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Update README.md
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README.md

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@@ -102,15 +102,3 @@ public string NetworkParentId; // Set this to identify the parent location
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- 🏗️ NetworkParentCentre must be on a **root GameObject** (no parent)
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- 🔒 Target network objects must have **ownership set to None**
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- 📴 Ensure **Auto Object Parent Sync is disabled** on objects to be parented
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## 🤝 Contributing
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Feel free to submit issues and enhancement requests!
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## 📄 License
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[Your License Here]
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---
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Made with ❤️ for the Unity Netcode community

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