Any chance you'll consider extending the V2 model by adding pop age and gender? Maybe something like % male/female in various age brackets. It would add more realism to the simulation model - for instance, education affects younger pops more than older pops, mortality affects very young and very old pops, work efficiency (especially for RGO/farmer/craftsman) drops off with age, demographic crises can occur, etc.
Any chance you'll consider extending the V2 model by adding pop age and gender? Maybe something like % male/female in various age brackets. It would add more realism to the simulation model - for instance, education affects younger pops more than older pops, mortality affects very young and very old pops, work efficiency (especially for RGO/farmer/craftsman) drops off with age, demographic crises can occur, etc.