I'm trying to capture the audio of a game, but when I extract the (seemingly existing) audio stream later i get a wave file that is only 44 bytes long.
What am I doing wrong? I'm running KDE 4.9 on openSUSE 12.2 where pulseaudio is the default and can't be gotten rid of...
I'm calling glc-capture like this:
glc-capture -b back -i -p ut2004
I'm trying to capture the audio of a game, but when I extract the (seemingly existing) audio stream later i get a wave file that is only 44 bytes long.
What am I doing wrong? I'm running KDE 4.9 on openSUSE 12.2 where pulseaudio is the default and can't be gotten rid of...
I'm calling glc-capture like this:
glc-capture -b back -i -p ut2004