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233 lines (171 loc) · 8.33 KB
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/* Copyright (c) 2017 FIRST. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted (subject to the limitations in the disclaimer below) provided that
* the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* Neither the name of FIRST nor the names of its contributors may be used to endorse or
* promote products derived from this software without specific prior written permission.
*
* NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS
* LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.firstinspires.ftc.teamcode;
import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.hardware.CRServo;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.hardware.Servo;
import com.qualcomm.robotcore.util.ElapsedTime;
import com.qualcomm.robotcore.util.Range;
@TeleOp(name="TeleOp1", group="Linear Opmode")
//@Disabled
public class TeleOp1 extends LinearOpMode {
// Declare OpMode members.
private ElapsedTime rtLock = new ElapsedTime();
//omni
public DcMotor frontLeft;
public DcMotor frontRight;
public DcMotor backLeft;
public DcMotor backRight;
//latching motors
public DcMotor latchingRight;
public DcMotor latchingLeft;
//closing servos
public Servo rightServo;
public Servo leftServo;
public CRServo servoCuva;
//cup motor
//
public DcMotor rotatingCupMotor;
//marker servo
public Servo markerServo;
@Override
public void runOpMode() {
telemetry.addData("Status", "Initialized");
telemetry.update();
frontLeft = hardwareMap.get(DcMotor.class, "fl_motor");
frontRight = hardwareMap.get(DcMotor.class, "fr_motor");
backLeft = hardwareMap.get(DcMotor.class, "bl_motor");
backRight = hardwareMap.get(DcMotor.class, "br_motor");
latchingRight = hardwareMap.get(DcMotor.class, "latching_right");
latchingLeft = hardwareMap.get(DcMotor.class, "latching_left");
rightServo = hardwareMap.get(Servo.class, "right_servo");
leftServo = hardwareMap.get(Servo.class, "left_servo");
rotatingCupMotor = hardwareMap.get(DcMotor.class, "rotating_cup");
servoCuva =hardwareMap.get(CRServo.class,"cup_servo");
markerServo = hardwareMap.get(Servo.class, "marker_servo");
frontLeft.setDirection(DcMotor.Direction.REVERSE);
frontRight.setDirection(DcMotor.Direction.REVERSE);
backLeft.setDirection(DcMotor.Direction.REVERSE);
backRight.setDirection(DcMotor.Direction.REVERSE);
latchingRight.setDirection(DcMotor.Direction.FORWARD);
latchingLeft.setDirection(DcMotor.Direction.FORWARD);
rotatingCupMotor.setDirection(DcMotor.Direction.FORWARD);
boolean locked = false;
double servoInitPosition = 0.4;
markerServo.setPosition(servoInitPosition);
// Wait for the game to start (driver presses PLAY)
waitForStart();
rtLock.reset();
double omniSurpress = 0.3;
double cupSupress = 0.2;
// run until the end of the match (driver presses STOP)
while (opModeIsActive()) {
rotatingCupMotor.setZeroPowerBehavior(DcMotor.ZeroPowerBehavior.BRAKE);
//latchingRight.setZeroPowerBehavior(DcMotor.ZeroPowerBehavior.BRAKE);
//latchingLeft.setZeroPowerBehavior(DcMotor.ZeroPowerBehavior.BRAKE);
//omni
double gamepadLeftY = -gamepad2.right_stick_y;
double gamepadLeftX = -gamepad2.right_stick_x;
double gamepadRightX = -gamepad2.left_stick_x;
double powerFrontLeft = -gamepadLeftY - gamepadLeftX - gamepadRightX;
double powerFrontRight = gamepadLeftY - gamepadLeftX - gamepadRightX;
double powerBackLeft = -gamepadLeftY + gamepadLeftX - gamepadRightX;
double powerBackRight = gamepadLeftY + gamepadLeftX - gamepadRightX;
double powerLatchingUp = -gamepad1.right_trigger;
double powerLatchingDown = gamepad1.left_trigger;
powerFrontLeft = Range.clip(powerFrontLeft, -1, 1);
powerFrontRight = Range.clip(powerFrontRight, -1, 1);
powerBackLeft = Range.clip(powerBackLeft, -1, 1);
powerBackRight = Range.clip(powerBackRight, -1, 1);
powerLatchingUp = Range.clip(powerLatchingUp, -1, 1);
powerLatchingDown = Range.clip(powerLatchingDown, -1, 1);
if (gamepad2.right_bumper == true) {
powerFrontLeft = powerFrontLeft * omniSurpress;
powerBackLeft = powerBackLeft * omniSurpress;
powerFrontRight = powerFrontRight * omniSurpress;
powerBackRight = powerBackRight * omniSurpress;
}
if (gamepad1.left_bumper == true)
{
powerLatchingUp = powerLatchingUp * omniSurpress;
powerLatchingDown = powerLatchingDown * omniSurpress;
}
frontLeft.setPower(powerFrontLeft);
frontRight.setPower(powerFrontRight);
backLeft.setPower(powerBackLeft);
backRight.setPower(powerBackRight);
//omni
//LATCHING - ridicare & coborare
latchingRight.setPower(powerLatchingUp);
latchingLeft.setPower(-powerLatchingUp);
latchingRight.setPower(powerLatchingDown);
latchingLeft.setPower(-powerLatchingDown);
//LOCKING & UNLOCKING
if (gamepad1.x) {
if (rtLock.seconds() > 0.7) {
if (locked) {
rightServo.setPosition(1.0);
leftServo.setPosition(0.0);
locked = false;
} else {
rightServo.setPosition(0.0);
leftServo.setPosition(1.0);
locked = true;
}
rtLock.reset();
}
}
//CUP SERVO
//////////////////////////////////////////////
if(gamepad2.right_trigger != 0)
{
servoCuva.setPower(1);
}
else if(gamepad2.left_trigger != 0)
{
servoCuva.setPower(-1);
}
else servoCuva.setPower(0);
//////////////////////////////////////////////
//ROTATING CUP
double powerCup = gamepad1.right_stick_y;
powerCup = Range.clip(powerCup, -0.4, 0.4);
if (gamepad1.right_bumper == true) {
powerCup = powerCup * cupSupress;
}
rotatingCupMotor.setPower(powerCup);
// Show the elapsed game time and wheel power.
// telemetry.addData("Status", "Run Time: " + runtime.toString());
telemetry.addData("Motors", "left (%.2f), right (%.2f)", powerFrontLeft, powerFrontRight);
telemetry.update();
}
}
}