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docs: Notice in @typegpu/three guide about WebGL incompatibility (#2060)
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apps/typegpu-docs/src/content/docs/ecosystem/typegpu-three/index.mdx

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@@ -15,6 +15,12 @@ with a focus on composability, intuitive sharing of logic across modules and cus
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You can see a [direct comparison between TSL and TypeGPU here](#differences-between-tsl-and-typegpu).
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:::caution
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If your end user's device doesn't support WebGPU, Three.js enables a WebGL fallback. Currently, using @typegpu/three
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makes your app only work on WebGPU-enabled devices. If you need WebGL support, [bombard this issue with reactions
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and state your use case in the comments.](https://github.com/software-mansion/TypeGPU/issues/1637)
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:::
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## Setup
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import { Tabs, TabItem } from '@astrojs/starlight/components';

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