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94 changes: 94 additions & 0 deletions Assets/Altzone/Editor/FurnitureSidewaysImageAutofill.cs
Original file line number Diff line number Diff line change
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using System.Collections.Generic;
using Altzone.Scripts.ReferenceSheets;
using UnityEditor;
using UnityEngine;

//pikku scripti vaan nopeesti lis�m��n StorageFurnitureReference.asset iin sivuperspektiivin kuvat
public static class FurnitureSidewaysImageAutoFill
{
[MenuItem("Tools/Furniture/Fill Sideways Images")]
public static void FillSidewaysImages()
{
StorageFurnitureReference reference =
Resources.Load<StorageFurnitureReference>("StorageFurnitureReference");

if (reference == null)
{
Debug.LogError("StorageFurnitureReference.asset not found.");
return;
}

List<string> missingSprites = new();
int assigned = 0;

foreach (FurnitureSetInfo set in reference.Info)
{
foreach (FurnitureInfoObject furniture in set.list)
{
if (furniture.Image == null)
continue;

if (furniture.SidewaysImage != null)
continue;

string imageName = furniture.Image.name;

if (!imageName.EndsWith("_0"))
continue;

string sidewaysName =
imageName.Substring(0, imageName.Length - 2) + "_1";

string spritePath =
AssetDatabase.GetAssetPath(furniture.Image);

Object[] assets =
AssetDatabase.LoadAllAssetsAtPath(spritePath);

bool found = false;

foreach (Object asset in assets)
{
if (asset is Sprite sprite &&
sprite.name == sidewaysName)
{
//furniture.SidewaysImage = sprite;
Debug.Log($"Would assign {imageName} -> {sidewaysName}"); //test
assigned++;
found = true;

Debug.Log(
$"Assigned {imageName} -> {sidewaysName}");

break;
}
}

if (!found)
{
missingSprites.Add(
$"{set.SetName}/{furniture.Name} (expected '{sidewaysName}')");
}
}
}

EditorUtility.SetDirty(reference);
AssetDatabase.SaveAssets();

Debug.Log($"Finished. Assigned {assigned} sprites.");
if (missingSprites.Count > 0)
{
Debug.LogWarning(
$"Could not find sideways sprites for {missingSprites.Count} furniture items:");

foreach (string item in missingSprites)
{
Debug.LogWarning(item);
}
}
else
{
Debug.Log("All furniture entries have a SidewaysImage assigned.");
}
}
}
11 changes: 11 additions & 0 deletions Assets/Altzone/Editor/FurnitureSidewaysImageAutofill.cs.meta

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