I make games, tools, websites, and notes.
我做游戏、工具、网站和文章。喜欢 meta、解谜、战斗,也喜欢互联网边角里的东西。
I like meta games: systems that remember, bend their own rules, or turn the player's actions into part of the story. Godot is my current playground, not my whole identity.
- 🎮 Experimental Godot games — meta, puzzle, action
- 🛠 Open-source tools built from real problems
- 🌐 Personal sites, writing, and small internet communities
- Delay Trace — delayed causality, previous runs, and pursuit
- Multi-window Traverse Demo — a Godot 4 toolkit for multi-window traversal and custom window behavior
- GeoScore — evidence-first bilingual SEO/GEO audits
- Small Forums List — a map of small online communities
Making unusual mechanics easier to understand and play: better first minutes, level design, game feel, and honest iteration.


