This mod provides a simple performance metrics counter for Resonite, useful for world optimisation.
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Updated
Apr 26, 2026 - C#
This mod provides a simple performance metrics counter for Resonite, useful for world optimisation.
MonkeyLoader Game Pack which provides hooks for Resonite mods.
A mod for Resonite that introduces overhauled ProtoFlux visuals and customization options
A ResoniteModLoader mod for Resonite that allows others to control restrictions of the local user.
This MonkeyLoader mod for Resonite contains fixes for various still-open issues.
Project Babble face tracking for Resonite
A mod for Resonite that provides a wizard for searching for components that exist on slots in the current world. You can search by type and/or by name, and get a list of references as output.
Resonite mod that makes UIX elements selectable and editable with the usual Slot gizmos, as well as fixing UIX elements breaking when a parent is inserted.
A Resonite Mod to allow the user to do math inside any input fields. (ie. 5*6 - would output '30')
A ResoniteModLoader mod for Resonite that allows seeing what is driving a field and where a component is located.
A ResoniteModLoader mod for Resonite. Replaces the default Resonite Settings page with an enhanced settings page that adds in many QoL changes.
A MonkeyLoader mod for Resonite that adds links to the Wiki to Components in Worker Inspectors, and ProtoFlux nodes.
MonkeyLoader mod for Resonite that overhauls the Component Selector / Protoflux Node Selector to have a search, as well as favorites and recents categories.
MonkeyLoader mod that allows customizing the sorting order of the contacts list.
A ResoniteModLoader mod that allows you to add more Grabbers to your avatar.
A library for Resonite that allows mods to send data to the renderer and back
Makes WorldOrbs you spawn scalable by default
Library for Resonite mod developers to hot reload their mods without needing to restart the whole game
An RML mod for Resonite that stops DynamicBoneChain components from updating (locally) if your framerate is too low to properly simulate them.
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