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Pull requests: AcademySoftwareFoundation/MaterialX

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Pull requests list

Support multiple glTF UV sets
#2938 opened May 18, 2026 by hybridherbst Contributor Loading…
Add rasterizer displacement support
#2937 opened May 18, 2026 by hybridherbst Contributor Loading…
Improving NodeGraph::getNodeDef performance devdays26
#2933 opened May 15, 2026 by seang-ilm Contributor Loading…
Bug fix: make remap deterministic for degenerate input ranges
#2916 opened May 11, 2026 by bhouston Contributor Loading…
Bug fix: smoothstep should emulate glsl behavior in degenerate cases
#2915 opened May 11, 2026 by bhouston Contributor Loading…
Bug fix: guard ln against nonpositive inputs in OSL
#2914 opened May 11, 2026 by bhouston Contributor Loading…
Bug fix: guard asin/acos inputs outside [-1, 1] in osl
#2913 opened May 11, 2026 by bhouston Contributor Loading…
Bug fix: align osl range with glsl range via clamp-> max/min
#2911 opened May 11, 2026 by bhouston Contributor Loading…
Initial render comparison in GitHub CI
#2908 opened May 10, 2026 by jstone-lucasfilm Member Loading…
HLSL backend (codegen + D3D11 renderer)
#2897 opened May 7, 2026 by soufianekhiat Loading…
Bug fix: OSL normal-map tangent frame parity with GLSL/MSL renderers.
#2893 opened May 7, 2026 by bhouston Contributor Loading…
Bug fix: OSL transformmatrix for matrix44 to match GLSL/Metal
#2889 opened May 6, 2026 by bhouston Contributor Loading…
WIP: Standalone OSL renderer - still testing
#2886 opened May 6, 2026 by bhouston Contributor Loading…
Single File MaterialX Container Proposal
#2880 opened May 4, 2026 by bhouston Contributor Loading…
Connect gltf pbr attenuation distance
#2872 opened Apr 22, 2026 by bhouston Contributor Loading…
add bent normals-based IBL anisotropy rendering.
#2871 opened Apr 22, 2026 by bhouston Contributor Loading…
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