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diff --git a/outputs/analysis-excel-export/analysis-export-sample.xlsx b/outputs/analysis-excel-export/analysis-export-sample.xlsx new file mode 100644 index 0000000..c258565 Binary files /dev/null and b/outputs/analysis-excel-export/analysis-export-sample.xlsx differ diff --git a/outputs/analysis-excel-export/build-sample.mjs b/outputs/analysis-excel-export/build-sample.mjs new file mode 100644 index 0000000..950fd0d --- /dev/null +++ b/outputs/analysis-excel-export/build-sample.mjs @@ -0,0 +1,83 @@ +import { mkdir, writeFile } from 'node:fs/promises'; +import { fileURLToPath } from 'node:url'; +import { dirname, join } from 'node:path'; +import { buildAnalysisWorkbookBytes } from '../../src/analysis/AnalysisExcelExporter.js'; +import sharp from 'sharp'; + +const outputDirectory = dirname(fileURLToPath(import.meta.url)); +await mkdir(outputDirectory, { recursive: true }); + +const sampleSectionSvg = ` + + + Concrete Section and Reinforcement + + + + + + + + Overall width: 24.00 in +`; +const pngBuffer = await sharp(Buffer.from(sampleSectionSvg)).png().toBuffer(); +const png = `data:image/png;base64,${pngBuffer.toString('base64')}`; +const selectedRows = Array.from({ length: 8 }, (_, index) => ({ + index, + angle: 30, + slope: -0.0002 + index * 0.00005, + intercept: -0.003 + index * 0.0008, + p: -900 + index * 180, + mx: 50 + index * 22, + my: 20 + index * 9, + maxStrain: 0.001 + index * 0.0007, + phi: 0.65 + index * 0.03, + phiP: -585 + index * 120, + phiMx: 33 + index * 16, + phiMy: 13 + index * 7 +})); +const mmRows = Array.from({ length: 12 }, (_, index) => { + const angle = index * 30; + const radians = angle * Math.PI / 180; + return { + index, + angle, + nominalP: 0, + nominalMx: 200 * Math.cos(radians), + nominalMy: 150 * Math.sin(radians), + nominalSlope: -0.00025, + nominalIntercept: 0.001, + phiP: index < 9 ? 0 : undefined, + phiMx: index < 9 ? 150 * Math.cos(radians) : undefined, + phiMy: index < 9 ? 110 * Math.sin(radians) : undefined, + phiSlope: index < 9 ? -0.0002 : undefined, + phiIntercept: index < 9 ? 0.0015 : undefined + }; +}); + +const model = { + generated: new Date('2026-08-15T12:00:00-04:00'), + selectedAngle: 30, + mm: { axialLoad: 0 }, + selectedRows, + mmRows, + imageDataUrl: png, + parameters: { + concreteMaterial: 'fc4ksi', + width: 24, + height: 24, + concreteArea: 576, + rebarCount: 8, + steelArea: 7.995, + reinforcementRatio: 7.995 / 576, + centroidX: 0, + centroidY: 0, + rebarSizes: '8 × #9', + rebarMaterials: '8 × fy60ksi', + edgeSpacing: 1, + interiorSpacing: 1 + } +}; + +const bytes = buildAnalysisWorkbookBytes(model); +await writeFile(join(outputDirectory, 'analysis-export-sample.xlsx'), bytes); diff --git a/outputs/analysis-excel-export/inspect-sample.mjs b/outputs/analysis-excel-export/inspect-sample.mjs new file mode 100644 index 0000000..fef7754 --- /dev/null +++ b/outputs/analysis-excel-export/inspect-sample.mjs @@ -0,0 +1,23 @@ +import fs from 'node:fs/promises'; +import { FileBlob, SpreadsheetFile } from '@oai/artifact-tool'; + +const input = await FileBlob.load('analysis-export-sample.xlsx'); +const workbook = await SpreadsheetFile.importXlsx(input); +const inspection = await workbook.inspect({ + kind: 'workbook,sheet,region,drawing,formula', + range: 'A1:L25', + maxChars: 8000, + tableMaxRows: 8, + tableMaxCols: 12, + options: { maxResults: 80 } +}); +console.log(inspection.ndjson ?? inspection); + +const preview = await workbook.render({ + sheetName: 'Summary', + autoCrop: 'all', + scale: 1, + format: 'png' +}); +await fs.writeFile('summary-preview.png', new Uint8Array(await preview.arrayBuffer())); + diff --git a/outputs/analysis-excel-export/summary-preview.png b/outputs/analysis-excel-export/summary-preview.png new file mode 100644 index 0000000..6bb348d Binary files /dev/null and b/outputs/analysis-excel-export/summary-preview.png differ diff --git a/public/static/concgui/concgui.bundle.js b/public/static/concgui/concgui.bundle.js index 1823575..c4ee864 100644 --- a/public/static/concgui/concgui.bundle.js +++ b/public/static/concgui/concgui.bundle.js @@ -1,371 +1,2 @@ -/* - * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development"). - * This devtool is neither made for production nor for readable output files. - * It uses "eval()" calls to create a separate source file in the browser devtools. - * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/) - * or disable the default devtool with "devtool: false". - * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/). - */ -/******/ (() => { // webpackBootstrap -/******/ var __webpack_modules__ = ({ - -/***/ "./node_modules/@kurkle/color/dist/color.esm.js": -/*!******************************************************!*\ - !*** ./node_modules/@kurkle/color/dist/color.esm.js ***! - \******************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Color: () => (/* binding */ Color),\n/* harmony export */ b2n: () => (/* binding */ b2n),\n/* harmony export */ b2p: () => (/* binding */ b2p),\n/* harmony export */ \"default\": () => (/* binding */ index_esm),\n/* harmony export */ hexParse: () => (/* binding */ hexParse),\n/* harmony export */ hexString: () => (/* binding */ hexString),\n/* harmony export */ hsl2rgb: () => (/* binding */ hsl2rgb),\n/* harmony export */ hslString: () => (/* binding */ hslString),\n/* harmony export */ hsv2rgb: () => (/* binding */ hsv2rgb),\n/* harmony export */ hueParse: () => (/* binding */ hueParse),\n/* harmony export */ hwb2rgb: () => (/* binding */ hwb2rgb),\n/* harmony export */ lim: () => (/* binding */ lim),\n/* harmony export */ n2b: () => (/* binding */ n2b),\n/* harmony export */ n2p: () => (/* binding */ n2p),\n/* harmony export */ nameParse: () => (/* binding */ nameParse),\n/* harmony export */ p2b: () => (/* binding */ p2b),\n/* harmony export */ rgb2hsl: () => (/* binding */ rgb2hsl),\n/* harmony export */ rgbParse: () => (/* binding */ rgbParse),\n/* harmony export */ rgbString: () => (/* binding */ rgbString),\n/* harmony export */ rotate: () => (/* binding */ rotate),\n/* harmony export */ round: () => (/* binding */ round)\n/* harmony export */ });\n/*!\n * @kurkle/color v0.3.4\n * https://github.com/kurkle/color#readme\n * (c) 2024 Jukka Kurkela\n * Released under the MIT License\n */\nfunction round(v) {\n return v + 0.5 | 0;\n}\nconst lim = (v, l, h) => Math.max(Math.min(v, h), l);\nfunction p2b(v) {\n return lim(round(v * 2.55), 0, 255);\n}\nfunction b2p(v) {\n return lim(round(v / 2.55), 0, 100);\n}\nfunction n2b(v) {\n return lim(round(v * 255), 0, 255);\n}\nfunction b2n(v) {\n return lim(round(v / 2.55) / 100, 0, 1);\n}\nfunction n2p(v) {\n return lim(round(v * 100), 0, 100);\n}\n\nconst map$1 = {0: 0, 1: 1, 2: 2, 3: 3, 4: 4, 5: 5, 6: 6, 7: 7, 8: 8, 9: 9, A: 10, B: 11, C: 12, D: 13, E: 14, F: 15, a: 10, b: 11, c: 12, d: 13, e: 14, f: 15};\nconst hex = [...'0123456789ABCDEF'];\nconst h1 = b => hex[b & 0xF];\nconst h2 = b => hex[(b & 0xF0) >> 4] + hex[b & 0xF];\nconst eq = b => ((b & 0xF0) >> 4) === (b & 0xF);\nconst isShort = v => eq(v.r) && eq(v.g) && eq(v.b) && eq(v.a);\nfunction hexParse(str) {\n var len = str.length;\n var ret;\n if (str[0] === '#') {\n if (len === 4 || len === 5) {\n ret = {\n r: 255 & map$1[str[1]] * 17,\n g: 255 & map$1[str[2]] * 17,\n b: 255 & map$1[str[3]] * 17,\n a: len === 5 ? map$1[str[4]] * 17 : 255\n };\n } else if (len === 7 || len === 9) {\n ret = {\n r: map$1[str[1]] << 4 | map$1[str[2]],\n g: map$1[str[3]] << 4 | map$1[str[4]],\n b: map$1[str[5]] << 4 | map$1[str[6]],\n a: len === 9 ? (map$1[str[7]] << 4 | map$1[str[8]]) : 255\n };\n }\n }\n return ret;\n}\nconst alpha = (a, f) => a < 255 ? f(a) : '';\nfunction hexString(v) {\n var f = isShort(v) ? h1 : h2;\n return v\n ? '#' + f(v.r) + f(v.g) + f(v.b) + alpha(v.a, f)\n : undefined;\n}\n\nconst HUE_RE = /^(hsla?|hwb|hsv)\\(\\s*([-+.e\\d]+)(?:deg)?[\\s,]+([-+.e\\d]+)%[\\s,]+([-+.e\\d]+)%(?:[\\s,]+([-+.e\\d]+)(%)?)?\\s*\\)$/;\nfunction hsl2rgbn(h, s, l) {\n const a = s * Math.min(l, 1 - l);\n const f = (n, k = (n + h / 30) % 12) => l - a * Math.max(Math.min(k - 3, 9 - k, 1), -1);\n return [f(0), f(8), f(4)];\n}\nfunction hsv2rgbn(h, s, v) {\n const f = (n, k = (n + h / 60) % 6) => v - v * s * Math.max(Math.min(k, 4 - k, 1), 0);\n return [f(5), f(3), f(1)];\n}\nfunction hwb2rgbn(h, w, b) {\n const rgb = hsl2rgbn(h, 1, 0.5);\n let i;\n if (w + b > 1) {\n i = 1 / (w + b);\n w *= i;\n b *= i;\n }\n for (i = 0; i < 3; i++) {\n rgb[i] *= 1 - w - b;\n rgb[i] += w;\n }\n return rgb;\n}\nfunction hueValue(r, g, b, d, max) {\n if (r === max) {\n return ((g - b) / d) + (g < b ? 6 : 0);\n }\n if (g === max) {\n return (b - r) / d + 2;\n }\n return (r - g) / d + 4;\n}\nfunction rgb2hsl(v) {\n const range = 255;\n const r = v.r / range;\n const g = v.g / range;\n const b = v.b / range;\n const max = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n const l = (max + min) / 2;\n let h, s, d;\n if (max !== min) {\n d = max - min;\n s = l > 0.5 ? d / (2 - max - min) : d / (max + min);\n h = hueValue(r, g, b, d, max);\n h = h * 60 + 0.5;\n }\n return [h | 0, s || 0, l];\n}\nfunction calln(f, a, b, c) {\n return (\n Array.isArray(a)\n ? f(a[0], a[1], a[2])\n : f(a, b, c)\n ).map(n2b);\n}\nfunction hsl2rgb(h, s, l) {\n return calln(hsl2rgbn, h, s, l);\n}\nfunction hwb2rgb(h, w, b) {\n return calln(hwb2rgbn, h, w, b);\n}\nfunction hsv2rgb(h, s, v) {\n return calln(hsv2rgbn, h, s, v);\n}\nfunction hue(h) {\n return (h % 360 + 360) % 360;\n}\nfunction hueParse(str) {\n const m = HUE_RE.exec(str);\n let a = 255;\n let v;\n if (!m) {\n return;\n }\n if (m[5] !== v) {\n a = m[6] ? p2b(+m[5]) : n2b(+m[5]);\n }\n const h = hue(+m[2]);\n const p1 = +m[3] / 100;\n const p2 = +m[4] / 100;\n if (m[1] === 'hwb') {\n v = hwb2rgb(h, p1, p2);\n } else if (m[1] === 'hsv') {\n v = hsv2rgb(h, p1, p2);\n } else {\n v = hsl2rgb(h, p1, p2);\n }\n return {\n r: v[0],\n g: v[1],\n b: v[2],\n a: a\n };\n}\nfunction rotate(v, deg) {\n var h = rgb2hsl(v);\n h[0] = hue(h[0] + deg);\n h = hsl2rgb(h);\n v.r = h[0];\n v.g = h[1];\n v.b = h[2];\n}\nfunction hslString(v) {\n if (!v) {\n return;\n }\n const a = rgb2hsl(v);\n const h = a[0];\n const s = n2p(a[1]);\n const l = n2p(a[2]);\n return v.a < 255\n ? `hsla(${h}, ${s}%, ${l}%, ${b2n(v.a)})`\n : `hsl(${h}, ${s}%, ${l}%)`;\n}\n\nconst map = {\n\tx: 'dark',\n\tZ: 'light',\n\tY: 're',\n\tX: 'blu',\n\tW: 'gr',\n\tV: 'medium',\n\tU: 'slate',\n\tA: 'ee',\n\tT: 'ol',\n\tS: 'or',\n\tB: 'ra',\n\tC: 'lateg',\n\tD: 'ights',\n\tR: 'in',\n\tQ: 'turquois',\n\tE: 'hi',\n\tP: 'ro',\n\tO: 'al',\n\tN: 'le',\n\tM: 'de',\n\tL: 'yello',\n\tF: 'en',\n\tK: 'ch',\n\tG: 'arks',\n\tH: 'ea',\n\tI: 'ightg',\n\tJ: 'wh'\n};\nconst names$1 = {\n\tOiceXe: 'f0f8ff',\n\tantiquewEte: 'faebd7',\n\taqua: 'ffff',\n\taquamarRe: '7fffd4',\n\tazuY: 'f0ffff',\n\tbeige: 'f5f5dc',\n\tbisque: 'ffe4c4',\n\tblack: '0',\n\tblanKedOmond: 'ffebcd',\n\tXe: 'ff',\n\tXeviTet: '8a2be2',\n\tbPwn: 'a52a2a',\n\tburlywood: 'deb887',\n\tcaMtXe: '5f9ea0',\n\tKartYuse: '7fff00',\n\tKocTate: 'd2691e',\n\tcSO: 'ff7f50',\n\tcSnflowerXe: '6495ed',\n\tcSnsilk: 'fff8dc',\n\tcrimson: 'dc143c',\n\tcyan: 'ffff',\n\txXe: '8b',\n\txcyan: '8b8b',\n\txgTMnPd: 'b8860b',\n\txWay: 'a9a9a9',\n\txgYF: '6400',\n\txgYy: 'a9a9a9',\n\txkhaki: 'bdb76b',\n\txmagFta: '8b008b',\n\txTivegYF: '556b2f',\n\txSange: 'ff8c00',\n\txScEd: '9932cc',\n\txYd: '8b0000',\n\txsOmon: 'e9967a',\n\txsHgYF: '8fbc8f',\n\txUXe: '483d8b',\n\txUWay: '2f4f4f',\n\txUgYy: '2f4f4f',\n\txQe: 'ced1',\n\txviTet: '9400d3',\n\tdAppRk: 'ff1493',\n\tdApskyXe: 'bfff',\n\tdimWay: '696969',\n\tdimgYy: '696969',\n\tdodgerXe: '1e90ff',\n\tfiYbrick: 'b22222',\n\tflSOwEte: 'fffaf0',\n\tfoYstWAn: '228b22',\n\tfuKsia: 'ff00ff',\n\tgaRsbSo: 'dcdcdc',\n\tghostwEte: 'f8f8ff',\n\tgTd: 'ffd700',\n\tgTMnPd: 'daa520',\n\tWay: '808080',\n\tgYF: '8000',\n\tgYFLw: 'adff2f',\n\tgYy: '808080',\n\thoneyMw: 'f0fff0',\n\thotpRk: 'ff69b4',\n\tRdianYd: 'cd5c5c',\n\tRdigo: '4b0082',\n\tivSy: 'fffff0',\n\tkhaki: 'f0e68c',\n\tlavFMr: 'e6e6fa',\n\tlavFMrXsh: 'fff0f5',\n\tlawngYF: '7cfc00',\n\tNmoncEffon: 'fffacd',\n\tZXe: 'add8e6',\n\tZcSO: 'f08080',\n\tZcyan: 'e0ffff',\n\tZgTMnPdLw: 'fafad2',\n\tZWay: 'd3d3d3',\n\tZgYF: '90ee90',\n\tZgYy: 'd3d3d3',\n\tZpRk: 'ffb6c1',\n\tZsOmon: 'ffa07a',\n\tZsHgYF: '20b2aa',\n\tZskyXe: '87cefa',\n\tZUWay: '778899',\n\tZUgYy: '778899',\n\tZstAlXe: 'b0c4de',\n\tZLw: 'ffffe0',\n\tlime: 'ff00',\n\tlimegYF: '32cd32',\n\tlRF: 'faf0e6',\n\tmagFta: 'ff00ff',\n\tmaPon: '800000',\n\tVaquamarRe: '66cdaa',\n\tVXe: 'cd',\n\tVScEd: 'ba55d3',\n\tVpurpN: '9370db',\n\tVsHgYF: '3cb371',\n\tVUXe: '7b68ee',\n\tVsprRggYF: 'fa9a',\n\tVQe: '48d1cc',\n\tVviTetYd: 'c71585',\n\tmidnightXe: '191970',\n\tmRtcYam: 'f5fffa',\n\tmistyPse: 'ffe4e1',\n\tmoccasR: 'ffe4b5',\n\tnavajowEte: 'ffdead',\n\tnavy: '80',\n\tTdlace: 'fdf5e6',\n\tTive: '808000',\n\tTivedBb: '6b8e23',\n\tSange: 'ffa500',\n\tSangeYd: 'ff4500',\n\tScEd: 'da70d6',\n\tpOegTMnPd: 'eee8aa',\n\tpOegYF: '98fb98',\n\tpOeQe: 'afeeee',\n\tpOeviTetYd: 'db7093',\n\tpapayawEp: 'ffefd5',\n\tpHKpuff: 'ffdab9',\n\tperu: 'cd853f',\n\tpRk: 'ffc0cb',\n\tplum: 'dda0dd',\n\tpowMrXe: 'b0e0e6',\n\tpurpN: '800080',\n\tYbeccapurpN: '663399',\n\tYd: 'ff0000',\n\tPsybrown: 'bc8f8f',\n\tPyOXe: '4169e1',\n\tsaddNbPwn: '8b4513',\n\tsOmon: 'fa8072',\n\tsandybPwn: 'f4a460',\n\tsHgYF: '2e8b57',\n\tsHshell: 'fff5ee',\n\tsiFna: 'a0522d',\n\tsilver: 'c0c0c0',\n\tskyXe: '87ceeb',\n\tUXe: '6a5acd',\n\tUWay: '708090',\n\tUgYy: '708090',\n\tsnow: 'fffafa',\n\tsprRggYF: 'ff7f',\n\tstAlXe: '4682b4',\n\ttan: 'd2b48c',\n\tteO: '8080',\n\ttEstN: 'd8bfd8',\n\ttomato: 'ff6347',\n\tQe: '40e0d0',\n\tviTet: 'ee82ee',\n\tJHt: 'f5deb3',\n\twEte: 'ffffff',\n\twEtesmoke: 'f5f5f5',\n\tLw: 'ffff00',\n\tLwgYF: '9acd32'\n};\nfunction unpack() {\n const unpacked = {};\n const keys = Object.keys(names$1);\n const tkeys = Object.keys(map);\n let i, j, k, ok, nk;\n for (i = 0; i < keys.length; i++) {\n ok = nk = keys[i];\n for (j = 0; j < tkeys.length; j++) {\n k = tkeys[j];\n nk = nk.replace(k, map[k]);\n }\n k = parseInt(names$1[ok], 16);\n unpacked[nk] = [k >> 16 & 0xFF, k >> 8 & 0xFF, k & 0xFF];\n }\n return unpacked;\n}\n\nlet names;\nfunction nameParse(str) {\n if (!names) {\n names = unpack();\n names.transparent = [0, 0, 0, 0];\n }\n const a = names[str.toLowerCase()];\n return a && {\n r: a[0],\n g: a[1],\n b: a[2],\n a: a.length === 4 ? a[3] : 255\n };\n}\n\nconst RGB_RE = /^rgba?\\(\\s*([-+.\\d]+)(%)?[\\s,]+([-+.e\\d]+)(%)?[\\s,]+([-+.e\\d]+)(%)?(?:[\\s,/]+([-+.e\\d]+)(%)?)?\\s*\\)$/;\nfunction rgbParse(str) {\n const m = RGB_RE.exec(str);\n let a = 255;\n let r, g, b;\n if (!m) {\n return;\n }\n if (m[7] !== r) {\n const v = +m[7];\n a = m[8] ? p2b(v) : lim(v * 255, 0, 255);\n }\n r = +m[1];\n g = +m[3];\n b = +m[5];\n r = 255 & (m[2] ? p2b(r) : lim(r, 0, 255));\n g = 255 & (m[4] ? p2b(g) : lim(g, 0, 255));\n b = 255 & (m[6] ? p2b(b) : lim(b, 0, 255));\n return {\n r: r,\n g: g,\n b: b,\n a: a\n };\n}\nfunction rgbString(v) {\n return v && (\n v.a < 255\n ? `rgba(${v.r}, ${v.g}, ${v.b}, ${b2n(v.a)})`\n : `rgb(${v.r}, ${v.g}, ${v.b})`\n );\n}\n\nconst to = v => v <= 0.0031308 ? v * 12.92 : Math.pow(v, 1.0 / 2.4) * 1.055 - 0.055;\nconst from = v => v <= 0.04045 ? v / 12.92 : Math.pow((v + 0.055) / 1.055, 2.4);\nfunction interpolate(rgb1, rgb2, t) {\n const r = from(b2n(rgb1.r));\n const g = from(b2n(rgb1.g));\n const b = from(b2n(rgb1.b));\n return {\n r: n2b(to(r + t * (from(b2n(rgb2.r)) - r))),\n g: n2b(to(g + t * (from(b2n(rgb2.g)) - g))),\n b: n2b(to(b + t * (from(b2n(rgb2.b)) - b))),\n a: rgb1.a + t * (rgb2.a - rgb1.a)\n };\n}\n\nfunction modHSL(v, i, ratio) {\n if (v) {\n let tmp = rgb2hsl(v);\n tmp[i] = Math.max(0, Math.min(tmp[i] + tmp[i] * ratio, i === 0 ? 360 : 1));\n tmp = hsl2rgb(tmp);\n v.r = tmp[0];\n v.g = tmp[1];\n v.b = tmp[2];\n }\n}\nfunction clone(v, proto) {\n return v ? Object.assign(proto || {}, v) : v;\n}\nfunction fromObject(input) {\n var v = {r: 0, g: 0, b: 0, a: 255};\n if (Array.isArray(input)) {\n if (input.length >= 3) {\n v = {r: input[0], g: input[1], b: input[2], a: 255};\n if (input.length > 3) {\n v.a = n2b(input[3]);\n }\n }\n } else {\n v = clone(input, {r: 0, g: 0, b: 0, a: 1});\n v.a = n2b(v.a);\n }\n return v;\n}\nfunction functionParse(str) {\n if (str.charAt(0) === 'r') {\n return rgbParse(str);\n }\n return hueParse(str);\n}\nclass Color {\n constructor(input) {\n if (input instanceof Color) {\n return input;\n }\n const type = typeof input;\n let v;\n if (type === 'object') {\n v = fromObject(input);\n } else if (type === 'string') {\n v = hexParse(input) || nameParse(input) || functionParse(input);\n }\n this._rgb = v;\n this._valid = !!v;\n }\n get valid() {\n return this._valid;\n }\n get rgb() {\n var v = clone(this._rgb);\n if (v) {\n v.a = b2n(v.a);\n }\n return v;\n }\n set rgb(obj) {\n this._rgb = fromObject(obj);\n }\n rgbString() {\n return this._valid ? rgbString(this._rgb) : undefined;\n }\n hexString() {\n return this._valid ? hexString(this._rgb) : undefined;\n }\n hslString() {\n return this._valid ? hslString(this._rgb) : undefined;\n }\n mix(color, weight) {\n if (color) {\n const c1 = this.rgb;\n const c2 = color.rgb;\n let w2;\n const p = weight === w2 ? 0.5 : weight;\n const w = 2 * p - 1;\n const a = c1.a - c2.a;\n const w1 = ((w * a === -1 ? w : (w + a) / (1 + w * a)) + 1) / 2.0;\n w2 = 1 - w1;\n c1.r = 0xFF & w1 * c1.r + w2 * c2.r + 0.5;\n c1.g = 0xFF & w1 * c1.g + w2 * c2.g + 0.5;\n c1.b = 0xFF & w1 * c1.b + w2 * c2.b + 0.5;\n c1.a = p * c1.a + (1 - p) * c2.a;\n this.rgb = c1;\n }\n return this;\n }\n interpolate(color, t) {\n if (color) {\n this._rgb = interpolate(this._rgb, color._rgb, t);\n }\n return this;\n }\n clone() {\n return new Color(this.rgb);\n }\n alpha(a) {\n this._rgb.a = n2b(a);\n return this;\n }\n clearer(ratio) {\n const rgb = this._rgb;\n rgb.a *= 1 - ratio;\n return this;\n }\n greyscale() {\n const rgb = this._rgb;\n const val = round(rgb.r * 0.3 + rgb.g * 0.59 + rgb.b * 0.11);\n rgb.r = rgb.g = rgb.b = val;\n return this;\n }\n opaquer(ratio) {\n const rgb = this._rgb;\n rgb.a *= 1 + ratio;\n return this;\n }\n negate() {\n const v = this._rgb;\n v.r = 255 - v.r;\n v.g = 255 - v.g;\n v.b = 255 - v.b;\n return this;\n }\n lighten(ratio) {\n modHSL(this._rgb, 2, ratio);\n return this;\n }\n darken(ratio) {\n modHSL(this._rgb, 2, -ratio);\n return this;\n }\n saturate(ratio) {\n modHSL(this._rgb, 1, ratio);\n return this;\n }\n desaturate(ratio) {\n modHSL(this._rgb, 1, -ratio);\n return this;\n }\n rotate(deg) {\n rotate(this._rgb, deg);\n return this;\n }\n}\n\nfunction index_esm(input) {\n return new Color(input);\n}\n\n\n\n\n//# sourceURL=webpack://concretejs/./node_modules/@kurkle/color/dist/color.esm.js?"); - -/***/ }), - -/***/ "./node_modules/chart.js/auto/auto.js": -/*!********************************************!*\ - !*** ./node_modules/chart.js/auto/auto.js ***! - \********************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Animation: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Animation),\n/* harmony export */ Animations: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Animations),\n/* harmony export */ ArcElement: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.ArcElement),\n/* harmony export */ BarController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.BarController),\n/* harmony export */ BarElement: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.BarElement),\n/* harmony export */ BasePlatform: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.BasePlatform),\n/* harmony export */ BasicPlatform: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.BasicPlatform),\n/* harmony export */ BubbleController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.BubbleController),\n/* harmony export */ CategoryScale: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.CategoryScale),\n/* harmony export */ Chart: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Chart),\n/* harmony export */ Colors: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Colors),\n/* harmony export */ DatasetController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.DatasetController),\n/* harmony export */ Decimation: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Decimation),\n/* harmony export */ DomPlatform: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.DomPlatform),\n/* harmony export */ DoughnutController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.DoughnutController),\n/* harmony export */ Element: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Element),\n/* harmony export */ Filler: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Filler),\n/* harmony export */ Interaction: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Interaction),\n/* harmony export */ Legend: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Legend),\n/* harmony export */ LineController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.LineController),\n/* harmony export */ LineElement: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.LineElement),\n/* harmony export */ LinearScale: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.LinearScale),\n/* harmony export */ LogarithmicScale: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.LogarithmicScale),\n/* harmony export */ PieController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.PieController),\n/* harmony export */ PointElement: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.PointElement),\n/* harmony export */ PolarAreaController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.PolarAreaController),\n/* harmony export */ RadarController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.RadarController),\n/* harmony export */ RadialLinearScale: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.RadialLinearScale),\n/* harmony export */ Scale: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Scale),\n/* harmony export */ ScatterController: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.ScatterController),\n/* harmony export */ SubTitle: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.SubTitle),\n/* harmony export */ Ticks: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Ticks),\n/* harmony export */ TimeScale: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.TimeScale),\n/* harmony export */ TimeSeriesScale: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.TimeSeriesScale),\n/* harmony export */ Title: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Title),\n/* harmony export */ Tooltip: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Tooltip),\n/* harmony export */ _adapters: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__._adapters),\n/* harmony export */ _detectPlatform: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__._detectPlatform),\n/* harmony export */ animator: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.animator),\n/* harmony export */ controllers: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.controllers),\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__),\n/* harmony export */ defaults: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.defaults),\n/* harmony export */ elements: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.elements),\n/* harmony export */ layouts: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.layouts),\n/* harmony export */ plugins: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.plugins),\n/* harmony export */ registerables: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.registerables),\n/* harmony export */ registry: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.registry),\n/* harmony export */ scales: () => (/* reexport safe */ _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.scales)\n/* harmony export */ });\n/* harmony import */ var _dist_chart_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../dist/chart.js */ \"./node_modules/chart.js/dist/chart.js\");\n\n\n_dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Chart.register(..._dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.registerables);\n\n\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (_dist_chart_js__WEBPACK_IMPORTED_MODULE_0__.Chart);\n\n\n//# sourceURL=webpack://concretejs/./node_modules/chart.js/auto/auto.js?"); - -/***/ }), - -/***/ "./node_modules/chart.js/dist/chart.js": -/*!*********************************************!*\ - !*** ./node_modules/chart.js/dist/chart.js ***! - \*********************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Animation: () => (/* binding */ Animation),\n/* harmony export */ Animations: () => (/* binding */ Animations),\n/* harmony export */ ArcElement: () => (/* binding */ ArcElement),\n/* harmony export */ BarController: () => (/* binding */ BarController),\n/* harmony export */ BarElement: () => (/* binding */ BarElement),\n/* harmony export */ BasePlatform: () => (/* binding */ BasePlatform),\n/* harmony export */ BasicPlatform: () => (/* binding */ BasicPlatform),\n/* harmony export */ BubbleController: () => (/* binding */ BubbleController),\n/* harmony export */ CategoryScale: () => (/* binding */ CategoryScale),\n/* harmony export */ Chart: () => (/* binding */ Chart),\n/* harmony export */ Colors: () => (/* binding */ plugin_colors),\n/* harmony export */ DatasetController: () => (/* binding */ DatasetController),\n/* harmony export */ Decimation: () => (/* binding */ plugin_decimation),\n/* harmony export */ DomPlatform: () => (/* binding */ DomPlatform),\n/* harmony export */ DoughnutController: () => (/* binding */ DoughnutController),\n/* harmony export */ Element: () => (/* binding */ Element),\n/* harmony export */ Filler: () => (/* binding */ index),\n/* harmony export */ Interaction: () => (/* binding */ Interaction),\n/* harmony export */ Legend: () => (/* binding */ plugin_legend),\n/* harmony export */ LineController: () => (/* binding */ LineController),\n/* harmony export */ LineElement: () => (/* binding */ LineElement),\n/* harmony export */ LinearScale: () => (/* binding */ LinearScale),\n/* harmony export */ LogarithmicScale: () => (/* binding */ LogarithmicScale),\n/* harmony export */ PieController: () => (/* binding */ PieController),\n/* harmony export */ PointElement: () => (/* binding */ PointElement),\n/* harmony export */ PolarAreaController: () => (/* binding */ PolarAreaController),\n/* harmony export */ RadarController: () => (/* binding */ RadarController),\n/* harmony export */ RadialLinearScale: () => (/* binding */ RadialLinearScale),\n/* harmony export */ Scale: () => (/* binding */ Scale),\n/* harmony export */ ScatterController: () => (/* binding */ ScatterController),\n/* harmony export */ SubTitle: () => (/* binding */ plugin_subtitle),\n/* harmony export */ Ticks: () => (/* reexport safe */ _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aL),\n/* harmony export */ TimeScale: () => (/* binding */ TimeScale),\n/* harmony export */ TimeSeriesScale: () => (/* binding */ TimeSeriesScale),\n/* harmony export */ Title: () => (/* binding */ plugin_title),\n/* harmony export */ Tooltip: () => (/* binding */ plugin_tooltip),\n/* harmony export */ _adapters: () => (/* binding */ adapters),\n/* harmony export */ _detectPlatform: () => (/* binding */ _detectPlatform),\n/* harmony export */ animator: () => (/* binding */ animator),\n/* harmony export */ controllers: () => (/* binding */ controllers),\n/* harmony export */ defaults: () => (/* reexport safe */ _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d),\n/* harmony export */ elements: () => (/* binding */ elements),\n/* harmony export */ layouts: () => (/* binding */ layouts),\n/* harmony export */ plugins: () => (/* binding */ plugins),\n/* harmony export */ registerables: () => (/* binding */ registerables),\n/* harmony export */ registry: () => (/* binding */ registry),\n/* harmony export */ scales: () => (/* binding */ scales)\n/* harmony export */ });\n/* harmony import */ var _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./chunks/helpers.segment.js */ \"./node_modules/chart.js/dist/chunks/helpers.segment.js\");\n/*!\n * Chart.js v4.4.8\n * https://www.chartjs.org\n * (c) 2025 Chart.js Contributors\n * Released under the MIT License\n */\n\n\n\nclass Animator {\n constructor(){\n this._request = null;\n this._charts = new Map();\n this._running = false;\n this._lastDate = undefined;\n }\n _notify(chart, anims, date, type) {\n const callbacks = anims.listeners[type];\n const numSteps = anims.duration;\n callbacks.forEach((fn)=>fn({\n chart,\n initial: anims.initial,\n numSteps,\n currentStep: Math.min(date - anims.start, numSteps)\n }));\n }\n _refresh() {\n if (this._request) {\n return;\n }\n this._running = true;\n this._request = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.r.call(window, ()=>{\n this._update();\n this._request = null;\n if (this._running) {\n this._refresh();\n }\n });\n }\n _update(date = Date.now()) {\n let remaining = 0;\n this._charts.forEach((anims, chart)=>{\n if (!anims.running || !anims.items.length) {\n return;\n }\n const items = anims.items;\n let i = items.length - 1;\n let draw = false;\n let item;\n for(; i >= 0; --i){\n item = items[i];\n if (item._active) {\n if (item._total > anims.duration) {\n anims.duration = item._total;\n }\n item.tick(date);\n draw = true;\n } else {\n items[i] = items[items.length - 1];\n items.pop();\n }\n }\n if (draw) {\n chart.draw();\n this._notify(chart, anims, date, 'progress');\n }\n if (!items.length) {\n anims.running = false;\n this._notify(chart, anims, date, 'complete');\n anims.initial = false;\n }\n remaining += items.length;\n });\n this._lastDate = date;\n if (remaining === 0) {\n this._running = false;\n }\n }\n _getAnims(chart) {\n const charts = this._charts;\n let anims = charts.get(chart);\n if (!anims) {\n anims = {\n running: false,\n initial: true,\n items: [],\n listeners: {\n complete: [],\n progress: []\n }\n };\n charts.set(chart, anims);\n }\n return anims;\n }\n listen(chart, event, cb) {\n this._getAnims(chart).listeners[event].push(cb);\n }\n add(chart, items) {\n if (!items || !items.length) {\n return;\n }\n this._getAnims(chart).items.push(...items);\n }\n has(chart) {\n return this._getAnims(chart).items.length > 0;\n }\n start(chart) {\n const anims = this._charts.get(chart);\n if (!anims) {\n return;\n }\n anims.running = true;\n anims.start = Date.now();\n anims.duration = anims.items.reduce((acc, cur)=>Math.max(acc, cur._duration), 0);\n this._refresh();\n }\n running(chart) {\n if (!this._running) {\n return false;\n }\n const anims = this._charts.get(chart);\n if (!anims || !anims.running || !anims.items.length) {\n return false;\n }\n return true;\n }\n stop(chart) {\n const anims = this._charts.get(chart);\n if (!anims || !anims.items.length) {\n return;\n }\n const items = anims.items;\n let i = items.length - 1;\n for(; i >= 0; --i){\n items[i].cancel();\n }\n anims.items = [];\n this._notify(chart, anims, Date.now(), 'complete');\n }\n remove(chart) {\n return this._charts.delete(chart);\n }\n}\nvar animator = /* #__PURE__ */ new Animator();\n\nconst transparent = 'transparent';\nconst interpolators = {\n boolean (from, to, factor) {\n return factor > 0.5 ? to : from;\n },\n color (from, to, factor) {\n const c0 = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.c)(from || transparent);\n const c1 = c0.valid && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.c)(to || transparent);\n return c1 && c1.valid ? c1.mix(c0, factor).hexString() : to;\n },\n number (from, to, factor) {\n return from + (to - from) * factor;\n }\n};\nclass Animation {\n constructor(cfg, target, prop, to){\n const currentValue = target[prop];\n to = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a)([\n cfg.to,\n to,\n currentValue,\n cfg.from\n ]);\n const from = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a)([\n cfg.from,\n currentValue,\n to\n ]);\n this._active = true;\n this._fn = cfg.fn || interpolators[cfg.type || typeof from];\n this._easing = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.e[cfg.easing] || _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.e.linear;\n this._start = Math.floor(Date.now() + (cfg.delay || 0));\n this._duration = this._total = Math.floor(cfg.duration);\n this._loop = !!cfg.loop;\n this._target = target;\n this._prop = prop;\n this._from = from;\n this._to = to;\n this._promises = undefined;\n }\n active() {\n return this._active;\n }\n update(cfg, to, date) {\n if (this._active) {\n this._notify(false);\n const currentValue = this._target[this._prop];\n const elapsed = date - this._start;\n const remain = this._duration - elapsed;\n this._start = date;\n this._duration = Math.floor(Math.max(remain, cfg.duration));\n this._total += elapsed;\n this._loop = !!cfg.loop;\n this._to = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a)([\n cfg.to,\n to,\n currentValue,\n cfg.from\n ]);\n this._from = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a)([\n cfg.from,\n currentValue,\n to\n ]);\n }\n }\n cancel() {\n if (this._active) {\n this.tick(Date.now());\n this._active = false;\n this._notify(false);\n }\n }\n tick(date) {\n const elapsed = date - this._start;\n const duration = this._duration;\n const prop = this._prop;\n const from = this._from;\n const loop = this._loop;\n const to = this._to;\n let factor;\n this._active = from !== to && (loop || elapsed < duration);\n if (!this._active) {\n this._target[prop] = to;\n this._notify(true);\n return;\n }\n if (elapsed < 0) {\n this._target[prop] = from;\n return;\n }\n factor = elapsed / duration % 2;\n factor = loop && factor > 1 ? 2 - factor : factor;\n factor = this._easing(Math.min(1, Math.max(0, factor)));\n this._target[prop] = this._fn(from, to, factor);\n }\n wait() {\n const promises = this._promises || (this._promises = []);\n return new Promise((res, rej)=>{\n promises.push({\n res,\n rej\n });\n });\n }\n _notify(resolved) {\n const method = resolved ? 'res' : 'rej';\n const promises = this._promises || [];\n for(let i = 0; i < promises.length; i++){\n promises[i][method]();\n }\n }\n}\n\nclass Animations {\n constructor(chart, config){\n this._chart = chart;\n this._properties = new Map();\n this.configure(config);\n }\n configure(config) {\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(config)) {\n return;\n }\n const animationOptions = Object.keys(_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.animation);\n const animatedProps = this._properties;\n Object.getOwnPropertyNames(config).forEach((key)=>{\n const cfg = config[key];\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(cfg)) {\n return;\n }\n const resolved = {};\n for (const option of animationOptions){\n resolved[option] = cfg[option];\n }\n ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(cfg.properties) && cfg.properties || [\n key\n ]).forEach((prop)=>{\n if (prop === key || !animatedProps.has(prop)) {\n animatedProps.set(prop, resolved);\n }\n });\n });\n }\n _animateOptions(target, values) {\n const newOptions = values.options;\n const options = resolveTargetOptions(target, newOptions);\n if (!options) {\n return [];\n }\n const animations = this._createAnimations(options, newOptions);\n if (newOptions.$shared) {\n awaitAll(target.options.$animations, newOptions).then(()=>{\n target.options = newOptions;\n }, ()=>{\n });\n }\n return animations;\n }\n _createAnimations(target, values) {\n const animatedProps = this._properties;\n const animations = [];\n const running = target.$animations || (target.$animations = {});\n const props = Object.keys(values);\n const date = Date.now();\n let i;\n for(i = props.length - 1; i >= 0; --i){\n const prop = props[i];\n if (prop.charAt(0) === '$') {\n continue;\n }\n if (prop === 'options') {\n animations.push(...this._animateOptions(target, values));\n continue;\n }\n const value = values[prop];\n let animation = running[prop];\n const cfg = animatedProps.get(prop);\n if (animation) {\n if (cfg && animation.active()) {\n animation.update(cfg, value, date);\n continue;\n } else {\n animation.cancel();\n }\n }\n if (!cfg || !cfg.duration) {\n target[prop] = value;\n continue;\n }\n running[prop] = animation = new Animation(cfg, target, prop, value);\n animations.push(animation);\n }\n return animations;\n }\n update(target, values) {\n if (this._properties.size === 0) {\n Object.assign(target, values);\n return;\n }\n const animations = this._createAnimations(target, values);\n if (animations.length) {\n animator.add(this._chart, animations);\n return true;\n }\n }\n}\nfunction awaitAll(animations, properties) {\n const running = [];\n const keys = Object.keys(properties);\n for(let i = 0; i < keys.length; i++){\n const anim = animations[keys[i]];\n if (anim && anim.active()) {\n running.push(anim.wait());\n }\n }\n return Promise.all(running);\n}\nfunction resolveTargetOptions(target, newOptions) {\n if (!newOptions) {\n return;\n }\n let options = target.options;\n if (!options) {\n target.options = newOptions;\n return;\n }\n if (options.$shared) {\n target.options = options = Object.assign({}, options, {\n $shared: false,\n $animations: {}\n });\n }\n return options;\n}\n\nfunction scaleClip(scale, allowedOverflow) {\n const opts = scale && scale.options || {};\n const reverse = opts.reverse;\n const min = opts.min === undefined ? allowedOverflow : 0;\n const max = opts.max === undefined ? allowedOverflow : 0;\n return {\n start: reverse ? max : min,\n end: reverse ? min : max\n };\n}\nfunction defaultClip(xScale, yScale, allowedOverflow) {\n if (allowedOverflow === false) {\n return false;\n }\n const x = scaleClip(xScale, allowedOverflow);\n const y = scaleClip(yScale, allowedOverflow);\n return {\n top: y.end,\n right: x.end,\n bottom: y.start,\n left: x.start\n };\n}\nfunction toClip(value) {\n let t, r, b, l;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(value)) {\n t = value.top;\n r = value.right;\n b = value.bottom;\n l = value.left;\n } else {\n t = r = b = l = value;\n }\n return {\n top: t,\n right: r,\n bottom: b,\n left: l,\n disabled: value === false\n };\n}\nfunction getSortedDatasetIndices(chart, filterVisible) {\n const keys = [];\n const metasets = chart._getSortedDatasetMetas(filterVisible);\n let i, ilen;\n for(i = 0, ilen = metasets.length; i < ilen; ++i){\n keys.push(metasets[i].index);\n }\n return keys;\n}\nfunction applyStack(stack, value, dsIndex, options = {}) {\n const keys = stack.keys;\n const singleMode = options.mode === 'single';\n let i, ilen, datasetIndex, otherValue;\n if (value === null) {\n return;\n }\n let found = false;\n for(i = 0, ilen = keys.length; i < ilen; ++i){\n datasetIndex = +keys[i];\n if (datasetIndex === dsIndex) {\n found = true;\n if (options.all) {\n continue;\n }\n break;\n }\n otherValue = stack.values[datasetIndex];\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(otherValue) && (singleMode || value === 0 || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.s)(value) === (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.s)(otherValue))) {\n value += otherValue;\n }\n }\n if (!found && !options.all) {\n return 0;\n }\n return value;\n}\nfunction convertObjectDataToArray(data, meta) {\n const { iScale , vScale } = meta;\n const iAxisKey = iScale.axis === 'x' ? 'x' : 'y';\n const vAxisKey = vScale.axis === 'x' ? 'x' : 'y';\n const keys = Object.keys(data);\n const adata = new Array(keys.length);\n let i, ilen, key;\n for(i = 0, ilen = keys.length; i < ilen; ++i){\n key = keys[i];\n adata[i] = {\n [iAxisKey]: key,\n [vAxisKey]: data[key]\n };\n }\n return adata;\n}\nfunction isStacked(scale, meta) {\n const stacked = scale && scale.options.stacked;\n return stacked || stacked === undefined && meta.stack !== undefined;\n}\nfunction getStackKey(indexScale, valueScale, meta) {\n return `${indexScale.id}.${valueScale.id}.${meta.stack || meta.type}`;\n}\nfunction getUserBounds(scale) {\n const { min , max , minDefined , maxDefined } = scale.getUserBounds();\n return {\n min: minDefined ? min : Number.NEGATIVE_INFINITY,\n max: maxDefined ? max : Number.POSITIVE_INFINITY\n };\n}\nfunction getOrCreateStack(stacks, stackKey, indexValue) {\n const subStack = stacks[stackKey] || (stacks[stackKey] = {});\n return subStack[indexValue] || (subStack[indexValue] = {});\n}\nfunction getLastIndexInStack(stack, vScale, positive, type) {\n for (const meta of vScale.getMatchingVisibleMetas(type).reverse()){\n const value = stack[meta.index];\n if (positive && value > 0 || !positive && value < 0) {\n return meta.index;\n }\n }\n return null;\n}\nfunction updateStacks(controller, parsed) {\n const { chart , _cachedMeta: meta } = controller;\n const stacks = chart._stacks || (chart._stacks = {});\n const { iScale , vScale , index: datasetIndex } = meta;\n const iAxis = iScale.axis;\n const vAxis = vScale.axis;\n const key = getStackKey(iScale, vScale, meta);\n const ilen = parsed.length;\n let stack;\n for(let i = 0; i < ilen; ++i){\n const item = parsed[i];\n const { [iAxis]: index , [vAxis]: value } = item;\n const itemStacks = item._stacks || (item._stacks = {});\n stack = itemStacks[vAxis] = getOrCreateStack(stacks, key, index);\n stack[datasetIndex] = value;\n stack._top = getLastIndexInStack(stack, vScale, true, meta.type);\n stack._bottom = getLastIndexInStack(stack, vScale, false, meta.type);\n const visualValues = stack._visualValues || (stack._visualValues = {});\n visualValues[datasetIndex] = value;\n }\n}\nfunction getFirstScaleId(chart, axis) {\n const scales = chart.scales;\n return Object.keys(scales).filter((key)=>scales[key].axis === axis).shift();\n}\nfunction createDatasetContext(parent, index) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.j)(parent, {\n active: false,\n dataset: undefined,\n datasetIndex: index,\n index,\n mode: 'default',\n type: 'dataset'\n });\n}\nfunction createDataContext(parent, index, element) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.j)(parent, {\n active: false,\n dataIndex: index,\n parsed: undefined,\n raw: undefined,\n element,\n index,\n mode: 'default',\n type: 'data'\n });\n}\nfunction clearStacks(meta, items) {\n const datasetIndex = meta.controller.index;\n const axis = meta.vScale && meta.vScale.axis;\n if (!axis) {\n return;\n }\n items = items || meta._parsed;\n for (const parsed of items){\n const stacks = parsed._stacks;\n if (!stacks || stacks[axis] === undefined || stacks[axis][datasetIndex] === undefined) {\n return;\n }\n delete stacks[axis][datasetIndex];\n if (stacks[axis]._visualValues !== undefined && stacks[axis]._visualValues[datasetIndex] !== undefined) {\n delete stacks[axis]._visualValues[datasetIndex];\n }\n }\n}\nconst isDirectUpdateMode = (mode)=>mode === 'reset' || mode === 'none';\nconst cloneIfNotShared = (cached, shared)=>shared ? cached : Object.assign({}, cached);\nconst createStack = (canStack, meta, chart)=>canStack && !meta.hidden && meta._stacked && {\n keys: getSortedDatasetIndices(chart, true),\n values: null\n };\nclass DatasetController {\n static defaults = {};\n static datasetElementType = null;\n static dataElementType = null;\n constructor(chart, datasetIndex){\n this.chart = chart;\n this._ctx = chart.ctx;\n this.index = datasetIndex;\n this._cachedDataOpts = {};\n this._cachedMeta = this.getMeta();\n this._type = this._cachedMeta.type;\n this.options = undefined;\n this._parsing = false;\n this._data = undefined;\n this._objectData = undefined;\n this._sharedOptions = undefined;\n this._drawStart = undefined;\n this._drawCount = undefined;\n this.enableOptionSharing = false;\n this.supportsDecimation = false;\n this.$context = undefined;\n this._syncList = [];\n this.datasetElementType = new.target.datasetElementType;\n this.dataElementType = new.target.dataElementType;\n this.initialize();\n }\n initialize() {\n const meta = this._cachedMeta;\n this.configure();\n this.linkScales();\n meta._stacked = isStacked(meta.vScale, meta);\n this.addElements();\n if (this.options.fill && !this.chart.isPluginEnabled('filler')) {\n console.warn(\"Tried to use the 'fill' option without the 'Filler' plugin enabled. Please import and register the 'Filler' plugin and make sure it is not disabled in the options\");\n }\n }\n updateIndex(datasetIndex) {\n if (this.index !== datasetIndex) {\n clearStacks(this._cachedMeta);\n }\n this.index = datasetIndex;\n }\n linkScales() {\n const chart = this.chart;\n const meta = this._cachedMeta;\n const dataset = this.getDataset();\n const chooseId = (axis, x, y, r)=>axis === 'x' ? x : axis === 'r' ? r : y;\n const xid = meta.xAxisID = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(dataset.xAxisID, getFirstScaleId(chart, 'x'));\n const yid = meta.yAxisID = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(dataset.yAxisID, getFirstScaleId(chart, 'y'));\n const rid = meta.rAxisID = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(dataset.rAxisID, getFirstScaleId(chart, 'r'));\n const indexAxis = meta.indexAxis;\n const iid = meta.iAxisID = chooseId(indexAxis, xid, yid, rid);\n const vid = meta.vAxisID = chooseId(indexAxis, yid, xid, rid);\n meta.xScale = this.getScaleForId(xid);\n meta.yScale = this.getScaleForId(yid);\n meta.rScale = this.getScaleForId(rid);\n meta.iScale = this.getScaleForId(iid);\n meta.vScale = this.getScaleForId(vid);\n }\n getDataset() {\n return this.chart.data.datasets[this.index];\n }\n getMeta() {\n return this.chart.getDatasetMeta(this.index);\n }\n getScaleForId(scaleID) {\n return this.chart.scales[scaleID];\n }\n _getOtherScale(scale) {\n const meta = this._cachedMeta;\n return scale === meta.iScale ? meta.vScale : meta.iScale;\n }\n reset() {\n this._update('reset');\n }\n _destroy() {\n const meta = this._cachedMeta;\n if (this._data) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.u)(this._data, this);\n }\n if (meta._stacked) {\n clearStacks(meta);\n }\n }\n _dataCheck() {\n const dataset = this.getDataset();\n const data = dataset.data || (dataset.data = []);\n const _data = this._data;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(data)) {\n const meta = this._cachedMeta;\n this._data = convertObjectDataToArray(data, meta);\n } else if (_data !== data) {\n if (_data) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.u)(_data, this);\n const meta = this._cachedMeta;\n clearStacks(meta);\n meta._parsed = [];\n }\n if (data && Object.isExtensible(data)) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.l)(data, this);\n }\n this._syncList = [];\n this._data = data;\n }\n }\n addElements() {\n const meta = this._cachedMeta;\n this._dataCheck();\n if (this.datasetElementType) {\n meta.dataset = new this.datasetElementType();\n }\n }\n buildOrUpdateElements(resetNewElements) {\n const meta = this._cachedMeta;\n const dataset = this.getDataset();\n let stackChanged = false;\n this._dataCheck();\n const oldStacked = meta._stacked;\n meta._stacked = isStacked(meta.vScale, meta);\n if (meta.stack !== dataset.stack) {\n stackChanged = true;\n clearStacks(meta);\n meta.stack = dataset.stack;\n }\n this._resyncElements(resetNewElements);\n if (stackChanged || oldStacked !== meta._stacked) {\n updateStacks(this, meta._parsed);\n meta._stacked = isStacked(meta.vScale, meta);\n }\n }\n configure() {\n const config = this.chart.config;\n const scopeKeys = config.datasetScopeKeys(this._type);\n const scopes = config.getOptionScopes(this.getDataset(), scopeKeys, true);\n this.options = config.createResolver(scopes, this.getContext());\n this._parsing = this.options.parsing;\n this._cachedDataOpts = {};\n }\n parse(start, count) {\n const { _cachedMeta: meta , _data: data } = this;\n const { iScale , _stacked } = meta;\n const iAxis = iScale.axis;\n let sorted = start === 0 && count === data.length ? true : meta._sorted;\n let prev = start > 0 && meta._parsed[start - 1];\n let i, cur, parsed;\n if (this._parsing === false) {\n meta._parsed = data;\n meta._sorted = true;\n parsed = data;\n } else {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(data[start])) {\n parsed = this.parseArrayData(meta, data, start, count);\n } else if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(data[start])) {\n parsed = this.parseObjectData(meta, data, start, count);\n } else {\n parsed = this.parsePrimitiveData(meta, data, start, count);\n }\n const isNotInOrderComparedToPrev = ()=>cur[iAxis] === null || prev && cur[iAxis] < prev[iAxis];\n for(i = 0; i < count; ++i){\n meta._parsed[i + start] = cur = parsed[i];\n if (sorted) {\n if (isNotInOrderComparedToPrev()) {\n sorted = false;\n }\n prev = cur;\n }\n }\n meta._sorted = sorted;\n }\n if (_stacked) {\n updateStacks(this, parsed);\n }\n }\n parsePrimitiveData(meta, data, start, count) {\n const { iScale , vScale } = meta;\n const iAxis = iScale.axis;\n const vAxis = vScale.axis;\n const labels = iScale.getLabels();\n const singleScale = iScale === vScale;\n const parsed = new Array(count);\n let i, ilen, index;\n for(i = 0, ilen = count; i < ilen; ++i){\n index = i + start;\n parsed[i] = {\n [iAxis]: singleScale || iScale.parse(labels[index], index),\n [vAxis]: vScale.parse(data[index], index)\n };\n }\n return parsed;\n }\n parseArrayData(meta, data, start, count) {\n const { xScale , yScale } = meta;\n const parsed = new Array(count);\n let i, ilen, index, item;\n for(i = 0, ilen = count; i < ilen; ++i){\n index = i + start;\n item = data[index];\n parsed[i] = {\n x: xScale.parse(item[0], index),\n y: yScale.parse(item[1], index)\n };\n }\n return parsed;\n }\n parseObjectData(meta, data, start, count) {\n const { xScale , yScale } = meta;\n const { xAxisKey ='x' , yAxisKey ='y' } = this._parsing;\n const parsed = new Array(count);\n let i, ilen, index, item;\n for(i = 0, ilen = count; i < ilen; ++i){\n index = i + start;\n item = data[index];\n parsed[i] = {\n x: xScale.parse((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.f)(item, xAxisKey), index),\n y: yScale.parse((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.f)(item, yAxisKey), index)\n };\n }\n return parsed;\n }\n getParsed(index) {\n return this._cachedMeta._parsed[index];\n }\n getDataElement(index) {\n return this._cachedMeta.data[index];\n }\n applyStack(scale, parsed, mode) {\n const chart = this.chart;\n const meta = this._cachedMeta;\n const value = parsed[scale.axis];\n const stack = {\n keys: getSortedDatasetIndices(chart, true),\n values: parsed._stacks[scale.axis]._visualValues\n };\n return applyStack(stack, value, meta.index, {\n mode\n });\n }\n updateRangeFromParsed(range, scale, parsed, stack) {\n const parsedValue = parsed[scale.axis];\n let value = parsedValue === null ? NaN : parsedValue;\n const values = stack && parsed._stacks[scale.axis];\n if (stack && values) {\n stack.values = values;\n value = applyStack(stack, parsedValue, this._cachedMeta.index);\n }\n range.min = Math.min(range.min, value);\n range.max = Math.max(range.max, value);\n }\n getMinMax(scale, canStack) {\n const meta = this._cachedMeta;\n const _parsed = meta._parsed;\n const sorted = meta._sorted && scale === meta.iScale;\n const ilen = _parsed.length;\n const otherScale = this._getOtherScale(scale);\n const stack = createStack(canStack, meta, this.chart);\n const range = {\n min: Number.POSITIVE_INFINITY,\n max: Number.NEGATIVE_INFINITY\n };\n const { min: otherMin , max: otherMax } = getUserBounds(otherScale);\n let i, parsed;\n function _skip() {\n parsed = _parsed[i];\n const otherValue = parsed[otherScale.axis];\n return !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(parsed[scale.axis]) || otherMin > otherValue || otherMax < otherValue;\n }\n for(i = 0; i < ilen; ++i){\n if (_skip()) {\n continue;\n }\n this.updateRangeFromParsed(range, scale, parsed, stack);\n if (sorted) {\n break;\n }\n }\n if (sorted) {\n for(i = ilen - 1; i >= 0; --i){\n if (_skip()) {\n continue;\n }\n this.updateRangeFromParsed(range, scale, parsed, stack);\n break;\n }\n }\n return range;\n }\n getAllParsedValues(scale) {\n const parsed = this._cachedMeta._parsed;\n const values = [];\n let i, ilen, value;\n for(i = 0, ilen = parsed.length; i < ilen; ++i){\n value = parsed[i][scale.axis];\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(value)) {\n values.push(value);\n }\n }\n return values;\n }\n getMaxOverflow() {\n return false;\n }\n getLabelAndValue(index) {\n const meta = this._cachedMeta;\n const iScale = meta.iScale;\n const vScale = meta.vScale;\n const parsed = this.getParsed(index);\n return {\n label: iScale ? '' + iScale.getLabelForValue(parsed[iScale.axis]) : '',\n value: vScale ? '' + vScale.getLabelForValue(parsed[vScale.axis]) : ''\n };\n }\n _update(mode) {\n const meta = this._cachedMeta;\n this.update(mode || 'default');\n meta._clip = toClip((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(this.options.clip, defaultClip(meta.xScale, meta.yScale, this.getMaxOverflow())));\n }\n update(mode) {}\n draw() {\n const ctx = this._ctx;\n const chart = this.chart;\n const meta = this._cachedMeta;\n const elements = meta.data || [];\n const area = chart.chartArea;\n const active = [];\n const start = this._drawStart || 0;\n const count = this._drawCount || elements.length - start;\n const drawActiveElementsOnTop = this.options.drawActiveElementsOnTop;\n let i;\n if (meta.dataset) {\n meta.dataset.draw(ctx, area, start, count);\n }\n for(i = start; i < start + count; ++i){\n const element = elements[i];\n if (element.hidden) {\n continue;\n }\n if (element.active && drawActiveElementsOnTop) {\n active.push(element);\n } else {\n element.draw(ctx, area);\n }\n }\n for(i = 0; i < active.length; ++i){\n active[i].draw(ctx, area);\n }\n }\n getStyle(index, active) {\n const mode = active ? 'active' : 'default';\n return index === undefined && this._cachedMeta.dataset ? this.resolveDatasetElementOptions(mode) : this.resolveDataElementOptions(index || 0, mode);\n }\n getContext(index, active, mode) {\n const dataset = this.getDataset();\n let context;\n if (index >= 0 && index < this._cachedMeta.data.length) {\n const element = this._cachedMeta.data[index];\n context = element.$context || (element.$context = createDataContext(this.getContext(), index, element));\n context.parsed = this.getParsed(index);\n context.raw = dataset.data[index];\n context.index = context.dataIndex = index;\n } else {\n context = this.$context || (this.$context = createDatasetContext(this.chart.getContext(), this.index));\n context.dataset = dataset;\n context.index = context.datasetIndex = this.index;\n }\n context.active = !!active;\n context.mode = mode;\n return context;\n }\n resolveDatasetElementOptions(mode) {\n return this._resolveElementOptions(this.datasetElementType.id, mode);\n }\n resolveDataElementOptions(index, mode) {\n return this._resolveElementOptions(this.dataElementType.id, mode, index);\n }\n _resolveElementOptions(elementType, mode = 'default', index) {\n const active = mode === 'active';\n const cache = this._cachedDataOpts;\n const cacheKey = elementType + '-' + mode;\n const cached = cache[cacheKey];\n const sharing = this.enableOptionSharing && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.h)(index);\n if (cached) {\n return cloneIfNotShared(cached, sharing);\n }\n const config = this.chart.config;\n const scopeKeys = config.datasetElementScopeKeys(this._type, elementType);\n const prefixes = active ? [\n `${elementType}Hover`,\n 'hover',\n elementType,\n ''\n ] : [\n elementType,\n ''\n ];\n const scopes = config.getOptionScopes(this.getDataset(), scopeKeys);\n const names = Object.keys(_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.elements[elementType]);\n const context = ()=>this.getContext(index, active, mode);\n const values = config.resolveNamedOptions(scopes, names, context, prefixes);\n if (values.$shared) {\n values.$shared = sharing;\n cache[cacheKey] = Object.freeze(cloneIfNotShared(values, sharing));\n }\n return values;\n }\n _resolveAnimations(index, transition, active) {\n const chart = this.chart;\n const cache = this._cachedDataOpts;\n const cacheKey = `animation-${transition}`;\n const cached = cache[cacheKey];\n if (cached) {\n return cached;\n }\n let options;\n if (chart.options.animation !== false) {\n const config = this.chart.config;\n const scopeKeys = config.datasetAnimationScopeKeys(this._type, transition);\n const scopes = config.getOptionScopes(this.getDataset(), scopeKeys);\n options = config.createResolver(scopes, this.getContext(index, active, transition));\n }\n const animations = new Animations(chart, options && options.animations);\n if (options && options._cacheable) {\n cache[cacheKey] = Object.freeze(animations);\n }\n return animations;\n }\n getSharedOptions(options) {\n if (!options.$shared) {\n return;\n }\n return this._sharedOptions || (this._sharedOptions = Object.assign({}, options));\n }\n includeOptions(mode, sharedOptions) {\n return !sharedOptions || isDirectUpdateMode(mode) || this.chart._animationsDisabled;\n }\n _getSharedOptions(start, mode) {\n const firstOpts = this.resolveDataElementOptions(start, mode);\n const previouslySharedOptions = this._sharedOptions;\n const sharedOptions = this.getSharedOptions(firstOpts);\n const includeOptions = this.includeOptions(mode, sharedOptions) || sharedOptions !== previouslySharedOptions;\n this.updateSharedOptions(sharedOptions, mode, firstOpts);\n return {\n sharedOptions,\n includeOptions\n };\n }\n updateElement(element, index, properties, mode) {\n if (isDirectUpdateMode(mode)) {\n Object.assign(element, properties);\n } else {\n this._resolveAnimations(index, mode).update(element, properties);\n }\n }\n updateSharedOptions(sharedOptions, mode, newOptions) {\n if (sharedOptions && !isDirectUpdateMode(mode)) {\n this._resolveAnimations(undefined, mode).update(sharedOptions, newOptions);\n }\n }\n _setStyle(element, index, mode, active) {\n element.active = active;\n const options = this.getStyle(index, active);\n this._resolveAnimations(index, mode, active).update(element, {\n options: !active && this.getSharedOptions(options) || options\n });\n }\n removeHoverStyle(element, datasetIndex, index) {\n this._setStyle(element, index, 'active', false);\n }\n setHoverStyle(element, datasetIndex, index) {\n this._setStyle(element, index, 'active', true);\n }\n _removeDatasetHoverStyle() {\n const element = this._cachedMeta.dataset;\n if (element) {\n this._setStyle(element, undefined, 'active', false);\n }\n }\n _setDatasetHoverStyle() {\n const element = this._cachedMeta.dataset;\n if (element) {\n this._setStyle(element, undefined, 'active', true);\n }\n }\n _resyncElements(resetNewElements) {\n const data = this._data;\n const elements = this._cachedMeta.data;\n for (const [method, arg1, arg2] of this._syncList){\n this[method](arg1, arg2);\n }\n this._syncList = [];\n const numMeta = elements.length;\n const numData = data.length;\n const count = Math.min(numData, numMeta);\n if (count) {\n this.parse(0, count);\n }\n if (numData > numMeta) {\n this._insertElements(numMeta, numData - numMeta, resetNewElements);\n } else if (numData < numMeta) {\n this._removeElements(numData, numMeta - numData);\n }\n }\n _insertElements(start, count, resetNewElements = true) {\n const meta = this._cachedMeta;\n const data = meta.data;\n const end = start + count;\n let i;\n const move = (arr)=>{\n arr.length += count;\n for(i = arr.length - 1; i >= end; i--){\n arr[i] = arr[i - count];\n }\n };\n move(data);\n for(i = start; i < end; ++i){\n data[i] = new this.dataElementType();\n }\n if (this._parsing) {\n move(meta._parsed);\n }\n this.parse(start, count);\n if (resetNewElements) {\n this.updateElements(data, start, count, 'reset');\n }\n }\n updateElements(element, start, count, mode) {}\n _removeElements(start, count) {\n const meta = this._cachedMeta;\n if (this._parsing) {\n const removed = meta._parsed.splice(start, count);\n if (meta._stacked) {\n clearStacks(meta, removed);\n }\n }\n meta.data.splice(start, count);\n }\n _sync(args) {\n if (this._parsing) {\n this._syncList.push(args);\n } else {\n const [method, arg1, arg2] = args;\n this[method](arg1, arg2);\n }\n this.chart._dataChanges.push([\n this.index,\n ...args\n ]);\n }\n _onDataPush() {\n const count = arguments.length;\n this._sync([\n '_insertElements',\n this.getDataset().data.length - count,\n count\n ]);\n }\n _onDataPop() {\n this._sync([\n '_removeElements',\n this._cachedMeta.data.length - 1,\n 1\n ]);\n }\n _onDataShift() {\n this._sync([\n '_removeElements',\n 0,\n 1\n ]);\n }\n _onDataSplice(start, count) {\n if (count) {\n this._sync([\n '_removeElements',\n start,\n count\n ]);\n }\n const newCount = arguments.length - 2;\n if (newCount) {\n this._sync([\n '_insertElements',\n start,\n newCount\n ]);\n }\n }\n _onDataUnshift() {\n this._sync([\n '_insertElements',\n 0,\n arguments.length\n ]);\n }\n}\n\nfunction getAllScaleValues(scale, type) {\n if (!scale._cache.$bar) {\n const visibleMetas = scale.getMatchingVisibleMetas(type);\n let values = [];\n for(let i = 0, ilen = visibleMetas.length; i < ilen; i++){\n values = values.concat(visibleMetas[i].controller.getAllParsedValues(scale));\n }\n scale._cache.$bar = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__._)(values.sort((a, b)=>a - b));\n }\n return scale._cache.$bar;\n}\n function computeMinSampleSize(meta) {\n const scale = meta.iScale;\n const values = getAllScaleValues(scale, meta.type);\n let min = scale._length;\n let i, ilen, curr, prev;\n const updateMinAndPrev = ()=>{\n if (curr === 32767 || curr === -32768) {\n return;\n }\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.h)(prev)) {\n min = Math.min(min, Math.abs(curr - prev) || min);\n }\n prev = curr;\n };\n for(i = 0, ilen = values.length; i < ilen; ++i){\n curr = scale.getPixelForValue(values[i]);\n updateMinAndPrev();\n }\n prev = undefined;\n for(i = 0, ilen = scale.ticks.length; i < ilen; ++i){\n curr = scale.getPixelForTick(i);\n updateMinAndPrev();\n }\n return min;\n}\n function computeFitCategoryTraits(index, ruler, options, stackCount) {\n const thickness = options.barThickness;\n let size, ratio;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(thickness)) {\n size = ruler.min * options.categoryPercentage;\n ratio = options.barPercentage;\n } else {\n size = thickness * stackCount;\n ratio = 1;\n }\n return {\n chunk: size / stackCount,\n ratio,\n start: ruler.pixels[index] - size / 2\n };\n}\n function computeFlexCategoryTraits(index, ruler, options, stackCount) {\n const pixels = ruler.pixels;\n const curr = pixels[index];\n let prev = index > 0 ? pixels[index - 1] : null;\n let next = index < pixels.length - 1 ? pixels[index + 1] : null;\n const percent = options.categoryPercentage;\n if (prev === null) {\n prev = curr - (next === null ? ruler.end - ruler.start : next - curr);\n }\n if (next === null) {\n next = curr + curr - prev;\n }\n const start = curr - (curr - Math.min(prev, next)) / 2 * percent;\n const size = Math.abs(next - prev) / 2 * percent;\n return {\n chunk: size / stackCount,\n ratio: options.barPercentage,\n start\n };\n}\nfunction parseFloatBar(entry, item, vScale, i) {\n const startValue = vScale.parse(entry[0], i);\n const endValue = vScale.parse(entry[1], i);\n const min = Math.min(startValue, endValue);\n const max = Math.max(startValue, endValue);\n let barStart = min;\n let barEnd = max;\n if (Math.abs(min) > Math.abs(max)) {\n barStart = max;\n barEnd = min;\n }\n item[vScale.axis] = barEnd;\n item._custom = {\n barStart,\n barEnd,\n start: startValue,\n end: endValue,\n min,\n max\n };\n}\nfunction parseValue(entry, item, vScale, i) {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(entry)) {\n parseFloatBar(entry, item, vScale, i);\n } else {\n item[vScale.axis] = vScale.parse(entry, i);\n }\n return item;\n}\nfunction parseArrayOrPrimitive(meta, data, start, count) {\n const iScale = meta.iScale;\n const vScale = meta.vScale;\n const labels = iScale.getLabels();\n const singleScale = iScale === vScale;\n const parsed = [];\n let i, ilen, item, entry;\n for(i = start, ilen = start + count; i < ilen; ++i){\n entry = data[i];\n item = {};\n item[iScale.axis] = singleScale || iScale.parse(labels[i], i);\n parsed.push(parseValue(entry, item, vScale, i));\n }\n return parsed;\n}\nfunction isFloatBar(custom) {\n return custom && custom.barStart !== undefined && custom.barEnd !== undefined;\n}\nfunction barSign(size, vScale, actualBase) {\n if (size !== 0) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.s)(size);\n }\n return (vScale.isHorizontal() ? 1 : -1) * (vScale.min >= actualBase ? 1 : -1);\n}\nfunction borderProps(properties) {\n let reverse, start, end, top, bottom;\n if (properties.horizontal) {\n reverse = properties.base > properties.x;\n start = 'left';\n end = 'right';\n } else {\n reverse = properties.base < properties.y;\n start = 'bottom';\n end = 'top';\n }\n if (reverse) {\n top = 'end';\n bottom = 'start';\n } else {\n top = 'start';\n bottom = 'end';\n }\n return {\n start,\n end,\n reverse,\n top,\n bottom\n };\n}\nfunction setBorderSkipped(properties, options, stack, index) {\n let edge = options.borderSkipped;\n const res = {};\n if (!edge) {\n properties.borderSkipped = res;\n return;\n }\n if (edge === true) {\n properties.borderSkipped = {\n top: true,\n right: true,\n bottom: true,\n left: true\n };\n return;\n }\n const { start , end , reverse , top , bottom } = borderProps(properties);\n if (edge === 'middle' && stack) {\n properties.enableBorderRadius = true;\n if ((stack._top || 0) === index) {\n edge = top;\n } else if ((stack._bottom || 0) === index) {\n edge = bottom;\n } else {\n res[parseEdge(bottom, start, end, reverse)] = true;\n edge = top;\n }\n }\n res[parseEdge(edge, start, end, reverse)] = true;\n properties.borderSkipped = res;\n}\nfunction parseEdge(edge, a, b, reverse) {\n if (reverse) {\n edge = swap(edge, a, b);\n edge = startEnd(edge, b, a);\n } else {\n edge = startEnd(edge, a, b);\n }\n return edge;\n}\nfunction swap(orig, v1, v2) {\n return orig === v1 ? v2 : orig === v2 ? v1 : orig;\n}\nfunction startEnd(v, start, end) {\n return v === 'start' ? start : v === 'end' ? end : v;\n}\nfunction setInflateAmount(properties, { inflateAmount }, ratio) {\n properties.inflateAmount = inflateAmount === 'auto' ? ratio === 1 ? 0.33 : 0 : inflateAmount;\n}\nclass BarController extends DatasetController {\n static id = 'bar';\n static defaults = {\n datasetElementType: false,\n dataElementType: 'bar',\n categoryPercentage: 0.8,\n barPercentage: 0.9,\n grouped: true,\n animations: {\n numbers: {\n type: 'number',\n properties: [\n 'x',\n 'y',\n 'base',\n 'width',\n 'height'\n ]\n }\n }\n };\n static overrides = {\n scales: {\n _index_: {\n type: 'category',\n offset: true,\n grid: {\n offset: true\n }\n },\n _value_: {\n type: 'linear',\n beginAtZero: true\n }\n }\n };\n parsePrimitiveData(meta, data, start, count) {\n return parseArrayOrPrimitive(meta, data, start, count);\n }\n parseArrayData(meta, data, start, count) {\n return parseArrayOrPrimitive(meta, data, start, count);\n }\n parseObjectData(meta, data, start, count) {\n const { iScale , vScale } = meta;\n const { xAxisKey ='x' , yAxisKey ='y' } = this._parsing;\n const iAxisKey = iScale.axis === 'x' ? xAxisKey : yAxisKey;\n const vAxisKey = vScale.axis === 'x' ? xAxisKey : yAxisKey;\n const parsed = [];\n let i, ilen, item, obj;\n for(i = start, ilen = start + count; i < ilen; ++i){\n obj = data[i];\n item = {};\n item[iScale.axis] = iScale.parse((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.f)(obj, iAxisKey), i);\n parsed.push(parseValue((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.f)(obj, vAxisKey), item, vScale, i));\n }\n return parsed;\n }\n updateRangeFromParsed(range, scale, parsed, stack) {\n super.updateRangeFromParsed(range, scale, parsed, stack);\n const custom = parsed._custom;\n if (custom && scale === this._cachedMeta.vScale) {\n range.min = Math.min(range.min, custom.min);\n range.max = Math.max(range.max, custom.max);\n }\n }\n getMaxOverflow() {\n return 0;\n }\n getLabelAndValue(index) {\n const meta = this._cachedMeta;\n const { iScale , vScale } = meta;\n const parsed = this.getParsed(index);\n const custom = parsed._custom;\n const value = isFloatBar(custom) ? '[' + custom.start + ', ' + custom.end + ']' : '' + vScale.getLabelForValue(parsed[vScale.axis]);\n return {\n label: '' + iScale.getLabelForValue(parsed[iScale.axis]),\n value\n };\n }\n initialize() {\n this.enableOptionSharing = true;\n super.initialize();\n const meta = this._cachedMeta;\n meta.stack = this.getDataset().stack;\n }\n update(mode) {\n const meta = this._cachedMeta;\n this.updateElements(meta.data, 0, meta.data.length, mode);\n }\n updateElements(bars, start, count, mode) {\n const reset = mode === 'reset';\n const { index , _cachedMeta: { vScale } } = this;\n const base = vScale.getBasePixel();\n const horizontal = vScale.isHorizontal();\n const ruler = this._getRuler();\n const { sharedOptions , includeOptions } = this._getSharedOptions(start, mode);\n for(let i = start; i < start + count; i++){\n const parsed = this.getParsed(i);\n const vpixels = reset || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(parsed[vScale.axis]) ? {\n base,\n head: base\n } : this._calculateBarValuePixels(i);\n const ipixels = this._calculateBarIndexPixels(i, ruler);\n const stack = (parsed._stacks || {})[vScale.axis];\n const properties = {\n horizontal,\n base: vpixels.base,\n enableBorderRadius: !stack || isFloatBar(parsed._custom) || index === stack._top || index === stack._bottom,\n x: horizontal ? vpixels.head : ipixels.center,\n y: horizontal ? ipixels.center : vpixels.head,\n height: horizontal ? ipixels.size : Math.abs(vpixels.size),\n width: horizontal ? Math.abs(vpixels.size) : ipixels.size\n };\n if (includeOptions) {\n properties.options = sharedOptions || this.resolveDataElementOptions(i, bars[i].active ? 'active' : mode);\n }\n const options = properties.options || bars[i].options;\n setBorderSkipped(properties, options, stack, index);\n setInflateAmount(properties, options, ruler.ratio);\n this.updateElement(bars[i], i, properties, mode);\n }\n }\n _getStacks(last, dataIndex) {\n const { iScale } = this._cachedMeta;\n const metasets = iScale.getMatchingVisibleMetas(this._type).filter((meta)=>meta.controller.options.grouped);\n const stacked = iScale.options.stacked;\n const stacks = [];\n const currentParsed = this._cachedMeta.controller.getParsed(dataIndex);\n const iScaleValue = currentParsed && currentParsed[iScale.axis];\n const skipNull = (meta)=>{\n const parsed = meta._parsed.find((item)=>item[iScale.axis] === iScaleValue);\n const val = parsed && parsed[meta.vScale.axis];\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(val) || isNaN(val)) {\n return true;\n }\n };\n for (const meta of metasets){\n if (dataIndex !== undefined && skipNull(meta)) {\n continue;\n }\n if (stacked === false || stacks.indexOf(meta.stack) === -1 || stacked === undefined && meta.stack === undefined) {\n stacks.push(meta.stack);\n }\n if (meta.index === last) {\n break;\n }\n }\n if (!stacks.length) {\n stacks.push(undefined);\n }\n return stacks;\n }\n _getStackCount(index) {\n return this._getStacks(undefined, index).length;\n }\n _getStackIndex(datasetIndex, name, dataIndex) {\n const stacks = this._getStacks(datasetIndex, dataIndex);\n const index = name !== undefined ? stacks.indexOf(name) : -1;\n return index === -1 ? stacks.length - 1 : index;\n }\n _getRuler() {\n const opts = this.options;\n const meta = this._cachedMeta;\n const iScale = meta.iScale;\n const pixels = [];\n let i, ilen;\n for(i = 0, ilen = meta.data.length; i < ilen; ++i){\n pixels.push(iScale.getPixelForValue(this.getParsed(i)[iScale.axis], i));\n }\n const barThickness = opts.barThickness;\n const min = barThickness || computeMinSampleSize(meta);\n return {\n min,\n pixels,\n start: iScale._startPixel,\n end: iScale._endPixel,\n stackCount: this._getStackCount(),\n scale: iScale,\n grouped: opts.grouped,\n ratio: barThickness ? 1 : opts.categoryPercentage * opts.barPercentage\n };\n }\n _calculateBarValuePixels(index) {\n const { _cachedMeta: { vScale , _stacked , index: datasetIndex } , options: { base: baseValue , minBarLength } } = this;\n const actualBase = baseValue || 0;\n const parsed = this.getParsed(index);\n const custom = parsed._custom;\n const floating = isFloatBar(custom);\n let value = parsed[vScale.axis];\n let start = 0;\n let length = _stacked ? this.applyStack(vScale, parsed, _stacked) : value;\n let head, size;\n if (length !== value) {\n start = length - value;\n length = value;\n }\n if (floating) {\n value = custom.barStart;\n length = custom.barEnd - custom.barStart;\n if (value !== 0 && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.s)(value) !== (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.s)(custom.barEnd)) {\n start = 0;\n }\n start += value;\n }\n const startValue = !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(baseValue) && !floating ? baseValue : start;\n let base = vScale.getPixelForValue(startValue);\n if (this.chart.getDataVisibility(index)) {\n head = vScale.getPixelForValue(start + length);\n } else {\n head = base;\n }\n size = head - base;\n if (Math.abs(size) < minBarLength) {\n size = barSign(size, vScale, actualBase) * minBarLength;\n if (value === actualBase) {\n base -= size / 2;\n }\n const startPixel = vScale.getPixelForDecimal(0);\n const endPixel = vScale.getPixelForDecimal(1);\n const min = Math.min(startPixel, endPixel);\n const max = Math.max(startPixel, endPixel);\n base = Math.max(Math.min(base, max), min);\n head = base + size;\n if (_stacked && !floating) {\n parsed._stacks[vScale.axis]._visualValues[datasetIndex] = vScale.getValueForPixel(head) - vScale.getValueForPixel(base);\n }\n }\n if (base === vScale.getPixelForValue(actualBase)) {\n const halfGrid = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.s)(size) * vScale.getLineWidthForValue(actualBase) / 2;\n base += halfGrid;\n size -= halfGrid;\n }\n return {\n size,\n base,\n head,\n center: head + size / 2\n };\n }\n _calculateBarIndexPixels(index, ruler) {\n const scale = ruler.scale;\n const options = this.options;\n const skipNull = options.skipNull;\n const maxBarThickness = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(options.maxBarThickness, Infinity);\n let center, size;\n if (ruler.grouped) {\n const stackCount = skipNull ? this._getStackCount(index) : ruler.stackCount;\n const range = options.barThickness === 'flex' ? computeFlexCategoryTraits(index, ruler, options, stackCount) : computeFitCategoryTraits(index, ruler, options, stackCount);\n const stackIndex = this._getStackIndex(this.index, this._cachedMeta.stack, skipNull ? index : undefined);\n center = range.start + range.chunk * stackIndex + range.chunk / 2;\n size = Math.min(maxBarThickness, range.chunk * range.ratio);\n } else {\n center = scale.getPixelForValue(this.getParsed(index)[scale.axis], index);\n size = Math.min(maxBarThickness, ruler.min * ruler.ratio);\n }\n return {\n base: center - size / 2,\n head: center + size / 2,\n center,\n size\n };\n }\n draw() {\n const meta = this._cachedMeta;\n const vScale = meta.vScale;\n const rects = meta.data;\n const ilen = rects.length;\n let i = 0;\n for(; i < ilen; ++i){\n if (this.getParsed(i)[vScale.axis] !== null && !rects[i].hidden) {\n rects[i].draw(this._ctx);\n }\n }\n }\n}\n\nclass BubbleController extends DatasetController {\n static id = 'bubble';\n static defaults = {\n datasetElementType: false,\n dataElementType: 'point',\n animations: {\n numbers: {\n type: 'number',\n properties: [\n 'x',\n 'y',\n 'borderWidth',\n 'radius'\n ]\n }\n }\n };\n static overrides = {\n scales: {\n x: {\n type: 'linear'\n },\n y: {\n type: 'linear'\n }\n }\n };\n initialize() {\n this.enableOptionSharing = true;\n super.initialize();\n }\n parsePrimitiveData(meta, data, start, count) {\n const parsed = super.parsePrimitiveData(meta, data, start, count);\n for(let i = 0; i < parsed.length; i++){\n parsed[i]._custom = this.resolveDataElementOptions(i + start).radius;\n }\n return parsed;\n }\n parseArrayData(meta, data, start, count) {\n const parsed = super.parseArrayData(meta, data, start, count);\n for(let i = 0; i < parsed.length; i++){\n const item = data[start + i];\n parsed[i]._custom = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(item[2], this.resolveDataElementOptions(i + start).radius);\n }\n return parsed;\n }\n parseObjectData(meta, data, start, count) {\n const parsed = super.parseObjectData(meta, data, start, count);\n for(let i = 0; i < parsed.length; i++){\n const item = data[start + i];\n parsed[i]._custom = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(item && item.r && +item.r, this.resolveDataElementOptions(i + start).radius);\n }\n return parsed;\n }\n getMaxOverflow() {\n const data = this._cachedMeta.data;\n let max = 0;\n for(let i = data.length - 1; i >= 0; --i){\n max = Math.max(max, data[i].size(this.resolveDataElementOptions(i)) / 2);\n }\n return max > 0 && max;\n }\n getLabelAndValue(index) {\n const meta = this._cachedMeta;\n const labels = this.chart.data.labels || [];\n const { xScale , yScale } = meta;\n const parsed = this.getParsed(index);\n const x = xScale.getLabelForValue(parsed.x);\n const y = yScale.getLabelForValue(parsed.y);\n const r = parsed._custom;\n return {\n label: labels[index] || '',\n value: '(' + x + ', ' + y + (r ? ', ' + r : '') + ')'\n };\n }\n update(mode) {\n const points = this._cachedMeta.data;\n this.updateElements(points, 0, points.length, mode);\n }\n updateElements(points, start, count, mode) {\n const reset = mode === 'reset';\n const { iScale , vScale } = this._cachedMeta;\n const { sharedOptions , includeOptions } = this._getSharedOptions(start, mode);\n const iAxis = iScale.axis;\n const vAxis = vScale.axis;\n for(let i = start; i < start + count; i++){\n const point = points[i];\n const parsed = !reset && this.getParsed(i);\n const properties = {};\n const iPixel = properties[iAxis] = reset ? iScale.getPixelForDecimal(0.5) : iScale.getPixelForValue(parsed[iAxis]);\n const vPixel = properties[vAxis] = reset ? vScale.getBasePixel() : vScale.getPixelForValue(parsed[vAxis]);\n properties.skip = isNaN(iPixel) || isNaN(vPixel);\n if (includeOptions) {\n properties.options = sharedOptions || this.resolveDataElementOptions(i, point.active ? 'active' : mode);\n if (reset) {\n properties.options.radius = 0;\n }\n }\n this.updateElement(point, i, properties, mode);\n }\n }\n resolveDataElementOptions(index, mode) {\n const parsed = this.getParsed(index);\n let values = super.resolveDataElementOptions(index, mode);\n if (values.$shared) {\n values = Object.assign({}, values, {\n $shared: false\n });\n }\n const radius = values.radius;\n if (mode !== 'active') {\n values.radius = 0;\n }\n values.radius += (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(parsed && parsed._custom, radius);\n return values;\n }\n}\n\nfunction getRatioAndOffset(rotation, circumference, cutout) {\n let ratioX = 1;\n let ratioY = 1;\n let offsetX = 0;\n let offsetY = 0;\n if (circumference < _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T) {\n const startAngle = rotation;\n const endAngle = startAngle + circumference;\n const startX = Math.cos(startAngle);\n const startY = Math.sin(startAngle);\n const endX = Math.cos(endAngle);\n const endY = Math.sin(endAngle);\n const calcMax = (angle, a, b)=>(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.p)(angle, startAngle, endAngle, true) ? 1 : Math.max(a, a * cutout, b, b * cutout);\n const calcMin = (angle, a, b)=>(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.p)(angle, startAngle, endAngle, true) ? -1 : Math.min(a, a * cutout, b, b * cutout);\n const maxX = calcMax(0, startX, endX);\n const maxY = calcMax(_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H, startY, endY);\n const minX = calcMin(_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P, startX, endX);\n const minY = calcMin(_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P + _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H, startY, endY);\n ratioX = (maxX - minX) / 2;\n ratioY = (maxY - minY) / 2;\n offsetX = -(maxX + minX) / 2;\n offsetY = -(maxY + minY) / 2;\n }\n return {\n ratioX,\n ratioY,\n offsetX,\n offsetY\n };\n}\nclass DoughnutController extends DatasetController {\n static id = 'doughnut';\n static defaults = {\n datasetElementType: false,\n dataElementType: 'arc',\n animation: {\n animateRotate: true,\n animateScale: false\n },\n animations: {\n numbers: {\n type: 'number',\n properties: [\n 'circumference',\n 'endAngle',\n 'innerRadius',\n 'outerRadius',\n 'startAngle',\n 'x',\n 'y',\n 'offset',\n 'borderWidth',\n 'spacing'\n ]\n }\n },\n cutout: '50%',\n rotation: 0,\n circumference: 360,\n radius: '100%',\n spacing: 0,\n indexAxis: 'r'\n };\n static descriptors = {\n _scriptable: (name)=>name !== 'spacing',\n _indexable: (name)=>name !== 'spacing' && !name.startsWith('borderDash') && !name.startsWith('hoverBorderDash')\n };\n static overrides = {\n aspectRatio: 1,\n plugins: {\n legend: {\n labels: {\n generateLabels (chart) {\n const data = chart.data;\n if (data.labels.length && data.datasets.length) {\n const { labels: { pointStyle , color } } = chart.legend.options;\n return data.labels.map((label, i)=>{\n const meta = chart.getDatasetMeta(0);\n const style = meta.controller.getStyle(i);\n return {\n text: label,\n fillStyle: style.backgroundColor,\n strokeStyle: style.borderColor,\n fontColor: color,\n lineWidth: style.borderWidth,\n pointStyle: pointStyle,\n hidden: !chart.getDataVisibility(i),\n index: i\n };\n });\n }\n return [];\n }\n },\n onClick (e, legendItem, legend) {\n legend.chart.toggleDataVisibility(legendItem.index);\n legend.chart.update();\n }\n }\n }\n };\n constructor(chart, datasetIndex){\n super(chart, datasetIndex);\n this.enableOptionSharing = true;\n this.innerRadius = undefined;\n this.outerRadius = undefined;\n this.offsetX = undefined;\n this.offsetY = undefined;\n }\n linkScales() {}\n parse(start, count) {\n const data = this.getDataset().data;\n const meta = this._cachedMeta;\n if (this._parsing === false) {\n meta._parsed = data;\n } else {\n let getter = (i)=>+data[i];\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(data[start])) {\n const { key ='value' } = this._parsing;\n getter = (i)=>+(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.f)(data[i], key);\n }\n let i, ilen;\n for(i = start, ilen = start + count; i < ilen; ++i){\n meta._parsed[i] = getter(i);\n }\n }\n }\n _getRotation() {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.options.rotation - 90);\n }\n _getCircumference() {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.options.circumference);\n }\n _getRotationExtents() {\n let min = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T;\n let max = -_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T;\n for(let i = 0; i < this.chart.data.datasets.length; ++i){\n if (this.chart.isDatasetVisible(i) && this.chart.getDatasetMeta(i).type === this._type) {\n const controller = this.chart.getDatasetMeta(i).controller;\n const rotation = controller._getRotation();\n const circumference = controller._getCircumference();\n min = Math.min(min, rotation);\n max = Math.max(max, rotation + circumference);\n }\n }\n return {\n rotation: min,\n circumference: max - min\n };\n }\n update(mode) {\n const chart = this.chart;\n const { chartArea } = chart;\n const meta = this._cachedMeta;\n const arcs = meta.data;\n const spacing = this.getMaxBorderWidth() + this.getMaxOffset(arcs) + this.options.spacing;\n const maxSize = Math.max((Math.min(chartArea.width, chartArea.height) - spacing) / 2, 0);\n const cutout = Math.min((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.m)(this.options.cutout, maxSize), 1);\n const chartWeight = this._getRingWeight(this.index);\n const { circumference , rotation } = this._getRotationExtents();\n const { ratioX , ratioY , offsetX , offsetY } = getRatioAndOffset(rotation, circumference, cutout);\n const maxWidth = (chartArea.width - spacing) / ratioX;\n const maxHeight = (chartArea.height - spacing) / ratioY;\n const maxRadius = Math.max(Math.min(maxWidth, maxHeight) / 2, 0);\n const outerRadius = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.n)(this.options.radius, maxRadius);\n const innerRadius = Math.max(outerRadius * cutout, 0);\n const radiusLength = (outerRadius - innerRadius) / this._getVisibleDatasetWeightTotal();\n this.offsetX = offsetX * outerRadius;\n this.offsetY = offsetY * outerRadius;\n meta.total = this.calculateTotal();\n this.outerRadius = outerRadius - radiusLength * this._getRingWeightOffset(this.index);\n this.innerRadius = Math.max(this.outerRadius - radiusLength * chartWeight, 0);\n this.updateElements(arcs, 0, arcs.length, mode);\n }\n _circumference(i, reset) {\n const opts = this.options;\n const meta = this._cachedMeta;\n const circumference = this._getCircumference();\n if (reset && opts.animation.animateRotate || !this.chart.getDataVisibility(i) || meta._parsed[i] === null || meta.data[i].hidden) {\n return 0;\n }\n return this.calculateCircumference(meta._parsed[i] * circumference / _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T);\n }\n updateElements(arcs, start, count, mode) {\n const reset = mode === 'reset';\n const chart = this.chart;\n const chartArea = chart.chartArea;\n const opts = chart.options;\n const animationOpts = opts.animation;\n const centerX = (chartArea.left + chartArea.right) / 2;\n const centerY = (chartArea.top + chartArea.bottom) / 2;\n const animateScale = reset && animationOpts.animateScale;\n const innerRadius = animateScale ? 0 : this.innerRadius;\n const outerRadius = animateScale ? 0 : this.outerRadius;\n const { sharedOptions , includeOptions } = this._getSharedOptions(start, mode);\n let startAngle = this._getRotation();\n let i;\n for(i = 0; i < start; ++i){\n startAngle += this._circumference(i, reset);\n }\n for(i = start; i < start + count; ++i){\n const circumference = this._circumference(i, reset);\n const arc = arcs[i];\n const properties = {\n x: centerX + this.offsetX,\n y: centerY + this.offsetY,\n startAngle,\n endAngle: startAngle + circumference,\n circumference,\n outerRadius,\n innerRadius\n };\n if (includeOptions) {\n properties.options = sharedOptions || this.resolveDataElementOptions(i, arc.active ? 'active' : mode);\n }\n startAngle += circumference;\n this.updateElement(arc, i, properties, mode);\n }\n }\n calculateTotal() {\n const meta = this._cachedMeta;\n const metaData = meta.data;\n let total = 0;\n let i;\n for(i = 0; i < metaData.length; i++){\n const value = meta._parsed[i];\n if (value !== null && !isNaN(value) && this.chart.getDataVisibility(i) && !metaData[i].hidden) {\n total += Math.abs(value);\n }\n }\n return total;\n }\n calculateCircumference(value) {\n const total = this._cachedMeta.total;\n if (total > 0 && !isNaN(value)) {\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T * (Math.abs(value) / total);\n }\n return 0;\n }\n getLabelAndValue(index) {\n const meta = this._cachedMeta;\n const chart = this.chart;\n const labels = chart.data.labels || [];\n const value = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.o)(meta._parsed[index], chart.options.locale);\n return {\n label: labels[index] || '',\n value\n };\n }\n getMaxBorderWidth(arcs) {\n let max = 0;\n const chart = this.chart;\n let i, ilen, meta, controller, options;\n if (!arcs) {\n for(i = 0, ilen = chart.data.datasets.length; i < ilen; ++i){\n if (chart.isDatasetVisible(i)) {\n meta = chart.getDatasetMeta(i);\n arcs = meta.data;\n controller = meta.controller;\n break;\n }\n }\n }\n if (!arcs) {\n return 0;\n }\n for(i = 0, ilen = arcs.length; i < ilen; ++i){\n options = controller.resolveDataElementOptions(i);\n if (options.borderAlign !== 'inner') {\n max = Math.max(max, options.borderWidth || 0, options.hoverBorderWidth || 0);\n }\n }\n return max;\n }\n getMaxOffset(arcs) {\n let max = 0;\n for(let i = 0, ilen = arcs.length; i < ilen; ++i){\n const options = this.resolveDataElementOptions(i);\n max = Math.max(max, options.offset || 0, options.hoverOffset || 0);\n }\n return max;\n }\n _getRingWeightOffset(datasetIndex) {\n let ringWeightOffset = 0;\n for(let i = 0; i < datasetIndex; ++i){\n if (this.chart.isDatasetVisible(i)) {\n ringWeightOffset += this._getRingWeight(i);\n }\n }\n return ringWeightOffset;\n }\n _getRingWeight(datasetIndex) {\n return Math.max((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(this.chart.data.datasets[datasetIndex].weight, 1), 0);\n }\n _getVisibleDatasetWeightTotal() {\n return this._getRingWeightOffset(this.chart.data.datasets.length) || 1;\n }\n}\n\nclass LineController extends DatasetController {\n static id = 'line';\n static defaults = {\n datasetElementType: 'line',\n dataElementType: 'point',\n showLine: true,\n spanGaps: false\n };\n static overrides = {\n scales: {\n _index_: {\n type: 'category'\n },\n _value_: {\n type: 'linear'\n }\n }\n };\n initialize() {\n this.enableOptionSharing = true;\n this.supportsDecimation = true;\n super.initialize();\n }\n update(mode) {\n const meta = this._cachedMeta;\n const { dataset: line , data: points = [] , _dataset } = meta;\n const animationsDisabled = this.chart._animationsDisabled;\n let { start , count } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.q)(meta, points, animationsDisabled);\n this._drawStart = start;\n this._drawCount = count;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.w)(meta)) {\n start = 0;\n count = points.length;\n }\n line._chart = this.chart;\n line._datasetIndex = this.index;\n line._decimated = !!_dataset._decimated;\n line.points = points;\n const options = this.resolveDatasetElementOptions(mode);\n if (!this.options.showLine) {\n options.borderWidth = 0;\n }\n options.segment = this.options.segment;\n this.updateElement(line, undefined, {\n animated: !animationsDisabled,\n options\n }, mode);\n this.updateElements(points, start, count, mode);\n }\n updateElements(points, start, count, mode) {\n const reset = mode === 'reset';\n const { iScale , vScale , _stacked , _dataset } = this._cachedMeta;\n const { sharedOptions , includeOptions } = this._getSharedOptions(start, mode);\n const iAxis = iScale.axis;\n const vAxis = vScale.axis;\n const { spanGaps , segment } = this.options;\n const maxGapLength = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.x)(spanGaps) ? spanGaps : Number.POSITIVE_INFINITY;\n const directUpdate = this.chart._animationsDisabled || reset || mode === 'none';\n const end = start + count;\n const pointsCount = points.length;\n let prevParsed = start > 0 && this.getParsed(start - 1);\n for(let i = 0; i < pointsCount; ++i){\n const point = points[i];\n const properties = directUpdate ? point : {};\n if (i < start || i >= end) {\n properties.skip = true;\n continue;\n }\n const parsed = this.getParsed(i);\n const nullData = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(parsed[vAxis]);\n const iPixel = properties[iAxis] = iScale.getPixelForValue(parsed[iAxis], i);\n const vPixel = properties[vAxis] = reset || nullData ? vScale.getBasePixel() : vScale.getPixelForValue(_stacked ? this.applyStack(vScale, parsed, _stacked) : parsed[vAxis], i);\n properties.skip = isNaN(iPixel) || isNaN(vPixel) || nullData;\n properties.stop = i > 0 && Math.abs(parsed[iAxis] - prevParsed[iAxis]) > maxGapLength;\n if (segment) {\n properties.parsed = parsed;\n properties.raw = _dataset.data[i];\n }\n if (includeOptions) {\n properties.options = sharedOptions || this.resolveDataElementOptions(i, point.active ? 'active' : mode);\n }\n if (!directUpdate) {\n this.updateElement(point, i, properties, mode);\n }\n prevParsed = parsed;\n }\n }\n getMaxOverflow() {\n const meta = this._cachedMeta;\n const dataset = meta.dataset;\n const border = dataset.options && dataset.options.borderWidth || 0;\n const data = meta.data || [];\n if (!data.length) {\n return border;\n }\n const firstPoint = data[0].size(this.resolveDataElementOptions(0));\n const lastPoint = data[data.length - 1].size(this.resolveDataElementOptions(data.length - 1));\n return Math.max(border, firstPoint, lastPoint) / 2;\n }\n draw() {\n const meta = this._cachedMeta;\n meta.dataset.updateControlPoints(this.chart.chartArea, meta.iScale.axis);\n super.draw();\n }\n}\n\nclass PolarAreaController extends DatasetController {\n static id = 'polarArea';\n static defaults = {\n dataElementType: 'arc',\n animation: {\n animateRotate: true,\n animateScale: true\n },\n animations: {\n numbers: {\n type: 'number',\n properties: [\n 'x',\n 'y',\n 'startAngle',\n 'endAngle',\n 'innerRadius',\n 'outerRadius'\n ]\n }\n },\n indexAxis: 'r',\n startAngle: 0\n };\n static overrides = {\n aspectRatio: 1,\n plugins: {\n legend: {\n labels: {\n generateLabels (chart) {\n const data = chart.data;\n if (data.labels.length && data.datasets.length) {\n const { labels: { pointStyle , color } } = chart.legend.options;\n return data.labels.map((label, i)=>{\n const meta = chart.getDatasetMeta(0);\n const style = meta.controller.getStyle(i);\n return {\n text: label,\n fillStyle: style.backgroundColor,\n strokeStyle: style.borderColor,\n fontColor: color,\n lineWidth: style.borderWidth,\n pointStyle: pointStyle,\n hidden: !chart.getDataVisibility(i),\n index: i\n };\n });\n }\n return [];\n }\n },\n onClick (e, legendItem, legend) {\n legend.chart.toggleDataVisibility(legendItem.index);\n legend.chart.update();\n }\n }\n },\n scales: {\n r: {\n type: 'radialLinear',\n angleLines: {\n display: false\n },\n beginAtZero: true,\n grid: {\n circular: true\n },\n pointLabels: {\n display: false\n },\n startAngle: 0\n }\n }\n };\n constructor(chart, datasetIndex){\n super(chart, datasetIndex);\n this.innerRadius = undefined;\n this.outerRadius = undefined;\n }\n getLabelAndValue(index) {\n const meta = this._cachedMeta;\n const chart = this.chart;\n const labels = chart.data.labels || [];\n const value = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.o)(meta._parsed[index].r, chart.options.locale);\n return {\n label: labels[index] || '',\n value\n };\n }\n parseObjectData(meta, data, start, count) {\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.y.bind(this)(meta, data, start, count);\n }\n update(mode) {\n const arcs = this._cachedMeta.data;\n this._updateRadius();\n this.updateElements(arcs, 0, arcs.length, mode);\n }\n getMinMax() {\n const meta = this._cachedMeta;\n const range = {\n min: Number.POSITIVE_INFINITY,\n max: Number.NEGATIVE_INFINITY\n };\n meta.data.forEach((element, index)=>{\n const parsed = this.getParsed(index).r;\n if (!isNaN(parsed) && this.chart.getDataVisibility(index)) {\n if (parsed < range.min) {\n range.min = parsed;\n }\n if (parsed > range.max) {\n range.max = parsed;\n }\n }\n });\n return range;\n }\n _updateRadius() {\n const chart = this.chart;\n const chartArea = chart.chartArea;\n const opts = chart.options;\n const minSize = Math.min(chartArea.right - chartArea.left, chartArea.bottom - chartArea.top);\n const outerRadius = Math.max(minSize / 2, 0);\n const innerRadius = Math.max(opts.cutoutPercentage ? outerRadius / 100 * opts.cutoutPercentage : 1, 0);\n const radiusLength = (outerRadius - innerRadius) / chart.getVisibleDatasetCount();\n this.outerRadius = outerRadius - radiusLength * this.index;\n this.innerRadius = this.outerRadius - radiusLength;\n }\n updateElements(arcs, start, count, mode) {\n const reset = mode === 'reset';\n const chart = this.chart;\n const opts = chart.options;\n const animationOpts = opts.animation;\n const scale = this._cachedMeta.rScale;\n const centerX = scale.xCenter;\n const centerY = scale.yCenter;\n const datasetStartAngle = scale.getIndexAngle(0) - 0.5 * _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P;\n let angle = datasetStartAngle;\n let i;\n const defaultAngle = 360 / this.countVisibleElements();\n for(i = 0; i < start; ++i){\n angle += this._computeAngle(i, mode, defaultAngle);\n }\n for(i = start; i < start + count; i++){\n const arc = arcs[i];\n let startAngle = angle;\n let endAngle = angle + this._computeAngle(i, mode, defaultAngle);\n let outerRadius = chart.getDataVisibility(i) ? scale.getDistanceFromCenterForValue(this.getParsed(i).r) : 0;\n angle = endAngle;\n if (reset) {\n if (animationOpts.animateScale) {\n outerRadius = 0;\n }\n if (animationOpts.animateRotate) {\n startAngle = endAngle = datasetStartAngle;\n }\n }\n const properties = {\n x: centerX,\n y: centerY,\n innerRadius: 0,\n outerRadius,\n startAngle,\n endAngle,\n options: this.resolveDataElementOptions(i, arc.active ? 'active' : mode)\n };\n this.updateElement(arc, i, properties, mode);\n }\n }\n countVisibleElements() {\n const meta = this._cachedMeta;\n let count = 0;\n meta.data.forEach((element, index)=>{\n if (!isNaN(this.getParsed(index).r) && this.chart.getDataVisibility(index)) {\n count++;\n }\n });\n return count;\n }\n _computeAngle(index, mode, defaultAngle) {\n return this.chart.getDataVisibility(index) ? (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.resolveDataElementOptions(index, mode).angle || defaultAngle) : 0;\n }\n}\n\nclass PieController extends DoughnutController {\n static id = 'pie';\n static defaults = {\n cutout: 0,\n rotation: 0,\n circumference: 360,\n radius: '100%'\n };\n}\n\nclass RadarController extends DatasetController {\n static id = 'radar';\n static defaults = {\n datasetElementType: 'line',\n dataElementType: 'point',\n indexAxis: 'r',\n showLine: true,\n elements: {\n line: {\n fill: 'start'\n }\n }\n };\n static overrides = {\n aspectRatio: 1,\n scales: {\n r: {\n type: 'radialLinear'\n }\n }\n };\n getLabelAndValue(index) {\n const vScale = this._cachedMeta.vScale;\n const parsed = this.getParsed(index);\n return {\n label: vScale.getLabels()[index],\n value: '' + vScale.getLabelForValue(parsed[vScale.axis])\n };\n }\n parseObjectData(meta, data, start, count) {\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.y.bind(this)(meta, data, start, count);\n }\n update(mode) {\n const meta = this._cachedMeta;\n const line = meta.dataset;\n const points = meta.data || [];\n const labels = meta.iScale.getLabels();\n line.points = points;\n if (mode !== 'resize') {\n const options = this.resolveDatasetElementOptions(mode);\n if (!this.options.showLine) {\n options.borderWidth = 0;\n }\n const properties = {\n _loop: true,\n _fullLoop: labels.length === points.length,\n options\n };\n this.updateElement(line, undefined, properties, mode);\n }\n this.updateElements(points, 0, points.length, mode);\n }\n updateElements(points, start, count, mode) {\n const scale = this._cachedMeta.rScale;\n const reset = mode === 'reset';\n for(let i = start; i < start + count; i++){\n const point = points[i];\n const options = this.resolveDataElementOptions(i, point.active ? 'active' : mode);\n const pointPosition = scale.getPointPositionForValue(i, this.getParsed(i).r);\n const x = reset ? scale.xCenter : pointPosition.x;\n const y = reset ? scale.yCenter : pointPosition.y;\n const properties = {\n x,\n y,\n angle: pointPosition.angle,\n skip: isNaN(x) || isNaN(y),\n options\n };\n this.updateElement(point, i, properties, mode);\n }\n }\n}\n\nclass ScatterController extends DatasetController {\n static id = 'scatter';\n static defaults = {\n datasetElementType: false,\n dataElementType: 'point',\n showLine: false,\n fill: false\n };\n static overrides = {\n interaction: {\n mode: 'point'\n },\n scales: {\n x: {\n type: 'linear'\n },\n y: {\n type: 'linear'\n }\n }\n };\n getLabelAndValue(index) {\n const meta = this._cachedMeta;\n const labels = this.chart.data.labels || [];\n const { xScale , yScale } = meta;\n const parsed = this.getParsed(index);\n const x = xScale.getLabelForValue(parsed.x);\n const y = yScale.getLabelForValue(parsed.y);\n return {\n label: labels[index] || '',\n value: '(' + x + ', ' + y + ')'\n };\n }\n update(mode) {\n const meta = this._cachedMeta;\n const { data: points = [] } = meta;\n const animationsDisabled = this.chart._animationsDisabled;\n let { start , count } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.q)(meta, points, animationsDisabled);\n this._drawStart = start;\n this._drawCount = count;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.w)(meta)) {\n start = 0;\n count = points.length;\n }\n if (this.options.showLine) {\n if (!this.datasetElementType) {\n this.addElements();\n }\n const { dataset: line , _dataset } = meta;\n line._chart = this.chart;\n line._datasetIndex = this.index;\n line._decimated = !!_dataset._decimated;\n line.points = points;\n const options = this.resolveDatasetElementOptions(mode);\n options.segment = this.options.segment;\n this.updateElement(line, undefined, {\n animated: !animationsDisabled,\n options\n }, mode);\n } else if (this.datasetElementType) {\n delete meta.dataset;\n this.datasetElementType = false;\n }\n this.updateElements(points, start, count, mode);\n }\n addElements() {\n const { showLine } = this.options;\n if (!this.datasetElementType && showLine) {\n this.datasetElementType = this.chart.registry.getElement('line');\n }\n super.addElements();\n }\n updateElements(points, start, count, mode) {\n const reset = mode === 'reset';\n const { iScale , vScale , _stacked , _dataset } = this._cachedMeta;\n const firstOpts = this.resolveDataElementOptions(start, mode);\n const sharedOptions = this.getSharedOptions(firstOpts);\n const includeOptions = this.includeOptions(mode, sharedOptions);\n const iAxis = iScale.axis;\n const vAxis = vScale.axis;\n const { spanGaps , segment } = this.options;\n const maxGapLength = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.x)(spanGaps) ? spanGaps : Number.POSITIVE_INFINITY;\n const directUpdate = this.chart._animationsDisabled || reset || mode === 'none';\n let prevParsed = start > 0 && this.getParsed(start - 1);\n for(let i = start; i < start + count; ++i){\n const point = points[i];\n const parsed = this.getParsed(i);\n const properties = directUpdate ? point : {};\n const nullData = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(parsed[vAxis]);\n const iPixel = properties[iAxis] = iScale.getPixelForValue(parsed[iAxis], i);\n const vPixel = properties[vAxis] = reset || nullData ? vScale.getBasePixel() : vScale.getPixelForValue(_stacked ? this.applyStack(vScale, parsed, _stacked) : parsed[vAxis], i);\n properties.skip = isNaN(iPixel) || isNaN(vPixel) || nullData;\n properties.stop = i > 0 && Math.abs(parsed[iAxis] - prevParsed[iAxis]) > maxGapLength;\n if (segment) {\n properties.parsed = parsed;\n properties.raw = _dataset.data[i];\n }\n if (includeOptions) {\n properties.options = sharedOptions || this.resolveDataElementOptions(i, point.active ? 'active' : mode);\n }\n if (!directUpdate) {\n this.updateElement(point, i, properties, mode);\n }\n prevParsed = parsed;\n }\n this.updateSharedOptions(sharedOptions, mode, firstOpts);\n }\n getMaxOverflow() {\n const meta = this._cachedMeta;\n const data = meta.data || [];\n if (!this.options.showLine) {\n let max = 0;\n for(let i = data.length - 1; i >= 0; --i){\n max = Math.max(max, data[i].size(this.resolveDataElementOptions(i)) / 2);\n }\n return max > 0 && max;\n }\n const dataset = meta.dataset;\n const border = dataset.options && dataset.options.borderWidth || 0;\n if (!data.length) {\n return border;\n }\n const firstPoint = data[0].size(this.resolveDataElementOptions(0));\n const lastPoint = data[data.length - 1].size(this.resolveDataElementOptions(data.length - 1));\n return Math.max(border, firstPoint, lastPoint) / 2;\n }\n}\n\nvar controllers = /*#__PURE__*/Object.freeze({\n__proto__: null,\nBarController: BarController,\nBubbleController: BubbleController,\nDoughnutController: DoughnutController,\nLineController: LineController,\nPieController: PieController,\nPolarAreaController: PolarAreaController,\nRadarController: RadarController,\nScatterController: ScatterController\n});\n\n/**\n * @namespace Chart._adapters\n * @since 2.8.0\n * @private\n */ function abstract() {\n throw new Error('This method is not implemented: Check that a complete date adapter is provided.');\n}\n/**\n * Date adapter (current used by the time scale)\n * @namespace Chart._adapters._date\n * @memberof Chart._adapters\n * @private\n */ class DateAdapterBase {\n /**\n * Override default date adapter methods.\n * Accepts type parameter to define options type.\n * @example\n * Chart._adapters._date.override<{myAdapterOption: string}>({\n * init() {\n * console.log(this.options.myAdapterOption);\n * }\n * })\n */ static override(members) {\n Object.assign(DateAdapterBase.prototype, members);\n }\n options;\n constructor(options){\n this.options = options || {};\n }\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n init() {}\n formats() {\n return abstract();\n }\n parse() {\n return abstract();\n }\n format() {\n return abstract();\n }\n add() {\n return abstract();\n }\n diff() {\n return abstract();\n }\n startOf() {\n return abstract();\n }\n endOf() {\n return abstract();\n }\n}\nvar adapters = {\n _date: DateAdapterBase\n};\n\nfunction binarySearch(metaset, axis, value, intersect) {\n const { controller , data , _sorted } = metaset;\n const iScale = controller._cachedMeta.iScale;\n const spanGaps = metaset.dataset ? metaset.dataset.options ? metaset.dataset.options.spanGaps : null : null;\n if (iScale && axis === iScale.axis && axis !== 'r' && _sorted && data.length) {\n const lookupMethod = iScale._reversePixels ? _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.A : _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.B;\n if (!intersect) {\n const result = lookupMethod(data, axis, value);\n if (spanGaps) {\n const { vScale } = controller._cachedMeta;\n const { _parsed } = metaset;\n const distanceToDefinedLo = _parsed.slice(0, result.lo + 1).reverse().findIndex((point)=>!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(point[vScale.axis]));\n result.lo -= Math.max(0, distanceToDefinedLo);\n const distanceToDefinedHi = _parsed.slice(result.hi).findIndex((point)=>!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(point[vScale.axis]));\n result.hi += Math.max(0, distanceToDefinedHi);\n }\n return result;\n } else if (controller._sharedOptions) {\n const el = data[0];\n const range = typeof el.getRange === 'function' && el.getRange(axis);\n if (range) {\n const start = lookupMethod(data, axis, value - range);\n const end = lookupMethod(data, axis, value + range);\n return {\n lo: start.lo,\n hi: end.hi\n };\n }\n }\n }\n return {\n lo: 0,\n hi: data.length - 1\n };\n}\n function evaluateInteractionItems(chart, axis, position, handler, intersect) {\n const metasets = chart.getSortedVisibleDatasetMetas();\n const value = position[axis];\n for(let i = 0, ilen = metasets.length; i < ilen; ++i){\n const { index , data } = metasets[i];\n const { lo , hi } = binarySearch(metasets[i], axis, value, intersect);\n for(let j = lo; j <= hi; ++j){\n const element = data[j];\n if (!element.skip) {\n handler(element, index, j);\n }\n }\n }\n}\n function getDistanceMetricForAxis(axis) {\n const useX = axis.indexOf('x') !== -1;\n const useY = axis.indexOf('y') !== -1;\n return function(pt1, pt2) {\n const deltaX = useX ? Math.abs(pt1.x - pt2.x) : 0;\n const deltaY = useY ? Math.abs(pt1.y - pt2.y) : 0;\n return Math.sqrt(Math.pow(deltaX, 2) + Math.pow(deltaY, 2));\n };\n}\n function getIntersectItems(chart, position, axis, useFinalPosition, includeInvisible) {\n const items = [];\n if (!includeInvisible && !chart.isPointInArea(position)) {\n return items;\n }\n const evaluationFunc = function(element, datasetIndex, index) {\n if (!includeInvisible && !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.C)(element, chart.chartArea, 0)) {\n return;\n }\n if (element.inRange(position.x, position.y, useFinalPosition)) {\n items.push({\n element,\n datasetIndex,\n index\n });\n }\n };\n evaluateInteractionItems(chart, axis, position, evaluationFunc, true);\n return items;\n}\n function getNearestRadialItems(chart, position, axis, useFinalPosition) {\n let items = [];\n function evaluationFunc(element, datasetIndex, index) {\n const { startAngle , endAngle } = element.getProps([\n 'startAngle',\n 'endAngle'\n ], useFinalPosition);\n const { angle } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.D)(element, {\n x: position.x,\n y: position.y\n });\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.p)(angle, startAngle, endAngle)) {\n items.push({\n element,\n datasetIndex,\n index\n });\n }\n }\n evaluateInteractionItems(chart, axis, position, evaluationFunc);\n return items;\n}\n function getNearestCartesianItems(chart, position, axis, intersect, useFinalPosition, includeInvisible) {\n let items = [];\n const distanceMetric = getDistanceMetricForAxis(axis);\n let minDistance = Number.POSITIVE_INFINITY;\n function evaluationFunc(element, datasetIndex, index) {\n const inRange = element.inRange(position.x, position.y, useFinalPosition);\n if (intersect && !inRange) {\n return;\n }\n const center = element.getCenterPoint(useFinalPosition);\n const pointInArea = !!includeInvisible || chart.isPointInArea(center);\n if (!pointInArea && !inRange) {\n return;\n }\n const distance = distanceMetric(position, center);\n if (distance < minDistance) {\n items = [\n {\n element,\n datasetIndex,\n index\n }\n ];\n minDistance = distance;\n } else if (distance === minDistance) {\n items.push({\n element,\n datasetIndex,\n index\n });\n }\n }\n evaluateInteractionItems(chart, axis, position, evaluationFunc);\n return items;\n}\n function getNearestItems(chart, position, axis, intersect, useFinalPosition, includeInvisible) {\n if (!includeInvisible && !chart.isPointInArea(position)) {\n return [];\n }\n return axis === 'r' && !intersect ? getNearestRadialItems(chart, position, axis, useFinalPosition) : getNearestCartesianItems(chart, position, axis, intersect, useFinalPosition, includeInvisible);\n}\n function getAxisItems(chart, position, axis, intersect, useFinalPosition) {\n const items = [];\n const rangeMethod = axis === 'x' ? 'inXRange' : 'inYRange';\n let intersectsItem = false;\n evaluateInteractionItems(chart, axis, position, (element, datasetIndex, index)=>{\n if (element[rangeMethod] && element[rangeMethod](position[axis], useFinalPosition)) {\n items.push({\n element,\n datasetIndex,\n index\n });\n intersectsItem = intersectsItem || element.inRange(position.x, position.y, useFinalPosition);\n }\n });\n if (intersect && !intersectsItem) {\n return [];\n }\n return items;\n}\n var Interaction = {\n evaluateInteractionItems,\n modes: {\n index (chart, e, options, useFinalPosition) {\n const position = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.z)(e, chart);\n const axis = options.axis || 'x';\n const includeInvisible = options.includeInvisible || false;\n const items = options.intersect ? getIntersectItems(chart, position, axis, useFinalPosition, includeInvisible) : getNearestItems(chart, position, axis, false, useFinalPosition, includeInvisible);\n const elements = [];\n if (!items.length) {\n return [];\n }\n chart.getSortedVisibleDatasetMetas().forEach((meta)=>{\n const index = items[0].index;\n const element = meta.data[index];\n if (element && !element.skip) {\n elements.push({\n element,\n datasetIndex: meta.index,\n index\n });\n }\n });\n return elements;\n },\n dataset (chart, e, options, useFinalPosition) {\n const position = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.z)(e, chart);\n const axis = options.axis || 'xy';\n const includeInvisible = options.includeInvisible || false;\n let items = options.intersect ? getIntersectItems(chart, position, axis, useFinalPosition, includeInvisible) : getNearestItems(chart, position, axis, false, useFinalPosition, includeInvisible);\n if (items.length > 0) {\n const datasetIndex = items[0].datasetIndex;\n const data = chart.getDatasetMeta(datasetIndex).data;\n items = [];\n for(let i = 0; i < data.length; ++i){\n items.push({\n element: data[i],\n datasetIndex,\n index: i\n });\n }\n }\n return items;\n },\n point (chart, e, options, useFinalPosition) {\n const position = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.z)(e, chart);\n const axis = options.axis || 'xy';\n const includeInvisible = options.includeInvisible || false;\n return getIntersectItems(chart, position, axis, useFinalPosition, includeInvisible);\n },\n nearest (chart, e, options, useFinalPosition) {\n const position = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.z)(e, chart);\n const axis = options.axis || 'xy';\n const includeInvisible = options.includeInvisible || false;\n return getNearestItems(chart, position, axis, options.intersect, useFinalPosition, includeInvisible);\n },\n x (chart, e, options, useFinalPosition) {\n const position = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.z)(e, chart);\n return getAxisItems(chart, position, 'x', options.intersect, useFinalPosition);\n },\n y (chart, e, options, useFinalPosition) {\n const position = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.z)(e, chart);\n return getAxisItems(chart, position, 'y', options.intersect, useFinalPosition);\n }\n }\n};\n\nconst STATIC_POSITIONS = [\n 'left',\n 'top',\n 'right',\n 'bottom'\n];\nfunction filterByPosition(array, position) {\n return array.filter((v)=>v.pos === position);\n}\nfunction filterDynamicPositionByAxis(array, axis) {\n return array.filter((v)=>STATIC_POSITIONS.indexOf(v.pos) === -1 && v.box.axis === axis);\n}\nfunction sortByWeight(array, reverse) {\n return array.sort((a, b)=>{\n const v0 = reverse ? b : a;\n const v1 = reverse ? a : b;\n return v0.weight === v1.weight ? v0.index - v1.index : v0.weight - v1.weight;\n });\n}\nfunction wrapBoxes(boxes) {\n const layoutBoxes = [];\n let i, ilen, box, pos, stack, stackWeight;\n for(i = 0, ilen = (boxes || []).length; i < ilen; ++i){\n box = boxes[i];\n ({ position: pos , options: { stack , stackWeight =1 } } = box);\n layoutBoxes.push({\n index: i,\n box,\n pos,\n horizontal: box.isHorizontal(),\n weight: box.weight,\n stack: stack && pos + stack,\n stackWeight\n });\n }\n return layoutBoxes;\n}\nfunction buildStacks(layouts) {\n const stacks = {};\n for (const wrap of layouts){\n const { stack , pos , stackWeight } = wrap;\n if (!stack || !STATIC_POSITIONS.includes(pos)) {\n continue;\n }\n const _stack = stacks[stack] || (stacks[stack] = {\n count: 0,\n placed: 0,\n weight: 0,\n size: 0\n });\n _stack.count++;\n _stack.weight += stackWeight;\n }\n return stacks;\n}\n function setLayoutDims(layouts, params) {\n const stacks = buildStacks(layouts);\n const { vBoxMaxWidth , hBoxMaxHeight } = params;\n let i, ilen, layout;\n for(i = 0, ilen = layouts.length; i < ilen; ++i){\n layout = layouts[i];\n const { fullSize } = layout.box;\n const stack = stacks[layout.stack];\n const factor = stack && layout.stackWeight / stack.weight;\n if (layout.horizontal) {\n layout.width = factor ? factor * vBoxMaxWidth : fullSize && params.availableWidth;\n layout.height = hBoxMaxHeight;\n } else {\n layout.width = vBoxMaxWidth;\n layout.height = factor ? factor * hBoxMaxHeight : fullSize && params.availableHeight;\n }\n }\n return stacks;\n}\nfunction buildLayoutBoxes(boxes) {\n const layoutBoxes = wrapBoxes(boxes);\n const fullSize = sortByWeight(layoutBoxes.filter((wrap)=>wrap.box.fullSize), true);\n const left = sortByWeight(filterByPosition(layoutBoxes, 'left'), true);\n const right = sortByWeight(filterByPosition(layoutBoxes, 'right'));\n const top = sortByWeight(filterByPosition(layoutBoxes, 'top'), true);\n const bottom = sortByWeight(filterByPosition(layoutBoxes, 'bottom'));\n const centerHorizontal = filterDynamicPositionByAxis(layoutBoxes, 'x');\n const centerVertical = filterDynamicPositionByAxis(layoutBoxes, 'y');\n return {\n fullSize,\n leftAndTop: left.concat(top),\n rightAndBottom: right.concat(centerVertical).concat(bottom).concat(centerHorizontal),\n chartArea: filterByPosition(layoutBoxes, 'chartArea'),\n vertical: left.concat(right).concat(centerVertical),\n horizontal: top.concat(bottom).concat(centerHorizontal)\n };\n}\nfunction getCombinedMax(maxPadding, chartArea, a, b) {\n return Math.max(maxPadding[a], chartArea[a]) + Math.max(maxPadding[b], chartArea[b]);\n}\nfunction updateMaxPadding(maxPadding, boxPadding) {\n maxPadding.top = Math.max(maxPadding.top, boxPadding.top);\n maxPadding.left = Math.max(maxPadding.left, boxPadding.left);\n maxPadding.bottom = Math.max(maxPadding.bottom, boxPadding.bottom);\n maxPadding.right = Math.max(maxPadding.right, boxPadding.right);\n}\nfunction updateDims(chartArea, params, layout, stacks) {\n const { pos , box } = layout;\n const maxPadding = chartArea.maxPadding;\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(pos)) {\n if (layout.size) {\n chartArea[pos] -= layout.size;\n }\n const stack = stacks[layout.stack] || {\n size: 0,\n count: 1\n };\n stack.size = Math.max(stack.size, layout.horizontal ? box.height : box.width);\n layout.size = stack.size / stack.count;\n chartArea[pos] += layout.size;\n }\n if (box.getPadding) {\n updateMaxPadding(maxPadding, box.getPadding());\n }\n const newWidth = Math.max(0, params.outerWidth - getCombinedMax(maxPadding, chartArea, 'left', 'right'));\n const newHeight = Math.max(0, params.outerHeight - getCombinedMax(maxPadding, chartArea, 'top', 'bottom'));\n const widthChanged = newWidth !== chartArea.w;\n const heightChanged = newHeight !== chartArea.h;\n chartArea.w = newWidth;\n chartArea.h = newHeight;\n return layout.horizontal ? {\n same: widthChanged,\n other: heightChanged\n } : {\n same: heightChanged,\n other: widthChanged\n };\n}\nfunction handleMaxPadding(chartArea) {\n const maxPadding = chartArea.maxPadding;\n function updatePos(pos) {\n const change = Math.max(maxPadding[pos] - chartArea[pos], 0);\n chartArea[pos] += change;\n return change;\n }\n chartArea.y += updatePos('top');\n chartArea.x += updatePos('left');\n updatePos('right');\n updatePos('bottom');\n}\nfunction getMargins(horizontal, chartArea) {\n const maxPadding = chartArea.maxPadding;\n function marginForPositions(positions) {\n const margin = {\n left: 0,\n top: 0,\n right: 0,\n bottom: 0\n };\n positions.forEach((pos)=>{\n margin[pos] = Math.max(chartArea[pos], maxPadding[pos]);\n });\n return margin;\n }\n return horizontal ? marginForPositions([\n 'left',\n 'right'\n ]) : marginForPositions([\n 'top',\n 'bottom'\n ]);\n}\nfunction fitBoxes(boxes, chartArea, params, stacks) {\n const refitBoxes = [];\n let i, ilen, layout, box, refit, changed;\n for(i = 0, ilen = boxes.length, refit = 0; i < ilen; ++i){\n layout = boxes[i];\n box = layout.box;\n box.update(layout.width || chartArea.w, layout.height || chartArea.h, getMargins(layout.horizontal, chartArea));\n const { same , other } = updateDims(chartArea, params, layout, stacks);\n refit |= same && refitBoxes.length;\n changed = changed || other;\n if (!box.fullSize) {\n refitBoxes.push(layout);\n }\n }\n return refit && fitBoxes(refitBoxes, chartArea, params, stacks) || changed;\n}\nfunction setBoxDims(box, left, top, width, height) {\n box.top = top;\n box.left = left;\n box.right = left + width;\n box.bottom = top + height;\n box.width = width;\n box.height = height;\n}\nfunction placeBoxes(boxes, chartArea, params, stacks) {\n const userPadding = params.padding;\n let { x , y } = chartArea;\n for (const layout of boxes){\n const box = layout.box;\n const stack = stacks[layout.stack] || {\n count: 1,\n placed: 0,\n weight: 1\n };\n const weight = layout.stackWeight / stack.weight || 1;\n if (layout.horizontal) {\n const width = chartArea.w * weight;\n const height = stack.size || box.height;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.h)(stack.start)) {\n y = stack.start;\n }\n if (box.fullSize) {\n setBoxDims(box, userPadding.left, y, params.outerWidth - userPadding.right - userPadding.left, height);\n } else {\n setBoxDims(box, chartArea.left + stack.placed, y, width, height);\n }\n stack.start = y;\n stack.placed += width;\n y = box.bottom;\n } else {\n const height = chartArea.h * weight;\n const width = stack.size || box.width;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.h)(stack.start)) {\n x = stack.start;\n }\n if (box.fullSize) {\n setBoxDims(box, x, userPadding.top, width, params.outerHeight - userPadding.bottom - userPadding.top);\n } else {\n setBoxDims(box, x, chartArea.top + stack.placed, width, height);\n }\n stack.start = x;\n stack.placed += height;\n x = box.right;\n }\n }\n chartArea.x = x;\n chartArea.y = y;\n}\nvar layouts = {\n addBox (chart, item) {\n if (!chart.boxes) {\n chart.boxes = [];\n }\n item.fullSize = item.fullSize || false;\n item.position = item.position || 'top';\n item.weight = item.weight || 0;\n item._layers = item._layers || function() {\n return [\n {\n z: 0,\n draw (chartArea) {\n item.draw(chartArea);\n }\n }\n ];\n };\n chart.boxes.push(item);\n },\n removeBox (chart, layoutItem) {\n const index = chart.boxes ? chart.boxes.indexOf(layoutItem) : -1;\n if (index !== -1) {\n chart.boxes.splice(index, 1);\n }\n },\n configure (chart, item, options) {\n item.fullSize = options.fullSize;\n item.position = options.position;\n item.weight = options.weight;\n },\n update (chart, width, height, minPadding) {\n if (!chart) {\n return;\n }\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(chart.options.layout.padding);\n const availableWidth = Math.max(width - padding.width, 0);\n const availableHeight = Math.max(height - padding.height, 0);\n const boxes = buildLayoutBoxes(chart.boxes);\n const verticalBoxes = boxes.vertical;\n const horizontalBoxes = boxes.horizontal;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(chart.boxes, (box)=>{\n if (typeof box.beforeLayout === 'function') {\n box.beforeLayout();\n }\n });\n const visibleVerticalBoxCount = verticalBoxes.reduce((total, wrap)=>wrap.box.options && wrap.box.options.display === false ? total : total + 1, 0) || 1;\n const params = Object.freeze({\n outerWidth: width,\n outerHeight: height,\n padding,\n availableWidth,\n availableHeight,\n vBoxMaxWidth: availableWidth / 2 / visibleVerticalBoxCount,\n hBoxMaxHeight: availableHeight / 2\n });\n const maxPadding = Object.assign({}, padding);\n updateMaxPadding(maxPadding, (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(minPadding));\n const chartArea = Object.assign({\n maxPadding,\n w: availableWidth,\n h: availableHeight,\n x: padding.left,\n y: padding.top\n }, padding);\n const stacks = setLayoutDims(verticalBoxes.concat(horizontalBoxes), params);\n fitBoxes(boxes.fullSize, chartArea, params, stacks);\n fitBoxes(verticalBoxes, chartArea, params, stacks);\n if (fitBoxes(horizontalBoxes, chartArea, params, stacks)) {\n fitBoxes(verticalBoxes, chartArea, params, stacks);\n }\n handleMaxPadding(chartArea);\n placeBoxes(boxes.leftAndTop, chartArea, params, stacks);\n chartArea.x += chartArea.w;\n chartArea.y += chartArea.h;\n placeBoxes(boxes.rightAndBottom, chartArea, params, stacks);\n chart.chartArea = {\n left: chartArea.left,\n top: chartArea.top,\n right: chartArea.left + chartArea.w,\n bottom: chartArea.top + chartArea.h,\n height: chartArea.h,\n width: chartArea.w\n };\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(boxes.chartArea, (layout)=>{\n const box = layout.box;\n Object.assign(box, chart.chartArea);\n box.update(chartArea.w, chartArea.h, {\n left: 0,\n top: 0,\n right: 0,\n bottom: 0\n });\n });\n }\n};\n\nclass BasePlatform {\n acquireContext(canvas, aspectRatio) {}\n releaseContext(context) {\n return false;\n }\n addEventListener(chart, type, listener) {}\n removeEventListener(chart, type, listener) {}\n getDevicePixelRatio() {\n return 1;\n }\n getMaximumSize(element, width, height, aspectRatio) {\n width = Math.max(0, width || element.width);\n height = height || element.height;\n return {\n width,\n height: Math.max(0, aspectRatio ? Math.floor(width / aspectRatio) : height)\n };\n }\n isAttached(canvas) {\n return true;\n }\n updateConfig(config) {\n }\n}\n\nclass BasicPlatform extends BasePlatform {\n acquireContext(item) {\n return item && item.getContext && item.getContext('2d') || null;\n }\n updateConfig(config) {\n config.options.animation = false;\n }\n}\n\nconst EXPANDO_KEY = '$chartjs';\n const EVENT_TYPES = {\n touchstart: 'mousedown',\n touchmove: 'mousemove',\n touchend: 'mouseup',\n pointerenter: 'mouseenter',\n pointerdown: 'mousedown',\n pointermove: 'mousemove',\n pointerup: 'mouseup',\n pointerleave: 'mouseout',\n pointerout: 'mouseout'\n};\nconst isNullOrEmpty = (value)=>value === null || value === '';\n function initCanvas(canvas, aspectRatio) {\n const style = canvas.style;\n const renderHeight = canvas.getAttribute('height');\n const renderWidth = canvas.getAttribute('width');\n canvas[EXPANDO_KEY] = {\n initial: {\n height: renderHeight,\n width: renderWidth,\n style: {\n display: style.display,\n height: style.height,\n width: style.width\n }\n }\n };\n style.display = style.display || 'block';\n style.boxSizing = style.boxSizing || 'border-box';\n if (isNullOrEmpty(renderWidth)) {\n const displayWidth = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.J)(canvas, 'width');\n if (displayWidth !== undefined) {\n canvas.width = displayWidth;\n }\n }\n if (isNullOrEmpty(renderHeight)) {\n if (canvas.style.height === '') {\n canvas.height = canvas.width / (aspectRatio || 2);\n } else {\n const displayHeight = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.J)(canvas, 'height');\n if (displayHeight !== undefined) {\n canvas.height = displayHeight;\n }\n }\n }\n return canvas;\n}\nconst eventListenerOptions = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.K ? {\n passive: true\n} : false;\nfunction addListener(node, type, listener) {\n if (node) {\n node.addEventListener(type, listener, eventListenerOptions);\n }\n}\nfunction removeListener(chart, type, listener) {\n if (chart && chart.canvas) {\n chart.canvas.removeEventListener(type, listener, eventListenerOptions);\n }\n}\nfunction fromNativeEvent(event, chart) {\n const type = EVENT_TYPES[event.type] || event.type;\n const { x , y } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.z)(event, chart);\n return {\n type,\n chart,\n native: event,\n x: x !== undefined ? x : null,\n y: y !== undefined ? y : null\n };\n}\nfunction nodeListContains(nodeList, canvas) {\n for (const node of nodeList){\n if (node === canvas || node.contains(canvas)) {\n return true;\n }\n }\n}\nfunction createAttachObserver(chart, type, listener) {\n const canvas = chart.canvas;\n const observer = new MutationObserver((entries)=>{\n let trigger = false;\n for (const entry of entries){\n trigger = trigger || nodeListContains(entry.addedNodes, canvas);\n trigger = trigger && !nodeListContains(entry.removedNodes, canvas);\n }\n if (trigger) {\n listener();\n }\n });\n observer.observe(document, {\n childList: true,\n subtree: true\n });\n return observer;\n}\nfunction createDetachObserver(chart, type, listener) {\n const canvas = chart.canvas;\n const observer = new MutationObserver((entries)=>{\n let trigger = false;\n for (const entry of entries){\n trigger = trigger || nodeListContains(entry.removedNodes, canvas);\n trigger = trigger && !nodeListContains(entry.addedNodes, canvas);\n }\n if (trigger) {\n listener();\n }\n });\n observer.observe(document, {\n childList: true,\n subtree: true\n });\n return observer;\n}\nconst drpListeningCharts = new Map();\nlet oldDevicePixelRatio = 0;\nfunction onWindowResize() {\n const dpr = window.devicePixelRatio;\n if (dpr === oldDevicePixelRatio) {\n return;\n }\n oldDevicePixelRatio = dpr;\n drpListeningCharts.forEach((resize, chart)=>{\n if (chart.currentDevicePixelRatio !== dpr) {\n resize();\n }\n });\n}\nfunction listenDevicePixelRatioChanges(chart, resize) {\n if (!drpListeningCharts.size) {\n window.addEventListener('resize', onWindowResize);\n }\n drpListeningCharts.set(chart, resize);\n}\nfunction unlistenDevicePixelRatioChanges(chart) {\n drpListeningCharts.delete(chart);\n if (!drpListeningCharts.size) {\n window.removeEventListener('resize', onWindowResize);\n }\n}\nfunction createResizeObserver(chart, type, listener) {\n const canvas = chart.canvas;\n const container = canvas && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.I)(canvas);\n if (!container) {\n return;\n }\n const resize = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.L)((width, height)=>{\n const w = container.clientWidth;\n listener(width, height);\n if (w < container.clientWidth) {\n listener();\n }\n }, window);\n const observer = new ResizeObserver((entries)=>{\n const entry = entries[0];\n const width = entry.contentRect.width;\n const height = entry.contentRect.height;\n if (width === 0 && height === 0) {\n return;\n }\n resize(width, height);\n });\n observer.observe(container);\n listenDevicePixelRatioChanges(chart, resize);\n return observer;\n}\nfunction releaseObserver(chart, type, observer) {\n if (observer) {\n observer.disconnect();\n }\n if (type === 'resize') {\n unlistenDevicePixelRatioChanges(chart);\n }\n}\nfunction createProxyAndListen(chart, type, listener) {\n const canvas = chart.canvas;\n const proxy = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.L)((event)=>{\n if (chart.ctx !== null) {\n listener(fromNativeEvent(event, chart));\n }\n }, chart);\n addListener(canvas, type, proxy);\n return proxy;\n}\n class DomPlatform extends BasePlatform {\n acquireContext(canvas, aspectRatio) {\n const context = canvas && canvas.getContext && canvas.getContext('2d');\n if (context && context.canvas === canvas) {\n initCanvas(canvas, aspectRatio);\n return context;\n }\n return null;\n }\n releaseContext(context) {\n const canvas = context.canvas;\n if (!canvas[EXPANDO_KEY]) {\n return false;\n }\n const initial = canvas[EXPANDO_KEY].initial;\n [\n 'height',\n 'width'\n ].forEach((prop)=>{\n const value = initial[prop];\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(value)) {\n canvas.removeAttribute(prop);\n } else {\n canvas.setAttribute(prop, value);\n }\n });\n const style = initial.style || {};\n Object.keys(style).forEach((key)=>{\n canvas.style[key] = style[key];\n });\n canvas.width = canvas.width;\n delete canvas[EXPANDO_KEY];\n return true;\n }\n addEventListener(chart, type, listener) {\n this.removeEventListener(chart, type);\n const proxies = chart.$proxies || (chart.$proxies = {});\n const handlers = {\n attach: createAttachObserver,\n detach: createDetachObserver,\n resize: createResizeObserver\n };\n const handler = handlers[type] || createProxyAndListen;\n proxies[type] = handler(chart, type, listener);\n }\n removeEventListener(chart, type) {\n const proxies = chart.$proxies || (chart.$proxies = {});\n const proxy = proxies[type];\n if (!proxy) {\n return;\n }\n const handlers = {\n attach: releaseObserver,\n detach: releaseObserver,\n resize: releaseObserver\n };\n const handler = handlers[type] || removeListener;\n handler(chart, type, proxy);\n proxies[type] = undefined;\n }\n getDevicePixelRatio() {\n return window.devicePixelRatio;\n }\n getMaximumSize(canvas, width, height, aspectRatio) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.G)(canvas, width, height, aspectRatio);\n }\n isAttached(canvas) {\n const container = canvas && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.I)(canvas);\n return !!(container && container.isConnected);\n }\n}\n\nfunction _detectPlatform(canvas) {\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.M)() || typeof OffscreenCanvas !== 'undefined' && canvas instanceof OffscreenCanvas) {\n return BasicPlatform;\n }\n return DomPlatform;\n}\n\nclass Element {\n static defaults = {};\n static defaultRoutes = undefined;\n x;\n y;\n active = false;\n options;\n $animations;\n tooltipPosition(useFinalPosition) {\n const { x , y } = this.getProps([\n 'x',\n 'y'\n ], useFinalPosition);\n return {\n x,\n y\n };\n }\n hasValue() {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.x)(this.x) && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.x)(this.y);\n }\n getProps(props, final) {\n const anims = this.$animations;\n if (!final || !anims) {\n // let's not create an object, if not needed\n return this;\n }\n const ret = {};\n props.forEach((prop)=>{\n ret[prop] = anims[prop] && anims[prop].active() ? anims[prop]._to : this[prop];\n });\n return ret;\n }\n}\n\nfunction autoSkip(scale, ticks) {\n const tickOpts = scale.options.ticks;\n const determinedMaxTicks = determineMaxTicks(scale);\n const ticksLimit = Math.min(tickOpts.maxTicksLimit || determinedMaxTicks, determinedMaxTicks);\n const majorIndices = tickOpts.major.enabled ? getMajorIndices(ticks) : [];\n const numMajorIndices = majorIndices.length;\n const first = majorIndices[0];\n const last = majorIndices[numMajorIndices - 1];\n const newTicks = [];\n if (numMajorIndices > ticksLimit) {\n skipMajors(ticks, newTicks, majorIndices, numMajorIndices / ticksLimit);\n return newTicks;\n }\n const spacing = calculateSpacing(majorIndices, ticks, ticksLimit);\n if (numMajorIndices > 0) {\n let i, ilen;\n const avgMajorSpacing = numMajorIndices > 1 ? Math.round((last - first) / (numMajorIndices - 1)) : null;\n skip(ticks, newTicks, spacing, (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(avgMajorSpacing) ? 0 : first - avgMajorSpacing, first);\n for(i = 0, ilen = numMajorIndices - 1; i < ilen; i++){\n skip(ticks, newTicks, spacing, majorIndices[i], majorIndices[i + 1]);\n }\n skip(ticks, newTicks, spacing, last, (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(avgMajorSpacing) ? ticks.length : last + avgMajorSpacing);\n return newTicks;\n }\n skip(ticks, newTicks, spacing);\n return newTicks;\n}\nfunction determineMaxTicks(scale) {\n const offset = scale.options.offset;\n const tickLength = scale._tickSize();\n const maxScale = scale._length / tickLength + (offset ? 0 : 1);\n const maxChart = scale._maxLength / tickLength;\n return Math.floor(Math.min(maxScale, maxChart));\n}\n function calculateSpacing(majorIndices, ticks, ticksLimit) {\n const evenMajorSpacing = getEvenSpacing(majorIndices);\n const spacing = ticks.length / ticksLimit;\n if (!evenMajorSpacing) {\n return Math.max(spacing, 1);\n }\n const factors = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.N)(evenMajorSpacing);\n for(let i = 0, ilen = factors.length - 1; i < ilen; i++){\n const factor = factors[i];\n if (factor > spacing) {\n return factor;\n }\n }\n return Math.max(spacing, 1);\n}\n function getMajorIndices(ticks) {\n const result = [];\n let i, ilen;\n for(i = 0, ilen = ticks.length; i < ilen; i++){\n if (ticks[i].major) {\n result.push(i);\n }\n }\n return result;\n}\n function skipMajors(ticks, newTicks, majorIndices, spacing) {\n let count = 0;\n let next = majorIndices[0];\n let i;\n spacing = Math.ceil(spacing);\n for(i = 0; i < ticks.length; i++){\n if (i === next) {\n newTicks.push(ticks[i]);\n count++;\n next = majorIndices[count * spacing];\n }\n }\n}\n function skip(ticks, newTicks, spacing, majorStart, majorEnd) {\n const start = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(majorStart, 0);\n const end = Math.min((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(majorEnd, ticks.length), ticks.length);\n let count = 0;\n let length, i, next;\n spacing = Math.ceil(spacing);\n if (majorEnd) {\n length = majorEnd - majorStart;\n spacing = length / Math.floor(length / spacing);\n }\n next = start;\n while(next < 0){\n count++;\n next = Math.round(start + count * spacing);\n }\n for(i = Math.max(start, 0); i < end; i++){\n if (i === next) {\n newTicks.push(ticks[i]);\n count++;\n next = Math.round(start + count * spacing);\n }\n }\n}\n function getEvenSpacing(arr) {\n const len = arr.length;\n let i, diff;\n if (len < 2) {\n return false;\n }\n for(diff = arr[0], i = 1; i < len; ++i){\n if (arr[i] - arr[i - 1] !== diff) {\n return false;\n }\n }\n return diff;\n}\n\nconst reverseAlign = (align)=>align === 'left' ? 'right' : align === 'right' ? 'left' : align;\nconst offsetFromEdge = (scale, edge, offset)=>edge === 'top' || edge === 'left' ? scale[edge] + offset : scale[edge] - offset;\nconst getTicksLimit = (ticksLength, maxTicksLimit)=>Math.min(maxTicksLimit || ticksLength, ticksLength);\n function sample(arr, numItems) {\n const result = [];\n const increment = arr.length / numItems;\n const len = arr.length;\n let i = 0;\n for(; i < len; i += increment){\n result.push(arr[Math.floor(i)]);\n }\n return result;\n}\n function getPixelForGridLine(scale, index, offsetGridLines) {\n const length = scale.ticks.length;\n const validIndex = Math.min(index, length - 1);\n const start = scale._startPixel;\n const end = scale._endPixel;\n const epsilon = 1e-6;\n let lineValue = scale.getPixelForTick(validIndex);\n let offset;\n if (offsetGridLines) {\n if (length === 1) {\n offset = Math.max(lineValue - start, end - lineValue);\n } else if (index === 0) {\n offset = (scale.getPixelForTick(1) - lineValue) / 2;\n } else {\n offset = (lineValue - scale.getPixelForTick(validIndex - 1)) / 2;\n }\n lineValue += validIndex < index ? offset : -offset;\n if (lineValue < start - epsilon || lineValue > end + epsilon) {\n return;\n }\n }\n return lineValue;\n}\n function garbageCollect(caches, length) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(caches, (cache)=>{\n const gc = cache.gc;\n const gcLen = gc.length / 2;\n let i;\n if (gcLen > length) {\n for(i = 0; i < gcLen; ++i){\n delete cache.data[gc[i]];\n }\n gc.splice(0, gcLen);\n }\n });\n}\n function getTickMarkLength(options) {\n return options.drawTicks ? options.tickLength : 0;\n}\n function getTitleHeight(options, fallback) {\n if (!options.display) {\n return 0;\n }\n const font = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(options.font, fallback);\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(options.padding);\n const lines = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(options.text) ? options.text.length : 1;\n return lines * font.lineHeight + padding.height;\n}\nfunction createScaleContext(parent, scale) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.j)(parent, {\n scale,\n type: 'scale'\n });\n}\nfunction createTickContext(parent, index, tick) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.j)(parent, {\n tick,\n index,\n type: 'tick'\n });\n}\nfunction titleAlign(align, position, reverse) {\n let ret = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a1)(align);\n if (reverse && position !== 'right' || !reverse && position === 'right') {\n ret = reverseAlign(ret);\n }\n return ret;\n}\nfunction titleArgs(scale, offset, position, align) {\n const { top , left , bottom , right , chart } = scale;\n const { chartArea , scales } = chart;\n let rotation = 0;\n let maxWidth, titleX, titleY;\n const height = bottom - top;\n const width = right - left;\n if (scale.isHorizontal()) {\n titleX = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, left, right);\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(position)) {\n const positionAxisID = Object.keys(position)[0];\n const value = position[positionAxisID];\n titleY = scales[positionAxisID].getPixelForValue(value) + height - offset;\n } else if (position === 'center') {\n titleY = (chartArea.bottom + chartArea.top) / 2 + height - offset;\n } else {\n titleY = offsetFromEdge(scale, position, offset);\n }\n maxWidth = right - left;\n } else {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(position)) {\n const positionAxisID = Object.keys(position)[0];\n const value = position[positionAxisID];\n titleX = scales[positionAxisID].getPixelForValue(value) - width + offset;\n } else if (position === 'center') {\n titleX = (chartArea.left + chartArea.right) / 2 - width + offset;\n } else {\n titleX = offsetFromEdge(scale, position, offset);\n }\n titleY = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, bottom, top);\n rotation = position === 'left' ? -_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H : _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H;\n }\n return {\n titleX,\n titleY,\n maxWidth,\n rotation\n };\n}\nclass Scale extends Element {\n constructor(cfg){\n super();\n this.id = cfg.id;\n this.type = cfg.type;\n this.options = undefined;\n this.ctx = cfg.ctx;\n this.chart = cfg.chart;\n this.top = undefined;\n this.bottom = undefined;\n this.left = undefined;\n this.right = undefined;\n this.width = undefined;\n this.height = undefined;\n this._margins = {\n left: 0,\n right: 0,\n top: 0,\n bottom: 0\n };\n this.maxWidth = undefined;\n this.maxHeight = undefined;\n this.paddingTop = undefined;\n this.paddingBottom = undefined;\n this.paddingLeft = undefined;\n this.paddingRight = undefined;\n this.axis = undefined;\n this.labelRotation = undefined;\n this.min = undefined;\n this.max = undefined;\n this._range = undefined;\n this.ticks = [];\n this._gridLineItems = null;\n this._labelItems = null;\n this._labelSizes = null;\n this._length = 0;\n this._maxLength = 0;\n this._longestTextCache = {};\n this._startPixel = undefined;\n this._endPixel = undefined;\n this._reversePixels = false;\n this._userMax = undefined;\n this._userMin = undefined;\n this._suggestedMax = undefined;\n this._suggestedMin = undefined;\n this._ticksLength = 0;\n this._borderValue = 0;\n this._cache = {};\n this._dataLimitsCached = false;\n this.$context = undefined;\n }\n init(options) {\n this.options = options.setContext(this.getContext());\n this.axis = options.axis;\n this._userMin = this.parse(options.min);\n this._userMax = this.parse(options.max);\n this._suggestedMin = this.parse(options.suggestedMin);\n this._suggestedMax = this.parse(options.suggestedMax);\n }\n parse(raw, index) {\n return raw;\n }\n getUserBounds() {\n let { _userMin , _userMax , _suggestedMin , _suggestedMax } = this;\n _userMin = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(_userMin, Number.POSITIVE_INFINITY);\n _userMax = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(_userMax, Number.NEGATIVE_INFINITY);\n _suggestedMin = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(_suggestedMin, Number.POSITIVE_INFINITY);\n _suggestedMax = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(_suggestedMax, Number.NEGATIVE_INFINITY);\n return {\n min: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(_userMin, _suggestedMin),\n max: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(_userMax, _suggestedMax),\n minDefined: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(_userMin),\n maxDefined: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(_userMax)\n };\n }\n getMinMax(canStack) {\n let { min , max , minDefined , maxDefined } = this.getUserBounds();\n let range;\n if (minDefined && maxDefined) {\n return {\n min,\n max\n };\n }\n const metas = this.getMatchingVisibleMetas();\n for(let i = 0, ilen = metas.length; i < ilen; ++i){\n range = metas[i].controller.getMinMax(this, canStack);\n if (!minDefined) {\n min = Math.min(min, range.min);\n }\n if (!maxDefined) {\n max = Math.max(max, range.max);\n }\n }\n min = maxDefined && min > max ? max : min;\n max = minDefined && min > max ? min : max;\n return {\n min: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(min, (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(max, min)),\n max: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(max, (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(min, max))\n };\n }\n getPadding() {\n return {\n left: this.paddingLeft || 0,\n top: this.paddingTop || 0,\n right: this.paddingRight || 0,\n bottom: this.paddingBottom || 0\n };\n }\n getTicks() {\n return this.ticks;\n }\n getLabels() {\n const data = this.chart.data;\n return this.options.labels || (this.isHorizontal() ? data.xLabels : data.yLabels) || data.labels || [];\n }\n getLabelItems(chartArea = this.chart.chartArea) {\n const items = this._labelItems || (this._labelItems = this._computeLabelItems(chartArea));\n return items;\n }\n beforeLayout() {\n this._cache = {};\n this._dataLimitsCached = false;\n }\n beforeUpdate() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.beforeUpdate, [\n this\n ]);\n }\n update(maxWidth, maxHeight, margins) {\n const { beginAtZero , grace , ticks: tickOpts } = this.options;\n const sampleSize = tickOpts.sampleSize;\n this.beforeUpdate();\n this.maxWidth = maxWidth;\n this.maxHeight = maxHeight;\n this._margins = margins = Object.assign({\n left: 0,\n right: 0,\n top: 0,\n bottom: 0\n }, margins);\n this.ticks = null;\n this._labelSizes = null;\n this._gridLineItems = null;\n this._labelItems = null;\n this.beforeSetDimensions();\n this.setDimensions();\n this.afterSetDimensions();\n this._maxLength = this.isHorizontal() ? this.width + margins.left + margins.right : this.height + margins.top + margins.bottom;\n if (!this._dataLimitsCached) {\n this.beforeDataLimits();\n this.determineDataLimits();\n this.afterDataLimits();\n this._range = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.R)(this, grace, beginAtZero);\n this._dataLimitsCached = true;\n }\n this.beforeBuildTicks();\n this.ticks = this.buildTicks() || [];\n this.afterBuildTicks();\n const samplingEnabled = sampleSize < this.ticks.length;\n this._convertTicksToLabels(samplingEnabled ? sample(this.ticks, sampleSize) : this.ticks);\n this.configure();\n this.beforeCalculateLabelRotation();\n this.calculateLabelRotation();\n this.afterCalculateLabelRotation();\n if (tickOpts.display && (tickOpts.autoSkip || tickOpts.source === 'auto')) {\n this.ticks = autoSkip(this, this.ticks);\n this._labelSizes = null;\n this.afterAutoSkip();\n }\n if (samplingEnabled) {\n this._convertTicksToLabels(this.ticks);\n }\n this.beforeFit();\n this.fit();\n this.afterFit();\n this.afterUpdate();\n }\n configure() {\n let reversePixels = this.options.reverse;\n let startPixel, endPixel;\n if (this.isHorizontal()) {\n startPixel = this.left;\n endPixel = this.right;\n } else {\n startPixel = this.top;\n endPixel = this.bottom;\n reversePixels = !reversePixels;\n }\n this._startPixel = startPixel;\n this._endPixel = endPixel;\n this._reversePixels = reversePixels;\n this._length = endPixel - startPixel;\n this._alignToPixels = this.options.alignToPixels;\n }\n afterUpdate() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.afterUpdate, [\n this\n ]);\n }\n beforeSetDimensions() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.beforeSetDimensions, [\n this\n ]);\n }\n setDimensions() {\n if (this.isHorizontal()) {\n this.width = this.maxWidth;\n this.left = 0;\n this.right = this.width;\n } else {\n this.height = this.maxHeight;\n this.top = 0;\n this.bottom = this.height;\n }\n this.paddingLeft = 0;\n this.paddingTop = 0;\n this.paddingRight = 0;\n this.paddingBottom = 0;\n }\n afterSetDimensions() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.afterSetDimensions, [\n this\n ]);\n }\n _callHooks(name) {\n this.chart.notifyPlugins(name, this.getContext());\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options[name], [\n this\n ]);\n }\n beforeDataLimits() {\n this._callHooks('beforeDataLimits');\n }\n determineDataLimits() {}\n afterDataLimits() {\n this._callHooks('afterDataLimits');\n }\n beforeBuildTicks() {\n this._callHooks('beforeBuildTicks');\n }\n buildTicks() {\n return [];\n }\n afterBuildTicks() {\n this._callHooks('afterBuildTicks');\n }\n beforeTickToLabelConversion() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.beforeTickToLabelConversion, [\n this\n ]);\n }\n generateTickLabels(ticks) {\n const tickOpts = this.options.ticks;\n let i, ilen, tick;\n for(i = 0, ilen = ticks.length; i < ilen; i++){\n tick = ticks[i];\n tick.label = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(tickOpts.callback, [\n tick.value,\n i,\n ticks\n ], this);\n }\n }\n afterTickToLabelConversion() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.afterTickToLabelConversion, [\n this\n ]);\n }\n beforeCalculateLabelRotation() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.beforeCalculateLabelRotation, [\n this\n ]);\n }\n calculateLabelRotation() {\n const options = this.options;\n const tickOpts = options.ticks;\n const numTicks = getTicksLimit(this.ticks.length, options.ticks.maxTicksLimit);\n const minRotation = tickOpts.minRotation || 0;\n const maxRotation = tickOpts.maxRotation;\n let labelRotation = minRotation;\n let tickWidth, maxHeight, maxLabelDiagonal;\n if (!this._isVisible() || !tickOpts.display || minRotation >= maxRotation || numTicks <= 1 || !this.isHorizontal()) {\n this.labelRotation = minRotation;\n return;\n }\n const labelSizes = this._getLabelSizes();\n const maxLabelWidth = labelSizes.widest.width;\n const maxLabelHeight = labelSizes.highest.height;\n const maxWidth = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(this.chart.width - maxLabelWidth, 0, this.maxWidth);\n tickWidth = options.offset ? this.maxWidth / numTicks : maxWidth / (numTicks - 1);\n if (maxLabelWidth + 6 > tickWidth) {\n tickWidth = maxWidth / (numTicks - (options.offset ? 0.5 : 1));\n maxHeight = this.maxHeight - getTickMarkLength(options.grid) - tickOpts.padding - getTitleHeight(options.title, this.chart.options.font);\n maxLabelDiagonal = Math.sqrt(maxLabelWidth * maxLabelWidth + maxLabelHeight * maxLabelHeight);\n labelRotation = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.U)(Math.min(Math.asin((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)((labelSizes.highest.height + 6) / tickWidth, -1, 1)), Math.asin((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(maxHeight / maxLabelDiagonal, -1, 1)) - Math.asin((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(maxLabelHeight / maxLabelDiagonal, -1, 1))));\n labelRotation = Math.max(minRotation, Math.min(maxRotation, labelRotation));\n }\n this.labelRotation = labelRotation;\n }\n afterCalculateLabelRotation() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.afterCalculateLabelRotation, [\n this\n ]);\n }\n afterAutoSkip() {}\n beforeFit() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.beforeFit, [\n this\n ]);\n }\n fit() {\n const minSize = {\n width: 0,\n height: 0\n };\n const { chart , options: { ticks: tickOpts , title: titleOpts , grid: gridOpts } } = this;\n const display = this._isVisible();\n const isHorizontal = this.isHorizontal();\n if (display) {\n const titleHeight = getTitleHeight(titleOpts, chart.options.font);\n if (isHorizontal) {\n minSize.width = this.maxWidth;\n minSize.height = getTickMarkLength(gridOpts) + titleHeight;\n } else {\n minSize.height = this.maxHeight;\n minSize.width = getTickMarkLength(gridOpts) + titleHeight;\n }\n if (tickOpts.display && this.ticks.length) {\n const { first , last , widest , highest } = this._getLabelSizes();\n const tickPadding = tickOpts.padding * 2;\n const angleRadians = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.labelRotation);\n const cos = Math.cos(angleRadians);\n const sin = Math.sin(angleRadians);\n if (isHorizontal) {\n const labelHeight = tickOpts.mirror ? 0 : sin * widest.width + cos * highest.height;\n minSize.height = Math.min(this.maxHeight, minSize.height + labelHeight + tickPadding);\n } else {\n const labelWidth = tickOpts.mirror ? 0 : cos * widest.width + sin * highest.height;\n minSize.width = Math.min(this.maxWidth, minSize.width + labelWidth + tickPadding);\n }\n this._calculatePadding(first, last, sin, cos);\n }\n }\n this._handleMargins();\n if (isHorizontal) {\n this.width = this._length = chart.width - this._margins.left - this._margins.right;\n this.height = minSize.height;\n } else {\n this.width = minSize.width;\n this.height = this._length = chart.height - this._margins.top - this._margins.bottom;\n }\n }\n _calculatePadding(first, last, sin, cos) {\n const { ticks: { align , padding } , position } = this.options;\n const isRotated = this.labelRotation !== 0;\n const labelsBelowTicks = position !== 'top' && this.axis === 'x';\n if (this.isHorizontal()) {\n const offsetLeft = this.getPixelForTick(0) - this.left;\n const offsetRight = this.right - this.getPixelForTick(this.ticks.length - 1);\n let paddingLeft = 0;\n let paddingRight = 0;\n if (isRotated) {\n if (labelsBelowTicks) {\n paddingLeft = cos * first.width;\n paddingRight = sin * last.height;\n } else {\n paddingLeft = sin * first.height;\n paddingRight = cos * last.width;\n }\n } else if (align === 'start') {\n paddingRight = last.width;\n } else if (align === 'end') {\n paddingLeft = first.width;\n } else if (align !== 'inner') {\n paddingLeft = first.width / 2;\n paddingRight = last.width / 2;\n }\n this.paddingLeft = Math.max((paddingLeft - offsetLeft + padding) * this.width / (this.width - offsetLeft), 0);\n this.paddingRight = Math.max((paddingRight - offsetRight + padding) * this.width / (this.width - offsetRight), 0);\n } else {\n let paddingTop = last.height / 2;\n let paddingBottom = first.height / 2;\n if (align === 'start') {\n paddingTop = 0;\n paddingBottom = first.height;\n } else if (align === 'end') {\n paddingTop = last.height;\n paddingBottom = 0;\n }\n this.paddingTop = paddingTop + padding;\n this.paddingBottom = paddingBottom + padding;\n }\n }\n _handleMargins() {\n if (this._margins) {\n this._margins.left = Math.max(this.paddingLeft, this._margins.left);\n this._margins.top = Math.max(this.paddingTop, this._margins.top);\n this._margins.right = Math.max(this.paddingRight, this._margins.right);\n this._margins.bottom = Math.max(this.paddingBottom, this._margins.bottom);\n }\n }\n afterFit() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.afterFit, [\n this\n ]);\n }\n isHorizontal() {\n const { axis , position } = this.options;\n return position === 'top' || position === 'bottom' || axis === 'x';\n }\n isFullSize() {\n return this.options.fullSize;\n }\n _convertTicksToLabels(ticks) {\n this.beforeTickToLabelConversion();\n this.generateTickLabels(ticks);\n let i, ilen;\n for(i = 0, ilen = ticks.length; i < ilen; i++){\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(ticks[i].label)) {\n ticks.splice(i, 1);\n ilen--;\n i--;\n }\n }\n this.afterTickToLabelConversion();\n }\n _getLabelSizes() {\n let labelSizes = this._labelSizes;\n if (!labelSizes) {\n const sampleSize = this.options.ticks.sampleSize;\n let ticks = this.ticks;\n if (sampleSize < ticks.length) {\n ticks = sample(ticks, sampleSize);\n }\n this._labelSizes = labelSizes = this._computeLabelSizes(ticks, ticks.length, this.options.ticks.maxTicksLimit);\n }\n return labelSizes;\n }\n _computeLabelSizes(ticks, length, maxTicksLimit) {\n const { ctx , _longestTextCache: caches } = this;\n const widths = [];\n const heights = [];\n const increment = Math.floor(length / getTicksLimit(length, maxTicksLimit));\n let widestLabelSize = 0;\n let highestLabelSize = 0;\n let i, j, jlen, label, tickFont, fontString, cache, lineHeight, width, height, nestedLabel;\n for(i = 0; i < length; i += increment){\n label = ticks[i].label;\n tickFont = this._resolveTickFontOptions(i);\n ctx.font = fontString = tickFont.string;\n cache = caches[fontString] = caches[fontString] || {\n data: {},\n gc: []\n };\n lineHeight = tickFont.lineHeight;\n width = height = 0;\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(label) && !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(label)) {\n width = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.V)(ctx, cache.data, cache.gc, width, label);\n height = lineHeight;\n } else if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(label)) {\n for(j = 0, jlen = label.length; j < jlen; ++j){\n nestedLabel = label[j];\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(nestedLabel) && !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(nestedLabel)) {\n width = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.V)(ctx, cache.data, cache.gc, width, nestedLabel);\n height += lineHeight;\n }\n }\n }\n widths.push(width);\n heights.push(height);\n widestLabelSize = Math.max(width, widestLabelSize);\n highestLabelSize = Math.max(height, highestLabelSize);\n }\n garbageCollect(caches, length);\n const widest = widths.indexOf(widestLabelSize);\n const highest = heights.indexOf(highestLabelSize);\n const valueAt = (idx)=>({\n width: widths[idx] || 0,\n height: heights[idx] || 0\n });\n return {\n first: valueAt(0),\n last: valueAt(length - 1),\n widest: valueAt(widest),\n highest: valueAt(highest),\n widths,\n heights\n };\n }\n getLabelForValue(value) {\n return value;\n }\n getPixelForValue(value, index) {\n return NaN;\n }\n getValueForPixel(pixel) {}\n getPixelForTick(index) {\n const ticks = this.ticks;\n if (index < 0 || index > ticks.length - 1) {\n return null;\n }\n return this.getPixelForValue(ticks[index].value);\n }\n getPixelForDecimal(decimal) {\n if (this._reversePixels) {\n decimal = 1 - decimal;\n }\n const pixel = this._startPixel + decimal * this._length;\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.W)(this._alignToPixels ? (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.X)(this.chart, pixel, 0) : pixel);\n }\n getDecimalForPixel(pixel) {\n const decimal = (pixel - this._startPixel) / this._length;\n return this._reversePixels ? 1 - decimal : decimal;\n }\n getBasePixel() {\n return this.getPixelForValue(this.getBaseValue());\n }\n getBaseValue() {\n const { min , max } = this;\n return min < 0 && max < 0 ? max : min > 0 && max > 0 ? min : 0;\n }\n getContext(index) {\n const ticks = this.ticks || [];\n if (index >= 0 && index < ticks.length) {\n const tick = ticks[index];\n return tick.$context || (tick.$context = createTickContext(this.getContext(), index, tick));\n }\n return this.$context || (this.$context = createScaleContext(this.chart.getContext(), this));\n }\n _tickSize() {\n const optionTicks = this.options.ticks;\n const rot = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.labelRotation);\n const cos = Math.abs(Math.cos(rot));\n const sin = Math.abs(Math.sin(rot));\n const labelSizes = this._getLabelSizes();\n const padding = optionTicks.autoSkipPadding || 0;\n const w = labelSizes ? labelSizes.widest.width + padding : 0;\n const h = labelSizes ? labelSizes.highest.height + padding : 0;\n return this.isHorizontal() ? h * cos > w * sin ? w / cos : h / sin : h * sin < w * cos ? h / cos : w / sin;\n }\n _isVisible() {\n const display = this.options.display;\n if (display !== 'auto') {\n return !!display;\n }\n return this.getMatchingVisibleMetas().length > 0;\n }\n _computeGridLineItems(chartArea) {\n const axis = this.axis;\n const chart = this.chart;\n const options = this.options;\n const { grid , position , border } = options;\n const offset = grid.offset;\n const isHorizontal = this.isHorizontal();\n const ticks = this.ticks;\n const ticksLength = ticks.length + (offset ? 1 : 0);\n const tl = getTickMarkLength(grid);\n const items = [];\n const borderOpts = border.setContext(this.getContext());\n const axisWidth = borderOpts.display ? borderOpts.width : 0;\n const axisHalfWidth = axisWidth / 2;\n const alignBorderValue = function(pixel) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.X)(chart, pixel, axisWidth);\n };\n let borderValue, i, lineValue, alignedLineValue;\n let tx1, ty1, tx2, ty2, x1, y1, x2, y2;\n if (position === 'top') {\n borderValue = alignBorderValue(this.bottom);\n ty1 = this.bottom - tl;\n ty2 = borderValue - axisHalfWidth;\n y1 = alignBorderValue(chartArea.top) + axisHalfWidth;\n y2 = chartArea.bottom;\n } else if (position === 'bottom') {\n borderValue = alignBorderValue(this.top);\n y1 = chartArea.top;\n y2 = alignBorderValue(chartArea.bottom) - axisHalfWidth;\n ty1 = borderValue + axisHalfWidth;\n ty2 = this.top + tl;\n } else if (position === 'left') {\n borderValue = alignBorderValue(this.right);\n tx1 = this.right - tl;\n tx2 = borderValue - axisHalfWidth;\n x1 = alignBorderValue(chartArea.left) + axisHalfWidth;\n x2 = chartArea.right;\n } else if (position === 'right') {\n borderValue = alignBorderValue(this.left);\n x1 = chartArea.left;\n x2 = alignBorderValue(chartArea.right) - axisHalfWidth;\n tx1 = borderValue + axisHalfWidth;\n tx2 = this.left + tl;\n } else if (axis === 'x') {\n if (position === 'center') {\n borderValue = alignBorderValue((chartArea.top + chartArea.bottom) / 2 + 0.5);\n } else if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(position)) {\n const positionAxisID = Object.keys(position)[0];\n const value = position[positionAxisID];\n borderValue = alignBorderValue(this.chart.scales[positionAxisID].getPixelForValue(value));\n }\n y1 = chartArea.top;\n y2 = chartArea.bottom;\n ty1 = borderValue + axisHalfWidth;\n ty2 = ty1 + tl;\n } else if (axis === 'y') {\n if (position === 'center') {\n borderValue = alignBorderValue((chartArea.left + chartArea.right) / 2);\n } else if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(position)) {\n const positionAxisID = Object.keys(position)[0];\n const value = position[positionAxisID];\n borderValue = alignBorderValue(this.chart.scales[positionAxisID].getPixelForValue(value));\n }\n tx1 = borderValue - axisHalfWidth;\n tx2 = tx1 - tl;\n x1 = chartArea.left;\n x2 = chartArea.right;\n }\n const limit = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(options.ticks.maxTicksLimit, ticksLength);\n const step = Math.max(1, Math.ceil(ticksLength / limit));\n for(i = 0; i < ticksLength; i += step){\n const context = this.getContext(i);\n const optsAtIndex = grid.setContext(context);\n const optsAtIndexBorder = border.setContext(context);\n const lineWidth = optsAtIndex.lineWidth;\n const lineColor = optsAtIndex.color;\n const borderDash = optsAtIndexBorder.dash || [];\n const borderDashOffset = optsAtIndexBorder.dashOffset;\n const tickWidth = optsAtIndex.tickWidth;\n const tickColor = optsAtIndex.tickColor;\n const tickBorderDash = optsAtIndex.tickBorderDash || [];\n const tickBorderDashOffset = optsAtIndex.tickBorderDashOffset;\n lineValue = getPixelForGridLine(this, i, offset);\n if (lineValue === undefined) {\n continue;\n }\n alignedLineValue = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.X)(chart, lineValue, lineWidth);\n if (isHorizontal) {\n tx1 = tx2 = x1 = x2 = alignedLineValue;\n } else {\n ty1 = ty2 = y1 = y2 = alignedLineValue;\n }\n items.push({\n tx1,\n ty1,\n tx2,\n ty2,\n x1,\n y1,\n x2,\n y2,\n width: lineWidth,\n color: lineColor,\n borderDash,\n borderDashOffset,\n tickWidth,\n tickColor,\n tickBorderDash,\n tickBorderDashOffset\n });\n }\n this._ticksLength = ticksLength;\n this._borderValue = borderValue;\n return items;\n }\n _computeLabelItems(chartArea) {\n const axis = this.axis;\n const options = this.options;\n const { position , ticks: optionTicks } = options;\n const isHorizontal = this.isHorizontal();\n const ticks = this.ticks;\n const { align , crossAlign , padding , mirror } = optionTicks;\n const tl = getTickMarkLength(options.grid);\n const tickAndPadding = tl + padding;\n const hTickAndPadding = mirror ? -padding : tickAndPadding;\n const rotation = -(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.labelRotation);\n const items = [];\n let i, ilen, tick, label, x, y, textAlign, pixel, font, lineHeight, lineCount, textOffset;\n let textBaseline = 'middle';\n if (position === 'top') {\n y = this.bottom - hTickAndPadding;\n textAlign = this._getXAxisLabelAlignment();\n } else if (position === 'bottom') {\n y = this.top + hTickAndPadding;\n textAlign = this._getXAxisLabelAlignment();\n } else if (position === 'left') {\n const ret = this._getYAxisLabelAlignment(tl);\n textAlign = ret.textAlign;\n x = ret.x;\n } else if (position === 'right') {\n const ret = this._getYAxisLabelAlignment(tl);\n textAlign = ret.textAlign;\n x = ret.x;\n } else if (axis === 'x') {\n if (position === 'center') {\n y = (chartArea.top + chartArea.bottom) / 2 + tickAndPadding;\n } else if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(position)) {\n const positionAxisID = Object.keys(position)[0];\n const value = position[positionAxisID];\n y = this.chart.scales[positionAxisID].getPixelForValue(value) + tickAndPadding;\n }\n textAlign = this._getXAxisLabelAlignment();\n } else if (axis === 'y') {\n if (position === 'center') {\n x = (chartArea.left + chartArea.right) / 2 - tickAndPadding;\n } else if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(position)) {\n const positionAxisID = Object.keys(position)[0];\n const value = position[positionAxisID];\n x = this.chart.scales[positionAxisID].getPixelForValue(value);\n }\n textAlign = this._getYAxisLabelAlignment(tl).textAlign;\n }\n if (axis === 'y') {\n if (align === 'start') {\n textBaseline = 'top';\n } else if (align === 'end') {\n textBaseline = 'bottom';\n }\n }\n const labelSizes = this._getLabelSizes();\n for(i = 0, ilen = ticks.length; i < ilen; ++i){\n tick = ticks[i];\n label = tick.label;\n const optsAtIndex = optionTicks.setContext(this.getContext(i));\n pixel = this.getPixelForTick(i) + optionTicks.labelOffset;\n font = this._resolveTickFontOptions(i);\n lineHeight = font.lineHeight;\n lineCount = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(label) ? label.length : 1;\n const halfCount = lineCount / 2;\n const color = optsAtIndex.color;\n const strokeColor = optsAtIndex.textStrokeColor;\n const strokeWidth = optsAtIndex.textStrokeWidth;\n let tickTextAlign = textAlign;\n if (isHorizontal) {\n x = pixel;\n if (textAlign === 'inner') {\n if (i === ilen - 1) {\n tickTextAlign = !this.options.reverse ? 'right' : 'left';\n } else if (i === 0) {\n tickTextAlign = !this.options.reverse ? 'left' : 'right';\n } else {\n tickTextAlign = 'center';\n }\n }\n if (position === 'top') {\n if (crossAlign === 'near' || rotation !== 0) {\n textOffset = -lineCount * lineHeight + lineHeight / 2;\n } else if (crossAlign === 'center') {\n textOffset = -labelSizes.highest.height / 2 - halfCount * lineHeight + lineHeight;\n } else {\n textOffset = -labelSizes.highest.height + lineHeight / 2;\n }\n } else {\n if (crossAlign === 'near' || rotation !== 0) {\n textOffset = lineHeight / 2;\n } else if (crossAlign === 'center') {\n textOffset = labelSizes.highest.height / 2 - halfCount * lineHeight;\n } else {\n textOffset = labelSizes.highest.height - lineCount * lineHeight;\n }\n }\n if (mirror) {\n textOffset *= -1;\n }\n if (rotation !== 0 && !optsAtIndex.showLabelBackdrop) {\n x += lineHeight / 2 * Math.sin(rotation);\n }\n } else {\n y = pixel;\n textOffset = (1 - lineCount) * lineHeight / 2;\n }\n let backdrop;\n if (optsAtIndex.showLabelBackdrop) {\n const labelPadding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(optsAtIndex.backdropPadding);\n const height = labelSizes.heights[i];\n const width = labelSizes.widths[i];\n let top = textOffset - labelPadding.top;\n let left = 0 - labelPadding.left;\n switch(textBaseline){\n case 'middle':\n top -= height / 2;\n break;\n case 'bottom':\n top -= height;\n break;\n }\n switch(textAlign){\n case 'center':\n left -= width / 2;\n break;\n case 'right':\n left -= width;\n break;\n case 'inner':\n if (i === ilen - 1) {\n left -= width;\n } else if (i > 0) {\n left -= width / 2;\n }\n break;\n }\n backdrop = {\n left,\n top,\n width: width + labelPadding.width,\n height: height + labelPadding.height,\n color: optsAtIndex.backdropColor\n };\n }\n items.push({\n label,\n font,\n textOffset,\n options: {\n rotation,\n color,\n strokeColor,\n strokeWidth,\n textAlign: tickTextAlign,\n textBaseline,\n translation: [\n x,\n y\n ],\n backdrop\n }\n });\n }\n return items;\n }\n _getXAxisLabelAlignment() {\n const { position , ticks } = this.options;\n const rotation = -(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.labelRotation);\n if (rotation) {\n return position === 'top' ? 'left' : 'right';\n }\n let align = 'center';\n if (ticks.align === 'start') {\n align = 'left';\n } else if (ticks.align === 'end') {\n align = 'right';\n } else if (ticks.align === 'inner') {\n align = 'inner';\n }\n return align;\n }\n _getYAxisLabelAlignment(tl) {\n const { position , ticks: { crossAlign , mirror , padding } } = this.options;\n const labelSizes = this._getLabelSizes();\n const tickAndPadding = tl + padding;\n const widest = labelSizes.widest.width;\n let textAlign;\n let x;\n if (position === 'left') {\n if (mirror) {\n x = this.right + padding;\n if (crossAlign === 'near') {\n textAlign = 'left';\n } else if (crossAlign === 'center') {\n textAlign = 'center';\n x += widest / 2;\n } else {\n textAlign = 'right';\n x += widest;\n }\n } else {\n x = this.right - tickAndPadding;\n if (crossAlign === 'near') {\n textAlign = 'right';\n } else if (crossAlign === 'center') {\n textAlign = 'center';\n x -= widest / 2;\n } else {\n textAlign = 'left';\n x = this.left;\n }\n }\n } else if (position === 'right') {\n if (mirror) {\n x = this.left + padding;\n if (crossAlign === 'near') {\n textAlign = 'right';\n } else if (crossAlign === 'center') {\n textAlign = 'center';\n x -= widest / 2;\n } else {\n textAlign = 'left';\n x -= widest;\n }\n } else {\n x = this.left + tickAndPadding;\n if (crossAlign === 'near') {\n textAlign = 'left';\n } else if (crossAlign === 'center') {\n textAlign = 'center';\n x += widest / 2;\n } else {\n textAlign = 'right';\n x = this.right;\n }\n }\n } else {\n textAlign = 'right';\n }\n return {\n textAlign,\n x\n };\n }\n _computeLabelArea() {\n if (this.options.ticks.mirror) {\n return;\n }\n const chart = this.chart;\n const position = this.options.position;\n if (position === 'left' || position === 'right') {\n return {\n top: 0,\n left: this.left,\n bottom: chart.height,\n right: this.right\n };\n }\n if (position === 'top' || position === 'bottom') {\n return {\n top: this.top,\n left: 0,\n bottom: this.bottom,\n right: chart.width\n };\n }\n }\n drawBackground() {\n const { ctx , options: { backgroundColor } , left , top , width , height } = this;\n if (backgroundColor) {\n ctx.save();\n ctx.fillStyle = backgroundColor;\n ctx.fillRect(left, top, width, height);\n ctx.restore();\n }\n }\n getLineWidthForValue(value) {\n const grid = this.options.grid;\n if (!this._isVisible() || !grid.display) {\n return 0;\n }\n const ticks = this.ticks;\n const index = ticks.findIndex((t)=>t.value === value);\n if (index >= 0) {\n const opts = grid.setContext(this.getContext(index));\n return opts.lineWidth;\n }\n return 0;\n }\n drawGrid(chartArea) {\n const grid = this.options.grid;\n const ctx = this.ctx;\n const items = this._gridLineItems || (this._gridLineItems = this._computeGridLineItems(chartArea));\n let i, ilen;\n const drawLine = (p1, p2, style)=>{\n if (!style.width || !style.color) {\n return;\n }\n ctx.save();\n ctx.lineWidth = style.width;\n ctx.strokeStyle = style.color;\n ctx.setLineDash(style.borderDash || []);\n ctx.lineDashOffset = style.borderDashOffset;\n ctx.beginPath();\n ctx.moveTo(p1.x, p1.y);\n ctx.lineTo(p2.x, p2.y);\n ctx.stroke();\n ctx.restore();\n };\n if (grid.display) {\n for(i = 0, ilen = items.length; i < ilen; ++i){\n const item = items[i];\n if (grid.drawOnChartArea) {\n drawLine({\n x: item.x1,\n y: item.y1\n }, {\n x: item.x2,\n y: item.y2\n }, item);\n }\n if (grid.drawTicks) {\n drawLine({\n x: item.tx1,\n y: item.ty1\n }, {\n x: item.tx2,\n y: item.ty2\n }, {\n color: item.tickColor,\n width: item.tickWidth,\n borderDash: item.tickBorderDash,\n borderDashOffset: item.tickBorderDashOffset\n });\n }\n }\n }\n }\n drawBorder() {\n const { chart , ctx , options: { border , grid } } = this;\n const borderOpts = border.setContext(this.getContext());\n const axisWidth = border.display ? borderOpts.width : 0;\n if (!axisWidth) {\n return;\n }\n const lastLineWidth = grid.setContext(this.getContext(0)).lineWidth;\n const borderValue = this._borderValue;\n let x1, x2, y1, y2;\n if (this.isHorizontal()) {\n x1 = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.X)(chart, this.left, axisWidth) - axisWidth / 2;\n x2 = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.X)(chart, this.right, lastLineWidth) + lastLineWidth / 2;\n y1 = y2 = borderValue;\n } else {\n y1 = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.X)(chart, this.top, axisWidth) - axisWidth / 2;\n y2 = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.X)(chart, this.bottom, lastLineWidth) + lastLineWidth / 2;\n x1 = x2 = borderValue;\n }\n ctx.save();\n ctx.lineWidth = borderOpts.width;\n ctx.strokeStyle = borderOpts.color;\n ctx.beginPath();\n ctx.moveTo(x1, y1);\n ctx.lineTo(x2, y2);\n ctx.stroke();\n ctx.restore();\n }\n drawLabels(chartArea) {\n const optionTicks = this.options.ticks;\n if (!optionTicks.display) {\n return;\n }\n const ctx = this.ctx;\n const area = this._computeLabelArea();\n if (area) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Y)(ctx, area);\n }\n const items = this.getLabelItems(chartArea);\n for (const item of items){\n const renderTextOptions = item.options;\n const tickFont = item.font;\n const label = item.label;\n const y = item.textOffset;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Z)(ctx, label, 0, y, tickFont, renderTextOptions);\n }\n if (area) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.$)(ctx);\n }\n }\n drawTitle() {\n const { ctx , options: { position , title , reverse } } = this;\n if (!title.display) {\n return;\n }\n const font = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(title.font);\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(title.padding);\n const align = title.align;\n let offset = font.lineHeight / 2;\n if (position === 'bottom' || position === 'center' || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(position)) {\n offset += padding.bottom;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(title.text)) {\n offset += font.lineHeight * (title.text.length - 1);\n }\n } else {\n offset += padding.top;\n }\n const { titleX , titleY , maxWidth , rotation } = titleArgs(this, offset, position, align);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Z)(ctx, title.text, 0, 0, font, {\n color: title.color,\n maxWidth,\n rotation,\n textAlign: titleAlign(align, position, reverse),\n textBaseline: 'middle',\n translation: [\n titleX,\n titleY\n ]\n });\n }\n draw(chartArea) {\n if (!this._isVisible()) {\n return;\n }\n this.drawBackground();\n this.drawGrid(chartArea);\n this.drawBorder();\n this.drawTitle();\n this.drawLabels(chartArea);\n }\n _layers() {\n const opts = this.options;\n const tz = opts.ticks && opts.ticks.z || 0;\n const gz = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(opts.grid && opts.grid.z, -1);\n const bz = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(opts.border && opts.border.z, 0);\n if (!this._isVisible() || this.draw !== Scale.prototype.draw) {\n return [\n {\n z: tz,\n draw: (chartArea)=>{\n this.draw(chartArea);\n }\n }\n ];\n }\n return [\n {\n z: gz,\n draw: (chartArea)=>{\n this.drawBackground();\n this.drawGrid(chartArea);\n this.drawTitle();\n }\n },\n {\n z: bz,\n draw: ()=>{\n this.drawBorder();\n }\n },\n {\n z: tz,\n draw: (chartArea)=>{\n this.drawLabels(chartArea);\n }\n }\n ];\n }\n getMatchingVisibleMetas(type) {\n const metas = this.chart.getSortedVisibleDatasetMetas();\n const axisID = this.axis + 'AxisID';\n const result = [];\n let i, ilen;\n for(i = 0, ilen = metas.length; i < ilen; ++i){\n const meta = metas[i];\n if (meta[axisID] === this.id && (!type || meta.type === type)) {\n result.push(meta);\n }\n }\n return result;\n }\n _resolveTickFontOptions(index) {\n const opts = this.options.ticks.setContext(this.getContext(index));\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(opts.font);\n }\n _maxDigits() {\n const fontSize = this._resolveTickFontOptions(0).lineHeight;\n return (this.isHorizontal() ? this.width : this.height) / fontSize;\n }\n}\n\nclass TypedRegistry {\n constructor(type, scope, override){\n this.type = type;\n this.scope = scope;\n this.override = override;\n this.items = Object.create(null);\n }\n isForType(type) {\n return Object.prototype.isPrototypeOf.call(this.type.prototype, type.prototype);\n }\n register(item) {\n const proto = Object.getPrototypeOf(item);\n let parentScope;\n if (isIChartComponent(proto)) {\n parentScope = this.register(proto);\n }\n const items = this.items;\n const id = item.id;\n const scope = this.scope + '.' + id;\n if (!id) {\n throw new Error('class does not have id: ' + item);\n }\n if (id in items) {\n return scope;\n }\n items[id] = item;\n registerDefaults(item, scope, parentScope);\n if (this.override) {\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.override(item.id, item.overrides);\n }\n return scope;\n }\n get(id) {\n return this.items[id];\n }\n unregister(item) {\n const items = this.items;\n const id = item.id;\n const scope = this.scope;\n if (id in items) {\n delete items[id];\n }\n if (scope && id in _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d[scope]) {\n delete _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d[scope][id];\n if (this.override) {\n delete _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a3[id];\n }\n }\n }\n}\nfunction registerDefaults(item, scope, parentScope) {\n const itemDefaults = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a4)(Object.create(null), [\n parentScope ? _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.get(parentScope) : {},\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.get(scope),\n item.defaults\n ]);\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.set(scope, itemDefaults);\n if (item.defaultRoutes) {\n routeDefaults(scope, item.defaultRoutes);\n }\n if (item.descriptors) {\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.describe(scope, item.descriptors);\n }\n}\nfunction routeDefaults(scope, routes) {\n Object.keys(routes).forEach((property)=>{\n const propertyParts = property.split('.');\n const sourceName = propertyParts.pop();\n const sourceScope = [\n scope\n ].concat(propertyParts).join('.');\n const parts = routes[property].split('.');\n const targetName = parts.pop();\n const targetScope = parts.join('.');\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.route(sourceScope, sourceName, targetScope, targetName);\n });\n}\nfunction isIChartComponent(proto) {\n return 'id' in proto && 'defaults' in proto;\n}\n\nclass Registry {\n constructor(){\n this.controllers = new TypedRegistry(DatasetController, 'datasets', true);\n this.elements = new TypedRegistry(Element, 'elements');\n this.plugins = new TypedRegistry(Object, 'plugins');\n this.scales = new TypedRegistry(Scale, 'scales');\n this._typedRegistries = [\n this.controllers,\n this.scales,\n this.elements\n ];\n }\n add(...args) {\n this._each('register', args);\n }\n remove(...args) {\n this._each('unregister', args);\n }\n addControllers(...args) {\n this._each('register', args, this.controllers);\n }\n addElements(...args) {\n this._each('register', args, this.elements);\n }\n addPlugins(...args) {\n this._each('register', args, this.plugins);\n }\n addScales(...args) {\n this._each('register', args, this.scales);\n }\n getController(id) {\n return this._get(id, this.controllers, 'controller');\n }\n getElement(id) {\n return this._get(id, this.elements, 'element');\n }\n getPlugin(id) {\n return this._get(id, this.plugins, 'plugin');\n }\n getScale(id) {\n return this._get(id, this.scales, 'scale');\n }\n removeControllers(...args) {\n this._each('unregister', args, this.controllers);\n }\n removeElements(...args) {\n this._each('unregister', args, this.elements);\n }\n removePlugins(...args) {\n this._each('unregister', args, this.plugins);\n }\n removeScales(...args) {\n this._each('unregister', args, this.scales);\n }\n _each(method, args, typedRegistry) {\n [\n ...args\n ].forEach((arg)=>{\n const reg = typedRegistry || this._getRegistryForType(arg);\n if (typedRegistry || reg.isForType(arg) || reg === this.plugins && arg.id) {\n this._exec(method, reg, arg);\n } else {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(arg, (item)=>{\n const itemReg = typedRegistry || this._getRegistryForType(item);\n this._exec(method, itemReg, item);\n });\n }\n });\n }\n _exec(method, registry, component) {\n const camelMethod = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a5)(method);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(component['before' + camelMethod], [], component);\n registry[method](component);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(component['after' + camelMethod], [], component);\n }\n _getRegistryForType(type) {\n for(let i = 0; i < this._typedRegistries.length; i++){\n const reg = this._typedRegistries[i];\n if (reg.isForType(type)) {\n return reg;\n }\n }\n return this.plugins;\n }\n _get(id, typedRegistry, type) {\n const item = typedRegistry.get(id);\n if (item === undefined) {\n throw new Error('\"' + id + '\" is not a registered ' + type + '.');\n }\n return item;\n }\n}\nvar registry = /* #__PURE__ */ new Registry();\n\nclass PluginService {\n constructor(){\n this._init = [];\n }\n notify(chart, hook, args, filter) {\n if (hook === 'beforeInit') {\n this._init = this._createDescriptors(chart, true);\n this._notify(this._init, chart, 'install');\n }\n const descriptors = filter ? this._descriptors(chart).filter(filter) : this._descriptors(chart);\n const result = this._notify(descriptors, chart, hook, args);\n if (hook === 'afterDestroy') {\n this._notify(descriptors, chart, 'stop');\n this._notify(this._init, chart, 'uninstall');\n }\n return result;\n }\n _notify(descriptors, chart, hook, args) {\n args = args || {};\n for (const descriptor of descriptors){\n const plugin = descriptor.plugin;\n const method = plugin[hook];\n const params = [\n chart,\n args,\n descriptor.options\n ];\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(method, params, plugin) === false && args.cancelable) {\n return false;\n }\n }\n return true;\n }\n invalidate() {\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(this._cache)) {\n this._oldCache = this._cache;\n this._cache = undefined;\n }\n }\n _descriptors(chart) {\n if (this._cache) {\n return this._cache;\n }\n const descriptors = this._cache = this._createDescriptors(chart);\n this._notifyStateChanges(chart);\n return descriptors;\n }\n _createDescriptors(chart, all) {\n const config = chart && chart.config;\n const options = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(config.options && config.options.plugins, {});\n const plugins = allPlugins(config);\n return options === false && !all ? [] : createDescriptors(chart, plugins, options, all);\n }\n _notifyStateChanges(chart) {\n const previousDescriptors = this._oldCache || [];\n const descriptors = this._cache;\n const diff = (a, b)=>a.filter((x)=>!b.some((y)=>x.plugin.id === y.plugin.id));\n this._notify(diff(previousDescriptors, descriptors), chart, 'stop');\n this._notify(diff(descriptors, previousDescriptors), chart, 'start');\n }\n}\n function allPlugins(config) {\n const localIds = {};\n const plugins = [];\n const keys = Object.keys(registry.plugins.items);\n for(let i = 0; i < keys.length; i++){\n plugins.push(registry.getPlugin(keys[i]));\n }\n const local = config.plugins || [];\n for(let i = 0; i < local.length; i++){\n const plugin = local[i];\n if (plugins.indexOf(plugin) === -1) {\n plugins.push(plugin);\n localIds[plugin.id] = true;\n }\n }\n return {\n plugins,\n localIds\n };\n}\nfunction getOpts(options, all) {\n if (!all && options === false) {\n return null;\n }\n if (options === true) {\n return {};\n }\n return options;\n}\nfunction createDescriptors(chart, { plugins , localIds }, options, all) {\n const result = [];\n const context = chart.getContext();\n for (const plugin of plugins){\n const id = plugin.id;\n const opts = getOpts(options[id], all);\n if (opts === null) {\n continue;\n }\n result.push({\n plugin,\n options: pluginOpts(chart.config, {\n plugin,\n local: localIds[id]\n }, opts, context)\n });\n }\n return result;\n}\nfunction pluginOpts(config, { plugin , local }, opts, context) {\n const keys = config.pluginScopeKeys(plugin);\n const scopes = config.getOptionScopes(opts, keys);\n if (local && plugin.defaults) {\n scopes.push(plugin.defaults);\n }\n return config.createResolver(scopes, context, [\n ''\n ], {\n scriptable: false,\n indexable: false,\n allKeys: true\n });\n}\n\nfunction getIndexAxis(type, options) {\n const datasetDefaults = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.datasets[type] || {};\n const datasetOptions = (options.datasets || {})[type] || {};\n return datasetOptions.indexAxis || options.indexAxis || datasetDefaults.indexAxis || 'x';\n}\nfunction getAxisFromDefaultScaleID(id, indexAxis) {\n let axis = id;\n if (id === '_index_') {\n axis = indexAxis;\n } else if (id === '_value_') {\n axis = indexAxis === 'x' ? 'y' : 'x';\n }\n return axis;\n}\nfunction getDefaultScaleIDFromAxis(axis, indexAxis) {\n return axis === indexAxis ? '_index_' : '_value_';\n}\nfunction idMatchesAxis(id) {\n if (id === 'x' || id === 'y' || id === 'r') {\n return id;\n }\n}\nfunction axisFromPosition(position) {\n if (position === 'top' || position === 'bottom') {\n return 'x';\n }\n if (position === 'left' || position === 'right') {\n return 'y';\n }\n}\nfunction determineAxis(id, ...scaleOptions) {\n if (idMatchesAxis(id)) {\n return id;\n }\n for (const opts of scaleOptions){\n const axis = opts.axis || axisFromPosition(opts.position) || id.length > 1 && idMatchesAxis(id[0].toLowerCase());\n if (axis) {\n return axis;\n }\n }\n throw new Error(`Cannot determine type of '${id}' axis. Please provide 'axis' or 'position' option.`);\n}\nfunction getAxisFromDataset(id, axis, dataset) {\n if (dataset[axis + 'AxisID'] === id) {\n return {\n axis\n };\n }\n}\nfunction retrieveAxisFromDatasets(id, config) {\n if (config.data && config.data.datasets) {\n const boundDs = config.data.datasets.filter((d)=>d.xAxisID === id || d.yAxisID === id);\n if (boundDs.length) {\n return getAxisFromDataset(id, 'x', boundDs[0]) || getAxisFromDataset(id, 'y', boundDs[0]);\n }\n }\n return {};\n}\nfunction mergeScaleConfig(config, options) {\n const chartDefaults = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a3[config.type] || {\n scales: {}\n };\n const configScales = options.scales || {};\n const chartIndexAxis = getIndexAxis(config.type, options);\n const scales = Object.create(null);\n Object.keys(configScales).forEach((id)=>{\n const scaleConf = configScales[id];\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(scaleConf)) {\n return console.error(`Invalid scale configuration for scale: ${id}`);\n }\n if (scaleConf._proxy) {\n return console.warn(`Ignoring resolver passed as options for scale: ${id}`);\n }\n const axis = determineAxis(id, scaleConf, retrieveAxisFromDatasets(id, config), _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.scales[scaleConf.type]);\n const defaultId = getDefaultScaleIDFromAxis(axis, chartIndexAxis);\n const defaultScaleOptions = chartDefaults.scales || {};\n scales[id] = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ab)(Object.create(null), [\n {\n axis\n },\n scaleConf,\n defaultScaleOptions[axis],\n defaultScaleOptions[defaultId]\n ]);\n });\n config.data.datasets.forEach((dataset)=>{\n const type = dataset.type || config.type;\n const indexAxis = dataset.indexAxis || getIndexAxis(type, options);\n const datasetDefaults = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a3[type] || {};\n const defaultScaleOptions = datasetDefaults.scales || {};\n Object.keys(defaultScaleOptions).forEach((defaultID)=>{\n const axis = getAxisFromDefaultScaleID(defaultID, indexAxis);\n const id = dataset[axis + 'AxisID'] || axis;\n scales[id] = scales[id] || Object.create(null);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ab)(scales[id], [\n {\n axis\n },\n configScales[id],\n defaultScaleOptions[defaultID]\n ]);\n });\n });\n Object.keys(scales).forEach((key)=>{\n const scale = scales[key];\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ab)(scale, [\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.scales[scale.type],\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.scale\n ]);\n });\n return scales;\n}\nfunction initOptions(config) {\n const options = config.options || (config.options = {});\n options.plugins = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(options.plugins, {});\n options.scales = mergeScaleConfig(config, options);\n}\nfunction initData(data) {\n data = data || {};\n data.datasets = data.datasets || [];\n data.labels = data.labels || [];\n return data;\n}\nfunction initConfig(config) {\n config = config || {};\n config.data = initData(config.data);\n initOptions(config);\n return config;\n}\nconst keyCache = new Map();\nconst keysCached = new Set();\nfunction cachedKeys(cacheKey, generate) {\n let keys = keyCache.get(cacheKey);\n if (!keys) {\n keys = generate();\n keyCache.set(cacheKey, keys);\n keysCached.add(keys);\n }\n return keys;\n}\nconst addIfFound = (set, obj, key)=>{\n const opts = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.f)(obj, key);\n if (opts !== undefined) {\n set.add(opts);\n }\n};\nclass Config {\n constructor(config){\n this._config = initConfig(config);\n this._scopeCache = new Map();\n this._resolverCache = new Map();\n }\n get platform() {\n return this._config.platform;\n }\n get type() {\n return this._config.type;\n }\n set type(type) {\n this._config.type = type;\n }\n get data() {\n return this._config.data;\n }\n set data(data) {\n this._config.data = initData(data);\n }\n get options() {\n return this._config.options;\n }\n set options(options) {\n this._config.options = options;\n }\n get plugins() {\n return this._config.plugins;\n }\n update() {\n const config = this._config;\n this.clearCache();\n initOptions(config);\n }\n clearCache() {\n this._scopeCache.clear();\n this._resolverCache.clear();\n }\n datasetScopeKeys(datasetType) {\n return cachedKeys(datasetType, ()=>[\n [\n `datasets.${datasetType}`,\n ''\n ]\n ]);\n }\n datasetAnimationScopeKeys(datasetType, transition) {\n return cachedKeys(`${datasetType}.transition.${transition}`, ()=>[\n [\n `datasets.${datasetType}.transitions.${transition}`,\n `transitions.${transition}`\n ],\n [\n `datasets.${datasetType}`,\n ''\n ]\n ]);\n }\n datasetElementScopeKeys(datasetType, elementType) {\n return cachedKeys(`${datasetType}-${elementType}`, ()=>[\n [\n `datasets.${datasetType}.elements.${elementType}`,\n `datasets.${datasetType}`,\n `elements.${elementType}`,\n ''\n ]\n ]);\n }\n pluginScopeKeys(plugin) {\n const id = plugin.id;\n const type = this.type;\n return cachedKeys(`${type}-plugin-${id}`, ()=>[\n [\n `plugins.${id}`,\n ...plugin.additionalOptionScopes || []\n ]\n ]);\n }\n _cachedScopes(mainScope, resetCache) {\n const _scopeCache = this._scopeCache;\n let cache = _scopeCache.get(mainScope);\n if (!cache || resetCache) {\n cache = new Map();\n _scopeCache.set(mainScope, cache);\n }\n return cache;\n }\n getOptionScopes(mainScope, keyLists, resetCache) {\n const { options , type } = this;\n const cache = this._cachedScopes(mainScope, resetCache);\n const cached = cache.get(keyLists);\n if (cached) {\n return cached;\n }\n const scopes = new Set();\n keyLists.forEach((keys)=>{\n if (mainScope) {\n scopes.add(mainScope);\n keys.forEach((key)=>addIfFound(scopes, mainScope, key));\n }\n keys.forEach((key)=>addIfFound(scopes, options, key));\n keys.forEach((key)=>addIfFound(scopes, _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a3[type] || {}, key));\n keys.forEach((key)=>addIfFound(scopes, _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d, key));\n keys.forEach((key)=>addIfFound(scopes, _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a6, key));\n });\n const array = Array.from(scopes);\n if (array.length === 0) {\n array.push(Object.create(null));\n }\n if (keysCached.has(keyLists)) {\n cache.set(keyLists, array);\n }\n return array;\n }\n chartOptionScopes() {\n const { options , type } = this;\n return [\n options,\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a3[type] || {},\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.datasets[type] || {},\n {\n type\n },\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d,\n _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a6\n ];\n }\n resolveNamedOptions(scopes, names, context, prefixes = [\n ''\n ]) {\n const result = {\n $shared: true\n };\n const { resolver , subPrefixes } = getResolver(this._resolverCache, scopes, prefixes);\n let options = resolver;\n if (needContext(resolver, names)) {\n result.$shared = false;\n context = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a7)(context) ? context() : context;\n const subResolver = this.createResolver(scopes, context, subPrefixes);\n options = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a8)(resolver, context, subResolver);\n }\n for (const prop of names){\n result[prop] = options[prop];\n }\n return result;\n }\n createResolver(scopes, context, prefixes = [\n ''\n ], descriptorDefaults) {\n const { resolver } = getResolver(this._resolverCache, scopes, prefixes);\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(context) ? (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a8)(resolver, context, undefined, descriptorDefaults) : resolver;\n }\n}\nfunction getResolver(resolverCache, scopes, prefixes) {\n let cache = resolverCache.get(scopes);\n if (!cache) {\n cache = new Map();\n resolverCache.set(scopes, cache);\n }\n const cacheKey = prefixes.join();\n let cached = cache.get(cacheKey);\n if (!cached) {\n const resolver = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a9)(scopes, prefixes);\n cached = {\n resolver,\n subPrefixes: prefixes.filter((p)=>!p.toLowerCase().includes('hover'))\n };\n cache.set(cacheKey, cached);\n }\n return cached;\n}\nconst hasFunction = (value)=>(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(value) && Object.getOwnPropertyNames(value).some((key)=>(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a7)(value[key]));\nfunction needContext(proxy, names) {\n const { isScriptable , isIndexable } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aa)(proxy);\n for (const prop of names){\n const scriptable = isScriptable(prop);\n const indexable = isIndexable(prop);\n const value = (indexable || scriptable) && proxy[prop];\n if (scriptable && ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a7)(value) || hasFunction(value)) || indexable && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(value)) {\n return true;\n }\n }\n return false;\n}\n\nvar version = \"4.4.8\";\n\nconst KNOWN_POSITIONS = [\n 'top',\n 'bottom',\n 'left',\n 'right',\n 'chartArea'\n];\nfunction positionIsHorizontal(position, axis) {\n return position === 'top' || position === 'bottom' || KNOWN_POSITIONS.indexOf(position) === -1 && axis === 'x';\n}\nfunction compare2Level(l1, l2) {\n return function(a, b) {\n return a[l1] === b[l1] ? a[l2] - b[l2] : a[l1] - b[l1];\n };\n}\nfunction onAnimationsComplete(context) {\n const chart = context.chart;\n const animationOptions = chart.options.animation;\n chart.notifyPlugins('afterRender');\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(animationOptions && animationOptions.onComplete, [\n context\n ], chart);\n}\nfunction onAnimationProgress(context) {\n const chart = context.chart;\n const animationOptions = chart.options.animation;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(animationOptions && animationOptions.onProgress, [\n context\n ], chart);\n}\n function getCanvas(item) {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.M)() && typeof item === 'string') {\n item = document.getElementById(item);\n } else if (item && item.length) {\n item = item[0];\n }\n if (item && item.canvas) {\n item = item.canvas;\n }\n return item;\n}\nconst instances = {};\nconst getChart = (key)=>{\n const canvas = getCanvas(key);\n return Object.values(instances).filter((c)=>c.canvas === canvas).pop();\n};\nfunction moveNumericKeys(obj, start, move) {\n const keys = Object.keys(obj);\n for (const key of keys){\n const intKey = +key;\n if (intKey >= start) {\n const value = obj[key];\n delete obj[key];\n if (move > 0 || intKey > start) {\n obj[intKey + move] = value;\n }\n }\n }\n}\n function determineLastEvent(e, lastEvent, inChartArea, isClick) {\n if (!inChartArea || e.type === 'mouseout') {\n return null;\n }\n if (isClick) {\n return lastEvent;\n }\n return e;\n}\nfunction getSizeForArea(scale, chartArea, field) {\n return scale.options.clip ? scale[field] : chartArea[field];\n}\nfunction getDatasetArea(meta, chartArea) {\n const { xScale , yScale } = meta;\n if (xScale && yScale) {\n return {\n left: getSizeForArea(xScale, chartArea, 'left'),\n right: getSizeForArea(xScale, chartArea, 'right'),\n top: getSizeForArea(yScale, chartArea, 'top'),\n bottom: getSizeForArea(yScale, chartArea, 'bottom')\n };\n }\n return chartArea;\n}\nclass Chart {\n static defaults = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d;\n static instances = instances;\n static overrides = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a3;\n static registry = registry;\n static version = version;\n static getChart = getChart;\n static register(...items) {\n registry.add(...items);\n invalidatePlugins();\n }\n static unregister(...items) {\n registry.remove(...items);\n invalidatePlugins();\n }\n constructor(item, userConfig){\n const config = this.config = new Config(userConfig);\n const initialCanvas = getCanvas(item);\n const existingChart = getChart(initialCanvas);\n if (existingChart) {\n throw new Error('Canvas is already in use. Chart with ID \\'' + existingChart.id + '\\'' + ' must be destroyed before the canvas with ID \\'' + existingChart.canvas.id + '\\' can be reused.');\n }\n const options = config.createResolver(config.chartOptionScopes(), this.getContext());\n this.platform = new (config.platform || _detectPlatform(initialCanvas))();\n this.platform.updateConfig(config);\n const context = this.platform.acquireContext(initialCanvas, options.aspectRatio);\n const canvas = context && context.canvas;\n const height = canvas && canvas.height;\n const width = canvas && canvas.width;\n this.id = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ac)();\n this.ctx = context;\n this.canvas = canvas;\n this.width = width;\n this.height = height;\n this._options = options;\n this._aspectRatio = this.aspectRatio;\n this._layers = [];\n this._metasets = [];\n this._stacks = undefined;\n this.boxes = [];\n this.currentDevicePixelRatio = undefined;\n this.chartArea = undefined;\n this._active = [];\n this._lastEvent = undefined;\n this._listeners = {};\n this._responsiveListeners = undefined;\n this._sortedMetasets = [];\n this.scales = {};\n this._plugins = new PluginService();\n this.$proxies = {};\n this._hiddenIndices = {};\n this.attached = false;\n this._animationsDisabled = undefined;\n this.$context = undefined;\n this._doResize = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ad)((mode)=>this.update(mode), options.resizeDelay || 0);\n this._dataChanges = [];\n instances[this.id] = this;\n if (!context || !canvas) {\n console.error(\"Failed to create chart: can't acquire context from the given item\");\n return;\n }\n animator.listen(this, 'complete', onAnimationsComplete);\n animator.listen(this, 'progress', onAnimationProgress);\n this._initialize();\n if (this.attached) {\n this.update();\n }\n }\n get aspectRatio() {\n const { options: { aspectRatio , maintainAspectRatio } , width , height , _aspectRatio } = this;\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(aspectRatio)) {\n return aspectRatio;\n }\n if (maintainAspectRatio && _aspectRatio) {\n return _aspectRatio;\n }\n return height ? width / height : null;\n }\n get data() {\n return this.config.data;\n }\n set data(data) {\n this.config.data = data;\n }\n get options() {\n return this._options;\n }\n set options(options) {\n this.config.options = options;\n }\n get registry() {\n return registry;\n }\n _initialize() {\n this.notifyPlugins('beforeInit');\n if (this.options.responsive) {\n this.resize();\n } else {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ae)(this, this.options.devicePixelRatio);\n }\n this.bindEvents();\n this.notifyPlugins('afterInit');\n return this;\n }\n clear() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.af)(this.canvas, this.ctx);\n return this;\n }\n stop() {\n animator.stop(this);\n return this;\n }\n resize(width, height) {\n if (!animator.running(this)) {\n this._resize(width, height);\n } else {\n this._resizeBeforeDraw = {\n width,\n height\n };\n }\n }\n _resize(width, height) {\n const options = this.options;\n const canvas = this.canvas;\n const aspectRatio = options.maintainAspectRatio && this.aspectRatio;\n const newSize = this.platform.getMaximumSize(canvas, width, height, aspectRatio);\n const newRatio = options.devicePixelRatio || this.platform.getDevicePixelRatio();\n const mode = this.width ? 'resize' : 'attach';\n this.width = newSize.width;\n this.height = newSize.height;\n this._aspectRatio = this.aspectRatio;\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ae)(this, newRatio, true)) {\n return;\n }\n this.notifyPlugins('resize', {\n size: newSize\n });\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(options.onResize, [\n this,\n newSize\n ], this);\n if (this.attached) {\n if (this._doResize(mode)) {\n this.render();\n }\n }\n }\n ensureScalesHaveIDs() {\n const options = this.options;\n const scalesOptions = options.scales || {};\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(scalesOptions, (axisOptions, axisID)=>{\n axisOptions.id = axisID;\n });\n }\n buildOrUpdateScales() {\n const options = this.options;\n const scaleOpts = options.scales;\n const scales = this.scales;\n const updated = Object.keys(scales).reduce((obj, id)=>{\n obj[id] = false;\n return obj;\n }, {});\n let items = [];\n if (scaleOpts) {\n items = items.concat(Object.keys(scaleOpts).map((id)=>{\n const scaleOptions = scaleOpts[id];\n const axis = determineAxis(id, scaleOptions);\n const isRadial = axis === 'r';\n const isHorizontal = axis === 'x';\n return {\n options: scaleOptions,\n dposition: isRadial ? 'chartArea' : isHorizontal ? 'bottom' : 'left',\n dtype: isRadial ? 'radialLinear' : isHorizontal ? 'category' : 'linear'\n };\n }));\n }\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(items, (item)=>{\n const scaleOptions = item.options;\n const id = scaleOptions.id;\n const axis = determineAxis(id, scaleOptions);\n const scaleType = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(scaleOptions.type, item.dtype);\n if (scaleOptions.position === undefined || positionIsHorizontal(scaleOptions.position, axis) !== positionIsHorizontal(item.dposition)) {\n scaleOptions.position = item.dposition;\n }\n updated[id] = true;\n let scale = null;\n if (id in scales && scales[id].type === scaleType) {\n scale = scales[id];\n } else {\n const scaleClass = registry.getScale(scaleType);\n scale = new scaleClass({\n id,\n type: scaleType,\n ctx: this.ctx,\n chart: this\n });\n scales[scale.id] = scale;\n }\n scale.init(scaleOptions, options);\n });\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(updated, (hasUpdated, id)=>{\n if (!hasUpdated) {\n delete scales[id];\n }\n });\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(scales, (scale)=>{\n layouts.configure(this, scale, scale.options);\n layouts.addBox(this, scale);\n });\n }\n _updateMetasets() {\n const metasets = this._metasets;\n const numData = this.data.datasets.length;\n const numMeta = metasets.length;\n metasets.sort((a, b)=>a.index - b.index);\n if (numMeta > numData) {\n for(let i = numData; i < numMeta; ++i){\n this._destroyDatasetMeta(i);\n }\n metasets.splice(numData, numMeta - numData);\n }\n this._sortedMetasets = metasets.slice(0).sort(compare2Level('order', 'index'));\n }\n _removeUnreferencedMetasets() {\n const { _metasets: metasets , data: { datasets } } = this;\n if (metasets.length > datasets.length) {\n delete this._stacks;\n }\n metasets.forEach((meta, index)=>{\n if (datasets.filter((x)=>x === meta._dataset).length === 0) {\n this._destroyDatasetMeta(index);\n }\n });\n }\n buildOrUpdateControllers() {\n const newControllers = [];\n const datasets = this.data.datasets;\n let i, ilen;\n this._removeUnreferencedMetasets();\n for(i = 0, ilen = datasets.length; i < ilen; i++){\n const dataset = datasets[i];\n let meta = this.getDatasetMeta(i);\n const type = dataset.type || this.config.type;\n if (meta.type && meta.type !== type) {\n this._destroyDatasetMeta(i);\n meta = this.getDatasetMeta(i);\n }\n meta.type = type;\n meta.indexAxis = dataset.indexAxis || getIndexAxis(type, this.options);\n meta.order = dataset.order || 0;\n meta.index = i;\n meta.label = '' + dataset.label;\n meta.visible = this.isDatasetVisible(i);\n if (meta.controller) {\n meta.controller.updateIndex(i);\n meta.controller.linkScales();\n } else {\n const ControllerClass = registry.getController(type);\n const { datasetElementType , dataElementType } = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.datasets[type];\n Object.assign(ControllerClass, {\n dataElementType: registry.getElement(dataElementType),\n datasetElementType: datasetElementType && registry.getElement(datasetElementType)\n });\n meta.controller = new ControllerClass(this, i);\n newControllers.push(meta.controller);\n }\n }\n this._updateMetasets();\n return newControllers;\n }\n _resetElements() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(this.data.datasets, (dataset, datasetIndex)=>{\n this.getDatasetMeta(datasetIndex).controller.reset();\n }, this);\n }\n reset() {\n this._resetElements();\n this.notifyPlugins('reset');\n }\n update(mode) {\n const config = this.config;\n config.update();\n const options = this._options = config.createResolver(config.chartOptionScopes(), this.getContext());\n const animsDisabled = this._animationsDisabled = !options.animation;\n this._updateScales();\n this._checkEventBindings();\n this._updateHiddenIndices();\n this._plugins.invalidate();\n if (this.notifyPlugins('beforeUpdate', {\n mode,\n cancelable: true\n }) === false) {\n return;\n }\n const newControllers = this.buildOrUpdateControllers();\n this.notifyPlugins('beforeElementsUpdate');\n let minPadding = 0;\n for(let i = 0, ilen = this.data.datasets.length; i < ilen; i++){\n const { controller } = this.getDatasetMeta(i);\n const reset = !animsDisabled && newControllers.indexOf(controller) === -1;\n controller.buildOrUpdateElements(reset);\n minPadding = Math.max(+controller.getMaxOverflow(), minPadding);\n }\n minPadding = this._minPadding = options.layout.autoPadding ? minPadding : 0;\n this._updateLayout(minPadding);\n if (!animsDisabled) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(newControllers, (controller)=>{\n controller.reset();\n });\n }\n this._updateDatasets(mode);\n this.notifyPlugins('afterUpdate', {\n mode\n });\n this._layers.sort(compare2Level('z', '_idx'));\n const { _active , _lastEvent } = this;\n if (_lastEvent) {\n this._eventHandler(_lastEvent, true);\n } else if (_active.length) {\n this._updateHoverStyles(_active, _active, true);\n }\n this.render();\n }\n _updateScales() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(this.scales, (scale)=>{\n layouts.removeBox(this, scale);\n });\n this.ensureScalesHaveIDs();\n this.buildOrUpdateScales();\n }\n _checkEventBindings() {\n const options = this.options;\n const existingEvents = new Set(Object.keys(this._listeners));\n const newEvents = new Set(options.events);\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ag)(existingEvents, newEvents) || !!this._responsiveListeners !== options.responsive) {\n this.unbindEvents();\n this.bindEvents();\n }\n }\n _updateHiddenIndices() {\n const { _hiddenIndices } = this;\n const changes = this._getUniformDataChanges() || [];\n for (const { method , start , count } of changes){\n const move = method === '_removeElements' ? -count : count;\n moveNumericKeys(_hiddenIndices, start, move);\n }\n }\n _getUniformDataChanges() {\n const _dataChanges = this._dataChanges;\n if (!_dataChanges || !_dataChanges.length) {\n return;\n }\n this._dataChanges = [];\n const datasetCount = this.data.datasets.length;\n const makeSet = (idx)=>new Set(_dataChanges.filter((c)=>c[0] === idx).map((c, i)=>i + ',' + c.splice(1).join(',')));\n const changeSet = makeSet(0);\n for(let i = 1; i < datasetCount; i++){\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ag)(changeSet, makeSet(i))) {\n return;\n }\n }\n return Array.from(changeSet).map((c)=>c.split(',')).map((a)=>({\n method: a[1],\n start: +a[2],\n count: +a[3]\n }));\n }\n _updateLayout(minPadding) {\n if (this.notifyPlugins('beforeLayout', {\n cancelable: true\n }) === false) {\n return;\n }\n layouts.update(this, this.width, this.height, minPadding);\n const area = this.chartArea;\n const noArea = area.width <= 0 || area.height <= 0;\n this._layers = [];\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(this.boxes, (box)=>{\n if (noArea && box.position === 'chartArea') {\n return;\n }\n if (box.configure) {\n box.configure();\n }\n this._layers.push(...box._layers());\n }, this);\n this._layers.forEach((item, index)=>{\n item._idx = index;\n });\n this.notifyPlugins('afterLayout');\n }\n _updateDatasets(mode) {\n if (this.notifyPlugins('beforeDatasetsUpdate', {\n mode,\n cancelable: true\n }) === false) {\n return;\n }\n for(let i = 0, ilen = this.data.datasets.length; i < ilen; ++i){\n this.getDatasetMeta(i).controller.configure();\n }\n for(let i = 0, ilen = this.data.datasets.length; i < ilen; ++i){\n this._updateDataset(i, (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a7)(mode) ? mode({\n datasetIndex: i\n }) : mode);\n }\n this.notifyPlugins('afterDatasetsUpdate', {\n mode\n });\n }\n _updateDataset(index, mode) {\n const meta = this.getDatasetMeta(index);\n const args = {\n meta,\n index,\n mode,\n cancelable: true\n };\n if (this.notifyPlugins('beforeDatasetUpdate', args) === false) {\n return;\n }\n meta.controller._update(mode);\n args.cancelable = false;\n this.notifyPlugins('afterDatasetUpdate', args);\n }\n render() {\n if (this.notifyPlugins('beforeRender', {\n cancelable: true\n }) === false) {\n return;\n }\n if (animator.has(this)) {\n if (this.attached && !animator.running(this)) {\n animator.start(this);\n }\n } else {\n this.draw();\n onAnimationsComplete({\n chart: this\n });\n }\n }\n draw() {\n let i;\n if (this._resizeBeforeDraw) {\n const { width , height } = this._resizeBeforeDraw;\n this._resizeBeforeDraw = null;\n this._resize(width, height);\n }\n this.clear();\n if (this.width <= 0 || this.height <= 0) {\n return;\n }\n if (this.notifyPlugins('beforeDraw', {\n cancelable: true\n }) === false) {\n return;\n }\n const layers = this._layers;\n for(i = 0; i < layers.length && layers[i].z <= 0; ++i){\n layers[i].draw(this.chartArea);\n }\n this._drawDatasets();\n for(; i < layers.length; ++i){\n layers[i].draw(this.chartArea);\n }\n this.notifyPlugins('afterDraw');\n }\n _getSortedDatasetMetas(filterVisible) {\n const metasets = this._sortedMetasets;\n const result = [];\n let i, ilen;\n for(i = 0, ilen = metasets.length; i < ilen; ++i){\n const meta = metasets[i];\n if (!filterVisible || meta.visible) {\n result.push(meta);\n }\n }\n return result;\n }\n getSortedVisibleDatasetMetas() {\n return this._getSortedDatasetMetas(true);\n }\n _drawDatasets() {\n if (this.notifyPlugins('beforeDatasetsDraw', {\n cancelable: true\n }) === false) {\n return;\n }\n const metasets = this.getSortedVisibleDatasetMetas();\n for(let i = metasets.length - 1; i >= 0; --i){\n this._drawDataset(metasets[i]);\n }\n this.notifyPlugins('afterDatasetsDraw');\n }\n _drawDataset(meta) {\n const ctx = this.ctx;\n const clip = meta._clip;\n const useClip = !clip.disabled;\n const area = getDatasetArea(meta, this.chartArea);\n const args = {\n meta,\n index: meta.index,\n cancelable: true\n };\n if (this.notifyPlugins('beforeDatasetDraw', args) === false) {\n return;\n }\n if (useClip) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Y)(ctx, {\n left: clip.left === false ? 0 : area.left - clip.left,\n right: clip.right === false ? this.width : area.right + clip.right,\n top: clip.top === false ? 0 : area.top - clip.top,\n bottom: clip.bottom === false ? this.height : area.bottom + clip.bottom\n });\n }\n meta.controller.draw();\n if (useClip) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.$)(ctx);\n }\n args.cancelable = false;\n this.notifyPlugins('afterDatasetDraw', args);\n }\n isPointInArea(point) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.C)(point, this.chartArea, this._minPadding);\n }\n getElementsAtEventForMode(e, mode, options, useFinalPosition) {\n const method = Interaction.modes[mode];\n if (typeof method === 'function') {\n return method(this, e, options, useFinalPosition);\n }\n return [];\n }\n getDatasetMeta(datasetIndex) {\n const dataset = this.data.datasets[datasetIndex];\n const metasets = this._metasets;\n let meta = metasets.filter((x)=>x && x._dataset === dataset).pop();\n if (!meta) {\n meta = {\n type: null,\n data: [],\n dataset: null,\n controller: null,\n hidden: null,\n xAxisID: null,\n yAxisID: null,\n order: dataset && dataset.order || 0,\n index: datasetIndex,\n _dataset: dataset,\n _parsed: [],\n _sorted: false\n };\n metasets.push(meta);\n }\n return meta;\n }\n getContext() {\n return this.$context || (this.$context = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.j)(null, {\n chart: this,\n type: 'chart'\n }));\n }\n getVisibleDatasetCount() {\n return this.getSortedVisibleDatasetMetas().length;\n }\n isDatasetVisible(datasetIndex) {\n const dataset = this.data.datasets[datasetIndex];\n if (!dataset) {\n return false;\n }\n const meta = this.getDatasetMeta(datasetIndex);\n return typeof meta.hidden === 'boolean' ? !meta.hidden : !dataset.hidden;\n }\n setDatasetVisibility(datasetIndex, visible) {\n const meta = this.getDatasetMeta(datasetIndex);\n meta.hidden = !visible;\n }\n toggleDataVisibility(index) {\n this._hiddenIndices[index] = !this._hiddenIndices[index];\n }\n getDataVisibility(index) {\n return !this._hiddenIndices[index];\n }\n _updateVisibility(datasetIndex, dataIndex, visible) {\n const mode = visible ? 'show' : 'hide';\n const meta = this.getDatasetMeta(datasetIndex);\n const anims = meta.controller._resolveAnimations(undefined, mode);\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.h)(dataIndex)) {\n meta.data[dataIndex].hidden = !visible;\n this.update();\n } else {\n this.setDatasetVisibility(datasetIndex, visible);\n anims.update(meta, {\n visible\n });\n this.update((ctx)=>ctx.datasetIndex === datasetIndex ? mode : undefined);\n }\n }\n hide(datasetIndex, dataIndex) {\n this._updateVisibility(datasetIndex, dataIndex, false);\n }\n show(datasetIndex, dataIndex) {\n this._updateVisibility(datasetIndex, dataIndex, true);\n }\n _destroyDatasetMeta(datasetIndex) {\n const meta = this._metasets[datasetIndex];\n if (meta && meta.controller) {\n meta.controller._destroy();\n }\n delete this._metasets[datasetIndex];\n }\n _stop() {\n let i, ilen;\n this.stop();\n animator.remove(this);\n for(i = 0, ilen = this.data.datasets.length; i < ilen; ++i){\n this._destroyDatasetMeta(i);\n }\n }\n destroy() {\n this.notifyPlugins('beforeDestroy');\n const { canvas , ctx } = this;\n this._stop();\n this.config.clearCache();\n if (canvas) {\n this.unbindEvents();\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.af)(canvas, ctx);\n this.platform.releaseContext(ctx);\n this.canvas = null;\n this.ctx = null;\n }\n delete instances[this.id];\n this.notifyPlugins('afterDestroy');\n }\n toBase64Image(...args) {\n return this.canvas.toDataURL(...args);\n }\n bindEvents() {\n this.bindUserEvents();\n if (this.options.responsive) {\n this.bindResponsiveEvents();\n } else {\n this.attached = true;\n }\n }\n bindUserEvents() {\n const listeners = this._listeners;\n const platform = this.platform;\n const _add = (type, listener)=>{\n platform.addEventListener(this, type, listener);\n listeners[type] = listener;\n };\n const listener = (e, x, y)=>{\n e.offsetX = x;\n e.offsetY = y;\n this._eventHandler(e);\n };\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(this.options.events, (type)=>_add(type, listener));\n }\n bindResponsiveEvents() {\n if (!this._responsiveListeners) {\n this._responsiveListeners = {};\n }\n const listeners = this._responsiveListeners;\n const platform = this.platform;\n const _add = (type, listener)=>{\n platform.addEventListener(this, type, listener);\n listeners[type] = listener;\n };\n const _remove = (type, listener)=>{\n if (listeners[type]) {\n platform.removeEventListener(this, type, listener);\n delete listeners[type];\n }\n };\n const listener = (width, height)=>{\n if (this.canvas) {\n this.resize(width, height);\n }\n };\n let detached;\n const attached = ()=>{\n _remove('attach', attached);\n this.attached = true;\n this.resize();\n _add('resize', listener);\n _add('detach', detached);\n };\n detached = ()=>{\n this.attached = false;\n _remove('resize', listener);\n this._stop();\n this._resize(0, 0);\n _add('attach', attached);\n };\n if (platform.isAttached(this.canvas)) {\n attached();\n } else {\n detached();\n }\n }\n unbindEvents() {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(this._listeners, (listener, type)=>{\n this.platform.removeEventListener(this, type, listener);\n });\n this._listeners = {};\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(this._responsiveListeners, (listener, type)=>{\n this.platform.removeEventListener(this, type, listener);\n });\n this._responsiveListeners = undefined;\n }\n updateHoverStyle(items, mode, enabled) {\n const prefix = enabled ? 'set' : 'remove';\n let meta, item, i, ilen;\n if (mode === 'dataset') {\n meta = this.getDatasetMeta(items[0].datasetIndex);\n meta.controller['_' + prefix + 'DatasetHoverStyle']();\n }\n for(i = 0, ilen = items.length; i < ilen; ++i){\n item = items[i];\n const controller = item && this.getDatasetMeta(item.datasetIndex).controller;\n if (controller) {\n controller[prefix + 'HoverStyle'](item.element, item.datasetIndex, item.index);\n }\n }\n }\n getActiveElements() {\n return this._active || [];\n }\n setActiveElements(activeElements) {\n const lastActive = this._active || [];\n const active = activeElements.map(({ datasetIndex , index })=>{\n const meta = this.getDatasetMeta(datasetIndex);\n if (!meta) {\n throw new Error('No dataset found at index ' + datasetIndex);\n }\n return {\n datasetIndex,\n element: meta.data[index],\n index\n };\n });\n const changed = !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ah)(active, lastActive);\n if (changed) {\n this._active = active;\n this._lastEvent = null;\n this._updateHoverStyles(active, lastActive);\n }\n }\n notifyPlugins(hook, args, filter) {\n return this._plugins.notify(this, hook, args, filter);\n }\n isPluginEnabled(pluginId) {\n return this._plugins._cache.filter((p)=>p.plugin.id === pluginId).length === 1;\n }\n _updateHoverStyles(active, lastActive, replay) {\n const hoverOptions = this.options.hover;\n const diff = (a, b)=>a.filter((x)=>!b.some((y)=>x.datasetIndex === y.datasetIndex && x.index === y.index));\n const deactivated = diff(lastActive, active);\n const activated = replay ? active : diff(active, lastActive);\n if (deactivated.length) {\n this.updateHoverStyle(deactivated, hoverOptions.mode, false);\n }\n if (activated.length && hoverOptions.mode) {\n this.updateHoverStyle(activated, hoverOptions.mode, true);\n }\n }\n _eventHandler(e, replay) {\n const args = {\n event: e,\n replay,\n cancelable: true,\n inChartArea: this.isPointInArea(e)\n };\n const eventFilter = (plugin)=>(plugin.options.events || this.options.events).includes(e.native.type);\n if (this.notifyPlugins('beforeEvent', args, eventFilter) === false) {\n return;\n }\n const changed = this._handleEvent(e, replay, args.inChartArea);\n args.cancelable = false;\n this.notifyPlugins('afterEvent', args, eventFilter);\n if (changed || args.changed) {\n this.render();\n }\n return this;\n }\n _handleEvent(e, replay, inChartArea) {\n const { _active: lastActive = [] , options } = this;\n const useFinalPosition = replay;\n const active = this._getActiveElements(e, lastActive, inChartArea, useFinalPosition);\n const isClick = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ai)(e);\n const lastEvent = determineLastEvent(e, this._lastEvent, inChartArea, isClick);\n if (inChartArea) {\n this._lastEvent = null;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(options.onHover, [\n e,\n active,\n this\n ], this);\n if (isClick) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(options.onClick, [\n e,\n active,\n this\n ], this);\n }\n }\n const changed = !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ah)(active, lastActive);\n if (changed || replay) {\n this._active = active;\n this._updateHoverStyles(active, lastActive, replay);\n }\n this._lastEvent = lastEvent;\n return changed;\n }\n _getActiveElements(e, lastActive, inChartArea, useFinalPosition) {\n if (e.type === 'mouseout') {\n return [];\n }\n if (!inChartArea) {\n return lastActive;\n }\n const hoverOptions = this.options.hover;\n return this.getElementsAtEventForMode(e, hoverOptions.mode, hoverOptions, useFinalPosition);\n }\n}\nfunction invalidatePlugins() {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(Chart.instances, (chart)=>chart._plugins.invalidate());\n}\n\nfunction clipArc(ctx, element, endAngle) {\n const { startAngle , pixelMargin , x , y , outerRadius , innerRadius } = element;\n let angleMargin = pixelMargin / outerRadius;\n // Draw an inner border by clipping the arc and drawing a double-width border\n // Enlarge the clipping arc by 0.33 pixels to eliminate glitches between borders\n ctx.beginPath();\n ctx.arc(x, y, outerRadius, startAngle - angleMargin, endAngle + angleMargin);\n if (innerRadius > pixelMargin) {\n angleMargin = pixelMargin / innerRadius;\n ctx.arc(x, y, innerRadius, endAngle + angleMargin, startAngle - angleMargin, true);\n } else {\n ctx.arc(x, y, pixelMargin, endAngle + _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H, startAngle - _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H);\n }\n ctx.closePath();\n ctx.clip();\n}\nfunction toRadiusCorners(value) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ak)(value, [\n 'outerStart',\n 'outerEnd',\n 'innerStart',\n 'innerEnd'\n ]);\n}\n/**\n * Parse border radius from the provided options\n */ function parseBorderRadius$1(arc, innerRadius, outerRadius, angleDelta) {\n const o = toRadiusCorners(arc.options.borderRadius);\n const halfThickness = (outerRadius - innerRadius) / 2;\n const innerLimit = Math.min(halfThickness, angleDelta * innerRadius / 2);\n // Outer limits are complicated. We want to compute the available angular distance at\n // a radius of outerRadius - borderRadius because for small angular distances, this term limits.\n // We compute at r = outerRadius - borderRadius because this circle defines the center of the border corners.\n //\n // If the borderRadius is large, that value can become negative.\n // This causes the outer borders to lose their radius entirely, which is rather unexpected. To solve that, if borderRadius > outerRadius\n // we know that the thickness term will dominate and compute the limits at that point\n const computeOuterLimit = (val)=>{\n const outerArcLimit = (outerRadius - Math.min(halfThickness, val)) * angleDelta / 2;\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(val, 0, Math.min(halfThickness, outerArcLimit));\n };\n return {\n outerStart: computeOuterLimit(o.outerStart),\n outerEnd: computeOuterLimit(o.outerEnd),\n innerStart: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(o.innerStart, 0, innerLimit),\n innerEnd: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(o.innerEnd, 0, innerLimit)\n };\n}\n/**\n * Convert (r, 𝜃) to (x, y)\n */ function rThetaToXY(r, theta, x, y) {\n return {\n x: x + r * Math.cos(theta),\n y: y + r * Math.sin(theta)\n };\n}\n/**\n * Path the arc, respecting border radius by separating into left and right halves.\n *\n * Start End\n *\n * 1--->a--->2 Outer\n * / \\\n * 8 3\n * | |\n * | |\n * 7 4\n * \\ /\n * 6<---b<---5 Inner\n */ function pathArc(ctx, element, offset, spacing, end, circular) {\n const { x , y , startAngle: start , pixelMargin , innerRadius: innerR } = element;\n const outerRadius = Math.max(element.outerRadius + spacing + offset - pixelMargin, 0);\n const innerRadius = innerR > 0 ? innerR + spacing + offset + pixelMargin : 0;\n let spacingOffset = 0;\n const alpha = end - start;\n if (spacing) {\n // When spacing is present, it is the same for all items\n // So we adjust the start and end angle of the arc such that\n // the distance is the same as it would be without the spacing\n const noSpacingInnerRadius = innerR > 0 ? innerR - spacing : 0;\n const noSpacingOuterRadius = outerRadius > 0 ? outerRadius - spacing : 0;\n const avNogSpacingRadius = (noSpacingInnerRadius + noSpacingOuterRadius) / 2;\n const adjustedAngle = avNogSpacingRadius !== 0 ? alpha * avNogSpacingRadius / (avNogSpacingRadius + spacing) : alpha;\n spacingOffset = (alpha - adjustedAngle) / 2;\n }\n const beta = Math.max(0.001, alpha * outerRadius - offset / _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P) / outerRadius;\n const angleOffset = (alpha - beta) / 2;\n const startAngle = start + angleOffset + spacingOffset;\n const endAngle = end - angleOffset - spacingOffset;\n const { outerStart , outerEnd , innerStart , innerEnd } = parseBorderRadius$1(element, innerRadius, outerRadius, endAngle - startAngle);\n const outerStartAdjustedRadius = outerRadius - outerStart;\n const outerEndAdjustedRadius = outerRadius - outerEnd;\n const outerStartAdjustedAngle = startAngle + outerStart / outerStartAdjustedRadius;\n const outerEndAdjustedAngle = endAngle - outerEnd / outerEndAdjustedRadius;\n const innerStartAdjustedRadius = innerRadius + innerStart;\n const innerEndAdjustedRadius = innerRadius + innerEnd;\n const innerStartAdjustedAngle = startAngle + innerStart / innerStartAdjustedRadius;\n const innerEndAdjustedAngle = endAngle - innerEnd / innerEndAdjustedRadius;\n ctx.beginPath();\n if (circular) {\n // The first arc segments from point 1 to point a to point 2\n const outerMidAdjustedAngle = (outerStartAdjustedAngle + outerEndAdjustedAngle) / 2;\n ctx.arc(x, y, outerRadius, outerStartAdjustedAngle, outerMidAdjustedAngle);\n ctx.arc(x, y, outerRadius, outerMidAdjustedAngle, outerEndAdjustedAngle);\n // The corner segment from point 2 to point 3\n if (outerEnd > 0) {\n const pCenter = rThetaToXY(outerEndAdjustedRadius, outerEndAdjustedAngle, x, y);\n ctx.arc(pCenter.x, pCenter.y, outerEnd, outerEndAdjustedAngle, endAngle + _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H);\n }\n // The line from point 3 to point 4\n const p4 = rThetaToXY(innerEndAdjustedRadius, endAngle, x, y);\n ctx.lineTo(p4.x, p4.y);\n // The corner segment from point 4 to point 5\n if (innerEnd > 0) {\n const pCenter = rThetaToXY(innerEndAdjustedRadius, innerEndAdjustedAngle, x, y);\n ctx.arc(pCenter.x, pCenter.y, innerEnd, endAngle + _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H, innerEndAdjustedAngle + Math.PI);\n }\n // The inner arc from point 5 to point b to point 6\n const innerMidAdjustedAngle = (endAngle - innerEnd / innerRadius + (startAngle + innerStart / innerRadius)) / 2;\n ctx.arc(x, y, innerRadius, endAngle - innerEnd / innerRadius, innerMidAdjustedAngle, true);\n ctx.arc(x, y, innerRadius, innerMidAdjustedAngle, startAngle + innerStart / innerRadius, true);\n // The corner segment from point 6 to point 7\n if (innerStart > 0) {\n const pCenter = rThetaToXY(innerStartAdjustedRadius, innerStartAdjustedAngle, x, y);\n ctx.arc(pCenter.x, pCenter.y, innerStart, innerStartAdjustedAngle + Math.PI, startAngle - _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H);\n }\n // The line from point 7 to point 8\n const p8 = rThetaToXY(outerStartAdjustedRadius, startAngle, x, y);\n ctx.lineTo(p8.x, p8.y);\n // The corner segment from point 8 to point 1\n if (outerStart > 0) {\n const pCenter = rThetaToXY(outerStartAdjustedRadius, outerStartAdjustedAngle, x, y);\n ctx.arc(pCenter.x, pCenter.y, outerStart, startAngle - _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H, outerStartAdjustedAngle);\n }\n } else {\n ctx.moveTo(x, y);\n const outerStartX = Math.cos(outerStartAdjustedAngle) * outerRadius + x;\n const outerStartY = Math.sin(outerStartAdjustedAngle) * outerRadius + y;\n ctx.lineTo(outerStartX, outerStartY);\n const outerEndX = Math.cos(outerEndAdjustedAngle) * outerRadius + x;\n const outerEndY = Math.sin(outerEndAdjustedAngle) * outerRadius + y;\n ctx.lineTo(outerEndX, outerEndY);\n }\n ctx.closePath();\n}\nfunction drawArc(ctx, element, offset, spacing, circular) {\n const { fullCircles , startAngle , circumference } = element;\n let endAngle = element.endAngle;\n if (fullCircles) {\n pathArc(ctx, element, offset, spacing, endAngle, circular);\n for(let i = 0; i < fullCircles; ++i){\n ctx.fill();\n }\n if (!isNaN(circumference)) {\n endAngle = startAngle + (circumference % _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T || _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T);\n }\n }\n pathArc(ctx, element, offset, spacing, endAngle, circular);\n ctx.fill();\n return endAngle;\n}\nfunction drawBorder(ctx, element, offset, spacing, circular) {\n const { fullCircles , startAngle , circumference , options } = element;\n const { borderWidth , borderJoinStyle , borderDash , borderDashOffset } = options;\n const inner = options.borderAlign === 'inner';\n if (!borderWidth) {\n return;\n }\n ctx.setLineDash(borderDash || []);\n ctx.lineDashOffset = borderDashOffset;\n if (inner) {\n ctx.lineWidth = borderWidth * 2;\n ctx.lineJoin = borderJoinStyle || 'round';\n } else {\n ctx.lineWidth = borderWidth;\n ctx.lineJoin = borderJoinStyle || 'bevel';\n }\n let endAngle = element.endAngle;\n if (fullCircles) {\n pathArc(ctx, element, offset, spacing, endAngle, circular);\n for(let i = 0; i < fullCircles; ++i){\n ctx.stroke();\n }\n if (!isNaN(circumference)) {\n endAngle = startAngle + (circumference % _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T || _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T);\n }\n }\n if (inner) {\n clipArc(ctx, element, endAngle);\n }\n if (!fullCircles) {\n pathArc(ctx, element, offset, spacing, endAngle, circular);\n ctx.stroke();\n }\n}\nclass ArcElement extends Element {\n static id = 'arc';\n static defaults = {\n borderAlign: 'center',\n borderColor: '#fff',\n borderDash: [],\n borderDashOffset: 0,\n borderJoinStyle: undefined,\n borderRadius: 0,\n borderWidth: 2,\n offset: 0,\n spacing: 0,\n angle: undefined,\n circular: true\n };\n static defaultRoutes = {\n backgroundColor: 'backgroundColor'\n };\n static descriptors = {\n _scriptable: true,\n _indexable: (name)=>name !== 'borderDash'\n };\n circumference;\n endAngle;\n fullCircles;\n innerRadius;\n outerRadius;\n pixelMargin;\n startAngle;\n constructor(cfg){\n super();\n this.options = undefined;\n this.circumference = undefined;\n this.startAngle = undefined;\n this.endAngle = undefined;\n this.innerRadius = undefined;\n this.outerRadius = undefined;\n this.pixelMargin = 0;\n this.fullCircles = 0;\n if (cfg) {\n Object.assign(this, cfg);\n }\n }\n inRange(chartX, chartY, useFinalPosition) {\n const point = this.getProps([\n 'x',\n 'y'\n ], useFinalPosition);\n const { angle , distance } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.D)(point, {\n x: chartX,\n y: chartY\n });\n const { startAngle , endAngle , innerRadius , outerRadius , circumference } = this.getProps([\n 'startAngle',\n 'endAngle',\n 'innerRadius',\n 'outerRadius',\n 'circumference'\n ], useFinalPosition);\n const rAdjust = (this.options.spacing + this.options.borderWidth) / 2;\n const _circumference = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(circumference, endAngle - startAngle);\n const nonZeroBetween = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.p)(angle, startAngle, endAngle) && startAngle !== endAngle;\n const betweenAngles = _circumference >= _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T || nonZeroBetween;\n const withinRadius = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aj)(distance, innerRadius + rAdjust, outerRadius + rAdjust);\n return betweenAngles && withinRadius;\n }\n getCenterPoint(useFinalPosition) {\n const { x , y , startAngle , endAngle , innerRadius , outerRadius } = this.getProps([\n 'x',\n 'y',\n 'startAngle',\n 'endAngle',\n 'innerRadius',\n 'outerRadius'\n ], useFinalPosition);\n const { offset , spacing } = this.options;\n const halfAngle = (startAngle + endAngle) / 2;\n const halfRadius = (innerRadius + outerRadius + spacing + offset) / 2;\n return {\n x: x + Math.cos(halfAngle) * halfRadius,\n y: y + Math.sin(halfAngle) * halfRadius\n };\n }\n tooltipPosition(useFinalPosition) {\n return this.getCenterPoint(useFinalPosition);\n }\n draw(ctx) {\n const { options , circumference } = this;\n const offset = (options.offset || 0) / 4;\n const spacing = (options.spacing || 0) / 2;\n const circular = options.circular;\n this.pixelMargin = options.borderAlign === 'inner' ? 0.33 : 0;\n this.fullCircles = circumference > _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T ? Math.floor(circumference / _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T) : 0;\n if (circumference === 0 || this.innerRadius < 0 || this.outerRadius < 0) {\n return;\n }\n ctx.save();\n const halfAngle = (this.startAngle + this.endAngle) / 2;\n ctx.translate(Math.cos(halfAngle) * offset, Math.sin(halfAngle) * offset);\n const fix = 1 - Math.sin(Math.min(_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P, circumference || 0));\n const radiusOffset = offset * fix;\n ctx.fillStyle = options.backgroundColor;\n ctx.strokeStyle = options.borderColor;\n drawArc(ctx, this, radiusOffset, spacing, circular);\n drawBorder(ctx, this, radiusOffset, spacing, circular);\n ctx.restore();\n }\n}\n\nfunction setStyle(ctx, options, style = options) {\n ctx.lineCap = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(style.borderCapStyle, options.borderCapStyle);\n ctx.setLineDash((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(style.borderDash, options.borderDash));\n ctx.lineDashOffset = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(style.borderDashOffset, options.borderDashOffset);\n ctx.lineJoin = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(style.borderJoinStyle, options.borderJoinStyle);\n ctx.lineWidth = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(style.borderWidth, options.borderWidth);\n ctx.strokeStyle = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(style.borderColor, options.borderColor);\n}\nfunction lineTo(ctx, previous, target) {\n ctx.lineTo(target.x, target.y);\n}\n function getLineMethod(options) {\n if (options.stepped) {\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ar;\n }\n if (options.tension || options.cubicInterpolationMode === 'monotone') {\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.as;\n }\n return lineTo;\n}\nfunction pathVars(points, segment, params = {}) {\n const count = points.length;\n const { start: paramsStart = 0 , end: paramsEnd = count - 1 } = params;\n const { start: segmentStart , end: segmentEnd } = segment;\n const start = Math.max(paramsStart, segmentStart);\n const end = Math.min(paramsEnd, segmentEnd);\n const outside = paramsStart < segmentStart && paramsEnd < segmentStart || paramsStart > segmentEnd && paramsEnd > segmentEnd;\n return {\n count,\n start,\n loop: segment.loop,\n ilen: end < start && !outside ? count + end - start : end - start\n };\n}\n function pathSegment(ctx, line, segment, params) {\n const { points , options } = line;\n const { count , start , loop , ilen } = pathVars(points, segment, params);\n const lineMethod = getLineMethod(options);\n let { move =true , reverse } = params || {};\n let i, point, prev;\n for(i = 0; i <= ilen; ++i){\n point = points[(start + (reverse ? ilen - i : i)) % count];\n if (point.skip) {\n continue;\n } else if (move) {\n ctx.moveTo(point.x, point.y);\n move = false;\n } else {\n lineMethod(ctx, prev, point, reverse, options.stepped);\n }\n prev = point;\n }\n if (loop) {\n point = points[(start + (reverse ? ilen : 0)) % count];\n lineMethod(ctx, prev, point, reverse, options.stepped);\n }\n return !!loop;\n}\n function fastPathSegment(ctx, line, segment, params) {\n const points = line.points;\n const { count , start , ilen } = pathVars(points, segment, params);\n const { move =true , reverse } = params || {};\n let avgX = 0;\n let countX = 0;\n let i, point, prevX, minY, maxY, lastY;\n const pointIndex = (index)=>(start + (reverse ? ilen - index : index)) % count;\n const drawX = ()=>{\n if (minY !== maxY) {\n ctx.lineTo(avgX, maxY);\n ctx.lineTo(avgX, minY);\n ctx.lineTo(avgX, lastY);\n }\n };\n if (move) {\n point = points[pointIndex(0)];\n ctx.moveTo(point.x, point.y);\n }\n for(i = 0; i <= ilen; ++i){\n point = points[pointIndex(i)];\n if (point.skip) {\n continue;\n }\n const x = point.x;\n const y = point.y;\n const truncX = x | 0;\n if (truncX === prevX) {\n if (y < minY) {\n minY = y;\n } else if (y > maxY) {\n maxY = y;\n }\n avgX = (countX * avgX + x) / ++countX;\n } else {\n drawX();\n ctx.lineTo(x, y);\n prevX = truncX;\n countX = 0;\n minY = maxY = y;\n }\n lastY = y;\n }\n drawX();\n}\n function _getSegmentMethod(line) {\n const opts = line.options;\n const borderDash = opts.borderDash && opts.borderDash.length;\n const useFastPath = !line._decimated && !line._loop && !opts.tension && opts.cubicInterpolationMode !== 'monotone' && !opts.stepped && !borderDash;\n return useFastPath ? fastPathSegment : pathSegment;\n}\n function _getInterpolationMethod(options) {\n if (options.stepped) {\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ao;\n }\n if (options.tension || options.cubicInterpolationMode === 'monotone') {\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ap;\n }\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aq;\n}\nfunction strokePathWithCache(ctx, line, start, count) {\n let path = line._path;\n if (!path) {\n path = line._path = new Path2D();\n if (line.path(path, start, count)) {\n path.closePath();\n }\n }\n setStyle(ctx, line.options);\n ctx.stroke(path);\n}\nfunction strokePathDirect(ctx, line, start, count) {\n const { segments , options } = line;\n const segmentMethod = _getSegmentMethod(line);\n for (const segment of segments){\n setStyle(ctx, options, segment.style);\n ctx.beginPath();\n if (segmentMethod(ctx, line, segment, {\n start,\n end: start + count - 1\n })) {\n ctx.closePath();\n }\n ctx.stroke();\n }\n}\nconst usePath2D = typeof Path2D === 'function';\nfunction draw(ctx, line, start, count) {\n if (usePath2D && !line.options.segment) {\n strokePathWithCache(ctx, line, start, count);\n } else {\n strokePathDirect(ctx, line, start, count);\n }\n}\nclass LineElement extends Element {\n static id = 'line';\n static defaults = {\n borderCapStyle: 'butt',\n borderDash: [],\n borderDashOffset: 0,\n borderJoinStyle: 'miter',\n borderWidth: 3,\n capBezierPoints: true,\n cubicInterpolationMode: 'default',\n fill: false,\n spanGaps: false,\n stepped: false,\n tension: 0\n };\n static defaultRoutes = {\n backgroundColor: 'backgroundColor',\n borderColor: 'borderColor'\n };\n static descriptors = {\n _scriptable: true,\n _indexable: (name)=>name !== 'borderDash' && name !== 'fill'\n };\n constructor(cfg){\n super();\n this.animated = true;\n this.options = undefined;\n this._chart = undefined;\n this._loop = undefined;\n this._fullLoop = undefined;\n this._path = undefined;\n this._points = undefined;\n this._segments = undefined;\n this._decimated = false;\n this._pointsUpdated = false;\n this._datasetIndex = undefined;\n if (cfg) {\n Object.assign(this, cfg);\n }\n }\n updateControlPoints(chartArea, indexAxis) {\n const options = this.options;\n if ((options.tension || options.cubicInterpolationMode === 'monotone') && !options.stepped && !this._pointsUpdated) {\n const loop = options.spanGaps ? this._loop : this._fullLoop;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.al)(this._points, options, chartArea, loop, indexAxis);\n this._pointsUpdated = true;\n }\n }\n set points(points) {\n this._points = points;\n delete this._segments;\n delete this._path;\n this._pointsUpdated = false;\n }\n get points() {\n return this._points;\n }\n get segments() {\n return this._segments || (this._segments = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.am)(this, this.options.segment));\n }\n first() {\n const segments = this.segments;\n const points = this.points;\n return segments.length && points[segments[0].start];\n }\n last() {\n const segments = this.segments;\n const points = this.points;\n const count = segments.length;\n return count && points[segments[count - 1].end];\n }\n interpolate(point, property) {\n const options = this.options;\n const value = point[property];\n const points = this.points;\n const segments = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.an)(this, {\n property,\n start: value,\n end: value\n });\n if (!segments.length) {\n return;\n }\n const result = [];\n const _interpolate = _getInterpolationMethod(options);\n let i, ilen;\n for(i = 0, ilen = segments.length; i < ilen; ++i){\n const { start , end } = segments[i];\n const p1 = points[start];\n const p2 = points[end];\n if (p1 === p2) {\n result.push(p1);\n continue;\n }\n const t = Math.abs((value - p1[property]) / (p2[property] - p1[property]));\n const interpolated = _interpolate(p1, p2, t, options.stepped);\n interpolated[property] = point[property];\n result.push(interpolated);\n }\n return result.length === 1 ? result[0] : result;\n }\n pathSegment(ctx, segment, params) {\n const segmentMethod = _getSegmentMethod(this);\n return segmentMethod(ctx, this, segment, params);\n }\n path(ctx, start, count) {\n const segments = this.segments;\n const segmentMethod = _getSegmentMethod(this);\n let loop = this._loop;\n start = start || 0;\n count = count || this.points.length - start;\n for (const segment of segments){\n loop &= segmentMethod(ctx, this, segment, {\n start,\n end: start + count - 1\n });\n }\n return !!loop;\n }\n draw(ctx, chartArea, start, count) {\n const options = this.options || {};\n const points = this.points || [];\n if (points.length && options.borderWidth) {\n ctx.save();\n draw(ctx, this, start, count);\n ctx.restore();\n }\n if (this.animated) {\n this._pointsUpdated = false;\n this._path = undefined;\n }\n }\n}\n\nfunction inRange$1(el, pos, axis, useFinalPosition) {\n const options = el.options;\n const { [axis]: value } = el.getProps([\n axis\n ], useFinalPosition);\n return Math.abs(pos - value) < options.radius + options.hitRadius;\n}\nclass PointElement extends Element {\n static id = 'point';\n parsed;\n skip;\n stop;\n /**\n * @type {any}\n */ static defaults = {\n borderWidth: 1,\n hitRadius: 1,\n hoverBorderWidth: 1,\n hoverRadius: 4,\n pointStyle: 'circle',\n radius: 3,\n rotation: 0\n };\n /**\n * @type {any}\n */ static defaultRoutes = {\n backgroundColor: 'backgroundColor',\n borderColor: 'borderColor'\n };\n constructor(cfg){\n super();\n this.options = undefined;\n this.parsed = undefined;\n this.skip = undefined;\n this.stop = undefined;\n if (cfg) {\n Object.assign(this, cfg);\n }\n }\n inRange(mouseX, mouseY, useFinalPosition) {\n const options = this.options;\n const { x , y } = this.getProps([\n 'x',\n 'y'\n ], useFinalPosition);\n return Math.pow(mouseX - x, 2) + Math.pow(mouseY - y, 2) < Math.pow(options.hitRadius + options.radius, 2);\n }\n inXRange(mouseX, useFinalPosition) {\n return inRange$1(this, mouseX, 'x', useFinalPosition);\n }\n inYRange(mouseY, useFinalPosition) {\n return inRange$1(this, mouseY, 'y', useFinalPosition);\n }\n getCenterPoint(useFinalPosition) {\n const { x , y } = this.getProps([\n 'x',\n 'y'\n ], useFinalPosition);\n return {\n x,\n y\n };\n }\n size(options) {\n options = options || this.options || {};\n let radius = options.radius || 0;\n radius = Math.max(radius, radius && options.hoverRadius || 0);\n const borderWidth = radius && options.borderWidth || 0;\n return (radius + borderWidth) * 2;\n }\n draw(ctx, area) {\n const options = this.options;\n if (this.skip || options.radius < 0.1 || !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.C)(this, area, this.size(options) / 2)) {\n return;\n }\n ctx.strokeStyle = options.borderColor;\n ctx.lineWidth = options.borderWidth;\n ctx.fillStyle = options.backgroundColor;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.at)(ctx, options, this.x, this.y);\n }\n getRange() {\n const options = this.options || {};\n // @ts-expect-error Fallbacks should never be hit in practice\n return options.radius + options.hitRadius;\n }\n}\n\nfunction getBarBounds(bar, useFinalPosition) {\n const { x , y , base , width , height } = bar.getProps([\n 'x',\n 'y',\n 'base',\n 'width',\n 'height'\n ], useFinalPosition);\n let left, right, top, bottom, half;\n if (bar.horizontal) {\n half = height / 2;\n left = Math.min(x, base);\n right = Math.max(x, base);\n top = y - half;\n bottom = y + half;\n } else {\n half = width / 2;\n left = x - half;\n right = x + half;\n top = Math.min(y, base);\n bottom = Math.max(y, base);\n }\n return {\n left,\n top,\n right,\n bottom\n };\n}\nfunction skipOrLimit(skip, value, min, max) {\n return skip ? 0 : (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(value, min, max);\n}\nfunction parseBorderWidth(bar, maxW, maxH) {\n const value = bar.options.borderWidth;\n const skip = bar.borderSkipped;\n const o = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.av)(value);\n return {\n t: skipOrLimit(skip.top, o.top, 0, maxH),\n r: skipOrLimit(skip.right, o.right, 0, maxW),\n b: skipOrLimit(skip.bottom, o.bottom, 0, maxH),\n l: skipOrLimit(skip.left, o.left, 0, maxW)\n };\n}\nfunction parseBorderRadius(bar, maxW, maxH) {\n const { enableBorderRadius } = bar.getProps([\n 'enableBorderRadius'\n ]);\n const value = bar.options.borderRadius;\n const o = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aw)(value);\n const maxR = Math.min(maxW, maxH);\n const skip = bar.borderSkipped;\n const enableBorder = enableBorderRadius || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(value);\n return {\n topLeft: skipOrLimit(!enableBorder || skip.top || skip.left, o.topLeft, 0, maxR),\n topRight: skipOrLimit(!enableBorder || skip.top || skip.right, o.topRight, 0, maxR),\n bottomLeft: skipOrLimit(!enableBorder || skip.bottom || skip.left, o.bottomLeft, 0, maxR),\n bottomRight: skipOrLimit(!enableBorder || skip.bottom || skip.right, o.bottomRight, 0, maxR)\n };\n}\nfunction boundingRects(bar) {\n const bounds = getBarBounds(bar);\n const width = bounds.right - bounds.left;\n const height = bounds.bottom - bounds.top;\n const border = parseBorderWidth(bar, width / 2, height / 2);\n const radius = parseBorderRadius(bar, width / 2, height / 2);\n return {\n outer: {\n x: bounds.left,\n y: bounds.top,\n w: width,\n h: height,\n radius\n },\n inner: {\n x: bounds.left + border.l,\n y: bounds.top + border.t,\n w: width - border.l - border.r,\n h: height - border.t - border.b,\n radius: {\n topLeft: Math.max(0, radius.topLeft - Math.max(border.t, border.l)),\n topRight: Math.max(0, radius.topRight - Math.max(border.t, border.r)),\n bottomLeft: Math.max(0, radius.bottomLeft - Math.max(border.b, border.l)),\n bottomRight: Math.max(0, radius.bottomRight - Math.max(border.b, border.r))\n }\n }\n };\n}\nfunction inRange(bar, x, y, useFinalPosition) {\n const skipX = x === null;\n const skipY = y === null;\n const skipBoth = skipX && skipY;\n const bounds = bar && !skipBoth && getBarBounds(bar, useFinalPosition);\n return bounds && (skipX || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aj)(x, bounds.left, bounds.right)) && (skipY || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aj)(y, bounds.top, bounds.bottom));\n}\nfunction hasRadius(radius) {\n return radius.topLeft || radius.topRight || radius.bottomLeft || radius.bottomRight;\n}\n function addNormalRectPath(ctx, rect) {\n ctx.rect(rect.x, rect.y, rect.w, rect.h);\n}\nfunction inflateRect(rect, amount, refRect = {}) {\n const x = rect.x !== refRect.x ? -amount : 0;\n const y = rect.y !== refRect.y ? -amount : 0;\n const w = (rect.x + rect.w !== refRect.x + refRect.w ? amount : 0) - x;\n const h = (rect.y + rect.h !== refRect.y + refRect.h ? amount : 0) - y;\n return {\n x: rect.x + x,\n y: rect.y + y,\n w: rect.w + w,\n h: rect.h + h,\n radius: rect.radius\n };\n}\nclass BarElement extends Element {\n static id = 'bar';\n static defaults = {\n borderSkipped: 'start',\n borderWidth: 0,\n borderRadius: 0,\n inflateAmount: 'auto',\n pointStyle: undefined\n };\n static defaultRoutes = {\n backgroundColor: 'backgroundColor',\n borderColor: 'borderColor'\n };\n constructor(cfg){\n super();\n this.options = undefined;\n this.horizontal = undefined;\n this.base = undefined;\n this.width = undefined;\n this.height = undefined;\n this.inflateAmount = undefined;\n if (cfg) {\n Object.assign(this, cfg);\n }\n }\n draw(ctx) {\n const { inflateAmount , options: { borderColor , backgroundColor } } = this;\n const { inner , outer } = boundingRects(this);\n const addRectPath = hasRadius(outer.radius) ? _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.au : addNormalRectPath;\n ctx.save();\n if (outer.w !== inner.w || outer.h !== inner.h) {\n ctx.beginPath();\n addRectPath(ctx, inflateRect(outer, inflateAmount, inner));\n ctx.clip();\n addRectPath(ctx, inflateRect(inner, -inflateAmount, outer));\n ctx.fillStyle = borderColor;\n ctx.fill('evenodd');\n }\n ctx.beginPath();\n addRectPath(ctx, inflateRect(inner, inflateAmount));\n ctx.fillStyle = backgroundColor;\n ctx.fill();\n ctx.restore();\n }\n inRange(mouseX, mouseY, useFinalPosition) {\n return inRange(this, mouseX, mouseY, useFinalPosition);\n }\n inXRange(mouseX, useFinalPosition) {\n return inRange(this, mouseX, null, useFinalPosition);\n }\n inYRange(mouseY, useFinalPosition) {\n return inRange(this, null, mouseY, useFinalPosition);\n }\n getCenterPoint(useFinalPosition) {\n const { x , y , base , horizontal } = this.getProps([\n 'x',\n 'y',\n 'base',\n 'horizontal'\n ], useFinalPosition);\n return {\n x: horizontal ? (x + base) / 2 : x,\n y: horizontal ? y : (y + base) / 2\n };\n }\n getRange(axis) {\n return axis === 'x' ? this.width / 2 : this.height / 2;\n }\n}\n\nvar elements = /*#__PURE__*/Object.freeze({\n__proto__: null,\nArcElement: ArcElement,\nBarElement: BarElement,\nLineElement: LineElement,\nPointElement: PointElement\n});\n\nconst BORDER_COLORS = [\n 'rgb(54, 162, 235)',\n 'rgb(255, 99, 132)',\n 'rgb(255, 159, 64)',\n 'rgb(255, 205, 86)',\n 'rgb(75, 192, 192)',\n 'rgb(153, 102, 255)',\n 'rgb(201, 203, 207)' // grey\n];\n// Border colors with 50% transparency\nconst BACKGROUND_COLORS = /* #__PURE__ */ BORDER_COLORS.map((color)=>color.replace('rgb(', 'rgba(').replace(')', ', 0.5)'));\nfunction getBorderColor(i) {\n return BORDER_COLORS[i % BORDER_COLORS.length];\n}\nfunction getBackgroundColor(i) {\n return BACKGROUND_COLORS[i % BACKGROUND_COLORS.length];\n}\nfunction colorizeDefaultDataset(dataset, i) {\n dataset.borderColor = getBorderColor(i);\n dataset.backgroundColor = getBackgroundColor(i);\n return ++i;\n}\nfunction colorizeDoughnutDataset(dataset, i) {\n dataset.backgroundColor = dataset.data.map(()=>getBorderColor(i++));\n return i;\n}\nfunction colorizePolarAreaDataset(dataset, i) {\n dataset.backgroundColor = dataset.data.map(()=>getBackgroundColor(i++));\n return i;\n}\nfunction getColorizer(chart) {\n let i = 0;\n return (dataset, datasetIndex)=>{\n const controller = chart.getDatasetMeta(datasetIndex).controller;\n if (controller instanceof DoughnutController) {\n i = colorizeDoughnutDataset(dataset, i);\n } else if (controller instanceof PolarAreaController) {\n i = colorizePolarAreaDataset(dataset, i);\n } else if (controller) {\n i = colorizeDefaultDataset(dataset, i);\n }\n };\n}\nfunction containsColorsDefinitions(descriptors) {\n let k;\n for(k in descriptors){\n if (descriptors[k].borderColor || descriptors[k].backgroundColor) {\n return true;\n }\n }\n return false;\n}\nfunction containsColorsDefinition(descriptor) {\n return descriptor && (descriptor.borderColor || descriptor.backgroundColor);\n}\nfunction containsDefaultColorsDefenitions() {\n return _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.borderColor !== 'rgba(0,0,0,0.1)' || _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.backgroundColor !== 'rgba(0,0,0,0.1)';\n}\nvar plugin_colors = {\n id: 'colors',\n defaults: {\n enabled: true,\n forceOverride: false\n },\n beforeLayout (chart, _args, options) {\n if (!options.enabled) {\n return;\n }\n const { data: { datasets } , options: chartOptions } = chart.config;\n const { elements } = chartOptions;\n const containsColorDefenition = containsColorsDefinitions(datasets) || containsColorsDefinition(chartOptions) || elements && containsColorsDefinitions(elements) || containsDefaultColorsDefenitions();\n if (!options.forceOverride && containsColorDefenition) {\n return;\n }\n const colorizer = getColorizer(chart);\n datasets.forEach(colorizer);\n }\n};\n\nfunction lttbDecimation(data, start, count, availableWidth, options) {\n const samples = options.samples || availableWidth;\n if (samples >= count) {\n return data.slice(start, start + count);\n }\n const decimated = [];\n const bucketWidth = (count - 2) / (samples - 2);\n let sampledIndex = 0;\n const endIndex = start + count - 1;\n let a = start;\n let i, maxAreaPoint, maxArea, area, nextA;\n decimated[sampledIndex++] = data[a];\n for(i = 0; i < samples - 2; i++){\n let avgX = 0;\n let avgY = 0;\n let j;\n const avgRangeStart = Math.floor((i + 1) * bucketWidth) + 1 + start;\n const avgRangeEnd = Math.min(Math.floor((i + 2) * bucketWidth) + 1, count) + start;\n const avgRangeLength = avgRangeEnd - avgRangeStart;\n for(j = avgRangeStart; j < avgRangeEnd; j++){\n avgX += data[j].x;\n avgY += data[j].y;\n }\n avgX /= avgRangeLength;\n avgY /= avgRangeLength;\n const rangeOffs = Math.floor(i * bucketWidth) + 1 + start;\n const rangeTo = Math.min(Math.floor((i + 1) * bucketWidth) + 1, count) + start;\n const { x: pointAx , y: pointAy } = data[a];\n maxArea = area = -1;\n for(j = rangeOffs; j < rangeTo; j++){\n area = 0.5 * Math.abs((pointAx - avgX) * (data[j].y - pointAy) - (pointAx - data[j].x) * (avgY - pointAy));\n if (area > maxArea) {\n maxArea = area;\n maxAreaPoint = data[j];\n nextA = j;\n }\n }\n decimated[sampledIndex++] = maxAreaPoint;\n a = nextA;\n }\n decimated[sampledIndex++] = data[endIndex];\n return decimated;\n}\nfunction minMaxDecimation(data, start, count, availableWidth) {\n let avgX = 0;\n let countX = 0;\n let i, point, x, y, prevX, minIndex, maxIndex, startIndex, minY, maxY;\n const decimated = [];\n const endIndex = start + count - 1;\n const xMin = data[start].x;\n const xMax = data[endIndex].x;\n const dx = xMax - xMin;\n for(i = start; i < start + count; ++i){\n point = data[i];\n x = (point.x - xMin) / dx * availableWidth;\n y = point.y;\n const truncX = x | 0;\n if (truncX === prevX) {\n if (y < minY) {\n minY = y;\n minIndex = i;\n } else if (y > maxY) {\n maxY = y;\n maxIndex = i;\n }\n avgX = (countX * avgX + point.x) / ++countX;\n } else {\n const lastIndex = i - 1;\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(minIndex) && !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(maxIndex)) {\n const intermediateIndex1 = Math.min(minIndex, maxIndex);\n const intermediateIndex2 = Math.max(minIndex, maxIndex);\n if (intermediateIndex1 !== startIndex && intermediateIndex1 !== lastIndex) {\n decimated.push({\n ...data[intermediateIndex1],\n x: avgX\n });\n }\n if (intermediateIndex2 !== startIndex && intermediateIndex2 !== lastIndex) {\n decimated.push({\n ...data[intermediateIndex2],\n x: avgX\n });\n }\n }\n if (i > 0 && lastIndex !== startIndex) {\n decimated.push(data[lastIndex]);\n }\n decimated.push(point);\n prevX = truncX;\n countX = 0;\n minY = maxY = y;\n minIndex = maxIndex = startIndex = i;\n }\n }\n return decimated;\n}\nfunction cleanDecimatedDataset(dataset) {\n if (dataset._decimated) {\n const data = dataset._data;\n delete dataset._decimated;\n delete dataset._data;\n Object.defineProperty(dataset, 'data', {\n configurable: true,\n enumerable: true,\n writable: true,\n value: data\n });\n }\n}\nfunction cleanDecimatedData(chart) {\n chart.data.datasets.forEach((dataset)=>{\n cleanDecimatedDataset(dataset);\n });\n}\nfunction getStartAndCountOfVisiblePointsSimplified(meta, points) {\n const pointCount = points.length;\n let start = 0;\n let count;\n const { iScale } = meta;\n const { min , max , minDefined , maxDefined } = iScale.getUserBounds();\n if (minDefined) {\n start = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.B)(points, iScale.axis, min).lo, 0, pointCount - 1);\n }\n if (maxDefined) {\n count = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.B)(points, iScale.axis, max).hi + 1, start, pointCount) - start;\n } else {\n count = pointCount - start;\n }\n return {\n start,\n count\n };\n}\nvar plugin_decimation = {\n id: 'decimation',\n defaults: {\n algorithm: 'min-max',\n enabled: false\n },\n beforeElementsUpdate: (chart, args, options)=>{\n if (!options.enabled) {\n cleanDecimatedData(chart);\n return;\n }\n const availableWidth = chart.width;\n chart.data.datasets.forEach((dataset, datasetIndex)=>{\n const { _data , indexAxis } = dataset;\n const meta = chart.getDatasetMeta(datasetIndex);\n const data = _data || dataset.data;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a)([\n indexAxis,\n chart.options.indexAxis\n ]) === 'y') {\n return;\n }\n if (!meta.controller.supportsDecimation) {\n return;\n }\n const xAxis = chart.scales[meta.xAxisID];\n if (xAxis.type !== 'linear' && xAxis.type !== 'time') {\n return;\n }\n if (chart.options.parsing) {\n return;\n }\n let { start , count } = getStartAndCountOfVisiblePointsSimplified(meta, data);\n const threshold = options.threshold || 4 * availableWidth;\n if (count <= threshold) {\n cleanDecimatedDataset(dataset);\n return;\n }\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(_data)) {\n dataset._data = data;\n delete dataset.data;\n Object.defineProperty(dataset, 'data', {\n configurable: true,\n enumerable: true,\n get: function() {\n return this._decimated;\n },\n set: function(d) {\n this._data = d;\n }\n });\n }\n let decimated;\n switch(options.algorithm){\n case 'lttb':\n decimated = lttbDecimation(data, start, count, availableWidth, options);\n break;\n case 'min-max':\n decimated = minMaxDecimation(data, start, count, availableWidth);\n break;\n default:\n throw new Error(`Unsupported decimation algorithm '${options.algorithm}'`);\n }\n dataset._decimated = decimated;\n });\n },\n destroy (chart) {\n cleanDecimatedData(chart);\n }\n};\n\nfunction _segments(line, target, property) {\n const segments = line.segments;\n const points = line.points;\n const tpoints = target.points;\n const parts = [];\n for (const segment of segments){\n let { start , end } = segment;\n end = _findSegmentEnd(start, end, points);\n const bounds = _getBounds(property, points[start], points[end], segment.loop);\n if (!target.segments) {\n parts.push({\n source: segment,\n target: bounds,\n start: points[start],\n end: points[end]\n });\n continue;\n }\n const targetSegments = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.an)(target, bounds);\n for (const tgt of targetSegments){\n const subBounds = _getBounds(property, tpoints[tgt.start], tpoints[tgt.end], tgt.loop);\n const fillSources = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ax)(segment, points, subBounds);\n for (const fillSource of fillSources){\n parts.push({\n source: fillSource,\n target: tgt,\n start: {\n [property]: _getEdge(bounds, subBounds, 'start', Math.max)\n },\n end: {\n [property]: _getEdge(bounds, subBounds, 'end', Math.min)\n }\n });\n }\n }\n }\n return parts;\n}\nfunction _getBounds(property, first, last, loop) {\n if (loop) {\n return;\n }\n let start = first[property];\n let end = last[property];\n if (property === 'angle') {\n start = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ay)(start);\n end = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ay)(end);\n }\n return {\n property,\n start,\n end\n };\n}\nfunction _pointsFromSegments(boundary, line) {\n const { x =null , y =null } = boundary || {};\n const linePoints = line.points;\n const points = [];\n line.segments.forEach(({ start , end })=>{\n end = _findSegmentEnd(start, end, linePoints);\n const first = linePoints[start];\n const last = linePoints[end];\n if (y !== null) {\n points.push({\n x: first.x,\n y\n });\n points.push({\n x: last.x,\n y\n });\n } else if (x !== null) {\n points.push({\n x,\n y: first.y\n });\n points.push({\n x,\n y: last.y\n });\n }\n });\n return points;\n}\nfunction _findSegmentEnd(start, end, points) {\n for(; end > start; end--){\n const point = points[end];\n if (!isNaN(point.x) && !isNaN(point.y)) {\n break;\n }\n }\n return end;\n}\nfunction _getEdge(a, b, prop, fn) {\n if (a && b) {\n return fn(a[prop], b[prop]);\n }\n return a ? a[prop] : b ? b[prop] : 0;\n}\n\nfunction _createBoundaryLine(boundary, line) {\n let points = [];\n let _loop = false;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(boundary)) {\n _loop = true;\n points = boundary;\n } else {\n points = _pointsFromSegments(boundary, line);\n }\n return points.length ? new LineElement({\n points,\n options: {\n tension: 0\n },\n _loop,\n _fullLoop: _loop\n }) : null;\n}\nfunction _shouldApplyFill(source) {\n return source && source.fill !== false;\n}\n\nfunction _resolveTarget(sources, index, propagate) {\n const source = sources[index];\n let fill = source.fill;\n const visited = [\n index\n ];\n let target;\n if (!propagate) {\n return fill;\n }\n while(fill !== false && visited.indexOf(fill) === -1){\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(fill)) {\n return fill;\n }\n target = sources[fill];\n if (!target) {\n return false;\n }\n if (target.visible) {\n return fill;\n }\n visited.push(fill);\n fill = target.fill;\n }\n return false;\n}\n function _decodeFill(line, index, count) {\n const fill = parseFillOption(line);\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(fill)) {\n return isNaN(fill.value) ? false : fill;\n }\n let target = parseFloat(fill);\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(target) && Math.floor(target) === target) {\n return decodeTargetIndex(fill[0], index, target, count);\n }\n return [\n 'origin',\n 'start',\n 'end',\n 'stack',\n 'shape'\n ].indexOf(fill) >= 0 && fill;\n}\nfunction decodeTargetIndex(firstCh, index, target, count) {\n if (firstCh === '-' || firstCh === '+') {\n target = index + target;\n }\n if (target === index || target < 0 || target >= count) {\n return false;\n }\n return target;\n}\n function _getTargetPixel(fill, scale) {\n let pixel = null;\n if (fill === 'start') {\n pixel = scale.bottom;\n } else if (fill === 'end') {\n pixel = scale.top;\n } else if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(fill)) {\n pixel = scale.getPixelForValue(fill.value);\n } else if (scale.getBasePixel) {\n pixel = scale.getBasePixel();\n }\n return pixel;\n}\n function _getTargetValue(fill, scale, startValue) {\n let value;\n if (fill === 'start') {\n value = startValue;\n } else if (fill === 'end') {\n value = scale.options.reverse ? scale.min : scale.max;\n } else if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(fill)) {\n value = fill.value;\n } else {\n value = scale.getBaseValue();\n }\n return value;\n}\n function parseFillOption(line) {\n const options = line.options;\n const fillOption = options.fill;\n let fill = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(fillOption && fillOption.target, fillOption);\n if (fill === undefined) {\n fill = !!options.backgroundColor;\n }\n if (fill === false || fill === null) {\n return false;\n }\n if (fill === true) {\n return 'origin';\n }\n return fill;\n}\n\nfunction _buildStackLine(source) {\n const { scale , index , line } = source;\n const points = [];\n const segments = line.segments;\n const sourcePoints = line.points;\n const linesBelow = getLinesBelow(scale, index);\n linesBelow.push(_createBoundaryLine({\n x: null,\n y: scale.bottom\n }, line));\n for(let i = 0; i < segments.length; i++){\n const segment = segments[i];\n for(let j = segment.start; j <= segment.end; j++){\n addPointsBelow(points, sourcePoints[j], linesBelow);\n }\n }\n return new LineElement({\n points,\n options: {}\n });\n}\n function getLinesBelow(scale, index) {\n const below = [];\n const metas = scale.getMatchingVisibleMetas('line');\n for(let i = 0; i < metas.length; i++){\n const meta = metas[i];\n if (meta.index === index) {\n break;\n }\n if (!meta.hidden) {\n below.unshift(meta.dataset);\n }\n }\n return below;\n}\n function addPointsBelow(points, sourcePoint, linesBelow) {\n const postponed = [];\n for(let j = 0; j < linesBelow.length; j++){\n const line = linesBelow[j];\n const { first , last , point } = findPoint(line, sourcePoint, 'x');\n if (!point || first && last) {\n continue;\n }\n if (first) {\n postponed.unshift(point);\n } else {\n points.push(point);\n if (!last) {\n break;\n }\n }\n }\n points.push(...postponed);\n}\n function findPoint(line, sourcePoint, property) {\n const point = line.interpolate(sourcePoint, property);\n if (!point) {\n return {};\n }\n const pointValue = point[property];\n const segments = line.segments;\n const linePoints = line.points;\n let first = false;\n let last = false;\n for(let i = 0; i < segments.length; i++){\n const segment = segments[i];\n const firstValue = linePoints[segment.start][property];\n const lastValue = linePoints[segment.end][property];\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aj)(pointValue, firstValue, lastValue)) {\n first = pointValue === firstValue;\n last = pointValue === lastValue;\n break;\n }\n }\n return {\n first,\n last,\n point\n };\n}\n\nclass simpleArc {\n constructor(opts){\n this.x = opts.x;\n this.y = opts.y;\n this.radius = opts.radius;\n }\n pathSegment(ctx, bounds, opts) {\n const { x , y , radius } = this;\n bounds = bounds || {\n start: 0,\n end: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T\n };\n ctx.arc(x, y, radius, bounds.end, bounds.start, true);\n return !opts.bounds;\n }\n interpolate(point) {\n const { x , y , radius } = this;\n const angle = point.angle;\n return {\n x: x + Math.cos(angle) * radius,\n y: y + Math.sin(angle) * radius,\n angle\n };\n }\n}\n\nfunction _getTarget(source) {\n const { chart , fill , line } = source;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(fill)) {\n return getLineByIndex(chart, fill);\n }\n if (fill === 'stack') {\n return _buildStackLine(source);\n }\n if (fill === 'shape') {\n return true;\n }\n const boundary = computeBoundary(source);\n if (boundary instanceof simpleArc) {\n return boundary;\n }\n return _createBoundaryLine(boundary, line);\n}\n function getLineByIndex(chart, index) {\n const meta = chart.getDatasetMeta(index);\n const visible = meta && chart.isDatasetVisible(index);\n return visible ? meta.dataset : null;\n}\nfunction computeBoundary(source) {\n const scale = source.scale || {};\n if (scale.getPointPositionForValue) {\n return computeCircularBoundary(source);\n }\n return computeLinearBoundary(source);\n}\nfunction computeLinearBoundary(source) {\n const { scale ={} , fill } = source;\n const pixel = _getTargetPixel(fill, scale);\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(pixel)) {\n const horizontal = scale.isHorizontal();\n return {\n x: horizontal ? pixel : null,\n y: horizontal ? null : pixel\n };\n }\n return null;\n}\nfunction computeCircularBoundary(source) {\n const { scale , fill } = source;\n const options = scale.options;\n const length = scale.getLabels().length;\n const start = options.reverse ? scale.max : scale.min;\n const value = _getTargetValue(fill, scale, start);\n const target = [];\n if (options.grid.circular) {\n const center = scale.getPointPositionForValue(0, start);\n return new simpleArc({\n x: center.x,\n y: center.y,\n radius: scale.getDistanceFromCenterForValue(value)\n });\n }\n for(let i = 0; i < length; ++i){\n target.push(scale.getPointPositionForValue(i, value));\n }\n return target;\n}\n\nfunction _drawfill(ctx, source, area) {\n const target = _getTarget(source);\n const { line , scale , axis } = source;\n const lineOpts = line.options;\n const fillOption = lineOpts.fill;\n const color = lineOpts.backgroundColor;\n const { above =color , below =color } = fillOption || {};\n if (target && line.points.length) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Y)(ctx, area);\n doFill(ctx, {\n line,\n target,\n above,\n below,\n area,\n scale,\n axis\n });\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.$)(ctx);\n }\n}\nfunction doFill(ctx, cfg) {\n const { line , target , above , below , area , scale } = cfg;\n const property = line._loop ? 'angle' : cfg.axis;\n ctx.save();\n if (property === 'x' && below !== above) {\n clipVertical(ctx, target, area.top);\n fill(ctx, {\n line,\n target,\n color: above,\n scale,\n property\n });\n ctx.restore();\n ctx.save();\n clipVertical(ctx, target, area.bottom);\n }\n fill(ctx, {\n line,\n target,\n color: below,\n scale,\n property\n });\n ctx.restore();\n}\nfunction clipVertical(ctx, target, clipY) {\n const { segments , points } = target;\n let first = true;\n let lineLoop = false;\n ctx.beginPath();\n for (const segment of segments){\n const { start , end } = segment;\n const firstPoint = points[start];\n const lastPoint = points[_findSegmentEnd(start, end, points)];\n if (first) {\n ctx.moveTo(firstPoint.x, firstPoint.y);\n first = false;\n } else {\n ctx.lineTo(firstPoint.x, clipY);\n ctx.lineTo(firstPoint.x, firstPoint.y);\n }\n lineLoop = !!target.pathSegment(ctx, segment, {\n move: lineLoop\n });\n if (lineLoop) {\n ctx.closePath();\n } else {\n ctx.lineTo(lastPoint.x, clipY);\n }\n }\n ctx.lineTo(target.first().x, clipY);\n ctx.closePath();\n ctx.clip();\n}\nfunction fill(ctx, cfg) {\n const { line , target , property , color , scale } = cfg;\n const segments = _segments(line, target, property);\n for (const { source: src , target: tgt , start , end } of segments){\n const { style: { backgroundColor =color } = {} } = src;\n const notShape = target !== true;\n ctx.save();\n ctx.fillStyle = backgroundColor;\n clipBounds(ctx, scale, notShape && _getBounds(property, start, end));\n ctx.beginPath();\n const lineLoop = !!line.pathSegment(ctx, src);\n let loop;\n if (notShape) {\n if (lineLoop) {\n ctx.closePath();\n } else {\n interpolatedLineTo(ctx, target, end, property);\n }\n const targetLoop = !!target.pathSegment(ctx, tgt, {\n move: lineLoop,\n reverse: true\n });\n loop = lineLoop && targetLoop;\n if (!loop) {\n interpolatedLineTo(ctx, target, start, property);\n }\n }\n ctx.closePath();\n ctx.fill(loop ? 'evenodd' : 'nonzero');\n ctx.restore();\n }\n}\nfunction clipBounds(ctx, scale, bounds) {\n const { top , bottom } = scale.chart.chartArea;\n const { property , start , end } = bounds || {};\n if (property === 'x') {\n ctx.beginPath();\n ctx.rect(start, top, end - start, bottom - top);\n ctx.clip();\n }\n}\nfunction interpolatedLineTo(ctx, target, point, property) {\n const interpolatedPoint = target.interpolate(point, property);\n if (interpolatedPoint) {\n ctx.lineTo(interpolatedPoint.x, interpolatedPoint.y);\n }\n}\n\nvar index = {\n id: 'filler',\n afterDatasetsUpdate (chart, _args, options) {\n const count = (chart.data.datasets || []).length;\n const sources = [];\n let meta, i, line, source;\n for(i = 0; i < count; ++i){\n meta = chart.getDatasetMeta(i);\n line = meta.dataset;\n source = null;\n if (line && line.options && line instanceof LineElement) {\n source = {\n visible: chart.isDatasetVisible(i),\n index: i,\n fill: _decodeFill(line, i, count),\n chart,\n axis: meta.controller.options.indexAxis,\n scale: meta.vScale,\n line\n };\n }\n meta.$filler = source;\n sources.push(source);\n }\n for(i = 0; i < count; ++i){\n source = sources[i];\n if (!source || source.fill === false) {\n continue;\n }\n source.fill = _resolveTarget(sources, i, options.propagate);\n }\n },\n beforeDraw (chart, _args, options) {\n const draw = options.drawTime === 'beforeDraw';\n const metasets = chart.getSortedVisibleDatasetMetas();\n const area = chart.chartArea;\n for(let i = metasets.length - 1; i >= 0; --i){\n const source = metasets[i].$filler;\n if (!source) {\n continue;\n }\n source.line.updateControlPoints(area, source.axis);\n if (draw && source.fill) {\n _drawfill(chart.ctx, source, area);\n }\n }\n },\n beforeDatasetsDraw (chart, _args, options) {\n if (options.drawTime !== 'beforeDatasetsDraw') {\n return;\n }\n const metasets = chart.getSortedVisibleDatasetMetas();\n for(let i = metasets.length - 1; i >= 0; --i){\n const source = metasets[i].$filler;\n if (_shouldApplyFill(source)) {\n _drawfill(chart.ctx, source, chart.chartArea);\n }\n }\n },\n beforeDatasetDraw (chart, args, options) {\n const source = args.meta.$filler;\n if (!_shouldApplyFill(source) || options.drawTime !== 'beforeDatasetDraw') {\n return;\n }\n _drawfill(chart.ctx, source, chart.chartArea);\n },\n defaults: {\n propagate: true,\n drawTime: 'beforeDatasetDraw'\n }\n};\n\nconst getBoxSize = (labelOpts, fontSize)=>{\n let { boxHeight =fontSize , boxWidth =fontSize } = labelOpts;\n if (labelOpts.usePointStyle) {\n boxHeight = Math.min(boxHeight, fontSize);\n boxWidth = labelOpts.pointStyleWidth || Math.min(boxWidth, fontSize);\n }\n return {\n boxWidth,\n boxHeight,\n itemHeight: Math.max(fontSize, boxHeight)\n };\n};\nconst itemsEqual = (a, b)=>a !== null && b !== null && a.datasetIndex === b.datasetIndex && a.index === b.index;\nclass Legend extends Element {\n constructor(config){\n super();\n this._added = false;\n this.legendHitBoxes = [];\n this._hoveredItem = null;\n this.doughnutMode = false;\n this.chart = config.chart;\n this.options = config.options;\n this.ctx = config.ctx;\n this.legendItems = undefined;\n this.columnSizes = undefined;\n this.lineWidths = undefined;\n this.maxHeight = undefined;\n this.maxWidth = undefined;\n this.top = undefined;\n this.bottom = undefined;\n this.left = undefined;\n this.right = undefined;\n this.height = undefined;\n this.width = undefined;\n this._margins = undefined;\n this.position = undefined;\n this.weight = undefined;\n this.fullSize = undefined;\n }\n update(maxWidth, maxHeight, margins) {\n this.maxWidth = maxWidth;\n this.maxHeight = maxHeight;\n this._margins = margins;\n this.setDimensions();\n this.buildLabels();\n this.fit();\n }\n setDimensions() {\n if (this.isHorizontal()) {\n this.width = this.maxWidth;\n this.left = this._margins.left;\n this.right = this.width;\n } else {\n this.height = this.maxHeight;\n this.top = this._margins.top;\n this.bottom = this.height;\n }\n }\n buildLabels() {\n const labelOpts = this.options.labels || {};\n let legendItems = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(labelOpts.generateLabels, [\n this.chart\n ], this) || [];\n if (labelOpts.filter) {\n legendItems = legendItems.filter((item)=>labelOpts.filter(item, this.chart.data));\n }\n if (labelOpts.sort) {\n legendItems = legendItems.sort((a, b)=>labelOpts.sort(a, b, this.chart.data));\n }\n if (this.options.reverse) {\n legendItems.reverse();\n }\n this.legendItems = legendItems;\n }\n fit() {\n const { options , ctx } = this;\n if (!options.display) {\n this.width = this.height = 0;\n return;\n }\n const labelOpts = options.labels;\n const labelFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(labelOpts.font);\n const fontSize = labelFont.size;\n const titleHeight = this._computeTitleHeight();\n const { boxWidth , itemHeight } = getBoxSize(labelOpts, fontSize);\n let width, height;\n ctx.font = labelFont.string;\n if (this.isHorizontal()) {\n width = this.maxWidth;\n height = this._fitRows(titleHeight, fontSize, boxWidth, itemHeight) + 10;\n } else {\n height = this.maxHeight;\n width = this._fitCols(titleHeight, labelFont, boxWidth, itemHeight) + 10;\n }\n this.width = Math.min(width, options.maxWidth || this.maxWidth);\n this.height = Math.min(height, options.maxHeight || this.maxHeight);\n }\n _fitRows(titleHeight, fontSize, boxWidth, itemHeight) {\n const { ctx , maxWidth , options: { labels: { padding } } } = this;\n const hitboxes = this.legendHitBoxes = [];\n const lineWidths = this.lineWidths = [\n 0\n ];\n const lineHeight = itemHeight + padding;\n let totalHeight = titleHeight;\n ctx.textAlign = 'left';\n ctx.textBaseline = 'middle';\n let row = -1;\n let top = -lineHeight;\n this.legendItems.forEach((legendItem, i)=>{\n const itemWidth = boxWidth + fontSize / 2 + ctx.measureText(legendItem.text).width;\n if (i === 0 || lineWidths[lineWidths.length - 1] + itemWidth + 2 * padding > maxWidth) {\n totalHeight += lineHeight;\n lineWidths[lineWidths.length - (i > 0 ? 0 : 1)] = 0;\n top += lineHeight;\n row++;\n }\n hitboxes[i] = {\n left: 0,\n top,\n row,\n width: itemWidth,\n height: itemHeight\n };\n lineWidths[lineWidths.length - 1] += itemWidth + padding;\n });\n return totalHeight;\n }\n _fitCols(titleHeight, labelFont, boxWidth, _itemHeight) {\n const { ctx , maxHeight , options: { labels: { padding } } } = this;\n const hitboxes = this.legendHitBoxes = [];\n const columnSizes = this.columnSizes = [];\n const heightLimit = maxHeight - titleHeight;\n let totalWidth = padding;\n let currentColWidth = 0;\n let currentColHeight = 0;\n let left = 0;\n let col = 0;\n this.legendItems.forEach((legendItem, i)=>{\n const { itemWidth , itemHeight } = calculateItemSize(boxWidth, labelFont, ctx, legendItem, _itemHeight);\n if (i > 0 && currentColHeight + itemHeight + 2 * padding > heightLimit) {\n totalWidth += currentColWidth + padding;\n columnSizes.push({\n width: currentColWidth,\n height: currentColHeight\n });\n left += currentColWidth + padding;\n col++;\n currentColWidth = currentColHeight = 0;\n }\n hitboxes[i] = {\n left,\n top: currentColHeight,\n col,\n width: itemWidth,\n height: itemHeight\n };\n currentColWidth = Math.max(currentColWidth, itemWidth);\n currentColHeight += itemHeight + padding;\n });\n totalWidth += currentColWidth;\n columnSizes.push({\n width: currentColWidth,\n height: currentColHeight\n });\n return totalWidth;\n }\n adjustHitBoxes() {\n if (!this.options.display) {\n return;\n }\n const titleHeight = this._computeTitleHeight();\n const { legendHitBoxes: hitboxes , options: { align , labels: { padding } , rtl } } = this;\n const rtlHelper = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.az)(rtl, this.left, this.width);\n if (this.isHorizontal()) {\n let row = 0;\n let left = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, this.left + padding, this.right - this.lineWidths[row]);\n for (const hitbox of hitboxes){\n if (row !== hitbox.row) {\n row = hitbox.row;\n left = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, this.left + padding, this.right - this.lineWidths[row]);\n }\n hitbox.top += this.top + titleHeight + padding;\n hitbox.left = rtlHelper.leftForLtr(rtlHelper.x(left), hitbox.width);\n left += hitbox.width + padding;\n }\n } else {\n let col = 0;\n let top = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, this.top + titleHeight + padding, this.bottom - this.columnSizes[col].height);\n for (const hitbox of hitboxes){\n if (hitbox.col !== col) {\n col = hitbox.col;\n top = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, this.top + titleHeight + padding, this.bottom - this.columnSizes[col].height);\n }\n hitbox.top = top;\n hitbox.left += this.left + padding;\n hitbox.left = rtlHelper.leftForLtr(rtlHelper.x(hitbox.left), hitbox.width);\n top += hitbox.height + padding;\n }\n }\n }\n isHorizontal() {\n return this.options.position === 'top' || this.options.position === 'bottom';\n }\n draw() {\n if (this.options.display) {\n const ctx = this.ctx;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Y)(ctx, this);\n this._draw();\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.$)(ctx);\n }\n }\n _draw() {\n const { options: opts , columnSizes , lineWidths , ctx } = this;\n const { align , labels: labelOpts } = opts;\n const defaultColor = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.color;\n const rtlHelper = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.az)(opts.rtl, this.left, this.width);\n const labelFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(labelOpts.font);\n const { padding } = labelOpts;\n const fontSize = labelFont.size;\n const halfFontSize = fontSize / 2;\n let cursor;\n this.drawTitle();\n ctx.textAlign = rtlHelper.textAlign('left');\n ctx.textBaseline = 'middle';\n ctx.lineWidth = 0.5;\n ctx.font = labelFont.string;\n const { boxWidth , boxHeight , itemHeight } = getBoxSize(labelOpts, fontSize);\n const drawLegendBox = function(x, y, legendItem) {\n if (isNaN(boxWidth) || boxWidth <= 0 || isNaN(boxHeight) || boxHeight < 0) {\n return;\n }\n ctx.save();\n const lineWidth = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(legendItem.lineWidth, 1);\n ctx.fillStyle = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(legendItem.fillStyle, defaultColor);\n ctx.lineCap = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(legendItem.lineCap, 'butt');\n ctx.lineDashOffset = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(legendItem.lineDashOffset, 0);\n ctx.lineJoin = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(legendItem.lineJoin, 'miter');\n ctx.lineWidth = lineWidth;\n ctx.strokeStyle = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(legendItem.strokeStyle, defaultColor);\n ctx.setLineDash((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(legendItem.lineDash, []));\n if (labelOpts.usePointStyle) {\n const drawOptions = {\n radius: boxHeight * Math.SQRT2 / 2,\n pointStyle: legendItem.pointStyle,\n rotation: legendItem.rotation,\n borderWidth: lineWidth\n };\n const centerX = rtlHelper.xPlus(x, boxWidth / 2);\n const centerY = y + halfFontSize;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aD)(ctx, drawOptions, centerX, centerY, labelOpts.pointStyleWidth && boxWidth);\n } else {\n const yBoxTop = y + Math.max((fontSize - boxHeight) / 2, 0);\n const xBoxLeft = rtlHelper.leftForLtr(x, boxWidth);\n const borderRadius = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aw)(legendItem.borderRadius);\n ctx.beginPath();\n if (Object.values(borderRadius).some((v)=>v !== 0)) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.au)(ctx, {\n x: xBoxLeft,\n y: yBoxTop,\n w: boxWidth,\n h: boxHeight,\n radius: borderRadius\n });\n } else {\n ctx.rect(xBoxLeft, yBoxTop, boxWidth, boxHeight);\n }\n ctx.fill();\n if (lineWidth !== 0) {\n ctx.stroke();\n }\n }\n ctx.restore();\n };\n const fillText = function(x, y, legendItem) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Z)(ctx, legendItem.text, x, y + itemHeight / 2, labelFont, {\n strikethrough: legendItem.hidden,\n textAlign: rtlHelper.textAlign(legendItem.textAlign)\n });\n };\n const isHorizontal = this.isHorizontal();\n const titleHeight = this._computeTitleHeight();\n if (isHorizontal) {\n cursor = {\n x: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, this.left + padding, this.right - lineWidths[0]),\n y: this.top + padding + titleHeight,\n line: 0\n };\n } else {\n cursor = {\n x: this.left + padding,\n y: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, this.top + titleHeight + padding, this.bottom - columnSizes[0].height),\n line: 0\n };\n }\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aA)(this.ctx, opts.textDirection);\n const lineHeight = itemHeight + padding;\n this.legendItems.forEach((legendItem, i)=>{\n ctx.strokeStyle = legendItem.fontColor;\n ctx.fillStyle = legendItem.fontColor;\n const textWidth = ctx.measureText(legendItem.text).width;\n const textAlign = rtlHelper.textAlign(legendItem.textAlign || (legendItem.textAlign = labelOpts.textAlign));\n const width = boxWidth + halfFontSize + textWidth;\n let x = cursor.x;\n let y = cursor.y;\n rtlHelper.setWidth(this.width);\n if (isHorizontal) {\n if (i > 0 && x + width + padding > this.right) {\n y = cursor.y += lineHeight;\n cursor.line++;\n x = cursor.x = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, this.left + padding, this.right - lineWidths[cursor.line]);\n }\n } else if (i > 0 && y + lineHeight > this.bottom) {\n x = cursor.x = x + columnSizes[cursor.line].width + padding;\n cursor.line++;\n y = cursor.y = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, this.top + titleHeight + padding, this.bottom - columnSizes[cursor.line].height);\n }\n const realX = rtlHelper.x(x);\n drawLegendBox(realX, y, legendItem);\n x = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aB)(textAlign, x + boxWidth + halfFontSize, isHorizontal ? x + width : this.right, opts.rtl);\n fillText(rtlHelper.x(x), y, legendItem);\n if (isHorizontal) {\n cursor.x += width + padding;\n } else if (typeof legendItem.text !== 'string') {\n const fontLineHeight = labelFont.lineHeight;\n cursor.y += calculateLegendItemHeight(legendItem, fontLineHeight) + padding;\n } else {\n cursor.y += lineHeight;\n }\n });\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aC)(this.ctx, opts.textDirection);\n }\n drawTitle() {\n const opts = this.options;\n const titleOpts = opts.title;\n const titleFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(titleOpts.font);\n const titlePadding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(titleOpts.padding);\n if (!titleOpts.display) {\n return;\n }\n const rtlHelper = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.az)(opts.rtl, this.left, this.width);\n const ctx = this.ctx;\n const position = titleOpts.position;\n const halfFontSize = titleFont.size / 2;\n const topPaddingPlusHalfFontSize = titlePadding.top + halfFontSize;\n let y;\n let left = this.left;\n let maxWidth = this.width;\n if (this.isHorizontal()) {\n maxWidth = Math.max(...this.lineWidths);\n y = this.top + topPaddingPlusHalfFontSize;\n left = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(opts.align, left, this.right - maxWidth);\n } else {\n const maxHeight = this.columnSizes.reduce((acc, size)=>Math.max(acc, size.height), 0);\n y = topPaddingPlusHalfFontSize + (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(opts.align, this.top, this.bottom - maxHeight - opts.labels.padding - this._computeTitleHeight());\n }\n const x = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(position, left, left + maxWidth);\n ctx.textAlign = rtlHelper.textAlign((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a1)(position));\n ctx.textBaseline = 'middle';\n ctx.strokeStyle = titleOpts.color;\n ctx.fillStyle = titleOpts.color;\n ctx.font = titleFont.string;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Z)(ctx, titleOpts.text, x, y, titleFont);\n }\n _computeTitleHeight() {\n const titleOpts = this.options.title;\n const titleFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(titleOpts.font);\n const titlePadding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(titleOpts.padding);\n return titleOpts.display ? titleFont.lineHeight + titlePadding.height : 0;\n }\n _getLegendItemAt(x, y) {\n let i, hitBox, lh;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aj)(x, this.left, this.right) && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aj)(y, this.top, this.bottom)) {\n lh = this.legendHitBoxes;\n for(i = 0; i < lh.length; ++i){\n hitBox = lh[i];\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aj)(x, hitBox.left, hitBox.left + hitBox.width) && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aj)(y, hitBox.top, hitBox.top + hitBox.height)) {\n return this.legendItems[i];\n }\n }\n }\n return null;\n }\n handleEvent(e) {\n const opts = this.options;\n if (!isListened(e.type, opts)) {\n return;\n }\n const hoveredItem = this._getLegendItemAt(e.x, e.y);\n if (e.type === 'mousemove' || e.type === 'mouseout') {\n const previous = this._hoveredItem;\n const sameItem = itemsEqual(previous, hoveredItem);\n if (previous && !sameItem) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(opts.onLeave, [\n e,\n previous,\n this\n ], this);\n }\n this._hoveredItem = hoveredItem;\n if (hoveredItem && !sameItem) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(opts.onHover, [\n e,\n hoveredItem,\n this\n ], this);\n }\n } else if (hoveredItem) {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(opts.onClick, [\n e,\n hoveredItem,\n this\n ], this);\n }\n }\n}\nfunction calculateItemSize(boxWidth, labelFont, ctx, legendItem, _itemHeight) {\n const itemWidth = calculateItemWidth(legendItem, boxWidth, labelFont, ctx);\n const itemHeight = calculateItemHeight(_itemHeight, legendItem, labelFont.lineHeight);\n return {\n itemWidth,\n itemHeight\n };\n}\nfunction calculateItemWidth(legendItem, boxWidth, labelFont, ctx) {\n let legendItemText = legendItem.text;\n if (legendItemText && typeof legendItemText !== 'string') {\n legendItemText = legendItemText.reduce((a, b)=>a.length > b.length ? a : b);\n }\n return boxWidth + labelFont.size / 2 + ctx.measureText(legendItemText).width;\n}\nfunction calculateItemHeight(_itemHeight, legendItem, fontLineHeight) {\n let itemHeight = _itemHeight;\n if (typeof legendItem.text !== 'string') {\n itemHeight = calculateLegendItemHeight(legendItem, fontLineHeight);\n }\n return itemHeight;\n}\nfunction calculateLegendItemHeight(legendItem, fontLineHeight) {\n const labelHeight = legendItem.text ? legendItem.text.length : 0;\n return fontLineHeight * labelHeight;\n}\nfunction isListened(type, opts) {\n if ((type === 'mousemove' || type === 'mouseout') && (opts.onHover || opts.onLeave)) {\n return true;\n }\n if (opts.onClick && (type === 'click' || type === 'mouseup')) {\n return true;\n }\n return false;\n}\nvar plugin_legend = {\n id: 'legend',\n _element: Legend,\n start (chart, _args, options) {\n const legend = chart.legend = new Legend({\n ctx: chart.ctx,\n options,\n chart\n });\n layouts.configure(chart, legend, options);\n layouts.addBox(chart, legend);\n },\n stop (chart) {\n layouts.removeBox(chart, chart.legend);\n delete chart.legend;\n },\n beforeUpdate (chart, _args, options) {\n const legend = chart.legend;\n layouts.configure(chart, legend, options);\n legend.options = options;\n },\n afterUpdate (chart) {\n const legend = chart.legend;\n legend.buildLabels();\n legend.adjustHitBoxes();\n },\n afterEvent (chart, args) {\n if (!args.replay) {\n chart.legend.handleEvent(args.event);\n }\n },\n defaults: {\n display: true,\n position: 'top',\n align: 'center',\n fullSize: true,\n reverse: false,\n weight: 1000,\n onClick (e, legendItem, legend) {\n const index = legendItem.datasetIndex;\n const ci = legend.chart;\n if (ci.isDatasetVisible(index)) {\n ci.hide(index);\n legendItem.hidden = true;\n } else {\n ci.show(index);\n legendItem.hidden = false;\n }\n },\n onHover: null,\n onLeave: null,\n labels: {\n color: (ctx)=>ctx.chart.options.color,\n boxWidth: 40,\n padding: 10,\n generateLabels (chart) {\n const datasets = chart.data.datasets;\n const { labels: { usePointStyle , pointStyle , textAlign , color , useBorderRadius , borderRadius } } = chart.legend.options;\n return chart._getSortedDatasetMetas().map((meta)=>{\n const style = meta.controller.getStyle(usePointStyle ? 0 : undefined);\n const borderWidth = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(style.borderWidth);\n return {\n text: datasets[meta.index].label,\n fillStyle: style.backgroundColor,\n fontColor: color,\n hidden: !meta.visible,\n lineCap: style.borderCapStyle,\n lineDash: style.borderDash,\n lineDashOffset: style.borderDashOffset,\n lineJoin: style.borderJoinStyle,\n lineWidth: (borderWidth.width + borderWidth.height) / 4,\n strokeStyle: style.borderColor,\n pointStyle: pointStyle || style.pointStyle,\n rotation: style.rotation,\n textAlign: textAlign || style.textAlign,\n borderRadius: useBorderRadius && (borderRadius || style.borderRadius),\n datasetIndex: meta.index\n };\n }, this);\n }\n },\n title: {\n color: (ctx)=>ctx.chart.options.color,\n display: false,\n position: 'center',\n text: ''\n }\n },\n descriptors: {\n _scriptable: (name)=>!name.startsWith('on'),\n labels: {\n _scriptable: (name)=>![\n 'generateLabels',\n 'filter',\n 'sort'\n ].includes(name)\n }\n }\n};\n\nclass Title extends Element {\n constructor(config){\n super();\n this.chart = config.chart;\n this.options = config.options;\n this.ctx = config.ctx;\n this._padding = undefined;\n this.top = undefined;\n this.bottom = undefined;\n this.left = undefined;\n this.right = undefined;\n this.width = undefined;\n this.height = undefined;\n this.position = undefined;\n this.weight = undefined;\n this.fullSize = undefined;\n }\n update(maxWidth, maxHeight) {\n const opts = this.options;\n this.left = 0;\n this.top = 0;\n if (!opts.display) {\n this.width = this.height = this.right = this.bottom = 0;\n return;\n }\n this.width = this.right = maxWidth;\n this.height = this.bottom = maxHeight;\n const lineCount = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(opts.text) ? opts.text.length : 1;\n this._padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(opts.padding);\n const textSize = lineCount * (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(opts.font).lineHeight + this._padding.height;\n if (this.isHorizontal()) {\n this.height = textSize;\n } else {\n this.width = textSize;\n }\n }\n isHorizontal() {\n const pos = this.options.position;\n return pos === 'top' || pos === 'bottom';\n }\n _drawArgs(offset) {\n const { top , left , bottom , right , options } = this;\n const align = options.align;\n let rotation = 0;\n let maxWidth, titleX, titleY;\n if (this.isHorizontal()) {\n titleX = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, left, right);\n titleY = top + offset;\n maxWidth = right - left;\n } else {\n if (options.position === 'left') {\n titleX = left + offset;\n titleY = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, bottom, top);\n rotation = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P * -0.5;\n } else {\n titleX = right - offset;\n titleY = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a2)(align, top, bottom);\n rotation = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P * 0.5;\n }\n maxWidth = bottom - top;\n }\n return {\n titleX,\n titleY,\n maxWidth,\n rotation\n };\n }\n draw() {\n const ctx = this.ctx;\n const opts = this.options;\n if (!opts.display) {\n return;\n }\n const fontOpts = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(opts.font);\n const lineHeight = fontOpts.lineHeight;\n const offset = lineHeight / 2 + this._padding.top;\n const { titleX , titleY , maxWidth , rotation } = this._drawArgs(offset);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Z)(ctx, opts.text, 0, 0, fontOpts, {\n color: opts.color,\n maxWidth,\n rotation,\n textAlign: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a1)(opts.align),\n textBaseline: 'middle',\n translation: [\n titleX,\n titleY\n ]\n });\n }\n}\nfunction createTitle(chart, titleOpts) {\n const title = new Title({\n ctx: chart.ctx,\n options: titleOpts,\n chart\n });\n layouts.configure(chart, title, titleOpts);\n layouts.addBox(chart, title);\n chart.titleBlock = title;\n}\nvar plugin_title = {\n id: 'title',\n _element: Title,\n start (chart, _args, options) {\n createTitle(chart, options);\n },\n stop (chart) {\n const titleBlock = chart.titleBlock;\n layouts.removeBox(chart, titleBlock);\n delete chart.titleBlock;\n },\n beforeUpdate (chart, _args, options) {\n const title = chart.titleBlock;\n layouts.configure(chart, title, options);\n title.options = options;\n },\n defaults: {\n align: 'center',\n display: false,\n font: {\n weight: 'bold'\n },\n fullSize: true,\n padding: 10,\n position: 'top',\n text: '',\n weight: 2000\n },\n defaultRoutes: {\n color: 'color'\n },\n descriptors: {\n _scriptable: true,\n _indexable: false\n }\n};\n\nconst map = new WeakMap();\nvar plugin_subtitle = {\n id: 'subtitle',\n start (chart, _args, options) {\n const title = new Title({\n ctx: chart.ctx,\n options,\n chart\n });\n layouts.configure(chart, title, options);\n layouts.addBox(chart, title);\n map.set(chart, title);\n },\n stop (chart) {\n layouts.removeBox(chart, map.get(chart));\n map.delete(chart);\n },\n beforeUpdate (chart, _args, options) {\n const title = map.get(chart);\n layouts.configure(chart, title, options);\n title.options = options;\n },\n defaults: {\n align: 'center',\n display: false,\n font: {\n weight: 'normal'\n },\n fullSize: true,\n padding: 0,\n position: 'top',\n text: '',\n weight: 1500\n },\n defaultRoutes: {\n color: 'color'\n },\n descriptors: {\n _scriptable: true,\n _indexable: false\n }\n};\n\nconst positioners = {\n average (items) {\n if (!items.length) {\n return false;\n }\n let i, len;\n let xSet = new Set();\n let y = 0;\n let count = 0;\n for(i = 0, len = items.length; i < len; ++i){\n const el = items[i].element;\n if (el && el.hasValue()) {\n const pos = el.tooltipPosition();\n xSet.add(pos.x);\n y += pos.y;\n ++count;\n }\n }\n if (count === 0 || xSet.size === 0) {\n return false;\n }\n const xAverage = [\n ...xSet\n ].reduce((a, b)=>a + b) / xSet.size;\n return {\n x: xAverage,\n y: y / count\n };\n },\n nearest (items, eventPosition) {\n if (!items.length) {\n return false;\n }\n let x = eventPosition.x;\n let y = eventPosition.y;\n let minDistance = Number.POSITIVE_INFINITY;\n let i, len, nearestElement;\n for(i = 0, len = items.length; i < len; ++i){\n const el = items[i].element;\n if (el && el.hasValue()) {\n const center = el.getCenterPoint();\n const d = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aE)(eventPosition, center);\n if (d < minDistance) {\n minDistance = d;\n nearestElement = el;\n }\n }\n }\n if (nearestElement) {\n const tp = nearestElement.tooltipPosition();\n x = tp.x;\n y = tp.y;\n }\n return {\n x,\n y\n };\n }\n};\nfunction pushOrConcat(base, toPush) {\n if (toPush) {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(toPush)) {\n Array.prototype.push.apply(base, toPush);\n } else {\n base.push(toPush);\n }\n }\n return base;\n}\n function splitNewlines(str) {\n if ((typeof str === 'string' || str instanceof String) && str.indexOf('\\n') > -1) {\n return str.split('\\n');\n }\n return str;\n}\n function createTooltipItem(chart, item) {\n const { element , datasetIndex , index } = item;\n const controller = chart.getDatasetMeta(datasetIndex).controller;\n const { label , value } = controller.getLabelAndValue(index);\n return {\n chart,\n label,\n parsed: controller.getParsed(index),\n raw: chart.data.datasets[datasetIndex].data[index],\n formattedValue: value,\n dataset: controller.getDataset(),\n dataIndex: index,\n datasetIndex,\n element\n };\n}\n function getTooltipSize(tooltip, options) {\n const ctx = tooltip.chart.ctx;\n const { body , footer , title } = tooltip;\n const { boxWidth , boxHeight } = options;\n const bodyFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(options.bodyFont);\n const titleFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(options.titleFont);\n const footerFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(options.footerFont);\n const titleLineCount = title.length;\n const footerLineCount = footer.length;\n const bodyLineItemCount = body.length;\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(options.padding);\n let height = padding.height;\n let width = 0;\n let combinedBodyLength = body.reduce((count, bodyItem)=>count + bodyItem.before.length + bodyItem.lines.length + bodyItem.after.length, 0);\n combinedBodyLength += tooltip.beforeBody.length + tooltip.afterBody.length;\n if (titleLineCount) {\n height += titleLineCount * titleFont.lineHeight + (titleLineCount - 1) * options.titleSpacing + options.titleMarginBottom;\n }\n if (combinedBodyLength) {\n const bodyLineHeight = options.displayColors ? Math.max(boxHeight, bodyFont.lineHeight) : bodyFont.lineHeight;\n height += bodyLineItemCount * bodyLineHeight + (combinedBodyLength - bodyLineItemCount) * bodyFont.lineHeight + (combinedBodyLength - 1) * options.bodySpacing;\n }\n if (footerLineCount) {\n height += options.footerMarginTop + footerLineCount * footerFont.lineHeight + (footerLineCount - 1) * options.footerSpacing;\n }\n let widthPadding = 0;\n const maxLineWidth = function(line) {\n width = Math.max(width, ctx.measureText(line).width + widthPadding);\n };\n ctx.save();\n ctx.font = titleFont.string;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(tooltip.title, maxLineWidth);\n ctx.font = bodyFont.string;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(tooltip.beforeBody.concat(tooltip.afterBody), maxLineWidth);\n widthPadding = options.displayColors ? boxWidth + 2 + options.boxPadding : 0;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(body, (bodyItem)=>{\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(bodyItem.before, maxLineWidth);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(bodyItem.lines, maxLineWidth);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(bodyItem.after, maxLineWidth);\n });\n widthPadding = 0;\n ctx.font = footerFont.string;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(tooltip.footer, maxLineWidth);\n ctx.restore();\n width += padding.width;\n return {\n width,\n height\n };\n}\nfunction determineYAlign(chart, size) {\n const { y , height } = size;\n if (y < height / 2) {\n return 'top';\n } else if (y > chart.height - height / 2) {\n return 'bottom';\n }\n return 'center';\n}\nfunction doesNotFitWithAlign(xAlign, chart, options, size) {\n const { x , width } = size;\n const caret = options.caretSize + options.caretPadding;\n if (xAlign === 'left' && x + width + caret > chart.width) {\n return true;\n }\n if (xAlign === 'right' && x - width - caret < 0) {\n return true;\n }\n}\nfunction determineXAlign(chart, options, size, yAlign) {\n const { x , width } = size;\n const { width: chartWidth , chartArea: { left , right } } = chart;\n let xAlign = 'center';\n if (yAlign === 'center') {\n xAlign = x <= (left + right) / 2 ? 'left' : 'right';\n } else if (x <= width / 2) {\n xAlign = 'left';\n } else if (x >= chartWidth - width / 2) {\n xAlign = 'right';\n }\n if (doesNotFitWithAlign(xAlign, chart, options, size)) {\n xAlign = 'center';\n }\n return xAlign;\n}\n function determineAlignment(chart, options, size) {\n const yAlign = size.yAlign || options.yAlign || determineYAlign(chart, size);\n return {\n xAlign: size.xAlign || options.xAlign || determineXAlign(chart, options, size, yAlign),\n yAlign\n };\n}\nfunction alignX(size, xAlign) {\n let { x , width } = size;\n if (xAlign === 'right') {\n x -= width;\n } else if (xAlign === 'center') {\n x -= width / 2;\n }\n return x;\n}\nfunction alignY(size, yAlign, paddingAndSize) {\n let { y , height } = size;\n if (yAlign === 'top') {\n y += paddingAndSize;\n } else if (yAlign === 'bottom') {\n y -= height + paddingAndSize;\n } else {\n y -= height / 2;\n }\n return y;\n}\n function getBackgroundPoint(options, size, alignment, chart) {\n const { caretSize , caretPadding , cornerRadius } = options;\n const { xAlign , yAlign } = alignment;\n const paddingAndSize = caretSize + caretPadding;\n const { topLeft , topRight , bottomLeft , bottomRight } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aw)(cornerRadius);\n let x = alignX(size, xAlign);\n const y = alignY(size, yAlign, paddingAndSize);\n if (yAlign === 'center') {\n if (xAlign === 'left') {\n x += paddingAndSize;\n } else if (xAlign === 'right') {\n x -= paddingAndSize;\n }\n } else if (xAlign === 'left') {\n x -= Math.max(topLeft, bottomLeft) + caretSize;\n } else if (xAlign === 'right') {\n x += Math.max(topRight, bottomRight) + caretSize;\n }\n return {\n x: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(x, 0, chart.width - size.width),\n y: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(y, 0, chart.height - size.height)\n };\n}\nfunction getAlignedX(tooltip, align, options) {\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(options.padding);\n return align === 'center' ? tooltip.x + tooltip.width / 2 : align === 'right' ? tooltip.x + tooltip.width - padding.right : tooltip.x + padding.left;\n}\n function getBeforeAfterBodyLines(callback) {\n return pushOrConcat([], splitNewlines(callback));\n}\nfunction createTooltipContext(parent, tooltip, tooltipItems) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.j)(parent, {\n tooltip,\n tooltipItems,\n type: 'tooltip'\n });\n}\nfunction overrideCallbacks(callbacks, context) {\n const override = context && context.dataset && context.dataset.tooltip && context.dataset.tooltip.callbacks;\n return override ? callbacks.override(override) : callbacks;\n}\nconst defaultCallbacks = {\n beforeTitle: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF,\n title (tooltipItems) {\n if (tooltipItems.length > 0) {\n const item = tooltipItems[0];\n const labels = item.chart.data.labels;\n const labelCount = labels ? labels.length : 0;\n if (this && this.options && this.options.mode === 'dataset') {\n return item.dataset.label || '';\n } else if (item.label) {\n return item.label;\n } else if (labelCount > 0 && item.dataIndex < labelCount) {\n return labels[item.dataIndex];\n }\n }\n return '';\n },\n afterTitle: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF,\n beforeBody: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF,\n beforeLabel: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF,\n label (tooltipItem) {\n if (this && this.options && this.options.mode === 'dataset') {\n return tooltipItem.label + ': ' + tooltipItem.formattedValue || tooltipItem.formattedValue;\n }\n let label = tooltipItem.dataset.label || '';\n if (label) {\n label += ': ';\n }\n const value = tooltipItem.formattedValue;\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(value)) {\n label += value;\n }\n return label;\n },\n labelColor (tooltipItem) {\n const meta = tooltipItem.chart.getDatasetMeta(tooltipItem.datasetIndex);\n const options = meta.controller.getStyle(tooltipItem.dataIndex);\n return {\n borderColor: options.borderColor,\n backgroundColor: options.backgroundColor,\n borderWidth: options.borderWidth,\n borderDash: options.borderDash,\n borderDashOffset: options.borderDashOffset,\n borderRadius: 0\n };\n },\n labelTextColor () {\n return this.options.bodyColor;\n },\n labelPointStyle (tooltipItem) {\n const meta = tooltipItem.chart.getDatasetMeta(tooltipItem.datasetIndex);\n const options = meta.controller.getStyle(tooltipItem.dataIndex);\n return {\n pointStyle: options.pointStyle,\n rotation: options.rotation\n };\n },\n afterLabel: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF,\n afterBody: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF,\n beforeFooter: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF,\n footer: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF,\n afterFooter: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aF\n};\n function invokeCallbackWithFallback(callbacks, name, ctx, arg) {\n const result = callbacks[name].call(ctx, arg);\n if (typeof result === 'undefined') {\n return defaultCallbacks[name].call(ctx, arg);\n }\n return result;\n}\nclass Tooltip extends Element {\n static positioners = positioners;\n constructor(config){\n super();\n this.opacity = 0;\n this._active = [];\n this._eventPosition = undefined;\n this._size = undefined;\n this._cachedAnimations = undefined;\n this._tooltipItems = [];\n this.$animations = undefined;\n this.$context = undefined;\n this.chart = config.chart;\n this.options = config.options;\n this.dataPoints = undefined;\n this.title = undefined;\n this.beforeBody = undefined;\n this.body = undefined;\n this.afterBody = undefined;\n this.footer = undefined;\n this.xAlign = undefined;\n this.yAlign = undefined;\n this.x = undefined;\n this.y = undefined;\n this.height = undefined;\n this.width = undefined;\n this.caretX = undefined;\n this.caretY = undefined;\n this.labelColors = undefined;\n this.labelPointStyles = undefined;\n this.labelTextColors = undefined;\n }\n initialize(options) {\n this.options = options;\n this._cachedAnimations = undefined;\n this.$context = undefined;\n }\n _resolveAnimations() {\n const cached = this._cachedAnimations;\n if (cached) {\n return cached;\n }\n const chart = this.chart;\n const options = this.options.setContext(this.getContext());\n const opts = options.enabled && chart.options.animation && options.animations;\n const animations = new Animations(this.chart, opts);\n if (opts._cacheable) {\n this._cachedAnimations = Object.freeze(animations);\n }\n return animations;\n }\n getContext() {\n return this.$context || (this.$context = createTooltipContext(this.chart.getContext(), this, this._tooltipItems));\n }\n getTitle(context, options) {\n const { callbacks } = options;\n const beforeTitle = invokeCallbackWithFallback(callbacks, 'beforeTitle', this, context);\n const title = invokeCallbackWithFallback(callbacks, 'title', this, context);\n const afterTitle = invokeCallbackWithFallback(callbacks, 'afterTitle', this, context);\n let lines = [];\n lines = pushOrConcat(lines, splitNewlines(beforeTitle));\n lines = pushOrConcat(lines, splitNewlines(title));\n lines = pushOrConcat(lines, splitNewlines(afterTitle));\n return lines;\n }\n getBeforeBody(tooltipItems, options) {\n return getBeforeAfterBodyLines(invokeCallbackWithFallback(options.callbacks, 'beforeBody', this, tooltipItems));\n }\n getBody(tooltipItems, options) {\n const { callbacks } = options;\n const bodyItems = [];\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(tooltipItems, (context)=>{\n const bodyItem = {\n before: [],\n lines: [],\n after: []\n };\n const scoped = overrideCallbacks(callbacks, context);\n pushOrConcat(bodyItem.before, splitNewlines(invokeCallbackWithFallback(scoped, 'beforeLabel', this, context)));\n pushOrConcat(bodyItem.lines, invokeCallbackWithFallback(scoped, 'label', this, context));\n pushOrConcat(bodyItem.after, splitNewlines(invokeCallbackWithFallback(scoped, 'afterLabel', this, context)));\n bodyItems.push(bodyItem);\n });\n return bodyItems;\n }\n getAfterBody(tooltipItems, options) {\n return getBeforeAfterBodyLines(invokeCallbackWithFallback(options.callbacks, 'afterBody', this, tooltipItems));\n }\n getFooter(tooltipItems, options) {\n const { callbacks } = options;\n const beforeFooter = invokeCallbackWithFallback(callbacks, 'beforeFooter', this, tooltipItems);\n const footer = invokeCallbackWithFallback(callbacks, 'footer', this, tooltipItems);\n const afterFooter = invokeCallbackWithFallback(callbacks, 'afterFooter', this, tooltipItems);\n let lines = [];\n lines = pushOrConcat(lines, splitNewlines(beforeFooter));\n lines = pushOrConcat(lines, splitNewlines(footer));\n lines = pushOrConcat(lines, splitNewlines(afterFooter));\n return lines;\n }\n _createItems(options) {\n const active = this._active;\n const data = this.chart.data;\n const labelColors = [];\n const labelPointStyles = [];\n const labelTextColors = [];\n let tooltipItems = [];\n let i, len;\n for(i = 0, len = active.length; i < len; ++i){\n tooltipItems.push(createTooltipItem(this.chart, active[i]));\n }\n if (options.filter) {\n tooltipItems = tooltipItems.filter((element, index, array)=>options.filter(element, index, array, data));\n }\n if (options.itemSort) {\n tooltipItems = tooltipItems.sort((a, b)=>options.itemSort(a, b, data));\n }\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(tooltipItems, (context)=>{\n const scoped = overrideCallbacks(options.callbacks, context);\n labelColors.push(invokeCallbackWithFallback(scoped, 'labelColor', this, context));\n labelPointStyles.push(invokeCallbackWithFallback(scoped, 'labelPointStyle', this, context));\n labelTextColors.push(invokeCallbackWithFallback(scoped, 'labelTextColor', this, context));\n });\n this.labelColors = labelColors;\n this.labelPointStyles = labelPointStyles;\n this.labelTextColors = labelTextColors;\n this.dataPoints = tooltipItems;\n return tooltipItems;\n }\n update(changed, replay) {\n const options = this.options.setContext(this.getContext());\n const active = this._active;\n let properties;\n let tooltipItems = [];\n if (!active.length) {\n if (this.opacity !== 0) {\n properties = {\n opacity: 0\n };\n }\n } else {\n const position = positioners[options.position].call(this, active, this._eventPosition);\n tooltipItems = this._createItems(options);\n this.title = this.getTitle(tooltipItems, options);\n this.beforeBody = this.getBeforeBody(tooltipItems, options);\n this.body = this.getBody(tooltipItems, options);\n this.afterBody = this.getAfterBody(tooltipItems, options);\n this.footer = this.getFooter(tooltipItems, options);\n const size = this._size = getTooltipSize(this, options);\n const positionAndSize = Object.assign({}, position, size);\n const alignment = determineAlignment(this.chart, options, positionAndSize);\n const backgroundPoint = getBackgroundPoint(options, positionAndSize, alignment, this.chart);\n this.xAlign = alignment.xAlign;\n this.yAlign = alignment.yAlign;\n properties = {\n opacity: 1,\n x: backgroundPoint.x,\n y: backgroundPoint.y,\n width: size.width,\n height: size.height,\n caretX: position.x,\n caretY: position.y\n };\n }\n this._tooltipItems = tooltipItems;\n this.$context = undefined;\n if (properties) {\n this._resolveAnimations().update(this, properties);\n }\n if (changed && options.external) {\n options.external.call(this, {\n chart: this.chart,\n tooltip: this,\n replay\n });\n }\n }\n drawCaret(tooltipPoint, ctx, size, options) {\n const caretPosition = this.getCaretPosition(tooltipPoint, size, options);\n ctx.lineTo(caretPosition.x1, caretPosition.y1);\n ctx.lineTo(caretPosition.x2, caretPosition.y2);\n ctx.lineTo(caretPosition.x3, caretPosition.y3);\n }\n getCaretPosition(tooltipPoint, size, options) {\n const { xAlign , yAlign } = this;\n const { caretSize , cornerRadius } = options;\n const { topLeft , topRight , bottomLeft , bottomRight } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aw)(cornerRadius);\n const { x: ptX , y: ptY } = tooltipPoint;\n const { width , height } = size;\n let x1, x2, x3, y1, y2, y3;\n if (yAlign === 'center') {\n y2 = ptY + height / 2;\n if (xAlign === 'left') {\n x1 = ptX;\n x2 = x1 - caretSize;\n y1 = y2 + caretSize;\n y3 = y2 - caretSize;\n } else {\n x1 = ptX + width;\n x2 = x1 + caretSize;\n y1 = y2 - caretSize;\n y3 = y2 + caretSize;\n }\n x3 = x1;\n } else {\n if (xAlign === 'left') {\n x2 = ptX + Math.max(topLeft, bottomLeft) + caretSize;\n } else if (xAlign === 'right') {\n x2 = ptX + width - Math.max(topRight, bottomRight) - caretSize;\n } else {\n x2 = this.caretX;\n }\n if (yAlign === 'top') {\n y1 = ptY;\n y2 = y1 - caretSize;\n x1 = x2 - caretSize;\n x3 = x2 + caretSize;\n } else {\n y1 = ptY + height;\n y2 = y1 + caretSize;\n x1 = x2 + caretSize;\n x3 = x2 - caretSize;\n }\n y3 = y1;\n }\n return {\n x1,\n x2,\n x3,\n y1,\n y2,\n y3\n };\n }\n drawTitle(pt, ctx, options) {\n const title = this.title;\n const length = title.length;\n let titleFont, titleSpacing, i;\n if (length) {\n const rtlHelper = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.az)(options.rtl, this.x, this.width);\n pt.x = getAlignedX(this, options.titleAlign, options);\n ctx.textAlign = rtlHelper.textAlign(options.titleAlign);\n ctx.textBaseline = 'middle';\n titleFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(options.titleFont);\n titleSpacing = options.titleSpacing;\n ctx.fillStyle = options.titleColor;\n ctx.font = titleFont.string;\n for(i = 0; i < length; ++i){\n ctx.fillText(title[i], rtlHelper.x(pt.x), pt.y + titleFont.lineHeight / 2);\n pt.y += titleFont.lineHeight + titleSpacing;\n if (i + 1 === length) {\n pt.y += options.titleMarginBottom - titleSpacing;\n }\n }\n }\n }\n _drawColorBox(ctx, pt, i, rtlHelper, options) {\n const labelColor = this.labelColors[i];\n const labelPointStyle = this.labelPointStyles[i];\n const { boxHeight , boxWidth } = options;\n const bodyFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(options.bodyFont);\n const colorX = getAlignedX(this, 'left', options);\n const rtlColorX = rtlHelper.x(colorX);\n const yOffSet = boxHeight < bodyFont.lineHeight ? (bodyFont.lineHeight - boxHeight) / 2 : 0;\n const colorY = pt.y + yOffSet;\n if (options.usePointStyle) {\n const drawOptions = {\n radius: Math.min(boxWidth, boxHeight) / 2,\n pointStyle: labelPointStyle.pointStyle,\n rotation: labelPointStyle.rotation,\n borderWidth: 1\n };\n const centerX = rtlHelper.leftForLtr(rtlColorX, boxWidth) + boxWidth / 2;\n const centerY = colorY + boxHeight / 2;\n ctx.strokeStyle = options.multiKeyBackground;\n ctx.fillStyle = options.multiKeyBackground;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.at)(ctx, drawOptions, centerX, centerY);\n ctx.strokeStyle = labelColor.borderColor;\n ctx.fillStyle = labelColor.backgroundColor;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.at)(ctx, drawOptions, centerX, centerY);\n } else {\n ctx.lineWidth = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.i)(labelColor.borderWidth) ? Math.max(...Object.values(labelColor.borderWidth)) : labelColor.borderWidth || 1;\n ctx.strokeStyle = labelColor.borderColor;\n ctx.setLineDash(labelColor.borderDash || []);\n ctx.lineDashOffset = labelColor.borderDashOffset || 0;\n const outerX = rtlHelper.leftForLtr(rtlColorX, boxWidth);\n const innerX = rtlHelper.leftForLtr(rtlHelper.xPlus(rtlColorX, 1), boxWidth - 2);\n const borderRadius = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aw)(labelColor.borderRadius);\n if (Object.values(borderRadius).some((v)=>v !== 0)) {\n ctx.beginPath();\n ctx.fillStyle = options.multiKeyBackground;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.au)(ctx, {\n x: outerX,\n y: colorY,\n w: boxWidth,\n h: boxHeight,\n radius: borderRadius\n });\n ctx.fill();\n ctx.stroke();\n ctx.fillStyle = labelColor.backgroundColor;\n ctx.beginPath();\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.au)(ctx, {\n x: innerX,\n y: colorY + 1,\n w: boxWidth - 2,\n h: boxHeight - 2,\n radius: borderRadius\n });\n ctx.fill();\n } else {\n ctx.fillStyle = options.multiKeyBackground;\n ctx.fillRect(outerX, colorY, boxWidth, boxHeight);\n ctx.strokeRect(outerX, colorY, boxWidth, boxHeight);\n ctx.fillStyle = labelColor.backgroundColor;\n ctx.fillRect(innerX, colorY + 1, boxWidth - 2, boxHeight - 2);\n }\n }\n ctx.fillStyle = this.labelTextColors[i];\n }\n drawBody(pt, ctx, options) {\n const { body } = this;\n const { bodySpacing , bodyAlign , displayColors , boxHeight , boxWidth , boxPadding } = options;\n const bodyFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(options.bodyFont);\n let bodyLineHeight = bodyFont.lineHeight;\n let xLinePadding = 0;\n const rtlHelper = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.az)(options.rtl, this.x, this.width);\n const fillLineOfText = function(line) {\n ctx.fillText(line, rtlHelper.x(pt.x + xLinePadding), pt.y + bodyLineHeight / 2);\n pt.y += bodyLineHeight + bodySpacing;\n };\n const bodyAlignForCalculation = rtlHelper.textAlign(bodyAlign);\n let bodyItem, textColor, lines, i, j, ilen, jlen;\n ctx.textAlign = bodyAlign;\n ctx.textBaseline = 'middle';\n ctx.font = bodyFont.string;\n pt.x = getAlignedX(this, bodyAlignForCalculation, options);\n ctx.fillStyle = options.bodyColor;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(this.beforeBody, fillLineOfText);\n xLinePadding = displayColors && bodyAlignForCalculation !== 'right' ? bodyAlign === 'center' ? boxWidth / 2 + boxPadding : boxWidth + 2 + boxPadding : 0;\n for(i = 0, ilen = body.length; i < ilen; ++i){\n bodyItem = body[i];\n textColor = this.labelTextColors[i];\n ctx.fillStyle = textColor;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(bodyItem.before, fillLineOfText);\n lines = bodyItem.lines;\n if (displayColors && lines.length) {\n this._drawColorBox(ctx, pt, i, rtlHelper, options);\n bodyLineHeight = Math.max(bodyFont.lineHeight, boxHeight);\n }\n for(j = 0, jlen = lines.length; j < jlen; ++j){\n fillLineOfText(lines[j]);\n bodyLineHeight = bodyFont.lineHeight;\n }\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(bodyItem.after, fillLineOfText);\n }\n xLinePadding = 0;\n bodyLineHeight = bodyFont.lineHeight;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.F)(this.afterBody, fillLineOfText);\n pt.y -= bodySpacing;\n }\n drawFooter(pt, ctx, options) {\n const footer = this.footer;\n const length = footer.length;\n let footerFont, i;\n if (length) {\n const rtlHelper = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.az)(options.rtl, this.x, this.width);\n pt.x = getAlignedX(this, options.footerAlign, options);\n pt.y += options.footerMarginTop;\n ctx.textAlign = rtlHelper.textAlign(options.footerAlign);\n ctx.textBaseline = 'middle';\n footerFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(options.footerFont);\n ctx.fillStyle = options.footerColor;\n ctx.font = footerFont.string;\n for(i = 0; i < length; ++i){\n ctx.fillText(footer[i], rtlHelper.x(pt.x), pt.y + footerFont.lineHeight / 2);\n pt.y += footerFont.lineHeight + options.footerSpacing;\n }\n }\n }\n drawBackground(pt, ctx, tooltipSize, options) {\n const { xAlign , yAlign } = this;\n const { x , y } = pt;\n const { width , height } = tooltipSize;\n const { topLeft , topRight , bottomLeft , bottomRight } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aw)(options.cornerRadius);\n ctx.fillStyle = options.backgroundColor;\n ctx.strokeStyle = options.borderColor;\n ctx.lineWidth = options.borderWidth;\n ctx.beginPath();\n ctx.moveTo(x + topLeft, y);\n if (yAlign === 'top') {\n this.drawCaret(pt, ctx, tooltipSize, options);\n }\n ctx.lineTo(x + width - topRight, y);\n ctx.quadraticCurveTo(x + width, y, x + width, y + topRight);\n if (yAlign === 'center' && xAlign === 'right') {\n this.drawCaret(pt, ctx, tooltipSize, options);\n }\n ctx.lineTo(x + width, y + height - bottomRight);\n ctx.quadraticCurveTo(x + width, y + height, x + width - bottomRight, y + height);\n if (yAlign === 'bottom') {\n this.drawCaret(pt, ctx, tooltipSize, options);\n }\n ctx.lineTo(x + bottomLeft, y + height);\n ctx.quadraticCurveTo(x, y + height, x, y + height - bottomLeft);\n if (yAlign === 'center' && xAlign === 'left') {\n this.drawCaret(pt, ctx, tooltipSize, options);\n }\n ctx.lineTo(x, y + topLeft);\n ctx.quadraticCurveTo(x, y, x + topLeft, y);\n ctx.closePath();\n ctx.fill();\n if (options.borderWidth > 0) {\n ctx.stroke();\n }\n }\n _updateAnimationTarget(options) {\n const chart = this.chart;\n const anims = this.$animations;\n const animX = anims && anims.x;\n const animY = anims && anims.y;\n if (animX || animY) {\n const position = positioners[options.position].call(this, this._active, this._eventPosition);\n if (!position) {\n return;\n }\n const size = this._size = getTooltipSize(this, options);\n const positionAndSize = Object.assign({}, position, this._size);\n const alignment = determineAlignment(chart, options, positionAndSize);\n const point = getBackgroundPoint(options, positionAndSize, alignment, chart);\n if (animX._to !== point.x || animY._to !== point.y) {\n this.xAlign = alignment.xAlign;\n this.yAlign = alignment.yAlign;\n this.width = size.width;\n this.height = size.height;\n this.caretX = position.x;\n this.caretY = position.y;\n this._resolveAnimations().update(this, point);\n }\n }\n }\n _willRender() {\n return !!this.opacity;\n }\n draw(ctx) {\n const options = this.options.setContext(this.getContext());\n let opacity = this.opacity;\n if (!opacity) {\n return;\n }\n this._updateAnimationTarget(options);\n const tooltipSize = {\n width: this.width,\n height: this.height\n };\n const pt = {\n x: this.x,\n y: this.y\n };\n opacity = Math.abs(opacity) < 1e-3 ? 0 : opacity;\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(options.padding);\n const hasTooltipContent = this.title.length || this.beforeBody.length || this.body.length || this.afterBody.length || this.footer.length;\n if (options.enabled && hasTooltipContent) {\n ctx.save();\n ctx.globalAlpha = opacity;\n this.drawBackground(pt, ctx, tooltipSize, options);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aA)(ctx, options.textDirection);\n pt.y += padding.top;\n this.drawTitle(pt, ctx, options);\n this.drawBody(pt, ctx, options);\n this.drawFooter(pt, ctx, options);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aC)(ctx, options.textDirection);\n ctx.restore();\n }\n }\n getActiveElements() {\n return this._active || [];\n }\n setActiveElements(activeElements, eventPosition) {\n const lastActive = this._active;\n const active = activeElements.map(({ datasetIndex , index })=>{\n const meta = this.chart.getDatasetMeta(datasetIndex);\n if (!meta) {\n throw new Error('Cannot find a dataset at index ' + datasetIndex);\n }\n return {\n datasetIndex,\n element: meta.data[index],\n index\n };\n });\n const changed = !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ah)(lastActive, active);\n const positionChanged = this._positionChanged(active, eventPosition);\n if (changed || positionChanged) {\n this._active = active;\n this._eventPosition = eventPosition;\n this._ignoreReplayEvents = true;\n this.update(true);\n }\n }\n handleEvent(e, replay, inChartArea = true) {\n if (replay && this._ignoreReplayEvents) {\n return false;\n }\n this._ignoreReplayEvents = false;\n const options = this.options;\n const lastActive = this._active || [];\n const active = this._getActiveElements(e, lastActive, replay, inChartArea);\n const positionChanged = this._positionChanged(active, e);\n const changed = replay || !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ah)(active, lastActive) || positionChanged;\n if (changed) {\n this._active = active;\n if (options.enabled || options.external) {\n this._eventPosition = {\n x: e.x,\n y: e.y\n };\n this.update(true, replay);\n }\n }\n return changed;\n }\n _getActiveElements(e, lastActive, replay, inChartArea) {\n const options = this.options;\n if (e.type === 'mouseout') {\n return [];\n }\n if (!inChartArea) {\n return lastActive.filter((i)=>this.chart.data.datasets[i.datasetIndex] && this.chart.getDatasetMeta(i.datasetIndex).controller.getParsed(i.index) !== undefined);\n }\n const active = this.chart.getElementsAtEventForMode(e, options.mode, options, replay);\n if (options.reverse) {\n active.reverse();\n }\n return active;\n }\n _positionChanged(active, e) {\n const { caretX , caretY , options } = this;\n const position = positioners[options.position].call(this, active, e);\n return position !== false && (caretX !== position.x || caretY !== position.y);\n }\n}\nvar plugin_tooltip = {\n id: 'tooltip',\n _element: Tooltip,\n positioners,\n afterInit (chart, _args, options) {\n if (options) {\n chart.tooltip = new Tooltip({\n chart,\n options\n });\n }\n },\n beforeUpdate (chart, _args, options) {\n if (chart.tooltip) {\n chart.tooltip.initialize(options);\n }\n },\n reset (chart, _args, options) {\n if (chart.tooltip) {\n chart.tooltip.initialize(options);\n }\n },\n afterDraw (chart) {\n const tooltip = chart.tooltip;\n if (tooltip && tooltip._willRender()) {\n const args = {\n tooltip\n };\n if (chart.notifyPlugins('beforeTooltipDraw', {\n ...args,\n cancelable: true\n }) === false) {\n return;\n }\n tooltip.draw(chart.ctx);\n chart.notifyPlugins('afterTooltipDraw', args);\n }\n },\n afterEvent (chart, args) {\n if (chart.tooltip) {\n const useFinalPosition = args.replay;\n if (chart.tooltip.handleEvent(args.event, useFinalPosition, args.inChartArea)) {\n args.changed = true;\n }\n }\n },\n defaults: {\n enabled: true,\n external: null,\n position: 'average',\n backgroundColor: 'rgba(0,0,0,0.8)',\n titleColor: '#fff',\n titleFont: {\n weight: 'bold'\n },\n titleSpacing: 2,\n titleMarginBottom: 6,\n titleAlign: 'left',\n bodyColor: '#fff',\n bodySpacing: 2,\n bodyFont: {},\n bodyAlign: 'left',\n footerColor: '#fff',\n footerSpacing: 2,\n footerMarginTop: 6,\n footerFont: {\n weight: 'bold'\n },\n footerAlign: 'left',\n padding: 6,\n caretPadding: 2,\n caretSize: 5,\n cornerRadius: 6,\n boxHeight: (ctx, opts)=>opts.bodyFont.size,\n boxWidth: (ctx, opts)=>opts.bodyFont.size,\n multiKeyBackground: '#fff',\n displayColors: true,\n boxPadding: 0,\n borderColor: 'rgba(0,0,0,0)',\n borderWidth: 0,\n animation: {\n duration: 400,\n easing: 'easeOutQuart'\n },\n animations: {\n numbers: {\n type: 'number',\n properties: [\n 'x',\n 'y',\n 'width',\n 'height',\n 'caretX',\n 'caretY'\n ]\n },\n opacity: {\n easing: 'linear',\n duration: 200\n }\n },\n callbacks: defaultCallbacks\n },\n defaultRoutes: {\n bodyFont: 'font',\n footerFont: 'font',\n titleFont: 'font'\n },\n descriptors: {\n _scriptable: (name)=>name !== 'filter' && name !== 'itemSort' && name !== 'external',\n _indexable: false,\n callbacks: {\n _scriptable: false,\n _indexable: false\n },\n animation: {\n _fallback: false\n },\n animations: {\n _fallback: 'animation'\n }\n },\n additionalOptionScopes: [\n 'interaction'\n ]\n};\n\nvar plugins = /*#__PURE__*/Object.freeze({\n__proto__: null,\nColors: plugin_colors,\nDecimation: plugin_decimation,\nFiller: index,\nLegend: plugin_legend,\nSubTitle: plugin_subtitle,\nTitle: plugin_title,\nTooltip: plugin_tooltip\n});\n\nconst addIfString = (labels, raw, index, addedLabels)=>{\n if (typeof raw === 'string') {\n index = labels.push(raw) - 1;\n addedLabels.unshift({\n index,\n label: raw\n });\n } else if (isNaN(raw)) {\n index = null;\n }\n return index;\n};\nfunction findOrAddLabel(labels, raw, index, addedLabels) {\n const first = labels.indexOf(raw);\n if (first === -1) {\n return addIfString(labels, raw, index, addedLabels);\n }\n const last = labels.lastIndexOf(raw);\n return first !== last ? index : first;\n}\nconst validIndex = (index, max)=>index === null ? null : (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(Math.round(index), 0, max);\nfunction _getLabelForValue(value) {\n const labels = this.getLabels();\n if (value >= 0 && value < labels.length) {\n return labels[value];\n }\n return value;\n}\nclass CategoryScale extends Scale {\n static id = 'category';\n static defaults = {\n ticks: {\n callback: _getLabelForValue\n }\n };\n constructor(cfg){\n super(cfg);\n this._startValue = undefined;\n this._valueRange = 0;\n this._addedLabels = [];\n }\n init(scaleOptions) {\n const added = this._addedLabels;\n if (added.length) {\n const labels = this.getLabels();\n for (const { index , label } of added){\n if (labels[index] === label) {\n labels.splice(index, 1);\n }\n }\n this._addedLabels = [];\n }\n super.init(scaleOptions);\n }\n parse(raw, index) {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(raw)) {\n return null;\n }\n const labels = this.getLabels();\n index = isFinite(index) && labels[index] === raw ? index : findOrAddLabel(labels, raw, (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(index, raw), this._addedLabels);\n return validIndex(index, labels.length - 1);\n }\n determineDataLimits() {\n const { minDefined , maxDefined } = this.getUserBounds();\n let { min , max } = this.getMinMax(true);\n if (this.options.bounds === 'ticks') {\n if (!minDefined) {\n min = 0;\n }\n if (!maxDefined) {\n max = this.getLabels().length - 1;\n }\n }\n this.min = min;\n this.max = max;\n }\n buildTicks() {\n const min = this.min;\n const max = this.max;\n const offset = this.options.offset;\n const ticks = [];\n let labels = this.getLabels();\n labels = min === 0 && max === labels.length - 1 ? labels : labels.slice(min, max + 1);\n this._valueRange = Math.max(labels.length - (offset ? 0 : 1), 1);\n this._startValue = this.min - (offset ? 0.5 : 0);\n for(let value = min; value <= max; value++){\n ticks.push({\n value\n });\n }\n return ticks;\n }\n getLabelForValue(value) {\n return _getLabelForValue.call(this, value);\n }\n configure() {\n super.configure();\n if (!this.isHorizontal()) {\n this._reversePixels = !this._reversePixels;\n }\n }\n getPixelForValue(value) {\n if (typeof value !== 'number') {\n value = this.parse(value);\n }\n return value === null ? NaN : this.getPixelForDecimal((value - this._startValue) / this._valueRange);\n }\n getPixelForTick(index) {\n const ticks = this.ticks;\n if (index < 0 || index > ticks.length - 1) {\n return null;\n }\n return this.getPixelForValue(ticks[index].value);\n }\n getValueForPixel(pixel) {\n return Math.round(this._startValue + this.getDecimalForPixel(pixel) * this._valueRange);\n }\n getBasePixel() {\n return this.bottom;\n }\n}\n\nfunction generateTicks$1(generationOptions, dataRange) {\n const ticks = [];\n const MIN_SPACING = 1e-14;\n const { bounds , step , min , max , precision , count , maxTicks , maxDigits , includeBounds } = generationOptions;\n const unit = step || 1;\n const maxSpaces = maxTicks - 1;\n const { min: rmin , max: rmax } = dataRange;\n const minDefined = !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(min);\n const maxDefined = !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(max);\n const countDefined = !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(count);\n const minSpacing = (rmax - rmin) / (maxDigits + 1);\n let spacing = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aH)((rmax - rmin) / maxSpaces / unit) * unit;\n let factor, niceMin, niceMax, numSpaces;\n if (spacing < MIN_SPACING && !minDefined && !maxDefined) {\n return [\n {\n value: rmin\n },\n {\n value: rmax\n }\n ];\n }\n numSpaces = Math.ceil(rmax / spacing) - Math.floor(rmin / spacing);\n if (numSpaces > maxSpaces) {\n spacing = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aH)(numSpaces * spacing / maxSpaces / unit) * unit;\n }\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(precision)) {\n factor = Math.pow(10, precision);\n spacing = Math.ceil(spacing * factor) / factor;\n }\n if (bounds === 'ticks') {\n niceMin = Math.floor(rmin / spacing) * spacing;\n niceMax = Math.ceil(rmax / spacing) * spacing;\n } else {\n niceMin = rmin;\n niceMax = rmax;\n }\n if (minDefined && maxDefined && step && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aI)((max - min) / step, spacing / 1000)) {\n numSpaces = Math.round(Math.min((max - min) / spacing, maxTicks));\n spacing = (max - min) / numSpaces;\n niceMin = min;\n niceMax = max;\n } else if (countDefined) {\n niceMin = minDefined ? min : niceMin;\n niceMax = maxDefined ? max : niceMax;\n numSpaces = count - 1;\n spacing = (niceMax - niceMin) / numSpaces;\n } else {\n numSpaces = (niceMax - niceMin) / spacing;\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aJ)(numSpaces, Math.round(numSpaces), spacing / 1000)) {\n numSpaces = Math.round(numSpaces);\n } else {\n numSpaces = Math.ceil(numSpaces);\n }\n }\n const decimalPlaces = Math.max((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aK)(spacing), (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aK)(niceMin));\n factor = Math.pow(10, (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(precision) ? decimalPlaces : precision);\n niceMin = Math.round(niceMin * factor) / factor;\n niceMax = Math.round(niceMax * factor) / factor;\n let j = 0;\n if (minDefined) {\n if (includeBounds && niceMin !== min) {\n ticks.push({\n value: min\n });\n if (niceMin < min) {\n j++;\n }\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aJ)(Math.round((niceMin + j * spacing) * factor) / factor, min, relativeLabelSize(min, minSpacing, generationOptions))) {\n j++;\n }\n } else if (niceMin < min) {\n j++;\n }\n }\n for(; j < numSpaces; ++j){\n const tickValue = Math.round((niceMin + j * spacing) * factor) / factor;\n if (maxDefined && tickValue > max) {\n break;\n }\n ticks.push({\n value: tickValue\n });\n }\n if (maxDefined && includeBounds && niceMax !== max) {\n if (ticks.length && (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aJ)(ticks[ticks.length - 1].value, max, relativeLabelSize(max, minSpacing, generationOptions))) {\n ticks[ticks.length - 1].value = max;\n } else {\n ticks.push({\n value: max\n });\n }\n } else if (!maxDefined || niceMax === max) {\n ticks.push({\n value: niceMax\n });\n }\n return ticks;\n}\nfunction relativeLabelSize(value, minSpacing, { horizontal , minRotation }) {\n const rad = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(minRotation);\n const ratio = (horizontal ? Math.sin(rad) : Math.cos(rad)) || 0.001;\n const length = 0.75 * minSpacing * ('' + value).length;\n return Math.min(minSpacing / ratio, length);\n}\nclass LinearScaleBase extends Scale {\n constructor(cfg){\n super(cfg);\n this.start = undefined;\n this.end = undefined;\n this._startValue = undefined;\n this._endValue = undefined;\n this._valueRange = 0;\n }\n parse(raw, index) {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(raw)) {\n return null;\n }\n if ((typeof raw === 'number' || raw instanceof Number) && !isFinite(+raw)) {\n return null;\n }\n return +raw;\n }\n handleTickRangeOptions() {\n const { beginAtZero } = this.options;\n const { minDefined , maxDefined } = this.getUserBounds();\n let { min , max } = this;\n const setMin = (v)=>min = minDefined ? min : v;\n const setMax = (v)=>max = maxDefined ? max : v;\n if (beginAtZero) {\n const minSign = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.s)(min);\n const maxSign = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.s)(max);\n if (minSign < 0 && maxSign < 0) {\n setMax(0);\n } else if (minSign > 0 && maxSign > 0) {\n setMin(0);\n }\n }\n if (min === max) {\n let offset = max === 0 ? 1 : Math.abs(max * 0.05);\n setMax(max + offset);\n if (!beginAtZero) {\n setMin(min - offset);\n }\n }\n this.min = min;\n this.max = max;\n }\n getTickLimit() {\n const tickOpts = this.options.ticks;\n let { maxTicksLimit , stepSize } = tickOpts;\n let maxTicks;\n if (stepSize) {\n maxTicks = Math.ceil(this.max / stepSize) - Math.floor(this.min / stepSize) + 1;\n if (maxTicks > 1000) {\n console.warn(`scales.${this.id}.ticks.stepSize: ${stepSize} would result generating up to ${maxTicks} ticks. Limiting to 1000.`);\n maxTicks = 1000;\n }\n } else {\n maxTicks = this.computeTickLimit();\n maxTicksLimit = maxTicksLimit || 11;\n }\n if (maxTicksLimit) {\n maxTicks = Math.min(maxTicksLimit, maxTicks);\n }\n return maxTicks;\n }\n computeTickLimit() {\n return Number.POSITIVE_INFINITY;\n }\n buildTicks() {\n const opts = this.options;\n const tickOpts = opts.ticks;\n let maxTicks = this.getTickLimit();\n maxTicks = Math.max(2, maxTicks);\n const numericGeneratorOptions = {\n maxTicks,\n bounds: opts.bounds,\n min: opts.min,\n max: opts.max,\n precision: tickOpts.precision,\n step: tickOpts.stepSize,\n count: tickOpts.count,\n maxDigits: this._maxDigits(),\n horizontal: this.isHorizontal(),\n minRotation: tickOpts.minRotation || 0,\n includeBounds: tickOpts.includeBounds !== false\n };\n const dataRange = this._range || this;\n const ticks = generateTicks$1(numericGeneratorOptions, dataRange);\n if (opts.bounds === 'ticks') {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aG)(ticks, this, 'value');\n }\n if (opts.reverse) {\n ticks.reverse();\n this.start = this.max;\n this.end = this.min;\n } else {\n this.start = this.min;\n this.end = this.max;\n }\n return ticks;\n }\n configure() {\n const ticks = this.ticks;\n let start = this.min;\n let end = this.max;\n super.configure();\n if (this.options.offset && ticks.length) {\n const offset = (end - start) / Math.max(ticks.length - 1, 1) / 2;\n start -= offset;\n end += offset;\n }\n this._startValue = start;\n this._endValue = end;\n this._valueRange = end - start;\n }\n getLabelForValue(value) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.o)(value, this.chart.options.locale, this.options.ticks.format);\n }\n}\n\nclass LinearScale extends LinearScaleBase {\n static id = 'linear';\n static defaults = {\n ticks: {\n callback: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aL.formatters.numeric\n }\n };\n determineDataLimits() {\n const { min , max } = this.getMinMax(true);\n this.min = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(min) ? min : 0;\n this.max = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(max) ? max : 1;\n this.handleTickRangeOptions();\n }\n computeTickLimit() {\n const horizontal = this.isHorizontal();\n const length = horizontal ? this.width : this.height;\n const minRotation = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.options.ticks.minRotation);\n const ratio = (horizontal ? Math.sin(minRotation) : Math.cos(minRotation)) || 0.001;\n const tickFont = this._resolveTickFontOptions(0);\n return Math.ceil(length / Math.min(40, tickFont.lineHeight / ratio));\n }\n getPixelForValue(value) {\n return value === null ? NaN : this.getPixelForDecimal((value - this._startValue) / this._valueRange);\n }\n getValueForPixel(pixel) {\n return this._startValue + this.getDecimalForPixel(pixel) * this._valueRange;\n }\n}\n\nconst log10Floor = (v)=>Math.floor((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aM)(v));\nconst changeExponent = (v, m)=>Math.pow(10, log10Floor(v) + m);\nfunction isMajor(tickVal) {\n const remain = tickVal / Math.pow(10, log10Floor(tickVal));\n return remain === 1;\n}\nfunction steps(min, max, rangeExp) {\n const rangeStep = Math.pow(10, rangeExp);\n const start = Math.floor(min / rangeStep);\n const end = Math.ceil(max / rangeStep);\n return end - start;\n}\nfunction startExp(min, max) {\n const range = max - min;\n let rangeExp = log10Floor(range);\n while(steps(min, max, rangeExp) > 10){\n rangeExp++;\n }\n while(steps(min, max, rangeExp) < 10){\n rangeExp--;\n }\n return Math.min(rangeExp, log10Floor(min));\n}\n function generateTicks(generationOptions, { min , max }) {\n min = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(generationOptions.min, min);\n const ticks = [];\n const minExp = log10Floor(min);\n let exp = startExp(min, max);\n let precision = exp < 0 ? Math.pow(10, Math.abs(exp)) : 1;\n const stepSize = Math.pow(10, exp);\n const base = minExp > exp ? Math.pow(10, minExp) : 0;\n const start = Math.round((min - base) * precision) / precision;\n const offset = Math.floor((min - base) / stepSize / 10) * stepSize * 10;\n let significand = Math.floor((start - offset) / Math.pow(10, exp));\n let value = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(generationOptions.min, Math.round((base + offset + significand * Math.pow(10, exp)) * precision) / precision);\n while(value < max){\n ticks.push({\n value,\n major: isMajor(value),\n significand\n });\n if (significand >= 10) {\n significand = significand < 15 ? 15 : 20;\n } else {\n significand++;\n }\n if (significand >= 20) {\n exp++;\n significand = 2;\n precision = exp >= 0 ? 1 : precision;\n }\n value = Math.round((base + offset + significand * Math.pow(10, exp)) * precision) / precision;\n }\n const lastTick = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.O)(generationOptions.max, value);\n ticks.push({\n value: lastTick,\n major: isMajor(lastTick),\n significand\n });\n return ticks;\n}\nclass LogarithmicScale extends Scale {\n static id = 'logarithmic';\n static defaults = {\n ticks: {\n callback: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aL.formatters.logarithmic,\n major: {\n enabled: true\n }\n }\n };\n constructor(cfg){\n super(cfg);\n this.start = undefined;\n this.end = undefined;\n this._startValue = undefined;\n this._valueRange = 0;\n }\n parse(raw, index) {\n const value = LinearScaleBase.prototype.parse.apply(this, [\n raw,\n index\n ]);\n if (value === 0) {\n this._zero = true;\n return undefined;\n }\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(value) && value > 0 ? value : null;\n }\n determineDataLimits() {\n const { min , max } = this.getMinMax(true);\n this.min = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(min) ? Math.max(0, min) : null;\n this.max = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(max) ? Math.max(0, max) : null;\n if (this.options.beginAtZero) {\n this._zero = true;\n }\n if (this._zero && this.min !== this._suggestedMin && !(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(this._userMin)) {\n this.min = min === changeExponent(this.min, 0) ? changeExponent(this.min, -1) : changeExponent(this.min, 0);\n }\n this.handleTickRangeOptions();\n }\n handleTickRangeOptions() {\n const { minDefined , maxDefined } = this.getUserBounds();\n let min = this.min;\n let max = this.max;\n const setMin = (v)=>min = minDefined ? min : v;\n const setMax = (v)=>max = maxDefined ? max : v;\n if (min === max) {\n if (min <= 0) {\n setMin(1);\n setMax(10);\n } else {\n setMin(changeExponent(min, -1));\n setMax(changeExponent(max, +1));\n }\n }\n if (min <= 0) {\n setMin(changeExponent(max, -1));\n }\n if (max <= 0) {\n setMax(changeExponent(min, +1));\n }\n this.min = min;\n this.max = max;\n }\n buildTicks() {\n const opts = this.options;\n const generationOptions = {\n min: this._userMin,\n max: this._userMax\n };\n const ticks = generateTicks(generationOptions, this);\n if (opts.bounds === 'ticks') {\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aG)(ticks, this, 'value');\n }\n if (opts.reverse) {\n ticks.reverse();\n this.start = this.max;\n this.end = this.min;\n } else {\n this.start = this.min;\n this.end = this.max;\n }\n return ticks;\n }\n getLabelForValue(value) {\n return value === undefined ? '0' : (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.o)(value, this.chart.options.locale, this.options.ticks.format);\n }\n configure() {\n const start = this.min;\n super.configure();\n this._startValue = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aM)(start);\n this._valueRange = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aM)(this.max) - (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aM)(start);\n }\n getPixelForValue(value) {\n if (value === undefined || value === 0) {\n value = this.min;\n }\n if (value === null || isNaN(value)) {\n return NaN;\n }\n return this.getPixelForDecimal(value === this.min ? 0 : ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aM)(value) - this._startValue) / this._valueRange);\n }\n getValueForPixel(pixel) {\n const decimal = this.getDecimalForPixel(pixel);\n return Math.pow(10, this._startValue + decimal * this._valueRange);\n }\n}\n\nfunction getTickBackdropHeight(opts) {\n const tickOpts = opts.ticks;\n if (tickOpts.display && opts.display) {\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(tickOpts.backdropPadding);\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(tickOpts.font && tickOpts.font.size, _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.d.font.size) + padding.height;\n }\n return 0;\n}\nfunction measureLabelSize(ctx, font, label) {\n label = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.b)(label) ? label : [\n label\n ];\n return {\n w: (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aN)(ctx, font.string, label),\n h: label.length * font.lineHeight\n };\n}\nfunction determineLimits(angle, pos, size, min, max) {\n if (angle === min || angle === max) {\n return {\n start: pos - size / 2,\n end: pos + size / 2\n };\n } else if (angle < min || angle > max) {\n return {\n start: pos - size,\n end: pos\n };\n }\n return {\n start: pos,\n end: pos + size\n };\n}\n function fitWithPointLabels(scale) {\n const orig = {\n l: scale.left + scale._padding.left,\n r: scale.right - scale._padding.right,\n t: scale.top + scale._padding.top,\n b: scale.bottom - scale._padding.bottom\n };\n const limits = Object.assign({}, orig);\n const labelSizes = [];\n const padding = [];\n const valueCount = scale._pointLabels.length;\n const pointLabelOpts = scale.options.pointLabels;\n const additionalAngle = pointLabelOpts.centerPointLabels ? _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P / valueCount : 0;\n for(let i = 0; i < valueCount; i++){\n const opts = pointLabelOpts.setContext(scale.getPointLabelContext(i));\n padding[i] = opts.padding;\n const pointPosition = scale.getPointPosition(i, scale.drawingArea + padding[i], additionalAngle);\n const plFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(opts.font);\n const textSize = measureLabelSize(scale.ctx, plFont, scale._pointLabels[i]);\n labelSizes[i] = textSize;\n const angleRadians = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ay)(scale.getIndexAngle(i) + additionalAngle);\n const angle = Math.round((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.U)(angleRadians));\n const hLimits = determineLimits(angle, pointPosition.x, textSize.w, 0, 180);\n const vLimits = determineLimits(angle, pointPosition.y, textSize.h, 90, 270);\n updateLimits(limits, orig, angleRadians, hLimits, vLimits);\n }\n scale.setCenterPoint(orig.l - limits.l, limits.r - orig.r, orig.t - limits.t, limits.b - orig.b);\n scale._pointLabelItems = buildPointLabelItems(scale, labelSizes, padding);\n}\nfunction updateLimits(limits, orig, angle, hLimits, vLimits) {\n const sin = Math.abs(Math.sin(angle));\n const cos = Math.abs(Math.cos(angle));\n let x = 0;\n let y = 0;\n if (hLimits.start < orig.l) {\n x = (orig.l - hLimits.start) / sin;\n limits.l = Math.min(limits.l, orig.l - x);\n } else if (hLimits.end > orig.r) {\n x = (hLimits.end - orig.r) / sin;\n limits.r = Math.max(limits.r, orig.r + x);\n }\n if (vLimits.start < orig.t) {\n y = (orig.t - vLimits.start) / cos;\n limits.t = Math.min(limits.t, orig.t - y);\n } else if (vLimits.end > orig.b) {\n y = (vLimits.end - orig.b) / cos;\n limits.b = Math.max(limits.b, orig.b + y);\n }\n}\nfunction createPointLabelItem(scale, index, itemOpts) {\n const outerDistance = scale.drawingArea;\n const { extra , additionalAngle , padding , size } = itemOpts;\n const pointLabelPosition = scale.getPointPosition(index, outerDistance + extra + padding, additionalAngle);\n const angle = Math.round((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.U)((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ay)(pointLabelPosition.angle + _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H)));\n const y = yForAngle(pointLabelPosition.y, size.h, angle);\n const textAlign = getTextAlignForAngle(angle);\n const left = leftForTextAlign(pointLabelPosition.x, size.w, textAlign);\n return {\n visible: true,\n x: pointLabelPosition.x,\n y,\n textAlign,\n left,\n top: y,\n right: left + size.w,\n bottom: y + size.h\n };\n}\nfunction isNotOverlapped(item, area) {\n if (!area) {\n return true;\n }\n const { left , top , right , bottom } = item;\n const apexesInArea = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.C)({\n x: left,\n y: top\n }, area) || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.C)({\n x: left,\n y: bottom\n }, area) || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.C)({\n x: right,\n y: top\n }, area) || (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.C)({\n x: right,\n y: bottom\n }, area);\n return !apexesInArea;\n}\nfunction buildPointLabelItems(scale, labelSizes, padding) {\n const items = [];\n const valueCount = scale._pointLabels.length;\n const opts = scale.options;\n const { centerPointLabels , display } = opts.pointLabels;\n const itemOpts = {\n extra: getTickBackdropHeight(opts) / 2,\n additionalAngle: centerPointLabels ? _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.P / valueCount : 0\n };\n let area;\n for(let i = 0; i < valueCount; i++){\n itemOpts.padding = padding[i];\n itemOpts.size = labelSizes[i];\n const item = createPointLabelItem(scale, i, itemOpts);\n items.push(item);\n if (display === 'auto') {\n item.visible = isNotOverlapped(item, area);\n if (item.visible) {\n area = item;\n }\n }\n }\n return items;\n}\nfunction getTextAlignForAngle(angle) {\n if (angle === 0 || angle === 180) {\n return 'center';\n } else if (angle < 180) {\n return 'left';\n }\n return 'right';\n}\nfunction leftForTextAlign(x, w, align) {\n if (align === 'right') {\n x -= w;\n } else if (align === 'center') {\n x -= w / 2;\n }\n return x;\n}\nfunction yForAngle(y, h, angle) {\n if (angle === 90 || angle === 270) {\n y -= h / 2;\n } else if (angle > 270 || angle < 90) {\n y -= h;\n }\n return y;\n}\nfunction drawPointLabelBox(ctx, opts, item) {\n const { left , top , right , bottom } = item;\n const { backdropColor } = opts;\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(backdropColor)) {\n const borderRadius = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aw)(opts.borderRadius);\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(opts.backdropPadding);\n ctx.fillStyle = backdropColor;\n const backdropLeft = left - padding.left;\n const backdropTop = top - padding.top;\n const backdropWidth = right - left + padding.width;\n const backdropHeight = bottom - top + padding.height;\n if (Object.values(borderRadius).some((v)=>v !== 0)) {\n ctx.beginPath();\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.au)(ctx, {\n x: backdropLeft,\n y: backdropTop,\n w: backdropWidth,\n h: backdropHeight,\n radius: borderRadius\n });\n ctx.fill();\n } else {\n ctx.fillRect(backdropLeft, backdropTop, backdropWidth, backdropHeight);\n }\n }\n}\nfunction drawPointLabels(scale, labelCount) {\n const { ctx , options: { pointLabels } } = scale;\n for(let i = labelCount - 1; i >= 0; i--){\n const item = scale._pointLabelItems[i];\n if (!item.visible) {\n continue;\n }\n const optsAtIndex = pointLabels.setContext(scale.getPointLabelContext(i));\n drawPointLabelBox(ctx, optsAtIndex, item);\n const plFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(optsAtIndex.font);\n const { x , y , textAlign } = item;\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Z)(ctx, scale._pointLabels[i], x, y + plFont.lineHeight / 2, plFont, {\n color: optsAtIndex.color,\n textAlign: textAlign,\n textBaseline: 'middle'\n });\n }\n}\nfunction pathRadiusLine(scale, radius, circular, labelCount) {\n const { ctx } = scale;\n if (circular) {\n ctx.arc(scale.xCenter, scale.yCenter, radius, 0, _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T);\n } else {\n let pointPosition = scale.getPointPosition(0, radius);\n ctx.moveTo(pointPosition.x, pointPosition.y);\n for(let i = 1; i < labelCount; i++){\n pointPosition = scale.getPointPosition(i, radius);\n ctx.lineTo(pointPosition.x, pointPosition.y);\n }\n }\n}\nfunction drawRadiusLine(scale, gridLineOpts, radius, labelCount, borderOpts) {\n const ctx = scale.ctx;\n const circular = gridLineOpts.circular;\n const { color , lineWidth } = gridLineOpts;\n if (!circular && !labelCount || !color || !lineWidth || radius < 0) {\n return;\n }\n ctx.save();\n ctx.strokeStyle = color;\n ctx.lineWidth = lineWidth;\n ctx.setLineDash(borderOpts.dash || []);\n ctx.lineDashOffset = borderOpts.dashOffset;\n ctx.beginPath();\n pathRadiusLine(scale, radius, circular, labelCount);\n ctx.closePath();\n ctx.stroke();\n ctx.restore();\n}\nfunction createPointLabelContext(parent, index, label) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.j)(parent, {\n label,\n index,\n type: 'pointLabel'\n });\n}\nclass RadialLinearScale extends LinearScaleBase {\n static id = 'radialLinear';\n static defaults = {\n display: true,\n animate: true,\n position: 'chartArea',\n angleLines: {\n display: true,\n lineWidth: 1,\n borderDash: [],\n borderDashOffset: 0.0\n },\n grid: {\n circular: false\n },\n startAngle: 0,\n ticks: {\n showLabelBackdrop: true,\n callback: _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aL.formatters.numeric\n },\n pointLabels: {\n backdropColor: undefined,\n backdropPadding: 2,\n display: true,\n font: {\n size: 10\n },\n callback (label) {\n return label;\n },\n padding: 5,\n centerPointLabels: false\n }\n };\n static defaultRoutes = {\n 'angleLines.color': 'borderColor',\n 'pointLabels.color': 'color',\n 'ticks.color': 'color'\n };\n static descriptors = {\n angleLines: {\n _fallback: 'grid'\n }\n };\n constructor(cfg){\n super(cfg);\n this.xCenter = undefined;\n this.yCenter = undefined;\n this.drawingArea = undefined;\n this._pointLabels = [];\n this._pointLabelItems = [];\n }\n setDimensions() {\n const padding = this._padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(getTickBackdropHeight(this.options) / 2);\n const w = this.width = this.maxWidth - padding.width;\n const h = this.height = this.maxHeight - padding.height;\n this.xCenter = Math.floor(this.left + w / 2 + padding.left);\n this.yCenter = Math.floor(this.top + h / 2 + padding.top);\n this.drawingArea = Math.floor(Math.min(w, h) / 2);\n }\n determineDataLimits() {\n const { min , max } = this.getMinMax(false);\n this.min = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(min) && !isNaN(min) ? min : 0;\n this.max = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(max) && !isNaN(max) ? max : 0;\n this.handleTickRangeOptions();\n }\n computeTickLimit() {\n return Math.ceil(this.drawingArea / getTickBackdropHeight(this.options));\n }\n generateTickLabels(ticks) {\n LinearScaleBase.prototype.generateTickLabels.call(this, ticks);\n this._pointLabels = this.getLabels().map((value, index)=>{\n const label = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(this.options.pointLabels.callback, [\n value,\n index\n ], this);\n return label || label === 0 ? label : '';\n }).filter((v, i)=>this.chart.getDataVisibility(i));\n }\n fit() {\n const opts = this.options;\n if (opts.display && opts.pointLabels.display) {\n fitWithPointLabels(this);\n } else {\n this.setCenterPoint(0, 0, 0, 0);\n }\n }\n setCenterPoint(leftMovement, rightMovement, topMovement, bottomMovement) {\n this.xCenter += Math.floor((leftMovement - rightMovement) / 2);\n this.yCenter += Math.floor((topMovement - bottomMovement) / 2);\n this.drawingArea -= Math.min(this.drawingArea / 2, Math.max(leftMovement, rightMovement, topMovement, bottomMovement));\n }\n getIndexAngle(index) {\n const angleMultiplier = _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.T / (this._pointLabels.length || 1);\n const startAngle = this.options.startAngle || 0;\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ay)(index * angleMultiplier + (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(startAngle));\n }\n getDistanceFromCenterForValue(value) {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(value)) {\n return NaN;\n }\n const scalingFactor = this.drawingArea / (this.max - this.min);\n if (this.options.reverse) {\n return (this.max - value) * scalingFactor;\n }\n return (value - this.min) * scalingFactor;\n }\n getValueForDistanceFromCenter(distance) {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(distance)) {\n return NaN;\n }\n const scaledDistance = distance / (this.drawingArea / (this.max - this.min));\n return this.options.reverse ? this.max - scaledDistance : this.min + scaledDistance;\n }\n getPointLabelContext(index) {\n const pointLabels = this._pointLabels || [];\n if (index >= 0 && index < pointLabels.length) {\n const pointLabel = pointLabels[index];\n return createPointLabelContext(this.getContext(), index, pointLabel);\n }\n }\n getPointPosition(index, distanceFromCenter, additionalAngle = 0) {\n const angle = this.getIndexAngle(index) - _chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.H + additionalAngle;\n return {\n x: Math.cos(angle) * distanceFromCenter + this.xCenter,\n y: Math.sin(angle) * distanceFromCenter + this.yCenter,\n angle\n };\n }\n getPointPositionForValue(index, value) {\n return this.getPointPosition(index, this.getDistanceFromCenterForValue(value));\n }\n getBasePosition(index) {\n return this.getPointPositionForValue(index || 0, this.getBaseValue());\n }\n getPointLabelPosition(index) {\n const { left , top , right , bottom } = this._pointLabelItems[index];\n return {\n left,\n top,\n right,\n bottom\n };\n }\n drawBackground() {\n const { backgroundColor , grid: { circular } } = this.options;\n if (backgroundColor) {\n const ctx = this.ctx;\n ctx.save();\n ctx.beginPath();\n pathRadiusLine(this, this.getDistanceFromCenterForValue(this._endValue), circular, this._pointLabels.length);\n ctx.closePath();\n ctx.fillStyle = backgroundColor;\n ctx.fill();\n ctx.restore();\n }\n }\n drawGrid() {\n const ctx = this.ctx;\n const opts = this.options;\n const { angleLines , grid , border } = opts;\n const labelCount = this._pointLabels.length;\n let i, offset, position;\n if (opts.pointLabels.display) {\n drawPointLabels(this, labelCount);\n }\n if (grid.display) {\n this.ticks.forEach((tick, index)=>{\n if (index !== 0 || index === 0 && this.min < 0) {\n offset = this.getDistanceFromCenterForValue(tick.value);\n const context = this.getContext(index);\n const optsAtIndex = grid.setContext(context);\n const optsAtIndexBorder = border.setContext(context);\n drawRadiusLine(this, optsAtIndex, offset, labelCount, optsAtIndexBorder);\n }\n });\n }\n if (angleLines.display) {\n ctx.save();\n for(i = labelCount - 1; i >= 0; i--){\n const optsAtIndex = angleLines.setContext(this.getPointLabelContext(i));\n const { color , lineWidth } = optsAtIndex;\n if (!lineWidth || !color) {\n continue;\n }\n ctx.lineWidth = lineWidth;\n ctx.strokeStyle = color;\n ctx.setLineDash(optsAtIndex.borderDash);\n ctx.lineDashOffset = optsAtIndex.borderDashOffset;\n offset = this.getDistanceFromCenterForValue(opts.reverse ? this.min : this.max);\n position = this.getPointPosition(i, offset);\n ctx.beginPath();\n ctx.moveTo(this.xCenter, this.yCenter);\n ctx.lineTo(position.x, position.y);\n ctx.stroke();\n }\n ctx.restore();\n }\n }\n drawBorder() {}\n drawLabels() {\n const ctx = this.ctx;\n const opts = this.options;\n const tickOpts = opts.ticks;\n if (!tickOpts.display) {\n return;\n }\n const startAngle = this.getIndexAngle(0);\n let offset, width;\n ctx.save();\n ctx.translate(this.xCenter, this.yCenter);\n ctx.rotate(startAngle);\n ctx.textAlign = 'center';\n ctx.textBaseline = 'middle';\n this.ticks.forEach((tick, index)=>{\n if (index === 0 && this.min >= 0 && !opts.reverse) {\n return;\n }\n const optsAtIndex = tickOpts.setContext(this.getContext(index));\n const tickFont = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.a0)(optsAtIndex.font);\n offset = this.getDistanceFromCenterForValue(this.ticks[index].value);\n if (optsAtIndex.showLabelBackdrop) {\n ctx.font = tickFont.string;\n width = ctx.measureText(tick.label).width;\n ctx.fillStyle = optsAtIndex.backdropColor;\n const padding = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.E)(optsAtIndex.backdropPadding);\n ctx.fillRect(-width / 2 - padding.left, -offset - tickFont.size / 2 - padding.top, width + padding.width, tickFont.size + padding.height);\n }\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Z)(ctx, tick.label, 0, -offset, tickFont, {\n color: optsAtIndex.color,\n strokeColor: optsAtIndex.textStrokeColor,\n strokeWidth: optsAtIndex.textStrokeWidth\n });\n });\n ctx.restore();\n }\n drawTitle() {}\n}\n\nconst INTERVALS = {\n millisecond: {\n common: true,\n size: 1,\n steps: 1000\n },\n second: {\n common: true,\n size: 1000,\n steps: 60\n },\n minute: {\n common: true,\n size: 60000,\n steps: 60\n },\n hour: {\n common: true,\n size: 3600000,\n steps: 24\n },\n day: {\n common: true,\n size: 86400000,\n steps: 30\n },\n week: {\n common: false,\n size: 604800000,\n steps: 4\n },\n month: {\n common: true,\n size: 2.628e9,\n steps: 12\n },\n quarter: {\n common: false,\n size: 7.884e9,\n steps: 4\n },\n year: {\n common: true,\n size: 3.154e10\n }\n};\n const UNITS = /* #__PURE__ */ Object.keys(INTERVALS);\n function sorter(a, b) {\n return a - b;\n}\n function parse(scale, input) {\n if ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.k)(input)) {\n return null;\n }\n const adapter = scale._adapter;\n const { parser , round , isoWeekday } = scale._parseOpts;\n let value = input;\n if (typeof parser === 'function') {\n value = parser(value);\n }\n if (!(0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(value)) {\n value = typeof parser === 'string' ? adapter.parse(value, parser) : adapter.parse(value);\n }\n if (value === null) {\n return null;\n }\n if (round) {\n value = round === 'week' && ((0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.x)(isoWeekday) || isoWeekday === true) ? adapter.startOf(value, 'isoWeek', isoWeekday) : adapter.startOf(value, round);\n }\n return +value;\n}\n function determineUnitForAutoTicks(minUnit, min, max, capacity) {\n const ilen = UNITS.length;\n for(let i = UNITS.indexOf(minUnit); i < ilen - 1; ++i){\n const interval = INTERVALS[UNITS[i]];\n const factor = interval.steps ? interval.steps : Number.MAX_SAFE_INTEGER;\n if (interval.common && Math.ceil((max - min) / (factor * interval.size)) <= capacity) {\n return UNITS[i];\n }\n }\n return UNITS[ilen - 1];\n}\n function determineUnitForFormatting(scale, numTicks, minUnit, min, max) {\n for(let i = UNITS.length - 1; i >= UNITS.indexOf(minUnit); i--){\n const unit = UNITS[i];\n if (INTERVALS[unit].common && scale._adapter.diff(max, min, unit) >= numTicks - 1) {\n return unit;\n }\n }\n return UNITS[minUnit ? UNITS.indexOf(minUnit) : 0];\n}\n function determineMajorUnit(unit) {\n for(let i = UNITS.indexOf(unit) + 1, ilen = UNITS.length; i < ilen; ++i){\n if (INTERVALS[UNITS[i]].common) {\n return UNITS[i];\n }\n }\n}\n function addTick(ticks, time, timestamps) {\n if (!timestamps) {\n ticks[time] = true;\n } else if (timestamps.length) {\n const { lo , hi } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aP)(timestamps, time);\n const timestamp = timestamps[lo] >= time ? timestamps[lo] : timestamps[hi];\n ticks[timestamp] = true;\n }\n}\n function setMajorTicks(scale, ticks, map, majorUnit) {\n const adapter = scale._adapter;\n const first = +adapter.startOf(ticks[0].value, majorUnit);\n const last = ticks[ticks.length - 1].value;\n let major, index;\n for(major = first; major <= last; major = +adapter.add(major, 1, majorUnit)){\n index = map[major];\n if (index >= 0) {\n ticks[index].major = true;\n }\n }\n return ticks;\n}\n function ticksFromTimestamps(scale, values, majorUnit) {\n const ticks = [];\n const map = {};\n const ilen = values.length;\n let i, value;\n for(i = 0; i < ilen; ++i){\n value = values[i];\n map[value] = i;\n ticks.push({\n value,\n major: false\n });\n }\n return ilen === 0 || !majorUnit ? ticks : setMajorTicks(scale, ticks, map, majorUnit);\n}\nclass TimeScale extends Scale {\n static id = 'time';\n static defaults = {\n bounds: 'data',\n adapters: {},\n time: {\n parser: false,\n unit: false,\n round: false,\n isoWeekday: false,\n minUnit: 'millisecond',\n displayFormats: {}\n },\n ticks: {\n source: 'auto',\n callback: false,\n major: {\n enabled: false\n }\n }\n };\n constructor(props){\n super(props);\n this._cache = {\n data: [],\n labels: [],\n all: []\n };\n this._unit = 'day';\n this._majorUnit = undefined;\n this._offsets = {};\n this._normalized = false;\n this._parseOpts = undefined;\n }\n init(scaleOpts, opts = {}) {\n const time = scaleOpts.time || (scaleOpts.time = {});\n const adapter = this._adapter = new adapters._date(scaleOpts.adapters.date);\n adapter.init(opts);\n (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.ab)(time.displayFormats, adapter.formats());\n this._parseOpts = {\n parser: time.parser,\n round: time.round,\n isoWeekday: time.isoWeekday\n };\n super.init(scaleOpts);\n this._normalized = opts.normalized;\n }\n parse(raw, index) {\n if (raw === undefined) {\n return null;\n }\n return parse(this, raw);\n }\n beforeLayout() {\n super.beforeLayout();\n this._cache = {\n data: [],\n labels: [],\n all: []\n };\n }\n determineDataLimits() {\n const options = this.options;\n const adapter = this._adapter;\n const unit = options.time.unit || 'day';\n let { min , max , minDefined , maxDefined } = this.getUserBounds();\n function _applyBounds(bounds) {\n if (!minDefined && !isNaN(bounds.min)) {\n min = Math.min(min, bounds.min);\n }\n if (!maxDefined && !isNaN(bounds.max)) {\n max = Math.max(max, bounds.max);\n }\n }\n if (!minDefined || !maxDefined) {\n _applyBounds(this._getLabelBounds());\n if (options.bounds !== 'ticks' || options.ticks.source !== 'labels') {\n _applyBounds(this.getMinMax(false));\n }\n }\n min = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(min) && !isNaN(min) ? min : +adapter.startOf(Date.now(), unit);\n max = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.g)(max) && !isNaN(max) ? max : +adapter.endOf(Date.now(), unit) + 1;\n this.min = Math.min(min, max - 1);\n this.max = Math.max(min + 1, max);\n }\n _getLabelBounds() {\n const arr = this.getLabelTimestamps();\n let min = Number.POSITIVE_INFINITY;\n let max = Number.NEGATIVE_INFINITY;\n if (arr.length) {\n min = arr[0];\n max = arr[arr.length - 1];\n }\n return {\n min,\n max\n };\n }\n buildTicks() {\n const options = this.options;\n const timeOpts = options.time;\n const tickOpts = options.ticks;\n const timestamps = tickOpts.source === 'labels' ? this.getLabelTimestamps() : this._generate();\n if (options.bounds === 'ticks' && timestamps.length) {\n this.min = this._userMin || timestamps[0];\n this.max = this._userMax || timestamps[timestamps.length - 1];\n }\n const min = this.min;\n const max = this.max;\n const ticks = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.aO)(timestamps, min, max);\n this._unit = timeOpts.unit || (tickOpts.autoSkip ? determineUnitForAutoTicks(timeOpts.minUnit, this.min, this.max, this._getLabelCapacity(min)) : determineUnitForFormatting(this, ticks.length, timeOpts.minUnit, this.min, this.max));\n this._majorUnit = !tickOpts.major.enabled || this._unit === 'year' ? undefined : determineMajorUnit(this._unit);\n this.initOffsets(timestamps);\n if (options.reverse) {\n ticks.reverse();\n }\n return ticksFromTimestamps(this, ticks, this._majorUnit);\n }\n afterAutoSkip() {\n if (this.options.offsetAfterAutoskip) {\n this.initOffsets(this.ticks.map((tick)=>+tick.value));\n }\n }\n initOffsets(timestamps = []) {\n let start = 0;\n let end = 0;\n let first, last;\n if (this.options.offset && timestamps.length) {\n first = this.getDecimalForValue(timestamps[0]);\n if (timestamps.length === 1) {\n start = 1 - first;\n } else {\n start = (this.getDecimalForValue(timestamps[1]) - first) / 2;\n }\n last = this.getDecimalForValue(timestamps[timestamps.length - 1]);\n if (timestamps.length === 1) {\n end = last;\n } else {\n end = (last - this.getDecimalForValue(timestamps[timestamps.length - 2])) / 2;\n }\n }\n const limit = timestamps.length < 3 ? 0.5 : 0.25;\n start = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(start, 0, limit);\n end = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.S)(end, 0, limit);\n this._offsets = {\n start,\n end,\n factor: 1 / (start + 1 + end)\n };\n }\n _generate() {\n const adapter = this._adapter;\n const min = this.min;\n const max = this.max;\n const options = this.options;\n const timeOpts = options.time;\n const minor = timeOpts.unit || determineUnitForAutoTicks(timeOpts.minUnit, min, max, this._getLabelCapacity(min));\n const stepSize = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.v)(options.ticks.stepSize, 1);\n const weekday = minor === 'week' ? timeOpts.isoWeekday : false;\n const hasWeekday = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.x)(weekday) || weekday === true;\n const ticks = {};\n let first = min;\n let time, count;\n if (hasWeekday) {\n first = +adapter.startOf(first, 'isoWeek', weekday);\n }\n first = +adapter.startOf(first, hasWeekday ? 'day' : minor);\n if (adapter.diff(max, min, minor) > 100000 * stepSize) {\n throw new Error(min + ' and ' + max + ' are too far apart with stepSize of ' + stepSize + ' ' + minor);\n }\n const timestamps = options.ticks.source === 'data' && this.getDataTimestamps();\n for(time = first, count = 0; time < max; time = +adapter.add(time, stepSize, minor), count++){\n addTick(ticks, time, timestamps);\n }\n if (time === max || options.bounds === 'ticks' || count === 1) {\n addTick(ticks, time, timestamps);\n }\n return Object.keys(ticks).sort(sorter).map((x)=>+x);\n }\n getLabelForValue(value) {\n const adapter = this._adapter;\n const timeOpts = this.options.time;\n if (timeOpts.tooltipFormat) {\n return adapter.format(value, timeOpts.tooltipFormat);\n }\n return adapter.format(value, timeOpts.displayFormats.datetime);\n }\n format(value, format) {\n const options = this.options;\n const formats = options.time.displayFormats;\n const unit = this._unit;\n const fmt = format || formats[unit];\n return this._adapter.format(value, fmt);\n }\n _tickFormatFunction(time, index, ticks, format) {\n const options = this.options;\n const formatter = options.ticks.callback;\n if (formatter) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.Q)(formatter, [\n time,\n index,\n ticks\n ], this);\n }\n const formats = options.time.displayFormats;\n const unit = this._unit;\n const majorUnit = this._majorUnit;\n const minorFormat = unit && formats[unit];\n const majorFormat = majorUnit && formats[majorUnit];\n const tick = ticks[index];\n const major = majorUnit && majorFormat && tick && tick.major;\n return this._adapter.format(time, format || (major ? majorFormat : minorFormat));\n }\n generateTickLabels(ticks) {\n let i, ilen, tick;\n for(i = 0, ilen = ticks.length; i < ilen; ++i){\n tick = ticks[i];\n tick.label = this._tickFormatFunction(tick.value, i, ticks);\n }\n }\n getDecimalForValue(value) {\n return value === null ? NaN : (value - this.min) / (this.max - this.min);\n }\n getPixelForValue(value) {\n const offsets = this._offsets;\n const pos = this.getDecimalForValue(value);\n return this.getPixelForDecimal((offsets.start + pos) * offsets.factor);\n }\n getValueForPixel(pixel) {\n const offsets = this._offsets;\n const pos = this.getDecimalForPixel(pixel) / offsets.factor - offsets.end;\n return this.min + pos * (this.max - this.min);\n }\n _getLabelSize(label) {\n const ticksOpts = this.options.ticks;\n const tickLabelWidth = this.ctx.measureText(label).width;\n const angle = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.t)(this.isHorizontal() ? ticksOpts.maxRotation : ticksOpts.minRotation);\n const cosRotation = Math.cos(angle);\n const sinRotation = Math.sin(angle);\n const tickFontSize = this._resolveTickFontOptions(0).size;\n return {\n w: tickLabelWidth * cosRotation + tickFontSize * sinRotation,\n h: tickLabelWidth * sinRotation + tickFontSize * cosRotation\n };\n }\n _getLabelCapacity(exampleTime) {\n const timeOpts = this.options.time;\n const displayFormats = timeOpts.displayFormats;\n const format = displayFormats[timeOpts.unit] || displayFormats.millisecond;\n const exampleLabel = this._tickFormatFunction(exampleTime, 0, ticksFromTimestamps(this, [\n exampleTime\n ], this._majorUnit), format);\n const size = this._getLabelSize(exampleLabel);\n const capacity = Math.floor(this.isHorizontal() ? this.width / size.w : this.height / size.h) - 1;\n return capacity > 0 ? capacity : 1;\n }\n getDataTimestamps() {\n let timestamps = this._cache.data || [];\n let i, ilen;\n if (timestamps.length) {\n return timestamps;\n }\n const metas = this.getMatchingVisibleMetas();\n if (this._normalized && metas.length) {\n return this._cache.data = metas[0].controller.getAllParsedValues(this);\n }\n for(i = 0, ilen = metas.length; i < ilen; ++i){\n timestamps = timestamps.concat(metas[i].controller.getAllParsedValues(this));\n }\n return this._cache.data = this.normalize(timestamps);\n }\n getLabelTimestamps() {\n const timestamps = this._cache.labels || [];\n let i, ilen;\n if (timestamps.length) {\n return timestamps;\n }\n const labels = this.getLabels();\n for(i = 0, ilen = labels.length; i < ilen; ++i){\n timestamps.push(parse(this, labels[i]));\n }\n return this._cache.labels = this._normalized ? timestamps : this.normalize(timestamps);\n }\n normalize(values) {\n return (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__._)(values.sort(sorter));\n }\n}\n\nfunction interpolate(table, val, reverse) {\n let lo = 0;\n let hi = table.length - 1;\n let prevSource, nextSource, prevTarget, nextTarget;\n if (reverse) {\n if (val >= table[lo].pos && val <= table[hi].pos) {\n ({ lo , hi } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.B)(table, 'pos', val));\n }\n ({ pos: prevSource , time: prevTarget } = table[lo]);\n ({ pos: nextSource , time: nextTarget } = table[hi]);\n } else {\n if (val >= table[lo].time && val <= table[hi].time) {\n ({ lo , hi } = (0,_chunks_helpers_segment_js__WEBPACK_IMPORTED_MODULE_0__.B)(table, 'time', val));\n }\n ({ time: prevSource , pos: prevTarget } = table[lo]);\n ({ time: nextSource , pos: nextTarget } = table[hi]);\n }\n const span = nextSource - prevSource;\n return span ? prevTarget + (nextTarget - prevTarget) * (val - prevSource) / span : prevTarget;\n}\nclass TimeSeriesScale extends TimeScale {\n static id = 'timeseries';\n static defaults = TimeScale.defaults;\n constructor(props){\n super(props);\n this._table = [];\n this._minPos = undefined;\n this._tableRange = undefined;\n }\n initOffsets() {\n const timestamps = this._getTimestampsForTable();\n const table = this._table = this.buildLookupTable(timestamps);\n this._minPos = interpolate(table, this.min);\n this._tableRange = interpolate(table, this.max) - this._minPos;\n super.initOffsets(timestamps);\n }\n buildLookupTable(timestamps) {\n const { min , max } = this;\n const items = [];\n const table = [];\n let i, ilen, prev, curr, next;\n for(i = 0, ilen = timestamps.length; i < ilen; ++i){\n curr = timestamps[i];\n if (curr >= min && curr <= max) {\n items.push(curr);\n }\n }\n if (items.length < 2) {\n return [\n {\n time: min,\n pos: 0\n },\n {\n time: max,\n pos: 1\n }\n ];\n }\n for(i = 0, ilen = items.length; i < ilen; ++i){\n next = items[i + 1];\n prev = items[i - 1];\n curr = items[i];\n if (Math.round((next + prev) / 2) !== curr) {\n table.push({\n time: curr,\n pos: i / (ilen - 1)\n });\n }\n }\n return table;\n }\n _generate() {\n const min = this.min;\n const max = this.max;\n let timestamps = super.getDataTimestamps();\n if (!timestamps.includes(min) || !timestamps.length) {\n timestamps.splice(0, 0, min);\n }\n if (!timestamps.includes(max) || timestamps.length === 1) {\n timestamps.push(max);\n }\n return timestamps.sort((a, b)=>a - b);\n }\n _getTimestampsForTable() {\n let timestamps = this._cache.all || [];\n if (timestamps.length) {\n return timestamps;\n }\n const data = this.getDataTimestamps();\n const label = this.getLabelTimestamps();\n if (data.length && label.length) {\n timestamps = this.normalize(data.concat(label));\n } else {\n timestamps = data.length ? data : label;\n }\n timestamps = this._cache.all = timestamps;\n return timestamps;\n }\n getDecimalForValue(value) {\n return (interpolate(this._table, value) - this._minPos) / this._tableRange;\n }\n getValueForPixel(pixel) {\n const offsets = this._offsets;\n const decimal = this.getDecimalForPixel(pixel) / offsets.factor - offsets.end;\n return interpolate(this._table, decimal * this._tableRange + this._minPos, true);\n }\n}\n\nvar scales = /*#__PURE__*/Object.freeze({\n__proto__: null,\nCategoryScale: CategoryScale,\nLinearScale: LinearScale,\nLogarithmicScale: LogarithmicScale,\nRadialLinearScale: RadialLinearScale,\nTimeScale: TimeScale,\nTimeSeriesScale: TimeSeriesScale\n});\n\nconst registerables = [\n controllers,\n elements,\n plugins,\n scales\n];\n\n\n//# sourceMappingURL=chart.js.map\n\n\n//# sourceURL=webpack://concretejs/./node_modules/chart.js/dist/chart.js?"); - -/***/ }), - -/***/ "./node_modules/chart.js/dist/chunks/helpers.segment.js": -/*!**************************************************************!*\ - !*** ./node_modules/chart.js/dist/chunks/helpers.segment.js ***! - \**************************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ $: () => (/* binding */ unclipArea),\n/* harmony export */ A: () => (/* binding */ _rlookupByKey),\n/* harmony export */ B: () => (/* binding */ _lookupByKey),\n/* harmony export */ C: () => (/* binding */ _isPointInArea),\n/* harmony export */ D: () => (/* binding */ getAngleFromPoint),\n/* harmony export */ E: () => (/* binding */ toPadding),\n/* harmony export */ F: () => (/* binding */ each),\n/* harmony export */ G: () => (/* binding */ getMaximumSize),\n/* harmony export */ H: () => (/* binding */ HALF_PI),\n/* harmony export */ I: () => (/* binding */ _getParentNode),\n/* harmony export */ J: () => (/* binding */ readUsedSize),\n/* harmony export */ K: () => (/* binding */ supportsEventListenerOptions),\n/* harmony export */ L: () => (/* binding */ throttled),\n/* harmony export */ M: () => (/* binding */ _isDomSupported),\n/* harmony export */ N: () => (/* binding */ _factorize),\n/* harmony export */ O: () => (/* binding */ finiteOrDefault),\n/* harmony export */ P: () => (/* binding */ PI),\n/* harmony export */ Q: () => (/* binding */ callback),\n/* harmony export */ R: () => (/* binding */ _addGrace),\n/* harmony export */ S: () => (/* binding */ _limitValue),\n/* harmony export */ T: () => (/* binding */ TAU),\n/* harmony export */ U: () => (/* binding */ toDegrees),\n/* harmony export */ V: () => (/* binding */ _measureText),\n/* harmony export */ W: () => (/* binding */ _int16Range),\n/* harmony export */ X: () => (/* binding */ _alignPixel),\n/* harmony export */ Y: () => (/* binding */ clipArea),\n/* harmony export */ Z: () => (/* binding */ renderText),\n/* harmony export */ _: () => (/* binding */ _arrayUnique),\n/* harmony export */ a: () => (/* binding */ resolve),\n/* harmony export */ a$: () => (/* binding */ fontString),\n/* harmony export */ a0: () => (/* binding */ toFont),\n/* harmony export */ a1: () => (/* binding */ _toLeftRightCenter),\n/* harmony export */ a2: () => (/* binding */ _alignStartEnd),\n/* harmony export */ a3: () => (/* binding */ overrides),\n/* harmony export */ a4: () => (/* binding */ merge),\n/* harmony export */ a5: () => (/* binding */ _capitalize),\n/* harmony export */ a6: () => (/* binding */ descriptors),\n/* harmony export */ a7: () => (/* binding */ isFunction),\n/* harmony export */ a8: () => (/* binding */ _attachContext),\n/* harmony export */ a9: () => (/* binding */ _createResolver),\n/* harmony export */ aA: () => (/* binding */ overrideTextDirection),\n/* harmony export */ aB: () => (/* binding */ _textX),\n/* harmony export */ aC: () => (/* binding */ restoreTextDirection),\n/* harmony export */ aD: () => (/* binding */ drawPointLegend),\n/* harmony export */ aE: () => (/* binding */ distanceBetweenPoints),\n/* harmony export */ aF: () => (/* binding */ noop),\n/* harmony export */ aG: () => (/* binding */ _setMinAndMaxByKey),\n/* harmony export */ aH: () => (/* binding */ niceNum),\n/* harmony export */ aI: () => (/* binding */ almostWhole),\n/* harmony export */ aJ: () => (/* binding */ almostEquals),\n/* harmony export */ aK: () => (/* binding */ _decimalPlaces),\n/* harmony export */ aL: () => (/* binding */ Ticks),\n/* harmony export */ aM: () => (/* binding */ log10),\n/* harmony export */ aN: () => (/* binding */ _longestText),\n/* harmony export */ aO: () => (/* binding */ _filterBetween),\n/* harmony export */ aP: () => (/* binding */ _lookup),\n/* harmony export */ aQ: () => (/* binding */ isPatternOrGradient),\n/* harmony export */ aR: () => (/* binding */ getHoverColor),\n/* harmony export */ aS: () => (/* binding */ clone),\n/* harmony export */ aT: () => (/* binding */ _merger),\n/* harmony export */ aU: () => (/* binding */ _mergerIf),\n/* harmony export */ aV: () => (/* binding */ _deprecated),\n/* harmony export */ aW: () => (/* binding */ _splitKey),\n/* harmony export */ aX: () => (/* binding */ toFontString),\n/* harmony export */ aY: () => (/* binding */ splineCurve),\n/* harmony export */ aZ: () => (/* binding */ splineCurveMonotone),\n/* harmony export */ a_: () => (/* binding */ getStyle),\n/* harmony export */ aa: () => (/* binding */ _descriptors),\n/* harmony export */ ab: () => (/* binding */ mergeIf),\n/* harmony export */ ac: () => (/* binding */ uid),\n/* harmony export */ ad: () => (/* binding */ debounce),\n/* harmony export */ ae: () => (/* binding */ retinaScale),\n/* harmony export */ af: () => (/* binding */ clearCanvas),\n/* harmony export */ ag: () => (/* binding */ setsEqual),\n/* harmony export */ ah: () => (/* binding */ _elementsEqual),\n/* harmony export */ ai: () => (/* binding */ _isClickEvent),\n/* harmony export */ aj: () => (/* binding */ _isBetween),\n/* harmony export */ ak: () => (/* binding */ _readValueToProps),\n/* harmony export */ al: () => (/* binding */ _updateBezierControlPoints),\n/* harmony export */ am: () => (/* binding */ _computeSegments),\n/* harmony export */ an: () => (/* binding */ _boundSegments),\n/* harmony export */ ao: () => (/* binding */ _steppedInterpolation),\n/* harmony export */ ap: () => (/* binding */ _bezierInterpolation),\n/* harmony export */ aq: () => (/* binding */ _pointInLine),\n/* harmony export */ ar: () => (/* binding */ _steppedLineTo),\n/* harmony export */ as: () => (/* binding */ _bezierCurveTo),\n/* harmony export */ at: () => (/* binding */ drawPoint),\n/* harmony export */ au: () => (/* binding */ addRoundedRectPath),\n/* harmony export */ av: () => (/* binding */ toTRBL),\n/* harmony export */ aw: () => (/* binding */ toTRBLCorners),\n/* harmony export */ ax: () => (/* binding */ _boundSegment),\n/* harmony export */ ay: () => (/* binding */ _normalizeAngle),\n/* harmony export */ az: () => (/* binding */ getRtlAdapter),\n/* harmony export */ b: () => (/* binding */ isArray),\n/* harmony export */ b0: () => (/* binding */ toLineHeight),\n/* harmony export */ b1: () => (/* binding */ PITAU),\n/* harmony export */ b2: () => (/* binding */ INFINITY),\n/* harmony export */ b3: () => (/* binding */ RAD_PER_DEG),\n/* harmony export */ b4: () => (/* binding */ QUARTER_PI),\n/* harmony export */ b5: () => (/* binding */ TWO_THIRDS_PI),\n/* harmony export */ b6: () => (/* binding */ _angleDiff),\n/* harmony export */ c: () => (/* binding */ color),\n/* harmony export */ d: () => (/* binding */ defaults),\n/* harmony export */ e: () => (/* binding */ effects),\n/* harmony export */ f: () => (/* binding */ resolveObjectKey),\n/* harmony export */ g: () => (/* binding */ isNumberFinite),\n/* harmony export */ h: () => (/* binding */ defined),\n/* harmony export */ i: () => (/* binding */ isObject),\n/* harmony export */ j: () => (/* binding */ createContext),\n/* harmony export */ k: () => (/* binding */ isNullOrUndef),\n/* harmony export */ l: () => (/* binding */ listenArrayEvents),\n/* harmony export */ m: () => (/* binding */ toPercentage),\n/* harmony export */ n: () => (/* binding */ toDimension),\n/* harmony export */ o: () => (/* binding */ formatNumber),\n/* harmony export */ p: () => (/* binding */ _angleBetween),\n/* harmony export */ q: () => (/* binding */ _getStartAndCountOfVisiblePoints),\n/* harmony export */ r: () => (/* binding */ requestAnimFrame),\n/* harmony export */ s: () => (/* binding */ sign),\n/* harmony export */ t: () => (/* binding */ toRadians),\n/* harmony export */ u: () => (/* binding */ unlistenArrayEvents),\n/* harmony export */ v: () => (/* binding */ valueOrDefault),\n/* harmony export */ w: () => (/* binding */ _scaleRangesChanged),\n/* harmony export */ x: () => (/* binding */ isNumber),\n/* harmony export */ y: () => (/* binding */ _parseObjectDataRadialScale),\n/* harmony export */ z: () => (/* binding */ getRelativePosition)\n/* harmony export */ });\n/* harmony import */ var _kurkle_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @kurkle/color */ \"./node_modules/@kurkle/color/dist/color.esm.js\");\n/*!\n * Chart.js v4.4.8\n * https://www.chartjs.org\n * (c) 2025 Chart.js Contributors\n * Released under the MIT License\n */\n\n\n/**\n * @namespace Chart.helpers\n */ /**\n * An empty function that can be used, for example, for optional callback.\n */ function noop() {\n/* noop */ }\n/**\n * Returns a unique id, sequentially generated from a global variable.\n */ const uid = (()=>{\n let id = 0;\n return ()=>id++;\n})();\n/**\n * Returns true if `value` is neither null nor undefined, else returns false.\n * @param value - The value to test.\n * @since 2.7.0\n */ function isNullOrUndef(value) {\n return value === null || value === undefined;\n}\n/**\n * Returns true if `value` is an array (including typed arrays), else returns false.\n * @param value - The value to test.\n * @function\n */ function isArray(value) {\n if (Array.isArray && Array.isArray(value)) {\n return true;\n }\n const type = Object.prototype.toString.call(value);\n if (type.slice(0, 7) === '[object' && type.slice(-6) === 'Array]') {\n return true;\n }\n return false;\n}\n/**\n * Returns true if `value` is an object (excluding null), else returns false.\n * @param value - The value to test.\n * @since 2.7.0\n */ function isObject(value) {\n return value !== null && Object.prototype.toString.call(value) === '[object Object]';\n}\n/**\n * Returns true if `value` is a finite number, else returns false\n * @param value - The value to test.\n */ function isNumberFinite(value) {\n return (typeof value === 'number' || value instanceof Number) && isFinite(+value);\n}\n/**\n * Returns `value` if finite, else returns `defaultValue`.\n * @param value - The value to return if defined.\n * @param defaultValue - The value to return if `value` is not finite.\n */ function finiteOrDefault(value, defaultValue) {\n return isNumberFinite(value) ? value : defaultValue;\n}\n/**\n * Returns `value` if defined, else returns `defaultValue`.\n * @param value - The value to return if defined.\n * @param defaultValue - The value to return if `value` is undefined.\n */ function valueOrDefault(value, defaultValue) {\n return typeof value === 'undefined' ? defaultValue : value;\n}\nconst toPercentage = (value, dimension)=>typeof value === 'string' && value.endsWith('%') ? parseFloat(value) / 100 : +value / dimension;\nconst toDimension = (value, dimension)=>typeof value === 'string' && value.endsWith('%') ? parseFloat(value) / 100 * dimension : +value;\n/**\n * Calls `fn` with the given `args` in the scope defined by `thisArg` and returns the\n * value returned by `fn`. If `fn` is not a function, this method returns undefined.\n * @param fn - The function to call.\n * @param args - The arguments with which `fn` should be called.\n * @param [thisArg] - The value of `this` provided for the call to `fn`.\n */ function callback(fn, args, thisArg) {\n if (fn && typeof fn.call === 'function') {\n return fn.apply(thisArg, args);\n }\n}\nfunction each(loopable, fn, thisArg, reverse) {\n let i, len, keys;\n if (isArray(loopable)) {\n len = loopable.length;\n if (reverse) {\n for(i = len - 1; i >= 0; i--){\n fn.call(thisArg, loopable[i], i);\n }\n } else {\n for(i = 0; i < len; i++){\n fn.call(thisArg, loopable[i], i);\n }\n }\n } else if (isObject(loopable)) {\n keys = Object.keys(loopable);\n len = keys.length;\n for(i = 0; i < len; i++){\n fn.call(thisArg, loopable[keys[i]], keys[i]);\n }\n }\n}\n/**\n * Returns true if the `a0` and `a1` arrays have the same content, else returns false.\n * @param a0 - The array to compare\n * @param a1 - The array to compare\n * @private\n */ function _elementsEqual(a0, a1) {\n let i, ilen, v0, v1;\n if (!a0 || !a1 || a0.length !== a1.length) {\n return false;\n }\n for(i = 0, ilen = a0.length; i < ilen; ++i){\n v0 = a0[i];\n v1 = a1[i];\n if (v0.datasetIndex !== v1.datasetIndex || v0.index !== v1.index) {\n return false;\n }\n }\n return true;\n}\n/**\n * Returns a deep copy of `source` without keeping references on objects and arrays.\n * @param source - The value to clone.\n */ function clone(source) {\n if (isArray(source)) {\n return source.map(clone);\n }\n if (isObject(source)) {\n const target = Object.create(null);\n const keys = Object.keys(source);\n const klen = keys.length;\n let k = 0;\n for(; k < klen; ++k){\n target[keys[k]] = clone(source[keys[k]]);\n }\n return target;\n }\n return source;\n}\nfunction isValidKey(key) {\n return [\n '__proto__',\n 'prototype',\n 'constructor'\n ].indexOf(key) === -1;\n}\n/**\n * The default merger when Chart.helpers.merge is called without merger option.\n * Note(SB): also used by mergeConfig and mergeScaleConfig as fallback.\n * @private\n */ function _merger(key, target, source, options) {\n if (!isValidKey(key)) {\n return;\n }\n const tval = target[key];\n const sval = source[key];\n if (isObject(tval) && isObject(sval)) {\n // eslint-disable-next-line @typescript-eslint/no-use-before-define\n merge(tval, sval, options);\n } else {\n target[key] = clone(sval);\n }\n}\nfunction merge(target, source, options) {\n const sources = isArray(source) ? source : [\n source\n ];\n const ilen = sources.length;\n if (!isObject(target)) {\n return target;\n }\n options = options || {};\n const merger = options.merger || _merger;\n let current;\n for(let i = 0; i < ilen; ++i){\n current = sources[i];\n if (!isObject(current)) {\n continue;\n }\n const keys = Object.keys(current);\n for(let k = 0, klen = keys.length; k < klen; ++k){\n merger(keys[k], target, current, options);\n }\n }\n return target;\n}\nfunction mergeIf(target, source) {\n // eslint-disable-next-line @typescript-eslint/no-use-before-define\n return merge(target, source, {\n merger: _mergerIf\n });\n}\n/**\n * Merges source[key] in target[key] only if target[key] is undefined.\n * @private\n */ function _mergerIf(key, target, source) {\n if (!isValidKey(key)) {\n return;\n }\n const tval = target[key];\n const sval = source[key];\n if (isObject(tval) && isObject(sval)) {\n mergeIf(tval, sval);\n } else if (!Object.prototype.hasOwnProperty.call(target, key)) {\n target[key] = clone(sval);\n }\n}\n/**\n * @private\n */ function _deprecated(scope, value, previous, current) {\n if (value !== undefined) {\n console.warn(scope + ': \"' + previous + '\" is deprecated. Please use \"' + current + '\" instead');\n }\n}\n// resolveObjectKey resolver cache\nconst keyResolvers = {\n // Chart.helpers.core resolveObjectKey should resolve empty key to root object\n '': (v)=>v,\n // default resolvers\n x: (o)=>o.x,\n y: (o)=>o.y\n};\n/**\n * @private\n */ function _splitKey(key) {\n const parts = key.split('.');\n const keys = [];\n let tmp = '';\n for (const part of parts){\n tmp += part;\n if (tmp.endsWith('\\\\')) {\n tmp = tmp.slice(0, -1) + '.';\n } else {\n keys.push(tmp);\n tmp = '';\n }\n }\n return keys;\n}\nfunction _getKeyResolver(key) {\n const keys = _splitKey(key);\n return (obj)=>{\n for (const k of keys){\n if (k === '') {\n break;\n }\n obj = obj && obj[k];\n }\n return obj;\n };\n}\nfunction resolveObjectKey(obj, key) {\n const resolver = keyResolvers[key] || (keyResolvers[key] = _getKeyResolver(key));\n return resolver(obj);\n}\n/**\n * @private\n */ function _capitalize(str) {\n return str.charAt(0).toUpperCase() + str.slice(1);\n}\nconst defined = (value)=>typeof value !== 'undefined';\nconst isFunction = (value)=>typeof value === 'function';\n// Adapted from https://stackoverflow.com/questions/31128855/comparing-ecma6-sets-for-equality#31129384\nconst setsEqual = (a, b)=>{\n if (a.size !== b.size) {\n return false;\n }\n for (const item of a){\n if (!b.has(item)) {\n return false;\n }\n }\n return true;\n};\n/**\n * @param e - The event\n * @private\n */ function _isClickEvent(e) {\n return e.type === 'mouseup' || e.type === 'click' || e.type === 'contextmenu';\n}\n\n/**\n * @alias Chart.helpers.math\n * @namespace\n */ const PI = Math.PI;\nconst TAU = 2 * PI;\nconst PITAU = TAU + PI;\nconst INFINITY = Number.POSITIVE_INFINITY;\nconst RAD_PER_DEG = PI / 180;\nconst HALF_PI = PI / 2;\nconst QUARTER_PI = PI / 4;\nconst TWO_THIRDS_PI = PI * 2 / 3;\nconst log10 = Math.log10;\nconst sign = Math.sign;\nfunction almostEquals(x, y, epsilon) {\n return Math.abs(x - y) < epsilon;\n}\n/**\n * Implementation of the nice number algorithm used in determining where axis labels will go\n */ function niceNum(range) {\n const roundedRange = Math.round(range);\n range = almostEquals(range, roundedRange, range / 1000) ? roundedRange : range;\n const niceRange = Math.pow(10, Math.floor(log10(range)));\n const fraction = range / niceRange;\n const niceFraction = fraction <= 1 ? 1 : fraction <= 2 ? 2 : fraction <= 5 ? 5 : 10;\n return niceFraction * niceRange;\n}\n/**\n * Returns an array of factors sorted from 1 to sqrt(value)\n * @private\n */ function _factorize(value) {\n const result = [];\n const sqrt = Math.sqrt(value);\n let i;\n for(i = 1; i < sqrt; i++){\n if (value % i === 0) {\n result.push(i);\n result.push(value / i);\n }\n }\n if (sqrt === (sqrt | 0)) {\n result.push(sqrt);\n }\n result.sort((a, b)=>a - b).pop();\n return result;\n}\n/**\n * Verifies that attempting to coerce n to string or number won't throw a TypeError.\n */ function isNonPrimitive(n) {\n return typeof n === 'symbol' || typeof n === 'object' && n !== null && !(Symbol.toPrimitive in n || 'toString' in n || 'valueOf' in n);\n}\nfunction isNumber(n) {\n return !isNonPrimitive(n) && !isNaN(parseFloat(n)) && isFinite(n);\n}\nfunction almostWhole(x, epsilon) {\n const rounded = Math.round(x);\n return rounded - epsilon <= x && rounded + epsilon >= x;\n}\n/**\n * @private\n */ function _setMinAndMaxByKey(array, target, property) {\n let i, ilen, value;\n for(i = 0, ilen = array.length; i < ilen; i++){\n value = array[i][property];\n if (!isNaN(value)) {\n target.min = Math.min(target.min, value);\n target.max = Math.max(target.max, value);\n }\n }\n}\nfunction toRadians(degrees) {\n return degrees * (PI / 180);\n}\nfunction toDegrees(radians) {\n return radians * (180 / PI);\n}\n/**\n * Returns the number of decimal places\n * i.e. the number of digits after the decimal point, of the value of this Number.\n * @param x - A number.\n * @returns The number of decimal places.\n * @private\n */ function _decimalPlaces(x) {\n if (!isNumberFinite(x)) {\n return;\n }\n let e = 1;\n let p = 0;\n while(Math.round(x * e) / e !== x){\n e *= 10;\n p++;\n }\n return p;\n}\n// Gets the angle from vertical upright to the point about a centre.\nfunction getAngleFromPoint(centrePoint, anglePoint) {\n const distanceFromXCenter = anglePoint.x - centrePoint.x;\n const distanceFromYCenter = anglePoint.y - centrePoint.y;\n const radialDistanceFromCenter = Math.sqrt(distanceFromXCenter * distanceFromXCenter + distanceFromYCenter * distanceFromYCenter);\n let angle = Math.atan2(distanceFromYCenter, distanceFromXCenter);\n if (angle < -0.5 * PI) {\n angle += TAU; // make sure the returned angle is in the range of (-PI/2, 3PI/2]\n }\n return {\n angle,\n distance: radialDistanceFromCenter\n };\n}\nfunction distanceBetweenPoints(pt1, pt2) {\n return Math.sqrt(Math.pow(pt2.x - pt1.x, 2) + Math.pow(pt2.y - pt1.y, 2));\n}\n/**\n * Shortest distance between angles, in either direction.\n * @private\n */ function _angleDiff(a, b) {\n return (a - b + PITAU) % TAU - PI;\n}\n/**\n * Normalize angle to be between 0 and 2*PI\n * @private\n */ function _normalizeAngle(a) {\n return (a % TAU + TAU) % TAU;\n}\n/**\n * @private\n */ function _angleBetween(angle, start, end, sameAngleIsFullCircle) {\n const a = _normalizeAngle(angle);\n const s = _normalizeAngle(start);\n const e = _normalizeAngle(end);\n const angleToStart = _normalizeAngle(s - a);\n const angleToEnd = _normalizeAngle(e - a);\n const startToAngle = _normalizeAngle(a - s);\n const endToAngle = _normalizeAngle(a - e);\n return a === s || a === e || sameAngleIsFullCircle && s === e || angleToStart > angleToEnd && startToAngle < endToAngle;\n}\n/**\n * Limit `value` between `min` and `max`\n * @param value\n * @param min\n * @param max\n * @private\n */ function _limitValue(value, min, max) {\n return Math.max(min, Math.min(max, value));\n}\n/**\n * @param {number} value\n * @private\n */ function _int16Range(value) {\n return _limitValue(value, -32768, 32767);\n}\n/**\n * @param value\n * @param start\n * @param end\n * @param [epsilon]\n * @private\n */ function _isBetween(value, start, end, epsilon = 1e-6) {\n return value >= Math.min(start, end) - epsilon && value <= Math.max(start, end) + epsilon;\n}\n\nfunction _lookup(table, value, cmp) {\n cmp = cmp || ((index)=>table[index] < value);\n let hi = table.length - 1;\n let lo = 0;\n let mid;\n while(hi - lo > 1){\n mid = lo + hi >> 1;\n if (cmp(mid)) {\n lo = mid;\n } else {\n hi = mid;\n }\n }\n return {\n lo,\n hi\n };\n}\n/**\n * Binary search\n * @param table - the table search. must be sorted!\n * @param key - property name for the value in each entry\n * @param value - value to find\n * @param last - lookup last index\n * @private\n */ const _lookupByKey = (table, key, value, last)=>_lookup(table, value, last ? (index)=>{\n const ti = table[index][key];\n return ti < value || ti === value && table[index + 1][key] === value;\n } : (index)=>table[index][key] < value);\n/**\n * Reverse binary search\n * @param table - the table search. must be sorted!\n * @param key - property name for the value in each entry\n * @param value - value to find\n * @private\n */ const _rlookupByKey = (table, key, value)=>_lookup(table, value, (index)=>table[index][key] >= value);\n/**\n * Return subset of `values` between `min` and `max` inclusive.\n * Values are assumed to be in sorted order.\n * @param values - sorted array of values\n * @param min - min value\n * @param max - max value\n */ function _filterBetween(values, min, max) {\n let start = 0;\n let end = values.length;\n while(start < end && values[start] < min){\n start++;\n }\n while(end > start && values[end - 1] > max){\n end--;\n }\n return start > 0 || end < values.length ? values.slice(start, end) : values;\n}\nconst arrayEvents = [\n 'push',\n 'pop',\n 'shift',\n 'splice',\n 'unshift'\n];\nfunction listenArrayEvents(array, listener) {\n if (array._chartjs) {\n array._chartjs.listeners.push(listener);\n return;\n }\n Object.defineProperty(array, '_chartjs', {\n configurable: true,\n enumerable: false,\n value: {\n listeners: [\n listener\n ]\n }\n });\n arrayEvents.forEach((key)=>{\n const method = '_onData' + _capitalize(key);\n const base = array[key];\n Object.defineProperty(array, key, {\n configurable: true,\n enumerable: false,\n value (...args) {\n const res = base.apply(this, args);\n array._chartjs.listeners.forEach((object)=>{\n if (typeof object[method] === 'function') {\n object[method](...args);\n }\n });\n return res;\n }\n });\n });\n}\nfunction unlistenArrayEvents(array, listener) {\n const stub = array._chartjs;\n if (!stub) {\n return;\n }\n const listeners = stub.listeners;\n const index = listeners.indexOf(listener);\n if (index !== -1) {\n listeners.splice(index, 1);\n }\n if (listeners.length > 0) {\n return;\n }\n arrayEvents.forEach((key)=>{\n delete array[key];\n });\n delete array._chartjs;\n}\n/**\n * @param items\n */ function _arrayUnique(items) {\n const set = new Set(items);\n if (set.size === items.length) {\n return items;\n }\n return Array.from(set);\n}\n\nfunction fontString(pixelSize, fontStyle, fontFamily) {\n return fontStyle + ' ' + pixelSize + 'px ' + fontFamily;\n}\n/**\n* Request animation polyfill\n*/ const requestAnimFrame = function() {\n if (typeof window === 'undefined') {\n return function(callback) {\n return callback();\n };\n }\n return window.requestAnimationFrame;\n}();\n/**\n * Throttles calling `fn` once per animation frame\n * Latest arguments are used on the actual call\n */ function throttled(fn, thisArg) {\n let argsToUse = [];\n let ticking = false;\n return function(...args) {\n // Save the args for use later\n argsToUse = args;\n if (!ticking) {\n ticking = true;\n requestAnimFrame.call(window, ()=>{\n ticking = false;\n fn.apply(thisArg, argsToUse);\n });\n }\n };\n}\n/**\n * Debounces calling `fn` for `delay` ms\n */ function debounce(fn, delay) {\n let timeout;\n return function(...args) {\n if (delay) {\n clearTimeout(timeout);\n timeout = setTimeout(fn, delay, args);\n } else {\n fn.apply(this, args);\n }\n return delay;\n };\n}\n/**\n * Converts 'start' to 'left', 'end' to 'right' and others to 'center'\n * @private\n */ const _toLeftRightCenter = (align)=>align === 'start' ? 'left' : align === 'end' ? 'right' : 'center';\n/**\n * Returns `start`, `end` or `(start + end) / 2` depending on `align`. Defaults to `center`\n * @private\n */ const _alignStartEnd = (align, start, end)=>align === 'start' ? start : align === 'end' ? end : (start + end) / 2;\n/**\n * Returns `left`, `right` or `(left + right) / 2` depending on `align`. Defaults to `left`\n * @private\n */ const _textX = (align, left, right, rtl)=>{\n const check = rtl ? 'left' : 'right';\n return align === check ? right : align === 'center' ? (left + right) / 2 : left;\n};\n/**\n * Return start and count of visible points.\n * @private\n */ function _getStartAndCountOfVisiblePoints(meta, points, animationsDisabled) {\n const pointCount = points.length;\n let start = 0;\n let count = pointCount;\n if (meta._sorted) {\n const { iScale , vScale , _parsed } = meta;\n const spanGaps = meta.dataset ? meta.dataset.options ? meta.dataset.options.spanGaps : null : null;\n const axis = iScale.axis;\n const { min , max , minDefined , maxDefined } = iScale.getUserBounds();\n if (minDefined) {\n start = Math.min(// @ts-expect-error Need to type _parsed\n _lookupByKey(_parsed, axis, min).lo, // @ts-expect-error Need to fix types on _lookupByKey\n animationsDisabled ? pointCount : _lookupByKey(points, axis, iScale.getPixelForValue(min)).lo);\n if (spanGaps) {\n const distanceToDefinedLo = _parsed.slice(0, start + 1).reverse().findIndex((point)=>!isNullOrUndef(point[vScale.axis]));\n start -= Math.max(0, distanceToDefinedLo);\n }\n start = _limitValue(start, 0, pointCount - 1);\n }\n if (maxDefined) {\n let end = Math.max(// @ts-expect-error Need to type _parsed\n _lookupByKey(_parsed, iScale.axis, max, true).hi + 1, // @ts-expect-error Need to fix types on _lookupByKey\n animationsDisabled ? 0 : _lookupByKey(points, axis, iScale.getPixelForValue(max), true).hi + 1);\n if (spanGaps) {\n const distanceToDefinedHi = _parsed.slice(end - 1).findIndex((point)=>!isNullOrUndef(point[vScale.axis]));\n end += Math.max(0, distanceToDefinedHi);\n }\n count = _limitValue(end, start, pointCount) - start;\n } else {\n count = pointCount - start;\n }\n }\n return {\n start,\n count\n };\n}\n/**\n * Checks if the scale ranges have changed.\n * @param {object} meta - dataset meta.\n * @returns {boolean}\n * @private\n */ function _scaleRangesChanged(meta) {\n const { xScale , yScale , _scaleRanges } = meta;\n const newRanges = {\n xmin: xScale.min,\n xmax: xScale.max,\n ymin: yScale.min,\n ymax: yScale.max\n };\n if (!_scaleRanges) {\n meta._scaleRanges = newRanges;\n return true;\n }\n const changed = _scaleRanges.xmin !== xScale.min || _scaleRanges.xmax !== xScale.max || _scaleRanges.ymin !== yScale.min || _scaleRanges.ymax !== yScale.max;\n Object.assign(_scaleRanges, newRanges);\n return changed;\n}\n\nconst atEdge = (t)=>t === 0 || t === 1;\nconst elasticIn = (t, s, p)=>-(Math.pow(2, 10 * (t -= 1)) * Math.sin((t - s) * TAU / p));\nconst elasticOut = (t, s, p)=>Math.pow(2, -10 * t) * Math.sin((t - s) * TAU / p) + 1;\n/**\n * Easing functions adapted from Robert Penner's easing equations.\n * @namespace Chart.helpers.easing.effects\n * @see http://www.robertpenner.com/easing/\n */ const effects = {\n linear: (t)=>t,\n easeInQuad: (t)=>t * t,\n easeOutQuad: (t)=>-t * (t - 2),\n easeInOutQuad: (t)=>(t /= 0.5) < 1 ? 0.5 * t * t : -0.5 * (--t * (t - 2) - 1),\n easeInCubic: (t)=>t * t * t,\n easeOutCubic: (t)=>(t -= 1) * t * t + 1,\n easeInOutCubic: (t)=>(t /= 0.5) < 1 ? 0.5 * t * t * t : 0.5 * ((t -= 2) * t * t + 2),\n easeInQuart: (t)=>t * t * t * t,\n easeOutQuart: (t)=>-((t -= 1) * t * t * t - 1),\n easeInOutQuart: (t)=>(t /= 0.5) < 1 ? 0.5 * t * t * t * t : -0.5 * ((t -= 2) * t * t * t - 2),\n easeInQuint: (t)=>t * t * t * t * t,\n easeOutQuint: (t)=>(t -= 1) * t * t * t * t + 1,\n easeInOutQuint: (t)=>(t /= 0.5) < 1 ? 0.5 * t * t * t * t * t : 0.5 * ((t -= 2) * t * t * t * t + 2),\n easeInSine: (t)=>-Math.cos(t * HALF_PI) + 1,\n easeOutSine: (t)=>Math.sin(t * HALF_PI),\n easeInOutSine: (t)=>-0.5 * (Math.cos(PI * t) - 1),\n easeInExpo: (t)=>t === 0 ? 0 : Math.pow(2, 10 * (t - 1)),\n easeOutExpo: (t)=>t === 1 ? 1 : -Math.pow(2, -10 * t) + 1,\n easeInOutExpo: (t)=>atEdge(t) ? t : t < 0.5 ? 0.5 * Math.pow(2, 10 * (t * 2 - 1)) : 0.5 * (-Math.pow(2, -10 * (t * 2 - 1)) + 2),\n easeInCirc: (t)=>t >= 1 ? t : -(Math.sqrt(1 - t * t) - 1),\n easeOutCirc: (t)=>Math.sqrt(1 - (t -= 1) * t),\n easeInOutCirc: (t)=>(t /= 0.5) < 1 ? -0.5 * (Math.sqrt(1 - t * t) - 1) : 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1),\n easeInElastic: (t)=>atEdge(t) ? t : elasticIn(t, 0.075, 0.3),\n easeOutElastic: (t)=>atEdge(t) ? t : elasticOut(t, 0.075, 0.3),\n easeInOutElastic (t) {\n const s = 0.1125;\n const p = 0.45;\n return atEdge(t) ? t : t < 0.5 ? 0.5 * elasticIn(t * 2, s, p) : 0.5 + 0.5 * elasticOut(t * 2 - 1, s, p);\n },\n easeInBack (t) {\n const s = 1.70158;\n return t * t * ((s + 1) * t - s);\n },\n easeOutBack (t) {\n const s = 1.70158;\n return (t -= 1) * t * ((s + 1) * t + s) + 1;\n },\n easeInOutBack (t) {\n let s = 1.70158;\n if ((t /= 0.5) < 1) {\n return 0.5 * (t * t * (((s *= 1.525) + 1) * t - s));\n }\n return 0.5 * ((t -= 2) * t * (((s *= 1.525) + 1) * t + s) + 2);\n },\n easeInBounce: (t)=>1 - effects.easeOutBounce(1 - t),\n easeOutBounce (t) {\n const m = 7.5625;\n const d = 2.75;\n if (t < 1 / d) {\n return m * t * t;\n }\n if (t < 2 / d) {\n return m * (t -= 1.5 / d) * t + 0.75;\n }\n if (t < 2.5 / d) {\n return m * (t -= 2.25 / d) * t + 0.9375;\n }\n return m * (t -= 2.625 / d) * t + 0.984375;\n },\n easeInOutBounce: (t)=>t < 0.5 ? effects.easeInBounce(t * 2) * 0.5 : effects.easeOutBounce(t * 2 - 1) * 0.5 + 0.5\n};\n\nfunction isPatternOrGradient(value) {\n if (value && typeof value === 'object') {\n const type = value.toString();\n return type === '[object CanvasPattern]' || type === '[object CanvasGradient]';\n }\n return false;\n}\nfunction color(value) {\n return isPatternOrGradient(value) ? value : new _kurkle_color__WEBPACK_IMPORTED_MODULE_0__.Color(value);\n}\nfunction getHoverColor(value) {\n return isPatternOrGradient(value) ? value : new _kurkle_color__WEBPACK_IMPORTED_MODULE_0__.Color(value).saturate(0.5).darken(0.1).hexString();\n}\n\nconst numbers = [\n 'x',\n 'y',\n 'borderWidth',\n 'radius',\n 'tension'\n];\nconst colors = [\n 'color',\n 'borderColor',\n 'backgroundColor'\n];\nfunction applyAnimationsDefaults(defaults) {\n defaults.set('animation', {\n delay: undefined,\n duration: 1000,\n easing: 'easeOutQuart',\n fn: undefined,\n from: undefined,\n loop: undefined,\n to: undefined,\n type: undefined\n });\n defaults.describe('animation', {\n _fallback: false,\n _indexable: false,\n _scriptable: (name)=>name !== 'onProgress' && name !== 'onComplete' && name !== 'fn'\n });\n defaults.set('animations', {\n colors: {\n type: 'color',\n properties: colors\n },\n numbers: {\n type: 'number',\n properties: numbers\n }\n });\n defaults.describe('animations', {\n _fallback: 'animation'\n });\n defaults.set('transitions', {\n active: {\n animation: {\n duration: 400\n }\n },\n resize: {\n animation: {\n duration: 0\n }\n },\n show: {\n animations: {\n colors: {\n from: 'transparent'\n },\n visible: {\n type: 'boolean',\n duration: 0\n }\n }\n },\n hide: {\n animations: {\n colors: {\n to: 'transparent'\n },\n visible: {\n type: 'boolean',\n easing: 'linear',\n fn: (v)=>v | 0\n }\n }\n }\n });\n}\n\nfunction applyLayoutsDefaults(defaults) {\n defaults.set('layout', {\n autoPadding: true,\n padding: {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0\n }\n });\n}\n\nconst intlCache = new Map();\nfunction getNumberFormat(locale, options) {\n options = options || {};\n const cacheKey = locale + JSON.stringify(options);\n let formatter = intlCache.get(cacheKey);\n if (!formatter) {\n formatter = new Intl.NumberFormat(locale, options);\n intlCache.set(cacheKey, formatter);\n }\n return formatter;\n}\nfunction formatNumber(num, locale, options) {\n return getNumberFormat(locale, options).format(num);\n}\n\nconst formatters = {\n values (value) {\n return isArray(value) ? value : '' + value;\n },\n numeric (tickValue, index, ticks) {\n if (tickValue === 0) {\n return '0';\n }\n const locale = this.chart.options.locale;\n let notation;\n let delta = tickValue;\n if (ticks.length > 1) {\n const maxTick = Math.max(Math.abs(ticks[0].value), Math.abs(ticks[ticks.length - 1].value));\n if (maxTick < 1e-4 || maxTick > 1e+15) {\n notation = 'scientific';\n }\n delta = calculateDelta(tickValue, ticks);\n }\n const logDelta = log10(Math.abs(delta));\n const numDecimal = isNaN(logDelta) ? 1 : Math.max(Math.min(-1 * Math.floor(logDelta), 20), 0);\n const options = {\n notation,\n minimumFractionDigits: numDecimal,\n maximumFractionDigits: numDecimal\n };\n Object.assign(options, this.options.ticks.format);\n return formatNumber(tickValue, locale, options);\n },\n logarithmic (tickValue, index, ticks) {\n if (tickValue === 0) {\n return '0';\n }\n const remain = ticks[index].significand || tickValue / Math.pow(10, Math.floor(log10(tickValue)));\n if ([\n 1,\n 2,\n 3,\n 5,\n 10,\n 15\n ].includes(remain) || index > 0.8 * ticks.length) {\n return formatters.numeric.call(this, tickValue, index, ticks);\n }\n return '';\n }\n};\nfunction calculateDelta(tickValue, ticks) {\n let delta = ticks.length > 3 ? ticks[2].value - ticks[1].value : ticks[1].value - ticks[0].value;\n if (Math.abs(delta) >= 1 && tickValue !== Math.floor(tickValue)) {\n delta = tickValue - Math.floor(tickValue);\n }\n return delta;\n}\n var Ticks = {\n formatters\n};\n\nfunction applyScaleDefaults(defaults) {\n defaults.set('scale', {\n display: true,\n offset: false,\n reverse: false,\n beginAtZero: false,\n bounds: 'ticks',\n clip: true,\n grace: 0,\n grid: {\n display: true,\n lineWidth: 1,\n drawOnChartArea: true,\n drawTicks: true,\n tickLength: 8,\n tickWidth: (_ctx, options)=>options.lineWidth,\n tickColor: (_ctx, options)=>options.color,\n offset: false\n },\n border: {\n display: true,\n dash: [],\n dashOffset: 0.0,\n width: 1\n },\n title: {\n display: false,\n text: '',\n padding: {\n top: 4,\n bottom: 4\n }\n },\n ticks: {\n minRotation: 0,\n maxRotation: 50,\n mirror: false,\n textStrokeWidth: 0,\n textStrokeColor: '',\n padding: 3,\n display: true,\n autoSkip: true,\n autoSkipPadding: 3,\n labelOffset: 0,\n callback: Ticks.formatters.values,\n minor: {},\n major: {},\n align: 'center',\n crossAlign: 'near',\n showLabelBackdrop: false,\n backdropColor: 'rgba(255, 255, 255, 0.75)',\n backdropPadding: 2\n }\n });\n defaults.route('scale.ticks', 'color', '', 'color');\n defaults.route('scale.grid', 'color', '', 'borderColor');\n defaults.route('scale.border', 'color', '', 'borderColor');\n defaults.route('scale.title', 'color', '', 'color');\n defaults.describe('scale', {\n _fallback: false,\n _scriptable: (name)=>!name.startsWith('before') && !name.startsWith('after') && name !== 'callback' && name !== 'parser',\n _indexable: (name)=>name !== 'borderDash' && name !== 'tickBorderDash' && name !== 'dash'\n });\n defaults.describe('scales', {\n _fallback: 'scale'\n });\n defaults.describe('scale.ticks', {\n _scriptable: (name)=>name !== 'backdropPadding' && name !== 'callback',\n _indexable: (name)=>name !== 'backdropPadding'\n });\n}\n\nconst overrides = Object.create(null);\nconst descriptors = Object.create(null);\n function getScope$1(node, key) {\n if (!key) {\n return node;\n }\n const keys = key.split('.');\n for(let i = 0, n = keys.length; i < n; ++i){\n const k = keys[i];\n node = node[k] || (node[k] = Object.create(null));\n }\n return node;\n}\nfunction set(root, scope, values) {\n if (typeof scope === 'string') {\n return merge(getScope$1(root, scope), values);\n }\n return merge(getScope$1(root, ''), scope);\n}\n class Defaults {\n constructor(_descriptors, _appliers){\n this.animation = undefined;\n this.backgroundColor = 'rgba(0,0,0,0.1)';\n this.borderColor = 'rgba(0,0,0,0.1)';\n this.color = '#666';\n this.datasets = {};\n this.devicePixelRatio = (context)=>context.chart.platform.getDevicePixelRatio();\n this.elements = {};\n this.events = [\n 'mousemove',\n 'mouseout',\n 'click',\n 'touchstart',\n 'touchmove'\n ];\n this.font = {\n family: \"'Helvetica Neue', 'Helvetica', 'Arial', sans-serif\",\n size: 12,\n style: 'normal',\n lineHeight: 1.2,\n weight: null\n };\n this.hover = {};\n this.hoverBackgroundColor = (ctx, options)=>getHoverColor(options.backgroundColor);\n this.hoverBorderColor = (ctx, options)=>getHoverColor(options.borderColor);\n this.hoverColor = (ctx, options)=>getHoverColor(options.color);\n this.indexAxis = 'x';\n this.interaction = {\n mode: 'nearest',\n intersect: true,\n includeInvisible: false\n };\n this.maintainAspectRatio = true;\n this.onHover = null;\n this.onClick = null;\n this.parsing = true;\n this.plugins = {};\n this.responsive = true;\n this.scale = undefined;\n this.scales = {};\n this.showLine = true;\n this.drawActiveElementsOnTop = true;\n this.describe(_descriptors);\n this.apply(_appliers);\n }\n set(scope, values) {\n return set(this, scope, values);\n }\n get(scope) {\n return getScope$1(this, scope);\n }\n describe(scope, values) {\n return set(descriptors, scope, values);\n }\n override(scope, values) {\n return set(overrides, scope, values);\n }\n route(scope, name, targetScope, targetName) {\n const scopeObject = getScope$1(this, scope);\n const targetScopeObject = getScope$1(this, targetScope);\n const privateName = '_' + name;\n Object.defineProperties(scopeObject, {\n [privateName]: {\n value: scopeObject[name],\n writable: true\n },\n [name]: {\n enumerable: true,\n get () {\n const local = this[privateName];\n const target = targetScopeObject[targetName];\n if (isObject(local)) {\n return Object.assign({}, target, local);\n }\n return valueOrDefault(local, target);\n },\n set (value) {\n this[privateName] = value;\n }\n }\n });\n }\n apply(appliers) {\n appliers.forEach((apply)=>apply(this));\n }\n}\nvar defaults = /* #__PURE__ */ new Defaults({\n _scriptable: (name)=>!name.startsWith('on'),\n _indexable: (name)=>name !== 'events',\n hover: {\n _fallback: 'interaction'\n },\n interaction: {\n _scriptable: false,\n _indexable: false\n }\n}, [\n applyAnimationsDefaults,\n applyLayoutsDefaults,\n applyScaleDefaults\n]);\n\n/**\n * Converts the given font object into a CSS font string.\n * @param font - A font object.\n * @return The CSS font string. See https://developer.mozilla.org/en-US/docs/Web/CSS/font\n * @private\n */ function toFontString(font) {\n if (!font || isNullOrUndef(font.size) || isNullOrUndef(font.family)) {\n return null;\n }\n return (font.style ? font.style + ' ' : '') + (font.weight ? font.weight + ' ' : '') + font.size + 'px ' + font.family;\n}\n/**\n * @private\n */ function _measureText(ctx, data, gc, longest, string) {\n let textWidth = data[string];\n if (!textWidth) {\n textWidth = data[string] = ctx.measureText(string).width;\n gc.push(string);\n }\n if (textWidth > longest) {\n longest = textWidth;\n }\n return longest;\n}\n/**\n * @private\n */ // eslint-disable-next-line complexity\nfunction _longestText(ctx, font, arrayOfThings, cache) {\n cache = cache || {};\n let data = cache.data = cache.data || {};\n let gc = cache.garbageCollect = cache.garbageCollect || [];\n if (cache.font !== font) {\n data = cache.data = {};\n gc = cache.garbageCollect = [];\n cache.font = font;\n }\n ctx.save();\n ctx.font = font;\n let longest = 0;\n const ilen = arrayOfThings.length;\n let i, j, jlen, thing, nestedThing;\n for(i = 0; i < ilen; i++){\n thing = arrayOfThings[i];\n // Undefined strings and arrays should not be measured\n if (thing !== undefined && thing !== null && !isArray(thing)) {\n longest = _measureText(ctx, data, gc, longest, thing);\n } else if (isArray(thing)) {\n // if it is an array lets measure each element\n // to do maybe simplify this function a bit so we can do this more recursively?\n for(j = 0, jlen = thing.length; j < jlen; j++){\n nestedThing = thing[j];\n // Undefined strings and arrays should not be measured\n if (nestedThing !== undefined && nestedThing !== null && !isArray(nestedThing)) {\n longest = _measureText(ctx, data, gc, longest, nestedThing);\n }\n }\n }\n }\n ctx.restore();\n const gcLen = gc.length / 2;\n if (gcLen > arrayOfThings.length) {\n for(i = 0; i < gcLen; i++){\n delete data[gc[i]];\n }\n gc.splice(0, gcLen);\n }\n return longest;\n}\n/**\n * Returns the aligned pixel value to avoid anti-aliasing blur\n * @param chart - The chart instance.\n * @param pixel - A pixel value.\n * @param width - The width of the element.\n * @returns The aligned pixel value.\n * @private\n */ function _alignPixel(chart, pixel, width) {\n const devicePixelRatio = chart.currentDevicePixelRatio;\n const halfWidth = width !== 0 ? Math.max(width / 2, 0.5) : 0;\n return Math.round((pixel - halfWidth) * devicePixelRatio) / devicePixelRatio + halfWidth;\n}\n/**\n * Clears the entire canvas.\n */ function clearCanvas(canvas, ctx) {\n if (!ctx && !canvas) {\n return;\n }\n ctx = ctx || canvas.getContext('2d');\n ctx.save();\n // canvas.width and canvas.height do not consider the canvas transform,\n // while clearRect does\n ctx.resetTransform();\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n ctx.restore();\n}\nfunction drawPoint(ctx, options, x, y) {\n // eslint-disable-next-line @typescript-eslint/no-use-before-define\n drawPointLegend(ctx, options, x, y, null);\n}\n// eslint-disable-next-line complexity\nfunction drawPointLegend(ctx, options, x, y, w) {\n let type, xOffset, yOffset, size, cornerRadius, width, xOffsetW, yOffsetW;\n const style = options.pointStyle;\n const rotation = options.rotation;\n const radius = options.radius;\n let rad = (rotation || 0) * RAD_PER_DEG;\n if (style && typeof style === 'object') {\n type = style.toString();\n if (type === '[object HTMLImageElement]' || type === '[object HTMLCanvasElement]') {\n ctx.save();\n ctx.translate(x, y);\n ctx.rotate(rad);\n ctx.drawImage(style, -style.width / 2, -style.height / 2, style.width, style.height);\n ctx.restore();\n return;\n }\n }\n if (isNaN(radius) || radius <= 0) {\n return;\n }\n ctx.beginPath();\n switch(style){\n // Default includes circle\n default:\n if (w) {\n ctx.ellipse(x, y, w / 2, radius, 0, 0, TAU);\n } else {\n ctx.arc(x, y, radius, 0, TAU);\n }\n ctx.closePath();\n break;\n case 'triangle':\n width = w ? w / 2 : radius;\n ctx.moveTo(x + Math.sin(rad) * width, y - Math.cos(rad) * radius);\n rad += TWO_THIRDS_PI;\n ctx.lineTo(x + Math.sin(rad) * width, y - Math.cos(rad) * radius);\n rad += TWO_THIRDS_PI;\n ctx.lineTo(x + Math.sin(rad) * width, y - Math.cos(rad) * radius);\n ctx.closePath();\n break;\n case 'rectRounded':\n // NOTE: the rounded rect implementation changed to use `arc` instead of\n // `quadraticCurveTo` since it generates better results when rect is\n // almost a circle. 0.516 (instead of 0.5) produces results with visually\n // closer proportion to the previous impl and it is inscribed in the\n // circle with `radius`. For more details, see the following PRs:\n // https://github.com/chartjs/Chart.js/issues/5597\n // https://github.com/chartjs/Chart.js/issues/5858\n cornerRadius = radius * 0.516;\n size = radius - cornerRadius;\n xOffset = Math.cos(rad + QUARTER_PI) * size;\n xOffsetW = Math.cos(rad + QUARTER_PI) * (w ? w / 2 - cornerRadius : size);\n yOffset = Math.sin(rad + QUARTER_PI) * size;\n yOffsetW = Math.sin(rad + QUARTER_PI) * (w ? w / 2 - cornerRadius : size);\n ctx.arc(x - xOffsetW, y - yOffset, cornerRadius, rad - PI, rad - HALF_PI);\n ctx.arc(x + yOffsetW, y - xOffset, cornerRadius, rad - HALF_PI, rad);\n ctx.arc(x + xOffsetW, y + yOffset, cornerRadius, rad, rad + HALF_PI);\n ctx.arc(x - yOffsetW, y + xOffset, cornerRadius, rad + HALF_PI, rad + PI);\n ctx.closePath();\n break;\n case 'rect':\n if (!rotation) {\n size = Math.SQRT1_2 * radius;\n width = w ? w / 2 : size;\n ctx.rect(x - width, y - size, 2 * width, 2 * size);\n break;\n }\n rad += QUARTER_PI;\n /* falls through */ case 'rectRot':\n xOffsetW = Math.cos(rad) * (w ? w / 2 : radius);\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n yOffsetW = Math.sin(rad) * (w ? w / 2 : radius);\n ctx.moveTo(x - xOffsetW, y - yOffset);\n ctx.lineTo(x + yOffsetW, y - xOffset);\n ctx.lineTo(x + xOffsetW, y + yOffset);\n ctx.lineTo(x - yOffsetW, y + xOffset);\n ctx.closePath();\n break;\n case 'crossRot':\n rad += QUARTER_PI;\n /* falls through */ case 'cross':\n xOffsetW = Math.cos(rad) * (w ? w / 2 : radius);\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n yOffsetW = Math.sin(rad) * (w ? w / 2 : radius);\n ctx.moveTo(x - xOffsetW, y - yOffset);\n ctx.lineTo(x + xOffsetW, y + yOffset);\n ctx.moveTo(x + yOffsetW, y - xOffset);\n ctx.lineTo(x - yOffsetW, y + xOffset);\n break;\n case 'star':\n xOffsetW = Math.cos(rad) * (w ? w / 2 : radius);\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n yOffsetW = Math.sin(rad) * (w ? w / 2 : radius);\n ctx.moveTo(x - xOffsetW, y - yOffset);\n ctx.lineTo(x + xOffsetW, y + yOffset);\n ctx.moveTo(x + yOffsetW, y - xOffset);\n ctx.lineTo(x - yOffsetW, y + xOffset);\n rad += QUARTER_PI;\n xOffsetW = Math.cos(rad) * (w ? w / 2 : radius);\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n yOffsetW = Math.sin(rad) * (w ? w / 2 : radius);\n ctx.moveTo(x - xOffsetW, y - yOffset);\n ctx.lineTo(x + xOffsetW, y + yOffset);\n ctx.moveTo(x + yOffsetW, y - xOffset);\n ctx.lineTo(x - yOffsetW, y + xOffset);\n break;\n case 'line':\n xOffset = w ? w / 2 : Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n ctx.moveTo(x - xOffset, y - yOffset);\n ctx.lineTo(x + xOffset, y + yOffset);\n break;\n case 'dash':\n ctx.moveTo(x, y);\n ctx.lineTo(x + Math.cos(rad) * (w ? w / 2 : radius), y + Math.sin(rad) * radius);\n break;\n case false:\n ctx.closePath();\n break;\n }\n ctx.fill();\n if (options.borderWidth > 0) {\n ctx.stroke();\n }\n}\n/**\n * Returns true if the point is inside the rectangle\n * @param point - The point to test\n * @param area - The rectangle\n * @param margin - allowed margin\n * @private\n */ function _isPointInArea(point, area, margin) {\n margin = margin || 0.5; // margin - default is to match rounded decimals\n return !area || point && point.x > area.left - margin && point.x < area.right + margin && point.y > area.top - margin && point.y < area.bottom + margin;\n}\nfunction clipArea(ctx, area) {\n ctx.save();\n ctx.beginPath();\n ctx.rect(area.left, area.top, area.right - area.left, area.bottom - area.top);\n ctx.clip();\n}\nfunction unclipArea(ctx) {\n ctx.restore();\n}\n/**\n * @private\n */ function _steppedLineTo(ctx, previous, target, flip, mode) {\n if (!previous) {\n return ctx.lineTo(target.x, target.y);\n }\n if (mode === 'middle') {\n const midpoint = (previous.x + target.x) / 2.0;\n ctx.lineTo(midpoint, previous.y);\n ctx.lineTo(midpoint, target.y);\n } else if (mode === 'after' !== !!flip) {\n ctx.lineTo(previous.x, target.y);\n } else {\n ctx.lineTo(target.x, previous.y);\n }\n ctx.lineTo(target.x, target.y);\n}\n/**\n * @private\n */ function _bezierCurveTo(ctx, previous, target, flip) {\n if (!previous) {\n return ctx.lineTo(target.x, target.y);\n }\n ctx.bezierCurveTo(flip ? previous.cp1x : previous.cp2x, flip ? previous.cp1y : previous.cp2y, flip ? target.cp2x : target.cp1x, flip ? target.cp2y : target.cp1y, target.x, target.y);\n}\nfunction setRenderOpts(ctx, opts) {\n if (opts.translation) {\n ctx.translate(opts.translation[0], opts.translation[1]);\n }\n if (!isNullOrUndef(opts.rotation)) {\n ctx.rotate(opts.rotation);\n }\n if (opts.color) {\n ctx.fillStyle = opts.color;\n }\n if (opts.textAlign) {\n ctx.textAlign = opts.textAlign;\n }\n if (opts.textBaseline) {\n ctx.textBaseline = opts.textBaseline;\n }\n}\nfunction decorateText(ctx, x, y, line, opts) {\n if (opts.strikethrough || opts.underline) {\n /**\n * Now that IE11 support has been dropped, we can use more\n * of the TextMetrics object. The actual bounding boxes\n * are unflagged in Chrome, Firefox, Edge, and Safari so they\n * can be safely used.\n * See https://developer.mozilla.org/en-US/docs/Web/API/TextMetrics#Browser_compatibility\n */ const metrics = ctx.measureText(line);\n const left = x - metrics.actualBoundingBoxLeft;\n const right = x + metrics.actualBoundingBoxRight;\n const top = y - metrics.actualBoundingBoxAscent;\n const bottom = y + metrics.actualBoundingBoxDescent;\n const yDecoration = opts.strikethrough ? (top + bottom) / 2 : bottom;\n ctx.strokeStyle = ctx.fillStyle;\n ctx.beginPath();\n ctx.lineWidth = opts.decorationWidth || 2;\n ctx.moveTo(left, yDecoration);\n ctx.lineTo(right, yDecoration);\n ctx.stroke();\n }\n}\nfunction drawBackdrop(ctx, opts) {\n const oldColor = ctx.fillStyle;\n ctx.fillStyle = opts.color;\n ctx.fillRect(opts.left, opts.top, opts.width, opts.height);\n ctx.fillStyle = oldColor;\n}\n/**\n * Render text onto the canvas\n */ function renderText(ctx, text, x, y, font, opts = {}) {\n const lines = isArray(text) ? text : [\n text\n ];\n const stroke = opts.strokeWidth > 0 && opts.strokeColor !== '';\n let i, line;\n ctx.save();\n ctx.font = font.string;\n setRenderOpts(ctx, opts);\n for(i = 0; i < lines.length; ++i){\n line = lines[i];\n if (opts.backdrop) {\n drawBackdrop(ctx, opts.backdrop);\n }\n if (stroke) {\n if (opts.strokeColor) {\n ctx.strokeStyle = opts.strokeColor;\n }\n if (!isNullOrUndef(opts.strokeWidth)) {\n ctx.lineWidth = opts.strokeWidth;\n }\n ctx.strokeText(line, x, y, opts.maxWidth);\n }\n ctx.fillText(line, x, y, opts.maxWidth);\n decorateText(ctx, x, y, line, opts);\n y += Number(font.lineHeight);\n }\n ctx.restore();\n}\n/**\n * Add a path of a rectangle with rounded corners to the current sub-path\n * @param ctx - Context\n * @param rect - Bounding rect\n */ function addRoundedRectPath(ctx, rect) {\n const { x , y , w , h , radius } = rect;\n // top left arc\n ctx.arc(x + radius.topLeft, y + radius.topLeft, radius.topLeft, 1.5 * PI, PI, true);\n // line from top left to bottom left\n ctx.lineTo(x, y + h - radius.bottomLeft);\n // bottom left arc\n ctx.arc(x + radius.bottomLeft, y + h - radius.bottomLeft, radius.bottomLeft, PI, HALF_PI, true);\n // line from bottom left to bottom right\n ctx.lineTo(x + w - radius.bottomRight, y + h);\n // bottom right arc\n ctx.arc(x + w - radius.bottomRight, y + h - radius.bottomRight, radius.bottomRight, HALF_PI, 0, true);\n // line from bottom right to top right\n ctx.lineTo(x + w, y + radius.topRight);\n // top right arc\n ctx.arc(x + w - radius.topRight, y + radius.topRight, radius.topRight, 0, -HALF_PI, true);\n // line from top right to top left\n ctx.lineTo(x + radius.topLeft, y);\n}\n\nconst LINE_HEIGHT = /^(normal|(\\d+(?:\\.\\d+)?)(px|em|%)?)$/;\nconst FONT_STYLE = /^(normal|italic|initial|inherit|unset|(oblique( -?[0-9]?[0-9]deg)?))$/;\n/**\n * @alias Chart.helpers.options\n * @namespace\n */ /**\n * Converts the given line height `value` in pixels for a specific font `size`.\n * @param value - The lineHeight to parse (eg. 1.6, '14px', '75%', '1.6em').\n * @param size - The font size (in pixels) used to resolve relative `value`.\n * @returns The effective line height in pixels (size * 1.2 if value is invalid).\n * @see https://developer.mozilla.org/en-US/docs/Web/CSS/line-height\n * @since 2.7.0\n */ function toLineHeight(value, size) {\n const matches = ('' + value).match(LINE_HEIGHT);\n if (!matches || matches[1] === 'normal') {\n return size * 1.2;\n }\n value = +matches[2];\n switch(matches[3]){\n case 'px':\n return value;\n case '%':\n value /= 100;\n break;\n }\n return size * value;\n}\nconst numberOrZero = (v)=>+v || 0;\nfunction _readValueToProps(value, props) {\n const ret = {};\n const objProps = isObject(props);\n const keys = objProps ? Object.keys(props) : props;\n const read = isObject(value) ? objProps ? (prop)=>valueOrDefault(value[prop], value[props[prop]]) : (prop)=>value[prop] : ()=>value;\n for (const prop of keys){\n ret[prop] = numberOrZero(read(prop));\n }\n return ret;\n}\n/**\n * Converts the given value into a TRBL object.\n * @param value - If a number, set the value to all TRBL component,\n * else, if an object, use defined properties and sets undefined ones to 0.\n * x / y are shorthands for same value for left/right and top/bottom.\n * @returns The padding values (top, right, bottom, left)\n * @since 3.0.0\n */ function toTRBL(value) {\n return _readValueToProps(value, {\n top: 'y',\n right: 'x',\n bottom: 'y',\n left: 'x'\n });\n}\n/**\n * Converts the given value into a TRBL corners object (similar with css border-radius).\n * @param value - If a number, set the value to all TRBL corner components,\n * else, if an object, use defined properties and sets undefined ones to 0.\n * @returns The TRBL corner values (topLeft, topRight, bottomLeft, bottomRight)\n * @since 3.0.0\n */ function toTRBLCorners(value) {\n return _readValueToProps(value, [\n 'topLeft',\n 'topRight',\n 'bottomLeft',\n 'bottomRight'\n ]);\n}\n/**\n * Converts the given value into a padding object with pre-computed width/height.\n * @param value - If a number, set the value to all TRBL component,\n * else, if an object, use defined properties and sets undefined ones to 0.\n * x / y are shorthands for same value for left/right and top/bottom.\n * @returns The padding values (top, right, bottom, left, width, height)\n * @since 2.7.0\n */ function toPadding(value) {\n const obj = toTRBL(value);\n obj.width = obj.left + obj.right;\n obj.height = obj.top + obj.bottom;\n return obj;\n}\n/**\n * Parses font options and returns the font object.\n * @param options - A object that contains font options to be parsed.\n * @param fallback - A object that contains fallback font options.\n * @return The font object.\n * @private\n */ function toFont(options, fallback) {\n options = options || {};\n fallback = fallback || defaults.font;\n let size = valueOrDefault(options.size, fallback.size);\n if (typeof size === 'string') {\n size = parseInt(size, 10);\n }\n let style = valueOrDefault(options.style, fallback.style);\n if (style && !('' + style).match(FONT_STYLE)) {\n console.warn('Invalid font style specified: \"' + style + '\"');\n style = undefined;\n }\n const font = {\n family: valueOrDefault(options.family, fallback.family),\n lineHeight: toLineHeight(valueOrDefault(options.lineHeight, fallback.lineHeight), size),\n size,\n style,\n weight: valueOrDefault(options.weight, fallback.weight),\n string: ''\n };\n font.string = toFontString(font);\n return font;\n}\n/**\n * Evaluates the given `inputs` sequentially and returns the first defined value.\n * @param inputs - An array of values, falling back to the last value.\n * @param context - If defined and the current value is a function, the value\n * is called with `context` as first argument and the result becomes the new input.\n * @param index - If defined and the current value is an array, the value\n * at `index` become the new input.\n * @param info - object to return information about resolution in\n * @param info.cacheable - Will be set to `false` if option is not cacheable.\n * @since 2.7.0\n */ function resolve(inputs, context, index, info) {\n let cacheable = true;\n let i, ilen, value;\n for(i = 0, ilen = inputs.length; i < ilen; ++i){\n value = inputs[i];\n if (value === undefined) {\n continue;\n }\n if (context !== undefined && typeof value === 'function') {\n value = value(context);\n cacheable = false;\n }\n if (index !== undefined && isArray(value)) {\n value = value[index % value.length];\n cacheable = false;\n }\n if (value !== undefined) {\n if (info && !cacheable) {\n info.cacheable = false;\n }\n return value;\n }\n }\n}\n/**\n * @param minmax\n * @param grace\n * @param beginAtZero\n * @private\n */ function _addGrace(minmax, grace, beginAtZero) {\n const { min , max } = minmax;\n const change = toDimension(grace, (max - min) / 2);\n const keepZero = (value, add)=>beginAtZero && value === 0 ? 0 : value + add;\n return {\n min: keepZero(min, -Math.abs(change)),\n max: keepZero(max, change)\n };\n}\nfunction createContext(parentContext, context) {\n return Object.assign(Object.create(parentContext), context);\n}\n\n/**\n * Creates a Proxy for resolving raw values for options.\n * @param scopes - The option scopes to look for values, in resolution order\n * @param prefixes - The prefixes for values, in resolution order.\n * @param rootScopes - The root option scopes\n * @param fallback - Parent scopes fallback\n * @param getTarget - callback for getting the target for changed values\n * @returns Proxy\n * @private\n */ function _createResolver(scopes, prefixes = [\n ''\n], rootScopes, fallback, getTarget = ()=>scopes[0]) {\n const finalRootScopes = rootScopes || scopes;\n if (typeof fallback === 'undefined') {\n fallback = _resolve('_fallback', scopes);\n }\n const cache = {\n [Symbol.toStringTag]: 'Object',\n _cacheable: true,\n _scopes: scopes,\n _rootScopes: finalRootScopes,\n _fallback: fallback,\n _getTarget: getTarget,\n override: (scope)=>_createResolver([\n scope,\n ...scopes\n ], prefixes, finalRootScopes, fallback)\n };\n return new Proxy(cache, {\n /**\n * A trap for the delete operator.\n */ deleteProperty (target, prop) {\n delete target[prop]; // remove from cache\n delete target._keys; // remove cached keys\n delete scopes[0][prop]; // remove from top level scope\n return true;\n },\n /**\n * A trap for getting property values.\n */ get (target, prop) {\n return _cached(target, prop, ()=>_resolveWithPrefixes(prop, prefixes, scopes, target));\n },\n /**\n * A trap for Object.getOwnPropertyDescriptor.\n * Also used by Object.hasOwnProperty.\n */ getOwnPropertyDescriptor (target, prop) {\n return Reflect.getOwnPropertyDescriptor(target._scopes[0], prop);\n },\n /**\n * A trap for Object.getPrototypeOf.\n */ getPrototypeOf () {\n return Reflect.getPrototypeOf(scopes[0]);\n },\n /**\n * A trap for the in operator.\n */ has (target, prop) {\n return getKeysFromAllScopes(target).includes(prop);\n },\n /**\n * A trap for Object.getOwnPropertyNames and Object.getOwnPropertySymbols.\n */ ownKeys (target) {\n return getKeysFromAllScopes(target);\n },\n /**\n * A trap for setting property values.\n */ set (target, prop, value) {\n const storage = target._storage || (target._storage = getTarget());\n target[prop] = storage[prop] = value; // set to top level scope + cache\n delete target._keys; // remove cached keys\n return true;\n }\n });\n}\n/**\n * Returns an Proxy for resolving option values with context.\n * @param proxy - The Proxy returned by `_createResolver`\n * @param context - Context object for scriptable/indexable options\n * @param subProxy - The proxy provided for scriptable options\n * @param descriptorDefaults - Defaults for descriptors\n * @private\n */ function _attachContext(proxy, context, subProxy, descriptorDefaults) {\n const cache = {\n _cacheable: false,\n _proxy: proxy,\n _context: context,\n _subProxy: subProxy,\n _stack: new Set(),\n _descriptors: _descriptors(proxy, descriptorDefaults),\n setContext: (ctx)=>_attachContext(proxy, ctx, subProxy, descriptorDefaults),\n override: (scope)=>_attachContext(proxy.override(scope), context, subProxy, descriptorDefaults)\n };\n return new Proxy(cache, {\n /**\n * A trap for the delete operator.\n */ deleteProperty (target, prop) {\n delete target[prop]; // remove from cache\n delete proxy[prop]; // remove from proxy\n return true;\n },\n /**\n * A trap for getting property values.\n */ get (target, prop, receiver) {\n return _cached(target, prop, ()=>_resolveWithContext(target, prop, receiver));\n },\n /**\n * A trap for Object.getOwnPropertyDescriptor.\n * Also used by Object.hasOwnProperty.\n */ getOwnPropertyDescriptor (target, prop) {\n return target._descriptors.allKeys ? Reflect.has(proxy, prop) ? {\n enumerable: true,\n configurable: true\n } : undefined : Reflect.getOwnPropertyDescriptor(proxy, prop);\n },\n /**\n * A trap for Object.getPrototypeOf.\n */ getPrototypeOf () {\n return Reflect.getPrototypeOf(proxy);\n },\n /**\n * A trap for the in operator.\n */ has (target, prop) {\n return Reflect.has(proxy, prop);\n },\n /**\n * A trap for Object.getOwnPropertyNames and Object.getOwnPropertySymbols.\n */ ownKeys () {\n return Reflect.ownKeys(proxy);\n },\n /**\n * A trap for setting property values.\n */ set (target, prop, value) {\n proxy[prop] = value; // set to proxy\n delete target[prop]; // remove from cache\n return true;\n }\n });\n}\n/**\n * @private\n */ function _descriptors(proxy, defaults = {\n scriptable: true,\n indexable: true\n}) {\n const { _scriptable =defaults.scriptable , _indexable =defaults.indexable , _allKeys =defaults.allKeys } = proxy;\n return {\n allKeys: _allKeys,\n scriptable: _scriptable,\n indexable: _indexable,\n isScriptable: isFunction(_scriptable) ? _scriptable : ()=>_scriptable,\n isIndexable: isFunction(_indexable) ? _indexable : ()=>_indexable\n };\n}\nconst readKey = (prefix, name)=>prefix ? prefix + _capitalize(name) : name;\nconst needsSubResolver = (prop, value)=>isObject(value) && prop !== 'adapters' && (Object.getPrototypeOf(value) === null || value.constructor === Object);\nfunction _cached(target, prop, resolve) {\n if (Object.prototype.hasOwnProperty.call(target, prop) || prop === 'constructor') {\n return target[prop];\n }\n const value = resolve();\n // cache the resolved value\n target[prop] = value;\n return value;\n}\nfunction _resolveWithContext(target, prop, receiver) {\n const { _proxy , _context , _subProxy , _descriptors: descriptors } = target;\n let value = _proxy[prop]; // resolve from proxy\n // resolve with context\n if (isFunction(value) && descriptors.isScriptable(prop)) {\n value = _resolveScriptable(prop, value, target, receiver);\n }\n if (isArray(value) && value.length) {\n value = _resolveArray(prop, value, target, descriptors.isIndexable);\n }\n if (needsSubResolver(prop, value)) {\n // if the resolved value is an object, create a sub resolver for it\n value = _attachContext(value, _context, _subProxy && _subProxy[prop], descriptors);\n }\n return value;\n}\nfunction _resolveScriptable(prop, getValue, target, receiver) {\n const { _proxy , _context , _subProxy , _stack } = target;\n if (_stack.has(prop)) {\n throw new Error('Recursion detected: ' + Array.from(_stack).join('->') + '->' + prop);\n }\n _stack.add(prop);\n let value = getValue(_context, _subProxy || receiver);\n _stack.delete(prop);\n if (needsSubResolver(prop, value)) {\n // When scriptable option returns an object, create a resolver on that.\n value = createSubResolver(_proxy._scopes, _proxy, prop, value);\n }\n return value;\n}\nfunction _resolveArray(prop, value, target, isIndexable) {\n const { _proxy , _context , _subProxy , _descriptors: descriptors } = target;\n if (typeof _context.index !== 'undefined' && isIndexable(prop)) {\n return value[_context.index % value.length];\n } else if (isObject(value[0])) {\n // Array of objects, return array or resolvers\n const arr = value;\n const scopes = _proxy._scopes.filter((s)=>s !== arr);\n value = [];\n for (const item of arr){\n const resolver = createSubResolver(scopes, _proxy, prop, item);\n value.push(_attachContext(resolver, _context, _subProxy && _subProxy[prop], descriptors));\n }\n }\n return value;\n}\nfunction resolveFallback(fallback, prop, value) {\n return isFunction(fallback) ? fallback(prop, value) : fallback;\n}\nconst getScope = (key, parent)=>key === true ? parent : typeof key === 'string' ? resolveObjectKey(parent, key) : undefined;\nfunction addScopes(set, parentScopes, key, parentFallback, value) {\n for (const parent of parentScopes){\n const scope = getScope(key, parent);\n if (scope) {\n set.add(scope);\n const fallback = resolveFallback(scope._fallback, key, value);\n if (typeof fallback !== 'undefined' && fallback !== key && fallback !== parentFallback) {\n // When we reach the descriptor that defines a new _fallback, return that.\n // The fallback will resume to that new scope.\n return fallback;\n }\n } else if (scope === false && typeof parentFallback !== 'undefined' && key !== parentFallback) {\n // Fallback to `false` results to `false`, when falling back to different key.\n // For example `interaction` from `hover` or `plugins.tooltip` and `animation` from `animations`\n return null;\n }\n }\n return false;\n}\nfunction createSubResolver(parentScopes, resolver, prop, value) {\n const rootScopes = resolver._rootScopes;\n const fallback = resolveFallback(resolver._fallback, prop, value);\n const allScopes = [\n ...parentScopes,\n ...rootScopes\n ];\n const set = new Set();\n set.add(value);\n let key = addScopesFromKey(set, allScopes, prop, fallback || prop, value);\n if (key === null) {\n return false;\n }\n if (typeof fallback !== 'undefined' && fallback !== prop) {\n key = addScopesFromKey(set, allScopes, fallback, key, value);\n if (key === null) {\n return false;\n }\n }\n return _createResolver(Array.from(set), [\n ''\n ], rootScopes, fallback, ()=>subGetTarget(resolver, prop, value));\n}\nfunction addScopesFromKey(set, allScopes, key, fallback, item) {\n while(key){\n key = addScopes(set, allScopes, key, fallback, item);\n }\n return key;\n}\nfunction subGetTarget(resolver, prop, value) {\n const parent = resolver._getTarget();\n if (!(prop in parent)) {\n parent[prop] = {};\n }\n const target = parent[prop];\n if (isArray(target) && isObject(value)) {\n // For array of objects, the object is used to store updated values\n return value;\n }\n return target || {};\n}\nfunction _resolveWithPrefixes(prop, prefixes, scopes, proxy) {\n let value;\n for (const prefix of prefixes){\n value = _resolve(readKey(prefix, prop), scopes);\n if (typeof value !== 'undefined') {\n return needsSubResolver(prop, value) ? createSubResolver(scopes, proxy, prop, value) : value;\n }\n }\n}\nfunction _resolve(key, scopes) {\n for (const scope of scopes){\n if (!scope) {\n continue;\n }\n const value = scope[key];\n if (typeof value !== 'undefined') {\n return value;\n }\n }\n}\nfunction getKeysFromAllScopes(target) {\n let keys = target._keys;\n if (!keys) {\n keys = target._keys = resolveKeysFromAllScopes(target._scopes);\n }\n return keys;\n}\nfunction resolveKeysFromAllScopes(scopes) {\n const set = new Set();\n for (const scope of scopes){\n for (const key of Object.keys(scope).filter((k)=>!k.startsWith('_'))){\n set.add(key);\n }\n }\n return Array.from(set);\n}\nfunction _parseObjectDataRadialScale(meta, data, start, count) {\n const { iScale } = meta;\n const { key ='r' } = this._parsing;\n const parsed = new Array(count);\n let i, ilen, index, item;\n for(i = 0, ilen = count; i < ilen; ++i){\n index = i + start;\n item = data[index];\n parsed[i] = {\n r: iScale.parse(resolveObjectKey(item, key), index)\n };\n }\n return parsed;\n}\n\nconst EPSILON = Number.EPSILON || 1e-14;\nconst getPoint = (points, i)=>i < points.length && !points[i].skip && points[i];\nconst getValueAxis = (indexAxis)=>indexAxis === 'x' ? 'y' : 'x';\nfunction splineCurve(firstPoint, middlePoint, afterPoint, t) {\n // Props to Rob Spencer at scaled innovation for his post on splining between points\n // http://scaledinnovation.com/analytics/splines/aboutSplines.html\n // This function must also respect \"skipped\" points\n const previous = firstPoint.skip ? middlePoint : firstPoint;\n const current = middlePoint;\n const next = afterPoint.skip ? middlePoint : afterPoint;\n const d01 = distanceBetweenPoints(current, previous);\n const d12 = distanceBetweenPoints(next, current);\n let s01 = d01 / (d01 + d12);\n let s12 = d12 / (d01 + d12);\n // If all points are the same, s01 & s02 will be inf\n s01 = isNaN(s01) ? 0 : s01;\n s12 = isNaN(s12) ? 0 : s12;\n const fa = t * s01; // scaling factor for triangle Ta\n const fb = t * s12;\n return {\n previous: {\n x: current.x - fa * (next.x - previous.x),\n y: current.y - fa * (next.y - previous.y)\n },\n next: {\n x: current.x + fb * (next.x - previous.x),\n y: current.y + fb * (next.y - previous.y)\n }\n };\n}\n/**\n * Adjust tangents to ensure monotonic properties\n */ function monotoneAdjust(points, deltaK, mK) {\n const pointsLen = points.length;\n let alphaK, betaK, tauK, squaredMagnitude, pointCurrent;\n let pointAfter = getPoint(points, 0);\n for(let i = 0; i < pointsLen - 1; ++i){\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent || !pointAfter) {\n continue;\n }\n if (almostEquals(deltaK[i], 0, EPSILON)) {\n mK[i] = mK[i + 1] = 0;\n continue;\n }\n alphaK = mK[i] / deltaK[i];\n betaK = mK[i + 1] / deltaK[i];\n squaredMagnitude = Math.pow(alphaK, 2) + Math.pow(betaK, 2);\n if (squaredMagnitude <= 9) {\n continue;\n }\n tauK = 3 / Math.sqrt(squaredMagnitude);\n mK[i] = alphaK * tauK * deltaK[i];\n mK[i + 1] = betaK * tauK * deltaK[i];\n }\n}\nfunction monotoneCompute(points, mK, indexAxis = 'x') {\n const valueAxis = getValueAxis(indexAxis);\n const pointsLen = points.length;\n let delta, pointBefore, pointCurrent;\n let pointAfter = getPoint(points, 0);\n for(let i = 0; i < pointsLen; ++i){\n pointBefore = pointCurrent;\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent) {\n continue;\n }\n const iPixel = pointCurrent[indexAxis];\n const vPixel = pointCurrent[valueAxis];\n if (pointBefore) {\n delta = (iPixel - pointBefore[indexAxis]) / 3;\n pointCurrent[`cp1${indexAxis}`] = iPixel - delta;\n pointCurrent[`cp1${valueAxis}`] = vPixel - delta * mK[i];\n }\n if (pointAfter) {\n delta = (pointAfter[indexAxis] - iPixel) / 3;\n pointCurrent[`cp2${indexAxis}`] = iPixel + delta;\n pointCurrent[`cp2${valueAxis}`] = vPixel + delta * mK[i];\n }\n }\n}\n/**\n * This function calculates Bézier control points in a similar way than |splineCurve|,\n * but preserves monotonicity of the provided data and ensures no local extremums are added\n * between the dataset discrete points due to the interpolation.\n * See : https://en.wikipedia.org/wiki/Monotone_cubic_interpolation\n */ function splineCurveMonotone(points, indexAxis = 'x') {\n const valueAxis = getValueAxis(indexAxis);\n const pointsLen = points.length;\n const deltaK = Array(pointsLen).fill(0);\n const mK = Array(pointsLen);\n // Calculate slopes (deltaK) and initialize tangents (mK)\n let i, pointBefore, pointCurrent;\n let pointAfter = getPoint(points, 0);\n for(i = 0; i < pointsLen; ++i){\n pointBefore = pointCurrent;\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent) {\n continue;\n }\n if (pointAfter) {\n const slopeDelta = pointAfter[indexAxis] - pointCurrent[indexAxis];\n // In the case of two points that appear at the same x pixel, slopeDeltaX is 0\n deltaK[i] = slopeDelta !== 0 ? (pointAfter[valueAxis] - pointCurrent[valueAxis]) / slopeDelta : 0;\n }\n mK[i] = !pointBefore ? deltaK[i] : !pointAfter ? deltaK[i - 1] : sign(deltaK[i - 1]) !== sign(deltaK[i]) ? 0 : (deltaK[i - 1] + deltaK[i]) / 2;\n }\n monotoneAdjust(points, deltaK, mK);\n monotoneCompute(points, mK, indexAxis);\n}\nfunction capControlPoint(pt, min, max) {\n return Math.max(Math.min(pt, max), min);\n}\nfunction capBezierPoints(points, area) {\n let i, ilen, point, inArea, inAreaPrev;\n let inAreaNext = _isPointInArea(points[0], area);\n for(i = 0, ilen = points.length; i < ilen; ++i){\n inAreaPrev = inArea;\n inArea = inAreaNext;\n inAreaNext = i < ilen - 1 && _isPointInArea(points[i + 1], area);\n if (!inArea) {\n continue;\n }\n point = points[i];\n if (inAreaPrev) {\n point.cp1x = capControlPoint(point.cp1x, area.left, area.right);\n point.cp1y = capControlPoint(point.cp1y, area.top, area.bottom);\n }\n if (inAreaNext) {\n point.cp2x = capControlPoint(point.cp2x, area.left, area.right);\n point.cp2y = capControlPoint(point.cp2y, area.top, area.bottom);\n }\n }\n}\n/**\n * @private\n */ function _updateBezierControlPoints(points, options, area, loop, indexAxis) {\n let i, ilen, point, controlPoints;\n // Only consider points that are drawn in case the spanGaps option is used\n if (options.spanGaps) {\n points = points.filter((pt)=>!pt.skip);\n }\n if (options.cubicInterpolationMode === 'monotone') {\n splineCurveMonotone(points, indexAxis);\n } else {\n let prev = loop ? points[points.length - 1] : points[0];\n for(i = 0, ilen = points.length; i < ilen; ++i){\n point = points[i];\n controlPoints = splineCurve(prev, point, points[Math.min(i + 1, ilen - (loop ? 0 : 1)) % ilen], options.tension);\n point.cp1x = controlPoints.previous.x;\n point.cp1y = controlPoints.previous.y;\n point.cp2x = controlPoints.next.x;\n point.cp2y = controlPoints.next.y;\n prev = point;\n }\n }\n if (options.capBezierPoints) {\n capBezierPoints(points, area);\n }\n}\n\n/**\n * @private\n */ function _isDomSupported() {\n return typeof window !== 'undefined' && typeof document !== 'undefined';\n}\n/**\n * @private\n */ function _getParentNode(domNode) {\n let parent = domNode.parentNode;\n if (parent && parent.toString() === '[object ShadowRoot]') {\n parent = parent.host;\n }\n return parent;\n}\n/**\n * convert max-width/max-height values that may be percentages into a number\n * @private\n */ function parseMaxStyle(styleValue, node, parentProperty) {\n let valueInPixels;\n if (typeof styleValue === 'string') {\n valueInPixels = parseInt(styleValue, 10);\n if (styleValue.indexOf('%') !== -1) {\n // percentage * size in dimension\n valueInPixels = valueInPixels / 100 * node.parentNode[parentProperty];\n }\n } else {\n valueInPixels = styleValue;\n }\n return valueInPixels;\n}\nconst getComputedStyle = (element)=>element.ownerDocument.defaultView.getComputedStyle(element, null);\nfunction getStyle(el, property) {\n return getComputedStyle(el).getPropertyValue(property);\n}\nconst positions = [\n 'top',\n 'right',\n 'bottom',\n 'left'\n];\nfunction getPositionedStyle(styles, style, suffix) {\n const result = {};\n suffix = suffix ? '-' + suffix : '';\n for(let i = 0; i < 4; i++){\n const pos = positions[i];\n result[pos] = parseFloat(styles[style + '-' + pos + suffix]) || 0;\n }\n result.width = result.left + result.right;\n result.height = result.top + result.bottom;\n return result;\n}\nconst useOffsetPos = (x, y, target)=>(x > 0 || y > 0) && (!target || !target.shadowRoot);\n/**\n * @param e\n * @param canvas\n * @returns Canvas position\n */ function getCanvasPosition(e, canvas) {\n const touches = e.touches;\n const source = touches && touches.length ? touches[0] : e;\n const { offsetX , offsetY } = source;\n let box = false;\n let x, y;\n if (useOffsetPos(offsetX, offsetY, e.target)) {\n x = offsetX;\n y = offsetY;\n } else {\n const rect = canvas.getBoundingClientRect();\n x = source.clientX - rect.left;\n y = source.clientY - rect.top;\n box = true;\n }\n return {\n x,\n y,\n box\n };\n}\n/**\n * Gets an event's x, y coordinates, relative to the chart area\n * @param event\n * @param chart\n * @returns x and y coordinates of the event\n */ function getRelativePosition(event, chart) {\n if ('native' in event) {\n return event;\n }\n const { canvas , currentDevicePixelRatio } = chart;\n const style = getComputedStyle(canvas);\n const borderBox = style.boxSizing === 'border-box';\n const paddings = getPositionedStyle(style, 'padding');\n const borders = getPositionedStyle(style, 'border', 'width');\n const { x , y , box } = getCanvasPosition(event, canvas);\n const xOffset = paddings.left + (box && borders.left);\n const yOffset = paddings.top + (box && borders.top);\n let { width , height } = chart;\n if (borderBox) {\n width -= paddings.width + borders.width;\n height -= paddings.height + borders.height;\n }\n return {\n x: Math.round((x - xOffset) / width * canvas.width / currentDevicePixelRatio),\n y: Math.round((y - yOffset) / height * canvas.height / currentDevicePixelRatio)\n };\n}\nfunction getContainerSize(canvas, width, height) {\n let maxWidth, maxHeight;\n if (width === undefined || height === undefined) {\n const container = canvas && _getParentNode(canvas);\n if (!container) {\n width = canvas.clientWidth;\n height = canvas.clientHeight;\n } else {\n const rect = container.getBoundingClientRect(); // this is the border box of the container\n const containerStyle = getComputedStyle(container);\n const containerBorder = getPositionedStyle(containerStyle, 'border', 'width');\n const containerPadding = getPositionedStyle(containerStyle, 'padding');\n width = rect.width - containerPadding.width - containerBorder.width;\n height = rect.height - containerPadding.height - containerBorder.height;\n maxWidth = parseMaxStyle(containerStyle.maxWidth, container, 'clientWidth');\n maxHeight = parseMaxStyle(containerStyle.maxHeight, container, 'clientHeight');\n }\n }\n return {\n width,\n height,\n maxWidth: maxWidth || INFINITY,\n maxHeight: maxHeight || INFINITY\n };\n}\nconst round1 = (v)=>Math.round(v * 10) / 10;\n// eslint-disable-next-line complexity\nfunction getMaximumSize(canvas, bbWidth, bbHeight, aspectRatio) {\n const style = getComputedStyle(canvas);\n const margins = getPositionedStyle(style, 'margin');\n const maxWidth = parseMaxStyle(style.maxWidth, canvas, 'clientWidth') || INFINITY;\n const maxHeight = parseMaxStyle(style.maxHeight, canvas, 'clientHeight') || INFINITY;\n const containerSize = getContainerSize(canvas, bbWidth, bbHeight);\n let { width , height } = containerSize;\n if (style.boxSizing === 'content-box') {\n const borders = getPositionedStyle(style, 'border', 'width');\n const paddings = getPositionedStyle(style, 'padding');\n width -= paddings.width + borders.width;\n height -= paddings.height + borders.height;\n }\n width = Math.max(0, width - margins.width);\n height = Math.max(0, aspectRatio ? width / aspectRatio : height - margins.height);\n width = round1(Math.min(width, maxWidth, containerSize.maxWidth));\n height = round1(Math.min(height, maxHeight, containerSize.maxHeight));\n if (width && !height) {\n // https://github.com/chartjs/Chart.js/issues/4659\n // If the canvas has width, but no height, default to aspectRatio of 2 (canvas default)\n height = round1(width / 2);\n }\n const maintainHeight = bbWidth !== undefined || bbHeight !== undefined;\n if (maintainHeight && aspectRatio && containerSize.height && height > containerSize.height) {\n height = containerSize.height;\n width = round1(Math.floor(height * aspectRatio));\n }\n return {\n width,\n height\n };\n}\n/**\n * @param chart\n * @param forceRatio\n * @param forceStyle\n * @returns True if the canvas context size or transformation has changed.\n */ function retinaScale(chart, forceRatio, forceStyle) {\n const pixelRatio = forceRatio || 1;\n const deviceHeight = Math.floor(chart.height * pixelRatio);\n const deviceWidth = Math.floor(chart.width * pixelRatio);\n chart.height = Math.floor(chart.height);\n chart.width = Math.floor(chart.width);\n const canvas = chart.canvas;\n // If no style has been set on the canvas, the render size is used as display size,\n // making the chart visually bigger, so let's enforce it to the \"correct\" values.\n // See https://github.com/chartjs/Chart.js/issues/3575\n if (canvas.style && (forceStyle || !canvas.style.height && !canvas.style.width)) {\n canvas.style.height = `${chart.height}px`;\n canvas.style.width = `${chart.width}px`;\n }\n if (chart.currentDevicePixelRatio !== pixelRatio || canvas.height !== deviceHeight || canvas.width !== deviceWidth) {\n chart.currentDevicePixelRatio = pixelRatio;\n canvas.height = deviceHeight;\n canvas.width = deviceWidth;\n chart.ctx.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);\n return true;\n }\n return false;\n}\n/**\n * Detects support for options object argument in addEventListener.\n * https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener#Safely_detecting_option_support\n * @private\n */ const supportsEventListenerOptions = function() {\n let passiveSupported = false;\n try {\n const options = {\n get passive () {\n passiveSupported = true;\n return false;\n }\n };\n if (_isDomSupported()) {\n window.addEventListener('test', null, options);\n window.removeEventListener('test', null, options);\n }\n } catch (e) {\n // continue regardless of error\n }\n return passiveSupported;\n}();\n/**\n * The \"used\" size is the final value of a dimension property after all calculations have\n * been performed. This method uses the computed style of `element` but returns undefined\n * if the computed style is not expressed in pixels. That can happen in some cases where\n * `element` has a size relative to its parent and this last one is not yet displayed,\n * for example because of `display: none` on a parent node.\n * @see https://developer.mozilla.org/en-US/docs/Web/CSS/used_value\n * @returns Size in pixels or undefined if unknown.\n */ function readUsedSize(element, property) {\n const value = getStyle(element, property);\n const matches = value && value.match(/^(\\d+)(\\.\\d+)?px$/);\n return matches ? +matches[1] : undefined;\n}\n\n/**\n * @private\n */ function _pointInLine(p1, p2, t, mode) {\n return {\n x: p1.x + t * (p2.x - p1.x),\n y: p1.y + t * (p2.y - p1.y)\n };\n}\n/**\n * @private\n */ function _steppedInterpolation(p1, p2, t, mode) {\n return {\n x: p1.x + t * (p2.x - p1.x),\n y: mode === 'middle' ? t < 0.5 ? p1.y : p2.y : mode === 'after' ? t < 1 ? p1.y : p2.y : t > 0 ? p2.y : p1.y\n };\n}\n/**\n * @private\n */ function _bezierInterpolation(p1, p2, t, mode) {\n const cp1 = {\n x: p1.cp2x,\n y: p1.cp2y\n };\n const cp2 = {\n x: p2.cp1x,\n y: p2.cp1y\n };\n const a = _pointInLine(p1, cp1, t);\n const b = _pointInLine(cp1, cp2, t);\n const c = _pointInLine(cp2, p2, t);\n const d = _pointInLine(a, b, t);\n const e = _pointInLine(b, c, t);\n return _pointInLine(d, e, t);\n}\n\nconst getRightToLeftAdapter = function(rectX, width) {\n return {\n x (x) {\n return rectX + rectX + width - x;\n },\n setWidth (w) {\n width = w;\n },\n textAlign (align) {\n if (align === 'center') {\n return align;\n }\n return align === 'right' ? 'left' : 'right';\n },\n xPlus (x, value) {\n return x - value;\n },\n leftForLtr (x, itemWidth) {\n return x - itemWidth;\n }\n };\n};\nconst getLeftToRightAdapter = function() {\n return {\n x (x) {\n return x;\n },\n setWidth (w) {},\n textAlign (align) {\n return align;\n },\n xPlus (x, value) {\n return x + value;\n },\n leftForLtr (x, _itemWidth) {\n return x;\n }\n };\n};\nfunction getRtlAdapter(rtl, rectX, width) {\n return rtl ? getRightToLeftAdapter(rectX, width) : getLeftToRightAdapter();\n}\nfunction overrideTextDirection(ctx, direction) {\n let style, original;\n if (direction === 'ltr' || direction === 'rtl') {\n style = ctx.canvas.style;\n original = [\n style.getPropertyValue('direction'),\n style.getPropertyPriority('direction')\n ];\n style.setProperty('direction', direction, 'important');\n ctx.prevTextDirection = original;\n }\n}\nfunction restoreTextDirection(ctx, original) {\n if (original !== undefined) {\n delete ctx.prevTextDirection;\n ctx.canvas.style.setProperty('direction', original[0], original[1]);\n }\n}\n\nfunction propertyFn(property) {\n if (property === 'angle') {\n return {\n between: _angleBetween,\n compare: _angleDiff,\n normalize: _normalizeAngle\n };\n }\n return {\n between: _isBetween,\n compare: (a, b)=>a - b,\n normalize: (x)=>x\n };\n}\nfunction normalizeSegment({ start , end , count , loop , style }) {\n return {\n start: start % count,\n end: end % count,\n loop: loop && (end - start + 1) % count === 0,\n style\n };\n}\nfunction getSegment(segment, points, bounds) {\n const { property , start: startBound , end: endBound } = bounds;\n const { between , normalize } = propertyFn(property);\n const count = points.length;\n let { start , end , loop } = segment;\n let i, ilen;\n if (loop) {\n start += count;\n end += count;\n for(i = 0, ilen = count; i < ilen; ++i){\n if (!between(normalize(points[start % count][property]), startBound, endBound)) {\n break;\n }\n start--;\n end--;\n }\n start %= count;\n end %= count;\n }\n if (end < start) {\n end += count;\n }\n return {\n start,\n end,\n loop,\n style: segment.style\n };\n}\n function _boundSegment(segment, points, bounds) {\n if (!bounds) {\n return [\n segment\n ];\n }\n const { property , start: startBound , end: endBound } = bounds;\n const count = points.length;\n const { compare , between , normalize } = propertyFn(property);\n const { start , end , loop , style } = getSegment(segment, points, bounds);\n const result = [];\n let inside = false;\n let subStart = null;\n let value, point, prevValue;\n const startIsBefore = ()=>between(startBound, prevValue, value) && compare(startBound, prevValue) !== 0;\n const endIsBefore = ()=>compare(endBound, value) === 0 || between(endBound, prevValue, value);\n const shouldStart = ()=>inside || startIsBefore();\n const shouldStop = ()=>!inside || endIsBefore();\n for(let i = start, prev = start; i <= end; ++i){\n point = points[i % count];\n if (point.skip) {\n continue;\n }\n value = normalize(point[property]);\n if (value === prevValue) {\n continue;\n }\n inside = between(value, startBound, endBound);\n if (subStart === null && shouldStart()) {\n subStart = compare(value, startBound) === 0 ? i : prev;\n }\n if (subStart !== null && shouldStop()) {\n result.push(normalizeSegment({\n start: subStart,\n end: i,\n loop,\n count,\n style\n }));\n subStart = null;\n }\n prev = i;\n prevValue = value;\n }\n if (subStart !== null) {\n result.push(normalizeSegment({\n start: subStart,\n end,\n loop,\n count,\n style\n }));\n }\n return result;\n}\n function _boundSegments(line, bounds) {\n const result = [];\n const segments = line.segments;\n for(let i = 0; i < segments.length; i++){\n const sub = _boundSegment(segments[i], line.points, bounds);\n if (sub.length) {\n result.push(...sub);\n }\n }\n return result;\n}\n function findStartAndEnd(points, count, loop, spanGaps) {\n let start = 0;\n let end = count - 1;\n if (loop && !spanGaps) {\n while(start < count && !points[start].skip){\n start++;\n }\n }\n while(start < count && points[start].skip){\n start++;\n }\n start %= count;\n if (loop) {\n end += start;\n }\n while(end > start && points[end % count].skip){\n end--;\n }\n end %= count;\n return {\n start,\n end\n };\n}\n function solidSegments(points, start, max, loop) {\n const count = points.length;\n const result = [];\n let last = start;\n let prev = points[start];\n let end;\n for(end = start + 1; end <= max; ++end){\n const cur = points[end % count];\n if (cur.skip || cur.stop) {\n if (!prev.skip) {\n loop = false;\n result.push({\n start: start % count,\n end: (end - 1) % count,\n loop\n });\n start = last = cur.stop ? end : null;\n }\n } else {\n last = end;\n if (prev.skip) {\n start = end;\n }\n }\n prev = cur;\n }\n if (last !== null) {\n result.push({\n start: start % count,\n end: last % count,\n loop\n });\n }\n return result;\n}\n function _computeSegments(line, segmentOptions) {\n const points = line.points;\n const spanGaps = line.options.spanGaps;\n const count = points.length;\n if (!count) {\n return [];\n }\n const loop = !!line._loop;\n const { start , end } = findStartAndEnd(points, count, loop, spanGaps);\n if (spanGaps === true) {\n return splitByStyles(line, [\n {\n start,\n end,\n loop\n }\n ], points, segmentOptions);\n }\n const max = end < start ? end + count : end;\n const completeLoop = !!line._fullLoop && start === 0 && end === count - 1;\n return splitByStyles(line, solidSegments(points, start, max, completeLoop), points, segmentOptions);\n}\n function splitByStyles(line, segments, points, segmentOptions) {\n if (!segmentOptions || !segmentOptions.setContext || !points) {\n return segments;\n }\n return doSplitByStyles(line, segments, points, segmentOptions);\n}\n function doSplitByStyles(line, segments, points, segmentOptions) {\n const chartContext = line._chart.getContext();\n const baseStyle = readStyle(line.options);\n const { _datasetIndex: datasetIndex , options: { spanGaps } } = line;\n const count = points.length;\n const result = [];\n let prevStyle = baseStyle;\n let start = segments[0].start;\n let i = start;\n function addStyle(s, e, l, st) {\n const dir = spanGaps ? -1 : 1;\n if (s === e) {\n return;\n }\n s += count;\n while(points[s % count].skip){\n s -= dir;\n }\n while(points[e % count].skip){\n e += dir;\n }\n if (s % count !== e % count) {\n result.push({\n start: s % count,\n end: e % count,\n loop: l,\n style: st\n });\n prevStyle = st;\n start = e % count;\n }\n }\n for (const segment of segments){\n start = spanGaps ? start : segment.start;\n let prev = points[start % count];\n let style;\n for(i = start + 1; i <= segment.end; i++){\n const pt = points[i % count];\n style = readStyle(segmentOptions.setContext(createContext(chartContext, {\n type: 'segment',\n p0: prev,\n p1: pt,\n p0DataIndex: (i - 1) % count,\n p1DataIndex: i % count,\n datasetIndex\n })));\n if (styleChanged(style, prevStyle)) {\n addStyle(start, i - 1, segment.loop, prevStyle);\n }\n prev = pt;\n prevStyle = style;\n }\n if (start < i - 1) {\n addStyle(start, i - 1, segment.loop, prevStyle);\n }\n }\n return result;\n}\nfunction readStyle(options) {\n return {\n backgroundColor: options.backgroundColor,\n borderCapStyle: options.borderCapStyle,\n borderDash: options.borderDash,\n borderDashOffset: options.borderDashOffset,\n borderJoinStyle: options.borderJoinStyle,\n borderWidth: options.borderWidth,\n borderColor: options.borderColor\n };\n}\nfunction styleChanged(style, prevStyle) {\n if (!prevStyle) {\n return false;\n }\n const cache = [];\n const replacer = function(key, value) {\n if (!isPatternOrGradient(value)) {\n return value;\n }\n if (!cache.includes(value)) {\n cache.push(value);\n }\n return cache.indexOf(value);\n };\n return JSON.stringify(style, replacer) !== JSON.stringify(prevStyle, replacer);\n}\n\n\n//# sourceMappingURL=helpers.segment.js.map\n\n\n//# sourceURL=webpack://concretejs/./node_modules/chart.js/dist/chunks/helpers.segment.js?"); - -/***/ }), - -/***/ "./node_modules/delaunator/index.js": -/*!******************************************!*\ - !*** ./node_modules/delaunator/index.js ***! - \******************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ Delaunator)\n/* harmony export */ });\n/* harmony import */ var robust_predicates__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! robust-predicates */ \"./node_modules/robust-predicates/index.js\");\n\nconst EPSILON = Math.pow(2, -52);\nconst EDGE_STACK = new Uint32Array(512);\n\n\n\nclass Delaunator {\n\n static from(points, getX = defaultGetX, getY = defaultGetY) {\n const n = points.length;\n const coords = new Float64Array(n * 2);\n\n for (let i = 0; i < n; i++) {\n const p = points[i];\n coords[2 * i] = getX(p);\n coords[2 * i + 1] = getY(p);\n }\n\n return new Delaunator(coords);\n }\n\n constructor(coords) {\n const n = coords.length >> 1;\n if (n > 0 && typeof coords[0] !== 'number') throw new Error('Expected coords to contain numbers.');\n\n this.coords = coords;\n\n // arrays that will store the triangulation graph\n const maxTriangles = Math.max(2 * n - 5, 0);\n this._triangles = new Uint32Array(maxTriangles * 3);\n this._halfedges = new Int32Array(maxTriangles * 3);\n\n // temporary arrays for tracking the edges of the advancing convex hull\n this._hashSize = Math.ceil(Math.sqrt(n));\n this._hullPrev = new Uint32Array(n); // edge to prev edge\n this._hullNext = new Uint32Array(n); // edge to next edge\n this._hullTri = new Uint32Array(n); // edge to adjacent triangle\n this._hullHash = new Int32Array(this._hashSize); // angular edge hash\n\n // temporary arrays for sorting points\n this._ids = new Uint32Array(n);\n this._dists = new Float64Array(n);\n\n this.update();\n }\n\n update() {\n const {coords, _hullPrev: hullPrev, _hullNext: hullNext, _hullTri: hullTri, _hullHash: hullHash} = this;\n const n = coords.length >> 1;\n\n // populate an array of point indices; calculate input data bbox\n let minX = Infinity;\n let minY = Infinity;\n let maxX = -Infinity;\n let maxY = -Infinity;\n\n for (let i = 0; i < n; i++) {\n const x = coords[2 * i];\n const y = coords[2 * i + 1];\n if (x < minX) minX = x;\n if (y < minY) minY = y;\n if (x > maxX) maxX = x;\n if (y > maxY) maxY = y;\n this._ids[i] = i;\n }\n const cx = (minX + maxX) / 2;\n const cy = (minY + maxY) / 2;\n\n let i0, i1, i2;\n\n // pick a seed point close to the center\n for (let i = 0, minDist = Infinity; i < n; i++) {\n const d = dist(cx, cy, coords[2 * i], coords[2 * i + 1]);\n if (d < minDist) {\n i0 = i;\n minDist = d;\n }\n }\n const i0x = coords[2 * i0];\n const i0y = coords[2 * i0 + 1];\n\n // find the point closest to the seed\n for (let i = 0, minDist = Infinity; i < n; i++) {\n if (i === i0) continue;\n const d = dist(i0x, i0y, coords[2 * i], coords[2 * i + 1]);\n if (d < minDist && d > 0) {\n i1 = i;\n minDist = d;\n }\n }\n let i1x = coords[2 * i1];\n let i1y = coords[2 * i1 + 1];\n\n let minRadius = Infinity;\n\n // find the third point which forms the smallest circumcircle with the first two\n for (let i = 0; i < n; i++) {\n if (i === i0 || i === i1) continue;\n const r = circumradius(i0x, i0y, i1x, i1y, coords[2 * i], coords[2 * i + 1]);\n if (r < minRadius) {\n i2 = i;\n minRadius = r;\n }\n }\n let i2x = coords[2 * i2];\n let i2y = coords[2 * i2 + 1];\n\n if (minRadius === Infinity) {\n // order collinear points by dx (or dy if all x are identical)\n // and return the list as a hull\n for (let i = 0; i < n; i++) {\n this._dists[i] = (coords[2 * i] - coords[0]) || (coords[2 * i + 1] - coords[1]);\n }\n quicksort(this._ids, this._dists, 0, n - 1);\n const hull = new Uint32Array(n);\n let j = 0;\n for (let i = 0, d0 = -Infinity; i < n; i++) {\n const id = this._ids[i];\n const d = this._dists[id];\n if (d > d0) {\n hull[j++] = id;\n d0 = d;\n }\n }\n this.hull = hull.subarray(0, j);\n this.triangles = new Uint32Array(0);\n this.halfedges = new Uint32Array(0);\n return;\n }\n\n // swap the order of the seed points for counter-clockwise orientation\n if ((0,robust_predicates__WEBPACK_IMPORTED_MODULE_0__.orient2d)(i0x, i0y, i1x, i1y, i2x, i2y) < 0) {\n const i = i1;\n const x = i1x;\n const y = i1y;\n i1 = i2;\n i1x = i2x;\n i1y = i2y;\n i2 = i;\n i2x = x;\n i2y = y;\n }\n\n const center = circumcenter(i0x, i0y, i1x, i1y, i2x, i2y);\n this._cx = center.x;\n this._cy = center.y;\n\n for (let i = 0; i < n; i++) {\n this._dists[i] = dist(coords[2 * i], coords[2 * i + 1], center.x, center.y);\n }\n\n // sort the points by distance from the seed triangle circumcenter\n quicksort(this._ids, this._dists, 0, n - 1);\n\n // set up the seed triangle as the starting hull\n this._hullStart = i0;\n let hullSize = 3;\n\n hullNext[i0] = hullPrev[i2] = i1;\n hullNext[i1] = hullPrev[i0] = i2;\n hullNext[i2] = hullPrev[i1] = i0;\n\n hullTri[i0] = 0;\n hullTri[i1] = 1;\n hullTri[i2] = 2;\n\n hullHash.fill(-1);\n hullHash[this._hashKey(i0x, i0y)] = i0;\n hullHash[this._hashKey(i1x, i1y)] = i1;\n hullHash[this._hashKey(i2x, i2y)] = i2;\n\n this.trianglesLen = 0;\n this._addTriangle(i0, i1, i2, -1, -1, -1);\n\n for (let k = 0, xp, yp; k < this._ids.length; k++) {\n const i = this._ids[k];\n const x = coords[2 * i];\n const y = coords[2 * i + 1];\n\n // skip near-duplicate points\n if (k > 0 && Math.abs(x - xp) <= EPSILON && Math.abs(y - yp) <= EPSILON) continue;\n xp = x;\n yp = y;\n\n // skip seed triangle points\n if (i === i0 || i === i1 || i === i2) continue;\n\n // find a visible edge on the convex hull using edge hash\n let start = 0;\n for (let j = 0, key = this._hashKey(x, y); j < this._hashSize; j++) {\n start = hullHash[(key + j) % this._hashSize];\n if (start !== -1 && start !== hullNext[start]) break;\n }\n\n start = hullPrev[start];\n let e = start, q;\n while (q = hullNext[e], (0,robust_predicates__WEBPACK_IMPORTED_MODULE_0__.orient2d)(x, y, coords[2 * e], coords[2 * e + 1], coords[2 * q], coords[2 * q + 1]) >= 0) {\n e = q;\n if (e === start) {\n e = -1;\n break;\n }\n }\n if (e === -1) continue; // likely a near-duplicate point; skip it\n\n // add the first triangle from the point\n let t = this._addTriangle(e, i, hullNext[e], -1, -1, hullTri[e]);\n\n // recursively flip triangles from the point until they satisfy the Delaunay condition\n hullTri[i] = this._legalize(t + 2);\n hullTri[e] = t; // keep track of boundary triangles on the hull\n hullSize++;\n\n // walk forward through the hull, adding more triangles and flipping recursively\n let n = hullNext[e];\n while (q = hullNext[n], (0,robust_predicates__WEBPACK_IMPORTED_MODULE_0__.orient2d)(x, y, coords[2 * n], coords[2 * n + 1], coords[2 * q], coords[2 * q + 1]) < 0) {\n t = this._addTriangle(n, i, q, hullTri[i], -1, hullTri[n]);\n hullTri[i] = this._legalize(t + 2);\n hullNext[n] = n; // mark as removed\n hullSize--;\n n = q;\n }\n\n // walk backward from the other side, adding more triangles and flipping\n if (e === start) {\n while (q = hullPrev[e], (0,robust_predicates__WEBPACK_IMPORTED_MODULE_0__.orient2d)(x, y, coords[2 * q], coords[2 * q + 1], coords[2 * e], coords[2 * e + 1]) < 0) {\n t = this._addTriangle(q, i, e, -1, hullTri[e], hullTri[q]);\n this._legalize(t + 2);\n hullTri[q] = t;\n hullNext[e] = e; // mark as removed\n hullSize--;\n e = q;\n }\n }\n\n // update the hull indices\n this._hullStart = hullPrev[i] = e;\n hullNext[e] = hullPrev[n] = i;\n hullNext[i] = n;\n\n // save the two new edges in the hash table\n hullHash[this._hashKey(x, y)] = i;\n hullHash[this._hashKey(coords[2 * e], coords[2 * e + 1])] = e;\n }\n\n this.hull = new Uint32Array(hullSize);\n for (let i = 0, e = this._hullStart; i < hullSize; i++) {\n this.hull[i] = e;\n e = hullNext[e];\n }\n\n // trim typed triangle mesh arrays\n this.triangles = this._triangles.subarray(0, this.trianglesLen);\n this.halfedges = this._halfedges.subarray(0, this.trianglesLen);\n }\n\n _hashKey(x, y) {\n return Math.floor(pseudoAngle(x - this._cx, y - this._cy) * this._hashSize) % this._hashSize;\n }\n\n _legalize(a) {\n const {_triangles: triangles, _halfedges: halfedges, coords} = this;\n\n let i = 0;\n let ar = 0;\n\n // recursion eliminated with a fixed-size stack\n while (true) {\n const b = halfedges[a];\n\n /* if the pair of triangles doesn't satisfy the Delaunay condition\n * (p1 is inside the circumcircle of [p0, pl, pr]), flip them,\n * then do the same check/flip recursively for the new pair of triangles\n *\n * pl pl\n * /||\\ / \\\n * al/ || \\bl al/ \\a\n * / || \\ / \\\n * / a||b \\ flip /___ar___\\\n * p0\\ || /p1 => p0\\---bl---/p1\n * \\ || / \\ /\n * ar\\ || /br b\\ /br\n * \\||/ \\ /\n * pr pr\n */\n const a0 = a - a % 3;\n ar = a0 + (a + 2) % 3;\n\n if (b === -1) { // convex hull edge\n if (i === 0) break;\n a = EDGE_STACK[--i];\n continue;\n }\n\n const b0 = b - b % 3;\n const al = a0 + (a + 1) % 3;\n const bl = b0 + (b + 2) % 3;\n\n const p0 = triangles[ar];\n const pr = triangles[a];\n const pl = triangles[al];\n const p1 = triangles[bl];\n\n const illegal = inCircle(\n coords[2 * p0], coords[2 * p0 + 1],\n coords[2 * pr], coords[2 * pr + 1],\n coords[2 * pl], coords[2 * pl + 1],\n coords[2 * p1], coords[2 * p1 + 1]);\n\n if (illegal) {\n triangles[a] = p1;\n triangles[b] = p0;\n\n const hbl = halfedges[bl];\n\n // edge swapped on the other side of the hull (rare); fix the halfedge reference\n if (hbl === -1) {\n let e = this._hullStart;\n do {\n if (this._hullTri[e] === bl) {\n this._hullTri[e] = a;\n break;\n }\n e = this._hullPrev[e];\n } while (e !== this._hullStart);\n }\n this._link(a, hbl);\n this._link(b, halfedges[ar]);\n this._link(ar, bl);\n\n const br = b0 + (b + 1) % 3;\n\n // don't worry about hitting the cap: it can only happen on extremely degenerate input\n if (i < EDGE_STACK.length) {\n EDGE_STACK[i++] = br;\n }\n } else {\n if (i === 0) break;\n a = EDGE_STACK[--i];\n }\n }\n\n return ar;\n }\n\n _link(a, b) {\n this._halfedges[a] = b;\n if (b !== -1) this._halfedges[b] = a;\n }\n\n // add a new triangle given vertex indices and adjacent half-edge ids\n _addTriangle(i0, i1, i2, a, b, c) {\n const t = this.trianglesLen;\n\n this._triangles[t] = i0;\n this._triangles[t + 1] = i1;\n this._triangles[t + 2] = i2;\n\n this._link(t, a);\n this._link(t + 1, b);\n this._link(t + 2, c);\n\n this.trianglesLen += 3;\n\n return t;\n }\n}\n\n// monotonically increases with real angle, but doesn't need expensive trigonometry\nfunction pseudoAngle(dx, dy) {\n const p = dx / (Math.abs(dx) + Math.abs(dy));\n return (dy > 0 ? 3 - p : 1 + p) / 4; // [0..1]\n}\n\nfunction dist(ax, ay, bx, by) {\n const dx = ax - bx;\n const dy = ay - by;\n return dx * dx + dy * dy;\n}\n\nfunction inCircle(ax, ay, bx, by, cx, cy, px, py) {\n const dx = ax - px;\n const dy = ay - py;\n const ex = bx - px;\n const ey = by - py;\n const fx = cx - px;\n const fy = cy - py;\n\n const ap = dx * dx + dy * dy;\n const bp = ex * ex + ey * ey;\n const cp = fx * fx + fy * fy;\n\n return dx * (ey * cp - bp * fy) -\n dy * (ex * cp - bp * fx) +\n ap * (ex * fy - ey * fx) < 0;\n}\n\nfunction circumradius(ax, ay, bx, by, cx, cy) {\n const dx = bx - ax;\n const dy = by - ay;\n const ex = cx - ax;\n const ey = cy - ay;\n\n const bl = dx * dx + dy * dy;\n const cl = ex * ex + ey * ey;\n const d = 0.5 / (dx * ey - dy * ex);\n\n const x = (ey * bl - dy * cl) * d;\n const y = (dx * cl - ex * bl) * d;\n\n return x * x + y * y;\n}\n\nfunction circumcenter(ax, ay, bx, by, cx, cy) {\n const dx = bx - ax;\n const dy = by - ay;\n const ex = cx - ax;\n const ey = cy - ay;\n\n const bl = dx * dx + dy * dy;\n const cl = ex * ex + ey * ey;\n const d = 0.5 / (dx * ey - dy * ex);\n\n const x = ax + (ey * bl - dy 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t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t}});var lte=ye((per,ste)=>{ste.exports=Det;function Det(e,t){return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8],e[9]=t[9],e[10]=t[10],e[11]=t[11],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15],e}});var Cq=ye((ger,ute)=>{ute.exports=zet;function zet(e){return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e}});var fte=ye((mer,cte)=>{cte.exports=Fet;function Fet(e,t){if(e===t){var r=t[1],n=t[2],i=t[3],a=t[6],o=t[7],s=t[11];e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=r,e[6]=t[9],e[7]=t[13],e[8]=n,e[9]=a,e[11]=t[14],e[12]=i,e[13]=o,e[14]=s}else e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15];return e}});var dte=ye((yer,hte)=>{hte.exports=qet;function qet(e,t){var r=t[0],n=t[1],i=t[2],a=t[3],o=t[4],s=t[5],l=t[6],u=t[7],c=t[8],f=t[9],h=t[10],d=t[11],v=t[12],x=t[13],b=t[14],p=t[15],E=r*s-n*o,k=r*l-i*o,A=r*u-a*o,L=n*l-i*s,_=n*u-a*s,C=i*u-a*l,M=c*x-f*v,g=c*b-h*v,P=c*p-d*v,T=f*b-h*x,F=f*p-d*x,q=h*p-d*b,V=E*q-k*F+A*T+L*P-_*g+C*M;return V?(V=1/V,e[0]=(s*q-l*F+u*T)*V,e[1]=(i*F-n*q-a*T)*V,e[2]=(x*C-b*_+p*L)*V,e[3]=(h*_-f*C-d*L)*V,e[4]=(l*P-o*q-u*g)*V,e[5]=(r*q-i*P+a*g)*V,e[6]=(b*A-v*C-p*k)*V,e[7]=(c*C-h*A+d*k)*V,e[8]=(o*F-s*P+u*M)*V,e[9]=(n*P-r*F-a*M)*V,e[10]=(v*_-x*A+p*E)*V,e[11]=(f*A-c*_-d*E)*V,e[12]=(s*g-o*T-l*M)*V,e[13]=(r*T-n*g+i*M)*V,e[14]=(x*k-v*L-b*E)*V,e[15]=(c*L-f*k+h*E)*V,e):null}});var pte=ye((_er,vte)=>{vte.exports=Oet;function Oet(e,t){var r=t[0],n=t[1],i=t[2],a=t[3],o=t[4],s=t[5],l=t[6],u=t[7],c=t[8],f=t[9],h=t[10],d=t[11],v=t[12],x=t[13],b=t[14],p=t[15];return e[0]=s*(h*p-d*b)-f*(l*p-u*b)+x*(l*d-u*h),e[1]=-(n*(h*p-d*b)-f*(i*p-a*b)+x*(i*d-a*h)),e[2]=n*(l*p-u*b)-s*(i*p-a*b)+x*(i*u-a*l),e[3]=-(n*(l*d-u*h)-s*(i*d-a*h)+f*(i*u-a*l)),e[4]=-(o*(h*p-d*b)-c*(l*p-u*b)+v*(l*d-u*h)),e[5]=r*(h*p-d*b)-c*(i*p-a*b)+v*(i*d-a*h),e[6]=-(r*(l*p-u*b)-o*(i*p-a*b)+v*(i*u-a*l)),e[7]=r*(l*d-u*h)-o*(i*d-a*h)+c*(i*u-a*l),e[8]=o*(f*p-d*x)-c*(s*p-u*x)+v*(s*d-u*f),e[9]=-(r*(f*p-d*x)-c*(n*p-a*x)+v*(n*d-a*f)),e[10]=r*(s*p-u*x)-o*(n*p-a*x)+v*(n*u-a*s),e[11]=-(r*(s*d-u*f)-o*(n*d-a*f)+c*(n*u-a*s)),e[12]=-(o*(f*b-h*x)-c*(s*b-l*x)+v*(s*h-l*f)),e[13]=r*(f*b-h*x)-c*(n*b-i*x)+v*(n*h-i*f),e[14]=-(r*(s*b-l*x)-o*(n*b-i*x)+v*(n*l-i*s)),e[15]=r*(s*h-l*f)-o*(n*h-i*f)+c*(n*l-i*s),e}});var mte=ye((xer,gte)=>{gte.exports=Bet;function Bet(e){var t=e[0],r=e[1],n=e[2],i=e[3],a=e[4],o=e[5],s=e[6],l=e[7],u=e[8],c=e[9],f=e[10],h=e[11],d=e[12],v=e[13],x=e[14],b=e[15],p=t*o-r*a,E=t*s-n*a,k=t*l-i*a,A=r*s-n*o,L=r*l-i*o,_=n*l-i*s,C=u*v-c*d,M=u*x-f*d,g=u*b-h*d,P=c*x-f*v,T=c*b-h*v,F=f*b-h*x;return p*F-E*T+k*P+A*g-L*M+_*C}});var _te=ye((ber,yte)=>{yte.exports=Net;function Net(e,t,r){var n=t[0],i=t[1],a=t[2],o=t[3],s=t[4],l=t[5],u=t[6],c=t[7],f=t[8],h=t[9],d=t[10],v=t[11],x=t[12],b=t[13],p=t[14],E=t[15],k=r[0],A=r[1],L=r[2],_=r[3];return e[0]=k*n+A*s+L*f+_*x,e[1]=k*i+A*l+L*h+_*b,e[2]=k*a+A*u+L*d+_*p,e[3]=k*o+A*c+L*v+_*E,k=r[4],A=r[5],L=r[6],_=r[7],e[4]=k*n+A*s+L*f+_*x,e[5]=k*i+A*l+L*h+_*b,e[6]=k*a+A*u+L*d+_*p,e[7]=k*o+A*c+L*v+_*E,k=r[8],A=r[9],L=r[10],_=r[11],e[8]=k*n+A*s+L*f+_*x,e[9]=k*i+A*l+L*h+_*b,e[10]=k*a+A*u+L*d+_*p,e[11]=k*o+A*c+L*v+_*E,k=r[12],A=r[13],L=r[14],_=r[15],e[12]=k*n+A*s+L*f+_*x,e[13]=k*i+A*l+L*h+_*b,e[14]=k*a+A*u+L*d+_*p,e[15]=k*o+A*c+L*v+_*E,e}});var bte=ye((wer,xte)=>{xte.exports=Uet;function Uet(e,t,r){var n=r[0],i=r[1],a=r[2],o,s,l,u,c,f,h,d,v,x,b,p;return t===e?(e[12]=t[0]*n+t[4]*i+t[8]*a+t[12],e[13]=t[1]*n+t[5]*i+t[9]*a+t[13],e[14]=t[2]*n+t[6]*i+t[10]*a+t[14],e[15]=t[3]*n+t[7]*i+t[11]*a+t[15]):(o=t[0],s=t[1],l=t[2],u=t[3],c=t[4],f=t[5],h=t[6],d=t[7],v=t[8],x=t[9],b=t[10],p=t[11],e[0]=o,e[1]=s,e[2]=l,e[3]=u,e[4]=c,e[5]=f,e[6]=h,e[7]=d,e[8]=v,e[9]=x,e[10]=b,e[11]=p,e[12]=o*n+c*i+v*a+t[12],e[13]=s*n+f*i+x*a+t[13],e[14]=l*n+h*i+b*a+t[14],e[15]=u*n+d*i+p*a+t[15]),e}});var Tte=ye((Ter,wte)=>{wte.exports=Vet;function Vet(e,t,r){var n=r[0],i=r[1],a=r[2];return e[0]=t[0]*n,e[1]=t[1]*n,e[2]=t[2]*n,e[3]=t[3]*n,e[4]=t[4]*i,e[5]=t[5]*i,e[6]=t[6]*i,e[7]=t[7]*i,e[8]=t[8]*a,e[9]=t[9]*a,e[10]=t[10]*a,e[11]=t[11]*a,e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15],e}});var Ste=ye((Aer,Ate)=>{Ate.exports=Het;function Het(e,t,r,n){var i=n[0],a=n[1],o=n[2],s=Math.sqrt(i*i+a*a+o*o),l,u,c,f,h,d,v,x,b,p,E,k,A,L,_,C,M,g,P,T,F,q,V,H;return Math.abs(s)<1e-6?null:(s=1/s,i*=s,a*=s,o*=s,l=Math.sin(r),u=Math.cos(r),c=1-u,f=t[0],h=t[1],d=t[2],v=t[3],x=t[4],b=t[5],p=t[6],E=t[7],k=t[8],A=t[9],L=t[10],_=t[11],C=i*i*c+u,M=a*i*c+o*l,g=o*i*c-a*l,P=i*a*c-o*l,T=a*a*c+u,F=o*a*c+i*l,q=i*o*c+a*l,V=a*o*c-i*l,H=o*o*c+u,e[0]=f*C+x*M+k*g,e[1]=h*C+b*M+A*g,e[2]=d*C+p*M+L*g,e[3]=v*C+E*M+_*g,e[4]=f*P+x*T+k*F,e[5]=h*P+b*T+A*F,e[6]=d*P+p*T+L*F,e[7]=v*P+E*T+_*F,e[8]=f*q+x*V+k*H,e[9]=h*q+b*V+A*H,e[10]=d*q+p*V+L*H,e[11]=v*q+E*V+_*H,t!==e&&(e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15]),e)}});var Ete=ye((Ser,Mte)=>{Mte.exports=Get;function Get(e,t,r){var n=Math.sin(r),i=Math.cos(r),a=t[4],o=t[5],s=t[6],l=t[7],u=t[8],c=t[9],f=t[10],h=t[11];return t!==e&&(e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15]),e[4]=a*i+u*n,e[5]=o*i+c*n,e[6]=s*i+f*n,e[7]=l*i+h*n,e[8]=u*i-a*n,e[9]=c*i-o*n,e[10]=f*i-s*n,e[11]=h*i-l*n,e}});var Cte=ye((Mer,kte)=>{kte.exports=jet;function jet(e,t,r){var n=Math.sin(r),i=Math.cos(r),a=t[0],o=t[1],s=t[2],l=t[3],u=t[8],c=t[9],f=t[10],h=t[11];return t!==e&&(e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15]),e[0]=a*i-u*n,e[1]=o*i-c*n,e[2]=s*i-f*n,e[3]=l*i-h*n,e[8]=a*n+u*i,e[9]=o*n+c*i,e[10]=s*n+f*i,e[11]=l*n+h*i,e}});var Pte=ye((Eer,Lte)=>{Lte.exports=Wet;function Wet(e,t,r){var n=Math.sin(r),i=Math.cos(r),a=t[0],o=t[1],s=t[2],l=t[3],u=t[4],c=t[5],f=t[6],h=t[7];return t!==e&&(e[8]=t[8],e[9]=t[9],e[10]=t[10],e[11]=t[11],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15]),e[0]=a*i+u*n,e[1]=o*i+c*n,e[2]=s*i+f*n,e[3]=l*i+h*n,e[4]=u*i-a*n,e[5]=c*i-o*n,e[6]=f*i-s*n,e[7]=h*i-l*n,e}});var Rte=ye((ker,Ite)=>{Ite.exports=Zet;function Zet(e,t,r){var n,i,a,o=r[0],s=r[1],l=r[2],u=Math.sqrt(o*o+s*s+l*l);return Math.abs(u)<1e-6?null:(u=1/u,o*=u,s*=u,l*=u,n=Math.sin(t),i=Math.cos(t),a=1-i,e[0]=o*o*a+i,e[1]=s*o*a+l*n,e[2]=l*o*a-s*n,e[3]=0,e[4]=o*s*a-l*n,e[5]=s*s*a+i,e[6]=l*s*a+o*n,e[7]=0,e[8]=o*l*a+s*n,e[9]=s*l*a-o*n,e[10]=l*l*a+i,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e)}});var zte=ye((Cer,Dte)=>{Dte.exports=Xet;function Xet(e,t,r){var n=t[0],i=t[1],a=t[2],o=t[3],s=n+n,l=i+i,u=a+a,c=n*s,f=n*l,h=n*u,d=i*l,v=i*u,x=a*u,b=o*s,p=o*l,E=o*u;return e[0]=1-(d+x),e[1]=f+E,e[2]=h-p,e[3]=0,e[4]=f-E,e[5]=1-(c+x),e[6]=v+b,e[7]=0,e[8]=h+p,e[9]=v-b,e[10]=1-(c+d),e[11]=0,e[12]=r[0],e[13]=r[1],e[14]=r[2],e[15]=1,e}});var qte=ye((Ler,Fte)=>{Fte.exports=Yet;function Yet(e,t){return e[0]=t[0],e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=t[1],e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=t[2],e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e}});var Bte=ye((Per,Ote)=>{Ote.exports=Ket;function Ket(e,t){return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=t[0],e[13]=t[1],e[14]=t[2],e[15]=1,e}});var 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Q6=sb(),A3=Dv();Qae.exports={moduleType:\"component\",name:\"colorscale\",attributes:Jl(),layoutAttributes:mO(),supplyLayoutDefaults:Xae(),handleDefaults:Uh(),crossTraceDefaults:Kae(),calc:zv(),scales:Q6.scales,defaultScale:Q6.defaultScale,getScale:Q6.get,isValidScale:Q6.isValid,hasColorscale:A3.hasColorscale,extractOpts:A3.extractOpts,extractScale:A3.extractScale,flipScale:A3.flipScale,makeColorScaleFunc:A3.makeColorScaleFunc,makeColorScaleFuncFromTrace:A3.makeColorScaleFuncFromTrace}});var lu=ye((vrr,toe)=>{\"use strict\";var eoe=Mr(),rat=vv().isTypedArraySpec;toe.exports={hasLines:function(e){return e.visible&&e.mode&&e.mode.indexOf(\"lines\")!==-1},hasMarkers:function(e){return e.visible&&(e.mode&&e.mode.indexOf(\"markers\")!==-1||e.type===\"splom\")},hasText:function(e){return e.visible&&e.mode&&e.mode.indexOf(\"text\")!==-1},isBubble:function(e){var t=e.marker;return eoe.isPlainObject(t)&&(eoe.isArrayOrTypedArray(t.size)||rat(t.size))}}});var S3=ye((prr,roe)=>{\"use strict\";var iat=uo();roe.exports=function(t,r){r||(r=2);var n=t.marker,i=n.sizeref||1,a=n.sizemin||0,o=n.sizemode===\"area\"?function(s){return Math.sqrt(s/i)}:function(s){return s/i};return function(s){var l=o(s/r);return iat(l)&&l>0?Math.max(l,a):0}}});var rp=ye(pv=>{\"use strict\";var ioe=Mr();pv.getSubplot=function(e){return e.subplot||e.xaxis+e.yaxis||e.geo};pv.isTraceInSubplots=function(e,t){if(e.type===\"splom\"){for(var r=e.xaxes||[],n=e.yaxes||[],i=0;i=0&&r.index{ooe.exports=lat;var CO={a:7,c:6,h:1,l:2,m:2,q:4,s:4,t:2,v:1,z:0},sat=/([astvzqmhlc])([^astvzqmhlc]*)/ig;function lat(e){var t=[];return e.replace(sat,function(r,n,i){var a=n.toLowerCase();for(i=cat(i),a==\"m\"&&i.length>2&&(t.push([n].concat(i.splice(0,2))),a=\"l\",n=n==\"m\"?\"l\":\"L\");;){if(i.length==CO[a])return i.unshift(n),t.push(i);if(i.length{\"use strict\";var fat=XS(),Yn=function(e,t){return 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is(t,r,\"M\"+n+\",-\"+i+\"V\"+n+\"H-\"+i+\"Z\")}},\"triangle-sw\":{n:11,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*.6,2),i=Yn(e*1.2,2);return is(t,r,\"M\"+i+\",\"+n+\"H-\"+n+\"V-\"+i+\"Z\")}},\"triangle-nw\":{n:12,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*.6,2),i=Yn(e*1.2,2);return is(t,r,\"M-\"+n+\",\"+i+\"V-\"+n+\"H\"+i+\"Z\")}},pentagon:{n:13,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*.951,2),i=Yn(e*.588,2),a=Yn(-e,2),o=Yn(e*-.309,2),s=Yn(e*.809,2);return is(t,r,\"M\"+n+\",\"+o+\"L\"+i+\",\"+s+\"H-\"+i+\"L-\"+n+\",\"+o+\"L0,\"+a+\"Z\")}},hexagon:{n:14,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e,2),i=Yn(e/2,2),a=Yn(e*n_/2,2);return is(t,r,\"M\"+a+\",-\"+i+\"V\"+i+\"L0,\"+n+\"L-\"+a+\",\"+i+\"V-\"+i+\"L0,-\"+n+\"Z\")}},hexagon2:{n:15,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e,2),i=Yn(e/2,2),a=Yn(e*n_/2,2);return is(t,r,\"M-\"+i+\",\"+a+\"H\"+i+\"L\"+n+\",0L\"+i+\",-\"+a+\"H-\"+i+\"L-\"+n+\",0Z\")}},octagon:{n:16,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*.924,2),i=Yn(e*.383,2);return is(t,r,\"M-\"+i+\",-\"+n+\"H\"+i+\"L\"+n+\",-\"+i+\"V\"+i+\"L\"+i+\",\"+n+\"H-\"+i+\"L-\"+n+\",\"+i+\"V-\"+i+\"Z\")}},star:{n:17,f:function(e,t,r){if(rs(t))return ts;var n=e*1.4,i=Yn(n*.225,2),a=Yn(n*.951,2),o=Yn(n*.363,2),s=Yn(n*.588,2),l=Yn(-n,2),u=Yn(n*-.309,2),c=Yn(n*.118,2),f=Yn(n*.809,2),h=Yn(n*.382,2);return is(t,r,\"M\"+i+\",\"+u+\"H\"+a+\"L\"+o+\",\"+c+\"L\"+s+\",\"+f+\"L0,\"+h+\"L-\"+s+\",\"+f+\"L-\"+o+\",\"+c+\"L-\"+a+\",\"+u+\"H-\"+i+\"L0,\"+l+\"Z\")}},hexagram:{n:18,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*.66,2),i=Yn(e*.38,2),a=Yn(e*.76,2);return is(t,r,\"M-\"+a+\",0l-\"+i+\",-\"+n+\"h\"+a+\"l\"+i+\",-\"+n+\"l\"+i+\",\"+n+\"h\"+a+\"l-\"+i+\",\"+n+\"l\"+i+\",\"+n+\"h-\"+a+\"l-\"+i+\",\"+n+\"l-\"+i+\",-\"+n+\"h-\"+a+\"Z\")}},\"star-triangle-up\":{n:19,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*n_*.8,2),i=Yn(e*.8,2),a=Yn(e*1.6,2),o=Yn(e*4,2),s=\"A \"+o+\",\"+o+\" 0 0 1 \";return is(t,r,\"M-\"+n+\",\"+i+s+n+\",\"+i+s+\"0,-\"+a+s+\"-\"+n+\",\"+i+\"Z\")}},\"star-triangle-down\":{n:20,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*n_*.8,2),i=Yn(e*.8,2),a=Yn(e*1.6,2),o=Yn(e*4,2),s=\"A \"+o+\",\"+o+\" 0 0 1 \";return is(t,r,\"M\"+n+\",-\"+i+s+\"-\"+n+\",-\"+i+s+\"0,\"+a+s+n+\",-\"+i+\"Z\")}},\"star-square\":{n:21,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*1.1,2),i=Yn(e*2,2),a=\"A \"+i+\",\"+i+\" 0 0 1 \";return is(t,r,\"M-\"+n+\",-\"+n+a+\"-\"+n+\",\"+n+a+n+\",\"+n+a+n+\",-\"+n+a+\"-\"+n+\",-\"+n+\"Z\")}},\"star-diamond\":{n:22,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*1.4,2),i=Yn(e*1.9,2),a=\"A \"+i+\",\"+i+\" 0 0 1 \";return is(t,r,\"M-\"+n+\",0\"+a+\"0,\"+n+a+n+\",0\"+a+\"0,-\"+n+a+\"-\"+n+\",0Z\")}},\"diamond-tall\":{n:23,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*.7,2),i=Yn(e*1.4,2);return is(t,r,\"M0,\"+i+\"L\"+n+\",0L0,-\"+i+\"L-\"+n+\",0Z\")}},\"diamond-wide\":{n:24,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e*1.4,2),i=Yn(e*.7,2);return is(t,r,\"M0,\"+i+\"L\"+n+\",0L0,-\"+i+\"L-\"+n+\",0Z\")}},hourglass:{n:25,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e,2);return is(t,r,\"M\"+n+\",\"+n+\"H-\"+n+\"L\"+n+\",-\"+n+\"H-\"+n+\"Z\")},noDot:!0},bowtie:{n:26,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e,2);return is(t,r,\"M\"+n+\",\"+n+\"V-\"+n+\"L-\"+n+\",\"+n+\"V-\"+n+\"Z\")},noDot:!0},\"circle-cross\":{n:27,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e,2);return is(t,r,\"M0,\"+n+\"V-\"+n+\"M\"+n+\",0H-\"+n+\"M\"+n+\",0A\"+n+\",\"+n+\" 0 1,1 0,-\"+n+\"A\"+n+\",\"+n+\" 0 0,1 \"+n+\",0Z\")},needLine:!0,noDot:!0},\"circle-x\":{n:28,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e,2),i=Yn(e/soe,2);return is(t,r,\"M\"+i+\",\"+i+\"L-\"+i+\",-\"+i+\"M\"+i+\",-\"+i+\"L-\"+i+\",\"+i+\"M\"+n+\",0A\"+n+\",\"+n+\" 0 1,1 0,-\"+n+\"A\"+n+\",\"+n+\" 0 0,1 \"+n+\",0Z\")},needLine:!0,noDot:!0},\"square-cross\":{n:29,f:function(e,t,r){if(rs(t))return ts;var n=Yn(e,2);return 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t.markerScale=na.tryColorscale(r,\"\"),t.lineScale=na.tryColorscale(r,\"line\"),tL.traceIs(e,\"symbols\")&&(t.ms2mrc=mat.isBubble(e)?yat(e):function(){return(r.size||6)/2}),e.selectedpoints&&du.extendFlat(t,na.makeSelectedPointStyleFns(e)),t};na.makeSelectedPointStyleFns=function(e){var t={},r=e.selected||{},n=e.unselected||{},i=e.marker||{},a=r.marker||{},o=n.marker||{},s=i.opacity,l=a.opacity,u=o.opacity,c=l!==void 0,f=u!==void 0;(du.isArrayOrTypedArray(s)||c||f)&&(t.selectedOpacityFn=function(A){var L=A.mo===void 0?i.opacity:A.mo;return A.selected?c?l:L:f?u:Toe*L});var h=i.color,d=a.color,v=o.color;(d||v)&&(t.selectedColorFn=function(A){var L=A.mcc||h;return A.selected?d||L:v||L});var x=i.size,b=a.size,p=o.size,E=b!==void 0,k=p!==void 0;return tL.traceIs(e,\"symbols\")&&(E||k)&&(t.selectedSizeFn=function(A){var L=A.mrc||x/2;return A.selected?E?b/2:L:k?p/2:L}),t};na.makeSelectedTextStyleFns=function(e){var t={},r=e.selected||{},n=e.unselected||{},i=e.textfont||{},a=r.textfont||{},o=n.textfont||{},s=i.color,l=a.color,u=o.color;return t.selectedTextColorFn=function(c){var f=c.tc||s;return c.selected?l||f:u||(l?f:Xd.addOpacity(f,Toe))},t};na.selectedPointStyle=function(e,t){if(!(!e.size()||!t.selectedpoints)){var r=na.makeSelectedPointStyleFns(t),n=t.marker||{},i=[];r.selectedOpacityFn&&i.push(function(a,o){a.style(\"opacity\",r.selectedOpacityFn(o))}),r.selectedColorFn&&i.push(function(a,o){Xd.fill(a,r.selectedColorFn(o))}),r.selectedSizeFn&&i.push(function(a,o){var s=o.mx||n.symbol||0,l=r.selectedSizeFn(o);a.attr(\"d\",Soe(na.symbolNumber(s),l,UO(o,t),NO(o,t))),o.mrc2=l}),i.length&&e.each(function(a){for(var o=od.select(this),s=0;s0?r:0}na.textPointStyle=function(e,t,r){if(e.size()){var n;if(t.selectedpoints){var i=na.makeSelectedTextStyleFns(t);n=i.selectedTextColorFn}var a=t.texttemplate,o=r._fullLayout;e.each(function(s){var 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Hoe=uo(),WO=Mr(),Nat=es().BADNUM,hL=WO.isArrayOrTypedArray,Uat=WO.isDateTime,Vat=WO.cleanNumber,Goe=Math.round;Woe.exports=function(t,r,n){var i=t,a=n.noMultiCategory;if(hL(i)&&!i.length)return\"-\";if(!a&&Zat(i))return\"multicategory\";if(a&&Array.isArray(i[0])){for(var o=[],s=0;sa*2}function joe(e){return Math.max(1,(e-1)/1e3)}function Wat(e,t){for(var r=e.length,n=joe(r),i=0,a=0,o={},s=0;si*2}function Zat(e){return hL(e[0])&&hL(e[1])}});var wg=ye((Trr,ese)=>{\"use strict\";var Xat=xa(),Koe=uo(),s_=Mr(),dL=es().FP_SAFE,Yat=ba(),Kat=ao(),Joe=af(),Jat=Joe.getFromId,$at=Joe.isLinked;ese.exports={applyAutorangeOptions:Qoe,getAutoRange:ZO,makePadFn:XO,doAutoRange:eot,findExtremes:tot,concatExtremes:JO};function ZO(e,t){var r,n,i=[],a=e._fullLayout,o=XO(a,t,0),s=XO(a,t,1),l=JO(e,t),u=l.min,c=l.max;if(u.length===0||c.length===0)return s_.simpleMap(t.range,t.r2l);var f=u[0].val,h=c[0].val;for(r=1;r0&&(P=k-o(_)-s(C),P>A?T/P>L&&(M=_,g=C,L=T/P):T/k>L&&(M={val:_.val,nopad:1},g={val:C.val,nopad:1},L=T/k));function F(G,N){return Math.max(G,s(N))}if(f===h){var q=f-1,V=f+1;if(p)if(f===0)i=[0,1];else{var H=(f>0?c:u).reduce(F,0),X=f/(1-Math.min(.5,H/k));i=f>0?[0,X]:[X,0]}else E?i=[Math.max(0,q),Math.max(1,V)]:i=[q,V]}else p?(M.val>=0&&(M={val:0,nopad:1}),g.val<=0&&(g={val:0,nopad:1})):E&&(M.val-L*o(M)<0&&(M={val:0,nopad:1}),g.val<=0&&(g={val:1,nopad:1})),L=(g.val-M.val-Zoe(t,_.val,C.val))/(k-o(M)-s(g)),i=[M.val-L*o(M),g.val+L*s(g)];return i=Qoe(i,t),t.limitRange&&t.limitRange(),v&&i.reverse(),s_.simpleMap(i,t.l2r||Number)}function Zoe(e,t,r){var n=0;if(e.rangebreaks)for(var i=e.locateBreaks(t,r),a=0;a0?r.ppadplus:r.ppadminus)||r.ppad||0),_=A((e._m>0?r.ppadminus:r.ppadplus)||r.ppad||0),C=A(r.vpadplus||r.vpad),M=A(r.vpadminus||r.vpad);if(!u){if(E=1/0,k=-1/0,l)for(f=0;f0&&(E=h),h>k&&h-dL&&(E=h),h>k&&h=T;f--)P(f);return{min:n,max:i,opts:r}}function YO(e,t,r,n){$oe(e,t,r,n,rot)}function KO(e,t,r,n){$oe(e,t,r,n,iot)}function $oe(e,t,r,n,i){for(var a=n.tozero,o=n.extrapad,s=!0,l=0;l=r&&(u.extrapad||!o)){s=!1;break}else i(t,u.val)&&u.pad<=r&&(o||!u.extrapad)&&(e.splice(l,1),l--)}if(s){var c=a&&t===0;e.push({val:t,pad:c?0:r,extrapad:c?!1:o})}}function Yoe(e){return Koe(e)&&Math.abs(e)=t}function not(e,t){var r=t.autorangeoptions;return r&&r.minallowed!==void 0&&vL(t,r.minallowed,r.maxallowed)?r.minallowed:r&&r.clipmin!==void 0&&vL(t,r.clipmin,r.clipmax)?Math.max(e,t.d2l(r.clipmin)):e}function aot(e,t){var r=t.autorangeoptions;return r&&r.maxallowed!==void 0&&vL(t,r.minallowed,r.maxallowed)?r.maxallowed:r&&r.clipmax!==void 0&&vL(t,r.clipmin,r.clipmax)?Math.min(e,t.d2l(r.clipmax)):e}function vL(e,t,r){return t!==void 0&&r!==void 0?(t=e.d2l(t),r=e.d2l(r),t=l&&(a=l,r=l),o<=l&&(o=l,n=l)}}return r=not(r,t),n=aot(n,t),[r,n]}});var Qa=ye((Arr,wse)=>{\"use strict\";var 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o=Vo.simpleMap(t.range,t.r2l);i=[o[0],.8*o[0]+.2*o[1]]}if(e.range=Vo.simpleMap(i,t.l2r),e._isMinor=!0,kn.prepTicks(e,r),n){var s=ph(t.dtick),l=ph(e.dtick),u=s?t.dtick:+t.dtick.substring(1),c=l?e.dtick:+e.dtick.substring(1);s&&l?$O(u,c)?u===2*Yp&&c===2*Fv&&(e.dtick=Yp):u===2*Yp&&c===3*Fv?e.dtick=Yp:u===Yp&&!(t._input.minor||{}).nticks?e.dtick=Fv:ose(u/c,2.5)?e.dtick=u/2:e.dtick=u:String(t.dtick).charAt(0)===\"M\"?l?e.dtick=\"M1\":$O(u,c)?u>=12&&c===2&&(e.dtick=\"M3\"):e.dtick=t.dtick:String(e.dtick).charAt(0)===\"L\"?String(t.dtick).charAt(0)===\"L\"?$O(u,c)||(e.dtick=ose(u/c,2.5)?t.dtick/2:t.dtick):e.dtick=\"D1\":e.dtick===\"D2\"&&+t.dtick>1&&(e.dtick=1)}e.range=t.range}t.minor._tick0Init===void 0&&(e.tick0=t.tick0)};function $O(e,t){return Math.abs((e/t+.5)%1-.5)<.001}function ose(e,t){return Math.abs(e/t-1)<.001}kn.prepTicks=function(e,t){var r=Vo.simpleMap(e.range,e.r2l,void 0,void 0,t);if(e.tickmode===\"auto\"||!e.dtick){var 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n=t.type,i=t.calendar,a=t.ticklabelstep,o=t.ticklabelmode===\"period\",s=t.range[0]>t.range[1],l=!t.ticklabelindex||Vo.isArrayOrTypedArray(t.ticklabelindex)?t.ticklabelindex:[t.ticklabelindex],u=Vo.simpleMap(t.range,t.r2l,void 0,void 0,r),c=u[1]=(k?0:1);A--){var L=!A;A?(t._dtickInit=t.dtick,t._tick0Init=t.tick0):(t.minor._dtickInit=t.minor.dtick,t.minor._tick0Init=t.minor.tick0);var _=A?t:Vo.extendFlat({},t,t.minor);if(L?kn.prepMinorTicks(_,t,r):kn.prepTicks(_,r),_.tickmode===\"array\"){A?(b=[],v=sse(t,!L)):(p=[],x=sse(t,!L));continue}if(_.tickmode===\"sync\"){b=[],v=Tot(t);continue}var C=lB(u),M=C[0],g=C[1],P=ph(_.dtick),T=n===\"log\"&&!(P||_.dtick.charAt(0)===\"L\"),F=kn.tickFirst(_,r);if(A){if(t._tmin=F,F=g:V<=g;V=kn.tickIncrement(V,G,c,i)){if(A&&H++,_.rangebreaks&&!c){if(V=h)break}if(b.length>d||V===q)break;q=V;var N={value:V};A?(T&&V!==(V|0)&&(N.simpleLabel=!0),a>1&&H%a&&(N.skipLabel=!0),b.push(N)):(N.minor=!0,p.push(N))}}if(!p||p.length<2)l=!1;else{var 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a>xm?e.dtick=_m(t,xm,lse):a>tM?e.dtick=_m(t,tM,use):a>bL?e.dtick=_m(t,bL,use):(n=i(10),e.dtick=_m(t,n,pL))}else if(e.type===\"log\"){e.tick0=0;var l=Vo.simpleMap(e.range,e.r2l);if(e._isMinor&&(t*=1.5),t>.7)e.dtick=Math.ceil(t);else if(Math.abs(l[1]-l[0])<1){var u=1.5*Math.abs((l[1]-l[0])/t);t=Math.abs(Math.pow(10,l[1])-Math.pow(10,l[0]))/u,n=i(10),e.dtick=\"L\"+_m(t,n,pL)}else e.dtick=t>.3?\"D2\":\"D1\"}else e.type===\"category\"||e.type===\"multicategory\"?(e.tick0=0,e.dtick=Math.ceil(Math.max(t,1))):fB(e)?(e.tick0=0,n=1,e.dtick=_m(t,n,Sot)):(e.tick0=0,n=i(10),e.dtick=_m(t,n,pL));if(e.dtick===0&&(e.dtick=1),!ph(e.dtick)&&typeof e.dtick!=\"string\"){var c=e.dtick;throw e.dtick=1,\"ax.dtick error: \"+String(c)}};function mse(e){var t=e.dtick;if(e._tickexponent=0,!ph(t)&&typeof t!=\"string\"&&(t=1),(e.type===\"category\"||e.type===\"multicategory\")&&(e._tickround=null),e.type===\"date\"){var r=e.r2l(e.tick0),n=e.l2r(r).replace(/(^-|i)/g,\"\"),i=n.length;if(String(t).charAt(0)===\"M\")i>10||n.substr(5)!==\"01-01\"?e._tickround=\"d\":e._tickround=+t.substr(1)%12===0?\"y\":\"m\";else if(t>=Fv&&i<=10||t>=Fv*15)e._tickround=\"d\";else if(t>=tM&&i<=16||t>=xm)e._tickround=\"M\";else if(t>=bL&&i<=19||t>=tM)e._tickround=\"S\";else{var a=e.l2r(r+t).replace(/^-/,\"\").length;e._tickround=Math.max(i,a)-20,e._tickround<0&&(e._tickround=4)}}else if(ph(t)||t.charAt(0)===\"L\"){var o=e.range.map(e.r2d||Number);ph(t)||(t=Number(t.substr(1))),e._tickround=2-Math.floor(Math.log(t)/Math.LN10+.01);var s=Math.max(Math.abs(o[0]),Math.abs(o[1])),l=Math.floor(Math.log(s)/Math.LN10+.01),u=e.minexponent===void 0?3:e.minexponent;Math.abs(l)>u&&(TL(e.exponentformat)&&!uB(l)?e._tickexponent=3*Math.round((l-1)/3):e._tickexponent=l)}else e._tickround=null}kn.tickIncrement=function(e,t,r,n){var i=r?-1:1;if(ph(t))return Vo.increment(e,i*t);var a=t.charAt(0),o=i*Number(t.substr(1));if(a===\"M\")return 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t._shift==\"number\"?t._shift:0;if(c===\"x\"){if(rt===\"b\"?Yt[rt]=t._depth:(Yt[rt]=t._depth=Math.max(Ct.width>0?Rt-Ct.top:0,kt),bt.reverse()),Ct.width>0){var St=Ct.right-(t._offset+t._length);St>0&&(Yt.xr=1,Yt.r=St);var Et=t._offset-Ct.left;Et>0&&(Yt.xl=0,Yt.l=Et)}}else if(rt===\"l\"?(t._depth=Math.max(Ct.height>0?Rt-Ct.left:0,kt),Yt[rt]=t._depth-Lt):(t._depth=Math.max(Ct.height>0?Ct.right-Rt:0,kt),Yt[rt]=t._depth+Lt,bt.reverse()),Ct.height>0){var dt=Ct.bottom-(t._offset+t._length);dt>0&&(Yt.yb=0,Yt.b=dt);var Ht=t._offset-Ct.top;Ht>0&&(Yt.yt=1,Yt.t=Ht)}Yt[f]=t.anchor===\"free\"?t.position:t._anchorAxis.domain[bt[0]],t.title.text!==l._dfltTitle[c]&&(Yt[rt]+=fse(t)+(t.title.standoff||0)),t.mirror&&t.anchor!==\"free\"&&(xr={x:0,y:0,r:0,l:0,t:0,b:0},xr[ot]=t.linewidth,t.mirror&&t.mirror!==!0&&(xr[ot]+=kt),t.mirror===!0||t.mirror===\"ticks\"?xr[f]=t._anchorAxis.domain[bt[1]]:(t.mirror===\"all\"||t.mirror===\"allticks\")&&(xr[f]=[t._counterDomainMin,t._counterDomainMax][bt[1]]))}qt&&(er=QS.getComponentMethod(\"rangeslider\",\"autoMarginOpts\")(e,t)),typeof t.automargin==\"string\"&&(cse(Yt,t.automargin),cse(xr,t.automargin)),P3.autoMargin(e,cB(t),Yt),P3.autoMargin(e,xse(t),xr),P3.autoMargin(e,bse(t),er)}),Vo.syncOrAsync(nt)}};function cse(e,t){if(e){var r=Object.keys(ise).reduce(function(n,i){return t.indexOf(i)!==-1&&ise[i].forEach(function(a){n[a]=1}),n},{});Object.keys(e).forEach(function(n){r[n]||(n.length===1?e[n]=0:delete e[n])})}}function Dot(e,t){var r=[],n,i=function(a,o){var s=a.xbnd[o];s!==null&&r.push(Vo.extendFlat({},a,{x:s}))};if(t.length){for(n=0;ne.range[1],s=e.ticklabelposition&&e.ticklabelposition.indexOf(\"inside\")!==-1,l=!s;if(r){var u=o?-1:1;r=r*u}if(n){var c=e.side,f=s&&(c===\"top\"||c===\"left\")||l&&(c===\"bottom\"||c===\"right\")?1:-1;n=n*f}return e._id.charAt(0)===\"x\"?function(h){return I3(i+e._offset+e.l2p(aB(h))+r,a+n)}:function(h){return I3(a+n,i+e._offset+e.l2p(aB(h))+r)}};function aB(e){return e.periodX!==void 0?e.periodX:e.x}function Oot(e){var t=e.ticklabelposition||\"\",r=function(d){return t.indexOf(d)!==-1},n=r(\"top\"),i=r(\"left\"),a=r(\"right\"),o=r(\"bottom\"),s=r(\"inside\"),l=o||i||n||a;if(!l&&!s)return[0,0];var u=e.side,c=l?(e.tickwidth||0)/2:0,f=wL,h=e.tickfont?e.tickfont.size:12;return(o||n)&&(c+=h*Cb,f+=(e.linewidth||0)/2),(i||a)&&(c+=(e.linewidth||0)/2,f+=wL),s&&u===\"top\"&&(f-=h*(1-Cb)),(i||n)&&(c=-c),(u===\"bottom\"||u===\"right\")&&(f=-f),[l?c:0,s?f:0]}kn.makeTickPath=function(e,t,r,n){n||(n={});var i=n.minor;if(i&&!e.minor)return\"\";var a=n.len!==void 0?n.len:i?e.minor.ticklen:e.ticklen,o=e._id.charAt(0),s=(e.linewidth||1)/2;return o===\"x\"?\"M0,\"+(t+s*r)+\"v\"+a*r:\"M\"+(t+s*r)+\",0h\"+a*r};kn.makeLabelFns=function(e,t,r){var n=e.ticklabelposition||\"\",i=function(F){return n.indexOf(F)!==-1},a=i(\"top\"),o=i(\"left\"),s=i(\"right\"),l=i(\"bottom\"),u=l||o||a||s,c=i(\"inside\"),f=n===\"inside\"&&e.ticks===\"inside\"||!c&&e.ticks===\"outside\"&&e.tickson!==\"boundaries\",h=0,d=0,v=f?e.ticklen:0;if(c?v*=-1:u&&(v=0),f&&(h+=v,r)){var x=Vo.deg2rad(r);h=v*Math.cos(x)+1,d=v*Math.sin(x)}e.showticklabels&&(f||e.showline)&&(h+=.2*e.tickfont.size),h+=(e.linewidth||1)/2*(c?-1:1);var b={labelStandoff:h,labelShift:d},p,E,k,A,L=0,_=e.side,C=e._id.charAt(0),M=e.tickangle,g;if(C===\"x\")g=!c&&_===\"bottom\"||c&&_===\"top\",A=g?1:-1,c&&(A*=-1),p=d*A,E=t+h*A,k=g?1:-.2,Math.abs(M)===90&&(c?k+=$S:M===-90&&_===\"bottom\"?k=Cb:M===90&&_===\"top\"?k=$S:k=.5,L=$S/2*(M/90)),b.xFn=function(F){return F.dx+p+L*F.fontSize},b.yFn=function(F){return F.dy+E+F.fontSize*k},b.anchorFn=function(F,q){if(u){if(o)return\"end\";if(s)return\"start\"}return!ph(q)||q===0||q===180?\"middle\":q*A<0!==c?\"end\":\"start\"},b.heightFn=function(F,q,V){return q<-60||q>60?-.5*V:e.side===\"top\"!==c?-V:0};else if(C===\"y\"){if(g=!c&&_===\"left\"||c&&_===\"right\",A=g?1:-1,c&&(A*=-1),p=h,E=d*A,k=0,!c&&Math.abs(M)===90&&(M===-90&&_===\"left\"||M===90&&_===\"right\"?k=Cb:k=.5),c){var P=ph(M)?+M:0;if(P!==0){var T=Vo.deg2rad(P);L=Math.abs(Math.sin(T))*Cb*A,k=0}}b.xFn=function(F){return F.dx+t-(p+F.fontSize*k)*A+L*F.fontSize},b.yFn=function(F){return F.dy+E+F.fontSize*$S},b.anchorFn=function(F,q){return ph(q)&&Math.abs(q)===90?\"middle\":g?\"end\":\"start\"},b.heightFn=function(F,q,V){return e.side===\"right\"&&(q*=-1),q<-30?-V:q<30?-.5*V:0}}return b};function ML(e){return[e.text,e.x,e.axInfo,e.font,e.fontSize,e.fontColor].join(\"_\")}kn.drawTicks=function(e,t,r){r=r||{};var 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W=w0.select(this),re=e._promises.length;W.call(Eb.positionText,s.xFn(N),s.yFn(N)).call(Xp.font,{family:N.font,size:N.fontSize,color:N.fontColor,weight:N.fontWeight,style:N.fontStyle,variant:N.fontVariant,textcase:N.fontTextcase,lineposition:N.fontLineposition,shadow:N.fontShadow}).text(N.text).call(Eb.convertToTspans,e),e._promises[re]?f.push(e._promises.pop().then(function(){h(W,l)})):h(W,l)}),EL(t,[rse]),c.exit().remove(),r.repositionOnUpdate&&c.each(function(N){w0.select(this).select(\"text\").call(Eb.positionText,s.xFn(N),s.yFn(N))});function h(N,W){N.each(function(re){var ae=w0.select(this),_e=ae.select(\".text-math-group\"),Me=s.anchorFn(re,W),ke=r.transFn.call(ae.node(),re)+(ph(W)&&+W!=0?\" rotate(\"+W+\",\"+s.xFn(re)+\",\"+(s.yFn(re)-re.fontSize/2)+\")\":\"\"),ge=Eb.lineCount(ae),ie=rM*re.fontSize,Te=s.heightFn(re,ph(W)?+W:0,(ge-1)*ie);if(Te&&(ke+=I3(0,Te)),_e.empty()){var 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n=e[0],i=n.width,a=t.entrywidthmode,o=n.trace.legendwidth||t.entrywidth;return a===\"fraction\"?t._maxWidth*o:r+(o||i)}function mle(e,t,r,n,i){var a=r.data()[0][0].trace,o={event:i,node:r.node(),curveNumber:a.index,expandedIndex:a.index,data:e.data,layout:e.layout,frames:e._transitionData._frames,config:e._context,fullData:e._fullData,fullLayout:e._fullLayout};a._group&&(o.group=a._group),B3.traceIs(a,\"pie-like\")&&(o.label=r.datum()[0].label);var s=ule.triggerHandler(e,\"plotly_legendclick\",o);if(n===1){if(s===!1)return;t._clickTimeout=setTimeout(function(){e._fullLayout&&cle(r,e,n)},e._context.doubleClickDelay)}else if(n===2){t._clickTimeout&&clearTimeout(t._clickTimeout),e._legendMouseDownTime=0;var l=ule.triggerHandler(e,\"plotly_legenddoubleclick\",o);l!==!1&&s!==!1&&cle(r,e,n)}}function Mst(e,t,r){var n=OL(r),i=e.data()[0][0],a=i.trace,o=B3.traceIs(a,\"pie-like\"),s=!r._inHover&&t._context.edits.legendText&&!o,l=r._maxNameLength,u,c;i.groupTitle?(u=i.groupTitle.text,c=i.groupTitle.font):(c=r.font,r.entries?u=i.text:(u=o?i.label:a.name,a._meta&&(u=gh.templateString(u,a._meta))));var f=gh.ensureSingle(e,\"text\",n+\"text\");f.attr(\"text-anchor\",\"start\").call(mh.font,c).text(s?ple(u,l):u);var h=r.indentation+r.itemwidth+Vh.itemGap*2;Rb.positionText(f,h,0),s?f.call(Rb.makeEditable,{gd:t,text:u}).call(zL,e,t,r).on(\"edit\",function(d){this.text(ple(d,l)).call(zL,e,t,r);var v=i.trace._fullInput||{},x={};return x.name=d,v._isShape?B3.call(\"_guiRelayout\",t,\"shapes[\"+a.index+\"].name\",x.name):B3.call(\"_guiRestyle\",t,x,a.index)}):zL(f,e,t,r)}function ple(e,t){var r=Math.max(4,t);if(e&&e.trim().length>=r/2)return e;e=e||\"\";for(var n=r-e.length;n>0;n--)e+=\" \";return e}function Est(e,t,r){var n=t._context.doubleClickDelay,i,a=1,o=gh.ensureSingle(e,\"rect\",r+\"toggle\",function(s){t._context.staticPlot||s.style(\"cursor\",\"pointer\").attr(\"pointer-events\",\"all\"),s.call(DL.fill,\"rgba(0,0,0,0)\")});t._context.staticPlot||(o.on(\"mousedown\",function(){i=new Date().getTime(),i-t._legendMouseDownTimen&&(a=Math.max(a-1,1)),mle(t,s,e,a,Sp.event)}}))}function zL(e,t,r,n,i){n._inHover&&e.attr(\"data-notex\",!0),Rb.convertToTspans(e,r,function(){kst(t,r,n,i)})}function kst(e,t,r,n){var i=e.data()[0][0];if(!r._inHover&&i&&!i.trace.showlegend){e.remove();return}var a=e.select(\"g[class*=math-group]\"),o=a.node(),s=OL(r);r||(r=t._fullLayout[s]);var l=r.borderwidth,u;n===q3?u=r.title.font:i.groupTitle?u=i.groupTitle.font:u=r.font;var c=u.size*gle,f,h;if(o){var d=mh.bBox(o);f=d.height,h=d.width,n===q3?mh.setTranslate(a,l,l+f*.75):mh.setTranslate(a,0,f*.25)}else{var v=\".\"+s+(n===q3?\"title\":\"\")+\"text\",x=e.select(v),b=Rb.lineCount(x),p=x.node();if(f=c*b,h=p?mh.bBox(p).width:0,n===q3)r.title.side===\"left\"&&(h+=Vh.itemGap*2),Rb.positionText(x,l+Vh.titlePad,l+c);else{var E=Vh.itemGap*2+r.indentation+r.itemwidth;i.groupTitle&&(E=Vh.itemGap,h-=r.indentation+r.itemwidth),Rb.positionText(x,E,-c*((b-1)/2-.3))}}n===q3?(r._titleWidth=h,r._titleHeight=f):(i.lineHeight=c,i.height=Math.max(f,16)+3,i.width=h)}function Cst(e){var t=0,r=0,n=e.title.side;return n&&(n.indexOf(\"left\")!==-1&&(t=e._titleWidth),n.indexOf(\"top\")!==-1&&(r=e._titleHeight)),[t,r]}function Lst(e,t,r,n){var i=e._fullLayout,a=OL(n);n||(n=i[a]);var o=i._size,s=dle.isVertical(n),l=dle.isGrouped(n),u=n.entrywidthmode===\"fraction\",c=n.borderwidth,f=2*c,h=Vh.itemGap,d=n.indentation+n.itemwidth+h*2,v=2*(c+h),x=qL(n),b=n.y<0||n.y===0&&x===\"top\",p=n.y>1||n.y===1&&x===\"bottom\",E=n.tracegroupgap,k={};n._maxHeight=Math.max(b||p?i.height/2:o.h,30);var A=0;n._width=0,n._height=0;var L=Cst(n);if(s)r.each(function(ge){var ie=ge[0].height;mh.setTranslate(this,c+L[0],c+L[1]+n._height+ie/2+h),n._height+=ie,n._width=Math.max(n._width,ge[0].width)}),A=d+n._width,n._width+=h+d+f,n._height+=v,l&&(t.each(function(ge,ie){mh.setTranslate(this,0,ie*n.tracegroupgap)}),n._height+=(n._lgroupsLength-1)*n.tracegroupgap);else{var _=FL(n),C=n.x<0||n.x===0&&_===\"right\",M=n.x>1||n.x===1&&_===\"left\",g=p||b,P=i.width/2;n._maxWidth=Math.max(C?g&&_===\"left\"?o.l+o.w:P:M?g&&_===\"right\"?o.r+o.w:P:o.w,2*d);var T=0,F=0;r.each(function(ge){var ie=RL(ge,n,d);T=Math.max(T,ie),F+=ie}),A=null;var q=0;if(l){var V=0,H=0,X=0;t.each(function(){var ge=0,ie=0;Sp.select(this).selectAll(\"g.traces\").each(function(Ee){var Ae=RL(Ee,n,d),ze=Ee[0].height;mh.setTranslate(this,L[0],L[1]+c+h+ze/2+ie),ie+=ze,ge=Math.max(ge,Ae),k[Ee[0].trace.legendgroup]=ge});var Te=ge+h;H>0&&Te+c+H>n._maxWidth?(q=Math.max(q,H),H=0,X+=V+E,V=ie):V=Math.max(V,ie),mh.setTranslate(this,H,X),H+=Te}),n._width=Math.max(q,H)+c,n._height=X+V+v}else{var G=r.size(),N=F+f+(G-1)*h=n._maxWidth&&(q=Math.max(q,_e),re=0,ae+=W,n._height+=W,W=0),mh.setTranslate(this,L[0]+c+re,L[1]+c+ae+ie/2+h),_e=re+Te+h,re+=Ee,W=Math.max(W,ie)}),N?(n._width=re+f,n._height=W+v):(n._width=Math.max(q,_e)+f,n._height+=W+v)}}n._width=Math.ceil(Math.max(n._width+L[0],n._titleWidth+2*(c+Vh.titlePad))),n._height=Math.ceil(Math.max(n._height+L[1],n._titleHeight+2*(c+Vh.itemGap))),n._effHeight=Math.min(n._height,n._maxHeight);var Me=e._context.edits,ke=Me.legendText||Me.legendPosition;r.each(function(ge){var ie=Sp.select(this).select(\".\"+a+\"toggle\"),Te=ge[0].height,Ee=ge[0].trace.legendgroup,Ae=RL(ge,n,d);l&&Ee!==\"\"&&(Ae=k[Ee]);var ze=ke?d:A||Ae;!s&&!u&&(ze+=h/2),mh.setRect(ie,0,-Te/2,ze,Te)})}function Pst(e,t,r,n){var i=e._fullLayout,a=i[t],o=FL(a),s=qL(a),l=a.xref===\"paper\",u=a.yref===\"paper\";e._fullLayout._reservedMargin[t]={};var c=a.y<.5?\"b\":\"t\",f=a.x<.5?\"l\":\"r\",h={r:i.width-r,l:r+a._width,b:i.height-n,t:n+a._effHeight};if(l&&u)return PB.autoMargin(e,t,{x:a.x,y:a.y,l:a._width*O3[o],r:a._width*fle[o],b:a._effHeight*fle[s],t:a._effHeight*O3[s]});l?e._fullLayout._reservedMargin[t][c]=h[c]:u||a.orientation===\"v\"?e._fullLayout._reservedMargin[t][f]=h[f]:e._fullLayout._reservedMargin[t][c]=h[c]}function FL(e){return gh.isRightAnchor(e)?\"right\":gh.isCenterAnchor(e)?\"center\":\"left\"}function qL(e){return gh.isBottomAnchor(e)?\"bottom\":gh.isMiddleAnchor(e)?\"middle\":\"top\"}function OL(e){return e._id||\"legend\"}});var qB=ye(FB=>{\"use strict\";var Db=xa(),Sy=uo(),_le=id(),Rf=Mr(),Ist=Rf.pushUnique,DB=Rf.strTranslate,Rst=Rf.strRotate,Dst=g3(),A0=Pl(),zst=Vse(),bm=ao(),sd=va(),BL=gv(),wm=Qa(),Fst=ad().zindexSeparator,U3=ba(),Ag=rp(),zb=IS(),qst=bB(),Ost=RB(),Ele=zb.YANGLE,zB=Math.PI*Ele/180,Bst=1/Math.sin(zB),Nst=Math.cos(zB),Ust=Math.sin(zB),Bc=zb.HOVERARROWSIZE,Us=zb.HOVERTEXTPAD,xle={box:!0,ohlc:!0,violin:!0,candlestick:!0},Vst={scatter:!0,scattergl:!0,splom:!0};function ble(e,t){return e.distance-t.distance}FB.hover=function(t,r,n,i){t=Rf.getGraphDiv(t);var a=r.target;Rf.throttle(t._fullLayout._uid+zb.HOVERID,zb.HOVERMINTIME,function(){Hst(t,r,n,i,a)})};FB.loneHover=function(t,r){var n=!0;Array.isArray(t)||(n=!1,t=[t]);var i=r.gd,a=Ile(i),o=Rle(i),s=t.map(function(b){var p=b._x0||b.x0||b.x||0,E=b._x1||b.x1||b.x||0,k=b._y0||b.y0||b.y||0,A=b._y1||b.y1||b.y||0,L=b.eventData;if(L){var _=Math.min(p,E),C=Math.max(p,E),M=Math.min(k,A),g=Math.max(k,A),P=b.trace;if(U3.traceIs(P,\"gl3d\")){var T=i._fullLayout[P.scene]._scene.container,F=T.offsetLeft,q=T.offsetTop;_+=F,C+=F,M+=q,g+=q}L.bbox={x0:_+o,x1:C+o,y0:M+a,y1:g+a},r.inOut_bbox&&r.inOut_bbox.push(L.bbox)}else L=!1;return{color:b.color||sd.defaultLine,x0:b.x0||b.x||0,x1:b.x1||b.x||0,y0:b.y0||b.y||0,y1:b.y1||b.y||0,xLabel:b.xLabel,yLabel:b.yLabel,zLabel:b.zLabel,text:b.text,name:b.name,idealAlign:b.idealAlign,borderColor:b.borderColor,fontFamily:b.fontFamily,fontSize:b.fontSize,fontColor:b.fontColor,fontWeight:b.fontWeight,fontStyle:b.fontStyle,fontVariant:b.fontVariant,nameLength:b.nameLength,textAlign:b.textAlign,trace:b.trace||{index:0,hoverinfo:\"\"},xa:{_offset:0},ya:{_offset:0},index:0,hovertemplate:b.hovertemplate||!1,hovertemplateLabels:b.hovertemplateLabels||!1,eventData:L}}),l=!1,u=Cle(s,{gd:i,hovermode:\"closest\",rotateLabels:l,bgColor:r.bgColor||sd.background,container:Db.select(r.container),outerContainer:r.outerContainer||r.container}),c=u.hoverLabels,f=5,h=0,d=0;c.sort(function(b,p){return b.y0-p.y0}).each(function(b,p){var E=b.y0-b.by/2;E-fC[0]._length||ce<0||ce>M[0]._length)return BL.unhoverRaw(e,t)}if(t.pointerX=Re+C[0]._offset,t.pointerY=ce+M[0]._offset,\"xval\"in t?X=Ag.flat(a,t.xval):X=Ag.p2c(C,Re),\"yval\"in t?G=Ag.flat(a,t.yval):G=Ag.p2c(M,ce),!Sy(X[0])||!Sy(G[0]))return Rf.warn(\"Fx.hover failed\",t,e),BL.unhoverRaw(e,t)}var ct=1/0;function qt(Ni,_n){for(W=0;WEe&&(V.splice(0,Ee),ct=V[0].distance),f&&q!==0&&V.length===0){Te.distance=q,Te.index=!1;var ft=ae._module.hoverPoints(Te,ge,ie,\"closest\",{hoverLayer:s._hoverlayer});if(ft&&(ft=ft.filter(function(Vr){return Vr.spikeDistance<=q})),ft&&ft.length){var jt,Zt=ft.filter(function(Vr){return Vr.xa.showspikes&&Vr.xa.spikesnap!==\"hovered data\"});if(Zt.length){var yr=Zt[0];Sy(yr.x0)&&Sy(yr.y0)&&(jt=ot(yr),(!Ae.vLinePoint||Ae.vLinePoint.spikeDistance>jt.spikeDistance)&&(Ae.vLinePoint=jt))}var Fr=ft.filter(function(Vr){return Vr.ya.showspikes&&Vr.ya.spikesnap!==\"hovered data\"});if(Fr.length){var Zr=Fr[0];Sy(Zr.x0)&&Sy(Zr.y0)&&(jt=ot(Zr),(!Ae.hLinePoint||Ae.hLinePoint.spikeDistance>jt.spikeDistance)&&(Ae.hLinePoint=jt))}}}}}qt();function rt(Ni,_n,$i){for(var zn=null,Wn=1/0,It,ft=0;ft0&&Math.abs(Ni.distance)dt-1;Nr--)Or(V[Nr]);V=fr,Yt()}var ut=e._hoverdata,Ne=[],Ye=Ile(e),Ve=Rle(e);for(N=0;N1||V.length>1)||h===\"closest\"&&ze&&V.length>1,ri=sd.combine(s.plot_bgcolor||sd.background,s.paper_bgcolor),bi=Cle(V,{gd:e,hovermode:h,rotateLabels:jr,bgColor:ri,container:s._hoverlayer,outerContainer:s._paper.node(),commonLabelOpts:s.hoverlabel,hoverdistance:s.hoverdistance}),nn=bi.hoverLabels;if(Ag.isUnifiedHover(h)||(jst(nn,jr,s,bi.commonLabelBoundingBox),Ple(nn,jr,s._invScaleX,s._invScaleY)),i&&i.tagName){var Wi=U3.getComponentMethod(\"annotations\",\"hasClickToShow\")(e,Ne);zst(Db.select(i),Wi?\"pointer\":\"\")}!i||n||!Xst(e,t,ut)||(ut&&e.emit(\"plotly_unhover\",{event:t,points:ut}),e.emit(\"plotly_hover\",{event:t,points:e._hoverdata,xaxes:C,yaxes:M,xvals:X,yvals:G}))}function kle(e){return[e.trace.index,e.index,e.x0,e.y0,e.name,e.attr,e.xa?e.xa._id:\"\",e.ya?e.ya._id:\"\"].join(\",\")}var Gst=/([\\s\\S]*)<\\/extra>/;function Cle(e,t){var r=t.gd,n=r._fullLayout,i=t.hovermode,a=t.rotateLabels,o=t.bgColor,s=t.container,l=t.outerContainer,u=t.commonLabelOpts||{};if(e.length===0)return[[]];var c=t.fontFamily||zb.HOVERFONT,f=t.fontSize||zb.HOVERFONTSIZE,h=t.fontWeight||n.font.weight,d=t.fontStyle||n.font.style,v=t.fontVariant||n.font.variant,x=t.fontTextcase||n.font.textcase,b=t.fontLineposition||n.font.lineposition,p=t.fontShadow||n.font.shadow,E=e[0],k=E.xa,A=E.ya,L=i.charAt(0),_=L+\"Label\",C=E[_];if(C===void 0&&k.type===\"multicategory\")for(var M=0;Mn.width-ut&&(Ne=n.width-ut),Lt.attr(\"d\",\"M\"+(Br-Ne)+\",0L\"+(Br-Ne+Bc)+\",\"+Nr+Bc+\"H\"+ut+\"v\"+Nr+(Us*2+_r.height)+\"H\"+-ut+\"V\"+Nr+Bc+\"H\"+(Br-Ne-Bc)+\"Z\"),Br=Ne,W.minX=Br-ut,W.maxX=Br+ut,k.side===\"top\"?(W.minY=Or-(Us*2+_r.height),W.maxY=Or-Us):(W.minY=Or+Us,W.maxY=Or+(Us*2+_r.height))}else{var Ye,Ve,Xe;A.side===\"right\"?(Ye=\"start\",Ve=1,Xe=\"\",Br=k._offset+k._length):(Ye=\"end\",Ve=-1,Xe=\"-\",Br=k._offset),Or=A._offset+(E.y0+E.y1)/2,St.attr(\"text-anchor\",Ye),Lt.attr(\"d\",\"M0,0L\"+Xe+Bc+\",\"+Bc+\"V\"+(Us+_r.height/2)+\"h\"+Xe+(Us*2+_r.width)+\"V-\"+(Us+_r.height/2)+\"H\"+Xe+Bc+\"V-\"+Bc+\"Z\"),W.minY=Or-(Us+_r.height/2),W.maxY=Or+(Us+_r.height/2),A.side===\"right\"?(W.minX=Br+Bc,W.maxX=Br+Bc+(Us*2+_r.width)):(W.minX=Br-Bc-(Us*2+_r.width),W.maxX=Br-Bc);var ht=_r.height/2,Le=P-_r.top-ht,xe=\"clip\"+n._uid+\"commonlabel\"+A._id,Se;if(Br<_r.width+2*Us+Bc){Se=\"M-\"+(Bc+Us)+\"-\"+ht+\"h-\"+(_r.width-Us)+\"V\"+ht+\"h\"+(_r.width-Us)+\"Z\";var lt=_r.width-Br+Us;A0.positionText(St,lt,Le),Ye===\"end\"&&St.selectAll(\"tspan\").each(function(){var Vt=Db.select(this),ar=bm.tester.append(\"text\").text(Vt.text()).call(bm.font,fr),Qr=N3(r,ar.node());Math.round(Qr.width)=0?er=kt:Ct+ce=0?er=Ct:Yt+ce=0?Ke=ot:Rt+Ge=0?Ke=Rt:xr+Ge=0,(bt.idealAlign===\"top\"||!Vt)&&ar?(Xe-=Le/2,bt.anchor=\"end\"):Vt?(Xe+=Le/2,bt.anchor=\"start\"):bt.anchor=\"middle\",bt.crossPos=Xe;else{if(bt.pos=Xe,Vt=Ve+ht/2+Gt<=T,ar=Ve-ht/2-Gt>=0,(bt.idealAlign===\"left\"||!Vt)&&ar)Ve-=ht/2,bt.anchor=\"end\";else if(Vt)Ve+=ht/2,bt.anchor=\"start\";else{bt.anchor=\"middle\";var Qr=Gt/2,ai=Ve+Qr-T,jr=Ve-Qr;ai>0&&(Ve-=ai),jr<0&&(Ve+=-jr)}bt.crossPos=Ve}Or.attr(\"text-anchor\",bt.anchor),ut&&Nr.attr(\"text-anchor\",bt.anchor),Lt.attr(\"transform\",DB(Ve,Xe)+(a?Rst(Ele):\"\"))}),{hoverLabels:xt,commonLabelBoundingBox:W}}function wle(e,t,r,n,i,a){var o=\"\",s=\"\";e.nameOverride!==void 0&&(e.name=e.nameOverride),e.name&&(e.trace._meta&&(e.name=Rf.templateString(e.name,e.trace._meta)),o=Sle(e.name,e.nameLength));var l=r.charAt(0),u=l===\"x\"?\"y\":\"x\";e.zLabel!==void 0?(e.xLabel!==void 0&&(s+=\"x: \"+e.xLabel+\"
\"),e.yLabel!==void 0&&(s+=\"y: \"+e.yLabel+\"
\"),e.trace.type!==\"choropleth\"&&e.trace.type!==\"choroplethmapbox\"&&e.trace.type!==\"choroplethmap\"&&(s+=(s?\"z: \":\"\")+e.zLabel)):t&&e[l+\"Label\"]===i?s=e[u+\"Label\"]||\"\":e.xLabel===void 0?e.yLabel!==void 0&&e.trace.type!==\"scattercarpet\"&&(s=e.yLabel):e.yLabel===void 0?s=e.xLabel:s=\"(\"+e.xLabel+\", \"+e.yLabel+\")\",(e.text||e.text===0)&&!Array.isArray(e.text)&&(s+=(s?\"
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0&&(n.isActiveSelection=!1,N=out(r,n),a._fullLayout._reselect=!0),Object.keys(N).length&&Eue.call((G||{}).redrawing?\"relayout\":\"_guiRelayout\",a,N)}var l=a._fullLayout,u=l._zoomlayer,c=n.dragmode,f=Jlt(c),h=Mue(c);(f||h)&&(a._fullLayout._outlining=!0),kue(a),r.attr(\"d\",iut(t));var d,v,x,b,p;if(!i&&(n.isActiveShape||n.isActiveSelection)){p=lut([],t);var E=u.append(\"g\").attr(\"class\",\"outline-controllers\");P(E),X()}if(f&&n.hasText){var k=u.select(\".label-temp\"),A=aut(r,n,n.dragmode);sut(a,\"label-temp\",A,k)}function L(G){x=+G.srcElement.getAttribute(\"data-i\"),b=+G.srcElement.getAttribute(\"data-j\"),d[x][b].moveFn=_}function _(G,N){if(t.length){var W=p[x][b][1],re=p[x][b][2],ae=t[x],_e=ae.length;if(KL(ae)){var Me=G,ke=N;if(n.isActiveSelection){var ge=Aue(ae,b);ge[1]===ae[b][1]?ke=0:Me=0}for(var ie=0;ie<_e;ie++)if(ie!==b){var Te=ae[ie];Te[1]===ae[b][1]&&(Te[1]=W+Me),Te[2]===ae[b][2]&&(Te[2]=re+ke)}if(ae[b][1]=W+Me,ae[b][2]=re+ke,!KL(ae))for(var Ee=0;Ee<_e;Ee++)for(var Ae=0;Ae1&&!(G.length===2&&G[1][0]===\"Z\")&&(b===0&&(G[0][0]=\"M\"),t[x]=G,o(),s())}}function g(G,N){if(G===2){x=+N.srcElement.getAttribute(\"data-i\"),b=+N.srcElement.getAttribute(\"data-j\");var W=t[x];!KL(W)&&!jB(W)&&M()}}function P(G){d=[];for(var N=0;N{\"use strict\";var cut=xa(),zue=ba(),Lue=Mr(),j3=Qa(),fut=c_().readPaths,hut=$L(),eP=GB(),Fue=e_().clearOutlineControllers,ZB=va(),YB=ao(),dut=Vs().arrayEditor,Pue=gv(),Iue=Tg(),qb=cM(),Mp=h_(),XB=Mp.getPathString;Bue.exports={draw:KB,drawOne:que,eraseActiveShape:gut,drawLabel:eP};function KB(e){var t=e._fullLayout;t._shapeUpperLayer.selectAll(\"path\").remove(),t._shapeLowerLayer.selectAll(\"path\").remove(),t._shapeUpperLayer.selectAll(\"text\").remove(),t._shapeLowerLayer.selectAll(\"text\").remove();for(var r in t._plots){var n=t._plots[r].shapelayer;n&&(n.selectAll(\"path\").remove(),n.selectAll(\"text\").remove())}for(var i=0;io&&kt>s&&!rt.shiftKey?Pue.getCursor(Ct/Rt,1-Yt/kt):\"move\";Iue(t,xr),Te=xr.split(\"-\")[0]}}function Ce(rt){QL(e)||(l&&(p=ae(r.xanchor)),u&&(E=_e(r.yanchor)),r.type===\"path\"?T=r.path:(d=l?r.x0:ae(r.x0),v=u?r.y0:_e(r.y0),x=l?r.x1:ae(r.x1),b=u?r.y1:_e(r.y1)),db?(k=v,C=\"y0\",A=b,M=\"y1\"):(k=b,C=\"y1\",A=v,M=\"y0\"),ze(rt),nt(i,r),qt(t,r,e),ie.moveFn=Te===\"move\"?ce:Ge,ie.altKey=rt.altKey)}function me(){QL(e)||(Iue(t),ct(i),Oue(t,e,r),zue.call(\"_guiRelayout\",e,a.getUpdateObj()))}function Re(){QL(e)||ct(i)}function ce(rt,ot){if(r.type===\"path\"){var Rt=function(Yt){return Yt},kt=Rt,Ct=Rt;l?h(\"xanchor\",r.xanchor=Me(p+rt)):(kt=function(xr){return Me(ae(xr)+rt)},q&&q.type===\"date\"&&(kt=Mp.encodeDate(kt))),u?h(\"yanchor\",r.yanchor=ke(E+ot)):(Ct=function(xr){return ke(_e(xr)+ot)},H&&H.type===\"date\"&&(Ct=Mp.encodeDate(Ct))),h(\"path\",r.path=Rue(T,kt,Ct))}else l?h(\"xanchor\",r.xanchor=Me(p+rt)):(h(\"x0\",r.x0=Me(d+rt)),h(\"x1\",r.x1=Me(x+rt))),u?h(\"yanchor\",r.yanchor=ke(E+ot)):(h(\"y0\",r.y0=ke(v+ot)),h(\"y1\",r.y1=ke(b+ot)));t.attr(\"d\",XB(e,r)),nt(i,r),eP(e,n,r,F)}function Ge(rt,ot){if(f){var Rt=function(_r){return _r},kt=Rt,Ct=Rt;l?h(\"xanchor\",r.xanchor=Me(p+rt)):(kt=function(Br){return Me(ae(Br)+rt)},q&&q.type===\"date\"&&(kt=Mp.encodeDate(kt))),u?h(\"yanchor\",r.yanchor=ke(E+ot)):(Ct=function(Br){return ke(_e(Br)+ot)},H&&H.type===\"date\"&&(Ct=Mp.encodeDate(Ct))),h(\"path\",r.path=Rue(T,kt,Ct))}else if(c){if(Te===\"resize-over-start-point\"){var Yt=d+rt,xr=u?v-ot:v+ot;h(\"x0\",r.x0=l?Yt:Me(Yt)),h(\"y0\",r.y0=u?xr:ke(xr))}else if(Te===\"resize-over-end-point\"){var er=x+rt,Ke=u?b-ot:b+ot;h(\"x1\",r.x1=l?er:Me(er)),h(\"y1\",r.y1=u?Ke:ke(Ke))}}else{var xt=function(_r){return Te.indexOf(_r)!==-1},bt=xt(\"n\"),Lt=xt(\"s\"),St=xt(\"w\"),Et=xt(\"e\"),dt=bt?k+ot:k,Ht=Lt?A+ot:A,$t=St?L+rt:L,fr=Et?_+rt:_;u&&(bt&&(dt=k-ot),Lt&&(Ht=A-ot)),(!u&&Ht-dt>s||u&&dt-Ht>s)&&(h(C,r[C]=u?dt:ke(dt)),h(M,r[M]=u?Ht:ke(Ht))),fr-$t>o&&(h(g,r[g]=l?$t:Me($t)),h(P,r[P]=l?fr:Me(fr)))}t.attr(\"d\",XB(e,r)),nt(i,r),eP(e,n,r,F)}function nt(rt,ot){(l||u)&&Rt();function Rt(){var kt=ot.type!==\"path\",Ct=rt.selectAll(\".visual-cue\").data([0]),Yt=1;Ct.enter().append(\"path\").attr({fill:\"#fff\",\"fill-rule\":\"evenodd\",stroke:\"#000\",\"stroke-width\":Yt}).classed(\"visual-cue\",!0);var xr=ae(l?ot.xanchor:Lue.midRange(kt?[ot.x0,ot.x1]:Mp.extractPathCoords(ot.path,qb.paramIsX))),er=_e(u?ot.yanchor:Lue.midRange(kt?[ot.y0,ot.y1]:Mp.extractPathCoords(ot.path,qb.paramIsY)));if(xr=Mp.roundPositionForSharpStrokeRendering(xr,Yt),er=Mp.roundPositionForSharpStrokeRendering(er,Yt),l&&u){var Ke=\"M\"+(xr-1-Yt)+\",\"+(er-1-Yt)+\"h-8v2h8 v8h2v-8 h8v-2h-8 v-8h-2 Z\";Ct.attr(\"d\",Ke)}else if(l){var xt=\"M\"+(xr-1-Yt)+\",\"+(er-9-Yt)+\"v18 h2 v-18 Z\";Ct.attr(\"d\",xt)}else{var bt=\"M\"+(xr-9-Yt)+\",\"+(er-1-Yt)+\"h18 v2 h-18 Z\";Ct.attr(\"d\",bt)}}}function ct(rt){rt.selectAll(\".visual-cue\").remove()}function qt(rt,ot,Rt){var kt=ot.xref,Ct=ot.yref,Yt=j3.getFromId(Rt,kt),xr=j3.getFromId(Rt,Ct),er=\"\";kt!==\"paper\"&&!Yt.autorange&&(er+=kt),Ct!==\"paper\"&&!xr.autorange&&(er+=Ct),YB.setClipUrl(rt,er?\"clip\"+Rt._fullLayout._uid+er:null,Rt)}}function Rue(e,t,r){return e.replace(qb.segmentRE,function(n){var i=0,a=n.charAt(0),o=qb.paramIsX[a],s=qb.paramIsY[a],l=qb.numParams[a],u=n.substr(1).replace(qb.paramRE,function(c){return i>=l||(o[i]?c=t(c):s[i]&&(c=r(c)),i++),c});return a+u})}function put(e,t){if(tP(e)){var r=t.node(),n=+r.getAttribute(\"data-index\");if(n>=0){if(n===e._fullLayout._activeShapeIndex){Due(e);return}e._fullLayout._activeShapeIndex=n,e._fullLayout._deactivateShape=Due,KB(e)}}}function Due(e){if(tP(e)){var t=e._fullLayout._activeShapeIndex;t>=0&&(Fue(e),delete e._fullLayout._activeShapeIndex,KB(e))}}function gut(e){if(tP(e)){Fue(e);var t=e._fullLayout._activeShapeIndex,r=(e.layout||{}).shapes||[];if(t{\"use strict\";var S0=ba(),Nue=Xu(),Uue=af(),al=UL(),mut=rP().eraseActiveShape,iP=Mr(),Os=iP._,ol=Xue.exports={};ol.toImage={name:\"toImage\",title:function(e){var t=e._context.toImageButtonOptions||{},r=t.format||\"png\";return r===\"png\"?Os(e,\"Download plot as a png\"):Os(e,\"Download plot\")},icon:al.camera,click:function(e){var t=e._context.toImageButtonOptions,r={format:t.format||\"png\"};iP.notifier(Os(e,\"Taking snapshot - this may take a few seconds\"),\"long\"),[\"filename\",\"width\",\"height\",\"scale\"].forEach(function(n){n in t&&(r[n]=t[n])}),S0.call(\"downloadImage\",e,r).then(function(n){iP.notifier(Os(e,\"Snapshot succeeded\")+\" - \"+n,\"long\")}).catch(function(){iP.notifier(Os(e,\"Sorry, there was a problem downloading your snapshot!\"),\"long\")})}};ol.sendDataToCloud={name:\"sendDataToCloud\",title:function(e){return Os(e,\"Edit in Chart Studio\")},icon:al.disk,click:function(e){Nue.sendDataToCloud(e)}};ol.editInChartStudio={name:\"editInChartStudio\",title:function(e){return Os(e,\"Edit in Chart Studio\")},icon:al.pencil,click:function(e){Nue.sendDataToCloud(e)}};ol.zoom2d={name:\"zoom2d\",_cat:\"zoom\",title:function(e){return Os(e,\"Zoom\")},attr:\"dragmode\",val:\"zoom\",icon:al.zoombox,click:Ov};ol.pan2d={name:\"pan2d\",_cat:\"pan\",title:function(e){return Os(e,\"Pan\")},attr:\"dragmode\",val:\"pan\",icon:al.pan,click:Ov};ol.select2d={name:\"select2d\",_cat:\"select\",title:function(e){return Os(e,\"Box Select\")},attr:\"dragmode\",val:\"select\",icon:al.selectbox,click:Ov};ol.lasso2d={name:\"lasso2d\",_cat:\"lasso\",title:function(e){return Os(e,\"Lasso Select\")},attr:\"dragmode\",val:\"lasso\",icon:al.lasso,click:Ov};ol.drawclosedpath={name:\"drawclosedpath\",title:function(e){return Os(e,\"Draw closed freeform\")},attr:\"dragmode\",val:\"drawclosedpath\",icon:al.drawclosedpath,click:Ov};ol.drawopenpath={name:\"drawopenpath\",title:function(e){return Os(e,\"Draw open freeform\")},attr:\"dragmode\",val:\"drawopenpath\",icon:al.drawopenpath,click:Ov};ol.drawline={name:\"drawline\",title:function(e){return Os(e,\"Draw line\")},attr:\"dragmode\",val:\"drawline\",icon:al.drawline,click:Ov};ol.drawrect={name:\"drawrect\",title:function(e){return Os(e,\"Draw rectangle\")},attr:\"dragmode\",val:\"drawrect\",icon:al.drawrect,click:Ov};ol.drawcircle={name:\"drawcircle\",title:function(e){return Os(e,\"Draw circle\")},attr:\"dragmode\",val:\"drawcircle\",icon:al.drawcircle,click:Ov};ol.eraseshape={name:\"eraseshape\",title:function(e){return Os(e,\"Erase active shape\")},icon:al.eraseshape,click:mut};ol.zoomIn2d={name:\"zoomIn2d\",_cat:\"zoomin\",title:function(e){return Os(e,\"Zoom in\")},attr:\"zoom\",val:\"in\",icon:al.zoom_plus,click:Ov};ol.zoomOut2d={name:\"zoomOut2d\",_cat:\"zoomout\",title:function(e){return Os(e,\"Zoom out\")},attr:\"zoom\",val:\"out\",icon:al.zoom_minus,click:Ov};ol.autoScale2d={name:\"autoScale2d\",_cat:\"autoscale\",title:function(e){return Os(e,\"Autoscale\")},attr:\"zoom\",val:\"auto\",icon:al.autoscale,click:Ov};ol.resetScale2d={name:\"resetScale2d\",_cat:\"resetscale\",title:function(e){return Os(e,\"Reset axes\")},attr:\"zoom\",val:\"reset\",icon:al.home,click:Ov};ol.hoverClosestCartesian={name:\"hoverClosestCartesian\",_cat:\"hoverclosest\",title:function(e){return Os(e,\"Show closest data on hover\")},attr:\"hovermode\",val:\"closest\",icon:al.tooltip_basic,gravity:\"ne\",click:Ov};ol.hoverCompareCartesian={name:\"hoverCompareCartesian\",_cat:\"hoverCompare\",title:function(e){return Os(e,\"Compare data on hover\")},attr:\"hovermode\",val:function(e){return e._fullLayout._isHoriz?\"y\":\"x\"},icon:al.tooltip_compare,gravity:\"ne\",click:Ov};function Ov(e,t){var r=t.currentTarget,n=r.getAttribute(\"data-attr\"),i=r.getAttribute(\"data-val\")||!0,a=e._fullLayout,o={},s=Uue.list(e,null,!0),l=a._cartesianSpikesEnabled,u,c;if(n===\"zoom\"){var f=i===\"in\"?.5:2,h=(1+f)/2,d=(1-f)/2,v;for(c=0;c{\"use strict\";var Yue=QB(),xut=Object.keys(Yue),Kue=[\"drawline\",\"drawopenpath\",\"drawclosedpath\",\"drawcircle\",\"drawrect\",\"eraseshape\"],Jue=[\"v1hovermode\",\"hoverclosest\",\"hovercompare\",\"togglehover\",\"togglespikelines\"].concat(Kue),Z3=[],but=function(e){if(Jue.indexOf(e._cat||e.name)===-1){var t=e.name,r=(e._cat||e.name).toLowerCase();Z3.indexOf(t)===-1&&Z3.push(t),Z3.indexOf(r)===-1&&Z3.push(r)}};xut.forEach(function(e){but(Yue[e])});Z3.sort();$ue.exports={DRAW_MODES:Kue,backButtons:Jue,foreButtons:Z3}});var tN=ye((mir,Que)=>{\"use strict\";var gir=eN();Que.exports={editType:\"modebar\",orientation:{valType:\"enumerated\",values:[\"v\",\"h\"],dflt:\"h\",editType:\"modebar\"},bgcolor:{valType:\"color\",editType:\"modebar\"},color:{valType:\"color\",editType:\"modebar\"},activecolor:{valType:\"color\",editType:\"modebar\"},uirevision:{valType:\"any\",editType:\"none\"},add:{valType:\"string\",arrayOk:!0,dflt:\"\",editType:\"modebar\"},remove:{valType:\"string\",arrayOk:!0,dflt:\"\",editType:\"modebar\"}}});var tce=ye((yir,ece)=>{\"use strict\";var wut=Mr(),hM=va(),Tut=Vs(),Aut=tN();ece.exports=function(t,r){var n=t.modebar||{},i=Tut.newContainer(r,\"modebar\");function a(s,l){return wut.coerce(n,i,Aut,s,l)}a(\"orientation\"),a(\"bgcolor\",hM.addOpacity(r.paper_bgcolor,.5));var o=hM.contrast(hM.rgb(r.modebar.bgcolor));a(\"color\",hM.addOpacity(o,.3)),a(\"activecolor\",hM.addOpacity(o,.7)),a(\"uirevision\",r.uirevision),a(\"add\"),a(\"remove\")}});var ace=ye((_ir,nce)=>{\"use strict\";var rN=xa(),Sut=uo(),aP=Mr(),rce=UL(),Mut=e6().version,Eut=new DOMParser;function ice(e){this.container=e.container,this.element=document.createElement(\"div\"),this.update(e.graphInfo,e.buttons),this.container.appendChild(this.element)}var Tm=ice.prototype;Tm.update=function(e,t){this.graphInfo=e;var r=this.graphInfo._context,n=this.graphInfo._fullLayout,i=\"modebar-\"+n._uid;this.element.setAttribute(\"id\",i),this._uid=i,this.element.className=\"modebar\",r.displayModeBar===\"hover\"&&(this.element.className+=\" modebar--hover ease-bg\"),n.modebar.orientation===\"v\"&&(this.element.className+=\" vertical\",t=t.reverse());var a=n.modebar,o=\"#\"+i+\" .modebar-group\";document.querySelectorAll(o).forEach(function(f){f.style.backgroundColor=a.bgcolor});var s=!this.hasButtons(t),l=this.hasLogo!==r.displaylogo,u=this.locale!==r.locale;if(this.locale=r.locale,(s||l||u)&&(this.removeAllButtons(),this.updateButtons(t),r.watermark||r.displaylogo)){var c=this.getLogo();r.watermark&&(c.className=c.className+\" watermark\"),n.modebar.orientation===\"v\"?this.element.insertBefore(c,this.element.childNodes[0]):this.element.appendChild(c),this.hasLogo=!0}this.updateActiveButton(),aP.setStyleOnHover(\"#\"+i+\" .modebar-btn\",\".active\",\".icon path\",\"fill: \"+a.activecolor,\"fill: \"+a.color,this.element)};Tm.updateButtons=function(e){var t=this;this.buttons=e,this.buttonElements=[],this.buttonsNames=[],this.buttons.forEach(function(r){var n=t.createGroup();r.forEach(function(i){var a=i.name;if(!a)throw new Error(\"must provide button 'name' in button config\");if(t.buttonsNames.indexOf(a)!==-1)throw new Error(\"button name '\"+a+\"' is taken\");t.buttonsNames.push(a);var o=t.createButton(i);t.buttonElements.push(o),n.appendChild(o)}),t.element.appendChild(n)})};Tm.createGroup=function(){var e=document.createElement(\"div\");e.className=\"modebar-group\";var t=this.graphInfo._fullLayout.modebar;return e.style.backgroundColor=t.bgcolor,e};Tm.createButton=function(e){var t=this,r=document.createElement(\"a\");r.setAttribute(\"rel\",\"tooltip\"),r.className=\"modebar-btn\";var n=e.title;n===void 0?n=e.name:typeof n==\"function\"&&(n=n(this.graphInfo)),(n||n===0)&&r.setAttribute(\"data-title\",n),e.attr!==void 0&&r.setAttribute(\"data-attr\",e.attr);var i=e.val;i!==void 0&&(typeof i==\"function\"&&(i=i(this.graphInfo)),r.setAttribute(\"data-val\",i));var a=e.click;if(typeof a!=\"function\")throw new Error(\"must provide button 'click' function in button config\");r.addEventListener(\"click\",function(s){e.click(t.graphInfo,s),t.updateActiveButton(s.currentTarget)}),r.setAttribute(\"data-toggle\",e.toggle||!1),e.toggle&&rN.select(r).classed(\"active\",!0);var o=e.icon;return typeof o==\"function\"?r.appendChild(o()):r.appendChild(this.createIcon(o||rce.question)),r.setAttribute(\"data-gravity\",e.gravity||\"n\"),r};Tm.createIcon=function(e){var t=Sut(e.height)?Number(e.height):e.ascent-e.descent,r=\"http://www.w3.org/2000/svg\",n;if(e.path){n=document.createElementNS(r,\"svg\"),n.setAttribute(\"viewBox\",[0,0,e.width,t].join(\" \")),n.setAttribute(\"class\",\"icon\");var i=document.createElementNS(r,\"path\");i.setAttribute(\"d\",e.path),e.transform?i.setAttribute(\"transform\",e.transform):e.ascent!==void 0&&i.setAttribute(\"transform\",\"matrix(1 0 0 -1 0 \"+e.ascent+\")\"),n.appendChild(i)}if(e.svg){var a=Eut.parseFromString(e.svg,\"application/xml\");n=a.childNodes[0]}return n.setAttribute(\"height\",\"1em\"),n.setAttribute(\"width\",\"1em\"),n};Tm.updateActiveButton=function(e){var t=this.graphInfo._fullLayout,r=e!==void 0?e.getAttribute(\"data-attr\"):null;this.buttonElements.forEach(function(n){var i=n.getAttribute(\"data-val\")||!0,a=n.getAttribute(\"data-attr\"),o=n.getAttribute(\"data-toggle\")===\"true\",s=rN.select(n),l=function(f,h){var d=t.modebar,v=f.querySelector(\".icon 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a=n.modeBarButtons,o;Array.isArray(a)&&a.length?o=Nut(a):!n.displayModeBar&&n.watermark?o=[]:o=zut(t),i?i.update(t,o):r._modeBar=Iut(t,o)};function zut(e){var t=e._fullLayout,r=e._fullData,n=e._context;function i(N,W){if(typeof W==\"string\"){if(W.toLowerCase()===N.toLowerCase())return!0}else{var re=W.name,ae=W._cat||W.name;if(re===N||ae===N.toLowerCase())return!0}return!1}var a=t.modebar.add;typeof a==\"string\"&&(a=[a]);var o=t.modebar.remove;typeof o==\"string\"&&(o=[o]);var s=n.modeBarButtonsToAdd.concat(a.filter(function(N){for(var 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n=(FM.subplotsRegistry.cartesian||{}).attrRegex,i=(FM.subplotsRegistry.polar||{}).attrRegex,a=(FM.subplotsRegistry.ternary||{}).attrRegex,o=(FM.subplotsRegistry.gl3d||{}).attrRegex,s=Object.keys(e);for(t=0;t3?(b.x=1.02,b.xanchor=\"left\"):b.x<-2&&(b.x=-.02,b.xanchor=\"right\"),b.y>3?(b.y=1.02,b.yanchor=\"bottom\"):b.y<-2&&(b.y=-.02,b.yanchor=\"top\")),e.dragmode===\"rotate\"&&(e.dragmode=\"orbit\"),Ahe.clean(e),e.template&&e.template.layout&&Cg.cleanLayout(e.template.layout),e};function Y3(e,t){var r=e[t],n=t.charAt(0);r&&r!==\"paper\"&&(e[t]=qM(r,n,!0))}Cg.cleanData=function(e){for(var t=0;t0)return e.substr(0,t)}Cg.hasParent=function(e,t){for(var r=xhe(t);r;){if(r in e)return!0;r=xhe(r)}return!1};var Xft=[\"x\",\"y\",\"z\"];Cg.clearAxisTypes=function(e,t,r){for(var n=0;n{\"use strict\";var 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k0e=ye((Lar,E0e)=>{\"use strict\";var vI=Mr(),S0e=Zd(),M0e=BU(),i0t=dI(),n0t=i0t.name,a0t=M0e.buttons;E0e.exports=function(t,r){var n={name:n0t,handleItemDefaults:o0t};S0e(t,r,n)};function o0t(e,t,r){function n(o,s){return vI.coerce(e,t,M0e,o,s)}var i=S0e(e,t,{name:\"buttons\",handleItemDefaults:s0t}),a=n(\"visible\",i.length>0);a&&(n(\"active\"),n(\"direction\"),n(\"type\"),n(\"showactive\"),n(\"x\"),n(\"y\"),vI.noneOrAll(e,t,[\"x\",\"y\"]),n(\"xanchor\"),n(\"yanchor\"),n(\"pad.t\"),n(\"pad.r\"),n(\"pad.b\"),n(\"pad.l\"),vI.coerceFont(n,\"font\",r.font),n(\"bgcolor\",r.paper_bgcolor),n(\"bordercolor\"),n(\"borderwidth\"))}function s0t(e,t){function r(i,a){return vI.coerce(e,t,a0t,i,a)}var n=r(\"visible\",e.method===\"skip\"||Array.isArray(e.args));n&&(r(\"method\"),r(\"args\"),r(\"args2\"),r(\"label\"),r(\"execute\"))}});var P0e=ye((Par,L0e)=>{\"use strict\";L0e.exports=of;var qg=xa(),C0e=va(),pT=ao(),pI=Mr();function of(e,t,r){this.gd=e,this.container=t,this.id=r,this.position=null,this.translateX=null,this.translateY=null,this.hbar=null,this.vbar=null,this.bg=this.container.selectAll(\"rect.scrollbox-bg\").data([0]),this.bg.exit().on(\".drag\",null).on(\"wheel\",null).remove(),this.bg.enter().append(\"rect\").classed(\"scrollbox-bg\",!0).style(\"pointer-events\",\"all\").attr({opacity:0,x:0,y:0,width:0,height:0})}of.barWidth=2;of.barLength=20;of.barRadius=2;of.barPad=1;of.barColor=\"#808BA4\";of.prototype.enable=function(t,r,n){var i=this.gd._fullLayout,a=i.width,o=i.height;this.position=t;var s=this.position.l,l=this.position.w,u=this.position.t,c=this.position.h,f=this.position.direction,h=f===\"down\",d=f===\"left\",v=f===\"right\",x=f===\"up\",b=l,p=c,E,k,A,L;!h&&!d&&!v&&!x&&(this.position.direction=\"down\",h=!0);var _=h||x;_?(E=s,k=E+b,h?(A=u,L=Math.min(A+p,o),p=L-A):(L=u+p,A=Math.max(L-p,0),p=L-A)):(A=u,L=A+p,d?(k=s+b,E=Math.max(k-b,0),b=k-E):(E=s,k=Math.min(E+b,a),b=k-E)),this._box={l:E,t:A,w:b,h:p};var C=l>b,M=of.barLength+2*of.barPad,g=of.barWidth+2*of.barPad,P=s,T=u+c;T+g>o&&(T=o-g);var F=this.container.selectAll(\"rect.scrollbar-horizontal\").data(C?[0]:[]);F.exit().on(\".drag\",null).remove(),F.enter().append(\"rect\").classed(\"scrollbar-horizontal\",!0).call(C0e.fill,of.barColor),C?(this.hbar=F.attr({rx:of.barRadius,ry:of.barRadius,x:P,y:T,width:M,height:g}),this._hbarXMin=P+M/2,this._hbarTranslateMax=b-M):(delete this.hbar,delete this._hbarXMin,delete this._hbarTranslateMax);var q=c>p,V=of.barWidth+2*of.barPad,H=of.barLength+2*of.barPad,X=s+l,G=u;X+V>a&&(X=a-V);var N=this.container.selectAll(\"rect.scrollbar-vertical\").data(q?[0]:[]);N.exit().on(\".drag\",null).remove(),N.enter().append(\"rect\").classed(\"scrollbar-vertical\",!0).call(C0e.fill,of.barColor),q?(this.vbar=N.attr({rx:of.barRadius,ry:of.barRadius,x:X,y:G,width:V,height:H}),this._vbarYMin=G+H/2,this._vbarTranslateMax=p-H):(delete this.vbar,delete this._vbarYMin,delete this._vbarTranslateMax);var W=this.id,re=E-.5,ae=q?k+V+.5:k+.5,_e=A-.5,Me=C?L+g+.5:L+.5,ke=i._topdefs.selectAll(\"#\"+W).data(C||q?[0]:[]);if(ke.exit().remove(),ke.enter().append(\"clipPath\").attr(\"id\",W).append(\"rect\"),C||q?(this._clipRect=ke.select(\"rect\").attr({x:Math.floor(re),y:Math.floor(_e),width:Math.ceil(ae)-Math.floor(re),height:Math.ceil(Me)-Math.floor(_e)}),this.container.call(pT.setClipUrl,W,this.gd),this.bg.attr({x:s,y:u,width:l,height:c})):(this.bg.attr({width:0,height:0}),this.container.on(\"wheel\",null).on(\".drag\",null).call(pT.setClipUrl,null),delete this._clipRect),C||q){var ge=qg.behavior.drag().on(\"dragstart\",function(){qg.event.sourceEvent.preventDefault()}).on(\"drag\",this._onBoxDrag.bind(this));this.container.on(\"wheel\",null).on(\"wheel\",this._onBoxWheel.bind(this)).on(\".drag\",null).call(ge);var ie=qg.behavior.drag().on(\"dragstart\",function(){qg.event.sourceEvent.preventDefault(),qg.event.sourceEvent.stopPropagation()}).on(\"drag\",this._onBarDrag.bind(this));C&&this.hbar.on(\".drag\",null).call(ie),q&&this.vbar.on(\".drag\",null).call(ie)}this.setTranslate(r,n)};of.prototype.disable=function(){(this.hbar||this.vbar)&&(this.bg.attr({width:0,height:0}),this.container.on(\"wheel\",null).on(\".drag\",null).call(pT.setClipUrl,null),delete this._clipRect),this.hbar&&(this.hbar.on(\".drag\",null),this.hbar.remove(),delete this.hbar,delete this._hbarXMin,delete this._hbarTranslateMax),this.vbar&&(this.vbar.on(\".drag\",null),this.vbar.remove(),delete this.vbar,delete this._vbarYMin,delete this._vbarTranslateMax)};of.prototype._onBoxDrag=function(){var t=this.translateX,r=this.translateY;this.hbar&&(t-=qg.event.dx),this.vbar&&(r-=qg.event.dy),this.setTranslate(t,r)};of.prototype._onBoxWheel=function(){var t=this.translateX,r=this.translateY;this.hbar&&(t+=qg.event.deltaY),this.vbar&&(r+=qg.event.deltaY),this.setTranslate(t,r)};of.prototype._onBarDrag=function(){var t=this.translateX,r=this.translateY;if(this.hbar){var n=t+this._hbarXMin,i=n+this._hbarTranslateMax,a=pI.constrain(qg.event.x,n,i),o=(a-n)/(i-n),s=this.position.w-this._box.w;t=o*s}if(this.vbar){var l=r+this._vbarYMin,u=l+this._vbarTranslateMax,c=pI.constrain(qg.event.y,l,u),f=(c-l)/(u-l),h=this.position.h-this._box.h;r=f*h}this.setTranslate(t,r)};of.prototype.setTranslate=function(t,r){var n=this.position.w-this._box.w,i=this.position.h-this._box.h;if(t=pI.constrain(t||0,0,n),r=pI.constrain(r||0,0,i),this.translateX=t,this.translateY=r,this.container.call(pT.setTranslate,this._box.l-this.position.l-t,this._box.t-this.position.t-r),this._clipRect&&this._clipRect.attr({x:Math.floor(this.position.l+t-.5),y:Math.floor(this.position.t+r-.5)}),this.hbar){var a=t/n;this.hbar.call(pT.setTranslate,t+a*this._hbarTranslateMax,r)}if(this.vbar){var o=r/i;this.vbar.call(pT.setTranslate,t,r+o*this._vbarTranslateMax)}}});var U0e=ye((Iar,N0e)=>{\"use strict\";var gT=xa(),t4=Xu(),r4=va(),mT=ao(),e0=Mr(),gI=Pl(),l0t=Vs().arrayEditor,R0e=Nh().LINE_SPACING,Go=dI(),u0t=P0e();N0e.exports=function(t){var r=t._fullLayout,n=e0.filterVisible(r[Go.name]);function i(h){t4.autoMargin(t,O0e(h))}var a=r._menulayer.selectAll(\"g.\"+Go.containerClassName).data(n.length>0?[0]:[]);if(a.enter().append(\"g\").classed(Go.containerClassName,!0).style(\"cursor\",\"pointer\"),a.exit().each(function(){gT.select(this).selectAll(\"g.\"+Go.headerGroupClassName).each(i)}).remove(),n.length!==0){var o=a.selectAll(\"g.\"+Go.headerGroupClassName).data(n,c0t);o.enter().append(\"g\").classed(Go.headerGroupClassName,!0);for(var s=e0.ensureSingle(a,\"g\",Go.dropdownButtonGroupClassName,function(h){h.style(\"pointer-events\",\"all\")}),l=0;l{\"use strict\";var m0t=dI();V0e.exports={moduleType:\"component\",name:m0t.name,layoutAttributes:BU(),supplyLayoutDefaults:k0e(),draw:U0e()}});var n4=ye((Dar,G0e)=>{\"use strict\";G0e.exports={name:\"sliders\",containerClassName:\"slider-container\",groupClassName:\"slider-group\",inputAreaClass:\"slider-input-area\",railRectClass:\"slider-rail-rect\",railTouchRectClass:\"slider-rail-touch-rect\",gripRectClass:\"slider-grip-rect\",tickRectClass:\"slider-tick-rect\",inputProxyClass:\"slider-input-proxy\",labelsClass:\"slider-labels\",labelGroupClass:\"slider-label-group\",labelClass:\"slider-label\",currentValueClass:\"slider-current-value\",railHeight:5,menuIndexAttrName:\"slider-active-index\",autoMarginIdRoot:\"slider-\",minWidth:30,minHeight:30,textPadX:40,arrowOffsetX:4,railRadius:2,railWidth:5,railBorder:4,railBorderWidth:1,railBorderColor:\"#bec8d9\",railBgColor:\"#f8fafc\",railInset:8,stepInset:10,gripRadius:10,gripWidth:20,gripHeight:20,gripBorder:20,gripBorderWidth:1,gripBorderColor:\"#bec8d9\",gripBgColor:\"#f6f8fa\",gripBgActiveColor:\"#dbdde0\",labelPadding:8,labelOffset:0,tickWidth:1,tickColor:\"#333\",tickOffset:25,tickLength:7,minorTickOffset:25,minorTickColor:\"#333\",minorTickLength:4,currentValuePadding:8,currentValueInset:0}});var HU=ye((zar,Z0e)=>{\"use strict\";var j0e=Su(),y0t=w6(),_0t=no().extendDeepAll,x0t=Bu().overrideAll,b0t=zS(),W0e=Vs().templatedArray,Jb=n4(),w0t=W0e(\"step\",{visible:{valType:\"boolean\",dflt:!0},method:{valType:\"enumerated\",values:[\"restyle\",\"relayout\",\"animate\",\"update\",\"skip\"],dflt:\"restyle\"},args:{valType:\"info_array\",freeLength:!0,items:[{valType:\"any\"},{valType:\"any\"},{valType:\"any\"}]},label:{valType:\"string\"},value:{valType:\"string\"},execute:{valType:\"boolean\",dflt:!0}});Z0e.exports=x0t(W0e(\"slider\",{visible:{valType:\"boolean\",dflt:!0},active:{valType:\"number\",min:0,dflt:0},steps:w0t,lenmode:{valType:\"enumerated\",values:[\"fraction\",\"pixels\"],dflt:\"fraction\"},len:{valType:\"number\",min:0,dflt:1},x:{valType:\"number\",min:-2,max:3,dflt:0},pad:_0t(y0t({editType:\"arraydraw\"}),{},{t:{dflt:20}}),xanchor:{valType:\"enumerated\",values:[\"auto\",\"left\",\"center\",\"right\"],dflt:\"left\"},y:{valType:\"number\",min:-2,max:3,dflt:0},yanchor:{valType:\"enumerated\",values:[\"auto\",\"top\",\"middle\",\"bottom\"],dflt:\"top\"},transition:{duration:{valType:\"number\",min:0,dflt:150},easing:{valType:\"enumerated\",values:b0t.transition.easing.values,dflt:\"cubic-in-out\"}},currentvalue:{visible:{valType:\"boolean\",dflt:!0},xanchor:{valType:\"enumerated\",values:[\"left\",\"center\",\"right\"],dflt:\"left\"},offset:{valType:\"number\",dflt:10},prefix:{valType:\"string\"},suffix:{valType:\"string\"},font:j0e({})},font:j0e({}),activebgcolor:{valType:\"color\",dflt:Jb.gripBgActiveColor},bgcolor:{valType:\"color\",dflt:Jb.railBgColor},bordercolor:{valType:\"color\",dflt:Jb.railBorderColor},borderwidth:{valType:\"number\",min:0,dflt:Jb.railBorderWidth},ticklen:{valType:\"number\",min:0,dflt:Jb.tickLength},tickcolor:{valType:\"color\",dflt:Jb.tickColor},tickwidth:{valType:\"number\",min:0,dflt:1},minorticklen:{valType:\"number\",min:0,dflt:Jb.minorTickLength}}),\"arraydraw\",\"from-root\")});var J0e=ye((Far,K0e)=>{\"use strict\";var yT=Mr(),X0e=Zd(),Y0e=HU(),T0t=n4(),A0t=T0t.name,S0t=Y0e.steps;K0e.exports=function(t,r){X0e(t,r,{name:A0t,handleItemDefaults:M0t})};function M0t(e,t,r){function n(f,h){return yT.coerce(e,t,Y0e,f,h)}for(var i=X0e(e,t,{name:\"steps\",handleItemDefaults:E0t}),a=0,o=0;o{\"use strict\";var Og=xa(),mI=Xu(),x_=va(),Bg=ao(),t0=Mr(),k0t=t0.strTranslate,a4=Pl(),C0t=Vs().arrayEditor,gs=n4(),WU=Nh(),ege=WU.LINE_SPACING,GU=WU.FROM_TL,jU=WU.FROM_BR;oge.exports=function(t){var r=t._context.staticPlot,n=t._fullLayout,i=L0t(n,t),a=n._infolayer.selectAll(\"g.\"+gs.containerClassName).data(i.length>0?[0]:[]);a.enter().append(\"g\").classed(gs.containerClassName,!0).style(\"cursor\",r?null:\"ew-resize\");function o(c){c._commandObserver&&(c._commandObserver.remove(),delete c._commandObserver),mI.autoMargin(t,tge(c))}if(a.exit().each(function(){Og.select(this).selectAll(\"g.\"+gs.groupClassName).each(o)}).remove(),i.length!==0){var s=a.selectAll(\"g.\"+gs.groupClassName).data(i,P0t);s.enter().append(\"g\").classed(gs.groupClassName,!0),s.exit().each(o).remove();for(var l=0;l0&&(s=s.transition().duration(t.transition.duration).ease(t.transition.easing)),s.attr(\"transform\",k0t(o-gs.gripWidth*.5,t._dims.currentValueTotalHeight))}}function ZU(e,t){var r=e._dims;return r.inputAreaStart+gs.stepInset+(r.inputAreaLength-2*gs.stepInset)*Math.min(1,Math.max(0,t))}function Q0e(e,t){var r=e._dims;return Math.min(1,Math.max(0,(t-gs.stepInset-r.inputAreaStart)/(r.inputAreaLength-2*gs.stepInset-2*r.inputAreaStart)))}function O0t(e,t,r){var n=r._dims,i=t0.ensureSingle(e,\"rect\",gs.railTouchRectClass,function(a){a.call(nge,t,e,r).style(\"pointer-events\",\"all\")});i.attr({width:n.inputAreaLength,height:Math.max(n.inputAreaWidth,gs.tickOffset+r.ticklen+n.labelHeight)}).call(x_.fill,r.bgcolor).attr(\"opacity\",0),Bg.setTranslate(i,0,n.currentValueTotalHeight)}function B0t(e,t){var r=t._dims,n=r.inputAreaLength-gs.railInset*2,i=t0.ensureSingle(e,\"rect\",gs.railRectClass);i.attr({width:n,height:gs.railWidth,rx:gs.railRadius,ry:gs.railRadius,\"shape-rendering\":\"crispEdges\"}).call(x_.stroke,t.bordercolor).call(x_.fill,t.bgcolor).style(\"stroke-width\",t.borderwidth+\"px\"),Bg.setTranslate(i,gs.railInset,(r.inputAreaWidth-gs.railWidth)*.5+r.currentValueTotalHeight)}});var uge=ye((Oar,lge)=>{\"use strict\";var N0t=n4();lge.exports={moduleType:\"component\",name:N0t.name,layoutAttributes:HU(),supplyLayoutDefaults:J0e(),draw:sge()}});var _I=ye((Bar,fge)=>{\"use strict\";var cge=dh();fge.exports={bgcolor:{valType:\"color\",dflt:cge.background,editType:\"plot\"},bordercolor:{valType:\"color\",dflt:cge.defaultLine,editType:\"plot\"},borderwidth:{valType:\"integer\",dflt:0,min:0,editType:\"plot\"},autorange:{valType:\"boolean\",dflt:!0,editType:\"calc\",impliedEdits:{\"range[0]\":void 0,\"range[1]\":void 0}},range:{valType:\"info_array\",items:[{valType:\"any\",editType:\"calc\",impliedEdits:{\"^autorange\":!1}},{valType:\"any\",editType:\"calc\",impliedEdits:{\"^autorange\":!1}}],editType:\"calc\",impliedEdits:{autorange:!1}},thickness:{valType:\"number\",dflt:.15,min:0,max:1,editType:\"plot\"},visible:{valType:\"boolean\",dflt:!0,editType:\"calc\"},editType:\"calc\"}});var XU=ye((Nar,hge)=>{\"use strict\";hge.exports={_isSubplotObj:!0,rangemode:{valType:\"enumerated\",values:[\"auto\",\"fixed\",\"match\"],dflt:\"match\",editType:\"calc\"},range:{valType:\"info_array\",items:[{valType:\"any\",editType:\"plot\"},{valType:\"any\",editType:\"plot\"}],editType:\"plot\"},editType:\"calc\"}});var xI=ye((Uar,dge)=>{\"use strict\";dge.exports={name:\"rangeslider\",containerClassName:\"rangeslider-container\",bgClassName:\"rangeslider-bg\",rangePlotClassName:\"rangeslider-rangeplot\",maskMinClassName:\"rangeslider-mask-min\",maskMaxClassName:\"rangeslider-mask-max\",slideBoxClassName:\"rangeslider-slidebox\",grabberMinClassName:\"rangeslider-grabber-min\",grabAreaMinClassName:\"rangeslider-grabarea-min\",handleMinClassName:\"rangeslider-handle-min\",grabberMaxClassName:\"rangeslider-grabber-max\",grabAreaMaxClassName:\"rangeslider-grabarea-max\",handleMaxClassName:\"rangeslider-handle-max\",maskMinOppAxisClassName:\"rangeslider-mask-min-opp-axis\",maskMaxOppAxisClassName:\"rangeslider-mask-max-opp-axis\",maskColor:\"rgba(0,0,0,0.4)\",maskOppAxisColor:\"rgba(0,0,0,0.2)\",slideBoxFill:\"transparent\",slideBoxCursor:\"ew-resize\",grabAreaFill:\"transparent\",grabAreaCursor:\"col-resize\",grabAreaWidth:10,handleWidth:4,handleRadius:1,handleStrokeWidth:1,extraPad:15}});var gge=ye(wI=>{\"use strict\";var U0t=af(),V0t=Pl(),vge=xI(),H0t=Nh().LINE_SPACING,bI=vge.name;function pge(e){var t=e&&e[bI];return t&&t.visible}wI.isVisible=pge;wI.makeData=function(e){for(var t=U0t.list({_fullLayout:e},\"x\",!0),r=e.margin,n=[],i=0;i{\"use strict\";var TI=Mr(),mge=Vs(),yge=af(),G0t=_I(),j0t=XU();_ge.exports=function(t,r,n){var i=t[n],a=r[n];if(!(i.rangeslider||r._requestRangeslider[a._id]))return;TI.isPlainObject(i.rangeslider)||(i.rangeslider={});var o=i.rangeslider,s=mge.newContainer(a,\"rangeslider\");function l(L,_){return TI.coerce(o,s,G0t,L,_)}var u,c;function f(L,_){return TI.coerce(u,c,j0t,L,_)}var h=l(\"visible\");if(h){l(\"bgcolor\",r.plot_bgcolor),l(\"bordercolor\"),l(\"borderwidth\"),l(\"thickness\"),l(\"autorange\",!a.isValidRange(o.range)),l(\"range\");var d=r._subplots;if(d)for(var v=d.cartesian.filter(function(L){return L.substr(0,L.indexOf(\"y\"))===yge.name2id(n)}).map(function(L){return L.substr(L.indexOf(\"y\"),L.length)}),x=TI.simpleMap(v,yge.id2name),b=0;b{\"use strict\";var 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Ne=T_.select(this).attr(n?\"x\":\"y\",_e).attr(n?\"y\":\"x\",T_.min(ut)).attr(n?\"width\":\"height\",Math.max(X,2)).attr(n?\"height\":\"width\",Math.max(T_.max(ut)-T_.min(ut),2));if(t._fillgradient)Ng.gradient(Ne,r,t._id,n?\"vertical\":\"horizontalreversed\",t._fillgradient,\"fill\");else{var Ye=T(Or).replace(\"e-\",\"\");Ne.attr(\"fill\",uV(Ye).toHexString())}});var $t=e.select(\".\"+Vc.cblines).selectAll(\"path.\"+Vc.cbline).data(_.color&&_.width?H:[]);$t.enter().append(\"path\").classed(Vc.cbline,!0),$t.exit().remove(),$t.each(function(Or){var Nr=_e,ut=Math.round(Ee.c2p(Or))+_.width/2%1;T_.select(this).attr(\"d\",\"M\"+(n?Nr+\",\"+ut:ut+\",\"+Nr)+(n?\"h\":\"v\")+X).call(Ng.lineGroupStyle,_.width,P(Or),_.dash)}),ct.selectAll(\"g.\"+Ee._id+\"tick,path\").remove();var fr=_e+X+(l||0)/2-(t.ticks===\"outside\"?1:0),_r=Ry.calcTicks(Ee),Br=Ry.getTickSigns(Ee)[2];return Ry.drawTicks(r,Ee,{vals:Ee.ticks===\"inside\"?Ry.clipEnds(Ee,_r):_r,layer:ct,path:Ry.makeTickPath(Ee,fr,Br),transFn:Ry.makeTransTickFn(Ee)}),Ry.drawLabels(r,Ee,{vals:_r,layer:ct,transFn:Ry.makeTransTickLabelFn(Ee),labelFns:Ry.makeLabelFns(Ee,fr)})}function xr(){var er,Ke=X+l/2;Ge.indexOf(\"inside\")===-1&&(er=Ng.bBox(ct.node()),Ke+=n?er.width:er.height),qt=ce.select(\"text\");var xt=0,bt=n&&M===\"top\",Lt=!n&&M===\"right\",St=0;if(qt.node()&&!qt.classed(Vc.jsPlaceholder)){var Et,dt=ce.select(\".h\"+Ee._id+\"title-math-group\").node();dt&&(n&&Ae||!n&&!Ae)?(er=Ng.bBox(dt),xt=er.width,Et=er.height):(er=Ng.bBox(ce.node()),xt=er.right-A.l-(n?_e:Te),Et=er.bottom-A.t-(n?Te:_e),!n&&M===\"top\"&&(Ke+=er.height,St=er.height)),Lt&&(qt.attr(\"transform\",Ug(xt/2+nt/2,0)),xt*=2),Ke=Math.max(Ke,n?xt:Et)}var Ht=(n?d:v)*2+Ke+u+l/2,$t=0;!n&&C.text&&h===\"bottom\"&&b<=0&&($t=Ht/2,Ht+=$t,St+=$t),k._hColorbarMoveTitle=$t,k._hColorbarMoveCBTitle=St;var 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jr={r:k.width-_r-Nr,l:_r+xe.r,b:k.height-Br-ut,t:Br+xe.b};E&&p?II.autoMargin(r,t._id,xe):E?r._fullLayout._reservedMargin[t._id][Qr]=jr[Qr]:p||n?r._fullLayout._reservedMargin[t._id][ai]=jr[ai]:r._fullLayout._reservedMargin[t._id][Qr]=jr[Qr]}return B0.syncOrAsync([II.previousPromises,kt,Yt,Ct,II.previousPromises,xr],r)}function umt(e,t,r){var n=t.orientation===\"v\",i=r._fullLayout,a=i._size,o,s,l;PI.init({element:e.node(),gd:r,prepFn:function(){o=e.attr(\"transform\"),cV(e)},moveFn:function(u,c){e.attr(\"transform\",o+Ug(u,c)),s=PI.align((n?t._uFrac:t._vFrac)+u/a.w,n?t._thickFrac:t._lenFrac,0,1,t.xanchor),l=PI.align((n?t._vFrac:1-t._uFrac)-c/a.h,n?t._lenFrac:t._thickFrac,0,1,t.yanchor);var f=PI.getCursor(s,l,t.xanchor,t.yanchor);cV(e,f)},doneFn:function(){if(cV(e),s!==void 0&&l!==void 0){var u={};u[t._propPrefix+\"x\"]=s,u[t._propPrefix+\"y\"]=l,t._traceIndex!==void 0?yme.call(\"_guiRestyle\",r,u,t._traceIndex):yme.call(\"_guiRelayout\",r,u)}}})}function cmt(e,t,r){var n=t._levels,i=[],a=[],o,s,l=n.end+n.size/100,u=n.size,c=1.001*r[0]-.001*r[1],f=1.001*r[1]-.001*r[0];for(s=0;s<1e5&&(o=n.start+s*u,!(u>0?o>=l:o<=l));s++)o>c&&o0?o>=l:o<=l));s++)o>r[0]&&o{\"use strict\";Sme.exports={moduleType:\"component\",name:\"colorbar\",attributes:K6(),supplyDefaults:SO(),draw:Ame().draw,hasColorbar:yO()}});var kme=ye((hor,Eme)=>{\"use strict\";Eme.exports={moduleType:\"component\",name:\"legend\",layoutAttributes:yB(),supplyLayoutDefaults:bB(),draw:RB(),style:CB()}});var Lme=ye((dor,Cme)=>{\"use strict\";Cme.exports={moduleType:\"locale\",name:\"en\",dictionary:{\"Click to enter Colorscale title\":\"Click to enter Colourscale 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t;switch(e){case\"themes__thumb\":t={autosize:!0,width:150,height:150,title:{text:\"\"},showlegend:!1,margin:{l:5,r:5,t:5,b:5,pad:0},annotations:[]};break;case\"thumbnail\":t={title:{text:\"\"},hidesources:!0,showlegend:!1,borderwidth:0,bordercolor:\"\",margin:{l:1,r:1,t:1,b:1,pad:0},annotations:[]};break;default:t={}}return t}function dmt(e){var t=[\"xaxis\",\"yaxis\",\"zaxis\"];return t.indexOf(e.slice(0,5))>-1}Fme.exports=function(t,r){var n,i=t.data,a=t.layout,o=Rme([],i),s=Rme({},a,Dme(r.tileClass)),l=t._context||{};if(r.width&&(s.width=r.width),r.height&&(s.height=r.height),r.tileClass===\"thumbnail\"||r.tileClass===\"themes__thumb\"){s.annotations=[];var u=Object.keys(s);for(n=0;n{\"use strict\";var vmt=vb().EventEmitter,pmt=ba(),gmt=Mr(),qme=Ly(),mmt=vV(),ymt=BP(),_mt=NP();function xmt(e,t){var r=new vmt,n=mmt(e,{format:\"png\"}),i=n.gd;i.style.position=\"absolute\",i.style.left=\"-5000px\",document.body.appendChild(i);function a(){var s=qme.getDelay(i._fullLayout);setTimeout(function(){var l=ymt(i),u=document.createElement(\"canvas\");u.id=gmt.randstr(),r=_mt({format:t.format,width:i._fullLayout.width,height:i._fullLayout.height,canvas:u,emitter:r,svg:l}),r.clean=function(){i&&document.body.removeChild(i)}},s)}var o=qme.getRedrawFunc(i);return pmt.call(\"_doPlot\",i,n.data,n.layout,n.config).then(o).then(a).catch(function(s){r.emit(\"error\",s)}),r}Ome.exports=xmt});var Vme=ye((mor,Ume)=>{\"use strict\";var Nme=Ly(),bmt={getDelay:Nme.getDelay,getRedrawFunc:Nme.getRedrawFunc,clone:vV(),toSVG:BP(),svgToImg:NP(),toImage:Bme(),downloadImage:YN()};Ume.exports=bmt});var Gme=ye(Dy=>{\"use strict\";Dy.version=e6().version;iee();Wie();var wmt=ba(),u4=Dy.register=wmt.register,gV=hde(),Hme=Object.keys(gV);for(RI=0;RI{\"use strict\";jme.exports=Gme()});var Qb=ye((xor,Zme)=>{\"use strict\";Zme.exports={TEXTPAD:3,eventDataKeys:[\"value\",\"label\"]}});var Lm=ye((bor,Jme)=>{\"use strict\";var Tf=Uc(),Xme=Oc().axisHoverFormat,Tmt=Wo().hovertemplateAttrs,Amt=Wo().texttemplateAttrs,Kme=Jl(),Smt=Su(),Yme=Qb(),Mmt=Ed().pattern,e2=no().extendFlat,mV=Smt({editType:\"calc\",arrayOk:!0,colorEditType:\"style\"}),Emt=Tf.marker,kmt=Emt.line,Cmt=e2({},kmt.width,{dflt:0}),Lmt=e2({width:Cmt,editType:\"calc\"},Kme(\"marker.line\")),Pmt=e2({line:Lmt,editType:\"calc\"},Kme(\"marker\"),{opacity:{valType:\"number\",arrayOk:!0,dflt:1,min:0,max:1,editType:\"style\"},pattern:Mmt,cornerradius:{valType:\"any\",editType:\"calc\"}});Jme.exports={x:Tf.x,x0:Tf.x0,dx:Tf.dx,y:Tf.y,y0:Tf.y0,dy:Tf.dy,xperiod:Tf.xperiod,yperiod:Tf.yperiod,xperiod0:Tf.xperiod0,yperiod0:Tf.yperiod0,xperiodalignment:Tf.xperiodalignment,yperiodalignment:Tf.yperiodalignment,xhoverformat:Xme(\"x\"),yhoverformat:Xme(\"y\"),text:Tf.text,texttemplate:Amt({editType:\"plot\"},{keys:Yme.eventDataKeys}),hovertext:Tf.hovertext,hovertemplate:Tmt({},{keys:Yme.eventDataKeys}),textposition:{valType:\"enumerated\",values:[\"inside\",\"outside\",\"auto\",\"none\"],dflt:\"auto\",arrayOk:!0,editType:\"calc\"},insidetextanchor:{valType:\"enumerated\",values:[\"end\",\"middle\",\"start\"],dflt:\"end\",editType:\"plot\"},textangle:{valType:\"angle\",dflt:\"auto\",editType:\"plot\"},textfont:e2({},mV,{}),insidetextfont:e2({},mV,{}),outsidetextfont:e2({},mV,{}),constraintext:{valType:\"enumerated\",values:[\"inside\",\"outside\",\"both\",\"none\"],dflt:\"both\",editType:\"calc\"},cliponaxis:e2({},Tf.cliponaxis,{}),orientation:{valType:\"enumerated\",values:[\"v\",\"h\"],editType:\"calc+clearAxisTypes\"},base:{valType:\"any\",dflt:null,arrayOk:!0,editType:\"calc\"},offset:{valType:\"number\",dflt:null,arrayOk:!0,editType:\"calc\"},width:{valType:\"number\",dflt:null,min:0,arrayOk:!0,editType:\"calc\"},marker:Pmt,offsetgroup:Tf.offsetgroup,alignmentgroup:Tf.alignmentgroup,selected:{marker:{opacity:Tf.selected.marker.opacity,color:Tf.selected.marker.color,editType:\"style\"},textfont:Tf.selected.textfont,editType:\"style\"},unselected:{marker:{opacity:Tf.unselected.marker.opacity,color:Tf.unselected.marker.color,editType:\"style\"},textfont:Tf.unselected.textfont,editType:\"style\"},zorder:Tf.zorder}});var zI=ye((wor,$me)=>{\"use strict\";$me.exports={barmode:{valType:\"enumerated\",values:[\"stack\",\"group\",\"overlay\",\"relative\"],dflt:\"group\",editType:\"calc\"},barnorm:{valType:\"enumerated\",values:[\"\",\"fraction\",\"percent\"],dflt:\"\",editType:\"calc\"},bargap:{valType:\"number\",min:0,max:1,editType:\"calc\"},bargroupgap:{valType:\"number\",min:0,max:1,dflt:0,editType:\"calc\"},barcornerradius:{valType:\"any\",editType:\"calc\"}}});var FI=ye((Tor,tye)=>{\"use strict\";var Imt=va(),Qme=Dv().hasColorscale,eye=Uh(),Rmt=Mr().coercePattern;tye.exports=function(t,r,n,i,a){var o=n(\"marker.color\",i),s=Qme(t,\"marker\");s&&eye(t,r,a,n,{prefix:\"marker.\",cLetter:\"c\"}),n(\"marker.line.color\",Imt.defaultLine),Qme(t,\"marker.line\")&&eye(t,r,a,n,{prefix:\"marker.line.\",cLetter:\"c\"}),n(\"marker.line.width\"),n(\"marker.opacity\"),Rmt(n,\"marker.pattern\",o,s),n(\"selected.marker.color\"),n(\"unselected.marker.color\")}});var r0=ye((Aor,sye)=>{\"use strict\";var rye=uo(),xT=Mr(),iye=va(),Dmt=ba(),zmt=K3(),Fmt=Pg(),qmt=FI(),Omt=Hb(),nye=Lm(),qI=xT.coerceFont;function Bmt(e,t,r,n){function i(u,c){return xT.coerce(e,t,nye,u,c)}var a=zmt(e,t,n,i);if(!a){t.visible=!1;return}Fmt(e,t,n,i),i(\"xhoverformat\"),i(\"yhoverformat\"),i(\"zorder\"),i(\"orientation\",t.x&&!t.y?\"h\":\"v\"),i(\"base\"),i(\"offset\"),i(\"width\"),i(\"text\"),i(\"hovertext\"),i(\"hovertemplate\");var o=i(\"textposition\");oye(e,t,n,i,o,{moduleHasSelected:!0,moduleHasUnselected:!0,moduleHasConstrain:!0,moduleHasCliponaxis:!0,moduleHasTextangle:!0,moduleHasInsideanchor:!0}),qmt(e,t,i,r,n);var s=(t.marker.line||{}).color,l=Dmt.getComponentMethod(\"errorbars\",\"supplyDefaults\");l(e,t,s||iye.defaultLine,{axis:\"y\"}),l(e,t,s||iye.defaultLine,{axis:\"x\",inherit:\"y\"}),xT.coerceSelectionMarkerOpacity(t,i)}function Nmt(e,t){var r,n;function i(s,l){return xT.coerce(n._input,n,nye,s,l)}for(var a=0;a=0)return e}else if(typeof e==\"string\"&&(e=e.trim(),e.slice(-1)===\"%\"&&rye(e.slice(0,-1))&&(e=+e.slice(0,-1),e>=0)))return e+\"%\"}function oye(e,t,r,n,i,a){a=a||{};var o=a.moduleHasSelected!==!1,s=a.moduleHasUnselected!==!1,l=a.moduleHasConstrain!==!1,u=a.moduleHasCliponaxis!==!1,c=a.moduleHasTextangle!==!1,f=a.moduleHasInsideanchor!==!1,h=!!a.hasPathbar,d=Array.isArray(i)||i===\"auto\",v=d||i===\"inside\",x=d||i===\"outside\";if(v||x){var b=qI(n,\"textfont\",r.font),p=xT.extendFlat({},b),E=e.textfont&&e.textfont.color,k=!E;if(k&&delete p.color,qI(n,\"insidetextfont\",p),h){var A=xT.extendFlat({},b);k&&delete A.color,qI(n,\"pathbar.textfont\",A)}x&&qI(n,\"outsidetextfont\",b),o&&n(\"selected.textfont.color\"),s&&n(\"unselected.textfont.color\"),l&&n(\"constraintext\"),u&&n(\"cliponaxis\"),c&&n(\"textangle\"),n(\"texttemplate\")}v&&f&&n(\"insidetextanchor\")}sye.exports={supplyDefaults:Bmt,crossTraceDefaults:Nmt,handleText:oye,validateCornerradius:aye}});var yV=ye((Sor,lye)=>{\"use strict\";var Umt=ba(),Vmt=Qa(),Hmt=Mr(),Gmt=zI(),jmt=r0().validateCornerradius;lye.exports=function(e,t,r){function n(x,b){return Hmt.coerce(e,t,Gmt,x,b)}for(var i=!1,a=!1,o=!1,s={},l=n(\"barmode\"),u=l===\"group\",c=0;c0&&!s[h]&&(o=!0),s[h]=!0),f.visible&&f.type===\"histogram\"){var d=Vmt.getFromId({_fullLayout:t},f[f.orientation===\"v\"?\"xaxis\":\"yaxis\"]);d.type!==\"category\"&&(a=!0)}}if(!i){delete t.barmode;return}l!==\"overlay\"&&n(\"barnorm\"),n(\"bargap\",a&&!o?0:.2),n(\"bargroupgap\");var v=n(\"barcornerradius\");t.barcornerradius=jmt(v)}});var c4=ye((Mor,uye)=>{\"use strict\";var bT=Mr();uye.exports=function(t,r){for(var n=0;n{\"use strict\";var cye=Qa(),fye=Rg(),hye=Dv().hasColorscale,dye=zv(),Wmt=c4(),Zmt=F0();vye.exports=function(t,r){var n=cye.getFromId(t,r.xaxis||\"x\"),i=cye.getFromId(t,r.yaxis||\"y\"),a,o,s,l,u,c,f={msUTC:!!(r.base||r.base===0)};r.orientation===\"h\"?(a=n.makeCalcdata(r,\"x\",f),s=i.makeCalcdata(r,\"y\"),l=fye(r,i,\"y\",s),u=!!r.yperiodalignment,c=\"y\"):(a=i.makeCalcdata(r,\"y\",f),s=n.makeCalcdata(r,\"x\"),l=fye(r,n,\"x\",s),u=!!r.xperiodalignment,c=\"x\"),o=l.vals;for(var h=Math.min(o.length,a.length),d=new Array(h),v=0;v{\"use strict\";var Xmt=xa(),Ymt=Mr();function Kmt(e,t,r){var n=e._fullLayout,i=n[\"_\"+r+\"Text_minsize\"];if(i){var a=n.uniformtext.mode===\"hide\",o;switch(r){case\"funnelarea\":case\"pie\":case\"sunburst\":o=\"g.slice\";break;case\"treemap\":case\"icicle\":o=\"g.slice, g.pathbar\";break;default:o=\"g.points > g.point\"}t.selectAll(o).each(function(s){var l=s.transform;if(l){l.scale=a&&l.hide?0:i/l.fontSize;var u=Xmt.select(this).select(\"text\");Ymt.setTransormAndDisplay(u,l)}})}}function Jmt(e,t,r){if(r.uniformtext.mode){var 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i=Jd.getValue(t.family,r),a=Jd.getValue(t.size,r),o=Jd.getValue(t.color,r),s=Jd.getValue(t.weight,r),l=Jd.getValue(t.style,r),u=Jd.getValue(t.variant,r),c=Jd.getValue(t.textcase,r),f=Jd.getValue(t.lineposition,r),h=Jd.getValue(t.shadow,r);return{family:Jd.coerceString(e.family,i,n.family),size:Jd.coerceNumber(e.size,a,n.size),color:Jd.coerceColor(e.color,o,n.color),weight:Jd.coerceString(e.weight,s,n.weight),style:Jd.coerceString(e.style,l,n.style),variant:Jd.coerceString(e.variant,u,n.variant),textcase:Jd.coerceString(e.variant,c,n.textcase),lineposition:Jd.coerceString(e.variant,f,n.lineposition),shadow:Jd.coerceString(e.variant,h,n.shadow)}}function kye(e,t){return t.type===\"waterfall\"?t[e.dir].marker.color:e.mcc||e.mc||t.marker.color}Cye.exports={style:ayt,styleTextPoints:Tye,styleOnSelect:oyt,getInsideTextFont:Mye,getOutsideTextFont:Eye,getBarColor:kye,resizeText:bye}});var i2=ye((Por,qye)=>{\"use strict\";var 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o=!!a.isHorizontal,s=!!a.constrained,l=a.angle||0,u=a.anchor,c=u===\"end\",f=u===\"start\",h=a.leftToRight||0,d=(h+1)/2,v=1-d,x=a.hasB,b=a.r,p=a.overhead,E=i.width,k=i.height,A=Math.abs(t-e),L=Math.abs(n-r),_=A>2*Uv&&L>2*Uv?Uv:0;A-=2*_,L-=2*_;var C=Dye(l);l===\"auto\"&&!(E<=A&&k<=L)&&(E>A||k>L)&&(!(E>L||k>A)||EUv){var T=Tyt(e,t,r,n,M,b,p,o,x);g=T.scale,P=T.pad}else g=1,s&&(g=Math.min(1,A/M.x,L/M.y)),P=0;var F=i.left*v+i.right*d,q=(i.top+i.bottom)/2,V=(e+Uv)*v+(t-Uv)*d,H=(r+n)/2,X=0,G=0;if(f||c){var N=(o?M.x:M.y)/2;b&&(c||x)&&(_+=P);var W=o?Pm(e,t):Pm(r,n);o?f?(V=e+W*_,X=-W*N):(V=t-W*_,X=W*N):f?(H=r+W*_,G=-W*N):(H=n-W*_,G=W*N)}return{textX:F,textY:q,targetX:V,targetY:H,anchorX:X,anchorY:G,scale:g,rotate:C}}function Tyt(e,t,r,n,i,a,o,s,l){var u=Math.max(0,Math.abs(t-e)-2*Uv),c=Math.max(0,Math.abs(n-r)-2*Uv),f=a-Uv,h=o?f-Math.sqrt(f*f-(f-o)*(f-o)):f,d=l?f*2:s?f-o:2*h,v=l?f*2:s?2*h:f-o,x,b,p,E,k;return 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Ge,nt;Re?(Ge=C.slice(0,M/2),nt=C.slice(M/2+1)):ce&&(Ge=C.slice(0,M/2+1),nt=C.slice(M/2)),L.q1=$f.interp(Ge,.5),L.q3=$f.interp(nt,.5)}else L.q1=$f.interp(C,.25),L.q3=$f.interp(C,.75);L.lf=u1e(L,C,M),L.uf=c1e(L,C,M),L.lo=f1e(L),L.uo=h1e(L);var ct=d1e(L,M);L.ln=L.med-ct,L.un=L.med+ct,ze=Math.min(ze,L.ln),Ce=Math.max(Ce,L.un),L.pts2=_.filter(T),o.push(L)}r.notched&&$f.isTypedArray(ge)&&(ge=Array.from(ge)),r._extremes[c._id]=HI.findExtremes(c,r.notched?ge.concat([ze,Ce]):ge,{padded:!0})}return $yt(o,r),o.length>0?(o[0].t={num:n[s],dPos:A,posLetter:d,valLetter:f,labels:{med:Fy(t,\"median:\"),min:Fy(t,\"min:\"),q1:Fy(t,\"q1:\"),q3:Fy(t,\"q3:\"),max:Fy(t,\"max:\"),mean:r.boxmean===\"sd\"||r.sizemode===\"sd\"?Fy(t,\"mean \\xB1 \\u03C3:\").replace(\"\\u03C3\",r.sdmultiple===1?\"\\u03C3\":r.sdmultiple+\"\\u03C3\"):Fy(t,\"mean:\"),lf:Fy(t,\"lower fence:\"),uf:Fy(t,\"upper fence:\")}},n[s]++,o):[{t:{empty:!0}}]};function Yyt(e,t,r,n){var i=t in e,a=t+\"0\"in e,o=\"d\"+t in e;if(i||a&&o){var s=r.makeCalcdata(e,t),l=Xyt(e,r,t,s).vals;return[l,s]}var u;a?u=e[t+\"0\"]:\"name\"in e&&(r.type===\"category\"||SV(e.name)&&[\"linear\",\"log\"].indexOf(r.type)!==-1||$f.isDateTime(e.name)&&r.type===\"date\")?u=e.name:u=n;for(var c=r.type===\"multicategory\"?r.r2c_just_indices(u):r.d2c(u,0,e[t+\"calendar\"]),f=e._length,h=new Array(f),d=0;d{\"use strict\";var p1e=Qa(),Qyt=Mr(),e1t=Bb().getAxisGroup,g1e=[\"v\",\"h\"];function t1t(e,t){for(var r=e.calcdata,n=t.xaxis,i=t.yaxis,a=0;a1,E=1-a[e+\"gap\"],k=1-a[e+\"groupgap\"];for(l=0;l0;if(C===\"positive\"?(N=M*(_?1:.5),ae=re,W=ae=P):C===\"negative\"?(N=ae=P,W=M*(_?1:.5),_e=re):(N=W=M,ae=_e=re),Ee){var Ae=A.pointpos,ze=A.jitter,Ce=A.marker.size/2,me=0;Ae+ze>=0&&(me=re*(Ae+ze),me>N?(Te=!0,ge=Ce,Me=me):me>ae&&(ge=Ce,Me=N)),me<=N&&(Me=N);var Re=0;Ae-ze<=0&&(Re=-re*(Ae-ze),Re>W?(Te=!0,ie=Ce,ke=Re):Re>_e&&(ie=Ce,ke=W)),Re<=W&&(ke=W)}else Me=N,ke=W;var ce=new Array(c.length);for(u=0;u{\"use strict\";var MT=xa(),n2=Mr(),r1t=ao(),_1e=5,i1t=.01;function n1t(e,t,r,n){var i=e._context.staticPlot,a=t.xaxis,o=t.yaxis;n2.makeTraceGroups(n,r,\"trace boxes\").each(function(s){var l=MT.select(this),u=s[0],c=u.t,f=u.trace;if(c.wdPos=c.bdPos*f.whiskerwidth,f.visible!==!0||c.empty){l.remove();return}var h,d;f.orientation===\"h\"?(h=o,d=a):(h=a,d=o),x1e(l,{pos:h,val:d},f,c,i),b1e(l,{x:a,y:o},f,c),w1e(l,{pos:h,val:d},f,c)})}function x1e(e,t,r,n,i){var a=r.orientation===\"h\",o=t.val,s=t.pos,l=!!s.rangebreaks,u=n.bPos,c=n.wdPos||0,f=n.bPosPxOffset||0,h=r.whiskerwidth||0,d=r.showwhiskers!==!1,v=r.notched||!1,x=v?1-2*r.notchwidth:1,b,p;Array.isArray(n.bdPos)?(b=n.bdPos[0],p=n.bdPos[1]):(b=n.bdPos,p=n.bdPos);var E=e.selectAll(\"path.box\").data(r.type!==\"violin\"||r.box.visible?n2.identity:[]);E.enter().append(\"path\").style(\"vector-effect\",i?\"none\":\"non-scaling-stroke\").attr(\"class\",\"box\"),E.exit().remove(),E.each(function(k){if(k.empty)return MT.select(this).attr(\"d\",\"M0,0Z\");var 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h.forEach(function(d){d.t=n,d.trace=r}),h},c=e.selectAll(\"g.points\").data(l?u:[]);c.enter().append(\"g\").attr(\"class\",\"points\"),c.exit().remove();var f=c.selectAll(\"path\").data(function(h){var d,v=h.pts2,x=Math.max((h.max-h.min)/10,h.q3-h.q1),b=x*1e-9,p=x*i1t,E=[],k=0,A;if(r.jitter){if(x===0)for(k=1,E=new Array(v.length),d=0;dh.lo&&(P.so=!0)}return v});f.enter().append(\"path\").classed(\"point\",!0),f.exit().remove(),f.call(r1t.translatePoints,i,a)}function w1e(e,t,r,n){var i=t.val,a=t.pos,o=!!a.rangebreaks,s=n.bPos,l=n.bPosPxOffset||0,u=r.boxmean||(r.meanline||{}).visible,c,f;Array.isArray(n.bdPos)?(c=n.bdPos[0],f=n.bdPos[1]):(c=n.bdPos,f=n.bdPos);var h=e.selectAll(\"path.mean\").data(r.type===\"box\"&&r.boxmean||r.type===\"violin\"&&r.box.visible&&r.meanline.visible?n2.identity:[]);h.enter().append(\"path\").attr(\"class\",\"mean\").style({fill:\"none\",\"vector-effect\":\"non-scaling-stroke\"}),h.exit().remove(),h.each(function(d){var v=a.c2l(d.pos+s,!0),x=a.l2p(v-c)+l,b=a.l2p(v+f)+l,p=o?(x+b)/2:a.l2p(v)+l,E=i.c2p(d.mean,!0),k=i.c2p(d.mean-d.sd,!0),A=i.c2p(d.mean+d.sd,!0);r.orientation===\"h\"?MT.select(this).attr(\"d\",\"M\"+E+\",\"+x+\"V\"+b+(u===\"sd\"?\"m0,0L\"+k+\",\"+p+\"L\"+E+\",\"+x+\"L\"+A+\",\"+p+\"Z\":\"\")):MT.select(this).attr(\"d\",\"M\"+x+\",\"+E+\"H\"+b+(u===\"sd\"?\"m0,0L\"+p+\",\"+k+\"L\"+x+\",\"+E+\"L\"+p+\",\"+A+\"Z\":\"\"))})}T1e.exports={plot:n1t,plotBoxAndWhiskers:x1e,plotPoints:b1e,plotBoxMean:w1e}});var WI=ye((Gor,A1e)=>{\"use strict\";var EV=xa(),kV=va(),CV=ao();function a1t(e,t,r){var n=r||EV.select(e).selectAll(\"g.trace.boxes\");n.style(\"opacity\",function(i){return i[0].trace.opacity}),n.each(function(i){var a=EV.select(this),o=i[0].trace,s=o.line.width;function l(f,h,d,v){f.style(\"stroke-width\",h+\"px\").call(kV.stroke,d).call(kV.fill,v)}var u=a.selectAll(\"path.box\");if(o.type===\"candlestick\")u.each(function(f){if(!f.empty){var h=EV.select(this),d=o[f.dir];l(h,d.line.width,d.line.color,d.fillcolor),h.style(\"opacity\",o.selectedpoints&&!f.selected?.3:1)}});else{l(u,s,o.line.color,o.fillcolor),a.selectAll(\"path.mean\").style({\"stroke-width\":s,\"stroke-dasharray\":2*s+\"px,\"+s+\"px\"}).call(kV.stroke,o.line.color);var c=a.selectAll(\"path.point\");CV.pointStyle(c,o,e)}})}function o1t(e,t,r){var n=t[0].trace,i=r.selectAll(\"path.point\");n.selectedpoints?CV.selectedPointStyle(i,n):CV.pointStyle(i,n,e)}A1e.exports={style:a1t,styleOnSelect:o1t}});var PV=ye((jor,k1e)=>{\"use strict\";var s1t=Qa(),LV=Mr(),S_=Nc(),S1e=va(),l1t=LV.fillText;function u1t(e,t,r,n){var i=e.cd,a=i[0].trace,o=a.hoveron,s=[],l;return o.indexOf(\"boxes\")!==-1&&(s=s.concat(M1e(e,t,r,n))),o.indexOf(\"points\")!==-1&&(l=E1e(e,t,r)),n===\"closest\"?l?[l]:s:(l&&s.push(l),s)}function M1e(e,t,r,n){var i=e.cd,a=e.xa,o=e.ya,s=i[0].trace,l=i[0].t,u=s.type===\"violin\",c,f,h,d,v,x,b,p,E,k,A,L=l.bdPos,_,C,M=l.wHover,g=function(Ce){return h.c2l(Ce.pos)+l.bPos-h.c2l(x)};u&&s.side!==\"both\"?(s.side===\"positive\"&&(E=function(Ce){var me=g(Ce);return S_.inbox(me,me+M,k)},_=L,C=0),s.side===\"negative\"&&(E=function(Ce){var me=g(Ce);return S_.inbox(me-M,me,k)},_=0,C=L)):(E=function(Ce){var me=g(Ce);return S_.inbox(me-M,me+M,k)},_=C=L);var P;u?P=function(Ce){return S_.inbox(Ce.span[0]-v,Ce.span[1]-v,k)}:P=function(Ce){return S_.inbox(Ce.min-v,Ce.max-v,k)},s.orientation===\"h\"?(v=t,x=r,b=P,p=E,c=\"y\",h=o,f=\"x\",d=a):(v=r,x=t,b=E,p=P,c=\"x\",h=a,f=\"y\",d=o);var T=Math.min(1,L/Math.abs(h.r2c(h.range[1])-h.r2c(h.range[0])));k=e.maxHoverDistance-T,A=e.maxSpikeDistance-T;function F(Ce){return(b(Ce)+p(Ce))/2}var q=S_.getDistanceFunction(n,b,p,F);if(S_.getClosest(i,q,e),e.index===!1)return[];var V=i[e.index],H=s.line.color,X=(s.marker||{}).color;S1e.opacity(H)&&s.line.width?e.color=H:S1e.opacity(X)&&s.boxpoints?e.color=X:e.color=s.fillcolor,e[c+\"0\"]=h.c2p(V.pos+l.bPos-C,!0),e[c+\"1\"]=h.c2p(V.pos+l.bPos+_,!0),e[c+\"LabelVal\"]=V.orig_p!==void 0?V.orig_p:V.pos;var G=c+\"Spike\";e.spikeDistance=F(V)*A/k,e[G]=h.c2p(V.pos,!0);var N=s.boxmean||s.sizemode===\"sd\"||(s.meanline||{}).visible,W=s.boxpoints||s.points,re=W&&N?[\"max\",\"uf\",\"q3\",\"med\",\"mean\",\"q1\",\"lf\",\"min\"]:W&&!N?[\"max\",\"uf\",\"q3\",\"med\",\"q1\",\"lf\",\"min\"]:!W&&N?[\"max\",\"q3\",\"med\",\"mean\",\"q1\",\"min\"]:[\"max\",\"q3\",\"med\",\"q1\",\"min\"],ae=d.range[1]{\"use strict\";C1e.exports=function(t,r){return r.hoverOnBox&&(t.hoverOnBox=r.hoverOnBox),\"xVal\"in r&&(t.x=r.xVal),\"yVal\"in r&&(t.y=r.yVal),r.xa&&(t.xaxis=r.xa),r.ya&&(t.yaxis=r.ya),t}});var IV=ye((Zor,P1e)=>{\"use strict\";P1e.exports=function(t,r){var n=t.cd,i=t.xaxis,a=t.yaxis,o=[],s,l;if(r===!1)for(s=0;s{\"use 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Dxt=Wo().hovertemplateAttrs,zxt=Wo().texttemplateAttrs,Fxt=Eg(),a0=Uc(),qxt=vl(),Fbe=Jl(),Oxt=Ed().dash,E_=no().extendFlat,j0=a0.marker,C4=a0.line,Bxt=j0.line;qbe.exports={a:{valType:\"data_array\",editType:\"calc\"},b:{valType:\"data_array\",editType:\"calc\"},c:{valType:\"data_array\",editType:\"calc\"},sum:{valType:\"number\",dflt:0,min:0,editType:\"calc\"},mode:E_({},a0.mode,{dflt:\"markers\"}),text:E_({},a0.text,{}),texttemplate:zxt({editType:\"plot\"},{keys:[\"a\",\"b\",\"c\",\"text\"]}),hovertext:E_({},a0.hovertext,{}),line:{color:C4.color,width:C4.width,dash:Oxt,backoff:C4.backoff,shape:E_({},C4.shape,{values:[\"linear\",\"spline\"]}),smoothing:C4.smoothing,editType:\"calc\"},connectgaps:a0.connectgaps,cliponaxis:a0.cliponaxis,fill:E_({},a0.fill,{values:[\"none\",\"toself\",\"tonext\"],dflt:\"none\"}),fillcolor:Fxt(),marker:E_({symbol:j0.symbol,opacity:j0.opacity,angle:j0.angle,angleref:j0.angleref,standoff:j0.standoff,maxdisplayed:j0.maxdisplayed,size:j0.size,sizeref:j0.sizeref,sizemin:j0.sizemin,sizemode:j0.sizemode,line:E_({width:Bxt.width,editType:\"calc\"},Fbe(\"marker.line\")),gradient:j0.gradient,editType:\"calc\"},Fbe(\"marker\")),textfont:a0.textfont,textposition:a0.textposition,selected:a0.selected,unselected:a0.unselected,hoverinfo:E_({},qxt.hoverinfo,{flags:[\"a\",\"b\",\"c\",\"text\",\"name\"]}),hoveron:a0.hoveron,hovertemplate:Dxt()}});var Ube=ye((flr,Nbe)=>{\"use strict\";var Obe=Mr(),Nxt=Sm(),zT=lu(),Uxt=$p(),Vxt=R0(),Bbe=J3(),Hxt=D0(),Gxt=Ig(),jxt=xH();Nbe.exports=function(t,r,n,i){function a(h,d){return Obe.coerce(t,r,jxt,h,d)}var o=a(\"a\"),s=a(\"b\"),l=a(\"c\"),u;if(o?(u=o.length,s?(u=Math.min(u,s.length),l&&(u=Math.min(u,l.length))):l?u=Math.min(u,l.length):u=0):s&&l&&(u=Math.min(s.length,l.length)),!u){r.visible=!1;return}r._length=u,a(\"sum\"),a(\"text\"),a(\"hovertext\"),r.hoveron!==\"fills\"&&a(\"hovertemplate\");var c=u{\"use strict\";var bH=Qa();Vbe.exports=function(t,r,n){var i={},a=n[r.subplot]._subplot;return i.aLabel=bH.tickText(a.aaxis,t.a,!0).text,i.bLabel=bH.tickText(a.baxis,t.b,!0).text,i.cLabel=bH.tickText(a.caxis,t.c,!0).text,i}});var Zbe=ye((dlr,Wbe)=>{\"use strict\";var wH=uo(),Wxt=z0(),Zxt=km(),Xxt=F0(),Yxt=q0().calcMarkerSize,Gbe=[\"a\",\"b\",\"c\"],jbe={a:[\"b\",\"c\"],b:[\"a\",\"c\"],c:[\"a\",\"b\"]};Wbe.exports=function(t,r){var n=t._fullLayout[r.subplot],i=n.sum,a=r.sum||i,o={a:r.a,b:r.b,c:r.c},s=r.ids,l,u,c,f,h,d;for(l=0;l{\"use strict\";var Kxt=iT();Xbe.exports=function(t,r,n){var i=r.plotContainer;i.select(\".scatterlayer\").selectAll(\"*\").remove();for(var a=r.xaxis,o=r.yaxis,s={xaxis:a,yaxis:o,plot:i,layerClipId:r._hasClipOnAxisFalse?r.clipIdRelative:null},l=r.layers.frontplot.select(\"g.scatterlayer\"),u=0;u{\"use strict\";var Jxt=sT();Kbe.exports=function(t,r,n,i){var a=Jxt(t,r,n,i);if(!a||a[0].index===!1)return;var o=a[0];if(o.index===void 0){var s=1-o.y0/t.ya._length,l=t.xa._length,u=l*s/2,c=l-u;return o.x0=Math.max(Math.min(o.x0,c),u),o.x1=Math.max(Math.min(o.x1,c),u),a}var f=o.cd[o.index],h=o.trace,d=o.subplot;o.a=f.a,o.b=f.b,o.c=f.c,o.xLabelVal=void 0,o.yLabelVal=void 0;var v={};v[h.subplot]={_subplot:d};var x=h._module.formatLabels(f,h,v);o.aLabel=x.aLabel,o.bLabel=x.bLabel,o.cLabel=x.cLabel;var b=f.hi||h.hoverinfo,p=[];function E(A,L){p.push(A._hovertitle+\": \"+L)}if(!h.hovertemplate){var k=b.split(\"+\");k.indexOf(\"all\")!==-1&&(k=[\"a\",\"b\",\"c\"]),k.indexOf(\"a\")!==-1&&E(d.aaxis,o.aLabel),k.indexOf(\"b\")!==-1&&E(d.baxis,o.bLabel),k.indexOf(\"c\")!==-1&&E(d.caxis,o.cLabel)}return o.extraText=p.join(\"
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a=0;aFT*u?(p=u,b=p*FT):(b=l,p=b/FT),E=o*b/l,k=s*p/u,v=t.l+t.w*i-b/2,x=t.t+t.h*(1-a)-p/2,r.x0=v,r.y0=x,r.w=b,r.h=p,r.sum=c,r.xaxis={type:\"linear\",range:[f+2*d-c,c-f-2*h],domain:[i-E/2,i+E/2],_id:\"x\"},L4(r.xaxis,r.graphDiv._fullLayout),r.xaxis.setScale(),r.xaxis.isPtWithinRange=function(V){return V.a>=r.aaxis.range[0]&&V.a<=r.aaxis.range[1]&&V.b>=r.baxis.range[1]&&V.b<=r.baxis.range[0]&&V.c>=r.caxis.range[1]&&V.c<=r.caxis.range[0]},r.yaxis={type:\"linear\",range:[f,c-h-d],domain:[a-k/2,a+k/2],_id:\"y\"},L4(r.yaxis,r.graphDiv._fullLayout),r.yaxis.setScale(),r.yaxis.isPtWithinRange=function(){return!0};var A=r.yaxis.domain[0],L=r.aaxis=AH({},e.aaxis,{range:[f,c-h-d],side:\"left\",tickangle:(+e.aaxis.tickangle||0)-30,domain:[A,A+k*FT],anchor:\"free\",position:0,_id:\"y\",_length:b});L4(L,r.graphDiv._fullLayout),L.setScale();var _=r.baxis=AH({},e.baxis,{range:[c-f-d,h],side:\"bottom\",domain:r.xaxis.domain,anchor:\"free\",position:0,_id:\"x\",_length:b});L4(_,r.graphDiv._fullLayout),_.setScale();var C=r.caxis=AH({},e.caxis,{range:[c-f-h,d],side:\"right\",tickangle:(+e.caxis.tickangle||0)+30,domain:[A,A+k*FT],anchor:\"free\",position:0,_id:\"y\",_length:b});L4(C,r.graphDiv._fullLayout),C.setScale();var M=\"M\"+v+\",\"+(x+p)+\"h\"+b+\"l-\"+b/2+\",-\"+p+\"Z\";r.clipDef.select(\"path\").attr(\"d\",M),r.layers.plotbg.select(\"path\").attr(\"d\",M);var g=\"M0,\"+p+\"h\"+b+\"l-\"+b/2+\",-\"+p+\"Z\";r.clipDefRelative.select(\"path\").attr(\"d\",g);var P=Dm(v,x);r.plotContainer.selectAll(\".scatterlayer,.maplayer\").attr(\"transform\",P),r.clipDefRelative.select(\"path\").attr(\"transform\",null);var T=Dm(v-_._offset,x+p);r.layers.baxis.attr(\"transform\",T),r.layers.bgrid.attr(\"transform\",T);var F=Dm(v+b/2,x)+\"rotate(30)\"+Dm(0,-L._offset);r.layers.aaxis.attr(\"transform\",F),r.layers.agrid.attr(\"transform\",F);var q=Dm(v+b/2,x)+\"rotate(-30)\"+Dm(0,-C._offset);r.layers.caxis.attr(\"transform\",q),r.layers.cgrid.attr(\"transform\",q),r.drawAxes(!0),r.layers.aline.select(\"path\").attr(\"d\",L.showline?\"M\"+v+\",\"+(x+p)+\"l\"+b/2+\",-\"+p:\"M0,0\").call(qT.stroke,L.linecolor||\"#000\").style(\"stroke-width\",(L.linewidth||0)+\"px\"),r.layers.bline.select(\"path\").attr(\"d\",_.showline?\"M\"+v+\",\"+(x+p)+\"h\"+b:\"M0,0\").call(qT.stroke,_.linecolor||\"#000\").style(\"stroke-width\",(_.linewidth||0)+\"px\"),r.layers.cline.select(\"path\").attr(\"d\",C.showline?\"M\"+(v+b/2)+\",\"+x+\"l\"+b/2+\",\"+p:\"M0,0\").call(qT.stroke,C.linecolor||\"#000\").style(\"stroke-width\",(C.linewidth||0)+\"px\"),r.graphDiv._context.staticPlot||r.initInteractions(),k8.setClipUrl(r.layers.frontplot,r._hasClipOnAxisFalse?null:r.clipId,r.graphDiv)};zm.drawAxes=function(e){var t=this,r=t.graphDiv,n=t.id.substr(7)+\"title\",i=t.layers,a=t.aaxis,o=t.baxis,s=t.caxis;if(t.drawAx(a),t.drawAx(o),t.drawAx(s),e){var l=Math.max(a.showticklabels?a.tickfont.size/2:0,(s.showticklabels?s.tickfont.size*.75:0)+(s.ticks===\"outside\"?s.ticklen*.87:0)),u=(o.showticklabels?o.tickfont.size:0)+(o.ticks===\"outside\"?o.ticklen:0)+3;i[\"a-title\"]=SH.draw(r,\"a\"+n,{propContainer:a,propName:t.id+\".aaxis.title\",placeholder:E8(r,\"Click to enter Component A title\"),attributes:{x:t.x0+t.w/2,y:t.y0-a.title.font.size/3-l,\"text-anchor\":\"middle\"}}),i[\"b-title\"]=SH.draw(r,\"b\"+n,{propContainer:o,propName:t.id+\".baxis.title\",placeholder:E8(r,\"Click to enter Component B title\"),attributes:{x:t.x0-u,y:t.y0+t.h+o.title.font.size*.83+u,\"text-anchor\":\"middle\"}}),i[\"c-title\"]=SH.draw(r,\"c\"+n,{propContainer:s,propName:t.id+\".caxis.title\",placeholder:E8(r,\"Click to enter Component C 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s=R8.select(this),l=o[0].trace,u=P_.ensureSingle(s,\"g\",\"lines\");if(!l.connector||!l.connector.visible||!l.connector.line.width){u.remove();return}var c=l.orientation===\"h\",f=u.selectAll(\"g.line\").data(P_.identity);f.enter().append(\"g\").classed(\"line\",!0),f.exit().remove();var h=f.size();f.each(function(d,v){if(!(v!==h-1&&!d.cNext)){var x=mwe(d,i,a,c),b=x[0],p=x[1],E=\"\";b[3]!==void 0&&p[3]!==void 0&&(c?(E+=\"M\"+b[0]+\",\"+p[1]+\"L\"+b[2]+\",\"+p[2],E+=\"M\"+b[1]+\",\"+p[1]+\"L\"+b[3]+\",\"+p[2]):(E+=\"M\"+b[1]+\",\"+p[1]+\"L\"+b[2]+\",\"+p[3],E+=\"M\"+b[1]+\",\"+p[0]+\"L\"+b[2]+\",\"+p[2])),E===\"\"&&(E=\"M0,0Z\"),P_.ensureSingle(R8.select(this),\"path\").attr(\"d\",E).call(gwe.setClipUrl,t.layerClipId,e)}})})}function mwe(e,t,r,n){var i=[],a=[],o=n?t:r,s=n?r:t;return i[0]=o.c2p(e.s0,!0),a[0]=s.c2p(e.p0,!0),i[1]=o.c2p(e.s1,!0),a[1]=s.c2p(e.p1,!0),i[2]=o.c2p(e.nextS0,!0),a[2]=s.c2p(e.nextP0,!0),i[3]=o.c2p(e.nextS1,!0),a[3]=s.c2p(e.nextP1,!0),n?[i,a]:[a,i]}});var wwe=ye((jlr,bwe)=>{\"use strict\";var I4=xa(),xwe=ao(),jH=va(),p2t=U1().DESELECTDIM,g2t=N0(),m2t=_v().resizeText,y2t=g2t.styleTextPoints;function _2t(e,t,r){var n=r||I4.select(e).selectAll('g[class^=\"funnellayer\"]').selectAll(\"g.trace\");m2t(e,n,\"funnel\"),n.style(\"opacity\",function(i){return i[0].trace.opacity}),n.each(function(i){var a=I4.select(this),o=i[0].trace;a.selectAll(\".point > path\").each(function(s){if(!s.isBlank){var l=o.marker;I4.select(this).call(jH.fill,s.mc||l.color).call(jH.stroke,s.mlc||l.line.color).call(xwe.dashLine,l.line.dash,s.mlw||l.line.width).style(\"opacity\",o.selectedpoints&&!s.selected?p2t:1)}}),y2t(a,o,e),a.selectAll(\".regions\").each(function(){I4.select(this).selectAll(\"path\").style(\"stroke-width\",0).call(jH.fill,o.connector.fillcolor)}),a.selectAll(\".lines\").each(function(){var s=o.connector.line;xwe.lineGroupStyle(I4.select(this).selectAll(\"path\"),s.width,s.color,s.dash)})})}bwe.exports={style:_2t}});var Swe=ye((Wlr,Awe)=>{\"use 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Pwe=ye((Ylr,Lwe)=>{\"use strict\";Lwe.exports=Cwe()});var Rwe=ye((Klr,Iwe)=>{\"use strict\";Iwe.exports={eventDataKeys:[\"initial\",\"delta\",\"final\"]}});var YH=ye((Jlr,Fwe)=>{\"use strict\";var Uu=Lm(),ZH=Uc().line,w2t=vl(),Dwe=Oc().axisHoverFormat,T2t=Wo().hovertemplateAttrs,A2t=Wo().texttemplateAttrs,zwe=Rwe(),VT=no().extendFlat,S2t=va();function XH(e){return{marker:{color:VT({},Uu.marker.color,{arrayOk:!1,editType:\"style\"}),line:{color:VT({},Uu.marker.line.color,{arrayOk:!1,editType:\"style\"}),width:VT({},Uu.marker.line.width,{arrayOk:!1,editType:\"style\"}),editType:\"style\"},editType:\"style\"},editType:\"style\"}}Fwe.exports={measure:{valType:\"data_array\",dflt:[],editType:\"calc\"},base:{valType:\"number\",dflt:null,arrayOk:!1,editType:\"calc\"},x:Uu.x,x0:Uu.x0,dx:Uu.dx,y:Uu.y,y0:Uu.y0,dy:Uu.dy,xperiod:Uu.xperiod,yperiod:Uu.yperiod,xperiod0:Uu.xperiod0,yperiod0:Uu.yperiod0,xperiodalignment:Uu.xperiodalignment,yperiodalignment:Uu.yperiodalignment,xhoverformat:Dwe(\"x\"),yhoverformat:Dwe(\"y\"),hovertext:Uu.hovertext,hovertemplate:T2t({},{keys:zwe.eventDataKeys}),hoverinfo:VT({},w2t.hoverinfo,{flags:[\"name\",\"x\",\"y\",\"text\",\"initial\",\"delta\",\"final\"]}),textinfo:{valType:\"flaglist\",flags:[\"label\",\"text\",\"initial\",\"delta\",\"final\"],extras:[\"none\"],editType:\"plot\",arrayOk:!1},texttemplate:A2t({editType:\"plot\"},{keys:zwe.eventDataKeys.concat([\"label\"])}),text:Uu.text,textposition:Uu.textposition,insidetextanchor:Uu.insidetextanchor,textangle:Uu.textangle,textfont:Uu.textfont,insidetextfont:Uu.insidetextfont,outsidetextfont:Uu.outsidetextfont,constraintext:Uu.constraintext,cliponaxis:Uu.cliponaxis,orientation:Uu.orientation,offset:Uu.offset,width:Uu.width,increasing:XH(\"increasing\"),decreasing:XH(\"decreasing\"),totals:XH(\"intermediate 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Bwe=Mr(),M2t=Hb(),E2t=r0().handleText,k2t=K3(),C2t=Pg(),Nwe=YH(),L2t=va(),Uwe=HT(),P2t=Uwe.INCREASING.COLOR,I2t=Uwe.DECREASING.COLOR,R2t=\"#4499FF\";function JH(e,t,r){e(t+\".marker.color\",r),e(t+\".marker.line.color\",L2t.defaultLine),e(t+\".marker.line.width\")}function D2t(e,t,r,n){function i(u,c){return Bwe.coerce(e,t,Nwe,u,c)}var a=k2t(e,t,n,i);if(!a){t.visible=!1;return}C2t(e,t,n,i),i(\"xhoverformat\"),i(\"yhoverformat\"),i(\"measure\"),i(\"orientation\",t.x&&!t.y?\"h\":\"v\"),i(\"base\"),i(\"offset\"),i(\"width\"),i(\"text\"),i(\"hovertext\"),i(\"hovertemplate\");var o=i(\"textposition\");E2t(e,t,n,i,o,{moduleHasSelected:!1,moduleHasUnselected:!1,moduleHasConstrain:!0,moduleHasCliponaxis:!0,moduleHasTextangle:!0,moduleHasInsideanchor:!0}),t.textposition!==\"none\"&&(i(\"texttemplate\"),t.texttemplate||i(\"textinfo\")),JH(i,\"increasing\",P2t),JH(i,\"decreasing\",I2t),JH(i,\"totals\",R2t);var s=i(\"connector.visible\");if(s){i(\"connector.mode\");var l=i(\"connector.line.width\");l&&(i(\"connector.line.color\"),i(\"connector.line.dash\"))}i(\"zorder\")}function z2t(e,t){var r,n;function i(o){return Bwe.coerce(n._input,n,Nwe,o)}if(t.waterfallmode===\"group\")for(var a=0;a{\"use strict\";var F2t=Mr(),q2t=KH();Hwe.exports=function(e,t,r){var n=!1;function i(s,l){return F2t.coerce(e,t,q2t,s,l)}for(var a=0;a{\"use strict\";var jwe=Qa(),Wwe=Rg(),Zwe=Mr().mergeArray,O2t=F0(),Xwe=es().BADNUM;function QH(e){return e===\"a\"||e===\"absolute\"}function eG(e){return e===\"t\"||e===\"total\"}Ywe.exports=function(t,r){var n=jwe.getFromId(t,r.xaxis||\"x\"),i=jwe.getFromId(t,r.yaxis||\"y\"),a,o,s,l,u,c;r.orientation===\"h\"?(a=n.makeCalcdata(r,\"x\"),s=i.makeCalcdata(r,\"y\"),l=Wwe(r,i,\"y\",s),u=!!r.yperiodalignment,c=\"y\"):(a=i.makeCalcdata(r,\"y\"),s=n.makeCalcdata(r,\"x\"),l=Wwe(r,n,\"x\",s),u=!!r.xperiodalignment,c=\"x\"),o=l.vals;for(var f=Math.min(o.length,a.length),h=new Array(f),d=0,v,x=!1,b=0;b{\"use strict\";var Jwe=Gb().setGroupPositions;$we.exports=function(t,r){var n=t._fullLayout,i=t._fullData,a=t.calcdata,o=r.xaxis,s=r.yaxis,l=[],u=[],c=[],f,h;for(h=0;h{\"use strict\";var e3e=xa(),D8=Mr(),B2t=ao(),GT=es().BADNUM,N2t=i2(),U2t=_v().clearMinTextSize;t3e.exports=function(t,r,n,i){var a=t._fullLayout;U2t(\"waterfall\",a),N2t.plot(t,r,n,i,{mode:a.waterfallmode,norm:a.waterfallmode,gap:a.waterfallgap,groupgap:a.waterfallgroupgap}),V2t(t,r,n,i)};function V2t(e,t,r,n){var i=t.xaxis,a=t.yaxis;D8.makeTraceGroups(n,r,\"trace bars\").each(function(o){var s=e3e.select(this),l=o[0].trace,u=D8.ensureSingle(s,\"g\",\"lines\");if(!l.connector||!l.connector.visible){u.remove();return}var c=l.orientation===\"h\",f=l.connector.mode,h=u.selectAll(\"g.line\").data(D8.identity);h.enter().append(\"g\").classed(\"line\",!0),h.exit().remove();var d=h.size();h.each(function(v,x){if(!(x!==d-1&&!v.cNext)){var b=H2t(v,i,a,c),p=b[0],E=b[1],k=\"\";p[0]!==GT&&E[0]!==GT&&p[1]!==GT&&E[1]!==GT&&(f===\"spanning\"&&!v.isSum&&x>0&&(c?k+=\"M\"+p[0]+\",\"+E[1]+\"V\"+E[0]:k+=\"M\"+p[1]+\",\"+E[0]+\"H\"+p[0]),f!==\"between\"&&(v.isSum||x{\"use strict\";var z8=xa(),i3e=ao(),n3e=va(),G2t=U1().DESELECTDIM,j2t=N0(),W2t=_v().resizeText,Z2t=j2t.styleTextPoints;function X2t(e,t,r){var n=r||z8.select(e).selectAll('g[class^=\"waterfalllayer\"]').selectAll(\"g.trace\");W2t(e,n,\"waterfall\"),n.style(\"opacity\",function(i){return i[0].trace.opacity}),n.each(function(i){var a=z8.select(this),o=i[0].trace;a.selectAll(\".point > path\").each(function(s){if(!s.isBlank){var l=o[s.dir].marker;z8.select(this).call(n3e.fill,l.color).call(n3e.stroke,l.line.color).call(i3e.dashLine,l.line.dash,l.line.width).style(\"opacity\",o.selectedpoints&&!s.selected?G2t:1)}}),Z2t(a,o,e),a.selectAll(\".lines\").each(function(){var 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n={curveNumber:r.index,pointNumbers:t.pts,data:r._input,fullData:r,label:t.label,color:t.color,value:t.v,percent:t.percent,text:t.text,bbox:t.bbox,v:t.v};return t.pts.length===1&&(n.pointNumber=n.i=t.pts[0]),GEt(n,r,t.pts),r.type===\"funnelarea\"&&(delete n.v,delete n.i),n}});var dD=ye((cfr,AEe)=>{\"use strict\";var zp=xa(),jEt=Xu(),cD=Nc(),uEe=va(),Wy=ao(),ev=Mr(),WEt=ev.strScale,nEe=ev.strTranslate,rW=Pl(),cEe=_v(),ZEt=cEe.recordMinTextSize,XEt=cEe.clearMinTextSize,fEe=Qb().TEXTPAD,Zo=u_(),fD=iEe(),aEe=Mr().isValidTextValue;function YEt(e,t){var r=e._context.staticPlot,n=e._fullLayout,i=n._size;XEt(\"pie\",n),vEe(t,e),bEe(t,i);var a=ev.makeTraceGroups(n._pielayer,t,\"trace\").each(function(o){var s=zp.select(this),l=o[0],u=l.trace;nkt(o),s.attr(\"stroke-linejoin\",\"round\"),s.each(function(){var c=zp.select(this).selectAll(\"g.slice\").data(o);c.enter().append(\"g\").classed(\"slice\",!0),c.exit().remove();var 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H=1-F;g.attr(\"d\",\"M\"+(_+F*A.px1[0])+\",\"+(C+F*A.px1[1])+T(A.px1,A.px0,!1,F)+\"l\"+H*A.px0[0]+\",\"+H*A.px0[1]+V+\"Z\")}else g.attr(\"d\",\"M\"+_+\",\"+C+\"l\"+A.px0[0]+\",\"+A.px0[1]+V+\"Z\")}wEe(e,A,l);var X=Zo.castOption(u.textposition,A.pts),G=M.selectAll(\"g.slicetext\").data(A.text&&X!==\"none\"?[0]:[]);G.enter().append(\"g\").classed(\"slicetext\",!0),G.exit().remove(),G.each(function(){var N=ev.ensureSingle(zp.select(this),\"text\",\"\",function(ie){ie.attr(\"data-notex\",1)}),W=ev.ensureUniformFontSize(e,X===\"outside\"?JEt(u,A,n.font):dEe(u,A,n.font));N.text(A.text).attr({class:\"slicetext\",transform:\"\",\"text-anchor\":\"middle\"}).call(Wy.font,W).call(rW.convertToTspans,e);var re=Wy.bBox(N.node()),ae;if(X===\"outside\")ae=lEe(re,A);else if(ae=pEe(re,A,l),X===\"auto\"&&ae.scale<1){var _e=ev.ensureUniformFontSize(e,u.outsidetextfont);N.call(Wy.font,_e),re=Wy.bBox(N.node()),ae=lEe(re,A)}var Me=ae.textPosAngle,ke=Me===void 0?A.pxmid:hD(l.r,Me);if(ae.targetX=_+ke[0]*ae.rCenter+(ae.x||0),ae.targetY=C+ke[1]*ae.rCenter+(ae.y||0),TEe(ae,re),ae.outside){var ge=ae.targetY;A.yLabelMin=ge-re.height/2,A.yLabelMid=ge,A.yLabelMax=ge+re.height/2,A.labelExtraX=0,A.labelExtraY=0,h=!0}ae.fontSize=W.size,ZEt(u.type,ae,n),o[L].transform=ae,ev.setTransormAndDisplay(N,ae)})});var d=zp.select(this).selectAll(\"g.titletext\").data(u.title.text?[0]:[]);if(d.enter().append(\"g\").classed(\"titletext\",!0),d.exit().remove(),d.each(function(){var A=ev.ensureSingle(zp.select(this),\"text\",\"\",function(C){C.attr(\"data-notex\",1)}),L=u.title.text;u._meta&&(L=ev.templateString(L,u._meta)),A.text(L).attr({class:\"titletext\",transform:\"\",\"text-anchor\":\"middle\"}).call(Wy.font,u.title.font).call(rW.convertToTspans,e);var _;u.title.position===\"middle center\"?_=ekt(l):_=_Ee(l,i),A.attr(\"transform\",nEe(_.x,_.y)+WEt(Math.min(1,_.scale))+nEe(_.tx,_.ty))}),h&&rkt(f,u),KEt(c,u),h&&u.automargin){var v=Wy.bBox(s.node()),x=u.domain,b=i.w*(x.x[1]-x.x[0]),p=i.h*(x.y[1]-x.y[0]),E=(.5*b-l.r)/i.w,k=(.5*p-l.r)/i.h;jEt.autoMargin(e,\"pie.\"+u.uid+\".automargin\",{xl:x.x[0]-E,xr:x.x[1]+E,yb:x.y[0]-k,yt:x.y[1]+k,l:Math.max(l.cx-l.r-v.left,0),r:Math.max(v.right-(l.cx+l.r),0),b:Math.max(v.bottom-(l.cy+l.r),0),t:Math.max(l.cy-l.r-v.top,0),pad:5})}})});setTimeout(function(){a.selectAll(\"tspan\").each(function(){var o=zp.select(this);o.attr(\"dy\")&&o.attr(\"dy\",o.attr(\"dy\"))})},0)}function KEt(e,t){e.each(function(r){var n=zp.select(this);if(!r.labelExtraX&&!r.labelExtraY){n.select(\"path.textline\").remove();return}var i=n.select(\"g.slicetext text\");r.transform.targetX+=r.labelExtraX,r.transform.targetY+=r.labelExtraY,ev.setTransormAndDisplay(i,r.transform);var a=r.cxFinal+r.pxmid[0],o=r.cyFinal+r.pxmid[1],s=\"M\"+a+\",\"+o,l=(r.yLabelMax-r.yLabelMin)*(r.pxmid[0]<0?-1:1)/4;if(r.labelExtraX){var u=r.labelExtraX*r.pxmid[1]/r.pxmid[0],c=r.yLabelMid+r.labelExtraY-(r.cyFinal+r.pxmid[1]);Math.abs(u)>Math.abs(c)?s+=\"l\"+c*r.pxmid[0]/r.pxmid[1]+\",\"+c+\"H\"+(a+r.labelExtraX+l):s+=\"l\"+r.labelExtraX+\",\"+u+\"v\"+(c-u)+\"h\"+l}else s+=\"V\"+(r.yLabelMid+r.labelExtraY)+\"h\"+l;ev.ensureSingle(n,\"path\",\"textline\").call(uEe.stroke,t.outsidetextfont.color).attr({\"stroke-width\":Math.min(2,t.outsidetextfont.size/8),d:s,fill:\"none\"})})}function hEe(e,t,r){var n=r[0],i=n.cx,a=n.cy,o=n.trace,s=o.type===\"funnelarea\";\"_hasHoverLabel\"in o||(o._hasHoverLabel=!1),\"_hasHoverEvent\"in o||(o._hasHoverEvent=!1),e.on(\"mouseover\",function(l){var u=t._fullLayout,c=t._fullData[o.index];if(!(t._dragging||u.hovermode===!1)){var f=c.hoverinfo;if(Array.isArray(f)&&(f=cD.castHoverinfo({hoverinfo:[Zo.castOption(f,l.pts)],_module:o._module},u,0)),f===\"all\"&&(f=\"label+text+value+percent+name\"),c.hovertemplate||f!==\"none\"&&f!==\"skip\"&&f){var h=l.rInscribed||0,d=i+l.pxmid[0]*(1-h),v=a+l.pxmid[1]*(1-h),x=u.separators,b=[];if(f&&f.indexOf(\"label\")!==-1&&b.push(l.label),l.text=Zo.castOption(c.hovertext||c.text,l.pts),f&&f.indexOf(\"text\")!==-1){var p=l.text;ev.isValidTextValue(p)&&b.push(p)}l.value=l.v,l.valueLabel=Zo.formatPieValue(l.v,x),f&&f.indexOf(\"value\")!==-1&&b.push(l.valueLabel),l.percent=l.v/n.vTotal,l.percentLabel=Zo.formatPiePercent(l.percent,x),f&&f.indexOf(\"percent\")!==-1&&b.push(l.percentLabel);var E=c.hoverlabel,k=E.font,A=[];cD.loneHover({trace:o,x0:d-h*n.r,x1:d+h*n.r,y:v,_x0:s?i+l.TL[0]:d-h*n.r,_x1:s?i+l.TR[0]:d+h*n.r,_y0:s?a+l.TL[1]:v-h*n.r,_y1:s?a+l.BL[1]:v+h*n.r,text:b.join(\"
\"),name:c.hovertemplate||f.indexOf(\"name\")!==-1?c.name:void 0,idealAlign:l.pxmid[0]<0?\"left\":\"right\",color:Zo.castOption(E.bgcolor,l.pts)||l.color,borderColor:Zo.castOption(E.bordercolor,l.pts),fontFamily:Zo.castOption(k.family,l.pts),fontSize:Zo.castOption(k.size,l.pts),fontColor:Zo.castOption(k.color,l.pts),nameLength:Zo.castOption(E.namelength,l.pts),textAlign:Zo.castOption(E.align,l.pts),hovertemplate:Zo.castOption(c.hovertemplate,l.pts),hovertemplateLabels:l,eventData:[fD(l,c)]},{container:u._hoverlayer.node(),outerContainer:u._paper.node(),gd:t,inOut_bbox:A}),l.bbox=A[0],o._hasHoverLabel=!0}o._hasHoverEvent=!0,t.emit(\"plotly_hover\",{points:[fD(l,c)],event:zp.event})}}),e.on(\"mouseout\",function(l){var u=t._fullLayout,c=t._fullData[o.index],f=zp.select(this).datum();o._hasHoverEvent&&(l.originalEvent=zp.event,t.emit(\"plotly_unhover\",{points:[fD(f,c)],event:zp.event}),o._hasHoverEvent=!1),o._hasHoverLabel&&(cD.loneUnhover(u._hoverlayer.node()),o._hasHoverLabel=!1)}),e.on(\"click\",function(l){var u=t._fullLayout,c=t._fullData[o.index];t._dragging||u.hovermode===!1||(t._hoverdata=[fD(l,c)],cD.click(t,zp.event))})}function JEt(e,t,r){var n=Zo.castOption(e.outsidetextfont.color,t.pts)||Zo.castOption(e.textfont.color,t.pts)||r.color,i=Zo.castOption(e.outsidetextfont.family,t.pts)||Zo.castOption(e.textfont.family,t.pts)||r.family,a=Zo.castOption(e.outsidetextfont.size,t.pts)||Zo.castOption(e.textfont.size,t.pts)||r.size,o=Zo.castOption(e.outsidetextfont.weight,t.pts)||Zo.castOption(e.textfont.weight,t.pts)||r.weight,s=Zo.castOption(e.outsidetextfont.style,t.pts)||Zo.castOption(e.textfont.style,t.pts)||r.style,l=Zo.castOption(e.outsidetextfont.variant,t.pts)||Zo.castOption(e.textfont.variant,t.pts)||r.variant,u=Zo.castOption(e.outsidetextfont.textcase,t.pts)||Zo.castOption(e.textfont.textcase,t.pts)||r.textcase,c=Zo.castOption(e.outsidetextfont.lineposition,t.pts)||Zo.castOption(e.textfont.lineposition,t.pts)||r.lineposition,f=Zo.castOption(e.outsidetextfont.shadow,t.pts)||Zo.castOption(e.textfont.shadow,t.pts)||r.shadow;return{color:n,family:i,size:a,weight:o,style:s,variant:l,textcase:u,lineposition:c,shadow:f}}function dEe(e,t,r){var n=Zo.castOption(e.insidetextfont.color,t.pts);!n&&e._input.textfont&&(n=Zo.castOption(e._input.textfont.color,t.pts));var i=Zo.castOption(e.insidetextfont.family,t.pts)||Zo.castOption(e.textfont.family,t.pts)||r.family,a=Zo.castOption(e.insidetextfont.size,t.pts)||Zo.castOption(e.textfont.size,t.pts)||r.size,o=Zo.castOption(e.insidetextfont.weight,t.pts)||Zo.castOption(e.textfont.weight,t.pts)||r.weight,s=Zo.castOption(e.insidetextfont.style,t.pts)||Zo.castOption(e.textfont.style,t.pts)||r.style,l=Zo.castOption(e.insidetextfont.variant,t.pts)||Zo.castOption(e.textfont.variant,t.pts)||r.variant,u=Zo.castOption(e.insidetextfont.textcase,t.pts)||Zo.castOption(e.textfont.textcase,t.pts)||r.textcase,c=Zo.castOption(e.insidetextfont.lineposition,t.pts)||Zo.castOption(e.textfont.lineposition,t.pts)||r.lineposition,f=Zo.castOption(e.insidetextfont.shadow,t.pts)||Zo.castOption(e.textfont.shadow,t.pts)||r.shadow;return{color:n||uEe.contrast(t.color),family:i,size:a,weight:o,style:s,variant:l,textcase:u,lineposition:c,shadow:f}}function vEe(e,t){for(var r,n,i=0;i=-4;E-=2)p(Math.PI*E,\"tan\");for(E=4;E>=-4;E-=2)p(Math.PI*(E+1),\"tan\")}if(f||d){for(E=4;E>=-4;E-=2)p(Math.PI*(E+1.5),\"rad\");for(E=4;E>=-4;E-=2)p(Math.PI*(E+.5),\"rad\")}}if(s||v||f){var k=Math.sqrt(e.width*e.width+e.height*e.height);if(b={scale:i*n*2/k,rCenter:1-i,rotate:0},b.textPosAngle=(t.startangle+t.stopangle)/2,b.scale>=1)return b;x.push(b)}(v||d)&&(b=oEe(e,n,o,l,u),b.textPosAngle=(t.startangle+t.stopangle)/2,x.push(b)),(v||h)&&(b=sEe(e,n,o,l,u),b.textPosAngle=(t.startangle+t.stopangle)/2,x.push(b));for(var A=0,L=0,_=0;_=1)break}return x[A]}function $Et(e,t){var r=e.startangle,n=e.stopangle;return r>t&&t>n||r0?1:-1)/2,y:a/(1+r*r/(n*n)),outside:!0}}function ekt(e){var t=Math.sqrt(e.titleBox.width*e.titleBox.width+e.titleBox.height*e.titleBox.height);return{x:e.cx,y:e.cy,scale:e.trace.hole*e.r*2/t,tx:0,ty:-e.titleBox.height/2+e.trace.title.font.size}}function _Ee(e,t){var r=1,n=1,i,a=e.trace,o={x:e.cx,y:e.cy},s={tx:0,ty:0};s.ty+=a.title.font.size,i=xEe(a),a.title.position.indexOf(\"top\")!==-1?(o.y-=(1+i)*e.r,s.ty-=e.titleBox.height):a.title.position.indexOf(\"bottom\")!==-1&&(o.y+=(1+i)*e.r);var l=tkt(e.r,e.trace.aspectratio),u=t.w*(a.domain.x[1]-a.domain.x[0])/2;return a.title.position.indexOf(\"left\")!==-1?(u=u+l,o.x-=(1+i)*l,s.tx+=e.titleBox.width/2):a.title.position.indexOf(\"center\")!==-1?u*=2:a.title.position.indexOf(\"right\")!==-1&&(u=u+l,o.x+=(1+i)*l,s.tx-=e.titleBox.width/2),r=u/e.titleBox.width,n=iW(e,t)/e.titleBox.height,{x:o.x,y:o.y,scale:Math.min(r,n),tx:s.tx,ty:s.ty}}function tkt(e,t){return e/(t===void 0?1:t)}function iW(e,t){var r=e.trace,n=t.h*(r.domain.y[1]-r.domain.y[0]);return Math.min(e.titleBox.height,n/2)}function xEe(e){var t=e.pull;if(!t)return 0;var r;if(ev.isArrayOrTypedArray(t))for(t=0,r=0;rt&&(t=e.pull[r]);return t}function rkt(e,t){var r,n,i,a,o,s,l,u,c,f,h,d,v;function x(k,A){return k.pxmid[1]-A.pxmid[1]}function b(k,A){return A.pxmid[1]-k.pxmid[1]}function p(k,A){A||(A={});var L=A.labelExtraY+(n?A.yLabelMax:A.yLabelMin),_=n?k.yLabelMin:k.yLabelMax,C=n?k.yLabelMax:k.yLabelMin,M=k.cyFinal+o(k.px0[1],k.px1[1]),g=L-_,P,T,F,q,V,H;if(g*l>0&&(k.labelExtraY=g),!!ev.isArrayOrTypedArray(t.pull))for(T=0;T=(Zo.castOption(t.pull,F.pts)||0))&&((k.pxmid[1]-F.pxmid[1])*l>0?(q=F.cyFinal+o(F.px0[1],F.px1[1]),g=q-_-k.labelExtraY,g*l>0&&(k.labelExtraY+=g)):(C+k.labelExtraY-M)*l>0&&(P=3*s*Math.abs(T-f.indexOf(k)),V=F.cxFinal+a(F.px0[0],F.px1[0]),H=V+P-(k.cxFinal+k.pxmid[0])-k.labelExtraX,H*s>0&&(k.labelExtraX+=H)))}for(n=0;n<2;n++)for(i=n?x:b,o=n?Math.max:Math.min,l=n?1:-1,r=0;r<2;r++){for(a=r?Math.max:Math.min,s=r?1:-1,u=e[n][r],u.sort(i),c=e[1-n][r],f=c.concat(u),d=[],h=0;h1?(u=r.r,c=u/i.aspectratio):(c=r.r,u=c*i.aspectratio),u*=(1+i.baseratio)/2,l=u*c}o=Math.min(o,l/r.vTotal)}for(n=0;nt.vTotal/2?1:0,u.halfangle=Math.PI*Math.min(u.v/t.vTotal,.5),u.ring=1-n.hole,u.rInscribed=QEt(u,t))}function hD(e,t){return[e*Math.sin(t),-e*Math.cos(t)]}function wEe(e,t,r){var n=e._fullLayout,i=r.trace,a=i.texttemplate,o=i.textinfo;if(!a&&o&&o!==\"none\"){var s=o.split(\"+\"),l=function(A){return s.indexOf(A)!==-1},u=l(\"label\"),c=l(\"text\"),f=l(\"value\"),h=l(\"percent\"),d=n.separators,v;if(v=u?[t.label]:[],c){var x=Zo.getFirstFilled(i.text,t.pts);aEe(x)&&v.push(x)}f&&v.push(Zo.formatPieValue(t.v,d)),h&&v.push(Zo.formatPiePercent(t.v/r.vTotal,d)),t.text=v.join(\"
\")}function b(A){return{label:A.label,value:A.v,valueLabel:Zo.formatPieValue(A.v,n.separators),percent:A.v/r.vTotal,percentLabel:Zo.formatPiePercent(A.v/r.vTotal,n.separators),color:A.color,text:A.text,customdata:ev.castOption(i,A.i,\"customdata\")}}if(a){var p=ev.castOption(i,t.i,\"texttemplate\");if(!p)t.text=\"\";else{var E=b(t),k=Zo.getFirstFilled(i.text,t.pts);(aEe(k)||k===\"\")&&(E.text=k),t.text=ev.texttemplateString(p,E,e._fullLayout._d3locale,E,i._meta||{})}}}function TEe(e,t){var r=e.rotate*Math.PI/180,n=Math.cos(r),i=Math.sin(r),a=(t.left+t.right)/2,o=(t.top+t.bottom)/2;e.textX=a*n-o*i,e.textY=a*i+o*n,e.noCenter=!0}AEe.exports={plot:YEt,formatSliceLabel:wEe,transformInsideText:pEe,determineInsideTextFont:dEe,positionTitleOutside:_Ee,prerenderTitles:vEe,layoutAreas:bEe,attachFxHandlers:hEe,computeTransform:TEe}});var EEe=ye((ffr,MEe)=>{\"use strict\";var SEe=xa(),akt=z3(),okt=_v().resizeText;MEe.exports=function(t){var r=t._fullLayout._pielayer.selectAll(\".trace\");okt(t,r,\"pie\"),r.each(function(n){var i=n[0],a=i.trace,o=SEe.select(this);o.style({opacity:a.opacity}),o.selectAll(\"path.surface\").each(function(s){SEe.select(this).call(akt,s,a,t)})})}});var CEe=ye(_5=>{\"use strict\";var kEe=Xu();_5.name=\"pie\";_5.plot=function(e,t,r,n){kEe.plotBasePlot(_5.name,e,t,r,n)};_5.clean=function(e,t,r,n){kEe.cleanBasePlot(_5.name,e,t,r,n)}});var PEe=ye((dfr,LEe)=>{\"use strict\";LEe.exports={attributes:A2(),supplyDefaults:S2().supplyDefaults,supplyLayoutDefaults:$4e(),layoutAttributes:uD(),calc:y5().calc,crossTraceCalc:y5().crossTraceCalc,plot:dD().plot,style:EEe(),styleOne:z3(),moduleType:\"trace\",name:\"pie\",basePlotModule:CEe(),categories:[\"pie-like\",\"pie\",\"showLegend\"],meta:{}}});var REe=ye((vfr,IEe)=>{\"use strict\";IEe.exports=PEe()});var zEe=ye(x5=>{\"use strict\";var 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jW=ye((Fdr,p6e)=>{\"use strict\";p6e.exports={iciclecolorway:{valType:\"colorlist\",editType:\"calc\"},extendiciclecolors:{valType:\"boolean\",dflt:!0,editType:\"calc\"}}});var _6e=ye((qdr,y6e)=>{\"use strict\";var g6e=Mr(),f6t=GW(),h6t=va(),d6t=Ju().defaults,v6t=r0().handleText,p6t=Qb().TEXTPAD,g6t=S2().handleMarkerDefaults,m6e=Mu(),m6t=m6e.hasColorscale,y6t=m6e.handleDefaults;y6e.exports=function(t,r,n,i){function a(d,v){return g6e.coerce(t,r,f6t,d,v)}var o=a(\"labels\"),s=a(\"parents\");if(!o||!o.length||!s||!s.length){r.visible=!1;return}var l=a(\"values\");l&&l.length?a(\"branchvalues\"):a(\"count\"),a(\"level\"),a(\"maxdepth\"),a(\"tiling.orientation\"),a(\"tiling.flip\"),a(\"tiling.pad\");var u=a(\"text\");a(\"texttemplate\"),r.texttemplate||a(\"textinfo\",g6e.isArrayOrTypedArray(u)?\"text+label\":\"label\"),a(\"hovertext\"),a(\"hovertemplate\");var c=a(\"pathbar.visible\"),f=\"auto\";v6t(t,r,i,a,f,{hasPathbar:c,moduleHasSelected:!1,moduleHasUnselected:!1,moduleHasConstrain:!1,moduleHasCliponaxis:!1,moduleHasTextangle:!1,moduleHasInsideanchor:!1}),a(\"textposition\"),g6t(t,r,i,a);var h=r._hasColorscale=m6t(t,\"marker\",\"colors\")||(t.marker||{}).coloraxis;h&&y6t(t,r,i,a,{prefix:\"marker.\",cLetter:\"c\"}),a(\"leaf.opacity\",h?1:.7),r._hovered={marker:{line:{width:2,color:h6t.contrast(i.paper_bgcolor)}}},c&&(a(\"pathbar.thickness\",r.pathbar.textfont.size+2*p6t),a(\"pathbar.side\"),a(\"pathbar.edgeshape\")),a(\"sort\"),a(\"root.color\"),d6t(r,i,a),r._length=null}});var b6e=ye((Odr,x6e)=>{\"use strict\";var _6t=Mr(),x6t=jW();x6e.exports=function(t,r){function n(i,a){return _6t.coerce(t,r,x6t,i,a)}n(\"iciclecolorway\",r.colorway),n(\"extendiciclecolors\")}});var ZW=ye(WW=>{\"use strict\";var w6e=EE();WW.calc=function(e,t){return w6e.calc(e,t)};WW.crossTraceCalc=function(e){return w6e._runCrossTraceCalc(\"icicle\",e)}});var A6e=ye((Ndr,T6e)=>{\"use strict\";var b6t=SE(),w6t=DW();T6e.exports=function(t,r,n){var i=n.flipX,a=n.flipY,o=n.orientation===\"h\",s=n.maxDepth,l=r[0],u=r[1];s&&(l=(t.height+1)*r[0]/Math.min(t.height+1,s),u=(t.height+1)*r[1]/Math.min(t.height+1,s));var c=b6t.partition().padding(n.pad.inner).size(o?[r[1],l]:[r[0],u])(t);return(o||i||a)&&w6t(c,r,{swapXY:o,flipX:i,flipY:a}),c}});var XW=ye((Udr,C6e)=>{\"use strict\";var S6e=xa(),M6e=va(),E6e=Mr(),T6t=_v().resizeText,A6t=DD();function S6t(e){var t=e._fullLayout._iciclelayer.selectAll(\".trace\");T6t(e,t,\"icicle\"),t.each(function(r){var n=S6e.select(this),i=r[0],a=i.trace;n.style(\"opacity\",a.opacity),n.selectAll(\"path.surface\").each(function(o){S6e.select(this).call(k6e,o,a,e)})})}function k6e(e,t,r,n){var 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tv=A2(),I6t=vl(),R6t=Ju().attributes,D6t=Wo().hovertemplateAttrs,z6t=Wo().texttemplateAttrs,O2=no().extendFlat;H6e.exports={labels:tv.labels,label0:tv.label0,dlabel:tv.dlabel,values:tv.values,marker:{colors:tv.marker.colors,line:{color:O2({},tv.marker.line.color,{dflt:null}),width:O2({},tv.marker.line.width,{dflt:1}),editType:\"calc\"},pattern:tv.marker.pattern,editType:\"calc\"},text:tv.text,hovertext:tv.hovertext,scalegroup:O2({},tv.scalegroup,{}),textinfo:O2({},tv.textinfo,{flags:[\"label\",\"text\",\"value\",\"percent\"]}),texttemplate:z6t({editType:\"plot\"},{keys:[\"label\",\"color\",\"value\",\"text\",\"percent\"]}),hoverinfo:O2({},I6t.hoverinfo,{flags:[\"label\",\"text\",\"value\",\"percent\",\"name\"]}),hovertemplate:D6t({},{keys:[\"label\",\"color\",\"value\",\"text\",\"percent\"]}),textposition:O2({},tv.textposition,{values:[\"inside\",\"none\"],dflt:\"inside\"}),textfont:tv.textfont,insidetextfont:tv.insidetextfont,title:{text:tv.title.text,font:tv.title.font,position:O2({},tv.title.position,{values:[\"top 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c=a(\"text\"),f=a(\"texttemplate\"),h;if(f||(h=a(\"textinfo\",Array.isArray(c)?\"text+percent\":\"percent\")),a(\"hovertext\"),a(\"hovertemplate\"),f||h&&h!==\"none\"){var d=a(\"textposition\");B6t(t,r,i,a,d,{moduleHasSelected:!1,moduleHasUnselected:!1,moduleHasConstrain:!1,moduleHasCliponaxis:!1,moduleHasTextangle:!1,moduleHasInsideanchor:!1})}else h===\"none\"&&a(\"textposition\",\"none\");O6t(r,i,a);var v=a(\"title.text\");v&&(a(\"title.position\"),j6e.coerceFont(a,\"title.font\",i.font)),a(\"aspectratio\"),a(\"baseratio\")}});var Y6e=ye((Kdr,X6e)=>{\"use strict\";var V6t=Mr(),H6t=$W();X6e.exports=function(t,r){function n(i,a){return V6t.coerce(t,r,H6t,i,a)}n(\"hiddenlabels\"),n(\"funnelareacolorway\",r.colorway),n(\"extendfunnelareacolors\")}});var QW=ye((Jdr,J6e)=>{\"use strict\";var K6e=y5();function G6t(e,t){return K6e.calc(e,t)}function j6t(e){K6e.crossTraceCalc(e,{type:\"funnelarea\"})}J6e.exports={calc:G6t,crossTraceCalc:j6t}});var rLe=ye(($dr,tLe)=>{\"use strict\";var B2=xa(),eZ=ao(),J_=Mr(),W6t=J_.strScale,$6e=J_.strTranslate,Q6e=Pl(),Z6t=i2(),X6t=Z6t.toMoveInsideBar,eLe=_v(),Y6t=eLe.recordMinTextSize,K6t=eLe.clearMinTextSize,J6t=u_(),q5=dD(),$6t=q5.attachFxHandlers,Q6t=q5.determineInsideTextFont,eLt=q5.layoutAreas,tLt=q5.prerenderTitles,rLt=q5.positionTitleOutside,iLt=q5.formatSliceLabel;tLe.exports=function(t,r){var n=t._context.staticPlot,i=t._fullLayout;K6t(\"funnelarea\",i),tLt(r,t),eLt(r,i._size),J_.makeTraceGroups(i._funnelarealayer,r,\"trace\").each(function(a){var o=B2.select(this),s=a[0],l=s.trace;aLt(a),o.each(function(){var u=B2.select(this).selectAll(\"g.slice\").data(a);u.enter().append(\"g\").classed(\"slice\",!0),u.exit().remove(),u.each(function(f,h){if(f.hidden){B2.select(this).selectAll(\"path,g\").remove();return}f.pointNumber=f.i,f.curveNumber=l.index;var d=s.cx,v=s.cy,x=B2.select(this),b=x.selectAll(\"path.surface\").data([f]);b.enter().append(\"path\").classed(\"surface\",!0).style({\"pointer-events\":n?\"none\":\"all\"}),x.call($6t,t,a);var p=\"M\"+(d+f.TR[0])+\",\"+(v+f.TR[1])+tZ(f.TR,f.BR)+tZ(f.BR,f.BL)+tZ(f.BL,f.TL)+\"Z\";b.attr(\"d\",p),iLt(t,f,s);var E=J6t.castOption(l.textposition,f.pts),k=x.selectAll(\"g.slicetext\").data(f.text&&E!==\"none\"?[0]:[]);k.enter().append(\"g\").classed(\"slicetext\",!0),k.exit().remove(),k.each(function(){var A=J_.ensureSingle(B2.select(this),\"text\",\"\",function(F){F.attr(\"data-notex\",1)}),L=J_.ensureUniformFontSize(t,Q6t(l,f,i.font));A.text(f.text).attr({class:\"slicetext\",transform:\"\",\"text-anchor\":\"middle\"}).call(eZ.font,L).call(Q6e.convertToTspans,t);var _=eZ.bBox(A.node()),C,M,g,P=Math.min(f.BL[1],f.BR[1])+v,T=Math.max(f.TL[1],f.TR[1])+v;M=Math.max(f.TL[0],f.BL[0])+d,g=Math.min(f.TR[0],f.BR[0])+d,C=X6t(M,g,P,T,_,{isHorizontal:!0,constrained:!0,angle:0,anchor:\"middle\"}),C.fontSize=L.size,Y6t(l.type,C,i),a[h].transform=C,J_.setTransormAndDisplay(A,C)})});var c=B2.select(this).selectAll(\"g.titletext\").data(l.title.text?[0]:[]);c.enter().append(\"g\").classed(\"titletext\",!0),c.exit().remove(),c.each(function(){var f=J_.ensureSingle(B2.select(this),\"text\",\"\",function(v){v.attr(\"data-notex\",1)}),h=l.title.text;l._meta&&(h=J_.templateString(h,l._meta)),f.text(h).attr({class:\"titletext\",transform:\"\",\"text-anchor\":\"middle\"}).call(eZ.font,l.title.font).call(Q6e.convertToTspans,t);var d=rLt(s,i._size);f.attr(\"transform\",$6e(d.x,d.y)+W6t(Math.min(1,d.scale))+$6e(d.tx,d.ty))})})})};function tZ(e,t){var r=t[0]-e[0],n=t[1]-e[1];return\"l\"+r+\",\"+n}function nLt(e,t){return[.5*(e[0]+t[0]),.5*(e[1]+t[1])]}function aLt(e){if(!e.length)return;var t=e[0],r=t.trace,n=r.aspectratio,i=r.baseratio;i>.999&&(i=.999);var a=Math.pow(i,2),o=t.vTotal,s=o*a/(1-a),l=o,u=s/o;function c(){var q=Math.sqrt(u);return{x:q,y:-q}}function f(){var q=c();return[q.x,q.y]}var h,d=[];d.push(f());var v,x;for(v=e.length-1;v>-1;v--)if(x=e[v],!x.hidden){var b=x.v/l;u+=b,d.push(f())}var p=1/0,E=-1/0;for(v=0;v-1;v--)if(x=e[v],!x.hidden){P+=1;var T=d[P][0],F=d[P][1];x.TL=[-T,F],x.TR=[T,F],x.BL=M,x.BR=g,x.pxmid=nLt(x.TR,x.BR),M=x.TL,g=x.TR}}});var aLe=ye((Qdr,nLe)=>{\"use strict\";var iLe=xa(),oLt=z3(),sLt=_v().resizeText;nLe.exports=function(t){var r=t._fullLayout._funnelarealayer.selectAll(\".trace\");sLt(t,r,\"funnelarea\"),r.each(function(n){var i=n[0],a=i.trace,o=iLe.select(this);o.style({opacity:a.opacity}),o.selectAll(\"path.surface\").each(function(s){iLe.select(this).call(oLt,s,a,t)})})}});var sLe=ye((evr,oLe)=>{\"use 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4:ai=Le[Gt+1],jr=Le[Gt+2],ri=Le[Gt+3],(ai&192)===128&&(jr&192)===128&&(ri&192)===128&&(bi=(Vt&15)<<18|(ai&63)<<12|(jr&63)<<6|ri&63,bi>65535&&bi<1114112&&(ar=bi))}}ar===null?(ar=65533,Qr=1):ar>65535&&(ar-=65536,lt.push(ar>>>10&1023|55296),ar=56320|ar&1023),lt.push(ar),Gt+=Qr}return nt(lt)}var Ge=4096;function nt(Le){var xe=Le.length;if(xe<=Ge)return String.fromCharCode.apply(String,Le);for(var Se=\"\",lt=0;ltlt)&&(Se=lt);for(var Gt=\"\",Vt=xe;Vtlt&&(xe=lt),Se<0?(Se+=lt,Se<0&&(Se=0)):Se>lt&&(Se=lt),SeSe)throw new RangeError(\"Trying to access beyond buffer length\")}T.prototype.readUintLE=T.prototype.readUIntLE=function(xe,Se,lt){xe=xe>>>0,Se=Se>>>0,lt||Rt(xe,Se,this.length);for(var Gt=this[xe],Vt=1,ar=0;++ar>>0,Se=Se>>>0,lt||Rt(xe,Se,this.length);for(var Gt=this[xe+--Se],Vt=1;Se>0&&(Vt*=256);)Gt+=this[xe+--Se]*Vt;return Gt},T.prototype.readUint8=T.prototype.readUInt8=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,1,this.length),this[xe]},T.prototype.readUint16LE=T.prototype.readUInt16LE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,2,this.length),this[xe]|this[xe+1]<<8},T.prototype.readUint16BE=T.prototype.readUInt16BE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,2,this.length),this[xe]<<8|this[xe+1]},T.prototype.readUint32LE=T.prototype.readUInt32LE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,4,this.length),(this[xe]|this[xe+1]<<8|this[xe+2]<<16)+this[xe+3]*16777216},T.prototype.readUint32BE=T.prototype.readUInt32BE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,4,this.length),this[xe]*16777216+(this[xe+1]<<16|this[xe+2]<<8|this[xe+3])},T.prototype.readBigUInt64LE=Xe(function(xe){xe=xe>>>0,dt(xe,\"offset\");var Se=this[xe],lt=this[xe+7];(Se===void 0||lt===void 0)&&Ht(xe,this.length-8);var Gt=Se+this[++xe]*Math.pow(2,8)+this[++xe]*Math.pow(2,16)+this[++xe]*Math.pow(2,24),Vt=this[++xe]+this[++xe]*Math.pow(2,8)+this[++xe]*Math.pow(2,16)+lt*Math.pow(2,24);return 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lt=this[xe+1]|this[xe]<<8;return lt&32768?lt|4294901760:lt},T.prototype.readInt32LE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,4,this.length),this[xe]|this[xe+1]<<8|this[xe+2]<<16|this[xe+3]<<24},T.prototype.readInt32BE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,4,this.length),this[xe]<<24|this[xe+1]<<16|this[xe+2]<<8|this[xe+3]},T.prototype.readBigInt64LE=Xe(function(xe){xe=xe>>>0,dt(xe,\"offset\");var Se=this[xe],lt=this[xe+7];(Se===void 0||lt===void 0)&&Ht(xe,this.length-8);var Gt=this[xe+4]+this[xe+5]*Math.pow(2,8)+this[xe+6]*Math.pow(2,16)+(lt<<24);return(BigInt(Gt)<>>0,dt(xe,\"offset\");var Se=this[xe],lt=this[xe+7];(Se===void 0||lt===void 0)&&Ht(xe,this.length-8);var Gt=(Se<<24)+this[++xe]*Math.pow(2,16)+this[++xe]*Math.pow(2,8)+this[++xe];return(BigInt(Gt)<>>0,Se||Rt(xe,4,this.length),_.read(this,xe,!0,23,4)},T.prototype.readFloatBE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,4,this.length),_.read(this,xe,!1,23,4)},T.prototype.readDoubleLE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,8,this.length),_.read(this,xe,!0,52,8)},T.prototype.readDoubleBE=function(xe,Se){return xe=xe>>>0,Se||Rt(xe,8,this.length),_.read(this,xe,!1,52,8)};function kt(Le,xe,Se,lt,Gt,Vt){if(!T.isBuffer(Le))throw new TypeError('\"buffer\" argument must be a Buffer instance');if(xe>Gt||xeLe.length)throw new RangeError(\"Index out of range\")}T.prototype.writeUintLE=T.prototype.writeUIntLE=function(xe,Se,lt,Gt){if(xe=+xe,Se=Se>>>0,lt=lt>>>0,!Gt){var Vt=Math.pow(2,8*lt)-1;kt(this,xe,Se,lt,Vt,0)}var ar=1,Qr=0;for(this[Se]=xe&255;++Qr>>0,lt=lt>>>0,!Gt){var Vt=Math.pow(2,8*lt)-1;kt(this,xe,Se,lt,Vt,0)}var ar=lt-1,Qr=1;for(this[Se+ar]=xe&255;--ar>=0&&(Qr*=256);)this[Se+ar]=xe/Qr&255;return Se+lt},T.prototype.writeUint8=T.prototype.writeUInt8=function(xe,Se,lt){return xe=+xe,Se=Se>>>0,lt||kt(this,xe,Se,1,255,0),this[Se]=xe&255,Se+1},T.prototype.writeUint16LE=T.prototype.writeUInt16LE=function(xe,Se,lt){return 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xe=+xe,Se=Se>>>0,lt||kt(this,xe,Se,4,2147483647,-2147483648),xe<0&&(xe=4294967295+xe+1),this[Se]=xe>>>24,this[Se+1]=xe>>>16,this[Se+2]=xe>>>8,this[Se+3]=xe&255,Se+4},T.prototype.writeBigInt64LE=Xe(function(xe){var Se=arguments.length>1&&arguments[1]!==void 0?arguments[1]:0;return Ct(this,xe,Se,-BigInt(\"0x8000000000000000\"),BigInt(\"0x7fffffffffffffff\"))}),T.prototype.writeBigInt64BE=Xe(function(xe){var Se=arguments.length>1&&arguments[1]!==void 0?arguments[1]:0;return Yt(this,xe,Se,-BigInt(\"0x8000000000000000\"),BigInt(\"0x7fffffffffffffff\"))});function xr(Le,xe,Se,lt,Gt,Vt){if(Se+lt>Le.length)throw new RangeError(\"Index out of range\");if(Se<0)throw new RangeError(\"Index out of range\")}function er(Le,xe,Se,lt,Gt){return xe=+xe,Se=Se>>>0,Gt||xr(Le,xe,Se,4,34028234663852886e22,-34028234663852886e22),_.write(Le,xe,Se,lt,23,4),Se+4}T.prototype.writeFloatLE=function(xe,Se,lt){return er(this,xe,Se,!0,lt)},T.prototype.writeFloatBE=function(xe,Se,lt){return er(this,xe,Se,!1,lt)};function Ke(Le,xe,Se,lt,Gt){return xe=+xe,Se=Se>>>0,Gt||xr(Le,xe,Se,8,17976931348623157e292,-17976931348623157e292),_.write(Le,xe,Se,lt,52,8),Se+8}T.prototype.writeDoubleLE=function(xe,Se,lt){return Ke(this,xe,Se,!0,lt)},T.prototype.writeDoubleBE=function(xe,Se,lt){return Ke(this,xe,Se,!1,lt)},T.prototype.copy=function(xe,Se,lt,Gt){if(!T.isBuffer(xe))throw new TypeError(\"argument should be a Buffer\");if(lt||(lt=0),!Gt&&Gt!==0&&(Gt=this.length),Se>=xe.length&&(Se=xe.length),Se||(Se=0),Gt>0&&Gt=this.length)throw new RangeError(\"Index out of range\");if(Gt<0)throw new RangeError(\"sourceEnd out of bounds\");Gt>this.length&&(Gt=this.length),xe.length-Se>>0,lt=lt===void 0?this.length:lt>>>0,xe||(xe=0);var ar;if(typeof xe==\"number\")for(ar=Se;arMath.pow(2,32)?Gt=Lt(String(Se)):typeof Se==\"bigint\"&&(Gt=String(Se),(Se>Math.pow(BigInt(2),BigInt(32))||Se<-Math.pow(BigInt(2),BigInt(32)))&&(Gt=Lt(Gt)),Gt+=\"n\"),lt+=\" It must be \".concat(xe,\". 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ae,_e;re>0?(ae=this,_e=N):(ae=N,_e=this);for(var Me=0,ke=0;ke<_e.length;ke++)W=(ae.words[ke]|0)-(_e.words[ke]|0)+Me,Me=W>>26,this.words[ke]=W&67108863;for(;Me!==0&&ke>26,this.words[ke]=W&67108863;if(Me===0&&ke>>26,Ee=ge&67108863,Ae=Math.min(ie,N.length-1),ze=Math.max(0,ie-G.length+1);ze<=Ae;ze++){var Ce=ie-ze|0;ae=G.words[Ce]|0,_e=N.words[ze]|0,Me=ae*_e+Ee,Te+=Me/67108864|0,Ee=Me&67108863}W.words[ie]=Ee|0,ge=Te|0}return ge!==0?W.words[ie]=ge|0:W.length--,W.strip()}var L=function(N,W,re){var 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yr=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(yr>>>26)|0,yr&=67108863,ge=Math.imul(qt,Or),ie=Math.imul(qt,Nr),ie=ie+Math.imul(rt,Or)|0,Te=Math.imul(rt,Nr),ge=ge+Math.imul(Ge,Ne)|0,ie=ie+Math.imul(Ge,Ye)|0,ie=ie+Math.imul(nt,Ne)|0,Te=Te+Math.imul(nt,Ye)|0,ge=ge+Math.imul(me,Xe)|0,ie=ie+Math.imul(me,ht)|0,ie=ie+Math.imul(Re,Xe)|0,Te=Te+Math.imul(Re,ht)|0,ge=ge+Math.imul(Ae,xe)|0,ie=ie+Math.imul(Ae,Se)|0,ie=ie+Math.imul(ze,xe)|0,Te=Te+Math.imul(ze,Se)|0;var Fr=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Fr>>>26)|0,Fr&=67108863,ge=Math.imul(Rt,Or),ie=Math.imul(Rt,Nr),ie=ie+Math.imul(kt,Or)|0,Te=Math.imul(kt,Nr),ge=ge+Math.imul(qt,Ne)|0,ie=ie+Math.imul(qt,Ye)|0,ie=ie+Math.imul(rt,Ne)|0,Te=Te+Math.imul(rt,Ye)|0,ge=ge+Math.imul(Ge,Xe)|0,ie=ie+Math.imul(Ge,ht)|0,ie=ie+Math.imul(nt,Xe)|0,Te=Te+Math.imul(nt,ht)|0,ge=ge+Math.imul(me,xe)|0,ie=ie+Math.imul(me,Se)|0,ie=ie+Math.imul(Re,xe)|0,Te=Te+Math.imul(Re,Se)|0,ge=ge+Math.imul(Ae,Gt)|0,ie=ie+Math.imul(Ae,Vt)|0,ie=ie+Math.imul(ze,Gt)|0,Te=Te+Math.imul(ze,Vt)|0;var Zr=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Zr>>>26)|0,Zr&=67108863,ge=Math.imul(Yt,Or),ie=Math.imul(Yt,Nr),ie=ie+Math.imul(xr,Or)|0,Te=Math.imul(xr,Nr),ge=ge+Math.imul(Rt,Ne)|0,ie=ie+Math.imul(Rt,Ye)|0,ie=ie+Math.imul(kt,Ne)|0,Te=Te+Math.imul(kt,Ye)|0,ge=ge+Math.imul(qt,Xe)|0,ie=ie+Math.imul(qt,ht)|0,ie=ie+Math.imul(rt,Xe)|0,Te=Te+Math.imul(rt,ht)|0,ge=ge+Math.imul(Ge,xe)|0,ie=ie+Math.imul(Ge,Se)|0,ie=ie+Math.imul(nt,xe)|0,Te=Te+Math.imul(nt,Se)|0,ge=ge+Math.imul(me,Gt)|0,ie=ie+Math.imul(me,Vt)|0,ie=ie+Math.imul(Re,Gt)|0,Te=Te+Math.imul(Re,Vt)|0,ge=ge+Math.imul(Ae,Qr)|0,ie=ie+Math.imul(Ae,ai)|0,ie=ie+Math.imul(ze,Qr)|0,Te=Te+Math.imul(ze,ai)|0;var Vr=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Vr>>>26)|0,Vr&=67108863,ge=Math.imul(Ke,Or),ie=Math.imul(Ke,Nr),ie=ie+Math.imul(xt,Or)|0,Te=Math.imul(xt,Nr),ge=ge+Math.imul(Yt,Ne)|0,ie=ie+Math.imul(Yt,Ye)|0,ie=ie+Math.imul(xr,Ne)|0,Te=Te+Math.imul(xr,Ye)|0,ge=ge+Math.imul(Rt,Xe)|0,ie=ie+Math.imul(Rt,ht)|0,ie=ie+Math.imul(kt,Xe)|0,Te=Te+Math.imul(kt,ht)|0,ge=ge+Math.imul(qt,xe)|0,ie=ie+Math.imul(qt,Se)|0,ie=ie+Math.imul(rt,xe)|0,Te=Te+Math.imul(rt,Se)|0,ge=ge+Math.imul(Ge,Gt)|0,ie=ie+Math.imul(Ge,Vt)|0,ie=ie+Math.imul(nt,Gt)|0,Te=Te+Math.imul(nt,Vt)|0,ge=ge+Math.imul(me,Qr)|0,ie=ie+Math.imul(me,ai)|0,ie=ie+Math.imul(Re,Qr)|0,Te=Te+Math.imul(Re,ai)|0,ge=ge+Math.imul(Ae,ri)|0,ie=ie+Math.imul(Ae,bi)|0,ie=ie+Math.imul(ze,ri)|0,Te=Te+Math.imul(ze,bi)|0;var gi=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(gi>>>26)|0,gi&=67108863,ge=Math.imul(Lt,Or),ie=Math.imul(Lt,Nr),ie=ie+Math.imul(St,Or)|0,Te=Math.imul(St,Nr),ge=ge+Math.imul(Ke,Ne)|0,ie=ie+Math.imul(Ke,Ye)|0,ie=ie+Math.imul(xt,Ne)|0,Te=Te+Math.imul(xt,Ye)|0,ge=ge+Math.imul(Yt,Xe)|0,ie=ie+Math.imul(Yt,ht)|0,ie=ie+Math.imul(xr,Xe)|0,Te=Te+Math.imul(xr,ht)|0,ge=ge+Math.imul(Rt,xe)|0,ie=ie+Math.imul(Rt,Se)|0,ie=ie+Math.imul(kt,xe)|0,Te=Te+Math.imul(kt,Se)|0,ge=ge+Math.imul(qt,Gt)|0,ie=ie+Math.imul(qt,Vt)|0,ie=ie+Math.imul(rt,Gt)|0,Te=Te+Math.imul(rt,Vt)|0,ge=ge+Math.imul(Ge,Qr)|0,ie=ie+Math.imul(Ge,ai)|0,ie=ie+Math.imul(nt,Qr)|0,Te=Te+Math.imul(nt,ai)|0,ge=ge+Math.imul(me,ri)|0,ie=ie+Math.imul(me,bi)|0,ie=ie+Math.imul(Re,ri)|0,Te=Te+Math.imul(Re,bi)|0,ge=ge+Math.imul(Ae,Wi)|0,ie=ie+Math.imul(Ae,Ni)|0,ie=ie+Math.imul(ze,Wi)|0,Te=Te+Math.imul(ze,Ni)|0;var Si=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Si>>>26)|0,Si&=67108863,ge=Math.imul(dt,Or),ie=Math.imul(dt,Nr),ie=ie+Math.imul(Ht,Or)|0,Te=Math.imul(Ht,Nr),ge=ge+Math.imul(Lt,Ne)|0,ie=ie+Math.imul(Lt,Ye)|0,ie=ie+Math.imul(St,Ne)|0,Te=Te+Math.imul(St,Ye)|0,ge=ge+Math.imul(Ke,Xe)|0,ie=ie+Math.imul(Ke,ht)|0,ie=ie+Math.imul(xt,Xe)|0,Te=Te+Math.imul(xt,ht)|0,ge=ge+Math.imul(Yt,xe)|0,ie=ie+Math.imul(Yt,Se)|0,ie=ie+Math.imul(xr,xe)|0,Te=Te+Math.imul(xr,Se)|0,ge=ge+Math.imul(Rt,Gt)|0,ie=ie+Math.imul(Rt,Vt)|0,ie=ie+Math.imul(kt,Gt)|0,Te=Te+Math.imul(kt,Vt)|0,ge=ge+Math.imul(qt,Qr)|0,ie=ie+Math.imul(qt,ai)|0,ie=ie+Math.imul(rt,Qr)|0,Te=Te+Math.imul(rt,ai)|0,ge=ge+Math.imul(Ge,ri)|0,ie=ie+Math.imul(Ge,bi)|0,ie=ie+Math.imul(nt,ri)|0,Te=Te+Math.imul(nt,bi)|0,ge=ge+Math.imul(me,Wi)|0,ie=ie+Math.imul(me,Ni)|0,ie=ie+Math.imul(Re,Wi)|0,Te=Te+Math.imul(Re,Ni)|0,ge=ge+Math.imul(Ae,$i)|0,ie=ie+Math.imul(Ae,zn)|0,ie=ie+Math.imul(ze,$i)|0,Te=Te+Math.imul(ze,zn)|0;var Mi=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Mi>>>26)|0,Mi&=67108863,ge=Math.imul(fr,Or),ie=Math.imul(fr,Nr),ie=ie+Math.imul(_r,Or)|0,Te=Math.imul(_r,Nr),ge=ge+Math.imul(dt,Ne)|0,ie=ie+Math.imul(dt,Ye)|0,ie=ie+Math.imul(Ht,Ne)|0,Te=Te+Math.imul(Ht,Ye)|0,ge=ge+Math.imul(Lt,Xe)|0,ie=ie+Math.imul(Lt,ht)|0,ie=ie+Math.imul(St,Xe)|0,Te=Te+Math.imul(St,ht)|0,ge=ge+Math.imul(Ke,xe)|0,ie=ie+Math.imul(Ke,Se)|0,ie=ie+Math.imul(xt,xe)|0,Te=Te+Math.imul(xt,Se)|0,ge=ge+Math.imul(Yt,Gt)|0,ie=ie+Math.imul(Yt,Vt)|0,ie=ie+Math.imul(xr,Gt)|0,Te=Te+Math.imul(xr,Vt)|0,ge=ge+Math.imul(Rt,Qr)|0,ie=ie+Math.imul(Rt,ai)|0,ie=ie+Math.imul(kt,Qr)|0,Te=Te+Math.imul(kt,ai)|0,ge=ge+Math.imul(qt,ri)|0,ie=ie+Math.imul(qt,bi)|0,ie=ie+Math.imul(rt,ri)|0,Te=Te+Math.imul(rt,bi)|0,ge=ge+Math.imul(Ge,Wi)|0,ie=ie+Math.imul(Ge,Ni)|0,ie=ie+Math.imul(nt,Wi)|0,Te=Te+Math.imul(nt,Ni)|0,ge=ge+Math.imul(me,$i)|0,ie=ie+Math.imul(me,zn)|0,ie=ie+Math.imul(Re,$i)|0,Te=Te+Math.imul(Re,zn)|0,ge=ge+Math.imul(Ae,It)|0,ie=ie+Math.imul(Ae,ft)|0,ie=ie+Math.imul(ze,It)|0,Te=Te+Math.imul(ze,ft)|0;var Pi=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Pi>>>26)|0,Pi&=67108863,ge=Math.imul(fr,Ne),ie=Math.imul(fr,Ye),ie=ie+Math.imul(_r,Ne)|0,Te=Math.imul(_r,Ye),ge=ge+Math.imul(dt,Xe)|0,ie=ie+Math.imul(dt,ht)|0,ie=ie+Math.imul(Ht,Xe)|0,Te=Te+Math.imul(Ht,ht)|0,ge=ge+Math.imul(Lt,xe)|0,ie=ie+Math.imul(Lt,Se)|0,ie=ie+Math.imul(St,xe)|0,Te=Te+Math.imul(St,Se)|0,ge=ge+Math.imul(Ke,Gt)|0,ie=ie+Math.imul(Ke,Vt)|0,ie=ie+Math.imul(xt,Gt)|0,Te=Te+Math.imul(xt,Vt)|0,ge=ge+Math.imul(Yt,Qr)|0,ie=ie+Math.imul(Yt,ai)|0,ie=ie+Math.imul(xr,Qr)|0,Te=Te+Math.imul(xr,ai)|0,ge=ge+Math.imul(Rt,ri)|0,ie=ie+Math.imul(Rt,bi)|0,ie=ie+Math.imul(kt,ri)|0,Te=Te+Math.imul(kt,bi)|0,ge=ge+Math.imul(qt,Wi)|0,ie=ie+Math.imul(qt,Ni)|0,ie=ie+Math.imul(rt,Wi)|0,Te=Te+Math.imul(rt,Ni)|0,ge=ge+Math.imul(Ge,$i)|0,ie=ie+Math.imul(Ge,zn)|0,ie=ie+Math.imul(nt,$i)|0,Te=Te+Math.imul(nt,zn)|0,ge=ge+Math.imul(me,It)|0,ie=ie+Math.imul(me,ft)|0,ie=ie+Math.imul(Re,It)|0,Te=Te+Math.imul(Re,ft)|0;var Gi=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Gi>>>26)|0,Gi&=67108863,ge=Math.imul(fr,Xe),ie=Math.imul(fr,ht),ie=ie+Math.imul(_r,Xe)|0,Te=Math.imul(_r,ht),ge=ge+Math.imul(dt,xe)|0,ie=ie+Math.imul(dt,Se)|0,ie=ie+Math.imul(Ht,xe)|0,Te=Te+Math.imul(Ht,Se)|0,ge=ge+Math.imul(Lt,Gt)|0,ie=ie+Math.imul(Lt,Vt)|0,ie=ie+Math.imul(St,Gt)|0,Te=Te+Math.imul(St,Vt)|0,ge=ge+Math.imul(Ke,Qr)|0,ie=ie+Math.imul(Ke,ai)|0,ie=ie+Math.imul(xt,Qr)|0,Te=Te+Math.imul(xt,ai)|0,ge=ge+Math.imul(Yt,ri)|0,ie=ie+Math.imul(Yt,bi)|0,ie=ie+Math.imul(xr,ri)|0,Te=Te+Math.imul(xr,bi)|0,ge=ge+Math.imul(Rt,Wi)|0,ie=ie+Math.imul(Rt,Ni)|0,ie=ie+Math.imul(kt,Wi)|0,Te=Te+Math.imul(kt,Ni)|0,ge=ge+Math.imul(qt,$i)|0,ie=ie+Math.imul(qt,zn)|0,ie=ie+Math.imul(rt,$i)|0,Te=Te+Math.imul(rt,zn)|0,ge=ge+Math.imul(Ge,It)|0,ie=ie+Math.imul(Ge,ft)|0,ie=ie+Math.imul(nt,It)|0,Te=Te+Math.imul(nt,ft)|0;var Ki=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Ki>>>26)|0,Ki&=67108863,ge=Math.imul(fr,xe),ie=Math.imul(fr,Se),ie=ie+Math.imul(_r,xe)|0,Te=Math.imul(_r,Se),ge=ge+Math.imul(dt,Gt)|0,ie=ie+Math.imul(dt,Vt)|0,ie=ie+Math.imul(Ht,Gt)|0,Te=Te+Math.imul(Ht,Vt)|0,ge=ge+Math.imul(Lt,Qr)|0,ie=ie+Math.imul(Lt,ai)|0,ie=ie+Math.imul(St,Qr)|0,Te=Te+Math.imul(St,ai)|0,ge=ge+Math.imul(Ke,ri)|0,ie=ie+Math.imul(Ke,bi)|0,ie=ie+Math.imul(xt,ri)|0,Te=Te+Math.imul(xt,bi)|0,ge=ge+Math.imul(Yt,Wi)|0,ie=ie+Math.imul(Yt,Ni)|0,ie=ie+Math.imul(xr,Wi)|0,Te=Te+Math.imul(xr,Ni)|0,ge=ge+Math.imul(Rt,$i)|0,ie=ie+Math.imul(Rt,zn)|0,ie=ie+Math.imul(kt,$i)|0,Te=Te+Math.imul(kt,zn)|0,ge=ge+Math.imul(qt,It)|0,ie=ie+Math.imul(qt,ft)|0,ie=ie+Math.imul(rt,It)|0,Te=Te+Math.imul(rt,ft)|0;var ka=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(ka>>>26)|0,ka&=67108863,ge=Math.imul(fr,Gt),ie=Math.imul(fr,Vt),ie=ie+Math.imul(_r,Gt)|0,Te=Math.imul(_r,Vt),ge=ge+Math.imul(dt,Qr)|0,ie=ie+Math.imul(dt,ai)|0,ie=ie+Math.imul(Ht,Qr)|0,Te=Te+Math.imul(Ht,ai)|0,ge=ge+Math.imul(Lt,ri)|0,ie=ie+Math.imul(Lt,bi)|0,ie=ie+Math.imul(St,ri)|0,Te=Te+Math.imul(St,bi)|0,ge=ge+Math.imul(Ke,Wi)|0,ie=ie+Math.imul(Ke,Ni)|0,ie=ie+Math.imul(xt,Wi)|0,Te=Te+Math.imul(xt,Ni)|0,ge=ge+Math.imul(Yt,$i)|0,ie=ie+Math.imul(Yt,zn)|0,ie=ie+Math.imul(xr,$i)|0,Te=Te+Math.imul(xr,zn)|0,ge=ge+Math.imul(Rt,It)|0,ie=ie+Math.imul(Rt,ft)|0,ie=ie+Math.imul(kt,It)|0,Te=Te+Math.imul(kt,ft)|0;var jn=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(jn>>>26)|0,jn&=67108863,ge=Math.imul(fr,Qr),ie=Math.imul(fr,ai),ie=ie+Math.imul(_r,Qr)|0,Te=Math.imul(_r,ai),ge=ge+Math.imul(dt,ri)|0,ie=ie+Math.imul(dt,bi)|0,ie=ie+Math.imul(Ht,ri)|0,Te=Te+Math.imul(Ht,bi)|0,ge=ge+Math.imul(Lt,Wi)|0,ie=ie+Math.imul(Lt,Ni)|0,ie=ie+Math.imul(St,Wi)|0,Te=Te+Math.imul(St,Ni)|0,ge=ge+Math.imul(Ke,$i)|0,ie=ie+Math.imul(Ke,zn)|0,ie=ie+Math.imul(xt,$i)|0,Te=Te+Math.imul(xt,zn)|0,ge=ge+Math.imul(Yt,It)|0,ie=ie+Math.imul(Yt,ft)|0,ie=ie+Math.imul(xr,It)|0,Te=Te+Math.imul(xr,ft)|0;var la=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(la>>>26)|0,la&=67108863,ge=Math.imul(fr,ri),ie=Math.imul(fr,bi),ie=ie+Math.imul(_r,ri)|0,Te=Math.imul(_r,bi),ge=ge+Math.imul(dt,Wi)|0,ie=ie+Math.imul(dt,Ni)|0,ie=ie+Math.imul(Ht,Wi)|0,Te=Te+Math.imul(Ht,Ni)|0,ge=ge+Math.imul(Lt,$i)|0,ie=ie+Math.imul(Lt,zn)|0,ie=ie+Math.imul(St,$i)|0,Te=Te+Math.imul(St,zn)|0,ge=ge+Math.imul(Ke,It)|0,ie=ie+Math.imul(Ke,ft)|0,ie=ie+Math.imul(xt,It)|0,Te=Te+Math.imul(xt,ft)|0;var Fa=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Fa>>>26)|0,Fa&=67108863,ge=Math.imul(fr,Wi),ie=Math.imul(fr,Ni),ie=ie+Math.imul(_r,Wi)|0,Te=Math.imul(_r,Ni),ge=ge+Math.imul(dt,$i)|0,ie=ie+Math.imul(dt,zn)|0,ie=ie+Math.imul(Ht,$i)|0,Te=Te+Math.imul(Ht,zn)|0,ge=ge+Math.imul(Lt,It)|0,ie=ie+Math.imul(Lt,ft)|0,ie=ie+Math.imul(St,It)|0,Te=Te+Math.imul(St,ft)|0;var Ra=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(Ra>>>26)|0,Ra&=67108863,ge=Math.imul(fr,$i),ie=Math.imul(fr,zn),ie=ie+Math.imul(_r,$i)|0,Te=Math.imul(_r,zn),ge=ge+Math.imul(dt,It)|0,ie=ie+Math.imul(dt,ft)|0,ie=ie+Math.imul(Ht,It)|0,Te=Te+Math.imul(Ht,ft)|0;var jo=(ke+ge|0)+((ie&8191)<<13)|0;ke=(Te+(ie>>>13)|0)+(jo>>>26)|0,jo&=67108863,ge=Math.imul(fr,It),ie=Math.imul(fr,ft),ie=ie+Math.imul(_r,It)|0,Te=Math.imul(_r,ft);var oa=(ke+ge|0)+((ie&8191)<<13)|0;return ke=(Te+(ie>>>13)|0)+(oa>>>26)|0,oa&=67108863,Me[0]=jt,Me[1]=Zt,Me[2]=yr,Me[3]=Fr,Me[4]=Zr,Me[5]=Vr,Me[6]=gi,Me[7]=Si,Me[8]=Mi,Me[9]=Pi,Me[10]=Gi,Me[11]=Ki,Me[12]=ka,Me[13]=jn,Me[14]=la,Me[15]=Fa,Me[16]=Ra,Me[17]=jo,Me[18]=oa,ke!==0&&(Me[19]=ke,re.length++),re};Math.imul||(L=A);function _(G,N,W){W.negative=N.negative^G.negative,W.length=G.length+N.length;for(var re=0,ae=0,_e=0;_e>>26)|0,ae+=Me>>>26,Me&=67108863}W.words[_e]=ke,re=Me,Me=ae}return re!==0?W.words[_e]=re:W.length--,W.strip()}function C(G,N,W){var re=new M;return re.mulp(G,N,W)}f.prototype.mulTo=function(N,W){var re,ae=this.length+N.length;return this.length===10&&N.length===10?re=L(this,N,W):ae<63?re=A(this,N,W):ae<1024?re=_(this,N,W):re=C(this,N,W),re};function M(G,N){this.x=G,this.y=N}M.prototype.makeRBT=function(N){for(var W=new Array(N),re=f.prototype._countBits(N)-1,ae=0;ae>=1;return ae},M.prototype.permute=function(N,W,re,ae,_e,Me){for(var ke=0;ke>>1)_e++;return 1<<_e+1+ae},M.prototype.conjugate=function(N,W,re){if(!(re<=1))for(var ae=0;ae>>13,re[2*Me+1]=_e&8191,_e=_e>>>13;for(Me=2*W;Me>=26,W+=ae/67108864|0,W+=_e>>>26,this.words[re]=_e&67108863}return W!==0&&(this.words[re]=W,this.length++),this},f.prototype.muln=function(N){return this.clone().imuln(N)},f.prototype.sqr=function(){return this.mul(this)},f.prototype.isqr=function(){return this.imul(this.clone())},f.prototype.pow=function(N){var W=k(N);if(W.length===0)return new f(1);for(var re=this,ae=0;ae=0);var W=N%26,re=(N-W)/26,ae=67108863>>>26-W<<26-W,_e;if(W!==0){var Me=0;for(_e=0;_e>>26-W}Me&&(this.words[_e]=Me,this.length++)}if(re!==0){for(_e=this.length-1;_e>=0;_e--)this.words[_e+re]=this.words[_e];for(_e=0;_e=0);var ae;W?ae=(W-W%26)/26:ae=0;var _e=N%26,Me=Math.min((N-_e)/26,this.length),ke=67108863^67108863>>>_e<<_e,ge=re;if(ae-=Me,ae=Math.max(0,ae),ge){for(var ie=0;ieMe)for(this.length-=Me,ie=0;ie=0&&(Te!==0||ie>=ae);ie--){var Ee=this.words[ie]|0;this.words[ie]=Te<<26-_e|Ee>>>_e,Te=Ee&ke}return ge&&Te!==0&&(ge.words[ge.length++]=Te),this.length===0&&(this.words[0]=0,this.length=1),this.strip()},f.prototype.ishrn=function(N,W,re){return u(this.negative===0),this.iushrn(N,W,re)},f.prototype.shln=function(N){return this.clone().ishln(N)},f.prototype.ushln=function(N){return this.clone().iushln(N)},f.prototype.shrn=function(N){return this.clone().ishrn(N)},f.prototype.ushrn=function(N){return this.clone().iushrn(N)},f.prototype.testn=function(N){u(typeof N==\"number\"&&N>=0);var W=N%26,re=(N-W)/26,ae=1<=0);var W=N%26,re=(N-W)/26;if(u(this.negative===0,\"imaskn works only with positive numbers\"),this.length<=re)return this;if(W!==0&&re++,this.length=Math.min(re,this.length),W!==0){var ae=67108863^67108863>>>W<=67108864;W++)this.words[W]-=67108864,W===this.length-1?this.words[W+1]=1:this.words[W+1]++;return this.length=Math.max(this.length,W+1),this},f.prototype.isubn=function(N){if(u(typeof N==\"number\"),u(N<67108864),N<0)return this.iaddn(-N);if(this.negative!==0)return this.negative=0,this.iaddn(N),this.negative=1,this;if(this.words[0]-=N,this.length===1&&this.words[0]<0)this.words[0]=-this.words[0],this.negative=1;else for(var W=0;W>26)-(ge/67108864|0),this.words[_e+re]=Me&67108863}for(;_e>26,this.words[_e+re]=Me&67108863;if(ke===0)return this.strip();for(u(ke===-1),ke=0,_e=0;_e>26,this.words[_e]=Me&67108863;return this.negative=1,this.strip()},f.prototype._wordDiv=function(N,W){var re=this.length-N.length,ae=this.clone(),_e=N,Me=_e.words[_e.length-1]|0,ke=this._countBits(Me);re=26-ke,re!==0&&(_e=_e.ushln(re),ae.iushln(re),Me=_e.words[_e.length-1]|0);var ge=ae.length-_e.length,ie;if(W!==\"mod\"){ie=new f(null),ie.length=ge+1,ie.words=new Array(ie.length);for(var Te=0;Te=0;Ae--){var ze=(ae.words[_e.length+Ae]|0)*67108864+(ae.words[_e.length+Ae-1]|0);for(ze=Math.min(ze/Me|0,67108863),ae._ishlnsubmul(_e,ze,Ae);ae.negative!==0;)ze--,ae.negative=0,ae._ishlnsubmul(_e,1,Ae),ae.isZero()||(ae.negative^=1);ie&&(ie.words[Ae]=ze)}return ie&&ie.strip(),ae.strip(),W!==\"div\"&&re!==0&&ae.iushrn(re),{div:ie||null,mod:ae}},f.prototype.divmod=function(N,W,re){if(u(!N.isZero()),this.isZero())return{div:new f(0),mod:new f(0)};var ae,_e,Me;return this.negative!==0&&N.negative===0?(Me=this.neg().divmod(N,W),W!==\"mod\"&&(ae=Me.div.neg()),W!==\"div\"&&(_e=Me.mod.neg(),re&&_e.negative!==0&&_e.iadd(N)),{div:ae,mod:_e}):this.negative===0&&N.negative!==0?(Me=this.divmod(N.neg(),W),W!==\"mod\"&&(ae=Me.div.neg()),{div:ae,mod:Me.mod}):this.negative&N.negative?(Me=this.neg().divmod(N.neg(),W),W!==\"div\"&&(_e=Me.mod.neg(),re&&_e.negative!==0&&_e.isub(N)),{div:Me.div,mod:_e}):N.length>this.length||this.cmp(N)<0?{div:new f(0),mod:this}:N.length===1?W===\"div\"?{div:this.divn(N.words[0]),mod:null}:W===\"mod\"?{div:null,mod:new f(this.modn(N.words[0]))}:{div:this.divn(N.words[0]),mod:new f(this.modn(N.words[0]))}:this._wordDiv(N,W)},f.prototype.div=function(N){return this.divmod(N,\"div\",!1).div},f.prototype.mod=function(N){return this.divmod(N,\"mod\",!1).mod},f.prototype.umod=function(N){return this.divmod(N,\"mod\",!0).mod},f.prototype.divRound=function(N){var W=this.divmod(N);if(W.mod.isZero())return W.div;var re=W.div.negative!==0?W.mod.isub(N):W.mod,ae=N.ushrn(1),_e=N.andln(1),Me=re.cmp(ae);return Me<0||_e===1&&Me===0?W.div:W.div.negative!==0?W.div.isubn(1):W.div.iaddn(1)},f.prototype.modn=function(N){u(N<=67108863);for(var W=(1<<26)%N,re=0,ae=this.length-1;ae>=0;ae--)re=(W*re+(this.words[ae]|0))%N;return re},f.prototype.idivn=function(N){u(N<=67108863);for(var W=0,re=this.length-1;re>=0;re--){var ae=(this.words[re]|0)+W*67108864;this.words[re]=ae/N|0,W=ae%N}return this.strip()},f.prototype.divn=function(N){return this.clone().idivn(N)},f.prototype.egcd=function(N){u(N.negative===0),u(!N.isZero());var W=this,re=N.clone();W.negative!==0?W=W.umod(N):W=W.clone();for(var ae=new f(1),_e=new f(0),Me=new f(0),ke=new f(1),ge=0;W.isEven()&&re.isEven();)W.iushrn(1),re.iushrn(1),++ge;for(var ie=re.clone(),Te=W.clone();!W.isZero();){for(var Ee=0,Ae=1;!(W.words[0]&Ae)&&Ee<26;++Ee,Ae<<=1);if(Ee>0)for(W.iushrn(Ee);Ee-- >0;)(ae.isOdd()||_e.isOdd())&&(ae.iadd(ie),_e.isub(Te)),ae.iushrn(1),_e.iushrn(1);for(var ze=0,Ce=1;!(re.words[0]&Ce)&&ze<26;++ze,Ce<<=1);if(ze>0)for(re.iushrn(ze);ze-- >0;)(Me.isOdd()||ke.isOdd())&&(Me.iadd(ie),ke.isub(Te)),Me.iushrn(1),ke.iushrn(1);W.cmp(re)>=0?(W.isub(re),ae.isub(Me),_e.isub(ke)):(re.isub(W),Me.isub(ae),ke.isub(_e))}return{a:Me,b:ke,gcd:re.iushln(ge)}},f.prototype._invmp=function(N){u(N.negative===0),u(!N.isZero());var W=this,re=N.clone();W.negative!==0?W=W.umod(N):W=W.clone();for(var ae=new f(1),_e=new f(0),Me=re.clone();W.cmpn(1)>0&&re.cmpn(1)>0;){for(var ke=0,ge=1;!(W.words[0]&ge)&&ke<26;++ke,ge<<=1);if(ke>0)for(W.iushrn(ke);ke-- >0;)ae.isOdd()&&ae.iadd(Me),ae.iushrn(1);for(var ie=0,Te=1;!(re.words[0]&Te)&&ie<26;++ie,Te<<=1);if(ie>0)for(re.iushrn(ie);ie-- >0;)_e.isOdd()&&_e.iadd(Me),_e.iushrn(1);W.cmp(re)>=0?(W.isub(re),ae.isub(_e)):(re.isub(W),_e.isub(ae))}var Ee;return W.cmpn(1)===0?Ee=ae:Ee=_e,Ee.cmpn(0)<0&&Ee.iadd(N),Ee},f.prototype.gcd=function(N){if(this.isZero())return N.abs();if(N.isZero())return this.abs();var W=this.clone(),re=N.clone();W.negative=0,re.negative=0;for(var ae=0;W.isEven()&&re.isEven();ae++)W.iushrn(1),re.iushrn(1);do{for(;W.isEven();)W.iushrn(1);for(;re.isEven();)re.iushrn(1);var _e=W.cmp(re);if(_e<0){var Me=W;W=re,re=Me}else if(_e===0||re.cmpn(1)===0)break;W.isub(re)}while(!0);return re.iushln(ae)},f.prototype.invm=function(N){return this.egcd(N).a.umod(N)},f.prototype.isEven=function(){return(this.words[0]&1)===0},f.prototype.isOdd=function(){return(this.words[0]&1)===1},f.prototype.andln=function(N){return this.words[0]&N},f.prototype.bincn=function(N){u(typeof N==\"number\");var W=N%26,re=(N-W)/26,ae=1<>>26,ke&=67108863,this.words[Me]=ke}return _e!==0&&(this.words[Me]=_e,this.length++),this},f.prototype.isZero=function(){return this.length===1&&this.words[0]===0},f.prototype.cmpn=function(N){var W=N<0;if(this.negative!==0&&!W)return-1;if(this.negative===0&&W)return 1;this.strip();var re;if(this.length>1)re=1;else{W&&(N=-N),u(N<=67108863,\"Number is too big\");var ae=this.words[0]|0;re=ae===N?0:aeN.length)return 1;if(this.length=0;re--){var ae=this.words[re]|0,_e=N.words[re]|0;if(ae!==_e){ae<_e?W=-1:ae>_e&&(W=1);break}}return W},f.prototype.gtn=function(N){return this.cmpn(N)===1},f.prototype.gt=function(N){return this.cmp(N)===1},f.prototype.gten=function(N){return this.cmpn(N)>=0},f.prototype.gte=function(N){return this.cmp(N)>=0},f.prototype.ltn=function(N){return this.cmpn(N)===-1},f.prototype.lt=function(N){return this.cmp(N)===-1},f.prototype.lten=function(N){return this.cmpn(N)<=0},f.prototype.lte=function(N){return this.cmp(N)<=0},f.prototype.eqn=function(N){return this.cmpn(N)===0},f.prototype.eq=function(N){return this.cmp(N)===0},f.red=function(N){return new H(N)},f.prototype.toRed=function(N){return u(!this.red,\"Already a number in reduction context\"),u(this.negative===0,\"red works only with positives\"),N.convertTo(this)._forceRed(N)},f.prototype.fromRed=function(){return u(this.red,\"fromRed works only with numbers in reduction context\"),this.red.convertFrom(this)},f.prototype._forceRed=function(N){return this.red=N,this},f.prototype.forceRed=function(N){return u(!this.red,\"Already a number in reduction context\"),this._forceRed(N)},f.prototype.redAdd=function(N){return u(this.red,\"redAdd works only with red numbers\"),this.red.add(this,N)},f.prototype.redIAdd=function(N){return u(this.red,\"redIAdd works only with red numbers\"),this.red.iadd(this,N)},f.prototype.redSub=function(N){return u(this.red,\"redSub works only with red numbers\"),this.red.sub(this,N)},f.prototype.redISub=function(N){return u(this.red,\"redISub works only with red numbers\"),this.red.isub(this,N)},f.prototype.redShl=function(N){return u(this.red,\"redShl works only with red numbers\"),this.red.shl(this,N)},f.prototype.redMul=function(N){return u(this.red,\"redMul works only with red numbers\"),this.red._verify2(this,N),this.red.mul(this,N)},f.prototype.redIMul=function(N){return u(this.red,\"redMul works only with red numbers\"),this.red._verify2(this,N),this.red.imul(this,N)},f.prototype.redSqr=function(){return u(this.red,\"redSqr works only with red numbers\"),this.red._verify1(this),this.red.sqr(this)},f.prototype.redISqr=function(){return u(this.red,\"redISqr works only with red numbers\"),this.red._verify1(this),this.red.isqr(this)},f.prototype.redSqrt=function(){return u(this.red,\"redSqrt works only with red numbers\"),this.red._verify1(this),this.red.sqrt(this)},f.prototype.redInvm=function(){return u(this.red,\"redInvm works only with red numbers\"),this.red._verify1(this),this.red.invm(this)},f.prototype.redNeg=function(){return u(this.red,\"redNeg works only with red numbers\"),this.red._verify1(this),this.red.neg(this)},f.prototype.redPow=function(N){return u(this.red&&!N.red,\"redPow(normalNum)\"),this.red._verify1(this),this.red.pow(this,N)};var g={k256:null,p224:null,p192:null,p25519:null};function P(G,N){this.name=G,this.p=new f(N,16),this.n=this.p.bitLength(),this.k=new f(1).iushln(this.n).isub(this.p),this.tmp=this._tmp()}P.prototype._tmp=function(){var N=new f(null);return N.words=new Array(Math.ceil(this.n/13)),N},P.prototype.ireduce=function(N){var W=N,re;do this.split(W,this.tmp),W=this.imulK(W),W=W.iadd(this.tmp),re=W.bitLength();while(re>this.n);var ae=re0?W.isub(this.p):W.strip!==void 0?W.strip():W._strip(),W},P.prototype.split=function(N,W){N.iushrn(this.n,0,W)},P.prototype.imulK=function(N){return N.imul(this.k)};function T(){P.call(this,\"k256\",\"ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f\")}c(T,P),T.prototype.split=function(N,W){for(var re=4194303,ae=Math.min(N.length,9),_e=0;_e>>22,Me=ke}Me>>>=22,N.words[_e-10]=Me,Me===0&&N.length>10?N.length-=10:N.length-=9},T.prototype.imulK=function(N){N.words[N.length]=0,N.words[N.length+1]=0,N.length+=2;for(var W=0,re=0;re>>=26,N.words[re]=_e,W=ae}return W!==0&&(N.words[N.length++]=W),N},f._prime=function(N){if(g[N])return g[N];var W;if(N===\"k256\")W=new T;else if(N===\"p224\")W=new F;else if(N===\"p192\")W=new q;else if(N===\"p25519\")W=new V;else throw new Error(\"Unknown prime \"+N);return g[N]=W,W};function H(G){if(typeof G==\"string\"){var N=f._prime(G);this.m=N.p,this.prime=N}else u(G.gtn(1),\"modulus must be greater than 1\"),this.m=G,this.prime=null}H.prototype._verify1=function(N){u(N.negative===0,\"red works only with positives\"),u(N.red,\"red works only with red numbers\")},H.prototype._verify2=function(N,W){u((N.negative|W.negative)===0,\"red works only with positives\"),u(N.red&&N.red===W.red,\"red works only with red numbers\")},H.prototype.imod=function(N){return this.prime?this.prime.ireduce(N)._forceRed(this):N.umod(this.m)._forceRed(this)},H.prototype.neg=function(N){return N.isZero()?N.clone():this.m.sub(N)._forceRed(this)},H.prototype.add=function(N,W){this._verify2(N,W);var re=N.add(W);return re.cmp(this.m)>=0&&re.isub(this.m),re._forceRed(this)},H.prototype.iadd=function(N,W){this._verify2(N,W);var re=N.iadd(W);return re.cmp(this.m)>=0&&re.isub(this.m),re},H.prototype.sub=function(N,W){this._verify2(N,W);var re=N.sub(W);return re.cmpn(0)<0&&re.iadd(this.m),re._forceRed(this)},H.prototype.isub=function(N,W){this._verify2(N,W);var re=N.isub(W);return re.cmpn(0)<0&&re.iadd(this.m),re},H.prototype.shl=function(N,W){return this._verify1(N),this.imod(N.ushln(W))},H.prototype.imul=function(N,W){return this._verify2(N,W),this.imod(N.imul(W))},H.prototype.mul=function(N,W){return this._verify2(N,W),this.imod(N.mul(W))},H.prototype.isqr=function(N){return this.imul(N,N.clone())},H.prototype.sqr=function(N){return this.mul(N,N)},H.prototype.sqrt=function(N){if(N.isZero())return N.clone();var W=this.m.andln(3);if(u(W%2===1),W===3){var re=this.m.add(new f(1)).iushrn(2);return this.pow(N,re)}for(var ae=this.m.subn(1),_e=0;!ae.isZero()&&ae.andln(1)===0;)_e++,ae.iushrn(1);u(!ae.isZero());var Me=new f(1).toRed(this),ke=Me.redNeg(),ge=this.m.subn(1).iushrn(1),ie=this.m.bitLength();for(ie=new f(2*ie*ie).toRed(this);this.pow(ie,ge).cmp(ke)!==0;)ie.redIAdd(ke);for(var Te=this.pow(ie,ae),Ee=this.pow(N,ae.addn(1).iushrn(1)),Ae=this.pow(N,ae),ze=_e;Ae.cmp(Me)!==0;){for(var Ce=Ae,me=0;Ce.cmp(Me)!==0;me++)Ce=Ce.redSqr();u(me=0;_e--){for(var Te=W.words[_e],Ee=ie-1;Ee>=0;Ee--){var Ae=Te>>Ee&1;if(Me!==ae[0]&&(Me=this.sqr(Me)),Ae===0&&ke===0){ge=0;continue}ke<<=1,ke|=Ae,ge++,!(ge!==re&&(_e!==0||Ee!==0))&&(Me=this.mul(Me,ae[ke]),ge=0,ke=0)}ie=26}return Me},H.prototype.convertTo=function(N){var W=N.umod(this.m);return W===N?W.clone():W},H.prototype.convertFrom=function(N){var W=N.clone();return W.red=null,W},f.mont=function(N){return new X(N)};function X(G){H.call(this,G),this.shift=this.m.bitLength(),this.shift%26!==0&&(this.shift+=26-this.shift%26),this.r=new f(1).iushln(this.shift),this.r2=this.imod(this.r.sqr()),this.rinv=this.r._invmp(this.m),this.minv=this.rinv.mul(this.r).isubn(1).div(this.m),this.minv=this.minv.umod(this.r),this.minv=this.r.sub(this.minv)}c(X,H),X.prototype.convertTo=function(N){return this.imod(N.ushln(this.shift))},X.prototype.convertFrom=function(N){var W=this.imod(N.mul(this.rinv));return W.red=null,W},X.prototype.imul=function(N,W){if(N.isZero()||W.isZero())return N.words[0]=0,N.length=1,N;var re=N.imul(W),ae=re.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m),_e=re.isub(ae).iushrn(this.shift),Me=_e;return _e.cmp(this.m)>=0?Me=_e.isub(this.m):_e.cmpn(0)<0&&(Me=_e.iadd(this.m)),Me._forceRed(this)},X.prototype.mul=function(N,W){if(N.isZero()||W.isZero())return new f(0)._forceRed(this);var re=N.mul(W),ae=re.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m),_e=re.isub(ae).iushrn(this.shift),Me=_e;return _e.cmp(this.m)>=0?Me=_e.isub(this.m):_e.cmpn(0)<0&&(Me=_e.iadd(this.m)),Me._forceRed(this)},X.prototype.invm=function(N){var W=this.imod(N._invmp(this.m).mul(this.r2));return W._forceRed(this)}}(i,this)},6204:function(i){\"use strict\";i.exports=a;function a(o){var s,l,u,c=o.length,f=0;for(s=0;s>>1;if(!(M<=0)){var g,P=s.mallocDouble(2*M*_),T=s.mallocInt32(_);if(_=f(E,M,P,T),_>0){if(M===1&&L)l.init(_),g=l.sweepComplete(M,A,0,_,P,T,0,_,P,T);else{var F=s.mallocDouble(2*M*C),q=s.mallocInt32(C);C=f(k,M,F,q),C>0&&(l.init(_+C),M===1?g=l.sweepBipartite(M,A,0,_,P,T,0,C,F,q):g=u(M,A,L,_,P,T,C,F,q),s.free(F),s.free(q))}s.free(P),s.free(T)}return g}}}var d;function 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C,M,g,P,T=_.length-1;T>=0;--T){if(C=_[T],T===0){C._color=o;return}if(M=_[T-1],M.left===C){if(g=M.right,g.right&&g.right._color===a){if(g=M.right=l(g),P=g.right=l(g.right),M.right=g.left,g.left=M,g.right=P,g._color=M._color,C._color=o,M._color=o,P._color=o,c(M),c(g),T>1){var F=_[T-2];F.left===M?F.left=g:F.right=g}_[T-1]=g;return}else if(g.left&&g.left._color===a){if(g=M.right=l(g),P=g.left=l(g.left),M.right=P.left,g.left=P.right,P.left=M,P.right=g,P._color=M._color,M._color=o,g._color=o,C._color=o,c(M),c(g),c(P),T>1){var F=_[T-2];F.left===M?F.left=P:F.right=P}_[T-1]=P;return}if(g._color===o)if(M._color===a){M._color=o,M.right=u(a,g);return}else{M.right=u(a,g);continue}else{if(g=l(g),M.right=g.left,g.left=M,g._color=M._color,M._color=a,c(M),c(g),T>1){var 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Te=[{family:this.labelFont[0],style:this.labelFontStyle[0],weight:this.labelFontWeight[0],variant:this.labelFontVariant[0]},{family:this.labelFont[1],style:this.labelFontStyle[1],weight:this.labelFontWeight[1],variant:this.labelFontVariant[1]},{family:this.labelFont[2],style:this.labelFontStyle[2],weight:this.labelFontWeight[2],variant:this.labelFontVariant[2]}],Ee=[{family:this.tickFont[0],style:this.tickFontStyle[0],weight:this.tickFontWeight[0],variant:this.tickFontVariant[0]},{family:this.tickFont[1],style:this.tickFontStyle[1],weight:this.tickFontWeight[1],variant:this.tickFontVariant[1]},{family:this.tickFont[2],style:this.tickFontStyle[2],weight:this.tickFontWeight[2],variant:this.tickFontVariant[2]}];this._text?this._text&&(ie||ae)&&this._text.update(this.bounds,this.labels,Te,this.ticks,Ee):this._text=s(this.gl,this.bounds,this.labels,Te,this.ticks,Ee),this._lines&&ae&&(this._lines.dispose(),this._lines=null),this._lines||(this._lines=l(this.gl,this.bounds,this.ticks))};function A(){this.primalOffset=[0,0,0],this.primalMinor=[0,0,0],this.mirrorOffset=[0,0,0],this.mirrorMinor=[0,0,0]}var L=[new A,new A,new A];function _(V,H,X,G,N){for(var W=V.primalOffset,re=V.primalMinor,ae=V.mirrorOffset,_e=V.mirrorMinor,Me=G[H],ke=0;ke<3;++ke)if(H!==ke){var ge=W,ie=ae,Te=re,Ee=_e;Me&1<0?(Te[ke]=-1,Ee[ke]=0):(Te[ke]=0,Ee[ke]=1)}}var C=[0,0,0],M={model:h,view:h,projection:h,_ortho:!1};k.isOpaque=function(){return!0},k.isTransparent=function(){return!1},k.drawTransparent=function(V){};var g=0,P=[0,0,0],T=[0,0,0],F=[0,0,0];k.draw=function(V){V=V||M;for(var Ce=this.gl,H=V.model||h,X=V.view||h,G=V.projection||h,N=this.bounds,W=V._ortho||!1,re=c(H,X,G,N,W),ae=re.cubeEdges,_e=re.axis,Me=X[12],ke=X[13],ge=X[14],ie=X[15],Te=W?2:1,Ee=Te*this.pixelRatio*(G[3]*Me+G[7]*ke+G[11]*ge+G[15]*ie)/Ce.drawingBufferHeight,Ae=0;Ae<3;++Ae)this.lastCubeProps.cubeEdges[Ae]=ae[Ae],this.lastCubeProps.axis[Ae]=_e[Ae];for(var ze=L,Ae=0;Ae<3;++Ae)_(L[Ae],Ae,this.bounds,ae,_e);for(var Ce=this.gl,me=C,Ae=0;Ae<3;++Ae)this.backgroundEnable[Ae]?me[Ae]=_e[Ae]:me[Ae]=0;this._background.draw(H,X,G,N,me,this.backgroundColor),this._lines.bind(H,X,G,this);for(var Ae=0;Ae<3;++Ae){var Re=[0,0,0];_e[Ae]>0?Re[Ae]=N[1][Ae]:Re[Ae]=N[0][Ae];for(var ce=0;ce<2;++ce){var Ge=(Ae+1+ce)%3,nt=(Ae+1+(ce^1))%3;this.gridEnable[Ge]&&this._lines.drawGrid(Ge,nt,this.bounds,Re,this.gridColor[Ge],this.gridWidth[Ge]*this.pixelRatio)}for(var ce=0;ce<2;++ce){var Ge=(Ae+1+ce)%3,nt=(Ae+1+(ce^1))%3;this.zeroEnable[nt]&&Math.min(N[0][nt],N[1][nt])<=0&&Math.max(N[0][nt],N[1][nt])>=0&&this._lines.drawZero(Ge,nt,this.bounds,Re,this.zeroLineColor[nt],this.zeroLineWidth[nt]*this.pixelRatio)}}for(var Ae=0;Ae<3;++Ae){this.lineEnable[Ae]&&this._lines.drawAxisLine(Ae,this.bounds,ze[Ae].primalOffset,this.lineColor[Ae],this.lineWidth[Ae]*this.pixelRatio),this.lineMirror[Ae]&&this._lines.drawAxisLine(Ae,this.bounds,ze[Ae].mirrorOffset,this.lineColor[Ae],this.lineWidth[Ae]*this.pixelRatio);for(var ct=p(P,ze[Ae].primalMinor),qt=p(T,ze[Ae].mirrorMinor),rt=this.lineTickLength,ce=0;ce<3;++ce){var ot=Ee/H[5*ce];ct[ce]*=rt[ce]*ot,qt[ce]*=rt[ce]*ot}this.lineTickEnable[Ae]&&this._lines.drawAxisTicks(Ae,ze[Ae].primalOffset,ct,this.lineTickColor[Ae],this.lineTickWidth[Ae]*this.pixelRatio),this.lineTickMirror[Ae]&&this._lines.drawAxisTicks(Ae,ze[Ae].mirrorOffset,qt,this.lineTickColor[Ae],this.lineTickWidth[Ae]*this.pixelRatio)}this._lines.unbind(),this._text.bind(H,X,G,this.pixelRatio);var Rt,kt=.5,Ct,Yt;function xr(St){Yt=[0,0,0],Yt[St]=1}function er(St,Et,dt){var Ht=(St+1)%3,$t=(St+2)%3,fr=Et[Ht],_r=Et[$t],Br=dt[Ht],Or=dt[$t];if(fr>0&&Or>0){xr(Ht);return}else if(fr>0&&Or<0){xr(Ht);return}else if(fr<0&&Or>0){xr(Ht);return}else if(fr<0&&Or<0){xr(Ht);return}else if(_r>0&&Br>0){xr($t);return}else if(_r>0&&Br<0){xr($t);return}else if(_r<0&&Br>0){xr($t);return}else if(_r<0&&Br<0){xr($t);return}}for(var Ae=0;Ae<3;++Ae){for(var Ke=ze[Ae].primalMinor,xt=ze[Ae].mirrorMinor,bt=p(F,ze[Ae].primalOffset),ce=0;ce<3;++ce)this.lineTickEnable[Ae]&&(bt[ce]+=Ee*Ke[ce]*Math.max(this.lineTickLength[ce],0)/H[5*ce]);var Lt=[0,0,0];if(Lt[Ae]=1,this.tickEnable[Ae]){this.tickAngle[Ae]===-3600?(this.tickAngle[Ae]=0,this.tickAlign[Ae]=\"auto\"):this.tickAlign[Ae]=-1,Ct=1,Rt=[this.tickAlign[Ae],kt,Ct],Rt[0]===\"auto\"?Rt[0]=g:Rt[0]=parseInt(\"\"+Rt[0]),Yt=[0,0,0],er(Ae,Ke,xt);for(var ce=0;ce<3;++ce)bt[ce]+=Ee*Ke[ce]*this.tickPad[ce]/H[5*ce];this._text.drawTicks(Ae,this.tickSize[Ae],this.tickAngle[Ae],bt,this.tickColor[Ae],Lt,Yt,Rt)}if(this.labelEnable[Ae]){Ct=0,Yt=[0,0,0],this.labels[Ae].length>4&&(xr(Ae),Ct=1),Rt=[this.labelAlign[Ae],kt,Ct],Rt[0]===\"auto\"?Rt[0]=g:Rt[0]=parseInt(\"\"+Rt[0]);for(var ce=0;ce<3;++ce)bt[ce]+=Ee*Ke[ce]*this.labelPad[ce]/H[5*ce];bt[Ae]+=.5*(N[0][Ae]+N[1][Ae]),this._text.drawLabel(Ae,this.labelSize[Ae],this.labelAngle[Ae],bt,this.labelColor[Ae],[0,0,0],Yt,Rt)}}this._text.unbind()},k.dispose=function(){this._text.dispose(),this._lines.dispose(),this._background.dispose(),this._lines=null,this._text=null,this._background=null,this.gl=null};function q(V,H){var X=new E(V);return X.update(H),X}},5304:function(i,a,o){\"use strict\";i.exports=h;var s=o(2762),l=o(8116),u=o(1879).bg;function c(d,v,x,b){this.gl=d,this.buffer=v,this.vao=x,this.shader=b}var f=c.prototype;f.draw=function(d,v,x,b,p,E){for(var k=!1,A=0;A<3;++A)k=k||p[A];if(k){var L=this.gl;L.enable(L.POLYGON_OFFSET_FILL),L.polygonOffset(1,2),this.shader.bind(),this.shader.uniforms={model:d,view:v,projection:x,bounds:b,enable:p,colors:E},this.vao.bind(),this.vao.draw(this.gl.TRIANGLES,36),this.vao.unbind(),L.disable(L.POLYGON_OFFSET_FILL)}},f.dispose=function(){this.vao.dispose(),this.buffer.dispose(),this.shader.dispose()};function h(d){for(var v=[],x=[],b=0,p=0;p<3;++p)for(var E=(p+1)%3,k=(p+2)%3,A=[0,0,0],L=[0,0,0],_=-1;_<=1;_+=2){x.push(b,b+2,b+1,b+1,b+2,b+3),A[p]=_,L[p]=_;for(var C=-1;C<=1;C+=2){A[E]=C;for(var M=-1;M<=1;M+=2)A[k]=M,v.push(A[0],A[1],A[2],L[0],L[1],L[2]),b+=1}var g=E;E=k,k=g}var P=s(d,new Float32Array(v)),T=s(d,new Uint16Array(x),d.ELEMENT_ARRAY_BUFFER),F=l(d,[{buffer:P,type:d.FLOAT,size:3,offset:0,stride:24},{buffer:P,type:d.FLOAT,size:3,offset:12,stride:24}],T),q=u(d);return q.attributes.position.location=0,q.attributes.normal.location=1,new c(d,P,F,q)}},6429:function(i,a,o){\"use strict\";i.exports=_;var s=o(8828),l=o(6760),u=o(5202),c=o(3250),f=new Array(16),h=new Array(8),d=new Array(8),v=new Array(3),x=[0,0,0];(function(){for(var C=0;C<8;++C)h[C]=[1,1,1,1],d[C]=[1,1,1]})();function b(C,M,g){for(var P=0;P<4;++P){C[P]=g[12+P];for(var T=0;T<3;++T)C[P]+=M[T]*g[4*T+P]}}var p=[[0,0,1,0,0],[0,0,-1,1,0],[0,-1,0,1,0],[0,1,0,1,0],[-1,0,0,1,0],[1,0,0,1,0]];function E(C){for(var M=0;M_e&&(X|=1<_e){X|=1<d[q][1])&&(ze=q);for(var Ce=-1,q=0;q<3;++q){var me=ze^1<d[Re][0]&&(Re=me)}}var ce=k;ce[0]=ce[1]=ce[2]=0,ce[s.log2(Ce^ze)]=ze&Ce,ce[s.log2(ze^Re)]=zeℜvar Ge=Re^7;Ge===X||Ge===Ae?(Ge=Ce^7,ce[s.log2(Re^Ge)]=Ge&Re):ce[s.log2(Ce^Ge)]=Ge&Ce;for(var nt=A,ct=X,W=0;W<3;++W)ct&1< HALF_PI) && (b <= ONE_AND_HALF_PI)) ?\n b - PI :\n b;\n}\n\nfloat look_horizontal_or_vertical(float a, float ratio) {\n // ratio controls the ratio between being horizontal to (vertical + horizontal)\n // if ratio is set to 0.5 then it is 50%, 50%.\n // when using a higher ratio e.g. 0.75 the result would\n // likely be more horizontal than vertical.\n\n float b = positive_angle(a);\n\n return\n (b < ( ratio) * HALF_PI) ? 0.0 :\n (b < (2.0 - ratio) * HALF_PI) ? -HALF_PI :\n (b < (2.0 + ratio) * HALF_PI) ? 0.0 :\n (b < (4.0 - ratio) * HALF_PI) ? HALF_PI :\n 0.0;\n}\n\nfloat roundTo(float a, float b) {\n return float(b * floor((a + 0.5 * b) / b));\n}\n\nfloat look_round_n_directions(float a, int n) {\n float b = positive_angle(a);\n float div = TWO_PI / float(n);\n float c = roundTo(b, div);\n return look_upwards(c);\n}\n\nfloat applyAlignOption(float rawAngle, float delta) {\n return\n (option > 2) ? look_round_n_directions(rawAngle + delta, option) : // option 3-n: round to n directions\n (option == 2) ? look_horizontal_or_vertical(rawAngle + delta, hv_ratio) : // horizontal or vertical\n (option == 1) ? rawAngle + delta : // use free angle, and flip to align with one direction of the axis\n (option == 0) ? look_upwards(rawAngle) : // use free angle, and stay upwards\n (option ==-1) ? 0.0 : // useful for backward compatibility, all texts remains horizontal\n rawAngle; // otherwise return back raw input angle\n}\n\nbool isAxisTitle = (axis.x == 0.0) &&\n (axis.y == 0.0) &&\n (axis.z == 0.0);\n\nvoid main() {\n //Compute world offset\n float axisDistance = position.z;\n vec3 dataPosition = axisDistance * axis + offset;\n\n float beta = angle; // i.e. user defined attributes for each tick\n\n float axisAngle;\n float clipAngle;\n float flip;\n\n if (enableAlign) {\n axisAngle = (isAxisTitle) ? HALF_PI :\n computeViewAngle(dataPosition, dataPosition + axis);\n clipAngle = computeViewAngle(dataPosition, dataPosition + alignDir);\n\n axisAngle += (sin(axisAngle) < 0.0) ? PI : 0.0;\n clipAngle += (sin(clipAngle) < 0.0) ? PI : 0.0;\n\n flip = (dot(vec2(cos(axisAngle), sin(axisAngle)),\n vec2(sin(clipAngle),-cos(clipAngle))) > 0.0) ? 1.0 : 0.0;\n\n beta += applyAlignOption(clipAngle, flip * PI);\n }\n\n //Compute plane offset\n vec2 planeCoord = position.xy * pixelScale;\n\n mat2 planeXform = scale * mat2(\n cos(beta), sin(beta),\n -sin(beta), cos(beta)\n );\n\n vec2 viewOffset = 2.0 * planeXform * planeCoord / resolution;\n\n //Compute clip position\n vec3 clipPosition = project(dataPosition);\n\n //Apply text offset in clip coordinates\n clipPosition += vec3(viewOffset, 0.0);\n\n //Done\n gl_Position = vec4(clipPosition, 1.0);\n}\n`]),h=s([`precision highp float;\n#define GLSLIFY 1\n\nuniform vec4 color;\nvoid main() {\n gl_FragColor = color;\n}`]);a.Q=function(x){return l(x,f,h,null,[{name:\"position\",type:\"vec3\"}])};var d=s([`precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec3 normal;\n\nuniform mat4 model, view, projection;\nuniform vec3 enable;\nuniform vec3 bounds[2];\n\nvarying vec3 colorChannel;\n\nvoid main() {\n\n vec3 signAxis = sign(bounds[1] - bounds[0]);\n\n vec3 realNormal = signAxis * normal;\n\n if(dot(realNormal, enable) > 0.0) {\n vec3 minRange = min(bounds[0], bounds[1]);\n vec3 maxRange = max(bounds[0], bounds[1]);\n vec3 nPosition = mix(minRange, maxRange, 0.5 * (position + 1.0));\n gl_Position = projection * (view * (model * vec4(nPosition, 1.0)));\n } else {\n gl_Position = vec4(0,0,0,0);\n }\n\n colorChannel = abs(realNormal);\n}\n`]),v=s([`precision highp float;\n#define GLSLIFY 1\n\nuniform vec4 colors[3];\n\nvarying vec3 colorChannel;\n\nvoid main() {\n gl_FragColor = colorChannel.x * colors[0] +\n colorChannel.y * colors[1] +\n colorChannel.z * colors[2];\n}`]);a.bg=function(x){return l(x,d,v,null,[{name:\"position\",type:\"vec3\"},{name:\"normal\",type:\"vec3\"}])}},4935:function(i,a,o){\"use strict\";i.exports=E;var s=o(2762),l=o(8116),u=o(4359),c=o(1879).Q,f=window||process.global||{},h=f.__TEXT_CACHE||{};f.__TEXT_CACHE={};var d=3;function v(k,A,L,_){this.gl=k,this.shader=A,this.buffer=L,this.vao=_,this.tickOffset=this.tickCount=this.labelOffset=this.labelCount=null}var x=v.prototype,b=[0,0];x.bind=function(k,A,L,_){this.vao.bind(),this.shader.bind();var C=this.shader.uniforms;C.model=k,C.view=A,C.projection=L,C.pixelScale=_,b[0]=this.gl.drawingBufferWidth,b[1]=this.gl.drawingBufferHeight,this.shader.uniforms.resolution=b},x.unbind=function(){this.vao.unbind()},x.update=function(k,A,L,_,C){var M=[];function g(W,re,ae,_e,Me,ke){var ge=[ae.style,ae.weight,ae.variant,ae.family].join(\"_\"),ie=h[ge];ie||(ie=h[ge]={});var Te=ie[re];Te||(Te=ie[re]=p(re,{triangles:!0,font:ae.family,fontStyle:ae.style,fontWeight:ae.weight,fontVariant:ae.variant,textAlign:\"center\",textBaseline:\"middle\",lineSpacing:Me,styletags:ke}));for(var Ee=(_e||12)/12,Ae=Te.positions,ze=Te.cells,Ce=0,me=ze.length;Ce=0;--ce){var Ge=Ae[Re[ce]];M.push(Ee*Ge[0],-Ee*Ge[1],W)}}for(var P=[0,0,0],T=[0,0,0],F=[0,0,0],q=[0,0,0],V=1.25,H={breaklines:!0,bolds:!0,italics:!0,subscripts:!0,superscripts:!0},X=0;X<3;++X){F[X]=M.length/d|0,g(.5*(k[0][X]+k[1][X]),A[X],L[X],12,V,H),q[X]=(M.length/d|0)-F[X],P[X]=M.length/d|0;for(var G=0;G<_[X].length;++G)if(_[X][G].text){var N={family:_[X][G].font||C[X].family,style:C[X].fontStyle||C[X].style,weight:C[X].fontWeight||C[X].weight,variant:C[X].fontVariant||C[X].variant};g(_[X][G].x,_[X][G].text,N,_[X][G].fontSize||12,V,H)}T[X]=(M.length/d|0)-P[X]}this.buffer.update(M),this.tickOffset=P,this.tickCount=T,this.labelOffset=F,this.labelCount=q},x.drawTicks=function(k,A,L,_,C,M,g,P){this.tickCount[k]&&(this.shader.uniforms.axis=M,this.shader.uniforms.color=C,this.shader.uniforms.angle=L,this.shader.uniforms.scale=A,this.shader.uniforms.offset=_,this.shader.uniforms.alignDir=g,this.shader.uniforms.alignOpt=P,this.vao.draw(this.gl.TRIANGLES,this.tickCount[k],this.tickOffset[k]))},x.drawLabel=function(k,A,L,_,C,M,g,P){this.labelCount[k]&&(this.shader.uniforms.axis=M,this.shader.uniforms.color=C,this.shader.uniforms.angle=L,this.shader.uniforms.scale=A,this.shader.uniforms.offset=_,this.shader.uniforms.alignDir=g,this.shader.uniforms.alignOpt=P,this.vao.draw(this.gl.TRIANGLES,this.labelCount[k],this.labelOffset[k]))},x.dispose=function(){this.shader.dispose(),this.vao.dispose(),this.buffer.dispose()};function p(k,A){try{return u(k,A)}catch(L){return console.warn('error vectorizing text:\"'+k+'\" error:',L),{cells:[],positions:[]}}}function E(k,A,L,_,C,M){var g=s(k),P=l(k,[{buffer:g,size:3}]),T=c(k);T.attributes.position.location=0;var F=new v(k,T,g,P);return F.update(A,L,_,C,M),F}},6444:function(i,a){\"use strict\";a.create=s,a.equal=l;function o(u,c){var f=u+\"\",h=f.indexOf(\".\"),d=0;h>=0&&(d=f.length-h-1);var v=Math.pow(10,d),x=Math.round(u*c*v),b=x+\"\";if(b.indexOf(\"e\")>=0)return b;var p=x/v,E=x%v;x<0?(p=-Math.ceil(p)|0,E=-E|0):(p=Math.floor(p)|0,E=E|0);var k=\"\"+p;if(x<0&&(k=\"-\"+k),d){for(var A=\"\"+E;A.length=u[0][h];--x)d.push({x:x*c[h],text:o(c[h],x)});f.push(d)}return f}function l(u,c){for(var f=0;f<3;++f){if(u[f].length!==c[f].length)return!1;for(var h=0;hk)throw new Error(\"gl-buffer: If resizing buffer, must not specify offset\");return p.bufferSubData(E,_,L),k}function v(p,E){for(var k=s.malloc(p.length,E),A=p.length,L=0;L=0;--A){if(E[A]!==k)return!1;k*=p[A]}return!0}h.update=function(p,E){if(typeof E!=\"number\"&&(E=-1),this.bind(),typeof p==\"object\"&&typeof p.shape!=\"undefined\"){var k=p.dtype;if(c.indexOf(k)<0&&(k=\"float32\"),this.type===this.gl.ELEMENT_ARRAY_BUFFER){var A=gl.getExtension(\"OES_element_index_uint\");A&&k!==\"uint16\"?k=\"uint32\":k=\"uint16\"}if(k===p.dtype&&x(p.shape,p.stride))p.offset===0&&p.data.length===p.shape[0]?this.length=d(this.gl,this.type,this.length,this.usage,p.data,E):this.length=d(this.gl,this.type,this.length,this.usage,p.data.subarray(p.offset,p.shape[0]),E);else{var L=s.malloc(p.size,k),_=u(L,p.shape);l.assign(_,p),E<0?this.length=d(this.gl,this.type,this.length,this.usage,L,E):this.length=d(this.gl,this.type,this.length,this.usage,L.subarray(0,p.size),E),s.free(L)}}else if(Array.isArray(p)){var C;this.type===this.gl.ELEMENT_ARRAY_BUFFER?C=v(p,\"uint16\"):C=v(p,\"float32\"),E<0?this.length=d(this.gl,this.type,this.length,this.usage,C,E):this.length=d(this.gl,this.type,this.length,this.usage,C.subarray(0,p.length),E),s.free(C)}else if(typeof p==\"object\"&&typeof p.length==\"number\")this.length=d(this.gl,this.type,this.length,this.usage,p,E);else if(typeof p==\"number\"||p===void 0){if(E>=0)throw new Error(\"gl-buffer: Cannot specify offset when resizing buffer\");p=p|0,p<=0&&(p=1),this.gl.bufferData(this.type,p|0,this.usage),this.length=p}else throw new Error(\"gl-buffer: Invalid data type\")};function b(p,E,k,A){if(k=k||p.ARRAY_BUFFER,A=A||p.DYNAMIC_DRAW,k!==p.ARRAY_BUFFER&&k!==p.ELEMENT_ARRAY_BUFFER)throw new Error(\"gl-buffer: Invalid type for webgl buffer, must be either gl.ARRAY_BUFFER or gl.ELEMENT_ARRAY_BUFFER\");if(A!==p.DYNAMIC_DRAW&&A!==p.STATIC_DRAW&&A!==p.STREAM_DRAW)throw new Error(\"gl-buffer: Invalid usage for buffer, must be either gl.DYNAMIC_DRAW, gl.STATIC_DRAW or gl.STREAM_DRAW\");var L=p.createBuffer(),_=new f(p,k,L,0,A);return _.update(E),_}i.exports=b},6405:function(i,a,o){\"use strict\";var s=o(2931);i.exports=function(u,c){var f=u.positions,h=u.vectors,d={positions:[],vertexIntensity:[],vertexIntensityBounds:u.vertexIntensityBounds,vectors:[],cells:[],coneOffset:u.coneOffset,colormap:u.colormap};if(u.positions.length===0)return c&&(c[0]=[0,0,0],c[1]=[0,0,0]),d;for(var v=0,x=1/0,b=-1/0,p=1/0,E=-1/0,k=1/0,A=-1/0,L=null,_=null,C=[],M=1/0,g=!1,P=u.coneSizemode===\"raw\",T=0;Tv&&(v=s.length(q)),T&&!P){var V=2*s.distance(L,F)/(s.length(_)+s.length(q));V?(M=Math.min(M,V),g=!1):g=!0}g||(L=F,_=q),C.push(q)}var H=[x,p,k],X=[b,E,A];c&&(c[0]=H,c[1]=X),v===0&&(v=1);var G=1/v;isFinite(M)||(M=1),d.vectorScale=M;var N=u.coneSize||(P?1:.5);u.absoluteConeSize&&(N=u.absoluteConeSize*G),d.coneScale=N;for(var T=0,W=0;T=1},p.isTransparent=function(){return this.opacity<1},p.pickSlots=1,p.setPickBase=function(C){this.pickId=C};function E(C){for(var M=v({colormap:C,nshades:256,format:\"rgba\"}),g=new Uint8Array(256*4),P=0;P<256;++P){for(var T=M[P],F=0;F<3;++F)g[4*P+F]=T[F];g[4*P+3]=T[3]*255}return d(g,[256,256,4],[4,0,1])}function k(C){for(var M=C.length,g=new Array(M),P=0;P0){var W=this.triShader;W.bind(),W.uniforms=V,this.triangleVAO.bind(),M.drawArrays(M.TRIANGLES,0,this.triangleCount*3),this.triangleVAO.unbind()}},p.drawPick=function(C){C=C||{};for(var M=this.gl,g=C.model||x,P=C.view||x,T=C.projection||x,F=[[-1e6,-1e6,-1e6],[1e6,1e6,1e6]],q=0;q<3;++q)F[0][q]=Math.max(F[0][q],this.clipBounds[0][q]),F[1][q]=Math.min(F[1][q],this.clipBounds[1][q]);this._model=[].slice.call(g),this._view=[].slice.call(P),this._projection=[].slice.call(T),this._resolution=[M.drawingBufferWidth,M.drawingBufferHeight];var V={model:g,view:P,projection:T,clipBounds:F,tubeScale:this.tubeScale,vectorScale:this.vectorScale,coneScale:this.coneScale,coneOffset:this.coneOffset,pickId:this.pickId/255},H=this.pickShader;H.bind(),H.uniforms=V,this.triangleCount>0&&(this.triangleVAO.bind(),M.drawArrays(M.TRIANGLES,0,this.triangleCount*3),this.triangleVAO.unbind())},p.pick=function(C){if(!C||C.id!==this.pickId)return null;var M=C.value[0]+256*C.value[1]+65536*C.value[2],g=this.cells[M],P=this.positions[g[1]].slice(0,3),T={position:P,dataCoordinate:P,index:Math.floor(g[1]/48)};return this.traceType===\"cone\"?T.index=Math.floor(g[1]/48):this.traceType===\"streamtube\"&&(T.intensity=this.intensity[g[1]],T.velocity=this.vectors[g[1]].slice(0,3),T.divergence=this.vectors[g[1]][3],T.index=M),T},p.dispose=function(){this.texture.dispose(),this.triShader.dispose(),this.pickShader.dispose(),this.triangleVAO.dispose(),this.trianglePositions.dispose(),this.triangleVectors.dispose(),this.triangleColors.dispose(),this.triangleUVs.dispose(),this.triangleIds.dispose()};function A(C,M){var g=s(C,M.meshShader.vertex,M.meshShader.fragment,null,M.meshShader.attributes);return g.attributes.position.location=0,g.attributes.color.location=2,g.attributes.uv.location=3,g.attributes.vector.location=4,g}function L(C,M){var g=s(C,M.pickShader.vertex,M.pickShader.fragment,null,M.pickShader.attributes);return g.attributes.position.location=0,g.attributes.id.location=1,g.attributes.vector.location=4,g}function _(C,M,g){var P=g.shaders;arguments.length===1&&(M=C,C=M.gl);var T=A(C,P),F=L(C,P),q=c(C,d(new Uint8Array([255,255,255,255]),[1,1,4]));q.generateMipmap(),q.minFilter=C.LINEAR_MIPMAP_LINEAR,q.magFilter=C.LINEAR;var V=l(C),H=l(C),X=l(C),G=l(C),N=l(C),W=u(C,[{buffer:V,type:C.FLOAT,size:4},{buffer:N,type:C.UNSIGNED_BYTE,size:4,normalized:!0},{buffer:X,type:C.FLOAT,size:4},{buffer:G,type:C.FLOAT,size:2},{buffer:H,type:C.FLOAT,size:4}]),re=new b(C,q,T,F,V,H,N,X,G,W,g.traceType||\"cone\");return re.update(M),re}i.exports=_},614:function(i,a,o){var s=o(3236),l=s([`precision highp float;\n\nprecision highp float;\n#define GLSLIFY 1\n\nvec3 getOrthogonalVector(vec3 v) {\n // Return up-vector for only-z vector.\n // Return ax + by + cz = 0, a point that lies on the plane that has v as a normal and that isn't (0,0,0).\n // From the above if-statement we have ||a|| > 0 U ||b|| > 0.\n // Assign z = 0, x = -b, y = a:\n // a*-b + b*a + c*0 = -ba + ba + 0 = 0\n if (v.x*v.x > v.z*v.z || v.y*v.y > v.z*v.z) {\n return normalize(vec3(-v.y, v.x, 0.0));\n } else {\n return normalize(vec3(0.0, v.z, -v.y));\n }\n}\n\n// Calculate the cone vertex and normal at the given index.\n//\n// The returned vertex is for a cone with its top at origin and height of 1.0,\n// pointing in the direction of the vector attribute.\n//\n// Each cone is made up of a top vertex, a center base vertex and base perimeter vertices.\n// These vertices are used to make up the triangles of the cone by the following:\n// segment + 0 top vertex\n// segment + 1 perimeter vertex a+1\n// segment + 2 perimeter vertex a\n// segment + 3 center base vertex\n// segment + 4 perimeter vertex a\n// segment + 5 perimeter vertex a+1\n// Where segment is the number of the radial segment * 6 and a is the angle at that radial segment.\n// To go from index to segment, floor(index / 6)\n// To go from segment to angle, 2*pi * (segment/segmentCount)\n// To go from index to segment index, index - (segment*6)\n//\nvec3 getConePosition(vec3 d, float rawIndex, float coneOffset, out vec3 normal) {\n\n const float segmentCount = 8.0;\n\n float index = rawIndex - floor(rawIndex /\n (segmentCount * 6.0)) *\n (segmentCount * 6.0);\n\n float segment = floor(0.001 + index/6.0);\n float segmentIndex = index - (segment*6.0);\n\n normal = -normalize(d);\n\n if (segmentIndex > 2.99 && segmentIndex < 3.01) {\n return mix(vec3(0.0), -d, coneOffset);\n }\n\n float nextAngle = (\n (segmentIndex > 0.99 && segmentIndex < 1.01) ||\n (segmentIndex > 4.99 && segmentIndex < 5.01)\n ) ? 1.0 : 0.0;\n float angle = 2.0 * 3.14159 * ((segment + nextAngle) / segmentCount);\n\n vec3 v1 = mix(d, vec3(0.0), coneOffset);\n vec3 v2 = v1 - d;\n\n vec3 u = getOrthogonalVector(d);\n vec3 v = normalize(cross(u, d));\n\n vec3 x = u * cos(angle) * length(d)*0.25;\n vec3 y = v * sin(angle) * length(d)*0.25;\n vec3 v3 = v2 + x + y;\n if (segmentIndex < 3.0) {\n vec3 tx = u * sin(angle);\n vec3 ty = v * -cos(angle);\n vec3 tangent = tx + ty;\n normal = normalize(cross(v3 - v1, tangent));\n }\n\n if (segmentIndex == 0.0) {\n return mix(d, vec3(0.0), coneOffset);\n }\n return v3;\n}\n\nattribute vec3 vector;\nattribute vec4 color, position;\nattribute vec2 uv;\n\nuniform float vectorScale, coneScale, coneOffset;\nuniform mat4 model, view, projection, inverseModel;\nuniform vec3 eyePosition, lightPosition;\n\nvarying vec3 f_normal, f_lightDirection, f_eyeDirection, f_data, f_position;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n // Scale the vector magnitude to stay constant with\n // model & view changes.\n vec3 normal;\n vec3 XYZ = getConePosition(mat3(model) * ((vectorScale * coneScale) * vector), position.w, coneOffset, normal);\n vec4 conePosition = model * vec4(position.xyz, 1.0) + vec4(XYZ, 0.0);\n\n //Lighting geometry parameters\n vec4 cameraCoordinate = view * conePosition;\n cameraCoordinate.xyz /= cameraCoordinate.w;\n f_lightDirection = lightPosition - cameraCoordinate.xyz;\n f_eyeDirection = eyePosition - cameraCoordinate.xyz;\n f_normal = normalize((vec4(normal, 0.0) * inverseModel).xyz);\n\n // vec4 m_position = model * vec4(conePosition, 1.0);\n vec4 t_position = view * conePosition;\n gl_Position = projection * t_position;\n\n f_color = color;\n f_data = conePosition.xyz;\n f_position = position.xyz;\n f_uv = uv;\n}\n`]),u=s([`#extension GL_OES_standard_derivatives : enable\n\nprecision highp float;\n#define GLSLIFY 1\n\nfloat beckmannDistribution(float x, float roughness) {\n float NdotH = max(x, 0.0001);\n float cos2Alpha = NdotH * NdotH;\n float tan2Alpha = (cos2Alpha - 1.0) / cos2Alpha;\n float roughness2 = roughness * roughness;\n float denom = 3.141592653589793 * roughness2 * cos2Alpha * cos2Alpha;\n return exp(tan2Alpha / roughness2) / denom;\n}\n\nfloat cookTorranceSpecular(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float roughness,\n float fresnel) {\n\n float VdotN = max(dot(viewDirection, surfaceNormal), 0.0);\n float LdotN = max(dot(lightDirection, surfaceNormal), 0.0);\n\n //Half angle vector\n vec3 H = normalize(lightDirection + viewDirection);\n\n //Geometric term\n float NdotH = max(dot(surfaceNormal, H), 0.0);\n float VdotH = max(dot(viewDirection, H), 0.000001);\n float LdotH = max(dot(lightDirection, H), 0.000001);\n float G1 = (2.0 * NdotH * VdotN) / VdotH;\n float G2 = (2.0 * NdotH * LdotN) / LdotH;\n float G = min(1.0, min(G1, G2));\n \n //Distribution term\n float D = beckmannDistribution(NdotH, roughness);\n\n //Fresnel term\n float F = pow(1.0 - VdotN, fresnel);\n\n //Multiply terms and done\n return G * F * D / max(3.14159265 * VdotN, 0.000001);\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float roughness, fresnel, kambient, kdiffuse, kspecular, opacity;\nuniform sampler2D texture;\n\nvarying vec3 f_normal, f_lightDirection, f_eyeDirection, f_data, f_position;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n vec3 N = normalize(f_normal);\n vec3 L = normalize(f_lightDirection);\n vec3 V = normalize(f_eyeDirection);\n\n if(gl_FrontFacing) {\n N = -N;\n }\n\n float specular = min(1.0, max(0.0, cookTorranceSpecular(L, V, N, roughness, fresnel)));\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n vec4 surfaceColor = f_color * texture2D(texture, f_uv);\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = litColor * opacity;\n}\n`]),c=s([`precision highp float;\n\nprecision highp float;\n#define GLSLIFY 1\n\nvec3 getOrthogonalVector(vec3 v) {\n // Return up-vector for only-z vector.\n // Return ax + by + cz = 0, a point that lies on the plane that has v as a normal and that isn't (0,0,0).\n // From the above if-statement we have ||a|| > 0 U ||b|| > 0.\n // Assign z = 0, x = -b, y = a:\n // a*-b + b*a + c*0 = -ba + ba + 0 = 0\n if (v.x*v.x > v.z*v.z || v.y*v.y > v.z*v.z) {\n return normalize(vec3(-v.y, v.x, 0.0));\n } else {\n return normalize(vec3(0.0, v.z, -v.y));\n }\n}\n\n// Calculate the cone vertex and normal at the given index.\n//\n// The returned vertex is for a cone with its top at origin and height of 1.0,\n// pointing in the direction of the vector attribute.\n//\n// Each cone is made up of a top vertex, a center base vertex and base perimeter vertices.\n// These vertices are used to make up the triangles of the cone by the following:\n// segment + 0 top vertex\n// segment + 1 perimeter vertex a+1\n// segment + 2 perimeter vertex a\n// segment + 3 center base vertex\n// segment + 4 perimeter vertex a\n// segment + 5 perimeter vertex a+1\n// Where segment is the number of the radial segment * 6 and a is the angle at that radial segment.\n// To go from index to segment, floor(index / 6)\n// To go from segment to angle, 2*pi * (segment/segmentCount)\n// To go from index to segment index, index - (segment*6)\n//\nvec3 getConePosition(vec3 d, float rawIndex, float coneOffset, out vec3 normal) {\n\n const float segmentCount = 8.0;\n\n float index = rawIndex - floor(rawIndex /\n (segmentCount * 6.0)) *\n (segmentCount * 6.0);\n\n float segment = floor(0.001 + index/6.0);\n float segmentIndex = index - (segment*6.0);\n\n normal = -normalize(d);\n\n if (segmentIndex > 2.99 && segmentIndex < 3.01) {\n return mix(vec3(0.0), -d, coneOffset);\n }\n\n float nextAngle = (\n (segmentIndex > 0.99 && segmentIndex < 1.01) ||\n (segmentIndex > 4.99 && segmentIndex < 5.01)\n ) ? 1.0 : 0.0;\n float angle = 2.0 * 3.14159 * ((segment + nextAngle) / segmentCount);\n\n vec3 v1 = mix(d, vec3(0.0), coneOffset);\n vec3 v2 = v1 - d;\n\n vec3 u = getOrthogonalVector(d);\n vec3 v = normalize(cross(u, d));\n\n vec3 x = u * cos(angle) * length(d)*0.25;\n vec3 y = v * sin(angle) * length(d)*0.25;\n vec3 v3 = v2 + x + y;\n if (segmentIndex < 3.0) {\n vec3 tx = u * sin(angle);\n vec3 ty = v * -cos(angle);\n vec3 tangent = tx + ty;\n normal = normalize(cross(v3 - v1, tangent));\n }\n\n if (segmentIndex == 0.0) {\n return mix(d, vec3(0.0), coneOffset);\n }\n return v3;\n}\n\nattribute vec4 vector;\nattribute vec4 position;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\nuniform float vectorScale, coneScale, coneOffset;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n vec3 normal;\n vec3 XYZ = getConePosition(mat3(model) * ((vectorScale * coneScale) * vector.xyz), position.w, coneOffset, normal);\n vec4 conePosition = model * vec4(position.xyz, 1.0) + vec4(XYZ, 0.0);\n gl_Position = projection * (view * conePosition);\n f_id = id;\n f_position = position.xyz;\n}\n`]),f=s([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float pickId;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n\n gl_FragColor = vec4(pickId, f_id.xyz);\n}`]);a.meshShader={vertex:l,fragment:u,attributes:[{name:\"position\",type:\"vec4\"},{name:\"color\",type:\"vec4\"},{name:\"uv\",type:\"vec2\"},{name:\"vector\",type:\"vec3\"}]},a.pickShader={vertex:c,fragment:f,attributes:[{name:\"position\",type:\"vec4\"},{name:\"id\",type:\"vec4\"},{name:\"vector\",type:\"vec3\"}]}},737:function(i){i.exports={0:\"NONE\",1:\"ONE\",2:\"LINE_LOOP\",3:\"LINE_STRIP\",4:\"TRIANGLES\",5:\"TRIANGLE_STRIP\",6:\"TRIANGLE_FAN\",256:\"DEPTH_BUFFER_BIT\",512:\"NEVER\",513:\"LESS\",514:\"EQUAL\",515:\"LEQUAL\",516:\"GREATER\",517:\"NOTEQUAL\",518:\"GEQUAL\",519:\"ALWAYS\",768:\"SRC_COLOR\",769:\"ONE_MINUS_SRC_COLOR\",770:\"SRC_ALPHA\",771:\"ONE_MINUS_SRC_ALPHA\",772:\"DST_ALPHA\",773:\"ONE_MINUS_DST_ALPHA\",774:\"DST_COLOR\",775:\"ONE_MINUS_DST_COLOR\",776:\"SRC_ALPHA_SATURATE\",1024:\"STENCIL_BUFFER_BIT\",1028:\"FRONT\",1029:\"BACK\",1032:\"FRONT_AND_BACK\",1280:\"INVALID_ENUM\",1281:\"INVALID_VALUE\",1282:\"INVALID_OPERATION\",1285:\"OUT_OF_MEMORY\",1286:\"INVALID_FRAMEBUFFER_OPERATION\",2304:\"CW\",2305:\"CCW\",2849:\"LINE_WIDTH\",2884:\"CULL_FACE\",2885:\"CULL_FACE_MODE\",2886:\"FRONT_FACE\",2928:\"DEPTH_RANGE\",2929:\"DEPTH_TEST\",2930:\"DEPTH_WRITEMASK\",2931:\"DEPTH_CLEAR_VALUE\",2932:\"DEPTH_FUNC\",2960:\"STENCIL_TEST\",2961:\"STENCIL_CLEAR_VALUE\",2962:\"STENCIL_FUNC\",2963:\"STENCIL_VALUE_MASK\",2964:\"STENCIL_FAIL\",2965:\"STENCIL_PASS_DEPTH_FAIL\",2966:\"STENCIL_PASS_DEPTH_PASS\",2967:\"STENCIL_REF\",2968:\"STENCIL_WRITEMASK\",2978:\"VIEWPORT\",3024:\"DITHER\",3042:\"BLEND\",3088:\"SCISSOR_BOX\",3089:\"SCISSOR_TEST\",3106:\"COLOR_CLEAR_VALUE\",3107:\"COLOR_WRITEMASK\",3317:\"UNPACK_ALIGNMENT\",3333:\"PACK_ALIGNMENT\",3379:\"MAX_TEXTURE_SIZE\",3386:\"MAX_VIEWPORT_DIMS\",3408:\"SUBPIXEL_BITS\",3410:\"RED_BITS\",3411:\"GREEN_BITS\",3412:\"BLUE_BITS\",3413:\"ALPHA_BITS\",3414:\"DEPTH_BITS\",3415:\"STENCIL_BITS\",3553:\"TEXTURE_2D\",4352:\"DONT_CARE\",4353:\"FASTEST\",4354:\"NICEST\",5120:\"BYTE\",5121:\"UNSIGNED_BYTE\",5122:\"SHORT\",5123:\"UNSIGNED_SHORT\",5124:\"INT\",5125:\"UNSIGNED_INT\",5126:\"FLOAT\",5386:\"INVERT\",5890:\"TEXTURE\",6401:\"STENCIL_INDEX\",6402:\"DEPTH_COMPONENT\",6406:\"ALPHA\",6407:\"RGB\",6408:\"RGBA\",6409:\"LUMINANCE\",6410:\"LUMINANCE_ALPHA\",7680:\"KEEP\",7681:\"REPLACE\",7682:\"INCR\",7683:\"DECR\",7936:\"VENDOR\",7937:\"RENDERER\",7938:\"VERSION\",9728:\"NEAREST\",9729:\"LINEAR\",9984:\"NEAREST_MIPMAP_NEAREST\",9985:\"LINEAR_MIPMAP_NEAREST\",9986:\"NEAREST_MIPMAP_LINEAR\",9987:\"LINEAR_MIPMAP_LINEAR\",10240:\"TEXTURE_MAG_FILTER\",10241:\"TEXTURE_MIN_FILTER\",10242:\"TEXTURE_WRAP_S\",10243:\"TEXTURE_WRAP_T\",10497:\"REPEAT\",10752:\"POLYGON_OFFSET_UNITS\",16384:\"COLOR_BUFFER_BIT\",32769:\"CONSTANT_COLOR\",32770:\"ONE_MINUS_CONSTANT_COLOR\",32771:\"CONSTANT_ALPHA\",32772:\"ONE_MINUS_CONSTANT_ALPHA\",32773:\"BLEND_COLOR\",32774:\"FUNC_ADD\",32777:\"BLEND_EQUATION_RGB\",32778:\"FUNC_SUBTRACT\",32779:\"FUNC_REVERSE_SUBTRACT\",32819:\"UNSIGNED_SHORT_4_4_4_4\",32820:\"UNSIGNED_SHORT_5_5_5_1\",32823:\"POLYGON_OFFSET_FILL\",32824:\"POLYGON_OFFSET_FACTOR\",32854:\"RGBA4\",32855:\"RGB5_A1\",32873:\"TEXTURE_BINDING_2D\",32926:\"SAMPLE_ALPHA_TO_COVERAGE\",32928:\"SAMPLE_COVERAGE\",32936:\"SAMPLE_BUFFERS\",32937:\"SAMPLES\",32938:\"SAMPLE_COVERAGE_VALUE\",32939:\"SAMPLE_COVERAGE_INVERT\",32968:\"BLEND_DST_RGB\",32969:\"BLEND_SRC_RGB\",32970:\"BLEND_DST_ALPHA\",32971:\"BLEND_SRC_ALPHA\",33071:\"CLAMP_TO_EDGE\",33170:\"GENERATE_MIPMAP_HINT\",33189:\"DEPTH_COMPONENT16\",33306:\"DEPTH_STENCIL_ATTACHMENT\",33635:\"UNSIGNED_SHORT_5_6_5\",33648:\"MIRRORED_REPEAT\",33901:\"ALIASED_POINT_SIZE_RANGE\",33902:\"ALIASED_LINE_WIDTH_RANGE\",33984:\"TEXTURE0\",33985:\"TEXTURE1\",33986:\"TEXTURE2\",33987:\"TEXTURE3\",33988:\"TEXTURE4\",33989:\"TEXTURE5\",33990:\"TEXTURE6\",33991:\"TEXTURE7\",33992:\"TEXTURE8\",33993:\"TEXTURE9\",33994:\"TEXTURE10\",33995:\"TEXTURE11\",33996:\"TEXTURE12\",33997:\"TEXTURE13\",33998:\"TEXTURE14\",33999:\"TEXTURE15\",34e3:\"TEXTURE16\",34001:\"TEXTURE17\",34002:\"TEXTURE18\",34003:\"TEXTURE19\",34004:\"TEXTURE20\",34005:\"TEXTURE21\",34006:\"TEXTURE22\",34007:\"TEXTURE23\",34008:\"TEXTURE24\",34009:\"TEXTURE25\",34010:\"TEXTURE26\",34011:\"TEXTURE27\",34012:\"TEXTURE28\",34013:\"TEXTURE29\",34014:\"TEXTURE30\",34015:\"TEXTURE31\",34016:\"ACTIVE_TEXTURE\",34024:\"MAX_RENDERBUFFER_SIZE\",34041:\"DEPTH_STENCIL\",34055:\"INCR_WRAP\",34056:\"DECR_WRAP\",34067:\"TEXTURE_CUBE_MAP\",34068:\"TEXTURE_BINDING_CUBE_MAP\",34069:\"TEXTURE_CUBE_MAP_POSITIVE_X\",34070:\"TEXTURE_CUBE_MAP_NEGATIVE_X\",34071:\"TEXTURE_CUBE_MAP_POSITIVE_Y\",34072:\"TEXTURE_CUBE_MAP_NEGATIVE_Y\",34073:\"TEXTURE_CUBE_MAP_POSITIVE_Z\",34074:\"TEXTURE_CUBE_MAP_NEGATIVE_Z\",34076:\"MAX_CUBE_MAP_TEXTURE_SIZE\",34338:\"VERTEX_ATTRIB_ARRAY_ENABLED\",34339:\"VERTEX_ATTRIB_ARRAY_SIZE\",34340:\"VERTEX_ATTRIB_ARRAY_STRIDE\",34341:\"VERTEX_ATTRIB_ARRAY_TYPE\",34342:\"CURRENT_VERTEX_ATTRIB\",34373:\"VERTEX_ATTRIB_ARRAY_POINTER\",34466:\"NUM_COMPRESSED_TEXTURE_FORMATS\",34467:\"COMPRES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s=o(737);i.exports=function(u){return s[u]}},9165:function(i,a,o){\"use strict\";i.exports=b;var s=o(2762),l=o(8116),u=o(3436),c=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];function f(p,E,k,A){this.gl=p,this.shader=A,this.buffer=E,this.vao=k,this.pixelRatio=1,this.bounds=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.lineWidth=[1,1,1],this.capSize=[10,10,10],this.lineCount=[0,0,0],this.lineOffset=[0,0,0],this.opacity=1,this.hasAlpha=!1}var h=f.prototype;h.isOpaque=function(){return!this.hasAlpha},h.isTransparent=function(){return this.hasAlpha},h.drawTransparent=h.draw=function(p){var E=this.gl,k=this.shader.uniforms;this.shader.bind();var A=k.view=p.view||c,L=k.projection=p.projection||c;k.model=p.model||c,k.clipBounds=this.clipBounds,k.opacity=this.opacity;var _=A[12],C=A[13],M=A[14],g=A[15],P=p._ortho||!1,T=P?2:1,F=T*this.pixelRatio*(L[3]*_+L[7]*C+L[11]*M+L[15]*g)/E.drawingBufferHeight;this.vao.bind();for(var 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E=p.gl,k=s(E),A=l(E,[{buffer:k,type:E.FLOAT,size:3,offset:0,stride:40},{buffer:k,type:E.FLOAT,size:4,offset:12,stride:40},{buffer:k,type:E.FLOAT,size:3,offset:28,stride:40}]),L=u(E);L.attributes.position.location=0,L.attributes.color.location=1,L.attributes.offset.location=2;var _=new f(E,k,A,L);return _.update(p),_}},3436:function(i,a,o){\"use strict\";var s=o(3236),l=o(9405),u=s([`precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position, offset;\nattribute vec4 color;\nuniform mat4 model, view, projection;\nuniform float capSize;\nvarying vec4 fragColor;\nvarying vec3 fragPosition;\n\nvoid main() {\n vec4 worldPosition = model * vec4(position, 1.0);\n worldPosition = (worldPosition / worldPosition.w) + vec4(capSize * offset, 0.0);\n gl_Position = projection * (view * worldPosition);\n fragColor = color;\n fragPosition = position;\n}`]),c=s([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < 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ae=P.checkFramebufferStatus(P.FRAMEBUFFER);if(ae!==P.FRAMEBUFFER_COMPLETE){M._destroyed=!0,P.bindFramebuffer(P.FRAMEBUFFER,null),P.deleteFramebuffer(M.handle),M.handle=null,M.depth&&(M.depth.dispose(),M.depth=null),M._depth_rb&&(P.deleteRenderbuffer(M._depth_rb),M._depth_rb=null);for(var W=0;WF||P<0||P>F)throw new Error(\"gl-fbo: Can't resize FBO, invalid dimensions\");M._shape[0]=g,M._shape[1]=P;for(var q=d(T),V=0;Vq||P<0||P>q)throw new Error(\"gl-fbo: Parameters are too large for FBO\");T=T||{};var V=1;if(\"color\"in T){if(V=Math.max(T.color|0,0),V<0)throw new Error(\"gl-fbo: Must specify a nonnegative number of colors\");if(V>1)if(F){if(V>M.getParameter(F.MAX_COLOR_ATTACHMENTS_WEBGL))throw new Error(\"gl-fbo: Context does not support \"+V+\" draw buffers\")}else throw new Error(\"gl-fbo: Multiple draw buffer extension not supported\")}var H=M.UNSIGNED_BYTE,X=M.getExtension(\"OES_texture_float\");if(T.float&&V>0){if(!X)throw new Error(\"gl-fbo: Context does not support floating point 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dashScale;\nuniform float opacity;\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if (\n outOfRange(clipBounds[0], clipBounds[1], worldPosition) ||\n fragColor.a * opacity == 0.\n ) discard;\n\n float dashWeight = texture2D(dashTexture, vec2(dashScale * pixelArcLength, 0)).r;\n if(dashWeight < 0.5) {\n discard;\n }\n gl_FragColor = fragColor * opacity;\n}\n`]),f=s([`precision highp float;\n#define GLSLIFY 1\n\n#define FLOAT_MAX 1.70141184e38\n#define FLOAT_MIN 1.17549435e-38\n\n// https://github.com/mikolalysenko/glsl-read-float/blob/master/index.glsl\nvec4 packFloat(float v) {\n float av = abs(v);\n\n //Handle special cases\n if(av < FLOAT_MIN) {\n return vec4(0.0, 0.0, 0.0, 0.0);\n } else if(v > FLOAT_MAX) {\n return vec4(127.0, 128.0, 0.0, 0.0) / 255.0;\n } else if(v < -FLOAT_MAX) {\n return vec4(255.0, 128.0, 0.0, 0.0) / 255.0;\n }\n\n vec4 c = vec4(0,0,0,0);\n\n //Compute exponent and mantissa\n float e = floor(log2(av));\n float m = av * pow(2.0, -e) - 1.0;\n\n //Unpack mantissa\n c[1] = floor(128.0 * m);\n m -= c[1] / 128.0;\n c[2] = floor(32768.0 * m);\n m -= c[2] / 32768.0;\n c[3] = floor(8388608.0 * m);\n\n //Unpack exponent\n float ebias = e + 127.0;\n c[0] = floor(ebias / 2.0);\n ebias -= c[0] * 2.0;\n c[1] += floor(ebias) * 128.0;\n\n //Unpack sign bit\n c[0] += 128.0 * step(0.0, -v);\n\n //Scale back to range\n return c / 255.0;\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform float pickId;\nuniform vec3 clipBounds[2];\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], worldPosition)) discard;\n\n gl_FragColor = vec4(pickId/255.0, packFloat(pixelArcLength).xyz);\n}`]),h=[{name:\"position\",type:\"vec3\"},{name:\"nextPosition\",type:\"vec3\"},{name:\"arcLength\",type:\"float\"},{name:\"lineWidth\",type:\"float\"},{name:\"color\",type:\"vec4\"}];a.createShader=function(d){return l(d,u,c,null,h)},a.createPickShader=function(d){return l(d,u,f,null,h)}},5714:function(i,a,o){\"use strict\";i.exports=M;var s=o(2762),l=o(8116),u=o(7766),c=new Uint8Array(4),f=new Float32Array(c.buffer);function h(g,P,T,F){return c[0]=F,c[1]=T,c[2]=P,c[3]=g,f[0]}var d=o(2478),v=o(9618),x=o(7319),b=x.createShader,p=x.createPickShader,E=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];function k(g,P){for(var T=0,F=0;F<3;++F){var q=g[F]-P[F];T+=q*q}return Math.sqrt(T)}function A(g){for(var P=[[-1e6,-1e6,-1e6],[1e6,1e6,1e6]],T=0;T<3;++T)P[0][T]=Math.max(g[0][T],P[0][T]),P[1][T]=Math.min(g[1][T],P[1][T]);return P}function L(g,P,T,F){this.arcLength=g,this.position=P,this.index=T,this.dataCoordinate=F}function _(g,P,T,F,q,V){this.gl=g,this.shader=P,this.pickShader=T,this.buffer=F,this.vao=q,this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.points=[],this.arcLength=[],this.vertexCount=0,this.bounds=[[0,0,0],[0,0,0]],this.pickId=0,this.lineWidth=1,this.texture=V,this.dashScale=1,this.opacity=1,this.hasAlpha=!1,this.dirty=!0,this.pixelRatio=1}var C=_.prototype;C.isTransparent=function(){return this.hasAlpha},C.isOpaque=function(){return!this.hasAlpha},C.pickSlots=1,C.setPickBase=function(g){this.pickId=g},C.drawTransparent=C.draw=function(g){if(this.vertexCount){var P=this.gl,T=this.shader,F=this.vao;T.bind(),T.uniforms={model:g.model||E,view:g.view||E,projection:g.projection||E,clipBounds:A(this.clipBounds),dashTexture:this.texture.bind(),dashScale:this.dashScale/this.arcLength[this.arcLength.length-1],opacity:this.opacity,screenShape:[P.drawingBufferWidth,P.drawingBufferHeight],pixelRatio:this.pixelRatio},F.bind(),F.draw(P.TRIANGLE_STRIP,this.vertexCount),F.unbind()}},C.drawPick=function(g){if(this.vertexCount){var P=this.gl,T=this.pickShader,F=this.vao;T.bind(),T.uniforms={model:g.model||E,view:g.view||E,projection:g.projection||E,pickId:this.pickId,clipBounds:A(this.clipBounds),screenShape:[P.drawingBufferWidth,P.drawingBufferHeight],pixelRatio:this.pixelRatio},F.bind(),F.draw(P.TRIANGLE_STRIP,this.vertexCount),F.unbind()}},C.update=function(g){var P,T;this.dirty=!0;var F=!!g.connectGaps;\"dashScale\"in g&&(this.dashScale=g.dashScale),this.hasAlpha=!1,\"opacity\"in g&&(this.opacity=+g.opacity,this.opacity<1&&(this.hasAlpha=!0));var q=[],V=[],H=[],X=0,G=0,N=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],W=g.position||g.positions;if(W){var re=g.color||g.colors||[0,0,0,1],ae=g.lineWidth||1,_e=!1;e:for(P=1;P0){for(var ge=0;ge<24;++ge)q.push(q[q.length-12]);G+=2,_e=!0}continue e}N[0][T]=Math.min(N[0][T],Me[T],ke[T]),N[1][T]=Math.max(N[1][T],Me[T],ke[T])}var ie,Te;Array.isArray(re[0])?(ie=re.length>P-1?re[P-1]:re.length>0?re[re.length-1]:[0,0,0,1],Te=re.length>P?re[P]:re.length>0?re[re.length-1]:[0,0,0,1]):ie=Te=re,ie.length===3&&(ie=[ie[0],ie[1],ie[2],1]),Te.length===3&&(Te=[Te[0],Te[1],Te[2],1]),!this.hasAlpha&&ie[3]<1&&(this.hasAlpha=!0);var Ee;Array.isArray(ae)?Ee=ae.length>P-1?ae[P-1]:ae.length>0?ae[ae.length-1]:[0,0,0,1]:Ee=ae;var Ae=X;if(X+=k(Me,ke),_e){for(T=0;T<2;++T)q.push(Me[0],Me[1],Me[2],ke[0],ke[1],ke[2],Ae,Ee,ie[0],ie[1],ie[2],ie[3]);G+=2,_e=!1}q.push(Me[0],Me[1],Me[2],ke[0],ke[1],ke[2],Ae,Ee,ie[0],ie[1],ie[2],ie[3],Me[0],Me[1],Me[2],ke[0],ke[1],ke[2],Ae,-Ee,ie[0],ie[1],ie[2],ie[3],ke[0],ke[1],ke[2],Me[0],Me[1],Me[2],X,-Ee,Te[0],Te[1],Te[2],Te[3],ke[0],ke[1],ke[2],Me[0],Me[1],Me[2],X,Ee,Te[0],Te[1],Te[2],Te[3]),G+=4}}if(this.buffer.update(q),V.push(X),H.push(W[W.length-1].slice()),this.bounds=N,this.vertexCount=G,this.points=H,this.arcLength=V,\"dashes\"in g){var ze=g.dashes,Ce=ze.slice();for(Ce.unshift(0),P=1;P1.0001)return null;T+=P[L]}return Math.abs(T-1)>.001?null:[_,h(v,P),P]}},840:function(i,a,o){var s=o(3236),l=s([`precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position, normal;\nattribute vec4 color;\nattribute vec2 uv;\n\nuniform mat4 model\n , view\n , projection\n , inverseModel;\nuniform vec3 eyePosition\n , lightPosition;\n\nvarying vec3 f_normal\n , f_lightDirection\n , f_eyeDirection\n , f_data;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvec4 project(vec3 p) {\n return projection * (view * (model * vec4(p, 1.0)));\n}\n\nvoid main() {\n gl_Position = project(position);\n\n //Lighting geometry parameters\n vec4 cameraCoordinate = view * vec4(position , 1.0);\n cameraCoordinate.xyz /= cameraCoordinate.w;\n f_lightDirection = lightPosition - cameraCoordinate.xyz;\n f_eyeDirection = eyePosition - cameraCoordinate.xyz;\n f_normal = normalize((vec4(normal, 0.0) * inverseModel).xyz);\n\n f_color = color;\n f_data = position;\n f_uv = uv;\n}\n`]),u=s([`#extension GL_OES_standard_derivatives : enable\n\nprecision highp float;\n#define GLSLIFY 1\n\nfloat beckmannDistribution(float x, float roughness) {\n float NdotH = max(x, 0.0001);\n float cos2Alpha = NdotH * NdotH;\n float tan2Alpha = (cos2Alpha - 1.0) / cos2Alpha;\n float roughness2 = roughness * roughness;\n float denom = 3.141592653589793 * roughness2 * cos2Alpha * cos2Alpha;\n return exp(tan2Alpha / roughness2) / denom;\n}\n\nfloat cookTorranceSpecular(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float roughness,\n float fresnel) {\n\n float VdotN = max(dot(viewDirection, surfaceNormal), 0.0);\n float LdotN = max(dot(lightDirection, surfaceNormal), 0.0);\n\n //Half angle vector\n vec3 H = normalize(lightDirection + viewDirection);\n\n //Geometric term\n float NdotH = max(dot(surfaceNormal, H), 0.0);\n float VdotH = max(dot(viewDirection, H), 0.000001);\n float LdotH = max(dot(lightDirection, H), 0.000001);\n float G1 = (2.0 * NdotH * VdotN) / VdotH;\n float G2 = (2.0 * NdotH * LdotN) / LdotH;\n float G = min(1.0, min(G1, G2));\n \n //Distribution term\n float D = beckmannDistribution(NdotH, roughness);\n\n //Fresnel term\n float F = pow(1.0 - VdotN, fresnel);\n\n //Multiply terms and done\n return G * F * D / max(3.14159265 * VdotN, 0.000001);\n}\n\n//#pragma glslify: beckmann = require(glsl-specular-beckmann) // used in gl-surface3d\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float roughness\n , fresnel\n , kambient\n , kdiffuse\n , kspecular;\nuniform sampler2D texture;\n\nvarying vec3 f_normal\n , f_lightDirection\n , f_eyeDirection\n , f_data;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if (f_color.a == 0.0 ||\n outOfRange(clipBounds[0], clipBounds[1], f_data)\n ) discard;\n\n vec3 N = normalize(f_normal);\n vec3 L = normalize(f_lightDirection);\n vec3 V = normalize(f_eyeDirection);\n\n if(gl_FrontFacing) {\n N = -N;\n }\n\n float specular = min(1.0, max(0.0, cookTorranceSpecular(L, V, N, roughness, fresnel)));\n //float specular = max(0.0, beckmann(L, V, N, roughness)); // used in gl-surface3d\n\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n vec4 surfaceColor = vec4(f_color.rgb, 1.0) * texture2D(texture, f_uv);\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = litColor * f_color.a;\n}\n`]),c=s([`precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 uv;\n\nuniform mat4 model, view, projection;\n\nvarying vec4 f_color;\nvarying vec3 f_data;\nvarying vec2 f_uv;\n\nvoid main() {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n f_color = color;\n f_data = position;\n f_uv = uv;\n}`]),f=s([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform sampler2D texture;\nuniform float opacity;\n\nvarying vec4 f_color;\nvarying vec3 f_data;\nvarying vec2 f_uv;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_data)) discard;\n\n gl_FragColor = f_color * texture2D(texture, f_uv) * opacity;\n}`]),h=s([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 uv;\nattribute float pointSize;\n\nuniform mat4 model, view, projection;\nuniform vec3 clipBounds[2];\n\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0.0, 0.0 ,0.0 ,0.0);\n } else {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n }\n gl_PointSize = pointSize;\n f_color = color;\n f_uv = uv;\n}`]),d=s([`precision highp float;\n#define GLSLIFY 1\n\nuniform sampler2D texture;\nuniform float opacity;\n\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n vec2 pointR = gl_PointCoord.xy - vec2(0.5, 0.5);\n if(dot(pointR, pointR) > 0.25) {\n discard;\n }\n gl_FragColor = f_color * texture2D(texture, f_uv) * opacity;\n}`]),v=s([`precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n f_id = id;\n f_position = position;\n}`]),x=s([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float pickId;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n\n gl_FragColor = vec4(pickId, f_id.xyz);\n}`]),b=s([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute float pointSize;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\nuniform vec3 clipBounds[2];\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0.0, 0.0, 0.0, 0.0);\n } else {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n gl_PointSize = pointSize;\n }\n f_id = id;\n f_position = position;\n}`]),p=s([`precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position;\n\nuniform mat4 model, view, projection;\n\nvoid main() {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n}`]),E=s([`precision highp float;\n#define GLSLIFY 1\n\nuniform vec3 contourColor;\n\nvoid main() {\n gl_FragColor = vec4(contourColor, 1.0);\n}\n`]);a.meshShader={vertex:l,fragment:u,attributes:[{name:\"position\",type:\"vec3\"},{name:\"normal\",type:\"vec3\"},{name:\"color\",type:\"vec4\"},{name:\"uv\",type:\"vec2\"}]},a.wireShader={vertex:c,fragment:f,attributes:[{name:\"position\",type:\"vec3\"},{name:\"color\",type:\"vec4\"},{name:\"uv\",type:\"vec2\"}]},a.pointShader={vertex:h,fragment:d,attributes:[{name:\"position\",type:\"vec3\"},{name:\"color\",type:\"vec4\"},{name:\"uv\",type:\"vec2\"},{name:\"pointSize\",type:\"float\"}]},a.pickShader={vertex:v,fragment:x,attributes:[{name:\"position\",type:\"vec3\"},{name:\"id\",type:\"vec4\"}]},a.pointPickShader={vertex:b,fragment:x,attributes:[{name:\"position\",type:\"vec3\"},{name:\"pointSize\",type:\"float\"},{name:\"id\",type:\"vec4\"}]},a.contourShader={vertex:p,fragment:E,attributes:[{name:\"position\",type:\"vec3\"}]}},7201:function(i,a,o){\"use strict\";var s=1e-6,l=1e-6,u=o(9405),c=o(2762),f=o(8116),h=o(7766),d=o(8406),v=o(6760),x=o(7608),b=o(9618),p=o(6729),E=o(7765),k=o(1888),A=o(840),L=o(7626),_=A.meshShader,C=A.wireShader,M=A.pointShader,g=A.pickShader,P=A.pointPickShader,T=A.contourShader,F=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];function q(ge,ie,Te,Ee,Ae,ze,Ce,me,Re,ce,Ge,nt,ct,qt,rt,ot,Rt,kt,Ct,Yt,xr,er,Ke,xt,bt,Lt,St){this.gl=ge,this.pixelRatio=1,this.cells=[],this.positions=[],this.intensity=[],this.texture=ie,this.dirty=!0,this.triShader=Te,this.lineShader=Ee,this.pointShader=Ae,this.pickShader=ze,this.pointPickShader=Ce,this.contourShader=me,this.trianglePositions=Re,this.triangleColors=Ge,this.triangleNormals=ct,this.triangleUVs=nt,this.triangleIds=ce,this.triangleVAO=qt,this.triangleCount=0,this.lineWidth=1,this.edgePositions=rt,this.edgeColors=Rt,this.edgeUVs=kt,this.edgeIds=ot,this.edgeVAO=Ct,this.edgeCount=0,this.pointPositions=Yt,this.pointColors=er,this.pointUVs=Ke,this.pointSizes=xt,this.pointIds=xr,this.pointVAO=bt,this.pointCount=0,this.contourLineWidth=1,this.contourPositions=Lt,this.contourVAO=St,this.contourCount=0,this.contourColor=[0,0,0],this.contourEnable=!0,this.pickVertex=!0,this.pickId=1,this.bounds=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.lightPosition=[1e5,1e5,0],this.ambientLight=.8,this.diffuseLight=.8,this.specularLight=2,this.roughness=.5,this.fresnel=1.5,this.opacity=1,this.hasAlpha=!1,this.opacityscale=!1,this._model=F,this._view=F,this._projection=F,this._resolution=[1,1]}var V=q.prototype;V.isOpaque=function(){return!this.hasAlpha},V.isTransparent=function(){return this.hasAlpha},V.pickSlots=1,V.setPickBase=function(ge){this.pickId=ge};function H(ge,ie){if(!ie||!ie.length)return 1;for(var Te=0;Tege&&Te>0){var Ee=(ie[Te][0]-ge)/(ie[Te][0]-ie[Te-1][0]);return ie[Te][1]*(1-Ee)+Ee*ie[Te-1][1]}}return 1}function X(ge,ie){for(var Te=p({colormap:ge,nshades:256,format:\"rgba\"}),Ee=new Uint8Array(256*4),Ae=0;Ae<256;++Ae){for(var ze=Te[Ae],Ce=0;Ce<3;++Ce)Ee[4*Ae+Ce]=ze[Ce];ie?Ee[4*Ae+3]=255*H(Ae/255,ie):Ee[4*Ae+3]=255*ze[3]}return b(Ee,[256,256,4],[4,0,1])}function G(ge){for(var ie=ge.length,Te=new Array(ie),Ee=0;Ee0){var ct=this.triShader;ct.bind(),ct.uniforms=me,this.triangleVAO.bind(),ie.drawArrays(ie.TRIANGLES,0,this.triangleCount*3),this.triangleVAO.unbind()}if(this.edgeCount>0&&this.lineWidth>0){var ct=this.lineShader;ct.bind(),ct.uniforms=me,this.edgeVAO.bind(),ie.lineWidth(this.lineWidth*this.pixelRatio),ie.drawArrays(ie.LINES,0,this.edgeCount*2),this.edgeVAO.unbind()}if(this.pointCount>0){var ct=this.pointShader;ct.bind(),ct.uniforms=me,this.pointVAO.bind(),ie.drawArrays(ie.POINTS,0,this.pointCount),this.pointVAO.unbind()}if(this.contourEnable&&this.contourCount>0&&this.contourLineWidth>0){var ct=this.contourShader;ct.bind(),ct.uniforms=me,this.contourVAO.bind(),ie.drawArrays(ie.LINES,0,this.contourCount),this.contourVAO.unbind()}},V.drawPick=function(ge){ge=ge||{};for(var ie=this.gl,Te=ge.model||F,Ee=ge.view||F,Ae=ge.projection||F,ze=[[-1e6,-1e6,-1e6],[1e6,1e6,1e6]],Ce=0;Ce<3;++Ce)ze[0][Ce]=Math.max(ze[0][Ce],this.clipBounds[0][Ce]),ze[1][Ce]=Math.min(ze[1][Ce],this.clipBounds[1][Ce]);this._model=[].slice.call(Te),this._view=[].slice.call(Ee),this._projection=[].slice.call(Ae),this._resolution=[ie.drawingBufferWidth,ie.drawingBufferHeight];var me={model:Te,view:Ee,projection:Ae,clipBounds:ze,pickId:this.pickId/255},Re=this.pickShader;if(Re.bind(),Re.uniforms=me,this.triangleCount>0&&(this.triangleVAO.bind(),ie.drawArrays(ie.TRIANGLES,0,this.triangleCount*3),this.triangleVAO.unbind()),this.edgeCount>0&&(this.edgeVAO.bind(),ie.lineWidth(this.lineWidth*this.pixelRatio),ie.drawArrays(ie.LINES,0,this.edgeCount*2),this.edgeVAO.unbind()),this.pointCount>0){var Re=this.pointPickShader;Re.bind(),Re.uniforms=me,this.pointVAO.bind(),ie.drawArrays(ie.POINTS,0,this.pointCount),this.pointVAO.unbind()}},V.pick=function(ge){if(!ge||ge.id!==this.pickId)return null;for(var ie=ge.value[0]+256*ge.value[1]+65536*ge.value[2],Te=this.cells[ie],Ee=this.positions,Ae=new Array(Te.length),ze=0;zeMath.abs(g))p.rotate(F,0,0,-M*P*Math.PI*_.rotateSpeed/window.innerWidth);else if(!_._ortho){var q=-_.zoomSpeed*T*g/window.innerHeight*(F-p.lastT())/20;p.pan(F,0,0,k*(Math.exp(q)-1))}}},!0)},_.enableMouseListeners(),_}},799:function(i,a,o){var s=o(3236),l=o(9405),u=s([`precision mediump float;\n#define GLSLIFY 1\nattribute vec2 position;\nvarying vec2 uv;\nvoid main() {\n uv = position;\n gl_Position = vec4(position, 0, 1);\n}`]),c=s([`precision mediump float;\n#define GLSLIFY 1\n\nuniform sampler2D accumBuffer;\nvarying vec2 uv;\n\nvoid main() {\n vec4 accum = texture2D(accumBuffer, 0.5 * (uv + 1.0));\n gl_FragColor = min(vec4(1,1,1,1), accum);\n}`]);i.exports=function(f){return l(f,u,c,null,[{name:\"position\",type:\"vec2\"}])}},4100:function(i,a,o){\"use strict\";var s=o(4437),l=o(3837),u=o(5445),c=o(4449),f=o(3589),h=o(2260),d=o(7169),v=o(351),x=o(4772),b=o(4040),p=o(799),E=o(9216)({tablet:!0,featureDetect:!0});i.exports={createScene:C,createCamera:s};function k(){this.mouse=[-1,-1],this.screen=null,this.distance=1/0,this.index=null,this.dataCoordinate=null,this.dataPosition=null,this.object=null,this.data=null}function A(g,P){var T=null;try{T=g.getContext(\"webgl\",P),T||(T=g.getContext(\"experimental-webgl\",P))}catch(F){return null}return T}function L(g){var P=Math.round(Math.log(Math.abs(g))/Math.log(10));if(P<0){var T=Math.round(Math.pow(10,-P));return Math.ceil(g*T)/T}else if(P>0){var T=Math.round(Math.pow(10,P));return Math.ceil(g/T)*T}return Math.ceil(g)}function _(g){return typeof g==\"boolean\"?g:!0}function C(g){g=g||{},g.camera=g.camera||{};var P=g.canvas;if(!P)if(P=document.createElement(\"canvas\"),g.container){var T=g.container;T.appendChild(P)}else document.body.appendChild(P);var F=g.gl;if(F||(g.glOptions&&(E=!!g.glOptions.preserveDrawingBuffer),F=A(P,g.glOptions||{premultipliedAlpha:!0,antialias:!0,preserveDrawingBuffer:E})),!F)throw new Error(\"webgl not supported\");var q=g.bounds||[[-10,-10,-10],[10,10,10]],V=new k,H=h(F,F.drawingBufferWidth,F.drawingBufferHeight,{preferFloat:!E}),X=p(F),G=g.cameraObject&&g.cameraObject._ortho===!0||g.camera.projection&&g.camera.projection.type===\"orthographic\"||!1,N={eye:g.camera.eye||[2,0,0],center:g.camera.center||[0,0,0],up:g.camera.up||[0,1,0],zoomMin:g.camera.zoomMax||.1,zoomMax:g.camera.zoomMin||100,mode:g.camera.mode||\"turntable\",_ortho:G},W=g.axes||{},re=l(F,W);re.enable=!W.disable;var ae=g.spikes||{},_e=c(F,ae),Me=[],ke=[],ge=[],ie=[],Te=!0,Ce=!0,Ee=new Array(16),Ae=new Array(16),ze={view:null,projection:Ee,model:Ae,_ortho:!1},Ce=!0,me=[F.drawingBufferWidth,F.drawingBufferHeight],Re=g.cameraObject||s(P,N),ce={gl:F,contextLost:!1,pixelRatio:g.pixelRatio||1,canvas:P,selection:V,camera:Re,axes:re,axesPixels:null,spikes:_e,bounds:q,objects:Me,shape:me,aspect:g.aspectRatio||[1,1,1],pickRadius:g.pickRadius||10,zNear:g.zNear||.01,zFar:g.zFar||1e3,fovy:g.fovy||Math.PI/4,clearColor:g.clearColor||[0,0,0,0],autoResize:_(g.autoResize),autoBounds:_(g.autoBounds),autoScale:!!g.autoScale,autoCenter:_(g.autoCenter),clipToBounds:_(g.clipToBounds),snapToData:!!g.snapToData,onselect:g.onselect||null,onrender:g.onrender||null,onclick:g.onclick||null,cameraParams:ze,oncontextloss:null,mouseListener:null,_stopped:!1,getAspectratio:function(){return{x:this.aspect[0],y:this.aspect[1],z:this.aspect[2]}},setAspectratio:function(Yt){this.aspect[0]=Yt.x,this.aspect[1]=Yt.y,this.aspect[2]=Yt.z,Ce=!0},setBounds:function(Yt,xr){this.bounds[0][Yt]=xr.min,this.bounds[1][Yt]=xr.max},setClearColor:function(Yt){this.clearColor=Yt},clearRGBA:function(){this.gl.clearColor(this.clearColor[0],this.clearColor[1],this.clearColor[2],this.clearColor[3]),this.gl.clear(this.gl.COLOR_BUFFER_BIT|this.gl.DEPTH_BUFFER_BIT)}},Ge=[F.drawingBufferWidth/ce.pixelRatio|0,F.drawingBufferHeight/ce.pixelRatio|0];function nt(){if(!ce._stopped&&ce.autoResize){var Yt=P.parentNode,xr=1,er=1;Yt&&Yt!==document.body?(xr=Yt.clientWidth,er=Yt.clientHeight):(xr=window.innerWidth,er=window.innerHeight);var Ke=Math.ceil(xr*ce.pixelRatio)|0,xt=Math.ceil(er*ce.pixelRatio)|0;if(Ke!==P.width||xt!==P.height){P.width=Ke,P.height=xt;var bt=P.style;bt.position=bt.position||\"absolute\",bt.left=\"0px\",bt.top=\"0px\",bt.width=xr+\"px\",bt.height=er+\"px\",Te=!0}}}ce.autoResize&&nt(),window.addEventListener(\"resize\",nt);function ct(){for(var Yt=Me.length,xr=ie.length,er=0;er0&&ge[xr-1]===0;)ge.pop(),ie.pop().dispose()}ce.update=function(Yt){ce._stopped||(Yt=Yt||{},Te=!0,Ce=!0)},ce.add=function(Yt){ce._stopped||(Yt.axes=re,Me.push(Yt),ke.push(-1),Te=!0,Ce=!0,ct())},ce.remove=function(Yt){if(!ce._stopped){var xr=Me.indexOf(Yt);xr<0||(Me.splice(xr,1),ke.pop(),Te=!0,Ce=!0,ct())}},ce.dispose=function(){if(!ce._stopped&&(ce._stopped=!0,window.removeEventListener(\"resize\",nt),P.removeEventListener(\"webglcontextlost\",qt),ce.mouseListener.enabled=!1,!ce.contextLost)){re.dispose(),_e.dispose();for(var Yt=0;YtV.distance)continue;for(var dt=0;dt1e-6?(E=Math.acos(k),A=Math.sin(E),L=Math.sin((1-u)*E)/A,_=Math.sin(u*E)/A):(L=1-u,_=u),o[0]=L*c+_*v,o[1]=L*f+_*x,o[2]=L*h+_*b,o[3]=L*d+_*p,o}},5964:function(i){\"use strict\";i.exports=function(a){return!a&&a!==0?\"\":a.toString()}},9366:function(i,a,o){\"use strict\";var s=o(4359);i.exports=u;var l={};function u(c,f,h){var d=[f.style,f.weight,f.variant,f.family].join(\"_\"),v=l[d];if(v||(v=l[d]={}),c in v)return v[c];var x={textAlign:\"center\",textBaseline:\"middle\",lineHeight:1,font:f.family,fontStyle:f.style,fontWeight:f.weight,fontVariant:f.variant,lineSpacing:1.25,styletags:{breaklines:!0,bolds:!0,italics:!0,subscripts:!0,superscripts:!0}};x.triangles=!0;var b=s(c,x);x.triangles=!1;var p=s(c,x),E,k;if(h&&h!==1){for(E=0;E max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 glyph;\nattribute vec4 id;\n\nuniform vec4 highlightId;\nuniform float highlightScale;\nuniform mat4 model, view, projection;\nuniform vec3 clipBounds[2];\n\nvarying vec4 interpColor;\nvarying vec4 pickId;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0,0,0,0);\n } else {\n float scale = 1.0;\n if(distance(highlightId, id) < 0.0001) {\n scale = highlightScale;\n }\n\n vec4 worldPosition = model * vec4(position, 1);\n vec4 viewPosition = view * worldPosition;\n viewPosition = viewPosition / viewPosition.w;\n vec4 clipPosition = projection * (viewPosition + scale * vec4(glyph.x, -glyph.y, 0, 0));\n\n gl_Position = clipPosition;\n interpColor = color;\n pickId = id;\n dataCoordinate = position;\n }\n}`]),c=l([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 glyph;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\nuniform vec2 screenSize;\nuniform vec3 clipBounds[2];\nuniform float highlightScale, pixelRatio;\nuniform vec4 highlightId;\n\nvarying vec4 interpColor;\nvarying vec4 pickId;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0,0,0,0);\n } else {\n float scale = pixelRatio;\n if(distance(highlightId.bgr, id.bgr) < 0.001) {\n scale *= highlightScale;\n }\n\n vec4 worldPosition = model * vec4(position, 1.0);\n vec4 viewPosition = view * worldPosition;\n vec4 clipPosition = projection * viewPosition;\n clipPosition /= clipPosition.w;\n\n gl_Position = clipPosition + vec4(screenSize * scale * vec2(glyph.x, -glyph.y), 0.0, 0.0);\n interpColor = color;\n pickId = id;\n dataCoordinate = position;\n }\n}`]),f=l([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 glyph;\nattribute vec4 id;\n\nuniform float highlightScale;\nuniform vec4 highlightId;\nuniform vec3 axes[2];\nuniform mat4 model, view, projection;\nuniform vec2 screenSize;\nuniform vec3 clipBounds[2];\nuniform float scale, pixelRatio;\n\nvarying vec4 interpColor;\nvarying vec4 pickId;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0,0,0,0);\n } else {\n float lscale = pixelRatio * scale;\n if(distance(highlightId, id) < 0.0001) {\n lscale *= highlightScale;\n }\n\n vec4 clipCenter = projection * (view * (model * vec4(position, 1)));\n vec3 dataPosition = position + 0.5*lscale*(axes[0] * glyph.x + axes[1] * glyph.y) * clipCenter.w * screenSize.y;\n vec4 clipPosition = projection * (view * (model * vec4(dataPosition, 1)));\n\n gl_Position = clipPosition;\n interpColor = color;\n pickId = id;\n dataCoordinate = dataPosition;\n }\n}\n`]),h=l([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 fragClipBounds[2];\nuniform float opacity;\n\nvarying vec4 interpColor;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (\n outOfRange(fragClipBounds[0], fragClipBounds[1], dataCoordinate) ||\n interpColor.a * opacity == 0.\n ) discard;\n gl_FragColor = interpColor * opacity;\n}\n`]),d=l([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 fragClipBounds[2];\nuniform float pickGroup;\n\nvarying vec4 pickId;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (outOfRange(fragClipBounds[0], fragClipBounds[1], dataCoordinate)) discard;\n\n gl_FragColor = vec4(pickGroup, pickId.bgr);\n}`]),v=[{name:\"position\",type:\"vec3\"},{name:\"color\",type:\"vec4\"},{name:\"glyph\",type:\"vec2\"},{name:\"id\",type:\"vec4\"}],x={vertex:u,fragment:h,attributes:v},b={vertex:c,fragment:h,attributes:v},p={vertex:f,fragment:h,attributes:v},E={vertex:u,fragment:d,attributes:v},k={vertex:c,fragment:d,attributes:v},A={vertex:f,fragment:d,attributes:v};function L(_,C){var M=s(_,C),g=M.attributes;return g.position.location=0,g.color.location=1,g.glyph.location=2,g.id.location=3,M}a.createPerspective=function(_){return L(_,x)},a.createOrtho=function(_){return L(_,b)},a.createProject=function(_){return L(_,p)},a.createPickPerspective=function(_){return L(_,E)},a.createPickOrtho=function(_){return L(_,k)},a.createPickProject=function(_){return L(_,A)}},8418:function(i,a,o){\"use strict\";var s=o(5219),l=o(2762),u=o(8116),c=o(1888),f=o(6760),h=o(1283),d=o(9366),v=o(5964),x=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],b=ArrayBuffer,p=DataView;function E(Ae){return b.isView(Ae)&&!(Ae instanceof p)}function k(Ae){return Array.isArray(Ae)||E(Ae)}i.exports=Ee;function A(Ae,ze){var Ce=Ae[0],me=Ae[1],Re=Ae[2],ce=Ae[3];return Ae[0]=ze[0]*Ce+ze[4]*me+ze[8]*Re+ze[12]*ce,Ae[1]=ze[1]*Ce+ze[5]*me+ze[9]*Re+ze[13]*ce,Ae[2]=ze[2]*Ce+ze[6]*me+ze[10]*Re+ze[14]*ce,Ae[3]=ze[3]*Ce+ze[7]*me+ze[11]*Re+ze[15]*ce,Ae}function L(Ae,ze,Ce,me){return A(me,me,Ce),A(me,me,ze),A(me,me,Ae)}function _(Ae,ze){this.index=Ae,this.dataCoordinate=this.position=ze}function C(Ae){return Ae===!0||Ae>1?1:Ae}function M(Ae,ze,Ce,me,Re,ce,Ge,nt,ct,qt,rt,ot){this.gl=Ae,this.pixelRatio=1,this.shader=ze,this.orthoShader=Ce,this.projectShader=me,this.pointBuffer=Re,this.colorBuffer=ce,this.glyphBuffer=Ge,this.idBuffer=nt,this.vao=ct,this.vertexCount=0,this.lineVertexCount=0,this.opacity=1,this.hasAlpha=!1,this.lineWidth=0,this.projectScale=[.6666666666666666,.6666666666666666,.6666666666666666],this.projectOpacity=[1,1,1],this.projectHasAlpha=!1,this.pickId=0,this.pickPerspectiveShader=qt,this.pickOrthoShader=rt,this.pickProjectShader=ot,this.points=[],this._selectResult=new _(0,[0,0,0]),this.useOrtho=!0,this.bounds=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],this.axesProject=[!0,!0,!0],this.axesBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.highlightId=[1,1,1,1],this.highlightScale=2,this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.dirty=!0}var g=M.prototype;g.pickSlots=1,g.setPickBase=function(Ae){this.pickId=Ae},g.isTransparent=function(){if(this.hasAlpha)return!0;for(var Ae=0;Ae<3;++Ae)if(this.axesProject[Ae]&&this.projectHasAlpha)return!0;return!1},g.isOpaque=function(){if(!this.hasAlpha)return!0;for(var Ae=0;Ae<3;++Ae)if(this.axesProject[Ae]&&!this.projectHasAlpha)return!0;return!1};var P=[0,0],T=[0,0,0],F=[0,0,0],q=[0,0,0,1],V=[0,0,0,1],H=x.slice(),X=[0,0,0],G=[[0,0,0],[0,0,0]];function N(Ae){return Ae[0]=Ae[1]=Ae[2]=0,Ae}function W(Ae,ze){return Ae[0]=ze[0],Ae[1]=ze[1],Ae[2]=ze[2],Ae[3]=1,Ae}function re(Ae,ze,Ce,me){return Ae[0]=ze[0],Ae[1]=ze[1],Ae[2]=ze[2],Ae[Ce]=me,Ae}function ae(Ae){for(var ze=G,Ce=0;Ce<2;++Ce)for(var me=0;me<3;++me)ze[Ce][me]=Math.max(Math.min(Ae[Ce][me],1e8),-1e8);return ze}function _e(Ae,ze,Ce,me){var Re=ze.axesProject,ce=ze.gl,Ge=Ae.uniforms,nt=Ce.model||x,ct=Ce.view||x,qt=Ce.projection||x,rt=ze.axesBounds,ot=ae(ze.clipBounds),Rt;ze.axes&&ze.axes.lastCubeProps?Rt=ze.axes.lastCubeProps.axis:Rt=[1,1,1],P[0]=2/ce.drawingBufferWidth,P[1]=2/ce.drawingBufferHeight,Ae.bind(),Ge.view=ct,Ge.projection=qt,Ge.screenSize=P,Ge.highlightId=ze.highlightId,Ge.highlightScale=ze.highlightScale,Ge.clipBounds=ot,Ge.pickGroup=ze.pickId/255,Ge.pixelRatio=me;for(var kt=0;kt<3;++kt)if(Re[kt]){Ge.scale=ze.projectScale[kt],Ge.opacity=ze.projectOpacity[kt];for(var Ct=H,Yt=0;Yt<16;++Yt)Ct[Yt]=0;for(var Yt=0;Yt<4;++Yt)Ct[5*Yt]=1;Ct[5*kt]=0,Rt[kt]<0?Ct[12+kt]=rt[0][kt]:Ct[12+kt]=rt[1][kt],f(Ct,nt,Ct),Ge.model=Ct;var xr=(kt+1)%3,er=(kt+2)%3,Ke=N(T),xt=N(F);Ke[xr]=1,xt[er]=1;var bt=L(qt,ct,nt,W(q,Ke)),Lt=L(qt,ct,nt,W(V,xt));if(Math.abs(bt[1])>Math.abs(Lt[1])){var St=bt;bt=Lt,Lt=St,St=Ke,Ke=xt,xt=St;var Et=xr;xr=er,er=Et}bt[0]<0&&(Ke[xr]=-1),Lt[1]>0&&(xt[er]=-1);for(var dt=0,Ht=0,Yt=0;Yt<4;++Yt)dt+=Math.pow(nt[4*xr+Yt],2),Ht+=Math.pow(nt[4*er+Yt],2);Ke[xr]/=Math.sqrt(dt),xt[er]/=Math.sqrt(Ht),Ge.axes[0]=Ke,Ge.axes[1]=xt,Ge.fragClipBounds[0]=re(X,ot[0],kt,-1e8),Ge.fragClipBounds[1]=re(X,ot[1],kt,1e8),ze.vao.bind(),ze.vao.draw(ce.TRIANGLES,ze.vertexCount),ze.lineWidth>0&&(ce.lineWidth(ze.lineWidth*me),ze.vao.draw(ce.LINES,ze.lineVertexCount,ze.vertexCount)),ze.vao.unbind()}}var Me=[-1e8,-1e8,-1e8],ke=[1e8,1e8,1e8],ge=[Me,ke];function ie(Ae,ze,Ce,me,Re,ce,Ge){var nt=Ce.gl;if((ce===Ce.projectHasAlpha||Ge)&&_e(ze,Ce,me,Re),ce===Ce.hasAlpha||Ge){Ae.bind();var ct=Ae.uniforms;ct.model=me.model||x,ct.view=me.view||x,ct.projection=me.projection||x,P[0]=2/nt.drawingBufferWidth,P[1]=2/nt.drawingBufferHeight,ct.screenSize=P,ct.highlightId=Ce.highlightId,ct.highlightScale=Ce.highlightScale,ct.fragClipBounds=ge,ct.clipBounds=Ce.axes.bounds,ct.opacity=Ce.opacity,ct.pickGroup=Ce.pickId/255,ct.pixelRatio=Re,Ce.vao.bind(),Ce.vao.draw(nt.TRIANGLES,Ce.vertexCount),Ce.lineWidth>0&&(nt.lineWidth(Ce.lineWidth*Re),Ce.vao.draw(nt.LINES,Ce.lineVertexCount,Ce.vertexCount)),Ce.vao.unbind()}}g.draw=function(Ae){var ze=this.useOrtho?this.orthoShader:this.shader;ie(ze,this.projectShader,this,Ae,this.pixelRatio,!1,!1)},g.drawTransparent=function(Ae){var ze=this.useOrtho?this.orthoShader:this.shader;ie(ze,this.projectShader,this,Ae,this.pixelRatio,!0,!1)},g.drawPick=function(Ae){var ze=this.useOrtho?this.pickOrthoShader:this.pickPerspectiveShader;ie(ze,this.pickProjectShader,this,Ae,1,!0,!0)},g.pick=function(Ae){if(!Ae||Ae.id!==this.pickId)return null;var ze=Ae.value[2]+(Ae.value[1]<<8)+(Ae.value[0]<<16);if(ze>=this.pointCount||ze<0)return null;var Ce=this.points[ze],me=this._selectResult;me.index=ze;for(var Re=0;Re<3;++Re)me.position[Re]=me.dataCoordinate[Re]=Ce[Re];return me},g.highlight=function(Ae){if(!Ae)this.highlightId=[1,1,1,1];else{var ze=Ae.index,Ce=ze&255,me=ze>>8&255,Re=ze>>16&255;this.highlightId=[Ce/255,me/255,Re/255,0]}};function Te(Ae,ze,Ce,me){var Re;k(Ae)?ze0){var Nr=0,ut=er,Ne=[0,0,0,1],Ye=[0,0,0,1],Ve=k(Rt)&&k(Rt[0]),Xe=k(Yt)&&k(Yt[0]);e:for(var me=0;me0?1-Ht[0][0]:Vt<0?1+Ht[1][0]:1,ar*=ar>0?1-Ht[0][1]:ar<0?1+Ht[1][1]:1;for(var Qr=[Vt,ar],nn=Et.cells||[],Wi=Et.positions||[],Lt=0;Ltthis.buffer.length){l.free(this.buffer);for(var k=this.buffer=l.mallocUint8(c(E*p*4)),A=0;Ak)for(p=k;pE)for(p=E;p=0){for(var G=X.type.charAt(X.type.length-1)|0,N=new Array(G),W=0;W=0;)re+=1;V[H]=re}var ae=new Array(k.length);function _e(){_.program=c.program(C,_._vref,_._fref,q,V);for(var Me=0;Me=0){var g=C.charCodeAt(C.length-1)-48;if(g<2||g>4)throw new s(\"\",\"Invalid data type for attribute \"+_+\": \"+C);f(v,x,M[0],p,g,E,_)}else if(C.indexOf(\"mat\")>=0){var g=C.charCodeAt(C.length-1)-48;if(g<2||g>4)throw new s(\"\",\"Invalid data type for attribute \"+_+\": \"+C);h(v,x,M,p,g,E,_)}else throw new s(\"\",\"Unknown data type for attribute \"+_+\": \"+C);break}}return E}},3327:function(i,a,o){\"use strict\";var s=o(216),l=o(8866);i.exports=f;function u(h){return function(){return h}}function c(h,d){for(var v=new Array(h),x=0;x4)throw new l(\"\",\"Invalid data type\");switch(re.charAt(0)){case\"b\":case\"i\":h[\"uniform\"+ae+\"iv\"](x[V],H);break;case\"v\":h[\"uniform\"+ae+\"fv\"](x[V],H);break;default:throw new l(\"\",\"Unrecognized data type for vector \"+name+\": \"+re)}}else if(re.indexOf(\"mat\")===0&&re.length===4){if(ae=re.charCodeAt(re.length-1)-48,ae<2||ae>4)throw new l(\"\",\"Invalid uniform dimension type for matrix \"+name+\": \"+re);h[\"uniformMatrix\"+ae+\"fv\"](x[V],!1,H);break}else throw new l(\"\",\"Unknown uniform data type for \"+name+\": \"+re)}}}}}function E(C,M){if(typeof M!=\"object\")return[[C,M]];var g=[];for(var P in M){var T=M[P],F=C;parseInt(P)+\"\"===P?F+=\"[\"+P+\"]\":F+=\".\"+P,typeof T==\"object\"?g.push.apply(g,E(F,T)):g.push([F,T])}return g}function k(C){switch(C){case\"bool\":return!1;case\"int\":case\"sampler2D\":case\"samplerCube\":return 0;case\"float\":return 0;default:var M=C.indexOf(\"vec\");if(0<=M&&M<=1&&C.length===4+M){var g=C.charCodeAt(C.length-1)-48;if(g<2||g>4)throw new l(\"\",\"Invalid data type\");return C.charAt(0)===\"b\"?c(g,!1):c(g,0)}else if(C.indexOf(\"mat\")===0&&C.length===4){var g=C.charCodeAt(C.length-1)-48;if(g<2||g>4)throw new l(\"\",\"Invalid uniform dimension type for matrix \"+name+\": \"+C);return c(g*g,0)}else throw new l(\"\",\"Unknown uniform data type for \"+name+\": \"+C)}}function A(C,M,g){if(typeof g==\"object\"){var P=L(g);Object.defineProperty(C,M,{get:u(P),set:p(g),enumerable:!0,configurable:!1})}else x[g]?Object.defineProperty(C,M,{get:b(g),set:p(g),enumerable:!0,configurable:!1}):C[M]=k(v[g].type)}function L(C){var M;if(Array.isArray(C)){M=new Array(C.length);for(var g=0;g1){v[0]in h||(h[v[0]]=[]),h=h[v[0]];for(var x=1;x1)for(var E=0;E 0 U ||b|| > 0.\n // Assign z = 0, x = -b, y = a:\n // a*-b + b*a + c*0 = -ba + ba + 0 = 0\n if (v.x*v.x > v.z*v.z || v.y*v.y > v.z*v.z) {\n return normalize(vec3(-v.y, v.x, 0.0));\n } else {\n return normalize(vec3(0.0, v.z, -v.y));\n }\n}\n\n// Calculate the tube vertex and normal at the given index.\n//\n// The returned vertex is for a tube ring with its center at origin, radius of length(d), pointing in the direction of d.\n//\n// Each tube segment is made up of a ring of vertices.\n// These vertices are used to make up the triangles of the tube by connecting them together in the vertex array.\n// The indexes of tube segments run from 0 to 8.\n//\nvec3 getTubePosition(vec3 d, float index, out vec3 normal) {\n float segmentCount = 8.0;\n\n float angle = 2.0 * 3.14159 * (index / segmentCount);\n\n vec3 u = getOrthogonalVector(d);\n vec3 v = normalize(cross(u, d));\n\n vec3 x = u * cos(angle) * length(d);\n vec3 y = v * sin(angle) * length(d);\n vec3 v3 = x + y;\n\n normal = normalize(v3);\n\n return v3;\n}\n\nattribute vec4 vector;\nattribute vec4 color, position;\nattribute vec2 uv;\n\nuniform float vectorScale, tubeScale;\nuniform mat4 model, view, projection, inverseModel;\nuniform vec3 eyePosition, lightPosition;\n\nvarying vec3 f_normal, f_lightDirection, f_eyeDirection, f_data, f_position;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n // Scale the vector magnitude to stay constant with\n // model & view changes.\n vec3 normal;\n vec3 XYZ = getTubePosition(mat3(model) * (tubeScale * vector.w * normalize(vector.xyz)), position.w, normal);\n vec4 tubePosition = model * vec4(position.xyz, 1.0) + vec4(XYZ, 0.0);\n\n //Lighting geometry parameters\n vec4 cameraCoordinate = view * tubePosition;\n cameraCoordinate.xyz /= cameraCoordinate.w;\n f_lightDirection = lightPosition - cameraCoordinate.xyz;\n f_eyeDirection = eyePosition - cameraCoordinate.xyz;\n f_normal = normalize((vec4(normal, 0.0) * inverseModel).xyz);\n\n // vec4 m_position = model * vec4(tubePosition, 1.0);\n vec4 t_position = view * tubePosition;\n gl_Position = projection * t_position;\n\n f_color = color;\n f_data = tubePosition.xyz;\n f_position = position.xyz;\n f_uv = uv;\n}\n`]),u=s([`#extension GL_OES_standard_derivatives : enable\n\nprecision highp float;\n#define GLSLIFY 1\n\nfloat beckmannDistribution(float x, float roughness) {\n float NdotH = max(x, 0.0001);\n float cos2Alpha = NdotH * NdotH;\n float tan2Alpha = (cos2Alpha - 1.0) / cos2Alpha;\n float roughness2 = roughness * roughness;\n float denom = 3.141592653589793 * roughness2 * cos2Alpha * cos2Alpha;\n return exp(tan2Alpha / roughness2) / denom;\n}\n\nfloat cookTorranceSpecular(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float roughness,\n float fresnel) {\n\n float VdotN = max(dot(viewDirection, surfaceNormal), 0.0);\n float LdotN = max(dot(lightDirection, surfaceNormal), 0.0);\n\n //Half angle vector\n vec3 H = normalize(lightDirection + viewDirection);\n\n //Geometric term\n float NdotH = max(dot(surfaceNormal, H), 0.0);\n float VdotH = max(dot(viewDirection, H), 0.000001);\n float LdotH = max(dot(lightDirection, H), 0.000001);\n float G1 = (2.0 * NdotH * VdotN) / VdotH;\n float G2 = (2.0 * NdotH * LdotN) / LdotH;\n float G = min(1.0, min(G1, G2));\n \n //Distribution term\n float D = beckmannDistribution(NdotH, roughness);\n\n //Fresnel term\n float F = pow(1.0 - VdotN, fresnel);\n\n //Multiply terms and done\n return G * F * D / max(3.14159265 * VdotN, 0.000001);\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float roughness, fresnel, kambient, kdiffuse, kspecular, opacity;\nuniform sampler2D texture;\n\nvarying vec3 f_normal, f_lightDirection, f_eyeDirection, f_data, f_position;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n vec3 N = normalize(f_normal);\n vec3 L = normalize(f_lightDirection);\n vec3 V = normalize(f_eyeDirection);\n\n if(gl_FrontFacing) {\n N = -N;\n }\n\n float specular = min(1.0, max(0.0, cookTorranceSpecular(L, V, N, roughness, fresnel)));\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n vec4 surfaceColor = f_color * texture2D(texture, f_uv);\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = litColor * opacity;\n}\n`]),c=s([`precision highp float;\n\nprecision highp float;\n#define GLSLIFY 1\n\nvec3 getOrthogonalVector(vec3 v) {\n // Return up-vector for only-z vector.\n // Return ax + by + cz = 0, a point that lies on the plane that has v as a normal and that isn't (0,0,0).\n // From the above if-statement we have ||a|| > 0 U ||b|| > 0.\n // Assign z = 0, x = -b, y = a:\n // a*-b + b*a + c*0 = -ba + ba + 0 = 0\n if (v.x*v.x > v.z*v.z || v.y*v.y > v.z*v.z) {\n return normalize(vec3(-v.y, v.x, 0.0));\n } else {\n return normalize(vec3(0.0, v.z, -v.y));\n }\n}\n\n// Calculate the tube vertex and normal at the given index.\n//\n// The returned vertex is for a tube ring with its center at origin, radius of length(d), pointing in the direction of d.\n//\n// Each tube segment is made up of a ring of vertices.\n// These vertices are used to make up the triangles of the tube by connecting them together in the vertex array.\n// The indexes of tube segments run from 0 to 8.\n//\nvec3 getTubePosition(vec3 d, float index, out vec3 normal) {\n float segmentCount = 8.0;\n\n float angle = 2.0 * 3.14159 * (index / segmentCount);\n\n vec3 u = getOrthogonalVector(d);\n vec3 v = normalize(cross(u, d));\n\n vec3 x = u * cos(angle) * length(d);\n vec3 y = v * sin(angle) * length(d);\n vec3 v3 = x + y;\n\n normal = normalize(v3);\n\n return v3;\n}\n\nattribute vec4 vector;\nattribute vec4 position;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\nuniform float tubeScale;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n vec3 normal;\n vec3 XYZ = getTubePosition(mat3(model) * (tubeScale * vector.w * normalize(vector.xyz)), position.w, normal);\n vec4 tubePosition = model * vec4(position.xyz, 1.0) + vec4(XYZ, 0.0);\n\n gl_Position = projection * (view * tubePosition);\n f_id = id;\n f_position = position.xyz;\n}\n`]),f=s([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float pickId;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n\n gl_FragColor = vec4(pickId, f_id.xyz);\n}`]);a.meshShader={vertex:l,fragment:u,attributes:[{name:\"position\",type:\"vec4\"},{name:\"color\",type:\"vec4\"},{name:\"uv\",type:\"vec2\"},{name:\"vector\",type:\"vec4\"}]},a.pickShader={vertex:c,fragment:f,attributes:[{name:\"position\",type:\"vec4\"},{name:\"id\",type:\"vec4\"},{name:\"vector\",type:\"vec4\"}]}},7815:function(i,a,o){\"use strict\";var s=o(2931),l=o(9970),u=[\"xyz\",\"xzy\",\"yxz\",\"yzx\",\"zxy\",\"zyx\"],c=function(A,L,_,C){for(var M=A.points,g=A.velocities,P=A.divergences,T=[],F=[],q=[],V=[],H=[],X=[],G=0,N=0,W=l.create(),re=l.create(),ae=8,_e=0;_e0)for(var ie=0;ieL)return C-1}return C},d=function(A,L,_){return A_?_:A},v=function(A,L,_){var C=L.vectors,M=L.meshgrid,g=A[0],P=A[1],T=A[2],F=M[0].length,q=M[1].length,V=M[2].length,H=h(M[0],g),X=h(M[1],P),G=h(M[2],T),N=H+1,W=X+1,re=G+1;if(H=d(H,0,F-1),N=d(N,0,F-1),X=d(X,0,q-1),W=d(W,0,q-1),G=d(G,0,V-1),re=d(re,0,V-1),H<0||X<0||G<0||N>F-1||W>q-1||re>V-1)return s.create();var ae=M[0][H],_e=M[0][N],Me=M[1][X],ke=M[1][W],ge=M[2][G],ie=M[2][re],Te=(g-ae)/(_e-ae),Ee=(P-Me)/(ke-Me),Ae=(T-ge)/(ie-ge);isFinite(Te)||(Te=.5),isFinite(Ee)||(Ee=.5),isFinite(Ae)||(Ae=.5);var ze,Ce,me,Re,ce,Ge;switch(_.reversedX&&(H=F-1-H,N=F-1-N),_.reversedY&&(X=q-1-X,W=q-1-W),_.reversedZ&&(G=V-1-G,re=V-1-re),_.filled){case 5:ce=G,Ge=re,me=X*V,Re=W*V,ze=H*V*q,Ce=N*V*q;break;case 4:ce=G,Ge=re,ze=H*V,Ce=N*V,me=X*V*F,Re=W*V*F;break;case 3:me=X,Re=W,ce=G*q,Ge=re*q,ze=H*q*V,Ce=N*q*V;break;case 2:me=X,Re=W,ze=H*q,Ce=N*q,ce=G*q*F,Ge=re*q*F;break;case 1:ze=H,Ce=N,ce=G*F,Ge=re*F,me=X*F*V,Re=W*F*V;break;default:ze=H,Ce=N,me=X*F,Re=W*F,ce=G*F*q,Ge=re*F*q;break}var nt=C[ze+me+ce],ct=C[ze+me+Ge],qt=C[ze+Re+ce],rt=C[ze+Re+Ge],ot=C[Ce+me+ce],Rt=C[Ce+me+Ge],kt=C[Ce+Re+ce],Ct=C[Ce+Re+Ge],Yt=s.create(),xr=s.create(),er=s.create(),Ke=s.create();s.lerp(Yt,nt,ot,Te),s.lerp(xr,ct,Rt,Te),s.lerp(er,qt,kt,Te),s.lerp(Ke,rt,Ct,Te);var xt=s.create(),bt=s.create();s.lerp(xt,Yt,er,Ee),s.lerp(bt,xr,Ke,Ee);var Lt=s.create();return s.lerp(Lt,xt,bt,Ae),Lt},x=function(A,L){var _=L[0],C=L[1],M=L[2];return A[0]=_<0?-_:_,A[1]=C<0?-C:C,A[2]=M<0?-M:M,A},b=function(A){var L=1/0;A.sort(function(g,P){return g-P});for(var _=A.length,C=1;C<_;C++){var M=Math.abs(A[C]-A[C-1]);MN||CtW||Ytre)},_e=s.distance(L[0],L[1]),Me=10*_e/C,ke=Me*Me,ge=1,ie=0,Te=_.length;Te>1&&(ge=p(_));for(var Ee=0;Eeie&&(ie=nt),ce.push(nt),V.push({points:ze,velocities:Ce,divergences:ce});for(var ct=0;ctke&&s.scale(qt,qt,Me/Math.sqrt(rt)),s.add(qt,qt,Ae),me=F(qt),s.squaredDistance(Re,qt)-ke>-1e-4*ke){ze.push(qt),Re=qt,Ce.push(me);var Ge=q(qt,me),nt=s.length(Ge);isFinite(nt)&&nt>ie&&(ie=nt),ce.push(nt)}Ae=qt}}var ot=f(V,A.colormap,ie,ge);return g?ot.tubeScale=g:(ie===0&&(ie=1),ot.tubeScale=M*.5*ge/ie),ot};var E=o(6740),k=o(6405).createMesh;i.exports.createTubeMesh=function(A,L){return k(A,L,{shaders:E,traceType:\"streamtube\"})}},990:function(i,a,o){var s=o(9405),l=o(3236),u=l([`precision highp float;\n#define GLSLIFY 1\n\nattribute vec4 uv;\nattribute vec3 f;\nattribute vec3 normal;\n\nuniform vec3 objectOffset;\nuniform mat4 model, view, projection, inverseModel;\nuniform vec3 lightPosition, eyePosition;\nuniform sampler2D colormap;\n\nvarying float value, kill;\nvarying vec3 worldCoordinate;\nvarying vec2 planeCoordinate;\nvarying vec3 lightDirection, eyeDirection, surfaceNormal;\nvarying vec4 vColor;\n\nvoid main() {\n vec3 localCoordinate = vec3(uv.zw, f.x);\n worldCoordinate = objectOffset + localCoordinate;\n mat4 objectOffsetTranslation = mat4(1.0) + mat4(vec4(0), vec4(0), vec4(0), vec4(objectOffset, 0));\n vec4 worldPosition = (model * objectOffsetTranslation) * vec4(localCoordinate, 1.0);\n vec4 clipPosition = projection * (view * worldPosition);\n gl_Position = clipPosition;\n kill = f.y;\n value = f.z;\n planeCoordinate = uv.xy;\n\n vColor = texture2D(colormap, vec2(value, value));\n\n //Lighting geometry parameters\n vec4 cameraCoordinate = view * worldPosition;\n cameraCoordinate.xyz /= cameraCoordinate.w;\n lightDirection = lightPosition - cameraCoordinate.xyz;\n eyeDirection = eyePosition - cameraCoordinate.xyz;\n surfaceNormal = normalize((vec4(normal,0) * inverseModel).xyz);\n}\n`]),c=l([`precision highp float;\n#define GLSLIFY 1\n\nfloat beckmannDistribution(float x, float roughness) {\n float NdotH = max(x, 0.0001);\n float cos2Alpha = NdotH * NdotH;\n float tan2Alpha = (cos2Alpha - 1.0) / cos2Alpha;\n float roughness2 = roughness * roughness;\n float denom = 3.141592653589793 * roughness2 * cos2Alpha * cos2Alpha;\n return exp(tan2Alpha / roughness2) / denom;\n}\n\nfloat beckmannSpecular(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float roughness) {\n return beckmannDistribution(dot(surfaceNormal, normalize(lightDirection + viewDirection)), roughness);\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 lowerBound, upperBound;\nuniform float contourTint;\nuniform vec4 contourColor;\nuniform sampler2D colormap;\nuniform vec3 clipBounds[2];\nuniform float roughness, fresnel, kambient, kdiffuse, kspecular, opacity;\nuniform float vertexColor;\n\nvarying float value, kill;\nvarying vec3 worldCoordinate;\nvarying vec3 lightDirection, eyeDirection, surfaceNormal;\nvarying vec4 vColor;\n\nvoid main() {\n if (\n kill > 0.0 ||\n vColor.a == 0.0 ||\n outOfRange(clipBounds[0], clipBounds[1], worldCoordinate)\n ) discard;\n\n vec3 N = normalize(surfaceNormal);\n vec3 V = normalize(eyeDirection);\n vec3 L = normalize(lightDirection);\n\n if(gl_FrontFacing) {\n N = -N;\n }\n\n float specular = max(beckmannSpecular(L, V, N, roughness), 0.);\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n //decide how to interpolate color \\u2014 in vertex or in fragment\n vec4 surfaceColor =\n step(vertexColor, .5) * texture2D(colormap, vec2(value, value)) +\n step(.5, vertexColor) * vColor;\n\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = mix(litColor, contourColor, contourTint) * opacity;\n}\n`]),f=l([`precision highp float;\n#define GLSLIFY 1\n\nattribute vec4 uv;\nattribute float f;\n\nuniform vec3 objectOffset;\nuniform mat3 permutation;\nuniform mat4 model, view, projection;\nuniform float height, zOffset;\nuniform sampler2D colormap;\n\nvarying float value, kill;\nvarying vec3 worldCoordinate;\nvarying vec2 planeCoordinate;\nvarying vec3 lightDirection, eyeDirection, surfaceNormal;\nvarying vec4 vColor;\n\nvoid main() {\n vec3 dataCoordinate = permutation * vec3(uv.xy, height);\n worldCoordinate = objectOffset + dataCoordinate;\n mat4 objectOffsetTranslation = mat4(1.0) + mat4(vec4(0), vec4(0), vec4(0), vec4(objectOffset, 0));\n vec4 worldPosition = (model * objectOffsetTranslation) * vec4(dataCoordinate, 1.0);\n\n vec4 clipPosition = projection * (view * worldPosition);\n clipPosition.z += zOffset;\n\n gl_Position = clipPosition;\n value = f + objectOffset.z;\n kill = -1.0;\n planeCoordinate = uv.zw;\n\n vColor = texture2D(colormap, vec2(value, value));\n\n //Don't do lighting for contours\n surfaceNormal = vec3(1,0,0);\n eyeDirection = vec3(0,1,0);\n lightDirection = vec3(0,0,1);\n}\n`]),h=l([`precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec2 shape;\nuniform vec3 clipBounds[2];\nuniform float pickId;\n\nvarying float value, kill;\nvarying vec3 worldCoordinate;\nvarying vec2 planeCoordinate;\nvarying vec3 surfaceNormal;\n\nvec2 splitFloat(float v) {\n float vh = 255.0 * v;\n float upper = floor(vh);\n float lower = fract(vh);\n return vec2(upper / 255.0, floor(lower * 16.0) / 16.0);\n}\n\nvoid main() {\n if ((kill > 0.0) ||\n (outOfRange(clipBounds[0], clipBounds[1], worldCoordinate))) discard;\n\n vec2 ux = splitFloat(planeCoordinate.x / shape.x);\n vec2 uy = splitFloat(planeCoordinate.y / shape.y);\n gl_FragColor = vec4(pickId, ux.x, uy.x, ux.y + (uy.y/16.0));\n}\n`]);a.createShader=function(d){var v=s(d,u,c,null,[{name:\"uv\",type:\"vec4\"},{name:\"f\",type:\"vec3\"},{name:\"normal\",type:\"vec3\"}]);return v.attributes.uv.location=0,v.attributes.f.location=1,v.attributes.normal.location=2,v},a.createPickShader=function(d){var v=s(d,u,h,null,[{name:\"uv\",type:\"vec4\"},{name:\"f\",type:\"vec3\"},{name:\"normal\",type:\"vec3\"}]);return v.attributes.uv.location=0,v.attributes.f.location=1,v.attributes.normal.location=2,v},a.createContourShader=function(d){var v=s(d,f,c,null,[{name:\"uv\",type:\"vec4\"},{name:\"f\",type:\"float\"}]);return v.attributes.uv.location=0,v.attributes.f.location=1,v},a.createPickContourShader=function(d){var v=s(d,f,h,null,[{name:\"uv\",type:\"vec4\"},{name:\"f\",type:\"float\"}]);return v.attributes.uv.location=0,v.attributes.f.location=1,v}},9499:function(i,a,o){\"use strict\";i.exports=ze;var s=o(8828),l=o(2762),u=o(8116),c=o(7766),f=o(1888),h=o(6729),d=o(5298),v=o(9994),x=o(9618),b=o(3711),p=o(6760),E=o(7608),k=o(2478),A=o(6199),L=o(990),_=L.createShader,C=L.createContourShader,M=L.createPickShader,g=L.createPickContourShader,P=4*10,T=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],F=[[0,0],[0,1],[1,0],[1,1],[1,0],[0,1]],q=[[0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0]];(function(){for(var Ce=0;Ce<3;++Ce){var me=q[Ce],Re=(Ce+1)%3,ce=(Ce+2)%3;me[Re+0]=1,me[ce+3]=1,me[Ce+6]=1}})();function V(Ce,me,Re,ce,Ge){this.position=Ce,this.index=me,this.uv=Re,this.level=ce,this.dataCoordinate=Ge}var H=256;function X(Ce,me,Re,ce,Ge,nt,ct,qt,rt,ot,Rt,kt,Ct,Yt,xr){this.gl=Ce,this.shape=me,this.bounds=Re,this.objectOffset=xr,this.intensityBounds=[],this._shader=ce,this._pickShader=Ge,this._coordinateBuffer=nt,this._vao=ct,this._colorMap=qt,this._contourShader=rt,this._contourPickShader=ot,this._contourBuffer=Rt,this._contourVAO=kt,this._contourOffsets=[[],[],[]],this._contourCounts=[[],[],[]],this._vertexCount=0,this._pickResult=new V([0,0,0],[0,0],[0,0],[0,0,0],[0,0,0]),this._dynamicBuffer=Ct,this._dynamicVAO=Yt,this._dynamicOffsets=[0,0,0],this._dynamicCounts=[0,0,0],this.contourWidth=[1,1,1],this.contourLevels=[[1],[1],[1]],this.contourTint=[0,0,0],this.contourColor=[[.5,.5,.5,1],[.5,.5,.5,1],[.5,.5,.5,1]],this.showContour=!0,this.showSurface=!0,this.enableHighlight=[!0,!0,!0],this.highlightColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.highlightTint=[1,1,1],this.highlightLevel=[-1,-1,-1],this.enableDynamic=[!0,!0,!0],this.dynamicLevel=[NaN,NaN,NaN],this.dynamicColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.dynamicTint=[1,1,1],this.dynamicWidth=[1,1,1],this.axesBounds=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],this.surfaceProject=[!1,!1,!1],this.contourProject=[[!1,!1,!1],[!1,!1,!1],[!1,!1,!1]],this.colorBounds=[!1,!1],this._field=[x(f.mallocFloat(1024),[0,0]),x(f.mallocFloat(1024),[0,0]),x(f.mallocFloat(1024),[0,0])],this.pickId=1,this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.snapToData=!1,this.pixelRatio=1,this.opacity=1,this.lightPosition=[10,1e4,0],this.ambientLight=.8,this.diffuseLight=.8,this.specularLight=2,this.roughness=.5,this.fresnel=1.5,this.vertexColor=0,this.dirty=!0}var G=X.prototype;G.genColormap=function(Ce,me){var Re=!1,ce=v([h({colormap:Ce,nshades:H,format:\"rgba\"}).map(function(Ge,nt){var ct=me?N(nt/255,me):Ge[3];return ct<1&&(Re=!0),[Ge[0],Ge[1],Ge[2],255*ct]})]);return d.divseq(ce,255),this.hasAlphaScale=Re,ce},G.isTransparent=function(){return this.opacity<1||this.hasAlphaScale},G.isOpaque=function(){return!this.isTransparent()},G.pickSlots=1,G.setPickBase=function(Ce){this.pickId=Ce};function N(Ce,me){if(!me||!me.length)return 1;for(var Re=0;ReCe&&Re>0){var ce=(me[Re][0]-Ce)/(me[Re][0]-me[Re-1][0]);return me[Re][1]*(1-ce)+ce*me[Re-1][1]}}return 1}var W=[0,0,0],re={showSurface:!1,showContour:!1,projections:[T.slice(),T.slice(),T.slice()],clipBounds:[[[0,0,0],[0,0,0]],[[0,0,0],[0,0,0]],[[0,0,0],[0,0,0]]]};function ae(Ce,me){var Re,ce,Ge,nt=me.axes&&me.axes.lastCubeProps.axis||W,ct=me.showSurface,qt=me.showContour;for(Re=0;Re<3;++Re)for(ct=ct||me.surfaceProject[Re],ce=0;ce<3;++ce)qt=qt||me.contourProject[Re][ce];for(Re=0;Re<3;++Re){var rt=re.projections[Re];for(ce=0;ce<16;++ce)rt[ce]=0;for(ce=0;ce<4;++ce)rt[5*ce]=1;rt[5*Re]=0,rt[12+Re]=me.axesBounds[+(nt[Re]>0)][Re],p(rt,Ce.model,rt);var ot=re.clipBounds[Re];for(Ge=0;Ge<2;++Ge)for(ce=0;ce<3;++ce)ot[Ge][ce]=Ce.clipBounds[Ge][ce];ot[0][Re]=-1e8,ot[1][Re]=1e8}return re.showSurface=ct,re.showContour=qt,re}var _e={model:T,view:T,projection:T,inverseModel:T.slice(),lowerBound:[0,0,0],upperBound:[0,0,0],colorMap:0,clipBounds:[[0,0,0],[0,0,0]],height:0,contourTint:0,contourColor:[0,0,0,1],permutation:[1,0,0,0,1,0,0,0,1],zOffset:-1e-4,objectOffset:[0,0,0],kambient:1,kdiffuse:1,kspecular:1,lightPosition:[1e3,1e3,1e3],eyePosition:[0,0,0],roughness:1,fresnel:1,opacity:1,vertexColor:0},Me=T.slice(),ke=[1,0,0,0,1,0,0,0,1];function ge(Ce,me){Ce=Ce||{};var Re=this.gl;Re.disable(Re.CULL_FACE),this._colorMap.bind(0);var ce=_e;ce.model=Ce.model||T,ce.view=Ce.view||T,ce.projection=Ce.projection||T,ce.lowerBound=[this.bounds[0][0],this.bounds[0][1],this.colorBounds[0]||this.bounds[0][2]],ce.upperBound=[this.bounds[1][0],this.bounds[1][1],this.colorBounds[1]||this.bounds[1][2]],ce.objectOffset=this.objectOffset,ce.contourColor=this.contourColor[0],ce.inverseModel=E(ce.inverseModel,ce.model);for(var Ge=0;Ge<2;++Ge)for(var nt=ce.clipBounds[Ge],ct=0;ct<3;++ct)nt[ct]=Math.min(Math.max(this.clipBounds[Ge][ct],-1e8),1e8);ce.kambient=this.ambientLight,ce.kdiffuse=this.diffuseLight,ce.kspecular=this.specularLight,ce.roughness=this.roughness,ce.fresnel=this.fresnel,ce.opacity=this.opacity,ce.height=0,ce.permutation=ke,ce.vertexColor=this.vertexColor;var qt=Me;for(p(qt,ce.view,ce.model),p(qt,ce.projection,qt),E(qt,qt),Ge=0;Ge<3;++Ge)ce.eyePosition[Ge]=qt[12+Ge]/qt[15];var rt=qt[15];for(Ge=0;Ge<3;++Ge)rt+=this.lightPosition[Ge]*qt[4*Ge+3];for(Ge=0;Ge<3;++Ge){var ot=qt[12+Ge];for(ct=0;ct<3;++ct)ot+=qt[4*ct+Ge]*this.lightPosition[ct];ce.lightPosition[Ge]=ot/rt}var Rt=ae(ce,this);if(Rt.showSurface){for(this._shader.bind(),this._shader.uniforms=ce,this._vao.bind(),this.showSurface&&this._vertexCount&&this._vao.draw(Re.TRIANGLES,this._vertexCount),Ge=0;Ge<3;++Ge)!this.surfaceProject[Ge]||!this.vertexCount||(this._shader.uniforms.model=Rt.projections[Ge],this._shader.uniforms.clipBounds=Rt.clipBounds[Ge],this._vao.draw(Re.TRIANGLES,this._vertexCount));this._vao.unbind()}if(Rt.showContour){var kt=this._contourShader;ce.kambient=1,ce.kdiffuse=0,ce.kspecular=0,ce.opacity=1,kt.bind(),kt.uniforms=ce;var Ct=this._contourVAO;for(Ct.bind(),Ge=0;Ge<3;++Ge)for(kt.uniforms.permutation=q[Ge],Re.lineWidth(this.contourWidth[Ge]*this.pixelRatio),ct=0;ct>4)/16)/255,Ge=Math.floor(ce),nt=ce-Ge,ct=me[1]*(Ce.value[1]+(Ce.value[2]&15)/16)/255,qt=Math.floor(ct),rt=ct-qt;Ge+=1,qt+=1;var ot=Re.position;ot[0]=ot[1]=ot[2]=0;for(var Rt=0;Rt<2;++Rt)for(var kt=Rt?nt:1-nt,Ct=0;Ct<2;++Ct)for(var Yt=Ct?rt:1-rt,xr=Ge+Rt,er=qt+Ct,Ke=kt*Yt,xt=0;xt<3;++xt)ot[xt]+=this._field[xt].get(xr,er)*Ke;for(var bt=this._pickResult.level,Lt=0;Lt<3;++Lt)if(bt[Lt]=k.le(this.contourLevels[Lt],ot[Lt]),bt[Lt]<0)this.contourLevels[Lt].length>0&&(bt[Lt]=0);else if(bt[Lt]Math.abs(Et-ot[Lt])&&(bt[Lt]+=1)}for(Re.index[0]=nt<.5?Ge:Ge+1,Re.index[1]=rt<.5?qt:qt+1,Re.uv[0]=ce/me[0],Re.uv[1]=ct/me[1],xt=0;xt<3;++xt)Re.dataCoordinate[xt]=this._field[xt].get(Re.index[0],Re.index[1]);return Re},G.padField=function(Ce,me){var Re=me.shape.slice(),ce=Ce.shape.slice();d.assign(Ce.lo(1,1).hi(Re[0],Re[1]),me),d.assign(Ce.lo(1).hi(Re[0],1),me.hi(Re[0],1)),d.assign(Ce.lo(1,ce[1]-1).hi(Re[0],1),me.lo(0,Re[1]-1).hi(Re[0],1)),d.assign(Ce.lo(0,1).hi(1,Re[1]),me.hi(1)),d.assign(Ce.lo(ce[0]-1,1).hi(1,Re[1]),me.lo(Re[0]-1)),Ce.set(0,0,me.get(0,0)),Ce.set(0,ce[1]-1,me.get(0,Re[1]-1)),Ce.set(ce[0]-1,0,me.get(Re[0]-1,0)),Ce.set(ce[0]-1,ce[1]-1,me.get(Re[0]-1,Re[1]-1))};function Te(Ce,me){return Array.isArray(Ce)?[me(Ce[0]),me(Ce[1]),me(Ce[2])]:[me(Ce),me(Ce),me(Ce)]}function Ee(Ce){return Array.isArray(Ce)?Ce.length===3?[Ce[0],Ce[1],Ce[2],1]:[Ce[0],Ce[1],Ce[2],Ce[3]]:[0,0,0,1]}function Ae(Ce){if(Array.isArray(Ce)){if(Array.isArray(Ce))return[Ee(Ce[0]),Ee(Ce[1]),Ee(Ce[2])];var me=Ee(Ce);return[me.slice(),me.slice(),me.slice()]}}G.update=function(Ce){Ce=Ce||{},this.objectOffset=Ce.objectOffset||this.objectOffset,this.dirty=!0,\"contourWidth\"in Ce&&(this.contourWidth=Te(Ce.contourWidth,Number)),\"showContour\"in Ce&&(this.showContour=Te(Ce.showContour,Boolean)),\"showSurface\"in Ce&&(this.showSurface=!!Ce.showSurface),\"contourTint\"in Ce&&(this.contourTint=Te(Ce.contourTint,Boolean)),\"contourColor\"in Ce&&(this.contourColor=Ae(Ce.contourColor)),\"contourProject\"in Ce&&(this.contourProject=Te(Ce.contourProject,function(Gi){return Te(Gi,Boolean)})),\"surfaceProject\"in Ce&&(this.surfaceProject=Ce.surfaceProject),\"dynamicColor\"in Ce&&(this.dynamicColor=Ae(Ce.dynamicColor)),\"dynamicTint\"in Ce&&(this.dynamicTint=Te(Ce.dynamicTint,Number)),\"dynamicWidth\"in Ce&&(this.dynamicWidth=Te(Ce.dynamicWidth,Number)),\"opacity\"in Ce&&(this.opacity=Ce.opacity),\"opacityscale\"in Ce&&(this.opacityscale=Ce.opacityscale),\"colorBounds\"in Ce&&(this.colorBounds=Ce.colorBounds),\"vertexColor\"in Ce&&(this.vertexColor=Ce.vertexColor?1:0),\"colormap\"in Ce&&this._colorMap.setPixels(this.genColormap(Ce.colormap,this.opacityscale));var me=Ce.field||Ce.coords&&Ce.coords[2]||null,Re=!1;if(me||(this._field[2].shape[0]||this._field[2].shape[2]?me=this._field[2].lo(1,1).hi(this._field[2].shape[0]-2,this._field[2].shape[1]-2):me=this._field[2].hi(0,0)),\"field\"in Ce||\"coords\"in Ce){var ce=(me.shape[0]+2)*(me.shape[1]+2);ce>this._field[2].data.length&&(f.freeFloat(this._field[2].data),this._field[2].data=f.mallocFloat(s.nextPow2(ce))),this._field[2]=x(this._field[2].data,[me.shape[0]+2,me.shape[1]+2]),this.padField(this._field[2],me),this.shape=me.shape.slice();for(var Ge=this.shape,nt=0;nt<2;++nt)this._field[2].size>this._field[nt].data.length&&(f.freeFloat(this._field[nt].data),this._field[nt].data=f.mallocFloat(this._field[2].size)),this._field[nt]=x(this._field[nt].data,[Ge[0]+2,Ge[1]+2]);if(Ce.coords){var ct=Ce.coords;if(!Array.isArray(ct)||ct.length!==3)throw new Error(\"gl-surface: invalid coordinates for x/y\");for(nt=0;nt<2;++nt){var qt=ct[nt];for(Ct=0;Ct<2;++Ct)if(qt.shape[Ct]!==Ge[Ct])throw new Error(\"gl-surface: coords have incorrect shape\");this.padField(this._field[nt],qt)}}else if(Ce.ticks){var rt=Ce.ticks;if(!Array.isArray(rt)||rt.length!==2)throw new Error(\"gl-surface: invalid ticks\");for(nt=0;nt<2;++nt){var ot=rt[nt];if((Array.isArray(ot)||ot.length)&&(ot=x(ot)),ot.shape[0]!==Ge[nt])throw new Error(\"gl-surface: invalid tick length\");var Rt=x(ot.data,Ge);Rt.stride[nt]=ot.stride[0],Rt.stride[nt^1]=0,this.padField(this._field[nt],Rt)}}else{for(nt=0;nt<2;++nt){var kt=[0,0];kt[nt]=1,this._field[nt]=x(this._field[nt].data,[Ge[0]+2,Ge[1]+2],kt,0)}this._field[0].set(0,0,0);for(var Ct=0;Ct0){for(var Mi=0;Mi<5;++Mi)ai.pop();Ve-=1}continue e}}}nn.push(Ve)}this._contourOffsets[jr]=bi,this._contourCounts[jr]=nn}var Pi=f.mallocFloat(ai.length);for(nt=0;ntV||F<0||F>V)throw new Error(\"gl-texture2d: Invalid texture size\");return P._shape=[T,F],P.bind(),q.texImage2D(q.TEXTURE_2D,0,P.format,T,F,0,P.format,P.type,null),P._mipLevels=[0],P}function p(P,T,F,q,V,H){this.gl=P,this.handle=T,this.format=V,this.type=H,this._shape=[F,q],this._mipLevels=[0],this._magFilter=P.NEAREST,this._minFilter=P.NEAREST,this._wrapS=P.CLAMP_TO_EDGE,this._wrapT=P.CLAMP_TO_EDGE,this._anisoSamples=1;var 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T=this.gl;if(this.type===T.FLOAT&&c.indexOf(P)>=0&&(T.getExtension(\"OES_texture_float_linear\")||(P=T.NEAREST)),f.indexOf(P)<0)throw new Error(\"gl-texture2d: Unknown filter mode \"+P);return T.texParameteri(T.TEXTURE_2D,T.TEXTURE_MAG_FILTER,P),this._magFilter=P}},mipSamples:{get:function(){return this._anisoSamples},set:function(P){var T=this._anisoSamples;if(this._anisoSamples=Math.max(P,1)|0,T!==this._anisoSamples){var F=this.gl.getExtension(\"EXT_texture_filter_anisotropic\");F&&this.gl.texParameterf(this.gl.TEXTURE_2D,F.TEXTURE_MAX_ANISOTROPY_EXT,this._anisoSamples)}return this._anisoSamples}},wrapS:{get:function(){return this._wrapS},set:function(P){if(this.bind(),h.indexOf(P)<0)throw new Error(\"gl-texture2d: Unknown wrap mode \"+P);return this.gl.texParameteri(this.gl.TEXTURE_2D,this.gl.TEXTURE_WRAP_S,P),this._wrapS=P}},wrapT:{get:function(){return this._wrapT},set:function(P){if(this.bind(),h.indexOf(P)<0)throw new Error(\"gl-texture2d: Unknown wrap mode \"+P);return this.gl.texParameteri(this.gl.TEXTURE_2D,this.gl.TEXTURE_WRAP_T,P),this._wrapT=P}},wrap:{get:function(){return this._wrapVector},set:function(P){if(Array.isArray(P)||(P=[P,P]),P.length!==2)throw new Error(\"gl-texture2d: Must specify wrap mode for rows and columns\");for(var T=0;T<2;++T)if(h.indexOf(P[T])<0)throw new Error(\"gl-texture2d: Unknown wrap mode \"+P);this._wrapS=P[0],this._wrapT=P[1];var F=this.gl;return this.bind(),F.texParameteri(F.TEXTURE_2D,F.TEXTURE_WRAP_S,this._wrapS),F.texParameteri(F.TEXTURE_2D,F.TEXTURE_WRAP_T,this._wrapT),P}},shape:{get:function(){return this._shapeVector},set:function(P){if(!Array.isArray(P))P=[P|0,P|0];else if(P.length!==2)throw new Error(\"gl-texture2d: Invalid texture shape\");return b(this,P[0]|0,P[1]|0),[P[0]|0,P[1]|0]}},width:{get:function(){return this._shape[0]},set:function(P){return P=P|0,b(this,P,this._shape[1]),P}},height:{get:function(){return this._shape[1]},set:function(P){return 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texture\");if((ae===P.LUMINANCE||ae===P.ALPHA)&&(V===P.LUMINANCE||V===P.ALPHA)&&(ae=V),ae!==V)throw new Error(\"gl-texture2d: Incompatible texture format for setPixels\");var ke=G.size,ge=X.indexOf(q)<0;if(ge&&X.push(q),re===H&&_e)G.offset===0&&G.data.length===ke?ge?P.texImage2D(P.TEXTURE_2D,q,V,W[0],W[1],0,V,H,G.data):P.texSubImage2D(P.TEXTURE_2D,q,T,F,W[0],W[1],V,H,G.data):ge?P.texImage2D(P.TEXTURE_2D,q,V,W[0],W[1],0,V,H,G.data.subarray(G.offset,G.offset+ke)):P.texSubImage2D(P.TEXTURE_2D,q,T,F,W[0],W[1],V,H,G.data.subarray(G.offset,G.offset+ke));else{var ie;H===P.FLOAT?ie=u.mallocFloat32(ke):ie=u.mallocUint8(ke);var Te=s(ie,W,[W[2],W[2]*W[0],1]);re===P.FLOAT&&H===P.UNSIGNED_BYTE?x(Te,G):l.assign(Te,G),ge?P.texImage2D(P.TEXTURE_2D,q,V,W[0],W[1],0,V,H,ie.subarray(0,ke)):P.texSubImage2D(P.TEXTURE_2D,q,T,F,W[0],W[1],V,H,ie.subarray(0,ke)),H===P.FLOAT?u.freeFloat32(ie):u.freeUint8(ie)}}function L(P){var T=P.createTexture();return 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H=k(q,T.stride.slice()),X=0;F===\"float32\"?X=P.FLOAT:F===\"float64\"?(X=P.FLOAT,H=!1,F=\"float32\"):F===\"uint8\"?X=P.UNSIGNED_BYTE:(X=P.UNSIGNED_BYTE,H=!1,F=\"uint8\");var G=0;if(q.length===2)G=P.LUMINANCE,q=[q[0],q[1],1],T=s(T.data,q,[T.stride[0],T.stride[1],1],T.offset);else if(q.length===3)if(q[2]===1)G=P.ALPHA;else if(q[2]===2)G=P.LUMINANCE_ALPHA;else if(q[2]===3)G=P.RGB;else if(q[2]===4)G=P.RGBA;else throw new Error(\"gl-texture2d: Invalid shape for pixel coords\");else throw new Error(\"gl-texture2d: Invalid shape for texture\");X===P.FLOAT&&!P.getExtension(\"OES_texture_float\")&&(X=P.UNSIGNED_BYTE,H=!1);var N,W,re=T.size;if(H)T.offset===0&&T.data.length===re?N=T.data:N=T.data.subarray(T.offset,T.offset+re);else{var ae=[q[2],q[2]*q[0],1];W=u.malloc(re,F);var _e=s(W,q,ae,0);(F===\"float32\"||F===\"float64\")&&X===P.UNSIGNED_BYTE?x(_e,T):l.assign(_e,T),N=W.subarray(0,re)}var Me=L(P);return P.texImage2D(P.TEXTURE_2D,0,G,q[0],q[1],0,G,X,N),H||u.free(W),new 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A=k[0],L=k[1],_=k[2],C=k[3],M=d(A,L,_,C);M>1e-6?(E[0]=A/M,E[1]=L/M,E[2]=_/M,E[3]=C/M):(E[0]=E[1]=E[2]=0,E[3]=1)}function x(E,k,A){this.radius=s([A]),this.center=s(k),this.rotation=s(E),this.computedRadius=this.radius.curve(0),this.computedCenter=this.center.curve(0),this.computedRotation=this.rotation.curve(0),this.computedUp=[.1,0,0],this.computedEye=[.1,0,0],this.computedMatrix=[.1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],this.recalcMatrix(0)}var b=x.prototype;b.lastT=function(){return Math.max(this.radius.lastT(),this.center.lastT(),this.rotation.lastT())},b.recalcMatrix=function(E){this.radius.curve(E),this.center.curve(E),this.rotation.curve(E);var k=this.computedRotation;v(k,k);var A=this.computedMatrix;u(A,k);var L=this.computedCenter,_=this.computedEye,C=this.computedUp,M=Math.exp(this.computedRadius[0]);_[0]=L[0]+M*A[2],_[1]=L[1]+M*A[6],_[2]=L[2]+M*A[10],C[0]=A[1],C[1]=A[5],C[2]=A[9];for(var g=0;g<3;++g){for(var P=0,T=0;T<3;++T)P+=A[g+4*T]*_[T];A[12+g]=-P}},b.getMatrix=function(E,k){this.recalcMatrix(E);var A=this.computedMatrix;if(k){for(var L=0;L<16;++L)k[L]=A[L];return k}return A},b.idle=function(E){this.center.idle(E),this.radius.idle(E),this.rotation.idle(E)},b.flush=function(E){this.center.flush(E),this.radius.flush(E),this.rotation.flush(E)},b.pan=function(E,k,A,L){k=k||0,A=A||0,L=L||0,this.recalcMatrix(E);var _=this.computedMatrix,C=_[1],M=_[5],g=_[9],P=h(C,M,g);C/=P,M/=P,g/=P;var T=_[0],F=_[4],q=_[8],V=T*C+F*M+q*g;T-=C*V,F-=M*V,q-=g*V;var H=h(T,F,q);T/=H,F/=H,q/=H;var X=_[2],G=_[6],N=_[10],W=X*C+G*M+N*g,re=X*T+G*F+N*q;X-=W*C+re*T,G-=W*M+re*F,N-=W*g+re*q;var ae=h(X,G,N);X/=ae,G/=ae,N/=ae;var _e=T*k+C*A,Me=F*k+M*A,ke=q*k+g*A;this.center.move(E,_e,Me,ke);var ge=Math.exp(this.computedRadius[0]);ge=Math.max(1e-4,ge+L),this.radius.set(E,Math.log(ge))},b.rotate=function(E,k,A,L){this.recalcMatrix(E),k=k||0,A=A||0;var 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s=(r.line||{}).color,l=(r.marker||{}).color;a(\"surfaceaxis\")>=0&&a(\"surfacecolor\",s||l);for(var u=[\"x\",\"y\",\"z\"],c=0;c<3;++c){var f=\"projection.\"+u[c];a(f+\".show\")&&(a(f+\".opacity\"),a(f+\".scale\"))}var h=jLe.getComponentMethod(\"errorbars\",\"supplyDefaults\");h(t,r,s||l||n,{axis:\"z\"}),h(t,r,s||l||n,{axis:\"y\",inherit:\"z\"}),h(t,r,s||l||n,{axis:\"x\",inherit:\"z\"})};function ePt(e,t,r,n){var i=0,a=r(\"x\"),o=r(\"y\"),s=r(\"z\"),l=jLe.getComponentMethod(\"calendars\",\"handleTraceDefaults\");return l(e,t,[\"x\",\"y\",\"z\"],n),a&&o&&s&&(i=Math.min(a.length,o.length,s.length),t._length=t._xlength=t._ylength=t._zlength=i),i}});var YLe=ye((mvr,XLe)=>{\"use strict\";var tPt=km(),rPt=z0();XLe.exports=function(t,r){var n=[{x:!1,y:!1,trace:r,t:{}}];return tPt(n,r),rPt(t,r),n}});var JLe=ye((yvr,KLe)=>{KLe.exports=iPt;function iPt(e,t){if(typeof e!=\"string\")throw new TypeError(\"must specify type string\");if(t=t||{},typeof document==\"undefined\"&&!t.canvas)return null;var r=t.canvas||document.createElement(\"canvas\");typeof t.width==\"number\"&&(r.width=t.width),typeof t.height==\"number\"&&(r.height=t.height);var n=t,i;try{var a=[e];e.indexOf(\"webgl\")===0&&a.push(\"experimental-\"+e);for(var o=0;o{var nPt=JLe();$Le.exports=function(t){return nPt(\"webgl\",t)}});var pZ=ye((xvr,tPe)=>{\"use strict\";var ePe=va(),aPt=function(){};tPe.exports=function(t){for(var r in t)typeof t[r]==\"function\"&&(t[r]=aPt);t.destroy=function(){t.container.parentNode.removeChild(t.container)};var n=document.createElement(\"div\");n.className=\"no-webgl\",n.style.cursor=\"pointer\",n.style.fontSize=\"24px\",n.style.color=ePe.defaults[0],n.style.position=\"absolute\",n.style.left=n.style.top=\"0px\",n.style.width=n.style.height=\"100%\",n.style[\"background-color\"]=ePe.lightLine,n.style[\"z-index\"]=30;var i=document.createElement(\"p\");return i.textContent=\"WebGL is not supported by your browser - visit https://get.webgl.org for more info\",i.style.position=\"relative\",i.style.top=\"50%\",i.style.left=\"50%\",i.style.height=\"30%\",i.style.width=\"50%\",i.style.margin=\"-15% 0 0 -25%\",n.appendChild(i),t.container.appendChild(n),t.container.style.background=\"#FFFFFF\",t.container.onclick=function(){window.open(\"https://get.webgl.org\")},!1}});var nPe=ye((bvr,iPe)=>{\"use strict\";var U2=Jy(),oPt=Mr(),sPt=[\"xaxis\",\"yaxis\",\"zaxis\"];function rPe(){this.bounds=[[-10,-10,-10],[10,10,10]],this.ticks=[[],[],[]],this.tickEnable=[!0,!0,!0],this.tickFont=[\"sans-serif\",\"sans-serif\",\"sans-serif\"],this.tickSize=[12,12,12],this.tickFontWeight=[\"normal\",\"normal\",\"normal\",\"normal\"],this.tickFontStyle=[\"normal\",\"normal\",\"normal\",\"normal\"],this.tickFontVariant=[\"normal\",\"normal\",\"normal\",\"normal\"],this.tickAngle=[0,0,0],this.tickColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.tickPad=[18,18,18],this.labels=[\"x\",\"y\",\"z\"],this.labelEnable=[!0,!0,!0],this.labelFont=[\"Open Sans\",\"Open Sans\",\"Open Sans\"],this.labelSize=[20,20,20],this.labelFontWeight=[\"normal\",\"normal\",\"normal\",\"normal\"],this.labelFontStyle=[\"normal\",\"normal\",\"normal\",\"normal\"],this.labelFontVariant=[\"normal\",\"normal\",\"normal\",\"normal\"],this.labelColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.labelPad=[30,30,30],this.lineEnable=[!0,!0,!0],this.lineMirror=[!1,!1,!1],this.lineWidth=[1,1,1],this.lineColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.lineTickEnable=[!0,!0,!0],this.lineTickMirror=[!1,!1,!1],this.lineTickLength=[10,10,10],this.lineTickWidth=[1,1,1],this.lineTickColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.gridEnable=[!0,!0,!0],this.gridWidth=[1,1,1],this.gridColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.zeroEnable=[!0,!0,!0],this.zeroLineColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.zeroLineWidth=[2,2,2],this.backgroundEnable=[!0,!0,!0],this.backgroundColor=[[.8,.8,.8,.5],[.8,.8,.8,.5],[.8,.8,.8,.5]],this._defaultTickPad=this.tickPad.slice(),this._defaultLabelPad=this.labelPad.slice(),this._defaultLineTickLength=this.lineTickLength.slice()}var lPt=rPe.prototype;lPt.merge=function(e,t){for(var r=this,n=0;n<3;++n){var i=t[sPt[n]];if(!i.visible){r.tickEnable[n]=!1,r.labelEnable[n]=!1,r.lineEnable[n]=!1,r.lineTickEnable[n]=!1,r.gridEnable[n]=!1,r.zeroEnable[n]=!1,r.backgroundEnable[n]=!1;continue}r.labels[n]=e._meta?oPt.templateString(i.title.text,e._meta):i.title.text,\"font\"in i.title&&(i.title.font.color&&(r.labelColor[n]=U2(i.title.font.color)),i.title.font.family&&(r.labelFont[n]=i.title.font.family),i.title.font.size&&(r.labelSize[n]=i.title.font.size),i.title.font.weight&&(r.labelFontWeight[n]=i.title.font.weight),i.title.font.style&&(r.labelFontStyle[n]=i.title.font.style),i.title.font.variant&&(r.labelFontVariant[n]=i.title.font.variant)),\"showline\"in i&&(r.lineEnable[n]=i.showline),\"linecolor\"in i&&(r.lineColor[n]=U2(i.linecolor)),\"linewidth\"in i&&(r.lineWidth[n]=i.linewidth),\"showgrid\"in i&&(r.gridEnable[n]=i.showgrid),\"gridcolor\"in i&&(r.gridColor[n]=U2(i.gridcolor)),\"gridwidth\"in i&&(r.gridWidth[n]=i.gridwidth),i.type===\"log\"?r.zeroEnable[n]=!1:\"zeroline\"in i&&(r.zeroEnable[n]=i.zeroline),\"zerolinecolor\"in i&&(r.zeroLineColor[n]=U2(i.zerolinecolor)),\"zerolinewidth\"in i&&(r.zeroLineWidth[n]=i.zerolinewidth),\"ticks\"in i&&i.ticks?r.lineTickEnable[n]=!0:r.lineTickEnable[n]=!1,\"ticklen\"in i&&(r.lineTickLength[n]=r._defaultLineTickLength[n]=i.ticklen),\"tickcolor\"in i&&(r.lineTickColor[n]=U2(i.tickcolor)),\"tickwidth\"in i&&(r.lineTickWidth[n]=i.tickwidth),\"tickangle\"in i&&(r.tickAngle[n]=i.tickangle===\"auto\"?-3600:Math.PI*-i.tickangle/180),\"showticklabels\"in i&&(r.tickEnable[n]=i.showticklabels),\"tickfont\"in i&&(i.tickfont.color&&(r.tickColor[n]=U2(i.tickfont.color)),i.tickfont.family&&(r.tickFont[n]=i.tickfont.family),i.tickfont.size&&(r.tickSize[n]=i.tickfont.size),i.tickfont.weight&&(r.tickFontWeight[n]=i.tickfont.weight),i.tickfont.style&&(r.tickFontStyle[n]=i.tickfont.style),i.tickfont.variant&&(r.tickFontVariant[n]=i.tickfont.variant)),\"mirror\"in i?[\"ticks\",\"all\",\"allticks\"].indexOf(i.mirror)!==-1?(r.lineTickMirror[n]=!0,r.lineMirror[n]=!0):i.mirror===!0?(r.lineTickMirror[n]=!1,r.lineMirror[n]=!0):(r.lineTickMirror[n]=!1,r.lineMirror[n]=!1):r.lineMirror[n]=!1,\"showbackground\"in i&&i.showbackground!==!1?(r.backgroundEnable[n]=!0,r.backgroundColor[n]=U2(i.backgroundcolor)):r.backgroundEnable[n]=!1}};function uPt(e,t){var r=new rPe;return r.merge(e,t),r}iPe.exports=uPt});var sPe=ye((wvr,oPe)=>{\"use strict\";var cPt=Jy(),fPt=[\"xaxis\",\"yaxis\",\"zaxis\"];function aPe(){this.enabled=[!0,!0,!0],this.colors=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.drawSides=[!0,!0,!0],this.lineWidth=[1,1,1]}var hPt=aPe.prototype;hPt.merge=function(e){for(var t=0;t<3;++t){var r=e[fPt[t]];if(!r.visible){this.enabled[t]=!1,this.drawSides[t]=!1;continue}this.enabled[t]=r.showspikes,this.colors[t]=cPt(r.spikecolor),this.drawSides[t]=r.spikesides,this.lineWidth[t]=r.spikethickness}};function dPt(e){var t=new aPe;return t.merge(e),t}oPe.exports=dPt});var cPe=ye((Tvr,uPe)=>{\"use strict\";uPe.exports=yPt;var lPe=Qa(),vPt=Mr(),pPt=[\"xaxis\",\"yaxis\",\"zaxis\"],gPt=[0,0,0];function mPt(e){for(var t=new Array(3),r=0;r<3;++r){for(var n=e[r],i=new Array(n.length),a=0;a/g,\" \"));i[a]=u,o.tickmode=s}}t.ticks=i;for(var a=0;a<3;++a){gPt[a]=.5*(e.glplot.bounds[0][a]+e.glplot.bounds[1][a]);for(var c=0;c<2;++c)t.bounds[c][a]=e.glplot.bounds[c][a]}e.contourLevels=mPt(i)}});var mPe=ye((Avr,gPe)=>{\"use strict\";var dPe=Rd().gl_plot3d,_Pt=dPe.createCamera,fPe=dPe.createScene,xPt=QLe(),bPt=kL(),JD=ba(),up=Mr(),KD=up.preserveDrawingBuffer(),$D=Qa(),Kg=Nc(),wPt=Jy(),TPt=pZ(),APt=DU(),SPt=nPe(),MPt=sPe(),EPt=cPe(),kPt=wg().applyAutorangeOptions,HE,YD,vPe=!1;function pPe(e,t){var r=document.createElement(\"div\"),n=e.container;this.graphDiv=e.graphDiv;var i=document.createElementNS(\"http://www.w3.org/2000/svg\",\"svg\");i.style.position=\"absolute\",i.style.top=i.style.left=\"0px\",i.style.width=i.style.height=\"100%\",i.style[\"z-index\"]=20,i.style[\"pointer-events\"]=\"none\",r.appendChild(i),this.svgContainer=i,r.id=e.id,r.style.position=\"absolute\",r.style.top=r.style.left=\"0px\",r.style.width=r.style.height=\"100%\",n.appendChild(r),this.fullLayout=t,this.id=e.id||\"scene\",this.fullSceneLayout=t[this.id],this.plotArgs=[[],{},{}],this.axesOptions=SPt(t,t[this.id]),this.spikeOptions=MPt(t[this.id]),this.container=r,this.staticMode=!!e.staticPlot,this.pixelRatio=this.pixelRatio||e.plotGlPixelRatio||2,this.dataScale=[1,1,1],this.contourLevels=[[],[],[]],this.convertAnnotations=JD.getComponentMethod(\"annotations3d\",\"convert\"),this.drawAnnotations=JD.getComponentMethod(\"annotations3d\",\"draw\"),this.initializeGLPlot()}var wv=pPe.prototype;wv.prepareOptions=function(){var e=this,t={canvas:e.canvas,gl:e.gl,glOptions:{preserveDrawingBuffer:KD,premultipliedAlpha:!0,antialias:!0},container:e.container,axes:e.axesOptions,spikes:e.spikeOptions,pickRadius:10,snapToData:!0,autoScale:!0,autoBounds:!1,cameraObject:e.camera,pixelRatio:e.pixelRatio};if(e.staticMode){if(!YD&&(HE=document.createElement(\"canvas\"),YD=xPt({canvas:HE,preserveDrawingBuffer:!0,premultipliedAlpha:!0,antialias:!0}),!YD))throw new Error(\"error creating static canvas/context for image server\");t.gl=YD,t.canvas=HE}return t};var hPe=!0;wv.tryCreatePlot=function(){var e=this,t=e.prepareOptions(),r=!0;try{e.glplot=fPe(t)}catch(n){if(e.staticMode||!hPe||KD)r=!1;else{up.warn([\"webgl setup failed possibly due to\",\"false preserveDrawingBuffer config.\",\"The mobile/tablet device may not be detected by is-mobile module.\",\"Enabling preserveDrawingBuffer in second attempt to create webgl scene...\"].join(\" \"));try{KD=t.glOptions.preserveDrawingBuffer=!0,e.glplot=fPe(t)}catch(i){KD=t.glOptions.preserveDrawingBuffer=!1,r=!1}}}return hPe=!1,r};wv.initializeGLCamera=function(){var e=this,t=e.fullSceneLayout.camera,r=t.projection.type===\"orthographic\";e.camera=_Pt(e.container,{center:[t.center.x,t.center.y,t.center.z],eye:[t.eye.x,t.eye.y,t.eye.z],up:[t.up.x,t.up.y,t.up.z],_ortho:r,zoomMin:.01,zoomMax:100,mode:\"orbit\"})};wv.initializeGLPlot=function(){var e=this;e.initializeGLCamera();var t=e.tryCreatePlot();if(!t)return TPt(e);e.traces={},e.make4thDimension();var r=e.graphDiv,n=r.layout,i=function(){var o={};return e.isCameraChanged(n)&&(o[e.id+\".camera\"]=e.getCamera()),e.isAspectChanged(n)&&(o[e.id+\".aspectratio\"]=e.glplot.getAspectratio(),n[e.id].aspectmode!==\"manual\"&&(e.fullSceneLayout.aspectmode=n[e.id].aspectmode=o[e.id+\".aspectmode\"]=\"manual\")),o},a=function(o){if(o.fullSceneLayout.dragmode!==!1){var s=i();o.saveLayout(n),o.graphDiv.emit(\"plotly_relayout\",s)}};return e.glplot.canvas&&(e.glplot.canvas.addEventListener(\"mouseup\",function(){a(e)}),e.glplot.canvas.addEventListener(\"touchstart\",function(){vPe=!0}),e.glplot.canvas.addEventListener(\"wheel\",function(o){if(r._context._scrollZoom.gl3d){if(e.camera._ortho){var s=o.deltaX>o.deltaY?1.1:.9090909090909091,l=e.glplot.getAspectratio();e.glplot.setAspectratio({x:s*l.x,y:s*l.y,z:s*l.z})}a(e)}},bPt?{passive:!1}:!1),e.glplot.canvas.addEventListener(\"mousemove\",function(){if(e.fullSceneLayout.dragmode!==!1&&e.camera.mouseListener.buttons!==0){var o=i();e.graphDiv.emit(\"plotly_relayouting\",o)}}),e.staticMode||e.glplot.canvas.addEventListener(\"webglcontextlost\",function(o){r&&r.emit&&r.emit(\"plotly_webglcontextlost\",{event:o,layer:e.id})},!1)),e.glplot.oncontextloss=function(){e.recoverContext()},e.glplot.onrender=function(){e.render()},!0};wv.render=function(){var e=this,t=e.graphDiv,r,n=e.svgContainer,i=e.container.getBoundingClientRect();t._fullLayout._calcInverseTransform(t);var a=t._fullLayout._invScaleX,o=t._fullLayout._invScaleY,s=i.width*a,l=i.height*o;n.setAttributeNS(null,\"viewBox\",\"0 0 \"+s+\" \"+l),n.setAttributeNS(null,\"width\",s),n.setAttributeNS(null,\"height\",l),EPt(e),e.glplot.axes.update(e.axesOptions);for(var u=Object.keys(e.traces),c=null,f=e.glplot.selection,h=0;h\")):r.type===\"isosurface\"||r.type===\"volume\"?(p.valueLabel=$D.hoverLabelText(e._mockAxis,e._mockAxis.d2l(f.traceCoordinate[3]),r.valuehoverformat),_.push(\"value: \"+p.valueLabel),f.textLabel&&_.push(f.textLabel),L=_.join(\"
\")):L=f.textLabel;var C={x:f.traceCoordinate[0],y:f.traceCoordinate[1],z:f.traceCoordinate[2],data:x._input,fullData:x,curveNumber:x.index,pointNumber:b};Kg.appendArrayPointValue(C,x,b),r._module.eventData&&(C=x._module.eventData(C,f,x,{},b));var M={points:[C]};if(e.fullSceneLayout.hovermode){var g=[];Kg.loneHover({trace:x,x:(.5+.5*v[0]/v[3])*s,y:(.5-.5*v[1]/v[3])*l,xLabel:p.xLabel,yLabel:p.yLabel,zLabel:p.zLabel,text:L,name:c.name,color:Kg.castHoverOption(x,b,\"bgcolor\")||c.color,borderColor:Kg.castHoverOption(x,b,\"bordercolor\"),fontFamily:Kg.castHoverOption(x,b,\"font.family\"),fontSize:Kg.castHoverOption(x,b,\"font.size\"),fontColor:Kg.castHoverOption(x,b,\"font.color\"),nameLength:Kg.castHoverOption(x,b,\"namelength\"),textAlign:Kg.castHoverOption(x,b,\"align\"),hovertemplate:up.castOption(x,b,\"hovertemplate\"),hovertemplateLabels:up.extendFlat({},C,p),eventData:[C]},{container:n,gd:t,inOut_bbox:g}),C.bbox=g[0]}f.distance<5&&(f.buttons||vPe)?t.emit(\"plotly_click\",M):t.emit(\"plotly_hover\",M),this.oldEventData=M}else Kg.loneUnhover(n),this.oldEventData&&t.emit(\"plotly_unhover\",this.oldEventData),this.oldEventData=void 0;e.drawAnnotations(e)};wv.recoverContext=function(){var e=this;e.glplot.dispose();var t=function(){if(e.glplot.gl.isContextLost()){requestAnimationFrame(t);return}if(!e.initializeGLPlot()){up.error(\"Catastrophic and unrecoverable WebGL error. Context lost.\");return}e.plot.apply(e,e.plotArgs)};requestAnimationFrame(t)};var GE=[\"xaxis\",\"yaxis\",\"zaxis\"];function CPt(e,t,r){for(var n=e.fullSceneLayout,i=0;i<3;i++){var a=GE[i],o=a.charAt(0),s=n[a],l=t[o],u=t[o+\"calendar\"],c=t[\"_\"+o+\"length\"];if(!up.isArrayOrTypedArray(l))r[0][i]=Math.min(r[0][i],0),r[1][i]=Math.max(r[1][i],c-1);else for(var f,h=0;h<(c||l.length);h++)if(up.isArrayOrTypedArray(l[h]))for(var d=0;dx[1][o])x[0][o]=-1,x[1][o]=1;else{var T=x[1][o]-x[0][o];x[0][o]-=T/32,x[1][o]+=T/32}if(E=[x[0][o],x[1][o]],E=kPt(E,l),x[0][o]=E[0],x[1][o]=E[1],l.isReversed()){var F=x[0][o];x[0][o]=x[1][o],x[1][o]=F}}else E=l.range,x[0][o]=l.r2l(E[0]),x[1][o]=l.r2l(E[1]);x[0][o]===x[1][o]&&(x[0][o]-=1,x[1][o]+=1),b[o]=x[1][o]-x[0][o],l.range=[x[0][o],x[1][o]],l.limitRange(),n.glplot.setBounds(o,{min:l.range[0]*d[o],max:l.range[1]*d[o]})}var q,V=c.aspectmode;if(V===\"cube\")q=[1,1,1];else if(V===\"manual\"){var H=c.aspectratio;q=[H.x,H.y,H.z]}else if(V===\"auto\"||V===\"data\"){var X=[1,1,1];for(o=0;o<3;++o){l=c[GE[o]],u=l.type;var G=p[u];X[o]=Math.pow(G.acc,1/G.count)/d[o]}V===\"data\"||Math.max.apply(null,X)/Math.min.apply(null,X)<=4?q=X:q=[1,1,1]}else throw new Error(\"scene.js aspectRatio was not one of the enumerated types\");c.aspectratio.x=f.aspectratio.x=q[0],c.aspectratio.y=f.aspectratio.y=q[1],c.aspectratio.z=f.aspectratio.z=q[2],n.glplot.setAspectratio(c.aspectratio),n.viewInitial.aspectratio||(n.viewInitial.aspectratio={x:c.aspectratio.x,y:c.aspectratio.y,z:c.aspectratio.z}),n.viewInitial.aspectmode||(n.viewInitial.aspectmode=c.aspectmode);var N=c.domain||null,W=t._size||null;if(N&&W){var re=n.container.style;re.position=\"absolute\",re.left=W.l+N.x[0]*W.w+\"px\",re.top=W.t+(1-N.y[1])*W.h+\"px\",re.width=W.w*(N.x[1]-N.x[0])+\"px\",re.height=W.h*(N.y[1]-N.y[0])+\"px\"}n.glplot.redraw()}};wv.destroy=function(){var e=this;e.glplot&&(e.camera.mouseListener.enabled=!1,e.container.removeEventListener(\"wheel\",e.camera.wheelListener),e.camera=null,e.glplot.dispose(),e.container.parentNode.removeChild(e.container),e.glplot=null)};function PPt(e){return[[e.eye.x,e.eye.y,e.eye.z],[e.center.x,e.center.y,e.center.z],[e.up.x,e.up.y,e.up.z]]}function IPt(e){return{up:{x:e.up[0],y:e.up[1],z:e.up[2]},center:{x:e.center[0],y:e.center[1],z:e.center[2]},eye:{x:e.eye[0],y:e.eye[1],z:e.eye[2]},projection:{type:e._ortho===!0?\"orthographic\":\"perspective\"}}}wv.getCamera=function(){var e=this;return e.camera.view.recalcMatrix(e.camera.view.lastT()),IPt(e.camera)};wv.setViewport=function(e){var t=this,r=e.camera;t.camera.lookAt.apply(this,PPt(r)),t.glplot.setAspectratio(e.aspectratio);var n=r.projection.type===\"orthographic\",i=t.camera._ortho;n!==i&&(t.glplot.redraw(),t.glplot.clearRGBA(),t.glplot.dispose(),t.initializeGLPlot())};wv.isCameraChanged=function(e){var t=this,r=t.getCamera(),n=up.nestedProperty(e,t.id+\".camera\"),i=n.get();function a(u,c,f,h){var d=[\"up\",\"center\",\"eye\"],v=[\"x\",\"y\",\"z\"];return c[d[f]]&&u[d[f]][v[h]]===c[d[f]][v[h]]}var o=!1;if(i===void 0)o=!0;else{for(var s=0;s<3;s++)for(var l=0;l<3;l++)if(!a(r,i,s,l)){o=!0;break}(!i.projection||r.projection&&r.projection.type!==i.projection.type)&&(o=!0)}return o};wv.isAspectChanged=function(e){var t=this,r=t.glplot.getAspectratio(),n=up.nestedProperty(e,t.id+\".aspectratio\"),i=n.get();return i===void 0||i.x!==r.x||i.y!==r.y||i.z!==r.z};wv.saveLayout=function(e){var t=this,r=t.fullLayout,n,i,a,o,s,l,u=t.isCameraChanged(e),c=t.isAspectChanged(e),f=u||c;if(f){var h={};if(u&&(n=t.getCamera(),i=up.nestedProperty(e,t.id+\".camera\"),a=i.get(),h[t.id+\".camera\"]=a),c&&(o=t.glplot.getAspectratio(),s=up.nestedProperty(e,t.id+\".aspectratio\"),l=s.get(),h[t.id+\".aspectratio\"]=l),JD.call(\"_storeDirectGUIEdit\",e,r._preGUI,h),u){i.set(n);var d=up.nestedProperty(r,t.id+\".camera\");d.set(n)}if(c){s.set(o);var v=up.nestedProperty(r,t.id+\".aspectratio\");v.set(o),t.glplot.redraw()}}return f};wv.updateFx=function(e,t){var r=this,n=r.camera;if(n)if(e===\"orbit\")n.mode=\"orbit\",n.keyBindingMode=\"rotate\";else if(e===\"turntable\"){n.up=[0,0,1],n.mode=\"turntable\",n.keyBindingMode=\"rotate\";var i=r.graphDiv,a=i._fullLayout,o=r.fullSceneLayout.camera,s=o.up.x,l=o.up.y,u=o.up.z;if(u/Math.sqrt(s*s+l*l+u*u)<.999){var c=r.id+\".camera.up\",f={x:0,y:0,z:1},h={};h[c]=f;var d=i.layout;JD.call(\"_storeDirectGUIEdit\",d,a._preGUI,h),o.up=f,up.nestedProperty(d,c).set(f)}}else n.keyBindingMode=e;r.fullSceneLayout.hovermode=t};function RPt(e,t,r){for(var n=0,i=r-1;n0)for(var s=255/o,l=0;l<3;++l)e[a+l]=Math.min(s*e[a+l],255)}}wv.toImage=function(e){var t=this;e||(e=\"png\"),t.staticMode&&t.container.appendChild(HE),t.glplot.redraw();var r=t.glplot.gl,n=r.drawingBufferWidth,i=r.drawingBufferHeight;r.bindFramebuffer(r.FRAMEBUFFER,null);var a=new Uint8Array(n*i*4);r.readPixels(0,0,n,i,r.RGBA,r.UNSIGNED_BYTE,a),RPt(a,n,i),DPt(a,n,i);var o=document.createElement(\"canvas\");o.width=n,o.height=i;var s=o.getContext(\"2d\",{willReadFrequently:!0}),l=s.createImageData(n,i);l.data.set(a),s.putImageData(l,0,0);var u;switch(e){case\"jpeg\":u=o.toDataURL(\"image/jpeg\");break;case\"webp\":u=o.toDataURL(\"image/webp\");break;default:u=o.toDataURL(\"image/png\")}return t.staticMode&&t.container.removeChild(HE),u};wv.setConvert=function(){for(var e=this,t=0;t<3;t++){var r=e.fullSceneLayout[GE[t]];$D.setConvert(r,e.fullLayout),r.setScale=up.noop}};wv.make4thDimension=function(){var e=this,t=e.graphDiv,r=t._fullLayout;e._mockAxis={type:\"linear\",showexponent:\"all\",exponentformat:\"B\"},$D.setConvert(e._mockAxis,r)};gPe.exports=pPe});var _Pe=ye((Svr,yPe)=>{\"use strict\";yPe.exports={scene:{valType:\"subplotid\",dflt:\"scene\",editType:\"calc+clearAxisTypes\"}}});var mZ=ye((Mvr,xPe)=>{\"use strict\";var zPt=va(),cs=Cd(),gZ=no().extendFlat,FPt=Bu().overrideAll;xPe.exports=FPt({visible:cs.visible,showspikes:{valType:\"boolean\",dflt:!0},spikesides:{valType:\"boolean\",dflt:!0},spikethickness:{valType:\"number\",min:0,dflt:2},spikecolor:{valType:\"color\",dflt:zPt.defaultLine},showbackground:{valType:\"boolean\",dflt:!1},backgroundcolor:{valType:\"color\",dflt:\"rgba(204, 204, 204, 0.5)\"},showaxeslabels:{valType:\"boolean\",dflt:!0},color:cs.color,categoryorder:cs.categoryorder,categoryarray:cs.categoryarray,title:{text:cs.title.text,font:cs.title.font},type:gZ({},cs.type,{values:[\"-\",\"linear\",\"log\",\"date\",\"category\"]}),autotypenumbers:cs.autotypenumbers,autorange:cs.autorange,autorangeoptions:{minallowed:cs.autorangeoptions.minallowed,maxallowed:cs.autorangeoptions.maxallowed,clipmin:cs.autorangeoptions.clipmin,clipmax:cs.autorangeoptions.clipmax,include:cs.autorangeoptions.include,editType:\"plot\"},rangemode:cs.rangemode,minallowed:cs.minallowed,maxallowed:cs.maxallowed,range:gZ({},cs.range,{items:[{valType:\"any\",editType:\"plot\",impliedEdits:{\"^autorange\":!1}},{valType:\"any\",editType:\"plot\",impliedEdits:{\"^autorange\":!1}}],anim:!1}),tickmode:cs.minor.tickmode,nticks:cs.nticks,tick0:cs.tick0,dtick:cs.dtick,tickvals:cs.tickvals,ticktext:cs.ticktext,ticks:cs.ticks,mirror:cs.mirror,ticklen:cs.ticklen,tickwidth:cs.tickwidth,tickcolor:cs.tickcolor,showticklabels:cs.showticklabels,labelalias:cs.labelalias,tickfont:cs.tickfont,tickangle:cs.tickangle,tickprefix:cs.tickprefix,showtickprefix:cs.showtickprefix,ticksuffix:cs.ticksuffix,showticksuffix:cs.showticksuffix,showexponent:cs.showexponent,exponentformat:cs.exponentformat,minexponent:cs.minexponent,separatethousands:cs.separatethousands,tickformat:cs.tickformat,tickformatstops:cs.tickformatstops,hoverformat:cs.hoverformat,showline:cs.showline,linecolor:cs.linecolor,linewidth:cs.linewidth,showgrid:cs.showgrid,gridcolor:gZ({},cs.gridcolor,{dflt:\"rgb(204, 204, 204)\"}),gridwidth:cs.gridwidth,zeroline:cs.zeroline,zerolinecolor:cs.zerolinecolor,zerolinewidth:cs.zerolinewidth},\"plot\",\"from-root\")});var bZ=ye((Evr,bPe)=>{\"use strict\";var yZ=mZ(),qPt=Ju().attributes,_Z=no().extendFlat,OPt=Mr().counterRegex;function xZ(e,t,r){return{x:{valType:\"number\",dflt:e,editType:\"camera\"},y:{valType:\"number\",dflt:t,editType:\"camera\"},z:{valType:\"number\",dflt:r,editType:\"camera\"},editType:\"camera\"}}bPe.exports={_arrayAttrRegexps:[OPt(\"scene\",\".annotations\",!0)],bgcolor:{valType:\"color\",dflt:\"rgba(0,0,0,0)\",editType:\"plot\"},camera:{up:_Z(xZ(0,0,1),{}),center:_Z(xZ(0,0,0),{}),eye:_Z(xZ(1.25,1.25,1.25),{}),projection:{type:{valType:\"enumerated\",values:[\"perspective\",\"orthographic\"],dflt:\"perspective\",editType:\"calc\"},editType:\"calc\"},editType:\"camera\"},domain:qPt({name:\"scene\",editType:\"plot\"}),aspectmode:{valType:\"enumerated\",values:[\"auto\",\"cube\",\"data\",\"manual\"],dflt:\"auto\",editType:\"plot\",impliedEdits:{\"aspectratio.x\":void 0,\"aspectratio.y\":void 0,\"aspectratio.z\":void 0}},aspectratio:{x:{valType:\"number\",min:0,editType:\"plot\",impliedEdits:{\"^aspectmode\":\"manual\"}},y:{valType:\"number\",min:0,editType:\"plot\",impliedEdits:{\"^aspectmode\":\"manual\"}},z:{valType:\"number\",min:0,editType:\"plot\",impliedEdits:{\"^aspectmode\":\"manual\"}},editType:\"plot\",impliedEdits:{aspectmode:\"manual\"}},xaxis:yZ,yaxis:yZ,zaxis:yZ,dragmode:{valType:\"enumerated\",values:[\"orbit\",\"turntable\",\"zoom\",\"pan\",!1],editType:\"plot\"},hovermode:{valType:\"enumerated\",values:[\"closest\",!1],dflt:\"closest\",editType:\"modebar\"},uirevision:{valType:\"any\",editType:\"none\"},editType:\"plot\"}});var SPe=ye((kvr,APe)=>{\"use strict\";var BPt=id().mix,wPe=Mr(),NPt=Vs(),UPt=mZ(),VPt=yU(),HPt=JM(),TPe=[\"xaxis\",\"yaxis\",\"zaxis\"],GPt=100*136/187;APe.exports=function(t,r,n){var i,a;function o(u,c){return wPe.coerce(i,a,UPt,u,c)}for(var s=0;s{\"use strict\";var jPt=Mr(),WPt=va(),ZPt=ba(),XPt=C_(),YPt=SPe(),MPe=bZ(),KPt=kd().getSubplotData,EPe=\"gl3d\";kPe.exports=function(t,r,n){var i=r._basePlotModules.length>1;function a(o){if(!i){var s=jPt.validate(t[o],MPe[o]);if(s)return t[o]}}XPt(t,r,n,{type:EPe,attributes:MPe,handleDefaults:JPt,fullLayout:r,font:r.font,fullData:n,getDfltFromLayout:a,autotypenumbersDflt:r.autotypenumbers,paper_bgcolor:r.paper_bgcolor,calendar:r.calendar})};function JPt(e,t,r,n){for(var i=r(\"bgcolor\"),a=WPt.combine(i,n.paper_bgcolor),o=[\"up\",\"center\",\"eye\"],s=0;s.999)&&(h=\"turntable\")}else h=\"turntable\";r(\"dragmode\",h),r(\"hovermode\",n.getDfltFromLayout(\"hovermode\"))}});var Q_=ye(cp=>{\"use strict\";var $Pt=Bu().overrideAll,QPt=N1(),eIt=mPe(),tIt=kd().getSubplotData,rIt=Mr(),iIt=Zp(),O5=\"gl3d\",wZ=\"scene\";cp.name=O5;cp.attr=wZ;cp.idRoot=wZ;cp.idRegex=cp.attrRegex=rIt.counterRegex(\"scene\");cp.attributes=_Pe();cp.layoutAttributes=bZ();cp.baseLayoutAttrOverrides=$Pt({hoverlabel:QPt.hoverlabel},\"plot\",\"nested\");cp.supplyLayoutDefaults=CPe();cp.plot=function(t){for(var r=t._fullLayout,n=t._fullData,i=r._subplots[O5],a=0;a{\"use strict\";LPe.exports={plot:ULe(),attributes:dZ(),markerSymbols:ZD(),supplyDefaults:ZLe(),colorbar:[{container:\"marker\",min:\"cmin\",max:\"cmax\"},{container:\"line\",min:\"cmin\",max:\"cmax\"}],calc:YLe(),moduleType:\"trace\",name:\"scatter3d\",basePlotModule:Q_(),categories:[\"gl3d\",\"symbols\",\"showLegend\",\"scatter-like\"],meta:{}}});var RPe=ye((Ivr,IPe)=>{\"use strict\";IPe.exports=PPe()});var jE=ye((Rvr,FPe)=>{\"use strict\";var DPe=va(),nIt=Jl(),TZ=Oc().axisHoverFormat,aIt=Wo().hovertemplateAttrs,zPe=vl(),AZ=no().extendFlat,oIt=Bu().overrideAll;function SZ(e){return{valType:\"boolean\",dflt:!1}}function MZ(e){return{show:{valType:\"boolean\",dflt:!1},start:{valType:\"number\",dflt:null,editType:\"plot\"},end:{valType:\"number\",dflt:null,editType:\"plot\"},size:{valType:\"number\",dflt:null,min:0,editType:\"plot\"},project:{x:SZ(\"x\"),y:SZ(\"y\"),z:SZ(\"z\")},color:{valType:\"color\",dflt:DPe.defaultLine},usecolormap:{valType:\"boolean\",dflt:!1},width:{valType:\"number\",min:1,max:16,dflt:2},highlight:{valType:\"boolean\",dflt:!0},highlightcolor:{valType:\"color\",dflt:DPe.defaultLine},highlightwidth:{valType:\"number\",min:1,max:16,dflt:2}}}var EZ=FPe.exports=oIt(AZ({z:{valType:\"data_array\"},x:{valType:\"data_array\"},y:{valType:\"data_array\"},text:{valType:\"string\",dflt:\"\",arrayOk:!0},hovertext:{valType:\"string\",dflt:\"\",arrayOk:!0},hovertemplate:aIt(),xhoverformat:TZ(\"x\"),yhoverformat:TZ(\"y\"),zhoverformat:TZ(\"z\"),connectgaps:{valType:\"boolean\",dflt:!1,editType:\"calc\"},surfacecolor:{valType:\"data_array\"}},nIt(\"\",{colorAttr:\"z or surfacecolor\",showScaleDflt:!0,autoColorDflt:!1,editTypeOverride:\"calc\"}),{contours:{x:MZ(\"x\"),y:MZ(\"y\"),z:MZ(\"z\")},hidesurface:{valType:\"boolean\",dflt:!1},lightposition:{x:{valType:\"number\",min:-1e5,max:1e5,dflt:10},y:{valType:\"number\",min:-1e5,max:1e5,dflt:1e4},z:{valType:\"number\",min:-1e5,max:1e5,dflt:0}},lighting:{ambient:{valType:\"number\",min:0,max:1,dflt:.8},diffuse:{valType:\"number\",min:0,max:1,dflt:.8},specular:{valType:\"number\",min:0,max:2,dflt:.05},roughness:{valType:\"number\",min:0,max:1,dflt:.5},fresnel:{valType:\"number\",min:0,max:5,dflt:.2}},opacity:{valType:\"number\",min:0,max:1,dflt:1},opacityscale:{valType:\"any\",editType:\"calc\"},hoverinfo:AZ({},zPe.hoverinfo),showlegend:AZ({},zPe.showlegend,{dflt:!1})}),\"calc\",\"nested\");EZ.x.editType=EZ.y.editType=EZ.z.editType=\"calc+clearAxisTypes\"});var CZ=ye((Dvr,BPe)=>{\"use strict\";var sIt=ba(),qPe=Mr(),lIt=Uh(),uIt=jE(),kZ=.1;function cIt(e,t){for(var r=[],n=32,i=0;i{\"use strict\";var NPe=zv();UPe.exports=function(t,r){r.surfacecolor?NPe(t,r,{vals:r.surfacecolor,containerStr:\"\",cLetter:\"c\"}):NPe(t,r,{vals:r.z,containerStr:\"\",cLetter:\"c\"})}});var XPe=ye((Fvr,ZPe)=>{\"use strict\";var dIt=Rd().gl_surface3d,B5=Rd().ndarray,vIt=Rd().ndarray_linear_interpolate.d2,pIt=e8(),gIt=t8(),WE=Mr().isArrayOrTypedArray,mIt=$y().parseColorScale,HPe=Jy(),yIt=Mu().extractOpts;function jPe(e,t,r){this.scene=e,this.uid=r,this.surface=t,this.data=null,this.showContour=[!1,!1,!1],this.contourStart=[null,null,null],this.contourEnd=[null,null,null],this.contourSize=[0,0,0],this.minValues=[1/0,1/0,1/0],this.maxValues=[-1/0,-1/0,-1/0],this.dataScaleX=1,this.dataScaleY=1,this.refineData=!0,this.objectOffset=[0,0,0]}var Jg=jPe.prototype;Jg.getXat=function(e,t,r,n){var i=WE(this.data.x)?WE(this.data.x[0])?this.data.x[t][e]:this.data.x[e]:e;return r===void 0?i:n.d2l(i,0,r)};Jg.getYat=function(e,t,r,n){var i=WE(this.data.y)?WE(this.data.y[0])?this.data.y[t][e]:this.data.y[t]:t;return r===void 0?i:n.d2l(i,0,r)};Jg.getZat=function(e,t,r,n){var i=this.data.z[t][e];return i===null&&this.data.connectgaps&&this.data._interpolatedZ&&(i=this.data._interpolatedZ[t][e]),r===void 0?i:n.d2l(i,0,r)};Jg.handlePick=function(e){if(e.object===this.surface){var t=(e.data.index[0]-1)/this.dataScaleX-1,r=(e.data.index[1]-1)/this.dataScaleY-1,n=Math.max(Math.min(Math.round(t),this.data.z[0].length-1),0),i=Math.max(Math.min(Math.round(r),this.data._ylength-1),0);e.index=[n,i],e.traceCoordinate=[this.getXat(n,i),this.getYat(n,i),this.getZat(n,i)],e.dataCoordinate=[this.getXat(n,i,this.data.xcalendar,this.scene.fullSceneLayout.xaxis),this.getYat(n,i,this.data.ycalendar,this.scene.fullSceneLayout.yaxis),this.getZat(n,i,this.data.zcalendar,this.scene.fullSceneLayout.zaxis)];for(var a=0;a<3;a++){var o=e.dataCoordinate[a];o!=null&&(e.dataCoordinate[a]*=this.scene.dataScale[a])}var s=this.data.hovertext||this.data.text;return WE(s)&&s[i]&&s[i][n]!==void 0?e.textLabel=s[i][n]:s?e.textLabel=s:e.textLabel=\"\",e.data.dataCoordinate=e.dataCoordinate.slice(),this.surface.highlight(e.data),this.scene.glplot.spikes.position=e.dataCoordinate,!0}};function _It(e){var t=e[0].rgb,r=e[e.length-1].rgb;return t[0]===r[0]&&t[1]===r[1]&&t[2]===r[2]&&t[3]===r[3]}var 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xIt(e,t){if(e0){r=N5[n];break}return r}function wIt(e,t){if(!(e<1||t<1)){for(var r=LZ(e),n=LZ(t),i=1,a=0;aQD;)n--,n/=bIt(n),n++,n1?i:1};function AIt(e,t,r){var n=r[8]+r[2]*t[0]+r[5]*t[1];return e[0]=(r[6]+r[0]*t[0]+r[3]*t[1])/n,e[1]=(r[7]+r[1]*t[0]+r[4]*t[1])/n,e}function SIt(e,t,r){return MIt(e,t,AIt,r),e}function MIt(e,t,r,n){for(var i=[0,0],a=e.shape[0],o=e.shape[1],s=0;s0&&this.contourStart[n]!==null&&this.contourEnd[n]!==null&&this.contourEnd[n]>this.contourStart[n]))for(t[n]=!0,i=this.contourStart[n];ih&&(this.minValues[u]=h),this.maxValues[u]{\"use strict\";YPe.exports={attributes:jE(),supplyDefaults:CZ().supplyDefaults,colorbar:{min:\"cmin\",max:\"cmax\"},calc:VPe(),plot:XPe(),moduleType:\"trace\",name:\"surface\",basePlotModule:Q_(),categories:[\"gl3d\",\"2dMap\",\"showLegend\"],meta:{}}});var $Pe=ye((Ovr,JPe)=>{\"use strict\";JPe.exports=KPe()});var U5=ye((Bvr,eIe)=>{\"use strict\";var CIt=Jl(),PZ=Oc().axisHoverFormat,LIt=Wo().hovertemplateAttrs,ex=jE(),QPe=vl(),tx=no().extendFlat;eIe.exports=tx({x:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},y:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},z:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},i:{valType:\"data_array\",editType:\"calc\"},j:{valType:\"data_array\",editType:\"calc\"},k:{valType:\"data_array\",editType:\"calc\"},text:{valType:\"string\",dflt:\"\",arrayOk:!0,editType:\"calc\"},hovertext:{valType:\"string\",dflt:\"\",arrayOk:!0,editType:\"calc\"},hovertemplate:LIt({editType:\"calc\"}),xhoverformat:PZ(\"x\"),yhoverformat:PZ(\"y\"),zhoverformat:PZ(\"z\"),delaunayaxis:{valType:\"enumerated\",values:[\"x\",\"y\",\"z\"],dflt:\"z\",editType:\"calc\"},alphahull:{valType:\"number\",dflt:-1,editType:\"calc\"},intensity:{valType:\"data_array\",editType:\"calc\"},intensitymode:{valType:\"enumerated\",values:[\"vertex\",\"cell\"],dflt:\"vertex\",editType:\"calc\"},color:{valType:\"color\",editType:\"calc\"},vertexcolor:{valType:\"data_array\",editType:\"calc\"},facecolor:{valType:\"data_array\",editType:\"calc\"}},CIt(\"\",{colorAttr:\"`intensity`\",showScaleDflt:!0,editTypeOverride:\"calc\"}),{opacity:ex.opacity,flatshading:{valType:\"boolean\",dflt:!1,editType:\"calc\"},contour:{show:tx({},ex.contours.x.show,{}),color:ex.contours.x.color,width:ex.contours.x.width,editType:\"calc\"},lightposition:{x:tx({},ex.lightposition.x,{dflt:1e5}),y:tx({},ex.lightposition.y,{dflt:1e5}),z:tx({},ex.lightposition.z,{dflt:0}),editType:\"calc\"},lighting:tx({vertexnormalsepsilon:{valType:\"number\",min:0,max:1,dflt:1e-12,editType:\"calc\"},facenormalsepsilon:{valType:\"number\",min:0,max:1,dflt:1e-6,editType:\"calc\"},editType:\"calc\"},ex.lighting),hoverinfo:tx({},QPe.hoverinfo,{editType:\"calc\"}),showlegend:tx({},QPe.showlegend,{dflt:!1})})});var tz=ye((Nvr,rIe)=>{\"use strict\";var PIt=Jl(),ez=Oc().axisHoverFormat,IIt=Wo().hovertemplateAttrs,ZE=U5(),tIe=vl(),IZ=no().extendFlat,RIt=Bu().overrideAll;function RZ(e){return{show:{valType:\"boolean\",dflt:!1},locations:{valType:\"data_array\",dflt:[]},fill:{valType:\"number\",min:0,max:1,dflt:1}}}function DZ(e){return{show:{valType:\"boolean\",dflt:!0},fill:{valType:\"number\",min:0,max:1,dflt:1}}}var V5=rIe.exports=RIt(IZ({x:{valType:\"data_array\"},y:{valType:\"data_array\"},z:{valType:\"data_array\"},value:{valType:\"data_array\"},isomin:{valType:\"number\"},isomax:{valType:\"number\"},surface:{show:{valType:\"boolean\",dflt:!0},count:{valType:\"integer\",dflt:2,min:1},fill:{valType:\"number\",min:0,max:1,dflt:1},pattern:{valType:\"flaglist\",flags:[\"A\",\"B\",\"C\",\"D\",\"E\"],extras:[\"all\",\"odd\",\"even\"],dflt:\"all\"}},spaceframe:{show:{valType:\"boolean\",dflt:!1},fill:{valType:\"number\",min:0,max:1,dflt:.15}},slices:{x:RZ(\"x\"),y:RZ(\"y\"),z:RZ(\"z\")},caps:{x:DZ(\"x\"),y:DZ(\"y\"),z:DZ(\"z\")},text:{valType:\"string\",dflt:\"\",arrayOk:!0},hovertext:{valType:\"string\",dflt:\"\",arrayOk:!0},hovertemplate:IIt(),xhoverformat:ez(\"x\"),yhoverformat:ez(\"y\"),zhoverformat:ez(\"z\"),valuehoverformat:ez(\"value\",1),showlegend:IZ({},tIe.showlegend,{dflt:!1})},PIt(\"\",{colorAttr:\"`value`\",showScaleDflt:!0,editTypeOverride:\"calc\"}),{opacity:ZE.opacity,lightposition:ZE.lightposition,lighting:ZE.lighting,flatshading:ZE.flatshading,contour:ZE.contour,hoverinfo:IZ({},tIe.hoverinfo)}),\"calc\",\"nested\");V5.flatshading.dflt=!0;V5.lighting.facenormalsepsilon.dflt=0;V5.x.editType=V5.y.editType=V5.z.editType=V5.value.editType=\"calc+clearAxisTypes\"});var zZ=ye((Uvr,nIe)=>{\"use strict\";var DIt=Mr(),zIt=ba(),FIt=tz(),qIt=Uh();function OIt(e,t,r,n){function i(a,o){return DIt.coerce(e,t,FIt,a,o)}iIe(e,t,r,n,i)}function iIe(e,t,r,n,i){var a=i(\"isomin\"),o=i(\"isomax\");o!=null&&a!==void 0&&a!==null&&a>o&&(t.isomin=null,t.isomax=null);var s=i(\"x\"),l=i(\"y\"),u=i(\"z\"),c=i(\"value\");if(!s||!s.length||!l||!l.length||!u||!u.length||!c||!c.length){t.visible=!1;return}var f=zIt.getComponentMethod(\"calendars\",\"handleTraceDefaults\");f(e,t,[\"x\",\"y\",\"z\"],n),i(\"valuehoverformat\"),[\"x\",\"y\",\"z\"].forEach(function(x){i(x+\"hoverformat\");var b=\"caps.\"+x,p=i(b+\".show\");p&&i(b+\".fill\");var E=\"slices.\"+x,k=i(E+\".show\");k&&(i(E+\".fill\"),i(E+\".locations\"))});var h=i(\"spaceframe.show\");h&&i(\"spaceframe.fill\");var d=i(\"surface.show\");d&&(i(\"surface.count\"),i(\"surface.fill\"),i(\"surface.pattern\"));var v=i(\"contour.show\");v&&(i(\"contour.color\"),i(\"contour.width\")),[\"text\",\"hovertext\",\"hovertemplate\",\"lighting.ambient\",\"lighting.diffuse\",\"lighting.specular\",\"lighting.roughness\",\"lighting.fresnel\",\"lighting.vertexnormalsepsilon\",\"lighting.facenormalsepsilon\",\"lightposition.x\",\"lightposition.y\",\"lightposition.z\",\"flatshading\",\"opacity\"].forEach(function(x){i(x)}),qIt(e,t,n,i,{prefix:\"\",cLetter:\"c\"}),t._length=null}nIe.exports={supplyDefaults:OIt,supplyIsoDefaults:iIe}});var rz=ye((Vvr,oIe)=>{\"use strict\";var qZ=Mr(),BIt=zv();function NIt(e,t){t._len=Math.min(t.u.length,t.v.length,t.w.length,t.x.length,t.y.length,t.z.length),t._u=Gm(t.u,t._len),t._v=Gm(t.v,t._len),t._w=Gm(t.w,t._len),t._x=Gm(t.x,t._len),t._y=Gm(t.y,t._len),t._z=Gm(t.z,t._len);var r=aIe(t);t._gridFill=r.fill,t._Xs=r.Xs,t._Ys=r.Ys,t._Zs=r.Zs,t._len=r.len;var n=0,i,a,o;t.starts&&(i=Gm(t.starts.x||[]),a=Gm(t.starts.y||[]),o=Gm(t.starts.z||[]),n=Math.min(i.length,a.length,o.length)),t._startsX=i||[],t._startsY=a||[],t._startsZ=o||[];var s=0,l=1/0,u;for(u=0;u1&&(k=t[i-1],L=r[i-1],C=n[i-1]),a=0;ak?\"-\":\"+\")+\"x\"),v=v.replace(\"y\",(A>L?\"-\":\"+\")+\"y\"),v=v.replace(\"z\",(_>C?\"-\":\"+\")+\"z\");var T=function(){i=0,M=[],g=[],P=[]};(!i||i{\"use strict\";var UIt=zv(),VIt=rz().processGrid,iz=rz().filter;sIe.exports=function(t,r){r._len=Math.min(r.x.length,r.y.length,r.z.length,r.value.length),r._x=iz(r.x,r._len),r._y=iz(r.y,r._len),r._z=iz(r.z,r._len),r._value=iz(r.value,r._len);var n=VIt(r);r._gridFill=n.fill,r._Xs=n.Xs,r._Ys=n.Ys,r._Zs=n.Zs,r._len=n.len;for(var i=1/0,a=-1/0,o=0;o{\"use strict\";lIe.exports=function(t,r,n,i){i=i||t.length;for(var a=new Array(i),o=0;o{\"use strict\";var HIt=Rd().gl_mesh3d,GIt=$y().parseColorScale,jIt=Mr().isArrayOrTypedArray,WIt=Jy(),ZIt=Mu().extractOpts,uIe=H5(),XE=function(e,t){for(var r=t.length-1;r>0;r--){var n=Math.min(t[r],t[r-1]),i=Math.max(t[r],t[r-1]);if(i>n&&n-1}function ae(bt,Lt){return bt===null?Lt:bt}function _e(bt,Lt,St){T();var Et=[Lt],dt=[St];if(G>=1)Et=[Lt],dt=[St];else if(G>0){var Ht=W(Lt,St);Et=Ht.xyzv,dt=Ht.abc}for(var $t=0;$t-1?St[_r]:P(Br,Or,Nr);Ne>-1?fr[_r]=Ne:fr[_r]=q(Br,Or,Nr,ae(bt,ut))}V(fr[0],fr[1],fr[2])}}function Me(bt,Lt,St){var Et=function(dt,Ht,$t){_e(bt,[Lt[dt],Lt[Ht],Lt[$t]],[St[dt],St[Ht],St[$t]])};Et(0,1,2),Et(2,3,0)}function ke(bt,Lt,St){var Et=function(dt,Ht,$t){_e(bt,[Lt[dt],Lt[Ht],Lt[$t]],[St[dt],St[Ht],St[$t]])};Et(0,1,2),Et(3,0,1),Et(2,3,0),Et(1,2,3)}function ge(bt,Lt,St,Et){var dt=bt[3];dtEt&&(dt=Et);for(var Ht=(bt[3]-dt)/(bt[3]-Lt[3]+1e-9),$t=[],fr=0;fr<4;fr++)$t[fr]=(1-Ht)*bt[fr]+Ht*Lt[fr];return $t}function ie(bt,Lt,St){return bt>=Lt&&bt<=St}function Te(bt){var Lt=.001*(L-A);return bt>=A-Lt&&bt<=L+Lt}function Ee(bt){for(var Lt=[],St=0;St<4;St++){var Et=bt[St];Lt.push([e._x[Et],e._y[Et],e._z[Et],e._value[Et]])}return Lt}var Ae=3;function ze(bt,Lt,St,Et,dt,Ht){Ht||(Ht=1),St=[-1,-1,-1];var $t=!1,fr=[ie(Lt[0][3],Et,dt),ie(Lt[1][3],Et,dt),ie(Lt[2][3],Et,dt)];if(!fr[0]&&!fr[1]&&!fr[2])return!1;var _r=function(Or,Nr,ut){return Te(Nr[0][3])&&Te(Nr[1][3])&&Te(Nr[2][3])?(_e(Or,Nr,ut),!0):Htfr?[E,Ht]:[Ht,k];kt(Lt,_r[0],_r[1])}}var Br=[[Math.min(A,k),Math.max(A,k)],[Math.min(E,L),Math.max(E,L)]];[\"x\",\"y\",\"z\"].forEach(function(Or){for(var Nr=[],ut=0;ut0&&(Le.push(lt.id),Or===\"x\"?xe.push([lt.distRatio,0,0]):Or===\"y\"?xe.push([0,lt.distRatio,0]):xe.push([0,0,lt.distRatio]))}else Or===\"x\"?ht=er(1,d-1):Or===\"y\"?ht=er(1,v-1):ht=er(1,x-1);Le.length>0&&(Or===\"x\"?Nr[Ne]=Ct(bt,Le,Ye,Ve,xe,Nr[Ne]):Or===\"y\"?Nr[Ne]=Yt(bt,Le,Ye,Ve,xe,Nr[Ne]):Nr[Ne]=xr(bt,Le,Ye,Ve,xe,Nr[Ne]),Ne++),ht.length>0&&(Or===\"x\"?Nr[Ne]=ct(bt,ht,Ye,Ve,Nr[Ne]):Or===\"y\"?Nr[Ne]=qt(bt,ht,Ye,Ve,Nr[Ne]):Nr[Ne]=rt(bt,ht,Ye,Ve,Nr[Ne]),Ne++)}var Gt=e.caps[Or];Gt.show&&Gt.fill&&(N(Gt.fill),Or===\"x\"?Nr[Ne]=ct(bt,[0,d-1],Ye,Ve,Nr[Ne]):Or===\"y\"?Nr[Ne]=qt(bt,[0,v-1],Ye,Ve,Nr[Ne]):Nr[Ne]=rt(bt,[0,x-1],Ye,Ve,Nr[Ne]),Ne++)}}),s===0&&F(),e._meshX=_,e._meshY=C,e._meshZ=M,e._meshIntensity=g,e._Xs=c,e._Ys=f,e._Zs=h}return xt(),e}function YIt(e,t){var r=e.glplot.gl,n=HIt({gl:r}),i=new cIe(e,n,t.uid);return n._trace=i,i.update(t),e.glplot.add(n),i}hIe.exports={findNearestOnAxis:XE,generateIsoMeshes:fIe,createIsosurfaceTrace:YIt}});var vIe=ye((Wvr,dIe)=>{\"use strict\";dIe.exports={attributes:tz(),supplyDefaults:zZ().supplyDefaults,calc:OZ(),colorbar:{min:\"cmin\",max:\"cmax\"},plot:nz().createIsosurfaceTrace,moduleType:\"trace\",name:\"isosurface\",basePlotModule:Q_(),categories:[\"gl3d\",\"showLegend\"],meta:{}}});var gIe=ye((Zvr,pIe)=>{\"use strict\";pIe.exports=vIe()});var UZ=ye((Xvr,yIe)=>{\"use strict\";var KIt=Jl(),xh=tz(),JIt=jE(),mIe=vl(),NZ=no().extendFlat,$It=Bu().overrideAll,az=yIe.exports=$It(NZ({x:xh.x,y:xh.y,z:xh.z,value:xh.value,isomin:xh.isomin,isomax:xh.isomax,surface:xh.surface,spaceframe:{show:{valType:\"boolean\",dflt:!1},fill:{valType:\"number\",min:0,max:1,dflt:1}},slices:xh.slices,caps:xh.caps,text:xh.text,hovertext:xh.hovertext,xhoverformat:xh.xhoverformat,yhoverformat:xh.yhoverformat,zhoverformat:xh.zhoverformat,valuehoverformat:xh.valuehoverformat,hovertemplate:xh.hovertemplate},KIt(\"\",{colorAttr:\"`value`\",showScaleDflt:!0,editTypeOverride:\"calc\"}),{colorbar:xh.colorbar,opacity:xh.opacity,opacityscale:JIt.opacityscale,lightposition:xh.lightposition,lighting:xh.lighting,flatshading:xh.flatshading,contour:xh.contour,hoverinfo:NZ({},mIe.hoverinfo),showlegend:NZ({},mIe.showlegend,{dflt:!1})}),\"calc\",\"nested\");az.x.editType=az.y.editType=az.z.editType=az.value.editType=\"calc+clearAxisTypes\"});var xIe=ye((Yvr,_Ie)=>{\"use strict\";var QIt=Mr(),e8t=UZ(),t8t=zZ().supplyIsoDefaults,r8t=CZ().opacityscaleDefaults;_Ie.exports=function(t,r,n,i){function a(o,s){return QIt.coerce(t,r,e8t,o,s)}t8t(t,r,n,i,a),r8t(t,r,i,a)}});var AIe=ye((Kvr,TIe)=>{\"use strict\";var i8t=Rd().gl_mesh3d,n8t=$y().parseColorScale,a8t=Mr().isArrayOrTypedArray,o8t=Jy(),s8t=Mu().extractOpts,bIe=H5(),VZ=nz().findNearestOnAxis,l8t=nz().generateIsoMeshes;function wIe(e,t,r){this.scene=e,this.uid=r,this.mesh=t,this.name=\"\",this.data=null,this.showContour=!1}var HZ=wIe.prototype;HZ.handlePick=function(e){if(e.object===this.mesh){var t=e.data.index,r=this.data._meshX[t],n=this.data._meshY[t],i=this.data._meshZ[t],a=this.data._Ys.length,o=this.data._Zs.length,s=VZ(r,this.data._Xs).id,l=VZ(n,this.data._Ys).id,u=VZ(i,this.data._Zs).id,c=e.index=u+o*l+o*a*s;e.traceCoordinate=[this.data._meshX[c],this.data._meshY[c],this.data._meshZ[c],this.data._value[c]];var f=this.data.hovertext||this.data.text;return a8t(f)&&f[c]!==void 0?e.textLabel=f[c]:f&&(e.textLabel=f),!0}};HZ.update=function(e){var t=this.scene,r=t.fullSceneLayout;this.data=l8t(e);function n(l,u,c,f){return u.map(function(h){return l.d2l(h,0,f)*c})}var i=bIe(n(r.xaxis,e._meshX,t.dataScale[0],e.xcalendar),n(r.yaxis,e._meshY,t.dataScale[1],e.ycalendar),n(r.zaxis,e._meshZ,t.dataScale[2],e.zcalendar)),a=bIe(e._meshI,e._meshJ,e._meshK),o={positions:i,cells:a,lightPosition:[e.lightposition.x,e.lightposition.y,e.lightposition.z],ambient:e.lighting.ambient,diffuse:e.lighting.diffuse,specular:e.lighting.specular,roughness:e.lighting.roughness,fresnel:e.lighting.fresnel,vertexNormalsEpsilon:e.lighting.vertexnormalsepsilon,faceNormalsEpsilon:e.lighting.facenormalsepsilon,opacity:e.opacity,opacityscale:e.opacityscale,contourEnable:e.contour.show,contourColor:o8t(e.contour.color).slice(0,3),contourWidth:e.contour.width,useFacetNormals:e.flatshading},s=s8t(e);o.vertexIntensity=e._meshIntensity,o.vertexIntensityBounds=[s.min,s.max],o.colormap=n8t(e),this.mesh.update(o)};HZ.dispose=function(){this.scene.glplot.remove(this.mesh),this.mesh.dispose()};function u8t(e,t){var r=e.glplot.gl,n=i8t({gl:r}),i=new wIe(e,n,t.uid);return n._trace=i,i.update(t),e.glplot.add(n),i}TIe.exports=u8t});var MIe=ye((Jvr,SIe)=>{\"use strict\";SIe.exports={attributes:UZ(),supplyDefaults:xIe(),calc:OZ(),colorbar:{min:\"cmin\",max:\"cmax\"},plot:AIe(),moduleType:\"trace\",name:\"volume\",basePlotModule:Q_(),categories:[\"gl3d\",\"showLegend\"],meta:{}}});var kIe=ye(($vr,EIe)=>{\"use strict\";EIe.exports=MIe()});var PIe=ye((Qvr,LIe)=>{\"use strict\";var c8t=ba(),CIe=Mr(),f8t=Uh(),h8t=U5();LIe.exports=function(t,r,n,i){function a(c,f){return CIe.coerce(t,r,h8t,c,f)}function o(c){var f=c.map(function(h){var d=a(h);return d&&CIe.isArrayOrTypedArray(d)?d:null});return f.every(function(h){return h&&h.length===f[0].length})&&f}var s=o([\"x\",\"y\",\"z\"]);if(!s){r.visible=!1;return}if(o([\"i\",\"j\",\"k\"]),r.i&&(!r.j||!r.k)||r.j&&(!r.k||!r.i)||r.k&&(!r.i||!r.j)){r.visible=!1;return}var l=c8t.getComponentMethod(\"calendars\",\"handleTraceDefaults\");l(t,r,[\"x\",\"y\",\"z\"],i),[\"lighting.ambient\",\"lighting.diffuse\",\"lighting.specular\",\"lighting.roughness\",\"lighting.fresnel\",\"lighting.vertexnormalsepsilon\",\"lighting.facenormalsepsilon\",\"lightposition.x\",\"lightposition.y\",\"lightposition.z\",\"flatshading\",\"alphahull\",\"delaunayaxis\",\"opacity\"].forEach(function(c){a(c)});var u=a(\"contour.show\");u&&(a(\"contour.color\"),a(\"contour.width\")),\"intensity\"in t?(a(\"intensity\"),a(\"intensitymode\"),f8t(t,r,i,a,{prefix:\"\",cLetter:\"c\"})):(r.showscale=!1,\"facecolor\"in t?a(\"facecolor\"):\"vertexcolor\"in t?a(\"vertexcolor\"):a(\"color\",n)),a(\"text\"),a(\"hovertext\"),a(\"hovertemplate\"),a(\"xhoverformat\"),a(\"yhoverformat\"),a(\"zhoverformat\"),r._length=null}});var RIe=ye((epr,IIe)=>{\"use strict\";var d8t=zv();IIe.exports=function(t,r){r.intensity&&d8t(t,r,{vals:r.intensity,containerStr:\"\",cLetter:\"c\"})}});var OIe=ye((tpr,qIe)=>{\"use strict\";var v8t=Rd().gl_mesh3d,p8t=Rd().delaunay_triangulate,g8t=Rd().alpha_shape,m8t=Rd().convex_hull,y8t=$y().parseColorScale,_8t=Mr().isArrayOrTypedArray,ZZ=Jy(),x8t=Mu().extractOpts,DIe=H5();function FIe(e,t,r){this.scene=e,this.uid=r,this.mesh=t,this.name=\"\",this.color=\"#fff\",this.data=null,this.showContour=!1}var XZ=FIe.prototype;XZ.handlePick=function(e){if(e.object===this.mesh){var t=e.index=e.data.index;e.data._cellCenter?e.traceCoordinate=e.data.dataCoordinate:e.traceCoordinate=[this.data.x[t],this.data.y[t],this.data.z[t]];var r=this.data.hovertext||this.data.text;return _8t(r)&&r[t]!==void 0?e.textLabel=r[t]:r&&(e.textLabel=r),!0}};function zIe(e){for(var t=[],r=e.length,n=0;n=t-.5)return!1;return!0}XZ.update=function(e){var t=this.scene,r=t.fullSceneLayout;this.data=e;var n=e.x.length,i=DIe(GZ(r.xaxis,e.x,t.dataScale[0],e.xcalendar),GZ(r.yaxis,e.y,t.dataScale[1],e.ycalendar),GZ(r.zaxis,e.z,t.dataScale[2],e.zcalendar)),a;if(e.i&&e.j&&e.k){if(e.i.length!==e.j.length||e.j.length!==e.k.length||!WZ(e.i,n)||!WZ(e.j,n)||!WZ(e.k,n))return;a=DIe(jZ(e.i),jZ(e.j),jZ(e.k))}else e.alphahull===0?a=m8t(i):e.alphahull>0?a=g8t(e.alphahull,i):a=b8t(e.delaunayaxis,i);var o={positions:i,cells:a,lightPosition:[e.lightposition.x,e.lightposition.y,e.lightposition.z],ambient:e.lighting.ambient,diffuse:e.lighting.diffuse,specular:e.lighting.specular,roughness:e.lighting.roughness,fresnel:e.lighting.fresnel,vertexNormalsEpsilon:e.lighting.vertexnormalsepsilon,faceNormalsEpsilon:e.lighting.facenormalsepsilon,opacity:e.opacity,contourEnable:e.contour.show,contourColor:ZZ(e.contour.color).slice(0,3),contourWidth:e.contour.width,useFacetNormals:e.flatshading};if(e.intensity){var s=x8t(e);this.color=\"#fff\";var l=e.intensitymode;o[l+\"Intensity\"]=e.intensity,o[l+\"IntensityBounds\"]=[s.min,s.max],o.colormap=y8t(e)}else e.vertexcolor?(this.color=e.vertexcolor[0],o.vertexColors=zIe(e.vertexcolor)):e.facecolor?(this.color=e.facecolor[0],o.cellColors=zIe(e.facecolor)):(this.color=e.color,o.meshColor=ZZ(e.color));this.mesh.update(o)};XZ.dispose=function(){this.scene.glplot.remove(this.mesh),this.mesh.dispose()};function w8t(e,t){var r=e.glplot.gl,n=v8t({gl:r}),i=new FIe(e,n,t.uid);return n._trace=i,i.update(t),e.glplot.add(n),i}qIe.exports=w8t});var NIe=ye((rpr,BIe)=>{\"use strict\";BIe.exports={attributes:U5(),supplyDefaults:PIe(),calc:RIe(),colorbar:{min:\"cmin\",max:\"cmax\"},plot:OIe(),moduleType:\"trace\",name:\"mesh3d\",basePlotModule:Q_(),categories:[\"gl3d\",\"showLegend\"],meta:{}}});var VIe=ye((ipr,UIe)=>{\"use strict\";UIe.exports=NIe()});var KZ=ye((npr,GIe)=>{\"use strict\";var T8t=Jl(),G5=Oc().axisHoverFormat,A8t=Wo().hovertemplateAttrs,S8t=U5(),HIe=vl(),YZ=no().extendFlat,oz={x:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},y:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},z:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},u:{valType:\"data_array\",editType:\"calc\"},v:{valType:\"data_array\",editType:\"calc\"},w:{valType:\"data_array\",editType:\"calc\"},sizemode:{valType:\"enumerated\",values:[\"scaled\",\"absolute\",\"raw\"],editType:\"calc\",dflt:\"scaled\"},sizeref:{valType:\"number\",editType:\"calc\",min:0},anchor:{valType:\"enumerated\",editType:\"calc\",values:[\"tip\",\"tail\",\"cm\",\"center\"],dflt:\"cm\"},text:{valType:\"string\",dflt:\"\",arrayOk:!0,editType:\"calc\"},hovertext:{valType:\"string\",dflt:\"\",arrayOk:!0,editType:\"calc\"},hovertemplate:A8t({editType:\"calc\"},{keys:[\"norm\"]}),uhoverformat:G5(\"u\",1),vhoverformat:G5(\"v\",1),whoverformat:G5(\"w\",1),xhoverformat:G5(\"x\"),yhoverformat:G5(\"y\"),zhoverformat:G5(\"z\"),showlegend:YZ({},HIe.showlegend,{dflt:!1})};YZ(oz,T8t(\"\",{colorAttr:\"u/v/w 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h=a(\"sizemode\");a(\"sizeref\",h===\"raw\"?1:.5),a(\"anchor\"),a(\"lighting.ambient\"),a(\"lighting.diffuse\"),a(\"lighting.specular\"),a(\"lighting.roughness\"),a(\"lighting.fresnel\"),a(\"lightposition.x\"),a(\"lightposition.y\"),a(\"lightposition.z\"),k8t(t,r,i,a,{prefix:\"\",cLetter:\"c\"}),a(\"text\"),a(\"hovertext\"),a(\"hovertemplate\"),a(\"uhoverformat\"),a(\"vhoverformat\"),a(\"whoverformat\"),a(\"xhoverformat\"),a(\"yhoverformat\"),a(\"zhoverformat\"),r._length=null}});var XIe=ye((opr,ZIe)=>{\"use strict\";var L8t=zv();ZIe.exports=function(t,r){for(var n=r.u,i=r.v,a=r.w,o=Math.min(r.x.length,r.y.length,r.z.length,n.length,i.length,a.length),s=-1/0,l=1/0,u=0;u{\"use strict\";var P8t=Rd().gl_cone3d,I8t=Rd().gl_cone3d.createConeMesh,R8t=Mr().simpleMap,D8t=$y().parseColorScale,z8t=Mu().extractOpts,F8t=Mr().isArrayOrTypedArray,YIe=H5();function KIe(e,t){this.scene=e,this.uid=t,this.mesh=null,this.data=null}var JZ=KIe.prototype;JZ.handlePick=function(e){if(e.object===this.mesh){var t=e.index=e.data.index,r=this.data.x[t],n=this.data.y[t],i=this.data.z[t],a=this.data.u[t],o=this.data.v[t],s=this.data.w[t];e.traceCoordinate=[r,n,i,a,o,s,Math.sqrt(a*a+o*o+s*s)];var l=this.data.hovertext||this.data.text;return F8t(l)&&l[t]!==void 0?e.textLabel=l[t]:l&&(e.textLabel=l),!0}};var q8t={xaxis:0,yaxis:1,zaxis:2},O8t={tip:1,tail:0,cm:.25,center:.5},B8t={tip:1,tail:1,cm:.75,center:.5};function JIe(e,t){var r=e.fullSceneLayout,n=e.dataScale,i={};function a(c,f){var h=r[f],d=n[q8t[f]];return R8t(c,function(v){return h.d2l(v)*d})}i.vectors=YIe(a(t.u,\"xaxis\"),a(t.v,\"yaxis\"),a(t.w,\"zaxis\"),t._len),i.positions=YIe(a(t.x,\"xaxis\"),a(t.y,\"yaxis\"),a(t.z,\"zaxis\"),t._len);var o=z8t(t);i.colormap=D8t(t),i.vertexIntensityBounds=[o.min/t._normMax,o.max/t._normMax],i.coneOffset=O8t[t.anchor];var s=t.sizemode;s===\"scaled\"?i.coneSize=t.sizeref||.5:s===\"absolute\"?i.coneSize=t.sizeref&&t._normMax?t.sizeref/t._normMax:.5:s===\"raw\"&&(i.coneSize=t.sizeref),i.coneSizemode=s;var l=P8t(i),u=t.lightposition;return l.lightPosition=[u.x,u.y,u.z],l.ambient=t.lighting.ambient,l.diffuse=t.lighting.diffuse,l.specular=t.lighting.specular,l.roughness=t.lighting.roughness,l.fresnel=t.lighting.fresnel,l.opacity=t.opacity,t._pad=B8t[t.anchor]*l.vectorScale*l.coneScale*t._normMax,l}JZ.update=function(e){this.data=e;var t=JIe(this.scene,e);this.mesh.update(t)};JZ.dispose=function(){this.scene.glplot.remove(this.mesh),this.mesh.dispose()};function N8t(e,t){var r=e.glplot.gl,n=JIe(e,t),i=I8t(r,n),a=new KIe(e,t.uid);return a.mesh=i,a.data=t,i._trace=a,e.glplot.add(i),a}$Ie.exports=N8t});var t8e=ye((lpr,e8e)=>{\"use strict\";e8e.exports={moduleType:\"trace\",name:\"cone\",basePlotModule:Q_(),categories:[\"gl3d\",\"showLegend\"],attributes:KZ(),supplyDefaults:WIe(),colorbar:{min:\"cmin\",max:\"cmax\"},calc:XIe(),plot:QIe(),eventData:function(e,t){return e.norm=t.traceCoordinate[6],e},meta:{}}});var i8e=ye((upr,r8e)=>{\"use strict\";r8e.exports=t8e()});var QZ=ye((cpr,a8e)=>{\"use strict\";var U8t=Jl(),j5=Oc().axisHoverFormat,V8t=Wo().hovertemplateAttrs,H8t=U5(),n8e=vl(),$Z=no().extendFlat,sz={x:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},y:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},z:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},u:{valType:\"data_array\",editType:\"calc\"},v:{valType:\"data_array\",editType:\"calc\"},w:{valType:\"data_array\",editType:\"calc\"},starts:{x:{valType:\"data_array\",editType:\"calc\"},y:{valType:\"data_array\",editType:\"calc\"},z:{valType:\"data_array\",editType:\"calc\"},editType:\"calc\"},maxdisplayed:{valType:\"integer\",min:0,dflt:1e3,editType:\"calc\"},sizeref:{valType:\"number\",editType:\"calc\",min:0,dflt:1},text:{valType:\"string\",dflt:\"\",editType:\"calc\"},hovertext:{valType:\"string\",dflt:\"\",editType:\"calc\"},hovertemplate:V8t({editType:\"calc\"},{keys:[\"tubex\",\"tubey\",\"tubez\",\"tubeu\",\"tubev\",\"tubew\",\"norm\",\"divergence\"]}),uhoverformat:j5(\"u\",1),vhoverformat:j5(\"v\",1),whoverformat:j5(\"w\",1),xhoverformat:j5(\"x\"),yhoverformat:j5(\"y\"),zhoverformat:j5(\"z\"),showlegend:$Z({},n8e.showlegend,{dflt:!1})};$Z(sz,U8t(\"\",{colorAttr:\"u/v/w norm\",showScaleDflt:!0,editTypeOverride:\"calc\"}));var G8t=[\"opacity\",\"lightposition\",\"lighting\"];G8t.forEach(function(e){sz[e]=H8t[e]});sz.hoverinfo=$Z({},n8e.hoverinfo,{editType:\"calc\",flags:[\"x\",\"y\",\"z\",\"u\",\"v\",\"w\",\"norm\",\"divergence\",\"text\",\"name\"],dflt:\"x+y+z+norm+text+name\"});a8e.exports=sz});var s8e=ye((fpr,o8e)=>{\"use strict\";var j8t=Mr(),W8t=Uh(),Z8t=QZ();o8e.exports=function(t,r,n,i){function a(h,d){return j8t.coerce(t,r,Z8t,h,d)}var o=a(\"u\"),s=a(\"v\"),l=a(\"w\"),u=a(\"x\"),c=a(\"y\"),f=a(\"z\");if(!o||!o.length||!s||!s.length||!l||!l.length||!u||!u.length||!c||!c.length||!f||!f.length){r.visible=!1;return}a(\"starts.x\"),a(\"starts.y\"),a(\"starts.z\"),a(\"maxdisplayed\"),a(\"sizeref\"),a(\"lighting.ambient\"),a(\"lighting.diffuse\"),a(\"lighting.specular\"),a(\"lighting.roughness\"),a(\"lighting.fresnel\"),a(\"lightposition.x\"),a(\"lightposition.y\"),a(\"lightposition.z\"),W8t(t,r,i,a,{prefix:\"\",cLetter:\"c\"}),a(\"text\"),a(\"hovertext\"),a(\"hovertemplate\"),a(\"uhoverformat\"),a(\"vhoverformat\"),a(\"whoverformat\"),a(\"xhoverformat\"),a(\"yhoverformat\"),a(\"zhoverformat\"),r._length=null}});var p8e=ye((hpr,v8e)=>{\"use strict\";var c8e=Rd().gl_streamtube3d,X8t=c8e.createTubeMesh,Y8t=Mr(),K8t=$y().parseColorScale,J8t=Mu().extractOpts,l8e=H5(),f8e={xaxis:0,yaxis:1,zaxis:2};function h8e(e,t){this.scene=e,this.uid=t,this.mesh=null,this.data=null}var tX=h8e.prototype;tX.handlePick=function(e){var t=this.scene.fullSceneLayout,r=this.scene.dataScale;function n(o,s){var l=t[s],u=r[f8e[s]];return l.l2c(o)/u}if(e.object===this.mesh){var i=e.data.position,a=e.data.velocity;return e.traceCoordinate=[n(i[0],\"xaxis\"),n(i[1],\"yaxis\"),n(i[2],\"zaxis\"),n(a[0],\"xaxis\"),n(a[1],\"yaxis\"),n(a[2],\"zaxis\"),e.data.intensity*this.data._normMax,e.data.divergence],e.textLabel=this.data.hovertext||this.data.text,!0}};function u8e(e){var t=e.length,r;return t>2?r=e.slice(1,t-1):t===2?r=[(e[0]+e[1])/2]:r=e,r}function eX(e){var t=e.length;return t===1?[.5,.5]:[e[1]-e[0],e[t-1]-e[t-2]]}function d8e(e,t){var r=e.fullSceneLayout,n=e.dataScale,i=t._len,a={};function o(F,q){var V=r[q],H=n[f8e[q]];return Y8t.simpleMap(F,function(X){return V.d2l(X)*H})}if(a.vectors=l8e(o(t._u,\"xaxis\"),o(t._v,\"yaxis\"),o(t._w,\"zaxis\"),i),!i)return{positions:[],cells:[]};var s=o(t._Xs,\"xaxis\"),l=o(t._Ys,\"yaxis\"),u=o(t._Zs,\"zaxis\");a.meshgrid=[s,l,u],a.gridFill=t._gridFill;var c=t._slen;if(c)a.startingPositions=l8e(o(t._startsX,\"xaxis\"),o(t._startsY,\"yaxis\"),o(t._startsZ,\"zaxis\"));else{for(var f=l[0],h=u8e(s),d=u8e(u),v=new Array(h.length*d.length),x=0,b=0;b{\"use strict\";g8e.exports={moduleType:\"trace\",name:\"streamtube\",basePlotModule:Q_(),categories:[\"gl3d\",\"showLegend\"],attributes:QZ(),supplyDefaults:s8e(),colorbar:{min:\"cmin\",max:\"cmax\"},calc:rz().calc,plot:p8e(),eventData:function(e,t){return e.tubex=e.x,e.tubey=e.y,e.tubez=e.z,e.tubeu=t.traceCoordinate[3],e.tubev=t.traceCoordinate[4],e.tubew=t.traceCoordinate[5],e.norm=t.traceCoordinate[6],e.divergence=t.traceCoordinate[7],delete e.x,delete e.y,delete e.z,e},meta:{}}});var _8e=ye((vpr,y8e)=>{\"use strict\";y8e.exports=m8e()});var H2=ye((ppr,w8e)=>{\"use strict\";var Q8t=Wo().hovertemplateAttrs,eRt=Wo().texttemplateAttrs,tRt=Eg(),jm=Uc(),rRt=vl(),x8e=Jl(),iRt=Ed().dash,V2=no().extendFlat,nRt=Bu().overrideAll,eg=jm.marker,b8e=jm.line,aRt=eg.line;w8e.exports=nRt({lon:{valType:\"data_array\"},lat:{valType:\"data_array\"},locations:{valType:\"data_array\"},locationmode:{valType:\"enumerated\",values:[\"ISO-3\",\"USA-states\",\"country 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Pe=(C-1)/(C+1),Oe=H(1-Pe*Pe),Je=ho(A,Oe*Oe),He=-1,et=u(b(k/4+n(be)/2)),Mt=s(He*et)/H(Pe),Dt=xo(Mt*o(He*he),Mt*x(He*he)),Ut=Oo(Dt[0],Dt[1],Oe*Oe);return[-Ut[1],(be>=0?1:-1)*(.5*Je-Ut[0])]}function xo(he,be){var Pe=he*he,Oe=be+1,Je=1-Pe-be*be;return[.5*((he>=0?A:-A)-a(Je,2*he)),-.25*u(Je*Je+4*Pe)+.5*u(Oe*Oe+Pe)]}function zs(he,be){var Pe=be[0]*be[0]+be[1]*be[1];return[(he[0]*be[0]+he[1]*be[1])/Pe,(he[1]*be[0]-he[0]*be[1])/Pe]}Mo.invert=function(he,be){var Pe=(C-1)/(C+1),Oe=H(1-Pe*Pe),Je=ho(A,Oe*Oe),He=-1,et=Sa(.5*Je-be,-he,Oe*Oe),Mt=zs(et[0],et[1]),Dt=a(Mt[1],Mt[0])/He;return[Dt,2*i(s(.5/He*u(Pe*Mt[0]*Mt[0]+Pe*Mt[1]*Mt[1])))-A]};function ks(){return t.geoProjection(an(Mo)).scale(151.496)}function Zs(he){var be=x(he),Pe=o(he),Oe=Xs(he);Oe.invert=Xs(-he);function Je(He,et){var Mt=Oe(He,et);He=Mt[0],et=Mt[1];var Dt=x(et),Ut=o(et),tr=o(He),mr=V(be*Dt+Pe*Ut*tr),Rr=x(mr),zr=n(Rr)>p?mr/Rr:1;return[zr*Pe*x(He),(n(He)>A?zr:-zr)*(be*Ut-Pe*Dt*tr)]}return Je.invert=function(He,et){var 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PRe(e){this.id=e.id,this.graphDiv=e.graphDiv,this.container=e.container,this.topojsonURL=e.topojsonURL,this.isStatic=e.staticPlot,this.topojsonName=null,this.topojson=null,this.projection=null,this.scope=null,this.viewInitial=null,this.fitScale=null,this.bounds=null,this.midPt=null,this.hasChoropleth=!1,this.traceHash={},this.layers={},this.basePaths={},this.dataPaths={},this.dataPoints={},this.clipDef=null,this.clipRect=null,this.bgRect=null,this.makeFramework()}var $g=PRe.prototype;IRe.exports=function(t){return new PRe(t)};$g.plot=function(e,t,r,n){var i=this;if(n)return i.update(e,t,!0);i._geoCalcData=e,i._fullLayout=t;var a=t[this.id],o=[],s=!1;for(var l in fp.layerNameToAdjective)if(l!==\"frame\"&&a[\"show\"+l]){s=!0;break}for(var u=!1,c=0;c0&&o._module.calcGeoJSON(a,t)}if(!r){var s=this.updateProjection(e,t);if(s)return;(!this.viewInitial||this.scope!==n.scope)&&this.saveViewInitial(n)}this.scope=n.scope,this.updateBaseLayers(t,n),this.updateDims(t,n),this.updateFx(t,n),ZDt.generalUpdatePerTraceModule(this.graphDiv,this,e,n);var l=this.layers.frontplot.select(\".scatterlayer\");this.dataPoints.point=l.selectAll(\".point\"),this.dataPoints.text=l.selectAll(\"text\"),this.dataPaths.line=l.selectAll(\".js-line\");var u=this.layers.backplot.select(\".choroplethlayer\");this.dataPaths.choropleth=u.selectAll(\"path\"),this._render()};$g.updateProjection=function(e,t){var r=this.graphDiv,n=t[this.id],i=t._size,a=n.domain,o=n.projection,s=n.lonaxis,l=n.lataxis,u=s._ax,c=l._ax,f=this.projection=ezt(n),h=[[i.l+i.w*a.x[0],i.t+i.h*(1-a.y[1])],[i.l+i.w*a.x[1],i.t+i.h*(1-a.y[0])]],d=n.center||{},v=o.rotation||{},x=s.range||[],b=l.range||[];if(n.fitbounds){u._length=h[1][0]-h[0][0],c._length=h[1][1]-h[0][1],u.range=kRe(r,u),c.range=kRe(r,c);var p=(u.range[0]+u.range[1])/2,E=(c.range[0]+c.range[1])/2;if(n._isScoped)d={lon:p,lat:E};else if(n._isClipped){d={lon:p,lat:E},v={lon:p,lat:E,roll:v.roll};var k=o.type,A=fp.lonaxisSpan[k]/2||180,L=fp.lataxisSpan[k]/2||90;x=[p-A,p+A],b=[E-L,E+L]}else d={lon:p,lat:E},v={lon:p,lat:v.lat,roll:v.roll}}f.center([d.lon-v.lon,d.lat-v.lat]).rotate([-v.lon,-v.lat,v.roll]).parallels(o.parallels);var _=CRe(x,b);f.fitExtent(h,_);var C=this.bounds=f.getBounds(_),M=this.fitScale=f.scale(),g=f.translate();if(n.fitbounds){var P=f.getBounds(CRe(u.range,c.range)),T=Math.min((C[1][0]-C[0][0])/(P[1][0]-P[0][0]),(C[1][1]-C[0][1])/(P[1][1]-P[0][1]));isFinite(T)?f.scale(T*M):ek.warn(\"Something went wrong during\"+this.id+\"fitbounds computations.\")}else f.scale(o.scale*M);var F=this.midPt=[(C[0][0]+C[1][0])/2,(C[0][1]+C[1][1])/2];if(f.translate([g[0]+(F[0]-g[0]),g[1]+(F[1]-g[1])]).clipExtent(C),n._isAlbersUsa){var q=f([d.lon,d.lat]),V=f.translate();f.translate([V[0]-(q[0]-V[0]),V[1]-(q[1]-V[1])])}};$g.updateBaseLayers=function(e,t){var r=this,n=r.topojson,i=r.layers,a=r.basePaths;function o(h){return h===\"lonaxis\"||h===\"lataxis\"}function s(h){return!!fp.lineLayers[h]}function l(h){return!!fp.fillLayers[h]}var u=this.hasChoropleth?fp.layersForChoropleth:fp.layers,c=u.filter(function(h){return s(h)||l(h)?t[\"show\"+h]:o(h)?t[h].showgrid:!0}),f=r.framework.selectAll(\".layer\").data(c,String);f.exit().each(function(h){delete i[h],delete a[h],t1.select(this).remove()}),f.enter().append(\"g\").attr(\"class\",function(h){return\"layer \"+h}).each(function(h){var d=i[h]=t1.select(this);h===\"bg\"?r.bgRect=d.append(\"rect\").style(\"pointer-events\",\"all\"):o(h)?a[h]=d.append(\"path\").style(\"fill\",\"none\"):h===\"backplot\"?d.append(\"g\").classed(\"choroplethlayer\",!0):h===\"frontplot\"?d.append(\"g\").classed(\"scatterlayer\",!0):s(h)?a[h]=d.append(\"path\").style(\"fill\",\"none\").style(\"stroke-miterlimit\",2):l(h)&&(a[h]=d.append(\"path\").style(\"stroke\",\"none\"))}),f.order(),f.each(function(h){var d=a[h],v=fp.layerNameToAdjective[h];h===\"frame\"?d.datum(fp.sphereSVG):s(h)||l(h)?d.datum(QDt(n,n.objects[h])):o(h)&&d.datum(tzt(h,t,e)).call(Mz.stroke,t[h].gridcolor).call(QE.dashLine,t[h].griddash,t[h].gridwidth),s(h)?d.call(Mz.stroke,t[v+\"color\"]).call(QE.dashLine,\"\",t[v+\"width\"]):l(h)&&d.call(Mz.fill,t[v+\"color\"])})};$g.updateDims=function(e,t){var r=this.bounds,n=(t.framewidth||0)/2,i=r[0][0]-n,a=r[0][1]-n,o=r[1][0]-i+n,s=r[1][1]-a+n;QE.setRect(this.clipRect,i,a,o,s),this.bgRect.call(QE.setRect,i,a,o,s).call(Mz.fill,t.bgcolor),this.xaxis._offset=i,this.xaxis._length=o,this.yaxis._offset=a,this.yaxis._length=s};$g.updateFx=function(e,t){var r=this,n=r.graphDiv,i=r.bgRect,a=e.dragmode,o=e.clickmode;if(r.isStatic)return;function s(){var f=r.viewInitial,h={};for(var d in f)h[r.id+\".\"+d]=f[d];jDt.call(\"_guiRelayout\",n,h),n.emit(\"plotly_doubleclick\",null)}function l(f){return r.projection.invert([f[0]+r.xaxis._offset,f[1]+r.yaxis._offset])}var u=function(f,h){if(h.isRect){var d=f.range={};d[r.id]=[l([h.xmin,h.ymin]),l([h.xmax,h.ymax])]}else{var v=f.lassoPoints={};v[r.id]=h.map(l)}},c={element:r.bgRect.node(),gd:n,plotinfo:{id:r.id,xaxis:r.xaxis,yaxis:r.yaxis,fillRangeItems:u},xaxes:[r.xaxis],yaxes:[r.yaxis],subplot:r.id,clickFn:function(f){f===2&&YDt(n)}};a===\"pan\"?(i.node().onmousedown=null,i.call(JDt(r,t)),i.on(\"dblclick.zoom\",s),n._context._scrollZoom.geo||i.on(\"wheel.zoom\",null)):(a===\"select\"||a===\"lasso\")&&(i.on(\".zoom\",null),c.prepFn=function(f,h,d){XDt(f,h,d,c,a)},EX.init(c)),i.on(\"mousemove\",function(){var f=r.projection.invert(ek.getPositionFromD3Event());if(!f)return EX.unhover(n,t1.event);r.xaxis.p2c=function(){return f[0]},r.yaxis.p2c=function(){return f[1]},ERe.hover(n,t1.event,r.id)}),i.on(\"mouseout\",function(){n._dragging||EX.unhover(n,t1.event)}),i.on(\"click\",function(){a!==\"select\"&&a!==\"lasso\"&&(o.indexOf(\"select\")>-1&&KDt(t1.event,n,[r.xaxis],[r.yaxis],r.id,c),o.indexOf(\"event\")>-1&&ERe.click(n,t1.event))})};$g.makeFramework=function(){var e=this,t=e.graphDiv,r=t._fullLayout,n=\"clip\"+r._uid+e.id;e.clipDef=r._clips.append(\"clipPath\").attr(\"id\",n),e.clipRect=e.clipDef.append(\"rect\"),e.framework=t1.select(e.container).append(\"g\").attr(\"class\",\"geo \"+e.id).call(QE.setClipUrl,n,t),e.project=function(i){var a=e.projection(i);return a?[a[0]-e.xaxis._offset,a[1]-e.yaxis._offset]:[null,null]},e.xaxis={_id:\"x\",c2p:function(i){return e.project(i)[0]}},e.yaxis={_id:\"y\",c2p:function(i){return e.project(i)[1]}},e.mockAxis={type:\"linear\",showexponent:\"all\",exponentformat:\"B\"},kX.setConvert(e.mockAxis,r)};$g.saveViewInitial=function(e){var t=e.center||{},r=e.projection,n=r.rotation||{};this.viewInitial={fitbounds:e.fitbounds,\"projection.scale\":r.scale};var i;e._isScoped?i={\"center.lon\":t.lon,\"center.lat\":t.lat}:e._isClipped?i={\"projection.rotation.lon\":n.lon,\"projection.rotation.lat\":n.lat}:i={\"center.lon\":t.lon,\"center.lat\":t.lat,\"projection.rotation.lon\":n.lon},ek.extendFlat(this.viewInitial,i)};$g.render=function(e){this._hasMarkerAngles&&e?this.plot(this._geoCalcData,this._fullLayout,[],!0):this._render()};$g._render=function(){var e=this.projection,t=e.getPath(),r;function n(a){var o=e(a.lonlat);return o?WDt(o[0],o[1]):null}function i(a){return e.isLonLatOverEdges(a.lonlat)?\"none\":null}for(r in this.basePaths)this.basePaths[r].attr(\"d\",t);for(r in this.dataPaths)this.dataPaths[r].attr(\"d\",function(a){return t(a.geojson)});for(r in this.dataPoints)this.dataPoints[r].attr(\"display\",i).attr(\"transform\",n)};function ezt(e){var t=e.projection,r=t.type,n=fp.projNames[r];n=\"geo\"+ek.titleCase(n);for(var i=CX[n]||GDt[n],a=i(),o=e._isSatellite?Math.acos(1/t.distance)*180/Math.PI:e._isClipped?fp.lonaxisSpan[r]/2:null,s=[\"center\",\"rotate\",\"parallels\",\"clipExtent\"],l=function(f){return f?a:[]},u=0;uv}else return!1},a.getPath=function(){return VDt().projection(a)},a.getBounds=function(f){return a.getPath().bounds(f)},a.precision(fp.precision),e._isSatellite&&a.tilt(t.tilt).distance(t.distance),o&&a.clipAngle(o-fp.clipPad),a}function tzt(e,t,r){var n=1e-6,i=2.5,a=t[e],o=fp.scopeDefaults[t.scope],s,l,u;e===\"lonaxis\"?(s=o.lonaxisRange,l=o.lataxisRange,u=function(E,k){return[E,k]}):e===\"lataxis\"&&(s=o.lataxisRange,l=o.lonaxisRange,u=function(E,k){return[k,E]});var c={type:\"linear\",range:[s[0],s[1]-n],tick0:a.tick0,dtick:a.dtick};kX.setConvert(c,r);var f=kX.calcTicks(c);!t.isScoped&&e===\"lonaxis\"&&f.pop();for(var h=f.length,d=new Array(h),v=0;v0&&i<0&&(i+=360);var s=(i-n)/4;return{type:\"Polygon\",coordinates:[[[n,a],[n,o],[n+s,o],[n+2*s,o],[n+3*s,o],[i,o],[i,a],[i-s,a],[i-2*s,a],[i-3*s,a],[n,a]]]}}});var LX=ye((Fpr,FRe)=>{\"use strict\";var Y5=dh(),rzt=Ju().attributes,izt=Ed().dash,X5=YE(),nzt=Bu().overrideAll,DRe=Y1(),zRe={range:{valType:\"info_array\",items:[{valType:\"number\"},{valType:\"number\"}]},showgrid:{valType:\"boolean\",dflt:!1},tick0:{valType:\"number\",dflt:0},dtick:{valType:\"number\"},gridcolor:{valType:\"color\",dflt:Y5.lightLine},gridwidth:{valType:\"number\",min:0,dflt:1},griddash:izt},azt=FRe.exports=nzt({domain:rzt({name:\"geo\"},{}),fitbounds:{valType:\"enumerated\",values:[!1,\"locations\",\"geojson\"],dflt:!1,editType:\"plot\"},resolution:{valType:\"enumerated\",values:[110,50],dflt:110,coerceNumber:!0},scope:{valType:\"enumerated\",values:DRe(X5.scopeDefaults),dflt:\"world\"},projection:{type:{valType:\"enumerated\",values:DRe(X5.projNames)},rotation:{lon:{valType:\"number\"},lat:{valType:\"number\"},roll:{valType:\"number\"}},tilt:{valType:\"number\",dflt:0},distance:{valType:\"number\",min:1.001,dflt:2},parallels:{valType:\"info_array\",items:[{valType:\"number\"},{valType:\"number\"}]},scale:{valType:\"number\",min:0,dflt:1}},center:{lon:{valType:\"number\"},lat:{valType:\"number\"}},visible:{valType:\"boolean\",dflt:!0},showcoastlines:{valType:\"boolean\"},coastlinecolor:{valType:\"color\",dflt:Y5.defaultLine},coastlinewidth:{valType:\"number\",min:0,dflt:1},showland:{valType:\"boolean\",dflt:!1},landcolor:{valType:\"color\",dflt:X5.landColor},showocean:{valType:\"boolean\",dflt:!1},oceancolor:{valType:\"color\",dflt:X5.waterColor},showlakes:{valType:\"boolean\",dflt:!1},lakecolor:{valType:\"color\",dflt:X5.waterColor},showrivers:{valType:\"boolean\",dflt:!1},rivercolor:{valType:\"color\",dflt:X5.waterColor},riverwidth:{valType:\"number\",min:0,dflt:1},showcountries:{valType:\"boolean\"},countrycolor:{valType:\"color\",dflt:Y5.defaultLine},countrywidth:{valType:\"number\",min:0,dflt:1},showsubunits:{valType:\"boolean\"},subunitcolor:{valType:\"color\",dflt:Y5.defaultLine},subunitwidth:{valType:\"number\",min:0,dflt:1},showframe:{valType:\"boolean\"},framecolor:{valType:\"color\",dflt:Y5.defaultLine},framewidth:{valType:\"number\",min:0,dflt:1},bgcolor:{valType:\"color\",dflt:Y5.background},lonaxis:zRe,lataxis:zRe},\"plot\",\"from-root\");azt.uirevision={valType:\"any\",editType:\"none\"}});var BRe=ye((qpr,ORe)=>{\"use strict\";var Ez=Mr(),ozt=C_(),szt=kd().getSubplotData,kz=YE(),lzt=LX(),qRe=kz.axesNames;ORe.exports=function(t,r,n){ozt(t,r,n,{type:\"geo\",attributes:lzt,handleDefaults:uzt,fullData:n,partition:\"y\"})};function uzt(e,t,r,n){var i=szt(n.fullData,\"geo\",n.id),a=i.map(function(ae){return ae.index}),o=r(\"resolution\"),s=r(\"scope\"),l=kz.scopeDefaults[s],u=r(\"projection.type\",l.projType),c=t._isAlbersUsa=u===\"albers usa\";c&&(s=t.scope=\"usa\");var f=t._isScoped=s!==\"world\",h=t._isSatellite=u===\"satellite\",d=t._isConic=u.indexOf(\"conic\")!==-1||u===\"albers\",v=t._isClipped=!!kz.lonaxisSpan[u];if(e.visible===!1){var x=Ez.extendDeep({},t._template);x.showcoastlines=!1,x.showcountries=!1,x.showframe=!1,x.showlakes=!1,x.showland=!1,x.showocean=!1,x.showrivers=!1,x.showsubunits=!1,x.lonaxis&&(x.lonaxis.showgrid=!1),x.lataxis&&(x.lataxis.showgrid=!1),t._template=x}for(var b=r(\"visible\"),p,E=0;E0&&q<0&&(q+=360);var V=(F+q)/2,H;if(!c){var X=f?l.projRotate:[V,0,0];H=r(\"projection.rotation.lon\",X[0]),r(\"projection.rotation.lat\",X[1]),r(\"projection.rotation.roll\",X[2]),p=r(\"showcoastlines\",!f&&b),p&&(r(\"coastlinecolor\"),r(\"coastlinewidth\")),p=r(\"showocean\",b?void 0:!1),p&&r(\"oceancolor\")}var G,N;if(c?(G=-96.6,N=38.7):(G=f?V:H,N=(T[0]+T[1])/2),r(\"center.lon\",G),r(\"center.lat\",N),h&&(r(\"projection.tilt\"),r(\"projection.distance\")),d){var W=l.projParallels||[0,60];r(\"projection.parallels\",W)}r(\"projection.scale\"),p=r(\"showland\",b?void 0:!1),p&&r(\"landcolor\"),p=r(\"showlakes\",b?void 0:!1),p&&r(\"lakecolor\"),p=r(\"showrivers\",b?void 0:!1),p&&(r(\"rivercolor\"),r(\"riverwidth\")),p=r(\"showcountries\",f&&s!==\"usa\"&&b),p&&(r(\"countrycolor\"),r(\"countrywidth\")),(s===\"usa\"||s===\"north america\"&&o===50)&&(r(\"showsubunits\",b),r(\"subunitcolor\"),r(\"subunitwidth\")),f||(p=r(\"showframe\",b),p&&(r(\"framecolor\"),r(\"framewidth\"))),r(\"bgcolor\");var re=r(\"fitbounds\");re&&(delete t.projection.scale,f?(delete t.center.lon,delete t.center.lat):v?(delete t.center.lon,delete t.center.lat,delete t.projection.rotation.lon,delete t.projection.rotation.lat,delete t.lonaxis.range,delete t.lataxis.range):(delete t.center.lon,delete t.center.lat,delete t.projection.rotation.lon))}});var PX=ye((Opr,VRe)=>{\"use strict\";var czt=kd().getSubplotCalcData,fzt=Mr().counterRegex,hzt=RRe(),Wm=\"geo\",NRe=fzt(Wm),URe={};URe[Wm]={valType:\"subplotid\",dflt:Wm,editType:\"calc\"};function dzt(e){for(var t=e._fullLayout,r=e.calcdata,n=t._subplots[Wm],i=0;i{\"use strict\";HRe.exports={attributes:H2(),supplyDefaults:A8e(),colorbar:Kd(),formatLabels:E8e(),calc:lz(),calcGeoJSON:_X().calcGeoJSON,plot:_X().plot,style:pX(),styleOnSelect:op().styleOnSelect,hoverPoints:hRe(),eventData:vRe(),selectPoints:mRe(),moduleType:\"trace\",name:\"scattergeo\",basePlotModule:PX(),categories:[\"geo\",\"symbols\",\"showLegend\",\"scatter-like\"],meta:{}}});var WRe=ye((Npr,jRe)=>{\"use 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gzt=Wo().hovertemplateAttrs,ox=H2(),mzt=Jl(),ZRe=vl(),yzt=dh().defaultLine,ax=no().extendFlat,XRe=ox.marker.line;YRe.exports=ax({locations:{valType:\"data_array\",editType:\"calc\"},locationmode:ox.locationmode,z:{valType:\"data_array\",editType:\"calc\"},geojson:ax({},ox.geojson,{}),featureidkey:ox.featureidkey,text:ax({},ox.text,{}),hovertext:ax({},ox.hovertext,{}),marker:{line:{color:ax({},XRe.color,{dflt:yzt}),width:ax({},XRe.width,{dflt:1}),editType:\"calc\"},opacity:{valType:\"number\",arrayOk:!0,min:0,max:1,dflt:1,editType:\"style\"},editType:\"calc\"},selected:{marker:{opacity:ox.selected.marker.opacity,editType:\"plot\"},editType:\"plot\"},unselected:{marker:{opacity:ox.unselected.marker.opacity,editType:\"plot\"},editType:\"plot\"},hoverinfo:ax({},ZRe.hoverinfo,{editType:\"calc\",flags:[\"location\",\"z\",\"text\",\"name\"]}),hovertemplate:gzt(),showlegend:ax({},ZRe.showlegend,{dflt:!1})},mzt(\"\",{cLetter:\"z\",editTypeOverride:\"calc\"}))});var JRe=ye((Vpr,KRe)=>{\"use 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lineStart = 1. - lineEnd;\n\tfloat lineOffset = lineTop * 2. - 1.;\n\n\tvec2 diff = (bCoord + bCoordFract - aCoord - aCoordFract);\n\ttangent = normalize(diff * scale * viewport.zw);\n\tvec2 normal = vec2(-tangent.y, tangent.x);\n\n\tvec2 position = project(aCoord, aCoordFract, scale, scaleFract, translate, translateFract) * lineStart\n\t\t+ project(bCoord, bCoordFract, scale, scaleFract, translate, translateFract) * lineEnd\n\n\t\t+ thickness * normal * .5 * lineOffset / viewport.zw;\n\n\tgl_Position = vec4(position * 2.0 - 1.0, depth, 1);\n\n\tfragColor = color / 255.;\n}\n`,SOt=`\nprecision highp float;\n\nuniform float dashLength, pixelRatio, thickness, opacity, id;\nuniform sampler2D dashTexture;\n\nvarying vec4 fragColor;\nvarying vec2 tangent;\n\nvoid main() {\n\tfloat alpha = 1.;\n\n\tfloat t = fract(dot(tangent, gl_FragCoord.xy) / dashLength) * .5 + .25;\n\tfloat dash = texture2D(dashTexture, vec2(t, .5)).r;\n\n\tgl_FragColor = fragColor;\n\tgl_FragColor.a *= alpha * opacity * dash;\n}\n`,MOt=`\nprecision highp float;\n\nattribute vec2 position, positionFract;\n\nuniform vec4 color;\nuniform vec2 scale, scaleFract, translate, translateFract;\nuniform float pixelRatio, id;\nuniform vec4 viewport;\nuniform float opacity;\n\nvarying vec4 fragColor;\n\nconst float MAX_LINES = 256.;\n\nvoid main() {\n\tfloat depth = (MAX_LINES - 4. - id) / (MAX_LINES);\n\n\tvec2 position = position * scale + translate\n + positionFract * scale + translateFract\n + position * scaleFract\n + positionFract * scaleFract;\n\n\tgl_Position = vec4(position * 2.0 - 1.0, depth, 1);\n\n\tfragColor = color / 255.;\n\tfragColor.a *= opacity;\n}\n`,EOt=`\nprecision highp float;\nvarying vec4 fragColor;\n\nvoid main() {\n\tgl_FragColor = fragColor;\n}\n`,kOt=`\nprecision highp float;\n\nattribute vec2 aCoord, bCoord, nextCoord, prevCoord;\nattribute vec4 aColor, bColor;\nattribute float lineEnd, lineTop;\n\nuniform vec2 scale, translate;\nuniform float thickness, pixelRatio, id, depth;\nuniform vec4 viewport;\nuniform float miterLimit, miterMode;\n\nvarying vec4 fragColor;\nvarying vec4 startCutoff, endCutoff;\nvarying vec2 tangent;\nvarying vec2 startCoord, endCoord;\nvarying float enableStartMiter, enableEndMiter;\n\nconst float REVERSE_THRESHOLD = -.875;\nconst float MIN_DIFF = 1e-6;\n\n// TODO: possible optimizations: avoid overcalculating all for vertices and calc just one instead\n// TODO: precalculate dot products, normalize things beforehead etc.\n// TODO: refactor to rectangular algorithm\n\nfloat distToLine(vec2 p, vec2 a, vec2 b) {\n\tvec2 diff = b - a;\n\tvec2 perp = normalize(vec2(-diff.y, diff.x));\n\treturn dot(p - a, perp);\n}\n\nbool isNaN( float val ){\n return ( val < 0.0 || 0.0 < val || val == 0.0 ) ? false : true;\n}\n\nvoid main() {\n\tvec2 aCoord = aCoord, bCoord = bCoord, prevCoord = prevCoord, nextCoord = nextCoord;\n\n vec2 adjustedScale;\n adjustedScale.x = (abs(scale.x) < MIN_DIFF) ? MIN_DIFF : scale.x;\n adjustedScale.y = (abs(scale.y) < MIN_DIFF) ? MIN_DIFF : scale.y;\n\n vec2 scaleRatio = adjustedScale * viewport.zw;\n\tvec2 normalWidth = thickness / scaleRatio;\n\n\tfloat lineStart = 1. - lineEnd;\n\tfloat lineBot = 1. - lineTop;\n\n\tfragColor = (lineStart * aColor + lineEnd * bColor) / 255.;\n\n\tif (isNaN(aCoord.x) || isNaN(aCoord.y) || isNaN(bCoord.x) || isNaN(bCoord.y)) return;\n\n\tif (aCoord == prevCoord) prevCoord = aCoord + normalize(bCoord - aCoord);\n\tif (bCoord == nextCoord) nextCoord = bCoord - normalize(bCoord - aCoord);\n\n\n\tvec2 prevDiff = aCoord - prevCoord;\n\tvec2 currDiff = bCoord - aCoord;\n\tvec2 nextDiff = nextCoord - bCoord;\n\n\tvec2 prevTangent = normalize(prevDiff * scaleRatio);\n\tvec2 currTangent = normalize(currDiff * scaleRatio);\n\tvec2 nextTangent = normalize(nextDiff * scaleRatio);\n\n\tvec2 prevNormal = vec2(-prevTangent.y, prevTangent.x);\n\tvec2 currNormal = vec2(-currTangent.y, currTangent.x);\n\tvec2 nextNormal = vec2(-nextTangent.y, nextTangent.x);\n\n\tvec2 startJoinDirection = normalize(prevTangent - currTangent);\n\tvec2 endJoinDirection = normalize(currTangent - nextTangent);\n\n\t// collapsed/unidirectional segment cases\n\t// FIXME: there should be more elegant solution\n\tvec2 prevTanDiff = abs(prevTangent - currTangent);\n\tvec2 nextTanDiff = abs(nextTangent - currTangent);\n\tif (max(prevTanDiff.x, prevTanDiff.y) < MIN_DIFF) {\n\t\tstartJoinDirection = currNormal;\n\t}\n\tif (max(nextTanDiff.x, nextTanDiff.y) < MIN_DIFF) {\n\t\tendJoinDirection = currNormal;\n\t}\n\tif (aCoord == bCoord) {\n\t\tendJoinDirection = startJoinDirection;\n\t\tcurrNormal = prevNormal;\n\t\tcurrTangent = prevTangent;\n\t}\n\n\ttangent = currTangent;\n\n\t//calculate join shifts relative to normals\n\tfloat startJoinShift = dot(currNormal, startJoinDirection);\n\tfloat endJoinShift = dot(currNormal, endJoinDirection);\n\n\tfloat startMiterRatio = abs(1. / startJoinShift);\n\tfloat endMiterRatio = abs(1. / endJoinShift);\n\n\tvec2 startJoin = startJoinDirection * startMiterRatio;\n\tvec2 endJoin = endJoinDirection * endMiterRatio;\n\n\tvec2 startTopJoin, startBotJoin, endTopJoin, endBotJoin;\n\tstartTopJoin = sign(startJoinShift) * startJoin * .5;\n\tstartBotJoin = -startTopJoin;\n\n\tendTopJoin = sign(endJoinShift) * endJoin * .5;\n\tendBotJoin = -endTopJoin;\n\n\tvec2 aTopCoord = aCoord + normalWidth * startTopJoin;\n\tvec2 bTopCoord = bCoord + normalWidth * endTopJoin;\n\tvec2 aBotCoord = aCoord + normalWidth * startBotJoin;\n\tvec2 bBotCoord = bCoord + normalWidth * endBotJoin;\n\n\t//miter anti-clipping\n\tfloat baClipping = distToLine(bCoord, aCoord, aBotCoord) / dot(normalize(normalWidth * endBotJoin), normalize(normalWidth.yx * vec2(-startBotJoin.y, startBotJoin.x)));\n\tfloat abClipping = distToLine(aCoord, bCoord, bTopCoord) / dot(normalize(normalWidth * startBotJoin), normalize(normalWidth.yx * vec2(-endBotJoin.y, endBotJoin.x)));\n\n\t//prevent close to reverse direction switch\n\tbool prevReverse = dot(currTangent, prevTangent) <= REVERSE_THRESHOLD && abs(dot(currTangent, prevNormal)) * min(length(prevDiff), length(currDiff)) < length(normalWidth * currNormal);\n\tbool nextReverse = dot(currTangent, nextTangent) <= REVERSE_THRESHOLD && abs(dot(currTangent, nextNormal)) * min(length(nextDiff), length(currDiff)) < length(normalWidth * currNormal);\n\n\tif (prevReverse) {\n\t\t//make join rectangular\n\t\tvec2 miterShift = normalWidth * startJoinDirection * miterLimit * .5;\n\t\tfloat normalAdjust = 1. - min(miterLimit / startMiterRatio, 1.);\n\t\taBotCoord = aCoord + miterShift - normalAdjust * normalWidth * currNormal * .5;\n\t\taTopCoord = aCoord + miterShift + normalAdjust * normalWidth * currNormal * .5;\n\t}\n\telse if (!nextReverse && baClipping > 0. && baClipping < length(normalWidth * endBotJoin)) {\n\t\t//handle miter clipping\n\t\tbTopCoord -= normalWidth * endTopJoin;\n\t\tbTopCoord += normalize(endTopJoin * normalWidth) * baClipping;\n\t}\n\n\tif (nextReverse) {\n\t\t//make join rectangular\n\t\tvec2 miterShift = normalWidth * endJoinDirection * miterLimit * .5;\n\t\tfloat normalAdjust = 1. - min(miterLimit / endMiterRatio, 1.);\n\t\tbBotCoord = bCoord + miterShift - normalAdjust * normalWidth * currNormal * .5;\n\t\tbTopCoord = bCoord + miterShift + normalAdjust * normalWidth * currNormal * .5;\n\t}\n\telse if (!prevReverse && abClipping > 0. && abClipping < length(normalWidth * startBotJoin)) {\n\t\t//handle miter clipping\n\t\taBotCoord -= normalWidth * startBotJoin;\n\t\taBotCoord += normalize(startBotJoin * normalWidth) * abClipping;\n\t}\n\n\tvec2 aTopPosition = (aTopCoord) * adjustedScale + translate;\n\tvec2 aBotPosition = (aBotCoord) * adjustedScale + translate;\n\n\tvec2 bTopPosition = (bTopCoord) * adjustedScale + translate;\n\tvec2 bBotPosition = (bBotCoord) * adjustedScale + translate;\n\n\t//position is normalized 0..1 coord on the screen\n\tvec2 position = (aTopPosition * lineTop + aBotPosition * lineBot) * lineStart + (bTopPosition * lineTop + bBotPosition * lineBot) * lineEnd;\n\n\tstartCoord = aCoord * scaleRatio + translate * viewport.zw + viewport.xy;\n\tendCoord = bCoord * scaleRatio + translate * viewport.zw + viewport.xy;\n\n\tgl_Position = vec4(position * 2.0 - 1.0, depth, 1);\n\n\tenableStartMiter = step(dot(currTangent, prevTangent), .5);\n\tenableEndMiter = step(dot(currTangent, nextTangent), .5);\n\n\t//bevel miter cutoffs\n\tif (miterMode == 1.) {\n\t\tif (enableStartMiter == 1.) {\n\t\t\tvec2 startMiterWidth = vec2(startJoinDirection) * thickness * miterLimit * .5;\n\t\t\tstartCutoff = vec4(aCoord, aCoord);\n\t\t\tstartCutoff.zw += vec2(-startJoinDirection.y, startJoinDirection.x) / scaleRatio;\n\t\t\tstartCutoff = startCutoff * scaleRatio.xyxy + translate.xyxy * viewport.zwzw;\n\t\t\tstartCutoff += viewport.xyxy;\n\t\t\tstartCutoff += startMiterWidth.xyxy;\n\t\t}\n\n\t\tif (enableEndMiter == 1.) {\n\t\t\tvec2 endMiterWidth = vec2(endJoinDirection) * thickness * miterLimit * .5;\n\t\t\tendCutoff = vec4(bCoord, bCoord);\n\t\t\tendCutoff.zw += vec2(-endJoinDirection.y, endJoinDirection.x) / scaleRatio;\n\t\t\tendCutoff = endCutoff * scaleRatio.xyxy + translate.xyxy * viewport.zwzw;\n\t\t\tendCutoff += viewport.xyxy;\n\t\t\tendCutoff += endMiterWidth.xyxy;\n\t\t}\n\t}\n\n\t//round miter cutoffs\n\telse if (miterMode == 2.) {\n\t\tif (enableStartMiter == 1.) {\n\t\t\tvec2 startMiterWidth = vec2(startJoinDirection) * thickness * abs(dot(startJoinDirection, currNormal)) * .5;\n\t\t\tstartCutoff = vec4(aCoord, aCoord);\n\t\t\tstartCutoff.zw += vec2(-startJoinDirection.y, startJoinDirection.x) / scaleRatio;\n\t\t\tstartCutoff = startCutoff * scaleRatio.xyxy + translate.xyxy * viewport.zwzw;\n\t\t\tstartCutoff += viewport.xyxy;\n\t\t\tstartCutoff += startMiterWidth.xyxy;\n\t\t}\n\n\t\tif (enableEndMiter == 1.) {\n\t\t\tvec2 endMiterWidth = vec2(endJoinDirection) * thickness * abs(dot(endJoinDirection, currNormal)) * .5;\n\t\t\tendCutoff = vec4(bCoord, bCoord);\n\t\t\tendCutoff.zw += vec2(-endJoinDirection.y, endJoinDirection.x) / scaleRatio;\n\t\t\tendCutoff = endCutoff * scaleRatio.xyxy + translate.xyxy * viewport.zwzw;\n\t\t\tendCutoff += viewport.xyxy;\n\t\t\tendCutoff += endMiterWidth.xyxy;\n\t\t}\n\t}\n}\n`,COt=`\nprecision highp float;\n\nuniform float dashLength, pixelRatio, thickness, opacity, id, miterMode;\nuniform sampler2D dashTexture;\n\nvarying vec4 fragColor;\nvarying vec2 tangent;\nvarying vec4 startCutoff, endCutoff;\nvarying vec2 startCoord, endCoord;\nvarying float enableStartMiter, enableEndMiter;\n\nfloat distToLine(vec2 p, vec2 a, vec2 b) {\n\tvec2 diff = b - a;\n\tvec2 perp = normalize(vec2(-diff.y, diff.x));\n\treturn dot(p - a, perp);\n}\n\nvoid main() {\n\tfloat alpha = 1., distToStart, distToEnd;\n\tfloat cutoff = thickness * .5;\n\n\t//bevel miter\n\tif (miterMode == 1.) {\n\t\tif (enableStartMiter == 1.) {\n\t\t\tdistToStart = distToLine(gl_FragCoord.xy, startCutoff.xy, startCutoff.zw);\n\t\t\tif (distToStart < -1.) {\n\t\t\t\tdiscard;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\talpha *= min(max(distToStart + 1., 0.), 1.);\n\t\t}\n\n\t\tif (enableEndMiter == 1.) {\n\t\t\tdistToEnd = distToLine(gl_FragCoord.xy, endCutoff.xy, endCutoff.zw);\n\t\t\tif (distToEnd < -1.) {\n\t\t\t\tdiscard;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\talpha *= min(max(distToEnd + 1., 0.), 1.);\n\t\t}\n\t}\n\n\t// round miter\n\telse if (miterMode == 2.) {\n\t\tif (enableStartMiter == 1.) {\n\t\t\tdistToStart = distToLine(gl_FragCoord.xy, startCutoff.xy, startCutoff.zw);\n\t\t\tif (distToStart < 0.) {\n\t\t\t\tfloat radius = length(gl_FragCoord.xy - startCoord);\n\n\t\t\t\tif(radius > cutoff + .5) {\n\t\t\t\t\tdiscard;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\talpha -= smoothstep(cutoff - .5, cutoff + .5, radius);\n\t\t\t}\n\t\t}\n\n\t\tif (enableEndMiter == 1.) {\n\t\t\tdistToEnd = distToLine(gl_FragCoord.xy, endCutoff.xy, endCutoff.zw);\n\t\t\tif (distToEnd < 0.) {\n\t\t\t\tfloat radius = length(gl_FragCoord.xy - endCoord);\n\n\t\t\t\tif(radius > cutoff + .5) {\n\t\t\t\t\tdiscard;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\talpha -= smoothstep(cutoff - .5, cutoff + .5, radius);\n\t\t\t}\n\t\t}\n\t}\n\n\tfloat t = fract(dot(tangent, gl_FragCoord.xy) / dashLength) * .5 + .25;\n\tfloat dash = texture2D(dashTexture, vec2(t, .5)).r;\n\n\tgl_FragColor = fragColor;\n\tgl_FragColor.a *= alpha * opacity * dash;\n}\n`;iqe.exports=uc;function uc(e,t){if(!(this instanceof uc))return new uc(e,t);if(typeof e==\"function\"?(t||(t={}),t.regl=e):t=e,t.length&&(t.positions=t),e=t.regl,!e.hasExtension(\"ANGLE_instanced_arrays\"))throw Error(\"regl-error2d: `ANGLE_instanced_arrays` extension should be enabled\");this.gl=e._gl,this.regl=e,this.passes=[],this.shaders=uc.shaders.has(e)?uc.shaders.get(e):uc.shaders.set(e,uc.createShaders(e)).get(e),this.update(t)}uc.dashMult=2;uc.maxPatternLength=256;uc.precisionThreshold=3e6;uc.maxPoints=1e4;uc.maxLines=2048;uc.shaders=new wOt;uc.createShaders=function(e){let t=e.buffer({usage:\"static\",type:\"float\",data:[0,1,0,0,1,1,1,0]}),r={primitive:\"triangle strip\",instances:e.prop(\"count\"),count:4,offset:0,uniforms:{miterMode:(o,s)=>s.join===\"round\"?2:1,miterLimit:e.prop(\"miterLimit\"),scale:e.prop(\"scale\"),scaleFract:e.prop(\"scaleFract\"),translateFract:e.prop(\"translateFract\"),translate:e.prop(\"translate\"),thickness:e.prop(\"thickness\"),dashTexture:e.prop(\"dashTexture\"),opacity:e.prop(\"opacity\"),pixelRatio:e.context(\"pixelRatio\"),id:e.prop(\"id\"),dashLength:e.prop(\"dashLength\"),viewport:(o,s)=>[s.viewport.x,s.viewport.y,o.viewportWidth,o.viewportHeight],depth:e.prop(\"depth\")},blend:{enable:!0,color:[0,0,0,0],equation:{rgb:\"add\",alpha:\"add\"},func:{srcRGB:\"src alpha\",dstRGB:\"one minus src alpha\",srcAlpha:\"one minus dst alpha\",dstAlpha:\"one\"}},depth:{enable:(o,s)=>!s.overlay},stencil:{enable:!1},scissor:{enable:!0,box:e.prop(\"viewport\")},viewport:e.prop(\"viewport\")},n=e(CY({vert:AOt,frag:SOt,attributes:{lineEnd:{buffer:t,divisor:0,stride:8,offset:0},lineTop:{buffer:t,divisor:0,stride:8,offset:4},aCoord:{buffer:e.prop(\"positionBuffer\"),stride:8,offset:8,divisor:1},bCoord:{buffer:e.prop(\"positionBuffer\"),stride:8,offset:16,divisor:1},aCoordFract:{buffer:e.prop(\"positionFractBuffer\"),stride:8,offset:8,divisor:1},bCoordFract:{buffer:e.prop(\"positionFractBuffer\"),stride:8,offset:16,divisor:1},color:{buffer:e.prop(\"colorBuffer\"),stride:4,offset:0,divisor:1}}},r)),i;try{i=e(CY({cull:{enable:!0,face:\"back\"},vert:kOt,frag:COt,attributes:{lineEnd:{buffer:t,divisor:0,stride:8,offset:0},lineTop:{buffer:t,divisor:0,stride:8,offset:4},aColor:{buffer:e.prop(\"colorBuffer\"),stride:4,offset:0,divisor:1},bColor:{buffer:e.prop(\"colorBuffer\"),stride:4,offset:4,divisor:1},prevCoord:{buffer:e.prop(\"positionBuffer\"),stride:8,offset:0,divisor:1},aCoord:{buffer:e.prop(\"positionBuffer\"),stride:8,offset:8,divisor:1},bCoord:{buffer:e.prop(\"positionBuffer\"),stride:8,offset:16,divisor:1},nextCoord:{buffer:e.prop(\"positionBuffer\"),stride:8,offset:24,divisor:1}}},r))}catch(o){i=n}return{fill:e({primitive:\"triangle\",elements:(o,s)=>s.triangles,offset:0,vert:MOt,frag:EOt,uniforms:{scale:e.prop(\"scale\"),color:e.prop(\"fill\"),scaleFract:e.prop(\"scaleFract\"),translateFract:e.prop(\"translateFract\"),translate:e.prop(\"translate\"),opacity:e.prop(\"opacity\"),pixelRatio:e.context(\"pixelRatio\"),id:e.prop(\"id\"),viewport:(o,s)=>[s.viewport.x,s.viewport.y,o.viewportWidth,o.viewportHeight]},attributes:{position:{buffer:e.prop(\"positionBuffer\"),stride:8,offset:8},positionFract:{buffer:e.prop(\"positionFractBuffer\"),stride:8,offset:8}},blend:r.blend,depth:{enable:!1},scissor:r.scissor,stencil:r.stencil,viewport:r.viewport}),rect:n,miter:i}};uc.defaults={dashes:null,join:\"miter\",miterLimit:1,thickness:10,cap:\"square\",color:\"black\",opacity:1,overlay:!1,viewport:null,range:null,close:!1,fill:null};uc.prototype.render=function(...e){e.length&&this.update(...e),this.draw()};uc.prototype.draw=function(...e){return(e.length?e:this.passes).forEach((t,r)=>{if(t&&Array.isArray(t))return this.draw(...t);typeof t==\"number\"&&(t=this.passes[t]),t&&t.count>1&&t.opacity&&(this.regl._refresh(),t.fill&&t.triangles&&t.triangles.length>2&&this.shaders.fill(t),t.thickness&&(t.scale[0]*t.viewport.width>uc.precisionThreshold||t.scale[1]*t.viewport.height>uc.precisionThreshold?this.shaders.rect(t):t.join===\"rect\"||!t.join&&(t.thickness<=2||t.count>=uc.maxPoints)?this.shaders.rect(t):this.shaders.miter(t)))}),this};uc.prototype.update=function(e){if(!e)return;e.length!=null?typeof e[0]==\"number\"&&(e=[{positions:e}]):Array.isArray(e)||(e=[e]);let{regl:t,gl:r}=this;if(e.forEach((i,a)=>{let o=this.passes[a];if(i!==void 0){if(i===null){this.passes[a]=null;return}if(typeof i[0]==\"number\"&&(i={positions:i}),i=yOt(i,{positions:\"positions points data coords\",thickness:\"thickness lineWidth lineWidths line-width linewidth width stroke-width strokewidth strokeWidth\",join:\"lineJoin linejoin join type mode\",miterLimit:\"miterlimit miterLimit\",dashes:\"dash dashes dasharray dash-array dashArray\",color:\"color colour stroke colors colours stroke-color strokeColor\",fill:\"fill fill-color fillColor\",opacity:\"alpha opacity\",overlay:\"overlay crease overlap intersect\",close:\"closed close closed-path closePath\",range:\"range dataBox\",viewport:\"viewport viewBox\",hole:\"holes hole hollow\",splitNull:\"splitNull\"}),o||(this.passes[a]=o={id:a,scale:null,scaleFract:null,translate:null,translateFract:null,count:0,hole:[],depth:0,dashLength:1,dashTexture:t.texture({channels:1,data:new Uint8Array([255]),width:1,height:1,mag:\"linear\",min:\"linear\"}),colorBuffer:t.buffer({usage:\"dynamic\",type:\"uint8\",data:new Uint8Array}),positionBuffer:t.buffer({usage:\"dynamic\",type:\"float\",data:new Uint8Array}),positionFractBuffer:t.buffer({usage:\"dynamic\",type:\"float\",data:new 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for(cr=0;cr<6;++cr)Jo(vt[cr],dr);for(vn(Jt,vt[0]),Gr.genMipmaps?Jt.mipmask=(vt[0].width<<1)-1:Jt.mipmask=vt[0].mipmask,Jt.internalformat=vt[0].internalformat,Pt.width=vt[0].width,Pt.height=vt[0].height,_f(Jt),cr=0;cr<6;++cr)Yl(vt[cr],Fn+cr);for(wc(Gr,ua),ns(),Bi.profile&&(Jt.stats.size=Wc(Jt.internalformat,Jt.type,Pt.width,Pt.height,Gr.genMipmaps,!0)),Pt.format=Ln[Jt.internalformat],Pt.type=Un[Jt.type],Pt.mag=gn[Gr.magFilter],Pt.min=ca[Gr.minFilter],Pt.wrapS=Kn[Gr.wrapS],Pt.wrapT=Kn[Gr.wrapT],cr=0;cr<6;++cr)Qc(vt[cr]);return Pt}function Wt(dr,pr,kr,Ar,gr){var Cr=kr|0,cr=Ar|0,Gr=gr|0,ei=Jn();return vn(ei,Jt),ei.width=0,ei.height=0,Vn(ei,pr),ei.width=ei.width||(Jt.width>>Gr)-Cr,ei.height=ei.height||(Jt.height>>Gr)-cr,_f(Jt),ro(ei,Fn+dr,Cr,cr,Gr),ns(),Oa(ei),Pt}function rr(dr){var pr=dr|0;if(pr!==Jt.width){Pt.width=Jt.width=pr,Pt.height=Jt.height=pr,_f(Jt);for(var kr=0;kr<6;++kr)for(var Ar=0;Jt.mipmask>>Ar;++Ar)At.texImage2D(Fn+kr,Ar,Jt.format,pr>>Ar,pr>>Ar,0,Jt.format,Jt.type,null);return ns(),Bi.profile&&(Jt.stats.size=Wc(Jt.internalformat,Jt.type,Pt.width,Pt.height,!1,!0)),Pt}}return Pt(de,Ie,$e,pt,Kt,ir),Pt.subimage=Wt,Pt.resize=rr,Pt._reglType=\"textureCube\",Pt._texture=Jt,Bi.profile&&(Pt.stats=Jt.stats),Pt.destroy=function(){Jt.decRef()},Pt}function O(){for(var de=0;de>pt,$e.height>>pt,0,$e.internalformat,$e.type,null);else for(var Kt=0;Kt<6;++Kt)At.texImage2D(Fn+Kt,pt,$e.internalformat,$e.width>>pt,$e.height>>pt,0,$e.internalformat,$e.type,null);wc($e.texInfo,$e.target)})}function pe(){for(var de=0;de=0?Qc=!0:On.indexOf(El)>=0&&(Qc=!1))),(\"depthTexture\"in ls||\"depthStencilTexture\"in ls)&&(ef=!!(ls.depthTexture||ls.depthStencilTexture)),\"depth\"in ls&&(typeof ls.depth==\"boolean\"?Yl=ls.depth:(yf=ls.depth,$c=!1)),\"stencil\"in ls&&(typeof ls.stencil==\"boolean\"?$c=ls.stencil:(Gl=ls.stencil,Yl=!1)),\"depthStencil\"in ls&&(typeof ls.depthStencil==\"boolean\"?Yl=$c=ls.depthStencil:(Fc=ls.depthStencil,Yl=!1,$c=!1))}var ns=null,Y=null,z=null,K=null;if(Array.isArray(xs))ns=xs.map(fn);else if(xs)ns=[fn(xs)];else for(ns=new Array(wc),_o=0;_o0&&(Oa.depth=Vn[0].depth,Oa.stencil=Vn[0].stencil,Oa.depthStencil=Vn[0].depthStencil),Vn[Jn]?Vn[Jn](Oa):Vn[Jn]=vn(Oa)}return e(ma,{width:_o,height:_o,color:El})}function ro(Ao){var Jn,Oa=Ao|0;if(Oa===ma.width)return ma;var _o=ma.color;for(Jn=0;Jn<_o.length;++Jn)_o[Jn].resize(Oa);for(Jn=0;Jn<6;++Jn)Vn[Jn].resize(Oa);return ma.width=ma.height=Oa,ma}return ma(Xn),e(ma,{faces:Vn,resize:ro,_reglType:\"framebufferCube\",destroy:function(){Vn.forEach(function(Ao){Ao.destroy()})}})}function aa(){Bi.cur=null,Bi.next=null,Bi.dirty=!0,ut(gn).forEach(function(Xn){Xn.framebuffer=At.createFramebuffer(),wn(Xn)})}return e(Bi,{getFramebuffer:function(Xn){if(typeof Xn==\"function\"&&Xn._reglType===\"framebuffer\"){var Vn=Xn._framebuffer;if(Vn instanceof ca)return Vn}return null},create:vn,createCube:Aa,clear:function(){ut(gn).forEach(Za)},restore:aa})}var md=5126,sh=34962,Fs=34963;function _u(){this.state=0,this.x=0,this.y=0,this.z=0,this.w=0,this.buffer=null,this.size=0,this.normalized=!1,this.type=md,this.offset=0,this.stride=0,this.divisor=0}function xu(At,Er,Wr,wi,Ui,Oi,Bi){for(var cn=Wr.maxAttributes,On=new Array(cn),Bn=0;Bn=_o.byteLength?Po.subdata(_o):(Po.destroy(),vn.buffers[Ao]=null)),vn.buffers[Ao]||(Po=vn.buffers[Ao]=Ui.create(Jn,sh,!1,!0)),Oa.buffer=Ui.getBuffer(Po),Oa.size=Oa.buffer.dimension|0,Oa.normalized=!1,Oa.type=Oa.buffer.dtype,Oa.offset=0,Oa.stride=0,Oa.divisor=0,Oa.state=1,ma[Ao]=1}else Ui.getBuffer(Jn)?(Oa.buffer=Ui.getBuffer(Jn),Oa.size=Oa.buffer.dimension|0,Oa.normalized=!1,Oa.type=Oa.buffer.dtype,Oa.offset=0,Oa.stride=0,Oa.divisor=0,Oa.state=1):Ui.getBuffer(Jn.buffer)?(Oa.buffer=Ui.getBuffer(Jn.buffer),Oa.size=(+Jn.size||Oa.buffer.dimension)|0,Oa.normalized=!!Jn.normalized||!1,\"type\"in Jn?Oa.type=bi[Jn.type]:Oa.type=Oa.buffer.dtype,Oa.offset=(Jn.offset||0)|0,Oa.stride=(Jn.stride||0)|0,Oa.divisor=(Jn.divisor||0)|0,Oa.state=1):\"x\"in Jn&&(Oa.x=+Jn.x||0,Oa.y=+Jn.y||0,Oa.z=+Jn.z||0,Oa.w=+Jn.w||0,Oa.state=2)}for(var Jo=0;Jo1)for(var aa=0;aaAi&&(Ai=ji.stats.uniformsCount)}),Ai},Wr.getMaxAttributesCount=function(){var Ai=0;return yn.forEach(function(ji){ji.stats.attributesCount>Ai&&(Ai=ji.stats.attributesCount)}),Ai});function fn(){Ui={},Oi={};for(var Ai=0;Ai16&&(Wr=Ti(Wr,At.length*8));for(var wi=Array(16),Ui=Array(16),Oi=0;Oi<16;Oi++)wi[Oi]=Wr[Oi]^909522486,Ui[Oi]=Wr[Oi]^1549556828;var Bi=Ti(wi.concat(gf(Er)),512+Er.length*8);return gt(Ti(Ui.concat(Bi),768))}function iu(At){for(var Er=Ih?\"0123456789ABCDEF\":\"0123456789abcdef\",Wr=\"\",wi,Ui=0;Ui>>4&15)+Er.charAt(wi&15);return Wr}function mc(At){for(var Er=\"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\",Wr=\"\",wi=At.length,Ui=0;UiAt.length*8?Wr+=Wu:Wr+=Er.charAt(Oi>>>6*(3-Bi)&63);return Wr}function Yc(At,Er){var Wr=Er.length,wi=Array(),Ui,Oi,Bi,cn,On=Array(Math.ceil(At.length/2));for(Ui=0;Ui0;){for(cn=Array(),Bi=0,Ui=0;Ui0||Oi>0)&&(cn[cn.length]=Oi);wi[wi.length]=Bi,On=cn}var Bn=\"\";for(Ui=wi.length-1;Ui>=0;Ui--)Bn+=Er.charAt(wi[Ui]);var yn=Math.ceil(At.length*8/(Math.log(Er.length)/Math.log(2)));for(Ui=Bn.length;Ui>>6&31,128|wi&63):wi<=65535?Er+=String.fromCharCode(224|wi>>>12&15,128|wi>>>6&63,128|wi&63):wi<=2097151&&(Er+=String.fromCharCode(240|wi>>>18&7,128|wi>>>12&63,128|wi>>>6&63,128|wi&63));return Er}function gf(At){for(var Er=Array(At.length>>2),Wr=0;Wr>5]|=(At.charCodeAt(Wr/8)&255)<<24-Wr%32;return Er}function gt(At){for(var Er=\"\",Wr=0;Wr>5]>>>24-Wr%32&255);return Er}function Bt(At,Er){return At>>>Er|At<<32-Er}function wr(At,Er){return At>>>Er}function vr(At,Er,Wr){return At&Er^~At&Wr}function Ur(At,Er,Wr){return At&Er^At&Wr^Er&Wr}function fi(At){return Bt(At,2)^Bt(At,13)^Bt(At,22)}function xi(At){return Bt(At,6)^Bt(At,11)^Bt(At,25)}function Fi(At){return Bt(At,7)^Bt(At,18)^wr(At,3)}function Xi(At){return Bt(At,17)^Bt(At,19)^wr(At,10)}var hn=new Array(1116352408,1899447441,-1245643825,-373957723,961987163,1508970993,-1841331548,-1424204075,-670586216,310598401,607225278,1426881987,1925078388,-2132889090,-1680079193,-1046744716,-459576895,-272742522,264347078,604807628,770255983,1249150122,1555081692,1996064986,-1740746414,-1473132947,-1341970488,-1084653625,-958395405,-710438585,113926993,338241895,666307205,773529912,1294757372,1396182291,1695183700,1986661051,-2117940946,-1838011259,-1564481375,-1474664885,-1035236496,-949202525,-778901479,-694614492,-200395387,275423344,430227734,506948616,659060556,883997877,958139571,1322822218,1537002063,1747873779,1955562222,2024104815,-2067236844,-1933114872,-1866530822,-1538233109,-1090935817,-965641998);function Ti(At,Er){var Wr=new Array(1779033703,-1150833019,1013904242,-1521486534,1359893119,-1694144372,528734635,1541459225),wi=new 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Ai.apply(Ai,Ii(arguments)),this},else:function(){return ji.apply(ji,Ii(arguments)),this},toString:function(){var gn=Un();return gn&&(gn=\"else{\"+gn+\"}\"),mi([\"if(\",fn,\"){\",Ln(),\"}\",gn])}})}var yn=cn(),to={};function Rn(fn,Ai){var ji=[];function Ln(){var Za=\"a\"+ji.length;return ji.push(Za),Za}Ai=Ai||0;for(var Un=0;Un\":516,notequal:517,\"!=\":517,\"!==\":517,gequal:518,\">=\":518,always:519},Kr={0:0,zero:0,keep:7680,replace:7681,increment:7682,decrement:7683,\"increment wrap\":34055,\"decrement wrap\":34056,invert:5386},ii={cw:we,ccw:Be};function vi(At){return Array.isArray(At)||Or(At)||Nr(At)}function ci(At){return At.sort(function(Er,Wr){return Er===ee?-1:Wr===ee?1:Er=1,wi>=2,Er)}else if(Wr===Xo){var Ui=At.data;return new Jr(Ui.thisDep,Ui.contextDep,Ui.propDep,Er)}else{if(Wr===Ts)return new Jr(!1,!1,!1,Er);if(Wr===Qo){for(var Oi=!1,Bi=!1,cn=!1,On=0;On=1&&(Bi=!0),yn>=2&&(cn=!0)}else Bn.type===Xo&&(Oi=Oi||Bn.data.thisDep,Bi=Bi||Bn.data.contextDep,cn=cn||Bn.data.propDep)}return new Jr(Oi,Bi,cn,Er)}else return new Jr(Wr===mo,Wr===Ua,Wr===sn,Er)}}var Nn=new Jr(!1,!1,!1,function(){});function ga(At,Er,Wr,wi,Ui,Oi,Bi,cn,On,Bn,yn,to,Rn,Dn,fn,Ai){var ji=Bn.Record,Ln={add:32774,subtract:32778,\"reverse subtract\":32779};Wr.ext_blend_minmax&&(Ln.min=Ue,Ln.max=We);var Un=Wr.angle_instanced_arrays,gn=Wr.webgl_draw_buffers,ca=Wr.oes_vertex_array_object,Kn={dirty:!0,profile:Ai.profile},Za={},wn=[],vn={},Aa={};function aa(vt){return vt.replace(\".\",\"_\")}function Xn(vt,Pt,Wt){var rr=aa(vt);wn.push(vt),Za[rr]=Kn[rr]=!!Wt,vn[rr]=Pt}function Vn(vt,Pt,Wt){var rr=aa(vt);wn.push(vt),Array.isArray(Wt)?(Kn[rr]=Wt.slice(),Za[rr]=Wt.slice()):Kn[rr]=Za[rr]=Wt,Aa[rr]=Pt}function ma(vt){return!!isNaN(vt)}Xn(ys,di),Xn(Bo,Xr),Vn(yl,\"blendColor\",[0,0,0,0]),Vn(Gs,\"blendEquationSeparate\",[lr,lr]),Vn(Rs,\"blendFuncSeparate\",[or,zt,or,zt]),Xn(ia,Ci,!0),Vn(Ka,\"depthFunc\",Dr),Vn(vs,\"depthRange\",[0,1]),Vn(Ko,\"depthMask\",!0),Vn(nu,nu,[!0,!0,!0,!0]),Xn(Ru,zr),Vn(ac,\"cullFace\",oe),Vn(mf,mf,Be),Vn(bu,bu,1),Xn(Kc,Mn),Vn(Du,\"polygonOffset\",[0,0]),Xn(Dc,pa),Xn(Da,ea),Vn(eo,\"sampleCoverage\",[1,!1]),Xn(Jc,Li),Vn(yc,\"stencilMask\",-1),Vn(_c,\"stencilFunc\",[wt,0,-1]),Vn(le,\"stencilOpSeparate\",[Z,tt,tt,tt]),Vn(w,\"stencilOpSeparate\",[oe,tt,tt,tt]),Xn(B,Qi),Vn(Q,\"scissor\",[0,0,At.drawingBufferWidth,At.drawingBufferHeight]),Vn(ee,ee,[0,0,At.drawingBufferWidth,At.drawingBufferHeight]);var ro={gl:At,context:Rn,strings:Er,next:Za,current:Kn,draw:to,elements:Oi,buffer:Ui,shader:yn,attributes:Bn.state,vao:Bn,uniforms:On,framebuffer:cn,extensions:Wr,timer:Dn,isBufferArgs:vi},Ao={primTypes:Ki,compareFuncs:qr,blendFuncs:ui,blendEquations:Ln,stencilOps:Kr,glTypes:bi,orientationType:ii};gn&&(Ao.backBuffer=[oe],Ao.drawBuffer=M(wi.maxDrawbuffers,function(vt){return vt===0?[0]:M(vt,function(Pt){return oi+Pt})}));var Jn=0;function Oa(){var vt=Pn({cache:fn}),Pt=vt.link,Wt=vt.global;vt.id=Jn++,vt.batchId=\"0\";var rr=Pt(ro),dr=vt.shared={props:\"a0\"};Object.keys(ro).forEach(function(Cr){dr[Cr]=Wt.def(rr,\".\",Cr)});var pr=vt.next={},kr=vt.current={};Object.keys(Aa).forEach(function(Cr){Array.isArray(Kn[Cr])&&(pr[Cr]=Wt.def(dr.next,\".\",Cr),kr[Cr]=Wt.def(dr.current,\".\",Cr))});var Ar=vt.constants={};Object.keys(Ao).forEach(function(Cr){Ar[Cr]=Wt.def(JSON.stringify(Ao[Cr]))}),vt.invoke=function(Cr,cr){switch(cr.type){case Cn:var Gr=[\"this\",dr.context,dr.props,vt.batchId];return Cr.def(Pt(cr.data),\".call(\",Gr.slice(0,Math.max(cr.data.length+1,4)),\")\");case sn:return Cr.def(dr.props,cr.data);case Ua:return Cr.def(dr.context,cr.data);case mo:return Cr.def(\"this\",cr.data);case Xo:return cr.data.append(vt,Cr),cr.data.ref;case Ts:return cr.data.toString();case Qo:return cr.data.map(function(ei){return vt.invoke(Cr,ei)})}},vt.attribCache={};var gr={};return vt.scopeAttrib=function(Cr){var cr=Er.id(Cr);if(cr in gr)return gr[cr];var Gr=Bn.scope[cr];Gr||(Gr=Bn.scope[cr]=new ji);var ei=gr[cr]=Pt(Gr);return ei},vt}function _o(vt){var Pt=vt.static,Wt=vt.dynamic,rr;if(se in Pt){var dr=!!Pt[se];rr=dn(function(kr,Ar){return dr}),rr.enable=dr}else if(se in Wt){var pr=Wt[se];rr=En(pr,function(kr,Ar){return kr.invoke(Ar,pr)})}return rr}function Po(vt,Pt){var Wt=vt.static,rr=vt.dynamic;if(qe in Wt){var dr=Wt[qe];return dr?(dr=cn.getFramebuffer(dr),dn(function(kr,Ar){var gr=kr.link(dr),Cr=kr.shared;Ar.set(Cr.framebuffer,\".next\",gr);var cr=Cr.context;return Ar.set(cr,\".\"+Oe,gr+\".width\"),Ar.set(cr,\".\"+Je,gr+\".height\"),gr})):dn(function(kr,Ar){var gr=kr.shared;Ar.set(gr.framebuffer,\".next\",\"null\");var Cr=gr.context;return Ar.set(Cr,\".\"+Oe,Cr+\".\"+Dt),Ar.set(Cr,\".\"+Je,Cr+\".\"+Ut),\"null\"})}else if(qe in rr){var pr=rr[qe];return En(pr,function(kr,Ar){var gr=kr.invoke(Ar,pr),Cr=kr.shared,cr=Cr.framebuffer,Gr=Ar.def(cr,\".getFramebuffer(\",gr,\")\");Ar.set(cr,\".next\",Gr);var ei=Cr.context;return Ar.set(ei,\".\"+Oe,Gr+\"?\"+Gr+\".width:\"+ei+\".\"+Dt),Ar.set(ei,\".\"+Je,Gr+\"?\"+Gr+\".height:\"+ei+\".\"+Ut),Gr})}else return null}function Jo(vt,Pt,Wt){var rr=vt.static,dr=vt.dynamic;function pr(gr){if(gr in rr){var Cr=rr[gr],cr=!0,Gr=Cr.x|0,ei=Cr.y|0,yi,tn;return\"width\"in Cr?yi=Cr.width|0:cr=!1,\"height\"in Cr?tn=Cr.height|0:cr=!1,new Jr(!cr&&Pt&&Pt.thisDep,!cr&&Pt&&Pt.contextDep,!cr&&Pt&&Pt.propDep,function(Qn,qn){var rn=Qn.shared.context,bn=yi;\"width\"in Cr||(bn=qn.def(rn,\".\",Oe,\"-\",Gr));var mn=tn;return\"height\"in Cr||(mn=qn.def(rn,\".\",Je,\"-\",ei)),[Gr,ei,bn,mn]})}else if(gr in dr){var Ri=dr[gr],ln=En(Ri,function(Qn,qn){var rn=Qn.invoke(qn,Ri),bn=Qn.shared.context,mn=qn.def(rn,\".x|0\"),Gn=qn.def(rn,\".y|0\"),da=qn.def('\"width\" in ',rn,\"?\",rn,\".width|0:\",\"(\",bn,\".\",Oe,\"-\",mn,\")\"),No=qn.def('\"height\" in ',rn,\"?\",rn,\".height|0:\",\"(\",bn,\".\",Je,\"-\",Gn,\")\");return[mn,Gn,da,No]});return Pt&&(ln.thisDep=ln.thisDep||Pt.thisDep,ln.contextDep=ln.contextDep||Pt.contextDep,ln.propDep=ln.propDep||Pt.propDep),ln}else return Pt?new Jr(Pt.thisDep,Pt.contextDep,Pt.propDep,function(Qn,qn){var rn=Qn.shared.context;return[0,0,qn.def(rn,\".\",Oe),qn.def(rn,\".\",Je)]}):null}var kr=pr(ee);if(kr){var Ar=kr;kr=new Jr(kr.thisDep,kr.contextDep,kr.propDep,function(gr,Cr){var cr=Ar.append(gr,Cr),Gr=gr.shared.context;return Cr.set(Gr,\".\"+He,cr[2]),Cr.set(Gr,\".\"+et,cr[3]),cr})}return{viewport:kr,scissor_box:pr(Q)}}function Yl(vt,Pt){var Wt=vt.static,rr=typeof Wt[it]==\"string\"&&typeof Wt[je]==\"string\";if(rr){if(Object.keys(Pt.dynamic).length>0)return null;var dr=Pt.static,pr=Object.keys(dr);if(pr.length>0&&typeof dr[pr[0]]==\"number\"){for(var kr=[],Ar=0;Ar\"+mn+\"?\"+cr+\".constant[\"+mn+\"]:0;\"}).join(\"\"),\"}}else{\",\"if(\",yi,\"(\",cr,\".buffer)){\",Qn,\"=\",tn,\".createStream(\",mr,\",\",cr,\".buffer);\",\"}else{\",Qn,\"=\",tn,\".getBuffer(\",cr,\".buffer);\",\"}\",qn,'=\"type\" in ',cr,\"?\",ei.glTypes,\"[\",cr,\".type]:\",Qn,\".dtype;\",Ri.normalized,\"=!!\",cr,\".normalized;\");function rn(bn){Cr(Ri[bn],\"=\",cr,\".\",bn,\"|0;\")}return rn(\"size\"),rn(\"offset\"),rn(\"stride\"),rn(\"divisor\"),Cr(\"}}\"),Cr.exit(\"if(\",Ri.isStream,\"){\",tn,\".destroyStream(\",Qn,\");\",\"}\"),Ri}dr[pr]=En(kr,Ar)}),dr}function wc(vt){var Pt=vt.static,Wt=vt.dynamic,rr={};return Object.keys(Pt).forEach(function(dr){var pr=Pt[dr];rr[dr]=dn(function(kr,Ar){return typeof pr==\"number\"||typeof pr==\"boolean\"?\"\"+pr:kr.link(pr)})}),Object.keys(Wt).forEach(function(dr){var pr=Wt[dr];rr[dr]=En(pr,function(kr,Ar){return kr.invoke(Ar,pr)})}),rr}function yf(vt,Pt,Wt,rr,dr){var pr=vt.static,kr=vt.dynamic,Ar=Yl(vt,Pt),gr=Po(vt,dr),Cr=Jo(vt,gr,dr),cr=xs(vt,dr),Gr=Qc(vt,dr),ei=$c(vt,dr,Ar);function yi(rn){var bn=Cr[rn];bn&&(Gr[rn]=bn)}yi(ee),yi(aa(Q));var tn=Object.keys(Gr).length>0,Ri={framebuffer:gr,draw:cr,shader:ei,state:Gr,dirty:tn,scopeVAO:null,drawVAO:null,useVAO:!1,attributes:{}};if(Ri.profile=_o(vt,dr),Ri.uniforms=El(Wt,dr),Ri.drawVAO=Ri.scopeVAO=cr.vao,!Ri.drawVAO&&ei.program&&!Ar&&Wr.angle_instanced_arrays&&cr.static.elements){var ln=!0,Qn=ei.program.attributes.map(function(rn){var bn=Pt.static[rn];return ln=ln&&!!bn,bn});if(ln&&Qn.length>0){var qn=Bn.getVAO(Bn.createVAO({attributes:Qn,elements:cr.static.elements}));Ri.drawVAO=new Jr(null,null,null,function(rn,bn){return rn.link(qn)}),Ri.useVAO=!0}}return Ar?Ri.useVAO=!0:Ri.attributes=bc(Pt,dr),Ri.context=wc(rr,dr),Ri}function Gl(vt,Pt,Wt){var rr=vt.shared,dr=rr.context,pr=vt.scope();Object.keys(Wt).forEach(function(kr){Pt.save(dr,\".\"+kr);var Ar=Wt[kr],gr=Ar.append(vt,Pt);Array.isArray(gr)?pr(dr,\".\",kr,\"=[\",gr.join(),\"];\"):pr(dr,\".\",kr,\"=\",gr,\";\")}),Pt(pr)}function Fc(vt,Pt,Wt,rr){var dr=vt.shared,pr=dr.gl,kr=dr.framebuffer,Ar;gn&&(Ar=Pt.def(dr.extensions,\".webgl_draw_buffers\"));var gr=vt.constants,Cr=gr.drawBuffer,cr=gr.backBuffer,Gr;Wt?Gr=Wt.append(vt,Pt):Gr=Pt.def(kr,\".next\"),rr||Pt(\"if(\",Gr,\"!==\",kr,\".cur){\"),Pt(\"if(\",Gr,\"){\",pr,\".bindFramebuffer(\",Ir,\",\",Gr,\".framebuffer);\"),gn&&Pt(Ar,\".drawBuffersWEBGL(\",Cr,\"[\",Gr,\".colorAttachments.length]);\"),Pt(\"}else{\",pr,\".bindFramebuffer(\",Ir,\",null);\"),gn&&Pt(Ar,\".drawBuffersWEBGL(\",cr,\");\"),Pt(\"}\",kr,\".cur=\",Gr,\";\"),rr||Pt(\"}\")}function ef(vt,Pt,Wt){var rr=vt.shared,dr=rr.gl,pr=vt.current,kr=vt.next,Ar=rr.current,gr=rr.next,Cr=vt.cond(Ar,\".dirty\");wn.forEach(function(cr){var Gr=aa(cr);if(!(Gr in Wt.state)){var ei,yi;if(Gr in kr){ei=kr[Gr],yi=pr[Gr];var tn=M(Kn[Gr].length,function(ln){return Cr.def(ei,\"[\",ln,\"]\")});Cr(vt.cond(tn.map(function(ln,Qn){return ln+\"!==\"+yi+\"[\"+Qn+\"]\"}).join(\"||\")).then(dr,\".\",Aa[Gr],\"(\",tn,\");\",tn.map(function(ln,Qn){return yi+\"[\"+Qn+\"]=\"+ln}).join(\";\"),\";\"))}else{ei=Cr.def(gr,\".\",Gr);var Ri=vt.cond(ei,\"!==\",Ar,\".\",Gr);Cr(Ri),Gr in vn?Ri(vt.cond(ei).then(dr,\".enable(\",vn[Gr],\");\").else(dr,\".disable(\",vn[Gr],\");\"),Ar,\".\",Gr,\"=\",ei,\";\"):Ri(dr,\".\",Aa[Gr],\"(\",ei,\");\",Ar,\".\",Gr,\"=\",ei,\";\")}}}),Object.keys(Wt.state).length===0&&Cr(Ar,\".dirty=false;\"),Pt(Cr)}function ls(vt,Pt,Wt,rr){var dr=vt.shared,pr=vt.current,kr=dr.current,Ar=dr.gl,gr;ci(Object.keys(Wt)).forEach(function(Cr){var cr=Wt[Cr];if(!(rr&&!rr(cr))){var Gr=cr.append(vt,Pt);if(vn[Cr]){var 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dr==\"string\"?rn(kr,\".count+=\",dr,\";\"):rn(kr,\".count++;\"),Dn&&(rr?(ei=Pt.def(),rn(ei,\"=\",gr,\".getNumPendingQueries();\")):rn(gr,\".beginQuery(\",kr,\");\"))}function tn(rn){rn(kr,\".cpuTime+=\",cr(),\"-\",Gr,\";\"),Dn&&(rr?rn(gr,\".pushScopeStats(\",ei,\",\",gr,\".getNumPendingQueries(),\",kr,\");\"):rn(gr,\".endQuery();\"))}function Ri(rn){var bn=Pt.def(Ar,\".profile\");Pt(Ar,\".profile=\",rn,\";\"),Pt.exit(Ar,\".profile=\",bn,\";\")}var ln;if(Cr){if(un(Cr)){Cr.enable?(yi(Pt),tn(Pt.exit),Ri(\"true\")):Ri(\"false\");return}ln=Cr.append(vt,Pt),Ri(ln)}else ln=Pt.def(Ar,\".profile\");var Qn=vt.block();yi(Qn),Pt(\"if(\",ln,\"){\",Qn,\"}\");var qn=vt.block();tn(qn),Pt.exit(\"if(\",ln,\"){\",qn,\"}\")}function Y(vt,Pt,Wt,rr,dr){var pr=vt.shared;function kr(gr){switch(gr){case To:case Ds:case _l:return 2;case Wa:case As:case Hl:return 3;case co:case yo:case Zu:return 4;default:return 1}}function Ar(gr,Cr,cr){var 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mn(){Wt(pr+\".drawElements(\"+[ei,tn,Qn,yi+\"<<((\"+Qn+\"-\"+Ta+\")>>1)\"]+\");\")}function Gn(){Wt(pr+\".drawArrays(\"+[ei,yi,tn]+\");\")}cr&&cr!==\"null\"?qn?mn():(Wt(\"if(\",cr,\"){\"),mn(),Wt(\"}else{\"),Gn(),Wt(\"}\")):Gn()}Un&&(typeof Ri!=\"number\"||Ri>=0)?typeof Ri==\"string\"?(Wt(\"if(\",Ri,\">0){\"),rn(),Wt(\"}else if(\",Ri,\"<0){\"),bn(),Wt(\"}\")):rn():bn()}function O(vt,Pt,Wt,rr,dr){var pr=Oa(),kr=pr.proc(\"body\",dr);return Un&&(pr.instancing=kr.def(pr.shared.extensions,\".angle_instanced_arrays\")),vt(pr,kr,Wt,rr),pr.compile().body}function $(vt,Pt,Wt,rr){_f(vt,Pt),Wt.useVAO?Wt.drawVAO?Pt(vt.shared.vao,\".setVAO(\",Wt.drawVAO.append(vt,Pt),\");\"):Pt(vt.shared.vao,\".setVAO(\",vt.shared.vao,\".targetVAO);\"):(Pt(vt.shared.vao,\".setVAO(null);\"),Y(vt,Pt,Wt,rr.attributes,function(){return!0})),z(vt,Pt,Wt,rr.uniforms,function(){return!0},!1),K(vt,Pt,Pt,Wt)}function pe(vt,Pt){var Wt=vt.proc(\"draw\",1);_f(vt,Wt),Gl(vt,Wt,Pt.context),Fc(vt,Wt,Pt.framebuffer),ef(vt,Wt,Pt),ls(vt,Wt,Pt.state),ns(vt,Wt,Pt,!1,!0);var rr=Pt.shader.progVar.append(vt,Wt);if(Wt(vt.shared.gl,\".useProgram(\",rr,\".program);\"),Pt.shader.program)$(vt,Wt,Pt,Pt.shader.program);else{Wt(vt.shared.vao,\".setVAO(null);\");var dr=vt.global.def(\"{}\"),pr=Wt.def(rr,\".id\"),kr=Wt.def(dr,\"[\",pr,\"]\");Wt(vt.cond(kr).then(kr,\".call(this,a0);\").else(kr,\"=\",dr,\"[\",pr,\"]=\",vt.link(function(Ar){return O($,vt,Pt,Ar,1)}),\"(\",rr,\");\",kr,\".call(this,a0);\"))}Object.keys(Pt.state).length>0&&Wt(vt.shared.current,\".dirty=true;\"),vt.shared.vao&&Wt(vt.shared.vao,\".setVAO(null);\")}function de(vt,Pt,Wt,rr){vt.batchId=\"a1\",_f(vt,Pt);function dr(){return!0}Y(vt,Pt,Wt,rr.attributes,dr),z(vt,Pt,Wt,rr.uniforms,dr,!1),K(vt,Pt,Pt,Wt)}function Ie(vt,Pt,Wt,rr){_f(vt,Pt);var dr=Wt.contextDep,pr=Pt.def(),kr=\"a0\",Ar=\"a1\",gr=Pt.def();vt.shared.props=gr,vt.batchId=pr;var Cr=vt.scope(),cr=vt.scope();Pt(Cr.entry,\"for(\",pr,\"=0;\",pr,\"<\",Ar,\";++\",pr,\"){\",gr,\"=\",kr,\"[\",pr,\"];\",cr,\"}\",Cr.exit);function Gr(Qn){return Qn.contextDep&&dr||Qn.propDep}function ei(Qn){return!Gr(Qn)}if(Wt.needsContext&&Gl(vt,cr,Wt.context),Wt.needsFramebuffer&&Fc(vt,cr,Wt.framebuffer),ls(vt,cr,Wt.state,Gr),Wt.profile&&Gr(Wt.profile)&&ns(vt,cr,Wt,!1,!0),rr)Wt.useVAO?Wt.drawVAO?Gr(Wt.drawVAO)?cr(vt.shared.vao,\".setVAO(\",Wt.drawVAO.append(vt,cr),\");\"):Cr(vt.shared.vao,\".setVAO(\",Wt.drawVAO.append(vt,Cr),\");\"):Cr(vt.shared.vao,\".setVAO(\",vt.shared.vao,\".targetVAO);\"):(Cr(vt.shared.vao,\".setVAO(null);\"),Y(vt,Cr,Wt,rr.attributes,ei),Y(vt,cr,Wt,rr.attributes,Gr)),z(vt,Cr,Wt,rr.uniforms,ei,!1),z(vt,cr,Wt,rr.uniforms,Gr,!0),K(vt,Cr,cr,Wt);else{var yi=vt.global.def(\"{}\"),tn=Wt.shader.progVar.append(vt,cr),Ri=cr.def(tn,\".id\"),ln=cr.def(yi,\"[\",Ri,\"]\");cr(vt.shared.gl,\".useProgram(\",tn,\".program);\",\"if(!\",ln,\"){\",ln,\"=\",yi,\"[\",Ri,\"]=\",vt.link(function(Qn){return O(de,vt,Wt,Qn,2)}),\"(\",tn,\");}\",ln,\".call(this,a0[\",pr,\"],\",pr,\");\")}}function $e(vt,Pt){var Wt=vt.proc(\"batch\",2);vt.batchId=\"0\",_f(vt,Wt);var rr=!1,dr=!0;Object.keys(Pt.context).forEach(function(yi){rr=rr||Pt.context[yi].propDep}),rr||(Gl(vt,Wt,Pt.context),dr=!1);var pr=Pt.framebuffer,kr=!1;pr?(pr.propDep?rr=kr=!0:pr.contextDep&&rr&&(kr=!0),kr||Fc(vt,Wt,pr)):Fc(vt,Wt,null),Pt.state.viewport&&Pt.state.viewport.propDep&&(rr=!0);function Ar(yi){return yi.contextDep&&rr||yi.propDep}ef(vt,Wt,Pt),ls(vt,Wt,Pt.state,function(yi){return!Ar(yi)}),(!Pt.profile||!Ar(Pt.profile))&&ns(vt,Wt,Pt,!1,\"a1\"),Pt.contextDep=rr,Pt.needsContext=dr,Pt.needsFramebuffer=kr;var gr=Pt.shader.progVar;if(gr.contextDep&&rr||gr.propDep)Ie(vt,Wt,Pt,null);else{var Cr=gr.append(vt,Wt);if(Wt(vt.shared.gl,\".useProgram(\",Cr,\".program);\"),Pt.shader.program)Ie(vt,Wt,Pt,Pt.shader.program);else{Wt(vt.shared.vao,\".setVAO(null);\");var cr=vt.global.def(\"{}\"),Gr=Wt.def(Cr,\".id\"),ei=Wt.def(cr,\"[\",Gr,\"]\");Wt(vt.cond(ei).then(ei,\".call(this,a0,a1);\").else(ei,\"=\",cr,\"[\",Gr,\"]=\",vt.link(function(yi){return O(Ie,vt,Pt,yi,2)}),\"(\",Cr,\");\",ei,\".call(this,a0,a1);\"))}}Object.keys(Pt.state).length>0&&Wt(vt.shared.current,\".dirty=true;\"),vt.shared.vao&&Wt(vt.shared.vao,\".setVAO(null);\")}function pt(vt,Pt){var Wt=vt.proc(\"scope\",3);vt.batchId=\"a2\";var rr=vt.shared,dr=rr.current;if(Gl(vt,Wt,Pt.context),Pt.framebuffer&&Pt.framebuffer.append(vt,Wt),ci(Object.keys(Pt.state)).forEach(function(Ar){var gr=Pt.state[Ar],Cr=gr.append(vt,Wt);an(Cr)?Cr.forEach(function(cr,Gr){ma(cr)?Wt.set(vt.next[Ar],\"[\"+Gr+\"]\",cr):Wt.set(vt.next[Ar],\"[\"+Gr+\"]\",vt.link(cr,{stable:!0}))}):un(gr)?Wt.set(rr.next,\".\"+Ar,vt.link(Cr,{stable:!0})):Wt.set(rr.next,\".\"+Ar,Cr)}),ns(vt,Wt,Pt,!0,!0),[yt,hr,Nt,Sr,Ot].forEach(function(Ar){var gr=Pt.draw[Ar];if(gr){var Cr=gr.append(vt,Wt);ma(Cr)?Wt.set(rr.draw,\".\"+Ar,Cr):Wt.set(rr.draw,\".\"+Ar,vt.link(Cr),{stable:!0})}}),Object.keys(Pt.uniforms).forEach(function(Ar){var gr=Pt.uniforms[Ar].append(vt,Wt);Array.isArray(gr)&&(gr=\"[\"+gr.map(function(Cr){return ma(Cr)?Cr:vt.link(Cr,{stable:!0})})+\"]\"),Wt.set(rr.uniforms,\"[\"+vt.link(Er.id(Ar),{stable:!0})+\"]\",gr)}),Object.keys(Pt.attributes).forEach(function(Ar){var gr=Pt.attributes[Ar].append(vt,Wt),Cr=vt.scopeAttrib(Ar);Object.keys(new ji).forEach(function(cr){Wt.set(Cr,\".\"+cr,gr[cr])})}),Pt.scopeVAO){var pr=Pt.scopeVAO.append(vt,Wt);ma(pr)?Wt.set(rr.vao,\".targetVAO\",pr):Wt.set(rr.vao,\".targetVAO\",vt.link(pr,{stable:!0}))}function kr(Ar){var gr=Pt.shader[Ar];if(gr){var Cr=gr.append(vt,Wt);ma(Cr)?Wt.set(rr.shader,\".\"+Ar,Cr):Wt.set(rr.shader,\".\"+Ar,vt.link(Cr,{stable:!0}))}}kr(je),kr(it),Object.keys(Pt.state).length>0&&(Wt(dr,\".dirty=true;\"),Wt.exit(dr,\".dirty=true;\")),Wt(\"a1(\",vt.shared.context,\",a0,\",vt.batchId,\");\")}function Kt(vt){if(!(typeof vt!=\"object\"||an(vt))){for(var Pt=Object.keys(vt),Wt=0;Wt=0;--O){var $=ro[O];$&&$(fn,null,0)}Wr.flush(),yn&&yn.update()}function Jo(){!_o&&ro.length>0&&(_o=d.next(Po))}function Yl(){_o&&(d.cancel(Po),_o=null)}function $c(O){O.preventDefault(),Ui=!0,Yl(),Ao.forEach(function($){$()})}function xs(O){Wr.getError(),Ui=!1,Oi.restore(),Za.restore(),Un.restore(),wn.restore(),vn.restore(),Aa.restore(),ca.restore(),yn&&yn.restore(),aa.procs.refresh(),Jo(),Jn.forEach(function($){$()})}ma&&(ma.addEventListener(Lo,$c,!1),ma.addEventListener(Fo,xs,!1));function Qc(){ro.length=0,Yl(),ma&&(ma.removeEventListener(Lo,$c),ma.removeEventListener(Fo,xs)),Za.clear(),Aa.clear(),vn.clear(),ca.clear(),wn.clear(),gn.clear(),Un.clear(),yn&&yn.clear(),Oa.forEach(function(O){O()})}function El(O){function $(pr){var kr=e({},pr);delete kr.uniforms,delete kr.attributes,delete kr.context,delete kr.vao,\"stencil\"in kr&&kr.stencil.op&&(kr.stencil.opBack=kr.stencil.opFront=kr.stencil.op,delete kr.stencil.op);function Ar(gr){if(gr in kr){var Cr=kr[gr];delete kr[gr],Object.keys(Cr).forEach(function(cr){kr[gr+\".\"+cr]=Cr[cr]})}}return Ar(\"blend\"),Ar(\"depth\"),Ar(\"cull\"),Ar(\"stencil\"),Ar(\"polygonOffset\"),Ar(\"scissor\"),Ar(\"sample\"),\"vao\"in pr&&(kr.vao=pr.vao),kr}function pe(pr,kr){var 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yF,Vu=function(t){CBt(t)?(t={regl:t},this.gl=t.regl._gl):this.gl=mBt(t),this.shader=vOe.get(this.gl),this.shader?this.regl=this.shader.regl:this.regl=t.regl||gBt({gl:this.gl}),this.charBuffer=this.regl.buffer({type:\"uint8\",usage:\"stream\"}),this.sizeBuffer=this.regl.buffer({type:\"float\",usage:\"stream\"}),this.shader||(this.shader=this.createShader(),vOe.set(this.gl,this.shader)),this.batch=[],this.fontSize=[],this.font=[],this.fontAtlas=[],this.draw=this.shader.draw.bind(this),this.render=function(){this.regl._refresh(),this.draw(this.batch)},this.canvas=this.gl.canvas,this.update(bBt(t)?t:{})};Vu.prototype.createShader=function(){var t=this.regl,r=t({blend:{enable:!0,color:[0,0,0,1],func:{srcRGB:\"src alpha\",dstRGB:\"one minus src alpha\",srcAlpha:\"one minus dst 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visible visibility opaque\",offset:\"offset positionOffset padding shift indent indentation\"},!0),t.opacity!=null&&(Array.isArray(t.opacity)?this.opacity=t.opacity.map(function(ke){return parseFloat(ke)}):this.opacity=parseFloat(t.opacity)),t.viewport!=null&&(this.viewport=xBt(t.viewport),this.viewportArray=[this.viewport.x,this.viewport.y,this.viewport.width,this.viewport.height]),this.viewport==null&&(this.viewport={x:0,y:0,width:this.gl.drawingBufferWidth,height:this.gl.drawingBufferHeight},this.viewportArray=[this.viewport.x,this.viewport.y,this.viewport.width,this.viewport.height]),t.kerning!=null&&(this.kerning=t.kerning),t.offset!=null&&(typeof t.offset==\"number\"&&(t.offset=[t.offset,0]),this.positionOffset=EBt(t.offset)),t.direction&&(this.direction=t.direction),t.range&&(this.range=t.range,this.scale=[1/(t.range[2]-t.range[0]),1/(t.range[3]-t.range[1])],this.translate=[-t.range[0],-t.range[1]]),t.scale&&(this.scale=t.scale),t.translate&&(this.translate=t.translate),this.scale||(this.scale=[1/this.viewport.width,1/this.viewport.height]),this.translate||(this.translate=[0,0]),!this.font.length&&!t.font&&(t.font=Vu.baseFontSize+\"px sans-serif\");var n=!1,i=!1;if(t.font&&(Array.isArray(t.font)?t.font:[t.font]).forEach(function(ke,ge){if(typeof ke==\"string\")try{ke=fA.parse(ke)}catch(Ge){ke=fA.parse(Vu.baseFontSize+\"px \"+ke)}else{var ie=ke.style,Te=ke.weight,Ee=ke.stretch,Ae=ke.variant;ke=fA.parse(fA.stringify(ke)),ie&&(ke.style=ie),Te&&(ke.weight=Te),Ee&&(ke.stretch=Ee),Ae&&(ke.variant=Ae)}var ze=fA.stringify({size:Vu.baseFontSize,family:ke.family,stretch:_F?ke.stretch:void 0,variant:ke.variant,weight:ke.weight,style:ke.style}),Ce=wBt(ke.size),me=Math.round(Ce[0]*TBt(Ce[1]));if(me!==r.fontSize[ge]&&(i=!0,r.fontSize[ge]=me),(!r.font[ge]||ze!=r.font[ge].baseString)&&(n=!0,r.font[ge]=Vu.fonts[ze],!r.font[ge])){var Re=ke.family.join(\", \"),ce=[ke.style];ke.style!=ke.variant&&ce.push(ke.variant),ke.variant!=ke.weight&&ce.push(ke.weight),_F&&ke.weight!=ke.stretch&&ce.push(ke.stretch),r.font[ge]={baseString:ze,family:Re,weight:ke.weight,stretch:ke.stretch,style:ke.style,variant:ke.variant,width:{},kerning:{},metrics:MBt(Re,{origin:\"top\",fontSize:Vu.baseFontSize,fontStyle:ce.join(\" \")})},Vu.fonts[ze]=r.font[ge]}}),(n||i)&&this.font.forEach(function(ke,ge){var ie=fA.stringify({size:r.fontSize[ge],family:ke.family,stretch:_F?ke.stretch:void 0,variant:ke.variant,weight:ke.weight,style:ke.style});if(r.fontAtlas[ge]=r.shader.atlas[ie],!r.fontAtlas[ge]){var Te=ke.metrics;r.shader.atlas[ie]=r.fontAtlas[ge]={fontString:ie,step:Math.ceil(r.fontSize[ge]*Te.bottom*.5)*2,em:r.fontSize[ge],cols:0,rows:0,height:0,width:0,chars:[],ids:{},texture:r.regl.texture()}}t.text==null&&(t.text=r.text)}),typeof t.text==\"string\"&&t.position&&t.position.length>2){for(var a=Array(t.position.length*.5),o=0;o2){for(var u=!t.position[0].length,c=dx.mallocFloat(this.count*2),f=0,h=0;f1?r.align[ge]:r.align[0]:r.align;if(typeof ie==\"number\")return ie;switch(ie){case\"right\":case\"end\":return-ke;case\"center\":case\"centre\":case\"middle\":return-ke*.5}return 0})),this.baseline==null&&t.baseline==null&&(t.baseline=0),t.baseline!=null&&(this.baseline=t.baseline,Array.isArray(this.baseline)||(this.baseline=[this.baseline]),this.baselineOffset=this.baseline.map(function(ke,ge){var ie=(r.font[ge]||r.font[0]).metrics,Te=0;return Te+=ie.bottom*.5,typeof ke==\"number\"?Te+=ke-ie.baseline:Te+=-ie[ke],Te*=-1,Te})),t.color!=null)if(t.color||(t.color=\"transparent\"),typeof t.color==\"string\"||!isNaN(t.color))this.color=KY(t.color,\"uint8\");else{var H;if(typeof t.color[0]==\"number\"&&t.color.length>this.counts.length){var X=t.color.length;H=dx.mallocUint8(X);for(var G=(t.color.subarray||t.color.slice).bind(t.color),N=0;N4||this.baselineOffset.length>1||this.align&&this.align.length>1||this.fontAtlas.length>1||this.positionOffset.length>2;if(ae){var _e=Math.max(this.position.length*.5||0,this.color.length*.25||0,this.baselineOffset.length||0,this.alignOffset.length||0,this.font.length||0,this.opacity.length||0,this.positionOffset.length*.5||0);this.batch=Array(_e);for(var Me=0;Me1?this.counts[Me]:this.counts[0],offset:this.textOffsets.length>1?this.textOffsets[Me]:this.textOffsets[0],color:this.color?this.color.length<=4?this.color:this.color.subarray(Me*4,Me*4+4):[0,0,0,255],opacity:Array.isArray(this.opacity)?this.opacity[Me]:this.opacity,baseline:this.baselineOffset[Me]!=null?this.baselineOffset[Me]:this.baselineOffset[0],align:this.align?this.alignOffset[Me]!=null?this.alignOffset[Me]:this.alignOffset[0]:0,atlas:this.fontAtlas[Me]||this.fontAtlas[0],positionOffset:this.positionOffset.length>2?this.positionOffset.subarray(Me*2,Me*2+2):this.positionOffset}}else this.count?this.batch=[{count:this.count,offset:0,color:this.color||[0,0,0,255],opacity:Array.isArray(this.opacity)?this.opacity[0]:this.opacity,baseline:this.baselineOffset[0],align:this.alignOffset?this.alignOffset[0]:0,atlas:this.fontAtlas[0],positionOffset:this.positionOffset}]:this.batch=[]}};Vu.prototype.destroy=function(){};Vu.prototype.kerning=!0;Vu.prototype.position={constant:new Float32Array(2)};Vu.prototype.translate=null;Vu.prototype.scale=null;Vu.prototype.font=null;Vu.prototype.text=\"\";Vu.prototype.positionOffset=[0,0];Vu.prototype.opacity=1;Vu.prototype.color=new Uint8Array([0,0,0,255]);Vu.prototype.alignOffset=[0,0];Vu.maxAtlasSize=1024;Vu.atlasCanvas=document.createElement(\"canvas\");Vu.atlasContext=Vu.atlasCanvas.getContext(\"2d\",{alpha:!1});Vu.baseFontSize=64;Vu.fonts={};function CBt(e){return typeof e==\"function\"&&e._gl&&e.prop&&e.texture&&e.buffer}pOe.exports=Vu});var xF=ye((Rmr,mOe)=>{\"use strict\";var LBt=pZ(),PBt=GY();mOe.exports=function(t,r,n){var i=t._fullLayout,a=!0;return 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_e=ae[0],Me=_e.trace,ke=_e.t,ge=a.lineOptions[re],ie,Te,Ee=[];Me._ownfill&&Ee.push(re),Me._nexttrace&&Ee.push(re+1),Ee.length&&(a.fillOrder[re]=Ee);var Ae=[],ze=ge&&ge.positions||ke.positions,Ce,me;if(Me.fill===\"tozeroy\"){for(Ce=0;CeCe&&isNaN(ze[me+1]);)me-=2;ze[Ce+1]!==0&&(Ae=[ze[Ce],0]),Ae=Ae.concat(ze.slice(Ce,me+2)),ze[me+1]!==0&&(Ae=Ae.concat([ze[me],0]))}else if(Me.fill===\"tozerox\"){for(Ce=0;CeCe&&isNaN(ze[me]);)me-=2;ze[Ce]!==0&&(Ae=[0,ze[Ce+1]]),Ae=Ae.concat(ze.slice(Ce,me+2)),ze[me]!==0&&(Ae=Ae.concat([0,ze[me+1]]))}else if(Me.fill===\"toself\"||Me.fill===\"tonext\"){for(Ae=[],ie=0,W.splitNull=!0,Te=0;Te-1;for(l=0;l{\"use strict\";var TOe=Hze();TOe.plot=QY();AOe.exports=TOe});var EOe=ye((zmr,MOe)=>{\"use strict\";MOe.exports=SOe()});var eK=ye((Fmr,POe)=>{\"use strict\";var BBt=Uc(),LOe=Jl(),kOe=Oc().axisHoverFormat,NBt=Wo().hovertemplateAttrs,bk=tk(),UBt=ad().idRegex,VBt=Vs().templatedArray,hA=no().extendFlat,o1=BBt.marker,HBt=o1.line,GBt=hA(LOe(\"marker.line\",{editTypeOverride:\"calc\"}),{width:hA({},HBt.width,{editType:\"calc\"}),editType:\"calc\"}),bF=hA(LOe(\"marker\"),{symbol:o1.symbol,angle:o1.angle,size:hA({},o1.size,{editType:\"markerSize\"}),sizeref:o1.sizeref,sizemin:o1.sizemin,sizemode:o1.sizemode,opacity:o1.opacity,colorbar:o1.colorbar,line:GBt,editType:\"calc\"});bF.color.editType=bF.cmin.editType=bF.cmax.editType=\"style\";function COe(e){return{valType:\"info_array\",freeLength:!0,editType:\"calc\",items:{valType:\"subplotid\",regex:UBt[e],editType:\"plot\"}}}POe.exports={dimensions:VBt(\"dimension\",{visible:{valType:\"boolean\",dflt:!0,editType:\"calc\"},label:{valType:\"string\",editType:\"calc\"},values:{valType:\"data_array\",editType:\"calc+clearAxisTypes\"},axis:{type:{valType:\"enumerated\",values:[\"linear\",\"log\",\"date\",\"category\"],editType:\"calc+clearAxisTypes\"},matches:{valType:\"boolean\",dflt:!1,editType:\"calc\"},editType:\"calc+clearAxisTypes\"},editType:\"calc+clearAxisTypes\"}),text:hA({},bk.text,{}),hovertext:hA({},bk.hovertext,{}),hovertemplate:NBt(),xhoverformat:kOe(\"x\"),yhoverformat:kOe(\"y\"),marker:bF,xaxes:COe(\"x\"),yaxes:COe(\"y\"),diagonal:{visible:{valType:\"boolean\",dflt:!0,editType:\"calc\"},editType:\"calc\"},showupperhalf:{valType:\"boolean\",dflt:!0,editType:\"calc\"},showlowerhalf:{valType:\"boolean\",dflt:!0,editType:\"calc\"},selected:{marker:bk.selected.marker,editType:\"calc\"},unselected:{marker:bk.unselected.marker,editType:\"calc\"},opacity:bk.opacity}});var wF=ye((qmr,IOe)=>{\"use strict\";IOe.exports=function(e,t,r,n){n||(n=1/0);var i,a;for(i=0;i{\"use strict\";var tK=Mr(),jBt=Zd(),ROe=eK(),WBt=lu(),ZBt=$p(),XBt=wF(),YBt=Fz().isOpenSymbol;DOe.exports=function(t,r,n,i){function a(d,v){return tK.coerce(t,r,ROe,d,v)}var o=jBt(t,r,{name:\"dimensions\",handleItemDefaults:KBt}),s=a(\"diagonal.visible\"),l=a(\"showupperhalf\"),u=a(\"showlowerhalf\"),c=XBt(r,o,\"values\");if(!c||!s&&!l&&!u){r.visible=!1;return}a(\"text\"),a(\"hovertext\"),a(\"hovertemplate\"),a(\"xhoverformat\"),a(\"yhoverformat\"),ZBt(t,r,n,i,a,{noAngleRef:!0,noStandOff:!0});var f=YBt(r.marker.symbol),h=WBt.isBubble(r);a(\"marker.line.width\",f||h?1:0),JBt(t,r,i,a),tK.coerceSelectionMarkerOpacity(r,a)};function KBt(e,t){function r(i,a){return tK.coerce(e,t,ROe.dimensions,i,a)}r(\"label\");var n=r(\"values\");n&&n.length?r(\"visible\"):t.visible=!1,r(\"axis.type\"),r(\"axis.matches\")}function JBt(e,t,r,n){var i=t.dimensions,a=i.length,o=t.showupperhalf,s=t.showlowerhalf,l=t.diagonal.visible,u,c,f=new Array(a),h=new Array(a);for(u=0;uc&&o||u{\"use strict\";var FOe=Mr();qOe.exports=function(t,r){var n=t._fullLayout,i=r.uid,a=n._splomScenes;a||(a=n._splomScenes={});var o={dirty:!0,selectBatch:[],unselectBatch:[]},s={matrix:!1,selectBatch:[],unselectBatch:[]},l=a[r.uid];return l||(l=a[i]=FOe.extendFlat({},o,s),l.draw=function(){l.matrix&&l.matrix.draw&&(l.selectBatch.length||l.unselectBatch.length?l.matrix.draw(l.unselectBatch,l.selectBatch):l.matrix.draw()),l.dirty=!1},l.destroy=function(){l.matrix&&l.matrix.destroy&&l.matrix.destroy(),l.matrixOptions=null,l.selectBatch=null,l.unselectBatch=null,l=null}),l.dirty||FOe.extendFlat(l,o),l}});var UOe=ye((Nmr,NOe)=>{\"use strict\";var rK=Mr(),TF=af(),$Bt=q0().calcMarkerSize,QBt=q0().calcAxisExpansion,eNt=z0(),BOe=Y2().markerSelection,tNt=Y2().markerStyle,rNt=OOe(),iNt=es().BADNUM,nNt=sx().TOO_MANY_POINTS;NOe.exports=function(t,r){var 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PNt=Jl(),lK=Cd(),uK=Su(),INt=Ju().attributes,CF=no().extendFlat,RNt=Vs().templatedArray;kBe.exports={domain:INt({name:\"parcoords\",trace:!0,editType:\"plot\"}),labelangle:{valType:\"angle\",dflt:0,editType:\"plot\"},labelside:{valType:\"enumerated\",values:[\"top\",\"bottom\"],dflt:\"top\",editType:\"plot\"},labelfont:uK({editType:\"plot\"}),tickfont:uK({autoShadowDflt:!0,editType:\"plot\"}),rangefont:uK({editType:\"plot\"}),dimensions:RNt(\"dimension\",{label:{valType:\"string\",editType:\"plot\"},tickvals:CF({},lK.tickvals,{editType:\"plot\"}),ticktext:CF({},lK.ticktext,{editType:\"plot\"}),tickformat:CF({},lK.tickformat,{editType:\"plot\"}),visible:{valType:\"boolean\",dflt:!0,editType:\"plot\"},range:{valType:\"info_array\",items:[{valType:\"number\",editType:\"plot\"},{valType:\"number\",editType:\"plot\"}],editType:\"plot\"},constraintrange:{valType:\"info_array\",freeLength:!0,dimensions:\"1-2\",items:[{valType:\"any\",editType:\"plot\"},{valType:\"any\",editType:\"plot\"}],editType:\"plot\"},multiselect:{valType:\"boolean\",dflt:!0,editType:\"plot\"},values:{valType:\"data_array\",editType:\"calc\"},editType:\"calc\"}),line:CF({editType:\"calc\"},PNt(\"line\",{colorscaleDflt:\"Viridis\",autoColorDflt:!1,editTypeOverride:\"calc\"})),unselected:{line:{color:{valType:\"color\",dflt:\"#7f7f7f\",editType:\"plot\"},opacity:{valType:\"number\",min:0,max:1,dflt:\"auto\",editType:\"plot\"},editType:\"plot\"},editType:\"plot\"}}});var 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Km=ye((tyr,PBe)=>{\"use strict\";var DNt=OS();function LBe(e){return[e]}PBe.exports={keyFun:function(e){return e.key},repeat:LBe,descend:DNt,wrap:LBe,unwrap:function(e){return e[0]}}});var dK=ye((ryr,VBe)=>{\"use strict\";var th=Ak(),em=xa(),zNt=Km().keyFun,LF=Km().repeat,gA=Mr().sorterAsc,FNt=Mr().strTranslate,IBe=th.bar.snapRatio;function RBe(e,t){return e*(1-IBe)+t*IBe}var DBe=th.bar.snapClose;function qNt(e,t){return e*(1-DBe)+t*DBe}function IF(e,t,r,n){if(ONt(r,n))return r;var i=e?-1:1,a=0,o=t.length-1;if(i<0){var s=a;a=o,o=s}for(var l=t[a],u=l,c=a;i*c=t[r][0]&&e<=t[r][1])return!0;return!1}function BNt(e){e.attr(\"x\",-th.bar.captureWidth/2).attr(\"width\",th.bar.captureWidth)}function NNt(e){e.attr(\"visibility\",\"visible\").style(\"visibility\",\"visible\").attr(\"fill\",\"yellow\").attr(\"opacity\",0)}function UNt(e){if(!e.brush.filterSpecified)return\"0,\"+e.height;for(var 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return (\",\" fOutside(p[0], lo[0], hi[0]) ||\",\" fOutside(p[1], lo[1], hi[1]) ||\",\" fOutside(p[2], lo[2], hi[2]) ||\",\" fOutside(p[3], lo[3], hi[3])\",\" );\",\"}\",\"\",\"bool mOutside(mat4 p, mat4 lo, mat4 hi) {\",\" return (\",\" vOutside(p[0], lo[0], hi[0]) ||\",\" vOutside(p[1], lo[1], hi[1]) ||\",\" vOutside(p[2], lo[2], hi[2]) ||\",\" vOutside(p[3], lo[3], hi[3])\",\" );\",\"}\",\"\",\"bool outsideBoundingBox(mat4 A, mat4 B, mat4 C, mat4 D) {\",\" return mOutside(A, loA, hiA) ||\",\" mOutside(B, loB, hiB) ||\",\" mOutside(C, loC, hiC) ||\",\" mOutside(D, loD, hiD);\",\"}\",\"\",\"bool outsideRasterMask(mat4 A, mat4 B, mat4 C, mat4 D) {\",\" mat4 pnts[4];\",\" pnts[0] = A;\",\" pnts[1] = B;\",\" pnts[2] = C;\",\" pnts[3] = D;\",\"\",\" for(int i = 0; i < 4; ++i) {\",\" for(int j = 0; j < 4; ++j) {\",\" for(int k = 0; k < 4; ++k) {\",\" if(0 == iMod(\",\" int(255.0 * texture2D(maskTexture,\",\" vec2(\",\" (float(i * 2 + j / 2) + 0.5) / 8.0,\",\" (pnts[i][j][k] * (maskHeight - 1.0) + 1.0) / maskHeight\",\" ))[3]\",\" ) / int(pow(2.0, float(iMod(j * 4 + k, 8)))),\",\" 2\",\" )) return true;\",\" }\",\" }\",\" }\",\" return false;\",\"}\",\"\",\"vec4 position(bool isContext, float v, mat4 A, mat4 B, mat4 C, mat4 D) {\",\" float x = 0.5 * sign(v) + 0.5;\",\" float y = axisY(x, A, B, C, D);\",\" float z = 1.0 - abs(v);\",\"\",\" z += isContext ? 0.0 : 2.0 * float(\",\" outsideBoundingBox(A, B, C, D) ||\",\" outsideRasterMask(A, B, C, D)\",\" );\",\"\",\" return vec4(\",\" 2.0 * (vec2(x, y) * viewBoxSize + viewBoxPos) / resolution - 1.0,\",\" z,\",\" 1.0\",\" );\",\"}\",\"\",\"void main() {\",\" mat4 A = mat4(p01_04, p05_08, p09_12, p13_16);\",\" mat4 B = mat4(p17_20, p21_24, p25_28, p29_32);\",\" mat4 C = mat4(p33_36, p37_40, p41_44, p45_48);\",\" mat4 D = mat4(p49_52, p53_56, p57_60, ZEROS);\",\"\",\" float v = colors[3];\",\"\",\" gl_Position = position(isContext, v, A, B, C, D);\",\"\",\" fragColor =\",\" isContext ? vec4(contextColor) :\",\" isPick ? 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zd.scale.linear().domain(qF(e)).range([t,1-t])}function IUt(e){if(e.tickvals){var t=qF(e);return zd.scale.ordinal().domain(e.tickvals).range(e.tickvals.map(function(r){return(r-t[0])/(t[1]-t[0])}))}}function RUt(e){var t=e.map(function(a){return a[0]}),r=e.map(function(a){var o=mNe(a[1]);return zd.rgb(\"rgb(\"+o[0]+\",\"+o[1]+\",\"+o[2]+\")\")}),n=function(a){return function(o){return o[a]}},i=\"rgb\".split(\"\").map(function(a){return zd.scale.linear().clamp(!0).domain(t).range(r.map(n(a)))});return function(a){return i.map(function(o){return o(a)})}}function wK(e){return e.dimensions.some(function(t){return t.brush.filterSpecified})}function DUt(e,t,r){var n=_Ne(t),i=n.trace,a=mA.convertTypedArray(n.lineColor),o=i.line,s={color:mNe(i.unselected.line.color),opacity:i.unselected.line.opacity},l=fNe.extractOpts(o),u=l.reversescale?fNe.flipScale(n.cscale):n.cscale,c=i.domain,f=i.dimensions,h=e.width,d=i.labelangle,v=i.labelside,x=i.labelfont,b=i.tickfont,p=i.rangefont,E=l1.extendDeepNoArrays({},o,{color:a.map(zd.scale.linear().domain(qF({values:a,range:[l.min,l.max],_length:i._length}))),blockLineCount:ll.blockLineCount,canvasOverdrag:ll.overdrag*ll.canvasPixelRatio}),k=Math.floor(h*(c.x[1]-c.x[0])),A=Math.floor(e.height*(c.y[1]-c.y[0])),L=e.margin||{l:80,r:80,t:100,b:80},_=k,C=A;return{key:r,colCount:f.filter(mA.isVisible).length,dimensions:f,tickDistance:ll.tickDistance,unitToColor:RUt(u),lines:E,deselectedLines:s,labelAngle:d,labelSide:v,labelFont:x,tickFont:b,rangeFont:p,layoutWidth:h,layoutHeight:e.height,domain:c,translateX:c.x[0]*h,translateY:e.height-c.y[1]*e.height,pad:L,canvasWidth:_*ll.canvasPixelRatio+2*E.canvasOverdrag,canvasHeight:C*ll.canvasPixelRatio,width:_,height:C,canvasPixelRatio:ll.canvasPixelRatio}}function zUt(e,t,r){var n=r.width,i=r.height,a=r.dimensions,o=r.canvasPixelRatio,s=function(h){return n*h/Math.max(1,r.colCount-1)},l=ll.verticalPadding/i,u=LUt(i,ll.verticalPadding),c={key:r.key,xScale:s,model:r,inBrushDrag:!1},f={};return c.dimensions=a.filter(mA.isVisible).map(function(h,d){var v=PUt(h,l),x=f[h.label];f[h.label]=(x||0)+1;var b=h.label+(x?\"__\"+x:\"\"),p=h.constraintrange,E=p&&p.length;E&&!xK(p[0])&&(p=[p]);var k=E?p.map(function(q){return q.map(v)}):[[-1/0,1/0]],A=function(){var q=c;q.focusLayer&&q.focusLayer.render(q.panels,!0);var V=wK(q);!e.contextShown()&&V?(q.contextLayer&&q.contextLayer.render(q.panels,!0),e.contextShown(!0)):e.contextShown()&&!V&&(q.contextLayer&&q.contextLayer.render(q.panels,!0,!0),e.contextShown(!1))},L=h.values;L.length>h._length&&(L=L.slice(0,h._length));var _=h.tickvals,C;function M(q,V){return{val:q,text:C[V]}}function g(q,V){return q.val-V.val}if(xK(_)&&_.length){l1.isTypedArray(_)&&(_=Array.from(_)),C=h.ticktext,!xK(C)||!C.length?C=_.map(gNe(h.tickformat)):C.length>_.length?C=C.slice(0,_.length):_.length>C.length&&(_=_.slice(0,C.length));for(var P=1;P<_.length;P++)if(_[P]<_[P-1]){for(var T=_.map(M).sort(g),F=0;F<_.length;F++)_[F]=T[F].val,C[F]=T[F].text;break}}else _=void 0;return L=mA.convertTypedArray(L),{key:b,label:h.label,tickFormat:h.tickformat,tickvals:_,ticktext:C,ordinal:mA.isOrdinal(h),multiselect:h.multiselect,xIndex:d,crossfilterDimensionIndex:d,visibleIndex:h._index,height:i,values:L,paddedUnitValues:L.map(v),unitTickvals:_&&_.map(v),xScale:s,x:s(d),canvasX:s(d)*o,unitToPaddedPx:u,domainScale:CUt(i,ll.verticalPadding,h,_,C),ordinalScale:IUt(h),parent:c,model:r,brush:xNe.makeBrush(e,E,k,function(){e.linePickActive(!1)},A,function(q){if(c.focusLayer.render(c.panels,!0),c.pickLayer&&c.pickLayer.render(c.panels,!0),e.linePickActive(!0),t&&t.filterChanged){var V=v.invert,H=q.map(function(X){return 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b=s.selectAll(\".\"+ll.cn.parcoords).data(h,tg);b.exit().remove(),b.enter().append(\"g\").classed(ll.cn.parcoords,!0).style(\"shape-rendering\",\"crispEdges\").style(\"pointer-events\",\"none\"),b.attr(\"transform\",function(F){return Jm(F.model.translateX,F.model.translateY)});var p=b.selectAll(\".\"+ll.cn.parcoordsControlView).data($m,tg);p.enter().append(\"g\").classed(ll.cn.parcoordsControlView,!0),p.attr(\"transform\",function(F){return Jm(F.model.pad.l,F.model.pad.t)});var E=p.selectAll(\".\"+ll.cn.yAxis).data(function(F){return F.dimensions},tg);E.enter().append(\"g\").classed(ll.cn.yAxis,!0),p.each(function(F){bK(E,F,u)}),d.each(function(F){if(F.viewModel){!F.lineLayer||i?F.lineLayer=EUt(this,F):F.lineLayer.update(F),(F.key||F.key===0)&&(F.viewModel[F.key]=F.lineLayer);var q=!F.context||i;F.lineLayer.render(F.viewModel.panels,q)}}),E.attr(\"transform\",function(F){return Jm(F.xScale(F.xIndex),0)}),E.call(zd.behavior.drag().origin(function(F){return 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C=k.selectAll(\".\"+ll.cn.axisExtent).data($m,tg);C.enter().append(\"g\").classed(ll.cn.axisExtent,!0);var M=C.selectAll(\".\"+ll.cn.axisExtentTop).data($m,tg);M.enter().append(\"g\").classed(ll.cn.axisExtentTop,!0),M.attr(\"transform\",Jm(0,-ll.axisExtentOffset));var g=M.selectAll(\".\"+ll.cn.axisExtentTopText).data($m,tg);g.enter().append(\"text\").classed(ll.cn.axisExtentTopText,!0).call(dNe),g.text(function(F){return pNe(F,!0)}).each(function(F){FF.font(zd.select(this),F.model.rangeFont)});var P=C.selectAll(\".\"+ll.cn.axisExtentBottom).data($m,tg);P.enter().append(\"g\").classed(ll.cn.axisExtentBottom,!0),P.attr(\"transform\",function(F){return Jm(0,F.model.height+ll.axisExtentOffset)});var T=P.selectAll(\".\"+ll.cn.axisExtentBottomText).data($m,tg);T.enter().append(\"text\").classed(ll.cn.axisExtentBottomText,!0).attr(\"dy\",\"0.75em\").call(dNe),T.text(function(F){return pNe(F,!1)}).each(function(F){FF.font(zd.select(this),F.model.rangeFont)}),xNe.ensureAxisBrush(k,c,t)}});var MK=ye((SK,kNe)=>{\"use strict\";var OUt=ANe(),BUt=xF(),SNe=yK().isVisible,ENe={};function MNe(e,t,r){var n=t.indexOf(r),i=e.indexOf(n);return i===-1&&(i+=t.length),i}function NUt(e,t){return function(n,i){return MNe(e,t,n)-MNe(e,t,i)}}var SK=kNe.exports=function(t,r){var n=t._fullLayout,i=BUt(t,[],ENe);if(i){var a={},o={},s={},l={},u=n._size;r.forEach(function(v,x){var b=v[0].trace;s[x]=b.index;var p=l[x]=b.index;a[x]=t.data[p].dimensions,o[x]=t.data[p].dimensions.slice()});var c=function(v,x,b){var p=o[v][x],E=b.map(function(M){return M.slice()}),k=\"dimensions[\"+x+\"].constraintrange\",A=n._tracePreGUI[t._fullData[s[v]]._fullInput.uid];if(A[k]===void 0){var L=p.constraintrange;A[k]=L||null}var _=t._fullData[s[v]].dimensions[x];E.length?(E.length===1&&(E=E[0]),p.constraintrange=E,_.constraintrange=E.slice(),E=[E]):(delete p.constraintrange,delete _.constraintrange,E=null);var C={};C[k]=E,t.emit(\"plotly_restyle\",[C,[l[v]]])},f=function(v){t.emit(\"plotly_hover\",v)},h=function(v){t.emit(\"plotly_unhover\",v)},d=function(v,x){var b=NUt(x,o[v].filter(SNe));a[v].sort(b),o[v].filter(function(p){return!SNe(p)}).sort(function(p){return o[v].indexOf(p)}).forEach(function(p){a[v].splice(a[v].indexOf(p),1),a[v].splice(o[v].indexOf(p),0,p)}),t.emit(\"plotly_restyle\",[{dimensions:[a[v]]},[l[v]]])};OUt(t,r,{width:u.w,height:u.h,margin:{t:u.t,r:u.r,b:u.b,l:u.l}},{filterChanged:c,hover:f,unhover:h,axesMoved:d})}};SK.reglPrecompiled=ENe});var LNe=ye(Ek=>{\"use strict\";var CNe=xa(),UUt=kd().getModuleCalcData,VUt=MK(),HUt=Zp();Ek.name=\"parcoords\";Ek.plot=function(e){var t=UUt(e.calcdata,\"parcoords\")[0];t.length&&VUt(e,t)};Ek.clean=function(e,t,r,n){var i=n._has&&n._has(\"parcoords\"),a=t._has&&t._has(\"parcoords\");i&&!a&&(n._paperdiv.selectAll(\".parcoords\").remove(),n._glimages.selectAll(\"*\").remove())};Ek.toSVG=function(e){var 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s=o.selectAll(\"g.trace.parcats\").data(a,u1),l=s.enter().append(\"g\").attr(\"class\",\"trace parcats\");s.attr(\"transform\",function(E){return Ck(E.x,E.y)}),l.append(\"g\").attr(\"class\",\"paths\");var u=s.select(\"g.paths\"),c=u.selectAll(\"path.path\").data(function(E){return E.paths},u1);c.attr(\"fill\",function(E){return E.model.color});var f=c.enter().append(\"path\").attr(\"class\",\"path\").attr(\"stroke-opacity\",0).attr(\"fill\",function(E){return E.model.color}).attr(\"fill-opacity\",0);PK(f),c.attr(\"d\",function(E){return E.svgD}),f.empty()||c.sort(CK),c.exit().remove(),c.on(\"mouseover\",wVt).on(\"mouseout\",TVt).on(\"click\",AVt),l.append(\"g\").attr(\"class\",\"dimensions\");var h=s.select(\"g.dimensions\"),d=h.selectAll(\"g.dimension\").data(function(E){return E.dimensions},u1);d.enter().append(\"g\").attr(\"class\",\"dimension\"),d.attr(\"transform\",function(E){return Ck(E.x,0)}),d.exit().remove();var v=d.selectAll(\"g.category\").data(function(E){return E.categories},u1),x=v.enter().append(\"g\").attr(\"class\",\"category\");v.attr(\"transform\",function(E){return Ck(0,E.y)}),x.append(\"rect\").attr(\"class\",\"catrect\").attr(\"pointer-events\",\"none\"),v.select(\"rect.catrect\").attr(\"fill\",\"none\").attr(\"width\",function(E){return E.width}).attr(\"height\",function(E){return E.height}),YNe(x);var b=v.selectAll(\"rect.bandrect\").data(function(E){return E.bands},u1);b.each(function(){yx.raiseToTop(this)}),b.attr(\"fill\",function(E){return E.color});var p=b.enter().append(\"rect\").attr(\"class\",\"bandrect\").attr(\"stroke-opacity\",0).attr(\"fill\",function(E){return E.color}).attr(\"fill-opacity\",0);b.attr(\"fill\",function(E){return E.color}).attr(\"width\",function(E){return E.width}).attr(\"height\",function(E){return E.height}).attr(\"y\",function(E){return E.y}).attr(\"cursor\",function(E){return E.parcatsViewModel.arrangement===\"fixed\"?\"default\":E.parcatsViewModel.arrangement===\"perpendicular\"?\"ns-resize\":\"move\"}),RK(p),b.exit().remove(),x.append(\"text\").attr(\"class\",\"catlabel\").attr(\"pointer-events\",\"none\"),v.select(\"text.catlabel\").attr(\"text-anchor\",function(E){return Lk(E)?\"start\":\"end\"}).attr(\"alignment-baseline\",\"middle\").style(\"fill\",\"rgb(0, 0, 0)\").attr(\"x\",function(E){return Lk(E)?E.width+5:-5}).attr(\"y\",function(E){return E.height/2}).text(function(E){return E.model.categoryLabel}).each(function(E){ZNe.font(ul.select(this),E.parcatsViewModel.categorylabelfont),xVt.convertToTspans(ul.select(this),t)}),x.append(\"text\").attr(\"class\",\"dimlabel\"),v.select(\"text.dimlabel\").attr(\"text-anchor\",\"middle\").attr(\"alignment-baseline\",\"baseline\").attr(\"cursor\",function(E){return E.parcatsViewModel.arrangement===\"fixed\"?\"default\":\"ew-resize\"}).attr(\"x\",function(E){return E.width/2}).attr(\"y\",-5).text(function(E,k){return k===0?E.parcatsViewModel.model.dimensions[E.model.dimensionInd].dimensionLabel:null}).each(function(E){ZNe.font(ul.select(this),E.parcatsViewModel.labelfont)}),v.selectAll(\"rect.bandrect\").on(\"mouseover\",PVt).on(\"mouseout\",IVt),v.exit().remove(),d.call(ul.behavior.drag().origin(function(E){return{x:E.x,y:0}}).on(\"dragstart\",RVt).on(\"drag\",DVt).on(\"dragend\",zVt)),s.each(function(E){E.traceSelection=ul.select(this),E.pathSelection=ul.select(this).selectAll(\"g.paths\").selectAll(\"path.path\"),E.dimensionSelection=ul.select(this).selectAll(\"g.dimensions\").selectAll(\"g.dimension\")}),s.exit().remove()}eUe.exports=function(e,t,r,n){bVt(r,e,n,t)};function u1(e){return e.key}function Lk(e){var t=e.parcatsViewModel.dimensions.length,r=e.parcatsViewModel.dimensions[t-1].model.dimensionInd;return e.model.dimensionInd===r}function CK(e,t){return e.model.rawColor>t.model.rawColor?1:e.model.rawColor\"),_=ul.mouse(i)[0];Pk.loneHover({trace:a,x:v-s.left+l.left,y:x-s.top+l.top,text:L,color:e.model.color,borderColor:\"black\",fontFamily:'Monaco, \"Courier New\", monospace',fontSize:10,fontColor:b,idealAlign:_1&&u.displayInd===l.dimensions.length-1?(h=o.left,d=\"left\"):(h=o.left+o.width,d=\"right\");var v=s.model.count,x=s.model.categoryLabel,b=v/s.parcatsViewModel.model.count,p={countLabel:v,categoryLabel:x,probabilityLabel:b.toFixed(3)},E=[];s.parcatsViewModel.hoverinfoItems.indexOf(\"count\")!==-1&&E.push([\"Count:\",p.countLabel].join(\" \")),s.parcatsViewModel.hoverinfoItems.indexOf(\"probability\")!==-1&&E.push([\"P(\"+p.categoryLabel+\"):\",p.probabilityLabel].join(\" \"));var k=E.join(\"
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s;a===\"category\"?s=KNe(r,i,o):a===\"color\"?s=LVt(r,i,o):a===\"dimension\"&&(s=CVt(r,i,o)),s&&Pk.loneHover(s,{container:n._hoverlayer.node(),outerContainer:n._paper.node(),gd:r})}}}function IVt(e){var t=e.parcatsViewModel;if(!t.dragDimension&&(PK(t.pathSelection),YNe(t.dimensionSelection.selectAll(\"g.category\")),RK(t.dimensionSelection.selectAll(\"g.category\").selectAll(\"rect.bandrect\")),Pk.loneUnhover(t.graphDiv._fullLayout._hoverlayer.node()),t.pathSelection.sort(CK),t.hoverinfoItems.indexOf(\"skip\")===-1)){var r=e.parcatsViewModel.hoveron,n=this;r===\"color\"?zK(n,\"plotly_unhover\",ul.event):DK(n,\"plotly_unhover\",ul.event)}}function RVt(e){e.parcatsViewModel.arrangement!==\"fixed\"&&(e.dragDimensionDisplayInd=e.model.displayInd,e.initialDragDimensionDisplayInds=e.parcatsViewModel.model.dimensions.map(function(t){return t.displayInd}),e.dragHasMoved=!1,e.dragCategoryDisplayInd=null,ul.select(this).selectAll(\"g.category\").select(\"rect.catrect\").each(function(t){var r=ul.mouse(this)[0],n=ul.mouse(this)[1];-2<=r&&r<=t.width+2&&-2<=n&&n<=t.height+2&&(e.dragCategoryDisplayInd=t.model.displayInd,e.initialDragCategoryDisplayInds=e.model.categories.map(function(i){return i.displayInd}),t.model.dragY=t.y,yx.raiseToTop(this.parentNode),ul.select(this.parentNode).selectAll(\"rect.bandrect\").each(function(i){i.yc.y+c.height/2&&(a.model.displayInd=c.model.displayInd,c.model.displayInd=s),e.dragCategoryDisplayInd=a.model.displayInd}if(e.dragCategoryDisplayInd===null||e.parcatsViewModel.arrangement===\"freeform\"){i.model.dragX=ul.event.x;var f=e.parcatsViewModel.dimensions[r],h=e.parcatsViewModel.dimensions[n];f!==void 0&&i.model.dragXh.x&&(i.model.displayInd=h.model.displayInd,h.model.displayInd=e.dragDimensionDisplayInd),e.dragDimensionDisplayInd=i.model.displayInd}qK(e.parcatsViewModel),FK(e.parcatsViewModel),QNe(e.parcatsViewModel),$Ne(e.parcatsViewModel)}}function zVt(e){if(e.parcatsViewModel.arrangement!==\"fixed\"&&e.dragDimensionDisplayInd!==null){ul.select(this).selectAll(\"text\").attr(\"font-weight\",\"normal\");var t={},r=JNe(e.parcatsViewModel),n=e.parcatsViewModel.model.dimensions.map(function(h){return h.displayInd}),i=e.initialDragDimensionDisplayInds.some(function(h,d){return h!==n[d]});i&&n.forEach(function(h,d){var v=e.parcatsViewModel.model.dimensions[d].containerInd;t[\"dimensions[\"+v+\"].displayindex\"]=h});var a=!1;if(e.dragCategoryDisplayInd!==null){var o=e.model.categories.map(function(h){return h.displayInd});if(a=e.initialDragCategoryDisplayInds.some(function(h,d){return h!==o[d]}),a){var s=e.model.categories.slice().sort(function(h,d){return h.displayInd-d.displayInd}),l=s.map(function(h){return h.categoryValue}),u=s.map(function(h){return h.categoryLabel});t[\"dimensions[\"+e.model.containerInd+\"].categoryarray\"]=[l],t[\"dimensions[\"+e.model.containerInd+\"].ticktext\"]=[u],t[\"dimensions[\"+e.model.containerInd+\"].categoryorder\"]=\"array\"}}if(e.parcatsViewModel.hoverinfoItems.indexOf(\"skip\")===-1&&!e.dragHasMoved&&e.potentialClickBand&&(e.parcatsViewModel.hoveron===\"color\"?zK(e.potentialClickBand,\"plotly_click\",ul.event.sourceEvent):DK(e.potentialClickBand,\"plotly_click\",ul.event.sourceEvent)),e.model.dragX=null,e.dragCategoryDisplayInd!==null){var c=e.parcatsViewModel.dimensions[e.dragDimensionDisplayInd].categories[e.dragCategoryDisplayInd];c.model.dragY=null,e.dragCategoryDisplayInd=null}e.dragDimensionDisplayInd=null,e.parcatsViewModel.dragDimension=null,e.dragHasMoved=null,e.potentialClickBand=null,qK(e.parcatsViewModel),FK(e.parcatsViewModel);var 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NK=ye((Lyr,TUe)=>{\"use strict\";var rHt=[\"Metropolis Black Italic\",\"Metropolis Black\",\"Metropolis Bold Italic\",\"Metropolis Bold\",\"Metropolis Extra Bold Italic\",\"Metropolis Extra Bold\",\"Metropolis Extra Light Italic\",\"Metropolis Extra Light\",\"Metropolis Light Italic\",\"Metropolis Light\",\"Metropolis Medium Italic\",\"Metropolis Medium\",\"Metropolis Regular Italic\",\"Metropolis Regular\",\"Metropolis Semi Bold Italic\",\"Metropolis Semi Bold\",\"Metropolis Thin Italic\",\"Metropolis Thin\",\"Open Sans Bold Italic\",\"Open Sans Bold\",\"Open Sans Extrabold Italic\",\"Open Sans Extrabold\",\"Open Sans Italic\",\"Open Sans Light Italic\",\"Open Sans Light\",\"Open Sans Regular\",\"Open Sans Semibold Italic\",\"Open Sans Semibold\",\"Klokantech Noto Sans Bold\",\"Klokantech Noto Sans CJK Bold\",\"Klokantech Noto Sans CJK Regular\",\"Klokantech Noto Sans Italic\",\"Klokantech Noto Sans Regular\"];TUe.exports={isSupportedFont:function(e){return rHt.indexOf(e)!==-1}}});var 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b=i.font.family;aHt(t,r,i,a,{noSelect:!0,noFontVariant:!0,noFontShadow:!0,noFontLineposition:!0,noFontTextcase:!0,font:{family:sHt(b)?b:\"Open Sans Regular\",weight:i.font.weight,style:i.font.style,size:i.font.size,color:i.font.color}})}a(\"fill\"),r.fill!==\"none\"&&oHt(t,r,n,a),zk.coerceSelectionMarkerOpacity(r,a)};function lHt(e,t,r){var n=r(\"lon\")||[],i=r(\"lat\")||[],a=Math.min(n.length,i.length);return t._length=a,a}});var VK=ye((Iyr,kUe)=>{\"use strict\";var EUe=Qa();kUe.exports=function(t,r,n){var i={},a=n[r.subplot]._subplot,o=a.mockAxis,s=t.lonlat;return i.lonLabel=EUe.tickText(o,o.c2l(s[0]),!0).text,i.latLabel=EUe.tickText(o,o.c2l(s[1]),!0).text,i}});var HK=ye((Ryr,LUe)=>{\"use strict\";var CUe=Mr();LUe.exports=function(t,r){var n=t.split(\" 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E=mHt(r);v.geojson=E.geojson,v.layout.visibility=\"visible\",f&&(v.filter=[\"!\",[\"has\",\"point_count\"]],b.cluster={type:\"circle\",filter:[\"has\",\"point_count\"],layout:{visibility:\"visible\"},paint:{\"circle-color\":jK(n.cluster.color,n.cluster.step),\"circle-radius\":jK(n.cluster.size,n.cluster.step),\"circle-opacity\":jK(n.cluster.opacity,n.cluster.step)}},b.clusterCount={type:\"symbol\",filter:[\"has\",\"point_count\"],paint:{},layout:{\"text-field\":\"{point_count_abbreviated}\",\"text-font\":IUe(n),\"text-size\":12}}),iv.extendFlat(v.paint,{\"circle-color\":E.mcc,\"circle-radius\":E.mrc,\"circle-opacity\":E.mo})}if(u&&f&&(v.filter=[\"!\",[\"has\",\"point_count\"]]),(c||l)&&(x.geojson=yHt(r,t),iv.extendFlat(x.layout,{visibility:\"visible\",\"icon-image\":\"{symbol}-15\",\"text-field\":\"{text}\"}),c&&(iv.extendFlat(x.layout,{\"icon-size\":n.marker.size/10}),\"angle\"in 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c;i&&(PUe.hasColorscale(t,\"marker\")?c=PUe.makeColorScaleFuncFromTrace(r):c=iv.identity);var f;a&&(f=fHt(t));var h;o&&(h=function(k){var A=RUe(k)?+iv.constrain(k,0,1):0;return l(A)});var d=[];for(s=0;s850?s+=\" Black\":i>750?s+=\" Extra Bold\":i>650?s+=\" Bold\":i>550?s+=\" Semi Bold\":i>450?s+=\" Medium\":i>350?s+=\" Regular\":i>250?s+=\" Light\":i>150?s+=\" Extra Light\":s+=\" Thin\"):a.slice(0,2).join(\" \")===\"Open Sans\"?(s=\"Open Sans\",i>750?s+=\" Extrabold\":i>650?s+=\" Bold\":i>550?s+=\" Semibold\":i>350?s+=\" Regular\":s+=\" Light\"):a.slice(0,3).join(\" \")===\"Klokantech Noto Sans\"&&(s=\"Klokantech Noto Sans\",a[3]===\"CJK\"&&(s+=\" CJK\"),s+=i>500?\" Bold\":\" Regular\")),o&&(s+=\" Italic\"),s===\"Open Sans Regular Italic\"?s=\"Open Sans Italic\":s===\"Open Sans Regular Bold\"?s=\"Open Sans Bold\":s===\"Open Sans Regular Bold Italic\"?s=\"Open Sans Bold Italic\":s===\"Klokantech Noto Sans Regular Italic\"&&(s=\"Klokantech Noto Sans Italic\"),hHt(s)||(s=r);var l=s.split(\", \");return l}});var NUe=ye((zyr,BUe)=>{\"use strict\";var _Ht=Mr(),qUe=FUe(),bA=c1().traceLayerPrefix,rg={cluster:[\"cluster\",\"clusterCount\",\"circle\"],nonCluster:[\"fill\",\"line\",\"circle\",\"symbol\"]};function OUe(e,t,r,n){this.type=\"scattermapbox\",this.subplot=e,this.uid=t,this.clusterEnabled=r,this.isHidden=n,this.sourceIds={fill:\"source-\"+t+\"-fill\",line:\"source-\"+t+\"-line\",circle:\"source-\"+t+\"-circle\",symbol:\"source-\"+t+\"-symbol\",cluster:\"source-\"+t+\"-circle\",clusterCount:\"source-\"+t+\"-circle\"},this.layerIds={fill:bA+t+\"-fill\",line:bA+t+\"-line\",circle:bA+t+\"-circle\",symbol:bA+t+\"-symbol\",cluster:bA+t+\"-cluster\",clusterCount:bA+t+\"-cluster-count\"},this.below=null}var Fk=OUe.prototype;Fk.addSource=function(e,t,r){var n={type:\"geojson\",data:t.geojson};r&&r.enabled&&_Ht.extendFlat(n,{cluster:!0,clusterMaxZoom:r.maxzoom});var i=this.subplot.map.getSource(this.sourceIds[e]);i?i.setData(t.geojson):this.subplot.map.addSource(this.sourceIds[e],n)};Fk.setSourceData=function(e,t){this.subplot.map.getSource(this.sourceIds[e]).setData(t.geojson)};Fk.addLayer=function(e,t,r){var n={type:t.type,id:this.layerIds[e],source:this.sourceIds[e],layout:t.layout,paint:t.paint};t.filter&&(n.filter=t.filter);for(var i=this.layerIds[e],a,o=this.subplot.getMapLayers(),s=0;s=0;L--){var _=A[L];i.removeLayer(u.layerIds[_])}k||i.removeSource(u.sourceIds.circle)}function h(k){for(var A=rg.nonCluster,L=0;L=0;L--){var _=A[L];i.removeLayer(u.layerIds[_]),k||i.removeSource(u.sourceIds[_])}}function v(k){l?f(k):d(k)}function x(k){s?c(k):h(k)}function b(){for(var k=s?rg.cluster:rg.nonCluster,A=0;A=0;n--){var i=r[n];t.removeLayer(this.layerIds[i]),t.removeSource(this.sourceIds[i])}};BUe.exports=function(t,r){var n=r[0].trace,i=n.cluster&&n.cluster.enabled,a=n.visible!==!0,o=new OUe(t,n.uid,i,a),s=qUe(t.gd,r),l=o.below=t.belowLookup[\"trace-\"+n.uid],u,c,f;if(i)for(o.addSource(\"circle\",s.circle,n.cluster),u=0;u{\"use strict\";var xHt=Nc(),WK=Mr(),bHt=oT(),wHt=WK.fillText,THt=es().BADNUM,AHt=c1().traceLayerPrefix;function SHt(e,t,r){var n=e.cd,i=n[0].trace,a=e.xa,o=e.ya,s=e.subplot,l=[],u=AHt+i.uid+\"-circle\",c=i.cluster&&i.cluster.enabled;if(c){var f=s.map.queryRenderedFeatures(null,{layers:[u]});l=f.map(function(M){return M.id})}var h=t>=0?Math.floor((t+180)/360):Math.ceil((t-180)/360),d=h*360,v=t-d;function x(M){var g=M.lonlat;if(g[0]===THt||c&&l.indexOf(M.i+1)===-1)return 1/0;var P=WK.modHalf(g[0],360),T=g[1],F=s.project([P,T]),q=F.x-a.c2p([v,T]),V=F.y-o.c2p([P,r]),H=Math.max(3,M.mrc||0);return Math.max(Math.sqrt(q*q+V*V)-H,1-3/H)}if(xHt.getClosest(n,x,e),e.index!==!1){var b=n[e.index],p=b.lonlat,E=[WK.modHalf(p[0],360)+d,p[1]],k=a.c2p(E),A=o.c2p(E),L=b.mrc||1;e.x0=k-L,e.x1=k+L,e.y0=A-L,e.y1=A+L;var _={};_[i.subplot]={_subplot:s};var C=i._module.formatLabels(b,i,_);return e.lonLabel=C.lonLabel,e.latLabel=C.latLabel,e.color=bHt(i,b),e.extraText=UUe(i,b,n[0].t.labels),e.hovertemplate=i.hovertemplate,[e]}}function UUe(e,t,r){if(e.hovertemplate)return;var n=t.hi||e.hoverinfo,i=n.split(\"+\"),a=i.indexOf(\"all\")!==-1,o=i.indexOf(\"lon\")!==-1,s=i.indexOf(\"lat\")!==-1,l=t.lonlat,u=[];function c(f){return f+\"\\xB0\"}return a||o&&s?u.push(\"(\"+c(l[1])+\", \"+c(l[0])+\")\"):o?u.push(r.lon+c(l[0])):s&&u.push(r.lat+c(l[1])),(a||i.indexOf(\"text\")!==-1)&&wHt(t,e,u),u.join(\"
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I=(m&7)<<4;y.buf[y.pos++]|=I|((m>>>=3)?128:0),m&&(y.buf[y.pos++]=m&127|((m>>>=7)?128:0),m&&(y.buf[y.pos++]=m&127|((m>>>=7)?128:0),m&&(y.buf[y.pos++]=m&127|((m>>>=7)?128:0),m&&(y.buf[y.pos++]=m&127|((m>>>=7)?128:0),m&&(y.buf[y.pos++]=m&127)))))}function $v(m,y,I){var U=y<=16383?1:y<=2097151?2:y<=268435455?3:Math.floor(Math.log(y)/(Math.LN2*7));I.realloc(U);for(var J=I.pos-1;J>=m;J--)I.buf[J+U]=I.buf[J]}function td(m,y){for(var I=0;I>>8,m[I+2]=y>>>16,m[I+3]=y>>>24}function Iv(m,y){return(m[y]|m[y+1]<<8|m[y+2]<<16)+(m[y+3]<<24)}function lv(m,y,I){for(var U=\"\",J=y;J239?4:ne>223?3:ne>191?2:1;if(J+Fe>I)break;var 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jf=function(y,I){y&&(I?this.setSouthWest(y).setNorthEast(I):y.length===4?this.setSouthWest([y[0],y[1]]).setNorthEast([y[2],y[3]]):this.setSouthWest(y[0]).setNorthEast(y[1]))};jf.prototype.setNorthEast=function(y){return this._ne=y instanceof sc?new sc(y.lng,y.lat):sc.convert(y),this},jf.prototype.setSouthWest=function(y){return this._sw=y instanceof sc?new sc(y.lng,y.lat):sc.convert(y),this},jf.prototype.extend=function(y){var I=this._sw,U=this._ne,J,ne;if(y instanceof sc)J=y,ne=y;else if(y instanceof jf){if(J=y._sw,ne=y._ne,!J||!ne)return this}else{if(Array.isArray(y))if(y.length===4||y.every(Array.isArray)){var fe=y;return this.extend(jf.convert(fe))}else{var Fe=y;return this.extend(sc.convert(Fe))}return this}return!I&&!U?(this._sw=new sc(J.lng,J.lat),this._ne=new sc(ne.lng,ne.lat)):(I.lng=Math.min(J.lng,I.lng),I.lat=Math.min(J.lat,I.lat),U.lng=Math.max(ne.lng,U.lng),U.lat=Math.max(ne.lat,U.lat)),this},jf.prototype.getCenter=function(){return new sc((this._sw.lng+this._ne.lng)/2,(this._sw.lat+this._ne.lat)/2)},jf.prototype.getSouthWest=function(){return this._sw},jf.prototype.getNorthEast=function(){return this._ne},jf.prototype.getNorthWest=function(){return new sc(this.getWest(),this.getNorth())},jf.prototype.getSouthEast=function(){return new sc(this.getEast(),this.getSouth())},jf.prototype.getWest=function(){return this._sw.lng},jf.prototype.getSouth=function(){return this._sw.lat},jf.prototype.getEast=function(){return this._ne.lng},jf.prototype.getNorth=function(){return this._ne.lat},jf.prototype.toArray=function(){return[this._sw.toArray(),this._ne.toArray()]},jf.prototype.toString=function(){return\"LngLatBounds(\"+this._sw.toString()+\", \"+this._ne.toString()+\")\"},jf.prototype.isEmpty=function(){return!(this._sw&&this._ne)},jf.prototype.contains=function(y){var I=sc.convert(y),U=I.lng,J=I.lat,ne=this._sw.lat<=J&&J<=this._ne.lat,fe=this._sw.lng<=U&&U<=this._ne.lng;return 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sc(this.lng+J,this.lat+U))},sc.convert=function(y){if(y instanceof sc)return y;if(Array.isArray(y)&&(y.length===2||y.length===3))return new sc(Number(y[0]),Number(y[1]));if(!Array.isArray(y)&&typeof y==\"object\"&&y!==null)return new sc(Number(\"lng\"in y?y.lng:y.lon),Number(y.lat));throw new Error(\"`LngLatLike` argument must be specified as a LngLat instance, an object {lng: , lat: }, an object {lon: , lat: }, or an array of [, ]\")};var OQ=2*Math.PI*qQ;function BQ(m){return OQ*Math.cos(m*Math.PI/180)}function NQ(m){return(180+m)/360}function UQ(m){return(180-180/Math.PI*Math.log(Math.tan(Math.PI/4+m*Math.PI/360)))/360}function VQ(m,y){return m/BQ(y)}function DQe(m){return m*360-180}function uq(m){var y=180-m*360;return 360/Math.PI*Math.atan(Math.exp(y*Math.PI/180))-90}function zQe(m,y){return m*BQ(uq(y))}function FQe(m){return 1/Math.cos(m*Math.PI/180)}var nb=function(y,I,U){U===void 0&&(U=0),this.x=+y,this.y=+I,this.z=+U};nb.fromLngLat=function(y,I){I===void 0&&(I=0);var U=sc.convert(y);return new nb(NQ(U.lng),UQ(U.lat),VQ(I,U.lat))},nb.prototype.toLngLat=function(){return new sc(DQe(this.x),uq(this.y))},nb.prototype.toAltitude=function(){return zQe(this.z,this.y)},nb.prototype.meterInMercatorCoordinateUnits=function(){return 1/OQ*FQe(uq(this.y))};var ab=function(y,I,U){this.z=y,this.x=I,this.y=U,this.key=AS(0,y,y,I,U)};ab.prototype.equals=function(y){return this.z===y.z&&this.x===y.x&&this.y===y.y},ab.prototype.url=function(y,I){var U=RQe(this.x,this.y,this.z),J=qQe(this.z,this.x,this.y);return y[(this.x+this.y)%y.length].replace(\"{prefix}\",(this.x%16).toString(16)+(this.y%16).toString(16)).replace(\"{z}\",String(this.z)).replace(\"{x}\",String(this.x)).replace(\"{y}\",String(I===\"tms\"?Math.pow(2,this.z)-this.y-1:this.y)).replace(\"{quadkey}\",J).replace(\"{bbox-epsg-3857}\",U)},ab.prototype.getTilePoint=function(y){var I=Math.pow(2,this.z);return new u((y.x*I-this.x)*rn,(y.y*I-this.y)*rn)},ab.prototype.toString=function(){return this.z+\"/\"+this.x+\"/\"+this.y};var HQ=function(y,I){this.wrap=y,this.canonical=I,this.key=AS(y,I.z,I.z,I.x,I.y)},Wf=function(y,I,U,J,ne){this.overscaledZ=y,this.wrap=I,this.canonical=new ab(U,+J,+ne),this.key=AS(I,y,U,J,ne)};Wf.prototype.equals=function(y){return this.overscaledZ===y.overscaledZ&&this.wrap===y.wrap&&this.canonical.equals(y.canonical)},Wf.prototype.scaledTo=function(y){var I=this.canonical.z-y;return y>this.canonical.z?new Wf(y,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y):new Wf(y,this.wrap,y,this.canonical.x>>I,this.canonical.y>>I)},Wf.prototype.calculateScaledKey=function(y,I){var U=this.canonical.z-y;return y>this.canonical.z?AS(this.wrap*+I,y,this.canonical.z,this.canonical.x,this.canonical.y):AS(this.wrap*+I,y,y,this.canonical.x>>U,this.canonical.y>>U)},Wf.prototype.isChildOf=function(y){if(y.wrap!==this.wrap)return!1;var I=this.canonical.z-y.canonical.z;return y.overscaledZ===0||y.overscaledZ>I&&y.canonical.y===this.canonical.y>>I},Wf.prototype.children=function(y){if(this.overscaledZ>=y)return[new Wf(this.overscaledZ+1,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y)];var I=this.canonical.z+1,U=this.canonical.x*2,J=this.canonical.y*2;return[new Wf(I,this.wrap,I,U,J),new Wf(I,this.wrap,I,U+1,J),new Wf(I,this.wrap,I,U,J+1),new Wf(I,this.wrap,I,U+1,J+1)]},Wf.prototype.isLessThan=function(y){return this.wrapy.wrap?!1:this.overscaledZy.overscaledZ?!1:this.canonical.xy.canonical.x?!1:this.canonical.y0;ne--)J=1<=this.dim+1||I<-1||I>=this.dim+1)throw new RangeError(\"out of range source coordinates for DEM data\");return(I+1)*this.stride+(y+1)},dy.prototype._unpackMapbox=function(y,I,U){return(y*256*256+I*256+U)/10-1e4},dy.prototype._unpackTerrarium=function(y,I,U){return y*256+I+U/256-32768},dy.prototype.getPixels=function(){return new lh({width:this.stride,height:this.stride},new Uint8Array(this.data.buffer))},dy.prototype.backfillBorder=function(y,I,U){if(this.dim!==y.dim)throw new Error(\"dem dimension mismatch\");var J=I*this.dim,ne=I*this.dim+this.dim,fe=U*this.dim,Fe=U*this.dim+this.dim;switch(I){case-1:J=ne-1;break;case 1:ne=J+1;break}switch(U){case-1:fe=Fe-1;break;case 1:Fe=fe+1;break}for(var Qe=-I*this.dim,st=-U*this.dim,mt=fe;mt=0&&Xt[3]>=0&&Qe.insert(Fe,Xt[0],Xt[1],Xt[2],Xt[3])}},vy.prototype.loadVTLayers=function(){return this.vtLayers||(this.vtLayers=new pg.VectorTile(new La(this.rawTileData)).layers,this.sourceLayerCoder=new YC(this.vtLayers?Object.keys(this.vtLayers).sort():[\"_geojsonTileLayer\"])),this.vtLayers},vy.prototype.query=function(y,I,U,J){var ne=this;this.loadVTLayers();for(var fe=y.params||{},Fe=rn/y.tileSize/y.scale,Qe=be(fe.filter),st=y.queryGeometry,mt=y.queryPadding*Fe,Xt=jQ(st),ur=this.grid.query(Xt.minX-mt,Xt.minY-mt,Xt.maxX+mt,Xt.maxY+mt),nr=jQ(y.cameraQueryGeometry),Lr=this.grid3D.query(nr.minX-mt,nr.minY-mt,nr.maxX+mt,nr.maxY+mt,function(An,ra,$n,Ba){return pp(y.cameraQueryGeometry,An-mt,ra-mt,$n+mt,Ba+mt)}),Yr=0,_i=Lr;Yr<_i.length;Yr+=1){var si=_i[Yr];ur.push(si)}ur.sort(BQe);for(var Hi={},Ei,Vi=function(An){var ra=ur[An];if(ra!==Ei){Ei=ra;var $n=ne.featureIndexArray.get(ra),Ba=null;ne.loadMatchingFeature(Hi,$n.bucketIndex,$n.sourceLayerIndex,$n.featureIndex,Qe,fe.layers,fe.availableImages,I,U,J,function(_a,Pa,qo){return Ba||(Ba=da(_a)),Pa.queryIntersectsFeature(st,_a,qo,Ba,ne.z,y.transform,Fe,y.pixelPosMatrix)})}},en=0;enJ)ne=!1;else if(!I)ne=!0;else if(this.expirationTime=Ha.maxzoom)&&Ha.visibility!==\"none\"){h(Sn,this.zoom,Zt);var oo=Si[Ha.id]=Ha.createBucket({index:gi.bucketLayerIDs.length,layers:Sn,zoom:this.zoom,pixelRatio:this.pixelRatio,overscaling:this.overscaling,collisionBoxArray:this.collisionBoxArray,sourceLayerIndex:ka,sourceID:this.source});oo.populate(jn,Mi,this.tileID.canonical),gi.bucketLayerIDs.push(Sn.map(function(hi){return hi.id}))}}}}var xn,_t,br,Hr,ti=i.mapObject(Mi.glyphDependencies,function(hi){return Object.keys(hi).map(Number)});Object.keys(ti).length?yr.send(\"getGlyphs\",{uid:this.uid,stacks:ti},function(hi,Ji){xn||(xn=hi,_t=Ji,an.call(Zr))}):_t={};var zi=Object.keys(Mi.iconDependencies);zi.length?yr.send(\"getImages\",{icons:zi,source:this.source,tileID:this.tileID,type:\"icons\"},function(hi,Ji){xn||(xn=hi,br=Ji,an.call(Zr))}):br={};var Yi=Object.keys(Mi.patternDependencies);Yi.length?yr.send(\"getImages\",{icons:Yi,source:this.source,tileID:this.tileID,type:\"patterns\"},function(hi,Ji){xn||(xn=hi,Hr=Ji,an.call(Zr))}):Hr={},an.call(this);function an(){if(xn)return Fr(xn);if(_t&&br&&Hr){var hi=new c(_t),Ji=new i.ImageAtlas(br,Hr);for(var ua in Si){var Fn=Si[ua];Fn instanceof i.SymbolBucket?(h(Fn.layers,this.zoom,Zt),i.performSymbolLayout(Fn,_t,hi.positions,br,Ji.iconPositions,this.showCollisionBoxes,this.tileID.canonical)):Fn.hasPattern&&(Fn instanceof i.LineBucket||Fn instanceof i.FillBucket||Fn instanceof i.FillExtrusionBucket)&&(h(Fn.layers,this.zoom,Zt),Fn.addFeatures(Mi,this.tileID.canonical,Ji.patternPositions))}this.status=\"done\",Fr(null,{buckets:i.values(Si).filter(function(Sa){return!Sa.isEmpty()}),featureIndex:gi,collisionBoxArray:this.collisionBoxArray,glyphAtlasImage:hi.image,imageAtlas:Ji,glyphMap:this.returnDependencies?_t:null,iconMap:this.returnDependencies?br:null,glyphPositions:this.returnDependencies?hi.positions:null})}}};function h(It,ft,jt){for(var Zt=new i.EvaluationParameters(ft),yr=0,Fr=It;yr=0!=!!ft&&It.reverse()}var L=i.vectorTile.VectorTileFeature.prototype.toGeoJSON,_=function(ft){this._feature=ft,this.extent=i.EXTENT,this.type=ft.type,this.properties=ft.tags,\"id\"in ft&&!isNaN(ft.id)&&(this.id=parseInt(ft.id,10))};_.prototype.loadGeometry=function(){if(this._feature.type===1){for(var ft=[],jt=0,Zt=this._feature.geometry;jt>31}function ke(It,ft){for(var jt=It.loadGeometry(),Zt=It.type,yr=0,Fr=0,Zr=jt.length,Vr=0;Vr>1;Te(It,ft,Zr,Zt,yr,Fr%2),ie(It,ft,jt,Zt,Zr-1,Fr+1),ie(It,ft,jt,Zr+1,yr,Fr+1)}}function Te(It,ft,jt,Zt,yr,Fr){for(;yr>Zt;){if(yr-Zt>600){var Zr=yr-Zt+1,Vr=jt-Zt+1,gi=Math.log(Zr),Si=.5*Math.exp(2*gi/3),Mi=.5*Math.sqrt(gi*Si*(Zr-Si)/Zr)*(Vr-Zr/2<0?-1:1),Pi=Math.max(Zt,Math.floor(jt-Vr*Si/Zr+Mi)),Gi=Math.min(yr,Math.floor(jt+(Zr-Vr)*Si/Zr+Mi));Te(It,ft,jt,Pi,Gi,Fr)}var Ki=ft[2*jt+Fr],ka=Zt,jn=yr;for(Ee(It,ft,Zt,jt),ft[2*yr+Fr]>Ki&&Ee(It,ft,Zt,yr);kaKi;)jn--}ft[2*Zt+Fr]===Ki?Ee(It,ft,Zt,jn):(jn++,Ee(It,ft,jn,yr)),jn<=jt&&(Zt=jn+1),jt<=jn&&(yr=jn-1)}}function Ee(It,ft,jt,Zt){Ae(It,jt,Zt),Ae(ft,2*jt,2*Zt),Ae(ft,2*jt+1,2*Zt+1)}function Ae(It,ft,jt){var Zt=It[ft];It[ft]=It[jt],It[jt]=Zt}function ze(It,ft,jt,Zt,yr,Fr,Zr){for(var Vr=[0,It.length-1,0],gi=[],Si,Mi;Vr.length;){var Pi=Vr.pop(),Gi=Vr.pop(),Ki=Vr.pop();if(Gi-Ki<=Zr){for(var ka=Ki;ka<=Gi;ka++)Si=ft[2*ka],Mi=ft[2*ka+1],Si>=jt&&Si<=yr&&Mi>=Zt&&Mi<=Fr&&gi.push(It[ka]);continue}var jn=Math.floor((Ki+Gi)/2);Si=ft[2*jn],Mi=ft[2*jn+1],Si>=jt&&Si<=yr&&Mi>=Zt&&Mi<=Fr&&gi.push(It[jn]);var la=(Pi+1)%2;(Pi===0?jt<=Si:Zt<=Mi)&&(Vr.push(Ki),Vr.push(jn-1),Vr.push(la)),(Pi===0?yr>=Si:Fr>=Mi)&&(Vr.push(jn+1),Vr.push(Gi),Vr.push(la))}return gi}function Ce(It,ft,jt,Zt,yr,Fr){for(var Zr=[0,It.length-1,0],Vr=[],gi=yr*yr;Zr.length;){var Si=Zr.pop(),Mi=Zr.pop(),Pi=Zr.pop();if(Mi-Pi<=Fr){for(var Gi=Pi;Gi<=Mi;Gi++)me(ft[2*Gi],ft[2*Gi+1],jt,Zt)<=gi&&Vr.push(It[Gi]);continue}var Ki=Math.floor((Pi+Mi)/2),ka=ft[2*Ki],jn=ft[2*Ki+1];me(ka,jn,jt,Zt)<=gi&&Vr.push(It[Ki]);var la=(Si+1)%2;(Si===0?jt-yr<=ka:Zt-yr<=jn)&&(Zr.push(Pi),Zr.push(Ki-1),Zr.push(la)),(Si===0?jt+yr>=ka:Zt+yr>=jn)&&(Zr.push(Ki+1),Zr.push(Mi),Zr.push(la))}return Vr}function me(It,ft,jt,Zt){var yr=It-jt,Fr=ft-Zt;return yr*yr+Fr*Fr}var Re=function(It){return It[0]},ce=function(It){return It[1]},Ge=function(ft,jt,Zt,yr,Fr){jt===void 0&&(jt=Re),Zt===void 0&&(Zt=ce),yr===void 0&&(yr=64),Fr===void 0&&(Fr=Float64Array),this.nodeSize=yr,this.points=ft;for(var Zr=ft.length<65536?Uint16Array:Uint32Array,Vr=this.ids=new Zr(ft.length),gi=this.coords=new Fr(ft.length*2),Si=0;Si=yr;Mi--){var Pi=+Date.now();gi=this._cluster(gi,Mi),this.trees[Mi]=new Ge(gi,Ke,xt,Zr,Float32Array),Zt&&console.log(\"z%d: %d clusters in %dms\",Mi,gi.length,+Date.now()-Pi)}return Zt&&console.timeEnd(\"total time\"),this},ct.prototype.getClusters=function(ft,jt){var Zt=((ft[0]+180)%360+360)%360-180,yr=Math.max(-90,Math.min(90,ft[1])),Fr=ft[2]===180?180:((ft[2]+180)%360+360)%360-180,Zr=Math.max(-90,Math.min(90,ft[3]));if(ft[2]-ft[0]>=360)Zt=-180,Fr=180;else if(Zt>Fr){var Vr=this.getClusters([Zt,yr,180,Zr],jt),gi=this.getClusters([-180,yr,Fr,Zr],jt);return Vr.concat(gi)}for(var Si=this.trees[this._limitZoom(jt)],Mi=Si.range(kt(Zt),Ct(Zr),kt(Fr),Ct(yr)),Pi=[],Gi=0,Ki=Mi;Gijt&&(jn+=jo.numPoints||1)}if(jn>=gi){for(var oa=Pi.x*ka,Sn=Pi.y*ka,Ha=Vr&&ka>1?this._map(Pi,!0):null,oo=(Mi<<5)+(jt+1)+this.points.length,xn=0,_t=Ki;xn<_t.length;xn+=1){var br=_t[xn],Hr=Gi.points[br];if(!(Hr.zoom<=jt)){Hr.zoom=jt;var ti=Hr.numPoints||1;oa+=Hr.x*ti,Sn+=Hr.y*ti,Hr.parentId=oo,Vr&&(Ha||(Ha=this._map(Pi,!0)),Vr(Ha,this._map(Hr)))}}Pi.parentId=oo,Zt.push(qt(oa/jn,Sn/jn,oo,jn,Ha))}else if(Zt.push(Pi),jn>1)for(var zi=0,Yi=Ki;zi>5},ct.prototype._getOriginZoom=function(ft){return(ft-this.points.length)%32},ct.prototype._map=function(ft,jt){if(ft.numPoints)return jt?er({},ft.properties):ft.properties;var Zt=this.points[ft.index].properties,yr=this.options.map(Zt);return jt&&yr===Zt?er({},yr):yr};function qt(It,ft,jt,Zt,yr){return{x:It,y:ft,zoom:1/0,id:jt,parentId:-1,numPoints:Zt,properties:yr}}function rt(It,ft){var jt=It.geometry.coordinates,Zt=jt[0],yr=jt[1];return{x:kt(Zt),y:Ct(yr),zoom:1/0,index:ft,parentId:-1}}function ot(It){return{type:\"Feature\",id:It.id,properties:Rt(It),geometry:{type:\"Point\",coordinates:[Yt(It.x),xr(It.y)]}}}function Rt(It){var ft=It.numPoints,jt=ft>=1e4?Math.round(ft/1e3)+\"k\":ft>=1e3?Math.round(ft/100)/10+\"k\":ft;return er(er({},It.properties),{cluster:!0,cluster_id:It.id,point_count:ft,point_count_abbreviated:jt})}function kt(It){return It/360+.5}function Ct(It){var ft=Math.sin(It*Math.PI/180),jt=.5-.25*Math.log((1+ft)/(1-ft))/Math.PI;return jt<0?0:jt>1?1:jt}function Yt(It){return(It-.5)*360}function xr(It){var ft=(180-It*360)*Math.PI/180;return 360*Math.atan(Math.exp(ft))/Math.PI-90}function er(It,ft){for(var jt in ft)It[jt]=ft[jt];return It}function Ke(It){return It.x}function xt(It){return It.y}function bt(It,ft,jt,Zt){for(var yr=Zt,Fr=jt-ft>>1,Zr=jt-ft,Vr,gi=It[ft],Si=It[ft+1],Mi=It[jt],Pi=It[jt+1],Gi=ft+3;Giyr)Vr=Gi,yr=Ki;else if(Ki===yr){var ka=Math.abs(Gi-Fr);kaZt&&(Vr-ft>3&&bt(It,ft,Vr,Zt),It[Vr+2]=yr,jt-Vr>3&&bt(It,Vr,jt,Zt))}function Lt(It,ft,jt,Zt,yr,Fr){var Zr=yr-jt,Vr=Fr-Zt;if(Zr!==0||Vr!==0){var gi=((It-jt)*Zr+(ft-Zt)*Vr)/(Zr*Zr+Vr*Vr);gi>1?(jt=yr,Zt=Fr):gi>0&&(jt+=Zr*gi,Zt+=Vr*gi)}return Zr=It-jt,Vr=ft-Zt,Zr*Zr+Vr*Vr}function St(It,ft,jt,Zt){var yr={id:typeof It==\"undefined\"?null:It,type:ft,geometry:jt,tags:Zt,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0};return Et(yr),yr}function Et(It){var ft=It.geometry,jt=It.type;if(jt===\"Point\"||jt===\"MultiPoint\"||jt===\"LineString\")dt(It,ft);else if(jt===\"Polygon\"||jt===\"MultiLineString\")for(var Zt=0;Zt0&&(Zt?Zr+=(yr*Si-gi*Fr)/2:Zr+=Math.sqrt(Math.pow(gi-yr,2)+Math.pow(Si-Fr,2))),yr=gi,Fr=Si}var Mi=ft.length-3;ft[2]=1,bt(ft,0,Mi,jt),ft[Mi+2]=1,ft.size=Math.abs(Zr),ft.start=0,ft.end=ft.size}function Br(It,ft,jt,Zt){for(var yr=0;yr1?1:jt}function ut(It,ft,jt,Zt,yr,Fr,Zr,Vr){if(jt/=ft,Zt/=ft,Fr>=jt&&Zr=Zt)return null;for(var gi=[],Si=0;Si=jt&&ka=Zt)continue;var jn=[];if(Gi===\"Point\"||Gi===\"MultiPoint\")Ne(Pi,jn,jt,Zt,yr);else if(Gi===\"LineString\")Ye(Pi,jn,jt,Zt,yr,!1,Vr.lineMetrics);else if(Gi===\"MultiLineString\")Xe(Pi,jn,jt,Zt,yr,!1);else if(Gi===\"Polygon\")Xe(Pi,jn,jt,Zt,yr,!0);else if(Gi===\"MultiPolygon\")for(var la=0;la=jt&&Zr<=Zt&&(ft.push(It[Fr]),ft.push(It[Fr+1]),ft.push(It[Fr+2]))}}function Ye(It,ft,jt,Zt,yr,Fr,Zr){for(var Vr=Ve(It),gi=yr===0?Le:xe,Si=It.start,Mi,Pi,Gi=0;Gijt&&(Pi=gi(Vr,Ki,ka,la,Fa,jt),Zr&&(Vr.start=Si+Mi*Pi)):Ra>Zt?jo=jt&&(Pi=gi(Vr,Ki,ka,la,Fa,jt),oa=!0),jo>Zt&&Ra<=Zt&&(Pi=gi(Vr,Ki,ka,la,Fa,Zt),oa=!0),!Fr&&oa&&(Zr&&(Vr.end=Si+Mi*Pi),ft.push(Vr),Vr=Ve(It)),Zr&&(Si+=Mi)}var Sn=It.length-3;Ki=It[Sn],ka=It[Sn+1],jn=It[Sn+2],Ra=yr===0?Ki:ka,Ra>=jt&&Ra<=Zt&&ht(Vr,Ki,ka,jn),Sn=Vr.length-3,Fr&&Sn>=3&&(Vr[Sn]!==Vr[0]||Vr[Sn+1]!==Vr[1])&&ht(Vr,Vr[0],Vr[1],Vr[2]),Vr.length&&ft.push(Vr)}function Ve(It){var ft=[];return ft.size=It.size,ft.start=It.start,ft.end=It.end,ft}function Xe(It,ft,jt,Zt,yr,Fr){for(var Zr=0;ZrZr.maxX&&(Zr.maxX=Mi),Pi>Zr.maxY&&(Zr.maxY=Pi)}return Zr}function ai(It,ft,jt,Zt){var yr=ft.geometry,Fr=ft.type,Zr=[];if(Fr===\"Point\"||Fr===\"MultiPoint\")for(var Vr=0;Vr0&&ft.size<(yr?Zr:Zt)){jt.numPoints+=ft.length/3;return}for(var Vr=[],gi=0;giZr)&&(jt.numSimplified++,Vr.push(ft[gi]),Vr.push(ft[gi+1])),jt.numPoints++;yr&&ri(Vr,Fr),It.push(Vr)}function ri(It,ft){for(var jt=0,Zt=0,yr=It.length,Fr=yr-2;Zt0===ft)for(Zt=0,yr=It.length;Zt24)throw new Error(\"maxZoom should be in the 0-24 range\");if(ft.promoteId&&ft.generateId)throw new Error(\"promoteId and generateId cannot be used together.\");var Zt=Ht(It,ft);this.tiles={},this.tileCoords=[],jt&&(console.timeEnd(\"preprocess data\"),console.log(\"index: maxZoom: %d, maxPoints: %d\",ft.indexMaxZoom,ft.indexMaxPoints),console.time(\"generate tiles\"),this.stats={},this.total=0),Zt=Se(Zt,ft),Zt.length&&this.splitTile(Zt,0,0,0),jt&&(Zt.length&&console.log(\"features: %d, points: %d\",this.tiles[0].numFeatures,this.tiles[0].numPoints),console.timeEnd(\"generate tiles\"),console.log(\"tiles generated:\",this.total,JSON.stringify(this.stats)))}nn.prototype.options={maxZoom:14,indexMaxZoom:5,indexMaxPoints:1e5,tolerance:3,extent:4096,buffer:64,lineMetrics:!1,promoteId:null,generateId:!1,debug:0},nn.prototype.splitTile=function(It,ft,jt,Zt,yr,Fr,Zr){for(var Vr=[It,ft,jt,Zt],gi=this.options,Si=gi.debug;Vr.length;){Zt=Vr.pop(),jt=Vr.pop(),ft=Vr.pop(),It=Vr.pop();var Mi=1<1&&console.time(\"creation\"),Gi=this.tiles[Pi]=Qr(It,ft,jt,Zt,gi),this.tileCoords.push({z:ft,x:jt,y:Zt}),Si)){Si>1&&(console.log(\"tile z%d-%d-%d (features: %d, points: %d, simplified: %d)\",ft,jt,Zt,Gi.numFeatures,Gi.numPoints,Gi.numSimplified),console.timeEnd(\"creation\"));var Ki=\"z\"+ft;this.stats[Ki]=(this.stats[Ki]||0)+1,this.total++}if(Gi.source=It,yr){if(ft===gi.maxZoom||ft===yr)continue;var ka=1<1&&console.time(\"clipping\");var jn=.5*gi.buffer/gi.extent,la=.5-jn,Fa=.5+jn,Ra=1+jn,jo,oa,Sn,Ha,oo,xn;jo=oa=Sn=Ha=null,oo=ut(It,Mi,jt-jn,jt+Fa,0,Gi.minX,Gi.maxX,gi),xn=ut(It,Mi,jt+la,jt+Ra,0,Gi.minX,Gi.maxX,gi),It=null,oo&&(jo=ut(oo,Mi,Zt-jn,Zt+Fa,1,Gi.minY,Gi.maxY,gi),oa=ut(oo,Mi,Zt+la,Zt+Ra,1,Gi.minY,Gi.maxY,gi),oo=null),xn&&(Sn=ut(xn,Mi,Zt-jn,Zt+Fa,1,Gi.minY,Gi.maxY,gi),Ha=ut(xn,Mi,Zt+la,Zt+Ra,1,Gi.minY,Gi.maxY,gi),xn=null),Si>1&&console.timeEnd(\"clipping\"),Vr.push(jo||[],ft+1,jt*2,Zt*2),Vr.push(oa||[],ft+1,jt*2,Zt*2+1),Vr.push(Sn||[],ft+1,jt*2+1,Zt*2),Vr.push(Ha||[],ft+1,jt*2+1,Zt*2+1)}}},nn.prototype.getTile=function(It,ft,jt){var Zt=this.options,yr=Zt.extent,Fr=Zt.debug;if(It<0||It>24)return null;var Zr=1<1&&console.log(\"drilling down to z%d-%d-%d\",It,ft,jt);for(var gi=It,Si=ft,Mi=jt,Pi;!Pi&&gi>0;)gi--,Si=Math.floor(Si/2),Mi=Math.floor(Mi/2),Pi=this.tiles[Wi(gi,Si,Mi)];return!Pi||!Pi.source?null:(Fr>1&&console.log(\"found parent tile z%d-%d-%d\",gi,Si,Mi),Fr>1&&console.time(\"drilling down\"),this.splitTile(Pi.source,gi,Si,Mi,It,ft,jt),Fr>1&&console.timeEnd(\"drilling down\"),this.tiles[Vr]?Vt(this.tiles[Vr],yr):null)};function Wi(It,ft,jt){return((1<=0?0:Y.button},o.remove=function(Y){Y.parentNode&&Y.parentNode.removeChild(Y)};function x(Y,z,K){var O,$,pe,de=i.browser.devicePixelRatio>1?\"@2x\":\"\",Ie=i.getJSON(z.transformRequest(z.normalizeSpriteURL(Y,de,\".json\"),i.ResourceType.SpriteJSON),function(Kt,ir){Ie=null,pe||(pe=Kt,O=ir,pt())}),$e=i.getImage(z.transformRequest(z.normalizeSpriteURL(Y,de,\".png\"),i.ResourceType.SpriteImage),function(Kt,ir){$e=null,pe||(pe=Kt,$=ir,pt())});function pt(){if(pe)K(pe);else if(O&&$){var Kt=i.browser.getImageData($),ir={};for(var Jt in O){var vt=O[Jt],Pt=vt.width,Wt=vt.height,rr=vt.x,dr=vt.y,pr=vt.sdf,kr=vt.pixelRatio,Ar=vt.stretchX,gr=vt.stretchY,Cr=vt.content,cr=new i.RGBAImage({width:Pt,height:Wt});i.RGBAImage.copy(Kt,cr,{x:rr,y:dr},{x:0,y:0},{width:Pt,height:Wt}),ir[Jt]={data:cr,pixelRatio:kr,sdf:pr,stretchX:Ar,stretchY:gr,content:Cr}}K(null,ir)}}return{cancel:function(){Ie&&(Ie.cancel(),Ie=null),$e&&($e.cancel(),$e=null)}}}function b(Y){var z=Y.userImage;if(z&&z.render){var K=z.render();if(K)return Y.data.replace(new Uint8Array(z.data.buffer)),!0}return!1}var p=1,E=function(Y){function z(){Y.call(this),this.images={},this.updatedImages={},this.callbackDispatchedThisFrame={},this.loaded=!1,this.requestors=[],this.patterns={},this.atlasImage=new i.RGBAImage({width:1,height:1}),this.dirty=!0}return Y&&(z.__proto__=Y),z.prototype=Object.create(Y&&Y.prototype),z.prototype.constructor=z,z.prototype.isLoaded=function(){return this.loaded},z.prototype.setLoaded=function(O){if(this.loaded!==O&&(this.loaded=O,O)){for(var $=0,pe=this.requestors;$=0?1.2:1))}C.prototype.draw=function(Y){this.ctx.clearRect(0,0,this.size,this.size),this.ctx.fillText(Y,this.buffer,this.middle);for(var z=this.ctx.getImageData(0,0,this.size,this.size),K=new Uint8ClampedArray(this.size*this.size),O=0;O65535){Kt(new Error(\"glyphs > 65535 not supported\"));return}if(vt.ranges[Wt]){Kt(null,{stack:ir,id:Jt,glyph:Pt});return}var rr=vt.requests[Wt];rr||(rr=vt.requests[Wt]=[],P.loadGlyphRange(ir,Wt,O.url,O.requestManager,function(dr,pr){if(pr){for(var kr in pr)O._doesCharSupportLocalGlyph(+kr)||(vt.glyphs[+kr]=pr[+kr]);vt.ranges[Wt]=!0}for(var Ar=0,gr=rr;Ar1&&(pt=z[++$e]);var ir=Math.abs(Kt-pt.left),Jt=Math.abs(Kt-pt.right),vt=Math.min(ir,Jt),Pt=void 0,Wt=pe/O*($+1);if(pt.isDash){var rr=$-Math.abs(Wt);Pt=Math.sqrt(vt*vt+rr*rr)}else Pt=$-Math.sqrt(vt*vt+Wt*Wt);this.data[Ie+Kt]=Math.max(0,Math.min(255,Pt+128))}},H.prototype.addRegularDash=function(z){for(var K=z.length-1;K>=0;--K){var O=z[K],$=z[K+1];O.zeroLength?z.splice(K,1):$&&$.isDash===O.isDash&&($.left=O.left,z.splice(K,1))}var pe=z[0],de=z[z.length-1];pe.isDash===de.isDash&&(pe.left=de.left-this.width,de.right=pe.right+this.width);for(var Ie=this.width*this.nextRow,$e=0,pt=z[$e],Kt=0;Kt1&&(pt=z[++$e]);var ir=Math.abs(Kt-pt.left),Jt=Math.abs(Kt-pt.right),vt=Math.min(ir,Jt),Pt=pt.isDash?vt:-vt;this.data[Ie+Kt]=Math.max(0,Math.min(255,Pt+128))}},H.prototype.addDash=function(z,K){var O=K?7:0,$=2*O+1;if(this.nextRow+$>this.height)return i.warnOnce(\"LineAtlas out of space\"),null;for(var pe=0,de=0;de=O.minX&&z.x=O.minY&&z.y0&&(Kt[new i.OverscaledTileID(O.overscaledZ,Ie,$.z,de,$.y-1).key]={backfilled:!1},Kt[new i.OverscaledTileID(O.overscaledZ,O.wrap,$.z,$.x,$.y-1).key]={backfilled:!1},Kt[new i.OverscaledTileID(O.overscaledZ,pt,$.z,$e,$.y-1).key]={backfilled:!1}),$.y+10&&(pe.resourceTiming=O._resourceTiming,O._resourceTiming=[]),O.fire(new i.Event(\"data\",pe))})},z.prototype.onAdd=function(O){this.map=O,this.load()},z.prototype.setData=function(O){var $=this;return this._data=O,this.fire(new i.Event(\"dataloading\",{dataType:\"source\"})),this._updateWorkerData(function(pe){if(pe){$.fire(new i.ErrorEvent(pe));return}var de={dataType:\"source\",sourceDataType:\"content\"};$._collectResourceTiming&&$._resourceTiming&&$._resourceTiming.length>0&&(de.resourceTiming=$._resourceTiming,$._resourceTiming=[]),$.fire(new i.Event(\"data\",de))}),this},z.prototype.getClusterExpansionZoom=function(O,$){return this.actor.send(\"geojson.getClusterExpansionZoom\",{clusterId:O,source:this.id},$),this},z.prototype.getClusterChildren=function(O,$){return this.actor.send(\"geojson.getClusterChildren\",{clusterId:O,source:this.id},$),this},z.prototype.getClusterLeaves=function(O,$,pe,de){return this.actor.send(\"geojson.getClusterLeaves\",{source:this.id,clusterId:O,limit:$,offset:pe},de),this},z.prototype._updateWorkerData=function(O){var $=this;this._loaded=!1;var pe=i.extend({},this.workerOptions),de=this._data;typeof de==\"string\"?(pe.request=this.map._requestManager.transformRequest(i.browser.resolveURL(de),i.ResourceType.Source),pe.request.collectResourceTiming=this._collectResourceTiming):pe.data=JSON.stringify(de),this.actor.send(this.type+\".loadData\",pe,function(Ie,$e){$._removed||$e&&$e.abandoned||($._loaded=!0,$e&&$e.resourceTiming&&$e.resourceTiming[$.id]&&($._resourceTiming=$e.resourceTiming[$.id].slice(0)),$.actor.send($.type+\".coalesce\",{source:pe.source},null),O(Ie))})},z.prototype.loaded=function(){return this._loaded},z.prototype.loadTile=function(O,$){var pe=this,de=O.actor?\"reloadTile\":\"loadTile\";O.actor=this.actor;var Ie={type:this.type,uid:O.uid,tileID:O.tileID,zoom:O.tileID.overscaledZ,maxZoom:this.maxzoom,tileSize:this.tileSize,source:this.id,pixelRatio:i.browser.devicePixelRatio,showCollisionBoxes:this.map.showCollisionBoxes,promoteId:this.promoteId};O.request=this.actor.send(de,Ie,function($e,pt){return delete O.request,O.unloadVectorData(),O.aborted?$(null):$e?$($e):(O.loadVectorData(pt,pe.map.painter,de===\"reloadTile\"),$(null))})},z.prototype.abortTile=function(O){O.request&&(O.request.cancel(),delete O.request),O.aborted=!0},z.prototype.unloadTile=function(O){O.unloadVectorData(),this.actor.send(\"removeTile\",{uid:O.uid,type:this.type,source:this.id})},z.prototype.onRemove=function(){this._removed=!0,this.actor.send(\"removeSource\",{type:this.type,source:this.id})},z.prototype.serialize=function(){return i.extend({},this._options,{type:this.type,data:this._data})},z.prototype.hasTransition=function(){return!1},z}(i.Evented),Me=i.createLayout([{name:\"a_pos\",type:\"Int16\",components:2},{name:\"a_texture_pos\",type:\"Int16\",components:2}]),ke=function(Y){function z(K,O,$,pe){Y.call(this),this.id=K,this.dispatcher=$,this.coordinates=O.coordinates,this.type=\"image\",this.minzoom=0,this.maxzoom=22,this.tileSize=512,this.tiles={},this._loaded=!1,this.setEventedParent(pe),this.options=O}return Y&&(z.__proto__=Y),z.prototype=Object.create(Y&&Y.prototype),z.prototype.constructor=z,z.prototype.load=function(O,$){var pe=this;this._loaded=!1,this.fire(new i.Event(\"dataloading\",{dataType:\"source\"})),this.url=this.options.url,i.getImage(this.map._requestManager.transformRequest(this.url,i.ResourceType.Image),function(de,Ie){pe._loaded=!0,de?pe.fire(new i.ErrorEvent(de)):Ie&&(pe.image=Ie,O&&(pe.coordinates=O),$&&$(),pe._finishLoading())})},z.prototype.loaded=function(){return this._loaded},z.prototype.updateImage=function(O){var $=this;return!this.image||!O.url?this:(this.options.url=O.url,this.load(O.coordinates,function(){$.texture=null}),this)},z.prototype._finishLoading=function(){this.map&&(this.setCoordinates(this.coordinates),this.fire(new i.Event(\"data\",{dataType:\"source\",sourceDataType:\"metadata\"})))},z.prototype.onAdd=function(O){this.map=O,this.load()},z.prototype.setCoordinates=function(O){var $=this;this.coordinates=O;var pe=O.map(i.MercatorCoordinate.fromLngLat);this.tileID=ge(pe),this.minzoom=this.maxzoom=this.tileID.z;var de=pe.map(function(Ie){return $.tileID.getTilePoint(Ie)._round()});return this._boundsArray=new i.StructArrayLayout4i8,this._boundsArray.emplaceBack(de[0].x,de[0].y,0,0),this._boundsArray.emplaceBack(de[1].x,de[1].y,i.EXTENT,0),this._boundsArray.emplaceBack(de[3].x,de[3].y,0,i.EXTENT),this._boundsArray.emplaceBack(de[2].x,de[2].y,i.EXTENT,i.EXTENT),this.boundsBuffer&&(this.boundsBuffer.destroy(),delete this.boundsBuffer),this.fire(new i.Event(\"data\",{dataType:\"source\",sourceDataType:\"content\"})),this},z.prototype.prepare=function(){if(!(Object.keys(this.tiles).length===0||!this.image)){var O=this.map.painter.context,$=O.gl;this.boundsBuffer||(this.boundsBuffer=O.createVertexBuffer(this._boundsArray,Me.members)),this.boundsSegments||(this.boundsSegments=i.SegmentVector.simpleSegment(0,0,4,2)),this.texture||(this.texture=new i.Texture(O,this.image,$.RGBA),this.texture.bind($.LINEAR,$.CLAMP_TO_EDGE));for(var pe in this.tiles){var de=this.tiles[pe];de.state!==\"loaded\"&&(de.state=\"loaded\",de.texture=this.texture)}}},z.prototype.loadTile=function(O,$){this.tileID&&this.tileID.equals(O.tileID.canonical)?(this.tiles[String(O.tileID.wrap)]=O,O.buckets={},$(null)):(O.state=\"errored\",$(null))},z.prototype.serialize=function(){return{type:\"image\",url:this.options.url,coordinates:this.coordinates}},z.prototype.hasTransition=function(){return!1},z}(i.Evented);function ge(Y){for(var z=1/0,K=1/0,O=-1/0,$=-1/0,pe=0,de=Y;pe$.end(0)?this.fire(new i.ErrorEvent(new i.ValidationError(\"sources.\"+this.id,null,\"Playback for this video can be set only between the \"+$.start(0)+\" and \"+$.end(0)+\"-second mark.\"))):this.video.currentTime=O}},z.prototype.getVideo=function(){return this.video},z.prototype.onAdd=function(O){this.map||(this.map=O,this.load(),this.video&&(this.video.play(),this.setCoordinates(this.coordinates)))},z.prototype.prepare=function(){if(!(Object.keys(this.tiles).length===0||this.video.readyState<2)){var O=this.map.painter.context,$=O.gl;this.boundsBuffer||(this.boundsBuffer=O.createVertexBuffer(this._boundsArray,Me.members)),this.boundsSegments||(this.boundsSegments=i.SegmentVector.simpleSegment(0,0,4,2)),this.texture?this.video.paused||(this.texture.bind($.LINEAR,$.CLAMP_TO_EDGE),$.texSubImage2D($.TEXTURE_2D,0,0,0,$.RGBA,$.UNSIGNED_BYTE,this.video)):(this.texture=new i.Texture(O,this.video,$.RGBA),this.texture.bind($.LINEAR,$.CLAMP_TO_EDGE));for(var pe in this.tiles){var de=this.tiles[pe];de.state!==\"loaded\"&&(de.state=\"loaded\",de.texture=this.texture)}}},z.prototype.serialize=function(){return{type:\"video\",urls:this.urls,coordinates:this.coordinates}},z.prototype.hasTransition=function(){return this.video&&!this.video.paused},z}(ke),Te=function(Y){function z(K,O,$,pe){Y.call(this,K,O,$,pe),O.coordinates?(!Array.isArray(O.coordinates)||O.coordinates.length!==4||O.coordinates.some(function(de){return!Array.isArray(de)||de.length!==2||de.some(function(Ie){return typeof Ie!=\"number\"})}))&&this.fire(new i.ErrorEvent(new i.ValidationError(\"sources.\"+K,null,'\"coordinates\" property must be an array of 4 longitude/latitude array pairs'))):this.fire(new i.ErrorEvent(new i.ValidationError(\"sources.\"+K,null,'missing required property \"coordinates\"'))),O.animate&&typeof O.animate!=\"boolean\"&&this.fire(new i.ErrorEvent(new i.ValidationError(\"sources.\"+K,null,'optional \"animate\" property must be a boolean value'))),O.canvas?typeof O.canvas!=\"string\"&&!(O.canvas instanceof i.window.HTMLCanvasElement)&&this.fire(new i.ErrorEvent(new i.ValidationError(\"sources.\"+K,null,'\"canvas\" must be either a string representing the ID of the canvas element from which to read, or an HTMLCanvasElement instance'))):this.fire(new i.ErrorEvent(new i.ValidationError(\"sources.\"+K,null,'missing required property \"canvas\"'))),this.options=O,this.animate=O.animate!==void 0?O.animate:!0}return Y&&(z.__proto__=Y),z.prototype=Object.create(Y&&Y.prototype),z.prototype.constructor=z,z.prototype.load=function(){if(this._loaded=!0,this.canvas||(this.canvas=this.options.canvas instanceof i.window.HTMLCanvasElement?this.options.canvas:i.window.document.getElementById(this.options.canvas)),this.width=this.canvas.width,this.height=this.canvas.height,this._hasInvalidDimensions()){this.fire(new i.ErrorEvent(new Error(\"Canvas dimensions cannot be less than or equal to zero.\")));return}this.play=function(){this._playing=!0,this.map.triggerRepaint()},this.pause=function(){this._playing&&(this.prepare(),this._playing=!1)},this._finishLoading()},z.prototype.getCanvas=function(){return this.canvas},z.prototype.onAdd=function(O){this.map=O,this.load(),this.canvas&&this.animate&&this.play()},z.prototype.onRemove=function(){this.pause()},z.prototype.prepare=function(){var O=!1;if(this.canvas.width!==this.width&&(this.width=this.canvas.width,O=!0),this.canvas.height!==this.height&&(this.height=this.canvas.height,O=!0),!this._hasInvalidDimensions()&&Object.keys(this.tiles).length!==0){var $=this.map.painter.context,pe=$.gl;this.boundsBuffer||(this.boundsBuffer=$.createVertexBuffer(this._boundsArray,Me.members)),this.boundsSegments||(this.boundsSegments=i.SegmentVector.simpleSegment(0,0,4,2)),this.texture?(O||this._playing)&&this.texture.update(this.canvas,{premultiply:!0}):this.texture=new i.Texture($,this.canvas,pe.RGBA,{premultiply:!0});for(var de in this.tiles){var Ie=this.tiles[de];Ie.state!==\"loaded\"&&(Ie.state=\"loaded\",Ie.texture=this.texture)}}},z.prototype.serialize=function(){return{type:\"canvas\",coordinates:this.coordinates}},z.prototype.hasTransition=function(){return this._playing},z.prototype._hasInvalidDimensions=function(){for(var O=0,$=[this.canvas.width,this.canvas.height];O<$.length;O+=1){var pe=$[O];if(isNaN(pe)||pe<=0)return!0}return!1},z}(ke),Ee={vector:W,raster:re,\"raster-dem\":ae,geojson:_e,video:ie,image:ke,canvas:Te},Ae=function(Y,z,K,O){var $=new Ee[z.type](Y,z,K,O);if($.id!==Y)throw new Error(\"Expected Source id to be \"+Y+\" instead of \"+$.id);return i.bindAll([\"load\",\"abort\",\"unload\",\"serialize\",\"prepare\"],$),$},ze=function(Y){return Ee[Y]},Ce=function(Y,z){Ee[Y]=z};function me(Y,z){var K=i.identity([]);return i.translate(K,K,[1,1,0]),i.scale(K,K,[Y.width*.5,Y.height*.5,1]),i.multiply(K,K,Y.calculatePosMatrix(z.toUnwrapped()))}function Re(Y,z,K){if(Y)for(var O=0,$=Y;O<$.length;O+=1){var pe=$[O],de=z[pe];if(de&&de.source===K&&de.type===\"fill-extrusion\")return!0}else for(var Ie in z){var $e=z[Ie];if($e.source===K&&$e.type===\"fill-extrusion\")return!0}return!1}function ce(Y,z,K,O,$,pe){var de=Re($&&$.layers,z,Y.id),Ie=pe.maxPitchScaleFactor(),$e=Y.tilesIn(O,Ie,de);$e.sort(ct);for(var pt=[],Kt=0,ir=$e;Ktthis.max){var Ie=this._getAndRemoveByKey(this.order[0]);Ie&&this.onRemove(Ie)}return this},rt.prototype.has=function(z){return z.wrapped().key in this.data},rt.prototype.getAndRemove=function(z){return this.has(z)?this._getAndRemoveByKey(z.wrapped().key):null},rt.prototype._getAndRemoveByKey=function(z){var K=this.data[z].shift();return K.timeout&&clearTimeout(K.timeout),this.data[z].length===0&&delete this.data[z],this.order.splice(this.order.indexOf(z),1),K.value},rt.prototype.getByKey=function(z){var K=this.data[z];return K?K[0].value:null},rt.prototype.get=function(z){if(!this.has(z))return null;var K=this.data[z.wrapped().key][0];return K.value},rt.prototype.remove=function(z,K){if(!this.has(z))return this;var O=z.wrapped().key,$=K===void 0?0:this.data[O].indexOf(K),pe=this.data[O][$];return this.data[O].splice($,1),pe.timeout&&clearTimeout(pe.timeout),this.data[O].length===0&&delete this.data[O],this.onRemove(pe.value),this.order.splice(this.order.indexOf(O),1),this},rt.prototype.setMaxSize=function(z){for(this.max=z;this.order.length>this.max;){var K=this._getAndRemoveByKey(this.order[0]);K&&this.onRemove(K)}return this},rt.prototype.filter=function(z){var K=[];for(var O in this.data)for(var $=0,pe=this.data[O];$1||(Math.abs(ir)>1&&(Math.abs(ir+vt)===1?ir+=vt:Math.abs(ir-vt)===1&&(ir-=vt)),!(!Kt.dem||!pt.dem)&&(pt.dem.backfillBorder(Kt.dem,ir,Jt),pt.neighboringTiles&&pt.neighboringTiles[Pt]&&(pt.neighboringTiles[Pt].backfilled=!0)))}},z.prototype.getTile=function(O){return this.getTileByID(O.key)},z.prototype.getTileByID=function(O){return this._tiles[O]},z.prototype._retainLoadedChildren=function(O,$,pe,de){for(var Ie in this._tiles){var $e=this._tiles[Ie];if(!(de[Ie]||!$e.hasData()||$e.tileID.overscaledZ<=$||$e.tileID.overscaledZ>pe)){for(var pt=$e.tileID;$e&&$e.tileID.overscaledZ>$+1;){var Kt=$e.tileID.scaledTo($e.tileID.overscaledZ-1);$e=this._tiles[Kt.key],$e&&$e.hasData()&&(pt=Kt)}for(var ir=pt;ir.overscaledZ>$;)if(ir=ir.scaledTo(ir.overscaledZ-1),O[ir.key]){de[pt.key]=pt;break}}}},z.prototype.findLoadedParent=function(O,$){if(O.key in this._loadedParentTiles){var pe=this._loadedParentTiles[O.key];return pe&&pe.tileID.overscaledZ>=$?pe:null}for(var de=O.overscaledZ-1;de>=$;de--){var Ie=O.scaledTo(de),$e=this._getLoadedTile(Ie);if($e)return $e}},z.prototype._getLoadedTile=function(O){var $=this._tiles[O.key];if($&&$.hasData())return $;var pe=this._cache.getByKey(O.wrapped().key);return pe},z.prototype.updateCacheSize=function(O){var $=Math.ceil(O.width/this._source.tileSize)+1,pe=Math.ceil(O.height/this._source.tileSize)+1,de=$*pe,Ie=5,$e=Math.floor(de*Ie),pt=typeof this._maxTileCacheSize==\"number\"?Math.min(this._maxTileCacheSize,$e):$e;this._cache.setMaxSize(pt)},z.prototype.handleWrapJump=function(O){var $=this._prevLng===void 0?O:this._prevLng,pe=O-$,de=pe/360,Ie=Math.round(de);if(this._prevLng=O,Ie){var $e={};for(var pt in this._tiles){var Kt=this._tiles[pt];Kt.tileID=Kt.tileID.unwrapTo(Kt.tileID.wrap+Ie),$e[Kt.tileID.key]=Kt}this._tiles=$e;for(var ir in this._timers)clearTimeout(this._timers[ir]),delete this._timers[ir];for(var Jt in this._tiles){var vt=this._tiles[Jt];this._setTileReloadTimer(Jt,vt)}}},z.prototype.update=function(O){var $=this;if(this.transform=O,!(!this._sourceLoaded||this._paused)){this.updateCacheSize(O),this.handleWrapJump(this.transform.center.lng),this._coveredTiles={};var pe;this.used?this._source.tileID?pe=O.getVisibleUnwrappedCoordinates(this._source.tileID).map(function(yi){return new i.OverscaledTileID(yi.canonical.z,yi.wrap,yi.canonical.z,yi.canonical.x,yi.canonical.y)}):(pe=O.coveringTiles({tileSize:this._source.tileSize,minzoom:this._source.minzoom,maxzoom:this._source.maxzoom,roundZoom:this._source.roundZoom,reparseOverscaled:this._source.reparseOverscaled}),this._source.hasTile&&(pe=pe.filter(function(yi){return $._source.hasTile(yi)}))):pe=[];var de=O.coveringZoomLevel(this._source),Ie=Math.max(de-z.maxOverzooming,this._source.minzoom),$e=Math.max(de+z.maxUnderzooming,this._source.minzoom),pt=this._updateRetainedTiles(pe,de);if(gi(this._source.type)){for(var Kt={},ir={},Jt=Object.keys(pt),vt=0,Pt=Jt;vtthis._source.maxzoom){var pr=rr.children(this._source.maxzoom)[0],kr=this.getTile(pr);if(kr&&kr.hasData()){pe[pr.key]=pr;continue}}else{var Ar=rr.children(this._source.maxzoom);if(pe[Ar[0].key]&&pe[Ar[1].key]&&pe[Ar[2].key]&&pe[Ar[3].key])continue}for(var gr=dr.wasRequested(),Cr=rr.overscaledZ-1;Cr>=Ie;--Cr){var cr=rr.scaledTo(Cr);if(de[cr.key]||(de[cr.key]=!0,dr=this.getTile(cr),!dr&&gr&&(dr=this._addTile(cr)),dr&&(pe[cr.key]=cr,gr=dr.wasRequested(),dr.hasData())))break}}}return pe},z.prototype._updateLoadedParentTileCache=function(){this._loadedParentTiles={};for(var O in this._tiles){for(var $=[],pe=void 0,de=this._tiles[O].tileID;de.overscaledZ>0;){if(de.key in this._loadedParentTiles){pe=this._loadedParentTiles[de.key];break}$.push(de.key);var Ie=de.scaledTo(de.overscaledZ-1);if(pe=this._getLoadedTile(Ie),pe)break;de=Ie}for(var $e=0,pt=$;$e0)&&($.hasData()&&$.state!==\"reloading\"?this._cache.add($.tileID,$,$.getExpiryTimeout()):($.aborted=!0,this._abortTile($),this._unloadTile($))))},z.prototype.clearTiles=function(){this._shouldReloadOnResume=!1,this._paused=!1;for(var O in this._tiles)this._removeTile(O);this._cache.reset()},z.prototype.tilesIn=function(O,$,pe){var de=this,Ie=[],$e=this.transform;if(!$e)return Ie;for(var pt=pe?$e.getCameraQueryGeometry(O):O,Kt=O.map(function(Cr){return $e.pointCoordinate(Cr)}),ir=pt.map(function(Cr){return $e.pointCoordinate(Cr)}),Jt=this.getIds(),vt=1/0,Pt=1/0,Wt=-1/0,rr=-1/0,dr=0,pr=ir;dr=0&&tn[1].y+yi>=0){var Ri=Kt.map(function(Qn){return Gr.getTilePoint(Qn)}),ln=ir.map(function(Qn){return Gr.getTilePoint(Qn)});Ie.push({tile:cr,tileID:Gr,queryGeometry:Ri,cameraQueryGeometry:ln,scale:ei})}}},gr=0;gr=i.browser.now())return!0}return!1},z.prototype.setFeatureState=function(O,$,pe){O=O||\"_geojsonTileLayer\",this._state.updateState(O,$,pe)},z.prototype.removeFeatureState=function(O,$,pe){O=O||\"_geojsonTileLayer\",this._state.removeFeatureState(O,$,pe)},z.prototype.getFeatureState=function(O,$){return O=O||\"_geojsonTileLayer\",this._state.getState(O,$)},z.prototype.setDependencies=function(O,$,pe){var de=this._tiles[O];de&&de.setDependencies($,pe)},z.prototype.reloadTilesForDependencies=function(O,$){for(var pe in this._tiles){var de=this._tiles[pe];de.hasDependency(O,$)&&this._reloadTile(pe,\"reloading\")}this._cache.filter(function(Ie){return!Ie.hasDependency(O,$)})},z}(i.Evented);Zr.maxOverzooming=10,Zr.maxUnderzooming=3;function Vr(Y,z){var K=Math.abs(Y.wrap*2)-+(Y.wrap<0),O=Math.abs(z.wrap*2)-+(z.wrap<0);return Y.overscaledZ-z.overscaledZ||O-K||z.canonical.y-Y.canonical.y||z.canonical.x-Y.canonical.x}function gi(Y){return Y===\"raster\"||Y===\"image\"||Y===\"video\"}function Si(){return new i.window.Worker(ns.workerUrl)}var Mi=\"mapboxgl_preloaded_worker_pool\",Pi=function(){this.active={}};Pi.prototype.acquire=function(z){if(!this.workers)for(this.workers=[];this.workers.length0?($-de)/Ie:0;return this.points[pe].mult(1-$e).add(this.points[K].mult($e))};var hi=function(z,K,O){var $=this.boxCells=[],pe=this.circleCells=[];this.xCellCount=Math.ceil(z/O),this.yCellCount=Math.ceil(K/O);for(var de=0;dethis.width||$<0||K>this.height)return pe?!1:[];var Ie=[];if(z<=0&&K<=0&&this.width<=O&&this.height<=$){if(pe)return!0;for(var $e=0;$e0:Ie}},hi.prototype._queryCircle=function(z,K,O,$,pe){var de=z-O,Ie=z+O,$e=K-O,pt=K+O;if(Ie<0||de>this.width||pt<0||$e>this.height)return $?!1:[];var Kt=[],ir={hitTest:$,circle:{x:z,y:K,radius:O},seenUids:{box:{},circle:{}}};return this._forEachCell(de,$e,Ie,pt,this._queryCellCircle,Kt,ir,pe),$?Kt.length>0:Kt},hi.prototype.query=function(z,K,O,$,pe){return this._query(z,K,O,$,!1,pe)},hi.prototype.hitTest=function(z,K,O,$,pe){return this._query(z,K,O,$,!0,pe)},hi.prototype.hitTestCircle=function(z,K,O,$){return this._queryCircle(z,K,O,!0,$)},hi.prototype._queryCell=function(z,K,O,$,pe,de,Ie,$e){var pt=Ie.seenUids,Kt=this.boxCells[pe];if(Kt!==null)for(var ir=this.bboxes,Jt=0,vt=Kt;Jt=ir[Wt+0]&&$>=ir[Wt+1]&&(!$e||$e(this.boxKeys[Pt]))){if(Ie.hitTest)return de.push(!0),!0;de.push({key:this.boxKeys[Pt],x1:ir[Wt],y1:ir[Wt+1],x2:ir[Wt+2],y2:ir[Wt+3]})}}}var rr=this.circleCells[pe];if(rr!==null)for(var dr=this.circles,pr=0,kr=rr;prIe*Ie+$e*$e},hi.prototype._circleAndRectCollide=function(z,K,O,$,pe,de,Ie){var $e=(de-$)/2,pt=Math.abs(z-($+$e));if(pt>$e+O)return!1;var Kt=(Ie-pe)/2,ir=Math.abs(K-(pe+Kt));if(ir>Kt+O)return!1;if(pt<=$e||ir<=Kt)return!0;var Jt=pt-$e,vt=ir-Kt;return Jt*Jt+vt*vt<=O*O};function Ji(Y,z,K,O,$){var pe=i.create();return z?(i.scale(pe,pe,[1/$,1/$,1]),K||i.rotateZ(pe,pe,O.angle)):i.multiply(pe,O.labelPlaneMatrix,Y),pe}function ua(Y,z,K,O,$){if(z){var pe=i.clone(Y);return i.scale(pe,pe,[$,$,1]),K||i.rotateZ(pe,pe,-O.angle),pe}else return O.glCoordMatrix}function Fn(Y,z){var K=[Y.x,Y.y,0,1];wl(K,K,z);var O=K[3];return{point:new i.Point(K[0]/O,K[1]/O),signedDistanceFromCamera:O}}function Sa(Y,z){return .5+.5*(Y/z)}function go(Y,z){var K=Y[0]/Y[3],O=Y[1]/Y[3],$=K>=-z[0]&&K<=z[0]&&O>=-z[1]&&O<=z[1];return $}function Oo(Y,z,K,O,$,pe,de,Ie){var $e=O?Y.textSizeData:Y.iconSizeData,pt=i.evaluateSizeForZoom($e,K.transform.zoom),Kt=[256/K.width*2+1,256/K.height*2+1],ir=O?Y.text.dynamicLayoutVertexArray:Y.icon.dynamicLayoutVertexArray;ir.clear();for(var Jt=Y.lineVertexArray,vt=O?Y.text.placedSymbolArray:Y.icon.placedSymbolArray,Pt=K.transform.width/K.transform.height,Wt=!1,rr=0;rrpe)return{useVertical:!0}}return(Y===i.WritingMode.vertical?z.yK.x)?{needsFlipping:!0}:null}function xo(Y,z,K,O,$,pe,de,Ie,$e,pt,Kt,ir,Jt,vt){var Pt=z/24,Wt=Y.lineOffsetX*Pt,rr=Y.lineOffsetY*Pt,dr;if(Y.numGlyphs>1){var pr=Y.glyphStartIndex+Y.numGlyphs,kr=Y.lineStartIndex,Ar=Y.lineStartIndex+Y.lineLength,gr=ho(Pt,Ie,Wt,rr,K,Kt,ir,Y,$e,pe,Jt);if(!gr)return{notEnoughRoom:!0};var Cr=Fn(gr.first.point,de).point,cr=Fn(gr.last.point,de).point;if(O&&!K){var Gr=Mo(Y.writingMode,Cr,cr,vt);if(Gr)return Gr}dr=[gr.first];for(var ei=Y.glyphStartIndex+1;ei0?ln.point:zs(ir,Ri,yi,1,$),qn=Mo(Y.writingMode,yi,Qn,vt);if(qn)return qn}var rn=ks(Pt*Ie.getoffsetX(Y.glyphStartIndex),Wt,rr,K,Kt,ir,Y.segment,Y.lineStartIndex,Y.lineStartIndex+Y.lineLength,$e,pe,Jt);if(!rn)return{notEnoughRoom:!0};dr=[rn]}for(var bn=0,mn=dr;bn0?1:-1,Pt=0;O&&(vt*=-1,Pt=Math.PI),vt<0&&(Pt+=Math.PI);for(var Wt=vt>0?Ie+de:Ie+de+1,rr=$,dr=$,pr=0,kr=0,Ar=Math.abs(Jt),gr=[];pr+kr<=Ar;){if(Wt+=vt,Wt=$e)return null;if(dr=rr,gr.push(rr),rr=ir[Wt],rr===void 0){var Cr=new i.Point(pt.getx(Wt),pt.gety(Wt)),cr=Fn(Cr,Kt);if(cr.signedDistanceFromCamera>0)rr=ir[Wt]=cr.point;else{var Gr=Wt-vt,ei=pr===0?pe:new i.Point(pt.getx(Gr),pt.gety(Gr));rr=zs(ei,Cr,dr,Ar-pr+1,Kt)}}pr+=kr,kr=dr.dist(rr)}var yi=(Ar-pr)/kr,tn=rr.sub(dr),Ri=tn.mult(yi)._add(dr);Ri._add(tn._unit()._perp()._mult(K*vt));var ln=Pt+Math.atan2(rr.y-dr.y,rr.x-dr.x);return gr.push(Ri),{point:Ri,angle:ln,path:gr}}var Zs=new Float32Array([-1/0,-1/0,0,-1/0,-1/0,0,-1/0,-1/0,0,-1/0,-1/0,0]);function Xs(Y,z){for(var K=0;K=1;Gn--)mn.push(rn.path[Gn]);for(var da=1;da0){for(var fo=mn[0].clone(),as=mn[0].clone(),tl=1;tl=ln.x&&as.x<=Qn.x&&fo.y>=ln.y&&as.y<=Qn.y?ps=[mn]:as.xQn.x||as.yQn.y?ps=[]:ps=i.clipLine([mn],ln.x,ln.y,Qn.x,Qn.y)}for(var zu=0,Mv=ps;zu=this.screenRightBoundary||$this.screenBottomBoundary},cl.prototype.isInsideGrid=function(z,K,O,$){return O>=0&&z=0&&K0){var Ar;return this.prevPlacement&&this.prevPlacement.variableOffsets[Jt.crossTileID]&&this.prevPlacement.placements[Jt.crossTileID]&&this.prevPlacement.placements[Jt.crossTileID].text&&(Ar=this.prevPlacement.variableOffsets[Jt.crossTileID].anchor),this.variableOffsets[Jt.crossTileID]={textOffset:rr,width:O,height:$,anchor:z,textBoxScale:pe,prevAnchor:Ar},this.markUsedJustification(vt,z,Jt,Pt),vt.allowVerticalPlacement&&(this.markUsedOrientation(vt,Pt,Jt),this.placedOrientations[Jt.crossTileID]=Pt),{shift:dr,placedGlyphBoxes:pr}}},ms.prototype.placeLayerBucketPart=function(z,K,O){var $=this,pe=z.parameters,de=pe.bucket,Ie=pe.layout,$e=pe.posMatrix,pt=pe.textLabelPlaneMatrix,Kt=pe.labelToScreenMatrix,ir=pe.textPixelRatio,Jt=pe.holdingForFade,vt=pe.collisionBoxArray,Pt=pe.partiallyEvaluatedTextSize,Wt=pe.collisionGroup,rr=Ie.get(\"text-optional\"),dr=Ie.get(\"icon-optional\"),pr=Ie.get(\"text-allow-overlap\"),kr=Ie.get(\"icon-allow-overlap\"),Ar=Ie.get(\"text-rotation-alignment\")===\"map\",gr=Ie.get(\"text-pitch-alignment\")===\"map\",Cr=Ie.get(\"icon-text-fit\")!==\"none\",cr=Ie.get(\"symbol-z-order\")===\"viewport-y\",Gr=pr&&(kr||!de.hasIconData()||dr),ei=kr&&(pr||!de.hasTextData()||rr);!de.collisionArrays&&vt&&de.deserializeCollisionBoxes(vt);var yi=function(rn,bn){if(!K[rn.crossTileID]){if(Jt){$.placements[rn.crossTileID]=new Hs(!1,!1,!1);return}var mn=!1,Gn=!1,da=!0,No=null,Do={box:null,offscreen:null},ps={box:null,offscreen:null},fo=null,as=null,tl=null,zu=0,Mv=0,Ev=0;bn.textFeatureIndex?zu=bn.textFeatureIndex:rn.useRuntimeCollisionCircles&&(zu=rn.featureIndex),bn.verticalTextFeatureIndex&&(Mv=bn.verticalTextFeatureIndex);var yd=bn.textBox;if(yd){var Yv=function(Fu){var kl=i.WritingMode.horizontal;if(de.allowVerticalPlacement&&!Fu&&$.prevPlacement){var bd=$.prevPlacement.placedOrientations[rn.crossTileID];bd&&($.placedOrientations[rn.crossTileID]=bd,kl=bd,$.markUsedOrientation(de,kl,rn))}return kl},cg=function(Fu,kl){if(de.allowVerticalPlacement&&rn.numVerticalGlyphVertices>0&&bn.verticalTextBox)for(var bd=0,sy=de.writingModes;bd0&&(Nd=Nd.filter(function(Fu){return Fu!==xd.anchor}),Nd.unshift(xd.anchor))}var kv=function(Fu,kl,bd){for(var sy=Fu.x2-Fu.x1,A1=Fu.y2-Fu.y1,Kl=rn.textBoxScale,Nx=Cr&&!kr?kl:null,am={box:[],offscreen:!1},Mw=pr?Nd.length*2:Nd.length,Lv=0;Lv=Nd.length,Ux=$.attemptAnchorPlacement(om,Fu,sy,A1,Kl,Ar,gr,ir,$e,Wt,Ew,rn,de,bd,Nx);if(Ux&&(am=Ux.placedGlyphBoxes,am&&am.box&&am.box.length)){mn=!0,No=Ux.shift;break}}return am},Kv=function(){return kv(yd,bn.iconBox,i.WritingMode.horizontal)},Cv=function(){var Fu=bn.verticalTextBox,kl=Do&&Do.box&&Do.box.length;return de.allowVerticalPlacement&&!kl&&rn.numVerticalGlyphVertices>0&&Fu?kv(Fu,bn.verticalIconBox,i.WritingMode.vertical):{box:null,offscreen:null}};cg(Kv,Cv),Do&&(mn=Do.box,da=Do.offscreen);var ny=Yv(Do&&Do.box);if(!mn&&$.prevPlacement){var fg=$.prevPlacement.variableOffsets[rn.crossTileID];fg&&($.variableOffsets[rn.crossTileID]=fg,$.markUsedJustification(de,fg.anchor,rn,ny))}}else{var vp=function(Fu,kl){var bd=$.collisionIndex.placeCollisionBox(Fu,pr,ir,$e,Wt.predicate);return bd&&bd.box&&bd.box.length&&($.markUsedOrientation(de,kl,rn),$.placedOrientations[rn.crossTileID]=kl),bd},_d=function(){return vp(yd,i.WritingMode.horizontal)},pp=function(){var Fu=bn.verticalTextBox;return de.allowVerticalPlacement&&rn.numVerticalGlyphVertices>0&&Fu?vp(Fu,i.WritingMode.vertical):{box:null,offscreen:null}};cg(_d,pp),Yv(Do&&Do.box&&Do.box.length)}}if(fo=Do,mn=fo&&fo.box&&fo.box.length>0,da=fo&&fo.offscreen,rn.useRuntimeCollisionCircles){var Hf=de.text.placedSymbolArray.get(rn.centerJustifiedTextSymbolIndex),hg=i.evaluateSizeForFeature(de.textSizeData,Pt,Hf),ay=Ie.get(\"text-padding\"),Rh=rn.collisionCircleDiameter;as=$.collisionIndex.placeCollisionCircles(pr,Hf,de.lineVertexArray,de.glyphOffsetArray,hg,$e,pt,Kt,O,gr,Wt.predicate,Rh,ay),mn=pr||as.circles.length>0&&!as.collisionDetected,da=da&&as.offscreen}if(bn.iconFeatureIndex&&(Ev=bn.iconFeatureIndex),bn.iconBox){var rm=function(Fu){var kl=Cr&&No?fc(Fu,No.x,No.y,Ar,gr,$.transform.angle):Fu;return $.collisionIndex.placeCollisionBox(kl,kr,ir,$e,Wt.predicate)};ps&&ps.box&&ps.box.length&&bn.verticalIconBox?(tl=rm(bn.verticalIconBox),Gn=tl.box.length>0):(tl=rm(bn.iconBox),Gn=tl.box.length>0),da=da&&tl.offscreen}var w1=rr||rn.numHorizontalGlyphVertices===0&&rn.numVerticalGlyphVertices===0,T1=dr||rn.numIconVertices===0;if(!w1&&!T1?Gn=mn=Gn&&mn:T1?w1||(Gn=Gn&&mn):mn=Gn&&mn,mn&&fo&&fo.box&&(ps&&ps.box&&Mv?$.collisionIndex.insertCollisionBox(fo.box,Ie.get(\"text-ignore-placement\"),de.bucketInstanceId,Mv,Wt.ID):$.collisionIndex.insertCollisionBox(fo.box,Ie.get(\"text-ignore-placement\"),de.bucketInstanceId,zu,Wt.ID)),Gn&&tl&&$.collisionIndex.insertCollisionBox(tl.box,Ie.get(\"icon-ignore-placement\"),de.bucketInstanceId,Ev,Wt.ID),as&&(mn&&$.collisionIndex.insertCollisionCircles(as.circles,Ie.get(\"text-ignore-placement\"),de.bucketInstanceId,zu,Wt.ID),O)){var oy=de.bucketInstanceId,im=$.collisionCircleArrays[oy];im===void 0&&(im=$.collisionCircleArrays[oy]=new Eo);for(var nm=0;nm=0;--Ri){var ln=tn[Ri];yi(de.symbolInstances.get(ln),de.collisionArrays[ln])}else for(var Qn=z.symbolInstanceStart;Qn=0&&(de>=0&&Kt!==de?z.text.placedSymbolArray.get(Kt).crossTileID=0:z.text.placedSymbolArray.get(Kt).crossTileID=O.crossTileID)}},ms.prototype.markUsedOrientation=function(z,K,O){for(var $=K===i.WritingMode.horizontal||K===i.WritingMode.horizontalOnly?K:0,pe=K===i.WritingMode.vertical?K:0,de=[O.leftJustifiedTextSymbolIndex,O.centerJustifiedTextSymbolIndex,O.rightJustifiedTextSymbolIndex],Ie=0,$e=de;Ie<$e.length;Ie+=1){var pt=$e[Ie];z.text.placedSymbolArray.get(pt).placedOrientation=$}O.verticalPlacedTextSymbolIndex&&(z.text.placedSymbolArray.get(O.verticalPlacedTextSymbolIndex).placedOrientation=pe)},ms.prototype.commit=function(z){this.commitTime=z,this.zoomAtLastRecencyCheck=this.transform.zoom;var K=this.prevPlacement,O=!1;this.prevZoomAdjustment=K?K.zoomAdjustment(this.transform.zoom):0;var $=K?K.symbolFadeChange(z):1,pe=K?K.opacities:{},de=K?K.variableOffsets:{},Ie=K?K.placedOrientations:{};for(var $e in this.placements){var pt=this.placements[$e],Kt=pe[$e];Kt?(this.opacities[$e]=new Ys(Kt,$,pt.text,pt.icon),O=O||pt.text!==Kt.text.placed||pt.icon!==Kt.icon.placed):(this.opacities[$e]=new Ys(null,$,pt.text,pt.icon,pt.skipFade),O=O||pt.text||pt.icon)}for(var ir in pe){var Jt=pe[ir];if(!this.opacities[ir]){var vt=new Ys(Jt,$,!1,!1);vt.isHidden()||(this.opacities[ir]=vt,O=O||Jt.text.placed||Jt.icon.placed)}}for(var Pt in de)!this.variableOffsets[Pt]&&this.opacities[Pt]&&!this.opacities[Pt].isHidden()&&(this.variableOffsets[Pt]=de[Pt]);for(var Wt in Ie)!this.placedOrientations[Wt]&&this.opacities[Wt]&&!this.opacities[Wt].isHidden()&&(this.placedOrientations[Wt]=Ie[Wt]);O?this.lastPlacementChangeTime=z:typeof this.lastPlacementChangeTime!=\"number\"&&(this.lastPlacementChangeTime=K?K.lastPlacementChangeTime:z)},ms.prototype.updateLayerOpacities=function(z,K){for(var O={},$=0,pe=K;$0||gr>0,yi=kr.numIconVertices>0,tn=$.placedOrientations[kr.crossTileID],Ri=tn===i.WritingMode.vertical,ln=tn===i.WritingMode.horizontal||tn===i.WritingMode.horizontalOnly;if(ei){var Qn=Ec(Gr.text),qn=Ri?Zn:Qn;Pt(z.text,Ar,qn);var rn=ln?Zn:Qn;Pt(z.text,gr,rn);var bn=Gr.text.isHidden();[kr.rightJustifiedTextSymbolIndex,kr.centerJustifiedTextSymbolIndex,kr.leftJustifiedTextSymbolIndex].forEach(function(Ev){Ev>=0&&(z.text.placedSymbolArray.get(Ev).hidden=bn||Ri?1:0)}),kr.verticalPlacedTextSymbolIndex>=0&&(z.text.placedSymbolArray.get(kr.verticalPlacedTextSymbolIndex).hidden=bn||ln?1:0);var mn=$.variableOffsets[kr.crossTileID];mn&&$.markUsedJustification(z,mn.anchor,kr,tn);var Gn=$.placedOrientations[kr.crossTileID];Gn&&($.markUsedJustification(z,\"left\",kr,Gn),$.markUsedOrientation(z,Gn,kr))}if(yi){var da=Ec(Gr.icon),No=!(Jt&&kr.verticalPlacedIconSymbolIndex&&Ri);if(kr.placedIconSymbolIndex>=0){var Do=No?da:Zn;Pt(z.icon,kr.numIconVertices,Do),z.icon.placedSymbolArray.get(kr.placedIconSymbolIndex).hidden=Gr.icon.isHidden()}if(kr.verticalPlacedIconSymbolIndex>=0){var ps=No?Zn:da;Pt(z.icon,kr.numVerticalIconVertices,ps),z.icon.placedSymbolArray.get(kr.verticalPlacedIconSymbolIndex).hidden=Gr.icon.isHidden()}}if(z.hasIconCollisionBoxData()||z.hasTextCollisionBoxData()){var fo=z.collisionArrays[pr];if(fo){var as=new i.Point(0,0);if(fo.textBox||fo.verticalTextBox){var tl=!0;if(pt){var zu=$.variableOffsets[Cr];zu?(as=Hu(zu.anchor,zu.width,zu.height,zu.textOffset,zu.textBoxScale),Kt&&as._rotate(ir?$.transform.angle:-$.transform.angle)):tl=!1}fo.textBox&&on(z.textCollisionBox.collisionVertexArray,Gr.text.placed,!tl||Ri,as.x,as.y),fo.verticalTextBox&&on(z.textCollisionBox.collisionVertexArray,Gr.text.placed,!tl||ln,as.x,as.y)}var Mv=!!(!ln&&fo.verticalIconBox);fo.iconBox&&on(z.iconCollisionBox.collisionVertexArray,Gr.icon.placed,Mv,Jt?as.x:0,Jt?as.y:0),fo.verticalIconBox&&on(z.iconCollisionBox.collisionVertexArray,Gr.icon.placed,!Mv,Jt?as.x:0,Jt?as.y:0)}}},rr=0;rrz},ms.prototype.setStale=function(){this.stale=!0};function on(Y,z,K,O,$){Y.emplaceBack(z?1:0,K?1:0,O||0,$||0),Y.emplaceBack(z?1:0,K?1:0,O||0,$||0),Y.emplaceBack(z?1:0,K?1:0,O||0,$||0),Y.emplaceBack(z?1:0,K?1:0,O||0,$||0)}var fa=Math.pow(2,25),Qu=Math.pow(2,24),Rl=Math.pow(2,17),vo=Math.pow(2,16),Zl=Math.pow(2,9),Ks=Math.pow(2,8),Xl=Math.pow(2,1);function Ec(Y){if(Y.opacity===0&&!Y.placed)return 0;if(Y.opacity===1&&Y.placed)return 4294967295;var z=Y.placed?1:0,K=Math.floor(Y.opacity*127);return K*fa+z*Qu+K*Rl+z*vo+K*Zl+z*Ks+K*Xl+z}var Zn=0,ko=function(z){this._sortAcrossTiles=z.layout.get(\"symbol-z-order\")!==\"viewport-y\"&&z.layout.get(\"symbol-sort-key\").constantOr(1)!==void 0,this._currentTileIndex=0,this._currentPartIndex=0,this._seenCrossTileIDs={},this._bucketParts=[]};ko.prototype.continuePlacement=function(z,K,O,$,pe){for(var de=this._bucketParts;this._currentTileIndex2};this._currentPlacementIndex>=0;){var Ie=z[this._currentPlacementIndex],$e=K[Ie],pt=this.placement.collisionIndex.transform.zoom;if($e.type===\"symbol\"&&(!$e.minzoom||$e.minzoom<=pt)&&(!$e.maxzoom||$e.maxzoom>pt)){this._inProgressLayer||(this._inProgressLayer=new ko($e));var Kt=this._inProgressLayer.continuePlacement(O[$e.source],this.placement,this._showCollisionBoxes,$e,de);if(Kt)return;delete this._inProgressLayer}this._currentPlacementIndex--}this._done=!0},Co.prototype.commit=function(z){return this.placement.commit(z),this.placement};var Tl=512/i.EXTENT/2,uf=function(z,K,O){this.tileID=z,this.indexedSymbolInstances={},this.bucketInstanceId=O;for(var $=0;$z.overscaledZ)for(var pt in $e){var Kt=$e[pt];Kt.tileID.isChildOf(z)&&Kt.findMatches(K.symbolInstances,z,de)}else{var ir=z.scaledTo(Number(Ie)),Jt=$e[ir.key];Jt&&Jt.findMatches(K.symbolInstances,z,de)}}for(var vt=0;vt0)throw new Error(\"Unimplemented: \"+de.map(function(Ie){return Ie.command}).join(\", \")+\".\");return pe.forEach(function(Ie){Ie.command!==\"setTransition\"&&$[Ie.command].apply($,Ie.args)}),this.stylesheet=O,!0},z.prototype.addImage=function(O,$){if(this.getImage(O))return this.fire(new i.ErrorEvent(new Error(\"An image with this name already exists.\")));this.imageManager.addImage(O,$),this._afterImageUpdated(O)},z.prototype.updateImage=function(O,$){this.imageManager.updateImage(O,$)},z.prototype.getImage=function(O){return this.imageManager.getImage(O)},z.prototype.removeImage=function(O){if(!this.getImage(O))return this.fire(new i.ErrorEvent(new Error(\"No image with this name exists.\")));this.imageManager.removeImage(O),this._afterImageUpdated(O)},z.prototype._afterImageUpdated=function(O){this._availableImages=this.imageManager.listImages(),this._changedImages[O]=!0,this._changed=!0,this.dispatcher.broadcast(\"setImages\",this._availableImages),this.fire(new i.Event(\"data\",{dataType:\"style\"}))},z.prototype.listImages=function(){return this._checkLoaded(),this.imageManager.listImages()},z.prototype.addSource=function(O,$,pe){var de=this;if(pe===void 0&&(pe={}),this._checkLoaded(),this.sourceCaches[O]!==void 0)throw new Error(\"There is already a source with this ID\");if(!$.type)throw new Error(\"The type property must be defined, but only the following properties were given: \"+Object.keys($).join(\", \")+\".\");var Ie=[\"vector\",\"raster\",\"geojson\",\"video\",\"image\"],$e=Ie.indexOf($.type)>=0;if(!($e&&this._validate(i.validateStyle.source,\"sources.\"+O,$,null,pe))){this.map&&this.map._collectResourceTiming&&($.collectResourceTiming=!0);var pt=this.sourceCaches[O]=new Zr(O,$,this.dispatcher);pt.style=this,pt.setEventedParent(this,function(){return{isSourceLoaded:de.loaded(),source:pt.serialize(),sourceId:O}}),pt.onAdd(this.map),this._changed=!0}},z.prototype.removeSource=function(O){if(this._checkLoaded(),this.sourceCaches[O]===void 0)throw new Error(\"There is no source with this ID\");for(var $ in this._layers)if(this._layers[$].source===O)return this.fire(new i.ErrorEvent(new Error('Source \"'+O+'\" cannot be removed while layer \"'+$+'\" is using it.')));var pe=this.sourceCaches[O];delete this.sourceCaches[O],delete this._updatedSources[O],pe.fire(new i.Event(\"data\",{sourceDataType:\"metadata\",dataType:\"source\",sourceId:O})),pe.setEventedParent(null),pe.clearTiles(),pe.onRemove&&pe.onRemove(this.map),this._changed=!0},z.prototype.setGeoJSONSourceData=function(O,$){this._checkLoaded();var pe=this.sourceCaches[O].getSource();pe.setData($),this._changed=!0},z.prototype.getSource=function(O){return this.sourceCaches[O]&&this.sourceCaches[O].getSource()},z.prototype.addLayer=function(O,$,pe){pe===void 0&&(pe={}),this._checkLoaded();var de=O.id;if(this.getLayer(de)){this.fire(new i.ErrorEvent(new Error('Layer with id \"'+de+'\" already exists on this map')));return}var Ie;if(O.type===\"custom\"){if(Al(this,i.validateCustomStyleLayer(O)))return;Ie=i.createStyleLayer(O)}else{if(typeof O.source==\"object\"&&(this.addSource(de,O.source),O=i.clone$1(O),O=i.extend(O,{source:de})),this._validate(i.validateStyle.layer,\"layers.\"+de,O,{arrayIndex:-1},pe))return;Ie=i.createStyleLayer(O),this._validateLayer(Ie),Ie.setEventedParent(this,{layer:{id:de}}),this._serializedLayers[Ie.id]=Ie.serialize()}var $e=$?this._order.indexOf($):this._order.length;if($&&$e===-1){this.fire(new i.ErrorEvent(new Error('Layer with id \"'+$+'\" does not exist on this map.')));return}if(this._order.splice($e,0,de),this._layerOrderChanged=!0,this._layers[de]=Ie,this._removedLayers[de]&&Ie.source&&Ie.type!==\"custom\"){var pt=this._removedLayers[de];delete this._removedLayers[de],pt.type!==Ie.type?this._updatedSources[Ie.source]=\"clear\":(this._updatedSources[Ie.source]=\"reload\",this.sourceCaches[Ie.source].pause())}this._updateLayer(Ie),Ie.onAdd&&Ie.onAdd(this.map)},z.prototype.moveLayer=function(O,$){this._checkLoaded(),this._changed=!0;var pe=this._layers[O];if(!pe){this.fire(new i.ErrorEvent(new Error(\"The layer '\"+O+\"' does not exist in the map's style and cannot be moved.\")));return}if(O!==$){var de=this._order.indexOf(O);this._order.splice(de,1);var Ie=$?this._order.indexOf($):this._order.length;if($&&Ie===-1){this.fire(new i.ErrorEvent(new Error('Layer with id \"'+$+'\" does not exist on this map.')));return}this._order.splice(Ie,0,O),this._layerOrderChanged=!0}},z.prototype.removeLayer=function(O){this._checkLoaded();var $=this._layers[O];if(!$){this.fire(new i.ErrorEvent(new Error(\"The layer '\"+O+\"' does not exist in the map's style and cannot be removed.\")));return}$.setEventedParent(null);var pe=this._order.indexOf(O);this._order.splice(pe,1),this._layerOrderChanged=!0,this._changed=!0,this._removedLayers[O]=$,delete this._layers[O],delete this._serializedLayers[O],delete this._updatedLayers[O],delete this._updatedPaintProps[O],$.onRemove&&$.onRemove(this.map)},z.prototype.getLayer=function(O){return this._layers[O]},z.prototype.hasLayer=function(O){return O in this._layers},z.prototype.setLayerZoomRange=function(O,$,pe){this._checkLoaded();var de=this.getLayer(O);if(!de){this.fire(new i.ErrorEvent(new Error(\"The layer '\"+O+\"' does not exist in the map's style and cannot have zoom extent.\")));return}de.minzoom===$&&de.maxzoom===pe||($!=null&&(de.minzoom=$),pe!=null&&(de.maxzoom=pe),this._updateLayer(de))},z.prototype.setFilter=function(O,$,pe){pe===void 0&&(pe={}),this._checkLoaded();var de=this.getLayer(O);if(!de){this.fire(new i.ErrorEvent(new Error(\"The layer '\"+O+\"' does not exist in the map's style and cannot be filtered.\")));return}if(!i.deepEqual(de.filter,$)){if($==null){de.filter=void 0,this._updateLayer(de);return}this._validate(i.validateStyle.filter,\"layers.\"+de.id+\".filter\",$,null,pe)||(de.filter=i.clone$1($),this._updateLayer(de))}},z.prototype.getFilter=function(O){return i.clone$1(this.getLayer(O).filter)},z.prototype.setLayoutProperty=function(O,$,pe,de){de===void 0&&(de={}),this._checkLoaded();var Ie=this.getLayer(O);if(!Ie){this.fire(new i.ErrorEvent(new Error(\"The layer '\"+O+\"' does not exist in the map's style and cannot be styled.\")));return}i.deepEqual(Ie.getLayoutProperty($),pe)||(Ie.setLayoutProperty($,pe,de),this._updateLayer(Ie))},z.prototype.getLayoutProperty=function(O,$){var pe=this.getLayer(O);if(!pe){this.fire(new i.ErrorEvent(new Error(\"The layer '\"+O+\"' does not exist in the map's style.\")));return}return pe.getLayoutProperty($)},z.prototype.setPaintProperty=function(O,$,pe,de){de===void 0&&(de={}),this._checkLoaded();var Ie=this.getLayer(O);if(!Ie){this.fire(new i.ErrorEvent(new Error(\"The layer '\"+O+\"' does not exist in the map's style and cannot be styled.\")));return}if(!i.deepEqual(Ie.getPaintProperty($),pe)){var $e=Ie.setPaintProperty($,pe,de);$e&&this._updateLayer(Ie),this._changed=!0,this._updatedPaintProps[O]=!0}},z.prototype.getPaintProperty=function(O,$){return this.getLayer(O).getPaintProperty($)},z.prototype.setFeatureState=function(O,$){this._checkLoaded();var pe=O.source,de=O.sourceLayer,Ie=this.sourceCaches[pe];if(Ie===void 0){this.fire(new i.ErrorEvent(new Error(\"The source '\"+pe+\"' does not exist in the map's style.\")));return}var $e=Ie.getSource().type;if($e===\"geojson\"&&de){this.fire(new i.ErrorEvent(new Error(\"GeoJSON sources cannot have a sourceLayer parameter.\")));return}if($e===\"vector\"&&!de){this.fire(new i.ErrorEvent(new Error(\"The sourceLayer parameter must be provided for vector source types.\")));return}O.id===void 0&&this.fire(new i.ErrorEvent(new Error(\"The feature id parameter must be provided.\"))),Ie.setFeatureState(de,O.id,$)},z.prototype.removeFeatureState=function(O,$){this._checkLoaded();var pe=O.source,de=this.sourceCaches[pe];if(de===void 0){this.fire(new i.ErrorEvent(new Error(\"The source '\"+pe+\"' does not exist in the map's style.\")));return}var Ie=de.getSource().type,$e=Ie===\"vector\"?O.sourceLayer:void 0;if(Ie===\"vector\"&&!$e){this.fire(new i.ErrorEvent(new Error(\"The sourceLayer parameter must be provided for vector source types.\")));return}if($&&typeof O.id!=\"string\"&&typeof O.id!=\"number\"){this.fire(new i.ErrorEvent(new Error(\"A feature id is required to remove its specific state property.\")));return}de.removeFeatureState($e,O.id,$)},z.prototype.getFeatureState=function(O){this._checkLoaded();var $=O.source,pe=O.sourceLayer,de=this.sourceCaches[$];if(de===void 0){this.fire(new i.ErrorEvent(new Error(\"The source '\"+$+\"' does not exist in the map's style.\")));return}var Ie=de.getSource().type;if(Ie===\"vector\"&&!pe){this.fire(new i.ErrorEvent(new Error(\"The sourceLayer parameter must be provided for vector source types.\")));return}return O.id===void 0&&this.fire(new i.ErrorEvent(new Error(\"The feature id parameter must be provided.\"))),de.getFeatureState(pe,O.id)},z.prototype.getTransition=function(){return i.extend({duration:300,delay:0},this.stylesheet&&this.stylesheet.transition)},z.prototype.serialize=function(){return i.filterObject({version:this.stylesheet.version,name:this.stylesheet.name,metadata:this.stylesheet.metadata,light:this.stylesheet.light,center:this.stylesheet.center,zoom:this.stylesheet.zoom,bearing:this.stylesheet.bearing,pitch:this.stylesheet.pitch,sprite:this.stylesheet.sprite,glyphs:this.stylesheet.glyphs,transition:this.stylesheet.transition,sources:i.mapObject(this.sourceCaches,function(O){return O.serialize()}),layers:this._serializeLayers(this._order)},function(O){return O!==void 0})},z.prototype._updateLayer=function(O){this._updatedLayers[O.id]=!0,O.source&&!this._updatedSources[O.source]&&this.sourceCaches[O.source].getSource().type!==\"raster\"&&(this._updatedSources[O.source]=\"reload\",this.sourceCaches[O.source].pause()),this._changed=!0},z.prototype._flattenAndSortRenderedFeatures=function(O){for(var $=this,pe=function(ln){return $._layers[ln].type===\"fill-extrusion\"},de={},Ie=[],$e=this._order.length-1;$e>=0;$e--){var pt=this._order[$e];if(pe(pt)){de[pt]=$e;for(var Kt=0,ir=O;Kt=0;pr--){var kr=this._order[pr];if(pe(kr))for(var Ar=Ie.length-1;Ar>=0;Ar--){var gr=Ie[Ar].feature;if(de[gr.layer.id] 0.5) {gl_FragColor=vec4(0.0,0.0,1.0,0.5)*alpha;}if (v_notUsed > 0.5) {gl_FragColor*=.1;}}\",dc=\"attribute vec2 a_pos;attribute vec2 a_anchor_pos;attribute vec2 a_extrude;attribute vec2 a_placed;attribute vec2 a_shift;uniform mat4 u_matrix;uniform vec2 u_extrude_scale;uniform float u_camera_to_center_distance;varying float v_placed;varying float v_notUsed;void main() {vec4 projectedPoint=u_matrix*vec4(a_anchor_pos,0,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float collision_perspective_ratio=clamp(0.5+0.5*(u_camera_to_center_distance/camera_to_anchor_distance),0.0,4.0);gl_Position=u_matrix*vec4(a_pos,0.0,1.0);gl_Position.xy+=(a_extrude+a_shift)*u_extrude_scale*gl_Position.w*collision_perspective_ratio;v_placed=a_placed.x;v_notUsed=a_placed.y;}\",Sl=\"varying float v_radius;varying vec2 v_extrude;varying float v_perspective_ratio;varying float v_collision;void main() {float alpha=0.5*min(v_perspective_ratio,1.0);float stroke_radius=0.9*max(v_perspective_ratio,1.0);float distance_to_center=length(v_extrude);float distance_to_edge=abs(distance_to_center-v_radius);float opacity_t=smoothstep(-stroke_radius,0.0,-distance_to_edge);vec4 color=mix(vec4(0.0,0.0,1.0,0.5),vec4(1.0,0.0,0.0,1.0),v_collision);gl_FragColor=color*alpha*opacity_t;}\",ec=\"attribute vec2 a_pos;attribute float a_radius;attribute vec2 a_flags;uniform mat4 u_matrix;uniform mat4 u_inv_matrix;uniform vec2 u_viewport_size;uniform float u_camera_to_center_distance;varying float v_radius;varying vec2 v_extrude;varying float v_perspective_ratio;varying float v_collision;vec3 toTilePosition(vec2 screenPos) {vec4 rayStart=u_inv_matrix*vec4(screenPos,-1.0,1.0);vec4 rayEnd =u_inv_matrix*vec4(screenPos, 1.0,1.0);rayStart.xyz/=rayStart.w;rayEnd.xyz /=rayEnd.w;highp float t=(0.0-rayStart.z)/(rayEnd.z-rayStart.z);return mix(rayStart.xyz,rayEnd.xyz,t);}void main() {vec2 quadCenterPos=a_pos;float radius=a_radius;float collision=a_flags.x;float vertexIdx=a_flags.y;vec2 quadVertexOffset=vec2(mix(-1.0,1.0,float(vertexIdx >=2.0)),mix(-1.0,1.0,float(vertexIdx >=1.0 && vertexIdx <=2.0)));vec2 quadVertexExtent=quadVertexOffset*radius;vec3 tilePos=toTilePosition(quadCenterPos);vec4 clipPos=u_matrix*vec4(tilePos,1.0);highp float camera_to_anchor_distance=clipPos.w;highp float collision_perspective_ratio=clamp(0.5+0.5*(u_camera_to_center_distance/camera_to_anchor_distance),0.0,4.0);float padding_factor=1.2;v_radius=radius;v_extrude=quadVertexExtent*padding_factor;v_perspective_ratio=collision_perspective_ratio;v_collision=collision;gl_Position=vec4(clipPos.xyz/clipPos.w,1.0)+vec4(quadVertexExtent*padding_factor/u_viewport_size*2.0,0.0,0.0);}\",Ps=\"uniform highp vec4 u_color;uniform sampler2D u_overlay;varying vec2 v_uv;void main() {vec4 overlay_color=texture2D(u_overlay,v_uv);gl_FragColor=mix(u_color,overlay_color,overlay_color.a);}\",ov=\"attribute vec2 a_pos;varying vec2 v_uv;uniform mat4 u_matrix;uniform float u_overlay_scale;void main() {v_uv=a_pos/8192.0;gl_Position=u_matrix*vec4(a_pos*u_overlay_scale,0,1);}\",wo=`#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float opacity\ngl_FragColor=color*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Od=`attribute vec2 a_pos;uniform mat4 u_matrix;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float opacity\ngl_Position=u_matrix*vec4(a_pos,0,1);}`,$o=`varying vec2 v_pos;\n#pragma mapbox: define highp vec4 outline_color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 outline_color\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_pos-gl_FragCoord.xy);float alpha=1.0-smoothstep(0.0,1.0,dist);gl_FragColor=outline_color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Ja=`attribute vec2 a_pos;uniform mat4 u_matrix;uniform vec2 u_world;varying vec2 v_pos;\n#pragma mapbox: define highp vec4 outline_color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 outline_color\n#pragma mapbox: initialize lowp float opacity\ngl_Position=u_matrix*vec4(a_pos,0,1);v_pos=(gl_Position.xy/gl_Position.w+1.0)/2.0*u_world;}`,Ef=`uniform vec2 u_texsize;uniform sampler2D u_image;uniform float u_fade;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec2 v_pos;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);float dist=length(v_pos-gl_FragCoord.xy);float alpha=1.0-smoothstep(0.0,1.0,dist);gl_FragColor=mix(color1,color2,u_fade)*alpha*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,tc=`uniform mat4 u_matrix;uniform vec2 u_world;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform vec3 u_scale;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec2 v_pos;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;gl_Position=u_matrix*vec4(a_pos,0,1);vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileRatio,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileRatio,a_pos);v_pos=(gl_Position.xy/gl_Position.w+1.0)/2.0*u_world;}`,uu=`uniform vec2 u_texsize;uniform float u_fade;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);gl_FragColor=mix(color1,color2,u_fade)*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Mh=`uniform mat4 u_matrix;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform vec3 u_scale;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileZoomRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;gl_Position=u_matrix*vec4(a_pos,0,1);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileZoomRatio,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileZoomRatio,a_pos);}`,jc=`varying vec4 v_color;void main() {gl_FragColor=v_color;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,kf=`uniform mat4 u_matrix;uniform vec3 u_lightcolor;uniform lowp vec3 u_lightpos;uniform lowp float u_lightintensity;uniform float u_vertical_gradient;uniform lowp float u_opacity;attribute vec2 a_pos;attribute vec4 a_normal_ed;varying vec4 v_color;\n#pragma mapbox: define highp float base\n#pragma mapbox: define highp float height\n#pragma mapbox: define highp vec4 color\nvoid main() {\n#pragma mapbox: initialize highp float base\n#pragma mapbox: initialize highp float height\n#pragma mapbox: initialize highp vec4 color\nvec3 normal=a_normal_ed.xyz;base=max(0.0,base);height=max(0.0,height);float t=mod(normal.x,2.0);gl_Position=u_matrix*vec4(a_pos,t > 0.0 ? height : base,1);float colorvalue=color.r*0.2126+color.g*0.7152+color.b*0.0722;v_color=vec4(0.0,0.0,0.0,1.0);vec4 ambientlight=vec4(0.03,0.03,0.03,1.0);color+=ambientlight;float directional=clamp(dot(normal/16384.0,u_lightpos),0.0,1.0);directional=mix((1.0-u_lightintensity),max((1.0-colorvalue+u_lightintensity),1.0),directional);if (normal.y !=0.0) {directional*=((1.0-u_vertical_gradient)+(u_vertical_gradient*clamp((t+base)*pow(height/150.0,0.5),mix(0.7,0.98,1.0-u_lightintensity),1.0)));}v_color.r+=clamp(color.r*directional*u_lightcolor.r,mix(0.0,0.3,1.0-u_lightcolor.r),1.0);v_color.g+=clamp(color.g*directional*u_lightcolor.g,mix(0.0,0.3,1.0-u_lightcolor.g),1.0);v_color.b+=clamp(color.b*directional*u_lightcolor.b,mix(0.0,0.3,1.0-u_lightcolor.b),1.0);v_color*=u_opacity;}`,Ml=`uniform vec2 u_texsize;uniform float u_fade;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec4 v_lighting;\n#pragma mapbox: define lowp float base\n#pragma mapbox: define lowp float height\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float base\n#pragma mapbox: initialize lowp float height\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);vec4 mixedColor=mix(color1,color2,u_fade);gl_FragColor=mixedColor*v_lighting;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Yh=`uniform mat4 u_matrix;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform float u_height_factor;uniform vec3 u_scale;uniform float u_vertical_gradient;uniform lowp float u_opacity;uniform vec3 u_lightcolor;uniform lowp vec3 u_lightpos;uniform lowp float u_lightintensity;attribute vec2 a_pos;attribute vec4 a_normal_ed;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec4 v_lighting;\n#pragma mapbox: define lowp float base\n#pragma mapbox: define lowp float height\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float base\n#pragma mapbox: initialize lowp float height\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec3 normal=a_normal_ed.xyz;float edgedistance=a_normal_ed.w;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;base=max(0.0,base);height=max(0.0,height);float t=mod(normal.x,2.0);float z=t > 0.0 ? height : base;gl_Position=u_matrix*vec4(a_pos,z,1);vec2 pos=normal.x==1.0 && normal.y==0.0 && normal.z==16384.0\n? a_pos\n: vec2(edgedistance,z*u_height_factor);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileRatio,pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileRatio,pos);v_lighting=vec4(0.0,0.0,0.0,1.0);float directional=clamp(dot(normal/16383.0,u_lightpos),0.0,1.0);directional=mix((1.0-u_lightintensity),max((0.5+u_lightintensity),1.0),directional);if (normal.y !=0.0) {directional*=((1.0-u_vertical_gradient)+(u_vertical_gradient*clamp((t+base)*pow(height/150.0,0.5),mix(0.7,0.98,1.0-u_lightintensity),1.0)));}v_lighting.rgb+=clamp(directional*u_lightcolor,mix(vec3(0.0),vec3(0.3),1.0-u_lightcolor),vec3(1.0));v_lighting*=u_opacity;}`,Eh=`#ifdef GL_ES\nprecision highp float;\n#endif\nuniform sampler2D u_image;varying vec2 v_pos;uniform vec2 u_dimension;uniform float u_zoom;uniform vec4 u_unpack;float getElevation(vec2 coord,float bias) {vec4 data=texture2D(u_image,coord)*255.0;data.a=-1.0;return dot(data,u_unpack)/4.0;}void main() {vec2 epsilon=1.0/u_dimension;float a=getElevation(v_pos+vec2(-epsilon.x,-epsilon.y),0.0);float b=getElevation(v_pos+vec2(0,-epsilon.y),0.0);float c=getElevation(v_pos+vec2(epsilon.x,-epsilon.y),0.0);float d=getElevation(v_pos+vec2(-epsilon.x,0),0.0);float e=getElevation(v_pos,0.0);float f=getElevation(v_pos+vec2(epsilon.x,0),0.0);float g=getElevation(v_pos+vec2(-epsilon.x,epsilon.y),0.0);float h=getElevation(v_pos+vec2(0,epsilon.y),0.0);float i=getElevation(v_pos+vec2(epsilon.x,epsilon.y),0.0);float exaggerationFactor=u_zoom < 2.0 ? 0.4 : u_zoom < 4.5 ? 0.35 : 0.3;float exaggeration=u_zoom < 15.0 ? (u_zoom-15.0)*exaggerationFactor : 0.0;vec2 deriv=vec2((c+f+f+i)-(a+d+d+g),(g+h+h+i)-(a+b+b+c))/pow(2.0,exaggeration+(19.2562-u_zoom));gl_FragColor=clamp(vec4(deriv.x/2.0+0.5,deriv.y/2.0+0.5,1.0,1.0),0.0,1.0);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,nh=\"uniform mat4 u_matrix;uniform vec2 u_dimension;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);highp vec2 epsilon=1.0/u_dimension;float scale=(u_dimension.x-2.0)/u_dimension.x;v_pos=(a_texture_pos/8192.0)*scale+epsilon;}\",hf=`uniform sampler2D u_image;varying vec2 v_pos;uniform vec2 u_latrange;uniform vec2 u_light;uniform vec4 u_shadow;uniform vec4 u_highlight;uniform vec4 u_accent;\n#define PI 3.141592653589793\nvoid main() {vec4 pixel=texture2D(u_image,v_pos);vec2 deriv=((pixel.rg*2.0)-1.0);float scaleFactor=cos(radians((u_latrange[0]-u_latrange[1])*(1.0-v_pos.y)+u_latrange[1]));float slope=atan(1.25*length(deriv)/scaleFactor);float aspect=deriv.x !=0.0 ? atan(deriv.y,-deriv.x) : PI/2.0*(deriv.y > 0.0 ? 1.0 :-1.0);float intensity=u_light.x;float azimuth=u_light.y+PI;float base=1.875-intensity*1.75;float maxValue=0.5*PI;float scaledSlope=intensity !=0.5 ? ((pow(base,slope)-1.0)/(pow(base,maxValue)-1.0))*maxValue : slope;float accent=cos(scaledSlope);vec4 accent_color=(1.0-accent)*u_accent*clamp(intensity*2.0,0.0,1.0);float shade=abs(mod((aspect+azimuth)/PI+0.5,2.0)-1.0);vec4 shade_color=mix(u_shadow,u_highlight,shade)*sin(scaledSlope)*clamp(intensity*2.0,0.0,1.0);gl_FragColor=accent_color*(1.0-shade_color.a)+shade_color;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,kh=\"uniform mat4 u_matrix;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos=a_texture_pos/8192.0;}\",Kh=`uniform lowp float u_device_pixel_ratio;varying vec2 v_width2;varying vec2 v_normal;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,rc=`\n#define scale 0.015873016\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform vec2 u_units_to_pixels;uniform lowp float u_device_pixel_ratio;varying vec2 v_normal;varying vec2 v_width2;varying float v_gamma_scale;varying highp float v_linesofar;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;v_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*2.0;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;float extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;v_width2=vec2(outset,inset);}`,ah=`uniform lowp float u_device_pixel_ratio;uniform sampler2D u_image;varying vec2 v_width2;varying vec2 v_normal;varying float v_gamma_scale;varying highp vec2 v_uv;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);vec4 color=texture2D(u_image,v_uv);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Wc=`\n#define scale 0.015873016\nattribute vec2 a_pos_normal;attribute vec4 a_data;attribute float a_uv_x;attribute float a_split_index;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;uniform vec2 u_units_to_pixels;uniform float u_image_height;varying vec2 v_normal;varying vec2 v_width2;varying float v_gamma_scale;varying highp vec2 v_uv;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;highp float texel_height=1.0/u_image_height;highp float half_texel_height=0.5*texel_height;v_uv=vec2(a_uv_x,a_split_index*texel_height-half_texel_height);vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;float extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;v_width2=vec2(outset,inset);}`,df=`uniform lowp float u_device_pixel_ratio;uniform vec2 u_texsize;uniform float u_fade;uniform mediump vec3 u_scale;uniform sampler2D u_image;varying vec2 v_normal;varying vec2 v_width2;varying float v_linesofar;varying float v_gamma_scale;varying float v_width;\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileZoomRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;vec2 pattern_size_a=vec2(display_size_a.x*fromScale/tileZoomRatio,display_size_a.y);vec2 pattern_size_b=vec2(display_size_b.x*toScale/tileZoomRatio,display_size_b.y);float aspect_a=display_size_a.y/v_width;float aspect_b=display_size_b.y/v_width;float dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);float x_a=mod(v_linesofar/pattern_size_a.x*aspect_a,1.0);float x_b=mod(v_linesofar/pattern_size_b.x*aspect_b,1.0);float y=0.5*v_normal.y+0.5;vec2 texel_size=1.0/u_texsize;vec2 pos_a=mix(pattern_tl_a*texel_size-texel_size,pattern_br_a*texel_size+texel_size,vec2(x_a,y));vec2 pos_b=mix(pattern_tl_b*texel_size-texel_size,pattern_br_b*texel_size+texel_size,vec2(x_b,y));vec4 color=mix(texture2D(u_image,pos_a),texture2D(u_image,pos_b),u_fade);gl_FragColor=color*alpha*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Cu=`\n#define scale 0.015873016\n#define LINE_DISTANCE_SCALE 2.0\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform vec2 u_units_to_pixels;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;varying vec2 v_normal;varying vec2 v_width2;varying float v_linesofar;varying float v_gamma_scale;varying float v_width;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;float a_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*LINE_DISTANCE_SCALE;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;float extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;v_linesofar=a_linesofar;v_width2=vec2(outset,inset);v_width=floorwidth;}`,Nf=`uniform lowp float u_device_pixel_ratio;uniform sampler2D u_image;uniform float u_sdfgamma;uniform float u_mix;varying vec2 v_normal;varying vec2 v_width2;varying vec2 v_tex_a;varying vec2 v_tex_b;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);float sdfdist_a=texture2D(u_image,v_tex_a).a;float sdfdist_b=texture2D(u_image,v_tex_b).a;float sdfdist=mix(sdfdist_a,sdfdist_b,u_mix);alpha*=smoothstep(0.5-u_sdfgamma/floorwidth,0.5+u_sdfgamma/floorwidth,sdfdist);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Zc=`\n#define scale 0.015873016\n#define LINE_DISTANCE_SCALE 2.0\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;uniform vec2 u_patternscale_a;uniform float u_tex_y_a;uniform vec2 u_patternscale_b;uniform float u_tex_y_b;uniform vec2 u_units_to_pixels;varying vec2 v_normal;varying vec2 v_width2;varying vec2 v_tex_a;varying vec2 v_tex_b;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;float a_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*LINE_DISTANCE_SCALE;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;float extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;v_tex_a=vec2(a_linesofar*u_patternscale_a.x/floorwidth,normal.y*u_patternscale_a.y+u_tex_y_a);v_tex_b=vec2(a_linesofar*u_patternscale_b.x/floorwidth,normal.y*u_patternscale_b.y+u_tex_y_b);v_width2=vec2(outset,inset);}`,ds=`uniform float u_fade_t;uniform float u_opacity;uniform sampler2D u_image0;uniform sampler2D u_image1;varying vec2 v_pos0;varying vec2 v_pos1;uniform float u_brightness_low;uniform float u_brightness_high;uniform float u_saturation_factor;uniform float u_contrast_factor;uniform vec3 u_spin_weights;void main() {vec4 color0=texture2D(u_image0,v_pos0);vec4 color1=texture2D(u_image1,v_pos1);if (color0.a > 0.0) {color0.rgb=color0.rgb/color0.a;}if (color1.a > 0.0) {color1.rgb=color1.rgb/color1.a;}vec4 color=mix(color0,color1,u_fade_t);color.a*=u_opacity;vec3 rgb=color.rgb;rgb=vec3(dot(rgb,u_spin_weights.xyz),dot(rgb,u_spin_weights.zxy),dot(rgb,u_spin_weights.yzx));float average=(color.r+color.g+color.b)/3.0;rgb+=(average-rgb)*u_saturation_factor;rgb=(rgb-0.5)*u_contrast_factor+0.5;vec3 u_high_vec=vec3(u_brightness_low,u_brightness_low,u_brightness_low);vec3 u_low_vec=vec3(u_brightness_high,u_brightness_high,u_brightness_high);gl_FragColor=vec4(mix(u_high_vec,u_low_vec,rgb)*color.a,color.a);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Ch=\"uniform mat4 u_matrix;uniform vec2 u_tl_parent;uniform float u_scale_parent;uniform float u_buffer_scale;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos0;varying vec2 v_pos1;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos0=(((a_texture_pos/8192.0)-0.5)/u_buffer_scale )+0.5;v_pos1=(v_pos0*u_scale_parent)+u_tl_parent;}\",Bd=`uniform sampler2D u_texture;varying vec2 v_tex;varying float v_fade_opacity;\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nlowp float alpha=opacity*v_fade_opacity;gl_FragColor=texture2D(u_texture,v_tex)*alpha;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,Jh=`const float PI=3.141592653589793;attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform highp float u_camera_to_center_distance;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform float u_fade_change;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform vec2 u_texsize;varying vec2 v_tex;varying float v_fade_opacity;\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;vec2 a_minFontScale=a_pixeloffset.zw/256.0;highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec4 projectedPoint=u_matrix*vec4(a_pos,0,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=u_matrix*vec4(a_pos+vec2(1,0),0,1);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy,0.0,1.0);gl_Position=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*max(a_minFontScale,fontScale)+a_pxoffset/16.0),0.0,1.0);v_tex=a_tex/u_texsize;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;v_fade_opacity=max(0.0,min(1.0,fade_opacity[0]+fade_change));}`,Cf=`#define SDF_PX 8.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;uniform bool u_is_text;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat EDGE_GAMMA=0.105/u_device_pixel_ratio;vec2 tex=v_data0.xy;float gamma_scale=v_data1.x;float size=v_data1.y;float fade_opacity=v_data1[2];float fontScale=u_is_text ? size/24.0 : size;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float buff=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);buff=(6.0-halo_width/fontScale)/SDF_PX;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(buff-gamma_scaled,buff+gamma_scaled,dist);gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,pd=`const float PI=3.141592653589793;attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec4 projectedPoint=u_matrix*vec4(a_pos,0,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=u_matrix*vec4(a_pos+vec2(1,0),0,1);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy,0.0,1.0);gl_Position=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale+a_pxoffset),0.0,1.0);float gamma_scale=gl_Position.w;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(1.0,fade_opacity[0]+fade_change));v_data0=a_tex/u_texsize;v_data1=vec3(gamma_scale,size,interpolated_fade_opacity);}`,Lu=`#define SDF_PX 8.0\n#define SDF 1.0\n#define ICON 0.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform sampler2D u_texture_icon;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;varying vec4 v_data0;varying vec4 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat fade_opacity=v_data1[2];if (v_data1.w==ICON) {vec2 tex_icon=v_data0.zw;lowp float alpha=opacity*fade_opacity;gl_FragColor=texture2D(u_texture_icon,tex_icon)*alpha;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\nreturn;}vec2 tex=v_data0.xy;float EDGE_GAMMA=0.105/u_device_pixel_ratio;float gamma_scale=v_data1.x;float size=v_data1.y;float fontScale=size/24.0;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float buff=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);buff=(6.0-halo_width/fontScale)/SDF_PX;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(buff-gamma_scaled,buff+gamma_scaled,dist);gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,$h=`const float PI=3.141592653589793;attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;uniform vec2 u_texsize_icon;varying vec4 v_data0;varying vec4 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);float is_sdf=a_size[0]-2.0*a_size_min;highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec4 projectedPoint=u_matrix*vec4(a_pos,0,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=size/24.0;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=u_matrix*vec4(a_pos+vec2(1,0),0,1);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy,0.0,1.0);gl_Position=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale),0.0,1.0);float gamma_scale=gl_Position.w;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(1.0,fade_opacity[0]+fade_change));v_data0.xy=a_tex/u_texsize;v_data0.zw=a_tex/u_texsize_icon;v_data1=vec4(gamma_scale,size,interpolated_fade_opacity,is_sdf);}`,tu=Is(Of,Gc),Pu=Is(vd,Bf),Lc=Is(ss,ff),fl=Is(ih,Vl),Xc=Is(Js,hc),ic=Is(Cc,ws),yu=Is($s,hs),Qs=Is(Ms,dc),Qh=Is(Sl,ec),gd=Is(Ps,ov),Gu=Is(wo,Od),Pc=Is($o,Ja),vc=Is(Ef,tc),sv=Is(uu,Mh),Lf=Is(jc,kf),Uf=Is(Ml,Yh),Iu=Is(Eh,nh),oh=Is(hf,kh),ru=Is(Kh,rc),vf=Is(ah,Wc),md=Is(df,Cu),sh=Is(Nf,Zc),Fs=Is(ds,Ch),_u=Is(Bd,Jh),xu=Is(Cf,pd),Lh=Is(Lu,$h);function Is(Y,z){var K=/#pragma mapbox: ([\\w]+) ([\\w]+) ([\\w]+) ([\\w]+)/g,O=z.match(/attribute ([\\w]+) ([\\w]+)/g),$=Y.match(/uniform ([\\w]+) ([\\w]+)([\\s]*)([\\w]*)/g),pe=z.match(/uniform ([\\w]+) ([\\w]+)([\\s]*)([\\w]*)/g),de=pe?pe.concat($):$,Ie={};return Y=Y.replace(K,function($e,pt,Kt,ir,Jt){return Ie[Jt]=!0,pt===\"define\"?`\n#ifndef HAS_UNIFORM_u_`+Jt+`\nvarying `+Kt+\" \"+ir+\" \"+Jt+`;\n#else\nuniform `+Kt+\" \"+ir+\" u_\"+Jt+`;\n#endif\n`:`\n#ifdef HAS_UNIFORM_u_`+Jt+`\n `+Kt+\" \"+ir+\" \"+Jt+\" = u_\"+Jt+`;\n#endif\n`}),z=z.replace(K,function($e,pt,Kt,ir,Jt){var vt=ir===\"float\"?\"vec2\":\"vec4\",Pt=Jt.match(/color/)?\"color\":vt;return Ie[Jt]?pt===\"define\"?`\n#ifndef HAS_UNIFORM_u_`+Jt+`\nuniform lowp float u_`+Jt+`_t;\nattribute `+Kt+\" \"+vt+\" a_\"+Jt+`;\nvarying `+Kt+\" \"+ir+\" \"+Jt+`;\n#else\nuniform `+Kt+\" \"+ir+\" u_\"+Jt+`;\n#endif\n`:Pt===\"vec4\"?`\n#ifndef HAS_UNIFORM_u_`+Jt+`\n `+Jt+\" = a_\"+Jt+`;\n#else\n `+Kt+\" \"+ir+\" \"+Jt+\" = u_\"+Jt+`;\n#endif\n`:`\n#ifndef HAS_UNIFORM_u_`+Jt+`\n `+Jt+\" = unpack_mix_\"+Pt+\"(a_\"+Jt+\", u_\"+Jt+`_t);\n#else\n `+Kt+\" \"+ir+\" \"+Jt+\" = u_\"+Jt+`;\n#endif\n`:pt===\"define\"?`\n#ifndef HAS_UNIFORM_u_`+Jt+`\nuniform lowp float u_`+Jt+`_t;\nattribute `+Kt+\" \"+vt+\" a_\"+Jt+`;\n#else\nuniform `+Kt+\" \"+ir+\" u_\"+Jt+`;\n#endif\n`:Pt===\"vec4\"?`\n#ifndef HAS_UNIFORM_u_`+Jt+`\n `+Kt+\" \"+ir+\" \"+Jt+\" = a_\"+Jt+`;\n#else\n `+Kt+\" \"+ir+\" \"+Jt+\" = u_\"+Jt+`;\n#endif\n`:`\n#ifndef HAS_UNIFORM_u_`+Jt+`\n `+Kt+\" \"+ir+\" \"+Jt+\" = unpack_mix_\"+Pt+\"(a_\"+Jt+\", u_\"+Jt+`_t);\n#else\n `+Kt+\" \"+ir+\" \"+Jt+\" = u_\"+Jt+`;\n#endif\n`}),{fragmentSource:Y,vertexSource:z,staticAttributes:O,staticUniforms:de}}var Pf=Object.freeze({__proto__:null,prelude:tu,background:Pu,backgroundPattern:Lc,circle:fl,clippingMask:Xc,heatmap:ic,heatmapTexture:yu,collisionBox:Qs,collisionCircle:Qh,debug:gd,fill:Gu,fillOutline:Pc,fillOutlinePattern:vc,fillPattern:sv,fillExtrusion:Lf,fillExtrusionPattern:Uf,hillshadePrepare:Iu,hillshade:oh,line:ru,lineGradient:vf,linePattern:md,lineSDF:sh,raster:Fs,symbolIcon:_u,symbolSDF:xu,symbolTextAndIcon:Lh}),Ic=function(){this.boundProgram=null,this.boundLayoutVertexBuffer=null,this.boundPaintVertexBuffers=[],this.boundIndexBuffer=null,this.boundVertexOffset=null,this.boundDynamicVertexBuffer=null,this.vao=null};Ic.prototype.bind=function(z,K,O,$,pe,de,Ie,$e){this.context=z;for(var pt=this.boundPaintVertexBuffers.length!==$.length,Kt=0;!pt&&Kt<$.length;Kt++)this.boundPaintVertexBuffers[Kt]!==$[Kt]&&(pt=!0);var ir=!this.vao||this.boundProgram!==K||this.boundLayoutVertexBuffer!==O||pt||this.boundIndexBuffer!==pe||this.boundVertexOffset!==de||this.boundDynamicVertexBuffer!==Ie||this.boundDynamicVertexBuffer2!==$e;!z.extVertexArrayObject||ir?this.freshBind(K,O,$,pe,de,Ie,$e):(z.bindVertexArrayOES.set(this.vao),Ie&&Ie.bind(),pe&&pe.dynamicDraw&&pe.bind(),$e&&$e.bind())},Ic.prototype.freshBind=function(z,K,O,$,pe,de,Ie){var $e,pt=z.numAttributes,Kt=this.context,ir=Kt.gl;if(Kt.extVertexArrayObject)this.vao&&this.destroy(),this.vao=Kt.extVertexArrayObject.createVertexArrayOES(),Kt.bindVertexArrayOES.set(this.vao),$e=0,this.boundProgram=z,this.boundLayoutVertexBuffer=K,this.boundPaintVertexBuffers=O,this.boundIndexBuffer=$,this.boundVertexOffset=pe,this.boundDynamicVertexBuffer=de,this.boundDynamicVertexBuffer2=Ie;else{$e=Kt.currentNumAttributes||0;for(var Jt=pt;Jt<$e;Jt++)ir.disableVertexAttribArray(Jt)}K.enableAttributes(ir,z);for(var vt=0,Pt=O;vt>16,Ie>>16],u_pixel_coord_lower:[de&65535,Ie&65535]}}function pf(Y,z,K,O){var $=K.imageManager.getPattern(Y.from.toString()),pe=K.imageManager.getPattern(Y.to.toString()),de=K.imageManager.getPixelSize(),Ie=de.width,$e=de.height,pt=Math.pow(2,O.tileID.overscaledZ),Kt=O.tileSize*Math.pow(2,K.transform.tileZoom)/pt,ir=Kt*(O.tileID.canonical.x+O.tileID.wrap*pt),Jt=Kt*O.tileID.canonical.y;return{u_image:0,u_pattern_tl_a:$.tl,u_pattern_br_a:$.br,u_pattern_tl_b:pe.tl,u_pattern_br_b:pe.br,u_texsize:[Ie,$e],u_mix:z.t,u_pattern_size_a:$.displaySize,u_pattern_size_b:pe.displaySize,u_scale_a:z.fromScale,u_scale_b:z.toScale,u_tile_units_to_pixels:1/Cs(O,1,K.transform.tileZoom),u_pixel_coord_upper:[ir>>16,Jt>>16],u_pixel_coord_lower:[ir&65535,Jt&65535]}}var Ph=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix),u_lightpos:new i.Uniform3f(Y,z.u_lightpos),u_lightintensity:new i.Uniform1f(Y,z.u_lightintensity),u_lightcolor:new i.Uniform3f(Y,z.u_lightcolor),u_vertical_gradient:new i.Uniform1f(Y,z.u_vertical_gradient),u_opacity:new i.Uniform1f(Y,z.u_opacity)}},Dl=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix),u_lightpos:new i.Uniform3f(Y,z.u_lightpos),u_lightintensity:new i.Uniform1f(Y,z.u_lightintensity),u_lightcolor:new i.Uniform3f(Y,z.u_lightcolor),u_vertical_gradient:new i.Uniform1f(Y,z.u_vertical_gradient),u_height_factor:new i.Uniform1f(Y,z.u_height_factor),u_image:new i.Uniform1i(Y,z.u_image),u_texsize:new i.Uniform2f(Y,z.u_texsize),u_pixel_coord_upper:new i.Uniform2f(Y,z.u_pixel_coord_upper),u_pixel_coord_lower:new i.Uniform2f(Y,z.u_pixel_coord_lower),u_scale:new i.Uniform3f(Y,z.u_scale),u_fade:new i.Uniform1f(Y,z.u_fade),u_opacity:new i.Uniform1f(Y,z.u_opacity)}},Ih=function(Y,z,K,O){var $=z.style.light,pe=$.properties.get(\"position\"),de=[pe.x,pe.y,pe.z],Ie=i.create$1();$.properties.get(\"anchor\")===\"viewport\"&&i.fromRotation(Ie,-z.transform.angle),i.transformMat3(de,de,Ie);var $e=$.properties.get(\"color\");return{u_matrix:Y,u_lightpos:de,u_lightintensity:$.properties.get(\"intensity\"),u_lightcolor:[$e.r,$e.g,$e.b],u_vertical_gradient:+K,u_opacity:O}},Wu=function(Y,z,K,O,$,pe,de){return i.extend(Ih(Y,z,K,O),pc(pe,z,de),{u_height_factor:-Math.pow(2,$.overscaledZ)/de.tileSize/8})},Rc=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix)}},gc=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix),u_image:new i.Uniform1i(Y,z.u_image),u_texsize:new i.Uniform2f(Y,z.u_texsize),u_pixel_coord_upper:new i.Uniform2f(Y,z.u_pixel_coord_upper),u_pixel_coord_lower:new i.Uniform2f(Y,z.u_pixel_coord_lower),u_scale:new i.Uniform3f(Y,z.u_scale),u_fade:new i.Uniform1f(Y,z.u_fade)}},hl=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix),u_world:new i.Uniform2f(Y,z.u_world)}},iu=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix),u_world:new i.Uniform2f(Y,z.u_world),u_image:new i.Uniform1i(Y,z.u_image),u_texsize:new i.Uniform2f(Y,z.u_texsize),u_pixel_coord_upper:new i.Uniform2f(Y,z.u_pixel_coord_upper),u_pixel_coord_lower:new i.Uniform2f(Y,z.u_pixel_coord_lower),u_scale:new i.Uniform3f(Y,z.u_scale),u_fade:new i.Uniform1f(Y,z.u_fade)}},mc=function(Y){return{u_matrix:Y}},Yc=function(Y,z,K,O){return i.extend(mc(Y),pc(K,z,O))},nc=function(Y,z){return{u_matrix:Y,u_world:z}},gf=function(Y,z,K,O,$){return i.extend(Yc(Y,z,K,O),{u_world:$})},gt=function(Y,z){return{u_camera_to_center_distance:new i.Uniform1f(Y,z.u_camera_to_center_distance),u_scale_with_map:new i.Uniform1i(Y,z.u_scale_with_map),u_pitch_with_map:new i.Uniform1i(Y,z.u_pitch_with_map),u_extrude_scale:new i.Uniform2f(Y,z.u_extrude_scale),u_device_pixel_ratio:new i.Uniform1f(Y,z.u_device_pixel_ratio),u_matrix:new i.UniformMatrix4f(Y,z.u_matrix)}},Bt=function(Y,z,K,O){var $=Y.transform,pe,de;if(O.paint.get(\"circle-pitch-alignment\")===\"map\"){var Ie=Cs(K,1,$.zoom);pe=!0,de=[Ie,Ie]}else pe=!1,de=$.pixelsToGLUnits;return{u_camera_to_center_distance:$.cameraToCenterDistance,u_scale_with_map:+(O.paint.get(\"circle-pitch-scale\")===\"map\"),u_matrix:Y.translatePosMatrix(z.posMatrix,K,O.paint.get(\"circle-translate\"),O.paint.get(\"circle-translate-anchor\")),u_pitch_with_map:+pe,u_device_pixel_ratio:i.browser.devicePixelRatio,u_extrude_scale:de}},wr=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix),u_camera_to_center_distance:new i.Uniform1f(Y,z.u_camera_to_center_distance),u_pixels_to_tile_units:new i.Uniform1f(Y,z.u_pixels_to_tile_units),u_extrude_scale:new i.Uniform2f(Y,z.u_extrude_scale),u_overscale_factor:new i.Uniform1f(Y,z.u_overscale_factor)}},vr=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix),u_inv_matrix:new i.UniformMatrix4f(Y,z.u_inv_matrix),u_camera_to_center_distance:new i.Uniform1f(Y,z.u_camera_to_center_distance),u_viewport_size:new i.Uniform2f(Y,z.u_viewport_size)}},Ur=function(Y,z,K){var O=Cs(K,1,z.zoom),$=Math.pow(2,z.zoom-K.tileID.overscaledZ),pe=K.tileID.overscaleFactor();return{u_matrix:Y,u_camera_to_center_distance:z.cameraToCenterDistance,u_pixels_to_tile_units:O,u_extrude_scale:[z.pixelsToGLUnits[0]/(O*$),z.pixelsToGLUnits[1]/(O*$)],u_overscale_factor:pe}},fi=function(Y,z,K){return{u_matrix:Y,u_inv_matrix:z,u_camera_to_center_distance:K.cameraToCenterDistance,u_viewport_size:[K.width,K.height]}},xi=function(Y,z){return{u_color:new i.UniformColor(Y,z.u_color),u_matrix:new i.UniformMatrix4f(Y,z.u_matrix),u_overlay:new i.Uniform1i(Y,z.u_overlay),u_overlay_scale:new i.Uniform1f(Y,z.u_overlay_scale)}},Fi=function(Y,z,K){return K===void 0&&(K=1),{u_matrix:Y,u_color:z,u_overlay:0,u_overlay_scale:K}},Xi=function(Y,z){return{u_matrix:new i.UniformMatrix4f(Y,z.u_matrix)}},hn=function(Y){return{u_matrix:Y}},Ti=function(Y,z){return{u_extrude_scale:new i.Uniform1f(Y,z.u_extrude_scale),u_intensity:new i.Uniform1f(Y,z.u_intensity),u_matrix:new 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i.Uniform3f(Y,z.u_spin_weights)}},Rs=function(Y,z,K,O,$){return{u_matrix:Y,u_tl_parent:z,u_scale_parent:K,u_buffer_scale:1,u_fade_t:O.mix,u_opacity:O.opacity*$.paint.get(\"raster-opacity\"),u_image0:0,u_image1:1,u_brightness_low:$.paint.get(\"raster-brightness-min\"),u_brightness_high:$.paint.get(\"raster-brightness-max\"),u_saturation_factor:vs($.paint.get(\"raster-saturation\")),u_contrast_factor:Ka($.paint.get(\"raster-contrast\")),u_spin_weights:ia($.paint.get(\"raster-hue-rotate\"))}};function ia(Y){Y*=Math.PI/180;var z=Math.sin(Y),K=Math.cos(Y);return[(2*K+1)/3,(-Math.sqrt(3)*z-K+1)/3,(Math.sqrt(3)*z-K+1)/3]}function Ka(Y){return Y>0?1/(1-Y):1+Y}function vs(Y){return Y>0?1-1/(1.001-Y):-Y}var Ko=function(Y,z){return{u_is_size_zoom_constant:new i.Uniform1i(Y,z.u_is_size_zoom_constant),u_is_size_feature_constant:new i.Uniform1i(Y,z.u_is_size_feature_constant),u_size_t:new i.Uniform1f(Y,z.u_size_t),u_size:new i.Uniform1f(Y,z.u_size),u_camera_to_center_distance:new 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de=i.browser.now(),Ie=(de-Y.timeAdded)/pe,$e=z?(de-z.timeAdded)/pe:-1,pt=K.getSource(),Kt=$.coveringZoomLevel({tileSize:pt.tileSize,roundZoom:pt.roundZoom}),ir=!z||Math.abs(z.tileID.overscaledZ-Kt)>Math.abs(Y.tileID.overscaledZ-Kt),Jt=ir&&Y.refreshedUponExpiration?1:i.clamp(ir?Ie:1-$e,0,1);return Y.refreshedUponExpiration&&Ie>=1&&(Y.refreshedUponExpiration=!1),z?{opacity:1,mix:1-Jt}:{opacity:Jt,mix:0}}else return{opacity:1,mix:0}}function Ut(Y,z,K){var O=K.paint.get(\"background-color\"),$=K.paint.get(\"background-opacity\");if($!==0){var pe=Y.context,de=pe.gl,Ie=Y.transform,$e=Ie.tileSize,pt=K.paint.get(\"background-pattern\");if(!Y.isPatternMissing(pt)){var Kt=!pt&&O.a===1&&$===1&&Y.opaquePassEnabledForLayer()?\"opaque\":\"translucent\";if(Y.renderPass===Kt){var 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O=Y.context,$=K.implementation;if(Y.renderPass===\"offscreen\"){var pe=$.prerender;pe&&(Y.setCustomLayerDefaults(),O.setColorMode(Y.colorModeForRenderPass()),pe.call($,O.gl,Y.transform.customLayerMatrix()),O.setDirty(),Y.setBaseState())}else if(Y.renderPass===\"translucent\"){Y.setCustomLayerDefaults(),O.setColorMode(Y.colorModeForRenderPass()),O.setStencilMode($i.disabled);var de=$.renderingMode===\"3d\"?new Wi(Y.context.gl.LEQUAL,Wi.ReadWrite,Y.depthRangeFor3D):Y.depthModeForSublayer(0,Wi.ReadOnly);O.setDepthMode(de),$.render(O.gl,Y.transform.customLayerMatrix()),O.setDirty(),Y.setBaseState(),O.bindFramebuffer.set(null)}}var Wa={symbol:w,circle:it,heatmap:yt,line:Sr,fill:he,\"fill-extrusion\":Pe,hillshade:Je,raster:Mt,background:Ut,debug:pa,custom:To},co=function(z,K){this.context=new Fr(z),this.transform=K,this._tileTextures={},this.setup(),this.numSublayers=Zr.maxUnderzooming+Zr.maxOverzooming+1,this.depthEpsilon=1/Math.pow(2,16),this.crossTileSymbolIndex=new rh,this.gpuTimers={}};co.prototype.resize=function(z,K){if(this.width=z*i.browser.devicePixelRatio,this.height=K*i.browser.devicePixelRatio,this.context.viewport.set([0,0,this.width,this.height]),this.style)for(var O=0,$=this.style._order;O<$.length;O+=1){var pe=$[O];this.style._layers[pe].resize()}},co.prototype.setup=function(){var z=this.context,K=new i.StructArrayLayout2i4;K.emplaceBack(0,0),K.emplaceBack(i.EXTENT,0),K.emplaceBack(0,i.EXTENT),K.emplaceBack(i.EXTENT,i.EXTENT),this.tileExtentBuffer=z.createVertexBuffer(K,kc.members),this.tileExtentSegments=i.SegmentVector.simpleSegment(0,0,4,2);var O=new i.StructArrayLayout2i4;O.emplaceBack(0,0),O.emplaceBack(i.EXTENT,0),O.emplaceBack(0,i.EXTENT),O.emplaceBack(i.EXTENT,i.EXTENT),this.debugBuffer=z.createVertexBuffer(O,kc.members),this.debugSegments=i.SegmentVector.simpleSegment(0,0,4,5);var $=new i.StructArrayLayout4i8;$.emplaceBack(0,0,0,0),$.emplaceBack(i.EXTENT,0,i.EXTENT,0),$.emplaceBack(0,i.EXTENT,0,i.EXTENT),$.emplaceBack(i.EXTENT,i.EXTENT,i.EXTENT,i.EXTENT),this.rasterBoundsBuffer=z.createVertexBuffer($,Me.members),this.rasterBoundsSegments=i.SegmentVector.simpleSegment(0,0,4,2);var pe=new i.StructArrayLayout2i4;pe.emplaceBack(0,0),pe.emplaceBack(1,0),pe.emplaceBack(0,1),pe.emplaceBack(1,1),this.viewportBuffer=z.createVertexBuffer(pe,kc.members),this.viewportSegments=i.SegmentVector.simpleSegment(0,0,4,2);var de=new i.StructArrayLayout1ui2;de.emplaceBack(0),de.emplaceBack(1),de.emplaceBack(3),de.emplaceBack(2),de.emplaceBack(0),this.tileBorderIndexBuffer=z.createIndexBuffer(de);var Ie=new i.StructArrayLayout3ui6;Ie.emplaceBack(0,1,2),Ie.emplaceBack(2,1,3),this.quadTriangleIndexBuffer=z.createIndexBuffer(Ie),this.emptyTexture=new i.Texture(z,{width:1,height:1,data:new Uint8Array([0,0,0,0])},z.gl.RGBA);var $e=this.context.gl;this.stencilClearMode=new $i({func:$e.ALWAYS,mask:0},0,255,$e.ZERO,$e.ZERO,$e.ZERO)},co.prototype.clearStencil=function(){var z=this.context,K=z.gl;this.nextStencilID=1,this.currentStencilSource=void 0;var O=i.create();i.ortho(O,0,this.width,this.height,0,0,1),i.scale(O,O,[K.drawingBufferWidth,K.drawingBufferHeight,0]),this.useProgram(\"clippingMask\").draw(z,K.TRIANGLES,Wi.disabled,this.stencilClearMode,ft.disabled,yr.disabled,hn(O),\"$clipping\",this.viewportBuffer,this.quadTriangleIndexBuffer,this.viewportSegments)},co.prototype._renderTileClippingMasks=function(z,K){if(!(this.currentStencilSource===z.source||!z.isTileClipped()||!K||!K.length)){this.currentStencilSource=z.source;var O=this.context,$=O.gl;this.nextStencilID+K.length>256&&this.clearStencil(),O.setColorMode(ft.disabled),O.setDepthMode(Wi.disabled);var pe=this.useProgram(\"clippingMask\");this._tileClippingMaskIDs={};for(var de=0,Ie=K;de256&&this.clearStencil();var z=this.nextStencilID++,K=this.context.gl;return new $i({func:K.NOTEQUAL,mask:255},z,255,K.KEEP,K.KEEP,K.REPLACE)},co.prototype.stencilModeForClipping=function(z){var K=this.context.gl;return new $i({func:K.EQUAL,mask:255},this._tileClippingMaskIDs[z.key],0,K.KEEP,K.KEEP,K.REPLACE)},co.prototype.stencilConfigForOverlap=function(z){var K,O=this.context.gl,$=z.sort(function(pt,Kt){return Kt.overscaledZ-pt.overscaledZ}),pe=$[$.length-1].overscaledZ,de=$[0].overscaledZ-pe+1;if(de>1){this.currentStencilSource=void 0,this.nextStencilID+de>256&&this.clearStencil();for(var Ie={},$e=0;$e=0;this.currentLayer--){var Ar=this.style._layers[$[this.currentLayer]],gr=pe[Ar.source],Cr=$e[Ar.source];this._renderTileClippingMasks(Ar,Cr),this.renderLayer(this,gr,Ar,Cr)}for(this.renderPass=\"translucent\",this.currentLayer=0;this.currentLayer<$.length;this.currentLayer++){var cr=this.style._layers[$[this.currentLayer]],Gr=pe[cr.source],ei=(cr.type===\"symbol\"?Kt:pt)[cr.source];this._renderTileClippingMasks(cr,$e[cr.source]),this.renderLayer(this,Gr,cr,ei)}if(this.options.showTileBoundaries){var yi,tn,Ri=i.values(this.style._layers);Ri.forEach(function(ln){ln.source&&!ln.isHidden(O.transform.zoom)&&(ln.source!==(tn&&tn.id)&&(tn=O.style.sourceCaches[ln.source]),(!yi||yi.getSource().maxzoom0?K.pop():null},co.prototype.isPatternMissing=function(z){if(!z)return!1;if(!z.from||!z.to)return!0;var K=this.imageManager.getPattern(z.from.toString()),O=this.imageManager.getPattern(z.to.toString());return!K||!O},co.prototype.useProgram=function(z,K){this.cache=this.cache||{};var O=\"\"+z+(K?K.cacheKey:\"\")+(this._showOverdrawInspector?\"/overdraw\":\"\");return this.cache[O]||(this.cache[O]=new Vf(this.context,z,Pf[z],K,eo[z],this._showOverdrawInspector)),this.cache[O]},co.prototype.setCustomLayerDefaults=function(){this.context.unbindVAO(),this.context.cullFace.setDefault(),this.context.activeTexture.setDefault(),this.context.pixelStoreUnpack.setDefault(),this.context.pixelStoreUnpackPremultiplyAlpha.setDefault(),this.context.pixelStoreUnpackFlipY.setDefault()},co.prototype.setBaseState=function(){var z=this.context.gl;this.context.cullFace.set(!1),this.context.viewport.set([0,0,this.width,this.height]),this.context.blendEquation.set(z.FUNC_ADD)},co.prototype.initDebugOverlayCanvas=function(){if(this.debugOverlayCanvas==null){this.debugOverlayCanvas=i.window.document.createElement(\"canvas\"),this.debugOverlayCanvas.width=512,this.debugOverlayCanvas.height=512;var z=this.context.gl;this.debugOverlayTexture=new i.Texture(this.context,this.debugOverlayCanvas,z.RGBA)}},co.prototype.destroy=function(){this.emptyTexture.destroy(),this.debugOverlayTexture&&this.debugOverlayTexture.destroy()};var Ro=function(z,K){this.points=z,this.planes=K};Ro.fromInvProjectionMatrix=function(z,K,O){var $=[[-1,1,-1,1],[1,1,-1,1],[1,-1,-1,1],[-1,-1,-1,1],[-1,1,1,1],[1,1,1,1],[1,-1,1,1],[-1,-1,1,1]],pe=Math.pow(2,O),de=$.map(function(pt){return i.transformMat4([],pt,z)}).map(function(pt){return i.scale$1([],pt,1/pt[3]/K*pe)}),Ie=[[0,1,2],[6,5,4],[0,3,7],[2,1,5],[3,2,6],[0,4,5]],$e=Ie.map(function(pt){var Kt=i.sub([],de[pt[0]],de[pt[1]]),ir=i.sub([],de[pt[2]],de[pt[1]]),Jt=i.normalize([],i.cross([],Kt,ir)),vt=-i.dot(Jt,de[pt[1]]);return Jt.concat(vt)});return new Ro(de,$e)};var Ds=function(z,K){this.min=z,this.max=K,this.center=i.scale$2([],i.add([],this.min,this.max),.5)};Ds.prototype.quadrant=function(z){for(var K=[z%2===0,z<2],O=i.clone$2(this.min),$=i.clone$2(this.max),pe=0;pe=0;if(de===0)return 0;de!==K.length&&(O=!1)}if(O)return 2;for(var $e=0;$e<3;$e++){for(var pt=Number.MAX_VALUE,Kt=-Number.MAX_VALUE,ir=0;irthis.max[$e]-this.min[$e])return 0}return 1};var As=function(z,K,O,$){if(z===void 0&&(z=0),K===void 0&&(K=0),O===void 0&&(O=0),$===void 0&&($=0),isNaN(z)||z<0||isNaN(K)||K<0||isNaN(O)||O<0||isNaN($)||$<0)throw new Error(\"Invalid value for edge-insets, top, bottom, left and right must all be numbers\");this.top=z,this.bottom=K,this.left=O,this.right=$};As.prototype.interpolate=function(z,K,O){return K.top!=null&&z.top!=null&&(this.top=i.number(z.top,K.top,O)),K.bottom!=null&&z.bottom!=null&&(this.bottom=i.number(z.bottom,K.bottom,O)),K.left!=null&&z.left!=null&&(this.left=i.number(z.left,K.left,O)),K.right!=null&&z.right!=null&&(this.right=i.number(z.right,K.right,O)),this},As.prototype.getCenter=function(z,K){var O=i.clamp((this.left+z-this.right)/2,0,z),$=i.clamp((this.top+K-this.bottom)/2,0,K);return new i.Point(O,$)},As.prototype.equals=function(z){return this.top===z.top&&this.bottom===z.bottom&&this.left===z.left&&this.right===z.right},As.prototype.clone=function(){return new As(this.top,this.bottom,this.left,this.right)},As.prototype.toJSON=function(){return{top:this.top,bottom:this.bottom,left:this.left,right:this.right}};var yo=function(z,K,O,$,pe){this.tileSize=512,this.maxValidLatitude=85.051129,this._renderWorldCopies=pe===void 0?!0:pe,this._minZoom=z||0,this._maxZoom=K||22,this._minPitch=O==null?0:O,this._maxPitch=$==null?60:$,this.setMaxBounds(),this.width=0,this.height=0,this._center=new i.LngLat(0,0),this.zoom=0,this.angle=0,this._fov=.6435011087932844,this._pitch=0,this._unmodified=!0,this._edgeInsets=new As,this._posMatrixCache={},this._alignedPosMatrixCache={}},po={minZoom:{configurable:!0},maxZoom:{configurable:!0},minPitch:{configurable:!0},maxPitch:{configurable:!0},renderWorldCopies:{configurable:!0},worldSize:{configurable:!0},centerOffset:{configurable:!0},size:{configurable:!0},bearing:{configurable:!0},pitch:{configurable:!0},fov:{configurable:!0},zoom:{configurable:!0},center:{configurable:!0},padding:{configurable:!0},centerPoint:{configurable:!0},unmodified:{configurable:!0},point:{configurable:!0}};yo.prototype.clone=function(){var z=new yo(this._minZoom,this._maxZoom,this._minPitch,this.maxPitch,this._renderWorldCopies);return z.tileSize=this.tileSize,z.latRange=this.latRange,z.width=this.width,z.height=this.height,z._center=this._center,z.zoom=this.zoom,z.angle=this.angle,z._fov=this._fov,z._pitch=this._pitch,z._unmodified=this._unmodified,z._edgeInsets=this._edgeInsets.clone(),z._calcMatrices(),z},po.minZoom.get=function(){return this._minZoom},po.minZoom.set=function(Y){this._minZoom!==Y&&(this._minZoom=Y,this.zoom=Math.max(this.zoom,Y))},po.maxZoom.get=function(){return this._maxZoom},po.maxZoom.set=function(Y){this._maxZoom!==Y&&(this._maxZoom=Y,this.zoom=Math.min(this.zoom,Y))},po.minPitch.get=function(){return this._minPitch},po.minPitch.set=function(Y){this._minPitch!==Y&&(this._minPitch=Y,this.pitch=Math.max(this.pitch,Y))},po.maxPitch.get=function(){return this._maxPitch},po.maxPitch.set=function(Y){this._maxPitch!==Y&&(this._maxPitch=Y,this.pitch=Math.min(this.pitch,Y))},po.renderWorldCopies.get=function(){return this._renderWorldCopies},po.renderWorldCopies.set=function(Y){Y===void 0?Y=!0:Y===null&&(Y=!1),this._renderWorldCopies=Y},po.worldSize.get=function(){return this.tileSize*this.scale},po.centerOffset.get=function(){return this.centerPoint._sub(this.size._div(2))},po.size.get=function(){return new i.Point(this.width,this.height)},po.bearing.get=function(){return-this.angle/Math.PI*180},po.bearing.set=function(Y){var z=-i.wrap(Y,-180,180)*Math.PI/180;this.angle!==z&&(this._unmodified=!1,this.angle=z,this._calcMatrices(),this.rotationMatrix=i.create$2(),i.rotate(this.rotationMatrix,this.rotationMatrix,this.angle))},po.pitch.get=function(){return this._pitch/Math.PI*180},po.pitch.set=function(Y){var z=i.clamp(Y,this.minPitch,this.maxPitch)/180*Math.PI;this._pitch!==z&&(this._unmodified=!1,this._pitch=z,this._calcMatrices())},po.fov.get=function(){return this._fov/Math.PI*180},po.fov.set=function(Y){Y=Math.max(.01,Math.min(60,Y)),this._fov!==Y&&(this._unmodified=!1,this._fov=Y/180*Math.PI,this._calcMatrices())},po.zoom.get=function(){return this._zoom},po.zoom.set=function(Y){var z=Math.min(Math.max(Y,this.minZoom),this.maxZoom);this._zoom!==z&&(this._unmodified=!1,this._zoom=z,this.scale=this.zoomScale(z),this.tileZoom=Math.floor(z),this.zoomFraction=z-this.tileZoom,this._constrain(),this._calcMatrices())},po.center.get=function(){return this._center},po.center.set=function(Y){Y.lat===this._center.lat&&Y.lng===this._center.lng||(this._unmodified=!1,this._center=Y,this._constrain(),this._calcMatrices())},po.padding.get=function(){return this._edgeInsets.toJSON()},po.padding.set=function(Y){this._edgeInsets.equals(Y)||(this._unmodified=!1,this._edgeInsets.interpolate(this._edgeInsets,Y,1),this._calcMatrices())},po.centerPoint.get=function(){return this._edgeInsets.getCenter(this.width,this.height)},yo.prototype.isPaddingEqual=function(z){return this._edgeInsets.equals(z)},yo.prototype.interpolatePadding=function(z,K,O){this._unmodified=!1,this._edgeInsets.interpolate(z,K,O),this._constrain(),this._calcMatrices()},yo.prototype.coveringZoomLevel=function(z){var K=(z.roundZoom?Math.round:Math.floor)(this.zoom+this.scaleZoom(this.tileSize/z.tileSize));return Math.max(0,K)},yo.prototype.getVisibleUnwrappedCoordinates=function(z){var K=[new i.UnwrappedTileID(0,z)];if(this._renderWorldCopies)for(var O=this.pointCoordinate(new i.Point(0,0)),$=this.pointCoordinate(new i.Point(this.width,0)),pe=this.pointCoordinate(new i.Point(this.width,this.height)),de=this.pointCoordinate(new i.Point(0,this.height)),Ie=Math.floor(Math.min(O.x,$.x,pe.x,de.x)),$e=Math.floor(Math.max(O.x,$.x,pe.x,de.x)),pt=1,Kt=Ie-pt;Kt<=$e+pt;Kt++)Kt!==0&&K.push(new i.UnwrappedTileID(Kt,z));return K},yo.prototype.coveringTiles=function(z){var K=this.coveringZoomLevel(z),O=K;if(z.minzoom!==void 0&&Kz.maxzoom&&(K=z.maxzoom);var $=i.MercatorCoordinate.fromLngLat(this.center),pe=Math.pow(2,K),de=[pe*$.x,pe*$.y,0],Ie=Ro.fromInvProjectionMatrix(this.invProjMatrix,this.worldSize,K),$e=z.minzoom||0;this.pitch<=60&&this._edgeInsets.top<.1&&($e=K);var pt=3,Kt=function(Ri){return{aabb:new Ds([Ri*pe,0,0],[(Ri+1)*pe,pe,0]),zoom:0,x:0,y:0,wrap:Ri,fullyVisible:!1}},ir=[],Jt=[],vt=K,Pt=z.reparseOverscaled?O:K;if(this._renderWorldCopies)for(var Wt=1;Wt<=3;Wt++)ir.push(Kt(-Wt)),ir.push(Kt(Wt));for(ir.push(Kt(0));ir.length>0;){var rr=ir.pop(),dr=rr.x,pr=rr.y,kr=rr.fullyVisible;if(!kr){var Ar=rr.aabb.intersects(Ie);if(Ar===0)continue;kr=Ar===2}var gr=rr.aabb.distanceX(de),Cr=rr.aabb.distanceY(de),cr=Math.max(Math.abs(gr),Math.abs(Cr)),Gr=pt+(1<Gr&&rr.zoom>=$e){Jt.push({tileID:new i.OverscaledTileID(rr.zoom===vt?Pt:rr.zoom,rr.wrap,rr.zoom,dr,pr),distanceSq:i.sqrLen([de[0]-.5-dr,de[1]-.5-pr])});continue}for(var ei=0;ei<4;ei++){var yi=(dr<<1)+ei%2,tn=(pr<<1)+(ei>>1);ir.push({aabb:rr.aabb.quadrant(ei),zoom:rr.zoom+1,x:yi,y:tn,wrap:rr.wrap,fullyVisible:kr})}}return Jt.sort(function(Ri,ln){return Ri.distanceSq-ln.distanceSq}).map(function(Ri){return Ri.tileID})},yo.prototype.resize=function(z,K){this.width=z,this.height=K,this.pixelsToGLUnits=[2/z,-2/K],this._constrain(),this._calcMatrices()},po.unmodified.get=function(){return this._unmodified},yo.prototype.zoomScale=function(z){return Math.pow(2,z)},yo.prototype.scaleZoom=function(z){return Math.log(z)/Math.LN2},yo.prototype.project=function(z){var K=i.clamp(z.lat,-this.maxValidLatitude,this.maxValidLatitude);return new i.Point(i.mercatorXfromLng(z.lng)*this.worldSize,i.mercatorYfromLat(K)*this.worldSize)},yo.prototype.unproject=function(z){return new i.MercatorCoordinate(z.x/this.worldSize,z.y/this.worldSize).toLngLat()},po.point.get=function(){return this.project(this.center)},yo.prototype.setLocationAtPoint=function(z,K){var O=this.pointCoordinate(K),$=this.pointCoordinate(this.centerPoint),pe=this.locationCoordinate(z),de=new i.MercatorCoordinate(pe.x-(O.x-$.x),pe.y-(O.y-$.y));this.center=this.coordinateLocation(de),this._renderWorldCopies&&(this.center=this.center.wrap())},yo.prototype.locationPoint=function(z){return this.coordinatePoint(this.locationCoordinate(z))},yo.prototype.pointLocation=function(z){return this.coordinateLocation(this.pointCoordinate(z))},yo.prototype.locationCoordinate=function(z){return i.MercatorCoordinate.fromLngLat(z)},yo.prototype.coordinateLocation=function(z){return z.toLngLat()},yo.prototype.pointCoordinate=function(z){var K=0,O=[z.x,z.y,0,1],$=[z.x,z.y,1,1];i.transformMat4(O,O,this.pixelMatrixInverse),i.transformMat4($,$,this.pixelMatrixInverse);var pe=O[3],de=$[3],Ie=O[0]/pe,$e=$[0]/de,pt=O[1]/pe,Kt=$[1]/de,ir=O[2]/pe,Jt=$[2]/de,vt=ir===Jt?0:(K-ir)/(Jt-ir);return new i.MercatorCoordinate(i.number(Ie,$e,vt)/this.worldSize,i.number(pt,Kt,vt)/this.worldSize)},yo.prototype.coordinatePoint=function(z){var K=[z.x*this.worldSize,z.y*this.worldSize,0,1];return i.transformMat4(K,K,this.pixelMatrix),new i.Point(K[0]/K[3],K[1]/K[3])},yo.prototype.getBounds=function(){return new i.LngLatBounds().extend(this.pointLocation(new i.Point(0,0))).extend(this.pointLocation(new i.Point(this.width,0))).extend(this.pointLocation(new i.Point(this.width,this.height))).extend(this.pointLocation(new i.Point(0,this.height)))},yo.prototype.getMaxBounds=function(){return!this.latRange||this.latRange.length!==2||!this.lngRange||this.lngRange.length!==2?null:new i.LngLatBounds([this.lngRange[0],this.latRange[0]],[this.lngRange[1],this.latRange[1]])},yo.prototype.setMaxBounds=function(z){z?(this.lngRange=[z.getWest(),z.getEast()],this.latRange=[z.getSouth(),z.getNorth()],this._constrain()):(this.lngRange=null,this.latRange=[-this.maxValidLatitude,this.maxValidLatitude])},yo.prototype.calculatePosMatrix=function(z,K){K===void 0&&(K=!1);var O=z.key,$=K?this._alignedPosMatrixCache:this._posMatrixCache;if($[O])return $[O];var pe=z.canonical,de=this.worldSize/this.zoomScale(pe.z),Ie=pe.x+Math.pow(2,pe.z)*z.wrap,$e=i.identity(new Float64Array(16));return i.translate($e,$e,[Ie*de,pe.y*de,0]),i.scale($e,$e,[de/i.EXTENT,de/i.EXTENT,1]),i.multiply($e,K?this.alignedProjMatrix:this.projMatrix,$e),$[O]=new Float32Array($e),$[O]},yo.prototype.customLayerMatrix=function(){return this.mercatorMatrix.slice()},yo.prototype._constrain=function(){if(!(!this.center||!this.width||!this.height||this._constraining)){this._constraining=!0;var z=-90,K=90,O=-180,$=180,pe,de,Ie,$e,pt=this.size,Kt=this._unmodified;if(this.latRange){var ir=this.latRange;z=i.mercatorYfromLat(ir[1])*this.worldSize,K=i.mercatorYfromLat(ir[0])*this.worldSize,pe=K-zK&&($e=K-rr)}if(this.lngRange){var dr=vt.x,pr=pt.x/2;dr-pr$&&(Ie=$-pr)}(Ie!==void 0||$e!==void 0)&&(this.center=this.unproject(new i.Point(Ie!==void 0?Ie:vt.x,$e!==void 0?$e:vt.y))),this._unmodified=Kt,this._constraining=!1}},yo.prototype._calcMatrices=function(){if(this.height){var z=this._fov/2,K=this.centerOffset;this.cameraToCenterDistance=.5/Math.tan(z)*this.height;var O=Math.PI/2+this._pitch,$=this._fov*(.5+K.y/this.height),pe=Math.sin($)*this.cameraToCenterDistance/Math.sin(i.clamp(Math.PI-O-$,.01,Math.PI-.01)),de=this.point,Ie=de.x,$e=de.y,pt=Math.cos(Math.PI/2-this._pitch)*pe+this.cameraToCenterDistance,Kt=pt*1.01,ir=this.height/50,Jt=new Float64Array(16);i.perspective(Jt,this._fov,this.width/this.height,ir,Kt),Jt[8]=-K.x*2/this.width,Jt[9]=K.y*2/this.height,i.scale(Jt,Jt,[1,-1,1]),i.translate(Jt,Jt,[0,0,-this.cameraToCenterDistance]),i.rotateX(Jt,Jt,this._pitch),i.rotateZ(Jt,Jt,this.angle),i.translate(Jt,Jt,[-Ie,-$e,0]),this.mercatorMatrix=i.scale([],Jt,[this.worldSize,this.worldSize,this.worldSize]),i.scale(Jt,Jt,[1,1,i.mercatorZfromAltitude(1,this.center.lat)*this.worldSize,1]),this.projMatrix=Jt,this.invProjMatrix=i.invert([],this.projMatrix);var vt=this.width%2/2,Pt=this.height%2/2,Wt=Math.cos(this.angle),rr=Math.sin(this.angle),dr=Ie-Math.round(Ie)+Wt*vt+rr*Pt,pr=$e-Math.round($e)+Wt*Pt+rr*vt,kr=new Float64Array(Jt);if(i.translate(kr,kr,[dr>.5?dr-1:dr,pr>.5?pr-1:pr,0]),this.alignedProjMatrix=kr,Jt=i.create(),i.scale(Jt,Jt,[this.width/2,-this.height/2,1]),i.translate(Jt,Jt,[1,-1,0]),this.labelPlaneMatrix=Jt,Jt=i.create(),i.scale(Jt,Jt,[1,-1,1]),i.translate(Jt,Jt,[-1,-1,0]),i.scale(Jt,Jt,[2/this.width,2/this.height,1]),this.glCoordMatrix=Jt,this.pixelMatrix=i.multiply(new Float64Array(16),this.labelPlaneMatrix,this.projMatrix),Jt=i.invert(new Float64Array(16),this.pixelMatrix),!Jt)throw new Error(\"failed to invert matrix\");this.pixelMatrixInverse=Jt,this._posMatrixCache={},this._alignedPosMatrixCache={}}},yo.prototype.maxPitchScaleFactor=function(){if(!this.pixelMatrixInverse)return 1;var z=this.pointCoordinate(new i.Point(0,0)),K=[z.x*this.worldSize,z.y*this.worldSize,0,1],O=i.transformMat4(K,K,this.pixelMatrix);return O[3]/this.cameraToCenterDistance},yo.prototype.getCameraPoint=function(){var z=this._pitch,K=Math.tan(z)*(this.cameraToCenterDistance||1);return this.centerPoint.add(new i.Point(0,K))},yo.prototype.getCameraQueryGeometry=function(z){var K=this.getCameraPoint();if(z.length===1)return[z[0],K];for(var O=K.x,$=K.y,pe=K.x,de=K.y,Ie=0,$e=z;Ie<$e.length;Ie+=1){var pt=$e[Ie];O=Math.min(O,pt.x),$=Math.min($,pt.y),pe=Math.max(pe,pt.x),de=Math.max(de,pt.y)}return[new i.Point(O,$),new i.Point(pe,$),new i.Point(pe,de),new i.Point(O,de),new i.Point(O,$)]},Object.defineProperties(yo.prototype,po);function _l(Y,z){var K=!1,O=null,$=function(){O=null,K&&(Y(),O=setTimeout($,z),K=!1)};return function(){return K=!0,O||$(),O}}var Hl=function(z){this._hashName=z&&encodeURIComponent(z),i.bindAll([\"_getCurrentHash\",\"_onHashChange\",\"_updateHash\"],this),this._updateHash=_l(this._updateHashUnthrottled.bind(this),30*1e3/100)};Hl.prototype.addTo=function(z){return this._map=z,i.window.addEventListener(\"hashchange\",this._onHashChange,!1),this._map.on(\"moveend\",this._updateHash),this},Hl.prototype.remove=function(){return i.window.removeEventListener(\"hashchange\",this._onHashChange,!1),this._map.off(\"moveend\",this._updateHash),clearTimeout(this._updateHash()),delete this._map,this},Hl.prototype.getHashString=function(z){var K=this._map.getCenter(),O=Math.round(this._map.getZoom()*100)/100,$=Math.ceil((O*Math.LN2+Math.log(512/360/.5))/Math.LN10),pe=Math.pow(10,$),de=Math.round(K.lng*pe)/pe,Ie=Math.round(K.lat*pe)/pe,$e=this._map.getBearing(),pt=this._map.getPitch(),Kt=\"\";if(z?Kt+=\"/\"+de+\"/\"+Ie+\"/\"+O:Kt+=O+\"/\"+Ie+\"/\"+de,($e||pt)&&(Kt+=\"/\"+Math.round($e*10)/10),pt&&(Kt+=\"/\"+Math.round(pt)),this._hashName){var ir=this._hashName,Jt=!1,vt=i.window.location.hash.slice(1).split(\"&\").map(function(Pt){var Wt=Pt.split(\"=\")[0];return Wt===ir?(Jt=!0,Wt+\"=\"+Kt):Pt}).filter(function(Pt){return Pt});return Jt||vt.push(ir+\"=\"+Kt),\"#\"+vt.join(\"&\")}return\"#\"+Kt},Hl.prototype._getCurrentHash=function(){var z=this,K=i.window.location.hash.replace(\"#\",\"\");if(this._hashName){var O;return K.split(\"&\").map(function($){return $.split(\"=\")}).forEach(function($){$[0]===z._hashName&&(O=$)}),(O&&O[1]||\"\").split(\"/\")}return K.split(\"/\")},Hl.prototype._onHashChange=function(){var z=this._getCurrentHash();if(z.length>=3&&!z.some(function(O){return isNaN(O)})){var K=this._map.dragRotate.isEnabled()&&this._map.touchZoomRotate.isEnabled()?+(z[3]||0):this._map.getBearing();return this._map.jumpTo({center:[+z[2],+z[1]],zoom:+z[0],bearing:K,pitch:+(z[4]||0)}),!0}return!1},Hl.prototype._updateHashUnthrottled=function(){var z=i.window.location.href.replace(/(#.+)?$/,this.getHashString());try{i.window.history.replaceState(i.window.history.state,null,z)}catch(K){}};var Zu={linearity:.3,easing:i.bezier(0,0,.3,1)},cu=i.extend({deceleration:2500,maxSpeed:1400},Zu),el=i.extend({deceleration:20,maxSpeed:1400},Zu),au=i.extend({deceleration:1e3,maxSpeed:360},Zu),zc=i.extend({deceleration:1e3,maxSpeed:90},Zu),zl=function(z){this._map=z,this.clear()};zl.prototype.clear=function(){this._inertiaBuffer=[]},zl.prototype.record=function(z){this._drainInertiaBuffer(),this._inertiaBuffer.push({time:i.browser.now(),settings:z})},zl.prototype._drainInertiaBuffer=function(){for(var z=this._inertiaBuffer,K=i.browser.now(),O=160;z.length>0&&K-z[0].time>O;)z.shift()},zl.prototype._onMoveEnd=function(z){if(this._drainInertiaBuffer(),!(this._inertiaBuffer.length<2)){for(var K={zoom:0,bearing:0,pitch:0,pan:new i.Point(0,0),pinchAround:void 0,around:void 0},O=0,$=this._inertiaBuffer;O<$.length;O+=1){var pe=$[O],de=pe.settings;K.zoom+=de.zoomDelta||0,K.bearing+=de.bearingDelta||0,K.pitch+=de.pitchDelta||0,de.panDelta&&K.pan._add(de.panDelta),de.around&&(K.around=de.around),de.pinchAround&&(K.pinchAround=de.pinchAround)}var Ie=this._inertiaBuffer[this._inertiaBuffer.length-1],$e=Ie.time-this._inertiaBuffer[0].time,pt={};if(K.pan.mag()){var Kt=Z(K.pan.mag(),$e,i.extend({},cu,z||{}));pt.offset=K.pan.mult(Kt.amount/K.pan.mag()),pt.center=this._map.transform.center,Fl(pt,Kt)}if(K.zoom){var ir=Z(K.zoom,$e,el);pt.zoom=this._map.transform.zoom+ir.amount,Fl(pt,ir)}if(K.bearing){var Jt=Z(K.bearing,$e,au);pt.bearing=this._map.transform.bearing+i.clamp(Jt.amount,-179,179),Fl(pt,Jt)}if(K.pitch){var vt=Z(K.pitch,$e,zc);pt.pitch=this._map.transform.pitch+vt.amount,Fl(pt,vt)}if(pt.zoom||pt.bearing){var Pt=K.pinchAround===void 0?K.around:K.pinchAround;pt.around=Pt?this._map.unproject(Pt):this._map.getCenter()}return this.clear(),i.extend(pt,{noMoveStart:!0})}};function Fl(Y,z){(!Y.duration||Y.duration=this._clickTolerance||this._map.fire(new oe(z.type,this._map,z))},Ue.prototype.dblclick=function(z){return this._firePreventable(new oe(z.type,this._map,z))},Ue.prototype.mouseover=function(z){this._map.fire(new oe(z.type,this._map,z))},Ue.prototype.mouseout=function(z){this._map.fire(new oe(z.type,this._map,z))},Ue.prototype.touchstart=function(z){return this._firePreventable(new we(z.type,this._map,z))},Ue.prototype.touchmove=function(z){this._map.fire(new we(z.type,this._map,z))},Ue.prototype.touchend=function(z){this._map.fire(new we(z.type,this._map,z))},Ue.prototype.touchcancel=function(z){this._map.fire(new we(z.type,this._map,z))},Ue.prototype._firePreventable=function(z){if(this._map.fire(z),z.defaultPrevented)return{}},Ue.prototype.isEnabled=function(){return!0},Ue.prototype.isActive=function(){return!1},Ue.prototype.enable=function(){},Ue.prototype.disable=function(){};var We=function(z){this._map=z};We.prototype.reset=function(){this._delayContextMenu=!1,delete this._contextMenuEvent},We.prototype.mousemove=function(z){this._map.fire(new oe(z.type,this._map,z))},We.prototype.mousedown=function(){this._delayContextMenu=!0},We.prototype.mouseup=function(){this._delayContextMenu=!1,this._contextMenuEvent&&(this._map.fire(new oe(\"contextmenu\",this._map,this._contextMenuEvent)),delete this._contextMenuEvent)},We.prototype.contextmenu=function(z){this._delayContextMenu?this._contextMenuEvent=z:this._map.fire(new oe(z.type,this._map,z)),this._map.listens(\"contextmenu\")&&z.preventDefault()},We.prototype.isEnabled=function(){return!0},We.prototype.isActive=function(){return!1},We.prototype.enable=function(){},We.prototype.disable=function(){};var wt=function(z,K){this._map=z,this._el=z.getCanvasContainer(),this._container=z.getContainer(),this._clickTolerance=K.clickTolerance||1};wt.prototype.isEnabled=function(){return!!this._enabled},wt.prototype.isActive=function(){return!!this._active},wt.prototype.enable=function(){this.isEnabled()||(this._enabled=!0)},wt.prototype.disable=function(){this.isEnabled()&&(this._enabled=!1)},wt.prototype.mousedown=function(z,K){this.isEnabled()&&z.shiftKey&&z.button===0&&(o.disableDrag(),this._startPos=this._lastPos=K,this._active=!0)},wt.prototype.mousemoveWindow=function(z,K){if(this._active){var O=K;if(!(this._lastPos.equals(O)||!this._box&&O.dist(this._startPos)this.numTouches)&&(this.aborted=!0),!this.aborted&&(this.startTime===void 0&&(this.startTime=z.timeStamp),O.length===this.numTouches&&(this.centroid=zt(K),this.touches=tt(O,K)))},Ir.prototype.touchmove=function(z,K,O){if(!(this.aborted||!this.centroid)){var $=tt(O,K);for(var pe in this.touches){var de=this.touches[pe],Ie=$[pe];(!Ie||Ie.dist(de)>Dr)&&(this.aborted=!0)}}},Ir.prototype.touchend=function(z,K,O){if((!this.centroid||z.timeStamp-this.startTime>lr)&&(this.aborted=!0),O.length===0){var $=!this.aborted&&this.centroid;if(this.reset(),$)return $}};var oi=function(z){this.singleTap=new Ir(z),this.numTaps=z.numTaps,this.reset()};oi.prototype.reset=function(){this.lastTime=1/0,delete this.lastTap,this.count=0,this.singleTap.reset()},oi.prototype.touchstart=function(z,K,O){this.singleTap.touchstart(z,K,O)},oi.prototype.touchmove=function(z,K,O){this.singleTap.touchmove(z,K,O)},oi.prototype.touchend=function(z,K,O){var $=this.singleTap.touchend(z,K,O);if($){var pe=z.timeStamp-this.lastTime0&&(this._active=!0);var $=tt(O,K),pe=new i.Point(0,0),de=new i.Point(0,0),Ie=0;for(var $e in $){var pt=$[$e],Kt=this._touches[$e];Kt&&(pe._add(pt),de._add(pt.sub(Kt)),Ie++,$[$e]=pt)}if(this._touches=$,!(IeMath.abs(Y.x)}var pn=100,za=function(Y){function z(){Y.apply(this,arguments)}return Y&&(z.__proto__=Y),z.prototype=Object.create(Y&&Y.prototype),z.prototype.constructor=z,z.prototype.reset=function(){Y.prototype.reset.call(this),this._valid=void 0,delete this._firstMove,delete this._lastPoints},z.prototype._start=function(O){this._lastPoints=O,Ns(O[0].sub(O[1]))&&(this._valid=!1)},z.prototype._move=function(O,$,pe){var de=O[0].sub(this._lastPoints[0]),Ie=O[1].sub(this._lastPoints[1]);if(this._valid=this.gestureBeginsVertically(de,Ie,pe.timeStamp),!!this._valid){this._lastPoints=O,this._active=!0;var $e=(de.y+Ie.y)/2,pt=-.5;return{pitchDelta:$e*pt}}},z.prototype.gestureBeginsVertically=function(O,$,pe){if(this._valid!==void 0)return this._valid;var de=2,Ie=O.mag()>=de,$e=$.mag()>=de;if(!(!Ie&&!$e)){if(!Ie||!$e)return this._firstMove===void 0&&(this._firstMove=pe),pe-this._firstMove0==$.y>0;return Ns(O)&&Ns($)&&pt}},z}(Nn),Lo={panStep:100,bearingStep:15,pitchStep:10},Fo=function(){var z=Lo;this._panStep=z.panStep,this._bearingStep=z.bearingStep,this._pitchStep=z.pitchStep,this._rotationDisabled=!1};Fo.prototype.reset=function(){this._active=!1},Fo.prototype.keydown=function(z){var K=this;if(!(z.altKey||z.ctrlKey||z.metaKey)){var O=0,$=0,pe=0,de=0,Ie=0;switch(z.keyCode){case 61:case 107:case 171:case 187:O=1;break;case 189:case 109:case 173:O=-1;break;case 37:z.shiftKey?$=-1:(z.preventDefault(),de=-1);break;case 39:z.shiftKey?$=1:(z.preventDefault(),de=1);break;case 38:z.shiftKey?pe=1:(z.preventDefault(),Ie=-1);break;case 40:z.shiftKey?pe=-1:(z.preventDefault(),Ie=1);break;default:return}return this._rotationDisabled&&($=0,pe=0),{cameraAnimation:function($e){var pt=$e.getZoom();$e.easeTo({duration:300,easeId:\"keyboardHandler\",easing:js,zoom:O?Math.round(pt)+O*(z.shiftKey?2:1):pt,bearing:$e.getBearing()+$*K._bearingStep,pitch:$e.getPitch()+pe*K._pitchStep,offset:[-de*K._panStep,-Ie*K._panStep],center:$e.getCenter()},{originalEvent:z})}}}},Fo.prototype.enable=function(){this._enabled=!0},Fo.prototype.disable=function(){this._enabled=!1,this.reset()},Fo.prototype.isEnabled=function(){return this._enabled},Fo.prototype.isActive=function(){return this._active},Fo.prototype.disableRotation=function(){this._rotationDisabled=!0},Fo.prototype.enableRotation=function(){this._rotationDisabled=!1};function js(Y){return Y*(2-Y)}var xl=4.000244140625,fu=1/100,dl=1/450,xc=2,At=function(z,K){this._map=z,this._el=z.getCanvasContainer(),this._handler=K,this._delta=0,this._defaultZoomRate=fu,this._wheelZoomRate=dl,i.bindAll([\"_onTimeout\"],this)};At.prototype.setZoomRate=function(z){this._defaultZoomRate=z},At.prototype.setWheelZoomRate=function(z){this._wheelZoomRate=z},At.prototype.isEnabled=function(){return!!this._enabled},At.prototype.isActive=function(){return!!this._active||this._finishTimeout!==void 0},At.prototype.isZooming=function(){return!!this._zooming},At.prototype.enable=function(z){this.isEnabled()||(this._enabled=!0,this._aroundCenter=z&&z.around===\"center\")},At.prototype.disable=function(){this.isEnabled()&&(this._enabled=!1)},At.prototype.wheel=function(z){if(this.isEnabled()){var K=z.deltaMode===i.window.WheelEvent.DOM_DELTA_LINE?z.deltaY*40:z.deltaY,O=i.browser.now(),$=O-(this._lastWheelEventTime||0);this._lastWheelEventTime=O,K!==0&&K%xl===0?this._type=\"wheel\":K!==0&&Math.abs(K)<4?this._type=\"trackpad\":$>400?(this._type=null,this._lastValue=K,this._timeout=setTimeout(this._onTimeout,40,z)):this._type||(this._type=Math.abs($*K)<200?\"trackpad\":\"wheel\",this._timeout&&(clearTimeout(this._timeout),this._timeout=null,K+=this._lastValue)),z.shiftKey&&K&&(K=K/4),this._type&&(this._lastWheelEvent=z,this._delta-=K,this._active||this._start(z)),z.preventDefault()}},At.prototype._onTimeout=function(z){this._type=\"wheel\",this._delta-=this._lastValue,this._active||this._start(z)},At.prototype._start=function(z){if(this._delta){this._frameId&&(this._frameId=null),this._active=!0,this.isZooming()||(this._zooming=!0),this._finishTimeout&&(clearTimeout(this._finishTimeout),delete this._finishTimeout);var K=o.mousePos(this._el,z);this._around=i.LngLat.convert(this._aroundCenter?this._map.getCenter():this._map.unproject(K)),this._aroundPoint=this._map.transform.locationPoint(this._around),this._frameId||(this._frameId=!0,this._handler._triggerRenderFrame())}},At.prototype.renderFrame=function(){var z=this;if(this._frameId&&(this._frameId=null,!!this.isActive())){var K=this._map.transform;if(this._delta!==0){var O=this._type===\"wheel\"&&Math.abs(this._delta)>xl?this._wheelZoomRate:this._defaultZoomRate,$=xc/(1+Math.exp(-Math.abs(this._delta*O)));this._delta<0&&$!==0&&($=1/$);var pe=typeof this._targetZoom==\"number\"?K.zoomScale(this._targetZoom):K.scale;this._targetZoom=Math.min(K.maxZoom,Math.max(K.minZoom,K.scaleZoom(pe*$))),this._type===\"wheel\"&&(this._startZoom=K.zoom,this._easing=this._smoothOutEasing(200)),this._delta=0}var de=typeof this._targetZoom==\"number\"?this._targetZoom:K.zoom,Ie=this._startZoom,$e=this._easing,pt=!1,Kt;if(this._type===\"wheel\"&&Ie&&$e){var ir=Math.min((i.browser.now()-this._lastWheelEventTime)/200,1),Jt=$e(ir);Kt=i.number(Ie,de,Jt),ir<1?this._frameId||(this._frameId=!0):pt=!0}else Kt=de,pt=!0;return this._active=!0,pt&&(this._active=!1,this._finishTimeout=setTimeout(function(){z._zooming=!1,z._handler._triggerRenderFrame(),delete z._targetZoom,delete z._finishTimeout},200)),{noInertia:!0,needsRenderFrame:!pt,zoomDelta:Kt-K.zoom,around:this._aroundPoint,originalEvent:this._lastWheelEvent}}},At.prototype._smoothOutEasing=function(z){var K=i.ease;if(this._prevEase){var O=this._prevEase,$=(i.browser.now()-O.start)/O.duration,pe=O.easing($+.01)-O.easing($),de=.27/Math.sqrt(pe*pe+1e-4)*.01,Ie=Math.sqrt(.27*.27-de*de);K=i.bezier(de,Ie,.25,1)}return this._prevEase={start:i.browser.now(),duration:z,easing:K},K},At.prototype.reset=function(){this._active=!1};var Er=function(z,K){this._clickZoom=z,this._tapZoom=K};Er.prototype.enable=function(){this._clickZoom.enable(),this._tapZoom.enable()},Er.prototype.disable=function(){this._clickZoom.disable(),this._tapZoom.disable()},Er.prototype.isEnabled=function(){return this._clickZoom.isEnabled()&&this._tapZoom.isEnabled()},Er.prototype.isActive=function(){return this._clickZoom.isActive()||this._tapZoom.isActive()};var Wr=function(){this.reset()};Wr.prototype.reset=function(){this._active=!1},Wr.prototype.dblclick=function(z,K){return z.preventDefault(),{cameraAnimation:function(O){O.easeTo({duration:300,zoom:O.getZoom()+(z.shiftKey?-1:1),around:O.unproject(K)},{originalEvent:z})}}},Wr.prototype.enable=function(){this._enabled=!0},Wr.prototype.disable=function(){this._enabled=!1,this.reset()},Wr.prototype.isEnabled=function(){return this._enabled},Wr.prototype.isActive=function(){return this._active};var wi=function(){this._tap=new oi({numTouches:1,numTaps:1}),this.reset()};wi.prototype.reset=function(){this._active=!1,delete this._swipePoint,delete this._swipeTouch,delete this._tapTime,this._tap.reset()},wi.prototype.touchstart=function(z,K,O){this._swipePoint||(this._tapTime&&z.timeStamp-this._tapTime>or&&this.reset(),this._tapTime?O.length>0&&(this._swipePoint=K[0],this._swipeTouch=O[0].identifier):this._tap.touchstart(z,K,O))},wi.prototype.touchmove=function(z,K,O){if(!this._tapTime)this._tap.touchmove(z,K,O);else if(this._swipePoint){if(O[0].identifier!==this._swipeTouch)return;var $=K[0],pe=$.y-this._swipePoint.y;return this._swipePoint=$,z.preventDefault(),this._active=!0,{zoomDelta:pe/128}}},wi.prototype.touchend=function(z,K,O){if(this._tapTime)this._swipePoint&&O.length===0&&this.reset();else{var $=this._tap.touchend(z,K,O);$&&(this._tapTime=z.timeStamp)}},wi.prototype.touchcancel=function(){this.reset()},wi.prototype.enable=function(){this._enabled=!0},wi.prototype.disable=function(){this._enabled=!1,this.reset()},wi.prototype.isEnabled=function(){return this._enabled},wi.prototype.isActive=function(){return this._active};var Ui=function(z,K,O){this._el=z,this._mousePan=K,this._touchPan=O};Ui.prototype.enable=function(z){this._inertiaOptions=z||{},this._mousePan.enable(),this._touchPan.enable(),this._el.classList.add(\"mapboxgl-touch-drag-pan\")},Ui.prototype.disable=function(){this._mousePan.disable(),this._touchPan.disable(),this._el.classList.remove(\"mapboxgl-touch-drag-pan\")},Ui.prototype.isEnabled=function(){return this._mousePan.isEnabled()&&this._touchPan.isEnabled()},Ui.prototype.isActive=function(){return this._mousePan.isActive()||this._touchPan.isActive()};var Oi=function(z,K,O){this._pitchWithRotate=z.pitchWithRotate,this._mouseRotate=K,this._mousePitch=O};Oi.prototype.enable=function(){this._mouseRotate.enable(),this._pitchWithRotate&&this._mousePitch.enable()},Oi.prototype.disable=function(){this._mouseRotate.disable(),this._mousePitch.disable()},Oi.prototype.isEnabled=function(){return this._mouseRotate.isEnabled()&&(!this._pitchWithRotate||this._mousePitch.isEnabled())},Oi.prototype.isActive=function(){return this._mouseRotate.isActive()||this._mousePitch.isActive()};var Bi=function(z,K,O,$){this._el=z,this._touchZoom=K,this._touchRotate=O,this._tapDragZoom=$,this._rotationDisabled=!1,this._enabled=!0};Bi.prototype.enable=function(z){this._touchZoom.enable(z),this._rotationDisabled||this._touchRotate.enable(z),this._tapDragZoom.enable(),this._el.classList.add(\"mapboxgl-touch-zoom-rotate\")},Bi.prototype.disable=function(){this._touchZoom.disable(),this._touchRotate.disable(),this._tapDragZoom.disable(),this._el.classList.remove(\"mapboxgl-touch-zoom-rotate\")},Bi.prototype.isEnabled=function(){return this._touchZoom.isEnabled()&&(this._rotationDisabled||this._touchRotate.isEnabled())&&this._tapDragZoom.isEnabled()},Bi.prototype.isActive=function(){return this._touchZoom.isActive()||this._touchRotate.isActive()||this._tapDragZoom.isActive()},Bi.prototype.disableRotation=function(){this._rotationDisabled=!0,this._touchRotate.disable()},Bi.prototype.enableRotation=function(){this._rotationDisabled=!1,this._touchZoom.isEnabled()&&this._touchRotate.enable()};var cn=function(Y){return Y.zoom||Y.drag||Y.pitch||Y.rotate},On=function(Y){function z(){Y.apply(this,arguments)}return Y&&(z.__proto__=Y),z.prototype=Object.create(Y&&Y.prototype),z.prototype.constructor=z,z}(i.Event);function Bn(Y){return Y.panDelta&&Y.panDelta.mag()||Y.zoomDelta||Y.bearingDelta||Y.pitchDelta}var yn=function(z,K){this._map=z,this._el=this._map.getCanvasContainer(),this._handlers=[],this._handlersById={},this._changes=[],this._inertia=new zl(z),this._bearingSnap=K.bearingSnap,this._previousActiveHandlers={},this._eventsInProgress={},this._addDefaultHandlers(K),i.bindAll([\"handleEvent\",\"handleWindowEvent\"],this);var O=this._el;this._listeners=[[O,\"touchstart\",{passive:!0}],[O,\"touchmove\",{passive:!1}],[O,\"touchend\",void 0],[O,\"touchcancel\",void 0],[O,\"mousedown\",void 0],[O,\"mousemove\",void 0],[O,\"mouseup\",void 0],[i.window.document,\"mousemove\",{capture:!0}],[i.window.document,\"mouseup\",void 0],[O,\"mouseover\",void 0],[O,\"mouseout\",void 0],[O,\"dblclick\",void 0],[O,\"click\",void 0],[O,\"keydown\",{capture:!1}],[O,\"keyup\",void 0],[O,\"wheel\",{passive:!1}],[O,\"contextmenu\",void 0],[i.window,\"blur\",void 0]];for(var $=0,pe=this._listeners;$Ie?Math.min(2,gr):Math.max(.5,gr),Ri=Math.pow(tn,1-ei),ln=de.unproject(kr.add(Ar.mult(ei*Ri)).mult(yi));de.setLocationAtPoint(de.renderWorldCopies?ln.wrap():ln,rr)}pe._fireMoveEvents($)},function(ei){pe._afterEase($,ei)},O),this},z.prototype._prepareEase=function(O,$,pe){pe===void 0&&(pe={}),this._moving=!0,!$&&!pe.moving&&this.fire(new i.Event(\"movestart\",O)),this._zooming&&!pe.zooming&&this.fire(new i.Event(\"zoomstart\",O)),this._rotating&&!pe.rotating&&this.fire(new i.Event(\"rotatestart\",O)),this._pitching&&!pe.pitching&&this.fire(new i.Event(\"pitchstart\",O))},z.prototype._fireMoveEvents=function(O){this.fire(new i.Event(\"move\",O)),this._zooming&&this.fire(new i.Event(\"zoom\",O)),this._rotating&&this.fire(new i.Event(\"rotate\",O)),this._pitching&&this.fire(new i.Event(\"pitch\",O))},z.prototype._afterEase=function(O,$){if(!(this._easeId&&$&&this._easeId===$)){delete this._easeId;var pe=this._zooming,de=this._rotating,Ie=this._pitching;this._moving=!1,this._zooming=!1,this._rotating=!1,this._pitching=!1,this._padding=!1,pe&&this.fire(new i.Event(\"zoomend\",O)),de&&this.fire(new i.Event(\"rotateend\",O)),Ie&&this.fire(new i.Event(\"pitchend\",O)),this.fire(new i.Event(\"moveend\",O))}},z.prototype.flyTo=function(O,$){var pe=this;if(!O.essential&&i.browser.prefersReducedMotion){var de=i.pick(O,[\"center\",\"zoom\",\"bearing\",\"pitch\",\"around\"]);return this.jumpTo(de,$)}this.stop(),O=i.extend({offset:[0,0],speed:1.2,curve:1.42,easing:i.ease},O);var Ie=this.transform,$e=this.getZoom(),pt=this.getBearing(),Kt=this.getPitch(),ir=this.getPadding(),Jt=\"zoom\"in O?i.clamp(+O.zoom,Ie.minZoom,Ie.maxZoom):$e,vt=\"bearing\"in O?this._normalizeBearing(O.bearing,pt):pt,Pt=\"pitch\"in O?+O.pitch:Kt,Wt=\"padding\"in O?O.padding:Ie.padding,rr=Ie.zoomScale(Jt-$e),dr=i.Point.convert(O.offset),pr=Ie.centerPoint.add(dr),kr=Ie.pointLocation(pr),Ar=i.LngLat.convert(O.center||kr);this._normalizeCenter(Ar);var gr=Ie.project(kr),Cr=Ie.project(Ar).sub(gr),cr=O.curve,Gr=Math.max(Ie.width,Ie.height),ei=Gr/rr,yi=Cr.mag();if(\"minZoom\"in O){var tn=i.clamp(Math.min(O.minZoom,$e,Jt),Ie.minZoom,Ie.maxZoom),Ri=Gr/Ie.zoomScale(tn-$e);cr=Math.sqrt(Ri/yi*2)}var ln=cr*cr;function Qn(fo){var as=(ei*ei-Gr*Gr+(fo?-1:1)*ln*ln*yi*yi)/(2*(fo?ei:Gr)*ln*yi);return Math.log(Math.sqrt(as*as+1)-as)}function qn(fo){return(Math.exp(fo)-Math.exp(-fo))/2}function rn(fo){return(Math.exp(fo)+Math.exp(-fo))/2}function bn(fo){return qn(fo)/rn(fo)}var mn=Qn(0),Gn=function(fo){return rn(mn)/rn(mn+cr*fo)},da=function(fo){return Gr*((rn(mn)*bn(mn+cr*fo)-qn(mn))/ln)/yi},No=(Qn(1)-mn)/cr;if(Math.abs(yi)<1e-6||!isFinite(No)){if(Math.abs(Gr-ei)<1e-6)return this.easeTo(O,$);var Do=eiO.maxDuration&&(O.duration=0),this._zooming=!0,this._rotating=pt!==vt,this._pitching=Pt!==Kt,this._padding=!Ie.isPaddingEqual(Wt),this._prepareEase($,!1),this._ease(function(fo){var as=fo*No,tl=1/Gn(as);Ie.zoom=fo===1?Jt:$e+Ie.scaleZoom(tl),pe._rotating&&(Ie.bearing=i.number(pt,vt,fo)),pe._pitching&&(Ie.pitch=i.number(Kt,Pt,fo)),pe._padding&&(Ie.interpolatePadding(ir,Wt,fo),pr=Ie.centerPoint.add(dr));var zu=fo===1?Ar:Ie.unproject(gr.add(Cr.mult(da(as))).mult(tl));Ie.setLocationAtPoint(Ie.renderWorldCopies?zu.wrap():zu,pr),pe._fireMoveEvents($)},function(){return pe._afterEase($)},O),this},z.prototype.isEasing=function(){return!!this._easeFrameId},z.prototype.stop=function(){return this._stop()},z.prototype._stop=function(O,$){if(this._easeFrameId&&(this._cancelRenderFrame(this._easeFrameId),delete this._easeFrameId,delete this._onEaseFrame),this._onEaseEnd){var pe=this._onEaseEnd;delete this._onEaseEnd,pe.call(this,$)}if(!O){var de=this.handlers;de&&de.stop(!1)}return this},z.prototype._ease=function(O,$,pe){pe.animate===!1||pe.duration===0?(O(1),$()):(this._easeStart=i.browser.now(),this._easeOptions=pe,this._onEaseFrame=O,this._onEaseEnd=$,this._easeFrameId=this._requestRenderFrame(this._renderFrameCallback))},z.prototype._renderFrameCallback=function(){var O=Math.min((i.browser.now()-this._easeStart)/this._easeOptions.duration,1);this._onEaseFrame(this._easeOptions.easing(O)),O<1?this._easeFrameId=this._requestRenderFrame(this._renderFrameCallback):this.stop()},z.prototype._normalizeBearing=function(O,$){O=i.wrap(O,-180,180);var pe=Math.abs(O-$);return Math.abs(O-360-$)180?-360:pe<-180?360:0}},z}(i.Evented),Rn=function(z){z===void 0&&(z={}),this.options=z,i.bindAll([\"_toggleAttribution\",\"_updateEditLink\",\"_updateData\",\"_updateCompact\"],this)};Rn.prototype.getDefaultPosition=function(){return\"bottom-right\"},Rn.prototype.onAdd=function(z){var K=this.options&&this.options.compact;return this._map=z,this._container=o.create(\"div\",\"mapboxgl-ctrl mapboxgl-ctrl-attrib\"),this._compactButton=o.create(\"button\",\"mapboxgl-ctrl-attrib-button\",this._container),this._compactButton.addEventListener(\"click\",this._toggleAttribution),this._setElementTitle(this._compactButton,\"ToggleAttribution\"),this._innerContainer=o.create(\"div\",\"mapboxgl-ctrl-attrib-inner\",this._container),this._innerContainer.setAttribute(\"role\",\"list\"),K&&this._container.classList.add(\"mapboxgl-compact\"),this._updateAttributions(),this._updateEditLink(),this._map.on(\"styledata\",this._updateData),this._map.on(\"sourcedata\",this._updateData),this._map.on(\"moveend\",this._updateEditLink),K===void 0&&(this._map.on(\"resize\",this._updateCompact),this._updateCompact()),this._container},Rn.prototype.onRemove=function(){o.remove(this._container),this._map.off(\"styledata\",this._updateData),this._map.off(\"sourcedata\",this._updateData),this._map.off(\"moveend\",this._updateEditLink),this._map.off(\"resize\",this._updateCompact),this._map=void 0,this._attribHTML=void 0},Rn.prototype._setElementTitle=function(z,K){var O=this._map._getUIString(\"AttributionControl.\"+K);z.title=O,z.setAttribute(\"aria-label\",O)},Rn.prototype._toggleAttribution=function(){this._container.classList.contains(\"mapboxgl-compact-show\")?(this._container.classList.remove(\"mapboxgl-compact-show\"),this._compactButton.setAttribute(\"aria-pressed\",\"false\")):(this._container.classList.add(\"mapboxgl-compact-show\"),this._compactButton.setAttribute(\"aria-pressed\",\"true\"))},Rn.prototype._updateEditLink=function(){var z=this._editLink;z||(z=this._editLink=this._container.querySelector(\".mapbox-improve-map\"));var K=[{key:\"owner\",value:this.styleOwner},{key:\"id\",value:this.styleId},{key:\"access_token\",value:this._map._requestManager._customAccessToken||i.config.ACCESS_TOKEN}];if(z){var O=K.reduce(function($,pe,de){return pe.value&&($+=pe.key+\"=\"+pe.value+(de=0)return!1;return!0});var Ie=z.join(\" | \");Ie!==this._attribHTML&&(this._attribHTML=Ie,z.length?(this._innerContainer.innerHTML=Ie,this._container.classList.remove(\"mapboxgl-attrib-empty\")):this._container.classList.add(\"mapboxgl-attrib-empty\"),this._editLink=null)}},Rn.prototype._updateCompact=function(){this._map.getCanvasContainer().offsetWidth<=640?this._container.classList.add(\"mapboxgl-compact\"):this._container.classList.remove(\"mapboxgl-compact\",\"mapboxgl-compact-show\")};var Dn=function(){i.bindAll([\"_updateLogo\"],this),i.bindAll([\"_updateCompact\"],this)};Dn.prototype.onAdd=function(z){this._map=z,this._container=o.create(\"div\",\"mapboxgl-ctrl\");var K=o.create(\"a\",\"mapboxgl-ctrl-logo\");return K.target=\"_blank\",K.rel=\"noopener nofollow\",K.href=\"https://www.mapbox.com/\",K.setAttribute(\"aria-label\",this._map._getUIString(\"LogoControl.Title\")),K.setAttribute(\"rel\",\"noopener nofollow\"),this._container.appendChild(K),this._container.style.display=\"none\",this._map.on(\"sourcedata\",this._updateLogo),this._updateLogo(),this._map.on(\"resize\",this._updateCompact),this._updateCompact(),this._container},Dn.prototype.onRemove=function(){o.remove(this._container),this._map.off(\"sourcedata\",this._updateLogo),this._map.off(\"resize\",this._updateCompact)},Dn.prototype.getDefaultPosition=function(){return\"bottom-left\"},Dn.prototype._updateLogo=function(z){(!z||z.sourceDataType===\"metadata\")&&(this._container.style.display=this._logoRequired()?\"block\":\"none\")},Dn.prototype._logoRequired=function(){if(this._map.style){var z=this._map.style.sourceCaches;for(var K in z){var O=z[K].getSource();if(O.mapbox_logo)return!0}return!1}},Dn.prototype._updateCompact=function(){var z=this._container.children;if(z.length){var K=z[0];this._map.getCanvasContainer().offsetWidth<250?K.classList.add(\"mapboxgl-compact\"):K.classList.remove(\"mapboxgl-compact\")}};var fn=function(){this._queue=[],this._id=0,this._cleared=!1,this._currentlyRunning=!1};fn.prototype.add=function(z){var K=++this._id,O=this._queue;return O.push({callback:z,id:K,cancelled:!1}),K},fn.prototype.remove=function(z){for(var K=this._currentlyRunning,O=K?this._queue.concat(K):this._queue,$=0,pe=O;$O.maxZoom)throw new Error(\"maxZoom must be greater than or equal to minZoom\");if(O.minPitch!=null&&O.maxPitch!=null&&O.minPitch>O.maxPitch)throw new Error(\"maxPitch must be greater than or equal to minPitch\");if(O.minPitch!=null&&O.minPitchZa)throw new Error(\"maxPitch must be less than or equal to \"+Za);var pe=new yo(O.minZoom,O.maxZoom,O.minPitch,O.maxPitch,O.renderWorldCopies);if(Y.call(this,pe,O),this._interactive=O.interactive,this._maxTileCacheSize=O.maxTileCacheSize,this._failIfMajorPerformanceCaveat=O.failIfMajorPerformanceCaveat,this._preserveDrawingBuffer=O.preserveDrawingBuffer,this._antialias=O.antialias,this._trackResize=O.trackResize,this._bearingSnap=O.bearingSnap,this._refreshExpiredTiles=O.refreshExpiredTiles,this._fadeDuration=O.fadeDuration,this._crossSourceCollisions=O.crossSourceCollisions,this._crossFadingFactor=1,this._collectResourceTiming=O.collectResourceTiming,this._renderTaskQueue=new fn,this._controls=[],this._mapId=i.uniqueId(),this._locale=i.extend({},Ai,O.locale),this._clickTolerance=O.clickTolerance,this._requestManager=new i.RequestManager(O.transformRequest,O.accessToken),typeof O.container==\"string\"){if(this._container=i.window.document.getElementById(O.container),!this._container)throw new Error(\"Container '\"+O.container+\"' not found.\")}else if(O.container instanceof Ln)this._container=O.container;else throw new Error(\"Invalid type: 'container' must be a String or HTMLElement.\");if(O.maxBounds&&this.setMaxBounds(O.maxBounds),i.bindAll([\"_onWindowOnline\",\"_onWindowResize\",\"_onMapScroll\",\"_contextLost\",\"_contextRestored\"],this),this._setupContainer(),this._setupPainter(),this.painter===void 0)throw new Error(\"Failed to initialize WebGL.\");this.on(\"move\",function(){return $._update(!1)}),this.on(\"moveend\",function(){return $._update(!1)}),this.on(\"zoom\",function(){return $._update(!0)}),typeof i.window!=\"undefined\"&&(i.window.addEventListener(\"online\",this._onWindowOnline,!1),i.window.addEventListener(\"resize\",this._onWindowResize,!1),i.window.addEventListener(\"orientationchange\",this._onWindowResize,!1)),this.handlers=new yn(this,O);var de=typeof O.hash==\"string\"&&O.hash||void 0;this._hash=O.hash&&new Hl(de).addTo(this),(!this._hash||!this._hash._onHashChange())&&(this.jumpTo({center:O.center,zoom:O.zoom,bearing:O.bearing,pitch:O.pitch}),O.bounds&&(this.resize(),this.fitBounds(O.bounds,i.extend({},O.fitBoundsOptions,{duration:0})))),this.resize(),this._localIdeographFontFamily=O.localIdeographFontFamily,O.style&&this.setStyle(O.style,{localIdeographFontFamily:O.localIdeographFontFamily}),O.attributionControl&&this.addControl(new Rn({customAttribution:O.customAttribution})),this.addControl(new Dn,O.logoPosition),this.on(\"style.load\",function(){$.transform.unmodified&&$.jumpTo($.style.stylesheet)}),this.on(\"data\",function(Ie){$._update(Ie.dataType===\"style\"),$.fire(new i.Event(Ie.dataType+\"data\",Ie))}),this.on(\"dataloading\",function(Ie){$.fire(new i.Event(Ie.dataType+\"dataloading\",Ie))})}Y&&(z.__proto__=Y),z.prototype=Object.create(Y&&Y.prototype),z.prototype.constructor=z;var K={showTileBoundaries:{configurable:!0},showPadding:{configurable:!0},showCollisionBoxes:{configurable:!0},showOverdrawInspector:{configurable:!0},repaint:{configurable:!0},vertices:{configurable:!0},version:{configurable:!0}};return z.prototype._getMapId=function(){return this._mapId},z.prototype.addControl=function($,pe){if(pe===void 0&&($.getDefaultPosition?pe=$.getDefaultPosition():pe=\"top-right\"),!$||!$.onAdd)return this.fire(new i.ErrorEvent(new Error(\"Invalid argument to map.addControl(). Argument must be a control with onAdd and onRemove methods.\")));var de=$.onAdd(this);this._controls.push($);var Ie=this._controlPositions[pe];return pe.indexOf(\"bottom\")!==-1?Ie.insertBefore(de,Ie.firstChild):Ie.appendChild(de),this},z.prototype.removeControl=function($){if(!$||!$.onRemove)return this.fire(new i.ErrorEvent(new Error(\"Invalid argument to map.removeControl(). Argument must be a control with onAdd and onRemove methods.\")));var pe=this._controls.indexOf($);return pe>-1&&this._controls.splice(pe,1),$.onRemove(this),this},z.prototype.hasControl=function($){return this._controls.indexOf($)>-1},z.prototype.resize=function($){var pe=this._containerDimensions(),de=pe[0],Ie=pe[1];this._resizeCanvas(de,Ie),this.transform.resize(de,Ie),this.painter.resize(de,Ie);var $e=!this._moving;return $e&&(this.stop(),this.fire(new i.Event(\"movestart\",$)).fire(new i.Event(\"move\",$))),this.fire(new i.Event(\"resize\",$)),$e&&this.fire(new i.Event(\"moveend\",$)),this},z.prototype.getBounds=function(){return this.transform.getBounds()},z.prototype.getMaxBounds=function(){return this.transform.getMaxBounds()},z.prototype.setMaxBounds=function($){return this.transform.setMaxBounds(i.LngLatBounds.convert($)),this._update()},z.prototype.setMinZoom=function($){if($=$==null?gn:$,$>=gn&&$<=this.transform.maxZoom)return this.transform.minZoom=$,this._update(),this.getZoom()<$&&this.setZoom($),this;throw new Error(\"minZoom must be between \"+gn+\" and the current maxZoom, inclusive\")},z.prototype.getMinZoom=function(){return this.transform.minZoom},z.prototype.setMaxZoom=function($){if($=$==null?ca:$,$>=this.transform.minZoom)return this.transform.maxZoom=$,this._update(),this.getZoom()>$&&this.setZoom($),this;throw new Error(\"maxZoom must be greater than the current minZoom\")},z.prototype.getMaxZoom=function(){return this.transform.maxZoom},z.prototype.setMinPitch=function($){if($=$==null?Kn:$,$=Kn&&$<=this.transform.maxPitch)return this.transform.minPitch=$,this._update(),this.getPitch()<$&&this.setPitch($),this;throw new Error(\"minPitch must be between \"+Kn+\" and the current maxPitch, inclusive\")},z.prototype.getMinPitch=function(){return this.transform.minPitch},z.prototype.setMaxPitch=function($){if($=$==null?Za:$,$>Za)throw new Error(\"maxPitch must be less than or equal to \"+Za);if($>=this.transform.minPitch)return this.transform.maxPitch=$,this._update(),this.getPitch()>$&&this.setPitch($),this;throw new Error(\"maxPitch must be greater than the current minPitch\")},z.prototype.getMaxPitch=function(){return this.transform.maxPitch},z.prototype.getRenderWorldCopies=function(){return this.transform.renderWorldCopies},z.prototype.setRenderWorldCopies=function($){return this.transform.renderWorldCopies=$,this._update()},z.prototype.project=function($){return this.transform.locationPoint(i.LngLat.convert($))},z.prototype.unproject=function($){return this.transform.pointLocation(i.Point.convert($))},z.prototype.isMoving=function(){return this._moving||this.handlers.isMoving()},z.prototype.isZooming=function(){return this._zooming||this.handlers.isZooming()},z.prototype.isRotating=function(){return this._rotating||this.handlers.isRotating()},z.prototype._createDelegatedListener=function($,pe,de){var Ie=this,$e;if($===\"mouseenter\"||$===\"mouseover\"){var pt=!1,Kt=function(rr){var dr=Ie.getLayer(pe)?Ie.queryRenderedFeatures(rr.point,{layers:[pe]}):[];dr.length?pt||(pt=!0,de.call(Ie,new oe($,Ie,rr.originalEvent,{features:dr}))):pt=!1},ir=function(){pt=!1};return{layer:pe,listener:de,delegates:{mousemove:Kt,mouseout:ir}}}else if($===\"mouseleave\"||$===\"mouseout\"){var Jt=!1,vt=function(rr){var dr=Ie.getLayer(pe)?Ie.queryRenderedFeatures(rr.point,{layers:[pe]}):[];dr.length?Jt=!0:Jt&&(Jt=!1,de.call(Ie,new oe($,Ie,rr.originalEvent)))},Pt=function(rr){Jt&&(Jt=!1,de.call(Ie,new oe($,Ie,rr.originalEvent)))};return{layer:pe,listener:de,delegates:{mousemove:vt,mouseout:Pt}}}else{var Wt=function(rr){var dr=Ie.getLayer(pe)?Ie.queryRenderedFeatures(rr.point,{layers:[pe]}):[];dr.length&&(rr.features=dr,de.call(Ie,rr),delete rr.features)};return{layer:pe,listener:de,delegates:($e={},$e[$]=Wt,$e)}}},z.prototype.on=function($,pe,de){if(de===void 0)return Y.prototype.on.call(this,$,pe);var Ie=this._createDelegatedListener($,pe,de);this._delegatedListeners=this._delegatedListeners||{},this._delegatedListeners[$]=this._delegatedListeners[$]||[],this._delegatedListeners[$].push(Ie);for(var $e in Ie.delegates)this.on($e,Ie.delegates[$e]);return this},z.prototype.once=function($,pe,de){if(de===void 0)return Y.prototype.once.call(this,$,pe);var Ie=this._createDelegatedListener($,pe,de);for(var $e in Ie.delegates)this.once($e,Ie.delegates[$e]);return this},z.prototype.off=function($,pe,de){var Ie=this;if(de===void 0)return Y.prototype.off.call(this,$,pe);var $e=function(pt){for(var Kt=pt[$],ir=0;ir180;){var de=K.locationPoint(Y);if(de.x>=0&&de.y>=0&&de.x<=K.width&&de.y<=K.height)break;Y.lng>K.center.lng?Y.lng-=360:Y.lng+=360}return Y}var ro={center:\"translate(-50%,-50%)\",top:\"translate(-50%,0)\",\"top-left\":\"translate(0,0)\",\"top-right\":\"translate(-100%,0)\",bottom:\"translate(-50%,-100%)\",\"bottom-left\":\"translate(0,-100%)\",\"bottom-right\":\"translate(-100%,-100%)\",left:\"translate(0,-50%)\",right:\"translate(-100%,-50%)\"};function Ao(Y,z,K){var O=Y.classList;for(var $ in ro)O.remove(\"mapboxgl-\"+K+\"-anchor-\"+$);O.add(\"mapboxgl-\"+K+\"-anchor-\"+z)}var Jn=function(Y){function z(K,O){if(Y.call(this),(K instanceof i.window.HTMLElement||O)&&(K=i.extend({element:K},O)),i.bindAll([\"_update\",\"_onMove\",\"_onUp\",\"_addDragHandler\",\"_onMapClick\",\"_onKeyPress\"],this),this._anchor=K&&K.anchor||\"center\",this._color=K&&K.color||\"#3FB1CE\",this._scale=K&&K.scale||1,this._draggable=K&&K.draggable||!1,this._clickTolerance=K&&K.clickTolerance||0,this._isDragging=!1,this._state=\"inactive\",this._rotation=K&&K.rotation||0,this._rotationAlignment=K&&K.rotationAlignment||\"auto\",this._pitchAlignment=K&&K.pitchAlignment&&K.pitchAlignment!==\"auto\"?K.pitchAlignment:this._rotationAlignment,!K||!K.element){this._defaultMarker=!0,this._element=o.create(\"div\"),this._element.setAttribute(\"aria-label\",\"Map marker\");var $=o.createNS(\"http://www.w3.org/2000/svg\",\"svg\"),pe=41,de=27;$.setAttributeNS(null,\"display\",\"block\"),$.setAttributeNS(null,\"height\",pe+\"px\"),$.setAttributeNS(null,\"width\",de+\"px\"),$.setAttributeNS(null,\"viewBox\",\"0 0 \"+de+\" \"+pe);var Ie=o.createNS(\"http://www.w3.org/2000/svg\",\"g\");Ie.setAttributeNS(null,\"stroke\",\"none\"),Ie.setAttributeNS(null,\"stroke-width\",\"1\"),Ie.setAttributeNS(null,\"fill\",\"none\"),Ie.setAttributeNS(null,\"fill-rule\",\"evenodd\");var $e=o.createNS(\"http://www.w3.org/2000/svg\",\"g\");$e.setAttributeNS(null,\"fill-rule\",\"nonzero\");var pt=o.createNS(\"http://www.w3.org/2000/svg\",\"g\");pt.setAttributeNS(null,\"transform\",\"translate(3.0, 29.0)\"),pt.setAttributeNS(null,\"fill\",\"#000000\");for(var Kt=[{rx:\"10.5\",ry:\"5.25002273\"},{rx:\"10.5\",ry:\"5.25002273\"},{rx:\"9.5\",ry:\"4.77275007\"},{rx:\"8.5\",ry:\"4.29549936\"},{rx:\"7.5\",ry:\"3.81822308\"},{rx:\"6.5\",ry:\"3.34094679\"},{rx:\"5.5\",ry:\"2.86367051\"},{rx:\"4.5\",ry:\"2.38636864\"}],ir=0,Jt=Kt;ir=$}this._isDragging&&(this._pos=O.point.sub(this._positionDelta),this._lngLat=this._map.unproject(this._pos),this.setLngLat(this._lngLat),this._element.style.pointerEvents=\"none\",this._state===\"pending\"&&(this._state=\"active\",this.fire(new i.Event(\"dragstart\"))),this.fire(new i.Event(\"drag\")))},z.prototype._onUp=function(){this._element.style.pointerEvents=\"auto\",this._positionDelta=null,this._pointerdownPos=null,this._isDragging=!1,this._map.off(\"mousemove\",this._onMove),this._map.off(\"touchmove\",this._onMove),this._state===\"active\"&&this.fire(new i.Event(\"dragend\")),this._state=\"inactive\"},z.prototype._addDragHandler=function(O){this._element.contains(O.originalEvent.target)&&(O.preventDefault(),this._positionDelta=O.point.sub(this._pos).add(this._offset),this._pointerdownPos=O.point,this._state=\"pending\",this._map.on(\"mousemove\",this._onMove),this._map.on(\"touchmove\",this._onMove),this._map.once(\"mouseup\",this._onUp),this._map.once(\"touchend\",this._onUp))},z.prototype.setDraggable=function(O){return this._draggable=!!O,this._map&&(O?(this._map.on(\"mousedown\",this._addDragHandler),this._map.on(\"touchstart\",this._addDragHandler)):(this._map.off(\"mousedown\",this._addDragHandler),this._map.off(\"touchstart\",this._addDragHandler))),this},z.prototype.isDraggable=function(){return this._draggable},z.prototype.setRotation=function(O){return this._rotation=O||0,this._update(),this},z.prototype.getRotation=function(){return this._rotation},z.prototype.setRotationAlignment=function(O){return this._rotationAlignment=O||\"auto\",this._update(),this},z.prototype.getRotationAlignment=function(){return this._rotationAlignment},z.prototype.setPitchAlignment=function(O){return this._pitchAlignment=O&&O!==\"auto\"?O:this._rotationAlignment,this._update(),this},z.prototype.getPitchAlignment=function(){return this._pitchAlignment},z}(i.Evented),Oa={positionOptions:{enableHighAccuracy:!1,maximumAge:0,timeout:6e3},fitBoundsOptions:{maxZoom:15},trackUserLocation:!1,showAccuracyCircle:!0,showUserLocation:!0},_o;function Po(Y){_o!==void 0?Y(_o):i.window.navigator.permissions!==void 0?i.window.navigator.permissions.query({name:\"geolocation\"}).then(function(z){_o=z.state!==\"denied\",Y(_o)}):(_o=!!i.window.navigator.geolocation,Y(_o))}var Jo=0,Yl=!1,$c=function(Y){function z(K){Y.call(this),this.options=i.extend({},Oa,K),i.bindAll([\"_onSuccess\",\"_onError\",\"_onZoom\",\"_finish\",\"_setupUI\",\"_updateCamera\",\"_updateMarker\"],this)}return Y&&(z.__proto__=Y),z.prototype=Object.create(Y&&Y.prototype),z.prototype.constructor=z,z.prototype.onAdd=function(O){return this._map=O,this._container=o.create(\"div\",\"mapboxgl-ctrl mapboxgl-ctrl-group\"),Po(this._setupUI),this._container},z.prototype.onRemove=function(){this._geolocationWatchID!==void 0&&(i.window.navigator.geolocation.clearWatch(this._geolocationWatchID),this._geolocationWatchID=void 0),this.options.showUserLocation&&this._userLocationDotMarker&&this._userLocationDotMarker.remove(),this.options.showAccuracyCircle&&this._accuracyCircleMarker&&this._accuracyCircleMarker.remove(),o.remove(this._container),this._map.off(\"zoom\",this._onZoom),this._map=void 0,Jo=0,Yl=!1},z.prototype._isOutOfMapMaxBounds=function(O){var $=this._map.getMaxBounds(),pe=O.coords;return $&&(pe.longitude<$.getWest()||pe.longitude>$.getEast()||pe.latitude<$.getSouth()||pe.latitude>$.getNorth())},z.prototype._setErrorState=function(){switch(this._watchState){case\"WAITING_ACTIVE\":this._watchState=\"ACTIVE_ERROR\",this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-active\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-active-error\");break;case\"ACTIVE_LOCK\":this._watchState=\"ACTIVE_ERROR\",this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-active\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-active-error\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-waiting\");break;case\"BACKGROUND\":this._watchState=\"BACKGROUND_ERROR\",this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-background\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-background-error\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-waiting\");break}},z.prototype._onSuccess=function(O){if(this._map){if(this._isOutOfMapMaxBounds(O)){this._setErrorState(),this.fire(new i.Event(\"outofmaxbounds\",O)),this._updateMarker(),this._finish();return}if(this.options.trackUserLocation)switch(this._lastKnownPosition=O,this._watchState){case\"WAITING_ACTIVE\":case\"ACTIVE_LOCK\":case\"ACTIVE_ERROR\":this._watchState=\"ACTIVE_LOCK\",this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-active-error\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-active\");break;case\"BACKGROUND\":case\"BACKGROUND_ERROR\":this._watchState=\"BACKGROUND\",this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-background-error\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-background\");break}this.options.showUserLocation&&this._watchState!==\"OFF\"&&this._updateMarker(O),(!this.options.trackUserLocation||this._watchState===\"ACTIVE_LOCK\")&&this._updateCamera(O),this.options.showUserLocation&&this._dotElement.classList.remove(\"mapboxgl-user-location-dot-stale\"),this.fire(new i.Event(\"geolocate\",O)),this._finish()}},z.prototype._updateCamera=function(O){var $=new i.LngLat(O.coords.longitude,O.coords.latitude),pe=O.coords.accuracy,de=this._map.getBearing(),Ie=i.extend({bearing:de},this.options.fitBoundsOptions);this._map.fitBounds($.toBounds(pe),Ie,{geolocateSource:!0})},z.prototype._updateMarker=function(O){if(O){var $=new i.LngLat(O.coords.longitude,O.coords.latitude);this._accuracyCircleMarker.setLngLat($).addTo(this._map),this._userLocationDotMarker.setLngLat($).addTo(this._map),this._accuracy=O.coords.accuracy,this.options.showUserLocation&&this.options.showAccuracyCircle&&this._updateCircleRadius()}else this._userLocationDotMarker.remove(),this._accuracyCircleMarker.remove()},z.prototype._updateCircleRadius=function(){var O=this._map._container.clientHeight/2,$=this._map.unproject([0,O]),pe=this._map.unproject([1,O]),de=$.distanceTo(pe),Ie=Math.ceil(2*this._accuracy/de);this._circleElement.style.width=Ie+\"px\",this._circleElement.style.height=Ie+\"px\"},z.prototype._onZoom=function(){this.options.showUserLocation&&this.options.showAccuracyCircle&&this._updateCircleRadius()},z.prototype._onError=function(O){if(this._map){if(this.options.trackUserLocation)if(O.code===1){this._watchState=\"OFF\",this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-active\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-active-error\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-background\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-background-error\"),this._geolocateButton.disabled=!0;var $=this._map._getUIString(\"GeolocateControl.LocationNotAvailable\");this._geolocateButton.title=$,this._geolocateButton.setAttribute(\"aria-label\",$),this._geolocationWatchID!==void 0&&this._clearWatch()}else{if(O.code===3&&Yl)return;this._setErrorState()}this._watchState!==\"OFF\"&&this.options.showUserLocation&&this._dotElement.classList.add(\"mapboxgl-user-location-dot-stale\"),this.fire(new i.Event(\"error\",O)),this._finish()}},z.prototype._finish=function(){this._timeoutId&&clearTimeout(this._timeoutId),this._timeoutId=void 0},z.prototype._setupUI=function(O){var $=this;if(this._container.addEventListener(\"contextmenu\",function(Ie){return Ie.preventDefault()}),this._geolocateButton=o.create(\"button\",\"mapboxgl-ctrl-geolocate\",this._container),o.create(\"span\",\"mapboxgl-ctrl-icon\",this._geolocateButton).setAttribute(\"aria-hidden\",!0),this._geolocateButton.type=\"button\",O===!1){i.warnOnce(\"Geolocation support is not available so the GeolocateControl will be disabled.\");var pe=this._map._getUIString(\"GeolocateControl.LocationNotAvailable\");this._geolocateButton.disabled=!0,this._geolocateButton.title=pe,this._geolocateButton.setAttribute(\"aria-label\",pe)}else{var de=this._map._getUIString(\"GeolocateControl.FindMyLocation\");this._geolocateButton.title=de,this._geolocateButton.setAttribute(\"aria-label\",de)}this.options.trackUserLocation&&(this._geolocateButton.setAttribute(\"aria-pressed\",\"false\"),this._watchState=\"OFF\"),this.options.showUserLocation&&(this._dotElement=o.create(\"div\",\"mapboxgl-user-location-dot\"),this._userLocationDotMarker=new Jn(this._dotElement),this._circleElement=o.create(\"div\",\"mapboxgl-user-location-accuracy-circle\"),this._accuracyCircleMarker=new Jn({element:this._circleElement,pitchAlignment:\"map\"}),this.options.trackUserLocation&&(this._watchState=\"OFF\"),this._map.on(\"zoom\",this._onZoom)),this._geolocateButton.addEventListener(\"click\",this.trigger.bind(this)),this._setup=!0,this.options.trackUserLocation&&this._map.on(\"movestart\",function(Ie){var $e=Ie.originalEvent&&Ie.originalEvent.type===\"resize\";!Ie.geolocateSource&&$._watchState===\"ACTIVE_LOCK\"&&!$e&&($._watchState=\"BACKGROUND\",$._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-background\"),$._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-active\"),$.fire(new i.Event(\"trackuserlocationend\")))})},z.prototype.trigger=function(){if(!this._setup)return i.warnOnce(\"Geolocate control triggered before added to a map\"),!1;if(this.options.trackUserLocation){switch(this._watchState){case\"OFF\":this._watchState=\"WAITING_ACTIVE\",this.fire(new i.Event(\"trackuserlocationstart\"));break;case\"WAITING_ACTIVE\":case\"ACTIVE_LOCK\":case\"ACTIVE_ERROR\":case\"BACKGROUND_ERROR\":Jo--,Yl=!1,this._watchState=\"OFF\",this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-active\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-active-error\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-background\"),this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-background-error\"),this.fire(new i.Event(\"trackuserlocationend\"));break;case\"BACKGROUND\":this._watchState=\"ACTIVE_LOCK\",this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-background\"),this._lastKnownPosition&&this._updateCamera(this._lastKnownPosition),this.fire(new i.Event(\"trackuserlocationstart\"));break}switch(this._watchState){case\"WAITING_ACTIVE\":this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-active\");break;case\"ACTIVE_LOCK\":this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-active\");break;case\"ACTIVE_ERROR\":this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-active-error\");break;case\"BACKGROUND\":this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-background\");break;case\"BACKGROUND_ERROR\":this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-background-error\");break}if(this._watchState===\"OFF\"&&this._geolocationWatchID!==void 0)this._clearWatch();else if(this._geolocationWatchID===void 0){this._geolocateButton.classList.add(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.setAttribute(\"aria-pressed\",\"true\"),Jo++;var O;Jo>1?(O={maximumAge:6e5,timeout:0},Yl=!0):(O=this.options.positionOptions,Yl=!1),this._geolocationWatchID=i.window.navigator.geolocation.watchPosition(this._onSuccess,this._onError,O)}}else i.window.navigator.geolocation.getCurrentPosition(this._onSuccess,this._onError,this.options.positionOptions),this._timeoutId=setTimeout(this._finish,1e4);return!0},z.prototype._clearWatch=function(){i.window.navigator.geolocation.clearWatch(this._geolocationWatchID),this._geolocationWatchID=void 0,this._geolocateButton.classList.remove(\"mapboxgl-ctrl-geolocate-waiting\"),this._geolocateButton.setAttribute(\"aria-pressed\",\"false\"),this.options.showUserLocation&&this._updateMarker(null)},z}(i.Evented),xs={maxWidth:100,unit:\"metric\"},Qc=function(z){this.options=i.extend({},xs,z),i.bindAll([\"_onMove\",\"setUnit\"],this)};Qc.prototype.getDefaultPosition=function(){return\"bottom-left\"},Qc.prototype._onMove=function(){El(this._map,this._container,this.options)},Qc.prototype.onAdd=function(z){return this._map=z,this._container=o.create(\"div\",\"mapboxgl-ctrl mapboxgl-ctrl-scale\",z.getContainer()),this._map.on(\"move\",this._onMove),this._onMove(),this._container},Qc.prototype.onRemove=function(){o.remove(this._container),this._map.off(\"move\",this._onMove),this._map=void 0},Qc.prototype.setUnit=function(z){this.options.unit=z,El(this._map,this._container,this.options)};function El(Y,z,K){var O=K&&K.maxWidth||100,$=Y._container.clientHeight/2,pe=Y.unproject([0,$]),de=Y.unproject([O,$]),Ie=pe.distanceTo(de);if(K&&K.unit===\"imperial\"){var $e=3.2808*Ie;if($e>5280){var pt=$e/5280;bc(z,O,pt,Y._getUIString(\"ScaleControl.Miles\"))}else bc(z,O,$e,Y._getUIString(\"ScaleControl.Feet\"))}else if(K&&K.unit===\"nautical\"){var Kt=Ie/1852;bc(z,O,Kt,Y._getUIString(\"ScaleControl.NauticalMiles\"))}else Ie>=1e3?bc(z,O,Ie/1e3,Y._getUIString(\"ScaleControl.Kilometers\")):bc(z,O,Ie,Y._getUIString(\"ScaleControl.Meters\"))}function bc(Y,z,K,O){var $=yf(K),pe=$/K;Y.style.width=z*pe+\"px\",Y.innerHTML=$+\" \"+O}function wc(Y){var z=Math.pow(10,Math.ceil(-Math.log(Y)/Math.LN10));return Math.round(Y*z)/z}function yf(Y){var z=Math.pow(10,(\"\"+Math.floor(Y)).length-1),K=Y/z;return K=K>=10?10:K>=5?5:K>=3?3:K>=2?2:K>=1?1:wc(K),z*K}var Gl=function(z){this._fullscreen=!1,z&&z.container&&(z.container instanceof i.window.HTMLElement?this._container=z.container:i.warnOnce(\"Full screen control 'container' must be a DOM element.\")),i.bindAll([\"_onClickFullscreen\",\"_changeIcon\"],this),\"onfullscreenchange\"in i.window.document?this._fullscreenchange=\"fullscreenchange\":\"onmozfullscreenchange\"in i.window.document?this._fullscreenchange=\"mozfullscreenchange\":\"onwebkitfullscreenchange\"in i.window.document?this._fullscreenchange=\"webkitfullscreenchange\":\"onmsfullscreenchange\"in i.window.document&&(this._fullscreenchange=\"MSFullscreenChange\")};Gl.prototype.onAdd=function(z){return this._map=z,this._container||(this._container=this._map.getContainer()),this._controlContainer=o.create(\"div\",\"mapboxgl-ctrl mapboxgl-ctrl-group\"),this._checkFullscreenSupport()?this._setupUI():(this._controlContainer.style.display=\"none\",i.warnOnce(\"This device does not support fullscreen mode.\")),this._controlContainer},Gl.prototype.onRemove=function(){o.remove(this._controlContainer),this._map=null,i.window.document.removeEventListener(this._fullscreenchange,this._changeIcon)},Gl.prototype._checkFullscreenSupport=function(){return!!(i.window.document.fullscreenEnabled||i.window.document.mozFullScreenEnabled||i.window.document.msFullscreenEnabled||i.window.document.webkitFullscreenEnabled)},Gl.prototype._setupUI=function(){var z=this._fullscreenButton=o.create(\"button\",\"mapboxgl-ctrl-fullscreen\",this._controlContainer);o.create(\"span\",\"mapboxgl-ctrl-icon\",z).setAttribute(\"aria-hidden\",!0),z.type=\"button\",this._updateTitle(),this._fullscreenButton.addEventListener(\"click\",this._onClickFullscreen),i.window.document.addEventListener(this._fullscreenchange,this._changeIcon)},Gl.prototype._updateTitle=function(){var z=this._getTitle();this._fullscreenButton.setAttribute(\"aria-label\",z),this._fullscreenButton.title=z},Gl.prototype._getTitle=function(){return this._map._getUIString(this._isFullscreen()?\"FullscreenControl.Exit\":\"FullscreenControl.Enter\")},Gl.prototype._isFullscreen=function(){return this._fullscreen},Gl.prototype._changeIcon=function(){var z=i.window.document.fullscreenElement||i.window.document.mozFullScreenElement||i.window.document.webkitFullscreenElement||i.window.document.msFullscreenElement;z===this._container!==this._fullscreen&&(this._fullscreen=!this._fullscreen,this._fullscreenButton.classList.toggle(\"mapboxgl-ctrl-shrink\"),this._fullscreenButton.classList.toggle(\"mapboxgl-ctrl-fullscreen\"),this._updateTitle())},Gl.prototype._onClickFullscreen=function(){this._isFullscreen()?i.window.document.exitFullscreen?i.window.document.exitFullscreen():i.window.document.mozCancelFullScreen?i.window.document.mozCancelFullScreen():i.window.document.msExitFullscreen?i.window.document.msExitFullscreen():i.window.document.webkitCancelFullScreen&&i.window.document.webkitCancelFullScreen():this._container.requestFullscreen?this._container.requestFullscreen():this._container.mozRequestFullScreen?this._container.mozRequestFullScreen():this._container.msRequestFullscreen?this._container.msRequestFullscreen():this._container.webkitRequestFullscreen&&this._container.webkitRequestFullscreen()};var Fc={closeButton:!0,closeOnClick:!0,focusAfterOpen:!0,className:\"\",maxWidth:\"240px\"},ef=[\"a[href]\",\"[tabindex]:not([tabindex='-1'])\",\"[contenteditable]:not([contenteditable='false'])\",\"button:not([disabled])\",\"input:not([disabled])\",\"select:not([disabled])\",\"textarea:not([disabled])\"].join(\", \"),ls=function(Y){function z(K){Y.call(this),this.options=i.extend(Object.create(Fc),K),i.bindAll([\"_update\",\"_onClose\",\"remove\",\"_onMouseMove\",\"_onMouseUp\",\"_onDrag\"],this)}return Y&&(z.__proto__=Y),z.prototype=Object.create(Y&&Y.prototype),z.prototype.constructor=z,z.prototype.addTo=function(O){return this._map&&this.remove(),this._map=O,this.options.closeOnClick&&this._map.on(\"click\",this._onClose),this.options.closeOnMove&&this._map.on(\"move\",this._onClose),this._map.on(\"remove\",this.remove),this._update(),this._focusFirstElement(),this._trackPointer?(this._map.on(\"mousemove\",this._onMouseMove),this._map.on(\"mouseup\",this._onMouseUp),this._container&&this._container.classList.add(\"mapboxgl-popup-track-pointer\"),this._map._canvasContainer.classList.add(\"mapboxgl-track-pointer\")):this._map.on(\"move\",this._update),this.fire(new i.Event(\"open\")),this},z.prototype.isOpen=function(){return!!this._map},z.prototype.remove=function(){return this._content&&o.remove(this._content),this._container&&(o.remove(this._container),delete this._container),this._map&&(this._map.off(\"move\",this._update),this._map.off(\"move\",this._onClose),this._map.off(\"click\",this._onClose),this._map.off(\"remove\",this.remove),this._map.off(\"mousemove\",this._onMouseMove),this._map.off(\"mouseup\",this._onMouseUp),this._map.off(\"drag\",this._onDrag),delete this._map),this.fire(new i.Event(\"close\")),this},z.prototype.getLngLat=function(){return this._lngLat},z.prototype.setLngLat=function(O){return this._lngLat=i.LngLat.convert(O),this._pos=null,this._trackPointer=!1,this._update(),this._map&&(this._map.on(\"move\",this._update),this._map.off(\"mousemove\",this._onMouseMove),this._container&&this._container.classList.remove(\"mapboxgl-popup-track-pointer\"),this._map._canvasContainer.classList.remove(\"mapboxgl-track-pointer\")),this},z.prototype.trackPointer=function(){return this._trackPointer=!0,this._pos=null,this._update(),this._map&&(this._map.off(\"move\",this._update),this._map.on(\"mousemove\",this._onMouseMove),this._map.on(\"drag\",this._onDrag),this._container&&this._container.classList.add(\"mapboxgl-popup-track-pointer\"),this._map._canvasContainer.classList.add(\"mapboxgl-track-pointer\")),this},z.prototype.getElement=function(){return this._container},z.prototype.setText=function(O){return this.setDOMContent(i.window.document.createTextNode(O))},z.prototype.setHTML=function(O){var $=i.window.document.createDocumentFragment(),pe=i.window.document.createElement(\"body\"),de;for(pe.innerHTML=O;de=pe.firstChild,!!de;)$.appendChild(de);return this.setDOMContent($)},z.prototype.getMaxWidth=function(){return this._container&&this._container.style.maxWidth},z.prototype.setMaxWidth=function(O){return this.options.maxWidth=O,this._update(),this},z.prototype.setDOMContent=function(O){if(this._content)for(;this._content.hasChildNodes();)this._content.firstChild&&this._content.removeChild(this._content.firstChild);else this._content=o.create(\"div\",\"mapboxgl-popup-content\",this._container);return this._content.appendChild(O),this._createCloseButton(),this._update(),this._focusFirstElement(),this},z.prototype.addClassName=function(O){this._container&&this._container.classList.add(O)},z.prototype.removeClassName=function(O){this._container&&this._container.classList.remove(O)},z.prototype.setOffset=function(O){return this.options.offset=O,this._update(),this},z.prototype.toggleClassName=function(O){if(this._container)return this._container.classList.toggle(O)},z.prototype._createCloseButton=function(){this.options.closeButton&&(this._closeButton=o.create(\"button\",\"mapboxgl-popup-close-button\",this._content),this._closeButton.type=\"button\",this._closeButton.setAttribute(\"aria-label\",\"Close popup\"),this._closeButton.innerHTML=\"×\",this._closeButton.addEventListener(\"click\",this._onClose))},z.prototype._onMouseUp=function(O){this._update(O.point)},z.prototype._onMouseMove=function(O){this._update(O.point)},z.prototype._onDrag=function(O){this._update(O.point)},z.prototype._update=function(O){var $=this,pe=this._lngLat||this._trackPointer;if(!(!this._map||!pe||!this._content)&&(this._container||(this._container=o.create(\"div\",\"mapboxgl-popup\",this._map.getContainer()),this._tip=o.create(\"div\",\"mapboxgl-popup-tip\",this._container),this._container.appendChild(this._content),this.options.className&&this.options.className.split(\" \").forEach(function(vt){return $._container.classList.add(vt)}),this._trackPointer&&this._container.classList.add(\"mapboxgl-popup-track-pointer\")),this.options.maxWidth&&this._container.style.maxWidth!==this.options.maxWidth&&(this._container.style.maxWidth=this.options.maxWidth),this._map.transform.renderWorldCopies&&!this._trackPointer&&(this._lngLat=ma(this._lngLat,this._pos,this._map.transform)),!(this._trackPointer&&!O))){var de=this._pos=this._trackPointer&&O?O:this._map.project(this._lngLat),Ie=this.options.anchor,$e=_f(this.options.offset);if(!Ie){var pt=this._container.offsetWidth,Kt=this._container.offsetHeight,ir;de.y+$e.bottom.ythis._map.transform.height-Kt?ir=[\"bottom\"]:ir=[],de.xthis._map.transform.width-pt/2&&ir.push(\"right\"),ir.length===0?Ie=\"bottom\":Ie=ir.join(\"-\")}var Jt=de.add($e[Ie]).round();o.setTransform(this._container,ro[Ie]+\" translate(\"+Jt.x+\"px,\"+Jt.y+\"px)\"),Ao(this._container,Ie,\"popup\")}},z.prototype._focusFirstElement=function(){if(!(!this.options.focusAfterOpen||!this._container)){var O=this._container.querySelector(ef);O&&O.focus()}},z.prototype._onClose=function(){this.remove()},z}(i.Evented);function _f(Y){if(Y)if(typeof Y==\"number\"){var z=Math.round(Math.sqrt(.5*Math.pow(Y,2)));return{center:new i.Point(0,0),top:new i.Point(0,Y),\"top-left\":new i.Point(z,z),\"top-right\":new i.Point(-z,z),bottom:new i.Point(0,-Y),\"bottom-left\":new i.Point(z,-z),\"bottom-right\":new i.Point(-z,-z),left:new i.Point(Y,0),right:new i.Point(-Y,0)}}else if(Y instanceof i.Point||Array.isArray(Y)){var K=i.Point.convert(Y);return{center:K,top:K,\"top-left\":K,\"top-right\":K,bottom:K,\"bottom-left\":K,\"bottom-right\":K,left:K,right:K}}else return{center:i.Point.convert(Y.center||[0,0]),top:i.Point.convert(Y.top||[0,0]),\"top-left\":i.Point.convert(Y[\"top-left\"]||[0,0]),\"top-right\":i.Point.convert(Y[\"top-right\"]||[0,0]),bottom:i.Point.convert(Y.bottom||[0,0]),\"bottom-left\":i.Point.convert(Y[\"bottom-left\"]||[0,0]),\"bottom-right\":i.Point.convert(Y[\"bottom-right\"]||[0,0]),left:i.Point.convert(Y.left||[0,0]),right:i.Point.convert(Y.right||[0,0])};else return _f(new i.Point(0,0))}var ns={version:i.version,supported:a,setRTLTextPlugin:i.setRTLTextPlugin,getRTLTextPluginStatus:i.getRTLTextPluginStatus,Map:vn,NavigationControl:Xn,GeolocateControl:$c,AttributionControl:Rn,ScaleControl:Qc,FullscreenControl:Gl,Popup:ls,Marker:Jn,Style:mu,LngLat:i.LngLat,LngLatBounds:i.LngLatBounds,Point:i.Point,MercatorCoordinate:i.MercatorCoordinate,Evented:i.Evented,config:i.config,prewarm:jn,clearPrewarmedResources:la,get accessToken(){return i.config.ACCESS_TOKEN},set accessToken(Y){i.config.ACCESS_TOKEN=Y},get baseApiUrl(){return i.config.API_URL},set baseApiUrl(Y){i.config.API_URL=Y},get workerCount(){return Pi.workerCount},set workerCount(Y){Pi.workerCount=Y},get maxParallelImageRequests(){return i.config.MAX_PARALLEL_IMAGE_REQUESTS},set maxParallelImageRequests(Y){i.config.MAX_PARALLEL_IMAGE_REQUESTS=Y},clearStorage:function(z){i.clearTileCache(z)},workerUrl:\"\"};return ns}),r})});var JUe=ye((Byr,KUe)=>{\"use strict\";var tw=Mr(),CHt=Pl().sanitizeHTML,LHt=HK(),ZUe=c1();function XUe(e,t){this.subplot=e,this.uid=e.uid+\"-\"+t,this.index=t,this.idSource=\"source-\"+this.uid,this.idLayer=ZUe.layoutLayerPrefix+this.uid,this.sourceType=null,this.source=null,this.layerType=null,this.below=null,this.visible=!1}var ig=XUe.prototype;ig.update=function(t){this.visible?this.needsNewImage(t)?this.updateImage(t):this.needsNewSource(t)?(this.removeLayer(),this.updateSource(t),this.updateLayer(t)):this.needsNewLayer(t)?this.updateLayer(t):this.updateStyle(t):(this.updateSource(t),this.updateLayer(t)),this.visible=WF(t)};ig.needsNewImage=function(e){var t=this.subplot.map;return t.getSource(this.idSource)&&this.sourceType===\"image\"&&e.sourcetype===\"image\"&&(this.source!==e.source||JSON.stringify(this.coordinates)!==JSON.stringify(e.coordinates))};ig.needsNewSource=function(e){return this.sourceType!==e.sourcetype||JSON.stringify(this.source)!==JSON.stringify(e.source)||this.layerType!==e.type};ig.needsNewLayer=function(e){return this.layerType!==e.type||this.below!==this.subplot.belowLookup[\"layout-\"+this.index]};ig.lookupBelow=function(){return this.subplot.belowLookup[\"layout-\"+this.index]};ig.updateImage=function(e){var t=this.subplot.map;t.getSource(this.idSource).updateImage({url:e.source,coordinates:e.coordinates});var r=this.findFollowingMapboxLayerId(this.lookupBelow());r!==null&&this.subplot.map.moveLayer(this.idLayer,r)};ig.updateSource=function(e){var t=this.subplot.map;if(t.getSource(this.idSource)&&t.removeSource(this.idSource),this.sourceType=e.sourcetype,this.source=e.source,!!WF(e)){var r=PHt(e);t.addSource(this.idSource,r)}};ig.findFollowingMapboxLayerId=function(e){if(e===\"traces\")for(var t=this.subplot.getMapLayers(),r=0;r0){for(var r=0;r0}function YUe(e){var t={},r={};switch(e.type){case\"circle\":tw.extendFlat(r,{\"circle-radius\":e.circle.radius,\"circle-color\":e.color,\"circle-opacity\":e.opacity});break;case\"line\":tw.extendFlat(r,{\"line-width\":e.line.width,\"line-color\":e.color,\"line-opacity\":e.opacity,\"line-dasharray\":e.line.dash});break;case\"fill\":tw.extendFlat(r,{\"fill-color\":e.color,\"fill-outline-color\":e.fill.outlinecolor,\"fill-opacity\":e.opacity});break;case\"symbol\":var n=e.symbol,i=LHt(n.textposition,n.iconsize);tw.extendFlat(t,{\"icon-image\":n.icon+\"-15\",\"icon-size\":n.iconsize/10,\"text-field\":n.text,\"text-size\":n.textfont.size,\"text-anchor\":i.anchor,\"text-offset\":i.offset,\"symbol-placement\":n.placement}),tw.extendFlat(r,{\"icon-color\":e.color,\"text-color\":n.textfont.color,\"text-opacity\":e.opacity});break;case\"raster\":tw.extendFlat(r,{\"raster-fade-duration\":0,\"raster-opacity\":e.opacity});break}return{layout:t,paint:r}}function PHt(e){var t=e.sourcetype,r=e.source,n={type:t},i;return t===\"geojson\"?i=\"data\":t===\"vector\"?i=typeof r==\"string\"?\"url\":\"tiles\":t===\"raster\"?(i=\"tiles\",n.tileSize=256):t===\"image\"&&(i=\"url\",n.coordinates=e.coordinates),n[i]=r,e.sourceattribution&&(n.attribution=CHt(e.sourceattribution)),n}KUe.exports=function(t,r,n){var i=new XUe(t,r);return i.update(n),i}});var oVe=ye((Nyr,aVe)=>{\"use strict\";var KK=YK(),JK=Mr(),tVe=nx(),$Ue=ba(),IHt=Qa(),RHt=gv(),ZF=Nc(),rVe=Sg(),DHt=rVe.drawMode,zHt=rVe.selectMode,FHt=wf().prepSelect,qHt=wf().clearOutline,OHt=wf().clearSelectionsCache,BHt=wf().selectOnClick,_x=c1(),NHt=JUe();function iVe(e,t){this.id=t,this.gd=e;var r=e._fullLayout,n=e._context;this.container=r._glcontainer.node(),this.isStatic=n.staticPlot,this.uid=r._uid+\"-\"+this.id,this.div=null,this.xaxis=null,this.yaxis=null,this.createFramework(r),this.map=null,this.accessToken=null,this.styleObj=null,this.traceHash={},this.layerList=[],this.belowLookup={},this.dragging=!1,this.wheeling=!1}var Ah=iVe.prototype;Ah.plot=function(e,t,r){var n=this,i=t[n.id];n.map&&i.accesstoken!==n.accessToken&&(n.map.remove(),n.map=null,n.styleObj=null,n.traceHash={},n.layerList=[]);var a;n.map?a=new Promise(function(o,s){n.updateMap(e,t,o,s)}):a=new Promise(function(o,s){n.createMap(e,t,o,s)}),r.push(a)};Ah.createMap=function(e,t,r,n){var i=this,a=t[i.id],o=i.styleObj=nVe(a.style,t);i.accessToken=a.accesstoken;var s=a.bounds,l=s?[[s.west,s.south],[s.east,s.north]]:null,u=i.map=new KK.Map({container:i.div,style:o.style,center:$K(a.center),zoom:a.zoom,bearing:a.bearing,pitch:a.pitch,maxBounds:l,interactive:!i.isStatic,preserveDrawingBuffer:i.isStatic,doubleClickZoom:!1,boxZoom:!1,attributionControl:!1}).addControl(new KK.AttributionControl({compact:!0}));u._canvas.style.left=\"0px\",u._canvas.style.top=\"0px\",i.rejectOnError(n),i.isStatic||i.initFx(e,t);var c=[];c.push(new Promise(function(f){u.once(\"load\",f)})),c=c.concat(tVe.fetchTraceGeoData(e)),Promise.all(c).then(function(){i.fillBelowLookup(e,t),i.updateData(e),i.updateLayout(t),i.resolveOnRender(r)}).catch(n)};Ah.updateMap=function(e,t,r,n){var i=this,a=i.map,o=t[this.id];i.rejectOnError(n);var s=[],l=nVe(o.style,t);JSON.stringify(i.styleObj)!==JSON.stringify(l)&&(i.styleObj=l,a.setStyle(l.style),i.traceHash={},s.push(new Promise(function(u){a.once(\"styledata\",u)}))),s=s.concat(tVe.fetchTraceGeoData(e)),Promise.all(s).then(function(){i.fillBelowLookup(e,t),i.updateData(e),i.updateLayout(t),i.resolveOnRender(r)}).catch(n)};Ah.fillBelowLookup=function(e,t){var r=t[this.id],n=r.layers,i,a,o=this.belowLookup={},s=!1;for(i=0;i1)for(i=0;i-1&&BHt(l.originalEvent,n,[r.xaxis],[r.yaxis],r.id,s),u.indexOf(\"event\")>-1&&ZF.click(n,l.originalEvent)}}};Ah.updateFx=function(e){var t=this,r=t.map,n=t.gd;if(t.isStatic)return;function i(l){var u=t.map.unproject(l);return[u.lng,u.lat]}var a=e.dragmode,o;o=function(l,u){if(u.isRect){var c=l.range={};c[t.id]=[i([u.xmin,u.ymin]),i([u.xmax,u.ymax])]}else{var f=l.lassoPoints={};f[t.id]=u.map(i)}};var s=t.dragOptions;t.dragOptions=JK.extendDeep(s||{},{dragmode:e.dragmode,element:t.div,gd:n,plotinfo:{id:t.id,domain:e[t.id].domain,xaxis:t.xaxis,yaxis:t.yaxis,fillRangeItems:o},xaxes:[t.xaxis],yaxes:[t.yaxis],subplot:t.id}),r.off(\"click\",t.onClickInPanHandler),zHt(a)||DHt(a)?(r.dragPan.disable(),r.on(\"zoomstart\",t.clearOutline),t.dragOptions.prepFn=function(l,u,c){FHt(l,u,c,t.dragOptions,a)},RHt.init(t.dragOptions)):(r.dragPan.enable(),r.off(\"zoomstart\",t.clearOutline),t.div.onmousedown=null,t.div.ontouchstart=null,t.div.removeEventListener(\"touchstart\",t.div._ontouchstart),t.onClickInPanHandler=t.onClickInPanFn(t.dragOptions),r.on(\"click\",t.onClickInPanHandler))};Ah.updateFramework=function(e){var t=e[this.id].domain,r=e._size,n=this.div.style;n.width=r.w*(t.x[1]-t.x[0])+\"px\",n.height=r.h*(t.y[1]-t.y[0])+\"px\",n.left=r.l+t.x[0]*r.w+\"px\",n.top=r.t+(1-t.y[1])*r.h+\"px\",this.xaxis._offset=r.l+t.x[0]*r.w,this.xaxis._length=r.w*(t.x[1]-t.x[0]),this.yaxis._offset=r.t+(1-t.y[1])*r.h,this.yaxis._length=r.h*(t.y[1]-t.y[0])};Ah.updateLayers=function(e){var t=e[this.id],r=t.layers,n=this.layerList,i;if(r.length!==n.length){for(i=0;i{\"use strict\";var QK=Mr(),UHt=C_(),VHt=Zd(),sVe=Rk();lVe.exports=function(t,r,n){UHt(t,r,n,{type:\"mapbox\",attributes:sVe,handleDefaults:HHt,partition:\"y\",accessToken:r._mapboxAccessToken})};function HHt(e,t,r,n){r(\"accesstoken\",n.accessToken),r(\"style\"),r(\"center.lon\"),r(\"center.lat\"),r(\"zoom\"),r(\"bearing\"),r(\"pitch\");var i=r(\"bounds.west\"),a=r(\"bounds.east\"),o=r(\"bounds.south\"),s=r(\"bounds.north\");(i===void 0||a===void 0||o===void 0||s===void 0)&&delete t.bounds,VHt(e,t,{name:\"layers\",handleItemDefaults:GHt}),t._input=e}function GHt(e,t){function r(l,u){return QK.coerce(e,t,sVe.layers,l,u)}var n=r(\"visible\");if(n){var i=r(\"sourcetype\"),a=i===\"raster\"||i===\"image\";r(\"source\"),r(\"sourceattribution\"),i===\"vector\"&&r(\"sourcelayer\"),i===\"image\"&&r(\"coordinates\");var o;a&&(o=\"raster\");var s=r(\"type\",o);a&&s!==\"raster\"&&(s=t.type=\"raster\",QK.log(\"Source types *raster* and *image* must drawn *raster* layer type.\")),r(\"below\"),r(\"color\"),r(\"opacity\"),r(\"minzoom\"),r(\"maxzoom\"),s===\"circle\"&&r(\"circle.radius\"),s===\"line\"&&(r(\"line.width\"),r(\"line.dash\")),s===\"fill\"&&r(\"fill.outlinecolor\"),s===\"symbol\"&&(r(\"symbol.icon\"),r(\"symbol.iconsize\"),r(\"symbol.text\"),QK.coerceFont(r,\"symbol.textfont\",void 0,{noFontVariant:!0,noFontShadow:!0,noFontLineposition:!0,noFontTextcase:!0}),r(\"symbol.textposition\"),r(\"symbol.placement\"))}}});var XF=ye(Np=>{\"use strict\";var cVe=YK(),tm=Mr(),eJ=tm.strTranslate,jHt=tm.strScale,WHt=kd().getSubplotCalcData,ZHt=Zp(),XHt=xa(),fVe=ao(),YHt=Pl(),KHt=oVe(),xx=\"mapbox\",Qm=Np.constants=c1();Np.name=xx;Np.attr=\"subplot\";Np.idRoot=xx;Np.idRegex=Np.attrRegex=tm.counterRegex(xx);var JHt=[\"mapbox subplots and traces are deprecated!\",\"Please consider switching to `map` subplots and traces.\",\"Learn more at: https://plotly.com/python/maplibre-migration/\",\"as well as https://plotly.com/javascript/maplibre-migration/\"].join(\" \");Np.attributes={subplot:{valType:\"subplotid\",dflt:\"mapbox\",editType:\"calc\"}};Np.layoutAttributes=Rk();Np.supplyLayoutDefaults=uVe();var hVe=!0;Np.plot=function(t){hVe&&(hVe=!1,tm.warn(JHt));var r=t._fullLayout,n=t.calcdata,i=r._subplots[xx];if(cVe.version!==Qm.requiredVersion)throw new Error(Qm.wrongVersionErrorMsg);var a=$Ht(t,i);cVe.accessToken=a;for(var o=0;op/2){var E=d.split(\"|\").join(\"
\");x.text(E).attr(\"data-unformatted\",E).call(YHt.convertToTspans,e),b=fVe.bBox(x.node())}x.attr(\"transform\",eJ(-3,-b.height+8)),v.insert(\"rect\",\".static-attribution\").attr({x:-b.width-6,y:-b.height-3,width:b.width+6,height:b.height+3,fill:\"rgba(255, 255, 255, 0.75)\"});var k=1;b.width+6>p&&(k=p/(b.width+6));var A=[n.l+n.w*o.x[1],n.t+n.h*(1-o.y[0])];v.attr(\"transform\",eJ(A[0],A[1])+jHt(k))}};function $Ht(e,t){var r=e._fullLayout,n=e._context;if(n.mapboxAccessToken===\"\")return\"\";for(var i=[],a=[],o=!1,s=!1,l=0;l1&&tm.warn(Qm.multipleTokensErrorMsg),i[0]):(a.length&&tm.log([\"Listed mapbox access token(s)\",a.join(\",\"),\"but did not use a Mapbox map style, ignoring token(s).\"].join(\" \")),\"\")}function dVe(e){return typeof e==\"string\"&&(Qm.styleValuesMapbox.indexOf(e)!==-1||e.indexOf(\"mapbox://\")===0||e.indexOf(\"stamen\")===0)}Np.updateFx=function(e){for(var t=e._fullLayout,r=t._subplots[xx],n=0;n{\"use strict\";var Hyr=[\"*scattermapbox* trace is deprecated!\",\"Please consider switching to the *scattermap* trace type and `map` subplots.\",\"Learn more at: https://plotly.com/python/maplibre-migration/\",\"as well as https://plotly.com/javascript/maplibre-migration/\"].join(\" \");vVe.exports={attributes:NF(),supplyDefaults:MUe(),colorbar:Kd(),formatLabels:VK(),calc:lz(),plot:NUe(),hoverPoints:jF().hoverPoints,eventData:GUe(),selectPoints:WUe(),styleOnSelect:function(e,t){if(t){var r=t[0].trace;r._glTrace.update(t)}},moduleType:\"trace\",name:\"scattermapbox\",basePlotModule:XF(),categories:[\"mapbox\",\"gl\",\"symbols\",\"showLegend\",\"scatter-like\"],meta:{}}});var mVe=ye((jyr,gVe)=>{\"use strict\";gVe.exports=pVe()});var tJ=ye((Wyr,yVe)=>{\"use strict\";var f1=K5(),QHt=Jl(),eGt=Wo().hovertemplateAttrs,tGt=vl(),bx=no().extendFlat;yVe.exports=bx({locations:{valType:\"data_array\",editType:\"calc\"},z:{valType:\"data_array\",editType:\"calc\"},geojson:{valType:\"any\",editType:\"calc\"},featureidkey:bx({},f1.featureidkey,{}),below:{valType:\"string\",editType:\"plot\"},text:f1.text,hovertext:f1.hovertext,marker:{line:{color:bx({},f1.marker.line.color,{editType:\"plot\"}),width:bx({},f1.marker.line.width,{editType:\"plot\"}),editType:\"calc\"},opacity:bx({},f1.marker.opacity,{editType:\"plot\"}),editType:\"calc\"},selected:{marker:{opacity:bx({},f1.selected.marker.opacity,{editType:\"plot\"}),editType:\"plot\"},editType:\"plot\"},unselected:{marker:{opacity:bx({},f1.unselected.marker.opacity,{editType:\"plot\"}),editType:\"plot\"},editType:\"plot\"},hoverinfo:f1.hoverinfo,hovertemplate:eGt({},{keys:[\"properties\"]}),showlegend:bx({},tGt.showlegend,{dflt:!1})},QHt(\"\",{cLetter:\"z\",editTypeOverride:\"calc\"}))});var xVe=ye((Zyr,_Ve)=>{\"use 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lJ=ye((v1r,xHe)=>{\"use strict\";var HGt=[\"Metropolis Black Italic\",\"Metropolis Black\",\"Metropolis Bold Italic\",\"Metropolis Bold\",\"Metropolis Extra Bold Italic\",\"Metropolis Extra Bold\",\"Metropolis Extra Light Italic\",\"Metropolis Extra Light\",\"Metropolis Light Italic\",\"Metropolis Light\",\"Metropolis Medium Italic\",\"Metropolis Medium\",\"Metropolis Regular Italic\",\"Metropolis Regular\",\"Metropolis Semi Bold Italic\",\"Metropolis Semi Bold\",\"Metropolis Thin Italic\",\"Metropolis Thin\",\"Open Sans Bold Italic\",\"Open Sans Bold\",\"Open Sans Extrabold Italic\",\"Open Sans Extrabold\",\"Open Sans Italic\",\"Open Sans Light Italic\",\"Open Sans Light\",\"Open Sans Regular\",\"Open Sans Semibold Italic\",\"Open Sans Semibold\",\"Klokantech Noto Sans Bold\",\"Klokantech Noto Sans CJK Bold\",\"Klokantech Noto Sans CJK Regular\",\"Klokantech Noto Sans Italic\",\"Klokantech Noto Sans Regular\"];xHe.exports={isSupportedFont:function(e){return HGt.indexOf(e)!==-1}}});var THe=ye((p1r,wHe)=>{\"use strict\";var Nk=Mr(),uJ=lu(),GGt=$p(),jGt=R0(),WGt=D0(),ZGt=Ig(),bHe=$F(),XGt=lJ().isSupportedFont;wHe.exports=function(t,r,n,i){function a(p,E){return Nk.coerce(t,r,bHe,p,E)}function o(p,E){return Nk.coerce2(t,r,bHe,p,E)}var s=YGt(t,r,a);if(!s){r.visible=!1;return}if(a(\"text\"),a(\"texttemplate\"),a(\"hovertext\"),a(\"hovertemplate\"),a(\"mode\"),a(\"below\"),uJ.hasMarkers(r)){GGt(t,r,n,i,a,{noLine:!0,noAngle:!0}),a(\"marker.allowoverlap\"),a(\"marker.angle\");var l=r.marker;l.symbol!==\"circle\"&&(Nk.isArrayOrTypedArray(l.size)&&(l.size=l.size[0]),Nk.isArrayOrTypedArray(l.color)&&(l.color=l.color[0]))}uJ.hasLines(r)&&(jGt(t,r,n,i,a,{noDash:!0}),a(\"connectgaps\"));var u=o(\"cluster.maxzoom\"),c=o(\"cluster.step\"),f=o(\"cluster.color\",r.marker&&r.marker.color||n),h=o(\"cluster.size\"),d=o(\"cluster.opacity\"),v=u!==!1||c!==!1||f!==!1||h!==!1||d!==!1,x=a(\"cluster.enabled\",v);if(x||uJ.hasText(r)){var b=i.font.family;WGt(t,r,i,a,{noSelect:!0,noFontVariant:!0,noFontShadow:!0,noFontLineposition:!0,noFontTextcase:!0,font:{family:XGt(b)?b:\"Open Sans Regular\",weight:i.font.weight,style:i.font.style,size:i.font.size,color:i.font.color}})}a(\"fill\"),r.fill!==\"none\"&&ZGt(t,r,n,a),Nk.coerceSelectionMarkerOpacity(r,a)};function YGt(e,t,r){var n=r(\"lon\")||[],i=r(\"lat\")||[],a=Math.min(n.length,i.length);return t._length=a,a}});var cJ=ye((g1r,SHe)=>{\"use strict\";var AHe=Qa();SHe.exports=function(t,r,n){var i={},a=n[r.subplot]._subplot,o=a.mockAxis,s=t.lonlat;return i.lonLabel=AHe.tickText(o,o.c2l(s[0]),!0).text,i.latLabel=AHe.tickText(o,o.c2l(s[1]),!0).text,i}});var fJ=ye((m1r,EHe)=>{\"use strict\";var MHe=Mr();EHe.exports=function(t,r){var n=t.split(\" 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p;if((a||o)&&(p=e7.calcTraceToLineCoords(r)),a&&(h.geojson=e7.makePolygon(p),h.layout.visibility=\"visible\",nv.extendFlat(h.paint,{\"fill-color\":n.fillcolor})),o&&(d.geojson=e7.makeLine(p),d.layout.visibility=\"visible\",nv.extendFlat(d.paint,{\"line-width\":n.line.width,\"line-color\":n.line.color,\"line-opacity\":n.opacity})),u){var E=njt(r);v.geojson=E.geojson,v.layout.visibility=\"visible\",f&&(v.filter=[\"!\",[\"has\",\"point_count\"]],b.cluster={type:\"circle\",filter:[\"has\",\"point_count\"],layout:{visibility:\"visible\"},paint:{\"circle-color\":dJ(n.cluster.color,n.cluster.step),\"circle-radius\":dJ(n.cluster.size,n.cluster.step),\"circle-opacity\":dJ(n.cluster.opacity,n.cluster.step)}},b.clusterCount={type:\"symbol\",filter:[\"has\",\"point_count\"],paint:{},layout:{\"text-field\":\"{point_count_abbreviated}\",\"text-font\":CHe(n),\"text-size\":12}}),nv.extendFlat(v.paint,{\"circle-color\":E.mcc,\"circle-radius\":E.mrc,\"circle-opacity\":E.mo})}if(u&&f&&(v.filter=[\"!\",[\"has\",\"point_count\"]]),(c||l)&&(x.geojson=ajt(r,t),nv.extendFlat(x.layout,{visibility:\"visible\",\"icon-image\":\"{symbol}-15\",\"text-field\":\"{text}\"}),c&&(nv.extendFlat(x.layout,{\"icon-size\":n.marker.size/10}),\"angle\"in n.marker&&n.marker.angle!==\"auto\"&&nv.extendFlat(x.layout,{\"icon-rotate\":{type:\"identity\",property:\"angle\"},\"icon-rotation-alignment\":\"map\"}),x.layout[\"icon-allow-overlap\"]=n.marker.allowoverlap,nv.extendFlat(x.paint,{\"icon-opacity\":n.opacity*n.marker.opacity,\"icon-color\":n.marker.color})),l)){var k=(n.marker||{}).size,A=ejt(n.textposition,k);nv.extendFlat(x.layout,{\"text-size\":n.textfont.size,\"text-anchor\":A.anchor,\"text-offset\":A.offset,\"text-font\":CHe(n)}),nv.extendFlat(x.paint,{\"text-color\":n.textfont.color,\"text-opacity\":n.opacity})}return b};function QF(e){return{type:e,geojson:e7.makeBlank(),layout:{visibility:\"none\"},filter:null,paint:{}}}function njt(e){var t=e[0].trace,r=t.marker,n=t.selectedpoints,i=nv.isArrayOrTypedArray(r.color),a=nv.isArrayOrTypedArray(r.size),o=nv.isArrayOrTypedArray(r.opacity),s;function l(k){return t.opacity*k}function u(k){return k/2}var c;i&&(kHe.hasColorscale(t,\"marker\")?c=kHe.makeColorScaleFuncFromTrace(r):c=nv.identity);var f;a&&(f=$Gt(t));var h;o&&(h=function(k){var A=LHe(k)?+nv.constrain(k,0,1):0;return l(A)});var d=[];for(s=0;s850?s+=\" Black\":i>750?s+=\" Extra Bold\":i>650?s+=\" Bold\":i>550?s+=\" Semi Bold\":i>450?s+=\" Medium\":i>350?s+=\" Regular\":i>250?s+=\" Light\":i>150?s+=\" Extra Light\":s+=\" Thin\"):a.slice(0,2).join(\" \")===\"Open Sans\"?(s=\"Open Sans\",i>750?s+=\" Extrabold\":i>650?s+=\" Bold\":i>550?s+=\" Semibold\":i>350?s+=\" Regular\":s+=\" Light\"):a.slice(0,3).join(\" \")===\"Klokantech Noto Sans\"&&(s=\"Klokantech Noto Sans\",a[3]===\"CJK\"&&(s+=\" CJK\"),s+=i>500?\" Bold\":\" Regular\")),o&&(s+=\" Italic\"),s===\"Open Sans Regular Italic\"?s=\"Open Sans Italic\":s===\"Open Sans Regular Bold\"?s=\"Open Sans Bold\":s===\"Open Sans Regular Bold Italic\"?s=\"Open Sans Bold Italic\":s===\"Klokantech Noto Sans Regular Italic\"&&(s=\"Klokantech Noto Sans Italic\"),QGt(s)||(s=r);var l=s.split(\", \");return l}});var qHe=ye((_1r,FHe)=>{\"use strict\";var ojt=Mr(),DHe=RHe(),SA=wx().traceLayerPrefix,ng={cluster:[\"cluster\",\"clusterCount\",\"circle\"],nonCluster:[\"fill\",\"line\",\"circle\",\"symbol\"]};function zHe(e,t,r,n){this.type=\"scattermap\",this.subplot=e,this.uid=t,this.clusterEnabled=r,this.isHidden=n,this.sourceIds={fill:\"source-\"+t+\"-fill\",line:\"source-\"+t+\"-line\",circle:\"source-\"+t+\"-circle\",symbol:\"source-\"+t+\"-symbol\",cluster:\"source-\"+t+\"-circle\",clusterCount:\"source-\"+t+\"-circle\"},this.layerIds={fill:SA+t+\"-fill\",line:SA+t+\"-line\",circle:SA+t+\"-circle\",symbol:SA+t+\"-symbol\",cluster:SA+t+\"-cluster\",clusterCount:SA+t+\"-cluster-count\"},this.below=null}var Uk=zHe.prototype;Uk.addSource=function(e,t,r){var n={type:\"geojson\",data:t.geojson};r&&r.enabled&&ojt.extendFlat(n,{cluster:!0,clusterMaxZoom:r.maxzoom});var 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C=i._module.formatLabels(b,i,_);return e.lonLabel=C.lonLabel,e.latLabel=C.latLabel,e.color=ljt(i,b),e.extraText=OHe(i,b,n[0].t.labels),e.hovertemplate=i.hovertemplate,[e]}}function OHe(e,t,r){if(e.hovertemplate)return;var n=t.hi||e.hoverinfo,i=n.split(\"+\"),a=i.indexOf(\"all\")!==-1,o=i.indexOf(\"lon\")!==-1,s=i.indexOf(\"lat\")!==-1,l=t.lonlat,u=[];function c(f){return f+\"\\xB0\"}return a||o&&s?u.push(\"(\"+c(l[1])+\", \"+c(l[0])+\")\"):o?u.push(r.lon+c(l[0])):s&&u.push(r.lat+c(l[1])),(a||i.indexOf(\"text\")!==-1)&&ujt(t,e,u),u.join(\"
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j[D]}eachChild(S){S(this.index),S(this.input)}outputDefined(){return!1}}class Hr{constructor(S,D){this.type=dt,this.needle=S,this.haystack=D}static parse(S,D){if(S.length!==3)return D.error(`Expected 2 arguments, but found ${S.length-1} instead.`);let j=D.parse(S[1],1,fr),te=D.parse(S[2],2,fr);return j&&te?ht(j.type,[dt,Et,St,Lt,fr])?new Hr(j,te):D.error(`Expected first argument to be of type boolean, string, number or null, but found ${Ye(j.type)} instead`):null}evaluate(S){let D=this.needle.evaluate(S),j=this.haystack.evaluate(S);if(!j)return!1;if(!Le(D,[\"boolean\",\"string\",\"number\",\"null\"]))throw new la(`Expected first argument to be of type boolean, string, number or null, but found ${Ye(Ki(D))} instead.`);if(!Le(j,[\"string\",\"array\"]))throw new la(`Expected second argument to be of type array or string, but found ${Ye(Ki(j))} instead.`);return j.indexOf(D)>=0}eachChild(S){S(this.needle),S(this.haystack)}outputDefined(){return!0}}class 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of type array or string, but found ${Ye(Ki(j))} instead.`)}eachChild(S){S(this.needle),S(this.haystack),this.fromIndex&&S(this.fromIndex)}outputDefined(){return!1}}class zi{constructor(S,D,j,te,ue,ve){this.inputType=S,this.type=D,this.input=j,this.cases=te,this.outputs=ue,this.otherwise=ve}static parse(S,D){if(S.length<5)return D.error(`Expected at least 4 arguments, but found only ${S.length-1}.`);if(S.length%2!=1)return D.error(\"Expected an even number of arguments.\");let j,te;D.expectedType&&D.expectedType.kind!==\"value\"&&(te=D.expectedType);let ue={},ve=[];for(let at=2;atNumber.MAX_SAFE_INTEGER)return Qt.error(`Branch labels must be integers no larger than ${Number.MAX_SAFE_INTEGER}.`);if(typeof Tr==\"number\"&&Math.floor(Tr)!==Tr)return Qt.error(\"Numeric branch labels must be integer values.\");if(j){if(Qt.checkSubtype(j,Ki(Tr)))return null}else j=Ki(Tr);if(ue[String(Tr)]!==void 0)return Qt.error(\"Branch labels must be unique.\");ue[String(Tr)]=ve.length}let sr=D.parse(Ft,at,te);if(!sr)return null;te=te||sr.type,ve.push(sr)}let De=D.parse(S[1],1,fr);if(!De)return null;let Ze=D.parse(S[S.length-1],S.length-1,te);return Ze?De.type.kind!==\"value\"&&D.concat(1).checkSubtype(j,De.type)?null:new zi(j,te,De,ue,ve,Ze):null}evaluate(S){let D=this.input.evaluate(S);return(Ki(D)===this.inputType&&this.outputs[this.cases[D]]||this.otherwise).evaluate(S)}eachChild(S){S(this.input),this.outputs.forEach(S),S(this.otherwise)}outputDefined(){return this.outputs.every(S=>S.outputDefined())&&this.otherwise.outputDefined()}}class Yi{constructor(S,D,j){this.type=S,this.branches=D,this.otherwise=j}static parse(S,D){if(S.length<4)return D.error(`Expected at least 3 arguments, but found only ${S.length-1}.`);if(S.length%2!=0)return D.error(\"Expected an odd number of arguments.\");let j;D.expectedType&&D.expectedType.kind!==\"value\"&&(j=D.expectedType);let te=[];for(let ve=1;veD.outputDefined())&&this.otherwise.outputDefined()}}class an{constructor(S,D,j,te){this.type=S,this.input=D,this.beginIndex=j,this.endIndex=te}static parse(S,D){if(S.length<=2||S.length>=5)return D.error(`Expected 3 or 4 arguments, but found ${S.length-1} instead.`);let j=D.parse(S[1],1,fr),te=D.parse(S[2],2,St);if(!j||!te)return null;if(!ht(j.type,[Ne(fr),Et,fr]))return D.error(`Expected first argument to be of type array or string, but found ${Ye(j.type)} instead`);if(S.length===4){let ue=D.parse(S[3],3,St);return ue?new an(j.type,j,te,ue):null}return new an(j.type,j,te)}evaluate(S){let D=this.input.evaluate(S),j=this.beginIndex.evaluate(S),te;if(this.endIndex&&(te=this.endIndex.evaluate(S)),Le(D,[\"string\"]))return[...D].slice(j,te).join(\"\");if(Le(D,[\"array\"]))return D.slice(j,te);throw new la(`Expected first argument to be of type array or string, but found ${Ye(Ki(D))} instead.`)}eachChild(S){S(this.input),S(this.beginIndex),this.endIndex&&S(this.endIndex)}outputDefined(){return!1}}function hi(R,S){let 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te=this.input.evaluate(S);if(te<=D[0])return j[0].evaluate(S);let ue=D.length;return te>=D[ue-1]?j[ue-1].evaluate(S):j[hi(D,te)].evaluate(S)}eachChild(S){S(this.input);for(let D of this.outputs)S(D)}outputDefined(){return this.outputs.every(S=>S.outputDefined())}}function ua(R){return R&&R.__esModule&&Object.prototype.hasOwnProperty.call(R,\"default\")?R.default:R}var Fn=Sa;function Sa(R,S,D,j){this.cx=3*R,this.bx=3*(D-R)-this.cx,this.ax=1-this.cx-this.bx,this.cy=3*S,this.by=3*(j-S)-this.cy,this.ay=1-this.cy-this.by,this.p1x=R,this.p1y=S,this.p2x=D,this.p2y=j}Sa.prototype={sampleCurveX:function(R){return((this.ax*R+this.bx)*R+this.cx)*R},sampleCurveY:function(R){return((this.ay*R+this.by)*R+this.cy)*R},sampleCurveDerivativeX:function(R){return(3*this.ax*R+2*this.bx)*R+this.cx},solveCurveX:function(R,S){if(S===void 0&&(S=1e-6),R<0)return 0;if(R>1)return 1;for(var D=R,j=0;j<8;j++){var te=this.sampleCurveX(D)-R;if(Math.abs(te)te?ve=D:De=D,D=.5*(De-ve)+ve;return 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Array.isArray(R)&&R.length>0&&typeof R[0]==\"string\"&&R[0]in kf}function fl(R,S){let D=new oo(kf,kh,[],S?function(te){let ue={color:Ht,string:Et,number:St,enum:Et,boolean:dt,formatted:Br,padding:Or,resolvedImage:Nr,variableAnchorOffsetCollection:ut};return te.type===\"array\"?Ne(ue[te.value]||fr,te.length):ue[te.type]}(S):void 0),j=D.parse(R,void 0,void 0,void 0,S&&S.type===\"string\"?{typeAnnotation:\"coerce\"}:void 0);return j?Wc(new Pu(j,S)):df(D.errors)}class Xc{constructor(S,D){this.kind=S,this._styleExpression=D,this.isStateDependent=S!==\"constant\"&&!rc(D.expression)}evaluateWithoutErrorHandling(S,D,j,te,ue,ve){return this._styleExpression.evaluateWithoutErrorHandling(S,D,j,te,ue,ve)}evaluate(S,D,j,te,ue,ve){return this._styleExpression.evaluate(S,D,j,te,ue,ve)}}class ic{constructor(S,D,j,te){this.kind=S,this.zoomStops=j,this._styleExpression=D,this.isStateDependent=S!==\"camera\"&&!rc(D.expression),this.interpolationType=te}evaluateWithoutErrorHandling(S,D,j,te,ue,ve){return this._styleExpression.evaluateWithoutErrorHandling(S,D,j,te,ue,ve)}evaluate(S,D,j,te,ue,ve){return this._styleExpression.evaluate(S,D,j,te,ue,ve)}interpolationFactor(S,D,j){return this.interpolationType?xo.interpolationFactor(this.interpolationType,S,D,j):0}}function yu(R,S){let D=fl(R,S);if(D.result===\"error\")return D;let j=D.value.expression,te=Kh(j);if(!te&&!Cu(S))return df([new xt(\"\",\"data expressions not supported\")]);let ue=ah(j,[\"zoom\"]);if(!ue&&!Nf(S))return df([new xt(\"\",\"zoom expressions not supported\")]);let ve=Qh(j);return ve||ue?ve instanceof xt?df([ve]):ve instanceof xo&&!Zc(S)?df([new xt(\"\",'\"interpolate\" expressions cannot be used with this property')]):Wc(ve?new ic(te?\"camera\":\"composite\",D.value,ve.labels,ve instanceof xo?ve.interpolation:void 0):new Xc(te?\"constant\":\"source\",D.value)):df([new xt(\"\",'\"zoom\" expression may only be used as input to a top-level \"step\" or \"interpolate\" expression.')])}class Qs{constructor(S,D){this._parameters=S,this._specification=D,Ke(this,Jh(this._parameters,this._specification))}static deserialize(S){return new Qs(S._parameters,S._specification)}static serialize(S){return{_parameters:S._parameters,_specification:S._specification}}}function Qh(R){let S=null;if(R instanceof xn)S=Qh(R.result);else if(R instanceof ks){for(let D of R.args)if(S=Qh(D),S)break}else(R instanceof Ji||R instanceof xo)&&R.input instanceof Ml&&R.input.name===\"zoom\"&&(S=R);return S instanceof xt||R.eachChild(D=>{let j=Qh(D);j instanceof xt?S=j:!S&&j?S=new xt(\"\",'\"zoom\" expression may only be used as input to a top-level \"step\" or \"interpolate\" expression.'):S&&j&&S!==j&&(S=new xt(\"\",'Only one zoom-based \"step\" or \"interpolate\" subexpression may be used in an expression.'))}),S}function gd(R){if(R===!0||R===!1)return!0;if(!Array.isArray(R)||R.length===0)return!1;switch(R[0]){case\"has\":return R.length>=2&&R[1]!==\"$id\"&&R[1]!==\"$type\";case\"in\":return 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R;if(S===\"number\"||S===\"boolean\"||S===\"string\"||R==null)return JSON.stringify(R);if(Array.isArray(R)){let te=\"[\";for(let ue of R)te+=`${vf(ue)},`;return`${te}]`}let D=Object.keys(R).sort(),j=\"{\";for(let te=0;tej.maximum?[new er(S,D,`${D} is greater than the maximum value ${j.maximum}`)]:[]}function Pf(R){let S=R.valueSpec,D=Fs(R.value.type),j,te,ue,ve={},De=D!==\"categorical\"&&R.value.property===void 0,Ze=!De,at=ds(R.value.stops)===\"array\"&&ds(R.value.stops[0])===\"array\"&&ds(R.value.stops[0][0])===\"object\",Tt=xu({key:R.key,value:R.value,valueSpec:R.styleSpec.function,validateSpec:R.validateSpec,style:R.style,styleSpec:R.styleSpec,objectElementValidators:{stops:function(sr){if(D===\"identity\")return[new er(sr.key,sr.value,'identity function may not have a \"stops\" property')];let Tr=[],Pr=sr.value;return Tr=Tr.concat(Lh({key:sr.key,value:Pr,valueSpec:sr.valueSpec,validateSpec:sr.validateSpec,style:sr.style,styleSpec:sr.styleSpec,arrayElementValidator:Ft})),ds(Pr)===\"array\"&&Pr.length===0&&Tr.push(new er(sr.key,Pr,\"array must have at least one stop\")),Tr},default:function(sr){return sr.validateSpec({key:sr.key,value:sr.value,valueSpec:S,validateSpec:sr.validateSpec,style:sr.style,styleSpec:sr.styleSpec})}}});return D===\"identity\"&&De&&Tt.push(new er(R.key,R.value,'missing required property \"property\"')),D===\"identity\"||R.value.stops||Tt.push(new er(R.key,R.value,'missing required property \"stops\"')),D===\"exponential\"&&R.valueSpec.expression&&!Zc(R.valueSpec)&&Tt.push(new er(R.key,R.value,\"exponential functions not supported\")),R.styleSpec.$version>=8&&(Ze&&!Cu(R.valueSpec)?Tt.push(new er(R.key,R.value,\"property functions not supported\")):De&&!Nf(R.valueSpec)&&Tt.push(new er(R.key,R.value,\"zoom functions not supported\"))),D!==\"categorical\"&&!at||R.value.property!==void 0||Tt.push(new er(R.key,R.value,'\"property\" property is required')),Tt;function Ft(sr){let Tr=[],Pr=sr.value,$r=sr.key;if(ds(Pr)!==\"array\")return[new er($r,Pr,`array expected, ${ds(Pr)} found`)];if(Pr.length!==2)return[new er($r,Pr,`array length 2 expected, length ${Pr.length} found`)];if(at){if(ds(Pr[0])!==\"object\")return[new er($r,Pr,`object expected, ${ds(Pr[0])} found`)];if(Pr[0].zoom===void 0)return[new er($r,Pr,\"object stop key must have zoom\")];if(Pr[0].value===void 0)return[new er($r,Pr,\"object stop key must have value\")];if(ue&&ue>Fs(Pr[0].zoom))return[new er($r,Pr[0].zoom,\"stop zoom values must appear in ascending order\")];Fs(Pr[0].zoom)!==ue&&(ue=Fs(Pr[0].zoom),te=void 0,ve={}),Tr=Tr.concat(xu({key:`${$r}[0]`,value:Pr[0],valueSpec:{zoom:{}},validateSpec:sr.validateSpec,style:sr.style,styleSpec:sr.styleSpec,objectElementValidators:{zoom:Is,value:Qt}}))}else Tr=Tr.concat(Qt({key:`${$r}[0]`,value:Pr[0],valueSpec:{},validateSpec:sr.validateSpec,style:sr.style,styleSpec:sr.styleSpec},Pr));return Lc(_u(Pr[1]))?Tr.concat([new er(`${$r}[1]`,Pr[1],\"expressions are not allowed in function stops.\")]):Tr.concat(sr.validateSpec({key:`${$r}[1]`,value:Pr[1],valueSpec:S,validateSpec:sr.validateSpec,style:sr.style,styleSpec:sr.styleSpec}))}function Qt(sr,Tr){let Pr=ds(sr.value),$r=Fs(sr.value),ni=sr.value!==null?sr.value:Tr;if(j){if(Pr!==j)return[new er(sr.key,ni,`${Pr} stop domain type must match previous stop domain type ${j}`)]}else j=Pr;if(Pr!==\"number\"&&Pr!==\"string\"&&Pr!==\"boolean\")return[new er(sr.key,ni,\"stop domain value must be a number, string, or boolean\")];if(Pr!==\"number\"&&D!==\"categorical\"){let Di=`number expected, ${Pr} found`;return Cu(S)&&D===void 0&&(Di+='\\nIf you intended to use a categorical function, specify `\"type\": \"categorical\"`.'),[new er(sr.key,ni,Di)]}return D!==\"categorical\"||Pr!==\"number\"||isFinite($r)&&Math.floor($r)===$r?D!==\"categorical\"&&Pr===\"number\"&&te!==void 0&&$rnew er(`${R.key}${j.key}`,R.value,j.message));let D=S.value.expression||S.value._styleExpression.expression;if(R.expressionContext===\"property\"&&R.propertyKey===\"text-font\"&&!D.outputDefined())return[new er(R.key,R.value,`Invalid data expression for \"${R.propertyKey}\". 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fi=Bt,xi=fi.light,Fi=fi.sky,Xi=fi.paintProperty,hn=fi.layoutProperty;function Ti(R,S){let D=!1;if(S&&S.length)for(let j of S)R.fire(new me(new Error(j.message))),D=!0;return D}class qi{constructor(S,D,j){let te=this.cells=[];if(S instanceof ArrayBuffer){this.arrayBuffer=S;let ve=new Int32Array(this.arrayBuffer);S=ve[0],this.d=(D=ve[1])+2*(j=ve[2]);for(let Ze=0;Ze=Ft[Tr+0]&&te>=Ft[Tr+1])?(De[sr]=!0,ve.push(Tt[sr])):De[sr]=!1}}}}_forEachCell(S,D,j,te,ue,ve,De,Ze){let at=this._convertToCellCoord(S),Tt=this._convertToCellCoord(D),Ft=this._convertToCellCoord(j),Qt=this._convertToCellCoord(te);for(let sr=at;sr<=Ft;sr++)for(let Tr=Tt;Tr<=Qt;Tr++){let Pr=this.d*Tr+sr;if((!Ze||Ze(this._convertFromCellCoord(sr),this._convertFromCellCoord(Tr),this._convertFromCellCoord(sr+1),this._convertFromCellCoord(Tr+1)))&&ue.call(this,S,D,j,te,Pr,ve,De,Ze))return}}_convertFromCellCoord(S){return(S-this.padding)/this.scale}_convertToCellCoord(S){return 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class{constructor(){this.applyArabicShaping=null,this.processBidirectionalText=null,this.processStyledBidirectionalText=null,this.pluginStatus=\"unavailable\",this.pluginURL=null}setState(R){this.pluginStatus=R.pluginStatus,this.pluginURL=R.pluginURL}getState(){return{pluginStatus:this.pluginStatus,pluginURL:this.pluginURL}}setMethods(R){this.applyArabicShaping=R.applyArabicShaping,this.processBidirectionalText=R.processBidirectionalText,this.processStyledBidirectionalText=R.processStyledBidirectionalText}isParsed(){return this.applyArabicShaping!=null&&this.processBidirectionalText!=null&&this.processStyledBidirectionalText!=null}getPluginURL(){return this.pluginURL}getRTLTextPluginStatus(){return this.pluginStatus}};class Ko{constructor(S,D){this.zoom=S,D?(this.now=D.now,this.fadeDuration=D.fadeDuration,this.zoomHistory=D.zoomHistory,this.transition=D.transition):(this.now=0,this.fadeDuration=0,this.zoomHistory=new Cn,this.transition={})}isSupportedScript(S){return function(D,j){for(let te of D)if(!ia(te.charCodeAt(0),j))return!1;return!0}(S,vs.getRTLTextPluginStatus()===\"loaded\")}crossFadingFactor(){return this.fadeDuration===0?1:Math.min((this.now-this.zoomHistory.lastIntegerZoomTime)/this.fadeDuration,1)}getCrossfadeParameters(){let S=this.zoom,D=S-Math.floor(S),j=this.crossFadingFactor();return S>this.zoomHistory.lastIntegerZoom?{fromScale:2,toScale:1,t:D+(1-D)*j}:{fromScale:.5,toScale:1,t:1-(1-j)*D}}}class nu{constructor(S,D){this.property=S,this.value=D,this.expression=function(j,te){if(Ch(j))return new Qs(j,te);if(Lc(j)){let ue=yu(j,te);if(ue.result===\"error\")throw new Error(ue.value.map(ve=>`${ve.key}: ${ve.message}`).join(\", \"));return ue.value}{let ue=j;return te.type===\"color\"&&typeof j==\"string\"?ue=Zt.parse(j):te.type!==\"padding\"||typeof j!=\"number\"&&!Array.isArray(j)?te.type===\"variableAnchorOffsetCollection\"&&Array.isArray(j)&&(ue=Si.parse(j)):ue=Vr.parse(j),{kind:\"constant\",evaluate:()=>ue}}}(D===void 0?S.specification.default:D,S.specification)}isDataDriven(){return this.expression.kind===\"source\"||this.expression.kind===\"composite\"}possiblyEvaluate(S,D,j){return this.property.possiblyEvaluate(this,S,D,j)}}class Ru{constructor(S){this.property=S,this.value=new nu(S,void 0)}transitioned(S,D){return new mf(this.property,this.value,D,L({},S.transition,this.transition),S.now)}untransitioned(){return new mf(this.property,this.value,null,{},0)}}class ac{constructor(S){this._properties=S,this._values=Object.create(S.defaultTransitionablePropertyValues)}getValue(S){return g(this._values[S].value.value)}setValue(S,D){Object.prototype.hasOwnProperty.call(this._values,S)||(this._values[S]=new Ru(this._values[S].property)),this._values[S].value=new nu(this._values[S].property,D===null?void 0:g(D))}getTransition(S){return g(this._values[S].transition)}setTransition(S,D){Object.prototype.hasOwnProperty.call(this._values,S)||(this._values[S]=new Ru(this._values[S].property)),this._values[S].transition=g(D)||void 0}serialize(){let S={};for(let D of Object.keys(this._values)){let j=this.getValue(D);j!==void 0&&(S[D]=j);let te=this.getTransition(D);te!==void 0&&(S[`${D}-transition`]=te)}return S}transitioned(S,D){let j=new bu(this._properties);for(let te of Object.keys(this._values))j._values[te]=this._values[te].transitioned(S,D._values[te]);return j}untransitioned(){let S=new bu(this._properties);for(let D of Object.keys(this._values))S._values[D]=this._values[D].untransitioned();return S}}class mf{constructor(S,D,j,te,ue){this.property=S,this.value=D,this.begin=ue+te.delay||0,this.end=this.begin+te.duration||0,S.specification.transition&&(te.delay||te.duration)&&(this.prior=j)}possiblyEvaluate(S,D,j){let te=S.now||0,ue=this.value.possiblyEvaluate(S,D,j),ve=this.prior;if(ve){if(te>this.end)return this.prior=null,ue;if(this.value.isDataDriven())return this.prior=null,ue;if(te=1)return 1;let at=Ze*Ze,Tt=at*Ze;return 4*(Ze<.5?Tt:3*(Ze-at)+Tt-.75)}(De))}}return ue}}class bu{constructor(S){this._properties=S,this._values=Object.create(S.defaultTransitioningPropertyValues)}possiblyEvaluate(S,D,j){let te=new Dc(this._properties);for(let ue of Object.keys(this._values))te._values[ue]=this._values[ue].possiblyEvaluate(S,D,j);return te}hasTransition(){for(let S of Object.keys(this._values))if(this._values[S].prior)return!0;return!1}}class Kc{constructor(S){this._properties=S,this._values=Object.create(S.defaultPropertyValues)}hasValue(S){return this._values[S].value!==void 0}getValue(S){return g(this._values[S].value)}setValue(S,D){this._values[S]=new nu(this._values[S].property,D===null?void 0:g(D))}serialize(){let S={};for(let D of Object.keys(this._values)){let j=this.getValue(D);j!==void 0&&(S[D]=j)}return S}possiblyEvaluate(S,D,j){let te=new Dc(this._properties);for(let ue of Object.keys(this._values))te._values[ue]=this._values[ue].possiblyEvaluate(S,D,j);return te}}class Du{constructor(S,D,j){this.property=S,this.value=D,this.parameters=j}isConstant(){return this.value.kind===\"constant\"}constantOr(S){return this.value.kind===\"constant\"?this.value.value:S}evaluate(S,D,j,te){return this.property.evaluate(this.value,this.parameters,S,D,j,te)}}class Dc{constructor(S){this._properties=S,this._values=Object.create(S.defaultPossiblyEvaluatedValues)}get(S){return this._values[S]}}class Da{constructor(S){this.specification=S}possiblyEvaluate(S,D){if(S.isDataDriven())throw new Error(\"Value should not be data driven\");return S.expression.evaluate(D)}interpolate(S,D,j){let te=Mo[this.specification.type];return te?te(S,D,j):S}}class eo{constructor(S,D){this.specification=S,this.overrides=D}possiblyEvaluate(S,D,j,te){return new Du(this,S.expression.kind===\"constant\"||S.expression.kind===\"camera\"?{kind:\"constant\",value:S.expression.evaluate(D,null,{},j,te)}:S.expression,D)}interpolate(S,D,j){if(S.value.kind!==\"constant\"||D.value.kind!==\"constant\")return S;if(S.value.value===void 0||D.value.value===void 0)return new Du(this,{kind:\"constant\",value:void 0},S.parameters);let te=Mo[this.specification.type];if(te){let ue=te(S.value.value,D.value.value,j);return new Du(this,{kind:\"constant\",value:ue},S.parameters)}return S}evaluate(S,D,j,te,ue,ve){return S.kind===\"constant\"?S.value:S.evaluate(D,j,te,ue,ve)}}class Jc extends eo{possiblyEvaluate(S,D,j,te){if(S.value===void 0)return new Du(this,{kind:\"constant\",value:void 0},D);if(S.expression.kind===\"constant\"){let ue=S.expression.evaluate(D,null,{},j,te),ve=S.property.specification.type===\"resolvedImage\"&&typeof ue!=\"string\"?ue.name:ue,De=this._calculate(ve,ve,ve,D);return new Du(this,{kind:\"constant\",value:De},D)}if(S.expression.kind===\"camera\"){let ue=this._calculate(S.expression.evaluate({zoom:D.zoom-1}),S.expression.evaluate({zoom:D.zoom}),S.expression.evaluate({zoom:D.zoom+1}),D);return new Du(this,{kind:\"constant\",value:ue},D)}return new Du(this,S.expression,D)}evaluate(S,D,j,te,ue,ve){if(S.kind===\"source\"){let De=S.evaluate(D,j,te,ue,ve);return this._calculate(De,De,De,D)}return S.kind===\"composite\"?this._calculate(S.evaluate({zoom:Math.floor(D.zoom)-1},j,te),S.evaluate({zoom:Math.floor(D.zoom)},j,te),S.evaluate({zoom:Math.floor(D.zoom)+1},j,te),D):S.value}_calculate(S,D,j,te){return te.zoom>te.zoomHistory.lastIntegerZoom?{from:S,to:D}:{from:j,to:D}}interpolate(S){return S}}class yc{constructor(S){this.specification=S}possiblyEvaluate(S,D,j,te){if(S.value!==void 0){if(S.expression.kind===\"constant\"){let ue=S.expression.evaluate(D,null,{},j,te);return this._calculate(ue,ue,ue,D)}return this._calculate(S.expression.evaluate(new Ko(Math.floor(D.zoom-1),D)),S.expression.evaluate(new Ko(Math.floor(D.zoom),D)),S.expression.evaluate(new Ko(Math.floor(D.zoom+1),D)),D)}}_calculate(S,D,j,te){return te.zoom>te.zoomHistory.lastIntegerZoom?{from:S,to:D}:{from:j,to:D}}interpolate(S){return S}}class _c{constructor(S){this.specification=S}possiblyEvaluate(S,D,j,te){return!!S.expression.evaluate(D,null,{},j,te)}interpolate(){return!1}}class le{constructor(S){this.properties=S,this.defaultPropertyValues={},this.defaultTransitionablePropertyValues={},this.defaultTransitioningPropertyValues={},this.defaultPossiblyEvaluatedValues={},this.overridableProperties=[];for(let D in S){let j=S[D];j.specification.overridable&&this.overridableProperties.push(D);let te=this.defaultPropertyValues[D]=new nu(j,void 0),ue=this.defaultTransitionablePropertyValues[D]=new Ru(j);this.defaultTransitioningPropertyValues[D]=ue.untransitioned(),this.defaultPossiblyEvaluatedValues[D]=te.possiblyEvaluate({})}}}mi(\"DataDrivenProperty\",eo),mi(\"DataConstantProperty\",Da),mi(\"CrossFadedDataDrivenProperty\",Jc),mi(\"CrossFadedProperty\",yc),mi(\"ColorRampProperty\",_c);let w=\"-transition\";class B extends Re{constructor(S,D){if(super(),this.id=S.id,this.type=S.type,this._featureFilter={filter:()=>!0,needGeometry:!1},S.type!==\"custom\"&&(this.metadata=S.metadata,this.minzoom=S.minzoom,this.maxzoom=S.maxzoom,S.type!==\"background\"&&(this.source=S.source,this.sourceLayer=S[\"source-layer\"],this.filter=S.filter),D.layout&&(this._unevaluatedLayout=new Kc(D.layout)),D.paint)){this._transitionablePaint=new ac(D.paint);for(let j in S.paint)this.setPaintProperty(j,S.paint[j],{validate:!1});for(let j in S.layout)this.setLayoutProperty(j,S.layout[j],{validate:!1});this._transitioningPaint=this._transitionablePaint.untransitioned(),this.paint=new Dc(D.paint)}}getCrossfadeParameters(){return this._crossfadeParameters}getLayoutProperty(S){return S===\"visibility\"?this.visibility:this._unevaluatedLayout.getValue(S)}setLayoutProperty(S,D,j={}){D!=null&&this._validate(hn,`layers.${this.id}.layout.${S}`,S,D,j)||(S!==\"visibility\"?this._unevaluatedLayout.setValue(S,D):this.visibility=D)}getPaintProperty(S){return S.endsWith(w)?this._transitionablePaint.getTransition(S.slice(0,-11)):this._transitionablePaint.getValue(S)}setPaintProperty(S,D,j={}){if(D!=null&&this._validate(Xi,`layers.${this.id}.paint.${S}`,S,D,j))return!1;if(S.endsWith(w))return this._transitionablePaint.setTransition(S.slice(0,-11),D||void 0),!1;{let te=this._transitionablePaint._values[S],ue=te.property.specification[\"property-type\"]===\"cross-faded-data-driven\",ve=te.value.isDataDriven(),De=te.value;this._transitionablePaint.setValue(S,D),this._handleSpecialPaintPropertyUpdate(S);let Ze=this._transitionablePaint._values[S].value;return Ze.isDataDriven()||ve||ue||this._handleOverridablePaintPropertyUpdate(S,De,Ze)}}_handleSpecialPaintPropertyUpdate(S){}_handleOverridablePaintPropertyUpdate(S,D,j){return!1}isHidden(S){return!!(this.minzoom&&S=this.maxzoom)||this.visibility===\"none\"}updateTransitions(S){this._transitioningPaint=this._transitionablePaint.transitioned(S,this._transitioningPaint)}hasTransition(){return this._transitioningPaint.hasTransition()}recalculate(S,D){S.getCrossfadeParameters&&(this._crossfadeParameters=S.getCrossfadeParameters()),this._unevaluatedLayout&&(this.layout=this._unevaluatedLayout.possiblyEvaluate(S,void 0,D)),this.paint=this._transitioningPaint.possiblyEvaluate(S,void 0,D)}serialize(){let S={id:this.id,type:this.type,source:this.source,\"source-layer\":this.sourceLayer,metadata:this.metadata,minzoom:this.minzoom,maxzoom:this.maxzoom,filter:this.filter,layout:this._unevaluatedLayout&&this._unevaluatedLayout.serialize(),paint:this._transitionablePaint&&this._transitionablePaint.serialize()};return this.visibility&&(S.layout=S.layout||{},S.layout.visibility=this.visibility),M(S,(D,j)=>!(D===void 0||j===\"layout\"&&!Object.keys(D).length||j===\"paint\"&&!Object.keys(D).length))}_validate(S,D,j,te,ue={}){return(!ue||ue.validate!==!1)&&Ti(this,S.call(fi,{key:D,layerType:this.type,objectKey:j,value:te,styleSpec:ce,style:{glyphs:!0,sprite:!0}}))}is3D(){return!1}isTileClipped(){return!1}hasOffscreenPass(){return!1}resize(){}isStateDependent(){for(let S in this.paint._values){let D=this.paint.get(S);if(D instanceof Du&&Cu(D.property.specification)&&(D.value.kind===\"source\"||D.value.kind===\"composite\")&&D.value.isStateDependent)return!0}return!1}}let Q={Int8:Int8Array,Uint8:Uint8Array,Int16:Int16Array,Uint16:Uint16Array,Int32:Int32Array,Uint32:Uint32Array,Float32:Float32Array};class ee{constructor(S,D){this._structArray=S,this._pos1=D*this.size,this._pos2=this._pos1/2,this._pos4=this._pos1/4,this._pos8=this._pos1/8}}class se{constructor(){this.isTransferred=!1,this.capacity=-1,this.resize(0)}static serialize(S,D){return S._trim(),D&&(S.isTransferred=!0,D.push(S.arrayBuffer)),{length:S.length,arrayBuffer:S.arrayBuffer}}static deserialize(S){let D=Object.create(this.prototype);return D.arrayBuffer=S.arrayBuffer,D.length=S.length,D.capacity=S.arrayBuffer.byteLength/D.bytesPerElement,D._refreshViews(),D}_trim(){this.length!==this.capacity&&(this.capacity=this.length,this.arrayBuffer=this.arrayBuffer.slice(0,this.length*this.bytesPerElement),this._refreshViews())}clear(){this.length=0}resize(S){this.reserve(S),this.length=S}reserve(S){if(S>this.capacity){this.capacity=Math.max(S,Math.floor(5*this.capacity),128),this.arrayBuffer=new ArrayBuffer(this.capacity*this.bytesPerElement);let D=this.uint8;this._refreshViews(),D&&this.uint8.set(D)}}_refreshViews(){throw new Error(\"_refreshViews() must be implemented by each concrete StructArray layout\")}}function qe(R,S=1){let D=0,j=0;return{members:R.map(te=>{let ue=Q[te.type].BYTES_PER_ELEMENT,ve=D=je(D,Math.max(S,ue)),De=te.components||1;return j=Math.max(j,ue),D+=ue*De,{name:te.name,type:te.type,components:De,offset:ve}}),size:je(D,Math.max(j,S)),alignment:S}}function je(R,S){return Math.ceil(R/S)*S}class it extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(S,D){let j=this.length;return this.resize(j+1),this.emplace(j,S,D)}emplace(S,D,j){let te=2*S;return this.int16[te+0]=D,this.int16[te+1]=j,S}}it.prototype.bytesPerElement=4,mi(\"StructArrayLayout2i4\",it);class yt extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(S,D,j){let te=this.length;return this.resize(te+1),this.emplace(te,S,D,j)}emplace(S,D,j,te){let ue=3*S;return this.int16[ue+0]=D,this.int16[ue+1]=j,this.int16[ue+2]=te,S}}yt.prototype.bytesPerElement=6,mi(\"StructArrayLayout3i6\",yt);class Ot extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(S,D,j,te){let ue=this.length;return this.resize(ue+1),this.emplace(ue,S,D,j,te)}emplace(S,D,j,te,ue){let ve=4*S;return this.int16[ve+0]=D,this.int16[ve+1]=j,this.int16[ve+2]=te,this.int16[ve+3]=ue,S}}Ot.prototype.bytesPerElement=8,mi(\"StructArrayLayout4i8\",Ot);class Nt extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve){let De=this.length;return this.resize(De+1),this.emplace(De,S,D,j,te,ue,ve)}emplace(S,D,j,te,ue,ve,De){let Ze=6*S;return this.int16[Ze+0]=D,this.int16[Ze+1]=j,this.int16[Ze+2]=te,this.int16[Ze+3]=ue,this.int16[Ze+4]=ve,this.int16[Ze+5]=De,S}}Nt.prototype.bytesPerElement=12,mi(\"StructArrayLayout2i4i12\",Nt);class hr extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve){let De=this.length;return this.resize(De+1),this.emplace(De,S,D,j,te,ue,ve)}emplace(S,D,j,te,ue,ve,De){let Ze=4*S,at=8*S;return this.int16[Ze+0]=D,this.int16[Ze+1]=j,this.uint8[at+4]=te,this.uint8[at+5]=ue,this.uint8[at+6]=ve,this.uint8[at+7]=De,S}}hr.prototype.bytesPerElement=8,mi(\"StructArrayLayout2i4ub8\",hr);class Sr extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(S,D){let j=this.length;return this.resize(j+1),this.emplace(j,S,D)}emplace(S,D,j){let te=2*S;return this.float32[te+0]=D,this.float32[te+1]=j,S}}Sr.prototype.bytesPerElement=8,mi(\"StructArrayLayout2f8\",Sr);class he extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve,De,Ze,at,Tt){let Ft=this.length;return this.resize(Ft+1),this.emplace(Ft,S,D,j,te,ue,ve,De,Ze,at,Tt)}emplace(S,D,j,te,ue,ve,De,Ze,at,Tt,Ft){let Qt=10*S;return this.uint16[Qt+0]=D,this.uint16[Qt+1]=j,this.uint16[Qt+2]=te,this.uint16[Qt+3]=ue,this.uint16[Qt+4]=ve,this.uint16[Qt+5]=De,this.uint16[Qt+6]=Ze,this.uint16[Qt+7]=at,this.uint16[Qt+8]=Tt,this.uint16[Qt+9]=Ft,S}}he.prototype.bytesPerElement=20,mi(\"StructArrayLayout10ui20\",he);class be extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt){let sr=this.length;return this.resize(sr+1),this.emplace(sr,S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt)}emplace(S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt,sr){let Tr=12*S;return this.int16[Tr+0]=D,this.int16[Tr+1]=j,this.int16[Tr+2]=te,this.int16[Tr+3]=ue,this.uint16[Tr+4]=ve,this.uint16[Tr+5]=De,this.uint16[Tr+6]=Ze,this.uint16[Tr+7]=at,this.int16[Tr+8]=Tt,this.int16[Tr+9]=Ft,this.int16[Tr+10]=Qt,this.int16[Tr+11]=sr,S}}be.prototype.bytesPerElement=24,mi(\"StructArrayLayout4i4ui4i24\",be);class Pe extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(S,D,j){let te=this.length;return this.resize(te+1),this.emplace(te,S,D,j)}emplace(S,D,j,te){let ue=3*S;return this.float32[ue+0]=D,this.float32[ue+1]=j,this.float32[ue+2]=te,S}}Pe.prototype.bytesPerElement=12,mi(\"StructArrayLayout3f12\",Pe);class Oe extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer)}emplaceBack(S){let D=this.length;return this.resize(D+1),this.emplace(D,S)}emplace(S,D){return this.uint32[1*S+0]=D,S}}Oe.prototype.bytesPerElement=4,mi(\"StructArrayLayout1ul4\",Oe);class Je extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve,De,Ze,at){let Tt=this.length;return this.resize(Tt+1),this.emplace(Tt,S,D,j,te,ue,ve,De,Ze,at)}emplace(S,D,j,te,ue,ve,De,Ze,at,Tt){let Ft=10*S,Qt=5*S;return this.int16[Ft+0]=D,this.int16[Ft+1]=j,this.int16[Ft+2]=te,this.int16[Ft+3]=ue,this.int16[Ft+4]=ve,this.int16[Ft+5]=De,this.uint32[Qt+3]=Ze,this.uint16[Ft+8]=at,this.uint16[Ft+9]=Tt,S}}Je.prototype.bytesPerElement=20,mi(\"StructArrayLayout6i1ul2ui20\",Je);class He extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve){let De=this.length;return this.resize(De+1),this.emplace(De,S,D,j,te,ue,ve)}emplace(S,D,j,te,ue,ve,De){let Ze=6*S;return this.int16[Ze+0]=D,this.int16[Ze+1]=j,this.int16[Ze+2]=te,this.int16[Ze+3]=ue,this.int16[Ze+4]=ve,this.int16[Ze+5]=De,S}}He.prototype.bytesPerElement=12,mi(\"StructArrayLayout2i2i2i12\",He);class et extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue){let ve=this.length;return this.resize(ve+1),this.emplace(ve,S,D,j,te,ue)}emplace(S,D,j,te,ue,ve){let De=4*S,Ze=8*S;return this.float32[De+0]=D,this.float32[De+1]=j,this.float32[De+2]=te,this.int16[Ze+6]=ue,this.int16[Ze+7]=ve,S}}et.prototype.bytesPerElement=16,mi(\"StructArrayLayout2f1f2i16\",et);class Mt extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve){let De=this.length;return this.resize(De+1),this.emplace(De,S,D,j,te,ue,ve)}emplace(S,D,j,te,ue,ve,De){let Ze=16*S,at=4*S,Tt=8*S;return this.uint8[Ze+0]=D,this.uint8[Ze+1]=j,this.float32[at+1]=te,this.float32[at+2]=ue,this.int16[Tt+6]=ve,this.int16[Tt+7]=De,S}}Mt.prototype.bytesPerElement=16,mi(\"StructArrayLayout2ub2f2i16\",Mt);class Dt extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(S,D,j){let te=this.length;return this.resize(te+1),this.emplace(te,S,D,j)}emplace(S,D,j,te){let ue=3*S;return this.uint16[ue+0]=D,this.uint16[ue+1]=j,this.uint16[ue+2]=te,S}}Dt.prototype.bytesPerElement=6,mi(\"StructArrayLayout3ui6\",Dt);class Ut extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt,sr,Tr,Pr,$r,ni){let Di=this.length;return this.resize(Di+1),this.emplace(Di,S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt,sr,Tr,Pr,$r,ni)}emplace(S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt,sr,Tr,Pr,$r,ni,Di){let pi=24*S,ki=12*S,Zi=48*S;return this.int16[pi+0]=D,this.int16[pi+1]=j,this.uint16[pi+2]=te,this.uint16[pi+3]=ue,this.uint32[ki+2]=ve,this.uint32[ki+3]=De,this.uint32[ki+4]=Ze,this.uint16[pi+10]=at,this.uint16[pi+11]=Tt,this.uint16[pi+12]=Ft,this.float32[ki+7]=Qt,this.float32[ki+8]=sr,this.uint8[Zi+36]=Tr,this.uint8[Zi+37]=Pr,this.uint8[Zi+38]=$r,this.uint32[ki+10]=ni,this.int16[pi+22]=Di,S}}Ut.prototype.bytesPerElement=48,mi(\"StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48\",Ut);class tr extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt,sr,Tr,Pr,$r,ni,Di,pi,ki,Zi,ta,Va,Io,La,Hn,lo,$a){let Xa=this.length;return this.resize(Xa+1),this.emplace(Xa,S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt,sr,Tr,Pr,$r,ni,Di,pi,ki,Zi,ta,Va,Io,La,Hn,lo,$a)}emplace(S,D,j,te,ue,ve,De,Ze,at,Tt,Ft,Qt,sr,Tr,Pr,$r,ni,Di,pi,ki,Zi,ta,Va,Io,La,Hn,lo,$a,Xa){let Tn=32*S,bo=16*S;return this.int16[Tn+0]=D,this.int16[Tn+1]=j,this.int16[Tn+2]=te,this.int16[Tn+3]=ue,this.int16[Tn+4]=ve,this.int16[Tn+5]=De,this.int16[Tn+6]=Ze,this.int16[Tn+7]=at,this.uint16[Tn+8]=Tt,this.uint16[Tn+9]=Ft,this.uint16[Tn+10]=Qt,this.uint16[Tn+11]=sr,this.uint16[Tn+12]=Tr,this.uint16[Tn+13]=Pr,this.uint16[Tn+14]=$r,this.uint16[Tn+15]=ni,this.uint16[Tn+16]=Di,this.uint16[Tn+17]=pi,this.uint16[Tn+18]=ki,this.uint16[Tn+19]=Zi,this.uint16[Tn+20]=ta,this.uint16[Tn+21]=Va,this.uint16[Tn+22]=Io,this.uint32[bo+12]=La,this.float32[bo+13]=Hn,this.float32[bo+14]=lo,this.uint16[Tn+30]=$a,this.uint16[Tn+31]=Xa,S}}tr.prototype.bytesPerElement=64,mi(\"StructArrayLayout8i15ui1ul2f2ui64\",tr);class mr extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(S){let D=this.length;return this.resize(D+1),this.emplace(D,S)}emplace(S,D){return this.float32[1*S+0]=D,S}}mr.prototype.bytesPerElement=4,mi(\"StructArrayLayout1f4\",mr);class Rr extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(S,D,j){let te=this.length;return this.resize(te+1),this.emplace(te,S,D,j)}emplace(S,D,j,te){let ue=3*S;return this.uint16[6*S+0]=D,this.float32[ue+1]=j,this.float32[ue+2]=te,S}}Rr.prototype.bytesPerElement=12,mi(\"StructArrayLayout1ui2f12\",Rr);class zr extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(S,D,j){let te=this.length;return this.resize(te+1),this.emplace(te,S,D,j)}emplace(S,D,j,te){let ue=4*S;return this.uint32[2*S+0]=D,this.uint16[ue+2]=j,this.uint16[ue+3]=te,S}}zr.prototype.bytesPerElement=8,mi(\"StructArrayLayout1ul2ui8\",zr);class Xr extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(S,D){let j=this.length;return this.resize(j+1),this.emplace(j,S,D)}emplace(S,D,j){let te=2*S;return this.uint16[te+0]=D,this.uint16[te+1]=j,S}}Xr.prototype.bytesPerElement=4,mi(\"StructArrayLayout2ui4\",Xr);class di extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(S){let D=this.length;return this.resize(D+1),this.emplace(D,S)}emplace(S,D){return this.uint16[1*S+0]=D,S}}di.prototype.bytesPerElement=2,mi(\"StructArrayLayout1ui2\",di);class Li extends se{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(S,D,j,te){let ue=this.length;return this.resize(ue+1),this.emplace(ue,S,D,j,te)}emplace(S,D,j,te,ue){let ve=4*S;return this.float32[ve+0]=D,this.float32[ve+1]=j,this.float32[ve+2]=te,this.float32[ve+3]=ue,S}}Li.prototype.bytesPerElement=16,mi(\"StructArrayLayout4f16\",Li);class Ci extends ee{get anchorPointX(){return this._structArray.int16[this._pos2+0]}get anchorPointY(){return this._structArray.int16[this._pos2+1]}get x1(){return this._structArray.int16[this._pos2+2]}get y1(){return this._structArray.int16[this._pos2+3]}get x2(){return this._structArray.int16[this._pos2+4]}get y2(){return this._structArray.int16[this._pos2+5]}get featureIndex(){return this._structArray.uint32[this._pos4+3]}get sourceLayerIndex(){return this._structArray.uint16[this._pos2+8]}get bucketIndex(){return this._structArray.uint16[this._pos2+9]}get anchorPoint(){return new u(this.anchorPointX,this.anchorPointY)}}Ci.prototype.size=20;class Qi extends Je{get(S){return new Ci(this,S)}}mi(\"CollisionBoxArray\",Qi);class Mn extends ee{get anchorX(){return this._structArray.int16[this._pos2+0]}get anchorY(){return this._structArray.int16[this._pos2+1]}get glyphStartIndex(){return this._structArray.uint16[this._pos2+2]}get numGlyphs(){return this._structArray.uint16[this._pos2+3]}get vertexStartIndex(){return this._structArray.uint32[this._pos4+2]}get lineStartIndex(){return this._structArray.uint32[this._pos4+3]}get lineLength(){return this._structArray.uint32[this._pos4+4]}get segment(){return this._structArray.uint16[this._pos2+10]}get lowerSize(){return this._structArray.uint16[this._pos2+11]}get upperSize(){return this._structArray.uint16[this._pos2+12]}get lineOffsetX(){return this._structArray.float32[this._pos4+7]}get lineOffsetY(){return this._structArray.float32[this._pos4+8]}get writingMode(){return this._structArray.uint8[this._pos1+36]}get placedOrientation(){return this._structArray.uint8[this._pos1+37]}set placedOrientation(S){this._structArray.uint8[this._pos1+37]=S}get hidden(){return this._structArray.uint8[this._pos1+38]}set hidden(S){this._structArray.uint8[this._pos1+38]=S}get crossTileID(){return this._structArray.uint32[this._pos4+10]}set crossTileID(S){this._structArray.uint32[this._pos4+10]=S}get associatedIconIndex(){return this._structArray.int16[this._pos2+22]}}Mn.prototype.size=48;class pa extends Ut{get(S){return new Mn(this,S)}}mi(\"PlacedSymbolArray\",pa);class ea extends ee{get anchorX(){return this._structArray.int16[this._pos2+0]}get anchorY(){return this._structArray.int16[this._pos2+1]}get rightJustifiedTextSymbolIndex(){return this._structArray.int16[this._pos2+2]}get centerJustifiedTextSymbolIndex(){return this._structArray.int16[this._pos2+3]}get leftJustifiedTextSymbolIndex(){return this._structArray.int16[this._pos2+4]}get verticalPlacedTextSymbolIndex(){return this._structArray.int16[this._pos2+5]}get placedIconSymbolIndex(){return this._structArray.int16[this._pos2+6]}get verticalPlacedIconSymbolIndex(){return this._structArray.int16[this._pos2+7]}get key(){return this._structArray.uint16[this._pos2+8]}get textBoxStartIndex(){return this._structArray.uint16[this._pos2+9]}get textBoxEndIndex(){return this._structArray.uint16[this._pos2+10]}get verticalTextBoxStartIndex(){return this._structArray.uint16[this._pos2+11]}get verticalTextBoxEndIndex(){return this._structArray.uint16[this._pos2+12]}get iconBoxStartIndex(){return this._structArray.uint16[this._pos2+13]}get iconBoxEndIndex(){return this._structArray.uint16[this._pos2+14]}get verticalIconBoxStartIndex(){return this._structArray.uint16[this._pos2+15]}get verticalIconBoxEndIndex(){return this._structArray.uint16[this._pos2+16]}get featureIndex(){return this._structArray.uint16[this._pos2+17]}get numHorizontalGlyphVertices(){return this._structArray.uint16[this._pos2+18]}get numVerticalGlyphVertices(){return this._structArray.uint16[this._pos2+19]}get numIconVertices(){return this._structArray.uint16[this._pos2+20]}get numVerticalIconVertices(){return this._structArray.uint16[this._pos2+21]}get useRuntimeCollisionCircles(){return this._structArray.uint16[this._pos2+22]}get crossTileID(){return this._structArray.uint32[this._pos4+12]}set crossTileID(S){this._structArray.uint32[this._pos4+12]=S}get textBoxScale(){return this._structArray.float32[this._pos4+13]}get collisionCircleDiameter(){return this._structArray.float32[this._pos4+14]}get textAnchorOffsetStartIndex(){return this._structArray.uint16[this._pos2+30]}get textAnchorOffsetEndIndex(){return this._structArray.uint16[this._pos2+31]}}ea.prototype.size=64;class Ga extends tr{get(S){return new ea(this,S)}}mi(\"SymbolInstanceArray\",Ga);class To extends mr{getoffsetX(S){return this.float32[1*S+0]}}mi(\"GlyphOffsetArray\",To);class Wa extends yt{getx(S){return this.int16[3*S+0]}gety(S){return this.int16[3*S+1]}gettileUnitDistanceFromAnchor(S){return this.int16[3*S+2]}}mi(\"SymbolLineVertexArray\",Wa);class co extends ee{get textAnchor(){return this._structArray.uint16[this._pos2+0]}get textOffset0(){return this._structArray.float32[this._pos4+1]}get textOffset1(){return this._structArray.float32[this._pos4+2]}}co.prototype.size=12;class Ro extends Rr{get(S){return new co(this,S)}}mi(\"TextAnchorOffsetArray\",Ro);class Ds extends ee{get featureIndex(){return this._structArray.uint32[this._pos4+0]}get sourceLayerIndex(){return this._structArray.uint16[this._pos2+2]}get bucketIndex(){return this._structArray.uint16[this._pos2+3]}}Ds.prototype.size=8;class As extends zr{get(S){return new Ds(this,S)}}mi(\"FeatureIndexArray\",As);class yo extends it{}class po extends it{}class _l extends it{}class Hl extends Nt{}class Zu extends hr{}class cu extends Sr{}class el extends he{}class au extends be{}class zc extends Pe{}class zl extends Oe{}class Fl extends He{}class Z extends Mt{}class oe extends Dt{}class we extends Xr{}let Be=qe([{name:\"a_pos\",components:2,type:\"Int16\"}],4),{members:Ue}=Be;class We{constructor(S=[]){this.segments=S}prepareSegment(S,D,j,te){let ue=this.segments[this.segments.length-1];return S>We.MAX_VERTEX_ARRAY_LENGTH&&T(`Max vertices per segment is ${We.MAX_VERTEX_ARRAY_LENGTH}: bucket requested ${S}`),(!ue||ue.vertexLength+S>We.MAX_VERTEX_ARRAY_LENGTH||ue.sortKey!==te)&&(ue={vertexOffset:D.length,primitiveOffset:j.length,vertexLength:0,primitiveLength:0},te!==void 0&&(ue.sortKey=te),this.segments.push(ue)),ue}get(){return this.segments}destroy(){for(let S of this.segments)for(let D in S.vaos)S.vaos[D].destroy()}static simpleSegment(S,D,j,te){return new We([{vertexOffset:S,primitiveOffset:D,vertexLength:j,primitiveLength:te,vaos:{},sortKey:0}])}}function wt(R,S){return 256*(R=k(Math.floor(R),0,255))+k(Math.floor(S),0,255)}We.MAX_VERTEX_ARRAY_LENGTH=Math.pow(2,16)-1,mi(\"SegmentVector\",We);let tt=qe([{name:\"a_pattern_from\",components:4,type:\"Uint16\"},{name:\"a_pattern_to\",components:4,type:\"Uint16\"},{name:\"a_pixel_ratio_from\",components:1,type:\"Uint16\"},{name:\"a_pixel_ratio_to\",components:1,type:\"Uint16\"}]);var zt={exports:{}},or={exports:{}};or.exports=function(R,S){var D,j,te,ue,ve,De,Ze,at;for(j=R.length-(D=3&R.length),te=S,ve=3432918353,De=461845907,at=0;at>>16)*ve&65535)<<16)&4294967295)<<15|Ze>>>17))*De+(((Ze>>>16)*De&65535)<<16)&4294967295)<<13|te>>>19))+((5*(te>>>16)&65535)<<16)&4294967295))+((58964+(ue>>>16)&65535)<<16);switch(Ze=0,D){case 3:Ze^=(255&R.charCodeAt(at+2))<<16;case 2:Ze^=(255&R.charCodeAt(at+1))<<8;case 1:te^=Ze=(65535&(Ze=(Ze=(65535&(Ze^=255&R.charCodeAt(at)))*ve+(((Ze>>>16)*ve&65535)<<16)&4294967295)<<15|Ze>>>17))*De+(((Ze>>>16)*De&65535)<<16)&4294967295}return te^=R.length,te=2246822507*(65535&(te^=te>>>16))+((2246822507*(te>>>16)&65535)<<16)&4294967295,te=3266489909*(65535&(te^=te>>>13))+((3266489909*(te>>>16)&65535)<<16)&4294967295,(te^=te>>>16)>>>0};var lr=or.exports,Dr={exports:{}};Dr.exports=function(R,S){for(var D,j=R.length,te=S^j,ue=0;j>=4;)D=1540483477*(65535&(D=255&R.charCodeAt(ue)|(255&R.charCodeAt(++ue))<<8|(255&R.charCodeAt(++ue))<<16|(255&R.charCodeAt(++ue))<<24))+((1540483477*(D>>>16)&65535)<<16),te=1540483477*(65535&te)+((1540483477*(te>>>16)&65535)<<16)^(D=1540483477*(65535&(D^=D>>>24))+((1540483477*(D>>>16)&65535)<<16)),j-=4,++ue;switch(j){case 3:te^=(255&R.charCodeAt(ue+2))<<16;case 2:te^=(255&R.charCodeAt(ue+1))<<8;case 1:te=1540483477*(65535&(te^=255&R.charCodeAt(ue)))+((1540483477*(te>>>16)&65535)<<16)}return te=1540483477*(65535&(te^=te>>>13))+((1540483477*(te>>>16)&65535)<<16),(te^=te>>>15)>>>0};var Ir=lr,oi=Dr.exports;zt.exports=Ir,zt.exports.murmur3=Ir,zt.exports.murmur2=oi;var ui=o(zt.exports);class qr{constructor(){this.ids=[],this.positions=[],this.indexed=!1}add(S,D,j,te){this.ids.push(Kr(S)),this.positions.push(D,j,te)}getPositions(S){if(!this.indexed)throw new Error(\"Trying to get index, but feature positions are not indexed\");let D=Kr(S),j=0,te=this.ids.length-1;for(;j>1;this.ids[ve]>=D?te=ve:j=ve+1}let ue=[];for(;this.ids[j]===D;)ue.push({index:this.positions[3*j],start:this.positions[3*j+1],end:this.positions[3*j+2]}),j++;return ue}static serialize(S,D){let j=new Float64Array(S.ids),te=new Uint32Array(S.positions);return ii(j,te,0,j.length-1),D&&D.push(j.buffer,te.buffer),{ids:j,positions:te}}static deserialize(S){let D=new qr;return D.ids=S.ids,D.positions=S.positions,D.indexed=!0,D}}function Kr(R){let S=+R;return!isNaN(S)&&S<=Number.MAX_SAFE_INTEGER?S:ui(String(R))}function ii(R,S,D,j){for(;D>1],ue=D-1,ve=j+1;for(;;){do ue++;while(R[ue]te);if(ue>=ve)break;vi(R,ue,ve),vi(S,3*ue,3*ve),vi(S,3*ue+1,3*ve+1),vi(S,3*ue+2,3*ve+2)}ve-D`u_${te}`),this.type=j}setUniform(S,D,j){S.set(j.constantOr(this.value))}getBinding(S,D,j){return this.type===\"color\"?new dn(S,D):new Jr(S,D)}}class ya{constructor(S,D){this.uniformNames=D.map(j=>`u_${j}`),this.patternFrom=null,this.patternTo=null,this.pixelRatioFrom=1,this.pixelRatioTo=1}setConstantPatternPositions(S,D){this.pixelRatioFrom=D.pixelRatio,this.pixelRatioTo=S.pixelRatio,this.patternFrom=D.tlbr,this.patternTo=S.tlbr}setUniform(S,D,j,te){let ue=te===\"u_pattern_to\"?this.patternTo:te===\"u_pattern_from\"?this.patternFrom:te===\"u_pixel_ratio_to\"?this.pixelRatioTo:te===\"u_pixel_ratio_from\"?this.pixelRatioFrom:null;ue&&S.set(ue)}getBinding(S,D,j){return j.substr(0,9)===\"u_pattern\"?new un(S,D):new Jr(S,D)}}class so{constructor(S,D,j,te){this.expression=S,this.type=j,this.maxValue=0,this.paintVertexAttributes=D.map(ue=>({name:`a_${ue}`,type:\"Float32\",components:j===\"color\"?2:1,offset:0})),this.paintVertexArray=new te}populatePaintArray(S,D,j,te,ue){let ve=this.paintVertexArray.length,De=this.expression.evaluate(new Ko(0),D,{},te,[],ue);this.paintVertexArray.resize(S),this._setPaintValue(ve,S,De)}updatePaintArray(S,D,j,te){let ue=this.expression.evaluate({zoom:0},j,te);this._setPaintValue(S,D,ue)}_setPaintValue(S,D,j){if(this.type===\"color\"){let te=Nn(j);for(let ue=S;ue`u_${De}_t`),this.type=j,this.useIntegerZoom=te,this.zoom=ue,this.maxValue=0,this.paintVertexAttributes=D.map(De=>({name:`a_${De}`,type:\"Float32\",components:j===\"color\"?4:2,offset:0})),this.paintVertexArray=new ve}populatePaintArray(S,D,j,te,ue){let ve=this.expression.evaluate(new Ko(this.zoom),D,{},te,[],ue),De=this.expression.evaluate(new Ko(this.zoom+1),D,{},te,[],ue),Ze=this.paintVertexArray.length;this.paintVertexArray.resize(S),this._setPaintValue(Ze,S,ve,De)}updatePaintArray(S,D,j,te){let ue=this.expression.evaluate({zoom:this.zoom},j,te),ve=this.expression.evaluate({zoom:this.zoom+1},j,te);this._setPaintValue(S,D,ue,ve)}_setPaintValue(S,D,j,te){if(this.type===\"color\"){let ue=Nn(j),ve=Nn(te);for(let De=S;De`#define HAS_UNIFORM_${te}`))}return S}getBinderAttributes(){let S=[];for(let D in this.binders){let j=this.binders[D];if(j instanceof so||j instanceof wa)for(let te=0;te!0){this.programConfigurations={};for(let te of S)this.programConfigurations[te.id]=new Ss(te,D,j);this.needsUpload=!1,this._featureMap=new qr,this._bufferOffset=0}populatePaintArrays(S,D,j,te,ue,ve){for(let De in this.programConfigurations)this.programConfigurations[De].populatePaintArrays(S,D,te,ue,ve);D.id!==void 0&&this._featureMap.add(D.id,j,this._bufferOffset,S),this._bufferOffset=S,this.needsUpload=!0}updatePaintArrays(S,D,j,te){for(let ue of j)this.needsUpload=this.programConfigurations[ue.id].updatePaintArrays(S,this._featureMap,D,ue,te)||this.needsUpload}get(S){return this.programConfigurations[S]}upload(S){if(this.needsUpload){for(let D in this.programConfigurations)this.programConfigurations[D].upload(S);this.needsUpload=!1}}destroy(){for(let S in this.programConfigurations)this.programConfigurations[S].destroy()}}function Ns(R,S){return{\"text-opacity\":[\"opacity\"],\"icon-opacity\":[\"opacity\"],\"text-color\":[\"fill_color\"],\"icon-color\":[\"fill_color\"],\"text-halo-color\":[\"halo_color\"],\"icon-halo-color\":[\"halo_color\"],\"text-halo-blur\":[\"halo_blur\"],\"icon-halo-blur\":[\"halo_blur\"],\"text-halo-width\":[\"halo_width\"],\"icon-halo-width\":[\"halo_width\"],\"line-gap-width\":[\"gapwidth\"],\"line-pattern\":[\"pattern_to\",\"pattern_from\",\"pixel_ratio_to\",\"pixel_ratio_from\"],\"fill-pattern\":[\"pattern_to\",\"pattern_from\",\"pixel_ratio_to\",\"pixel_ratio_from\"],\"fill-extrusion-pattern\":[\"pattern_to\",\"pattern_from\",\"pixel_ratio_to\",\"pixel_ratio_from\"]}[R]||[R.replace(`${S}-`,\"\").replace(/-/g,\"_\")]}function pn(R,S,D){let 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te=this.layers[0].layout.get(\"fill-sort-key\"),ue=!te.isConstant(),ve=[];for(let{feature:De,id:Ze,index:at,sourceLayerIndex:Tt}of S){let Ft=this.layers[0]._featureFilter.needGeometry,Qt=xl(De,Ft);if(!this.layers[0]._featureFilter.filter(new Ko(this.zoom),Qt,j))continue;let sr=ue?te.evaluate(Qt,{},j,D.availableImages):void 0,Tr={id:Ze,properties:De.properties,type:De.type,sourceLayerIndex:Tt,index:at,geometry:Ft?Qt.geometry:js(De),patterns:{},sortKey:sr};ve.push(Tr)}ue&&ve.sort((De,Ze)=>De.sortKey-Ze.sortKey);for(let De of ve){let{geometry:Ze,index:at,sourceLayerIndex:Tt}=De;if(this.hasPattern){let Ft=rr(\"fill\",this.layers,De,this.zoom,D);this.patternFeatures.push(Ft)}else this.addFeature(De,Ze,at,j,{});D.featureIndex.insert(S[at].feature,Ze,at,Tt,this.index)}}update(S,D,j){this.stateDependentLayers.length&&this.programConfigurations.updatePaintArrays(S,D,this.stateDependentLayers,j)}addFeatures(S,D,j){for(let te of this.patternFeatures)this.addFeature(te,te.geometry,te.index,D,j)}isEmpty(){return this.layoutVertexArray.length===0}uploadPending(){return!this.uploaded||this.programConfigurations.needsUpload}upload(S){this.uploaded||(this.layoutVertexBuffer=S.createVertexBuffer(this.layoutVertexArray,Qc),this.indexBuffer=S.createIndexBuffer(this.indexArray),this.indexBuffer2=S.createIndexBuffer(this.indexArray2)),this.programConfigurations.upload(S),this.uploaded=!0}destroy(){this.layoutVertexBuffer&&(this.layoutVertexBuffer.destroy(),this.indexBuffer.destroy(),this.indexBuffer2.destroy(),this.programConfigurations.destroy(),this.segments.destroy(),this.segments2.destroy())}addFeature(S,D,j,te,ue){for(let ve of Of(D,500)){let De=0;for(let sr of ve)De+=sr.length;let Ze=this.segments.prepareSegment(De,this.layoutVertexArray,this.indexArray),at=Ze.vertexLength,Tt=[],Ft=[];for(let sr of ve){if(sr.length===0)continue;sr!==ve[0]&&Ft.push(Tt.length/2);let Tr=this.segments2.prepareSegment(sr.length,this.layoutVertexArray,this.indexArray2),Pr=Tr.vertexLength;this.layoutVertexArray.emplaceBack(sr[0].x,sr[0].y),this.indexArray2.emplaceBack(Pr+sr.length-1,Pr),Tt.push(sr[0].x),Tt.push(sr[0].y);for(let $r=1;$r>3}if(te--,j===1||j===2)ue+=R.readSVarint(),ve+=R.readSVarint(),j===1&&(S&&De.push(S),S=[]),S.push(new yi(ue,ve));else{if(j!==7)throw new Error(\"unknown command \"+j);S&&S.push(S[0].clone())}}return S&&De.push(S),De},Ri.prototype.bbox=function(){var R=this._pbf;R.pos=this._geometry;for(var S=R.readVarint()+R.pos,D=1,j=0,te=0,ue=0,ve=1/0,De=-1/0,Ze=1/0,at=-1/0;R.pos>3}if(j--,D===1||D===2)(te+=R.readSVarint())De&&(De=te),(ue+=R.readSVarint())at&&(at=ue);else if(D!==7)throw new Error(\"unknown command \"+D)}return[ve,Ze,De,at]},Ri.prototype.toGeoJSON=function(R,S,D){var j,te,ue=this.extent*Math.pow(2,D),ve=this.extent*R,De=this.extent*S,Ze=this.loadGeometry(),at=Ri.types[this.type];function Tt(sr){for(var Tr=0;Tr>3;te=ve===1?j.readString():ve===2?j.readFloat():ve===3?j.readDouble():ve===4?j.readVarint64():ve===5?j.readVarint():ve===6?j.readSVarint():ve===7?j.readBoolean():null}return te}(D))}bn.prototype.feature=function(R){if(R<0||R>=this._features.length)throw new Error(\"feature index out of bounds\");this._pbf.pos=this._features[R];var S=this._pbf.readVarint()+this._pbf.pos;return new qn(this._pbf,S,this.extent,this._keys,this._values)};var Gn=rn;function da(R,S,D){if(R===3){var j=new Gn(D,D.readVarint()+D.pos);j.length&&(S[j.name]=j)}}ei.VectorTile=function(R,S){this.layers=R.readFields(da,{},S)},ei.VectorTileFeature=tn,ei.VectorTileLayer=rn;let No=ei.VectorTileFeature.types,Do=Math.pow(2,13);function ps(R,S,D,j,te,ue,ve,De){R.emplaceBack(S,D,2*Math.floor(j*Do)+ve,te*Do*2,ue*Do*2,Math.round(De))}class fo{constructor(S){this.zoom=S.zoom,this.overscaling=S.overscaling,this.layers=S.layers,this.layerIds=this.layers.map(D=>D.id),this.index=S.index,this.hasPattern=!1,this.layoutVertexArray=new Hl,this.centroidVertexArray=new yo,this.indexArray=new oe,this.programConfigurations=new _s(S.layers,S.zoom),this.segments=new We,this.stateDependentLayerIds=this.layers.filter(D=>D.isStateDependent()).map(D=>D.id)}populate(S,D,j){this.features=[],this.hasPattern=Wt(\"fill-extrusion\",this.layers,D);for(let{feature:te,id:ue,index:ve,sourceLayerIndex:De}of S){let Ze=this.layers[0]._featureFilter.needGeometry,at=xl(te,Ze);if(!this.layers[0]._featureFilter.filter(new Ko(this.zoom),at,j))continue;let Tt={id:ue,sourceLayerIndex:De,index:ve,geometry:Ze?at.geometry:js(te),properties:te.properties,type:te.type,patterns:{}};this.hasPattern?this.features.push(rr(\"fill-extrusion\",this.layers,Tt,this.zoom,D)):this.addFeature(Tt,Tt.geometry,ve,j,{}),D.featureIndex.insert(te,Tt.geometry,ve,De,this.index,!0)}}addFeatures(S,D,j){for(let te of this.features){let{geometry:ue}=te;this.addFeature(te,ue,te.index,D,j)}}update(S,D,j){this.stateDependentLayers.length&&this.programConfigurations.updatePaintArrays(S,D,this.stateDependentLayers,j)}isEmpty(){return this.layoutVertexArray.length===0&&this.centroidVertexArray.length===0}uploadPending(){return!this.uploaded||this.programConfigurations.needsUpload}upload(S){this.uploaded||(this.layoutVertexBuffer=S.createVertexBuffer(this.layoutVertexArray,Gr),this.centroidVertexBuffer=S.createVertexBuffer(this.centroidVertexArray,cr.members,!0),this.indexBuffer=S.createIndexBuffer(this.indexArray)),this.programConfigurations.upload(S),this.uploaded=!0}destroy(){this.layoutVertexBuffer&&(this.layoutVertexBuffer.destroy(),this.indexBuffer.destroy(),this.programConfigurations.destroy(),this.segments.destroy(),this.centroidVertexBuffer.destroy())}addFeature(S,D,j,te,ue){for(let ve of Of(D,500)){let De={x:0,y:0,vertexCount:0},Ze=0;for(let Tr of ve)Ze+=Tr.length;let at=this.segments.prepareSegment(4,this.layoutVertexArray,this.indexArray);for(let Tr of ve){if(Tr.length===0||tl(Tr))continue;let Pr=0;for(let $r=0;$r=1){let Di=Tr[$r-1];if(!as(ni,Di)){at.vertexLength+4>We.MAX_VERTEX_ARRAY_LENGTH&&(at=this.segments.prepareSegment(4,this.layoutVertexArray,this.indexArray));let pi=ni.sub(Di)._perp()._unit(),ki=Di.dist(ni);Pr+ki>32768&&(Pr=0),ps(this.layoutVertexArray,ni.x,ni.y,pi.x,pi.y,0,0,Pr),ps(this.layoutVertexArray,ni.x,ni.y,pi.x,pi.y,0,1,Pr),De.x+=2*ni.x,De.y+=2*ni.y,De.vertexCount+=2,Pr+=ki,ps(this.layoutVertexArray,Di.x,Di.y,pi.x,pi.y,0,0,Pr),ps(this.layoutVertexArray,Di.x,Di.y,pi.x,pi.y,0,1,Pr),De.x+=2*Di.x,De.y+=2*Di.y,De.vertexCount+=2;let Zi=at.vertexLength;this.indexArray.emplaceBack(Zi,Zi+2,Zi+1),this.indexArray.emplaceBack(Zi+1,Zi+2,Zi+3),at.vertexLength+=4,at.primitiveLength+=2}}}}if(at.vertexLength+Ze>We.MAX_VERTEX_ARRAY_LENGTH&&(at=this.segments.prepareSegment(Ze,this.layoutVertexArray,this.indexArray)),No[S.type]!==\"Polygon\")continue;let Tt=[],Ft=[],Qt=at.vertexLength;for(let Tr of ve)if(Tr.length!==0){Tr!==ve[0]&&Ft.push(Tt.length/2);for(let Pr=0;Prza)||R.y===S.y&&(R.y<0||R.y>za)}function tl(R){return R.every(S=>S.x<0)||R.every(S=>S.x>za)||R.every(S=>S.y<0)||R.every(S=>S.y>za)}let zu;mi(\"FillExtrusionBucket\",fo,{omit:[\"layers\",\"features\"]});var Mv={get paint(){return zu=zu||new le({\"fill-extrusion-opacity\":new Da(ce[\"paint_fill-extrusion\"][\"fill-extrusion-opacity\"]),\"fill-extrusion-color\":new eo(ce[\"paint_fill-extrusion\"][\"fill-extrusion-color\"]),\"fill-extrusion-translate\":new Da(ce[\"paint_fill-extrusion\"][\"fill-extrusion-translate\"]),\"fill-extrusion-translate-anchor\":new Da(ce[\"paint_fill-extrusion\"][\"fill-extrusion-translate-anchor\"]),\"fill-extrusion-pattern\":new Jc(ce[\"paint_fill-extrusion\"][\"fill-extrusion-pattern\"]),\"fill-extrusion-height\":new eo(ce[\"paint_fill-extrusion\"][\"fill-extrusion-height\"]),\"fill-extrusion-base\":new eo(ce[\"paint_fill-extrusion\"][\"fill-extrusion-base\"]),\"fill-extrusion-vertical-gradient\":new Da(ce[\"paint_fill-extrusion\"][\"fill-extrusion-vertical-gradient\"])})}};class Ev extends B{constructor(S){super(S,Mv)}createBucket(S){return new fo(S)}queryRadius(){return to(this.paint.get(\"fill-extrusion-translate\"))}is3D(){return!0}queryIntersectsFeature(S,D,j,te,ue,ve,De,Ze){let at=Rn(S,this.paint.get(\"fill-extrusion-translate\"),this.paint.get(\"fill-extrusion-translate-anchor\"),ve.angle,De),Tt=this.paint.get(\"fill-extrusion-height\").evaluate(D,j),Ft=this.paint.get(\"fill-extrusion-base\").evaluate(D,j),Qt=function(Tr,Pr,$r,ni){let Di=[];for(let pi of Tr){let ki=[pi.x,pi.y,0,1];Za(ki,ki,Pr),Di.push(new u(ki[0]/ki[3],ki[1]/ki[3]))}return Di}(at,Ze),sr=function(Tr,Pr,$r,ni){let Di=[],pi=[],ki=ni[8]*Pr,Zi=ni[9]*Pr,ta=ni[10]*Pr,Va=ni[11]*Pr,Io=ni[8]*$r,La=ni[9]*$r,Hn=ni[10]*$r,lo=ni[11]*$r;for(let $a of Tr){let Xa=[],Tn=[];for(let bo of $a){let Ya=bo.x,Uo=bo.y,wu=ni[0]*Ya+ni[4]*Uo+ni[12],hu=ni[1]*Ya+ni[5]*Uo+ni[13],uh=ni[2]*Ya+ni[6]*Uo+ni[14],$v=ni[3]*Ya+ni[7]*Uo+ni[15],td=uh+ta,ch=$v+Va,Ud=wu+Io,Vd=hu+La,Hd=uh+Hn,rf=$v+lo,fh=new u((wu+ki)/ch,(hu+Zi)/ch);fh.z=td/ch,Xa.push(fh);let Td=new u(Ud/rf,Vd/rf);Td.z=Hd/rf,Tn.push(Td)}Di.push(Xa),pi.push(Tn)}return[Di,pi]}(te,Ft,Tt,Ze);return function(Tr,Pr,$r){let ni=1/0;Er($r,Pr)&&(ni=Yv($r,Pr[0]));for(let Di=0;DiD.id),this.index=S.index,this.hasPattern=!1,this.patternFeatures=[],this.lineClipsArray=[],this.gradients={},this.layers.forEach(D=>{this.gradients[D.id]={}}),this.layoutVertexArray=new Zu,this.layoutVertexArray2=new cu,this.indexArray=new oe,this.programConfigurations=new _s(S.layers,S.zoom),this.segments=new We,this.maxLineLength=0,this.stateDependentLayerIds=this.layers.filter(D=>D.isStateDependent()).map(D=>D.id)}populate(S,D,j){this.hasPattern=Wt(\"line\",this.layers,D);let te=this.layers[0].layout.get(\"line-sort-key\"),ue=!te.isConstant(),ve=[];for(let{feature:De,id:Ze,index:at,sourceLayerIndex:Tt}of S){let Ft=this.layers[0]._featureFilter.needGeometry,Qt=xl(De,Ft);if(!this.layers[0]._featureFilter.filter(new Ko(this.zoom),Qt,j))continue;let sr=ue?te.evaluate(Qt,{},j):void 0,Tr={id:Ze,properties:De.properties,type:De.type,sourceLayerIndex:Tt,index:at,geometry:Ft?Qt.geometry:js(De),patterns:{},sortKey:sr};ve.push(Tr)}ue&&ve.sort((De,Ze)=>De.sortKey-Ze.sortKey);for(let De of ve){let{geometry:Ze,index:at,sourceLayerIndex:Tt}=De;if(this.hasPattern){let Ft=rr(\"line\",this.layers,De,this.zoom,D);this.patternFeatures.push(Ft)}else this.addFeature(De,Ze,at,j,{});D.featureIndex.insert(S[at].feature,Ze,at,Tt,this.index)}}update(S,D,j){this.stateDependentLayers.length&&this.programConfigurations.updatePaintArrays(S,D,this.stateDependentLayers,j)}addFeatures(S,D,j){for(let te of this.patternFeatures)this.addFeature(te,te.geometry,te.index,D,j)}isEmpty(){return this.layoutVertexArray.length===0}uploadPending(){return!this.uploaded||this.programConfigurations.needsUpload}upload(S){this.uploaded||(this.layoutVertexArray2.length!==0&&(this.layoutVertexBuffer2=S.createVertexBuffer(this.layoutVertexArray2,pp)),this.layoutVertexBuffer=S.createVertexBuffer(this.layoutVertexArray,vp),this.indexBuffer=S.createIndexBuffer(this.indexArray)),this.programConfigurations.upload(S),this.uploaded=!0}destroy(){this.layoutVertexBuffer&&(this.layoutVertexBuffer.destroy(),this.indexBuffer.destroy(),this.programConfigurations.destroy(),this.segments.destroy())}lineFeatureClips(S){if(S.properties&&Object.prototype.hasOwnProperty.call(S.properties,\"mapbox_clip_start\")&&Object.prototype.hasOwnProperty.call(S.properties,\"mapbox_clip_end\"))return{start:+S.properties.mapbox_clip_start,end:+S.properties.mapbox_clip_end}}addFeature(S,D,j,te,ue){let ve=this.layers[0].layout,De=ve.get(\"line-join\").evaluate(S,{}),Ze=ve.get(\"line-cap\"),at=ve.get(\"line-miter-limit\"),Tt=ve.get(\"line-round-limit\");this.lineClips=this.lineFeatureClips(S);for(let Ft of D)this.addLine(Ft,S,De,Ze,at,Tt);this.programConfigurations.populatePaintArrays(this.layoutVertexArray.length,S,j,ue,te)}addLine(S,D,j,te,ue,ve){if(this.distance=0,this.scaledDistance=0,this.totalDistance=0,this.lineClips){this.lineClipsArray.push(this.lineClips);for(let ni=0;ni=2&&S[Ze-1].equals(S[Ze-2]);)Ze--;let at=0;for(;at0;if(Va&&ni>at){let lo=Qt.dist(sr);if(lo>2*Tt){let $a=Qt.sub(Qt.sub(sr)._mult(Tt/lo)._round());this.updateDistance(sr,$a),this.addCurrentVertex($a,Pr,0,0,Ft),sr=$a}}let La=sr&&Tr,Hn=La?j:De?\"butt\":te;if(La&&Hn===\"round\"&&(Ziue&&(Hn=\"bevel\"),Hn===\"bevel\"&&(Zi>2&&(Hn=\"flipbevel\"),Zi100)Di=$r.mult(-1);else{let lo=Zi*Pr.add($r).mag()/Pr.sub($r).mag();Di._perp()._mult(lo*(Io?-1:1))}this.addCurrentVertex(Qt,Di,0,0,Ft),this.addCurrentVertex(Qt,Di.mult(-1),0,0,Ft)}else if(Hn===\"bevel\"||Hn===\"fakeround\"){let lo=-Math.sqrt(Zi*Zi-1),$a=Io?lo:0,Xa=Io?0:lo;if(sr&&this.addCurrentVertex(Qt,Pr,$a,Xa,Ft),Hn===\"fakeround\"){let Tn=Math.round(180*ta/Math.PI/20);for(let bo=1;bo2*Tt){let $a=Qt.add(Tr.sub(Qt)._mult(Tt/lo)._round());this.updateDistance(Qt,$a),this.addCurrentVertex($a,$r,0,0,Ft),Qt=$a}}}}addCurrentVertex(S,D,j,te,ue,ve=!1){let De=D.y*te-D.x,Ze=-D.y-D.x*te;this.addHalfVertex(S,D.x+D.y*j,D.y-D.x*j,ve,!1,j,ue),this.addHalfVertex(S,De,Ze,ve,!0,-te,ue),this.distance>kv/2&&this.totalDistance===0&&(this.distance=0,this.updateScaledDistance(),this.addCurrentVertex(S,D,j,te,ue,ve))}addHalfVertex({x:S,y:D},j,te,ue,ve,De,Ze){let at=.5*(this.lineClips?this.scaledDistance*(kv-1):this.scaledDistance);this.layoutVertexArray.emplaceBack((S<<1)+(ue?1:0),(D<<1)+(ve?1:0),Math.round(63*j)+128,Math.round(63*te)+128,1+(De===0?0:De<0?-1:1)|(63&at)<<2,at>>6),this.lineClips&&this.layoutVertexArray2.emplaceBack((this.scaledDistance-this.lineClips.start)/(this.lineClips.end-this.lineClips.start),this.lineClipsArray.length);let Tt=Ze.vertexLength++;this.e1>=0&&this.e2>=0&&(this.indexArray.emplaceBack(this.e1,this.e2,Tt),Ze.primitiveLength++),ve?this.e2=Tt:this.e1=Tt}updateScaledDistance(){this.scaledDistance=this.lineClips?this.lineClips.start+(this.lineClips.end-this.lineClips.start)*this.distance/this.totalDistance:this.distance}updateDistance(S,D){this.distance+=S.dist(D),this.updateScaledDistance()}}let Cv,ny;mi(\"LineBucket\",Kv,{omit:[\"layers\",\"patternFeatures\"]});var fg={get paint(){return ny=ny||new le({\"line-opacity\":new eo(ce.paint_line[\"line-opacity\"]),\"line-color\":new eo(ce.paint_line[\"line-color\"]),\"line-translate\":new Da(ce.paint_line[\"line-translate\"]),\"line-translate-anchor\":new Da(ce.paint_line[\"line-translate-anchor\"]),\"line-width\":new eo(ce.paint_line[\"line-width\"]),\"line-gap-width\":new eo(ce.paint_line[\"line-gap-width\"]),\"line-offset\":new eo(ce.paint_line[\"line-offset\"]),\"line-blur\":new eo(ce.paint_line[\"line-blur\"]),\"line-dasharray\":new yc(ce.paint_line[\"line-dasharray\"]),\"line-pattern\":new Jc(ce.paint_line[\"line-pattern\"]),\"line-gradient\":new _c(ce.paint_line[\"line-gradient\"])})},get layout(){return Cv=Cv||new le({\"line-cap\":new Da(ce.layout_line[\"line-cap\"]),\"line-join\":new eo(ce.layout_line[\"line-join\"]),\"line-miter-limit\":new Da(ce.layout_line[\"line-miter-limit\"]),\"line-round-limit\":new Da(ce.layout_line[\"line-round-limit\"]),\"line-sort-key\":new eo(ce.layout_line[\"line-sort-key\"])})}};class Hf extends eo{possiblyEvaluate(S,D){return D=new Ko(Math.floor(D.zoom),{now:D.now,fadeDuration:D.fadeDuration,zoomHistory:D.zoomHistory,transition:D.transition}),super.possiblyEvaluate(S,D)}evaluate(S,D,j,te){return D=L({},D,{zoom:Math.floor(D.zoom)}),super.evaluate(S,D,j,te)}}let hg;class ay extends B{constructor(S){super(S,fg),this.gradientVersion=0,hg||(hg=new Hf(fg.paint.properties[\"line-width\"].specification),hg.useIntegerZoom=!0)}_handleSpecialPaintPropertyUpdate(S){if(S===\"line-gradient\"){let D=this.gradientExpression();this.stepInterpolant=!!function(j){return j._styleExpression!==void 0}(D)&&D._styleExpression.expression instanceof Ji,this.gradientVersion=(this.gradientVersion+1)%Number.MAX_SAFE_INTEGER}}gradientExpression(){return this._transitionablePaint._values[\"line-gradient\"].value.expression}recalculate(S,D){super.recalculate(S,D),this.paint._values[\"line-floorwidth\"]=hg.possiblyEvaluate(this._transitioningPaint._values[\"line-width\"].value,S)}createBucket(S){return new Kv(S)}queryRadius(S){let D=S,j=Rh(yn(\"line-width\",this,D),yn(\"line-gap-width\",this,D)),te=yn(\"line-offset\",this,D);return j/2+Math.abs(te)+to(this.paint.get(\"line-translate\"))}queryIntersectsFeature(S,D,j,te,ue,ve,De){let Ze=Rn(S,this.paint.get(\"line-translate\"),this.paint.get(\"line-translate-anchor\"),ve.angle,De),at=De/2*Rh(this.paint.get(\"line-width\").evaluate(D,j),this.paint.get(\"line-gap-width\").evaluate(D,j)),Tt=this.paint.get(\"line-offset\").evaluate(D,j);return Tt&&(te=function(Ft,Qt){let sr=[];for(let Tr=0;Tr=3){for(let $r=0;$r0?S+2*R:R}let rm=qe([{name:\"a_pos_offset\",components:4,type:\"Int16\"},{name:\"a_data\",components:4,type:\"Uint16\"},{name:\"a_pixeloffset\",components:4,type:\"Int16\"}],4),w1=qe([{name:\"a_projected_pos\",components:3,type:\"Float32\"}],4);qe([{name:\"a_fade_opacity\",components:1,type:\"Uint32\"}],4);let T1=qe([{name:\"a_placed\",components:2,type:\"Uint8\"},{name:\"a_shift\",components:2,type:\"Float32\"},{name:\"a_box_real\",components:2,type:\"Int16\"}]);qe([{type:\"Int16\",name:\"anchorPointX\"},{type:\"Int16\",name:\"anchorPointY\"},{type:\"Int16\",name:\"x1\"},{type:\"Int16\",name:\"y1\"},{type:\"Int16\",name:\"x2\"},{type:\"Int16\",name:\"y2\"},{type:\"Uint32\",name:\"featureIndex\"},{type:\"Uint16\",name:\"sourceLayerIndex\"},{type:\"Uint16\",name:\"bucketIndex\"}]);let oy=qe([{name:\"a_pos\",components:2,type:\"Int16\"},{name:\"a_anchor_pos\",components:2,type:\"Int16\"},{name:\"a_extrude\",components:2,type:\"Int16\"}],4),im=qe([{name:\"a_pos\",components:2,type:\"Float32\"},{name:\"a_radius\",components:1,type:\"Float32\"},{name:\"a_flags\",components:2,type:\"Int16\"}],4);function nm(R,S,D){return R.sections.forEach(j=>{j.text=function(te,ue,ve){let De=ue.layout.get(\"text-transform\").evaluate(ve,{});return 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Rv.positionedGlyphs)qc.x+=qu,qc.y+=Tu})(Zi.positionedLines,$v,Vd,Hd,hu,uh,Hn,Ud,La.length),Zi.top+=-Hd*Ud,Zi.bottom=Zi.top+Ud,Zi.left+=-Vd*hu,Zi.right=Zi.left+hu}(ki,S,D,j,$r,ve,De,Ze,Ft,at,Qt,Tr),!function(Zi){for(let ta of Zi)if(ta.positionedGlyphs.length!==0)return!1;return!0}(pi)&&ki}let Lw={9:!0,10:!0,11:!0,12:!0,13:!0,32:!0},B9={10:!0,32:!0,38:!0,41:!0,43:!0,45:!0,47:!0,173:!0,183:!0,8203:!0,8208:!0,8211:!0,8231:!0},N9={40:!0};function dC(R,S,D,j,te,ue){if(S.imageName){let ve=j[S.imageName];return ve?ve.displaySize[0]*S.scale*kl/ue+te:0}{let ve=D[S.fontStack],De=ve&&ve[R];return De?De.metrics.advance*S.scale+te:0}}function vC(R,S,D,j){let te=Math.pow(R-S,2);return j?R=0,at=0;for(let Ft=0;Ftat){let Tt=Math.ceil(ue/at);te*=Tt/ve,ve=Tt}return{x1:j,y1:te,x2:j+ue,y2:te+ve}}function mC(R,S,D,j,te,ue){let ve=R.image,De;if(ve.content){let $r=ve.content,ni=ve.pixelRatio||1;De=[$r[0]/ni,$r[1]/ni,ve.displaySize[0]-$r[2]/ni,ve.displaySize[1]-$r[3]/ni]}let Ze=S.left*ue,at=S.right*ue,Tt,Ft,Qt,sr;D===\"width\"||D===\"both\"?(sr=te[0]+Ze-j[3],Ft=te[0]+at+j[1]):(sr=te[0]+(Ze+at-ve.displaySize[0])/2,Ft=sr+ve.displaySize[0]);let Tr=S.top*ue,Pr=S.bottom*ue;return D===\"height\"||D===\"both\"?(Tt=te[1]+Tr-j[0],Qt=te[1]+Pr+j[2]):(Tt=te[1]+(Tr+Pr-ve.displaySize[1])/2,Qt=Tt+ve.displaySize[1]),{image:ve,top:Tt,right:Ft,bottom:Qt,left:sr,collisionPadding:De}}let Wx=255,v0=128,lm=Wx*v0;function yC(R,S){let{expression:D}=S;if(D.kind===\"constant\")return{kind:\"constant\",layoutSize:D.evaluate(new Ko(R+1))};if(D.kind===\"source\")return{kind:\"source\"};{let{zoomStops:j,interpolationType:te}=D,ue=0;for(;ueve.id),this.index=S.index,this.pixelRatio=S.pixelRatio,this.sourceLayerIndex=S.sourceLayerIndex,this.hasPattern=!1,this.hasRTLText=!1,this.sortKeyRanges=[],this.collisionCircleArray=[],this.placementInvProjMatrix=Un([]),this.placementViewportMatrix=Un([]);let D=this.layers[0]._unevaluatedLayout._values;this.textSizeData=yC(this.zoom,D[\"text-size\"]),this.iconSizeData=yC(this.zoom,D[\"icon-size\"]);let j=this.layers[0].layout,te=j.get(\"symbol-sort-key\"),ue=j.get(\"symbol-z-order\");this.canOverlap=iS(j,\"text-overlap\",\"text-allow-overlap\")!==\"never\"||iS(j,\"icon-overlap\",\"icon-allow-overlap\")!==\"never\"||j.get(\"text-ignore-placement\")||j.get(\"icon-ignore-placement\"),this.sortFeaturesByKey=ue!==\"viewport-y\"&&!te.isConstant(),this.sortFeaturesByY=(ue===\"viewport-y\"||ue===\"auto\"&&!this.sortFeaturesByKey)&&this.canOverlap,j.get(\"symbol-placement\")===\"point\"&&(this.writingModes=j.get(\"text-writing-mode\").map(ve=>i.ah[ve])),this.stateDependentLayerIds=this.layers.filter(ve=>ve.isStateDependent()).map(ve=>ve.id),this.sourceID=S.sourceID}createArrays(){this.text=new oS(new _s(this.layers,this.zoom,S=>/^text/.test(S))),this.icon=new oS(new _s(this.layers,this.zoom,S=>/^icon/.test(S))),this.glyphOffsetArray=new To,this.lineVertexArray=new Wa,this.symbolInstances=new Ga,this.textAnchorOffsets=new Ro}calculateGlyphDependencies(S,D,j,te,ue){for(let ve=0;ve0)&&(ve.value.kind!==\"constant\"||ve.value.value.length>0),Tt=Ze.value.kind!==\"constant\"||!!Ze.value.value||Object.keys(Ze.parameters).length>0,Ft=ue.get(\"symbol-sort-key\");if(this.features=[],!at&&!Tt)return;let Qt=D.iconDependencies,sr=D.glyphDependencies,Tr=D.availableImages,Pr=new Ko(this.zoom);for(let{feature:$r,id:ni,index:Di,sourceLayerIndex:pi}of S){let ki=te._featureFilter.needGeometry,Zi=xl($r,ki);if(!te._featureFilter.filter(Pr,Zi,j))continue;let ta,Va;if(ki||(Zi.geometry=js($r)),at){let La=te.getValueAndResolveTokens(\"text-field\",Zi,j,Tr),Hn=Zr.factory(La),lo=this.hasRTLText=this.hasRTLText||aS(Hn);(!lo||vs.getRTLTextPluginStatus()===\"unavailable\"||lo&&vs.isParsed())&&(ta=nm(Hn,te,Zi))}if(Tt){let La=te.getValueAndResolveTokens(\"icon-image\",Zi,j,Tr);Va=La instanceof Mi?La:Mi.fromString(La)}if(!ta&&!Va)continue;let Io=this.sortFeaturesByKey?Ft.evaluate(Zi,{},j):void 0;if(this.features.push({id:ni,text:ta,icon:Va,index:Di,sourceLayerIndex:pi,geometry:Zi.geometry,properties:$r.properties,type:V9[$r.type],sortKey:Io}),Va&&(Qt[Va.name]=!0),ta){let La=ve.evaluate(Zi,{},j).join(\",\"),Hn=ue.get(\"text-rotation-alignment\")!==\"viewport\"&&ue.get(\"symbol-placement\")!==\"point\";this.allowVerticalPlacement=this.writingModes&&this.writingModes.indexOf(i.ah.vertical)>=0;for(let lo of ta.sections)if(lo.image)Qt[lo.image.name]=!0;else{let $a=Ua(ta.toString()),Xa=lo.fontStack||La,Tn=sr[Xa]=sr[Xa]||{};this.calculateGlyphDependencies(lo.text,Tn,Hn,this.allowVerticalPlacement,$a)}}}ue.get(\"symbol-placement\")===\"line\"&&(this.features=function($r){let ni={},Di={},pi=[],ki=0;function Zi(La){pi.push($r[La]),ki++}function ta(La,Hn,lo){let $a=Di[La];return delete Di[La],Di[Hn]=$a,pi[$a].geometry[0].pop(),pi[$a].geometry[0]=pi[$a].geometry[0].concat(lo[0]),$a}function Va(La,Hn,lo){let $a=ni[Hn];return delete ni[Hn],ni[La]=$a,pi[$a].geometry[0].shift(),pi[$a].geometry[0]=lo[0].concat(pi[$a].geometry[0]),$a}function Io(La,Hn,lo){let $a=lo?Hn[0][Hn[0].length-1]:Hn[0][0];return`${La}:${$a.x}:${$a.y}`}for(let La=0;La<$r.length;La++){let Hn=$r[La],lo=Hn.geometry,$a=Hn.text?Hn.text.toString():null;if(!$a){Zi(La);continue}let Xa=Io($a,lo),Tn=Io($a,lo,!0);if(Xa in Di&&Tn in ni&&Di[Xa]!==ni[Tn]){let bo=Va(Xa,Tn,lo),Ya=ta(Xa,Tn,pi[bo].geometry);delete ni[Xa],delete Di[Tn],Di[Io($a,pi[Ya].geometry,!0)]=Ya,pi[bo].geometry=null}else Xa in Di?ta(Xa,Tn,lo):Tn in ni?Va(Xa,Tn,lo):(Zi(La),ni[Xa]=ki-1,Di[Tn]=ki-1)}return pi.filter(La=>La.geometry)}(this.features)),this.sortFeaturesByKey&&this.features.sort(($r,ni)=>$r.sortKey-ni.sortKey)}update(S,D,j){this.stateDependentLayers.length&&(this.text.programConfigurations.updatePaintArrays(S,D,this.layers,j),this.icon.programConfigurations.updatePaintArrays(S,D,this.layers,j))}isEmpty(){return this.symbolInstances.length===0&&!this.hasRTLText}uploadPending(){return!this.uploaded||this.text.programConfigurations.needsUpload||this.icon.programConfigurations.needsUpload}upload(S){!this.uploaded&&this.hasDebugData()&&(this.textCollisionBox.upload(S),this.iconCollisionBox.upload(S)),this.text.upload(S,this.sortFeaturesByY,!this.uploaded,this.text.programConfigurations.needsUpload),this.icon.upload(S,this.sortFeaturesByY,!this.uploaded,this.icon.programConfigurations.needsUpload),this.uploaded=!0}destroyDebugData(){this.textCollisionBox.destroy(),this.iconCollisionBox.destroy()}destroy(){this.text.destroy(),this.icon.destroy(),this.hasDebugData()&&this.destroyDebugData()}addToLineVertexArray(S,D){let j=this.lineVertexArray.length;if(S.segment!==void 0){let te=S.dist(D[S.segment+1]),ue=S.dist(D[S.segment]),ve={};for(let De=S.segment+1;De=0;De--)ve[De]={x:D[De].x,y:D[De].y,tileUnitDistanceFromAnchor:ue},De>0&&(ue+=D[De-1].dist(D[De]));for(let De=0;De0}hasIconData(){return this.icon.segments.get().length>0}hasDebugData(){return this.textCollisionBox&&this.iconCollisionBox}hasTextCollisionBoxData(){return this.hasDebugData()&&this.textCollisionBox.segments.get().length>0}hasIconCollisionBoxData(){return this.hasDebugData()&&this.iconCollisionBox.segments.get().length>0}addIndicesForPlacedSymbol(S,D){let j=S.placedSymbolArray.get(D),te=j.vertexStartIndex+4*j.numGlyphs;for(let ue=j.vertexStartIndex;uete[De]-te[Ze]||ue[Ze]-ue[De]),ve}addToSortKeyRanges(S,D){let j=this.sortKeyRanges[this.sortKeyRanges.length-1];j&&j.sortKey===D?j.symbolInstanceEnd=S+1:this.sortKeyRanges.push({sortKey:D,symbolInstanceStart:S,symbolInstanceEnd:S+1})}sortFeatures(S){if(this.sortFeaturesByY&&this.sortedAngle!==S&&!(this.text.segments.get().length>1||this.icon.segments.get().length>1)){this.symbolInstanceIndexes=this.getSortedSymbolIndexes(S),this.sortedAngle=S,this.text.indexArray.clear(),this.icon.indexArray.clear(),this.featureSortOrder=[];for(let D of this.symbolInstanceIndexes){let j=this.symbolInstances.get(D);this.featureSortOrder.push(j.featureIndex),[j.rightJustifiedTextSymbolIndex,j.centerJustifiedTextSymbolIndex,j.leftJustifiedTextSymbolIndex].forEach((te,ue,ve)=>{te>=0&&ve.indexOf(te)===ue&&this.addIndicesForPlacedSymbol(this.text,te)}),j.verticalPlacedTextSymbolIndex>=0&&this.addIndicesForPlacedSymbol(this.text,j.verticalPlacedTextSymbolIndex),j.placedIconSymbolIndex>=0&&this.addIndicesForPlacedSymbol(this.icon,j.placedIconSymbolIndex),j.verticalPlacedIconSymbolIndex>=0&&this.addIndicesForPlacedSymbol(this.icon,j.verticalPlacedIconSymbolIndex)}this.text.indexBuffer&&this.text.indexBuffer.updateData(this.text.indexArray),this.icon.indexBuffer&&this.icon.indexBuffer.updateData(this.icon.indexArray)}}}let tf,Zx;mi(\"SymbolBucket\",E1,{omit:[\"layers\",\"collisionBoxArray\",\"features\",\"compareText\"]}),E1.MAX_GLYPHS=65535,E1.addDynamicAttributes=nS;var Dw={get paint(){return Zx=Zx||new le({\"icon-opacity\":new eo(ce.paint_symbol[\"icon-opacity\"]),\"icon-color\":new eo(ce.paint_symbol[\"icon-color\"]),\"icon-halo-color\":new eo(ce.paint_symbol[\"icon-halo-color\"]),\"icon-halo-width\":new eo(ce.paint_symbol[\"icon-halo-width\"]),\"icon-halo-blur\":new eo(ce.paint_symbol[\"icon-halo-blur\"]),\"icon-translate\":new Da(ce.paint_symbol[\"icon-translate\"]),\"icon-translate-anchor\":new Da(ce.paint_symbol[\"icon-translate-anchor\"]),\"text-opacity\":new eo(ce.paint_symbol[\"text-opacity\"]),\"text-color\":new eo(ce.paint_symbol[\"text-color\"],{runtimeType:Ht,getOverride:R=>R.textColor,hasOverride:R=>!!R.textColor}),\"text-halo-color\":new eo(ce.paint_symbol[\"text-halo-color\"]),\"text-halo-width\":new eo(ce.paint_symbol[\"text-halo-width\"]),\"text-halo-blur\":new eo(ce.paint_symbol[\"text-halo-blur\"]),\"text-translate\":new Da(ce.paint_symbol[\"text-translate\"]),\"text-translate-anchor\":new Da(ce.paint_symbol[\"text-translate-anchor\"])})},get layout(){return tf=tf||new le({\"symbol-placement\":new Da(ce.layout_symbol[\"symbol-placement\"]),\"symbol-spacing\":new Da(ce.layout_symbol[\"symbol-spacing\"]),\"symbol-avoid-edges\":new Da(ce.layout_symbol[\"symbol-avoid-edges\"]),\"symbol-sort-key\":new eo(ce.layout_symbol[\"symbol-sort-key\"]),\"symbol-z-order\":new Da(ce.layout_symbol[\"symbol-z-order\"]),\"icon-allow-overlap\":new Da(ce.layout_symbol[\"icon-allow-overlap\"]),\"icon-overlap\":new Da(ce.layout_symbol[\"icon-overlap\"]),\"icon-ignore-placement\":new Da(ce.layout_symbol[\"icon-ignore-placement\"]),\"icon-optional\":new Da(ce.layout_symbol[\"icon-optional\"]),\"icon-rotation-alignment\":new Da(ce.layout_symbol[\"icon-rotation-alignment\"]),\"icon-size\":new eo(ce.layout_symbol[\"icon-size\"]),\"icon-text-fit\":new Da(ce.layout_symbol[\"icon-text-fit\"]),\"icon-text-fit-padding\":new Da(ce.layout_symbol[\"icon-text-fit-padding\"]),\"icon-image\":new eo(ce.layout_symbol[\"icon-image\"]),\"icon-rotate\":new eo(ce.layout_symbol[\"icon-rotate\"]),\"icon-padding\":new eo(ce.layout_symbol[\"icon-padding\"]),\"icon-keep-upright\":new Da(ce.layout_symbol[\"icon-keep-upright\"]),\"icon-offset\":new eo(ce.layout_symbol[\"icon-offset\"]),\"icon-anchor\":new eo(ce.layout_symbol[\"icon-anchor\"]),\"icon-pitch-alignment\":new Da(ce.layout_symbol[\"icon-pitch-alignment\"]),\"text-pitch-alignment\":new Da(ce.layout_symbol[\"text-pitch-alignment\"]),\"text-rotation-alignment\":new Da(ce.layout_symbol[\"text-rotation-alignment\"]),\"text-field\":new eo(ce.layout_symbol[\"text-field\"]),\"text-font\":new eo(ce.layout_symbol[\"text-font\"]),\"text-size\":new eo(ce.layout_symbol[\"text-size\"]),\"text-max-width\":new eo(ce.layout_symbol[\"text-max-width\"]),\"text-line-height\":new Da(ce.layout_symbol[\"text-line-height\"]),\"text-letter-spacing\":new eo(ce.layout_symbol[\"text-letter-spacing\"]),\"text-justify\":new eo(ce.layout_symbol[\"text-justify\"]),\"text-radial-offset\":new eo(ce.layout_symbol[\"text-radial-offset\"]),\"text-variable-anchor\":new Da(ce.layout_symbol[\"text-variable-anchor\"]),\"text-variable-anchor-offset\":new eo(ce.layout_symbol[\"text-variable-anchor-offset\"]),\"text-anchor\":new eo(ce.layout_symbol[\"text-anchor\"]),\"text-max-angle\":new Da(ce.layout_symbol[\"text-max-angle\"]),\"text-writing-mode\":new Da(ce.layout_symbol[\"text-writing-mode\"]),\"text-rotate\":new eo(ce.layout_symbol[\"text-rotate\"]),\"text-padding\":new Da(ce.layout_symbol[\"text-padding\"]),\"text-keep-upright\":new Da(ce.layout_symbol[\"text-keep-upright\"]),\"text-transform\":new eo(ce.layout_symbol[\"text-transform\"]),\"text-offset\":new eo(ce.layout_symbol[\"text-offset\"]),\"text-allow-overlap\":new Da(ce.layout_symbol[\"text-allow-overlap\"]),\"text-overlap\":new Da(ce.layout_symbol[\"text-overlap\"]),\"text-ignore-placement\":new Da(ce.layout_symbol[\"text-ignore-placement\"]),\"text-optional\":new Da(ce.layout_symbol[\"text-optional\"])})}};class Xx{constructor(S){if(S.property.overrides===void 0)throw new Error(\"overrides must be provided to instantiate FormatSectionOverride class\");this.type=S.property.overrides?S.property.overrides.runtimeType:Lt,this.defaultValue=S}evaluate(S){if(S.formattedSection){let D=this.defaultValue.property.overrides;if(D&&D.hasOverride(S.formattedSection))return D.getOverride(S.formattedSection)}return S.feature&&S.featureState?this.defaultValue.evaluate(S.feature,S.featureState):this.defaultValue.property.specification.default}eachChild(S){this.defaultValue.isConstant()||S(this.defaultValue.value._styleExpression.expression)}outputDefined(){return!1}serialize(){return null}}mi(\"FormatSectionOverride\",Xx,{omit:[\"defaultValue\"]});class uy extends B{constructor(S){super(S,Dw)}recalculate(S,D){if(super.recalculate(S,D),this.layout.get(\"icon-rotation-alignment\")===\"auto\"&&(this.layout._values[\"icon-rotation-alignment\"]=this.layout.get(\"symbol-placement\")!==\"point\"?\"map\":\"viewport\"),this.layout.get(\"text-rotation-alignment\")===\"auto\"&&(this.layout._values[\"text-rotation-alignment\"]=this.layout.get(\"symbol-placement\")!==\"point\"?\"map\":\"viewport\"),this.layout.get(\"text-pitch-alignment\")===\"auto\"&&(this.layout._values[\"text-pitch-alignment\"]=this.layout.get(\"text-rotation-alignment\")===\"map\"?\"map\":\"viewport\"),this.layout.get(\"icon-pitch-alignment\")===\"auto\"&&(this.layout._values[\"icon-pitch-alignment\"]=this.layout.get(\"icon-rotation-alignment\")),this.layout.get(\"symbol-placement\")===\"point\"){let j=this.layout.get(\"text-writing-mode\");if(j){let te=[];for(let ue of j)te.indexOf(ue)<0&&te.push(ue);this.layout._values[\"text-writing-mode\"]=te}else this.layout._values[\"text-writing-mode\"]=[\"horizontal\"]}this._setPaintOverrides()}getValueAndResolveTokens(S,D,j,te){let ue=this.layout.get(S).evaluate(D,{},j,te),ve=this._unevaluatedLayout._values[S];return ve.isDataDriven()||Lc(ve.value)||!ue?ue:function(De,Ze){return Ze.replace(/{([^{}]+)}/g,(at,Tt)=>De&&Tt in De?String(De[Tt]):\"\")}(D.properties,ue)}createBucket(S){return new E1(S)}queryRadius(){return 0}queryIntersectsFeature(){throw new Error(\"Should take a different path in FeatureIndex\")}_setPaintOverrides(){for(let S of Dw.paint.overridableProperties){if(!uy.hasPaintOverride(this.layout,S))continue;let D=this.paint.get(S),j=new Xx(D),te=new Pu(j,D.property.specification),ue=null;ue=D.value.kind===\"constant\"||D.value.kind===\"source\"?new Xc(\"source\",te):new ic(\"composite\",te,D.value.zoomStops),this.paint._values[S]=new Du(D.property,ue,D.parameters)}}_handleOverridablePaintPropertyUpdate(S,D,j){return!(!this.layout||D.isDataDriven()||j.isDataDriven())&&uy.hasPaintOverride(this.layout,S)}static hasPaintOverride(S,D){let j=S.get(\"text-field\"),te=Dw.paint.properties[D],ue=!1,ve=De=>{for(let Ze of De)if(te.overrides&&te.overrides.hasOverride(Ze))return void(ue=!0)};if(j.value.kind===\"constant\"&&j.value.value instanceof Zr)ve(j.value.value.sections);else if(j.value.kind===\"source\"){let De=at=>{ue||(at instanceof jn&&Ki(at.value)===Br?ve(at.value.sections):at instanceof Ql?ve(at.sections):at.eachChild(De))},Ze=j.value;Ze._styleExpression&&De(Ze._styleExpression.expression)}return ue}}let _C;var Yx={get paint(){return _C=_C||new le({\"background-color\":new Da(ce.paint_background[\"background-color\"]),\"background-pattern\":new yc(ce.paint_background[\"background-pattern\"]),\"background-opacity\":new Da(ce.paint_background[\"background-opacity\"])})}};class G9 extends B{constructor(S){super(S,Yx)}}let sS;var xC={get paint(){return sS=sS||new le({\"raster-opacity\":new Da(ce.paint_raster[\"raster-opacity\"]),\"raster-hue-rotate\":new Da(ce.paint_raster[\"raster-hue-rotate\"]),\"raster-brightness-min\":new Da(ce.paint_raster[\"raster-brightness-min\"]),\"raster-brightness-max\":new Da(ce.paint_raster[\"raster-brightness-max\"]),\"raster-saturation\":new Da(ce.paint_raster[\"raster-saturation\"]),\"raster-contrast\":new Da(ce.paint_raster[\"raster-contrast\"]),\"raster-resampling\":new Da(ce.paint_raster[\"raster-resampling\"]),\"raster-fade-duration\":new Da(ce.paint_raster[\"raster-fade-duration\"])})}};class Kx extends B{constructor(S){super(S,xC)}}class lS extends B{constructor(S){super(S,{}),this.onAdd=D=>{this.implementation.onAdd&&this.implementation.onAdd(D,D.painter.context.gl)},this.onRemove=D=>{this.implementation.onRemove&&this.implementation.onRemove(D,D.painter.context.gl)},this.implementation=S}is3D(){return this.implementation.renderingMode===\"3d\"}hasOffscreenPass(){return this.implementation.prerender!==void 0}recalculate(){}updateTransitions(){}hasTransition(){return!1}serialize(){throw new Error(\"Custom layers cannot be serialized\")}}class uS{constructor(S){this._methodToThrottle=S,this._triggered=!1,typeof MessageChannel!=\"undefined\"&&(this._channel=new MessageChannel,this._channel.port2.onmessage=()=>{this._triggered=!1,this._methodToThrottle()})}trigger(){this._triggered||(this._triggered=!0,this._channel?this._channel.port1.postMessage(!0):setTimeout(()=>{this._triggered=!1,this._methodToThrottle()},0))}remove(){delete this._channel,this._methodToThrottle=()=>{}}}let cS=63710088e-1;class dg{constructor(S,D){if(isNaN(S)||isNaN(D))throw new Error(`Invalid LngLat object: (${S}, ${D})`);if(this.lng=+S,this.lat=+D,this.lat>90||this.lat<-90)throw new Error(\"Invalid LngLat latitude value: must be between -90 and 90\")}wrap(){return new dg(A(this.lng,-180,180),this.lat)}toArray(){return[this.lng,this.lat]}toString(){return`LngLat(${this.lng}, ${this.lat})`}distanceTo(S){let D=Math.PI/180,j=this.lat*D,te=S.lat*D,ue=Math.sin(j)*Math.sin(te)+Math.cos(j)*Math.cos(te)*Math.cos((S.lng-this.lng)*D);return cS*Math.acos(Math.min(ue,1))}static convert(S){if(S instanceof dg)return S;if(Array.isArray(S)&&(S.length===2||S.length===3))return new dg(Number(S[0]),Number(S[1]));if(!Array.isArray(S)&&typeof S==\"object\"&&S!==null)return new dg(Number(\"lng\"in S?S.lng:S.lon),Number(S.lat));throw new Error(\"`LngLatLike` argument must be specified as a LngLat instance, an object {lng: , lat: }, an object {lon: , lat: }, or an array of [, ]\")}}let k1=2*Math.PI*cS;function bC(R){return k1*Math.cos(R*Math.PI/180)}function zw(R){return(180+R)/360}function wC(R){return(180-180/Math.PI*Math.log(Math.tan(Math.PI/4+R*Math.PI/360)))/360}function Fw(R,S){return R/bC(S)}function Jx(R){return 360/Math.PI*Math.atan(Math.exp((180-360*R)*Math.PI/180))-90}class $x{constructor(S,D,j=0){this.x=+S,this.y=+D,this.z=+j}static fromLngLat(S,D=0){let j=dg.convert(S);return new $x(zw(j.lng),wC(j.lat),Fw(D,j.lat))}toLngLat(){return new dg(360*this.x-180,Jx(this.y))}toAltitude(){return this.z*bC(Jx(this.y))}meterInMercatorCoordinateUnits(){return 1/k1*(S=Jx(this.y),1/Math.cos(S*Math.PI/180));var S}}function gp(R,S,D){var j=2*Math.PI*6378137/256/Math.pow(2,D);return[R*j-2*Math.PI*6378137/2,S*j-2*Math.PI*6378137/2]}class fS{constructor(S,D,j){if(!function(te,ue,ve){return!(te<0||te>25||ve<0||ve>=Math.pow(2,te)||ue<0||ue>=Math.pow(2,te))}(S,D,j))throw new Error(`x=${D}, y=${j}, z=${S} outside of bounds. 0<=x<${Math.pow(2,S)}, 0<=y<${Math.pow(2,S)} 0<=z<=25 `);this.z=S,this.x=D,this.y=j,this.key=Qx(0,S,S,D,j)}equals(S){return this.z===S.z&&this.x===S.x&&this.y===S.y}url(S,D,j){let te=(ve=this.y,De=this.z,Ze=gp(256*(ue=this.x),256*(ve=Math.pow(2,De)-ve-1),De),at=gp(256*(ue+1),256*(ve+1),De),Ze[0]+\",\"+Ze[1]+\",\"+at[0]+\",\"+at[1]);var ue,ve,De,Ze,at;let Tt=function(Ft,Qt,sr){let Tr,Pr=\"\";for(let $r=Ft;$r>0;$r--)Tr=1<<$r-1,Pr+=(Qt&Tr?1:0)+(sr&Tr?2:0);return Pr}(this.z,this.x,this.y);return S[(this.x+this.y)%S.length].replace(/{prefix}/g,(this.x%16).toString(16)+(this.y%16).toString(16)).replace(/{z}/g,String(this.z)).replace(/{x}/g,String(this.x)).replace(/{y}/g,String(j===\"tms\"?Math.pow(2,this.z)-this.y-1:this.y)).replace(/{ratio}/g,D>1?\"@2x\":\"\").replace(/{quadkey}/g,Tt).replace(/{bbox-epsg-3857}/g,te)}isChildOf(S){let D=this.z-S.z;return D>0&&S.x===this.x>>D&&S.y===this.y>>D}getTilePoint(S){let D=Math.pow(2,this.z);return new u((S.x*D-this.x)*za,(S.y*D-this.y)*za)}toString(){return`${this.z}/${this.x}/${this.y}`}}class TC{constructor(S,D){this.wrap=S,this.canonical=D,this.key=Qx(S,D.z,D.z,D.x,D.y)}}class Jv{constructor(S,D,j,te,ue){if(S= z; overscaledZ = ${S}; z = ${j}`);this.overscaledZ=S,this.wrap=D,this.canonical=new fS(j,+te,+ue),this.key=Qx(D,S,j,te,ue)}clone(){return new Jv(this.overscaledZ,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y)}equals(S){return this.overscaledZ===S.overscaledZ&&this.wrap===S.wrap&&this.canonical.equals(S.canonical)}scaledTo(S){if(S>this.overscaledZ)throw new Error(`targetZ > this.overscaledZ; targetZ = ${S}; overscaledZ = ${this.overscaledZ}`);let D=this.canonical.z-S;return S>this.canonical.z?new Jv(S,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y):new Jv(S,this.wrap,S,this.canonical.x>>D,this.canonical.y>>D)}calculateScaledKey(S,D){if(S>this.overscaledZ)throw new Error(`targetZ > this.overscaledZ; targetZ = ${S}; overscaledZ = ${this.overscaledZ}`);let j=this.canonical.z-S;return S>this.canonical.z?Qx(this.wrap*+D,S,this.canonical.z,this.canonical.x,this.canonical.y):Qx(this.wrap*+D,S,S,this.canonical.x>>j,this.canonical.y>>j)}isChildOf(S){if(S.wrap!==this.wrap)return!1;let D=this.canonical.z-S.canonical.z;return S.overscaledZ===0||S.overscaledZ>D&&S.canonical.y===this.canonical.y>>D}children(S){if(this.overscaledZ>=S)return[new Jv(this.overscaledZ+1,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y)];let D=this.canonical.z+1,j=2*this.canonical.x,te=2*this.canonical.y;return[new Jv(D,this.wrap,D,j,te),new Jv(D,this.wrap,D,j+1,te),new Jv(D,this.wrap,D,j,te+1),new Jv(D,this.wrap,D,j+1,te+1)]}isLessThan(S){return this.wrapS.wrap)&&(this.overscaledZS.overscaledZ)&&(this.canonical.xS.canonical.x)&&this.canonical.ythis.max&&(this.max=Ft),Ft=this.dim+1||D<-1||D>=this.dim+1)throw new RangeError(\"out of range source coordinates for DEM data\");return(D+1)*this.stride+(S+1)}unpack(S,D,j){return S*this.redFactor+D*this.greenFactor+j*this.blueFactor-this.baseShift}getPixels(){return new Jn({width:this.stride,height:this.stride},new Uint8Array(this.data.buffer))}backfillBorder(S,D,j){if(this.dim!==S.dim)throw new Error(\"dem dimension mismatch\");let te=D*this.dim,ue=D*this.dim+this.dim,ve=j*this.dim,De=j*this.dim+this.dim;switch(D){case-1:te=ue-1;break;case 1:ue=te+1}switch(j){case-1:ve=De-1;break;case 1:De=ve+1}let Ze=-D*this.dim,at=-j*this.dim;for(let Tt=ve;Tt=this._numberToString.length)throw new Error(`Out of bounds. Index requested n=${S} can't be >= this._numberToString.length ${this._numberToString.length}`);return this._numberToString[S]}}class hS{constructor(S,D,j,te,ue){this.type=\"Feature\",this._vectorTileFeature=S,S._z=D,S._x=j,S._y=te,this.properties=S.properties,this.id=ue}get geometry(){return this._geometry===void 0&&(this._geometry=this._vectorTileFeature.toGeoJSON(this._vectorTileFeature._x,this._vectorTileFeature._y,this._vectorTileFeature._z).geometry),this._geometry}set geometry(S){this._geometry=S}toJSON(){let S={geometry:this.geometry};for(let D in this)D!==\"_geometry\"&&D!==\"_vectorTileFeature\"&&(S[D]=this[D]);return S}}class cy{constructor(S,D){this.tileID=S,this.x=S.canonical.x,this.y=S.canonical.y,this.z=S.canonical.z,this.grid=new qi(za,16,0),this.grid3D=new qi(za,16,0),this.featureIndexArray=new As,this.promoteId=D}insert(S,D,j,te,ue,ve){let De=this.featureIndexArray.length;this.featureIndexArray.emplaceBack(j,te,ue);let Ze=ve?this.grid3D:this.grid;for(let at=0;at=0&&Ft[3]>=0&&Ze.insert(De,Ft[0],Ft[1],Ft[2],Ft[3])}}loadVTLayers(){return this.vtLayers||(this.vtLayers=new ei.VectorTile(new eS(this.rawTileData)).layers,this.sourceLayerCoder=new SC(this.vtLayers?Object.keys(this.vtLayers).sort():[\"_geojsonTileLayer\"])),this.vtLayers}query(S,D,j,te){this.loadVTLayers();let ue=S.params||{},ve=za/S.tileSize/S.scale,De=Pc(ue.filter),Ze=S.queryGeometry,at=S.queryPadding*ve,Tt=EC(Ze),Ft=this.grid.query(Tt.minX-at,Tt.minY-at,Tt.maxX+at,Tt.maxY+at),Qt=EC(S.cameraQueryGeometry),sr=this.grid3D.query(Qt.minX-at,Qt.minY-at,Qt.maxX+at,Qt.maxY+at,($r,ni,Di,pi)=>function(ki,Zi,ta,Va,Io){for(let Hn of ki)if(Zi<=Hn.x&&ta<=Hn.y&&Va>=Hn.x&&Io>=Hn.y)return!0;let La=[new u(Zi,ta),new u(Zi,Io),new u(Va,Io),new u(Va,ta)];if(ki.length>2){for(let Hn of La)if(On(ki,Hn))return!0}for(let Hn=0;Hn(pi||(pi=js(ki)),Zi.queryIntersectsFeature(Ze,ki,ta,pi,this.z,S.transform,ve,S.pixelPosMatrix)))}return Tr}loadMatchingFeature(S,D,j,te,ue,ve,De,Ze,at,Tt,Ft){let Qt=this.bucketLayerIDs[D];if(ve&&!function($r,ni){for(let Di=0;Di<$r.length;Di++)if(ni.indexOf($r[Di])>=0)return!0;return!1}(ve,Qt))return;let sr=this.sourceLayerCoder.decode(j),Tr=this.vtLayers[sr].feature(te);if(ue.needGeometry){let $r=xl(Tr,!0);if(!ue.filter(new Ko(this.tileID.overscaledZ),$r,this.tileID.canonical))return}else if(!ue.filter(new Ko(this.tileID.overscaledZ),Tr))return;let Pr=this.getId(Tr,sr);for(let $r=0;$r{let De=S instanceof Dc?S.get(ve):null;return De&&De.evaluate?De.evaluate(D,j,te):De})}function EC(R){let S=1/0,D=1/0,j=-1/0,te=-1/0;for(let ue of R)S=Math.min(S,ue.x),D=Math.min(D,ue.y),j=Math.max(j,ue.x),te=Math.max(te,ue.y);return{minX:S,minY:D,maxX:j,maxY:te}}function j9(R,S){return S-R}function kC(R,S,D,j,te){let ue=[];for(let ve=0;ve=j&&Ft.x>=j||(Tt.x>=j?Tt=new u(j,Tt.y+(j-Tt.x)/(Ft.x-Tt.x)*(Ft.y-Tt.y))._round():Ft.x>=j&&(Ft=new u(j,Tt.y+(j-Tt.x)/(Ft.x-Tt.x)*(Ft.y-Tt.y))._round()),Tt.y>=te&&Ft.y>=te||(Tt.y>=te?Tt=new u(Tt.x+(te-Tt.y)/(Ft.y-Tt.y)*(Ft.x-Tt.x),te)._round():Ft.y>=te&&(Ft=new u(Tt.x+(te-Tt.y)/(Ft.y-Tt.y)*(Ft.x-Tt.x),te)._round()),Ze&&Tt.equals(Ze[Ze.length-1])||(Ze=[Tt],ue.push(Ze)),Ze.push(Ft)))))}}return ue}mi(\"FeatureIndex\",cy,{omit:[\"rawTileData\",\"sourceLayerCoder\"]});class vg extends u{constructor(S,D,j,te){super(S,D),this.angle=j,te!==void 0&&(this.segment=te)}clone(){return new vg(this.x,this.y,this.angle,this.segment)}}function dS(R,S,D,j,te){if(S.segment===void 0||D===0)return!0;let ue=S,ve=S.segment+1,De=0;for(;De>-D/2;){if(ve--,ve<0)return!1;De-=R[ve].dist(ue),ue=R[ve]}De+=R[ve].dist(R[ve+1]),ve++;let Ze=[],at=0;for(;Dej;)at-=Ze.shift().angleDelta;if(at>te)return!1;ve++,De+=Tt.dist(Ft)}return!0}function CC(R){let S=0;for(let D=0;Dat){let Tr=(at-Ze)/sr,Pr=Mo.number(Ft.x,Qt.x,Tr),$r=Mo.number(Ft.y,Qt.y,Tr),ni=new vg(Pr,$r,Qt.angleTo(Ft),Tt);return ni._round(),!ve||dS(R,ni,De,ve,S)?ni:void 0}Ze+=sr}}function Z9(R,S,D,j,te,ue,ve,De,Ze){let at=LC(j,ue,ve),Tt=PC(j,te),Ft=Tt*ve,Qt=R[0].x===0||R[0].x===Ze||R[0].y===0||R[0].y===Ze;return S-Ft=0&&ki=0&&Zi=0&&Qt+at<=Tt){let ta=new vg(ki,Zi,Di,Tr);ta._round(),j&&!dS(R,ta,ue,j,te)||sr.push(ta)}}Ft+=ni}return De||sr.length||ve||(sr=IC(R,Ft/2,D,j,te,ue,ve,!0,Ze)),sr}mi(\"Anchor\",vg);let C1=wd;function RC(R,S,D,j){let te=[],ue=R.image,ve=ue.pixelRatio,De=ue.paddedRect.w-2*C1,Ze=ue.paddedRect.h-2*C1,at={x1:R.left,y1:R.top,x2:R.right,y2:R.bottom},Tt=ue.stretchX||[[0,De]],Ft=ue.stretchY||[[0,Ze]],Qt=(Tn,bo)=>Tn+bo[1]-bo[0],sr=Tt.reduce(Qt,0),Tr=Ft.reduce(Qt,0),Pr=De-sr,$r=Ze-Tr,ni=0,Di=sr,pi=0,ki=Tr,Zi=0,ta=Pr,Va=0,Io=$r;if(ue.content&&j){let Tn=ue.content,bo=Tn[2]-Tn[0],Ya=Tn[3]-Tn[1];(ue.textFitWidth||ue.textFitHeight)&&(at=gC(R)),ni=pg(Tt,0,Tn[0]),pi=pg(Ft,0,Tn[1]),Di=pg(Tt,Tn[0],Tn[2]),ki=pg(Ft,Tn[1],Tn[3]),Zi=Tn[0]-ni,Va=Tn[1]-pi,ta=bo-Di,Io=Ya-ki}let La=at.x1,Hn=at.y1,lo=at.x2-La,$a=at.y2-Hn,Xa=(Tn,bo,Ya,Uo)=>{let wu=qw(Tn.stretch-ni,Di,lo,La),hu=L1(Tn.fixed-Zi,ta,Tn.stretch,sr),uh=qw(bo.stretch-pi,ki,$a,Hn),$v=L1(bo.fixed-Va,Io,bo.stretch,Tr),td=qw(Ya.stretch-ni,Di,lo,La),ch=L1(Ya.fixed-Zi,ta,Ya.stretch,sr),Ud=qw(Uo.stretch-pi,ki,$a,Hn),Vd=L1(Uo.fixed-Va,Io,Uo.stretch,Tr),Hd=new u(wu,uh),rf=new u(td,uh),fh=new u(td,Ud),Td=new u(wu,Ud),rd=new u(hu/ve,$v/ve),Dh=new u(ch/ve,Vd/ve),xf=S*Math.PI/180;if(xf){let Cl=Math.sin(xf),qu=Math.cos(xf),Tu=[qu,-Cl,Cl,qu];Hd._matMult(Tu),rf._matMult(Tu),Td._matMult(Tu),fh._matMult(Tu)}let Iv=Tn.stretch+Tn.fixed,lv=bo.stretch+bo.fixed;return{tl:Hd,tr:rf,bl:Td,br:fh,tex:{x:ue.paddedRect.x+C1+Iv,y:ue.paddedRect.y+C1+lv,w:Ya.stretch+Ya.fixed-Iv,h:Uo.stretch+Uo.fixed-lv},writingMode:void 0,glyphOffset:[0,0],sectionIndex:0,pixelOffsetTL:rd,pixelOffsetBR:Dh,minFontScaleX:ta/ve/lo,minFontScaleY:Io/ve/$a,isSDF:D}};if(j&&(ue.stretchX||ue.stretchY)){let Tn=DC(Tt,Pr,sr),bo=DC(Ft,$r,Tr);for(let Ya=0;Ya0&&(Pr=Math.max(10,Pr),this.circleDiameter=Pr)}else{let Qt=!((Ft=ve.image)===null||Ft===void 0)&&Ft.content&&(ve.image.textFitWidth||ve.image.textFitHeight)?gC(ve):{x1:ve.left,y1:ve.top,x2:ve.right,y2:ve.bottom};Qt.y1=Qt.y1*De-Ze[0],Qt.y2=Qt.y2*De+Ze[2],Qt.x1=Qt.x1*De-Ze[3],Qt.x2=Qt.x2*De+Ze[1];let sr=ve.collisionPadding;if(sr&&(Qt.x1-=sr[0]*De,Qt.y1-=sr[1]*De,Qt.x2+=sr[2]*De,Qt.y2+=sr[3]*De),Tt){let Tr=new u(Qt.x1,Qt.y1),Pr=new u(Qt.x2,Qt.y1),$r=new u(Qt.x1,Qt.y2),ni=new u(Qt.x2,Qt.y2),Di=Tt*Math.PI/180;Tr._rotate(Di),Pr._rotate(Di),$r._rotate(Di),ni._rotate(Di),Qt.x1=Math.min(Tr.x,Pr.x,$r.x,ni.x),Qt.x2=Math.max(Tr.x,Pr.x,$r.x,ni.x),Qt.y1=Math.min(Tr.y,Pr.y,$r.y,ni.y),Qt.y2=Math.max(Tr.y,Pr.y,$r.y,ni.y)}S.emplaceBack(D.x,D.y,Qt.x1,Qt.y1,Qt.x2,Qt.y2,j,te,ue)}this.boxEndIndex=S.length}}class Hp{constructor(S=[],D=(j,te)=>jte?1:0){if(this.data=S,this.length=this.data.length,this.compare=D,this.length>0)for(let j=(this.length>>1)-1;j>=0;j--)this._down(j)}push(S){this.data.push(S),this._up(this.length++)}pop(){if(this.length===0)return;let S=this.data[0],D=this.data.pop();return--this.length>0&&(this.data[0]=D,this._down(0)),S}peek(){return this.data[0]}_up(S){let{data:D,compare:j}=this,te=D[S];for(;S>0;){let ue=S-1>>1,ve=D[ue];if(j(te,ve)>=0)break;D[S]=ve,S=ue}D[S]=te}_down(S){let{data:D,compare:j}=this,te=this.length>>1,ue=D[S];for(;S=0)break;D[S]=D[ve],S=ve}D[S]=ue}}function X9(R,S=1,D=!1){let j=1/0,te=1/0,ue=-1/0,ve=-1/0,De=R[0];for(let sr=0;srue)&&(ue=Tr.x),(!sr||Tr.y>ve)&&(ve=Tr.y)}let Ze=Math.min(ue-j,ve-te),at=Ze/2,Tt=new Hp([],Y9);if(Ze===0)return new u(j,te);for(let sr=j;srFt.d||!Ft.d)&&(Ft=sr,D&&console.log(\"found best %d after %d probes\",Math.round(1e4*sr.d)/1e4,Qt)),sr.max-Ft.d<=S||(at=sr.h/2,Tt.push(new P1(sr.p.x-at,sr.p.y-at,at,R)),Tt.push(new P1(sr.p.x+at,sr.p.y-at,at,R)),Tt.push(new P1(sr.p.x-at,sr.p.y+at,at,R)),Tt.push(new P1(sr.p.x+at,sr.p.y+at,at,R)),Qt+=4)}return D&&(console.log(`num probes: ${Qt}`),console.log(`best distance: ${Ft.d}`)),Ft.p}function Y9(R,S){return S.max-R.max}function 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Ye=Ne.uid;if(!this.loaded||!this.loaded[Ye])throw new Error(\"Should not be trying to reload a tile that was never loaded or has been removed\");let Ve=this.loaded[Ye];if(Ve.showCollisionBoxes=Ne.showCollisionBoxes,Ve.status===\"parsing\"){let Xe=yield Ve.parse(Ve.vectorTile,this.layerIndex,this.availableImages,this.actor),ht;if(this.fetching[Ye]){let{rawTileData:Le,cacheControl:xe,resourceTiming:Se}=this.fetching[Ye];delete this.fetching[Ye],ht=i.e({rawTileData:Le.slice(0)},Xe,xe,Se)}else ht=Xe;return ht}if(Ve.status===\"done\"&&Ve.vectorTile)return Ve.parse(Ve.vectorTile,this.layerIndex,this.availableImages,this.actor)})}abortTile(Ne){return i._(this,void 0,void 0,function*(){let Ye=this.loading,Ve=Ne.uid;Ye&&Ye[Ve]&&Ye[Ve].abort&&(Ye[Ve].abort.abort(),delete Ye[Ve])})}removeTile(Ne){return i._(this,void 0,void 0,function*(){this.loaded&&this.loaded[Ne.uid]&&delete this.loaded[Ne.uid]})}}class c{constructor(){this.loaded={}}loadTile(Ne){return i._(this,void 0,void 0,function*(){let{uid:Ye,encoding:Ve,rawImageData:Xe,redFactor:ht,greenFactor:Le,blueFactor:xe,baseShift:Se}=Ne,lt=Xe.width+2,Gt=Xe.height+2,Vt=i.b(Xe)?new i.R({width:lt,height:Gt},yield i.bw(Xe,-1,-1,lt,Gt)):Xe,ar=new i.bx(Ye,Vt,Ve,ht,Le,xe,Se);return this.loaded=this.loaded||{},this.loaded[Ye]=ar,ar})}removeTile(Ne){let Ye=this.loaded,Ve=Ne.uid;Ye&&Ye[Ve]&&delete Ye[Ve]}}function f(ut,Ne){if(ut.length!==0){h(ut[0],Ne);for(var Ye=1;Ye=Math.abs(xe)?Ye-Se+xe:xe-Se+Ye,Ye=Se}Ye+Ve>=0!=!!Ne&&ut.reverse()}var d=i.by(function ut(Ne,Ye){var Ve,Xe=Ne&&Ne.type;if(Xe===\"FeatureCollection\")for(Ve=0;Ve>31}function q(ut,Ne){for(var Ye=ut.loadGeometry(),Ve=ut.type,Xe=0,ht=0,Le=Ye.length,xe=0;xeut},G=Math.fround||(N=new Float32Array(1),ut=>(N[0]=+ut,N[0]));var N;let W=3,re=5,ae=6;class _e{constructor(Ne){this.options=Object.assign(Object.create(X),Ne),this.trees=new Array(this.options.maxZoom+1),this.stride=this.options.reduce?7:6,this.clusterProps=[]}load(Ne){let{log:Ye,minZoom:Ve,maxZoom:Xe}=this.options;Ye&&console.time(\"total time\");let ht=`prepare ${Ne.length} points`;Ye&&console.time(ht),this.points=Ne;let Le=[];for(let Se=0;Se=Ve;Se--){let lt=+Date.now();xe=this.trees[Se]=this._createTree(this._cluster(xe,Se)),Ye&&console.log(\"z%d: %d clusters in %dms\",Se,xe.numItems,+Date.now()-lt)}return Ye&&console.timeEnd(\"total time\"),this}getClusters(Ne,Ye){let Ve=((Ne[0]+180)%360+360)%360-180,Xe=Math.max(-90,Math.min(90,Ne[1])),ht=Ne[2]===180?180:((Ne[2]+180)%360+360)%360-180,Le=Math.max(-90,Math.min(90,Ne[3]));if(Ne[2]-Ne[0]>=360)Ve=-180,ht=180;else if(Ve>ht){let Vt=this.getClusters([Ve,Xe,180,Le],Ye),ar=this.getClusters([-180,Xe,ht,Le],Ye);return Vt.concat(ar)}let xe=this.trees[this._limitZoom(Ye)],Se=xe.range(ge(Ve),ie(Le),ge(ht),ie(Xe)),lt=xe.data,Gt=[];for(let Vt of Se){let ar=this.stride*Vt;Gt.push(lt[ar+re]>1?Me(lt,ar,this.clusterProps):this.points[lt[ar+W]])}return Gt}getChildren(Ne){let Ye=this._getOriginId(Ne),Ve=this._getOriginZoom(Ne),Xe=\"No cluster with the specified id.\",ht=this.trees[Ve];if(!ht)throw new Error(Xe);let Le=ht.data;if(Ye*this.stride>=Le.length)throw new Error(Xe);let xe=this.options.radius/(this.options.extent*Math.pow(2,Ve-1)),Se=ht.within(Le[Ye*this.stride],Le[Ye*this.stride+1],xe),lt=[];for(let Gt of Se){let Vt=Gt*this.stride;Le[Vt+4]===Ne&<.push(Le[Vt+re]>1?Me(Le,Vt,this.clusterProps):this.points[Le[Vt+W]])}if(lt.length===0)throw new Error(Xe);return lt}getLeaves(Ne,Ye,Ve){let Xe=[];return this._appendLeaves(Xe,Ne,Ye=Ye||10,Ve=Ve||0,0),Xe}getTile(Ne,Ye,Ve){let Xe=this.trees[this._limitZoom(Ne)],ht=Math.pow(2,Ne),{extent:Le,radius:xe}=this.options,Se=xe/Le,lt=(Ve-Se)/ht,Gt=(Ve+1+Se)/ht,Vt={features:[]};return this._addTileFeatures(Xe.range((Ye-Se)/ht,lt,(Ye+1+Se)/ht,Gt),Xe.data,Ye,Ve,ht,Vt),Ye===0&&this._addTileFeatures(Xe.range(1-Se/ht,lt,1,Gt),Xe.data,ht,Ve,ht,Vt),Ye===ht-1&&this._addTileFeatures(Xe.range(0,lt,Se/ht,Gt),Xe.data,-1,Ve,ht,Vt),Vt.features.length?Vt:null}getClusterExpansionZoom(Ne){let Ye=this._getOriginZoom(Ne)-1;for(;Ye<=this.options.maxZoom;){let Ve=this.getChildren(Ne);if(Ye++,Ve.length!==1)break;Ne=Ve[0].properties.cluster_id}return Ye}_appendLeaves(Ne,Ye,Ve,Xe,ht){let Le=this.getChildren(Ye);for(let xe of Le){let Se=xe.properties;if(Se&&Se.cluster?ht+Se.point_count<=Xe?ht+=Se.point_count:ht=this._appendLeaves(Ne,Se.cluster_id,Ve,Xe,ht):ht1,Gt,Vt,ar;if(lt)Gt=ke(Ye,Se,this.clusterProps),Vt=Ye[Se],ar=Ye[Se+1];else{let jr=this.points[Ye[Se+W]];Gt=jr.properties;let[ri,bi]=jr.geometry.coordinates;Vt=ge(ri),ar=ie(bi)}let Qr={type:1,geometry:[[Math.round(this.options.extent*(Vt*ht-Ve)),Math.round(this.options.extent*(ar*ht-Xe))]],tags:Gt},ai;ai=lt||this.options.generateId?Ye[Se+W]:this.points[Ye[Se+W]].id,ai!==void 0&&(Qr.id=ai),Le.features.push(Qr)}}_limitZoom(Ne){return Math.max(this.options.minZoom,Math.min(Math.floor(+Ne),this.options.maxZoom+1))}_cluster(Ne,Ye){let{radius:Ve,extent:Xe,reduce:ht,minPoints:Le}=this.options,xe=Ve/(Xe*Math.pow(2,Ye)),Se=Ne.data,lt=[],Gt=this.stride;for(let Vt=0;VtYe&&(ri+=Se[nn+re])}if(ri>jr&&ri>=Le){let bi,nn=ar*jr,Wi=Qr*jr,Ni=-1,_n=((Vt/Gt|0)<<5)+(Ye+1)+this.points.length;for(let $i of ai){let zn=$i*Gt;if(Se[zn+2]<=Ye)continue;Se[zn+2]=Ye;let Wn=Se[zn+re];nn+=Se[zn]*Wn,Wi+=Se[zn+1]*Wn,Se[zn+4]=_n,ht&&(bi||(bi=this._map(Se,Vt,!0),Ni=this.clusterProps.length,this.clusterProps.push(bi)),ht(bi,this._map(Se,zn)))}Se[Vt+4]=_n,lt.push(nn/ri,Wi/ri,1/0,_n,-1,ri),ht&<.push(Ni)}else{for(let bi=0;bi1)for(let bi of ai){let nn=bi*Gt;if(!(Se[nn+2]<=Ye)){Se[nn+2]=Ye;for(let Wi=0;Wi>5}_getOriginZoom(Ne){return(Ne-this.points.length)%32}_map(Ne,Ye,Ve){if(Ne[Ye+re]>1){let Le=this.clusterProps[Ne[Ye+ae]];return Ve?Object.assign({},Le):Le}let Xe=this.points[Ne[Ye+W]].properties,ht=this.options.map(Xe);return Ve&&ht===Xe?Object.assign({},ht):ht}}function Me(ut,Ne,Ye){return{type:\"Feature\",id:ut[Ne+W],properties:ke(ut,Ne,Ye),geometry:{type:\"Point\",coordinates:[(Ve=ut[Ne],360*(Ve-.5)),Te(ut[Ne+1])]}};var Ve}function ke(ut,Ne,Ye){let Ve=ut[Ne+re],Xe=Ve>=1e4?`${Math.round(Ve/1e3)}k`:Ve>=1e3?Math.round(Ve/100)/10+\"k\":Ve,ht=ut[Ne+ae],Le=ht===-1?{}:Object.assign({},Ye[ht]);return Object.assign(Le,{cluster:!0,cluster_id:ut[Ne+W],point_count:Ve,point_count_abbreviated:Xe})}function ge(ut){return ut/360+.5}function ie(ut){let Ne=Math.sin(ut*Math.PI/180),Ye=.5-.25*Math.log((1+Ne)/(1-Ne))/Math.PI;return Ye<0?0:Ye>1?1:Ye}function Te(ut){let Ne=(180-360*ut)*Math.PI/180;return 360*Math.atan(Math.exp(Ne))/Math.PI-90}function Ee(ut,Ne,Ye,Ve){let Xe=Ve,ht=Ne+(Ye-Ne>>1),Le,xe=Ye-Ne,Se=ut[Ne],lt=ut[Ne+1],Gt=ut[Ye],Vt=ut[Ye+1];for(let ar=Ne+3;arXe)Le=ar,Xe=Qr;else if(Qr===Xe){let ai=Math.abs(ar-ht);aiVe&&(Le-Ne>3&&Ee(ut,Ne,Le,Ve),ut[Le+2]=Xe,Ye-Le>3&&Ee(ut,Le,Ye,Ve))}function Ae(ut,Ne,Ye,Ve,Xe,ht){let Le=Xe-Ye,xe=ht-Ve;if(Le!==0||xe!==0){let Se=((ut-Ye)*Le+(Ne-Ve)*xe)/(Le*Le+xe*xe);Se>1?(Ye=Xe,Ve=ht):Se>0&&(Ye+=Le*Se,Ve+=xe*Se)}return Le=ut-Ye,xe=Ne-Ve,Le*Le+xe*xe}function ze(ut,Ne,Ye,Ve){let Xe={id:ut==null?null:ut,type:Ne,geometry:Ye,tags:Ve,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0};if(Ne===\"Point\"||Ne===\"MultiPoint\"||Ne===\"LineString\")Ce(Xe,Ye);else if(Ne===\"Polygon\")Ce(Xe,Ye[0]);else if(Ne===\"MultiLineString\")for(let ht of Ye)Ce(Xe,ht);else if(Ne===\"MultiPolygon\")for(let ht of Ye)Ce(Xe,ht[0]);return Xe}function Ce(ut,Ne){for(let Ye=0;Ye0&&(Le+=Ve?(Xe*Gt-lt*ht)/2:Math.sqrt(Math.pow(lt-Xe,2)+Math.pow(Gt-ht,2))),Xe=lt,ht=Gt}let xe=Ne.length-3;Ne[2]=1,Ee(Ne,0,xe,Ye),Ne[xe+2]=1,Ne.size=Math.abs(Le),Ne.start=0,Ne.end=Ne.size}function Ge(ut,Ne,Ye,Ve){for(let Xe=0;Xe1?1:Ye}function qt(ut,Ne,Ye,Ve,Xe,ht,Le,xe){if(Ve/=Ne,ht>=(Ye/=Ne)&&Le=Ve)return null;let Se=[];for(let lt of ut){let Gt=lt.geometry,Vt=lt.type,ar=Xe===0?lt.minX:lt.minY,Qr=Xe===0?lt.maxX:lt.maxY;if(ar>=Ye&&Qr=Ve)continue;let ai=[];if(Vt===\"Point\"||Vt===\"MultiPoint\")rt(Gt,ai,Ye,Ve,Xe);else if(Vt===\"LineString\")ot(Gt,ai,Ye,Ve,Xe,!1,xe.lineMetrics);else if(Vt===\"MultiLineString\")kt(Gt,ai,Ye,Ve,Xe,!1);else if(Vt===\"Polygon\")kt(Gt,ai,Ye,Ve,Xe,!0);else if(Vt===\"MultiPolygon\")for(let jr of Gt){let ri=[];kt(jr,ri,Ye,Ve,Xe,!0),ri.length&&ai.push(ri)}if(ai.length){if(xe.lineMetrics&&Vt===\"LineString\"){for(let jr of ai)Se.push(ze(lt.id,Vt,jr,lt.tags));continue}Vt!==\"LineString\"&&Vt!==\"MultiLineString\"||(ai.length===1?(Vt=\"LineString\",ai=ai[0]):Vt=\"MultiLineString\"),Vt!==\"Point\"&&Vt!==\"MultiPoint\"||(Vt=ai.length===3?\"Point\":\"MultiPoint\"),Se.push(ze(lt.id,Vt,ai,lt.tags))}}return Se.length?Se:null}function rt(ut,Ne,Ye,Ve,Xe){for(let ht=0;ht=Ye&&Le<=Ve&&Ct(Ne,ut[ht],ut[ht+1],ut[ht+2])}}function ot(ut,Ne,Ye,Ve,Xe,ht,Le){let xe=Rt(ut),Se=Xe===0?Yt:xr,lt,Gt,Vt=ut.start;for(let ri=0;riYe&&(Gt=Se(xe,bi,nn,Ni,_n,Ye),Le&&(xe.start=Vt+lt*Gt)):$i>Ve?zn=Ye&&(Gt=Se(xe,bi,nn,Ni,_n,Ye),Wn=!0),zn>Ve&&$i<=Ve&&(Gt=Se(xe,bi,nn,Ni,_n,Ve),Wn=!0),!ht&&Wn&&(Le&&(xe.end=Vt+lt*Gt),Ne.push(xe),xe=Rt(ut)),Le&&(Vt+=lt)}let ar=ut.length-3,Qr=ut[ar],ai=ut[ar+1],jr=Xe===0?Qr:ai;jr>=Ye&&jr<=Ve&&Ct(xe,Qr,ai,ut[ar+2]),ar=xe.length-3,ht&&ar>=3&&(xe[ar]!==xe[0]||xe[ar+1]!==xe[1])&&Ct(xe,xe[0],xe[1],xe[2]),xe.length&&Ne.push(xe)}function Rt(ut){let Ne=[];return Ne.size=ut.size,Ne.start=ut.start,Ne.end=ut.end,Ne}function kt(ut,Ne,Ye,Ve,Xe,ht){for(let Le of ut)ot(Le,Ne,Ye,Ve,Xe,ht,!1)}function Ct(ut,Ne,Ye,Ve){ut.push(Ne,Ye,Ve)}function Yt(ut,Ne,Ye,Ve,Xe,ht){let Le=(ht-Ne)/(Ve-Ne);return Ct(ut,ht,Ye+(Xe-Ye)*Le,1),Le}function xr(ut,Ne,Ye,Ve,Xe,ht){let Le=(ht-Ye)/(Xe-Ye);return Ct(ut,Ne+(Ve-Ne)*Le,ht,1),Le}function er(ut,Ne){let Ye=[];for(let Ve=0;Ve0&&Ne.size<(Xe?Le:Ve))return void(Ye.numPoints+=Ne.length/3);let xe=[];for(let Se=0;SeLe)&&(Ye.numSimplified++,xe.push(Ne[Se],Ne[Se+1])),Ye.numPoints++;Xe&&function(Se,lt){let Gt=0;for(let Vt=0,ar=Se.length,Qr=ar-2;Vt0===lt)for(let Vt=0,ar=Se.length;Vt24)throw new Error(\"maxZoom should be in the 0-24 range\");if(Ye.promoteId&&Ye.generateId)throw new Error(\"promoteId and generateId cannot be used together.\");let Xe=function(ht,Le){let xe=[];if(ht.type===\"FeatureCollection\")for(let Se=0;Se1&&console.time(\"creation\"),Qr=this.tiles[ar]=Lt(Ne,Ye,Ve,Xe,lt),this.tileCoords.push({z:Ye,x:Ve,y:Xe}),Gt)){Gt>1&&(console.log(\"tile z%d-%d-%d (features: %d, points: %d, simplified: %d)\",Ye,Ve,Xe,Qr.numFeatures,Qr.numPoints,Qr.numSimplified),console.timeEnd(\"creation\"));let Wn=`z${Ye}`;this.stats[Wn]=(this.stats[Wn]||0)+1,this.total++}if(Qr.source=Ne,ht==null){if(Ye===lt.indexMaxZoom||Qr.numPoints<=lt.indexMaxPoints)continue}else{if(Ye===lt.maxZoom||Ye===ht)continue;if(ht!=null){let Wn=ht-Ye;if(Ve!==Le>>Wn||Xe!==xe>>Wn)continue}}if(Qr.source=null,Ne.length===0)continue;Gt>1&&console.time(\"clipping\");let ai=.5*lt.buffer/lt.extent,jr=.5-ai,ri=.5+ai,bi=1+ai,nn=null,Wi=null,Ni=null,_n=null,$i=qt(Ne,Vt,Ve-ai,Ve+ri,0,Qr.minX,Qr.maxX,lt),zn=qt(Ne,Vt,Ve+jr,Ve+bi,0,Qr.minX,Qr.maxX,lt);Ne=null,$i&&(nn=qt($i,Vt,Xe-ai,Xe+ri,1,Qr.minY,Qr.maxY,lt),Wi=qt($i,Vt,Xe+jr,Xe+bi,1,Qr.minY,Qr.maxY,lt),$i=null),zn&&(Ni=qt(zn,Vt,Xe-ai,Xe+ri,1,Qr.minY,Qr.maxY,lt),_n=qt(zn,Vt,Xe+jr,Xe+bi,1,Qr.minY,Qr.maxY,lt),zn=null),Gt>1&&console.timeEnd(\"clipping\"),Se.push(nn||[],Ye+1,2*Ve,2*Xe),Se.push(Wi||[],Ye+1,2*Ve,2*Xe+1),Se.push(Ni||[],Ye+1,2*Ve+1,2*Xe),Se.push(_n||[],Ye+1,2*Ve+1,2*Xe+1)}}getTile(Ne,Ye,Ve){Ne=+Ne,Ye=+Ye,Ve=+Ve;let Xe=this.options,{extent:ht,debug:Le}=Xe;if(Ne<0||Ne>24)return null;let xe=1<1&&console.log(\"drilling down to z%d-%d-%d\",Ne,Ye,Ve);let lt,Gt=Ne,Vt=Ye,ar=Ve;for(;!lt&&Gt>0;)Gt--,Vt>>=1,ar>>=1,lt=this.tiles[$t(Gt,Vt,ar)];return lt&<.source?(Le>1&&(console.log(\"found parent tile z%d-%d-%d\",Gt,Vt,ar),console.time(\"drilling down\")),this.splitTile(lt.source,Gt,Vt,ar,Ne,Ye,Ve),Le>1&&console.timeEnd(\"drilling down\"),this.tiles[Se]?xt(this.tiles[Se],ht):null):null}}function $t(ut,Ne,Ye){return 32*((1<{Vt.properties=Qr;let ai={};for(let jr of ar)ai[jr]=Se[jr].evaluate(Gt,Vt);return ai},Le.reduce=(Qr,ai)=>{Vt.properties=ai;for(let jr of ar)Gt.accumulated=Qr[jr],Qr[jr]=lt[jr].evaluate(Gt,Vt)},Le}(Ne)).load((yield this._pendingData).features):(Xe=yield this._pendingData,new Ht(Xe,Ne.geojsonVtOptions)),this.loaded={};let ht={};if(Ve){let Le=Ve.finish();Le&&(ht.resourceTiming={},ht.resourceTiming[Ne.source]=JSON.parse(JSON.stringify(Le)))}return ht}catch(ht){if(delete this._pendingRequest,i.bB(ht))return{abandoned:!0};throw ht}var Xe})}getData(){return i._(this,void 0,void 0,function*(){return this._pendingData})}reloadTile(Ne){let Ye=this.loaded;return Ye&&Ye[Ne.uid]?super.reloadTile(Ne):this.loadTile(Ne)}loadAndProcessGeoJSON(Ne,Ye){return i._(this,void 0,void 0,function*(){let Ve=yield this.loadGeoJSON(Ne,Ye);if(delete this._pendingRequest,typeof Ve!=\"object\")throw new Error(`Input data given to '${Ne.source}' is not a valid GeoJSON object.`);if(d(Ve,!0),Ne.filter){let Xe=i.bC(Ne.filter,{type:\"boolean\",\"property-type\":\"data-driven\",overridable:!1,transition:!1});if(Xe.result===\"error\")throw new Error(Xe.value.map(Le=>`${Le.key}: ${Le.message}`).join(\", \"));Ve={type:\"FeatureCollection\",features:Ve.features.filter(Le=>Xe.value.evaluate({zoom:0},Le))}}return Ve})}loadGeoJSON(Ne,Ye){return i._(this,void 0,void 0,function*(){let{promoteId:Ve}=Ne;if(Ne.request){let Xe=yield i.h(Ne.request,Ye);return this._dataUpdateable=_r(Xe.data,Ve)?Br(Xe.data,Ve):void 0,Xe.data}if(typeof Ne.data==\"string\")try{let Xe=JSON.parse(Ne.data);return this._dataUpdateable=_r(Xe,Ve)?Br(Xe,Ve):void 0,Xe}catch(Xe){throw new Error(`Input data given to '${Ne.source}' is not a valid GeoJSON object.`)}if(!Ne.dataDiff)throw new Error(`Input data given to '${Ne.source}' is not a valid GeoJSON object.`);if(!this._dataUpdateable)throw new Error(`Cannot update existing geojson data in ${Ne.source}`);return function(Xe,ht,Le){var xe,Se,lt,Gt;if(ht.removeAll&&Xe.clear(),ht.remove)for(let Vt of ht.remove)Xe.delete(Vt);if(ht.add)for(let Vt of ht.add){let ar=fr(Vt,Le);ar!=null&&Xe.set(ar,Vt)}if(ht.update)for(let Vt of ht.update){let ar=Xe.get(Vt.id);if(ar==null)continue;let Qr=!Vt.removeAllProperties&&(((xe=Vt.removeProperties)===null||xe===void 0?void 0:xe.length)>0||((Se=Vt.addOrUpdateProperties)===null||Se===void 0?void 0:Se.length)>0);if((Vt.newGeometry||Vt.removeAllProperties||Qr)&&(ar=Object.assign({},ar),Xe.set(Vt.id,ar),Qr&&(ar.properties=Object.assign({},ar.properties))),Vt.newGeometry&&(ar.geometry=Vt.newGeometry),Vt.removeAllProperties)ar.properties={};else if(((lt=Vt.removeProperties)===null||lt===void 0?void 0:lt.length)>0)for(let ai of Vt.removeProperties)Object.prototype.hasOwnProperty.call(ar.properties,ai)&&delete ar.properties[ai];if(((Gt=Vt.addOrUpdateProperties)===null||Gt===void 0?void 0:Gt.length)>0)for(let{key:ai,value:jr}of Vt.addOrUpdateProperties)ar.properties[ai]=jr}}(this._dataUpdateable,Ne.dataDiff,Ve),{type:\"FeatureCollection\",features:Array.from(this._dataUpdateable.values())}})}removeSource(Ne){return i._(this,void 0,void 0,function*(){this._pendingRequest&&this._pendingRequest.abort()})}getClusterExpansionZoom(Ne){return this._geoJSONIndex.getClusterExpansionZoom(Ne.clusterId)}getClusterChildren(Ne){return this._geoJSONIndex.getChildren(Ne.clusterId)}getClusterLeaves(Ne){return this._geoJSONIndex.getLeaves(Ne.clusterId,Ne.limit,Ne.offset)}}class Nr{constructor(Ne){this.self=Ne,this.actor=new i.F(Ne),this.layerIndexes={},this.availableImages={},this.workerSources={},this.demWorkerSources={},this.externalWorkerSourceTypes={},this.self.registerWorkerSource=(Ye,Ve)=>{if(this.externalWorkerSourceTypes[Ye])throw new Error(`Worker source with name \"${Ye}\" already registered.`);this.externalWorkerSourceTypes[Ye]=Ve},this.self.addProtocol=i.bi,this.self.removeProtocol=i.bj,this.self.registerRTLTextPlugin=Ye=>{if(i.bD.isParsed())throw new Error(\"RTL text plugin already registered.\");i.bD.setMethods(Ye)},this.actor.registerMessageHandler(\"LDT\",(Ye,Ve)=>this._getDEMWorkerSource(Ye,Ve.source).loadTile(Ve)),this.actor.registerMessageHandler(\"RDT\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){this._getDEMWorkerSource(Ye,Ve.source).removeTile(Ve)})),this.actor.registerMessageHandler(\"GCEZ\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){return this._getWorkerSource(Ye,Ve.type,Ve.source).getClusterExpansionZoom(Ve)})),this.actor.registerMessageHandler(\"GCC\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){return this._getWorkerSource(Ye,Ve.type,Ve.source).getClusterChildren(Ve)})),this.actor.registerMessageHandler(\"GCL\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){return this._getWorkerSource(Ye,Ve.type,Ve.source).getClusterLeaves(Ve)})),this.actor.registerMessageHandler(\"LD\",(Ye,Ve)=>this._getWorkerSource(Ye,Ve.type,Ve.source).loadData(Ve)),this.actor.registerMessageHandler(\"GD\",(Ye,Ve)=>this._getWorkerSource(Ye,Ve.type,Ve.source).getData()),this.actor.registerMessageHandler(\"LT\",(Ye,Ve)=>this._getWorkerSource(Ye,Ve.type,Ve.source).loadTile(Ve)),this.actor.registerMessageHandler(\"RT\",(Ye,Ve)=>this._getWorkerSource(Ye,Ve.type,Ve.source).reloadTile(Ve)),this.actor.registerMessageHandler(\"AT\",(Ye,Ve)=>this._getWorkerSource(Ye,Ve.type,Ve.source).abortTile(Ve)),this.actor.registerMessageHandler(\"RMT\",(Ye,Ve)=>this._getWorkerSource(Ye,Ve.type,Ve.source).removeTile(Ve)),this.actor.registerMessageHandler(\"RS\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){if(!this.workerSources[Ye]||!this.workerSources[Ye][Ve.type]||!this.workerSources[Ye][Ve.type][Ve.source])return;let Xe=this.workerSources[Ye][Ve.type][Ve.source];delete this.workerSources[Ye][Ve.type][Ve.source],Xe.removeSource!==void 0&&Xe.removeSource(Ve)})),this.actor.registerMessageHandler(\"RM\",Ye=>i._(this,void 0,void 0,function*(){delete this.layerIndexes[Ye],delete this.availableImages[Ye],delete this.workerSources[Ye],delete this.demWorkerSources[Ye]})),this.actor.registerMessageHandler(\"SR\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){this.referrer=Ve})),this.actor.registerMessageHandler(\"SRPS\",(Ye,Ve)=>this._syncRTLPluginState(Ye,Ve)),this.actor.registerMessageHandler(\"IS\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){this.self.importScripts(Ve)})),this.actor.registerMessageHandler(\"SI\",(Ye,Ve)=>this._setImages(Ye,Ve)),this.actor.registerMessageHandler(\"UL\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){this._getLayerIndex(Ye).update(Ve.layers,Ve.removedIds)})),this.actor.registerMessageHandler(\"SL\",(Ye,Ve)=>i._(this,void 0,void 0,function*(){this._getLayerIndex(Ye).replace(Ve)}))}_setImages(Ne,Ye){return i._(this,void 0,void 0,function*(){this.availableImages[Ne]=Ye;for(let Ve in this.workerSources[Ne]){let Xe=this.workerSources[Ne][Ve];for(let ht in Xe)Xe[ht].availableImages=Ye}})}_syncRTLPluginState(Ne,Ye){return i._(this,void 0,void 0,function*(){if(i.bD.isParsed())return i.bD.getState();if(Ye.pluginStatus!==\"loading\")return i.bD.setState(Ye),Ye;let Ve=Ye.pluginURL;if(this.self.importScripts(Ve),i.bD.isParsed()){let Xe={pluginStatus:\"loaded\",pluginURL:Ve};return i.bD.setState(Xe),Xe}throw i.bD.setState({pluginStatus:\"error\",pluginURL:\"\"}),new Error(`RTL Text Plugin failed to import scripts from ${Ve}`)})}_getAvailableImages(Ne){let Ye=this.availableImages[Ne];return Ye||(Ye=[]),Ye}_getLayerIndex(Ne){let Ye=this.layerIndexes[Ne];return Ye||(Ye=this.layerIndexes[Ne]=new a),Ye}_getWorkerSource(Ne,Ye,Ve){if(this.workerSources[Ne]||(this.workerSources[Ne]={}),this.workerSources[Ne][Ye]||(this.workerSources[Ne][Ye]={}),!this.workerSources[Ne][Ye][Ve]){let Xe={sendAsync:(ht,Le)=>(ht.targetMapId=Ne,this.actor.sendAsync(ht,Le))};switch(Ye){case\"vector\":this.workerSources[Ne][Ye][Ve]=new u(Xe,this._getLayerIndex(Ne),this._getAvailableImages(Ne));break;case\"geojson\":this.workerSources[Ne][Ye][Ve]=new Or(Xe,this._getLayerIndex(Ne),this._getAvailableImages(Ne));break;default:this.workerSources[Ne][Ye][Ve]=new this.externalWorkerSourceTypes[Ye](Xe,this._getLayerIndex(Ne),this._getAvailableImages(Ne))}}return this.workerSources[Ne][Ye][Ve]}_getDEMWorkerSource(Ne,Ye){return this.demWorkerSources[Ne]||(this.demWorkerSources[Ne]={}),this.demWorkerSources[Ne][Ye]||(this.demWorkerSources[Ne][Ye]=new c),this.demWorkerSources[Ne][Ye]}}return i.i(self)&&(self.worker=new Nr(self)),Nr}),r(\"index\",[\"exports\",\"./shared\"],function(i,a){\"use strict\";var o=\"4.7.1\";let s,l,u={now:typeof performance!=\"undefined\"&&performance&&performance.now?performance.now.bind(performance):Date.now.bind(Date),frameAsync:le=>new Promise((w,B)=>{let Q=requestAnimationFrame(w);le.signal.addEventListener(\"abort\",()=>{cancelAnimationFrame(Q),B(a.c())})}),getImageData(le,w=0){return this.getImageCanvasContext(le).getImageData(-w,-w,le.width+2*w,le.height+2*w)},getImageCanvasContext(le){let w=window.document.createElement(\"canvas\"),B=w.getContext(\"2d\",{willReadFrequently:!0});if(!B)throw new Error(\"failed to create canvas 2d context\");return w.width=le.width,w.height=le.height,B.drawImage(le,0,0,le.width,le.height),B},resolveURL:le=>(s||(s=document.createElement(\"a\")),s.href=le,s.href),hardwareConcurrency:typeof navigator!=\"undefined\"&&navigator.hardwareConcurrency||4,get prefersReducedMotion(){return!!matchMedia&&(l==null&&(l=matchMedia(\"(prefers-reduced-motion: reduce)\")),l.matches)}};class c{static testProp(w){if(!c.docStyle)return w[0];for(let B=0;B{window.removeEventListener(\"click\",c.suppressClickInternal,!0)},0)}static getScale(w){let B=w.getBoundingClientRect();return{x:B.width/w.offsetWidth||1,y:B.height/w.offsetHeight||1,boundingClientRect:B}}static getPoint(w,B,Q){let ee=B.boundingClientRect;return new a.P((Q.clientX-ee.left)/B.x-w.clientLeft,(Q.clientY-ee.top)/B.y-w.clientTop)}static mousePos(w,B){let Q=c.getScale(w);return c.getPoint(w,Q,B)}static touchPos(w,B){let Q=[],ee=c.getScale(w);for(let se=0;se{h&&b(h),h=null,x=!0},d.onerror=()=>{v=!0,h=null},d.src=\"data:image/webp;base64,UklGRh4AAABXRUJQVlA4TBEAAAAvAQAAAAfQ//73v/+BiOh/AAA=\"),function(le){let w,B,Q,ee;le.resetRequestQueue=()=>{w=[],B=0,Q=0,ee={}},le.addThrottleControl=it=>{let yt=Q++;return ee[yt]=it,yt},le.removeThrottleControl=it=>{delete ee[it],qe()},le.getImage=(it,yt,Ot=!0)=>new Promise((Nt,hr)=>{f.supported&&(it.headers||(it.headers={}),it.headers.accept=\"image/webp,*/*\"),a.e(it,{type:\"image\"}),w.push({abortController:yt,requestParameters:it,supportImageRefresh:Ot,state:\"queued\",onError:Sr=>{hr(Sr)},onSuccess:Sr=>{Nt(Sr)}}),qe()});let se=it=>a._(this,void 0,void 0,function*(){it.state=\"running\";let{requestParameters:yt,supportImageRefresh:Ot,onError:Nt,onSuccess:hr,abortController:Sr}=it,he=Ot===!1&&!a.i(self)&&!a.g(yt.url)&&(!yt.headers||Object.keys(yt.headers).reduce((Oe,Je)=>Oe&&Je===\"accept\",!0));B++;let be=he?je(yt,Sr):a.m(yt,Sr);try{let Oe=yield be;delete it.abortController,it.state=\"completed\",Oe.data instanceof HTMLImageElement||a.b(Oe.data)?hr(Oe):Oe.data&&hr({data:yield(Pe=Oe.data,typeof createImageBitmap==\"function\"?a.d(Pe):a.f(Pe)),cacheControl:Oe.cacheControl,expires:Oe.expires})}catch(Oe){delete it.abortController,Nt(Oe)}finally{B--,qe()}var Pe}),qe=()=>{let it=(()=>{for(let yt of Object.keys(ee))if(ee[yt]())return!0;return!1})()?a.a.MAX_PARALLEL_IMAGE_REQUESTS_PER_FRAME:a.a.MAX_PARALLEL_IMAGE_REQUESTS;for(let yt=B;yt0;yt++){let Ot=w.shift();Ot.abortController.signal.aborted?yt--:se(Ot)}},je=(it,yt)=>new Promise((Ot,Nt)=>{let hr=new Image,Sr=it.url,he=it.credentials;he&&he===\"include\"?hr.crossOrigin=\"use-credentials\":(he&&he===\"same-origin\"||!a.s(Sr))&&(hr.crossOrigin=\"anonymous\"),yt.signal.addEventListener(\"abort\",()=>{hr.src=\"\",Nt(a.c())}),hr.fetchPriority=\"high\",hr.onload=()=>{hr.onerror=hr.onload=null,Ot({data:hr})},hr.onerror=()=>{hr.onerror=hr.onload=null,yt.signal.aborted||Nt(new Error(\"Could not load image. Please make sure to use a supported image type such as PNG or JPEG. Note that SVGs are not supported.\"))},hr.src=Sr})}(p||(p={})),p.resetRequestQueue();class E{constructor(w){this._transformRequestFn=w}transformRequest(w,B){return this._transformRequestFn&&this._transformRequestFn(w,B)||{url:w}}setTransformRequest(w){this._transformRequestFn=w}}function k(le){var w=new a.A(3);return w[0]=le[0],w[1]=le[1],w[2]=le[2],w}var A,L=function(le,w,B){return le[0]=w[0]-B[0],le[1]=w[1]-B[1],le[2]=w[2]-B[2],le};A=new a.A(3),a.A!=Float32Array&&(A[0]=0,A[1]=0,A[2]=0);var _=function(le){var w=le[0],B=le[1];return w*w+B*B};function C(le){let w=[];if(typeof le==\"string\")w.push({id:\"default\",url:le});else if(le&&le.length>0){let B=[];for(let{id:Q,url:ee}of le){let se=`${Q}${ee}`;B.indexOf(se)===-1&&(B.push(se),w.push({id:Q,url:ee}))}}return w}function M(le,w,B){let Q=le.split(\"?\");return Q[0]+=`${w}${B}`,Q.join(\"?\")}(function(){var le=new a.A(2);a.A!=Float32Array&&(le[0]=0,le[1]=0)})();class g{constructor(w,B,Q,ee){this.context=w,this.format=Q,this.texture=w.gl.createTexture(),this.update(B,ee)}update(w,B,Q){let{width:ee,height:se}=w,qe=!(this.size&&this.size[0]===ee&&this.size[1]===se||Q),{context:je}=this,{gl:it}=je;if(this.useMipmap=!!(B&&B.useMipmap),it.bindTexture(it.TEXTURE_2D,this.texture),je.pixelStoreUnpackFlipY.set(!1),je.pixelStoreUnpack.set(1),je.pixelStoreUnpackPremultiplyAlpha.set(this.format===it.RGBA&&(!B||B.premultiply!==!1)),qe)this.size=[ee,se],w instanceof HTMLImageElement||w instanceof HTMLCanvasElement||w instanceof HTMLVideoElement||w instanceof ImageData||a.b(w)?it.texImage2D(it.TEXTURE_2D,0,this.format,this.format,it.UNSIGNED_BYTE,w):it.texImage2D(it.TEXTURE_2D,0,this.format,ee,se,0,this.format,it.UNSIGNED_BYTE,w.data);else{let{x:yt,y:Ot}=Q||{x:0,y:0};w instanceof HTMLImageElement||w instanceof HTMLCanvasElement||w instanceof HTMLVideoElement||w instanceof ImageData||a.b(w)?it.texSubImage2D(it.TEXTURE_2D,0,yt,Ot,it.RGBA,it.UNSIGNED_BYTE,w):it.texSubImage2D(it.TEXTURE_2D,0,yt,Ot,ee,se,it.RGBA,it.UNSIGNED_BYTE,w.data)}this.useMipmap&&this.isSizePowerOfTwo()&&it.generateMipmap(it.TEXTURE_2D)}bind(w,B,Q){let{context:ee}=this,{gl:se}=ee;se.bindTexture(se.TEXTURE_2D,this.texture),Q!==se.LINEAR_MIPMAP_NEAREST||this.isSizePowerOfTwo()||(Q=se.LINEAR),w!==this.filter&&(se.texParameteri(se.TEXTURE_2D,se.TEXTURE_MAG_FILTER,w),se.texParameteri(se.TEXTURE_2D,se.TEXTURE_MIN_FILTER,Q||w),this.filter=w),B!==this.wrap&&(se.texParameteri(se.TEXTURE_2D,se.TEXTURE_WRAP_S,B),se.texParameteri(se.TEXTURE_2D,se.TEXTURE_WRAP_T,B),this.wrap=B)}isSizePowerOfTwo(){return this.size[0]===this.size[1]&&Math.log(this.size[0])/Math.LN2%1==0}destroy(){let{gl:w}=this.context;w.deleteTexture(this.texture),this.texture=null}}function P(le){let{userImage:w}=le;return!!(w&&w.render&&w.render())&&(le.data.replace(new Uint8Array(w.data.buffer)),!0)}class T extends a.E{constructor(){super(),this.images={},this.updatedImages={},this.callbackDispatchedThisFrame={},this.loaded=!1,this.requestors=[],this.patterns={},this.atlasImage=new a.R({width:1,height:1}),this.dirty=!0}isLoaded(){return this.loaded}setLoaded(w){if(this.loaded!==w&&(this.loaded=w,w)){for(let{ids:B,promiseResolve:Q}of this.requestors)Q(this._getImagesForIds(B));this.requestors=[]}}getImage(w){let B=this.images[w];if(B&&!B.data&&B.spriteData){let Q=B.spriteData;B.data=new a.R({width:Q.width,height:Q.height},Q.context.getImageData(Q.x,Q.y,Q.width,Q.height).data),B.spriteData=null}return B}addImage(w,B){if(this.images[w])throw new Error(`Image id ${w} already exist, use updateImage instead`);this._validate(w,B)&&(this.images[w]=B)}_validate(w,B){let Q=!0,ee=B.data||B.spriteData;return this._validateStretch(B.stretchX,ee&&ee.width)||(this.fire(new a.j(new Error(`Image \"${w}\" has invalid \"stretchX\" value`))),Q=!1),this._validateStretch(B.stretchY,ee&&ee.height)||(this.fire(new a.j(new Error(`Image \"${w}\" has invalid \"stretchY\" value`))),Q=!1),this._validateContent(B.content,B)||(this.fire(new a.j(new Error(`Image \"${w}\" has invalid \"content\" value`))),Q=!1),Q}_validateStretch(w,B){if(!w)return!0;let Q=0;for(let ee of w){if(ee[0]{let ee=!0;if(!this.isLoaded())for(let se of w)this.images[se]||(ee=!1);this.isLoaded()||ee?B(this._getImagesForIds(w)):this.requestors.push({ids:w,promiseResolve:B})})}_getImagesForIds(w){let B={};for(let Q of w){let ee=this.getImage(Q);ee||(this.fire(new a.k(\"styleimagemissing\",{id:Q})),ee=this.getImage(Q)),ee?B[Q]={data:ee.data.clone(),pixelRatio:ee.pixelRatio,sdf:ee.sdf,version:ee.version,stretchX:ee.stretchX,stretchY:ee.stretchY,content:ee.content,textFitWidth:ee.textFitWidth,textFitHeight:ee.textFitHeight,hasRenderCallback:!!(ee.userImage&&ee.userImage.render)}:a.w(`Image \"${Q}\" could not be loaded. Please make sure you have added the image with map.addImage() or a \"sprite\" property in your style. You can provide missing images by listening for the \"styleimagemissing\" map event.`)}return B}getPixelSize(){let{width:w,height:B}=this.atlasImage;return{width:w,height:B}}getPattern(w){let B=this.patterns[w],Q=this.getImage(w);if(!Q)return null;if(B&&B.position.version===Q.version)return B.position;if(B)B.position.version=Q.version;else{let ee={w:Q.data.width+2,h:Q.data.height+2,x:0,y:0},se=new a.I(ee,Q);this.patterns[w]={bin:ee,position:se}}return this._updatePatternAtlas(),this.patterns[w].position}bind(w){let B=w.gl;this.atlasTexture?this.dirty&&(this.atlasTexture.update(this.atlasImage),this.dirty=!1):this.atlasTexture=new g(w,this.atlasImage,B.RGBA),this.atlasTexture.bind(B.LINEAR,B.CLAMP_TO_EDGE)}_updatePatternAtlas(){let w=[];for(let se in this.patterns)w.push(this.patterns[se].bin);let{w:B,h:Q}=a.p(w),ee=this.atlasImage;ee.resize({width:B||1,height:Q||1});for(let se in this.patterns){let{bin:qe}=this.patterns[se],je=qe.x+1,it=qe.y+1,yt=this.getImage(se).data,Ot=yt.width,Nt=yt.height;a.R.copy(yt,ee,{x:0,y:0},{x:je,y:it},{width:Ot,height:Nt}),a.R.copy(yt,ee,{x:0,y:Nt-1},{x:je,y:it-1},{width:Ot,height:1}),a.R.copy(yt,ee,{x:0,y:0},{x:je,y:it+Nt},{width:Ot,height:1}),a.R.copy(yt,ee,{x:Ot-1,y:0},{x:je-1,y:it},{width:1,height:Nt}),a.R.copy(yt,ee,{x:0,y:0},{x:je+Ot,y:it},{width:1,height:Nt})}this.dirty=!0}beginFrame(){this.callbackDispatchedThisFrame={}}dispatchRenderCallbacks(w){for(let B of w){if(this.callbackDispatchedThisFrame[B])continue;this.callbackDispatchedThisFrame[B]=!0;let Q=this.getImage(B);Q||a.w(`Image with ID: \"${B}\" was not found`),P(Q)&&this.updateImage(B,Q)}}}let F=1e20;function q(le,w,B,Q,ee,se,qe,je,it){for(let yt=w;yt-1);it++,se[it]=je,qe[it]=yt,qe[it+1]=F}for(let je=0,it=0;je65535)throw new Error(\"glyphs > 65535 not supported\");if(Q.ranges[se])return{stack:w,id:B,glyph:ee};if(!this.url)throw new Error(\"glyphsUrl is not set\");if(!Q.requests[se]){let je=H.loadGlyphRange(w,se,this.url,this.requestManager);Q.requests[se]=je}let qe=yield Q.requests[se];for(let je in qe)this._doesCharSupportLocalGlyph(+je)||(Q.glyphs[+je]=qe[+je]);return Q.ranges[se]=!0,{stack:w,id:B,glyph:qe[B]||null}})}_doesCharSupportLocalGlyph(w){return!!this.localIdeographFontFamily&&new RegExp(\"\\\\p{Ideo}|\\\\p{sc=Hang}|\\\\p{sc=Hira}|\\\\p{sc=Kana}\",\"u\").test(String.fromCodePoint(w))}_tinySDF(w,B,Q){let ee=this.localIdeographFontFamily;if(!ee||!this._doesCharSupportLocalGlyph(Q))return;let se=w.tinySDF;if(!se){let je=\"400\";/bold/i.test(B)?je=\"900\":/medium/i.test(B)?je=\"500\":/light/i.test(B)&&(je=\"200\"),se=w.tinySDF=new H.TinySDF({fontSize:48,buffer:6,radius:16,cutoff:.25,fontFamily:ee,fontWeight:je})}let qe=se.draw(String.fromCharCode(Q));return{id:Q,bitmap:new a.o({width:qe.width||60,height:qe.height||60},qe.data),metrics:{width:qe.glyphWidth/2||24,height:qe.glyphHeight/2||24,left:qe.glyphLeft/2+.5||0,top:qe.glyphTop/2-27.5||-8,advance:qe.glyphAdvance/2||24,isDoubleResolution:!0}}}}H.loadGlyphRange=function(le,w,B,Q){return a._(this,void 0,void 0,function*(){let ee=256*w,se=ee+255,qe=Q.transformRequest(B.replace(\"{fontstack}\",le).replace(\"{range}\",`${ee}-${se}`),\"Glyphs\"),je=yield a.l(qe,new AbortController);if(!je||!je.data)throw new Error(`Could not load glyph range. range: ${w}, ${ee}-${se}`);let it={};for(let yt of a.n(je.data))it[yt.id]=yt;return it})},H.TinySDF=class{constructor({fontSize:le=24,buffer:w=3,radius:B=8,cutoff:Q=.25,fontFamily:ee=\"sans-serif\",fontWeight:se=\"normal\",fontStyle:qe=\"normal\"}={}){this.buffer=w,this.cutoff=Q,this.radius=B;let je=this.size=le+4*w,it=this._createCanvas(je),yt=this.ctx=it.getContext(\"2d\",{willReadFrequently:!0});yt.font=`${qe} ${se} ${le}px ${ee}`,yt.textBaseline=\"alphabetic\",yt.textAlign=\"left\",yt.fillStyle=\"black\",this.gridOuter=new Float64Array(je*je),this.gridInner=new Float64Array(je*je),this.f=new Float64Array(je),this.z=new Float64Array(je+1),this.v=new Uint16Array(je)}_createCanvas(le){let w=document.createElement(\"canvas\");return w.width=w.height=le,w}draw(le){let{width:w,actualBoundingBoxAscent:B,actualBoundingBoxDescent:Q,actualBoundingBoxLeft:ee,actualBoundingBoxRight:se}=this.ctx.measureText(le),qe=Math.ceil(B),je=Math.max(0,Math.min(this.size-this.buffer,Math.ceil(se-ee))),it=Math.min(this.size-this.buffer,qe+Math.ceil(Q)),yt=je+2*this.buffer,Ot=it+2*this.buffer,Nt=Math.max(yt*Ot,0),hr=new Uint8ClampedArray(Nt),Sr={data:hr,width:yt,height:Ot,glyphWidth:je,glyphHeight:it,glyphTop:qe,glyphLeft:0,glyphAdvance:w};if(je===0||it===0)return Sr;let{ctx:he,buffer:be,gridInner:Pe,gridOuter:Oe}=this;he.clearRect(be,be,je,it),he.fillText(le,be,be+qe);let Je=he.getImageData(be,be,je,it);Oe.fill(F,0,Nt),Pe.fill(0,0,Nt);for(let He=0;He0?Ut*Ut:0,Pe[Dt]=Ut<0?Ut*Ut:0}}q(Oe,0,0,yt,Ot,yt,this.f,this.v,this.z),q(Pe,be,be,je,it,yt,this.f,this.v,this.z);for(let He=0;He1&&(it=w[++je]);let Ot=Math.abs(yt-it.left),Nt=Math.abs(yt-it.right),hr=Math.min(Ot,Nt),Sr,he=se/Q*(ee+1);if(it.isDash){let be=ee-Math.abs(he);Sr=Math.sqrt(hr*hr+be*be)}else Sr=ee-Math.sqrt(hr*hr+he*he);this.data[qe+yt]=Math.max(0,Math.min(255,Sr+128))}}}addRegularDash(w){for(let je=w.length-1;je>=0;--je){let it=w[je],yt=w[je+1];it.zeroLength?w.splice(je,1):yt&&yt.isDash===it.isDash&&(yt.left=it.left,w.splice(je,1))}let B=w[0],Q=w[w.length-1];B.isDash===Q.isDash&&(B.left=Q.left-this.width,Q.right=B.right+this.width);let ee=this.width*this.nextRow,se=0,qe=w[se];for(let je=0;je1&&(qe=w[++se]);let it=Math.abs(je-qe.left),yt=Math.abs(je-qe.right),Ot=Math.min(it,yt);this.data[ee+je]=Math.max(0,Math.min(255,(qe.isDash?Ot:-Ot)+128))}}addDash(w,B){let Q=B?7:0,ee=2*Q+1;if(this.nextRow+ee>this.height)return a.w(\"LineAtlas out of space\"),null;let se=0;for(let je=0;je{B.terminate()}),this.workers=null)}isPreloaded(){return!!this.active[_e]}numActive(){return Object.keys(this.active).length}}let ke=Math.floor(u.hardwareConcurrency/2),ge,ie;function Te(){return ge||(ge=new Me),ge}Me.workerCount=a.C(globalThis)?Math.max(Math.min(ke,3),1):1;class Ee{constructor(w,B){this.workerPool=w,this.actors=[],this.currentActor=0,this.id=B;let Q=this.workerPool.acquire(B);for(let ee=0;ee{B.remove()}),this.actors=[],w&&this.workerPool.release(this.id)}registerMessageHandler(w,B){for(let Q of this.actors)Q.registerMessageHandler(w,B)}}function Ae(){return ie||(ie=new Ee(Te(),a.G),ie.registerMessageHandler(\"GR\",(le,w,B)=>a.m(w,B))),ie}function ze(le,w){let B=a.H();return a.J(B,B,[1,1,0]),a.K(B,B,[.5*le.width,.5*le.height,1]),a.L(B,B,le.calculatePosMatrix(w.toUnwrapped()))}function Ce(le,w,B,Q,ee,se){let qe=function(Nt,hr,Sr){if(Nt)for(let he of Nt){let be=hr[he];if(be&&be.source===Sr&&be.type===\"fill-extrusion\")return!0}else for(let he in hr){let be=hr[he];if(be.source===Sr&&be.type===\"fill-extrusion\")return!0}return!1}(ee&&ee.layers,w,le.id),je=se.maxPitchScaleFactor(),it=le.tilesIn(Q,je,qe);it.sort(me);let yt=[];for(let Nt of it)yt.push({wrappedTileID:Nt.tileID.wrapped().key,queryResults:Nt.tile.queryRenderedFeatures(w,B,le._state,Nt.queryGeometry,Nt.cameraQueryGeometry,Nt.scale,ee,se,je,ze(le.transform,Nt.tileID))});let Ot=function(Nt){let hr={},Sr={};for(let he of Nt){let be=he.queryResults,Pe=he.wrappedTileID,Oe=Sr[Pe]=Sr[Pe]||{};for(let Je in be){let He=be[Je],et=Oe[Je]=Oe[Je]||{},Mt=hr[Je]=hr[Je]||[];for(let Dt of He)et[Dt.featureIndex]||(et[Dt.featureIndex]=!0,Mt.push(Dt))}}return hr}(yt);for(let Nt in Ot)Ot[Nt].forEach(hr=>{let Sr=hr.feature,he=le.getFeatureState(Sr.layer[\"source-layer\"],Sr.id);Sr.source=Sr.layer.source,Sr.layer[\"source-layer\"]&&(Sr.sourceLayer=Sr.layer[\"source-layer\"]),Sr.state=he});return Ot}function me(le,w){let B=le.tileID,Q=w.tileID;return B.overscaledZ-Q.overscaledZ||B.canonical.y-Q.canonical.y||B.wrap-Q.wrap||B.canonical.x-Q.canonical.x}function Re(le,w,B){return a._(this,void 0,void 0,function*(){let Q=le;if(le.url?Q=(yield a.h(w.transformRequest(le.url,\"Source\"),B)).data:yield u.frameAsync(B),!Q)return null;let ee=a.M(a.e(Q,le),[\"tiles\",\"minzoom\",\"maxzoom\",\"attribution\",\"bounds\",\"scheme\",\"tileSize\",\"encoding\"]);return\"vector_layers\"in Q&&Q.vector_layers&&(ee.vectorLayerIds=Q.vector_layers.map(se=>se.id)),ee})}class ce{constructor(w,B){w&&(B?this.setSouthWest(w).setNorthEast(B):Array.isArray(w)&&(w.length===4?this.setSouthWest([w[0],w[1]]).setNorthEast([w[2],w[3]]):this.setSouthWest(w[0]).setNorthEast(w[1])))}setNorthEast(w){return this._ne=w instanceof a.N?new a.N(w.lng,w.lat):a.N.convert(w),this}setSouthWest(w){return this._sw=w instanceof a.N?new a.N(w.lng,w.lat):a.N.convert(w),this}extend(w){let B=this._sw,Q=this._ne,ee,se;if(w instanceof a.N)ee=w,se=w;else{if(!(w instanceof ce))return Array.isArray(w)?w.length===4||w.every(Array.isArray)?this.extend(ce.convert(w)):this.extend(a.N.convert(w)):w&&(\"lng\"in w||\"lon\"in w)&&\"lat\"in w?this.extend(a.N.convert(w)):this;if(ee=w._sw,se=w._ne,!ee||!se)return this}return B||Q?(B.lng=Math.min(ee.lng,B.lng),B.lat=Math.min(ee.lat,B.lat),Q.lng=Math.max(se.lng,Q.lng),Q.lat=Math.max(se.lat,Q.lat)):(this._sw=new a.N(ee.lng,ee.lat),this._ne=new a.N(se.lng,se.lat)),this}getCenter(){return new a.N((this._sw.lng+this._ne.lng)/2,(this._sw.lat+this._ne.lat)/2)}getSouthWest(){return this._sw}getNorthEast(){return this._ne}getNorthWest(){return new a.N(this.getWest(),this.getNorth())}getSouthEast(){return new a.N(this.getEast(),this.getSouth())}getWest(){return this._sw.lng}getSouth(){return this._sw.lat}getEast(){return this._ne.lng}getNorth(){return this._ne.lat}toArray(){return[this._sw.toArray(),this._ne.toArray()]}toString(){return`LngLatBounds(${this._sw.toString()}, ${this._ne.toString()})`}isEmpty(){return!(this._sw&&this._ne)}contains(w){let{lng:B,lat:Q}=a.N.convert(w),ee=this._sw.lng<=B&&B<=this._ne.lng;return this._sw.lng>this._ne.lng&&(ee=this._sw.lng>=B&&B>=this._ne.lng),this._sw.lat<=Q&&Q<=this._ne.lat&&ee}static convert(w){return w instanceof ce?w:w&&new ce(w)}static fromLngLat(w,B=0){let Q=360*B/40075017,ee=Q/Math.cos(Math.PI/180*w.lat);return new ce(new a.N(w.lng-ee,w.lat-Q),new a.N(w.lng+ee,w.lat+Q))}adjustAntiMeridian(){let w=new a.N(this._sw.lng,this._sw.lat),B=new a.N(this._ne.lng,this._ne.lat);return new ce(w,w.lng>B.lng?new a.N(B.lng+360,B.lat):B)}}class Ge{constructor(w,B,Q){this.bounds=ce.convert(this.validateBounds(w)),this.minzoom=B||0,this.maxzoom=Q||24}validateBounds(w){return Array.isArray(w)&&w.length===4?[Math.max(-180,w[0]),Math.max(-90,w[1]),Math.min(180,w[2]),Math.min(90,w[3])]:[-180,-90,180,90]}contains(w){let B=Math.pow(2,w.z),Q=Math.floor(a.O(this.bounds.getWest())*B),ee=Math.floor(a.Q(this.bounds.getNorth())*B),se=Math.ceil(a.O(this.bounds.getEast())*B),qe=Math.ceil(a.Q(this.bounds.getSouth())*B);return w.x>=Q&&w.x=ee&&w.y{this._options.tiles=w}),this}setUrl(w){return this.setSourceProperty(()=>{this.url=w,this._options.url=w}),this}onRemove(){this._tileJSONRequest&&(this._tileJSONRequest.abort(),this._tileJSONRequest=null)}serialize(){return a.e({},this._options)}loadTile(w){return a._(this,void 0,void 0,function*(){let B=w.tileID.canonical.url(this.tiles,this.map.getPixelRatio(),this.scheme),Q={request:this.map._requestManager.transformRequest(B,\"Tile\"),uid:w.uid,tileID:w.tileID,zoom:w.tileID.overscaledZ,tileSize:this.tileSize*w.tileID.overscaleFactor(),type:this.type,source:this.id,pixelRatio:this.map.getPixelRatio(),showCollisionBoxes:this.map.showCollisionBoxes,promoteId:this.promoteId};Q.request.collectResourceTiming=this._collectResourceTiming;let ee=\"RT\";if(w.actor&&w.state!==\"expired\"){if(w.state===\"loading\")return new Promise((se,qe)=>{w.reloadPromise={resolve:se,reject:qe}})}else w.actor=this.dispatcher.getActor(),ee=\"LT\";w.abortController=new AbortController;try{let se=yield w.actor.sendAsync({type:ee,data:Q},w.abortController);if(delete w.abortController,w.aborted)return;this._afterTileLoadWorkerResponse(w,se)}catch(se){if(delete w.abortController,w.aborted)return;if(se&&se.status!==404)throw se;this._afterTileLoadWorkerResponse(w,null)}})}_afterTileLoadWorkerResponse(w,B){if(B&&B.resourceTiming&&(w.resourceTiming=B.resourceTiming),B&&this.map._refreshExpiredTiles&&w.setExpiryData(B),w.loadVectorData(B,this.map.painter),w.reloadPromise){let Q=w.reloadPromise;w.reloadPromise=null,this.loadTile(w).then(Q.resolve).catch(Q.reject)}}abortTile(w){return a._(this,void 0,void 0,function*(){w.abortController&&(w.abortController.abort(),delete w.abortController),w.actor&&(yield w.actor.sendAsync({type:\"AT\",data:{uid:w.uid,type:this.type,source:this.id}}))})}unloadTile(w){return a._(this,void 0,void 0,function*(){w.unloadVectorData(),w.actor&&(yield w.actor.sendAsync({type:\"RMT\",data:{uid:w.uid,type:this.type,source:this.id}}))})}hasTransition(){return!1}}class ct extends a.E{constructor(w,B,Q,ee){super(),this.id=w,this.dispatcher=Q,this.setEventedParent(ee),this.type=\"raster\",this.minzoom=0,this.maxzoom=22,this.roundZoom=!0,this.scheme=\"xyz\",this.tileSize=512,this._loaded=!1,this._options=a.e({type:\"raster\"},B),a.e(this,a.M(B,[\"url\",\"scheme\",\"tileSize\"]))}load(){return a._(this,void 0,void 0,function*(){this._loaded=!1,this.fire(new a.k(\"dataloading\",{dataType:\"source\"})),this._tileJSONRequest=new AbortController;try{let w=yield Re(this._options,this.map._requestManager,this._tileJSONRequest);this._tileJSONRequest=null,this._loaded=!0,w&&(a.e(this,w),w.bounds&&(this.tileBounds=new Ge(w.bounds,this.minzoom,this.maxzoom)),this.fire(new a.k(\"data\",{dataType:\"source\",sourceDataType:\"metadata\"})),this.fire(new a.k(\"data\",{dataType:\"source\",sourceDataType:\"content\"})))}catch(w){this._tileJSONRequest=null,this.fire(new a.j(w))}})}loaded(){return this._loaded}onAdd(w){this.map=w,this.load()}onRemove(){this._tileJSONRequest&&(this._tileJSONRequest.abort(),this._tileJSONRequest=null)}setSourceProperty(w){this._tileJSONRequest&&(this._tileJSONRequest.abort(),this._tileJSONRequest=null),w(),this.load()}setTiles(w){return this.setSourceProperty(()=>{this._options.tiles=w}),this}setUrl(w){return this.setSourceProperty(()=>{this.url=w,this._options.url=w}),this}serialize(){return a.e({},this._options)}hasTile(w){return!this.tileBounds||this.tileBounds.contains(w.canonical)}loadTile(w){return a._(this,void 0,void 0,function*(){let B=w.tileID.canonical.url(this.tiles,this.map.getPixelRatio(),this.scheme);w.abortController=new AbortController;try{let Q=yield p.getImage(this.map._requestManager.transformRequest(B,\"Tile\"),w.abortController,this.map._refreshExpiredTiles);if(delete w.abortController,w.aborted)return void(w.state=\"unloaded\");if(Q&&Q.data){this.map._refreshExpiredTiles&&Q.cacheControl&&Q.expires&&w.setExpiryData({cacheControl:Q.cacheControl,expires:Q.expires});let ee=this.map.painter.context,se=ee.gl,qe=Q.data;w.texture=this.map.painter.getTileTexture(qe.width),w.texture?w.texture.update(qe,{useMipmap:!0}):(w.texture=new g(ee,qe,se.RGBA,{useMipmap:!0}),w.texture.bind(se.LINEAR,se.CLAMP_TO_EDGE,se.LINEAR_MIPMAP_NEAREST)),w.state=\"loaded\"}}catch(Q){if(delete w.abortController,w.aborted)w.state=\"unloaded\";else if(Q)throw w.state=\"errored\",Q}})}abortTile(w){return a._(this,void 0,void 0,function*(){w.abortController&&(w.abortController.abort(),delete w.abortController)})}unloadTile(w){return a._(this,void 0,void 0,function*(){w.texture&&this.map.painter.saveTileTexture(w.texture)})}hasTransition(){return!1}}class qt extends ct{constructor(w,B,Q,ee){super(w,B,Q,ee),this.type=\"raster-dem\",this.maxzoom=22,this._options=a.e({type:\"raster-dem\"},B),this.encoding=B.encoding||\"mapbox\",this.redFactor=B.redFactor,this.greenFactor=B.greenFactor,this.blueFactor=B.blueFactor,this.baseShift=B.baseShift}loadTile(w){return a._(this,void 0,void 0,function*(){let B=w.tileID.canonical.url(this.tiles,this.map.getPixelRatio(),this.scheme),Q=this.map._requestManager.transformRequest(B,\"Tile\");w.neighboringTiles=this._getNeighboringTiles(w.tileID),w.abortController=new AbortController;try{let ee=yield p.getImage(Q,w.abortController,this.map._refreshExpiredTiles);if(delete w.abortController,w.aborted)return void(w.state=\"unloaded\");if(ee&&ee.data){let se=ee.data;this.map._refreshExpiredTiles&&ee.cacheControl&&ee.expires&&w.setExpiryData({cacheControl:ee.cacheControl,expires:ee.expires});let qe=a.b(se)&&a.U()?se:yield this.readImageNow(se),je={type:this.type,uid:w.uid,source:this.id,rawImageData:qe,encoding:this.encoding,redFactor:this.redFactor,greenFactor:this.greenFactor,blueFactor:this.blueFactor,baseShift:this.baseShift};if(!w.actor||w.state===\"expired\"){w.actor=this.dispatcher.getActor();let it=yield w.actor.sendAsync({type:\"LDT\",data:je});w.dem=it,w.needsHillshadePrepare=!0,w.needsTerrainPrepare=!0,w.state=\"loaded\"}}}catch(ee){if(delete w.abortController,w.aborted)w.state=\"unloaded\";else if(ee)throw w.state=\"errored\",ee}})}readImageNow(w){return a._(this,void 0,void 0,function*(){if(typeof VideoFrame!=\"undefined\"&&a.V()){let B=w.width+2,Q=w.height+2;try{return new a.R({width:B,height:Q},yield a.W(w,-1,-1,B,Q))}catch(ee){}}return u.getImageData(w,1)})}_getNeighboringTiles(w){let B=w.canonical,Q=Math.pow(2,B.z),ee=(B.x-1+Q)%Q,se=B.x===0?w.wrap-1:w.wrap,qe=(B.x+1+Q)%Q,je=B.x+1===Q?w.wrap+1:w.wrap,it={};return it[new a.S(w.overscaledZ,se,B.z,ee,B.y).key]={backfilled:!1},it[new a.S(w.overscaledZ,je,B.z,qe,B.y).key]={backfilled:!1},B.y>0&&(it[new a.S(w.overscaledZ,se,B.z,ee,B.y-1).key]={backfilled:!1},it[new a.S(w.overscaledZ,w.wrap,B.z,B.x,B.y-1).key]={backfilled:!1},it[new a.S(w.overscaledZ,je,B.z,qe,B.y-1).key]={backfilled:!1}),B.y+10&&a.e(se,{resourceTiming:ee}),this.fire(new a.k(\"data\",Object.assign(Object.assign({},se),{sourceDataType:\"metadata\"}))),this.fire(new a.k(\"data\",Object.assign(Object.assign({},se),{sourceDataType:\"content\"})))}catch(Q){if(this._pendingLoads--,this._removed)return void this.fire(new a.k(\"dataabort\",{dataType:\"source\"}));this.fire(new a.j(Q))}})}loaded(){return this._pendingLoads===0}loadTile(w){return a._(this,void 0,void 0,function*(){let B=w.actor?\"RT\":\"LT\";w.actor=this.actor;let Q={type:this.type,uid:w.uid,tileID:w.tileID,zoom:w.tileID.overscaledZ,maxZoom:this.maxzoom,tileSize:this.tileSize,source:this.id,pixelRatio:this.map.getPixelRatio(),showCollisionBoxes:this.map.showCollisionBoxes,promoteId:this.promoteId};w.abortController=new AbortController;let ee=yield this.actor.sendAsync({type:B,data:Q},w.abortController);delete w.abortController,w.unloadVectorData(),w.aborted||w.loadVectorData(ee,this.map.painter,B===\"RT\")})}abortTile(w){return a._(this,void 0,void 0,function*(){w.abortController&&(w.abortController.abort(),delete w.abortController),w.aborted=!0})}unloadTile(w){return a._(this,void 0,void 0,function*(){w.unloadVectorData(),yield this.actor.sendAsync({type:\"RMT\",data:{uid:w.uid,type:this.type,source:this.id}})})}onRemove(){this._removed=!0,this.actor.sendAsync({type:\"RS\",data:{type:this.type,source:this.id}})}serialize(){return a.e({},this._options,{type:this.type,data:this._data})}hasTransition(){return!1}}var ot=a.Y([{name:\"a_pos\",type:\"Int16\",components:2},{name:\"a_texture_pos\",type:\"Int16\",components:2}]);class Rt extends a.E{constructor(w,B,Q,ee){super(),this.id=w,this.dispatcher=Q,this.coordinates=B.coordinates,this.type=\"image\",this.minzoom=0,this.maxzoom=22,this.tileSize=512,this.tiles={},this._loaded=!1,this.setEventedParent(ee),this.options=B}load(w){return a._(this,void 0,void 0,function*(){this._loaded=!1,this.fire(new a.k(\"dataloading\",{dataType:\"source\"})),this.url=this.options.url,this._request=new AbortController;try{let B=yield p.getImage(this.map._requestManager.transformRequest(this.url,\"Image\"),this._request);this._request=null,this._loaded=!0,B&&B.data&&(this.image=B.data,w&&(this.coordinates=w),this._finishLoading())}catch(B){this._request=null,this._loaded=!0,this.fire(new a.j(B))}})}loaded(){return this._loaded}updateImage(w){return w.url?(this._request&&(this._request.abort(),this._request=null),this.options.url=w.url,this.load(w.coordinates).finally(()=>{this.texture=null}),this):this}_finishLoading(){this.map&&(this.setCoordinates(this.coordinates),this.fire(new a.k(\"data\",{dataType:\"source\",sourceDataType:\"metadata\"})))}onAdd(w){this.map=w,this.load()}onRemove(){this._request&&(this._request.abort(),this._request=null)}setCoordinates(w){this.coordinates=w;let B=w.map(a.Z.fromLngLat);this.tileID=function(ee){let se=1/0,qe=1/0,je=-1/0,it=-1/0;for(let hr of ee)se=Math.min(se,hr.x),qe=Math.min(qe,hr.y),je=Math.max(je,hr.x),it=Math.max(it,hr.y);let yt=Math.max(je-se,it-qe),Ot=Math.max(0,Math.floor(-Math.log(yt)/Math.LN2)),Nt=Math.pow(2,Ot);return new a.a1(Ot,Math.floor((se+je)/2*Nt),Math.floor((qe+it)/2*Nt))}(B),this.minzoom=this.maxzoom=this.tileID.z;let Q=B.map(ee=>this.tileID.getTilePoint(ee)._round());return this._boundsArray=new a.$,this._boundsArray.emplaceBack(Q[0].x,Q[0].y,0,0),this._boundsArray.emplaceBack(Q[1].x,Q[1].y,a.X,0),this._boundsArray.emplaceBack(Q[3].x,Q[3].y,0,a.X),this._boundsArray.emplaceBack(Q[2].x,Q[2].y,a.X,a.X),this.boundsBuffer&&(this.boundsBuffer.destroy(),delete this.boundsBuffer),this.fire(new a.k(\"data\",{dataType:\"source\",sourceDataType:\"content\"})),this}prepare(){if(Object.keys(this.tiles).length===0||!this.image)return;let w=this.map.painter.context,B=w.gl;this.boundsBuffer||(this.boundsBuffer=w.createVertexBuffer(this._boundsArray,ot.members)),this.boundsSegments||(this.boundsSegments=a.a0.simpleSegment(0,0,4,2)),this.texture||(this.texture=new g(w,this.image,B.RGBA),this.texture.bind(B.LINEAR,B.CLAMP_TO_EDGE));let Q=!1;for(let ee in this.tiles){let se=this.tiles[ee];se.state!==\"loaded\"&&(se.state=\"loaded\",se.texture=this.texture,Q=!0)}Q&&this.fire(new a.k(\"data\",{dataType:\"source\",sourceDataType:\"idle\",sourceId:this.id}))}loadTile(w){return a._(this,void 0,void 0,function*(){this.tileID&&this.tileID.equals(w.tileID.canonical)?(this.tiles[String(w.tileID.wrap)]=w,w.buckets={}):w.state=\"errored\"})}serialize(){return{type:\"image\",url:this.options.url,coordinates:this.coordinates}}hasTransition(){return!1}}class kt extends Rt{constructor(w,B,Q,ee){super(w,B,Q,ee),this.roundZoom=!0,this.type=\"video\",this.options=B}load(){return a._(this,void 0,void 0,function*(){this._loaded=!1;let w=this.options;this.urls=[];for(let B of w.urls)this.urls.push(this.map._requestManager.transformRequest(B,\"Source\").url);try{let B=yield a.a3(this.urls);if(this._loaded=!0,!B)return;this.video=B,this.video.loop=!0,this.video.addEventListener(\"playing\",()=>{this.map.triggerRepaint()}),this.map&&this.video.play(),this._finishLoading()}catch(B){this.fire(new a.j(B))}})}pause(){this.video&&this.video.pause()}play(){this.video&&this.video.play()}seek(w){if(this.video){let B=this.video.seekable;wB.end(0)?this.fire(new a.j(new a.a2(`sources.${this.id}`,null,`Playback for this video can be set only between the ${B.start(0)} and ${B.end(0)}-second mark.`))):this.video.currentTime=w}}getVideo(){return this.video}onAdd(w){this.map||(this.map=w,this.load(),this.video&&(this.video.play(),this.setCoordinates(this.coordinates)))}prepare(){if(Object.keys(this.tiles).length===0||this.video.readyState<2)return;let w=this.map.painter.context,B=w.gl;this.boundsBuffer||(this.boundsBuffer=w.createVertexBuffer(this._boundsArray,ot.members)),this.boundsSegments||(this.boundsSegments=a.a0.simpleSegment(0,0,4,2)),this.texture?this.video.paused||(this.texture.bind(B.LINEAR,B.CLAMP_TO_EDGE),B.texSubImage2D(B.TEXTURE_2D,0,0,0,B.RGBA,B.UNSIGNED_BYTE,this.video)):(this.texture=new g(w,this.video,B.RGBA),this.texture.bind(B.LINEAR,B.CLAMP_TO_EDGE));let Q=!1;for(let ee in this.tiles){let se=this.tiles[ee];se.state!==\"loaded\"&&(se.state=\"loaded\",se.texture=this.texture,Q=!0)}Q&&this.fire(new a.k(\"data\",{dataType:\"source\",sourceDataType:\"idle\",sourceId:this.id}))}serialize(){return{type:\"video\",urls:this.urls,coordinates:this.coordinates}}hasTransition(){return this.video&&!this.video.paused}}class Ct extends Rt{constructor(w,B,Q,ee){super(w,B,Q,ee),B.coordinates?Array.isArray(B.coordinates)&&B.coordinates.length===4&&!B.coordinates.some(se=>!Array.isArray(se)||se.length!==2||se.some(qe=>typeof qe!=\"number\"))||this.fire(new a.j(new a.a2(`sources.${w}`,null,'\"coordinates\" property must be an array of 4 longitude/latitude array pairs'))):this.fire(new a.j(new a.a2(`sources.${w}`,null,'missing required property \"coordinates\"'))),B.animate&&typeof B.animate!=\"boolean\"&&this.fire(new a.j(new a.a2(`sources.${w}`,null,'optional \"animate\" property must be a boolean value'))),B.canvas?typeof B.canvas==\"string\"||B.canvas instanceof HTMLCanvasElement||this.fire(new a.j(new a.a2(`sources.${w}`,null,'\"canvas\" must be either a string representing the ID of the canvas element from which to read, or an HTMLCanvasElement instance'))):this.fire(new a.j(new a.a2(`sources.${w}`,null,'missing required property \"canvas\"'))),this.options=B,this.animate=B.animate===void 0||B.animate}load(){return a._(this,void 0,void 0,function*(){this._loaded=!0,this.canvas||(this.canvas=this.options.canvas instanceof HTMLCanvasElement?this.options.canvas:document.getElementById(this.options.canvas)),this.width=this.canvas.width,this.height=this.canvas.height,this._hasInvalidDimensions()?this.fire(new a.j(new Error(\"Canvas dimensions cannot be less than or equal to zero.\"))):(this.play=function(){this._playing=!0,this.map.triggerRepaint()},this.pause=function(){this._playing&&(this.prepare(),this._playing=!1)},this._finishLoading())})}getCanvas(){return this.canvas}onAdd(w){this.map=w,this.load(),this.canvas&&this.animate&&this.play()}onRemove(){this.pause()}prepare(){let w=!1;if(this.canvas.width!==this.width&&(this.width=this.canvas.width,w=!0),this.canvas.height!==this.height&&(this.height=this.canvas.height,w=!0),this._hasInvalidDimensions()||Object.keys(this.tiles).length===0)return;let B=this.map.painter.context,Q=B.gl;this.boundsBuffer||(this.boundsBuffer=B.createVertexBuffer(this._boundsArray,ot.members)),this.boundsSegments||(this.boundsSegments=a.a0.simpleSegment(0,0,4,2)),this.texture?(w||this._playing)&&this.texture.update(this.canvas,{premultiply:!0}):this.texture=new g(B,this.canvas,Q.RGBA,{premultiply:!0});let ee=!1;for(let se in this.tiles){let qe=this.tiles[se];qe.state!==\"loaded\"&&(qe.state=\"loaded\",qe.texture=this.texture,ee=!0)}ee&&this.fire(new a.k(\"data\",{dataType:\"source\",sourceDataType:\"idle\",sourceId:this.id}))}serialize(){return{type:\"canvas\",coordinates:this.coordinates}}hasTransition(){return this._playing}_hasInvalidDimensions(){for(let w of[this.canvas.width,this.canvas.height])if(isNaN(w)||w<=0)return!0;return!1}}let Yt={},xr=le=>{switch(le){case\"geojson\":return rt;case\"image\":return Rt;case\"raster\":return ct;case\"raster-dem\":return qt;case\"vector\":return nt;case\"video\":return kt;case\"canvas\":return Ct}return Yt[le]},er=\"RTLPluginLoaded\";class Ke extends a.E{constructor(){super(...arguments),this.status=\"unavailable\",this.url=null,this.dispatcher=Ae()}_syncState(w){return this.status=w,this.dispatcher.broadcast(\"SRPS\",{pluginStatus:w,pluginURL:this.url}).catch(B=>{throw this.status=\"error\",B})}getRTLTextPluginStatus(){return this.status}clearRTLTextPlugin(){this.status=\"unavailable\",this.url=null}setRTLTextPlugin(w){return a._(this,arguments,void 0,function*(B,Q=!1){if(this.url)throw new Error(\"setRTLTextPlugin cannot be called multiple times.\");if(this.url=u.resolveURL(B),!this.url)throw new Error(`requested url ${B} is invalid`);if(this.status===\"unavailable\"){if(!Q)return this._requestImport();this.status=\"deferred\",this._syncState(this.status)}else if(this.status===\"requested\")return this._requestImport()})}_requestImport(){return a._(this,void 0,void 0,function*(){yield this._syncState(\"loading\"),this.status=\"loaded\",this.fire(new a.k(er))})}lazyLoad(){this.status===\"unavailable\"?this.status=\"requested\":this.status===\"deferred\"&&this._requestImport()}}let xt=null;function bt(){return xt||(xt=new Ke),xt}class Lt{constructor(w,B){this.timeAdded=0,this.fadeEndTime=0,this.tileID=w,this.uid=a.a4(),this.uses=0,this.tileSize=B,this.buckets={},this.expirationTime=null,this.queryPadding=0,this.hasSymbolBuckets=!1,this.hasRTLText=!1,this.dependencies={},this.rtt=[],this.rttCoords={},this.expiredRequestCount=0,this.state=\"loading\"}registerFadeDuration(w){let B=w+this.timeAdded;Bse.getLayer(yt)).filter(Boolean);if(it.length!==0){je.layers=it,je.stateDependentLayerIds&&(je.stateDependentLayers=je.stateDependentLayerIds.map(yt=>it.filter(Ot=>Ot.id===yt)[0]));for(let yt of it)qe[yt.id]=je}}return qe}(w.buckets,B.style),this.hasSymbolBuckets=!1;for(let ee in this.buckets){let se=this.buckets[ee];if(se instanceof a.a6){if(this.hasSymbolBuckets=!0,!Q)break;se.justReloaded=!0}}if(this.hasRTLText=!1,this.hasSymbolBuckets)for(let ee in this.buckets){let se=this.buckets[ee];if(se instanceof a.a6&&se.hasRTLText){this.hasRTLText=!0,bt().lazyLoad();break}}this.queryPadding=0;for(let ee in this.buckets){let se=this.buckets[ee];this.queryPadding=Math.max(this.queryPadding,B.style.getLayer(ee).queryRadius(se))}w.imageAtlas&&(this.imageAtlas=w.imageAtlas),w.glyphAtlasImage&&(this.glyphAtlasImage=w.glyphAtlasImage)}else this.collisionBoxArray=new a.a5}unloadVectorData(){for(let w in this.buckets)this.buckets[w].destroy();this.buckets={},this.imageAtlasTexture&&this.imageAtlasTexture.destroy(),this.imageAtlas&&(this.imageAtlas=null),this.glyphAtlasTexture&&this.glyphAtlasTexture.destroy(),this.latestFeatureIndex=null,this.state=\"unloaded\"}getBucket(w){return this.buckets[w.id]}upload(w){for(let Q in this.buckets){let ee=this.buckets[Q];ee.uploadPending()&&ee.upload(w)}let B=w.gl;this.imageAtlas&&!this.imageAtlas.uploaded&&(this.imageAtlasTexture=new g(w,this.imageAtlas.image,B.RGBA),this.imageAtlas.uploaded=!0),this.glyphAtlasImage&&(this.glyphAtlasTexture=new g(w,this.glyphAtlasImage,B.ALPHA),this.glyphAtlasImage=null)}prepare(w){this.imageAtlas&&this.imageAtlas.patchUpdatedImages(w,this.imageAtlasTexture)}queryRenderedFeatures(w,B,Q,ee,se,qe,je,it,yt,Ot){return this.latestFeatureIndex&&this.latestFeatureIndex.rawTileData?this.latestFeatureIndex.query({queryGeometry:ee,cameraQueryGeometry:se,scale:qe,tileSize:this.tileSize,pixelPosMatrix:Ot,transform:it,params:je,queryPadding:this.queryPadding*yt},w,B,Q):{}}querySourceFeatures(w,B){let Q=this.latestFeatureIndex;if(!Q||!Q.rawTileData)return;let ee=Q.loadVTLayers(),se=B&&B.sourceLayer?B.sourceLayer:\"\",qe=ee._geojsonTileLayer||ee[se];if(!qe)return;let je=a.a7(B&&B.filter),{z:it,x:yt,y:Ot}=this.tileID.canonical,Nt={z:it,x:yt,y:Ot};for(let hr=0;hrQ)ee=!1;else if(B)if(this.expirationTime{this.remove(w,se)},Q)),this.data[ee].push(se),this.order.push(ee),this.order.length>this.max){let qe=this._getAndRemoveByKey(this.order[0]);qe&&this.onRemove(qe)}return this}has(w){return w.wrapped().key in this.data}getAndRemove(w){return this.has(w)?this._getAndRemoveByKey(w.wrapped().key):null}_getAndRemoveByKey(w){let B=this.data[w].shift();return B.timeout&&clearTimeout(B.timeout),this.data[w].length===0&&delete this.data[w],this.order.splice(this.order.indexOf(w),1),B.value}getByKey(w){let B=this.data[w];return B?B[0].value:null}get(w){return this.has(w)?this.data[w.wrapped().key][0].value:null}remove(w,B){if(!this.has(w))return this;let Q=w.wrapped().key,ee=B===void 0?0:this.data[Q].indexOf(B),se=this.data[Q][ee];return this.data[Q].splice(ee,1),se.timeout&&clearTimeout(se.timeout),this.data[Q].length===0&&delete this.data[Q],this.onRemove(se.value),this.order.splice(this.order.indexOf(Q),1),this}setMaxSize(w){for(this.max=w;this.order.length>this.max;){let B=this._getAndRemoveByKey(this.order[0]);B&&this.onRemove(B)}return this}filter(w){let B=[];for(let Q in this.data)for(let ee of this.data[Q])w(ee.value)||B.push(ee);for(let Q of B)this.remove(Q.value.tileID,Q)}}class Et{constructor(){this.state={},this.stateChanges={},this.deletedStates={}}updateState(w,B,Q){let ee=String(B);if(this.stateChanges[w]=this.stateChanges[w]||{},this.stateChanges[w][ee]=this.stateChanges[w][ee]||{},a.e(this.stateChanges[w][ee],Q),this.deletedStates[w]===null){this.deletedStates[w]={};for(let se in this.state[w])se!==ee&&(this.deletedStates[w][se]=null)}else if(this.deletedStates[w]&&this.deletedStates[w][ee]===null){this.deletedStates[w][ee]={};for(let se in this.state[w][ee])Q[se]||(this.deletedStates[w][ee][se]=null)}else for(let se in Q)this.deletedStates[w]&&this.deletedStates[w][ee]&&this.deletedStates[w][ee][se]===null&&delete this.deletedStates[w][ee][se]}removeFeatureState(w,B,Q){if(this.deletedStates[w]===null)return;let ee=String(B);if(this.deletedStates[w]=this.deletedStates[w]||{},Q&&B!==void 0)this.deletedStates[w][ee]!==null&&(this.deletedStates[w][ee]=this.deletedStates[w][ee]||{},this.deletedStates[w][ee][Q]=null);else if(B!==void 0)if(this.stateChanges[w]&&this.stateChanges[w][ee])for(Q in this.deletedStates[w][ee]={},this.stateChanges[w][ee])this.deletedStates[w][ee][Q]=null;else this.deletedStates[w][ee]=null;else this.deletedStates[w]=null}getState(w,B){let Q=String(B),ee=a.e({},(this.state[w]||{})[Q],(this.stateChanges[w]||{})[Q]);if(this.deletedStates[w]===null)return{};if(this.deletedStates[w]){let se=this.deletedStates[w][B];if(se===null)return{};for(let qe in se)delete ee[qe]}return ee}initializeTileState(w,B){w.setFeatureState(this.state,B)}coalesceChanges(w,B){let Q={};for(let ee in this.stateChanges){this.state[ee]=this.state[ee]||{};let se={};for(let qe in this.stateChanges[ee])this.state[ee][qe]||(this.state[ee][qe]={}),a.e(this.state[ee][qe],this.stateChanges[ee][qe]),se[qe]=this.state[ee][qe];Q[ee]=se}for(let ee in this.deletedStates){this.state[ee]=this.state[ee]||{};let se={};if(this.deletedStates[ee]===null)for(let qe in this.state[ee])se[qe]={},this.state[ee][qe]={};else for(let qe in this.deletedStates[ee]){if(this.deletedStates[ee][qe]===null)this.state[ee][qe]={};else for(let je of Object.keys(this.deletedStates[ee][qe]))delete this.state[ee][qe][je];se[qe]=this.state[ee][qe]}Q[ee]=Q[ee]||{},a.e(Q[ee],se)}if(this.stateChanges={},this.deletedStates={},Object.keys(Q).length!==0)for(let ee in w)w[ee].setFeatureState(Q,B)}}class dt extends a.E{constructor(w,B,Q){super(),this.id=w,this.dispatcher=Q,this.on(\"data\",ee=>this._dataHandler(ee)),this.on(\"dataloading\",()=>{this._sourceErrored=!1}),this.on(\"error\",()=>{this._sourceErrored=this._source.loaded()}),this._source=((ee,se,qe,je)=>{let it=new(xr(se.type))(ee,se,qe,je);if(it.id!==ee)throw new Error(`Expected Source id to be ${ee} instead of ${it.id}`);return it})(w,B,Q,this),this._tiles={},this._cache=new St(0,ee=>this._unloadTile(ee)),this._timers={},this._cacheTimers={},this._maxTileCacheSize=null,this._maxTileCacheZoomLevels=null,this._loadedParentTiles={},this._coveredTiles={},this._state=new Et,this._didEmitContent=!1,this._updated=!1}onAdd(w){this.map=w,this._maxTileCacheSize=w?w._maxTileCacheSize:null,this._maxTileCacheZoomLevels=w?w._maxTileCacheZoomLevels:null,this._source&&this._source.onAdd&&this._source.onAdd(w)}onRemove(w){this.clearTiles(),this._source&&this._source.onRemove&&this._source.onRemove(w)}loaded(){if(this._sourceErrored)return!0;if(!this._sourceLoaded||!this._source.loaded())return!1;if(!(this.used===void 0&&this.usedForTerrain===void 0||this.used||this.usedForTerrain))return!0;if(!this._updated)return!1;for(let w in this._tiles){let B=this._tiles[w];if(B.state!==\"loaded\"&&B.state!==\"errored\")return!1}return!0}getSource(){return this._source}pause(){this._paused=!0}resume(){if(!this._paused)return;let w=this._shouldReloadOnResume;this._paused=!1,this._shouldReloadOnResume=!1,w&&this.reload(),this.transform&&this.update(this.transform,this.terrain)}_loadTile(w,B,Q){return a._(this,void 0,void 0,function*(){try{yield this._source.loadTile(w),this._tileLoaded(w,B,Q)}catch(ee){w.state=\"errored\",ee.status!==404?this._source.fire(new a.j(ee,{tile:w})):this.update(this.transform,this.terrain)}})}_unloadTile(w){this._source.unloadTile&&this._source.unloadTile(w)}_abortTile(w){this._source.abortTile&&this._source.abortTile(w),this._source.fire(new a.k(\"dataabort\",{tile:w,coord:w.tileID,dataType:\"source\"}))}serialize(){return this._source.serialize()}prepare(w){this._source.prepare&&this._source.prepare(),this._state.coalesceChanges(this._tiles,this.map?this.map.painter:null);for(let B in this._tiles){let Q=this._tiles[B];Q.upload(w),Q.prepare(this.map.style.imageManager)}}getIds(){return Object.values(this._tiles).map(w=>w.tileID).sort(Ht).map(w=>w.key)}getRenderableIds(w){let B=[];for(let Q in this._tiles)this._isIdRenderable(Q,w)&&B.push(this._tiles[Q]);return w?B.sort((Q,ee)=>{let se=Q.tileID,qe=ee.tileID,je=new a.P(se.canonical.x,se.canonical.y)._rotate(this.transform.angle),it=new a.P(qe.canonical.x,qe.canonical.y)._rotate(this.transform.angle);return se.overscaledZ-qe.overscaledZ||it.y-je.y||it.x-je.x}).map(Q=>Q.tileID.key):B.map(Q=>Q.tileID).sort(Ht).map(Q=>Q.key)}hasRenderableParent(w){let B=this.findLoadedParent(w,0);return!!B&&this._isIdRenderable(B.tileID.key)}_isIdRenderable(w,B){return this._tiles[w]&&this._tiles[w].hasData()&&!this._coveredTiles[w]&&(B||!this._tiles[w].holdingForFade())}reload(){if(this._paused)this._shouldReloadOnResume=!0;else{this._cache.reset();for(let w in this._tiles)this._tiles[w].state!==\"errored\"&&this._reloadTile(w,\"reloading\")}}_reloadTile(w,B){return a._(this,void 0,void 0,function*(){let Q=this._tiles[w];Q&&(Q.state!==\"loading\"&&(Q.state=B),yield this._loadTile(Q,w,B))})}_tileLoaded(w,B,Q){w.timeAdded=u.now(),Q===\"expired\"&&(w.refreshedUponExpiration=!0),this._setTileReloadTimer(B,w),this.getSource().type===\"raster-dem\"&&w.dem&&this._backfillDEM(w),this._state.initializeTileState(w,this.map?this.map.painter:null),w.aborted||this._source.fire(new a.k(\"data\",{dataType:\"source\",tile:w,coord:w.tileID}))}_backfillDEM(w){let B=this.getRenderableIds();for(let ee=0;ee1||(Math.abs(qe)>1&&(Math.abs(qe+it)===1?qe+=it:Math.abs(qe-it)===1&&(qe-=it)),se.dem&&ee.dem&&(ee.dem.backfillBorder(se.dem,qe,je),ee.neighboringTiles&&ee.neighboringTiles[yt]&&(ee.neighboringTiles[yt].backfilled=!0)))}}getTile(w){return this.getTileByID(w.key)}getTileByID(w){return this._tiles[w]}_retainLoadedChildren(w,B,Q,ee){for(let se in this._tiles){let qe=this._tiles[se];if(ee[se]||!qe.hasData()||qe.tileID.overscaledZ<=B||qe.tileID.overscaledZ>Q)continue;let je=qe.tileID;for(;qe&&qe.tileID.overscaledZ>B+1;){let yt=qe.tileID.scaledTo(qe.tileID.overscaledZ-1);qe=this._tiles[yt.key],qe&&qe.hasData()&&(je=yt)}let it=je;for(;it.overscaledZ>B;)if(it=it.scaledTo(it.overscaledZ-1),w[it.key]){ee[je.key]=je;break}}}findLoadedParent(w,B){if(w.key in this._loadedParentTiles){let Q=this._loadedParentTiles[w.key];return Q&&Q.tileID.overscaledZ>=B?Q:null}for(let Q=w.overscaledZ-1;Q>=B;Q--){let ee=w.scaledTo(Q),se=this._getLoadedTile(ee);if(se)return se}}findLoadedSibling(w){return this._getLoadedTile(w)}_getLoadedTile(w){let B=this._tiles[w.key];return B&&B.hasData()?B:this._cache.getByKey(w.wrapped().key)}updateCacheSize(w){let B=Math.ceil(w.width/this._source.tileSize)+1,Q=Math.ceil(w.height/this._source.tileSize)+1,ee=Math.floor(B*Q*(this._maxTileCacheZoomLevels===null?a.a.MAX_TILE_CACHE_ZOOM_LEVELS:this._maxTileCacheZoomLevels)),se=typeof this._maxTileCacheSize==\"number\"?Math.min(this._maxTileCacheSize,ee):ee;this._cache.setMaxSize(se)}handleWrapJump(w){let B=Math.round((w-(this._prevLng===void 0?w:this._prevLng))/360);if(this._prevLng=w,B){let Q={};for(let ee in this._tiles){let se=this._tiles[ee];se.tileID=se.tileID.unwrapTo(se.tileID.wrap+B),Q[se.tileID.key]=se}this._tiles=Q;for(let ee in this._timers)clearTimeout(this._timers[ee]),delete this._timers[ee];for(let ee in this._tiles)this._setTileReloadTimer(ee,this._tiles[ee])}}_updateCoveredAndRetainedTiles(w,B,Q,ee,se,qe){let je={},it={},yt=Object.keys(w),Ot=u.now();for(let Nt of yt){let hr=w[Nt],Sr=this._tiles[Nt];if(!Sr||Sr.fadeEndTime!==0&&Sr.fadeEndTime<=Ot)continue;let he=this.findLoadedParent(hr,B),be=this.findLoadedSibling(hr),Pe=he||be||null;Pe&&(this._addTile(Pe.tileID),je[Pe.tileID.key]=Pe.tileID),it[Nt]=hr}this._retainLoadedChildren(it,ee,Q,w);for(let Nt in je)w[Nt]||(this._coveredTiles[Nt]=!0,w[Nt]=je[Nt]);if(qe){let Nt={},hr={};for(let Sr of se)this._tiles[Sr.key].hasData()?Nt[Sr.key]=Sr:hr[Sr.key]=Sr;for(let Sr in hr){let he=hr[Sr].children(this._source.maxzoom);this._tiles[he[0].key]&&this._tiles[he[1].key]&&this._tiles[he[2].key]&&this._tiles[he[3].key]&&(Nt[he[0].key]=w[he[0].key]=he[0],Nt[he[1].key]=w[he[1].key]=he[1],Nt[he[2].key]=w[he[2].key]=he[2],Nt[he[3].key]=w[he[3].key]=he[3],delete hr[Sr])}for(let Sr in hr){let he=hr[Sr],be=this.findLoadedParent(he,this._source.minzoom),Pe=this.findLoadedSibling(he),Oe=be||Pe||null;if(Oe){Nt[Oe.tileID.key]=w[Oe.tileID.key]=Oe.tileID;for(let Je in Nt)Nt[Je].isChildOf(Oe.tileID)&&delete Nt[Je]}}for(let Sr in this._tiles)Nt[Sr]||(this._coveredTiles[Sr]=!0)}}update(w,B){if(!this._sourceLoaded||this._paused)return;let Q;this.transform=w,this.terrain=B,this.updateCacheSize(w),this.handleWrapJump(this.transform.center.lng),this._coveredTiles={},this.used||this.usedForTerrain?this._source.tileID?Q=w.getVisibleUnwrappedCoordinates(this._source.tileID).map(Ot=>new a.S(Ot.canonical.z,Ot.wrap,Ot.canonical.z,Ot.canonical.x,Ot.canonical.y)):(Q=w.coveringTiles({tileSize:this.usedForTerrain?this.tileSize:this._source.tileSize,minzoom:this._source.minzoom,maxzoom:this._source.maxzoom,roundZoom:!this.usedForTerrain&&this._source.roundZoom,reparseOverscaled:this._source.reparseOverscaled,terrain:B}),this._source.hasTile&&(Q=Q.filter(Ot=>this._source.hasTile(Ot)))):Q=[];let ee=w.coveringZoomLevel(this._source),se=Math.max(ee-dt.maxOverzooming,this._source.minzoom),qe=Math.max(ee+dt.maxUnderzooming,this._source.minzoom);if(this.usedForTerrain){let Ot={};for(let Nt of Q)if(Nt.canonical.z>this._source.minzoom){let hr=Nt.scaledTo(Nt.canonical.z-1);Ot[hr.key]=hr;let Sr=Nt.scaledTo(Math.max(this._source.minzoom,Math.min(Nt.canonical.z,5)));Ot[Sr.key]=Sr}Q=Q.concat(Object.values(Ot))}let je=Q.length===0&&!this._updated&&this._didEmitContent;this._updated=!0,je&&this.fire(new a.k(\"data\",{sourceDataType:\"idle\",dataType:\"source\",sourceId:this.id}));let it=this._updateRetainedTiles(Q,ee);$t(this._source.type)&&this._updateCoveredAndRetainedTiles(it,se,qe,ee,Q,B);for(let Ot in it)this._tiles[Ot].clearFadeHold();let yt=a.ab(this._tiles,it);for(let Ot of yt){let Nt=this._tiles[Ot];Nt.hasSymbolBuckets&&!Nt.holdingForFade()?Nt.setHoldDuration(this.map._fadeDuration):Nt.hasSymbolBuckets&&!Nt.symbolFadeFinished()||this._removeTile(Ot)}this._updateLoadedParentTileCache(),this._updateLoadedSiblingTileCache()}releaseSymbolFadeTiles(){for(let w in this._tiles)this._tiles[w].holdingForFade()&&this._removeTile(w)}_updateRetainedTiles(w,B){var Q;let ee={},se={},qe=Math.max(B-dt.maxOverzooming,this._source.minzoom),je=Math.max(B+dt.maxUnderzooming,this._source.minzoom),it={};for(let yt of w){let Ot=this._addTile(yt);ee[yt.key]=yt,Ot.hasData()||Bthis._source.maxzoom){let hr=yt.children(this._source.maxzoom)[0],Sr=this.getTile(hr);if(Sr&&Sr.hasData()){ee[hr.key]=hr;continue}}else{let hr=yt.children(this._source.maxzoom);if(ee[hr[0].key]&&ee[hr[1].key]&&ee[hr[2].key]&&ee[hr[3].key])continue}let Nt=Ot.wasRequested();for(let hr=yt.overscaledZ-1;hr>=qe;--hr){let Sr=yt.scaledTo(hr);if(se[Sr.key])break;if(se[Sr.key]=!0,Ot=this.getTile(Sr),!Ot&&Nt&&(Ot=this._addTile(Sr)),Ot){let he=Ot.hasData();if((he||!(!((Q=this.map)===null||Q===void 0)&&Q.cancelPendingTileRequestsWhileZooming)||Nt)&&(ee[Sr.key]=Sr),Nt=Ot.wasRequested(),he)break}}}return ee}_updateLoadedParentTileCache(){this._loadedParentTiles={};for(let w in this._tiles){let B=[],Q,ee=this._tiles[w].tileID;for(;ee.overscaledZ>0;){if(ee.key in this._loadedParentTiles){Q=this._loadedParentTiles[ee.key];break}B.push(ee.key);let se=ee.scaledTo(ee.overscaledZ-1);if(Q=this._getLoadedTile(se),Q)break;ee=se}for(let se of B)this._loadedParentTiles[se]=Q}}_updateLoadedSiblingTileCache(){this._loadedSiblingTiles={};for(let w in this._tiles){let B=this._tiles[w].tileID,Q=this._getLoadedTile(B);this._loadedSiblingTiles[B.key]=Q}}_addTile(w){let B=this._tiles[w.key];if(B)return B;B=this._cache.getAndRemove(w),B&&(this._setTileReloadTimer(w.key,B),B.tileID=w,this._state.initializeTileState(B,this.map?this.map.painter:null),this._cacheTimers[w.key]&&(clearTimeout(this._cacheTimers[w.key]),delete this._cacheTimers[w.key],this._setTileReloadTimer(w.key,B)));let Q=B;return B||(B=new Lt(w,this._source.tileSize*w.overscaleFactor()),this._loadTile(B,w.key,B.state)),B.uses++,this._tiles[w.key]=B,Q||this._source.fire(new a.k(\"dataloading\",{tile:B,coord:B.tileID,dataType:\"source\"})),B}_setTileReloadTimer(w,B){w in this._timers&&(clearTimeout(this._timers[w]),delete this._timers[w]);let Q=B.getExpiryTimeout();Q&&(this._timers[w]=setTimeout(()=>{this._reloadTile(w,\"expired\"),delete this._timers[w]},Q))}_removeTile(w){let B=this._tiles[w];B&&(B.uses--,delete this._tiles[w],this._timers[w]&&(clearTimeout(this._timers[w]),delete this._timers[w]),B.uses>0||(B.hasData()&&B.state!==\"reloading\"?this._cache.add(B.tileID,B,B.getExpiryTimeout()):(B.aborted=!0,this._abortTile(B),this._unloadTile(B))))}_dataHandler(w){let B=w.sourceDataType;w.dataType===\"source\"&&B===\"metadata\"&&(this._sourceLoaded=!0),this._sourceLoaded&&!this._paused&&w.dataType===\"source\"&&B===\"content\"&&(this.reload(),this.transform&&this.update(this.transform,this.terrain),this._didEmitContent=!0)}clearTiles(){this._shouldReloadOnResume=!1,this._paused=!1;for(let w in this._tiles)this._removeTile(w);this._cache.reset()}tilesIn(w,B,Q){let ee=[],se=this.transform;if(!se)return ee;let qe=Q?se.getCameraQueryGeometry(w):w,je=w.map(he=>se.pointCoordinate(he,this.terrain)),it=qe.map(he=>se.pointCoordinate(he,this.terrain)),yt=this.getIds(),Ot=1/0,Nt=1/0,hr=-1/0,Sr=-1/0;for(let he of it)Ot=Math.min(Ot,he.x),Nt=Math.min(Nt,he.y),hr=Math.max(hr,he.x),Sr=Math.max(Sr,he.y);for(let he=0;he=0&&He[1].y+Je>=0){let et=je.map(Dt=>Pe.getTilePoint(Dt)),Mt=it.map(Dt=>Pe.getTilePoint(Dt));ee.push({tile:be,tileID:Pe,queryGeometry:et,cameraQueryGeometry:Mt,scale:Oe})}}return ee}getVisibleCoordinates(w){let B=this.getRenderableIds(w).map(Q=>this._tiles[Q].tileID);for(let Q of B)Q.posMatrix=this.transform.calculatePosMatrix(Q.toUnwrapped());return B}hasTransition(){if(this._source.hasTransition())return!0;if($t(this._source.type)){let w=u.now();for(let B in this._tiles)if(this._tiles[B].fadeEndTime>=w)return!0}return!1}setFeatureState(w,B,Q){this._state.updateState(w=w||\"_geojsonTileLayer\",B,Q)}removeFeatureState(w,B,Q){this._state.removeFeatureState(w=w||\"_geojsonTileLayer\",B,Q)}getFeatureState(w,B){return this._state.getState(w=w||\"_geojsonTileLayer\",B)}setDependencies(w,B,Q){let ee=this._tiles[w];ee&&ee.setDependencies(B,Q)}reloadTilesForDependencies(w,B){for(let Q in this._tiles)this._tiles[Q].hasDependency(w,B)&&this._reloadTile(Q,\"reloading\");this._cache.filter(Q=>!Q.hasDependency(w,B))}}function Ht(le,w){let B=Math.abs(2*le.wrap)-+(le.wrap<0),Q=Math.abs(2*w.wrap)-+(w.wrap<0);return le.overscaledZ-w.overscaledZ||Q-B||w.canonical.y-le.canonical.y||w.canonical.x-le.canonical.x}function $t(le){return le===\"raster\"||le===\"image\"||le===\"video\"}dt.maxOverzooming=10,dt.maxUnderzooming=3;class fr{constructor(w,B){this.reset(w,B)}reset(w,B){this.points=w||[],this._distances=[0];for(let Q=1;Q0?(ee-qe)/je:0;return this.points[se].mult(1-it).add(this.points[B].mult(it))}}function _r(le,w){let B=!0;return le===\"always\"||le!==\"never\"&&w!==\"never\"||(B=!1),B}class Br{constructor(w,B,Q){let ee=this.boxCells=[],se=this.circleCells=[];this.xCellCount=Math.ceil(w/Q),this.yCellCount=Math.ceil(B/Q);for(let qe=0;qethis.width||ee<0||B>this.height)return[];let it=[];if(w<=0&&B<=0&&this.width<=Q&&this.height<=ee){if(se)return[{key:null,x1:w,y1:B,x2:Q,y2:ee}];for(let yt=0;yt0}hitTestCircle(w,B,Q,ee,se){let qe=w-Q,je=w+Q,it=B-Q,yt=B+Q;if(je<0||qe>this.width||yt<0||it>this.height)return!1;let Ot=[];return this._forEachCell(qe,it,je,yt,this._queryCellCircle,Ot,{hitTest:!0,overlapMode:ee,circle:{x:w,y:B,radius:Q},seenUids:{box:{},circle:{}}},se),Ot.length>0}_queryCell(w,B,Q,ee,se,qe,je,it){let{seenUids:yt,hitTest:Ot,overlapMode:Nt}=je,hr=this.boxCells[se];if(hr!==null){let he=this.bboxes;for(let be of hr)if(!yt.box[be]){yt.box[be]=!0;let Pe=4*be,Oe=this.boxKeys[be];if(w<=he[Pe+2]&&B<=he[Pe+3]&&Q>=he[Pe+0]&&ee>=he[Pe+1]&&(!it||it(Oe))&&(!Ot||!_r(Nt,Oe.overlapMode))&&(qe.push({key:Oe,x1:he[Pe],y1:he[Pe+1],x2:he[Pe+2],y2:he[Pe+3]}),Ot))return!0}}let Sr=this.circleCells[se];if(Sr!==null){let he=this.circles;for(let be of Sr)if(!yt.circle[be]){yt.circle[be]=!0;let Pe=3*be,Oe=this.circleKeys[be];if(this._circleAndRectCollide(he[Pe],he[Pe+1],he[Pe+2],w,B,Q,ee)&&(!it||it(Oe))&&(!Ot||!_r(Nt,Oe.overlapMode))){let Je=he[Pe],He=he[Pe+1],et=he[Pe+2];if(qe.push({key:Oe,x1:Je-et,y1:He-et,x2:Je+et,y2:He+et}),Ot)return!0}}}return!1}_queryCellCircle(w,B,Q,ee,se,qe,je,it){let{circle:yt,seenUids:Ot,overlapMode:Nt}=je,hr=this.boxCells[se];if(hr!==null){let he=this.bboxes;for(let be of hr)if(!Ot.box[be]){Ot.box[be]=!0;let Pe=4*be,Oe=this.boxKeys[be];if(this._circleAndRectCollide(yt.x,yt.y,yt.radius,he[Pe+0],he[Pe+1],he[Pe+2],he[Pe+3])&&(!it||it(Oe))&&!_r(Nt,Oe.overlapMode))return qe.push(!0),!0}}let Sr=this.circleCells[se];if(Sr!==null){let he=this.circles;for(let be of Sr)if(!Ot.circle[be]){Ot.circle[be]=!0;let Pe=3*be,Oe=this.circleKeys[be];if(this._circlesCollide(he[Pe],he[Pe+1],he[Pe+2],yt.x,yt.y,yt.radius)&&(!it||it(Oe))&&!_r(Nt,Oe.overlapMode))return qe.push(!0),!0}}}_forEachCell(w,B,Q,ee,se,qe,je,it){let yt=this._convertToXCellCoord(w),Ot=this._convertToYCellCoord(B),Nt=this._convertToXCellCoord(Q),hr=this._convertToYCellCoord(ee);for(let Sr=yt;Sr<=Nt;Sr++)for(let he=Ot;he<=hr;he++)if(se.call(this,w,B,Q,ee,this.xCellCount*he+Sr,qe,je,it))return}_convertToXCellCoord(w){return Math.max(0,Math.min(this.xCellCount-1,Math.floor(w*this.xScale)))}_convertToYCellCoord(w){return Math.max(0,Math.min(this.yCellCount-1,Math.floor(w*this.yScale)))}_circlesCollide(w,B,Q,ee,se,qe){let je=ee-w,it=se-B,yt=Q+qe;return yt*yt>je*je+it*it}_circleAndRectCollide(w,B,Q,ee,se,qe,je){let it=(qe-ee)/2,yt=Math.abs(w-(ee+it));if(yt>it+Q)return!1;let Ot=(je-se)/2,Nt=Math.abs(B-(se+Ot));if(Nt>Ot+Q)return!1;if(yt<=it||Nt<=Ot)return!0;let hr=yt-it,Sr=Nt-Ot;return hr*hr+Sr*Sr<=Q*Q}}function Or(le,w,B,Q,ee){let se=a.H();return w?(a.K(se,se,[1/ee,1/ee,1]),B||a.ad(se,se,Q.angle)):a.L(se,Q.labelPlaneMatrix,le),se}function Nr(le,w,B,Q,ee){if(w){let se=a.ae(le);return a.K(se,se,[ee,ee,1]),B||a.ad(se,se,-Q.angle),se}return Q.glCoordMatrix}function ut(le,w,B,Q){let ee;Q?(ee=[le,w,Q(le,w),1],a.af(ee,ee,B)):(ee=[le,w,0,1],jr(ee,ee,B));let se=ee[3];return{point:new a.P(ee[0]/se,ee[1]/se),signedDistanceFromCamera:se,isOccluded:!1}}function Ne(le,w){return .5+le/w*.5}function Ye(le,w){return le.x>=-w[0]&&le.x<=w[0]&&le.y>=-w[1]&&le.y<=w[1]}function Ve(le,w,B,Q,ee,se,qe,je,it,yt,Ot,Nt,hr,Sr,he){let be=Q?le.textSizeData:le.iconSizeData,Pe=a.ag(be,B.transform.zoom),Oe=[256/B.width*2+1,256/B.height*2+1],Je=Q?le.text.dynamicLayoutVertexArray:le.icon.dynamicLayoutVertexArray;Je.clear();let He=le.lineVertexArray,et=Q?le.text.placedSymbolArray:le.icon.placedSymbolArray,Mt=B.transform.width/B.transform.height,Dt=!1;for(let Ut=0;UtMath.abs(B.x-w.x)*Q?{useVertical:!0}:(le===a.ah.vertical?w.yB.x)?{needsFlipping:!0}:null}function Le(le,w,B,Q,ee,se,qe,je,it,yt,Ot){let Nt=B/24,hr=w.lineOffsetX*Nt,Sr=w.lineOffsetY*Nt,he;if(w.numGlyphs>1){let be=w.glyphStartIndex+w.numGlyphs,Pe=w.lineStartIndex,Oe=w.lineStartIndex+w.lineLength,Je=Xe(Nt,je,hr,Sr,Q,w,Ot,le);if(!Je)return{notEnoughRoom:!0};let He=ut(Je.first.point.x,Je.first.point.y,qe,le.getElevation).point,et=ut(Je.last.point.x,Je.last.point.y,qe,le.getElevation).point;if(ee&&!Q){let Mt=ht(w.writingMode,He,et,yt);if(Mt)return Mt}he=[Je.first];for(let Mt=w.glyphStartIndex+1;Mt0?He.point:function(Dt,Ut,tr,mr,Rr,zr){return xe(Dt,Ut,tr,1,Rr,zr)}(le.tileAnchorPoint,Je,Pe,0,se,le),Mt=ht(w.writingMode,Pe,et,yt);if(Mt)return Mt}let be=ar(Nt*je.getoffsetX(w.glyphStartIndex),hr,Sr,Q,w.segment,w.lineStartIndex,w.lineStartIndex+w.lineLength,le,Ot);if(!be||le.projectionCache.anyProjectionOccluded)return{notEnoughRoom:!0};he=[be]}for(let be of he)a.aj(it,be.point,be.angle);return{}}function xe(le,w,B,Q,ee,se){let qe=le.add(le.sub(w)._unit()),je=ee!==void 0?ut(qe.x,qe.y,ee,se.getElevation).point:lt(qe.x,qe.y,se).point,it=B.sub(je);return B.add(it._mult(Q/it.mag()))}function Se(le,w,B){let Q=w.projectionCache;if(Q.projections[le])return Q.projections[le];let ee=new a.P(w.lineVertexArray.getx(le),w.lineVertexArray.gety(le)),se=lt(ee.x,ee.y,w);if(se.signedDistanceFromCamera>0)return Q.projections[le]=se.point,Q.anyProjectionOccluded=Q.anyProjectionOccluded||se.isOccluded,se.point;let qe=le-B.direction;return function(je,it,yt,Ot,Nt){return xe(je,it,yt,Ot,void 0,Nt)}(B.distanceFromAnchor===0?w.tileAnchorPoint:new a.P(w.lineVertexArray.getx(qe),w.lineVertexArray.gety(qe)),ee,B.previousVertex,B.absOffsetX-B.distanceFromAnchor+1,w)}function lt(le,w,B){let Q=le+B.translation[0],ee=w+B.translation[1],se;return!B.pitchWithMap&&B.projection.useSpecialProjectionForSymbols?(se=B.projection.projectTileCoordinates(Q,ee,B.unwrappedTileID,B.getElevation),se.point.x=(.5*se.point.x+.5)*B.width,se.point.y=(.5*-se.point.y+.5)*B.height):(se=ut(Q,ee,B.labelPlaneMatrix,B.getElevation),se.isOccluded=!1),se}function Gt(le,w,B){return le._unit()._perp()._mult(w*B)}function Vt(le,w,B,Q,ee,se,qe,je,it){if(je.projectionCache.offsets[le])return je.projectionCache.offsets[le];let yt=B.add(w);if(le+it.direction=ee)return je.projectionCache.offsets[le]=yt,yt;let Ot=Se(le+it.direction,je,it),Nt=Gt(Ot.sub(B),qe,it.direction),hr=B.add(Nt),Sr=Ot.add(Nt);return je.projectionCache.offsets[le]=a.ak(se,yt,hr,Sr)||yt,je.projectionCache.offsets[le]}function ar(le,w,B,Q,ee,se,qe,je,it){let yt=Q?le-w:le+w,Ot=yt>0?1:-1,Nt=0;Q&&(Ot*=-1,Nt=Math.PI),Ot<0&&(Nt+=Math.PI);let hr,Sr=Ot>0?se+ee:se+ee+1;je.projectionCache.cachedAnchorPoint?hr=je.projectionCache.cachedAnchorPoint:(hr=lt(je.tileAnchorPoint.x,je.tileAnchorPoint.y,je).point,je.projectionCache.cachedAnchorPoint=hr);let he,be,Pe=hr,Oe=hr,Je=0,He=0,et=Math.abs(yt),Mt=[],Dt;for(;Je+He<=et;){if(Sr+=Ot,Sr=qe)return null;Je+=He,Oe=Pe,be=he;let mr={absOffsetX:et,direction:Ot,distanceFromAnchor:Je,previousVertex:Oe};if(Pe=Se(Sr,je,mr),B===0)Mt.push(Oe),Dt=Pe.sub(Oe);else{let Rr,zr=Pe.sub(Oe);Rr=zr.mag()===0?Gt(Se(Sr+Ot,je,mr).sub(Pe),B,Ot):Gt(zr,B,Ot),be||(be=Oe.add(Rr)),he=Vt(Sr,Rr,Pe,se,qe,be,B,je,mr),Mt.push(be),Dt=he.sub(be)}He=Dt.mag()}let Ut=Dt._mult((et-Je)/He)._add(be||Oe),tr=Nt+Math.atan2(Pe.y-Oe.y,Pe.x-Oe.x);return Mt.push(Ut),{point:Ut,angle:it?tr:0,path:Mt}}let Qr=new Float32Array([-1/0,-1/0,0,-1/0,-1/0,0,-1/0,-1/0,0,-1/0,-1/0,0]);function ai(le,w){for(let B=0;B=1;ea--)Qi.push(Li.path[ea]);for(let ea=1;eaGa.signedDistanceFromCamera<=0)?[]:ea.map(Ga=>Ga.point)}let pa=[];if(Qi.length>0){let ea=Qi[0].clone(),Ga=Qi[0].clone();for(let To=1;To=zr.x&&Ga.x<=Xr.x&&ea.y>=zr.y&&Ga.y<=Xr.y?[Qi]:Ga.xXr.x||Ga.yXr.y?[]:a.al([Qi],zr.x,zr.y,Xr.x,Xr.y)}for(let ea of pa){di.reset(ea,.25*Rr);let Ga=0;Ga=di.length<=.5*Rr?1:Math.ceil(di.paddedLength/Mn)+1;for(let To=0;Tout(ee.x,ee.y,Q,B.getElevation))}queryRenderedSymbols(w){if(w.length===0||this.grid.keysLength()===0&&this.ignoredGrid.keysLength()===0)return{};let B=[],Q=1/0,ee=1/0,se=-1/0,qe=-1/0;for(let Ot of w){let Nt=new a.P(Ot.x+ri,Ot.y+ri);Q=Math.min(Q,Nt.x),ee=Math.min(ee,Nt.y),se=Math.max(se,Nt.x),qe=Math.max(qe,Nt.y),B.push(Nt)}let je=this.grid.query(Q,ee,se,qe).concat(this.ignoredGrid.query(Q,ee,se,qe)),it={},yt={};for(let Ot of je){let Nt=Ot.key;if(it[Nt.bucketInstanceId]===void 0&&(it[Nt.bucketInstanceId]={}),it[Nt.bucketInstanceId][Nt.featureIndex])continue;let hr=[new a.P(Ot.x1,Ot.y1),new a.P(Ot.x2,Ot.y1),new a.P(Ot.x2,Ot.y2),new a.P(Ot.x1,Ot.y2)];a.am(B,hr)&&(it[Nt.bucketInstanceId][Nt.featureIndex]=!0,yt[Nt.bucketInstanceId]===void 0&&(yt[Nt.bucketInstanceId]=[]),yt[Nt.bucketInstanceId].push(Nt.featureIndex))}return yt}insertCollisionBox(w,B,Q,ee,se,qe){(Q?this.ignoredGrid:this.grid).insert({bucketInstanceId:ee,featureIndex:se,collisionGroupID:qe,overlapMode:B},w[0],w[1],w[2],w[3])}insertCollisionCircles(w,B,Q,ee,se,qe){let je=Q?this.ignoredGrid:this.grid,it={bucketInstanceId:ee,featureIndex:se,collisionGroupID:qe,overlapMode:B};for(let yt=0;yt=this.screenRightBoundary||eethis.screenBottomBoundary}isInsideGrid(w,B,Q,ee){return Q>=0&&w=0&&Bthis.projectAndGetPerspectiveRatio(Q,Rr.x,Rr.y,ee,yt));tr=mr.some(Rr=>!Rr.isOccluded),Ut=mr.map(Rr=>Rr.point)}else tr=!0;return{box:a.ao(Ut),allPointsOccluded:!tr}}}function nn(le,w,B){return w*(a.X/(le.tileSize*Math.pow(2,B-le.tileID.overscaledZ)))}class Wi{constructor(w,B,Q,ee){this.opacity=w?Math.max(0,Math.min(1,w.opacity+(w.placed?B:-B))):ee&&Q?1:0,this.placed=Q}isHidden(){return this.opacity===0&&!this.placed}}class Ni{constructor(w,B,Q,ee,se){this.text=new Wi(w?w.text:null,B,Q,se),this.icon=new Wi(w?w.icon:null,B,ee,se)}isHidden(){return this.text.isHidden()&&this.icon.isHidden()}}class _n{constructor(w,B,Q){this.text=w,this.icon=B,this.skipFade=Q}}class $i{constructor(){this.invProjMatrix=a.H(),this.viewportMatrix=a.H(),this.circles=[]}}class zn{constructor(w,B,Q,ee,se){this.bucketInstanceId=w,this.featureIndex=B,this.sourceLayerIndex=Q,this.bucketIndex=ee,this.tileID=se}}class Wn{constructor(w){this.crossSourceCollisions=w,this.maxGroupID=0,this.collisionGroups={}}get(w){if(this.crossSourceCollisions)return{ID:0,predicate:null};if(!this.collisionGroups[w]){let B=++this.maxGroupID;this.collisionGroups[w]={ID:B,predicate:Q=>Q.collisionGroupID===B}}return this.collisionGroups[w]}}function It(le,w,B,Q,ee){let{horizontalAlign:se,verticalAlign:qe}=a.au(le);return new a.P(-(se-.5)*w+Q[0]*ee,-(qe-.5)*B+Q[1]*ee)}class ft{constructor(w,B,Q,ee,se,qe){this.transform=w.clone(),this.terrain=Q,this.collisionIndex=new bi(this.transform,B),this.placements={},this.opacities={},this.variableOffsets={},this.stale=!1,this.commitTime=0,this.fadeDuration=ee,this.retainedQueryData={},this.collisionGroups=new Wn(se),this.collisionCircleArrays={},this.collisionBoxArrays=new Map,this.prevPlacement=qe,qe&&(qe.prevPlacement=void 0),this.placedOrientations={}}_getTerrainElevationFunc(w){let B=this.terrain;return B?(Q,ee)=>B.getElevation(w,Q,ee):null}getBucketParts(w,B,Q,ee){let se=Q.getBucket(B),qe=Q.latestFeatureIndex;if(!se||!qe||B.id!==se.layerIds[0])return;let je=Q.collisionBoxArray,it=se.layers[0].layout,yt=se.layers[0].paint,Ot=Math.pow(2,this.transform.zoom-Q.tileID.overscaledZ),Nt=Q.tileSize/a.X,hr=Q.tileID.toUnwrapped(),Sr=this.transform.calculatePosMatrix(hr),he=it.get(\"text-pitch-alignment\")===\"map\",be=it.get(\"text-rotation-alignment\")===\"map\",Pe=nn(Q,1,this.transform.zoom),Oe=this.collisionIndex.mapProjection.translatePosition(this.transform,Q,yt.get(\"text-translate\"),yt.get(\"text-translate-anchor\")),Je=this.collisionIndex.mapProjection.translatePosition(this.transform,Q,yt.get(\"icon-translate\"),yt.get(\"icon-translate-anchor\")),He=Or(Sr,he,be,this.transform,Pe),et=null;if(he){let Dt=Nr(Sr,he,be,this.transform,Pe);et=a.L([],this.transform.labelPlaneMatrix,Dt)}this.retainedQueryData[se.bucketInstanceId]=new zn(se.bucketInstanceId,qe,se.sourceLayerIndex,se.index,Q.tileID);let Mt={bucket:se,layout:it,translationText:Oe,translationIcon:Je,posMatrix:Sr,unwrappedTileID:hr,textLabelPlaneMatrix:He,labelToScreenMatrix:et,scale:Ot,textPixelRatio:Nt,holdingForFade:Q.holdingForFade(),collisionBoxArray:je,partiallyEvaluatedTextSize:a.ag(se.textSizeData,this.transform.zoom),collisionGroup:this.collisionGroups.get(se.sourceID)};if(ee)for(let Dt of se.sortKeyRanges){let{sortKey:Ut,symbolInstanceStart:tr,symbolInstanceEnd:mr}=Dt;w.push({sortKey:Ut,symbolInstanceStart:tr,symbolInstanceEnd:mr,parameters:Mt})}else w.push({symbolInstanceStart:0,symbolInstanceEnd:se.symbolInstances.length,parameters:Mt})}attemptAnchorPlacement(w,B,Q,ee,se,qe,je,it,yt,Ot,Nt,hr,Sr,he,be,Pe,Oe,Je,He){let et=a.aq[w.textAnchor],Mt=[w.textOffset0,w.textOffset1],Dt=It(et,Q,ee,Mt,se),Ut=this.collisionIndex.placeCollisionBox(B,hr,it,yt,Ot,je,qe,Pe,Nt.predicate,He,Dt);if((!Je||this.collisionIndex.placeCollisionBox(Je,hr,it,yt,Ot,je,qe,Oe,Nt.predicate,He,Dt).placeable)&&Ut.placeable){let tr;if(this.prevPlacement&&this.prevPlacement.variableOffsets[Sr.crossTileID]&&this.prevPlacement.placements[Sr.crossTileID]&&this.prevPlacement.placements[Sr.crossTileID].text&&(tr=this.prevPlacement.variableOffsets[Sr.crossTileID].anchor),Sr.crossTileID===0)throw new Error(\"symbolInstance.crossTileID can't be 0\");return this.variableOffsets[Sr.crossTileID]={textOffset:Mt,width:Q,height:ee,anchor:et,textBoxScale:se,prevAnchor:tr},this.markUsedJustification(he,et,Sr,be),he.allowVerticalPlacement&&(this.markUsedOrientation(he,be,Sr),this.placedOrientations[Sr.crossTileID]=be),{shift:Dt,placedGlyphBoxes:Ut}}}placeLayerBucketPart(w,B,Q){let{bucket:ee,layout:se,translationText:qe,translationIcon:je,posMatrix:it,unwrappedTileID:yt,textLabelPlaneMatrix:Ot,labelToScreenMatrix:Nt,textPixelRatio:hr,holdingForFade:Sr,collisionBoxArray:he,partiallyEvaluatedTextSize:be,collisionGroup:Pe}=w.parameters,Oe=se.get(\"text-optional\"),Je=se.get(\"icon-optional\"),He=a.ar(se,\"text-overlap\",\"text-allow-overlap\"),et=He===\"always\",Mt=a.ar(se,\"icon-overlap\",\"icon-allow-overlap\"),Dt=Mt===\"always\",Ut=se.get(\"text-rotation-alignment\")===\"map\",tr=se.get(\"text-pitch-alignment\")===\"map\",mr=se.get(\"icon-text-fit\")!==\"none\",Rr=se.get(\"symbol-z-order\")===\"viewport-y\",zr=et&&(Dt||!ee.hasIconData()||Je),Xr=Dt&&(et||!ee.hasTextData()||Oe);!ee.collisionArrays&&he&&ee.deserializeCollisionBoxes(he);let di=this._getTerrainElevationFunc(this.retainedQueryData[ee.bucketInstanceId].tileID),Li=(Ci,Qi,Mn)=>{var pa,ea;if(B[Ci.crossTileID])return;if(Sr)return void(this.placements[Ci.crossTileID]=new _n(!1,!1,!1));let Ga=!1,To=!1,Wa=!0,co=null,Ro={box:null,placeable:!1,offscreen:null},Ds={box:null,placeable:!1,offscreen:null},As=null,yo=null,po=null,_l=0,Hl=0,Zu=0;Qi.textFeatureIndex?_l=Qi.textFeatureIndex:Ci.useRuntimeCollisionCircles&&(_l=Ci.featureIndex),Qi.verticalTextFeatureIndex&&(Hl=Qi.verticalTextFeatureIndex);let cu=Qi.textBox;if(cu){let zl=we=>{let Be=a.ah.horizontal;if(ee.allowVerticalPlacement&&!we&&this.prevPlacement){let Ue=this.prevPlacement.placedOrientations[Ci.crossTileID];Ue&&(this.placedOrientations[Ci.crossTileID]=Ue,Be=Ue,this.markUsedOrientation(ee,Be,Ci))}return Be},Fl=(we,Be)=>{if(ee.allowVerticalPlacement&&Ci.numVerticalGlyphVertices>0&&Qi.verticalTextBox){for(let Ue of ee.writingModes)if(Ue===a.ah.vertical?(Ro=Be(),Ds=Ro):Ro=we(),Ro&&Ro.placeable)break}else Ro=we()},Z=Ci.textAnchorOffsetStartIndex,oe=Ci.textAnchorOffsetEndIndex;if(oe===Z){let we=(Be,Ue)=>{let We=this.collisionIndex.placeCollisionBox(Be,He,hr,it,yt,tr,Ut,qe,Pe.predicate,di);return We&&We.placeable&&(this.markUsedOrientation(ee,Ue,Ci),this.placedOrientations[Ci.crossTileID]=Ue),We};Fl(()=>we(cu,a.ah.horizontal),()=>{let Be=Qi.verticalTextBox;return ee.allowVerticalPlacement&&Ci.numVerticalGlyphVertices>0&&Be?we(Be,a.ah.vertical):{box:null,offscreen:null}}),zl(Ro&&Ro.placeable)}else{let we=a.aq[(ea=(pa=this.prevPlacement)===null||pa===void 0?void 0:pa.variableOffsets[Ci.crossTileID])===null||ea===void 0?void 0:ea.anchor],Be=(We,wt,tt)=>{let zt=We.x2-We.x1,or=We.y2-We.y1,lr=Ci.textBoxScale,Dr=mr&&Mt===\"never\"?wt:null,Ir=null,oi=He===\"never\"?1:2,ui=\"never\";we&&oi++;for(let qr=0;qrBe(cu,Qi.iconBox,a.ah.horizontal),()=>{let We=Qi.verticalTextBox;return ee.allowVerticalPlacement&&(!Ro||!Ro.placeable)&&Ci.numVerticalGlyphVertices>0&&We?Be(We,Qi.verticalIconBox,a.ah.vertical):{box:null,occluded:!0,offscreen:null}}),Ro&&(Ga=Ro.placeable,Wa=Ro.offscreen);let Ue=zl(Ro&&Ro.placeable);if(!Ga&&this.prevPlacement){let We=this.prevPlacement.variableOffsets[Ci.crossTileID];We&&(this.variableOffsets[Ci.crossTileID]=We,this.markUsedJustification(ee,We.anchor,Ci,Ue))}}}if(As=Ro,Ga=As&&As.placeable,Wa=As&&As.offscreen,Ci.useRuntimeCollisionCircles){let zl=ee.text.placedSymbolArray.get(Ci.centerJustifiedTextSymbolIndex),Fl=a.ai(ee.textSizeData,be,zl),Z=se.get(\"text-padding\");yo=this.collisionIndex.placeCollisionCircles(He,zl,ee.lineVertexArray,ee.glyphOffsetArray,Fl,it,yt,Ot,Nt,Q,tr,Pe.predicate,Ci.collisionCircleDiameter,Z,qe,di),yo.circles.length&&yo.collisionDetected&&!Q&&a.w(\"Collisions detected, but collision boxes are not shown\"),Ga=et||yo.circles.length>0&&!yo.collisionDetected,Wa=Wa&&yo.offscreen}if(Qi.iconFeatureIndex&&(Zu=Qi.iconFeatureIndex),Qi.iconBox){let zl=Fl=>this.collisionIndex.placeCollisionBox(Fl,Mt,hr,it,yt,tr,Ut,je,Pe.predicate,di,mr&&co?co:void 0);Ds&&Ds.placeable&&Qi.verticalIconBox?(po=zl(Qi.verticalIconBox),To=po.placeable):(po=zl(Qi.iconBox),To=po.placeable),Wa=Wa&&po.offscreen}let el=Oe||Ci.numHorizontalGlyphVertices===0&&Ci.numVerticalGlyphVertices===0,au=Je||Ci.numIconVertices===0;el||au?au?el||(To=To&&Ga):Ga=To&&Ga:To=Ga=To&&Ga;let zc=To&&po.placeable;if(Ga&&As.placeable&&this.collisionIndex.insertCollisionBox(As.box,He,se.get(\"text-ignore-placement\"),ee.bucketInstanceId,Ds&&Ds.placeable&&Hl?Hl:_l,Pe.ID),zc&&this.collisionIndex.insertCollisionBox(po.box,Mt,se.get(\"icon-ignore-placement\"),ee.bucketInstanceId,Zu,Pe.ID),yo&&Ga&&this.collisionIndex.insertCollisionCircles(yo.circles,He,se.get(\"text-ignore-placement\"),ee.bucketInstanceId,_l,Pe.ID),Q&&this.storeCollisionData(ee.bucketInstanceId,Mn,Qi,As,po,yo),Ci.crossTileID===0)throw new Error(\"symbolInstance.crossTileID can't be 0\");if(ee.bucketInstanceId===0)throw new Error(\"bucket.bucketInstanceId can't be 0\");this.placements[Ci.crossTileID]=new _n(Ga||zr,To||Xr,Wa||ee.justReloaded),B[Ci.crossTileID]=!0};if(Rr){if(w.symbolInstanceStart!==0)throw new Error(\"bucket.bucketInstanceId should be 0\");let Ci=ee.getSortedSymbolIndexes(this.transform.angle);for(let Qi=Ci.length-1;Qi>=0;--Qi){let Mn=Ci[Qi];Li(ee.symbolInstances.get(Mn),ee.collisionArrays[Mn],Mn)}}else for(let Ci=w.symbolInstanceStart;Ci=0&&(w.text.placedSymbolArray.get(je).crossTileID=se>=0&&je!==se?0:Q.crossTileID)}markUsedOrientation(w,B,Q){let ee=B===a.ah.horizontal||B===a.ah.horizontalOnly?B:0,se=B===a.ah.vertical?B:0,qe=[Q.leftJustifiedTextSymbolIndex,Q.centerJustifiedTextSymbolIndex,Q.rightJustifiedTextSymbolIndex];for(let je of qe)w.text.placedSymbolArray.get(je).placedOrientation=ee;Q.verticalPlacedTextSymbolIndex&&(w.text.placedSymbolArray.get(Q.verticalPlacedTextSymbolIndex).placedOrientation=se)}commit(w){this.commitTime=w,this.zoomAtLastRecencyCheck=this.transform.zoom;let B=this.prevPlacement,Q=!1;this.prevZoomAdjustment=B?B.zoomAdjustment(this.transform.zoom):0;let ee=B?B.symbolFadeChange(w):1,se=B?B.opacities:{},qe=B?B.variableOffsets:{},je=B?B.placedOrientations:{};for(let it in this.placements){let yt=this.placements[it],Ot=se[it];Ot?(this.opacities[it]=new Ni(Ot,ee,yt.text,yt.icon),Q=Q||yt.text!==Ot.text.placed||yt.icon!==Ot.icon.placed):(this.opacities[it]=new Ni(null,ee,yt.text,yt.icon,yt.skipFade),Q=Q||yt.text||yt.icon)}for(let it in se){let yt=se[it];if(!this.opacities[it]){let Ot=new Ni(yt,ee,!1,!1);Ot.isHidden()||(this.opacities[it]=Ot,Q=Q||yt.text.placed||yt.icon.placed)}}for(let it in qe)this.variableOffsets[it]||!this.opacities[it]||this.opacities[it].isHidden()||(this.variableOffsets[it]=qe[it]);for(let it in je)this.placedOrientations[it]||!this.opacities[it]||this.opacities[it].isHidden()||(this.placedOrientations[it]=je[it]);if(B&&B.lastPlacementChangeTime===void 0)throw new Error(\"Last placement time for previous placement is not defined\");Q?this.lastPlacementChangeTime=w:typeof this.lastPlacementChangeTime!=\"number\"&&(this.lastPlacementChangeTime=B?B.lastPlacementChangeTime:w)}updateLayerOpacities(w,B){let Q={};for(let ee of B){let se=ee.getBucket(w);se&&ee.latestFeatureIndex&&w.id===se.layerIds[0]&&this.updateBucketOpacities(se,ee.tileID,Q,ee.collisionBoxArray)}}updateBucketOpacities(w,B,Q,ee){w.hasTextData()&&(w.text.opacityVertexArray.clear(),w.text.hasVisibleVertices=!1),w.hasIconData()&&(w.icon.opacityVertexArray.clear(),w.icon.hasVisibleVertices=!1),w.hasIconCollisionBoxData()&&w.iconCollisionBox.collisionVertexArray.clear(),w.hasTextCollisionBoxData()&&w.textCollisionBox.collisionVertexArray.clear();let se=w.layers[0],qe=se.layout,je=new Ni(null,0,!1,!1,!0),it=qe.get(\"text-allow-overlap\"),yt=qe.get(\"icon-allow-overlap\"),Ot=se._unevaluatedLayout.hasValue(\"text-variable-anchor\")||se._unevaluatedLayout.hasValue(\"text-variable-anchor-offset\"),Nt=qe.get(\"text-rotation-alignment\")===\"map\",hr=qe.get(\"text-pitch-alignment\")===\"map\",Sr=qe.get(\"icon-text-fit\")!==\"none\",he=new Ni(null,0,it&&(yt||!w.hasIconData()||qe.get(\"icon-optional\")),yt&&(it||!w.hasTextData()||qe.get(\"text-optional\")),!0);!w.collisionArrays&&ee&&(w.hasIconCollisionBoxData()||w.hasTextCollisionBoxData())&&w.deserializeCollisionBoxes(ee);let be=(Oe,Je,He)=>{for(let et=0;et0,tr=this.placedOrientations[Je.crossTileID],mr=tr===a.ah.vertical,Rr=tr===a.ah.horizontal||tr===a.ah.horizontalOnly;if(He>0||et>0){let Xr=Mi(Dt.text);be(w.text,He,mr?Pi:Xr),be(w.text,et,Rr?Pi:Xr);let di=Dt.text.isHidden();[Je.rightJustifiedTextSymbolIndex,Je.centerJustifiedTextSymbolIndex,Je.leftJustifiedTextSymbolIndex].forEach(Qi=>{Qi>=0&&(w.text.placedSymbolArray.get(Qi).hidden=di||mr?1:0)}),Je.verticalPlacedTextSymbolIndex>=0&&(w.text.placedSymbolArray.get(Je.verticalPlacedTextSymbolIndex).hidden=di||Rr?1:0);let Li=this.variableOffsets[Je.crossTileID];Li&&this.markUsedJustification(w,Li.anchor,Je,tr);let Ci=this.placedOrientations[Je.crossTileID];Ci&&(this.markUsedJustification(w,\"left\",Je,Ci),this.markUsedOrientation(w,Ci,Je))}if(Ut){let Xr=Mi(Dt.icon),di=!(Sr&&Je.verticalPlacedIconSymbolIndex&&mr);Je.placedIconSymbolIndex>=0&&(be(w.icon,Je.numIconVertices,di?Xr:Pi),w.icon.placedSymbolArray.get(Je.placedIconSymbolIndex).hidden=Dt.icon.isHidden()),Je.verticalPlacedIconSymbolIndex>=0&&(be(w.icon,Je.numVerticalIconVertices,di?Pi:Xr),w.icon.placedSymbolArray.get(Je.verticalPlacedIconSymbolIndex).hidden=Dt.icon.isHidden())}let zr=Pe&&Pe.has(Oe)?Pe.get(Oe):{text:null,icon:null};if(w.hasIconCollisionBoxData()||w.hasTextCollisionBoxData()){let Xr=w.collisionArrays[Oe];if(Xr){let di=new a.P(0,0);if(Xr.textBox||Xr.verticalTextBox){let Li=!0;if(Ot){let Ci=this.variableOffsets[Mt];Ci?(di=It(Ci.anchor,Ci.width,Ci.height,Ci.textOffset,Ci.textBoxScale),Nt&&di._rotate(hr?this.transform.angle:-this.transform.angle)):Li=!1}if(Xr.textBox||Xr.verticalTextBox){let Ci;Xr.textBox&&(Ci=mr),Xr.verticalTextBox&&(Ci=Rr),jt(w.textCollisionBox.collisionVertexArray,Dt.text.placed,!Li||Ci,zr.text,di.x,di.y)}}if(Xr.iconBox||Xr.verticalIconBox){let Li=!!(!Rr&&Xr.verticalIconBox),Ci;Xr.iconBox&&(Ci=Li),Xr.verticalIconBox&&(Ci=!Li),jt(w.iconCollisionBox.collisionVertexArray,Dt.icon.placed,Ci,zr.icon,Sr?di.x:0,Sr?di.y:0)}}}}if(w.sortFeatures(this.transform.angle),this.retainedQueryData[w.bucketInstanceId]&&(this.retainedQueryData[w.bucketInstanceId].featureSortOrder=w.featureSortOrder),w.hasTextData()&&w.text.opacityVertexBuffer&&w.text.opacityVertexBuffer.updateData(w.text.opacityVertexArray),w.hasIconData()&&w.icon.opacityVertexBuffer&&w.icon.opacityVertexBuffer.updateData(w.icon.opacityVertexArray),w.hasIconCollisionBoxData()&&w.iconCollisionBox.collisionVertexBuffer&&w.iconCollisionBox.collisionVertexBuffer.updateData(w.iconCollisionBox.collisionVertexArray),w.hasTextCollisionBoxData()&&w.textCollisionBox.collisionVertexBuffer&&w.textCollisionBox.collisionVertexBuffer.updateData(w.textCollisionBox.collisionVertexArray),w.text.opacityVertexArray.length!==w.text.layoutVertexArray.length/4)throw new Error(`bucket.text.opacityVertexArray.length (= ${w.text.opacityVertexArray.length}) !== bucket.text.layoutVertexArray.length (= ${w.text.layoutVertexArray.length}) / 4`);if(w.icon.opacityVertexArray.length!==w.icon.layoutVertexArray.length/4)throw new Error(`bucket.icon.opacityVertexArray.length (= ${w.icon.opacityVertexArray.length}) !== bucket.icon.layoutVertexArray.length (= ${w.icon.layoutVertexArray.length}) / 4`);if(w.bucketInstanceId in this.collisionCircleArrays){let Oe=this.collisionCircleArrays[w.bucketInstanceId];w.placementInvProjMatrix=Oe.invProjMatrix,w.placementViewportMatrix=Oe.viewportMatrix,w.collisionCircleArray=Oe.circles,delete this.collisionCircleArrays[w.bucketInstanceId]}}symbolFadeChange(w){return this.fadeDuration===0?1:(w-this.commitTime)/this.fadeDuration+this.prevZoomAdjustment}zoomAdjustment(w){return Math.max(0,(this.transform.zoom-w)/1.5)}hasTransitions(w){return this.stale||w-this.lastPlacementChangeTimew}setStale(){this.stale=!0}}function jt(le,w,B,Q,ee,se){Q&&Q.length!==0||(Q=[0,0,0,0]);let qe=Q[0]-ri,je=Q[1]-ri,it=Q[2]-ri,yt=Q[3]-ri;le.emplaceBack(w?1:0,B?1:0,ee||0,se||0,qe,je),le.emplaceBack(w?1:0,B?1:0,ee||0,se||0,it,je),le.emplaceBack(w?1:0,B?1:0,ee||0,se||0,it,yt),le.emplaceBack(w?1:0,B?1:0,ee||0,se||0,qe,yt)}let Zt=Math.pow(2,25),yr=Math.pow(2,24),Fr=Math.pow(2,17),Zr=Math.pow(2,16),Vr=Math.pow(2,9),gi=Math.pow(2,8),Si=Math.pow(2,1);function Mi(le){if(le.opacity===0&&!le.placed)return 0;if(le.opacity===1&&le.placed)return 4294967295;let w=le.placed?1:0,B=Math.floor(127*le.opacity);return B*Zt+w*yr+B*Fr+w*Zr+B*Vr+w*gi+B*Si+w}let Pi=0;function Gi(){return{isOccluded:(le,w,B)=>!1,getPitchedTextCorrection:(le,w,B)=>1,get useSpecialProjectionForSymbols(){return!1},projectTileCoordinates(le,w,B,Q){throw new Error(\"Not implemented.\")},translatePosition:(le,w,B,Q)=>function(ee,se,qe,je,it=!1){if(!qe[0]&&!qe[1])return[0,0];let yt=it?je===\"map\"?ee.angle:0:je===\"viewport\"?-ee.angle:0;if(yt){let Ot=Math.sin(yt),Nt=Math.cos(yt);qe=[qe[0]*Nt-qe[1]*Ot,qe[0]*Ot+qe[1]*Nt]}return[it?qe[0]:nn(se,qe[0],ee.zoom),it?qe[1]:nn(se,qe[1],ee.zoom)]}(le,w,B,Q),getCircleRadiusCorrection:le=>1}}class Ki{constructor(w){this._sortAcrossTiles=w.layout.get(\"symbol-z-order\")!==\"viewport-y\"&&!w.layout.get(\"symbol-sort-key\").isConstant(),this._currentTileIndex=0,this._currentPartIndex=0,this._seenCrossTileIDs={},this._bucketParts=[]}continuePlacement(w,B,Q,ee,se){let qe=this._bucketParts;for(;this._currentTileIndexje.sortKey-it.sortKey));this._currentPartIndex!this._forceFullPlacement&&u.now()-ee>2;for(;this._currentPlacementIndex>=0;){let qe=B[w[this._currentPlacementIndex]],je=this.placement.collisionIndex.transform.zoom;if(qe.type===\"symbol\"&&(!qe.minzoom||qe.minzoom<=je)&&(!qe.maxzoom||qe.maxzoom>je)){if(this._inProgressLayer||(this._inProgressLayer=new Ki(qe)),this._inProgressLayer.continuePlacement(Q[qe.source],this.placement,this._showCollisionBoxes,qe,se))return;delete this._inProgressLayer}this._currentPlacementIndex--}this._done=!0}commit(w){return this.placement.commit(w),this.placement}}let jn=512/a.X/2;class la{constructor(w,B,Q){this.tileID=w,this.bucketInstanceId=Q,this._symbolsByKey={};let ee=new Map;for(let se=0;se({x:Math.floor(it.anchorX*jn),y:Math.floor(it.anchorY*jn)})),crossTileIDs:qe.map(it=>it.crossTileID)};if(je.positions.length>128){let it=new a.av(je.positions.length,16,Uint16Array);for(let{x:yt,y:Ot}of je.positions)it.add(yt,Ot);it.finish(),delete je.positions,je.index=it}this._symbolsByKey[se]=je}}getScaledCoordinates(w,B){let{x:Q,y:ee,z:se}=this.tileID.canonical,{x:qe,y:je,z:it}=B.canonical,yt=jn/Math.pow(2,it-se),Ot=(je*a.X+w.anchorY)*yt,Nt=ee*a.X*jn;return{x:Math.floor((qe*a.X+w.anchorX)*yt-Q*a.X*jn),y:Math.floor(Ot-Nt)}}findMatches(w,B,Q){let ee=this.tileID.canonical.zw)}}class Fa{constructor(){this.maxCrossTileID=0}generate(){return++this.maxCrossTileID}}class Ra{constructor(){this.indexes={},this.usedCrossTileIDs={},this.lng=0}handleWrapJump(w){let B=Math.round((w-this.lng)/360);if(B!==0)for(let Q in this.indexes){let ee=this.indexes[Q],se={};for(let qe in ee){let je=ee[qe];je.tileID=je.tileID.unwrapTo(je.tileID.wrap+B),se[je.tileID.key]=je}this.indexes[Q]=se}this.lng=w}addBucket(w,B,Q){if(this.indexes[w.overscaledZ]&&this.indexes[w.overscaledZ][w.key]){if(this.indexes[w.overscaledZ][w.key].bucketInstanceId===B.bucketInstanceId)return!1;this.removeBucketCrossTileIDs(w.overscaledZ,this.indexes[w.overscaledZ][w.key])}for(let se=0;sew.overscaledZ)for(let je in qe){let it=qe[je];it.tileID.isChildOf(w)&&it.findMatches(B.symbolInstances,w,ee)}else{let je=qe[w.scaledTo(Number(se)).key];je&&je.findMatches(B.symbolInstances,w,ee)}}for(let se=0;se{B[Q]=!0});for(let Q in this.layerIndexes)B[Q]||delete this.layerIndexes[Q]}}let oa=(le,w)=>a.t(le,w&&w.filter(B=>B.identifier!==\"source.canvas\")),Sn=a.aw();class Ha extends a.E{constructor(w,B={}){super(),this._rtlPluginLoaded=()=>{for(let Q in this.sourceCaches){let ee=this.sourceCaches[Q].getSource().type;ee!==\"vector\"&&ee!==\"geojson\"||this.sourceCaches[Q].reload()}},this.map=w,this.dispatcher=new Ee(Te(),w._getMapId()),this.dispatcher.registerMessageHandler(\"GG\",(Q,ee)=>this.getGlyphs(Q,ee)),this.dispatcher.registerMessageHandler(\"GI\",(Q,ee)=>this.getImages(Q,ee)),this.imageManager=new T,this.imageManager.setEventedParent(this),this.glyphManager=new H(w._requestManager,B.localIdeographFontFamily),this.lineAtlas=new ae(256,512),this.crossTileSymbolIndex=new jo,this._spritesImagesIds={},this._layers={},this._order=[],this.sourceCaches={},this.zoomHistory=new a.ax,this._loaded=!1,this._availableImages=[],this._resetUpdates(),this.dispatcher.broadcast(\"SR\",a.ay()),bt().on(er,this._rtlPluginLoaded),this.on(\"data\",Q=>{if(Q.dataType!==\"source\"||Q.sourceDataType!==\"metadata\")return;let ee=this.sourceCaches[Q.sourceId];if(!ee)return;let se=ee.getSource();if(se&&se.vectorLayerIds)for(let qe in this._layers){let je=this._layers[qe];je.source===se.id&&this._validateLayer(je)}})}loadURL(w,B={},Q){this.fire(new a.k(\"dataloading\",{dataType:\"style\"})),B.validate=typeof B.validate!=\"boolean\"||B.validate;let ee=this.map._requestManager.transformRequest(w,\"Style\");this._loadStyleRequest=new AbortController;let se=this._loadStyleRequest;a.h(ee,this._loadStyleRequest).then(qe=>{this._loadStyleRequest=null,this._load(qe.data,B,Q)}).catch(qe=>{this._loadStyleRequest=null,qe&&!se.signal.aborted&&this.fire(new a.j(qe))})}loadJSON(w,B={},Q){this.fire(new a.k(\"dataloading\",{dataType:\"style\"})),this._frameRequest=new AbortController,u.frameAsync(this._frameRequest).then(()=>{this._frameRequest=null,B.validate=B.validate!==!1,this._load(w,B,Q)}).catch(()=>{})}loadEmpty(){this.fire(new a.k(\"dataloading\",{dataType:\"style\"})),this._load(Sn,{validate:!1})}_load(w,B,Q){var ee;let se=B.transformStyle?B.transformStyle(Q,w):w;if(!B.validate||!oa(this,a.u(se))){this._loaded=!0,this.stylesheet=se;for(let qe in se.sources)this.addSource(qe,se.sources[qe],{validate:!1});se.sprite?this._loadSprite(se.sprite):this.imageManager.setLoaded(!0),this.glyphManager.setURL(se.glyphs),this._createLayers(),this.light=new N(this.stylesheet.light),this.sky=new re(this.stylesheet.sky),this.map.setTerrain((ee=this.stylesheet.terrain)!==null&&ee!==void 0?ee:null),this.fire(new a.k(\"data\",{dataType:\"style\"})),this.fire(new a.k(\"style.load\"))}}_createLayers(){let w=a.az(this.stylesheet.layers);this.dispatcher.broadcast(\"SL\",w),this._order=w.map(B=>B.id),this._layers={},this._serializedLayers=null;for(let B of w){let Q=a.aA(B);Q.setEventedParent(this,{layer:{id:B.id}}),this._layers[B.id]=Q}}_loadSprite(w,B=!1,Q=void 0){let ee;this.imageManager.setLoaded(!1),this._spriteRequest=new AbortController,function(se,qe,je,it){return a._(this,void 0,void 0,function*(){let yt=C(se),Ot=je>1?\"@2x\":\"\",Nt={},hr={};for(let{id:Sr,url:he}of yt){let be=qe.transformRequest(M(he,Ot,\".json\"),\"SpriteJSON\");Nt[Sr]=a.h(be,it);let Pe=qe.transformRequest(M(he,Ot,\".png\"),\"SpriteImage\");hr[Sr]=p.getImage(Pe,it)}return yield Promise.all([...Object.values(Nt),...Object.values(hr)]),function(Sr,he){return a._(this,void 0,void 0,function*(){let be={};for(let Pe in Sr){be[Pe]={};let Oe=u.getImageCanvasContext((yield he[Pe]).data),Je=(yield Sr[Pe]).data;for(let He in Je){let{width:et,height:Mt,x:Dt,y:Ut,sdf:tr,pixelRatio:mr,stretchX:Rr,stretchY:zr,content:Xr,textFitWidth:di,textFitHeight:Li}=Je[He];be[Pe][He]={data:null,pixelRatio:mr,sdf:tr,stretchX:Rr,stretchY:zr,content:Xr,textFitWidth:di,textFitHeight:Li,spriteData:{width:et,height:Mt,x:Dt,y:Ut,context:Oe}}}}return be})}(Nt,hr)})}(w,this.map._requestManager,this.map.getPixelRatio(),this._spriteRequest).then(se=>{if(this._spriteRequest=null,se)for(let qe in se){this._spritesImagesIds[qe]=[];let je=this._spritesImagesIds[qe]?this._spritesImagesIds[qe].filter(it=>!(it in se)):[];for(let it of je)this.imageManager.removeImage(it),this._changedImages[it]=!0;for(let it in se[qe]){let yt=qe===\"default\"?it:`${qe}:${it}`;this._spritesImagesIds[qe].push(yt),yt in this.imageManager.images?this.imageManager.updateImage(yt,se[qe][it],!1):this.imageManager.addImage(yt,se[qe][it]),B&&(this._changedImages[yt]=!0)}}}).catch(se=>{this._spriteRequest=null,ee=se,this.fire(new a.j(ee))}).finally(()=>{this.imageManager.setLoaded(!0),this._availableImages=this.imageManager.listImages(),B&&(this._changed=!0),this.dispatcher.broadcast(\"SI\",this._availableImages),this.fire(new a.k(\"data\",{dataType:\"style\"})),Q&&Q(ee)})}_unloadSprite(){for(let w of Object.values(this._spritesImagesIds).flat())this.imageManager.removeImage(w),this._changedImages[w]=!0;this._spritesImagesIds={},this._availableImages=this.imageManager.listImages(),this._changed=!0,this.dispatcher.broadcast(\"SI\",this._availableImages),this.fire(new a.k(\"data\",{dataType:\"style\"}))}_validateLayer(w){let B=this.sourceCaches[w.source];if(!B)return;let Q=w.sourceLayer;if(!Q)return;let ee=B.getSource();(ee.type===\"geojson\"||ee.vectorLayerIds&&ee.vectorLayerIds.indexOf(Q)===-1)&&this.fire(new a.j(new Error(`Source layer \"${Q}\" does not exist on source \"${ee.id}\" as specified by style layer \"${w.id}\".`)))}loaded(){if(!this._loaded||Object.keys(this._updatedSources).length)return!1;for(let w in this.sourceCaches)if(!this.sourceCaches[w].loaded())return!1;return!!this.imageManager.isLoaded()}_serializeByIds(w,B=!1){let Q=this._serializedAllLayers();if(!w||w.length===0)return Object.values(B?a.aB(Q):Q);let ee=[];for(let se of w)if(Q[se]){let qe=B?a.aB(Q[se]):Q[se];ee.push(qe)}return ee}_serializedAllLayers(){let w=this._serializedLayers;if(w)return w;w=this._serializedLayers={};let B=Object.keys(this._layers);for(let Q of B){let ee=this._layers[Q];ee.type!==\"custom\"&&(w[Q]=ee.serialize())}return w}hasTransitions(){if(this.light&&this.light.hasTransition()||this.sky&&this.sky.hasTransition())return!0;for(let w in this.sourceCaches)if(this.sourceCaches[w].hasTransition())return!0;for(let w in this._layers)if(this._layers[w].hasTransition())return!0;return!1}_checkLoaded(){if(!this._loaded)throw new Error(\"Style is not done loading.\")}update(w){if(!this._loaded)return;let B=this._changed;if(B){let ee=Object.keys(this._updatedLayers),se=Object.keys(this._removedLayers);(ee.length||se.length)&&this._updateWorkerLayers(ee,se);for(let qe in this._updatedSources){let je=this._updatedSources[qe];if(je===\"reload\")this._reloadSource(qe);else{if(je!==\"clear\")throw new Error(`Invalid action ${je}`);this._clearSource(qe)}}this._updateTilesForChangedImages(),this._updateTilesForChangedGlyphs();for(let qe in this._updatedPaintProps)this._layers[qe].updateTransitions(w);this.light.updateTransitions(w),this.sky.updateTransitions(w),this._resetUpdates()}let Q={};for(let ee in this.sourceCaches){let se=this.sourceCaches[ee];Q[ee]=se.used,se.used=!1}for(let ee of this._order){let se=this._layers[ee];se.recalculate(w,this._availableImages),!se.isHidden(w.zoom)&&se.source&&(this.sourceCaches[se.source].used=!0)}for(let ee in Q){let se=this.sourceCaches[ee];!!Q[ee]!=!!se.used&&se.fire(new a.k(\"data\",{sourceDataType:\"visibility\",dataType:\"source\",sourceId:ee}))}this.light.recalculate(w),this.sky.recalculate(w),this.z=w.zoom,B&&this.fire(new a.k(\"data\",{dataType:\"style\"}))}_updateTilesForChangedImages(){let w=Object.keys(this._changedImages);if(w.length){for(let B in this.sourceCaches)this.sourceCaches[B].reloadTilesForDependencies([\"icons\",\"patterns\"],w);this._changedImages={}}}_updateTilesForChangedGlyphs(){if(this._glyphsDidChange){for(let w in this.sourceCaches)this.sourceCaches[w].reloadTilesForDependencies([\"glyphs\"],[\"\"]);this._glyphsDidChange=!1}}_updateWorkerLayers(w,B){this.dispatcher.broadcast(\"UL\",{layers:this._serializeByIds(w,!1),removedIds:B})}_resetUpdates(){this._changed=!1,this._updatedLayers={},this._removedLayers={},this._updatedSources={},this._updatedPaintProps={},this._changedImages={},this._glyphsDidChange=!1}setState(w,B={}){var Q;this._checkLoaded();let ee=this.serialize();if(w=B.transformStyle?B.transformStyle(ee,w):w,((Q=B.validate)===null||Q===void 0||Q)&&oa(this,a.u(w)))return!1;(w=a.aB(w)).layers=a.az(w.layers);let se=a.aC(ee,w),qe=this._getOperationsToPerform(se);if(qe.unimplemented.length>0)throw new Error(`Unimplemented: ${qe.unimplemented.join(\", \")}.`);if(qe.operations.length===0)return!1;for(let je of qe.operations)je();return this.stylesheet=w,this._serializedLayers=null,!0}_getOperationsToPerform(w){let B=[],Q=[];for(let ee of w)switch(ee.command){case\"setCenter\":case\"setZoom\":case\"setBearing\":case\"setPitch\":continue;case\"addLayer\":B.push(()=>this.addLayer.apply(this,ee.args));break;case\"removeLayer\":B.push(()=>this.removeLayer.apply(this,ee.args));break;case\"setPaintProperty\":B.push(()=>this.setPaintProperty.apply(this,ee.args));break;case\"setLayoutProperty\":B.push(()=>this.setLayoutProperty.apply(this,ee.args));break;case\"setFilter\":B.push(()=>this.setFilter.apply(this,ee.args));break;case\"addSource\":B.push(()=>this.addSource.apply(this,ee.args));break;case\"removeSource\":B.push(()=>this.removeSource.apply(this,ee.args));break;case\"setLayerZoomRange\":B.push(()=>this.setLayerZoomRange.apply(this,ee.args));break;case\"setLight\":B.push(()=>this.setLight.apply(this,ee.args));break;case\"setGeoJSONSourceData\":B.push(()=>this.setGeoJSONSourceData.apply(this,ee.args));break;case\"setGlyphs\":B.push(()=>this.setGlyphs.apply(this,ee.args));break;case\"setSprite\":B.push(()=>this.setSprite.apply(this,ee.args));break;case\"setSky\":B.push(()=>this.setSky.apply(this,ee.args));break;case\"setTerrain\":B.push(()=>this.map.setTerrain.apply(this,ee.args));break;case\"setTransition\":B.push(()=>{});break;default:Q.push(ee.command)}return{operations:B,unimplemented:Q}}addImage(w,B){if(this.getImage(w))return this.fire(new a.j(new Error(`An image named \"${w}\" already exists.`)));this.imageManager.addImage(w,B),this._afterImageUpdated(w)}updateImage(w,B){this.imageManager.updateImage(w,B)}getImage(w){return this.imageManager.getImage(w)}removeImage(w){if(!this.getImage(w))return this.fire(new a.j(new Error(`An image named \"${w}\" does not exist.`)));this.imageManager.removeImage(w),this._afterImageUpdated(w)}_afterImageUpdated(w){this._availableImages=this.imageManager.listImages(),this._changedImages[w]=!0,this._changed=!0,this.dispatcher.broadcast(\"SI\",this._availableImages),this.fire(new a.k(\"data\",{dataType:\"style\"}))}listImages(){return this._checkLoaded(),this.imageManager.listImages()}addSource(w,B,Q={}){if(this._checkLoaded(),this.sourceCaches[w]!==void 0)throw new Error(`Source \"${w}\" already exists.`);if(!B.type)throw new Error(`The type property must be defined, but only the following properties were given: ${Object.keys(B).join(\", \")}.`);if([\"vector\",\"raster\",\"geojson\",\"video\",\"image\"].indexOf(B.type)>=0&&this._validate(a.u.source,`sources.${w}`,B,null,Q))return;this.map&&this.map._collectResourceTiming&&(B.collectResourceTiming=!0);let ee=this.sourceCaches[w]=new dt(w,B,this.dispatcher);ee.style=this,ee.setEventedParent(this,()=>({isSourceLoaded:ee.loaded(),source:ee.serialize(),sourceId:w})),ee.onAdd(this.map),this._changed=!0}removeSource(w){if(this._checkLoaded(),this.sourceCaches[w]===void 0)throw new Error(\"There is no source with this ID\");for(let Q in this._layers)if(this._layers[Q].source===w)return this.fire(new a.j(new Error(`Source \"${w}\" cannot be removed while layer \"${Q}\" is using it.`)));let B=this.sourceCaches[w];delete this.sourceCaches[w],delete this._updatedSources[w],B.fire(new a.k(\"data\",{sourceDataType:\"metadata\",dataType:\"source\",sourceId:w})),B.setEventedParent(null),B.onRemove(this.map),this._changed=!0}setGeoJSONSourceData(w,B){if(this._checkLoaded(),this.sourceCaches[w]===void 0)throw new Error(`There is no source with this ID=${w}`);let Q=this.sourceCaches[w].getSource();if(Q.type!==\"geojson\")throw new Error(`geojsonSource.type is ${Q.type}, which is !== 'geojson`);Q.setData(B),this._changed=!0}getSource(w){return this.sourceCaches[w]&&this.sourceCaches[w].getSource()}addLayer(w,B,Q={}){this._checkLoaded();let ee=w.id;if(this.getLayer(ee))return void this.fire(new a.j(new Error(`Layer \"${ee}\" already exists on this map.`)));let se;if(w.type===\"custom\"){if(oa(this,a.aD(w)))return;se=a.aA(w)}else{if(\"source\"in w&&typeof w.source==\"object\"&&(this.addSource(ee,w.source),w=a.aB(w),w=a.e(w,{source:ee})),this._validate(a.u.layer,`layers.${ee}`,w,{arrayIndex:-1},Q))return;se=a.aA(w),this._validateLayer(se),se.setEventedParent(this,{layer:{id:ee}})}let qe=B?this._order.indexOf(B):this._order.length;if(B&&qe===-1)this.fire(new a.j(new Error(`Cannot add layer \"${ee}\" before non-existing layer \"${B}\".`)));else{if(this._order.splice(qe,0,ee),this._layerOrderChanged=!0,this._layers[ee]=se,this._removedLayers[ee]&&se.source&&se.type!==\"custom\"){let je=this._removedLayers[ee];delete this._removedLayers[ee],je.type!==se.type?this._updatedSources[se.source]=\"clear\":(this._updatedSources[se.source]=\"reload\",this.sourceCaches[se.source].pause())}this._updateLayer(se),se.onAdd&&se.onAdd(this.map)}}moveLayer(w,B){if(this._checkLoaded(),this._changed=!0,!this._layers[w])return void this.fire(new a.j(new Error(`The layer '${w}' does not exist in the map's style and cannot be moved.`)));if(w===B)return;let Q=this._order.indexOf(w);this._order.splice(Q,1);let ee=B?this._order.indexOf(B):this._order.length;B&&ee===-1?this.fire(new a.j(new Error(`Cannot move layer \"${w}\" before non-existing layer \"${B}\".`))):(this._order.splice(ee,0,w),this._layerOrderChanged=!0)}removeLayer(w){this._checkLoaded();let B=this._layers[w];if(!B)return void this.fire(new a.j(new Error(`Cannot remove non-existing layer \"${w}\".`)));B.setEventedParent(null);let Q=this._order.indexOf(w);this._order.splice(Q,1),this._layerOrderChanged=!0,this._changed=!0,this._removedLayers[w]=B,delete this._layers[w],this._serializedLayers&&delete this._serializedLayers[w],delete this._updatedLayers[w],delete this._updatedPaintProps[w],B.onRemove&&B.onRemove(this.map)}getLayer(w){return this._layers[w]}getLayersOrder(){return[...this._order]}hasLayer(w){return w in this._layers}setLayerZoomRange(w,B,Q){this._checkLoaded();let ee=this.getLayer(w);ee?ee.minzoom===B&&ee.maxzoom===Q||(B!=null&&(ee.minzoom=B),Q!=null&&(ee.maxzoom=Q),this._updateLayer(ee)):this.fire(new a.j(new Error(`Cannot set the zoom range of non-existing layer \"${w}\".`)))}setFilter(w,B,Q={}){this._checkLoaded();let ee=this.getLayer(w);if(ee){if(!a.aE(ee.filter,B))return B==null?(ee.filter=void 0,void this._updateLayer(ee)):void(this._validate(a.u.filter,`layers.${ee.id}.filter`,B,null,Q)||(ee.filter=a.aB(B),this._updateLayer(ee)))}else this.fire(new a.j(new Error(`Cannot filter non-existing layer \"${w}\".`)))}getFilter(w){return a.aB(this.getLayer(w).filter)}setLayoutProperty(w,B,Q,ee={}){this._checkLoaded();let se=this.getLayer(w);se?a.aE(se.getLayoutProperty(B),Q)||(se.setLayoutProperty(B,Q,ee),this._updateLayer(se)):this.fire(new a.j(new Error(`Cannot style non-existing layer \"${w}\".`)))}getLayoutProperty(w,B){let Q=this.getLayer(w);if(Q)return Q.getLayoutProperty(B);this.fire(new a.j(new Error(`Cannot get style of non-existing layer \"${w}\".`)))}setPaintProperty(w,B,Q,ee={}){this._checkLoaded();let se=this.getLayer(w);se?a.aE(se.getPaintProperty(B),Q)||(se.setPaintProperty(B,Q,ee)&&this._updateLayer(se),this._changed=!0,this._updatedPaintProps[w]=!0,this._serializedLayers=null):this.fire(new a.j(new Error(`Cannot style non-existing layer \"${w}\".`)))}getPaintProperty(w,B){return this.getLayer(w).getPaintProperty(B)}setFeatureState(w,B){this._checkLoaded();let Q=w.source,ee=w.sourceLayer,se=this.sourceCaches[Q];if(se===void 0)return void this.fire(new a.j(new Error(`The source '${Q}' does not exist in the map's style.`)));let qe=se.getSource().type;qe===\"geojson\"&&ee?this.fire(new a.j(new Error(\"GeoJSON sources cannot have a sourceLayer parameter.\"))):qe!==\"vector\"||ee?(w.id===void 0&&this.fire(new a.j(new Error(\"The feature id parameter must be provided.\"))),se.setFeatureState(ee,w.id,B)):this.fire(new a.j(new Error(\"The sourceLayer parameter must be provided for vector source types.\")))}removeFeatureState(w,B){this._checkLoaded();let Q=w.source,ee=this.sourceCaches[Q];if(ee===void 0)return void this.fire(new a.j(new Error(`The source '${Q}' does not exist in the map's style.`)));let se=ee.getSource().type,qe=se===\"vector\"?w.sourceLayer:void 0;se!==\"vector\"||qe?B&&typeof w.id!=\"string\"&&typeof w.id!=\"number\"?this.fire(new a.j(new Error(\"A feature id is required to remove its specific state property.\"))):ee.removeFeatureState(qe,w.id,B):this.fire(new a.j(new Error(\"The sourceLayer parameter must be provided for vector source types.\")))}getFeatureState(w){this._checkLoaded();let B=w.source,Q=w.sourceLayer,ee=this.sourceCaches[B];if(ee!==void 0)return ee.getSource().type!==\"vector\"||Q?(w.id===void 0&&this.fire(new a.j(new Error(\"The feature id parameter must be provided.\"))),ee.getFeatureState(Q,w.id)):void this.fire(new a.j(new Error(\"The sourceLayer parameter must be provided for vector source types.\")));this.fire(new a.j(new Error(`The source '${B}' does not exist in the map's style.`)))}getTransition(){return a.e({duration:300,delay:0},this.stylesheet&&this.stylesheet.transition)}serialize(){if(!this._loaded)return;let w=a.aF(this.sourceCaches,se=>se.serialize()),B=this._serializeByIds(this._order,!0),Q=this.map.getTerrain()||void 0,ee=this.stylesheet;return a.aG({version:ee.version,name:ee.name,metadata:ee.metadata,light:ee.light,sky:ee.sky,center:ee.center,zoom:ee.zoom,bearing:ee.bearing,pitch:ee.pitch,sprite:ee.sprite,glyphs:ee.glyphs,transition:ee.transition,sources:w,layers:B,terrain:Q},se=>se!==void 0)}_updateLayer(w){this._updatedLayers[w.id]=!0,w.source&&!this._updatedSources[w.source]&&this.sourceCaches[w.source].getSource().type!==\"raster\"&&(this._updatedSources[w.source]=\"reload\",this.sourceCaches[w.source].pause()),this._serializedLayers=null,this._changed=!0}_flattenAndSortRenderedFeatures(w){let B=qe=>this._layers[qe].type===\"fill-extrusion\",Q={},ee=[];for(let qe=this._order.length-1;qe>=0;qe--){let je=this._order[qe];if(B(je)){Q[je]=qe;for(let it of w){let yt=it[je];if(yt)for(let Ot of yt)ee.push(Ot)}}}ee.sort((qe,je)=>je.intersectionZ-qe.intersectionZ);let se=[];for(let qe=this._order.length-1;qe>=0;qe--){let je=this._order[qe];if(B(je))for(let it=ee.length-1;it>=0;it--){let yt=ee[it].feature;if(Q[yt.layer.id]{let tr=Oe.featureSortOrder;if(tr){let mr=tr.indexOf(Dt.featureIndex);return tr.indexOf(Ut.featureIndex)-mr}return Ut.featureIndex-Dt.featureIndex});for(let Dt of Mt)et.push(Dt)}}for(let Oe in he)he[Oe].forEach(Je=>{let He=Je.feature,et=yt[je[Oe].source].getFeatureState(He.layer[\"source-layer\"],He.id);He.source=He.layer.source,He.layer[\"source-layer\"]&&(He.sourceLayer=He.layer[\"source-layer\"]),He.state=et});return he}(this._layers,qe,this.sourceCaches,w,B,this.placement.collisionIndex,this.placement.retainedQueryData)),this._flattenAndSortRenderedFeatures(se)}querySourceFeatures(w,B){B&&B.filter&&this._validate(a.u.filter,\"querySourceFeatures.filter\",B.filter,null,B);let Q=this.sourceCaches[w];return Q?function(ee,se){let qe=ee.getRenderableIds().map(yt=>ee.getTileByID(yt)),je=[],it={};for(let yt=0;ythr.getTileByID(Sr)).sort((Sr,he)=>he.tileID.overscaledZ-Sr.tileID.overscaledZ||(Sr.tileID.isLessThan(he.tileID)?-1:1))}let Nt=this.crossTileSymbolIndex.addLayer(Ot,it[Ot.source],w.center.lng);qe=qe||Nt}if(this.crossTileSymbolIndex.pruneUnusedLayers(this._order),((se=se||this._layerOrderChanged||Q===0)||!this.pauseablePlacement||this.pauseablePlacement.isDone()&&!this.placement.stillRecent(u.now(),w.zoom))&&(this.pauseablePlacement=new ka(w,this.map.terrain,this._order,se,B,Q,ee,this.placement),this._layerOrderChanged=!1),this.pauseablePlacement.isDone()?this.placement.setStale():(this.pauseablePlacement.continuePlacement(this._order,this._layers,it),this.pauseablePlacement.isDone()&&(this.placement=this.pauseablePlacement.commit(u.now()),je=!0),qe&&this.pauseablePlacement.placement.setStale()),je||qe)for(let yt of this._order){let Ot=this._layers[yt];Ot.type===\"symbol\"&&this.placement.updateLayerOpacities(Ot,it[Ot.source])}return!this.pauseablePlacement.isDone()||this.placement.hasTransitions(u.now())}_releaseSymbolFadeTiles(){for(let w in this.sourceCaches)this.sourceCaches[w].releaseSymbolFadeTiles()}getImages(w,B){return a._(this,void 0,void 0,function*(){let Q=yield this.imageManager.getImages(B.icons);this._updateTilesForChangedImages();let ee=this.sourceCaches[B.source];return ee&&ee.setDependencies(B.tileID.key,B.type,B.icons),Q})}getGlyphs(w,B){return a._(this,void 0,void 0,function*(){let Q=yield this.glyphManager.getGlyphs(B.stacks),ee=this.sourceCaches[B.source];return ee&&ee.setDependencies(B.tileID.key,B.type,[\"\"]),Q})}getGlyphsUrl(){return this.stylesheet.glyphs||null}setGlyphs(w,B={}){this._checkLoaded(),w&&this._validate(a.u.glyphs,\"glyphs\",w,null,B)||(this._glyphsDidChange=!0,this.stylesheet.glyphs=w,this.glyphManager.entries={},this.glyphManager.setURL(w))}addSprite(w,B,Q={},ee){this._checkLoaded();let se=[{id:w,url:B}],qe=[...C(this.stylesheet.sprite),...se];this._validate(a.u.sprite,\"sprite\",qe,null,Q)||(this.stylesheet.sprite=qe,this._loadSprite(se,!0,ee))}removeSprite(w){this._checkLoaded();let B=C(this.stylesheet.sprite);if(B.find(Q=>Q.id===w)){if(this._spritesImagesIds[w])for(let Q of this._spritesImagesIds[w])this.imageManager.removeImage(Q),this._changedImages[Q]=!0;B.splice(B.findIndex(Q=>Q.id===w),1),this.stylesheet.sprite=B.length>0?B:void 0,delete this._spritesImagesIds[w],this._availableImages=this.imageManager.listImages(),this._changed=!0,this.dispatcher.broadcast(\"SI\",this._availableImages),this.fire(new a.k(\"data\",{dataType:\"style\"}))}else this.fire(new a.j(new Error(`Sprite \"${w}\" doesn't exists on this map.`)))}getSprite(){return C(this.stylesheet.sprite)}setSprite(w,B={},Q){this._checkLoaded(),w&&this._validate(a.u.sprite,\"sprite\",w,null,B)||(this.stylesheet.sprite=w,w?this._loadSprite(w,!0,Q):(this._unloadSprite(),Q&&Q(null)))}}var oo=a.Y([{name:\"a_pos\",type:\"Int16\",components:2}]);let xn={prelude:_t(`#ifdef GL_ES\nprecision mediump float;\n#else\n#if !defined(lowp)\n#define lowp\n#endif\n#if !defined(mediump)\n#define mediump\n#endif\n#if !defined(highp)\n#define highp\n#endif\n#endif\n`,`#ifdef GL_ES\nprecision highp float;\n#else\n#if !defined(lowp)\n#define lowp\n#endif\n#if !defined(mediump)\n#define mediump\n#endif\n#if !defined(highp)\n#define highp\n#endif\n#endif\nvec2 unpack_float(const float packedValue) {int packedIntValue=int(packedValue);int v0=packedIntValue/256;return vec2(v0,packedIntValue-v0*256);}vec2 unpack_opacity(const float packedOpacity) {int intOpacity=int(packedOpacity)/2;return vec2(float(intOpacity)/127.0,mod(packedOpacity,2.0));}vec4 decode_color(const vec2 encodedColor) {return vec4(unpack_float(encodedColor[0])/255.0,unpack_float(encodedColor[1])/255.0\n);}float unpack_mix_vec2(const vec2 packedValue,const float t) {return mix(packedValue[0],packedValue[1],t);}vec4 unpack_mix_color(const vec4 packedColors,const float t) {vec4 minColor=decode_color(vec2(packedColors[0],packedColors[1]));vec4 maxColor=decode_color(vec2(packedColors[2],packedColors[3]));return mix(minColor,maxColor,t);}vec2 get_pattern_pos(const vec2 pixel_coord_upper,const vec2 pixel_coord_lower,const vec2 pattern_size,const float tile_units_to_pixels,const vec2 pos) {vec2 offset=mod(mod(mod(pixel_coord_upper,pattern_size)*256.0,pattern_size)*256.0+pixel_coord_lower,pattern_size);return (tile_units_to_pixels*pos+offset)/pattern_size;}\n#ifdef TERRAIN3D\nuniform sampler2D u_terrain;uniform float u_terrain_dim;uniform mat4 u_terrain_matrix;uniform vec4 u_terrain_unpack;uniform float u_terrain_exaggeration;uniform highp sampler2D u_depth;\n#endif\nconst highp vec4 bitSh=vec4(256.*256.*256.,256.*256.,256.,1.);const highp vec4 bitShifts=vec4(1.)/bitSh;highp float unpack(highp vec4 color) {return dot(color,bitShifts);}highp float depthOpacity(vec3 frag) {\n#ifdef TERRAIN3D\nhighp float d=unpack(texture2D(u_depth,frag.xy*0.5+0.5))+0.0001-frag.z;return 1.0-max(0.0,min(1.0,-d*500.0));\n#else\nreturn 1.0;\n#endif\n}float calculate_visibility(vec4 pos) {\n#ifdef TERRAIN3D\nvec3 frag=pos.xyz/pos.w;highp float d=depthOpacity(frag);if (d > 0.95) return 1.0;return (d+depthOpacity(frag+vec3(0.0,0.01,0.0)))/2.0;\n#else\nreturn 1.0;\n#endif\n}float ele(vec2 pos) {\n#ifdef TERRAIN3D\nvec4 rgb=(texture2D(u_terrain,pos)*255.0)*u_terrain_unpack;return rgb.r+rgb.g+rgb.b-u_terrain_unpack.a;\n#else\nreturn 0.0;\n#endif\n}float get_elevation(vec2 pos) {\n#ifdef TERRAIN3D\nvec2 coord=(u_terrain_matrix*vec4(pos,0.0,1.0)).xy*u_terrain_dim+1.0;vec2 f=fract(coord);vec2 c=(floor(coord)+0.5)/(u_terrain_dim+2.0);float d=1.0/(u_terrain_dim+2.0);float tl=ele(c);float tr=ele(c+vec2(d,0.0));float bl=ele(c+vec2(0.0,d));float br=ele(c+vec2(d,d));float elevation=mix(mix(tl,tr,f.x),mix(bl,br,f.x),f.y);return elevation*u_terrain_exaggeration;\n#else\nreturn 0.0;\n#endif\n}`),background:_t(`uniform vec4 u_color;uniform float u_opacity;void main() {gl_FragColor=u_color*u_opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,\"attribute vec2 a_pos;uniform mat4 u_matrix;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);}\"),backgroundPattern:_t(`uniform vec2 u_pattern_tl_a;uniform vec2 u_pattern_br_a;uniform vec2 u_pattern_tl_b;uniform vec2 u_pattern_br_b;uniform vec2 u_texsize;uniform float u_mix;uniform float u_opacity;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;void main() {vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(u_pattern_tl_a/u_texsize,u_pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(u_pattern_tl_b/u_texsize,u_pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);gl_FragColor=mix(color1,color2,u_mix)*u_opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,\"uniform mat4 u_matrix;uniform vec2 u_pattern_size_a;uniform vec2 u_pattern_size_b;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform float u_scale_a;uniform float u_scale_b;uniform float u_tile_units_to_pixels;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,u_scale_a*u_pattern_size_a,u_tile_units_to_pixels,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,u_scale_b*u_pattern_size_b,u_tile_units_to_pixels,a_pos);}\"),circle:_t(`varying vec3 v_data;varying float v_visibility;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define mediump float radius\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define highp vec4 stroke_color\n#pragma mapbox: define mediump float stroke_width\n#pragma mapbox: define lowp float stroke_opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize mediump float radius\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize highp vec4 stroke_color\n#pragma mapbox: initialize mediump float stroke_width\n#pragma mapbox: initialize lowp float stroke_opacity\nvec2 extrude=v_data.xy;float extrude_length=length(extrude);float antialiased_blur=v_data.z;float opacity_t=smoothstep(0.0,antialiased_blur,extrude_length-1.0);float color_t=stroke_width < 0.01 ? 0.0 : smoothstep(antialiased_blur,0.0,extrude_length-radius/(radius+stroke_width));gl_FragColor=v_visibility*opacity_t*mix(color*opacity,stroke_color*stroke_opacity,color_t);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`uniform mat4 u_matrix;uniform bool u_scale_with_map;uniform bool u_pitch_with_map;uniform vec2 u_extrude_scale;uniform lowp float u_device_pixel_ratio;uniform highp float u_camera_to_center_distance;attribute vec2 a_pos;varying vec3 v_data;varying float v_visibility;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define mediump float radius\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define highp vec4 stroke_color\n#pragma mapbox: define mediump float stroke_width\n#pragma mapbox: define lowp float stroke_opacity\nvoid main(void) {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize mediump float radius\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize highp vec4 stroke_color\n#pragma mapbox: initialize mediump float stroke_width\n#pragma mapbox: initialize lowp float stroke_opacity\nvec2 extrude=vec2(mod(a_pos,2.0)*2.0-1.0);vec2 circle_center=floor(a_pos*0.5);float ele=get_elevation(circle_center);v_visibility=calculate_visibility(u_matrix*vec4(circle_center,ele,1.0));if (u_pitch_with_map) {vec2 corner_position=circle_center;if (u_scale_with_map) {corner_position+=extrude*(radius+stroke_width)*u_extrude_scale;} else {vec4 projected_center=u_matrix*vec4(circle_center,0,1);corner_position+=extrude*(radius+stroke_width)*u_extrude_scale*(projected_center.w/u_camera_to_center_distance);}gl_Position=u_matrix*vec4(corner_position,ele,1);} else {gl_Position=u_matrix*vec4(circle_center,ele,1);if (u_scale_with_map) {gl_Position.xy+=extrude*(radius+stroke_width)*u_extrude_scale*u_camera_to_center_distance;} else {gl_Position.xy+=extrude*(radius+stroke_width)*u_extrude_scale*gl_Position.w;}}float antialiasblur=-max(1.0/u_device_pixel_ratio/(radius+stroke_width),blur);v_data=vec3(extrude.x,extrude.y,antialiasblur);}`),clippingMask:_t(\"void main() {gl_FragColor=vec4(1.0);}\",\"attribute vec2 a_pos;uniform mat4 u_matrix;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);}\"),heatmap:_t(`uniform highp float u_intensity;varying vec2 v_extrude;\n#pragma mapbox: define highp float weight\n#define GAUSS_COEF 0.3989422804014327\nvoid main() {\n#pragma mapbox: initialize highp float weight\nfloat d=-0.5*3.0*3.0*dot(v_extrude,v_extrude);float val=weight*u_intensity*GAUSS_COEF*exp(d);gl_FragColor=vec4(val,1.0,1.0,1.0);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`uniform mat4 u_matrix;uniform float u_extrude_scale;uniform float u_opacity;uniform float u_intensity;attribute vec2 a_pos;varying vec2 v_extrude;\n#pragma mapbox: define highp float weight\n#pragma mapbox: define mediump float radius\nconst highp float ZERO=1.0/255.0/16.0;\n#define GAUSS_COEF 0.3989422804014327\nvoid main(void) {\n#pragma mapbox: initialize highp float weight\n#pragma mapbox: initialize mediump float radius\nvec2 unscaled_extrude=vec2(mod(a_pos,2.0)*2.0-1.0);float S=sqrt(-2.0*log(ZERO/weight/u_intensity/GAUSS_COEF))/3.0;v_extrude=S*unscaled_extrude;vec2 extrude=v_extrude*radius*u_extrude_scale;vec4 pos=vec4(floor(a_pos*0.5)+extrude,get_elevation(floor(a_pos*0.5)),1);gl_Position=u_matrix*pos;}`),heatmapTexture:_t(`uniform sampler2D u_image;uniform sampler2D u_color_ramp;uniform float u_opacity;varying vec2 v_pos;void main() {float t=texture2D(u_image,v_pos).r;vec4 color=texture2D(u_color_ramp,vec2(t,0.5));gl_FragColor=color*u_opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(0.0);\n#endif\n}`,\"uniform mat4 u_matrix;uniform vec2 u_world;attribute vec2 a_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos*u_world,0,1);v_pos.x=a_pos.x;v_pos.y=1.0-a_pos.y;}\"),collisionBox:_t(\"varying float v_placed;varying float v_notUsed;void main() {float alpha=0.5;gl_FragColor=vec4(1.0,0.0,0.0,1.0)*alpha;if (v_placed > 0.5) {gl_FragColor=vec4(0.0,0.0,1.0,0.5)*alpha;}if (v_notUsed > 0.5) {gl_FragColor*=.1;}}\",\"attribute vec2 a_anchor_pos;attribute vec2 a_placed;attribute vec2 a_box_real;uniform mat4 u_matrix;uniform vec2 u_pixel_extrude_scale;varying float v_placed;varying float v_notUsed;vec4 projectTileWithElevation(vec2 posInTile,float elevation) {return u_matrix*vec4(posInTile,elevation,1.0);}void main() {gl_Position=projectTileWithElevation(a_anchor_pos,get_elevation(a_anchor_pos));gl_Position.xy=((a_box_real+0.5)*u_pixel_extrude_scale*2.0-1.0)*vec2(1.0,-1.0)*gl_Position.w;if (gl_Position.z/gl_Position.w < 1.1) {gl_Position.z=0.5;}v_placed=a_placed.x;v_notUsed=a_placed.y;}\"),collisionCircle:_t(\"varying float v_radius;varying vec2 v_extrude;varying float v_perspective_ratio;varying float v_collision;void main() {float alpha=0.5*min(v_perspective_ratio,1.0);float stroke_radius=0.9*max(v_perspective_ratio,1.0);float distance_to_center=length(v_extrude);float distance_to_edge=abs(distance_to_center-v_radius);float opacity_t=smoothstep(-stroke_radius,0.0,-distance_to_edge);vec4 color=mix(vec4(0.0,0.0,1.0,0.5),vec4(1.0,0.0,0.0,1.0),v_collision);gl_FragColor=color*alpha*opacity_t;}\",\"attribute vec2 a_pos;attribute float a_radius;attribute vec2 a_flags;uniform mat4 u_matrix;uniform mat4 u_inv_matrix;uniform vec2 u_viewport_size;uniform float u_camera_to_center_distance;varying float v_radius;varying vec2 v_extrude;varying float v_perspective_ratio;varying float v_collision;vec3 toTilePosition(vec2 screenPos) {vec4 rayStart=u_inv_matrix*vec4(screenPos,-1.0,1.0);vec4 rayEnd =u_inv_matrix*vec4(screenPos, 1.0,1.0);rayStart.xyz/=rayStart.w;rayEnd.xyz /=rayEnd.w;highp float t=(0.0-rayStart.z)/(rayEnd.z-rayStart.z);return mix(rayStart.xyz,rayEnd.xyz,t);}void main() {vec2 quadCenterPos=a_pos;float radius=a_radius;float collision=a_flags.x;float vertexIdx=a_flags.y;vec2 quadVertexOffset=vec2(mix(-1.0,1.0,float(vertexIdx >=2.0)),mix(-1.0,1.0,float(vertexIdx >=1.0 && vertexIdx <=2.0)));vec2 quadVertexExtent=quadVertexOffset*radius;vec3 tilePos=toTilePosition(quadCenterPos);vec4 clipPos=u_matrix*vec4(tilePos,1.0);highp float camera_to_anchor_distance=clipPos.w;highp float collision_perspective_ratio=clamp(0.5+0.5*(u_camera_to_center_distance/camera_to_anchor_distance),0.0,4.0);float padding_factor=1.2;v_radius=radius;v_extrude=quadVertexExtent*padding_factor;v_perspective_ratio=collision_perspective_ratio;v_collision=collision;gl_Position=vec4(clipPos.xyz/clipPos.w,1.0)+vec4(quadVertexExtent*padding_factor/u_viewport_size*2.0,0.0,0.0);}\"),debug:_t(\"uniform highp vec4 u_color;uniform sampler2D u_overlay;varying vec2 v_uv;void main() {vec4 overlay_color=texture2D(u_overlay,v_uv);gl_FragColor=mix(u_color,overlay_color,overlay_color.a);}\",\"attribute vec2 a_pos;varying vec2 v_uv;uniform mat4 u_matrix;uniform float u_overlay_scale;void main() {v_uv=a_pos/8192.0;gl_Position=u_matrix*vec4(a_pos*u_overlay_scale,get_elevation(a_pos),1);}\"),fill:_t(`#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float opacity\ngl_FragColor=color*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`attribute vec2 a_pos;uniform mat4 u_matrix;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float opacity\ngl_Position=u_matrix*vec4(a_pos,0,1);}`),fillOutline:_t(`varying vec2 v_pos;\n#pragma mapbox: define highp vec4 outline_color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 outline_color\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_pos-gl_FragCoord.xy);float alpha=1.0-smoothstep(0.0,1.0,dist);gl_FragColor=outline_color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`attribute vec2 a_pos;uniform mat4 u_matrix;uniform vec2 u_world;varying vec2 v_pos;\n#pragma mapbox: define highp vec4 outline_color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 outline_color\n#pragma mapbox: initialize lowp float opacity\ngl_Position=u_matrix*vec4(a_pos,0,1);v_pos=(gl_Position.xy/gl_Position.w+1.0)/2.0*u_world;}`),fillOutlinePattern:_t(`uniform vec2 u_texsize;uniform sampler2D u_image;uniform float u_fade;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec2 v_pos;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);float dist=length(v_pos-gl_FragCoord.xy);float alpha=1.0-smoothstep(0.0,1.0,dist);gl_FragColor=mix(color1,color2,u_fade)*alpha*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`uniform mat4 u_matrix;uniform vec2 u_world;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform vec3 u_scale;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec2 v_pos;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;gl_Position=u_matrix*vec4(a_pos,0,1);vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileRatio,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileRatio,a_pos);v_pos=(gl_Position.xy/gl_Position.w+1.0)/2.0*u_world;}`),fillPattern:_t(`#ifdef GL_ES\nprecision highp float;\n#endif\nuniform vec2 u_texsize;uniform float u_fade;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);gl_FragColor=mix(color1,color2,u_fade)*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`uniform mat4 u_matrix;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform vec3 u_scale;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileZoomRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;gl_Position=u_matrix*vec4(a_pos,0,1);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileZoomRatio,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileZoomRatio,a_pos);}`),fillExtrusion:_t(`varying vec4 v_color;void main() {gl_FragColor=v_color;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`uniform mat4 u_matrix;uniform vec3 u_lightcolor;uniform lowp vec3 u_lightpos;uniform lowp float u_lightintensity;uniform float u_vertical_gradient;uniform lowp float u_opacity;attribute vec2 a_pos;attribute vec4 a_normal_ed;\n#ifdef TERRAIN3D\nattribute vec2 a_centroid;\n#endif\nvarying vec4 v_color;\n#pragma mapbox: define highp float base\n#pragma mapbox: define highp float height\n#pragma mapbox: define highp vec4 color\nvoid main() {\n#pragma mapbox: initialize highp float base\n#pragma mapbox: initialize highp float height\n#pragma mapbox: initialize highp vec4 color\nvec3 normal=a_normal_ed.xyz;\n#ifdef TERRAIN3D\nfloat height_terrain3d_offset=get_elevation(a_centroid);float base_terrain3d_offset=height_terrain3d_offset-(base > 0.0 ? 0.0 : 10.0);\n#else\nfloat height_terrain3d_offset=0.0;float base_terrain3d_offset=0.0;\n#endif\nbase=max(0.0,base)+base_terrain3d_offset;height=max(0.0,height)+height_terrain3d_offset;float t=mod(normal.x,2.0);gl_Position=u_matrix*vec4(a_pos,t > 0.0 ? height : base,1);float colorvalue=color.r*0.2126+color.g*0.7152+color.b*0.0722;v_color=vec4(0.0,0.0,0.0,1.0);vec4 ambientlight=vec4(0.03,0.03,0.03,1.0);color+=ambientlight;float directional=clamp(dot(normal/16384.0,u_lightpos),0.0,1.0);directional=mix((1.0-u_lightintensity),max((1.0-colorvalue+u_lightintensity),1.0),directional);if (normal.y !=0.0) {directional*=((1.0-u_vertical_gradient)+(u_vertical_gradient*clamp((t+base)*pow(height/150.0,0.5),mix(0.7,0.98,1.0-u_lightintensity),1.0)));}v_color.r+=clamp(color.r*directional*u_lightcolor.r,mix(0.0,0.3,1.0-u_lightcolor.r),1.0);v_color.g+=clamp(color.g*directional*u_lightcolor.g,mix(0.0,0.3,1.0-u_lightcolor.g),1.0);v_color.b+=clamp(color.b*directional*u_lightcolor.b,mix(0.0,0.3,1.0-u_lightcolor.b),1.0);v_color*=u_opacity;}`),fillExtrusionPattern:_t(`uniform vec2 u_texsize;uniform float u_fade;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec4 v_lighting;\n#pragma mapbox: define lowp float base\n#pragma mapbox: define lowp float height\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float base\n#pragma mapbox: initialize lowp float height\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);vec4 mixedColor=mix(color1,color2,u_fade);gl_FragColor=mixedColor*v_lighting;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`uniform mat4 u_matrix;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform float u_height_factor;uniform vec3 u_scale;uniform float u_vertical_gradient;uniform lowp float u_opacity;uniform vec3 u_lightcolor;uniform lowp vec3 u_lightpos;uniform lowp float u_lightintensity;attribute vec2 a_pos;attribute vec4 a_normal_ed;\n#ifdef TERRAIN3D\nattribute vec2 a_centroid;\n#endif\nvarying vec2 v_pos_a;varying vec2 v_pos_b;varying vec4 v_lighting;\n#pragma mapbox: define lowp float base\n#pragma mapbox: define lowp float height\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float base\n#pragma mapbox: initialize lowp float height\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec3 normal=a_normal_ed.xyz;float edgedistance=a_normal_ed.w;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;\n#ifdef TERRAIN3D\nfloat height_terrain3d_offset=get_elevation(a_centroid);float base_terrain3d_offset=height_terrain3d_offset-(base > 0.0 ? 0.0 : 10.0);\n#else\nfloat height_terrain3d_offset=0.0;float base_terrain3d_offset=0.0;\n#endif\nbase=max(0.0,base)+base_terrain3d_offset;height=max(0.0,height)+height_terrain3d_offset;float t=mod(normal.x,2.0);float z=t > 0.0 ? height : base;gl_Position=u_matrix*vec4(a_pos,z,1);vec2 pos=normal.x==1.0 && normal.y==0.0 && normal.z==16384.0\n? a_pos\n: vec2(edgedistance,z*u_height_factor);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileRatio,pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileRatio,pos);v_lighting=vec4(0.0,0.0,0.0,1.0);float directional=clamp(dot(normal/16383.0,u_lightpos),0.0,1.0);directional=mix((1.0-u_lightintensity),max((0.5+u_lightintensity),1.0),directional);if (normal.y !=0.0) {directional*=((1.0-u_vertical_gradient)+(u_vertical_gradient*clamp((t+base)*pow(height/150.0,0.5),mix(0.7,0.98,1.0-u_lightintensity),1.0)));}v_lighting.rgb+=clamp(directional*u_lightcolor,mix(vec3(0.0),vec3(0.3),1.0-u_lightcolor),vec3(1.0));v_lighting*=u_opacity;}`),hillshadePrepare:_t(`#ifdef GL_ES\nprecision highp float;\n#endif\nuniform sampler2D u_image;varying vec2 v_pos;uniform vec2 u_dimension;uniform float u_zoom;uniform vec4 u_unpack;float getElevation(vec2 coord,float bias) {vec4 data=texture2D(u_image,coord)*255.0;data.a=-1.0;return dot(data,u_unpack)/4.0;}void main() {vec2 epsilon=1.0/u_dimension;float a=getElevation(v_pos+vec2(-epsilon.x,-epsilon.y),0.0);float b=getElevation(v_pos+vec2(0,-epsilon.y),0.0);float c=getElevation(v_pos+vec2(epsilon.x,-epsilon.y),0.0);float d=getElevation(v_pos+vec2(-epsilon.x,0),0.0);float e=getElevation(v_pos,0.0);float f=getElevation(v_pos+vec2(epsilon.x,0),0.0);float g=getElevation(v_pos+vec2(-epsilon.x,epsilon.y),0.0);float h=getElevation(v_pos+vec2(0,epsilon.y),0.0);float i=getElevation(v_pos+vec2(epsilon.x,epsilon.y),0.0);float exaggerationFactor=u_zoom < 2.0 ? 0.4 : u_zoom < 4.5 ? 0.35 : 0.3;float exaggeration=u_zoom < 15.0 ? (u_zoom-15.0)*exaggerationFactor : 0.0;vec2 deriv=vec2((c+f+f+i)-(a+d+d+g),(g+h+h+i)-(a+b+b+c))/pow(2.0,exaggeration+(19.2562-u_zoom));gl_FragColor=clamp(vec4(deriv.x/2.0+0.5,deriv.y/2.0+0.5,1.0,1.0),0.0,1.0);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,\"uniform mat4 u_matrix;uniform vec2 u_dimension;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);highp vec2 epsilon=1.0/u_dimension;float scale=(u_dimension.x-2.0)/u_dimension.x;v_pos=(a_texture_pos/8192.0)*scale+epsilon;}\"),hillshade:_t(`uniform sampler2D u_image;varying vec2 v_pos;uniform vec2 u_latrange;uniform vec2 u_light;uniform vec4 u_shadow;uniform vec4 u_highlight;uniform vec4 u_accent;\n#define PI 3.141592653589793\nvoid main() {vec4 pixel=texture2D(u_image,v_pos);vec2 deriv=((pixel.rg*2.0)-1.0);float scaleFactor=cos(radians((u_latrange[0]-u_latrange[1])*(1.0-v_pos.y)+u_latrange[1]));float slope=atan(1.25*length(deriv)/scaleFactor);float aspect=deriv.x !=0.0 ? atan(deriv.y,-deriv.x) : PI/2.0*(deriv.y > 0.0 ? 1.0 :-1.0);float intensity=u_light.x;float azimuth=u_light.y+PI;float base=1.875-intensity*1.75;float maxValue=0.5*PI;float scaledSlope=intensity !=0.5 ? ((pow(base,slope)-1.0)/(pow(base,maxValue)-1.0))*maxValue : slope;float accent=cos(scaledSlope);vec4 accent_color=(1.0-accent)*u_accent*clamp(intensity*2.0,0.0,1.0);float shade=abs(mod((aspect+azimuth)/PI+0.5,2.0)-1.0);vec4 shade_color=mix(u_shadow,u_highlight,shade)*sin(scaledSlope)*clamp(intensity*2.0,0.0,1.0);gl_FragColor=accent_color*(1.0-shade_color.a)+shade_color;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,\"uniform mat4 u_matrix;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos=a_texture_pos/8192.0;}\"),line:_t(`uniform lowp float u_device_pixel_ratio;varying vec2 v_width2;varying vec2 v_normal;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`\n#define scale 0.015873016\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform vec2 u_units_to_pixels;uniform lowp float u_device_pixel_ratio;varying vec2 v_normal;varying vec2 v_width2;varying float v_gamma_scale;varying highp float v_linesofar;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;v_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*2.0;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;\n#ifdef TERRAIN3D\nv_gamma_scale=1.0;\n#else\nfloat extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;\n#endif\nv_width2=vec2(outset,inset);}`),lineGradient:_t(`uniform lowp float u_device_pixel_ratio;uniform sampler2D u_image;varying vec2 v_width2;varying vec2 v_normal;varying float v_gamma_scale;varying highp vec2 v_uv;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);vec4 color=texture2D(u_image,v_uv);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`\n#define scale 0.015873016\nattribute vec2 a_pos_normal;attribute vec4 a_data;attribute float a_uv_x;attribute float a_split_index;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;uniform vec2 u_units_to_pixels;uniform float u_image_height;varying vec2 v_normal;varying vec2 v_width2;varying float v_gamma_scale;varying highp vec2 v_uv;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;highp float texel_height=1.0/u_image_height;highp float half_texel_height=0.5*texel_height;v_uv=vec2(a_uv_x,a_split_index*texel_height-half_texel_height);vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;\n#ifdef TERRAIN3D\nv_gamma_scale=1.0;\n#else\nfloat extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;\n#endif\nv_width2=vec2(outset,inset);}`),linePattern:_t(`#ifdef GL_ES\nprecision highp float;\n#endif\nuniform lowp float u_device_pixel_ratio;uniform vec2 u_texsize;uniform float u_fade;uniform mediump vec3 u_scale;uniform sampler2D u_image;varying vec2 v_normal;varying vec2 v_width2;varying float v_linesofar;varying float v_gamma_scale;varying float v_width;\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileZoomRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;vec2 pattern_size_a=vec2(display_size_a.x*fromScale/tileZoomRatio,display_size_a.y);vec2 pattern_size_b=vec2(display_size_b.x*toScale/tileZoomRatio,display_size_b.y);float aspect_a=display_size_a.y/v_width;float aspect_b=display_size_b.y/v_width;float dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);float x_a=mod(v_linesofar/pattern_size_a.x*aspect_a,1.0);float x_b=mod(v_linesofar/pattern_size_b.x*aspect_b,1.0);float y=0.5*v_normal.y+0.5;vec2 texel_size=1.0/u_texsize;vec2 pos_a=mix(pattern_tl_a*texel_size-texel_size,pattern_br_a*texel_size+texel_size,vec2(x_a,y));vec2 pos_b=mix(pattern_tl_b*texel_size-texel_size,pattern_br_b*texel_size+texel_size,vec2(x_b,y));vec4 color=mix(texture2D(u_image,pos_a),texture2D(u_image,pos_b),u_fade);gl_FragColor=color*alpha*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`\n#define scale 0.015873016\n#define LINE_DISTANCE_SCALE 2.0\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform vec2 u_units_to_pixels;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;varying vec2 v_normal;varying vec2 v_width2;varying float v_linesofar;varying float v_gamma_scale;varying float v_width;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;float a_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*LINE_DISTANCE_SCALE;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;\n#ifdef TERRAIN3D\nv_gamma_scale=1.0;\n#else\nfloat extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;\n#endif\nv_linesofar=a_linesofar;v_width2=vec2(outset,inset);v_width=floorwidth;}`),lineSDF:_t(`uniform lowp float u_device_pixel_ratio;uniform sampler2D u_image;uniform float u_sdfgamma;uniform float u_mix;varying vec2 v_normal;varying vec2 v_width2;varying vec2 v_tex_a;varying vec2 v_tex_b;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);float sdfdist_a=texture2D(u_image,v_tex_a).a;float sdfdist_b=texture2D(u_image,v_tex_b).a;float sdfdist=mix(sdfdist_a,sdfdist_b,u_mix);alpha*=smoothstep(0.5-u_sdfgamma/floorwidth,0.5+u_sdfgamma/floorwidth,sdfdist);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`\n#define scale 0.015873016\n#define LINE_DISTANCE_SCALE 2.0\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;uniform vec2 u_patternscale_a;uniform float u_tex_y_a;uniform vec2 u_patternscale_b;uniform float u_tex_y_b;uniform vec2 u_units_to_pixels;varying vec2 v_normal;varying vec2 v_width2;varying vec2 v_tex_a;varying vec2 v_tex_b;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;float a_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*LINE_DISTANCE_SCALE;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;\n#ifdef TERRAIN3D\nv_gamma_scale=1.0;\n#else\nfloat extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;\n#endif\nv_tex_a=vec2(a_linesofar*u_patternscale_a.x/floorwidth,normal.y*u_patternscale_a.y+u_tex_y_a);v_tex_b=vec2(a_linesofar*u_patternscale_b.x/floorwidth,normal.y*u_patternscale_b.y+u_tex_y_b);v_width2=vec2(outset,inset);}`),raster:_t(`uniform float u_fade_t;uniform float u_opacity;uniform sampler2D u_image0;uniform sampler2D u_image1;varying vec2 v_pos0;varying vec2 v_pos1;uniform float u_brightness_low;uniform float u_brightness_high;uniform float u_saturation_factor;uniform float u_contrast_factor;uniform vec3 u_spin_weights;void main() {vec4 color0=texture2D(u_image0,v_pos0);vec4 color1=texture2D(u_image1,v_pos1);if (color0.a > 0.0) {color0.rgb=color0.rgb/color0.a;}if (color1.a > 0.0) {color1.rgb=color1.rgb/color1.a;}vec4 color=mix(color0,color1,u_fade_t);color.a*=u_opacity;vec3 rgb=color.rgb;rgb=vec3(dot(rgb,u_spin_weights.xyz),dot(rgb,u_spin_weights.zxy),dot(rgb,u_spin_weights.yzx));float average=(color.r+color.g+color.b)/3.0;rgb+=(average-rgb)*u_saturation_factor;rgb=(rgb-0.5)*u_contrast_factor+0.5;vec3 u_high_vec=vec3(u_brightness_low,u_brightness_low,u_brightness_low);vec3 u_low_vec=vec3(u_brightness_high,u_brightness_high,u_brightness_high);gl_FragColor=vec4(mix(u_high_vec,u_low_vec,rgb)*color.a,color.a);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,\"uniform mat4 u_matrix;uniform vec2 u_tl_parent;uniform float u_scale_parent;uniform float u_buffer_scale;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos0;varying vec2 v_pos1;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos0=(((a_texture_pos/8192.0)-0.5)/u_buffer_scale )+0.5;v_pos1=(v_pos0*u_scale_parent)+u_tl_parent;}\"),symbolIcon:_t(`uniform sampler2D u_texture;varying vec2 v_tex;varying float v_fade_opacity;\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nlowp float alpha=opacity*v_fade_opacity;gl_FragColor=texture2D(u_texture,v_tex)*alpha;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform highp float u_camera_to_center_distance;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform float u_fade_change;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform vec2 u_texsize;uniform bool u_is_along_line;uniform bool u_is_variable_anchor;uniform vec2 u_translation;uniform float u_pitched_scale;varying vec2 v_tex;varying float v_fade_opacity;vec4 projectTileWithElevation(vec2 posInTile,float elevation) {return u_matrix*vec4(posInTile,elevation,1.0);}\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;vec2 a_minFontScale=a_pixeloffset.zw/256.0;float ele=get_elevation(a_pos);highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec2 translated_a_pos=a_pos+u_translation;vec4 projectedPoint=projectTileWithElevation(translated_a_pos,ele);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=projectTileWithElevation(translated_a_pos+vec2(1,0),ele);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos;if (u_is_along_line || u_is_variable_anchor) {projected_pos=vec4(a_projected_pos.xy,ele,1.0);} else if (u_pitch_with_map) {projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy+u_translation,ele,1.0);} else {projected_pos=u_label_plane_matrix*projectTileWithElevation(a_projected_pos.xy+u_translation,ele);}float z=float(u_pitch_with_map)*projected_pos.z/projected_pos.w;float projectionScaling=1.0;vec4 finalPos=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*max(a_minFontScale,fontScale)+a_pxoffset/16.0)*projectionScaling,z,1.0);if(u_pitch_with_map) {finalPos=projectTileWithElevation(finalPos.xy,finalPos.z);}gl_Position=finalPos;v_tex=a_tex/u_texsize;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float visibility=calculate_visibility(projectedPoint);v_fade_opacity=max(0.0,min(visibility,fade_opacity[0]+fade_change));}`),symbolSDF:_t(`#define SDF_PX 8.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;uniform bool u_is_text;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat EDGE_GAMMA=0.105/u_device_pixel_ratio;vec2 tex=v_data0.xy;float gamma_scale=v_data1.x;float size=v_data1.y;float fade_opacity=v_data1[2];float fontScale=u_is_text ? size/24.0 : size;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float inner_edge=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);inner_edge=inner_edge+gamma*gamma_scale;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(inner_edge-gamma_scaled,inner_edge+gamma_scaled,dist);if (u_is_halo) {lowp float halo_edge=(6.0-halo_width/fontScale)/SDF_PX;alpha=min(smoothstep(halo_edge-gamma_scaled,halo_edge+gamma_scaled,dist),1.0-alpha);}gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform bool u_is_along_line;uniform bool u_is_variable_anchor;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;uniform vec2 u_translation;uniform float u_pitched_scale;varying vec2 v_data0;varying vec3 v_data1;vec4 projectTileWithElevation(vec2 posInTile,float elevation) {return u_matrix*vec4(posInTile,elevation,1.0);}\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;float ele=get_elevation(a_pos);highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec2 translated_a_pos=a_pos+u_translation;vec4 projectedPoint=projectTileWithElevation(translated_a_pos,ele);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=projectTileWithElevation(translated_a_pos+vec2(1,0),ele);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos;if (u_is_along_line || u_is_variable_anchor) {projected_pos=vec4(a_projected_pos.xy,ele,1.0);} else if (u_pitch_with_map) {projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy+u_translation,ele,1.0);} else {projected_pos=u_label_plane_matrix*projectTileWithElevation(a_projected_pos.xy+u_translation,ele);}float z=float(u_pitch_with_map)*projected_pos.z/projected_pos.w;float projectionScaling=1.0;vec4 finalPos=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale+a_pxoffset)*projectionScaling,z,1.0);if(u_pitch_with_map) {finalPos=projectTileWithElevation(finalPos.xy,finalPos.z);}float gamma_scale=finalPos.w;gl_Position=finalPos;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float visibility=calculate_visibility(projectedPoint);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(visibility,fade_opacity[0]+fade_change));v_data0=a_tex/u_texsize;v_data1=vec3(gamma_scale,size,interpolated_fade_opacity);}`),symbolTextAndIcon:_t(`#define SDF_PX 8.0\n#define SDF 1.0\n#define ICON 0.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform sampler2D u_texture_icon;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;varying vec4 v_data0;varying vec4 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat fade_opacity=v_data1[2];if (v_data1.w==ICON) {vec2 tex_icon=v_data0.zw;lowp float alpha=opacity*fade_opacity;gl_FragColor=texture2D(u_texture_icon,tex_icon)*alpha;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\nreturn;}vec2 tex=v_data0.xy;float EDGE_GAMMA=0.105/u_device_pixel_ratio;float gamma_scale=v_data1.x;float size=v_data1.y;float fontScale=size/24.0;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float buff=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);buff=(6.0-halo_width/fontScale)/SDF_PX;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(buff-gamma_scaled,buff+gamma_scaled,dist);gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}`,`attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;uniform vec2 u_texsize_icon;uniform bool u_is_along_line;uniform bool u_is_variable_anchor;uniform vec2 u_translation;uniform float u_pitched_scale;varying vec4 v_data0;varying vec4 v_data1;vec4 projectTileWithElevation(vec2 posInTile,float elevation) {return u_matrix*vec4(posInTile,elevation,1.0);}\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);float is_sdf=a_size[0]-2.0*a_size_min;float ele=get_elevation(a_pos);highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec2 translated_a_pos=a_pos+u_translation;vec4 projectedPoint=projectTileWithElevation(translated_a_pos,ele);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=size/24.0;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=projectTileWithElevation(translated_a_pos+vec2(1,0),ele);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos;if (u_is_along_line || u_is_variable_anchor) {projected_pos=vec4(a_projected_pos.xy,ele,1.0);} else if (u_pitch_with_map) {projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy+u_translation,ele,1.0);} else {projected_pos=u_label_plane_matrix*projectTileWithElevation(a_projected_pos.xy+u_translation,ele);}float z=float(u_pitch_with_map)*projected_pos.z/projected_pos.w;float projectionScaling=1.0;vec4 finalPos=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale)*projectionScaling,z,1.0);if(u_pitch_with_map) {finalPos=projectTileWithElevation(finalPos.xy,finalPos.z);}float gamma_scale=finalPos.w;gl_Position=finalPos;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float visibility=calculate_visibility(projectedPoint);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(visibility,fade_opacity[0]+fade_change));v_data0.xy=a_tex/u_texsize;v_data0.zw=a_tex/u_texsize_icon;v_data1=vec4(gamma_scale,size,interpolated_fade_opacity,is_sdf);}`),terrain:_t(\"uniform sampler2D u_texture;uniform vec4 u_fog_color;uniform vec4 u_horizon_color;uniform float u_fog_ground_blend;uniform float u_fog_ground_blend_opacity;uniform float u_horizon_fog_blend;varying vec2 v_texture_pos;varying float v_fog_depth;const float gamma=2.2;vec4 gammaToLinear(vec4 color) {return pow(color,vec4(gamma));}vec4 linearToGamma(vec4 color) {return pow(color,vec4(1.0/gamma));}void main() {vec4 surface_color=texture2D(u_texture,v_texture_pos);if (v_fog_depth > u_fog_ground_blend) {vec4 surface_color_linear=gammaToLinear(surface_color);float blend_color=smoothstep(0.0,1.0,max((v_fog_depth-u_horizon_fog_blend)/(1.0-u_horizon_fog_blend),0.0));vec4 fog_horizon_color_linear=mix(gammaToLinear(u_fog_color),gammaToLinear(u_horizon_color),blend_color);float factor_fog=max(v_fog_depth-u_fog_ground_blend,0.0)/(1.0-u_fog_ground_blend);gl_FragColor=linearToGamma(mix(surface_color_linear,fog_horizon_color_linear,pow(factor_fog,2.0)*u_fog_ground_blend_opacity));} else {gl_FragColor=surface_color;}}\",\"attribute vec3 a_pos3d;uniform mat4 u_matrix;uniform mat4 u_fog_matrix;uniform float u_ele_delta;varying vec2 v_texture_pos;varying float v_fog_depth;void main() {float ele=get_elevation(a_pos3d.xy);float ele_delta=a_pos3d.z==1.0 ? u_ele_delta : 0.0;v_texture_pos=a_pos3d.xy/8192.0;gl_Position=u_matrix*vec4(a_pos3d.xy,ele-ele_delta,1.0);vec4 pos=u_fog_matrix*vec4(a_pos3d.xy,ele,1.0);v_fog_depth=pos.z/pos.w*0.5+0.5;}\"),terrainDepth:_t(\"varying float v_depth;const highp vec4 bitSh=vec4(256.*256.*256.,256.*256.,256.,1.);const highp vec4 bitMsk=vec4(0.,vec3(1./256.0));highp vec4 pack(highp float value) {highp vec4 comp=fract(value*bitSh);comp-=comp.xxyz*bitMsk;return comp;}void main() {gl_FragColor=pack(v_depth);}\",\"attribute vec3 a_pos3d;uniform mat4 u_matrix;uniform float u_ele_delta;varying float v_depth;void main() {float ele=get_elevation(a_pos3d.xy);float ele_delta=a_pos3d.z==1.0 ? u_ele_delta : 0.0;gl_Position=u_matrix*vec4(a_pos3d.xy,ele-ele_delta,1.0);v_depth=gl_Position.z/gl_Position.w;}\"),terrainCoords:_t(\"precision mediump float;uniform sampler2D u_texture;uniform float u_terrain_coords_id;varying vec2 v_texture_pos;void main() {vec4 rgba=texture2D(u_texture,v_texture_pos);gl_FragColor=vec4(rgba.r,rgba.g,rgba.b,u_terrain_coords_id);}\",\"attribute vec3 a_pos3d;uniform mat4 u_matrix;uniform float u_ele_delta;varying vec2 v_texture_pos;void main() {float ele=get_elevation(a_pos3d.xy);float ele_delta=a_pos3d.z==1.0 ? u_ele_delta : 0.0;v_texture_pos=a_pos3d.xy/8192.0;gl_Position=u_matrix*vec4(a_pos3d.xy,ele-ele_delta,1.0);}\"),sky:_t(\"uniform vec4 u_sky_color;uniform vec4 u_horizon_color;uniform float u_horizon;uniform float u_sky_horizon_blend;void main() {float y=gl_FragCoord.y;if (y > u_horizon) {float blend=y-u_horizon;if (blend < u_sky_horizon_blend) {gl_FragColor=mix(u_sky_color,u_horizon_color,pow(1.0-blend/u_sky_horizon_blend,2.0));} else {gl_FragColor=u_sky_color;}}}\",\"attribute vec2 a_pos;void main() {gl_Position=vec4(a_pos,1.0,1.0);}\")};function _t(le,w){let B=/#pragma mapbox: ([\\w]+) ([\\w]+) ([\\w]+) ([\\w]+)/g,Q=w.match(/attribute ([\\w]+) ([\\w]+)/g),ee=le.match(/uniform ([\\w]+) ([\\w]+)([\\s]*)([\\w]*)/g),se=w.match(/uniform ([\\w]+) ([\\w]+)([\\s]*)([\\w]*)/g),qe=se?se.concat(ee):ee,je={};return{fragmentSource:le=le.replace(B,(it,yt,Ot,Nt,hr)=>(je[hr]=!0,yt===\"define\"?`\n#ifndef HAS_UNIFORM_u_${hr}\nvarying ${Ot} ${Nt} ${hr};\n#else\nuniform ${Ot} ${Nt} u_${hr};\n#endif\n`:`\n#ifdef HAS_UNIFORM_u_${hr}\n ${Ot} ${Nt} ${hr} = u_${hr};\n#endif\n`)),vertexSource:w=w.replace(B,(it,yt,Ot,Nt,hr)=>{let Sr=Nt===\"float\"?\"vec2\":\"vec4\",he=hr.match(/color/)?\"color\":Sr;return je[hr]?yt===\"define\"?`\n#ifndef HAS_UNIFORM_u_${hr}\nuniform lowp float u_${hr}_t;\nattribute ${Ot} ${Sr} a_${hr};\nvarying ${Ot} ${Nt} ${hr};\n#else\nuniform ${Ot} ${Nt} u_${hr};\n#endif\n`:he===\"vec4\"?`\n#ifndef HAS_UNIFORM_u_${hr}\n ${hr} = a_${hr};\n#else\n ${Ot} ${Nt} ${hr} = u_${hr};\n#endif\n`:`\n#ifndef HAS_UNIFORM_u_${hr}\n ${hr} = unpack_mix_${he}(a_${hr}, u_${hr}_t);\n#else\n ${Ot} ${Nt} ${hr} = u_${hr};\n#endif\n`:yt===\"define\"?`\n#ifndef HAS_UNIFORM_u_${hr}\nuniform lowp float u_${hr}_t;\nattribute ${Ot} ${Sr} a_${hr};\n#else\nuniform ${Ot} ${Nt} u_${hr};\n#endif\n`:he===\"vec4\"?`\n#ifndef HAS_UNIFORM_u_${hr}\n ${Ot} ${Nt} ${hr} = a_${hr};\n#else\n ${Ot} ${Nt} ${hr} = u_${hr};\n#endif\n`:`\n#ifndef HAS_UNIFORM_u_${hr}\n ${Ot} ${Nt} ${hr} = unpack_mix_${he}(a_${hr}, u_${hr}_t);\n#else\n ${Ot} ${Nt} ${hr} = u_${hr};\n#endif\n`}),staticAttributes:Q,staticUniforms:qe}}class br{constructor(){this.boundProgram=null,this.boundLayoutVertexBuffer=null,this.boundPaintVertexBuffers=[],this.boundIndexBuffer=null,this.boundVertexOffset=null,this.boundDynamicVertexBuffer=null,this.vao=null}bind(w,B,Q,ee,se,qe,je,it,yt){this.context=w;let Ot=this.boundPaintVertexBuffers.length!==ee.length;for(let Nt=0;!Ot&&Nt({u_matrix:le,u_texture:0,u_ele_delta:w,u_fog_matrix:B,u_fog_color:Q?Q.properties.get(\"fog-color\"):a.aM.white,u_fog_ground_blend:Q?Q.properties.get(\"fog-ground-blend\"):1,u_fog_ground_blend_opacity:Q?Q.calculateFogBlendOpacity(ee):0,u_horizon_color:Q?Q.properties.get(\"horizon-color\"):a.aM.white,u_horizon_fog_blend:Q?Q.properties.get(\"horizon-fog-blend\"):1});function ti(le){let w=[];for(let B=0;B({u_depth:new a.aH(Dt,Ut.u_depth),u_terrain:new a.aH(Dt,Ut.u_terrain),u_terrain_dim:new a.aI(Dt,Ut.u_terrain_dim),u_terrain_matrix:new a.aJ(Dt,Ut.u_terrain_matrix),u_terrain_unpack:new a.aK(Dt,Ut.u_terrain_unpack),u_terrain_exaggeration:new a.aI(Dt,Ut.u_terrain_exaggeration)}))(w,Mt),this.binderUniforms=Q?Q.getUniforms(w,Mt):[]}draw(w,B,Q,ee,se,qe,je,it,yt,Ot,Nt,hr,Sr,he,be,Pe,Oe,Je){let He=w.gl;if(this.failedToCreate)return;if(w.program.set(this.program),w.setDepthMode(Q),w.setStencilMode(ee),w.setColorMode(se),w.setCullFace(qe),it){w.activeTexture.set(He.TEXTURE2),He.bindTexture(He.TEXTURE_2D,it.depthTexture),w.activeTexture.set(He.TEXTURE3),He.bindTexture(He.TEXTURE_2D,it.texture);for(let Mt in this.terrainUniforms)this.terrainUniforms[Mt].set(it[Mt])}for(let Mt in this.fixedUniforms)this.fixedUniforms[Mt].set(je[Mt]);be&&be.setUniforms(w,this.binderUniforms,Sr,{zoom:he});let et=0;switch(B){case He.LINES:et=2;break;case He.TRIANGLES:et=3;break;case He.LINE_STRIP:et=1}for(let Mt of hr.get()){let Dt=Mt.vaos||(Mt.vaos={});(Dt[yt]||(Dt[yt]=new br)).bind(w,this,Ot,be?be.getPaintVertexBuffers():[],Nt,Mt.vertexOffset,Pe,Oe,Je),He.drawElements(B,Mt.primitiveLength*et,He.UNSIGNED_SHORT,Mt.primitiveOffset*et*2)}}}function Yi(le,w,B){let Q=1/nn(B,1,w.transform.tileZoom),ee=Math.pow(2,B.tileID.overscaledZ),se=B.tileSize*Math.pow(2,w.transform.tileZoom)/ee,qe=se*(B.tileID.canonical.x+B.tileID.wrap*ee),je=se*B.tileID.canonical.y;return{u_image:0,u_texsize:B.imageAtlasTexture.size,u_scale:[Q,le.fromScale,le.toScale],u_fade:le.t,u_pixel_coord_upper:[qe>>16,je>>16],u_pixel_coord_lower:[65535&qe,65535&je]}}let an=(le,w,B,Q)=>{let ee=w.style.light,se=ee.properties.get(\"position\"),qe=[se.x,se.y,se.z],je=function(){var yt=new a.A(9);return a.A!=Float32Array&&(yt[1]=0,yt[2]=0,yt[3]=0,yt[5]=0,yt[6]=0,yt[7]=0),yt[0]=1,yt[4]=1,yt[8]=1,yt}();ee.properties.get(\"anchor\")===\"viewport\"&&function(yt,Ot){var 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a.e(Zs(le,w,B,se),{u_patternscale_a:[je/Nt,-yt.height/2],u_patternscale_b:[je/hr,-Ot.height/2],u_sdfgamma:qe.width/(256*Math.min(Nt,hr)*le.pixelRatio)/2,u_image:0,u_tex_y_a:yt.y,u_tex_y_b:Ot.y,u_mix:ee.t})};function cl(le,w){return 1/nn(le,1,w.tileZoom)}function Cs(le,w,B,Q){return le.translatePosMatrix(Q?Q.posMatrix:w.tileID.posMatrix,w,B.paint.get(\"line-translate\"),B.paint.get(\"line-translate-anchor\"))}let ml=(le,w,B,Q,ee)=>{return{u_matrix:le,u_tl_parent:w,u_scale_parent:B,u_buffer_scale:1,u_fade_t:Q.mix,u_opacity:Q.opacity*ee.paint.get(\"raster-opacity\"),u_image0:0,u_image1:1,u_brightness_low:ee.paint.get(\"raster-brightness-min\"),u_brightness_high:ee.paint.get(\"raster-brightness-max\"),u_saturation_factor:(qe=ee.paint.get(\"raster-saturation\"),qe>0?1-1/(1.001-qe):-qe),u_contrast_factor:(se=ee.paint.get(\"raster-contrast\"),se>0?1/(1-se):1+se),u_spin_weights:Ys(ee.paint.get(\"raster-hue-rotate\"))};var se,qe};function Ys(le){le*=Math.PI/180;let w=Math.sin(le),B=Math.cos(le);return[(2*B+1)/3,(-Math.sqrt(3)*w-B+1)/3,(Math.sqrt(3)*w-B+1)/3]}let Hs=(le,w,B,Q,ee,se,qe,je,it,yt,Ot,Nt,hr,Sr)=>{let he=qe.transform;return{u_is_size_zoom_constant:+(le===\"constant\"||le===\"source\"),u_is_size_feature_constant:+(le===\"constant\"||le===\"camera\"),u_size_t:w?w.uSizeT:0,u_size:w?w.uSize:0,u_camera_to_center_distance:he.cameraToCenterDistance,u_pitch:he.pitch/360*2*Math.PI,u_rotate_symbol:+B,u_aspect_ratio:he.width/he.height,u_fade_change:qe.options.fadeDuration?qe.symbolFadeChange:1,u_matrix:je,u_label_plane_matrix:it,u_coord_matrix:yt,u_is_text:+Nt,u_pitch_with_map:+Q,u_is_along_line:ee,u_is_variable_anchor:se,u_texsize:hr,u_texture:0,u_translation:Ot,u_pitched_scale:Sr}},Eo=(le,w,B,Q,ee,se,qe,je,it,yt,Ot,Nt,hr,Sr,he)=>{let be=qe.transform;return 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a.aI(le,w.u_size_t),u_size:new a.aI(le,w.u_size),u_camera_to_center_distance:new a.aI(le,w.u_camera_to_center_distance),u_pitch:new a.aI(le,w.u_pitch),u_rotate_symbol:new a.aH(le,w.u_rotate_symbol),u_aspect_ratio:new a.aI(le,w.u_aspect_ratio),u_fade_change:new a.aI(le,w.u_fade_change),u_matrix:new a.aJ(le,w.u_matrix),u_label_plane_matrix:new a.aJ(le,w.u_label_plane_matrix),u_coord_matrix:new a.aJ(le,w.u_coord_matrix),u_is_text:new a.aH(le,w.u_is_text),u_pitch_with_map:new a.aH(le,w.u_pitch_with_map),u_is_along_line:new a.aH(le,w.u_is_along_line),u_is_variable_anchor:new a.aH(le,w.u_is_variable_anchor),u_texsize:new a.aO(le,w.u_texsize),u_texture:new a.aH(le,w.u_texture),u_gamma_scale:new a.aI(le,w.u_gamma_scale),u_device_pixel_ratio:new a.aI(le,w.u_device_pixel_ratio),u_is_halo:new a.aH(le,w.u_is_halo),u_translation:new a.aO(le,w.u_translation),u_pitched_scale:new a.aI(le,w.u_pitched_scale)}),symbolTextAndIcon:(le,w)=>({u_is_size_zoom_constant:new a.aH(le,w.u_is_size_zoom_constant),u_is_size_feature_constant:new a.aH(le,w.u_is_size_feature_constant),u_size_t:new a.aI(le,w.u_size_t),u_size:new a.aI(le,w.u_size),u_camera_to_center_distance:new a.aI(le,w.u_camera_to_center_distance),u_pitch:new a.aI(le,w.u_pitch),u_rotate_symbol:new a.aH(le,w.u_rotate_symbol),u_aspect_ratio:new a.aI(le,w.u_aspect_ratio),u_fade_change:new a.aI(le,w.u_fade_change),u_matrix:new a.aJ(le,w.u_matrix),u_label_plane_matrix:new a.aJ(le,w.u_label_plane_matrix),u_coord_matrix:new a.aJ(le,w.u_coord_matrix),u_is_text:new a.aH(le,w.u_is_text),u_pitch_with_map:new a.aH(le,w.u_pitch_with_map),u_is_along_line:new a.aH(le,w.u_is_along_line),u_is_variable_anchor:new a.aH(le,w.u_is_variable_anchor),u_texsize:new a.aO(le,w.u_texsize),u_texsize_icon:new a.aO(le,w.u_texsize_icon),u_texture:new a.aH(le,w.u_texture),u_texture_icon:new a.aH(le,w.u_texture_icon),u_gamma_scale:new a.aI(le,w.u_gamma_scale),u_device_pixel_ratio:new a.aI(le,w.u_device_pixel_ratio),u_is_halo:new a.aH(le,w.u_is_halo),u_translation:new a.aO(le,w.u_translation),u_pitched_scale:new a.aI(le,w.u_pitched_scale)}),background:(le,w)=>({u_matrix:new a.aJ(le,w.u_matrix),u_opacity:new a.aI(le,w.u_opacity),u_color:new a.aL(le,w.u_color)}),backgroundPattern:(le,w)=>({u_matrix:new a.aJ(le,w.u_matrix),u_opacity:new a.aI(le,w.u_opacity),u_image:new a.aH(le,w.u_image),u_pattern_tl_a:new a.aO(le,w.u_pattern_tl_a),u_pattern_br_a:new a.aO(le,w.u_pattern_br_a),u_pattern_tl_b:new a.aO(le,w.u_pattern_tl_b),u_pattern_br_b:new a.aO(le,w.u_pattern_br_b),u_texsize:new a.aO(le,w.u_texsize),u_mix:new a.aI(le,w.u_mix),u_pattern_size_a:new a.aO(le,w.u_pattern_size_a),u_pattern_size_b:new a.aO(le,w.u_pattern_size_b),u_scale_a:new a.aI(le,w.u_scale_a),u_scale_b:new a.aI(le,w.u_scale_b),u_pixel_coord_upper:new a.aO(le,w.u_pixel_coord_upper),u_pixel_coord_lower:new a.aO(le,w.u_pixel_coord_lower),u_tile_units_to_pixels:new a.aI(le,w.u_tile_units_to_pixels)}),terrain:(le,w)=>({u_matrix:new a.aJ(le,w.u_matrix),u_texture:new a.aH(le,w.u_texture),u_ele_delta:new a.aI(le,w.u_ele_delta),u_fog_matrix:new a.aJ(le,w.u_fog_matrix),u_fog_color:new a.aL(le,w.u_fog_color),u_fog_ground_blend:new a.aI(le,w.u_fog_ground_blend),u_fog_ground_blend_opacity:new a.aI(le,w.u_fog_ground_blend_opacity),u_horizon_color:new a.aL(le,w.u_horizon_color),u_horizon_fog_blend:new a.aI(le,w.u_horizon_fog_blend)}),terrainDepth:(le,w)=>({u_matrix:new a.aJ(le,w.u_matrix),u_ele_delta:new a.aI(le,w.u_ele_delta)}),terrainCoords:(le,w)=>({u_matrix:new a.aJ(le,w.u_matrix),u_texture:new a.aH(le,w.u_texture),u_terrain_coords_id:new a.aI(le,w.u_terrain_coords_id),u_ele_delta:new a.aI(le,w.u_ele_delta)}),sky:(le,w)=>({u_sky_color:new a.aL(le,w.u_sky_color),u_horizon_color:new a.aL(le,w.u_horizon_color),u_horizon:new a.aI(le,w.u_horizon),u_sky_horizon_blend:new a.aI(le,w.u_sky_horizon_blend)})};class ms{constructor(w,B,Q){this.context=w;let ee=w.gl;this.buffer=ee.createBuffer(),this.dynamicDraw=!!Q,this.context.unbindVAO(),w.bindElementBuffer.set(this.buffer),ee.bufferData(ee.ELEMENT_ARRAY_BUFFER,B.arrayBuffer,this.dynamicDraw?ee.DYNAMIC_DRAW:ee.STATIC_DRAW),this.dynamicDraw||delete B.arrayBuffer}bind(){this.context.bindElementBuffer.set(this.buffer)}updateData(w){let B=this.context.gl;if(!this.dynamicDraw)throw new Error(\"Attempted to update data while not in dynamic mode.\");this.context.unbindVAO(),this.bind(),B.bufferSubData(B.ELEMENT_ARRAY_BUFFER,0,w.arrayBuffer)}destroy(){this.buffer&&(this.context.gl.deleteBuffer(this.buffer),delete this.buffer)}}let on={Int8:\"BYTE\",Uint8:\"UNSIGNED_BYTE\",Int16:\"SHORT\",Uint16:\"UNSIGNED_SHORT\",Int32:\"INT\",Uint32:\"UNSIGNED_INT\",Float32:\"FLOAT\"};class fa{constructor(w,B,Q,ee){this.length=B.length,this.attributes=Q,this.itemSize=B.bytesPerElement,this.dynamicDraw=ee,this.context=w;let se=w.gl;this.buffer=se.createBuffer(),w.bindVertexBuffer.set(this.buffer),se.bufferData(se.ARRAY_BUFFER,B.arrayBuffer,this.dynamicDraw?se.DYNAMIC_DRAW:se.STATIC_DRAW),this.dynamicDraw||delete B.arrayBuffer}bind(){this.context.bindVertexBuffer.set(this.buffer)}updateData(w){if(w.length!==this.length)throw new Error(`Length of new data is ${w.length}, which doesn't match current length of ${this.length}`);let B=this.context.gl;this.bind(),B.bufferSubData(B.ARRAY_BUFFER,0,w.arrayBuffer)}enableAttributes(w,B){for(let Q=0;Q0){let Dt=a.H();a.aQ(Dt,He.placementInvProjMatrix,le.transform.glCoordMatrix),a.aQ(Dt,Dt,He.placementViewportMatrix),it.push({circleArray:Mt,circleOffset:Ot,transform:Je.posMatrix,invTransform:Dt,coord:Je}),yt+=Mt.length/4,Ot=yt}et&&je.draw(se,qe.LINES,wo.disabled,$o.disabled,le.colorModeForRenderPass(),Ja.disabled,{u_matrix:Je.posMatrix,u_pixel_extrude_scale:[1/(Nt=le.transform).width,1/Nt.height]},le.style.map.terrain&&le.style.map.terrain.getTerrainData(Je),B.id,et.layoutVertexBuffer,et.indexBuffer,et.segments,null,le.transform.zoom,null,null,et.collisionVertexBuffer)}var Nt;if(!ee||!it.length)return;let hr=le.useProgram(\"collisionCircle\"),Sr=new a.aR;Sr.resize(4*yt),Sr._trim();let he=0;for(let Oe of it)for(let Je=0;Je=0&&(Oe[He.associatedIconIndex]={shiftedAnchor:Mn,angle:pa})}else ai(He.numGlyphs,be)}if(yt){Pe.clear();let Je=le.icon.placedSymbolArray;for(let He=0;Hele.style.map.terrain.getElevation(zr,tt,zt):null,wt=B.layout.get(\"text-rotation-alignment\")===\"map\";Ve(di,zr.posMatrix,le,ee,Hl,cu,Oe,yt,wt,be,zr.toUnwrapped(),he.width,he.height,el,We)}let zl=zr.posMatrix,Fl=ee&&tr||zc,Z=Je||Fl?uu:Hl,oe=Zu,we=Qi&&B.paint.get(ee?\"text-halo-width\":\"icon-halo-width\").constantOr(1)!==0,Be;Be=Qi?di.iconsInText?fs(Mn.kind,Ga,He,Oe,Je,Fl,le,zl,Z,oe,el,Wa,As,Rr):Eo(Mn.kind,Ga,He,Oe,Je,Fl,le,zl,Z,oe,el,ee,Wa,!0,Rr):Hs(Mn.kind,Ga,He,Oe,Je,Fl,le,zl,Z,oe,el,ee,Wa,Rr);let Ue={program:ea,buffers:Li,uniformValues:Be,atlasTexture:co,atlasTextureIcon:yo,atlasInterpolation:Ro,atlasInterpolationIcon:Ds,isSDF:Qi,hasHalo:we};if(Mt&&di.canOverlap){Dt=!0;let We=Li.segments.get();for(let wt of We)mr.push({segments:new a.a0([wt]),sortKey:wt.sortKey,state:Ue,terrainData:To})}else mr.push({segments:Li.segments,sortKey:0,state:Ue,terrainData:To})}Dt&&mr.sort((zr,Xr)=>zr.sortKey-Xr.sortKey);for(let zr of mr){let Xr=zr.state;if(hr.activeTexture.set(Sr.TEXTURE0),Xr.atlasTexture.bind(Xr.atlasInterpolation,Sr.CLAMP_TO_EDGE),Xr.atlasTextureIcon&&(hr.activeTexture.set(Sr.TEXTURE1),Xr.atlasTextureIcon&&Xr.atlasTextureIcon.bind(Xr.atlasInterpolationIcon,Sr.CLAMP_TO_EDGE)),Xr.isSDF){let di=Xr.uniformValues;Xr.hasHalo&&(di.u_is_halo=1,Eh(Xr.buffers,zr.segments,B,le,Xr.program,Ut,Ot,Nt,di,zr.terrainData)),di.u_is_halo=0}Eh(Xr.buffers,zr.segments,B,le,Xr.program,Ut,Ot,Nt,Xr.uniformValues,zr.terrainData)}}function Eh(le,w,B,Q,ee,se,qe,je,it,yt){let Ot=Q.context;ee.draw(Ot,Ot.gl.TRIANGLES,se,qe,je,Ja.disabled,it,yt,B.id,le.layoutVertexBuffer,le.indexBuffer,w,B.paint,Q.transform.zoom,le.programConfigurations.get(B.id),le.dynamicLayoutVertexBuffer,le.opacityVertexBuffer)}function nh(le,w,B,Q){let ee=le.context,se=ee.gl,qe=$o.disabled,je=new Ps([se.ONE,se.ONE],a.aM.transparent,[!0,!0,!0,!0]),it=w.getBucket(B);if(!it)return;let yt=Q.key,Ot=B.heatmapFbos.get(yt);Ot||(Ot=kh(ee,w.tileSize,w.tileSize),B.heatmapFbos.set(yt,Ot)),ee.bindFramebuffer.set(Ot.framebuffer),ee.viewport.set([0,0,w.tileSize,w.tileSize]),ee.clear({color:a.aM.transparent});let Nt=it.programConfigurations.get(B.id),hr=le.useProgram(\"heatmap\",Nt),Sr=le.style.map.terrain.getTerrainData(Q);hr.draw(ee,se.TRIANGLES,wo.disabled,qe,je,Ja.disabled,xo(Q.posMatrix,w,le.transform.zoom,B.paint.get(\"heatmap-intensity\")),Sr,B.id,it.layoutVertexBuffer,it.indexBuffer,it.segments,B.paint,le.transform.zoom,Nt)}function hf(le,w,B){let Q=le.context,ee=Q.gl;Q.setColorMode(le.colorModeForRenderPass());let se=Kh(Q,w),qe=B.key,je=w.heatmapFbos.get(qe);je&&(Q.activeTexture.set(ee.TEXTURE0),ee.bindTexture(ee.TEXTURE_2D,je.colorAttachment.get()),Q.activeTexture.set(ee.TEXTURE1),se.bind(ee.LINEAR,ee.CLAMP_TO_EDGE),le.useProgram(\"heatmapTexture\").draw(Q,ee.TRIANGLES,wo.disabled,$o.disabled,le.colorModeForRenderPass(),Ja.disabled,zs(le,w,0,1),null,w.id,le.rasterBoundsBuffer,le.quadTriangleIndexBuffer,le.rasterBoundsSegments,w.paint,le.transform.zoom),je.destroy(),w.heatmapFbos.delete(qe))}function kh(le,w,B){var Q,ee;let se=le.gl,qe=se.createTexture();se.bindTexture(se.TEXTURE_2D,qe),se.texParameteri(se.TEXTURE_2D,se.TEXTURE_WRAP_S,se.CLAMP_TO_EDGE),se.texParameteri(se.TEXTURE_2D,se.TEXTURE_WRAP_T,se.CLAMP_TO_EDGE),se.texParameteri(se.TEXTURE_2D,se.TEXTURE_MIN_FILTER,se.LINEAR),se.texParameteri(se.TEXTURE_2D,se.TEXTURE_MAG_FILTER,se.LINEAR);let je=(Q=le.HALF_FLOAT)!==null&&Q!==void 0?Q:se.UNSIGNED_BYTE,it=(ee=le.RGBA16F)!==null&&ee!==void 0?ee:se.RGBA;se.texImage2D(se.TEXTURE_2D,0,it,w,B,0,se.RGBA,je,null);let yt=le.createFramebuffer(w,B,!1,!1);return yt.colorAttachment.set(qe),yt}function Kh(le,w){return w.colorRampTexture||(w.colorRampTexture=new g(le,w.colorRamp,le.gl.RGBA)),w.colorRampTexture}function rc(le,w,B,Q,ee){if(!B||!Q||!Q.imageAtlas)return;let se=Q.imageAtlas.patternPositions,qe=se[B.to.toString()],je=se[B.from.toString()];if(!qe&&je&&(qe=je),!je&&qe&&(je=qe),!qe||!je){let it=ee.getPaintProperty(w);qe=se[it],je=se[it]}qe&&je&&le.setConstantPatternPositions(qe,je)}function ah(le,w,B,Q,ee,se,qe){let je=le.context.gl,it=\"fill-pattern\",yt=B.paint.get(it),Ot=yt&&yt.constantOr(1),Nt=B.getCrossfadeParameters(),hr,Sr,he,be,Pe;qe?(Sr=Ot&&!B.getPaintProperty(\"fill-outline-color\")?\"fillOutlinePattern\":\"fillOutline\",hr=je.LINES):(Sr=Ot?\"fillPattern\":\"fill\",hr=je.TRIANGLES);let Oe=yt.constantOr(null);for(let Je of Q){let He=w.getTile(Je);if(Ot&&!He.patternsLoaded())continue;let et=He.getBucket(B);if(!et)continue;let Mt=et.programConfigurations.get(B.id),Dt=le.useProgram(Sr,Mt),Ut=le.style.map.terrain&&le.style.map.terrain.getTerrainData(Je);Ot&&(le.context.activeTexture.set(je.TEXTURE0),He.imageAtlasTexture.bind(je.LINEAR,je.CLAMP_TO_EDGE),Mt.updatePaintBuffers(Nt)),rc(Mt,it,Oe,He,B);let tr=Ut?Je:null,mr=le.translatePosMatrix(tr?tr.posMatrix:Je.posMatrix,He,B.paint.get(\"fill-translate\"),B.paint.get(\"fill-translate-anchor\"));if(qe){be=et.indexBuffer2,Pe=et.segments2;let Rr=[je.drawingBufferWidth,je.drawingBufferHeight];he=Sr===\"fillOutlinePattern\"&&Ot?Sa(mr,le,Nt,He,Rr):Fn(mr,Rr)}else be=et.indexBuffer,Pe=et.segments,he=Ot?ua(mr,le,Nt,He):Ji(mr);Dt.draw(le.context,hr,ee,le.stencilModeForClipping(Je),se,Ja.disabled,he,Ut,B.id,et.layoutVertexBuffer,be,Pe,B.paint,le.transform.zoom,Mt)}}function Wc(le,w,B,Q,ee,se,qe){let je=le.context,it=je.gl,yt=\"fill-extrusion-pattern\",Ot=B.paint.get(yt),Nt=Ot.constantOr(1),hr=B.getCrossfadeParameters(),Sr=B.paint.get(\"fill-extrusion-opacity\"),he=Ot.constantOr(null);for(let be of Q){let Pe=w.getTile(be),Oe=Pe.getBucket(B);if(!Oe)continue;let Je=le.style.map.terrain&&le.style.map.terrain.getTerrainData(be),He=Oe.programConfigurations.get(B.id),et=le.useProgram(Nt?\"fillExtrusionPattern\":\"fillExtrusion\",He);Nt&&(le.context.activeTexture.set(it.TEXTURE0),Pe.imageAtlasTexture.bind(it.LINEAR,it.CLAMP_TO_EDGE),He.updatePaintBuffers(hr)),rc(He,yt,he,Pe,B);let Mt=le.translatePosMatrix(be.posMatrix,Pe,B.paint.get(\"fill-extrusion-translate\"),B.paint.get(\"fill-extrusion-translate-anchor\")),Dt=B.paint.get(\"fill-extrusion-vertical-gradient\"),Ut=Nt?hi(Mt,le,Dt,Sr,be,hr,Pe):an(Mt,le,Dt,Sr);et.draw(je,je.gl.TRIANGLES,ee,se,qe,Ja.backCCW,Ut,Je,B.id,Oe.layoutVertexBuffer,Oe.indexBuffer,Oe.segments,B.paint,le.transform.zoom,He,le.style.map.terrain&&Oe.centroidVertexBuffer)}}function df(le,w,B,Q,ee,se,qe){let je=le.context,it=je.gl,yt=B.fbo;if(!yt)return;let Ot=le.useProgram(\"hillshade\"),Nt=le.style.map.terrain&&le.style.map.terrain.getTerrainData(w);je.activeTexture.set(it.TEXTURE0),it.bindTexture(it.TEXTURE_2D,yt.colorAttachment.get()),Ot.draw(je,it.TRIANGLES,ee,se,qe,Ja.disabled,((hr,Sr,he,be)=>{let Pe=he.paint.get(\"hillshade-shadow-color\"),Oe=he.paint.get(\"hillshade-highlight-color\"),Je=he.paint.get(\"hillshade-accent-color\"),He=he.paint.get(\"hillshade-illumination-direction\")*(Math.PI/180);he.paint.get(\"hillshade-illumination-anchor\")===\"viewport\"&&(He-=hr.transform.angle);let et=!hr.options.moving;return{u_matrix:be?be.posMatrix:hr.transform.calculatePosMatrix(Sr.tileID.toUnwrapped(),et),u_image:0,u_latrange:ks(0,Sr.tileID),u_light:[he.paint.get(\"hillshade-exaggeration\"),He],u_shadow:Pe,u_highlight:Oe,u_accent:Je}})(le,B,Q,Nt?w:null),Nt,Q.id,le.rasterBoundsBuffer,le.quadTriangleIndexBuffer,le.rasterBoundsSegments)}function Cu(le,w,B,Q,ee,se){let qe=le.context,je=qe.gl,it=w.dem;if(it&&it.data){let yt=it.dim,Ot=it.stride,Nt=it.getPixels();if(qe.activeTexture.set(je.TEXTURE1),qe.pixelStoreUnpackPremultiplyAlpha.set(!1),w.demTexture=w.demTexture||le.getTileTexture(Ot),w.demTexture){let Sr=w.demTexture;Sr.update(Nt,{premultiply:!1}),Sr.bind(je.NEAREST,je.CLAMP_TO_EDGE)}else w.demTexture=new g(qe,Nt,je.RGBA,{premultiply:!1}),w.demTexture.bind(je.NEAREST,je.CLAMP_TO_EDGE);qe.activeTexture.set(je.TEXTURE0);let hr=w.fbo;if(!hr){let Sr=new g(qe,{width:yt,height:yt,data:null},je.RGBA);Sr.bind(je.LINEAR,je.CLAMP_TO_EDGE),hr=w.fbo=qe.createFramebuffer(yt,yt,!0,!1),hr.colorAttachment.set(Sr.texture)}qe.bindFramebuffer.set(hr.framebuffer),qe.viewport.set([0,0,yt,yt]),le.useProgram(\"hillshadePrepare\").draw(qe,je.TRIANGLES,Q,ee,se,Ja.disabled,((Sr,he)=>{let be=he.stride,Pe=a.H();return a.aP(Pe,0,a.X,-a.X,0,0,1),a.J(Pe,Pe,[0,-a.X,0]),{u_matrix:Pe,u_image:1,u_dimension:[be,be],u_zoom:Sr.overscaledZ,u_unpack:he.getUnpackVector()}})(w.tileID,it),null,B.id,le.rasterBoundsBuffer,le.quadTriangleIndexBuffer,le.rasterBoundsSegments),w.needsHillshadePrepare=!1}}function Nf(le,w,B,Q,ee,se){let qe=Q.paint.get(\"raster-fade-duration\");if(!se&&qe>0){let je=u.now(),it=(je-le.timeAdded)/qe,yt=w?(je-w.timeAdded)/qe:-1,Ot=B.getSource(),Nt=ee.coveringZoomLevel({tileSize:Ot.tileSize,roundZoom:Ot.roundZoom}),hr=!w||Math.abs(w.tileID.overscaledZ-Nt)>Math.abs(le.tileID.overscaledZ-Nt),Sr=hr&&le.refreshedUponExpiration?1:a.ac(hr?it:1-yt,0,1);return le.refreshedUponExpiration&&it>=1&&(le.refreshedUponExpiration=!1),w?{opacity:1,mix:1-Sr}:{opacity:Sr,mix:0}}return{opacity:1,mix:0}}let Zc=new a.aM(1,0,0,1),ds=new a.aM(0,1,0,1),Ch=new a.aM(0,0,1,1),Bd=new a.aM(1,0,1,1),Jh=new a.aM(0,1,1,1);function Cf(le,w,B,Q){Lu(le,0,w+B/2,le.transform.width,B,Q)}function pd(le,w,B,Q){Lu(le,w-B/2,0,B,le.transform.height,Q)}function Lu(le,w,B,Q,ee,se){let qe=le.context,je=qe.gl;je.enable(je.SCISSOR_TEST),je.scissor(w*le.pixelRatio,B*le.pixelRatio,Q*le.pixelRatio,ee*le.pixelRatio),qe.clear({color:se}),je.disable(je.SCISSOR_TEST)}function $h(le,w,B){let Q=le.context,ee=Q.gl,se=B.posMatrix,qe=le.useProgram(\"debug\"),je=wo.disabled,it=$o.disabled,yt=le.colorModeForRenderPass(),Ot=\"$debug\",Nt=le.style.map.terrain&&le.style.map.terrain.getTerrainData(B);Q.activeTexture.set(ee.TEXTURE0);let hr=w.getTileByID(B.key).latestRawTileData,Sr=Math.floor((hr&&hr.byteLength||0)/1024),he=w.getTile(B).tileSize,be=512/Math.min(he,512)*(B.overscaledZ/le.transform.zoom)*.5,Pe=B.canonical.toString();B.overscaledZ!==B.canonical.z&&(Pe+=` => ${B.overscaledZ}`),function(Oe,Je){Oe.initDebugOverlayCanvas();let He=Oe.debugOverlayCanvas,et=Oe.context.gl,Mt=Oe.debugOverlayCanvas.getContext(\"2d\");Mt.clearRect(0,0,He.width,He.height),Mt.shadowColor=\"white\",Mt.shadowBlur=2,Mt.lineWidth=1.5,Mt.strokeStyle=\"white\",Mt.textBaseline=\"top\",Mt.font=\"bold 36px Open Sans, sans-serif\",Mt.fillText(Je,5,5),Mt.strokeText(Je,5,5),Oe.debugOverlayTexture.update(He),Oe.debugOverlayTexture.bind(et.LINEAR,et.CLAMP_TO_EDGE)}(le,`${Pe} ${Sr}kB`),qe.draw(Q,ee.TRIANGLES,je,it,Ps.alphaBlended,Ja.disabled,ho(se,a.aM.transparent,be),null,Ot,le.debugBuffer,le.quadTriangleIndexBuffer,le.debugSegments),qe.draw(Q,ee.LINE_STRIP,je,it,yt,Ja.disabled,ho(se,a.aM.red),Nt,Ot,le.debugBuffer,le.tileBorderIndexBuffer,le.debugSegments)}function tu(le,w,B){let Q=le.context,ee=Q.gl,se=le.colorModeForRenderPass(),qe=new wo(ee.LEQUAL,wo.ReadWrite,le.depthRangeFor3D),je=le.useProgram(\"terrain\"),it=w.getTerrainMesh();Q.bindFramebuffer.set(null),Q.viewport.set([0,0,le.width,le.height]);for(let yt of B){let Ot=le.renderToTexture.getTexture(yt),Nt=w.getTerrainData(yt.tileID);Q.activeTexture.set(ee.TEXTURE0),ee.bindTexture(ee.TEXTURE_2D,Ot.texture);let hr=le.transform.calculatePosMatrix(yt.tileID.toUnwrapped()),Sr=w.getMeshFrameDelta(le.transform.zoom),he=le.transform.calculateFogMatrix(yt.tileID.toUnwrapped()),be=Hr(hr,Sr,he,le.style.sky,le.transform.pitch);je.draw(Q,ee.TRIANGLES,qe,$o.disabled,se,Ja.backCCW,be,Nt,\"terrain\",it.vertexBuffer,it.indexBuffer,it.segments)}}class Pu{constructor(w,B,Q){this.vertexBuffer=w,this.indexBuffer=B,this.segments=Q}destroy(){this.vertexBuffer.destroy(),this.indexBuffer.destroy(),this.segments.destroy(),this.vertexBuffer=null,this.indexBuffer=null,this.segments=null}}class Lc{constructor(w,B){this.context=new ov(w),this.transform=B,this._tileTextures={},this.terrainFacilitator={dirty:!0,matrix:a.an(new Float64Array(16)),renderTime:0},this.setup(),this.numSublayers=dt.maxUnderzooming+dt.maxOverzooming+1,this.depthEpsilon=1/Math.pow(2,16),this.crossTileSymbolIndex=new jo}resize(w,B,Q){if(this.width=Math.floor(w*Q),this.height=Math.floor(B*Q),this.pixelRatio=Q,this.context.viewport.set([0,0,this.width,this.height]),this.style)for(let ee of this.style._order)this.style._layers[ee].resize()}setup(){let w=this.context,B=new a.aX;B.emplaceBack(0,0),B.emplaceBack(a.X,0),B.emplaceBack(0,a.X),B.emplaceBack(a.X,a.X),this.tileExtentBuffer=w.createVertexBuffer(B,oo.members),this.tileExtentSegments=a.a0.simpleSegment(0,0,4,2);let Q=new a.aX;Q.emplaceBack(0,0),Q.emplaceBack(a.X,0),Q.emplaceBack(0,a.X),Q.emplaceBack(a.X,a.X),this.debugBuffer=w.createVertexBuffer(Q,oo.members),this.debugSegments=a.a0.simpleSegment(0,0,4,5);let ee=new a.$;ee.emplaceBack(0,0,0,0),ee.emplaceBack(a.X,0,a.X,0),ee.emplaceBack(0,a.X,0,a.X),ee.emplaceBack(a.X,a.X,a.X,a.X),this.rasterBoundsBuffer=w.createVertexBuffer(ee,ot.members),this.rasterBoundsSegments=a.a0.simpleSegment(0,0,4,2);let se=new a.aX;se.emplaceBack(0,0),se.emplaceBack(1,0),se.emplaceBack(0,1),se.emplaceBack(1,1),this.viewportBuffer=w.createVertexBuffer(se,oo.members),this.viewportSegments=a.a0.simpleSegment(0,0,4,2);let qe=new a.aZ;qe.emplaceBack(0),qe.emplaceBack(1),qe.emplaceBack(3),qe.emplaceBack(2),qe.emplaceBack(0),this.tileBorderIndexBuffer=w.createIndexBuffer(qe);let je=new a.aY;je.emplaceBack(0,1,2),je.emplaceBack(2,1,3),this.quadTriangleIndexBuffer=w.createIndexBuffer(je);let it=this.context.gl;this.stencilClearMode=new $o({func:it.ALWAYS,mask:0},0,255,it.ZERO,it.ZERO,it.ZERO)}clearStencil(){let w=this.context,B=w.gl;this.nextStencilID=1,this.currentStencilSource=void 0;let Q=a.H();a.aP(Q,0,this.width,this.height,0,0,1),a.K(Q,Q,[B.drawingBufferWidth,B.drawingBufferHeight,0]),this.useProgram(\"clippingMask\").draw(w,B.TRIANGLES,wo.disabled,this.stencilClearMode,Ps.disabled,Ja.disabled,Mo(Q),null,\"$clipping\",this.viewportBuffer,this.quadTriangleIndexBuffer,this.viewportSegments)}_renderTileClippingMasks(w,B){if(this.currentStencilSource===w.source||!w.isTileClipped()||!B||!B.length)return;this.currentStencilSource=w.source;let Q=this.context,ee=Q.gl;this.nextStencilID+B.length>256&&this.clearStencil(),Q.setColorMode(Ps.disabled),Q.setDepthMode(wo.disabled);let se=this.useProgram(\"clippingMask\");this._tileClippingMaskIDs={};for(let qe of B){let je=this._tileClippingMaskIDs[qe.key]=this.nextStencilID++,it=this.style.map.terrain&&this.style.map.terrain.getTerrainData(qe);se.draw(Q,ee.TRIANGLES,wo.disabled,new $o({func:ee.ALWAYS,mask:0},je,255,ee.KEEP,ee.KEEP,ee.REPLACE),Ps.disabled,Ja.disabled,Mo(qe.posMatrix),it,\"$clipping\",this.tileExtentBuffer,this.quadTriangleIndexBuffer,this.tileExtentSegments)}}stencilModeFor3D(){this.currentStencilSource=void 0,this.nextStencilID+1>256&&this.clearStencil();let w=this.nextStencilID++,B=this.context.gl;return new $o({func:B.NOTEQUAL,mask:255},w,255,B.KEEP,B.KEEP,B.REPLACE)}stencilModeForClipping(w){let B=this.context.gl;return new $o({func:B.EQUAL,mask:255},this._tileClippingMaskIDs[w.key],0,B.KEEP,B.KEEP,B.REPLACE)}stencilConfigForOverlap(w){let B=this.context.gl,Q=w.sort((qe,je)=>je.overscaledZ-qe.overscaledZ),ee=Q[Q.length-1].overscaledZ,se=Q[0].overscaledZ-ee+1;if(se>1){this.currentStencilSource=void 0,this.nextStencilID+se>256&&this.clearStencil();let qe={};for(let je=0;je({u_sky_color:Oe.properties.get(\"sky-color\"),u_horizon_color:Oe.properties.get(\"horizon-color\"),u_horizon:(Je.height/2+Je.getHorizon())*He,u_sky_horizon_blend:Oe.properties.get(\"sky-horizon-blend\")*Je.height/2*He}))(yt,it.style.map.transform,it.pixelRatio),Sr=new wo(Nt.LEQUAL,wo.ReadWrite,[0,1]),he=$o.disabled,be=it.colorModeForRenderPass(),Pe=it.useProgram(\"sky\");if(!yt.mesh){let Oe=new a.aX;Oe.emplaceBack(-1,-1),Oe.emplaceBack(1,-1),Oe.emplaceBack(1,1),Oe.emplaceBack(-1,1);let Je=new a.aY;Je.emplaceBack(0,1,2),Je.emplaceBack(0,2,3),yt.mesh=new Pu(Ot.createVertexBuffer(Oe,oo.members),Ot.createIndexBuffer(Je),a.a0.simpleSegment(0,0,Oe.length,Je.length))}Pe.draw(Ot,Nt.TRIANGLES,Sr,he,be,Ja.disabled,hr,void 0,\"sky\",yt.mesh.vertexBuffer,yt.mesh.indexBuffer,yt.mesh.segments)}(this,this.style.sky),this._showOverdrawInspector=B.showOverdrawInspector,this.depthRangeFor3D=[0,1-(w._order.length+2)*this.numSublayers*this.depthEpsilon],!this.renderToTexture)for(this.renderPass=\"opaque\",this.currentLayer=Q.length-1;this.currentLayer>=0;this.currentLayer--){let it=this.style._layers[Q[this.currentLayer]],yt=ee[it.source],Ot=se[it.source];this._renderTileClippingMasks(it,Ot),this.renderLayer(this,yt,it,Ot)}for(this.renderPass=\"translucent\",this.currentLayer=0;this.currentLayerPe.source&&!Pe.isHidden(Ot)?[yt.sourceCaches[Pe.source]]:[]),Sr=hr.filter(Pe=>Pe.getSource().type===\"vector\"),he=hr.filter(Pe=>Pe.getSource().type!==\"vector\"),be=Pe=>{(!Nt||Nt.getSource().maxzoombe(Pe)),Nt||he.forEach(Pe=>be(Pe)),Nt}(this.style,this.transform.zoom);it&&function(yt,Ot,Nt){for(let hr=0;hr0),ee&&(a.b0(B,Q),this.terrainFacilitator.renderTime=Date.now(),this.terrainFacilitator.dirty=!1,function(se,qe){let je=se.context,it=je.gl,yt=Ps.unblended,Ot=new wo(it.LEQUAL,wo.ReadWrite,[0,1]),Nt=qe.getTerrainMesh(),hr=qe.sourceCache.getRenderableTiles(),Sr=se.useProgram(\"terrainDepth\");je.bindFramebuffer.set(qe.getFramebuffer(\"depth\").framebuffer),je.viewport.set([0,0,se.width/devicePixelRatio,se.height/devicePixelRatio]),je.clear({color:a.aM.transparent,depth:1});for(let he of hr){let be=qe.getTerrainData(he.tileID),Pe={u_matrix:se.transform.calculatePosMatrix(he.tileID.toUnwrapped()),u_ele_delta:qe.getMeshFrameDelta(se.transform.zoom)};Sr.draw(je,it.TRIANGLES,Ot,$o.disabled,yt,Ja.backCCW,Pe,be,\"terrain\",Nt.vertexBuffer,Nt.indexBuffer,Nt.segments)}je.bindFramebuffer.set(null),je.viewport.set([0,0,se.width,se.height])}(this,this.style.map.terrain),function(se,qe){let je=se.context,it=je.gl,yt=Ps.unblended,Ot=new wo(it.LEQUAL,wo.ReadWrite,[0,1]),Nt=qe.getTerrainMesh(),hr=qe.getCoordsTexture(),Sr=qe.sourceCache.getRenderableTiles(),he=se.useProgram(\"terrainCoords\");je.bindFramebuffer.set(qe.getFramebuffer(\"coords\").framebuffer),je.viewport.set([0,0,se.width/devicePixelRatio,se.height/devicePixelRatio]),je.clear({color:a.aM.transparent,depth:1}),qe.coordsIndex=[];for(let be of Sr){let Pe=qe.getTerrainData(be.tileID);je.activeTexture.set(it.TEXTURE0),it.bindTexture(it.TEXTURE_2D,hr.texture);let Oe={u_matrix:se.transform.calculatePosMatrix(be.tileID.toUnwrapped()),u_terrain_coords_id:(255-qe.coordsIndex.length)/255,u_texture:0,u_ele_delta:qe.getMeshFrameDelta(se.transform.zoom)};he.draw(je,it.TRIANGLES,Ot,$o.disabled,yt,Ja.backCCW,Oe,Pe,\"terrain\",Nt.vertexBuffer,Nt.indexBuffer,Nt.segments),qe.coordsIndex.push(be.tileID.key)}je.bindFramebuffer.set(null),je.viewport.set([0,0,se.width,se.height])}(this,this.style.map.terrain))}renderLayer(w,B,Q,ee){if(!Q.isHidden(this.transform.zoom)&&(Q.type===\"background\"||Q.type===\"custom\"||(ee||[]).length))switch(this.id=Q.id,Q.type){case\"symbol\":(function(se,qe,je,it,yt){if(se.renderPass!==\"translucent\")return;let Ot=$o.disabled,Nt=se.colorModeForRenderPass();(je._unevaluatedLayout.hasValue(\"text-variable-anchor\")||je._unevaluatedLayout.hasValue(\"text-variable-anchor-offset\"))&&function(hr,Sr,he,be,Pe,Oe,Je,He,et){let Mt=Sr.transform,Dt=Gi(),Ut=Pe===\"map\",tr=Oe===\"map\";for(let mr of hr){let Rr=be.getTile(mr),zr=Rr.getBucket(he);if(!zr||!zr.text||!zr.text.segments.get().length)continue;let Xr=a.ag(zr.textSizeData,Mt.zoom),di=nn(Rr,1,Sr.transform.zoom),Li=Or(mr.posMatrix,tr,Ut,Sr.transform,di),Ci=he.layout.get(\"icon-text-fit\")!==\"none\"&&zr.hasIconData();if(Xr){let Qi=Math.pow(2,Mt.zoom-Rr.tileID.overscaledZ),Mn=Sr.style.map.terrain?(ea,Ga)=>Sr.style.map.terrain.getElevation(mr,ea,Ga):null,pa=Dt.translatePosition(Mt,Rr,Je,He);kf(zr,Ut,tr,et,Mt,Li,mr.posMatrix,Qi,Xr,Ci,Dt,pa,mr.toUnwrapped(),Mn)}}}(it,se,je,qe,je.layout.get(\"text-rotation-alignment\"),je.layout.get(\"text-pitch-alignment\"),je.paint.get(\"text-translate\"),je.paint.get(\"text-translate-anchor\"),yt),je.paint.get(\"icon-opacity\").constantOr(1)!==0&&Yh(se,qe,je,it,!1,je.paint.get(\"icon-translate\"),je.paint.get(\"icon-translate-anchor\"),je.layout.get(\"icon-rotation-alignment\"),je.layout.get(\"icon-pitch-alignment\"),je.layout.get(\"icon-keep-upright\"),Ot,Nt),je.paint.get(\"text-opacity\").constantOr(1)!==0&&Yh(se,qe,je,it,!0,je.paint.get(\"text-translate\"),je.paint.get(\"text-translate-anchor\"),je.layout.get(\"text-rotation-alignment\"),je.layout.get(\"text-pitch-alignment\"),je.layout.get(\"text-keep-upright\"),Ot,Nt),qe.map.showCollisionBoxes&&(tc(se,qe,je,it,!0),tc(se,qe,je,it,!1))})(w,B,Q,ee,this.style.placement.variableOffsets);break;case\"circle\":(function(se,qe,je,it){if(se.renderPass!==\"translucent\")return;let yt=je.paint.get(\"circle-opacity\"),Ot=je.paint.get(\"circle-stroke-width\"),Nt=je.paint.get(\"circle-stroke-opacity\"),hr=!je.layout.get(\"circle-sort-key\").isConstant();if(yt.constantOr(1)===0&&(Ot.constantOr(1)===0||Nt.constantOr(1)===0))return;let Sr=se.context,he=Sr.gl,be=se.depthModeForSublayer(0,wo.ReadOnly),Pe=$o.disabled,Oe=se.colorModeForRenderPass(),Je=[];for(let He=0;HeHe.sortKey-et.sortKey);for(let He of Je){let{programConfiguration:et,program:Mt,layoutVertexBuffer:Dt,indexBuffer:Ut,uniformValues:tr,terrainData:mr}=He.state;Mt.draw(Sr,he.TRIANGLES,be,Pe,Oe,Ja.disabled,tr,mr,je.id,Dt,Ut,He.segments,je.paint,se.transform.zoom,et)}})(w,B,Q,ee);break;case\"heatmap\":(function(se,qe,je,it){if(je.paint.get(\"heatmap-opacity\")===0)return;let yt=se.context;if(se.style.map.terrain){for(let Ot of it){let Nt=qe.getTile(Ot);qe.hasRenderableParent(Ot)||(se.renderPass===\"offscreen\"?nh(se,Nt,je,Ot):se.renderPass===\"translucent\"&&hf(se,je,Ot))}yt.viewport.set([0,0,se.width,se.height])}else se.renderPass===\"offscreen\"?function(Ot,Nt,hr,Sr){let he=Ot.context,be=he.gl,Pe=$o.disabled,Oe=new Ps([be.ONE,be.ONE],a.aM.transparent,[!0,!0,!0,!0]);(function(Je,He,et){let Mt=Je.gl;Je.activeTexture.set(Mt.TEXTURE1),Je.viewport.set([0,0,He.width/4,He.height/4]);let Dt=et.heatmapFbos.get(a.aU);Dt?(Mt.bindTexture(Mt.TEXTURE_2D,Dt.colorAttachment.get()),Je.bindFramebuffer.set(Dt.framebuffer)):(Dt=kh(Je,He.width/4,He.height/4),et.heatmapFbos.set(a.aU,Dt))})(he,Ot,hr),he.clear({color:a.aM.transparent});for(let Je=0;Je20&&Ot.texParameterf(Ot.TEXTURE_2D,yt.extTextureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,yt.extTextureFilterAnisotropicMax);let zr=se.style.map.terrain&&se.style.map.terrain.getTerrainData(Je),Xr=zr?Je:null,di=Xr?Xr.posMatrix:se.transform.calculatePosMatrix(Je.toUnwrapped(),Oe),Li=ml(di,mr||[0,0],tr||1,Ut,je);Nt instanceof Rt?hr.draw(yt,Ot.TRIANGLES,He,$o.disabled,Sr,Ja.disabled,Li,zr,je.id,Nt.boundsBuffer,se.quadTriangleIndexBuffer,Nt.boundsSegments):hr.draw(yt,Ot.TRIANGLES,He,he[Je.overscaledZ],Sr,Ja.disabled,Li,zr,je.id,se.rasterBoundsBuffer,se.quadTriangleIndexBuffer,se.rasterBoundsSegments)}})(w,B,Q,ee);break;case\"background\":(function(se,qe,je,it){let yt=je.paint.get(\"background-color\"),Ot=je.paint.get(\"background-opacity\");if(Ot===0)return;let Nt=se.context,hr=Nt.gl,Sr=se.transform,he=Sr.tileSize,be=je.paint.get(\"background-pattern\");if(se.isPatternMissing(be))return;let Pe=!be&&yt.a===1&&Ot===1&&se.opaquePassEnabledForLayer()?\"opaque\":\"translucent\";if(se.renderPass!==Pe)return;let Oe=$o.disabled,Je=se.depthModeForSublayer(0,Pe===\"opaque\"?wo.ReadWrite:wo.ReadOnly),He=se.colorModeForRenderPass(),et=se.useProgram(be?\"backgroundPattern\":\"background\"),Mt=it||Sr.coveringTiles({tileSize:he,terrain:se.style.map.terrain});be&&(Nt.activeTexture.set(hr.TEXTURE0),se.imageManager.bind(se.context));let Dt=je.getCrossfadeParameters();for(let Ut of Mt){let tr=it?Ut.posMatrix:se.transform.calculatePosMatrix(Ut.toUnwrapped()),mr=be?Hu(tr,Ot,se,be,{tileID:Ut,tileSize:he},Dt):Ql(tr,Ot,yt),Rr=se.style.map.terrain&&se.style.map.terrain.getTerrainData(Ut);et.draw(Nt,hr.TRIANGLES,Je,Oe,He,Ja.disabled,mr,Rr,je.id,se.tileExtentBuffer,se.quadTriangleIndexBuffer,se.tileExtentSegments)}})(w,0,Q,ee);break;case\"custom\":(function(se,qe,je){let it=se.context,yt=je.implementation;if(se.renderPass===\"offscreen\"){let Ot=yt.prerender;Ot&&(se.setCustomLayerDefaults(),it.setColorMode(se.colorModeForRenderPass()),Ot.call(yt,it.gl,se.transform.customLayerMatrix()),it.setDirty(),se.setBaseState())}else if(se.renderPass===\"translucent\"){se.setCustomLayerDefaults(),it.setColorMode(se.colorModeForRenderPass()),it.setStencilMode($o.disabled);let Ot=yt.renderingMode===\"3d\"?new wo(se.context.gl.LEQUAL,wo.ReadWrite,se.depthRangeFor3D):se.depthModeForSublayer(0,wo.ReadOnly);it.setDepthMode(Ot),yt.render(it.gl,se.transform.customLayerMatrix(),{farZ:se.transform.farZ,nearZ:se.transform.nearZ,fov:se.transform._fov,modelViewProjectionMatrix:se.transform.modelViewProjectionMatrix,projectionMatrix:se.transform.projectionMatrix}),it.setDirty(),se.setBaseState(),it.bindFramebuffer.set(null)}})(w,0,Q)}}translatePosMatrix(w,B,Q,ee,se){if(!Q[0]&&!Q[1])return w;let qe=se?ee===\"map\"?this.transform.angle:0:ee===\"viewport\"?-this.transform.angle:0;if(qe){let yt=Math.sin(qe),Ot=Math.cos(qe);Q=[Q[0]*Ot-Q[1]*yt,Q[0]*yt+Q[1]*Ot]}let je=[se?Q[0]:nn(B,Q[0],this.transform.zoom),se?Q[1]:nn(B,Q[1],this.transform.zoom),0],it=new Float32Array(16);return a.J(it,w,je),it}saveTileTexture(w){let B=this._tileTextures[w.size[0]];B?B.push(w):this._tileTextures[w.size[0]]=[w]}getTileTexture(w){let B=this._tileTextures[w];return B&&B.length>0?B.pop():null}isPatternMissing(w){if(!w)return!1;if(!w.from||!w.to)return!0;let B=this.imageManager.getPattern(w.from.toString()),Q=this.imageManager.getPattern(w.to.toString());return!B||!Q}useProgram(w,B){this.cache=this.cache||{};let Q=w+(B?B.cacheKey:\"\")+(this._showOverdrawInspector?\"/overdraw\":\"\")+(this.style.map.terrain?\"/terrain\":\"\");return this.cache[Q]||(this.cache[Q]=new zi(this.context,xn[w],B,fc[w],this._showOverdrawInspector,this.style.map.terrain)),this.cache[Q]}setCustomLayerDefaults(){this.context.unbindVAO(),this.context.cullFace.setDefault(),this.context.activeTexture.setDefault(),this.context.pixelStoreUnpack.setDefault(),this.context.pixelStoreUnpackPremultiplyAlpha.setDefault(),this.context.pixelStoreUnpackFlipY.setDefault()}setBaseState(){let w=this.context.gl;this.context.cullFace.set(!1),this.context.viewport.set([0,0,this.width,this.height]),this.context.blendEquation.set(w.FUNC_ADD)}initDebugOverlayCanvas(){this.debugOverlayCanvas==null&&(this.debugOverlayCanvas=document.createElement(\"canvas\"),this.debugOverlayCanvas.width=512,this.debugOverlayCanvas.height=512,this.debugOverlayTexture=new g(this.context,this.debugOverlayCanvas,this.context.gl.RGBA))}destroy(){this.debugOverlayTexture&&this.debugOverlayTexture.destroy()}overLimit(){let{drawingBufferWidth:w,drawingBufferHeight:B}=this.context.gl;return this.width!==w||this.height!==B}}class fl{constructor(w,B){this.points=w,this.planes=B}static fromInvProjectionMatrix(w,B,Q){let ee=Math.pow(2,Q),se=[[-1,1,-1,1],[1,1,-1,1],[1,-1,-1,1],[-1,-1,-1,1],[-1,1,1,1],[1,1,1,1],[1,-1,1,1],[-1,-1,1,1]].map(je=>{let it=1/(je=a.af([],je,w))[3]/B*ee;return a.b1(je,je,[it,it,1/je[3],it])}),qe=[[0,1,2],[6,5,4],[0,3,7],[2,1,5],[3,2,6],[0,4,5]].map(je=>{let it=function(hr,Sr){var he=Sr[0],be=Sr[1],Pe=Sr[2],Oe=he*he+be*be+Pe*Pe;return Oe>0&&(Oe=1/Math.sqrt(Oe)),hr[0]=Sr[0]*Oe,hr[1]=Sr[1]*Oe,hr[2]=Sr[2]*Oe,hr}([],function(hr,Sr,he){var be=Sr[0],Pe=Sr[1],Oe=Sr[2],Je=he[0],He=he[1],et=he[2];return hr[0]=Pe*et-Oe*He,hr[1]=Oe*Je-be*et,hr[2]=be*He-Pe*Je,hr}([],L([],se[je[0]],se[je[1]]),L([],se[je[2]],se[je[1]]))),yt=-((Ot=it)[0]*(Nt=se[je[1]])[0]+Ot[1]*Nt[1]+Ot[2]*Nt[2]);var Ot,Nt;return it.concat(yt)});return new fl(se,qe)}}class Xc{constructor(w,B){this.min=w,this.max=B,this.center=function(Q,ee,se){return Q[0]=.5*ee[0],Q[1]=.5*ee[1],Q[2]=.5*ee[2],Q}([],function(Q,ee,se){return Q[0]=ee[0]+se[0],Q[1]=ee[1]+se[1],Q[2]=ee[2]+se[2],Q}([],this.min,this.max))}quadrant(w){let B=[w%2==0,w<2],Q=k(this.min),ee=k(this.max);for(let se=0;se=0&&qe++;if(qe===0)return 0;qe!==B.length&&(Q=!1)}if(Q)return 2;for(let ee=0;ee<3;ee++){let se=Number.MAX_VALUE,qe=-Number.MAX_VALUE;for(let je=0;jethis.max[ee]-this.min[ee])return 0}return 1}}class ic{constructor(w=0,B=0,Q=0,ee=0){if(isNaN(w)||w<0||isNaN(B)||B<0||isNaN(Q)||Q<0||isNaN(ee)||ee<0)throw new Error(\"Invalid value for edge-insets, top, bottom, left and right must all be numbers\");this.top=w,this.bottom=B,this.left=Q,this.right=ee}interpolate(w,B,Q){return B.top!=null&&w.top!=null&&(this.top=a.y.number(w.top,B.top,Q)),B.bottom!=null&&w.bottom!=null&&(this.bottom=a.y.number(w.bottom,B.bottom,Q)),B.left!=null&&w.left!=null&&(this.left=a.y.number(w.left,B.left,Q)),B.right!=null&&w.right!=null&&(this.right=a.y.number(w.right,B.right,Q)),this}getCenter(w,B){let Q=a.ac((this.left+w-this.right)/2,0,w),ee=a.ac((this.top+B-this.bottom)/2,0,B);return new a.P(Q,ee)}equals(w){return this.top===w.top&&this.bottom===w.bottom&&this.left===w.left&&this.right===w.right}clone(){return new ic(this.top,this.bottom,this.left,this.right)}toJSON(){return{top:this.top,bottom:this.bottom,left:this.left,right:this.right}}}let yu=85.051129;class Qs{constructor(w,B,Q,ee,se){this.tileSize=512,this._renderWorldCopies=se===void 0||!!se,this._minZoom=w||0,this._maxZoom=B||22,this._minPitch=Q==null?0:Q,this._maxPitch=ee==null?60:ee,this.setMaxBounds(),this.width=0,this.height=0,this._center=new a.N(0,0),this._elevation=0,this.zoom=0,this.angle=0,this._fov=.6435011087932844,this._pitch=0,this._unmodified=!0,this._edgeInsets=new ic,this._posMatrixCache={},this._alignedPosMatrixCache={},this._fogMatrixCache={},this.minElevationForCurrentTile=0}clone(){let w=new Qs(this._minZoom,this._maxZoom,this._minPitch,this.maxPitch,this._renderWorldCopies);return w.apply(this),w}apply(w){this.tileSize=w.tileSize,this.latRange=w.latRange,this.lngRange=w.lngRange,this.width=w.width,this.height=w.height,this._center=w._center,this._elevation=w._elevation,this.minElevationForCurrentTile=w.minElevationForCurrentTile,this.zoom=w.zoom,this.angle=w.angle,this._fov=w._fov,this._pitch=w._pitch,this._unmodified=w._unmodified,this._edgeInsets=w._edgeInsets.clone(),this._calcMatrices()}get minZoom(){return this._minZoom}set minZoom(w){this._minZoom!==w&&(this._minZoom=w,this.zoom=Math.max(this.zoom,w))}get maxZoom(){return this._maxZoom}set maxZoom(w){this._maxZoom!==w&&(this._maxZoom=w,this.zoom=Math.min(this.zoom,w))}get minPitch(){return this._minPitch}set minPitch(w){this._minPitch!==w&&(this._minPitch=w,this.pitch=Math.max(this.pitch,w))}get maxPitch(){return this._maxPitch}set maxPitch(w){this._maxPitch!==w&&(this._maxPitch=w,this.pitch=Math.min(this.pitch,w))}get renderWorldCopies(){return this._renderWorldCopies}set renderWorldCopies(w){w===void 0?w=!0:w===null&&(w=!1),this._renderWorldCopies=w}get worldSize(){return this.tileSize*this.scale}get centerOffset(){return this.centerPoint._sub(this.size._div(2))}get size(){return new a.P(this.width,this.height)}get bearing(){return-this.angle/Math.PI*180}set bearing(w){let B=-a.b3(w,-180,180)*Math.PI/180;this.angle!==B&&(this._unmodified=!1,this.angle=B,this._calcMatrices(),this.rotationMatrix=function(){var Q=new a.A(4);return a.A!=Float32Array&&(Q[1]=0,Q[2]=0),Q[0]=1,Q[3]=1,Q}(),function(Q,ee,se){var qe=ee[0],je=ee[1],it=ee[2],yt=ee[3],Ot=Math.sin(se),Nt=Math.cos(se);Q[0]=qe*Nt+it*Ot,Q[1]=je*Nt+yt*Ot,Q[2]=qe*-Ot+it*Nt,Q[3]=je*-Ot+yt*Nt}(this.rotationMatrix,this.rotationMatrix,this.angle))}get pitch(){return this._pitch/Math.PI*180}set pitch(w){let B=a.ac(w,this.minPitch,this.maxPitch)/180*Math.PI;this._pitch!==B&&(this._unmodified=!1,this._pitch=B,this._calcMatrices())}get fov(){return this._fov/Math.PI*180}set fov(w){w=Math.max(.01,Math.min(60,w)),this._fov!==w&&(this._unmodified=!1,this._fov=w/180*Math.PI,this._calcMatrices())}get zoom(){return this._zoom}set zoom(w){let B=Math.min(Math.max(w,this.minZoom),this.maxZoom);this._zoom!==B&&(this._unmodified=!1,this._zoom=B,this.tileZoom=Math.max(0,Math.floor(B)),this.scale=this.zoomScale(B),this._constrain(),this._calcMatrices())}get center(){return this._center}set center(w){w.lat===this._center.lat&&w.lng===this._center.lng||(this._unmodified=!1,this._center=w,this._constrain(),this._calcMatrices())}get elevation(){return this._elevation}set elevation(w){w!==this._elevation&&(this._elevation=w,this._constrain(),this._calcMatrices())}get padding(){return this._edgeInsets.toJSON()}set padding(w){this._edgeInsets.equals(w)||(this._unmodified=!1,this._edgeInsets.interpolate(this._edgeInsets,w,1),this._calcMatrices())}get centerPoint(){return this._edgeInsets.getCenter(this.width,this.height)}isPaddingEqual(w){return this._edgeInsets.equals(w)}interpolatePadding(w,B,Q){this._unmodified=!1,this._edgeInsets.interpolate(w,B,Q),this._constrain(),this._calcMatrices()}coveringZoomLevel(w){let B=(w.roundZoom?Math.round:Math.floor)(this.zoom+this.scaleZoom(this.tileSize/w.tileSize));return Math.max(0,B)}getVisibleUnwrappedCoordinates(w){let B=[new a.b4(0,w)];if(this._renderWorldCopies){let Q=this.pointCoordinate(new a.P(0,0)),ee=this.pointCoordinate(new a.P(this.width,0)),se=this.pointCoordinate(new a.P(this.width,this.height)),qe=this.pointCoordinate(new a.P(0,this.height)),je=Math.floor(Math.min(Q.x,ee.x,se.x,qe.x)),it=Math.floor(Math.max(Q.x,ee.x,se.x,qe.x)),yt=1;for(let Ot=je-yt;Ot<=it+yt;Ot++)Ot!==0&&B.push(new a.b4(Ot,w))}return B}coveringTiles(w){var B,Q;let ee=this.coveringZoomLevel(w),se=ee;if(w.minzoom!==void 0&&eew.maxzoom&&(ee=w.maxzoom);let qe=this.pointCoordinate(this.getCameraPoint()),je=a.Z.fromLngLat(this.center),it=Math.pow(2,ee),yt=[it*qe.x,it*qe.y,0],Ot=[it*je.x,it*je.y,0],Nt=fl.fromInvProjectionMatrix(this.invModelViewProjectionMatrix,this.worldSize,ee),hr=w.minzoom||0;!w.terrain&&this.pitch<=60&&this._edgeInsets.top<.1&&(hr=ee);let Sr=w.terrain?2/Math.min(this.tileSize,w.tileSize)*this.tileSize:3,he=He=>({aabb:new Xc([He*it,0,0],[(He+1)*it,it,0]),zoom:0,x:0,y:0,wrap:He,fullyVisible:!1}),be=[],Pe=[],Oe=ee,Je=w.reparseOverscaled?se:ee;if(this._renderWorldCopies)for(let He=1;He<=3;He++)be.push(he(-He)),be.push(he(He));for(be.push(he(0));be.length>0;){let He=be.pop(),et=He.x,Mt=He.y,Dt=He.fullyVisible;if(!Dt){let zr=He.aabb.intersects(Nt);if(zr===0)continue;Dt=zr===2}let Ut=w.terrain?yt:Ot,tr=He.aabb.distanceX(Ut),mr=He.aabb.distanceY(Ut),Rr=Math.max(Math.abs(tr),Math.abs(mr));if(He.zoom===Oe||Rr>Sr+(1<=hr){let zr=Oe-He.zoom,Xr=yt[0]-.5-(et<>1),Li=He.zoom+1,Ci=He.aabb.quadrant(zr);if(w.terrain){let Qi=new a.S(Li,He.wrap,Li,Xr,di),Mn=w.terrain.getMinMaxElevation(Qi),pa=(B=Mn.minElevation)!==null&&B!==void 0?B:this.elevation,ea=(Q=Mn.maxElevation)!==null&&Q!==void 0?Q:this.elevation;Ci=new Xc([Ci.min[0],Ci.min[1],pa],[Ci.max[0],Ci.max[1],ea])}be.push({aabb:Ci,zoom:Li,x:Xr,y:di,wrap:He.wrap,fullyVisible:Dt})}}return Pe.sort((He,et)=>He.distanceSq-et.distanceSq).map(He=>He.tileID)}resize(w,B){this.width=w,this.height=B,this.pixelsToGLUnits=[2/w,-2/B],this._constrain(),this._calcMatrices()}get unmodified(){return this._unmodified}zoomScale(w){return Math.pow(2,w)}scaleZoom(w){return Math.log(w)/Math.LN2}project(w){let B=a.ac(w.lat,-85.051129,yu);return new a.P(a.O(w.lng)*this.worldSize,a.Q(B)*this.worldSize)}unproject(w){return new a.Z(w.x/this.worldSize,w.y/this.worldSize).toLngLat()}get point(){return this.project(this.center)}getCameraPosition(){return{lngLat:this.pointLocation(this.getCameraPoint()),altitude:Math.cos(this._pitch)*this.cameraToCenterDistance/this._pixelPerMeter+this.elevation}}recalculateZoom(w){let B=this.elevation,Q=Math.cos(this._pitch)*this.cameraToCenterDistance/this._pixelPerMeter,ee=this.pointLocation(this.centerPoint,w),se=w.getElevationForLngLatZoom(ee,this.tileZoom);if(!(this.elevation-se))return;let qe=Q+B-se,je=Math.cos(this._pitch)*this.cameraToCenterDistance/qe/a.b5(1,ee.lat),it=this.scaleZoom(je/this.tileSize);this._elevation=se,this._center=ee,this.zoom=it}setLocationAtPoint(w,B){let Q=this.pointCoordinate(B),ee=this.pointCoordinate(this.centerPoint),se=this.locationCoordinate(w),qe=new a.Z(se.x-(Q.x-ee.x),se.y-(Q.y-ee.y));this.center=this.coordinateLocation(qe),this._renderWorldCopies&&(this.center=this.center.wrap())}locationPoint(w,B){return B?this.coordinatePoint(this.locationCoordinate(w),B.getElevationForLngLatZoom(w,this.tileZoom),this.pixelMatrix3D):this.coordinatePoint(this.locationCoordinate(w))}pointLocation(w,B){return this.coordinateLocation(this.pointCoordinate(w,B))}locationCoordinate(w){return a.Z.fromLngLat(w)}coordinateLocation(w){return w&&w.toLngLat()}pointCoordinate(w,B){if(B){let hr=B.pointCoordinate(w);if(hr!=null)return hr}let Q=[w.x,w.y,0,1],ee=[w.x,w.y,1,1];a.af(Q,Q,this.pixelMatrixInverse),a.af(ee,ee,this.pixelMatrixInverse);let se=Q[3],qe=ee[3],je=Q[1]/se,it=ee[1]/qe,yt=Q[2]/se,Ot=ee[2]/qe,Nt=yt===Ot?0:(0-yt)/(Ot-yt);return new a.Z(a.y.number(Q[0]/se,ee[0]/qe,Nt)/this.worldSize,a.y.number(je,it,Nt)/this.worldSize)}coordinatePoint(w,B=0,Q=this.pixelMatrix){let ee=[w.x*this.worldSize,w.y*this.worldSize,B,1];return a.af(ee,ee,Q),new a.P(ee[0]/ee[3],ee[1]/ee[3])}getBounds(){let w=Math.max(0,this.height/2-this.getHorizon());return new ce().extend(this.pointLocation(new a.P(0,w))).extend(this.pointLocation(new a.P(this.width,w))).extend(this.pointLocation(new a.P(this.width,this.height))).extend(this.pointLocation(new a.P(0,this.height)))}getMaxBounds(){return this.latRange&&this.latRange.length===2&&this.lngRange&&this.lngRange.length===2?new ce([this.lngRange[0],this.latRange[0]],[this.lngRange[1],this.latRange[1]]):null}getHorizon(){return Math.tan(Math.PI/2-this._pitch)*this.cameraToCenterDistance*.85}setMaxBounds(w){w?(this.lngRange=[w.getWest(),w.getEast()],this.latRange=[w.getSouth(),w.getNorth()],this._constrain()):(this.lngRange=null,this.latRange=[-85.051129,yu])}calculateTileMatrix(w){let B=w.canonical,Q=this.worldSize/this.zoomScale(B.z),ee=B.x+Math.pow(2,B.z)*w.wrap,se=a.an(new Float64Array(16));return a.J(se,se,[ee*Q,B.y*Q,0]),a.K(se,se,[Q/a.X,Q/a.X,1]),se}calculatePosMatrix(w,B=!1){let Q=w.key,ee=B?this._alignedPosMatrixCache:this._posMatrixCache;if(ee[Q])return ee[Q];let se=this.calculateTileMatrix(w);return a.L(se,B?this.alignedModelViewProjectionMatrix:this.modelViewProjectionMatrix,se),ee[Q]=new Float32Array(se),ee[Q]}calculateFogMatrix(w){let B=w.key,Q=this._fogMatrixCache;if(Q[B])return Q[B];let ee=this.calculateTileMatrix(w);return a.L(ee,this.fogMatrix,ee),Q[B]=new Float32Array(ee),Q[B]}customLayerMatrix(){return this.mercatorMatrix.slice()}getConstrained(w,B){B=a.ac(+B,this.minZoom,this.maxZoom);let Q={center:new a.N(w.lng,w.lat),zoom:B},ee=this.lngRange;if(!this._renderWorldCopies&&ee===null){let He=179.9999999999;ee=[-He,He]}let se=this.tileSize*this.zoomScale(Q.zoom),qe=0,je=se,it=0,yt=se,Ot=0,Nt=0,{x:hr,y:Sr}=this.size;if(this.latRange){let He=this.latRange;qe=a.Q(He[1])*se,je=a.Q(He[0])*se,je-qeje&&(Oe=je-He)}if(ee){let He=(it+yt)/2,et=he;this._renderWorldCopies&&(et=a.b3(he,He-se/2,He+se/2));let Mt=hr/2;et-Mtyt&&(Pe=yt-Mt)}if(Pe!==void 0||Oe!==void 0){let He=new a.P(Pe!=null?Pe:he,Oe!=null?Oe:be);Q.center=this.unproject.call({worldSize:se},He).wrap()}return Q}_constrain(){if(!this.center||!this.width||!this.height||this._constraining)return;this._constraining=!0;let w=this._unmodified,{center:B,zoom:Q}=this.getConstrained(this.center,this.zoom);this.center=B,this.zoom=Q,this._unmodified=w,this._constraining=!1}_calcMatrices(){if(!this.height)return;let w=this.centerOffset,B=this.point.x,Q=this.point.y;this.cameraToCenterDistance=.5/Math.tan(this._fov/2)*this.height,this._pixelPerMeter=a.b5(1,this.center.lat)*this.worldSize;let ee=a.an(new Float64Array(16));a.K(ee,ee,[this.width/2,-this.height/2,1]),a.J(ee,ee,[1,-1,0]),this.labelPlaneMatrix=ee,ee=a.an(new Float64Array(16)),a.K(ee,ee,[1,-1,1]),a.J(ee,ee,[-1,-1,0]),a.K(ee,ee,[2/this.width,2/this.height,1]),this.glCoordMatrix=ee;let se=this.cameraToCenterDistance+this._elevation*this._pixelPerMeter/Math.cos(this._pitch),qe=Math.min(this.elevation,this.minElevationForCurrentTile),je=se-qe*this._pixelPerMeter/Math.cos(this._pitch),it=qe<0?je:se,yt=Math.PI/2+this._pitch,Ot=this._fov*(.5+w.y/this.height),Nt=Math.sin(Ot)*it/Math.sin(a.ac(Math.PI-yt-Ot,.01,Math.PI-.01)),hr=this.getHorizon(),Sr=2*Math.atan(hr/this.cameraToCenterDistance)*(.5+w.y/(2*hr)),he=Math.sin(Sr)*it/Math.sin(a.ac(Math.PI-yt-Sr,.01,Math.PI-.01)),be=Math.min(Nt,he);this.farZ=1.01*(Math.cos(Math.PI/2-this._pitch)*be+it),this.nearZ=this.height/50,ee=new Float64Array(16),a.b6(ee,this._fov,this.width/this.height,this.nearZ,this.farZ),ee[8]=2*-w.x/this.width,ee[9]=2*w.y/this.height,this.projectionMatrix=a.ae(ee),a.K(ee,ee,[1,-1,1]),a.J(ee,ee,[0,0,-this.cameraToCenterDistance]),a.b7(ee,ee,this._pitch),a.ad(ee,ee,this.angle),a.J(ee,ee,[-B,-Q,0]),this.mercatorMatrix=a.K([],ee,[this.worldSize,this.worldSize,this.worldSize]),a.K(ee,ee,[1,1,this._pixelPerMeter]),this.pixelMatrix=a.L(new Float64Array(16),this.labelPlaneMatrix,ee),a.J(ee,ee,[0,0,-this.elevation]),this.modelViewProjectionMatrix=ee,this.invModelViewProjectionMatrix=a.as([],ee),this.fogMatrix=new Float64Array(16),a.b6(this.fogMatrix,this._fov,this.width/this.height,se,this.farZ),this.fogMatrix[8]=2*-w.x/this.width,this.fogMatrix[9]=2*w.y/this.height,a.K(this.fogMatrix,this.fogMatrix,[1,-1,1]),a.J(this.fogMatrix,this.fogMatrix,[0,0,-this.cameraToCenterDistance]),a.b7(this.fogMatrix,this.fogMatrix,this._pitch),a.ad(this.fogMatrix,this.fogMatrix,this.angle),a.J(this.fogMatrix,this.fogMatrix,[-B,-Q,0]),a.K(this.fogMatrix,this.fogMatrix,[1,1,this._pixelPerMeter]),a.J(this.fogMatrix,this.fogMatrix,[0,0,-this.elevation]),this.pixelMatrix3D=a.L(new Float64Array(16),this.labelPlaneMatrix,ee);let Pe=this.width%2/2,Oe=this.height%2/2,Je=Math.cos(this.angle),He=Math.sin(this.angle),et=B-Math.round(B)+Je*Pe+He*Oe,Mt=Q-Math.round(Q)+Je*Oe+He*Pe,Dt=new Float64Array(ee);if(a.J(Dt,Dt,[et>.5?et-1:et,Mt>.5?Mt-1:Mt,0]),this.alignedModelViewProjectionMatrix=Dt,ee=a.as(new Float64Array(16),this.pixelMatrix),!ee)throw new Error(\"failed to invert matrix\");this.pixelMatrixInverse=ee,this._posMatrixCache={},this._alignedPosMatrixCache={},this._fogMatrixCache={}}maxPitchScaleFactor(){if(!this.pixelMatrixInverse)return 1;let w=this.pointCoordinate(new a.P(0,0)),B=[w.x*this.worldSize,w.y*this.worldSize,0,1];return a.af(B,B,this.pixelMatrix)[3]/this.cameraToCenterDistance}getCameraPoint(){let w=Math.tan(this._pitch)*(this.cameraToCenterDistance||1);return this.centerPoint.add(new a.P(0,w))}getCameraQueryGeometry(w){let B=this.getCameraPoint();if(w.length===1)return[w[0],B];{let Q=B.x,ee=B.y,se=B.x,qe=B.y;for(let je of w)Q=Math.min(Q,je.x),ee=Math.min(ee,je.y),se=Math.max(se,je.x),qe=Math.max(qe,je.y);return[new a.P(Q,ee),new a.P(se,ee),new a.P(se,qe),new a.P(Q,qe),new a.P(Q,ee)]}}lngLatToCameraDepth(w,B){let Q=this.locationCoordinate(w),ee=[Q.x*this.worldSize,Q.y*this.worldSize,B,1];return a.af(ee,ee,this.modelViewProjectionMatrix),ee[2]/ee[3]}}function Qh(le,w){let B,Q=!1,ee=null,se=null,qe=()=>{ee=null,Q&&(le.apply(se,B),ee=setTimeout(qe,w),Q=!1)};return(...je)=>(Q=!0,se=this,B=je,ee||qe(),ee)}class gd{constructor(w){this._getCurrentHash=()=>{let B=window.location.hash.replace(\"#\",\"\");if(this._hashName){let Q;return B.split(\"&\").map(ee=>ee.split(\"=\")).forEach(ee=>{ee[0]===this._hashName&&(Q=ee)}),(Q&&Q[1]||\"\").split(\"/\")}return B.split(\"/\")},this._onHashChange=()=>{let B=this._getCurrentHash();if(B.length>=3&&!B.some(Q=>isNaN(Q))){let Q=this._map.dragRotate.isEnabled()&&this._map.touchZoomRotate.isEnabled()?+(B[3]||0):this._map.getBearing();return this._map.jumpTo({center:[+B[2],+B[1]],zoom:+B[0],bearing:Q,pitch:+(B[4]||0)}),!0}return!1},this._updateHashUnthrottled=()=>{let B=window.location.href.replace(/(#.*)?$/,this.getHashString());window.history.replaceState(window.history.state,null,B)},this._removeHash=()=>{let B=this._getCurrentHash();if(B.length===0)return;let Q=B.join(\"/\"),ee=Q;ee.split(\"&\").length>0&&(ee=ee.split(\"&\")[0]),this._hashName&&(ee=`${this._hashName}=${Q}`);let se=window.location.hash.replace(ee,\"\");se.startsWith(\"#&\")?se=se.slice(0,1)+se.slice(2):se===\"#\"&&(se=\"\");let qe=window.location.href.replace(/(#.+)?$/,se);qe=qe.replace(\"&&\",\"&\"),window.history.replaceState(window.history.state,null,qe)},this._updateHash=Qh(this._updateHashUnthrottled,300),this._hashName=w&&encodeURIComponent(w)}addTo(w){return this._map=w,addEventListener(\"hashchange\",this._onHashChange,!1),this._map.on(\"moveend\",this._updateHash),this}remove(){return removeEventListener(\"hashchange\",this._onHashChange,!1),this._map.off(\"moveend\",this._updateHash),clearTimeout(this._updateHash()),this._removeHash(),delete this._map,this}getHashString(w){let B=this._map.getCenter(),Q=Math.round(100*this._map.getZoom())/100,ee=Math.ceil((Q*Math.LN2+Math.log(512/360/.5))/Math.LN10),se=Math.pow(10,ee),qe=Math.round(B.lng*se)/se,je=Math.round(B.lat*se)/se,it=this._map.getBearing(),yt=this._map.getPitch(),Ot=\"\";if(Ot+=w?`/${qe}/${je}/${Q}`:`${Q}/${je}/${qe}`,(it||yt)&&(Ot+=\"/\"+Math.round(10*it)/10),yt&&(Ot+=`/${Math.round(yt)}`),this._hashName){let Nt=this._hashName,hr=!1,Sr=window.location.hash.slice(1).split(\"&\").map(he=>{let be=he.split(\"=\")[0];return be===Nt?(hr=!0,`${be}=${Ot}`):he}).filter(he=>he);return hr||Sr.push(`${Nt}=${Ot}`),`#${Sr.join(\"&\")}`}return`#${Ot}`}}let Gu={linearity:.3,easing:a.b8(0,0,.3,1)},Pc=a.e({deceleration:2500,maxSpeed:1400},Gu),vc=a.e({deceleration:20,maxSpeed:1400},Gu),sv=a.e({deceleration:1e3,maxSpeed:360},Gu),Lf=a.e({deceleration:1e3,maxSpeed:90},Gu);class Uf{constructor(w){this._map=w,this.clear()}clear(){this._inertiaBuffer=[]}record(w){this._drainInertiaBuffer(),this._inertiaBuffer.push({time:u.now(),settings:w})}_drainInertiaBuffer(){let w=this._inertiaBuffer,B=u.now();for(;w.length>0&&B-w[0].time>160;)w.shift()}_onMoveEnd(w){if(this._drainInertiaBuffer(),this._inertiaBuffer.length<2)return;let B={zoom:0,bearing:0,pitch:0,pan:new a.P(0,0),pinchAround:void 0,around:void 0};for(let{settings:se}of this._inertiaBuffer)B.zoom+=se.zoomDelta||0,B.bearing+=se.bearingDelta||0,B.pitch+=se.pitchDelta||0,se.panDelta&&B.pan._add(se.panDelta),se.around&&(B.around=se.around),se.pinchAround&&(B.pinchAround=se.pinchAround);let Q=this._inertiaBuffer[this._inertiaBuffer.length-1].time-this._inertiaBuffer[0].time,ee={};if(B.pan.mag()){let se=oh(B.pan.mag(),Q,a.e({},Pc,w||{}));ee.offset=B.pan.mult(se.amount/B.pan.mag()),ee.center=this._map.transform.center,Iu(ee,se)}if(B.zoom){let se=oh(B.zoom,Q,vc);ee.zoom=this._map.transform.zoom+se.amount,Iu(ee,se)}if(B.bearing){let se=oh(B.bearing,Q,sv);ee.bearing=this._map.transform.bearing+a.ac(se.amount,-179,179),Iu(ee,se)}if(B.pitch){let se=oh(B.pitch,Q,Lf);ee.pitch=this._map.transform.pitch+se.amount,Iu(ee,se)}if(ee.zoom||ee.bearing){let se=B.pinchAround===void 0?B.around:B.pinchAround;ee.around=se?this._map.unproject(se):this._map.getCenter()}return this.clear(),a.e(ee,{noMoveStart:!0})}}function Iu(le,w){(!le.duration||le.durationB.unproject(it)),je=se.reduce((it,yt,Ot,Nt)=>it.add(yt.div(Nt.length)),new a.P(0,0));super(w,{points:se,point:je,lngLats:qe,lngLat:B.unproject(je),originalEvent:Q}),this._defaultPrevented=!1}}class md extends a.k{preventDefault(){this._defaultPrevented=!0}get defaultPrevented(){return this._defaultPrevented}constructor(w,B,Q){super(w,{originalEvent:Q}),this._defaultPrevented=!1}}class sh{constructor(w,B){this._map=w,this._clickTolerance=B.clickTolerance}reset(){delete this._mousedownPos}wheel(w){return this._firePreventable(new md(w.type,this._map,w))}mousedown(w,B){return this._mousedownPos=B,this._firePreventable(new ru(w.type,this._map,w))}mouseup(w){this._map.fire(new ru(w.type,this._map,w))}click(w,B){this._mousedownPos&&this._mousedownPos.dist(B)>=this._clickTolerance||this._map.fire(new ru(w.type,this._map,w))}dblclick(w){return this._firePreventable(new ru(w.type,this._map,w))}mouseover(w){this._map.fire(new ru(w.type,this._map,w))}mouseout(w){this._map.fire(new ru(w.type,this._map,w))}touchstart(w){return this._firePreventable(new vf(w.type,this._map,w))}touchmove(w){this._map.fire(new vf(w.type,this._map,w))}touchend(w){this._map.fire(new vf(w.type,this._map,w))}touchcancel(w){this._map.fire(new vf(w.type,this._map,w))}_firePreventable(w){if(this._map.fire(w),w.defaultPrevented)return{}}isEnabled(){return!0}isActive(){return!1}enable(){}disable(){}}class Fs{constructor(w){this._map=w}reset(){this._delayContextMenu=!1,this._ignoreContextMenu=!0,delete this._contextMenuEvent}mousemove(w){this._map.fire(new ru(w.type,this._map,w))}mousedown(){this._delayContextMenu=!0,this._ignoreContextMenu=!1}mouseup(){this._delayContextMenu=!1,this._contextMenuEvent&&(this._map.fire(new ru(\"contextmenu\",this._map,this._contextMenuEvent)),delete this._contextMenuEvent)}contextmenu(w){this._delayContextMenu?this._contextMenuEvent=w:this._ignoreContextMenu||this._map.fire(new ru(w.type,this._map,w)),this._map.listens(\"contextmenu\")&&w.preventDefault()}isEnabled(){return!0}isActive(){return!1}enable(){}disable(){}}class _u{constructor(w){this._map=w}get transform(){return this._map._requestedCameraState||this._map.transform}get center(){return{lng:this.transform.center.lng,lat:this.transform.center.lat}}get zoom(){return this.transform.zoom}get pitch(){return this.transform.pitch}get bearing(){return this.transform.bearing}unproject(w){return this.transform.pointLocation(a.P.convert(w),this._map.terrain)}}class xu{constructor(w,B){this._map=w,this._tr=new _u(w),this._el=w.getCanvasContainer(),this._container=w.getContainer(),this._clickTolerance=B.clickTolerance||1}isEnabled(){return!!this._enabled}isActive(){return!!this._active}enable(){this.isEnabled()||(this._enabled=!0)}disable(){this.isEnabled()&&(this._enabled=!1)}mousedown(w,B){this.isEnabled()&&w.shiftKey&&w.button===0&&(c.disableDrag(),this._startPos=this._lastPos=B,this._active=!0)}mousemoveWindow(w,B){if(!this._active)return;let Q=B;if(this._lastPos.equals(Q)||!this._box&&Q.dist(this._startPos)se.fitScreenCoordinates(Q,ee,this._tr.bearing,{linear:!0})};this._fireEvent(\"boxzoomcancel\",w)}keydown(w){this._active&&w.keyCode===27&&(this.reset(),this._fireEvent(\"boxzoomcancel\",w))}reset(){this._active=!1,this._container.classList.remove(\"maplibregl-crosshair\"),this._box&&(c.remove(this._box),this._box=null),c.enableDrag(),delete this._startPos,delete this._lastPos}_fireEvent(w,B){return this._map.fire(new a.k(w,{originalEvent:B}))}}function Lh(le,w){if(le.length!==w.length)throw new Error(`The number of touches and points are not equal - touches ${le.length}, points ${w.length}`);let B={};for(let Q=0;Qthis.numTouches)&&(this.aborted=!0),this.aborted||(this.startTime===void 0&&(this.startTime=w.timeStamp),Q.length===this.numTouches&&(this.centroid=function(ee){let se=new a.P(0,0);for(let qe of ee)se._add(qe);return se.div(ee.length)}(B),this.touches=Lh(Q,B)))}touchmove(w,B,Q){if(this.aborted||!this.centroid)return;let ee=Lh(Q,B);for(let se in this.touches){let qe=ee[se];(!qe||qe.dist(this.touches[se])>30)&&(this.aborted=!0)}}touchend(w,B,Q){if((!this.centroid||w.timeStamp-this.startTime>500)&&(this.aborted=!0),Q.length===0){let ee=!this.aborted&&this.centroid;if(this.reset(),ee)return ee}}}class Pf{constructor(w){this.singleTap=new Is(w),this.numTaps=w.numTaps,this.reset()}reset(){this.lastTime=1/0,delete this.lastTap,this.count=0,this.singleTap.reset()}touchstart(w,B,Q){this.singleTap.touchstart(w,B,Q)}touchmove(w,B,Q){this.singleTap.touchmove(w,B,Q)}touchend(w,B,Q){let ee=this.singleTap.touchend(w,B,Q);if(ee){let se=w.timeStamp-this.lastTime<500,qe=!this.lastTap||this.lastTap.dist(ee)<30;if(se&&qe||this.reset(),this.count++,this.lastTime=w.timeStamp,this.lastTap=ee,this.count===this.numTaps)return this.reset(),ee}}}class Ic{constructor(w){this._tr=new _u(w),this._zoomIn=new Pf({numTouches:1,numTaps:2}),this._zoomOut=new Pf({numTouches:2,numTaps:1}),this.reset()}reset(){this._active=!1,this._zoomIn.reset(),this._zoomOut.reset()}touchstart(w,B,Q){this._zoomIn.touchstart(w,B,Q),this._zoomOut.touchstart(w,B,Q)}touchmove(w,B,Q){this._zoomIn.touchmove(w,B,Q),this._zoomOut.touchmove(w,B,Q)}touchend(w,B,Q){let ee=this._zoomIn.touchend(w,B,Q),se=this._zoomOut.touchend(w,B,Q),qe=this._tr;return ee?(this._active=!0,w.preventDefault(),setTimeout(()=>this.reset(),0),{cameraAnimation:je=>je.easeTo({duration:300,zoom:qe.zoom+1,around:qe.unproject(ee)},{originalEvent:w})}):se?(this._active=!0,w.preventDefault(),setTimeout(()=>this.reset(),0),{cameraAnimation:je=>je.easeTo({duration:300,zoom:qe.zoom-1,around:qe.unproject(se)},{originalEvent:w})}):void 0}touchcancel(){this.reset()}enable(){this._enabled=!0}disable(){this._enabled=!1,this.reset()}isEnabled(){return this._enabled}isActive(){return this._active}}class ju{constructor(w){this._enabled=!!w.enable,this._moveStateManager=w.moveStateManager,this._clickTolerance=w.clickTolerance||1,this._moveFunction=w.move,this._activateOnStart=!!w.activateOnStart,w.assignEvents(this),this.reset()}reset(w){this._active=!1,this._moved=!1,delete this._lastPoint,this._moveStateManager.endMove(w)}_move(...w){let B=this._moveFunction(...w);if(B.bearingDelta||B.pitchDelta||B.around||B.panDelta)return this._active=!0,B}dragStart(w,B){this.isEnabled()&&!this._lastPoint&&this._moveStateManager.isValidStartEvent(w)&&(this._moveStateManager.startMove(w),this._lastPoint=B.length?B[0]:B,this._activateOnStart&&this._lastPoint&&(this._active=!0))}dragMove(w,B){if(!this.isEnabled())return;let Q=this._lastPoint;if(!Q)return;if(w.preventDefault(),!this._moveStateManager.isValidMoveEvent(w))return void this.reset(w);let ee=B.length?B[0]:B;return!this._moved&&ee.dist(Q){le.mousedown=le.dragStart,le.mousemoveWindow=le.dragMove,le.mouseup=le.dragEnd,le.contextmenu=w=>{w.preventDefault()}},Dl=({enable:le,clickTolerance:w,bearingDegreesPerPixelMoved:B=.8})=>{let Q=new pc({checkCorrectEvent:ee=>c.mouseButton(ee)===0&&ee.ctrlKey||c.mouseButton(ee)===2});return new ju({clickTolerance:w,move:(ee,se)=>({bearingDelta:(se.x-ee.x)*B}),moveStateManager:Q,enable:le,assignEvents:Ph})},Ih=({enable:le,clickTolerance:w,pitchDegreesPerPixelMoved:B=-.5})=>{let Q=new pc({checkCorrectEvent:ee=>c.mouseButton(ee)===0&&ee.ctrlKey||c.mouseButton(ee)===2});return new ju({clickTolerance:w,move:(ee,se)=>({pitchDelta:(se.y-ee.y)*B}),moveStateManager:Q,enable:le,assignEvents:Ph})};class Wu{constructor(w,B){this._clickTolerance=w.clickTolerance||1,this._map=B,this.reset()}reset(){this._active=!1,this._touches={},this._sum=new a.P(0,0)}_shouldBePrevented(w){return w<(this._map.cooperativeGestures.isEnabled()?2:1)}touchstart(w,B,Q){return this._calculateTransform(w,B,Q)}touchmove(w,B,Q){if(this._active){if(!this._shouldBePrevented(Q.length))return w.preventDefault(),this._calculateTransform(w,B,Q);this._map.cooperativeGestures.notifyGestureBlocked(\"touch_pan\",w)}}touchend(w,B,Q){this._calculateTransform(w,B,Q),this._active&&this._shouldBePrevented(Q.length)&&this.reset()}touchcancel(){this.reset()}_calculateTransform(w,B,Q){Q.length>0&&(this._active=!0);let ee=Lh(Q,B),se=new a.P(0,0),qe=new a.P(0,0),je=0;for(let yt in ee){let Ot=ee[yt],Nt=this._touches[yt];Nt&&(se._add(Ot),qe._add(Ot.sub(Nt)),je++,ee[yt]=Ot)}if(this._touches=ee,this._shouldBePrevented(je)||!qe.mag())return;let it=qe.div(je);return this._sum._add(it),this._sum.mag()Math.abs(le.x)}class gf extends Rc{constructor(w){super(),this._currentTouchCount=0,this._map=w}reset(){super.reset(),this._valid=void 0,delete this._firstMove,delete this._lastPoints}touchstart(w,B,Q){super.touchstart(w,B,Q),this._currentTouchCount=Q.length}_start(w){this._lastPoints=w,nc(w[0].sub(w[1]))&&(this._valid=!1)}_move(w,B,Q){if(this._map.cooperativeGestures.isEnabled()&&this._currentTouchCount<3)return;let ee=w[0].sub(this._lastPoints[0]),se=w[1].sub(this._lastPoints[1]);return this._valid=this.gestureBeginsVertically(ee,se,Q.timeStamp),this._valid?(this._lastPoints=w,this._active=!0,{pitchDelta:(ee.y+se.y)/2*-.5}):void 0}gestureBeginsVertically(w,B,Q){if(this._valid!==void 0)return this._valid;let ee=w.mag()>=2,se=B.mag()>=2;if(!ee&&!se)return;if(!ee||!se)return this._firstMove===void 0&&(this._firstMove=Q),Q-this._firstMove<100&&void 0;let qe=w.y>0==B.y>0;return nc(w)&&nc(B)&&qe}}let gt={panStep:100,bearingStep:15,pitchStep:10};class Bt{constructor(w){this._tr=new _u(w);let B=gt;this._panStep=B.panStep,this._bearingStep=B.bearingStep,this._pitchStep=B.pitchStep,this._rotationDisabled=!1}reset(){this._active=!1}keydown(w){if(w.altKey||w.ctrlKey||w.metaKey)return;let B=0,Q=0,ee=0,se=0,qe=0;switch(w.keyCode){case 61:case 107:case 171:case 187:B=1;break;case 189:case 109:case 173:B=-1;break;case 37:w.shiftKey?Q=-1:(w.preventDefault(),se=-1);break;case 39:w.shiftKey?Q=1:(w.preventDefault(),se=1);break;case 38:w.shiftKey?ee=1:(w.preventDefault(),qe=-1);break;case 40:w.shiftKey?ee=-1:(w.preventDefault(),qe=1);break;default:return}return this._rotationDisabled&&(Q=0,ee=0),{cameraAnimation:je=>{let it=this._tr;je.easeTo({duration:300,easeId:\"keyboardHandler\",easing:wr,zoom:B?Math.round(it.zoom)+B*(w.shiftKey?2:1):it.zoom,bearing:it.bearing+Q*this._bearingStep,pitch:it.pitch+ee*this._pitchStep,offset:[-se*this._panStep,-qe*this._panStep],center:it.center},{originalEvent:w})}}}enable(){this._enabled=!0}disable(){this._enabled=!1,this.reset()}isEnabled(){return this._enabled}isActive(){return this._active}disableRotation(){this._rotationDisabled=!0}enableRotation(){this._rotationDisabled=!1}}function wr(le){return le*(2-le)}let vr=4.000244140625;class Ur{constructor(w,B){this._onTimeout=Q=>{this._type=\"wheel\",this._delta-=this._lastValue,this._active||this._start(Q)},this._map=w,this._tr=new _u(w),this._triggerRenderFrame=B,this._delta=0,this._defaultZoomRate=.01,this._wheelZoomRate=.0022222222222222222}setZoomRate(w){this._defaultZoomRate=w}setWheelZoomRate(w){this._wheelZoomRate=w}isEnabled(){return!!this._enabled}isActive(){return!!this._active||this._finishTimeout!==void 0}isZooming(){return!!this._zooming}enable(w){this.isEnabled()||(this._enabled=!0,this._aroundCenter=!!w&&w.around===\"center\")}disable(){this.isEnabled()&&(this._enabled=!1)}_shouldBePrevented(w){return!!this._map.cooperativeGestures.isEnabled()&&!(w.ctrlKey||this._map.cooperativeGestures.isBypassed(w))}wheel(w){if(!this.isEnabled())return;if(this._shouldBePrevented(w))return void this._map.cooperativeGestures.notifyGestureBlocked(\"wheel_zoom\",w);let B=w.deltaMode===WheelEvent.DOM_DELTA_LINE?40*w.deltaY:w.deltaY,Q=u.now(),ee=Q-(this._lastWheelEventTime||0);this._lastWheelEventTime=Q,B!==0&&B%vr==0?this._type=\"wheel\":B!==0&&Math.abs(B)<4?this._type=\"trackpad\":ee>400?(this._type=null,this._lastValue=B,this._timeout=setTimeout(this._onTimeout,40,w)):this._type||(this._type=Math.abs(ee*B)<200?\"trackpad\":\"wheel\",this._timeout&&(clearTimeout(this._timeout),this._timeout=null,B+=this._lastValue)),w.shiftKey&&B&&(B/=4),this._type&&(this._lastWheelEvent=w,this._delta-=B,this._active||this._start(w)),w.preventDefault()}_start(w){if(!this._delta)return;this._frameId&&(this._frameId=null),this._active=!0,this.isZooming()||(this._zooming=!0),this._finishTimeout&&(clearTimeout(this._finishTimeout),delete this._finishTimeout);let B=c.mousePos(this._map.getCanvas(),w),Q=this._tr;this._around=B.y>Q.transform.height/2-Q.transform.getHorizon()?a.N.convert(this._aroundCenter?Q.center:Q.unproject(B)):a.N.convert(Q.center),this._aroundPoint=Q.transform.locationPoint(this._around),this._frameId||(this._frameId=!0,this._triggerRenderFrame())}renderFrame(){if(!this._frameId||(this._frameId=null,!this.isActive()))return;let w=this._tr.transform;if(this._delta!==0){let it=this._type===\"wheel\"&&Math.abs(this._delta)>vr?this._wheelZoomRate:this._defaultZoomRate,yt=2/(1+Math.exp(-Math.abs(this._delta*it)));this._delta<0&&yt!==0&&(yt=1/yt);let Ot=typeof this._targetZoom==\"number\"?w.zoomScale(this._targetZoom):w.scale;this._targetZoom=Math.min(w.maxZoom,Math.max(w.minZoom,w.scaleZoom(Ot*yt))),this._type===\"wheel\"&&(this._startZoom=w.zoom,this._easing=this._smoothOutEasing(200)),this._delta=0}let B=typeof this._targetZoom==\"number\"?this._targetZoom:w.zoom,Q=this._startZoom,ee=this._easing,se,qe=!1,je=u.now()-this._lastWheelEventTime;if(this._type===\"wheel\"&&Q&&ee&&je){let it=Math.min(je/200,1),yt=ee(it);se=a.y.number(Q,B,yt),it<1?this._frameId||(this._frameId=!0):qe=!0}else se=B,qe=!0;return this._active=!0,qe&&(this._active=!1,this._finishTimeout=setTimeout(()=>{this._zooming=!1,this._triggerRenderFrame(),delete this._targetZoom,delete this._finishTimeout},200)),{noInertia:!0,needsRenderFrame:!qe,zoomDelta:se-w.zoom,around:this._aroundPoint,originalEvent:this._lastWheelEvent}}_smoothOutEasing(w){let B=a.b9;if(this._prevEase){let Q=this._prevEase,ee=(u.now()-Q.start)/Q.duration,se=Q.easing(ee+.01)-Q.easing(ee),qe=.27/Math.sqrt(se*se+1e-4)*.01,je=Math.sqrt(.0729-qe*qe);B=a.b8(qe,je,.25,1)}return this._prevEase={start:u.now(),duration:w,easing:B},B}reset(){this._active=!1,this._zooming=!1,delete this._targetZoom,this._finishTimeout&&(clearTimeout(this._finishTimeout),delete this._finishTimeout)}}class fi{constructor(w,B){this._clickZoom=w,this._tapZoom=B}enable(){this._clickZoom.enable(),this._tapZoom.enable()}disable(){this._clickZoom.disable(),this._tapZoom.disable()}isEnabled(){return this._clickZoom.isEnabled()&&this._tapZoom.isEnabled()}isActive(){return this._clickZoom.isActive()||this._tapZoom.isActive()}}class xi{constructor(w){this._tr=new _u(w),this.reset()}reset(){this._active=!1}dblclick(w,B){return w.preventDefault(),{cameraAnimation:Q=>{Q.easeTo({duration:300,zoom:this._tr.zoom+(w.shiftKey?-1:1),around:this._tr.unproject(B)},{originalEvent:w})}}}enable(){this._enabled=!0}disable(){this._enabled=!1,this.reset()}isEnabled(){return this._enabled}isActive(){return this._active}}class Fi{constructor(){this._tap=new Pf({numTouches:1,numTaps:1}),this.reset()}reset(){this._active=!1,delete this._swipePoint,delete this._swipeTouch,delete this._tapTime,delete this._tapPoint,this._tap.reset()}touchstart(w,B,Q){if(!this._swipePoint)if(this._tapTime){let ee=B[0],se=w.timeStamp-this._tapTime<500,qe=this._tapPoint.dist(ee)<30;se&&qe?Q.length>0&&(this._swipePoint=ee,this._swipeTouch=Q[0].identifier):this.reset()}else this._tap.touchstart(w,B,Q)}touchmove(w,B,Q){if(this._tapTime){if(this._swipePoint){if(Q[0].identifier!==this._swipeTouch)return;let ee=B[0],se=ee.y-this._swipePoint.y;return this._swipePoint=ee,w.preventDefault(),this._active=!0,{zoomDelta:se/128}}}else this._tap.touchmove(w,B,Q)}touchend(w,B,Q){if(this._tapTime)this._swipePoint&&Q.length===0&&this.reset();else{let ee=this._tap.touchend(w,B,Q);ee&&(this._tapTime=w.timeStamp,this._tapPoint=ee)}}touchcancel(){this.reset()}enable(){this._enabled=!0}disable(){this._enabled=!1,this.reset()}isEnabled(){return this._enabled}isActive(){return this._active}}class Xi{constructor(w,B,Q){this._el=w,this._mousePan=B,this._touchPan=Q}enable(w){this._inertiaOptions=w||{},this._mousePan.enable(),this._touchPan.enable(),this._el.classList.add(\"maplibregl-touch-drag-pan\")}disable(){this._mousePan.disable(),this._touchPan.disable(),this._el.classList.remove(\"maplibregl-touch-drag-pan\")}isEnabled(){return this._mousePan.isEnabled()&&this._touchPan.isEnabled()}isActive(){return this._mousePan.isActive()||this._touchPan.isActive()}}class hn{constructor(w,B,Q){this._pitchWithRotate=w.pitchWithRotate,this._mouseRotate=B,this._mousePitch=Q}enable(){this._mouseRotate.enable(),this._pitchWithRotate&&this._mousePitch.enable()}disable(){this._mouseRotate.disable(),this._mousePitch.disable()}isEnabled(){return this._mouseRotate.isEnabled()&&(!this._pitchWithRotate||this._mousePitch.isEnabled())}isActive(){return this._mouseRotate.isActive()||this._mousePitch.isActive()}}class Ti{constructor(w,B,Q,ee){this._el=w,this._touchZoom=B,this._touchRotate=Q,this._tapDragZoom=ee,this._rotationDisabled=!1,this._enabled=!0}enable(w){this._touchZoom.enable(w),this._rotationDisabled||this._touchRotate.enable(w),this._tapDragZoom.enable(),this._el.classList.add(\"maplibregl-touch-zoom-rotate\")}disable(){this._touchZoom.disable(),this._touchRotate.disable(),this._tapDragZoom.disable(),this._el.classList.remove(\"maplibregl-touch-zoom-rotate\")}isEnabled(){return this._touchZoom.isEnabled()&&(this._rotationDisabled||this._touchRotate.isEnabled())&&this._tapDragZoom.isEnabled()}isActive(){return this._touchZoom.isActive()||this._touchRotate.isActive()||this._tapDragZoom.isActive()}disableRotation(){this._rotationDisabled=!0,this._touchRotate.disable()}enableRotation(){this._rotationDisabled=!1,this._touchZoom.isEnabled()&&this._touchRotate.enable()}}class qi{constructor(w,B){this._bypassKey=navigator.userAgent.indexOf(\"Mac\")!==-1?\"metaKey\":\"ctrlKey\",this._map=w,this._options=B,this._enabled=!1}isActive(){return!1}reset(){}_setupUI(){if(this._container)return;let w=this._map.getCanvasContainer();w.classList.add(\"maplibregl-cooperative-gestures\"),this._container=c.create(\"div\",\"maplibregl-cooperative-gesture-screen\",w);let B=this._map._getUIString(\"CooperativeGesturesHandler.WindowsHelpText\");this._bypassKey===\"metaKey\"&&(B=this._map._getUIString(\"CooperativeGesturesHandler.MacHelpText\"));let Q=this._map._getUIString(\"CooperativeGesturesHandler.MobileHelpText\"),ee=document.createElement(\"div\");ee.className=\"maplibregl-desktop-message\",ee.textContent=B,this._container.appendChild(ee);let se=document.createElement(\"div\");se.className=\"maplibregl-mobile-message\",se.textContent=Q,this._container.appendChild(se),this._container.setAttribute(\"aria-hidden\",\"true\")}_destroyUI(){this._container&&(c.remove(this._container),this._map.getCanvasContainer().classList.remove(\"maplibregl-cooperative-gestures\")),delete this._container}enable(){this._setupUI(),this._enabled=!0}disable(){this._enabled=!1,this._destroyUI()}isEnabled(){return this._enabled}isBypassed(w){return w[this._bypassKey]}notifyGestureBlocked(w,B){this._enabled&&(this._map.fire(new a.k(\"cooperativegestureprevented\",{gestureType:w,originalEvent:B})),this._container.classList.add(\"maplibregl-show\"),setTimeout(()=>{this._container.classList.remove(\"maplibregl-show\")},100))}}let Ii=le=>le.zoom||le.drag||le.pitch||le.rotate;class mi extends a.k{}function Pn(le){return le.panDelta&&le.panDelta.mag()||le.zoomDelta||le.bearingDelta||le.pitchDelta}class Ma{constructor(w,B){this.handleWindowEvent=ee=>{this.handleEvent(ee,`${ee.type}Window`)},this.handleEvent=(ee,se)=>{if(ee.type===\"blur\")return void this.stop(!0);this._updatingCamera=!0;let qe=ee.type===\"renderFrame\"?void 0:ee,je={needsRenderFrame:!1},it={},yt={},Ot=ee.touches,Nt=Ot?this._getMapTouches(Ot):void 0,hr=Nt?c.touchPos(this._map.getCanvas(),Nt):c.mousePos(this._map.getCanvas(),ee);for(let{handlerName:be,handler:Pe,allowed:Oe}of this._handlers){if(!Pe.isEnabled())continue;let Je;this._blockedByActive(yt,Oe,be)?Pe.reset():Pe[se||ee.type]&&(Je=Pe[se||ee.type](ee,hr,Nt),this.mergeHandlerResult(je,it,Je,be,qe),Je&&Je.needsRenderFrame&&this._triggerRenderFrame()),(Je||Pe.isActive())&&(yt[be]=Pe)}let Sr={};for(let be in this._previousActiveHandlers)yt[be]||(Sr[be]=qe);this._previousActiveHandlers=yt,(Object.keys(Sr).length||Pn(je))&&(this._changes.push([je,it,Sr]),this._triggerRenderFrame()),(Object.keys(yt).length||Pn(je))&&this._map._stop(!0),this._updatingCamera=!1;let{cameraAnimation:he}=je;he&&(this._inertia.clear(),this._fireEvents({},{},!0),this._changes=[],he(this._map))},this._map=w,this._el=this._map.getCanvasContainer(),this._handlers=[],this._handlersById={},this._changes=[],this._inertia=new Uf(w),this._bearingSnap=B.bearingSnap,this._previousActiveHandlers={},this._eventsInProgress={},this._addDefaultHandlers(B);let Q=this._el;this._listeners=[[Q,\"touchstart\",{passive:!0}],[Q,\"touchmove\",{passive:!1}],[Q,\"touchend\",void 0],[Q,\"touchcancel\",void 0],[Q,\"mousedown\",void 0],[Q,\"mousemove\",void 0],[Q,\"mouseup\",void 0],[document,\"mousemove\",{capture:!0}],[document,\"mouseup\",void 0],[Q,\"mouseover\",void 0],[Q,\"mouseout\",void 0],[Q,\"dblclick\",void 0],[Q,\"click\",void 0],[Q,\"keydown\",{capture:!1}],[Q,\"keyup\",void 0],[Q,\"wheel\",{passive:!1}],[Q,\"contextmenu\",void 0],[window,\"blur\",void 0]];for(let[ee,se,qe]of this._listeners)c.addEventListener(ee,se,ee===document?this.handleWindowEvent:this.handleEvent,qe)}destroy(){for(let[w,B,Q]of this._listeners)c.removeEventListener(w,B,w===document?this.handleWindowEvent:this.handleEvent,Q)}_addDefaultHandlers(w){let B=this._map,Q=B.getCanvasContainer();this._add(\"mapEvent\",new sh(B,w));let ee=B.boxZoom=new xu(B,w);this._add(\"boxZoom\",ee),w.interactive&&w.boxZoom&&ee.enable();let se=B.cooperativeGestures=new qi(B,w.cooperativeGestures);this._add(\"cooperativeGestures\",se),w.cooperativeGestures&&se.enable();let qe=new Ic(B),je=new xi(B);B.doubleClickZoom=new fi(je,qe),this._add(\"tapZoom\",qe),this._add(\"clickZoom\",je),w.interactive&&w.doubleClickZoom&&B.doubleClickZoom.enable();let it=new Fi;this._add(\"tapDragZoom\",it);let yt=B.touchPitch=new gf(B);this._add(\"touchPitch\",yt),w.interactive&&w.touchPitch&&B.touchPitch.enable(w.touchPitch);let Ot=Dl(w),Nt=Ih(w);B.dragRotate=new hn(w,Ot,Nt),this._add(\"mouseRotate\",Ot,[\"mousePitch\"]),this._add(\"mousePitch\",Nt,[\"mouseRotate\"]),w.interactive&&w.dragRotate&&B.dragRotate.enable();let hr=(({enable:Je,clickTolerance:He})=>{let et=new pc({checkCorrectEvent:Mt=>c.mouseButton(Mt)===0&&!Mt.ctrlKey});return new ju({clickTolerance:He,move:(Mt,Dt)=>({around:Dt,panDelta:Dt.sub(Mt)}),activateOnStart:!0,moveStateManager:et,enable:Je,assignEvents:Ph})})(w),Sr=new Wu(w,B);B.dragPan=new Xi(Q,hr,Sr),this._add(\"mousePan\",hr),this._add(\"touchPan\",Sr,[\"touchZoom\",\"touchRotate\"]),w.interactive&&w.dragPan&&B.dragPan.enable(w.dragPan);let he=new Yc,be=new iu;B.touchZoomRotate=new Ti(Q,be,he,it),this._add(\"touchRotate\",he,[\"touchPan\",\"touchZoom\"]),this._add(\"touchZoom\",be,[\"touchPan\",\"touchRotate\"]),w.interactive&&w.touchZoomRotate&&B.touchZoomRotate.enable(w.touchZoomRotate);let Pe=B.scrollZoom=new Ur(B,()=>this._triggerRenderFrame());this._add(\"scrollZoom\",Pe,[\"mousePan\"]),w.interactive&&w.scrollZoom&&B.scrollZoom.enable(w.scrollZoom);let Oe=B.keyboard=new Bt(B);this._add(\"keyboard\",Oe),w.interactive&&w.keyboard&&B.keyboard.enable(),this._add(\"blockableMapEvent\",new Fs(B))}_add(w,B,Q){this._handlers.push({handlerName:w,handler:B,allowed:Q}),this._handlersById[w]=B}stop(w){if(!this._updatingCamera){for(let{handler:B}of this._handlers)B.reset();this._inertia.clear(),this._fireEvents({},{},w),this._changes=[]}}isActive(){for(let{handler:w}of this._handlers)if(w.isActive())return!0;return!1}isZooming(){return!!this._eventsInProgress.zoom||this._map.scrollZoom.isZooming()}isRotating(){return!!this._eventsInProgress.rotate}isMoving(){return!!Ii(this._eventsInProgress)||this.isZooming()}_blockedByActive(w,B,Q){for(let ee in w)if(ee!==Q&&(!B||B.indexOf(ee)<0))return!0;return!1}_getMapTouches(w){let B=[];for(let Q of w)this._el.contains(Q.target)&&B.push(Q);return B}mergeHandlerResult(w,B,Q,ee,se){if(!Q)return;a.e(w,Q);let qe={handlerName:ee,originalEvent:Q.originalEvent||se};Q.zoomDelta!==void 0&&(B.zoom=qe),Q.panDelta!==void 0&&(B.drag=qe),Q.pitchDelta!==void 0&&(B.pitch=qe),Q.bearingDelta!==void 0&&(B.rotate=qe)}_applyChanges(){let w={},B={},Q={};for(let[ee,se,qe]of this._changes)ee.panDelta&&(w.panDelta=(w.panDelta||new a.P(0,0))._add(ee.panDelta)),ee.zoomDelta&&(w.zoomDelta=(w.zoomDelta||0)+ee.zoomDelta),ee.bearingDelta&&(w.bearingDelta=(w.bearingDelta||0)+ee.bearingDelta),ee.pitchDelta&&(w.pitchDelta=(w.pitchDelta||0)+ee.pitchDelta),ee.around!==void 0&&(w.around=ee.around),ee.pinchAround!==void 0&&(w.pinchAround=ee.pinchAround),ee.noInertia&&(w.noInertia=ee.noInertia),a.e(B,se),a.e(Q,qe);this._updateMapTransform(w,B,Q),this._changes=[]}_updateMapTransform(w,B,Q){let ee=this._map,se=ee._getTransformForUpdate(),qe=ee.terrain;if(!(Pn(w)||qe&&this._terrainMovement))return this._fireEvents(B,Q,!0);let{panDelta:je,zoomDelta:it,bearingDelta:yt,pitchDelta:Ot,around:Nt,pinchAround:hr}=w;hr!==void 0&&(Nt=hr),ee._stop(!0),Nt=Nt||ee.transform.centerPoint;let Sr=se.pointLocation(je?Nt.sub(je):Nt);yt&&(se.bearing+=yt),Ot&&(se.pitch+=Ot),it&&(se.zoom+=it),qe?this._terrainMovement||!B.drag&&!B.zoom?B.drag&&this._terrainMovement?se.center=se.pointLocation(se.centerPoint.sub(je)):se.setLocationAtPoint(Sr,Nt):(this._terrainMovement=!0,this._map._elevationFreeze=!0,se.setLocationAtPoint(Sr,Nt)):se.setLocationAtPoint(Sr,Nt),ee._applyUpdatedTransform(se),this._map._update(),w.noInertia||this._inertia.record(w),this._fireEvents(B,Q,!0)}_fireEvents(w,B,Q){let ee=Ii(this._eventsInProgress),se=Ii(w),qe={};for(let Nt in w){let{originalEvent:hr}=w[Nt];this._eventsInProgress[Nt]||(qe[`${Nt}start`]=hr),this._eventsInProgress[Nt]=w[Nt]}!ee&&se&&this._fireEvent(\"movestart\",se.originalEvent);for(let Nt in qe)this._fireEvent(Nt,qe[Nt]);se&&this._fireEvent(\"move\",se.originalEvent);for(let Nt in w){let{originalEvent:hr}=w[Nt];this._fireEvent(Nt,hr)}let je={},it;for(let Nt in this._eventsInProgress){let{handlerName:hr,originalEvent:Sr}=this._eventsInProgress[Nt];this._handlersById[hr].isActive()||(delete this._eventsInProgress[Nt],it=B[hr]||Sr,je[`${Nt}end`]=it)}for(let Nt in je)this._fireEvent(Nt,je[Nt]);let yt=Ii(this._eventsInProgress),Ot=(ee||se)&&!yt;if(Ot&&this._terrainMovement){this._map._elevationFreeze=!1,this._terrainMovement=!1;let Nt=this._map._getTransformForUpdate();Nt.recalculateZoom(this._map.terrain),this._map._applyUpdatedTransform(Nt)}if(Q&&Ot){this._updatingCamera=!0;let Nt=this._inertia._onMoveEnd(this._map.dragPan._inertiaOptions),hr=Sr=>Sr!==0&&-this._bearingSnap{delete this._frameId,this.handleEvent(new mi(\"renderFrame\",{timeStamp:w})),this._applyChanges()})}_triggerRenderFrame(){this._frameId===void 0&&(this._frameId=this._requestFrame())}}class Ta extends a.E{constructor(w,B){super(),this._renderFrameCallback=()=>{let Q=Math.min((u.now()-this._easeStart)/this._easeOptions.duration,1);this._onEaseFrame(this._easeOptions.easing(Q)),Q<1&&this._easeFrameId?this._easeFrameId=this._requestRenderFrame(this._renderFrameCallback):this.stop()},this._moving=!1,this._zooming=!1,this.transform=w,this._bearingSnap=B.bearingSnap,this.on(\"moveend\",()=>{delete this._requestedCameraState})}getCenter(){return new a.N(this.transform.center.lng,this.transform.center.lat)}setCenter(w,B){return this.jumpTo({center:w},B)}panBy(w,B,Q){return w=a.P.convert(w).mult(-1),this.panTo(this.transform.center,a.e({offset:w},B),Q)}panTo(w,B,Q){return this.easeTo(a.e({center:w},B),Q)}getZoom(){return this.transform.zoom}setZoom(w,B){return this.jumpTo({zoom:w},B),this}zoomTo(w,B,Q){return this.easeTo(a.e({zoom:w},B),Q)}zoomIn(w,B){return this.zoomTo(this.getZoom()+1,w,B),this}zoomOut(w,B){return this.zoomTo(this.getZoom()-1,w,B),this}getBearing(){return this.transform.bearing}setBearing(w,B){return this.jumpTo({bearing:w},B),this}getPadding(){return this.transform.padding}setPadding(w,B){return this.jumpTo({padding:w},B),this}rotateTo(w,B,Q){return this.easeTo(a.e({bearing:w},B),Q)}resetNorth(w,B){return this.rotateTo(0,a.e({duration:1e3},w),B),this}resetNorthPitch(w,B){return this.easeTo(a.e({bearing:0,pitch:0,duration:1e3},w),B),this}snapToNorth(w,B){return Math.abs(this.getBearing()){if(this._zooming&&(ee.zoom=a.y.number(se,Pe,Ut)),this._rotating&&(ee.bearing=a.y.number(qe,yt,Ut)),this._pitching&&(ee.pitch=a.y.number(je,Ot,Ut)),this._padding&&(ee.interpolatePadding(it,Nt,Ut),Sr=ee.centerPoint.add(hr)),this.terrain&&!w.freezeElevation&&this._updateElevation(Ut),et)ee.setLocationAtPoint(et,Mt);else{let tr=ee.zoomScale(ee.zoom-se),mr=Pe>se?Math.min(2,He):Math.max(.5,He),Rr=Math.pow(mr,1-Ut),zr=ee.unproject(Oe.add(Je.mult(Ut*Rr)).mult(tr));ee.setLocationAtPoint(ee.renderWorldCopies?zr.wrap():zr,Sr)}this._applyUpdatedTransform(ee),this._fireMoveEvents(B)},Ut=>{this.terrain&&w.freezeElevation&&this._finalizeElevation(),this._afterEase(B,Ut)},w),this}_prepareEase(w,B,Q={}){this._moving=!0,B||Q.moving||this.fire(new a.k(\"movestart\",w)),this._zooming&&!Q.zooming&&this.fire(new a.k(\"zoomstart\",w)),this._rotating&&!Q.rotating&&this.fire(new a.k(\"rotatestart\",w)),this._pitching&&!Q.pitching&&this.fire(new a.k(\"pitchstart\",w))}_prepareElevation(w){this._elevationCenter=w,this._elevationStart=this.transform.elevation,this._elevationTarget=this.terrain.getElevationForLngLatZoom(w,this.transform.tileZoom),this._elevationFreeze=!0}_updateElevation(w){this.transform.minElevationForCurrentTile=this.terrain.getMinTileElevationForLngLatZoom(this._elevationCenter,this.transform.tileZoom);let B=this.terrain.getElevationForLngLatZoom(this._elevationCenter,this.transform.tileZoom);if(w<1&&B!==this._elevationTarget){let Q=this._elevationTarget-this._elevationStart;this._elevationStart+=w*(Q-(B-(Q*w+this._elevationStart))/(1-w)),this._elevationTarget=B}this.transform.elevation=a.y.number(this._elevationStart,this._elevationTarget,w)}_finalizeElevation(){this._elevationFreeze=!1,this.transform.recalculateZoom(this.terrain)}_getTransformForUpdate(){return this.transformCameraUpdate||this.terrain?(this._requestedCameraState||(this._requestedCameraState=this.transform.clone()),this._requestedCameraState):this.transform}_elevateCameraIfInsideTerrain(w){let B=w.getCameraPosition(),Q=this.terrain.getElevationForLngLatZoom(B.lngLat,w.zoom);if(B.altitudethis._elevateCameraIfInsideTerrain(ee)),this.transformCameraUpdate&&B.push(ee=>this.transformCameraUpdate(ee)),!B.length)return;let Q=w.clone();for(let ee of B){let se=Q.clone(),{center:qe,zoom:je,pitch:it,bearing:yt,elevation:Ot}=ee(se);qe&&(se.center=qe),je!==void 0&&(se.zoom=je),it!==void 0&&(se.pitch=it),yt!==void 0&&(se.bearing=yt),Ot!==void 0&&(se.elevation=Ot),Q.apply(se)}this.transform.apply(Q)}_fireMoveEvents(w){this.fire(new a.k(\"move\",w)),this._zooming&&this.fire(new a.k(\"zoom\",w)),this._rotating&&this.fire(new a.k(\"rotate\",w)),this._pitching&&this.fire(new a.k(\"pitch\",w))}_afterEase(w,B){if(this._easeId&&B&&this._easeId===B)return;delete this._easeId;let Q=this._zooming,ee=this._rotating,se=this._pitching;this._moving=!1,this._zooming=!1,this._rotating=!1,this._pitching=!1,this._padding=!1,Q&&this.fire(new a.k(\"zoomend\",w)),ee&&this.fire(new a.k(\"rotateend\",w)),se&&this.fire(new a.k(\"pitchend\",w)),this.fire(new a.k(\"moveend\",w))}flyTo(w,B){var Q;if(!w.essential&&u.prefersReducedMotion){let Qi=a.M(w,[\"center\",\"zoom\",\"bearing\",\"pitch\",\"around\"]);return this.jumpTo(Qi,B)}this.stop(),w=a.e({offset:[0,0],speed:1.2,curve:1.42,easing:a.b9},w);let ee=this._getTransformForUpdate(),se=ee.zoom,qe=ee.bearing,je=ee.pitch,it=ee.padding,yt=\"bearing\"in w?this._normalizeBearing(w.bearing,qe):qe,Ot=\"pitch\"in w?+w.pitch:je,Nt=\"padding\"in w?w.padding:ee.padding,hr=a.P.convert(w.offset),Sr=ee.centerPoint.add(hr),he=ee.pointLocation(Sr),{center:be,zoom:Pe}=ee.getConstrained(a.N.convert(w.center||he),(Q=w.zoom)!==null&&Q!==void 0?Q:se);this._normalizeCenter(be,ee);let Oe=ee.zoomScale(Pe-se),Je=ee.project(he),He=ee.project(be).sub(Je),et=w.curve,Mt=Math.max(ee.width,ee.height),Dt=Mt/Oe,Ut=He.mag();if(\"minZoom\"in w){let Qi=a.ac(Math.min(w.minZoom,se,Pe),ee.minZoom,ee.maxZoom),Mn=Mt/ee.zoomScale(Qi-se);et=Math.sqrt(Mn/Ut*2)}let tr=et*et;function mr(Qi){let Mn=(Dt*Dt-Mt*Mt+(Qi?-1:1)*tr*tr*Ut*Ut)/(2*(Qi?Dt:Mt)*tr*Ut);return Math.log(Math.sqrt(Mn*Mn+1)-Mn)}function Rr(Qi){return(Math.exp(Qi)-Math.exp(-Qi))/2}function zr(Qi){return(Math.exp(Qi)+Math.exp(-Qi))/2}let Xr=mr(!1),di=function(Qi){return zr(Xr)/zr(Xr+et*Qi)},Li=function(Qi){return Mt*((zr(Xr)*(Rr(Mn=Xr+et*Qi)/zr(Mn))-Rr(Xr))/tr)/Ut;var Mn},Ci=(mr(!0)-Xr)/et;if(Math.abs(Ut)<1e-6||!isFinite(Ci)){if(Math.abs(Mt-Dt)<1e-6)return this.easeTo(w,B);let Qi=Dt0,di=Mn=>Math.exp(Qi*et*Mn)}return w.duration=\"duration\"in w?+w.duration:1e3*Ci/(\"screenSpeed\"in w?+w.screenSpeed/et:+w.speed),w.maxDuration&&w.duration>w.maxDuration&&(w.duration=0),this._zooming=!0,this._rotating=qe!==yt,this._pitching=Ot!==je,this._padding=!ee.isPaddingEqual(Nt),this._prepareEase(B,!1),this.terrain&&this._prepareElevation(be),this._ease(Qi=>{let Mn=Qi*Ci,pa=1/di(Mn);ee.zoom=Qi===1?Pe:se+ee.scaleZoom(pa),this._rotating&&(ee.bearing=a.y.number(qe,yt,Qi)),this._pitching&&(ee.pitch=a.y.number(je,Ot,Qi)),this._padding&&(ee.interpolatePadding(it,Nt,Qi),Sr=ee.centerPoint.add(hr)),this.terrain&&!w.freezeElevation&&this._updateElevation(Qi);let ea=Qi===1?be:ee.unproject(Je.add(He.mult(Li(Mn))).mult(pa));ee.setLocationAtPoint(ee.renderWorldCopies?ea.wrap():ea,Sr),this._applyUpdatedTransform(ee),this._fireMoveEvents(B)},()=>{this.terrain&&w.freezeElevation&&this._finalizeElevation(),this._afterEase(B)},w),this}isEasing(){return!!this._easeFrameId}stop(){return this._stop()}_stop(w,B){var Q;if(this._easeFrameId&&(this._cancelRenderFrame(this._easeFrameId),delete this._easeFrameId,delete this._onEaseFrame),this._onEaseEnd){let ee=this._onEaseEnd;delete this._onEaseEnd,ee.call(this,B)}return w||(Q=this.handlers)===null||Q===void 0||Q.stop(!1),this}_ease(w,B,Q){Q.animate===!1||Q.duration===0?(w(1),B()):(this._easeStart=u.now(),this._easeOptions=Q,this._onEaseFrame=w,this._onEaseEnd=B,this._easeFrameId=this._requestRenderFrame(this._renderFrameCallback))}_normalizeBearing(w,B){w=a.b3(w,-180,180);let Q=Math.abs(w-B);return Math.abs(w-360-B)180?-360:Q<-180?360:0}queryTerrainElevation(w){return this.terrain?this.terrain.getElevationForLngLatZoom(a.N.convert(w),this.transform.tileZoom)-this.transform.elevation:null}}let Ea={compact:!0,customAttribution:'MapLibre'};class qa{constructor(w=Ea){this._toggleAttribution=()=>{this._container.classList.contains(\"maplibregl-compact\")&&(this._container.classList.contains(\"maplibregl-compact-show\")?(this._container.setAttribute(\"open\",\"\"),this._container.classList.remove(\"maplibregl-compact-show\")):(this._container.classList.add(\"maplibregl-compact-show\"),this._container.removeAttribute(\"open\")))},this._updateData=B=>{!B||B.sourceDataType!==\"metadata\"&&B.sourceDataType!==\"visibility\"&&B.dataType!==\"style\"&&B.type!==\"terrain\"||this._updateAttributions()},this._updateCompact=()=>{this._map.getCanvasContainer().offsetWidth<=640||this._compact?this._compact===!1?this._container.setAttribute(\"open\",\"\"):this._container.classList.contains(\"maplibregl-compact\")||this._container.classList.contains(\"maplibregl-attrib-empty\")||(this._container.setAttribute(\"open\",\"\"),this._container.classList.add(\"maplibregl-compact\",\"maplibregl-compact-show\")):(this._container.setAttribute(\"open\",\"\"),this._container.classList.contains(\"maplibregl-compact\")&&this._container.classList.remove(\"maplibregl-compact\",\"maplibregl-compact-show\"))},this._updateCompactMinimize=()=>{this._container.classList.contains(\"maplibregl-compact\")&&this._container.classList.contains(\"maplibregl-compact-show\")&&this._container.classList.remove(\"maplibregl-compact-show\")},this.options=w}getDefaultPosition(){return\"bottom-right\"}onAdd(w){return this._map=w,this._compact=this.options.compact,this._container=c.create(\"details\",\"maplibregl-ctrl maplibregl-ctrl-attrib\"),this._compactButton=c.create(\"summary\",\"maplibregl-ctrl-attrib-button\",this._container),this._compactButton.addEventListener(\"click\",this._toggleAttribution),this._setElementTitle(this._compactButton,\"ToggleAttribution\"),this._innerContainer=c.create(\"div\",\"maplibregl-ctrl-attrib-inner\",this._container),this._updateAttributions(),this._updateCompact(),this._map.on(\"styledata\",this._updateData),this._map.on(\"sourcedata\",this._updateData),this._map.on(\"terrain\",this._updateData),this._map.on(\"resize\",this._updateCompact),this._map.on(\"drag\",this._updateCompactMinimize),this._container}onRemove(){c.remove(this._container),this._map.off(\"styledata\",this._updateData),this._map.off(\"sourcedata\",this._updateData),this._map.off(\"terrain\",this._updateData),this._map.off(\"resize\",this._updateCompact),this._map.off(\"drag\",this._updateCompactMinimize),this._map=void 0,this._compact=void 0,this._attribHTML=void 0}_setElementTitle(w,B){let Q=this._map._getUIString(`AttributionControl.${B}`);w.title=Q,w.setAttribute(\"aria-label\",Q)}_updateAttributions(){if(!this._map.style)return;let w=[];if(this.options.customAttribution&&(Array.isArray(this.options.customAttribution)?w=w.concat(this.options.customAttribution.map(ee=>typeof ee!=\"string\"?\"\":ee)):typeof this.options.customAttribution==\"string\"&&w.push(this.options.customAttribution)),this._map.style.stylesheet){let ee=this._map.style.stylesheet;this.styleOwner=ee.owner,this.styleId=ee.id}let B=this._map.style.sourceCaches;for(let ee in B){let se=B[ee];if(se.used||se.usedForTerrain){let qe=se.getSource();qe.attribution&&w.indexOf(qe.attribution)<0&&w.push(qe.attribution)}}w=w.filter(ee=>String(ee).trim()),w.sort((ee,se)=>ee.length-se.length),w=w.filter((ee,se)=>{for(let qe=se+1;qe=0)return!1;return!0});let Q=w.join(\" | \");Q!==this._attribHTML&&(this._attribHTML=Q,w.length?(this._innerContainer.innerHTML=Q,this._container.classList.remove(\"maplibregl-attrib-empty\")):this._container.classList.add(\"maplibregl-attrib-empty\"),this._updateCompact(),this._editLink=null)}}class Cn{constructor(w={}){this._updateCompact=()=>{let B=this._container.children;if(B.length){let Q=B[0];this._map.getCanvasContainer().offsetWidth<=640||this._compact?this._compact!==!1&&Q.classList.add(\"maplibregl-compact\"):Q.classList.remove(\"maplibregl-compact\")}},this.options=w}getDefaultPosition(){return\"bottom-left\"}onAdd(w){this._map=w,this._compact=this.options&&this.options.compact,this._container=c.create(\"div\",\"maplibregl-ctrl\");let B=c.create(\"a\",\"maplibregl-ctrl-logo\");return B.target=\"_blank\",B.rel=\"noopener nofollow\",B.href=\"https://maplibre.org/\",B.setAttribute(\"aria-label\",this._map._getUIString(\"LogoControl.Title\")),B.setAttribute(\"rel\",\"noopener nofollow\"),this._container.appendChild(B),this._container.style.display=\"block\",this._map.on(\"resize\",this._updateCompact),this._updateCompact(),this._container}onRemove(){c.remove(this._container),this._map.off(\"resize\",this._updateCompact),this._map=void 0,this._compact=void 0}}class sn{constructor(){this._queue=[],this._id=0,this._cleared=!1,this._currentlyRunning=!1}add(w){let B=++this._id;return this._queue.push({callback:w,id:B,cancelled:!1}),B}remove(w){let B=this._currentlyRunning,Q=B?this._queue.concat(B):this._queue;for(let ee of Q)if(ee.id===w)return void(ee.cancelled=!0)}run(w=0){if(this._currentlyRunning)throw new Error(\"Attempting to run(), but is already running.\");let B=this._currentlyRunning=this._queue;this._queue=[];for(let Q of B)if(!Q.cancelled&&(Q.callback(w),this._cleared))break;this._cleared=!1,this._currentlyRunning=!1}clear(){this._currentlyRunning&&(this._cleared=!0),this._queue=[]}}var Ua=a.Y([{name:\"a_pos3d\",type:\"Int16\",components:3}]);class mo extends a.E{constructor(w){super(),this.sourceCache=w,this._tiles={},this._renderableTilesKeys=[],this._sourceTileCache={},this.minzoom=0,this.maxzoom=22,this.tileSize=512,this.deltaZoom=1,w.usedForTerrain=!0,w.tileSize=this.tileSize*2**this.deltaZoom}destruct(){this.sourceCache.usedForTerrain=!1,this.sourceCache.tileSize=null}update(w,B){this.sourceCache.update(w,B),this._renderableTilesKeys=[];let Q={};for(let ee of w.coveringTiles({tileSize:this.tileSize,minzoom:this.minzoom,maxzoom:this.maxzoom,reparseOverscaled:!1,terrain:B}))Q[ee.key]=!0,this._renderableTilesKeys.push(ee.key),this._tiles[ee.key]||(ee.posMatrix=new Float64Array(16),a.aP(ee.posMatrix,0,a.X,0,a.X,0,1),this._tiles[ee.key]=new Lt(ee,this.tileSize));for(let ee in this._tiles)Q[ee]||delete this._tiles[ee]}freeRtt(w){for(let B in this._tiles){let Q=this._tiles[B];(!w||Q.tileID.equals(w)||Q.tileID.isChildOf(w)||w.isChildOf(Q.tileID))&&(Q.rtt=[])}}getRenderableTiles(){return this._renderableTilesKeys.map(w=>this.getTileByID(w))}getTileByID(w){return this._tiles[w]}getTerrainCoords(w){let B={};for(let Q of this._renderableTilesKeys){let ee=this._tiles[Q].tileID;if(ee.canonical.equals(w.canonical)){let se=w.clone();se.posMatrix=new Float64Array(16),a.aP(se.posMatrix,0,a.X,0,a.X,0,1),B[Q]=se}else if(ee.canonical.isChildOf(w.canonical)){let se=w.clone();se.posMatrix=new Float64Array(16);let qe=ee.canonical.z-w.canonical.z,je=ee.canonical.x-(ee.canonical.x>>qe<>qe<>qe;a.aP(se.posMatrix,0,yt,0,yt,0,1),a.J(se.posMatrix,se.posMatrix,[-je*yt,-it*yt,0]),B[Q]=se}else if(w.canonical.isChildOf(ee.canonical)){let se=w.clone();se.posMatrix=new Float64Array(16);let qe=w.canonical.z-ee.canonical.z,je=w.canonical.x-(w.canonical.x>>qe<>qe<>qe;a.aP(se.posMatrix,0,a.X,0,a.X,0,1),a.J(se.posMatrix,se.posMatrix,[je*yt,it*yt,0]),a.K(se.posMatrix,se.posMatrix,[1/2**qe,1/2**qe,0]),B[Q]=se}}return B}getSourceTile(w,B){let Q=this.sourceCache._source,ee=w.overscaledZ-this.deltaZoom;if(ee>Q.maxzoom&&(ee=Q.maxzoom),ee=Q.minzoom&&(!se||!se.dem);)se=this.sourceCache.getTileByID(w.scaledTo(ee--).key);return se}tilesAfterTime(w=Date.now()){return Object.values(this._tiles).filter(B=>B.timeAdded>=w)}}class Xo{constructor(w,B,Q){this.painter=w,this.sourceCache=new mo(B),this.options=Q,this.exaggeration=typeof Q.exaggeration==\"number\"?Q.exaggeration:1,this.qualityFactor=2,this.meshSize=128,this._demMatrixCache={},this.coordsIndex=[],this._coordsTextureSize=1024}getDEMElevation(w,B,Q,ee=a.X){var se;if(!(B>=0&&B=0&&Qw.canonical.z&&(w.canonical.z>=ee?se=w.canonical.z-ee:a.w(\"cannot calculate elevation if elevation maxzoom > source.maxzoom\"));let qe=w.canonical.x-(w.canonical.x>>se<>se<>8<<4|se>>8,B[qe+3]=0;let Q=new a.R({width:this._coordsTextureSize,height:this._coordsTextureSize},new Uint8Array(B.buffer)),ee=new g(w,Q,w.gl.RGBA,{premultiply:!1});return ee.bind(w.gl.NEAREST,w.gl.CLAMP_TO_EDGE),this._coordsTexture=ee,ee}pointCoordinate(w){this.painter.maybeDrawDepthAndCoords(!0);let B=new Uint8Array(4),Q=this.painter.context,ee=Q.gl,se=Math.round(w.x*this.painter.pixelRatio/devicePixelRatio),qe=Math.round(w.y*this.painter.pixelRatio/devicePixelRatio),je=Math.round(this.painter.height/devicePixelRatio);Q.bindFramebuffer.set(this.getFramebuffer(\"coords\").framebuffer),ee.readPixels(se,je-qe-1,1,1,ee.RGBA,ee.UNSIGNED_BYTE,B),Q.bindFramebuffer.set(null);let it=B[0]+(B[2]>>4<<8),yt=B[1]+((15&B[2])<<8),Ot=this.coordsIndex[255-B[3]],Nt=Ot&&this.sourceCache.getTileByID(Ot);if(!Nt)return null;let hr=this._coordsTextureSize,Sr=(1<w.id!==B),this._recentlyUsed.push(w.id)}stampObject(w){w.stamp=++this._stamp}getOrCreateFreeObject(){for(let B of this._recentlyUsed)if(!this._objects[B].inUse)return this._objects[B];if(this._objects.length>=this._size)throw new Error(\"No free RenderPool available, call freeAllObjects() required!\");let w=this._createObject(this._objects.length);return this._objects.push(w),w}freeObject(w){w.inUse=!1}freeAllObjects(){for(let w of this._objects)this.freeObject(w)}isFull(){return!(this._objects.length!w.inUse)===!1}}let Qo={background:!0,fill:!0,line:!0,raster:!0,hillshade:!0};class ys{constructor(w,B){this.painter=w,this.terrain=B,this.pool=new Ts(w.context,30,B.sourceCache.tileSize*B.qualityFactor)}destruct(){this.pool.destruct()}getTexture(w){return this.pool.getObjectForId(w.rtt[this._stacks.length-1].id).texture}prepareForRender(w,B){this._stacks=[],this._prevType=null,this._rttTiles=[],this._renderableTiles=this.terrain.sourceCache.getRenderableTiles(),this._renderableLayerIds=w._order.filter(Q=>!w._layers[Q].isHidden(B)),this._coordsDescendingInv={};for(let Q in w.sourceCaches){this._coordsDescendingInv[Q]={};let ee=w.sourceCaches[Q].getVisibleCoordinates();for(let se of ee){let qe=this.terrain.sourceCache.getTerrainCoords(se);for(let je in qe)this._coordsDescendingInv[Q][je]||(this._coordsDescendingInv[Q][je]=[]),this._coordsDescendingInv[Q][je].push(qe[je])}}this._coordsDescendingInvStr={};for(let Q of w._order){let ee=w._layers[Q],se=ee.source;if(Qo[ee.type]&&!this._coordsDescendingInvStr[se]){this._coordsDescendingInvStr[se]={};for(let qe in this._coordsDescendingInv[se])this._coordsDescendingInvStr[se][qe]=this._coordsDescendingInv[se][qe].map(je=>je.key).sort().join()}}for(let Q of this._renderableTiles)for(let ee in this._coordsDescendingInvStr){let se=this._coordsDescendingInvStr[ee][Q.tileID.key];se&&se!==Q.rttCoords[ee]&&(Q.rtt=[])}}renderLayer(w){if(w.isHidden(this.painter.transform.zoom))return!1;let B=w.type,Q=this.painter,ee=this._renderableLayerIds[this._renderableLayerIds.length-1]===w.id;if(Qo[B]&&(this._prevType&&Qo[this._prevType]||this._stacks.push([]),this._prevType=B,this._stacks[this._stacks.length-1].push(w.id),!ee))return!0;if(Qo[this._prevType]||Qo[B]&&ee){this._prevType=B;let se=this._stacks.length-1,qe=this._stacks[se]||[];for(let je of this._renderableTiles){if(this.pool.isFull()&&(tu(this.painter,this.terrain,this._rttTiles),this._rttTiles=[],this.pool.freeAllObjects()),this._rttTiles.push(je),je.rtt[se]){let yt=this.pool.getObjectForId(je.rtt[se].id);if(yt.stamp===je.rtt[se].stamp){this.pool.useObject(yt);continue}}let it=this.pool.getOrCreateFreeObject();this.pool.useObject(it),this.pool.stampObject(it),je.rtt[se]={id:it.id,stamp:it.stamp},Q.context.bindFramebuffer.set(it.fbo.framebuffer),Q.context.clear({color:a.aM.transparent,stencil:0}),Q.currentStencilSource=void 0;for(let yt=0;yt{le.touchstart=le.dragStart,le.touchmoveWindow=le.dragMove,le.touchend=le.dragEnd},ia={showCompass:!0,showZoom:!0,visualizePitch:!1};class Ka{constructor(w,B,Q=!1){this.mousedown=qe=>{this.startMouse(a.e({},qe,{ctrlKey:!0,preventDefault:()=>qe.preventDefault()}),c.mousePos(this.element,qe)),c.addEventListener(window,\"mousemove\",this.mousemove),c.addEventListener(window,\"mouseup\",this.mouseup)},this.mousemove=qe=>{this.moveMouse(qe,c.mousePos(this.element,qe))},this.mouseup=qe=>{this.mouseRotate.dragEnd(qe),this.mousePitch&&this.mousePitch.dragEnd(qe),this.offTemp()},this.touchstart=qe=>{qe.targetTouches.length!==1?this.reset():(this._startPos=this._lastPos=c.touchPos(this.element,qe.targetTouches)[0],this.startTouch(qe,this._startPos),c.addEventListener(window,\"touchmove\",this.touchmove,{passive:!1}),c.addEventListener(window,\"touchend\",this.touchend))},this.touchmove=qe=>{qe.targetTouches.length!==1?this.reset():(this._lastPos=c.touchPos(this.element,qe.targetTouches)[0],this.moveTouch(qe,this._lastPos))},this.touchend=qe=>{qe.targetTouches.length===0&&this._startPos&&this._lastPos&&this._startPos.dist(this._lastPos){this.mouseRotate.reset(),this.mousePitch&&this.mousePitch.reset(),this.touchRotate.reset(),this.touchPitch&&this.touchPitch.reset(),delete this._startPos,delete this._lastPos,this.offTemp()},this._clickTolerance=10;let ee=w.dragRotate._mouseRotate.getClickTolerance(),se=w.dragRotate._mousePitch.getClickTolerance();this.element=B,this.mouseRotate=Dl({clickTolerance:ee,enable:!0}),this.touchRotate=(({enable:qe,clickTolerance:je,bearingDegreesPerPixelMoved:it=.8})=>{let yt=new pf;return new ju({clickTolerance:je,move:(Ot,Nt)=>({bearingDelta:(Nt.x-Ot.x)*it}),moveStateManager:yt,enable:qe,assignEvents:Rs})})({clickTolerance:ee,enable:!0}),this.map=w,Q&&(this.mousePitch=Ih({clickTolerance:se,enable:!0}),this.touchPitch=(({enable:qe,clickTolerance:je,pitchDegreesPerPixelMoved:it=-.5})=>{let yt=new pf;return new ju({clickTolerance:je,move:(Ot,Nt)=>({pitchDelta:(Nt.y-Ot.y)*it}),moveStateManager:yt,enable:qe,assignEvents:Rs})})({clickTolerance:se,enable:!0})),c.addEventListener(B,\"mousedown\",this.mousedown),c.addEventListener(B,\"touchstart\",this.touchstart,{passive:!1}),c.addEventListener(B,\"touchcancel\",this.reset)}startMouse(w,B){this.mouseRotate.dragStart(w,B),this.mousePitch&&this.mousePitch.dragStart(w,B),c.disableDrag()}startTouch(w,B){this.touchRotate.dragStart(w,B),this.touchPitch&&this.touchPitch.dragStart(w,B),c.disableDrag()}moveMouse(w,B){let Q=this.map,{bearingDelta:ee}=this.mouseRotate.dragMove(w,B)||{};if(ee&&Q.setBearing(Q.getBearing()+ee),this.mousePitch){let{pitchDelta:se}=this.mousePitch.dragMove(w,B)||{};se&&Q.setPitch(Q.getPitch()+se)}}moveTouch(w,B){let Q=this.map,{bearingDelta:ee}=this.touchRotate.dragMove(w,B)||{};if(ee&&Q.setBearing(Q.getBearing()+ee),this.touchPitch){let{pitchDelta:se}=this.touchPitch.dragMove(w,B)||{};se&&Q.setPitch(Q.getPitch()+se)}}off(){let w=this.element;c.removeEventListener(w,\"mousedown\",this.mousedown),c.removeEventListener(w,\"touchstart\",this.touchstart,{passive:!1}),c.removeEventListener(window,\"touchmove\",this.touchmove,{passive:!1}),c.removeEventListener(window,\"touchend\",this.touchend),c.removeEventListener(w,\"touchcancel\",this.reset),this.offTemp()}offTemp(){c.enableDrag(),c.removeEventListener(window,\"mousemove\",this.mousemove),c.removeEventListener(window,\"mouseup\",this.mouseup),c.removeEventListener(window,\"touchmove\",this.touchmove,{passive:!1}),c.removeEventListener(window,\"touchend\",this.touchend)}}let vs;function Ko(le,w,B){let Q=new a.N(le.lng,le.lat);if(le=new a.N(le.lng,le.lat),w){let ee=new a.N(le.lng-360,le.lat),se=new a.N(le.lng+360,le.lat),qe=B.locationPoint(le).distSqr(w);B.locationPoint(ee).distSqr(w)180;){let ee=B.locationPoint(le);if(ee.x>=0&&ee.y>=0&&ee.x<=B.width&&ee.y<=B.height)break;le.lng>B.center.lng?le.lng-=360:le.lng+=360}return le.lng!==Q.lng&&B.locationPoint(le).y>B.height/2-B.getHorizon()?le:Q}let nu={center:\"translate(-50%,-50%)\",top:\"translate(-50%,0)\",\"top-left\":\"translate(0,0)\",\"top-right\":\"translate(-100%,0)\",bottom:\"translate(-50%,-100%)\",\"bottom-left\":\"translate(0,-100%)\",\"bottom-right\":\"translate(-100%,-100%)\",left:\"translate(0,-50%)\",right:\"translate(-100%,-50%)\"};function Ru(le,w,B){let Q=le.classList;for(let ee in nu)Q.remove(`maplibregl-${B}-anchor-${ee}`);Q.add(`maplibregl-${B}-anchor-${w}`)}class ac extends a.E{constructor(w){if(super(),this._onKeyPress=B=>{let Q=B.code,ee=B.charCode||B.keyCode;Q!==\"Space\"&&Q!==\"Enter\"&&ee!==32&&ee!==13||this.togglePopup()},this._onMapClick=B=>{let Q=B.originalEvent.target,ee=this._element;this._popup&&(Q===ee||ee.contains(Q))&&this.togglePopup()},this._update=B=>{var Q;if(!this._map)return;let ee=this._map.loaded()&&!this._map.isMoving();((B==null?void 0:B.type)===\"terrain\"||(B==null?void 0:B.type)===\"render\"&&!ee)&&this._map.once(\"render\",this._update),this._lngLat=this._map.transform.renderWorldCopies?Ko(this._lngLat,this._flatPos,this._map.transform):(Q=this._lngLat)===null||Q===void 0?void 0:Q.wrap(),this._flatPos=this._pos=this._map.project(this._lngLat)._add(this._offset),this._map.terrain&&(this._flatPos=this._map.transform.locationPoint(this._lngLat)._add(this._offset));let se=\"\";this._rotationAlignment===\"viewport\"||this._rotationAlignment===\"auto\"?se=`rotateZ(${this._rotation}deg)`:this._rotationAlignment===\"map\"&&(se=`rotateZ(${this._rotation-this._map.getBearing()}deg)`);let qe=\"\";this._pitchAlignment===\"viewport\"||this._pitchAlignment===\"auto\"?qe=\"rotateX(0deg)\":this._pitchAlignment===\"map\"&&(qe=`rotateX(${this._map.getPitch()}deg)`),this._subpixelPositioning||B&&B.type!==\"moveend\"||(this._pos=this._pos.round()),c.setTransform(this._element,`${nu[this._anchor]} translate(${this._pos.x}px, ${this._pos.y}px) ${qe} ${se}`),u.frameAsync(new AbortController).then(()=>{this._updateOpacity(B&&B.type===\"moveend\")}).catch(()=>{})},this._onMove=B=>{if(!this._isDragging){let Q=this._clickTolerance||this._map._clickTolerance;this._isDragging=B.point.dist(this._pointerdownPos)>=Q}this._isDragging&&(this._pos=B.point.sub(this._positionDelta),this._lngLat=this._map.unproject(this._pos),this.setLngLat(this._lngLat),this._element.style.pointerEvents=\"none\",this._state===\"pending\"&&(this._state=\"active\",this.fire(new a.k(\"dragstart\"))),this.fire(new a.k(\"drag\")))},this._onUp=()=>{this._element.style.pointerEvents=\"auto\",this._positionDelta=null,this._pointerdownPos=null,this._isDragging=!1,this._map.off(\"mousemove\",this._onMove),this._map.off(\"touchmove\",this._onMove),this._state===\"active\"&&this.fire(new a.k(\"dragend\")),this._state=\"inactive\"},this._addDragHandler=B=>{this._element.contains(B.originalEvent.target)&&(B.preventDefault(),this._positionDelta=B.point.sub(this._pos).add(this._offset),this._pointerdownPos=B.point,this._state=\"pending\",this._map.on(\"mousemove\",this._onMove),this._map.on(\"touchmove\",this._onMove),this._map.once(\"mouseup\",this._onUp),this._map.once(\"touchend\",this._onUp))},this._anchor=w&&w.anchor||\"center\",this._color=w&&w.color||\"#3FB1CE\",this._scale=w&&w.scale||1,this._draggable=w&&w.draggable||!1,this._clickTolerance=w&&w.clickTolerance||0,this._subpixelPositioning=w&&w.subpixelPositioning||!1,this._isDragging=!1,this._state=\"inactive\",this._rotation=w&&w.rotation||0,this._rotationAlignment=w&&w.rotationAlignment||\"auto\",this._pitchAlignment=w&&w.pitchAlignment&&w.pitchAlignment!==\"auto\"?w.pitchAlignment:this._rotationAlignment,this.setOpacity(),this.setOpacity(w==null?void 0:w.opacity,w==null?void 0:w.opacityWhenCovered),w&&w.element)this._element=w.element,this._offset=a.P.convert(w&&w.offset||[0,0]);else{this._defaultMarker=!0,this._element=c.create(\"div\");let B=c.createNS(\"http://www.w3.org/2000/svg\",\"svg\"),Q=41,ee=27;B.setAttributeNS(null,\"display\",\"block\"),B.setAttributeNS(null,\"height\",`${Q}px`),B.setAttributeNS(null,\"width\",`${ee}px`),B.setAttributeNS(null,\"viewBox\",`0 0 ${ee} ${Q}`);let se=c.createNS(\"http://www.w3.org/2000/svg\",\"g\");se.setAttributeNS(null,\"stroke\",\"none\"),se.setAttributeNS(null,\"stroke-width\",\"1\"),se.setAttributeNS(null,\"fill\",\"none\"),se.setAttributeNS(null,\"fill-rule\",\"evenodd\");let qe=c.createNS(\"http://www.w3.org/2000/svg\",\"g\");qe.setAttributeNS(null,\"fill-rule\",\"nonzero\");let je=c.createNS(\"http://www.w3.org/2000/svg\",\"g\");je.setAttributeNS(null,\"transform\",\"translate(3.0, 29.0)\"),je.setAttributeNS(null,\"fill\",\"#000000\");let 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Nt=c.createNS(\"http://www.w3.org/2000/svg\",\"g\");Nt.setAttributeNS(null,\"opacity\",\"0.25\"),Nt.setAttributeNS(null,\"fill\",\"#000000\");let hr=c.createNS(\"http://www.w3.org/2000/svg\",\"path\");hr.setAttributeNS(null,\"d\",\"M13.5,0 C6.0441559,0 0,6.0441559 0,13.5 C0,19.222562 6.7499993,27 12.25,34.5 C13,35.522727 14.016664,35.500004 14.75,34.5 C20.250001,27 27,19.074644 27,13.5 C27,6.0441559 20.955844,0 13.5,0 Z M13.5,1 C20.415404,1 26,6.584596 26,13.5 C26,15.898657 24.495584,19.181431 22.220703,22.738281 C19.945823,26.295132 16.705119,30.142167 13.943359,33.908203 C13.743445,34.180814 13.612715,34.322738 13.5,34.441406 C13.387285,34.322738 13.256555,34.180814 13.056641,33.908203 C10.284481,30.127985 7.4148684,26.314159 5.015625,22.773438 C2.6163816,19.232715 1,15.953538 1,13.5 C1,6.584596 6.584596,1 13.5,1 Z\"),Nt.appendChild(hr);let Sr=c.createNS(\"http://www.w3.org/2000/svg\",\"g\");Sr.setAttributeNS(null,\"transform\",\"translate(6.0, 7.0)\"),Sr.setAttributeNS(null,\"fill\",\"#FFFFFF\");let he=c.createNS(\"http://www.w3.org/2000/svg\",\"g\");he.setAttributeNS(null,\"transform\",\"translate(8.0, 8.0)\");let be=c.createNS(\"http://www.w3.org/2000/svg\",\"circle\");be.setAttributeNS(null,\"fill\",\"#000000\"),be.setAttributeNS(null,\"opacity\",\"0.25\"),be.setAttributeNS(null,\"cx\",\"5.5\"),be.setAttributeNS(null,\"cy\",\"5.5\"),be.setAttributeNS(null,\"r\",\"5.4999962\");let Pe=c.createNS(\"http://www.w3.org/2000/svg\",\"circle\");Pe.setAttributeNS(null,\"fill\",\"#FFFFFF\"),Pe.setAttributeNS(null,\"cx\",\"5.5\"),Pe.setAttributeNS(null,\"cy\",\"5.5\"),Pe.setAttributeNS(null,\"r\",\"5.4999962\"),he.appendChild(be),he.appendChild(Pe),qe.appendChild(je),qe.appendChild(yt),qe.appendChild(Nt),qe.appendChild(Sr),qe.appendChild(he),B.appendChild(qe),B.setAttributeNS(null,\"height\",Q*this._scale+\"px\"),B.setAttributeNS(null,\"width\",ee*this._scale+\"px\"),this._element.appendChild(B),this._offset=a.P.convert(w&&w.offset||[0,-14])}if(this._element.classList.add(\"maplibregl-marker\"),this._element.addEventListener(\"dragstart\",B=>{B.preventDefault()}),this._element.addEventListener(\"mousedown\",B=>{B.preventDefault()}),Ru(this._element,this._anchor,\"marker\"),w&&w.className)for(let B of w.className.split(\" \"))this._element.classList.add(B);this._popup=null}addTo(w){return this.remove(),this._map=w,this._element.setAttribute(\"aria-label\",w._getUIString(\"Marker.Title\")),w.getCanvasContainer().appendChild(this._element),w.on(\"move\",this._update),w.on(\"moveend\",this._update),w.on(\"terrain\",this._update),this.setDraggable(this._draggable),this._update(),this._map.on(\"click\",this._onMapClick),this}remove(){return this._opacityTimeout&&(clearTimeout(this._opacityTimeout),delete this._opacityTimeout),this._map&&(this._map.off(\"click\",this._onMapClick),this._map.off(\"move\",this._update),this._map.off(\"moveend\",this._update),this._map.off(\"terrain\",this._update),this._map.off(\"mousedown\",this._addDragHandler),this._map.off(\"touchstart\",this._addDragHandler),this._map.off(\"mouseup\",this._onUp),this._map.off(\"touchend\",this._onUp),this._map.off(\"mousemove\",this._onMove),this._map.off(\"touchmove\",this._onMove),delete this._map),c.remove(this._element),this._popup&&this._popup.remove(),this}getLngLat(){return this._lngLat}setLngLat(w){return this._lngLat=a.N.convert(w),this._pos=null,this._popup&&this._popup.setLngLat(this._lngLat),this._update(),this}getElement(){return this._element}setPopup(w){if(this._popup&&(this._popup.remove(),this._popup=null,this._element.removeEventListener(\"keypress\",this._onKeyPress),this._originalTabIndex||this._element.removeAttribute(\"tabindex\")),w){if(!(\"offset\"in w.options)){let ee=Math.abs(13.5)/Math.SQRT2;w.options.offset=this._defaultMarker?{top:[0,0],\"top-left\":[0,0],\"top-right\":[0,0],bottom:[0,-38.1],\"bottom-left\":[ee,-1*(38.1-13.5+ee)],\"bottom-right\":[-ee,-1*(38.1-13.5+ee)],left:[13.5,-1*(38.1-13.5)],right:[-13.5,-1*(38.1-13.5)]}:this._offset}this._popup=w,this._originalTabIndex=this._element.getAttribute(\"tabindex\"),this._originalTabIndex||this._element.setAttribute(\"tabindex\",\"0\"),this._element.addEventListener(\"keypress\",this._onKeyPress)}return this}setSubpixelPositioning(w){return this._subpixelPositioning=w,this}getPopup(){return this._popup}togglePopup(){let w=this._popup;return this._element.style.opacity===this._opacityWhenCovered?this:w?(w.isOpen()?w.remove():(w.setLngLat(this._lngLat),w.addTo(this._map)),this):this}_updateOpacity(w=!1){var B,Q;if(!(!((B=this._map)===null||B===void 0)&&B.terrain))return void(this._element.style.opacity!==this._opacity&&(this._element.style.opacity=this._opacity));if(w)this._opacityTimeout=null;else{if(this._opacityTimeout)return;this._opacityTimeout=setTimeout(()=>{this._opacityTimeout=null},100)}let ee=this._map,se=ee.terrain.depthAtPoint(this._pos),qe=ee.terrain.getElevationForLngLatZoom(this._lngLat,ee.transform.tileZoom);if(ee.transform.lngLatToCameraDepth(this._lngLat,qe)-se<.006)return void(this._element.style.opacity=this._opacity);let je=-this._offset.y/ee.transform._pixelPerMeter,it=Math.sin(ee.getPitch()*Math.PI/180)*je,yt=ee.terrain.depthAtPoint(new a.P(this._pos.x,this._pos.y-this._offset.y)),Ot=ee.transform.lngLatToCameraDepth(this._lngLat,qe+it)-yt>.006;!((Q=this._popup)===null||Q===void 0)&&Q.isOpen()&&Ot&&this._popup.remove(),this._element.style.opacity=Ot?this._opacityWhenCovered:this._opacity}getOffset(){return this._offset}setOffset(w){return this._offset=a.P.convert(w),this._update(),this}addClassName(w){this._element.classList.add(w)}removeClassName(w){this._element.classList.remove(w)}toggleClassName(w){return this._element.classList.toggle(w)}setDraggable(w){return this._draggable=!!w,this._map&&(w?(this._map.on(\"mousedown\",this._addDragHandler),this._map.on(\"touchstart\",this._addDragHandler)):(this._map.off(\"mousedown\",this._addDragHandler),this._map.off(\"touchstart\",this._addDragHandler))),this}isDraggable(){return this._draggable}setRotation(w){return this._rotation=w||0,this._update(),this}getRotation(){return this._rotation}setRotationAlignment(w){return this._rotationAlignment=w||\"auto\",this._update(),this}getRotationAlignment(){return this._rotationAlignment}setPitchAlignment(w){return this._pitchAlignment=w&&w!==\"auto\"?w:this._rotationAlignment,this._update(),this}getPitchAlignment(){return this._pitchAlignment}setOpacity(w,B){return w===void 0&&B===void 0&&(this._opacity=\"1\",this._opacityWhenCovered=\"0.2\"),w!==void 0&&(this._opacity=w),B!==void 0&&(this._opacityWhenCovered=B),this._map&&this._updateOpacity(!0),this}}let mf={positionOptions:{enableHighAccuracy:!1,maximumAge:0,timeout:6e3},fitBoundsOptions:{maxZoom:15},trackUserLocation:!1,showAccuracyCircle:!0,showUserLocation:!0},bu=0,Kc=!1,Du={maxWidth:100,unit:\"metric\"};function Dc(le,w,B){let Q=B&&B.maxWidth||100,ee=le._container.clientHeight/2,se=le.unproject([0,ee]),qe=le.unproject([Q,ee]),je=se.distanceTo(qe);if(B&&B.unit===\"imperial\"){let it=3.2808*je;it>5280?Da(w,Q,it/5280,le._getUIString(\"ScaleControl.Miles\")):Da(w,Q,it,le._getUIString(\"ScaleControl.Feet\"))}else B&&B.unit===\"nautical\"?Da(w,Q,je/1852,le._getUIString(\"ScaleControl.NauticalMiles\")):je>=1e3?Da(w,Q,je/1e3,le._getUIString(\"ScaleControl.Kilometers\")):Da(w,Q,je,le._getUIString(\"ScaleControl.Meters\"))}function Da(le,w,B,Q){let ee=function(se){let qe=Math.pow(10,`${Math.floor(se)}`.length-1),je=se/qe;return je=je>=10?10:je>=5?5:je>=3?3:je>=2?2:je>=1?1:function(it){let yt=Math.pow(10,Math.ceil(-Math.log(it)/Math.LN10));return Math.round(it*yt)/yt}(je),qe*je}(B);le.style.width=w*(ee/B)+\"px\",le.innerHTML=`${ee} ${Q}`}let eo={closeButton:!0,closeOnClick:!0,focusAfterOpen:!0,className:\"\",maxWidth:\"240px\",subpixelPositioning:!1},Jc=[\"a[href]\",\"[tabindex]:not([tabindex='-1'])\",\"[contenteditable]:not([contenteditable='false'])\",\"button:not([disabled])\",\"input:not([disabled])\",\"select:not([disabled])\",\"textarea:not([disabled])\"].join(\", \");function yc(le){if(le){if(typeof le==\"number\"){let w=Math.round(Math.abs(le)/Math.SQRT2);return{center:new a.P(0,0),top:new a.P(0,le),\"top-left\":new a.P(w,w),\"top-right\":new a.P(-w,w),bottom:new a.P(0,-le),\"bottom-left\":new a.P(w,-w),\"bottom-right\":new a.P(-w,-w),left:new a.P(le,0),right:new a.P(-le,0)}}if(le instanceof a.P||Array.isArray(le)){let w=a.P.convert(le);return{center:w,top:w,\"top-left\":w,\"top-right\":w,bottom:w,\"bottom-left\":w,\"bottom-right\":w,left:w,right:w}}return{center:a.P.convert(le.center||[0,0]),top:a.P.convert(le.top||[0,0]),\"top-left\":a.P.convert(le[\"top-left\"]||[0,0]),\"top-right\":a.P.convert(le[\"top-right\"]||[0,0]),bottom:a.P.convert(le.bottom||[0,0]),\"bottom-left\":a.P.convert(le[\"bottom-left\"]||[0,0]),\"bottom-right\":a.P.convert(le[\"bottom-right\"]||[0,0]),left:a.P.convert(le.left||[0,0]),right:a.P.convert(le.right||[0,0])}}return yc(new a.P(0,0))}let _c=o;i.AJAXError=a.bh,i.Evented=a.E,i.LngLat=a.N,i.MercatorCoordinate=a.Z,i.Point=a.P,i.addProtocol=a.bi,i.config=a.a,i.removeProtocol=a.bj,i.AttributionControl=qa,i.BoxZoomHandler=xu,i.CanvasSource=Ct,i.CooperativeGesturesHandler=qi,i.DoubleClickZoomHandler=fi,i.DragPanHandler=Xi,i.DragRotateHandler=hn,i.EdgeInsets=ic,i.FullscreenControl=class extends a.E{constructor(le={}){super(),this._onFullscreenChange=()=>{var w;let B=window.document.fullscreenElement||window.document.mozFullScreenElement||window.document.webkitFullscreenElement||window.document.msFullscreenElement;for(;!((w=B==null?void 0:B.shadowRoot)===null||w===void 0)&&w.fullscreenElement;)B=B.shadowRoot.fullscreenElement;B===this._container!==this._fullscreen&&this._handleFullscreenChange()},this._onClickFullscreen=()=>{this._isFullscreen()?this._exitFullscreen():this._requestFullscreen()},this._fullscreen=!1,le&&le.container&&(le.container instanceof HTMLElement?this._container=le.container:a.w(\"Full screen control 'container' must be a DOM element.\")),\"onfullscreenchange\"in document?this._fullscreenchange=\"fullscreenchange\":\"onmozfullscreenchange\"in document?this._fullscreenchange=\"mozfullscreenchange\":\"onwebkitfullscreenchange\"in document?this._fullscreenchange=\"webkitfullscreenchange\":\"onmsfullscreenchange\"in document&&(this._fullscreenchange=\"MSFullscreenChange\")}onAdd(le){return this._map=le,this._container||(this._container=this._map.getContainer()),this._controlContainer=c.create(\"div\",\"maplibregl-ctrl maplibregl-ctrl-group\"),this._setupUI(),this._controlContainer}onRemove(){c.remove(this._controlContainer),this._map=null,window.document.removeEventListener(this._fullscreenchange,this._onFullscreenChange)}_setupUI(){let le=this._fullscreenButton=c.create(\"button\",\"maplibregl-ctrl-fullscreen\",this._controlContainer);c.create(\"span\",\"maplibregl-ctrl-icon\",le).setAttribute(\"aria-hidden\",\"true\"),le.type=\"button\",this._updateTitle(),this._fullscreenButton.addEventListener(\"click\",this._onClickFullscreen),window.document.addEventListener(this._fullscreenchange,this._onFullscreenChange)}_updateTitle(){let le=this._getTitle();this._fullscreenButton.setAttribute(\"aria-label\",le),this._fullscreenButton.title=le}_getTitle(){return this._map._getUIString(this._isFullscreen()?\"FullscreenControl.Exit\":\"FullscreenControl.Enter\")}_isFullscreen(){return this._fullscreen}_handleFullscreenChange(){this._fullscreen=!this._fullscreen,this._fullscreenButton.classList.toggle(\"maplibregl-ctrl-shrink\"),this._fullscreenButton.classList.toggle(\"maplibregl-ctrl-fullscreen\"),this._updateTitle(),this._fullscreen?(this.fire(new a.k(\"fullscreenstart\")),this._prevCooperativeGesturesEnabled=this._map.cooperativeGestures.isEnabled(),this._map.cooperativeGestures.disable()):(this.fire(new a.k(\"fullscreenend\")),this._prevCooperativeGesturesEnabled&&this._map.cooperativeGestures.enable())}_exitFullscreen(){window.document.exitFullscreen?window.document.exitFullscreen():window.document.mozCancelFullScreen?window.document.mozCancelFullScreen():window.document.msExitFullscreen?window.document.msExitFullscreen():window.document.webkitCancelFullScreen?window.document.webkitCancelFullScreen():this._togglePseudoFullScreen()}_requestFullscreen(){this._container.requestFullscreen?this._container.requestFullscreen():this._container.mozRequestFullScreen?this._container.mozRequestFullScreen():this._container.msRequestFullscreen?this._container.msRequestFullscreen():this._container.webkitRequestFullscreen?this._container.webkitRequestFullscreen():this._togglePseudoFullScreen()}_togglePseudoFullScreen(){this._container.classList.toggle(\"maplibregl-pseudo-fullscreen\"),this._handleFullscreenChange(),this._map.resize()}},i.GeoJSONSource=rt,i.GeolocateControl=class extends a.E{constructor(le){super(),this._onSuccess=w=>{if(this._map){if(this._isOutOfMapMaxBounds(w))return this._setErrorState(),this.fire(new a.k(\"outofmaxbounds\",w)),this._updateMarker(),void this._finish();if(this.options.trackUserLocation)switch(this._lastKnownPosition=w,this._watchState){case\"WAITING_ACTIVE\":case\"ACTIVE_LOCK\":case\"ACTIVE_ERROR\":this._watchState=\"ACTIVE_LOCK\",this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-active-error\"),this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-active\");break;case\"BACKGROUND\":case\"BACKGROUND_ERROR\":this._watchState=\"BACKGROUND\",this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-background-error\"),this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-background\");break;default:throw new Error(`Unexpected watchState ${this._watchState}`)}this.options.showUserLocation&&this._watchState!==\"OFF\"&&this._updateMarker(w),this.options.trackUserLocation&&this._watchState!==\"ACTIVE_LOCK\"||this._updateCamera(w),this.options.showUserLocation&&this._dotElement.classList.remove(\"maplibregl-user-location-dot-stale\"),this.fire(new a.k(\"geolocate\",w)),this._finish()}},this._updateCamera=w=>{let B=new a.N(w.coords.longitude,w.coords.latitude),Q=w.coords.accuracy,ee=this._map.getBearing(),se=a.e({bearing:ee},this.options.fitBoundsOptions),qe=ce.fromLngLat(B,Q);this._map.fitBounds(qe,se,{geolocateSource:!0})},this._updateMarker=w=>{if(w){let B=new a.N(w.coords.longitude,w.coords.latitude);this._accuracyCircleMarker.setLngLat(B).addTo(this._map),this._userLocationDotMarker.setLngLat(B).addTo(this._map),this._accuracy=w.coords.accuracy,this.options.showUserLocation&&this.options.showAccuracyCircle&&this._updateCircleRadius()}else this._userLocationDotMarker.remove(),this._accuracyCircleMarker.remove()},this._onZoom=()=>{this.options.showUserLocation&&this.options.showAccuracyCircle&&this._updateCircleRadius()},this._onError=w=>{if(this._map){if(this.options.trackUserLocation)if(w.code===1){this._watchState=\"OFF\",this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-active\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-active-error\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-background\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-background-error\"),this._geolocateButton.disabled=!0;let B=this._map._getUIString(\"GeolocateControl.LocationNotAvailable\");this._geolocateButton.title=B,this._geolocateButton.setAttribute(\"aria-label\",B),this._geolocationWatchID!==void 0&&this._clearWatch()}else{if(w.code===3&&Kc)return;this._setErrorState()}this._watchState!==\"OFF\"&&this.options.showUserLocation&&this._dotElement.classList.add(\"maplibregl-user-location-dot-stale\"),this.fire(new a.k(\"error\",w)),this._finish()}},this._finish=()=>{this._timeoutId&&clearTimeout(this._timeoutId),this._timeoutId=void 0},this._setupUI=()=>{this._map&&(this._container.addEventListener(\"contextmenu\",w=>w.preventDefault()),this._geolocateButton=c.create(\"button\",\"maplibregl-ctrl-geolocate\",this._container),c.create(\"span\",\"maplibregl-ctrl-icon\",this._geolocateButton).setAttribute(\"aria-hidden\",\"true\"),this._geolocateButton.type=\"button\",this._geolocateButton.disabled=!0)},this._finishSetupUI=w=>{if(this._map){if(w===!1){a.w(\"Geolocation support is not available so the GeolocateControl will be disabled.\");let B=this._map._getUIString(\"GeolocateControl.LocationNotAvailable\");this._geolocateButton.disabled=!0,this._geolocateButton.title=B,this._geolocateButton.setAttribute(\"aria-label\",B)}else{let B=this._map._getUIString(\"GeolocateControl.FindMyLocation\");this._geolocateButton.disabled=!1,this._geolocateButton.title=B,this._geolocateButton.setAttribute(\"aria-label\",B)}this.options.trackUserLocation&&(this._geolocateButton.setAttribute(\"aria-pressed\",\"false\"),this._watchState=\"OFF\"),this.options.showUserLocation&&(this._dotElement=c.create(\"div\",\"maplibregl-user-location-dot\"),this._userLocationDotMarker=new ac({element:this._dotElement}),this._circleElement=c.create(\"div\",\"maplibregl-user-location-accuracy-circle\"),this._accuracyCircleMarker=new ac({element:this._circleElement,pitchAlignment:\"map\"}),this.options.trackUserLocation&&(this._watchState=\"OFF\"),this._map.on(\"zoom\",this._onZoom)),this._geolocateButton.addEventListener(\"click\",()=>this.trigger()),this._setup=!0,this.options.trackUserLocation&&this._map.on(\"movestart\",B=>{B.geolocateSource||this._watchState!==\"ACTIVE_LOCK\"||B.originalEvent&&B.originalEvent.type===\"resize\"||(this._watchState=\"BACKGROUND\",this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-background\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-active\"),this.fire(new a.k(\"trackuserlocationend\")),this.fire(new a.k(\"userlocationlostfocus\")))})}},this.options=a.e({},mf,le)}onAdd(le){return this._map=le,this._container=c.create(\"div\",\"maplibregl-ctrl maplibregl-ctrl-group\"),this._setupUI(),function(){return a._(this,arguments,void 0,function*(w=!1){if(vs!==void 0&&!w)return vs;if(window.navigator.permissions===void 0)return vs=!!window.navigator.geolocation,vs;try{vs=(yield window.navigator.permissions.query({name:\"geolocation\"})).state!==\"denied\"}catch(B){vs=!!window.navigator.geolocation}return vs})}().then(w=>this._finishSetupUI(w)),this._container}onRemove(){this._geolocationWatchID!==void 0&&(window.navigator.geolocation.clearWatch(this._geolocationWatchID),this._geolocationWatchID=void 0),this.options.showUserLocation&&this._userLocationDotMarker&&this._userLocationDotMarker.remove(),this.options.showAccuracyCircle&&this._accuracyCircleMarker&&this._accuracyCircleMarker.remove(),c.remove(this._container),this._map.off(\"zoom\",this._onZoom),this._map=void 0,bu=0,Kc=!1}_isOutOfMapMaxBounds(le){let w=this._map.getMaxBounds(),B=le.coords;return w&&(B.longitudew.getEast()||B.latitudew.getNorth())}_setErrorState(){switch(this._watchState){case\"WAITING_ACTIVE\":this._watchState=\"ACTIVE_ERROR\",this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-active\"),this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-active-error\");break;case\"ACTIVE_LOCK\":this._watchState=\"ACTIVE_ERROR\",this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-active\"),this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-active-error\"),this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-waiting\");break;case\"BACKGROUND\":this._watchState=\"BACKGROUND_ERROR\",this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-background\"),this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-background-error\"),this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-waiting\");break;case\"ACTIVE_ERROR\":break;default:throw new Error(`Unexpected watchState ${this._watchState}`)}}_updateCircleRadius(){let le=this._map.getBounds(),w=le.getSouthEast(),B=le.getNorthEast(),Q=w.distanceTo(B),ee=Math.ceil(this._accuracy/(Q/this._map._container.clientHeight)*2);this._circleElement.style.width=`${ee}px`,this._circleElement.style.height=`${ee}px`}trigger(){if(!this._setup)return a.w(\"Geolocate control triggered before added to a map\"),!1;if(this.options.trackUserLocation){switch(this._watchState){case\"OFF\":this._watchState=\"WAITING_ACTIVE\",this.fire(new a.k(\"trackuserlocationstart\"));break;case\"WAITING_ACTIVE\":case\"ACTIVE_LOCK\":case\"ACTIVE_ERROR\":case\"BACKGROUND_ERROR\":bu--,Kc=!1,this._watchState=\"OFF\",this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-active\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-active-error\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-background\"),this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-background-error\"),this.fire(new a.k(\"trackuserlocationend\"));break;case\"BACKGROUND\":this._watchState=\"ACTIVE_LOCK\",this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-background\"),this._lastKnownPosition&&this._updateCamera(this._lastKnownPosition),this.fire(new a.k(\"trackuserlocationstart\")),this.fire(new a.k(\"userlocationfocus\"));break;default:throw new Error(`Unexpected watchState ${this._watchState}`)}switch(this._watchState){case\"WAITING_ACTIVE\":this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-waiting\"),this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-active\");break;case\"ACTIVE_LOCK\":this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-active\");break;case\"OFF\":break;default:throw new Error(`Unexpected watchState ${this._watchState}`)}if(this._watchState===\"OFF\"&&this._geolocationWatchID!==void 0)this._clearWatch();else if(this._geolocationWatchID===void 0){let le;this._geolocateButton.classList.add(\"maplibregl-ctrl-geolocate-waiting\"),this._geolocateButton.setAttribute(\"aria-pressed\",\"true\"),bu++,bu>1?(le={maximumAge:6e5,timeout:0},Kc=!0):(le=this.options.positionOptions,Kc=!1),this._geolocationWatchID=window.navigator.geolocation.watchPosition(this._onSuccess,this._onError,le)}}else window.navigator.geolocation.getCurrentPosition(this._onSuccess,this._onError,this.options.positionOptions),this._timeoutId=setTimeout(this._finish,1e4);return!0}_clearWatch(){window.navigator.geolocation.clearWatch(this._geolocationWatchID),this._geolocationWatchID=void 0,this._geolocateButton.classList.remove(\"maplibregl-ctrl-geolocate-waiting\"),this._geolocateButton.setAttribute(\"aria-pressed\",\"false\"),this.options.showUserLocation&&this._updateMarker(null)}},i.Hash=gd,i.ImageSource=Rt,i.KeyboardHandler=Bt,i.LngLatBounds=ce,i.LogoControl=Cn,i.Map=class extends Ta{constructor(le){a.bf.mark(a.bg.create);let w=Object.assign(Object.assign({},Gs),le);if(w.minZoom!=null&&w.maxZoom!=null&&w.minZoom>w.maxZoom)throw new Error(\"maxZoom must be greater than or equal to minZoom\");if(w.minPitch!=null&&w.maxPitch!=null&&w.minPitch>w.maxPitch)throw new Error(\"maxPitch must be greater than or equal to minPitch\");if(w.minPitch!=null&&w.minPitch<0)throw new Error(\"minPitch must be greater than or equal to 0\");if(w.maxPitch!=null&&w.maxPitch>85)throw new Error(\"maxPitch must be less than or equal to 85\");if(super(new Qs(w.minZoom,w.maxZoom,w.minPitch,w.maxPitch,w.renderWorldCopies),{bearingSnap:w.bearingSnap}),this._idleTriggered=!1,this._crossFadingFactor=1,this._renderTaskQueue=new sn,this._controls=[],this._mapId=a.a4(),this._contextLost=B=>{B.preventDefault(),this._frameRequest&&(this._frameRequest.abort(),this._frameRequest=null),this.fire(new a.k(\"webglcontextlost\",{originalEvent:B}))},this._contextRestored=B=>{this._setupPainter(),this.resize(),this._update(),this.fire(new a.k(\"webglcontextrestored\",{originalEvent:B}))},this._onMapScroll=B=>{if(B.target===this._container)return this._container.scrollTop=0,this._container.scrollLeft=0,!1},this._onWindowOnline=()=>{this._update()},this._interactive=w.interactive,this._maxTileCacheSize=w.maxTileCacheSize,this._maxTileCacheZoomLevels=w.maxTileCacheZoomLevels,this._failIfMajorPerformanceCaveat=w.failIfMajorPerformanceCaveat===!0,this._preserveDrawingBuffer=w.preserveDrawingBuffer===!0,this._antialias=w.antialias===!0,this._trackResize=w.trackResize===!0,this._bearingSnap=w.bearingSnap,this._refreshExpiredTiles=w.refreshExpiredTiles===!0,this._fadeDuration=w.fadeDuration,this._crossSourceCollisions=w.crossSourceCollisions===!0,this._collectResourceTiming=w.collectResourceTiming===!0,this._locale=Object.assign(Object.assign({},Bo),w.locale),this._clickTolerance=w.clickTolerance,this._overridePixelRatio=w.pixelRatio,this._maxCanvasSize=w.maxCanvasSize,this.transformCameraUpdate=w.transformCameraUpdate,this.cancelPendingTileRequestsWhileZooming=w.cancelPendingTileRequestsWhileZooming===!0,this._imageQueueHandle=p.addThrottleControl(()=>this.isMoving()),this._requestManager=new E(w.transformRequest),typeof w.container==\"string\"){if(this._container=document.getElementById(w.container),!this._container)throw new Error(`Container '${w.container}' not found.`)}else{if(!(w.container instanceof HTMLElement))throw new Error(\"Invalid type: 'container' must be a String or HTMLElement.\");this._container=w.container}if(w.maxBounds&&this.setMaxBounds(w.maxBounds),this._setupContainer(),this._setupPainter(),this.on(\"move\",()=>this._update(!1)).on(\"moveend\",()=>this._update(!1)).on(\"zoom\",()=>this._update(!0)).on(\"terrain\",()=>{this.painter.terrainFacilitator.dirty=!0,this._update(!0)}).once(\"idle\",()=>{this._idleTriggered=!0}),typeof window!=\"undefined\"){addEventListener(\"online\",this._onWindowOnline,!1);let B=!1,Q=Qh(ee=>{this._trackResize&&!this._removed&&(this.resize(ee),this.redraw())},50);this._resizeObserver=new ResizeObserver(ee=>{B?Q(ee):B=!0}),this._resizeObserver.observe(this._container)}this.handlers=new Ma(this,w),this._hash=w.hash&&new gd(typeof w.hash==\"string\"&&w.hash||void 0).addTo(this),this._hash&&this._hash._onHashChange()||(this.jumpTo({center:w.center,zoom:w.zoom,bearing:w.bearing,pitch:w.pitch}),w.bounds&&(this.resize(),this.fitBounds(w.bounds,a.e({},w.fitBoundsOptions,{duration:0})))),this.resize(),this._localIdeographFontFamily=w.localIdeographFontFamily,this._validateStyle=w.validateStyle,w.style&&this.setStyle(w.style,{localIdeographFontFamily:w.localIdeographFontFamily}),w.attributionControl&&this.addControl(new qa(typeof w.attributionControl==\"boolean\"?void 0:w.attributionControl)),w.maplibreLogo&&this.addControl(new Cn,w.logoPosition),this.on(\"style.load\",()=>{this.transform.unmodified&&this.jumpTo(this.style.stylesheet)}),this.on(\"data\",B=>{this._update(B.dataType===\"style\"),this.fire(new a.k(`${B.dataType}data`,B))}),this.on(\"dataloading\",B=>{this.fire(new a.k(`${B.dataType}dataloading`,B))}),this.on(\"dataabort\",B=>{this.fire(new a.k(\"sourcedataabort\",B))})}_getMapId(){return this._mapId}addControl(le,w){if(w===void 0&&(w=le.getDefaultPosition?le.getDefaultPosition():\"top-right\"),!le||!le.onAdd)return this.fire(new a.j(new Error(\"Invalid argument to map.addControl(). Argument must be a control with onAdd and onRemove methods.\")));let B=le.onAdd(this);this._controls.push(le);let Q=this._controlPositions[w];return w.indexOf(\"bottom\")!==-1?Q.insertBefore(B,Q.firstChild):Q.appendChild(B),this}removeControl(le){if(!le||!le.onRemove)return this.fire(new a.j(new Error(\"Invalid argument to map.removeControl(). Argument must be a control with onAdd and onRemove methods.\")));let w=this._controls.indexOf(le);return w>-1&&this._controls.splice(w,1),le.onRemove(this),this}hasControl(le){return this._controls.indexOf(le)>-1}calculateCameraOptionsFromTo(le,w,B,Q){return Q==null&&this.terrain&&(Q=this.terrain.getElevationForLngLatZoom(B,this.transform.tileZoom)),super.calculateCameraOptionsFromTo(le,w,B,Q)}resize(le){var w;let B=this._containerDimensions(),Q=B[0],ee=B[1],se=this._getClampedPixelRatio(Q,ee);if(this._resizeCanvas(Q,ee,se),this.painter.resize(Q,ee,se),this.painter.overLimit()){let je=this.painter.context.gl;this._maxCanvasSize=[je.drawingBufferWidth,je.drawingBufferHeight];let it=this._getClampedPixelRatio(Q,ee);this._resizeCanvas(Q,ee,it),this.painter.resize(Q,ee,it)}this.transform.resize(Q,ee),(w=this._requestedCameraState)===null||w===void 0||w.resize(Q,ee);let qe=!this._moving;return qe&&(this.stop(),this.fire(new a.k(\"movestart\",le)).fire(new a.k(\"move\",le))),this.fire(new a.k(\"resize\",le)),qe&&this.fire(new a.k(\"moveend\",le)),this}_getClampedPixelRatio(le,w){let{0:B,1:Q}=this._maxCanvasSize,ee=this.getPixelRatio(),se=le*ee,qe=w*ee;return Math.min(se>B?B/se:1,qe>Q?Q/qe:1)*ee}getPixelRatio(){var le;return(le=this._overridePixelRatio)!==null&&le!==void 0?le:devicePixelRatio}setPixelRatio(le){this._overridePixelRatio=le,this.resize()}getBounds(){return this.transform.getBounds()}getMaxBounds(){return this.transform.getMaxBounds()}setMaxBounds(le){return this.transform.setMaxBounds(ce.convert(le)),this._update()}setMinZoom(le){if((le=le==null?-2:le)>=-2&&le<=this.transform.maxZoom)return this.transform.minZoom=le,this._update(),this.getZoom()=this.transform.minZoom)return this.transform.maxZoom=le,this._update(),this.getZoom()>le&&this.setZoom(le),this;throw new Error(\"maxZoom must be greater than the current minZoom\")}getMaxZoom(){return this.transform.maxZoom}setMinPitch(le){if((le=le==null?0:le)<0)throw new Error(\"minPitch must be greater than or equal to 0\");if(le>=0&&le<=this.transform.maxPitch)return this.transform.minPitch=le,this._update(),this.getPitch()85)throw new Error(\"maxPitch must be less than or equal to 85\");if(le>=this.transform.minPitch)return this.transform.maxPitch=le,this._update(),this.getPitch()>le&&this.setPitch(le),this;throw new Error(\"maxPitch must be greater than the current minPitch\")}getMaxPitch(){return this.transform.maxPitch}getRenderWorldCopies(){return this.transform.renderWorldCopies}setRenderWorldCopies(le){return this.transform.renderWorldCopies=le,this._update()}project(le){return this.transform.locationPoint(a.N.convert(le),this.style&&this.terrain)}unproject(le){return this.transform.pointLocation(a.P.convert(le),this.terrain)}isMoving(){var le;return this._moving||((le=this.handlers)===null||le===void 0?void 0:le.isMoving())}isZooming(){var le;return this._zooming||((le=this.handlers)===null||le===void 0?void 0:le.isZooming())}isRotating(){var le;return this._rotating||((le=this.handlers)===null||le===void 0?void 0:le.isRotating())}_createDelegatedListener(le,w,B){if(le===\"mouseenter\"||le===\"mouseover\"){let Q=!1;return{layers:w,listener:B,delegates:{mousemove:se=>{let qe=w.filter(it=>this.getLayer(it)),je=qe.length!==0?this.queryRenderedFeatures(se.point,{layers:qe}):[];je.length?Q||(Q=!0,B.call(this,new ru(le,this,se.originalEvent,{features:je}))):Q=!1},mouseout:()=>{Q=!1}}}}if(le===\"mouseleave\"||le===\"mouseout\"){let Q=!1;return{layers:w,listener:B,delegates:{mousemove:qe=>{let je=w.filter(it=>this.getLayer(it));(je.length!==0?this.queryRenderedFeatures(qe.point,{layers:je}):[]).length?Q=!0:Q&&(Q=!1,B.call(this,new ru(le,this,qe.originalEvent)))},mouseout:qe=>{Q&&(Q=!1,B.call(this,new ru(le,this,qe.originalEvent)))}}}}{let Q=ee=>{let se=w.filter(je=>this.getLayer(je)),qe=se.length!==0?this.queryRenderedFeatures(ee.point,{layers:se}):[];qe.length&&(ee.features=qe,B.call(this,ee),delete ee.features)};return{layers:w,listener:B,delegates:{[le]:Q}}}}_saveDelegatedListener(le,w){this._delegatedListeners=this._delegatedListeners||{},this._delegatedListeners[le]=this._delegatedListeners[le]||[],this._delegatedListeners[le].push(w)}_removeDelegatedListener(le,w,B){if(!this._delegatedListeners||!this._delegatedListeners[le])return;let Q=this._delegatedListeners[le];for(let ee=0;eew.includes(qe))){for(let qe in se.delegates)this.off(qe,se.delegates[qe]);return void Q.splice(ee,1)}}}on(le,w,B){if(B===void 0)return super.on(le,w);let Q=this._createDelegatedListener(le,typeof w==\"string\"?[w]:w,B);this._saveDelegatedListener(le,Q);for(let ee in Q.delegates)this.on(ee,Q.delegates[ee]);return this}once(le,w,B){if(B===void 0)return super.once(le,w);let Q=typeof w==\"string\"?[w]:w,ee=this._createDelegatedListener(le,Q,B);for(let se in ee.delegates){let qe=ee.delegates[se];ee.delegates[se]=(...je)=>{this._removeDelegatedListener(le,Q,B),qe(...je)}}this._saveDelegatedListener(le,ee);for(let se in ee.delegates)this.once(se,ee.delegates[se]);return this}off(le,w,B){return B===void 0?super.off(le,w):(this._removeDelegatedListener(le,typeof w==\"string\"?[w]:w,B),this)}queryRenderedFeatures(le,w){if(!this.style)return[];let B,Q=le instanceof a.P||Array.isArray(le),ee=Q?le:[[0,0],[this.transform.width,this.transform.height]];if(w=w||(Q?{}:le)||{},ee instanceof a.P||typeof ee[0]==\"number\")B=[a.P.convert(ee)];else{let se=a.P.convert(ee[0]),qe=a.P.convert(ee[1]);B=[se,new a.P(qe.x,se.y),qe,new a.P(se.x,qe.y),se]}return this.style.queryRenderedFeatures(B,w,this.transform)}querySourceFeatures(le,w){return this.style.querySourceFeatures(le,w)}setStyle(le,w){return(w=a.e({},{localIdeographFontFamily:this._localIdeographFontFamily,validate:this._validateStyle},w)).diff!==!1&&w.localIdeographFontFamily===this._localIdeographFontFamily&&this.style&&le?(this._diffStyle(le,w),this):(this._localIdeographFontFamily=w.localIdeographFontFamily,this._updateStyle(le,w))}setTransformRequest(le){return this._requestManager.setTransformRequest(le),this}_getUIString(le){let w=this._locale[le];if(w==null)throw new Error(`Missing UI string '${le}'`);return w}_updateStyle(le,w){if(w.transformStyle&&this.style&&!this.style._loaded)return void this.style.once(\"style.load\",()=>this._updateStyle(le,w));let B=this.style&&w.transformStyle?this.style.serialize():void 0;return this.style&&(this.style.setEventedParent(null),this.style._remove(!le)),le?(this.style=new Ha(this,w||{}),this.style.setEventedParent(this,{style:this.style}),typeof le==\"string\"?this.style.loadURL(le,w,B):this.style.loadJSON(le,w,B),this):(delete this.style,this)}_lazyInitEmptyStyle(){this.style||(this.style=new Ha(this,{}),this.style.setEventedParent(this,{style:this.style}),this.style.loadEmpty())}_diffStyle(le,w){if(typeof le==\"string\"){let B=this._requestManager.transformRequest(le,\"Style\");a.h(B,new AbortController).then(Q=>{this._updateDiff(Q.data,w)}).catch(Q=>{Q&&this.fire(new a.j(Q))})}else typeof le==\"object\"&&this._updateDiff(le,w)}_updateDiff(le,w){try{this.style.setState(le,w)&&this._update(!0)}catch(B){a.w(`Unable to perform style diff: ${B.message||B.error||B}. Rebuilding the style from scratch.`),this._updateStyle(le,w)}}getStyle(){if(this.style)return this.style.serialize()}isStyleLoaded(){return this.style?this.style.loaded():a.w(\"There is no style added to the map.\")}addSource(le,w){return this._lazyInitEmptyStyle(),this.style.addSource(le,w),this._update(!0)}isSourceLoaded(le){let w=this.style&&this.style.sourceCaches[le];if(w!==void 0)return w.loaded();this.fire(new a.j(new Error(`There is no source with ID '${le}'`)))}setTerrain(le){if(this.style._checkLoaded(),this._terrainDataCallback&&this.style.off(\"data\",this._terrainDataCallback),le){let w=this.style.sourceCaches[le.source];if(!w)throw new Error(`cannot load terrain, because there exists no source with ID: ${le.source}`);this.terrain===null&&w.reload();for(let B in this.style._layers){let Q=this.style._layers[B];Q.type===\"hillshade\"&&Q.source===le.source&&a.w(\"You are using the same source for a hillshade layer and for 3D terrain. Please consider using two separate sources to improve rendering quality.\")}this.terrain=new Xo(this.painter,w,le),this.painter.renderToTexture=new ys(this.painter,this.terrain),this.transform.minElevationForCurrentTile=this.terrain.getMinTileElevationForLngLatZoom(this.transform.center,this.transform.tileZoom),this.transform.elevation=this.terrain.getElevationForLngLatZoom(this.transform.center,this.transform.tileZoom),this._terrainDataCallback=B=>{B.dataType===\"style\"?this.terrain.sourceCache.freeRtt():B.dataType===\"source\"&&B.tile&&(B.sourceId!==le.source||this._elevationFreeze||(this.transform.minElevationForCurrentTile=this.terrain.getMinTileElevationForLngLatZoom(this.transform.center,this.transform.tileZoom),this.transform.elevation=this.terrain.getElevationForLngLatZoom(this.transform.center,this.transform.tileZoom)),this.terrain.sourceCache.freeRtt(B.tile.tileID))},this.style.on(\"data\",this._terrainDataCallback)}else this.terrain&&this.terrain.sourceCache.destruct(),this.terrain=null,this.painter.renderToTexture&&this.painter.renderToTexture.destruct(),this.painter.renderToTexture=null,this.transform.minElevationForCurrentTile=0,this.transform.elevation=0;return this.fire(new a.k(\"terrain\",{terrain:le})),this}getTerrain(){var le,w;return(w=(le=this.terrain)===null||le===void 0?void 0:le.options)!==null&&w!==void 0?w:null}areTilesLoaded(){let le=this.style&&this.style.sourceCaches;for(let w in le){let B=le[w]._tiles;for(let Q in B){let ee=B[Q];if(ee.state!==\"loaded\"&&ee.state!==\"errored\")return!1}}return!0}removeSource(le){return this.style.removeSource(le),this._update(!0)}getSource(le){return this.style.getSource(le)}addImage(le,w,B={}){let{pixelRatio:Q=1,sdf:ee=!1,stretchX:se,stretchY:qe,content:je,textFitWidth:it,textFitHeight:yt}=B;if(this._lazyInitEmptyStyle(),!(w instanceof HTMLImageElement||a.b(w))){if(w.width===void 0||w.height===void 0)return this.fire(new a.j(new Error(\"Invalid arguments to map.addImage(). The second argument must be an `HTMLImageElement`, `ImageData`, `ImageBitmap`, or object with `width`, `height`, and `data` properties with the same format as `ImageData`\")));{let{width:Ot,height:Nt,data:hr}=w,Sr=w;return this.style.addImage(le,{data:new a.R({width:Ot,height:Nt},new Uint8Array(hr)),pixelRatio:Q,stretchX:se,stretchY:qe,content:je,textFitWidth:it,textFitHeight:yt,sdf:ee,version:0,userImage:Sr}),Sr.onAdd&&Sr.onAdd(this,le),this}}{let{width:Ot,height:Nt,data:hr}=u.getImageData(w);this.style.addImage(le,{data:new a.R({width:Ot,height:Nt},hr),pixelRatio:Q,stretchX:se,stretchY:qe,content:je,textFitWidth:it,textFitHeight:yt,sdf:ee,version:0})}}updateImage(le,w){let B=this.style.getImage(le);if(!B)return this.fire(new a.j(new Error(\"The map has no image with that id. If you are adding a new image use `map.addImage(...)` instead.\")));let Q=w instanceof HTMLImageElement||a.b(w)?u.getImageData(w):w,{width:ee,height:se,data:qe}=Q;if(ee===void 0||se===void 0)return this.fire(new a.j(new Error(\"Invalid arguments to map.updateImage(). The second argument must be an `HTMLImageElement`, `ImageData`, `ImageBitmap`, or object with `width`, `height`, and `data` properties with the same format as `ImageData`\")));if(ee!==B.data.width||se!==B.data.height)return this.fire(new a.j(new Error(\"The width and height of the updated image must be that same as the previous version of the image\")));let je=!(w instanceof HTMLImageElement||a.b(w));return B.data.replace(qe,je),this.style.updateImage(le,B),this}getImage(le){return this.style.getImage(le)}hasImage(le){return le?!!this.style.getImage(le):(this.fire(new a.j(new Error(\"Missing required image id\"))),!1)}removeImage(le){this.style.removeImage(le)}loadImage(le){return p.getImage(this._requestManager.transformRequest(le,\"Image\"),new AbortController)}listImages(){return this.style.listImages()}addLayer(le,w){return this._lazyInitEmptyStyle(),this.style.addLayer(le,w),this._update(!0)}moveLayer(le,w){return this.style.moveLayer(le,w),this._update(!0)}removeLayer(le){return this.style.removeLayer(le),this._update(!0)}getLayer(le){return this.style.getLayer(le)}getLayersOrder(){return this.style.getLayersOrder()}setLayerZoomRange(le,w,B){return this.style.setLayerZoomRange(le,w,B),this._update(!0)}setFilter(le,w,B={}){return this.style.setFilter(le,w,B),this._update(!0)}getFilter(le){return this.style.getFilter(le)}setPaintProperty(le,w,B,Q={}){return this.style.setPaintProperty(le,w,B,Q),this._update(!0)}getPaintProperty(le,w){return this.style.getPaintProperty(le,w)}setLayoutProperty(le,w,B,Q={}){return this.style.setLayoutProperty(le,w,B,Q),this._update(!0)}getLayoutProperty(le,w){return this.style.getLayoutProperty(le,w)}setGlyphs(le,w={}){return this._lazyInitEmptyStyle(),this.style.setGlyphs(le,w),this._update(!0)}getGlyphs(){return this.style.getGlyphsUrl()}addSprite(le,w,B={}){return this._lazyInitEmptyStyle(),this.style.addSprite(le,w,B,Q=>{Q||this._update(!0)}),this}removeSprite(le){return this._lazyInitEmptyStyle(),this.style.removeSprite(le),this._update(!0)}getSprite(){return this.style.getSprite()}setSprite(le,w={}){return this._lazyInitEmptyStyle(),this.style.setSprite(le,w,B=>{B||this._update(!0)}),this}setLight(le,w={}){return this._lazyInitEmptyStyle(),this.style.setLight(le,w),this._update(!0)}getLight(){return this.style.getLight()}setSky(le){return this._lazyInitEmptyStyle(),this.style.setSky(le),this._update(!0)}getSky(){return this.style.getSky()}setFeatureState(le,w){return this.style.setFeatureState(le,w),this._update()}removeFeatureState(le,w){return this.style.removeFeatureState(le,w),this._update()}getFeatureState(le){return this.style.getFeatureState(le)}getContainer(){return this._container}getCanvasContainer(){return this._canvasContainer}getCanvas(){return this._canvas}_containerDimensions(){let le=0,w=0;return this._container&&(le=this._container.clientWidth||400,w=this._container.clientHeight||300),[le,w]}_setupContainer(){let le=this._container;le.classList.add(\"maplibregl-map\");let w=this._canvasContainer=c.create(\"div\",\"maplibregl-canvas-container\",le);this._interactive&&w.classList.add(\"maplibregl-interactive\"),this._canvas=c.create(\"canvas\",\"maplibregl-canvas\",w),this._canvas.addEventListener(\"webglcontextlost\",this._contextLost,!1),this._canvas.addEventListener(\"webglcontextrestored\",this._contextRestored,!1),this._canvas.setAttribute(\"tabindex\",this._interactive?\"0\":\"-1\"),this._canvas.setAttribute(\"aria-label\",this._getUIString(\"Map.Title\")),this._canvas.setAttribute(\"role\",\"region\");let B=this._containerDimensions(),Q=this._getClampedPixelRatio(B[0],B[1]);this._resizeCanvas(B[0],B[1],Q);let ee=this._controlContainer=c.create(\"div\",\"maplibregl-control-container\",le),se=this._controlPositions={};[\"top-left\",\"top-right\",\"bottom-left\",\"bottom-right\"].forEach(qe=>{se[qe]=c.create(\"div\",`maplibregl-ctrl-${qe} `,ee)}),this._container.addEventListener(\"scroll\",this._onMapScroll,!1)}_resizeCanvas(le,w,B){this._canvas.width=Math.floor(B*le),this._canvas.height=Math.floor(B*w),this._canvas.style.width=`${le}px`,this._canvas.style.height=`${w}px`}_setupPainter(){let le={alpha:!0,stencil:!0,depth:!0,failIfMajorPerformanceCaveat:this._failIfMajorPerformanceCaveat,preserveDrawingBuffer:this._preserveDrawingBuffer,antialias:this._antialias||!1},w=null;this._canvas.addEventListener(\"webglcontextcreationerror\",Q=>{w={requestedAttributes:le},Q&&(w.statusMessage=Q.statusMessage,w.type=Q.type)},{once:!0});let B=this._canvas.getContext(\"webgl2\",le)||this._canvas.getContext(\"webgl\",le);if(!B){let Q=\"Failed to initialize WebGL\";throw w?(w.message=Q,new Error(JSON.stringify(w))):new Error(Q)}this.painter=new Lc(B,this.transform),f.testSupport(B)}loaded(){return!this._styleDirty&&!this._sourcesDirty&&!!this.style&&this.style.loaded()}_update(le){return this.style&&this.style._loaded?(this._styleDirty=this._styleDirty||le,this._sourcesDirty=!0,this.triggerRepaint(),this):this}_requestRenderFrame(le){return this._update(),this._renderTaskQueue.add(le)}_cancelRenderFrame(le){this._renderTaskQueue.remove(le)}_render(le){let w=this._idleTriggered?this._fadeDuration:0;if(this.painter.context.setDirty(),this.painter.setBaseState(),this._renderTaskQueue.run(le),this._removed)return;let B=!1;if(this.style&&this._styleDirty){this._styleDirty=!1;let ee=this.transform.zoom,se=u.now();this.style.zoomHistory.update(ee,se);let qe=new a.z(ee,{now:se,fadeDuration:w,zoomHistory:this.style.zoomHistory,transition:this.style.getTransition()}),je=qe.crossFadingFactor();je===1&&je===this._crossFadingFactor||(B=!0,this._crossFadingFactor=je),this.style.update(qe)}this.style&&this._sourcesDirty&&(this._sourcesDirty=!1,this.style._updateSources(this.transform)),this.terrain?(this.terrain.sourceCache.update(this.transform,this.terrain),this.transform.minElevationForCurrentTile=this.terrain.getMinTileElevationForLngLatZoom(this.transform.center,this.transform.tileZoom),this._elevationFreeze||(this.transform.elevation=this.terrain.getElevationForLngLatZoom(this.transform.center,this.transform.tileZoom))):(this.transform.minElevationForCurrentTile=0,this.transform.elevation=0),this._placementDirty=this.style&&this.style._updatePlacement(this.painter.transform,this.showCollisionBoxes,w,this._crossSourceCollisions),this.painter.render(this.style,{showTileBoundaries:this.showTileBoundaries,showOverdrawInspector:this._showOverdrawInspector,rotating:this.isRotating(),zooming:this.isZooming(),moving:this.isMoving(),fadeDuration:w,showPadding:this.showPadding}),this.fire(new a.k(\"render\")),this.loaded()&&!this._loaded&&(this._loaded=!0,a.bf.mark(a.bg.load),this.fire(new a.k(\"load\"))),this.style&&(this.style.hasTransitions()||B)&&(this._styleDirty=!0),this.style&&!this._placementDirty&&this.style._releaseSymbolFadeTiles();let Q=this._sourcesDirty||this._styleDirty||this._placementDirty;return Q||this._repaint?this.triggerRepaint():!this.isMoving()&&this.loaded()&&this.fire(new a.k(\"idle\")),!this._loaded||this._fullyLoaded||Q||(this._fullyLoaded=!0,a.bf.mark(a.bg.fullLoad)),this}redraw(){return this.style&&(this._frameRequest&&(this._frameRequest.abort(),this._frameRequest=null),this._render(0)),this}remove(){var le;this._hash&&this._hash.remove();for(let B of this._controls)B.onRemove(this);this._controls=[],this._frameRequest&&(this._frameRequest.abort(),this._frameRequest=null),this._renderTaskQueue.clear(),this.painter.destroy(),this.handlers.destroy(),delete this.handlers,this.setStyle(null),typeof window!=\"undefined\"&&removeEventListener(\"online\",this._onWindowOnline,!1),p.removeThrottleControl(this._imageQueueHandle),(le=this._resizeObserver)===null||le===void 0||le.disconnect();let w=this.painter.context.gl.getExtension(\"WEBGL_lose_context\");w!=null&&w.loseContext&&w.loseContext(),this._canvas.removeEventListener(\"webglcontextrestored\",this._contextRestored,!1),this._canvas.removeEventListener(\"webglcontextlost\",this._contextLost,!1),c.remove(this._canvasContainer),c.remove(this._controlContainer),this._container.classList.remove(\"maplibregl-map\"),a.bf.clearMetrics(),this._removed=!0,this.fire(new a.k(\"remove\"))}triggerRepaint(){this.style&&!this._frameRequest&&(this._frameRequest=new AbortController,u.frameAsync(this._frameRequest).then(le=>{a.bf.frame(le),this._frameRequest=null,this._render(le)}).catch(()=>{}))}get showTileBoundaries(){return!!this._showTileBoundaries}set showTileBoundaries(le){this._showTileBoundaries!==le&&(this._showTileBoundaries=le,this._update())}get showPadding(){return!!this._showPadding}set showPadding(le){this._showPadding!==le&&(this._showPadding=le,this._update())}get showCollisionBoxes(){return!!this._showCollisionBoxes}set showCollisionBoxes(le){this._showCollisionBoxes!==le&&(this._showCollisionBoxes=le,le?this.style._generateCollisionBoxes():this._update())}get showOverdrawInspector(){return!!this._showOverdrawInspector}set showOverdrawInspector(le){this._showOverdrawInspector!==le&&(this._showOverdrawInspector=le,this._update())}get repaint(){return!!this._repaint}set repaint(le){this._repaint!==le&&(this._repaint=le,this.triggerRepaint())}get vertices(){return!!this._vertices}set vertices(le){this._vertices=le,this._update()}get version(){return yl}getCameraTargetElevation(){return this.transform.elevation}},i.MapMouseEvent=ru,i.MapTouchEvent=vf,i.MapWheelEvent=md,i.Marker=ac,i.NavigationControl=class{constructor(le){this._updateZoomButtons=()=>{let w=this._map.getZoom(),B=w===this._map.getMaxZoom(),Q=w===this._map.getMinZoom();this._zoomInButton.disabled=B,this._zoomOutButton.disabled=Q,this._zoomInButton.setAttribute(\"aria-disabled\",B.toString()),this._zoomOutButton.setAttribute(\"aria-disabled\",Q.toString())},this._rotateCompassArrow=()=>{let w=this.options.visualizePitch?`scale(${1/Math.pow(Math.cos(this._map.transform.pitch*(Math.PI/180)),.5)}) rotateX(${this._map.transform.pitch}deg) rotateZ(${this._map.transform.angle*(180/Math.PI)}deg)`:`rotate(${this._map.transform.angle*(180/Math.PI)}deg)`;this._compassIcon.style.transform=w},this._setButtonTitle=(w,B)=>{let Q=this._map._getUIString(`NavigationControl.${B}`);w.title=Q,w.setAttribute(\"aria-label\",Q)},this.options=a.e({},ia,le),this._container=c.create(\"div\",\"maplibregl-ctrl maplibregl-ctrl-group\"),this._container.addEventListener(\"contextmenu\",w=>w.preventDefault()),this.options.showZoom&&(this._zoomInButton=this._createButton(\"maplibregl-ctrl-zoom-in\",w=>this._map.zoomIn({},{originalEvent:w})),c.create(\"span\",\"maplibregl-ctrl-icon\",this._zoomInButton).setAttribute(\"aria-hidden\",\"true\"),this._zoomOutButton=this._createButton(\"maplibregl-ctrl-zoom-out\",w=>this._map.zoomOut({},{originalEvent:w})),c.create(\"span\",\"maplibregl-ctrl-icon\",this._zoomOutButton).setAttribute(\"aria-hidden\",\"true\")),this.options.showCompass&&(this._compass=this._createButton(\"maplibregl-ctrl-compass\",w=>{this.options.visualizePitch?this._map.resetNorthPitch({},{originalEvent:w}):this._map.resetNorth({},{originalEvent:w})}),this._compassIcon=c.create(\"span\",\"maplibregl-ctrl-icon\",this._compass),this._compassIcon.setAttribute(\"aria-hidden\",\"true\"))}onAdd(le){return this._map=le,this.options.showZoom&&(this._setButtonTitle(this._zoomInButton,\"ZoomIn\"),this._setButtonTitle(this._zoomOutButton,\"ZoomOut\"),this._map.on(\"zoom\",this._updateZoomButtons),this._updateZoomButtons()),this.options.showCompass&&(this._setButtonTitle(this._compass,\"ResetBearing\"),this.options.visualizePitch&&this._map.on(\"pitch\",this._rotateCompassArrow),this._map.on(\"rotate\",this._rotateCompassArrow),this._rotateCompassArrow(),this._handler=new Ka(this._map,this._compass,this.options.visualizePitch)),this._container}onRemove(){c.remove(this._container),this.options.showZoom&&this._map.off(\"zoom\",this._updateZoomButtons),this.options.showCompass&&(this.options.visualizePitch&&this._map.off(\"pitch\",this._rotateCompassArrow),this._map.off(\"rotate\",this._rotateCompassArrow),this._handler.off(),delete this._handler),delete this._map}_createButton(le,w){let B=c.create(\"button\",le,this._container);return B.type=\"button\",B.addEventListener(\"click\",w),B}},i.Popup=class extends a.E{constructor(le){super(),this.remove=()=>(this._content&&c.remove(this._content),this._container&&(c.remove(this._container),delete this._container),this._map&&(this._map.off(\"move\",this._update),this._map.off(\"move\",this._onClose),this._map.off(\"click\",this._onClose),this._map.off(\"remove\",this.remove),this._map.off(\"mousemove\",this._onMouseMove),this._map.off(\"mouseup\",this._onMouseUp),this._map.off(\"drag\",this._onDrag),this._map._canvasContainer.classList.remove(\"maplibregl-track-pointer\"),delete this._map,this.fire(new a.k(\"close\"))),this),this._onMouseUp=w=>{this._update(w.point)},this._onMouseMove=w=>{this._update(w.point)},this._onDrag=w=>{this._update(w.point)},this._update=w=>{var B;if(!this._map||!this._lngLat&&!this._trackPointer||!this._content)return;if(!this._container){if(this._container=c.create(\"div\",\"maplibregl-popup\",this._map.getContainer()),this._tip=c.create(\"div\",\"maplibregl-popup-tip\",this._container),this._container.appendChild(this._content),this.options.className)for(let je of this.options.className.split(\" \"))this._container.classList.add(je);this._closeButton&&this._closeButton.setAttribute(\"aria-label\",this._map._getUIString(\"Popup.Close\")),this._trackPointer&&this._container.classList.add(\"maplibregl-popup-track-pointer\")}if(this.options.maxWidth&&this._container.style.maxWidth!==this.options.maxWidth&&(this._container.style.maxWidth=this.options.maxWidth),this._lngLat=this._map.transform.renderWorldCopies&&!this._trackPointer?Ko(this._lngLat,this._flatPos,this._map.transform):(B=this._lngLat)===null||B===void 0?void 0:B.wrap(),this._trackPointer&&!w)return;let Q=this._flatPos=this._pos=this._trackPointer&&w?w:this._map.project(this._lngLat);this._map.terrain&&(this._flatPos=this._trackPointer&&w?w:this._map.transform.locationPoint(this._lngLat));let ee=this.options.anchor,se=yc(this.options.offset);if(!ee){let je=this._container.offsetWidth,it=this._container.offsetHeight,yt;yt=Q.y+se.bottom.ythis._map.transform.height-it?[\"bottom\"]:[],Q.xthis._map.transform.width-je/2&&yt.push(\"right\"),ee=yt.length===0?\"bottom\":yt.join(\"-\")}let qe=Q.add(se[ee]);this.options.subpixelPositioning||(qe=qe.round()),c.setTransform(this._container,`${nu[ee]} translate(${qe.x}px,${qe.y}px)`),Ru(this._container,ee,\"popup\")},this._onClose=()=>{this.remove()},this.options=a.e(Object.create(eo),le)}addTo(le){return this._map&&this.remove(),this._map=le,this.options.closeOnClick&&this._map.on(\"click\",this._onClose),this.options.closeOnMove&&this._map.on(\"move\",this._onClose),this._map.on(\"remove\",this.remove),this._update(),this._focusFirstElement(),this._trackPointer?(this._map.on(\"mousemove\",this._onMouseMove),this._map.on(\"mouseup\",this._onMouseUp),this._container&&this._container.classList.add(\"maplibregl-popup-track-pointer\"),this._map._canvasContainer.classList.add(\"maplibregl-track-pointer\")):this._map.on(\"move\",this._update),this.fire(new a.k(\"open\")),this}isOpen(){return!!this._map}getLngLat(){return this._lngLat}setLngLat(le){return this._lngLat=a.N.convert(le),this._pos=null,this._flatPos=null,this._trackPointer=!1,this._update(),this._map&&(this._map.on(\"move\",this._update),this._map.off(\"mousemove\",this._onMouseMove),this._container&&this._container.classList.remove(\"maplibregl-popup-track-pointer\"),this._map._canvasContainer.classList.remove(\"maplibregl-track-pointer\")),this}trackPointer(){return this._trackPointer=!0,this._pos=null,this._flatPos=null,this._update(),this._map&&(this._map.off(\"move\",this._update),this._map.on(\"mousemove\",this._onMouseMove),this._map.on(\"drag\",this._onDrag),this._container&&this._container.classList.add(\"maplibregl-popup-track-pointer\"),this._map._canvasContainer.classList.add(\"maplibregl-track-pointer\")),this}getElement(){return this._container}setText(le){return this.setDOMContent(document.createTextNode(le))}setHTML(le){let w=document.createDocumentFragment(),B=document.createElement(\"body\"),Q;for(B.innerHTML=le;Q=B.firstChild,Q;)w.appendChild(Q);return this.setDOMContent(w)}getMaxWidth(){var le;return(le=this._container)===null||le===void 0?void 0:le.style.maxWidth}setMaxWidth(le){return this.options.maxWidth=le,this._update(),this}setDOMContent(le){if(this._content)for(;this._content.hasChildNodes();)this._content.firstChild&&this._content.removeChild(this._content.firstChild);else this._content=c.create(\"div\",\"maplibregl-popup-content\",this._container);return this._content.appendChild(le),this._createCloseButton(),this._update(),this._focusFirstElement(),this}addClassName(le){return this._container&&this._container.classList.add(le),this}removeClassName(le){return this._container&&this._container.classList.remove(le),this}setOffset(le){return this.options.offset=le,this._update(),this}toggleClassName(le){if(this._container)return this._container.classList.toggle(le)}setSubpixelPositioning(le){this.options.subpixelPositioning=le}_createCloseButton(){this.options.closeButton&&(this._closeButton=c.create(\"button\",\"maplibregl-popup-close-button\",this._content),this._closeButton.type=\"button\",this._closeButton.innerHTML=\"×\",this._closeButton.addEventListener(\"click\",this._onClose))}_focusFirstElement(){if(!this.options.focusAfterOpen||!this._container)return;let le=this._container.querySelector(Jc);le&&le.focus()}},i.RasterDEMTileSource=qt,i.RasterTileSource=ct,i.ScaleControl=class{constructor(le){this._onMove=()=>{Dc(this._map,this._container,this.options)},this.setUnit=w=>{this.options.unit=w,Dc(this._map,this._container,this.options)},this.options=Object.assign(Object.assign({},Du),le)}getDefaultPosition(){return\"bottom-left\"}onAdd(le){return this._map=le,this._container=c.create(\"div\",\"maplibregl-ctrl maplibregl-ctrl-scale\",le.getContainer()),this._map.on(\"move\",this._onMove),this._onMove(),this._container}onRemove(){c.remove(this._container),this._map.off(\"move\",this._onMove),this._map=void 0}},i.ScrollZoomHandler=Ur,i.Style=Ha,i.TerrainControl=class{constructor(le){this._toggleTerrain=()=>{this._map.getTerrain()?this._map.setTerrain(null):this._map.setTerrain(this.options),this._updateTerrainIcon()},this._updateTerrainIcon=()=>{this._terrainButton.classList.remove(\"maplibregl-ctrl-terrain\"),this._terrainButton.classList.remove(\"maplibregl-ctrl-terrain-enabled\"),this._map.terrain?(this._terrainButton.classList.add(\"maplibregl-ctrl-terrain-enabled\"),this._terrainButton.title=this._map._getUIString(\"TerrainControl.Disable\")):(this._terrainButton.classList.add(\"maplibregl-ctrl-terrain\"),this._terrainButton.title=this._map._getUIString(\"TerrainControl.Enable\"))},this.options=le}onAdd(le){return this._map=le,this._container=c.create(\"div\",\"maplibregl-ctrl maplibregl-ctrl-group\"),this._terrainButton=c.create(\"button\",\"maplibregl-ctrl-terrain\",this._container),c.create(\"span\",\"maplibregl-ctrl-icon\",this._terrainButton).setAttribute(\"aria-hidden\",\"true\"),this._terrainButton.type=\"button\",this._terrainButton.addEventListener(\"click\",this._toggleTerrain),this._updateTerrainIcon(),this._map.on(\"terrain\",this._updateTerrainIcon),this._container}onRemove(){c.remove(this._container),this._map.off(\"terrain\",this._updateTerrainIcon),this._map=void 0}},i.TwoFingersTouchPitchHandler=gf,i.TwoFingersTouchRotateHandler=Yc,i.TwoFingersTouchZoomHandler=iu,i.TwoFingersTouchZoomRotateHandler=Ti,i.VectorTileSource=nt,i.VideoSource=kt,i.addSourceType=(le,w)=>a._(void 0,void 0,void 0,function*(){if(xr(le))throw new Error(`A source type called \"${le}\" already exists.`);((B,Q)=>{Yt[B]=Q})(le,w)}),i.clearPrewarmedResources=function(){let le=ge;le&&(le.isPreloaded()&&le.numActive()===1?(le.release(_e),ge=null):console.warn(\"Could not clear WebWorkers since there are active Map instances that still reference it. The pre-warmed WebWorker pool can only be cleared when all map instances have been removed with map.remove()\"))},i.getMaxParallelImageRequests=function(){return a.a.MAX_PARALLEL_IMAGE_REQUESTS},i.getRTLTextPluginStatus=function(){return bt().getRTLTextPluginStatus()},i.getVersion=function(){return _c},i.getWorkerCount=function(){return Me.workerCount},i.getWorkerUrl=function(){return a.a.WORKER_URL},i.importScriptInWorkers=function(le){return Ae().broadcast(\"IS\",le)},i.prewarm=function(){Te().acquire(_e)},i.setMaxParallelImageRequests=function(le){a.a.MAX_PARALLEL_IMAGE_REQUESTS=le},i.setRTLTextPlugin=function(le,w){return bt().setRTLTextPlugin(le,w)},i.setWorkerCount=function(le){Me.workerCount=le},i.setWorkerUrl=function(le){a.a.WORKER_URL=le}});var n=e;return n})});var KHe=ye((Z1r,YHe)=>{\"use strict\";var iw=Mr(),gjt=Pl().sanitizeHTML,mjt=fJ(),WHe=wx();function ZHe(e,t){this.subplot=e,this.uid=e.uid+\"-\"+t,this.index=t,this.idSource=\"source-\"+this.uid,this.idLayer=WHe.layoutLayerPrefix+this.uid,this.sourceType=null,this.source=null,this.layerType=null,this.below=null,this.visible=!1}var ag=ZHe.prototype;ag.update=function(t){this.visible?this.needsNewImage(t)?this.updateImage(t):this.needsNewSource(t)?(this.removeLayer(),this.updateSource(t),this.updateLayer(t)):this.needsNewLayer(t)?this.updateLayer(t):this.updateStyle(t):(this.updateSource(t),this.updateLayer(t)),this.visible=n7(t)};ag.needsNewImage=function(e){var t=this.subplot.map;return t.getSource(this.idSource)&&this.sourceType===\"image\"&&e.sourcetype===\"image\"&&(this.source!==e.source||JSON.stringify(this.coordinates)!==JSON.stringify(e.coordinates))};ag.needsNewSource=function(e){return this.sourceType!==e.sourcetype||JSON.stringify(this.source)!==JSON.stringify(e.source)||this.layerType!==e.type};ag.needsNewLayer=function(e){return this.layerType!==e.type||this.below!==this.subplot.belowLookup[\"layout-\"+this.index]};ag.lookupBelow=function(){return this.subplot.belowLookup[\"layout-\"+this.index]};ag.updateImage=function(e){var t=this.subplot.map;t.getSource(this.idSource).updateImage({url:e.source,coordinates:e.coordinates});var r=this.findFollowingMapLayerId(this.lookupBelow());r!==null&&this.subplot.map.moveLayer(this.idLayer,r)};ag.updateSource=function(e){var t=this.subplot.map;if(t.getSource(this.idSource)&&t.removeSource(this.idSource),this.sourceType=e.sourcetype,this.source=e.source,!!n7(e)){var r=yjt(e);t.addSource(this.idSource,r)}};ag.findFollowingMapLayerId=function(e){if(e===\"traces\")for(var t=this.subplot.getMapLayers(),r=0;r0){for(var r=0;r0}function XHe(e){var t={},r={};switch(e.type){case\"circle\":iw.extendFlat(r,{\"circle-radius\":e.circle.radius,\"circle-color\":e.color,\"circle-opacity\":e.opacity});break;case\"line\":iw.extendFlat(r,{\"line-width\":e.line.width,\"line-color\":e.color,\"line-opacity\":e.opacity,\"line-dasharray\":e.line.dash});break;case\"fill\":iw.extendFlat(r,{\"fill-color\":e.color,\"fill-outline-color\":e.fill.outlinecolor,\"fill-opacity\":e.opacity});break;case\"symbol\":var n=e.symbol,i=mjt(n.textposition,n.iconsize);iw.extendFlat(t,{\"icon-image\":n.icon+\"-15\",\"icon-size\":n.iconsize/10,\"text-field\":n.text,\"text-size\":n.textfont.size,\"text-anchor\":i.anchor,\"text-offset\":i.offset,\"symbol-placement\":n.placement}),iw.extendFlat(r,{\"icon-color\":e.color,\"text-color\":n.textfont.color,\"text-opacity\":e.opacity});break;case\"raster\":iw.extendFlat(r,{\"raster-fade-duration\":0,\"raster-opacity\":e.opacity});break}return{layout:t,paint:r}}function yjt(e){var t=e.sourcetype,r=e.source,n={type:t},i;return t===\"geojson\"?i=\"data\":t===\"vector\"?i=typeof r==\"string\"?\"url\":\"tiles\":t===\"raster\"?(i=\"tiles\",n.tileSize=256):t===\"image\"&&(i=\"url\",n.coordinates=e.coordinates),n[i]=r,e.sourceattribution&&(n.attribution=gjt(e.sourceattribution)),n}YHe.exports=function(t,r,n){var i=new ZHe(t,r);return i.update(n),i}});var nGe=ye((X1r,iGe)=>{\"use strict\";var mJ=jHe(),yJ=Mr(),QHe=nx(),JHe=ba(),_jt=Qa(),xjt=gv(),a7=Nc(),eGe=Sg(),bjt=eGe.drawMode,wjt=eGe.selectMode,Tjt=wf().prepSelect,Ajt=wf().clearOutline,Sjt=wf().clearSelectionsCache,Mjt=wf().selectOnClick,nw=wx(),Ejt=KHe();function tGe(e,t){this.id=t,this.gd=e;var r=e._fullLayout,n=e._context;this.container=r._glcontainer.node(),this.isStatic=n.staticPlot,this.uid=r._uid+\"-\"+this.id,this.div=null,this.xaxis=null,this.yaxis=null,this.createFramework(r),this.map=null,this.styleObj=null,this.traceHash={},this.layerList=[],this.belowLookup={},this.dragging=!1,this.wheeling=!1}var Sh=tGe.prototype;Sh.plot=function(e,t,r){var n=this,i;n.map?i=new Promise(function(a,o){n.updateMap(e,t,a,o)}):i=new Promise(function(a,o){n.createMap(e,t,a,o)}),r.push(i)};Sh.createMap=function(e,t,r,n){var i=this,a=t[i.id],o=i.styleObj=rGe(a.style),s=a.bounds,l=s?[[s.west,s.south],[s.east,s.north]]:null,u=i.map=new mJ.Map({container:i.div,style:o.style,center:_J(a.center),zoom:a.zoom,bearing:a.bearing,pitch:a.pitch,maxBounds:l,interactive:!i.isStatic,preserveDrawingBuffer:i.isStatic,doubleClickZoom:!1,boxZoom:!1,attributionControl:!1}).addControl(new mJ.AttributionControl({compact:!0})),c={};u.on(\"styleimagemissing\",function(h){var d=h.id;if(!c[d]&&d.includes(\"-15\")){c[d]=!0;var v=new Image(15,15);v.onload=function(){u.addImage(d,v)},v.crossOrigin=\"Anonymous\",v.src=\"https://unpkg.com/maki@2.1.0/icons/\"+d+\".svg\"}}),u.setTransformRequest(function(h){return h=h.replace(\"https://fonts.openmaptiles.org/Open Sans Extrabold\",\"https://fonts.openmaptiles.org/Open Sans Extra Bold\"),h=h.replace(\"https://tiles.basemaps.cartocdn.com/fonts/Open Sans Extrabold\",\"https://fonts.openmaptiles.org/Open Sans Extra Bold\"),h=h.replace(\"https://fonts.openmaptiles.org/Open Sans Regular,Arial Unicode MS Regular\",\"https://fonts.openmaptiles.org/Klokantech Noto Sans Regular\"),{url:h}}),u._canvas.style.left=\"0px\",u._canvas.style.top=\"0px\",i.rejectOnError(n),i.isStatic||i.initFx(e,t);var f=[];f.push(new Promise(function(h){u.once(\"load\",h)})),f=f.concat(QHe.fetchTraceGeoData(e)),Promise.all(f).then(function(){i.fillBelowLookup(e,t),i.updateData(e),i.updateLayout(t),i.resolveOnRender(r)}).catch(n)};Sh.updateMap=function(e,t,r,n){var i=this,a=i.map,o=t[this.id];i.rejectOnError(n);var s=[],l=rGe(o.style);JSON.stringify(i.styleObj)!==JSON.stringify(l)&&(i.styleObj=l,a.setStyle(l.style),i.traceHash={},s.push(new Promise(function(u){a.once(\"styledata\",u)}))),s=s.concat(QHe.fetchTraceGeoData(e)),Promise.all(s).then(function(){i.fillBelowLookup(e,t),i.updateData(e),i.updateLayout(t),i.resolveOnRender(r)}).catch(n)};Sh.fillBelowLookup=function(e,t){var r=t[this.id],n=r.layers,i,a,o=this.belowLookup={},s=!1;for(i=0;i1)for(i=0;i-1&&Mjt(l.originalEvent,n,[r.xaxis],[r.yaxis],r.id,s),u.indexOf(\"event\")>-1&&a7.click(n,l.originalEvent)}}};Sh.updateFx=function(e){var t=this,r=t.map,n=t.gd;if(t.isStatic)return;function i(l){var u=t.map.unproject(l);return[u.lng,u.lat]}var a=e.dragmode,o;o=function(l,u){if(u.isRect){var c=l.range={};c[t.id]=[i([u.xmin,u.ymin]),i([u.xmax,u.ymax])]}else{var f=l.lassoPoints={};f[t.id]=u.map(i)}};var s=t.dragOptions;t.dragOptions=yJ.extendDeep(s||{},{dragmode:e.dragmode,element:t.div,gd:n,plotinfo:{id:t.id,domain:e[t.id].domain,xaxis:t.xaxis,yaxis:t.yaxis,fillRangeItems:o},xaxes:[t.xaxis],yaxes:[t.yaxis],subplot:t.id}),r.off(\"click\",t.onClickInPanHandler),wjt(a)||bjt(a)?(r.dragPan.disable(),r.on(\"zoomstart\",t.clearOutline),t.dragOptions.prepFn=function(l,u,c){Tjt(l,u,c,t.dragOptions,a)},xjt.init(t.dragOptions)):(r.dragPan.enable(),r.off(\"zoomstart\",t.clearOutline),t.div.onmousedown=null,t.div.ontouchstart=null,t.div.removeEventListener(\"touchstart\",t.div._ontouchstart),t.onClickInPanHandler=t.onClickInPanFn(t.dragOptions),r.on(\"click\",t.onClickInPanHandler))};Sh.updateFramework=function(e){var t=e[this.id].domain,r=e._size,n=this.div.style;n.width=r.w*(t.x[1]-t.x[0])+\"px\",n.height=r.h*(t.y[1]-t.y[0])+\"px\",n.left=r.l+t.x[0]*r.w+\"px\",n.top=r.t+(1-t.y[1])*r.h+\"px\",this.xaxis._offset=r.l+t.x[0]*r.w,this.xaxis._length=r.w*(t.x[1]-t.x[0]),this.yaxis._offset=r.t+(1-t.y[1])*r.h,this.yaxis._length=r.h*(t.y[1]-t.y[0])};Sh.updateLayers=function(e){var t=e[this.id],r=t.layers,n=this.layerList,i;if(r.length!==n.length){for(i=0;i{\"use strict\";var xJ=Mr(),Cjt=C_(),Ljt=Zd(),aGe=Ok();oGe.exports=function(t,r,n){Cjt(t,r,n,{type:\"map\",attributes:aGe,handleDefaults:Pjt,partition:\"y\"})};function Pjt(e,t,r){r(\"style\"),r(\"center.lon\"),r(\"center.lat\"),r(\"zoom\"),r(\"bearing\"),r(\"pitch\");var n=r(\"bounds.west\"),i=r(\"bounds.east\"),a=r(\"bounds.south\"),o=r(\"bounds.north\");(n===void 0||i===void 0||a===void 0||o===void 0)&&delete t.bounds,Ljt(e,t,{name:\"layers\",handleItemDefaults:Ijt}),t._input=e}function Ijt(e,t){function r(l,u){return xJ.coerce(e,t,aGe.layers,l,u)}var n=r(\"visible\");if(n){var i=r(\"sourcetype\"),a=i===\"raster\"||i===\"image\";r(\"source\"),r(\"sourceattribution\"),i===\"vector\"&&r(\"sourcelayer\"),i===\"image\"&&r(\"coordinates\");var o;a&&(o=\"raster\");var s=r(\"type\",o);a&&s!==\"raster\"&&(s=t.type=\"raster\",xJ.log(\"Source types *raster* and *image* must drawn *raster* layer type.\")),r(\"below\"),r(\"color\"),r(\"opacity\"),r(\"minzoom\"),r(\"maxzoom\"),s===\"circle\"&&r(\"circle.radius\"),s===\"line\"&&(r(\"line.width\"),r(\"line.dash\")),s===\"fill\"&&r(\"fill.outlinecolor\"),s===\"symbol\"&&(r(\"symbol.icon\"),r(\"symbol.iconsize\"),r(\"symbol.text\"),xJ.coerceFont(r,\"symbol.textfont\",void 0,{noFontVariant:!0,noFontShadow:!0,noFontLineposition:!0,noFontTextcase:!0}),r(\"symbol.textposition\"),r(\"symbol.placement\"))}}});var s7=ye(l0=>{\"use strict\";var o7=Mr(),lGe=o7.strTranslate,Rjt=o7.strScale,Djt=kd().getSubplotCalcData,zjt=Zp(),Fjt=xa(),uGe=ao(),qjt=Pl(),Ojt=nGe(),Tx=\"map\";l0.name=Tx;l0.attr=\"subplot\";l0.idRoot=Tx;l0.idRegex=l0.attrRegex=o7.counterRegex(Tx);l0.attributes={subplot:{valType:\"subplotid\",dflt:\"map\",editType:\"calc\"}};l0.layoutAttributes=Ok();l0.supplyLayoutDefaults=sGe();l0.plot=function(t){for(var r=t._fullLayout,n=t.calcdata,i=r._subplots[Tx],a=0;ax/2){var b=f.split(\"|\").join(\"
\");d.text(b).attr(\"data-unformatted\",b).call(qjt.convertToTspans,e),v=uGe.bBox(d.node())}d.attr(\"transform\",lGe(-3,-v.height+8)),h.insert(\"rect\",\".static-attribution\").attr({x:-v.width-6,y:-v.height-3,width:v.width+6,height:v.height+3,fill:\"rgba(255, 255, 255, 0.75)\"});var p=1;v.width+6>x&&(p=x/(v.width+6));var E=[n.l+n.w*o.x[1],n.t+n.h*(1-o.y[0])];h.attr(\"transform\",lGe(E[0],E[1])+Rjt(p))}};l0.updateFx=function(e){for(var t=e._fullLayout,r=t._subplots[Tx],n=0;n{\"use strict\";cGe.exports={attributes:$F(),supplyDefaults:THe(),colorbar:Kd(),formatLabels:cJ(),calc:lz(),plot:qHe(),hoverPoints:i7().hoverPoints,eventData:UHe(),selectPoints:HHe(),styleOnSelect:function(e,t){if(t){var r=t[0].trace;r._glTrace.update(t)}},moduleType:\"trace\",name:\"scattermap\",basePlotModule:s7(),categories:[\"map\",\"gl\",\"symbols\",\"showLegend\",\"scatter-like\"],meta:{}}});var dGe=ye(($1r,hGe)=>{\"use strict\";hGe.exports=fGe()});var bJ=ye((Q1r,vGe)=>{\"use strict\";var d1=K5(),Bjt=Jl(),Njt=Wo().hovertemplateAttrs,Ujt=vl(),Ax=no().extendFlat;vGe.exports=Ax({locations:{valType:\"data_array\",editType:\"calc\"},z:{valType:\"data_array\",editType:\"calc\"},geojson:{valType:\"any\",editType:\"calc\"},featureidkey:Ax({},d1.featureidkey,{}),below:{valType:\"string\",editType:\"plot\"},text:d1.text,hovertext:d1.hovertext,marker:{line:{color:Ax({},d1.marker.line.color,{editType:\"plot\"}),width:Ax({},d1.marker.line.width,{editType:\"plot\"}),editType:\"calc\"},opacity:Ax({},d1.marker.opacity,{editType:\"plot\"}),editType:\"calc\"},selected:{marker:{opacity:Ax({},d1.selected.marker.opacity,{editType:\"plot\"}),editType:\"plot\"},editType:\"plot\"},unselected:{marker:{opacity:Ax({},d1.unselected.marker.opacity,{editType:\"plot\"}),editType:\"plot\"},editType:\"plot\"},hoverinfo:d1.hoverinfo,hovertemplate:Njt({},{keys:[\"properties\"]}),showlegend:Ax({},Ujt.showlegend,{dflt:!1})},Bjt(\"\",{cLetter:\"z\",editTypeOverride:\"calc\"}))});var gGe=ye((e_r,pGe)=>{\"use strict\";var Vk=Mr(),Vjt=Uh(),Hjt=bJ();pGe.exports=function(t,r,n,i){function a(c,f){return Vk.coerce(t,r,Hjt,c,f)}var o=a(\"locations\"),s=a(\"z\"),l=a(\"geojson\");if(!Vk.isArrayOrTypedArray(o)||!o.length||!Vk.isArrayOrTypedArray(s)||!s.length||!(typeof l==\"string\"&&l!==\"\"||Vk.isPlainObject(l))){r.visible=!1;return}a(\"featureidkey\"),r._length=Math.min(o.length,s.length),a(\"below\"),a(\"text\"),a(\"hovertext\"),a(\"hovertemplate\");var u=a(\"marker.line.width\");u&&a(\"marker.line.color\"),a(\"marker.opacity\"),Vjt(t,r,i,a,{prefix:\"\",cLetter:\"z\"}),Vk.coerceSelectionMarkerOpacity(r,a)}});var wJ=ye((t_r,_Ge)=>{\"use strict\";var Gjt=uo(),v1=Mr(),jjt=Mu(),Wjt=ao(),Zjt=rx().makeBlank,mGe=nx();function Xjt(e){var t=e[0].trace,r=t.visible===!0&&t._length!==0,n={layout:{visibility:\"none\"},paint:{}},i={layout:{visibility:\"none\"},paint:{}},a=t._opts={fill:n,line:i,geojson:Zjt()};if(!r)return a;var o=mGe.extractTraceFeature(e);if(!o)return a;var s=jjt.makeColorScaleFuncFromTrace(t),l=t.marker,u=l.line||{},c;v1.isArrayOrTypedArray(l.opacity)&&(c=function(E){var k=E.mo;return Gjt(k)?+v1.constrain(k,0,1):0});var f;v1.isArrayOrTypedArray(u.color)&&(f=function(E){return E.mlc});var h;v1.isArrayOrTypedArray(u.width)&&(h=function(E){return E.mlw});for(var d=0;d{\"use strict\";var bGe=wJ().convert,Yjt=wJ().convertOnSelect,xGe=wx().traceLayerPrefix;function wGe(e,t){this.type=\"choroplethmap\",this.subplot=e,this.uid=t,this.sourceId=\"source-\"+t,this.layerList=[[\"fill\",xGe+t+\"-fill\"],[\"line\",xGe+t+\"-line\"]],this.below=null}var MA=wGe.prototype;MA.update=function(e){this._update(bGe(e)),e[0].trace._glTrace=this};MA.updateOnSelect=function(e){this._update(Yjt(e))};MA._update=function(e){var t=this.subplot,r=this.layerList,n=t.belowLookup[\"trace-\"+this.uid];t.map.getSource(this.sourceId).setData(e.geojson),n!==this.below&&(this._removeLayers(),this._addLayers(e,n),this.below=n);for(var i=0;i=0;r--)e.removeLayer(t[r][1])};MA.dispose=function(){var e=this.subplot.map;this._removeLayers(),e.removeSource(this.sourceId)};TGe.exports=function(t,r){var n=r[0].trace,i=new wGe(t,n.uid),a=i.sourceId,o=bGe(r),s=i.below=t.belowLookup[\"trace-\"+n.uid];return t.map.addSource(a,{type:\"geojson\",data:o.geojson}),i._addLayers(o,s),r[0].trace._glTrace=i,i}});var MGe=ye((i_r,SGe)=>{\"use strict\";SGe.exports={attributes:bJ(),supplyDefaults:gGe(),colorbar:M_(),calc:Lz(),plot:AGe(),hoverPoints:Iz(),eventData:Rz(),selectPoints:Dz(),styleOnSelect:function(e,t){if(t){var r=t[0].trace;r._glTrace.updateOnSelect(t)}},getBelow:function(e,t){for(var r=t.getMapLayers(),n=r.length-2;n>=0;n--){var i=r[n].id;if(typeof i==\"string\"&&i.indexOf(\"water\")===0){for(var a=n+1;a{\"use strict\";EGe.exports=MGe()});var AJ=ye((a_r,LGe)=>{\"use strict\";var Kjt=Jl(),Jjt=Wo().hovertemplateAttrs,CGe=vl(),l7=$F(),TJ=no().extendFlat;LGe.exports=TJ({lon:l7.lon,lat:l7.lat,z:{valType:\"data_array\",editType:\"calc\"},radius:{valType:\"number\",editType:\"plot\",arrayOk:!0,min:1,dflt:30},below:{valType:\"string\",editType:\"plot\"},text:l7.text,hovertext:l7.hovertext,hoverinfo:TJ({},CGe.hoverinfo,{flags:[\"lon\",\"lat\",\"z\",\"text\",\"name\"]}),hovertemplate:Jjt(),showlegend:TJ({},CGe.showlegend,{dflt:!1})},Kjt(\"\",{cLetter:\"z\",editTypeOverride:\"calc\"}))});var IGe=ye((o_r,PGe)=>{\"use strict\";var $jt=Mr(),Qjt=Uh(),eWt=AJ();PGe.exports=function(t,r,n,i){function a(u,c){return $jt.coerce(t,r,eWt,u,c)}var o=a(\"lon\")||[],s=a(\"lat\")||[],l=Math.min(o.length,s.length);if(!l){r.visible=!1;return}r._length=l,a(\"z\"),a(\"radius\"),a(\"below\"),a(\"text\"),a(\"hovertext\"),a(\"hovertemplate\"),Qjt(t,r,i,a,{prefix:\"\",cLetter:\"z\"})}});var zGe=ye((s_r,DGe)=>{\"use strict\";var SJ=uo(),tWt=Mr().isArrayOrTypedArray,MJ=es().BADNUM,rWt=zv(),RGe=Mr()._;DGe.exports=function(t,r){for(var n=r._length,i=new Array(n),a=r.z,o=tWt(a)&&a.length,s=0;s{\"use strict\";var iWt=uo(),EJ=Mr(),FGe=va(),qGe=Mu(),OGe=es().BADNUM,nWt=rx().makeBlank;BGe.exports=function(t){var r=t[0].trace,n=r.visible===!0&&r._length!==0,i={layout:{visibility:\"none\"},paint:{}},a=r._opts={heatmap:i,geojson:nWt()};if(!n)return a;var o=[],s,l=r.z,u=r.radius,c=EJ.isArrayOrTypedArray(l)&&l.length,f=EJ.isArrayOrTypedArray(u);for(s=0;s0?+u[s]:0),o.push({type:\"Feature\",geometry:{type:\"Point\",coordinates:d},properties:v})}}var b=qGe.extractOpts(r),p=b.reversescale?qGe.flipScale(b.colorscale):b.colorscale,E=p[0][1],k=FGe.opacity(E)<1?E:FGe.addOpacity(E,0),A=[\"interpolate\",[\"linear\"],[\"heatmap-density\"],0,k];for(s=1;s{\"use strict\";var UGe=NGe(),aWt=wx().traceLayerPrefix;function 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i=CA.behavior.drag().origin(function(a){return{x:a.node.x0+a.visibleWidth/2,y:a.node.y0+a.visibleHeight/2}}).on(\"dragstart\",function(a){if(a.arrangement!==\"fixed\"&&(p1.ensureSingle(n._fullLayout._infolayer,\"g\",\"dragcover\",function(s){n._fullLayout._dragCover=s}),p1.raiseToTop(this),a.interactionState.dragInProgress=a.node,qje(a.node),a.interactionState.hovered&&(r.nodeEvents.unhover.apply(0,a.interactionState.hovered),a.interactionState.hovered=!1),a.arrangement===\"snap\")){var o=a.traceId+\"|\"+a.key;a.forceLayouts[o]?a.forceLayouts[o].alpha(1):NWt(e,o,a,n),UWt(e,t,a,o,n)}}).on(\"drag\",function(a){if(a.arrangement!==\"fixed\"){var o=CA.event.x,s=CA.event.y;a.arrangement===\"snap\"?(a.node.x0=o-a.visibleWidth/2,a.node.x1=o+a.visibleWidth/2,a.node.y0=s-a.visibleHeight/2,a.node.y1=s+a.visibleHeight/2):(a.arrangement===\"freeform\"&&(a.node.x0=o-a.visibleWidth/2,a.node.x1=o+a.visibleWidth/2),s=Math.max(0,Math.min(a.size-a.visibleHeight/2,s)),a.node.y0=s-a.visibleHeight/2,a.node.y1=s+a.visibleHeight/2),qje(a.node),a.arrangement!==\"snap\"&&(a.sankey.update(a.graph),Nje(e.filter(Vje(a)),t))}}).on(\"dragend\",function(a){if(a.arrangement!==\"fixed\"){a.interactionState.dragInProgress=!1;for(var o=0;o0)window.requestAnimationFrame(a);else{var l=r.node.originalX;r.node.x0=l-r.visibleWidth/2,r.node.x1=l+r.visibleWidth/2,Uje(r,i)}})}function VWt(e,t,r,n){return function(){for(var a=0,o=0;o0&&n.forceLayouts[t].alpha(0)}}function Uje(e,t){for(var r=[],n=[],i=0;i{\"use strict\";var Zv=xa(),BJ=Mr(),w7=BJ.numberFormat,WWt=Gje(),PA=Nc(),ZWt=va(),Sx=IJ().cn,Wk=BJ._;function jje(e){return e!==\"\"}function IA(e,t){return e.filter(function(r){return r.key===t.traceId})}function Wje(e,t){Zv.select(e).select(\"path\").style(\"fill-opacity\",t),Zv.select(e).select(\"rect\").style(\"fill-opacity\",t)}function Zje(e){Zv.select(e).select(\"text.name\").style(\"fill\",\"black\")}function Xje(e){return function(t){return e.node.sourceLinks.indexOf(t.link)!==-1||e.node.targetLinks.indexOf(t.link)!==-1}}function Yje(e){return function(t){return t.node.sourceLinks.indexOf(e.link)!==-1||t.node.targetLinks.indexOf(e.link)!==-1}}function Kje(e,t,r){t&&r&&IA(r,t).selectAll(\".\"+Sx.sankeyLink).filter(Xje(t)).call(Jje.bind(0,t,r,!1))}function OJ(e,t,r){t&&r&&IA(r,t).selectAll(\".\"+Sx.sankeyLink).filter(Xje(t)).call($je.bind(0,t,r,!1))}function Jje(e,t,r,n){n.style(\"fill\",function(i){if(!i.link.concentrationscale)return i.tinyColorHoverHue}).style(\"fill-opacity\",function(i){if(!i.link.concentrationscale)return i.tinyColorHoverAlpha}),n.each(function(i){var a=i.link.label;a!==\"\"&&IA(t,e).selectAll(\".\"+Sx.sankeyLink).filter(function(o){return o.link.label===a}).style(\"fill\",function(o){if(!o.link.concentrationscale)return o.tinyColorHoverHue}).style(\"fill-opacity\",function(o){if(!o.link.concentrationscale)return o.tinyColorHoverAlpha})}),r&&IA(t,e).selectAll(\".\"+Sx.sankeyNode).filter(Yje(e)).call(Kje)}function $je(e,t,r,n){n.style(\"fill\",function(i){return i.tinyColorHue}).style(\"fill-opacity\",function(i){return i.tinyColorAlpha}),n.each(function(i){var a=i.link.label;a!==\"\"&&IA(t,e).selectAll(\".\"+Sx.sankeyLink).filter(function(o){return o.link.label===a}).style(\"fill\",function(o){return o.tinyColorHue}).style(\"fill-opacity\",function(o){return o.tinyColorAlpha})}),r&&IA(t,e).selectAll(Sx.sankeyNode).filter(Yje(e)).call(OJ)}function lf(e,t){var r=e.hoverlabel||{},n=BJ.nestedProperty(r,t).get();return Array.isArray(n)?!1:n}Qje.exports=function(t,r){for(var n=t._fullLayout,i=n._paper,a=n._size,o=0;o\"),color:lf(C,\"bgcolor\")||ZWt.addOpacity(F.color,1),borderColor:lf(C,\"bordercolor\"),fontFamily:lf(C,\"font.family\"),fontSize:lf(C,\"font.size\"),fontColor:lf(C,\"font.color\"),fontWeight:lf(C,\"font.weight\"),fontStyle:lf(C,\"font.style\"),fontVariant:lf(C,\"font.variant\"),fontTextcase:lf(C,\"font.textcase\"),fontLineposition:lf(C,\"font.lineposition\"),fontShadow:lf(C,\"font.shadow\"),nameLength:lf(C,\"namelength\"),textAlign:lf(C,\"align\"),idealAlign:Zv.event.x\"),color:lf(C,\"bgcolor\")||_.tinyColorHue,borderColor:lf(C,\"bordercolor\"),fontFamily:lf(C,\"font.family\"),fontSize:lf(C,\"font.size\"),fontColor:lf(C,\"font.color\"),fontWeight:lf(C,\"font.weight\"),fontStyle:lf(C,\"font.style\"),fontVariant:lf(C,\"font.variant\"),fontTextcase:lf(C,\"font.textcase\"),fontLineposition:lf(C,\"font.lineposition\"),fontShadow:lf(C,\"font.shadow\"),nameLength:lf(C,\"namelength\"),textAlign:lf(C,\"align\"),idealAlign:\"left\",hovertemplate:C.hovertemplate,hovertemplateLabels:V,eventData:[_.node]},{container:n._hoverlayer.node(),outerContainer:n._paper.node(),gd:t});Wje(G,.85),Zje(G)}}},A=function(L,_,C){t._fullLayout.hovermode!==!1&&(Zv.select(L).call(OJ,_,C),_.node.trace.node.hoverinfo!==\"skip\"&&(_.node.fullData=_.node.trace,t.emit(\"plotly_unhover\",{event:Zv.event,points:[_.node]})),PA.loneUnhover(n._hoverlayer.node()))};WWt(t,i,r,{width:a.w,height:a.h,margin:{t:a.t,r:a.r,b:a.b,l:a.l}},{linkEvents:{hover:u,follow:x,unhover:b,select:l},nodeEvents:{hover:E,follow:k,unhover:A,select:p}})}});var eWe=ye(ow=>{\"use strict\";var XWt=Bu().overrideAll,YWt=kd().getModuleCalcData,KWt=NJ(),JWt=N1(),$Wt=Tg(),QWt=gv(),eZt=wf().prepSelect,UJ=Mr(),tZt=ba(),T7=\"sankey\";ow.name=T7;ow.baseLayoutAttrOverrides=XWt({hoverlabel:JWt.hoverlabel},\"plot\",\"nested\");ow.plot=function(e){var t=YWt(e.calcdata,T7)[0];KWt(e,t),ow.updateFx(e)};ow.clean=function(e,t,r,n){var i=n._has&&n._has(T7),a=t._has&&t._has(T7);i&&!a&&(n._paperdiv.selectAll(\".sankey\").remove(),n._paperdiv.selectAll(\".bgsankey\").remove())};ow.updateFx=function(e){for(var t=0;t{\"use strict\";tWe.exports=function(t,r){for(var n=t.cd,i=[],a=n[0].trace,o=a._sankey.graph.nodes,s=0;s{\"use strict\";iWe.exports={attributes:CJ(),supplyDefaults:sje(),calc:hje(),plot:NJ(),moduleType:\"trace\",name:\"sankey\",basePlotModule:eWe(),selectPoints:rWe(),categories:[\"noOpacity\"],meta:{}}});var oWe=ye((M_r,aWe)=>{\"use strict\";aWe.exports=nWe()});var lWe=ye(RA=>{\"use strict\";var sWe=Xu();RA.name=\"indicator\";RA.plot=function(e,t,r,n){sWe.plotBasePlot(RA.name,e,t,r,n)};RA.clean=function(e,t,r,n){sWe.cleanBasePlot(RA.name,e,t,r,n)}});var HJ=ye((k_r,vWe)=>{\"use strict\";var Mx=no().extendFlat,cWe=no().extendDeep,iZt=Bu().overrideAll,fWe=Su(),hWe=dh(),nZt=Ju().attributes,Sf=Cd(),aZt=Vs().templatedArray,A7=HT(),uWe=Oc().descriptionOnlyNumbers,VJ=fWe({editType:\"plot\",colorEditType:\"plot\"}),Zk={color:{valType:\"color\",editType:\"plot\"},line:{color:{valType:\"color\",dflt:hWe.defaultLine,editType:\"plot\"},width:{valType:\"number\",min:0,dflt:0,editType:\"plot\"},editType:\"calc\"},thickness:{valType:\"number\",min:0,max:1,dflt:1,editType:\"plot\"},editType:\"calc\"},dWe={valType:\"info_array\",items:[{valType:\"number\",editType:\"plot\"},{valType:\"number\",editType:\"plot\"}],editType:\"plot\"},oZt=aZt(\"step\",cWe({},Zk,{range:dWe}));vWe.exports={mode:{valType:\"flaglist\",editType:\"calc\",flags:[\"number\",\"delta\",\"gauge\"],dflt:\"number\"},value:{valType:\"number\",editType:\"calc\",anim:!0},align:{valType:\"enumerated\",values:[\"left\",\"center\",\"right\"],editType:\"plot\"},domain:nZt({name:\"indicator\",trace:!0,editType:\"calc\"}),title:{text:{valType:\"string\",editType:\"plot\"},align:{valType:\"enumerated\",values:[\"left\",\"center\",\"right\"],editType:\"plot\"},font:Mx({},VJ,{}),editType:\"plot\"},number:{valueformat:{valType:\"string\",dflt:\"\",editType:\"plot\",description:uWe(\"value\")},font:Mx({},VJ,{}),prefix:{valType:\"string\",dflt:\"\",editType:\"plot\"},suffix:{valType:\"string\",dflt:\"\",editType:\"plot\"},editType:\"plot\"},delta:{reference:{valType:\"number\",editType:\"calc\"},position:{valType:\"enumerated\",values:[\"top\",\"bottom\",\"left\",\"right\"],dflt:\"bottom\",editType:\"plot\"},relative:{valType:\"boolean\",editType:\"plot\",dflt:!1},valueformat:{valType:\"string\",editType:\"plot\",description:uWe(\"value\")},increasing:{symbol:{valType:\"string\",dflt:A7.INCREASING.SYMBOL,editType:\"plot\"},color:{valType:\"color\",dflt:A7.INCREASING.COLOR,editType:\"plot\"},editType:\"plot\"},decreasing:{symbol:{valType:\"string\",dflt:A7.DECREASING.SYMBOL,editType:\"plot\"},color:{valType:\"color\",dflt:A7.DECREASING.COLOR,editType:\"plot\"},editType:\"plot\"},font:Mx({},VJ,{}),prefix:{valType:\"string\",dflt:\"\",editType:\"plot\"},suffix:{valType:\"string\",dflt:\"\",editType:\"plot\"},editType:\"calc\"},gauge:{shape:{valType:\"enumerated\",editType:\"plot\",dflt:\"angular\",values:[\"angular\",\"bullet\"]},bar:cWe({},Zk,{color:{dflt:\"green\"}}),bgcolor:{valType:\"color\",editType:\"plot\"},bordercolor:{valType:\"color\",dflt:hWe.defaultLine,editType:\"plot\"},borderwidth:{valType:\"number\",min:0,dflt:1,editType:\"plot\"},axis:iZt({range:dWe,visible:Mx({},Sf.visible,{dflt:!0}),tickmode:Sf.minor.tickmode,nticks:Sf.nticks,tick0:Sf.tick0,dtick:Sf.dtick,tickvals:Sf.tickvals,ticktext:Sf.ticktext,ticks:Mx({},Sf.ticks,{dflt:\"outside\"}),ticklen:Sf.ticklen,tickwidth:Sf.tickwidth,tickcolor:Sf.tickcolor,ticklabelstep:Sf.ticklabelstep,showticklabels:Sf.showticklabels,labelalias:Sf.labelalias,tickfont:fWe({}),tickangle:Sf.tickangle,tickformat:Sf.tickformat,tickformatstops:Sf.tickformatstops,tickprefix:Sf.tickprefix,showtickprefix:Sf.showtickprefix,ticksuffix:Sf.ticksuffix,showticksuffix:Sf.showticksuffix,separatethousands:Sf.separatethousands,exponentformat:Sf.exponentformat,minexponent:Sf.minexponent,showexponent:Sf.showexponent,editType:\"plot\"},\"plot\"),steps:oZt,threshold:{line:{color:Mx({},Zk.line.color,{}),width:Mx({},Zk.line.width,{dflt:1}),editType:\"plot\"},thickness:Mx({},Zk.thickness,{dflt:.85}),value:{valType:\"number\",editType:\"calc\",dflt:!1},editType:\"plot\"},editType:\"plot\"}}});var GJ=ye((C_r,pWe)=>{\"use strict\";pWe.exports={defaultNumberFontSize:80,bulletNumberDomainSize:.25,bulletPadding:.025,innerRadius:.75,valueThickness:.5,titlePadding:5,horizontalPadding:10}});var yWe=ye((L_r,mWe)=>{\"use strict\";var ey=Mr(),M7=HJ(),sZt=Ju().defaults,gWe=Vs(),lZt=Zd(),S7=GJ(),uZt=xb(),cZt=T3(),fZt=t_(),hZt=r_();function dZt(e,t,r,n){function i(_,C){return ey.coerce(e,t,M7,_,C)}sZt(t,n,i),i(\"mode\"),t._hasNumber=t.mode.indexOf(\"number\")!==-1,t._hasDelta=t.mode.indexOf(\"delta\")!==-1,t._hasGauge=t.mode.indexOf(\"gauge\")!==-1;var a=i(\"value\");t._range=[0,typeof a==\"number\"?1.5*a:1];var o=new Array(2),s;if(t._hasNumber){i(\"number.valueformat\");var l=ey.extendFlat({},n.font);l.size=void 0,ey.coerceFont(i,\"number.font\",l),t.number.font.size===void 0&&(t.number.font.size=S7.defaultNumberFontSize,o[0]=!0),i(\"number.prefix\"),i(\"number.suffix\"),s=t.number.font.size}var u;if(t._hasDelta){var c=ey.extendFlat({},n.font);c.size=void 0,ey.coerceFont(i,\"delta.font\",c),t.delta.font.size===void 0&&(t.delta.font.size=(t._hasNumber?.5:1)*(s||S7.defaultNumberFontSize),o[1]=!0),i(\"delta.reference\",t.value),i(\"delta.relative\"),i(\"delta.valueformat\",t.delta.relative?\"2%\":\"\"),i(\"delta.increasing.symbol\"),i(\"delta.increasing.color\"),i(\"delta.decreasing.symbol\"),i(\"delta.decreasing.color\"),i(\"delta.position\"),i(\"delta.prefix\"),i(\"delta.suffix\"),u=t.delta.font.size}t._scaleNumbers=(!t._hasNumber||o[0])&&(!t._hasDelta||o[1])||!1;var f=ey.extendFlat({},n.font);f.size=.25*(s||u||S7.defaultNumberFontSize),ey.coerceFont(i,\"title.font\",f),i(\"title.text\");var h,d,v,x;function b(_,C){return ey.coerce(h,d,M7.gauge,_,C)}function p(_,C){return ey.coerce(v,x,M7.gauge.axis,_,C)}if(t._hasGauge){h=e.gauge,h||(h={}),d=gWe.newContainer(t,\"gauge\"),b(\"shape\");var E=t._isBullet=t.gauge.shape===\"bullet\";E||i(\"title.align\",\"center\");var k=t._isAngular=t.gauge.shape===\"angular\";k||i(\"align\",\"center\"),b(\"bgcolor\",n.paper_bgcolor),b(\"borderwidth\"),b(\"bordercolor\"),b(\"bar.color\"),b(\"bar.line.color\"),b(\"bar.line.width\");var A=S7.valueThickness*(t.gauge.shape===\"bullet\"?.5:1);b(\"bar.thickness\",A),lZt(h,d,{name:\"steps\",handleItemDefaults:vZt}),b(\"threshold.value\"),b(\"threshold.thickness\"),b(\"threshold.line.width\"),b(\"threshold.line.color\"),v={},h&&(v=h.axis||{}),x=gWe.newContainer(d,\"axis\"),p(\"visible\"),t._range=p(\"range\",t._range);var L={font:n.font,noAutotickangles:!0,outerTicks:!0,noTicklabelshift:!0,noTicklabelstandoff:!0};uZt(v,x,p,\"linear\"),hZt(v,x,p,\"linear\",L),fZt(v,x,p,\"linear\",L),cZt(v,x,p,L)}else i(\"title.align\",\"center\"),i(\"align\",\"center\"),t._isAngular=t._isBullet=!1;t._length=null}function vZt(e,t){function r(n,i){return ey.coerce(e,t,M7.gauge.steps,n,i)}r(\"color\"),r(\"line.color\"),r(\"line.width\"),r(\"range\"),r(\"thickness\")}mWe.exports={supplyDefaults:dZt}});var xWe=ye((P_r,_We)=>{\"use strict\";function pZt(e,t){var r=[],n=t.value;typeof t._lastValue!=\"number\"&&(t._lastValue=t.value);var i=t._lastValue,a=i;return t._hasDelta&&typeof t.delta.reference==\"number\"&&(a=t.delta.reference),r[0]={y:n,lastY:i,delta:n-a,relativeDelta:(n-a)/a},r}_We.exports={calc:pZt}});var MWe=ye((I_r,SWe)=>{\"use strict\";var fw=xa(),gZt=(R2(),B1(I2)).interpolate,bWe=(R2(),B1(I2)).interpolateNumber,Ex=Mr(),mZt=Ex.strScale,Yk=Ex.strTranslate,yZt=Ex.rad2deg,_Zt=Nh().MID_SHIFT,cw=ao(),sw=GJ(),k7=Pl(),av=Qa(),xZt=JM(),bZt=iI(),wZt=Cd(),DA=va(),jJ={left:\"start\",center:\"middle\",right:\"end\"},lw={left:0,center:.5,right:1},wWe=/[yzafpnµmkMGTPEZY]/;function Kk(e){return e&&e.duration>0}SWe.exports=function(t,r,n,i){var a=t._fullLayout,o;Kk(n)&&i&&(o=i()),Ex.makeTraceGroups(a._indicatorlayer,r,\"trace\").each(function(s){var l=s[0],u=l.trace,c=fw.select(this),f=u._hasGauge,h=u._isAngular,d=u._isBullet,v=u.domain,x={w:a._size.w*(v.x[1]-v.x[0]),h:a._size.h*(v.y[1]-v.y[0]),l:a._size.l+a._size.w*v.x[0],r:a._size.r+a._size.w*(1-v.x[1]),t:a._size.t+a._size.h*(1-v.y[1]),b:a._size.b+a._size.h*v.y[0]},b=x.l+x.w/2,p=x.t+x.h/2,E=Math.min(x.w/2,x.h),k=sw.innerRadius*E,A,L,_,C=u.align||\"center\";if(L=p,!f)A=x.l+lw[C]*x.w,_=function(G){return TWe(G,x.w,x.h)};else if(h&&(A=b,L=p+E/2,_=function(G){return EZt(G,.9*k)}),d){var M=sw.bulletPadding,g=1-sw.bulletNumberDomainSize+M;A=x.l+(g+(1-g)*lw[C])*x.w,_=function(G){return TWe(G,(sw.bulletNumberDomainSize-M)*x.w,x.h)}}SZt(t,c,s,{numbersX:A,numbersY:L,numbersScaler:_,transitionOpts:n,onComplete:o});var P,T;f&&(P={range:u.gauge.axis.range,color:u.gauge.bgcolor,line:{color:u.gauge.bordercolor,width:0},thickness:1},T={range:u.gauge.axis.range,color:\"rgba(0, 0, 0, 0)\",line:{color:u.gauge.bordercolor,width:u.gauge.borderwidth},thickness:1});var F=c.selectAll(\"g.angular\").data(h?s:[]);F.exit().remove();var q=c.selectAll(\"g.angularaxis\").data(h?s:[]);q.exit().remove(),h&&AZt(t,c,s,{radius:E,innerRadius:k,gauge:F,layer:q,size:x,gaugeBg:P,gaugeOutline:T,transitionOpts:n,onComplete:o});var V=c.selectAll(\"g.bullet\").data(d?s:[]);V.exit().remove();var H=c.selectAll(\"g.bulletaxis\").data(d?s:[]);H.exit().remove(),d&&TZt(t,c,s,{gauge:V,layer:H,size:x,gaugeBg:P,gaugeOutline:T,transitionOpts:n,onComplete:o});var X=c.selectAll(\"text.title\").data(s);X.exit().remove(),X.enter().append(\"text\").classed(\"title\",!0),X.attr(\"text-anchor\",function(){return d?jJ.right:jJ[u.title.align]}).text(u.title.text).call(cw.font,u.title.font).call(k7.convertToTspans,t),X.attr(\"transform\",function(){var G=x.l+x.w*lw[u.title.align],N,W=sw.titlePadding,re=cw.bBox(X.node());if(f){if(h)if(u.gauge.axis.visible){var ae=cw.bBox(q.node());N=ae.top-W-re.bottom}else N=x.t+x.h/2-E/2-re.bottom-W;d&&(N=L-(re.top+re.bottom)/2,G=x.l-sw.bulletPadding*x.w)}else N=u._numbersTop-W-re.bottom;return Yk(G,N)})})};function TZt(e,t,r,n){var i=r[0].trace,a=n.gauge,o=n.layer,s=n.gaugeBg,l=n.gaugeOutline,u=n.size,c=i.domain,f=n.transitionOpts,h=n.onComplete,d,v,x,b,p;a.enter().append(\"g\").classed(\"bullet\",!0),a.attr(\"transform\",Yk(u.l,u.t)),o.enter().append(\"g\").classed(\"bulletaxis\",!0).classed(\"crisp\",!0),o.selectAll(\"g.xbulletaxistick,path,text\").remove();var E=u.h,k=i.gauge.bar.thickness*E,A=c.x[0],L=c.x[0]+(c.x[1]-c.x[0])*(i._hasNumber||i._hasDelta?1-sw.bulletNumberDomainSize:1);d=Xk(e,i.gauge.axis),d._id=\"xbulletaxis\",d.domain=[A,L],d.setScale(),v=av.calcTicks(d),x=av.makeTransTickFn(d),b=av.getTickSigns(d)[2],p=u.t+u.h,d.visible&&(av.drawTicks(e,d,{vals:d.ticks===\"inside\"?av.clipEnds(d,v):v,layer:o,path:av.makeTickPath(d,p,b),transFn:x}),av.drawLabels(e,d,{vals:v,layer:o,transFn:x,labelFns:av.makeLabelFns(d,p)}));function _(q){q.attr(\"width\",function(V){return Math.max(0,d.c2p(V.range[1])-d.c2p(V.range[0]))}).attr(\"x\",function(V){return d.c2p(V.range[0])}).attr(\"y\",function(V){return .5*(1-V.thickness)*E}).attr(\"height\",function(V){return V.thickness*E})}var C=[s].concat(i.gauge.steps),M=a.selectAll(\"g.bg-bullet\").data(C);M.enter().append(\"g\").classed(\"bg-bullet\",!0).append(\"rect\"),M.select(\"rect\").call(_).call(uw),M.exit().remove();var g=a.selectAll(\"g.value-bullet\").data([i.gauge.bar]);g.enter().append(\"g\").classed(\"value-bullet\",!0).append(\"rect\"),g.select(\"rect\").attr(\"height\",k).attr(\"y\",(E-k)/2).call(uw),Kk(f)?g.select(\"rect\").transition().duration(f.duration).ease(f.easing).each(\"end\",function(){h&&h()}).each(\"interrupt\",function(){h&&h()}).attr(\"width\",Math.max(0,d.c2p(Math.min(i.gauge.axis.range[1],r[0].y)))):g.select(\"rect\").attr(\"width\",typeof r[0].y==\"number\"?Math.max(0,d.c2p(Math.min(i.gauge.axis.range[1],r[0].y))):0),g.exit().remove();var P=r.filter(function(){return i.gauge.threshold.value||i.gauge.threshold.value===0}),T=a.selectAll(\"g.threshold-bullet\").data(P);T.enter().append(\"g\").classed(\"threshold-bullet\",!0).append(\"line\"),T.select(\"line\").attr(\"x1\",d.c2p(i.gauge.threshold.value)).attr(\"x2\",d.c2p(i.gauge.threshold.value)).attr(\"y1\",(1-i.gauge.threshold.thickness)/2*E).attr(\"y2\",(1-(1-i.gauge.threshold.thickness)/2)*E).call(DA.stroke,i.gauge.threshold.line.color).style(\"stroke-width\",i.gauge.threshold.line.width),T.exit().remove();var F=a.selectAll(\"g.gauge-outline\").data([l]);F.enter().append(\"g\").classed(\"gauge-outline\",!0).append(\"rect\"),F.select(\"rect\").call(_).call(uw),F.exit().remove()}function AZt(e,t,r,n){var i=r[0].trace,a=n.size,o=n.radius,s=n.innerRadius,l=n.gaugeBg,u=n.gaugeOutline,c=[a.l+a.w/2,a.t+a.h/2+o/2],f=n.gauge,h=n.layer,d=n.transitionOpts,v=n.onComplete,x=Math.PI/2;function b(_e){var Me=i.gauge.axis.range[0],ke=i.gauge.axis.range[1],ge=(_e-Me)/(ke-Me)*Math.PI-x;return ge<-x?-x:ge>x?x:ge}function p(_e){return fw.svg.arc().innerRadius((s+o)/2-_e/2*(o-s)).outerRadius((s+o)/2+_e/2*(o-s)).startAngle(-x)}function E(_e){_e.attr(\"d\",function(Me){return p(Me.thickness).startAngle(b(Me.range[0])).endAngle(b(Me.range[1]))()})}var k,A,L,_;f.enter().append(\"g\").classed(\"angular\",!0),f.attr(\"transform\",Yk(c[0],c[1])),h.enter().append(\"g\").classed(\"angularaxis\",!0).classed(\"crisp\",!0),h.selectAll(\"g.xangularaxistick,path,text\").remove(),k=Xk(e,i.gauge.axis),k.type=\"linear\",k.range=i.gauge.axis.range,k._id=\"xangularaxis\",k.ticklabeloverflow=\"allow\",k.setScale();var C=function(_e){return(k.range[0]-_e.x)/(k.range[1]-k.range[0])*Math.PI+Math.PI},M={},g=av.makeLabelFns(k,0),P=g.labelStandoff;M.xFn=function(_e){var Me=C(_e);return Math.cos(Me)*P},M.yFn=function(_e){var Me=C(_e),ke=Math.sin(Me)>0?.2:1;return-Math.sin(Me)*(P+_e.fontSize*ke)+Math.abs(Math.cos(Me))*(_e.fontSize*_Zt)},M.anchorFn=function(_e){var Me=C(_e),ke=Math.cos(Me);return Math.abs(ke)<.1?\"middle\":ke>0?\"start\":\"end\"},M.heightFn=function(_e,Me,ke){var ge=C(_e);return-.5*(1+Math.sin(ge))*ke};var T=function(_e){return Yk(c[0]+o*Math.cos(_e),c[1]-o*Math.sin(_e))};L=function(_e){return T(C(_e))};var F=function(_e){var Me=C(_e);return T(Me)+\"rotate(\"+-yZt(Me)+\")\"};if(A=av.calcTicks(k),_=av.getTickSigns(k)[2],k.visible){_=k.ticks===\"inside\"?-1:1;var q=(k.linewidth||1)/2;av.drawTicks(e,k,{vals:A,layer:h,path:\"M\"+_*q+\",0h\"+_*k.ticklen,transFn:F}),av.drawLabels(e,k,{vals:A,layer:h,transFn:L,labelFns:M})}var V=[l].concat(i.gauge.steps),H=f.selectAll(\"g.bg-arc\").data(V);H.enter().append(\"g\").classed(\"bg-arc\",!0).append(\"path\"),H.select(\"path\").call(E).call(uw),H.exit().remove();var X=p(i.gauge.bar.thickness),G=f.selectAll(\"g.value-arc\").data([i.gauge.bar]);G.enter().append(\"g\").classed(\"value-arc\",!0).append(\"path\");var N=G.select(\"path\");Kk(d)?(N.transition().duration(d.duration).ease(d.easing).each(\"end\",function(){v&&v()}).each(\"interrupt\",function(){v&&v()}).attrTween(\"d\",MZt(X,b(r[0].lastY),b(r[0].y))),i._lastValue=r[0].y):N.attr(\"d\",typeof r[0].y==\"number\"?X.endAngle(b(r[0].y)):\"M0,0Z\"),N.call(uw),G.exit().remove(),V=[];var W=i.gauge.threshold.value;(W||W===0)&&V.push({range:[W,W],color:i.gauge.threshold.color,line:{color:i.gauge.threshold.line.color,width:i.gauge.threshold.line.width},thickness:i.gauge.threshold.thickness});var re=f.selectAll(\"g.threshold-arc\").data(V);re.enter().append(\"g\").classed(\"threshold-arc\",!0).append(\"path\"),re.select(\"path\").call(E).call(uw),re.exit().remove();var ae=f.selectAll(\"g.gauge-outline\").data([u]);ae.enter().append(\"g\").classed(\"gauge-outline\",!0).append(\"path\"),ae.select(\"path\").call(E).call(uw),ae.exit().remove()}function SZt(e,t,r,n){var i=r[0].trace,a=n.numbersX,o=n.numbersY,s=i.align||\"center\",l=jJ[s],u=n.transitionOpts,c=n.onComplete,f=Ex.ensureSingle(t,\"g\",\"numbers\"),h,d,v,x=[];i._hasNumber&&x.push(\"number\"),i._hasDelta&&(x.push(\"delta\"),i.delta.position===\"left\"&&x.reverse());var b=f.selectAll(\"text\").data(x);b.enter().append(\"text\"),b.attr(\"text-anchor\",function(){return l}).attr(\"class\",function(T){return T}).attr(\"x\",null).attr(\"y\",null).attr(\"dx\",null).attr(\"dy\",null),b.exit().remove();function p(T,F,q,V){if(T.match(\"s\")&&q>=0!=V>=0&&!F(q).slice(-1).match(wWe)&&!F(V).slice(-1).match(wWe)){var H=T.slice().replace(\"s\",\"f\").replace(/\\d+/,function(G){return parseInt(G)-1}),X=Xk(e,{tickformat:H});return function(G){return Math.abs(G)<1?av.tickText(X,G).text:F(G)}}else return F}function E(){var T=Xk(e,{tickformat:i.number.valueformat},i._range);T.setScale(),av.prepTicks(T);var F=function(G){return av.tickText(T,G).text},q=i.number.suffix,V=i.number.prefix,H=f.select(\"text.number\");function X(){var G=typeof r[0].y==\"number\"?V+F(r[0].y)+q:\"-\";H.text(G).call(cw.font,i.number.font).call(k7.convertToTspans,e)}return Kk(u)?H.transition().duration(u.duration).ease(u.easing).each(\"end\",function(){X(),c&&c()}).each(\"interrupt\",function(){X(),c&&c()}).attrTween(\"text\",function(){var G=fw.select(this),N=bWe(r[0].lastY,r[0].y);i._lastValue=r[0].y;var W=p(i.number.valueformat,F,r[0].lastY,r[0].y);return function(re){G.text(V+W(N(re))+q)}}):X(),h=AWe(V+F(r[0].y)+q,i.number.font,l,e),H}function k(){var T=Xk(e,{tickformat:i.delta.valueformat},i._range);T.setScale(),av.prepTicks(T);var F=function(re){return av.tickText(T,re).text},q=i.delta.suffix,V=i.delta.prefix,H=function(re){var ae=i.delta.relative?re.relativeDelta:re.delta;return ae},X=function(re,ae){return re===0||typeof re!=\"number\"||isNaN(re)?\"-\":(re>0?i.delta.increasing.symbol:i.delta.decreasing.symbol)+V+ae(re)+q},G=function(re){return re.delta>=0?i.delta.increasing.color:i.delta.decreasing.color};i._deltaLastValue===void 0&&(i._deltaLastValue=H(r[0]));var N=f.select(\"text.delta\");N.call(cw.font,i.delta.font).call(DA.fill,G({delta:i._deltaLastValue}));function W(){N.text(X(H(r[0]),F)).call(DA.fill,G(r[0])).call(k7.convertToTspans,e)}return Kk(u)?N.transition().duration(u.duration).ease(u.easing).tween(\"text\",function(){var re=fw.select(this),ae=H(r[0]),_e=i._deltaLastValue,Me=p(i.delta.valueformat,F,_e,ae),ke=bWe(_e,ae);return i._deltaLastValue=ae,function(ge){re.text(X(ke(ge),Me)),re.call(DA.fill,G({delta:ke(ge)}))}}).each(\"end\",function(){W(),c&&c()}).each(\"interrupt\",function(){W(),c&&c()}):W(),d=AWe(X(H(r[0]),F),i.delta.font,l,e),N}var A=i.mode+i.align,L;if(i._hasDelta&&(L=k(),A+=i.delta.position+i.delta.font.size+i.delta.font.family+i.delta.valueformat,A+=i.delta.increasing.symbol+i.delta.decreasing.symbol,v=d),i._hasNumber&&(E(),A+=i.number.font.size+i.number.font.family+i.number.valueformat+i.number.suffix+i.number.prefix,v=h),i._hasDelta&&i._hasNumber){var _=[(h.left+h.right)/2,(h.top+h.bottom)/2],C=[(d.left+d.right)/2,(d.top+d.bottom)/2],M,g,P=.75*i.delta.font.size;i.delta.position===\"left\"&&(M=E7(i,\"deltaPos\",0,-1*(h.width*lw[i.align]+d.width*(1-lw[i.align])+P),A,Math.min),g=_[1]-C[1],v={width:h.width+d.width+P,height:Math.max(h.height,d.height),left:d.left+M,right:h.right,top:Math.min(h.top,d.top+g),bottom:Math.max(h.bottom,d.bottom+g)}),i.delta.position===\"right\"&&(M=E7(i,\"deltaPos\",0,h.width*(1-lw[i.align])+d.width*lw[i.align]+P,A,Math.max),g=_[1]-C[1],v={width:h.width+d.width+P,height:Math.max(h.height,d.height),left:h.left,right:d.right+M,top:Math.min(h.top,d.top+g),bottom:Math.max(h.bottom,d.bottom+g)}),i.delta.position===\"bottom\"&&(M=null,g=d.height,v={width:Math.max(h.width,d.width),height:h.height+d.height,left:Math.min(h.left,d.left),right:Math.max(h.right,d.right),top:h.bottom-h.height,bottom:h.bottom+d.height}),i.delta.position===\"top\"&&(M=null,g=h.top,v={width:Math.max(h.width,d.width),height:h.height+d.height,left:Math.min(h.left,d.left),right:Math.max(h.right,d.right),top:h.bottom-h.height-d.height,bottom:h.bottom}),L.attr({dx:M,dy:g})}(i._hasNumber||i._hasDelta)&&f.attr(\"transform\",function(){var T=n.numbersScaler(v);A+=T[2];var F=E7(i,\"numbersScale\",1,T[0],A,Math.min),q;i._scaleNumbers||(F=1),i._isAngular?q=o-F*v.bottom:q=o-F*(v.top+v.bottom)/2,i._numbersTop=F*v.top+q;var V=v[s];s===\"center\"&&(V=(v.left+v.right)/2);var H=a-F*V;return H=E7(i,\"numbersTranslate\",0,H,A,Math.max),Yk(H,q)+mZt(F)})}function uw(e){e.each(function(t){DA.stroke(fw.select(this),t.line.color)}).each(function(t){DA.fill(fw.select(this),t.color)}).style(\"stroke-width\",function(t){return t.line.width})}function MZt(e,t,r){return function(){var n=gZt(t,r);return function(i){return e.endAngle(n(i))()}}}function Xk(e,t,r){var n=e._fullLayout,i=Ex.extendFlat({type:\"linear\",ticks:\"outside\",range:r,showline:!0},t),a={type:\"linear\",_id:\"x\"+t._id},o={letter:\"x\",font:n.font,noAutotickangles:!0,noHover:!0,noTickson:!0};function s(l,u){return Ex.coerce(i,a,wZt,l,u)}return xZt(i,a,s,o,n),bZt(i,a,s,o),a}function TWe(e,t,r){var n=Math.min(t/e.width,r/e.height);return[n,e,t+\"x\"+r]}function EZt(e,t){var r=Math.sqrt(e.width/2*(e.width/2)+e.height*e.height),n=t/r;return[n,e,t]}function AWe(e,t,r,n){var i=document.createElementNS(\"http://www.w3.org/2000/svg\",\"text\"),a=fw.select(i);return a.text(e).attr(\"x\",0).attr(\"y\",0).attr(\"text-anchor\",r).attr(\"data-unformatted\",e).call(k7.convertToTspans,n).call(cw.font,t),cw.bBox(a.node())}function E7(e,t,r,n,i,a){var o=\"_cache\"+t;e[o]&&e[o].key===i||(e[o]={key:i,value:r});var s=Ex.aggNums(a,null,[e[o].value,n],2);return e[o].value=s,s}});var kWe=ye((R_r,EWe)=>{\"use strict\";EWe.exports={moduleType:\"trace\",name:\"indicator\",basePlotModule:lWe(),categories:[\"svg\",\"noOpacity\",\"noHover\"],animatable:!0,attributes:HJ(),supplyDefaults:yWe().supplyDefaults,calc:xWe().calc,plot:MWe(),meta:{}}});var LWe=ye((D_r,CWe)=>{\"use strict\";CWe.exports=kWe()});var WJ=ye((F_r,DWe)=>{\"use strict\";var 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n=e._fullLayout,i=\"clip\"+n._uid+t;this.clipIds.forTraces=i+\"-for-traces\",this.clipPaths.forTraces=n._clips.append(\"clipPath\").attr(\"id\",this.clipIds.forTraces),this.clipPaths.forTraces.append(\"path\"),this.framework=n[\"_\"+(r?\"smith\":\"polar\")+\"layer\"].append(\"g\").attr(\"class\",t),this.getHole=function(a){return this.isSmith?0:a.hole},this.getSector=function(a){return this.isSmith?[0,360]:a.sector},this.getRadial=function(a){return this.isSmith?a.realaxis:a.radialaxis},this.getAngular=function(a){return this.isSmith?a.imaginaryaxis:a.angularaxis},r||(this.radialTickLayout=null,this.angularTickLayout=null)}var Fd=SKe.prototype;kKe.exports=function(t,r,n){return new SKe(t,r,n)};Fd.plot=function(e,t){for(var r=this,n=t[r.id],i=!1,a=0;ab?(p=u,E=u*b,L=(c-E)/i.h/2,k=[s[0],s[1]],A=[l[0]+L,l[1]-L]):(p=c/b,E=c,L=(u-p)/i.w/2,k=[s[0]+L,s[1]-L],A=[l[0],l[1]]),r.xLength2=p,r.yLength2=E,r.xDomain2=k,r.yDomain2=A;var 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this._validate(e,this.minMonth,this.minDay,b1.local.invalidYear),13},daysInYear:function(e){return this._validate(e,this.minMonth,this.minDay,b1.local.invalidYear),400},weekOfYear:function(e,t,r){var n=this.newDate(e,t,r);return n.add(-n.dayOfWeek(),\"d\"),Math.floor((n.dayOfYear()-1)/8)+1},daysInMonth:function(e,t){var r=this._validate(e,t,this.minDay,b1.local.invalidMonth);return this.daysPerMonth[r.month()-1]},daysInWeek:function(){return 8},dayOfWeek:function(e,t,r){var n=this._validate(e,t,r,b1.local.invalidDate);return(n.day()+1)%8},weekDay:function(e,t,r){var n=this.dayOfWeek(e,t,r);return n>=2&&n<=6},extraInfo:function(e,t,r){var n=this._validate(e,t,r,b1.local.invalidDate);return{century:vQt[Math.floor((n.year()-1)/100)+1]||\"\"}},toJD:function(e,t,r){var n=this._validate(e,t,r,b1.local.invalidDate);return 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this._validate(e,this.minMonth,this.minDay,xw.local.invalidYear||xw.regionalOptions[\"\"].invalidYear),13},weekOfYear:function(e,t,r){var n=this.newDate(e,t,r);return n.add(-n.dayOfWeek(),\"d\"),Math.floor((n.dayOfYear()-1)/7)+1},daysInMonth:function(e,t){var r=this._validate(e,t,this.minDay,xw.local.invalidMonth);return this.daysPerMonth[r.month()-1]+(r.month()===13&&this.leapYear(r.year())?1:0)},weekDay:function(e,t,r){return(this.dayOfWeek(e,t,r)||7)<6},toJD:function(e,t,r){var n=this._validate(e,t,r,xw.local.invalidDate);return e=n.year(),e<0&&e++,n.day()+(n.month()-1)*30+(e-1)*365+Math.floor(e/4)+this.jdEpoch-1},fromJD:function(e){var t=Math.floor(e)+.5-this.jdEpoch,r=Math.floor((t-Math.floor((t+366)/1461))/365)+1;r<=0&&r--,t=Math.floor(e)+.5-this.newDate(r,1,1).toJD();var n=Math.floor(t/30)+1,i=t-(n-1)*30+1;return this.newDate(r,n,i)}});xw.calendars.ethiopian=tQ});var I$e=ye(()=>{var Ox=Sv(),gQt=bh();function 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t=this._validate(e,this.minMonth,this.minDay,Ox.local.invalidYear);return this._leapYear(t.year())},_leapYear:function(e){return e=e<0?e+1:e,M9(e*7+1,19)<7},monthsInYear:function(e){return this._validate(e,this.minMonth,this.minDay,Ox.local.invalidYear),this._leapYear(e.year?e.year():e)?13:12},weekOfYear:function(e,t,r){var n=this.newDate(e,t,r);return n.add(-n.dayOfWeek(),\"d\"),Math.floor((n.dayOfYear()-1)/7)+1},daysInYear:function(e){var t=this._validate(e,this.minMonth,this.minDay,Ox.local.invalidYear);return e=t.year(),this.toJD(e===-1?1:e+1,7,1)-this.toJD(e,7,1)},daysInMonth:function(e,t){return e.year&&(t=e.month(),e=e.year()),this._validate(e,t,this.minDay,Ox.local.invalidMonth),t===12&&this.leapYear(e)||t===8&&M9(this.daysInYear(e),10)===5?30:t===9&&M9(this.daysInYear(e),10)===3?29:this.daysPerMonth[t-1]},weekDay:function(e,t,r){return this.dayOfWeek(e,t,r)!==6},extraInfo:function(e,t,r){var n=this._validate(e,t,r,Ox.local.invalidDate);return{yearType:(this.leapYear(n)?\"embolismic\":\"common\")+\" \"+[\"deficient\",\"regular\",\"complete\"][this.daysInYear(n)%10-3]}},toJD:function(e,t,r){var n=this._validate(e,t,r,Ox.local.invalidDate);e=n.year(),t=n.month(),r=n.day();var i=e<=0?e+1:e,a=this.jdEpoch+this._delay1(i)+this._delay2(i)+r+1;if(t<7){for(var o=7;o<=this.monthsInYear(e);o++)a+=this.daysInMonth(e,o);for(var o=1;o=this.toJD(t===-1?1:t+1,7,1);)t++;for(var r=ethis.toJD(t,r,this.daysInMonth(t,r));)r++;var n=e-this.toJD(t,r,1)+1;return this.newDate(t,r,n)}});function M9(e,t){return e-t*Math.floor(e/t)}Ox.calendars.hebrew=rQ});var R$e=ye(()=>{var oC=Sv(),mQt=bh();function iQ(e){this.local=this.regionalOptions[e||\"\"]||this.regionalOptions[\"\"]}iQ.prototype=new 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t=this._validate(e,this.minMonth,this.minDay,oC.local.invalidYear);return(t.year()*11+14)%30<11},weekOfYear:function(e,t,r){var n=this.newDate(e,t,r);return n.add(-n.dayOfWeek(),\"d\"),Math.floor((n.dayOfYear()-1)/7)+1},daysInYear:function(e){return this.leapYear(e)?355:354},daysInMonth:function(e,t){var r=this._validate(e,t,this.minDay,oC.local.invalidMonth);return this.daysPerMonth[r.month()-1]+(r.month()===12&&this.leapYear(r.year())?1:0)},weekDay:function(e,t,r){return this.dayOfWeek(e,t,r)!==5},toJD:function(e,t,r){var n=this._validate(e,t,r,oC.local.invalidDate);return e=n.year(),t=n.month(),r=n.day(),e=e<=0?e+1:e,r+Math.ceil(29.5*(t-1))+(e-1)*354+Math.floor((3+11*e)/30)+this.jdEpoch-1},fromJD:function(e){e=Math.floor(e)+.5;var t=Math.floor((30*(e-this.jdEpoch)+10646)/10631);t=t<=0?t-1:t;var r=Math.min(12,Math.ceil((e-29-this.toJD(t,1,1))/29.5)+1),n=e-this.toJD(t,r,1)+1;return this.newDate(t,r,n)}});oC.calendars.islamic=iQ});var D$e=ye(()=>{var sC=Sv(),yQt=bh();function 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ug=Sv(),_Qt=bh();function oQ(e){this.local=this.regionalOptions[e||\"\"]||this.regionalOptions[\"\"]}oQ.prototype=new 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this._validate(e,this.minMonth,this.minDay,ug.local.invalidYear),!1},formatYear:function(e){var t=this._validate(e,this.minMonth,this.minDay,ug.local.invalidYear);e=t.year();var r=Math.floor(e/400);e=e%400,e+=e<0?400:0;var n=Math.floor(e/20);return r+\".\"+n+\".\"+e%20},forYear:function(e){if(e=e.split(\".\"),e.length<3)throw\"Invalid Mayan year\";for(var t=0,r=0;r19||r>0&&n<0)throw\"Invalid Mayan year\";t=t*20+n}return t},monthsInYear:function(e){return this._validate(e,this.minMonth,this.minDay,ug.local.invalidYear),18},weekOfYear:function(e,t,r){return this._validate(e,t,r,ug.local.invalidDate),0},daysInYear:function(e){return this._validate(e,this.minMonth,this.minDay,ug.local.invalidYear),360},daysInMonth:function(e,t){return this._validate(e,t,this.minDay,ug.local.invalidMonth),20},daysInWeek:function(){return 5},dayOfWeek:function(e,t,r){var n=this._validate(e,t,r,ug.local.invalidDate);return n.day()},weekDay:function(e,t,r){return this._validate(e,t,r,ug.local.invalidDate),!0},extraInfo:function(e,t,r){var n=this._validate(e,t,r,ug.local.invalidDate),i=n.toJD(),a=this._toHaab(i),o=this._toTzolkin(i);return{haabMonthName:this.local.haabMonths[a[0]-1],haabMonth:a[0],haabDay:a[1],tzolkinDayName:this.local.tzolkinMonths[o[0]-1],tzolkinDay:o[0],tzolkinTrecena:o[1]}},_toHaab:function(e){e-=this.jdEpoch;var t=aQ(e+8+17*20,365);return[Math.floor(t/20)+1,aQ(t,20)]},_toTzolkin:function(e){return e-=this.jdEpoch,[z$e(e+20,20),z$e(e+4,13)]},toJD:function(e,t,r){var n=this._validate(e,t,r,ug.local.invalidDate);return n.day()+n.month()*20+n.year()*360+this.jdEpoch},fromJD:function(e){e=Math.floor(e)+.5-this.jdEpoch;var t=Math.floor(e/360);e=e%360,e+=e<0?360:0;var r=Math.floor(e/20),n=e%20;return this.newDate(t,r,n)}});function aQ(e,t){return e-t*Math.floor(e/t)}function z$e(e,t){return aQ(e-1,t)+1}ug.calendars.mayan=oQ});var O$e=ye(()=>{var bw=Sv(),xQt=bh();function 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t=this._validate(e,this.minMonth,this.minDay,bw.local.invalidYear||bw.regionalOptions[\"\"].invalidYear);return q$e.leapYear(t.year()+(t.year()<1?1:0)+1469)},weekOfYear:function(e,t,r){var n=this.newDate(e,t,r);return n.add(1-(n.dayOfWeek()||7),\"d\"),Math.floor((n.dayOfYear()-1)/7)+1},daysInMonth:function(e,t){var r=this._validate(e,t,this.minDay,bw.local.invalidMonth);return this.daysPerMonth[r.month()-1]+(r.month()===12&&this.leapYear(r.year())?1:0)},weekDay:function(e,t,r){return(this.dayOfWeek(e,t,r)||7)<6},toJD:function(i,t,r){var n=this._validate(i,t,r,bw.local.invalidMonth),i=n.year();i<0&&i++;for(var a=n.day(),o=1;o=this.toJD(t+1,1,1);)t++;for(var r=e-Math.floor(this.toJD(t,1,1)+.5)+1,n=1;r>this.daysInMonth(t,n);)r-=this.daysInMonth(t,n),n++;return this.newDate(t,n,r)}});bw.calendars.nanakshahi=sQ});var B$e=ye(()=>{var ww=Sv(),bQt=bh();function lQ(e){this.local=this.regionalOptions[e||\"\"]||this.regionalOptions[\"\"]}lQ.prototype=new 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n.add(-n.dayOfWeek(),\"d\"),Math.floor((n.dayOfYear()-1)/7)+1},daysInYear:function(e){var t=this._validate(e,this.minMonth,this.minDay,ww.local.invalidYear);if(e=t.year(),typeof this.NEPALI_CALENDAR_DATA[e]==\"undefined\")return this.daysPerYear;for(var r=0,n=this.minMonth;n<=12;n++)r+=this.NEPALI_CALENDAR_DATA[e][n];return r},daysInMonth:function(e,t){return e.year&&(t=e.month(),e=e.year()),this._validate(e,t,this.minDay,ww.local.invalidMonth),typeof this.NEPALI_CALENDAR_DATA[e]==\"undefined\"?this.daysPerMonth[t-1]:this.NEPALI_CALENDAR_DATA[e][t]},weekDay:function(e,t,r){return this.dayOfWeek(e,t,r)!==6},toJD:function(e,t,r){var n=this._validate(e,t,r,ww.local.invalidDate);e=n.year(),t=n.month(),r=n.day();var i=ww.instance(),a=0,o=t,s=e;this._createMissingCalendarData(e);var l=e-(o>9||o===9&&r>=this.NEPALI_CALENDAR_DATA[s][0]?56:57);for(t!==9&&(a=r,o--);o!==9;)o<=0&&(o=12,s--),a+=this.NEPALI_CALENDAR_DATA[s][o],o--;return t===9?(a+=r-this.NEPALI_CALENDAR_DATA[s][0],a<0&&(a+=i.daysInYear(l))):a+=this.NEPALI_CALENDAR_DATA[s][9]-this.NEPALI_CALENDAR_DATA[s][0],i.newDate(l,1,1).add(a,\"d\").toJD()},fromJD:function(e){var t=ww.instance(),r=t.fromJD(e),n=r.year(),i=r.dayOfYear(),a=n+56;this._createMissingCalendarData(a);for(var o=9,s=this.NEPALI_CALENDAR_DATA[a][0],l=this.NEPALI_CALENDAR_DATA[a][o]-s+1;i>l;)o++,o>12&&(o=1,a++),l+=this.NEPALI_CALENDAR_DATA[a][o];var u=this.NEPALI_CALENDAR_DATA[a][o]-(l-i);return this.newDate(a,o,u)},_createMissingCalendarData:function(e){var t=this.daysPerMonth.slice(0);t.unshift(17);for(var r=e-1;r{var $A=Sv(),wQt=bh();function E9(e){this.local=this.regionalOptions[e||\"\"]||this.regionalOptions[\"\"]}E9.prototype=new $A.baseCalendar;wQt(E9.prototype,{name:\"Persian\",jdEpoch:19483205e-1,daysPerMonth:[31,31,31,31,31,31,30,30,30,30,30,29],hasYearZero:!1,minMonth:1,firstMonth:1,minDay:1,regionalOptions:{\"\":{name:\"Persian\",epochs:[\"BP\",\"AP\"],monthNames:[\"Farvardin\",\"Ordibehesht\",\"Khordad\",\"Tir\",\"Mordad\",\"Shahrivar\",\"Mehr\",\"Aban\",\"Azar\",\"Day\",\"Bahman\",\"Esfand\"],monthNamesShort:[\"Far\",\"Ord\",\"Kho\",\"Tir\",\"Mor\",\"Sha\",\"Meh\",\"Aba\",\"Aza\",\"Day\",\"Bah\",\"Esf\"],dayNames:[\"Yekshambe\",\"Doshambe\",\"Seshambe\",\"Ch\\xE6harshambe\",\"Panjshambe\",\"Jom'e\",\"Shambe\"],dayNamesShort:[\"Yek\",\"Do\",\"Se\",\"Ch\\xE6\",\"Panj\",\"Jom\",\"Sha\"],dayNamesMin:[\"Ye\",\"Do\",\"Se\",\"Ch\",\"Pa\",\"Jo\",\"Sh\"],digits:null,dateFormat:\"yyyy/mm/dd\",firstDay:6,isRTL:!1}},leapYear:function(e){var t=this._validate(e,this.minMonth,this.minDay,$A.local.invalidYear);return((t.year()-(t.year()>0?474:473))%2820+474+38)*682%2816<682},weekOfYear:function(e,t,r){var n=this.newDate(e,t,r);return n.add(-((n.dayOfWeek()+1)%7),\"d\"),Math.floor((n.dayOfYear()-1)/7)+1},daysInMonth:function(e,t){var r=this._validate(e,t,this.minDay,$A.local.invalidMonth);return this.daysPerMonth[r.month()-1]+(r.month()===12&&this.leapYear(r.year())?1:0)},weekDay:function(e,t,r){return this.dayOfWeek(e,t,r)!==5},toJD:function(e,t,r){var n=this._validate(e,t,r,$A.local.invalidDate);e=n.year(),t=n.month(),r=n.day();var i=e-(e>=0?474:473),a=474+uQ(i,2820);return r+(t<=7?(t-1)*31:(t-1)*30+6)+Math.floor((a*682-110)/2816)+(a-1)*365+Math.floor(i/2820)*1029983+this.jdEpoch-1},fromJD:function(e){e=Math.floor(e)+.5;var t=e-this.toJD(475,1,1),r=Math.floor(t/1029983),n=uQ(t,1029983),i=2820;if(n!==1029982){var a=Math.floor(n/366),o=uQ(n,366);i=Math.floor((2134*a+2816*o+2815)/1028522)+a+1}var s=i+2820*r+474;s=s<=0?s-1:s;var l=e-this.toJD(s,1,1)+1,u=l<=186?Math.ceil(l/31):Math.ceil((l-6)/30),c=e-this.toJD(s,u,1)+1;return this.newDate(s,u,c)}});function uQ(e,t){return e-t*Math.floor(e/t)}$A.calendars.persian=E9;$A.calendars.jalali=E9});var U$e=ye(()=>{var Tw=Sv(),TQt=bh(),k9=Tw.instance();function cQ(e){this.local=this.regionalOptions[e||\"\"]||this.regionalOptions[\"\"]}cQ.prototype=new Tw.baseCalendar;TQt(cQ.prototype,{name:\"Taiwan\",jdEpoch:24194025e-1,yearsOffset:1911,daysPerMonth:[31,28,31,30,31,30,31,31,30,31,30,31],hasYearZero:!1,minMonth:1,firstMonth:1,minDay:1,regionalOptions:{\"\":{name:\"Taiwan\",epochs:[\"BROC\",\"ROC\"],monthNames:[\"January\",\"February\",\"March\",\"April\",\"May\",\"June\",\"July\",\"August\",\"September\",\"October\",\"November\",\"December\"],monthNamesShort:[\"Jan\",\"Feb\",\"Mar\",\"Apr\",\"May\",\"Jun\",\"Jul\",\"Aug\",\"Sep\",\"Oct\",\"Nov\",\"Dec\"],dayNames:[\"Sunday\",\"Monday\",\"Tuesday\",\"Wednesday\",\"Thursday\",\"Friday\",\"Saturday\"],dayNamesShort:[\"Sun\",\"Mon\",\"Tue\",\"Wed\",\"Thu\",\"Fri\",\"Sat\"],dayNamesMin:[\"Su\",\"Mo\",\"Tu\",\"We\",\"Th\",\"Fr\",\"Sa\"],digits:null,dateFormat:\"yyyy/mm/dd\",firstDay:1,isRTL:!1}},leapYear:function(r){var t=this._validate(r,this.minMonth,this.minDay,Tw.local.invalidYear),r=this._t2gYear(t.year());return k9.leapYear(r)},weekOfYear:function(i,t,r){var n=this._validate(i,this.minMonth,this.minDay,Tw.local.invalidYear),i=this._t2gYear(n.year());return k9.weekOfYear(i,n.month(),n.day())},daysInMonth:function(e,t){var r=this._validate(e,t,this.minDay,Tw.local.invalidMonth);return this.daysPerMonth[r.month()-1]+(r.month()===2&&this.leapYear(r.year())?1:0)},weekDay:function(e,t,r){return(this.dayOfWeek(e,t,r)||7)<6},toJD:function(i,t,r){var n=this._validate(i,t,r,Tw.local.invalidDate),i=this._t2gYear(n.year());return k9.toJD(i,n.month(),n.day())},fromJD:function(e){var t=k9.fromJD(e),r=this._g2tYear(t.year());return this.newDate(r,t.month(),t.day())},_t2gYear:function(e){return e+this.yearsOffset+(e>=-this.yearsOffset&&e<=-1?1:0)},_g2tYear:function(e){return e-this.yearsOffset-(e>=1&&e<=this.yearsOffset?1:0)}});Tw.calendars.taiwan=cQ});var V$e=ye(()=>{var Aw=Sv(),AQt=bh(),C9=Aw.instance();function fQ(e){this.local=this.regionalOptions[e||\"\"]||this.regionalOptions[\"\"]}fQ.prototype=new Aw.baseCalendar;AQt(fQ.prototype,{name:\"Thai\",jdEpoch:15230985e-1,yearsOffset:543,daysPerMonth:[31,28,31,30,31,30,31,31,30,31,30,31],hasYearZero:!1,minMonth:1,firstMonth:1,minDay:1,regionalOptions:{\"\":{name:\"Thai\",epochs:[\"BBE\",\"BE\"],monthNames:[\"January\",\"February\",\"March\",\"April\",\"May\",\"June\",\"July\",\"August\",\"September\",\"October\",\"November\",\"December\"],monthNamesShort:[\"Jan\",\"Feb\",\"Mar\",\"Apr\",\"May\",\"Jun\",\"Jul\",\"Aug\",\"Sep\",\"Oct\",\"Nov\",\"Dec\"],dayNames:[\"Sunday\",\"Monday\",\"Tuesday\",\"Wednesday\",\"Thursday\",\"Friday\",\"Saturday\"],dayNamesShort:[\"Sun\",\"Mon\",\"Tue\",\"Wed\",\"Thu\",\"Fri\",\"Sat\"],dayNamesMin:[\"Su\",\"Mo\",\"Tu\",\"We\",\"Th\",\"Fr\",\"Sa\"],digits:null,dateFormat:\"dd/mm/yyyy\",firstDay:0,isRTL:!1}},leapYear:function(r){var t=this._validate(r,this.minMonth,this.minDay,Aw.local.invalidYear),r=this._t2gYear(t.year());return C9.leapYear(r)},weekOfYear:function(i,t,r){var n=this._validate(i,this.minMonth,this.minDay,Aw.local.invalidYear),i=this._t2gYear(n.year());return C9.weekOfYear(i,n.month(),n.day())},daysInMonth:function(e,t){var r=this._validate(e,t,this.minDay,Aw.local.invalidMonth);return this.daysPerMonth[r.month()-1]+(r.month()===2&&this.leapYear(r.year())?1:0)},weekDay:function(e,t,r){return(this.dayOfWeek(e,t,r)||7)<6},toJD:function(i,t,r){var n=this._validate(i,t,r,Aw.local.invalidDate),i=this._t2gYear(n.year());return C9.toJD(i,n.month(),n.day())},fromJD:function(e){var t=C9.fromJD(e),r=this._g2tYear(t.year());return this.newDate(r,t.month(),t.day())},_t2gYear:function(e){return e-this.yearsOffset-(e>=1&&e<=this.yearsOffset?1:0)},_g2tYear:function(e){return e+this.yearsOffset+(e>=-this.yearsOffset&&e<=-1?1:0)}});Aw.calendars.thai=fQ});var H$e=ye(()=>{var Sw=Sv(),SQt=bh();function hQ(e){this.local=this.regionalOptions[e||\"\"]||this.regionalOptions[\"\"]}hQ.prototype=new Sw.baseCalendar;SQt(hQ.prototype,{name:\"UmmAlQura\",hasYearZero:!1,minMonth:1,firstMonth:1,minDay:1,regionalOptions:{\"\":{name:\"Umm al-Qura\",epochs:[\"BH\",\"AH\"],monthNames:[\"Al-Muharram\",\"Safar\",\"Rabi' al-awwal\",\"Rabi' Al-Thani\",\"Jumada Al-Awwal\",\"Jumada Al-Thani\",\"Rajab\",\"Sha'aban\",\"Ramadan\",\"Shawwal\",\"Dhu al-Qi'dah\",\"Dhu al-Hijjah\"],monthNamesShort:[\"Muh\",\"Saf\",\"Rab1\",\"Rab2\",\"Jum1\",\"Jum2\",\"Raj\",\"Sha'\",\"Ram\",\"Shaw\",\"DhuQ\",\"DhuH\"],dayNames:[\"Yawm al-Ahad\",\"Yawm al-Ithnain\",\"Yawm al-Thal\\u0101th\\u0101\\u2019\",\"Yawm al-Arba\\u2018\\u0101\\u2019\",\"Yawm al-Kham\\u012Bs\",\"Yawm al-Jum\\u2018a\",\"Yawm al-Sabt\"],dayNamesMin:[\"Ah\",\"Ith\",\"Th\",\"Ar\",\"Kh\",\"Ju\",\"Sa\"],digits:null,dateFormat:\"yyyy/mm/dd\",firstDay:6,isRTL:!0}},leapYear:function(e){var t=this._validate(e,this.minMonth,this.minDay,Sw.local.invalidYear);return this.daysInYear(t.year())===355},weekOfYear:function(e,t,r){var n=this.newDate(e,t,r);return n.add(-n.dayOfWeek(),\"d\"),Math.floor((n.dayOfYear()-1)/7)+1},daysInYear:function(e){for(var t=0,r=1;r<=12;r++)t+=this.daysInMonth(e,r);return t},daysInMonth:function(e,t){for(var r=this._validate(e,t,this.minDay,Sw.local.invalidMonth),n=r.toJD()-24e5+.5,i=0,a=0;an)return Bx[i]-Bx[i-1];i++}return 30},weekDay:function(e,t,r){return this.dayOfWeek(e,t,r)!==5},toJD:function(e,t,r){var n=this._validate(e,t,r,Sw.local.invalidDate),i=12*(n.year()-1)+n.month()-15292,a=n.day()+Bx[i-1]-1;return a+24e5-.5},fromJD:function(e){for(var t=e-24e5+.5,r=0,n=0;nt);n++)r++;var i=r+15292,a=Math.floor((i-1)/12),o=a+1,s=i-12*a,l=t-Bx[r-1]+1;return this.newDate(o,s,l)},isValid:function(e,t,r){var n=Sw.baseCalendar.prototype.isValid.apply(this,arguments);return n&&(e=e.year!=null?e.year:e,n=e>=1276&&e<=1500),n},_validate:function(e,t,r,n){var i=Sw.baseCalendar.prototype._validate.apply(this,arguments);if(i.year<1276||i.year>1500)throw n.replace(/\\{0\\}/,this.local.name);return 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\"./node_modules/robust-predicates/esm/util.js\");\n\n\nconst iccerrboundA = (10 + 96 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\nconst iccerrboundB = (4 + 48 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\nconst iccerrboundC = (44 + 576 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\n\nconst bc = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ca = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ab = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst aa = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst bb = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst cc = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst u = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst v = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst axtbc = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst aytbc = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst bxtca = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst bytca = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst cxtab = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst cytab = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst abt = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst bct = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst cat = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst abtt = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst bctt = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst catt = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\n\nconst _8 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst _16 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(16);\nconst _16b = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(16);\nconst _16c = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(16);\nconst _32 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(32);\nconst _32b = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(32);\nconst _48 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(48);\nconst _64 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(64);\n\nlet fin = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(1152);\nlet fin2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(1152);\n\nfunction finadd(finlen, a, alen) {\n finlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(finlen, fin, a, alen, fin2);\n const tmp = fin; fin = fin2; fin2 = tmp;\n return finlen;\n}\n\nfunction incircleadapt(ax, ay, bx, by, cx, cy, dx, dy, permanent) {\n let finlen;\n let adxtail, bdxtail, cdxtail, adytail, bdytail, cdytail;\n let axtbclen, aytbclen, bxtcalen, bytcalen, cxtablen, cytablen;\n let abtlen, bctlen, catlen;\n let abttlen, bcttlen, cattlen;\n let n1, n0;\n\n let bvirt, c, ahi, alo, bhi, blo, _i, _j, _0, s1, s0, t1, t0, u3;\n\n const adx = ax - dx;\n const bdx = bx - dx;\n const cdx = cx - dx;\n const ady = ay - dy;\n const bdy = by - dy;\n const cdy = cy - dy;\n\n s1 = bdx * cdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdx;\n ahi = c - (c - bdx);\n alo = bdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdy;\n bhi = c - (c - cdy);\n blo = cdy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cdx * bdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdx;\n ahi = c - (c - cdx);\n alo = cdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdy;\n bhi = c - (c - bdy);\n blo = bdy - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n bc[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n bc[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n bc[2] = _j - (u3 - bvirt) + (_i - bvirt);\n bc[3] = u3;\n s1 = cdx * ady;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdx;\n ahi = c - (c - cdx);\n alo = cdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ady;\n bhi = c - (c - ady);\n blo = ady - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = adx * cdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adx;\n ahi = c - (c - adx);\n alo = adx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdy;\n bhi = c - (c - cdy);\n blo = cdy - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ca[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ca[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n ca[2] = _j - (u3 - bvirt) + (_i - bvirt);\n ca[3] = u3;\n s1 = adx * bdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adx;\n ahi = c - (c - adx);\n alo = adx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdy;\n bhi = c - (c - bdy);\n blo = bdy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = bdx * ady;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdx;\n ahi = c - (c - bdx);\n alo = bdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ady;\n bhi = c - (c - ady);\n blo = ady - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ab[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ab[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n ab[2] = _j - (u3 - bvirt) + (_i - bvirt);\n ab[3] = u3;\n\n finlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bc, adx, _8), _8, adx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bc, ady, _8), _8, ady, _16b), _16b, _32), _32,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ca, bdx, _8), _8, bdx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ca, bdy, _8), _8, bdy, _16b), _16b, _32b), _32b, _64), _64,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ab, cdx, _8), _8, cdx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ab, cdy, _8), _8, cdy, _16b), _16b, _32), _32, fin);\n\n let det = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.estimate)(finlen, fin);\n let errbound = iccerrboundB * permanent;\n if (det >= errbound || -det >= errbound) {\n return det;\n }\n\n bvirt = ax - adx;\n adxtail = ax - (adx + bvirt) + (bvirt - dx);\n bvirt = ay - ady;\n adytail = ay - (ady + bvirt) + (bvirt - dy);\n bvirt = bx - bdx;\n bdxtail = bx - (bdx + bvirt) + (bvirt - dx);\n bvirt = by - bdy;\n bdytail = by - (bdy + bvirt) + (bvirt - dy);\n bvirt = cx - cdx;\n cdxtail = cx - (cdx + bvirt) + (bvirt - dx);\n bvirt = cy - cdy;\n cdytail = cy - (cdy + bvirt) + (bvirt - dy);\n if (adxtail === 0 && bdxtail === 0 && cdxtail === 0 && adytail === 0 && bdytail === 0 && cdytail === 0) {\n return det;\n }\n\n errbound = iccerrboundC * permanent + _util_js__WEBPACK_IMPORTED_MODULE_0__.resulterrbound * Math.abs(det);\n det += ((adx * adx + ady * ady) * ((bdx * cdytail + cdy * bdxtail) - (bdy * cdxtail + cdx * bdytail)) +\n 2 * (adx * adxtail + ady * adytail) * (bdx * cdy - bdy * cdx)) +\n ((bdx * bdx + bdy * bdy) * ((cdx * adytail + ady * cdxtail) - (cdy * adxtail + adx * cdytail)) +\n 2 * (bdx * bdxtail + bdy * bdytail) * (cdx * ady - cdy * adx)) +\n ((cdx * cdx + cdy * cdy) * ((adx * bdytail + bdy * adxtail) - (ady * bdxtail + bdx * adytail)) +\n 2 * (cdx * cdxtail + cdy * cdytail) * (adx * bdy - ady * bdx));\n\n if (det >= errbound || -det >= errbound) {\n return det;\n }\n\n if (bdxtail !== 0 || bdytail !== 0 || cdxtail !== 0 || cdytail !== 0) {\n s1 = adx * adx;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adx;\n ahi = c - (c - adx);\n alo = adx - ahi;\n s0 = alo * alo - (s1 - ahi * ahi - (ahi + ahi) * alo);\n t1 = ady * ady;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ady;\n ahi = c - (c - ady);\n alo = ady - ahi;\n t0 = alo * alo - (t1 - ahi * ahi - (ahi + ahi) * alo);\n _i = s0 + t0;\n bvirt = _i - s0;\n aa[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n aa[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n aa[2] = _j - (u3 - bvirt) + (_i - bvirt);\n aa[3] = u3;\n }\n if (cdxtail !== 0 || cdytail !== 0 || adxtail !== 0 || adytail !== 0) {\n s1 = bdx * bdx;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdx;\n ahi = c - (c - bdx);\n alo = bdx - ahi;\n s0 = alo * alo - (s1 - ahi * ahi - (ahi + ahi) * alo);\n t1 = bdy * bdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdy;\n ahi = c - (c - bdy);\n alo = bdy - ahi;\n t0 = alo * alo - (t1 - ahi * ahi - (ahi + ahi) * alo);\n _i = s0 + t0;\n bvirt = _i - s0;\n bb[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n bb[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n bb[2] = _j - (u3 - bvirt) + (_i - bvirt);\n bb[3] = u3;\n }\n if (adxtail !== 0 || adytail !== 0 || bdxtail !== 0 || bdytail !== 0) {\n s1 = cdx * cdx;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdx;\n ahi = c - (c - cdx);\n alo = cdx - ahi;\n s0 = alo * alo - (s1 - ahi * ahi - (ahi + ahi) * alo);\n t1 = cdy * cdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdy;\n ahi = c - (c - cdy);\n alo = cdy - ahi;\n t0 = alo * alo - (t1 - ahi * ahi - (ahi + ahi) * alo);\n _i = s0 + t0;\n bvirt = _i - s0;\n cc[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n cc[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n cc[2] = _j - (u3 - bvirt) + (_i - bvirt);\n cc[3] = u3;\n }\n\n if (adxtail !== 0) {\n axtbclen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bc, adxtail, axtbc);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(axtbclen, axtbc, 2 * adx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, cc, adxtail, _8), _8, bdy, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bb, adxtail, _8), _8, -cdy, _16c), _16c, _32, _48), _48);\n }\n if (adytail !== 0) {\n aytbclen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bc, adytail, aytbc);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(aytbclen, aytbc, 2 * ady, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bb, adytail, _8), _8, cdx, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, cc, adytail, _8), _8, -bdx, _16c), _16c, _32, _48), _48);\n }\n if (bdxtail !== 0) {\n bxtcalen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ca, bdxtail, bxtca);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bxtcalen, bxtca, 2 * bdx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, aa, bdxtail, _8), _8, cdy, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, cc, bdxtail, _8), _8, -ady, _16c), _16c, _32, _48), _48);\n }\n if (bdytail !== 0) {\n bytcalen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ca, bdytail, bytca);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bytcalen, bytca, 2 * bdy, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, cc, bdytail, _8), _8, adx, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, aa, bdytail, _8), _8, -cdx, _16c), _16c, _32, _48), _48);\n }\n if (cdxtail !== 0) {\n cxtablen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ab, cdxtail, cxtab);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(cxtablen, cxtab, 2 * cdx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bb, cdxtail, _8), _8, ady, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, aa, cdxtail, _8), _8, -bdy, _16c), _16c, _32, _48), _48);\n }\n if (cdytail !== 0) {\n cytablen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ab, cdytail, cytab);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(cytablen, cytab, 2 * cdy, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, aa, cdytail, _8), _8, bdx, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bb, cdytail, _8), _8, -adx, _16c), _16c, _32, _48), _48);\n }\n\n if (adxtail !== 0 || adytail !== 0) {\n if (bdxtail !== 0 || bdytail !== 0 || cdxtail !== 0 || cdytail !== 0) {\n s1 = bdxtail * cdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdxtail;\n ahi = c - (c - bdxtail);\n alo = bdxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdy;\n bhi = c - (c - cdy);\n blo = cdy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = bdx * cdytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdx;\n ahi = c - (c - bdx);\n alo = bdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdytail;\n bhi = c - (c - cdytail);\n blo = cdytail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 + t0;\n bvirt = _i - s0;\n u[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n u[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n u[2] = _j - (u3 - bvirt) + (_i - bvirt);\n u[3] = u3;\n s1 = cdxtail * -bdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdxtail;\n ahi = c - (c - cdxtail);\n alo = cdxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * -bdy;\n bhi = c - (c - -bdy);\n blo = -bdy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cdx * -bdytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdx;\n ahi = c - (c - cdx);\n alo = cdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * -bdytail;\n bhi = c - (c - -bdytail);\n blo = -bdytail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 + t0;\n bvirt = _i - s0;\n v[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n v[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n v[2] = _j - (u3 - bvirt) + (_i - bvirt);\n v[3] = u3;\n bctlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(4, u, 4, v, bct);\n s1 = bdxtail * cdytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdxtail;\n ahi = c - (c - bdxtail);\n alo = bdxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdytail;\n bhi = c - (c - cdytail);\n blo = cdytail - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cdxtail * bdytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdxtail;\n ahi = c - (c - cdxtail);\n alo = cdxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdytail;\n bhi = c - (c - bdytail);\n blo = bdytail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n bctt[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n bctt[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n bctt[2] = _j - (u3 - bvirt) + (_i - bvirt);\n bctt[3] = u3;\n bcttlen = 4;\n } else {\n bct[0] = 0;\n bctlen = 1;\n bctt[0] = 0;\n bcttlen = 1;\n }\n if (adxtail !== 0) {\n const len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bctlen, bct, adxtail, _16c);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(axtbclen, axtbc, adxtail, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, 2 * adx, _32), _32, _48), _48);\n\n const len2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bcttlen, bctt, adxtail, _8);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, 2 * adx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, adxtail, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, adxtail, _32), _32, _32b, _64), _64);\n\n if (bdytail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, cc, adxtail, _8), _8, bdytail, _16), _16);\n }\n if (cdytail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bb, -adxtail, _8), _8, cdytail, _16), _16);\n }\n }\n if (adytail !== 0) {\n const len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bctlen, bct, adytail, _16c);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(aytbclen, aytbc, adytail, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, 2 * ady, _32), _32, _48), _48);\n\n const len2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bcttlen, bctt, adytail, _8);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, 2 * ady, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, adytail, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, adytail, _32), _32, _32b, _64), _64);\n }\n }\n if (bdxtail !== 0 || bdytail !== 0) {\n if (cdxtail !== 0 || cdytail !== 0 || adxtail !== 0 || adytail !== 0) {\n s1 = cdxtail * ady;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdxtail;\n ahi = c - (c - cdxtail);\n alo = cdxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ady;\n bhi = c - (c - ady);\n blo = ady - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cdx * adytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdx;\n ahi = c - (c - cdx);\n alo = cdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adytail;\n bhi = c - (c - adytail);\n blo = adytail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 + t0;\n bvirt = _i - s0;\n u[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n u[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n u[2] = _j - (u3 - bvirt) + (_i - bvirt);\n u[3] = u3;\n n1 = -cdy;\n n0 = -cdytail;\n s1 = adxtail * n1;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adxtail;\n ahi = c - (c - adxtail);\n alo = adxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * n1;\n bhi = c - (c - n1);\n blo = n1 - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = adx * n0;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adx;\n ahi = c - (c - adx);\n alo = adx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * n0;\n bhi = c - (c - n0);\n blo = n0 - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 + t0;\n bvirt = _i - s0;\n v[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n v[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n v[2] = _j - (u3 - bvirt) + (_i - bvirt);\n v[3] = u3;\n catlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(4, u, 4, v, cat);\n s1 = cdxtail * adytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdxtail;\n ahi = c - (c - cdxtail);\n alo = cdxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adytail;\n bhi = c - (c - adytail);\n blo = adytail - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = adxtail * cdytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adxtail;\n ahi = c - (c - adxtail);\n alo = adxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdytail;\n bhi = c - (c - cdytail);\n blo = cdytail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n catt[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n catt[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n catt[2] = _j - (u3 - bvirt) + (_i - bvirt);\n catt[3] = u3;\n cattlen = 4;\n } else {\n cat[0] = 0;\n catlen = 1;\n catt[0] = 0;\n cattlen = 1;\n }\n if (bdxtail !== 0) {\n const len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(catlen, cat, bdxtail, _16c);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bxtcalen, bxtca, bdxtail, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, 2 * bdx, _32), _32, _48), _48);\n\n const len2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(cattlen, catt, bdxtail, _8);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, 2 * bdx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, bdxtail, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, bdxtail, _32), _32, _32b, _64), _64);\n\n if (cdytail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, aa, bdxtail, _8), _8, cdytail, _16), _16);\n }\n if (adytail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, cc, -bdxtail, _8), _8, adytail, _16), _16);\n }\n }\n if (bdytail !== 0) {\n const len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(catlen, cat, bdytail, _16c);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bytcalen, bytca, bdytail, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, 2 * bdy, _32), _32, _48), _48);\n\n const len2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(cattlen, catt, bdytail, _8);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, 2 * bdy, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, bdytail, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, bdytail, _32), _32, _32b, _64), _64);\n }\n }\n if (cdxtail !== 0 || cdytail !== 0) {\n if (adxtail !== 0 || adytail !== 0 || bdxtail !== 0 || bdytail !== 0) {\n s1 = adxtail * bdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adxtail;\n ahi = c - (c - adxtail);\n alo = adxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdy;\n bhi = c - (c - bdy);\n blo = bdy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = adx * bdytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adx;\n ahi = c - (c - adx);\n alo = adx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdytail;\n bhi = c - (c - bdytail);\n blo = bdytail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 + t0;\n bvirt = _i - s0;\n u[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n u[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n u[2] = _j - (u3 - bvirt) + (_i - bvirt);\n u[3] = u3;\n n1 = -ady;\n n0 = -adytail;\n s1 = bdxtail * n1;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdxtail;\n ahi = c - (c - bdxtail);\n alo = bdxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * n1;\n bhi = c - (c - n1);\n blo = n1 - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = bdx * n0;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdx;\n ahi = c - (c - bdx);\n alo = bdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * n0;\n bhi = c - (c - n0);\n blo = n0 - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 + t0;\n bvirt = _i - s0;\n v[0] = s0 - (_i - bvirt) + (t0 - bvirt);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 + t1;\n bvirt = _i - _0;\n v[1] = _0 - (_i - bvirt) + (t1 - bvirt);\n u3 = _j + _i;\n bvirt = u3 - _j;\n v[2] = _j - (u3 - bvirt) + (_i - bvirt);\n v[3] = u3;\n abtlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(4, u, 4, v, abt);\n s1 = adxtail * bdytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adxtail;\n ahi = c - (c - adxtail);\n alo = adxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdytail;\n bhi = c - (c - bdytail);\n blo = bdytail - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = bdxtail * adytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdxtail;\n ahi = c - (c - bdxtail);\n alo = bdxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adytail;\n bhi = c - (c - adytail);\n blo = adytail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n abtt[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n abtt[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n abtt[2] = _j - (u3 - bvirt) + (_i - bvirt);\n abtt[3] = u3;\n abttlen = 4;\n } else {\n abt[0] = 0;\n abtlen = 1;\n abtt[0] = 0;\n abttlen = 1;\n }\n if (cdxtail !== 0) {\n const len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(abtlen, abt, cdxtail, _16c);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(cxtablen, cxtab, cdxtail, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, 2 * cdx, _32), _32, _48), _48);\n\n const len2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(abttlen, abtt, cdxtail, _8);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, 2 * cdx, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, cdxtail, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, cdxtail, _32), _32, _32b, _64), _64);\n\n if (adytail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bb, cdxtail, _8), _8, adytail, _16), _16);\n }\n if (bdytail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, aa, -cdxtail, _8), _8, bdytail, _16), _16);\n }\n }\n if (cdytail !== 0) {\n const len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(abtlen, abt, cdytail, _16c);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(cytablen, cytab, cdytail, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, 2 * cdy, _32), _32, _48), _48);\n\n const len2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(abttlen, abtt, cdytail, _8);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, 2 * cdy, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len2, _8, cdytail, _16b), _16b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _16c, cdytail, _32), _32, _32b, _64), _64);\n }\n }\n\n return fin[finlen - 1];\n}\n\nfunction incircle(ax, ay, bx, by, cx, cy, dx, dy) {\n const adx = ax - dx;\n const bdx = bx - dx;\n const cdx = cx - dx;\n const ady = ay - dy;\n const bdy = by - dy;\n const cdy = cy - dy;\n\n const bdxcdy = bdx * cdy;\n const cdxbdy = cdx * bdy;\n const alift = adx * adx + ady * ady;\n\n const cdxady = cdx * ady;\n const adxcdy = adx * cdy;\n const blift = bdx * bdx + bdy * bdy;\n\n const adxbdy = adx * bdy;\n const bdxady = bdx * ady;\n const clift = cdx * cdx + cdy * cdy;\n\n const det =\n alift * (bdxcdy - cdxbdy) +\n blift * (cdxady - adxcdy) +\n clift * (adxbdy - bdxady);\n\n const permanent =\n (Math.abs(bdxcdy) + Math.abs(cdxbdy)) * alift +\n (Math.abs(cdxady) + Math.abs(adxcdy)) * blift +\n (Math.abs(adxbdy) + Math.abs(bdxady)) * clift;\n\n const errbound = iccerrboundA * permanent;\n\n if (det > errbound || -det > errbound) {\n return det;\n }\n return incircleadapt(ax, ay, bx, by, cx, cy, dx, dy, permanent);\n}\n\nfunction incirclefast(ax, ay, bx, by, cx, cy, dx, dy) {\n const adx = ax - dx;\n const ady = ay - dy;\n const bdx = bx - dx;\n const bdy = by - dy;\n const cdx = cx - dx;\n const cdy = cy - dy;\n\n const abdet = adx * bdy - bdx * ady;\n const bcdet = bdx * cdy - cdx * bdy;\n const cadet = cdx * ady - adx * cdy;\n const alift = adx * adx + ady * ady;\n const blift = bdx * bdx + bdy * bdy;\n const clift = cdx * cdx + cdy * cdy;\n\n return alift * bcdet + blift * cadet + clift * abdet;\n}\n\n\n//# sourceURL=webpack://concretejs/./node_modules/robust-predicates/esm/incircle.js?"); - -/***/ }), - -/***/ "./node_modules/robust-predicates/esm/insphere.js": -/*!********************************************************!*\ - !*** ./node_modules/robust-predicates/esm/insphere.js ***! - \********************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ insphere: () => (/* binding */ insphere),\n/* harmony export */ inspherefast: () => (/* binding */ inspherefast)\n/* harmony export */ });\n/* harmony import */ var _util_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./util.js */ \"./node_modules/robust-predicates/esm/util.js\");\n\n\nconst isperrboundA = (16 + 224 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\nconst isperrboundB = (5 + 72 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\nconst isperrboundC = (71 + 1408 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\n\nconst ab = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst bc = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst cd = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst de = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ea = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ac = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst bd = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ce = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst da = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst eb = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\n\nconst abc = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst bcd = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst cde = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst dea = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst eab = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst abd = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst bce = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst cda = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst deb = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst eac = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\n\nconst adet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(1152);\nconst bdet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(1152);\nconst cdet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(1152);\nconst ddet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(1152);\nconst edet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(1152);\nconst abdet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(2304);\nconst cddet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(2304);\nconst cdedet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(3456);\nconst deter = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(5760);\n\nconst _8 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst _8b = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst _8c = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst _16 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(16);\nconst _24 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(24);\nconst _48 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(48);\nconst _48b = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(48);\nconst _96 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(96);\nconst _192 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(192);\nconst _384x = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(384);\nconst _384y = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(384);\nconst _384z = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(384);\nconst _768 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(768);\n\nfunction sum_three_scale(a, b, c, az, bz, cz, out) {\n return (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, a, az, _8), _8,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, b, bz, _8b), _8b,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, c, cz, _8c), _8c, _16, out);\n}\n\nfunction liftexact(alen, a, blen, b, clen, c, dlen, d, x, y, z, out) {\n const len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(alen, a, blen, b, _48), _48,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.negate)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(clen, c, dlen, d, _48b), _48b), _48b, _96);\n\n return (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _96, x, _192), _192, x, _384x), _384x,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _96, y, _192), _192, y, _384y), _384y,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _96, z, _192), _192, z, _384z), _384z, _768, out);\n}\n\nfunction insphereexact(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz, ex, ey, ez) {\n let bvirt, c, ahi, alo, bhi, blo, _i, _j, _0, s1, s0, t1, t0, u3;\n\n s1 = ax * by;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ax;\n ahi = c - (c - ax);\n alo = ax - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * by;\n bhi = c - (c - by);\n blo = by - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = bx * ay;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bx;\n ahi = c - (c - bx);\n alo = bx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ay;\n bhi = c - (c - ay);\n blo = ay - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ab[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ab[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n ab[2] = _j - (u3 - bvirt) + (_i - bvirt);\n ab[3] = u3;\n s1 = bx * cy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bx;\n ahi = c - (c - bx);\n alo = bx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cy;\n bhi = c - (c - cy);\n blo = cy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cx * by;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cx;\n ahi = c - (c - cx);\n alo = cx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * by;\n bhi = c - (c - by);\n blo = by - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n bc[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n bc[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n bc[2] = _j - (u3 - bvirt) + (_i - bvirt);\n bc[3] = u3;\n s1 = cx * dy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cx;\n ahi = c - (c - cx);\n alo = cx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dy;\n bhi = c - (c - dy);\n blo = dy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = dx * cy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dx;\n ahi = c - (c - dx);\n alo = dx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cy;\n bhi = c - (c - cy);\n blo = cy - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n cd[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n cd[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n cd[2] = _j - (u3 - bvirt) + (_i - bvirt);\n cd[3] = u3;\n s1 = dx * ey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dx;\n ahi = c - (c - dx);\n alo = dx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ey;\n bhi = c - (c - ey);\n blo = ey - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = ex * dy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ex;\n ahi = c - (c - ex);\n alo = ex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dy;\n bhi = c - (c - dy);\n blo = dy - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n de[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n de[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n de[2] = _j - (u3 - bvirt) + (_i - bvirt);\n de[3] = u3;\n s1 = ex * ay;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ex;\n ahi = c - (c - ex);\n alo = ex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ay;\n bhi = c - (c - ay);\n blo = ay - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = ax * ey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ax;\n ahi = c - (c - ax);\n alo = ax - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ey;\n bhi = c - (c - ey);\n blo = ey - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ea[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ea[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n ea[2] = _j - (u3 - bvirt) + (_i - bvirt);\n ea[3] = u3;\n s1 = ax * cy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ax;\n ahi = c - (c - ax);\n alo = ax - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cy;\n bhi = c - (c - cy);\n blo = cy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cx * ay;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cx;\n ahi = c - (c - cx);\n alo = cx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ay;\n bhi = c - (c - ay);\n blo = ay - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ac[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ac[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n ac[2] = _j - (u3 - bvirt) + (_i - bvirt);\n ac[3] = u3;\n s1 = bx * dy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bx;\n ahi = c - (c - bx);\n alo = bx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dy;\n bhi = c - (c - dy);\n blo = dy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = dx * by;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dx;\n ahi = c - (c - dx);\n alo = dx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * by;\n bhi = c - (c - by);\n blo = by - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n bd[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n bd[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n bd[2] = _j - (u3 - bvirt) + (_i - bvirt);\n bd[3] = u3;\n s1 = cx * ey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cx;\n ahi = c - (c - cx);\n alo = cx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ey;\n bhi = c - (c - ey);\n blo = ey - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = ex * cy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ex;\n ahi = c - (c - ex);\n alo = ex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cy;\n bhi = c - (c - cy);\n blo = cy - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ce[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ce[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n ce[2] = _j - (u3 - bvirt) + (_i - bvirt);\n ce[3] = u3;\n s1 = dx * ay;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dx;\n ahi = c - (c - dx);\n alo = dx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ay;\n bhi = c - (c - ay);\n blo = ay - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = ax * dy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ax;\n ahi = c - (c - ax);\n alo = ax - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dy;\n bhi = c - (c - dy);\n blo = dy - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n da[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n da[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n da[2] = _j - (u3 - bvirt) + (_i - bvirt);\n da[3] = u3;\n s1 = ex * by;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ex;\n ahi = c - (c - ex);\n alo = ex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * by;\n bhi = c - (c - by);\n blo = by - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = bx * ey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bx;\n ahi = c - (c - bx);\n alo = bx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ey;\n bhi = c - (c - ey);\n blo = ey - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n eb[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n eb[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n eb[2] = _j - (u3 - bvirt) + (_i - bvirt);\n eb[3] = u3;\n\n const abclen = sum_three_scale(ab, bc, ac, cz, az, -bz, abc);\n const bcdlen = sum_three_scale(bc, cd, bd, dz, bz, -cz, bcd);\n const cdelen = sum_three_scale(cd, de, ce, ez, cz, -dz, cde);\n const dealen = sum_three_scale(de, ea, da, az, dz, -ez, dea);\n const eablen = sum_three_scale(ea, ab, eb, bz, ez, -az, eab);\n const abdlen = sum_three_scale(ab, bd, da, dz, az, bz, abd);\n const bcelen = sum_three_scale(bc, ce, eb, ez, bz, cz, bce);\n const cdalen = sum_three_scale(cd, da, ac, az, cz, dz, cda);\n const deblen = sum_three_scale(de, eb, bd, bz, dz, ez, deb);\n const eaclen = sum_three_scale(ea, ac, ce, cz, ez, az, eac);\n\n const deterlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n liftexact(cdelen, cde, bcelen, bce, deblen, deb, bcdlen, bcd, ax, ay, az, adet), adet,\n liftexact(dealen, dea, cdalen, cda, eaclen, eac, cdelen, cde, bx, by, bz, bdet), bdet,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n liftexact(eablen, eab, deblen, deb, abdlen, abd, dealen, dea, cx, cy, cz, cdet), cdet,\n liftexact(abclen, abc, eaclen, eac, bcelen, bce, eablen, eab, dx, dy, dz, ddet), ddet,\n liftexact(bcdlen, bcd, abdlen, abd, cdalen, cda, abclen, abc, ex, ey, ez, edet), edet, cddet, cdedet), cdedet, abdet, deter);\n\n return deter[deterlen - 1];\n}\n\nconst xdet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(96);\nconst ydet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(96);\nconst zdet = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(96);\nconst fin = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(1152);\n\nfunction liftadapt(a, b, c, az, bz, cz, x, y, z, out) {\n const len = sum_three_scale(a, b, c, az, bz, cz, _24);\n return (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum_three)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _24, x, _48), _48, x, xdet), xdet,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _24, y, _48), _48, y, ydet), ydet,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(len, _24, z, _48), _48, z, zdet), zdet, _192, out);\n}\n\nfunction insphereadapt(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz, ex, ey, ez, permanent) {\n let ab3, bc3, cd3, da3, ac3, bd3;\n\n let aextail, bextail, cextail, dextail;\n let aeytail, beytail, ceytail, deytail;\n let aeztail, beztail, ceztail, deztail;\n\n let bvirt, c, ahi, alo, bhi, blo, _i, _j, _0, s1, s0, t1, t0;\n\n const aex = ax - ex;\n const bex = bx - ex;\n const cex = cx - ex;\n const dex = dx - ex;\n const aey = ay - ey;\n const bey = by - ey;\n const cey = cy - ey;\n const dey = dy - ey;\n const aez = az - ez;\n const bez = bz - ez;\n const cez = cz - ez;\n const dez = dz - ez;\n\n s1 = aex * bey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * aex;\n ahi = c - (c - aex);\n alo = aex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bey;\n bhi = c - (c - bey);\n blo = bey - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = bex * aey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bex;\n ahi = c - (c - bex);\n alo = bex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * aey;\n bhi = c - (c - aey);\n blo = aey - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ab[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ab[1] = _0 - (_i + bvirt) + (bvirt - t1);\n ab3 = _j + _i;\n bvirt = ab3 - _j;\n ab[2] = _j - (ab3 - bvirt) + (_i - bvirt);\n ab[3] = ab3;\n s1 = bex * cey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bex;\n ahi = c - (c - bex);\n alo = bex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cey;\n bhi = c - (c - cey);\n blo = cey - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cex * bey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cex;\n ahi = c - (c - cex);\n alo = cex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bey;\n bhi = c - (c - bey);\n blo = bey - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n bc[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n bc[1] = _0 - (_i + bvirt) + (bvirt - t1);\n bc3 = _j + _i;\n bvirt = bc3 - _j;\n bc[2] = _j - (bc3 - bvirt) + (_i - bvirt);\n bc[3] = bc3;\n s1 = cex * dey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cex;\n ahi = c - (c - cex);\n alo = cex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dey;\n bhi = c - (c - dey);\n blo = dey - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = dex * cey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dex;\n ahi = c - (c - dex);\n alo = dex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cey;\n bhi = c - (c - cey);\n blo = cey - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n cd[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n cd[1] = _0 - (_i + bvirt) + (bvirt - t1);\n cd3 = _j + _i;\n bvirt = cd3 - _j;\n cd[2] = _j - (cd3 - bvirt) + (_i - bvirt);\n cd[3] = cd3;\n s1 = dex * aey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dex;\n ahi = c - (c - dex);\n alo = dex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * aey;\n bhi = c - (c - aey);\n blo = aey - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = aex * dey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * aex;\n ahi = c - (c - aex);\n alo = aex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dey;\n bhi = c - (c - dey);\n blo = dey - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n da[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n da[1] = _0 - (_i + bvirt) + (bvirt - t1);\n da3 = _j + _i;\n bvirt = da3 - _j;\n da[2] = _j - (da3 - bvirt) + (_i - bvirt);\n da[3] = da3;\n s1 = aex * cey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * aex;\n ahi = c - (c - aex);\n alo = aex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cey;\n bhi = c - (c - cey);\n blo = cey - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cex * aey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cex;\n ahi = c - (c - cex);\n alo = cex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * aey;\n bhi = c - (c - aey);\n blo = aey - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ac[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ac[1] = _0 - (_i + bvirt) + (bvirt - t1);\n ac3 = _j + _i;\n bvirt = ac3 - _j;\n ac[2] = _j - (ac3 - bvirt) + (_i - bvirt);\n ac[3] = ac3;\n s1 = bex * dey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bex;\n ahi = c - (c - bex);\n alo = bex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dey;\n bhi = c - (c - dey);\n blo = dey - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = dex * bey;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * dex;\n ahi = c - (c - dex);\n alo = dex - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bey;\n bhi = c - (c - bey);\n blo = bey - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n bd[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n bd[1] = _0 - (_i + bvirt) + (bvirt - t1);\n bd3 = _j + _i;\n bvirt = bd3 - _j;\n bd[2] = _j - (bd3 - bvirt) + (_i - bvirt);\n bd[3] = bd3;\n\n const finlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.negate)(liftadapt(bc, cd, bd, dez, bez, -cez, aex, aey, aez, adet), adet), adet,\n liftadapt(cd, da, ac, aez, cez, dez, bex, bey, bez, bdet), bdet, abdet), abdet,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.negate)(liftadapt(da, ab, bd, bez, dez, aez, cex, cey, cez, cdet), cdet), cdet,\n liftadapt(ab, bc, ac, cez, aez, -bez, dex, dey, dez, ddet), ddet, cddet), cddet, fin);\n\n let det = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.estimate)(finlen, fin);\n let errbound = isperrboundB * permanent;\n if (det >= errbound || -det >= errbound) {\n return det;\n }\n\n bvirt = ax - aex;\n aextail = ax - (aex + bvirt) + (bvirt - ex);\n bvirt = ay - aey;\n aeytail = ay - (aey + bvirt) + (bvirt - ey);\n bvirt = az - aez;\n aeztail = az - (aez + bvirt) + (bvirt - ez);\n bvirt = bx - bex;\n bextail = bx - (bex + bvirt) + (bvirt - ex);\n bvirt = by - bey;\n beytail = by - (bey + bvirt) + (bvirt - ey);\n bvirt = bz - bez;\n beztail = bz - (bez + bvirt) + (bvirt - ez);\n bvirt = cx - cex;\n cextail = cx - (cex + bvirt) + (bvirt - ex);\n bvirt = cy - cey;\n ceytail = cy - (cey + bvirt) + (bvirt - ey);\n bvirt = cz - cez;\n ceztail = cz - (cez + bvirt) + (bvirt - ez);\n bvirt = dx - dex;\n dextail = dx - (dex + bvirt) + (bvirt - ex);\n bvirt = dy - dey;\n deytail = dy - (dey + bvirt) + (bvirt - ey);\n bvirt = dz - dez;\n deztail = dz - (dez + bvirt) + (bvirt - ez);\n if (aextail === 0 && aeytail === 0 && aeztail === 0 &&\n bextail === 0 && beytail === 0 && beztail === 0 &&\n cextail === 0 && ceytail === 0 && ceztail === 0 &&\n dextail === 0 && deytail === 0 && deztail === 0) {\n return det;\n }\n\n errbound = isperrboundC * permanent + _util_js__WEBPACK_IMPORTED_MODULE_0__.resulterrbound * Math.abs(det);\n\n const abeps = (aex * beytail + bey * aextail) - (aey * bextail + bex * aeytail);\n const bceps = (bex * ceytail + cey * bextail) - (bey * cextail + cex * beytail);\n const cdeps = (cex * deytail + dey * cextail) - (cey * dextail + dex * ceytail);\n const daeps = (dex * aeytail + aey * dextail) - (dey * aextail + aex * deytail);\n const aceps = (aex * ceytail + cey * aextail) - (aey * cextail + cex * aeytail);\n const bdeps = (bex * deytail + dey * bextail) - (bey * dextail + dex * beytail);\n det +=\n (((bex * bex + bey * bey + bez * bez) * ((cez * daeps + dez * aceps + aez * cdeps) +\n (ceztail * da3 + deztail * ac3 + aeztail * cd3)) + (dex * dex + dey * dey + dez * dez) *\n ((aez * bceps - bez * aceps + cez * abeps) + (aeztail * bc3 - beztail * ac3 + ceztail * ab3))) -\n ((aex * aex + aey * aey + aez * aez) * ((bez * cdeps - cez * bdeps + dez * bceps) +\n (beztail * cd3 - ceztail * bd3 + deztail * bc3)) + (cex * cex + cey * cey + cez * cez) *\n ((dez * abeps + aez * bdeps + bez * daeps) + (deztail * ab3 + aeztail * bd3 + beztail * da3)))) +\n 2 * (((bex * bextail + bey * beytail + bez * beztail) * (cez * da3 + dez * ac3 + aez * cd3) +\n (dex * dextail + dey * deytail + dez * deztail) * (aez * bc3 - bez * ac3 + cez * ab3)) -\n ((aex * aextail + aey * aeytail + aez * aeztail) * (bez * cd3 - cez * bd3 + dez * bc3) +\n (cex * cextail + cey * ceytail + cez * ceztail) * (dez * ab3 + aez * bd3 + bez * da3)));\n\n if (det >= errbound || -det >= errbound) {\n return det;\n }\n\n return insphereexact(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz, ex, ey, ez);\n}\n\nfunction insphere(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz, ex, ey, ez) {\n const aex = ax - ex;\n const bex = bx - ex;\n const cex = cx - ex;\n const dex = dx - ex;\n const aey = ay - ey;\n const bey = by - ey;\n const cey = cy - ey;\n const dey = dy - ey;\n const aez = az - ez;\n const bez = bz - ez;\n const cez = cz - ez;\n const dez = dz - ez;\n\n const aexbey = aex * bey;\n const bexaey = bex * aey;\n const ab = aexbey - bexaey;\n const bexcey = bex * cey;\n const cexbey = cex * bey;\n const bc = bexcey - cexbey;\n const cexdey = cex * dey;\n const dexcey = dex * cey;\n const cd = cexdey - dexcey;\n const dexaey = dex * aey;\n const aexdey = aex * dey;\n const da = dexaey - aexdey;\n const aexcey = aex * cey;\n const cexaey = cex * aey;\n const ac = aexcey - cexaey;\n const bexdey = bex * dey;\n const dexbey = dex * bey;\n const bd = bexdey - dexbey;\n\n const alift = aex * aex + aey * aey + aez * aez;\n const blift = bex * bex + bey * bey + bez * bez;\n const clift = cex * cex + cey * cey + cez * cez;\n const dlift = dex * dex + dey * dey + dez * dez;\n\n const det =\n (clift * (dez * ab + aez * bd + bez * da) - dlift * (aez * bc - bez * ac + cez * ab)) +\n (alift * (bez * cd - cez * bd + dez * bc) - blift * (cez * da + dez * ac + aez * cd));\n\n const aezplus = Math.abs(aez);\n const bezplus = Math.abs(bez);\n const cezplus = Math.abs(cez);\n const dezplus = Math.abs(dez);\n const aexbeyplus = Math.abs(aexbey) + Math.abs(bexaey);\n const bexceyplus = Math.abs(bexcey) + Math.abs(cexbey);\n const cexdeyplus = Math.abs(cexdey) + Math.abs(dexcey);\n const dexaeyplus = Math.abs(dexaey) + Math.abs(aexdey);\n const aexceyplus = Math.abs(aexcey) + Math.abs(cexaey);\n const bexdeyplus = Math.abs(bexdey) + Math.abs(dexbey);\n const permanent =\n (cexdeyplus * bezplus + bexdeyplus * cezplus + bexceyplus * dezplus) * alift +\n (dexaeyplus * cezplus + aexceyplus * dezplus + cexdeyplus * aezplus) * blift +\n (aexbeyplus * dezplus + bexdeyplus * aezplus + dexaeyplus * bezplus) * clift +\n (bexceyplus * aezplus + aexceyplus * bezplus + aexbeyplus * cezplus) * dlift;\n\n const errbound = isperrboundA * permanent;\n if (det > errbound || -det > errbound) {\n return det;\n }\n return -insphereadapt(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz, ex, ey, ez, permanent);\n}\n\nfunction inspherefast(pax, pay, paz, pbx, pby, pbz, pcx, pcy, pcz, pdx, pdy, pdz, pex, pey, pez) {\n const aex = pax - pex;\n const bex = pbx - pex;\n const cex = pcx - pex;\n const dex = pdx - pex;\n const aey = pay - pey;\n const bey = pby - pey;\n const cey = pcy - pey;\n const dey = pdy - pey;\n const aez = paz - pez;\n const bez = pbz - pez;\n const cez = pcz - pez;\n const dez = pdz - pez;\n\n const ab = aex * bey - bex * aey;\n const bc = bex * cey - cex * bey;\n const cd = cex * dey - dex * cey;\n const da = dex * aey - aex * dey;\n const ac = aex * cey - cex * aey;\n const bd = bex * dey - dex * bey;\n\n const abc = aez * bc - bez * ac + cez * ab;\n const bcd = bez * cd - cez * bd + dez * bc;\n const cda = cez * da + dez * ac + aez * cd;\n const dab = dez * ab + aez * bd + bez * da;\n\n const alift = aex * aex + aey * aey + aez * aez;\n const blift = bex * bex + bey * bey + bez * bez;\n const clift = cex * cex + cey * cey + cez * cez;\n const dlift = dex * dex + dey * dey + dez * dez;\n\n return (clift * dab - dlift * abc) + (alift * bcd - blift * cda);\n}\n\n\n//# sourceURL=webpack://concretejs/./node_modules/robust-predicates/esm/insphere.js?"); - -/***/ }), - -/***/ "./node_modules/robust-predicates/esm/orient2d.js": -/*!********************************************************!*\ - !*** ./node_modules/robust-predicates/esm/orient2d.js ***! - \********************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ orient2d: () => (/* binding */ orient2d),\n/* harmony export */ orient2dfast: () => (/* binding */ orient2dfast)\n/* harmony export */ });\n/* harmony import */ var _util_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./util.js */ \"./node_modules/robust-predicates/esm/util.js\");\n\n\nconst ccwerrboundA = (3 + 16 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\nconst ccwerrboundB = (2 + 12 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\nconst ccwerrboundC = (9 + 64 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\n\nconst B = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst C1 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst C2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(12);\nconst D = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(16);\nconst u = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\n\nfunction orient2dadapt(ax, ay, bx, by, cx, cy, detsum) {\n let acxtail, acytail, bcxtail, bcytail;\n let bvirt, c, ahi, alo, bhi, blo, _i, _j, _0, s1, s0, t1, t0, u3;\n\n const acx = ax - cx;\n const bcx = bx - cx;\n const acy = ay - cy;\n const bcy = by - cy;\n\n s1 = acx * bcy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * acx;\n ahi = c - (c - acx);\n alo = acx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bcy;\n bhi = c - (c - bcy);\n blo = bcy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = acy * bcx;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * acy;\n ahi = c - (c - acy);\n alo = acy - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bcx;\n bhi = c - (c - bcx);\n blo = bcx - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n B[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n B[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n B[2] = _j - (u3 - bvirt) + (_i - bvirt);\n B[3] = u3;\n\n let det = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.estimate)(4, B);\n let errbound = ccwerrboundB * detsum;\n if (det >= errbound || -det >= errbound) {\n return det;\n }\n\n bvirt = ax - acx;\n acxtail = ax - (acx + bvirt) + (bvirt - cx);\n bvirt = bx - bcx;\n bcxtail = bx - (bcx + bvirt) + (bvirt - cx);\n bvirt = ay - acy;\n acytail = ay - (acy + bvirt) + (bvirt - cy);\n bvirt = by - bcy;\n bcytail = by - (bcy + bvirt) + (bvirt - cy);\n\n if (acxtail === 0 && acytail === 0 && bcxtail === 0 && bcytail === 0) {\n return det;\n }\n\n errbound = ccwerrboundC * detsum + _util_js__WEBPACK_IMPORTED_MODULE_0__.resulterrbound * Math.abs(det);\n det += (acx * bcytail + bcy * acxtail) - (acy * bcxtail + bcx * acytail);\n if (det >= errbound || -det >= errbound) return det;\n\n s1 = acxtail * bcy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * acxtail;\n ahi = c - (c - acxtail);\n alo = acxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bcy;\n bhi = c - (c - bcy);\n blo = bcy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = acytail * bcx;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * acytail;\n ahi = c - (c - acytail);\n alo = acytail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bcx;\n bhi = c - (c - bcx);\n blo = bcx - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n u[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n u[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n u[2] = _j - (u3 - bvirt) + (_i - bvirt);\n u[3] = u3;\n const C1len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(4, B, 4, u, C1);\n\n s1 = acx * bcytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * acx;\n ahi = c - (c - acx);\n alo = acx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bcytail;\n bhi = c - (c - bcytail);\n blo = bcytail - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = acy * bcxtail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * acy;\n ahi = c - (c - acy);\n alo = acy - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bcxtail;\n bhi = c - (c - bcxtail);\n blo = bcxtail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n u[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n u[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n u[2] = _j - (u3 - bvirt) + (_i - bvirt);\n u[3] = u3;\n const C2len = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(C1len, C1, 4, u, C2);\n\n s1 = acxtail * bcytail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * acxtail;\n ahi = c - (c - acxtail);\n alo = acxtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bcytail;\n bhi = c - (c - bcytail);\n blo = bcytail - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = acytail * bcxtail;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * acytail;\n ahi = c - (c - acytail);\n alo = acytail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bcxtail;\n bhi = c - (c - bcxtail);\n blo = bcxtail - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n u[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n u[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n u[2] = _j - (u3 - bvirt) + (_i - bvirt);\n u[3] = u3;\n const Dlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(C2len, C2, 4, u, D);\n\n return D[Dlen - 1];\n}\n\nfunction orient2d(ax, ay, bx, by, cx, cy) {\n const detleft = (ay - cy) * (bx - cx);\n const detright = (ax - cx) * (by - cy);\n const det = detleft - detright;\n\n const detsum = Math.abs(detleft + detright);\n if (Math.abs(det) >= ccwerrboundA * detsum) return det;\n\n return -orient2dadapt(ax, ay, bx, by, cx, cy, detsum);\n}\n\nfunction orient2dfast(ax, ay, bx, by, cx, cy) {\n return (ay - cy) * (bx - cx) - (ax - cx) * (by - cy);\n}\n\n\n//# sourceURL=webpack://concretejs/./node_modules/robust-predicates/esm/orient2d.js?"); - -/***/ }), - -/***/ "./node_modules/robust-predicates/esm/orient3d.js": -/*!********************************************************!*\ - !*** ./node_modules/robust-predicates/esm/orient3d.js ***! - \********************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ orient3d: () => (/* binding */ orient3d),\n/* harmony export */ orient3dfast: () => (/* binding */ orient3dfast)\n/* harmony export */ });\n/* harmony import */ var _util_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./util.js */ \"./node_modules/robust-predicates/esm/util.js\");\n\n\nconst o3derrboundA = (7 + 56 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\nconst o3derrboundB = (3 + 28 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\nconst o3derrboundC = (26 + 288 * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon) * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon * _util_js__WEBPACK_IMPORTED_MODULE_0__.epsilon;\n\nconst bc = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ca = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ab = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst at_b = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst at_c = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst bt_c = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst bt_a = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ct_a = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst ct_b = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\nconst bct = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst cat = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst abt = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst u = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(4);\n\nconst _8 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst _8b = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst _16 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(8);\nconst _12 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(12);\n\nlet fin = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(192);\nlet fin2 = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.vec)(192);\n\nfunction finadd(finlen, alen, a) {\n finlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(finlen, fin, alen, a, fin2);\n const tmp = fin; fin = fin2; fin2 = tmp;\n return finlen;\n}\n\nfunction tailinit(xtail, ytail, ax, ay, bx, by, a, b) {\n let bvirt, c, ahi, alo, bhi, blo, _i, _j, _k, _0, s1, s0, t1, t0, u3, negate;\n if (xtail === 0) {\n if (ytail === 0) {\n a[0] = 0;\n b[0] = 0;\n return 1;\n } else {\n negate = -ytail;\n s1 = negate * ax;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * negate;\n ahi = c - (c - negate);\n alo = negate - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ax;\n bhi = c - (c - ax);\n blo = ax - bhi;\n a[0] = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n a[1] = s1;\n s1 = ytail * bx;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ytail;\n ahi = c - (c - ytail);\n alo = ytail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bx;\n bhi = c - (c - bx);\n blo = bx - bhi;\n b[0] = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n b[1] = s1;\n return 2;\n }\n } else {\n if (ytail === 0) {\n s1 = xtail * ay;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * xtail;\n ahi = c - (c - xtail);\n alo = xtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ay;\n bhi = c - (c - ay);\n blo = ay - bhi;\n a[0] = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n a[1] = s1;\n negate = -xtail;\n s1 = negate * by;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * negate;\n ahi = c - (c - negate);\n alo = negate - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * by;\n bhi = c - (c - by);\n blo = by - bhi;\n b[0] = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n b[1] = s1;\n return 2;\n } else {\n s1 = xtail * ay;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * xtail;\n ahi = c - (c - xtail);\n alo = xtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ay;\n bhi = c - (c - ay);\n blo = ay - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = ytail * ax;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ytail;\n ahi = c - (c - ytail);\n alo = ytail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ax;\n bhi = c - (c - ax);\n blo = ax - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n a[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n a[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n a[2] = _j - (u3 - bvirt) + (_i - bvirt);\n a[3] = u3;\n s1 = ytail * bx;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ytail;\n ahi = c - (c - ytail);\n alo = ytail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bx;\n bhi = c - (c - bx);\n blo = bx - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = xtail * by;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * xtail;\n ahi = c - (c - xtail);\n alo = xtail - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * by;\n bhi = c - (c - by);\n blo = by - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n b[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n b[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n b[2] = _j - (u3 - bvirt) + (_i - bvirt);\n b[3] = u3;\n return 4;\n }\n }\n}\n\nfunction tailadd(finlen, a, b, k, z) {\n let bvirt, c, ahi, alo, bhi, blo, _i, _j, _k, _0, s1, s0, u3;\n s1 = a * b;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * a;\n ahi = c - (c - a);\n alo = a - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * b;\n bhi = c - (c - b);\n blo = b - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * k;\n bhi = c - (c - k);\n blo = k - bhi;\n _i = s0 * k;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * s0;\n ahi = c - (c - s0);\n alo = s0 - ahi;\n u[0] = alo * blo - (_i - ahi * bhi - alo * bhi - ahi * blo);\n _j = s1 * k;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * s1;\n ahi = c - (c - s1);\n alo = s1 - ahi;\n _0 = alo * blo - (_j - ahi * bhi - alo * bhi - ahi * blo);\n _k = _i + _0;\n bvirt = _k - _i;\n u[1] = _i - (_k - bvirt) + (_0 - bvirt);\n u3 = _j + _k;\n u[2] = _k - (u3 - _j);\n u[3] = u3;\n finlen = finadd(finlen, 4, u);\n if (z !== 0) {\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * z;\n bhi = c - (c - z);\n blo = z - bhi;\n _i = s0 * z;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * s0;\n ahi = c - (c - s0);\n alo = s0 - ahi;\n u[0] = alo * blo - (_i - ahi * bhi - alo * bhi - ahi * blo);\n _j = s1 * z;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * s1;\n ahi = c - (c - s1);\n alo = s1 - ahi;\n _0 = alo * blo - (_j - ahi * bhi - alo * bhi - ahi * blo);\n _k = _i + _0;\n bvirt = _k - _i;\n u[1] = _i - (_k - bvirt) + (_0 - bvirt);\n u3 = _j + _k;\n u[2] = _k - (u3 - _j);\n u[3] = u3;\n finlen = finadd(finlen, 4, u);\n }\n return finlen;\n}\n\nfunction orient3dadapt(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz, permanent) {\n let finlen;\n let adxtail, bdxtail, cdxtail;\n let adytail, bdytail, cdytail;\n let adztail, bdztail, cdztail;\n let bvirt, c, ahi, alo, bhi, blo, _i, _j, _k, _0, s1, s0, t1, t0, u3;\n\n const adx = ax - dx;\n const bdx = bx - dx;\n const cdx = cx - dx;\n const ady = ay - dy;\n const bdy = by - dy;\n const cdy = cy - dy;\n const adz = az - dz;\n const bdz = bz - dz;\n const cdz = cz - dz;\n\n s1 = bdx * cdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdx;\n ahi = c - (c - bdx);\n alo = bdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdy;\n bhi = c - (c - cdy);\n blo = cdy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = cdx * bdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdx;\n ahi = c - (c - cdx);\n alo = cdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdy;\n bhi = c - (c - bdy);\n blo = bdy - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n bc[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n bc[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n bc[2] = _j - (u3 - bvirt) + (_i - bvirt);\n bc[3] = u3;\n s1 = cdx * ady;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdx;\n ahi = c - (c - cdx);\n alo = cdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ady;\n bhi = c - (c - ady);\n blo = ady - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = adx * cdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adx;\n ahi = c - (c - adx);\n alo = adx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * cdy;\n bhi = c - (c - cdy);\n blo = cdy - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ca[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ca[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n ca[2] = _j - (u3 - bvirt) + (_i - bvirt);\n ca[3] = u3;\n s1 = adx * bdy;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * adx;\n ahi = c - (c - adx);\n alo = adx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdy;\n bhi = c - (c - bdy);\n blo = bdy - bhi;\n s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);\n t1 = bdx * ady;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * bdx;\n ahi = c - (c - bdx);\n alo = bdx - ahi;\n c = _util_js__WEBPACK_IMPORTED_MODULE_0__.splitter * ady;\n bhi = c - (c - ady);\n blo = ady - bhi;\n t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);\n _i = s0 - t0;\n bvirt = s0 - _i;\n ab[0] = s0 - (_i + bvirt) + (bvirt - t0);\n _j = s1 + _i;\n bvirt = _j - s1;\n _0 = s1 - (_j - bvirt) + (_i - bvirt);\n _i = _0 - t1;\n bvirt = _0 - _i;\n ab[1] = _0 - (_i + bvirt) + (bvirt - t1);\n u3 = _j + _i;\n bvirt = u3 - _j;\n ab[2] = _j - (u3 - bvirt) + (_i - bvirt);\n ab[3] = u3;\n\n finlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bc, adz, _8), _8,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ca, bdz, _8b), _8b, _16), _16,\n (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ab, cdz, _8), _8, fin);\n\n let det = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.estimate)(finlen, fin);\n let errbound = o3derrboundB * permanent;\n if (det >= errbound || -det >= errbound) {\n return det;\n }\n\n bvirt = ax - adx;\n adxtail = ax - (adx + bvirt) + (bvirt - dx);\n bvirt = bx - bdx;\n bdxtail = bx - (bdx + bvirt) + (bvirt - dx);\n bvirt = cx - cdx;\n cdxtail = cx - (cdx + bvirt) + (bvirt - dx);\n bvirt = ay - ady;\n adytail = ay - (ady + bvirt) + (bvirt - dy);\n bvirt = by - bdy;\n bdytail = by - (bdy + bvirt) + (bvirt - dy);\n bvirt = cy - cdy;\n cdytail = cy - (cdy + bvirt) + (bvirt - dy);\n bvirt = az - adz;\n adztail = az - (adz + bvirt) + (bvirt - dz);\n bvirt = bz - bdz;\n bdztail = bz - (bdz + bvirt) + (bvirt - dz);\n bvirt = cz - cdz;\n cdztail = cz - (cdz + bvirt) + (bvirt - dz);\n\n if (adxtail === 0 && bdxtail === 0 && cdxtail === 0 &&\n adytail === 0 && bdytail === 0 && cdytail === 0 &&\n adztail === 0 && bdztail === 0 && cdztail === 0) {\n return det;\n }\n\n errbound = o3derrboundC * permanent + _util_js__WEBPACK_IMPORTED_MODULE_0__.resulterrbound * Math.abs(det);\n det +=\n adz * (bdx * cdytail + cdy * bdxtail - (bdy * cdxtail + cdx * bdytail)) + adztail * (bdx * cdy - bdy * cdx) +\n bdz * (cdx * adytail + ady * cdxtail - (cdy * adxtail + adx * cdytail)) + bdztail * (cdx * ady - cdy * adx) +\n cdz * (adx * bdytail + bdy * adxtail - (ady * bdxtail + bdx * adytail)) + cdztail * (adx * bdy - ady * bdx);\n if (det >= errbound || -det >= errbound) {\n return det;\n }\n\n const at_len = tailinit(adxtail, adytail, bdx, bdy, cdx, cdy, at_b, at_c);\n const bt_len = tailinit(bdxtail, bdytail, cdx, cdy, adx, ady, bt_c, bt_a);\n const ct_len = tailinit(cdxtail, cdytail, adx, ady, bdx, bdy, ct_a, ct_b);\n\n const bctlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(bt_len, bt_c, ct_len, ct_b, bct);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bctlen, bct, adz, _16), _16);\n\n const catlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(ct_len, ct_a, at_len, at_c, cat);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(catlen, cat, bdz, _16), _16);\n\n const abtlen = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.sum)(at_len, at_b, bt_len, bt_a, abt);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(abtlen, abt, cdz, _16), _16);\n\n if (adztail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, bc, adztail, _12), _12);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(bctlen, bct, adztail, _16), _16);\n }\n if (bdztail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ca, bdztail, _12), _12);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(catlen, cat, bdztail, _16), _16);\n }\n if (cdztail !== 0) {\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(4, ab, cdztail, _12), _12);\n finlen = finadd(finlen, (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.scale)(abtlen, abt, cdztail, _16), _16);\n }\n\n if (adxtail !== 0) {\n if (bdytail !== 0) {\n finlen = tailadd(finlen, adxtail, bdytail, cdz, cdztail);\n }\n if (cdytail !== 0) {\n finlen = tailadd(finlen, -adxtail, cdytail, bdz, bdztail);\n }\n }\n if (bdxtail !== 0) {\n if (cdytail !== 0) {\n finlen = tailadd(finlen, bdxtail, cdytail, adz, adztail);\n }\n if (adytail !== 0) {\n finlen = tailadd(finlen, -bdxtail, adytail, cdz, cdztail);\n }\n }\n if (cdxtail !== 0) {\n if (adytail !== 0) {\n finlen = tailadd(finlen, cdxtail, adytail, bdz, bdztail);\n }\n if (bdytail !== 0) {\n finlen = tailadd(finlen, -cdxtail, bdytail, adz, adztail);\n }\n }\n\n return fin[finlen - 1];\n}\n\nfunction orient3d(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz) {\n const adx = ax - dx;\n const bdx = bx - dx;\n const cdx = cx - dx;\n const ady = ay - dy;\n const bdy = by - dy;\n const cdy = cy - dy;\n const adz = az - dz;\n const bdz = bz - dz;\n const cdz = cz - dz;\n\n const bdxcdy = bdx * cdy;\n const cdxbdy = cdx * bdy;\n\n const cdxady = cdx * ady;\n const adxcdy = adx * cdy;\n\n const adxbdy = adx * bdy;\n const bdxady = bdx * ady;\n\n const det =\n adz * (bdxcdy - cdxbdy) +\n bdz * (cdxady - adxcdy) +\n cdz * (adxbdy - bdxady);\n\n const permanent =\n (Math.abs(bdxcdy) + Math.abs(cdxbdy)) * Math.abs(adz) +\n (Math.abs(cdxady) + Math.abs(adxcdy)) * Math.abs(bdz) +\n (Math.abs(adxbdy) + Math.abs(bdxady)) * Math.abs(cdz);\n\n const errbound = o3derrboundA * permanent;\n if (det > errbound || -det > errbound) {\n return det;\n }\n\n return orient3dadapt(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz, permanent);\n}\n\nfunction orient3dfast(ax, ay, az, bx, by, bz, cx, cy, cz, dx, dy, dz) {\n const adx = ax - dx;\n const bdx = bx - dx;\n const cdx = cx - dx;\n const ady = ay - dy;\n const bdy = by - dy;\n const cdy = cy - dy;\n const adz = az - dz;\n const bdz = bz - dz;\n const cdz = cz - dz;\n\n return adx * (bdy * cdz - bdz * cdy) +\n bdx * (cdy * adz - cdz * ady) +\n cdx * (ady * bdz - adz * bdy);\n}\n\n\n//# sourceURL=webpack://concretejs/./node_modules/robust-predicates/esm/orient3d.js?"); - -/***/ }), - -/***/ "./node_modules/robust-predicates/esm/util.js": -/*!****************************************************!*\ - !*** ./node_modules/robust-predicates/esm/util.js ***! - \****************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ epsilon: () => (/* binding */ epsilon),\n/* harmony export */ estimate: () => (/* binding */ estimate),\n/* harmony export */ negate: () => (/* binding */ negate),\n/* harmony export */ resulterrbound: () => (/* binding */ resulterrbound),\n/* harmony export */ scale: () => (/* binding */ scale),\n/* harmony export */ splitter: () => (/* binding */ splitter),\n/* harmony export */ sum: () => (/* binding */ sum),\n/* harmony export */ sum_three: () => (/* binding */ sum_three),\n/* harmony export */ vec: () => (/* binding */ vec)\n/* harmony export */ });\nconst epsilon = 1.1102230246251565e-16;\nconst splitter = 134217729;\nconst resulterrbound = (3 + 8 * epsilon) * epsilon;\n\n// fast_expansion_sum_zeroelim routine from oritinal code\nfunction sum(elen, e, flen, f, h) {\n let Q, Qnew, hh, bvirt;\n let enow = e[0];\n let fnow = f[0];\n let eindex = 0;\n let findex = 0;\n if ((fnow > enow) === (fnow > -enow)) {\n Q = enow;\n enow = e[++eindex];\n } else {\n Q = fnow;\n fnow = f[++findex];\n }\n let hindex = 0;\n if (eindex < elen && findex < flen) {\n if ((fnow > enow) === (fnow > -enow)) {\n Qnew = enow + Q;\n hh = Q - (Qnew - enow);\n enow = e[++eindex];\n } else {\n Qnew = fnow + Q;\n hh = Q - (Qnew - fnow);\n fnow = f[++findex];\n }\n Q = Qnew;\n if (hh !== 0) {\n h[hindex++] = hh;\n }\n while (eindex < elen && findex < flen) {\n if ((fnow > enow) === (fnow > -enow)) {\n Qnew = Q + enow;\n bvirt = Qnew - Q;\n hh = Q - (Qnew - bvirt) + (enow - bvirt);\n enow = e[++eindex];\n } else {\n Qnew = Q + fnow;\n bvirt = Qnew - Q;\n hh = Q - (Qnew - bvirt) + (fnow - bvirt);\n fnow = f[++findex];\n }\n Q = Qnew;\n if (hh !== 0) {\n h[hindex++] = hh;\n }\n }\n }\n while (eindex < elen) {\n Qnew = Q + enow;\n bvirt = Qnew - Q;\n hh = Q - (Qnew - bvirt) + (enow - bvirt);\n enow = e[++eindex];\n Q = Qnew;\n if (hh !== 0) {\n h[hindex++] = hh;\n }\n }\n while (findex < flen) {\n Qnew = Q + fnow;\n bvirt = Qnew - Q;\n hh = Q - (Qnew - bvirt) + (fnow - bvirt);\n fnow = f[++findex];\n Q = Qnew;\n if (hh !== 0) {\n h[hindex++] = hh;\n }\n }\n if (Q !== 0 || hindex === 0) {\n h[hindex++] = Q;\n }\n return hindex;\n}\n\nfunction sum_three(alen, a, blen, b, clen, c, tmp, out) {\n return sum(sum(alen, a, blen, b, tmp), tmp, clen, c, out);\n}\n\n// scale_expansion_zeroelim routine from oritinal code\nfunction scale(elen, e, b, h) {\n let Q, sum, hh, product1, product0;\n let bvirt, c, ahi, alo, bhi, blo;\n\n c = splitter * b;\n bhi = c - (c - b);\n blo = b - bhi;\n let enow = e[0];\n Q = enow * b;\n c = splitter * enow;\n ahi = c - (c - enow);\n alo = enow - ahi;\n hh = alo * blo - (Q - ahi * bhi - alo * bhi - ahi * blo);\n let hindex = 0;\n if (hh !== 0) {\n h[hindex++] = hh;\n }\n for (let i = 1; i < elen; i++) {\n enow = e[i];\n product1 = enow * b;\n c = splitter * enow;\n ahi = c - (c - enow);\n alo = enow - ahi;\n product0 = alo * blo - (product1 - ahi * bhi - alo * bhi - ahi * blo);\n sum = Q + product0;\n bvirt = sum - Q;\n hh = Q - (sum - bvirt) + (product0 - bvirt);\n if (hh !== 0) {\n h[hindex++] = hh;\n }\n Q = product1 + sum;\n hh = sum - (Q - product1);\n if (hh !== 0) {\n h[hindex++] = hh;\n }\n }\n if (Q !== 0 || hindex === 0) {\n h[hindex++] = Q;\n }\n return hindex;\n}\n\nfunction negate(elen, e) {\n for (let i = 0; i < elen; i++) e[i] = -e[i];\n return elen;\n}\n\nfunction estimate(elen, e) {\n let Q = e[0];\n for (let i = 1; i < elen; i++) Q += e[i];\n return Q;\n}\n\nfunction vec(n) {\n return new Float64Array(n);\n}\n\n\n//# sourceURL=webpack://concretejs/./node_modules/robust-predicates/esm/util.js?"); - -/***/ }), - -/***/ "./node_modules/robust-predicates/index.js": -/*!*************************************************!*\ - !*** ./node_modules/robust-predicates/index.js ***! - \*************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ incircle: () => (/* reexport safe */ _esm_incircle_js__WEBPACK_IMPORTED_MODULE_2__.incircle),\n/* harmony export */ incirclefast: () => (/* reexport safe */ _esm_incircle_js__WEBPACK_IMPORTED_MODULE_2__.incirclefast),\n/* harmony export */ insphere: () => (/* reexport safe */ _esm_insphere_js__WEBPACK_IMPORTED_MODULE_3__.insphere),\n/* harmony export */ inspherefast: () => (/* reexport safe */ _esm_insphere_js__WEBPACK_IMPORTED_MODULE_3__.inspherefast),\n/* harmony export */ orient2d: () => (/* reexport safe */ _esm_orient2d_js__WEBPACK_IMPORTED_MODULE_0__.orient2d),\n/* harmony export */ orient2dfast: () => (/* reexport safe */ _esm_orient2d_js__WEBPACK_IMPORTED_MODULE_0__.orient2dfast),\n/* harmony export */ orient3d: () => (/* reexport safe */ _esm_orient3d_js__WEBPACK_IMPORTED_MODULE_1__.orient3d),\n/* harmony export */ orient3dfast: () => (/* reexport safe */ _esm_orient3d_js__WEBPACK_IMPORTED_MODULE_1__.orient3dfast)\n/* harmony export */ });\n/* harmony import */ var _esm_orient2d_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./esm/orient2d.js */ \"./node_modules/robust-predicates/esm/orient2d.js\");\n/* harmony import */ var _esm_orient3d_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./esm/orient3d.js */ \"./node_modules/robust-predicates/esm/orient3d.js\");\n/* harmony import */ var _esm_incircle_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./esm/incircle.js */ \"./node_modules/robust-predicates/esm/incircle.js\");\n/* harmony import */ var _esm_insphere_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./esm/insphere.js */ \"./node_modules/robust-predicates/esm/insphere.js\");\n\n\n\n\n\n\n\n//# sourceURL=webpack://concretejs/./node_modules/robust-predicates/index.js?"); - -/***/ }), - -/***/ "./node_modules/three/build/three.core.js": -/*!************************************************!*\ - !*** ./node_modules/three/build/three.core.js ***! - \************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ ACESFilmicToneMapping: () => (/* binding */ ACESFilmicToneMapping),\n/* harmony export */ AddEquation: () => (/* binding */ AddEquation),\n/* harmony export */ AddOperation: () => (/* binding */ AddOperation),\n/* harmony export */ AdditiveAnimationBlendMode: () => (/* binding */ AdditiveAnimationBlendMode),\n/* harmony export */ AdditiveBlending: () => (/* binding */ AdditiveBlending),\n/* harmony export */ AgXToneMapping: () => (/* binding */ AgXToneMapping),\n/* harmony export */ AlphaFormat: () => (/* binding */ AlphaFormat),\n/* harmony export */ AlwaysCompare: () => (/* binding */ AlwaysCompare),\n/* harmony export */ AlwaysDepth: () => (/* binding */ AlwaysDepth),\n/* harmony export */ AlwaysStencilFunc: () => (/* binding */ AlwaysStencilFunc),\n/* harmony export */ AmbientLight: () => (/* binding */ AmbientLight),\n/* harmony export */ AnimationAction: () => (/* binding */ AnimationAction),\n/* harmony export */ AnimationClip: () => (/* binding */ AnimationClip),\n/* harmony export */ AnimationLoader: () => (/* binding */ AnimationLoader),\n/* harmony export */ AnimationMixer: () => (/* binding */ AnimationMixer),\n/* harmony export */ AnimationObjectGroup: () => (/* binding */ AnimationObjectGroup),\n/* harmony export */ AnimationUtils: () => (/* binding */ AnimationUtils),\n/* harmony export */ ArcCurve: () => (/* binding */ ArcCurve),\n/* harmony export */ ArrayCamera: () => (/* binding */ ArrayCamera),\n/* harmony export */ ArrowHelper: () => (/* binding */ ArrowHelper),\n/* harmony export */ AttachedBindMode: () => (/* binding */ AttachedBindMode),\n/* harmony export */ Audio: () => (/* binding */ Audio),\n/* harmony export */ AudioAnalyser: () => (/* binding */ AudioAnalyser),\n/* harmony export */ AudioContext: () => (/* binding */ AudioContext),\n/* harmony export */ AudioListener: () => (/* binding */ AudioListener),\n/* harmony export */ AudioLoader: () => (/* binding */ AudioLoader),\n/* harmony export */ AxesHelper: () => (/* binding */ AxesHelper),\n/* harmony export */ BackSide: () => (/* binding */ BackSide),\n/* harmony export */ BasicDepthPacking: () => (/* binding */ BasicDepthPacking),\n/* harmony export */ BasicShadowMap: () => (/* binding */ BasicShadowMap),\n/* harmony export */ BatchedMesh: () => (/* binding */ BatchedMesh),\n/* harmony export */ Bone: () => (/* binding */ Bone),\n/* harmony export */ BooleanKeyframeTrack: () => (/* binding */ BooleanKeyframeTrack),\n/* harmony export */ Box2: () => (/* binding */ Box2),\n/* harmony export */ Box3: () => (/* binding */ Box3),\n/* harmony export */ Box3Helper: () => (/* binding */ Box3Helper),\n/* harmony export */ BoxGeometry: () => (/* binding */ BoxGeometry),\n/* harmony export */ BoxHelper: () => (/* binding */ BoxHelper),\n/* harmony export */ BufferAttribute: () => (/* binding */ BufferAttribute),\n/* harmony export */ BufferGeometry: () => (/* binding */ BufferGeometry),\n/* harmony export */ BufferGeometryLoader: () => (/* binding */ BufferGeometryLoader),\n/* harmony export */ ByteType: () => (/* binding */ ByteType),\n/* harmony export */ Cache: () => (/* binding */ Cache),\n/* harmony export */ Camera: () => (/* binding */ Camera),\n/* harmony export */ CameraHelper: () => (/* binding */ CameraHelper),\n/* harmony export */ CanvasTexture: () => (/* binding */ CanvasTexture),\n/* harmony export */ CapsuleGeometry: () => (/* binding */ CapsuleGeometry),\n/* harmony export */ CatmullRomCurve3: () => (/* binding */ CatmullRomCurve3),\n/* harmony export */ CineonToneMapping: () => (/* binding */ CineonToneMapping),\n/* harmony export */ CircleGeometry: () => (/* binding */ CircleGeometry),\n/* harmony export */ ClampToEdgeWrapping: () => (/* binding */ ClampToEdgeWrapping),\n/* harmony export */ Clock: () => (/* binding */ Clock),\n/* harmony export */ Color: () => (/* binding */ Color),\n/* harmony export */ ColorKeyframeTrack: () => (/* binding */ ColorKeyframeTrack),\n/* harmony export */ ColorManagement: () => (/* binding */ ColorManagement),\n/* harmony export */ CompressedArrayTexture: () => (/* binding */ CompressedArrayTexture),\n/* harmony export */ CompressedCubeTexture: () => (/* binding */ CompressedCubeTexture),\n/* harmony export */ CompressedTexture: () => (/* binding */ CompressedTexture),\n/* harmony export */ CompressedTextureLoader: () => (/* binding */ CompressedTextureLoader),\n/* harmony export */ ConeGeometry: () => (/* binding */ ConeGeometry),\n/* harmony export */ ConstantAlphaFactor: () => (/* binding */ ConstantAlphaFactor),\n/* harmony export */ ConstantColorFactor: () => (/* binding */ ConstantColorFactor),\n/* harmony export */ Controls: () => (/* binding */ Controls),\n/* harmony export */ CubeCamera: () => (/* binding */ CubeCamera),\n/* harmony export */ CubeReflectionMapping: () => (/* binding */ CubeReflectionMapping),\n/* harmony export */ CubeRefractionMapping: () => (/* binding */ CubeRefractionMapping),\n/* harmony export */ CubeTexture: () => (/* binding */ CubeTexture),\n/* harmony export */ CubeTextureLoader: () => (/* binding */ CubeTextureLoader),\n/* harmony export */ CubeUVReflectionMapping: () => (/* binding */ CubeUVReflectionMapping),\n/* harmony export */ CubicBezierCurve: () => (/* binding */ CubicBezierCurve),\n/* harmony export */ CubicBezierCurve3: () => (/* binding */ CubicBezierCurve3),\n/* harmony export */ CubicInterpolant: () => (/* binding */ CubicInterpolant),\n/* harmony export */ CullFaceBack: () => (/* binding */ CullFaceBack),\n/* harmony export */ CullFaceFront: () => (/* binding */ CullFaceFront),\n/* harmony export */ CullFaceFrontBack: () => (/* binding */ CullFaceFrontBack),\n/* harmony export */ CullFaceNone: () => (/* binding */ CullFaceNone),\n/* harmony export */ Curve: () => (/* binding */ Curve),\n/* harmony export */ CurvePath: () => (/* binding */ CurvePath),\n/* harmony export */ CustomBlending: () => (/* binding */ CustomBlending),\n/* harmony export */ CustomToneMapping: () => (/* binding */ CustomToneMapping),\n/* harmony export */ CylinderGeometry: () => (/* binding */ CylinderGeometry),\n/* harmony export */ Cylindrical: () => (/* binding */ Cylindrical),\n/* harmony export */ Data3DTexture: () => (/* binding */ Data3DTexture),\n/* harmony export */ DataArrayTexture: () => (/* binding */ DataArrayTexture),\n/* harmony export */ DataTexture: () => (/* binding */ DataTexture),\n/* harmony export */ DataTextureLoader: () => (/* binding */ DataTextureLoader),\n/* harmony export */ DataUtils: () => (/* binding */ DataUtils),\n/* harmony export */ DecrementStencilOp: () => (/* binding */ DecrementStencilOp),\n/* harmony export */ DecrementWrapStencilOp: () => (/* binding */ DecrementWrapStencilOp),\n/* harmony export */ DefaultLoadingManager: () => (/* binding */ DefaultLoadingManager),\n/* harmony export */ DepthFormat: () => (/* binding */ DepthFormat),\n/* harmony export */ DepthStencilFormat: () => (/* binding */ DepthStencilFormat),\n/* harmony export */ DepthTexture: () => (/* binding */ DepthTexture),\n/* harmony export */ DetachedBindMode: () => (/* binding */ DetachedBindMode),\n/* harmony export */ DirectionalLight: () => (/* binding */ DirectionalLight),\n/* harmony export */ DirectionalLightHelper: () => (/* binding */ DirectionalLightHelper),\n/* harmony export */ DiscreteInterpolant: () => (/* binding */ DiscreteInterpolant),\n/* harmony export */ DodecahedronGeometry: () => (/* binding */ DodecahedronGeometry),\n/* harmony export */ DoubleSide: () => (/* binding */ DoubleSide),\n/* harmony export */ DstAlphaFactor: () => (/* binding */ DstAlphaFactor),\n/* harmony export */ DstColorFactor: () => (/* binding */ DstColorFactor),\n/* harmony export */ DynamicCopyUsage: () => (/* binding */ DynamicCopyUsage),\n/* harmony export */ DynamicDrawUsage: () => (/* binding */ DynamicDrawUsage),\n/* harmony export */ DynamicReadUsage: () => (/* binding */ DynamicReadUsage),\n/* harmony export */ EdgesGeometry: () => (/* binding */ EdgesGeometry),\n/* harmony export */ EllipseCurve: () => (/* binding */ EllipseCurve),\n/* harmony export */ EqualCompare: () => (/* binding */ EqualCompare),\n/* harmony export */ EqualDepth: () => (/* binding */ EqualDepth),\n/* harmony export */ EqualStencilFunc: () => (/* binding */ EqualStencilFunc),\n/* harmony export */ EquirectangularReflectionMapping: () => (/* binding */ EquirectangularReflectionMapping),\n/* harmony export */ EquirectangularRefractionMapping: () => (/* binding */ EquirectangularRefractionMapping),\n/* harmony export */ Euler: () => (/* binding */ Euler),\n/* harmony export */ EventDispatcher: () => (/* binding */ EventDispatcher),\n/* harmony export */ ExtrudeGeometry: () => (/* binding */ ExtrudeGeometry),\n/* harmony export */ FileLoader: () => (/* binding */ FileLoader),\n/* harmony export */ Float16BufferAttribute: () => (/* binding */ Float16BufferAttribute),\n/* harmony export */ Float32BufferAttribute: () => (/* binding */ Float32BufferAttribute),\n/* harmony export */ FloatType: () => (/* binding */ FloatType),\n/* harmony export */ Fog: () => (/* binding */ Fog),\n/* harmony export */ FogExp2: () => (/* binding */ FogExp2),\n/* harmony export */ FramebufferTexture: () => (/* binding */ FramebufferTexture),\n/* harmony export */ FrontSide: () => (/* binding */ FrontSide),\n/* harmony export */ Frustum: () => (/* binding */ Frustum),\n/* harmony export */ GLBufferAttribute: () => (/* binding */ GLBufferAttribute),\n/* harmony export */ GLSL1: () => (/* binding */ GLSL1),\n/* harmony export */ GLSL3: () => (/* binding */ GLSL3),\n/* harmony export */ GreaterCompare: () => (/* binding */ GreaterCompare),\n/* harmony export */ GreaterDepth: () => (/* binding */ GreaterDepth),\n/* harmony export */ GreaterEqualCompare: () => (/* binding */ GreaterEqualCompare),\n/* harmony export */ GreaterEqualDepth: () => (/* binding */ GreaterEqualDepth),\n/* harmony export */ GreaterEqualStencilFunc: () => (/* binding */ GreaterEqualStencilFunc),\n/* harmony export */ GreaterStencilFunc: () => (/* binding */ GreaterStencilFunc),\n/* harmony export */ GridHelper: () => (/* binding */ GridHelper),\n/* harmony export */ Group: () => (/* binding */ Group),\n/* harmony export */ HalfFloatType: () => (/* binding */ HalfFloatType),\n/* harmony export */ HemisphereLight: () => (/* binding */ HemisphereLight),\n/* harmony export */ HemisphereLightHelper: () => (/* binding */ HemisphereLightHelper),\n/* harmony export */ IcosahedronGeometry: () => (/* binding */ IcosahedronGeometry),\n/* harmony export */ ImageBitmapLoader: () => (/* binding */ ImageBitmapLoader),\n/* harmony export */ ImageLoader: () => (/* binding */ ImageLoader),\n/* harmony export */ ImageUtils: () => (/* binding */ ImageUtils),\n/* harmony export */ IncrementStencilOp: () => (/* binding */ IncrementStencilOp),\n/* harmony export */ IncrementWrapStencilOp: () => (/* binding */ IncrementWrapStencilOp),\n/* harmony export */ InstancedBufferAttribute: () => (/* binding */ InstancedBufferAttribute),\n/* harmony export */ InstancedBufferGeometry: () => (/* binding */ InstancedBufferGeometry),\n/* harmony export */ InstancedInterleavedBuffer: () => (/* binding */ InstancedInterleavedBuffer),\n/* harmony export */ InstancedMesh: () => (/* binding */ InstancedMesh),\n/* harmony export */ Int16BufferAttribute: () => (/* binding */ Int16BufferAttribute),\n/* harmony export */ Int32BufferAttribute: () => (/* binding */ Int32BufferAttribute),\n/* harmony export */ Int8BufferAttribute: () => (/* binding */ Int8BufferAttribute),\n/* harmony export */ IntType: () => (/* binding */ IntType),\n/* harmony export */ InterleavedBuffer: () => (/* binding */ InterleavedBuffer),\n/* harmony export */ InterleavedBufferAttribute: () => (/* binding */ InterleavedBufferAttribute),\n/* harmony export */ Interpolant: () => (/* binding */ Interpolant),\n/* harmony export */ InterpolateDiscrete: () => (/* binding */ InterpolateDiscrete),\n/* harmony export */ InterpolateLinear: () => (/* binding */ InterpolateLinear),\n/* harmony export */ InterpolateSmooth: () => (/* binding */ InterpolateSmooth),\n/* harmony export */ InvertStencilOp: () => (/* binding */ InvertStencilOp),\n/* harmony export */ KeepStencilOp: () => (/* binding */ KeepStencilOp),\n/* harmony export */ KeyframeTrack: () => (/* binding */ KeyframeTrack),\n/* harmony export */ LOD: () => (/* binding */ LOD),\n/* harmony export */ LatheGeometry: () => (/* binding */ LatheGeometry),\n/* harmony export */ Layers: () => (/* binding */ Layers),\n/* harmony export */ LessCompare: () => (/* binding */ LessCompare),\n/* harmony export */ LessDepth: () => (/* binding */ LessDepth),\n/* harmony export */ LessEqualCompare: () => (/* binding */ LessEqualCompare),\n/* harmony export */ LessEqualDepth: () => (/* binding */ LessEqualDepth),\n/* harmony export */ LessEqualStencilFunc: () => (/* binding */ LessEqualStencilFunc),\n/* harmony export */ LessStencilFunc: () => (/* binding */ LessStencilFunc),\n/* harmony export */ Light: () => (/* binding */ Light),\n/* harmony export */ LightProbe: () => (/* binding */ LightProbe),\n/* harmony export */ Line: () => (/* binding */ Line),\n/* harmony export */ Line3: () => (/* binding */ Line3),\n/* harmony export */ LineBasicMaterial: () => (/* binding */ LineBasicMaterial),\n/* harmony export */ LineCurve: () => (/* binding */ LineCurve),\n/* harmony export */ LineCurve3: () => (/* binding */ LineCurve3),\n/* harmony export */ LineDashedMaterial: () => (/* binding */ LineDashedMaterial),\n/* harmony export */ LineLoop: () => (/* binding */ LineLoop),\n/* harmony export */ LineSegments: () => (/* binding */ LineSegments),\n/* harmony export */ LinearFilter: () => (/* binding */ LinearFilter),\n/* harmony export */ LinearInterpolant: () => (/* binding */ LinearInterpolant),\n/* harmony export */ LinearMipMapLinearFilter: () => (/* binding */ LinearMipMapLinearFilter),\n/* harmony export */ LinearMipMapNearestFilter: () => (/* binding */ LinearMipMapNearestFilter),\n/* harmony export */ LinearMipmapLinearFilter: () => (/* binding */ LinearMipmapLinearFilter),\n/* harmony export */ LinearMipmapNearestFilter: () => (/* binding */ LinearMipmapNearestFilter),\n/* harmony export */ LinearSRGBColorSpace: () => (/* binding */ LinearSRGBColorSpace),\n/* harmony export */ LinearToneMapping: () => (/* binding */ LinearToneMapping),\n/* harmony export */ LinearTransfer: () => (/* binding */ LinearTransfer),\n/* harmony export */ Loader: () => (/* binding */ Loader),\n/* harmony export */ LoaderUtils: () => (/* binding */ LoaderUtils),\n/* harmony export */ LoadingManager: () => (/* binding */ LoadingManager),\n/* harmony export */ LoopOnce: () => (/* binding */ LoopOnce),\n/* harmony export */ LoopPingPong: () => (/* binding */ LoopPingPong),\n/* harmony export */ LoopRepeat: () => (/* binding */ LoopRepeat),\n/* harmony export */ LuminanceAlphaFormat: () => (/* binding */ LuminanceAlphaFormat),\n/* harmony export */ LuminanceFormat: () => (/* binding */ LuminanceFormat),\n/* harmony export */ MOUSE: () => (/* binding */ MOUSE),\n/* harmony export */ Material: () => (/* binding */ Material),\n/* harmony export */ MaterialLoader: () => (/* binding */ MaterialLoader),\n/* harmony export */ MathUtils: () => (/* binding */ MathUtils),\n/* harmony export */ Matrix2: () => (/* binding */ Matrix2),\n/* harmony export */ Matrix3: () => (/* binding */ Matrix3),\n/* harmony export */ Matrix4: () => (/* binding */ Matrix4),\n/* harmony export */ MaxEquation: () => (/* binding */ MaxEquation),\n/* harmony export */ Mesh: () => (/* binding */ Mesh),\n/* harmony export */ MeshBasicMaterial: () => (/* binding */ MeshBasicMaterial),\n/* harmony export */ MeshDepthMaterial: () => (/* binding */ MeshDepthMaterial),\n/* harmony export */ MeshDistanceMaterial: () => (/* binding */ MeshDistanceMaterial),\n/* harmony export */ MeshLambertMaterial: () => (/* binding */ MeshLambertMaterial),\n/* harmony export */ MeshMatcapMaterial: () => (/* binding */ MeshMatcapMaterial),\n/* harmony export */ MeshNormalMaterial: () => (/* binding */ MeshNormalMaterial),\n/* harmony export */ MeshPhongMaterial: () => (/* binding */ MeshPhongMaterial),\n/* harmony export */ MeshPhysicalMaterial: () => (/* binding */ MeshPhysicalMaterial),\n/* harmony export */ MeshStandardMaterial: () => (/* binding */ MeshStandardMaterial),\n/* harmony export */ MeshToonMaterial: () => (/* binding */ MeshToonMaterial),\n/* harmony export */ MinEquation: () => (/* binding */ MinEquation),\n/* harmony export */ MirroredRepeatWrapping: () => (/* binding */ MirroredRepeatWrapping),\n/* harmony export */ MixOperation: () => (/* binding */ MixOperation),\n/* harmony export */ MultiplyBlending: () => (/* binding */ MultiplyBlending),\n/* harmony export */ MultiplyOperation: () => (/* binding */ MultiplyOperation),\n/* harmony export */ NearestFilter: () => (/* binding */ NearestFilter),\n/* harmony export */ NearestMipMapLinearFilter: () => (/* binding */ NearestMipMapLinearFilter),\n/* harmony export */ NearestMipMapNearestFilter: () => (/* binding */ NearestMipMapNearestFilter),\n/* harmony export */ NearestMipmapLinearFilter: () => (/* binding */ NearestMipmapLinearFilter),\n/* harmony export */ NearestMipmapNearestFilter: () => (/* binding */ NearestMipmapNearestFilter),\n/* harmony export */ NeutralToneMapping: () => (/* binding */ NeutralToneMapping),\n/* harmony export */ NeverCompare: () => (/* binding */ NeverCompare),\n/* harmony export */ NeverDepth: () => (/* binding */ NeverDepth),\n/* harmony export */ NeverStencilFunc: () => (/* binding */ NeverStencilFunc),\n/* harmony export */ NoBlending: () => (/* binding */ NoBlending),\n/* harmony export */ NoColorSpace: () => (/* binding */ NoColorSpace),\n/* harmony export */ NoToneMapping: () => (/* binding */ NoToneMapping),\n/* harmony export */ NormalAnimationBlendMode: () => (/* binding */ NormalAnimationBlendMode),\n/* harmony export */ NormalBlending: () => (/* binding */ NormalBlending),\n/* harmony export */ NotEqualCompare: () => (/* binding */ NotEqualCompare),\n/* harmony export */ NotEqualDepth: () => (/* binding */ NotEqualDepth),\n/* harmony export */ NotEqualStencilFunc: () => (/* binding */ NotEqualStencilFunc),\n/* harmony export */ NumberKeyframeTrack: () => (/* binding */ NumberKeyframeTrack),\n/* harmony export */ Object3D: () => (/* binding */ Object3D),\n/* harmony export */ ObjectLoader: () => (/* binding */ ObjectLoader),\n/* harmony export */ ObjectSpaceNormalMap: () => (/* binding */ ObjectSpaceNormalMap),\n/* harmony export */ OctahedronGeometry: () => (/* binding */ OctahedronGeometry),\n/* harmony export */ OneFactor: () => (/* binding */ OneFactor),\n/* harmony export */ OneMinusConstantAlphaFactor: () => (/* binding */ OneMinusConstantAlphaFactor),\n/* harmony export */ OneMinusConstantColorFactor: () => (/* binding */ OneMinusConstantColorFactor),\n/* harmony export */ OneMinusDstAlphaFactor: () => (/* binding */ OneMinusDstAlphaFactor),\n/* harmony export */ OneMinusDstColorFactor: () => (/* binding */ OneMinusDstColorFactor),\n/* harmony export */ OneMinusSrcAlphaFactor: () => (/* binding */ OneMinusSrcAlphaFactor),\n/* harmony export */ OneMinusSrcColorFactor: () => (/* binding */ OneMinusSrcColorFactor),\n/* harmony export */ OrthographicCamera: () => (/* binding */ OrthographicCamera),\n/* harmony export */ PCFShadowMap: () => (/* binding */ PCFShadowMap),\n/* harmony export */ PCFSoftShadowMap: () => (/* binding */ PCFSoftShadowMap),\n/* harmony export */ Path: () => (/* binding */ Path),\n/* harmony export */ PerspectiveCamera: () => (/* binding */ PerspectiveCamera),\n/* harmony export */ Plane: () => (/* binding */ Plane),\n/* harmony export */ PlaneGeometry: () => (/* binding */ PlaneGeometry),\n/* harmony export */ PlaneHelper: () => (/* binding */ PlaneHelper),\n/* harmony export */ PointLight: () => (/* binding */ PointLight),\n/* harmony export */ PointLightHelper: () => (/* binding */ PointLightHelper),\n/* harmony export */ Points: () => (/* binding */ Points),\n/* harmony export */ PointsMaterial: () => (/* binding */ PointsMaterial),\n/* harmony export */ PolarGridHelper: () => (/* binding */ PolarGridHelper),\n/* harmony export */ PolyhedronGeometry: () => (/* binding */ PolyhedronGeometry),\n/* harmony export */ PositionalAudio: () => (/* binding */ PositionalAudio),\n/* harmony export */ PropertyBinding: () => (/* binding */ PropertyBinding),\n/* harmony export */ PropertyMixer: () => (/* binding */ PropertyMixer),\n/* harmony export */ QuadraticBezierCurve: () => (/* binding */ QuadraticBezierCurve),\n/* harmony export */ QuadraticBezierCurve3: () => (/* binding */ QuadraticBezierCurve3),\n/* harmony export */ Quaternion: () => (/* binding */ Quaternion),\n/* harmony export */ QuaternionKeyframeTrack: () => (/* binding */ QuaternionKeyframeTrack),\n/* harmony export */ QuaternionLinearInterpolant: () => (/* binding */ QuaternionLinearInterpolant),\n/* harmony export */ RAD2DEG: () => (/* binding */ RAD2DEG),\n/* harmony export */ RED_GREEN_RGTC2_Format: () => (/* binding */ RED_GREEN_RGTC2_Format),\n/* harmony export */ RED_RGTC1_Format: () => (/* binding */ RED_RGTC1_Format),\n/* harmony export */ REVISION: () => (/* binding */ REVISION),\n/* harmony export */ RGBADepthPacking: () => (/* binding */ RGBADepthPacking),\n/* harmony export */ RGBAFormat: () => (/* binding */ RGBAFormat),\n/* harmony export */ RGBAIntegerFormat: () => (/* binding */ RGBAIntegerFormat),\n/* harmony export */ RGBA_ASTC_10x10_Format: () => (/* binding */ RGBA_ASTC_10x10_Format),\n/* harmony export */ RGBA_ASTC_10x5_Format: () => (/* binding */ RGBA_ASTC_10x5_Format),\n/* harmony export */ RGBA_ASTC_10x6_Format: () => (/* binding */ RGBA_ASTC_10x6_Format),\n/* harmony export */ RGBA_ASTC_10x8_Format: () => (/* binding */ RGBA_ASTC_10x8_Format),\n/* harmony export */ RGBA_ASTC_12x10_Format: () => (/* binding */ RGBA_ASTC_12x10_Format),\n/* harmony export */ RGBA_ASTC_12x12_Format: () => (/* binding */ RGBA_ASTC_12x12_Format),\n/* harmony export */ RGBA_ASTC_4x4_Format: () => (/* binding */ RGBA_ASTC_4x4_Format),\n/* harmony export */ RGBA_ASTC_5x4_Format: () => (/* binding */ RGBA_ASTC_5x4_Format),\n/* harmony export */ RGBA_ASTC_5x5_Format: () => (/* binding */ RGBA_ASTC_5x5_Format),\n/* harmony export */ RGBA_ASTC_6x5_Format: () => (/* binding */ RGBA_ASTC_6x5_Format),\n/* harmony export */ RGBA_ASTC_6x6_Format: () => (/* binding */ RGBA_ASTC_6x6_Format),\n/* harmony export */ RGBA_ASTC_8x5_Format: () => (/* binding */ RGBA_ASTC_8x5_Format),\n/* harmony export */ RGBA_ASTC_8x6_Format: () => (/* binding */ RGBA_ASTC_8x6_Format),\n/* harmony export */ RGBA_ASTC_8x8_Format: () => (/* binding */ RGBA_ASTC_8x8_Format),\n/* harmony export */ RGBA_BPTC_Format: () => (/* binding */ RGBA_BPTC_Format),\n/* harmony export */ RGBA_ETC2_EAC_Format: () => (/* binding */ RGBA_ETC2_EAC_Format),\n/* harmony export */ RGBA_PVRTC_2BPPV1_Format: () => (/* binding */ RGBA_PVRTC_2BPPV1_Format),\n/* harmony export */ RGBA_PVRTC_4BPPV1_Format: () => (/* binding */ RGBA_PVRTC_4BPPV1_Format),\n/* harmony export */ RGBA_S3TC_DXT1_Format: () => (/* binding */ RGBA_S3TC_DXT1_Format),\n/* harmony export */ RGBA_S3TC_DXT3_Format: () => (/* binding */ RGBA_S3TC_DXT3_Format),\n/* harmony export */ RGBA_S3TC_DXT5_Format: () => (/* binding */ RGBA_S3TC_DXT5_Format),\n/* harmony export */ RGBDepthPacking: () => (/* binding */ RGBDepthPacking),\n/* harmony export */ RGBFormat: () => (/* binding */ RGBFormat),\n/* harmony export */ RGBIntegerFormat: () => (/* binding */ RGBIntegerFormat),\n/* harmony export */ RGB_BPTC_SIGNED_Format: () => (/* binding */ RGB_BPTC_SIGNED_Format),\n/* harmony export */ RGB_BPTC_UNSIGNED_Format: () => (/* binding */ RGB_BPTC_UNSIGNED_Format),\n/* harmony export */ RGB_ETC1_Format: () => (/* binding */ RGB_ETC1_Format),\n/* harmony export */ RGB_ETC2_Format: () => (/* binding */ RGB_ETC2_Format),\n/* harmony export */ RGB_PVRTC_2BPPV1_Format: () => (/* binding */ RGB_PVRTC_2BPPV1_Format),\n/* harmony export */ RGB_PVRTC_4BPPV1_Format: () => (/* binding */ RGB_PVRTC_4BPPV1_Format),\n/* harmony export */ RGB_S3TC_DXT1_Format: () => (/* binding */ RGB_S3TC_DXT1_Format),\n/* harmony export */ RGDepthPacking: () => (/* binding */ RGDepthPacking),\n/* harmony export */ RGFormat: () => (/* binding */ RGFormat),\n/* harmony export */ RGIntegerFormat: () => (/* binding */ RGIntegerFormat),\n/* harmony export */ RawShaderMaterial: () => (/* binding */ RawShaderMaterial),\n/* harmony export */ Ray: () => (/* binding */ Ray),\n/* harmony export */ Raycaster: () => (/* binding */ Raycaster),\n/* harmony export */ RectAreaLight: () => (/* binding */ RectAreaLight),\n/* harmony export */ RedFormat: () => (/* binding */ RedFormat),\n/* harmony export */ RedIntegerFormat: () => (/* binding */ RedIntegerFormat),\n/* harmony export */ ReinhardToneMapping: () => (/* binding */ ReinhardToneMapping),\n/* harmony export */ RenderTarget: () => (/* binding */ RenderTarget),\n/* harmony export */ RenderTarget3D: () => (/* binding */ RenderTarget3D),\n/* harmony export */ RenderTargetArray: () => (/* binding */ RenderTargetArray),\n/* harmony export */ RepeatWrapping: () => (/* binding */ RepeatWrapping),\n/* harmony export */ ReplaceStencilOp: () => (/* binding */ ReplaceStencilOp),\n/* harmony export */ ReverseSubtractEquation: () => (/* binding */ ReverseSubtractEquation),\n/* harmony export */ RingGeometry: () => (/* binding */ RingGeometry),\n/* harmony export */ SIGNED_RED_GREEN_RGTC2_Format: () => (/* binding */ SIGNED_RED_GREEN_RGTC2_Format),\n/* harmony export */ SIGNED_RED_RGTC1_Format: () => (/* binding */ SIGNED_RED_RGTC1_Format),\n/* harmony export */ SRGBColorSpace: () => (/* binding */ SRGBColorSpace),\n/* harmony export */ SRGBTransfer: () => (/* binding */ SRGBTransfer),\n/* harmony export */ Scene: () => (/* binding */ Scene),\n/* harmony export */ ShaderMaterial: () => (/* binding */ ShaderMaterial),\n/* harmony export */ ShadowMaterial: () => (/* binding */ ShadowMaterial),\n/* harmony export */ Shape: () => (/* binding */ Shape),\n/* harmony export */ ShapeGeometry: () => (/* binding */ ShapeGeometry),\n/* harmony export */ ShapePath: () => (/* binding */ ShapePath),\n/* harmony export */ ShapeUtils: () => (/* binding */ ShapeUtils),\n/* harmony export */ ShortType: () => (/* binding */ ShortType),\n/* harmony export */ Skeleton: () => (/* binding */ Skeleton),\n/* harmony export */ SkeletonHelper: () => (/* binding */ SkeletonHelper),\n/* harmony export */ SkinnedMesh: () => (/* binding */ SkinnedMesh),\n/* harmony export */ Source: () => (/* binding */ Source),\n/* harmony export */ Sphere: () => (/* binding */ Sphere),\n/* harmony export */ SphereGeometry: () => (/* binding */ SphereGeometry),\n/* harmony export */ Spherical: () => (/* binding */ Spherical),\n/* harmony export */ SphericalHarmonics3: () => (/* binding */ SphericalHarmonics3),\n/* harmony export */ SplineCurve: () => (/* binding */ SplineCurve),\n/* harmony export */ SpotLight: () => (/* binding */ SpotLight),\n/* harmony export */ SpotLightHelper: () => (/* binding */ SpotLightHelper),\n/* harmony export */ Sprite: () => (/* binding */ Sprite),\n/* harmony export */ SpriteMaterial: () => (/* binding */ SpriteMaterial),\n/* harmony export */ SrcAlphaFactor: () => (/* binding */ SrcAlphaFactor),\n/* harmony export */ SrcAlphaSaturateFactor: () => (/* binding */ SrcAlphaSaturateFactor),\n/* harmony export */ SrcColorFactor: () => (/* binding */ SrcColorFactor),\n/* harmony export */ StaticCopyUsage: () => (/* binding */ StaticCopyUsage),\n/* harmony export */ StaticDrawUsage: () => (/* binding */ StaticDrawUsage),\n/* harmony export */ StaticReadUsage: () => (/* binding */ StaticReadUsage),\n/* harmony export */ StereoCamera: () => (/* binding */ StereoCamera),\n/* harmony export */ StreamCopyUsage: () => (/* binding */ StreamCopyUsage),\n/* harmony export */ StreamDrawUsage: () => (/* binding */ StreamDrawUsage),\n/* harmony export */ StreamReadUsage: () => (/* binding */ StreamReadUsage),\n/* harmony export */ StringKeyframeTrack: () => (/* binding */ StringKeyframeTrack),\n/* harmony export */ SubtractEquation: () => (/* binding */ SubtractEquation),\n/* harmony export */ SubtractiveBlending: () => (/* binding */ SubtractiveBlending),\n/* harmony export */ TOUCH: () => (/* binding */ TOUCH),\n/* harmony export */ TangentSpaceNormalMap: () => (/* binding */ TangentSpaceNormalMap),\n/* harmony export */ TetrahedronGeometry: () => (/* binding */ TetrahedronGeometry),\n/* harmony export */ Texture: () => (/* binding */ Texture),\n/* harmony export */ TextureLoader: () => (/* binding */ TextureLoader),\n/* harmony export */ TextureUtils: () => (/* binding */ TextureUtils),\n/* harmony export */ TorusGeometry: () => (/* binding */ TorusGeometry),\n/* harmony export */ TorusKnotGeometry: () => (/* binding */ TorusKnotGeometry),\n/* harmony export */ Triangle: () => (/* binding */ Triangle),\n/* harmony export */ TriangleFanDrawMode: () => (/* binding */ TriangleFanDrawMode),\n/* harmony export */ TriangleStripDrawMode: () => (/* binding */ TriangleStripDrawMode),\n/* harmony export */ TrianglesDrawMode: () => (/* binding */ TrianglesDrawMode),\n/* harmony export */ TubeGeometry: () => (/* binding */ TubeGeometry),\n/* harmony export */ UVMapping: () => (/* binding */ UVMapping),\n/* harmony export */ Uint16BufferAttribute: () => (/* binding */ Uint16BufferAttribute),\n/* harmony export */ Uint32BufferAttribute: () => (/* binding */ Uint32BufferAttribute),\n/* harmony export */ Uint8BufferAttribute: () => (/* binding */ Uint8BufferAttribute),\n/* harmony export */ Uint8ClampedBufferAttribute: () => (/* binding */ Uint8ClampedBufferAttribute),\n/* harmony export */ Uniform: () => (/* binding */ Uniform),\n/* harmony export */ UniformsGroup: () => (/* binding */ UniformsGroup),\n/* harmony export */ UniformsUtils: () => (/* binding */ UniformsUtils),\n/* harmony export */ UnsignedByteType: () => (/* binding */ UnsignedByteType),\n/* harmony export */ UnsignedInt248Type: () => (/* binding */ UnsignedInt248Type),\n/* harmony export */ UnsignedInt5999Type: () => (/* binding */ UnsignedInt5999Type),\n/* harmony export */ UnsignedIntType: () => (/* binding */ UnsignedIntType),\n/* harmony export */ UnsignedShort4444Type: () => (/* binding */ UnsignedShort4444Type),\n/* harmony export */ UnsignedShort5551Type: () => (/* binding */ UnsignedShort5551Type),\n/* harmony export */ UnsignedShortType: () => (/* binding */ UnsignedShortType),\n/* harmony export */ VSMShadowMap: () => (/* binding */ VSMShadowMap),\n/* harmony export */ Vector2: () => (/* binding */ Vector2),\n/* harmony export */ Vector3: () => (/* binding */ Vector3),\n/* harmony export */ Vector4: () => (/* binding */ Vector4),\n/* harmony export */ VectorKeyframeTrack: () => (/* binding */ VectorKeyframeTrack),\n/* harmony export */ VideoTexture: () => (/* binding */ VideoTexture),\n/* harmony export */ WebGL3DRenderTarget: () => (/* binding */ WebGL3DRenderTarget),\n/* harmony export */ WebGLArrayRenderTarget: () => (/* binding */ WebGLArrayRenderTarget),\n/* harmony export */ WebGLCoordinateSystem: () => (/* binding */ WebGLCoordinateSystem),\n/* harmony export */ WebGLCubeRenderTarget: () => (/* binding */ WebGLCubeRenderTarget),\n/* harmony export */ WebGLRenderTarget: () => (/* binding */ WebGLRenderTarget),\n/* harmony export */ WebGPUCoordinateSystem: () => (/* binding */ WebGPUCoordinateSystem),\n/* harmony export */ WireframeGeometry: () => (/* binding */ WireframeGeometry),\n/* harmony export */ WrapAroundEnding: () => (/* binding */ WrapAroundEnding),\n/* harmony export */ ZeroCurvatureEnding: () => (/* binding */ ZeroCurvatureEnding),\n/* harmony export */ ZeroFactor: () => (/* binding */ ZeroFactor),\n/* harmony export */ ZeroSlopeEnding: () => (/* binding */ ZeroSlopeEnding),\n/* harmony export */ ZeroStencilOp: () => (/* binding */ ZeroStencilOp),\n/* harmony export */ arrayNeedsUint32: () => (/* binding */ arrayNeedsUint32),\n/* harmony export */ cloneUniforms: () => (/* binding */ cloneUniforms),\n/* harmony export */ createCanvasElement: () => (/* binding */ createCanvasElement),\n/* harmony export */ createElementNS: () => (/* binding */ createElementNS),\n/* harmony export */ getByteLength: () => (/* binding */ getByteLength),\n/* harmony export */ getUnlitUniformColorSpace: () => (/* binding */ getUnlitUniformColorSpace),\n/* harmony export */ mergeUniforms: () => (/* binding */ mergeUniforms),\n/* harmony export */ probeAsync: () => (/* binding */ probeAsync),\n/* harmony export */ toNormalizedProjectionMatrix: () => (/* binding */ toNormalizedProjectionMatrix),\n/* harmony export */ toReversedProjectionMatrix: () => (/* binding */ toReversedProjectionMatrix),\n/* harmony export */ warnOnce: () => (/* binding */ warnOnce)\n/* harmony export */ });\n/**\n * @license\n * Copyright 2010-2024 Three.js Authors\n * SPDX-License-Identifier: MIT\n */\nconst REVISION = '172';\n\nconst MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 };\nconst TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 };\nconst CullFaceNone = 0;\nconst CullFaceBack = 1;\nconst CullFaceFront = 2;\nconst CullFaceFrontBack = 3;\nconst BasicShadowMap = 0;\nconst PCFShadowMap = 1;\nconst PCFSoftShadowMap = 2;\nconst VSMShadowMap = 3;\nconst FrontSide = 0;\nconst BackSide = 1;\nconst DoubleSide = 2;\nconst NoBlending = 0;\nconst NormalBlending = 1;\nconst AdditiveBlending = 2;\nconst SubtractiveBlending = 3;\nconst MultiplyBlending = 4;\nconst CustomBlending = 5;\nconst AddEquation = 100;\nconst SubtractEquation = 101;\nconst ReverseSubtractEquation = 102;\nconst MinEquation = 103;\nconst MaxEquation = 104;\nconst ZeroFactor = 200;\nconst OneFactor = 201;\nconst SrcColorFactor = 202;\nconst OneMinusSrcColorFactor = 203;\nconst SrcAlphaFactor = 204;\nconst OneMinusSrcAlphaFactor = 205;\nconst DstAlphaFactor = 206;\nconst OneMinusDstAlphaFactor = 207;\nconst DstColorFactor = 208;\nconst OneMinusDstColorFactor = 209;\nconst SrcAlphaSaturateFactor = 210;\nconst ConstantColorFactor = 211;\nconst OneMinusConstantColorFactor = 212;\nconst ConstantAlphaFactor = 213;\nconst OneMinusConstantAlphaFactor = 214;\nconst NeverDepth = 0;\nconst AlwaysDepth = 1;\nconst LessDepth = 2;\nconst LessEqualDepth = 3;\nconst EqualDepth = 4;\nconst GreaterEqualDepth = 5;\nconst GreaterDepth = 6;\nconst NotEqualDepth = 7;\nconst MultiplyOperation = 0;\nconst MixOperation = 1;\nconst AddOperation = 2;\nconst NoToneMapping = 0;\nconst LinearToneMapping = 1;\nconst ReinhardToneMapping = 2;\nconst CineonToneMapping = 3;\nconst ACESFilmicToneMapping = 4;\nconst CustomToneMapping = 5;\nconst AgXToneMapping = 6;\nconst NeutralToneMapping = 7;\nconst AttachedBindMode = 'attached';\nconst DetachedBindMode = 'detached';\n\nconst UVMapping = 300;\nconst CubeReflectionMapping = 301;\nconst CubeRefractionMapping = 302;\nconst EquirectangularReflectionMapping = 303;\nconst EquirectangularRefractionMapping = 304;\nconst CubeUVReflectionMapping = 306;\nconst RepeatWrapping = 1000;\nconst ClampToEdgeWrapping = 1001;\nconst MirroredRepeatWrapping = 1002;\nconst NearestFilter = 1003;\nconst NearestMipmapNearestFilter = 1004;\nconst NearestMipMapNearestFilter = 1004;\nconst NearestMipmapLinearFilter = 1005;\nconst NearestMipMapLinearFilter = 1005;\nconst LinearFilter = 1006;\nconst LinearMipmapNearestFilter = 1007;\nconst LinearMipMapNearestFilter = 1007;\nconst LinearMipmapLinearFilter = 1008;\nconst LinearMipMapLinearFilter = 1008;\nconst UnsignedByteType = 1009;\nconst ByteType = 1010;\nconst ShortType = 1011;\nconst UnsignedShortType = 1012;\nconst IntType = 1013;\nconst UnsignedIntType = 1014;\nconst FloatType = 1015;\nconst HalfFloatType = 1016;\nconst UnsignedShort4444Type = 1017;\nconst UnsignedShort5551Type = 1018;\nconst UnsignedInt248Type = 1020;\nconst UnsignedInt5999Type = 35902;\nconst AlphaFormat = 1021;\nconst RGBFormat = 1022;\nconst RGBAFormat = 1023;\nconst LuminanceFormat = 1024;\nconst LuminanceAlphaFormat = 1025;\nconst DepthFormat = 1026;\nconst DepthStencilFormat = 1027;\nconst RedFormat = 1028;\nconst RedIntegerFormat = 1029;\nconst RGFormat = 1030;\nconst RGIntegerFormat = 1031;\nconst RGBIntegerFormat = 1032;\nconst RGBAIntegerFormat = 1033;\n\nconst RGB_S3TC_DXT1_Format = 33776;\nconst RGBA_S3TC_DXT1_Format = 33777;\nconst RGBA_S3TC_DXT3_Format = 33778;\nconst RGBA_S3TC_DXT5_Format = 33779;\nconst RGB_PVRTC_4BPPV1_Format = 35840;\nconst RGB_PVRTC_2BPPV1_Format = 35841;\nconst RGBA_PVRTC_4BPPV1_Format = 35842;\nconst RGBA_PVRTC_2BPPV1_Format = 35843;\nconst RGB_ETC1_Format = 36196;\nconst RGB_ETC2_Format = 37492;\nconst RGBA_ETC2_EAC_Format = 37496;\nconst RGBA_ASTC_4x4_Format = 37808;\nconst RGBA_ASTC_5x4_Format = 37809;\nconst RGBA_ASTC_5x5_Format = 37810;\nconst RGBA_ASTC_6x5_Format = 37811;\nconst RGBA_ASTC_6x6_Format = 37812;\nconst RGBA_ASTC_8x5_Format = 37813;\nconst RGBA_ASTC_8x6_Format = 37814;\nconst RGBA_ASTC_8x8_Format = 37815;\nconst RGBA_ASTC_10x5_Format = 37816;\nconst RGBA_ASTC_10x6_Format = 37817;\nconst RGBA_ASTC_10x8_Format = 37818;\nconst RGBA_ASTC_10x10_Format = 37819;\nconst RGBA_ASTC_12x10_Format = 37820;\nconst RGBA_ASTC_12x12_Format = 37821;\nconst RGBA_BPTC_Format = 36492;\nconst RGB_BPTC_SIGNED_Format = 36494;\nconst RGB_BPTC_UNSIGNED_Format = 36495;\nconst RED_RGTC1_Format = 36283;\nconst SIGNED_RED_RGTC1_Format = 36284;\nconst RED_GREEN_RGTC2_Format = 36285;\nconst SIGNED_RED_GREEN_RGTC2_Format = 36286;\nconst LoopOnce = 2200;\nconst LoopRepeat = 2201;\nconst LoopPingPong = 2202;\nconst InterpolateDiscrete = 2300;\nconst InterpolateLinear = 2301;\nconst InterpolateSmooth = 2302;\nconst ZeroCurvatureEnding = 2400;\nconst ZeroSlopeEnding = 2401;\nconst WrapAroundEnding = 2402;\nconst NormalAnimationBlendMode = 2500;\nconst AdditiveAnimationBlendMode = 2501;\nconst TrianglesDrawMode = 0;\nconst TriangleStripDrawMode = 1;\nconst TriangleFanDrawMode = 2;\nconst BasicDepthPacking = 3200;\nconst RGBADepthPacking = 3201;\nconst RGBDepthPacking = 3202;\nconst RGDepthPacking = 3203;\nconst TangentSpaceNormalMap = 0;\nconst ObjectSpaceNormalMap = 1;\n\n// Color space string identifiers, matching CSS Color Module Level 4 and WebGPU names where available.\nconst NoColorSpace = '';\nconst SRGBColorSpace = 'srgb';\nconst LinearSRGBColorSpace = 'srgb-linear';\n\nconst LinearTransfer = 'linear';\nconst SRGBTransfer = 'srgb';\n\nconst ZeroStencilOp = 0;\nconst KeepStencilOp = 7680;\nconst ReplaceStencilOp = 7681;\nconst IncrementStencilOp = 7682;\nconst DecrementStencilOp = 7683;\nconst IncrementWrapStencilOp = 34055;\nconst DecrementWrapStencilOp = 34056;\nconst InvertStencilOp = 5386;\n\nconst NeverStencilFunc = 512;\nconst LessStencilFunc = 513;\nconst EqualStencilFunc = 514;\nconst LessEqualStencilFunc = 515;\nconst GreaterStencilFunc = 516;\nconst NotEqualStencilFunc = 517;\nconst GreaterEqualStencilFunc = 518;\nconst AlwaysStencilFunc = 519;\n\nconst NeverCompare = 512;\nconst LessCompare = 513;\nconst EqualCompare = 514;\nconst LessEqualCompare = 515;\nconst GreaterCompare = 516;\nconst NotEqualCompare = 517;\nconst GreaterEqualCompare = 518;\nconst AlwaysCompare = 519;\n\nconst StaticDrawUsage = 35044;\nconst DynamicDrawUsage = 35048;\nconst StreamDrawUsage = 35040;\nconst StaticReadUsage = 35045;\nconst DynamicReadUsage = 35049;\nconst StreamReadUsage = 35041;\nconst StaticCopyUsage = 35046;\nconst DynamicCopyUsage = 35050;\nconst StreamCopyUsage = 35042;\n\nconst GLSL1 = '100';\nconst GLSL3 = '300 es';\n\nconst WebGLCoordinateSystem = 2000;\nconst WebGPUCoordinateSystem = 2001;\n\n/**\n * https://github.com/mrdoob/eventdispatcher.js/\n */\n\nclass EventDispatcher {\n\n\taddEventListener( type, listener ) {\n\n\t\tif ( this._listeners === undefined ) this._listeners = {};\n\n\t\tconst listeners = this._listeners;\n\n\t\tif ( listeners[ type ] === undefined ) {\n\n\t\t\tlisteners[ type ] = [];\n\n\t\t}\n\n\t\tif ( listeners[ type ].indexOf( listener ) === - 1 ) {\n\n\t\t\tlisteners[ type ].push( listener );\n\n\t\t}\n\n\t}\n\n\thasEventListener( type, listener ) {\n\n\t\tif ( this._listeners === undefined ) return false;\n\n\t\tconst listeners = this._listeners;\n\n\t\treturn listeners[ type ] !== undefined && listeners[ type ].indexOf( listener ) !== - 1;\n\n\t}\n\n\tremoveEventListener( type, listener ) {\n\n\t\tif ( this._listeners === undefined ) return;\n\n\t\tconst listeners = this._listeners;\n\t\tconst listenerArray = listeners[ type ];\n\n\t\tif ( listenerArray !== undefined ) {\n\n\t\t\tconst index = listenerArray.indexOf( listener );\n\n\t\t\tif ( index !== - 1 ) {\n\n\t\t\t\tlistenerArray.splice( index, 1 );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tdispatchEvent( event ) {\n\n\t\tif ( this._listeners === undefined ) return;\n\n\t\tconst listeners = this._listeners;\n\t\tconst listenerArray = listeners[ event.type ];\n\n\t\tif ( listenerArray !== undefined ) {\n\n\t\t\tevent.target = this;\n\n\t\t\t// Make a copy, in case listeners are removed while iterating.\n\t\t\tconst array = listenerArray.slice( 0 );\n\n\t\t\tfor ( let i = 0, l = array.length; i < l; i ++ ) {\n\n\t\t\t\tarray[ i ].call( this, event );\n\n\t\t\t}\n\n\t\t\tevent.target = null;\n\n\t\t}\n\n\t}\n\n}\n\nconst _lut = [ '00', '01', '02', '03', '04', '05', '06', '07', '08', '09', '0a', '0b', '0c', '0d', '0e', '0f', '10', '11', '12', '13', '14', '15', '16', '17', '18', '19', '1a', '1b', '1c', '1d', '1e', '1f', '20', '21', '22', '23', '24', '25', '26', '27', '28', '29', '2a', '2b', '2c', '2d', '2e', '2f', '30', '31', '32', '33', '34', '35', '36', '37', '38', '39', '3a', '3b', '3c', '3d', '3e', '3f', '40', '41', '42', '43', '44', '45', '46', '47', '48', '49', '4a', '4b', '4c', '4d', '4e', '4f', '50', '51', '52', '53', '54', '55', '56', '57', '58', '59', '5a', '5b', '5c', '5d', '5e', '5f', '60', '61', '62', '63', '64', '65', '66', '67', '68', '69', '6a', '6b', '6c', '6d', '6e', '6f', '70', '71', '72', '73', '74', '75', '76', '77', '78', '79', '7a', '7b', '7c', '7d', '7e', '7f', '80', '81', '82', '83', '84', '85', '86', '87', '88', '89', '8a', '8b', '8c', '8d', '8e', '8f', '90', '91', '92', '93', '94', '95', '96', '97', '98', '99', '9a', '9b', '9c', '9d', '9e', '9f', 'a0', 'a1', 'a2', 'a3', 'a4', 'a5', 'a6', 'a7', 'a8', 'a9', 'aa', 'ab', 'ac', 'ad', 'ae', 'af', 'b0', 'b1', 'b2', 'b3', 'b4', 'b5', 'b6', 'b7', 'b8', 'b9', 'ba', 'bb', 'bc', 'bd', 'be', 'bf', 'c0', 'c1', 'c2', 'c3', 'c4', 'c5', 'c6', 'c7', 'c8', 'c9', 'ca', 'cb', 'cc', 'cd', 'ce', 'cf', 'd0', 'd1', 'd2', 'd3', 'd4', 'd5', 'd6', 'd7', 'd8', 'd9', 'da', 'db', 'dc', 'dd', 'de', 'df', 'e0', 'e1', 'e2', 'e3', 'e4', 'e5', 'e6', 'e7', 'e8', 'e9', 'ea', 'eb', 'ec', 'ed', 'ee', 'ef', 'f0', 'f1', 'f2', 'f3', 'f4', 'f5', 'f6', 'f7', 'f8', 'f9', 'fa', 'fb', 'fc', 'fd', 'fe', 'ff' ];\n\nlet _seed = 1234567;\n\n\nconst DEG2RAD = Math.PI / 180;\nconst RAD2DEG = 180 / Math.PI;\n\n// http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript/21963136#21963136\nfunction generateUUID() {\n\n\tconst d0 = Math.random() * 0xffffffff | 0;\n\tconst d1 = Math.random() * 0xffffffff | 0;\n\tconst d2 = Math.random() * 0xffffffff | 0;\n\tconst d3 = Math.random() * 0xffffffff | 0;\n\tconst uuid = _lut[ d0 & 0xff ] + _lut[ d0 >> 8 & 0xff ] + _lut[ d0 >> 16 & 0xff ] + _lut[ d0 >> 24 & 0xff ] + '-' +\n\t\t\t_lut[ d1 & 0xff ] + _lut[ d1 >> 8 & 0xff ] + '-' + _lut[ d1 >> 16 & 0x0f | 0x40 ] + _lut[ d1 >> 24 & 0xff ] + '-' +\n\t\t\t_lut[ d2 & 0x3f | 0x80 ] + _lut[ d2 >> 8 & 0xff ] + '-' + _lut[ d2 >> 16 & 0xff ] + _lut[ d2 >> 24 & 0xff ] +\n\t\t\t_lut[ d3 & 0xff ] + _lut[ d3 >> 8 & 0xff ] + _lut[ d3 >> 16 & 0xff ] + _lut[ d3 >> 24 & 0xff ];\n\n\t// .toLowerCase() here flattens concatenated strings to save heap memory space.\n\treturn uuid.toLowerCase();\n\n}\n\nfunction clamp( value, min, max ) {\n\n\treturn Math.max( min, Math.min( max, value ) );\n\n}\n\n// compute euclidean modulo of m % n\n// https://en.wikipedia.org/wiki/Modulo_operation\nfunction euclideanModulo( n, m ) {\n\n\treturn ( ( n % m ) + m ) % m;\n\n}\n\n// Linear mapping from range to range \nfunction mapLinear( x, a1, a2, b1, b2 ) {\n\n\treturn b1 + ( x - a1 ) * ( b2 - b1 ) / ( a2 - a1 );\n\n}\n\n// https://www.gamedev.net/tutorials/programming/general-and-gameplay-programming/inverse-lerp-a-super-useful-yet-often-overlooked-function-r5230/\nfunction inverseLerp( x, y, value ) {\n\n\tif ( x !== y ) {\n\n\t\treturn ( value - x ) / ( y - x );\n\n\t} else {\n\n\t\treturn 0;\n\n\t}\n\n}\n\n// https://en.wikipedia.org/wiki/Linear_interpolation\nfunction lerp( x, y, t ) {\n\n\treturn ( 1 - t ) * x + t * y;\n\n}\n\n// http://www.rorydriscoll.com/2016/03/07/frame-rate-independent-damping-using-lerp/\nfunction damp( x, y, lambda, dt ) {\n\n\treturn lerp( x, y, 1 - Math.exp( - lambda * dt ) );\n\n}\n\n// https://www.desmos.com/calculator/vcsjnyz7x4\nfunction pingpong( x, length = 1 ) {\n\n\treturn length - Math.abs( euclideanModulo( x, length * 2 ) - length );\n\n}\n\n// http://en.wikipedia.org/wiki/Smoothstep\nfunction smoothstep( x, min, max ) {\n\n\tif ( x <= min ) return 0;\n\tif ( x >= max ) return 1;\n\n\tx = ( x - min ) / ( max - min );\n\n\treturn x * x * ( 3 - 2 * x );\n\n}\n\nfunction smootherstep( x, min, max ) {\n\n\tif ( x <= min ) return 0;\n\tif ( x >= max ) return 1;\n\n\tx = ( x - min ) / ( max - min );\n\n\treturn x * x * x * ( x * ( x * 6 - 15 ) + 10 );\n\n}\n\n// Random integer from interval\nfunction randInt( low, high ) {\n\n\treturn low + Math.floor( Math.random() * ( high - low + 1 ) );\n\n}\n\n// Random float from interval\nfunction randFloat( low, high ) {\n\n\treturn low + Math.random() * ( high - low );\n\n}\n\n// Random float from <-range/2, range/2> interval\nfunction randFloatSpread( range ) {\n\n\treturn range * ( 0.5 - Math.random() );\n\n}\n\n// Deterministic pseudo-random float in the interval [ 0, 1 ]\nfunction seededRandom( s ) {\n\n\tif ( s !== undefined ) _seed = s;\n\n\t// Mulberry32 generator\n\n\tlet t = _seed += 0x6D2B79F5;\n\n\tt = Math.imul( t ^ t >>> 15, t | 1 );\n\n\tt ^= t + Math.imul( t ^ t >>> 7, t | 61 );\n\n\treturn ( ( t ^ t >>> 14 ) >>> 0 ) / 4294967296;\n\n}\n\nfunction degToRad( degrees ) {\n\n\treturn degrees * DEG2RAD;\n\n}\n\nfunction radToDeg( radians ) {\n\n\treturn radians * RAD2DEG;\n\n}\n\nfunction isPowerOfTwo( value ) {\n\n\treturn ( value & ( value - 1 ) ) === 0 && value !== 0;\n\n}\n\nfunction ceilPowerOfTwo( value ) {\n\n\treturn Math.pow( 2, Math.ceil( Math.log( value ) / Math.LN2 ) );\n\n}\n\nfunction floorPowerOfTwo( value ) {\n\n\treturn Math.pow( 2, Math.floor( Math.log( value ) / Math.LN2 ) );\n\n}\n\nfunction setQuaternionFromProperEuler( q, a, b, c, order ) {\n\n\t// Intrinsic Proper Euler Angles - see https://en.wikipedia.org/wiki/Euler_angles\n\n\t// rotations are applied to the axes in the order specified by 'order'\n\t// rotation by angle 'a' is applied first, then by angle 'b', then by angle 'c'\n\t// angles are in radians\n\n\tconst cos = Math.cos;\n\tconst sin = Math.sin;\n\n\tconst c2 = cos( b / 2 );\n\tconst s2 = sin( b / 2 );\n\n\tconst c13 = cos( ( a + c ) / 2 );\n\tconst s13 = sin( ( a + c ) / 2 );\n\n\tconst c1_3 = cos( ( a - c ) / 2 );\n\tconst s1_3 = sin( ( a - c ) / 2 );\n\n\tconst c3_1 = cos( ( c - a ) / 2 );\n\tconst s3_1 = sin( ( c - a ) / 2 );\n\n\tswitch ( order ) {\n\n\t\tcase 'XYX':\n\t\t\tq.set( c2 * s13, s2 * c1_3, s2 * s1_3, c2 * c13 );\n\t\t\tbreak;\n\n\t\tcase 'YZY':\n\t\t\tq.set( s2 * s1_3, c2 * s13, s2 * c1_3, c2 * c13 );\n\t\t\tbreak;\n\n\t\tcase 'ZXZ':\n\t\t\tq.set( s2 * c1_3, s2 * s1_3, c2 * s13, c2 * c13 );\n\t\t\tbreak;\n\n\t\tcase 'XZX':\n\t\t\tq.set( c2 * s13, s2 * s3_1, s2 * c3_1, c2 * c13 );\n\t\t\tbreak;\n\n\t\tcase 'YXY':\n\t\t\tq.set( s2 * c3_1, c2 * s13, s2 * s3_1, c2 * c13 );\n\t\t\tbreak;\n\n\t\tcase 'ZYZ':\n\t\t\tq.set( s2 * s3_1, s2 * c3_1, c2 * s13, c2 * c13 );\n\t\t\tbreak;\n\n\t\tdefault:\n\t\t\tconsole.warn( 'THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: ' + order );\n\n\t}\n\n}\n\nfunction denormalize( value, array ) {\n\n\tswitch ( array.constructor ) {\n\n\t\tcase Float32Array:\n\n\t\t\treturn value;\n\n\t\tcase Uint32Array:\n\n\t\t\treturn value / 4294967295.0;\n\n\t\tcase Uint16Array:\n\n\t\t\treturn value / 65535.0;\n\n\t\tcase Uint8Array:\n\n\t\t\treturn value / 255.0;\n\n\t\tcase Int32Array:\n\n\t\t\treturn Math.max( value / 2147483647.0, - 1.0 );\n\n\t\tcase Int16Array:\n\n\t\t\treturn Math.max( value / 32767.0, - 1.0 );\n\n\t\tcase Int8Array:\n\n\t\t\treturn Math.max( value / 127.0, - 1.0 );\n\n\t\tdefault:\n\n\t\t\tthrow new Error( 'Invalid component type.' );\n\n\t}\n\n}\n\nfunction normalize( value, array ) {\n\n\tswitch ( array.constructor ) {\n\n\t\tcase Float32Array:\n\n\t\t\treturn value;\n\n\t\tcase Uint32Array:\n\n\t\t\treturn Math.round( value * 4294967295.0 );\n\n\t\tcase Uint16Array:\n\n\t\t\treturn Math.round( value * 65535.0 );\n\n\t\tcase Uint8Array:\n\n\t\t\treturn Math.round( value * 255.0 );\n\n\t\tcase Int32Array:\n\n\t\t\treturn Math.round( value * 2147483647.0 );\n\n\t\tcase Int16Array:\n\n\t\t\treturn Math.round( value * 32767.0 );\n\n\t\tcase Int8Array:\n\n\t\t\treturn Math.round( value * 127.0 );\n\n\t\tdefault:\n\n\t\t\tthrow new Error( 'Invalid component type.' );\n\n\t}\n\n}\n\nconst MathUtils = {\n\tDEG2RAD: DEG2RAD,\n\tRAD2DEG: RAD2DEG,\n\tgenerateUUID: generateUUID,\n\tclamp: clamp,\n\teuclideanModulo: euclideanModulo,\n\tmapLinear: mapLinear,\n\tinverseLerp: inverseLerp,\n\tlerp: lerp,\n\tdamp: damp,\n\tpingpong: pingpong,\n\tsmoothstep: smoothstep,\n\tsmootherstep: smootherstep,\n\trandInt: randInt,\n\trandFloat: randFloat,\n\trandFloatSpread: randFloatSpread,\n\tseededRandom: seededRandom,\n\tdegToRad: degToRad,\n\tradToDeg: radToDeg,\n\tisPowerOfTwo: isPowerOfTwo,\n\tceilPowerOfTwo: ceilPowerOfTwo,\n\tfloorPowerOfTwo: floorPowerOfTwo,\n\tsetQuaternionFromProperEuler: setQuaternionFromProperEuler,\n\tnormalize: normalize,\n\tdenormalize: denormalize\n};\n\nclass Vector2 {\n\n\tconstructor( x = 0, y = 0 ) {\n\n\t\tVector2.prototype.isVector2 = true;\n\n\t\tthis.x = x;\n\t\tthis.y = y;\n\n\t}\n\n\tget width() {\n\n\t\treturn this.x;\n\n\t}\n\n\tset width( value ) {\n\n\t\tthis.x = value;\n\n\t}\n\n\tget height() {\n\n\t\treturn this.y;\n\n\t}\n\n\tset height( value ) {\n\n\t\tthis.y = value;\n\n\t}\n\n\tset( x, y ) {\n\n\t\tthis.x = x;\n\t\tthis.y = y;\n\n\t\treturn this;\n\n\t}\n\n\tsetScalar( scalar ) {\n\n\t\tthis.x = scalar;\n\t\tthis.y = scalar;\n\n\t\treturn this;\n\n\t}\n\n\tsetX( x ) {\n\n\t\tthis.x = x;\n\n\t\treturn this;\n\n\t}\n\n\tsetY( y ) {\n\n\t\tthis.y = y;\n\n\t\treturn this;\n\n\t}\n\n\tsetComponent( index, value ) {\n\n\t\tswitch ( index ) {\n\n\t\t\tcase 0: this.x = value; break;\n\t\t\tcase 1: this.y = value; break;\n\t\t\tdefault: throw new Error( 'index is out of range: ' + index );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tgetComponent( index ) {\n\n\t\tswitch ( index ) {\n\n\t\t\tcase 0: return this.x;\n\t\t\tcase 1: return this.y;\n\t\t\tdefault: throw new Error( 'index is out of range: ' + index );\n\n\t\t}\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor( this.x, this.y );\n\n\t}\n\n\tcopy( v ) {\n\n\t\tthis.x = v.x;\n\t\tthis.y = v.y;\n\n\t\treturn this;\n\n\t}\n\n\tadd( v ) {\n\n\t\tthis.x += v.x;\n\t\tthis.y += v.y;\n\n\t\treturn this;\n\n\t}\n\n\taddScalar( s ) {\n\n\t\tthis.x += s;\n\t\tthis.y += s;\n\n\t\treturn this;\n\n\t}\n\n\taddVectors( a, b ) {\n\n\t\tthis.x = a.x + b.x;\n\t\tthis.y = a.y + b.y;\n\n\t\treturn this;\n\n\t}\n\n\taddScaledVector( v, s ) {\n\n\t\tthis.x += v.x * s;\n\t\tthis.y += v.y * s;\n\n\t\treturn this;\n\n\t}\n\n\tsub( v ) {\n\n\t\tthis.x -= v.x;\n\t\tthis.y -= v.y;\n\n\t\treturn this;\n\n\t}\n\n\tsubScalar( s ) {\n\n\t\tthis.x -= s;\n\t\tthis.y -= s;\n\n\t\treturn this;\n\n\t}\n\n\tsubVectors( a, b ) {\n\n\t\tthis.x = a.x - b.x;\n\t\tthis.y = a.y - b.y;\n\n\t\treturn this;\n\n\t}\n\n\tmultiply( v ) {\n\n\t\tthis.x *= v.x;\n\t\tthis.y *= v.y;\n\n\t\treturn this;\n\n\t}\n\n\tmultiplyScalar( scalar ) {\n\n\t\tthis.x *= scalar;\n\t\tthis.y *= scalar;\n\n\t\treturn this;\n\n\t}\n\n\tdivide( v ) {\n\n\t\tthis.x /= v.x;\n\t\tthis.y /= v.y;\n\n\t\treturn this;\n\n\t}\n\n\tdivideScalar( scalar ) {\n\n\t\treturn this.multiplyScalar( 1 / scalar );\n\n\t}\n\n\tapplyMatrix3( m ) {\n\n\t\tconst x = this.x, y = this.y;\n\t\tconst e = m.elements;\n\n\t\tthis.x = e[ 0 ] * x + e[ 3 ] * y + e[ 6 ];\n\t\tthis.y = e[ 1 ] * x + e[ 4 ] * y + e[ 7 ];\n\n\t\treturn this;\n\n\t}\n\n\tmin( v ) {\n\n\t\tthis.x = Math.min( this.x, v.x );\n\t\tthis.y = Math.min( this.y, v.y );\n\n\t\treturn this;\n\n\t}\n\n\tmax( v ) {\n\n\t\tthis.x = Math.max( this.x, v.x );\n\t\tthis.y = Math.max( this.y, v.y );\n\n\t\treturn this;\n\n\t}\n\n\tclamp( min, max ) {\n\n\t\t// assumes min < max, componentwise\n\n\t\tthis.x = clamp( this.x, min.x, max.x );\n\t\tthis.y = clamp( this.y, min.y, max.y );\n\n\t\treturn this;\n\n\t}\n\n\tclampScalar( minVal, maxVal ) {\n\n\t\tthis.x = clamp( this.x, minVal, maxVal );\n\t\tthis.y = clamp( this.y, minVal, maxVal );\n\n\t\treturn this;\n\n\t}\n\n\tclampLength( min, max ) {\n\n\t\tconst length = this.length();\n\n\t\treturn this.divideScalar( length || 1 ).multiplyScalar( clamp( length, min, max ) );\n\n\t}\n\n\tfloor() {\n\n\t\tthis.x = Math.floor( this.x );\n\t\tthis.y = Math.floor( this.y );\n\n\t\treturn this;\n\n\t}\n\n\tceil() {\n\n\t\tthis.x = Math.ceil( this.x );\n\t\tthis.y = Math.ceil( this.y );\n\n\t\treturn this;\n\n\t}\n\n\tround() {\n\n\t\tthis.x = Math.round( this.x );\n\t\tthis.y = Math.round( this.y );\n\n\t\treturn this;\n\n\t}\n\n\troundToZero() {\n\n\t\tthis.x = Math.trunc( this.x );\n\t\tthis.y = Math.trunc( this.y );\n\n\t\treturn this;\n\n\t}\n\n\tnegate() {\n\n\t\tthis.x = - this.x;\n\t\tthis.y = - this.y;\n\n\t\treturn this;\n\n\t}\n\n\tdot( v ) {\n\n\t\treturn this.x * v.x + this.y * v.y;\n\n\t}\n\n\tcross( v ) {\n\n\t\treturn this.x * v.y - this.y * v.x;\n\n\t}\n\n\tlengthSq() {\n\n\t\treturn this.x * this.x + this.y * this.y;\n\n\t}\n\n\tlength() {\n\n\t\treturn Math.sqrt( this.x * this.x + this.y * this.y );\n\n\t}\n\n\tmanhattanLength() {\n\n\t\treturn Math.abs( this.x ) + Math.abs( this.y );\n\n\t}\n\n\tnormalize() {\n\n\t\treturn this.divideScalar( this.length() || 1 );\n\n\t}\n\n\tangle() {\n\n\t\t// computes the angle in radians with respect to the positive x-axis\n\n\t\tconst angle = Math.atan2( - this.y, - this.x ) + Math.PI;\n\n\t\treturn angle;\n\n\t}\n\n\tangleTo( v ) {\n\n\t\tconst denominator = Math.sqrt( this.lengthSq() * v.lengthSq() );\n\n\t\tif ( denominator === 0 ) return Math.PI / 2;\n\n\t\tconst theta = this.dot( v ) / denominator;\n\n\t\t// clamp, to handle numerical problems\n\n\t\treturn Math.acos( clamp( theta, - 1, 1 ) );\n\n\t}\n\n\tdistanceTo( v ) {\n\n\t\treturn Math.sqrt( this.distanceToSquared( v ) );\n\n\t}\n\n\tdistanceToSquared( v ) {\n\n\t\tconst dx = this.x - v.x, dy = this.y - v.y;\n\t\treturn dx * dx + dy * dy;\n\n\t}\n\n\tmanhattanDistanceTo( v ) {\n\n\t\treturn Math.abs( this.x - v.x ) + Math.abs( this.y - v.y );\n\n\t}\n\n\tsetLength( length ) {\n\n\t\treturn this.normalize().multiplyScalar( length );\n\n\t}\n\n\tlerp( v, alpha ) {\n\n\t\tthis.x += ( v.x - this.x ) * alpha;\n\t\tthis.y += ( v.y - this.y ) * alpha;\n\n\t\treturn this;\n\n\t}\n\n\tlerpVectors( v1, v2, alpha ) {\n\n\t\tthis.x = v1.x + ( v2.x - v1.x ) * alpha;\n\t\tthis.y = v1.y + ( v2.y - v1.y ) * alpha;\n\n\t\treturn this;\n\n\t}\n\n\tequals( v ) {\n\n\t\treturn ( ( v.x === this.x ) && ( v.y === this.y ) );\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tthis.x = array[ offset ];\n\t\tthis.y = array[ offset + 1 ];\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tarray[ offset ] = this.x;\n\t\tarray[ offset + 1 ] = this.y;\n\n\t\treturn array;\n\n\t}\n\n\tfromBufferAttribute( attribute, index ) {\n\n\t\tthis.x = attribute.getX( index );\n\t\tthis.y = attribute.getY( index );\n\n\t\treturn this;\n\n\t}\n\n\trotateAround( center, angle ) {\n\n\t\tconst c = Math.cos( angle ), s = Math.sin( angle );\n\n\t\tconst x = this.x - center.x;\n\t\tconst y = this.y - center.y;\n\n\t\tthis.x = x * c - y * s + center.x;\n\t\tthis.y = x * s + y * c + center.y;\n\n\t\treturn this;\n\n\t}\n\n\trandom() {\n\n\t\tthis.x = Math.random();\n\t\tthis.y = Math.random();\n\n\t\treturn this;\n\n\t}\n\n\t*[ Symbol.iterator ]() {\n\n\t\tyield this.x;\n\t\tyield this.y;\n\n\t}\n\n}\n\nclass Matrix3 {\n\n\tconstructor( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) {\n\n\t\tMatrix3.prototype.isMatrix3 = true;\n\n\t\tthis.elements = [\n\n\t\t\t1, 0, 0,\n\t\t\t0, 1, 0,\n\t\t\t0, 0, 1\n\n\t\t];\n\n\t\tif ( n11 !== undefined ) {\n\n\t\t\tthis.set( n11, n12, n13, n21, n22, n23, n31, n32, n33 );\n\n\t\t}\n\n\t}\n\n\tset( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) {\n\n\t\tconst te = this.elements;\n\n\t\tte[ 0 ] = n11; te[ 1 ] = n21; te[ 2 ] = n31;\n\t\tte[ 3 ] = n12; te[ 4 ] = n22; te[ 5 ] = n32;\n\t\tte[ 6 ] = n13; te[ 7 ] = n23; te[ 8 ] = n33;\n\n\t\treturn this;\n\n\t}\n\n\tidentity() {\n\n\t\tthis.set(\n\n\t\t\t1, 0, 0,\n\t\t\t0, 1, 0,\n\t\t\t0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tcopy( m ) {\n\n\t\tconst te = this.elements;\n\t\tconst me = m.elements;\n\n\t\tte[ 0 ] = me[ 0 ]; te[ 1 ] = me[ 1 ]; te[ 2 ] = me[ 2 ];\n\t\tte[ 3 ] = me[ 3 ]; te[ 4 ] = me[ 4 ]; te[ 5 ] = me[ 5 ];\n\t\tte[ 6 ] = me[ 6 ]; te[ 7 ] = me[ 7 ]; te[ 8 ] = me[ 8 ];\n\n\t\treturn this;\n\n\t}\n\n\textractBasis( xAxis, yAxis, zAxis ) {\n\n\t\txAxis.setFromMatrix3Column( this, 0 );\n\t\tyAxis.setFromMatrix3Column( this, 1 );\n\t\tzAxis.setFromMatrix3Column( this, 2 );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromMatrix4( m ) {\n\n\t\tconst me = m.elements;\n\n\t\tthis.set(\n\n\t\t\tme[ 0 ], me[ 4 ], me[ 8 ],\n\t\t\tme[ 1 ], me[ 5 ], me[ 9 ],\n\t\t\tme[ 2 ], me[ 6 ], me[ 10 ]\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tmultiply( m ) {\n\n\t\treturn this.multiplyMatrices( this, m );\n\n\t}\n\n\tpremultiply( m ) {\n\n\t\treturn this.multiplyMatrices( m, this );\n\n\t}\n\n\tmultiplyMatrices( a, b ) {\n\n\t\tconst ae = a.elements;\n\t\tconst be = b.elements;\n\t\tconst te = this.elements;\n\n\t\tconst a11 = ae[ 0 ], a12 = ae[ 3 ], a13 = ae[ 6 ];\n\t\tconst a21 = ae[ 1 ], a22 = ae[ 4 ], a23 = ae[ 7 ];\n\t\tconst a31 = ae[ 2 ], a32 = ae[ 5 ], a33 = ae[ 8 ];\n\n\t\tconst b11 = be[ 0 ], b12 = be[ 3 ], b13 = be[ 6 ];\n\t\tconst b21 = be[ 1 ], b22 = be[ 4 ], b23 = be[ 7 ];\n\t\tconst b31 = be[ 2 ], b32 = be[ 5 ], b33 = be[ 8 ];\n\n\t\tte[ 0 ] = a11 * b11 + a12 * b21 + a13 * b31;\n\t\tte[ 3 ] = a11 * b12 + a12 * b22 + a13 * b32;\n\t\tte[ 6 ] = a11 * b13 + a12 * b23 + a13 * b33;\n\n\t\tte[ 1 ] = a21 * b11 + a22 * b21 + a23 * b31;\n\t\tte[ 4 ] = a21 * b12 + a22 * b22 + a23 * b32;\n\t\tte[ 7 ] = a21 * b13 + a22 * b23 + a23 * b33;\n\n\t\tte[ 2 ] = a31 * b11 + a32 * b21 + a33 * b31;\n\t\tte[ 5 ] = a31 * b12 + a32 * b22 + a33 * b32;\n\t\tte[ 8 ] = a31 * b13 + a32 * b23 + a33 * b33;\n\n\t\treturn this;\n\n\t}\n\n\tmultiplyScalar( s ) {\n\n\t\tconst te = this.elements;\n\n\t\tte[ 0 ] *= s; te[ 3 ] *= s; te[ 6 ] *= s;\n\t\tte[ 1 ] *= s; te[ 4 ] *= s; te[ 7 ] *= s;\n\t\tte[ 2 ] *= s; te[ 5 ] *= s; te[ 8 ] *= s;\n\n\t\treturn this;\n\n\t}\n\n\tdeterminant() {\n\n\t\tconst te = this.elements;\n\n\t\tconst a = te[ 0 ], b = te[ 1 ], c = te[ 2 ],\n\t\t\td = te[ 3 ], e = te[ 4 ], f = te[ 5 ],\n\t\t\tg = te[ 6 ], h = te[ 7 ], i = te[ 8 ];\n\n\t\treturn a * e * i - a * f * h - b * d * i + b * f * g + c * d * h - c * e * g;\n\n\t}\n\n\tinvert() {\n\n\t\tconst te = this.elements,\n\n\t\t\tn11 = te[ 0 ], n21 = te[ 1 ], n31 = te[ 2 ],\n\t\t\tn12 = te[ 3 ], n22 = te[ 4 ], n32 = te[ 5 ],\n\t\t\tn13 = te[ 6 ], n23 = te[ 7 ], n33 = te[ 8 ],\n\n\t\t\tt11 = n33 * n22 - n32 * n23,\n\t\t\tt12 = n32 * n13 - n33 * n12,\n\t\t\tt13 = n23 * n12 - n22 * n13,\n\n\t\t\tdet = n11 * t11 + n21 * t12 + n31 * t13;\n\n\t\tif ( det === 0 ) return this.set( 0, 0, 0, 0, 0, 0, 0, 0, 0 );\n\n\t\tconst detInv = 1 / det;\n\n\t\tte[ 0 ] = t11 * detInv;\n\t\tte[ 1 ] = ( n31 * n23 - n33 * n21 ) * detInv;\n\t\tte[ 2 ] = ( n32 * n21 - n31 * n22 ) * detInv;\n\n\t\tte[ 3 ] = t12 * detInv;\n\t\tte[ 4 ] = ( n33 * n11 - n31 * n13 ) * detInv;\n\t\tte[ 5 ] = ( n31 * n12 - n32 * n11 ) * detInv;\n\n\t\tte[ 6 ] = t13 * detInv;\n\t\tte[ 7 ] = ( n21 * n13 - n23 * n11 ) * detInv;\n\t\tte[ 8 ] = ( n22 * n11 - n21 * n12 ) * detInv;\n\n\t\treturn this;\n\n\t}\n\n\ttranspose() {\n\n\t\tlet tmp;\n\t\tconst m = this.elements;\n\n\t\ttmp = m[ 1 ]; m[ 1 ] = m[ 3 ]; m[ 3 ] = tmp;\n\t\ttmp = m[ 2 ]; m[ 2 ] = m[ 6 ]; m[ 6 ] = tmp;\n\t\ttmp = m[ 5 ]; m[ 5 ] = m[ 7 ]; m[ 7 ] = tmp;\n\n\t\treturn this;\n\n\t}\n\n\tgetNormalMatrix( matrix4 ) {\n\n\t\treturn this.setFromMatrix4( matrix4 ).invert().transpose();\n\n\t}\n\n\ttransposeIntoArray( r ) {\n\n\t\tconst m = this.elements;\n\n\t\tr[ 0 ] = m[ 0 ];\n\t\tr[ 1 ] = m[ 3 ];\n\t\tr[ 2 ] = m[ 6 ];\n\t\tr[ 3 ] = m[ 1 ];\n\t\tr[ 4 ] = m[ 4 ];\n\t\tr[ 5 ] = m[ 7 ];\n\t\tr[ 6 ] = m[ 2 ];\n\t\tr[ 7 ] = m[ 5 ];\n\t\tr[ 8 ] = m[ 8 ];\n\n\t\treturn this;\n\n\t}\n\n\tsetUvTransform( tx, ty, sx, sy, rotation, cx, cy ) {\n\n\t\tconst c = Math.cos( rotation );\n\t\tconst s = Math.sin( rotation );\n\n\t\tthis.set(\n\t\t\tsx * c, sx * s, - sx * ( c * cx + s * cy ) + cx + tx,\n\t\t\t- sy * s, sy * c, - sy * ( - s * cx + c * cy ) + cy + ty,\n\t\t\t0, 0, 1\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\t//\n\n\tscale( sx, sy ) {\n\n\t\tthis.premultiply( _m3.makeScale( sx, sy ) );\n\n\t\treturn this;\n\n\t}\n\n\trotate( theta ) {\n\n\t\tthis.premultiply( _m3.makeRotation( - theta ) );\n\n\t\treturn this;\n\n\t}\n\n\ttranslate( tx, ty ) {\n\n\t\tthis.premultiply( _m3.makeTranslation( tx, ty ) );\n\n\t\treturn this;\n\n\t}\n\n\t// for 2D Transforms\n\n\tmakeTranslation( x, y ) {\n\n\t\tif ( x.isVector2 ) {\n\n\t\t\tthis.set(\n\n\t\t\t\t1, 0, x.x,\n\t\t\t\t0, 1, x.y,\n\t\t\t\t0, 0, 1\n\n\t\t\t);\n\n\t\t} else {\n\n\t\t\tthis.set(\n\n\t\t\t\t1, 0, x,\n\t\t\t\t0, 1, y,\n\t\t\t\t0, 0, 1\n\n\t\t\t);\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tmakeRotation( theta ) {\n\n\t\t// counterclockwise\n\n\t\tconst c = Math.cos( theta );\n\t\tconst s = Math.sin( theta );\n\n\t\tthis.set(\n\n\t\t\tc, - s, 0,\n\t\t\ts, c, 0,\n\t\t\t0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tmakeScale( x, y ) {\n\n\t\tthis.set(\n\n\t\t\tx, 0, 0,\n\t\t\t0, y, 0,\n\t\t\t0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\t//\n\n\tequals( matrix ) {\n\n\t\tconst te = this.elements;\n\t\tconst me = matrix.elements;\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tif ( te[ i ] !== me[ i ] ) return false;\n\n\t\t}\n\n\t\treturn true;\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tthis.elements[ i ] = array[ i + offset ];\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tconst te = this.elements;\n\n\t\tarray[ offset ] = te[ 0 ];\n\t\tarray[ offset + 1 ] = te[ 1 ];\n\t\tarray[ offset + 2 ] = te[ 2 ];\n\n\t\tarray[ offset + 3 ] = te[ 3 ];\n\t\tarray[ offset + 4 ] = te[ 4 ];\n\t\tarray[ offset + 5 ] = te[ 5 ];\n\n\t\tarray[ offset + 6 ] = te[ 6 ];\n\t\tarray[ offset + 7 ] = te[ 7 ];\n\t\tarray[ offset + 8 ] = te[ 8 ];\n\n\t\treturn array;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().fromArray( this.elements );\n\n\t}\n\n}\n\nconst _m3 = /*@__PURE__*/ new Matrix3();\n\nfunction arrayNeedsUint32( array ) {\n\n\t// assumes larger values usually on last\n\n\tfor ( let i = array.length - 1; i >= 0; -- i ) {\n\n\t\tif ( array[ i ] >= 65535 ) return true; // account for PRIMITIVE_RESTART_FIXED_INDEX, #24565\n\n\t}\n\n\treturn false;\n\n}\n\nconst TYPED_ARRAYS = {\n\tInt8Array: Int8Array,\n\tUint8Array: Uint8Array,\n\tUint8ClampedArray: Uint8ClampedArray,\n\tInt16Array: Int16Array,\n\tUint16Array: Uint16Array,\n\tInt32Array: Int32Array,\n\tUint32Array: Uint32Array,\n\tFloat32Array: Float32Array,\n\tFloat64Array: Float64Array\n};\n\nfunction getTypedArray( type, buffer ) {\n\n\treturn new TYPED_ARRAYS[ type ]( buffer );\n\n}\n\nfunction createElementNS( name ) {\n\n\treturn document.createElementNS( 'http://www.w3.org/1999/xhtml', name );\n\n}\n\nfunction createCanvasElement() {\n\n\tconst canvas = createElementNS( 'canvas' );\n\tcanvas.style.display = 'block';\n\treturn canvas;\n\n}\n\nconst _cache = {};\n\nfunction warnOnce( message ) {\n\n\tif ( message in _cache ) return;\n\n\t_cache[ message ] = true;\n\n\tconsole.warn( message );\n\n}\n\nfunction probeAsync( gl, sync, interval ) {\n\n\treturn new Promise( function ( resolve, reject ) {\n\n\t\tfunction probe() {\n\n\t\t\tswitch ( gl.clientWaitSync( sync, gl.SYNC_FLUSH_COMMANDS_BIT, 0 ) ) {\n\n\t\t\t\tcase gl.WAIT_FAILED:\n\t\t\t\t\treject();\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase gl.TIMEOUT_EXPIRED:\n\t\t\t\t\tsetTimeout( probe, interval );\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault:\n\t\t\t\t\tresolve();\n\n\t\t\t}\n\n\t\t}\n\n\t\tsetTimeout( probe, interval );\n\n\t} );\n\n}\n\nfunction toNormalizedProjectionMatrix( projectionMatrix ) {\n\n\tconst m = projectionMatrix.elements;\n\n\t// Convert [-1, 1] to [0, 1] projection matrix\n\tm[ 2 ] = 0.5 * m[ 2 ] + 0.5 * m[ 3 ];\n\tm[ 6 ] = 0.5 * m[ 6 ] + 0.5 * m[ 7 ];\n\tm[ 10 ] = 0.5 * m[ 10 ] + 0.5 * m[ 11 ];\n\tm[ 14 ] = 0.5 * m[ 14 ] + 0.5 * m[ 15 ];\n\n}\n\nfunction toReversedProjectionMatrix( projectionMatrix ) {\n\n\tconst m = projectionMatrix.elements;\n\tconst isPerspectiveMatrix = m[ 11 ] === - 1;\n\n\t// Reverse [0, 1] projection matrix\n\tif ( isPerspectiveMatrix ) {\n\n\t\tm[ 10 ] = - m[ 10 ] - 1;\n\t\tm[ 14 ] = - m[ 14 ];\n\n\t} else {\n\n\t\tm[ 10 ] = - m[ 10 ];\n\t\tm[ 14 ] = - m[ 14 ] + 1;\n\n\t}\n\n}\n\nconst LINEAR_REC709_TO_XYZ = /*@__PURE__*/ new Matrix3().set(\n\t0.4123908, 0.3575843, 0.1804808,\n\t0.2126390, 0.7151687, 0.0721923,\n\t0.0193308, 0.1191948, 0.9505322\n);\n\nconst XYZ_TO_LINEAR_REC709 = /*@__PURE__*/ new Matrix3().set(\n\t3.2409699, - 1.5373832, - 0.4986108,\n\t- 0.9692436, 1.8759675, 0.0415551,\n\t0.0556301, - 0.2039770, 1.0569715\n);\n\nfunction createColorManagement() {\n\n\tconst ColorManagement = {\n\n\t\tenabled: true,\n\n\t\tworkingColorSpace: LinearSRGBColorSpace,\n\n\t\t/**\n\t\t * Implementations of supported color spaces.\n\t\t *\n\t\t * Required:\n\t\t *\t- primaries: chromaticity coordinates [ rx ry gx gy bx by ]\n\t\t *\t- whitePoint: reference white [ x y ]\n\t\t *\t- transfer: transfer function (pre-defined)\n\t\t *\t- toXYZ: Matrix3 RGB to XYZ transform\n\t\t *\t- fromXYZ: Matrix3 XYZ to RGB transform\n\t\t *\t- luminanceCoefficients: RGB luminance coefficients\n\t\t *\n\t\t * Optional:\n\t\t * - outputColorSpaceConfig: { drawingBufferColorSpace: ColorSpace }\n\t\t * - workingColorSpaceConfig: { unpackColorSpace: ColorSpace }\n\t\t *\n\t\t * Reference:\n\t\t * - https://www.russellcottrell.com/photo/matrixCalculator.htm\n\t\t */\n\t\tspaces: {},\n\n\t\tconvert: function ( color, sourceColorSpace, targetColorSpace ) {\n\n\t\t\tif ( this.enabled === false || sourceColorSpace === targetColorSpace || ! sourceColorSpace || ! targetColorSpace ) {\n\n\t\t\t\treturn color;\n\n\t\t\t}\n\n\t\t\tif ( this.spaces[ sourceColorSpace ].transfer === SRGBTransfer ) {\n\n\t\t\t\tcolor.r = SRGBToLinear( color.r );\n\t\t\t\tcolor.g = SRGBToLinear( color.g );\n\t\t\t\tcolor.b = SRGBToLinear( color.b );\n\n\t\t\t}\n\n\t\t\tif ( this.spaces[ sourceColorSpace ].primaries !== this.spaces[ targetColorSpace ].primaries ) {\n\n\t\t\t\tcolor.applyMatrix3( this.spaces[ sourceColorSpace ].toXYZ );\n\t\t\t\tcolor.applyMatrix3( this.spaces[ targetColorSpace ].fromXYZ );\n\n\t\t\t}\n\n\t\t\tif ( this.spaces[ targetColorSpace ].transfer === SRGBTransfer ) {\n\n\t\t\t\tcolor.r = LinearToSRGB( color.r );\n\t\t\t\tcolor.g = LinearToSRGB( color.g );\n\t\t\t\tcolor.b = LinearToSRGB( color.b );\n\n\t\t\t}\n\n\t\t\treturn color;\n\n\t\t},\n\n\t\tfromWorkingColorSpace: function ( color, targetColorSpace ) {\n\n\t\t\treturn this.convert( color, this.workingColorSpace, targetColorSpace );\n\n\t\t},\n\n\t\ttoWorkingColorSpace: function ( color, sourceColorSpace ) {\n\n\t\t\treturn this.convert( color, sourceColorSpace, this.workingColorSpace );\n\n\t\t},\n\n\t\tgetPrimaries: function ( colorSpace ) {\n\n\t\t\treturn this.spaces[ colorSpace ].primaries;\n\n\t\t},\n\n\t\tgetTransfer: function ( colorSpace ) {\n\n\t\t\tif ( colorSpace === NoColorSpace ) return LinearTransfer;\n\n\t\t\treturn this.spaces[ colorSpace ].transfer;\n\n\t\t},\n\n\t\tgetLuminanceCoefficients: function ( target, colorSpace = this.workingColorSpace ) {\n\n\t\t\treturn target.fromArray( this.spaces[ colorSpace ].luminanceCoefficients );\n\n\t\t},\n\n\t\tdefine: function ( colorSpaces ) {\n\n\t\t\tObject.assign( this.spaces, colorSpaces );\n\n\t\t},\n\n\t\t// Internal APIs\n\n\t\t_getMatrix: function ( targetMatrix, sourceColorSpace, targetColorSpace ) {\n\n\t\t\treturn targetMatrix\n\t\t\t\t.copy( this.spaces[ sourceColorSpace ].toXYZ )\n\t\t\t\t.multiply( this.spaces[ targetColorSpace ].fromXYZ );\n\n\t\t},\n\n\t\t_getDrawingBufferColorSpace: function ( colorSpace ) {\n\n\t\t\treturn this.spaces[ colorSpace ].outputColorSpaceConfig.drawingBufferColorSpace;\n\n\t\t},\n\n\t\t_getUnpackColorSpace: function ( colorSpace = this.workingColorSpace ) {\n\n\t\t\treturn this.spaces[ colorSpace ].workingColorSpaceConfig.unpackColorSpace;\n\n\t\t}\n\n\t};\n\n\t/******************************************************************************\n\t * sRGB definitions\n\t */\n\n\tconst REC709_PRIMARIES = [ 0.640, 0.330, 0.300, 0.600, 0.150, 0.060 ];\n\tconst REC709_LUMINANCE_COEFFICIENTS = [ 0.2126, 0.7152, 0.0722 ];\n\tconst D65 = [ 0.3127, 0.3290 ];\n\n\tColorManagement.define( {\n\n\t\t[ LinearSRGBColorSpace ]: {\n\t\t\tprimaries: REC709_PRIMARIES,\n\t\t\twhitePoint: D65,\n\t\t\ttransfer: LinearTransfer,\n\t\t\ttoXYZ: LINEAR_REC709_TO_XYZ,\n\t\t\tfromXYZ: XYZ_TO_LINEAR_REC709,\n\t\t\tluminanceCoefficients: REC709_LUMINANCE_COEFFICIENTS,\n\t\t\tworkingColorSpaceConfig: { unpackColorSpace: SRGBColorSpace },\n\t\t\toutputColorSpaceConfig: { drawingBufferColorSpace: SRGBColorSpace }\n\t\t},\n\n\t\t[ SRGBColorSpace ]: {\n\t\t\tprimaries: REC709_PRIMARIES,\n\t\t\twhitePoint: D65,\n\t\t\ttransfer: SRGBTransfer,\n\t\t\ttoXYZ: LINEAR_REC709_TO_XYZ,\n\t\t\tfromXYZ: XYZ_TO_LINEAR_REC709,\n\t\t\tluminanceCoefficients: REC709_LUMINANCE_COEFFICIENTS,\n\t\t\toutputColorSpaceConfig: { drawingBufferColorSpace: SRGBColorSpace }\n\t\t},\n\n\t} );\n\n\treturn ColorManagement;\n\n}\n\nconst ColorManagement = /*@__PURE__*/ createColorManagement();\n\nfunction SRGBToLinear( c ) {\n\n\treturn ( c < 0.04045 ) ? c * 0.0773993808 : Math.pow( c * 0.9478672986 + 0.0521327014, 2.4 );\n\n}\n\nfunction LinearToSRGB( c ) {\n\n\treturn ( c < 0.0031308 ) ? c * 12.92 : 1.055 * ( Math.pow( c, 0.41666 ) ) - 0.055;\n\n}\n\nlet _canvas;\n\nclass ImageUtils {\n\n\tstatic getDataURL( image ) {\n\n\t\tif ( /^data:/i.test( image.src ) ) {\n\n\t\t\treturn image.src;\n\n\t\t}\n\n\t\tif ( typeof HTMLCanvasElement === 'undefined' ) {\n\n\t\t\treturn image.src;\n\n\t\t}\n\n\t\tlet canvas;\n\n\t\tif ( image instanceof HTMLCanvasElement ) {\n\n\t\t\tcanvas = image;\n\n\t\t} else {\n\n\t\t\tif ( _canvas === undefined ) _canvas = createElementNS( 'canvas' );\n\n\t\t\t_canvas.width = image.width;\n\t\t\t_canvas.height = image.height;\n\n\t\t\tconst context = _canvas.getContext( '2d' );\n\n\t\t\tif ( image instanceof ImageData ) {\n\n\t\t\t\tcontext.putImageData( image, 0, 0 );\n\n\t\t\t} else {\n\n\t\t\t\tcontext.drawImage( image, 0, 0, image.width, image.height );\n\n\t\t\t}\n\n\t\t\tcanvas = _canvas;\n\n\t\t}\n\n\t\tif ( canvas.width > 2048 || canvas.height > 2048 ) {\n\n\t\t\tconsole.warn( 'THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons', image );\n\n\t\t\treturn canvas.toDataURL( 'image/jpeg', 0.6 );\n\n\t\t} else {\n\n\t\t\treturn canvas.toDataURL( 'image/png' );\n\n\t\t}\n\n\t}\n\n\tstatic sRGBToLinear( image ) {\n\n\t\tif ( ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) ||\n\t\t\t( typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement ) ||\n\t\t\t( typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap ) ) {\n\n\t\t\tconst canvas = createElementNS( 'canvas' );\n\n\t\t\tcanvas.width = image.width;\n\t\t\tcanvas.height = image.height;\n\n\t\t\tconst context = canvas.getContext( '2d' );\n\t\t\tcontext.drawImage( image, 0, 0, image.width, image.height );\n\n\t\t\tconst imageData = context.getImageData( 0, 0, image.width, image.height );\n\t\t\tconst data = imageData.data;\n\n\t\t\tfor ( let i = 0; i < data.length; i ++ ) {\n\n\t\t\t\tdata[ i ] = SRGBToLinear( data[ i ] / 255 ) * 255;\n\n\t\t\t}\n\n\t\t\tcontext.putImageData( imageData, 0, 0 );\n\n\t\t\treturn canvas;\n\n\t\t} else if ( image.data ) {\n\n\t\t\tconst data = image.data.slice( 0 );\n\n\t\t\tfor ( let i = 0; i < data.length; i ++ ) {\n\n\t\t\t\tif ( data instanceof Uint8Array || data instanceof Uint8ClampedArray ) {\n\n\t\t\t\t\tdata[ i ] = Math.floor( SRGBToLinear( data[ i ] / 255 ) * 255 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// assuming float\n\n\t\t\t\t\tdata[ i ] = SRGBToLinear( data[ i ] );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\treturn {\n\t\t\t\tdata: data,\n\t\t\t\twidth: image.width,\n\t\t\t\theight: image.height\n\t\t\t};\n\n\t\t} else {\n\n\t\t\tconsole.warn( 'THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied.' );\n\t\t\treturn image;\n\n\t\t}\n\n\t}\n\n}\n\nlet _sourceId = 0;\n\nclass Source {\n\n\tconstructor( data = null ) {\n\n\t\tthis.isSource = true;\n\n\t\tObject.defineProperty( this, 'id', { value: _sourceId ++ } );\n\n\t\tthis.uuid = generateUUID();\n\n\t\tthis.data = data;\n\t\tthis.dataReady = true;\n\n\t\tthis.version = 0;\n\n\t}\n\n\tset needsUpdate( value ) {\n\n\t\tif ( value === true ) this.version ++;\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst isRootObject = ( meta === undefined || typeof meta === 'string' );\n\n\t\tif ( ! isRootObject && meta.images[ this.uuid ] !== undefined ) {\n\n\t\t\treturn meta.images[ this.uuid ];\n\n\t\t}\n\n\t\tconst output = {\n\t\t\tuuid: this.uuid,\n\t\t\turl: ''\n\t\t};\n\n\t\tconst data = this.data;\n\n\t\tif ( data !== null ) {\n\n\t\t\tlet url;\n\n\t\t\tif ( Array.isArray( data ) ) {\n\n\t\t\t\t// cube texture\n\n\t\t\t\turl = [];\n\n\t\t\t\tfor ( let i = 0, l = data.length; i < l; i ++ ) {\n\n\t\t\t\t\tif ( data[ i ].isDataTexture ) {\n\n\t\t\t\t\t\turl.push( serializeImage( data[ i ].image ) );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\turl.push( serializeImage( data[ i ] ) );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\t// texture\n\n\t\t\t\turl = serializeImage( data );\n\n\t\t\t}\n\n\t\t\toutput.url = url;\n\n\t\t}\n\n\t\tif ( ! isRootObject ) {\n\n\t\t\tmeta.images[ this.uuid ] = output;\n\n\t\t}\n\n\t\treturn output;\n\n\t}\n\n}\n\nfunction serializeImage( image ) {\n\n\tif ( ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) ||\n\t\t( typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement ) ||\n\t\t( typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap ) ) {\n\n\t\t// default images\n\n\t\treturn ImageUtils.getDataURL( image );\n\n\t} else {\n\n\t\tif ( image.data ) {\n\n\t\t\t// images of DataTexture\n\n\t\t\treturn {\n\t\t\t\tdata: Array.from( image.data ),\n\t\t\t\twidth: image.width,\n\t\t\t\theight: image.height,\n\t\t\t\ttype: image.data.constructor.name\n\t\t\t};\n\n\t\t} else {\n\n\t\t\tconsole.warn( 'THREE.Texture: Unable to serialize Texture.' );\n\t\t\treturn {};\n\n\t\t}\n\n\t}\n\n}\n\nlet _textureId = 0;\n\nclass Texture extends EventDispatcher {\n\n\tconstructor( image = Texture.DEFAULT_IMAGE, mapping = Texture.DEFAULT_MAPPING, wrapS = ClampToEdgeWrapping, wrapT = ClampToEdgeWrapping, magFilter = LinearFilter, minFilter = LinearMipmapLinearFilter, format = RGBAFormat, type = UnsignedByteType, anisotropy = Texture.DEFAULT_ANISOTROPY, colorSpace = NoColorSpace ) {\n\n\t\tsuper();\n\n\t\tthis.isTexture = true;\n\n\t\tObject.defineProperty( this, 'id', { value: _textureId ++ } );\n\n\t\tthis.uuid = generateUUID();\n\n\t\tthis.name = '';\n\n\t\tthis.source = new Source( image );\n\t\tthis.mipmaps = [];\n\n\t\tthis.mapping = mapping;\n\t\tthis.channel = 0;\n\n\t\tthis.wrapS = wrapS;\n\t\tthis.wrapT = wrapT;\n\n\t\tthis.magFilter = magFilter;\n\t\tthis.minFilter = minFilter;\n\n\t\tthis.anisotropy = anisotropy;\n\n\t\tthis.format = format;\n\t\tthis.internalFormat = null;\n\t\tthis.type = type;\n\n\t\tthis.offset = new Vector2( 0, 0 );\n\t\tthis.repeat = new Vector2( 1, 1 );\n\t\tthis.center = new Vector2( 0, 0 );\n\t\tthis.rotation = 0;\n\n\t\tthis.matrixAutoUpdate = true;\n\t\tthis.matrix = new Matrix3();\n\n\t\tthis.generateMipmaps = true;\n\t\tthis.premultiplyAlpha = false;\n\t\tthis.flipY = true;\n\t\tthis.unpackAlignment = 4;\t// valid values: 1, 2, 4, 8 (see http://www.khronos.org/opengles/sdk/docs/man/xhtml/glPixelStorei.xml)\n\n\t\tthis.colorSpace = colorSpace;\n\n\t\tthis.userData = {};\n\n\t\tthis.version = 0;\n\t\tthis.onUpdate = null;\n\n\t\tthis.renderTarget = null; // assign texture to a render target\n\t\tthis.isRenderTargetTexture = false; // indicates whether a texture belongs to a render target or not\n\t\tthis.pmremVersion = 0; // indicates whether this texture should be processed by PMREMGenerator or not (only relevant for render target textures)\n\n\t}\n\n\tget image() {\n\n\t\treturn this.source.data;\n\n\t}\n\n\tset image( value = null ) {\n\n\t\tthis.source.data = value;\n\n\t}\n\n\tupdateMatrix() {\n\n\t\tthis.matrix.setUvTransform( this.offset.x, this.offset.y, this.repeat.x, this.repeat.y, this.rotation, this.center.x, this.center.y );\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tthis.name = source.name;\n\n\t\tthis.source = source.source;\n\t\tthis.mipmaps = source.mipmaps.slice( 0 );\n\n\t\tthis.mapping = source.mapping;\n\t\tthis.channel = source.channel;\n\n\t\tthis.wrapS = source.wrapS;\n\t\tthis.wrapT = source.wrapT;\n\n\t\tthis.magFilter = source.magFilter;\n\t\tthis.minFilter = source.minFilter;\n\n\t\tthis.anisotropy = source.anisotropy;\n\n\t\tthis.format = source.format;\n\t\tthis.internalFormat = source.internalFormat;\n\t\tthis.type = source.type;\n\n\t\tthis.offset.copy( source.offset );\n\t\tthis.repeat.copy( source.repeat );\n\t\tthis.center.copy( source.center );\n\t\tthis.rotation = source.rotation;\n\n\t\tthis.matrixAutoUpdate = source.matrixAutoUpdate;\n\t\tthis.matrix.copy( source.matrix );\n\n\t\tthis.generateMipmaps = source.generateMipmaps;\n\t\tthis.premultiplyAlpha = source.premultiplyAlpha;\n\t\tthis.flipY = source.flipY;\n\t\tthis.unpackAlignment = source.unpackAlignment;\n\t\tthis.colorSpace = source.colorSpace;\n\n\t\tthis.renderTarget = source.renderTarget;\n\t\tthis.isRenderTargetTexture = source.isRenderTargetTexture;\n\n\t\tthis.userData = JSON.parse( JSON.stringify( source.userData ) );\n\n\t\tthis.needsUpdate = true;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst isRootObject = ( meta === undefined || typeof meta === 'string' );\n\n\t\tif ( ! isRootObject && meta.textures[ this.uuid ] !== undefined ) {\n\n\t\t\treturn meta.textures[ this.uuid ];\n\n\t\t}\n\n\t\tconst output = {\n\n\t\t\tmetadata: {\n\t\t\t\tversion: 4.6,\n\t\t\t\ttype: 'Texture',\n\t\t\t\tgenerator: 'Texture.toJSON'\n\t\t\t},\n\n\t\t\tuuid: this.uuid,\n\t\t\tname: this.name,\n\n\t\t\timage: this.source.toJSON( meta ).uuid,\n\n\t\t\tmapping: this.mapping,\n\t\t\tchannel: this.channel,\n\n\t\t\trepeat: [ this.repeat.x, this.repeat.y ],\n\t\t\toffset: [ this.offset.x, this.offset.y ],\n\t\t\tcenter: [ this.center.x, this.center.y ],\n\t\t\trotation: this.rotation,\n\n\t\t\twrap: [ this.wrapS, this.wrapT ],\n\n\t\t\tformat: this.format,\n\t\t\tinternalFormat: this.internalFormat,\n\t\t\ttype: this.type,\n\t\t\tcolorSpace: this.colorSpace,\n\n\t\t\tminFilter: this.minFilter,\n\t\t\tmagFilter: this.magFilter,\n\t\t\tanisotropy: this.anisotropy,\n\n\t\t\tflipY: this.flipY,\n\n\t\t\tgenerateMipmaps: this.generateMipmaps,\n\t\t\tpremultiplyAlpha: this.premultiplyAlpha,\n\t\t\tunpackAlignment: this.unpackAlignment\n\n\t\t};\n\n\t\tif ( Object.keys( this.userData ).length > 0 ) output.userData = this.userData;\n\n\t\tif ( ! isRootObject ) {\n\n\t\t\tmeta.textures[ this.uuid ] = output;\n\n\t\t}\n\n\t\treturn output;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.dispatchEvent( { type: 'dispose' } );\n\n\t}\n\n\ttransformUv( uv ) {\n\n\t\tif ( this.mapping !== UVMapping ) return uv;\n\n\t\tuv.applyMatrix3( this.matrix );\n\n\t\tif ( uv.x < 0 || uv.x > 1 ) {\n\n\t\t\tswitch ( this.wrapS ) {\n\n\t\t\t\tcase RepeatWrapping:\n\n\t\t\t\t\tuv.x = uv.x - Math.floor( uv.x );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase ClampToEdgeWrapping:\n\n\t\t\t\t\tuv.x = uv.x < 0 ? 0 : 1;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase MirroredRepeatWrapping:\n\n\t\t\t\t\tif ( Math.abs( Math.floor( uv.x ) % 2 ) === 1 ) {\n\n\t\t\t\t\t\tuv.x = Math.ceil( uv.x ) - uv.x;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tuv.x = uv.x - Math.floor( uv.x );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( uv.y < 0 || uv.y > 1 ) {\n\n\t\t\tswitch ( this.wrapT ) {\n\n\t\t\t\tcase RepeatWrapping:\n\n\t\t\t\t\tuv.y = uv.y - Math.floor( uv.y );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase ClampToEdgeWrapping:\n\n\t\t\t\t\tuv.y = uv.y < 0 ? 0 : 1;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase MirroredRepeatWrapping:\n\n\t\t\t\t\tif ( Math.abs( Math.floor( uv.y ) % 2 ) === 1 ) {\n\n\t\t\t\t\t\tuv.y = Math.ceil( uv.y ) - uv.y;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tuv.y = uv.y - Math.floor( uv.y );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( this.flipY ) {\n\n\t\t\tuv.y = 1 - uv.y;\n\n\t\t}\n\n\t\treturn uv;\n\n\t}\n\n\tset needsUpdate( value ) {\n\n\t\tif ( value === true ) {\n\n\t\t\tthis.version ++;\n\t\t\tthis.source.needsUpdate = true;\n\n\t\t}\n\n\t}\n\n\tset needsPMREMUpdate( value ) {\n\n\t\tif ( value === true ) {\n\n\t\t\tthis.pmremVersion ++;\n\n\t\t}\n\n\t}\n\n}\n\nTexture.DEFAULT_IMAGE = null;\nTexture.DEFAULT_MAPPING = UVMapping;\nTexture.DEFAULT_ANISOTROPY = 1;\n\nclass Vector4 {\n\n\tconstructor( x = 0, y = 0, z = 0, w = 1 ) {\n\n\t\tVector4.prototype.isVector4 = true;\n\n\t\tthis.x = x;\n\t\tthis.y = y;\n\t\tthis.z = z;\n\t\tthis.w = w;\n\n\t}\n\n\tget width() {\n\n\t\treturn this.z;\n\n\t}\n\n\tset width( value ) {\n\n\t\tthis.z = value;\n\n\t}\n\n\tget height() {\n\n\t\treturn this.w;\n\n\t}\n\n\tset height( value ) {\n\n\t\tthis.w = value;\n\n\t}\n\n\tset( x, y, z, w ) {\n\n\t\tthis.x = x;\n\t\tthis.y = y;\n\t\tthis.z = z;\n\t\tthis.w = w;\n\n\t\treturn this;\n\n\t}\n\n\tsetScalar( scalar ) {\n\n\t\tthis.x = scalar;\n\t\tthis.y = scalar;\n\t\tthis.z = scalar;\n\t\tthis.w = scalar;\n\n\t\treturn this;\n\n\t}\n\n\tsetX( x ) {\n\n\t\tthis.x = x;\n\n\t\treturn this;\n\n\t}\n\n\tsetY( y ) {\n\n\t\tthis.y = y;\n\n\t\treturn this;\n\n\t}\n\n\tsetZ( z ) {\n\n\t\tthis.z = z;\n\n\t\treturn this;\n\n\t}\n\n\tsetW( w ) {\n\n\t\tthis.w = w;\n\n\t\treturn this;\n\n\t}\n\n\tsetComponent( index, value ) {\n\n\t\tswitch ( index ) {\n\n\t\t\tcase 0: this.x = value; break;\n\t\t\tcase 1: this.y = value; break;\n\t\t\tcase 2: this.z = value; break;\n\t\t\tcase 3: this.w = value; break;\n\t\t\tdefault: throw new Error( 'index is out of range: ' + index );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tgetComponent( index ) {\n\n\t\tswitch ( index ) {\n\n\t\t\tcase 0: return this.x;\n\t\t\tcase 1: return this.y;\n\t\t\tcase 2: return this.z;\n\t\t\tcase 3: return this.w;\n\t\t\tdefault: throw new Error( 'index is out of range: ' + index );\n\n\t\t}\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor( this.x, this.y, this.z, this.w );\n\n\t}\n\n\tcopy( v ) {\n\n\t\tthis.x = v.x;\n\t\tthis.y = v.y;\n\t\tthis.z = v.z;\n\t\tthis.w = ( v.w !== undefined ) ? v.w : 1;\n\n\t\treturn this;\n\n\t}\n\n\tadd( v ) {\n\n\t\tthis.x += v.x;\n\t\tthis.y += v.y;\n\t\tthis.z += v.z;\n\t\tthis.w += v.w;\n\n\t\treturn this;\n\n\t}\n\n\taddScalar( s ) {\n\n\t\tthis.x += s;\n\t\tthis.y += s;\n\t\tthis.z += s;\n\t\tthis.w += s;\n\n\t\treturn this;\n\n\t}\n\n\taddVectors( a, b ) {\n\n\t\tthis.x = a.x + b.x;\n\t\tthis.y = a.y + b.y;\n\t\tthis.z = a.z + b.z;\n\t\tthis.w = a.w + b.w;\n\n\t\treturn this;\n\n\t}\n\n\taddScaledVector( v, s ) {\n\n\t\tthis.x += v.x * s;\n\t\tthis.y += v.y * s;\n\t\tthis.z += v.z * s;\n\t\tthis.w += v.w * s;\n\n\t\treturn this;\n\n\t}\n\n\tsub( v ) {\n\n\t\tthis.x -= v.x;\n\t\tthis.y -= v.y;\n\t\tthis.z -= v.z;\n\t\tthis.w -= v.w;\n\n\t\treturn this;\n\n\t}\n\n\tsubScalar( s ) {\n\n\t\tthis.x -= s;\n\t\tthis.y -= s;\n\t\tthis.z -= s;\n\t\tthis.w -= s;\n\n\t\treturn this;\n\n\t}\n\n\tsubVectors( a, b ) {\n\n\t\tthis.x = a.x - b.x;\n\t\tthis.y = a.y - b.y;\n\t\tthis.z = a.z - b.z;\n\t\tthis.w = a.w - b.w;\n\n\t\treturn this;\n\n\t}\n\n\tmultiply( v ) {\n\n\t\tthis.x *= v.x;\n\t\tthis.y *= v.y;\n\t\tthis.z *= v.z;\n\t\tthis.w *= v.w;\n\n\t\treturn this;\n\n\t}\n\n\tmultiplyScalar( scalar ) {\n\n\t\tthis.x *= scalar;\n\t\tthis.y *= scalar;\n\t\tthis.z *= scalar;\n\t\tthis.w *= scalar;\n\n\t\treturn this;\n\n\t}\n\n\tapplyMatrix4( m ) {\n\n\t\tconst x = this.x, y = this.y, z = this.z, w = this.w;\n\t\tconst e = m.elements;\n\n\t\tthis.x = e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z + e[ 12 ] * w;\n\t\tthis.y = e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z + e[ 13 ] * w;\n\t\tthis.z = e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z + e[ 14 ] * w;\n\t\tthis.w = e[ 3 ] * x + e[ 7 ] * y + e[ 11 ] * z + e[ 15 ] * w;\n\n\t\treturn this;\n\n\t}\n\n\tdivide( v ) {\n\n\t\tthis.x /= v.x;\n\t\tthis.y /= v.y;\n\t\tthis.z /= v.z;\n\t\tthis.w /= v.w;\n\n\t\treturn this;\n\n\t}\n\n\tdivideScalar( scalar ) {\n\n\t\treturn this.multiplyScalar( 1 / scalar );\n\n\t}\n\n\tsetAxisAngleFromQuaternion( q ) {\n\n\t\t// http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm\n\n\t\t// q is assumed to be normalized\n\n\t\tthis.w = 2 * Math.acos( q.w );\n\n\t\tconst s = Math.sqrt( 1 - q.w * q.w );\n\n\t\tif ( s < 0.0001 ) {\n\n\t\t\tthis.x = 1;\n\t\t\tthis.y = 0;\n\t\t\tthis.z = 0;\n\n\t\t} else {\n\n\t\t\tthis.x = q.x / s;\n\t\t\tthis.y = q.y / s;\n\t\t\tthis.z = q.z / s;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetAxisAngleFromRotationMatrix( m ) {\n\n\t\t// http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToAngle/index.htm\n\n\t\t// assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)\n\n\t\tlet angle, x, y, z; // variables for result\n\t\tconst epsilon = 0.01,\t\t// margin to allow for rounding errors\n\t\t\tepsilon2 = 0.1,\t\t// margin to distinguish between 0 and 180 degrees\n\n\t\t\tte = m.elements,\n\n\t\t\tm11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ],\n\t\t\tm21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ],\n\t\t\tm31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ];\n\n\t\tif ( ( Math.abs( m12 - m21 ) < epsilon ) &&\n\t\t ( Math.abs( m13 - m31 ) < epsilon ) &&\n\t\t ( Math.abs( m23 - m32 ) < epsilon ) ) {\n\n\t\t\t// singularity found\n\t\t\t// first check for identity matrix which must have +1 for all terms\n\t\t\t// in leading diagonal and zero in other terms\n\n\t\t\tif ( ( Math.abs( m12 + m21 ) < epsilon2 ) &&\n\t\t\t ( Math.abs( m13 + m31 ) < epsilon2 ) &&\n\t\t\t ( Math.abs( m23 + m32 ) < epsilon2 ) &&\n\t\t\t ( Math.abs( m11 + m22 + m33 - 3 ) < epsilon2 ) ) {\n\n\t\t\t\t// this singularity is identity matrix so angle = 0\n\n\t\t\t\tthis.set( 1, 0, 0, 0 );\n\n\t\t\t\treturn this; // zero angle, arbitrary axis\n\n\t\t\t}\n\n\t\t\t// otherwise this singularity is angle = 180\n\n\t\t\tangle = Math.PI;\n\n\t\t\tconst xx = ( m11 + 1 ) / 2;\n\t\t\tconst yy = ( m22 + 1 ) / 2;\n\t\t\tconst zz = ( m33 + 1 ) / 2;\n\t\t\tconst xy = ( m12 + m21 ) / 4;\n\t\t\tconst xz = ( m13 + m31 ) / 4;\n\t\t\tconst yz = ( m23 + m32 ) / 4;\n\n\t\t\tif ( ( xx > yy ) && ( xx > zz ) ) {\n\n\t\t\t\t// m11 is the largest diagonal term\n\n\t\t\t\tif ( xx < epsilon ) {\n\n\t\t\t\t\tx = 0;\n\t\t\t\t\ty = 0.707106781;\n\t\t\t\t\tz = 0.707106781;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tx = Math.sqrt( xx );\n\t\t\t\t\ty = xy / x;\n\t\t\t\t\tz = xz / x;\n\n\t\t\t\t}\n\n\t\t\t} else if ( yy > zz ) {\n\n\t\t\t\t// m22 is the largest diagonal term\n\n\t\t\t\tif ( yy < epsilon ) {\n\n\t\t\t\t\tx = 0.707106781;\n\t\t\t\t\ty = 0;\n\t\t\t\t\tz = 0.707106781;\n\n\t\t\t\t} else {\n\n\t\t\t\t\ty = Math.sqrt( yy );\n\t\t\t\t\tx = xy / y;\n\t\t\t\t\tz = yz / y;\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\t// m33 is the largest diagonal term so base result on this\n\n\t\t\t\tif ( zz < epsilon ) {\n\n\t\t\t\t\tx = 0.707106781;\n\t\t\t\t\ty = 0.707106781;\n\t\t\t\t\tz = 0;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tz = Math.sqrt( zz );\n\t\t\t\t\tx = xz / z;\n\t\t\t\t\ty = yz / z;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tthis.set( x, y, z, angle );\n\n\t\t\treturn this; // return 180 deg rotation\n\n\t\t}\n\n\t\t// as we have reached here there are no singularities so we can handle normally\n\n\t\tlet s = Math.sqrt( ( m32 - m23 ) * ( m32 - m23 ) +\n\t\t\t( m13 - m31 ) * ( m13 - m31 ) +\n\t\t\t( m21 - m12 ) * ( m21 - m12 ) ); // used to normalize\n\n\t\tif ( Math.abs( s ) < 0.001 ) s = 1;\n\n\t\t// prevent divide by zero, should not happen if matrix is orthogonal and should be\n\t\t// caught by singularity test above, but I've left it in just in case\n\n\t\tthis.x = ( m32 - m23 ) / s;\n\t\tthis.y = ( m13 - m31 ) / s;\n\t\tthis.z = ( m21 - m12 ) / s;\n\t\tthis.w = Math.acos( ( m11 + m22 + m33 - 1 ) / 2 );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromMatrixPosition( m ) {\n\n\t\tconst e = m.elements;\n\n\t\tthis.x = e[ 12 ];\n\t\tthis.y = e[ 13 ];\n\t\tthis.z = e[ 14 ];\n\t\tthis.w = e[ 15 ];\n\n\t\treturn this;\n\n\t}\n\n\tmin( v ) {\n\n\t\tthis.x = Math.min( this.x, v.x );\n\t\tthis.y = Math.min( this.y, v.y );\n\t\tthis.z = Math.min( this.z, v.z );\n\t\tthis.w = Math.min( this.w, v.w );\n\n\t\treturn this;\n\n\t}\n\n\tmax( v ) {\n\n\t\tthis.x = Math.max( this.x, v.x );\n\t\tthis.y = Math.max( this.y, v.y );\n\t\tthis.z = Math.max( this.z, v.z );\n\t\tthis.w = Math.max( this.w, v.w );\n\n\t\treturn this;\n\n\t}\n\n\tclamp( min, max ) {\n\n\t\t// assumes min < max, componentwise\n\n\t\tthis.x = clamp( this.x, min.x, max.x );\n\t\tthis.y = clamp( this.y, min.y, max.y );\n\t\tthis.z = clamp( this.z, min.z, max.z );\n\t\tthis.w = clamp( this.w, min.w, max.w );\n\n\t\treturn this;\n\n\t}\n\n\tclampScalar( minVal, maxVal ) {\n\n\t\tthis.x = clamp( this.x, minVal, maxVal );\n\t\tthis.y = clamp( this.y, minVal, maxVal );\n\t\tthis.z = clamp( this.z, minVal, maxVal );\n\t\tthis.w = clamp( this.w, minVal, maxVal );\n\n\t\treturn this;\n\n\t}\n\n\tclampLength( min, max ) {\n\n\t\tconst length = this.length();\n\n\t\treturn this.divideScalar( length || 1 ).multiplyScalar( clamp( length, min, max ) );\n\n\t}\n\n\tfloor() {\n\n\t\tthis.x = Math.floor( this.x );\n\t\tthis.y = Math.floor( this.y );\n\t\tthis.z = Math.floor( this.z );\n\t\tthis.w = Math.floor( this.w );\n\n\t\treturn this;\n\n\t}\n\n\tceil() {\n\n\t\tthis.x = Math.ceil( this.x );\n\t\tthis.y = Math.ceil( this.y );\n\t\tthis.z = Math.ceil( this.z );\n\t\tthis.w = Math.ceil( this.w );\n\n\t\treturn this;\n\n\t}\n\n\tround() {\n\n\t\tthis.x = Math.round( this.x );\n\t\tthis.y = Math.round( this.y );\n\t\tthis.z = Math.round( this.z );\n\t\tthis.w = Math.round( this.w );\n\n\t\treturn this;\n\n\t}\n\n\troundToZero() {\n\n\t\tthis.x = Math.trunc( this.x );\n\t\tthis.y = Math.trunc( this.y );\n\t\tthis.z = Math.trunc( this.z );\n\t\tthis.w = Math.trunc( this.w );\n\n\t\treturn this;\n\n\t}\n\n\tnegate() {\n\n\t\tthis.x = - this.x;\n\t\tthis.y = - this.y;\n\t\tthis.z = - this.z;\n\t\tthis.w = - this.w;\n\n\t\treturn this;\n\n\t}\n\n\tdot( v ) {\n\n\t\treturn this.x * v.x + this.y * v.y + this.z * v.z + this.w * v.w;\n\n\t}\n\n\tlengthSq() {\n\n\t\treturn this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w;\n\n\t}\n\n\tlength() {\n\n\t\treturn Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w );\n\n\t}\n\n\tmanhattanLength() {\n\n\t\treturn Math.abs( this.x ) + Math.abs( this.y ) + Math.abs( this.z ) + Math.abs( this.w );\n\n\t}\n\n\tnormalize() {\n\n\t\treturn this.divideScalar( this.length() || 1 );\n\n\t}\n\n\tsetLength( length ) {\n\n\t\treturn this.normalize().multiplyScalar( length );\n\n\t}\n\n\tlerp( v, alpha ) {\n\n\t\tthis.x += ( v.x - this.x ) * alpha;\n\t\tthis.y += ( v.y - this.y ) * alpha;\n\t\tthis.z += ( v.z - this.z ) * alpha;\n\t\tthis.w += ( v.w - this.w ) * alpha;\n\n\t\treturn this;\n\n\t}\n\n\tlerpVectors( v1, v2, alpha ) {\n\n\t\tthis.x = v1.x + ( v2.x - v1.x ) * alpha;\n\t\tthis.y = v1.y + ( v2.y - v1.y ) * alpha;\n\t\tthis.z = v1.z + ( v2.z - v1.z ) * alpha;\n\t\tthis.w = v1.w + ( v2.w - v1.w ) * alpha;\n\n\t\treturn this;\n\n\t}\n\n\tequals( v ) {\n\n\t\treturn ( ( v.x === this.x ) && ( v.y === this.y ) && ( v.z === this.z ) && ( v.w === this.w ) );\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tthis.x = array[ offset ];\n\t\tthis.y = array[ offset + 1 ];\n\t\tthis.z = array[ offset + 2 ];\n\t\tthis.w = array[ offset + 3 ];\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tarray[ offset ] = this.x;\n\t\tarray[ offset + 1 ] = this.y;\n\t\tarray[ offset + 2 ] = this.z;\n\t\tarray[ offset + 3 ] = this.w;\n\n\t\treturn array;\n\n\t}\n\n\tfromBufferAttribute( attribute, index ) {\n\n\t\tthis.x = attribute.getX( index );\n\t\tthis.y = attribute.getY( index );\n\t\tthis.z = attribute.getZ( index );\n\t\tthis.w = attribute.getW( index );\n\n\t\treturn this;\n\n\t}\n\n\trandom() {\n\n\t\tthis.x = Math.random();\n\t\tthis.y = Math.random();\n\t\tthis.z = Math.random();\n\t\tthis.w = Math.random();\n\n\t\treturn this;\n\n\t}\n\n\t*[ Symbol.iterator ]() {\n\n\t\tyield this.x;\n\t\tyield this.y;\n\t\tyield this.z;\n\t\tyield this.w;\n\n\t}\n\n}\n\n/*\n In options, we can specify:\n * Texture parameters for an auto-generated target texture\n * depthBuffer/stencilBuffer: Booleans to indicate if we should generate these buffers\n*/\nclass RenderTarget extends EventDispatcher {\n\n\tconstructor( width = 1, height = 1, options = {} ) {\n\n\t\tsuper();\n\n\t\tthis.isRenderTarget = true;\n\n\t\tthis.width = width;\n\t\tthis.height = height;\n\t\tthis.depth = 1;\n\n\t\tthis.scissor = new Vector4( 0, 0, width, height );\n\t\tthis.scissorTest = false;\n\n\t\tthis.viewport = new Vector4( 0, 0, width, height );\n\n\t\tconst image = { width: width, height: height, depth: 1 };\n\n\t\toptions = Object.assign( {\n\t\t\tgenerateMipmaps: false,\n\t\t\tinternalFormat: null,\n\t\t\tminFilter: LinearFilter,\n\t\t\tdepthBuffer: true,\n\t\t\tstencilBuffer: false,\n\t\t\tresolveDepthBuffer: true,\n\t\t\tresolveStencilBuffer: true,\n\t\t\tdepthTexture: null,\n\t\t\tsamples: 0,\n\t\t\tcount: 1\n\t\t}, options );\n\n\t\tconst texture = new Texture( image, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.colorSpace );\n\n\t\ttexture.flipY = false;\n\t\ttexture.generateMipmaps = options.generateMipmaps;\n\t\ttexture.internalFormat = options.internalFormat;\n\n\t\tthis.textures = [];\n\n\t\tconst count = options.count;\n\t\tfor ( let i = 0; i < count; i ++ ) {\n\n\t\t\tthis.textures[ i ] = texture.clone();\n\t\t\tthis.textures[ i ].isRenderTargetTexture = true;\n\t\t\tthis.textures[ i ].renderTarget = this;\n\n\t\t}\n\n\t\tthis.depthBuffer = options.depthBuffer;\n\t\tthis.stencilBuffer = options.stencilBuffer;\n\n\t\tthis.resolveDepthBuffer = options.resolveDepthBuffer;\n\t\tthis.resolveStencilBuffer = options.resolveStencilBuffer;\n\n\t\tthis._depthTexture = null;\n\t\tthis.depthTexture = options.depthTexture;\n\n\t\tthis.samples = options.samples;\n\n\t}\n\n\tget texture() {\n\n\t\treturn this.textures[ 0 ];\n\n\t}\n\n\tset texture( value ) {\n\n\t\tthis.textures[ 0 ] = value;\n\n\t}\n\n\tset depthTexture( current ) {\n\n\t\tif ( this._depthTexture !== null ) this._depthTexture.renderTarget = null;\n\t\tif ( current !== null ) current.renderTarget = this;\n\n\t\tthis._depthTexture = current;\n\n\t}\n\n\tget depthTexture() {\n\n\t\treturn this._depthTexture;\n\n\t}\n\n\tsetSize( width, height, depth = 1 ) {\n\n\t\tif ( this.width !== width || this.height !== height || this.depth !== depth ) {\n\n\t\t\tthis.width = width;\n\t\t\tthis.height = height;\n\t\t\tthis.depth = depth;\n\n\t\t\tfor ( let i = 0, il = this.textures.length; i < il; i ++ ) {\n\n\t\t\t\tthis.textures[ i ].image.width = width;\n\t\t\t\tthis.textures[ i ].image.height = height;\n\t\t\t\tthis.textures[ i ].image.depth = depth;\n\n\t\t\t}\n\n\t\t\tthis.dispose();\n\n\t\t}\n\n\t\tthis.viewport.set( 0, 0, width, height );\n\t\tthis.scissor.set( 0, 0, width, height );\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tthis.width = source.width;\n\t\tthis.height = source.height;\n\t\tthis.depth = source.depth;\n\n\t\tthis.scissor.copy( source.scissor );\n\t\tthis.scissorTest = source.scissorTest;\n\n\t\tthis.viewport.copy( source.viewport );\n\n\t\tthis.textures.length = 0;\n\n\t\tfor ( let i = 0, il = source.textures.length; i < il; i ++ ) {\n\n\t\t\tthis.textures[ i ] = source.textures[ i ].clone();\n\t\t\tthis.textures[ i ].isRenderTargetTexture = true;\n\t\t\tthis.textures[ i ].renderTarget = this;\n\n\t\t}\n\n\t\t// ensure image object is not shared, see #20328\n\n\t\tconst image = Object.assign( {}, source.texture.image );\n\t\tthis.texture.source = new Source( image );\n\n\t\tthis.depthBuffer = source.depthBuffer;\n\t\tthis.stencilBuffer = source.stencilBuffer;\n\n\t\tthis.resolveDepthBuffer = source.resolveDepthBuffer;\n\t\tthis.resolveStencilBuffer = source.resolveStencilBuffer;\n\n\t\tif ( source.depthTexture !== null ) this.depthTexture = source.depthTexture.clone();\n\n\t\tthis.samples = source.samples;\n\n\t\treturn this;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.dispatchEvent( { type: 'dispose' } );\n\n\t}\n\n}\n\nclass WebGLRenderTarget extends RenderTarget {\n\n\tconstructor( width = 1, height = 1, options = {} ) {\n\n\t\tsuper( width, height, options );\n\n\t\tthis.isWebGLRenderTarget = true;\n\n\t}\n\n}\n\nclass DataArrayTexture extends Texture {\n\n\tconstructor( data = null, width = 1, height = 1, depth = 1 ) {\n\n\t\tsuper( null );\n\n\t\tthis.isDataArrayTexture = true;\n\n\t\tthis.image = { data, width, height, depth };\n\n\t\tthis.magFilter = NearestFilter;\n\t\tthis.minFilter = NearestFilter;\n\n\t\tthis.wrapR = ClampToEdgeWrapping;\n\n\t\tthis.generateMipmaps = false;\n\t\tthis.flipY = false;\n\t\tthis.unpackAlignment = 1;\n\n\t\tthis.layerUpdates = new Set();\n\n\t}\n\n\taddLayerUpdate( layerIndex ) {\n\n\t\tthis.layerUpdates.add( layerIndex );\n\n\t}\n\n\tclearLayerUpdates() {\n\n\t\tthis.layerUpdates.clear();\n\n\t}\n\n}\n\nclass WebGLArrayRenderTarget extends WebGLRenderTarget {\n\n\tconstructor( width = 1, height = 1, depth = 1, options = {} ) {\n\n\t\tsuper( width, height, options );\n\n\t\tthis.isWebGLArrayRenderTarget = true;\n\n\t\tthis.depth = depth;\n\n\t\tthis.texture = new DataArrayTexture( null, width, height, depth );\n\n\t\tthis.texture.isRenderTargetTexture = true;\n\n\t}\n\n}\n\nclass Data3DTexture extends Texture {\n\n\tconstructor( data = null, width = 1, height = 1, depth = 1 ) {\n\n\t\t// We're going to add .setXXX() methods for setting properties later.\n\t\t// Users can still set in Data3DTexture directly.\n\t\t//\n\t\t//\tconst texture = new THREE.Data3DTexture( data, width, height, depth );\n\t\t// \ttexture.anisotropy = 16;\n\t\t//\n\t\t// See #14839\n\n\t\tsuper( null );\n\n\t\tthis.isData3DTexture = true;\n\n\t\tthis.image = { data, width, height, depth };\n\n\t\tthis.magFilter = NearestFilter;\n\t\tthis.minFilter = NearestFilter;\n\n\t\tthis.wrapR = ClampToEdgeWrapping;\n\n\t\tthis.generateMipmaps = false;\n\t\tthis.flipY = false;\n\t\tthis.unpackAlignment = 1;\n\n\t}\n\n}\n\nclass WebGL3DRenderTarget extends WebGLRenderTarget {\n\n\tconstructor( width = 1, height = 1, depth = 1, options = {} ) {\n\n\t\tsuper( width, height, options );\n\n\t\tthis.isWebGL3DRenderTarget = true;\n\n\t\tthis.depth = depth;\n\n\t\tthis.texture = new Data3DTexture( null, width, height, depth );\n\n\t\tthis.texture.isRenderTargetTexture = true;\n\n\t}\n\n}\n\nclass Quaternion {\n\n\tconstructor( x = 0, y = 0, z = 0, w = 1 ) {\n\n\t\tthis.isQuaternion = true;\n\n\t\tthis._x = x;\n\t\tthis._y = y;\n\t\tthis._z = z;\n\t\tthis._w = w;\n\n\t}\n\n\tstatic slerpFlat( dst, dstOffset, src0, srcOffset0, src1, srcOffset1, t ) {\n\n\t\t// fuzz-free, array-based Quaternion SLERP operation\n\n\t\tlet x0 = src0[ srcOffset0 + 0 ],\n\t\t\ty0 = src0[ srcOffset0 + 1 ],\n\t\t\tz0 = src0[ srcOffset0 + 2 ],\n\t\t\tw0 = src0[ srcOffset0 + 3 ];\n\n\t\tconst x1 = src1[ srcOffset1 + 0 ],\n\t\t\ty1 = src1[ srcOffset1 + 1 ],\n\t\t\tz1 = src1[ srcOffset1 + 2 ],\n\t\t\tw1 = src1[ srcOffset1 + 3 ];\n\n\t\tif ( t === 0 ) {\n\n\t\t\tdst[ dstOffset + 0 ] = x0;\n\t\t\tdst[ dstOffset + 1 ] = y0;\n\t\t\tdst[ dstOffset + 2 ] = z0;\n\t\t\tdst[ dstOffset + 3 ] = w0;\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( t === 1 ) {\n\n\t\t\tdst[ dstOffset + 0 ] = x1;\n\t\t\tdst[ dstOffset + 1 ] = y1;\n\t\t\tdst[ dstOffset + 2 ] = z1;\n\t\t\tdst[ dstOffset + 3 ] = w1;\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( w0 !== w1 || x0 !== x1 || y0 !== y1 || z0 !== z1 ) {\n\n\t\t\tlet s = 1 - t;\n\t\t\tconst cos = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1,\n\t\t\t\tdir = ( cos >= 0 ? 1 : - 1 ),\n\t\t\t\tsqrSin = 1 - cos * cos;\n\n\t\t\t// Skip the Slerp for tiny steps to avoid numeric problems:\n\t\t\tif ( sqrSin > Number.EPSILON ) {\n\n\t\t\t\tconst sin = Math.sqrt( sqrSin ),\n\t\t\t\t\tlen = Math.atan2( sin, cos * dir );\n\n\t\t\t\ts = Math.sin( s * len ) / sin;\n\t\t\t\tt = Math.sin( t * len ) / sin;\n\n\t\t\t}\n\n\t\t\tconst tDir = t * dir;\n\n\t\t\tx0 = x0 * s + x1 * tDir;\n\t\t\ty0 = y0 * s + y1 * tDir;\n\t\t\tz0 = z0 * s + z1 * tDir;\n\t\t\tw0 = w0 * s + w1 * tDir;\n\n\t\t\t// Normalize in case we just did a lerp:\n\t\t\tif ( s === 1 - t ) {\n\n\t\t\t\tconst f = 1 / Math.sqrt( x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0 );\n\n\t\t\t\tx0 *= f;\n\t\t\t\ty0 *= f;\n\t\t\t\tz0 *= f;\n\t\t\t\tw0 *= f;\n\n\t\t\t}\n\n\t\t}\n\n\t\tdst[ dstOffset ] = x0;\n\t\tdst[ dstOffset + 1 ] = y0;\n\t\tdst[ dstOffset + 2 ] = z0;\n\t\tdst[ dstOffset + 3 ] = w0;\n\n\t}\n\n\tstatic multiplyQuaternionsFlat( dst, dstOffset, src0, srcOffset0, src1, srcOffset1 ) {\n\n\t\tconst x0 = src0[ srcOffset0 ];\n\t\tconst y0 = src0[ srcOffset0 + 1 ];\n\t\tconst z0 = src0[ srcOffset0 + 2 ];\n\t\tconst w0 = src0[ srcOffset0 + 3 ];\n\n\t\tconst x1 = src1[ srcOffset1 ];\n\t\tconst y1 = src1[ srcOffset1 + 1 ];\n\t\tconst z1 = src1[ srcOffset1 + 2 ];\n\t\tconst w1 = src1[ srcOffset1 + 3 ];\n\n\t\tdst[ dstOffset ] = x0 * w1 + w0 * x1 + y0 * z1 - z0 * y1;\n\t\tdst[ dstOffset + 1 ] = y0 * w1 + w0 * y1 + z0 * x1 - x0 * z1;\n\t\tdst[ dstOffset + 2 ] = z0 * w1 + w0 * z1 + x0 * y1 - y0 * x1;\n\t\tdst[ dstOffset + 3 ] = w0 * w1 - x0 * x1 - y0 * y1 - z0 * z1;\n\n\t\treturn dst;\n\n\t}\n\n\tget x() {\n\n\t\treturn this._x;\n\n\t}\n\n\tset x( value ) {\n\n\t\tthis._x = value;\n\t\tthis._onChangeCallback();\n\n\t}\n\n\tget y() {\n\n\t\treturn this._y;\n\n\t}\n\n\tset y( value ) {\n\n\t\tthis._y = value;\n\t\tthis._onChangeCallback();\n\n\t}\n\n\tget z() {\n\n\t\treturn this._z;\n\n\t}\n\n\tset z( value ) {\n\n\t\tthis._z = value;\n\t\tthis._onChangeCallback();\n\n\t}\n\n\tget w() {\n\n\t\treturn this._w;\n\n\t}\n\n\tset w( value ) {\n\n\t\tthis._w = value;\n\t\tthis._onChangeCallback();\n\n\t}\n\n\tset( x, y, z, w ) {\n\n\t\tthis._x = x;\n\t\tthis._y = y;\n\t\tthis._z = z;\n\t\tthis._w = w;\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor( this._x, this._y, this._z, this._w );\n\n\t}\n\n\tcopy( quaternion ) {\n\n\t\tthis._x = quaternion.x;\n\t\tthis._y = quaternion.y;\n\t\tthis._z = quaternion.z;\n\t\tthis._w = quaternion.w;\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tsetFromEuler( euler, update = true ) {\n\n\t\tconst x = euler._x, y = euler._y, z = euler._z, order = euler._order;\n\n\t\t// http://www.mathworks.com/matlabcentral/fileexchange/\n\t\t// \t20696-function-to-convert-between-dcm-euler-angles-quaternions-and-euler-vectors/\n\t\t//\tcontent/SpinCalc.m\n\n\t\tconst cos = Math.cos;\n\t\tconst sin = Math.sin;\n\n\t\tconst c1 = cos( x / 2 );\n\t\tconst c2 = cos( y / 2 );\n\t\tconst c3 = cos( z / 2 );\n\n\t\tconst s1 = sin( x / 2 );\n\t\tconst s2 = sin( y / 2 );\n\t\tconst s3 = sin( z / 2 );\n\n\t\tswitch ( order ) {\n\n\t\t\tcase 'XYZ':\n\t\t\t\tthis._x = s1 * c2 * c3 + c1 * s2 * s3;\n\t\t\t\tthis._y = c1 * s2 * c3 - s1 * c2 * s3;\n\t\t\t\tthis._z = c1 * c2 * s3 + s1 * s2 * c3;\n\t\t\t\tthis._w = c1 * c2 * c3 - s1 * s2 * s3;\n\t\t\t\tbreak;\n\n\t\t\tcase 'YXZ':\n\t\t\t\tthis._x = s1 * c2 * c3 + c1 * s2 * s3;\n\t\t\t\tthis._y = c1 * s2 * c3 - s1 * c2 * s3;\n\t\t\t\tthis._z = c1 * c2 * s3 - s1 * s2 * c3;\n\t\t\t\tthis._w = c1 * c2 * c3 + s1 * s2 * s3;\n\t\t\t\tbreak;\n\n\t\t\tcase 'ZXY':\n\t\t\t\tthis._x = s1 * c2 * c3 - c1 * s2 * s3;\n\t\t\t\tthis._y = c1 * s2 * c3 + s1 * c2 * s3;\n\t\t\t\tthis._z = c1 * c2 * s3 + s1 * s2 * c3;\n\t\t\t\tthis._w = c1 * c2 * c3 - s1 * s2 * s3;\n\t\t\t\tbreak;\n\n\t\t\tcase 'ZYX':\n\t\t\t\tthis._x = s1 * c2 * c3 - c1 * s2 * s3;\n\t\t\t\tthis._y = c1 * s2 * c3 + s1 * c2 * s3;\n\t\t\t\tthis._z = c1 * c2 * s3 - s1 * s2 * c3;\n\t\t\t\tthis._w = c1 * c2 * c3 + s1 * s2 * s3;\n\t\t\t\tbreak;\n\n\t\t\tcase 'YZX':\n\t\t\t\tthis._x = s1 * c2 * c3 + c1 * s2 * s3;\n\t\t\t\tthis._y = c1 * s2 * c3 + s1 * c2 * s3;\n\t\t\t\tthis._z = c1 * c2 * s3 - s1 * s2 * c3;\n\t\t\t\tthis._w = c1 * c2 * c3 - s1 * s2 * s3;\n\t\t\t\tbreak;\n\n\t\t\tcase 'XZY':\n\t\t\t\tthis._x = s1 * c2 * c3 - c1 * s2 * s3;\n\t\t\t\tthis._y = c1 * s2 * c3 - s1 * c2 * s3;\n\t\t\t\tthis._z = c1 * c2 * s3 + s1 * s2 * c3;\n\t\t\t\tthis._w = c1 * c2 * c3 + s1 * s2 * s3;\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\tconsole.warn( 'THREE.Quaternion: .setFromEuler() encountered an unknown order: ' + order );\n\n\t\t}\n\n\t\tif ( update === true ) this._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tsetFromAxisAngle( axis, angle ) {\n\n\t\t// http://www.euclideanspace.com/maths/geometry/rotations/conversions/angleToQuaternion/index.htm\n\n\t\t// assumes axis is normalized\n\n\t\tconst halfAngle = angle / 2, s = Math.sin( halfAngle );\n\n\t\tthis._x = axis.x * s;\n\t\tthis._y = axis.y * s;\n\t\tthis._z = axis.z * s;\n\t\tthis._w = Math.cos( halfAngle );\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tsetFromRotationMatrix( m ) {\n\n\t\t// http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/index.htm\n\n\t\t// assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)\n\n\t\tconst te = m.elements,\n\n\t\t\tm11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ],\n\t\t\tm21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ],\n\t\t\tm31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ],\n\n\t\t\ttrace = m11 + m22 + m33;\n\n\t\tif ( trace > 0 ) {\n\n\t\t\tconst s = 0.5 / Math.sqrt( trace + 1.0 );\n\n\t\t\tthis._w = 0.25 / s;\n\t\t\tthis._x = ( m32 - m23 ) * s;\n\t\t\tthis._y = ( m13 - m31 ) * s;\n\t\t\tthis._z = ( m21 - m12 ) * s;\n\n\t\t} else if ( m11 > m22 && m11 > m33 ) {\n\n\t\t\tconst s = 2.0 * Math.sqrt( 1.0 + m11 - m22 - m33 );\n\n\t\t\tthis._w = ( m32 - m23 ) / s;\n\t\t\tthis._x = 0.25 * s;\n\t\t\tthis._y = ( m12 + m21 ) / s;\n\t\t\tthis._z = ( m13 + m31 ) / s;\n\n\t\t} else if ( m22 > m33 ) {\n\n\t\t\tconst s = 2.0 * Math.sqrt( 1.0 + m22 - m11 - m33 );\n\n\t\t\tthis._w = ( m13 - m31 ) / s;\n\t\t\tthis._x = ( m12 + m21 ) / s;\n\t\t\tthis._y = 0.25 * s;\n\t\t\tthis._z = ( m23 + m32 ) / s;\n\n\t\t} else {\n\n\t\t\tconst s = 2.0 * Math.sqrt( 1.0 + m33 - m11 - m22 );\n\n\t\t\tthis._w = ( m21 - m12 ) / s;\n\t\t\tthis._x = ( m13 + m31 ) / s;\n\t\t\tthis._y = ( m23 + m32 ) / s;\n\t\t\tthis._z = 0.25 * s;\n\n\t\t}\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tsetFromUnitVectors( vFrom, vTo ) {\n\n\t\t// assumes direction vectors vFrom and vTo are normalized\n\n\t\tlet r = vFrom.dot( vTo ) + 1;\n\n\t\tif ( r < Number.EPSILON ) {\n\n\t\t\t// vFrom and vTo point in opposite directions\n\n\t\t\tr = 0;\n\n\t\t\tif ( Math.abs( vFrom.x ) > Math.abs( vFrom.z ) ) {\n\n\t\t\t\tthis._x = - vFrom.y;\n\t\t\t\tthis._y = vFrom.x;\n\t\t\t\tthis._z = 0;\n\t\t\t\tthis._w = r;\n\n\t\t\t} else {\n\n\t\t\t\tthis._x = 0;\n\t\t\t\tthis._y = - vFrom.z;\n\t\t\t\tthis._z = vFrom.y;\n\t\t\t\tthis._w = r;\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\t// crossVectors( vFrom, vTo ); // inlined to avoid cyclic dependency on Vector3\n\n\t\t\tthis._x = vFrom.y * vTo.z - vFrom.z * vTo.y;\n\t\t\tthis._y = vFrom.z * vTo.x - vFrom.x * vTo.z;\n\t\t\tthis._z = vFrom.x * vTo.y - vFrom.y * vTo.x;\n\t\t\tthis._w = r;\n\n\t\t}\n\n\t\treturn this.normalize();\n\n\t}\n\n\tangleTo( q ) {\n\n\t\treturn 2 * Math.acos( Math.abs( clamp( this.dot( q ), - 1, 1 ) ) );\n\n\t}\n\n\trotateTowards( q, step ) {\n\n\t\tconst angle = this.angleTo( q );\n\n\t\tif ( angle === 0 ) return this;\n\n\t\tconst t = Math.min( 1, step / angle );\n\n\t\tthis.slerp( q, t );\n\n\t\treturn this;\n\n\t}\n\n\tidentity() {\n\n\t\treturn this.set( 0, 0, 0, 1 );\n\n\t}\n\n\tinvert() {\n\n\t\t// quaternion is assumed to have unit length\n\n\t\treturn this.conjugate();\n\n\t}\n\n\tconjugate() {\n\n\t\tthis._x *= - 1;\n\t\tthis._y *= - 1;\n\t\tthis._z *= - 1;\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tdot( v ) {\n\n\t\treturn this._x * v._x + this._y * v._y + this._z * v._z + this._w * v._w;\n\n\t}\n\n\tlengthSq() {\n\n\t\treturn this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w;\n\n\t}\n\n\tlength() {\n\n\t\treturn Math.sqrt( this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w );\n\n\t}\n\n\tnormalize() {\n\n\t\tlet l = this.length();\n\n\t\tif ( l === 0 ) {\n\n\t\t\tthis._x = 0;\n\t\t\tthis._y = 0;\n\t\t\tthis._z = 0;\n\t\t\tthis._w = 1;\n\n\t\t} else {\n\n\t\t\tl = 1 / l;\n\n\t\t\tthis._x = this._x * l;\n\t\t\tthis._y = this._y * l;\n\t\t\tthis._z = this._z * l;\n\t\t\tthis._w = this._w * l;\n\n\t\t}\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tmultiply( q ) {\n\n\t\treturn this.multiplyQuaternions( this, q );\n\n\t}\n\n\tpremultiply( q ) {\n\n\t\treturn this.multiplyQuaternions( q, this );\n\n\t}\n\n\tmultiplyQuaternions( a, b ) {\n\n\t\t// from http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/code/index.htm\n\n\t\tconst qax = a._x, qay = a._y, qaz = a._z, qaw = a._w;\n\t\tconst qbx = b._x, qby = b._y, qbz = b._z, qbw = b._w;\n\n\t\tthis._x = qax * qbw + qaw * qbx + qay * qbz - qaz * qby;\n\t\tthis._y = qay * qbw + qaw * qby + qaz * qbx - qax * qbz;\n\t\tthis._z = qaz * qbw + qaw * qbz + qax * qby - qay * qbx;\n\t\tthis._w = qaw * qbw - qax * qbx - qay * qby - qaz * qbz;\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tslerp( qb, t ) {\n\n\t\tif ( t === 0 ) return this;\n\t\tif ( t === 1 ) return this.copy( qb );\n\n\t\tconst x = this._x, y = this._y, z = this._z, w = this._w;\n\n\t\t// http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/slerp/\n\n\t\tlet cosHalfTheta = w * qb._w + x * qb._x + y * qb._y + z * qb._z;\n\n\t\tif ( cosHalfTheta < 0 ) {\n\n\t\t\tthis._w = - qb._w;\n\t\t\tthis._x = - qb._x;\n\t\t\tthis._y = - qb._y;\n\t\t\tthis._z = - qb._z;\n\n\t\t\tcosHalfTheta = - cosHalfTheta;\n\n\t\t} else {\n\n\t\t\tthis.copy( qb );\n\n\t\t}\n\n\t\tif ( cosHalfTheta >= 1.0 ) {\n\n\t\t\tthis._w = w;\n\t\t\tthis._x = x;\n\t\t\tthis._y = y;\n\t\t\tthis._z = z;\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\tconst sqrSinHalfTheta = 1.0 - cosHalfTheta * cosHalfTheta;\n\n\t\tif ( sqrSinHalfTheta <= Number.EPSILON ) {\n\n\t\t\tconst s = 1 - t;\n\t\t\tthis._w = s * w + t * this._w;\n\t\t\tthis._x = s * x + t * this._x;\n\t\t\tthis._y = s * y + t * this._y;\n\t\t\tthis._z = s * z + t * this._z;\n\n\t\t\tthis.normalize(); // normalize calls _onChangeCallback()\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\tconst sinHalfTheta = Math.sqrt( sqrSinHalfTheta );\n\t\tconst halfTheta = Math.atan2( sinHalfTheta, cosHalfTheta );\n\t\tconst ratioA = Math.sin( ( 1 - t ) * halfTheta ) / sinHalfTheta,\n\t\t\tratioB = Math.sin( t * halfTheta ) / sinHalfTheta;\n\n\t\tthis._w = ( w * ratioA + this._w * ratioB );\n\t\tthis._x = ( x * ratioA + this._x * ratioB );\n\t\tthis._y = ( y * ratioA + this._y * ratioB );\n\t\tthis._z = ( z * ratioA + this._z * ratioB );\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tslerpQuaternions( qa, qb, t ) {\n\n\t\treturn this.copy( qa ).slerp( qb, t );\n\n\t}\n\n\trandom() {\n\n\t\t// sets this quaternion to a uniform random unit quaternnion\n\n\t\t// Ken Shoemake\n\t\t// Uniform random rotations\n\t\t// D. Kirk, editor, Graphics Gems III, pages 124-132. Academic Press, New York, 1992.\n\n\t\tconst theta1 = 2 * Math.PI * Math.random();\n\t\tconst theta2 = 2 * Math.PI * Math.random();\n\n\t\tconst x0 = Math.random();\n\t\tconst r1 = Math.sqrt( 1 - x0 );\n\t\tconst r2 = Math.sqrt( x0 );\n\n\t\treturn this.set(\n\t\t\tr1 * Math.sin( theta1 ),\n\t\t\tr1 * Math.cos( theta1 ),\n\t\t\tr2 * Math.sin( theta2 ),\n\t\t\tr2 * Math.cos( theta2 ),\n\t\t);\n\n\t}\n\n\tequals( quaternion ) {\n\n\t\treturn ( quaternion._x === this._x ) && ( quaternion._y === this._y ) && ( quaternion._z === this._z ) && ( quaternion._w === this._w );\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tthis._x = array[ offset ];\n\t\tthis._y = array[ offset + 1 ];\n\t\tthis._z = array[ offset + 2 ];\n\t\tthis._w = array[ offset + 3 ];\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tarray[ offset ] = this._x;\n\t\tarray[ offset + 1 ] = this._y;\n\t\tarray[ offset + 2 ] = this._z;\n\t\tarray[ offset + 3 ] = this._w;\n\n\t\treturn array;\n\n\t}\n\n\tfromBufferAttribute( attribute, index ) {\n\n\t\tthis._x = attribute.getX( index );\n\t\tthis._y = attribute.getY( index );\n\t\tthis._z = attribute.getZ( index );\n\t\tthis._w = attribute.getW( index );\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\treturn this.toArray();\n\n\t}\n\n\t_onChange( callback ) {\n\n\t\tthis._onChangeCallback = callback;\n\n\t\treturn this;\n\n\t}\n\n\t_onChangeCallback() {}\n\n\t*[ Symbol.iterator ]() {\n\n\t\tyield this._x;\n\t\tyield this._y;\n\t\tyield this._z;\n\t\tyield this._w;\n\n\t}\n\n}\n\nclass Vector3 {\n\n\tconstructor( x = 0, y = 0, z = 0 ) {\n\n\t\tVector3.prototype.isVector3 = true;\n\n\t\tthis.x = x;\n\t\tthis.y = y;\n\t\tthis.z = z;\n\n\t}\n\n\tset( x, y, z ) {\n\n\t\tif ( z === undefined ) z = this.z; // sprite.scale.set(x,y)\n\n\t\tthis.x = x;\n\t\tthis.y = y;\n\t\tthis.z = z;\n\n\t\treturn this;\n\n\t}\n\n\tsetScalar( scalar ) {\n\n\t\tthis.x = scalar;\n\t\tthis.y = scalar;\n\t\tthis.z = scalar;\n\n\t\treturn this;\n\n\t}\n\n\tsetX( x ) {\n\n\t\tthis.x = x;\n\n\t\treturn this;\n\n\t}\n\n\tsetY( y ) {\n\n\t\tthis.y = y;\n\n\t\treturn this;\n\n\t}\n\n\tsetZ( z ) {\n\n\t\tthis.z = z;\n\n\t\treturn this;\n\n\t}\n\n\tsetComponent( index, value ) {\n\n\t\tswitch ( index ) {\n\n\t\t\tcase 0: this.x = value; break;\n\t\t\tcase 1: this.y = value; break;\n\t\t\tcase 2: this.z = value; break;\n\t\t\tdefault: throw new Error( 'index is out of range: ' + index );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tgetComponent( index ) {\n\n\t\tswitch ( index ) {\n\n\t\t\tcase 0: return this.x;\n\t\t\tcase 1: return this.y;\n\t\t\tcase 2: return this.z;\n\t\t\tdefault: throw new Error( 'index is out of range: ' + index );\n\n\t\t}\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor( this.x, this.y, this.z );\n\n\t}\n\n\tcopy( v ) {\n\n\t\tthis.x = v.x;\n\t\tthis.y = v.y;\n\t\tthis.z = v.z;\n\n\t\treturn this;\n\n\t}\n\n\tadd( v ) {\n\n\t\tthis.x += v.x;\n\t\tthis.y += v.y;\n\t\tthis.z += v.z;\n\n\t\treturn this;\n\n\t}\n\n\taddScalar( s ) {\n\n\t\tthis.x += s;\n\t\tthis.y += s;\n\t\tthis.z += s;\n\n\t\treturn this;\n\n\t}\n\n\taddVectors( a, b ) {\n\n\t\tthis.x = a.x + b.x;\n\t\tthis.y = a.y + b.y;\n\t\tthis.z = a.z + b.z;\n\n\t\treturn this;\n\n\t}\n\n\taddScaledVector( v, s ) {\n\n\t\tthis.x += v.x * s;\n\t\tthis.y += v.y * s;\n\t\tthis.z += v.z * s;\n\n\t\treturn this;\n\n\t}\n\n\tsub( v ) {\n\n\t\tthis.x -= v.x;\n\t\tthis.y -= v.y;\n\t\tthis.z -= v.z;\n\n\t\treturn this;\n\n\t}\n\n\tsubScalar( s ) {\n\n\t\tthis.x -= s;\n\t\tthis.y -= s;\n\t\tthis.z -= s;\n\n\t\treturn this;\n\n\t}\n\n\tsubVectors( a, b ) {\n\n\t\tthis.x = a.x - b.x;\n\t\tthis.y = a.y - b.y;\n\t\tthis.z = a.z - b.z;\n\n\t\treturn this;\n\n\t}\n\n\tmultiply( v ) {\n\n\t\tthis.x *= v.x;\n\t\tthis.y *= v.y;\n\t\tthis.z *= v.z;\n\n\t\treturn this;\n\n\t}\n\n\tmultiplyScalar( scalar ) {\n\n\t\tthis.x *= scalar;\n\t\tthis.y *= scalar;\n\t\tthis.z *= scalar;\n\n\t\treturn this;\n\n\t}\n\n\tmultiplyVectors( a, b ) {\n\n\t\tthis.x = a.x * b.x;\n\t\tthis.y = a.y * b.y;\n\t\tthis.z = a.z * b.z;\n\n\t\treturn this;\n\n\t}\n\n\tapplyEuler( euler ) {\n\n\t\treturn this.applyQuaternion( _quaternion$4.setFromEuler( euler ) );\n\n\t}\n\n\tapplyAxisAngle( axis, angle ) {\n\n\t\treturn this.applyQuaternion( _quaternion$4.setFromAxisAngle( axis, angle ) );\n\n\t}\n\n\tapplyMatrix3( m ) {\n\n\t\tconst x = this.x, y = this.y, z = this.z;\n\t\tconst e = m.elements;\n\n\t\tthis.x = e[ 0 ] * x + e[ 3 ] * y + e[ 6 ] * z;\n\t\tthis.y = e[ 1 ] * x + e[ 4 ] * y + e[ 7 ] * z;\n\t\tthis.z = e[ 2 ] * x + e[ 5 ] * y + e[ 8 ] * z;\n\n\t\treturn this;\n\n\t}\n\n\tapplyNormalMatrix( m ) {\n\n\t\treturn this.applyMatrix3( m ).normalize();\n\n\t}\n\n\tapplyMatrix4( m ) {\n\n\t\tconst x = this.x, y = this.y, z = this.z;\n\t\tconst e = m.elements;\n\n\t\tconst w = 1 / ( e[ 3 ] * x + e[ 7 ] * y + e[ 11 ] * z + e[ 15 ] );\n\n\t\tthis.x = ( e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z + e[ 12 ] ) * w;\n\t\tthis.y = ( e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z + e[ 13 ] ) * w;\n\t\tthis.z = ( e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z + e[ 14 ] ) * w;\n\n\t\treturn this;\n\n\t}\n\n\tapplyQuaternion( q ) {\n\n\t\t// quaternion q is assumed to have unit length\n\n\t\tconst vx = this.x, vy = this.y, vz = this.z;\n\t\tconst qx = q.x, qy = q.y, qz = q.z, qw = q.w;\n\n\t\t// t = 2 * cross( q.xyz, v );\n\t\tconst tx = 2 * ( qy * vz - qz * vy );\n\t\tconst ty = 2 * ( qz * vx - qx * vz );\n\t\tconst tz = 2 * ( qx * vy - qy * vx );\n\n\t\t// v + q.w * t + cross( q.xyz, t );\n\t\tthis.x = vx + qw * tx + qy * tz - qz * ty;\n\t\tthis.y = vy + qw * ty + qz * tx - qx * tz;\n\t\tthis.z = vz + qw * tz + qx * ty - qy * tx;\n\n\t\treturn this;\n\n\t}\n\n\tproject( camera ) {\n\n\t\treturn this.applyMatrix4( camera.matrixWorldInverse ).applyMatrix4( camera.projectionMatrix );\n\n\t}\n\n\tunproject( camera ) {\n\n\t\treturn this.applyMatrix4( camera.projectionMatrixInverse ).applyMatrix4( camera.matrixWorld );\n\n\t}\n\n\ttransformDirection( m ) {\n\n\t\t// input: THREE.Matrix4 affine matrix\n\t\t// vector interpreted as a direction\n\n\t\tconst x = this.x, y = this.y, z = this.z;\n\t\tconst e = m.elements;\n\n\t\tthis.x = e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z;\n\t\tthis.y = e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z;\n\t\tthis.z = e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z;\n\n\t\treturn this.normalize();\n\n\t}\n\n\tdivide( v ) {\n\n\t\tthis.x /= v.x;\n\t\tthis.y /= v.y;\n\t\tthis.z /= v.z;\n\n\t\treturn this;\n\n\t}\n\n\tdivideScalar( scalar ) {\n\n\t\treturn this.multiplyScalar( 1 / scalar );\n\n\t}\n\n\tmin( v ) {\n\n\t\tthis.x = Math.min( this.x, v.x );\n\t\tthis.y = Math.min( this.y, v.y );\n\t\tthis.z = Math.min( this.z, v.z );\n\n\t\treturn this;\n\n\t}\n\n\tmax( v ) {\n\n\t\tthis.x = Math.max( this.x, v.x );\n\t\tthis.y = Math.max( this.y, v.y );\n\t\tthis.z = Math.max( this.z, v.z );\n\n\t\treturn this;\n\n\t}\n\n\tclamp( min, max ) {\n\n\t\t// assumes min < max, componentwise\n\n\t\tthis.x = clamp( this.x, min.x, max.x );\n\t\tthis.y = clamp( this.y, min.y, max.y );\n\t\tthis.z = clamp( this.z, min.z, max.z );\n\n\t\treturn this;\n\n\t}\n\n\tclampScalar( minVal, maxVal ) {\n\n\t\tthis.x = clamp( this.x, minVal, maxVal );\n\t\tthis.y = clamp( this.y, minVal, maxVal );\n\t\tthis.z = clamp( this.z, minVal, maxVal );\n\n\t\treturn this;\n\n\t}\n\n\tclampLength( min, max ) {\n\n\t\tconst length = this.length();\n\n\t\treturn this.divideScalar( length || 1 ).multiplyScalar( clamp( length, min, max ) );\n\n\t}\n\n\tfloor() {\n\n\t\tthis.x = Math.floor( this.x );\n\t\tthis.y = Math.floor( this.y );\n\t\tthis.z = Math.floor( this.z );\n\n\t\treturn this;\n\n\t}\n\n\tceil() {\n\n\t\tthis.x = Math.ceil( this.x );\n\t\tthis.y = Math.ceil( this.y );\n\t\tthis.z = Math.ceil( this.z );\n\n\t\treturn this;\n\n\t}\n\n\tround() {\n\n\t\tthis.x = Math.round( this.x );\n\t\tthis.y = Math.round( this.y );\n\t\tthis.z = Math.round( this.z );\n\n\t\treturn this;\n\n\t}\n\n\troundToZero() {\n\n\t\tthis.x = Math.trunc( this.x );\n\t\tthis.y = Math.trunc( this.y );\n\t\tthis.z = Math.trunc( this.z );\n\n\t\treturn this;\n\n\t}\n\n\tnegate() {\n\n\t\tthis.x = - this.x;\n\t\tthis.y = - this.y;\n\t\tthis.z = - this.z;\n\n\t\treturn this;\n\n\t}\n\n\tdot( v ) {\n\n\t\treturn this.x * v.x + this.y * v.y + this.z * v.z;\n\n\t}\n\n\t// TODO lengthSquared?\n\n\tlengthSq() {\n\n\t\treturn this.x * this.x + this.y * this.y + this.z * this.z;\n\n\t}\n\n\tlength() {\n\n\t\treturn Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z );\n\n\t}\n\n\tmanhattanLength() {\n\n\t\treturn Math.abs( this.x ) + Math.abs( this.y ) + Math.abs( this.z );\n\n\t}\n\n\tnormalize() {\n\n\t\treturn this.divideScalar( this.length() || 1 );\n\n\t}\n\n\tsetLength( length ) {\n\n\t\treturn this.normalize().multiplyScalar( length );\n\n\t}\n\n\tlerp( v, alpha ) {\n\n\t\tthis.x += ( v.x - this.x ) * alpha;\n\t\tthis.y += ( v.y - this.y ) * alpha;\n\t\tthis.z += ( v.z - this.z ) * alpha;\n\n\t\treturn this;\n\n\t}\n\n\tlerpVectors( v1, v2, alpha ) {\n\n\t\tthis.x = v1.x + ( v2.x - v1.x ) * alpha;\n\t\tthis.y = v1.y + ( v2.y - v1.y ) * alpha;\n\t\tthis.z = v1.z + ( v2.z - v1.z ) * alpha;\n\n\t\treturn this;\n\n\t}\n\n\tcross( v ) {\n\n\t\treturn this.crossVectors( this, v );\n\n\t}\n\n\tcrossVectors( a, b ) {\n\n\t\tconst ax = a.x, ay = a.y, az = a.z;\n\t\tconst bx = b.x, by = b.y, bz = b.z;\n\n\t\tthis.x = ay * bz - az * by;\n\t\tthis.y = az * bx - ax * bz;\n\t\tthis.z = ax * by - ay * bx;\n\n\t\treturn this;\n\n\t}\n\n\tprojectOnVector( v ) {\n\n\t\tconst denominator = v.lengthSq();\n\n\t\tif ( denominator === 0 ) return this.set( 0, 0, 0 );\n\n\t\tconst scalar = v.dot( this ) / denominator;\n\n\t\treturn this.copy( v ).multiplyScalar( scalar );\n\n\t}\n\n\tprojectOnPlane( planeNormal ) {\n\n\t\t_vector$c.copy( this ).projectOnVector( planeNormal );\n\n\t\treturn this.sub( _vector$c );\n\n\t}\n\n\treflect( normal ) {\n\n\t\t// reflect incident vector off plane orthogonal to normal\n\t\t// normal is assumed to have unit length\n\n\t\treturn this.sub( _vector$c.copy( normal ).multiplyScalar( 2 * this.dot( normal ) ) );\n\n\t}\n\n\tangleTo( v ) {\n\n\t\tconst denominator = Math.sqrt( this.lengthSq() * v.lengthSq() );\n\n\t\tif ( denominator === 0 ) return Math.PI / 2;\n\n\t\tconst theta = this.dot( v ) / denominator;\n\n\t\t// clamp, to handle numerical problems\n\n\t\treturn Math.acos( clamp( theta, - 1, 1 ) );\n\n\t}\n\n\tdistanceTo( v ) {\n\n\t\treturn Math.sqrt( this.distanceToSquared( v ) );\n\n\t}\n\n\tdistanceToSquared( v ) {\n\n\t\tconst dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;\n\n\t\treturn dx * dx + dy * dy + dz * dz;\n\n\t}\n\n\tmanhattanDistanceTo( v ) {\n\n\t\treturn Math.abs( this.x - v.x ) + Math.abs( this.y - v.y ) + Math.abs( this.z - v.z );\n\n\t}\n\n\tsetFromSpherical( s ) {\n\n\t\treturn this.setFromSphericalCoords( s.radius, s.phi, s.theta );\n\n\t}\n\n\tsetFromSphericalCoords( radius, phi, theta ) {\n\n\t\tconst sinPhiRadius = Math.sin( phi ) * radius;\n\n\t\tthis.x = sinPhiRadius * Math.sin( theta );\n\t\tthis.y = Math.cos( phi ) * radius;\n\t\tthis.z = sinPhiRadius * Math.cos( theta );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromCylindrical( c ) {\n\n\t\treturn this.setFromCylindricalCoords( c.radius, c.theta, c.y );\n\n\t}\n\n\tsetFromCylindricalCoords( radius, theta, y ) {\n\n\t\tthis.x = radius * Math.sin( theta );\n\t\tthis.y = y;\n\t\tthis.z = radius * Math.cos( theta );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromMatrixPosition( m ) {\n\n\t\tconst e = m.elements;\n\n\t\tthis.x = e[ 12 ];\n\t\tthis.y = e[ 13 ];\n\t\tthis.z = e[ 14 ];\n\n\t\treturn this;\n\n\t}\n\n\tsetFromMatrixScale( m ) {\n\n\t\tconst sx = this.setFromMatrixColumn( m, 0 ).length();\n\t\tconst sy = this.setFromMatrixColumn( m, 1 ).length();\n\t\tconst sz = this.setFromMatrixColumn( m, 2 ).length();\n\n\t\tthis.x = sx;\n\t\tthis.y = sy;\n\t\tthis.z = sz;\n\n\t\treturn this;\n\n\t}\n\n\tsetFromMatrixColumn( m, index ) {\n\n\t\treturn this.fromArray( m.elements, index * 4 );\n\n\t}\n\n\tsetFromMatrix3Column( m, index ) {\n\n\t\treturn this.fromArray( m.elements, index * 3 );\n\n\t}\n\n\tsetFromEuler( e ) {\n\n\t\tthis.x = e._x;\n\t\tthis.y = e._y;\n\t\tthis.z = e._z;\n\n\t\treturn this;\n\n\t}\n\n\tsetFromColor( c ) {\n\n\t\tthis.x = c.r;\n\t\tthis.y = c.g;\n\t\tthis.z = c.b;\n\n\t\treturn this;\n\n\t}\n\n\tequals( v ) {\n\n\t\treturn ( ( v.x === this.x ) && ( v.y === this.y ) && ( v.z === this.z ) );\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tthis.x = array[ offset ];\n\t\tthis.y = array[ offset + 1 ];\n\t\tthis.z = array[ offset + 2 ];\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tarray[ offset ] = this.x;\n\t\tarray[ offset + 1 ] = this.y;\n\t\tarray[ offset + 2 ] = this.z;\n\n\t\treturn array;\n\n\t}\n\n\tfromBufferAttribute( attribute, index ) {\n\n\t\tthis.x = attribute.getX( index );\n\t\tthis.y = attribute.getY( index );\n\t\tthis.z = attribute.getZ( index );\n\n\t\treturn this;\n\n\t}\n\n\trandom() {\n\n\t\tthis.x = Math.random();\n\t\tthis.y = Math.random();\n\t\tthis.z = Math.random();\n\n\t\treturn this;\n\n\t}\n\n\trandomDirection() {\n\n\t\t// https://mathworld.wolfram.com/SpherePointPicking.html\n\n\t\tconst theta = Math.random() * Math.PI * 2;\n\t\tconst u = Math.random() * 2 - 1;\n\t\tconst c = Math.sqrt( 1 - u * u );\n\n\t\tthis.x = c * Math.cos( theta );\n\t\tthis.y = u;\n\t\tthis.z = c * Math.sin( theta );\n\n\t\treturn this;\n\n\t}\n\n\t*[ Symbol.iterator ]() {\n\n\t\tyield this.x;\n\t\tyield this.y;\n\t\tyield this.z;\n\n\t}\n\n}\n\nconst _vector$c = /*@__PURE__*/ new Vector3();\nconst _quaternion$4 = /*@__PURE__*/ new Quaternion();\n\nclass Box3 {\n\n\tconstructor( min = new Vector3( + Infinity, + Infinity, + Infinity ), max = new Vector3( - Infinity, - Infinity, - Infinity ) ) {\n\n\t\tthis.isBox3 = true;\n\n\t\tthis.min = min;\n\t\tthis.max = max;\n\n\t}\n\n\tset( min, max ) {\n\n\t\tthis.min.copy( min );\n\t\tthis.max.copy( max );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromArray( array ) {\n\n\t\tthis.makeEmpty();\n\n\t\tfor ( let i = 0, il = array.length; i < il; i += 3 ) {\n\n\t\t\tthis.expandByPoint( _vector$b.fromArray( array, i ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetFromBufferAttribute( attribute ) {\n\n\t\tthis.makeEmpty();\n\n\t\tfor ( let i = 0, il = attribute.count; i < il; i ++ ) {\n\n\t\t\tthis.expandByPoint( _vector$b.fromBufferAttribute( attribute, i ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetFromPoints( points ) {\n\n\t\tthis.makeEmpty();\n\n\t\tfor ( let i = 0, il = points.length; i < il; i ++ ) {\n\n\t\t\tthis.expandByPoint( points[ i ] );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetFromCenterAndSize( center, size ) {\n\n\t\tconst halfSize = _vector$b.copy( size ).multiplyScalar( 0.5 );\n\n\t\tthis.min.copy( center ).sub( halfSize );\n\t\tthis.max.copy( center ).add( halfSize );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromObject( object, precise = false ) {\n\n\t\tthis.makeEmpty();\n\n\t\treturn this.expandByObject( object, precise );\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tcopy( box ) {\n\n\t\tthis.min.copy( box.min );\n\t\tthis.max.copy( box.max );\n\n\t\treturn this;\n\n\t}\n\n\tmakeEmpty() {\n\n\t\tthis.min.x = this.min.y = this.min.z = + Infinity;\n\t\tthis.max.x = this.max.y = this.max.z = - Infinity;\n\n\t\treturn this;\n\n\t}\n\n\tisEmpty() {\n\n\t\t// this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes\n\n\t\treturn ( this.max.x < this.min.x ) || ( this.max.y < this.min.y ) || ( this.max.z < this.min.z );\n\n\t}\n\n\tgetCenter( target ) {\n\n\t\treturn this.isEmpty() ? target.set( 0, 0, 0 ) : target.addVectors( this.min, this.max ).multiplyScalar( 0.5 );\n\n\t}\n\n\tgetSize( target ) {\n\n\t\treturn this.isEmpty() ? target.set( 0, 0, 0 ) : target.subVectors( this.max, this.min );\n\n\t}\n\n\texpandByPoint( point ) {\n\n\t\tthis.min.min( point );\n\t\tthis.max.max( point );\n\n\t\treturn this;\n\n\t}\n\n\texpandByVector( vector ) {\n\n\t\tthis.min.sub( vector );\n\t\tthis.max.add( vector );\n\n\t\treturn this;\n\n\t}\n\n\texpandByScalar( scalar ) {\n\n\t\tthis.min.addScalar( - scalar );\n\t\tthis.max.addScalar( scalar );\n\n\t\treturn this;\n\n\t}\n\n\texpandByObject( object, precise = false ) {\n\n\t\t// Computes the world-axis-aligned bounding box of an object (including its children),\n\t\t// accounting for both the object's, and children's, world transforms\n\n\t\tobject.updateWorldMatrix( false, false );\n\n\t\tconst geometry = object.geometry;\n\n\t\tif ( geometry !== undefined ) {\n\n\t\t\tconst positionAttribute = geometry.getAttribute( 'position' );\n\n\t\t\t// precise AABB computation based on vertex data requires at least a position attribute.\n\t\t\t// instancing isn't supported so far and uses the normal (conservative) code path.\n\n\t\t\tif ( precise === true && positionAttribute !== undefined && object.isInstancedMesh !== true ) {\n\n\t\t\t\tfor ( let i = 0, l = positionAttribute.count; i < l; i ++ ) {\n\n\t\t\t\t\tif ( object.isMesh === true ) {\n\n\t\t\t\t\t\tobject.getVertexPosition( i, _vector$b );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t_vector$b.fromBufferAttribute( positionAttribute, i );\n\n\t\t\t\t\t}\n\n\t\t\t\t\t_vector$b.applyMatrix4( object.matrixWorld );\n\t\t\t\t\tthis.expandByPoint( _vector$b );\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tif ( object.boundingBox !== undefined ) {\n\n\t\t\t\t\t// object-level bounding box\n\n\t\t\t\t\tif ( object.boundingBox === null ) {\n\n\t\t\t\t\t\tobject.computeBoundingBox();\n\n\t\t\t\t\t}\n\n\t\t\t\t\t_box$4.copy( object.boundingBox );\n\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// geometry-level bounding box\n\n\t\t\t\t\tif ( geometry.boundingBox === null ) {\n\n\t\t\t\t\t\tgeometry.computeBoundingBox();\n\n\t\t\t\t\t}\n\n\t\t\t\t\t_box$4.copy( geometry.boundingBox );\n\n\t\t\t\t}\n\n\t\t\t\t_box$4.applyMatrix4( object.matrixWorld );\n\n\t\t\t\tthis.union( _box$4 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst children = object.children;\n\n\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\tthis.expandByObject( children[ i ], precise );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tcontainsPoint( point ) {\n\n\t\treturn point.x >= this.min.x && point.x <= this.max.x &&\n\t\t\tpoint.y >= this.min.y && point.y <= this.max.y &&\n\t\t\tpoint.z >= this.min.z && point.z <= this.max.z;\n\n\t}\n\n\tcontainsBox( box ) {\n\n\t\treturn this.min.x <= box.min.x && box.max.x <= this.max.x &&\n\t\t\tthis.min.y <= box.min.y && box.max.y <= this.max.y &&\n\t\t\tthis.min.z <= box.min.z && box.max.z <= this.max.z;\n\n\t}\n\n\tgetParameter( point, target ) {\n\n\t\t// This can potentially have a divide by zero if the box\n\t\t// has a size dimension of 0.\n\n\t\treturn target.set(\n\t\t\t( point.x - this.min.x ) / ( this.max.x - this.min.x ),\n\t\t\t( point.y - this.min.y ) / ( this.max.y - this.min.y ),\n\t\t\t( point.z - this.min.z ) / ( this.max.z - this.min.z )\n\t\t);\n\n\t}\n\n\tintersectsBox( box ) {\n\n\t\t// using 6 splitting planes to rule out intersections.\n\t\treturn box.max.x >= this.min.x && box.min.x <= this.max.x &&\n\t\t\tbox.max.y >= this.min.y && box.min.y <= this.max.y &&\n\t\t\tbox.max.z >= this.min.z && box.min.z <= this.max.z;\n\n\t}\n\n\tintersectsSphere( sphere ) {\n\n\t\t// Find the point on the AABB closest to the sphere center.\n\t\tthis.clampPoint( sphere.center, _vector$b );\n\n\t\t// If that point is inside the sphere, the AABB and sphere intersect.\n\t\treturn _vector$b.distanceToSquared( sphere.center ) <= ( sphere.radius * sphere.radius );\n\n\t}\n\n\tintersectsPlane( plane ) {\n\n\t\t// We compute the minimum and maximum dot product values. If those values\n\t\t// are on the same side (back or front) of the plane, then there is no intersection.\n\n\t\tlet min, max;\n\n\t\tif ( plane.normal.x > 0 ) {\n\n\t\t\tmin = plane.normal.x * this.min.x;\n\t\t\tmax = plane.normal.x * this.max.x;\n\n\t\t} else {\n\n\t\t\tmin = plane.normal.x * this.max.x;\n\t\t\tmax = plane.normal.x * this.min.x;\n\n\t\t}\n\n\t\tif ( plane.normal.y > 0 ) {\n\n\t\t\tmin += plane.normal.y * this.min.y;\n\t\t\tmax += plane.normal.y * this.max.y;\n\n\t\t} else {\n\n\t\t\tmin += plane.normal.y * this.max.y;\n\t\t\tmax += plane.normal.y * this.min.y;\n\n\t\t}\n\n\t\tif ( plane.normal.z > 0 ) {\n\n\t\t\tmin += plane.normal.z * this.min.z;\n\t\t\tmax += plane.normal.z * this.max.z;\n\n\t\t} else {\n\n\t\t\tmin += plane.normal.z * this.max.z;\n\t\t\tmax += plane.normal.z * this.min.z;\n\n\t\t}\n\n\t\treturn ( min <= - plane.constant && max >= - plane.constant );\n\n\t}\n\n\tintersectsTriangle( triangle ) {\n\n\t\tif ( this.isEmpty() ) {\n\n\t\t\treturn false;\n\n\t\t}\n\n\t\t// compute box center and extents\n\t\tthis.getCenter( _center );\n\t\t_extents.subVectors( this.max, _center );\n\n\t\t// translate triangle to aabb origin\n\t\t_v0$2.subVectors( triangle.a, _center );\n\t\t_v1$7.subVectors( triangle.b, _center );\n\t\t_v2$4.subVectors( triangle.c, _center );\n\n\t\t// compute edge vectors for triangle\n\t\t_f0.subVectors( _v1$7, _v0$2 );\n\t\t_f1.subVectors( _v2$4, _v1$7 );\n\t\t_f2.subVectors( _v0$2, _v2$4 );\n\n\t\t// test against axes that are given by cross product combinations of the edges of the triangle and the edges of the aabb\n\t\t// make an axis testing of each of the 3 sides of the aabb against each of the 3 sides of the triangle = 9 axis of separation\n\t\t// axis_ij = u_i x f_j (u0, u1, u2 = face normals of aabb = x,y,z axes vectors since aabb is axis aligned)\n\t\tlet axes = [\n\t\t\t0, - _f0.z, _f0.y, 0, - _f1.z, _f1.y, 0, - _f2.z, _f2.y,\n\t\t\t_f0.z, 0, - _f0.x, _f1.z, 0, - _f1.x, _f2.z, 0, - _f2.x,\n\t\t\t- _f0.y, _f0.x, 0, - _f1.y, _f1.x, 0, - _f2.y, _f2.x, 0\n\t\t];\n\t\tif ( ! satForAxes( axes, _v0$2, _v1$7, _v2$4, _extents ) ) {\n\n\t\t\treturn false;\n\n\t\t}\n\n\t\t// test 3 face normals from the aabb\n\t\taxes = [ 1, 0, 0, 0, 1, 0, 0, 0, 1 ];\n\t\tif ( ! satForAxes( axes, _v0$2, _v1$7, _v2$4, _extents ) ) {\n\n\t\t\treturn false;\n\n\t\t}\n\n\t\t// finally testing the face normal of the triangle\n\t\t// use already existing triangle edge vectors here\n\t\t_triangleNormal.crossVectors( _f0, _f1 );\n\t\taxes = [ _triangleNormal.x, _triangleNormal.y, _triangleNormal.z ];\n\n\t\treturn satForAxes( axes, _v0$2, _v1$7, _v2$4, _extents );\n\n\t}\n\n\tclampPoint( point, target ) {\n\n\t\treturn target.copy( point ).clamp( this.min, this.max );\n\n\t}\n\n\tdistanceToPoint( point ) {\n\n\t\treturn this.clampPoint( point, _vector$b ).distanceTo( point );\n\n\t}\n\n\tgetBoundingSphere( target ) {\n\n\t\tif ( this.isEmpty() ) {\n\n\t\t\ttarget.makeEmpty();\n\n\t\t} else {\n\n\t\t\tthis.getCenter( target.center );\n\n\t\t\ttarget.radius = this.getSize( _vector$b ).length() * 0.5;\n\n\t\t}\n\n\t\treturn target;\n\n\t}\n\n\tintersect( box ) {\n\n\t\tthis.min.max( box.min );\n\t\tthis.max.min( box.max );\n\n\t\t// ensure that if there is no overlap, the result is fully empty, not slightly empty with non-inf/+inf values that will cause subsequence intersects to erroneously return valid values.\n\t\tif ( this.isEmpty() ) this.makeEmpty();\n\n\t\treturn this;\n\n\t}\n\n\tunion( box ) {\n\n\t\tthis.min.min( box.min );\n\t\tthis.max.max( box.max );\n\n\t\treturn this;\n\n\t}\n\n\tapplyMatrix4( matrix ) {\n\n\t\t// transform of empty box is an empty box.\n\t\tif ( this.isEmpty() ) return this;\n\n\t\t// NOTE: I am using a binary pattern to specify all 2^3 combinations below\n\t\t_points[ 0 ].set( this.min.x, this.min.y, this.min.z ).applyMatrix4( matrix ); // 000\n\t\t_points[ 1 ].set( this.min.x, this.min.y, this.max.z ).applyMatrix4( matrix ); // 001\n\t\t_points[ 2 ].set( this.min.x, this.max.y, this.min.z ).applyMatrix4( matrix ); // 010\n\t\t_points[ 3 ].set( this.min.x, this.max.y, this.max.z ).applyMatrix4( matrix ); // 011\n\t\t_points[ 4 ].set( this.max.x, this.min.y, this.min.z ).applyMatrix4( matrix ); // 100\n\t\t_points[ 5 ].set( this.max.x, this.min.y, this.max.z ).applyMatrix4( matrix ); // 101\n\t\t_points[ 6 ].set( this.max.x, this.max.y, this.min.z ).applyMatrix4( matrix ); // 110\n\t\t_points[ 7 ].set( this.max.x, this.max.y, this.max.z ).applyMatrix4( matrix ); // 111\n\n\t\tthis.setFromPoints( _points );\n\n\t\treturn this;\n\n\t}\n\n\ttranslate( offset ) {\n\n\t\tthis.min.add( offset );\n\t\tthis.max.add( offset );\n\n\t\treturn this;\n\n\t}\n\n\tequals( box ) {\n\n\t\treturn box.min.equals( this.min ) && box.max.equals( this.max );\n\n\t}\n\n}\n\nconst _points = [\n\t/*@__PURE__*/ new Vector3(),\n\t/*@__PURE__*/ new Vector3(),\n\t/*@__PURE__*/ new Vector3(),\n\t/*@__PURE__*/ new Vector3(),\n\t/*@__PURE__*/ new Vector3(),\n\t/*@__PURE__*/ new Vector3(),\n\t/*@__PURE__*/ new Vector3(),\n\t/*@__PURE__*/ new Vector3()\n];\n\nconst _vector$b = /*@__PURE__*/ new Vector3();\n\nconst _box$4 = /*@__PURE__*/ new Box3();\n\n// triangle centered vertices\n\nconst _v0$2 = /*@__PURE__*/ new Vector3();\nconst _v1$7 = /*@__PURE__*/ new Vector3();\nconst _v2$4 = /*@__PURE__*/ new Vector3();\n\n// triangle edge vectors\n\nconst _f0 = /*@__PURE__*/ new Vector3();\nconst _f1 = /*@__PURE__*/ new Vector3();\nconst _f2 = /*@__PURE__*/ new Vector3();\n\nconst _center = /*@__PURE__*/ new Vector3();\nconst _extents = /*@__PURE__*/ new Vector3();\nconst _triangleNormal = /*@__PURE__*/ new Vector3();\nconst _testAxis = /*@__PURE__*/ new Vector3();\n\nfunction satForAxes( axes, v0, v1, v2, extents ) {\n\n\tfor ( let i = 0, j = axes.length - 3; i <= j; i += 3 ) {\n\n\t\t_testAxis.fromArray( axes, i );\n\t\t// project the aabb onto the separating axis\n\t\tconst r = extents.x * Math.abs( _testAxis.x ) + extents.y * Math.abs( _testAxis.y ) + extents.z * Math.abs( _testAxis.z );\n\t\t// project all 3 vertices of the triangle onto the separating axis\n\t\tconst p0 = v0.dot( _testAxis );\n\t\tconst p1 = v1.dot( _testAxis );\n\t\tconst p2 = v2.dot( _testAxis );\n\t\t// actual test, basically see if either of the most extreme of the triangle points intersects r\n\t\tif ( Math.max( - Math.max( p0, p1, p2 ), Math.min( p0, p1, p2 ) ) > r ) {\n\n\t\t\t// points of the projected triangle are outside the projected half-length of the aabb\n\t\t\t// the axis is separating and we can exit\n\t\t\treturn false;\n\n\t\t}\n\n\t}\n\n\treturn true;\n\n}\n\nconst _box$3 = /*@__PURE__*/ new Box3();\nconst _v1$6 = /*@__PURE__*/ new Vector3();\nconst _v2$3 = /*@__PURE__*/ new Vector3();\n\nclass Sphere {\n\n\tconstructor( center = new Vector3(), radius = - 1 ) {\n\n\t\tthis.isSphere = true;\n\n\t\tthis.center = center;\n\t\tthis.radius = radius;\n\n\t}\n\n\tset( center, radius ) {\n\n\t\tthis.center.copy( center );\n\t\tthis.radius = radius;\n\n\t\treturn this;\n\n\t}\n\n\tsetFromPoints( points, optionalCenter ) {\n\n\t\tconst center = this.center;\n\n\t\tif ( optionalCenter !== undefined ) {\n\n\t\t\tcenter.copy( optionalCenter );\n\n\t\t} else {\n\n\t\t\t_box$3.setFromPoints( points ).getCenter( center );\n\n\t\t}\n\n\t\tlet maxRadiusSq = 0;\n\n\t\tfor ( let i = 0, il = points.length; i < il; i ++ ) {\n\n\t\t\tmaxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( points[ i ] ) );\n\n\t\t}\n\n\t\tthis.radius = Math.sqrt( maxRadiusSq );\n\n\t\treturn this;\n\n\t}\n\n\tcopy( sphere ) {\n\n\t\tthis.center.copy( sphere.center );\n\t\tthis.radius = sphere.radius;\n\n\t\treturn this;\n\n\t}\n\n\tisEmpty() {\n\n\t\treturn ( this.radius < 0 );\n\n\t}\n\n\tmakeEmpty() {\n\n\t\tthis.center.set( 0, 0, 0 );\n\t\tthis.radius = - 1;\n\n\t\treturn this;\n\n\t}\n\n\tcontainsPoint( point ) {\n\n\t\treturn ( point.distanceToSquared( this.center ) <= ( this.radius * this.radius ) );\n\n\t}\n\n\tdistanceToPoint( point ) {\n\n\t\treturn ( point.distanceTo( this.center ) - this.radius );\n\n\t}\n\n\tintersectsSphere( sphere ) {\n\n\t\tconst radiusSum = this.radius + sphere.radius;\n\n\t\treturn sphere.center.distanceToSquared( this.center ) <= ( radiusSum * radiusSum );\n\n\t}\n\n\tintersectsBox( box ) {\n\n\t\treturn box.intersectsSphere( this );\n\n\t}\n\n\tintersectsPlane( plane ) {\n\n\t\treturn Math.abs( plane.distanceToPoint( this.center ) ) <= this.radius;\n\n\t}\n\n\tclampPoint( point, target ) {\n\n\t\tconst deltaLengthSq = this.center.distanceToSquared( point );\n\n\t\ttarget.copy( point );\n\n\t\tif ( deltaLengthSq > ( this.radius * this.radius ) ) {\n\n\t\t\ttarget.sub( this.center ).normalize();\n\t\t\ttarget.multiplyScalar( this.radius ).add( this.center );\n\n\t\t}\n\n\t\treturn target;\n\n\t}\n\n\tgetBoundingBox( target ) {\n\n\t\tif ( this.isEmpty() ) {\n\n\t\t\t// Empty sphere produces empty bounding box\n\t\t\ttarget.makeEmpty();\n\t\t\treturn target;\n\n\t\t}\n\n\t\ttarget.set( this.center, this.center );\n\t\ttarget.expandByScalar( this.radius );\n\n\t\treturn target;\n\n\t}\n\n\tapplyMatrix4( matrix ) {\n\n\t\tthis.center.applyMatrix4( matrix );\n\t\tthis.radius = this.radius * matrix.getMaxScaleOnAxis();\n\n\t\treturn this;\n\n\t}\n\n\ttranslate( offset ) {\n\n\t\tthis.center.add( offset );\n\n\t\treturn this;\n\n\t}\n\n\texpandByPoint( point ) {\n\n\t\tif ( this.isEmpty() ) {\n\n\t\t\tthis.center.copy( point );\n\n\t\t\tthis.radius = 0;\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\t_v1$6.subVectors( point, this.center );\n\n\t\tconst lengthSq = _v1$6.lengthSq();\n\n\t\tif ( lengthSq > ( this.radius * this.radius ) ) {\n\n\t\t\t// calculate the minimal sphere\n\n\t\t\tconst length = Math.sqrt( lengthSq );\n\n\t\t\tconst delta = ( length - this.radius ) * 0.5;\n\n\t\t\tthis.center.addScaledVector( _v1$6, delta / length );\n\n\t\t\tthis.radius += delta;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tunion( sphere ) {\n\n\t\tif ( sphere.isEmpty() ) {\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\tif ( this.isEmpty() ) {\n\n\t\t\tthis.copy( sphere );\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\tif ( this.center.equals( sphere.center ) === true ) {\n\n\t\t\t this.radius = Math.max( this.radius, sphere.radius );\n\n\t\t} else {\n\n\t\t\t_v2$3.subVectors( sphere.center, this.center ).setLength( sphere.radius );\n\n\t\t\tthis.expandByPoint( _v1$6.copy( sphere.center ).add( _v2$3 ) );\n\n\t\t\tthis.expandByPoint( _v1$6.copy( sphere.center ).sub( _v2$3 ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tequals( sphere ) {\n\n\t\treturn sphere.center.equals( this.center ) && ( sphere.radius === this.radius );\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\nconst _vector$a = /*@__PURE__*/ new Vector3();\nconst _segCenter = /*@__PURE__*/ new Vector3();\nconst _segDir = /*@__PURE__*/ new Vector3();\nconst _diff = /*@__PURE__*/ new Vector3();\n\nconst _edge1 = /*@__PURE__*/ new Vector3();\nconst _edge2 = /*@__PURE__*/ new Vector3();\nconst _normal$1 = /*@__PURE__*/ new Vector3();\n\nclass Ray {\n\n\tconstructor( origin = new Vector3(), direction = new Vector3( 0, 0, - 1 ) ) {\n\n\t\tthis.origin = origin;\n\t\tthis.direction = direction;\n\n\t}\n\n\tset( origin, direction ) {\n\n\t\tthis.origin.copy( origin );\n\t\tthis.direction.copy( direction );\n\n\t\treturn this;\n\n\t}\n\n\tcopy( ray ) {\n\n\t\tthis.origin.copy( ray.origin );\n\t\tthis.direction.copy( ray.direction );\n\n\t\treturn this;\n\n\t}\n\n\tat( t, target ) {\n\n\t\treturn target.copy( this.origin ).addScaledVector( this.direction, t );\n\n\t}\n\n\tlookAt( v ) {\n\n\t\tthis.direction.copy( v ).sub( this.origin ).normalize();\n\n\t\treturn this;\n\n\t}\n\n\trecast( t ) {\n\n\t\tthis.origin.copy( this.at( t, _vector$a ) );\n\n\t\treturn this;\n\n\t}\n\n\tclosestPointToPoint( point, target ) {\n\n\t\ttarget.subVectors( point, this.origin );\n\n\t\tconst directionDistance = target.dot( this.direction );\n\n\t\tif ( directionDistance < 0 ) {\n\n\t\t\treturn target.copy( this.origin );\n\n\t\t}\n\n\t\treturn target.copy( this.origin ).addScaledVector( this.direction, directionDistance );\n\n\t}\n\n\tdistanceToPoint( point ) {\n\n\t\treturn Math.sqrt( this.distanceSqToPoint( point ) );\n\n\t}\n\n\tdistanceSqToPoint( point ) {\n\n\t\tconst directionDistance = _vector$a.subVectors( point, this.origin ).dot( this.direction );\n\n\t\t// point behind the ray\n\n\t\tif ( directionDistance < 0 ) {\n\n\t\t\treturn this.origin.distanceToSquared( point );\n\n\t\t}\n\n\t\t_vector$a.copy( this.origin ).addScaledVector( this.direction, directionDistance );\n\n\t\treturn _vector$a.distanceToSquared( point );\n\n\t}\n\n\tdistanceSqToSegment( v0, v1, optionalPointOnRay, optionalPointOnSegment ) {\n\n\t\t// from https://github.com/pmjoniak/GeometricTools/blob/master/GTEngine/Include/Mathematics/GteDistRaySegment.h\n\t\t// It returns the min distance between the ray and the segment\n\t\t// defined by v0 and v1\n\t\t// It can also set two optional targets :\n\t\t// - The closest point on the ray\n\t\t// - The closest point on the segment\n\n\t\t_segCenter.copy( v0 ).add( v1 ).multiplyScalar( 0.5 );\n\t\t_segDir.copy( v1 ).sub( v0 ).normalize();\n\t\t_diff.copy( this.origin ).sub( _segCenter );\n\n\t\tconst segExtent = v0.distanceTo( v1 ) * 0.5;\n\t\tconst a01 = - this.direction.dot( _segDir );\n\t\tconst b0 = _diff.dot( this.direction );\n\t\tconst b1 = - _diff.dot( _segDir );\n\t\tconst c = _diff.lengthSq();\n\t\tconst det = Math.abs( 1 - a01 * a01 );\n\t\tlet s0, s1, sqrDist, extDet;\n\n\t\tif ( det > 0 ) {\n\n\t\t\t// The ray and segment are not parallel.\n\n\t\t\ts0 = a01 * b1 - b0;\n\t\t\ts1 = a01 * b0 - b1;\n\t\t\textDet = segExtent * det;\n\n\t\t\tif ( s0 >= 0 ) {\n\n\t\t\t\tif ( s1 >= - extDet ) {\n\n\t\t\t\t\tif ( s1 <= extDet ) {\n\n\t\t\t\t\t\t// region 0\n\t\t\t\t\t\t// Minimum at interior points of ray and segment.\n\n\t\t\t\t\t\tconst invDet = 1 / det;\n\t\t\t\t\t\ts0 *= invDet;\n\t\t\t\t\t\ts1 *= invDet;\n\t\t\t\t\t\tsqrDist = s0 * ( s0 + a01 * s1 + 2 * b0 ) + s1 * ( a01 * s0 + s1 + 2 * b1 ) + c;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t// region 1\n\n\t\t\t\t\t\ts1 = segExtent;\n\t\t\t\t\t\ts0 = Math.max( 0, - ( a01 * s1 + b0 ) );\n\t\t\t\t\t\tsqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c;\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// region 5\n\n\t\t\t\t\ts1 = - segExtent;\n\t\t\t\t\ts0 = Math.max( 0, - ( a01 * s1 + b0 ) );\n\t\t\t\t\tsqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c;\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tif ( s1 <= - extDet ) {\n\n\t\t\t\t\t// region 4\n\n\t\t\t\t\ts0 = Math.max( 0, - ( - a01 * segExtent + b0 ) );\n\t\t\t\t\ts1 = ( s0 > 0 ) ? - segExtent : Math.min( Math.max( - segExtent, - b1 ), segExtent );\n\t\t\t\t\tsqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c;\n\n\t\t\t\t} else if ( s1 <= extDet ) {\n\n\t\t\t\t\t// region 3\n\n\t\t\t\t\ts0 = 0;\n\t\t\t\t\ts1 = Math.min( Math.max( - segExtent, - b1 ), segExtent );\n\t\t\t\t\tsqrDist = s1 * ( s1 + 2 * b1 ) + c;\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// region 2\n\n\t\t\t\t\ts0 = Math.max( 0, - ( a01 * segExtent + b0 ) );\n\t\t\t\t\ts1 = ( s0 > 0 ) ? segExtent : Math.min( Math.max( - segExtent, - b1 ), segExtent );\n\t\t\t\t\tsqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\t// Ray and segment are parallel.\n\n\t\t\ts1 = ( a01 > 0 ) ? - segExtent : segExtent;\n\t\t\ts0 = Math.max( 0, - ( a01 * s1 + b0 ) );\n\t\t\tsqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c;\n\n\t\t}\n\n\t\tif ( optionalPointOnRay ) {\n\n\t\t\toptionalPointOnRay.copy( this.origin ).addScaledVector( this.direction, s0 );\n\n\t\t}\n\n\t\tif ( optionalPointOnSegment ) {\n\n\t\t\toptionalPointOnSegment.copy( _segCenter ).addScaledVector( _segDir, s1 );\n\n\t\t}\n\n\t\treturn sqrDist;\n\n\t}\n\n\tintersectSphere( sphere, target ) {\n\n\t\t_vector$a.subVectors( sphere.center, this.origin );\n\t\tconst tca = _vector$a.dot( this.direction );\n\t\tconst d2 = _vector$a.dot( _vector$a ) - tca * tca;\n\t\tconst radius2 = sphere.radius * sphere.radius;\n\n\t\tif ( d2 > radius2 ) return null;\n\n\t\tconst thc = Math.sqrt( radius2 - d2 );\n\n\t\t// t0 = first intersect point - entrance on front of sphere\n\t\tconst t0 = tca - thc;\n\n\t\t// t1 = second intersect point - exit point on back of sphere\n\t\tconst t1 = tca + thc;\n\n\t\t// test to see if t1 is behind the ray - if so, return null\n\t\tif ( t1 < 0 ) return null;\n\n\t\t// test to see if t0 is behind the ray:\n\t\t// if it is, the ray is inside the sphere, so return the second exit point scaled by t1,\n\t\t// in order to always return an intersect point that is in front of the ray.\n\t\tif ( t0 < 0 ) return this.at( t1, target );\n\n\t\t// else t0 is in front of the ray, so return the first collision point scaled by t0\n\t\treturn this.at( t0, target );\n\n\t}\n\n\tintersectsSphere( sphere ) {\n\n\t\treturn this.distanceSqToPoint( sphere.center ) <= ( sphere.radius * sphere.radius );\n\n\t}\n\n\tdistanceToPlane( plane ) {\n\n\t\tconst denominator = plane.normal.dot( this.direction );\n\n\t\tif ( denominator === 0 ) {\n\n\t\t\t// line is coplanar, return origin\n\t\t\tif ( plane.distanceToPoint( this.origin ) === 0 ) {\n\n\t\t\t\treturn 0;\n\n\t\t\t}\n\n\t\t\t// Null is preferable to undefined since undefined means.... it is undefined\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\tconst t = - ( this.origin.dot( plane.normal ) + plane.constant ) / denominator;\n\n\t\t// Return if the ray never intersects the plane\n\n\t\treturn t >= 0 ? t : null;\n\n\t}\n\n\tintersectPlane( plane, target ) {\n\n\t\tconst t = this.distanceToPlane( plane );\n\n\t\tif ( t === null ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\treturn this.at( t, target );\n\n\t}\n\n\tintersectsPlane( plane ) {\n\n\t\t// check if the ray lies on the plane first\n\n\t\tconst distToPoint = plane.distanceToPoint( this.origin );\n\n\t\tif ( distToPoint === 0 ) {\n\n\t\t\treturn true;\n\n\t\t}\n\n\t\tconst denominator = plane.normal.dot( this.direction );\n\n\t\tif ( denominator * distToPoint < 0 ) {\n\n\t\t\treturn true;\n\n\t\t}\n\n\t\t// ray origin is behind the plane (and is pointing behind it)\n\n\t\treturn false;\n\n\t}\n\n\tintersectBox( box, target ) {\n\n\t\tlet tmin, tmax, tymin, tymax, tzmin, tzmax;\n\n\t\tconst invdirx = 1 / this.direction.x,\n\t\t\tinvdiry = 1 / this.direction.y,\n\t\t\tinvdirz = 1 / this.direction.z;\n\n\t\tconst origin = this.origin;\n\n\t\tif ( invdirx >= 0 ) {\n\n\t\t\ttmin = ( box.min.x - origin.x ) * invdirx;\n\t\t\ttmax = ( box.max.x - origin.x ) * invdirx;\n\n\t\t} else {\n\n\t\t\ttmin = ( box.max.x - origin.x ) * invdirx;\n\t\t\ttmax = ( box.min.x - origin.x ) * invdirx;\n\n\t\t}\n\n\t\tif ( invdiry >= 0 ) {\n\n\t\t\ttymin = ( box.min.y - origin.y ) * invdiry;\n\t\t\ttymax = ( box.max.y - origin.y ) * invdiry;\n\n\t\t} else {\n\n\t\t\ttymin = ( box.max.y - origin.y ) * invdiry;\n\t\t\ttymax = ( box.min.y - origin.y ) * invdiry;\n\n\t\t}\n\n\t\tif ( ( tmin > tymax ) || ( tymin > tmax ) ) return null;\n\n\t\tif ( tymin > tmin || isNaN( tmin ) ) tmin = tymin;\n\n\t\tif ( tymax < tmax || isNaN( tmax ) ) tmax = tymax;\n\n\t\tif ( invdirz >= 0 ) {\n\n\t\t\ttzmin = ( box.min.z - origin.z ) * invdirz;\n\t\t\ttzmax = ( box.max.z - origin.z ) * invdirz;\n\n\t\t} else {\n\n\t\t\ttzmin = ( box.max.z - origin.z ) * invdirz;\n\t\t\ttzmax = ( box.min.z - origin.z ) * invdirz;\n\n\t\t}\n\n\t\tif ( ( tmin > tzmax ) || ( tzmin > tmax ) ) return null;\n\n\t\tif ( tzmin > tmin || tmin !== tmin ) tmin = tzmin;\n\n\t\tif ( tzmax < tmax || tmax !== tmax ) tmax = tzmax;\n\n\t\t//return point closest to the ray (positive side)\n\n\t\tif ( tmax < 0 ) return null;\n\n\t\treturn this.at( tmin >= 0 ? tmin : tmax, target );\n\n\t}\n\n\tintersectsBox( box ) {\n\n\t\treturn this.intersectBox( box, _vector$a ) !== null;\n\n\t}\n\n\tintersectTriangle( a, b, c, backfaceCulling, target ) {\n\n\t\t// Compute the offset origin, edges, and normal.\n\n\t\t// from https://github.com/pmjoniak/GeometricTools/blob/master/GTEngine/Include/Mathematics/GteIntrRay3Triangle3.h\n\n\t\t_edge1.subVectors( b, a );\n\t\t_edge2.subVectors( c, a );\n\t\t_normal$1.crossVectors( _edge1, _edge2 );\n\n\t\t// Solve Q + t*D = b1*E1 + b2*E2 (Q = kDiff, D = ray direction,\n\t\t// E1 = kEdge1, E2 = kEdge2, N = Cross(E1,E2)) by\n\t\t// |Dot(D,N)|*b1 = sign(Dot(D,N))*Dot(D,Cross(Q,E2))\n\t\t// |Dot(D,N)|*b2 = sign(Dot(D,N))*Dot(D,Cross(E1,Q))\n\t\t// |Dot(D,N)|*t = -sign(Dot(D,N))*Dot(Q,N)\n\t\tlet DdN = this.direction.dot( _normal$1 );\n\t\tlet sign;\n\n\t\tif ( DdN > 0 ) {\n\n\t\t\tif ( backfaceCulling ) return null;\n\t\t\tsign = 1;\n\n\t\t} else if ( DdN < 0 ) {\n\n\t\t\tsign = - 1;\n\t\t\tDdN = - DdN;\n\n\t\t} else {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\t_diff.subVectors( this.origin, a );\n\t\tconst DdQxE2 = sign * this.direction.dot( _edge2.crossVectors( _diff, _edge2 ) );\n\n\t\t// b1 < 0, no intersection\n\t\tif ( DdQxE2 < 0 ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\tconst DdE1xQ = sign * this.direction.dot( _edge1.cross( _diff ) );\n\n\t\t// b2 < 0, no intersection\n\t\tif ( DdE1xQ < 0 ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\t// b1+b2 > 1, no intersection\n\t\tif ( DdQxE2 + DdE1xQ > DdN ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\t// Line intersects triangle, check if ray does.\n\t\tconst QdN = - sign * _diff.dot( _normal$1 );\n\n\t\t// t < 0, no intersection\n\t\tif ( QdN < 0 ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\t// Ray intersects triangle.\n\t\treturn this.at( QdN / DdN, target );\n\n\t}\n\n\tapplyMatrix4( matrix4 ) {\n\n\t\tthis.origin.applyMatrix4( matrix4 );\n\t\tthis.direction.transformDirection( matrix4 );\n\n\t\treturn this;\n\n\t}\n\n\tequals( ray ) {\n\n\t\treturn ray.origin.equals( this.origin ) && ray.direction.equals( this.direction );\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\nclass Matrix4 {\n\n\tconstructor( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 ) {\n\n\t\tMatrix4.prototype.isMatrix4 = true;\n\n\t\tthis.elements = [\n\n\t\t\t1, 0, 0, 0,\n\t\t\t0, 1, 0, 0,\n\t\t\t0, 0, 1, 0,\n\t\t\t0, 0, 0, 1\n\n\t\t];\n\n\t\tif ( n11 !== undefined ) {\n\n\t\t\tthis.set( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 );\n\n\t\t}\n\n\t}\n\n\tset( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 ) {\n\n\t\tconst te = this.elements;\n\n\t\tte[ 0 ] = n11; te[ 4 ] = n12; te[ 8 ] = n13; te[ 12 ] = n14;\n\t\tte[ 1 ] = n21; te[ 5 ] = n22; te[ 9 ] = n23; te[ 13 ] = n24;\n\t\tte[ 2 ] = n31; te[ 6 ] = n32; te[ 10 ] = n33; te[ 14 ] = n34;\n\t\tte[ 3 ] = n41; te[ 7 ] = n42; te[ 11 ] = n43; te[ 15 ] = n44;\n\n\t\treturn this;\n\n\t}\n\n\tidentity() {\n\n\t\tthis.set(\n\n\t\t\t1, 0, 0, 0,\n\t\t\t0, 1, 0, 0,\n\t\t\t0, 0, 1, 0,\n\t\t\t0, 0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new Matrix4().fromArray( this.elements );\n\n\t}\n\n\tcopy( m ) {\n\n\t\tconst te = this.elements;\n\t\tconst me = m.elements;\n\n\t\tte[ 0 ] = me[ 0 ]; te[ 1 ] = me[ 1 ]; te[ 2 ] = me[ 2 ]; te[ 3 ] = me[ 3 ];\n\t\tte[ 4 ] = me[ 4 ]; te[ 5 ] = me[ 5 ]; te[ 6 ] = me[ 6 ]; te[ 7 ] = me[ 7 ];\n\t\tte[ 8 ] = me[ 8 ]; te[ 9 ] = me[ 9 ]; te[ 10 ] = me[ 10 ]; te[ 11 ] = me[ 11 ];\n\t\tte[ 12 ] = me[ 12 ]; te[ 13 ] = me[ 13 ]; te[ 14 ] = me[ 14 ]; te[ 15 ] = me[ 15 ];\n\n\t\treturn this;\n\n\t}\n\n\tcopyPosition( m ) {\n\n\t\tconst te = this.elements, me = m.elements;\n\n\t\tte[ 12 ] = me[ 12 ];\n\t\tte[ 13 ] = me[ 13 ];\n\t\tte[ 14 ] = me[ 14 ];\n\n\t\treturn this;\n\n\t}\n\n\tsetFromMatrix3( m ) {\n\n\t\tconst me = m.elements;\n\n\t\tthis.set(\n\n\t\t\tme[ 0 ], me[ 3 ], me[ 6 ], 0,\n\t\t\tme[ 1 ], me[ 4 ], me[ 7 ], 0,\n\t\t\tme[ 2 ], me[ 5 ], me[ 8 ], 0,\n\t\t\t0, 0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\textractBasis( xAxis, yAxis, zAxis ) {\n\n\t\txAxis.setFromMatrixColumn( this, 0 );\n\t\tyAxis.setFromMatrixColumn( this, 1 );\n\t\tzAxis.setFromMatrixColumn( this, 2 );\n\n\t\treturn this;\n\n\t}\n\n\tmakeBasis( xAxis, yAxis, zAxis ) {\n\n\t\tthis.set(\n\t\t\txAxis.x, yAxis.x, zAxis.x, 0,\n\t\t\txAxis.y, yAxis.y, zAxis.y, 0,\n\t\t\txAxis.z, yAxis.z, zAxis.z, 0,\n\t\t\t0, 0, 0, 1\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\textractRotation( m ) {\n\n\t\t// this method does not support reflection matrices\n\n\t\tconst te = this.elements;\n\t\tconst me = m.elements;\n\n\t\tconst scaleX = 1 / _v1$5.setFromMatrixColumn( m, 0 ).length();\n\t\tconst scaleY = 1 / _v1$5.setFromMatrixColumn( m, 1 ).length();\n\t\tconst scaleZ = 1 / _v1$5.setFromMatrixColumn( m, 2 ).length();\n\n\t\tte[ 0 ] = me[ 0 ] * scaleX;\n\t\tte[ 1 ] = me[ 1 ] * scaleX;\n\t\tte[ 2 ] = me[ 2 ] * scaleX;\n\t\tte[ 3 ] = 0;\n\n\t\tte[ 4 ] = me[ 4 ] * scaleY;\n\t\tte[ 5 ] = me[ 5 ] * scaleY;\n\t\tte[ 6 ] = me[ 6 ] * scaleY;\n\t\tte[ 7 ] = 0;\n\n\t\tte[ 8 ] = me[ 8 ] * scaleZ;\n\t\tte[ 9 ] = me[ 9 ] * scaleZ;\n\t\tte[ 10 ] = me[ 10 ] * scaleZ;\n\t\tte[ 11 ] = 0;\n\n\t\tte[ 12 ] = 0;\n\t\tte[ 13 ] = 0;\n\t\tte[ 14 ] = 0;\n\t\tte[ 15 ] = 1;\n\n\t\treturn this;\n\n\t}\n\n\tmakeRotationFromEuler( euler ) {\n\n\t\tconst te = this.elements;\n\n\t\tconst x = euler.x, y = euler.y, z = euler.z;\n\t\tconst a = Math.cos( x ), b = Math.sin( x );\n\t\tconst c = Math.cos( y ), d = Math.sin( y );\n\t\tconst e = Math.cos( z ), f = Math.sin( z );\n\n\t\tif ( euler.order === 'XYZ' ) {\n\n\t\t\tconst ae = a * e, af = a * f, be = b * e, bf = b * f;\n\n\t\t\tte[ 0 ] = c * e;\n\t\t\tte[ 4 ] = - c * f;\n\t\t\tte[ 8 ] = d;\n\n\t\t\tte[ 1 ] = af + be * d;\n\t\t\tte[ 5 ] = ae - bf * d;\n\t\t\tte[ 9 ] = - b * c;\n\n\t\t\tte[ 2 ] = bf - ae * d;\n\t\t\tte[ 6 ] = be + af * d;\n\t\t\tte[ 10 ] = a * c;\n\n\t\t} else if ( euler.order === 'YXZ' ) {\n\n\t\t\tconst ce = c * e, cf = c * f, de = d * e, df = d * f;\n\n\t\t\tte[ 0 ] = ce + df * b;\n\t\t\tte[ 4 ] = de * b - cf;\n\t\t\tte[ 8 ] = a * d;\n\n\t\t\tte[ 1 ] = a * f;\n\t\t\tte[ 5 ] = a * e;\n\t\t\tte[ 9 ] = - b;\n\n\t\t\tte[ 2 ] = cf * b - de;\n\t\t\tte[ 6 ] = df + ce * b;\n\t\t\tte[ 10 ] = a * c;\n\n\t\t} else if ( euler.order === 'ZXY' ) {\n\n\t\t\tconst ce = c * e, cf = c * f, de = d * e, df = d * f;\n\n\t\t\tte[ 0 ] = ce - df * b;\n\t\t\tte[ 4 ] = - a * f;\n\t\t\tte[ 8 ] = de + cf * b;\n\n\t\t\tte[ 1 ] = cf + de * b;\n\t\t\tte[ 5 ] = a * e;\n\t\t\tte[ 9 ] = df - ce * b;\n\n\t\t\tte[ 2 ] = - a * d;\n\t\t\tte[ 6 ] = b;\n\t\t\tte[ 10 ] = a * c;\n\n\t\t} else if ( euler.order === 'ZYX' ) {\n\n\t\t\tconst ae = a * e, af = a * f, be = b * e, bf = b * f;\n\n\t\t\tte[ 0 ] = c * e;\n\t\t\tte[ 4 ] = be * d - af;\n\t\t\tte[ 8 ] = ae * d + bf;\n\n\t\t\tte[ 1 ] = c * f;\n\t\t\tte[ 5 ] = bf * d + ae;\n\t\t\tte[ 9 ] = af * d - be;\n\n\t\t\tte[ 2 ] = - d;\n\t\t\tte[ 6 ] = b * c;\n\t\t\tte[ 10 ] = a * c;\n\n\t\t} else if ( euler.order === 'YZX' ) {\n\n\t\t\tconst ac = a * c, ad = a * d, bc = b * c, bd = b * d;\n\n\t\t\tte[ 0 ] = c * e;\n\t\t\tte[ 4 ] = bd - ac * f;\n\t\t\tte[ 8 ] = bc * f + ad;\n\n\t\t\tte[ 1 ] = f;\n\t\t\tte[ 5 ] = a * e;\n\t\t\tte[ 9 ] = - b * e;\n\n\t\t\tte[ 2 ] = - d * e;\n\t\t\tte[ 6 ] = ad * f + bc;\n\t\t\tte[ 10 ] = ac - bd * f;\n\n\t\t} else if ( euler.order === 'XZY' ) {\n\n\t\t\tconst ac = a * c, ad = a * d, bc = b * c, bd = b * d;\n\n\t\t\tte[ 0 ] = c * e;\n\t\t\tte[ 4 ] = - f;\n\t\t\tte[ 8 ] = d * e;\n\n\t\t\tte[ 1 ] = ac * f + bd;\n\t\t\tte[ 5 ] = a * e;\n\t\t\tte[ 9 ] = ad * f - bc;\n\n\t\t\tte[ 2 ] = bc * f - ad;\n\t\t\tte[ 6 ] = b * e;\n\t\t\tte[ 10 ] = bd * f + ac;\n\n\t\t}\n\n\t\t// bottom row\n\t\tte[ 3 ] = 0;\n\t\tte[ 7 ] = 0;\n\t\tte[ 11 ] = 0;\n\n\t\t// last column\n\t\tte[ 12 ] = 0;\n\t\tte[ 13 ] = 0;\n\t\tte[ 14 ] = 0;\n\t\tte[ 15 ] = 1;\n\n\t\treturn this;\n\n\t}\n\n\tmakeRotationFromQuaternion( q ) {\n\n\t\treturn this.compose( _zero, q, _one );\n\n\t}\n\n\tlookAt( eye, target, up ) {\n\n\t\tconst te = this.elements;\n\n\t\t_z.subVectors( eye, target );\n\n\t\tif ( _z.lengthSq() === 0 ) {\n\n\t\t\t// eye and target are in the same position\n\n\t\t\t_z.z = 1;\n\n\t\t}\n\n\t\t_z.normalize();\n\t\t_x.crossVectors( up, _z );\n\n\t\tif ( _x.lengthSq() === 0 ) {\n\n\t\t\t// up and z are parallel\n\n\t\t\tif ( Math.abs( up.z ) === 1 ) {\n\n\t\t\t\t_z.x += 0.0001;\n\n\t\t\t} else {\n\n\t\t\t\t_z.z += 0.0001;\n\n\t\t\t}\n\n\t\t\t_z.normalize();\n\t\t\t_x.crossVectors( up, _z );\n\n\t\t}\n\n\t\t_x.normalize();\n\t\t_y.crossVectors( _z, _x );\n\n\t\tte[ 0 ] = _x.x; te[ 4 ] = _y.x; te[ 8 ] = _z.x;\n\t\tte[ 1 ] = _x.y; te[ 5 ] = _y.y; te[ 9 ] = _z.y;\n\t\tte[ 2 ] = _x.z; te[ 6 ] = _y.z; te[ 10 ] = _z.z;\n\n\t\treturn this;\n\n\t}\n\n\tmultiply( m ) {\n\n\t\treturn this.multiplyMatrices( this, m );\n\n\t}\n\n\tpremultiply( m ) {\n\n\t\treturn this.multiplyMatrices( m, this );\n\n\t}\n\n\tmultiplyMatrices( a, b ) {\n\n\t\tconst ae = a.elements;\n\t\tconst be = b.elements;\n\t\tconst te = this.elements;\n\n\t\tconst a11 = ae[ 0 ], a12 = ae[ 4 ], a13 = ae[ 8 ], a14 = ae[ 12 ];\n\t\tconst a21 = ae[ 1 ], a22 = ae[ 5 ], a23 = ae[ 9 ], a24 = ae[ 13 ];\n\t\tconst a31 = ae[ 2 ], a32 = ae[ 6 ], a33 = ae[ 10 ], a34 = ae[ 14 ];\n\t\tconst a41 = ae[ 3 ], a42 = ae[ 7 ], a43 = ae[ 11 ], a44 = ae[ 15 ];\n\n\t\tconst b11 = be[ 0 ], b12 = be[ 4 ], b13 = be[ 8 ], b14 = be[ 12 ];\n\t\tconst b21 = be[ 1 ], b22 = be[ 5 ], b23 = be[ 9 ], b24 = be[ 13 ];\n\t\tconst b31 = be[ 2 ], b32 = be[ 6 ], b33 = be[ 10 ], b34 = be[ 14 ];\n\t\tconst b41 = be[ 3 ], b42 = be[ 7 ], b43 = be[ 11 ], b44 = be[ 15 ];\n\n\t\tte[ 0 ] = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41;\n\t\tte[ 4 ] = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42;\n\t\tte[ 8 ] = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43;\n\t\tte[ 12 ] = a11 * b14 + a12 * b24 + a13 * b34 + a14 * b44;\n\n\t\tte[ 1 ] = a21 * b11 + a22 * b21 + a23 * b31 + a24 * b41;\n\t\tte[ 5 ] = a21 * b12 + a22 * b22 + a23 * b32 + a24 * b42;\n\t\tte[ 9 ] = a21 * b13 + a22 * b23 + a23 * b33 + a24 * b43;\n\t\tte[ 13 ] = a21 * b14 + a22 * b24 + a23 * b34 + a24 * b44;\n\n\t\tte[ 2 ] = a31 * b11 + a32 * b21 + a33 * b31 + a34 * b41;\n\t\tte[ 6 ] = a31 * b12 + a32 * b22 + a33 * b32 + a34 * b42;\n\t\tte[ 10 ] = a31 * b13 + a32 * b23 + a33 * b33 + a34 * b43;\n\t\tte[ 14 ] = a31 * b14 + a32 * b24 + a33 * b34 + a34 * b44;\n\n\t\tte[ 3 ] = a41 * b11 + a42 * b21 + a43 * b31 + a44 * b41;\n\t\tte[ 7 ] = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42;\n\t\tte[ 11 ] = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43;\n\t\tte[ 15 ] = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44;\n\n\t\treturn this;\n\n\t}\n\n\tmultiplyScalar( s ) {\n\n\t\tconst te = this.elements;\n\n\t\tte[ 0 ] *= s; te[ 4 ] *= s; te[ 8 ] *= s; te[ 12 ] *= s;\n\t\tte[ 1 ] *= s; te[ 5 ] *= s; te[ 9 ] *= s; te[ 13 ] *= s;\n\t\tte[ 2 ] *= s; te[ 6 ] *= s; te[ 10 ] *= s; te[ 14 ] *= s;\n\t\tte[ 3 ] *= s; te[ 7 ] *= s; te[ 11 ] *= s; te[ 15 ] *= s;\n\n\t\treturn this;\n\n\t}\n\n\tdeterminant() {\n\n\t\tconst te = this.elements;\n\n\t\tconst n11 = te[ 0 ], n12 = te[ 4 ], n13 = te[ 8 ], n14 = te[ 12 ];\n\t\tconst n21 = te[ 1 ], n22 = te[ 5 ], n23 = te[ 9 ], n24 = te[ 13 ];\n\t\tconst n31 = te[ 2 ], n32 = te[ 6 ], n33 = te[ 10 ], n34 = te[ 14 ];\n\t\tconst n41 = te[ 3 ], n42 = te[ 7 ], n43 = te[ 11 ], n44 = te[ 15 ];\n\n\t\t//TODO: make this more efficient\n\t\t//( based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm )\n\n\t\treturn (\n\t\t\tn41 * (\n\t\t\t\t+ n14 * n23 * n32\n\t\t\t\t - n13 * n24 * n32\n\t\t\t\t - n14 * n22 * n33\n\t\t\t\t + n12 * n24 * n33\n\t\t\t\t + n13 * n22 * n34\n\t\t\t\t - n12 * n23 * n34\n\t\t\t) +\n\t\t\tn42 * (\n\t\t\t\t+ n11 * n23 * n34\n\t\t\t\t - n11 * n24 * n33\n\t\t\t\t + n14 * n21 * n33\n\t\t\t\t - n13 * n21 * n34\n\t\t\t\t + n13 * n24 * n31\n\t\t\t\t - n14 * n23 * n31\n\t\t\t) +\n\t\t\tn43 * (\n\t\t\t\t+ n11 * n24 * n32\n\t\t\t\t - n11 * n22 * n34\n\t\t\t\t - n14 * n21 * n32\n\t\t\t\t + n12 * n21 * n34\n\t\t\t\t + n14 * n22 * n31\n\t\t\t\t - n12 * n24 * n31\n\t\t\t) +\n\t\t\tn44 * (\n\t\t\t\t- n13 * n22 * n31\n\t\t\t\t - n11 * n23 * n32\n\t\t\t\t + n11 * n22 * n33\n\t\t\t\t + n13 * n21 * n32\n\t\t\t\t - n12 * n21 * n33\n\t\t\t\t + n12 * n23 * n31\n\t\t\t)\n\n\t\t);\n\n\t}\n\n\ttranspose() {\n\n\t\tconst te = this.elements;\n\t\tlet tmp;\n\n\t\ttmp = te[ 1 ]; te[ 1 ] = te[ 4 ]; te[ 4 ] = tmp;\n\t\ttmp = te[ 2 ]; te[ 2 ] = te[ 8 ]; te[ 8 ] = tmp;\n\t\ttmp = te[ 6 ]; te[ 6 ] = te[ 9 ]; te[ 9 ] = tmp;\n\n\t\ttmp = te[ 3 ]; te[ 3 ] = te[ 12 ]; te[ 12 ] = tmp;\n\t\ttmp = te[ 7 ]; te[ 7 ] = te[ 13 ]; te[ 13 ] = tmp;\n\t\ttmp = te[ 11 ]; te[ 11 ] = te[ 14 ]; te[ 14 ] = tmp;\n\n\t\treturn this;\n\n\t}\n\n\tsetPosition( x, y, z ) {\n\n\t\tconst te = this.elements;\n\n\t\tif ( x.isVector3 ) {\n\n\t\t\tte[ 12 ] = x.x;\n\t\t\tte[ 13 ] = x.y;\n\t\t\tte[ 14 ] = x.z;\n\n\t\t} else {\n\n\t\t\tte[ 12 ] = x;\n\t\t\tte[ 13 ] = y;\n\t\t\tte[ 14 ] = z;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tinvert() {\n\n\t\t// based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm\n\t\tconst te = this.elements,\n\n\t\t\tn11 = te[ 0 ], n21 = te[ 1 ], n31 = te[ 2 ], n41 = te[ 3 ],\n\t\t\tn12 = te[ 4 ], n22 = te[ 5 ], n32 = te[ 6 ], n42 = te[ 7 ],\n\t\t\tn13 = te[ 8 ], n23 = te[ 9 ], n33 = te[ 10 ], n43 = te[ 11 ],\n\t\t\tn14 = te[ 12 ], n24 = te[ 13 ], n34 = te[ 14 ], n44 = te[ 15 ],\n\n\t\t\tt11 = n23 * n34 * n42 - n24 * n33 * n42 + n24 * n32 * n43 - n22 * n34 * n43 - n23 * n32 * n44 + n22 * n33 * n44,\n\t\t\tt12 = n14 * n33 * n42 - n13 * n34 * n42 - n14 * n32 * n43 + n12 * n34 * n43 + n13 * n32 * n44 - n12 * n33 * n44,\n\t\t\tt13 = n13 * n24 * n42 - n14 * n23 * n42 + n14 * n22 * n43 - n12 * n24 * n43 - n13 * n22 * n44 + n12 * n23 * n44,\n\t\t\tt14 = n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34;\n\n\t\tconst det = n11 * t11 + n21 * t12 + n31 * t13 + n41 * t14;\n\n\t\tif ( det === 0 ) return this.set( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 );\n\n\t\tconst detInv = 1 / det;\n\n\t\tte[ 0 ] = t11 * detInv;\n\t\tte[ 1 ] = ( n24 * n33 * n41 - n23 * n34 * n41 - n24 * n31 * n43 + n21 * n34 * n43 + n23 * n31 * n44 - n21 * n33 * n44 ) * detInv;\n\t\tte[ 2 ] = ( n22 * n34 * n41 - n24 * n32 * n41 + n24 * n31 * n42 - n21 * n34 * n42 - n22 * n31 * n44 + n21 * n32 * n44 ) * detInv;\n\t\tte[ 3 ] = ( n23 * n32 * n41 - n22 * n33 * n41 - n23 * n31 * n42 + n21 * n33 * n42 + n22 * n31 * n43 - n21 * n32 * n43 ) * detInv;\n\n\t\tte[ 4 ] = t12 * detInv;\n\t\tte[ 5 ] = ( n13 * n34 * n41 - n14 * n33 * n41 + n14 * n31 * n43 - n11 * n34 * n43 - n13 * n31 * n44 + n11 * n33 * n44 ) * detInv;\n\t\tte[ 6 ] = ( n14 * n32 * n41 - n12 * n34 * n41 - n14 * n31 * n42 + n11 * n34 * n42 + n12 * n31 * n44 - n11 * n32 * n44 ) * detInv;\n\t\tte[ 7 ] = ( n12 * n33 * n41 - n13 * n32 * n41 + n13 * n31 * n42 - n11 * n33 * n42 - n12 * n31 * n43 + n11 * n32 * n43 ) * detInv;\n\n\t\tte[ 8 ] = t13 * detInv;\n\t\tte[ 9 ] = ( n14 * n23 * n41 - n13 * n24 * n41 - n14 * n21 * n43 + n11 * n24 * n43 + n13 * n21 * n44 - n11 * n23 * n44 ) * detInv;\n\t\tte[ 10 ] = ( n12 * n24 * n41 - n14 * n22 * n41 + n14 * n21 * n42 - n11 * n24 * n42 - n12 * n21 * n44 + n11 * n22 * n44 ) * detInv;\n\t\tte[ 11 ] = ( n13 * n22 * n41 - n12 * n23 * n41 - n13 * n21 * n42 + n11 * n23 * n42 + n12 * n21 * n43 - n11 * n22 * n43 ) * detInv;\n\n\t\tte[ 12 ] = t14 * detInv;\n\t\tte[ 13 ] = ( n13 * n24 * n31 - n14 * n23 * n31 + n14 * n21 * n33 - n11 * n24 * n33 - n13 * n21 * n34 + n11 * n23 * n34 ) * detInv;\n\t\tte[ 14 ] = ( n14 * n22 * n31 - n12 * n24 * n31 - n14 * n21 * n32 + n11 * n24 * n32 + n12 * n21 * n34 - n11 * n22 * n34 ) * detInv;\n\t\tte[ 15 ] = ( n12 * n23 * n31 - n13 * n22 * n31 + n13 * n21 * n32 - n11 * n23 * n32 - n12 * n21 * n33 + n11 * n22 * n33 ) * detInv;\n\n\t\treturn this;\n\n\t}\n\n\tscale( v ) {\n\n\t\tconst te = this.elements;\n\t\tconst x = v.x, y = v.y, z = v.z;\n\n\t\tte[ 0 ] *= x; te[ 4 ] *= y; te[ 8 ] *= z;\n\t\tte[ 1 ] *= x; te[ 5 ] *= y; te[ 9 ] *= z;\n\t\tte[ 2 ] *= x; te[ 6 ] *= y; te[ 10 ] *= z;\n\t\tte[ 3 ] *= x; te[ 7 ] *= y; te[ 11 ] *= z;\n\n\t\treturn this;\n\n\t}\n\n\tgetMaxScaleOnAxis() {\n\n\t\tconst te = this.elements;\n\n\t\tconst scaleXSq = te[ 0 ] * te[ 0 ] + te[ 1 ] * te[ 1 ] + te[ 2 ] * te[ 2 ];\n\t\tconst scaleYSq = te[ 4 ] * te[ 4 ] + te[ 5 ] * te[ 5 ] + te[ 6 ] * te[ 6 ];\n\t\tconst scaleZSq = te[ 8 ] * te[ 8 ] + te[ 9 ] * te[ 9 ] + te[ 10 ] * te[ 10 ];\n\n\t\treturn Math.sqrt( Math.max( scaleXSq, scaleYSq, scaleZSq ) );\n\n\t}\n\n\tmakeTranslation( x, y, z ) {\n\n\t\tif ( x.isVector3 ) {\n\n\t\t\tthis.set(\n\n\t\t\t\t1, 0, 0, x.x,\n\t\t\t\t0, 1, 0, x.y,\n\t\t\t\t0, 0, 1, x.z,\n\t\t\t\t0, 0, 0, 1\n\n\t\t\t);\n\n\t\t} else {\n\n\t\t\tthis.set(\n\n\t\t\t\t1, 0, 0, x,\n\t\t\t\t0, 1, 0, y,\n\t\t\t\t0, 0, 1, z,\n\t\t\t\t0, 0, 0, 1\n\n\t\t\t);\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tmakeRotationX( theta ) {\n\n\t\tconst c = Math.cos( theta ), s = Math.sin( theta );\n\n\t\tthis.set(\n\n\t\t\t1, 0, 0, 0,\n\t\t\t0, c, - s, 0,\n\t\t\t0, s, c, 0,\n\t\t\t0, 0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tmakeRotationY( theta ) {\n\n\t\tconst c = Math.cos( theta ), s = Math.sin( theta );\n\n\t\tthis.set(\n\n\t\t\t c, 0, s, 0,\n\t\t\t 0, 1, 0, 0,\n\t\t\t- s, 0, c, 0,\n\t\t\t 0, 0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tmakeRotationZ( theta ) {\n\n\t\tconst c = Math.cos( theta ), s = Math.sin( theta );\n\n\t\tthis.set(\n\n\t\t\tc, - s, 0, 0,\n\t\t\ts, c, 0, 0,\n\t\t\t0, 0, 1, 0,\n\t\t\t0, 0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tmakeRotationAxis( axis, angle ) {\n\n\t\t// Based on http://www.gamedev.net/reference/articles/article1199.asp\n\n\t\tconst c = Math.cos( angle );\n\t\tconst s = Math.sin( angle );\n\t\tconst t = 1 - c;\n\t\tconst x = axis.x, y = axis.y, z = axis.z;\n\t\tconst tx = t * x, ty = t * y;\n\n\t\tthis.set(\n\n\t\t\ttx * x + c, tx * y - s * z, tx * z + s * y, 0,\n\t\t\ttx * y + s * z, ty * y + c, ty * z - s * x, 0,\n\t\t\ttx * z - s * y, ty * z + s * x, t * z * z + c, 0,\n\t\t\t0, 0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tmakeScale( x, y, z ) {\n\n\t\tthis.set(\n\n\t\t\tx, 0, 0, 0,\n\t\t\t0, y, 0, 0,\n\t\t\t0, 0, z, 0,\n\t\t\t0, 0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tmakeShear( xy, xz, yx, yz, zx, zy ) {\n\n\t\tthis.set(\n\n\t\t\t1, yx, zx, 0,\n\t\t\txy, 1, zy, 0,\n\t\t\txz, yz, 1, 0,\n\t\t\t0, 0, 0, 1\n\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tcompose( position, quaternion, scale ) {\n\n\t\tconst te = this.elements;\n\n\t\tconst x = quaternion._x, y = quaternion._y, z = quaternion._z, w = quaternion._w;\n\t\tconst x2 = x + x,\ty2 = y + y, z2 = z + z;\n\t\tconst xx = x * x2, xy = x * y2, xz = x * z2;\n\t\tconst yy = y * y2, yz = y * z2, zz = z * z2;\n\t\tconst wx = w * x2, wy = w * y2, wz = w * z2;\n\n\t\tconst sx = scale.x, sy = scale.y, sz = scale.z;\n\n\t\tte[ 0 ] = ( 1 - ( yy + zz ) ) * sx;\n\t\tte[ 1 ] = ( xy + wz ) * sx;\n\t\tte[ 2 ] = ( xz - wy ) * sx;\n\t\tte[ 3 ] = 0;\n\n\t\tte[ 4 ] = ( xy - wz ) * sy;\n\t\tte[ 5 ] = ( 1 - ( xx + zz ) ) * sy;\n\t\tte[ 6 ] = ( yz + wx ) * sy;\n\t\tte[ 7 ] = 0;\n\n\t\tte[ 8 ] = ( xz + wy ) * sz;\n\t\tte[ 9 ] = ( yz - wx ) * sz;\n\t\tte[ 10 ] = ( 1 - ( xx + yy ) ) * sz;\n\t\tte[ 11 ] = 0;\n\n\t\tte[ 12 ] = position.x;\n\t\tte[ 13 ] = position.y;\n\t\tte[ 14 ] = position.z;\n\t\tte[ 15 ] = 1;\n\n\t\treturn this;\n\n\t}\n\n\tdecompose( position, quaternion, scale ) {\n\n\t\tconst te = this.elements;\n\n\t\tlet sx = _v1$5.set( te[ 0 ], te[ 1 ], te[ 2 ] ).length();\n\t\tconst sy = _v1$5.set( te[ 4 ], te[ 5 ], te[ 6 ] ).length();\n\t\tconst sz = _v1$5.set( te[ 8 ], te[ 9 ], te[ 10 ] ).length();\n\n\t\t// if determine is negative, we need to invert one scale\n\t\tconst det = this.determinant();\n\t\tif ( det < 0 ) sx = - sx;\n\n\t\tposition.x = te[ 12 ];\n\t\tposition.y = te[ 13 ];\n\t\tposition.z = te[ 14 ];\n\n\t\t// scale the rotation part\n\t\t_m1$2.copy( this );\n\n\t\tconst invSX = 1 / sx;\n\t\tconst invSY = 1 / sy;\n\t\tconst invSZ = 1 / sz;\n\n\t\t_m1$2.elements[ 0 ] *= invSX;\n\t\t_m1$2.elements[ 1 ] *= invSX;\n\t\t_m1$2.elements[ 2 ] *= invSX;\n\n\t\t_m1$2.elements[ 4 ] *= invSY;\n\t\t_m1$2.elements[ 5 ] *= invSY;\n\t\t_m1$2.elements[ 6 ] *= invSY;\n\n\t\t_m1$2.elements[ 8 ] *= invSZ;\n\t\t_m1$2.elements[ 9 ] *= invSZ;\n\t\t_m1$2.elements[ 10 ] *= invSZ;\n\n\t\tquaternion.setFromRotationMatrix( _m1$2 );\n\n\t\tscale.x = sx;\n\t\tscale.y = sy;\n\t\tscale.z = sz;\n\n\t\treturn this;\n\n\t}\n\n\tmakePerspective( left, right, top, bottom, near, far, coordinateSystem = WebGLCoordinateSystem ) {\n\n\t\tconst te = this.elements;\n\t\tconst x = 2 * near / ( right - left );\n\t\tconst y = 2 * near / ( top - bottom );\n\n\t\tconst a = ( right + left ) / ( right - left );\n\t\tconst b = ( top + bottom ) / ( top - bottom );\n\n\t\tlet c, d;\n\n\t\tif ( coordinateSystem === WebGLCoordinateSystem ) {\n\n\t\t\tc = - ( far + near ) / ( far - near );\n\t\t\td = ( - 2 * far * near ) / ( far - near );\n\n\t\t} else if ( coordinateSystem === WebGPUCoordinateSystem ) {\n\n\t\t\tc = - far / ( far - near );\n\t\t\td = ( - far * near ) / ( far - near );\n\n\t\t} else {\n\n\t\t\tthrow new Error( 'THREE.Matrix4.makePerspective(): Invalid coordinate system: ' + coordinateSystem );\n\n\t\t}\n\n\t\tte[ 0 ] = x;\tte[ 4 ] = 0;\tte[ 8 ] = a; \tte[ 12 ] = 0;\n\t\tte[ 1 ] = 0;\tte[ 5 ] = y;\tte[ 9 ] = b; \tte[ 13 ] = 0;\n\t\tte[ 2 ] = 0;\tte[ 6 ] = 0;\tte[ 10 ] = c; \tte[ 14 ] = d;\n\t\tte[ 3 ] = 0;\tte[ 7 ] = 0;\tte[ 11 ] = - 1;\tte[ 15 ] = 0;\n\n\t\treturn this;\n\n\t}\n\n\tmakeOrthographic( left, right, top, bottom, near, far, coordinateSystem = WebGLCoordinateSystem ) {\n\n\t\tconst te = this.elements;\n\t\tconst w = 1.0 / ( right - left );\n\t\tconst h = 1.0 / ( top - bottom );\n\t\tconst p = 1.0 / ( far - near );\n\n\t\tconst x = ( right + left ) * w;\n\t\tconst y = ( top + bottom ) * h;\n\n\t\tlet z, zInv;\n\n\t\tif ( coordinateSystem === WebGLCoordinateSystem ) {\n\n\t\t\tz = ( far + near ) * p;\n\t\t\tzInv = - 2 * p;\n\n\t\t} else if ( coordinateSystem === WebGPUCoordinateSystem ) {\n\n\t\t\tz = near * p;\n\t\t\tzInv = - 1 * p;\n\n\t\t} else {\n\n\t\t\tthrow new Error( 'THREE.Matrix4.makeOrthographic(): Invalid coordinate system: ' + coordinateSystem );\n\n\t\t}\n\n\t\tte[ 0 ] = 2 * w;\tte[ 4 ] = 0;\t\tte[ 8 ] = 0; \t\tte[ 12 ] = - x;\n\t\tte[ 1 ] = 0; \t\tte[ 5 ] = 2 * h;\tte[ 9 ] = 0; \t\tte[ 13 ] = - y;\n\t\tte[ 2 ] = 0; \t\tte[ 6 ] = 0;\t\tte[ 10 ] = zInv;\tte[ 14 ] = - z;\n\t\tte[ 3 ] = 0; \t\tte[ 7 ] = 0;\t\tte[ 11 ] = 0;\t\tte[ 15 ] = 1;\n\n\t\treturn this;\n\n\t}\n\n\tequals( matrix ) {\n\n\t\tconst te = this.elements;\n\t\tconst me = matrix.elements;\n\n\t\tfor ( let i = 0; i < 16; i ++ ) {\n\n\t\t\tif ( te[ i ] !== me[ i ] ) return false;\n\n\t\t}\n\n\t\treturn true;\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tfor ( let i = 0; i < 16; i ++ ) {\n\n\t\t\tthis.elements[ i ] = array[ i + offset ];\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tconst te = this.elements;\n\n\t\tarray[ offset ] = te[ 0 ];\n\t\tarray[ offset + 1 ] = te[ 1 ];\n\t\tarray[ offset + 2 ] = te[ 2 ];\n\t\tarray[ offset + 3 ] = te[ 3 ];\n\n\t\tarray[ offset + 4 ] = te[ 4 ];\n\t\tarray[ offset + 5 ] = te[ 5 ];\n\t\tarray[ offset + 6 ] = te[ 6 ];\n\t\tarray[ offset + 7 ] = te[ 7 ];\n\n\t\tarray[ offset + 8 ] = te[ 8 ];\n\t\tarray[ offset + 9 ] = te[ 9 ];\n\t\tarray[ offset + 10 ] = te[ 10 ];\n\t\tarray[ offset + 11 ] = te[ 11 ];\n\n\t\tarray[ offset + 12 ] = te[ 12 ];\n\t\tarray[ offset + 13 ] = te[ 13 ];\n\t\tarray[ offset + 14 ] = te[ 14 ];\n\t\tarray[ offset + 15 ] = te[ 15 ];\n\n\t\treturn array;\n\n\t}\n\n}\n\nconst _v1$5 = /*@__PURE__*/ new Vector3();\nconst _m1$2 = /*@__PURE__*/ new Matrix4();\nconst _zero = /*@__PURE__*/ new Vector3( 0, 0, 0 );\nconst _one = /*@__PURE__*/ new Vector3( 1, 1, 1 );\nconst _x = /*@__PURE__*/ new Vector3();\nconst _y = /*@__PURE__*/ new Vector3();\nconst _z = /*@__PURE__*/ new Vector3();\n\nconst _matrix$2 = /*@__PURE__*/ new Matrix4();\nconst _quaternion$3 = /*@__PURE__*/ new Quaternion();\n\nclass Euler {\n\n\tconstructor( x = 0, y = 0, z = 0, order = Euler.DEFAULT_ORDER ) {\n\n\t\tthis.isEuler = true;\n\n\t\tthis._x = x;\n\t\tthis._y = y;\n\t\tthis._z = z;\n\t\tthis._order = order;\n\n\t}\n\n\tget x() {\n\n\t\treturn this._x;\n\n\t}\n\n\tset x( value ) {\n\n\t\tthis._x = value;\n\t\tthis._onChangeCallback();\n\n\t}\n\n\tget y() {\n\n\t\treturn this._y;\n\n\t}\n\n\tset y( value ) {\n\n\t\tthis._y = value;\n\t\tthis._onChangeCallback();\n\n\t}\n\n\tget z() {\n\n\t\treturn this._z;\n\n\t}\n\n\tset z( value ) {\n\n\t\tthis._z = value;\n\t\tthis._onChangeCallback();\n\n\t}\n\n\tget order() {\n\n\t\treturn this._order;\n\n\t}\n\n\tset order( value ) {\n\n\t\tthis._order = value;\n\t\tthis._onChangeCallback();\n\n\t}\n\n\tset( x, y, z, order = this._order ) {\n\n\t\tthis._x = x;\n\t\tthis._y = y;\n\t\tthis._z = z;\n\t\tthis._order = order;\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor( this._x, this._y, this._z, this._order );\n\n\t}\n\n\tcopy( euler ) {\n\n\t\tthis._x = euler._x;\n\t\tthis._y = euler._y;\n\t\tthis._z = euler._z;\n\t\tthis._order = euler._order;\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tsetFromRotationMatrix( m, order = this._order, update = true ) {\n\n\t\t// assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)\n\n\t\tconst te = m.elements;\n\t\tconst m11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ];\n\t\tconst m21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ];\n\t\tconst m31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ];\n\n\t\tswitch ( order ) {\n\n\t\t\tcase 'XYZ':\n\n\t\t\t\tthis._y = Math.asin( clamp( m13, - 1, 1 ) );\n\n\t\t\t\tif ( Math.abs( m13 ) < 0.9999999 ) {\n\n\t\t\t\t\tthis._x = Math.atan2( - m23, m33 );\n\t\t\t\t\tthis._z = Math.atan2( - m12, m11 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis._x = Math.atan2( m32, m22 );\n\t\t\t\t\tthis._z = 0;\n\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'YXZ':\n\n\t\t\t\tthis._x = Math.asin( - clamp( m23, - 1, 1 ) );\n\n\t\t\t\tif ( Math.abs( m23 ) < 0.9999999 ) {\n\n\t\t\t\t\tthis._y = Math.atan2( m13, m33 );\n\t\t\t\t\tthis._z = Math.atan2( m21, m22 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis._y = Math.atan2( - m31, m11 );\n\t\t\t\t\tthis._z = 0;\n\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'ZXY':\n\n\t\t\t\tthis._x = Math.asin( clamp( m32, - 1, 1 ) );\n\n\t\t\t\tif ( Math.abs( m32 ) < 0.9999999 ) {\n\n\t\t\t\t\tthis._y = Math.atan2( - m31, m33 );\n\t\t\t\t\tthis._z = Math.atan2( - m12, m22 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis._y = 0;\n\t\t\t\t\tthis._z = Math.atan2( m21, m11 );\n\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'ZYX':\n\n\t\t\t\tthis._y = Math.asin( - clamp( m31, - 1, 1 ) );\n\n\t\t\t\tif ( Math.abs( m31 ) < 0.9999999 ) {\n\n\t\t\t\t\tthis._x = Math.atan2( m32, m33 );\n\t\t\t\t\tthis._z = Math.atan2( m21, m11 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis._x = 0;\n\t\t\t\t\tthis._z = Math.atan2( - m12, m22 );\n\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'YZX':\n\n\t\t\t\tthis._z = Math.asin( clamp( m21, - 1, 1 ) );\n\n\t\t\t\tif ( Math.abs( m21 ) < 0.9999999 ) {\n\n\t\t\t\t\tthis._x = Math.atan2( - m23, m22 );\n\t\t\t\t\tthis._y = Math.atan2( - m31, m11 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis._x = 0;\n\t\t\t\t\tthis._y = Math.atan2( m13, m33 );\n\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'XZY':\n\n\t\t\t\tthis._z = Math.asin( - clamp( m12, - 1, 1 ) );\n\n\t\t\t\tif ( Math.abs( m12 ) < 0.9999999 ) {\n\n\t\t\t\t\tthis._x = Math.atan2( m32, m22 );\n\t\t\t\t\tthis._y = Math.atan2( m13, m11 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis._x = Math.atan2( - m23, m33 );\n\t\t\t\t\tthis._y = 0;\n\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\n\t\t\t\tconsole.warn( 'THREE.Euler: .setFromRotationMatrix() encountered an unknown order: ' + order );\n\n\t\t}\n\n\t\tthis._order = order;\n\n\t\tif ( update === true ) this._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\tsetFromQuaternion( q, order, update ) {\n\n\t\t_matrix$2.makeRotationFromQuaternion( q );\n\n\t\treturn this.setFromRotationMatrix( _matrix$2, order, update );\n\n\t}\n\n\tsetFromVector3( v, order = this._order ) {\n\n\t\treturn this.set( v.x, v.y, v.z, order );\n\n\t}\n\n\treorder( newOrder ) {\n\n\t\t// WARNING: this discards revolution information -bhouston\n\n\t\t_quaternion$3.setFromEuler( this );\n\n\t\treturn this.setFromQuaternion( _quaternion$3, newOrder );\n\n\t}\n\n\tequals( euler ) {\n\n\t\treturn ( euler._x === this._x ) && ( euler._y === this._y ) && ( euler._z === this._z ) && ( euler._order === this._order );\n\n\t}\n\n\tfromArray( array ) {\n\n\t\tthis._x = array[ 0 ];\n\t\tthis._y = array[ 1 ];\n\t\tthis._z = array[ 2 ];\n\t\tif ( array[ 3 ] !== undefined ) this._order = array[ 3 ];\n\n\t\tthis._onChangeCallback();\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tarray[ offset ] = this._x;\n\t\tarray[ offset + 1 ] = this._y;\n\t\tarray[ offset + 2 ] = this._z;\n\t\tarray[ offset + 3 ] = this._order;\n\n\t\treturn array;\n\n\t}\n\n\t_onChange( callback ) {\n\n\t\tthis._onChangeCallback = callback;\n\n\t\treturn this;\n\n\t}\n\n\t_onChangeCallback() {}\n\n\t*[ Symbol.iterator ]() {\n\n\t\tyield this._x;\n\t\tyield this._y;\n\t\tyield this._z;\n\t\tyield this._order;\n\n\t}\n\n}\n\nEuler.DEFAULT_ORDER = 'XYZ';\n\nclass Layers {\n\n\tconstructor() {\n\n\t\tthis.mask = 1 | 0;\n\n\t}\n\n\tset( channel ) {\n\n\t\tthis.mask = ( 1 << channel | 0 ) >>> 0;\n\n\t}\n\n\tenable( channel ) {\n\n\t\tthis.mask |= 1 << channel | 0;\n\n\t}\n\n\tenableAll() {\n\n\t\tthis.mask = 0xffffffff | 0;\n\n\t}\n\n\ttoggle( channel ) {\n\n\t\tthis.mask ^= 1 << channel | 0;\n\n\t}\n\n\tdisable( channel ) {\n\n\t\tthis.mask &= ~ ( 1 << channel | 0 );\n\n\t}\n\n\tdisableAll() {\n\n\t\tthis.mask = 0;\n\n\t}\n\n\ttest( layers ) {\n\n\t\treturn ( this.mask & layers.mask ) !== 0;\n\n\t}\n\n\tisEnabled( channel ) {\n\n\t\treturn ( this.mask & ( 1 << channel | 0 ) ) !== 0;\n\n\t}\n\n}\n\nlet _object3DId = 0;\n\nconst _v1$4 = /*@__PURE__*/ new Vector3();\nconst _q1 = /*@__PURE__*/ new Quaternion();\nconst _m1$1 = /*@__PURE__*/ new Matrix4();\nconst _target = /*@__PURE__*/ new Vector3();\n\nconst _position$3 = /*@__PURE__*/ new Vector3();\nconst _scale$2 = /*@__PURE__*/ new Vector3();\nconst _quaternion$2 = /*@__PURE__*/ new Quaternion();\n\nconst _xAxis = /*@__PURE__*/ new Vector3( 1, 0, 0 );\nconst _yAxis = /*@__PURE__*/ new Vector3( 0, 1, 0 );\nconst _zAxis = /*@__PURE__*/ new Vector3( 0, 0, 1 );\n\nconst _addedEvent = { type: 'added' };\nconst _removedEvent = { type: 'removed' };\n\nconst _childaddedEvent = { type: 'childadded', child: null };\nconst _childremovedEvent = { type: 'childremoved', child: null };\n\nclass Object3D extends EventDispatcher {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isObject3D = true;\n\n\t\tObject.defineProperty( this, 'id', { value: _object3DId ++ } );\n\n\t\tthis.uuid = generateUUID();\n\n\t\tthis.name = '';\n\t\tthis.type = 'Object3D';\n\n\t\tthis.parent = null;\n\t\tthis.children = [];\n\n\t\tthis.up = Object3D.DEFAULT_UP.clone();\n\n\t\tconst position = new Vector3();\n\t\tconst rotation = new Euler();\n\t\tconst quaternion = new Quaternion();\n\t\tconst scale = new Vector3( 1, 1, 1 );\n\n\t\tfunction onRotationChange() {\n\n\t\t\tquaternion.setFromEuler( rotation, false );\n\n\t\t}\n\n\t\tfunction onQuaternionChange() {\n\n\t\t\trotation.setFromQuaternion( quaternion, undefined, false );\n\n\t\t}\n\n\t\trotation._onChange( onRotationChange );\n\t\tquaternion._onChange( onQuaternionChange );\n\n\t\tObject.defineProperties( this, {\n\t\t\tposition: {\n\t\t\t\tconfigurable: true,\n\t\t\t\tenumerable: true,\n\t\t\t\tvalue: position\n\t\t\t},\n\t\t\trotation: {\n\t\t\t\tconfigurable: true,\n\t\t\t\tenumerable: true,\n\t\t\t\tvalue: rotation\n\t\t\t},\n\t\t\tquaternion: {\n\t\t\t\tconfigurable: true,\n\t\t\t\tenumerable: true,\n\t\t\t\tvalue: quaternion\n\t\t\t},\n\t\t\tscale: {\n\t\t\t\tconfigurable: true,\n\t\t\t\tenumerable: true,\n\t\t\t\tvalue: scale\n\t\t\t},\n\t\t\tmodelViewMatrix: {\n\t\t\t\tvalue: new Matrix4()\n\t\t\t},\n\t\t\tnormalMatrix: {\n\t\t\t\tvalue: new Matrix3()\n\t\t\t}\n\t\t} );\n\n\t\tthis.matrix = new Matrix4();\n\t\tthis.matrixWorld = new Matrix4();\n\n\t\tthis.matrixAutoUpdate = Object3D.DEFAULT_MATRIX_AUTO_UPDATE;\n\n\t\tthis.matrixWorldAutoUpdate = Object3D.DEFAULT_MATRIX_WORLD_AUTO_UPDATE; // checked by the renderer\n\t\tthis.matrixWorldNeedsUpdate = false;\n\n\t\tthis.layers = new Layers();\n\t\tthis.visible = true;\n\n\t\tthis.castShadow = false;\n\t\tthis.receiveShadow = false;\n\n\t\tthis.frustumCulled = true;\n\t\tthis.renderOrder = 0;\n\n\t\tthis.animations = [];\n\n\t\tthis.userData = {};\n\n\t}\n\n\tonBeforeShadow( /* renderer, object, camera, shadowCamera, geometry, depthMaterial, group */ ) {}\n\n\tonAfterShadow( /* renderer, object, camera, shadowCamera, geometry, depthMaterial, group */ ) {}\n\n\tonBeforeRender( /* renderer, scene, camera, geometry, material, group */ ) {}\n\n\tonAfterRender( /* renderer, scene, camera, geometry, material, group */ ) {}\n\n\tapplyMatrix4( matrix ) {\n\n\t\tif ( this.matrixAutoUpdate ) this.updateMatrix();\n\n\t\tthis.matrix.premultiply( matrix );\n\n\t\tthis.matrix.decompose( this.position, this.quaternion, this.scale );\n\n\t}\n\n\tapplyQuaternion( q ) {\n\n\t\tthis.quaternion.premultiply( q );\n\n\t\treturn this;\n\n\t}\n\n\tsetRotationFromAxisAngle( axis, angle ) {\n\n\t\t// assumes axis is normalized\n\n\t\tthis.quaternion.setFromAxisAngle( axis, angle );\n\n\t}\n\n\tsetRotationFromEuler( euler ) {\n\n\t\tthis.quaternion.setFromEuler( euler, true );\n\n\t}\n\n\tsetRotationFromMatrix( m ) {\n\n\t\t// assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)\n\n\t\tthis.quaternion.setFromRotationMatrix( m );\n\n\t}\n\n\tsetRotationFromQuaternion( q ) {\n\n\t\t// assumes q is normalized\n\n\t\tthis.quaternion.copy( q );\n\n\t}\n\n\trotateOnAxis( axis, angle ) {\n\n\t\t// rotate object on axis in object space\n\t\t// axis is assumed to be normalized\n\n\t\t_q1.setFromAxisAngle( axis, angle );\n\n\t\tthis.quaternion.multiply( _q1 );\n\n\t\treturn this;\n\n\t}\n\n\trotateOnWorldAxis( axis, angle ) {\n\n\t\t// rotate object on axis in world space\n\t\t// axis is assumed to be normalized\n\t\t// method assumes no rotated parent\n\n\t\t_q1.setFromAxisAngle( axis, angle );\n\n\t\tthis.quaternion.premultiply( _q1 );\n\n\t\treturn this;\n\n\t}\n\n\trotateX( angle ) {\n\n\t\treturn this.rotateOnAxis( _xAxis, angle );\n\n\t}\n\n\trotateY( angle ) {\n\n\t\treturn this.rotateOnAxis( _yAxis, angle );\n\n\t}\n\n\trotateZ( angle ) {\n\n\t\treturn this.rotateOnAxis( _zAxis, angle );\n\n\t}\n\n\ttranslateOnAxis( axis, distance ) {\n\n\t\t// translate object by distance along axis in object space\n\t\t// axis is assumed to be normalized\n\n\t\t_v1$4.copy( axis ).applyQuaternion( this.quaternion );\n\n\t\tthis.position.add( _v1$4.multiplyScalar( distance ) );\n\n\t\treturn this;\n\n\t}\n\n\ttranslateX( distance ) {\n\n\t\treturn this.translateOnAxis( _xAxis, distance );\n\n\t}\n\n\ttranslateY( distance ) {\n\n\t\treturn this.translateOnAxis( _yAxis, distance );\n\n\t}\n\n\ttranslateZ( distance ) {\n\n\t\treturn this.translateOnAxis( _zAxis, distance );\n\n\t}\n\n\tlocalToWorld( vector ) {\n\n\t\tthis.updateWorldMatrix( true, false );\n\n\t\treturn vector.applyMatrix4( this.matrixWorld );\n\n\t}\n\n\tworldToLocal( vector ) {\n\n\t\tthis.updateWorldMatrix( true, false );\n\n\t\treturn vector.applyMatrix4( _m1$1.copy( this.matrixWorld ).invert() );\n\n\t}\n\n\tlookAt( x, y, z ) {\n\n\t\t// This method does not support objects having non-uniformly-scaled parent(s)\n\n\t\tif ( x.isVector3 ) {\n\n\t\t\t_target.copy( x );\n\n\t\t} else {\n\n\t\t\t_target.set( x, y, z );\n\n\t\t}\n\n\t\tconst parent = this.parent;\n\n\t\tthis.updateWorldMatrix( true, false );\n\n\t\t_position$3.setFromMatrixPosition( this.matrixWorld );\n\n\t\tif ( this.isCamera || this.isLight ) {\n\n\t\t\t_m1$1.lookAt( _position$3, _target, this.up );\n\n\t\t} else {\n\n\t\t\t_m1$1.lookAt( _target, _position$3, this.up );\n\n\t\t}\n\n\t\tthis.quaternion.setFromRotationMatrix( _m1$1 );\n\n\t\tif ( parent ) {\n\n\t\t\t_m1$1.extractRotation( parent.matrixWorld );\n\t\t\t_q1.setFromRotationMatrix( _m1$1 );\n\t\t\tthis.quaternion.premultiply( _q1.invert() );\n\n\t\t}\n\n\t}\n\n\tadd( object ) {\n\n\t\tif ( arguments.length > 1 ) {\n\n\t\t\tfor ( let i = 0; i < arguments.length; i ++ ) {\n\n\t\t\t\tthis.add( arguments[ i ] );\n\n\t\t\t}\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\tif ( object === this ) {\n\n\t\t\tconsole.error( 'THREE.Object3D.add: object can\\'t be added as a child of itself.', object );\n\t\t\treturn this;\n\n\t\t}\n\n\t\tif ( object && object.isObject3D ) {\n\n\t\t\tobject.removeFromParent();\n\t\t\tobject.parent = this;\n\t\t\tthis.children.push( object );\n\n\t\t\tobject.dispatchEvent( _addedEvent );\n\n\t\t\t_childaddedEvent.child = object;\n\t\t\tthis.dispatchEvent( _childaddedEvent );\n\t\t\t_childaddedEvent.child = null;\n\n\t\t} else {\n\n\t\t\tconsole.error( 'THREE.Object3D.add: object not an instance of THREE.Object3D.', object );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tremove( object ) {\n\n\t\tif ( arguments.length > 1 ) {\n\n\t\t\tfor ( let i = 0; i < arguments.length; i ++ ) {\n\n\t\t\t\tthis.remove( arguments[ i ] );\n\n\t\t\t}\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\tconst index = this.children.indexOf( object );\n\n\t\tif ( index !== - 1 ) {\n\n\t\t\tobject.parent = null;\n\t\t\tthis.children.splice( index, 1 );\n\n\t\t\tobject.dispatchEvent( _removedEvent );\n\n\t\t\t_childremovedEvent.child = object;\n\t\t\tthis.dispatchEvent( _childremovedEvent );\n\t\t\t_childremovedEvent.child = null;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tremoveFromParent() {\n\n\t\tconst parent = this.parent;\n\n\t\tif ( parent !== null ) {\n\n\t\t\tparent.remove( this );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tclear() {\n\n\t\treturn this.remove( ... this.children );\n\n\t}\n\n\tattach( object ) {\n\n\t\t// adds object as a child of this, while maintaining the object's world transform\n\n\t\t// Note: This method does not support scene graphs having non-uniformly-scaled nodes(s)\n\n\t\tthis.updateWorldMatrix( true, false );\n\n\t\t_m1$1.copy( this.matrixWorld ).invert();\n\n\t\tif ( object.parent !== null ) {\n\n\t\t\tobject.parent.updateWorldMatrix( true, false );\n\n\t\t\t_m1$1.multiply( object.parent.matrixWorld );\n\n\t\t}\n\n\t\tobject.applyMatrix4( _m1$1 );\n\n\t\tobject.removeFromParent();\n\t\tobject.parent = this;\n\t\tthis.children.push( object );\n\n\t\tobject.updateWorldMatrix( false, true );\n\n\t\tobject.dispatchEvent( _addedEvent );\n\n\t\t_childaddedEvent.child = object;\n\t\tthis.dispatchEvent( _childaddedEvent );\n\t\t_childaddedEvent.child = null;\n\n\t\treturn this;\n\n\t}\n\n\tgetObjectById( id ) {\n\n\t\treturn this.getObjectByProperty( 'id', id );\n\n\t}\n\n\tgetObjectByName( name ) {\n\n\t\treturn this.getObjectByProperty( 'name', name );\n\n\t}\n\n\tgetObjectByProperty( name, value ) {\n\n\t\tif ( this[ name ] === value ) return this;\n\n\t\tfor ( let i = 0, l = this.children.length; i < l; i ++ ) {\n\n\t\t\tconst child = this.children[ i ];\n\t\t\tconst object = child.getObjectByProperty( name, value );\n\n\t\t\tif ( object !== undefined ) {\n\n\t\t\t\treturn object;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn undefined;\n\n\t}\n\n\tgetObjectsByProperty( name, value, result = [] ) {\n\n\t\tif ( this[ name ] === value ) result.push( this );\n\n\t\tconst children = this.children;\n\n\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\tchildren[ i ].getObjectsByProperty( name, value, result );\n\n\t\t}\n\n\t\treturn result;\n\n\t}\n\n\tgetWorldPosition( target ) {\n\n\t\tthis.updateWorldMatrix( true, false );\n\n\t\treturn target.setFromMatrixPosition( this.matrixWorld );\n\n\t}\n\n\tgetWorldQuaternion( target ) {\n\n\t\tthis.updateWorldMatrix( true, false );\n\n\t\tthis.matrixWorld.decompose( _position$3, target, _scale$2 );\n\n\t\treturn target;\n\n\t}\n\n\tgetWorldScale( target ) {\n\n\t\tthis.updateWorldMatrix( true, false );\n\n\t\tthis.matrixWorld.decompose( _position$3, _quaternion$2, target );\n\n\t\treturn target;\n\n\t}\n\n\tgetWorldDirection( target ) {\n\n\t\tthis.updateWorldMatrix( true, false );\n\n\t\tconst e = this.matrixWorld.elements;\n\n\t\treturn target.set( e[ 8 ], e[ 9 ], e[ 10 ] ).normalize();\n\n\t}\n\n\traycast( /* raycaster, intersects */ ) {}\n\n\ttraverse( callback ) {\n\n\t\tcallback( this );\n\n\t\tconst children = this.children;\n\n\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\tchildren[ i ].traverse( callback );\n\n\t\t}\n\n\t}\n\n\ttraverseVisible( callback ) {\n\n\t\tif ( this.visible === false ) return;\n\n\t\tcallback( this );\n\n\t\tconst children = this.children;\n\n\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\tchildren[ i ].traverseVisible( callback );\n\n\t\t}\n\n\t}\n\n\ttraverseAncestors( callback ) {\n\n\t\tconst parent = this.parent;\n\n\t\tif ( parent !== null ) {\n\n\t\t\tcallback( parent );\n\n\t\t\tparent.traverseAncestors( callback );\n\n\t\t}\n\n\t}\n\n\tupdateMatrix() {\n\n\t\tthis.matrix.compose( this.position, this.quaternion, this.scale );\n\n\t\tthis.matrixWorldNeedsUpdate = true;\n\n\t}\n\n\tupdateMatrixWorld( force ) {\n\n\t\tif ( this.matrixAutoUpdate ) this.updateMatrix();\n\n\t\tif ( this.matrixWorldNeedsUpdate || force ) {\n\n\t\t\tif ( this.matrixWorldAutoUpdate === true ) {\n\n\t\t\t\tif ( this.parent === null ) {\n\n\t\t\t\t\tthis.matrixWorld.copy( this.matrix );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis.matrixWorld.multiplyMatrices( this.parent.matrixWorld, this.matrix );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tthis.matrixWorldNeedsUpdate = false;\n\n\t\t\tforce = true;\n\n\t\t}\n\n\t\t// make sure descendants are updated if required\n\n\t\tconst children = this.children;\n\n\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\tconst child = children[ i ];\n\n\t\t\tchild.updateMatrixWorld( force );\n\n\t\t}\n\n\t}\n\n\tupdateWorldMatrix( updateParents, updateChildren ) {\n\n\t\tconst parent = this.parent;\n\n\t\tif ( updateParents === true && parent !== null ) {\n\n\t\t\tparent.updateWorldMatrix( true, false );\n\n\t\t}\n\n\t\tif ( this.matrixAutoUpdate ) this.updateMatrix();\n\n\t\tif ( this.matrixWorldAutoUpdate === true ) {\n\n\t\t\tif ( this.parent === null ) {\n\n\t\t\t\tthis.matrixWorld.copy( this.matrix );\n\n\t\t\t} else {\n\n\t\t\t\tthis.matrixWorld.multiplyMatrices( this.parent.matrixWorld, this.matrix );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// make sure descendants are updated\n\n\t\tif ( updateChildren === true ) {\n\n\t\t\tconst children = this.children;\n\n\t\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\t\tconst child = children[ i ];\n\n\t\t\t\tchild.updateWorldMatrix( false, true );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\t// meta is a string when called from JSON.stringify\n\t\tconst isRootObject = ( meta === undefined || typeof meta === 'string' );\n\n\t\tconst output = {};\n\n\t\t// meta is a hash used to collect geometries, materials.\n\t\t// not providing it implies that this is the root object\n\t\t// being serialized.\n\t\tif ( isRootObject ) {\n\n\t\t\t// initialize meta obj\n\t\t\tmeta = {\n\t\t\t\tgeometries: {},\n\t\t\t\tmaterials: {},\n\t\t\t\ttextures: {},\n\t\t\t\timages: {},\n\t\t\t\tshapes: {},\n\t\t\t\tskeletons: {},\n\t\t\t\tanimations: {},\n\t\t\t\tnodes: {}\n\t\t\t};\n\n\t\t\toutput.metadata = {\n\t\t\t\tversion: 4.6,\n\t\t\t\ttype: 'Object',\n\t\t\t\tgenerator: 'Object3D.toJSON'\n\t\t\t};\n\n\t\t}\n\n\t\t// standard Object3D serialization\n\n\t\tconst object = {};\n\n\t\tobject.uuid = this.uuid;\n\t\tobject.type = this.type;\n\n\t\tif ( this.name !== '' ) object.name = this.name;\n\t\tif ( this.castShadow === true ) object.castShadow = true;\n\t\tif ( this.receiveShadow === true ) object.receiveShadow = true;\n\t\tif ( this.visible === false ) object.visible = false;\n\t\tif ( this.frustumCulled === false ) object.frustumCulled = false;\n\t\tif ( this.renderOrder !== 0 ) object.renderOrder = this.renderOrder;\n\t\tif ( Object.keys( this.userData ).length > 0 ) object.userData = this.userData;\n\n\t\tobject.layers = this.layers.mask;\n\t\tobject.matrix = this.matrix.toArray();\n\t\tobject.up = this.up.toArray();\n\n\t\tif ( this.matrixAutoUpdate === false ) object.matrixAutoUpdate = false;\n\n\t\t// object specific properties\n\n\t\tif ( this.isInstancedMesh ) {\n\n\t\t\tobject.type = 'InstancedMesh';\n\t\t\tobject.count = this.count;\n\t\t\tobject.instanceMatrix = this.instanceMatrix.toJSON();\n\t\t\tif ( this.instanceColor !== null ) object.instanceColor = this.instanceColor.toJSON();\n\n\t\t}\n\n\t\tif ( this.isBatchedMesh ) {\n\n\t\t\tobject.type = 'BatchedMesh';\n\t\t\tobject.perObjectFrustumCulled = this.perObjectFrustumCulled;\n\t\t\tobject.sortObjects = this.sortObjects;\n\n\t\t\tobject.drawRanges = this._drawRanges;\n\t\t\tobject.reservedRanges = this._reservedRanges;\n\n\t\t\tobject.visibility = this._visibility;\n\t\t\tobject.active = this._active;\n\t\t\tobject.bounds = this._bounds.map( bound => ( {\n\t\t\t\tboxInitialized: bound.boxInitialized,\n\t\t\t\tboxMin: bound.box.min.toArray(),\n\t\t\t\tboxMax: bound.box.max.toArray(),\n\n\t\t\t\tsphereInitialized: bound.sphereInitialized,\n\t\t\t\tsphereRadius: bound.sphere.radius,\n\t\t\t\tsphereCenter: bound.sphere.center.toArray()\n\t\t\t} ) );\n\n\t\t\tobject.maxInstanceCount = this._maxInstanceCount;\n\t\t\tobject.maxVertexCount = this._maxVertexCount;\n\t\t\tobject.maxIndexCount = this._maxIndexCount;\n\n\t\t\tobject.geometryInitialized = this._geometryInitialized;\n\t\t\tobject.geometryCount = this._geometryCount;\n\n\t\t\tobject.matricesTexture = this._matricesTexture.toJSON( meta );\n\n\t\t\tif ( this._colorsTexture !== null ) object.colorsTexture = this._colorsTexture.toJSON( meta );\n\n\t\t\tif ( this.boundingSphere !== null ) {\n\n\t\t\t\tobject.boundingSphere = {\n\t\t\t\t\tcenter: object.boundingSphere.center.toArray(),\n\t\t\t\t\tradius: object.boundingSphere.radius\n\t\t\t\t};\n\n\t\t\t}\n\n\t\t\tif ( this.boundingBox !== null ) {\n\n\t\t\t\tobject.boundingBox = {\n\t\t\t\t\tmin: object.boundingBox.min.toArray(),\n\t\t\t\t\tmax: object.boundingBox.max.toArray()\n\t\t\t\t};\n\n\t\t\t}\n\n\t\t}\n\n\t\t//\n\n\t\tfunction serialize( library, element ) {\n\n\t\t\tif ( library[ element.uuid ] === undefined ) {\n\n\t\t\t\tlibrary[ element.uuid ] = element.toJSON( meta );\n\n\t\t\t}\n\n\t\t\treturn element.uuid;\n\n\t\t}\n\n\t\tif ( this.isScene ) {\n\n\t\t\tif ( this.background ) {\n\n\t\t\t\tif ( this.background.isColor ) {\n\n\t\t\t\t\tobject.background = this.background.toJSON();\n\n\t\t\t\t} else if ( this.background.isTexture ) {\n\n\t\t\t\t\tobject.background = this.background.toJSON( meta ).uuid;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( this.environment && this.environment.isTexture && this.environment.isRenderTargetTexture !== true ) {\n\n\t\t\t\tobject.environment = this.environment.toJSON( meta ).uuid;\n\n\t\t\t}\n\n\t\t} else if ( this.isMesh || this.isLine || this.isPoints ) {\n\n\t\t\tobject.geometry = serialize( meta.geometries, this.geometry );\n\n\t\t\tconst parameters = this.geometry.parameters;\n\n\t\t\tif ( parameters !== undefined && parameters.shapes !== undefined ) {\n\n\t\t\t\tconst shapes = parameters.shapes;\n\n\t\t\t\tif ( Array.isArray( shapes ) ) {\n\n\t\t\t\t\tfor ( let i = 0, l = shapes.length; i < l; i ++ ) {\n\n\t\t\t\t\t\tconst shape = shapes[ i ];\n\n\t\t\t\t\t\tserialize( meta.shapes, shape );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tserialize( meta.shapes, shapes );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( this.isSkinnedMesh ) {\n\n\t\t\tobject.bindMode = this.bindMode;\n\t\t\tobject.bindMatrix = this.bindMatrix.toArray();\n\n\t\t\tif ( this.skeleton !== undefined ) {\n\n\t\t\t\tserialize( meta.skeletons, this.skeleton );\n\n\t\t\t\tobject.skeleton = this.skeleton.uuid;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( this.material !== undefined ) {\n\n\t\t\tif ( Array.isArray( this.material ) ) {\n\n\t\t\t\tconst uuids = [];\n\n\t\t\t\tfor ( let i = 0, l = this.material.length; i < l; i ++ ) {\n\n\t\t\t\t\tuuids.push( serialize( meta.materials, this.material[ i ] ) );\n\n\t\t\t\t}\n\n\t\t\t\tobject.material = uuids;\n\n\t\t\t} else {\n\n\t\t\t\tobject.material = serialize( meta.materials, this.material );\n\n\t\t\t}\n\n\t\t}\n\n\t\t//\n\n\t\tif ( this.children.length > 0 ) {\n\n\t\t\tobject.children = [];\n\n\t\t\tfor ( let i = 0; i < this.children.length; i ++ ) {\n\n\t\t\t\tobject.children.push( this.children[ i ].toJSON( meta ).object );\n\n\t\t\t}\n\n\t\t}\n\n\t\t//\n\n\t\tif ( this.animations.length > 0 ) {\n\n\t\t\tobject.animations = [];\n\n\t\t\tfor ( let i = 0; i < this.animations.length; i ++ ) {\n\n\t\t\t\tconst animation = this.animations[ i ];\n\n\t\t\t\tobject.animations.push( serialize( meta.animations, animation ) );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( isRootObject ) {\n\n\t\t\tconst geometries = extractFromCache( meta.geometries );\n\t\t\tconst materials = extractFromCache( meta.materials );\n\t\t\tconst textures = extractFromCache( meta.textures );\n\t\t\tconst images = extractFromCache( meta.images );\n\t\t\tconst shapes = extractFromCache( meta.shapes );\n\t\t\tconst skeletons = extractFromCache( meta.skeletons );\n\t\t\tconst animations = extractFromCache( meta.animations );\n\t\t\tconst nodes = extractFromCache( meta.nodes );\n\n\t\t\tif ( geometries.length > 0 ) output.geometries = geometries;\n\t\t\tif ( materials.length > 0 ) output.materials = materials;\n\t\t\tif ( textures.length > 0 ) output.textures = textures;\n\t\t\tif ( images.length > 0 ) output.images = images;\n\t\t\tif ( shapes.length > 0 ) output.shapes = shapes;\n\t\t\tif ( skeletons.length > 0 ) output.skeletons = skeletons;\n\t\t\tif ( animations.length > 0 ) output.animations = animations;\n\t\t\tif ( nodes.length > 0 ) output.nodes = nodes;\n\n\t\t}\n\n\t\toutput.object = object;\n\n\t\treturn output;\n\n\t\t// extract data from the cache hash\n\t\t// remove metadata on each item\n\t\t// and return as array\n\t\tfunction extractFromCache( cache ) {\n\n\t\t\tconst values = [];\n\t\t\tfor ( const key in cache ) {\n\n\t\t\t\tconst data = cache[ key ];\n\t\t\t\tdelete data.metadata;\n\t\t\t\tvalues.push( data );\n\n\t\t\t}\n\n\t\t\treturn values;\n\n\t\t}\n\n\t}\n\n\tclone( recursive ) {\n\n\t\treturn new this.constructor().copy( this, recursive );\n\n\t}\n\n\tcopy( source, recursive = true ) {\n\n\t\tthis.name = source.name;\n\n\t\tthis.up.copy( source.up );\n\n\t\tthis.position.copy( source.position );\n\t\tthis.rotation.order = source.rotation.order;\n\t\tthis.quaternion.copy( source.quaternion );\n\t\tthis.scale.copy( source.scale );\n\n\t\tthis.matrix.copy( source.matrix );\n\t\tthis.matrixWorld.copy( source.matrixWorld );\n\n\t\tthis.matrixAutoUpdate = source.matrixAutoUpdate;\n\n\t\tthis.matrixWorldAutoUpdate = source.matrixWorldAutoUpdate;\n\t\tthis.matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate;\n\n\t\tthis.layers.mask = source.layers.mask;\n\t\tthis.visible = source.visible;\n\n\t\tthis.castShadow = source.castShadow;\n\t\tthis.receiveShadow = source.receiveShadow;\n\n\t\tthis.frustumCulled = source.frustumCulled;\n\t\tthis.renderOrder = source.renderOrder;\n\n\t\tthis.animations = source.animations.slice();\n\n\t\tthis.userData = JSON.parse( JSON.stringify( source.userData ) );\n\n\t\tif ( recursive === true ) {\n\n\t\t\tfor ( let i = 0; i < source.children.length; i ++ ) {\n\n\t\t\t\tconst child = source.children[ i ];\n\t\t\t\tthis.add( child.clone() );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n}\n\nObject3D.DEFAULT_UP = /*@__PURE__*/ new Vector3( 0, 1, 0 );\nObject3D.DEFAULT_MATRIX_AUTO_UPDATE = true;\nObject3D.DEFAULT_MATRIX_WORLD_AUTO_UPDATE = true;\n\nconst _v0$1 = /*@__PURE__*/ new Vector3();\nconst _v1$3 = /*@__PURE__*/ new Vector3();\nconst _v2$2 = /*@__PURE__*/ new Vector3();\nconst _v3$2 = /*@__PURE__*/ new Vector3();\n\nconst _vab = /*@__PURE__*/ new Vector3();\nconst _vac = /*@__PURE__*/ new Vector3();\nconst _vbc = /*@__PURE__*/ new Vector3();\nconst _vap = /*@__PURE__*/ new Vector3();\nconst _vbp = /*@__PURE__*/ new Vector3();\nconst _vcp = /*@__PURE__*/ new Vector3();\n\nconst _v40 = /*@__PURE__*/ new Vector4();\nconst _v41 = /*@__PURE__*/ new Vector4();\nconst _v42 = /*@__PURE__*/ new Vector4();\n\nclass Triangle {\n\n\tconstructor( a = new Vector3(), b = new Vector3(), c = new Vector3() ) {\n\n\t\tthis.a = a;\n\t\tthis.b = b;\n\t\tthis.c = c;\n\n\t}\n\n\tstatic getNormal( a, b, c, target ) {\n\n\t\ttarget.subVectors( c, b );\n\t\t_v0$1.subVectors( a, b );\n\t\ttarget.cross( _v0$1 );\n\n\t\tconst targetLengthSq = target.lengthSq();\n\t\tif ( targetLengthSq > 0 ) {\n\n\t\t\treturn target.multiplyScalar( 1 / Math.sqrt( targetLengthSq ) );\n\n\t\t}\n\n\t\treturn target.set( 0, 0, 0 );\n\n\t}\n\n\t// static/instance method to calculate barycentric coordinates\n\t// based on: http://www.blackpawn.com/texts/pointinpoly/default.html\n\tstatic getBarycoord( point, a, b, c, target ) {\n\n\t\t_v0$1.subVectors( c, a );\n\t\t_v1$3.subVectors( b, a );\n\t\t_v2$2.subVectors( point, a );\n\n\t\tconst dot00 = _v0$1.dot( _v0$1 );\n\t\tconst dot01 = _v0$1.dot( _v1$3 );\n\t\tconst dot02 = _v0$1.dot( _v2$2 );\n\t\tconst dot11 = _v1$3.dot( _v1$3 );\n\t\tconst dot12 = _v1$3.dot( _v2$2 );\n\n\t\tconst denom = ( dot00 * dot11 - dot01 * dot01 );\n\n\t\t// collinear or singular triangle\n\t\tif ( denom === 0 ) {\n\n\t\t\ttarget.set( 0, 0, 0 );\n\t\t\treturn null;\n\n\t\t}\n\n\t\tconst invDenom = 1 / denom;\n\t\tconst u = ( dot11 * dot02 - dot01 * dot12 ) * invDenom;\n\t\tconst v = ( dot00 * dot12 - dot01 * dot02 ) * invDenom;\n\n\t\t// barycentric coordinates must always sum to 1\n\t\treturn target.set( 1 - u - v, v, u );\n\n\t}\n\n\tstatic containsPoint( point, a, b, c ) {\n\n\t\t// if the triangle is degenerate then we can't contain a point\n\t\tif ( this.getBarycoord( point, a, b, c, _v3$2 ) === null ) {\n\n\t\t\treturn false;\n\n\t\t}\n\n\t\treturn ( _v3$2.x >= 0 ) && ( _v3$2.y >= 0 ) && ( ( _v3$2.x + _v3$2.y ) <= 1 );\n\n\t}\n\n\tstatic getInterpolation( point, p1, p2, p3, v1, v2, v3, target ) {\n\n\t\tif ( this.getBarycoord( point, p1, p2, p3, _v3$2 ) === null ) {\n\n\t\t\ttarget.x = 0;\n\t\t\ttarget.y = 0;\n\t\t\tif ( 'z' in target ) target.z = 0;\n\t\t\tif ( 'w' in target ) target.w = 0;\n\t\t\treturn null;\n\n\t\t}\n\n\t\ttarget.setScalar( 0 );\n\t\ttarget.addScaledVector( v1, _v3$2.x );\n\t\ttarget.addScaledVector( v2, _v3$2.y );\n\t\ttarget.addScaledVector( v3, _v3$2.z );\n\n\t\treturn target;\n\n\t}\n\n\tstatic getInterpolatedAttribute( attr, i1, i2, i3, barycoord, target ) {\n\n\t\t_v40.setScalar( 0 );\n\t\t_v41.setScalar( 0 );\n\t\t_v42.setScalar( 0 );\n\n\t\t_v40.fromBufferAttribute( attr, i1 );\n\t\t_v41.fromBufferAttribute( attr, i2 );\n\t\t_v42.fromBufferAttribute( attr, i3 );\n\n\t\ttarget.setScalar( 0 );\n\t\ttarget.addScaledVector( _v40, barycoord.x );\n\t\ttarget.addScaledVector( _v41, barycoord.y );\n\t\ttarget.addScaledVector( _v42, barycoord.z );\n\n\t\treturn target;\n\n\t}\n\n\tstatic isFrontFacing( a, b, c, direction ) {\n\n\t\t_v0$1.subVectors( c, b );\n\t\t_v1$3.subVectors( a, b );\n\n\t\t// strictly front facing\n\t\treturn ( _v0$1.cross( _v1$3 ).dot( direction ) < 0 ) ? true : false;\n\n\t}\n\n\tset( a, b, c ) {\n\n\t\tthis.a.copy( a );\n\t\tthis.b.copy( b );\n\t\tthis.c.copy( c );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromPointsAndIndices( points, i0, i1, i2 ) {\n\n\t\tthis.a.copy( points[ i0 ] );\n\t\tthis.b.copy( points[ i1 ] );\n\t\tthis.c.copy( points[ i2 ] );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromAttributeAndIndices( attribute, i0, i1, i2 ) {\n\n\t\tthis.a.fromBufferAttribute( attribute, i0 );\n\t\tthis.b.fromBufferAttribute( attribute, i1 );\n\t\tthis.c.fromBufferAttribute( attribute, i2 );\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tcopy( triangle ) {\n\n\t\tthis.a.copy( triangle.a );\n\t\tthis.b.copy( triangle.b );\n\t\tthis.c.copy( triangle.c );\n\n\t\treturn this;\n\n\t}\n\n\tgetArea() {\n\n\t\t_v0$1.subVectors( this.c, this.b );\n\t\t_v1$3.subVectors( this.a, this.b );\n\n\t\treturn _v0$1.cross( _v1$3 ).length() * 0.5;\n\n\t}\n\n\tgetMidpoint( target ) {\n\n\t\treturn target.addVectors( this.a, this.b ).add( this.c ).multiplyScalar( 1 / 3 );\n\n\t}\n\n\tgetNormal( target ) {\n\n\t\treturn Triangle.getNormal( this.a, this.b, this.c, target );\n\n\t}\n\n\tgetPlane( target ) {\n\n\t\treturn target.setFromCoplanarPoints( this.a, this.b, this.c );\n\n\t}\n\n\tgetBarycoord( point, target ) {\n\n\t\treturn Triangle.getBarycoord( point, this.a, this.b, this.c, target );\n\n\t}\n\n\tgetInterpolation( point, v1, v2, v3, target ) {\n\n\t\treturn Triangle.getInterpolation( point, this.a, this.b, this.c, v1, v2, v3, target );\n\n\t}\n\n\tcontainsPoint( point ) {\n\n\t\treturn Triangle.containsPoint( point, this.a, this.b, this.c );\n\n\t}\n\n\tisFrontFacing( direction ) {\n\n\t\treturn Triangle.isFrontFacing( this.a, this.b, this.c, direction );\n\n\t}\n\n\tintersectsBox( box ) {\n\n\t\treturn box.intersectsTriangle( this );\n\n\t}\n\n\tclosestPointToPoint( p, target ) {\n\n\t\tconst a = this.a, b = this.b, c = this.c;\n\t\tlet v, w;\n\n\t\t// algorithm thanks to Real-Time Collision Detection by Christer Ericson,\n\t\t// published by Morgan Kaufmann Publishers, (c) 2005 Elsevier Inc.,\n\t\t// under the accompanying license; see chapter 5.1.5 for detailed explanation.\n\t\t// basically, we're distinguishing which of the voronoi regions of the triangle\n\t\t// the point lies in with the minimum amount of redundant computation.\n\n\t\t_vab.subVectors( b, a );\n\t\t_vac.subVectors( c, a );\n\t\t_vap.subVectors( p, a );\n\t\tconst d1 = _vab.dot( _vap );\n\t\tconst d2 = _vac.dot( _vap );\n\t\tif ( d1 <= 0 && d2 <= 0 ) {\n\n\t\t\t// vertex region of A; barycentric coords (1, 0, 0)\n\t\t\treturn target.copy( a );\n\n\t\t}\n\n\t\t_vbp.subVectors( p, b );\n\t\tconst d3 = _vab.dot( _vbp );\n\t\tconst d4 = _vac.dot( _vbp );\n\t\tif ( d3 >= 0 && d4 <= d3 ) {\n\n\t\t\t// vertex region of B; barycentric coords (0, 1, 0)\n\t\t\treturn target.copy( b );\n\n\t\t}\n\n\t\tconst vc = d1 * d4 - d3 * d2;\n\t\tif ( vc <= 0 && d1 >= 0 && d3 <= 0 ) {\n\n\t\t\tv = d1 / ( d1 - d3 );\n\t\t\t// edge region of AB; barycentric coords (1-v, v, 0)\n\t\t\treturn target.copy( a ).addScaledVector( _vab, v );\n\n\t\t}\n\n\t\t_vcp.subVectors( p, c );\n\t\tconst d5 = _vab.dot( _vcp );\n\t\tconst d6 = _vac.dot( _vcp );\n\t\tif ( d6 >= 0 && d5 <= d6 ) {\n\n\t\t\t// vertex region of C; barycentric coords (0, 0, 1)\n\t\t\treturn target.copy( c );\n\n\t\t}\n\n\t\tconst vb = d5 * d2 - d1 * d6;\n\t\tif ( vb <= 0 && d2 >= 0 && d6 <= 0 ) {\n\n\t\t\tw = d2 / ( d2 - d6 );\n\t\t\t// edge region of AC; barycentric coords (1-w, 0, w)\n\t\t\treturn target.copy( a ).addScaledVector( _vac, w );\n\n\t\t}\n\n\t\tconst va = d3 * d6 - d5 * d4;\n\t\tif ( va <= 0 && ( d4 - d3 ) >= 0 && ( d5 - d6 ) >= 0 ) {\n\n\t\t\t_vbc.subVectors( c, b );\n\t\t\tw = ( d4 - d3 ) / ( ( d4 - d3 ) + ( d5 - d6 ) );\n\t\t\t// edge region of BC; barycentric coords (0, 1-w, w)\n\t\t\treturn target.copy( b ).addScaledVector( _vbc, w ); // edge region of BC\n\n\t\t}\n\n\t\t// face region\n\t\tconst denom = 1 / ( va + vb + vc );\n\t\t// u = va * denom\n\t\tv = vb * denom;\n\t\tw = vc * denom;\n\n\t\treturn target.copy( a ).addScaledVector( _vab, v ).addScaledVector( _vac, w );\n\n\t}\n\n\tequals( triangle ) {\n\n\t\treturn triangle.a.equals( this.a ) && triangle.b.equals( this.b ) && triangle.c.equals( this.c );\n\n\t}\n\n}\n\nconst _colorKeywords = { 'aliceblue': 0xF0F8FF, 'antiquewhite': 0xFAEBD7, 'aqua': 0x00FFFF, 'aquamarine': 0x7FFFD4, 'azure': 0xF0FFFF,\n\t'beige': 0xF5F5DC, 'bisque': 0xFFE4C4, 'black': 0x000000, 'blanchedalmond': 0xFFEBCD, 'blue': 0x0000FF, 'blueviolet': 0x8A2BE2,\n\t'brown': 0xA52A2A, 'burlywood': 0xDEB887, 'cadetblue': 0x5F9EA0, 'chartreuse': 0x7FFF00, 'chocolate': 0xD2691E, 'coral': 0xFF7F50,\n\t'cornflowerblue': 0x6495ED, 'cornsilk': 0xFFF8DC, 'crimson': 0xDC143C, 'cyan': 0x00FFFF, 'darkblue': 0x00008B, 'darkcyan': 0x008B8B,\n\t'darkgoldenrod': 0xB8860B, 'darkgray': 0xA9A9A9, 'darkgreen': 0x006400, 'darkgrey': 0xA9A9A9, 'darkkhaki': 0xBDB76B, 'darkmagenta': 0x8B008B,\n\t'darkolivegreen': 0x556B2F, 'darkorange': 0xFF8C00, 'darkorchid': 0x9932CC, 'darkred': 0x8B0000, 'darksalmon': 0xE9967A, 'darkseagreen': 0x8FBC8F,\n\t'darkslateblue': 0x483D8B, 'darkslategray': 0x2F4F4F, 'darkslategrey': 0x2F4F4F, 'darkturquoise': 0x00CED1, 'darkviolet': 0x9400D3,\n\t'deeppink': 0xFF1493, 'deepskyblue': 0x00BFFF, 'dimgray': 0x696969, 'dimgrey': 0x696969, 'dodgerblue': 0x1E90FF, 'firebrick': 0xB22222,\n\t'floralwhite': 0xFFFAF0, 'forestgreen': 0x228B22, 'fuchsia': 0xFF00FF, 'gainsboro': 0xDCDCDC, 'ghostwhite': 0xF8F8FF, 'gold': 0xFFD700,\n\t'goldenrod': 0xDAA520, 'gray': 0x808080, 'green': 0x008000, 'greenyellow': 0xADFF2F, 'grey': 0x808080, 'honeydew': 0xF0FFF0, 'hotpink': 0xFF69B4,\n\t'indianred': 0xCD5C5C, 'indigo': 0x4B0082, 'ivory': 0xFFFFF0, 'khaki': 0xF0E68C, 'lavender': 0xE6E6FA, 'lavenderblush': 0xFFF0F5, 'lawngreen': 0x7CFC00,\n\t'lemonchiffon': 0xFFFACD, 'lightblue': 0xADD8E6, 'lightcoral': 0xF08080, 'lightcyan': 0xE0FFFF, 'lightgoldenrodyellow': 0xFAFAD2, 'lightgray': 0xD3D3D3,\n\t'lightgreen': 0x90EE90, 'lightgrey': 0xD3D3D3, 'lightpink': 0xFFB6C1, 'lightsalmon': 0xFFA07A, 'lightseagreen': 0x20B2AA, 'lightskyblue': 0x87CEFA,\n\t'lightslategray': 0x778899, 'lightslategrey': 0x778899, 'lightsteelblue': 0xB0C4DE, 'lightyellow': 0xFFFFE0, 'lime': 0x00FF00, 'limegreen': 0x32CD32,\n\t'linen': 0xFAF0E6, 'magenta': 0xFF00FF, 'maroon': 0x800000, 'mediumaquamarine': 0x66CDAA, 'mediumblue': 0x0000CD, 'mediumorchid': 0xBA55D3,\n\t'mediumpurple': 0x9370DB, 'mediumseagreen': 0x3CB371, 'mediumslateblue': 0x7B68EE, 'mediumspringgreen': 0x00FA9A, 'mediumturquoise': 0x48D1CC,\n\t'mediumvioletred': 0xC71585, 'midnightblue': 0x191970, 'mintcream': 0xF5FFFA, 'mistyrose': 0xFFE4E1, 'moccasin': 0xFFE4B5, 'navajowhite': 0xFFDEAD,\n\t'navy': 0x000080, 'oldlace': 0xFDF5E6, 'olive': 0x808000, 'olivedrab': 0x6B8E23, 'orange': 0xFFA500, 'orangered': 0xFF4500, 'orchid': 0xDA70D6,\n\t'palegoldenrod': 0xEEE8AA, 'palegreen': 0x98FB98, 'paleturquoise': 0xAFEEEE, 'palevioletred': 0xDB7093, 'papayawhip': 0xFFEFD5, 'peachpuff': 0xFFDAB9,\n\t'peru': 0xCD853F, 'pink': 0xFFC0CB, 'plum': 0xDDA0DD, 'powderblue': 0xB0E0E6, 'purple': 0x800080, 'rebeccapurple': 0x663399, 'red': 0xFF0000, 'rosybrown': 0xBC8F8F,\n\t'royalblue': 0x4169E1, 'saddlebrown': 0x8B4513, 'salmon': 0xFA8072, 'sandybrown': 0xF4A460, 'seagreen': 0x2E8B57, 'seashell': 0xFFF5EE,\n\t'sienna': 0xA0522D, 'silver': 0xC0C0C0, 'skyblue': 0x87CEEB, 'slateblue': 0x6A5ACD, 'slategray': 0x708090, 'slategrey': 0x708090, 'snow': 0xFFFAFA,\n\t'springgreen': 0x00FF7F, 'steelblue': 0x4682B4, 'tan': 0xD2B48C, 'teal': 0x008080, 'thistle': 0xD8BFD8, 'tomato': 0xFF6347, 'turquoise': 0x40E0D0,\n\t'violet': 0xEE82EE, 'wheat': 0xF5DEB3, 'white': 0xFFFFFF, 'whitesmoke': 0xF5F5F5, 'yellow': 0xFFFF00, 'yellowgreen': 0x9ACD32 };\n\nconst _hslA = { h: 0, s: 0, l: 0 };\nconst _hslB = { h: 0, s: 0, l: 0 };\n\nfunction hue2rgb( p, q, t ) {\n\n\tif ( t < 0 ) t += 1;\n\tif ( t > 1 ) t -= 1;\n\tif ( t < 1 / 6 ) return p + ( q - p ) * 6 * t;\n\tif ( t < 1 / 2 ) return q;\n\tif ( t < 2 / 3 ) return p + ( q - p ) * 6 * ( 2 / 3 - t );\n\treturn p;\n\n}\n\nclass Color {\n\n\tconstructor( r, g, b ) {\n\n\t\tthis.isColor = true;\n\n\t\tthis.r = 1;\n\t\tthis.g = 1;\n\t\tthis.b = 1;\n\n\t\treturn this.set( r, g, b );\n\n\t}\n\n\tset( r, g, b ) {\n\n\t\tif ( g === undefined && b === undefined ) {\n\n\t\t\t// r is THREE.Color, hex or string\n\n\t\t\tconst value = r;\n\n\t\t\tif ( value && value.isColor ) {\n\n\t\t\t\tthis.copy( value );\n\n\t\t\t} else if ( typeof value === 'number' ) {\n\n\t\t\t\tthis.setHex( value );\n\n\t\t\t} else if ( typeof value === 'string' ) {\n\n\t\t\t\tthis.setStyle( value );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tthis.setRGB( r, g, b );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetScalar( scalar ) {\n\n\t\tthis.r = scalar;\n\t\tthis.g = scalar;\n\t\tthis.b = scalar;\n\n\t\treturn this;\n\n\t}\n\n\tsetHex( hex, colorSpace = SRGBColorSpace ) {\n\n\t\thex = Math.floor( hex );\n\n\t\tthis.r = ( hex >> 16 & 255 ) / 255;\n\t\tthis.g = ( hex >> 8 & 255 ) / 255;\n\t\tthis.b = ( hex & 255 ) / 255;\n\n\t\tColorManagement.toWorkingColorSpace( this, colorSpace );\n\n\t\treturn this;\n\n\t}\n\n\tsetRGB( r, g, b, colorSpace = ColorManagement.workingColorSpace ) {\n\n\t\tthis.r = r;\n\t\tthis.g = g;\n\t\tthis.b = b;\n\n\t\tColorManagement.toWorkingColorSpace( this, colorSpace );\n\n\t\treturn this;\n\n\t}\n\n\tsetHSL( h, s, l, colorSpace = ColorManagement.workingColorSpace ) {\n\n\t\t// h,s,l ranges are in 0.0 - 1.0\n\t\th = euclideanModulo( h, 1 );\n\t\ts = clamp( s, 0, 1 );\n\t\tl = clamp( l, 0, 1 );\n\n\t\tif ( s === 0 ) {\n\n\t\t\tthis.r = this.g = this.b = l;\n\n\t\t} else {\n\n\t\t\tconst p = l <= 0.5 ? l * ( 1 + s ) : l + s - ( l * s );\n\t\t\tconst q = ( 2 * l ) - p;\n\n\t\t\tthis.r = hue2rgb( q, p, h + 1 / 3 );\n\t\t\tthis.g = hue2rgb( q, p, h );\n\t\t\tthis.b = hue2rgb( q, p, h - 1 / 3 );\n\n\t\t}\n\n\t\tColorManagement.toWorkingColorSpace( this, colorSpace );\n\n\t\treturn this;\n\n\t}\n\n\tsetStyle( style, colorSpace = SRGBColorSpace ) {\n\n\t\tfunction handleAlpha( string ) {\n\n\t\t\tif ( string === undefined ) return;\n\n\t\t\tif ( parseFloat( string ) < 1 ) {\n\n\t\t\t\tconsole.warn( 'THREE.Color: Alpha component of ' + style + ' will be ignored.' );\n\n\t\t\t}\n\n\t\t}\n\n\n\t\tlet m;\n\n\t\tif ( m = /^(\\w+)\\(([^\\)]*)\\)/.exec( style ) ) {\n\n\t\t\t// rgb / hsl\n\n\t\t\tlet color;\n\t\t\tconst name = m[ 1 ];\n\t\t\tconst components = m[ 2 ];\n\n\t\t\tswitch ( name ) {\n\n\t\t\t\tcase 'rgb':\n\t\t\t\tcase 'rgba':\n\n\t\t\t\t\tif ( color = /^\\s*(\\d+)\\s*,\\s*(\\d+)\\s*,\\s*(\\d+)\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec( components ) ) {\n\n\t\t\t\t\t\t// rgb(255,0,0) rgba(255,0,0,0.5)\n\n\t\t\t\t\t\thandleAlpha( color[ 4 ] );\n\n\t\t\t\t\t\treturn this.setRGB(\n\t\t\t\t\t\t\tMath.min( 255, parseInt( color[ 1 ], 10 ) ) / 255,\n\t\t\t\t\t\t\tMath.min( 255, parseInt( color[ 2 ], 10 ) ) / 255,\n\t\t\t\t\t\t\tMath.min( 255, parseInt( color[ 3 ], 10 ) ) / 255,\n\t\t\t\t\t\t\tcolorSpace\n\t\t\t\t\t\t);\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( color = /^\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec( components ) ) {\n\n\t\t\t\t\t\t// rgb(100%,0%,0%) rgba(100%,0%,0%,0.5)\n\n\t\t\t\t\t\thandleAlpha( color[ 4 ] );\n\n\t\t\t\t\t\treturn this.setRGB(\n\t\t\t\t\t\t\tMath.min( 100, parseInt( color[ 1 ], 10 ) ) / 100,\n\t\t\t\t\t\t\tMath.min( 100, parseInt( color[ 2 ], 10 ) ) / 100,\n\t\t\t\t\t\t\tMath.min( 100, parseInt( color[ 3 ], 10 ) ) / 100,\n\t\t\t\t\t\t\tcolorSpace\n\t\t\t\t\t\t);\n\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'hsl':\n\t\t\t\tcase 'hsla':\n\n\t\t\t\t\tif ( color = /^\\s*(\\d*\\.?\\d+)\\s*,\\s*(\\d*\\.?\\d+)\\%\\s*,\\s*(\\d*\\.?\\d+)\\%\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec( components ) ) {\n\n\t\t\t\t\t\t// hsl(120,50%,50%) hsla(120,50%,50%,0.5)\n\n\t\t\t\t\t\thandleAlpha( color[ 4 ] );\n\n\t\t\t\t\t\treturn this.setHSL(\n\t\t\t\t\t\t\tparseFloat( color[ 1 ] ) / 360,\n\t\t\t\t\t\t\tparseFloat( color[ 2 ] ) / 100,\n\t\t\t\t\t\t\tparseFloat( color[ 3 ] ) / 100,\n\t\t\t\t\t\t\tcolorSpace\n\t\t\t\t\t\t);\n\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault:\n\n\t\t\t\t\tconsole.warn( 'THREE.Color: Unknown color model ' + style );\n\n\t\t\t}\n\n\t\t} else if ( m = /^\\#([A-Fa-f\\d]+)$/.exec( style ) ) {\n\n\t\t\t// hex color\n\n\t\t\tconst hex = m[ 1 ];\n\t\t\tconst size = hex.length;\n\n\t\t\tif ( size === 3 ) {\n\n\t\t\t\t// #ff0\n\t\t\t\treturn this.setRGB(\n\t\t\t\t\tparseInt( hex.charAt( 0 ), 16 ) / 15,\n\t\t\t\t\tparseInt( hex.charAt( 1 ), 16 ) / 15,\n\t\t\t\t\tparseInt( hex.charAt( 2 ), 16 ) / 15,\n\t\t\t\t\tcolorSpace\n\t\t\t\t);\n\n\t\t\t} else if ( size === 6 ) {\n\n\t\t\t\t// #ff0000\n\t\t\t\treturn this.setHex( parseInt( hex, 16 ), colorSpace );\n\n\t\t\t} else {\n\n\t\t\t\tconsole.warn( 'THREE.Color: Invalid hex color ' + style );\n\n\t\t\t}\n\n\t\t} else if ( style && style.length > 0 ) {\n\n\t\t\treturn this.setColorName( style, colorSpace );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetColorName( style, colorSpace = SRGBColorSpace ) {\n\n\t\t// color keywords\n\t\tconst hex = _colorKeywords[ style.toLowerCase() ];\n\n\t\tif ( hex !== undefined ) {\n\n\t\t\t// red\n\t\t\tthis.setHex( hex, colorSpace );\n\n\t\t} else {\n\n\t\t\t// unknown color\n\t\t\tconsole.warn( 'THREE.Color: Unknown color ' + style );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor( this.r, this.g, this.b );\n\n\t}\n\n\tcopy( color ) {\n\n\t\tthis.r = color.r;\n\t\tthis.g = color.g;\n\t\tthis.b = color.b;\n\n\t\treturn this;\n\n\t}\n\n\tcopySRGBToLinear( color ) {\n\n\t\tthis.r = SRGBToLinear( color.r );\n\t\tthis.g = SRGBToLinear( color.g );\n\t\tthis.b = SRGBToLinear( color.b );\n\n\t\treturn this;\n\n\t}\n\n\tcopyLinearToSRGB( color ) {\n\n\t\tthis.r = LinearToSRGB( color.r );\n\t\tthis.g = LinearToSRGB( color.g );\n\t\tthis.b = LinearToSRGB( color.b );\n\n\t\treturn this;\n\n\t}\n\n\tconvertSRGBToLinear() {\n\n\t\tthis.copySRGBToLinear( this );\n\n\t\treturn this;\n\n\t}\n\n\tconvertLinearToSRGB() {\n\n\t\tthis.copyLinearToSRGB( this );\n\n\t\treturn this;\n\n\t}\n\n\tgetHex( colorSpace = SRGBColorSpace ) {\n\n\t\tColorManagement.fromWorkingColorSpace( _color.copy( this ), colorSpace );\n\n\t\treturn Math.round( clamp( _color.r * 255, 0, 255 ) ) * 65536 + Math.round( clamp( _color.g * 255, 0, 255 ) ) * 256 + Math.round( clamp( _color.b * 255, 0, 255 ) );\n\n\t}\n\n\tgetHexString( colorSpace = SRGBColorSpace ) {\n\n\t\treturn ( '000000' + this.getHex( colorSpace ).toString( 16 ) ).slice( - 6 );\n\n\t}\n\n\tgetHSL( target, colorSpace = ColorManagement.workingColorSpace ) {\n\n\t\t// h,s,l ranges are in 0.0 - 1.0\n\n\t\tColorManagement.fromWorkingColorSpace( _color.copy( this ), colorSpace );\n\n\t\tconst r = _color.r, g = _color.g, b = _color.b;\n\n\t\tconst max = Math.max( r, g, b );\n\t\tconst min = Math.min( r, g, b );\n\n\t\tlet hue, saturation;\n\t\tconst lightness = ( min + max ) / 2.0;\n\n\t\tif ( min === max ) {\n\n\t\t\thue = 0;\n\t\t\tsaturation = 0;\n\n\t\t} else {\n\n\t\t\tconst delta = max - min;\n\n\t\t\tsaturation = lightness <= 0.5 ? delta / ( max + min ) : delta / ( 2 - max - min );\n\n\t\t\tswitch ( max ) {\n\n\t\t\t\tcase r: hue = ( g - b ) / delta + ( g < b ? 6 : 0 ); break;\n\t\t\t\tcase g: hue = ( b - r ) / delta + 2; break;\n\t\t\t\tcase b: hue = ( r - g ) / delta + 4; break;\n\n\t\t\t}\n\n\t\t\thue /= 6;\n\n\t\t}\n\n\t\ttarget.h = hue;\n\t\ttarget.s = saturation;\n\t\ttarget.l = lightness;\n\n\t\treturn target;\n\n\t}\n\n\tgetRGB( target, colorSpace = ColorManagement.workingColorSpace ) {\n\n\t\tColorManagement.fromWorkingColorSpace( _color.copy( this ), colorSpace );\n\n\t\ttarget.r = _color.r;\n\t\ttarget.g = _color.g;\n\t\ttarget.b = _color.b;\n\n\t\treturn target;\n\n\t}\n\n\tgetStyle( colorSpace = SRGBColorSpace ) {\n\n\t\tColorManagement.fromWorkingColorSpace( _color.copy( this ), colorSpace );\n\n\t\tconst r = _color.r, g = _color.g, b = _color.b;\n\n\t\tif ( colorSpace !== SRGBColorSpace ) {\n\n\t\t\t// Requires CSS Color Module Level 4 (https://www.w3.org/TR/css-color-4/).\n\t\t\treturn `color(${ colorSpace } ${ r.toFixed( 3 ) } ${ g.toFixed( 3 ) } ${ b.toFixed( 3 ) })`;\n\n\t\t}\n\n\t\treturn `rgb(${ Math.round( r * 255 ) },${ Math.round( g * 255 ) },${ Math.round( b * 255 ) })`;\n\n\t}\n\n\toffsetHSL( h, s, l ) {\n\n\t\tthis.getHSL( _hslA );\n\n\t\treturn this.setHSL( _hslA.h + h, _hslA.s + s, _hslA.l + l );\n\n\t}\n\n\tadd( color ) {\n\n\t\tthis.r += color.r;\n\t\tthis.g += color.g;\n\t\tthis.b += color.b;\n\n\t\treturn this;\n\n\t}\n\n\taddColors( color1, color2 ) {\n\n\t\tthis.r = color1.r + color2.r;\n\t\tthis.g = color1.g + color2.g;\n\t\tthis.b = color1.b + color2.b;\n\n\t\treturn this;\n\n\t}\n\n\taddScalar( s ) {\n\n\t\tthis.r += s;\n\t\tthis.g += s;\n\t\tthis.b += s;\n\n\t\treturn this;\n\n\t}\n\n\tsub( color ) {\n\n\t\tthis.r = Math.max( 0, this.r - color.r );\n\t\tthis.g = Math.max( 0, this.g - color.g );\n\t\tthis.b = Math.max( 0, this.b - color.b );\n\n\t\treturn this;\n\n\t}\n\n\tmultiply( color ) {\n\n\t\tthis.r *= color.r;\n\t\tthis.g *= color.g;\n\t\tthis.b *= color.b;\n\n\t\treturn this;\n\n\t}\n\n\tmultiplyScalar( s ) {\n\n\t\tthis.r *= s;\n\t\tthis.g *= s;\n\t\tthis.b *= s;\n\n\t\treturn this;\n\n\t}\n\n\tlerp( color, alpha ) {\n\n\t\tthis.r += ( color.r - this.r ) * alpha;\n\t\tthis.g += ( color.g - this.g ) * alpha;\n\t\tthis.b += ( color.b - this.b ) * alpha;\n\n\t\treturn this;\n\n\t}\n\n\tlerpColors( color1, color2, alpha ) {\n\n\t\tthis.r = color1.r + ( color2.r - color1.r ) * alpha;\n\t\tthis.g = color1.g + ( color2.g - color1.g ) * alpha;\n\t\tthis.b = color1.b + ( color2.b - color1.b ) * alpha;\n\n\t\treturn this;\n\n\t}\n\n\tlerpHSL( color, alpha ) {\n\n\t\tthis.getHSL( _hslA );\n\t\tcolor.getHSL( _hslB );\n\n\t\tconst h = lerp( _hslA.h, _hslB.h, alpha );\n\t\tconst s = lerp( _hslA.s, _hslB.s, alpha );\n\t\tconst l = lerp( _hslA.l, _hslB.l, alpha );\n\n\t\tthis.setHSL( h, s, l );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromVector3( v ) {\n\n\t\tthis.r = v.x;\n\t\tthis.g = v.y;\n\t\tthis.b = v.z;\n\n\t\treturn this;\n\n\t}\n\n\tapplyMatrix3( m ) {\n\n\t\tconst r = this.r, g = this.g, b = this.b;\n\t\tconst e = m.elements;\n\n\t\tthis.r = e[ 0 ] * r + e[ 3 ] * g + e[ 6 ] * b;\n\t\tthis.g = e[ 1 ] * r + e[ 4 ] * g + e[ 7 ] * b;\n\t\tthis.b = e[ 2 ] * r + e[ 5 ] * g + e[ 8 ] * b;\n\n\t\treturn this;\n\n\t}\n\n\tequals( c ) {\n\n\t\treturn ( c.r === this.r ) && ( c.g === this.g ) && ( c.b === this.b );\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tthis.r = array[ offset ];\n\t\tthis.g = array[ offset + 1 ];\n\t\tthis.b = array[ offset + 2 ];\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tarray[ offset ] = this.r;\n\t\tarray[ offset + 1 ] = this.g;\n\t\tarray[ offset + 2 ] = this.b;\n\n\t\treturn array;\n\n\t}\n\n\tfromBufferAttribute( attribute, index ) {\n\n\t\tthis.r = attribute.getX( index );\n\t\tthis.g = attribute.getY( index );\n\t\tthis.b = attribute.getZ( index );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\treturn this.getHex();\n\n\t}\n\n\t*[ Symbol.iterator ]() {\n\n\t\tyield this.r;\n\t\tyield this.g;\n\t\tyield this.b;\n\n\t}\n\n}\n\nconst _color = /*@__PURE__*/ new Color();\n\nColor.NAMES = _colorKeywords;\n\nlet _materialId = 0;\n\nclass Material extends EventDispatcher {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isMaterial = true;\n\n\t\tObject.defineProperty( this, 'id', { value: _materialId ++ } );\n\n\t\tthis.uuid = generateUUID();\n\n\t\tthis.name = '';\n\t\tthis.type = 'Material';\n\n\t\tthis.blending = NormalBlending;\n\t\tthis.side = FrontSide;\n\t\tthis.vertexColors = false;\n\n\t\tthis.opacity = 1;\n\t\tthis.transparent = false;\n\t\tthis.alphaHash = false;\n\n\t\tthis.blendSrc = SrcAlphaFactor;\n\t\tthis.blendDst = OneMinusSrcAlphaFactor;\n\t\tthis.blendEquation = AddEquation;\n\t\tthis.blendSrcAlpha = null;\n\t\tthis.blendDstAlpha = null;\n\t\tthis.blendEquationAlpha = null;\n\t\tthis.blendColor = new Color( 0, 0, 0 );\n\t\tthis.blendAlpha = 0;\n\n\t\tthis.depthFunc = LessEqualDepth;\n\t\tthis.depthTest = true;\n\t\tthis.depthWrite = true;\n\n\t\tthis.stencilWriteMask = 0xff;\n\t\tthis.stencilFunc = AlwaysStencilFunc;\n\t\tthis.stencilRef = 0;\n\t\tthis.stencilFuncMask = 0xff;\n\t\tthis.stencilFail = KeepStencilOp;\n\t\tthis.stencilZFail = KeepStencilOp;\n\t\tthis.stencilZPass = KeepStencilOp;\n\t\tthis.stencilWrite = false;\n\n\t\tthis.clippingPlanes = null;\n\t\tthis.clipIntersection = false;\n\t\tthis.clipShadows = false;\n\n\t\tthis.shadowSide = null;\n\n\t\tthis.colorWrite = true;\n\n\t\tthis.precision = null; // override the renderer's default precision for this material\n\n\t\tthis.polygonOffset = false;\n\t\tthis.polygonOffsetFactor = 0;\n\t\tthis.polygonOffsetUnits = 0;\n\n\t\tthis.dithering = false;\n\n\t\tthis.alphaToCoverage = false;\n\t\tthis.premultipliedAlpha = false;\n\t\tthis.forceSinglePass = false;\n\n\t\tthis.visible = true;\n\n\t\tthis.toneMapped = true;\n\n\t\tthis.userData = {};\n\n\t\tthis.version = 0;\n\n\t\tthis._alphaTest = 0;\n\n\t}\n\n\tget alphaTest() {\n\n\t\treturn this._alphaTest;\n\n\t}\n\n\tset alphaTest( value ) {\n\n\t\tif ( this._alphaTest > 0 !== value > 0 ) {\n\n\t\t\tthis.version ++;\n\n\t\t}\n\n\t\tthis._alphaTest = value;\n\n\t}\n\n\t// onBeforeRender and onBeforeCompile only supported in WebGLRenderer\n\n\tonBeforeRender( /* renderer, scene, camera, geometry, object, group */ ) {}\n\n\tonBeforeCompile( /* shaderobject, renderer */ ) {}\n\n\tcustomProgramCacheKey() {\n\n\t\treturn this.onBeforeCompile.toString();\n\n\t}\n\n\tsetValues( values ) {\n\n\t\tif ( values === undefined ) return;\n\n\t\tfor ( const key in values ) {\n\n\t\t\tconst newValue = values[ key ];\n\n\t\t\tif ( newValue === undefined ) {\n\n\t\t\t\tconsole.warn( `THREE.Material: parameter '${ key }' has value of undefined.` );\n\t\t\t\tcontinue;\n\n\t\t\t}\n\n\t\t\tconst currentValue = this[ key ];\n\n\t\t\tif ( currentValue === undefined ) {\n\n\t\t\t\tconsole.warn( `THREE.Material: '${ key }' is not a property of THREE.${ this.type }.` );\n\t\t\t\tcontinue;\n\n\t\t\t}\n\n\t\t\tif ( currentValue && currentValue.isColor ) {\n\n\t\t\t\tcurrentValue.set( newValue );\n\n\t\t\t} else if ( ( currentValue && currentValue.isVector3 ) && ( newValue && newValue.isVector3 ) ) {\n\n\t\t\t\tcurrentValue.copy( newValue );\n\n\t\t\t} else {\n\n\t\t\t\tthis[ key ] = newValue;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst isRootObject = ( meta === undefined || typeof meta === 'string' );\n\n\t\tif ( isRootObject ) {\n\n\t\t\tmeta = {\n\t\t\t\ttextures: {},\n\t\t\t\timages: {}\n\t\t\t};\n\n\t\t}\n\n\t\tconst data = {\n\t\t\tmetadata: {\n\t\t\t\tversion: 4.6,\n\t\t\t\ttype: 'Material',\n\t\t\t\tgenerator: 'Material.toJSON'\n\t\t\t}\n\t\t};\n\n\t\t// standard Material serialization\n\t\tdata.uuid = this.uuid;\n\t\tdata.type = this.type;\n\n\t\tif ( this.name !== '' ) data.name = this.name;\n\n\t\tif ( this.color && this.color.isColor ) data.color = this.color.getHex();\n\n\t\tif ( this.roughness !== undefined ) data.roughness = this.roughness;\n\t\tif ( this.metalness !== undefined ) data.metalness = this.metalness;\n\n\t\tif ( this.sheen !== undefined ) data.sheen = this.sheen;\n\t\tif ( this.sheenColor && this.sheenColor.isColor ) data.sheenColor = this.sheenColor.getHex();\n\t\tif ( this.sheenRoughness !== undefined ) data.sheenRoughness = this.sheenRoughness;\n\t\tif ( this.emissive && this.emissive.isColor ) data.emissive = this.emissive.getHex();\n\t\tif ( this.emissiveIntensity !== undefined && this.emissiveIntensity !== 1 ) data.emissiveIntensity = this.emissiveIntensity;\n\n\t\tif ( this.specular && this.specular.isColor ) data.specular = this.specular.getHex();\n\t\tif ( this.specularIntensity !== undefined ) data.specularIntensity = this.specularIntensity;\n\t\tif ( this.specularColor && this.specularColor.isColor ) data.specularColor = this.specularColor.getHex();\n\t\tif ( this.shininess !== undefined ) data.shininess = this.shininess;\n\t\tif ( this.clearcoat !== undefined ) data.clearcoat = this.clearcoat;\n\t\tif ( this.clearcoatRoughness !== undefined ) data.clearcoatRoughness = this.clearcoatRoughness;\n\n\t\tif ( this.clearcoatMap && this.clearcoatMap.isTexture ) {\n\n\t\t\tdata.clearcoatMap = this.clearcoatMap.toJSON( meta ).uuid;\n\n\t\t}\n\n\t\tif ( this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture ) {\n\n\t\t\tdata.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON( meta ).uuid;\n\n\t\t}\n\n\t\tif ( this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture ) {\n\n\t\t\tdata.clearcoatNormalMap = this.clearcoatNormalMap.toJSON( meta ).uuid;\n\t\t\tdata.clearcoatNormalScale = this.clearcoatNormalScale.toArray();\n\n\t\t}\n\n\t\tif ( this.dispersion !== undefined ) data.dispersion = this.dispersion;\n\n\t\tif ( this.iridescence !== undefined ) data.iridescence = this.iridescence;\n\t\tif ( this.iridescenceIOR !== undefined ) data.iridescenceIOR = this.iridescenceIOR;\n\t\tif ( this.iridescenceThicknessRange !== undefined ) data.iridescenceThicknessRange = this.iridescenceThicknessRange;\n\n\t\tif ( this.iridescenceMap && this.iridescenceMap.isTexture ) {\n\n\t\t\tdata.iridescenceMap = this.iridescenceMap.toJSON( meta ).uuid;\n\n\t\t}\n\n\t\tif ( this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture ) {\n\n\t\t\tdata.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON( meta ).uuid;\n\n\t\t}\n\n\t\tif ( this.anisotropy !== undefined ) data.anisotropy = this.anisotropy;\n\t\tif ( this.anisotropyRotation !== undefined ) data.anisotropyRotation = this.anisotropyRotation;\n\n\t\tif ( this.anisotropyMap && this.anisotropyMap.isTexture ) {\n\n\t\t\tdata.anisotropyMap = this.anisotropyMap.toJSON( meta ).uuid;\n\n\t\t}\n\n\t\tif ( this.map && this.map.isTexture ) data.map = this.map.toJSON( meta ).uuid;\n\t\tif ( this.matcap && this.matcap.isTexture ) data.matcap = this.matcap.toJSON( meta ).uuid;\n\t\tif ( this.alphaMap && this.alphaMap.isTexture ) data.alphaMap = this.alphaMap.toJSON( meta ).uuid;\n\n\t\tif ( this.lightMap && this.lightMap.isTexture ) {\n\n\t\t\tdata.lightMap = this.lightMap.toJSON( meta ).uuid;\n\t\t\tdata.lightMapIntensity = this.lightMapIntensity;\n\n\t\t}\n\n\t\tif ( this.aoMap && this.aoMap.isTexture ) {\n\n\t\t\tdata.aoMap = this.aoMap.toJSON( meta ).uuid;\n\t\t\tdata.aoMapIntensity = this.aoMapIntensity;\n\n\t\t}\n\n\t\tif ( this.bumpMap && this.bumpMap.isTexture ) {\n\n\t\t\tdata.bumpMap = this.bumpMap.toJSON( meta ).uuid;\n\t\t\tdata.bumpScale = this.bumpScale;\n\n\t\t}\n\n\t\tif ( this.normalMap && this.normalMap.isTexture ) {\n\n\t\t\tdata.normalMap = this.normalMap.toJSON( meta ).uuid;\n\t\t\tdata.normalMapType = this.normalMapType;\n\t\t\tdata.normalScale = this.normalScale.toArray();\n\n\t\t}\n\n\t\tif ( this.displacementMap && this.displacementMap.isTexture ) {\n\n\t\t\tdata.displacementMap = this.displacementMap.toJSON( meta ).uuid;\n\t\t\tdata.displacementScale = this.displacementScale;\n\t\t\tdata.displacementBias = this.displacementBias;\n\n\t\t}\n\n\t\tif ( this.roughnessMap && this.roughnessMap.isTexture ) data.roughnessMap = this.roughnessMap.toJSON( meta ).uuid;\n\t\tif ( this.metalnessMap && this.metalnessMap.isTexture ) data.metalnessMap = this.metalnessMap.toJSON( meta ).uuid;\n\n\t\tif ( this.emissiveMap && this.emissiveMap.isTexture ) data.emissiveMap = this.emissiveMap.toJSON( meta ).uuid;\n\t\tif ( this.specularMap && this.specularMap.isTexture ) data.specularMap = this.specularMap.toJSON( meta ).uuid;\n\t\tif ( this.specularIntensityMap && this.specularIntensityMap.isTexture ) data.specularIntensityMap = this.specularIntensityMap.toJSON( meta ).uuid;\n\t\tif ( this.specularColorMap && this.specularColorMap.isTexture ) data.specularColorMap = this.specularColorMap.toJSON( meta ).uuid;\n\n\t\tif ( this.envMap && this.envMap.isTexture ) {\n\n\t\t\tdata.envMap = this.envMap.toJSON( meta ).uuid;\n\n\t\t\tif ( this.combine !== undefined ) data.combine = this.combine;\n\n\t\t}\n\n\t\tif ( this.envMapRotation !== undefined ) data.envMapRotation = this.envMapRotation.toArray();\n\t\tif ( this.envMapIntensity !== undefined ) data.envMapIntensity = this.envMapIntensity;\n\t\tif ( this.reflectivity !== undefined ) data.reflectivity = this.reflectivity;\n\t\tif ( this.refractionRatio !== undefined ) data.refractionRatio = this.refractionRatio;\n\n\t\tif ( this.gradientMap && this.gradientMap.isTexture ) {\n\n\t\t\tdata.gradientMap = this.gradientMap.toJSON( meta ).uuid;\n\n\t\t}\n\n\t\tif ( this.transmission !== undefined ) data.transmission = this.transmission;\n\t\tif ( this.transmissionMap && this.transmissionMap.isTexture ) data.transmissionMap = this.transmissionMap.toJSON( meta ).uuid;\n\t\tif ( this.thickness !== undefined ) data.thickness = this.thickness;\n\t\tif ( this.thicknessMap && this.thicknessMap.isTexture ) data.thicknessMap = this.thicknessMap.toJSON( meta ).uuid;\n\t\tif ( this.attenuationDistance !== undefined && this.attenuationDistance !== Infinity ) data.attenuationDistance = this.attenuationDistance;\n\t\tif ( this.attenuationColor !== undefined ) data.attenuationColor = this.attenuationColor.getHex();\n\n\t\tif ( this.size !== undefined ) data.size = this.size;\n\t\tif ( this.shadowSide !== null ) data.shadowSide = this.shadowSide;\n\t\tif ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation;\n\n\t\tif ( this.blending !== NormalBlending ) data.blending = this.blending;\n\t\tif ( this.side !== FrontSide ) data.side = this.side;\n\t\tif ( this.vertexColors === true ) data.vertexColors = true;\n\n\t\tif ( this.opacity < 1 ) data.opacity = this.opacity;\n\t\tif ( this.transparent === true ) data.transparent = true;\n\n\t\tif ( this.blendSrc !== SrcAlphaFactor ) data.blendSrc = this.blendSrc;\n\t\tif ( this.blendDst !== OneMinusSrcAlphaFactor ) data.blendDst = this.blendDst;\n\t\tif ( this.blendEquation !== AddEquation ) data.blendEquation = this.blendEquation;\n\t\tif ( this.blendSrcAlpha !== null ) data.blendSrcAlpha = this.blendSrcAlpha;\n\t\tif ( this.blendDstAlpha !== null ) data.blendDstAlpha = this.blendDstAlpha;\n\t\tif ( this.blendEquationAlpha !== null ) data.blendEquationAlpha = this.blendEquationAlpha;\n\t\tif ( this.blendColor && this.blendColor.isColor ) data.blendColor = this.blendColor.getHex();\n\t\tif ( this.blendAlpha !== 0 ) data.blendAlpha = this.blendAlpha;\n\n\t\tif ( this.depthFunc !== LessEqualDepth ) data.depthFunc = this.depthFunc;\n\t\tif ( this.depthTest === false ) data.depthTest = this.depthTest;\n\t\tif ( this.depthWrite === false ) data.depthWrite = this.depthWrite;\n\t\tif ( this.colorWrite === false ) data.colorWrite = this.colorWrite;\n\n\t\tif ( this.stencilWriteMask !== 0xff ) data.stencilWriteMask = this.stencilWriteMask;\n\t\tif ( this.stencilFunc !== AlwaysStencilFunc ) data.stencilFunc = this.stencilFunc;\n\t\tif ( this.stencilRef !== 0 ) data.stencilRef = this.stencilRef;\n\t\tif ( this.stencilFuncMask !== 0xff ) data.stencilFuncMask = this.stencilFuncMask;\n\t\tif ( this.stencilFail !== KeepStencilOp ) data.stencilFail = this.stencilFail;\n\t\tif ( this.stencilZFail !== KeepStencilOp ) data.stencilZFail = this.stencilZFail;\n\t\tif ( this.stencilZPass !== KeepStencilOp ) data.stencilZPass = this.stencilZPass;\n\t\tif ( this.stencilWrite === true ) data.stencilWrite = this.stencilWrite;\n\n\t\t// rotation (SpriteMaterial)\n\t\tif ( this.rotation !== undefined && this.rotation !== 0 ) data.rotation = this.rotation;\n\n\t\tif ( this.polygonOffset === true ) data.polygonOffset = true;\n\t\tif ( this.polygonOffsetFactor !== 0 ) data.polygonOffsetFactor = this.polygonOffsetFactor;\n\t\tif ( this.polygonOffsetUnits !== 0 ) data.polygonOffsetUnits = this.polygonOffsetUnits;\n\n\t\tif ( this.linewidth !== undefined && this.linewidth !== 1 ) data.linewidth = this.linewidth;\n\t\tif ( this.dashSize !== undefined ) data.dashSize = this.dashSize;\n\t\tif ( this.gapSize !== undefined ) data.gapSize = this.gapSize;\n\t\tif ( this.scale !== undefined ) data.scale = this.scale;\n\n\t\tif ( this.dithering === true ) data.dithering = true;\n\n\t\tif ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest;\n\t\tif ( this.alphaHash === true ) data.alphaHash = true;\n\t\tif ( this.alphaToCoverage === true ) data.alphaToCoverage = true;\n\t\tif ( this.premultipliedAlpha === true ) data.premultipliedAlpha = true;\n\t\tif ( this.forceSinglePass === true ) data.forceSinglePass = true;\n\n\t\tif ( this.wireframe === true ) data.wireframe = true;\n\t\tif ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth;\n\t\tif ( this.wireframeLinecap !== 'round' ) data.wireframeLinecap = this.wireframeLinecap;\n\t\tif ( this.wireframeLinejoin !== 'round' ) data.wireframeLinejoin = this.wireframeLinejoin;\n\n\t\tif ( this.flatShading === true ) data.flatShading = true;\n\n\t\tif ( this.visible === false ) data.visible = false;\n\n\t\tif ( this.toneMapped === false ) data.toneMapped = false;\n\n\t\tif ( this.fog === false ) data.fog = false;\n\n\t\tif ( Object.keys( this.userData ).length > 0 ) data.userData = this.userData;\n\n\t\t// TODO: Copied from Object3D.toJSON\n\n\t\tfunction extractFromCache( cache ) {\n\n\t\t\tconst values = [];\n\n\t\t\tfor ( const key in cache ) {\n\n\t\t\t\tconst data = cache[ key ];\n\t\t\t\tdelete data.metadata;\n\t\t\t\tvalues.push( data );\n\n\t\t\t}\n\n\t\t\treturn values;\n\n\t\t}\n\n\t\tif ( isRootObject ) {\n\n\t\t\tconst textures = extractFromCache( meta.textures );\n\t\t\tconst images = extractFromCache( meta.images );\n\n\t\t\tif ( textures.length > 0 ) data.textures = textures;\n\t\t\tif ( images.length > 0 ) data.images = images;\n\n\t\t}\n\n\t\treturn data;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tthis.name = source.name;\n\n\t\tthis.blending = source.blending;\n\t\tthis.side = source.side;\n\t\tthis.vertexColors = source.vertexColors;\n\n\t\tthis.opacity = source.opacity;\n\t\tthis.transparent = source.transparent;\n\n\t\tthis.blendSrc = source.blendSrc;\n\t\tthis.blendDst = source.blendDst;\n\t\tthis.blendEquation = source.blendEquation;\n\t\tthis.blendSrcAlpha = source.blendSrcAlpha;\n\t\tthis.blendDstAlpha = source.blendDstAlpha;\n\t\tthis.blendEquationAlpha = source.blendEquationAlpha;\n\t\tthis.blendColor.copy( source.blendColor );\n\t\tthis.blendAlpha = source.blendAlpha;\n\n\t\tthis.depthFunc = source.depthFunc;\n\t\tthis.depthTest = source.depthTest;\n\t\tthis.depthWrite = source.depthWrite;\n\n\t\tthis.stencilWriteMask = source.stencilWriteMask;\n\t\tthis.stencilFunc = source.stencilFunc;\n\t\tthis.stencilRef = source.stencilRef;\n\t\tthis.stencilFuncMask = source.stencilFuncMask;\n\t\tthis.stencilFail = source.stencilFail;\n\t\tthis.stencilZFail = source.stencilZFail;\n\t\tthis.stencilZPass = source.stencilZPass;\n\t\tthis.stencilWrite = source.stencilWrite;\n\n\t\tconst srcPlanes = source.clippingPlanes;\n\t\tlet dstPlanes = null;\n\n\t\tif ( srcPlanes !== null ) {\n\n\t\t\tconst n = srcPlanes.length;\n\t\t\tdstPlanes = new Array( n );\n\n\t\t\tfor ( let i = 0; i !== n; ++ i ) {\n\n\t\t\t\tdstPlanes[ i ] = srcPlanes[ i ].clone();\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis.clippingPlanes = dstPlanes;\n\t\tthis.clipIntersection = source.clipIntersection;\n\t\tthis.clipShadows = source.clipShadows;\n\n\t\tthis.shadowSide = source.shadowSide;\n\n\t\tthis.colorWrite = source.colorWrite;\n\n\t\tthis.precision = source.precision;\n\n\t\tthis.polygonOffset = source.polygonOffset;\n\t\tthis.polygonOffsetFactor = source.polygonOffsetFactor;\n\t\tthis.polygonOffsetUnits = source.polygonOffsetUnits;\n\n\t\tthis.dithering = source.dithering;\n\n\t\tthis.alphaTest = source.alphaTest;\n\t\tthis.alphaHash = source.alphaHash;\n\t\tthis.alphaToCoverage = source.alphaToCoverage;\n\t\tthis.premultipliedAlpha = source.premultipliedAlpha;\n\t\tthis.forceSinglePass = source.forceSinglePass;\n\n\t\tthis.visible = source.visible;\n\n\t\tthis.toneMapped = source.toneMapped;\n\n\t\tthis.userData = JSON.parse( JSON.stringify( source.userData ) );\n\n\t\treturn this;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.dispatchEvent( { type: 'dispose' } );\n\n\t}\n\n\tset needsUpdate( value ) {\n\n\t\tif ( value === true ) this.version ++;\n\n\t}\n\n\tonBuild( /* shaderobject, renderer */ ) {\n\n\t\tconsole.warn( 'Material: onBuild() has been removed.' ); // @deprecated, r166\n\n\t}\n\n}\n\nclass MeshBasicMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshBasicMaterial = true;\n\n\t\tthis.type = 'MeshBasicMaterial';\n\n\t\tthis.color = new Color( 0xffffff ); // emissive\n\n\t\tthis.map = null;\n\n\t\tthis.lightMap = null;\n\t\tthis.lightMapIntensity = 1.0;\n\n\t\tthis.aoMap = null;\n\t\tthis.aoMapIntensity = 1.0;\n\n\t\tthis.specularMap = null;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.envMap = null;\n\t\tthis.envMapRotation = new Euler();\n\t\tthis.combine = MultiplyOperation;\n\t\tthis.reflectivity = 1;\n\t\tthis.refractionRatio = 0.98;\n\n\t\tthis.wireframe = false;\n\t\tthis.wireframeLinewidth = 1;\n\t\tthis.wireframeLinecap = 'round';\n\t\tthis.wireframeLinejoin = 'round';\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.color.copy( source.color );\n\n\t\tthis.map = source.map;\n\n\t\tthis.lightMap = source.lightMap;\n\t\tthis.lightMapIntensity = source.lightMapIntensity;\n\n\t\tthis.aoMap = source.aoMap;\n\t\tthis.aoMapIntensity = source.aoMapIntensity;\n\n\t\tthis.specularMap = source.specularMap;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.envMap = source.envMap;\n\t\tthis.envMapRotation.copy( source.envMapRotation );\n\t\tthis.combine = source.combine;\n\t\tthis.reflectivity = source.reflectivity;\n\t\tthis.refractionRatio = source.refractionRatio;\n\n\t\tthis.wireframe = source.wireframe;\n\t\tthis.wireframeLinewidth = source.wireframeLinewidth;\n\t\tthis.wireframeLinecap = source.wireframeLinecap;\n\t\tthis.wireframeLinejoin = source.wireframeLinejoin;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\n// Fast Half Float Conversions, http://www.fox-toolkit.org/ftp/fasthalffloatconversion.pdf\n\nconst _tables = /*@__PURE__*/ _generateTables();\n\nfunction _generateTables() {\n\n\t// float32 to float16 helpers\n\n\tconst buffer = new ArrayBuffer( 4 );\n\tconst floatView = new Float32Array( buffer );\n\tconst uint32View = new Uint32Array( buffer );\n\n\tconst baseTable = new Uint32Array( 512 );\n\tconst shiftTable = new Uint32Array( 512 );\n\n\tfor ( let i = 0; i < 256; ++ i ) {\n\n\t\tconst e = i - 127;\n\n\t\t// very small number (0, -0)\n\n\t\tif ( e < - 27 ) {\n\n\t\t\tbaseTable[ i ] = 0x0000;\n\t\t\tbaseTable[ i | 0x100 ] = 0x8000;\n\t\t\tshiftTable[ i ] = 24;\n\t\t\tshiftTable[ i | 0x100 ] = 24;\n\n\t\t\t// small number (denorm)\n\n\t\t} else if ( e < - 14 ) {\n\n\t\t\tbaseTable[ i ] = 0x0400 >> ( - e - 14 );\n\t\t\tbaseTable[ i | 0x100 ] = ( 0x0400 >> ( - e - 14 ) ) | 0x8000;\n\t\t\tshiftTable[ i ] = - e - 1;\n\t\t\tshiftTable[ i | 0x100 ] = - e - 1;\n\n\t\t\t// normal number\n\n\t\t} else if ( e <= 15 ) {\n\n\t\t\tbaseTable[ i ] = ( e + 15 ) << 10;\n\t\t\tbaseTable[ i | 0x100 ] = ( ( e + 15 ) << 10 ) | 0x8000;\n\t\t\tshiftTable[ i ] = 13;\n\t\t\tshiftTable[ i | 0x100 ] = 13;\n\n\t\t\t// large number (Infinity, -Infinity)\n\n\t\t} else if ( e < 128 ) {\n\n\t\t\tbaseTable[ i ] = 0x7c00;\n\t\t\tbaseTable[ i | 0x100 ] = 0xfc00;\n\t\t\tshiftTable[ i ] = 24;\n\t\t\tshiftTable[ i | 0x100 ] = 24;\n\n\t\t\t// stay (NaN, Infinity, -Infinity)\n\n\t\t} else {\n\n\t\t\tbaseTable[ i ] = 0x7c00;\n\t\t\tbaseTable[ i | 0x100 ] = 0xfc00;\n\t\t\tshiftTable[ i ] = 13;\n\t\t\tshiftTable[ i | 0x100 ] = 13;\n\n\t\t}\n\n\t}\n\n\t// float16 to float32 helpers\n\n\tconst mantissaTable = new Uint32Array( 2048 );\n\tconst exponentTable = new Uint32Array( 64 );\n\tconst offsetTable = new Uint32Array( 64 );\n\n\tfor ( let i = 1; i < 1024; ++ i ) {\n\n\t\tlet m = i << 13; // zero pad mantissa bits\n\t\tlet e = 0; // zero exponent\n\n\t\t// normalized\n\t\twhile ( ( m & 0x00800000 ) === 0 ) {\n\n\t\t\tm <<= 1;\n\t\t\te -= 0x00800000; // decrement exponent\n\n\t\t}\n\n\t\tm &= ~ 0x00800000; // clear leading 1 bit\n\t\te += 0x38800000; // adjust bias\n\n\t\tmantissaTable[ i ] = m | e;\n\n\t}\n\n\tfor ( let i = 1024; i < 2048; ++ i ) {\n\n\t\tmantissaTable[ i ] = 0x38000000 + ( ( i - 1024 ) << 13 );\n\n\t}\n\n\tfor ( let i = 1; i < 31; ++ i ) {\n\n\t\texponentTable[ i ] = i << 23;\n\n\t}\n\n\texponentTable[ 31 ] = 0x47800000;\n\texponentTable[ 32 ] = 0x80000000;\n\n\tfor ( let i = 33; i < 63; ++ i ) {\n\n\t\texponentTable[ i ] = 0x80000000 + ( ( i - 32 ) << 23 );\n\n\t}\n\n\texponentTable[ 63 ] = 0xc7800000;\n\n\tfor ( let i = 1; i < 64; ++ i ) {\n\n\t\tif ( i !== 32 ) {\n\n\t\t\toffsetTable[ i ] = 1024;\n\n\t\t}\n\n\t}\n\n\treturn {\n\t\tfloatView: floatView,\n\t\tuint32View: uint32View,\n\t\tbaseTable: baseTable,\n\t\tshiftTable: shiftTable,\n\t\tmantissaTable: mantissaTable,\n\t\texponentTable: exponentTable,\n\t\toffsetTable: offsetTable\n\t};\n\n}\n\n// float32 to float16\n\nfunction toHalfFloat( val ) {\n\n\tif ( Math.abs( val ) > 65504 ) console.warn( 'THREE.DataUtils.toHalfFloat(): Value out of range.' );\n\n\tval = clamp( val, - 65504, 65504 );\n\n\t_tables.floatView[ 0 ] = val;\n\tconst f = _tables.uint32View[ 0 ];\n\tconst e = ( f >> 23 ) & 0x1ff;\n\treturn _tables.baseTable[ e ] + ( ( f & 0x007fffff ) >> _tables.shiftTable[ e ] );\n\n}\n\n// float16 to float32\n\nfunction fromHalfFloat( val ) {\n\n\tconst m = val >> 10;\n\t_tables.uint32View[ 0 ] = _tables.mantissaTable[ _tables.offsetTable[ m ] + ( val & 0x3ff ) ] + _tables.exponentTable[ m ];\n\treturn _tables.floatView[ 0 ];\n\n}\n\nconst DataUtils = {\n\ttoHalfFloat: toHalfFloat,\n\tfromHalfFloat: fromHalfFloat,\n};\n\nconst _vector$9 = /*@__PURE__*/ new Vector3();\nconst _vector2$1 = /*@__PURE__*/ new Vector2();\n\nclass BufferAttribute {\n\n\tconstructor( array, itemSize, normalized = false ) {\n\n\t\tif ( Array.isArray( array ) ) {\n\n\t\t\tthrow new TypeError( 'THREE.BufferAttribute: array should be a Typed Array.' );\n\n\t\t}\n\n\t\tthis.isBufferAttribute = true;\n\n\t\tthis.name = '';\n\n\t\tthis.array = array;\n\t\tthis.itemSize = itemSize;\n\t\tthis.count = array !== undefined ? array.length / itemSize : 0;\n\t\tthis.normalized = normalized;\n\n\t\tthis.usage = StaticDrawUsage;\n\t\tthis.updateRanges = [];\n\t\tthis.gpuType = FloatType;\n\n\t\tthis.version = 0;\n\n\t}\n\n\tonUploadCallback() {}\n\n\tset needsUpdate( value ) {\n\n\t\tif ( value === true ) this.version ++;\n\n\t}\n\n\tsetUsage( value ) {\n\n\t\tthis.usage = value;\n\n\t\treturn this;\n\n\t}\n\n\taddUpdateRange( start, count ) {\n\n\t\tthis.updateRanges.push( { start, count } );\n\n\t}\n\n\tclearUpdateRanges() {\n\n\t\tthis.updateRanges.length = 0;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tthis.name = source.name;\n\t\tthis.array = new source.array.constructor( source.array );\n\t\tthis.itemSize = source.itemSize;\n\t\tthis.count = source.count;\n\t\tthis.normalized = source.normalized;\n\n\t\tthis.usage = source.usage;\n\t\tthis.gpuType = source.gpuType;\n\n\t\treturn this;\n\n\t}\n\n\tcopyAt( index1, attribute, index2 ) {\n\n\t\tindex1 *= this.itemSize;\n\t\tindex2 *= attribute.itemSize;\n\n\t\tfor ( let i = 0, l = this.itemSize; i < l; i ++ ) {\n\n\t\t\tthis.array[ index1 + i ] = attribute.array[ index2 + i ];\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tcopyArray( array ) {\n\n\t\tthis.array.set( array );\n\n\t\treturn this;\n\n\t}\n\n\tapplyMatrix3( m ) {\n\n\t\tif ( this.itemSize === 2 ) {\n\n\t\t\tfor ( let i = 0, l = this.count; i < l; i ++ ) {\n\n\t\t\t\t_vector2$1.fromBufferAttribute( this, i );\n\t\t\t\t_vector2$1.applyMatrix3( m );\n\n\t\t\t\tthis.setXY( i, _vector2$1.x, _vector2$1.y );\n\n\t\t\t}\n\n\t\t} else if ( this.itemSize === 3 ) {\n\n\t\t\tfor ( let i = 0, l = this.count; i < l; i ++ ) {\n\n\t\t\t\t_vector$9.fromBufferAttribute( this, i );\n\t\t\t\t_vector$9.applyMatrix3( m );\n\n\t\t\t\tthis.setXYZ( i, _vector$9.x, _vector$9.y, _vector$9.z );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tapplyMatrix4( m ) {\n\n\t\tfor ( let i = 0, l = this.count; i < l; i ++ ) {\n\n\t\t\t_vector$9.fromBufferAttribute( this, i );\n\n\t\t\t_vector$9.applyMatrix4( m );\n\n\t\t\tthis.setXYZ( i, _vector$9.x, _vector$9.y, _vector$9.z );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tapplyNormalMatrix( m ) {\n\n\t\tfor ( let i = 0, l = this.count; i < l; i ++ ) {\n\n\t\t\t_vector$9.fromBufferAttribute( this, i );\n\n\t\t\t_vector$9.applyNormalMatrix( m );\n\n\t\t\tthis.setXYZ( i, _vector$9.x, _vector$9.y, _vector$9.z );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\ttransformDirection( m ) {\n\n\t\tfor ( let i = 0, l = this.count; i < l; i ++ ) {\n\n\t\t\t_vector$9.fromBufferAttribute( this, i );\n\n\t\t\t_vector$9.transformDirection( m );\n\n\t\t\tthis.setXYZ( i, _vector$9.x, _vector$9.y, _vector$9.z );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tset( value, offset = 0 ) {\n\n\t\t// Matching BufferAttribute constructor, do not normalize the array.\n\t\tthis.array.set( value, offset );\n\n\t\treturn this;\n\n\t}\n\n\tgetComponent( index, component ) {\n\n\t\tlet value = this.array[ index * this.itemSize + component ];\n\n\t\tif ( this.normalized ) value = denormalize( value, this.array );\n\n\t\treturn value;\n\n\t}\n\n\tsetComponent( index, component, value ) {\n\n\t\tif ( this.normalized ) value = normalize( value, this.array );\n\n\t\tthis.array[ index * this.itemSize + component ] = value;\n\n\t\treturn this;\n\n\t}\n\n\tgetX( index ) {\n\n\t\tlet x = this.array[ index * this.itemSize ];\n\n\t\tif ( this.normalized ) x = denormalize( x, this.array );\n\n\t\treturn x;\n\n\t}\n\n\tsetX( index, x ) {\n\n\t\tif ( this.normalized ) x = normalize( x, this.array );\n\n\t\tthis.array[ index * this.itemSize ] = x;\n\n\t\treturn this;\n\n\t}\n\n\tgetY( index ) {\n\n\t\tlet y = this.array[ index * this.itemSize + 1 ];\n\n\t\tif ( this.normalized ) y = denormalize( y, this.array );\n\n\t\treturn y;\n\n\t}\n\n\tsetY( index, y ) {\n\n\t\tif ( this.normalized ) y = normalize( y, this.array );\n\n\t\tthis.array[ index * this.itemSize + 1 ] = y;\n\n\t\treturn this;\n\n\t}\n\n\tgetZ( index ) {\n\n\t\tlet z = this.array[ index * this.itemSize + 2 ];\n\n\t\tif ( this.normalized ) z = denormalize( z, this.array );\n\n\t\treturn z;\n\n\t}\n\n\tsetZ( index, z ) {\n\n\t\tif ( this.normalized ) z = normalize( z, this.array );\n\n\t\tthis.array[ index * this.itemSize + 2 ] = z;\n\n\t\treturn this;\n\n\t}\n\n\tgetW( index ) {\n\n\t\tlet w = this.array[ index * this.itemSize + 3 ];\n\n\t\tif ( this.normalized ) w = denormalize( w, this.array );\n\n\t\treturn w;\n\n\t}\n\n\tsetW( index, w ) {\n\n\t\tif ( this.normalized ) w = normalize( w, this.array );\n\n\t\tthis.array[ index * this.itemSize + 3 ] = w;\n\n\t\treturn this;\n\n\t}\n\n\tsetXY( index, x, y ) {\n\n\t\tindex *= this.itemSize;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\n\t\t}\n\n\t\tthis.array[ index + 0 ] = x;\n\t\tthis.array[ index + 1 ] = y;\n\n\t\treturn this;\n\n\t}\n\n\tsetXYZ( index, x, y, z ) {\n\n\t\tindex *= this.itemSize;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\t\t\tz = normalize( z, this.array );\n\n\t\t}\n\n\t\tthis.array[ index + 0 ] = x;\n\t\tthis.array[ index + 1 ] = y;\n\t\tthis.array[ index + 2 ] = z;\n\n\t\treturn this;\n\n\t}\n\n\tsetXYZW( index, x, y, z, w ) {\n\n\t\tindex *= this.itemSize;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\t\t\tz = normalize( z, this.array );\n\t\t\tw = normalize( w, this.array );\n\n\t\t}\n\n\t\tthis.array[ index + 0 ] = x;\n\t\tthis.array[ index + 1 ] = y;\n\t\tthis.array[ index + 2 ] = z;\n\t\tthis.array[ index + 3 ] = w;\n\n\t\treturn this;\n\n\t}\n\n\tonUpload( callback ) {\n\n\t\tthis.onUploadCallback = callback;\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor( this.array, this.itemSize ).copy( this );\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = {\n\t\t\titemSize: this.itemSize,\n\t\t\ttype: this.array.constructor.name,\n\t\t\tarray: Array.from( this.array ),\n\t\t\tnormalized: this.normalized\n\t\t};\n\n\t\tif ( this.name !== '' ) data.name = this.name;\n\t\tif ( this.usage !== StaticDrawUsage ) data.usage = this.usage;\n\n\t\treturn data;\n\n\t}\n\n}\n\n//\n\nclass Int8BufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Int8Array( array ), itemSize, normalized );\n\n\t}\n\n}\n\nclass Uint8BufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Uint8Array( array ), itemSize, normalized );\n\n\t}\n\n}\n\nclass Uint8ClampedBufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Uint8ClampedArray( array ), itemSize, normalized );\n\n\t}\n\n}\n\nclass Int16BufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Int16Array( array ), itemSize, normalized );\n\n\t}\n\n}\n\nclass Uint16BufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Uint16Array( array ), itemSize, normalized );\n\n\t}\n\n}\n\nclass Int32BufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Int32Array( array ), itemSize, normalized );\n\n\t}\n\n}\n\nclass Uint32BufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Uint32Array( array ), itemSize, normalized );\n\n\t}\n\n}\n\nclass Float16BufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Uint16Array( array ), itemSize, normalized );\n\n\t\tthis.isFloat16BufferAttribute = true;\n\n\t}\n\n\tgetX( index ) {\n\n\t\tlet x = fromHalfFloat( this.array[ index * this.itemSize ] );\n\n\t\tif ( this.normalized ) x = denormalize( x, this.array );\n\n\t\treturn x;\n\n\t}\n\n\tsetX( index, x ) {\n\n\t\tif ( this.normalized ) x = normalize( x, this.array );\n\n\t\tthis.array[ index * this.itemSize ] = toHalfFloat( x );\n\n\t\treturn this;\n\n\t}\n\n\tgetY( index ) {\n\n\t\tlet y = fromHalfFloat( this.array[ index * this.itemSize + 1 ] );\n\n\t\tif ( this.normalized ) y = denormalize( y, this.array );\n\n\t\treturn y;\n\n\t}\n\n\tsetY( index, y ) {\n\n\t\tif ( this.normalized ) y = normalize( y, this.array );\n\n\t\tthis.array[ index * this.itemSize + 1 ] = toHalfFloat( y );\n\n\t\treturn this;\n\n\t}\n\n\tgetZ( index ) {\n\n\t\tlet z = fromHalfFloat( this.array[ index * this.itemSize + 2 ] );\n\n\t\tif ( this.normalized ) z = denormalize( z, this.array );\n\n\t\treturn z;\n\n\t}\n\n\tsetZ( index, z ) {\n\n\t\tif ( this.normalized ) z = normalize( z, this.array );\n\n\t\tthis.array[ index * this.itemSize + 2 ] = toHalfFloat( z );\n\n\t\treturn this;\n\n\t}\n\n\tgetW( index ) {\n\n\t\tlet w = fromHalfFloat( this.array[ index * this.itemSize + 3 ] );\n\n\t\tif ( this.normalized ) w = denormalize( w, this.array );\n\n\t\treturn w;\n\n\t}\n\n\tsetW( index, w ) {\n\n\t\tif ( this.normalized ) w = normalize( w, this.array );\n\n\t\tthis.array[ index * this.itemSize + 3 ] = toHalfFloat( w );\n\n\t\treturn this;\n\n\t}\n\n\tsetXY( index, x, y ) {\n\n\t\tindex *= this.itemSize;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\n\t\t}\n\n\t\tthis.array[ index + 0 ] = toHalfFloat( x );\n\t\tthis.array[ index + 1 ] = toHalfFloat( y );\n\n\t\treturn this;\n\n\t}\n\n\tsetXYZ( index, x, y, z ) {\n\n\t\tindex *= this.itemSize;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\t\t\tz = normalize( z, this.array );\n\n\t\t}\n\n\t\tthis.array[ index + 0 ] = toHalfFloat( x );\n\t\tthis.array[ index + 1 ] = toHalfFloat( y );\n\t\tthis.array[ index + 2 ] = toHalfFloat( z );\n\n\t\treturn this;\n\n\t}\n\n\tsetXYZW( index, x, y, z, w ) {\n\n\t\tindex *= this.itemSize;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\t\t\tz = normalize( z, this.array );\n\t\t\tw = normalize( w, this.array );\n\n\t\t}\n\n\t\tthis.array[ index + 0 ] = toHalfFloat( x );\n\t\tthis.array[ index + 1 ] = toHalfFloat( y );\n\t\tthis.array[ index + 2 ] = toHalfFloat( z );\n\t\tthis.array[ index + 3 ] = toHalfFloat( w );\n\n\t\treturn this;\n\n\t}\n\n}\n\n\nclass Float32BufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized ) {\n\n\t\tsuper( new Float32Array( array ), itemSize, normalized );\n\n\t}\n\n}\n\nlet _id$1 = 0;\n\nconst _m1 = /*@__PURE__*/ new Matrix4();\nconst _obj = /*@__PURE__*/ new Object3D();\nconst _offset = /*@__PURE__*/ new Vector3();\nconst _box$2 = /*@__PURE__*/ new Box3();\nconst _boxMorphTargets = /*@__PURE__*/ new Box3();\nconst _vector$8 = /*@__PURE__*/ new Vector3();\n\nclass BufferGeometry extends EventDispatcher {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isBufferGeometry = true;\n\n\t\tObject.defineProperty( this, 'id', { value: _id$1 ++ } );\n\n\t\tthis.uuid = generateUUID();\n\n\t\tthis.name = '';\n\t\tthis.type = 'BufferGeometry';\n\n\t\tthis.index = null;\n\t\tthis.indirect = null;\n\t\tthis.attributes = {};\n\n\t\tthis.morphAttributes = {};\n\t\tthis.morphTargetsRelative = false;\n\n\t\tthis.groups = [];\n\n\t\tthis.boundingBox = null;\n\t\tthis.boundingSphere = null;\n\n\t\tthis.drawRange = { start: 0, count: Infinity };\n\n\t\tthis.userData = {};\n\n\t}\n\n\tgetIndex() {\n\n\t\treturn this.index;\n\n\t}\n\n\tsetIndex( index ) {\n\n\t\tif ( Array.isArray( index ) ) {\n\n\t\t\tthis.index = new ( arrayNeedsUint32( index ) ? Uint32BufferAttribute : Uint16BufferAttribute )( index, 1 );\n\n\t\t} else {\n\n\t\t\tthis.index = index;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetIndirect( indirect ) {\n\n\t\tthis.indirect = indirect;\n\n\t\treturn this;\n\n\t}\n\n\tgetIndirect() {\n\n\t\treturn this.indirect;\n\n\t}\n\n\tgetAttribute( name ) {\n\n\t\treturn this.attributes[ name ];\n\n\t}\n\n\tsetAttribute( name, attribute ) {\n\n\t\tthis.attributes[ name ] = attribute;\n\n\t\treturn this;\n\n\t}\n\n\tdeleteAttribute( name ) {\n\n\t\tdelete this.attributes[ name ];\n\n\t\treturn this;\n\n\t}\n\n\thasAttribute( name ) {\n\n\t\treturn this.attributes[ name ] !== undefined;\n\n\t}\n\n\taddGroup( start, count, materialIndex = 0 ) {\n\n\t\tthis.groups.push( {\n\n\t\t\tstart: start,\n\t\t\tcount: count,\n\t\t\tmaterialIndex: materialIndex\n\n\t\t} );\n\n\t}\n\n\tclearGroups() {\n\n\t\tthis.groups = [];\n\n\t}\n\n\tsetDrawRange( start, count ) {\n\n\t\tthis.drawRange.start = start;\n\t\tthis.drawRange.count = count;\n\n\t}\n\n\tapplyMatrix4( matrix ) {\n\n\t\tconst position = this.attributes.position;\n\n\t\tif ( position !== undefined ) {\n\n\t\t\tposition.applyMatrix4( matrix );\n\n\t\t\tposition.needsUpdate = true;\n\n\t\t}\n\n\t\tconst normal = this.attributes.normal;\n\n\t\tif ( normal !== undefined ) {\n\n\t\t\tconst normalMatrix = new Matrix3().getNormalMatrix( matrix );\n\n\t\t\tnormal.applyNormalMatrix( normalMatrix );\n\n\t\t\tnormal.needsUpdate = true;\n\n\t\t}\n\n\t\tconst tangent = this.attributes.tangent;\n\n\t\tif ( tangent !== undefined ) {\n\n\t\t\ttangent.transformDirection( matrix );\n\n\t\t\ttangent.needsUpdate = true;\n\n\t\t}\n\n\t\tif ( this.boundingBox !== null ) {\n\n\t\t\tthis.computeBoundingBox();\n\n\t\t}\n\n\t\tif ( this.boundingSphere !== null ) {\n\n\t\t\tthis.computeBoundingSphere();\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tapplyQuaternion( q ) {\n\n\t\t_m1.makeRotationFromQuaternion( q );\n\n\t\tthis.applyMatrix4( _m1 );\n\n\t\treturn this;\n\n\t}\n\n\trotateX( angle ) {\n\n\t\t// rotate geometry around world x-axis\n\n\t\t_m1.makeRotationX( angle );\n\n\t\tthis.applyMatrix4( _m1 );\n\n\t\treturn this;\n\n\t}\n\n\trotateY( angle ) {\n\n\t\t// rotate geometry around world y-axis\n\n\t\t_m1.makeRotationY( angle );\n\n\t\tthis.applyMatrix4( _m1 );\n\n\t\treturn this;\n\n\t}\n\n\trotateZ( angle ) {\n\n\t\t// rotate geometry around world z-axis\n\n\t\t_m1.makeRotationZ( angle );\n\n\t\tthis.applyMatrix4( _m1 );\n\n\t\treturn this;\n\n\t}\n\n\ttranslate( x, y, z ) {\n\n\t\t// translate geometry\n\n\t\t_m1.makeTranslation( x, y, z );\n\n\t\tthis.applyMatrix4( _m1 );\n\n\t\treturn this;\n\n\t}\n\n\tscale( x, y, z ) {\n\n\t\t// scale geometry\n\n\t\t_m1.makeScale( x, y, z );\n\n\t\tthis.applyMatrix4( _m1 );\n\n\t\treturn this;\n\n\t}\n\n\tlookAt( vector ) {\n\n\t\t_obj.lookAt( vector );\n\n\t\t_obj.updateMatrix();\n\n\t\tthis.applyMatrix4( _obj.matrix );\n\n\t\treturn this;\n\n\t}\n\n\tcenter() {\n\n\t\tthis.computeBoundingBox();\n\n\t\tthis.boundingBox.getCenter( _offset ).negate();\n\n\t\tthis.translate( _offset.x, _offset.y, _offset.z );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromPoints( points ) {\n\n\t\tconst positionAttribute = this.getAttribute( 'position' );\n\n\t\tif ( positionAttribute === undefined ) {\n\n\t\t\tconst position = [];\n\n\t\t\tfor ( let i = 0, l = points.length; i < l; i ++ ) {\n\n\t\t\t\tconst point = points[ i ];\n\t\t\t\tposition.push( point.x, point.y, point.z || 0 );\n\n\t\t\t}\n\n\t\t\tthis.setAttribute( 'position', new Float32BufferAttribute( position, 3 ) );\n\n\t\t} else {\n\n\t\t\tconst l = Math.min( points.length, positionAttribute.count ); // make sure data do not exceed buffer size\n\n\t\t\tfor ( let i = 0; i < l; i ++ ) {\n\n\t\t\t\tconst point = points[ i ];\n\t\t\t\tpositionAttribute.setXYZ( i, point.x, point.y, point.z || 0 );\n\n\t\t\t}\n\n\t\t\tif ( points.length > positionAttribute.count ) {\n\n\t\t\t\tconsole.warn( 'THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry.' );\n\n\t\t\t}\n\n\t\t\tpositionAttribute.needsUpdate = true;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tcomputeBoundingBox() {\n\n\t\tif ( this.boundingBox === null ) {\n\n\t\t\tthis.boundingBox = new Box3();\n\n\t\t}\n\n\t\tconst position = this.attributes.position;\n\t\tconst morphAttributesPosition = this.morphAttributes.position;\n\n\t\tif ( position && position.isGLBufferAttribute ) {\n\n\t\t\tconsole.error( 'THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.', this );\n\n\t\t\tthis.boundingBox.set(\n\t\t\t\tnew Vector3( - Infinity, - Infinity, - Infinity ),\n\t\t\t\tnew Vector3( + Infinity, + Infinity, + Infinity )\n\t\t\t);\n\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( position !== undefined ) {\n\n\t\t\tthis.boundingBox.setFromBufferAttribute( position );\n\n\t\t\t// process morph attributes if present\n\n\t\t\tif ( morphAttributesPosition ) {\n\n\t\t\t\tfor ( let i = 0, il = morphAttributesPosition.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst morphAttribute = morphAttributesPosition[ i ];\n\t\t\t\t\t_box$2.setFromBufferAttribute( morphAttribute );\n\n\t\t\t\t\tif ( this.morphTargetsRelative ) {\n\n\t\t\t\t\t\t_vector$8.addVectors( this.boundingBox.min, _box$2.min );\n\t\t\t\t\t\tthis.boundingBox.expandByPoint( _vector$8 );\n\n\t\t\t\t\t\t_vector$8.addVectors( this.boundingBox.max, _box$2.max );\n\t\t\t\t\t\tthis.boundingBox.expandByPoint( _vector$8 );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tthis.boundingBox.expandByPoint( _box$2.min );\n\t\t\t\t\t\tthis.boundingBox.expandByPoint( _box$2.max );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tthis.boundingBox.makeEmpty();\n\n\t\t}\n\n\t\tif ( isNaN( this.boundingBox.min.x ) || isNaN( this.boundingBox.min.y ) || isNaN( this.boundingBox.min.z ) ) {\n\n\t\t\tconsole.error( 'THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The \"position\" attribute is likely to have NaN values.', this );\n\n\t\t}\n\n\t}\n\n\tcomputeBoundingSphere() {\n\n\t\tif ( this.boundingSphere === null ) {\n\n\t\t\tthis.boundingSphere = new Sphere();\n\n\t\t}\n\n\t\tconst position = this.attributes.position;\n\t\tconst morphAttributesPosition = this.morphAttributes.position;\n\n\t\tif ( position && position.isGLBufferAttribute ) {\n\n\t\t\tconsole.error( 'THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.', this );\n\n\t\t\tthis.boundingSphere.set( new Vector3(), Infinity );\n\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( position ) {\n\n\t\t\t// first, find the center of the bounding sphere\n\n\t\t\tconst center = this.boundingSphere.center;\n\n\t\t\t_box$2.setFromBufferAttribute( position );\n\n\t\t\t// process morph attributes if present\n\n\t\t\tif ( morphAttributesPosition ) {\n\n\t\t\t\tfor ( let i = 0, il = morphAttributesPosition.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst morphAttribute = morphAttributesPosition[ i ];\n\t\t\t\t\t_boxMorphTargets.setFromBufferAttribute( morphAttribute );\n\n\t\t\t\t\tif ( this.morphTargetsRelative ) {\n\n\t\t\t\t\t\t_vector$8.addVectors( _box$2.min, _boxMorphTargets.min );\n\t\t\t\t\t\t_box$2.expandByPoint( _vector$8 );\n\n\t\t\t\t\t\t_vector$8.addVectors( _box$2.max, _boxMorphTargets.max );\n\t\t\t\t\t\t_box$2.expandByPoint( _vector$8 );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t_box$2.expandByPoint( _boxMorphTargets.min );\n\t\t\t\t\t\t_box$2.expandByPoint( _boxMorphTargets.max );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t_box$2.getCenter( center );\n\n\t\t\t// second, try to find a boundingSphere with a radius smaller than the\n\t\t\t// boundingSphere of the boundingBox: sqrt(3) smaller in the best case\n\n\t\t\tlet maxRadiusSq = 0;\n\n\t\t\tfor ( let i = 0, il = position.count; i < il; i ++ ) {\n\n\t\t\t\t_vector$8.fromBufferAttribute( position, i );\n\n\t\t\t\tmaxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( _vector$8 ) );\n\n\t\t\t}\n\n\t\t\t// process morph attributes if present\n\n\t\t\tif ( morphAttributesPosition ) {\n\n\t\t\t\tfor ( let i = 0, il = morphAttributesPosition.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst morphAttribute = morphAttributesPosition[ i ];\n\t\t\t\t\tconst morphTargetsRelative = this.morphTargetsRelative;\n\n\t\t\t\t\tfor ( let j = 0, jl = morphAttribute.count; j < jl; j ++ ) {\n\n\t\t\t\t\t\t_vector$8.fromBufferAttribute( morphAttribute, j );\n\n\t\t\t\t\t\tif ( morphTargetsRelative ) {\n\n\t\t\t\t\t\t\t_offset.fromBufferAttribute( position, j );\n\t\t\t\t\t\t\t_vector$8.add( _offset );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tmaxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( _vector$8 ) );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tthis.boundingSphere.radius = Math.sqrt( maxRadiusSq );\n\n\t\t\tif ( isNaN( this.boundingSphere.radius ) ) {\n\n\t\t\t\tconsole.error( 'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The \"position\" attribute is likely to have NaN values.', this );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tcomputeTangents() {\n\n\t\tconst index = this.index;\n\t\tconst attributes = this.attributes;\n\n\t\t// based on http://www.terathon.com/code/tangent.html\n\t\t// (per vertex tangents)\n\n\t\tif ( index === null ||\n\t\t\t attributes.position === undefined ||\n\t\t\t attributes.normal === undefined ||\n\t\t\t attributes.uv === undefined ) {\n\n\t\t\tconsole.error( 'THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)' );\n\t\t\treturn;\n\n\t\t}\n\n\t\tconst positionAttribute = attributes.position;\n\t\tconst normalAttribute = attributes.normal;\n\t\tconst uvAttribute = attributes.uv;\n\n\t\tif ( this.hasAttribute( 'tangent' ) === false ) {\n\n\t\t\tthis.setAttribute( 'tangent', new BufferAttribute( new Float32Array( 4 * positionAttribute.count ), 4 ) );\n\n\t\t}\n\n\t\tconst tangentAttribute = this.getAttribute( 'tangent' );\n\n\t\tconst tan1 = [], tan2 = [];\n\n\t\tfor ( let i = 0; i < positionAttribute.count; i ++ ) {\n\n\t\t\ttan1[ i ] = new Vector3();\n\t\t\ttan2[ i ] = new Vector3();\n\n\t\t}\n\n\t\tconst vA = new Vector3(),\n\t\t\tvB = new Vector3(),\n\t\t\tvC = new Vector3(),\n\n\t\t\tuvA = new Vector2(),\n\t\t\tuvB = new Vector2(),\n\t\t\tuvC = new Vector2(),\n\n\t\t\tsdir = new Vector3(),\n\t\t\ttdir = new Vector3();\n\n\t\tfunction handleTriangle( a, b, c ) {\n\n\t\t\tvA.fromBufferAttribute( positionAttribute, a );\n\t\t\tvB.fromBufferAttribute( positionAttribute, b );\n\t\t\tvC.fromBufferAttribute( positionAttribute, c );\n\n\t\t\tuvA.fromBufferAttribute( uvAttribute, a );\n\t\t\tuvB.fromBufferAttribute( uvAttribute, b );\n\t\t\tuvC.fromBufferAttribute( uvAttribute, c );\n\n\t\t\tvB.sub( vA );\n\t\t\tvC.sub( vA );\n\n\t\t\tuvB.sub( uvA );\n\t\t\tuvC.sub( uvA );\n\n\t\t\tconst r = 1.0 / ( uvB.x * uvC.y - uvC.x * uvB.y );\n\n\t\t\t// silently ignore degenerate uv triangles having coincident or colinear vertices\n\n\t\t\tif ( ! isFinite( r ) ) return;\n\n\t\t\tsdir.copy( vB ).multiplyScalar( uvC.y ).addScaledVector( vC, - uvB.y ).multiplyScalar( r );\n\t\t\ttdir.copy( vC ).multiplyScalar( uvB.x ).addScaledVector( vB, - uvC.x ).multiplyScalar( r );\n\n\t\t\ttan1[ a ].add( sdir );\n\t\t\ttan1[ b ].add( sdir );\n\t\t\ttan1[ c ].add( sdir );\n\n\t\t\ttan2[ a ].add( tdir );\n\t\t\ttan2[ b ].add( tdir );\n\t\t\ttan2[ c ].add( tdir );\n\n\t\t}\n\n\t\tlet groups = this.groups;\n\n\t\tif ( groups.length === 0 ) {\n\n\t\t\tgroups = [ {\n\t\t\t\tstart: 0,\n\t\t\t\tcount: index.count\n\t\t\t} ];\n\n\t\t}\n\n\t\tfor ( let i = 0, il = groups.length; i < il; ++ i ) {\n\n\t\t\tconst group = groups[ i ];\n\n\t\t\tconst start = group.start;\n\t\t\tconst count = group.count;\n\n\t\t\tfor ( let j = start, jl = start + count; j < jl; j += 3 ) {\n\n\t\t\t\thandleTriangle(\n\t\t\t\t\tindex.getX( j + 0 ),\n\t\t\t\t\tindex.getX( j + 1 ),\n\t\t\t\t\tindex.getX( j + 2 )\n\t\t\t\t);\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst tmp = new Vector3(), tmp2 = new Vector3();\n\t\tconst n = new Vector3(), n2 = new Vector3();\n\n\t\tfunction handleVertex( v ) {\n\n\t\t\tn.fromBufferAttribute( normalAttribute, v );\n\t\t\tn2.copy( n );\n\n\t\t\tconst t = tan1[ v ];\n\n\t\t\t// Gram-Schmidt orthogonalize\n\n\t\t\ttmp.copy( t );\n\t\t\ttmp.sub( n.multiplyScalar( n.dot( t ) ) ).normalize();\n\n\t\t\t// Calculate handedness\n\n\t\t\ttmp2.crossVectors( n2, t );\n\t\t\tconst test = tmp2.dot( tan2[ v ] );\n\t\t\tconst w = ( test < 0.0 ) ? - 1.0 : 1.0;\n\n\t\t\ttangentAttribute.setXYZW( v, tmp.x, tmp.y, tmp.z, w );\n\n\t\t}\n\n\t\tfor ( let i = 0, il = groups.length; i < il; ++ i ) {\n\n\t\t\tconst group = groups[ i ];\n\n\t\t\tconst start = group.start;\n\t\t\tconst count = group.count;\n\n\t\t\tfor ( let j = start, jl = start + count; j < jl; j += 3 ) {\n\n\t\t\t\thandleVertex( index.getX( j + 0 ) );\n\t\t\t\thandleVertex( index.getX( j + 1 ) );\n\t\t\t\thandleVertex( index.getX( j + 2 ) );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tcomputeVertexNormals() {\n\n\t\tconst index = this.index;\n\t\tconst positionAttribute = this.getAttribute( 'position' );\n\n\t\tif ( positionAttribute !== undefined ) {\n\n\t\t\tlet normalAttribute = this.getAttribute( 'normal' );\n\n\t\t\tif ( normalAttribute === undefined ) {\n\n\t\t\t\tnormalAttribute = new BufferAttribute( new Float32Array( positionAttribute.count * 3 ), 3 );\n\t\t\t\tthis.setAttribute( 'normal', normalAttribute );\n\n\t\t\t} else {\n\n\t\t\t\t// reset existing normals to zero\n\n\t\t\t\tfor ( let i = 0, il = normalAttribute.count; i < il; i ++ ) {\n\n\t\t\t\t\tnormalAttribute.setXYZ( i, 0, 0, 0 );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tconst pA = new Vector3(), pB = new Vector3(), pC = new Vector3();\n\t\t\tconst nA = new Vector3(), nB = new Vector3(), nC = new Vector3();\n\t\t\tconst cb = new Vector3(), ab = new Vector3();\n\n\t\t\t// indexed elements\n\n\t\t\tif ( index ) {\n\n\t\t\t\tfor ( let i = 0, il = index.count; i < il; i += 3 ) {\n\n\t\t\t\t\tconst vA = index.getX( i + 0 );\n\t\t\t\t\tconst vB = index.getX( i + 1 );\n\t\t\t\t\tconst vC = index.getX( i + 2 );\n\n\t\t\t\t\tpA.fromBufferAttribute( positionAttribute, vA );\n\t\t\t\t\tpB.fromBufferAttribute( positionAttribute, vB );\n\t\t\t\t\tpC.fromBufferAttribute( positionAttribute, vC );\n\n\t\t\t\t\tcb.subVectors( pC, pB );\n\t\t\t\t\tab.subVectors( pA, pB );\n\t\t\t\t\tcb.cross( ab );\n\n\t\t\t\t\tnA.fromBufferAttribute( normalAttribute, vA );\n\t\t\t\t\tnB.fromBufferAttribute( normalAttribute, vB );\n\t\t\t\t\tnC.fromBufferAttribute( normalAttribute, vC );\n\n\t\t\t\t\tnA.add( cb );\n\t\t\t\t\tnB.add( cb );\n\t\t\t\t\tnC.add( cb );\n\n\t\t\t\t\tnormalAttribute.setXYZ( vA, nA.x, nA.y, nA.z );\n\t\t\t\t\tnormalAttribute.setXYZ( vB, nB.x, nB.y, nB.z );\n\t\t\t\t\tnormalAttribute.setXYZ( vC, nC.x, nC.y, nC.z );\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\t// non-indexed elements (unconnected triangle soup)\n\n\t\t\t\tfor ( let i = 0, il = positionAttribute.count; i < il; i += 3 ) {\n\n\t\t\t\t\tpA.fromBufferAttribute( positionAttribute, i + 0 );\n\t\t\t\t\tpB.fromBufferAttribute( positionAttribute, i + 1 );\n\t\t\t\t\tpC.fromBufferAttribute( positionAttribute, i + 2 );\n\n\t\t\t\t\tcb.subVectors( pC, pB );\n\t\t\t\t\tab.subVectors( pA, pB );\n\t\t\t\t\tcb.cross( ab );\n\n\t\t\t\t\tnormalAttribute.setXYZ( i + 0, cb.x, cb.y, cb.z );\n\t\t\t\t\tnormalAttribute.setXYZ( i + 1, cb.x, cb.y, cb.z );\n\t\t\t\t\tnormalAttribute.setXYZ( i + 2, cb.x, cb.y, cb.z );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tthis.normalizeNormals();\n\n\t\t\tnormalAttribute.needsUpdate = true;\n\n\t\t}\n\n\t}\n\n\tnormalizeNormals() {\n\n\t\tconst normals = this.attributes.normal;\n\n\t\tfor ( let i = 0, il = normals.count; i < il; i ++ ) {\n\n\t\t\t_vector$8.fromBufferAttribute( normals, i );\n\n\t\t\t_vector$8.normalize();\n\n\t\t\tnormals.setXYZ( i, _vector$8.x, _vector$8.y, _vector$8.z );\n\n\t\t}\n\n\t}\n\n\ttoNonIndexed() {\n\n\t\tfunction convertBufferAttribute( attribute, indices ) {\n\n\t\t\tconst array = attribute.array;\n\t\t\tconst itemSize = attribute.itemSize;\n\t\t\tconst normalized = attribute.normalized;\n\n\t\t\tconst array2 = new array.constructor( indices.length * itemSize );\n\n\t\t\tlet index = 0, index2 = 0;\n\n\t\t\tfor ( let i = 0, l = indices.length; i < l; i ++ ) {\n\n\t\t\t\tif ( attribute.isInterleavedBufferAttribute ) {\n\n\t\t\t\t\tindex = indices[ i ] * attribute.data.stride + attribute.offset;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tindex = indices[ i ] * itemSize;\n\n\t\t\t\t}\n\n\t\t\t\tfor ( let j = 0; j < itemSize; j ++ ) {\n\n\t\t\t\t\tarray2[ index2 ++ ] = array[ index ++ ];\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\treturn new BufferAttribute( array2, itemSize, normalized );\n\n\t\t}\n\n\t\t//\n\n\t\tif ( this.index === null ) {\n\n\t\t\tconsole.warn( 'THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed.' );\n\t\t\treturn this;\n\n\t\t}\n\n\t\tconst geometry2 = new BufferGeometry();\n\n\t\tconst indices = this.index.array;\n\t\tconst attributes = this.attributes;\n\n\t\t// attributes\n\n\t\tfor ( const name in attributes ) {\n\n\t\t\tconst attribute = attributes[ name ];\n\n\t\t\tconst newAttribute = convertBufferAttribute( attribute, indices );\n\n\t\t\tgeometry2.setAttribute( name, newAttribute );\n\n\t\t}\n\n\t\t// morph attributes\n\n\t\tconst morphAttributes = this.morphAttributes;\n\n\t\tfor ( const name in morphAttributes ) {\n\n\t\t\tconst morphArray = [];\n\t\t\tconst morphAttribute = morphAttributes[ name ]; // morphAttribute: array of Float32BufferAttributes\n\n\t\t\tfor ( let i = 0, il = morphAttribute.length; i < il; i ++ ) {\n\n\t\t\t\tconst attribute = morphAttribute[ i ];\n\n\t\t\t\tconst newAttribute = convertBufferAttribute( attribute, indices );\n\n\t\t\t\tmorphArray.push( newAttribute );\n\n\t\t\t}\n\n\t\t\tgeometry2.morphAttributes[ name ] = morphArray;\n\n\t\t}\n\n\t\tgeometry2.morphTargetsRelative = this.morphTargetsRelative;\n\n\t\t// groups\n\n\t\tconst groups = this.groups;\n\n\t\tfor ( let i = 0, l = groups.length; i < l; i ++ ) {\n\n\t\t\tconst group = groups[ i ];\n\t\t\tgeometry2.addGroup( group.start, group.count, group.materialIndex );\n\n\t\t}\n\n\t\treturn geometry2;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = {\n\t\t\tmetadata: {\n\t\t\t\tversion: 4.6,\n\t\t\t\ttype: 'BufferGeometry',\n\t\t\t\tgenerator: 'BufferGeometry.toJSON'\n\t\t\t}\n\t\t};\n\n\t\t// standard BufferGeometry serialization\n\n\t\tdata.uuid = this.uuid;\n\t\tdata.type = this.type;\n\t\tif ( this.name !== '' ) data.name = this.name;\n\t\tif ( Object.keys( this.userData ).length > 0 ) data.userData = this.userData;\n\n\t\tif ( this.parameters !== undefined ) {\n\n\t\t\tconst parameters = this.parameters;\n\n\t\t\tfor ( const key in parameters ) {\n\n\t\t\t\tif ( parameters[ key ] !== undefined ) data[ key ] = parameters[ key ];\n\n\t\t\t}\n\n\t\t\treturn data;\n\n\t\t}\n\n\t\t// for simplicity the code assumes attributes are not shared across geometries, see #15811\n\n\t\tdata.data = { attributes: {} };\n\n\t\tconst index = this.index;\n\n\t\tif ( index !== null ) {\n\n\t\t\tdata.data.index = {\n\t\t\t\ttype: index.array.constructor.name,\n\t\t\t\tarray: Array.prototype.slice.call( index.array )\n\t\t\t};\n\n\t\t}\n\n\t\tconst attributes = this.attributes;\n\n\t\tfor ( const key in attributes ) {\n\n\t\t\tconst attribute = attributes[ key ];\n\n\t\t\tdata.data.attributes[ key ] = attribute.toJSON( data.data );\n\n\t\t}\n\n\t\tconst morphAttributes = {};\n\t\tlet hasMorphAttributes = false;\n\n\t\tfor ( const key in this.morphAttributes ) {\n\n\t\t\tconst attributeArray = this.morphAttributes[ key ];\n\n\t\t\tconst array = [];\n\n\t\t\tfor ( let i = 0, il = attributeArray.length; i < il; i ++ ) {\n\n\t\t\t\tconst attribute = attributeArray[ i ];\n\n\t\t\t\tarray.push( attribute.toJSON( data.data ) );\n\n\t\t\t}\n\n\t\t\tif ( array.length > 0 ) {\n\n\t\t\t\tmorphAttributes[ key ] = array;\n\n\t\t\t\thasMorphAttributes = true;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( hasMorphAttributes ) {\n\n\t\t\tdata.data.morphAttributes = morphAttributes;\n\t\t\tdata.data.morphTargetsRelative = this.morphTargetsRelative;\n\n\t\t}\n\n\t\tconst groups = this.groups;\n\n\t\tif ( groups.length > 0 ) {\n\n\t\t\tdata.data.groups = JSON.parse( JSON.stringify( groups ) );\n\n\t\t}\n\n\t\tconst boundingSphere = this.boundingSphere;\n\n\t\tif ( boundingSphere !== null ) {\n\n\t\t\tdata.data.boundingSphere = {\n\t\t\t\tcenter: boundingSphere.center.toArray(),\n\t\t\t\tradius: boundingSphere.radius\n\t\t\t};\n\n\t\t}\n\n\t\treturn data;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tcopy( source ) {\n\n\t\t// reset\n\n\t\tthis.index = null;\n\t\tthis.attributes = {};\n\t\tthis.morphAttributes = {};\n\t\tthis.groups = [];\n\t\tthis.boundingBox = null;\n\t\tthis.boundingSphere = null;\n\n\t\t// used for storing cloned, shared data\n\n\t\tconst data = {};\n\n\t\t// name\n\n\t\tthis.name = source.name;\n\n\t\t// index\n\n\t\tconst index = source.index;\n\n\t\tif ( index !== null ) {\n\n\t\t\tthis.setIndex( index.clone( data ) );\n\n\t\t}\n\n\t\t// attributes\n\n\t\tconst attributes = source.attributes;\n\n\t\tfor ( const name in attributes ) {\n\n\t\t\tconst attribute = attributes[ name ];\n\t\t\tthis.setAttribute( name, attribute.clone( data ) );\n\n\t\t}\n\n\t\t// morph attributes\n\n\t\tconst morphAttributes = source.morphAttributes;\n\n\t\tfor ( const name in morphAttributes ) {\n\n\t\t\tconst array = [];\n\t\t\tconst morphAttribute = morphAttributes[ name ]; // morphAttribute: array of Float32BufferAttributes\n\n\t\t\tfor ( let i = 0, l = morphAttribute.length; i < l; i ++ ) {\n\n\t\t\t\tarray.push( morphAttribute[ i ].clone( data ) );\n\n\t\t\t}\n\n\t\t\tthis.morphAttributes[ name ] = array;\n\n\t\t}\n\n\t\tthis.morphTargetsRelative = source.morphTargetsRelative;\n\n\t\t// groups\n\n\t\tconst groups = source.groups;\n\n\t\tfor ( let i = 0, l = groups.length; i < l; i ++ ) {\n\n\t\t\tconst group = groups[ i ];\n\t\t\tthis.addGroup( group.start, group.count, group.materialIndex );\n\n\t\t}\n\n\t\t// bounding box\n\n\t\tconst boundingBox = source.boundingBox;\n\n\t\tif ( boundingBox !== null ) {\n\n\t\t\tthis.boundingBox = boundingBox.clone();\n\n\t\t}\n\n\t\t// bounding sphere\n\n\t\tconst boundingSphere = source.boundingSphere;\n\n\t\tif ( boundingSphere !== null ) {\n\n\t\t\tthis.boundingSphere = boundingSphere.clone();\n\n\t\t}\n\n\t\t// draw range\n\n\t\tthis.drawRange.start = source.drawRange.start;\n\t\tthis.drawRange.count = source.drawRange.count;\n\n\t\t// user data\n\n\t\tthis.userData = source.userData;\n\n\t\treturn this;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.dispatchEvent( { type: 'dispose' } );\n\n\t}\n\n}\n\nconst _inverseMatrix$3 = /*@__PURE__*/ new Matrix4();\nconst _ray$3 = /*@__PURE__*/ new Ray();\nconst _sphere$6 = /*@__PURE__*/ new Sphere();\nconst _sphereHitAt = /*@__PURE__*/ new Vector3();\n\nconst _vA$1 = /*@__PURE__*/ new Vector3();\nconst _vB$1 = /*@__PURE__*/ new Vector3();\nconst _vC$1 = /*@__PURE__*/ new Vector3();\n\nconst _tempA = /*@__PURE__*/ new Vector3();\nconst _morphA = /*@__PURE__*/ new Vector3();\n\nconst _intersectionPoint = /*@__PURE__*/ new Vector3();\nconst _intersectionPointWorld = /*@__PURE__*/ new Vector3();\n\nclass Mesh extends Object3D {\n\n\tconstructor( geometry = new BufferGeometry(), material = new MeshBasicMaterial() ) {\n\n\t\tsuper();\n\n\t\tthis.isMesh = true;\n\n\t\tthis.type = 'Mesh';\n\n\t\tthis.geometry = geometry;\n\t\tthis.material = material;\n\n\t\tthis.updateMorphTargets();\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tif ( source.morphTargetInfluences !== undefined ) {\n\n\t\t\tthis.morphTargetInfluences = source.morphTargetInfluences.slice();\n\n\t\t}\n\n\t\tif ( source.morphTargetDictionary !== undefined ) {\n\n\t\t\tthis.morphTargetDictionary = Object.assign( {}, source.morphTargetDictionary );\n\n\t\t}\n\n\t\tthis.material = Array.isArray( source.material ) ? source.material.slice() : source.material;\n\t\tthis.geometry = source.geometry;\n\n\t\treturn this;\n\n\t}\n\n\tupdateMorphTargets() {\n\n\t\tconst geometry = this.geometry;\n\n\t\tconst morphAttributes = geometry.morphAttributes;\n\t\tconst keys = Object.keys( morphAttributes );\n\n\t\tif ( keys.length > 0 ) {\n\n\t\t\tconst morphAttribute = morphAttributes[ keys[ 0 ] ];\n\n\t\t\tif ( morphAttribute !== undefined ) {\n\n\t\t\t\tthis.morphTargetInfluences = [];\n\t\t\t\tthis.morphTargetDictionary = {};\n\n\t\t\t\tfor ( let m = 0, ml = morphAttribute.length; m < ml; m ++ ) {\n\n\t\t\t\t\tconst name = morphAttribute[ m ].name || String( m );\n\n\t\t\t\t\tthis.morphTargetInfluences.push( 0 );\n\t\t\t\t\tthis.morphTargetDictionary[ name ] = m;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tgetVertexPosition( index, target ) {\n\n\t\tconst geometry = this.geometry;\n\t\tconst position = geometry.attributes.position;\n\t\tconst morphPosition = geometry.morphAttributes.position;\n\t\tconst morphTargetsRelative = geometry.morphTargetsRelative;\n\n\t\ttarget.fromBufferAttribute( position, index );\n\n\t\tconst morphInfluences = this.morphTargetInfluences;\n\n\t\tif ( morphPosition && morphInfluences ) {\n\n\t\t\t_morphA.set( 0, 0, 0 );\n\n\t\t\tfor ( let i = 0, il = morphPosition.length; i < il; i ++ ) {\n\n\t\t\t\tconst influence = morphInfluences[ i ];\n\t\t\t\tconst morphAttribute = morphPosition[ i ];\n\n\t\t\t\tif ( influence === 0 ) continue;\n\n\t\t\t\t_tempA.fromBufferAttribute( morphAttribute, index );\n\n\t\t\t\tif ( morphTargetsRelative ) {\n\n\t\t\t\t\t_morphA.addScaledVector( _tempA, influence );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t_morphA.addScaledVector( _tempA.sub( target ), influence );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\ttarget.add( _morphA );\n\n\t\t}\n\n\t\treturn target;\n\n\t}\n\n\traycast( raycaster, intersects ) {\n\n\t\tconst geometry = this.geometry;\n\t\tconst material = this.material;\n\t\tconst matrixWorld = this.matrixWorld;\n\n\t\tif ( material === undefined ) return;\n\n\t\t// test with bounding sphere in world space\n\n\t\tif ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();\n\n\t\t_sphere$6.copy( geometry.boundingSphere );\n\t\t_sphere$6.applyMatrix4( matrixWorld );\n\n\t\t// check distance from ray origin to bounding sphere\n\n\t\t_ray$3.copy( raycaster.ray ).recast( raycaster.near );\n\n\t\tif ( _sphere$6.containsPoint( _ray$3.origin ) === false ) {\n\n\t\t\tif ( _ray$3.intersectSphere( _sphere$6, _sphereHitAt ) === null ) return;\n\n\t\t\tif ( _ray$3.origin.distanceToSquared( _sphereHitAt ) > ( raycaster.far - raycaster.near ) ** 2 ) return;\n\n\t\t}\n\n\t\t// convert ray to local space of mesh\n\n\t\t_inverseMatrix$3.copy( matrixWorld ).invert();\n\t\t_ray$3.copy( raycaster.ray ).applyMatrix4( _inverseMatrix$3 );\n\n\t\t// test with bounding box in local space\n\n\t\tif ( geometry.boundingBox !== null ) {\n\n\t\t\tif ( _ray$3.intersectsBox( geometry.boundingBox ) === false ) return;\n\n\t\t}\n\n\t\t// test for intersections with geometry\n\n\t\tthis._computeIntersections( raycaster, intersects, _ray$3 );\n\n\t}\n\n\t_computeIntersections( raycaster, intersects, rayLocalSpace ) {\n\n\t\tlet intersection;\n\n\t\tconst geometry = this.geometry;\n\t\tconst material = this.material;\n\n\t\tconst index = geometry.index;\n\t\tconst position = geometry.attributes.position;\n\t\tconst uv = geometry.attributes.uv;\n\t\tconst uv1 = geometry.attributes.uv1;\n\t\tconst normal = geometry.attributes.normal;\n\t\tconst groups = geometry.groups;\n\t\tconst drawRange = geometry.drawRange;\n\n\t\tif ( index !== null ) {\n\n\t\t\t// indexed buffer geometry\n\n\t\t\tif ( Array.isArray( material ) ) {\n\n\t\t\t\tfor ( let i = 0, il = groups.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst group = groups[ i ];\n\t\t\t\t\tconst groupMaterial = material[ group.materialIndex ];\n\n\t\t\t\t\tconst start = Math.max( group.start, drawRange.start );\n\t\t\t\t\tconst end = Math.min( index.count, Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) ) );\n\n\t\t\t\t\tfor ( let j = start, jl = end; j < jl; j += 3 ) {\n\n\t\t\t\t\t\tconst a = index.getX( j );\n\t\t\t\t\t\tconst b = index.getX( j + 1 );\n\t\t\t\t\t\tconst c = index.getX( j + 2 );\n\n\t\t\t\t\t\tintersection = checkGeometryIntersection( this, groupMaterial, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c );\n\n\t\t\t\t\t\tif ( intersection ) {\n\n\t\t\t\t\t\t\tintersection.faceIndex = Math.floor( j / 3 ); // triangle number in indexed buffer semantics\n\t\t\t\t\t\t\tintersection.face.materialIndex = group.materialIndex;\n\t\t\t\t\t\t\tintersects.push( intersection );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tconst start = Math.max( 0, drawRange.start );\n\t\t\t\tconst end = Math.min( index.count, ( drawRange.start + drawRange.count ) );\n\n\t\t\t\tfor ( let i = start, il = end; i < il; i += 3 ) {\n\n\t\t\t\t\tconst a = index.getX( i );\n\t\t\t\t\tconst b = index.getX( i + 1 );\n\t\t\t\t\tconst c = index.getX( i + 2 );\n\n\t\t\t\t\tintersection = checkGeometryIntersection( this, material, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c );\n\n\t\t\t\t\tif ( intersection ) {\n\n\t\t\t\t\t\tintersection.faceIndex = Math.floor( i / 3 ); // triangle number in indexed buffer semantics\n\t\t\t\t\t\tintersects.push( intersection );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} else if ( position !== undefined ) {\n\n\t\t\t// non-indexed buffer geometry\n\n\t\t\tif ( Array.isArray( material ) ) {\n\n\t\t\t\tfor ( let i = 0, il = groups.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst group = groups[ i ];\n\t\t\t\t\tconst groupMaterial = material[ group.materialIndex ];\n\n\t\t\t\t\tconst start = Math.max( group.start, drawRange.start );\n\t\t\t\t\tconst end = Math.min( position.count, Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) ) );\n\n\t\t\t\t\tfor ( let j = start, jl = end; j < jl; j += 3 ) {\n\n\t\t\t\t\t\tconst a = j;\n\t\t\t\t\t\tconst b = j + 1;\n\t\t\t\t\t\tconst c = j + 2;\n\n\t\t\t\t\t\tintersection = checkGeometryIntersection( this, groupMaterial, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c );\n\n\t\t\t\t\t\tif ( intersection ) {\n\n\t\t\t\t\t\t\tintersection.faceIndex = Math.floor( j / 3 ); // triangle number in non-indexed buffer semantics\n\t\t\t\t\t\t\tintersection.face.materialIndex = group.materialIndex;\n\t\t\t\t\t\t\tintersects.push( intersection );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tconst start = Math.max( 0, drawRange.start );\n\t\t\t\tconst end = Math.min( position.count, ( drawRange.start + drawRange.count ) );\n\n\t\t\t\tfor ( let i = start, il = end; i < il; i += 3 ) {\n\n\t\t\t\t\tconst a = i;\n\t\t\t\t\tconst b = i + 1;\n\t\t\t\t\tconst c = i + 2;\n\n\t\t\t\t\tintersection = checkGeometryIntersection( this, material, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c );\n\n\t\t\t\t\tif ( intersection ) {\n\n\t\t\t\t\t\tintersection.faceIndex = Math.floor( i / 3 ); // triangle number in non-indexed buffer semantics\n\t\t\t\t\t\tintersects.push( intersection );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n}\n\nfunction checkIntersection$1( object, material, raycaster, ray, pA, pB, pC, point ) {\n\n\tlet intersect;\n\n\tif ( material.side === BackSide ) {\n\n\t\tintersect = ray.intersectTriangle( pC, pB, pA, true, point );\n\n\t} else {\n\n\t\tintersect = ray.intersectTriangle( pA, pB, pC, ( material.side === FrontSide ), point );\n\n\t}\n\n\tif ( intersect === null ) return null;\n\n\t_intersectionPointWorld.copy( point );\n\t_intersectionPointWorld.applyMatrix4( object.matrixWorld );\n\n\tconst distance = raycaster.ray.origin.distanceTo( _intersectionPointWorld );\n\n\tif ( distance < raycaster.near || distance > raycaster.far ) return null;\n\n\treturn {\n\t\tdistance: distance,\n\t\tpoint: _intersectionPointWorld.clone(),\n\t\tobject: object\n\t};\n\n}\n\nfunction checkGeometryIntersection( object, material, raycaster, ray, uv, uv1, normal, a, b, c ) {\n\n\tobject.getVertexPosition( a, _vA$1 );\n\tobject.getVertexPosition( b, _vB$1 );\n\tobject.getVertexPosition( c, _vC$1 );\n\n\tconst intersection = checkIntersection$1( object, material, raycaster, ray, _vA$1, _vB$1, _vC$1, _intersectionPoint );\n\n\tif ( intersection ) {\n\n\t\tconst barycoord = new Vector3();\n\t\tTriangle.getBarycoord( _intersectionPoint, _vA$1, _vB$1, _vC$1, barycoord );\n\n\t\tif ( uv ) {\n\n\t\t\tintersection.uv = Triangle.getInterpolatedAttribute( uv, a, b, c, barycoord, new Vector2() );\n\n\t\t}\n\n\t\tif ( uv1 ) {\n\n\t\t\tintersection.uv1 = Triangle.getInterpolatedAttribute( uv1, a, b, c, barycoord, new Vector2() );\n\n\t\t}\n\n\t\tif ( normal ) {\n\n\t\t\tintersection.normal = Triangle.getInterpolatedAttribute( normal, a, b, c, barycoord, new Vector3() );\n\n\t\t\tif ( intersection.normal.dot( ray.direction ) > 0 ) {\n\n\t\t\t\tintersection.normal.multiplyScalar( - 1 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst face = {\n\t\t\ta: a,\n\t\t\tb: b,\n\t\t\tc: c,\n\t\t\tnormal: new Vector3(),\n\t\t\tmaterialIndex: 0\n\t\t};\n\n\t\tTriangle.getNormal( _vA$1, _vB$1, _vC$1, face.normal );\n\n\t\tintersection.face = face;\n\t\tintersection.barycoord = barycoord;\n\n\t}\n\n\treturn intersection;\n\n}\n\nclass BoxGeometry extends BufferGeometry {\n\n\tconstructor( width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'BoxGeometry';\n\n\t\tthis.parameters = {\n\t\t\twidth: width,\n\t\t\theight: height,\n\t\t\tdepth: depth,\n\t\t\twidthSegments: widthSegments,\n\t\t\theightSegments: heightSegments,\n\t\t\tdepthSegments: depthSegments\n\t\t};\n\n\t\tconst scope = this;\n\n\t\t// segments\n\n\t\twidthSegments = Math.floor( widthSegments );\n\t\theightSegments = Math.floor( heightSegments );\n\t\tdepthSegments = Math.floor( depthSegments );\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\t// helper variables\n\n\t\tlet numberOfVertices = 0;\n\t\tlet groupStart = 0;\n\n\t\t// build each side of the box geometry\n\n\t\tbuildPlane( 'z', 'y', 'x', - 1, - 1, depth, height, width, depthSegments, heightSegments, 0 ); // px\n\t\tbuildPlane( 'z', 'y', 'x', 1, - 1, depth, height, - width, depthSegments, heightSegments, 1 ); // nx\n\t\tbuildPlane( 'x', 'z', 'y', 1, 1, width, depth, height, widthSegments, depthSegments, 2 ); // py\n\t\tbuildPlane( 'x', 'z', 'y', 1, - 1, width, depth, - height, widthSegments, depthSegments, 3 ); // ny\n\t\tbuildPlane( 'x', 'y', 'z', 1, - 1, width, height, depth, widthSegments, heightSegments, 4 ); // pz\n\t\tbuildPlane( 'x', 'y', 'z', - 1, - 1, width, height, - depth, widthSegments, heightSegments, 5 ); // nz\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t\tfunction buildPlane( u, v, w, udir, vdir, width, height, depth, gridX, gridY, materialIndex ) {\n\n\t\t\tconst segmentWidth = width / gridX;\n\t\t\tconst segmentHeight = height / gridY;\n\n\t\t\tconst widthHalf = width / 2;\n\t\t\tconst heightHalf = height / 2;\n\t\t\tconst depthHalf = depth / 2;\n\n\t\t\tconst gridX1 = gridX + 1;\n\t\t\tconst gridY1 = gridY + 1;\n\n\t\t\tlet vertexCounter = 0;\n\t\t\tlet groupCount = 0;\n\n\t\t\tconst vector = new Vector3();\n\n\t\t\t// generate vertices, normals and uvs\n\n\t\t\tfor ( let iy = 0; iy < gridY1; iy ++ ) {\n\n\t\t\t\tconst y = iy * segmentHeight - heightHalf;\n\n\t\t\t\tfor ( let ix = 0; ix < gridX1; ix ++ ) {\n\n\t\t\t\t\tconst x = ix * segmentWidth - widthHalf;\n\n\t\t\t\t\t// set values to correct vector component\n\n\t\t\t\t\tvector[ u ] = x * udir;\n\t\t\t\t\tvector[ v ] = y * vdir;\n\t\t\t\t\tvector[ w ] = depthHalf;\n\n\t\t\t\t\t// now apply vector to vertex buffer\n\n\t\t\t\t\tvertices.push( vector.x, vector.y, vector.z );\n\n\t\t\t\t\t// set values to correct vector component\n\n\t\t\t\t\tvector[ u ] = 0;\n\t\t\t\t\tvector[ v ] = 0;\n\t\t\t\t\tvector[ w ] = depth > 0 ? 1 : - 1;\n\n\t\t\t\t\t// now apply vector to normal buffer\n\n\t\t\t\t\tnormals.push( vector.x, vector.y, vector.z );\n\n\t\t\t\t\t// uvs\n\n\t\t\t\t\tuvs.push( ix / gridX );\n\t\t\t\t\tuvs.push( 1 - ( iy / gridY ) );\n\n\t\t\t\t\t// counters\n\n\t\t\t\t\tvertexCounter += 1;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// indices\n\n\t\t\t// 1. you need three indices to draw a single face\n\t\t\t// 2. a single segment consists of two faces\n\t\t\t// 3. so we need to generate six (2*3) indices per segment\n\n\t\t\tfor ( let iy = 0; iy < gridY; iy ++ ) {\n\n\t\t\t\tfor ( let ix = 0; ix < gridX; ix ++ ) {\n\n\t\t\t\t\tconst a = numberOfVertices + ix + gridX1 * iy;\n\t\t\t\t\tconst b = numberOfVertices + ix + gridX1 * ( iy + 1 );\n\t\t\t\t\tconst c = numberOfVertices + ( ix + 1 ) + gridX1 * ( iy + 1 );\n\t\t\t\t\tconst d = numberOfVertices + ( ix + 1 ) + gridX1 * iy;\n\n\t\t\t\t\t// faces\n\n\t\t\t\t\tindices.push( a, b, d );\n\t\t\t\t\tindices.push( b, c, d );\n\n\t\t\t\t\t// increase counter\n\n\t\t\t\t\tgroupCount += 6;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// add a group to the geometry. this will ensure multi material support\n\n\t\t\tscope.addGroup( groupStart, groupCount, materialIndex );\n\n\t\t\t// calculate new start value for groups\n\n\t\t\tgroupStart += groupCount;\n\n\t\t\t// update total number of vertices\n\n\t\t\tnumberOfVertices += vertexCounter;\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new BoxGeometry( data.width, data.height, data.depth, data.widthSegments, data.heightSegments, data.depthSegments );\n\n\t}\n\n}\n\n/**\n * Uniform Utilities\n */\n\nfunction cloneUniforms( src ) {\n\n\tconst dst = {};\n\n\tfor ( const u in src ) {\n\n\t\tdst[ u ] = {};\n\n\t\tfor ( const p in src[ u ] ) {\n\n\t\t\tconst property = src[ u ][ p ];\n\n\t\t\tif ( property && ( property.isColor ||\n\t\t\t\tproperty.isMatrix3 || property.isMatrix4 ||\n\t\t\t\tproperty.isVector2 || property.isVector3 || property.isVector4 ||\n\t\t\t\tproperty.isTexture || property.isQuaternion ) ) {\n\n\t\t\t\tif ( property.isRenderTargetTexture ) {\n\n\t\t\t\t\tconsole.warn( 'UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms().' );\n\t\t\t\t\tdst[ u ][ p ] = null;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tdst[ u ][ p ] = property.clone();\n\n\t\t\t\t}\n\n\t\t\t} else if ( Array.isArray( property ) ) {\n\n\t\t\t\tdst[ u ][ p ] = property.slice();\n\n\t\t\t} else {\n\n\t\t\t\tdst[ u ][ p ] = property;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\treturn dst;\n\n}\n\nfunction mergeUniforms( uniforms ) {\n\n\tconst merged = {};\n\n\tfor ( let u = 0; u < uniforms.length; u ++ ) {\n\n\t\tconst tmp = cloneUniforms( uniforms[ u ] );\n\n\t\tfor ( const p in tmp ) {\n\n\t\t\tmerged[ p ] = tmp[ p ];\n\n\t\t}\n\n\t}\n\n\treturn merged;\n\n}\n\nfunction cloneUniformsGroups( src ) {\n\n\tconst dst = [];\n\n\tfor ( let u = 0; u < src.length; u ++ ) {\n\n\t\tdst.push( src[ u ].clone() );\n\n\t}\n\n\treturn dst;\n\n}\n\nfunction getUnlitUniformColorSpace( renderer ) {\n\n\tconst currentRenderTarget = renderer.getRenderTarget();\n\n\tif ( currentRenderTarget === null ) {\n\n\t\t// https://github.com/mrdoob/three.js/pull/23937#issuecomment-1111067398\n\t\treturn renderer.outputColorSpace;\n\n\t}\n\n\t// https://github.com/mrdoob/three.js/issues/27868\n\tif ( currentRenderTarget.isXRRenderTarget === true ) {\n\n\t\treturn currentRenderTarget.texture.colorSpace;\n\n\t}\n\n\treturn ColorManagement.workingColorSpace;\n\n}\n\n// Legacy\n\nconst UniformsUtils = { clone: cloneUniforms, merge: mergeUniforms };\n\nvar default_vertex = \"void main() {\\n\\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\\n}\";\n\nvar default_fragment = \"void main() {\\n\\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\\n}\";\n\nclass ShaderMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isShaderMaterial = true;\n\n\t\tthis.type = 'ShaderMaterial';\n\n\t\tthis.defines = {};\n\t\tthis.uniforms = {};\n\t\tthis.uniformsGroups = [];\n\n\t\tthis.vertexShader = default_vertex;\n\t\tthis.fragmentShader = default_fragment;\n\n\t\tthis.linewidth = 1;\n\n\t\tthis.wireframe = false;\n\t\tthis.wireframeLinewidth = 1;\n\n\t\tthis.fog = false; // set to use scene fog\n\t\tthis.lights = false; // set to use scene lights\n\t\tthis.clipping = false; // set to use user-defined clipping planes\n\n\t\tthis.forceSinglePass = true;\n\n\t\tthis.extensions = {\n\t\t\tclipCullDistance: false, // set to use vertex shader clipping\n\t\t\tmultiDraw: false // set to use vertex shader multi_draw / enable gl_DrawID\n\t\t};\n\n\t\t// When rendered geometry doesn't include these attributes but the material does,\n\t\t// use these default values in WebGL. This avoids errors when buffer data is missing.\n\t\tthis.defaultAttributeValues = {\n\t\t\t'color': [ 1, 1, 1 ],\n\t\t\t'uv': [ 0, 0 ],\n\t\t\t'uv1': [ 0, 0 ]\n\t\t};\n\n\t\tthis.index0AttributeName = undefined;\n\t\tthis.uniformsNeedUpdate = false;\n\n\t\tthis.glslVersion = null;\n\n\t\tif ( parameters !== undefined ) {\n\n\t\t\tthis.setValues( parameters );\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.fragmentShader = source.fragmentShader;\n\t\tthis.vertexShader = source.vertexShader;\n\n\t\tthis.uniforms = cloneUniforms( source.uniforms );\n\t\tthis.uniformsGroups = cloneUniformsGroups( source.uniformsGroups );\n\n\t\tthis.defines = Object.assign( {}, source.defines );\n\n\t\tthis.wireframe = source.wireframe;\n\t\tthis.wireframeLinewidth = source.wireframeLinewidth;\n\n\t\tthis.fog = source.fog;\n\t\tthis.lights = source.lights;\n\t\tthis.clipping = source.clipping;\n\n\t\tthis.extensions = Object.assign( {}, source.extensions );\n\n\t\tthis.glslVersion = source.glslVersion;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tdata.glslVersion = this.glslVersion;\n\t\tdata.uniforms = {};\n\n\t\tfor ( const name in this.uniforms ) {\n\n\t\t\tconst uniform = this.uniforms[ name ];\n\t\t\tconst value = uniform.value;\n\n\t\t\tif ( value && value.isTexture ) {\n\n\t\t\t\tdata.uniforms[ name ] = {\n\t\t\t\t\ttype: 't',\n\t\t\t\t\tvalue: value.toJSON( meta ).uuid\n\t\t\t\t};\n\n\t\t\t} else if ( value && value.isColor ) {\n\n\t\t\t\tdata.uniforms[ name ] = {\n\t\t\t\t\ttype: 'c',\n\t\t\t\t\tvalue: value.getHex()\n\t\t\t\t};\n\n\t\t\t} else if ( value && value.isVector2 ) {\n\n\t\t\t\tdata.uniforms[ name ] = {\n\t\t\t\t\ttype: 'v2',\n\t\t\t\t\tvalue: value.toArray()\n\t\t\t\t};\n\n\t\t\t} else if ( value && value.isVector3 ) {\n\n\t\t\t\tdata.uniforms[ name ] = {\n\t\t\t\t\ttype: 'v3',\n\t\t\t\t\tvalue: value.toArray()\n\t\t\t\t};\n\n\t\t\t} else if ( value && value.isVector4 ) {\n\n\t\t\t\tdata.uniforms[ name ] = {\n\t\t\t\t\ttype: 'v4',\n\t\t\t\t\tvalue: value.toArray()\n\t\t\t\t};\n\n\t\t\t} else if ( value && value.isMatrix3 ) {\n\n\t\t\t\tdata.uniforms[ name ] = {\n\t\t\t\t\ttype: 'm3',\n\t\t\t\t\tvalue: value.toArray()\n\t\t\t\t};\n\n\t\t\t} else if ( value && value.isMatrix4 ) {\n\n\t\t\t\tdata.uniforms[ name ] = {\n\t\t\t\t\ttype: 'm4',\n\t\t\t\t\tvalue: value.toArray()\n\t\t\t\t};\n\n\t\t\t} else {\n\n\t\t\t\tdata.uniforms[ name ] = {\n\t\t\t\t\tvalue: value\n\t\t\t\t};\n\n\t\t\t\t// note: the array variants v2v, v3v, v4v, m4v and tv are not supported so far\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( Object.keys( this.defines ).length > 0 ) data.defines = this.defines;\n\n\t\tdata.vertexShader = this.vertexShader;\n\t\tdata.fragmentShader = this.fragmentShader;\n\n\t\tdata.lights = this.lights;\n\t\tdata.clipping = this.clipping;\n\n\t\tconst extensions = {};\n\n\t\tfor ( const key in this.extensions ) {\n\n\t\t\tif ( this.extensions[ key ] === true ) extensions[ key ] = true;\n\n\t\t}\n\n\t\tif ( Object.keys( extensions ).length > 0 ) data.extensions = extensions;\n\n\t\treturn data;\n\n\t}\n\n}\n\nclass Camera extends Object3D {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isCamera = true;\n\n\t\tthis.type = 'Camera';\n\n\t\tthis.matrixWorldInverse = new Matrix4();\n\n\t\tthis.projectionMatrix = new Matrix4();\n\t\tthis.projectionMatrixInverse = new Matrix4();\n\n\t\tthis.coordinateSystem = WebGLCoordinateSystem;\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.matrixWorldInverse.copy( source.matrixWorldInverse );\n\n\t\tthis.projectionMatrix.copy( source.projectionMatrix );\n\t\tthis.projectionMatrixInverse.copy( source.projectionMatrixInverse );\n\n\t\tthis.coordinateSystem = source.coordinateSystem;\n\n\t\treturn this;\n\n\t}\n\n\tgetWorldDirection( target ) {\n\n\t\treturn super.getWorldDirection( target ).negate();\n\n\t}\n\n\tupdateMatrixWorld( force ) {\n\n\t\tsuper.updateMatrixWorld( force );\n\n\t\tthis.matrixWorldInverse.copy( this.matrixWorld ).invert();\n\n\t}\n\n\tupdateWorldMatrix( updateParents, updateChildren ) {\n\n\t\tsuper.updateWorldMatrix( updateParents, updateChildren );\n\n\t\tthis.matrixWorldInverse.copy( this.matrixWorld ).invert();\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\nconst _v3$1 = /*@__PURE__*/ new Vector3();\nconst _minTarget = /*@__PURE__*/ new Vector2();\nconst _maxTarget = /*@__PURE__*/ new Vector2();\n\n\nclass PerspectiveCamera extends Camera {\n\n\tconstructor( fov = 50, aspect = 1, near = 0.1, far = 2000 ) {\n\n\t\tsuper();\n\n\t\tthis.isPerspectiveCamera = true;\n\n\t\tthis.type = 'PerspectiveCamera';\n\n\t\tthis.fov = fov;\n\t\tthis.zoom = 1;\n\n\t\tthis.near = near;\n\t\tthis.far = far;\n\t\tthis.focus = 10;\n\n\t\tthis.aspect = aspect;\n\t\tthis.view = null;\n\n\t\tthis.filmGauge = 35;\t// width of the film (default in millimeters)\n\t\tthis.filmOffset = 0;\t// horizontal film offset (same unit as gauge)\n\n\t\tthis.updateProjectionMatrix();\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.fov = source.fov;\n\t\tthis.zoom = source.zoom;\n\n\t\tthis.near = source.near;\n\t\tthis.far = source.far;\n\t\tthis.focus = source.focus;\n\n\t\tthis.aspect = source.aspect;\n\t\tthis.view = source.view === null ? null : Object.assign( {}, source.view );\n\n\t\tthis.filmGauge = source.filmGauge;\n\t\tthis.filmOffset = source.filmOffset;\n\n\t\treturn this;\n\n\t}\n\n\t/**\n\t * Sets the FOV by focal length in respect to the current .filmGauge.\n\t *\n\t * The default film gauge is 35, so that the focal length can be specified for\n\t * a 35mm (full frame) camera.\n\t *\n\t * @param {number} focalLength - Values for focal length and film gauge must have the same unit.\n\t */\n\tsetFocalLength( focalLength ) {\n\n\t\t/** see {@link http://www.bobatkins.com/photography/technical/field_of_view.html} */\n\t\tconst vExtentSlope = 0.5 * this.getFilmHeight() / focalLength;\n\n\t\tthis.fov = RAD2DEG * 2 * Math.atan( vExtentSlope );\n\t\tthis.updateProjectionMatrix();\n\n\t}\n\n\t/**\n\t * Calculates the focal length from the current .fov and .filmGauge.\n\t *\n\t * @returns {number}\n\t */\n\tgetFocalLength() {\n\n\t\tconst vExtentSlope = Math.tan( DEG2RAD * 0.5 * this.fov );\n\n\t\treturn 0.5 * this.getFilmHeight() / vExtentSlope;\n\n\t}\n\n\tgetEffectiveFOV() {\n\n\t\treturn RAD2DEG * 2 * Math.atan(\n\t\t\tMath.tan( DEG2RAD * 0.5 * this.fov ) / this.zoom );\n\n\t}\n\n\tgetFilmWidth() {\n\n\t\t// film not completely covered in portrait format (aspect < 1)\n\t\treturn this.filmGauge * Math.min( this.aspect, 1 );\n\n\t}\n\n\tgetFilmHeight() {\n\n\t\t// film not completely covered in landscape format (aspect > 1)\n\t\treturn this.filmGauge / Math.max( this.aspect, 1 );\n\n\t}\n\n\t/**\n\t * Computes the 2D bounds of the camera's viewable rectangle at a given distance along the viewing direction.\n\t * Sets minTarget and maxTarget to the coordinates of the lower-left and upper-right corners of the view rectangle.\n\t *\n\t * @param {number} distance\n\t * @param {Vector2} minTarget\n\t * @param {Vector2} maxTarget\n\t */\n\tgetViewBounds( distance, minTarget, maxTarget ) {\n\n\t\t_v3$1.set( - 1, - 1, 0.5 ).applyMatrix4( this.projectionMatrixInverse );\n\n\t\tminTarget.set( _v3$1.x, _v3$1.y ).multiplyScalar( - distance / _v3$1.z );\n\n\t\t_v3$1.set( 1, 1, 0.5 ).applyMatrix4( this.projectionMatrixInverse );\n\n\t\tmaxTarget.set( _v3$1.x, _v3$1.y ).multiplyScalar( - distance / _v3$1.z );\n\n\t}\n\n\t/**\n\t * Computes the width and height of the camera's viewable rectangle at a given distance along the viewing direction.\n\t *\n\t * @param {number} distance\n\t * @param {Vector2} target - Vector2 target used to store result where x is width and y is height.\n\t * @returns {Vector2}\n\t */\n\tgetViewSize( distance, target ) {\n\n\t\tthis.getViewBounds( distance, _minTarget, _maxTarget );\n\n\t\treturn target.subVectors( _maxTarget, _minTarget );\n\n\t}\n\n\t/**\n\t * Sets an offset in a larger frustum. This is useful for multi-window or\n\t * multi-monitor/multi-machine setups.\n\t *\n\t * For example, if you have 3x2 monitors and each monitor is 1920x1080 and\n\t * the monitors are in grid like this\n\t *\n\t * +---+---+---+\n\t * | A | B | C |\n\t * +---+---+---+\n\t * | D | E | F |\n\t * +---+---+---+\n\t *\n\t * then for each monitor you would call it like this\n\t *\n\t * const w = 1920;\n\t * const h = 1080;\n\t * const fullWidth = w * 3;\n\t * const fullHeight = h * 2;\n\t *\n\t * --A--\n\t * camera.setViewOffset( fullWidth, fullHeight, w * 0, h * 0, w, h );\n\t * --B--\n\t * camera.setViewOffset( fullWidth, fullHeight, w * 1, h * 0, w, h );\n\t * --C--\n\t * camera.setViewOffset( fullWidth, fullHeight, w * 2, h * 0, w, h );\n\t * --D--\n\t * camera.setViewOffset( fullWidth, fullHeight, w * 0, h * 1, w, h );\n\t * --E--\n\t * camera.setViewOffset( fullWidth, fullHeight, w * 1, h * 1, w, h );\n\t * --F--\n\t * camera.setViewOffset( fullWidth, fullHeight, w * 2, h * 1, w, h );\n\t *\n\t * Note there is no reason monitors have to be the same size or in a grid.\n\t *\n\t * @param {number} fullWidth\n\t * @param {number} fullHeight\n\t * @param {number} x\n\t * @param {number} y\n\t * @param {number} width\n\t * @param {number} height\n\t */\n\tsetViewOffset( fullWidth, fullHeight, x, y, width, height ) {\n\n\t\tthis.aspect = fullWidth / fullHeight;\n\n\t\tif ( this.view === null ) {\n\n\t\t\tthis.view = {\n\t\t\t\tenabled: true,\n\t\t\t\tfullWidth: 1,\n\t\t\t\tfullHeight: 1,\n\t\t\t\toffsetX: 0,\n\t\t\t\toffsetY: 0,\n\t\t\t\twidth: 1,\n\t\t\t\theight: 1\n\t\t\t};\n\n\t\t}\n\n\t\tthis.view.enabled = true;\n\t\tthis.view.fullWidth = fullWidth;\n\t\tthis.view.fullHeight = fullHeight;\n\t\tthis.view.offsetX = x;\n\t\tthis.view.offsetY = y;\n\t\tthis.view.width = width;\n\t\tthis.view.height = height;\n\n\t\tthis.updateProjectionMatrix();\n\n\t}\n\n\tclearViewOffset() {\n\n\t\tif ( this.view !== null ) {\n\n\t\t\tthis.view.enabled = false;\n\n\t\t}\n\n\t\tthis.updateProjectionMatrix();\n\n\t}\n\n\tupdateProjectionMatrix() {\n\n\t\tconst near = this.near;\n\t\tlet top = near * Math.tan( DEG2RAD * 0.5 * this.fov ) / this.zoom;\n\t\tlet height = 2 * top;\n\t\tlet width = this.aspect * height;\n\t\tlet left = - 0.5 * width;\n\t\tconst view = this.view;\n\n\t\tif ( this.view !== null && this.view.enabled ) {\n\n\t\t\tconst fullWidth = view.fullWidth,\n\t\t\t\tfullHeight = view.fullHeight;\n\n\t\t\tleft += view.offsetX * width / fullWidth;\n\t\t\ttop -= view.offsetY * height / fullHeight;\n\t\t\twidth *= view.width / fullWidth;\n\t\t\theight *= view.height / fullHeight;\n\n\t\t}\n\n\t\tconst skew = this.filmOffset;\n\t\tif ( skew !== 0 ) left += near * skew / this.getFilmWidth();\n\n\t\tthis.projectionMatrix.makePerspective( left, left + width, top, top - height, near, this.far, this.coordinateSystem );\n\n\t\tthis.projectionMatrixInverse.copy( this.projectionMatrix ).invert();\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tdata.object.fov = this.fov;\n\t\tdata.object.zoom = this.zoom;\n\n\t\tdata.object.near = this.near;\n\t\tdata.object.far = this.far;\n\t\tdata.object.focus = this.focus;\n\n\t\tdata.object.aspect = this.aspect;\n\n\t\tif ( this.view !== null ) data.object.view = Object.assign( {}, this.view );\n\n\t\tdata.object.filmGauge = this.filmGauge;\n\t\tdata.object.filmOffset = this.filmOffset;\n\n\t\treturn data;\n\n\t}\n\n}\n\nconst fov = - 90; // negative fov is not an error\nconst aspect = 1;\n\nclass CubeCamera extends Object3D {\n\n\tconstructor( near, far, renderTarget ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'CubeCamera';\n\n\t\tthis.renderTarget = renderTarget;\n\t\tthis.coordinateSystem = null;\n\t\tthis.activeMipmapLevel = 0;\n\n\t\tconst cameraPX = new PerspectiveCamera( fov, aspect, near, far );\n\t\tcameraPX.layers = this.layers;\n\t\tthis.add( cameraPX );\n\n\t\tconst cameraNX = new PerspectiveCamera( fov, aspect, near, far );\n\t\tcameraNX.layers = this.layers;\n\t\tthis.add( cameraNX );\n\n\t\tconst cameraPY = new PerspectiveCamera( fov, aspect, near, far );\n\t\tcameraPY.layers = this.layers;\n\t\tthis.add( cameraPY );\n\n\t\tconst cameraNY = new PerspectiveCamera( fov, aspect, near, far );\n\t\tcameraNY.layers = this.layers;\n\t\tthis.add( cameraNY );\n\n\t\tconst cameraPZ = new PerspectiveCamera( fov, aspect, near, far );\n\t\tcameraPZ.layers = this.layers;\n\t\tthis.add( cameraPZ );\n\n\t\tconst cameraNZ = new PerspectiveCamera( fov, aspect, near, far );\n\t\tcameraNZ.layers = this.layers;\n\t\tthis.add( cameraNZ );\n\n\t}\n\n\tupdateCoordinateSystem() {\n\n\t\tconst coordinateSystem = this.coordinateSystem;\n\n\t\tconst cameras = this.children.concat();\n\n\t\tconst [ cameraPX, cameraNX, cameraPY, cameraNY, cameraPZ, cameraNZ ] = cameras;\n\n\t\tfor ( const camera of cameras ) this.remove( camera );\n\n\t\tif ( coordinateSystem === WebGLCoordinateSystem ) {\n\n\t\t\tcameraPX.up.set( 0, 1, 0 );\n\t\t\tcameraPX.lookAt( 1, 0, 0 );\n\n\t\t\tcameraNX.up.set( 0, 1, 0 );\n\t\t\tcameraNX.lookAt( - 1, 0, 0 );\n\n\t\t\tcameraPY.up.set( 0, 0, - 1 );\n\t\t\tcameraPY.lookAt( 0, 1, 0 );\n\n\t\t\tcameraNY.up.set( 0, 0, 1 );\n\t\t\tcameraNY.lookAt( 0, - 1, 0 );\n\n\t\t\tcameraPZ.up.set( 0, 1, 0 );\n\t\t\tcameraPZ.lookAt( 0, 0, 1 );\n\n\t\t\tcameraNZ.up.set( 0, 1, 0 );\n\t\t\tcameraNZ.lookAt( 0, 0, - 1 );\n\n\t\t} else if ( coordinateSystem === WebGPUCoordinateSystem ) {\n\n\t\t\tcameraPX.up.set( 0, - 1, 0 );\n\t\t\tcameraPX.lookAt( - 1, 0, 0 );\n\n\t\t\tcameraNX.up.set( 0, - 1, 0 );\n\t\t\tcameraNX.lookAt( 1, 0, 0 );\n\n\t\t\tcameraPY.up.set( 0, 0, 1 );\n\t\t\tcameraPY.lookAt( 0, 1, 0 );\n\n\t\t\tcameraNY.up.set( 0, 0, - 1 );\n\t\t\tcameraNY.lookAt( 0, - 1, 0 );\n\n\t\t\tcameraPZ.up.set( 0, - 1, 0 );\n\t\t\tcameraPZ.lookAt( 0, 0, 1 );\n\n\t\t\tcameraNZ.up.set( 0, - 1, 0 );\n\t\t\tcameraNZ.lookAt( 0, 0, - 1 );\n\n\t\t} else {\n\n\t\t\tthrow new Error( 'THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: ' + coordinateSystem );\n\n\t\t}\n\n\t\tfor ( const camera of cameras ) {\n\n\t\t\tthis.add( camera );\n\n\t\t\tcamera.updateMatrixWorld();\n\n\t\t}\n\n\t}\n\n\tupdate( renderer, scene ) {\n\n\t\tif ( this.parent === null ) this.updateMatrixWorld();\n\n\t\tconst { renderTarget, activeMipmapLevel } = this;\n\n\t\tif ( this.coordinateSystem !== renderer.coordinateSystem ) {\n\n\t\t\tthis.coordinateSystem = renderer.coordinateSystem;\n\n\t\t\tthis.updateCoordinateSystem();\n\n\t\t}\n\n\t\tconst [ cameraPX, cameraNX, cameraPY, cameraNY, cameraPZ, cameraNZ ] = this.children;\n\n\t\tconst currentRenderTarget = renderer.getRenderTarget();\n\t\tconst currentActiveCubeFace = renderer.getActiveCubeFace();\n\t\tconst currentActiveMipmapLevel = renderer.getActiveMipmapLevel();\n\n\t\tconst currentXrEnabled = renderer.xr.enabled;\n\n\t\trenderer.xr.enabled = false;\n\n\t\tconst generateMipmaps = renderTarget.texture.generateMipmaps;\n\n\t\trenderTarget.texture.generateMipmaps = false;\n\n\t\trenderer.setRenderTarget( renderTarget, 0, activeMipmapLevel );\n\t\trenderer.render( scene, cameraPX );\n\n\t\trenderer.setRenderTarget( renderTarget, 1, activeMipmapLevel );\n\t\trenderer.render( scene, cameraNX );\n\n\t\trenderer.setRenderTarget( renderTarget, 2, activeMipmapLevel );\n\t\trenderer.render( scene, cameraPY );\n\n\t\trenderer.setRenderTarget( renderTarget, 3, activeMipmapLevel );\n\t\trenderer.render( scene, cameraNY );\n\n\t\trenderer.setRenderTarget( renderTarget, 4, activeMipmapLevel );\n\t\trenderer.render( scene, cameraPZ );\n\n\t\t// mipmaps are generated during the last call of render()\n\t\t// at this point, all sides of the cube render target are defined\n\n\t\trenderTarget.texture.generateMipmaps = generateMipmaps;\n\n\t\trenderer.setRenderTarget( renderTarget, 5, activeMipmapLevel );\n\t\trenderer.render( scene, cameraNZ );\n\n\t\trenderer.setRenderTarget( currentRenderTarget, currentActiveCubeFace, currentActiveMipmapLevel );\n\n\t\trenderer.xr.enabled = currentXrEnabled;\n\n\t\trenderTarget.texture.needsPMREMUpdate = true;\n\n\t}\n\n}\n\nclass CubeTexture extends Texture {\n\n\tconstructor( images, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, colorSpace ) {\n\n\t\timages = images !== undefined ? images : [];\n\t\tmapping = mapping !== undefined ? mapping : CubeReflectionMapping;\n\n\t\tsuper( images, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, colorSpace );\n\n\t\tthis.isCubeTexture = true;\n\n\t\tthis.flipY = false;\n\n\t}\n\n\tget images() {\n\n\t\treturn this.image;\n\n\t}\n\n\tset images( value ) {\n\n\t\tthis.image = value;\n\n\t}\n\n}\n\nclass WebGLCubeRenderTarget extends WebGLRenderTarget {\n\n\tconstructor( size = 1, options = {} ) {\n\n\t\tsuper( size, size, options );\n\n\t\tthis.isWebGLCubeRenderTarget = true;\n\n\t\tconst image = { width: size, height: size, depth: 1 };\n\t\tconst images = [ image, image, image, image, image, image ];\n\n\t\tthis.texture = new CubeTexture( images, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.colorSpace );\n\n\t\t// By convention -- likely based on the RenderMan spec from the 1990's -- cube maps are specified by WebGL (and three.js)\n\t\t// in a coordinate system in which positive-x is to the right when looking up the positive-z axis -- in other words,\n\t\t// in a left-handed coordinate system. By continuing this convention, preexisting cube maps continued to render correctly.\n\n\t\t// three.js uses a right-handed coordinate system. So environment maps used in three.js appear to have px and nx swapped\n\t\t// and the flag isRenderTargetTexture controls this conversion. The flip is not required when using WebGLCubeRenderTarget.texture\n\t\t// as a cube texture (this is detected when isRenderTargetTexture is set to true for cube textures).\n\n\t\tthis.texture.isRenderTargetTexture = true;\n\n\t\tthis.texture.generateMipmaps = options.generateMipmaps !== undefined ? options.generateMipmaps : false;\n\t\tthis.texture.minFilter = options.minFilter !== undefined ? options.minFilter : LinearFilter;\n\n\t}\n\n\tfromEquirectangularTexture( renderer, texture ) {\n\n\t\tthis.texture.type = texture.type;\n\t\tthis.texture.colorSpace = texture.colorSpace;\n\n\t\tthis.texture.generateMipmaps = texture.generateMipmaps;\n\t\tthis.texture.minFilter = texture.minFilter;\n\t\tthis.texture.magFilter = texture.magFilter;\n\n\t\tconst shader = {\n\n\t\t\tuniforms: {\n\t\t\t\ttEquirect: { value: null },\n\t\t\t},\n\n\t\t\tvertexShader: /* glsl */`\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t`,\n\n\t\t\tfragmentShader: /* glsl */`\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t`\n\t\t};\n\n\t\tconst geometry = new BoxGeometry( 5, 5, 5 );\n\n\t\tconst material = new ShaderMaterial( {\n\n\t\t\tname: 'CubemapFromEquirect',\n\n\t\t\tuniforms: cloneUniforms( shader.uniforms ),\n\t\t\tvertexShader: shader.vertexShader,\n\t\t\tfragmentShader: shader.fragmentShader,\n\t\t\tside: BackSide,\n\t\t\tblending: NoBlending\n\n\t\t} );\n\n\t\tmaterial.uniforms.tEquirect.value = texture;\n\n\t\tconst mesh = new Mesh( geometry, material );\n\n\t\tconst currentMinFilter = texture.minFilter;\n\n\t\t// Avoid blurred poles\n\t\tif ( texture.minFilter === LinearMipmapLinearFilter ) texture.minFilter = LinearFilter;\n\n\t\tconst camera = new CubeCamera( 1, 10, this );\n\t\tcamera.update( renderer, mesh );\n\n\t\ttexture.minFilter = currentMinFilter;\n\n\t\tmesh.geometry.dispose();\n\t\tmesh.material.dispose();\n\n\t\treturn this;\n\n\t}\n\n\tclear( renderer, color, depth, stencil ) {\n\n\t\tconst currentRenderTarget = renderer.getRenderTarget();\n\n\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\trenderer.setRenderTarget( this, i );\n\n\t\t\trenderer.clear( color, depth, stencil );\n\n\t\t}\n\n\t\trenderer.setRenderTarget( currentRenderTarget );\n\n\t}\n\n}\n\nclass FogExp2 {\n\n\tconstructor( color, density = 0.00025 ) {\n\n\t\tthis.isFogExp2 = true;\n\n\t\tthis.name = '';\n\n\t\tthis.color = new Color( color );\n\t\tthis.density = density;\n\n\t}\n\n\tclone() {\n\n\t\treturn new FogExp2( this.color, this.density );\n\n\t}\n\n\ttoJSON( /* meta */ ) {\n\n\t\treturn {\n\t\t\ttype: 'FogExp2',\n\t\t\tname: this.name,\n\t\t\tcolor: this.color.getHex(),\n\t\t\tdensity: this.density\n\t\t};\n\n\t}\n\n}\n\nclass Fog {\n\n\tconstructor( color, near = 1, far = 1000 ) {\n\n\t\tthis.isFog = true;\n\n\t\tthis.name = '';\n\n\t\tthis.color = new Color( color );\n\n\t\tthis.near = near;\n\t\tthis.far = far;\n\n\t}\n\n\tclone() {\n\n\t\treturn new Fog( this.color, this.near, this.far );\n\n\t}\n\n\ttoJSON( /* meta */ ) {\n\n\t\treturn {\n\t\t\ttype: 'Fog',\n\t\t\tname: this.name,\n\t\t\tcolor: this.color.getHex(),\n\t\t\tnear: this.near,\n\t\t\tfar: this.far\n\t\t};\n\n\t}\n\n}\n\nclass Scene extends Object3D {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isScene = true;\n\n\t\tthis.type = 'Scene';\n\n\t\tthis.background = null;\n\t\tthis.environment = null;\n\t\tthis.fog = null;\n\n\t\tthis.backgroundBlurriness = 0;\n\t\tthis.backgroundIntensity = 1;\n\t\tthis.backgroundRotation = new Euler();\n\n\t\tthis.environmentIntensity = 1;\n\t\tthis.environmentRotation = new Euler();\n\n\t\tthis.overrideMaterial = null;\n\n\t\tif ( typeof __THREE_DEVTOOLS__ !== 'undefined' ) {\n\n\t\t\t__THREE_DEVTOOLS__.dispatchEvent( new CustomEvent( 'observe', { detail: this } ) );\n\n\t\t}\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tif ( source.background !== null ) this.background = source.background.clone();\n\t\tif ( source.environment !== null ) this.environment = source.environment.clone();\n\t\tif ( source.fog !== null ) this.fog = source.fog.clone();\n\n\t\tthis.backgroundBlurriness = source.backgroundBlurriness;\n\t\tthis.backgroundIntensity = source.backgroundIntensity;\n\t\tthis.backgroundRotation.copy( source.backgroundRotation );\n\n\t\tthis.environmentIntensity = source.environmentIntensity;\n\t\tthis.environmentRotation.copy( source.environmentRotation );\n\n\t\tif ( source.overrideMaterial !== null ) this.overrideMaterial = source.overrideMaterial.clone();\n\n\t\tthis.matrixAutoUpdate = source.matrixAutoUpdate;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tif ( this.fog !== null ) data.object.fog = this.fog.toJSON();\n\n\t\tif ( this.backgroundBlurriness > 0 ) data.object.backgroundBlurriness = this.backgroundBlurriness;\n\t\tif ( this.backgroundIntensity !== 1 ) data.object.backgroundIntensity = this.backgroundIntensity;\n\t\tdata.object.backgroundRotation = this.backgroundRotation.toArray();\n\n\t\tif ( this.environmentIntensity !== 1 ) data.object.environmentIntensity = this.environmentIntensity;\n\t\tdata.object.environmentRotation = this.environmentRotation.toArray();\n\n\t\treturn data;\n\n\t}\n\n}\n\nclass InterleavedBuffer {\n\n\tconstructor( array, stride ) {\n\n\t\tthis.isInterleavedBuffer = true;\n\n\t\tthis.array = array;\n\t\tthis.stride = stride;\n\t\tthis.count = array !== undefined ? array.length / stride : 0;\n\n\t\tthis.usage = StaticDrawUsage;\n\t\tthis.updateRanges = [];\n\n\t\tthis.version = 0;\n\n\t\tthis.uuid = generateUUID();\n\n\t}\n\n\tonUploadCallback() {}\n\n\tset needsUpdate( value ) {\n\n\t\tif ( value === true ) this.version ++;\n\n\t}\n\n\tsetUsage( value ) {\n\n\t\tthis.usage = value;\n\n\t\treturn this;\n\n\t}\n\n\taddUpdateRange( start, count ) {\n\n\t\tthis.updateRanges.push( { start, count } );\n\n\t}\n\n\tclearUpdateRanges() {\n\n\t\tthis.updateRanges.length = 0;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tthis.array = new source.array.constructor( source.array );\n\t\tthis.count = source.count;\n\t\tthis.stride = source.stride;\n\t\tthis.usage = source.usage;\n\n\t\treturn this;\n\n\t}\n\n\tcopyAt( index1, attribute, index2 ) {\n\n\t\tindex1 *= this.stride;\n\t\tindex2 *= attribute.stride;\n\n\t\tfor ( let i = 0, l = this.stride; i < l; i ++ ) {\n\n\t\t\tthis.array[ index1 + i ] = attribute.array[ index2 + i ];\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tset( value, offset = 0 ) {\n\n\t\tthis.array.set( value, offset );\n\n\t\treturn this;\n\n\t}\n\n\tclone( data ) {\n\n\t\tif ( data.arrayBuffers === undefined ) {\n\n\t\t\tdata.arrayBuffers = {};\n\n\t\t}\n\n\t\tif ( this.array.buffer._uuid === undefined ) {\n\n\t\t\tthis.array.buffer._uuid = generateUUID();\n\n\t\t}\n\n\t\tif ( data.arrayBuffers[ this.array.buffer._uuid ] === undefined ) {\n\n\t\t\tdata.arrayBuffers[ this.array.buffer._uuid ] = this.array.slice( 0 ).buffer;\n\n\t\t}\n\n\t\tconst array = new this.array.constructor( data.arrayBuffers[ this.array.buffer._uuid ] );\n\n\t\tconst ib = new this.constructor( array, this.stride );\n\t\tib.setUsage( this.usage );\n\n\t\treturn ib;\n\n\t}\n\n\tonUpload( callback ) {\n\n\t\tthis.onUploadCallback = callback;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON( data ) {\n\n\t\tif ( data.arrayBuffers === undefined ) {\n\n\t\t\tdata.arrayBuffers = {};\n\n\t\t}\n\n\t\t// generate UUID for array buffer if necessary\n\n\t\tif ( this.array.buffer._uuid === undefined ) {\n\n\t\t\tthis.array.buffer._uuid = generateUUID();\n\n\t\t}\n\n\t\tif ( data.arrayBuffers[ this.array.buffer._uuid ] === undefined ) {\n\n\t\t\tdata.arrayBuffers[ this.array.buffer._uuid ] = Array.from( new Uint32Array( this.array.buffer ) );\n\n\t\t}\n\n\t\t//\n\n\t\treturn {\n\t\t\tuuid: this.uuid,\n\t\t\tbuffer: this.array.buffer._uuid,\n\t\t\ttype: this.array.constructor.name,\n\t\t\tstride: this.stride\n\t\t};\n\n\t}\n\n}\n\nconst _vector$7 = /*@__PURE__*/ new Vector3();\n\nclass InterleavedBufferAttribute {\n\n\tconstructor( interleavedBuffer, itemSize, offset, normalized = false ) {\n\n\t\tthis.isInterleavedBufferAttribute = true;\n\n\t\tthis.name = '';\n\n\t\tthis.data = interleavedBuffer;\n\t\tthis.itemSize = itemSize;\n\t\tthis.offset = offset;\n\n\t\tthis.normalized = normalized;\n\n\t}\n\n\tget count() {\n\n\t\treturn this.data.count;\n\n\t}\n\n\tget array() {\n\n\t\treturn this.data.array;\n\n\t}\n\n\tset needsUpdate( value ) {\n\n\t\tthis.data.needsUpdate = value;\n\n\t}\n\n\tapplyMatrix4( m ) {\n\n\t\tfor ( let i = 0, l = this.data.count; i < l; i ++ ) {\n\n\t\t\t_vector$7.fromBufferAttribute( this, i );\n\n\t\t\t_vector$7.applyMatrix4( m );\n\n\t\t\tthis.setXYZ( i, _vector$7.x, _vector$7.y, _vector$7.z );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tapplyNormalMatrix( m ) {\n\n\t\tfor ( let i = 0, l = this.count; i < l; i ++ ) {\n\n\t\t\t_vector$7.fromBufferAttribute( this, i );\n\n\t\t\t_vector$7.applyNormalMatrix( m );\n\n\t\t\tthis.setXYZ( i, _vector$7.x, _vector$7.y, _vector$7.z );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\ttransformDirection( m ) {\n\n\t\tfor ( let i = 0, l = this.count; i < l; i ++ ) {\n\n\t\t\t_vector$7.fromBufferAttribute( this, i );\n\n\t\t\t_vector$7.transformDirection( m );\n\n\t\t\tthis.setXYZ( i, _vector$7.x, _vector$7.y, _vector$7.z );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tgetComponent( index, component ) {\n\n\t\tlet value = this.array[ index * this.data.stride + this.offset + component ];\n\n\t\tif ( this.normalized ) value = denormalize( value, this.array );\n\n\t\treturn value;\n\n\t}\n\n\tsetComponent( index, component, value ) {\n\n\t\tif ( this.normalized ) value = normalize( value, this.array );\n\n\t\tthis.data.array[ index * this.data.stride + this.offset + component ] = value;\n\n\t\treturn this;\n\n\t}\n\n\tsetX( index, x ) {\n\n\t\tif ( this.normalized ) x = normalize( x, this.array );\n\n\t\tthis.data.array[ index * this.data.stride + this.offset ] = x;\n\n\t\treturn this;\n\n\t}\n\n\tsetY( index, y ) {\n\n\t\tif ( this.normalized ) y = normalize( y, this.array );\n\n\t\tthis.data.array[ index * this.data.stride + this.offset + 1 ] = y;\n\n\t\treturn this;\n\n\t}\n\n\tsetZ( index, z ) {\n\n\t\tif ( this.normalized ) z = normalize( z, this.array );\n\n\t\tthis.data.array[ index * this.data.stride + this.offset + 2 ] = z;\n\n\t\treturn this;\n\n\t}\n\n\tsetW( index, w ) {\n\n\t\tif ( this.normalized ) w = normalize( w, this.array );\n\n\t\tthis.data.array[ index * this.data.stride + this.offset + 3 ] = w;\n\n\t\treturn this;\n\n\t}\n\n\tgetX( index ) {\n\n\t\tlet x = this.data.array[ index * this.data.stride + this.offset ];\n\n\t\tif ( this.normalized ) x = denormalize( x, this.array );\n\n\t\treturn x;\n\n\t}\n\n\tgetY( index ) {\n\n\t\tlet y = this.data.array[ index * this.data.stride + this.offset + 1 ];\n\n\t\tif ( this.normalized ) y = denormalize( y, this.array );\n\n\t\treturn y;\n\n\t}\n\n\tgetZ( index ) {\n\n\t\tlet z = this.data.array[ index * this.data.stride + this.offset + 2 ];\n\n\t\tif ( this.normalized ) z = denormalize( z, this.array );\n\n\t\treturn z;\n\n\t}\n\n\tgetW( index ) {\n\n\t\tlet w = this.data.array[ index * this.data.stride + this.offset + 3 ];\n\n\t\tif ( this.normalized ) w = denormalize( w, this.array );\n\n\t\treturn w;\n\n\t}\n\n\tsetXY( index, x, y ) {\n\n\t\tindex = index * this.data.stride + this.offset;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\n\t\t}\n\n\t\tthis.data.array[ index + 0 ] = x;\n\t\tthis.data.array[ index + 1 ] = y;\n\n\t\treturn this;\n\n\t}\n\n\tsetXYZ( index, x, y, z ) {\n\n\t\tindex = index * this.data.stride + this.offset;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\t\t\tz = normalize( z, this.array );\n\n\t\t}\n\n\t\tthis.data.array[ index + 0 ] = x;\n\t\tthis.data.array[ index + 1 ] = y;\n\t\tthis.data.array[ index + 2 ] = z;\n\n\t\treturn this;\n\n\t}\n\n\tsetXYZW( index, x, y, z, w ) {\n\n\t\tindex = index * this.data.stride + this.offset;\n\n\t\tif ( this.normalized ) {\n\n\t\t\tx = normalize( x, this.array );\n\t\t\ty = normalize( y, this.array );\n\t\t\tz = normalize( z, this.array );\n\t\t\tw = normalize( w, this.array );\n\n\t\t}\n\n\t\tthis.data.array[ index + 0 ] = x;\n\t\tthis.data.array[ index + 1 ] = y;\n\t\tthis.data.array[ index + 2 ] = z;\n\t\tthis.data.array[ index + 3 ] = w;\n\n\t\treturn this;\n\n\t}\n\n\tclone( data ) {\n\n\t\tif ( data === undefined ) {\n\n\t\t\tconsole.log( 'THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.' );\n\n\t\t\tconst array = [];\n\n\t\t\tfor ( let i = 0; i < this.count; i ++ ) {\n\n\t\t\t\tconst index = i * this.data.stride + this.offset;\n\n\t\t\t\tfor ( let j = 0; j < this.itemSize; j ++ ) {\n\n\t\t\t\t\tarray.push( this.data.array[ index + j ] );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\treturn new BufferAttribute( new this.array.constructor( array ), this.itemSize, this.normalized );\n\n\t\t} else {\n\n\t\t\tif ( data.interleavedBuffers === undefined ) {\n\n\t\t\t\tdata.interleavedBuffers = {};\n\n\t\t\t}\n\n\t\t\tif ( data.interleavedBuffers[ this.data.uuid ] === undefined ) {\n\n\t\t\t\tdata.interleavedBuffers[ this.data.uuid ] = this.data.clone( data );\n\n\t\t\t}\n\n\t\t\treturn new InterleavedBufferAttribute( data.interleavedBuffers[ this.data.uuid ], this.itemSize, this.offset, this.normalized );\n\n\t\t}\n\n\t}\n\n\ttoJSON( data ) {\n\n\t\tif ( data === undefined ) {\n\n\t\t\tconsole.log( 'THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.' );\n\n\t\t\tconst array = [];\n\n\t\t\tfor ( let i = 0; i < this.count; i ++ ) {\n\n\t\t\t\tconst index = i * this.data.stride + this.offset;\n\n\t\t\t\tfor ( let j = 0; j < this.itemSize; j ++ ) {\n\n\t\t\t\t\tarray.push( this.data.array[ index + j ] );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// de-interleave data and save it as an ordinary buffer attribute for now\n\n\t\t\treturn {\n\t\t\t\titemSize: this.itemSize,\n\t\t\t\ttype: this.array.constructor.name,\n\t\t\t\tarray: array,\n\t\t\t\tnormalized: this.normalized\n\t\t\t};\n\n\t\t} else {\n\n\t\t\t// save as true interleaved attribute\n\n\t\t\tif ( data.interleavedBuffers === undefined ) {\n\n\t\t\t\tdata.interleavedBuffers = {};\n\n\t\t\t}\n\n\t\t\tif ( data.interleavedBuffers[ this.data.uuid ] === undefined ) {\n\n\t\t\t\tdata.interleavedBuffers[ this.data.uuid ] = this.data.toJSON( data );\n\n\t\t\t}\n\n\t\t\treturn {\n\t\t\t\tisInterleavedBufferAttribute: true,\n\t\t\t\titemSize: this.itemSize,\n\t\t\t\tdata: this.data.uuid,\n\t\t\t\toffset: this.offset,\n\t\t\t\tnormalized: this.normalized\n\t\t\t};\n\n\t\t}\n\n\t}\n\n}\n\nclass SpriteMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isSpriteMaterial = true;\n\n\t\tthis.type = 'SpriteMaterial';\n\n\t\tthis.color = new Color( 0xffffff );\n\n\t\tthis.map = null;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.rotation = 0;\n\n\t\tthis.sizeAttenuation = true;\n\n\t\tthis.transparent = true;\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.color.copy( source.color );\n\n\t\tthis.map = source.map;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.rotation = source.rotation;\n\n\t\tthis.sizeAttenuation = source.sizeAttenuation;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nlet _geometry;\n\nconst _intersectPoint = /*@__PURE__*/ new Vector3();\nconst _worldScale = /*@__PURE__*/ new Vector3();\nconst _mvPosition = /*@__PURE__*/ new Vector3();\n\nconst _alignedPosition = /*@__PURE__*/ new Vector2();\nconst _rotatedPosition = /*@__PURE__*/ new Vector2();\nconst _viewWorldMatrix = /*@__PURE__*/ new Matrix4();\n\nconst _vA = /*@__PURE__*/ new Vector3();\nconst _vB = /*@__PURE__*/ new Vector3();\nconst _vC = /*@__PURE__*/ new Vector3();\n\nconst _uvA = /*@__PURE__*/ new Vector2();\nconst _uvB = /*@__PURE__*/ new Vector2();\nconst _uvC = /*@__PURE__*/ new Vector2();\n\nclass Sprite extends Object3D {\n\n\tconstructor( material = new SpriteMaterial() ) {\n\n\t\tsuper();\n\n\t\tthis.isSprite = true;\n\n\t\tthis.type = 'Sprite';\n\n\t\tif ( _geometry === undefined ) {\n\n\t\t\t_geometry = new BufferGeometry();\n\n\t\t\tconst float32Array = new Float32Array( [\n\t\t\t\t- 0.5, - 0.5, 0, 0, 0,\n\t\t\t\t0.5, - 0.5, 0, 1, 0,\n\t\t\t\t0.5, 0.5, 0, 1, 1,\n\t\t\t\t- 0.5, 0.5, 0, 0, 1\n\t\t\t] );\n\n\t\t\tconst interleavedBuffer = new InterleavedBuffer( float32Array, 5 );\n\n\t\t\t_geometry.setIndex( [ 0, 1, 2,\t0, 2, 3 ] );\n\t\t\t_geometry.setAttribute( 'position', new InterleavedBufferAttribute( interleavedBuffer, 3, 0, false ) );\n\t\t\t_geometry.setAttribute( 'uv', new InterleavedBufferAttribute( interleavedBuffer, 2, 3, false ) );\n\n\t\t}\n\n\t\tthis.geometry = _geometry;\n\t\tthis.material = material;\n\n\t\tthis.center = new Vector2( 0.5, 0.5 );\n\n\t}\n\n\traycast( raycaster, intersects ) {\n\n\t\tif ( raycaster.camera === null ) {\n\n\t\t\tconsole.error( 'THREE.Sprite: \"Raycaster.camera\" needs to be set in order to raycast against sprites.' );\n\n\t\t}\n\n\t\t_worldScale.setFromMatrixScale( this.matrixWorld );\n\n\t\t_viewWorldMatrix.copy( raycaster.camera.matrixWorld );\n\t\tthis.modelViewMatrix.multiplyMatrices( raycaster.camera.matrixWorldInverse, this.matrixWorld );\n\n\t\t_mvPosition.setFromMatrixPosition( this.modelViewMatrix );\n\n\t\tif ( raycaster.camera.isPerspectiveCamera && this.material.sizeAttenuation === false ) {\n\n\t\t\t_worldScale.multiplyScalar( - _mvPosition.z );\n\n\t\t}\n\n\t\tconst rotation = this.material.rotation;\n\t\tlet sin, cos;\n\n\t\tif ( rotation !== 0 ) {\n\n\t\t\tcos = Math.cos( rotation );\n\t\t\tsin = Math.sin( rotation );\n\n\t\t}\n\n\t\tconst center = this.center;\n\n\t\ttransformVertex( _vA.set( - 0.5, - 0.5, 0 ), _mvPosition, center, _worldScale, sin, cos );\n\t\ttransformVertex( _vB.set( 0.5, - 0.5, 0 ), _mvPosition, center, _worldScale, sin, cos );\n\t\ttransformVertex( _vC.set( 0.5, 0.5, 0 ), _mvPosition, center, _worldScale, sin, cos );\n\n\t\t_uvA.set( 0, 0 );\n\t\t_uvB.set( 1, 0 );\n\t\t_uvC.set( 1, 1 );\n\n\t\t// check first triangle\n\t\tlet intersect = raycaster.ray.intersectTriangle( _vA, _vB, _vC, false, _intersectPoint );\n\n\t\tif ( intersect === null ) {\n\n\t\t\t// check second triangle\n\t\t\ttransformVertex( _vB.set( - 0.5, 0.5, 0 ), _mvPosition, center, _worldScale, sin, cos );\n\t\t\t_uvB.set( 0, 1 );\n\n\t\t\tintersect = raycaster.ray.intersectTriangle( _vA, _vC, _vB, false, _intersectPoint );\n\t\t\tif ( intersect === null ) {\n\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst distance = raycaster.ray.origin.distanceTo( _intersectPoint );\n\n\t\tif ( distance < raycaster.near || distance > raycaster.far ) return;\n\n\t\tintersects.push( {\n\n\t\t\tdistance: distance,\n\t\t\tpoint: _intersectPoint.clone(),\n\t\t\tuv: Triangle.getInterpolation( _intersectPoint, _vA, _vB, _vC, _uvA, _uvB, _uvC, new Vector2() ),\n\t\t\tface: null,\n\t\t\tobject: this\n\n\t\t} );\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tif ( source.center !== undefined ) this.center.copy( source.center );\n\n\t\tthis.material = source.material;\n\n\t\treturn this;\n\n\t}\n\n}\n\nfunction transformVertex( vertexPosition, mvPosition, center, scale, sin, cos ) {\n\n\t// compute position in camera space\n\t_alignedPosition.subVectors( vertexPosition, center ).addScalar( 0.5 ).multiply( scale );\n\n\t// to check if rotation is not zero\n\tif ( sin !== undefined ) {\n\n\t\t_rotatedPosition.x = ( cos * _alignedPosition.x ) - ( sin * _alignedPosition.y );\n\t\t_rotatedPosition.y = ( sin * _alignedPosition.x ) + ( cos * _alignedPosition.y );\n\n\t} else {\n\n\t\t_rotatedPosition.copy( _alignedPosition );\n\n\t}\n\n\n\tvertexPosition.copy( mvPosition );\n\tvertexPosition.x += _rotatedPosition.x;\n\tvertexPosition.y += _rotatedPosition.y;\n\n\t// transform to world space\n\tvertexPosition.applyMatrix4( _viewWorldMatrix );\n\n}\n\nconst _v1$2 = /*@__PURE__*/ new Vector3();\nconst _v2$1 = /*@__PURE__*/ new Vector3();\n\nclass LOD extends Object3D {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis._currentLevel = 0;\n\n\t\tthis.type = 'LOD';\n\n\t\tObject.defineProperties( this, {\n\t\t\tlevels: {\n\t\t\t\tenumerable: true,\n\t\t\t\tvalue: []\n\t\t\t},\n\t\t\tisLOD: {\n\t\t\t\tvalue: true,\n\t\t\t}\n\t\t} );\n\n\t\tthis.autoUpdate = true;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source, false );\n\n\t\tconst levels = source.levels;\n\n\t\tfor ( let i = 0, l = levels.length; i < l; i ++ ) {\n\n\t\t\tconst level = levels[ i ];\n\n\t\t\tthis.addLevel( level.object.clone(), level.distance, level.hysteresis );\n\n\t\t}\n\n\t\tthis.autoUpdate = source.autoUpdate;\n\n\t\treturn this;\n\n\t}\n\n\taddLevel( object, distance = 0, hysteresis = 0 ) {\n\n\t\tdistance = Math.abs( distance );\n\n\t\tconst levels = this.levels;\n\n\t\tlet l;\n\n\t\tfor ( l = 0; l < levels.length; l ++ ) {\n\n\t\t\tif ( distance < levels[ l ].distance ) {\n\n\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t}\n\n\t\tlevels.splice( l, 0, { distance: distance, hysteresis: hysteresis, object: object } );\n\n\t\tthis.add( object );\n\n\t\treturn this;\n\n\t}\n\n\tremoveLevel( distance ) {\n\n\t\tconst levels = this.levels;\n\n\t\tfor ( let i = 0; i < levels.length; i ++ ) {\n\n\t\t\tif ( levels[ i ].distance === distance ) {\n\n\t\t\t\tconst removedElements = levels.splice( i, 1 );\n\t\t\t\tthis.remove( removedElements[ 0 ].object );\n\n\t\t\t\treturn true;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn false;\n\n\t}\n\n\tgetCurrentLevel() {\n\n\t\treturn this._currentLevel;\n\n\t}\n\n\n\n\tgetObjectForDistance( distance ) {\n\n\t\tconst levels = this.levels;\n\n\t\tif ( levels.length > 0 ) {\n\n\t\t\tlet i, l;\n\n\t\t\tfor ( i = 1, l = levels.length; i < l; i ++ ) {\n\n\t\t\t\tlet levelDistance = levels[ i ].distance;\n\n\t\t\t\tif ( levels[ i ].object.visible ) {\n\n\t\t\t\t\tlevelDistance -= levelDistance * levels[ i ].hysteresis;\n\n\t\t\t\t}\n\n\t\t\t\tif ( distance < levelDistance ) {\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\treturn levels[ i - 1 ].object;\n\n\t\t}\n\n\t\treturn null;\n\n\t}\n\n\traycast( raycaster, intersects ) {\n\n\t\tconst levels = this.levels;\n\n\t\tif ( levels.length > 0 ) {\n\n\t\t\t_v1$2.setFromMatrixPosition( this.matrixWorld );\n\n\t\t\tconst distance = raycaster.ray.origin.distanceTo( _v1$2 );\n\n\t\t\tthis.getObjectForDistance( distance ).raycast( raycaster, intersects );\n\n\t\t}\n\n\t}\n\n\tupdate( camera ) {\n\n\t\tconst levels = this.levels;\n\n\t\tif ( levels.length > 1 ) {\n\n\t\t\t_v1$2.setFromMatrixPosition( camera.matrixWorld );\n\t\t\t_v2$1.setFromMatrixPosition( this.matrixWorld );\n\n\t\t\tconst distance = _v1$2.distanceTo( _v2$1 ) / camera.zoom;\n\n\t\t\tlevels[ 0 ].object.visible = true;\n\n\t\t\tlet i, l;\n\n\t\t\tfor ( i = 1, l = levels.length; i < l; i ++ ) {\n\n\t\t\t\tlet levelDistance = levels[ i ].distance;\n\n\t\t\t\tif ( levels[ i ].object.visible ) {\n\n\t\t\t\t\tlevelDistance -= levelDistance * levels[ i ].hysteresis;\n\n\t\t\t\t}\n\n\t\t\t\tif ( distance >= levelDistance ) {\n\n\t\t\t\t\tlevels[ i - 1 ].object.visible = false;\n\t\t\t\t\tlevels[ i ].object.visible = true;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tthis._currentLevel = i - 1;\n\n\t\t\tfor ( ; i < l; i ++ ) {\n\n\t\t\t\tlevels[ i ].object.visible = false;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tif ( this.autoUpdate === false ) data.object.autoUpdate = false;\n\n\t\tdata.object.levels = [];\n\n\t\tconst levels = this.levels;\n\n\t\tfor ( let i = 0, l = levels.length; i < l; i ++ ) {\n\n\t\t\tconst level = levels[ i ];\n\n\t\t\tdata.object.levels.push( {\n\t\t\t\tobject: level.object.uuid,\n\t\t\t\tdistance: level.distance,\n\t\t\t\thysteresis: level.hysteresis\n\t\t\t} );\n\n\t\t}\n\n\t\treturn data;\n\n\t}\n\n}\n\nconst _basePosition = /*@__PURE__*/ new Vector3();\n\nconst _skinIndex = /*@__PURE__*/ new Vector4();\nconst _skinWeight = /*@__PURE__*/ new Vector4();\n\nconst _vector3 = /*@__PURE__*/ new Vector3();\nconst _matrix4 = /*@__PURE__*/ new Matrix4();\nconst _vertex = /*@__PURE__*/ new Vector3();\n\nconst _sphere$5 = /*@__PURE__*/ new Sphere();\nconst _inverseMatrix$2 = /*@__PURE__*/ new Matrix4();\nconst _ray$2 = /*@__PURE__*/ new Ray();\n\nclass SkinnedMesh extends Mesh {\n\n\tconstructor( geometry, material ) {\n\n\t\tsuper( geometry, material );\n\n\t\tthis.isSkinnedMesh = true;\n\n\t\tthis.type = 'SkinnedMesh';\n\n\t\tthis.bindMode = AttachedBindMode;\n\t\tthis.bindMatrix = new Matrix4();\n\t\tthis.bindMatrixInverse = new Matrix4();\n\n\t\tthis.boundingBox = null;\n\t\tthis.boundingSphere = null;\n\n\t}\n\n\tcomputeBoundingBox() {\n\n\t\tconst geometry = this.geometry;\n\n\t\tif ( this.boundingBox === null ) {\n\n\t\t\tthis.boundingBox = new Box3();\n\n\t\t}\n\n\t\tthis.boundingBox.makeEmpty();\n\n\t\tconst positionAttribute = geometry.getAttribute( 'position' );\n\n\t\tfor ( let i = 0; i < positionAttribute.count; i ++ ) {\n\n\t\t\tthis.getVertexPosition( i, _vertex );\n\t\t\tthis.boundingBox.expandByPoint( _vertex );\n\n\t\t}\n\n\t}\n\n\tcomputeBoundingSphere() {\n\n\t\tconst geometry = this.geometry;\n\n\t\tif ( this.boundingSphere === null ) {\n\n\t\t\tthis.boundingSphere = new Sphere();\n\n\t\t}\n\n\t\tthis.boundingSphere.makeEmpty();\n\n\t\tconst positionAttribute = geometry.getAttribute( 'position' );\n\n\t\tfor ( let i = 0; i < positionAttribute.count; i ++ ) {\n\n\t\t\tthis.getVertexPosition( i, _vertex );\n\t\t\tthis.boundingSphere.expandByPoint( _vertex );\n\n\t\t}\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.bindMode = source.bindMode;\n\t\tthis.bindMatrix.copy( source.bindMatrix );\n\t\tthis.bindMatrixInverse.copy( source.bindMatrixInverse );\n\n\t\tthis.skeleton = source.skeleton;\n\n\t\tif ( source.boundingBox !== null ) this.boundingBox = source.boundingBox.clone();\n\t\tif ( source.boundingSphere !== null ) this.boundingSphere = source.boundingSphere.clone();\n\n\t\treturn this;\n\n\t}\n\n\traycast( raycaster, intersects ) {\n\n\t\tconst material = this.material;\n\t\tconst matrixWorld = this.matrixWorld;\n\n\t\tif ( material === undefined ) return;\n\n\t\t// test with bounding sphere in world space\n\n\t\tif ( this.boundingSphere === null ) this.computeBoundingSphere();\n\n\t\t_sphere$5.copy( this.boundingSphere );\n\t\t_sphere$5.applyMatrix4( matrixWorld );\n\n\t\tif ( raycaster.ray.intersectsSphere( _sphere$5 ) === false ) return;\n\n\t\t// convert ray to local space of skinned mesh\n\n\t\t_inverseMatrix$2.copy( matrixWorld ).invert();\n\t\t_ray$2.copy( raycaster.ray ).applyMatrix4( _inverseMatrix$2 );\n\n\t\t// test with bounding box in local space\n\n\t\tif ( this.boundingBox !== null ) {\n\n\t\t\tif ( _ray$2.intersectsBox( this.boundingBox ) === false ) return;\n\n\t\t}\n\n\t\t// test for intersections with geometry\n\n\t\tthis._computeIntersections( raycaster, intersects, _ray$2 );\n\n\t}\n\n\tgetVertexPosition( index, target ) {\n\n\t\tsuper.getVertexPosition( index, target );\n\n\t\tthis.applyBoneTransform( index, target );\n\n\t\treturn target;\n\n\t}\n\n\tbind( skeleton, bindMatrix ) {\n\n\t\tthis.skeleton = skeleton;\n\n\t\tif ( bindMatrix === undefined ) {\n\n\t\t\tthis.updateMatrixWorld( true );\n\n\t\t\tthis.skeleton.calculateInverses();\n\n\t\t\tbindMatrix = this.matrixWorld;\n\n\t\t}\n\n\t\tthis.bindMatrix.copy( bindMatrix );\n\t\tthis.bindMatrixInverse.copy( bindMatrix ).invert();\n\n\t}\n\n\tpose() {\n\n\t\tthis.skeleton.pose();\n\n\t}\n\n\tnormalizeSkinWeights() {\n\n\t\tconst vector = new Vector4();\n\n\t\tconst skinWeight = this.geometry.attributes.skinWeight;\n\n\t\tfor ( let i = 0, l = skinWeight.count; i < l; i ++ ) {\n\n\t\t\tvector.fromBufferAttribute( skinWeight, i );\n\n\t\t\tconst scale = 1.0 / vector.manhattanLength();\n\n\t\t\tif ( scale !== Infinity ) {\n\n\t\t\t\tvector.multiplyScalar( scale );\n\n\t\t\t} else {\n\n\t\t\t\tvector.set( 1, 0, 0, 0 ); // do something reasonable\n\n\t\t\t}\n\n\t\t\tskinWeight.setXYZW( i, vector.x, vector.y, vector.z, vector.w );\n\n\t\t}\n\n\t}\n\n\tupdateMatrixWorld( force ) {\n\n\t\tsuper.updateMatrixWorld( force );\n\n\t\tif ( this.bindMode === AttachedBindMode ) {\n\n\t\t\tthis.bindMatrixInverse.copy( this.matrixWorld ).invert();\n\n\t\t} else if ( this.bindMode === DetachedBindMode ) {\n\n\t\t\tthis.bindMatrixInverse.copy( this.bindMatrix ).invert();\n\n\t\t} else {\n\n\t\t\tconsole.warn( 'THREE.SkinnedMesh: Unrecognized bindMode: ' + this.bindMode );\n\n\t\t}\n\n\t}\n\n\tapplyBoneTransform( index, vector ) {\n\n\t\tconst skeleton = this.skeleton;\n\t\tconst geometry = this.geometry;\n\n\t\t_skinIndex.fromBufferAttribute( geometry.attributes.skinIndex, index );\n\t\t_skinWeight.fromBufferAttribute( geometry.attributes.skinWeight, index );\n\n\t\t_basePosition.copy( vector ).applyMatrix4( this.bindMatrix );\n\n\t\tvector.set( 0, 0, 0 );\n\n\t\tfor ( let i = 0; i < 4; i ++ ) {\n\n\t\t\tconst weight = _skinWeight.getComponent( i );\n\n\t\t\tif ( weight !== 0 ) {\n\n\t\t\t\tconst boneIndex = _skinIndex.getComponent( i );\n\n\t\t\t\t_matrix4.multiplyMatrices( skeleton.bones[ boneIndex ].matrixWorld, skeleton.boneInverses[ boneIndex ] );\n\n\t\t\t\tvector.addScaledVector( _vector3.copy( _basePosition ).applyMatrix4( _matrix4 ), weight );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn vector.applyMatrix4( this.bindMatrixInverse );\n\n\t}\n\n}\n\nclass Bone extends Object3D {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isBone = true;\n\n\t\tthis.type = 'Bone';\n\n\t}\n\n}\n\nclass DataTexture extends Texture {\n\n\tconstructor( data = null, width = 1, height = 1, format, type, mapping, wrapS, wrapT, magFilter = NearestFilter, minFilter = NearestFilter, anisotropy, colorSpace ) {\n\n\t\tsuper( null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, colorSpace );\n\n\t\tthis.isDataTexture = true;\n\n\t\tthis.image = { data: data, width: width, height: height };\n\n\t\tthis.generateMipmaps = false;\n\t\tthis.flipY = false;\n\t\tthis.unpackAlignment = 1;\n\n\t}\n\n}\n\nconst _offsetMatrix = /*@__PURE__*/ new Matrix4();\nconst _identityMatrix = /*@__PURE__*/ new Matrix4();\n\nclass Skeleton {\n\n\tconstructor( bones = [], boneInverses = [] ) {\n\n\t\tthis.uuid = generateUUID();\n\n\t\tthis.bones = bones.slice( 0 );\n\t\tthis.boneInverses = boneInverses;\n\t\tthis.boneMatrices = null;\n\n\t\tthis.boneTexture = null;\n\n\t\tthis.init();\n\n\t}\n\n\tinit() {\n\n\t\tconst bones = this.bones;\n\t\tconst boneInverses = this.boneInverses;\n\n\t\tthis.boneMatrices = new Float32Array( bones.length * 16 );\n\n\t\t// calculate inverse bone matrices if necessary\n\n\t\tif ( boneInverses.length === 0 ) {\n\n\t\t\tthis.calculateInverses();\n\n\t\t} else {\n\n\t\t\t// handle special case\n\n\t\t\tif ( bones.length !== boneInverses.length ) {\n\n\t\t\t\tconsole.warn( 'THREE.Skeleton: Number of inverse bone matrices does not match amount of bones.' );\n\n\t\t\t\tthis.boneInverses = [];\n\n\t\t\t\tfor ( let i = 0, il = this.bones.length; i < il; i ++ ) {\n\n\t\t\t\t\tthis.boneInverses.push( new Matrix4() );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tcalculateInverses() {\n\n\t\tthis.boneInverses.length = 0;\n\n\t\tfor ( let i = 0, il = this.bones.length; i < il; i ++ ) {\n\n\t\t\tconst inverse = new Matrix4();\n\n\t\t\tif ( this.bones[ i ] ) {\n\n\t\t\t\tinverse.copy( this.bones[ i ].matrixWorld ).invert();\n\n\t\t\t}\n\n\t\t\tthis.boneInverses.push( inverse );\n\n\t\t}\n\n\t}\n\n\tpose() {\n\n\t\t// recover the bind-time world matrices\n\n\t\tfor ( let i = 0, il = this.bones.length; i < il; i ++ ) {\n\n\t\t\tconst bone = this.bones[ i ];\n\n\t\t\tif ( bone ) {\n\n\t\t\t\tbone.matrixWorld.copy( this.boneInverses[ i ] ).invert();\n\n\t\t\t}\n\n\t\t}\n\n\t\t// compute the local matrices, positions, rotations and scales\n\n\t\tfor ( let i = 0, il = this.bones.length; i < il; i ++ ) {\n\n\t\t\tconst bone = this.bones[ i ];\n\n\t\t\tif ( bone ) {\n\n\t\t\t\tif ( bone.parent && bone.parent.isBone ) {\n\n\t\t\t\t\tbone.matrix.copy( bone.parent.matrixWorld ).invert();\n\t\t\t\t\tbone.matrix.multiply( bone.matrixWorld );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tbone.matrix.copy( bone.matrixWorld );\n\n\t\t\t\t}\n\n\t\t\t\tbone.matrix.decompose( bone.position, bone.quaternion, bone.scale );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tupdate() {\n\n\t\tconst bones = this.bones;\n\t\tconst boneInverses = this.boneInverses;\n\t\tconst boneMatrices = this.boneMatrices;\n\t\tconst boneTexture = this.boneTexture;\n\n\t\t// flatten bone matrices to array\n\n\t\tfor ( let i = 0, il = bones.length; i < il; i ++ ) {\n\n\t\t\t// compute the offset between the current and the original transform\n\n\t\t\tconst matrix = bones[ i ] ? bones[ i ].matrixWorld : _identityMatrix;\n\n\t\t\t_offsetMatrix.multiplyMatrices( matrix, boneInverses[ i ] );\n\t\t\t_offsetMatrix.toArray( boneMatrices, i * 16 );\n\n\t\t}\n\n\t\tif ( boneTexture !== null ) {\n\n\t\t\tboneTexture.needsUpdate = true;\n\n\t\t}\n\n\t}\n\n\tclone() {\n\n\t\treturn new Skeleton( this.bones, this.boneInverses );\n\n\t}\n\n\tcomputeBoneTexture() {\n\n\t\t// layout (1 matrix = 4 pixels)\n\t\t// RGBA RGBA RGBA RGBA (=> column1, column2, column3, column4)\n\t\t// with 8x8 pixel texture max 16 bones * 4 pixels = (8 * 8)\n\t\t// 16x16 pixel texture max 64 bones * 4 pixels = (16 * 16)\n\t\t// 32x32 pixel texture max 256 bones * 4 pixels = (32 * 32)\n\t\t// 64x64 pixel texture max 1024 bones * 4 pixels = (64 * 64)\n\n\t\tlet size = Math.sqrt( this.bones.length * 4 ); // 4 pixels needed for 1 matrix\n\t\tsize = Math.ceil( size / 4 ) * 4;\n\t\tsize = Math.max( size, 4 );\n\n\t\tconst boneMatrices = new Float32Array( size * size * 4 ); // 4 floats per RGBA pixel\n\t\tboneMatrices.set( this.boneMatrices ); // copy current values\n\n\t\tconst boneTexture = new DataTexture( boneMatrices, size, size, RGBAFormat, FloatType );\n\t\tboneTexture.needsUpdate = true;\n\n\t\tthis.boneMatrices = boneMatrices;\n\t\tthis.boneTexture = boneTexture;\n\n\t\treturn this;\n\n\t}\n\n\tgetBoneByName( name ) {\n\n\t\tfor ( let i = 0, il = this.bones.length; i < il; i ++ ) {\n\n\t\t\tconst bone = this.bones[ i ];\n\n\t\t\tif ( bone.name === name ) {\n\n\t\t\t\treturn bone;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn undefined;\n\n\t}\n\n\tdispose( ) {\n\n\t\tif ( this.boneTexture !== null ) {\n\n\t\t\tthis.boneTexture.dispose();\n\n\t\t\tthis.boneTexture = null;\n\n\t\t}\n\n\t}\n\n\tfromJSON( json, bones ) {\n\n\t\tthis.uuid = json.uuid;\n\n\t\tfor ( let i = 0, l = json.bones.length; i < l; i ++ ) {\n\n\t\t\tconst uuid = json.bones[ i ];\n\t\t\tlet bone = bones[ uuid ];\n\n\t\t\tif ( bone === undefined ) {\n\n\t\t\t\tconsole.warn( 'THREE.Skeleton: No bone found with UUID:', uuid );\n\t\t\t\tbone = new Bone();\n\n\t\t\t}\n\n\t\t\tthis.bones.push( bone );\n\t\t\tthis.boneInverses.push( new Matrix4().fromArray( json.boneInverses[ i ] ) );\n\n\t\t}\n\n\t\tthis.init();\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = {\n\t\t\tmetadata: {\n\t\t\t\tversion: 4.6,\n\t\t\t\ttype: 'Skeleton',\n\t\t\t\tgenerator: 'Skeleton.toJSON'\n\t\t\t},\n\t\t\tbones: [],\n\t\t\tboneInverses: []\n\t\t};\n\n\t\tdata.uuid = this.uuid;\n\n\t\tconst bones = this.bones;\n\t\tconst boneInverses = this.boneInverses;\n\n\t\tfor ( let i = 0, l = bones.length; i < l; i ++ ) {\n\n\t\t\tconst bone = bones[ i ];\n\t\t\tdata.bones.push( bone.uuid );\n\n\t\t\tconst boneInverse = boneInverses[ i ];\n\t\t\tdata.boneInverses.push( boneInverse.toArray() );\n\n\t\t}\n\n\t\treturn data;\n\n\t}\n\n}\n\nclass InstancedBufferAttribute extends BufferAttribute {\n\n\tconstructor( array, itemSize, normalized, meshPerAttribute = 1 ) {\n\n\t\tsuper( array, itemSize, normalized );\n\n\t\tthis.isInstancedBufferAttribute = true;\n\n\t\tthis.meshPerAttribute = meshPerAttribute;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.meshPerAttribute = source.meshPerAttribute;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.meshPerAttribute = this.meshPerAttribute;\n\n\t\tdata.isInstancedBufferAttribute = true;\n\n\t\treturn data;\n\n\t}\n\n}\n\nconst _instanceLocalMatrix = /*@__PURE__*/ new Matrix4();\nconst _instanceWorldMatrix = /*@__PURE__*/ new Matrix4();\n\nconst _instanceIntersects = [];\n\nconst _box3 = /*@__PURE__*/ new Box3();\nconst _identity = /*@__PURE__*/ new Matrix4();\nconst _mesh$1 = /*@__PURE__*/ new Mesh();\nconst _sphere$4 = /*@__PURE__*/ new Sphere();\n\nclass InstancedMesh extends Mesh {\n\n\tconstructor( geometry, material, count ) {\n\n\t\tsuper( geometry, material );\n\n\t\tthis.isInstancedMesh = true;\n\n\t\tthis.instanceMatrix = new InstancedBufferAttribute( new Float32Array( count * 16 ), 16 );\n\t\tthis.instanceColor = null;\n\t\tthis.morphTexture = null;\n\n\t\tthis.count = count;\n\n\t\tthis.boundingBox = null;\n\t\tthis.boundingSphere = null;\n\n\t\tfor ( let i = 0; i < count; i ++ ) {\n\n\t\t\tthis.setMatrixAt( i, _identity );\n\n\t\t}\n\n\t}\n\n\tcomputeBoundingBox() {\n\n\t\tconst geometry = this.geometry;\n\t\tconst count = this.count;\n\n\t\tif ( this.boundingBox === null ) {\n\n\t\t\tthis.boundingBox = new Box3();\n\n\t\t}\n\n\t\tif ( geometry.boundingBox === null ) {\n\n\t\t\tgeometry.computeBoundingBox();\n\n\t\t}\n\n\t\tthis.boundingBox.makeEmpty();\n\n\t\tfor ( let i = 0; i < count; i ++ ) {\n\n\t\t\tthis.getMatrixAt( i, _instanceLocalMatrix );\n\n\t\t\t_box3.copy( geometry.boundingBox ).applyMatrix4( _instanceLocalMatrix );\n\n\t\t\tthis.boundingBox.union( _box3 );\n\n\t\t}\n\n\t}\n\n\tcomputeBoundingSphere() {\n\n\t\tconst geometry = this.geometry;\n\t\tconst count = this.count;\n\n\t\tif ( this.boundingSphere === null ) {\n\n\t\t\tthis.boundingSphere = new Sphere();\n\n\t\t}\n\n\t\tif ( geometry.boundingSphere === null ) {\n\n\t\t\tgeometry.computeBoundingSphere();\n\n\t\t}\n\n\t\tthis.boundingSphere.makeEmpty();\n\n\t\tfor ( let i = 0; i < count; i ++ ) {\n\n\t\t\tthis.getMatrixAt( i, _instanceLocalMatrix );\n\n\t\t\t_sphere$4.copy( geometry.boundingSphere ).applyMatrix4( _instanceLocalMatrix );\n\n\t\t\tthis.boundingSphere.union( _sphere$4 );\n\n\t\t}\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.instanceMatrix.copy( source.instanceMatrix );\n\n\t\tif ( source.morphTexture !== null ) this.morphTexture = source.morphTexture.clone();\n\t\tif ( source.instanceColor !== null ) this.instanceColor = source.instanceColor.clone();\n\n\t\tthis.count = source.count;\n\n\t\tif ( source.boundingBox !== null ) this.boundingBox = source.boundingBox.clone();\n\t\tif ( source.boundingSphere !== null ) this.boundingSphere = source.boundingSphere.clone();\n\n\t\treturn this;\n\n\t}\n\n\tgetColorAt( index, color ) {\n\n\t\tcolor.fromArray( this.instanceColor.array, index * 3 );\n\n\t}\n\n\tgetMatrixAt( index, matrix ) {\n\n\t\tmatrix.fromArray( this.instanceMatrix.array, index * 16 );\n\n\t}\n\n\tgetMorphAt( index, object ) {\n\n\t\tconst objectInfluences = object.morphTargetInfluences;\n\n\t\tconst array = this.morphTexture.source.data.data;\n\n\t\tconst len = objectInfluences.length + 1; // All influences + the baseInfluenceSum\n\n\t\tconst dataIndex = index * len + 1; // Skip the baseInfluenceSum at the beginning\n\n\t\tfor ( let i = 0; i < objectInfluences.length; i ++ ) {\n\n\t\t\tobjectInfluences[ i ] = array[ dataIndex + i ];\n\n\t\t}\n\n\t}\n\n\traycast( raycaster, intersects ) {\n\n\t\tconst matrixWorld = this.matrixWorld;\n\t\tconst raycastTimes = this.count;\n\n\t\t_mesh$1.geometry = this.geometry;\n\t\t_mesh$1.material = this.material;\n\n\t\tif ( _mesh$1.material === undefined ) return;\n\n\t\t// test with bounding sphere first\n\n\t\tif ( this.boundingSphere === null ) this.computeBoundingSphere();\n\n\t\t_sphere$4.copy( this.boundingSphere );\n\t\t_sphere$4.applyMatrix4( matrixWorld );\n\n\t\tif ( raycaster.ray.intersectsSphere( _sphere$4 ) === false ) return;\n\n\t\t// now test each instance\n\n\t\tfor ( let instanceId = 0; instanceId < raycastTimes; instanceId ++ ) {\n\n\t\t\t// calculate the world matrix for each instance\n\n\t\t\tthis.getMatrixAt( instanceId, _instanceLocalMatrix );\n\n\t\t\t_instanceWorldMatrix.multiplyMatrices( matrixWorld, _instanceLocalMatrix );\n\n\t\t\t// the mesh represents this single instance\n\n\t\t\t_mesh$1.matrixWorld = _instanceWorldMatrix;\n\n\t\t\t_mesh$1.raycast( raycaster, _instanceIntersects );\n\n\t\t\t// process the result of raycast\n\n\t\t\tfor ( let i = 0, l = _instanceIntersects.length; i < l; i ++ ) {\n\n\t\t\t\tconst intersect = _instanceIntersects[ i ];\n\t\t\t\tintersect.instanceId = instanceId;\n\t\t\t\tintersect.object = this;\n\t\t\t\tintersects.push( intersect );\n\n\t\t\t}\n\n\t\t\t_instanceIntersects.length = 0;\n\n\t\t}\n\n\t}\n\n\tsetColorAt( index, color ) {\n\n\t\tif ( this.instanceColor === null ) {\n\n\t\t\tthis.instanceColor = new InstancedBufferAttribute( new Float32Array( this.instanceMatrix.count * 3 ).fill( 1 ), 3 );\n\n\t\t}\n\n\t\tcolor.toArray( this.instanceColor.array, index * 3 );\n\n\t}\n\n\tsetMatrixAt( index, matrix ) {\n\n\t\tmatrix.toArray( this.instanceMatrix.array, index * 16 );\n\n\t}\n\n\tsetMorphAt( index, object ) {\n\n\t\tconst objectInfluences = object.morphTargetInfluences;\n\n\t\tconst len = objectInfluences.length + 1; // morphBaseInfluence + all influences\n\n\t\tif ( this.morphTexture === null ) {\n\n\t\t\tthis.morphTexture = new DataTexture( new Float32Array( len * this.count ), len, this.count, RedFormat, FloatType );\n\n\t\t}\n\n\t\tconst array = this.morphTexture.source.data.data;\n\n\t\tlet morphInfluencesSum = 0;\n\n\t\tfor ( let i = 0; i < objectInfluences.length; i ++ ) {\n\n\t\t\tmorphInfluencesSum += objectInfluences[ i ];\n\n\t\t}\n\n\t\tconst morphBaseInfluence = this.geometry.morphTargetsRelative ? 1 : 1 - morphInfluencesSum;\n\n\t\tconst dataIndex = len * index;\n\n\t\tarray[ dataIndex ] = morphBaseInfluence;\n\n\t\tarray.set( objectInfluences, dataIndex + 1 );\n\n\t}\n\n\tupdateMorphTargets() {\n\n\t}\n\n\tdispose() {\n\n\t\tthis.dispatchEvent( { type: 'dispose' } );\n\n\t\tif ( this.morphTexture !== null ) {\n\n\t\t\tthis.morphTexture.dispose();\n\t\t\tthis.morphTexture = null;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n}\n\nconst _vector1 = /*@__PURE__*/ new Vector3();\nconst _vector2 = /*@__PURE__*/ new Vector3();\nconst _normalMatrix = /*@__PURE__*/ new Matrix3();\n\nclass Plane {\n\n\tconstructor( normal = new Vector3( 1, 0, 0 ), constant = 0 ) {\n\n\t\tthis.isPlane = true;\n\n\t\t// normal is assumed to be normalized\n\n\t\tthis.normal = normal;\n\t\tthis.constant = constant;\n\n\t}\n\n\tset( normal, constant ) {\n\n\t\tthis.normal.copy( normal );\n\t\tthis.constant = constant;\n\n\t\treturn this;\n\n\t}\n\n\tsetComponents( x, y, z, w ) {\n\n\t\tthis.normal.set( x, y, z );\n\t\tthis.constant = w;\n\n\t\treturn this;\n\n\t}\n\n\tsetFromNormalAndCoplanarPoint( normal, point ) {\n\n\t\tthis.normal.copy( normal );\n\t\tthis.constant = - point.dot( this.normal );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromCoplanarPoints( a, b, c ) {\n\n\t\tconst normal = _vector1.subVectors( c, b ).cross( _vector2.subVectors( a, b ) ).normalize();\n\n\t\t// Q: should an error be thrown if normal is zero (e.g. degenerate plane)?\n\n\t\tthis.setFromNormalAndCoplanarPoint( normal, a );\n\n\t\treturn this;\n\n\t}\n\n\tcopy( plane ) {\n\n\t\tthis.normal.copy( plane.normal );\n\t\tthis.constant = plane.constant;\n\n\t\treturn this;\n\n\t}\n\n\tnormalize() {\n\n\t\t// Note: will lead to a divide by zero if the plane is invalid.\n\n\t\tconst inverseNormalLength = 1.0 / this.normal.length();\n\t\tthis.normal.multiplyScalar( inverseNormalLength );\n\t\tthis.constant *= inverseNormalLength;\n\n\t\treturn this;\n\n\t}\n\n\tnegate() {\n\n\t\tthis.constant *= - 1;\n\t\tthis.normal.negate();\n\n\t\treturn this;\n\n\t}\n\n\tdistanceToPoint( point ) {\n\n\t\treturn this.normal.dot( point ) + this.constant;\n\n\t}\n\n\tdistanceToSphere( sphere ) {\n\n\t\treturn this.distanceToPoint( sphere.center ) - sphere.radius;\n\n\t}\n\n\tprojectPoint( point, target ) {\n\n\t\treturn target.copy( point ).addScaledVector( this.normal, - this.distanceToPoint( point ) );\n\n\t}\n\n\tintersectLine( line, target ) {\n\n\t\tconst direction = line.delta( _vector1 );\n\n\t\tconst denominator = this.normal.dot( direction );\n\n\t\tif ( denominator === 0 ) {\n\n\t\t\t// line is coplanar, return origin\n\t\t\tif ( this.distanceToPoint( line.start ) === 0 ) {\n\n\t\t\t\treturn target.copy( line.start );\n\n\t\t\t}\n\n\t\t\t// Unsure if this is the correct method to handle this case.\n\t\t\treturn null;\n\n\t\t}\n\n\t\tconst t = - ( line.start.dot( this.normal ) + this.constant ) / denominator;\n\n\t\tif ( t < 0 || t > 1 ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\treturn target.copy( line.start ).addScaledVector( direction, t );\n\n\t}\n\n\tintersectsLine( line ) {\n\n\t\t// Note: this tests if a line intersects the plane, not whether it (or its end-points) are coplanar with it.\n\n\t\tconst startSign = this.distanceToPoint( line.start );\n\t\tconst endSign = this.distanceToPoint( line.end );\n\n\t\treturn ( startSign < 0 && endSign > 0 ) || ( endSign < 0 && startSign > 0 );\n\n\t}\n\n\tintersectsBox( box ) {\n\n\t\treturn box.intersectsPlane( this );\n\n\t}\n\n\tintersectsSphere( sphere ) {\n\n\t\treturn sphere.intersectsPlane( this );\n\n\t}\n\n\tcoplanarPoint( target ) {\n\n\t\treturn target.copy( this.normal ).multiplyScalar( - this.constant );\n\n\t}\n\n\tapplyMatrix4( matrix, optionalNormalMatrix ) {\n\n\t\tconst normalMatrix = optionalNormalMatrix || _normalMatrix.getNormalMatrix( matrix );\n\n\t\tconst referencePoint = this.coplanarPoint( _vector1 ).applyMatrix4( matrix );\n\n\t\tconst normal = this.normal.applyMatrix3( normalMatrix ).normalize();\n\n\t\tthis.constant = - referencePoint.dot( normal );\n\n\t\treturn this;\n\n\t}\n\n\ttranslate( offset ) {\n\n\t\tthis.constant -= offset.dot( this.normal );\n\n\t\treturn this;\n\n\t}\n\n\tequals( plane ) {\n\n\t\treturn plane.normal.equals( this.normal ) && ( plane.constant === this.constant );\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\nconst _sphere$3 = /*@__PURE__*/ new Sphere();\nconst _vector$6 = /*@__PURE__*/ new Vector3();\n\nclass Frustum {\n\n\tconstructor( p0 = new Plane(), p1 = new Plane(), p2 = new Plane(), p3 = new Plane(), p4 = new Plane(), p5 = new Plane() ) {\n\n\t\tthis.planes = [ p0, p1, p2, p3, p4, p5 ];\n\n\t}\n\n\tset( p0, p1, p2, p3, p4, p5 ) {\n\n\t\tconst planes = this.planes;\n\n\t\tplanes[ 0 ].copy( p0 );\n\t\tplanes[ 1 ].copy( p1 );\n\t\tplanes[ 2 ].copy( p2 );\n\t\tplanes[ 3 ].copy( p3 );\n\t\tplanes[ 4 ].copy( p4 );\n\t\tplanes[ 5 ].copy( p5 );\n\n\t\treturn this;\n\n\t}\n\n\tcopy( frustum ) {\n\n\t\tconst planes = this.planes;\n\n\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\tplanes[ i ].copy( frustum.planes[ i ] );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetFromProjectionMatrix( m, coordinateSystem = WebGLCoordinateSystem ) {\n\n\t\tconst planes = this.planes;\n\t\tconst me = m.elements;\n\t\tconst me0 = me[ 0 ], me1 = me[ 1 ], me2 = me[ 2 ], me3 = me[ 3 ];\n\t\tconst me4 = me[ 4 ], me5 = me[ 5 ], me6 = me[ 6 ], me7 = me[ 7 ];\n\t\tconst me8 = me[ 8 ], me9 = me[ 9 ], me10 = me[ 10 ], me11 = me[ 11 ];\n\t\tconst me12 = me[ 12 ], me13 = me[ 13 ], me14 = me[ 14 ], me15 = me[ 15 ];\n\n\t\tplanes[ 0 ].setComponents( me3 - me0, me7 - me4, me11 - me8, me15 - me12 ).normalize();\n\t\tplanes[ 1 ].setComponents( me3 + me0, me7 + me4, me11 + me8, me15 + me12 ).normalize();\n\t\tplanes[ 2 ].setComponents( me3 + me1, me7 + me5, me11 + me9, me15 + me13 ).normalize();\n\t\tplanes[ 3 ].setComponents( me3 - me1, me7 - me5, me11 - me9, me15 - me13 ).normalize();\n\t\tplanes[ 4 ].setComponents( me3 - me2, me7 - me6, me11 - me10, me15 - me14 ).normalize();\n\n\t\tif ( coordinateSystem === WebGLCoordinateSystem ) {\n\n\t\t\tplanes[ 5 ].setComponents( me3 + me2, me7 + me6, me11 + me10, me15 + me14 ).normalize();\n\n\t\t} else if ( coordinateSystem === WebGPUCoordinateSystem ) {\n\n\t\t\tplanes[ 5 ].setComponents( me2, me6, me10, me14 ).normalize();\n\n\t\t} else {\n\n\t\t\tthrow new Error( 'THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: ' + coordinateSystem );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tintersectsObject( object ) {\n\n\t\tif ( object.boundingSphere !== undefined ) {\n\n\t\t\tif ( object.boundingSphere === null ) object.computeBoundingSphere();\n\n\t\t\t_sphere$3.copy( object.boundingSphere ).applyMatrix4( object.matrixWorld );\n\n\t\t} else {\n\n\t\t\tconst geometry = object.geometry;\n\n\t\t\tif ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();\n\n\t\t\t_sphere$3.copy( geometry.boundingSphere ).applyMatrix4( object.matrixWorld );\n\n\t\t}\n\n\t\treturn this.intersectsSphere( _sphere$3 );\n\n\t}\n\n\tintersectsSprite( sprite ) {\n\n\t\t_sphere$3.center.set( 0, 0, 0 );\n\t\t_sphere$3.radius = 0.7071067811865476;\n\t\t_sphere$3.applyMatrix4( sprite.matrixWorld );\n\n\t\treturn this.intersectsSphere( _sphere$3 );\n\n\t}\n\n\tintersectsSphere( sphere ) {\n\n\t\tconst planes = this.planes;\n\t\tconst center = sphere.center;\n\t\tconst negRadius = - sphere.radius;\n\n\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\tconst distance = planes[ i ].distanceToPoint( center );\n\n\t\t\tif ( distance < negRadius ) {\n\n\t\t\t\treturn false;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn true;\n\n\t}\n\n\tintersectsBox( box ) {\n\n\t\tconst planes = this.planes;\n\n\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\tconst plane = planes[ i ];\n\n\t\t\t// corner at max distance\n\n\t\t\t_vector$6.x = plane.normal.x > 0 ? box.max.x : box.min.x;\n\t\t\t_vector$6.y = plane.normal.y > 0 ? box.max.y : box.min.y;\n\t\t\t_vector$6.z = plane.normal.z > 0 ? box.max.z : box.min.z;\n\n\t\t\tif ( plane.distanceToPoint( _vector$6 ) < 0 ) {\n\n\t\t\t\treturn false;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn true;\n\n\t}\n\n\tcontainsPoint( point ) {\n\n\t\tconst planes = this.planes;\n\n\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\tif ( planes[ i ].distanceToPoint( point ) < 0 ) {\n\n\t\t\t\treturn false;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn true;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\nfunction ascIdSort( a, b ) {\n\n\treturn a - b;\n\n}\n\nfunction sortOpaque( a, b ) {\n\n\treturn a.z - b.z;\n\n}\n\nfunction sortTransparent( a, b ) {\n\n\treturn b.z - a.z;\n\n}\n\nclass MultiDrawRenderList {\n\n\tconstructor() {\n\n\t\tthis.index = 0;\n\t\tthis.pool = [];\n\t\tthis.list = [];\n\n\t}\n\n\tpush( start, count, z, index ) {\n\n\t\tconst pool = this.pool;\n\t\tconst list = this.list;\n\t\tif ( this.index >= pool.length ) {\n\n\t\t\tpool.push( {\n\n\t\t\t\tstart: - 1,\n\t\t\t\tcount: - 1,\n\t\t\t\tz: - 1,\n\t\t\t\tindex: - 1,\n\n\t\t\t} );\n\n\t\t}\n\n\t\tconst item = pool[ this.index ];\n\t\tlist.push( item );\n\t\tthis.index ++;\n\n\t\titem.start = start;\n\t\titem.count = count;\n\t\titem.z = z;\n\t\titem.index = index;\n\n\t}\n\n\treset() {\n\n\t\tthis.list.length = 0;\n\t\tthis.index = 0;\n\n\t}\n\n}\n\nconst _matrix$1 = /*@__PURE__*/ new Matrix4();\nconst _whiteColor = /*@__PURE__*/ new Color( 1, 1, 1 );\nconst _frustum = /*@__PURE__*/ new Frustum();\nconst _box$1 = /*@__PURE__*/ new Box3();\nconst _sphere$2 = /*@__PURE__*/ new Sphere();\nconst _vector$5 = /*@__PURE__*/ new Vector3();\nconst _forward = /*@__PURE__*/ new Vector3();\nconst _temp = /*@__PURE__*/ new Vector3();\nconst _renderList = /*@__PURE__*/ new MultiDrawRenderList();\nconst _mesh = /*@__PURE__*/ new Mesh();\nconst _batchIntersects = [];\n\n// copies data from attribute \"src\" into \"target\" starting at \"targetOffset\"\nfunction copyAttributeData( src, target, targetOffset = 0 ) {\n\n\tconst itemSize = target.itemSize;\n\tif ( src.isInterleavedBufferAttribute || src.array.constructor !== target.array.constructor ) {\n\n\t\t// use the component getters and setters if the array data cannot\n\t\t// be copied directly\n\t\tconst vertexCount = src.count;\n\t\tfor ( let i = 0; i < vertexCount; i ++ ) {\n\n\t\t\tfor ( let c = 0; c < itemSize; c ++ ) {\n\n\t\t\t\ttarget.setComponent( i + targetOffset, c, src.getComponent( i, c ) );\n\n\t\t\t}\n\n\t\t}\n\n\t} else {\n\n\t\t// faster copy approach using typed array set function\n\t\ttarget.array.set( src.array, targetOffset * itemSize );\n\n\t}\n\n\ttarget.needsUpdate = true;\n\n}\n\n// safely copies array contents to a potentially smaller array\nfunction copyArrayContents( src, target ) {\n\n\tif ( src.constructor !== target.constructor ) {\n\n\t\t// if arrays are of a different type (eg due to index size increasing) then data must be per-element copied\n\t\tconst len = Math.min( src.length, target.length );\n\t\tfor ( let i = 0; i < len; i ++ ) {\n\n\t\t\ttarget[ i ] = src[ i ];\n\n\t\t}\n\n\t} else {\n\n\t\t// if the arrays use the same data layout we can use a fast block copy\n\t\tconst len = Math.min( src.length, target.length );\n\t\ttarget.set( new src.constructor( src.buffer, 0, len ) );\n\n\t}\n\n}\n\nclass BatchedMesh extends Mesh {\n\n\tget maxInstanceCount() {\n\n\t\treturn this._maxInstanceCount;\n\n\t}\n\n\tget instanceCount() {\n\n\t\treturn this._instanceInfo.length - this._availableInstanceIds.length;\n\n\t}\n\n\tget unusedVertexCount() {\n\n\t\treturn this._maxVertexCount - this._nextVertexStart;\n\n\t}\n\n\tget unusedIndexCount() {\n\n\t\treturn this._maxIndexCount - this._nextIndexStart;\n\n\t}\n\n\tconstructor( maxInstanceCount, maxVertexCount, maxIndexCount = maxVertexCount * 2, material ) {\n\n\t\tsuper( new BufferGeometry(), material );\n\n\t\tthis.isBatchedMesh = true;\n\t\tthis.perObjectFrustumCulled = true;\n\t\tthis.sortObjects = true;\n\t\tthis.boundingBox = null;\n\t\tthis.boundingSphere = null;\n\t\tthis.customSort = null;\n\n\t\t// stores visible, active, and geometry id per instance and reserved buffer ranges for geometries\n\t\tthis._instanceInfo = [];\n\t\tthis._geometryInfo = [];\n\n\t\t// instance, geometry ids that have been set as inactive, and are available to be overwritten\n\t\tthis._availableInstanceIds = [];\n\t\tthis._availableGeometryIds = [];\n\n\t\t// used to track where the next point is that geometry should be inserted\n\t\tthis._nextIndexStart = 0;\n\t\tthis._nextVertexStart = 0;\n\t\tthis._geometryCount = 0;\n\n\t\t// flags\n\t\tthis._visibilityChanged = true;\n\t\tthis._geometryInitialized = false;\n\n\t\t// cached user options\n\t\tthis._maxInstanceCount = maxInstanceCount;\n\t\tthis._maxVertexCount = maxVertexCount;\n\t\tthis._maxIndexCount = maxIndexCount;\n\n\t\t// buffers for multi draw\n\t\tthis._multiDrawCounts = new Int32Array( maxInstanceCount );\n\t\tthis._multiDrawStarts = new Int32Array( maxInstanceCount );\n\t\tthis._multiDrawCount = 0;\n\t\tthis._multiDrawInstances = null;\n\n\t\t// Local matrix per geometry by using data texture\n\t\tthis._matricesTexture = null;\n\t\tthis._indirectTexture = null;\n\t\tthis._colorsTexture = null;\n\n\t\tthis._initMatricesTexture();\n\t\tthis._initIndirectTexture();\n\n\t}\n\n\t_initMatricesTexture() {\n\n\t\t// layout (1 matrix = 4 pixels)\n\t\t// RGBA RGBA RGBA RGBA (=> column1, column2, column3, column4)\n\t\t// with 8x8 pixel texture max 16 matrices * 4 pixels = (8 * 8)\n\t\t// 16x16 pixel texture max 64 matrices * 4 pixels = (16 * 16)\n\t\t// 32x32 pixel texture max 256 matrices * 4 pixels = (32 * 32)\n\t\t// 64x64 pixel texture max 1024 matrices * 4 pixels = (64 * 64)\n\n\t\tlet size = Math.sqrt( this._maxInstanceCount * 4 ); // 4 pixels needed for 1 matrix\n\t\tsize = Math.ceil( size / 4 ) * 4;\n\t\tsize = Math.max( size, 4 );\n\n\t\tconst matricesArray = new Float32Array( size * size * 4 ); // 4 floats per RGBA pixel\n\t\tconst matricesTexture = new DataTexture( matricesArray, size, size, RGBAFormat, FloatType );\n\n\t\tthis._matricesTexture = matricesTexture;\n\n\t}\n\n\t_initIndirectTexture() {\n\n\t\tlet size = Math.sqrt( this._maxInstanceCount );\n\t\tsize = Math.ceil( size );\n\n\t\tconst indirectArray = new Uint32Array( size * size );\n\t\tconst indirectTexture = new DataTexture( indirectArray, size, size, RedIntegerFormat, UnsignedIntType );\n\n\t\tthis._indirectTexture = indirectTexture;\n\n\t}\n\n\t_initColorsTexture() {\n\n\t\tlet size = Math.sqrt( this._maxInstanceCount );\n\t\tsize = Math.ceil( size );\n\n\t\t// 4 floats per RGBA pixel initialized to white\n\t\tconst colorsArray = new Float32Array( size * size * 4 ).fill( 1 );\n\t\tconst colorsTexture = new DataTexture( colorsArray, size, size, RGBAFormat, FloatType );\n\t\tcolorsTexture.colorSpace = ColorManagement.workingColorSpace;\n\n\t\tthis._colorsTexture = colorsTexture;\n\n\t}\n\n\t_initializeGeometry( reference ) {\n\n\t\tconst geometry = this.geometry;\n\t\tconst maxVertexCount = this._maxVertexCount;\n\t\tconst maxIndexCount = this._maxIndexCount;\n\t\tif ( this._geometryInitialized === false ) {\n\n\t\t\tfor ( const attributeName in reference.attributes ) {\n\n\t\t\t\tconst srcAttribute = reference.getAttribute( attributeName );\n\t\t\t\tconst { array, itemSize, normalized } = srcAttribute;\n\n\t\t\t\tconst dstArray = new array.constructor( maxVertexCount * itemSize );\n\t\t\t\tconst dstAttribute = new BufferAttribute( dstArray, itemSize, normalized );\n\n\t\t\t\tgeometry.setAttribute( attributeName, dstAttribute );\n\n\t\t\t}\n\n\t\t\tif ( reference.getIndex() !== null ) {\n\n\t\t\t\t// Reserve last u16 index for primitive restart.\n\t\t\t\tconst indexArray = maxVertexCount > 65535\n\t\t\t\t\t? new Uint32Array( maxIndexCount )\n\t\t\t\t\t: new Uint16Array( maxIndexCount );\n\n\t\t\t\tgeometry.setIndex( new BufferAttribute( indexArray, 1 ) );\n\n\t\t\t}\n\n\t\t\tthis._geometryInitialized = true;\n\n\t\t}\n\n\t}\n\n\t// Make sure the geometry is compatible with the existing combined geometry attributes\n\t_validateGeometry( geometry ) {\n\n\t\t// check to ensure the geometries are using consistent attributes and indices\n\t\tconst batchGeometry = this.geometry;\n\t\tif ( Boolean( geometry.getIndex() ) !== Boolean( batchGeometry.getIndex() ) ) {\n\n\t\t\tthrow new Error( 'THREE.BatchedMesh: All geometries must consistently have \"index\".' );\n\n\t\t}\n\n\t\tfor ( const attributeName in batchGeometry.attributes ) {\n\n\t\t\tif ( ! geometry.hasAttribute( attributeName ) ) {\n\n\t\t\t\tthrow new Error( `THREE.BatchedMesh: Added geometry missing \"${ attributeName }\". All geometries must have consistent attributes.` );\n\n\t\t\t}\n\n\t\t\tconst srcAttribute = geometry.getAttribute( attributeName );\n\t\t\tconst dstAttribute = batchGeometry.getAttribute( attributeName );\n\t\t\tif ( srcAttribute.itemSize !== dstAttribute.itemSize || srcAttribute.normalized !== dstAttribute.normalized ) {\n\n\t\t\t\tthrow new Error( 'THREE.BatchedMesh: All attributes must have a consistent itemSize and normalized value.' );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tvalidateInstanceId( instanceId ) {\n\n\t\tconst instanceInfo = this._instanceInfo;\n\t\tif ( instanceId < 0 || instanceId >= instanceInfo.length || instanceInfo[ instanceId ].active === false ) {\n\n\t\t\tthrow new Error( `THREE.BatchedMesh: Invalid instanceId ${instanceId}. Instance is either out of range or has been deleted.` );\n\n\t\t}\n\n\t}\n\n\tvalidateGeometryId( geometryId ) {\n\n\t\tconst geometryInfoList = this._geometryInfo;\n\t\tif ( geometryId < 0 || geometryId >= geometryInfoList.length || geometryInfoList[ geometryId ].active === false ) {\n\n\t\t\tthrow new Error( `THREE.BatchedMesh: Invalid geometryId ${geometryId}. Geometry is either out of range or has been deleted.` );\n\n\t\t}\n\n\t}\n\n\n\tsetCustomSort( func ) {\n\n\t\tthis.customSort = func;\n\t\treturn this;\n\n\t}\n\n\tcomputeBoundingBox() {\n\n\t\tif ( this.boundingBox === null ) {\n\n\t\t\tthis.boundingBox = new Box3();\n\n\t\t}\n\n\t\tconst boundingBox = this.boundingBox;\n\t\tconst instanceInfo = this._instanceInfo;\n\n\t\tboundingBox.makeEmpty();\n\t\tfor ( let i = 0, l = instanceInfo.length; i < l; i ++ ) {\n\n\t\t\tif ( instanceInfo[ i ].active === false ) continue;\n\n\t\t\tconst geometryId = instanceInfo[ i ].geometryIndex;\n\t\t\tthis.getMatrixAt( i, _matrix$1 );\n\t\t\tthis.getBoundingBoxAt( geometryId, _box$1 ).applyMatrix4( _matrix$1 );\n\t\t\tboundingBox.union( _box$1 );\n\n\t\t}\n\n\t}\n\n\tcomputeBoundingSphere() {\n\n\t\tif ( this.boundingSphere === null ) {\n\n\t\t\tthis.boundingSphere = new Sphere();\n\n\t\t}\n\n\t\tconst boundingSphere = this.boundingSphere;\n\t\tconst instanceInfo = this._instanceInfo;\n\n\t\tboundingSphere.makeEmpty();\n\t\tfor ( let i = 0, l = instanceInfo.length; i < l; i ++ ) {\n\n\t\t\tif ( instanceInfo[ i ].active === false ) continue;\n\n\t\t\tconst geometryId = instanceInfo[ i ].geometryIndex;\n\t\t\tthis.getMatrixAt( i, _matrix$1 );\n\t\t\tthis.getBoundingSphereAt( geometryId, _sphere$2 ).applyMatrix4( _matrix$1 );\n\t\t\tboundingSphere.union( _sphere$2 );\n\n\t\t}\n\n\t}\n\n\taddInstance( geometryId ) {\n\n\t\tconst atCapacity = this._instanceInfo.length >= this.maxInstanceCount;\n\n\t\t// ensure we're not over geometry\n\t\tif ( atCapacity && this._availableInstanceIds.length === 0 ) {\n\n\t\t\tthrow new Error( 'THREE.BatchedMesh: Maximum item count reached.' );\n\n\t\t}\n\n\t\tconst instanceInfo = {\n\t\t\tvisible: true,\n\t\t\tactive: true,\n\t\t\tgeometryIndex: geometryId,\n\t\t};\n\n\t\tlet drawId = null;\n\n\t\t// Prioritize using previously freed instance ids\n\t\tif ( this._availableInstanceIds.length > 0 ) {\n\n\t\t\tthis._availableInstanceIds.sort( ascIdSort );\n\n\t\t\tdrawId = this._availableInstanceIds.shift();\n\t\t\tthis._instanceInfo[ drawId ] = instanceInfo;\n\n\t\t} else {\n\n\t\t\tdrawId = this._instanceInfo.length;\n\t\t\tthis._instanceInfo.push( instanceInfo );\n\n\t\t}\n\n\t\tconst matricesTexture = this._matricesTexture;\n\t\t_matrix$1.identity().toArray( matricesTexture.image.data, drawId * 16 );\n\t\tmatricesTexture.needsUpdate = true;\n\n\t\tconst colorsTexture = this._colorsTexture;\n\t\tif ( colorsTexture ) {\n\n\t\t\t_whiteColor.toArray( colorsTexture.image.data, drawId * 4 );\n\t\t\tcolorsTexture.needsUpdate = true;\n\n\t\t}\n\n\t\tthis._visibilityChanged = true;\n\t\treturn drawId;\n\n\t}\n\n\taddGeometry( geometry, reservedVertexCount = - 1, reservedIndexCount = - 1 ) {\n\n\t\tthis._initializeGeometry( geometry );\n\n\t\tthis._validateGeometry( geometry );\n\n\t\tconst geometryInfo = {\n\t\t\t// geometry information\n\t\t\tvertexStart: - 1,\n\t\t\tvertexCount: - 1,\n\t\t\treservedVertexCount: - 1,\n\n\t\t\tindexStart: - 1,\n\t\t\tindexCount: - 1,\n\t\t\treservedIndexCount: - 1,\n\n\t\t\t// draw range information\n\t\t\tstart: - 1,\n\t\t\tcount: - 1,\n\n\t\t\t// state\n\t\t\tboundingBox: null,\n\t\t\tboundingSphere: null,\n\t\t\tactive: true,\n\t\t};\n\n\t\tconst geometryInfoList = this._geometryInfo;\n\t\tgeometryInfo.vertexStart = this._nextVertexStart;\n\t\tgeometryInfo.reservedVertexCount = reservedVertexCount === - 1 ? geometry.getAttribute( 'position' ).count : reservedVertexCount;\n\n\t\tconst index = geometry.getIndex();\n\t\tconst hasIndex = index !== null;\n\t\tif ( hasIndex ) {\n\n\t\t\tgeometryInfo.indexStart = this._nextIndexStart;\n\t\t\tgeometryInfo.reservedIndexCount = reservedIndexCount === - 1 ? index.count : reservedIndexCount;\n\n\t\t}\n\n\t\tif (\n\t\t\tgeometryInfo.indexStart !== - 1 &&\n\t\t\tgeometryInfo.indexStart + geometryInfo.reservedIndexCount > this._maxIndexCount ||\n\t\t\tgeometryInfo.vertexStart + geometryInfo.reservedVertexCount > this._maxVertexCount\n\t\t) {\n\n\t\t\tthrow new Error( 'THREE.BatchedMesh: Reserved space request exceeds the maximum buffer size.' );\n\n\t\t}\n\n\t\t// update id\n\t\tlet geometryId;\n\t\tif ( this._availableGeometryIds.length > 0 ) {\n\n\t\t\tthis._availableGeometryIds.sort( ascIdSort );\n\n\t\t\tgeometryId = this._availableGeometryIds.shift();\n\t\t\tgeometryInfoList[ geometryId ] = geometryInfo;\n\n\n\t\t} else {\n\n\t\t\tgeometryId = this._geometryCount;\n\t\t\tthis._geometryCount ++;\n\t\t\tgeometryInfoList.push( geometryInfo );\n\n\t\t}\n\n\t\t// update the geometry\n\t\tthis.setGeometryAt( geometryId, geometry );\n\n\t\t// increment the next geometry position\n\t\tthis._nextIndexStart = geometryInfo.indexStart + geometryInfo.reservedIndexCount;\n\t\tthis._nextVertexStart = geometryInfo.vertexStart + geometryInfo.reservedVertexCount;\n\n\t\treturn geometryId;\n\n\t}\n\n\tsetGeometryAt( geometryId, geometry ) {\n\n\t\tif ( geometryId >= this._geometryCount ) {\n\n\t\t\tthrow new Error( 'THREE.BatchedMesh: Maximum geometry count reached.' );\n\n\t\t}\n\n\t\tthis._validateGeometry( geometry );\n\n\t\tconst batchGeometry = this.geometry;\n\t\tconst hasIndex = batchGeometry.getIndex() !== null;\n\t\tconst dstIndex = batchGeometry.getIndex();\n\t\tconst srcIndex = geometry.getIndex();\n\t\tconst geometryInfo = this._geometryInfo[ geometryId ];\n\t\tif (\n\t\t\thasIndex &&\n\t\t\tsrcIndex.count > geometryInfo.reservedIndexCount ||\n\t\t\tgeometry.attributes.position.count > geometryInfo.reservedVertexCount\n\t\t) {\n\n\t\t\tthrow new Error( 'THREE.BatchedMesh: Reserved space not large enough for provided geometry.' );\n\n\t\t}\n\n\t\t// copy geometry buffer data over\n\t\tconst vertexStart = geometryInfo.vertexStart;\n\t\tconst reservedVertexCount = geometryInfo.reservedVertexCount;\n\t\tgeometryInfo.vertexCount = geometry.getAttribute( 'position' ).count;\n\n\t\tfor ( const attributeName in batchGeometry.attributes ) {\n\n\t\t\t// copy attribute data\n\t\t\tconst srcAttribute = geometry.getAttribute( attributeName );\n\t\t\tconst dstAttribute = batchGeometry.getAttribute( attributeName );\n\t\t\tcopyAttributeData( srcAttribute, dstAttribute, vertexStart );\n\n\t\t\t// fill the rest in with zeroes\n\t\t\tconst itemSize = srcAttribute.itemSize;\n\t\t\tfor ( let i = srcAttribute.count, l = reservedVertexCount; i < l; i ++ ) {\n\n\t\t\t\tconst index = vertexStart + i;\n\t\t\t\tfor ( let c = 0; c < itemSize; c ++ ) {\n\n\t\t\t\t\tdstAttribute.setComponent( index, c, 0 );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tdstAttribute.needsUpdate = true;\n\t\t\tdstAttribute.addUpdateRange( vertexStart * itemSize, reservedVertexCount * itemSize );\n\n\t\t}\n\n\t\t// copy index\n\t\tif ( hasIndex ) {\n\n\t\t\tconst indexStart = geometryInfo.indexStart;\n\t\t\tconst reservedIndexCount = geometryInfo.reservedIndexCount;\n\t\t\tgeometryInfo.indexCount = geometry.getIndex().count;\n\n\t\t\t// copy index data over\n\t\t\tfor ( let i = 0; i < srcIndex.count; i ++ ) {\n\n\t\t\t\tdstIndex.setX( indexStart + i, vertexStart + srcIndex.getX( i ) );\n\n\t\t\t}\n\n\t\t\t// fill the rest in with zeroes\n\t\t\tfor ( let i = srcIndex.count, l = reservedIndexCount; i < l; i ++ ) {\n\n\t\t\t\tdstIndex.setX( indexStart + i, vertexStart );\n\n\t\t\t}\n\n\t\t\tdstIndex.needsUpdate = true;\n\t\t\tdstIndex.addUpdateRange( indexStart, geometryInfo.reservedIndexCount );\n\n\t\t}\n\n\t\t// update the draw range\n\t\tgeometryInfo.start = hasIndex ? geometryInfo.indexStart : geometryInfo.vertexStart;\n\t\tgeometryInfo.count = hasIndex ? geometryInfo.indexCount : geometryInfo.vertexCount;\n\n\t\t// store the bounding boxes\n\t\tgeometryInfo.boundingBox = null;\n\t\tif ( geometry.boundingBox !== null ) {\n\n\t\t\tgeometryInfo.boundingBox = geometry.boundingBox.clone();\n\n\t\t}\n\n\t\tgeometryInfo.boundingSphere = null;\n\t\tif ( geometry.boundingSphere !== null ) {\n\n\t\t\tgeometryInfo.boundingSphere = geometry.boundingSphere.clone();\n\n\t\t}\n\n\t\tthis._visibilityChanged = true;\n\t\treturn geometryId;\n\n\t}\n\n\tdeleteGeometry( geometryId ) {\n\n\t\tconst geometryInfoList = this._geometryInfo;\n\t\tif ( geometryId >= geometryInfoList.length || geometryInfoList[ geometryId ].active === false ) {\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\t// delete any instances associated with this geometry\n\t\tconst instanceInfo = this._instanceInfo;\n\t\tfor ( let i = 0, l = instanceInfo.length; i < l; i ++ ) {\n\n\t\t\tif ( instanceInfo[ i ].geometryIndex === geometryId ) {\n\n\t\t\t\tthis.deleteInstance( i );\n\n\t\t\t}\n\n\t\t}\n\n\t\tgeometryInfoList[ geometryId ].active = false;\n\t\tthis._availableGeometryIds.push( geometryId );\n\t\tthis._visibilityChanged = true;\n\n\t\treturn this;\n\n\t}\n\n\tdeleteInstance( instanceId ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\n\t\tthis._instanceInfo[ instanceId ].active = false;\n\t\tthis._availableInstanceIds.push( instanceId );\n\t\tthis._visibilityChanged = true;\n\n\t\treturn this;\n\n\t}\n\n\toptimize() {\n\n\t\t// track the next indices to copy data to\n\t\tlet nextVertexStart = 0;\n\t\tlet nextIndexStart = 0;\n\n\t\t// Iterate over all geometry ranges in order sorted from earliest in the geometry buffer to latest\n\t\t// in the geometry buffer. Because draw range objects can be reused there is no guarantee of their order.\n\t\tconst geometryInfoList = this._geometryInfo;\n\t\tconst indices = geometryInfoList\n\t\t\t.map( ( e, i ) => i )\n\t\t\t.sort( ( a, b ) => {\n\n\t\t\t\treturn geometryInfoList[ a ].vertexStart - geometryInfoList[ b ].vertexStart;\n\n\t\t\t} );\n\n\t\tconst geometry = this.geometry;\n\t\tfor ( let i = 0, l = geometryInfoList.length; i < l; i ++ ) {\n\n\t\t\t// if a geometry range is inactive then don't copy anything\n\t\t\tconst index = indices[ i ];\n\t\t\tconst geometryInfo = geometryInfoList[ index ];\n\t\t\tif ( geometryInfo.active === false ) {\n\n\t\t\t\tcontinue;\n\n\t\t\t}\n\n\t\t\t// if a geometry contains an index buffer then shift it, as well\n\t\t\tif ( geometry.index !== null ) {\n\n\t\t\t\tif ( geometryInfo.indexStart !== nextIndexStart ) {\n\n\t\t\t\t\tconst { indexStart, vertexStart, reservedIndexCount } = geometryInfo;\n\t\t\t\t\tconst index = geometry.index;\n\t\t\t\t\tconst array = index.array;\n\n\t\t\t\t\t// shift the index pointers based on how the vertex data will shift\n\t\t\t\t\t// adjusting the index must happen first so the original vertex start value is available\n\t\t\t\t\tconst elementDelta = nextVertexStart - vertexStart;\n\t\t\t\t\tfor ( let j = indexStart; j < indexStart + reservedIndexCount; j ++ ) {\n\n\t\t\t\t\t\tarray[ j ] = array[ j ] + elementDelta;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tindex.array.copyWithin( nextIndexStart, indexStart, indexStart + reservedIndexCount );\n\t\t\t\t\tindex.addUpdateRange( nextIndexStart, reservedIndexCount );\n\n\t\t\t\t\tgeometryInfo.indexStart = nextIndexStart;\n\n\t\t\t\t}\n\n\t\t\t\tnextIndexStart += geometryInfo.reservedIndexCount;\n\n\t\t\t}\n\n\t\t\t// if a geometry needs to be moved then copy attribute data to overwrite unused space\n\t\t\tif ( geometryInfo.vertexStart !== nextVertexStart ) {\n\n\t\t\t\tconst { vertexStart, reservedVertexCount } = geometryInfo;\n\t\t\t\tconst attributes = geometry.attributes;\n\t\t\t\tfor ( const key in attributes ) {\n\n\t\t\t\t\tconst attribute = attributes[ key ];\n\t\t\t\t\tconst { array, itemSize } = attribute;\n\t\t\t\t\tarray.copyWithin( nextVertexStart * itemSize, vertexStart * itemSize, ( vertexStart + reservedVertexCount ) * itemSize );\n\t\t\t\t\tattribute.addUpdateRange( nextVertexStart * itemSize, reservedVertexCount * itemSize );\n\n\t\t\t\t}\n\n\t\t\t\tgeometryInfo.vertexStart = nextVertexStart;\n\n\t\t\t}\n\n\t\t\tnextVertexStart += geometryInfo.reservedVertexCount;\n\t\t\tgeometryInfo.start = geometry.index ? geometryInfo.indexStart : geometryInfo.vertexStart;\n\n\t\t\t// step the next geometry points to the shifted position\n\t\t\tthis._nextIndexStart = geometry.index ? geometryInfo.indexStart + geometryInfo.reservedIndexCount : 0;\n\t\t\tthis._nextVertexStart = geometryInfo.vertexStart + geometryInfo.reservedVertexCount;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// get bounding box and compute it if it doesn't exist\n\tgetBoundingBoxAt( geometryId, target ) {\n\n\t\tif ( geometryId >= this._geometryCount ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\t// compute bounding box\n\t\tconst geometry = this.geometry;\n\t\tconst geometryInfo = this._geometryInfo[ geometryId ];\n\t\tif ( geometryInfo.boundingBox === null ) {\n\n\t\t\tconst box = new Box3();\n\t\t\tconst index = geometry.index;\n\t\t\tconst position = geometry.attributes.position;\n\t\t\tfor ( let i = geometryInfo.start, l = geometryInfo.start + geometryInfo.count; i < l; i ++ ) {\n\n\t\t\t\tlet iv = i;\n\t\t\t\tif ( index ) {\n\n\t\t\t\t\tiv = index.getX( iv );\n\n\t\t\t\t}\n\n\t\t\t\tbox.expandByPoint( _vector$5.fromBufferAttribute( position, iv ) );\n\n\t\t\t}\n\n\t\t\tgeometryInfo.boundingBox = box;\n\n\t\t}\n\n\t\ttarget.copy( geometryInfo.boundingBox );\n\t\treturn target;\n\n\t}\n\n\t// get bounding sphere and compute it if it doesn't exist\n\tgetBoundingSphereAt( geometryId, target ) {\n\n\t\tif ( geometryId >= this._geometryCount ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\t// compute bounding sphere\n\t\tconst geometry = this.geometry;\n\t\tconst geometryInfo = this._geometryInfo[ geometryId ];\n\t\tif ( geometryInfo.boundingSphere === null ) {\n\n\t\t\tconst sphere = new Sphere();\n\t\t\tthis.getBoundingBoxAt( geometryId, _box$1 );\n\t\t\t_box$1.getCenter( sphere.center );\n\n\t\t\tconst index = geometry.index;\n\t\t\tconst position = geometry.attributes.position;\n\n\t\t\tlet maxRadiusSq = 0;\n\t\t\tfor ( let i = geometryInfo.start, l = geometryInfo.start + geometryInfo.count; i < l; i ++ ) {\n\n\t\t\t\tlet iv = i;\n\t\t\t\tif ( index ) {\n\n\t\t\t\t\tiv = index.getX( iv );\n\n\t\t\t\t}\n\n\t\t\t\t_vector$5.fromBufferAttribute( position, iv );\n\t\t\t\tmaxRadiusSq = Math.max( maxRadiusSq, sphere.center.distanceToSquared( _vector$5 ) );\n\n\t\t\t}\n\n\t\t\tsphere.radius = Math.sqrt( maxRadiusSq );\n\t\t\tgeometryInfo.boundingSphere = sphere;\n\n\t\t}\n\n\t\ttarget.copy( geometryInfo.boundingSphere );\n\t\treturn target;\n\n\t}\n\n\tsetMatrixAt( instanceId, matrix ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\n\t\tconst matricesTexture = this._matricesTexture;\n\t\tconst matricesArray = this._matricesTexture.image.data;\n\t\tmatrix.toArray( matricesArray, instanceId * 16 );\n\t\tmatricesTexture.needsUpdate = true;\n\n\t\treturn this;\n\n\t}\n\n\tgetMatrixAt( instanceId, matrix ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\t\treturn matrix.fromArray( this._matricesTexture.image.data, instanceId * 16 );\n\n\t}\n\n\tsetColorAt( instanceId, color ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\n\t\tif ( this._colorsTexture === null ) {\n\n\t\t\tthis._initColorsTexture();\n\n\t\t}\n\n\t\tcolor.toArray( this._colorsTexture.image.data, instanceId * 4 );\n\t\tthis._colorsTexture.needsUpdate = true;\n\n\t\treturn this;\n\n\t}\n\n\tgetColorAt( instanceId, color ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\t\treturn color.fromArray( this._colorsTexture.image.data, instanceId * 4 );\n\n\t}\n\n\tsetVisibleAt( instanceId, value ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\n\t\tif ( this._instanceInfo[ instanceId ].visible === value ) {\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\tthis._instanceInfo[ instanceId ].visible = value;\n\t\tthis._visibilityChanged = true;\n\n\t\treturn this;\n\n\t}\n\n\tgetVisibleAt( instanceId ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\n\t\treturn this._instanceInfo[ instanceId ].visible;\n\n\t}\n\n\tsetGeometryIdAt( instanceId, geometryId ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\t\tthis.validateGeometryId( geometryId );\n\n\t\tthis._instanceInfo[ instanceId ].geometryIndex = geometryId;\n\n\t\treturn this;\n\n\t}\n\n\tgetGeometryIdAt( instanceId ) {\n\n\t\tthis.validateInstanceId( instanceId );\n\n\t\treturn this._instanceInfo[ instanceId ].geometryIndex;\n\n\t}\n\n\tgetGeometryRangeAt( geometryId, target = {} ) {\n\n\t\tthis.validateGeometryId( geometryId );\n\n\t\tconst geometryInfo = this._geometryInfo[ geometryId ];\n\t\ttarget.vertexStart = geometryInfo.vertexStart;\n\t\ttarget.vertexCount = geometryInfo.vertexCount;\n\t\ttarget.reservedVertexCount = geometryInfo.reservedVertexCount;\n\n\t\ttarget.indexStart = geometryInfo.indexStart;\n\t\ttarget.indexCount = geometryInfo.indexCount;\n\t\ttarget.reservedIndexCount = geometryInfo.reservedIndexCount;\n\n\t\ttarget.start = geometryInfo.start;\n\t\ttarget.count = geometryInfo.count;\n\n\t\treturn target;\n\n\t}\n\n\tsetInstanceCount( maxInstanceCount ) {\n\n\t\t// shrink the available instances as much as possible\n\t\tconst availableInstanceIds = this._availableInstanceIds;\n\t\tconst instanceInfo = this._instanceInfo;\n\t\tavailableInstanceIds.sort( ascIdSort );\n\t\twhile ( availableInstanceIds[ availableInstanceIds.length - 1 ] === instanceInfo.length ) {\n\n\t\t\tinstanceInfo.pop();\n\t\t\tavailableInstanceIds.pop();\n\n\t\t}\n\n\t\t// throw an error if it can't be shrunk to the desired size\n\t\tif ( maxInstanceCount < instanceInfo.length ) {\n\n\t\t\tthrow new Error( `BatchedMesh: Instance ids outside the range ${ maxInstanceCount } are being used. Cannot shrink instance count.` );\n\n\t\t}\n\n\t\t// copy the multi draw counts\n\t\tconst multiDrawCounts = new Int32Array( maxInstanceCount );\n\t\tconst multiDrawStarts = new Int32Array( maxInstanceCount );\n\t\tcopyArrayContents( this._multiDrawCounts, multiDrawCounts );\n\t\tcopyArrayContents( this._multiDrawStarts, multiDrawStarts );\n\n\t\tthis._multiDrawCounts = multiDrawCounts;\n\t\tthis._multiDrawStarts = multiDrawStarts;\n\t\tthis._maxInstanceCount = maxInstanceCount;\n\n\t\t// update texture data for instance sampling\n\t\tconst indirectTexture = this._indirectTexture;\n\t\tconst matricesTexture = this._matricesTexture;\n\t\tconst colorsTexture = this._colorsTexture;\n\n\t\tindirectTexture.dispose();\n\t\tthis._initIndirectTexture();\n\t\tcopyArrayContents( indirectTexture.image.data, this._indirectTexture.image.data );\n\n\t\tmatricesTexture.dispose();\n\t\tthis._initMatricesTexture();\n\t\tcopyArrayContents( matricesTexture.image.data, this._matricesTexture.image.data );\n\n\t\tif ( colorsTexture ) {\n\n\t\t\tcolorsTexture.dispose();\n\t\t\tthis._initColorsTexture();\n\t\t\tcopyArrayContents( colorsTexture.image.data, this._colorsTexture.image.data );\n\n\t\t}\n\n\t}\n\n\tsetGeometrySize( maxVertexCount, maxIndexCount ) {\n\n\t\t// Check if we can shrink to the requested vertex attribute size\n\t\tconst validRanges = [ ...this._geometryInfo ].filter( info => info.active );\n\t\tconst requiredVertexLength = Math.max( ...validRanges.map( range => range.vertexStart + range.reservedVertexCount ) );\n\t\tif ( requiredVertexLength > maxVertexCount ) {\n\n\t\t\tthrow new Error( `BatchedMesh: Geometry vertex values are being used outside the range ${ maxIndexCount }. Cannot shrink further.` );\n\n\t\t}\n\n\t\t// Check if we can shrink to the requested index attribute size\n\t\tif ( this.geometry.index ) {\n\n\t\t\tconst requiredIndexLength = Math.max( ...validRanges.map( range => range.indexStart + range.reservedIndexCount ) );\n\t\t\tif ( requiredIndexLength > maxIndexCount ) {\n\n\t\t\t\tthrow new Error( `BatchedMesh: Geometry index values are being used outside the range ${ maxIndexCount }. Cannot shrink further.` );\n\n\t\t\t}\n\n\t\t}\n\n\t\t//\n\n\t\t// dispose of the previous geometry\n\t\tconst oldGeometry = this.geometry;\n\t\toldGeometry.dispose();\n\n\t\t// recreate the geometry needed based on the previous variant\n\t\tthis._maxVertexCount = maxVertexCount;\n\t\tthis._maxIndexCount = maxIndexCount;\n\n\t\tif ( this._geometryInitialized ) {\n\n\t\t\tthis._geometryInitialized = false;\n\t\t\tthis.geometry = new BufferGeometry();\n\t\t\tthis._initializeGeometry( oldGeometry );\n\n\t\t}\n\n\t\t// copy data from the previous geometry\n\t\tconst geometry = this.geometry;\n\t\tif ( oldGeometry.index ) {\n\n\t\t\tcopyArrayContents( oldGeometry.index.array, geometry.index.array );\n\n\t\t}\n\n\t\tfor ( const key in oldGeometry.attributes ) {\n\n\t\t\tcopyArrayContents( oldGeometry.attributes[ key ].array, geometry.attributes[ key ].array );\n\n\t\t}\n\n\t}\n\n\traycast( raycaster, intersects ) {\n\n\t\tconst instanceInfo = this._instanceInfo;\n\t\tconst geometryInfoList = this._geometryInfo;\n\t\tconst matrixWorld = this.matrixWorld;\n\t\tconst batchGeometry = this.geometry;\n\n\t\t// iterate over each geometry\n\t\t_mesh.material = this.material;\n\t\t_mesh.geometry.index = batchGeometry.index;\n\t\t_mesh.geometry.attributes = batchGeometry.attributes;\n\t\tif ( _mesh.geometry.boundingBox === null ) {\n\n\t\t\t_mesh.geometry.boundingBox = new Box3();\n\n\t\t}\n\n\t\tif ( _mesh.geometry.boundingSphere === null ) {\n\n\t\t\t_mesh.geometry.boundingSphere = new Sphere();\n\n\t\t}\n\n\t\tfor ( let i = 0, l = instanceInfo.length; i < l; i ++ ) {\n\n\t\t\tif ( ! instanceInfo[ i ].visible || ! instanceInfo[ i ].active ) {\n\n\t\t\t\tcontinue;\n\n\t\t\t}\n\n\t\t\tconst geometryId = instanceInfo[ i ].geometryIndex;\n\t\t\tconst geometryInfo = geometryInfoList[ geometryId ];\n\t\t\t_mesh.geometry.setDrawRange( geometryInfo.start, geometryInfo.count );\n\n\t\t\t// get the intersects\n\t\t\tthis.getMatrixAt( i, _mesh.matrixWorld ).premultiply( matrixWorld );\n\t\t\tthis.getBoundingBoxAt( geometryId, _mesh.geometry.boundingBox );\n\t\t\tthis.getBoundingSphereAt( geometryId, _mesh.geometry.boundingSphere );\n\t\t\t_mesh.raycast( raycaster, _batchIntersects );\n\n\t\t\t// add batch id to the intersects\n\t\t\tfor ( let j = 0, l = _batchIntersects.length; j < l; j ++ ) {\n\n\t\t\t\tconst intersect = _batchIntersects[ j ];\n\t\t\t\tintersect.object = this;\n\t\t\t\tintersect.batchId = i;\n\t\t\t\tintersects.push( intersect );\n\n\t\t\t}\n\n\t\t\t_batchIntersects.length = 0;\n\n\t\t}\n\n\t\t_mesh.material = null;\n\t\t_mesh.geometry.index = null;\n\t\t_mesh.geometry.attributes = {};\n\t\t_mesh.geometry.setDrawRange( 0, Infinity );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.geometry = source.geometry.clone();\n\t\tthis.perObjectFrustumCulled = source.perObjectFrustumCulled;\n\t\tthis.sortObjects = source.sortObjects;\n\t\tthis.boundingBox = source.boundingBox !== null ? source.boundingBox.clone() : null;\n\t\tthis.boundingSphere = source.boundingSphere !== null ? source.boundingSphere.clone() : null;\n\n\t\tthis._geometryInfo = source._geometryInfo.map( info => ( {\n\t\t\t...info,\n\n\t\t\tboundingBox: info.boundingBox !== null ? info.boundingBox.clone() : null,\n\t\t\tboundingSphere: info.boundingSphere !== null ? info.boundingSphere.clone() : null,\n\t\t} ) );\n\t\tthis._instanceInfo = source._instanceInfo.map( info => ( { ...info } ) );\n\n\t\tthis._maxInstanceCount = source._maxInstanceCount;\n\t\tthis._maxVertexCount = source._maxVertexCount;\n\t\tthis._maxIndexCount = source._maxIndexCount;\n\n\t\tthis._geometryInitialized = source._geometryInitialized;\n\t\tthis._geometryCount = source._geometryCount;\n\t\tthis._multiDrawCounts = source._multiDrawCounts.slice();\n\t\tthis._multiDrawStarts = source._multiDrawStarts.slice();\n\n\t\tthis._matricesTexture = source._matricesTexture.clone();\n\t\tthis._matricesTexture.image.data = this._matricesTexture.image.data.slice();\n\n\t\tif ( this._colorsTexture !== null ) {\n\n\t\t\tthis._colorsTexture = source._colorsTexture.clone();\n\t\t\tthis._colorsTexture.image.data = this._colorsTexture.image.data.slice();\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tdispose() {\n\n\t\t// Assuming the geometry is not shared with other meshes\n\t\tthis.geometry.dispose();\n\n\t\tthis._matricesTexture.dispose();\n\t\tthis._matricesTexture = null;\n\n\t\tthis._indirectTexture.dispose();\n\t\tthis._indirectTexture = null;\n\n\t\tif ( this._colorsTexture !== null ) {\n\n\t\t\tthis._colorsTexture.dispose();\n\t\t\tthis._colorsTexture = null;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tonBeforeRender( renderer, scene, camera, geometry, material/*, _group*/ ) {\n\n\t\t// if visibility has not changed and frustum culling and object sorting is not required\n\t\t// then skip iterating over all items\n\t\tif ( ! this._visibilityChanged && ! this.perObjectFrustumCulled && ! this.sortObjects ) {\n\n\t\t\treturn;\n\n\t\t}\n\n\t\t// the indexed version of the multi draw function requires specifying the start\n\t\t// offset in bytes.\n\t\tconst index = geometry.getIndex();\n\t\tconst bytesPerElement = index === null ? 1 : index.array.BYTES_PER_ELEMENT;\n\n\t\tconst instanceInfo = this._instanceInfo;\n\t\tconst multiDrawStarts = this._multiDrawStarts;\n\t\tconst multiDrawCounts = this._multiDrawCounts;\n\t\tconst geometryInfoList = this._geometryInfo;\n\t\tconst perObjectFrustumCulled = this.perObjectFrustumCulled;\n\t\tconst indirectTexture = this._indirectTexture;\n\t\tconst indirectArray = indirectTexture.image.data;\n\n\t\t// prepare the frustum in the local frame\n\t\tif ( perObjectFrustumCulled ) {\n\n\t\t\t_matrix$1\n\t\t\t\t.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse )\n\t\t\t\t.multiply( this.matrixWorld );\n\t\t\t_frustum.setFromProjectionMatrix(\n\t\t\t\t_matrix$1,\n\t\t\t\trenderer.coordinateSystem\n\t\t\t);\n\n\t\t}\n\n\t\tlet multiDrawCount = 0;\n\t\tif ( this.sortObjects ) {\n\n\t\t\t// get the camera position in the local frame\n\t\t\t_matrix$1.copy( this.matrixWorld ).invert();\n\t\t\t_vector$5.setFromMatrixPosition( camera.matrixWorld ).applyMatrix4( _matrix$1 );\n\t\t\t_forward.set( 0, 0, - 1 ).transformDirection( camera.matrixWorld ).transformDirection( _matrix$1 );\n\n\t\t\tfor ( let i = 0, l = instanceInfo.length; i < l; i ++ ) {\n\n\t\t\t\tif ( instanceInfo[ i ].visible && instanceInfo[ i ].active ) {\n\n\t\t\t\t\tconst geometryId = instanceInfo[ i ].geometryIndex;\n\n\t\t\t\t\t// get the bounds in world space\n\t\t\t\t\tthis.getMatrixAt( i, _matrix$1 );\n\t\t\t\t\tthis.getBoundingSphereAt( geometryId, _sphere$2 ).applyMatrix4( _matrix$1 );\n\n\t\t\t\t\t// determine whether the batched geometry is within the frustum\n\t\t\t\t\tlet culled = false;\n\t\t\t\t\tif ( perObjectFrustumCulled ) {\n\n\t\t\t\t\t\tculled = ! _frustum.intersectsSphere( _sphere$2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( ! culled ) {\n\n\t\t\t\t\t\t// get the distance from camera used for sorting\n\t\t\t\t\t\tconst geometryInfo = geometryInfoList[ geometryId ];\n\t\t\t\t\t\tconst z = _temp.subVectors( _sphere$2.center, _vector$5 ).dot( _forward );\n\t\t\t\t\t\t_renderList.push( geometryInfo.start, geometryInfo.count, z, i );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// Sort the draw ranges and prep for rendering\n\t\t\tconst list = _renderList.list;\n\t\t\tconst customSort = this.customSort;\n\t\t\tif ( customSort === null ) {\n\n\t\t\t\tlist.sort( material.transparent ? sortTransparent : sortOpaque );\n\n\t\t\t} else {\n\n\t\t\t\tcustomSort.call( this, list, camera );\n\n\t\t\t}\n\n\t\t\tfor ( let i = 0, l = list.length; i < l; i ++ ) {\n\n\t\t\t\tconst item = list[ i ];\n\t\t\t\tmultiDrawStarts[ multiDrawCount ] = item.start * bytesPerElement;\n\t\t\t\tmultiDrawCounts[ multiDrawCount ] = item.count;\n\t\t\t\tindirectArray[ multiDrawCount ] = item.index;\n\t\t\t\tmultiDrawCount ++;\n\n\t\t\t}\n\n\t\t\t_renderList.reset();\n\n\t\t} else {\n\n\t\t\tfor ( let i = 0, l = instanceInfo.length; i < l; i ++ ) {\n\n\t\t\t\tif ( instanceInfo[ i ].visible && instanceInfo[ i ].active ) {\n\n\t\t\t\t\tconst geometryId = instanceInfo[ i ].geometryIndex;\n\n\t\t\t\t\t// determine whether the batched geometry is within the frustum\n\t\t\t\t\tlet culled = false;\n\t\t\t\t\tif ( perObjectFrustumCulled ) {\n\n\t\t\t\t\t\t// get the bounds in world space\n\t\t\t\t\t\tthis.getMatrixAt( i, _matrix$1 );\n\t\t\t\t\t\tthis.getBoundingSphereAt( geometryId, _sphere$2 ).applyMatrix4( _matrix$1 );\n\t\t\t\t\t\tculled = ! _frustum.intersectsSphere( _sphere$2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( ! culled ) {\n\n\t\t\t\t\t\tconst geometryInfo = geometryInfoList[ geometryId ];\n\t\t\t\t\t\tmultiDrawStarts[ multiDrawCount ] = geometryInfo.start * bytesPerElement;\n\t\t\t\t\t\tmultiDrawCounts[ multiDrawCount ] = geometryInfo.count;\n\t\t\t\t\t\tindirectArray[ multiDrawCount ] = i;\n\t\t\t\t\t\tmultiDrawCount ++;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tindirectTexture.needsUpdate = true;\n\t\tthis._multiDrawCount = multiDrawCount;\n\t\tthis._visibilityChanged = false;\n\n\t}\n\n\tonBeforeShadow( renderer, object, camera, shadowCamera, geometry, depthMaterial/* , group */ ) {\n\n\t\tthis.onBeforeRender( renderer, null, shadowCamera, geometry, depthMaterial );\n\n\t}\n\n}\n\nclass LineBasicMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isLineBasicMaterial = true;\n\n\t\tthis.type = 'LineBasicMaterial';\n\n\t\tthis.color = new Color( 0xffffff );\n\n\t\tthis.map = null;\n\n\t\tthis.linewidth = 1;\n\t\tthis.linecap = 'round';\n\t\tthis.linejoin = 'round';\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.color.copy( source.color );\n\n\t\tthis.map = source.map;\n\n\t\tthis.linewidth = source.linewidth;\n\t\tthis.linecap = source.linecap;\n\t\tthis.linejoin = source.linejoin;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nconst _vStart = /*@__PURE__*/ new Vector3();\nconst _vEnd = /*@__PURE__*/ new Vector3();\n\nconst _inverseMatrix$1 = /*@__PURE__*/ new Matrix4();\nconst _ray$1 = /*@__PURE__*/ new Ray();\nconst _sphere$1 = /*@__PURE__*/ new Sphere();\n\nconst _intersectPointOnRay = /*@__PURE__*/ new Vector3();\nconst _intersectPointOnSegment = /*@__PURE__*/ new Vector3();\n\nclass Line extends Object3D {\n\n\tconstructor( geometry = new BufferGeometry(), material = new LineBasicMaterial() ) {\n\n\t\tsuper();\n\n\t\tthis.isLine = true;\n\n\t\tthis.type = 'Line';\n\n\t\tthis.geometry = geometry;\n\t\tthis.material = material;\n\n\t\tthis.updateMorphTargets();\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.material = Array.isArray( source.material ) ? source.material.slice() : source.material;\n\t\tthis.geometry = source.geometry;\n\n\t\treturn this;\n\n\t}\n\n\tcomputeLineDistances() {\n\n\t\tconst geometry = this.geometry;\n\n\t\t// we assume non-indexed geometry\n\n\t\tif ( geometry.index === null ) {\n\n\t\t\tconst positionAttribute = geometry.attributes.position;\n\t\t\tconst lineDistances = [ 0 ];\n\n\t\t\tfor ( let i = 1, l = positionAttribute.count; i < l; i ++ ) {\n\n\t\t\t\t_vStart.fromBufferAttribute( positionAttribute, i - 1 );\n\t\t\t\t_vEnd.fromBufferAttribute( positionAttribute, i );\n\n\t\t\t\tlineDistances[ i ] = lineDistances[ i - 1 ];\n\t\t\t\tlineDistances[ i ] += _vStart.distanceTo( _vEnd );\n\n\t\t\t}\n\n\t\t\tgeometry.setAttribute( 'lineDistance', new Float32BufferAttribute( lineDistances, 1 ) );\n\n\t\t} else {\n\n\t\t\tconsole.warn( 'THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.' );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\traycast( raycaster, intersects ) {\n\n\t\tconst geometry = this.geometry;\n\t\tconst matrixWorld = this.matrixWorld;\n\t\tconst threshold = raycaster.params.Line.threshold;\n\t\tconst drawRange = geometry.drawRange;\n\n\t\t// Checking boundingSphere distance to ray\n\n\t\tif ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();\n\n\t\t_sphere$1.copy( geometry.boundingSphere );\n\t\t_sphere$1.applyMatrix4( matrixWorld );\n\t\t_sphere$1.radius += threshold;\n\n\t\tif ( raycaster.ray.intersectsSphere( _sphere$1 ) === false ) return;\n\n\t\t//\n\n\t\t_inverseMatrix$1.copy( matrixWorld ).invert();\n\t\t_ray$1.copy( raycaster.ray ).applyMatrix4( _inverseMatrix$1 );\n\n\t\tconst localThreshold = threshold / ( ( this.scale.x + this.scale.y + this.scale.z ) / 3 );\n\t\tconst localThresholdSq = localThreshold * localThreshold;\n\n\t\tconst step = this.isLineSegments ? 2 : 1;\n\n\t\tconst index = geometry.index;\n\t\tconst attributes = geometry.attributes;\n\t\tconst positionAttribute = attributes.position;\n\n\t\tif ( index !== null ) {\n\n\t\t\tconst start = Math.max( 0, drawRange.start );\n\t\t\tconst end = Math.min( index.count, ( drawRange.start + drawRange.count ) );\n\n\t\t\tfor ( let i = start, l = end - 1; i < l; i += step ) {\n\n\t\t\t\tconst a = index.getX( i );\n\t\t\t\tconst b = index.getX( i + 1 );\n\n\t\t\t\tconst intersect = checkIntersection( this, raycaster, _ray$1, localThresholdSq, a, b );\n\n\t\t\t\tif ( intersect ) {\n\n\t\t\t\t\tintersects.push( intersect );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( this.isLineLoop ) {\n\n\t\t\t\tconst a = index.getX( end - 1 );\n\t\t\t\tconst b = index.getX( start );\n\n\t\t\t\tconst intersect = checkIntersection( this, raycaster, _ray$1, localThresholdSq, a, b );\n\n\t\t\t\tif ( intersect ) {\n\n\t\t\t\t\tintersects.push( intersect );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tconst start = Math.max( 0, drawRange.start );\n\t\t\tconst end = Math.min( positionAttribute.count, ( drawRange.start + drawRange.count ) );\n\n\t\t\tfor ( let i = start, l = end - 1; i < l; i += step ) {\n\n\t\t\t\tconst intersect = checkIntersection( this, raycaster, _ray$1, localThresholdSq, i, i + 1 );\n\n\t\t\t\tif ( intersect ) {\n\n\t\t\t\t\tintersects.push( intersect );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( this.isLineLoop ) {\n\n\t\t\t\tconst intersect = checkIntersection( this, raycaster, _ray$1, localThresholdSq, end - 1, start );\n\n\t\t\t\tif ( intersect ) {\n\n\t\t\t\t\tintersects.push( intersect );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tupdateMorphTargets() {\n\n\t\tconst geometry = this.geometry;\n\n\t\tconst morphAttributes = geometry.morphAttributes;\n\t\tconst keys = Object.keys( morphAttributes );\n\n\t\tif ( keys.length > 0 ) {\n\n\t\t\tconst morphAttribute = morphAttributes[ keys[ 0 ] ];\n\n\t\t\tif ( morphAttribute !== undefined ) {\n\n\t\t\t\tthis.morphTargetInfluences = [];\n\t\t\t\tthis.morphTargetDictionary = {};\n\n\t\t\t\tfor ( let m = 0, ml = morphAttribute.length; m < ml; m ++ ) {\n\n\t\t\t\t\tconst name = morphAttribute[ m ].name || String( m );\n\n\t\t\t\t\tthis.morphTargetInfluences.push( 0 );\n\t\t\t\t\tthis.morphTargetDictionary[ name ] = m;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n}\n\nfunction checkIntersection( object, raycaster, ray, thresholdSq, a, b ) {\n\n\tconst positionAttribute = object.geometry.attributes.position;\n\n\t_vStart.fromBufferAttribute( positionAttribute, a );\n\t_vEnd.fromBufferAttribute( positionAttribute, b );\n\n\tconst distSq = ray.distanceSqToSegment( _vStart, _vEnd, _intersectPointOnRay, _intersectPointOnSegment );\n\n\tif ( distSq > thresholdSq ) return;\n\n\t_intersectPointOnRay.applyMatrix4( object.matrixWorld ); // Move back to world space for distance calculation\n\n\tconst distance = raycaster.ray.origin.distanceTo( _intersectPointOnRay );\n\n\tif ( distance < raycaster.near || distance > raycaster.far ) return;\n\n\treturn {\n\n\t\tdistance: distance,\n\t\t// What do we want? intersection point on the ray or on the segment??\n\t\t// point: raycaster.ray.at( distance ),\n\t\tpoint: _intersectPointOnSegment.clone().applyMatrix4( object.matrixWorld ),\n\t\tindex: a,\n\t\tface: null,\n\t\tfaceIndex: null,\n\t\tbarycoord: null,\n\t\tobject: object\n\n\t};\n\n}\n\nconst _start = /*@__PURE__*/ new Vector3();\nconst _end = /*@__PURE__*/ new Vector3();\n\nclass LineSegments extends Line {\n\n\tconstructor( geometry, material ) {\n\n\t\tsuper( geometry, material );\n\n\t\tthis.isLineSegments = true;\n\n\t\tthis.type = 'LineSegments';\n\n\t}\n\n\tcomputeLineDistances() {\n\n\t\tconst geometry = this.geometry;\n\n\t\t// we assume non-indexed geometry\n\n\t\tif ( geometry.index === null ) {\n\n\t\t\tconst positionAttribute = geometry.attributes.position;\n\t\t\tconst lineDistances = [];\n\n\t\t\tfor ( let i = 0, l = positionAttribute.count; i < l; i += 2 ) {\n\n\t\t\t\t_start.fromBufferAttribute( positionAttribute, i );\n\t\t\t\t_end.fromBufferAttribute( positionAttribute, i + 1 );\n\n\t\t\t\tlineDistances[ i ] = ( i === 0 ) ? 0 : lineDistances[ i - 1 ];\n\t\t\t\tlineDistances[ i + 1 ] = lineDistances[ i ] + _start.distanceTo( _end );\n\n\t\t\t}\n\n\t\t\tgeometry.setAttribute( 'lineDistance', new Float32BufferAttribute( lineDistances, 1 ) );\n\n\t\t} else {\n\n\t\t\tconsole.warn( 'THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.' );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass LineLoop extends Line {\n\n\tconstructor( geometry, material ) {\n\n\t\tsuper( geometry, material );\n\n\t\tthis.isLineLoop = true;\n\n\t\tthis.type = 'LineLoop';\n\n\t}\n\n}\n\nclass PointsMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isPointsMaterial = true;\n\n\t\tthis.type = 'PointsMaterial';\n\n\t\tthis.color = new Color( 0xffffff );\n\n\t\tthis.map = null;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.size = 1;\n\t\tthis.sizeAttenuation = true;\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.color.copy( source.color );\n\n\t\tthis.map = source.map;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.size = source.size;\n\t\tthis.sizeAttenuation = source.sizeAttenuation;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nconst _inverseMatrix = /*@__PURE__*/ new Matrix4();\nconst _ray = /*@__PURE__*/ new Ray();\nconst _sphere = /*@__PURE__*/ new Sphere();\nconst _position$2 = /*@__PURE__*/ new Vector3();\n\nclass Points extends Object3D {\n\n\tconstructor( geometry = new BufferGeometry(), material = new PointsMaterial() ) {\n\n\t\tsuper();\n\n\t\tthis.isPoints = true;\n\n\t\tthis.type = 'Points';\n\n\t\tthis.geometry = geometry;\n\t\tthis.material = material;\n\n\t\tthis.updateMorphTargets();\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.material = Array.isArray( source.material ) ? source.material.slice() : source.material;\n\t\tthis.geometry = source.geometry;\n\n\t\treturn this;\n\n\t}\n\n\traycast( raycaster, intersects ) {\n\n\t\tconst geometry = this.geometry;\n\t\tconst matrixWorld = this.matrixWorld;\n\t\tconst threshold = raycaster.params.Points.threshold;\n\t\tconst drawRange = geometry.drawRange;\n\n\t\t// Checking boundingSphere distance to ray\n\n\t\tif ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();\n\n\t\t_sphere.copy( geometry.boundingSphere );\n\t\t_sphere.applyMatrix4( matrixWorld );\n\t\t_sphere.radius += threshold;\n\n\t\tif ( raycaster.ray.intersectsSphere( _sphere ) === false ) return;\n\n\t\t//\n\n\t\t_inverseMatrix.copy( matrixWorld ).invert();\n\t\t_ray.copy( raycaster.ray ).applyMatrix4( _inverseMatrix );\n\n\t\tconst localThreshold = threshold / ( ( this.scale.x + this.scale.y + this.scale.z ) / 3 );\n\t\tconst localThresholdSq = localThreshold * localThreshold;\n\n\t\tconst index = geometry.index;\n\t\tconst attributes = geometry.attributes;\n\t\tconst positionAttribute = attributes.position;\n\n\t\tif ( index !== null ) {\n\n\t\t\tconst start = Math.max( 0, drawRange.start );\n\t\t\tconst end = Math.min( index.count, ( drawRange.start + drawRange.count ) );\n\n\t\t\tfor ( let i = start, il = end; i < il; i ++ ) {\n\n\t\t\t\tconst a = index.getX( i );\n\n\t\t\t\t_position$2.fromBufferAttribute( positionAttribute, a );\n\n\t\t\t\ttestPoint( _position$2, a, localThresholdSq, matrixWorld, raycaster, intersects, this );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tconst start = Math.max( 0, drawRange.start );\n\t\t\tconst end = Math.min( positionAttribute.count, ( drawRange.start + drawRange.count ) );\n\n\t\t\tfor ( let i = start, l = end; i < l; i ++ ) {\n\n\t\t\t\t_position$2.fromBufferAttribute( positionAttribute, i );\n\n\t\t\t\ttestPoint( _position$2, i, localThresholdSq, matrixWorld, raycaster, intersects, this );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tupdateMorphTargets() {\n\n\t\tconst geometry = this.geometry;\n\n\t\tconst morphAttributes = geometry.morphAttributes;\n\t\tconst keys = Object.keys( morphAttributes );\n\n\t\tif ( keys.length > 0 ) {\n\n\t\t\tconst morphAttribute = morphAttributes[ keys[ 0 ] ];\n\n\t\t\tif ( morphAttribute !== undefined ) {\n\n\t\t\t\tthis.morphTargetInfluences = [];\n\t\t\t\tthis.morphTargetDictionary = {};\n\n\t\t\t\tfor ( let m = 0, ml = morphAttribute.length; m < ml; m ++ ) {\n\n\t\t\t\t\tconst name = morphAttribute[ m ].name || String( m );\n\n\t\t\t\t\tthis.morphTargetInfluences.push( 0 );\n\t\t\t\t\tthis.morphTargetDictionary[ name ] = m;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n}\n\nfunction testPoint( point, index, localThresholdSq, matrixWorld, raycaster, intersects, object ) {\n\n\tconst rayPointDistanceSq = _ray.distanceSqToPoint( point );\n\n\tif ( rayPointDistanceSq < localThresholdSq ) {\n\n\t\tconst intersectPoint = new Vector3();\n\n\t\t_ray.closestPointToPoint( point, intersectPoint );\n\t\tintersectPoint.applyMatrix4( matrixWorld );\n\n\t\tconst distance = raycaster.ray.origin.distanceTo( intersectPoint );\n\n\t\tif ( distance < raycaster.near || distance > raycaster.far ) return;\n\n\t\tintersects.push( {\n\n\t\t\tdistance: distance,\n\t\t\tdistanceToRay: Math.sqrt( rayPointDistanceSq ),\n\t\t\tpoint: intersectPoint,\n\t\t\tindex: index,\n\t\t\tface: null,\n\t\t\tfaceIndex: null,\n\t\t\tbarycoord: null,\n\t\t\tobject: object\n\n\t\t} );\n\n\t}\n\n}\n\nclass Group extends Object3D {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isGroup = true;\n\n\t\tthis.type = 'Group';\n\n\t}\n\n}\n\nclass VideoTexture extends Texture {\n\n\tconstructor( video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ) {\n\n\t\tsuper( video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy );\n\n\t\tthis.isVideoTexture = true;\n\n\t\tthis.minFilter = minFilter !== undefined ? minFilter : LinearFilter;\n\t\tthis.magFilter = magFilter !== undefined ? magFilter : LinearFilter;\n\n\t\tthis.generateMipmaps = false;\n\n\t\tconst scope = this;\n\n\t\tfunction updateVideo() {\n\n\t\t\tscope.needsUpdate = true;\n\t\t\tvideo.requestVideoFrameCallback( updateVideo );\n\n\t\t}\n\n\t\tif ( 'requestVideoFrameCallback' in video ) {\n\n\t\t\tvideo.requestVideoFrameCallback( updateVideo );\n\n\t\t}\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor( this.image ).copy( this );\n\n\t}\n\n\tupdate() {\n\n\t\tconst video = this.image;\n\t\tconst hasVideoFrameCallback = 'requestVideoFrameCallback' in video;\n\n\t\tif ( hasVideoFrameCallback === false && video.readyState >= video.HAVE_CURRENT_DATA ) {\n\n\t\t\tthis.needsUpdate = true;\n\n\t\t}\n\n\t}\n\n}\n\nclass FramebufferTexture extends Texture {\n\n\tconstructor( width, height ) {\n\n\t\tsuper( { width, height } );\n\n\t\tthis.isFramebufferTexture = true;\n\n\t\tthis.magFilter = NearestFilter;\n\t\tthis.minFilter = NearestFilter;\n\n\t\tthis.generateMipmaps = false;\n\n\t\tthis.needsUpdate = true;\n\n\t}\n\n}\n\nclass CompressedTexture extends Texture {\n\n\tconstructor( mipmaps, width, height, format, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, colorSpace ) {\n\n\t\tsuper( null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, colorSpace );\n\n\t\tthis.isCompressedTexture = true;\n\n\t\tthis.image = { width: width, height: height };\n\t\tthis.mipmaps = mipmaps;\n\n\t\t// no flipping for cube textures\n\t\t// (also flipping doesn't work for compressed textures )\n\n\t\tthis.flipY = false;\n\n\t\t// can't generate mipmaps for compressed textures\n\t\t// mips must be embedded in DDS files\n\n\t\tthis.generateMipmaps = false;\n\n\t}\n\n}\n\nclass CompressedArrayTexture extends CompressedTexture {\n\n\tconstructor( mipmaps, width, height, depth, format, type ) {\n\n\t\tsuper( mipmaps, width, height, format, type );\n\n\t\tthis.isCompressedArrayTexture = true;\n\t\tthis.image.depth = depth;\n\t\tthis.wrapR = ClampToEdgeWrapping;\n\n\t\tthis.layerUpdates = new Set();\n\n\t}\n\n\taddLayerUpdate( layerIndex ) {\n\n\t\tthis.layerUpdates.add( layerIndex );\n\n\t}\n\n\tclearLayerUpdates() {\n\n\t\tthis.layerUpdates.clear();\n\n\t}\n\n}\n\nclass CompressedCubeTexture extends CompressedTexture {\n\n\tconstructor( images, format, type ) {\n\n\t\tsuper( undefined, images[ 0 ].width, images[ 0 ].height, format, type, CubeReflectionMapping );\n\n\t\tthis.isCompressedCubeTexture = true;\n\t\tthis.isCubeTexture = true;\n\n\t\tthis.image = images;\n\n\t}\n\n}\n\nclass CanvasTexture extends Texture {\n\n\tconstructor( canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ) {\n\n\t\tsuper( canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy );\n\n\t\tthis.isCanvasTexture = true;\n\n\t\tthis.needsUpdate = true;\n\n\t}\n\n}\n\nclass DepthTexture extends Texture {\n\n\tconstructor( width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format = DepthFormat ) {\n\n\t\tif ( format !== DepthFormat && format !== DepthStencilFormat ) {\n\n\t\t\tthrow new Error( 'DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat' );\n\n\t\t}\n\n\t\tif ( type === undefined && format === DepthFormat ) type = UnsignedIntType;\n\t\tif ( type === undefined && format === DepthStencilFormat ) type = UnsignedInt248Type;\n\n\t\tsuper( null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy );\n\n\t\tthis.isDepthTexture = true;\n\n\t\tthis.image = { width: width, height: height };\n\n\t\tthis.magFilter = magFilter !== undefined ? magFilter : NearestFilter;\n\t\tthis.minFilter = minFilter !== undefined ? minFilter : NearestFilter;\n\n\t\tthis.flipY = false;\n\t\tthis.generateMipmaps = false;\n\n\t\tthis.compareFunction = null;\n\n\t}\n\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.compareFunction = source.compareFunction;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tif ( this.compareFunction !== null ) data.compareFunction = this.compareFunction;\n\n\t\treturn data;\n\n\t}\n\n}\n\n/**\n * Extensible curve object.\n *\n * Some common of curve methods:\n * .getPoint( t, optionalTarget ), .getTangent( t, optionalTarget )\n * .getPointAt( u, optionalTarget ), .getTangentAt( u, optionalTarget )\n * .getPoints(), .getSpacedPoints()\n * .getLength()\n * .updateArcLengths()\n *\n * This following curves inherit from THREE.Curve:\n *\n * -- 2D curves --\n * THREE.ArcCurve\n * THREE.CubicBezierCurve\n * THREE.EllipseCurve\n * THREE.LineCurve\n * THREE.QuadraticBezierCurve\n * THREE.SplineCurve\n *\n * -- 3D curves --\n * THREE.CatmullRomCurve3\n * THREE.CubicBezierCurve3\n * THREE.LineCurve3\n * THREE.QuadraticBezierCurve3\n *\n * A series of curves can be represented as a THREE.CurvePath.\n *\n **/\n\nclass Curve {\n\n\tconstructor() {\n\n\t\tthis.type = 'Curve';\n\n\t\tthis.arcLengthDivisions = 200;\n\n\t}\n\n\t// Virtual base class method to overwrite and implement in subclasses\n\t//\t- t [0 .. 1]\n\n\tgetPoint( /* t, optionalTarget */ ) {\n\n\t\tconsole.warn( 'THREE.Curve: .getPoint() not implemented.' );\n\t\treturn null;\n\n\t}\n\n\t// Get point at relative position in curve according to arc length\n\t// - u [0 .. 1]\n\n\tgetPointAt( u, optionalTarget ) {\n\n\t\tconst t = this.getUtoTmapping( u );\n\t\treturn this.getPoint( t, optionalTarget );\n\n\t}\n\n\t// Get sequence of points using getPoint( t )\n\n\tgetPoints( divisions = 5 ) {\n\n\t\tconst points = [];\n\n\t\tfor ( let d = 0; d <= divisions; d ++ ) {\n\n\t\t\tpoints.push( this.getPoint( d / divisions ) );\n\n\t\t}\n\n\t\treturn points;\n\n\t}\n\n\t// Get sequence of points using getPointAt( u )\n\n\tgetSpacedPoints( divisions = 5 ) {\n\n\t\tconst points = [];\n\n\t\tfor ( let d = 0; d <= divisions; d ++ ) {\n\n\t\t\tpoints.push( this.getPointAt( d / divisions ) );\n\n\t\t}\n\n\t\treturn points;\n\n\t}\n\n\t// Get total curve arc length\n\n\tgetLength() {\n\n\t\tconst lengths = this.getLengths();\n\t\treturn lengths[ lengths.length - 1 ];\n\n\t}\n\n\t// Get list of cumulative segment lengths\n\n\tgetLengths( divisions = this.arcLengthDivisions ) {\n\n\t\tif ( this.cacheArcLengths &&\n\t\t\t( this.cacheArcLengths.length === divisions + 1 ) &&\n\t\t\t! this.needsUpdate ) {\n\n\t\t\treturn this.cacheArcLengths;\n\n\t\t}\n\n\t\tthis.needsUpdate = false;\n\n\t\tconst cache = [];\n\t\tlet current, last = this.getPoint( 0 );\n\t\tlet sum = 0;\n\n\t\tcache.push( 0 );\n\n\t\tfor ( let p = 1; p <= divisions; p ++ ) {\n\n\t\t\tcurrent = this.getPoint( p / divisions );\n\t\t\tsum += current.distanceTo( last );\n\t\t\tcache.push( sum );\n\t\t\tlast = current;\n\n\t\t}\n\n\t\tthis.cacheArcLengths = cache;\n\n\t\treturn cache; // { sums: cache, sum: sum }; Sum is in the last element.\n\n\t}\n\n\tupdateArcLengths() {\n\n\t\tthis.needsUpdate = true;\n\t\tthis.getLengths();\n\n\t}\n\n\t// Given u ( 0 .. 1 ), get a t to find p. This gives you points which are equidistant\n\n\tgetUtoTmapping( u, distance ) {\n\n\t\tconst arcLengths = this.getLengths();\n\n\t\tlet i = 0;\n\t\tconst il = arcLengths.length;\n\n\t\tlet targetArcLength; // The targeted u distance value to get\n\n\t\tif ( distance ) {\n\n\t\t\ttargetArcLength = distance;\n\n\t\t} else {\n\n\t\t\ttargetArcLength = u * arcLengths[ il - 1 ];\n\n\t\t}\n\n\t\t// binary search for the index with largest value smaller than target u distance\n\n\t\tlet low = 0, high = il - 1, comparison;\n\n\t\twhile ( low <= high ) {\n\n\t\t\ti = Math.floor( low + ( high - low ) / 2 ); // less likely to overflow, though probably not issue here, JS doesn't really have integers, all numbers are floats\n\n\t\t\tcomparison = arcLengths[ i ] - targetArcLength;\n\n\t\t\tif ( comparison < 0 ) {\n\n\t\t\t\tlow = i + 1;\n\n\t\t\t} else if ( comparison > 0 ) {\n\n\t\t\t\thigh = i - 1;\n\n\t\t\t} else {\n\n\t\t\t\thigh = i;\n\t\t\t\tbreak;\n\n\t\t\t\t// DONE\n\n\t\t\t}\n\n\t\t}\n\n\t\ti = high;\n\n\t\tif ( arcLengths[ i ] === targetArcLength ) {\n\n\t\t\treturn i / ( il - 1 );\n\n\t\t}\n\n\t\t// we could get finer grain at lengths, or use simple interpolation between two points\n\n\t\tconst lengthBefore = arcLengths[ i ];\n\t\tconst lengthAfter = arcLengths[ i + 1 ];\n\n\t\tconst segmentLength = lengthAfter - lengthBefore;\n\n\t\t// determine where we are between the 'before' and 'after' points\n\n\t\tconst segmentFraction = ( targetArcLength - lengthBefore ) / segmentLength;\n\n\t\t// add that fractional amount to t\n\n\t\tconst t = ( i + segmentFraction ) / ( il - 1 );\n\n\t\treturn t;\n\n\t}\n\n\t// Returns a unit vector tangent at t\n\t// In case any sub curve does not implement its tangent derivation,\n\t// 2 points a small delta apart will be used to find its gradient\n\t// which seems to give a reasonable approximation\n\n\tgetTangent( t, optionalTarget ) {\n\n\t\tconst delta = 0.0001;\n\t\tlet t1 = t - delta;\n\t\tlet t2 = t + delta;\n\n\t\t// Capping in case of danger\n\n\t\tif ( t1 < 0 ) t1 = 0;\n\t\tif ( t2 > 1 ) t2 = 1;\n\n\t\tconst pt1 = this.getPoint( t1 );\n\t\tconst pt2 = this.getPoint( t2 );\n\n\t\tconst tangent = optionalTarget || ( ( pt1.isVector2 ) ? new Vector2() : new Vector3() );\n\n\t\ttangent.copy( pt2 ).sub( pt1 ).normalize();\n\n\t\treturn tangent;\n\n\t}\n\n\tgetTangentAt( u, optionalTarget ) {\n\n\t\tconst t = this.getUtoTmapping( u );\n\t\treturn this.getTangent( t, optionalTarget );\n\n\t}\n\n\tcomputeFrenetFrames( segments, closed ) {\n\n\t\t// see http://www.cs.indiana.edu/pub/techreports/TR425.pdf\n\n\t\tconst normal = new Vector3();\n\n\t\tconst tangents = [];\n\t\tconst normals = [];\n\t\tconst binormals = [];\n\n\t\tconst vec = new Vector3();\n\t\tconst mat = new Matrix4();\n\n\t\t// compute the tangent vectors for each segment on the curve\n\n\t\tfor ( let i = 0; i <= segments; i ++ ) {\n\n\t\t\tconst u = i / segments;\n\n\t\t\ttangents[ i ] = this.getTangentAt( u, new Vector3() );\n\n\t\t}\n\n\t\t// select an initial normal vector perpendicular to the first tangent vector,\n\t\t// and in the direction of the minimum tangent xyz component\n\n\t\tnormals[ 0 ] = new Vector3();\n\t\tbinormals[ 0 ] = new Vector3();\n\t\tlet min = Number.MAX_VALUE;\n\t\tconst tx = Math.abs( tangents[ 0 ].x );\n\t\tconst ty = Math.abs( tangents[ 0 ].y );\n\t\tconst tz = Math.abs( tangents[ 0 ].z );\n\n\t\tif ( tx <= min ) {\n\n\t\t\tmin = tx;\n\t\t\tnormal.set( 1, 0, 0 );\n\n\t\t}\n\n\t\tif ( ty <= min ) {\n\n\t\t\tmin = ty;\n\t\t\tnormal.set( 0, 1, 0 );\n\n\t\t}\n\n\t\tif ( tz <= min ) {\n\n\t\t\tnormal.set( 0, 0, 1 );\n\n\t\t}\n\n\t\tvec.crossVectors( tangents[ 0 ], normal ).normalize();\n\n\t\tnormals[ 0 ].crossVectors( tangents[ 0 ], vec );\n\t\tbinormals[ 0 ].crossVectors( tangents[ 0 ], normals[ 0 ] );\n\n\n\t\t// compute the slowly-varying normal and binormal vectors for each segment on the curve\n\n\t\tfor ( let i = 1; i <= segments; i ++ ) {\n\n\t\t\tnormals[ i ] = normals[ i - 1 ].clone();\n\n\t\t\tbinormals[ i ] = binormals[ i - 1 ].clone();\n\n\t\t\tvec.crossVectors( tangents[ i - 1 ], tangents[ i ] );\n\n\t\t\tif ( vec.length() > Number.EPSILON ) {\n\n\t\t\t\tvec.normalize();\n\n\t\t\t\tconst theta = Math.acos( clamp( tangents[ i - 1 ].dot( tangents[ i ] ), - 1, 1 ) ); // clamp for floating pt errors\n\n\t\t\t\tnormals[ i ].applyMatrix4( mat.makeRotationAxis( vec, theta ) );\n\n\t\t\t}\n\n\t\t\tbinormals[ i ].crossVectors( tangents[ i ], normals[ i ] );\n\n\t\t}\n\n\t\t// if the curve is closed, postprocess the vectors so the first and last normal vectors are the same\n\n\t\tif ( closed === true ) {\n\n\t\t\tlet theta = Math.acos( clamp( normals[ 0 ].dot( normals[ segments ] ), - 1, 1 ) );\n\t\t\ttheta /= segments;\n\n\t\t\tif ( tangents[ 0 ].dot( vec.crossVectors( normals[ 0 ], normals[ segments ] ) ) > 0 ) {\n\n\t\t\t\ttheta = - theta;\n\n\t\t\t}\n\n\t\t\tfor ( let i = 1; i <= segments; i ++ ) {\n\n\t\t\t\t// twist a little...\n\t\t\t\tnormals[ i ].applyMatrix4( mat.makeRotationAxis( tangents[ i ], theta * i ) );\n\t\t\t\tbinormals[ i ].crossVectors( tangents[ i ], normals[ i ] );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn {\n\t\t\ttangents: tangents,\n\t\t\tnormals: normals,\n\t\t\tbinormals: binormals\n\t\t};\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tthis.arcLengthDivisions = source.arcLengthDivisions;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = {\n\t\t\tmetadata: {\n\t\t\t\tversion: 4.6,\n\t\t\t\ttype: 'Curve',\n\t\t\t\tgenerator: 'Curve.toJSON'\n\t\t\t}\n\t\t};\n\n\t\tdata.arcLengthDivisions = this.arcLengthDivisions;\n\t\tdata.type = this.type;\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tthis.arcLengthDivisions = json.arcLengthDivisions;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass EllipseCurve extends Curve {\n\n\tconstructor( aX = 0, aY = 0, xRadius = 1, yRadius = 1, aStartAngle = 0, aEndAngle = Math.PI * 2, aClockwise = false, aRotation = 0 ) {\n\n\t\tsuper();\n\n\t\tthis.isEllipseCurve = true;\n\n\t\tthis.type = 'EllipseCurve';\n\n\t\tthis.aX = aX;\n\t\tthis.aY = aY;\n\n\t\tthis.xRadius = xRadius;\n\t\tthis.yRadius = yRadius;\n\n\t\tthis.aStartAngle = aStartAngle;\n\t\tthis.aEndAngle = aEndAngle;\n\n\t\tthis.aClockwise = aClockwise;\n\n\t\tthis.aRotation = aRotation;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector2() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tconst twoPi = Math.PI * 2;\n\t\tlet deltaAngle = this.aEndAngle - this.aStartAngle;\n\t\tconst samePoints = Math.abs( deltaAngle ) < Number.EPSILON;\n\n\t\t// ensures that deltaAngle is 0 .. 2 PI\n\t\twhile ( deltaAngle < 0 ) deltaAngle += twoPi;\n\t\twhile ( deltaAngle > twoPi ) deltaAngle -= twoPi;\n\n\t\tif ( deltaAngle < Number.EPSILON ) {\n\n\t\t\tif ( samePoints ) {\n\n\t\t\t\tdeltaAngle = 0;\n\n\t\t\t} else {\n\n\t\t\t\tdeltaAngle = twoPi;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( this.aClockwise === true && ! samePoints ) {\n\n\t\t\tif ( deltaAngle === twoPi ) {\n\n\t\t\t\tdeltaAngle = - twoPi;\n\n\t\t\t} else {\n\n\t\t\t\tdeltaAngle = deltaAngle - twoPi;\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst angle = this.aStartAngle + t * deltaAngle;\n\t\tlet x = this.aX + this.xRadius * Math.cos( angle );\n\t\tlet y = this.aY + this.yRadius * Math.sin( angle );\n\n\t\tif ( this.aRotation !== 0 ) {\n\n\t\t\tconst cos = Math.cos( this.aRotation );\n\t\t\tconst sin = Math.sin( this.aRotation );\n\n\t\t\tconst tx = x - this.aX;\n\t\t\tconst ty = y - this.aY;\n\n\t\t\t// Rotate the point about the center of the ellipse.\n\t\t\tx = tx * cos - ty * sin + this.aX;\n\t\t\ty = tx * sin + ty * cos + this.aY;\n\n\t\t}\n\n\t\treturn point.set( x, y );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.aX = source.aX;\n\t\tthis.aY = source.aY;\n\n\t\tthis.xRadius = source.xRadius;\n\t\tthis.yRadius = source.yRadius;\n\n\t\tthis.aStartAngle = source.aStartAngle;\n\t\tthis.aEndAngle = source.aEndAngle;\n\n\t\tthis.aClockwise = source.aClockwise;\n\n\t\tthis.aRotation = source.aRotation;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.aX = this.aX;\n\t\tdata.aY = this.aY;\n\n\t\tdata.xRadius = this.xRadius;\n\t\tdata.yRadius = this.yRadius;\n\n\t\tdata.aStartAngle = this.aStartAngle;\n\t\tdata.aEndAngle = this.aEndAngle;\n\n\t\tdata.aClockwise = this.aClockwise;\n\n\t\tdata.aRotation = this.aRotation;\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.aX = json.aX;\n\t\tthis.aY = json.aY;\n\n\t\tthis.xRadius = json.xRadius;\n\t\tthis.yRadius = json.yRadius;\n\n\t\tthis.aStartAngle = json.aStartAngle;\n\t\tthis.aEndAngle = json.aEndAngle;\n\n\t\tthis.aClockwise = json.aClockwise;\n\n\t\tthis.aRotation = json.aRotation;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass ArcCurve extends EllipseCurve {\n\n\tconstructor( aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise ) {\n\n\t\tsuper( aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise );\n\n\t\tthis.isArcCurve = true;\n\n\t\tthis.type = 'ArcCurve';\n\n\t}\n\n}\n\n/**\n * Centripetal CatmullRom Curve - which is useful for avoiding\n * cusps and self-intersections in non-uniform catmull rom curves.\n * http://www.cemyuksel.com/research/catmullrom_param/catmullrom.pdf\n *\n * curve.type accepts centripetal(default), chordal and catmullrom\n * curve.tension is used for catmullrom which defaults to 0.5\n */\n\n\n/*\nBased on an optimized c++ solution in\n - http://stackoverflow.com/questions/9489736/catmull-rom-curve-with-no-cusps-and-no-self-intersections/\n - http://ideone.com/NoEbVM\n\nThis CubicPoly class could be used for reusing some variables and calculations,\nbut for three.js curve use, it could be possible inlined and flatten into a single function call\nwhich can be placed in CurveUtils.\n*/\n\nfunction CubicPoly() {\n\n\tlet c0 = 0, c1 = 0, c2 = 0, c3 = 0;\n\n\t/*\n\t * Compute coefficients for a cubic polynomial\n\t * p(s) = c0 + c1*s + c2*s^2 + c3*s^3\n\t * such that\n\t * p(0) = x0, p(1) = x1\n\t * and\n\t * p'(0) = t0, p'(1) = t1.\n\t */\n\tfunction init( x0, x1, t0, t1 ) {\n\n\t\tc0 = x0;\n\t\tc1 = t0;\n\t\tc2 = - 3 * x0 + 3 * x1 - 2 * t0 - t1;\n\t\tc3 = 2 * x0 - 2 * x1 + t0 + t1;\n\n\t}\n\n\treturn {\n\n\t\tinitCatmullRom: function ( x0, x1, x2, x3, tension ) {\n\n\t\t\tinit( x1, x2, tension * ( x2 - x0 ), tension * ( x3 - x1 ) );\n\n\t\t},\n\n\t\tinitNonuniformCatmullRom: function ( x0, x1, x2, x3, dt0, dt1, dt2 ) {\n\n\t\t\t// compute tangents when parameterized in [t1,t2]\n\t\t\tlet t1 = ( x1 - x0 ) / dt0 - ( x2 - x0 ) / ( dt0 + dt1 ) + ( x2 - x1 ) / dt1;\n\t\t\tlet t2 = ( x2 - x1 ) / dt1 - ( x3 - x1 ) / ( dt1 + dt2 ) + ( x3 - x2 ) / dt2;\n\n\t\t\t// rescale tangents for parametrization in [0,1]\n\t\t\tt1 *= dt1;\n\t\t\tt2 *= dt1;\n\n\t\t\tinit( x1, x2, t1, t2 );\n\n\t\t},\n\n\t\tcalc: function ( t ) {\n\n\t\t\tconst t2 = t * t;\n\t\t\tconst t3 = t2 * t;\n\t\t\treturn c0 + c1 * t + c2 * t2 + c3 * t3;\n\n\t\t}\n\n\t};\n\n}\n\n//\n\nconst tmp = /*@__PURE__*/ new Vector3();\nconst px = /*@__PURE__*/ new CubicPoly();\nconst py = /*@__PURE__*/ new CubicPoly();\nconst pz = /*@__PURE__*/ new CubicPoly();\n\nclass CatmullRomCurve3 extends Curve {\n\n\tconstructor( points = [], closed = false, curveType = 'centripetal', tension = 0.5 ) {\n\n\t\tsuper();\n\n\t\tthis.isCatmullRomCurve3 = true;\n\n\t\tthis.type = 'CatmullRomCurve3';\n\n\t\tthis.points = points;\n\t\tthis.closed = closed;\n\t\tthis.curveType = curveType;\n\t\tthis.tension = tension;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector3() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tconst points = this.points;\n\t\tconst l = points.length;\n\n\t\tconst p = ( l - ( this.closed ? 0 : 1 ) ) * t;\n\t\tlet intPoint = Math.floor( p );\n\t\tlet weight = p - intPoint;\n\n\t\tif ( this.closed ) {\n\n\t\t\tintPoint += intPoint > 0 ? 0 : ( Math.floor( Math.abs( intPoint ) / l ) + 1 ) * l;\n\n\t\t} else if ( weight === 0 && intPoint === l - 1 ) {\n\n\t\t\tintPoint = l - 2;\n\t\t\tweight = 1;\n\n\t\t}\n\n\t\tlet p0, p3; // 4 points (p1 & p2 defined below)\n\n\t\tif ( this.closed || intPoint > 0 ) {\n\n\t\t\tp0 = points[ ( intPoint - 1 ) % l ];\n\n\t\t} else {\n\n\t\t\t// extrapolate first point\n\t\t\ttmp.subVectors( points[ 0 ], points[ 1 ] ).add( points[ 0 ] );\n\t\t\tp0 = tmp;\n\n\t\t}\n\n\t\tconst p1 = points[ intPoint % l ];\n\t\tconst p2 = points[ ( intPoint + 1 ) % l ];\n\n\t\tif ( this.closed || intPoint + 2 < l ) {\n\n\t\t\tp3 = points[ ( intPoint + 2 ) % l ];\n\n\t\t} else {\n\n\t\t\t// extrapolate last point\n\t\t\ttmp.subVectors( points[ l - 1 ], points[ l - 2 ] ).add( points[ l - 1 ] );\n\t\t\tp3 = tmp;\n\n\t\t}\n\n\t\tif ( this.curveType === 'centripetal' || this.curveType === 'chordal' ) {\n\n\t\t\t// init Centripetal / Chordal Catmull-Rom\n\t\t\tconst pow = this.curveType === 'chordal' ? 0.5 : 0.25;\n\t\t\tlet dt0 = Math.pow( p0.distanceToSquared( p1 ), pow );\n\t\t\tlet dt1 = Math.pow( p1.distanceToSquared( p2 ), pow );\n\t\t\tlet dt2 = Math.pow( p2.distanceToSquared( p3 ), pow );\n\n\t\t\t// safety check for repeated points\n\t\t\tif ( dt1 < 1e-4 ) dt1 = 1.0;\n\t\t\tif ( dt0 < 1e-4 ) dt0 = dt1;\n\t\t\tif ( dt2 < 1e-4 ) dt2 = dt1;\n\n\t\t\tpx.initNonuniformCatmullRom( p0.x, p1.x, p2.x, p3.x, dt0, dt1, dt2 );\n\t\t\tpy.initNonuniformCatmullRom( p0.y, p1.y, p2.y, p3.y, dt0, dt1, dt2 );\n\t\t\tpz.initNonuniformCatmullRom( p0.z, p1.z, p2.z, p3.z, dt0, dt1, dt2 );\n\n\t\t} else if ( this.curveType === 'catmullrom' ) {\n\n\t\t\tpx.initCatmullRom( p0.x, p1.x, p2.x, p3.x, this.tension );\n\t\t\tpy.initCatmullRom( p0.y, p1.y, p2.y, p3.y, this.tension );\n\t\t\tpz.initCatmullRom( p0.z, p1.z, p2.z, p3.z, this.tension );\n\n\t\t}\n\n\t\tpoint.set(\n\t\t\tpx.calc( weight ),\n\t\t\tpy.calc( weight ),\n\t\t\tpz.calc( weight )\n\t\t);\n\n\t\treturn point;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.points = [];\n\n\t\tfor ( let i = 0, l = source.points.length; i < l; i ++ ) {\n\n\t\t\tconst point = source.points[ i ];\n\n\t\t\tthis.points.push( point.clone() );\n\n\t\t}\n\n\t\tthis.closed = source.closed;\n\t\tthis.curveType = source.curveType;\n\t\tthis.tension = source.tension;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.points = [];\n\n\t\tfor ( let i = 0, l = this.points.length; i < l; i ++ ) {\n\n\t\t\tconst point = this.points[ i ];\n\t\t\tdata.points.push( point.toArray() );\n\n\t\t}\n\n\t\tdata.closed = this.closed;\n\t\tdata.curveType = this.curveType;\n\t\tdata.tension = this.tension;\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.points = [];\n\n\t\tfor ( let i = 0, l = json.points.length; i < l; i ++ ) {\n\n\t\t\tconst point = json.points[ i ];\n\t\t\tthis.points.push( new Vector3().fromArray( point ) );\n\n\t\t}\n\n\t\tthis.closed = json.closed;\n\t\tthis.curveType = json.curveType;\n\t\tthis.tension = json.tension;\n\n\t\treturn this;\n\n\t}\n\n}\n\n/**\n * Bezier Curves formulas obtained from\n * https://en.wikipedia.org/wiki/B%C3%A9zier_curve\n */\n\nfunction CatmullRom( t, p0, p1, p2, p3 ) {\n\n\tconst v0 = ( p2 - p0 ) * 0.5;\n\tconst v1 = ( p3 - p1 ) * 0.5;\n\tconst t2 = t * t;\n\tconst t3 = t * t2;\n\treturn ( 2 * p1 - 2 * p2 + v0 + v1 ) * t3 + ( - 3 * p1 + 3 * p2 - 2 * v0 - v1 ) * t2 + v0 * t + p1;\n\n}\n\n//\n\nfunction QuadraticBezierP0( t, p ) {\n\n\tconst k = 1 - t;\n\treturn k * k * p;\n\n}\n\nfunction QuadraticBezierP1( t, p ) {\n\n\treturn 2 * ( 1 - t ) * t * p;\n\n}\n\nfunction QuadraticBezierP2( t, p ) {\n\n\treturn t * t * p;\n\n}\n\nfunction QuadraticBezier( t, p0, p1, p2 ) {\n\n\treturn QuadraticBezierP0( t, p0 ) + QuadraticBezierP1( t, p1 ) +\n\t\tQuadraticBezierP2( t, p2 );\n\n}\n\n//\n\nfunction CubicBezierP0( t, p ) {\n\n\tconst k = 1 - t;\n\treturn k * k * k * p;\n\n}\n\nfunction CubicBezierP1( t, p ) {\n\n\tconst k = 1 - t;\n\treturn 3 * k * k * t * p;\n\n}\n\nfunction CubicBezierP2( t, p ) {\n\n\treturn 3 * ( 1 - t ) * t * t * p;\n\n}\n\nfunction CubicBezierP3( t, p ) {\n\n\treturn t * t * t * p;\n\n}\n\nfunction CubicBezier( t, p0, p1, p2, p3 ) {\n\n\treturn CubicBezierP0( t, p0 ) + CubicBezierP1( t, p1 ) + CubicBezierP2( t, p2 ) +\n\t\tCubicBezierP3( t, p3 );\n\n}\n\nclass CubicBezierCurve extends Curve {\n\n\tconstructor( v0 = new Vector2(), v1 = new Vector2(), v2 = new Vector2(), v3 = new Vector2() ) {\n\n\t\tsuper();\n\n\t\tthis.isCubicBezierCurve = true;\n\n\t\tthis.type = 'CubicBezierCurve';\n\n\t\tthis.v0 = v0;\n\t\tthis.v1 = v1;\n\t\tthis.v2 = v2;\n\t\tthis.v3 = v3;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector2() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tconst v0 = this.v0, v1 = this.v1, v2 = this.v2, v3 = this.v3;\n\n\t\tpoint.set(\n\t\t\tCubicBezier( t, v0.x, v1.x, v2.x, v3.x ),\n\t\t\tCubicBezier( t, v0.y, v1.y, v2.y, v3.y )\n\t\t);\n\n\t\treturn point;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.v0.copy( source.v0 );\n\t\tthis.v1.copy( source.v1 );\n\t\tthis.v2.copy( source.v2 );\n\t\tthis.v3.copy( source.v3 );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.v0 = this.v0.toArray();\n\t\tdata.v1 = this.v1.toArray();\n\t\tdata.v2 = this.v2.toArray();\n\t\tdata.v3 = this.v3.toArray();\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.v0.fromArray( json.v0 );\n\t\tthis.v1.fromArray( json.v1 );\n\t\tthis.v2.fromArray( json.v2 );\n\t\tthis.v3.fromArray( json.v3 );\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass CubicBezierCurve3 extends Curve {\n\n\tconstructor( v0 = new Vector3(), v1 = new Vector3(), v2 = new Vector3(), v3 = new Vector3() ) {\n\n\t\tsuper();\n\n\t\tthis.isCubicBezierCurve3 = true;\n\n\t\tthis.type = 'CubicBezierCurve3';\n\n\t\tthis.v0 = v0;\n\t\tthis.v1 = v1;\n\t\tthis.v2 = v2;\n\t\tthis.v3 = v3;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector3() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tconst v0 = this.v0, v1 = this.v1, v2 = this.v2, v3 = this.v3;\n\n\t\tpoint.set(\n\t\t\tCubicBezier( t, v0.x, v1.x, v2.x, v3.x ),\n\t\t\tCubicBezier( t, v0.y, v1.y, v2.y, v3.y ),\n\t\t\tCubicBezier( t, v0.z, v1.z, v2.z, v3.z )\n\t\t);\n\n\t\treturn point;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.v0.copy( source.v0 );\n\t\tthis.v1.copy( source.v1 );\n\t\tthis.v2.copy( source.v2 );\n\t\tthis.v3.copy( source.v3 );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.v0 = this.v0.toArray();\n\t\tdata.v1 = this.v1.toArray();\n\t\tdata.v2 = this.v2.toArray();\n\t\tdata.v3 = this.v3.toArray();\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.v0.fromArray( json.v0 );\n\t\tthis.v1.fromArray( json.v1 );\n\t\tthis.v2.fromArray( json.v2 );\n\t\tthis.v3.fromArray( json.v3 );\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass LineCurve extends Curve {\n\n\tconstructor( v1 = new Vector2(), v2 = new Vector2() ) {\n\n\t\tsuper();\n\n\t\tthis.isLineCurve = true;\n\n\t\tthis.type = 'LineCurve';\n\n\t\tthis.v1 = v1;\n\t\tthis.v2 = v2;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector2() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tif ( t === 1 ) {\n\n\t\t\tpoint.copy( this.v2 );\n\n\t\t} else {\n\n\t\t\tpoint.copy( this.v2 ).sub( this.v1 );\n\t\t\tpoint.multiplyScalar( t ).add( this.v1 );\n\n\t\t}\n\n\t\treturn point;\n\n\t}\n\n\t// Line curve is linear, so we can overwrite default getPointAt\n\tgetPointAt( u, optionalTarget ) {\n\n\t\treturn this.getPoint( u, optionalTarget );\n\n\t}\n\n\tgetTangent( t, optionalTarget = new Vector2() ) {\n\n\t\treturn optionalTarget.subVectors( this.v2, this.v1 ).normalize();\n\n\t}\n\n\tgetTangentAt( u, optionalTarget ) {\n\n\t\treturn this.getTangent( u, optionalTarget );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.v1.copy( source.v1 );\n\t\tthis.v2.copy( source.v2 );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.v1 = this.v1.toArray();\n\t\tdata.v2 = this.v2.toArray();\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.v1.fromArray( json.v1 );\n\t\tthis.v2.fromArray( json.v2 );\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass LineCurve3 extends Curve {\n\n\tconstructor( v1 = new Vector3(), v2 = new Vector3() ) {\n\n\t\tsuper();\n\n\t\tthis.isLineCurve3 = true;\n\n\t\tthis.type = 'LineCurve3';\n\n\t\tthis.v1 = v1;\n\t\tthis.v2 = v2;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector3() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tif ( t === 1 ) {\n\n\t\t\tpoint.copy( this.v2 );\n\n\t\t} else {\n\n\t\t\tpoint.copy( this.v2 ).sub( this.v1 );\n\t\t\tpoint.multiplyScalar( t ).add( this.v1 );\n\n\t\t}\n\n\t\treturn point;\n\n\t}\n\n\t// Line curve is linear, so we can overwrite default getPointAt\n\tgetPointAt( u, optionalTarget ) {\n\n\t\treturn this.getPoint( u, optionalTarget );\n\n\t}\n\n\tgetTangent( t, optionalTarget = new Vector3() ) {\n\n\t\treturn optionalTarget.subVectors( this.v2, this.v1 ).normalize();\n\n\t}\n\n\tgetTangentAt( u, optionalTarget ) {\n\n\t\treturn this.getTangent( u, optionalTarget );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.v1.copy( source.v1 );\n\t\tthis.v2.copy( source.v2 );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.v1 = this.v1.toArray();\n\t\tdata.v2 = this.v2.toArray();\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.v1.fromArray( json.v1 );\n\t\tthis.v2.fromArray( json.v2 );\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass QuadraticBezierCurve extends Curve {\n\n\tconstructor( v0 = new Vector2(), v1 = new Vector2(), v2 = new Vector2() ) {\n\n\t\tsuper();\n\n\t\tthis.isQuadraticBezierCurve = true;\n\n\t\tthis.type = 'QuadraticBezierCurve';\n\n\t\tthis.v0 = v0;\n\t\tthis.v1 = v1;\n\t\tthis.v2 = v2;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector2() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tconst v0 = this.v0, v1 = this.v1, v2 = this.v2;\n\n\t\tpoint.set(\n\t\t\tQuadraticBezier( t, v0.x, v1.x, v2.x ),\n\t\t\tQuadraticBezier( t, v0.y, v1.y, v2.y )\n\t\t);\n\n\t\treturn point;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.v0.copy( source.v0 );\n\t\tthis.v1.copy( source.v1 );\n\t\tthis.v2.copy( source.v2 );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.v0 = this.v0.toArray();\n\t\tdata.v1 = this.v1.toArray();\n\t\tdata.v2 = this.v2.toArray();\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.v0.fromArray( json.v0 );\n\t\tthis.v1.fromArray( json.v1 );\n\t\tthis.v2.fromArray( json.v2 );\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass QuadraticBezierCurve3 extends Curve {\n\n\tconstructor( v0 = new Vector3(), v1 = new Vector3(), v2 = new Vector3() ) {\n\n\t\tsuper();\n\n\t\tthis.isQuadraticBezierCurve3 = true;\n\n\t\tthis.type = 'QuadraticBezierCurve3';\n\n\t\tthis.v0 = v0;\n\t\tthis.v1 = v1;\n\t\tthis.v2 = v2;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector3() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tconst v0 = this.v0, v1 = this.v1, v2 = this.v2;\n\n\t\tpoint.set(\n\t\t\tQuadraticBezier( t, v0.x, v1.x, v2.x ),\n\t\t\tQuadraticBezier( t, v0.y, v1.y, v2.y ),\n\t\t\tQuadraticBezier( t, v0.z, v1.z, v2.z )\n\t\t);\n\n\t\treturn point;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.v0.copy( source.v0 );\n\t\tthis.v1.copy( source.v1 );\n\t\tthis.v2.copy( source.v2 );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.v0 = this.v0.toArray();\n\t\tdata.v1 = this.v1.toArray();\n\t\tdata.v2 = this.v2.toArray();\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.v0.fromArray( json.v0 );\n\t\tthis.v1.fromArray( json.v1 );\n\t\tthis.v2.fromArray( json.v2 );\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass SplineCurve extends Curve {\n\n\tconstructor( points = [] ) {\n\n\t\tsuper();\n\n\t\tthis.isSplineCurve = true;\n\n\t\tthis.type = 'SplineCurve';\n\n\t\tthis.points = points;\n\n\t}\n\n\tgetPoint( t, optionalTarget = new Vector2() ) {\n\n\t\tconst point = optionalTarget;\n\n\t\tconst points = this.points;\n\t\tconst p = ( points.length - 1 ) * t;\n\n\t\tconst intPoint = Math.floor( p );\n\t\tconst weight = p - intPoint;\n\n\t\tconst p0 = points[ intPoint === 0 ? intPoint : intPoint - 1 ];\n\t\tconst p1 = points[ intPoint ];\n\t\tconst p2 = points[ intPoint > points.length - 2 ? points.length - 1 : intPoint + 1 ];\n\t\tconst p3 = points[ intPoint > points.length - 3 ? points.length - 1 : intPoint + 2 ];\n\n\t\tpoint.set(\n\t\t\tCatmullRom( weight, p0.x, p1.x, p2.x, p3.x ),\n\t\t\tCatmullRom( weight, p0.y, p1.y, p2.y, p3.y )\n\t\t);\n\n\t\treturn point;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.points = [];\n\n\t\tfor ( let i = 0, l = source.points.length; i < l; i ++ ) {\n\n\t\t\tconst point = source.points[ i ];\n\n\t\t\tthis.points.push( point.clone() );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.points = [];\n\n\t\tfor ( let i = 0, l = this.points.length; i < l; i ++ ) {\n\n\t\t\tconst point = this.points[ i ];\n\t\t\tdata.points.push( point.toArray() );\n\n\t\t}\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.points = [];\n\n\t\tfor ( let i = 0, l = json.points.length; i < l; i ++ ) {\n\n\t\t\tconst point = json.points[ i ];\n\t\t\tthis.points.push( new Vector2().fromArray( point ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n}\n\nvar Curves = /*#__PURE__*/Object.freeze({\n\t__proto__: null,\n\tArcCurve: ArcCurve,\n\tCatmullRomCurve3: CatmullRomCurve3,\n\tCubicBezierCurve: CubicBezierCurve,\n\tCubicBezierCurve3: CubicBezierCurve3,\n\tEllipseCurve: EllipseCurve,\n\tLineCurve: LineCurve,\n\tLineCurve3: LineCurve3,\n\tQuadraticBezierCurve: QuadraticBezierCurve,\n\tQuadraticBezierCurve3: QuadraticBezierCurve3,\n\tSplineCurve: SplineCurve\n});\n\n/**************************************************************\n *\tCurved Path - a curve path is simply a array of connected\n * curves, but retains the api of a curve\n **************************************************************/\n\nclass CurvePath extends Curve {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.type = 'CurvePath';\n\n\t\tthis.curves = [];\n\t\tthis.autoClose = false; // Automatically closes the path\n\n\t}\n\n\tadd( curve ) {\n\n\t\tthis.curves.push( curve );\n\n\t}\n\n\tclosePath() {\n\n\t\t// Add a line curve if start and end of lines are not connected\n\t\tconst startPoint = this.curves[ 0 ].getPoint( 0 );\n\t\tconst endPoint = this.curves[ this.curves.length - 1 ].getPoint( 1 );\n\n\t\tif ( ! startPoint.equals( endPoint ) ) {\n\n\t\t\tconst lineType = ( startPoint.isVector2 === true ) ? 'LineCurve' : 'LineCurve3';\n\t\t\tthis.curves.push( new Curves[ lineType ]( endPoint, startPoint ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// To get accurate point with reference to\n\t// entire path distance at time t,\n\t// following has to be done:\n\n\t// 1. Length of each sub path have to be known\n\t// 2. Locate and identify type of curve\n\t// 3. Get t for the curve\n\t// 4. Return curve.getPointAt(t')\n\n\tgetPoint( t, optionalTarget ) {\n\n\t\tconst d = t * this.getLength();\n\t\tconst curveLengths = this.getCurveLengths();\n\t\tlet i = 0;\n\n\t\t// To think about boundaries points.\n\n\t\twhile ( i < curveLengths.length ) {\n\n\t\t\tif ( curveLengths[ i ] >= d ) {\n\n\t\t\t\tconst diff = curveLengths[ i ] - d;\n\t\t\t\tconst curve = this.curves[ i ];\n\n\t\t\t\tconst segmentLength = curve.getLength();\n\t\t\t\tconst u = segmentLength === 0 ? 0 : 1 - diff / segmentLength;\n\n\t\t\t\treturn curve.getPointAt( u, optionalTarget );\n\n\t\t\t}\n\n\t\t\ti ++;\n\n\t\t}\n\n\t\treturn null;\n\n\t\t// loop where sum != 0, sum > d , sum+1 1 && ! points[ points.length - 1 ].equals( points[ 0 ] ) ) {\n\n\t\t\tpoints.push( points[ 0 ] );\n\n\t\t}\n\n\t\treturn points;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.curves = [];\n\n\t\tfor ( let i = 0, l = source.curves.length; i < l; i ++ ) {\n\n\t\t\tconst curve = source.curves[ i ];\n\n\t\t\tthis.curves.push( curve.clone() );\n\n\t\t}\n\n\t\tthis.autoClose = source.autoClose;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.autoClose = this.autoClose;\n\t\tdata.curves = [];\n\n\t\tfor ( let i = 0, l = this.curves.length; i < l; i ++ ) {\n\n\t\t\tconst curve = this.curves[ i ];\n\t\t\tdata.curves.push( curve.toJSON() );\n\n\t\t}\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.autoClose = json.autoClose;\n\t\tthis.curves = [];\n\n\t\tfor ( let i = 0, l = json.curves.length; i < l; i ++ ) {\n\n\t\t\tconst curve = json.curves[ i ];\n\t\t\tthis.curves.push( new Curves[ curve.type ]().fromJSON( curve ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass Path extends CurvePath {\n\n\tconstructor( points ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'Path';\n\n\t\tthis.currentPoint = new Vector2();\n\n\t\tif ( points ) {\n\n\t\t\tthis.setFromPoints( points );\n\n\t\t}\n\n\t}\n\n\tsetFromPoints( points ) {\n\n\t\tthis.moveTo( points[ 0 ].x, points[ 0 ].y );\n\n\t\tfor ( let i = 1, l = points.length; i < l; i ++ ) {\n\n\t\t\tthis.lineTo( points[ i ].x, points[ i ].y );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tmoveTo( x, y ) {\n\n\t\tthis.currentPoint.set( x, y ); // TODO consider referencing vectors instead of copying?\n\n\t\treturn this;\n\n\t}\n\n\tlineTo( x, y ) {\n\n\t\tconst curve = new LineCurve( this.currentPoint.clone(), new Vector2( x, y ) );\n\t\tthis.curves.push( curve );\n\n\t\tthis.currentPoint.set( x, y );\n\n\t\treturn this;\n\n\t}\n\n\tquadraticCurveTo( aCPx, aCPy, aX, aY ) {\n\n\t\tconst curve = new QuadraticBezierCurve(\n\t\t\tthis.currentPoint.clone(),\n\t\t\tnew Vector2( aCPx, aCPy ),\n\t\t\tnew Vector2( aX, aY )\n\t\t);\n\n\t\tthis.curves.push( curve );\n\n\t\tthis.currentPoint.set( aX, aY );\n\n\t\treturn this;\n\n\t}\n\n\tbezierCurveTo( aCP1x, aCP1y, aCP2x, aCP2y, aX, aY ) {\n\n\t\tconst curve = new CubicBezierCurve(\n\t\t\tthis.currentPoint.clone(),\n\t\t\tnew Vector2( aCP1x, aCP1y ),\n\t\t\tnew Vector2( aCP2x, aCP2y ),\n\t\t\tnew Vector2( aX, aY )\n\t\t);\n\n\t\tthis.curves.push( curve );\n\n\t\tthis.currentPoint.set( aX, aY );\n\n\t\treturn this;\n\n\t}\n\n\tsplineThru( pts /*Array of Vector*/ ) {\n\n\t\tconst npts = [ this.currentPoint.clone() ].concat( pts );\n\n\t\tconst curve = new SplineCurve( npts );\n\t\tthis.curves.push( curve );\n\n\t\tthis.currentPoint.copy( pts[ pts.length - 1 ] );\n\n\t\treturn this;\n\n\t}\n\n\tarc( aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise ) {\n\n\t\tconst x0 = this.currentPoint.x;\n\t\tconst y0 = this.currentPoint.y;\n\n\t\tthis.absarc( aX + x0, aY + y0, aRadius,\n\t\t\taStartAngle, aEndAngle, aClockwise );\n\n\t\treturn this;\n\n\t}\n\n\tabsarc( aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise ) {\n\n\t\tthis.absellipse( aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise );\n\n\t\treturn this;\n\n\t}\n\n\tellipse( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation ) {\n\n\t\tconst x0 = this.currentPoint.x;\n\t\tconst y0 = this.currentPoint.y;\n\n\t\tthis.absellipse( aX + x0, aY + y0, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation );\n\n\t\treturn this;\n\n\t}\n\n\tabsellipse( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation ) {\n\n\t\tconst curve = new EllipseCurve( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation );\n\n\t\tif ( this.curves.length > 0 ) {\n\n\t\t\t// if a previous curve is present, attempt to join\n\t\t\tconst firstPoint = curve.getPoint( 0 );\n\n\t\t\tif ( ! firstPoint.equals( this.currentPoint ) ) {\n\n\t\t\t\tthis.lineTo( firstPoint.x, firstPoint.y );\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis.curves.push( curve );\n\n\t\tconst lastPoint = curve.getPoint( 1 );\n\t\tthis.currentPoint.copy( lastPoint );\n\n\t\treturn this;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.currentPoint.copy( source.currentPoint );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.currentPoint = this.currentPoint.toArray();\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.currentPoint.fromArray( json.currentPoint );\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass LatheGeometry extends BufferGeometry {\n\n\tconstructor( points = [ new Vector2( 0, - 0.5 ), new Vector2( 0.5, 0 ), new Vector2( 0, 0.5 ) ], segments = 12, phiStart = 0, phiLength = Math.PI * 2 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'LatheGeometry';\n\n\t\tthis.parameters = {\n\t\t\tpoints: points,\n\t\t\tsegments: segments,\n\t\t\tphiStart: phiStart,\n\t\t\tphiLength: phiLength\n\t\t};\n\n\t\tsegments = Math.floor( segments );\n\n\t\t// clamp phiLength so it's in range of [ 0, 2PI ]\n\n\t\tphiLength = clamp( phiLength, 0, Math.PI * 2 );\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst uvs = [];\n\t\tconst initNormals = [];\n\t\tconst normals = [];\n\n\t\t// helper variables\n\n\t\tconst inverseSegments = 1.0 / segments;\n\t\tconst vertex = new Vector3();\n\t\tconst uv = new Vector2();\n\t\tconst normal = new Vector3();\n\t\tconst curNormal = new Vector3();\n\t\tconst prevNormal = new Vector3();\n\t\tlet dx = 0;\n\t\tlet dy = 0;\n\n\t\t// pre-compute normals for initial \"meridian\"\n\n\t\tfor ( let j = 0; j <= ( points.length - 1 ); j ++ ) {\n\n\t\t\tswitch ( j ) {\n\n\t\t\t\tcase 0:\t\t\t\t// special handling for 1st vertex on path\n\n\t\t\t\t\tdx = points[ j + 1 ].x - points[ j ].x;\n\t\t\t\t\tdy = points[ j + 1 ].y - points[ j ].y;\n\n\t\t\t\t\tnormal.x = dy * 1.0;\n\t\t\t\t\tnormal.y = - dx;\n\t\t\t\t\tnormal.z = dy * 0.0;\n\n\t\t\t\t\tprevNormal.copy( normal );\n\n\t\t\t\t\tnormal.normalize();\n\n\t\t\t\t\tinitNormals.push( normal.x, normal.y, normal.z );\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase ( points.length - 1 ):\t// special handling for last Vertex on path\n\n\t\t\t\t\tinitNormals.push( prevNormal.x, prevNormal.y, prevNormal.z );\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault:\t\t\t// default handling for all vertices in between\n\n\t\t\t\t\tdx = points[ j + 1 ].x - points[ j ].x;\n\t\t\t\t\tdy = points[ j + 1 ].y - points[ j ].y;\n\n\t\t\t\t\tnormal.x = dy * 1.0;\n\t\t\t\t\tnormal.y = - dx;\n\t\t\t\t\tnormal.z = dy * 0.0;\n\n\t\t\t\t\tcurNormal.copy( normal );\n\n\t\t\t\t\tnormal.x += prevNormal.x;\n\t\t\t\t\tnormal.y += prevNormal.y;\n\t\t\t\t\tnormal.z += prevNormal.z;\n\n\t\t\t\t\tnormal.normalize();\n\n\t\t\t\t\tinitNormals.push( normal.x, normal.y, normal.z );\n\n\t\t\t\t\tprevNormal.copy( curNormal );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// generate vertices, uvs and normals\n\n\t\tfor ( let i = 0; i <= segments; i ++ ) {\n\n\t\t\tconst phi = phiStart + i * inverseSegments * phiLength;\n\n\t\t\tconst sin = Math.sin( phi );\n\t\t\tconst cos = Math.cos( phi );\n\n\t\t\tfor ( let j = 0; j <= ( points.length - 1 ); j ++ ) {\n\n\t\t\t\t// vertex\n\n\t\t\t\tvertex.x = points[ j ].x * sin;\n\t\t\t\tvertex.y = points[ j ].y;\n\t\t\t\tvertex.z = points[ j ].x * cos;\n\n\t\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t\t// uv\n\n\t\t\t\tuv.x = i / segments;\n\t\t\t\tuv.y = j / ( points.length - 1 );\n\n\t\t\t\tuvs.push( uv.x, uv.y );\n\n\t\t\t\t// normal\n\n\t\t\t\tconst x = initNormals[ 3 * j + 0 ] * sin;\n\t\t\t\tconst y = initNormals[ 3 * j + 1 ];\n\t\t\t\tconst z = initNormals[ 3 * j + 0 ] * cos;\n\n\t\t\t\tnormals.push( x, y, z );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// indices\n\n\t\tfor ( let i = 0; i < segments; i ++ ) {\n\n\t\t\tfor ( let j = 0; j < ( points.length - 1 ); j ++ ) {\n\n\t\t\t\tconst base = j + i * points.length;\n\n\t\t\t\tconst a = base;\n\t\t\t\tconst b = base + points.length;\n\t\t\t\tconst c = base + points.length + 1;\n\t\t\t\tconst d = base + 1;\n\n\t\t\t\t// faces\n\n\t\t\t\tindices.push( a, b, d );\n\t\t\t\tindices.push( c, d, b );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new LatheGeometry( data.points, data.segments, data.phiStart, data.phiLength );\n\n\t}\n\n}\n\nclass CapsuleGeometry extends LatheGeometry {\n\n\tconstructor( radius = 1, length = 1, capSegments = 4, radialSegments = 8 ) {\n\n\t\tconst path = new Path();\n\t\tpath.absarc( 0, - length / 2, radius, Math.PI * 1.5, 0 );\n\t\tpath.absarc( 0, length / 2, radius, 0, Math.PI * 0.5 );\n\n\t\tsuper( path.getPoints( capSegments ), radialSegments );\n\n\t\tthis.type = 'CapsuleGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\tlength: length,\n\t\t\tcapSegments: capSegments,\n\t\t\tradialSegments: radialSegments,\n\t\t};\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new CapsuleGeometry( data.radius, data.length, data.capSegments, data.radialSegments );\n\n\t}\n\n}\n\nclass CircleGeometry extends BufferGeometry {\n\n\tconstructor( radius = 1, segments = 32, thetaStart = 0, thetaLength = Math.PI * 2 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'CircleGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\tsegments: segments,\n\t\t\tthetaStart: thetaStart,\n\t\t\tthetaLength: thetaLength\n\t\t};\n\n\t\tsegments = Math.max( 3, segments );\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\t// helper variables\n\n\t\tconst vertex = new Vector3();\n\t\tconst uv = new Vector2();\n\n\t\t// center point\n\n\t\tvertices.push( 0, 0, 0 );\n\t\tnormals.push( 0, 0, 1 );\n\t\tuvs.push( 0.5, 0.5 );\n\n\t\tfor ( let s = 0, i = 3; s <= segments; s ++, i += 3 ) {\n\n\t\t\tconst segment = thetaStart + s / segments * thetaLength;\n\n\t\t\t// vertex\n\n\t\t\tvertex.x = radius * Math.cos( segment );\n\t\t\tvertex.y = radius * Math.sin( segment );\n\n\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t// normal\n\n\t\t\tnormals.push( 0, 0, 1 );\n\n\t\t\t// uvs\n\n\t\t\tuv.x = ( vertices[ i ] / radius + 1 ) / 2;\n\t\t\tuv.y = ( vertices[ i + 1 ] / radius + 1 ) / 2;\n\n\t\t\tuvs.push( uv.x, uv.y );\n\n\t\t}\n\n\t\t// indices\n\n\t\tfor ( let i = 1; i <= segments; i ++ ) {\n\n\t\t\tindices.push( i, i + 1, 0 );\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new CircleGeometry( data.radius, data.segments, data.thetaStart, data.thetaLength );\n\n\t}\n\n}\n\nclass CylinderGeometry extends BufferGeometry {\n\n\tconstructor( radiusTop = 1, radiusBottom = 1, height = 1, radialSegments = 32, heightSegments = 1, openEnded = false, thetaStart = 0, thetaLength = Math.PI * 2 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'CylinderGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradiusTop: radiusTop,\n\t\t\tradiusBottom: radiusBottom,\n\t\t\theight: height,\n\t\t\tradialSegments: radialSegments,\n\t\t\theightSegments: heightSegments,\n\t\t\topenEnded: openEnded,\n\t\t\tthetaStart: thetaStart,\n\t\t\tthetaLength: thetaLength\n\t\t};\n\n\t\tconst scope = this;\n\n\t\tradialSegments = Math.floor( radialSegments );\n\t\theightSegments = Math.floor( heightSegments );\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\t// helper variables\n\n\t\tlet index = 0;\n\t\tconst indexArray = [];\n\t\tconst halfHeight = height / 2;\n\t\tlet groupStart = 0;\n\n\t\t// generate geometry\n\n\t\tgenerateTorso();\n\n\t\tif ( openEnded === false ) {\n\n\t\t\tif ( radiusTop > 0 ) generateCap( true );\n\t\t\tif ( radiusBottom > 0 ) generateCap( false );\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t\tfunction generateTorso() {\n\n\t\t\tconst normal = new Vector3();\n\t\t\tconst vertex = new Vector3();\n\n\t\t\tlet groupCount = 0;\n\n\t\t\t// this will be used to calculate the normal\n\t\t\tconst slope = ( radiusBottom - radiusTop ) / height;\n\n\t\t\t// generate vertices, normals and uvs\n\n\t\t\tfor ( let y = 0; y <= heightSegments; y ++ ) {\n\n\t\t\t\tconst indexRow = [];\n\n\t\t\t\tconst v = y / heightSegments;\n\n\t\t\t\t// calculate the radius of the current row\n\n\t\t\t\tconst radius = v * ( radiusBottom - radiusTop ) + radiusTop;\n\n\t\t\t\tfor ( let x = 0; x <= radialSegments; x ++ ) {\n\n\t\t\t\t\tconst u = x / radialSegments;\n\n\t\t\t\t\tconst theta = u * thetaLength + thetaStart;\n\n\t\t\t\t\tconst sinTheta = Math.sin( theta );\n\t\t\t\t\tconst cosTheta = Math.cos( theta );\n\n\t\t\t\t\t// vertex\n\n\t\t\t\t\tvertex.x = radius * sinTheta;\n\t\t\t\t\tvertex.y = - v * height + halfHeight;\n\t\t\t\t\tvertex.z = radius * cosTheta;\n\t\t\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t\t\t// normal\n\n\t\t\t\t\tnormal.set( sinTheta, slope, cosTheta ).normalize();\n\t\t\t\t\tnormals.push( normal.x, normal.y, normal.z );\n\n\t\t\t\t\t// uv\n\n\t\t\t\t\tuvs.push( u, 1 - v );\n\n\t\t\t\t\t// save index of vertex in respective row\n\n\t\t\t\t\tindexRow.push( index ++ );\n\n\t\t\t\t}\n\n\t\t\t\t// now save vertices of the row in our index array\n\n\t\t\t\tindexArray.push( indexRow );\n\n\t\t\t}\n\n\t\t\t// generate indices\n\n\t\t\tfor ( let x = 0; x < radialSegments; x ++ ) {\n\n\t\t\t\tfor ( let y = 0; y < heightSegments; y ++ ) {\n\n\t\t\t\t\t// we use the index array to access the correct indices\n\n\t\t\t\t\tconst a = indexArray[ y ][ x ];\n\t\t\t\t\tconst b = indexArray[ y + 1 ][ x ];\n\t\t\t\t\tconst c = indexArray[ y + 1 ][ x + 1 ];\n\t\t\t\t\tconst d = indexArray[ y ][ x + 1 ];\n\n\t\t\t\t\t// faces\n\n\t\t\t\t\tif ( radiusTop > 0 || y !== 0 ) {\n\n\t\t\t\t\t\tindices.push( a, b, d );\n\t\t\t\t\t\tgroupCount += 3;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( radiusBottom > 0 || y !== heightSegments - 1 ) {\n\n\t\t\t\t\t\tindices.push( b, c, d );\n\t\t\t\t\t\tgroupCount += 3;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// add a group to the geometry. this will ensure multi material support\n\n\t\t\tscope.addGroup( groupStart, groupCount, 0 );\n\n\t\t\t// calculate new start value for groups\n\n\t\t\tgroupStart += groupCount;\n\n\t\t}\n\n\t\tfunction generateCap( top ) {\n\n\t\t\t// save the index of the first center vertex\n\t\t\tconst centerIndexStart = index;\n\n\t\t\tconst uv = new Vector2();\n\t\t\tconst vertex = new Vector3();\n\n\t\t\tlet groupCount = 0;\n\n\t\t\tconst radius = ( top === true ) ? radiusTop : radiusBottom;\n\t\t\tconst sign = ( top === true ) ? 1 : - 1;\n\n\t\t\t// first we generate the center vertex data of the cap.\n\t\t\t// because the geometry needs one set of uvs per face,\n\t\t\t// we must generate a center vertex per face/segment\n\n\t\t\tfor ( let x = 1; x <= radialSegments; x ++ ) {\n\n\t\t\t\t// vertex\n\n\t\t\t\tvertices.push( 0, halfHeight * sign, 0 );\n\n\t\t\t\t// normal\n\n\t\t\t\tnormals.push( 0, sign, 0 );\n\n\t\t\t\t// uv\n\n\t\t\t\tuvs.push( 0.5, 0.5 );\n\n\t\t\t\t// increase index\n\n\t\t\t\tindex ++;\n\n\t\t\t}\n\n\t\t\t// save the index of the last center vertex\n\t\t\tconst centerIndexEnd = index;\n\n\t\t\t// now we generate the surrounding vertices, normals and uvs\n\n\t\t\tfor ( let x = 0; x <= radialSegments; x ++ ) {\n\n\t\t\t\tconst u = x / radialSegments;\n\t\t\t\tconst theta = u * thetaLength + thetaStart;\n\n\t\t\t\tconst cosTheta = Math.cos( theta );\n\t\t\t\tconst sinTheta = Math.sin( theta );\n\n\t\t\t\t// vertex\n\n\t\t\t\tvertex.x = radius * sinTheta;\n\t\t\t\tvertex.y = halfHeight * sign;\n\t\t\t\tvertex.z = radius * cosTheta;\n\t\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t\t// normal\n\n\t\t\t\tnormals.push( 0, sign, 0 );\n\n\t\t\t\t// uv\n\n\t\t\t\tuv.x = ( cosTheta * 0.5 ) + 0.5;\n\t\t\t\tuv.y = ( sinTheta * 0.5 * sign ) + 0.5;\n\t\t\t\tuvs.push( uv.x, uv.y );\n\n\t\t\t\t// increase index\n\n\t\t\t\tindex ++;\n\n\t\t\t}\n\n\t\t\t// generate indices\n\n\t\t\tfor ( let x = 0; x < radialSegments; x ++ ) {\n\n\t\t\t\tconst c = centerIndexStart + x;\n\t\t\t\tconst i = centerIndexEnd + x;\n\n\t\t\t\tif ( top === true ) {\n\n\t\t\t\t\t// face top\n\n\t\t\t\t\tindices.push( i, i + 1, c );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// face bottom\n\n\t\t\t\t\tindices.push( i + 1, i, c );\n\n\t\t\t\t}\n\n\t\t\t\tgroupCount += 3;\n\n\t\t\t}\n\n\t\t\t// add a group to the geometry. this will ensure multi material support\n\n\t\t\tscope.addGroup( groupStart, groupCount, top === true ? 1 : 2 );\n\n\t\t\t// calculate new start value for groups\n\n\t\t\tgroupStart += groupCount;\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new CylinderGeometry( data.radiusTop, data.radiusBottom, data.height, data.radialSegments, data.heightSegments, data.openEnded, data.thetaStart, data.thetaLength );\n\n\t}\n\n}\n\nclass ConeGeometry extends CylinderGeometry {\n\n\tconstructor( radius = 1, height = 1, radialSegments = 32, heightSegments = 1, openEnded = false, thetaStart = 0, thetaLength = Math.PI * 2 ) {\n\n\t\tsuper( 0, radius, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength );\n\n\t\tthis.type = 'ConeGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\theight: height,\n\t\t\tradialSegments: radialSegments,\n\t\t\theightSegments: heightSegments,\n\t\t\topenEnded: openEnded,\n\t\t\tthetaStart: thetaStart,\n\t\t\tthetaLength: thetaLength\n\t\t};\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new ConeGeometry( data.radius, data.height, data.radialSegments, data.heightSegments, data.openEnded, data.thetaStart, data.thetaLength );\n\n\t}\n\n}\n\nclass PolyhedronGeometry extends BufferGeometry {\n\n\tconstructor( vertices = [], indices = [], radius = 1, detail = 0 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'PolyhedronGeometry';\n\n\t\tthis.parameters = {\n\t\t\tvertices: vertices,\n\t\t\tindices: indices,\n\t\t\tradius: radius,\n\t\t\tdetail: detail\n\t\t};\n\n\t\t// default buffer data\n\n\t\tconst vertexBuffer = [];\n\t\tconst uvBuffer = [];\n\n\t\t// the subdivision creates the vertex buffer data\n\n\t\tsubdivide( detail );\n\n\t\t// all vertices should lie on a conceptual sphere with a given radius\n\n\t\tapplyRadius( radius );\n\n\t\t// finally, create the uv data\n\n\t\tgenerateUVs();\n\n\t\t// build non-indexed geometry\n\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertexBuffer, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( vertexBuffer.slice(), 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvBuffer, 2 ) );\n\n\t\tif ( detail === 0 ) {\n\n\t\t\tthis.computeVertexNormals(); // flat normals\n\n\t\t} else {\n\n\t\t\tthis.normalizeNormals(); // smooth normals\n\n\t\t}\n\n\t\t// helper functions\n\n\t\tfunction subdivide( detail ) {\n\n\t\t\tconst a = new Vector3();\n\t\t\tconst b = new Vector3();\n\t\t\tconst c = new Vector3();\n\n\t\t\t// iterate over all faces and apply a subdivision with the given detail value\n\n\t\t\tfor ( let i = 0; i < indices.length; i += 3 ) {\n\n\t\t\t\t// get the vertices of the face\n\n\t\t\t\tgetVertexByIndex( indices[ i + 0 ], a );\n\t\t\t\tgetVertexByIndex( indices[ i + 1 ], b );\n\t\t\t\tgetVertexByIndex( indices[ i + 2 ], c );\n\n\t\t\t\t// perform subdivision\n\n\t\t\t\tsubdivideFace( a, b, c, detail );\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction subdivideFace( a, b, c, detail ) {\n\n\t\t\tconst cols = detail + 1;\n\n\t\t\t// we use this multidimensional array as a data structure for creating the subdivision\n\n\t\t\tconst v = [];\n\n\t\t\t// construct all of the vertices for this subdivision\n\n\t\t\tfor ( let i = 0; i <= cols; i ++ ) {\n\n\t\t\t\tv[ i ] = [];\n\n\t\t\t\tconst aj = a.clone().lerp( c, i / cols );\n\t\t\t\tconst bj = b.clone().lerp( c, i / cols );\n\n\t\t\t\tconst rows = cols - i;\n\n\t\t\t\tfor ( let j = 0; j <= rows; j ++ ) {\n\n\t\t\t\t\tif ( j === 0 && i === cols ) {\n\n\t\t\t\t\t\tv[ i ][ j ] = aj;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tv[ i ][ j ] = aj.clone().lerp( bj, j / rows );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// construct all of the faces\n\n\t\t\tfor ( let i = 0; i < cols; i ++ ) {\n\n\t\t\t\tfor ( let j = 0; j < 2 * ( cols - i ) - 1; j ++ ) {\n\n\t\t\t\t\tconst k = Math.floor( j / 2 );\n\n\t\t\t\t\tif ( j % 2 === 0 ) {\n\n\t\t\t\t\t\tpushVertex( v[ i ][ k + 1 ] );\n\t\t\t\t\t\tpushVertex( v[ i + 1 ][ k ] );\n\t\t\t\t\t\tpushVertex( v[ i ][ k ] );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tpushVertex( v[ i ][ k + 1 ] );\n\t\t\t\t\t\tpushVertex( v[ i + 1 ][ k + 1 ] );\n\t\t\t\t\t\tpushVertex( v[ i + 1 ][ k ] );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction applyRadius( radius ) {\n\n\t\t\tconst vertex = new Vector3();\n\n\t\t\t// iterate over the entire buffer and apply the radius to each vertex\n\n\t\t\tfor ( let i = 0; i < vertexBuffer.length; i += 3 ) {\n\n\t\t\t\tvertex.x = vertexBuffer[ i + 0 ];\n\t\t\t\tvertex.y = vertexBuffer[ i + 1 ];\n\t\t\t\tvertex.z = vertexBuffer[ i + 2 ];\n\n\t\t\t\tvertex.normalize().multiplyScalar( radius );\n\n\t\t\t\tvertexBuffer[ i + 0 ] = vertex.x;\n\t\t\t\tvertexBuffer[ i + 1 ] = vertex.y;\n\t\t\t\tvertexBuffer[ i + 2 ] = vertex.z;\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction generateUVs() {\n\n\t\t\tconst vertex = new Vector3();\n\n\t\t\tfor ( let i = 0; i < vertexBuffer.length; i += 3 ) {\n\n\t\t\t\tvertex.x = vertexBuffer[ i + 0 ];\n\t\t\t\tvertex.y = vertexBuffer[ i + 1 ];\n\t\t\t\tvertex.z = vertexBuffer[ i + 2 ];\n\n\t\t\t\tconst u = azimuth( vertex ) / 2 / Math.PI + 0.5;\n\t\t\t\tconst v = inclination( vertex ) / Math.PI + 0.5;\n\t\t\t\tuvBuffer.push( u, 1 - v );\n\n\t\t\t}\n\n\t\t\tcorrectUVs();\n\n\t\t\tcorrectSeam();\n\n\t\t}\n\n\t\tfunction correctSeam() {\n\n\t\t\t// handle case when face straddles the seam, see #3269\n\n\t\t\tfor ( let i = 0; i < uvBuffer.length; i += 6 ) {\n\n\t\t\t\t// uv data of a single face\n\n\t\t\t\tconst x0 = uvBuffer[ i + 0 ];\n\t\t\t\tconst x1 = uvBuffer[ i + 2 ];\n\t\t\t\tconst x2 = uvBuffer[ i + 4 ];\n\n\t\t\t\tconst max = Math.max( x0, x1, x2 );\n\t\t\t\tconst min = Math.min( x0, x1, x2 );\n\n\t\t\t\t// 0.9 is somewhat arbitrary\n\n\t\t\t\tif ( max > 0.9 && min < 0.1 ) {\n\n\t\t\t\t\tif ( x0 < 0.2 ) uvBuffer[ i + 0 ] += 1;\n\t\t\t\t\tif ( x1 < 0.2 ) uvBuffer[ i + 2 ] += 1;\n\t\t\t\t\tif ( x2 < 0.2 ) uvBuffer[ i + 4 ] += 1;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction pushVertex( vertex ) {\n\n\t\t\tvertexBuffer.push( vertex.x, vertex.y, vertex.z );\n\n\t\t}\n\n\t\tfunction getVertexByIndex( index, vertex ) {\n\n\t\t\tconst stride = index * 3;\n\n\t\t\tvertex.x = vertices[ stride + 0 ];\n\t\t\tvertex.y = vertices[ stride + 1 ];\n\t\t\tvertex.z = vertices[ stride + 2 ];\n\n\t\t}\n\n\t\tfunction correctUVs() {\n\n\t\t\tconst a = new Vector3();\n\t\t\tconst b = new Vector3();\n\t\t\tconst c = new Vector3();\n\n\t\t\tconst centroid = new Vector3();\n\n\t\t\tconst uvA = new Vector2();\n\t\t\tconst uvB = new Vector2();\n\t\t\tconst uvC = new Vector2();\n\n\t\t\tfor ( let i = 0, j = 0; i < vertexBuffer.length; i += 9, j += 6 ) {\n\n\t\t\t\ta.set( vertexBuffer[ i + 0 ], vertexBuffer[ i + 1 ], vertexBuffer[ i + 2 ] );\n\t\t\t\tb.set( vertexBuffer[ i + 3 ], vertexBuffer[ i + 4 ], vertexBuffer[ i + 5 ] );\n\t\t\t\tc.set( vertexBuffer[ i + 6 ], vertexBuffer[ i + 7 ], vertexBuffer[ i + 8 ] );\n\n\t\t\t\tuvA.set( uvBuffer[ j + 0 ], uvBuffer[ j + 1 ] );\n\t\t\t\tuvB.set( uvBuffer[ j + 2 ], uvBuffer[ j + 3 ] );\n\t\t\t\tuvC.set( uvBuffer[ j + 4 ], uvBuffer[ j + 5 ] );\n\n\t\t\t\tcentroid.copy( a ).add( b ).add( c ).divideScalar( 3 );\n\n\t\t\t\tconst azi = azimuth( centroid );\n\n\t\t\t\tcorrectUV( uvA, j + 0, a, azi );\n\t\t\t\tcorrectUV( uvB, j + 2, b, azi );\n\t\t\t\tcorrectUV( uvC, j + 4, c, azi );\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction correctUV( uv, stride, vector, azimuth ) {\n\n\t\t\tif ( ( azimuth < 0 ) && ( uv.x === 1 ) ) {\n\n\t\t\t\tuvBuffer[ stride ] = uv.x - 1;\n\n\t\t\t}\n\n\t\t\tif ( ( vector.x === 0 ) && ( vector.z === 0 ) ) {\n\n\t\t\t\tuvBuffer[ stride ] = azimuth / 2 / Math.PI + 0.5;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// Angle around the Y axis, counter-clockwise when looking from above.\n\n\t\tfunction azimuth( vector ) {\n\n\t\t\treturn Math.atan2( vector.z, - vector.x );\n\n\t\t}\n\n\n\t\t// Angle above the XZ plane.\n\n\t\tfunction inclination( vector ) {\n\n\t\t\treturn Math.atan2( - vector.y, Math.sqrt( ( vector.x * vector.x ) + ( vector.z * vector.z ) ) );\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new PolyhedronGeometry( data.vertices, data.indices, data.radius, data.details );\n\n\t}\n\n}\n\nclass DodecahedronGeometry extends PolyhedronGeometry {\n\n\tconstructor( radius = 1, detail = 0 ) {\n\n\t\tconst t = ( 1 + Math.sqrt( 5 ) ) / 2;\n\t\tconst r = 1 / t;\n\n\t\tconst vertices = [\n\n\t\t\t// (±1, ±1, ±1)\n\t\t\t- 1, - 1, - 1,\t- 1, - 1, 1,\n\t\t\t- 1, 1, - 1, - 1, 1, 1,\n\t\t\t1, - 1, - 1, 1, - 1, 1,\n\t\t\t1, 1, - 1, 1, 1, 1,\n\n\t\t\t// (0, ±1/φ, ±φ)\n\t\t\t0, - r, - t, 0, - r, t,\n\t\t\t0, r, - t, 0, r, t,\n\n\t\t\t// (±1/φ, ±φ, 0)\n\t\t\t- r, - t, 0, - r, t, 0,\n\t\t\tr, - t, 0, r, t, 0,\n\n\t\t\t// (±φ, 0, ±1/φ)\n\t\t\t- t, 0, - r, t, 0, - r,\n\t\t\t- t, 0, r, t, 0, r\n\t\t];\n\n\t\tconst indices = [\n\t\t\t3, 11, 7, \t3, 7, 15, \t3, 15, 13,\n\t\t\t7, 19, 17, \t7, 17, 6, \t7, 6, 15,\n\t\t\t17, 4, 8, \t17, 8, 10, \t17, 10, 6,\n\t\t\t8, 0, 16, \t8, 16, 2, \t8, 2, 10,\n\t\t\t0, 12, 1, \t0, 1, 18, \t0, 18, 16,\n\t\t\t6, 10, 2, \t6, 2, 13, \t6, 13, 15,\n\t\t\t2, 16, 18, \t2, 18, 3, \t2, 3, 13,\n\t\t\t18, 1, 9, \t18, 9, 11, \t18, 11, 3,\n\t\t\t4, 14, 12, \t4, 12, 0, \t4, 0, 8,\n\t\t\t11, 9, 5, \t11, 5, 19, \t11, 19, 7,\n\t\t\t19, 5, 14, \t19, 14, 4, \t19, 4, 17,\n\t\t\t1, 12, 14, \t1, 14, 5, \t1, 5, 9\n\t\t];\n\n\t\tsuper( vertices, indices, radius, detail );\n\n\t\tthis.type = 'DodecahedronGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\tdetail: detail\n\t\t};\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new DodecahedronGeometry( data.radius, data.detail );\n\n\t}\n\n}\n\nconst _v0 = /*@__PURE__*/ new Vector3();\nconst _v1$1 = /*@__PURE__*/ new Vector3();\nconst _normal = /*@__PURE__*/ new Vector3();\nconst _triangle = /*@__PURE__*/ new Triangle();\n\nclass EdgesGeometry extends BufferGeometry {\n\n\tconstructor( geometry = null, thresholdAngle = 1 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'EdgesGeometry';\n\n\t\tthis.parameters = {\n\t\t\tgeometry: geometry,\n\t\t\tthresholdAngle: thresholdAngle\n\t\t};\n\n\t\tif ( geometry !== null ) {\n\n\t\t\tconst precisionPoints = 4;\n\t\t\tconst precision = Math.pow( 10, precisionPoints );\n\t\t\tconst thresholdDot = Math.cos( DEG2RAD * thresholdAngle );\n\n\t\t\tconst indexAttr = geometry.getIndex();\n\t\t\tconst positionAttr = geometry.getAttribute( 'position' );\n\t\t\tconst indexCount = indexAttr ? indexAttr.count : positionAttr.count;\n\n\t\t\tconst indexArr = [ 0, 0, 0 ];\n\t\t\tconst vertKeys = [ 'a', 'b', 'c' ];\n\t\t\tconst hashes = new Array( 3 );\n\n\t\t\tconst edgeData = {};\n\t\t\tconst vertices = [];\n\t\t\tfor ( let i = 0; i < indexCount; i += 3 ) {\n\n\t\t\t\tif ( indexAttr ) {\n\n\t\t\t\t\tindexArr[ 0 ] = indexAttr.getX( i );\n\t\t\t\t\tindexArr[ 1 ] = indexAttr.getX( i + 1 );\n\t\t\t\t\tindexArr[ 2 ] = indexAttr.getX( i + 2 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tindexArr[ 0 ] = i;\n\t\t\t\t\tindexArr[ 1 ] = i + 1;\n\t\t\t\t\tindexArr[ 2 ] = i + 2;\n\n\t\t\t\t}\n\n\t\t\t\tconst { a, b, c } = _triangle;\n\t\t\t\ta.fromBufferAttribute( positionAttr, indexArr[ 0 ] );\n\t\t\t\tb.fromBufferAttribute( positionAttr, indexArr[ 1 ] );\n\t\t\t\tc.fromBufferAttribute( positionAttr, indexArr[ 2 ] );\n\t\t\t\t_triangle.getNormal( _normal );\n\n\t\t\t\t// create hashes for the edge from the vertices\n\t\t\t\thashes[ 0 ] = `${ Math.round( a.x * precision ) },${ Math.round( a.y * precision ) },${ Math.round( a.z * precision ) }`;\n\t\t\t\thashes[ 1 ] = `${ Math.round( b.x * precision ) },${ Math.round( b.y * precision ) },${ Math.round( b.z * precision ) }`;\n\t\t\t\thashes[ 2 ] = `${ Math.round( c.x * precision ) },${ Math.round( c.y * precision ) },${ Math.round( c.z * precision ) }`;\n\n\t\t\t\t// skip degenerate triangles\n\t\t\t\tif ( hashes[ 0 ] === hashes[ 1 ] || hashes[ 1 ] === hashes[ 2 ] || hashes[ 2 ] === hashes[ 0 ] ) {\n\n\t\t\t\t\tcontinue;\n\n\t\t\t\t}\n\n\t\t\t\t// iterate over every edge\n\t\t\t\tfor ( let j = 0; j < 3; j ++ ) {\n\n\t\t\t\t\t// get the first and next vertex making up the edge\n\t\t\t\t\tconst jNext = ( j + 1 ) % 3;\n\t\t\t\t\tconst vecHash0 = hashes[ j ];\n\t\t\t\t\tconst vecHash1 = hashes[ jNext ];\n\t\t\t\t\tconst v0 = _triangle[ vertKeys[ j ] ];\n\t\t\t\t\tconst v1 = _triangle[ vertKeys[ jNext ] ];\n\n\t\t\t\t\tconst hash = `${ vecHash0 }_${ vecHash1 }`;\n\t\t\t\t\tconst reverseHash = `${ vecHash1 }_${ vecHash0 }`;\n\n\t\t\t\t\tif ( reverseHash in edgeData && edgeData[ reverseHash ] ) {\n\n\t\t\t\t\t\t// if we found a sibling edge add it into the vertex array if\n\t\t\t\t\t\t// it meets the angle threshold and delete the edge from the map.\n\t\t\t\t\t\tif ( _normal.dot( edgeData[ reverseHash ].normal ) <= thresholdDot ) {\n\n\t\t\t\t\t\t\tvertices.push( v0.x, v0.y, v0.z );\n\t\t\t\t\t\t\tvertices.push( v1.x, v1.y, v1.z );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tedgeData[ reverseHash ] = null;\n\n\t\t\t\t\t} else if ( ! ( hash in edgeData ) ) {\n\n\t\t\t\t\t\t// if we've already got an edge here then skip adding a new one\n\t\t\t\t\t\tedgeData[ hash ] = {\n\n\t\t\t\t\t\t\tindex0: indexArr[ j ],\n\t\t\t\t\t\t\tindex1: indexArr[ jNext ],\n\t\t\t\t\t\t\tnormal: _normal.clone(),\n\n\t\t\t\t\t\t};\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// iterate over all remaining, unmatched edges and add them to the vertex array\n\t\t\tfor ( const key in edgeData ) {\n\n\t\t\t\tif ( edgeData[ key ] ) {\n\n\t\t\t\t\tconst { index0, index1 } = edgeData[ key ];\n\t\t\t\t\t_v0.fromBufferAttribute( positionAttr, index0 );\n\t\t\t\t\t_v1$1.fromBufferAttribute( positionAttr, index1 );\n\n\t\t\t\t\tvertices.push( _v0.x, _v0.y, _v0.z );\n\t\t\t\t\tvertices.push( _v1$1.x, _v1$1.y, _v1$1.z );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass Shape extends Path {\n\n\tconstructor( points ) {\n\n\t\tsuper( points );\n\n\t\tthis.uuid = generateUUID();\n\n\t\tthis.type = 'Shape';\n\n\t\tthis.holes = [];\n\n\t}\n\n\tgetPointsHoles( divisions ) {\n\n\t\tconst holesPts = [];\n\n\t\tfor ( let i = 0, l = this.holes.length; i < l; i ++ ) {\n\n\t\t\tholesPts[ i ] = this.holes[ i ].getPoints( divisions );\n\n\t\t}\n\n\t\treturn holesPts;\n\n\t}\n\n\t// get points of shape and holes (keypoints based on segments parameter)\n\n\textractPoints( divisions ) {\n\n\t\treturn {\n\n\t\t\tshape: this.getPoints( divisions ),\n\t\t\tholes: this.getPointsHoles( divisions )\n\n\t\t};\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.holes = [];\n\n\t\tfor ( let i = 0, l = source.holes.length; i < l; i ++ ) {\n\n\t\t\tconst hole = source.holes[ i ];\n\n\t\t\tthis.holes.push( hole.clone() );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.uuid = this.uuid;\n\t\tdata.holes = [];\n\n\t\tfor ( let i = 0, l = this.holes.length; i < l; i ++ ) {\n\n\t\t\tconst hole = this.holes[ i ];\n\t\t\tdata.holes.push( hole.toJSON() );\n\n\t\t}\n\n\t\treturn data;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tsuper.fromJSON( json );\n\n\t\tthis.uuid = json.uuid;\n\t\tthis.holes = [];\n\n\t\tfor ( let i = 0, l = json.holes.length; i < l; i ++ ) {\n\n\t\t\tconst hole = json.holes[ i ];\n\t\t\tthis.holes.push( new Path().fromJSON( hole ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n}\n\n/**\n * Port from https://github.com/mapbox/earcut (v2.2.4)\n */\n\nconst Earcut = {\n\n\ttriangulate: function ( data, holeIndices, dim = 2 ) {\n\n\t\tconst hasHoles = holeIndices && holeIndices.length;\n\t\tconst outerLen = hasHoles ? holeIndices[ 0 ] * dim : data.length;\n\t\tlet outerNode = linkedList( data, 0, outerLen, dim, true );\n\t\tconst triangles = [];\n\n\t\tif ( ! outerNode || outerNode.next === outerNode.prev ) return triangles;\n\n\t\tlet minX, minY, maxX, maxY, x, y, invSize;\n\n\t\tif ( hasHoles ) outerNode = eliminateHoles( data, holeIndices, outerNode, dim );\n\n\t\t// if the shape is not too simple, we'll use z-order curve hash later; calculate polygon bbox\n\t\tif ( data.length > 80 * dim ) {\n\n\t\t\tminX = maxX = data[ 0 ];\n\t\t\tminY = maxY = data[ 1 ];\n\n\t\t\tfor ( let i = dim; i < outerLen; i += dim ) {\n\n\t\t\t\tx = data[ i ];\n\t\t\t\ty = data[ i + 1 ];\n\t\t\t\tif ( x < minX ) minX = x;\n\t\t\t\tif ( y < minY ) minY = y;\n\t\t\t\tif ( x > maxX ) maxX = x;\n\t\t\t\tif ( y > maxY ) maxY = y;\n\n\t\t\t}\n\n\t\t\t// minX, minY and invSize are later used to transform coords into integers for z-order calculation\n\t\t\tinvSize = Math.max( maxX - minX, maxY - minY );\n\t\t\tinvSize = invSize !== 0 ? 32767 / invSize : 0;\n\n\t\t}\n\n\t\tearcutLinked( outerNode, triangles, dim, minX, minY, invSize, 0 );\n\n\t\treturn triangles;\n\n\t}\n\n};\n\n// create a circular doubly linked list from polygon points in the specified winding order\nfunction linkedList( data, start, end, dim, clockwise ) {\n\n\tlet i, last;\n\n\tif ( clockwise === ( signedArea( data, start, end, dim ) > 0 ) ) {\n\n\t\tfor ( i = start; i < end; i += dim ) last = insertNode( i, data[ i ], data[ i + 1 ], last );\n\n\t} else {\n\n\t\tfor ( i = end - dim; i >= start; i -= dim ) last = insertNode( i, data[ i ], data[ i + 1 ], last );\n\n\t}\n\n\tif ( last && equals( last, last.next ) ) {\n\n\t\tremoveNode( last );\n\t\tlast = last.next;\n\n\t}\n\n\treturn last;\n\n}\n\n// eliminate colinear or duplicate points\nfunction filterPoints( start, end ) {\n\n\tif ( ! start ) return start;\n\tif ( ! end ) end = start;\n\n\tlet p = start,\n\t\tagain;\n\tdo {\n\n\t\tagain = false;\n\n\t\tif ( ! p.steiner && ( equals( p, p.next ) || area( p.prev, p, p.next ) === 0 ) ) {\n\n\t\t\tremoveNode( p );\n\t\t\tp = end = p.prev;\n\t\t\tif ( p === p.next ) break;\n\t\t\tagain = true;\n\n\t\t} else {\n\n\t\t\tp = p.next;\n\n\t\t}\n\n\t} while ( again || p !== end );\n\n\treturn end;\n\n}\n\n// main ear slicing loop which triangulates a polygon (given as a linked list)\nfunction earcutLinked( ear, triangles, dim, minX, minY, invSize, pass ) {\n\n\tif ( ! ear ) return;\n\n\t// interlink polygon nodes in z-order\n\tif ( ! pass && invSize ) indexCurve( ear, minX, minY, invSize );\n\n\tlet stop = ear,\n\t\tprev, next;\n\n\t// iterate through ears, slicing them one by one\n\twhile ( ear.prev !== ear.next ) {\n\n\t\tprev = ear.prev;\n\t\tnext = ear.next;\n\n\t\tif ( invSize ? isEarHashed( ear, minX, minY, invSize ) : isEar( ear ) ) {\n\n\t\t\t// cut off the triangle\n\t\t\ttriangles.push( prev.i / dim | 0 );\n\t\t\ttriangles.push( ear.i / dim | 0 );\n\t\t\ttriangles.push( next.i / dim | 0 );\n\n\t\t\tremoveNode( ear );\n\n\t\t\t// skipping the next vertex leads to less sliver triangles\n\t\t\tear = next.next;\n\t\t\tstop = next.next;\n\n\t\t\tcontinue;\n\n\t\t}\n\n\t\tear = next;\n\n\t\t// if we looped through the whole remaining polygon and can't find any more ears\n\t\tif ( ear === stop ) {\n\n\t\t\t// try filtering points and slicing again\n\t\t\tif ( ! pass ) {\n\n\t\t\t\tearcutLinked( filterPoints( ear ), triangles, dim, minX, minY, invSize, 1 );\n\n\t\t\t\t// if this didn't work, try curing all small self-intersections locally\n\n\t\t\t} else if ( pass === 1 ) {\n\n\t\t\t\tear = cureLocalIntersections( filterPoints( ear ), triangles, dim );\n\t\t\t\tearcutLinked( ear, triangles, dim, minX, minY, invSize, 2 );\n\n\t\t\t\t// as a last resort, try splitting the remaining polygon into two\n\n\t\t\t} else if ( pass === 2 ) {\n\n\t\t\t\tsplitEarcut( ear, triangles, dim, minX, minY, invSize );\n\n\t\t\t}\n\n\t\t\tbreak;\n\n\t\t}\n\n\t}\n\n}\n\n// check whether a polygon node forms a valid ear with adjacent nodes\nfunction isEar( ear ) {\n\n\tconst a = ear.prev,\n\t\tb = ear,\n\t\tc = ear.next;\n\n\tif ( area( a, b, c ) >= 0 ) return false; // reflex, can't be an ear\n\n\t// now make sure we don't have other points inside the potential ear\n\tconst ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;\n\n\t// triangle bbox; min & max are calculated like this for speed\n\tconst x0 = ax < bx ? ( ax < cx ? ax : cx ) : ( bx < cx ? bx : cx ),\n\t\ty0 = ay < by ? ( ay < cy ? ay : cy ) : ( by < cy ? by : cy ),\n\t\tx1 = ax > bx ? ( ax > cx ? ax : cx ) : ( bx > cx ? bx : cx ),\n\t\ty1 = ay > by ? ( ay > cy ? ay : cy ) : ( by > cy ? by : cy );\n\n\tlet p = c.next;\n\twhile ( p !== a ) {\n\n\t\tif ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 &&\n\t\t\tpointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) &&\n\t\t\tarea( p.prev, p, p.next ) >= 0 ) return false;\n\t\tp = p.next;\n\n\t}\n\n\treturn true;\n\n}\n\nfunction isEarHashed( ear, minX, minY, invSize ) {\n\n\tconst a = ear.prev,\n\t\tb = ear,\n\t\tc = ear.next;\n\n\tif ( area( a, b, c ) >= 0 ) return false; // reflex, can't be an ear\n\n\tconst ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;\n\n\t// triangle bbox; min & max are calculated like this for speed\n\tconst x0 = ax < bx ? ( ax < cx ? ax : cx ) : ( bx < cx ? bx : cx ),\n\t\ty0 = ay < by ? ( ay < cy ? ay : cy ) : ( by < cy ? by : cy ),\n\t\tx1 = ax > bx ? ( ax > cx ? ax : cx ) : ( bx > cx ? bx : cx ),\n\t\ty1 = ay > by ? ( ay > cy ? ay : cy ) : ( by > cy ? by : cy );\n\n\t// z-order range for the current triangle bbox;\n\tconst minZ = zOrder( x0, y0, minX, minY, invSize ),\n\t\tmaxZ = zOrder( x1, y1, minX, minY, invSize );\n\n\tlet p = ear.prevZ,\n\t\tn = ear.nextZ;\n\n\t// look for points inside the triangle in both directions\n\twhile ( p && p.z >= minZ && n && n.z <= maxZ ) {\n\n\t\tif ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&\n\t\t\tpointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) && area( p.prev, p, p.next ) >= 0 ) return false;\n\t\tp = p.prevZ;\n\n\t\tif ( n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&\n\t\t\tpointInTriangle( ax, ay, bx, by, cx, cy, n.x, n.y ) && area( n.prev, n, n.next ) >= 0 ) return false;\n\t\tn = n.nextZ;\n\n\t}\n\n\t// look for remaining points in decreasing z-order\n\twhile ( p && p.z >= minZ ) {\n\n\t\tif ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&\n\t\t\tpointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) && area( p.prev, p, p.next ) >= 0 ) return false;\n\t\tp = p.prevZ;\n\n\t}\n\n\t// look for remaining points in increasing z-order\n\twhile ( n && n.z <= maxZ ) {\n\n\t\tif ( n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&\n\t\t\tpointInTriangle( ax, ay, bx, by, cx, cy, n.x, n.y ) && area( n.prev, n, n.next ) >= 0 ) return false;\n\t\tn = n.nextZ;\n\n\t}\n\n\treturn true;\n\n}\n\n// go through all polygon nodes and cure small local self-intersections\nfunction cureLocalIntersections( start, triangles, dim ) {\n\n\tlet p = start;\n\tdo {\n\n\t\tconst a = p.prev,\n\t\t\tb = p.next.next;\n\n\t\tif ( ! equals( a, b ) && intersects( a, p, p.next, b ) && locallyInside( a, b ) && locallyInside( b, a ) ) {\n\n\t\t\ttriangles.push( a.i / dim | 0 );\n\t\t\ttriangles.push( p.i / dim | 0 );\n\t\t\ttriangles.push( b.i / dim | 0 );\n\n\t\t\t// remove two nodes involved\n\t\t\tremoveNode( p );\n\t\t\tremoveNode( p.next );\n\n\t\t\tp = start = b;\n\n\t\t}\n\n\t\tp = p.next;\n\n\t} while ( p !== start );\n\n\treturn filterPoints( p );\n\n}\n\n// try splitting polygon into two and triangulate them independently\nfunction splitEarcut( start, triangles, dim, minX, minY, invSize ) {\n\n\t// look for a valid diagonal that divides the polygon into two\n\tlet a = start;\n\tdo {\n\n\t\tlet b = a.next.next;\n\t\twhile ( b !== a.prev ) {\n\n\t\t\tif ( a.i !== b.i && isValidDiagonal( a, b ) ) {\n\n\t\t\t\t// split the polygon in two by the diagonal\n\t\t\t\tlet c = splitPolygon( a, b );\n\n\t\t\t\t// filter colinear points around the cuts\n\t\t\t\ta = filterPoints( a, a.next );\n\t\t\t\tc = filterPoints( c, c.next );\n\n\t\t\t\t// run earcut on each half\n\t\t\t\tearcutLinked( a, triangles, dim, minX, minY, invSize, 0 );\n\t\t\t\tearcutLinked( c, triangles, dim, minX, minY, invSize, 0 );\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\tb = b.next;\n\n\t\t}\n\n\t\ta = a.next;\n\n\t} while ( a !== start );\n\n}\n\n// link every hole into the outer loop, producing a single-ring polygon without holes\nfunction eliminateHoles( data, holeIndices, outerNode, dim ) {\n\n\tconst queue = [];\n\tlet i, len, start, end, list;\n\n\tfor ( i = 0, len = holeIndices.length; i < len; i ++ ) {\n\n\t\tstart = holeIndices[ i ] * dim;\n\t\tend = i < len - 1 ? holeIndices[ i + 1 ] * dim : data.length;\n\t\tlist = linkedList( data, start, end, dim, false );\n\t\tif ( list === list.next ) list.steiner = true;\n\t\tqueue.push( getLeftmost( list ) );\n\n\t}\n\n\tqueue.sort( compareX );\n\n\t// process holes from left to right\n\tfor ( i = 0; i < queue.length; i ++ ) {\n\n\t\touterNode = eliminateHole( queue[ i ], outerNode );\n\n\t}\n\n\treturn outerNode;\n\n}\n\nfunction compareX( a, b ) {\n\n\treturn a.x - b.x;\n\n}\n\n// find a bridge between vertices that connects hole with an outer ring and link it\nfunction eliminateHole( hole, outerNode ) {\n\n\tconst bridge = findHoleBridge( hole, outerNode );\n\tif ( ! bridge ) {\n\n\t\treturn outerNode;\n\n\t}\n\n\tconst bridgeReverse = splitPolygon( bridge, hole );\n\n\t// filter collinear points around the cuts\n\tfilterPoints( bridgeReverse, bridgeReverse.next );\n\treturn filterPoints( bridge, bridge.next );\n\n}\n\n// David Eberly's algorithm for finding a bridge between hole and outer polygon\nfunction findHoleBridge( hole, outerNode ) {\n\n\tlet p = outerNode,\n\t\tqx = - Infinity,\n\t\tm;\n\n\tconst hx = hole.x, hy = hole.y;\n\n\t// find a segment intersected by a ray from the hole's leftmost point to the left;\n\t// segment's endpoint with lesser x will be potential connection point\n\tdo {\n\n\t\tif ( hy <= p.y && hy >= p.next.y && p.next.y !== p.y ) {\n\n\t\t\tconst x = p.x + ( hy - p.y ) * ( p.next.x - p.x ) / ( p.next.y - p.y );\n\t\t\tif ( x <= hx && x > qx ) {\n\n\t\t\t\tqx = x;\n\t\t\t\tm = p.x < p.next.x ? p : p.next;\n\t\t\t\tif ( x === hx ) return m; // hole touches outer segment; pick leftmost endpoint\n\n\t\t\t}\n\n\t\t}\n\n\t\tp = p.next;\n\n\t} while ( p !== outerNode );\n\n\tif ( ! m ) return null;\n\n\t// look for points inside the triangle of hole point, segment intersection and endpoint;\n\t// if there are no points found, we have a valid connection;\n\t// otherwise choose the point of the minimum angle with the ray as connection point\n\n\tconst stop = m,\n\t\tmx = m.x,\n\t\tmy = m.y;\n\tlet tanMin = Infinity, tan;\n\n\tp = m;\n\n\tdo {\n\n\t\tif ( hx >= p.x && p.x >= mx && hx !== p.x &&\n\t\t\t\tpointInTriangle( hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y ) ) {\n\n\t\t\ttan = Math.abs( hy - p.y ) / ( hx - p.x ); // tangential\n\n\t\t\tif ( locallyInside( p, hole ) && ( tan < tanMin || ( tan === tanMin && ( p.x > m.x || ( p.x === m.x && sectorContainsSector( m, p ) ) ) ) ) ) {\n\n\t\t\t\tm = p;\n\t\t\t\ttanMin = tan;\n\n\t\t\t}\n\n\t\t}\n\n\t\tp = p.next;\n\n\t} while ( p !== stop );\n\n\treturn m;\n\n}\n\n// whether sector in vertex m contains sector in vertex p in the same coordinates\nfunction sectorContainsSector( m, p ) {\n\n\treturn area( m.prev, m, p.prev ) < 0 && area( p.next, m, m.next ) < 0;\n\n}\n\n// interlink polygon nodes in z-order\nfunction indexCurve( start, minX, minY, invSize ) {\n\n\tlet p = start;\n\tdo {\n\n\t\tif ( p.z === 0 ) p.z = zOrder( p.x, p.y, minX, minY, invSize );\n\t\tp.prevZ = p.prev;\n\t\tp.nextZ = p.next;\n\t\tp = p.next;\n\n\t} while ( p !== start );\n\n\tp.prevZ.nextZ = null;\n\tp.prevZ = null;\n\n\tsortLinked( p );\n\n}\n\n// Simon Tatham's linked list merge sort algorithm\n// http://www.chiark.greenend.org.uk/~sgtatham/algorithms/listsort.html\nfunction sortLinked( list ) {\n\n\tlet i, p, q, e, tail, numMerges, pSize, qSize,\n\t\tinSize = 1;\n\n\tdo {\n\n\t\tp = list;\n\t\tlist = null;\n\t\ttail = null;\n\t\tnumMerges = 0;\n\n\t\twhile ( p ) {\n\n\t\t\tnumMerges ++;\n\t\t\tq = p;\n\t\t\tpSize = 0;\n\t\t\tfor ( i = 0; i < inSize; i ++ ) {\n\n\t\t\t\tpSize ++;\n\t\t\t\tq = q.nextZ;\n\t\t\t\tif ( ! q ) break;\n\n\t\t\t}\n\n\t\t\tqSize = inSize;\n\n\t\t\twhile ( pSize > 0 || ( qSize > 0 && q ) ) {\n\n\t\t\t\tif ( pSize !== 0 && ( qSize === 0 || ! q || p.z <= q.z ) ) {\n\n\t\t\t\t\te = p;\n\t\t\t\t\tp = p.nextZ;\n\t\t\t\t\tpSize --;\n\n\t\t\t\t} else {\n\n\t\t\t\t\te = q;\n\t\t\t\t\tq = q.nextZ;\n\t\t\t\t\tqSize --;\n\n\t\t\t\t}\n\n\t\t\t\tif ( tail ) tail.nextZ = e;\n\t\t\t\telse list = e;\n\n\t\t\t\te.prevZ = tail;\n\t\t\t\ttail = e;\n\n\t\t\t}\n\n\t\t\tp = q;\n\n\t\t}\n\n\t\ttail.nextZ = null;\n\t\tinSize *= 2;\n\n\t} while ( numMerges > 1 );\n\n\treturn list;\n\n}\n\n// z-order of a point given coords and inverse of the longer side of data bbox\nfunction zOrder( x, y, minX, minY, invSize ) {\n\n\t// coords are transformed into non-negative 15-bit integer range\n\tx = ( x - minX ) * invSize | 0;\n\ty = ( y - minY ) * invSize | 0;\n\n\tx = ( x | ( x << 8 ) ) & 0x00FF00FF;\n\tx = ( x | ( x << 4 ) ) & 0x0F0F0F0F;\n\tx = ( x | ( x << 2 ) ) & 0x33333333;\n\tx = ( x | ( x << 1 ) ) & 0x55555555;\n\n\ty = ( y | ( y << 8 ) ) & 0x00FF00FF;\n\ty = ( y | ( y << 4 ) ) & 0x0F0F0F0F;\n\ty = ( y | ( y << 2 ) ) & 0x33333333;\n\ty = ( y | ( y << 1 ) ) & 0x55555555;\n\n\treturn x | ( y << 1 );\n\n}\n\n// find the leftmost node of a polygon ring\nfunction getLeftmost( start ) {\n\n\tlet p = start,\n\t\tleftmost = start;\n\tdo {\n\n\t\tif ( p.x < leftmost.x || ( p.x === leftmost.x && p.y < leftmost.y ) ) leftmost = p;\n\t\tp = p.next;\n\n\t} while ( p !== start );\n\n\treturn leftmost;\n\n}\n\n// check if a point lies within a convex triangle\nfunction pointInTriangle( ax, ay, bx, by, cx, cy, px, py ) {\n\n\treturn ( cx - px ) * ( ay - py ) >= ( ax - px ) * ( cy - py ) &&\n ( ax - px ) * ( by - py ) >= ( bx - px ) * ( ay - py ) &&\n ( bx - px ) * ( cy - py ) >= ( cx - px ) * ( by - py );\n\n}\n\n// check if a diagonal between two polygon nodes is valid (lies in polygon interior)\nfunction isValidDiagonal( a, b ) {\n\n\treturn a.next.i !== b.i && a.prev.i !== b.i && ! intersectsPolygon( a, b ) && // doesn't intersect other edges\n ( locallyInside( a, b ) && locallyInside( b, a ) && middleInside( a, b ) && // locally visible\n ( area( a.prev, a, b.prev ) || area( a, b.prev, b ) ) || // does not create opposite-facing sectors\n equals( a, b ) && area( a.prev, a, a.next ) > 0 && area( b.prev, b, b.next ) > 0 ); // special zero-length case\n\n}\n\n// signed area of a triangle\nfunction area( p, q, r ) {\n\n\treturn ( q.y - p.y ) * ( r.x - q.x ) - ( q.x - p.x ) * ( r.y - q.y );\n\n}\n\n// check if two points are equal\nfunction equals( p1, p2 ) {\n\n\treturn p1.x === p2.x && p1.y === p2.y;\n\n}\n\n// check if two segments intersect\nfunction intersects( p1, q1, p2, q2 ) {\n\n\tconst o1 = sign( area( p1, q1, p2 ) );\n\tconst o2 = sign( area( p1, q1, q2 ) );\n\tconst o3 = sign( area( p2, q2, p1 ) );\n\tconst o4 = sign( area( p2, q2, q1 ) );\n\n\tif ( o1 !== o2 && o3 !== o4 ) return true; // general case\n\n\tif ( o1 === 0 && onSegment( p1, p2, q1 ) ) return true; // p1, q1 and p2 are collinear and p2 lies on p1q1\n\tif ( o2 === 0 && onSegment( p1, q2, q1 ) ) return true; // p1, q1 and q2 are collinear and q2 lies on p1q1\n\tif ( o3 === 0 && onSegment( p2, p1, q2 ) ) return true; // p2, q2 and p1 are collinear and p1 lies on p2q2\n\tif ( o4 === 0 && onSegment( p2, q1, q2 ) ) return true; // p2, q2 and q1 are collinear and q1 lies on p2q2\n\n\treturn false;\n\n}\n\n// for collinear points p, q, r, check if point q lies on segment pr\nfunction onSegment( p, q, r ) {\n\n\treturn q.x <= Math.max( p.x, r.x ) && q.x >= Math.min( p.x, r.x ) && q.y <= Math.max( p.y, r.y ) && q.y >= Math.min( p.y, r.y );\n\n}\n\nfunction sign( num ) {\n\n\treturn num > 0 ? 1 : num < 0 ? - 1 : 0;\n\n}\n\n// check if a polygon diagonal intersects any polygon segments\nfunction intersectsPolygon( a, b ) {\n\n\tlet p = a;\n\tdo {\n\n\t\tif ( p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i &&\n\t\t\tintersects( p, p.next, a, b ) ) return true;\n\t\tp = p.next;\n\n\t} while ( p !== a );\n\n\treturn false;\n\n}\n\n// check if a polygon diagonal is locally inside the polygon\nfunction locallyInside( a, b ) {\n\n\treturn area( a.prev, a, a.next ) < 0 ?\n\t\tarea( a, b, a.next ) >= 0 && area( a, a.prev, b ) >= 0 :\n\t\tarea( a, b, a.prev ) < 0 || area( a, a.next, b ) < 0;\n\n}\n\n// check if the middle point of a polygon diagonal is inside the polygon\nfunction middleInside( a, b ) {\n\n\tlet p = a,\n\t\tinside = false;\n\tconst px = ( a.x + b.x ) / 2,\n\t\tpy = ( a.y + b.y ) / 2;\n\tdo {\n\n\t\tif ( ( ( p.y > py ) !== ( p.next.y > py ) ) && p.next.y !== p.y &&\n\t\t\t( px < ( p.next.x - p.x ) * ( py - p.y ) / ( p.next.y - p.y ) + p.x ) )\n\t\t\tinside = ! inside;\n\t\tp = p.next;\n\n\t} while ( p !== a );\n\n\treturn inside;\n\n}\n\n// link two polygon vertices with a bridge; if the vertices belong to the same ring, it splits polygon into two;\n// if one belongs to the outer ring and another to a hole, it merges it into a single ring\nfunction splitPolygon( a, b ) {\n\n\tconst a2 = new Node( a.i, a.x, a.y ),\n\t\tb2 = new Node( b.i, b.x, b.y ),\n\t\tan = a.next,\n\t\tbp = b.prev;\n\n\ta.next = b;\n\tb.prev = a;\n\n\ta2.next = an;\n\tan.prev = a2;\n\n\tb2.next = a2;\n\ta2.prev = b2;\n\n\tbp.next = b2;\n\tb2.prev = bp;\n\n\treturn b2;\n\n}\n\n// create a node and optionally link it with previous one (in a circular doubly linked list)\nfunction insertNode( i, x, y, last ) {\n\n\tconst p = new Node( i, x, y );\n\n\tif ( ! last ) {\n\n\t\tp.prev = p;\n\t\tp.next = p;\n\n\t} else {\n\n\t\tp.next = last.next;\n\t\tp.prev = last;\n\t\tlast.next.prev = p;\n\t\tlast.next = p;\n\n\t}\n\n\treturn p;\n\n}\n\nfunction removeNode( p ) {\n\n\tp.next.prev = p.prev;\n\tp.prev.next = p.next;\n\n\tif ( p.prevZ ) p.prevZ.nextZ = p.nextZ;\n\tif ( p.nextZ ) p.nextZ.prevZ = p.prevZ;\n\n}\n\nfunction Node( i, x, y ) {\n\n\t// vertex index in coordinates array\n\tthis.i = i;\n\n\t// vertex coordinates\n\tthis.x = x;\n\tthis.y = y;\n\n\t// previous and next vertex nodes in a polygon ring\n\tthis.prev = null;\n\tthis.next = null;\n\n\t// z-order curve value\n\tthis.z = 0;\n\n\t// previous and next nodes in z-order\n\tthis.prevZ = null;\n\tthis.nextZ = null;\n\n\t// indicates whether this is a steiner point\n\tthis.steiner = false;\n\n}\n\nfunction signedArea( data, start, end, dim ) {\n\n\tlet sum = 0;\n\tfor ( let i = start, j = end - dim; i < end; i += dim ) {\n\n\t\tsum += ( data[ j ] - data[ i ] ) * ( data[ i + 1 ] + data[ j + 1 ] );\n\t\tj = i;\n\n\t}\n\n\treturn sum;\n\n}\n\nclass ShapeUtils {\n\n\t// calculate area of the contour polygon\n\n\tstatic area( contour ) {\n\n\t\tconst n = contour.length;\n\t\tlet a = 0.0;\n\n\t\tfor ( let p = n - 1, q = 0; q < n; p = q ++ ) {\n\n\t\t\ta += contour[ p ].x * contour[ q ].y - contour[ q ].x * contour[ p ].y;\n\n\t\t}\n\n\t\treturn a * 0.5;\n\n\t}\n\n\tstatic isClockWise( pts ) {\n\n\t\treturn ShapeUtils.area( pts ) < 0;\n\n\t}\n\n\tstatic triangulateShape( contour, holes ) {\n\n\t\tconst vertices = []; // flat array of vertices like [ x0,y0, x1,y1, x2,y2, ... ]\n\t\tconst holeIndices = []; // array of hole indices\n\t\tconst faces = []; // final array of vertex indices like [ [ a,b,d ], [ b,c,d ] ]\n\n\t\tremoveDupEndPts( contour );\n\t\taddContour( vertices, contour );\n\n\t\t//\n\n\t\tlet holeIndex = contour.length;\n\n\t\tholes.forEach( removeDupEndPts );\n\n\t\tfor ( let i = 0; i < holes.length; i ++ ) {\n\n\t\t\tholeIndices.push( holeIndex );\n\t\t\tholeIndex += holes[ i ].length;\n\t\t\taddContour( vertices, holes[ i ] );\n\n\t\t}\n\n\t\t//\n\n\t\tconst triangles = Earcut.triangulate( vertices, holeIndices );\n\n\t\t//\n\n\t\tfor ( let i = 0; i < triangles.length; i += 3 ) {\n\n\t\t\tfaces.push( triangles.slice( i, i + 3 ) );\n\n\t\t}\n\n\t\treturn faces;\n\n\t}\n\n}\n\nfunction removeDupEndPts( points ) {\n\n\tconst l = points.length;\n\n\tif ( l > 2 && points[ l - 1 ].equals( points[ 0 ] ) ) {\n\n\t\tpoints.pop();\n\n\t}\n\n}\n\nfunction addContour( vertices, contour ) {\n\n\tfor ( let i = 0; i < contour.length; i ++ ) {\n\n\t\tvertices.push( contour[ i ].x );\n\t\tvertices.push( contour[ i ].y );\n\n\t}\n\n}\n\n/**\n * Creates extruded geometry from a path shape.\n *\n * parameters = {\n *\n * curveSegments: , // number of points on the curves\n * steps: , // number of points for z-side extrusions / used for subdividing segments of extrude spline too\n * depth: , // Depth to extrude the shape\n *\n * bevelEnabled: , // turn on bevel\n * bevelThickness: , // how deep into the original shape bevel goes\n * bevelSize: , // how far from shape outline (including bevelOffset) is bevel\n * bevelOffset: , // how far from shape outline does bevel start\n * bevelSegments: , // number of bevel layers\n *\n * extrudePath: // curve to extrude shape along\n *\n * UVGenerator: // object that provides UV generator functions\n *\n * }\n */\n\n\nclass ExtrudeGeometry extends BufferGeometry {\n\n\tconstructor( shapes = new Shape( [ new Vector2( 0.5, 0.5 ), new Vector2( - 0.5, 0.5 ), new Vector2( - 0.5, - 0.5 ), new Vector2( 0.5, - 0.5 ) ] ), options = {} ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'ExtrudeGeometry';\n\n\t\tthis.parameters = {\n\t\t\tshapes: shapes,\n\t\t\toptions: options\n\t\t};\n\n\t\tshapes = Array.isArray( shapes ) ? shapes : [ shapes ];\n\n\t\tconst scope = this;\n\n\t\tconst verticesArray = [];\n\t\tconst uvArray = [];\n\n\t\tfor ( let i = 0, l = shapes.length; i < l; i ++ ) {\n\n\t\t\tconst shape = shapes[ i ];\n\t\t\taddShape( shape );\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( verticesArray, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvArray, 2 ) );\n\n\t\tthis.computeVertexNormals();\n\n\t\t// functions\n\n\t\tfunction addShape( shape ) {\n\n\t\t\tconst placeholder = [];\n\n\t\t\t// options\n\n\t\t\tconst curveSegments = options.curveSegments !== undefined ? options.curveSegments : 12;\n\t\t\tconst steps = options.steps !== undefined ? options.steps : 1;\n\t\t\tconst depth = options.depth !== undefined ? options.depth : 1;\n\n\t\t\tlet bevelEnabled = options.bevelEnabled !== undefined ? options.bevelEnabled : true;\n\t\t\tlet bevelThickness = options.bevelThickness !== undefined ? options.bevelThickness : 0.2;\n\t\t\tlet bevelSize = options.bevelSize !== undefined ? options.bevelSize : bevelThickness - 0.1;\n\t\t\tlet bevelOffset = options.bevelOffset !== undefined ? options.bevelOffset : 0;\n\t\t\tlet bevelSegments = options.bevelSegments !== undefined ? options.bevelSegments : 3;\n\n\t\t\tconst extrudePath = options.extrudePath;\n\n\t\t\tconst uvgen = options.UVGenerator !== undefined ? options.UVGenerator : WorldUVGenerator;\n\n\t\t\t//\n\n\t\t\tlet extrudePts, extrudeByPath = false;\n\t\t\tlet splineTube, binormal, normal, position2;\n\n\t\t\tif ( extrudePath ) {\n\n\t\t\t\textrudePts = extrudePath.getSpacedPoints( steps );\n\n\t\t\t\textrudeByPath = true;\n\t\t\t\tbevelEnabled = false; // bevels not supported for path extrusion\n\n\t\t\t\t// SETUP TNB variables\n\n\t\t\t\t// TODO1 - have a .isClosed in spline?\n\n\t\t\t\tsplineTube = extrudePath.computeFrenetFrames( steps, false );\n\n\t\t\t\t// console.log(splineTube, 'splineTube', splineTube.normals.length, 'steps', steps, 'extrudePts', extrudePts.length);\n\n\t\t\t\tbinormal = new Vector3();\n\t\t\t\tnormal = new Vector3();\n\t\t\t\tposition2 = new Vector3();\n\n\t\t\t}\n\n\t\t\t// Safeguards if bevels are not enabled\n\n\t\t\tif ( ! bevelEnabled ) {\n\n\t\t\t\tbevelSegments = 0;\n\t\t\t\tbevelThickness = 0;\n\t\t\t\tbevelSize = 0;\n\t\t\t\tbevelOffset = 0;\n\n\t\t\t}\n\n\t\t\t// Variables initialization\n\n\t\t\tconst shapePoints = shape.extractPoints( curveSegments );\n\n\t\t\tlet vertices = shapePoints.shape;\n\t\t\tconst holes = shapePoints.holes;\n\n\t\t\tconst reverse = ! ShapeUtils.isClockWise( vertices );\n\n\t\t\tif ( reverse ) {\n\n\t\t\t\tvertices = vertices.reverse();\n\n\t\t\t\t// Maybe we should also check if holes are in the opposite direction, just to be safe ...\n\n\t\t\t\tfor ( let h = 0, hl = holes.length; h < hl; h ++ ) {\n\n\t\t\t\t\tconst ahole = holes[ h ];\n\n\t\t\t\t\tif ( ShapeUtils.isClockWise( ahole ) ) {\n\n\t\t\t\t\t\tholes[ h ] = ahole.reverse();\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\n\t\t\tconst faces = ShapeUtils.triangulateShape( vertices, holes );\n\n\t\t\t/* Vertices */\n\n\t\t\tconst contour = vertices; // vertices has all points but contour has only points of circumference\n\n\t\t\tfor ( let h = 0, hl = holes.length; h < hl; h ++ ) {\n\n\t\t\t\tconst ahole = holes[ h ];\n\n\t\t\t\tvertices = vertices.concat( ahole );\n\n\t\t\t}\n\n\n\t\t\tfunction scalePt2( pt, vec, size ) {\n\n\t\t\t\tif ( ! vec ) console.error( 'THREE.ExtrudeGeometry: vec does not exist' );\n\n\t\t\t\treturn pt.clone().addScaledVector( vec, size );\n\n\t\t\t}\n\n\t\t\tconst vlen = vertices.length, flen = faces.length;\n\n\n\t\t\t// Find directions for point movement\n\n\n\t\t\tfunction getBevelVec( inPt, inPrev, inNext ) {\n\n\t\t\t\t// computes for inPt the corresponding point inPt' on a new contour\n\t\t\t\t// shifted by 1 unit (length of normalized vector) to the left\n\t\t\t\t// if we walk along contour clockwise, this new contour is outside the old one\n\t\t\t\t//\n\t\t\t\t// inPt' is the intersection of the two lines parallel to the two\n\t\t\t\t// adjacent edges of inPt at a distance of 1 unit on the left side.\n\n\t\t\t\tlet v_trans_x, v_trans_y, shrink_by; // resulting translation vector for inPt\n\n\t\t\t\t// good reading for geometry algorithms (here: line-line intersection)\n\t\t\t\t// http://geomalgorithms.com/a05-_intersect-1.html\n\n\t\t\t\tconst v_prev_x = inPt.x - inPrev.x,\n\t\t\t\t\tv_prev_y = inPt.y - inPrev.y;\n\t\t\t\tconst v_next_x = inNext.x - inPt.x,\n\t\t\t\t\tv_next_y = inNext.y - inPt.y;\n\n\t\t\t\tconst v_prev_lensq = ( v_prev_x * v_prev_x + v_prev_y * v_prev_y );\n\n\t\t\t\t// check for collinear edges\n\t\t\t\tconst collinear0 = ( v_prev_x * v_next_y - v_prev_y * v_next_x );\n\n\t\t\t\tif ( Math.abs( collinear0 ) > Number.EPSILON ) {\n\n\t\t\t\t\t// not collinear\n\n\t\t\t\t\t// length of vectors for normalizing\n\n\t\t\t\t\tconst v_prev_len = Math.sqrt( v_prev_lensq );\n\t\t\t\t\tconst v_next_len = Math.sqrt( v_next_x * v_next_x + v_next_y * v_next_y );\n\n\t\t\t\t\t// shift adjacent points by unit vectors to the left\n\n\t\t\t\t\tconst ptPrevShift_x = ( inPrev.x - v_prev_y / v_prev_len );\n\t\t\t\t\tconst ptPrevShift_y = ( inPrev.y + v_prev_x / v_prev_len );\n\n\t\t\t\t\tconst ptNextShift_x = ( inNext.x - v_next_y / v_next_len );\n\t\t\t\t\tconst ptNextShift_y = ( inNext.y + v_next_x / v_next_len );\n\n\t\t\t\t\t// scaling factor for v_prev to intersection point\n\n\t\t\t\t\tconst sf = ( ( ptNextShift_x - ptPrevShift_x ) * v_next_y -\n\t\t\t\t\t\t\t( ptNextShift_y - ptPrevShift_y ) * v_next_x ) /\n\t\t\t\t\t\t( v_prev_x * v_next_y - v_prev_y * v_next_x );\n\n\t\t\t\t\t// vector from inPt to intersection point\n\n\t\t\t\t\tv_trans_x = ( ptPrevShift_x + v_prev_x * sf - inPt.x );\n\t\t\t\t\tv_trans_y = ( ptPrevShift_y + v_prev_y * sf - inPt.y );\n\n\t\t\t\t\t// Don't normalize!, otherwise sharp corners become ugly\n\t\t\t\t\t// but prevent crazy spikes\n\t\t\t\t\tconst v_trans_lensq = ( v_trans_x * v_trans_x + v_trans_y * v_trans_y );\n\t\t\t\t\tif ( v_trans_lensq <= 2 ) {\n\n\t\t\t\t\t\treturn new Vector2( v_trans_x, v_trans_y );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tshrink_by = Math.sqrt( v_trans_lensq / 2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// handle special case of collinear edges\n\n\t\t\t\t\tlet direction_eq = false; // assumes: opposite\n\n\t\t\t\t\tif ( v_prev_x > Number.EPSILON ) {\n\n\t\t\t\t\t\tif ( v_next_x > Number.EPSILON ) {\n\n\t\t\t\t\t\t\tdirection_eq = true;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tif ( v_prev_x < - Number.EPSILON ) {\n\n\t\t\t\t\t\t\tif ( v_next_x < - Number.EPSILON ) {\n\n\t\t\t\t\t\t\t\tdirection_eq = true;\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tif ( Math.sign( v_prev_y ) === Math.sign( v_next_y ) ) {\n\n\t\t\t\t\t\t\t\tdirection_eq = true;\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( direction_eq ) {\n\n\t\t\t\t\t\t// console.log(\"Warning: lines are a straight sequence\");\n\t\t\t\t\t\tv_trans_x = - v_prev_y;\n\t\t\t\t\t\tv_trans_y = v_prev_x;\n\t\t\t\t\t\tshrink_by = Math.sqrt( v_prev_lensq );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t// console.log(\"Warning: lines are a straight spike\");\n\t\t\t\t\t\tv_trans_x = v_prev_x;\n\t\t\t\t\t\tv_trans_y = v_prev_y;\n\t\t\t\t\t\tshrink_by = Math.sqrt( v_prev_lensq / 2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\treturn new Vector2( v_trans_x / shrink_by, v_trans_y / shrink_by );\n\n\t\t\t}\n\n\n\t\t\tconst contourMovements = [];\n\n\t\t\tfor ( let i = 0, il = contour.length, j = il - 1, k = i + 1; i < il; i ++, j ++, k ++ ) {\n\n\t\t\t\tif ( j === il ) j = 0;\n\t\t\t\tif ( k === il ) k = 0;\n\n\t\t\t\t// (j)---(i)---(k)\n\t\t\t\t// console.log('i,j,k', i, j , k)\n\n\t\t\t\tcontourMovements[ i ] = getBevelVec( contour[ i ], contour[ j ], contour[ k ] );\n\n\t\t\t}\n\n\t\t\tconst holesMovements = [];\n\t\t\tlet oneHoleMovements, verticesMovements = contourMovements.concat();\n\n\t\t\tfor ( let h = 0, hl = holes.length; h < hl; h ++ ) {\n\n\t\t\t\tconst ahole = holes[ h ];\n\n\t\t\t\toneHoleMovements = [];\n\n\t\t\t\tfor ( let i = 0, il = ahole.length, j = il - 1, k = i + 1; i < il; i ++, j ++, k ++ ) {\n\n\t\t\t\t\tif ( j === il ) j = 0;\n\t\t\t\t\tif ( k === il ) k = 0;\n\n\t\t\t\t\t// (j)---(i)---(k)\n\t\t\t\t\toneHoleMovements[ i ] = getBevelVec( ahole[ i ], ahole[ j ], ahole[ k ] );\n\n\t\t\t\t}\n\n\t\t\t\tholesMovements.push( oneHoleMovements );\n\t\t\t\tverticesMovements = verticesMovements.concat( oneHoleMovements );\n\n\t\t\t}\n\n\n\t\t\t// Loop bevelSegments, 1 for the front, 1 for the back\n\n\t\t\tfor ( let b = 0; b < bevelSegments; b ++ ) {\n\n\t\t\t\t//for ( b = bevelSegments; b > 0; b -- ) {\n\n\t\t\t\tconst t = b / bevelSegments;\n\t\t\t\tconst z = bevelThickness * Math.cos( t * Math.PI / 2 );\n\t\t\t\tconst bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelOffset;\n\n\t\t\t\t// contract shape\n\n\t\t\t\tfor ( let i = 0, il = contour.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst vert = scalePt2( contour[ i ], contourMovements[ i ], bs );\n\n\t\t\t\t\tv( vert.x, vert.y, - z );\n\n\t\t\t\t}\n\n\t\t\t\t// expand holes\n\n\t\t\t\tfor ( let h = 0, hl = holes.length; h < hl; h ++ ) {\n\n\t\t\t\t\tconst ahole = holes[ h ];\n\t\t\t\t\toneHoleMovements = holesMovements[ h ];\n\n\t\t\t\t\tfor ( let i = 0, il = ahole.length; i < il; i ++ ) {\n\n\t\t\t\t\t\tconst vert = scalePt2( ahole[ i ], oneHoleMovements[ i ], bs );\n\n\t\t\t\t\t\tv( vert.x, vert.y, - z );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tconst bs = bevelSize + bevelOffset;\n\n\t\t\t// Back facing vertices\n\n\t\t\tfor ( let i = 0; i < vlen; i ++ ) {\n\n\t\t\t\tconst vert = bevelEnabled ? scalePt2( vertices[ i ], verticesMovements[ i ], bs ) : vertices[ i ];\n\n\t\t\t\tif ( ! extrudeByPath ) {\n\n\t\t\t\t\tv( vert.x, vert.y, 0 );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// v( vert.x, vert.y + extrudePts[ 0 ].y, extrudePts[ 0 ].x );\n\n\t\t\t\t\tnormal.copy( splineTube.normals[ 0 ] ).multiplyScalar( vert.x );\n\t\t\t\t\tbinormal.copy( splineTube.binormals[ 0 ] ).multiplyScalar( vert.y );\n\n\t\t\t\t\tposition2.copy( extrudePts[ 0 ] ).add( normal ).add( binormal );\n\n\t\t\t\t\tv( position2.x, position2.y, position2.z );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// Add stepped vertices...\n\t\t\t// Including front facing vertices\n\n\t\t\tfor ( let s = 1; s <= steps; s ++ ) {\n\n\t\t\t\tfor ( let i = 0; i < vlen; i ++ ) {\n\n\t\t\t\t\tconst vert = bevelEnabled ? scalePt2( vertices[ i ], verticesMovements[ i ], bs ) : vertices[ i ];\n\n\t\t\t\t\tif ( ! extrudeByPath ) {\n\n\t\t\t\t\t\tv( vert.x, vert.y, depth / steps * s );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t// v( vert.x, vert.y + extrudePts[ s - 1 ].y, extrudePts[ s - 1 ].x );\n\n\t\t\t\t\t\tnormal.copy( splineTube.normals[ s ] ).multiplyScalar( vert.x );\n\t\t\t\t\t\tbinormal.copy( splineTube.binormals[ s ] ).multiplyScalar( vert.y );\n\n\t\t\t\t\t\tposition2.copy( extrudePts[ s ] ).add( normal ).add( binormal );\n\n\t\t\t\t\t\tv( position2.x, position2.y, position2.z );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\n\t\t\t// Add bevel segments planes\n\n\t\t\t//for ( b = 1; b <= bevelSegments; b ++ ) {\n\t\t\tfor ( let b = bevelSegments - 1; b >= 0; b -- ) {\n\n\t\t\t\tconst t = b / bevelSegments;\n\t\t\t\tconst z = bevelThickness * Math.cos( t * Math.PI / 2 );\n\t\t\t\tconst bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelOffset;\n\n\t\t\t\t// contract shape\n\n\t\t\t\tfor ( let i = 0, il = contour.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst vert = scalePt2( contour[ i ], contourMovements[ i ], bs );\n\t\t\t\t\tv( vert.x, vert.y, depth + z );\n\n\t\t\t\t}\n\n\t\t\t\t// expand holes\n\n\t\t\t\tfor ( let h = 0, hl = holes.length; h < hl; h ++ ) {\n\n\t\t\t\t\tconst ahole = holes[ h ];\n\t\t\t\t\toneHoleMovements = holesMovements[ h ];\n\n\t\t\t\t\tfor ( let i = 0, il = ahole.length; i < il; i ++ ) {\n\n\t\t\t\t\t\tconst vert = scalePt2( ahole[ i ], oneHoleMovements[ i ], bs );\n\n\t\t\t\t\t\tif ( ! extrudeByPath ) {\n\n\t\t\t\t\t\t\tv( vert.x, vert.y, depth + z );\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tv( vert.x, vert.y + extrudePts[ steps - 1 ].y, extrudePts[ steps - 1 ].x + z );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t/* Faces */\n\n\t\t\t// Top and bottom faces\n\n\t\t\tbuildLidFaces();\n\n\t\t\t// Sides faces\n\n\t\t\tbuildSideFaces();\n\n\n\t\t\t///// Internal functions\n\n\t\t\tfunction buildLidFaces() {\n\n\t\t\t\tconst start = verticesArray.length / 3;\n\n\t\t\t\tif ( bevelEnabled ) {\n\n\t\t\t\t\tlet layer = 0; // steps + 1\n\t\t\t\t\tlet offset = vlen * layer;\n\n\t\t\t\t\t// Bottom faces\n\n\t\t\t\t\tfor ( let i = 0; i < flen; i ++ ) {\n\n\t\t\t\t\t\tconst face = faces[ i ];\n\t\t\t\t\t\tf3( face[ 2 ] + offset, face[ 1 ] + offset, face[ 0 ] + offset );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tlayer = steps + bevelSegments * 2;\n\t\t\t\t\toffset = vlen * layer;\n\n\t\t\t\t\t// Top faces\n\n\t\t\t\t\tfor ( let i = 0; i < flen; i ++ ) {\n\n\t\t\t\t\t\tconst face = faces[ i ];\n\t\t\t\t\t\tf3( face[ 0 ] + offset, face[ 1 ] + offset, face[ 2 ] + offset );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// Bottom faces\n\n\t\t\t\t\tfor ( let i = 0; i < flen; i ++ ) {\n\n\t\t\t\t\t\tconst face = faces[ i ];\n\t\t\t\t\t\tf3( face[ 2 ], face[ 1 ], face[ 0 ] );\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// Top faces\n\n\t\t\t\t\tfor ( let i = 0; i < flen; i ++ ) {\n\n\t\t\t\t\t\tconst face = faces[ i ];\n\t\t\t\t\t\tf3( face[ 0 ] + vlen * steps, face[ 1 ] + vlen * steps, face[ 2 ] + vlen * steps );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tscope.addGroup( start, verticesArray.length / 3 - start, 0 );\n\n\t\t\t}\n\n\t\t\t// Create faces for the z-sides of the shape\n\n\t\t\tfunction buildSideFaces() {\n\n\t\t\t\tconst start = verticesArray.length / 3;\n\t\t\t\tlet layeroffset = 0;\n\t\t\t\tsidewalls( contour, layeroffset );\n\t\t\t\tlayeroffset += contour.length;\n\n\t\t\t\tfor ( let h = 0, hl = holes.length; h < hl; h ++ ) {\n\n\t\t\t\t\tconst ahole = holes[ h ];\n\t\t\t\t\tsidewalls( ahole, layeroffset );\n\n\t\t\t\t\t//, true\n\t\t\t\t\tlayeroffset += ahole.length;\n\n\t\t\t\t}\n\n\n\t\t\t\tscope.addGroup( start, verticesArray.length / 3 - start, 1 );\n\n\n\t\t\t}\n\n\t\t\tfunction sidewalls( contour, layeroffset ) {\n\n\t\t\t\tlet i = contour.length;\n\n\t\t\t\twhile ( -- i >= 0 ) {\n\n\t\t\t\t\tconst j = i;\n\t\t\t\t\tlet k = i - 1;\n\t\t\t\t\tif ( k < 0 ) k = contour.length - 1;\n\n\t\t\t\t\t//console.log('b', i,j, i-1, k,vertices.length);\n\n\t\t\t\t\tfor ( let s = 0, sl = ( steps + bevelSegments * 2 ); s < sl; s ++ ) {\n\n\t\t\t\t\t\tconst slen1 = vlen * s;\n\t\t\t\t\t\tconst slen2 = vlen * ( s + 1 );\n\n\t\t\t\t\t\tconst a = layeroffset + j + slen1,\n\t\t\t\t\t\t\tb = layeroffset + k + slen1,\n\t\t\t\t\t\t\tc = layeroffset + k + slen2,\n\t\t\t\t\t\t\td = layeroffset + j + slen2;\n\n\t\t\t\t\t\tf4( a, b, c, d );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tfunction v( x, y, z ) {\n\n\t\t\t\tplaceholder.push( x );\n\t\t\t\tplaceholder.push( y );\n\t\t\t\tplaceholder.push( z );\n\n\t\t\t}\n\n\n\t\t\tfunction f3( a, b, c ) {\n\n\t\t\t\taddVertex( a );\n\t\t\t\taddVertex( b );\n\t\t\t\taddVertex( c );\n\n\t\t\t\tconst nextIndex = verticesArray.length / 3;\n\t\t\t\tconst uvs = uvgen.generateTopUV( scope, verticesArray, nextIndex - 3, nextIndex - 2, nextIndex - 1 );\n\n\t\t\t\taddUV( uvs[ 0 ] );\n\t\t\t\taddUV( uvs[ 1 ] );\n\t\t\t\taddUV( uvs[ 2 ] );\n\n\t\t\t}\n\n\t\t\tfunction f4( a, b, c, d ) {\n\n\t\t\t\taddVertex( a );\n\t\t\t\taddVertex( b );\n\t\t\t\taddVertex( d );\n\n\t\t\t\taddVertex( b );\n\t\t\t\taddVertex( c );\n\t\t\t\taddVertex( d );\n\n\n\t\t\t\tconst nextIndex = verticesArray.length / 3;\n\t\t\t\tconst uvs = uvgen.generateSideWallUV( scope, verticesArray, nextIndex - 6, nextIndex - 3, nextIndex - 2, nextIndex - 1 );\n\n\t\t\t\taddUV( uvs[ 0 ] );\n\t\t\t\taddUV( uvs[ 1 ] );\n\t\t\t\taddUV( uvs[ 3 ] );\n\n\t\t\t\taddUV( uvs[ 1 ] );\n\t\t\t\taddUV( uvs[ 2 ] );\n\t\t\t\taddUV( uvs[ 3 ] );\n\n\t\t\t}\n\n\t\t\tfunction addVertex( index ) {\n\n\t\t\t\tverticesArray.push( placeholder[ index * 3 + 0 ] );\n\t\t\t\tverticesArray.push( placeholder[ index * 3 + 1 ] );\n\t\t\t\tverticesArray.push( placeholder[ index * 3 + 2 ] );\n\n\t\t\t}\n\n\n\t\t\tfunction addUV( vector2 ) {\n\n\t\t\t\tuvArray.push( vector2.x );\n\t\t\t\tuvArray.push( vector2.y );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tconst shapes = this.parameters.shapes;\n\t\tconst options = this.parameters.options;\n\n\t\treturn toJSON$1( shapes, options, data );\n\n\t}\n\n\tstatic fromJSON( data, shapes ) {\n\n\t\tconst geometryShapes = [];\n\n\t\tfor ( let j = 0, jl = data.shapes.length; j < jl; j ++ ) {\n\n\t\t\tconst shape = shapes[ data.shapes[ j ] ];\n\n\t\t\tgeometryShapes.push( shape );\n\n\t\t}\n\n\t\tconst extrudePath = data.options.extrudePath;\n\n\t\tif ( extrudePath !== undefined ) {\n\n\t\t\tdata.options.extrudePath = new Curves[ extrudePath.type ]().fromJSON( extrudePath );\n\n\t\t}\n\n\t\treturn new ExtrudeGeometry( geometryShapes, data.options );\n\n\t}\n\n}\n\nconst WorldUVGenerator = {\n\n\tgenerateTopUV: function ( geometry, vertices, indexA, indexB, indexC ) {\n\n\t\tconst a_x = vertices[ indexA * 3 ];\n\t\tconst a_y = vertices[ indexA * 3 + 1 ];\n\t\tconst b_x = vertices[ indexB * 3 ];\n\t\tconst b_y = vertices[ indexB * 3 + 1 ];\n\t\tconst c_x = vertices[ indexC * 3 ];\n\t\tconst c_y = vertices[ indexC * 3 + 1 ];\n\n\t\treturn [\n\t\t\tnew Vector2( a_x, a_y ),\n\t\t\tnew Vector2( b_x, b_y ),\n\t\t\tnew Vector2( c_x, c_y )\n\t\t];\n\n\t},\n\n\tgenerateSideWallUV: function ( geometry, vertices, indexA, indexB, indexC, indexD ) {\n\n\t\tconst a_x = vertices[ indexA * 3 ];\n\t\tconst a_y = vertices[ indexA * 3 + 1 ];\n\t\tconst a_z = vertices[ indexA * 3 + 2 ];\n\t\tconst b_x = vertices[ indexB * 3 ];\n\t\tconst b_y = vertices[ indexB * 3 + 1 ];\n\t\tconst b_z = vertices[ indexB * 3 + 2 ];\n\t\tconst c_x = vertices[ indexC * 3 ];\n\t\tconst c_y = vertices[ indexC * 3 + 1 ];\n\t\tconst c_z = vertices[ indexC * 3 + 2 ];\n\t\tconst d_x = vertices[ indexD * 3 ];\n\t\tconst d_y = vertices[ indexD * 3 + 1 ];\n\t\tconst d_z = vertices[ indexD * 3 + 2 ];\n\n\t\tif ( Math.abs( a_y - b_y ) < Math.abs( a_x - b_x ) ) {\n\n\t\t\treturn [\n\t\t\t\tnew Vector2( a_x, 1 - a_z ),\n\t\t\t\tnew Vector2( b_x, 1 - b_z ),\n\t\t\t\tnew Vector2( c_x, 1 - c_z ),\n\t\t\t\tnew Vector2( d_x, 1 - d_z )\n\t\t\t];\n\n\t\t} else {\n\n\t\t\treturn [\n\t\t\t\tnew Vector2( a_y, 1 - a_z ),\n\t\t\t\tnew Vector2( b_y, 1 - b_z ),\n\t\t\t\tnew Vector2( c_y, 1 - c_z ),\n\t\t\t\tnew Vector2( d_y, 1 - d_z )\n\t\t\t];\n\n\t\t}\n\n\t}\n\n};\n\nfunction toJSON$1( shapes, options, data ) {\n\n\tdata.shapes = [];\n\n\tif ( Array.isArray( shapes ) ) {\n\n\t\tfor ( let i = 0, l = shapes.length; i < l; i ++ ) {\n\n\t\t\tconst shape = shapes[ i ];\n\n\t\t\tdata.shapes.push( shape.uuid );\n\n\t\t}\n\n\t} else {\n\n\t\tdata.shapes.push( shapes.uuid );\n\n\t}\n\n\tdata.options = Object.assign( {}, options );\n\n\tif ( options.extrudePath !== undefined ) data.options.extrudePath = options.extrudePath.toJSON();\n\n\treturn data;\n\n}\n\nclass IcosahedronGeometry extends PolyhedronGeometry {\n\n\tconstructor( radius = 1, detail = 0 ) {\n\n\t\tconst t = ( 1 + Math.sqrt( 5 ) ) / 2;\n\n\t\tconst vertices = [\n\t\t\t- 1, t, 0, \t1, t, 0, \t- 1, - t, 0, \t1, - t, 0,\n\t\t\t0, - 1, t, \t0, 1, t,\t0, - 1, - t, \t0, 1, - t,\n\t\t\tt, 0, - 1, \tt, 0, 1, \t- t, 0, - 1, \t- t, 0, 1\n\t\t];\n\n\t\tconst indices = [\n\t\t\t0, 11, 5, \t0, 5, 1, \t0, 1, 7, \t0, 7, 10, \t0, 10, 11,\n\t\t\t1, 5, 9, \t5, 11, 4,\t11, 10, 2,\t10, 7, 6,\t7, 1, 8,\n\t\t\t3, 9, 4, \t3, 4, 2,\t3, 2, 6,\t3, 6, 8,\t3, 8, 9,\n\t\t\t4, 9, 5, \t2, 4, 11,\t6, 2, 10,\t8, 6, 7,\t9, 8, 1\n\t\t];\n\n\t\tsuper( vertices, indices, radius, detail );\n\n\t\tthis.type = 'IcosahedronGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\tdetail: detail\n\t\t};\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new IcosahedronGeometry( data.radius, data.detail );\n\n\t}\n\n}\n\nclass OctahedronGeometry extends PolyhedronGeometry {\n\n\tconstructor( radius = 1, detail = 0 ) {\n\n\t\tconst vertices = [\n\t\t\t1, 0, 0, \t- 1, 0, 0,\t0, 1, 0,\n\t\t\t0, - 1, 0, \t0, 0, 1,\t0, 0, - 1\n\t\t];\n\n\t\tconst indices = [\n\t\t\t0, 2, 4,\t0, 4, 3,\t0, 3, 5,\n\t\t\t0, 5, 2,\t1, 2, 5,\t1, 5, 3,\n\t\t\t1, 3, 4,\t1, 4, 2\n\t\t];\n\n\t\tsuper( vertices, indices, radius, detail );\n\n\t\tthis.type = 'OctahedronGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\tdetail: detail\n\t\t};\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new OctahedronGeometry( data.radius, data.detail );\n\n\t}\n\n}\n\nclass PlaneGeometry extends BufferGeometry {\n\n\tconstructor( width = 1, height = 1, widthSegments = 1, heightSegments = 1 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'PlaneGeometry';\n\n\t\tthis.parameters = {\n\t\t\twidth: width,\n\t\t\theight: height,\n\t\t\twidthSegments: widthSegments,\n\t\t\theightSegments: heightSegments\n\t\t};\n\n\t\tconst width_half = width / 2;\n\t\tconst height_half = height / 2;\n\n\t\tconst gridX = Math.floor( widthSegments );\n\t\tconst gridY = Math.floor( heightSegments );\n\n\t\tconst gridX1 = gridX + 1;\n\t\tconst gridY1 = gridY + 1;\n\n\t\tconst segment_width = width / gridX;\n\t\tconst segment_height = height / gridY;\n\n\t\t//\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\tfor ( let iy = 0; iy < gridY1; iy ++ ) {\n\n\t\t\tconst y = iy * segment_height - height_half;\n\n\t\t\tfor ( let ix = 0; ix < gridX1; ix ++ ) {\n\n\t\t\t\tconst x = ix * segment_width - width_half;\n\n\t\t\t\tvertices.push( x, - y, 0 );\n\n\t\t\t\tnormals.push( 0, 0, 1 );\n\n\t\t\t\tuvs.push( ix / gridX );\n\t\t\t\tuvs.push( 1 - ( iy / gridY ) );\n\n\t\t\t}\n\n\t\t}\n\n\t\tfor ( let iy = 0; iy < gridY; iy ++ ) {\n\n\t\t\tfor ( let ix = 0; ix < gridX; ix ++ ) {\n\n\t\t\t\tconst a = ix + gridX1 * iy;\n\t\t\t\tconst b = ix + gridX1 * ( iy + 1 );\n\t\t\t\tconst c = ( ix + 1 ) + gridX1 * ( iy + 1 );\n\t\t\t\tconst d = ( ix + 1 ) + gridX1 * iy;\n\n\t\t\t\tindices.push( a, b, d );\n\t\t\t\tindices.push( b, c, d );\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new PlaneGeometry( data.width, data.height, data.widthSegments, data.heightSegments );\n\n\t}\n\n}\n\nclass RingGeometry extends BufferGeometry {\n\n\tconstructor( innerRadius = 0.5, outerRadius = 1, thetaSegments = 32, phiSegments = 1, thetaStart = 0, thetaLength = Math.PI * 2 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'RingGeometry';\n\n\t\tthis.parameters = {\n\t\t\tinnerRadius: innerRadius,\n\t\t\touterRadius: outerRadius,\n\t\t\tthetaSegments: thetaSegments,\n\t\t\tphiSegments: phiSegments,\n\t\t\tthetaStart: thetaStart,\n\t\t\tthetaLength: thetaLength\n\t\t};\n\n\t\tthetaSegments = Math.max( 3, thetaSegments );\n\t\tphiSegments = Math.max( 1, phiSegments );\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\t// some helper variables\n\n\t\tlet radius = innerRadius;\n\t\tconst radiusStep = ( ( outerRadius - innerRadius ) / phiSegments );\n\t\tconst vertex = new Vector3();\n\t\tconst uv = new Vector2();\n\n\t\t// generate vertices, normals and uvs\n\n\t\tfor ( let j = 0; j <= phiSegments; j ++ ) {\n\n\t\t\tfor ( let i = 0; i <= thetaSegments; i ++ ) {\n\n\t\t\t\t// values are generate from the inside of the ring to the outside\n\n\t\t\t\tconst segment = thetaStart + i / thetaSegments * thetaLength;\n\n\t\t\t\t// vertex\n\n\t\t\t\tvertex.x = radius * Math.cos( segment );\n\t\t\t\tvertex.y = radius * Math.sin( segment );\n\n\t\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t\t// normal\n\n\t\t\t\tnormals.push( 0, 0, 1 );\n\n\t\t\t\t// uv\n\n\t\t\t\tuv.x = ( vertex.x / outerRadius + 1 ) / 2;\n\t\t\t\tuv.y = ( vertex.y / outerRadius + 1 ) / 2;\n\n\t\t\t\tuvs.push( uv.x, uv.y );\n\n\t\t\t}\n\n\t\t\t// increase the radius for next row of vertices\n\n\t\t\tradius += radiusStep;\n\n\t\t}\n\n\t\t// indices\n\n\t\tfor ( let j = 0; j < phiSegments; j ++ ) {\n\n\t\t\tconst thetaSegmentLevel = j * ( thetaSegments + 1 );\n\n\t\t\tfor ( let i = 0; i < thetaSegments; i ++ ) {\n\n\t\t\t\tconst segment = i + thetaSegmentLevel;\n\n\t\t\t\tconst a = segment;\n\t\t\t\tconst b = segment + thetaSegments + 1;\n\t\t\t\tconst c = segment + thetaSegments + 2;\n\t\t\t\tconst d = segment + 1;\n\n\t\t\t\t// faces\n\n\t\t\t\tindices.push( a, b, d );\n\t\t\t\tindices.push( b, c, d );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new RingGeometry( data.innerRadius, data.outerRadius, data.thetaSegments, data.phiSegments, data.thetaStart, data.thetaLength );\n\n\t}\n\n}\n\nclass ShapeGeometry extends BufferGeometry {\n\n\tconstructor( shapes = new Shape( [ new Vector2( 0, 0.5 ), new Vector2( - 0.5, - 0.5 ), new Vector2( 0.5, - 0.5 ) ] ), curveSegments = 12 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'ShapeGeometry';\n\n\t\tthis.parameters = {\n\t\t\tshapes: shapes,\n\t\t\tcurveSegments: curveSegments\n\t\t};\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\t// helper variables\n\n\t\tlet groupStart = 0;\n\t\tlet groupCount = 0;\n\n\t\t// allow single and array values for \"shapes\" parameter\n\n\t\tif ( Array.isArray( shapes ) === false ) {\n\n\t\t\taddShape( shapes );\n\n\t\t} else {\n\n\t\t\tfor ( let i = 0; i < shapes.length; i ++ ) {\n\n\t\t\t\taddShape( shapes[ i ] );\n\n\t\t\t\tthis.addGroup( groupStart, groupCount, i ); // enables MultiMaterial support\n\n\t\t\t\tgroupStart += groupCount;\n\t\t\t\tgroupCount = 0;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\n\t\t// helper functions\n\n\t\tfunction addShape( shape ) {\n\n\t\t\tconst indexOffset = vertices.length / 3;\n\t\t\tconst points = shape.extractPoints( curveSegments );\n\n\t\t\tlet shapeVertices = points.shape;\n\t\t\tconst shapeHoles = points.holes;\n\n\t\t\t// check direction of vertices\n\n\t\t\tif ( ShapeUtils.isClockWise( shapeVertices ) === false ) {\n\n\t\t\t\tshapeVertices = shapeVertices.reverse();\n\n\t\t\t}\n\n\t\t\tfor ( let i = 0, l = shapeHoles.length; i < l; i ++ ) {\n\n\t\t\t\tconst shapeHole = shapeHoles[ i ];\n\n\t\t\t\tif ( ShapeUtils.isClockWise( shapeHole ) === true ) {\n\n\t\t\t\t\tshapeHoles[ i ] = shapeHole.reverse();\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tconst faces = ShapeUtils.triangulateShape( shapeVertices, shapeHoles );\n\n\t\t\t// join vertices of inner and outer paths to a single array\n\n\t\t\tfor ( let i = 0, l = shapeHoles.length; i < l; i ++ ) {\n\n\t\t\t\tconst shapeHole = shapeHoles[ i ];\n\t\t\t\tshapeVertices = shapeVertices.concat( shapeHole );\n\n\t\t\t}\n\n\t\t\t// vertices, normals, uvs\n\n\t\t\tfor ( let i = 0, l = shapeVertices.length; i < l; i ++ ) {\n\n\t\t\t\tconst vertex = shapeVertices[ i ];\n\n\t\t\t\tvertices.push( vertex.x, vertex.y, 0 );\n\t\t\t\tnormals.push( 0, 0, 1 );\n\t\t\t\tuvs.push( vertex.x, vertex.y ); // world uvs\n\n\t\t\t}\n\n\t\t\t// indices\n\n\t\t\tfor ( let i = 0, l = faces.length; i < l; i ++ ) {\n\n\t\t\t\tconst face = faces[ i ];\n\n\t\t\t\tconst a = face[ 0 ] + indexOffset;\n\t\t\t\tconst b = face[ 1 ] + indexOffset;\n\t\t\t\tconst c = face[ 2 ] + indexOffset;\n\n\t\t\t\tindices.push( a, b, c );\n\t\t\t\tgroupCount += 3;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tconst shapes = this.parameters.shapes;\n\n\t\treturn toJSON( shapes, data );\n\n\t}\n\n\tstatic fromJSON( data, shapes ) {\n\n\t\tconst geometryShapes = [];\n\n\t\tfor ( let j = 0, jl = data.shapes.length; j < jl; j ++ ) {\n\n\t\t\tconst shape = shapes[ data.shapes[ j ] ];\n\n\t\t\tgeometryShapes.push( shape );\n\n\t\t}\n\n\t\treturn new ShapeGeometry( geometryShapes, data.curveSegments );\n\n\t}\n\n}\n\nfunction toJSON( shapes, data ) {\n\n\tdata.shapes = [];\n\n\tif ( Array.isArray( shapes ) ) {\n\n\t\tfor ( let i = 0, l = shapes.length; i < l; i ++ ) {\n\n\t\t\tconst shape = shapes[ i ];\n\n\t\t\tdata.shapes.push( shape.uuid );\n\n\t\t}\n\n\t} else {\n\n\t\tdata.shapes.push( shapes.uuid );\n\n\t}\n\n\treturn data;\n\n}\n\nclass SphereGeometry extends BufferGeometry {\n\n\tconstructor( radius = 1, widthSegments = 32, heightSegments = 16, phiStart = 0, phiLength = Math.PI * 2, thetaStart = 0, thetaLength = Math.PI ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'SphereGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\twidthSegments: widthSegments,\n\t\t\theightSegments: heightSegments,\n\t\t\tphiStart: phiStart,\n\t\t\tphiLength: phiLength,\n\t\t\tthetaStart: thetaStart,\n\t\t\tthetaLength: thetaLength\n\t\t};\n\n\t\twidthSegments = Math.max( 3, Math.floor( widthSegments ) );\n\t\theightSegments = Math.max( 2, Math.floor( heightSegments ) );\n\n\t\tconst thetaEnd = Math.min( thetaStart + thetaLength, Math.PI );\n\n\t\tlet index = 0;\n\t\tconst grid = [];\n\n\t\tconst vertex = new Vector3();\n\t\tconst normal = new Vector3();\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\t// generate vertices, normals and uvs\n\n\t\tfor ( let iy = 0; iy <= heightSegments; iy ++ ) {\n\n\t\t\tconst verticesRow = [];\n\n\t\t\tconst v = iy / heightSegments;\n\n\t\t\t// special case for the poles\n\n\t\t\tlet uOffset = 0;\n\n\t\t\tif ( iy === 0 && thetaStart === 0 ) {\n\n\t\t\t\tuOffset = 0.5 / widthSegments;\n\n\t\t\t} else if ( iy === heightSegments && thetaEnd === Math.PI ) {\n\n\t\t\t\tuOffset = - 0.5 / widthSegments;\n\n\t\t\t}\n\n\t\t\tfor ( let ix = 0; ix <= widthSegments; ix ++ ) {\n\n\t\t\t\tconst u = ix / widthSegments;\n\n\t\t\t\t// vertex\n\n\t\t\t\tvertex.x = - radius * Math.cos( phiStart + u * phiLength ) * Math.sin( thetaStart + v * thetaLength );\n\t\t\t\tvertex.y = radius * Math.cos( thetaStart + v * thetaLength );\n\t\t\t\tvertex.z = radius * Math.sin( phiStart + u * phiLength ) * Math.sin( thetaStart + v * thetaLength );\n\n\t\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t\t// normal\n\n\t\t\t\tnormal.copy( vertex ).normalize();\n\t\t\t\tnormals.push( normal.x, normal.y, normal.z );\n\n\t\t\t\t// uv\n\n\t\t\t\tuvs.push( u + uOffset, 1 - v );\n\n\t\t\t\tverticesRow.push( index ++ );\n\n\t\t\t}\n\n\t\t\tgrid.push( verticesRow );\n\n\t\t}\n\n\t\t// indices\n\n\t\tfor ( let iy = 0; iy < heightSegments; iy ++ ) {\n\n\t\t\tfor ( let ix = 0; ix < widthSegments; ix ++ ) {\n\n\t\t\t\tconst a = grid[ iy ][ ix + 1 ];\n\t\t\t\tconst b = grid[ iy ][ ix ];\n\t\t\t\tconst c = grid[ iy + 1 ][ ix ];\n\t\t\t\tconst d = grid[ iy + 1 ][ ix + 1 ];\n\n\t\t\t\tif ( iy !== 0 || thetaStart > 0 ) indices.push( a, b, d );\n\t\t\t\tif ( iy !== heightSegments - 1 || thetaEnd < Math.PI ) indices.push( b, c, d );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new SphereGeometry( data.radius, data.widthSegments, data.heightSegments, data.phiStart, data.phiLength, data.thetaStart, data.thetaLength );\n\n\t}\n\n}\n\nclass TetrahedronGeometry extends PolyhedronGeometry {\n\n\tconstructor( radius = 1, detail = 0 ) {\n\n\t\tconst vertices = [\n\t\t\t1, 1, 1, \t- 1, - 1, 1, \t- 1, 1, - 1, \t1, - 1, - 1\n\t\t];\n\n\t\tconst indices = [\n\t\t\t2, 1, 0, \t0, 3, 2,\t1, 3, 0,\t2, 3, 1\n\t\t];\n\n\t\tsuper( vertices, indices, radius, detail );\n\n\t\tthis.type = 'TetrahedronGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\tdetail: detail\n\t\t};\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new TetrahedronGeometry( data.radius, data.detail );\n\n\t}\n\n}\n\nclass TorusGeometry extends BufferGeometry {\n\n\tconstructor( radius = 1, tube = 0.4, radialSegments = 12, tubularSegments = 48, arc = Math.PI * 2 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'TorusGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\ttube: tube,\n\t\t\tradialSegments: radialSegments,\n\t\t\ttubularSegments: tubularSegments,\n\t\t\tarc: arc\n\t\t};\n\n\t\tradialSegments = Math.floor( radialSegments );\n\t\ttubularSegments = Math.floor( tubularSegments );\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\t// helper variables\n\n\t\tconst center = new Vector3();\n\t\tconst vertex = new Vector3();\n\t\tconst normal = new Vector3();\n\n\t\t// generate vertices, normals and uvs\n\n\t\tfor ( let j = 0; j <= radialSegments; j ++ ) {\n\n\t\t\tfor ( let i = 0; i <= tubularSegments; i ++ ) {\n\n\t\t\t\tconst u = i / tubularSegments * arc;\n\t\t\t\tconst v = j / radialSegments * Math.PI * 2;\n\n\t\t\t\t// vertex\n\n\t\t\t\tvertex.x = ( radius + tube * Math.cos( v ) ) * Math.cos( u );\n\t\t\t\tvertex.y = ( radius + tube * Math.cos( v ) ) * Math.sin( u );\n\t\t\t\tvertex.z = tube * Math.sin( v );\n\n\t\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t\t// normal\n\n\t\t\t\tcenter.x = radius * Math.cos( u );\n\t\t\t\tcenter.y = radius * Math.sin( u );\n\t\t\t\tnormal.subVectors( vertex, center ).normalize();\n\n\t\t\t\tnormals.push( normal.x, normal.y, normal.z );\n\n\t\t\t\t// uv\n\n\t\t\t\tuvs.push( i / tubularSegments );\n\t\t\t\tuvs.push( j / radialSegments );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// generate indices\n\n\t\tfor ( let j = 1; j <= radialSegments; j ++ ) {\n\n\t\t\tfor ( let i = 1; i <= tubularSegments; i ++ ) {\n\n\t\t\t\t// indices\n\n\t\t\t\tconst a = ( tubularSegments + 1 ) * j + i - 1;\n\t\t\t\tconst b = ( tubularSegments + 1 ) * ( j - 1 ) + i - 1;\n\t\t\t\tconst c = ( tubularSegments + 1 ) * ( j - 1 ) + i;\n\t\t\t\tconst d = ( tubularSegments + 1 ) * j + i;\n\n\t\t\t\t// faces\n\n\t\t\t\tindices.push( a, b, d );\n\t\t\t\tindices.push( b, c, d );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new TorusGeometry( data.radius, data.tube, data.radialSegments, data.tubularSegments, data.arc );\n\n\t}\n\n}\n\nclass TorusKnotGeometry extends BufferGeometry {\n\n\tconstructor( radius = 1, tube = 0.4, tubularSegments = 64, radialSegments = 8, p = 2, q = 3 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'TorusKnotGeometry';\n\n\t\tthis.parameters = {\n\t\t\tradius: radius,\n\t\t\ttube: tube,\n\t\t\ttubularSegments: tubularSegments,\n\t\t\tradialSegments: radialSegments,\n\t\t\tp: p,\n\t\t\tq: q\n\t\t};\n\n\t\ttubularSegments = Math.floor( tubularSegments );\n\t\tradialSegments = Math.floor( radialSegments );\n\n\t\t// buffers\n\n\t\tconst indices = [];\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\n\t\t// helper variables\n\n\t\tconst vertex = new Vector3();\n\t\tconst normal = new Vector3();\n\n\t\tconst P1 = new Vector3();\n\t\tconst P2 = new Vector3();\n\n\t\tconst B = new Vector3();\n\t\tconst T = new Vector3();\n\t\tconst N = new Vector3();\n\n\t\t// generate vertices, normals and uvs\n\n\t\tfor ( let i = 0; i <= tubularSegments; ++ i ) {\n\n\t\t\t// the radian \"u\" is used to calculate the position on the torus curve of the current tubular segment\n\n\t\t\tconst u = i / tubularSegments * p * Math.PI * 2;\n\n\t\t\t// now we calculate two points. P1 is our current position on the curve, P2 is a little farther ahead.\n\t\t\t// these points are used to create a special \"coordinate space\", which is necessary to calculate the correct vertex positions\n\n\t\t\tcalculatePositionOnCurve( u, p, q, radius, P1 );\n\t\t\tcalculatePositionOnCurve( u + 0.01, p, q, radius, P2 );\n\n\t\t\t// calculate orthonormal basis\n\n\t\t\tT.subVectors( P2, P1 );\n\t\t\tN.addVectors( P2, P1 );\n\t\t\tB.crossVectors( T, N );\n\t\t\tN.crossVectors( B, T );\n\n\t\t\t// normalize B, N. T can be ignored, we don't use it\n\n\t\t\tB.normalize();\n\t\t\tN.normalize();\n\n\t\t\tfor ( let j = 0; j <= radialSegments; ++ j ) {\n\n\t\t\t\t// now calculate the vertices. they are nothing more than an extrusion of the torus curve.\n\t\t\t\t// because we extrude a shape in the xy-plane, there is no need to calculate a z-value.\n\n\t\t\t\tconst v = j / radialSegments * Math.PI * 2;\n\t\t\t\tconst cx = - tube * Math.cos( v );\n\t\t\t\tconst cy = tube * Math.sin( v );\n\n\t\t\t\t// now calculate the final vertex position.\n\t\t\t\t// first we orient the extrusion with our basis vectors, then we add it to the current position on the curve\n\n\t\t\t\tvertex.x = P1.x + ( cx * N.x + cy * B.x );\n\t\t\t\tvertex.y = P1.y + ( cx * N.y + cy * B.y );\n\t\t\t\tvertex.z = P1.z + ( cx * N.z + cy * B.z );\n\n\t\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t\t// normal (P1 is always the center/origin of the extrusion, thus we can use it to calculate the normal)\n\n\t\t\t\tnormal.subVectors( vertex, P1 ).normalize();\n\n\t\t\t\tnormals.push( normal.x, normal.y, normal.z );\n\n\t\t\t\t// uv\n\n\t\t\t\tuvs.push( i / tubularSegments );\n\t\t\t\tuvs.push( j / radialSegments );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// generate indices\n\n\t\tfor ( let j = 1; j <= tubularSegments; j ++ ) {\n\n\t\t\tfor ( let i = 1; i <= radialSegments; i ++ ) {\n\n\t\t\t\t// indices\n\n\t\t\t\tconst a = ( radialSegments + 1 ) * ( j - 1 ) + ( i - 1 );\n\t\t\t\tconst b = ( radialSegments + 1 ) * j + ( i - 1 );\n\t\t\t\tconst c = ( radialSegments + 1 ) * j + i;\n\t\t\t\tconst d = ( radialSegments + 1 ) * ( j - 1 ) + i;\n\n\t\t\t\t// faces\n\n\t\t\t\tindices.push( a, b, d );\n\t\t\t\tindices.push( b, c, d );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t\t// this function calculates the current position on the torus curve\n\n\t\tfunction calculatePositionOnCurve( u, p, q, radius, position ) {\n\n\t\t\tconst cu = Math.cos( u );\n\t\t\tconst su = Math.sin( u );\n\t\t\tconst quOverP = q / p * u;\n\t\t\tconst cs = Math.cos( quOverP );\n\n\t\t\tposition.x = radius * ( 2 + cs ) * 0.5 * cu;\n\t\t\tposition.y = radius * ( 2 + cs ) * su * 0.5;\n\t\t\tposition.z = radius * Math.sin( quOverP ) * 0.5;\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\treturn new TorusKnotGeometry( data.radius, data.tube, data.tubularSegments, data.radialSegments, data.p, data.q );\n\n\t}\n\n}\n\nclass TubeGeometry extends BufferGeometry {\n\n\tconstructor( path = new QuadraticBezierCurve3( new Vector3( - 1, - 1, 0 ), new Vector3( - 1, 1, 0 ), new Vector3( 1, 1, 0 ) ), tubularSegments = 64, radius = 1, radialSegments = 8, closed = false ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'TubeGeometry';\n\n\t\tthis.parameters = {\n\t\t\tpath: path,\n\t\t\ttubularSegments: tubularSegments,\n\t\t\tradius: radius,\n\t\t\tradialSegments: radialSegments,\n\t\t\tclosed: closed\n\t\t};\n\n\t\tconst frames = path.computeFrenetFrames( tubularSegments, closed );\n\n\t\t// expose internals\n\n\t\tthis.tangents = frames.tangents;\n\t\tthis.normals = frames.normals;\n\t\tthis.binormals = frames.binormals;\n\n\t\t// helper variables\n\n\t\tconst vertex = new Vector3();\n\t\tconst normal = new Vector3();\n\t\tconst uv = new Vector2();\n\t\tlet P = new Vector3();\n\n\t\t// buffer\n\n\t\tconst vertices = [];\n\t\tconst normals = [];\n\t\tconst uvs = [];\n\t\tconst indices = [];\n\n\t\t// create buffer data\n\n\t\tgenerateBufferData();\n\n\t\t// build geometry\n\n\t\tthis.setIndex( indices );\n\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tthis.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );\n\t\tthis.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );\n\n\t\t// functions\n\n\t\tfunction generateBufferData() {\n\n\t\t\tfor ( let i = 0; i < tubularSegments; i ++ ) {\n\n\t\t\t\tgenerateSegment( i );\n\n\t\t\t}\n\n\t\t\t// if the geometry is not closed, generate the last row of vertices and normals\n\t\t\t// at the regular position on the given path\n\t\t\t//\n\t\t\t// if the geometry is closed, duplicate the first row of vertices and normals (uvs will differ)\n\n\t\t\tgenerateSegment( ( closed === false ) ? tubularSegments : 0 );\n\n\t\t\t// uvs are generated in a separate function.\n\t\t\t// this makes it easy compute correct values for closed geometries\n\n\t\t\tgenerateUVs();\n\n\t\t\t// finally create faces\n\n\t\t\tgenerateIndices();\n\n\t\t}\n\n\t\tfunction generateSegment( i ) {\n\n\t\t\t// we use getPointAt to sample evenly distributed points from the given path\n\n\t\t\tP = path.getPointAt( i / tubularSegments, P );\n\n\t\t\t// retrieve corresponding normal and binormal\n\n\t\t\tconst N = frames.normals[ i ];\n\t\t\tconst B = frames.binormals[ i ];\n\n\t\t\t// generate normals and vertices for the current segment\n\n\t\t\tfor ( let j = 0; j <= radialSegments; j ++ ) {\n\n\t\t\t\tconst v = j / radialSegments * Math.PI * 2;\n\n\t\t\t\tconst sin = Math.sin( v );\n\t\t\t\tconst cos = - Math.cos( v );\n\n\t\t\t\t// normal\n\n\t\t\t\tnormal.x = ( cos * N.x + sin * B.x );\n\t\t\t\tnormal.y = ( cos * N.y + sin * B.y );\n\t\t\t\tnormal.z = ( cos * N.z + sin * B.z );\n\t\t\t\tnormal.normalize();\n\n\t\t\t\tnormals.push( normal.x, normal.y, normal.z );\n\n\t\t\t\t// vertex\n\n\t\t\t\tvertex.x = P.x + radius * normal.x;\n\t\t\t\tvertex.y = P.y + radius * normal.y;\n\t\t\t\tvertex.z = P.z + radius * normal.z;\n\n\t\t\t\tvertices.push( vertex.x, vertex.y, vertex.z );\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction generateIndices() {\n\n\t\t\tfor ( let j = 1; j <= tubularSegments; j ++ ) {\n\n\t\t\t\tfor ( let i = 1; i <= radialSegments; i ++ ) {\n\n\t\t\t\t\tconst a = ( radialSegments + 1 ) * ( j - 1 ) + ( i - 1 );\n\t\t\t\t\tconst b = ( radialSegments + 1 ) * j + ( i - 1 );\n\t\t\t\t\tconst c = ( radialSegments + 1 ) * j + i;\n\t\t\t\t\tconst d = ( radialSegments + 1 ) * ( j - 1 ) + i;\n\n\t\t\t\t\t// faces\n\n\t\t\t\t\tindices.push( a, b, d );\n\t\t\t\t\tindices.push( b, c, d );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction generateUVs() {\n\n\t\t\tfor ( let i = 0; i <= tubularSegments; i ++ ) {\n\n\t\t\t\tfor ( let j = 0; j <= radialSegments; j ++ ) {\n\n\t\t\t\t\tuv.x = i / tubularSegments;\n\t\t\t\t\tuv.y = j / radialSegments;\n\n\t\t\t\t\tuvs.push( uv.x, uv.y );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.path = this.parameters.path.toJSON();\n\n\t\treturn data;\n\n\t}\n\n\tstatic fromJSON( data ) {\n\n\t\t// This only works for built-in curves (e.g. CatmullRomCurve3).\n\t\t// User defined curves or instances of CurvePath will not be deserialized.\n\t\treturn new TubeGeometry(\n\t\t\tnew Curves[ data.path.type ]().fromJSON( data.path ),\n\t\t\tdata.tubularSegments,\n\t\t\tdata.radius,\n\t\t\tdata.radialSegments,\n\t\t\tdata.closed\n\t\t);\n\n\t}\n\n}\n\nclass WireframeGeometry extends BufferGeometry {\n\n\tconstructor( geometry = null ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'WireframeGeometry';\n\n\t\tthis.parameters = {\n\t\t\tgeometry: geometry\n\t\t};\n\n\t\tif ( geometry !== null ) {\n\n\t\t\t// buffer\n\n\t\t\tconst vertices = [];\n\t\t\tconst edges = new Set();\n\n\t\t\t// helper variables\n\n\t\t\tconst start = new Vector3();\n\t\t\tconst end = new Vector3();\n\n\t\t\tif ( geometry.index !== null ) {\n\n\t\t\t\t// indexed BufferGeometry\n\n\t\t\t\tconst position = geometry.attributes.position;\n\t\t\t\tconst indices = geometry.index;\n\t\t\t\tlet groups = geometry.groups;\n\n\t\t\t\tif ( groups.length === 0 ) {\n\n\t\t\t\t\tgroups = [ { start: 0, count: indices.count, materialIndex: 0 } ];\n\n\t\t\t\t}\n\n\t\t\t\t// create a data structure that contains all edges without duplicates\n\n\t\t\t\tfor ( let o = 0, ol = groups.length; o < ol; ++ o ) {\n\n\t\t\t\t\tconst group = groups[ o ];\n\n\t\t\t\t\tconst groupStart = group.start;\n\t\t\t\t\tconst groupCount = group.count;\n\n\t\t\t\t\tfor ( let i = groupStart, l = ( groupStart + groupCount ); i < l; i += 3 ) {\n\n\t\t\t\t\t\tfor ( let j = 0; j < 3; j ++ ) {\n\n\t\t\t\t\t\t\tconst index1 = indices.getX( i + j );\n\t\t\t\t\t\t\tconst index2 = indices.getX( i + ( j + 1 ) % 3 );\n\n\t\t\t\t\t\t\tstart.fromBufferAttribute( position, index1 );\n\t\t\t\t\t\t\tend.fromBufferAttribute( position, index2 );\n\n\t\t\t\t\t\t\tif ( isUniqueEdge( start, end, edges ) === true ) {\n\n\t\t\t\t\t\t\t\tvertices.push( start.x, start.y, start.z );\n\t\t\t\t\t\t\t\tvertices.push( end.x, end.y, end.z );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\t// non-indexed BufferGeometry\n\n\t\t\t\tconst position = geometry.attributes.position;\n\n\t\t\t\tfor ( let i = 0, l = ( position.count / 3 ); i < l; i ++ ) {\n\n\t\t\t\t\tfor ( let j = 0; j < 3; j ++ ) {\n\n\t\t\t\t\t\t// three edges per triangle, an edge is represented as (index1, index2)\n\t\t\t\t\t\t// e.g. the first triangle has the following edges: (0,1),(1,2),(2,0)\n\n\t\t\t\t\t\tconst index1 = 3 * i + j;\n\t\t\t\t\t\tconst index2 = 3 * i + ( ( j + 1 ) % 3 );\n\n\t\t\t\t\t\tstart.fromBufferAttribute( position, index1 );\n\t\t\t\t\t\tend.fromBufferAttribute( position, index2 );\n\n\t\t\t\t\t\tif ( isUniqueEdge( start, end, edges ) === true ) {\n\n\t\t\t\t\t\t\tvertices.push( start.x, start.y, start.z );\n\t\t\t\t\t\t\tvertices.push( end.x, end.y, end.z );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// build geometry\n\n\t\t\tthis.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.parameters = Object.assign( {}, source.parameters );\n\n\t\treturn this;\n\n\t}\n\n}\n\nfunction isUniqueEdge( start, end, edges ) {\n\n\tconst hash1 = `${start.x},${start.y},${start.z}-${end.x},${end.y},${end.z}`;\n\tconst hash2 = `${end.x},${end.y},${end.z}-${start.x},${start.y},${start.z}`; // coincident edge\n\n\tif ( edges.has( hash1 ) === true || edges.has( hash2 ) === true ) {\n\n\t\treturn false;\n\n\t} else {\n\n\t\tedges.add( hash1 );\n\t\tedges.add( hash2 );\n\t\treturn true;\n\n\t}\n\n}\n\nvar Geometries = /*#__PURE__*/Object.freeze({\n\t__proto__: null,\n\tBoxGeometry: BoxGeometry,\n\tCapsuleGeometry: CapsuleGeometry,\n\tCircleGeometry: CircleGeometry,\n\tConeGeometry: ConeGeometry,\n\tCylinderGeometry: CylinderGeometry,\n\tDodecahedronGeometry: DodecahedronGeometry,\n\tEdgesGeometry: EdgesGeometry,\n\tExtrudeGeometry: ExtrudeGeometry,\n\tIcosahedronGeometry: IcosahedronGeometry,\n\tLatheGeometry: LatheGeometry,\n\tOctahedronGeometry: OctahedronGeometry,\n\tPlaneGeometry: PlaneGeometry,\n\tPolyhedronGeometry: PolyhedronGeometry,\n\tRingGeometry: RingGeometry,\n\tShapeGeometry: ShapeGeometry,\n\tSphereGeometry: SphereGeometry,\n\tTetrahedronGeometry: TetrahedronGeometry,\n\tTorusGeometry: TorusGeometry,\n\tTorusKnotGeometry: TorusKnotGeometry,\n\tTubeGeometry: TubeGeometry,\n\tWireframeGeometry: WireframeGeometry\n});\n\nclass ShadowMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isShadowMaterial = true;\n\n\t\tthis.type = 'ShadowMaterial';\n\n\t\tthis.color = new Color( 0x000000 );\n\t\tthis.transparent = true;\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.color.copy( source.color );\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass RawShaderMaterial extends ShaderMaterial {\n\n\tconstructor( parameters ) {\n\n\t\tsuper( parameters );\n\n\t\tthis.isRawShaderMaterial = true;\n\n\t\tthis.type = 'RawShaderMaterial';\n\n\t}\n\n}\n\nclass MeshStandardMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshStandardMaterial = true;\n\n\t\tthis.type = 'MeshStandardMaterial';\n\n\t\tthis.defines = { 'STANDARD': '' };\n\n\t\tthis.color = new Color( 0xffffff ); // diffuse\n\t\tthis.roughness = 1.0;\n\t\tthis.metalness = 0.0;\n\n\t\tthis.map = null;\n\n\t\tthis.lightMap = null;\n\t\tthis.lightMapIntensity = 1.0;\n\n\t\tthis.aoMap = null;\n\t\tthis.aoMapIntensity = 1.0;\n\n\t\tthis.emissive = new Color( 0x000000 );\n\t\tthis.emissiveIntensity = 1.0;\n\t\tthis.emissiveMap = null;\n\n\t\tthis.bumpMap = null;\n\t\tthis.bumpScale = 1;\n\n\t\tthis.normalMap = null;\n\t\tthis.normalMapType = TangentSpaceNormalMap;\n\t\tthis.normalScale = new Vector2( 1, 1 );\n\n\t\tthis.displacementMap = null;\n\t\tthis.displacementScale = 1;\n\t\tthis.displacementBias = 0;\n\n\t\tthis.roughnessMap = null;\n\n\t\tthis.metalnessMap = null;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.envMap = null;\n\t\tthis.envMapRotation = new Euler();\n\t\tthis.envMapIntensity = 1.0;\n\n\t\tthis.wireframe = false;\n\t\tthis.wireframeLinewidth = 1;\n\t\tthis.wireframeLinecap = 'round';\n\t\tthis.wireframeLinejoin = 'round';\n\n\t\tthis.flatShading = false;\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.defines = { 'STANDARD': '' };\n\n\t\tthis.color.copy( source.color );\n\t\tthis.roughness = source.roughness;\n\t\tthis.metalness = source.metalness;\n\n\t\tthis.map = source.map;\n\n\t\tthis.lightMap = source.lightMap;\n\t\tthis.lightMapIntensity = source.lightMapIntensity;\n\n\t\tthis.aoMap = source.aoMap;\n\t\tthis.aoMapIntensity = source.aoMapIntensity;\n\n\t\tthis.emissive.copy( source.emissive );\n\t\tthis.emissiveMap = source.emissiveMap;\n\t\tthis.emissiveIntensity = source.emissiveIntensity;\n\n\t\tthis.bumpMap = source.bumpMap;\n\t\tthis.bumpScale = source.bumpScale;\n\n\t\tthis.normalMap = source.normalMap;\n\t\tthis.normalMapType = source.normalMapType;\n\t\tthis.normalScale.copy( source.normalScale );\n\n\t\tthis.displacementMap = source.displacementMap;\n\t\tthis.displacementScale = source.displacementScale;\n\t\tthis.displacementBias = source.displacementBias;\n\n\t\tthis.roughnessMap = source.roughnessMap;\n\n\t\tthis.metalnessMap = source.metalnessMap;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.envMap = source.envMap;\n\t\tthis.envMapRotation.copy( source.envMapRotation );\n\t\tthis.envMapIntensity = source.envMapIntensity;\n\n\t\tthis.wireframe = source.wireframe;\n\t\tthis.wireframeLinewidth = source.wireframeLinewidth;\n\t\tthis.wireframeLinecap = source.wireframeLinecap;\n\t\tthis.wireframeLinejoin = source.wireframeLinejoin;\n\n\t\tthis.flatShading = source.flatShading;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass MeshPhysicalMaterial extends MeshStandardMaterial {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshPhysicalMaterial = true;\n\n\t\tthis.defines = {\n\n\t\t\t'STANDARD': '',\n\t\t\t'PHYSICAL': ''\n\n\t\t};\n\n\t\tthis.type = 'MeshPhysicalMaterial';\n\n\t\tthis.anisotropyRotation = 0;\n\t\tthis.anisotropyMap = null;\n\n\t\tthis.clearcoatMap = null;\n\t\tthis.clearcoatRoughness = 0.0;\n\t\tthis.clearcoatRoughnessMap = null;\n\t\tthis.clearcoatNormalScale = new Vector2( 1, 1 );\n\t\tthis.clearcoatNormalMap = null;\n\n\t\tthis.ior = 1.5;\n\n\t\tObject.defineProperty( this, 'reflectivity', {\n\t\t\tget: function () {\n\n\t\t\t\treturn ( clamp( 2.5 * ( this.ior - 1 ) / ( this.ior + 1 ), 0, 1 ) );\n\n\t\t\t},\n\t\t\tset: function ( reflectivity ) {\n\n\t\t\t\tthis.ior = ( 1 + 0.4 * reflectivity ) / ( 1 - 0.4 * reflectivity );\n\n\t\t\t}\n\t\t} );\n\n\t\tthis.iridescenceMap = null;\n\t\tthis.iridescenceIOR = 1.3;\n\t\tthis.iridescenceThicknessRange = [ 100, 400 ];\n\t\tthis.iridescenceThicknessMap = null;\n\n\t\tthis.sheenColor = new Color( 0x000000 );\n\t\tthis.sheenColorMap = null;\n\t\tthis.sheenRoughness = 1.0;\n\t\tthis.sheenRoughnessMap = null;\n\n\t\tthis.transmissionMap = null;\n\n\t\tthis.thickness = 0;\n\t\tthis.thicknessMap = null;\n\t\tthis.attenuationDistance = Infinity;\n\t\tthis.attenuationColor = new Color( 1, 1, 1 );\n\n\t\tthis.specularIntensity = 1.0;\n\t\tthis.specularIntensityMap = null;\n\t\tthis.specularColor = new Color( 1, 1, 1 );\n\t\tthis.specularColorMap = null;\n\n\t\tthis._anisotropy = 0;\n\t\tthis._clearcoat = 0;\n\t\tthis._dispersion = 0;\n\t\tthis._iridescence = 0;\n\t\tthis._sheen = 0.0;\n\t\tthis._transmission = 0;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tget anisotropy() {\n\n\t\treturn this._anisotropy;\n\n\t}\n\n\tset anisotropy( value ) {\n\n\t\tif ( this._anisotropy > 0 !== value > 0 ) {\n\n\t\t\tthis.version ++;\n\n\t\t}\n\n\t\tthis._anisotropy = value;\n\n\t}\n\n\tget clearcoat() {\n\n\t\treturn this._clearcoat;\n\n\t}\n\n\tset clearcoat( value ) {\n\n\t\tif ( this._clearcoat > 0 !== value > 0 ) {\n\n\t\t\tthis.version ++;\n\n\t\t}\n\n\t\tthis._clearcoat = value;\n\n\t}\n\n\tget iridescence() {\n\n\t\treturn this._iridescence;\n\n\t}\n\n\tset iridescence( value ) {\n\n\t\tif ( this._iridescence > 0 !== value > 0 ) {\n\n\t\t\tthis.version ++;\n\n\t\t}\n\n\t\tthis._iridescence = value;\n\n\t}\n\n\tget dispersion() {\n\n\t\treturn this._dispersion;\n\n\t}\n\n\tset dispersion( value ) {\n\n\t\tif ( this._dispersion > 0 !== value > 0 ) {\n\n\t\t\tthis.version ++;\n\n\t\t}\n\n\t\tthis._dispersion = value;\n\n\t}\n\n\tget sheen() {\n\n\t\treturn this._sheen;\n\n\t}\n\n\tset sheen( value ) {\n\n\t\tif ( this._sheen > 0 !== value > 0 ) {\n\n\t\t\tthis.version ++;\n\n\t\t}\n\n\t\tthis._sheen = value;\n\n\t}\n\n\tget transmission() {\n\n\t\treturn this._transmission;\n\n\t}\n\n\tset transmission( value ) {\n\n\t\tif ( this._transmission > 0 !== value > 0 ) {\n\n\t\t\tthis.version ++;\n\n\t\t}\n\n\t\tthis._transmission = value;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.defines = {\n\n\t\t\t'STANDARD': '',\n\t\t\t'PHYSICAL': ''\n\n\t\t};\n\n\t\tthis.anisotropy = source.anisotropy;\n\t\tthis.anisotropyRotation = source.anisotropyRotation;\n\t\tthis.anisotropyMap = source.anisotropyMap;\n\n\t\tthis.clearcoat = source.clearcoat;\n\t\tthis.clearcoatMap = source.clearcoatMap;\n\t\tthis.clearcoatRoughness = source.clearcoatRoughness;\n\t\tthis.clearcoatRoughnessMap = source.clearcoatRoughnessMap;\n\t\tthis.clearcoatNormalMap = source.clearcoatNormalMap;\n\t\tthis.clearcoatNormalScale.copy( source.clearcoatNormalScale );\n\n\t\tthis.dispersion = source.dispersion;\n\t\tthis.ior = source.ior;\n\n\t\tthis.iridescence = source.iridescence;\n\t\tthis.iridescenceMap = source.iridescenceMap;\n\t\tthis.iridescenceIOR = source.iridescenceIOR;\n\t\tthis.iridescenceThicknessRange = [ ...source.iridescenceThicknessRange ];\n\t\tthis.iridescenceThicknessMap = source.iridescenceThicknessMap;\n\n\t\tthis.sheen = source.sheen;\n\t\tthis.sheenColor.copy( source.sheenColor );\n\t\tthis.sheenColorMap = source.sheenColorMap;\n\t\tthis.sheenRoughness = source.sheenRoughness;\n\t\tthis.sheenRoughnessMap = source.sheenRoughnessMap;\n\n\t\tthis.transmission = source.transmission;\n\t\tthis.transmissionMap = source.transmissionMap;\n\n\t\tthis.thickness = source.thickness;\n\t\tthis.thicknessMap = source.thicknessMap;\n\t\tthis.attenuationDistance = source.attenuationDistance;\n\t\tthis.attenuationColor.copy( source.attenuationColor );\n\n\t\tthis.specularIntensity = source.specularIntensity;\n\t\tthis.specularIntensityMap = source.specularIntensityMap;\n\t\tthis.specularColor.copy( source.specularColor );\n\t\tthis.specularColorMap = source.specularColorMap;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass MeshPhongMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshPhongMaterial = true;\n\n\t\tthis.type = 'MeshPhongMaterial';\n\n\t\tthis.color = new Color( 0xffffff ); // diffuse\n\t\tthis.specular = new Color( 0x111111 );\n\t\tthis.shininess = 30;\n\n\t\tthis.map = null;\n\n\t\tthis.lightMap = null;\n\t\tthis.lightMapIntensity = 1.0;\n\n\t\tthis.aoMap = null;\n\t\tthis.aoMapIntensity = 1.0;\n\n\t\tthis.emissive = new Color( 0x000000 );\n\t\tthis.emissiveIntensity = 1.0;\n\t\tthis.emissiveMap = null;\n\n\t\tthis.bumpMap = null;\n\t\tthis.bumpScale = 1;\n\n\t\tthis.normalMap = null;\n\t\tthis.normalMapType = TangentSpaceNormalMap;\n\t\tthis.normalScale = new Vector2( 1, 1 );\n\n\t\tthis.displacementMap = null;\n\t\tthis.displacementScale = 1;\n\t\tthis.displacementBias = 0;\n\n\t\tthis.specularMap = null;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.envMap = null;\n\t\tthis.envMapRotation = new Euler();\n\n\t\tthis.combine = MultiplyOperation;\n\t\tthis.reflectivity = 1;\n\t\tthis.refractionRatio = 0.98;\n\n\t\tthis.wireframe = false;\n\t\tthis.wireframeLinewidth = 1;\n\t\tthis.wireframeLinecap = 'round';\n\t\tthis.wireframeLinejoin = 'round';\n\n\t\tthis.flatShading = false;\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.color.copy( source.color );\n\t\tthis.specular.copy( source.specular );\n\t\tthis.shininess = source.shininess;\n\n\t\tthis.map = source.map;\n\n\t\tthis.lightMap = source.lightMap;\n\t\tthis.lightMapIntensity = source.lightMapIntensity;\n\n\t\tthis.aoMap = source.aoMap;\n\t\tthis.aoMapIntensity = source.aoMapIntensity;\n\n\t\tthis.emissive.copy( source.emissive );\n\t\tthis.emissiveMap = source.emissiveMap;\n\t\tthis.emissiveIntensity = source.emissiveIntensity;\n\n\t\tthis.bumpMap = source.bumpMap;\n\t\tthis.bumpScale = source.bumpScale;\n\n\t\tthis.normalMap = source.normalMap;\n\t\tthis.normalMapType = source.normalMapType;\n\t\tthis.normalScale.copy( source.normalScale );\n\n\t\tthis.displacementMap = source.displacementMap;\n\t\tthis.displacementScale = source.displacementScale;\n\t\tthis.displacementBias = source.displacementBias;\n\n\t\tthis.specularMap = source.specularMap;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.envMap = source.envMap;\n\t\tthis.envMapRotation.copy( source.envMapRotation );\n\t\tthis.combine = source.combine;\n\t\tthis.reflectivity = source.reflectivity;\n\t\tthis.refractionRatio = source.refractionRatio;\n\n\t\tthis.wireframe = source.wireframe;\n\t\tthis.wireframeLinewidth = source.wireframeLinewidth;\n\t\tthis.wireframeLinecap = source.wireframeLinecap;\n\t\tthis.wireframeLinejoin = source.wireframeLinejoin;\n\n\t\tthis.flatShading = source.flatShading;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass MeshToonMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshToonMaterial = true;\n\n\t\tthis.defines = { 'TOON': '' };\n\n\t\tthis.type = 'MeshToonMaterial';\n\n\t\tthis.color = new Color( 0xffffff );\n\n\t\tthis.map = null;\n\t\tthis.gradientMap = null;\n\n\t\tthis.lightMap = null;\n\t\tthis.lightMapIntensity = 1.0;\n\n\t\tthis.aoMap = null;\n\t\tthis.aoMapIntensity = 1.0;\n\n\t\tthis.emissive = new Color( 0x000000 );\n\t\tthis.emissiveIntensity = 1.0;\n\t\tthis.emissiveMap = null;\n\n\t\tthis.bumpMap = null;\n\t\tthis.bumpScale = 1;\n\n\t\tthis.normalMap = null;\n\t\tthis.normalMapType = TangentSpaceNormalMap;\n\t\tthis.normalScale = new Vector2( 1, 1 );\n\n\t\tthis.displacementMap = null;\n\t\tthis.displacementScale = 1;\n\t\tthis.displacementBias = 0;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.wireframe = false;\n\t\tthis.wireframeLinewidth = 1;\n\t\tthis.wireframeLinecap = 'round';\n\t\tthis.wireframeLinejoin = 'round';\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.color.copy( source.color );\n\n\t\tthis.map = source.map;\n\t\tthis.gradientMap = source.gradientMap;\n\n\t\tthis.lightMap = source.lightMap;\n\t\tthis.lightMapIntensity = source.lightMapIntensity;\n\n\t\tthis.aoMap = source.aoMap;\n\t\tthis.aoMapIntensity = source.aoMapIntensity;\n\n\t\tthis.emissive.copy( source.emissive );\n\t\tthis.emissiveMap = source.emissiveMap;\n\t\tthis.emissiveIntensity = source.emissiveIntensity;\n\n\t\tthis.bumpMap = source.bumpMap;\n\t\tthis.bumpScale = source.bumpScale;\n\n\t\tthis.normalMap = source.normalMap;\n\t\tthis.normalMapType = source.normalMapType;\n\t\tthis.normalScale.copy( source.normalScale );\n\n\t\tthis.displacementMap = source.displacementMap;\n\t\tthis.displacementScale = source.displacementScale;\n\t\tthis.displacementBias = source.displacementBias;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.wireframe = source.wireframe;\n\t\tthis.wireframeLinewidth = source.wireframeLinewidth;\n\t\tthis.wireframeLinecap = source.wireframeLinecap;\n\t\tthis.wireframeLinejoin = source.wireframeLinejoin;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass MeshNormalMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshNormalMaterial = true;\n\n\t\tthis.type = 'MeshNormalMaterial';\n\n\t\tthis.bumpMap = null;\n\t\tthis.bumpScale = 1;\n\n\t\tthis.normalMap = null;\n\t\tthis.normalMapType = TangentSpaceNormalMap;\n\t\tthis.normalScale = new Vector2( 1, 1 );\n\n\t\tthis.displacementMap = null;\n\t\tthis.displacementScale = 1;\n\t\tthis.displacementBias = 0;\n\n\t\tthis.wireframe = false;\n\t\tthis.wireframeLinewidth = 1;\n\n\t\tthis.flatShading = false;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.bumpMap = source.bumpMap;\n\t\tthis.bumpScale = source.bumpScale;\n\n\t\tthis.normalMap = source.normalMap;\n\t\tthis.normalMapType = source.normalMapType;\n\t\tthis.normalScale.copy( source.normalScale );\n\n\t\tthis.displacementMap = source.displacementMap;\n\t\tthis.displacementScale = source.displacementScale;\n\t\tthis.displacementBias = source.displacementBias;\n\n\t\tthis.wireframe = source.wireframe;\n\t\tthis.wireframeLinewidth = source.wireframeLinewidth;\n\n\t\tthis.flatShading = source.flatShading;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass MeshLambertMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshLambertMaterial = true;\n\n\t\tthis.type = 'MeshLambertMaterial';\n\n\t\tthis.color = new Color( 0xffffff ); // diffuse\n\n\t\tthis.map = null;\n\n\t\tthis.lightMap = null;\n\t\tthis.lightMapIntensity = 1.0;\n\n\t\tthis.aoMap = null;\n\t\tthis.aoMapIntensity = 1.0;\n\n\t\tthis.emissive = new Color( 0x000000 );\n\t\tthis.emissiveIntensity = 1.0;\n\t\tthis.emissiveMap = null;\n\n\t\tthis.bumpMap = null;\n\t\tthis.bumpScale = 1;\n\n\t\tthis.normalMap = null;\n\t\tthis.normalMapType = TangentSpaceNormalMap;\n\t\tthis.normalScale = new Vector2( 1, 1 );\n\n\t\tthis.displacementMap = null;\n\t\tthis.displacementScale = 1;\n\t\tthis.displacementBias = 0;\n\n\t\tthis.specularMap = null;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.envMap = null;\n\t\tthis.envMapRotation = new Euler();\n\t\tthis.combine = MultiplyOperation;\n\t\tthis.reflectivity = 1;\n\t\tthis.refractionRatio = 0.98;\n\n\t\tthis.wireframe = false;\n\t\tthis.wireframeLinewidth = 1;\n\t\tthis.wireframeLinecap = 'round';\n\t\tthis.wireframeLinejoin = 'round';\n\n\t\tthis.flatShading = false;\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.color.copy( source.color );\n\n\t\tthis.map = source.map;\n\n\t\tthis.lightMap = source.lightMap;\n\t\tthis.lightMapIntensity = source.lightMapIntensity;\n\n\t\tthis.aoMap = source.aoMap;\n\t\tthis.aoMapIntensity = source.aoMapIntensity;\n\n\t\tthis.emissive.copy( source.emissive );\n\t\tthis.emissiveMap = source.emissiveMap;\n\t\tthis.emissiveIntensity = source.emissiveIntensity;\n\n\t\tthis.bumpMap = source.bumpMap;\n\t\tthis.bumpScale = source.bumpScale;\n\n\t\tthis.normalMap = source.normalMap;\n\t\tthis.normalMapType = source.normalMapType;\n\t\tthis.normalScale.copy( source.normalScale );\n\n\t\tthis.displacementMap = source.displacementMap;\n\t\tthis.displacementScale = source.displacementScale;\n\t\tthis.displacementBias = source.displacementBias;\n\n\t\tthis.specularMap = source.specularMap;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.envMap = source.envMap;\n\t\tthis.envMapRotation.copy( source.envMapRotation );\n\t\tthis.combine = source.combine;\n\t\tthis.reflectivity = source.reflectivity;\n\t\tthis.refractionRatio = source.refractionRatio;\n\n\t\tthis.wireframe = source.wireframe;\n\t\tthis.wireframeLinewidth = source.wireframeLinewidth;\n\t\tthis.wireframeLinecap = source.wireframeLinecap;\n\t\tthis.wireframeLinejoin = source.wireframeLinejoin;\n\n\t\tthis.flatShading = source.flatShading;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass MeshDepthMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshDepthMaterial = true;\n\n\t\tthis.type = 'MeshDepthMaterial';\n\n\t\tthis.depthPacking = BasicDepthPacking;\n\n\t\tthis.map = null;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.displacementMap = null;\n\t\tthis.displacementScale = 1;\n\t\tthis.displacementBias = 0;\n\n\t\tthis.wireframe = false;\n\t\tthis.wireframeLinewidth = 1;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.depthPacking = source.depthPacking;\n\n\t\tthis.map = source.map;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.displacementMap = source.displacementMap;\n\t\tthis.displacementScale = source.displacementScale;\n\t\tthis.displacementBias = source.displacementBias;\n\n\t\tthis.wireframe = source.wireframe;\n\t\tthis.wireframeLinewidth = source.wireframeLinewidth;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass MeshDistanceMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshDistanceMaterial = true;\n\n\t\tthis.type = 'MeshDistanceMaterial';\n\n\t\tthis.map = null;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.displacementMap = null;\n\t\tthis.displacementScale = 1;\n\t\tthis.displacementBias = 0;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.map = source.map;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.displacementMap = source.displacementMap;\n\t\tthis.displacementScale = source.displacementScale;\n\t\tthis.displacementBias = source.displacementBias;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass MeshMatcapMaterial extends Material {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isMeshMatcapMaterial = true;\n\n\t\tthis.defines = { 'MATCAP': '' };\n\n\t\tthis.type = 'MeshMatcapMaterial';\n\n\t\tthis.color = new Color( 0xffffff ); // diffuse\n\n\t\tthis.matcap = null;\n\n\t\tthis.map = null;\n\n\t\tthis.bumpMap = null;\n\t\tthis.bumpScale = 1;\n\n\t\tthis.normalMap = null;\n\t\tthis.normalMapType = TangentSpaceNormalMap;\n\t\tthis.normalScale = new Vector2( 1, 1 );\n\n\t\tthis.displacementMap = null;\n\t\tthis.displacementScale = 1;\n\t\tthis.displacementBias = 0;\n\n\t\tthis.alphaMap = null;\n\n\t\tthis.flatShading = false;\n\n\t\tthis.fog = true;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.defines = { 'MATCAP': '' };\n\n\t\tthis.color.copy( source.color );\n\n\t\tthis.matcap = source.matcap;\n\n\t\tthis.map = source.map;\n\n\t\tthis.bumpMap = source.bumpMap;\n\t\tthis.bumpScale = source.bumpScale;\n\n\t\tthis.normalMap = source.normalMap;\n\t\tthis.normalMapType = source.normalMapType;\n\t\tthis.normalScale.copy( source.normalScale );\n\n\t\tthis.displacementMap = source.displacementMap;\n\t\tthis.displacementScale = source.displacementScale;\n\t\tthis.displacementBias = source.displacementBias;\n\n\t\tthis.alphaMap = source.alphaMap;\n\n\t\tthis.flatShading = source.flatShading;\n\n\t\tthis.fog = source.fog;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass LineDashedMaterial extends LineBasicMaterial {\n\n\tconstructor( parameters ) {\n\n\t\tsuper();\n\n\t\tthis.isLineDashedMaterial = true;\n\t\tthis.type = 'LineDashedMaterial';\n\n\t\tthis.scale = 1;\n\t\tthis.dashSize = 3;\n\t\tthis.gapSize = 1;\n\n\t\tthis.setValues( parameters );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.scale = source.scale;\n\t\tthis.dashSize = source.dashSize;\n\t\tthis.gapSize = source.gapSize;\n\n\t\treturn this;\n\n\t}\n\n}\n\n// converts an array to a specific type\nfunction convertArray( array, type, forceClone ) {\n\n\tif ( ! array || // let 'undefined' and 'null' pass\n\t\t! forceClone && array.constructor === type ) return array;\n\n\tif ( typeof type.BYTES_PER_ELEMENT === 'number' ) {\n\n\t\treturn new type( array ); // create typed array\n\n\t}\n\n\treturn Array.prototype.slice.call( array ); // create Array\n\n}\n\nfunction isTypedArray( object ) {\n\n\treturn ArrayBuffer.isView( object ) &&\n\t\t! ( object instanceof DataView );\n\n}\n\n// returns an array by which times and values can be sorted\nfunction getKeyframeOrder( times ) {\n\n\tfunction compareTime( i, j ) {\n\n\t\treturn times[ i ] - times[ j ];\n\n\t}\n\n\tconst n = times.length;\n\tconst result = new Array( n );\n\tfor ( let i = 0; i !== n; ++ i ) result[ i ] = i;\n\n\tresult.sort( compareTime );\n\n\treturn result;\n\n}\n\n// uses the array previously returned by 'getKeyframeOrder' to sort data\nfunction sortedArray( values, stride, order ) {\n\n\tconst nValues = values.length;\n\tconst result = new values.constructor( nValues );\n\n\tfor ( let i = 0, dstOffset = 0; dstOffset !== nValues; ++ i ) {\n\n\t\tconst srcOffset = order[ i ] * stride;\n\n\t\tfor ( let j = 0; j !== stride; ++ j ) {\n\n\t\t\tresult[ dstOffset ++ ] = values[ srcOffset + j ];\n\n\t\t}\n\n\t}\n\n\treturn result;\n\n}\n\n// function for parsing AOS keyframe formats\nfunction flattenJSON( jsonKeys, times, values, valuePropertyName ) {\n\n\tlet i = 1, key = jsonKeys[ 0 ];\n\n\twhile ( key !== undefined && key[ valuePropertyName ] === undefined ) {\n\n\t\tkey = jsonKeys[ i ++ ];\n\n\t}\n\n\tif ( key === undefined ) return; // no data\n\n\tlet value = key[ valuePropertyName ];\n\tif ( value === undefined ) return; // no data\n\n\tif ( Array.isArray( value ) ) {\n\n\t\tdo {\n\n\t\t\tvalue = key[ valuePropertyName ];\n\n\t\t\tif ( value !== undefined ) {\n\n\t\t\t\ttimes.push( key.time );\n\t\t\t\tvalues.push.apply( values, value ); // push all elements\n\n\t\t\t}\n\n\t\t\tkey = jsonKeys[ i ++ ];\n\n\t\t} while ( key !== undefined );\n\n\t} else if ( value.toArray !== undefined ) {\n\n\t\t// ...assume THREE.Math-ish\n\n\t\tdo {\n\n\t\t\tvalue = key[ valuePropertyName ];\n\n\t\t\tif ( value !== undefined ) {\n\n\t\t\t\ttimes.push( key.time );\n\t\t\t\tvalue.toArray( values, values.length );\n\n\t\t\t}\n\n\t\t\tkey = jsonKeys[ i ++ ];\n\n\t\t} while ( key !== undefined );\n\n\t} else {\n\n\t\t// otherwise push as-is\n\n\t\tdo {\n\n\t\t\tvalue = key[ valuePropertyName ];\n\n\t\t\tif ( value !== undefined ) {\n\n\t\t\t\ttimes.push( key.time );\n\t\t\t\tvalues.push( value );\n\n\t\t\t}\n\n\t\t\tkey = jsonKeys[ i ++ ];\n\n\t\t} while ( key !== undefined );\n\n\t}\n\n}\n\nfunction subclip( sourceClip, name, startFrame, endFrame, fps = 30 ) {\n\n\tconst clip = sourceClip.clone();\n\n\tclip.name = name;\n\n\tconst tracks = [];\n\n\tfor ( let i = 0; i < clip.tracks.length; ++ i ) {\n\n\t\tconst track = clip.tracks[ i ];\n\t\tconst valueSize = track.getValueSize();\n\n\t\tconst times = [];\n\t\tconst values = [];\n\n\t\tfor ( let j = 0; j < track.times.length; ++ j ) {\n\n\t\t\tconst frame = track.times[ j ] * fps;\n\n\t\t\tif ( frame < startFrame || frame >= endFrame ) continue;\n\n\t\t\ttimes.push( track.times[ j ] );\n\n\t\t\tfor ( let k = 0; k < valueSize; ++ k ) {\n\n\t\t\t\tvalues.push( track.values[ j * valueSize + k ] );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( times.length === 0 ) continue;\n\n\t\ttrack.times = convertArray( times, track.times.constructor );\n\t\ttrack.values = convertArray( values, track.values.constructor );\n\n\t\ttracks.push( track );\n\n\t}\n\n\tclip.tracks = tracks;\n\n\t// find minimum .times value across all tracks in the trimmed clip\n\n\tlet minStartTime = Infinity;\n\n\tfor ( let i = 0; i < clip.tracks.length; ++ i ) {\n\n\t\tif ( minStartTime > clip.tracks[ i ].times[ 0 ] ) {\n\n\t\t\tminStartTime = clip.tracks[ i ].times[ 0 ];\n\n\t\t}\n\n\t}\n\n\t// shift all tracks such that clip begins at t=0\n\n\tfor ( let i = 0; i < clip.tracks.length; ++ i ) {\n\n\t\tclip.tracks[ i ].shift( - 1 * minStartTime );\n\n\t}\n\n\tclip.resetDuration();\n\n\treturn clip;\n\n}\n\nfunction makeClipAdditive( targetClip, referenceFrame = 0, referenceClip = targetClip, fps = 30 ) {\n\n\tif ( fps <= 0 ) fps = 30;\n\n\tconst numTracks = referenceClip.tracks.length;\n\tconst referenceTime = referenceFrame / fps;\n\n\t// Make each track's values relative to the values at the reference frame\n\tfor ( let i = 0; i < numTracks; ++ i ) {\n\n\t\tconst referenceTrack = referenceClip.tracks[ i ];\n\t\tconst referenceTrackType = referenceTrack.ValueTypeName;\n\n\t\t// Skip this track if it's non-numeric\n\t\tif ( referenceTrackType === 'bool' || referenceTrackType === 'string' ) continue;\n\n\t\t// Find the track in the target clip whose name and type matches the reference track\n\t\tconst targetTrack = targetClip.tracks.find( function ( track ) {\n\n\t\t\treturn track.name === referenceTrack.name\n\t\t\t\t&& track.ValueTypeName === referenceTrackType;\n\n\t\t} );\n\n\t\tif ( targetTrack === undefined ) continue;\n\n\t\tlet referenceOffset = 0;\n\t\tconst referenceValueSize = referenceTrack.getValueSize();\n\n\t\tif ( referenceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline ) {\n\n\t\t\treferenceOffset = referenceValueSize / 3;\n\n\t\t}\n\n\t\tlet targetOffset = 0;\n\t\tconst targetValueSize = targetTrack.getValueSize();\n\n\t\tif ( targetTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline ) {\n\n\t\t\ttargetOffset = targetValueSize / 3;\n\n\t\t}\n\n\t\tconst lastIndex = referenceTrack.times.length - 1;\n\t\tlet referenceValue;\n\n\t\t// Find the value to subtract out of the track\n\t\tif ( referenceTime <= referenceTrack.times[ 0 ] ) {\n\n\t\t\t// Reference frame is earlier than the first keyframe, so just use the first keyframe\n\t\t\tconst startIndex = referenceOffset;\n\t\t\tconst endIndex = referenceValueSize - referenceOffset;\n\t\t\treferenceValue = referenceTrack.values.slice( startIndex, endIndex );\n\n\t\t} else if ( referenceTime >= referenceTrack.times[ lastIndex ] ) {\n\n\t\t\t// Reference frame is after the last keyframe, so just use the last keyframe\n\t\t\tconst startIndex = lastIndex * referenceValueSize + referenceOffset;\n\t\t\tconst endIndex = startIndex + referenceValueSize - referenceOffset;\n\t\t\treferenceValue = referenceTrack.values.slice( startIndex, endIndex );\n\n\t\t} else {\n\n\t\t\t// Interpolate to the reference value\n\t\t\tconst interpolant = referenceTrack.createInterpolant();\n\t\t\tconst startIndex = referenceOffset;\n\t\t\tconst endIndex = referenceValueSize - referenceOffset;\n\t\t\tinterpolant.evaluate( referenceTime );\n\t\t\treferenceValue = interpolant.resultBuffer.slice( startIndex, endIndex );\n\n\t\t}\n\n\t\t// Conjugate the quaternion\n\t\tif ( referenceTrackType === 'quaternion' ) {\n\n\t\t\tconst referenceQuat = new Quaternion().fromArray( referenceValue ).normalize().conjugate();\n\t\t\treferenceQuat.toArray( referenceValue );\n\n\t\t}\n\n\t\t// Subtract the reference value from all of the track values\n\n\t\tconst numTimes = targetTrack.times.length;\n\t\tfor ( let j = 0; j < numTimes; ++ j ) {\n\n\t\t\tconst valueStart = j * targetValueSize + targetOffset;\n\n\t\t\tif ( referenceTrackType === 'quaternion' ) {\n\n\t\t\t\t// Multiply the conjugate for quaternion track types\n\t\t\t\tQuaternion.multiplyQuaternionsFlat(\n\t\t\t\t\ttargetTrack.values,\n\t\t\t\t\tvalueStart,\n\t\t\t\t\treferenceValue,\n\t\t\t\t\t0,\n\t\t\t\t\ttargetTrack.values,\n\t\t\t\t\tvalueStart\n\t\t\t\t);\n\n\t\t\t} else {\n\n\t\t\t\tconst valueEnd = targetValueSize - targetOffset * 2;\n\n\t\t\t\t// Subtract each value for all other numeric track types\n\t\t\t\tfor ( let k = 0; k < valueEnd; ++ k ) {\n\n\t\t\t\t\ttargetTrack.values[ valueStart + k ] -= referenceValue[ k ];\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\ttargetClip.blendMode = AdditiveAnimationBlendMode;\n\n\treturn targetClip;\n\n}\n\nconst AnimationUtils = {\n\tconvertArray: convertArray,\n\tisTypedArray: isTypedArray,\n\tgetKeyframeOrder: getKeyframeOrder,\n\tsortedArray: sortedArray,\n\tflattenJSON: flattenJSON,\n\tsubclip: subclip,\n\tmakeClipAdditive: makeClipAdditive\n};\n\n/**\n * Abstract base class of interpolants over parametric samples.\n *\n * The parameter domain is one dimensional, typically the time or a path\n * along a curve defined by the data.\n *\n * The sample values can have any dimensionality and derived classes may\n * apply special interpretations to the data.\n *\n * This class provides the interval seek in a Template Method, deferring\n * the actual interpolation to derived classes.\n *\n * Time complexity is O(1) for linear access crossing at most two points\n * and O(log N) for random access, where N is the number of positions.\n *\n * References:\n *\n * \t\thttp://www.oodesign.com/template-method-pattern.html\n *\n */\n\nclass Interpolant {\n\n\tconstructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {\n\n\t\tthis.parameterPositions = parameterPositions;\n\t\tthis._cachedIndex = 0;\n\n\t\tthis.resultBuffer = resultBuffer !== undefined ?\n\t\t\tresultBuffer : new sampleValues.constructor( sampleSize );\n\t\tthis.sampleValues = sampleValues;\n\t\tthis.valueSize = sampleSize;\n\n\t\tthis.settings = null;\n\t\tthis.DefaultSettings_ = {};\n\n\t}\n\n\tevaluate( t ) {\n\n\t\tconst pp = this.parameterPositions;\n\t\tlet i1 = this._cachedIndex,\n\t\t\tt1 = pp[ i1 ],\n\t\t\tt0 = pp[ i1 - 1 ];\n\n\t\tvalidate_interval: {\n\n\t\t\tseek: {\n\n\t\t\t\tlet right;\n\n\t\t\t\tlinear_scan: {\n\n\t\t\t\t\t//- See http://jsperf.com/comparison-to-undefined/3\n\t\t\t\t\t//- slower code:\n\t\t\t\t\t//-\n\t\t\t\t\t//- \t\t\t\tif ( t >= t1 || t1 === undefined ) {\n\t\t\t\t\tforward_scan: if ( ! ( t < t1 ) ) {\n\n\t\t\t\t\t\tfor ( let giveUpAt = i1 + 2; ; ) {\n\n\t\t\t\t\t\t\tif ( t1 === undefined ) {\n\n\t\t\t\t\t\t\t\tif ( t < t0 ) break forward_scan;\n\n\t\t\t\t\t\t\t\t// after end\n\n\t\t\t\t\t\t\t\ti1 = pp.length;\n\t\t\t\t\t\t\t\tthis._cachedIndex = i1;\n\t\t\t\t\t\t\t\treturn this.copySampleValue_( i1 - 1 );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tif ( i1 === giveUpAt ) break; // this loop\n\n\t\t\t\t\t\t\tt0 = t1;\n\t\t\t\t\t\t\tt1 = pp[ ++ i1 ];\n\n\t\t\t\t\t\t\tif ( t < t1 ) {\n\n\t\t\t\t\t\t\t\t// we have arrived at the sought interval\n\t\t\t\t\t\t\t\tbreak seek;\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// prepare binary search on the right side of the index\n\t\t\t\t\t\tright = pp.length;\n\t\t\t\t\t\tbreak linear_scan;\n\n\t\t\t\t\t}\n\n\t\t\t\t\t//- slower code:\n\t\t\t\t\t//-\t\t\t\t\tif ( t < t0 || t0 === undefined ) {\n\t\t\t\t\tif ( ! ( t >= t0 ) ) {\n\n\t\t\t\t\t\t// looping?\n\n\t\t\t\t\t\tconst t1global = pp[ 1 ];\n\n\t\t\t\t\t\tif ( t < t1global ) {\n\n\t\t\t\t\t\t\ti1 = 2; // + 1, using the scan for the details\n\t\t\t\t\t\t\tt0 = t1global;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// linear reverse scan\n\n\t\t\t\t\t\tfor ( let giveUpAt = i1 - 2; ; ) {\n\n\t\t\t\t\t\t\tif ( t0 === undefined ) {\n\n\t\t\t\t\t\t\t\t// before start\n\n\t\t\t\t\t\t\t\tthis._cachedIndex = 0;\n\t\t\t\t\t\t\t\treturn this.copySampleValue_( 0 );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tif ( i1 === giveUpAt ) break; // this loop\n\n\t\t\t\t\t\t\tt1 = t0;\n\t\t\t\t\t\t\tt0 = pp[ -- i1 - 1 ];\n\n\t\t\t\t\t\t\tif ( t >= t0 ) {\n\n\t\t\t\t\t\t\t\t// we have arrived at the sought interval\n\t\t\t\t\t\t\t\tbreak seek;\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// prepare binary search on the left side of the index\n\t\t\t\t\t\tright = i1;\n\t\t\t\t\t\ti1 = 0;\n\t\t\t\t\t\tbreak linear_scan;\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// the interval is valid\n\n\t\t\t\t\tbreak validate_interval;\n\n\t\t\t\t} // linear scan\n\n\t\t\t\t// binary search\n\n\t\t\t\twhile ( i1 < right ) {\n\n\t\t\t\t\tconst mid = ( i1 + right ) >>> 1;\n\n\t\t\t\t\tif ( t < pp[ mid ] ) {\n\n\t\t\t\t\t\tright = mid;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\ti1 = mid + 1;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tt1 = pp[ i1 ];\n\t\t\t\tt0 = pp[ i1 - 1 ];\n\n\t\t\t\t// check boundary cases, again\n\n\t\t\t\tif ( t0 === undefined ) {\n\n\t\t\t\t\tthis._cachedIndex = 0;\n\t\t\t\t\treturn this.copySampleValue_( 0 );\n\n\t\t\t\t}\n\n\t\t\t\tif ( t1 === undefined ) {\n\n\t\t\t\t\ti1 = pp.length;\n\t\t\t\t\tthis._cachedIndex = i1;\n\t\t\t\t\treturn this.copySampleValue_( i1 - 1 );\n\n\t\t\t\t}\n\n\t\t\t} // seek\n\n\t\t\tthis._cachedIndex = i1;\n\n\t\t\tthis.intervalChanged_( i1, t0, t1 );\n\n\t\t} // validate_interval\n\n\t\treturn this.interpolate_( i1, t0, t, t1 );\n\n\t}\n\n\tgetSettings_() {\n\n\t\treturn this.settings || this.DefaultSettings_;\n\n\t}\n\n\tcopySampleValue_( index ) {\n\n\t\t// copies a sample value to the result buffer\n\n\t\tconst result = this.resultBuffer,\n\t\t\tvalues = this.sampleValues,\n\t\t\tstride = this.valueSize,\n\t\t\toffset = index * stride;\n\n\t\tfor ( let i = 0; i !== stride; ++ i ) {\n\n\t\t\tresult[ i ] = values[ offset + i ];\n\n\t\t}\n\n\t\treturn result;\n\n\t}\n\n\t// Template methods for derived classes:\n\n\tinterpolate_( /* i1, t0, t, t1 */ ) {\n\n\t\tthrow new Error( 'call to abstract method' );\n\t\t// implementations shall return this.resultBuffer\n\n\t}\n\n\tintervalChanged_( /* i1, t0, t1 */ ) {\n\n\t\t// empty\n\n\t}\n\n}\n\n/**\n * Fast and simple cubic spline interpolant.\n *\n * It was derived from a Hermitian construction setting the first derivative\n * at each sample position to the linear slope between neighboring positions\n * over their parameter interval.\n */\n\nclass CubicInterpolant extends Interpolant {\n\n\tconstructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {\n\n\t\tsuper( parameterPositions, sampleValues, sampleSize, resultBuffer );\n\n\t\tthis._weightPrev = - 0;\n\t\tthis._offsetPrev = - 0;\n\t\tthis._weightNext = - 0;\n\t\tthis._offsetNext = - 0;\n\n\t\tthis.DefaultSettings_ = {\n\n\t\t\tendingStart: ZeroCurvatureEnding,\n\t\t\tendingEnd: ZeroCurvatureEnding\n\n\t\t};\n\n\t}\n\n\tintervalChanged_( i1, t0, t1 ) {\n\n\t\tconst pp = this.parameterPositions;\n\t\tlet iPrev = i1 - 2,\n\t\t\tiNext = i1 + 1,\n\n\t\t\ttPrev = pp[ iPrev ],\n\t\t\ttNext = pp[ iNext ];\n\n\t\tif ( tPrev === undefined ) {\n\n\t\t\tswitch ( this.getSettings_().endingStart ) {\n\n\t\t\t\tcase ZeroSlopeEnding:\n\n\t\t\t\t\t// f'(t0) = 0\n\t\t\t\t\tiPrev = i1;\n\t\t\t\t\ttPrev = 2 * t0 - t1;\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase WrapAroundEnding:\n\n\t\t\t\t\t// use the other end of the curve\n\t\t\t\t\tiPrev = pp.length - 2;\n\t\t\t\t\ttPrev = t0 + pp[ iPrev ] - pp[ iPrev + 1 ];\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault: // ZeroCurvatureEnding\n\n\t\t\t\t\t// f''(t0) = 0 a.k.a. Natural Spline\n\t\t\t\t\tiPrev = i1;\n\t\t\t\t\ttPrev = t1;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( tNext === undefined ) {\n\n\t\t\tswitch ( this.getSettings_().endingEnd ) {\n\n\t\t\t\tcase ZeroSlopeEnding:\n\n\t\t\t\t\t// f'(tN) = 0\n\t\t\t\t\tiNext = i1;\n\t\t\t\t\ttNext = 2 * t1 - t0;\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase WrapAroundEnding:\n\n\t\t\t\t\t// use the other end of the curve\n\t\t\t\t\tiNext = 1;\n\t\t\t\t\ttNext = t1 + pp[ 1 ] - pp[ 0 ];\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault: // ZeroCurvatureEnding\n\n\t\t\t\t\t// f''(tN) = 0, a.k.a. Natural Spline\n\t\t\t\t\tiNext = i1 - 1;\n\t\t\t\t\ttNext = t0;\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst halfDt = ( t1 - t0 ) * 0.5,\n\t\t\tstride = this.valueSize;\n\n\t\tthis._weightPrev = halfDt / ( t0 - tPrev );\n\t\tthis._weightNext = halfDt / ( tNext - t1 );\n\t\tthis._offsetPrev = iPrev * stride;\n\t\tthis._offsetNext = iNext * stride;\n\n\t}\n\n\tinterpolate_( i1, t0, t, t1 ) {\n\n\t\tconst result = this.resultBuffer,\n\t\t\tvalues = this.sampleValues,\n\t\t\tstride = this.valueSize,\n\n\t\t\to1 = i1 * stride,\t\to0 = o1 - stride,\n\t\t\toP = this._offsetPrev, \toN = this._offsetNext,\n\t\t\twP = this._weightPrev,\twN = this._weightNext,\n\n\t\t\tp = ( t - t0 ) / ( t1 - t0 ),\n\t\t\tpp = p * p,\n\t\t\tppp = pp * p;\n\n\t\t// evaluate polynomials\n\n\t\tconst sP = - wP * ppp + 2 * wP * pp - wP * p;\n\t\tconst s0 = ( 1 + wP ) * ppp + ( - 1.5 - 2 * wP ) * pp + ( - 0.5 + wP ) * p + 1;\n\t\tconst s1 = ( - 1 - wN ) * ppp + ( 1.5 + wN ) * pp + 0.5 * p;\n\t\tconst sN = wN * ppp - wN * pp;\n\n\t\t// combine data linearly\n\n\t\tfor ( let i = 0; i !== stride; ++ i ) {\n\n\t\t\tresult[ i ] =\n\t\t\t\t\tsP * values[ oP + i ] +\n\t\t\t\t\ts0 * values[ o0 + i ] +\n\t\t\t\t\ts1 * values[ o1 + i ] +\n\t\t\t\t\tsN * values[ oN + i ];\n\n\t\t}\n\n\t\treturn result;\n\n\t}\n\n}\n\nclass LinearInterpolant extends Interpolant {\n\n\tconstructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {\n\n\t\tsuper( parameterPositions, sampleValues, sampleSize, resultBuffer );\n\n\t}\n\n\tinterpolate_( i1, t0, t, t1 ) {\n\n\t\tconst result = this.resultBuffer,\n\t\t\tvalues = this.sampleValues,\n\t\t\tstride = this.valueSize,\n\n\t\t\toffset1 = i1 * stride,\n\t\t\toffset0 = offset1 - stride,\n\n\t\t\tweight1 = ( t - t0 ) / ( t1 - t0 ),\n\t\t\tweight0 = 1 - weight1;\n\n\t\tfor ( let i = 0; i !== stride; ++ i ) {\n\n\t\t\tresult[ i ] =\n\t\t\t\t\tvalues[ offset0 + i ] * weight0 +\n\t\t\t\t\tvalues[ offset1 + i ] * weight1;\n\n\t\t}\n\n\t\treturn result;\n\n\t}\n\n}\n\n/**\n *\n * Interpolant that evaluates to the sample value at the position preceding\n * the parameter.\n */\n\nclass DiscreteInterpolant extends Interpolant {\n\n\tconstructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {\n\n\t\tsuper( parameterPositions, sampleValues, sampleSize, resultBuffer );\n\n\t}\n\n\tinterpolate_( i1 /*, t0, t, t1 */ ) {\n\n\t\treturn this.copySampleValue_( i1 - 1 );\n\n\t}\n\n}\n\nclass KeyframeTrack {\n\n\tconstructor( name, times, values, interpolation ) {\n\n\t\tif ( name === undefined ) throw new Error( 'THREE.KeyframeTrack: track name is undefined' );\n\t\tif ( times === undefined || times.length === 0 ) throw new Error( 'THREE.KeyframeTrack: no keyframes in track named ' + name );\n\n\t\tthis.name = name;\n\n\t\tthis.times = convertArray( times, this.TimeBufferType );\n\t\tthis.values = convertArray( values, this.ValueBufferType );\n\n\t\tthis.setInterpolation( interpolation || this.DefaultInterpolation );\n\n\t}\n\n\t// Serialization (in static context, because of constructor invocation\n\t// and automatic invocation of .toJSON):\n\n\tstatic toJSON( track ) {\n\n\t\tconst trackType = track.constructor;\n\n\t\tlet json;\n\n\t\t// derived classes can define a static toJSON method\n\t\tif ( trackType.toJSON !== this.toJSON ) {\n\n\t\t\tjson = trackType.toJSON( track );\n\n\t\t} else {\n\n\t\t\t// by default, we assume the data can be serialized as-is\n\t\t\tjson = {\n\n\t\t\t\t'name': track.name,\n\t\t\t\t'times': convertArray( track.times, Array ),\n\t\t\t\t'values': convertArray( track.values, Array )\n\n\t\t\t};\n\n\t\t\tconst interpolation = track.getInterpolation();\n\n\t\t\tif ( interpolation !== track.DefaultInterpolation ) {\n\n\t\t\t\tjson.interpolation = interpolation;\n\n\t\t\t}\n\n\t\t}\n\n\t\tjson.type = track.ValueTypeName; // mandatory\n\n\t\treturn json;\n\n\t}\n\n\tInterpolantFactoryMethodDiscrete( result ) {\n\n\t\treturn new DiscreteInterpolant( this.times, this.values, this.getValueSize(), result );\n\n\t}\n\n\tInterpolantFactoryMethodLinear( result ) {\n\n\t\treturn new LinearInterpolant( this.times, this.values, this.getValueSize(), result );\n\n\t}\n\n\tInterpolantFactoryMethodSmooth( result ) {\n\n\t\treturn new CubicInterpolant( this.times, this.values, this.getValueSize(), result );\n\n\t}\n\n\tsetInterpolation( interpolation ) {\n\n\t\tlet factoryMethod;\n\n\t\tswitch ( interpolation ) {\n\n\t\t\tcase InterpolateDiscrete:\n\n\t\t\t\tfactoryMethod = this.InterpolantFactoryMethodDiscrete;\n\n\t\t\t\tbreak;\n\n\t\t\tcase InterpolateLinear:\n\n\t\t\t\tfactoryMethod = this.InterpolantFactoryMethodLinear;\n\n\t\t\t\tbreak;\n\n\t\t\tcase InterpolateSmooth:\n\n\t\t\t\tfactoryMethod = this.InterpolantFactoryMethodSmooth;\n\n\t\t\t\tbreak;\n\n\t\t}\n\n\t\tif ( factoryMethod === undefined ) {\n\n\t\t\tconst message = 'unsupported interpolation for ' +\n\t\t\t\tthis.ValueTypeName + ' keyframe track named ' + this.name;\n\n\t\t\tif ( this.createInterpolant === undefined ) {\n\n\t\t\t\t// fall back to default, unless the default itself is messed up\n\t\t\t\tif ( interpolation !== this.DefaultInterpolation ) {\n\n\t\t\t\t\tthis.setInterpolation( this.DefaultInterpolation );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthrow new Error( message ); // fatal, in this case\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tconsole.warn( 'THREE.KeyframeTrack:', message );\n\t\t\treturn this;\n\n\t\t}\n\n\t\tthis.createInterpolant = factoryMethod;\n\n\t\treturn this;\n\n\t}\n\n\tgetInterpolation() {\n\n\t\tswitch ( this.createInterpolant ) {\n\n\t\t\tcase this.InterpolantFactoryMethodDiscrete:\n\n\t\t\t\treturn InterpolateDiscrete;\n\n\t\t\tcase this.InterpolantFactoryMethodLinear:\n\n\t\t\t\treturn InterpolateLinear;\n\n\t\t\tcase this.InterpolantFactoryMethodSmooth:\n\n\t\t\t\treturn InterpolateSmooth;\n\n\t\t}\n\n\t}\n\n\tgetValueSize() {\n\n\t\treturn this.values.length / this.times.length;\n\n\t}\n\n\t// move all keyframes either forwards or backwards in time\n\tshift( timeOffset ) {\n\n\t\tif ( timeOffset !== 0.0 ) {\n\n\t\t\tconst times = this.times;\n\n\t\t\tfor ( let i = 0, n = times.length; i !== n; ++ i ) {\n\n\t\t\t\ttimes[ i ] += timeOffset;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// scale all keyframe times by a factor (useful for frame <-> seconds conversions)\n\tscale( timeScale ) {\n\n\t\tif ( timeScale !== 1.0 ) {\n\n\t\t\tconst times = this.times;\n\n\t\t\tfor ( let i = 0, n = times.length; i !== n; ++ i ) {\n\n\t\t\t\ttimes[ i ] *= timeScale;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// removes keyframes before and after animation without changing any values within the range [startTime, endTime].\n\t// IMPORTANT: We do not shift around keys to the start of the track time, because for interpolated keys this will change their values\n\ttrim( startTime, endTime ) {\n\n\t\tconst times = this.times,\n\t\t\tnKeys = times.length;\n\n\t\tlet from = 0,\n\t\t\tto = nKeys - 1;\n\n\t\twhile ( from !== nKeys && times[ from ] < startTime ) {\n\n\t\t\t++ from;\n\n\t\t}\n\n\t\twhile ( to !== - 1 && times[ to ] > endTime ) {\n\n\t\t\t-- to;\n\n\t\t}\n\n\t\t++ to; // inclusive -> exclusive bound\n\n\t\tif ( from !== 0 || to !== nKeys ) {\n\n\t\t\t// empty tracks are forbidden, so keep at least one keyframe\n\t\t\tif ( from >= to ) {\n\n\t\t\t\tto = Math.max( to, 1 );\n\t\t\t\tfrom = to - 1;\n\n\t\t\t}\n\n\t\t\tconst stride = this.getValueSize();\n\t\t\tthis.times = times.slice( from, to );\n\t\t\tthis.values = this.values.slice( from * stride, to * stride );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// ensure we do not get a GarbageInGarbageOut situation, make sure tracks are at least minimally viable\n\tvalidate() {\n\n\t\tlet valid = true;\n\n\t\tconst valueSize = this.getValueSize();\n\t\tif ( valueSize - Math.floor( valueSize ) !== 0 ) {\n\n\t\t\tconsole.error( 'THREE.KeyframeTrack: Invalid value size in track.', this );\n\t\t\tvalid = false;\n\n\t\t}\n\n\t\tconst times = this.times,\n\t\t\tvalues = this.values,\n\n\t\t\tnKeys = times.length;\n\n\t\tif ( nKeys === 0 ) {\n\n\t\t\tconsole.error( 'THREE.KeyframeTrack: Track is empty.', this );\n\t\t\tvalid = false;\n\n\t\t}\n\n\t\tlet prevTime = null;\n\n\t\tfor ( let i = 0; i !== nKeys; i ++ ) {\n\n\t\t\tconst currTime = times[ i ];\n\n\t\t\tif ( typeof currTime === 'number' && isNaN( currTime ) ) {\n\n\t\t\t\tconsole.error( 'THREE.KeyframeTrack: Time is not a valid number.', this, i, currTime );\n\t\t\t\tvalid = false;\n\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t\tif ( prevTime !== null && prevTime > currTime ) {\n\n\t\t\t\tconsole.error( 'THREE.KeyframeTrack: Out of order keys.', this, i, currTime, prevTime );\n\t\t\t\tvalid = false;\n\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t\tprevTime = currTime;\n\n\t\t}\n\n\t\tif ( values !== undefined ) {\n\n\t\t\tif ( isTypedArray( values ) ) {\n\n\t\t\t\tfor ( let i = 0, n = values.length; i !== n; ++ i ) {\n\n\t\t\t\t\tconst value = values[ i ];\n\n\t\t\t\t\tif ( isNaN( value ) ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.KeyframeTrack: Value is not a valid number.', this, i, value );\n\t\t\t\t\t\tvalid = false;\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn valid;\n\n\t}\n\n\t// removes equivalent sequential keys as common in morph target sequences\n\t// (0,0,0,0,1,1,1,0,0,0,0,0,0,0) --> (0,0,1,1,0,0)\n\toptimize() {\n\n\t\t// times or values may be shared with other tracks, so overwriting is unsafe\n\t\tconst times = this.times.slice(),\n\t\t\tvalues = this.values.slice(),\n\t\t\tstride = this.getValueSize(),\n\n\t\t\tsmoothInterpolation = this.getInterpolation() === InterpolateSmooth,\n\n\t\t\tlastIndex = times.length - 1;\n\n\t\tlet writeIndex = 1;\n\n\t\tfor ( let i = 1; i < lastIndex; ++ i ) {\n\n\t\t\tlet keep = false;\n\n\t\t\tconst time = times[ i ];\n\t\t\tconst timeNext = times[ i + 1 ];\n\n\t\t\t// remove adjacent keyframes scheduled at the same time\n\n\t\t\tif ( time !== timeNext && ( i !== 1 || time !== times[ 0 ] ) ) {\n\n\t\t\t\tif ( ! smoothInterpolation ) {\n\n\t\t\t\t\t// remove unnecessary keyframes same as their neighbors\n\n\t\t\t\t\tconst offset = i * stride,\n\t\t\t\t\t\toffsetP = offset - stride,\n\t\t\t\t\t\toffsetN = offset + stride;\n\n\t\t\t\t\tfor ( let j = 0; j !== stride; ++ j ) {\n\n\t\t\t\t\t\tconst value = values[ offset + j ];\n\n\t\t\t\t\t\tif ( value !== values[ offsetP + j ] ||\n\t\t\t\t\t\t\tvalue !== values[ offsetN + j ] ) {\n\n\t\t\t\t\t\t\tkeep = true;\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tkeep = true;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// in-place compaction\n\n\t\t\tif ( keep ) {\n\n\t\t\t\tif ( i !== writeIndex ) {\n\n\t\t\t\t\ttimes[ writeIndex ] = times[ i ];\n\n\t\t\t\t\tconst readOffset = i * stride,\n\t\t\t\t\t\twriteOffset = writeIndex * stride;\n\n\t\t\t\t\tfor ( let j = 0; j !== stride; ++ j ) {\n\n\t\t\t\t\t\tvalues[ writeOffset + j ] = values[ readOffset + j ];\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\t++ writeIndex;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// flush last keyframe (compaction looks ahead)\n\n\t\tif ( lastIndex > 0 ) {\n\n\t\t\ttimes[ writeIndex ] = times[ lastIndex ];\n\n\t\t\tfor ( let readOffset = lastIndex * stride, writeOffset = writeIndex * stride, j = 0; j !== stride; ++ j ) {\n\n\t\t\t\tvalues[ writeOffset + j ] = values[ readOffset + j ];\n\n\t\t\t}\n\n\t\t\t++ writeIndex;\n\n\t\t}\n\n\t\tif ( writeIndex !== times.length ) {\n\n\t\t\tthis.times = times.slice( 0, writeIndex );\n\t\t\tthis.values = values.slice( 0, writeIndex * stride );\n\n\t\t} else {\n\n\t\t\tthis.times = times;\n\t\t\tthis.values = values;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\tconst times = this.times.slice();\n\t\tconst values = this.values.slice();\n\n\t\tconst TypedKeyframeTrack = this.constructor;\n\t\tconst track = new TypedKeyframeTrack( this.name, times, values );\n\n\t\t// Interpolant argument to constructor is not saved, so copy the factory method directly.\n\t\ttrack.createInterpolant = this.createInterpolant;\n\n\t\treturn track;\n\n\t}\n\n}\n\nKeyframeTrack.prototype.TimeBufferType = Float32Array;\nKeyframeTrack.prototype.ValueBufferType = Float32Array;\nKeyframeTrack.prototype.DefaultInterpolation = InterpolateLinear;\n\n/**\n * A Track of Boolean keyframe values.\n */\nclass BooleanKeyframeTrack extends KeyframeTrack {\n\n\t// No interpolation parameter because only InterpolateDiscrete is valid.\n\tconstructor( name, times, values ) {\n\n\t\tsuper( name, times, values );\n\n\t}\n\n}\n\nBooleanKeyframeTrack.prototype.ValueTypeName = 'bool';\nBooleanKeyframeTrack.prototype.ValueBufferType = Array;\nBooleanKeyframeTrack.prototype.DefaultInterpolation = InterpolateDiscrete;\nBooleanKeyframeTrack.prototype.InterpolantFactoryMethodLinear = undefined;\nBooleanKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = undefined;\n\n/**\n * A Track of keyframe values that represent color.\n */\nclass ColorKeyframeTrack extends KeyframeTrack {}\n\nColorKeyframeTrack.prototype.ValueTypeName = 'color';\n\n/**\n * A Track of numeric keyframe values.\n */\nclass NumberKeyframeTrack extends KeyframeTrack {}\n\nNumberKeyframeTrack.prototype.ValueTypeName = 'number';\n\n/**\n * Spherical linear unit quaternion interpolant.\n */\n\nclass QuaternionLinearInterpolant extends Interpolant {\n\n\tconstructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {\n\n\t\tsuper( parameterPositions, sampleValues, sampleSize, resultBuffer );\n\n\t}\n\n\tinterpolate_( i1, t0, t, t1 ) {\n\n\t\tconst result = this.resultBuffer,\n\t\t\tvalues = this.sampleValues,\n\t\t\tstride = this.valueSize,\n\n\t\t\talpha = ( t - t0 ) / ( t1 - t0 );\n\n\t\tlet offset = i1 * stride;\n\n\t\tfor ( let end = offset + stride; offset !== end; offset += 4 ) {\n\n\t\t\tQuaternion.slerpFlat( result, 0, values, offset - stride, values, offset, alpha );\n\n\t\t}\n\n\t\treturn result;\n\n\t}\n\n}\n\n/**\n * A Track of quaternion keyframe values.\n */\nclass QuaternionKeyframeTrack extends KeyframeTrack {\n\n\tInterpolantFactoryMethodLinear( result ) {\n\n\t\treturn new QuaternionLinearInterpolant( this.times, this.values, this.getValueSize(), result );\n\n\t}\n\n}\n\nQuaternionKeyframeTrack.prototype.ValueTypeName = 'quaternion';\n// ValueBufferType is inherited\n// DefaultInterpolation is inherited;\nQuaternionKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = undefined;\n\n/**\n * A Track that interpolates Strings\n */\nclass StringKeyframeTrack extends KeyframeTrack {\n\n\t// No interpolation parameter because only InterpolateDiscrete is valid.\n\tconstructor( name, times, values ) {\n\n\t\tsuper( name, times, values );\n\n\t}\n\n}\n\nStringKeyframeTrack.prototype.ValueTypeName = 'string';\nStringKeyframeTrack.prototype.ValueBufferType = Array;\nStringKeyframeTrack.prototype.DefaultInterpolation = InterpolateDiscrete;\nStringKeyframeTrack.prototype.InterpolantFactoryMethodLinear = undefined;\nStringKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = undefined;\n\n/**\n * A Track of vectored keyframe values.\n */\nclass VectorKeyframeTrack extends KeyframeTrack {}\n\nVectorKeyframeTrack.prototype.ValueTypeName = 'vector';\n\nclass AnimationClip {\n\n\tconstructor( name = '', duration = - 1, tracks = [], blendMode = NormalAnimationBlendMode ) {\n\n\t\tthis.name = name;\n\t\tthis.tracks = tracks;\n\t\tthis.duration = duration;\n\t\tthis.blendMode = blendMode;\n\n\t\tthis.uuid = generateUUID();\n\n\t\t// this means it should figure out its duration by scanning the tracks\n\t\tif ( this.duration < 0 ) {\n\n\t\t\tthis.resetDuration();\n\n\t\t}\n\n\t}\n\n\n\tstatic parse( json ) {\n\n\t\tconst tracks = [],\n\t\t\tjsonTracks = json.tracks,\n\t\t\tframeTime = 1.0 / ( json.fps || 1.0 );\n\n\t\tfor ( let i = 0, n = jsonTracks.length; i !== n; ++ i ) {\n\n\t\t\ttracks.push( parseKeyframeTrack( jsonTracks[ i ] ).scale( frameTime ) );\n\n\t\t}\n\n\t\tconst clip = new this( json.name, json.duration, tracks, json.blendMode );\n\t\tclip.uuid = json.uuid;\n\n\t\treturn clip;\n\n\t}\n\n\tstatic toJSON( clip ) {\n\n\t\tconst tracks = [],\n\t\t\tclipTracks = clip.tracks;\n\n\t\tconst json = {\n\n\t\t\t'name': clip.name,\n\t\t\t'duration': clip.duration,\n\t\t\t'tracks': tracks,\n\t\t\t'uuid': clip.uuid,\n\t\t\t'blendMode': clip.blendMode\n\n\t\t};\n\n\t\tfor ( let i = 0, n = clipTracks.length; i !== n; ++ i ) {\n\n\t\t\ttracks.push( KeyframeTrack.toJSON( clipTracks[ i ] ) );\n\n\t\t}\n\n\t\treturn json;\n\n\t}\n\n\tstatic CreateFromMorphTargetSequence( name, morphTargetSequence, fps, noLoop ) {\n\n\t\tconst numMorphTargets = morphTargetSequence.length;\n\t\tconst tracks = [];\n\n\t\tfor ( let i = 0; i < numMorphTargets; i ++ ) {\n\n\t\t\tlet times = [];\n\t\t\tlet values = [];\n\n\t\t\ttimes.push(\n\t\t\t\t( i + numMorphTargets - 1 ) % numMorphTargets,\n\t\t\t\ti,\n\t\t\t\t( i + 1 ) % numMorphTargets );\n\n\t\t\tvalues.push( 0, 1, 0 );\n\n\t\t\tconst order = getKeyframeOrder( times );\n\t\t\ttimes = sortedArray( times, 1, order );\n\t\t\tvalues = sortedArray( values, 1, order );\n\n\t\t\t// if there is a key at the first frame, duplicate it as the\n\t\t\t// last frame as well for perfect loop.\n\t\t\tif ( ! noLoop && times[ 0 ] === 0 ) {\n\n\t\t\t\ttimes.push( numMorphTargets );\n\t\t\t\tvalues.push( values[ 0 ] );\n\n\t\t\t}\n\n\t\t\ttracks.push(\n\t\t\t\tnew NumberKeyframeTrack(\n\t\t\t\t\t'.morphTargetInfluences[' + morphTargetSequence[ i ].name + ']',\n\t\t\t\t\ttimes, values\n\t\t\t\t).scale( 1.0 / fps ) );\n\n\t\t}\n\n\t\treturn new this( name, - 1, tracks );\n\n\t}\n\n\tstatic findByName( objectOrClipArray, name ) {\n\n\t\tlet clipArray = objectOrClipArray;\n\n\t\tif ( ! Array.isArray( objectOrClipArray ) ) {\n\n\t\t\tconst o = objectOrClipArray;\n\t\t\tclipArray = o.geometry && o.geometry.animations || o.animations;\n\n\t\t}\n\n\t\tfor ( let i = 0; i < clipArray.length; i ++ ) {\n\n\t\t\tif ( clipArray[ i ].name === name ) {\n\n\t\t\t\treturn clipArray[ i ];\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn null;\n\n\t}\n\n\tstatic CreateClipsFromMorphTargetSequences( morphTargets, fps, noLoop ) {\n\n\t\tconst animationToMorphTargets = {};\n\n\t\t// tested with https://regex101.com/ on trick sequences\n\t\t// such flamingo_flyA_003, flamingo_run1_003, crdeath0059\n\t\tconst pattern = /^([\\w-]*?)([\\d]+)$/;\n\n\t\t// sort morph target names into animation groups based\n\t\t// patterns like Walk_001, Walk_002, Run_001, Run_002\n\t\tfor ( let i = 0, il = morphTargets.length; i < il; i ++ ) {\n\n\t\t\tconst morphTarget = morphTargets[ i ];\n\t\t\tconst parts = morphTarget.name.match( pattern );\n\n\t\t\tif ( parts && parts.length > 1 ) {\n\n\t\t\t\tconst name = parts[ 1 ];\n\n\t\t\t\tlet animationMorphTargets = animationToMorphTargets[ name ];\n\n\t\t\t\tif ( ! animationMorphTargets ) {\n\n\t\t\t\t\tanimationToMorphTargets[ name ] = animationMorphTargets = [];\n\n\t\t\t\t}\n\n\t\t\t\tanimationMorphTargets.push( morphTarget );\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst clips = [];\n\n\t\tfor ( const name in animationToMorphTargets ) {\n\n\t\t\tclips.push( this.CreateFromMorphTargetSequence( name, animationToMorphTargets[ name ], fps, noLoop ) );\n\n\t\t}\n\n\t\treturn clips;\n\n\t}\n\n\t// parse the animation.hierarchy format\n\tstatic parseAnimation( animation, bones ) {\n\n\t\tif ( ! animation ) {\n\n\t\t\tconsole.error( 'THREE.AnimationClip: No animation in JSONLoader data.' );\n\t\t\treturn null;\n\n\t\t}\n\n\t\tconst addNonemptyTrack = function ( trackType, trackName, animationKeys, propertyName, destTracks ) {\n\n\t\t\t// only return track if there are actually keys.\n\t\t\tif ( animationKeys.length !== 0 ) {\n\n\t\t\t\tconst times = [];\n\t\t\t\tconst values = [];\n\n\t\t\t\tflattenJSON( animationKeys, times, values, propertyName );\n\n\t\t\t\t// empty keys are filtered out, so check again\n\t\t\t\tif ( times.length !== 0 ) {\n\n\t\t\t\t\tdestTracks.push( new trackType( trackName, times, values ) );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t};\n\n\t\tconst tracks = [];\n\n\t\tconst clipName = animation.name || 'default';\n\t\tconst fps = animation.fps || 30;\n\t\tconst blendMode = animation.blendMode;\n\n\t\t// automatic length determination in AnimationClip.\n\t\tlet duration = animation.length || - 1;\n\n\t\tconst hierarchyTracks = animation.hierarchy || [];\n\n\t\tfor ( let h = 0; h < hierarchyTracks.length; h ++ ) {\n\n\t\t\tconst animationKeys = hierarchyTracks[ h ].keys;\n\n\t\t\t// skip empty tracks\n\t\t\tif ( ! animationKeys || animationKeys.length === 0 ) continue;\n\n\t\t\t// process morph targets\n\t\t\tif ( animationKeys[ 0 ].morphTargets ) {\n\n\t\t\t\t// figure out all morph targets used in this track\n\t\t\t\tconst morphTargetNames = {};\n\n\t\t\t\tlet k;\n\n\t\t\t\tfor ( k = 0; k < animationKeys.length; k ++ ) {\n\n\t\t\t\t\tif ( animationKeys[ k ].morphTargets ) {\n\n\t\t\t\t\t\tfor ( let m = 0; m < animationKeys[ k ].morphTargets.length; m ++ ) {\n\n\t\t\t\t\t\t\tmorphTargetNames[ animationKeys[ k ].morphTargets[ m ] ] = - 1;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\t// create a track for each morph target with all zero\n\t\t\t\t// morphTargetInfluences except for the keys in which\n\t\t\t\t// the morphTarget is named.\n\t\t\t\tfor ( const morphTargetName in morphTargetNames ) {\n\n\t\t\t\t\tconst times = [];\n\t\t\t\t\tconst values = [];\n\n\t\t\t\t\tfor ( let m = 0; m !== animationKeys[ k ].morphTargets.length; ++ m ) {\n\n\t\t\t\t\t\tconst animationKey = animationKeys[ k ];\n\n\t\t\t\t\t\ttimes.push( animationKey.time );\n\t\t\t\t\t\tvalues.push( ( animationKey.morphTarget === morphTargetName ) ? 1 : 0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\ttracks.push( new NumberKeyframeTrack( '.morphTargetInfluence[' + morphTargetName + ']', times, values ) );\n\n\t\t\t\t}\n\n\t\t\t\tduration = morphTargetNames.length * fps;\n\n\t\t\t} else {\n\n\t\t\t\t// ...assume skeletal animation\n\n\t\t\t\tconst boneName = '.bones[' + bones[ h ].name + ']';\n\n\t\t\t\taddNonemptyTrack(\n\t\t\t\t\tVectorKeyframeTrack, boneName + '.position',\n\t\t\t\t\tanimationKeys, 'pos', tracks );\n\n\t\t\t\taddNonemptyTrack(\n\t\t\t\t\tQuaternionKeyframeTrack, boneName + '.quaternion',\n\t\t\t\t\tanimationKeys, 'rot', tracks );\n\n\t\t\t\taddNonemptyTrack(\n\t\t\t\t\tVectorKeyframeTrack, boneName + '.scale',\n\t\t\t\t\tanimationKeys, 'scl', tracks );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( tracks.length === 0 ) {\n\n\t\t\treturn null;\n\n\t\t}\n\n\t\tconst clip = new this( clipName, duration, tracks, blendMode );\n\n\t\treturn clip;\n\n\t}\n\n\tresetDuration() {\n\n\t\tconst tracks = this.tracks;\n\t\tlet duration = 0;\n\n\t\tfor ( let i = 0, n = tracks.length; i !== n; ++ i ) {\n\n\t\t\tconst track = this.tracks[ i ];\n\n\t\t\tduration = Math.max( duration, track.times[ track.times.length - 1 ] );\n\n\t\t}\n\n\t\tthis.duration = duration;\n\n\t\treturn this;\n\n\t}\n\n\ttrim() {\n\n\t\tfor ( let i = 0; i < this.tracks.length; i ++ ) {\n\n\t\t\tthis.tracks[ i ].trim( 0, this.duration );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tvalidate() {\n\n\t\tlet valid = true;\n\n\t\tfor ( let i = 0; i < this.tracks.length; i ++ ) {\n\n\t\t\tvalid = valid && this.tracks[ i ].validate();\n\n\t\t}\n\n\t\treturn valid;\n\n\t}\n\n\toptimize() {\n\n\t\tfor ( let i = 0; i < this.tracks.length; i ++ ) {\n\n\t\t\tthis.tracks[ i ].optimize();\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\tconst tracks = [];\n\n\t\tfor ( let i = 0; i < this.tracks.length; i ++ ) {\n\n\t\t\ttracks.push( this.tracks[ i ].clone() );\n\n\t\t}\n\n\t\treturn new this.constructor( this.name, this.duration, tracks, this.blendMode );\n\n\t}\n\n\ttoJSON() {\n\n\t\treturn this.constructor.toJSON( this );\n\n\t}\n\n}\n\nfunction getTrackTypeForValueTypeName( typeName ) {\n\n\tswitch ( typeName.toLowerCase() ) {\n\n\t\tcase 'scalar':\n\t\tcase 'double':\n\t\tcase 'float':\n\t\tcase 'number':\n\t\tcase 'integer':\n\n\t\t\treturn NumberKeyframeTrack;\n\n\t\tcase 'vector':\n\t\tcase 'vector2':\n\t\tcase 'vector3':\n\t\tcase 'vector4':\n\n\t\t\treturn VectorKeyframeTrack;\n\n\t\tcase 'color':\n\n\t\t\treturn ColorKeyframeTrack;\n\n\t\tcase 'quaternion':\n\n\t\t\treturn QuaternionKeyframeTrack;\n\n\t\tcase 'bool':\n\t\tcase 'boolean':\n\n\t\t\treturn BooleanKeyframeTrack;\n\n\t\tcase 'string':\n\n\t\t\treturn StringKeyframeTrack;\n\n\t}\n\n\tthrow new Error( 'THREE.KeyframeTrack: Unsupported typeName: ' + typeName );\n\n}\n\nfunction parseKeyframeTrack( json ) {\n\n\tif ( json.type === undefined ) {\n\n\t\tthrow new Error( 'THREE.KeyframeTrack: track type undefined, can not parse' );\n\n\t}\n\n\tconst trackType = getTrackTypeForValueTypeName( json.type );\n\n\tif ( json.times === undefined ) {\n\n\t\tconst times = [], values = [];\n\n\t\tflattenJSON( json.keys, times, values, 'value' );\n\n\t\tjson.times = times;\n\t\tjson.values = values;\n\n\t}\n\n\t// derived classes can define a static parse method\n\tif ( trackType.parse !== undefined ) {\n\n\t\treturn trackType.parse( json );\n\n\t} else {\n\n\t\t// by default, we assume a constructor compatible with the base\n\t\treturn new trackType( json.name, json.times, json.values, json.interpolation );\n\n\t}\n\n}\n\nconst Cache = {\n\n\tenabled: false,\n\n\tfiles: {},\n\n\tadd: function ( key, file ) {\n\n\t\tif ( this.enabled === false ) return;\n\n\t\t// console.log( 'THREE.Cache', 'Adding key:', key );\n\n\t\tthis.files[ key ] = file;\n\n\t},\n\n\tget: function ( key ) {\n\n\t\tif ( this.enabled === false ) return;\n\n\t\t// console.log( 'THREE.Cache', 'Checking key:', key );\n\n\t\treturn this.files[ key ];\n\n\t},\n\n\tremove: function ( key ) {\n\n\t\tdelete this.files[ key ];\n\n\t},\n\n\tclear: function () {\n\n\t\tthis.files = {};\n\n\t}\n\n};\n\nclass LoadingManager {\n\n\tconstructor( onLoad, onProgress, onError ) {\n\n\t\tconst scope = this;\n\n\t\tlet isLoading = false;\n\t\tlet itemsLoaded = 0;\n\t\tlet itemsTotal = 0;\n\t\tlet urlModifier = undefined;\n\t\tconst handlers = [];\n\n\t\t// Refer to #5689 for the reason why we don't set .onStart\n\t\t// in the constructor\n\n\t\tthis.onStart = undefined;\n\t\tthis.onLoad = onLoad;\n\t\tthis.onProgress = onProgress;\n\t\tthis.onError = onError;\n\n\t\tthis.itemStart = function ( url ) {\n\n\t\t\titemsTotal ++;\n\n\t\t\tif ( isLoading === false ) {\n\n\t\t\t\tif ( scope.onStart !== undefined ) {\n\n\t\t\t\t\tscope.onStart( url, itemsLoaded, itemsTotal );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tisLoading = true;\n\n\t\t};\n\n\t\tthis.itemEnd = function ( url ) {\n\n\t\t\titemsLoaded ++;\n\n\t\t\tif ( scope.onProgress !== undefined ) {\n\n\t\t\t\tscope.onProgress( url, itemsLoaded, itemsTotal );\n\n\t\t\t}\n\n\t\t\tif ( itemsLoaded === itemsTotal ) {\n\n\t\t\t\tisLoading = false;\n\n\t\t\t\tif ( scope.onLoad !== undefined ) {\n\n\t\t\t\t\tscope.onLoad();\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.itemError = function ( url ) {\n\n\t\t\tif ( scope.onError !== undefined ) {\n\n\t\t\t\tscope.onError( url );\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.resolveURL = function ( url ) {\n\n\t\t\tif ( urlModifier ) {\n\n\t\t\t\treturn urlModifier( url );\n\n\t\t\t}\n\n\t\t\treturn url;\n\n\t\t};\n\n\t\tthis.setURLModifier = function ( transform ) {\n\n\t\t\turlModifier = transform;\n\n\t\t\treturn this;\n\n\t\t};\n\n\t\tthis.addHandler = function ( regex, loader ) {\n\n\t\t\thandlers.push( regex, loader );\n\n\t\t\treturn this;\n\n\t\t};\n\n\t\tthis.removeHandler = function ( regex ) {\n\n\t\t\tconst index = handlers.indexOf( regex );\n\n\t\t\tif ( index !== - 1 ) {\n\n\t\t\t\thandlers.splice( index, 2 );\n\n\t\t\t}\n\n\t\t\treturn this;\n\n\t\t};\n\n\t\tthis.getHandler = function ( file ) {\n\n\t\t\tfor ( let i = 0, l = handlers.length; i < l; i += 2 ) {\n\n\t\t\t\tconst regex = handlers[ i ];\n\t\t\t\tconst loader = handlers[ i + 1 ];\n\n\t\t\t\tif ( regex.global ) regex.lastIndex = 0; // see #17920\n\n\t\t\t\tif ( regex.test( file ) ) {\n\n\t\t\t\t\treturn loader;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\treturn null;\n\n\t\t};\n\n\t}\n\n}\n\nconst DefaultLoadingManager = /*@__PURE__*/ new LoadingManager();\n\nclass Loader {\n\n\tconstructor( manager ) {\n\n\t\tthis.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;\n\n\t\tthis.crossOrigin = 'anonymous';\n\t\tthis.withCredentials = false;\n\t\tthis.path = '';\n\t\tthis.resourcePath = '';\n\t\tthis.requestHeader = {};\n\n\t}\n\n\tload( /* url, onLoad, onProgress, onError */ ) {}\n\n\tloadAsync( url, onProgress ) {\n\n\t\tconst scope = this;\n\n\t\treturn new Promise( function ( resolve, reject ) {\n\n\t\t\tscope.load( url, resolve, onProgress, reject );\n\n\t\t} );\n\n\t}\n\n\tparse( /* data */ ) {}\n\n\tsetCrossOrigin( crossOrigin ) {\n\n\t\tthis.crossOrigin = crossOrigin;\n\t\treturn this;\n\n\t}\n\n\tsetWithCredentials( value ) {\n\n\t\tthis.withCredentials = value;\n\t\treturn this;\n\n\t}\n\n\tsetPath( path ) {\n\n\t\tthis.path = path;\n\t\treturn this;\n\n\t}\n\n\tsetResourcePath( resourcePath ) {\n\n\t\tthis.resourcePath = resourcePath;\n\t\treturn this;\n\n\t}\n\n\tsetRequestHeader( requestHeader ) {\n\n\t\tthis.requestHeader = requestHeader;\n\t\treturn this;\n\n\t}\n\n}\n\nLoader.DEFAULT_MATERIAL_NAME = '__DEFAULT';\n\nconst loading = {};\n\nclass HttpError extends Error {\n\n\tconstructor( message, response ) {\n\n\t\tsuper( message );\n\t\tthis.response = response;\n\n\t}\n\n}\n\nclass FileLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tif ( url === undefined ) url = '';\n\n\t\tif ( this.path !== undefined ) url = this.path + url;\n\n\t\turl = this.manager.resolveURL( url );\n\n\t\tconst cached = Cache.get( url );\n\n\t\tif ( cached !== undefined ) {\n\n\t\t\tthis.manager.itemStart( url );\n\n\t\t\tsetTimeout( () => {\n\n\t\t\t\tif ( onLoad ) onLoad( cached );\n\n\t\t\t\tthis.manager.itemEnd( url );\n\n\t\t\t}, 0 );\n\n\t\t\treturn cached;\n\n\t\t}\n\n\t\t// Check if request is duplicate\n\n\t\tif ( loading[ url ] !== undefined ) {\n\n\t\t\tloading[ url ].push( {\n\n\t\t\t\tonLoad: onLoad,\n\t\t\t\tonProgress: onProgress,\n\t\t\t\tonError: onError\n\n\t\t\t} );\n\n\t\t\treturn;\n\n\t\t}\n\n\t\t// Initialise array for duplicate requests\n\t\tloading[ url ] = [];\n\n\t\tloading[ url ].push( {\n\t\t\tonLoad: onLoad,\n\t\t\tonProgress: onProgress,\n\t\t\tonError: onError,\n\t\t} );\n\n\t\t// create request\n\t\tconst req = new Request( url, {\n\t\t\theaders: new Headers( this.requestHeader ),\n\t\t\tcredentials: this.withCredentials ? 'include' : 'same-origin',\n\t\t\t// An abort controller could be added within a future PR\n\t\t} );\n\n\t\t// record states ( avoid data race )\n\t\tconst mimeType = this.mimeType;\n\t\tconst responseType = this.responseType;\n\n\t\t// start the fetch\n\t\tfetch( req )\n\t\t\t.then( response => {\n\n\t\t\t\tif ( response.status === 200 || response.status === 0 ) {\n\n\t\t\t\t\t// Some browsers return HTTP Status 0 when using non-http protocol\n\t\t\t\t\t// e.g. 'file://' or 'data://'. Handle as success.\n\n\t\t\t\t\tif ( response.status === 0 ) {\n\n\t\t\t\t\t\tconsole.warn( 'THREE.FileLoader: HTTP Status 0 received.' );\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// Workaround: Checking if response.body === undefined for Alipay browser #23548\n\n\t\t\t\t\tif ( typeof ReadableStream === 'undefined' || response.body === undefined || response.body.getReader === undefined ) {\n\n\t\t\t\t\t\treturn response;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tconst callbacks = loading[ url ];\n\t\t\t\t\tconst reader = response.body.getReader();\n\n\t\t\t\t\t// Nginx needs X-File-Size check\n\t\t\t\t\t// https://serverfault.com/questions/482875/why-does-nginx-remove-content-length-header-for-chunked-content\n\t\t\t\t\tconst contentLength = response.headers.get( 'X-File-Size' ) || response.headers.get( 'Content-Length' );\n\t\t\t\t\tconst total = contentLength ? parseInt( contentLength ) : 0;\n\t\t\t\t\tconst lengthComputable = total !== 0;\n\t\t\t\t\tlet loaded = 0;\n\n\t\t\t\t\t// periodically read data into the new stream tracking while download progress\n\t\t\t\t\tconst stream = new ReadableStream( {\n\t\t\t\t\t\tstart( controller ) {\n\n\t\t\t\t\t\t\treadData();\n\n\t\t\t\t\t\t\tfunction readData() {\n\n\t\t\t\t\t\t\t\treader.read().then( ( { done, value } ) => {\n\n\t\t\t\t\t\t\t\t\tif ( done ) {\n\n\t\t\t\t\t\t\t\t\t\tcontroller.close();\n\n\t\t\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t\t\tloaded += value.byteLength;\n\n\t\t\t\t\t\t\t\t\t\tconst event = new ProgressEvent( 'progress', { lengthComputable, loaded, total } );\n\t\t\t\t\t\t\t\t\t\tfor ( let i = 0, il = callbacks.length; i < il; i ++ ) {\n\n\t\t\t\t\t\t\t\t\t\t\tconst callback = callbacks[ i ];\n\t\t\t\t\t\t\t\t\t\t\tif ( callback.onProgress ) callback.onProgress( event );\n\n\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t\tcontroller.enqueue( value );\n\t\t\t\t\t\t\t\t\t\treadData();\n\n\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t}, ( e ) => {\n\n\t\t\t\t\t\t\t\t\tcontroller.error( e );\n\n\t\t\t\t\t\t\t\t} );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn new Response( stream );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthrow new HttpError( `fetch for \"${response.url}\" responded with ${response.status}: ${response.statusText}`, response );\n\n\t\t\t\t}\n\n\t\t\t} )\n\t\t\t.then( response => {\n\n\t\t\t\tswitch ( responseType ) {\n\n\t\t\t\t\tcase 'arraybuffer':\n\n\t\t\t\t\t\treturn response.arrayBuffer();\n\n\t\t\t\t\tcase 'blob':\n\n\t\t\t\t\t\treturn response.blob();\n\n\t\t\t\t\tcase 'document':\n\n\t\t\t\t\t\treturn response.text()\n\t\t\t\t\t\t\t.then( text => {\n\n\t\t\t\t\t\t\t\tconst parser = new DOMParser();\n\t\t\t\t\t\t\t\treturn parser.parseFromString( text, mimeType );\n\n\t\t\t\t\t\t\t} );\n\n\t\t\t\t\tcase 'json':\n\n\t\t\t\t\t\treturn response.json();\n\n\t\t\t\t\tdefault:\n\n\t\t\t\t\t\tif ( mimeType === undefined ) {\n\n\t\t\t\t\t\t\treturn response.text();\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t// sniff encoding\n\t\t\t\t\t\t\tconst re = /charset=\"?([^;\"\\s]*)\"?/i;\n\t\t\t\t\t\t\tconst exec = re.exec( mimeType );\n\t\t\t\t\t\t\tconst label = exec && exec[ 1 ] ? exec[ 1 ].toLowerCase() : undefined;\n\t\t\t\t\t\t\tconst decoder = new TextDecoder( label );\n\t\t\t\t\t\t\treturn response.arrayBuffer().then( ab => decoder.decode( ab ) );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} )\n\t\t\t.then( data => {\n\n\t\t\t\t// Add to cache only on HTTP success, so that we do not cache\n\t\t\t\t// error response bodies as proper responses to requests.\n\t\t\t\tCache.add( url, data );\n\n\t\t\t\tconst callbacks = loading[ url ];\n\t\t\t\tdelete loading[ url ];\n\n\t\t\t\tfor ( let i = 0, il = callbacks.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst callback = callbacks[ i ];\n\t\t\t\t\tif ( callback.onLoad ) callback.onLoad( data );\n\n\t\t\t\t}\n\n\t\t\t} )\n\t\t\t.catch( err => {\n\n\t\t\t\t// Abort errors and other errors are handled the same\n\n\t\t\t\tconst callbacks = loading[ url ];\n\n\t\t\t\tif ( callbacks === undefined ) {\n\n\t\t\t\t\t// When onLoad was called and url was deleted in `loading`\n\t\t\t\t\tthis.manager.itemError( url );\n\t\t\t\t\tthrow err;\n\n\t\t\t\t}\n\n\t\t\t\tdelete loading[ url ];\n\n\t\t\t\tfor ( let i = 0, il = callbacks.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst callback = callbacks[ i ];\n\t\t\t\t\tif ( callback.onError ) callback.onError( err );\n\n\t\t\t\t}\n\n\t\t\t\tthis.manager.itemError( url );\n\n\t\t\t} )\n\t\t\t.finally( () => {\n\n\t\t\t\tthis.manager.itemEnd( url );\n\n\t\t\t} );\n\n\t\tthis.manager.itemStart( url );\n\n\t}\n\n\tsetResponseType( value ) {\n\n\t\tthis.responseType = value;\n\t\treturn this;\n\n\t}\n\n\tsetMimeType( value ) {\n\n\t\tthis.mimeType = value;\n\t\treturn this;\n\n\t}\n\n}\n\nclass AnimationLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tconst scope = this;\n\n\t\tconst loader = new FileLoader( this.manager );\n\t\tloader.setPath( this.path );\n\t\tloader.setRequestHeader( this.requestHeader );\n\t\tloader.setWithCredentials( this.withCredentials );\n\t\tloader.load( url, function ( text ) {\n\n\t\t\ttry {\n\n\t\t\t\tonLoad( scope.parse( JSON.parse( text ) ) );\n\n\t\t\t} catch ( e ) {\n\n\t\t\t\tif ( onError ) {\n\n\t\t\t\t\tonError( e );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tconsole.error( e );\n\n\t\t\t\t}\n\n\t\t\t\tscope.manager.itemError( url );\n\n\t\t\t}\n\n\t\t}, onProgress, onError );\n\n\t}\n\n\tparse( json ) {\n\n\t\tconst animations = [];\n\n\t\tfor ( let i = 0; i < json.length; i ++ ) {\n\n\t\t\tconst clip = AnimationClip.parse( json[ i ] );\n\n\t\t\tanimations.push( clip );\n\n\t\t}\n\n\t\treturn animations;\n\n\t}\n\n}\n\n/**\n * Abstract Base class to block based textures loader (dds, pvr, ...)\n *\n * Sub classes have to implement the parse() method which will be used in load().\n */\n\nclass CompressedTextureLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tconst scope = this;\n\n\t\tconst images = [];\n\n\t\tconst texture = new CompressedTexture();\n\n\t\tconst loader = new FileLoader( this.manager );\n\t\tloader.setPath( this.path );\n\t\tloader.setResponseType( 'arraybuffer' );\n\t\tloader.setRequestHeader( this.requestHeader );\n\t\tloader.setWithCredentials( scope.withCredentials );\n\n\t\tlet loaded = 0;\n\n\t\tfunction loadTexture( i ) {\n\n\t\t\tloader.load( url[ i ], function ( buffer ) {\n\n\t\t\t\tconst texDatas = scope.parse( buffer, true );\n\n\t\t\t\timages[ i ] = {\n\t\t\t\t\twidth: texDatas.width,\n\t\t\t\t\theight: texDatas.height,\n\t\t\t\t\tformat: texDatas.format,\n\t\t\t\t\tmipmaps: texDatas.mipmaps\n\t\t\t\t};\n\n\t\t\t\tloaded += 1;\n\n\t\t\t\tif ( loaded === 6 ) {\n\n\t\t\t\t\tif ( texDatas.mipmapCount === 1 ) texture.minFilter = LinearFilter;\n\n\t\t\t\t\ttexture.image = images;\n\t\t\t\t\ttexture.format = texDatas.format;\n\t\t\t\t\ttexture.needsUpdate = true;\n\n\t\t\t\t\tif ( onLoad ) onLoad( texture );\n\n\t\t\t\t}\n\n\t\t\t}, onProgress, onError );\n\n\t\t}\n\n\t\tif ( Array.isArray( url ) ) {\n\n\t\t\tfor ( let i = 0, il = url.length; i < il; ++ i ) {\n\n\t\t\t\tloadTexture( i );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\t// compressed cubemap texture stored in a single DDS file\n\n\t\t\tloader.load( url, function ( buffer ) {\n\n\t\t\t\tconst texDatas = scope.parse( buffer, true );\n\n\t\t\t\tif ( texDatas.isCubemap ) {\n\n\t\t\t\t\tconst faces = texDatas.mipmaps.length / texDatas.mipmapCount;\n\n\t\t\t\t\tfor ( let f = 0; f < faces; f ++ ) {\n\n\t\t\t\t\t\timages[ f ] = { mipmaps: [] };\n\n\t\t\t\t\t\tfor ( let i = 0; i < texDatas.mipmapCount; i ++ ) {\n\n\t\t\t\t\t\t\timages[ f ].mipmaps.push( texDatas.mipmaps[ f * texDatas.mipmapCount + i ] );\n\t\t\t\t\t\t\timages[ f ].format = texDatas.format;\n\t\t\t\t\t\t\timages[ f ].width = texDatas.width;\n\t\t\t\t\t\t\timages[ f ].height = texDatas.height;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\ttexture.image = images;\n\n\t\t\t\t} else {\n\n\t\t\t\t\ttexture.image.width = texDatas.width;\n\t\t\t\t\ttexture.image.height = texDatas.height;\n\t\t\t\t\ttexture.mipmaps = texDatas.mipmaps;\n\n\t\t\t\t}\n\n\t\t\t\tif ( texDatas.mipmapCount === 1 ) {\n\n\t\t\t\t\ttexture.minFilter = LinearFilter;\n\n\t\t\t\t}\n\n\t\t\t\ttexture.format = texDatas.format;\n\t\t\t\ttexture.needsUpdate = true;\n\n\t\t\t\tif ( onLoad ) onLoad( texture );\n\n\t\t\t}, onProgress, onError );\n\n\t\t}\n\n\t\treturn texture;\n\n\t}\n\n}\n\nclass ImageLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tif ( this.path !== undefined ) url = this.path + url;\n\n\t\turl = this.manager.resolveURL( url );\n\n\t\tconst scope = this;\n\n\t\tconst cached = Cache.get( url );\n\n\t\tif ( cached !== undefined ) {\n\n\t\t\tscope.manager.itemStart( url );\n\n\t\t\tsetTimeout( function () {\n\n\t\t\t\tif ( onLoad ) onLoad( cached );\n\n\t\t\t\tscope.manager.itemEnd( url );\n\n\t\t\t}, 0 );\n\n\t\t\treturn cached;\n\n\t\t}\n\n\t\tconst image = createElementNS( 'img' );\n\n\t\tfunction onImageLoad() {\n\n\t\t\tremoveEventListeners();\n\n\t\t\tCache.add( url, this );\n\n\t\t\tif ( onLoad ) onLoad( this );\n\n\t\t\tscope.manager.itemEnd( url );\n\n\t\t}\n\n\t\tfunction onImageError( event ) {\n\n\t\t\tremoveEventListeners();\n\n\t\t\tif ( onError ) onError( event );\n\n\t\t\tscope.manager.itemError( url );\n\t\t\tscope.manager.itemEnd( url );\n\n\t\t}\n\n\t\tfunction removeEventListeners() {\n\n\t\t\timage.removeEventListener( 'load', onImageLoad, false );\n\t\t\timage.removeEventListener( 'error', onImageError, false );\n\n\t\t}\n\n\t\timage.addEventListener( 'load', onImageLoad, false );\n\t\timage.addEventListener( 'error', onImageError, false );\n\n\t\tif ( url.slice( 0, 5 ) !== 'data:' ) {\n\n\t\t\tif ( this.crossOrigin !== undefined ) image.crossOrigin = this.crossOrigin;\n\n\t\t}\n\n\t\tscope.manager.itemStart( url );\n\n\t\timage.src = url;\n\n\t\treturn image;\n\n\t}\n\n}\n\nclass CubeTextureLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( urls, onLoad, onProgress, onError ) {\n\n\t\tconst texture = new CubeTexture();\n\t\ttexture.colorSpace = SRGBColorSpace;\n\n\t\tconst loader = new ImageLoader( this.manager );\n\t\tloader.setCrossOrigin( this.crossOrigin );\n\t\tloader.setPath( this.path );\n\n\t\tlet loaded = 0;\n\n\t\tfunction loadTexture( i ) {\n\n\t\t\tloader.load( urls[ i ], function ( image ) {\n\n\t\t\t\ttexture.images[ i ] = image;\n\n\t\t\t\tloaded ++;\n\n\t\t\t\tif ( loaded === 6 ) {\n\n\t\t\t\t\ttexture.needsUpdate = true;\n\n\t\t\t\t\tif ( onLoad ) onLoad( texture );\n\n\t\t\t\t}\n\n\t\t\t}, undefined, onError );\n\n\t\t}\n\n\t\tfor ( let i = 0; i < urls.length; ++ i ) {\n\n\t\t\tloadTexture( i );\n\n\t\t}\n\n\t\treturn texture;\n\n\t}\n\n}\n\n/**\n * Abstract Base class to load generic binary textures formats (rgbe, hdr, ...)\n *\n * Sub classes have to implement the parse() method which will be used in load().\n */\n\nclass DataTextureLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tconst scope = this;\n\n\t\tconst texture = new DataTexture();\n\n\t\tconst loader = new FileLoader( this.manager );\n\t\tloader.setResponseType( 'arraybuffer' );\n\t\tloader.setRequestHeader( this.requestHeader );\n\t\tloader.setPath( this.path );\n\t\tloader.setWithCredentials( scope.withCredentials );\n\t\tloader.load( url, function ( buffer ) {\n\n\t\t\tlet texData;\n\n\t\t\ttry {\n\n\t\t\t\ttexData = scope.parse( buffer );\n\n\t\t\t} catch ( error ) {\n\n\t\t\t\tif ( onError !== undefined ) {\n\n\t\t\t\t\tonError( error );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\treturn;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( texData.image !== undefined ) {\n\n\t\t\t\ttexture.image = texData.image;\n\n\t\t\t} else if ( texData.data !== undefined ) {\n\n\t\t\t\ttexture.image.width = texData.width;\n\t\t\t\ttexture.image.height = texData.height;\n\t\t\t\ttexture.image.data = texData.data;\n\n\t\t\t}\n\n\t\t\ttexture.wrapS = texData.wrapS !== undefined ? texData.wrapS : ClampToEdgeWrapping;\n\t\t\ttexture.wrapT = texData.wrapT !== undefined ? texData.wrapT : ClampToEdgeWrapping;\n\n\t\t\ttexture.magFilter = texData.magFilter !== undefined ? texData.magFilter : LinearFilter;\n\t\t\ttexture.minFilter = texData.minFilter !== undefined ? texData.minFilter : LinearFilter;\n\n\t\t\ttexture.anisotropy = texData.anisotropy !== undefined ? texData.anisotropy : 1;\n\n\t\t\tif ( texData.colorSpace !== undefined ) {\n\n\t\t\t\ttexture.colorSpace = texData.colorSpace;\n\n\t\t\t}\n\n\t\t\tif ( texData.flipY !== undefined ) {\n\n\t\t\t\ttexture.flipY = texData.flipY;\n\n\t\t\t}\n\n\t\t\tif ( texData.format !== undefined ) {\n\n\t\t\t\ttexture.format = texData.format;\n\n\t\t\t}\n\n\t\t\tif ( texData.type !== undefined ) {\n\n\t\t\t\ttexture.type = texData.type;\n\n\t\t\t}\n\n\t\t\tif ( texData.mipmaps !== undefined ) {\n\n\t\t\t\ttexture.mipmaps = texData.mipmaps;\n\t\t\t\ttexture.minFilter = LinearMipmapLinearFilter; // presumably...\n\n\t\t\t}\n\n\t\t\tif ( texData.mipmapCount === 1 ) {\n\n\t\t\t\ttexture.minFilter = LinearFilter;\n\n\t\t\t}\n\n\t\t\tif ( texData.generateMipmaps !== undefined ) {\n\n\t\t\t\ttexture.generateMipmaps = texData.generateMipmaps;\n\n\t\t\t}\n\n\t\t\ttexture.needsUpdate = true;\n\n\t\t\tif ( onLoad ) onLoad( texture, texData );\n\n\t\t}, onProgress, onError );\n\n\n\t\treturn texture;\n\n\t}\n\n}\n\nclass TextureLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tconst texture = new Texture();\n\n\t\tconst loader = new ImageLoader( this.manager );\n\t\tloader.setCrossOrigin( this.crossOrigin );\n\t\tloader.setPath( this.path );\n\n\t\tloader.load( url, function ( image ) {\n\n\t\t\ttexture.image = image;\n\t\t\ttexture.needsUpdate = true;\n\n\t\t\tif ( onLoad !== undefined ) {\n\n\t\t\t\tonLoad( texture );\n\n\t\t\t}\n\n\t\t}, onProgress, onError );\n\n\t\treturn texture;\n\n\t}\n\n}\n\nclass Light extends Object3D {\n\n\tconstructor( color, intensity = 1 ) {\n\n\t\tsuper();\n\n\t\tthis.isLight = true;\n\n\t\tthis.type = 'Light';\n\n\t\tthis.color = new Color( color );\n\t\tthis.intensity = intensity;\n\n\t}\n\n\tdispose() {\n\n\t\t// Empty here in base class; some subclasses override.\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.color.copy( source.color );\n\t\tthis.intensity = source.intensity;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tdata.object.color = this.color.getHex();\n\t\tdata.object.intensity = this.intensity;\n\n\t\tif ( this.groundColor !== undefined ) data.object.groundColor = this.groundColor.getHex();\n\n\t\tif ( this.distance !== undefined ) data.object.distance = this.distance;\n\t\tif ( this.angle !== undefined ) data.object.angle = this.angle;\n\t\tif ( this.decay !== undefined ) data.object.decay = this.decay;\n\t\tif ( this.penumbra !== undefined ) data.object.penumbra = this.penumbra;\n\n\t\tif ( this.shadow !== undefined ) data.object.shadow = this.shadow.toJSON();\n\t\tif ( this.target !== undefined ) data.object.target = this.target.uuid;\n\n\t\treturn data;\n\n\t}\n\n}\n\nclass HemisphereLight extends Light {\n\n\tconstructor( skyColor, groundColor, intensity ) {\n\n\t\tsuper( skyColor, intensity );\n\n\t\tthis.isHemisphereLight = true;\n\n\t\tthis.type = 'HemisphereLight';\n\n\t\tthis.position.copy( Object3D.DEFAULT_UP );\n\t\tthis.updateMatrix();\n\n\t\tthis.groundColor = new Color( groundColor );\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.groundColor.copy( source.groundColor );\n\n\t\treturn this;\n\n\t}\n\n}\n\nconst _projScreenMatrix$1 = /*@__PURE__*/ new Matrix4();\nconst _lightPositionWorld$1 = /*@__PURE__*/ new Vector3();\nconst _lookTarget$1 = /*@__PURE__*/ new Vector3();\n\nclass LightShadow {\n\n\tconstructor( camera ) {\n\n\t\tthis.camera = camera;\n\n\t\tthis.intensity = 1;\n\n\t\tthis.bias = 0;\n\t\tthis.normalBias = 0;\n\t\tthis.radius = 1;\n\t\tthis.blurSamples = 8;\n\n\t\tthis.mapSize = new Vector2( 512, 512 );\n\n\t\tthis.map = null;\n\t\tthis.mapPass = null;\n\t\tthis.matrix = new Matrix4();\n\n\t\tthis.autoUpdate = true;\n\t\tthis.needsUpdate = false;\n\n\t\tthis._frustum = new Frustum();\n\t\tthis._frameExtents = new Vector2( 1, 1 );\n\n\t\tthis._viewportCount = 1;\n\n\t\tthis._viewports = [\n\n\t\t\tnew Vector4( 0, 0, 1, 1 )\n\n\t\t];\n\n\t}\n\n\tgetViewportCount() {\n\n\t\treturn this._viewportCount;\n\n\t}\n\n\tgetFrustum() {\n\n\t\treturn this._frustum;\n\n\t}\n\n\tupdateMatrices( light ) {\n\n\t\tconst shadowCamera = this.camera;\n\t\tconst shadowMatrix = this.matrix;\n\n\t\t_lightPositionWorld$1.setFromMatrixPosition( light.matrixWorld );\n\t\tshadowCamera.position.copy( _lightPositionWorld$1 );\n\n\t\t_lookTarget$1.setFromMatrixPosition( light.target.matrixWorld );\n\t\tshadowCamera.lookAt( _lookTarget$1 );\n\t\tshadowCamera.updateMatrixWorld();\n\n\t\t_projScreenMatrix$1.multiplyMatrices( shadowCamera.projectionMatrix, shadowCamera.matrixWorldInverse );\n\t\tthis._frustum.setFromProjectionMatrix( _projScreenMatrix$1 );\n\n\t\tshadowMatrix.set(\n\t\t\t0.5, 0.0, 0.0, 0.5,\n\t\t\t0.0, 0.5, 0.0, 0.5,\n\t\t\t0.0, 0.0, 0.5, 0.5,\n\t\t\t0.0, 0.0, 0.0, 1.0\n\t\t);\n\n\t\tshadowMatrix.multiply( _projScreenMatrix$1 );\n\n\t}\n\n\tgetViewport( viewportIndex ) {\n\n\t\treturn this._viewports[ viewportIndex ];\n\n\t}\n\n\tgetFrameExtents() {\n\n\t\treturn this._frameExtents;\n\n\t}\n\n\tdispose() {\n\n\t\tif ( this.map ) {\n\n\t\t\tthis.map.dispose();\n\n\t\t}\n\n\t\tif ( this.mapPass ) {\n\n\t\t\tthis.mapPass.dispose();\n\n\t\t}\n\n\t}\n\n\tcopy( source ) {\n\n\t\tthis.camera = source.camera.clone();\n\n\t\tthis.intensity = source.intensity;\n\n\t\tthis.bias = source.bias;\n\t\tthis.radius = source.radius;\n\n\t\tthis.mapSize.copy( source.mapSize );\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst object = {};\n\n\t\tif ( this.intensity !== 1 ) object.intensity = this.intensity;\n\t\tif ( this.bias !== 0 ) object.bias = this.bias;\n\t\tif ( this.normalBias !== 0 ) object.normalBias = this.normalBias;\n\t\tif ( this.radius !== 1 ) object.radius = this.radius;\n\t\tif ( this.mapSize.x !== 512 || this.mapSize.y !== 512 ) object.mapSize = this.mapSize.toArray();\n\n\t\tobject.camera = this.camera.toJSON( false ).object;\n\t\tdelete object.camera.matrix;\n\n\t\treturn object;\n\n\t}\n\n}\n\nclass SpotLightShadow extends LightShadow {\n\n\tconstructor() {\n\n\t\tsuper( new PerspectiveCamera( 50, 1, 0.5, 500 ) );\n\n\t\tthis.isSpotLightShadow = true;\n\n\t\tthis.focus = 1;\n\n\t}\n\n\tupdateMatrices( light ) {\n\n\t\tconst camera = this.camera;\n\n\t\tconst fov = RAD2DEG * 2 * light.angle * this.focus;\n\t\tconst aspect = this.mapSize.width / this.mapSize.height;\n\t\tconst far = light.distance || camera.far;\n\n\t\tif ( fov !== camera.fov || aspect !== camera.aspect || far !== camera.far ) {\n\n\t\t\tcamera.fov = fov;\n\t\t\tcamera.aspect = aspect;\n\t\t\tcamera.far = far;\n\t\t\tcamera.updateProjectionMatrix();\n\n\t\t}\n\n\t\tsuper.updateMatrices( light );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.focus = source.focus;\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass SpotLight extends Light {\n\n\tconstructor( color, intensity, distance = 0, angle = Math.PI / 3, penumbra = 0, decay = 2 ) {\n\n\t\tsuper( color, intensity );\n\n\t\tthis.isSpotLight = true;\n\n\t\tthis.type = 'SpotLight';\n\n\t\tthis.position.copy( Object3D.DEFAULT_UP );\n\t\tthis.updateMatrix();\n\n\t\tthis.target = new Object3D();\n\n\t\tthis.distance = distance;\n\t\tthis.angle = angle;\n\t\tthis.penumbra = penumbra;\n\t\tthis.decay = decay;\n\n\t\tthis.map = null;\n\n\t\tthis.shadow = new SpotLightShadow();\n\n\t}\n\n\tget power() {\n\n\t\t// compute the light's luminous power (in lumens) from its intensity (in candela)\n\t\t// by convention for a spotlight, luminous power (lm) = π * luminous intensity (cd)\n\t\treturn this.intensity * Math.PI;\n\n\t}\n\n\tset power( power ) {\n\n\t\t// set the light's intensity (in candela) from the desired luminous power (in lumens)\n\t\tthis.intensity = power / Math.PI;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.shadow.dispose();\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.distance = source.distance;\n\t\tthis.angle = source.angle;\n\t\tthis.penumbra = source.penumbra;\n\t\tthis.decay = source.decay;\n\n\t\tthis.target = source.target.clone();\n\n\t\tthis.shadow = source.shadow.clone();\n\n\t\treturn this;\n\n\t}\n\n}\n\nconst _projScreenMatrix = /*@__PURE__*/ new Matrix4();\nconst _lightPositionWorld = /*@__PURE__*/ new Vector3();\nconst _lookTarget = /*@__PURE__*/ new Vector3();\n\nclass PointLightShadow extends LightShadow {\n\n\tconstructor() {\n\n\t\tsuper( new PerspectiveCamera( 90, 1, 0.5, 500 ) );\n\n\t\tthis.isPointLightShadow = true;\n\n\t\tthis._frameExtents = new Vector2( 4, 2 );\n\n\t\tthis._viewportCount = 6;\n\n\t\tthis._viewports = [\n\t\t\t// These viewports map a cube-map onto a 2D texture with the\n\t\t\t// following orientation:\n\t\t\t//\n\t\t\t// xzXZ\n\t\t\t// y Y\n\t\t\t//\n\t\t\t// X - Positive x direction\n\t\t\t// x - Negative x direction\n\t\t\t// Y - Positive y direction\n\t\t\t// y - Negative y direction\n\t\t\t// Z - Positive z direction\n\t\t\t// z - Negative z direction\n\n\t\t\t// positive X\n\t\t\tnew Vector4( 2, 1, 1, 1 ),\n\t\t\t// negative X\n\t\t\tnew Vector4( 0, 1, 1, 1 ),\n\t\t\t// positive Z\n\t\t\tnew Vector4( 3, 1, 1, 1 ),\n\t\t\t// negative Z\n\t\t\tnew Vector4( 1, 1, 1, 1 ),\n\t\t\t// positive Y\n\t\t\tnew Vector4( 3, 0, 1, 1 ),\n\t\t\t// negative Y\n\t\t\tnew Vector4( 1, 0, 1, 1 )\n\t\t];\n\n\t\tthis._cubeDirections = [\n\t\t\tnew Vector3( 1, 0, 0 ), new Vector3( - 1, 0, 0 ), new Vector3( 0, 0, 1 ),\n\t\t\tnew Vector3( 0, 0, - 1 ), new Vector3( 0, 1, 0 ), new Vector3( 0, - 1, 0 )\n\t\t];\n\n\t\tthis._cubeUps = [\n\t\t\tnew Vector3( 0, 1, 0 ), new Vector3( 0, 1, 0 ), new Vector3( 0, 1, 0 ),\n\t\t\tnew Vector3( 0, 1, 0 ), new Vector3( 0, 0, 1 ),\tnew Vector3( 0, 0, - 1 )\n\t\t];\n\n\t}\n\n\tupdateMatrices( light, viewportIndex = 0 ) {\n\n\t\tconst camera = this.camera;\n\t\tconst shadowMatrix = this.matrix;\n\n\t\tconst far = light.distance || camera.far;\n\n\t\tif ( far !== camera.far ) {\n\n\t\t\tcamera.far = far;\n\t\t\tcamera.updateProjectionMatrix();\n\n\t\t}\n\n\t\t_lightPositionWorld.setFromMatrixPosition( light.matrixWorld );\n\t\tcamera.position.copy( _lightPositionWorld );\n\n\t\t_lookTarget.copy( camera.position );\n\t\t_lookTarget.add( this._cubeDirections[ viewportIndex ] );\n\t\tcamera.up.copy( this._cubeUps[ viewportIndex ] );\n\t\tcamera.lookAt( _lookTarget );\n\t\tcamera.updateMatrixWorld();\n\n\t\tshadowMatrix.makeTranslation( - _lightPositionWorld.x, - _lightPositionWorld.y, - _lightPositionWorld.z );\n\n\t\t_projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );\n\t\tthis._frustum.setFromProjectionMatrix( _projScreenMatrix );\n\n\t}\n\n}\n\nclass PointLight extends Light {\n\n\tconstructor( color, intensity, distance = 0, decay = 2 ) {\n\n\t\tsuper( color, intensity );\n\n\t\tthis.isPointLight = true;\n\n\t\tthis.type = 'PointLight';\n\n\t\tthis.distance = distance;\n\t\tthis.decay = decay;\n\n\t\tthis.shadow = new PointLightShadow();\n\n\t}\n\n\tget power() {\n\n\t\t// compute the light's luminous power (in lumens) from its intensity (in candela)\n\t\t// for an isotropic light source, luminous power (lm) = 4 π luminous intensity (cd)\n\t\treturn this.intensity * 4 * Math.PI;\n\n\t}\n\n\tset power( power ) {\n\n\t\t// set the light's intensity (in candela) from the desired luminous power (in lumens)\n\t\tthis.intensity = power / ( 4 * Math.PI );\n\n\t}\n\n\tdispose() {\n\n\t\tthis.shadow.dispose();\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.distance = source.distance;\n\t\tthis.decay = source.decay;\n\n\t\tthis.shadow = source.shadow.clone();\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass OrthographicCamera extends Camera {\n\n\tconstructor( left = - 1, right = 1, top = 1, bottom = - 1, near = 0.1, far = 2000 ) {\n\n\t\tsuper();\n\n\t\tthis.isOrthographicCamera = true;\n\n\t\tthis.type = 'OrthographicCamera';\n\n\t\tthis.zoom = 1;\n\t\tthis.view = null;\n\n\t\tthis.left = left;\n\t\tthis.right = right;\n\t\tthis.top = top;\n\t\tthis.bottom = bottom;\n\n\t\tthis.near = near;\n\t\tthis.far = far;\n\n\t\tthis.updateProjectionMatrix();\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.left = source.left;\n\t\tthis.right = source.right;\n\t\tthis.top = source.top;\n\t\tthis.bottom = source.bottom;\n\t\tthis.near = source.near;\n\t\tthis.far = source.far;\n\n\t\tthis.zoom = source.zoom;\n\t\tthis.view = source.view === null ? null : Object.assign( {}, source.view );\n\n\t\treturn this;\n\n\t}\n\n\tsetViewOffset( fullWidth, fullHeight, x, y, width, height ) {\n\n\t\tif ( this.view === null ) {\n\n\t\t\tthis.view = {\n\t\t\t\tenabled: true,\n\t\t\t\tfullWidth: 1,\n\t\t\t\tfullHeight: 1,\n\t\t\t\toffsetX: 0,\n\t\t\t\toffsetY: 0,\n\t\t\t\twidth: 1,\n\t\t\t\theight: 1\n\t\t\t};\n\n\t\t}\n\n\t\tthis.view.enabled = true;\n\t\tthis.view.fullWidth = fullWidth;\n\t\tthis.view.fullHeight = fullHeight;\n\t\tthis.view.offsetX = x;\n\t\tthis.view.offsetY = y;\n\t\tthis.view.width = width;\n\t\tthis.view.height = height;\n\n\t\tthis.updateProjectionMatrix();\n\n\t}\n\n\tclearViewOffset() {\n\n\t\tif ( this.view !== null ) {\n\n\t\t\tthis.view.enabled = false;\n\n\t\t}\n\n\t\tthis.updateProjectionMatrix();\n\n\t}\n\n\tupdateProjectionMatrix() {\n\n\t\tconst dx = ( this.right - this.left ) / ( 2 * this.zoom );\n\t\tconst dy = ( this.top - this.bottom ) / ( 2 * this.zoom );\n\t\tconst cx = ( this.right + this.left ) / 2;\n\t\tconst cy = ( this.top + this.bottom ) / 2;\n\n\t\tlet left = cx - dx;\n\t\tlet right = cx + dx;\n\t\tlet top = cy + dy;\n\t\tlet bottom = cy - dy;\n\n\t\tif ( this.view !== null && this.view.enabled ) {\n\n\t\t\tconst scaleW = ( this.right - this.left ) / this.view.fullWidth / this.zoom;\n\t\t\tconst scaleH = ( this.top - this.bottom ) / this.view.fullHeight / this.zoom;\n\n\t\t\tleft += scaleW * this.view.offsetX;\n\t\t\tright = left + scaleW * this.view.width;\n\t\t\ttop -= scaleH * this.view.offsetY;\n\t\t\tbottom = top - scaleH * this.view.height;\n\n\t\t}\n\n\t\tthis.projectionMatrix.makeOrthographic( left, right, top, bottom, this.near, this.far, this.coordinateSystem );\n\n\t\tthis.projectionMatrixInverse.copy( this.projectionMatrix ).invert();\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tdata.object.zoom = this.zoom;\n\t\tdata.object.left = this.left;\n\t\tdata.object.right = this.right;\n\t\tdata.object.top = this.top;\n\t\tdata.object.bottom = this.bottom;\n\t\tdata.object.near = this.near;\n\t\tdata.object.far = this.far;\n\n\t\tif ( this.view !== null ) data.object.view = Object.assign( {}, this.view );\n\n\t\treturn data;\n\n\t}\n\n}\n\nclass DirectionalLightShadow extends LightShadow {\n\n\tconstructor() {\n\n\t\tsuper( new OrthographicCamera( - 5, 5, 5, - 5, 0.5, 500 ) );\n\n\t\tthis.isDirectionalLightShadow = true;\n\n\t}\n\n}\n\nclass DirectionalLight extends Light {\n\n\tconstructor( color, intensity ) {\n\n\t\tsuper( color, intensity );\n\n\t\tthis.isDirectionalLight = true;\n\n\t\tthis.type = 'DirectionalLight';\n\n\t\tthis.position.copy( Object3D.DEFAULT_UP );\n\t\tthis.updateMatrix();\n\n\t\tthis.target = new Object3D();\n\n\t\tthis.shadow = new DirectionalLightShadow();\n\n\t}\n\n\tdispose() {\n\n\t\tthis.shadow.dispose();\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.target = source.target.clone();\n\t\tthis.shadow = source.shadow.clone();\n\n\t\treturn this;\n\n\t}\n\n}\n\nclass AmbientLight extends Light {\n\n\tconstructor( color, intensity ) {\n\n\t\tsuper( color, intensity );\n\n\t\tthis.isAmbientLight = true;\n\n\t\tthis.type = 'AmbientLight';\n\n\t}\n\n}\n\nclass RectAreaLight extends Light {\n\n\tconstructor( color, intensity, width = 10, height = 10 ) {\n\n\t\tsuper( color, intensity );\n\n\t\tthis.isRectAreaLight = true;\n\n\t\tthis.type = 'RectAreaLight';\n\n\t\tthis.width = width;\n\t\tthis.height = height;\n\n\t}\n\n\tget power() {\n\n\t\t// compute the light's luminous power (in lumens) from its intensity (in nits)\n\t\treturn this.intensity * this.width * this.height * Math.PI;\n\n\t}\n\n\tset power( power ) {\n\n\t\t// set the light's intensity (in nits) from the desired luminous power (in lumens)\n\t\tthis.intensity = power / ( this.width * this.height * Math.PI );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.width = source.width;\n\t\tthis.height = source.height;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tdata.object.width = this.width;\n\t\tdata.object.height = this.height;\n\n\t\treturn data;\n\n\t}\n\n}\n\n/**\n * Primary reference:\n * https://graphics.stanford.edu/papers/envmap/envmap.pdf\n *\n * Secondary reference:\n * https://www.ppsloan.org/publications/StupidSH36.pdf\n */\n\n// 3-band SH defined by 9 coefficients\n\nclass SphericalHarmonics3 {\n\n\tconstructor() {\n\n\t\tthis.isSphericalHarmonics3 = true;\n\n\t\tthis.coefficients = [];\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tthis.coefficients.push( new Vector3() );\n\n\t\t}\n\n\t}\n\n\tset( coefficients ) {\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tthis.coefficients[ i ].copy( coefficients[ i ] );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tzero() {\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tthis.coefficients[ i ].set( 0, 0, 0 );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// get the radiance in the direction of the normal\n\t// target is a Vector3\n\tgetAt( normal, target ) {\n\n\t\t// normal is assumed to be unit length\n\n\t\tconst x = normal.x, y = normal.y, z = normal.z;\n\n\t\tconst coeff = this.coefficients;\n\n\t\t// band 0\n\t\ttarget.copy( coeff[ 0 ] ).multiplyScalar( 0.282095 );\n\n\t\t// band 1\n\t\ttarget.addScaledVector( coeff[ 1 ], 0.488603 * y );\n\t\ttarget.addScaledVector( coeff[ 2 ], 0.488603 * z );\n\t\ttarget.addScaledVector( coeff[ 3 ], 0.488603 * x );\n\n\t\t// band 2\n\t\ttarget.addScaledVector( coeff[ 4 ], 1.092548 * ( x * y ) );\n\t\ttarget.addScaledVector( coeff[ 5 ], 1.092548 * ( y * z ) );\n\t\ttarget.addScaledVector( coeff[ 6 ], 0.315392 * ( 3.0 * z * z - 1.0 ) );\n\t\ttarget.addScaledVector( coeff[ 7 ], 1.092548 * ( x * z ) );\n\t\ttarget.addScaledVector( coeff[ 8 ], 0.546274 * ( x * x - y * y ) );\n\n\t\treturn target;\n\n\t}\n\n\t// get the irradiance (radiance convolved with cosine lobe) in the direction of the normal\n\t// target is a Vector3\n\t// https://graphics.stanford.edu/papers/envmap/envmap.pdf\n\tgetIrradianceAt( normal, target ) {\n\n\t\t// normal is assumed to be unit length\n\n\t\tconst x = normal.x, y = normal.y, z = normal.z;\n\n\t\tconst coeff = this.coefficients;\n\n\t\t// band 0\n\t\ttarget.copy( coeff[ 0 ] ).multiplyScalar( 0.886227 ); // π * 0.282095\n\n\t\t// band 1\n\t\ttarget.addScaledVector( coeff[ 1 ], 2.0 * 0.511664 * y ); // ( 2 * π / 3 ) * 0.488603\n\t\ttarget.addScaledVector( coeff[ 2 ], 2.0 * 0.511664 * z );\n\t\ttarget.addScaledVector( coeff[ 3 ], 2.0 * 0.511664 * x );\n\n\t\t// band 2\n\t\ttarget.addScaledVector( coeff[ 4 ], 2.0 * 0.429043 * x * y ); // ( π / 4 ) * 1.092548\n\t\ttarget.addScaledVector( coeff[ 5 ], 2.0 * 0.429043 * y * z );\n\t\ttarget.addScaledVector( coeff[ 6 ], 0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3\n\t\ttarget.addScaledVector( coeff[ 7 ], 2.0 * 0.429043 * x * z );\n\t\ttarget.addScaledVector( coeff[ 8 ], 0.429043 * ( x * x - y * y ) ); // ( π / 4 ) * 0.546274\n\n\t\treturn target;\n\n\t}\n\n\tadd( sh ) {\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tthis.coefficients[ i ].add( sh.coefficients[ i ] );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\taddScaledSH( sh, s ) {\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tthis.coefficients[ i ].addScaledVector( sh.coefficients[ i ], s );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tscale( s ) {\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tthis.coefficients[ i ].multiplyScalar( s );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tlerp( sh, alpha ) {\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tthis.coefficients[ i ].lerp( sh.coefficients[ i ], alpha );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tequals( sh ) {\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tif ( ! this.coefficients[ i ].equals( sh.coefficients[ i ] ) ) {\n\n\t\t\t\treturn false;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn true;\n\n\t}\n\n\tcopy( sh ) {\n\n\t\treturn this.set( sh.coefficients );\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tconst coefficients = this.coefficients;\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tcoefficients[ i ].fromArray( array, offset + ( i * 3 ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\ttoArray( array = [], offset = 0 ) {\n\n\t\tconst coefficients = this.coefficients;\n\n\t\tfor ( let i = 0; i < 9; i ++ ) {\n\n\t\t\tcoefficients[ i ].toArray( array, offset + ( i * 3 ) );\n\n\t\t}\n\n\t\treturn array;\n\n\t}\n\n\t// evaluate the basis functions\n\t// shBasis is an Array[ 9 ]\n\tstatic getBasisAt( normal, shBasis ) {\n\n\t\t// normal is assumed to be unit length\n\n\t\tconst x = normal.x, y = normal.y, z = normal.z;\n\n\t\t// band 0\n\t\tshBasis[ 0 ] = 0.282095;\n\n\t\t// band 1\n\t\tshBasis[ 1 ] = 0.488603 * y;\n\t\tshBasis[ 2 ] = 0.488603 * z;\n\t\tshBasis[ 3 ] = 0.488603 * x;\n\n\t\t// band 2\n\t\tshBasis[ 4 ] = 1.092548 * x * y;\n\t\tshBasis[ 5 ] = 1.092548 * y * z;\n\t\tshBasis[ 6 ] = 0.315392 * ( 3 * z * z - 1 );\n\t\tshBasis[ 7 ] = 1.092548 * x * z;\n\t\tshBasis[ 8 ] = 0.546274 * ( x * x - y * y );\n\n\t}\n\n}\n\nclass LightProbe extends Light {\n\n\tconstructor( sh = new SphericalHarmonics3(), intensity = 1 ) {\n\n\t\tsuper( undefined, intensity );\n\n\t\tthis.isLightProbe = true;\n\n\t\tthis.sh = sh;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.sh.copy( source.sh );\n\n\t\treturn this;\n\n\t}\n\n\tfromJSON( json ) {\n\n\t\tthis.intensity = json.intensity; // TODO: Move this bit to Light.fromJSON();\n\t\tthis.sh.fromArray( json.sh );\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON( meta ) {\n\n\t\tconst data = super.toJSON( meta );\n\n\t\tdata.object.sh = this.sh.toArray();\n\n\t\treturn data;\n\n\t}\n\n}\n\nclass MaterialLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\t\tthis.textures = {};\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tconst scope = this;\n\n\t\tconst loader = new FileLoader( scope.manager );\n\t\tloader.setPath( scope.path );\n\t\tloader.setRequestHeader( scope.requestHeader );\n\t\tloader.setWithCredentials( scope.withCredentials );\n\t\tloader.load( url, function ( text ) {\n\n\t\t\ttry {\n\n\t\t\t\tonLoad( scope.parse( JSON.parse( text ) ) );\n\n\t\t\t} catch ( e ) {\n\n\t\t\t\tif ( onError ) {\n\n\t\t\t\t\tonError( e );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tconsole.error( e );\n\n\t\t\t\t}\n\n\t\t\t\tscope.manager.itemError( url );\n\n\t\t\t}\n\n\t\t}, onProgress, onError );\n\n\t}\n\n\tparse( json ) {\n\n\t\tconst textures = this.textures;\n\n\t\tfunction getTexture( name ) {\n\n\t\t\tif ( textures[ name ] === undefined ) {\n\n\t\t\t\tconsole.warn( 'THREE.MaterialLoader: Undefined texture', name );\n\n\t\t\t}\n\n\t\t\treturn textures[ name ];\n\n\t\t}\n\n\t\tconst material = this.createMaterialFromType( json.type );\n\n\t\tif ( json.uuid !== undefined ) material.uuid = json.uuid;\n\t\tif ( json.name !== undefined ) material.name = json.name;\n\t\tif ( json.color !== undefined && material.color !== undefined ) material.color.setHex( json.color );\n\t\tif ( json.roughness !== undefined ) material.roughness = json.roughness;\n\t\tif ( json.metalness !== undefined ) material.metalness = json.metalness;\n\t\tif ( json.sheen !== undefined ) material.sheen = json.sheen;\n\t\tif ( json.sheenColor !== undefined ) material.sheenColor = new Color().setHex( json.sheenColor );\n\t\tif ( json.sheenRoughness !== undefined ) material.sheenRoughness = json.sheenRoughness;\n\t\tif ( json.emissive !== undefined && material.emissive !== undefined ) material.emissive.setHex( json.emissive );\n\t\tif ( json.specular !== undefined && material.specular !== undefined ) material.specular.setHex( json.specular );\n\t\tif ( json.specularIntensity !== undefined ) material.specularIntensity = json.specularIntensity;\n\t\tif ( json.specularColor !== undefined && material.specularColor !== undefined ) material.specularColor.setHex( json.specularColor );\n\t\tif ( json.shininess !== undefined ) material.shininess = json.shininess;\n\t\tif ( json.clearcoat !== undefined ) material.clearcoat = json.clearcoat;\n\t\tif ( json.clearcoatRoughness !== undefined ) material.clearcoatRoughness = json.clearcoatRoughness;\n\t\tif ( json.dispersion !== undefined ) material.dispersion = json.dispersion;\n\t\tif ( json.iridescence !== undefined ) material.iridescence = json.iridescence;\n\t\tif ( json.iridescenceIOR !== undefined ) material.iridescenceIOR = json.iridescenceIOR;\n\t\tif ( json.iridescenceThicknessRange !== undefined ) material.iridescenceThicknessRange = json.iridescenceThicknessRange;\n\t\tif ( json.transmission !== undefined ) material.transmission = json.transmission;\n\t\tif ( json.thickness !== undefined ) material.thickness = json.thickness;\n\t\tif ( json.attenuationDistance !== undefined ) material.attenuationDistance = json.attenuationDistance;\n\t\tif ( json.attenuationColor !== undefined && material.attenuationColor !== undefined ) material.attenuationColor.setHex( json.attenuationColor );\n\t\tif ( json.anisotropy !== undefined ) material.anisotropy = json.anisotropy;\n\t\tif ( json.anisotropyRotation !== undefined ) material.anisotropyRotation = json.anisotropyRotation;\n\t\tif ( json.fog !== undefined ) material.fog = json.fog;\n\t\tif ( json.flatShading !== undefined ) material.flatShading = json.flatShading;\n\t\tif ( json.blending !== undefined ) material.blending = json.blending;\n\t\tif ( json.combine !== undefined ) material.combine = json.combine;\n\t\tif ( json.side !== undefined ) material.side = json.side;\n\t\tif ( json.shadowSide !== undefined ) material.shadowSide = json.shadowSide;\n\t\tif ( json.opacity !== undefined ) material.opacity = json.opacity;\n\t\tif ( json.transparent !== undefined ) material.transparent = json.transparent;\n\t\tif ( json.alphaTest !== undefined ) material.alphaTest = json.alphaTest;\n\t\tif ( json.alphaHash !== undefined ) material.alphaHash = json.alphaHash;\n\t\tif ( json.depthFunc !== undefined ) material.depthFunc = json.depthFunc;\n\t\tif ( json.depthTest !== undefined ) material.depthTest = json.depthTest;\n\t\tif ( json.depthWrite !== undefined ) material.depthWrite = json.depthWrite;\n\t\tif ( json.colorWrite !== undefined ) material.colorWrite = json.colorWrite;\n\t\tif ( json.blendSrc !== undefined ) material.blendSrc = json.blendSrc;\n\t\tif ( json.blendDst !== undefined ) material.blendDst = json.blendDst;\n\t\tif ( json.blendEquation !== undefined ) material.blendEquation = json.blendEquation;\n\t\tif ( json.blendSrcAlpha !== undefined ) material.blendSrcAlpha = json.blendSrcAlpha;\n\t\tif ( json.blendDstAlpha !== undefined ) material.blendDstAlpha = json.blendDstAlpha;\n\t\tif ( json.blendEquationAlpha !== undefined ) material.blendEquationAlpha = json.blendEquationAlpha;\n\t\tif ( json.blendColor !== undefined && material.blendColor !== undefined ) material.blendColor.setHex( json.blendColor );\n\t\tif ( json.blendAlpha !== undefined ) material.blendAlpha = json.blendAlpha;\n\t\tif ( json.stencilWriteMask !== undefined ) material.stencilWriteMask = json.stencilWriteMask;\n\t\tif ( json.stencilFunc !== undefined ) material.stencilFunc = json.stencilFunc;\n\t\tif ( json.stencilRef !== undefined ) material.stencilRef = json.stencilRef;\n\t\tif ( json.stencilFuncMask !== undefined ) material.stencilFuncMask = json.stencilFuncMask;\n\t\tif ( json.stencilFail !== undefined ) material.stencilFail = json.stencilFail;\n\t\tif ( json.stencilZFail !== undefined ) material.stencilZFail = json.stencilZFail;\n\t\tif ( json.stencilZPass !== undefined ) material.stencilZPass = json.stencilZPass;\n\t\tif ( json.stencilWrite !== undefined ) material.stencilWrite = json.stencilWrite;\n\n\t\tif ( json.wireframe !== undefined ) material.wireframe = json.wireframe;\n\t\tif ( json.wireframeLinewidth !== undefined ) material.wireframeLinewidth = json.wireframeLinewidth;\n\t\tif ( json.wireframeLinecap !== undefined ) material.wireframeLinecap = json.wireframeLinecap;\n\t\tif ( json.wireframeLinejoin !== undefined ) material.wireframeLinejoin = json.wireframeLinejoin;\n\n\t\tif ( json.rotation !== undefined ) material.rotation = json.rotation;\n\n\t\tif ( json.linewidth !== undefined ) material.linewidth = json.linewidth;\n\t\tif ( json.dashSize !== undefined ) material.dashSize = json.dashSize;\n\t\tif ( json.gapSize !== undefined ) material.gapSize = json.gapSize;\n\t\tif ( json.scale !== undefined ) material.scale = json.scale;\n\n\t\tif ( json.polygonOffset !== undefined ) material.polygonOffset = json.polygonOffset;\n\t\tif ( json.polygonOffsetFactor !== undefined ) material.polygonOffsetFactor = json.polygonOffsetFactor;\n\t\tif ( json.polygonOffsetUnits !== undefined ) material.polygonOffsetUnits = json.polygonOffsetUnits;\n\n\t\tif ( json.dithering !== undefined ) material.dithering = json.dithering;\n\n\t\tif ( json.alphaToCoverage !== undefined ) material.alphaToCoverage = json.alphaToCoverage;\n\t\tif ( json.premultipliedAlpha !== undefined ) material.premultipliedAlpha = json.premultipliedAlpha;\n\t\tif ( json.forceSinglePass !== undefined ) material.forceSinglePass = json.forceSinglePass;\n\n\t\tif ( json.visible !== undefined ) material.visible = json.visible;\n\n\t\tif ( json.toneMapped !== undefined ) material.toneMapped = json.toneMapped;\n\n\t\tif ( json.userData !== undefined ) material.userData = json.userData;\n\n\t\tif ( json.vertexColors !== undefined ) {\n\n\t\t\tif ( typeof json.vertexColors === 'number' ) {\n\n\t\t\t\tmaterial.vertexColors = ( json.vertexColors > 0 ) ? true : false;\n\n\t\t\t} else {\n\n\t\t\t\tmaterial.vertexColors = json.vertexColors;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// Shader Material\n\n\t\tif ( json.uniforms !== undefined ) {\n\n\t\t\tfor ( const name in json.uniforms ) {\n\n\t\t\t\tconst uniform = json.uniforms[ name ];\n\n\t\t\t\tmaterial.uniforms[ name ] = {};\n\n\t\t\t\tswitch ( uniform.type ) {\n\n\t\t\t\t\tcase 't':\n\t\t\t\t\t\tmaterial.uniforms[ name ].value = getTexture( uniform.value );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'c':\n\t\t\t\t\t\tmaterial.uniforms[ name ].value = new Color().setHex( uniform.value );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'v2':\n\t\t\t\t\t\tmaterial.uniforms[ name ].value = new Vector2().fromArray( uniform.value );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'v3':\n\t\t\t\t\t\tmaterial.uniforms[ name ].value = new Vector3().fromArray( uniform.value );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'v4':\n\t\t\t\t\t\tmaterial.uniforms[ name ].value = new Vector4().fromArray( uniform.value );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'm3':\n\t\t\t\t\t\tmaterial.uniforms[ name ].value = new Matrix3().fromArray( uniform.value );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'm4':\n\t\t\t\t\t\tmaterial.uniforms[ name ].value = new Matrix4().fromArray( uniform.value );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tmaterial.uniforms[ name ].value = uniform.value;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( json.defines !== undefined ) material.defines = json.defines;\n\t\tif ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader;\n\t\tif ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;\n\t\tif ( json.glslVersion !== undefined ) material.glslVersion = json.glslVersion;\n\n\t\tif ( json.extensions !== undefined ) {\n\n\t\t\tfor ( const key in json.extensions ) {\n\n\t\t\t\tmaterial.extensions[ key ] = json.extensions[ key ];\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( json.lights !== undefined ) material.lights = json.lights;\n\t\tif ( json.clipping !== undefined ) material.clipping = json.clipping;\n\n\t\t// for PointsMaterial\n\n\t\tif ( json.size !== undefined ) material.size = json.size;\n\t\tif ( json.sizeAttenuation !== undefined ) material.sizeAttenuation = json.sizeAttenuation;\n\n\t\t// maps\n\n\t\tif ( json.map !== undefined ) material.map = getTexture( json.map );\n\t\tif ( json.matcap !== undefined ) material.matcap = getTexture( json.matcap );\n\n\t\tif ( json.alphaMap !== undefined ) material.alphaMap = getTexture( json.alphaMap );\n\n\t\tif ( json.bumpMap !== undefined ) material.bumpMap = getTexture( json.bumpMap );\n\t\tif ( json.bumpScale !== undefined ) material.bumpScale = json.bumpScale;\n\n\t\tif ( json.normalMap !== undefined ) material.normalMap = getTexture( json.normalMap );\n\t\tif ( json.normalMapType !== undefined ) material.normalMapType = json.normalMapType;\n\t\tif ( json.normalScale !== undefined ) {\n\n\t\t\tlet normalScale = json.normalScale;\n\n\t\t\tif ( Array.isArray( normalScale ) === false ) {\n\n\t\t\t\t// Blender exporter used to export a scalar. See #7459\n\n\t\t\t\tnormalScale = [ normalScale, normalScale ];\n\n\t\t\t}\n\n\t\t\tmaterial.normalScale = new Vector2().fromArray( normalScale );\n\n\t\t}\n\n\t\tif ( json.displacementMap !== undefined ) material.displacementMap = getTexture( json.displacementMap );\n\t\tif ( json.displacementScale !== undefined ) material.displacementScale = json.displacementScale;\n\t\tif ( json.displacementBias !== undefined ) material.displacementBias = json.displacementBias;\n\n\t\tif ( json.roughnessMap !== undefined ) material.roughnessMap = getTexture( json.roughnessMap );\n\t\tif ( json.metalnessMap !== undefined ) material.metalnessMap = getTexture( json.metalnessMap );\n\n\t\tif ( json.emissiveMap !== undefined ) material.emissiveMap = getTexture( json.emissiveMap );\n\t\tif ( json.emissiveIntensity !== undefined ) material.emissiveIntensity = json.emissiveIntensity;\n\n\t\tif ( json.specularMap !== undefined ) material.specularMap = getTexture( json.specularMap );\n\t\tif ( json.specularIntensityMap !== undefined ) material.specularIntensityMap = getTexture( json.specularIntensityMap );\n\t\tif ( json.specularColorMap !== undefined ) material.specularColorMap = getTexture( json.specularColorMap );\n\n\t\tif ( json.envMap !== undefined ) material.envMap = getTexture( json.envMap );\n\t\tif ( json.envMapRotation !== undefined ) material.envMapRotation.fromArray( json.envMapRotation );\n\t\tif ( json.envMapIntensity !== undefined ) material.envMapIntensity = json.envMapIntensity;\n\n\t\tif ( json.reflectivity !== undefined ) material.reflectivity = json.reflectivity;\n\t\tif ( json.refractionRatio !== undefined ) material.refractionRatio = json.refractionRatio;\n\n\t\tif ( json.lightMap !== undefined ) material.lightMap = getTexture( json.lightMap );\n\t\tif ( json.lightMapIntensity !== undefined ) material.lightMapIntensity = json.lightMapIntensity;\n\n\t\tif ( json.aoMap !== undefined ) material.aoMap = getTexture( json.aoMap );\n\t\tif ( json.aoMapIntensity !== undefined ) material.aoMapIntensity = json.aoMapIntensity;\n\n\t\tif ( json.gradientMap !== undefined ) material.gradientMap = getTexture( json.gradientMap );\n\n\t\tif ( json.clearcoatMap !== undefined ) material.clearcoatMap = getTexture( json.clearcoatMap );\n\t\tif ( json.clearcoatRoughnessMap !== undefined ) material.clearcoatRoughnessMap = getTexture( json.clearcoatRoughnessMap );\n\t\tif ( json.clearcoatNormalMap !== undefined ) material.clearcoatNormalMap = getTexture( json.clearcoatNormalMap );\n\t\tif ( json.clearcoatNormalScale !== undefined ) material.clearcoatNormalScale = new Vector2().fromArray( json.clearcoatNormalScale );\n\n\t\tif ( json.iridescenceMap !== undefined ) material.iridescenceMap = getTexture( json.iridescenceMap );\n\t\tif ( json.iridescenceThicknessMap !== undefined ) material.iridescenceThicknessMap = getTexture( json.iridescenceThicknessMap );\n\n\t\tif ( json.transmissionMap !== undefined ) material.transmissionMap = getTexture( json.transmissionMap );\n\t\tif ( json.thicknessMap !== undefined ) material.thicknessMap = getTexture( json.thicknessMap );\n\n\t\tif ( json.anisotropyMap !== undefined ) material.anisotropyMap = getTexture( json.anisotropyMap );\n\n\t\tif ( json.sheenColorMap !== undefined ) material.sheenColorMap = getTexture( json.sheenColorMap );\n\t\tif ( json.sheenRoughnessMap !== undefined ) material.sheenRoughnessMap = getTexture( json.sheenRoughnessMap );\n\n\t\treturn material;\n\n\t}\n\n\tsetTextures( value ) {\n\n\t\tthis.textures = value;\n\t\treturn this;\n\n\t}\n\n\tcreateMaterialFromType( type ) {\n\n\t\treturn MaterialLoader.createMaterialFromType( type );\n\n\t}\n\n\tstatic createMaterialFromType( type ) {\n\n\t\tconst materialLib = {\n\t\t\tShadowMaterial,\n\t\t\tSpriteMaterial,\n\t\t\tRawShaderMaterial,\n\t\t\tShaderMaterial,\n\t\t\tPointsMaterial,\n\t\t\tMeshPhysicalMaterial,\n\t\t\tMeshStandardMaterial,\n\t\t\tMeshPhongMaterial,\n\t\t\tMeshToonMaterial,\n\t\t\tMeshNormalMaterial,\n\t\t\tMeshLambertMaterial,\n\t\t\tMeshDepthMaterial,\n\t\t\tMeshDistanceMaterial,\n\t\t\tMeshBasicMaterial,\n\t\t\tMeshMatcapMaterial,\n\t\t\tLineDashedMaterial,\n\t\t\tLineBasicMaterial,\n\t\t\tMaterial\n\t\t};\n\n\t\treturn new materialLib[ type ]();\n\n\t}\n\n}\n\nclass LoaderUtils {\n\n\tstatic decodeText( array ) { // @deprecated, r165\n\n\t\tconsole.warn( 'THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead.' );\n\n\t\tif ( typeof TextDecoder !== 'undefined' ) {\n\n\t\t\treturn new TextDecoder().decode( array );\n\n\t\t}\n\n\t\t// Avoid the String.fromCharCode.apply(null, array) shortcut, which\n\t\t// throws a \"maximum call stack size exceeded\" error for large arrays.\n\n\t\tlet s = '';\n\n\t\tfor ( let i = 0, il = array.length; i < il; i ++ ) {\n\n\t\t\t// Implicitly assumes little-endian.\n\t\t\ts += String.fromCharCode( array[ i ] );\n\n\t\t}\n\n\t\ttry {\n\n\t\t\t// merges multi-byte utf-8 characters.\n\n\t\t\treturn decodeURIComponent( escape( s ) );\n\n\t\t} catch ( e ) { // see #16358\n\n\t\t\treturn s;\n\n\t\t}\n\n\t}\n\n\tstatic extractUrlBase( url ) {\n\n\t\tconst index = url.lastIndexOf( '/' );\n\n\t\tif ( index === - 1 ) return './';\n\n\t\treturn url.slice( 0, index + 1 );\n\n\t}\n\n\tstatic resolveURL( url, path ) {\n\n\t\t// Invalid URL\n\t\tif ( typeof url !== 'string' || url === '' ) return '';\n\n\t\t// Host Relative URL\n\t\tif ( /^https?:\\/\\//i.test( path ) && /^\\//.test( url ) ) {\n\n\t\t\tpath = path.replace( /(^https?:\\/\\/[^\\/]+).*/i, '$1' );\n\n\t\t}\n\n\t\t// Absolute URL http://,https://,//\n\t\tif ( /^(https?:)?\\/\\//i.test( url ) ) return url;\n\n\t\t// Data URI\n\t\tif ( /^data:.*,.*$/i.test( url ) ) return url;\n\n\t\t// Blob URL\n\t\tif ( /^blob:.*$/i.test( url ) ) return url;\n\n\t\t// Relative URL\n\t\treturn path + url;\n\n\t}\n\n}\n\nclass InstancedBufferGeometry extends BufferGeometry {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isInstancedBufferGeometry = true;\n\n\t\tthis.type = 'InstancedBufferGeometry';\n\t\tthis.instanceCount = Infinity;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.instanceCount = source.instanceCount;\n\n\t\treturn this;\n\n\t}\n\n\ttoJSON() {\n\n\t\tconst data = super.toJSON();\n\n\t\tdata.instanceCount = this.instanceCount;\n\n\t\tdata.isInstancedBufferGeometry = true;\n\n\t\treturn data;\n\n\t}\n\n}\n\nclass BufferGeometryLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tconst scope = this;\n\n\t\tconst loader = new FileLoader( scope.manager );\n\t\tloader.setPath( scope.path );\n\t\tloader.setRequestHeader( scope.requestHeader );\n\t\tloader.setWithCredentials( scope.withCredentials );\n\t\tloader.load( url, function ( text ) {\n\n\t\t\ttry {\n\n\t\t\t\tonLoad( scope.parse( JSON.parse( text ) ) );\n\n\t\t\t} catch ( e ) {\n\n\t\t\t\tif ( onError ) {\n\n\t\t\t\t\tonError( e );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tconsole.error( e );\n\n\t\t\t\t}\n\n\t\t\t\tscope.manager.itemError( url );\n\n\t\t\t}\n\n\t\t}, onProgress, onError );\n\n\t}\n\n\tparse( json ) {\n\n\t\tconst interleavedBufferMap = {};\n\t\tconst arrayBufferMap = {};\n\n\t\tfunction getInterleavedBuffer( json, uuid ) {\n\n\t\t\tif ( interleavedBufferMap[ uuid ] !== undefined ) return interleavedBufferMap[ uuid ];\n\n\t\t\tconst interleavedBuffers = json.interleavedBuffers;\n\t\t\tconst interleavedBuffer = interleavedBuffers[ uuid ];\n\n\t\t\tconst buffer = getArrayBuffer( json, interleavedBuffer.buffer );\n\n\t\t\tconst array = getTypedArray( interleavedBuffer.type, buffer );\n\t\t\tconst ib = new InterleavedBuffer( array, interleavedBuffer.stride );\n\t\t\tib.uuid = interleavedBuffer.uuid;\n\n\t\t\tinterleavedBufferMap[ uuid ] = ib;\n\n\t\t\treturn ib;\n\n\t\t}\n\n\t\tfunction getArrayBuffer( json, uuid ) {\n\n\t\t\tif ( arrayBufferMap[ uuid ] !== undefined ) return arrayBufferMap[ uuid ];\n\n\t\t\tconst arrayBuffers = json.arrayBuffers;\n\t\t\tconst arrayBuffer = arrayBuffers[ uuid ];\n\n\t\t\tconst ab = new Uint32Array( arrayBuffer ).buffer;\n\n\t\t\tarrayBufferMap[ uuid ] = ab;\n\n\t\t\treturn ab;\n\n\t\t}\n\n\t\tconst geometry = json.isInstancedBufferGeometry ? new InstancedBufferGeometry() : new BufferGeometry();\n\n\t\tconst index = json.data.index;\n\n\t\tif ( index !== undefined ) {\n\n\t\t\tconst typedArray = getTypedArray( index.type, index.array );\n\t\t\tgeometry.setIndex( new BufferAttribute( typedArray, 1 ) );\n\n\t\t}\n\n\t\tconst attributes = json.data.attributes;\n\n\t\tfor ( const key in attributes ) {\n\n\t\t\tconst attribute = attributes[ key ];\n\t\t\tlet bufferAttribute;\n\n\t\t\tif ( attribute.isInterleavedBufferAttribute ) {\n\n\t\t\t\tconst interleavedBuffer = getInterleavedBuffer( json.data, attribute.data );\n\t\t\t\tbufferAttribute = new InterleavedBufferAttribute( interleavedBuffer, attribute.itemSize, attribute.offset, attribute.normalized );\n\n\t\t\t} else {\n\n\t\t\t\tconst typedArray = getTypedArray( attribute.type, attribute.array );\n\t\t\t\tconst bufferAttributeConstr = attribute.isInstancedBufferAttribute ? InstancedBufferAttribute : BufferAttribute;\n\t\t\t\tbufferAttribute = new bufferAttributeConstr( typedArray, attribute.itemSize, attribute.normalized );\n\n\t\t\t}\n\n\t\t\tif ( attribute.name !== undefined ) bufferAttribute.name = attribute.name;\n\t\t\tif ( attribute.usage !== undefined ) bufferAttribute.setUsage( attribute.usage );\n\n\t\t\tgeometry.setAttribute( key, bufferAttribute );\n\n\t\t}\n\n\t\tconst morphAttributes = json.data.morphAttributes;\n\n\t\tif ( morphAttributes ) {\n\n\t\t\tfor ( const key in morphAttributes ) {\n\n\t\t\t\tconst attributeArray = morphAttributes[ key ];\n\n\t\t\t\tconst array = [];\n\n\t\t\t\tfor ( let i = 0, il = attributeArray.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst attribute = attributeArray[ i ];\n\t\t\t\t\tlet bufferAttribute;\n\n\t\t\t\t\tif ( attribute.isInterleavedBufferAttribute ) {\n\n\t\t\t\t\t\tconst interleavedBuffer = getInterleavedBuffer( json.data, attribute.data );\n\t\t\t\t\t\tbufferAttribute = new InterleavedBufferAttribute( interleavedBuffer, attribute.itemSize, attribute.offset, attribute.normalized );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tconst typedArray = getTypedArray( attribute.type, attribute.array );\n\t\t\t\t\t\tbufferAttribute = new BufferAttribute( typedArray, attribute.itemSize, attribute.normalized );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( attribute.name !== undefined ) bufferAttribute.name = attribute.name;\n\t\t\t\t\tarray.push( bufferAttribute );\n\n\t\t\t\t}\n\n\t\t\t\tgeometry.morphAttributes[ key ] = array;\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst morphTargetsRelative = json.data.morphTargetsRelative;\n\n\t\tif ( morphTargetsRelative ) {\n\n\t\t\tgeometry.morphTargetsRelative = true;\n\n\t\t}\n\n\t\tconst groups = json.data.groups || json.data.drawcalls || json.data.offsets;\n\n\t\tif ( groups !== undefined ) {\n\n\t\t\tfor ( let i = 0, n = groups.length; i !== n; ++ i ) {\n\n\t\t\t\tconst group = groups[ i ];\n\n\t\t\t\tgeometry.addGroup( group.start, group.count, group.materialIndex );\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst boundingSphere = json.data.boundingSphere;\n\n\t\tif ( boundingSphere !== undefined ) {\n\n\t\t\tconst center = new Vector3();\n\n\t\t\tif ( boundingSphere.center !== undefined ) {\n\n\t\t\t\tcenter.fromArray( boundingSphere.center );\n\n\t\t\t}\n\n\t\t\tgeometry.boundingSphere = new Sphere( center, boundingSphere.radius );\n\n\t\t}\n\n\t\tif ( json.name ) geometry.name = json.name;\n\t\tif ( json.userData ) geometry.userData = json.userData;\n\n\t\treturn geometry;\n\n\t}\n\n}\n\nclass ObjectLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tconst scope = this;\n\n\t\tconst path = ( this.path === '' ) ? LoaderUtils.extractUrlBase( url ) : this.path;\n\t\tthis.resourcePath = this.resourcePath || path;\n\n\t\tconst loader = new FileLoader( this.manager );\n\t\tloader.setPath( this.path );\n\t\tloader.setRequestHeader( this.requestHeader );\n\t\tloader.setWithCredentials( this.withCredentials );\n\t\tloader.load( url, function ( text ) {\n\n\t\t\tlet json = null;\n\n\t\t\ttry {\n\n\t\t\t\tjson = JSON.parse( text );\n\n\t\t\t} catch ( error ) {\n\n\t\t\t\tif ( onError !== undefined ) onError( error );\n\n\t\t\t\tconsole.error( 'THREE:ObjectLoader: Can\\'t parse ' + url + '.', error.message );\n\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\tconst metadata = json.metadata;\n\n\t\t\tif ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {\n\n\t\t\t\tif ( onError !== undefined ) onError( new Error( 'THREE.ObjectLoader: Can\\'t load ' + url ) );\n\n\t\t\t\tconsole.error( 'THREE.ObjectLoader: Can\\'t load ' + url );\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\tscope.parse( json, onLoad );\n\n\t\t}, onProgress, onError );\n\n\t}\n\n\tasync loadAsync( url, onProgress ) {\n\n\t\tconst scope = this;\n\n\t\tconst path = ( this.path === '' ) ? LoaderUtils.extractUrlBase( url ) : this.path;\n\t\tthis.resourcePath = this.resourcePath || path;\n\n\t\tconst loader = new FileLoader( this.manager );\n\t\tloader.setPath( this.path );\n\t\tloader.setRequestHeader( this.requestHeader );\n\t\tloader.setWithCredentials( this.withCredentials );\n\n\t\tconst text = await loader.loadAsync( url, onProgress );\n\n\t\tconst json = JSON.parse( text );\n\n\t\tconst metadata = json.metadata;\n\n\t\tif ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {\n\n\t\t\tthrow new Error( 'THREE.ObjectLoader: Can\\'t load ' + url );\n\n\t\t}\n\n\t\treturn await scope.parseAsync( json );\n\n\t}\n\n\tparse( json, onLoad ) {\n\n\t\tconst animations = this.parseAnimations( json.animations );\n\t\tconst shapes = this.parseShapes( json.shapes );\n\t\tconst geometries = this.parseGeometries( json.geometries, shapes );\n\n\t\tconst images = this.parseImages( json.images, function () {\n\n\t\t\tif ( onLoad !== undefined ) onLoad( object );\n\n\t\t} );\n\n\t\tconst textures = this.parseTextures( json.textures, images );\n\t\tconst materials = this.parseMaterials( json.materials, textures );\n\n\t\tconst object = this.parseObject( json.object, geometries, materials, textures, animations );\n\t\tconst skeletons = this.parseSkeletons( json.skeletons, object );\n\n\t\tthis.bindSkeletons( object, skeletons );\n\t\tthis.bindLightTargets( object );\n\n\t\t//\n\n\t\tif ( onLoad !== undefined ) {\n\n\t\t\tlet hasImages = false;\n\n\t\t\tfor ( const uuid in images ) {\n\n\t\t\t\tif ( images[ uuid ].data instanceof HTMLImageElement ) {\n\n\t\t\t\t\thasImages = true;\n\t\t\t\t\tbreak;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( hasImages === false ) onLoad( object );\n\n\t\t}\n\n\t\treturn object;\n\n\t}\n\n\tasync parseAsync( json ) {\n\n\t\tconst animations = this.parseAnimations( json.animations );\n\t\tconst shapes = this.parseShapes( json.shapes );\n\t\tconst geometries = this.parseGeometries( json.geometries, shapes );\n\n\t\tconst images = await this.parseImagesAsync( json.images );\n\n\t\tconst textures = this.parseTextures( json.textures, images );\n\t\tconst materials = this.parseMaterials( json.materials, textures );\n\n\t\tconst object = this.parseObject( json.object, geometries, materials, textures, animations );\n\t\tconst skeletons = this.parseSkeletons( json.skeletons, object );\n\n\t\tthis.bindSkeletons( object, skeletons );\n\t\tthis.bindLightTargets( object );\n\n\t\treturn object;\n\n\t}\n\n\tparseShapes( json ) {\n\n\t\tconst shapes = {};\n\n\t\tif ( json !== undefined ) {\n\n\t\t\tfor ( let i = 0, l = json.length; i < l; i ++ ) {\n\n\t\t\t\tconst shape = new Shape().fromJSON( json[ i ] );\n\n\t\t\t\tshapes[ shape.uuid ] = shape;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn shapes;\n\n\t}\n\n\tparseSkeletons( json, object ) {\n\n\t\tconst skeletons = {};\n\t\tconst bones = {};\n\n\t\t// generate bone lookup table\n\n\t\tobject.traverse( function ( child ) {\n\n\t\t\tif ( child.isBone ) bones[ child.uuid ] = child;\n\n\t\t} );\n\n\t\t// create skeletons\n\n\t\tif ( json !== undefined ) {\n\n\t\t\tfor ( let i = 0, l = json.length; i < l; i ++ ) {\n\n\t\t\t\tconst skeleton = new Skeleton().fromJSON( json[ i ], bones );\n\n\t\t\t\tskeletons[ skeleton.uuid ] = skeleton;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn skeletons;\n\n\t}\n\n\tparseGeometries( json, shapes ) {\n\n\t\tconst geometries = {};\n\n\t\tif ( json !== undefined ) {\n\n\t\t\tconst bufferGeometryLoader = new BufferGeometryLoader();\n\n\t\t\tfor ( let i = 0, l = json.length; i < l; i ++ ) {\n\n\t\t\t\tlet geometry;\n\t\t\t\tconst data = json[ i ];\n\n\t\t\t\tswitch ( data.type ) {\n\n\t\t\t\t\tcase 'BufferGeometry':\n\t\t\t\t\tcase 'InstancedBufferGeometry':\n\n\t\t\t\t\t\tgeometry = bufferGeometryLoader.parse( data );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tdefault:\n\n\t\t\t\t\t\tif ( data.type in Geometries ) {\n\n\t\t\t\t\t\t\tgeometry = Geometries[ data.type ].fromJSON( data, shapes );\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tconsole.warn( `THREE.ObjectLoader: Unsupported geometry type \"${ data.type }\"` );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tgeometry.uuid = data.uuid;\n\n\t\t\t\tif ( data.name !== undefined ) geometry.name = data.name;\n\t\t\t\tif ( data.userData !== undefined ) geometry.userData = data.userData;\n\n\t\t\t\tgeometries[ data.uuid ] = geometry;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn geometries;\n\n\t}\n\n\tparseMaterials( json, textures ) {\n\n\t\tconst cache = {}; // MultiMaterial\n\t\tconst materials = {};\n\n\t\tif ( json !== undefined ) {\n\n\t\t\tconst loader = new MaterialLoader();\n\t\t\tloader.setTextures( textures );\n\n\t\t\tfor ( let i = 0, l = json.length; i < l; i ++ ) {\n\n\t\t\t\tconst data = json[ i ];\n\n\t\t\t\tif ( cache[ data.uuid ] === undefined ) {\n\n\t\t\t\t\tcache[ data.uuid ] = loader.parse( data );\n\n\t\t\t\t}\n\n\t\t\t\tmaterials[ data.uuid ] = cache[ data.uuid ];\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn materials;\n\n\t}\n\n\tparseAnimations( json ) {\n\n\t\tconst animations = {};\n\n\t\tif ( json !== undefined ) {\n\n\t\t\tfor ( let i = 0; i < json.length; i ++ ) {\n\n\t\t\t\tconst data = json[ i ];\n\n\t\t\t\tconst clip = AnimationClip.parse( data );\n\n\t\t\t\tanimations[ clip.uuid ] = clip;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn animations;\n\n\t}\n\n\tparseImages( json, onLoad ) {\n\n\t\tconst scope = this;\n\t\tconst images = {};\n\n\t\tlet loader;\n\n\t\tfunction loadImage( url ) {\n\n\t\t\tscope.manager.itemStart( url );\n\n\t\t\treturn loader.load( url, function () {\n\n\t\t\t\tscope.manager.itemEnd( url );\n\n\t\t\t}, undefined, function () {\n\n\t\t\t\tscope.manager.itemError( url );\n\t\t\t\tscope.manager.itemEnd( url );\n\n\t\t\t} );\n\n\t\t}\n\n\t\tfunction deserializeImage( image ) {\n\n\t\t\tif ( typeof image === 'string' ) {\n\n\t\t\t\tconst url = image;\n\n\t\t\t\tconst path = /^(\\/\\/)|([a-z]+:(\\/\\/)?)/i.test( url ) ? url : scope.resourcePath + url;\n\n\t\t\t\treturn loadImage( path );\n\n\t\t\t} else {\n\n\t\t\t\tif ( image.data ) {\n\n\t\t\t\t\treturn {\n\t\t\t\t\t\tdata: getTypedArray( image.type, image.data ),\n\t\t\t\t\t\twidth: image.width,\n\t\t\t\t\t\theight: image.height\n\t\t\t\t\t};\n\n\t\t\t\t} else {\n\n\t\t\t\t\treturn null;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( json !== undefined && json.length > 0 ) {\n\n\t\t\tconst manager = new LoadingManager( onLoad );\n\n\t\t\tloader = new ImageLoader( manager );\n\t\t\tloader.setCrossOrigin( this.crossOrigin );\n\n\t\t\tfor ( let i = 0, il = json.length; i < il; i ++ ) {\n\n\t\t\t\tconst image = json[ i ];\n\t\t\t\tconst url = image.url;\n\n\t\t\t\tif ( Array.isArray( url ) ) {\n\n\t\t\t\t\t// load array of images e.g CubeTexture\n\n\t\t\t\t\tconst imageArray = [];\n\n\t\t\t\t\tfor ( let j = 0, jl = url.length; j < jl; j ++ ) {\n\n\t\t\t\t\t\tconst currentUrl = url[ j ];\n\n\t\t\t\t\t\tconst deserializedImage = deserializeImage( currentUrl );\n\n\t\t\t\t\t\tif ( deserializedImage !== null ) {\n\n\t\t\t\t\t\t\tif ( deserializedImage instanceof HTMLImageElement ) {\n\n\t\t\t\t\t\t\t\timageArray.push( deserializedImage );\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t// special case: handle array of data textures for cube textures\n\n\t\t\t\t\t\t\t\timageArray.push( new DataTexture( deserializedImage.data, deserializedImage.width, deserializedImage.height ) );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\timages[ image.uuid ] = new Source( imageArray );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// load single image\n\n\t\t\t\t\tconst deserializedImage = deserializeImage( image.url );\n\t\t\t\t\timages[ image.uuid ] = new Source( deserializedImage );\n\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn images;\n\n\t}\n\n\tasync parseImagesAsync( json ) {\n\n\t\tconst scope = this;\n\t\tconst images = {};\n\n\t\tlet loader;\n\n\t\tasync function deserializeImage( image ) {\n\n\t\t\tif ( typeof image === 'string' ) {\n\n\t\t\t\tconst url = image;\n\n\t\t\t\tconst path = /^(\\/\\/)|([a-z]+:(\\/\\/)?)/i.test( url ) ? url : scope.resourcePath + url;\n\n\t\t\t\treturn await loader.loadAsync( path );\n\n\t\t\t} else {\n\n\t\t\t\tif ( image.data ) {\n\n\t\t\t\t\treturn {\n\t\t\t\t\t\tdata: getTypedArray( image.type, image.data ),\n\t\t\t\t\t\twidth: image.width,\n\t\t\t\t\t\theight: image.height\n\t\t\t\t\t};\n\n\t\t\t\t} else {\n\n\t\t\t\t\treturn null;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( json !== undefined && json.length > 0 ) {\n\n\t\t\tloader = new ImageLoader( this.manager );\n\t\t\tloader.setCrossOrigin( this.crossOrigin );\n\n\t\t\tfor ( let i = 0, il = json.length; i < il; i ++ ) {\n\n\t\t\t\tconst image = json[ i ];\n\t\t\t\tconst url = image.url;\n\n\t\t\t\tif ( Array.isArray( url ) ) {\n\n\t\t\t\t\t// load array of images e.g CubeTexture\n\n\t\t\t\t\tconst imageArray = [];\n\n\t\t\t\t\tfor ( let j = 0, jl = url.length; j < jl; j ++ ) {\n\n\t\t\t\t\t\tconst currentUrl = url[ j ];\n\n\t\t\t\t\t\tconst deserializedImage = await deserializeImage( currentUrl );\n\n\t\t\t\t\t\tif ( deserializedImage !== null ) {\n\n\t\t\t\t\t\t\tif ( deserializedImage instanceof HTMLImageElement ) {\n\n\t\t\t\t\t\t\t\timageArray.push( deserializedImage );\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t// special case: handle array of data textures for cube textures\n\n\t\t\t\t\t\t\t\timageArray.push( new DataTexture( deserializedImage.data, deserializedImage.width, deserializedImage.height ) );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\timages[ image.uuid ] = new Source( imageArray );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// load single image\n\n\t\t\t\t\tconst deserializedImage = await deserializeImage( image.url );\n\t\t\t\t\timages[ image.uuid ] = new Source( deserializedImage );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn images;\n\n\t}\n\n\tparseTextures( json, images ) {\n\n\t\tfunction parseConstant( value, type ) {\n\n\t\t\tif ( typeof value === 'number' ) return value;\n\n\t\t\tconsole.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value );\n\n\t\t\treturn type[ value ];\n\n\t\t}\n\n\t\tconst textures = {};\n\n\t\tif ( json !== undefined ) {\n\n\t\t\tfor ( let i = 0, l = json.length; i < l; i ++ ) {\n\n\t\t\t\tconst data = json[ i ];\n\n\t\t\t\tif ( data.image === undefined ) {\n\n\t\t\t\t\tconsole.warn( 'THREE.ObjectLoader: No \"image\" specified for', data.uuid );\n\n\t\t\t\t}\n\n\t\t\t\tif ( images[ data.image ] === undefined ) {\n\n\t\t\t\t\tconsole.warn( 'THREE.ObjectLoader: Undefined image', data.image );\n\n\t\t\t\t}\n\n\t\t\t\tconst source = images[ data.image ];\n\t\t\t\tconst image = source.data;\n\n\t\t\t\tlet texture;\n\n\t\t\t\tif ( Array.isArray( image ) ) {\n\n\t\t\t\t\ttexture = new CubeTexture();\n\n\t\t\t\t\tif ( image.length === 6 ) texture.needsUpdate = true;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( image && image.data ) {\n\n\t\t\t\t\t\ttexture = new DataTexture();\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\ttexture = new Texture();\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( image ) texture.needsUpdate = true; // textures can have undefined image data\n\n\t\t\t\t}\n\n\t\t\t\ttexture.source = source;\n\n\t\t\t\ttexture.uuid = data.uuid;\n\n\t\t\t\tif ( data.name !== undefined ) texture.name = data.name;\n\n\t\t\t\tif ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping, TEXTURE_MAPPING );\n\t\t\t\tif ( data.channel !== undefined ) texture.channel = data.channel;\n\n\t\t\t\tif ( data.offset !== undefined ) texture.offset.fromArray( data.offset );\n\t\t\t\tif ( data.repeat !== undefined ) texture.repeat.fromArray( data.repeat );\n\t\t\t\tif ( data.center !== undefined ) texture.center.fromArray( data.center );\n\t\t\t\tif ( data.rotation !== undefined ) texture.rotation = data.rotation;\n\n\t\t\t\tif ( data.wrap !== undefined ) {\n\n\t\t\t\t\ttexture.wrapS = parseConstant( data.wrap[ 0 ], TEXTURE_WRAPPING );\n\t\t\t\t\ttexture.wrapT = parseConstant( data.wrap[ 1 ], TEXTURE_WRAPPING );\n\n\t\t\t\t}\n\n\t\t\t\tif ( data.format !== undefined ) texture.format = data.format;\n\t\t\t\tif ( data.internalFormat !== undefined ) texture.internalFormat = data.internalFormat;\n\t\t\t\tif ( data.type !== undefined ) texture.type = data.type;\n\t\t\t\tif ( data.colorSpace !== undefined ) texture.colorSpace = data.colorSpace;\n\n\t\t\t\tif ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter, TEXTURE_FILTER );\n\t\t\t\tif ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter, TEXTURE_FILTER );\n\t\t\t\tif ( data.anisotropy !== undefined ) texture.anisotropy = data.anisotropy;\n\n\t\t\t\tif ( data.flipY !== undefined ) texture.flipY = data.flipY;\n\n\t\t\t\tif ( data.generateMipmaps !== undefined ) texture.generateMipmaps = data.generateMipmaps;\n\t\t\t\tif ( data.premultiplyAlpha !== undefined ) texture.premultiplyAlpha = data.premultiplyAlpha;\n\t\t\t\tif ( data.unpackAlignment !== undefined ) texture.unpackAlignment = data.unpackAlignment;\n\t\t\t\tif ( data.compareFunction !== undefined ) texture.compareFunction = data.compareFunction;\n\n\t\t\t\tif ( data.userData !== undefined ) texture.userData = data.userData;\n\n\t\t\t\ttextures[ data.uuid ] = texture;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn textures;\n\n\t}\n\n\tparseObject( data, geometries, materials, textures, animations ) {\n\n\t\tlet object;\n\n\t\tfunction getGeometry( name ) {\n\n\t\t\tif ( geometries[ name ] === undefined ) {\n\n\t\t\t\tconsole.warn( 'THREE.ObjectLoader: Undefined geometry', name );\n\n\t\t\t}\n\n\t\t\treturn geometries[ name ];\n\n\t\t}\n\n\t\tfunction getMaterial( name ) {\n\n\t\t\tif ( name === undefined ) return undefined;\n\n\t\t\tif ( Array.isArray( name ) ) {\n\n\t\t\t\tconst array = [];\n\n\t\t\t\tfor ( let i = 0, l = name.length; i < l; i ++ ) {\n\n\t\t\t\t\tconst uuid = name[ i ];\n\n\t\t\t\t\tif ( materials[ uuid ] === undefined ) {\n\n\t\t\t\t\t\tconsole.warn( 'THREE.ObjectLoader: Undefined material', uuid );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tarray.push( materials[ uuid ] );\n\n\t\t\t\t}\n\n\t\t\t\treturn array;\n\n\t\t\t}\n\n\t\t\tif ( materials[ name ] === undefined ) {\n\n\t\t\t\tconsole.warn( 'THREE.ObjectLoader: Undefined material', name );\n\n\t\t\t}\n\n\t\t\treturn materials[ name ];\n\n\t\t}\n\n\t\tfunction getTexture( uuid ) {\n\n\t\t\tif ( textures[ uuid ] === undefined ) {\n\n\t\t\t\tconsole.warn( 'THREE.ObjectLoader: Undefined texture', uuid );\n\n\t\t\t}\n\n\t\t\treturn textures[ uuid ];\n\n\t\t}\n\n\t\tlet geometry, material;\n\n\t\tswitch ( data.type ) {\n\n\t\t\tcase 'Scene':\n\n\t\t\t\tobject = new Scene();\n\n\t\t\t\tif ( data.background !== undefined ) {\n\n\t\t\t\t\tif ( Number.isInteger( data.background ) ) {\n\n\t\t\t\t\t\tobject.background = new Color( data.background );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tobject.background = getTexture( data.background );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tif ( data.environment !== undefined ) {\n\n\t\t\t\t\tobject.environment = getTexture( data.environment );\n\n\t\t\t\t}\n\n\t\t\t\tif ( data.fog !== undefined ) {\n\n\t\t\t\t\tif ( data.fog.type === 'Fog' ) {\n\n\t\t\t\t\t\tobject.fog = new Fog( data.fog.color, data.fog.near, data.fog.far );\n\n\t\t\t\t\t} else if ( data.fog.type === 'FogExp2' ) {\n\n\t\t\t\t\t\tobject.fog = new FogExp2( data.fog.color, data.fog.density );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( data.fog.name !== '' ) {\n\n\t\t\t\t\t\tobject.fog.name = data.fog.name;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tif ( data.backgroundBlurriness !== undefined ) object.backgroundBlurriness = data.backgroundBlurriness;\n\t\t\t\tif ( data.backgroundIntensity !== undefined ) object.backgroundIntensity = data.backgroundIntensity;\n\t\t\t\tif ( data.backgroundRotation !== undefined ) object.backgroundRotation.fromArray( data.backgroundRotation );\n\n\t\t\t\tif ( data.environmentIntensity !== undefined ) object.environmentIntensity = data.environmentIntensity;\n\t\t\t\tif ( data.environmentRotation !== undefined ) object.environmentRotation.fromArray( data.environmentRotation );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'PerspectiveCamera':\n\n\t\t\t\tobject = new PerspectiveCamera( data.fov, data.aspect, data.near, data.far );\n\n\t\t\t\tif ( data.focus !== undefined ) object.focus = data.focus;\n\t\t\t\tif ( data.zoom !== undefined ) object.zoom = data.zoom;\n\t\t\t\tif ( data.filmGauge !== undefined ) object.filmGauge = data.filmGauge;\n\t\t\t\tif ( data.filmOffset !== undefined ) object.filmOffset = data.filmOffset;\n\t\t\t\tif ( data.view !== undefined ) object.view = Object.assign( {}, data.view );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'OrthographicCamera':\n\n\t\t\t\tobject = new OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far );\n\n\t\t\t\tif ( data.zoom !== undefined ) object.zoom = data.zoom;\n\t\t\t\tif ( data.view !== undefined ) object.view = Object.assign( {}, data.view );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'AmbientLight':\n\n\t\t\t\tobject = new AmbientLight( data.color, data.intensity );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'DirectionalLight':\n\n\t\t\t\tobject = new DirectionalLight( data.color, data.intensity );\n\t\t\t\tobject.target = data.target || '';\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'PointLight':\n\n\t\t\t\tobject = new PointLight( data.color, data.intensity, data.distance, data.decay );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'RectAreaLight':\n\n\t\t\t\tobject = new RectAreaLight( data.color, data.intensity, data.width, data.height );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'SpotLight':\n\n\t\t\t\tobject = new SpotLight( data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay );\n\t\t\t\tobject.target = data.target || '';\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'HemisphereLight':\n\n\t\t\t\tobject = new HemisphereLight( data.color, data.groundColor, data.intensity );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'LightProbe':\n\n\t\t\t\tobject = new LightProbe().fromJSON( data );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'SkinnedMesh':\n\n\t\t\t\tgeometry = getGeometry( data.geometry );\n\t\t\t \tmaterial = getMaterial( data.material );\n\n\t\t\t\tobject = new SkinnedMesh( geometry, material );\n\n\t\t\t\tif ( data.bindMode !== undefined ) object.bindMode = data.bindMode;\n\t\t\t\tif ( data.bindMatrix !== undefined ) object.bindMatrix.fromArray( data.bindMatrix );\n\t\t\t\tif ( data.skeleton !== undefined ) object.skeleton = data.skeleton;\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'Mesh':\n\n\t\t\t\tgeometry = getGeometry( data.geometry );\n\t\t\t\tmaterial = getMaterial( data.material );\n\n\t\t\t\tobject = new Mesh( geometry, material );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'InstancedMesh':\n\n\t\t\t\tgeometry = getGeometry( data.geometry );\n\t\t\t\tmaterial = getMaterial( data.material );\n\t\t\t\tconst count = data.count;\n\t\t\t\tconst instanceMatrix = data.instanceMatrix;\n\t\t\t\tconst instanceColor = data.instanceColor;\n\n\t\t\t\tobject = new InstancedMesh( geometry, material, count );\n\t\t\t\tobject.instanceMatrix = new InstancedBufferAttribute( new Float32Array( instanceMatrix.array ), 16 );\n\t\t\t\tif ( instanceColor !== undefined ) object.instanceColor = new InstancedBufferAttribute( new Float32Array( instanceColor.array ), instanceColor.itemSize );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'BatchedMesh':\n\n\t\t\t\tgeometry = getGeometry( data.geometry );\n\t\t\t\tmaterial = getMaterial( data.material );\n\n\t\t\t\tobject = new BatchedMesh( data.maxInstanceCount, data.maxVertexCount, data.maxIndexCount, material );\n\t\t\t\tobject.geometry = geometry;\n\t\t\t\tobject.perObjectFrustumCulled = data.perObjectFrustumCulled;\n\t\t\t\tobject.sortObjects = data.sortObjects;\n\n\t\t\t\tobject._drawRanges = data.drawRanges;\n\t\t\t\tobject._reservedRanges = data.reservedRanges;\n\n\t\t\t\tobject._visibility = data.visibility;\n\t\t\t\tobject._active = data.active;\n\t\t\t\tobject._bounds = data.bounds.map( bound => {\n\n\t\t\t\t\tconst box = new Box3();\n\t\t\t\t\tbox.min.fromArray( bound.boxMin );\n\t\t\t\t\tbox.max.fromArray( bound.boxMax );\n\n\t\t\t\t\tconst sphere = new Sphere();\n\t\t\t\t\tsphere.radius = bound.sphereRadius;\n\t\t\t\t\tsphere.center.fromArray( bound.sphereCenter );\n\n\t\t\t\t\treturn {\n\t\t\t\t\t\tboxInitialized: bound.boxInitialized,\n\t\t\t\t\t\tbox: box,\n\n\t\t\t\t\t\tsphereInitialized: bound.sphereInitialized,\n\t\t\t\t\t\tsphere: sphere\n\t\t\t\t\t};\n\n\t\t\t\t} );\n\n\t\t\t\tobject._maxInstanceCount = data.maxInstanceCount;\n\t\t\t\tobject._maxVertexCount = data.maxVertexCount;\n\t\t\t\tobject._maxIndexCount = data.maxIndexCount;\n\n\t\t\t\tobject._geometryInitialized = data.geometryInitialized;\n\t\t\t\tobject._geometryCount = data.geometryCount;\n\n\t\t\t\tobject._matricesTexture = getTexture( data.matricesTexture.uuid );\n\t\t\t\tif ( data.colorsTexture !== undefined ) object._colorsTexture = getTexture( data.colorsTexture.uuid );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'LOD':\n\n\t\t\t\tobject = new LOD();\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'Line':\n\n\t\t\t\tobject = new Line( getGeometry( data.geometry ), getMaterial( data.material ) );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'LineLoop':\n\n\t\t\t\tobject = new LineLoop( getGeometry( data.geometry ), getMaterial( data.material ) );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'LineSegments':\n\n\t\t\t\tobject = new LineSegments( getGeometry( data.geometry ), getMaterial( data.material ) );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'PointCloud':\n\t\t\tcase 'Points':\n\n\t\t\t\tobject = new Points( getGeometry( data.geometry ), getMaterial( data.material ) );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'Sprite':\n\n\t\t\t\tobject = new Sprite( getMaterial( data.material ) );\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'Group':\n\n\t\t\t\tobject = new Group();\n\n\t\t\t\tbreak;\n\n\t\t\tcase 'Bone':\n\n\t\t\t\tobject = new Bone();\n\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\n\t\t\t\tobject = new Object3D();\n\n\t\t}\n\n\t\tobject.uuid = data.uuid;\n\n\t\tif ( data.name !== undefined ) object.name = data.name;\n\n\t\tif ( data.matrix !== undefined ) {\n\n\t\t\tobject.matrix.fromArray( data.matrix );\n\n\t\t\tif ( data.matrixAutoUpdate !== undefined ) object.matrixAutoUpdate = data.matrixAutoUpdate;\n\t\t\tif ( object.matrixAutoUpdate ) object.matrix.decompose( object.position, object.quaternion, object.scale );\n\n\t\t} else {\n\n\t\t\tif ( data.position !== undefined ) object.position.fromArray( data.position );\n\t\t\tif ( data.rotation !== undefined ) object.rotation.fromArray( data.rotation );\n\t\t\tif ( data.quaternion !== undefined ) object.quaternion.fromArray( data.quaternion );\n\t\t\tif ( data.scale !== undefined ) object.scale.fromArray( data.scale );\n\n\t\t}\n\n\t\tif ( data.up !== undefined ) object.up.fromArray( data.up );\n\n\t\tif ( data.castShadow !== undefined ) object.castShadow = data.castShadow;\n\t\tif ( data.receiveShadow !== undefined ) object.receiveShadow = data.receiveShadow;\n\n\t\tif ( data.shadow ) {\n\n\t\t\tif ( data.shadow.intensity !== undefined ) object.shadow.intensity = data.shadow.intensity;\n\t\t\tif ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias;\n\t\t\tif ( data.shadow.normalBias !== undefined ) object.shadow.normalBias = data.shadow.normalBias;\n\t\t\tif ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius;\n\t\t\tif ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize );\n\t\t\tif ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera );\n\n\t\t}\n\n\t\tif ( data.visible !== undefined ) object.visible = data.visible;\n\t\tif ( data.frustumCulled !== undefined ) object.frustumCulled = data.frustumCulled;\n\t\tif ( data.renderOrder !== undefined ) object.renderOrder = data.renderOrder;\n\t\tif ( data.userData !== undefined ) object.userData = data.userData;\n\t\tif ( data.layers !== undefined ) object.layers.mask = data.layers;\n\n\t\tif ( data.children !== undefined ) {\n\n\t\t\tconst children = data.children;\n\n\t\t\tfor ( let i = 0; i < children.length; i ++ ) {\n\n\t\t\t\tobject.add( this.parseObject( children[ i ], geometries, materials, textures, animations ) );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( data.animations !== undefined ) {\n\n\t\t\tconst objectAnimations = data.animations;\n\n\t\t\tfor ( let i = 0; i < objectAnimations.length; i ++ ) {\n\n\t\t\t\tconst uuid = objectAnimations[ i ];\n\n\t\t\t\tobject.animations.push( animations[ uuid ] );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( data.type === 'LOD' ) {\n\n\t\t\tif ( data.autoUpdate !== undefined ) object.autoUpdate = data.autoUpdate;\n\n\t\t\tconst levels = data.levels;\n\n\t\t\tfor ( let l = 0; l < levels.length; l ++ ) {\n\n\t\t\t\tconst level = levels[ l ];\n\t\t\t\tconst child = object.getObjectByProperty( 'uuid', level.object );\n\n\t\t\t\tif ( child !== undefined ) {\n\n\t\t\t\t\tobject.addLevel( child, level.distance, level.hysteresis );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn object;\n\n\t}\n\n\tbindSkeletons( object, skeletons ) {\n\n\t\tif ( Object.keys( skeletons ).length === 0 ) return;\n\n\t\tobject.traverse( function ( child ) {\n\n\t\t\tif ( child.isSkinnedMesh === true && child.skeleton !== undefined ) {\n\n\t\t\t\tconst skeleton = skeletons[ child.skeleton ];\n\n\t\t\t\tif ( skeleton === undefined ) {\n\n\t\t\t\t\tconsole.warn( 'THREE.ObjectLoader: No skeleton found with UUID:', child.skeleton );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tchild.bind( skeleton, child.bindMatrix );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} );\n\n\t}\n\n\tbindLightTargets( object ) {\n\n\t\tobject.traverse( function ( child ) {\n\n\t\t\tif ( child.isDirectionalLight || child.isSpotLight ) {\n\n\t\t\t\tconst uuid = child.target;\n\n\t\t\t\tconst target = object.getObjectByProperty( 'uuid', uuid );\n\n\t\t\t\tif ( target !== undefined ) {\n\n\t\t\t\t\tchild.target = target;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tchild.target = new Object3D();\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} );\n\n\t}\n\n}\n\nconst TEXTURE_MAPPING = {\n\tUVMapping: UVMapping,\n\tCubeReflectionMapping: CubeReflectionMapping,\n\tCubeRefractionMapping: CubeRefractionMapping,\n\tEquirectangularReflectionMapping: EquirectangularReflectionMapping,\n\tEquirectangularRefractionMapping: EquirectangularRefractionMapping,\n\tCubeUVReflectionMapping: CubeUVReflectionMapping\n};\n\nconst TEXTURE_WRAPPING = {\n\tRepeatWrapping: RepeatWrapping,\n\tClampToEdgeWrapping: ClampToEdgeWrapping,\n\tMirroredRepeatWrapping: MirroredRepeatWrapping\n};\n\nconst TEXTURE_FILTER = {\n\tNearestFilter: NearestFilter,\n\tNearestMipmapNearestFilter: NearestMipmapNearestFilter,\n\tNearestMipmapLinearFilter: NearestMipmapLinearFilter,\n\tLinearFilter: LinearFilter,\n\tLinearMipmapNearestFilter: LinearMipmapNearestFilter,\n\tLinearMipmapLinearFilter: LinearMipmapLinearFilter\n};\n\nclass ImageBitmapLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t\tthis.isImageBitmapLoader = true;\n\n\t\tif ( typeof createImageBitmap === 'undefined' ) {\n\n\t\t\tconsole.warn( 'THREE.ImageBitmapLoader: createImageBitmap() not supported.' );\n\n\t\t}\n\n\t\tif ( typeof fetch === 'undefined' ) {\n\n\t\t\tconsole.warn( 'THREE.ImageBitmapLoader: fetch() not supported.' );\n\n\t\t}\n\n\t\tthis.options = { premultiplyAlpha: 'none' };\n\n\t}\n\n\tsetOptions( options ) {\n\n\t\tthis.options = options;\n\n\t\treturn this;\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tif ( url === undefined ) url = '';\n\n\t\tif ( this.path !== undefined ) url = this.path + url;\n\n\t\turl = this.manager.resolveURL( url );\n\n\t\tconst scope = this;\n\n\t\tconst cached = Cache.get( url );\n\n\t\tif ( cached !== undefined ) {\n\n\t\t\tscope.manager.itemStart( url );\n\n\t\t\t// If cached is a promise, wait for it to resolve\n\t\t\tif ( cached.then ) {\n\n\t\t\t\tcached.then( imageBitmap => {\n\n\t\t\t\t\tif ( onLoad ) onLoad( imageBitmap );\n\n\t\t\t\t\tscope.manager.itemEnd( url );\n\n\t\t\t\t} ).catch( e => {\n\n\t\t\t\t\tif ( onError ) onError( e );\n\n\t\t\t\t} );\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\t// If cached is not a promise (i.e., it's already an imageBitmap)\n\t\t\tsetTimeout( function () {\n\n\t\t\t\tif ( onLoad ) onLoad( cached );\n\n\t\t\t\tscope.manager.itemEnd( url );\n\n\t\t\t}, 0 );\n\n\t\t\treturn cached;\n\n\t\t}\n\n\t\tconst fetchOptions = {};\n\t\tfetchOptions.credentials = ( this.crossOrigin === 'anonymous' ) ? 'same-origin' : 'include';\n\t\tfetchOptions.headers = this.requestHeader;\n\n\t\tconst promise = fetch( url, fetchOptions ).then( function ( res ) {\n\n\t\t\treturn res.blob();\n\n\t\t} ).then( function ( blob ) {\n\n\t\t\treturn createImageBitmap( blob, Object.assign( scope.options, { colorSpaceConversion: 'none' } ) );\n\n\t\t} ).then( function ( imageBitmap ) {\n\n\t\t\tCache.add( url, imageBitmap );\n\n\t\t\tif ( onLoad ) onLoad( imageBitmap );\n\n\t\t\tscope.manager.itemEnd( url );\n\n\t\t\treturn imageBitmap;\n\n\t\t} ).catch( function ( e ) {\n\n\t\t\tif ( onError ) onError( e );\n\n\t\t\tCache.remove( url );\n\n\t\t\tscope.manager.itemError( url );\n\t\t\tscope.manager.itemEnd( url );\n\n\t\t} );\n\n\t\tCache.add( url, promise );\n\t\tscope.manager.itemStart( url );\n\n\t}\n\n}\n\nlet _context;\n\nclass AudioContext {\n\n\tstatic getContext() {\n\n\t\tif ( _context === undefined ) {\n\n\t\t\t_context = new ( window.AudioContext || window.webkitAudioContext )();\n\n\t\t}\n\n\t\treturn _context;\n\n\t}\n\n\tstatic setContext( value ) {\n\n\t\t_context = value;\n\n\t}\n\n}\n\nclass AudioLoader extends Loader {\n\n\tconstructor( manager ) {\n\n\t\tsuper( manager );\n\n\t}\n\n\tload( url, onLoad, onProgress, onError ) {\n\n\t\tconst scope = this;\n\n\t\tconst loader = new FileLoader( this.manager );\n\t\tloader.setResponseType( 'arraybuffer' );\n\t\tloader.setPath( this.path );\n\t\tloader.setRequestHeader( this.requestHeader );\n\t\tloader.setWithCredentials( this.withCredentials );\n\t\tloader.load( url, function ( buffer ) {\n\n\t\t\ttry {\n\n\t\t\t\t// Create a copy of the buffer. The `decodeAudioData` method\n\t\t\t\t// detaches the buffer when complete, preventing reuse.\n\t\t\t\tconst bufferCopy = buffer.slice( 0 );\n\n\t\t\t\tconst context = AudioContext.getContext();\n\t\t\t\tcontext.decodeAudioData( bufferCopy, function ( audioBuffer ) {\n\n\t\t\t\t\tonLoad( audioBuffer );\n\n\t\t\t\t} ).catch( handleError );\n\n\t\t\t} catch ( e ) {\n\n\t\t\t\thandleError( e );\n\n\t\t\t}\n\n\t\t}, onProgress, onError );\n\n\t\tfunction handleError( e ) {\n\n\t\t\tif ( onError ) {\n\n\t\t\t\tonError( e );\n\n\t\t\t} else {\n\n\t\t\t\tconsole.error( e );\n\n\t\t\t}\n\n\t\t\tscope.manager.itemError( url );\n\n\t\t}\n\n\t}\n\n}\n\nconst _eyeRight = /*@__PURE__*/ new Matrix4();\nconst _eyeLeft = /*@__PURE__*/ new Matrix4();\nconst _projectionMatrix = /*@__PURE__*/ new Matrix4();\n\nclass StereoCamera {\n\n\tconstructor() {\n\n\t\tthis.type = 'StereoCamera';\n\n\t\tthis.aspect = 1;\n\n\t\tthis.eyeSep = 0.064;\n\n\t\tthis.cameraL = new PerspectiveCamera();\n\t\tthis.cameraL.layers.enable( 1 );\n\t\tthis.cameraL.matrixAutoUpdate = false;\n\n\t\tthis.cameraR = new PerspectiveCamera();\n\t\tthis.cameraR.layers.enable( 2 );\n\t\tthis.cameraR.matrixAutoUpdate = false;\n\n\t\tthis._cache = {\n\t\t\tfocus: null,\n\t\t\tfov: null,\n\t\t\taspect: null,\n\t\t\tnear: null,\n\t\t\tfar: null,\n\t\t\tzoom: null,\n\t\t\teyeSep: null\n\t\t};\n\n\t}\n\n\tupdate( camera ) {\n\n\t\tconst cache = this._cache;\n\n\t\tconst needsUpdate = cache.focus !== camera.focus || cache.fov !== camera.fov ||\n\t\t\tcache.aspect !== camera.aspect * this.aspect || cache.near !== camera.near ||\n\t\t\tcache.far !== camera.far || cache.zoom !== camera.zoom || cache.eyeSep !== this.eyeSep;\n\n\t\tif ( needsUpdate ) {\n\n\t\t\tcache.focus = camera.focus;\n\t\t\tcache.fov = camera.fov;\n\t\t\tcache.aspect = camera.aspect * this.aspect;\n\t\t\tcache.near = camera.near;\n\t\t\tcache.far = camera.far;\n\t\t\tcache.zoom = camera.zoom;\n\t\t\tcache.eyeSep = this.eyeSep;\n\n\t\t\t// Off-axis stereoscopic effect based on\n\t\t\t// http://paulbourke.net/stereographics/stereorender/\n\n\t\t\t_projectionMatrix.copy( camera.projectionMatrix );\n\t\t\tconst eyeSepHalf = cache.eyeSep / 2;\n\t\t\tconst eyeSepOnProjection = eyeSepHalf * cache.near / cache.focus;\n\t\t\tconst ymax = ( cache.near * Math.tan( DEG2RAD * cache.fov * 0.5 ) ) / cache.zoom;\n\t\t\tlet xmin, xmax;\n\n\t\t\t// translate xOffset\n\n\t\t\t_eyeLeft.elements[ 12 ] = - eyeSepHalf;\n\t\t\t_eyeRight.elements[ 12 ] = eyeSepHalf;\n\n\t\t\t// for left eye\n\n\t\t\txmin = - ymax * cache.aspect + eyeSepOnProjection;\n\t\t\txmax = ymax * cache.aspect + eyeSepOnProjection;\n\n\t\t\t_projectionMatrix.elements[ 0 ] = 2 * cache.near / ( xmax - xmin );\n\t\t\t_projectionMatrix.elements[ 8 ] = ( xmax + xmin ) / ( xmax - xmin );\n\n\t\t\tthis.cameraL.projectionMatrix.copy( _projectionMatrix );\n\n\t\t\t// for right eye\n\n\t\t\txmin = - ymax * cache.aspect - eyeSepOnProjection;\n\t\t\txmax = ymax * cache.aspect - eyeSepOnProjection;\n\n\t\t\t_projectionMatrix.elements[ 0 ] = 2 * cache.near / ( xmax - xmin );\n\t\t\t_projectionMatrix.elements[ 8 ] = ( xmax + xmin ) / ( xmax - xmin );\n\n\t\t\tthis.cameraR.projectionMatrix.copy( _projectionMatrix );\n\n\t\t}\n\n\t\tthis.cameraL.matrixWorld.copy( camera.matrixWorld ).multiply( _eyeLeft );\n\t\tthis.cameraR.matrixWorld.copy( camera.matrixWorld ).multiply( _eyeRight );\n\n\t}\n\n}\n\nclass ArrayCamera extends PerspectiveCamera {\n\n\tconstructor( array = [] ) {\n\n\t\tsuper();\n\n\t\tthis.isArrayCamera = true;\n\n\t\tthis.cameras = array;\n\n\t}\n\n}\n\nclass Clock {\n\n\tconstructor( autoStart = true ) {\n\n\t\tthis.autoStart = autoStart;\n\n\t\tthis.startTime = 0;\n\t\tthis.oldTime = 0;\n\t\tthis.elapsedTime = 0;\n\n\t\tthis.running = false;\n\n\t}\n\n\tstart() {\n\n\t\tthis.startTime = now();\n\n\t\tthis.oldTime = this.startTime;\n\t\tthis.elapsedTime = 0;\n\t\tthis.running = true;\n\n\t}\n\n\tstop() {\n\n\t\tthis.getElapsedTime();\n\t\tthis.running = false;\n\t\tthis.autoStart = false;\n\n\t}\n\n\tgetElapsedTime() {\n\n\t\tthis.getDelta();\n\t\treturn this.elapsedTime;\n\n\t}\n\n\tgetDelta() {\n\n\t\tlet diff = 0;\n\n\t\tif ( this.autoStart && ! this.running ) {\n\n\t\t\tthis.start();\n\t\t\treturn 0;\n\n\t\t}\n\n\t\tif ( this.running ) {\n\n\t\t\tconst newTime = now();\n\n\t\t\tdiff = ( newTime - this.oldTime ) / 1000;\n\t\t\tthis.oldTime = newTime;\n\n\t\t\tthis.elapsedTime += diff;\n\n\t\t}\n\n\t\treturn diff;\n\n\t}\n\n}\n\nfunction now() {\n\n\treturn performance.now();\n\n}\n\nconst _position$1 = /*@__PURE__*/ new Vector3();\nconst _quaternion$1 = /*@__PURE__*/ new Quaternion();\nconst _scale$1 = /*@__PURE__*/ new Vector3();\nconst _orientation$1 = /*@__PURE__*/ new Vector3();\n\nclass AudioListener extends Object3D {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.type = 'AudioListener';\n\n\t\tthis.context = AudioContext.getContext();\n\n\t\tthis.gain = this.context.createGain();\n\t\tthis.gain.connect( this.context.destination );\n\n\t\tthis.filter = null;\n\n\t\tthis.timeDelta = 0;\n\n\t\t// private\n\n\t\tthis._clock = new Clock();\n\n\t}\n\n\tgetInput() {\n\n\t\treturn this.gain;\n\n\t}\n\n\tremoveFilter() {\n\n\t\tif ( this.filter !== null ) {\n\n\t\t\tthis.gain.disconnect( this.filter );\n\t\t\tthis.filter.disconnect( this.context.destination );\n\t\t\tthis.gain.connect( this.context.destination );\n\t\t\tthis.filter = null;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tgetFilter() {\n\n\t\treturn this.filter;\n\n\t}\n\n\tsetFilter( value ) {\n\n\t\tif ( this.filter !== null ) {\n\n\t\t\tthis.gain.disconnect( this.filter );\n\t\t\tthis.filter.disconnect( this.context.destination );\n\n\t\t} else {\n\n\t\t\tthis.gain.disconnect( this.context.destination );\n\n\t\t}\n\n\t\tthis.filter = value;\n\t\tthis.gain.connect( this.filter );\n\t\tthis.filter.connect( this.context.destination );\n\n\t\treturn this;\n\n\t}\n\n\tgetMasterVolume() {\n\n\t\treturn this.gain.gain.value;\n\n\t}\n\n\tsetMasterVolume( value ) {\n\n\t\tthis.gain.gain.setTargetAtTime( value, this.context.currentTime, 0.01 );\n\n\t\treturn this;\n\n\t}\n\n\tupdateMatrixWorld( force ) {\n\n\t\tsuper.updateMatrixWorld( force );\n\n\t\tconst listener = this.context.listener;\n\t\tconst up = this.up;\n\n\t\tthis.timeDelta = this._clock.getDelta();\n\n\t\tthis.matrixWorld.decompose( _position$1, _quaternion$1, _scale$1 );\n\n\t\t_orientation$1.set( 0, 0, - 1 ).applyQuaternion( _quaternion$1 );\n\n\t\tif ( listener.positionX ) {\n\n\t\t\t// code path for Chrome (see #14393)\n\n\t\t\tconst endTime = this.context.currentTime + this.timeDelta;\n\n\t\t\tlistener.positionX.linearRampToValueAtTime( _position$1.x, endTime );\n\t\t\tlistener.positionY.linearRampToValueAtTime( _position$1.y, endTime );\n\t\t\tlistener.positionZ.linearRampToValueAtTime( _position$1.z, endTime );\n\t\t\tlistener.forwardX.linearRampToValueAtTime( _orientation$1.x, endTime );\n\t\t\tlistener.forwardY.linearRampToValueAtTime( _orientation$1.y, endTime );\n\t\t\tlistener.forwardZ.linearRampToValueAtTime( _orientation$1.z, endTime );\n\t\t\tlistener.upX.linearRampToValueAtTime( up.x, endTime );\n\t\t\tlistener.upY.linearRampToValueAtTime( up.y, endTime );\n\t\t\tlistener.upZ.linearRampToValueAtTime( up.z, endTime );\n\n\t\t} else {\n\n\t\t\tlistener.setPosition( _position$1.x, _position$1.y, _position$1.z );\n\t\t\tlistener.setOrientation( _orientation$1.x, _orientation$1.y, _orientation$1.z, up.x, up.y, up.z );\n\n\t\t}\n\n\t}\n\n}\n\nclass Audio extends Object3D {\n\n\tconstructor( listener ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'Audio';\n\n\t\tthis.listener = listener;\n\t\tthis.context = listener.context;\n\n\t\tthis.gain = this.context.createGain();\n\t\tthis.gain.connect( listener.getInput() );\n\n\t\tthis.autoplay = false;\n\n\t\tthis.buffer = null;\n\t\tthis.detune = 0;\n\t\tthis.loop = false;\n\t\tthis.loopStart = 0;\n\t\tthis.loopEnd = 0;\n\t\tthis.offset = 0;\n\t\tthis.duration = undefined;\n\t\tthis.playbackRate = 1;\n\t\tthis.isPlaying = false;\n\t\tthis.hasPlaybackControl = true;\n\t\tthis.source = null;\n\t\tthis.sourceType = 'empty';\n\n\t\tthis._startedAt = 0;\n\t\tthis._progress = 0;\n\t\tthis._connected = false;\n\n\t\tthis.filters = [];\n\n\t}\n\n\tgetOutput() {\n\n\t\treturn this.gain;\n\n\t}\n\n\tsetNodeSource( audioNode ) {\n\n\t\tthis.hasPlaybackControl = false;\n\t\tthis.sourceType = 'audioNode';\n\t\tthis.source = audioNode;\n\t\tthis.connect();\n\n\t\treturn this;\n\n\t}\n\n\tsetMediaElementSource( mediaElement ) {\n\n\t\tthis.hasPlaybackControl = false;\n\t\tthis.sourceType = 'mediaNode';\n\t\tthis.source = this.context.createMediaElementSource( mediaElement );\n\t\tthis.connect();\n\n\t\treturn this;\n\n\t}\n\n\tsetMediaStreamSource( mediaStream ) {\n\n\t\tthis.hasPlaybackControl = false;\n\t\tthis.sourceType = 'mediaStreamNode';\n\t\tthis.source = this.context.createMediaStreamSource( mediaStream );\n\t\tthis.connect();\n\n\t\treturn this;\n\n\t}\n\n\tsetBuffer( audioBuffer ) {\n\n\t\tthis.buffer = audioBuffer;\n\t\tthis.sourceType = 'buffer';\n\n\t\tif ( this.autoplay ) this.play();\n\n\t\treturn this;\n\n\t}\n\n\tplay( delay = 0 ) {\n\n\t\tif ( this.isPlaying === true ) {\n\n\t\t\tconsole.warn( 'THREE.Audio: Audio is already playing.' );\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( this.hasPlaybackControl === false ) {\n\n\t\t\tconsole.warn( 'THREE.Audio: this Audio has no playback control.' );\n\t\t\treturn;\n\n\t\t}\n\n\t\tthis._startedAt = this.context.currentTime + delay;\n\n\t\tconst source = this.context.createBufferSource();\n\t\tsource.buffer = this.buffer;\n\t\tsource.loop = this.loop;\n\t\tsource.loopStart = this.loopStart;\n\t\tsource.loopEnd = this.loopEnd;\n\t\tsource.onended = this.onEnded.bind( this );\n\t\tsource.start( this._startedAt, this._progress + this.offset, this.duration );\n\n\t\tthis.isPlaying = true;\n\n\t\tthis.source = source;\n\n\t\tthis.setDetune( this.detune );\n\t\tthis.setPlaybackRate( this.playbackRate );\n\n\t\treturn this.connect();\n\n\t}\n\n\tpause() {\n\n\t\tif ( this.hasPlaybackControl === false ) {\n\n\t\t\tconsole.warn( 'THREE.Audio: this Audio has no playback control.' );\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( this.isPlaying === true ) {\n\n\t\t\t// update current progress\n\n\t\t\tthis._progress += Math.max( this.context.currentTime - this._startedAt, 0 ) * this.playbackRate;\n\n\t\t\tif ( this.loop === true ) {\n\n\t\t\t\t// ensure _progress does not exceed duration with looped audios\n\n\t\t\t\tthis._progress = this._progress % ( this.duration || this.buffer.duration );\n\n\t\t\t}\n\n\t\t\tthis.source.stop();\n\t\t\tthis.source.onended = null;\n\n\t\t\tthis.isPlaying = false;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tstop( delay = 0 ) {\n\n\t\tif ( this.hasPlaybackControl === false ) {\n\n\t\t\tconsole.warn( 'THREE.Audio: this Audio has no playback control.' );\n\t\t\treturn;\n\n\t\t}\n\n\t\tthis._progress = 0;\n\n\t\tif ( this.source !== null ) {\n\n\t\t\tthis.source.stop( this.context.currentTime + delay );\n\t\t\tthis.source.onended = null;\n\n\t\t}\n\n\t\tthis.isPlaying = false;\n\n\t\treturn this;\n\n\t}\n\n\tconnect() {\n\n\t\tif ( this.filters.length > 0 ) {\n\n\t\t\tthis.source.connect( this.filters[ 0 ] );\n\n\t\t\tfor ( let i = 1, l = this.filters.length; i < l; i ++ ) {\n\n\t\t\t\tthis.filters[ i - 1 ].connect( this.filters[ i ] );\n\n\t\t\t}\n\n\t\t\tthis.filters[ this.filters.length - 1 ].connect( this.getOutput() );\n\n\t\t} else {\n\n\t\t\tthis.source.connect( this.getOutput() );\n\n\t\t}\n\n\t\tthis._connected = true;\n\n\t\treturn this;\n\n\t}\n\n\tdisconnect() {\n\n\t\tif ( this._connected === false ) {\n\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( this.filters.length > 0 ) {\n\n\t\t\tthis.source.disconnect( this.filters[ 0 ] );\n\n\t\t\tfor ( let i = 1, l = this.filters.length; i < l; i ++ ) {\n\n\t\t\t\tthis.filters[ i - 1 ].disconnect( this.filters[ i ] );\n\n\t\t\t}\n\n\t\t\tthis.filters[ this.filters.length - 1 ].disconnect( this.getOutput() );\n\n\t\t} else {\n\n\t\t\tthis.source.disconnect( this.getOutput() );\n\n\t\t}\n\n\t\tthis._connected = false;\n\n\t\treturn this;\n\n\t}\n\n\tgetFilters() {\n\n\t\treturn this.filters;\n\n\t}\n\n\tsetFilters( value ) {\n\n\t\tif ( ! value ) value = [];\n\n\t\tif ( this._connected === true ) {\n\n\t\t\tthis.disconnect();\n\t\t\tthis.filters = value.slice();\n\t\t\tthis.connect();\n\n\t\t} else {\n\n\t\t\tthis.filters = value.slice();\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetDetune( value ) {\n\n\t\tthis.detune = value;\n\n\t\tif ( this.isPlaying === true && this.source.detune !== undefined ) {\n\n\t\t\tthis.source.detune.setTargetAtTime( this.detune, this.context.currentTime, 0.01 );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tgetDetune() {\n\n\t\treturn this.detune;\n\n\t}\n\n\tgetFilter() {\n\n\t\treturn this.getFilters()[ 0 ];\n\n\t}\n\n\tsetFilter( filter ) {\n\n\t\treturn this.setFilters( filter ? [ filter ] : [] );\n\n\t}\n\n\tsetPlaybackRate( value ) {\n\n\t\tif ( this.hasPlaybackControl === false ) {\n\n\t\t\tconsole.warn( 'THREE.Audio: this Audio has no playback control.' );\n\t\t\treturn;\n\n\t\t}\n\n\t\tthis.playbackRate = value;\n\n\t\tif ( this.isPlaying === true ) {\n\n\t\t\tthis.source.playbackRate.setTargetAtTime( this.playbackRate, this.context.currentTime, 0.01 );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tgetPlaybackRate() {\n\n\t\treturn this.playbackRate;\n\n\t}\n\n\tonEnded() {\n\n\t\tthis.isPlaying = false;\n\t\tthis._progress = 0;\n\n\t}\n\n\tgetLoop() {\n\n\t\tif ( this.hasPlaybackControl === false ) {\n\n\t\t\tconsole.warn( 'THREE.Audio: this Audio has no playback control.' );\n\t\t\treturn false;\n\n\t\t}\n\n\t\treturn this.loop;\n\n\t}\n\n\tsetLoop( value ) {\n\n\t\tif ( this.hasPlaybackControl === false ) {\n\n\t\t\tconsole.warn( 'THREE.Audio: this Audio has no playback control.' );\n\t\t\treturn;\n\n\t\t}\n\n\t\tthis.loop = value;\n\n\t\tif ( this.isPlaying === true ) {\n\n\t\t\tthis.source.loop = this.loop;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetLoopStart( value ) {\n\n\t\tthis.loopStart = value;\n\n\t\treturn this;\n\n\t}\n\n\tsetLoopEnd( value ) {\n\n\t\tthis.loopEnd = value;\n\n\t\treturn this;\n\n\t}\n\n\tgetVolume() {\n\n\t\treturn this.gain.gain.value;\n\n\t}\n\n\tsetVolume( value ) {\n\n\t\tthis.gain.gain.setTargetAtTime( value, this.context.currentTime, 0.01 );\n\n\t\treturn this;\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tif ( source.sourceType !== 'buffer' ) {\n\n\t\t\tconsole.warn( 'THREE.Audio: Audio source type cannot be copied.' );\n\n\t\t\treturn this;\n\n\t\t}\n\n\t\tthis.autoplay = source.autoplay;\n\n\t\tthis.buffer = source.buffer;\n\t\tthis.detune = source.detune;\n\t\tthis.loop = source.loop;\n\t\tthis.loopStart = source.loopStart;\n\t\tthis.loopEnd = source.loopEnd;\n\t\tthis.offset = source.offset;\n\t\tthis.duration = source.duration;\n\t\tthis.playbackRate = source.playbackRate;\n\t\tthis.hasPlaybackControl = source.hasPlaybackControl;\n\t\tthis.sourceType = source.sourceType;\n\n\t\tthis.filters = source.filters.slice();\n\n\t\treturn this;\n\n\t}\n\n\tclone( recursive ) {\n\n\t\treturn new this.constructor( this.listener ).copy( this, recursive );\n\n\t}\n\n}\n\nconst _position = /*@__PURE__*/ new Vector3();\nconst _quaternion = /*@__PURE__*/ new Quaternion();\nconst _scale = /*@__PURE__*/ new Vector3();\nconst _orientation = /*@__PURE__*/ new Vector3();\n\nclass PositionalAudio extends Audio {\n\n\tconstructor( listener ) {\n\n\t\tsuper( listener );\n\n\t\tthis.panner = this.context.createPanner();\n\t\tthis.panner.panningModel = 'HRTF';\n\t\tthis.panner.connect( this.gain );\n\n\t}\n\n\tconnect() {\n\n\t\tsuper.connect();\n\n\t\tthis.panner.connect( this.gain );\n\n\t}\n\n\tdisconnect() {\n\n\t\tsuper.disconnect();\n\n\t\tthis.panner.disconnect( this.gain );\n\n\t}\n\n\tgetOutput() {\n\n\t\treturn this.panner;\n\n\t}\n\n\tgetRefDistance() {\n\n\t\treturn this.panner.refDistance;\n\n\t}\n\n\tsetRefDistance( value ) {\n\n\t\tthis.panner.refDistance = value;\n\n\t\treturn this;\n\n\t}\n\n\tgetRolloffFactor() {\n\n\t\treturn this.panner.rolloffFactor;\n\n\t}\n\n\tsetRolloffFactor( value ) {\n\n\t\tthis.panner.rolloffFactor = value;\n\n\t\treturn this;\n\n\t}\n\n\tgetDistanceModel() {\n\n\t\treturn this.panner.distanceModel;\n\n\t}\n\n\tsetDistanceModel( value ) {\n\n\t\tthis.panner.distanceModel = value;\n\n\t\treturn this;\n\n\t}\n\n\tgetMaxDistance() {\n\n\t\treturn this.panner.maxDistance;\n\n\t}\n\n\tsetMaxDistance( value ) {\n\n\t\tthis.panner.maxDistance = value;\n\n\t\treturn this;\n\n\t}\n\n\tsetDirectionalCone( coneInnerAngle, coneOuterAngle, coneOuterGain ) {\n\n\t\tthis.panner.coneInnerAngle = coneInnerAngle;\n\t\tthis.panner.coneOuterAngle = coneOuterAngle;\n\t\tthis.panner.coneOuterGain = coneOuterGain;\n\n\t\treturn this;\n\n\t}\n\n\tupdateMatrixWorld( force ) {\n\n\t\tsuper.updateMatrixWorld( force );\n\n\t\tif ( this.hasPlaybackControl === true && this.isPlaying === false ) return;\n\n\t\tthis.matrixWorld.decompose( _position, _quaternion, _scale );\n\n\t\t_orientation.set( 0, 0, 1 ).applyQuaternion( _quaternion );\n\n\t\tconst panner = this.panner;\n\n\t\tif ( panner.positionX ) {\n\n\t\t\t// code path for Chrome and Firefox (see #14393)\n\n\t\t\tconst endTime = this.context.currentTime + this.listener.timeDelta;\n\n\t\t\tpanner.positionX.linearRampToValueAtTime( _position.x, endTime );\n\t\t\tpanner.positionY.linearRampToValueAtTime( _position.y, endTime );\n\t\t\tpanner.positionZ.linearRampToValueAtTime( _position.z, endTime );\n\t\t\tpanner.orientationX.linearRampToValueAtTime( _orientation.x, endTime );\n\t\t\tpanner.orientationY.linearRampToValueAtTime( _orientation.y, endTime );\n\t\t\tpanner.orientationZ.linearRampToValueAtTime( _orientation.z, endTime );\n\n\t\t} else {\n\n\t\t\tpanner.setPosition( _position.x, _position.y, _position.z );\n\t\t\tpanner.setOrientation( _orientation.x, _orientation.y, _orientation.z );\n\n\t\t}\n\n\t}\n\n}\n\nclass AudioAnalyser {\n\n\tconstructor( audio, fftSize = 2048 ) {\n\n\t\tthis.analyser = audio.context.createAnalyser();\n\t\tthis.analyser.fftSize = fftSize;\n\n\t\tthis.data = new Uint8Array( this.analyser.frequencyBinCount );\n\n\t\taudio.getOutput().connect( this.analyser );\n\n\t}\n\n\n\tgetFrequencyData() {\n\n\t\tthis.analyser.getByteFrequencyData( this.data );\n\n\t\treturn this.data;\n\n\t}\n\n\tgetAverageFrequency() {\n\n\t\tlet value = 0;\n\t\tconst data = this.getFrequencyData();\n\n\t\tfor ( let i = 0; i < data.length; i ++ ) {\n\n\t\t\tvalue += data[ i ];\n\n\t\t}\n\n\t\treturn value / data.length;\n\n\t}\n\n}\n\nclass PropertyMixer {\n\n\tconstructor( binding, typeName, valueSize ) {\n\n\t\tthis.binding = binding;\n\t\tthis.valueSize = valueSize;\n\n\t\tlet mixFunction,\n\t\t\tmixFunctionAdditive,\n\t\t\tsetIdentity;\n\n\t\t// buffer layout: [ incoming | accu0 | accu1 | orig | addAccu | (optional work) ]\n\t\t//\n\t\t// interpolators can use .buffer as their .result\n\t\t// the data then goes to 'incoming'\n\t\t//\n\t\t// 'accu0' and 'accu1' are used frame-interleaved for\n\t\t// the cumulative result and are compared to detect\n\t\t// changes\n\t\t//\n\t\t// 'orig' stores the original state of the property\n\t\t//\n\t\t// 'add' is used for additive cumulative results\n\t\t//\n\t\t// 'work' is optional and is only present for quaternion types. It is used\n\t\t// to store intermediate quaternion multiplication results\n\n\t\tswitch ( typeName ) {\n\n\t\t\tcase 'quaternion':\n\t\t\t\tmixFunction = this._slerp;\n\t\t\t\tmixFunctionAdditive = this._slerpAdditive;\n\t\t\t\tsetIdentity = this._setAdditiveIdentityQuaternion;\n\n\t\t\t\tthis.buffer = new Float64Array( valueSize * 6 );\n\t\t\t\tthis._workIndex = 5;\n\t\t\t\tbreak;\n\n\t\t\tcase 'string':\n\t\t\tcase 'bool':\n\t\t\t\tmixFunction = this._select;\n\n\t\t\t\t// Use the regular mix function and for additive on these types,\n\t\t\t\t// additive is not relevant for non-numeric types\n\t\t\t\tmixFunctionAdditive = this._select;\n\n\t\t\t\tsetIdentity = this._setAdditiveIdentityOther;\n\n\t\t\t\tthis.buffer = new Array( valueSize * 5 );\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\tmixFunction = this._lerp;\n\t\t\t\tmixFunctionAdditive = this._lerpAdditive;\n\t\t\t\tsetIdentity = this._setAdditiveIdentityNumeric;\n\n\t\t\t\tthis.buffer = new Float64Array( valueSize * 5 );\n\n\t\t}\n\n\t\tthis._mixBufferRegion = mixFunction;\n\t\tthis._mixBufferRegionAdditive = mixFunctionAdditive;\n\t\tthis._setIdentity = setIdentity;\n\t\tthis._origIndex = 3;\n\t\tthis._addIndex = 4;\n\n\t\tthis.cumulativeWeight = 0;\n\t\tthis.cumulativeWeightAdditive = 0;\n\n\t\tthis.useCount = 0;\n\t\tthis.referenceCount = 0;\n\n\t}\n\n\t// accumulate data in the 'incoming' region into 'accu'\n\taccumulate( accuIndex, weight ) {\n\n\t\t// note: happily accumulating nothing when weight = 0, the caller knows\n\t\t// the weight and shouldn't have made the call in the first place\n\n\t\tconst buffer = this.buffer,\n\t\t\tstride = this.valueSize,\n\t\t\toffset = accuIndex * stride + stride;\n\n\t\tlet currentWeight = this.cumulativeWeight;\n\n\t\tif ( currentWeight === 0 ) {\n\n\t\t\t// accuN := incoming * weight\n\n\t\t\tfor ( let i = 0; i !== stride; ++ i ) {\n\n\t\t\t\tbuffer[ offset + i ] = buffer[ i ];\n\n\t\t\t}\n\n\t\t\tcurrentWeight = weight;\n\n\t\t} else {\n\n\t\t\t// accuN := accuN + incoming * weight\n\n\t\t\tcurrentWeight += weight;\n\t\t\tconst mix = weight / currentWeight;\n\t\t\tthis._mixBufferRegion( buffer, offset, 0, mix, stride );\n\n\t\t}\n\n\t\tthis.cumulativeWeight = currentWeight;\n\n\t}\n\n\t// accumulate data in the 'incoming' region into 'add'\n\taccumulateAdditive( weight ) {\n\n\t\tconst buffer = this.buffer,\n\t\t\tstride = this.valueSize,\n\t\t\toffset = stride * this._addIndex;\n\n\t\tif ( this.cumulativeWeightAdditive === 0 ) {\n\n\t\t\t// add = identity\n\n\t\t\tthis._setIdentity();\n\n\t\t}\n\n\t\t// add := add + incoming * weight\n\n\t\tthis._mixBufferRegionAdditive( buffer, offset, 0, weight, stride );\n\t\tthis.cumulativeWeightAdditive += weight;\n\n\t}\n\n\t// apply the state of 'accu' to the binding when accus differ\n\tapply( accuIndex ) {\n\n\t\tconst stride = this.valueSize,\n\t\t\tbuffer = this.buffer,\n\t\t\toffset = accuIndex * stride + stride,\n\n\t\t\tweight = this.cumulativeWeight,\n\t\t\tweightAdditive = this.cumulativeWeightAdditive,\n\n\t\t\tbinding = this.binding;\n\n\t\tthis.cumulativeWeight = 0;\n\t\tthis.cumulativeWeightAdditive = 0;\n\n\t\tif ( weight < 1 ) {\n\n\t\t\t// accuN := accuN + original * ( 1 - cumulativeWeight )\n\n\t\t\tconst originalValueOffset = stride * this._origIndex;\n\n\t\t\tthis._mixBufferRegion(\n\t\t\t\tbuffer, offset, originalValueOffset, 1 - weight, stride );\n\n\t\t}\n\n\t\tif ( weightAdditive > 0 ) {\n\n\t\t\t// accuN := accuN + additive accuN\n\n\t\t\tthis._mixBufferRegionAdditive( buffer, offset, this._addIndex * stride, 1, stride );\n\n\t\t}\n\n\t\tfor ( let i = stride, e = stride + stride; i !== e; ++ i ) {\n\n\t\t\tif ( buffer[ i ] !== buffer[ i + stride ] ) {\n\n\t\t\t\t// value has changed -> update scene graph\n\n\t\t\t\tbinding.setValue( buffer, offset );\n\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\t// remember the state of the bound property and copy it to both accus\n\tsaveOriginalState() {\n\n\t\tconst binding = this.binding;\n\n\t\tconst buffer = this.buffer,\n\t\t\tstride = this.valueSize,\n\n\t\t\toriginalValueOffset = stride * this._origIndex;\n\n\t\tbinding.getValue( buffer, originalValueOffset );\n\n\t\t// accu[0..1] := orig -- initially detect changes against the original\n\t\tfor ( let i = stride, e = originalValueOffset; i !== e; ++ i ) {\n\n\t\t\tbuffer[ i ] = buffer[ originalValueOffset + ( i % stride ) ];\n\n\t\t}\n\n\t\t// Add to identity for additive\n\t\tthis._setIdentity();\n\n\t\tthis.cumulativeWeight = 0;\n\t\tthis.cumulativeWeightAdditive = 0;\n\n\t}\n\n\t// apply the state previously taken via 'saveOriginalState' to the binding\n\trestoreOriginalState() {\n\n\t\tconst originalValueOffset = this.valueSize * 3;\n\t\tthis.binding.setValue( this.buffer, originalValueOffset );\n\n\t}\n\n\t_setAdditiveIdentityNumeric() {\n\n\t\tconst startIndex = this._addIndex * this.valueSize;\n\t\tconst endIndex = startIndex + this.valueSize;\n\n\t\tfor ( let i = startIndex; i < endIndex; i ++ ) {\n\n\t\t\tthis.buffer[ i ] = 0;\n\n\t\t}\n\n\t}\n\n\t_setAdditiveIdentityQuaternion() {\n\n\t\tthis._setAdditiveIdentityNumeric();\n\t\tthis.buffer[ this._addIndex * this.valueSize + 3 ] = 1;\n\n\t}\n\n\t_setAdditiveIdentityOther() {\n\n\t\tconst startIndex = this._origIndex * this.valueSize;\n\t\tconst targetIndex = this._addIndex * this.valueSize;\n\n\t\tfor ( let i = 0; i < this.valueSize; i ++ ) {\n\n\t\t\tthis.buffer[ targetIndex + i ] = this.buffer[ startIndex + i ];\n\n\t\t}\n\n\t}\n\n\n\t// mix functions\n\n\t_select( buffer, dstOffset, srcOffset, t, stride ) {\n\n\t\tif ( t >= 0.5 ) {\n\n\t\t\tfor ( let i = 0; i !== stride; ++ i ) {\n\n\t\t\t\tbuffer[ dstOffset + i ] = buffer[ srcOffset + i ];\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\t_slerp( buffer, dstOffset, srcOffset, t ) {\n\n\t\tQuaternion.slerpFlat( buffer, dstOffset, buffer, dstOffset, buffer, srcOffset, t );\n\n\t}\n\n\t_slerpAdditive( buffer, dstOffset, srcOffset, t, stride ) {\n\n\t\tconst workOffset = this._workIndex * stride;\n\n\t\t// Store result in intermediate buffer offset\n\t\tQuaternion.multiplyQuaternionsFlat( buffer, workOffset, buffer, dstOffset, buffer, srcOffset );\n\n\t\t// Slerp to the intermediate result\n\t\tQuaternion.slerpFlat( buffer, dstOffset, buffer, dstOffset, buffer, workOffset, t );\n\n\t}\n\n\t_lerp( buffer, dstOffset, srcOffset, t, stride ) {\n\n\t\tconst s = 1 - t;\n\n\t\tfor ( let i = 0; i !== stride; ++ i ) {\n\n\t\t\tconst j = dstOffset + i;\n\n\t\t\tbuffer[ j ] = buffer[ j ] * s + buffer[ srcOffset + i ] * t;\n\n\t\t}\n\n\t}\n\n\t_lerpAdditive( buffer, dstOffset, srcOffset, t, stride ) {\n\n\t\tfor ( let i = 0; i !== stride; ++ i ) {\n\n\t\t\tconst j = dstOffset + i;\n\n\t\t\tbuffer[ j ] = buffer[ j ] + buffer[ srcOffset + i ] * t;\n\n\t\t}\n\n\t}\n\n}\n\n// Characters [].:/ are reserved for track binding syntax.\nconst _RESERVED_CHARS_RE = '\\\\[\\\\]\\\\.:\\\\/';\nconst _reservedRe = new RegExp( '[' + _RESERVED_CHARS_RE + ']', 'g' );\n\n// Attempts to allow node names from any language. ES5's `\\w` regexp matches\n// only latin characters, and the unicode \\p{L} is not yet supported. So\n// instead, we exclude reserved characters and match everything else.\nconst _wordChar = '[^' + _RESERVED_CHARS_RE + ']';\nconst _wordCharOrDot = '[^' + _RESERVED_CHARS_RE.replace( '\\\\.', '' ) + ']';\n\n// Parent directories, delimited by '/' or ':'. Currently unused, but must\n// be matched to parse the rest of the track name.\nconst _directoryRe = /*@__PURE__*/ /((?:WC+[\\/:])*)/.source.replace( 'WC', _wordChar );\n\n// Target node. May contain word characters (a-zA-Z0-9_) and '.' or '-'.\nconst _nodeRe = /*@__PURE__*/ /(WCOD+)?/.source.replace( 'WCOD', _wordCharOrDot );\n\n// Object on target node, and accessor. May not contain reserved\n// characters. Accessor may contain any character except closing bracket.\nconst _objectRe = /*@__PURE__*/ /(?:\\.(WC+)(?:\\[(.+)\\])?)?/.source.replace( 'WC', _wordChar );\n\n// Property and accessor. May not contain reserved characters. Accessor may\n// contain any non-bracket characters.\nconst _propertyRe = /*@__PURE__*/ /\\.(WC+)(?:\\[(.+)\\])?/.source.replace( 'WC', _wordChar );\n\nconst _trackRe = new RegExp( ''\n\t+ '^'\n\t+ _directoryRe\n\t+ _nodeRe\n\t+ _objectRe\n\t+ _propertyRe\n\t+ '$'\n);\n\nconst _supportedObjectNames = [ 'material', 'materials', 'bones', 'map' ];\n\nclass Composite {\n\n\tconstructor( targetGroup, path, optionalParsedPath ) {\n\n\t\tconst parsedPath = optionalParsedPath || PropertyBinding.parseTrackName( path );\n\n\t\tthis._targetGroup = targetGroup;\n\t\tthis._bindings = targetGroup.subscribe_( path, parsedPath );\n\n\t}\n\n\tgetValue( array, offset ) {\n\n\t\tthis.bind(); // bind all binding\n\n\t\tconst firstValidIndex = this._targetGroup.nCachedObjects_,\n\t\t\tbinding = this._bindings[ firstValidIndex ];\n\n\t\t// and only call .getValue on the first\n\t\tif ( binding !== undefined ) binding.getValue( array, offset );\n\n\t}\n\n\tsetValue( array, offset ) {\n\n\t\tconst bindings = this._bindings;\n\n\t\tfor ( let i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++ i ) {\n\n\t\t\tbindings[ i ].setValue( array, offset );\n\n\t\t}\n\n\t}\n\n\tbind() {\n\n\t\tconst bindings = this._bindings;\n\n\t\tfor ( let i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++ i ) {\n\n\t\t\tbindings[ i ].bind();\n\n\t\t}\n\n\t}\n\n\tunbind() {\n\n\t\tconst bindings = this._bindings;\n\n\t\tfor ( let i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++ i ) {\n\n\t\t\tbindings[ i ].unbind();\n\n\t\t}\n\n\t}\n\n}\n\n// Note: This class uses a State pattern on a per-method basis:\n// 'bind' sets 'this.getValue' / 'setValue' and shadows the\n// prototype version of these methods with one that represents\n// the bound state. When the property is not found, the methods\n// become no-ops.\nclass PropertyBinding {\n\n\tconstructor( rootNode, path, parsedPath ) {\n\n\t\tthis.path = path;\n\t\tthis.parsedPath = parsedPath || PropertyBinding.parseTrackName( path );\n\n\t\tthis.node = PropertyBinding.findNode( rootNode, this.parsedPath.nodeName );\n\n\t\tthis.rootNode = rootNode;\n\n\t\t// initial state of these methods that calls 'bind'\n\t\tthis.getValue = this._getValue_unbound;\n\t\tthis.setValue = this._setValue_unbound;\n\n\t}\n\n\n\tstatic create( root, path, parsedPath ) {\n\n\t\tif ( ! ( root && root.isAnimationObjectGroup ) ) {\n\n\t\t\treturn new PropertyBinding( root, path, parsedPath );\n\n\t\t} else {\n\n\t\t\treturn new PropertyBinding.Composite( root, path, parsedPath );\n\n\t\t}\n\n\t}\n\n\t/**\n\t * Replaces spaces with underscores and removes unsupported characters from\n\t * node names, to ensure compatibility with parseTrackName().\n\t *\n\t * @param {string} name Node name to be sanitized.\n\t * @return {string}\n\t */\n\tstatic sanitizeNodeName( name ) {\n\n\t\treturn name.replace( /\\s/g, '_' ).replace( _reservedRe, '' );\n\n\t}\n\n\tstatic parseTrackName( trackName ) {\n\n\t\tconst matches = _trackRe.exec( trackName );\n\n\t\tif ( matches === null ) {\n\n\t\t\tthrow new Error( 'PropertyBinding: Cannot parse trackName: ' + trackName );\n\n\t\t}\n\n\t\tconst results = {\n\t\t\t// directoryName: matches[ 1 ], // (tschw) currently unused\n\t\t\tnodeName: matches[ 2 ],\n\t\t\tobjectName: matches[ 3 ],\n\t\t\tobjectIndex: matches[ 4 ],\n\t\t\tpropertyName: matches[ 5 ], // required\n\t\t\tpropertyIndex: matches[ 6 ]\n\t\t};\n\n\t\tconst lastDot = results.nodeName && results.nodeName.lastIndexOf( '.' );\n\n\t\tif ( lastDot !== undefined && lastDot !== - 1 ) {\n\n\t\t\tconst objectName = results.nodeName.substring( lastDot + 1 );\n\n\t\t\t// Object names must be checked against an allowlist. Otherwise, there\n\t\t\t// is no way to parse 'foo.bar.baz': 'baz' must be a property, but\n\t\t\t// 'bar' could be the objectName, or part of a nodeName (which can\n\t\t\t// include '.' characters).\n\t\t\tif ( _supportedObjectNames.indexOf( objectName ) !== - 1 ) {\n\n\t\t\t\tresults.nodeName = results.nodeName.substring( 0, lastDot );\n\t\t\t\tresults.objectName = objectName;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( results.propertyName === null || results.propertyName.length === 0 ) {\n\n\t\t\tthrow new Error( 'PropertyBinding: can not parse propertyName from trackName: ' + trackName );\n\n\t\t}\n\n\t\treturn results;\n\n\t}\n\n\tstatic findNode( root, nodeName ) {\n\n\t\tif ( nodeName === undefined || nodeName === '' || nodeName === '.' || nodeName === - 1 || nodeName === root.name || nodeName === root.uuid ) {\n\n\t\t\treturn root;\n\n\t\t}\n\n\t\t// search into skeleton bones.\n\t\tif ( root.skeleton ) {\n\n\t\t\tconst bone = root.skeleton.getBoneByName( nodeName );\n\n\t\t\tif ( bone !== undefined ) {\n\n\t\t\t\treturn bone;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// search into node subtree.\n\t\tif ( root.children ) {\n\n\t\t\tconst searchNodeSubtree = function ( children ) {\n\n\t\t\t\tfor ( let i = 0; i < children.length; i ++ ) {\n\n\t\t\t\t\tconst childNode = children[ i ];\n\n\t\t\t\t\tif ( childNode.name === nodeName || childNode.uuid === nodeName ) {\n\n\t\t\t\t\t\treturn childNode;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tconst result = searchNodeSubtree( childNode.children );\n\n\t\t\t\t\tif ( result ) return result;\n\n\t\t\t\t}\n\n\t\t\t\treturn null;\n\n\t\t\t};\n\n\t\t\tconst subTreeNode = searchNodeSubtree( root.children );\n\n\t\t\tif ( subTreeNode ) {\n\n\t\t\t\treturn subTreeNode;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn null;\n\n\t}\n\n\t// these are used to \"bind\" a nonexistent property\n\t_getValue_unavailable() {}\n\t_setValue_unavailable() {}\n\n\t// Getters\n\n\t_getValue_direct( buffer, offset ) {\n\n\t\tbuffer[ offset ] = this.targetObject[ this.propertyName ];\n\n\t}\n\n\t_getValue_array( buffer, offset ) {\n\n\t\tconst source = this.resolvedProperty;\n\n\t\tfor ( let i = 0, n = source.length; i !== n; ++ i ) {\n\n\t\t\tbuffer[ offset ++ ] = source[ i ];\n\n\t\t}\n\n\t}\n\n\t_getValue_arrayElement( buffer, offset ) {\n\n\t\tbuffer[ offset ] = this.resolvedProperty[ this.propertyIndex ];\n\n\t}\n\n\t_getValue_toArray( buffer, offset ) {\n\n\t\tthis.resolvedProperty.toArray( buffer, offset );\n\n\t}\n\n\t// Direct\n\n\t_setValue_direct( buffer, offset ) {\n\n\t\tthis.targetObject[ this.propertyName ] = buffer[ offset ];\n\n\t}\n\n\t_setValue_direct_setNeedsUpdate( buffer, offset ) {\n\n\t\tthis.targetObject[ this.propertyName ] = buffer[ offset ];\n\t\tthis.targetObject.needsUpdate = true;\n\n\t}\n\n\t_setValue_direct_setMatrixWorldNeedsUpdate( buffer, offset ) {\n\n\t\tthis.targetObject[ this.propertyName ] = buffer[ offset ];\n\t\tthis.targetObject.matrixWorldNeedsUpdate = true;\n\n\t}\n\n\t// EntireArray\n\n\t_setValue_array( buffer, offset ) {\n\n\t\tconst dest = this.resolvedProperty;\n\n\t\tfor ( let i = 0, n = dest.length; i !== n; ++ i ) {\n\n\t\t\tdest[ i ] = buffer[ offset ++ ];\n\n\t\t}\n\n\t}\n\n\t_setValue_array_setNeedsUpdate( buffer, offset ) {\n\n\t\tconst dest = this.resolvedProperty;\n\n\t\tfor ( let i = 0, n = dest.length; i !== n; ++ i ) {\n\n\t\t\tdest[ i ] = buffer[ offset ++ ];\n\n\t\t}\n\n\t\tthis.targetObject.needsUpdate = true;\n\n\t}\n\n\t_setValue_array_setMatrixWorldNeedsUpdate( buffer, offset ) {\n\n\t\tconst dest = this.resolvedProperty;\n\n\t\tfor ( let i = 0, n = dest.length; i !== n; ++ i ) {\n\n\t\t\tdest[ i ] = buffer[ offset ++ ];\n\n\t\t}\n\n\t\tthis.targetObject.matrixWorldNeedsUpdate = true;\n\n\t}\n\n\t// ArrayElement\n\n\t_setValue_arrayElement( buffer, offset ) {\n\n\t\tthis.resolvedProperty[ this.propertyIndex ] = buffer[ offset ];\n\n\t}\n\n\t_setValue_arrayElement_setNeedsUpdate( buffer, offset ) {\n\n\t\tthis.resolvedProperty[ this.propertyIndex ] = buffer[ offset ];\n\t\tthis.targetObject.needsUpdate = true;\n\n\t}\n\n\t_setValue_arrayElement_setMatrixWorldNeedsUpdate( buffer, offset ) {\n\n\t\tthis.resolvedProperty[ this.propertyIndex ] = buffer[ offset ];\n\t\tthis.targetObject.matrixWorldNeedsUpdate = true;\n\n\t}\n\n\t// HasToFromArray\n\n\t_setValue_fromArray( buffer, offset ) {\n\n\t\tthis.resolvedProperty.fromArray( buffer, offset );\n\n\t}\n\n\t_setValue_fromArray_setNeedsUpdate( buffer, offset ) {\n\n\t\tthis.resolvedProperty.fromArray( buffer, offset );\n\t\tthis.targetObject.needsUpdate = true;\n\n\t}\n\n\t_setValue_fromArray_setMatrixWorldNeedsUpdate( buffer, offset ) {\n\n\t\tthis.resolvedProperty.fromArray( buffer, offset );\n\t\tthis.targetObject.matrixWorldNeedsUpdate = true;\n\n\t}\n\n\t_getValue_unbound( targetArray, offset ) {\n\n\t\tthis.bind();\n\t\tthis.getValue( targetArray, offset );\n\n\t}\n\n\t_setValue_unbound( sourceArray, offset ) {\n\n\t\tthis.bind();\n\t\tthis.setValue( sourceArray, offset );\n\n\t}\n\n\t// create getter / setter pair for a property in the scene graph\n\tbind() {\n\n\t\tlet targetObject = this.node;\n\t\tconst parsedPath = this.parsedPath;\n\n\t\tconst objectName = parsedPath.objectName;\n\t\tconst propertyName = parsedPath.propertyName;\n\t\tlet propertyIndex = parsedPath.propertyIndex;\n\n\t\tif ( ! targetObject ) {\n\n\t\t\ttargetObject = PropertyBinding.findNode( this.rootNode, parsedPath.nodeName );\n\n\t\t\tthis.node = targetObject;\n\n\t\t}\n\n\t\t// set fail state so we can just 'return' on error\n\t\tthis.getValue = this._getValue_unavailable;\n\t\tthis.setValue = this._setValue_unavailable;\n\n\t\t// ensure there is a value node\n\t\tif ( ! targetObject ) {\n\n\t\t\tconsole.warn( 'THREE.PropertyBinding: No target node found for track: ' + this.path + '.' );\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( objectName ) {\n\n\t\t\tlet objectIndex = parsedPath.objectIndex;\n\n\t\t\t// special cases were we need to reach deeper into the hierarchy to get the face materials....\n\t\t\tswitch ( objectName ) {\n\n\t\t\t\tcase 'materials':\n\n\t\t\t\t\tif ( ! targetObject.material ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Can not bind to material as node does not have a material.', this );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( ! targetObject.material.materials ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.', this );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\ttargetObject = targetObject.material.materials;\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'bones':\n\n\t\t\t\t\tif ( ! targetObject.skeleton ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.', this );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// potential future optimization: skip this if propertyIndex is already an integer\n\t\t\t\t\t// and convert the integer string to a true integer.\n\n\t\t\t\t\ttargetObject = targetObject.skeleton.bones;\n\n\t\t\t\t\t// support resolving morphTarget names into indices.\n\t\t\t\t\tfor ( let i = 0; i < targetObject.length; i ++ ) {\n\n\t\t\t\t\t\tif ( targetObject[ i ].name === objectIndex ) {\n\n\t\t\t\t\t\t\tobjectIndex = i;\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'map':\n\n\t\t\t\t\tif ( 'map' in targetObject ) {\n\n\t\t\t\t\t\ttargetObject = targetObject.map;\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( ! targetObject.material ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Can not bind to material as node does not have a material.', this );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( ! targetObject.material.map ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.', this );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\ttargetObject = targetObject.material.map;\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault:\n\n\t\t\t\t\tif ( targetObject[ objectName ] === undefined ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Can not bind to objectName of node undefined.', this );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\ttargetObject = targetObject[ objectName ];\n\n\t\t\t}\n\n\n\t\t\tif ( objectIndex !== undefined ) {\n\n\t\t\t\tif ( targetObject[ objectIndex ] === undefined ) {\n\n\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.', this, targetObject );\n\t\t\t\t\treturn;\n\n\t\t\t\t}\n\n\t\t\t\ttargetObject = targetObject[ objectIndex ];\n\n\t\t\t}\n\n\t\t}\n\n\t\t// resolve property\n\t\tconst nodeProperty = targetObject[ propertyName ];\n\n\t\tif ( nodeProperty === undefined ) {\n\n\t\t\tconst nodeName = parsedPath.nodeName;\n\n\t\t\tconsole.error( 'THREE.PropertyBinding: Trying to update property for track: ' + nodeName +\n\t\t\t\t'.' + propertyName + ' but it wasn\\'t found.', targetObject );\n\t\t\treturn;\n\n\t\t}\n\n\t\t// determine versioning scheme\n\t\tlet versioning = this.Versioning.None;\n\n\t\tthis.targetObject = targetObject;\n\n\t\tif ( targetObject.isMaterial === true ) {\n\n\t\t\tversioning = this.Versioning.NeedsUpdate;\n\n\t\t} else if ( targetObject.isObject3D === true ) {\n\n\t\t\tversioning = this.Versioning.MatrixWorldNeedsUpdate;\n\n\t\t}\n\n\t\t// determine how the property gets bound\n\t\tlet bindingType = this.BindingType.Direct;\n\n\t\tif ( propertyIndex !== undefined ) {\n\n\t\t\t// access a sub element of the property array (only primitives are supported right now)\n\n\t\t\tif ( propertyName === 'morphTargetInfluences' ) {\n\n\t\t\t\t// potential optimization, skip this if propertyIndex is already an integer, and convert the integer string to a true integer.\n\n\t\t\t\t// support resolving morphTarget names into indices.\n\t\t\t\tif ( ! targetObject.geometry ) {\n\n\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.', this );\n\t\t\t\t\treturn;\n\n\t\t\t\t}\n\n\t\t\t\tif ( ! targetObject.geometry.morphAttributes ) {\n\n\t\t\t\t\tconsole.error( 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.', this );\n\t\t\t\t\treturn;\n\n\t\t\t\t}\n\n\t\t\t\tif ( targetObject.morphTargetDictionary[ propertyIndex ] !== undefined ) {\n\n\t\t\t\t\tpropertyIndex = targetObject.morphTargetDictionary[ propertyIndex ];\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tbindingType = this.BindingType.ArrayElement;\n\n\t\t\tthis.resolvedProperty = nodeProperty;\n\t\t\tthis.propertyIndex = propertyIndex;\n\n\t\t} else if ( nodeProperty.fromArray !== undefined && nodeProperty.toArray !== undefined ) {\n\n\t\t\t// must use copy for Object3D.Euler/Quaternion\n\n\t\t\tbindingType = this.BindingType.HasFromToArray;\n\n\t\t\tthis.resolvedProperty = nodeProperty;\n\n\t\t} else if ( Array.isArray( nodeProperty ) ) {\n\n\t\t\tbindingType = this.BindingType.EntireArray;\n\n\t\t\tthis.resolvedProperty = nodeProperty;\n\n\t\t} else {\n\n\t\t\tthis.propertyName = propertyName;\n\n\t\t}\n\n\t\t// select getter / setter\n\t\tthis.getValue = this.GetterByBindingType[ bindingType ];\n\t\tthis.setValue = this.SetterByBindingTypeAndVersioning[ bindingType ][ versioning ];\n\n\t}\n\n\tunbind() {\n\n\t\tthis.node = null;\n\n\t\t// back to the prototype version of getValue / setValue\n\t\t// note: avoiding to mutate the shape of 'this' via 'delete'\n\t\tthis.getValue = this._getValue_unbound;\n\t\tthis.setValue = this._setValue_unbound;\n\n\t}\n\n}\n\nPropertyBinding.Composite = Composite;\n\nPropertyBinding.prototype.BindingType = {\n\tDirect: 0,\n\tEntireArray: 1,\n\tArrayElement: 2,\n\tHasFromToArray: 3\n};\n\nPropertyBinding.prototype.Versioning = {\n\tNone: 0,\n\tNeedsUpdate: 1,\n\tMatrixWorldNeedsUpdate: 2\n};\n\nPropertyBinding.prototype.GetterByBindingType = [\n\n\tPropertyBinding.prototype._getValue_direct,\n\tPropertyBinding.prototype._getValue_array,\n\tPropertyBinding.prototype._getValue_arrayElement,\n\tPropertyBinding.prototype._getValue_toArray,\n\n];\n\nPropertyBinding.prototype.SetterByBindingTypeAndVersioning = [\n\n\t[\n\t\t// Direct\n\t\tPropertyBinding.prototype._setValue_direct,\n\t\tPropertyBinding.prototype._setValue_direct_setNeedsUpdate,\n\t\tPropertyBinding.prototype._setValue_direct_setMatrixWorldNeedsUpdate,\n\n\t], [\n\n\t\t// EntireArray\n\n\t\tPropertyBinding.prototype._setValue_array,\n\t\tPropertyBinding.prototype._setValue_array_setNeedsUpdate,\n\t\tPropertyBinding.prototype._setValue_array_setMatrixWorldNeedsUpdate,\n\n\t], [\n\n\t\t// ArrayElement\n\t\tPropertyBinding.prototype._setValue_arrayElement,\n\t\tPropertyBinding.prototype._setValue_arrayElement_setNeedsUpdate,\n\t\tPropertyBinding.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate,\n\n\t], [\n\n\t\t// HasToFromArray\n\t\tPropertyBinding.prototype._setValue_fromArray,\n\t\tPropertyBinding.prototype._setValue_fromArray_setNeedsUpdate,\n\t\tPropertyBinding.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate,\n\n\t]\n\n];\n\n/**\n *\n * A group of objects that receives a shared animation state.\n *\n * Usage:\n *\n * - Add objects you would otherwise pass as 'root' to the\n * constructor or the .clipAction method of AnimationMixer.\n *\n * - Instead pass this object as 'root'.\n *\n * - You can also add and remove objects later when the mixer\n * is running.\n *\n * Note:\n *\n * Objects of this class appear as one object to the mixer,\n * so cache control of the individual objects must be done\n * on the group.\n *\n * Limitation:\n *\n * - The animated properties must be compatible among the\n * all objects in the group.\n *\n * - A single property can either be controlled through a\n * target group or directly, but not both.\n */\n\nclass AnimationObjectGroup {\n\n\tconstructor() {\n\n\t\tthis.isAnimationObjectGroup = true;\n\n\t\tthis.uuid = generateUUID();\n\n\t\t// cached objects followed by the active ones\n\t\tthis._objects = Array.prototype.slice.call( arguments );\n\n\t\tthis.nCachedObjects_ = 0; // threshold\n\t\t// note: read by PropertyBinding.Composite\n\n\t\tconst indices = {};\n\t\tthis._indicesByUUID = indices; // for bookkeeping\n\n\t\tfor ( let i = 0, n = arguments.length; i !== n; ++ i ) {\n\n\t\t\tindices[ arguments[ i ].uuid ] = i;\n\n\t\t}\n\n\t\tthis._paths = []; // inside: string\n\t\tthis._parsedPaths = []; // inside: { we don't care, here }\n\t\tthis._bindings = []; // inside: Array< PropertyBinding >\n\t\tthis._bindingsIndicesByPath = {}; // inside: indices in these arrays\n\n\t\tconst scope = this;\n\n\t\tthis.stats = {\n\n\t\t\tobjects: {\n\t\t\t\tget total() {\n\n\t\t\t\t\treturn scope._objects.length;\n\n\t\t\t\t},\n\t\t\t\tget inUse() {\n\n\t\t\t\t\treturn this.total - scope.nCachedObjects_;\n\n\t\t\t\t}\n\t\t\t},\n\t\t\tget bindingsPerObject() {\n\n\t\t\t\treturn scope._bindings.length;\n\n\t\t\t}\n\n\t\t};\n\n\t}\n\n\tadd() {\n\n\t\tconst objects = this._objects,\n\t\t\tindicesByUUID = this._indicesByUUID,\n\t\t\tpaths = this._paths,\n\t\t\tparsedPaths = this._parsedPaths,\n\t\t\tbindings = this._bindings,\n\t\t\tnBindings = bindings.length;\n\n\t\tlet knownObject = undefined,\n\t\t\tnObjects = objects.length,\n\t\t\tnCachedObjects = this.nCachedObjects_;\n\n\t\tfor ( let i = 0, n = arguments.length; i !== n; ++ i ) {\n\n\t\t\tconst object = arguments[ i ],\n\t\t\t\tuuid = object.uuid;\n\t\t\tlet index = indicesByUUID[ uuid ];\n\n\t\t\tif ( index === undefined ) {\n\n\t\t\t\t// unknown object -> add it to the ACTIVE region\n\n\t\t\t\tindex = nObjects ++;\n\t\t\t\tindicesByUUID[ uuid ] = index;\n\t\t\t\tobjects.push( object );\n\n\t\t\t\t// accounting is done, now do the same for all bindings\n\n\t\t\t\tfor ( let j = 0, m = nBindings; j !== m; ++ j ) {\n\n\t\t\t\t\tbindings[ j ].push( new PropertyBinding( object, paths[ j ], parsedPaths[ j ] ) );\n\n\t\t\t\t}\n\n\t\t\t} else if ( index < nCachedObjects ) {\n\n\t\t\t\tknownObject = objects[ index ];\n\n\t\t\t\t// move existing object to the ACTIVE region\n\n\t\t\t\tconst firstActiveIndex = -- nCachedObjects,\n\t\t\t\t\tlastCachedObject = objects[ firstActiveIndex ];\n\n\t\t\t\tindicesByUUID[ lastCachedObject.uuid ] = index;\n\t\t\t\tobjects[ index ] = lastCachedObject;\n\n\t\t\t\tindicesByUUID[ uuid ] = firstActiveIndex;\n\t\t\t\tobjects[ firstActiveIndex ] = object;\n\n\t\t\t\t// accounting is done, now do the same for all bindings\n\n\t\t\t\tfor ( let j = 0, m = nBindings; j !== m; ++ j ) {\n\n\t\t\t\t\tconst bindingsForPath = bindings[ j ],\n\t\t\t\t\t\tlastCached = bindingsForPath[ firstActiveIndex ];\n\n\t\t\t\t\tlet binding = bindingsForPath[ index ];\n\n\t\t\t\t\tbindingsForPath[ index ] = lastCached;\n\n\t\t\t\t\tif ( binding === undefined ) {\n\n\t\t\t\t\t\t// since we do not bother to create new bindings\n\t\t\t\t\t\t// for objects that are cached, the binding may\n\t\t\t\t\t\t// or may not exist\n\n\t\t\t\t\t\tbinding = new PropertyBinding( object, paths[ j ], parsedPaths[ j ] );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tbindingsForPath[ firstActiveIndex ] = binding;\n\n\t\t\t\t}\n\n\t\t\t} else if ( objects[ index ] !== knownObject ) {\n\n\t\t\t\tconsole.error( 'THREE.AnimationObjectGroup: Different objects with the same UUID ' +\n\t\t\t\t\t'detected. Clean the caches or recreate your infrastructure when reloading scenes.' );\n\n\t\t\t} // else the object is already where we want it to be\n\n\t\t} // for arguments\n\n\t\tthis.nCachedObjects_ = nCachedObjects;\n\n\t}\n\n\tremove() {\n\n\t\tconst objects = this._objects,\n\t\t\tindicesByUUID = this._indicesByUUID,\n\t\t\tbindings = this._bindings,\n\t\t\tnBindings = bindings.length;\n\n\t\tlet nCachedObjects = this.nCachedObjects_;\n\n\t\tfor ( let i = 0, n = arguments.length; i !== n; ++ i ) {\n\n\t\t\tconst object = arguments[ i ],\n\t\t\t\tuuid = object.uuid,\n\t\t\t\tindex = indicesByUUID[ uuid ];\n\n\t\t\tif ( index !== undefined && index >= nCachedObjects ) {\n\n\t\t\t\t// move existing object into the CACHED region\n\n\t\t\t\tconst lastCachedIndex = nCachedObjects ++,\n\t\t\t\t\tfirstActiveObject = objects[ lastCachedIndex ];\n\n\t\t\t\tindicesByUUID[ firstActiveObject.uuid ] = index;\n\t\t\t\tobjects[ index ] = firstActiveObject;\n\n\t\t\t\tindicesByUUID[ uuid ] = lastCachedIndex;\n\t\t\t\tobjects[ lastCachedIndex ] = object;\n\n\t\t\t\t// accounting is done, now do the same for all bindings\n\n\t\t\t\tfor ( let j = 0, m = nBindings; j !== m; ++ j ) {\n\n\t\t\t\t\tconst bindingsForPath = bindings[ j ],\n\t\t\t\t\t\tfirstActive = bindingsForPath[ lastCachedIndex ],\n\t\t\t\t\t\tbinding = bindingsForPath[ index ];\n\n\t\t\t\t\tbindingsForPath[ index ] = firstActive;\n\t\t\t\t\tbindingsForPath[ lastCachedIndex ] = binding;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} // for arguments\n\n\t\tthis.nCachedObjects_ = nCachedObjects;\n\n\t}\n\n\t// remove & forget\n\tuncache() {\n\n\t\tconst objects = this._objects,\n\t\t\tindicesByUUID = this._indicesByUUID,\n\t\t\tbindings = this._bindings,\n\t\t\tnBindings = bindings.length;\n\n\t\tlet nCachedObjects = this.nCachedObjects_,\n\t\t\tnObjects = objects.length;\n\n\t\tfor ( let i = 0, n = arguments.length; i !== n; ++ i ) {\n\n\t\t\tconst object = arguments[ i ],\n\t\t\t\tuuid = object.uuid,\n\t\t\t\tindex = indicesByUUID[ uuid ];\n\n\t\t\tif ( index !== undefined ) {\n\n\t\t\t\tdelete indicesByUUID[ uuid ];\n\n\t\t\t\tif ( index < nCachedObjects ) {\n\n\t\t\t\t\t// object is cached, shrink the CACHED region\n\n\t\t\t\t\tconst firstActiveIndex = -- nCachedObjects,\n\t\t\t\t\t\tlastCachedObject = objects[ firstActiveIndex ],\n\t\t\t\t\t\tlastIndex = -- nObjects,\n\t\t\t\t\t\tlastObject = objects[ lastIndex ];\n\n\t\t\t\t\t// last cached object takes this object's place\n\t\t\t\t\tindicesByUUID[ lastCachedObject.uuid ] = index;\n\t\t\t\t\tobjects[ index ] = lastCachedObject;\n\n\t\t\t\t\t// last object goes to the activated slot and pop\n\t\t\t\t\tindicesByUUID[ lastObject.uuid ] = firstActiveIndex;\n\t\t\t\t\tobjects[ firstActiveIndex ] = lastObject;\n\t\t\t\t\tobjects.pop();\n\n\t\t\t\t\t// accounting is done, now do the same for all bindings\n\n\t\t\t\t\tfor ( let j = 0, m = nBindings; j !== m; ++ j ) {\n\n\t\t\t\t\t\tconst bindingsForPath = bindings[ j ],\n\t\t\t\t\t\t\tlastCached = bindingsForPath[ firstActiveIndex ],\n\t\t\t\t\t\t\tlast = bindingsForPath[ lastIndex ];\n\n\t\t\t\t\t\tbindingsForPath[ index ] = lastCached;\n\t\t\t\t\t\tbindingsForPath[ firstActiveIndex ] = last;\n\t\t\t\t\t\tbindingsForPath.pop();\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// object is active, just swap with the last and pop\n\n\t\t\t\t\tconst lastIndex = -- nObjects,\n\t\t\t\t\t\tlastObject = objects[ lastIndex ];\n\n\t\t\t\t\tif ( lastIndex > 0 ) {\n\n\t\t\t\t\t\tindicesByUUID[ lastObject.uuid ] = index;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tobjects[ index ] = lastObject;\n\t\t\t\t\tobjects.pop();\n\n\t\t\t\t\t// accounting is done, now do the same for all bindings\n\n\t\t\t\t\tfor ( let j = 0, m = nBindings; j !== m; ++ j ) {\n\n\t\t\t\t\t\tconst bindingsForPath = bindings[ j ];\n\n\t\t\t\t\t\tbindingsForPath[ index ] = bindingsForPath[ lastIndex ];\n\t\t\t\t\t\tbindingsForPath.pop();\n\n\t\t\t\t\t}\n\n\t\t\t\t} // cached or active\n\n\t\t\t} // if object is known\n\n\t\t} // for arguments\n\n\t\tthis.nCachedObjects_ = nCachedObjects;\n\n\t}\n\n\t// Internal interface used by befriended PropertyBinding.Composite:\n\n\tsubscribe_( path, parsedPath ) {\n\n\t\t// returns an array of bindings for the given path that is changed\n\t\t// according to the contained objects in the group\n\n\t\tconst indicesByPath = this._bindingsIndicesByPath;\n\t\tlet index = indicesByPath[ path ];\n\t\tconst bindings = this._bindings;\n\n\t\tif ( index !== undefined ) return bindings[ index ];\n\n\t\tconst paths = this._paths,\n\t\t\tparsedPaths = this._parsedPaths,\n\t\t\tobjects = this._objects,\n\t\t\tnObjects = objects.length,\n\t\t\tnCachedObjects = this.nCachedObjects_,\n\t\t\tbindingsForPath = new Array( nObjects );\n\n\t\tindex = bindings.length;\n\n\t\tindicesByPath[ path ] = index;\n\n\t\tpaths.push( path );\n\t\tparsedPaths.push( parsedPath );\n\t\tbindings.push( bindingsForPath );\n\n\t\tfor ( let i = nCachedObjects, n = objects.length; i !== n; ++ i ) {\n\n\t\t\tconst object = objects[ i ];\n\t\t\tbindingsForPath[ i ] = new PropertyBinding( object, path, parsedPath );\n\n\t\t}\n\n\t\treturn bindingsForPath;\n\n\t}\n\n\tunsubscribe_( path ) {\n\n\t\t// tells the group to forget about a property path and no longer\n\t\t// update the array previously obtained with 'subscribe_'\n\n\t\tconst indicesByPath = this._bindingsIndicesByPath,\n\t\t\tindex = indicesByPath[ path ];\n\n\t\tif ( index !== undefined ) {\n\n\t\t\tconst paths = this._paths,\n\t\t\t\tparsedPaths = this._parsedPaths,\n\t\t\t\tbindings = this._bindings,\n\t\t\t\tlastBindingsIndex = bindings.length - 1,\n\t\t\t\tlastBindings = bindings[ lastBindingsIndex ],\n\t\t\t\tlastBindingsPath = path[ lastBindingsIndex ];\n\n\t\t\tindicesByPath[ lastBindingsPath ] = index;\n\n\t\t\tbindings[ index ] = lastBindings;\n\t\t\tbindings.pop();\n\n\t\t\tparsedPaths[ index ] = parsedPaths[ lastBindingsIndex ];\n\t\t\tparsedPaths.pop();\n\n\t\t\tpaths[ index ] = paths[ lastBindingsIndex ];\n\t\t\tpaths.pop();\n\n\t\t}\n\n\t}\n\n}\n\nclass AnimationAction {\n\n\tconstructor( mixer, clip, localRoot = null, blendMode = clip.blendMode ) {\n\n\t\tthis._mixer = mixer;\n\t\tthis._clip = clip;\n\t\tthis._localRoot = localRoot;\n\t\tthis.blendMode = blendMode;\n\n\t\tconst tracks = clip.tracks,\n\t\t\tnTracks = tracks.length,\n\t\t\tinterpolants = new Array( nTracks );\n\n\t\tconst interpolantSettings = {\n\t\t\tendingStart: ZeroCurvatureEnding,\n\t\t\tendingEnd: ZeroCurvatureEnding\n\t\t};\n\n\t\tfor ( let i = 0; i !== nTracks; ++ i ) {\n\n\t\t\tconst interpolant = tracks[ i ].createInterpolant( null );\n\t\t\tinterpolants[ i ] = interpolant;\n\t\t\tinterpolant.settings = interpolantSettings;\n\n\t\t}\n\n\t\tthis._interpolantSettings = interpolantSettings;\n\n\t\tthis._interpolants = interpolants; // bound by the mixer\n\n\t\t// inside: PropertyMixer (managed by the mixer)\n\t\tthis._propertyBindings = new Array( nTracks );\n\n\t\tthis._cacheIndex = null; // for the memory manager\n\t\tthis._byClipCacheIndex = null; // for the memory manager\n\n\t\tthis._timeScaleInterpolant = null;\n\t\tthis._weightInterpolant = null;\n\n\t\tthis.loop = LoopRepeat;\n\t\tthis._loopCount = - 1;\n\n\t\t// global mixer time when the action is to be started\n\t\t// it's set back to 'null' upon start of the action\n\t\tthis._startTime = null;\n\n\t\t// scaled local time of the action\n\t\t// gets clamped or wrapped to 0..clip.duration according to loop\n\t\tthis.time = 0;\n\n\t\tthis.timeScale = 1;\n\t\tthis._effectiveTimeScale = 1;\n\n\t\tthis.weight = 1;\n\t\tthis._effectiveWeight = 1;\n\n\t\tthis.repetitions = Infinity; // no. of repetitions when looping\n\n\t\tthis.paused = false; // true -> zero effective time scale\n\t\tthis.enabled = true; // false -> zero effective weight\n\n\t\tthis.clampWhenFinished = false;// keep feeding the last frame?\n\n\t\tthis.zeroSlopeAtStart = true;// for smooth interpolation w/o separate\n\t\tthis.zeroSlopeAtEnd = true;// clips for start, loop and end\n\n\t}\n\n\t// State & Scheduling\n\n\tplay() {\n\n\t\tthis._mixer._activateAction( this );\n\n\t\treturn this;\n\n\t}\n\n\tstop() {\n\n\t\tthis._mixer._deactivateAction( this );\n\n\t\treturn this.reset();\n\n\t}\n\n\treset() {\n\n\t\tthis.paused = false;\n\t\tthis.enabled = true;\n\n\t\tthis.time = 0; // restart clip\n\t\tthis._loopCount = - 1;// forget previous loops\n\t\tthis._startTime = null;// forget scheduling\n\n\t\treturn this.stopFading().stopWarping();\n\n\t}\n\n\tisRunning() {\n\n\t\treturn this.enabled && ! this.paused && this.timeScale !== 0 &&\n\t\t\tthis._startTime === null && this._mixer._isActiveAction( this );\n\n\t}\n\n\t// return true when play has been called\n\tisScheduled() {\n\n\t\treturn this._mixer._isActiveAction( this );\n\n\t}\n\n\tstartAt( time ) {\n\n\t\tthis._startTime = time;\n\n\t\treturn this;\n\n\t}\n\n\tsetLoop( mode, repetitions ) {\n\n\t\tthis.loop = mode;\n\t\tthis.repetitions = repetitions;\n\n\t\treturn this;\n\n\t}\n\n\t// Weight\n\n\t// set the weight stopping any scheduled fading\n\t// although .enabled = false yields an effective weight of zero, this\n\t// method does *not* change .enabled, because it would be confusing\n\tsetEffectiveWeight( weight ) {\n\n\t\tthis.weight = weight;\n\n\t\t// note: same logic as when updated at runtime\n\t\tthis._effectiveWeight = this.enabled ? weight : 0;\n\n\t\treturn this.stopFading();\n\n\t}\n\n\t// return the weight considering fading and .enabled\n\tgetEffectiveWeight() {\n\n\t\treturn this._effectiveWeight;\n\n\t}\n\n\tfadeIn( duration ) {\n\n\t\treturn this._scheduleFading( duration, 0, 1 );\n\n\t}\n\n\tfadeOut( duration ) {\n\n\t\treturn this._scheduleFading( duration, 1, 0 );\n\n\t}\n\n\tcrossFadeFrom( fadeOutAction, duration, warp ) {\n\n\t\tfadeOutAction.fadeOut( duration );\n\t\tthis.fadeIn( duration );\n\n\t\tif ( warp ) {\n\n\t\t\tconst fadeInDuration = this._clip.duration,\n\t\t\t\tfadeOutDuration = fadeOutAction._clip.duration,\n\n\t\t\t\tstartEndRatio = fadeOutDuration / fadeInDuration,\n\t\t\t\tendStartRatio = fadeInDuration / fadeOutDuration;\n\n\t\t\tfadeOutAction.warp( 1.0, startEndRatio, duration );\n\t\t\tthis.warp( endStartRatio, 1.0, duration );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tcrossFadeTo( fadeInAction, duration, warp ) {\n\n\t\treturn fadeInAction.crossFadeFrom( this, duration, warp );\n\n\t}\n\n\tstopFading() {\n\n\t\tconst weightInterpolant = this._weightInterpolant;\n\n\t\tif ( weightInterpolant !== null ) {\n\n\t\t\tthis._weightInterpolant = null;\n\t\t\tthis._mixer._takeBackControlInterpolant( weightInterpolant );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// Time Scale Control\n\n\t// set the time scale stopping any scheduled warping\n\t// although .paused = true yields an effective time scale of zero, this\n\t// method does *not* change .paused, because it would be confusing\n\tsetEffectiveTimeScale( timeScale ) {\n\n\t\tthis.timeScale = timeScale;\n\t\tthis._effectiveTimeScale = this.paused ? 0 : timeScale;\n\n\t\treturn this.stopWarping();\n\n\t}\n\n\t// return the time scale considering warping and .paused\n\tgetEffectiveTimeScale() {\n\n\t\treturn this._effectiveTimeScale;\n\n\t}\n\n\tsetDuration( duration ) {\n\n\t\tthis.timeScale = this._clip.duration / duration;\n\n\t\treturn this.stopWarping();\n\n\t}\n\n\tsyncWith( action ) {\n\n\t\tthis.time = action.time;\n\t\tthis.timeScale = action.timeScale;\n\n\t\treturn this.stopWarping();\n\n\t}\n\n\thalt( duration ) {\n\n\t\treturn this.warp( this._effectiveTimeScale, 0, duration );\n\n\t}\n\n\twarp( startTimeScale, endTimeScale, duration ) {\n\n\t\tconst mixer = this._mixer,\n\t\t\tnow = mixer.time,\n\t\t\ttimeScale = this.timeScale;\n\n\t\tlet interpolant = this._timeScaleInterpolant;\n\n\t\tif ( interpolant === null ) {\n\n\t\t\tinterpolant = mixer._lendControlInterpolant();\n\t\t\tthis._timeScaleInterpolant = interpolant;\n\n\t\t}\n\n\t\tconst times = interpolant.parameterPositions,\n\t\t\tvalues = interpolant.sampleValues;\n\n\t\ttimes[ 0 ] = now;\n\t\ttimes[ 1 ] = now + duration;\n\n\t\tvalues[ 0 ] = startTimeScale / timeScale;\n\t\tvalues[ 1 ] = endTimeScale / timeScale;\n\n\t\treturn this;\n\n\t}\n\n\tstopWarping() {\n\n\t\tconst timeScaleInterpolant = this._timeScaleInterpolant;\n\n\t\tif ( timeScaleInterpolant !== null ) {\n\n\t\t\tthis._timeScaleInterpolant = null;\n\t\t\tthis._mixer._takeBackControlInterpolant( timeScaleInterpolant );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// Object Accessors\n\n\tgetMixer() {\n\n\t\treturn this._mixer;\n\n\t}\n\n\tgetClip() {\n\n\t\treturn this._clip;\n\n\t}\n\n\tgetRoot() {\n\n\t\treturn this._localRoot || this._mixer._root;\n\n\t}\n\n\t// Interna\n\n\t_update( time, deltaTime, timeDirection, accuIndex ) {\n\n\t\t// called by the mixer\n\n\t\tif ( ! this.enabled ) {\n\n\t\t\t// call ._updateWeight() to update ._effectiveWeight\n\n\t\t\tthis._updateWeight( time );\n\t\t\treturn;\n\n\t\t}\n\n\t\tconst startTime = this._startTime;\n\n\t\tif ( startTime !== null ) {\n\n\t\t\t// check for scheduled start of action\n\n\t\t\tconst timeRunning = ( time - startTime ) * timeDirection;\n\t\t\tif ( timeRunning < 0 || timeDirection === 0 ) {\n\n\t\t\t\tdeltaTime = 0;\n\n\t\t\t} else {\n\n\n\t\t\t\tthis._startTime = null; // unschedule\n\t\t\t\tdeltaTime = timeDirection * timeRunning;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// apply time scale and advance time\n\n\t\tdeltaTime *= this._updateTimeScale( time );\n\t\tconst clipTime = this._updateTime( deltaTime );\n\n\t\t// note: _updateTime may disable the action resulting in\n\t\t// an effective weight of 0\n\n\t\tconst weight = this._updateWeight( time );\n\n\t\tif ( weight > 0 ) {\n\n\t\t\tconst interpolants = this._interpolants;\n\t\t\tconst propertyMixers = this._propertyBindings;\n\n\t\t\tswitch ( this.blendMode ) {\n\n\t\t\t\tcase AdditiveAnimationBlendMode:\n\n\t\t\t\t\tfor ( let j = 0, m = interpolants.length; j !== m; ++ j ) {\n\n\t\t\t\t\t\tinterpolants[ j ].evaluate( clipTime );\n\t\t\t\t\t\tpropertyMixers[ j ].accumulateAdditive( weight );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase NormalAnimationBlendMode:\n\t\t\t\tdefault:\n\n\t\t\t\t\tfor ( let j = 0, m = interpolants.length; j !== m; ++ j ) {\n\n\t\t\t\t\t\tinterpolants[ j ].evaluate( clipTime );\n\t\t\t\t\t\tpropertyMixers[ j ].accumulate( accuIndex, weight );\n\n\t\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\t_updateWeight( time ) {\n\n\t\tlet weight = 0;\n\n\t\tif ( this.enabled ) {\n\n\t\t\tweight = this.weight;\n\t\t\tconst interpolant = this._weightInterpolant;\n\n\t\t\tif ( interpolant !== null ) {\n\n\t\t\t\tconst interpolantValue = interpolant.evaluate( time )[ 0 ];\n\n\t\t\t\tweight *= interpolantValue;\n\n\t\t\t\tif ( time > interpolant.parameterPositions[ 1 ] ) {\n\n\t\t\t\t\tthis.stopFading();\n\n\t\t\t\t\tif ( interpolantValue === 0 ) {\n\n\t\t\t\t\t\t// faded out, disable\n\t\t\t\t\t\tthis.enabled = false;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis._effectiveWeight = weight;\n\t\treturn weight;\n\n\t}\n\n\t_updateTimeScale( time ) {\n\n\t\tlet timeScale = 0;\n\n\t\tif ( ! this.paused ) {\n\n\t\t\ttimeScale = this.timeScale;\n\n\t\t\tconst interpolant = this._timeScaleInterpolant;\n\n\t\t\tif ( interpolant !== null ) {\n\n\t\t\t\tconst interpolantValue = interpolant.evaluate( time )[ 0 ];\n\n\t\t\t\ttimeScale *= interpolantValue;\n\n\t\t\t\tif ( time > interpolant.parameterPositions[ 1 ] ) {\n\n\t\t\t\t\tthis.stopWarping();\n\n\t\t\t\t\tif ( timeScale === 0 ) {\n\n\t\t\t\t\t\t// motion has halted, pause\n\t\t\t\t\t\tthis.paused = true;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t// warp done - apply final time scale\n\t\t\t\t\t\tthis.timeScale = timeScale;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis._effectiveTimeScale = timeScale;\n\t\treturn timeScale;\n\n\t}\n\n\t_updateTime( deltaTime ) {\n\n\t\tconst duration = this._clip.duration;\n\t\tconst loop = this.loop;\n\n\t\tlet time = this.time + deltaTime;\n\t\tlet loopCount = this._loopCount;\n\n\t\tconst pingPong = ( loop === LoopPingPong );\n\n\t\tif ( deltaTime === 0 ) {\n\n\t\t\tif ( loopCount === - 1 ) return time;\n\n\t\t\treturn ( pingPong && ( loopCount & 1 ) === 1 ) ? duration - time : time;\n\n\t\t}\n\n\t\tif ( loop === LoopOnce ) {\n\n\t\t\tif ( loopCount === - 1 ) {\n\n\t\t\t\t// just started\n\n\t\t\t\tthis._loopCount = 0;\n\t\t\t\tthis._setEndings( true, true, false );\n\n\t\t\t}\n\n\t\t\thandle_stop: {\n\n\t\t\t\tif ( time >= duration ) {\n\n\t\t\t\t\ttime = duration;\n\n\t\t\t\t} else if ( time < 0 ) {\n\n\t\t\t\t\ttime = 0;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis.time = time;\n\n\t\t\t\t\tbreak handle_stop;\n\n\t\t\t\t}\n\n\t\t\t\tif ( this.clampWhenFinished ) this.paused = true;\n\t\t\t\telse this.enabled = false;\n\n\t\t\t\tthis.time = time;\n\n\t\t\t\tthis._mixer.dispatchEvent( {\n\t\t\t\t\ttype: 'finished', action: this,\n\t\t\t\t\tdirection: deltaTime < 0 ? - 1 : 1\n\t\t\t\t} );\n\n\t\t\t}\n\n\t\t} else { // repetitive Repeat or PingPong\n\n\t\t\tif ( loopCount === - 1 ) {\n\n\t\t\t\t// just started\n\n\t\t\t\tif ( deltaTime >= 0 ) {\n\n\t\t\t\t\tloopCount = 0;\n\n\t\t\t\t\tthis._setEndings( true, this.repetitions === 0, pingPong );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// when looping in reverse direction, the initial\n\t\t\t\t\t// transition through zero counts as a repetition,\n\t\t\t\t\t// so leave loopCount at -1\n\n\t\t\t\t\tthis._setEndings( this.repetitions === 0, true, pingPong );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( time >= duration || time < 0 ) {\n\n\t\t\t\t// wrap around\n\n\t\t\t\tconst loopDelta = Math.floor( time / duration ); // signed\n\t\t\t\ttime -= duration * loopDelta;\n\n\t\t\t\tloopCount += Math.abs( loopDelta );\n\n\t\t\t\tconst pending = this.repetitions - loopCount;\n\n\t\t\t\tif ( pending <= 0 ) {\n\n\t\t\t\t\t// have to stop (switch state, clamp time, fire event)\n\n\t\t\t\t\tif ( this.clampWhenFinished ) this.paused = true;\n\t\t\t\t\telse this.enabled = false;\n\n\t\t\t\t\ttime = deltaTime > 0 ? duration : 0;\n\n\t\t\t\t\tthis.time = time;\n\n\t\t\t\t\tthis._mixer.dispatchEvent( {\n\t\t\t\t\t\ttype: 'finished', action: this,\n\t\t\t\t\t\tdirection: deltaTime > 0 ? 1 : - 1\n\t\t\t\t\t} );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// keep running\n\n\t\t\t\t\tif ( pending === 1 ) {\n\n\t\t\t\t\t\t// entering the last round\n\n\t\t\t\t\t\tconst atStart = deltaTime < 0;\n\t\t\t\t\t\tthis._setEndings( atStart, ! atStart, pingPong );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tthis._setEndings( false, false, pingPong );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tthis._loopCount = loopCount;\n\n\t\t\t\t\tthis.time = time;\n\n\t\t\t\t\tthis._mixer.dispatchEvent( {\n\t\t\t\t\t\ttype: 'loop', action: this, loopDelta: loopDelta\n\t\t\t\t\t} );\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tthis.time = time;\n\n\t\t\t}\n\n\t\t\tif ( pingPong && ( loopCount & 1 ) === 1 ) {\n\n\t\t\t\t// invert time for the \"pong round\"\n\n\t\t\t\treturn duration - time;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn time;\n\n\t}\n\n\t_setEndings( atStart, atEnd, pingPong ) {\n\n\t\tconst settings = this._interpolantSettings;\n\n\t\tif ( pingPong ) {\n\n\t\t\tsettings.endingStart = ZeroSlopeEnding;\n\t\t\tsettings.endingEnd = ZeroSlopeEnding;\n\n\t\t} else {\n\n\t\t\t// assuming for LoopOnce atStart == atEnd == true\n\n\t\t\tif ( atStart ) {\n\n\t\t\t\tsettings.endingStart = this.zeroSlopeAtStart ? ZeroSlopeEnding : ZeroCurvatureEnding;\n\n\t\t\t} else {\n\n\t\t\t\tsettings.endingStart = WrapAroundEnding;\n\n\t\t\t}\n\n\t\t\tif ( atEnd ) {\n\n\t\t\t\tsettings.endingEnd = this.zeroSlopeAtEnd ? ZeroSlopeEnding : ZeroCurvatureEnding;\n\n\t\t\t} else {\n\n\t\t\t\tsettings.endingEnd \t = WrapAroundEnding;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\t_scheduleFading( duration, weightNow, weightThen ) {\n\n\t\tconst mixer = this._mixer, now = mixer.time;\n\t\tlet interpolant = this._weightInterpolant;\n\n\t\tif ( interpolant === null ) {\n\n\t\t\tinterpolant = mixer._lendControlInterpolant();\n\t\t\tthis._weightInterpolant = interpolant;\n\n\t\t}\n\n\t\tconst times = interpolant.parameterPositions,\n\t\t\tvalues = interpolant.sampleValues;\n\n\t\ttimes[ 0 ] = now;\n\t\tvalues[ 0 ] = weightNow;\n\t\ttimes[ 1 ] = now + duration;\n\t\tvalues[ 1 ] = weightThen;\n\n\t\treturn this;\n\n\t}\n\n}\n\nconst _controlInterpolantsResultBuffer = new Float32Array( 1 );\n\n\nclass AnimationMixer extends EventDispatcher {\n\n\tconstructor( root ) {\n\n\t\tsuper();\n\n\t\tthis._root = root;\n\t\tthis._initMemoryManager();\n\t\tthis._accuIndex = 0;\n\t\tthis.time = 0;\n\t\tthis.timeScale = 1.0;\n\n\t}\n\n\t_bindAction( action, prototypeAction ) {\n\n\t\tconst root = action._localRoot || this._root,\n\t\t\ttracks = action._clip.tracks,\n\t\t\tnTracks = tracks.length,\n\t\t\tbindings = action._propertyBindings,\n\t\t\tinterpolants = action._interpolants,\n\t\t\trootUuid = root.uuid,\n\t\t\tbindingsByRoot = this._bindingsByRootAndName;\n\n\t\tlet bindingsByName = bindingsByRoot[ rootUuid ];\n\n\t\tif ( bindingsByName === undefined ) {\n\n\t\t\tbindingsByName = {};\n\t\t\tbindingsByRoot[ rootUuid ] = bindingsByName;\n\n\t\t}\n\n\t\tfor ( let i = 0; i !== nTracks; ++ i ) {\n\n\t\t\tconst track = tracks[ i ],\n\t\t\t\ttrackName = track.name;\n\n\t\t\tlet binding = bindingsByName[ trackName ];\n\n\t\t\tif ( binding !== undefined ) {\n\n\t\t\t\t++ binding.referenceCount;\n\t\t\t\tbindings[ i ] = binding;\n\n\t\t\t} else {\n\n\t\t\t\tbinding = bindings[ i ];\n\n\t\t\t\tif ( binding !== undefined ) {\n\n\t\t\t\t\t// existing binding, make sure the cache knows\n\n\t\t\t\t\tif ( binding._cacheIndex === null ) {\n\n\t\t\t\t\t\t++ binding.referenceCount;\n\t\t\t\t\t\tthis._addInactiveBinding( binding, rootUuid, trackName );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tcontinue;\n\n\t\t\t\t}\n\n\t\t\t\tconst path = prototypeAction && prototypeAction.\n\t\t\t\t\t_propertyBindings[ i ].binding.parsedPath;\n\n\t\t\t\tbinding = new PropertyMixer(\n\t\t\t\t\tPropertyBinding.create( root, trackName, path ),\n\t\t\t\t\ttrack.ValueTypeName, track.getValueSize() );\n\n\t\t\t\t++ binding.referenceCount;\n\t\t\t\tthis._addInactiveBinding( binding, rootUuid, trackName );\n\n\t\t\t\tbindings[ i ] = binding;\n\n\t\t\t}\n\n\t\t\tinterpolants[ i ].resultBuffer = binding.buffer;\n\n\t\t}\n\n\t}\n\n\t_activateAction( action ) {\n\n\t\tif ( ! this._isActiveAction( action ) ) {\n\n\t\t\tif ( action._cacheIndex === null ) {\n\n\t\t\t\t// this action has been forgotten by the cache, but the user\n\t\t\t\t// appears to be still using it -> rebind\n\n\t\t\t\tconst rootUuid = ( action._localRoot || this._root ).uuid,\n\t\t\t\t\tclipUuid = action._clip.uuid,\n\t\t\t\t\tactionsForClip = this._actionsByClip[ clipUuid ];\n\n\t\t\t\tthis._bindAction( action,\n\t\t\t\t\tactionsForClip && actionsForClip.knownActions[ 0 ] );\n\n\t\t\t\tthis._addInactiveAction( action, clipUuid, rootUuid );\n\n\t\t\t}\n\n\t\t\tconst bindings = action._propertyBindings;\n\n\t\t\t// increment reference counts / sort out state\n\t\t\tfor ( let i = 0, n = bindings.length; i !== n; ++ i ) {\n\n\t\t\t\tconst binding = bindings[ i ];\n\n\t\t\t\tif ( binding.useCount ++ === 0 ) {\n\n\t\t\t\t\tthis._lendBinding( binding );\n\t\t\t\t\tbinding.saveOriginalState();\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tthis._lendAction( action );\n\n\t\t}\n\n\t}\n\n\t_deactivateAction( action ) {\n\n\t\tif ( this._isActiveAction( action ) ) {\n\n\t\t\tconst bindings = action._propertyBindings;\n\n\t\t\t// decrement reference counts / sort out state\n\t\t\tfor ( let i = 0, n = bindings.length; i !== n; ++ i ) {\n\n\t\t\t\tconst binding = bindings[ i ];\n\n\t\t\t\tif ( -- binding.useCount === 0 ) {\n\n\t\t\t\t\tbinding.restoreOriginalState();\n\t\t\t\t\tthis._takeBackBinding( binding );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tthis._takeBackAction( action );\n\n\t\t}\n\n\t}\n\n\t// Memory manager\n\n\t_initMemoryManager() {\n\n\t\tthis._actions = []; // 'nActiveActions' followed by inactive ones\n\t\tthis._nActiveActions = 0;\n\n\t\tthis._actionsByClip = {};\n\t\t// inside:\n\t\t// {\n\t\t// \tknownActions: Array< AnimationAction > - used as prototypes\n\t\t// \tactionByRoot: AnimationAction - lookup\n\t\t// }\n\n\n\t\tthis._bindings = []; // 'nActiveBindings' followed by inactive ones\n\t\tthis._nActiveBindings = 0;\n\n\t\tthis._bindingsByRootAndName = {}; // inside: Map< name, PropertyMixer >\n\n\n\t\tthis._controlInterpolants = []; // same game as above\n\t\tthis._nActiveControlInterpolants = 0;\n\n\t\tconst scope = this;\n\n\t\tthis.stats = {\n\n\t\t\tactions: {\n\t\t\t\tget total() {\n\n\t\t\t\t\treturn scope._actions.length;\n\n\t\t\t\t},\n\t\t\t\tget inUse() {\n\n\t\t\t\t\treturn scope._nActiveActions;\n\n\t\t\t\t}\n\t\t\t},\n\t\t\tbindings: {\n\t\t\t\tget total() {\n\n\t\t\t\t\treturn scope._bindings.length;\n\n\t\t\t\t},\n\t\t\t\tget inUse() {\n\n\t\t\t\t\treturn scope._nActiveBindings;\n\n\t\t\t\t}\n\t\t\t},\n\t\t\tcontrolInterpolants: {\n\t\t\t\tget total() {\n\n\t\t\t\t\treturn scope._controlInterpolants.length;\n\n\t\t\t\t},\n\t\t\t\tget inUse() {\n\n\t\t\t\t\treturn scope._nActiveControlInterpolants;\n\n\t\t\t\t}\n\t\t\t}\n\n\t\t};\n\n\t}\n\n\t// Memory management for AnimationAction objects\n\n\t_isActiveAction( action ) {\n\n\t\tconst index = action._cacheIndex;\n\t\treturn index !== null && index < this._nActiveActions;\n\n\t}\n\n\t_addInactiveAction( action, clipUuid, rootUuid ) {\n\n\t\tconst actions = this._actions,\n\t\t\tactionsByClip = this._actionsByClip;\n\n\t\tlet actionsForClip = actionsByClip[ clipUuid ];\n\n\t\tif ( actionsForClip === undefined ) {\n\n\t\t\tactionsForClip = {\n\n\t\t\t\tknownActions: [ action ],\n\t\t\t\tactionByRoot: {}\n\n\t\t\t};\n\n\t\t\taction._byClipCacheIndex = 0;\n\n\t\t\tactionsByClip[ clipUuid ] = actionsForClip;\n\n\t\t} else {\n\n\t\t\tconst knownActions = actionsForClip.knownActions;\n\n\t\t\taction._byClipCacheIndex = knownActions.length;\n\t\t\tknownActions.push( action );\n\n\t\t}\n\n\t\taction._cacheIndex = actions.length;\n\t\tactions.push( action );\n\n\t\tactionsForClip.actionByRoot[ rootUuid ] = action;\n\n\t}\n\n\t_removeInactiveAction( action ) {\n\n\t\tconst actions = this._actions,\n\t\t\tlastInactiveAction = actions[ actions.length - 1 ],\n\t\t\tcacheIndex = action._cacheIndex;\n\n\t\tlastInactiveAction._cacheIndex = cacheIndex;\n\t\tactions[ cacheIndex ] = lastInactiveAction;\n\t\tactions.pop();\n\n\t\taction._cacheIndex = null;\n\n\n\t\tconst clipUuid = action._clip.uuid,\n\t\t\tactionsByClip = this._actionsByClip,\n\t\t\tactionsForClip = actionsByClip[ clipUuid ],\n\t\t\tknownActionsForClip = actionsForClip.knownActions,\n\n\t\t\tlastKnownAction =\n\t\t\t\tknownActionsForClip[ knownActionsForClip.length - 1 ],\n\n\t\t\tbyClipCacheIndex = action._byClipCacheIndex;\n\n\t\tlastKnownAction._byClipCacheIndex = byClipCacheIndex;\n\t\tknownActionsForClip[ byClipCacheIndex ] = lastKnownAction;\n\t\tknownActionsForClip.pop();\n\n\t\taction._byClipCacheIndex = null;\n\n\n\t\tconst actionByRoot = actionsForClip.actionByRoot,\n\t\t\trootUuid = ( action._localRoot || this._root ).uuid;\n\n\t\tdelete actionByRoot[ rootUuid ];\n\n\t\tif ( knownActionsForClip.length === 0 ) {\n\n\t\t\tdelete actionsByClip[ clipUuid ];\n\n\t\t}\n\n\t\tthis._removeInactiveBindingsForAction( action );\n\n\t}\n\n\t_removeInactiveBindingsForAction( action ) {\n\n\t\tconst bindings = action._propertyBindings;\n\n\t\tfor ( let i = 0, n = bindings.length; i !== n; ++ i ) {\n\n\t\t\tconst binding = bindings[ i ];\n\n\t\t\tif ( -- binding.referenceCount === 0 ) {\n\n\t\t\t\tthis._removeInactiveBinding( binding );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\t_lendAction( action ) {\n\n\t\t// [ active actions | inactive actions ]\n\t\t// [ active actions >| inactive actions ]\n\t\t// s a\n\t\t// <-swap->\n\t\t// a s\n\n\t\tconst actions = this._actions,\n\t\t\tprevIndex = action._cacheIndex,\n\n\t\t\tlastActiveIndex = this._nActiveActions ++,\n\n\t\t\tfirstInactiveAction = actions[ lastActiveIndex ];\n\n\t\taction._cacheIndex = lastActiveIndex;\n\t\tactions[ lastActiveIndex ] = action;\n\n\t\tfirstInactiveAction._cacheIndex = prevIndex;\n\t\tactions[ prevIndex ] = firstInactiveAction;\n\n\t}\n\n\t_takeBackAction( action ) {\n\n\t\t// [ active actions | inactive actions ]\n\t\t// [ active actions |< inactive actions ]\n\t\t// a s\n\t\t// <-swap->\n\t\t// s a\n\n\t\tconst actions = this._actions,\n\t\t\tprevIndex = action._cacheIndex,\n\n\t\t\tfirstInactiveIndex = -- this._nActiveActions,\n\n\t\t\tlastActiveAction = actions[ firstInactiveIndex ];\n\n\t\taction._cacheIndex = firstInactiveIndex;\n\t\tactions[ firstInactiveIndex ] = action;\n\n\t\tlastActiveAction._cacheIndex = prevIndex;\n\t\tactions[ prevIndex ] = lastActiveAction;\n\n\t}\n\n\t// Memory management for PropertyMixer objects\n\n\t_addInactiveBinding( binding, rootUuid, trackName ) {\n\n\t\tconst bindingsByRoot = this._bindingsByRootAndName,\n\t\t\tbindings = this._bindings;\n\n\t\tlet bindingByName = bindingsByRoot[ rootUuid ];\n\n\t\tif ( bindingByName === undefined ) {\n\n\t\t\tbindingByName = {};\n\t\t\tbindingsByRoot[ rootUuid ] = bindingByName;\n\n\t\t}\n\n\t\tbindingByName[ trackName ] = binding;\n\n\t\tbinding._cacheIndex = bindings.length;\n\t\tbindings.push( binding );\n\n\t}\n\n\t_removeInactiveBinding( binding ) {\n\n\t\tconst bindings = this._bindings,\n\t\t\tpropBinding = binding.binding,\n\t\t\trootUuid = propBinding.rootNode.uuid,\n\t\t\ttrackName = propBinding.path,\n\t\t\tbindingsByRoot = this._bindingsByRootAndName,\n\t\t\tbindingByName = bindingsByRoot[ rootUuid ],\n\n\t\t\tlastInactiveBinding = bindings[ bindings.length - 1 ],\n\t\t\tcacheIndex = binding._cacheIndex;\n\n\t\tlastInactiveBinding._cacheIndex = cacheIndex;\n\t\tbindings[ cacheIndex ] = lastInactiveBinding;\n\t\tbindings.pop();\n\n\t\tdelete bindingByName[ trackName ];\n\n\t\tif ( Object.keys( bindingByName ).length === 0 ) {\n\n\t\t\tdelete bindingsByRoot[ rootUuid ];\n\n\t\t}\n\n\t}\n\n\t_lendBinding( binding ) {\n\n\t\tconst bindings = this._bindings,\n\t\t\tprevIndex = binding._cacheIndex,\n\n\t\t\tlastActiveIndex = this._nActiveBindings ++,\n\n\t\t\tfirstInactiveBinding = bindings[ lastActiveIndex ];\n\n\t\tbinding._cacheIndex = lastActiveIndex;\n\t\tbindings[ lastActiveIndex ] = binding;\n\n\t\tfirstInactiveBinding._cacheIndex = prevIndex;\n\t\tbindings[ prevIndex ] = firstInactiveBinding;\n\n\t}\n\n\t_takeBackBinding( binding ) {\n\n\t\tconst bindings = this._bindings,\n\t\t\tprevIndex = binding._cacheIndex,\n\n\t\t\tfirstInactiveIndex = -- this._nActiveBindings,\n\n\t\t\tlastActiveBinding = bindings[ firstInactiveIndex ];\n\n\t\tbinding._cacheIndex = firstInactiveIndex;\n\t\tbindings[ firstInactiveIndex ] = binding;\n\n\t\tlastActiveBinding._cacheIndex = prevIndex;\n\t\tbindings[ prevIndex ] = lastActiveBinding;\n\n\t}\n\n\n\t// Memory management of Interpolants for weight and time scale\n\n\t_lendControlInterpolant() {\n\n\t\tconst interpolants = this._controlInterpolants,\n\t\t\tlastActiveIndex = this._nActiveControlInterpolants ++;\n\n\t\tlet interpolant = interpolants[ lastActiveIndex ];\n\n\t\tif ( interpolant === undefined ) {\n\n\t\t\tinterpolant = new LinearInterpolant(\n\t\t\t\tnew Float32Array( 2 ), new Float32Array( 2 ),\n\t\t\t\t1, _controlInterpolantsResultBuffer );\n\n\t\t\tinterpolant.__cacheIndex = lastActiveIndex;\n\t\t\tinterpolants[ lastActiveIndex ] = interpolant;\n\n\t\t}\n\n\t\treturn interpolant;\n\n\t}\n\n\t_takeBackControlInterpolant( interpolant ) {\n\n\t\tconst interpolants = this._controlInterpolants,\n\t\t\tprevIndex = interpolant.__cacheIndex,\n\n\t\t\tfirstInactiveIndex = -- this._nActiveControlInterpolants,\n\n\t\t\tlastActiveInterpolant = interpolants[ firstInactiveIndex ];\n\n\t\tinterpolant.__cacheIndex = firstInactiveIndex;\n\t\tinterpolants[ firstInactiveIndex ] = interpolant;\n\n\t\tlastActiveInterpolant.__cacheIndex = prevIndex;\n\t\tinterpolants[ prevIndex ] = lastActiveInterpolant;\n\n\t}\n\n\t// return an action for a clip optionally using a custom root target\n\t// object (this method allocates a lot of dynamic memory in case a\n\t// previously unknown clip/root combination is specified)\n\tclipAction( clip, optionalRoot, blendMode ) {\n\n\t\tconst root = optionalRoot || this._root,\n\t\t\trootUuid = root.uuid;\n\n\t\tlet clipObject = typeof clip === 'string' ? AnimationClip.findByName( root, clip ) : clip;\n\n\t\tconst clipUuid = clipObject !== null ? clipObject.uuid : clip;\n\n\t\tconst actionsForClip = this._actionsByClip[ clipUuid ];\n\t\tlet prototypeAction = null;\n\n\t\tif ( blendMode === undefined ) {\n\n\t\t\tif ( clipObject !== null ) {\n\n\t\t\t\tblendMode = clipObject.blendMode;\n\n\t\t\t} else {\n\n\t\t\t\tblendMode = NormalAnimationBlendMode;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( actionsForClip !== undefined ) {\n\n\t\t\tconst existingAction = actionsForClip.actionByRoot[ rootUuid ];\n\n\t\t\tif ( existingAction !== undefined && existingAction.blendMode === blendMode ) {\n\n\t\t\t\treturn existingAction;\n\n\t\t\t}\n\n\t\t\t// we know the clip, so we don't have to parse all\n\t\t\t// the bindings again but can just copy\n\t\t\tprototypeAction = actionsForClip.knownActions[ 0 ];\n\n\t\t\t// also, take the clip from the prototype action\n\t\t\tif ( clipObject === null )\n\t\t\t\tclipObject = prototypeAction._clip;\n\n\t\t}\n\n\t\t// clip must be known when specified via string\n\t\tif ( clipObject === null ) return null;\n\n\t\t// allocate all resources required to run it\n\t\tconst newAction = new AnimationAction( this, clipObject, optionalRoot, blendMode );\n\n\t\tthis._bindAction( newAction, prototypeAction );\n\n\t\t// and make the action known to the memory manager\n\t\tthis._addInactiveAction( newAction, clipUuid, rootUuid );\n\n\t\treturn newAction;\n\n\t}\n\n\t// get an existing action\n\texistingAction( clip, optionalRoot ) {\n\n\t\tconst root = optionalRoot || this._root,\n\t\t\trootUuid = root.uuid,\n\n\t\t\tclipObject = typeof clip === 'string' ?\n\t\t\t\tAnimationClip.findByName( root, clip ) : clip,\n\n\t\t\tclipUuid = clipObject ? clipObject.uuid : clip,\n\n\t\t\tactionsForClip = this._actionsByClip[ clipUuid ];\n\n\t\tif ( actionsForClip !== undefined ) {\n\n\t\t\treturn actionsForClip.actionByRoot[ rootUuid ] || null;\n\n\t\t}\n\n\t\treturn null;\n\n\t}\n\n\t// deactivates all previously scheduled actions\n\tstopAllAction() {\n\n\t\tconst actions = this._actions,\n\t\t\tnActions = this._nActiveActions;\n\n\t\tfor ( let i = nActions - 1; i >= 0; -- i ) {\n\n\t\t\tactions[ i ].stop();\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// advance the time and update apply the animation\n\tupdate( deltaTime ) {\n\n\t\tdeltaTime *= this.timeScale;\n\n\t\tconst actions = this._actions,\n\t\t\tnActions = this._nActiveActions,\n\n\t\t\ttime = this.time += deltaTime,\n\t\t\ttimeDirection = Math.sign( deltaTime ),\n\n\t\t\taccuIndex = this._accuIndex ^= 1;\n\n\t\t// run active actions\n\n\t\tfor ( let i = 0; i !== nActions; ++ i ) {\n\n\t\t\tconst action = actions[ i ];\n\n\t\t\taction._update( time, deltaTime, timeDirection, accuIndex );\n\n\t\t}\n\n\t\t// update scene graph\n\n\t\tconst bindings = this._bindings,\n\t\t\tnBindings = this._nActiveBindings;\n\n\t\tfor ( let i = 0; i !== nBindings; ++ i ) {\n\n\t\t\tbindings[ i ].apply( accuIndex );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// Allows you to seek to a specific time in an animation.\n\tsetTime( timeInSeconds ) {\n\n\t\tthis.time = 0; // Zero out time attribute for AnimationMixer object;\n\t\tfor ( let i = 0; i < this._actions.length; i ++ ) {\n\n\t\t\tthis._actions[ i ].time = 0; // Zero out time attribute for all associated AnimationAction objects.\n\n\t\t}\n\n\t\treturn this.update( timeInSeconds ); // Update used to set exact time. Returns \"this\" AnimationMixer object.\n\n\t}\n\n\t// return this mixer's root target object\n\tgetRoot() {\n\n\t\treturn this._root;\n\n\t}\n\n\t// free all resources specific to a particular clip\n\tuncacheClip( clip ) {\n\n\t\tconst actions = this._actions,\n\t\t\tclipUuid = clip.uuid,\n\t\t\tactionsByClip = this._actionsByClip,\n\t\t\tactionsForClip = actionsByClip[ clipUuid ];\n\n\t\tif ( actionsForClip !== undefined ) {\n\n\t\t\t// note: just calling _removeInactiveAction would mess up the\n\t\t\t// iteration state and also require updating the state we can\n\t\t\t// just throw away\n\n\t\t\tconst actionsToRemove = actionsForClip.knownActions;\n\n\t\t\tfor ( let i = 0, n = actionsToRemove.length; i !== n; ++ i ) {\n\n\t\t\t\tconst action = actionsToRemove[ i ];\n\n\t\t\t\tthis._deactivateAction( action );\n\n\t\t\t\tconst cacheIndex = action._cacheIndex,\n\t\t\t\t\tlastInactiveAction = actions[ actions.length - 1 ];\n\n\t\t\t\taction._cacheIndex = null;\n\t\t\t\taction._byClipCacheIndex = null;\n\n\t\t\t\tlastInactiveAction._cacheIndex = cacheIndex;\n\t\t\t\tactions[ cacheIndex ] = lastInactiveAction;\n\t\t\t\tactions.pop();\n\n\t\t\t\tthis._removeInactiveBindingsForAction( action );\n\n\t\t\t}\n\n\t\t\tdelete actionsByClip[ clipUuid ];\n\n\t\t}\n\n\t}\n\n\t// free all resources specific to a particular root target object\n\tuncacheRoot( root ) {\n\n\t\tconst rootUuid = root.uuid,\n\t\t\tactionsByClip = this._actionsByClip;\n\n\t\tfor ( const clipUuid in actionsByClip ) {\n\n\t\t\tconst actionByRoot = actionsByClip[ clipUuid ].actionByRoot,\n\t\t\t\taction = actionByRoot[ rootUuid ];\n\n\t\t\tif ( action !== undefined ) {\n\n\t\t\t\tthis._deactivateAction( action );\n\t\t\t\tthis._removeInactiveAction( action );\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst bindingsByRoot = this._bindingsByRootAndName,\n\t\t\tbindingByName = bindingsByRoot[ rootUuid ];\n\n\t\tif ( bindingByName !== undefined ) {\n\n\t\t\tfor ( const trackName in bindingByName ) {\n\n\t\t\t\tconst binding = bindingByName[ trackName ];\n\t\t\t\tbinding.restoreOriginalState();\n\t\t\t\tthis._removeInactiveBinding( binding );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\t// remove a targeted clip from the cache\n\tuncacheAction( clip, optionalRoot ) {\n\n\t\tconst action = this.existingAction( clip, optionalRoot );\n\n\t\tif ( action !== null ) {\n\n\t\t\tthis._deactivateAction( action );\n\t\t\tthis._removeInactiveAction( action );\n\n\t\t}\n\n\t}\n\n}\n\nclass RenderTarget3D extends RenderTarget {\n\n\tconstructor( width = 1, height = 1, depth = 1, options = {} ) {\n\n\t\tsuper( width, height, options );\n\n\t\tthis.isRenderTarget3D = true;\n\n\t\tthis.depth = depth;\n\n\t\tthis.texture = new Data3DTexture( null, width, height, depth );\n\n\t\tthis.texture.isRenderTargetTexture = true;\n\n\t}\n\n}\n\nclass RenderTargetArray extends RenderTarget {\n\n\tconstructor( width = 1, height = 1, depth = 1, options = {} ) {\n\n\t\tsuper( width, height, options );\n\n\t\tthis.isRenderTargetArray = true;\n\n\t\tthis.depth = depth;\n\n\t\tthis.texture = new DataArrayTexture( null, width, height, depth );\n\n\t\tthis.texture.isRenderTargetTexture = true;\n\n\t}\n\n}\n\nclass Uniform {\n\n\tconstructor( value ) {\n\n\t\tthis.value = value;\n\n\t}\n\n\tclone() {\n\n\t\treturn new Uniform( this.value.clone === undefined ? this.value : this.value.clone() );\n\n\t}\n\n}\n\nlet _id = 0;\n\nclass UniformsGroup extends EventDispatcher {\n\n\tconstructor() {\n\n\t\tsuper();\n\n\t\tthis.isUniformsGroup = true;\n\n\t\tObject.defineProperty( this, 'id', { value: _id ++ } );\n\n\t\tthis.name = '';\n\n\t\tthis.usage = StaticDrawUsage;\n\t\tthis.uniforms = [];\n\n\t}\n\n\tadd( uniform ) {\n\n\t\tthis.uniforms.push( uniform );\n\n\t\treturn this;\n\n\t}\n\n\tremove( uniform ) {\n\n\t\tconst index = this.uniforms.indexOf( uniform );\n\n\t\tif ( index !== - 1 ) this.uniforms.splice( index, 1 );\n\n\t\treturn this;\n\n\t}\n\n\tsetName( name ) {\n\n\t\tthis.name = name;\n\n\t\treturn this;\n\n\t}\n\n\tsetUsage( value ) {\n\n\t\tthis.usage = value;\n\n\t\treturn this;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.dispatchEvent( { type: 'dispose' } );\n\n\t\treturn this;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tthis.name = source.name;\n\t\tthis.usage = source.usage;\n\n\t\tconst uniformsSource = source.uniforms;\n\n\t\tthis.uniforms.length = 0;\n\n\t\tfor ( let i = 0, l = uniformsSource.length; i < l; i ++ ) {\n\n\t\t\tconst uniforms = Array.isArray( uniformsSource[ i ] ) ? uniformsSource[ i ] : [ uniformsSource[ i ] ];\n\n\t\t\tfor ( let j = 0; j < uniforms.length; j ++ ) {\n\n\t\t\t\tthis.uniforms.push( uniforms[ j ].clone() );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\nclass InstancedInterleavedBuffer extends InterleavedBuffer {\n\n\tconstructor( array, stride, meshPerAttribute = 1 ) {\n\n\t\tsuper( array, stride );\n\n\t\tthis.isInstancedInterleavedBuffer = true;\n\n\t\tthis.meshPerAttribute = meshPerAttribute;\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source );\n\n\t\tthis.meshPerAttribute = source.meshPerAttribute;\n\n\t\treturn this;\n\n\t}\n\n\tclone( data ) {\n\n\t\tconst ib = super.clone( data );\n\n\t\tib.meshPerAttribute = this.meshPerAttribute;\n\n\t\treturn ib;\n\n\t}\n\n\ttoJSON( data ) {\n\n\t\tconst json = super.toJSON( data );\n\n\t\tjson.isInstancedInterleavedBuffer = true;\n\t\tjson.meshPerAttribute = this.meshPerAttribute;\n\n\t\treturn json;\n\n\t}\n\n}\n\nclass GLBufferAttribute {\n\n\tconstructor( buffer, type, itemSize, elementSize, count ) {\n\n\t\tthis.isGLBufferAttribute = true;\n\n\t\tthis.name = '';\n\n\t\tthis.buffer = buffer;\n\t\tthis.type = type;\n\t\tthis.itemSize = itemSize;\n\t\tthis.elementSize = elementSize;\n\t\tthis.count = count;\n\n\t\tthis.version = 0;\n\n\t}\n\n\tset needsUpdate( value ) {\n\n\t\tif ( value === true ) this.version ++;\n\n\t}\n\n\tsetBuffer( buffer ) {\n\n\t\tthis.buffer = buffer;\n\n\t\treturn this;\n\n\t}\n\n\tsetType( type, elementSize ) {\n\n\t\tthis.type = type;\n\t\tthis.elementSize = elementSize;\n\n\t\treturn this;\n\n\t}\n\n\tsetItemSize( itemSize ) {\n\n\t\tthis.itemSize = itemSize;\n\n\t\treturn this;\n\n\t}\n\n\tsetCount( count ) {\n\n\t\tthis.count = count;\n\n\t\treturn this;\n\n\t}\n\n}\n\nconst _matrix = /*@__PURE__*/ new Matrix4();\n\nclass Raycaster {\n\n\tconstructor( origin, direction, near = 0, far = Infinity ) {\n\n\t\tthis.ray = new Ray( origin, direction );\n\t\t// direction is assumed to be normalized (for accurate distance calculations)\n\n\t\tthis.near = near;\n\t\tthis.far = far;\n\t\tthis.camera = null;\n\t\tthis.layers = new Layers();\n\n\t\tthis.params = {\n\t\t\tMesh: {},\n\t\t\tLine: { threshold: 1 },\n\t\t\tLOD: {},\n\t\t\tPoints: { threshold: 1 },\n\t\t\tSprite: {}\n\t\t};\n\n\t}\n\n\tset( origin, direction ) {\n\n\t\t// direction is assumed to be normalized (for accurate distance calculations)\n\n\t\tthis.ray.set( origin, direction );\n\n\t}\n\n\tsetFromCamera( coords, camera ) {\n\n\t\tif ( camera.isPerspectiveCamera ) {\n\n\t\t\tthis.ray.origin.setFromMatrixPosition( camera.matrixWorld );\n\t\t\tthis.ray.direction.set( coords.x, coords.y, 0.5 ).unproject( camera ).sub( this.ray.origin ).normalize();\n\t\t\tthis.camera = camera;\n\n\t\t} else if ( camera.isOrthographicCamera ) {\n\n\t\t\tthis.ray.origin.set( coords.x, coords.y, ( camera.near + camera.far ) / ( camera.near - camera.far ) ).unproject( camera ); // set origin in plane of camera\n\t\t\tthis.ray.direction.set( 0, 0, - 1 ).transformDirection( camera.matrixWorld );\n\t\t\tthis.camera = camera;\n\n\t\t} else {\n\n\t\t\tconsole.error( 'THREE.Raycaster: Unsupported camera type: ' + camera.type );\n\n\t\t}\n\n\t}\n\n\tsetFromXRController( controller ) {\n\n\t\t_matrix.identity().extractRotation( controller.matrixWorld );\n\n\t\tthis.ray.origin.setFromMatrixPosition( controller.matrixWorld );\n\t\tthis.ray.direction.set( 0, 0, - 1 ).applyMatrix4( _matrix );\n\n\t\treturn this;\n\n\t}\n\n\tintersectObject( object, recursive = true, intersects = [] ) {\n\n\t\tintersect( object, this, intersects, recursive );\n\n\t\tintersects.sort( ascSort );\n\n\t\treturn intersects;\n\n\t}\n\n\tintersectObjects( objects, recursive = true, intersects = [] ) {\n\n\t\tfor ( let i = 0, l = objects.length; i < l; i ++ ) {\n\n\t\t\tintersect( objects[ i ], this, intersects, recursive );\n\n\t\t}\n\n\t\tintersects.sort( ascSort );\n\n\t\treturn intersects;\n\n\t}\n\n}\n\nfunction ascSort( a, b ) {\n\n\treturn a.distance - b.distance;\n\n}\n\nfunction intersect( object, raycaster, intersects, recursive ) {\n\n\tlet propagate = true;\n\n\tif ( object.layers.test( raycaster.layers ) ) {\n\n\t\tconst result = object.raycast( raycaster, intersects );\n\n\t\tif ( result === false ) propagate = false;\n\n\t}\n\n\tif ( propagate === true && recursive === true ) {\n\n\t\tconst children = object.children;\n\n\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\tintersect( children[ i ], raycaster, intersects, true );\n\n\t\t}\n\n\t}\n\n}\n\n/**\n * Ref: https://en.wikipedia.org/wiki/Spherical_coordinate_system\n *\n * phi (the polar angle) is measured from the positive y-axis. The positive y-axis is up.\n * theta (the azimuthal angle) is measured from the positive z-axis.\n */\nclass Spherical {\n\n\tconstructor( radius = 1, phi = 0, theta = 0 ) {\n\n\t\tthis.radius = radius;\n\t\tthis.phi = phi; // polar angle\n\t\tthis.theta = theta; // azimuthal angle\n\n\t\treturn this;\n\n\t}\n\n\tset( radius, phi, theta ) {\n\n\t\tthis.radius = radius;\n\t\tthis.phi = phi;\n\t\tthis.theta = theta;\n\n\t\treturn this;\n\n\t}\n\n\tcopy( other ) {\n\n\t\tthis.radius = other.radius;\n\t\tthis.phi = other.phi;\n\t\tthis.theta = other.theta;\n\n\t\treturn this;\n\n\t}\n\n\t// restrict phi to be between EPS and PI-EPS\n\tmakeSafe() {\n\n\t\tconst EPS = 0.000001;\n\t\tthis.phi = clamp( this.phi, EPS, Math.PI - EPS );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromVector3( v ) {\n\n\t\treturn this.setFromCartesianCoords( v.x, v.y, v.z );\n\n\t}\n\n\tsetFromCartesianCoords( x, y, z ) {\n\n\t\tthis.radius = Math.sqrt( x * x + y * y + z * z );\n\n\t\tif ( this.radius === 0 ) {\n\n\t\t\tthis.theta = 0;\n\t\t\tthis.phi = 0;\n\n\t\t} else {\n\n\t\t\tthis.theta = Math.atan2( x, z );\n\t\t\tthis.phi = Math.acos( clamp( y / this.radius, - 1, 1 ) );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\n/**\n * Ref: https://en.wikipedia.org/wiki/Cylindrical_coordinate_system\n */\n\nclass Cylindrical {\n\n\tconstructor( radius = 1, theta = 0, y = 0 ) {\n\n\t\tthis.radius = radius; // distance from the origin to a point in the x-z plane\n\t\tthis.theta = theta; // counterclockwise angle in the x-z plane measured in radians from the positive z-axis\n\t\tthis.y = y; // height above the x-z plane\n\n\t\treturn this;\n\n\t}\n\n\tset( radius, theta, y ) {\n\n\t\tthis.radius = radius;\n\t\tthis.theta = theta;\n\t\tthis.y = y;\n\n\t\treturn this;\n\n\t}\n\n\tcopy( other ) {\n\n\t\tthis.radius = other.radius;\n\t\tthis.theta = other.theta;\n\t\tthis.y = other.y;\n\n\t\treturn this;\n\n\t}\n\n\tsetFromVector3( v ) {\n\n\t\treturn this.setFromCartesianCoords( v.x, v.y, v.z );\n\n\t}\n\n\tsetFromCartesianCoords( x, y, z ) {\n\n\t\tthis.radius = Math.sqrt( x * x + z * z );\n\t\tthis.theta = Math.atan2( x, z );\n\t\tthis.y = y;\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\nclass Matrix2 {\n\n\tconstructor( n11, n12, n21, n22 ) {\n\n\t\tMatrix2.prototype.isMatrix2 = true;\n\n\t\tthis.elements = [\n\t\t\t1, 0,\n\t\t\t0, 1,\n\t\t];\n\n\t\tif ( n11 !== undefined ) {\n\n\t\t\tthis.set( n11, n12, n21, n22 );\n\n\t\t}\n\n\t}\n\n\tidentity() {\n\n\t\tthis.set(\n\t\t\t1, 0,\n\t\t\t0, 1,\n\t\t);\n\n\t\treturn this;\n\n\t}\n\n\tfromArray( array, offset = 0 ) {\n\n\t\tfor ( let i = 0; i < 4; i ++ ) {\n\n\t\t\tthis.elements[ i ] = array[ i + offset ];\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tset( n11, n12, n21, n22 ) {\n\n\t\tconst te = this.elements;\n\n\t\tte[ 0 ] = n11; te[ 2 ] = n12;\n\t\tte[ 1 ] = n21; te[ 3 ] = n22;\n\n\t\treturn this;\n\n\t}\n\n}\n\nconst _vector$4 = /*@__PURE__*/ new Vector2();\n\nclass Box2 {\n\n\tconstructor( min = new Vector2( + Infinity, + Infinity ), max = new Vector2( - Infinity, - Infinity ) ) {\n\n\t\tthis.isBox2 = true;\n\n\t\tthis.min = min;\n\t\tthis.max = max;\n\n\t}\n\n\tset( min, max ) {\n\n\t\tthis.min.copy( min );\n\t\tthis.max.copy( max );\n\n\t\treturn this;\n\n\t}\n\n\tsetFromPoints( points ) {\n\n\t\tthis.makeEmpty();\n\n\t\tfor ( let i = 0, il = points.length; i < il; i ++ ) {\n\n\t\t\tthis.expandByPoint( points[ i ] );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tsetFromCenterAndSize( center, size ) {\n\n\t\tconst halfSize = _vector$4.copy( size ).multiplyScalar( 0.5 );\n\t\tthis.min.copy( center ).sub( halfSize );\n\t\tthis.max.copy( center ).add( halfSize );\n\n\t\treturn this;\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n\tcopy( box ) {\n\n\t\tthis.min.copy( box.min );\n\t\tthis.max.copy( box.max );\n\n\t\treturn this;\n\n\t}\n\n\tmakeEmpty() {\n\n\t\tthis.min.x = this.min.y = + Infinity;\n\t\tthis.max.x = this.max.y = - Infinity;\n\n\t\treturn this;\n\n\t}\n\n\tisEmpty() {\n\n\t\t// this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes\n\n\t\treturn ( this.max.x < this.min.x ) || ( this.max.y < this.min.y );\n\n\t}\n\n\tgetCenter( target ) {\n\n\t\treturn this.isEmpty() ? target.set( 0, 0 ) : target.addVectors( this.min, this.max ).multiplyScalar( 0.5 );\n\n\t}\n\n\tgetSize( target ) {\n\n\t\treturn this.isEmpty() ? target.set( 0, 0 ) : target.subVectors( this.max, this.min );\n\n\t}\n\n\texpandByPoint( point ) {\n\n\t\tthis.min.min( point );\n\t\tthis.max.max( point );\n\n\t\treturn this;\n\n\t}\n\n\texpandByVector( vector ) {\n\n\t\tthis.min.sub( vector );\n\t\tthis.max.add( vector );\n\n\t\treturn this;\n\n\t}\n\n\texpandByScalar( scalar ) {\n\n\t\tthis.min.addScalar( - scalar );\n\t\tthis.max.addScalar( scalar );\n\n\t\treturn this;\n\n\t}\n\n\tcontainsPoint( point ) {\n\n\t\treturn point.x >= this.min.x && point.x <= this.max.x &&\n\t\t\tpoint.y >= this.min.y && point.y <= this.max.y;\n\n\t}\n\n\tcontainsBox( box ) {\n\n\t\treturn this.min.x <= box.min.x && box.max.x <= this.max.x &&\n\t\t\tthis.min.y <= box.min.y && box.max.y <= this.max.y;\n\n\t}\n\n\tgetParameter( point, target ) {\n\n\t\t// This can potentially have a divide by zero if the box\n\t\t// has a size dimension of 0.\n\n\t\treturn target.set(\n\t\t\t( point.x - this.min.x ) / ( this.max.x - this.min.x ),\n\t\t\t( point.y - this.min.y ) / ( this.max.y - this.min.y )\n\t\t);\n\n\t}\n\n\tintersectsBox( box ) {\n\n\t\t// using 4 splitting planes to rule out intersections\n\n\t\treturn box.max.x >= this.min.x && box.min.x <= this.max.x &&\n\t\t\tbox.max.y >= this.min.y && box.min.y <= this.max.y;\n\n\t}\n\n\tclampPoint( point, target ) {\n\n\t\treturn target.copy( point ).clamp( this.min, this.max );\n\n\t}\n\n\tdistanceToPoint( point ) {\n\n\t\treturn this.clampPoint( point, _vector$4 ).distanceTo( point );\n\n\t}\n\n\tintersect( box ) {\n\n\t\tthis.min.max( box.min );\n\t\tthis.max.min( box.max );\n\n\t\tif ( this.isEmpty() ) this.makeEmpty();\n\n\t\treturn this;\n\n\t}\n\n\tunion( box ) {\n\n\t\tthis.min.min( box.min );\n\t\tthis.max.max( box.max );\n\n\t\treturn this;\n\n\t}\n\n\ttranslate( offset ) {\n\n\t\tthis.min.add( offset );\n\t\tthis.max.add( offset );\n\n\t\treturn this;\n\n\t}\n\n\tequals( box ) {\n\n\t\treturn box.min.equals( this.min ) && box.max.equals( this.max );\n\n\t}\n\n}\n\nconst _startP = /*@__PURE__*/ new Vector3();\nconst _startEnd = /*@__PURE__*/ new Vector3();\n\nclass Line3 {\n\n\tconstructor( start = new Vector3(), end = new Vector3() ) {\n\n\t\tthis.start = start;\n\t\tthis.end = end;\n\n\t}\n\n\tset( start, end ) {\n\n\t\tthis.start.copy( start );\n\t\tthis.end.copy( end );\n\n\t\treturn this;\n\n\t}\n\n\tcopy( line ) {\n\n\t\tthis.start.copy( line.start );\n\t\tthis.end.copy( line.end );\n\n\t\treturn this;\n\n\t}\n\n\tgetCenter( target ) {\n\n\t\treturn target.addVectors( this.start, this.end ).multiplyScalar( 0.5 );\n\n\t}\n\n\tdelta( target ) {\n\n\t\treturn target.subVectors( this.end, this.start );\n\n\t}\n\n\tdistanceSq() {\n\n\t\treturn this.start.distanceToSquared( this.end );\n\n\t}\n\n\tdistance() {\n\n\t\treturn this.start.distanceTo( this.end );\n\n\t}\n\n\tat( t, target ) {\n\n\t\treturn this.delta( target ).multiplyScalar( t ).add( this.start );\n\n\t}\n\n\tclosestPointToPointParameter( point, clampToLine ) {\n\n\t\t_startP.subVectors( point, this.start );\n\t\t_startEnd.subVectors( this.end, this.start );\n\n\t\tconst startEnd2 = _startEnd.dot( _startEnd );\n\t\tconst startEnd_startP = _startEnd.dot( _startP );\n\n\t\tlet t = startEnd_startP / startEnd2;\n\n\t\tif ( clampToLine ) {\n\n\t\t\tt = clamp( t, 0, 1 );\n\n\t\t}\n\n\t\treturn t;\n\n\t}\n\n\tclosestPointToPoint( point, clampToLine, target ) {\n\n\t\tconst t = this.closestPointToPointParameter( point, clampToLine );\n\n\t\treturn this.delta( target ).multiplyScalar( t ).add( this.start );\n\n\t}\n\n\tapplyMatrix4( matrix ) {\n\n\t\tthis.start.applyMatrix4( matrix );\n\t\tthis.end.applyMatrix4( matrix );\n\n\t\treturn this;\n\n\t}\n\n\tequals( line ) {\n\n\t\treturn line.start.equals( this.start ) && line.end.equals( this.end );\n\n\t}\n\n\tclone() {\n\n\t\treturn new this.constructor().copy( this );\n\n\t}\n\n}\n\nconst _vector$3 = /*@__PURE__*/ new Vector3();\n\nclass SpotLightHelper extends Object3D {\n\n\tconstructor( light, color ) {\n\n\t\tsuper();\n\n\t\tthis.light = light;\n\n\t\tthis.matrixAutoUpdate = false;\n\n\t\tthis.color = color;\n\n\t\tthis.type = 'SpotLightHelper';\n\n\t\tconst geometry = new BufferGeometry();\n\n\t\tconst positions = [\n\t\t\t0, 0, 0, \t0, 0, 1,\n\t\t\t0, 0, 0, \t1, 0, 1,\n\t\t\t0, 0, 0,\t- 1, 0, 1,\n\t\t\t0, 0, 0, \t0, 1, 1,\n\t\t\t0, 0, 0, \t0, - 1, 1\n\t\t];\n\n\t\tfor ( let i = 0, j = 1, l = 32; i < l; i ++, j ++ ) {\n\n\t\t\tconst p1 = ( i / l ) * Math.PI * 2;\n\t\t\tconst p2 = ( j / l ) * Math.PI * 2;\n\n\t\t\tpositions.push(\n\t\t\t\tMath.cos( p1 ), Math.sin( p1 ), 1,\n\t\t\t\tMath.cos( p2 ), Math.sin( p2 ), 1\n\t\t\t);\n\n\t\t}\n\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );\n\n\t\tconst material = new LineBasicMaterial( { fog: false, toneMapped: false } );\n\n\t\tthis.cone = new LineSegments( geometry, material );\n\t\tthis.add( this.cone );\n\n\t\tthis.update();\n\n\t}\n\n\tdispose() {\n\n\t\tthis.cone.geometry.dispose();\n\t\tthis.cone.material.dispose();\n\n\t}\n\n\tupdate() {\n\n\t\tthis.light.updateWorldMatrix( true, false );\n\t\tthis.light.target.updateWorldMatrix( true, false );\n\n\t\t// update the local matrix based on the parent and light target transforms\n\t\tif ( this.parent ) {\n\n\t\t\tthis.parent.updateWorldMatrix( true );\n\n\t\t\tthis.matrix\n\t\t\t\t.copy( this.parent.matrixWorld )\n\t\t\t\t.invert()\n\t\t\t\t.multiply( this.light.matrixWorld );\n\n\t\t} else {\n\n\t\t\tthis.matrix.copy( this.light.matrixWorld );\n\n\t\t}\n\n\t\tthis.matrixWorld.copy( this.light.matrixWorld );\n\n\t\tconst coneLength = this.light.distance ? this.light.distance : 1000;\n\t\tconst coneWidth = coneLength * Math.tan( this.light.angle );\n\n\t\tthis.cone.scale.set( coneWidth, coneWidth, coneLength );\n\n\t\t_vector$3.setFromMatrixPosition( this.light.target.matrixWorld );\n\n\t\tthis.cone.lookAt( _vector$3 );\n\n\t\tif ( this.color !== undefined ) {\n\n\t\t\tthis.cone.material.color.set( this.color );\n\n\t\t} else {\n\n\t\t\tthis.cone.material.color.copy( this.light.color );\n\n\t\t}\n\n\t}\n\n}\n\nconst _vector$2 = /*@__PURE__*/ new Vector3();\nconst _boneMatrix = /*@__PURE__*/ new Matrix4();\nconst _matrixWorldInv = /*@__PURE__*/ new Matrix4();\n\n\nclass SkeletonHelper extends LineSegments {\n\n\tconstructor( object ) {\n\n\t\tconst bones = getBoneList( object );\n\n\t\tconst geometry = new BufferGeometry();\n\n\t\tconst vertices = [];\n\t\tconst colors = [];\n\n\t\tconst color1 = new Color( 0, 0, 1 );\n\t\tconst color2 = new Color( 0, 1, 0 );\n\n\t\tfor ( let i = 0; i < bones.length; i ++ ) {\n\n\t\t\tconst bone = bones[ i ];\n\n\t\t\tif ( bone.parent && bone.parent.isBone ) {\n\n\t\t\t\tvertices.push( 0, 0, 0 );\n\t\t\t\tvertices.push( 0, 0, 0 );\n\t\t\t\tcolors.push( color1.r, color1.g, color1.b );\n\t\t\t\tcolors.push( color2.r, color2.g, color2.b );\n\n\t\t\t}\n\n\t\t}\n\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tgeometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );\n\n\t\tconst material = new LineBasicMaterial( { vertexColors: true, depthTest: false, depthWrite: false, toneMapped: false, transparent: true } );\n\n\t\tsuper( geometry, material );\n\n\t\tthis.isSkeletonHelper = true;\n\n\t\tthis.type = 'SkeletonHelper';\n\n\t\tthis.root = object;\n\t\tthis.bones = bones;\n\n\t\tthis.matrix = object.matrixWorld;\n\t\tthis.matrixAutoUpdate = false;\n\n\t}\n\n\tupdateMatrixWorld( force ) {\n\n\t\tconst bones = this.bones;\n\n\t\tconst geometry = this.geometry;\n\t\tconst position = geometry.getAttribute( 'position' );\n\n\t\t_matrixWorldInv.copy( this.root.matrixWorld ).invert();\n\n\t\tfor ( let i = 0, j = 0; i < bones.length; i ++ ) {\n\n\t\t\tconst bone = bones[ i ];\n\n\t\t\tif ( bone.parent && bone.parent.isBone ) {\n\n\t\t\t\t_boneMatrix.multiplyMatrices( _matrixWorldInv, bone.matrixWorld );\n\t\t\t\t_vector$2.setFromMatrixPosition( _boneMatrix );\n\t\t\t\tposition.setXYZ( j, _vector$2.x, _vector$2.y, _vector$2.z );\n\n\t\t\t\t_boneMatrix.multiplyMatrices( _matrixWorldInv, bone.parent.matrixWorld );\n\t\t\t\t_vector$2.setFromMatrixPosition( _boneMatrix );\n\t\t\t\tposition.setXYZ( j + 1, _vector$2.x, _vector$2.y, _vector$2.z );\n\n\t\t\t\tj += 2;\n\n\t\t\t}\n\n\t\t}\n\n\t\tgeometry.getAttribute( 'position' ).needsUpdate = true;\n\n\t\tsuper.updateMatrixWorld( force );\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\n\t}\n\n}\n\n\nfunction getBoneList( object ) {\n\n\tconst boneList = [];\n\n\tif ( object.isBone === true ) {\n\n\t\tboneList.push( object );\n\n\t}\n\n\tfor ( let i = 0; i < object.children.length; i ++ ) {\n\n\t\tboneList.push.apply( boneList, getBoneList( object.children[ i ] ) );\n\n\t}\n\n\treturn boneList;\n\n}\n\nclass PointLightHelper extends Mesh {\n\n\tconstructor( light, sphereSize, color ) {\n\n\t\tconst geometry = new SphereGeometry( sphereSize, 4, 2 );\n\t\tconst material = new MeshBasicMaterial( { wireframe: true, fog: false, toneMapped: false } );\n\n\t\tsuper( geometry, material );\n\n\t\tthis.light = light;\n\n\t\tthis.color = color;\n\n\t\tthis.type = 'PointLightHelper';\n\n\t\tthis.matrix = this.light.matrixWorld;\n\t\tthis.matrixAutoUpdate = false;\n\n\t\tthis.update();\n\n\n\t\t/*\n\t// TODO: delete this comment?\n\tconst distanceGeometry = new THREE.IcosahedronGeometry( 1, 2 );\n\tconst distanceMaterial = new THREE.MeshBasicMaterial( { color: hexColor, fog: false, wireframe: true, opacity: 0.1, transparent: true } );\n\n\tthis.lightSphere = new THREE.Mesh( bulbGeometry, bulbMaterial );\n\tthis.lightDistance = new THREE.Mesh( distanceGeometry, distanceMaterial );\n\n\tconst d = light.distance;\n\n\tif ( d === 0.0 ) {\n\n\t\tthis.lightDistance.visible = false;\n\n\t} else {\n\n\t\tthis.lightDistance.scale.set( d, d, d );\n\n\t}\n\n\tthis.add( this.lightDistance );\n\t*/\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\n\t}\n\n\tupdate() {\n\n\t\tthis.light.updateWorldMatrix( true, false );\n\n\t\tif ( this.color !== undefined ) {\n\n\t\t\tthis.material.color.set( this.color );\n\n\t\t} else {\n\n\t\t\tthis.material.color.copy( this.light.color );\n\n\t\t}\n\n\t\t/*\n\t\tconst d = this.light.distance;\n\n\t\tif ( d === 0.0 ) {\n\n\t\t\tthis.lightDistance.visible = false;\n\n\t\t} else {\n\n\t\t\tthis.lightDistance.visible = true;\n\t\t\tthis.lightDistance.scale.set( d, d, d );\n\n\t\t}\n\t\t*/\n\n\t}\n\n}\n\nconst _vector$1 = /*@__PURE__*/ new Vector3();\nconst _color1 = /*@__PURE__*/ new Color();\nconst _color2 = /*@__PURE__*/ new Color();\n\nclass HemisphereLightHelper extends Object3D {\n\n\tconstructor( light, size, color ) {\n\n\t\tsuper();\n\n\t\tthis.light = light;\n\n\t\tthis.matrix = light.matrixWorld;\n\t\tthis.matrixAutoUpdate = false;\n\n\t\tthis.color = color;\n\n\t\tthis.type = 'HemisphereLightHelper';\n\n\t\tconst geometry = new OctahedronGeometry( size );\n\t\tgeometry.rotateY( Math.PI * 0.5 );\n\n\t\tthis.material = new MeshBasicMaterial( { wireframe: true, fog: false, toneMapped: false } );\n\t\tif ( this.color === undefined ) this.material.vertexColors = true;\n\n\t\tconst position = geometry.getAttribute( 'position' );\n\t\tconst colors = new Float32Array( position.count * 3 );\n\n\t\tgeometry.setAttribute( 'color', new BufferAttribute( colors, 3 ) );\n\n\t\tthis.add( new Mesh( geometry, this.material ) );\n\n\t\tthis.update();\n\n\t}\n\n\tdispose() {\n\n\t\tthis.children[ 0 ].geometry.dispose();\n\t\tthis.children[ 0 ].material.dispose();\n\n\t}\n\n\tupdate() {\n\n\t\tconst mesh = this.children[ 0 ];\n\n\t\tif ( this.color !== undefined ) {\n\n\t\t\tthis.material.color.set( this.color );\n\n\t\t} else {\n\n\t\t\tconst colors = mesh.geometry.getAttribute( 'color' );\n\n\t\t\t_color1.copy( this.light.color );\n\t\t\t_color2.copy( this.light.groundColor );\n\n\t\t\tfor ( let i = 0, l = colors.count; i < l; i ++ ) {\n\n\t\t\t\tconst color = ( i < ( l / 2 ) ) ? _color1 : _color2;\n\n\t\t\t\tcolors.setXYZ( i, color.r, color.g, color.b );\n\n\t\t\t}\n\n\t\t\tcolors.needsUpdate = true;\n\n\t\t}\n\n\t\tthis.light.updateWorldMatrix( true, false );\n\n\t\tmesh.lookAt( _vector$1.setFromMatrixPosition( this.light.matrixWorld ).negate() );\n\n\t}\n\n}\n\nclass GridHelper extends LineSegments {\n\n\tconstructor( size = 10, divisions = 10, color1 = 0x444444, color2 = 0x888888 ) {\n\n\t\tcolor1 = new Color( color1 );\n\t\tcolor2 = new Color( color2 );\n\n\t\tconst center = divisions / 2;\n\t\tconst step = size / divisions;\n\t\tconst halfSize = size / 2;\n\n\t\tconst vertices = [], colors = [];\n\n\t\tfor ( let i = 0, j = 0, k = - halfSize; i <= divisions; i ++, k += step ) {\n\n\t\t\tvertices.push( - halfSize, 0, k, halfSize, 0, k );\n\t\t\tvertices.push( k, 0, - halfSize, k, 0, halfSize );\n\n\t\t\tconst color = i === center ? color1 : color2;\n\n\t\t\tcolor.toArray( colors, j ); j += 3;\n\t\t\tcolor.toArray( colors, j ); j += 3;\n\t\t\tcolor.toArray( colors, j ); j += 3;\n\t\t\tcolor.toArray( colors, j ); j += 3;\n\n\t\t}\n\n\t\tconst geometry = new BufferGeometry();\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tgeometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );\n\n\t\tconst material = new LineBasicMaterial( { vertexColors: true, toneMapped: false } );\n\n\t\tsuper( geometry, material );\n\n\t\tthis.type = 'GridHelper';\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\n\t}\n\n}\n\nclass PolarGridHelper extends LineSegments {\n\n\tconstructor( radius = 10, sectors = 16, rings = 8, divisions = 64, color1 = 0x444444, color2 = 0x888888 ) {\n\n\t\tcolor1 = new Color( color1 );\n\t\tcolor2 = new Color( color2 );\n\n\t\tconst vertices = [];\n\t\tconst colors = [];\n\n\t\t// create the sectors\n\n\t\tif ( sectors > 1 ) {\n\n\t\t\tfor ( let i = 0; i < sectors; i ++ ) {\n\n\t\t\t\tconst v = ( i / sectors ) * ( Math.PI * 2 );\n\n\t\t\t\tconst x = Math.sin( v ) * radius;\n\t\t\t\tconst z = Math.cos( v ) * radius;\n\n\t\t\t\tvertices.push( 0, 0, 0 );\n\t\t\t\tvertices.push( x, 0, z );\n\n\t\t\t\tconst color = ( i & 1 ) ? color1 : color2;\n\n\t\t\t\tcolors.push( color.r, color.g, color.b );\n\t\t\t\tcolors.push( color.r, color.g, color.b );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// create the rings\n\n\t\tfor ( let i = 0; i < rings; i ++ ) {\n\n\t\t\tconst color = ( i & 1 ) ? color1 : color2;\n\n\t\t\tconst r = radius - ( radius / rings * i );\n\n\t\t\tfor ( let j = 0; j < divisions; j ++ ) {\n\n\t\t\t\t// first vertex\n\n\t\t\t\tlet v = ( j / divisions ) * ( Math.PI * 2 );\n\n\t\t\t\tlet x = Math.sin( v ) * r;\n\t\t\t\tlet z = Math.cos( v ) * r;\n\n\t\t\t\tvertices.push( x, 0, z );\n\t\t\t\tcolors.push( color.r, color.g, color.b );\n\n\t\t\t\t// second vertex\n\n\t\t\t\tv = ( ( j + 1 ) / divisions ) * ( Math.PI * 2 );\n\n\t\t\t\tx = Math.sin( v ) * r;\n\t\t\t\tz = Math.cos( v ) * r;\n\n\t\t\t\tvertices.push( x, 0, z );\n\t\t\t\tcolors.push( color.r, color.g, color.b );\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst geometry = new BufferGeometry();\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tgeometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );\n\n\t\tconst material = new LineBasicMaterial( { vertexColors: true, toneMapped: false } );\n\n\t\tsuper( geometry, material );\n\n\t\tthis.type = 'PolarGridHelper';\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\n\t}\n\n}\n\nconst _v1 = /*@__PURE__*/ new Vector3();\nconst _v2 = /*@__PURE__*/ new Vector3();\nconst _v3 = /*@__PURE__*/ new Vector3();\n\nclass DirectionalLightHelper extends Object3D {\n\n\tconstructor( light, size, color ) {\n\n\t\tsuper();\n\n\t\tthis.light = light;\n\n\t\tthis.matrix = light.matrixWorld;\n\t\tthis.matrixAutoUpdate = false;\n\n\t\tthis.color = color;\n\n\t\tthis.type = 'DirectionalLightHelper';\n\n\t\tif ( size === undefined ) size = 1;\n\n\t\tlet geometry = new BufferGeometry();\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( [\n\t\t\t- size, size, 0,\n\t\t\tsize, size, 0,\n\t\t\tsize, - size, 0,\n\t\t\t- size, - size, 0,\n\t\t\t- size, size, 0\n\t\t], 3 ) );\n\n\t\tconst material = new LineBasicMaterial( { fog: false, toneMapped: false } );\n\n\t\tthis.lightPlane = new Line( geometry, material );\n\t\tthis.add( this.lightPlane );\n\n\t\tgeometry = new BufferGeometry();\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );\n\n\t\tthis.targetLine = new Line( geometry, material );\n\t\tthis.add( this.targetLine );\n\n\t\tthis.update();\n\n\t}\n\n\tdispose() {\n\n\t\tthis.lightPlane.geometry.dispose();\n\t\tthis.lightPlane.material.dispose();\n\t\tthis.targetLine.geometry.dispose();\n\t\tthis.targetLine.material.dispose();\n\n\t}\n\n\tupdate() {\n\n\t\tthis.light.updateWorldMatrix( true, false );\n\t\tthis.light.target.updateWorldMatrix( true, false );\n\n\t\t_v1.setFromMatrixPosition( this.light.matrixWorld );\n\t\t_v2.setFromMatrixPosition( this.light.target.matrixWorld );\n\t\t_v3.subVectors( _v2, _v1 );\n\n\t\tthis.lightPlane.lookAt( _v2 );\n\n\t\tif ( this.color !== undefined ) {\n\n\t\t\tthis.lightPlane.material.color.set( this.color );\n\t\t\tthis.targetLine.material.color.set( this.color );\n\n\t\t} else {\n\n\t\t\tthis.lightPlane.material.color.copy( this.light.color );\n\t\t\tthis.targetLine.material.color.copy( this.light.color );\n\n\t\t}\n\n\t\tthis.targetLine.lookAt( _v2 );\n\t\tthis.targetLine.scale.z = _v3.length();\n\n\t}\n\n}\n\nconst _vector = /*@__PURE__*/ new Vector3();\nconst _camera = /*@__PURE__*/ new Camera();\n\n/**\n *\t- shows frustum, line of sight and up of the camera\n *\t- suitable for fast updates\n * \t- based on frustum visualization in lightgl.js shadowmap example\n *\t\thttps://github.com/evanw/lightgl.js/blob/master/tests/shadowmap.html\n */\n\nclass CameraHelper extends LineSegments {\n\n\tconstructor( camera ) {\n\n\t\tconst geometry = new BufferGeometry();\n\t\tconst material = new LineBasicMaterial( { color: 0xffffff, vertexColors: true, toneMapped: false } );\n\n\t\tconst vertices = [];\n\t\tconst colors = [];\n\n\t\tconst pointMap = {};\n\n\t\t// near\n\n\t\taddLine( 'n1', 'n2' );\n\t\taddLine( 'n2', 'n4' );\n\t\taddLine( 'n4', 'n3' );\n\t\taddLine( 'n3', 'n1' );\n\n\t\t// far\n\n\t\taddLine( 'f1', 'f2' );\n\t\taddLine( 'f2', 'f4' );\n\t\taddLine( 'f4', 'f3' );\n\t\taddLine( 'f3', 'f1' );\n\n\t\t// sides\n\n\t\taddLine( 'n1', 'f1' );\n\t\taddLine( 'n2', 'f2' );\n\t\taddLine( 'n3', 'f3' );\n\t\taddLine( 'n4', 'f4' );\n\n\t\t// cone\n\n\t\taddLine( 'p', 'n1' );\n\t\taddLine( 'p', 'n2' );\n\t\taddLine( 'p', 'n3' );\n\t\taddLine( 'p', 'n4' );\n\n\t\t// up\n\n\t\taddLine( 'u1', 'u2' );\n\t\taddLine( 'u2', 'u3' );\n\t\taddLine( 'u3', 'u1' );\n\n\t\t// target\n\n\t\taddLine( 'c', 't' );\n\t\taddLine( 'p', 'c' );\n\n\t\t// cross\n\n\t\taddLine( 'cn1', 'cn2' );\n\t\taddLine( 'cn3', 'cn4' );\n\n\t\taddLine( 'cf1', 'cf2' );\n\t\taddLine( 'cf3', 'cf4' );\n\n\t\tfunction addLine( a, b ) {\n\n\t\t\taddPoint( a );\n\t\t\taddPoint( b );\n\n\t\t}\n\n\t\tfunction addPoint( id ) {\n\n\t\t\tvertices.push( 0, 0, 0 );\n\t\t\tcolors.push( 0, 0, 0 );\n\n\t\t\tif ( pointMap[ id ] === undefined ) {\n\n\t\t\t\tpointMap[ id ] = [];\n\n\t\t\t}\n\n\t\t\tpointMap[ id ].push( ( vertices.length / 3 ) - 1 );\n\n\t\t}\n\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tgeometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );\n\n\t\tsuper( geometry, material );\n\n\t\tthis.type = 'CameraHelper';\n\n\t\tthis.camera = camera;\n\t\tif ( this.camera.updateProjectionMatrix ) this.camera.updateProjectionMatrix();\n\n\t\tthis.matrix = camera.matrixWorld;\n\t\tthis.matrixAutoUpdate = false;\n\n\t\tthis.pointMap = pointMap;\n\n\t\tthis.update();\n\n\t\t// colors\n\n\t\tconst colorFrustum = new Color( 0xffaa00 );\n\t\tconst colorCone = new Color( 0xff0000 );\n\t\tconst colorUp = new Color( 0x00aaff );\n\t\tconst colorTarget = new Color( 0xffffff );\n\t\tconst colorCross = new Color( 0x333333 );\n\n\t\tthis.setColors( colorFrustum, colorCone, colorUp, colorTarget, colorCross );\n\n\t}\n\n\tsetColors( frustum, cone, up, target, cross ) {\n\n\t\tconst geometry = this.geometry;\n\n\t\tconst colorAttribute = geometry.getAttribute( 'color' );\n\n\t\t// near\n\n\t\tcolorAttribute.setXYZ( 0, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 1, frustum.r, frustum.g, frustum.b ); // n1, n2\n\t\tcolorAttribute.setXYZ( 2, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 3, frustum.r, frustum.g, frustum.b ); // n2, n4\n\t\tcolorAttribute.setXYZ( 4, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 5, frustum.r, frustum.g, frustum.b ); // n4, n3\n\t\tcolorAttribute.setXYZ( 6, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 7, frustum.r, frustum.g, frustum.b ); // n3, n1\n\n\t\t// far\n\n\t\tcolorAttribute.setXYZ( 8, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 9, frustum.r, frustum.g, frustum.b ); // f1, f2\n\t\tcolorAttribute.setXYZ( 10, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 11, frustum.r, frustum.g, frustum.b ); // f2, f4\n\t\tcolorAttribute.setXYZ( 12, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 13, frustum.r, frustum.g, frustum.b ); // f4, f3\n\t\tcolorAttribute.setXYZ( 14, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 15, frustum.r, frustum.g, frustum.b ); // f3, f1\n\n\t\t// sides\n\n\t\tcolorAttribute.setXYZ( 16, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 17, frustum.r, frustum.g, frustum.b ); // n1, f1\n\t\tcolorAttribute.setXYZ( 18, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 19, frustum.r, frustum.g, frustum.b ); // n2, f2\n\t\tcolorAttribute.setXYZ( 20, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 21, frustum.r, frustum.g, frustum.b ); // n3, f3\n\t\tcolorAttribute.setXYZ( 22, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 23, frustum.r, frustum.g, frustum.b ); // n4, f4\n\n\t\t// cone\n\n\t\tcolorAttribute.setXYZ( 24, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 25, cone.r, cone.g, cone.b ); // p, n1\n\t\tcolorAttribute.setXYZ( 26, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 27, cone.r, cone.g, cone.b ); // p, n2\n\t\tcolorAttribute.setXYZ( 28, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 29, cone.r, cone.g, cone.b ); // p, n3\n\t\tcolorAttribute.setXYZ( 30, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 31, cone.r, cone.g, cone.b ); // p, n4\n\n\t\t// up\n\n\t\tcolorAttribute.setXYZ( 32, up.r, up.g, up.b ); colorAttribute.setXYZ( 33, up.r, up.g, up.b ); // u1, u2\n\t\tcolorAttribute.setXYZ( 34, up.r, up.g, up.b ); colorAttribute.setXYZ( 35, up.r, up.g, up.b ); // u2, u3\n\t\tcolorAttribute.setXYZ( 36, up.r, up.g, up.b ); colorAttribute.setXYZ( 37, up.r, up.g, up.b ); // u3, u1\n\n\t\t// target\n\n\t\tcolorAttribute.setXYZ( 38, target.r, target.g, target.b ); colorAttribute.setXYZ( 39, target.r, target.g, target.b ); // c, t\n\t\tcolorAttribute.setXYZ( 40, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 41, cross.r, cross.g, cross.b ); // p, c\n\n\t\t// cross\n\n\t\tcolorAttribute.setXYZ( 42, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 43, cross.r, cross.g, cross.b ); // cn1, cn2\n\t\tcolorAttribute.setXYZ( 44, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 45, cross.r, cross.g, cross.b ); // cn3, cn4\n\n\t\tcolorAttribute.setXYZ( 46, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 47, cross.r, cross.g, cross.b ); // cf1, cf2\n\t\tcolorAttribute.setXYZ( 48, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 49, cross.r, cross.g, cross.b ); // cf3, cf4\n\n\t\tcolorAttribute.needsUpdate = true;\n\n\t}\n\n\tupdate() {\n\n\t\tconst geometry = this.geometry;\n\t\tconst pointMap = this.pointMap;\n\n\t\tconst w = 1, h = 1;\n\n\t\t// we need just camera projection matrix inverse\n\t\t// world matrix must be identity\n\n\t\t_camera.projectionMatrixInverse.copy( this.camera.projectionMatrixInverse );\n\n\t\t// Adjust z values based on coordinate system\n\t\tconst nearZ = this.camera.coordinateSystem === WebGLCoordinateSystem ? - 1 : 0;\n\n\t\t// center / target\n\t\tsetPoint( 'c', pointMap, geometry, _camera, 0, 0, nearZ );\n\t\tsetPoint( 't', pointMap, geometry, _camera, 0, 0, 1 );\n\n\t\t// near\n\n\t\tsetPoint( 'n1', pointMap, geometry, _camera, - w, - h, nearZ );\n\t\tsetPoint( 'n2', pointMap, geometry, _camera, w, - h, nearZ );\n\t\tsetPoint( 'n3', pointMap, geometry, _camera, - w, h, nearZ );\n\t\tsetPoint( 'n4', pointMap, geometry, _camera, w, h, nearZ );\n\n\t\t// far\n\n\t\tsetPoint( 'f1', pointMap, geometry, _camera, - w, - h, 1 );\n\t\tsetPoint( 'f2', pointMap, geometry, _camera, w, - h, 1 );\n\t\tsetPoint( 'f3', pointMap, geometry, _camera, - w, h, 1 );\n\t\tsetPoint( 'f4', pointMap, geometry, _camera, w, h, 1 );\n\n\t\t// up\n\n\t\tsetPoint( 'u1', pointMap, geometry, _camera, w * 0.7, h * 1.1, nearZ );\n\t\tsetPoint( 'u2', pointMap, geometry, _camera, - w * 0.7, h * 1.1, nearZ );\n\t\tsetPoint( 'u3', pointMap, geometry, _camera, 0, h * 2, nearZ );\n\n\t\t// cross\n\n\t\tsetPoint( 'cf1', pointMap, geometry, _camera, - w, 0, 1 );\n\t\tsetPoint( 'cf2', pointMap, geometry, _camera, w, 0, 1 );\n\t\tsetPoint( 'cf3', pointMap, geometry, _camera, 0, - h, 1 );\n\t\tsetPoint( 'cf4', pointMap, geometry, _camera, 0, h, 1 );\n\n\t\tsetPoint( 'cn1', pointMap, geometry, _camera, - w, 0, nearZ );\n\t\tsetPoint( 'cn2', pointMap, geometry, _camera, w, 0, nearZ );\n\t\tsetPoint( 'cn3', pointMap, geometry, _camera, 0, - h, nearZ );\n\t\tsetPoint( 'cn4', pointMap, geometry, _camera, 0, h, nearZ );\n\n\t\tgeometry.getAttribute( 'position' ).needsUpdate = true;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\n\t}\n\n}\n\n\nfunction setPoint( point, pointMap, geometry, camera, x, y, z ) {\n\n\t_vector.set( x, y, z ).unproject( camera );\n\n\tconst points = pointMap[ point ];\n\n\tif ( points !== undefined ) {\n\n\t\tconst position = geometry.getAttribute( 'position' );\n\n\t\tfor ( let i = 0, l = points.length; i < l; i ++ ) {\n\n\t\t\tposition.setXYZ( points[ i ], _vector.x, _vector.y, _vector.z );\n\n\t\t}\n\n\t}\n\n}\n\nconst _box = /*@__PURE__*/ new Box3();\n\nclass BoxHelper extends LineSegments {\n\n\tconstructor( object, color = 0xffff00 ) {\n\n\t\tconst indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] );\n\t\tconst positions = new Float32Array( 8 * 3 );\n\n\t\tconst geometry = new BufferGeometry();\n\t\tgeometry.setIndex( new BufferAttribute( indices, 1 ) );\n\t\tgeometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) );\n\n\t\tsuper( geometry, new LineBasicMaterial( { color: color, toneMapped: false } ) );\n\n\t\tthis.object = object;\n\t\tthis.type = 'BoxHelper';\n\n\t\tthis.matrixAutoUpdate = false;\n\n\t\tthis.update();\n\n\t}\n\n\tupdate( object ) {\n\n\t\tif ( object !== undefined ) {\n\n\t\t\tconsole.warn( 'THREE.BoxHelper: .update() has no longer arguments.' );\n\n\t\t}\n\n\t\tif ( this.object !== undefined ) {\n\n\t\t\t_box.setFromObject( this.object );\n\n\t\t}\n\n\t\tif ( _box.isEmpty() ) return;\n\n\t\tconst min = _box.min;\n\t\tconst max = _box.max;\n\n\t\t/*\n\t\t\t5____4\n\t\t1/___0/|\n\t\t| 6__|_7\n\t\t2/___3/\n\n\t\t0: max.x, max.y, max.z\n\t\t1: min.x, max.y, max.z\n\t\t2: min.x, min.y, max.z\n\t\t3: max.x, min.y, max.z\n\t\t4: max.x, max.y, min.z\n\t\t5: min.x, max.y, min.z\n\t\t6: min.x, min.y, min.z\n\t\t7: max.x, min.y, min.z\n\t\t*/\n\n\t\tconst position = this.geometry.attributes.position;\n\t\tconst array = position.array;\n\n\t\tarray[ 0 ] = max.x; array[ 1 ] = max.y; array[ 2 ] = max.z;\n\t\tarray[ 3 ] = min.x; array[ 4 ] = max.y; array[ 5 ] = max.z;\n\t\tarray[ 6 ] = min.x; array[ 7 ] = min.y; array[ 8 ] = max.z;\n\t\tarray[ 9 ] = max.x; array[ 10 ] = min.y; array[ 11 ] = max.z;\n\t\tarray[ 12 ] = max.x; array[ 13 ] = max.y; array[ 14 ] = min.z;\n\t\tarray[ 15 ] = min.x; array[ 16 ] = max.y; array[ 17 ] = min.z;\n\t\tarray[ 18 ] = min.x; array[ 19 ] = min.y; array[ 20 ] = min.z;\n\t\tarray[ 21 ] = max.x; array[ 22 ] = min.y; array[ 23 ] = min.z;\n\n\t\tposition.needsUpdate = true;\n\n\t\tthis.geometry.computeBoundingSphere();\n\n\t}\n\n\tsetFromObject( object ) {\n\n\t\tthis.object = object;\n\t\tthis.update();\n\n\t\treturn this;\n\n\t}\n\n\tcopy( source, recursive ) {\n\n\t\tsuper.copy( source, recursive );\n\n\t\tthis.object = source.object;\n\n\t\treturn this;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\n\t}\n\n}\n\nclass Box3Helper extends LineSegments {\n\n\tconstructor( box, color = 0xffff00 ) {\n\n\t\tconst indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] );\n\n\t\tconst positions = [ 1, 1, 1, - 1, 1, 1, - 1, - 1, 1, 1, - 1, 1, 1, 1, - 1, - 1, 1, - 1, - 1, - 1, - 1, 1, - 1, - 1 ];\n\n\t\tconst geometry = new BufferGeometry();\n\n\t\tgeometry.setIndex( new BufferAttribute( indices, 1 ) );\n\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );\n\n\t\tsuper( geometry, new LineBasicMaterial( { color: color, toneMapped: false } ) );\n\n\t\tthis.box = box;\n\n\t\tthis.type = 'Box3Helper';\n\n\t\tthis.geometry.computeBoundingSphere();\n\n\t}\n\n\tupdateMatrixWorld( force ) {\n\n\t\tconst box = this.box;\n\n\t\tif ( box.isEmpty() ) return;\n\n\t\tbox.getCenter( this.position );\n\n\t\tbox.getSize( this.scale );\n\n\t\tthis.scale.multiplyScalar( 0.5 );\n\n\t\tsuper.updateMatrixWorld( force );\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\n\t}\n\n}\n\nclass PlaneHelper extends Line {\n\n\tconstructor( plane, size = 1, hex = 0xffff00 ) {\n\n\t\tconst color = hex;\n\n\t\tconst positions = [ 1, - 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, - 1, 0, 1, 1, 0 ];\n\n\t\tconst geometry = new BufferGeometry();\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );\n\t\tgeometry.computeBoundingSphere();\n\n\t\tsuper( geometry, new LineBasicMaterial( { color: color, toneMapped: false } ) );\n\n\t\tthis.type = 'PlaneHelper';\n\n\t\tthis.plane = plane;\n\n\t\tthis.size = size;\n\n\t\tconst positions2 = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ];\n\n\t\tconst geometry2 = new BufferGeometry();\n\t\tgeometry2.setAttribute( 'position', new Float32BufferAttribute( positions2, 3 ) );\n\t\tgeometry2.computeBoundingSphere();\n\n\t\tthis.add( new Mesh( geometry2, new MeshBasicMaterial( { color: color, opacity: 0.2, transparent: true, depthWrite: false, toneMapped: false } ) ) );\n\n\t}\n\n\tupdateMatrixWorld( force ) {\n\n\t\tthis.position.set( 0, 0, 0 );\n\n\t\tthis.scale.set( 0.5 * this.size, 0.5 * this.size, 1 );\n\n\t\tthis.lookAt( this.plane.normal );\n\n\t\tthis.translateZ( - this.plane.constant );\n\n\t\tsuper.updateMatrixWorld( force );\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\t\tthis.children[ 0 ].geometry.dispose();\n\t\tthis.children[ 0 ].material.dispose();\n\n\t}\n\n}\n\nconst _axis = /*@__PURE__*/ new Vector3();\nlet _lineGeometry, _coneGeometry;\n\nclass ArrowHelper extends Object3D {\n\n\t// dir is assumed to be normalized\n\n\tconstructor( dir = new Vector3( 0, 0, 1 ), origin = new Vector3( 0, 0, 0 ), length = 1, color = 0xffff00, headLength = length * 0.2, headWidth = headLength * 0.2 ) {\n\n\t\tsuper();\n\n\t\tthis.type = 'ArrowHelper';\n\n\t\tif ( _lineGeometry === undefined ) {\n\n\t\t\t_lineGeometry = new BufferGeometry();\n\t\t\t_lineGeometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );\n\n\t\t\t_coneGeometry = new CylinderGeometry( 0, 0.5, 1, 5, 1 );\n\t\t\t_coneGeometry.translate( 0, - 0.5, 0 );\n\n\t\t}\n\n\t\tthis.position.copy( origin );\n\n\t\tthis.line = new Line( _lineGeometry, new LineBasicMaterial( { color: color, toneMapped: false } ) );\n\t\tthis.line.matrixAutoUpdate = false;\n\t\tthis.add( this.line );\n\n\t\tthis.cone = new Mesh( _coneGeometry, new MeshBasicMaterial( { color: color, toneMapped: false } ) );\n\t\tthis.cone.matrixAutoUpdate = false;\n\t\tthis.add( this.cone );\n\n\t\tthis.setDirection( dir );\n\t\tthis.setLength( length, headLength, headWidth );\n\n\t}\n\n\tsetDirection( dir ) {\n\n\t\t// dir is assumed to be normalized\n\n\t\tif ( dir.y > 0.99999 ) {\n\n\t\t\tthis.quaternion.set( 0, 0, 0, 1 );\n\n\t\t} else if ( dir.y < - 0.99999 ) {\n\n\t\t\tthis.quaternion.set( 1, 0, 0, 0 );\n\n\t\t} else {\n\n\t\t\t_axis.set( dir.z, 0, - dir.x ).normalize();\n\n\t\t\tconst radians = Math.acos( dir.y );\n\n\t\t\tthis.quaternion.setFromAxisAngle( _axis, radians );\n\n\t\t}\n\n\t}\n\n\tsetLength( length, headLength = length * 0.2, headWidth = headLength * 0.2 ) {\n\n\t\tthis.line.scale.set( 1, Math.max( 0.0001, length - headLength ), 1 ); // see #17458\n\t\tthis.line.updateMatrix();\n\n\t\tthis.cone.scale.set( headWidth, headLength, headWidth );\n\t\tthis.cone.position.y = length;\n\t\tthis.cone.updateMatrix();\n\n\t}\n\n\tsetColor( color ) {\n\n\t\tthis.line.material.color.set( color );\n\t\tthis.cone.material.color.set( color );\n\n\t}\n\n\tcopy( source ) {\n\n\t\tsuper.copy( source, false );\n\n\t\tthis.line.copy( source.line );\n\t\tthis.cone.copy( source.cone );\n\n\t\treturn this;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.line.geometry.dispose();\n\t\tthis.line.material.dispose();\n\t\tthis.cone.geometry.dispose();\n\t\tthis.cone.material.dispose();\n\n\t}\n\n}\n\nclass AxesHelper extends LineSegments {\n\n\tconstructor( size = 1 ) {\n\n\t\tconst vertices = [\n\t\t\t0, 0, 0,\tsize, 0, 0,\n\t\t\t0, 0, 0,\t0, size, 0,\n\t\t\t0, 0, 0,\t0, 0, size\n\t\t];\n\n\t\tconst colors = [\n\t\t\t1, 0, 0,\t1, 0.6, 0,\n\t\t\t0, 1, 0,\t0.6, 1, 0,\n\t\t\t0, 0, 1,\t0, 0.6, 1\n\t\t];\n\n\t\tconst geometry = new BufferGeometry();\n\t\tgeometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );\n\t\tgeometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );\n\n\t\tconst material = new LineBasicMaterial( { vertexColors: true, toneMapped: false } );\n\n\t\tsuper( geometry, material );\n\n\t\tthis.type = 'AxesHelper';\n\n\t}\n\n\tsetColors( xAxisColor, yAxisColor, zAxisColor ) {\n\n\t\tconst color = new Color();\n\t\tconst array = this.geometry.attributes.color.array;\n\n\t\tcolor.set( xAxisColor );\n\t\tcolor.toArray( array, 0 );\n\t\tcolor.toArray( array, 3 );\n\n\t\tcolor.set( yAxisColor );\n\t\tcolor.toArray( array, 6 );\n\t\tcolor.toArray( array, 9 );\n\n\t\tcolor.set( zAxisColor );\n\t\tcolor.toArray( array, 12 );\n\t\tcolor.toArray( array, 15 );\n\n\t\tthis.geometry.attributes.color.needsUpdate = true;\n\n\t\treturn this;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.geometry.dispose();\n\t\tthis.material.dispose();\n\n\t}\n\n}\n\nclass ShapePath {\n\n\tconstructor() {\n\n\t\tthis.type = 'ShapePath';\n\n\t\tthis.color = new Color();\n\n\t\tthis.subPaths = [];\n\t\tthis.currentPath = null;\n\n\t}\n\n\tmoveTo( x, y ) {\n\n\t\tthis.currentPath = new Path();\n\t\tthis.subPaths.push( this.currentPath );\n\t\tthis.currentPath.moveTo( x, y );\n\n\t\treturn this;\n\n\t}\n\n\tlineTo( x, y ) {\n\n\t\tthis.currentPath.lineTo( x, y );\n\n\t\treturn this;\n\n\t}\n\n\tquadraticCurveTo( aCPx, aCPy, aX, aY ) {\n\n\t\tthis.currentPath.quadraticCurveTo( aCPx, aCPy, aX, aY );\n\n\t\treturn this;\n\n\t}\n\n\tbezierCurveTo( aCP1x, aCP1y, aCP2x, aCP2y, aX, aY ) {\n\n\t\tthis.currentPath.bezierCurveTo( aCP1x, aCP1y, aCP2x, aCP2y, aX, aY );\n\n\t\treturn this;\n\n\t}\n\n\tsplineThru( pts ) {\n\n\t\tthis.currentPath.splineThru( pts );\n\n\t\treturn this;\n\n\t}\n\n\ttoShapes( isCCW ) {\n\n\t\tfunction toShapesNoHoles( inSubpaths ) {\n\n\t\t\tconst shapes = [];\n\n\t\t\tfor ( let i = 0, l = inSubpaths.length; i < l; i ++ ) {\n\n\t\t\t\tconst tmpPath = inSubpaths[ i ];\n\n\t\t\t\tconst tmpShape = new Shape();\n\t\t\t\ttmpShape.curves = tmpPath.curves;\n\n\t\t\t\tshapes.push( tmpShape );\n\n\t\t\t}\n\n\t\t\treturn shapes;\n\n\t\t}\n\n\t\tfunction isPointInsidePolygon( inPt, inPolygon ) {\n\n\t\t\tconst polyLen = inPolygon.length;\n\n\t\t\t// inPt on polygon contour => immediate success or\n\t\t\t// toggling of inside/outside at every single! intersection point of an edge\n\t\t\t// with the horizontal line through inPt, left of inPt\n\t\t\t// not counting lowerY endpoints of edges and whole edges on that line\n\t\t\tlet inside = false;\n\t\t\tfor ( let p = polyLen - 1, q = 0; q < polyLen; p = q ++ ) {\n\n\t\t\t\tlet edgeLowPt = inPolygon[ p ];\n\t\t\t\tlet edgeHighPt = inPolygon[ q ];\n\n\t\t\t\tlet edgeDx = edgeHighPt.x - edgeLowPt.x;\n\t\t\t\tlet edgeDy = edgeHighPt.y - edgeLowPt.y;\n\n\t\t\t\tif ( Math.abs( edgeDy ) > Number.EPSILON ) {\n\n\t\t\t\t\t// not parallel\n\t\t\t\t\tif ( edgeDy < 0 ) {\n\n\t\t\t\t\t\tedgeLowPt = inPolygon[ q ]; edgeDx = - edgeDx;\n\t\t\t\t\t\tedgeHighPt = inPolygon[ p ]; edgeDy = - edgeDy;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( ( inPt.y < edgeLowPt.y ) || ( inPt.y > edgeHighPt.y ) ) \t\tcontinue;\n\n\t\t\t\t\tif ( inPt.y === edgeLowPt.y ) {\n\n\t\t\t\t\t\tif ( inPt.x === edgeLowPt.x )\t\treturn\ttrue;\t\t// inPt is on contour ?\n\t\t\t\t\t\t// continue;\t\t\t\t// no intersection or edgeLowPt => doesn't count !!!\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tconst perpEdge = edgeDy * ( inPt.x - edgeLowPt.x ) - edgeDx * ( inPt.y - edgeLowPt.y );\n\t\t\t\t\t\tif ( perpEdge === 0 )\t\t\t\treturn\ttrue;\t\t// inPt is on contour ?\n\t\t\t\t\t\tif ( perpEdge < 0 ) \t\t\t\tcontinue;\n\t\t\t\t\t\tinside = ! inside;\t\t// true intersection left of inPt\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// parallel or collinear\n\t\t\t\t\tif ( inPt.y !== edgeLowPt.y ) \t\tcontinue;\t\t\t// parallel\n\t\t\t\t\t// edge lies on the same horizontal line as inPt\n\t\t\t\t\tif ( ( ( edgeHighPt.x <= inPt.x ) && ( inPt.x <= edgeLowPt.x ) ) ||\n\t\t\t\t\t\t ( ( edgeLowPt.x <= inPt.x ) && ( inPt.x <= edgeHighPt.x ) ) )\t\treturn\ttrue;\t// inPt: Point on contour !\n\t\t\t\t\t// continue;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\treturn\tinside;\n\n\t\t}\n\n\t\tconst isClockWise = ShapeUtils.isClockWise;\n\n\t\tconst subPaths = this.subPaths;\n\t\tif ( subPaths.length === 0 ) return [];\n\n\t\tlet solid, tmpPath, tmpShape;\n\t\tconst shapes = [];\n\n\t\tif ( subPaths.length === 1 ) {\n\n\t\t\ttmpPath = subPaths[ 0 ];\n\t\t\ttmpShape = new Shape();\n\t\t\ttmpShape.curves = tmpPath.curves;\n\t\t\tshapes.push( tmpShape );\n\t\t\treturn shapes;\n\n\t\t}\n\n\t\tlet holesFirst = ! isClockWise( subPaths[ 0 ].getPoints() );\n\t\tholesFirst = isCCW ? ! holesFirst : holesFirst;\n\n\t\t// console.log(\"Holes first\", holesFirst);\n\n\t\tconst betterShapeHoles = [];\n\t\tconst newShapes = [];\n\t\tlet newShapeHoles = [];\n\t\tlet mainIdx = 0;\n\t\tlet tmpPoints;\n\n\t\tnewShapes[ mainIdx ] = undefined;\n\t\tnewShapeHoles[ mainIdx ] = [];\n\n\t\tfor ( let i = 0, l = subPaths.length; i < l; i ++ ) {\n\n\t\t\ttmpPath = subPaths[ i ];\n\t\t\ttmpPoints = tmpPath.getPoints();\n\t\t\tsolid = isClockWise( tmpPoints );\n\t\t\tsolid = isCCW ? ! solid : solid;\n\n\t\t\tif ( solid ) {\n\n\t\t\t\tif ( ( ! holesFirst ) && ( newShapes[ mainIdx ] ) )\tmainIdx ++;\n\n\t\t\t\tnewShapes[ mainIdx ] = { s: new Shape(), p: tmpPoints };\n\t\t\t\tnewShapes[ mainIdx ].s.curves = tmpPath.curves;\n\n\t\t\t\tif ( holesFirst )\tmainIdx ++;\n\t\t\t\tnewShapeHoles[ mainIdx ] = [];\n\n\t\t\t\t//console.log('cw', i);\n\n\t\t\t} else {\n\n\t\t\t\tnewShapeHoles[ mainIdx ].push( { h: tmpPath, p: tmpPoints[ 0 ] } );\n\n\t\t\t\t//console.log('ccw', i);\n\n\t\t\t}\n\n\t\t}\n\n\t\t// only Holes? -> probably all Shapes with wrong orientation\n\t\tif ( ! newShapes[ 0 ] )\treturn\ttoShapesNoHoles( subPaths );\n\n\n\t\tif ( newShapes.length > 1 ) {\n\n\t\t\tlet ambiguous = false;\n\t\t\tlet toChange = 0;\n\n\t\t\tfor ( let sIdx = 0, sLen = newShapes.length; sIdx < sLen; sIdx ++ ) {\n\n\t\t\t\tbetterShapeHoles[ sIdx ] = [];\n\n\t\t\t}\n\n\t\t\tfor ( let sIdx = 0, sLen = newShapes.length; sIdx < sLen; sIdx ++ ) {\n\n\t\t\t\tconst sho = newShapeHoles[ sIdx ];\n\n\t\t\t\tfor ( let hIdx = 0; hIdx < sho.length; hIdx ++ ) {\n\n\t\t\t\t\tconst ho = sho[ hIdx ];\n\t\t\t\t\tlet hole_unassigned = true;\n\n\t\t\t\t\tfor ( let s2Idx = 0; s2Idx < newShapes.length; s2Idx ++ ) {\n\n\t\t\t\t\t\tif ( isPointInsidePolygon( ho.p, newShapes[ s2Idx ].p ) ) {\n\n\t\t\t\t\t\t\tif ( sIdx !== s2Idx )\ttoChange ++;\n\n\t\t\t\t\t\t\tif ( hole_unassigned ) {\n\n\t\t\t\t\t\t\t\thole_unassigned = false;\n\t\t\t\t\t\t\t\tbetterShapeHoles[ s2Idx ].push( ho );\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tambiguous = true;\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( hole_unassigned ) {\n\n\t\t\t\t\t\tbetterShapeHoles[ sIdx ].push( ho );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( toChange > 0 && ambiguous === false ) {\n\n\t\t\t\tnewShapeHoles = betterShapeHoles;\n\n\t\t\t}\n\n\t\t}\n\n\t\tlet tmpHoles;\n\n\t\tfor ( let i = 0, il = newShapes.length; i < il; i ++ ) {\n\n\t\t\ttmpShape = newShapes[ i ].s;\n\t\t\tshapes.push( tmpShape );\n\t\t\ttmpHoles = newShapeHoles[ i ];\n\n\t\t\tfor ( let j = 0, jl = tmpHoles.length; j < jl; j ++ ) {\n\n\t\t\t\ttmpShape.holes.push( tmpHoles[ j ].h );\n\n\t\t\t}\n\n\t\t}\n\n\t\t//console.log(\"shape\", shapes);\n\n\t\treturn shapes;\n\n\t}\n\n}\n\nclass Controls extends EventDispatcher {\n\n\tconstructor( object, domElement = null ) {\n\n\t\tsuper();\n\n\t\tthis.object = object;\n\t\tthis.domElement = domElement;\n\n\t\tthis.enabled = true;\n\n\t\tthis.state = - 1;\n\n\t\tthis.keys = {};\n\t\tthis.mouseButtons = { LEFT: null, MIDDLE: null, RIGHT: null };\n\t\tthis.touches = { ONE: null, TWO: null };\n\n\t}\n\n\tconnect() {}\n\n\tdisconnect() {}\n\n\tdispose() {}\n\n\tupdate( /* delta */ ) {}\n\n}\n\nfunction contain( texture, aspect ) {\n\n\tconst imageAspect = ( texture.image && texture.image.width ) ? texture.image.width / texture.image.height : 1;\n\n\tif ( imageAspect > aspect ) {\n\n\t\ttexture.repeat.x = 1;\n\t\ttexture.repeat.y = imageAspect / aspect;\n\n\t\ttexture.offset.x = 0;\n\t\ttexture.offset.y = ( 1 - texture.repeat.y ) / 2;\n\n\t} else {\n\n\t\ttexture.repeat.x = aspect / imageAspect;\n\t\ttexture.repeat.y = 1;\n\n\t\ttexture.offset.x = ( 1 - texture.repeat.x ) / 2;\n\t\ttexture.offset.y = 0;\n\n\t}\n\n\treturn texture;\n\n}\n\nfunction cover( texture, aspect ) {\n\n\tconst imageAspect = ( texture.image && texture.image.width ) ? texture.image.width / texture.image.height : 1;\n\n\tif ( imageAspect > aspect ) {\n\n\t\ttexture.repeat.x = aspect / imageAspect;\n\t\ttexture.repeat.y = 1;\n\n\t\ttexture.offset.x = ( 1 - texture.repeat.x ) / 2;\n\t\ttexture.offset.y = 0;\n\n\t} else {\n\n\t\ttexture.repeat.x = 1;\n\t\ttexture.repeat.y = imageAspect / aspect;\n\n\t\ttexture.offset.x = 0;\n\t\ttexture.offset.y = ( 1 - texture.repeat.y ) / 2;\n\n\t}\n\n\treturn texture;\n\n}\n\nfunction fill( texture ) {\n\n\ttexture.repeat.x = 1;\n\ttexture.repeat.y = 1;\n\n\ttexture.offset.x = 0;\n\ttexture.offset.y = 0;\n\n\treturn texture;\n\n}\n\n\n\n/**\n * Given the width, height, format, and type of a texture. Determines how many\n * bytes must be used to represent the texture.\n *\n * @param {Number} width\n * @param {Number} height\n * @param {Number} format\n * @param {Number} type\n * @return {Number} The number of bytes required to represent the texture.\n */\nfunction getByteLength( width, height, format, type ) {\n\n\tconst typeByteLength = getTextureTypeByteLength( type );\n\n\tswitch ( format ) {\n\n\t\t// https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml\n\t\tcase AlphaFormat:\n\t\t\treturn width * height;\n\t\tcase LuminanceFormat:\n\t\t\treturn width * height;\n\t\tcase LuminanceAlphaFormat:\n\t\t\treturn width * height * 2;\n\t\tcase RedFormat:\n\t\t\treturn ( ( width * height ) / typeByteLength.components ) * typeByteLength.byteLength;\n\t\tcase RedIntegerFormat:\n\t\t\treturn ( ( width * height ) / typeByteLength.components ) * typeByteLength.byteLength;\n\t\tcase RGFormat:\n\t\t\treturn ( ( width * height * 2 ) / typeByteLength.components ) * typeByteLength.byteLength;\n\t\tcase RGIntegerFormat:\n\t\t\treturn ( ( width * height * 2 ) / typeByteLength.components ) * typeByteLength.byteLength;\n\t\tcase RGBFormat:\n\t\t\treturn ( ( width * height * 3 ) / typeByteLength.components ) * typeByteLength.byteLength;\n\t\tcase RGBAFormat:\n\t\t\treturn ( ( width * height * 4 ) / typeByteLength.components ) * typeByteLength.byteLength;\n\t\tcase RGBAIntegerFormat:\n\t\t\treturn ( ( width * height * 4 ) / typeByteLength.components ) * typeByteLength.byteLength;\n\n\t\t// https://registry.khronos.org/webgl/extensions/WEBGL_compressed_texture_s3tc_srgb/\n\t\tcase RGB_S3TC_DXT1_Format:\n\t\tcase RGBA_S3TC_DXT1_Format:\n\t\t\treturn Math.floor( ( width + 3 ) / 4 ) * Math.floor( ( height + 3 ) / 4 ) * 8;\n\t\tcase RGBA_S3TC_DXT3_Format:\n\t\tcase RGBA_S3TC_DXT5_Format:\n\t\t\treturn Math.floor( ( width + 3 ) / 4 ) * Math.floor( ( height + 3 ) / 4 ) * 16;\n\n\t\t// https://registry.khronos.org/webgl/extensions/WEBGL_compressed_texture_pvrtc/\n\t\tcase RGB_PVRTC_2BPPV1_Format:\n\t\tcase RGBA_PVRTC_2BPPV1_Format:\n\t\t\treturn ( Math.max( width, 16 ) * Math.max( height, 8 ) ) / 4;\n\t\tcase RGB_PVRTC_4BPPV1_Format:\n\t\tcase RGBA_PVRTC_4BPPV1_Format:\n\t\t\treturn ( Math.max( width, 8 ) * Math.max( height, 8 ) ) / 2;\n\n\t\t// https://registry.khronos.org/webgl/extensions/WEBGL_compressed_texture_etc/\n\t\tcase RGB_ETC1_Format:\n\t\tcase RGB_ETC2_Format:\n\t\t\treturn Math.floor( ( width + 3 ) / 4 ) * Math.floor( ( height + 3 ) / 4 ) * 8;\n\t\tcase RGBA_ETC2_EAC_Format:\n\t\t\treturn Math.floor( ( width + 3 ) / 4 ) * Math.floor( ( height + 3 ) / 4 ) * 16;\n\n\t\t// https://registry.khronos.org/webgl/extensions/WEBGL_compressed_texture_astc/\n\t\tcase RGBA_ASTC_4x4_Format:\n\t\t\treturn Math.floor( ( width + 3 ) / 4 ) * Math.floor( ( height + 3 ) / 4 ) * 16;\n\t\tcase RGBA_ASTC_5x4_Format:\n\t\t\treturn Math.floor( ( width + 4 ) / 5 ) * Math.floor( ( height + 3 ) / 4 ) * 16;\n\t\tcase RGBA_ASTC_5x5_Format:\n\t\t\treturn Math.floor( ( width + 4 ) / 5 ) * Math.floor( ( height + 4 ) / 5 ) * 16;\n\t\tcase RGBA_ASTC_6x5_Format:\n\t\t\treturn Math.floor( ( width + 5 ) / 6 ) * Math.floor( ( height + 4 ) / 5 ) * 16;\n\t\tcase RGBA_ASTC_6x6_Format:\n\t\t\treturn Math.floor( ( width + 5 ) / 6 ) * Math.floor( ( height + 5 ) / 6 ) * 16;\n\t\tcase RGBA_ASTC_8x5_Format:\n\t\t\treturn Math.floor( ( width + 7 ) / 8 ) * Math.floor( ( height + 4 ) / 5 ) * 16;\n\t\tcase RGBA_ASTC_8x6_Format:\n\t\t\treturn Math.floor( ( width + 7 ) / 8 ) * Math.floor( ( height + 5 ) / 6 ) * 16;\n\t\tcase RGBA_ASTC_8x8_Format:\n\t\t\treturn Math.floor( ( width + 7 ) / 8 ) * Math.floor( ( height + 7 ) / 8 ) * 16;\n\t\tcase RGBA_ASTC_10x5_Format:\n\t\t\treturn Math.floor( ( width + 9 ) / 10 ) * Math.floor( ( height + 4 ) / 5 ) * 16;\n\t\tcase RGBA_ASTC_10x6_Format:\n\t\t\treturn Math.floor( ( width + 9 ) / 10 ) * Math.floor( ( height + 5 ) / 6 ) * 16;\n\t\tcase RGBA_ASTC_10x8_Format:\n\t\t\treturn Math.floor( ( width + 9 ) / 10 ) * Math.floor( ( height + 7 ) / 8 ) * 16;\n\t\tcase RGBA_ASTC_10x10_Format:\n\t\t\treturn Math.floor( ( width + 9 ) / 10 ) * Math.floor( ( height + 9 ) / 10 ) * 16;\n\t\tcase RGBA_ASTC_12x10_Format:\n\t\t\treturn Math.floor( ( width + 11 ) / 12 ) * Math.floor( ( height + 9 ) / 10 ) * 16;\n\t\tcase RGBA_ASTC_12x12_Format:\n\t\t\treturn Math.floor( ( width + 11 ) / 12 ) * Math.floor( ( height + 11 ) / 12 ) * 16;\n\n\t\t// https://registry.khronos.org/webgl/extensions/EXT_texture_compression_bptc/\n\t\tcase RGBA_BPTC_Format:\n\t\tcase RGB_BPTC_SIGNED_Format:\n\t\tcase RGB_BPTC_UNSIGNED_Format:\n\t\t\treturn Math.ceil( width / 4 ) * Math.ceil( height / 4 ) * 16;\n\n\t\t// https://registry.khronos.org/webgl/extensions/EXT_texture_compression_rgtc/\n\t\tcase RED_RGTC1_Format:\n\t\tcase SIGNED_RED_RGTC1_Format:\n\t\t\treturn Math.ceil( width / 4 ) * Math.ceil( height / 4 ) * 8;\n\t\tcase RED_GREEN_RGTC2_Format:\n\t\tcase SIGNED_RED_GREEN_RGTC2_Format:\n\t\t\treturn Math.ceil( width / 4 ) * Math.ceil( height / 4 ) * 16;\n\n\t}\n\n\tthrow new Error(\n\t\t`Unable to determine texture byte length for ${format} format.`,\n\t);\n\n}\n\nfunction getTextureTypeByteLength( type ) {\n\n\tswitch ( type ) {\n\n\t\tcase UnsignedByteType:\n\t\tcase ByteType:\n\t\t\treturn { byteLength: 1, components: 1 };\n\t\tcase UnsignedShortType:\n\t\tcase ShortType:\n\t\tcase HalfFloatType:\n\t\t\treturn { byteLength: 2, components: 1 };\n\t\tcase UnsignedShort4444Type:\n\t\tcase UnsignedShort5551Type:\n\t\t\treturn { byteLength: 2, components: 4 };\n\t\tcase UnsignedIntType:\n\t\tcase IntType:\n\t\tcase FloatType:\n\t\t\treturn { byteLength: 4, components: 1 };\n\t\tcase UnsignedInt5999Type:\n\t\t\treturn { byteLength: 4, components: 3 };\n\n\t}\n\n\tthrow new Error( `Unknown texture type ${type}.` );\n\n}\n\nconst TextureUtils = {\n\tcontain,\n\tcover,\n\tfill,\n\tgetByteLength\n};\n\nif ( typeof __THREE_DEVTOOLS__ !== 'undefined' ) {\n\n\t__THREE_DEVTOOLS__.dispatchEvent( new CustomEvent( 'register', { detail: {\n\t\trevision: REVISION,\n\t} } ) );\n\n}\n\nif ( typeof window !== 'undefined' ) {\n\n\tif ( window.__THREE__ ) {\n\n\t\tconsole.warn( 'WARNING: Multiple instances of Three.js being imported.' );\n\n\t} else {\n\n\t\twindow.__THREE__ = REVISION;\n\n\t}\n\n}\n\n\n\n\n//# sourceURL=webpack://concretejs/./node_modules/three/build/three.core.js?"); - -/***/ }), - -/***/ "./node_modules/three/build/three.module.js": -/*!**************************************************!*\ - !*** ./node_modules/three/build/three.module.js ***! - \**************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ ACESFilmicToneMapping: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ACESFilmicToneMapping),\n/* harmony export */ AddEquation: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AddEquation),\n/* harmony export */ AddOperation: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AddOperation),\n/* harmony export */ AdditiveAnimationBlendMode: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AdditiveAnimationBlendMode),\n/* harmony export */ AdditiveBlending: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AdditiveBlending),\n/* harmony export */ AgXToneMapping: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AgXToneMapping),\n/* harmony export */ AlphaFormat: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AlphaFormat),\n/* harmony export */ AlwaysCompare: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AlwaysCompare),\n/* harmony export */ AlwaysDepth: () => 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*/ UniformsLib: () => (/* binding */ UniformsLib),\n/* harmony export */ UniformsUtils: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UniformsUtils),\n/* harmony export */ UnsignedByteType: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedByteType),\n/* harmony export */ UnsignedInt248Type: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedInt248Type),\n/* harmony export */ UnsignedInt5999Type: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedInt5999Type),\n/* harmony export */ UnsignedIntType: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedIntType),\n/* harmony export */ UnsignedShort4444Type: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShort4444Type),\n/* harmony export */ UnsignedShort5551Type: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShort5551Type),\n/* harmony export */ UnsignedShortType: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShortType),\n/* harmony export */ VSMShadowMap: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap),\n/* harmony export */ Vector2: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2),\n/* harmony export */ Vector3: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3),\n/* harmony export */ Vector4: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4),\n/* harmony export */ VectorKeyframeTrack: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VectorKeyframeTrack),\n/* harmony export */ VideoTexture: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VideoTexture),\n/* harmony export */ WebGL3DRenderTarget: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGL3DRenderTarget),\n/* harmony export */ 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reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WrapAroundEnding),\n/* harmony export */ ZeroCurvatureEnding: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ZeroCurvatureEnding),\n/* harmony export */ ZeroFactor: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ZeroFactor),\n/* harmony export */ ZeroSlopeEnding: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ZeroSlopeEnding),\n/* harmony export */ ZeroStencilOp: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ZeroStencilOp),\n/* harmony export */ createCanvasElement: () => (/* reexport safe */ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.createCanvasElement)\n/* harmony export */ });\n/* harmony import */ var _three_core_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./three.core.js */ \"./node_modules/three/build/three.core.js\");\n/**\n * @license\n * Copyright 2010-2024 Three.js Authors\n * SPDX-License-Identifier: MIT\n */\n\n\n\nfunction WebGLAnimation() {\n\n\tlet context = null;\n\tlet isAnimating = false;\n\tlet animationLoop = null;\n\tlet requestId = null;\n\n\tfunction onAnimationFrame( time, frame ) {\n\n\t\tanimationLoop( time, frame );\n\n\t\trequestId = context.requestAnimationFrame( onAnimationFrame );\n\n\t}\n\n\treturn {\n\n\t\tstart: function () {\n\n\t\t\tif ( isAnimating === true ) return;\n\t\t\tif ( animationLoop === null ) return;\n\n\t\t\trequestId = context.requestAnimationFrame( onAnimationFrame );\n\n\t\t\tisAnimating = true;\n\n\t\t},\n\n\t\tstop: function () {\n\n\t\t\tcontext.cancelAnimationFrame( requestId );\n\n\t\t\tisAnimating = false;\n\n\t\t},\n\n\t\tsetAnimationLoop: function ( callback ) {\n\n\t\t\tanimationLoop = callback;\n\n\t\t},\n\n\t\tsetContext: function ( value ) {\n\n\t\t\tcontext = value;\n\n\t\t}\n\n\t};\n\n}\n\nfunction WebGLAttributes( gl ) {\n\n\tconst buffers = new WeakMap();\n\n\tfunction createBuffer( attribute, bufferType ) {\n\n\t\tconst array = attribute.array;\n\t\tconst usage = attribute.usage;\n\t\tconst size = array.byteLength;\n\n\t\tconst buffer = gl.createBuffer();\n\n\t\tgl.bindBuffer( bufferType, buffer );\n\t\tgl.bufferData( bufferType, array, usage );\n\n\t\tattribute.onUploadCallback();\n\n\t\tlet type;\n\n\t\tif ( array instanceof Float32Array ) {\n\n\t\t\ttype = gl.FLOAT;\n\n\t\t} else if ( array instanceof Uint16Array ) {\n\n\t\t\tif ( attribute.isFloat16BufferAttribute ) {\n\n\t\t\t\ttype = gl.HALF_FLOAT;\n\n\t\t\t} else {\n\n\t\t\t\ttype = gl.UNSIGNED_SHORT;\n\n\t\t\t}\n\n\t\t} else if ( array instanceof Int16Array ) {\n\n\t\t\ttype = gl.SHORT;\n\n\t\t} else if ( array instanceof Uint32Array ) {\n\n\t\t\ttype = gl.UNSIGNED_INT;\n\n\t\t} else if ( array instanceof Int32Array ) {\n\n\t\t\ttype = gl.INT;\n\n\t\t} else if ( array instanceof Int8Array ) {\n\n\t\t\ttype = gl.BYTE;\n\n\t\t} else if ( array instanceof Uint8Array ) {\n\n\t\t\ttype = gl.UNSIGNED_BYTE;\n\n\t\t} else if ( array instanceof Uint8ClampedArray ) {\n\n\t\t\ttype = gl.UNSIGNED_BYTE;\n\n\t\t} else {\n\n\t\t\tthrow new Error( 'THREE.WebGLAttributes: Unsupported buffer data format: ' + array );\n\n\t\t}\n\n\t\treturn {\n\t\t\tbuffer: buffer,\n\t\t\ttype: type,\n\t\t\tbytesPerElement: array.BYTES_PER_ELEMENT,\n\t\t\tversion: attribute.version,\n\t\t\tsize: size\n\t\t};\n\n\t}\n\n\tfunction updateBuffer( buffer, attribute, bufferType ) {\n\n\t\tconst array = attribute.array;\n\t\tconst updateRanges = attribute.updateRanges;\n\n\t\tgl.bindBuffer( bufferType, buffer );\n\n\t\tif ( updateRanges.length === 0 ) {\n\n\t\t\t// Not using update ranges\n\t\t\tgl.bufferSubData( bufferType, 0, array );\n\n\t\t} else {\n\n\t\t\t// Before applying update ranges, we merge any adjacent / overlapping\n\t\t\t// ranges to reduce load on `gl.bufferSubData`. Empirically, this has led\n\t\t\t// to performance improvements for applications which make heavy use of\n\t\t\t// update ranges. Likely due to GPU command overhead.\n\t\t\t//\n\t\t\t// Note that to reduce garbage collection between frames, we merge the\n\t\t\t// update ranges in-place. This is safe because this method will clear the\n\t\t\t// update ranges once updated.\n\n\t\t\tupdateRanges.sort( ( a, b ) => a.start - b.start );\n\n\t\t\t// To merge the update ranges in-place, we work from left to right in the\n\t\t\t// existing updateRanges array, merging ranges. This may result in a final\n\t\t\t// array which is smaller than the original. This index tracks the last\n\t\t\t// index representing a merged range, any data after this index can be\n\t\t\t// trimmed once the merge algorithm is completed.\n\t\t\tlet mergeIndex = 0;\n\n\t\t\tfor ( let i = 1; i < updateRanges.length; i ++ ) {\n\n\t\t\t\tconst previousRange = updateRanges[ mergeIndex ];\n\t\t\t\tconst range = updateRanges[ i ];\n\n\t\t\t\t// We add one here to merge adjacent ranges. This is safe because ranges\n\t\t\t\t// operate over positive integers.\n\t\t\t\tif ( range.start <= previousRange.start + previousRange.count + 1 ) {\n\n\t\t\t\t\tpreviousRange.count = Math.max(\n\t\t\t\t\t\tpreviousRange.count,\n\t\t\t\t\t\trange.start + range.count - previousRange.start\n\t\t\t\t\t);\n\n\t\t\t\t} else {\n\n\t\t\t\t\t++ mergeIndex;\n\t\t\t\t\tupdateRanges[ mergeIndex ] = range;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// Trim the array to only contain the merged ranges.\n\t\t\tupdateRanges.length = mergeIndex + 1;\n\n\t\t\tfor ( let i = 0, l = updateRanges.length; i < l; i ++ ) {\n\n\t\t\t\tconst range = updateRanges[ i ];\n\n\t\t\t\tgl.bufferSubData( bufferType, range.start * array.BYTES_PER_ELEMENT,\n\t\t\t\t\tarray, range.start, range.count );\n\n\t\t\t}\n\n\t\t\tattribute.clearUpdateRanges();\n\n\t\t}\n\n\t\tattribute.onUploadCallback();\n\n\t}\n\n\t//\n\n\tfunction get( attribute ) {\n\n\t\tif ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data;\n\n\t\treturn buffers.get( attribute );\n\n\t}\n\n\tfunction remove( attribute ) {\n\n\t\tif ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data;\n\n\t\tconst data = buffers.get( attribute );\n\n\t\tif ( data ) {\n\n\t\t\tgl.deleteBuffer( data.buffer );\n\n\t\t\tbuffers.delete( attribute );\n\n\t\t}\n\n\t}\n\n\tfunction update( attribute, bufferType ) {\n\n\t\tif ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data;\n\n\t\tif ( attribute.isGLBufferAttribute ) {\n\n\t\t\tconst cached = buffers.get( attribute );\n\n\t\t\tif ( ! cached || cached.version < attribute.version ) {\n\n\t\t\t\tbuffers.set( attribute, {\n\t\t\t\t\tbuffer: attribute.buffer,\n\t\t\t\t\ttype: attribute.type,\n\t\t\t\t\tbytesPerElement: attribute.elementSize,\n\t\t\t\t\tversion: attribute.version\n\t\t\t\t} );\n\n\t\t\t}\n\n\t\t\treturn;\n\n\t\t}\n\n\t\tconst data = buffers.get( attribute );\n\n\t\tif ( data === undefined ) {\n\n\t\t\tbuffers.set( attribute, createBuffer( attribute, bufferType ) );\n\n\t\t} else if ( data.version < attribute.version ) {\n\n\t\t\tif ( data.size !== attribute.array.byteLength ) {\n\n\t\t\t\tthrow new Error( 'THREE.WebGLAttributes: The size of the buffer attribute\\'s array buffer does not match the original size. Resizing buffer attributes is not supported.' );\n\n\t\t\t}\n\n\t\t\tupdateBuffer( data.buffer, attribute, bufferType );\n\n\t\t\tdata.version = attribute.version;\n\n\t\t}\n\n\t}\n\n\treturn {\n\n\t\tget: get,\n\t\tremove: remove,\n\t\tupdate: update\n\n\t};\n\n}\n\nvar alphahash_fragment = \"#ifdef USE_ALPHAHASH\\n\\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\\n#endif\";\n\nvar alphahash_pars_fragment = \"#ifdef USE_ALPHAHASH\\n\\tconst float ALPHA_HASH_SCALE = 0.05;\\n\\tfloat hash2D( vec2 value ) {\\n\\t\\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\\n\\t}\\n\\tfloat hash3D( vec3 value ) {\\n\\t\\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\\n\\t}\\n\\tfloat getAlphaHashThreshold( vec3 position ) {\\n\\t\\tfloat maxDeriv = max(\\n\\t\\t\\tlength( dFdx( position.xyz ) ),\\n\\t\\t\\tlength( dFdy( position.xyz ) )\\n\\t\\t);\\n\\t\\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\\n\\t\\tvec2 pixScales = vec2(\\n\\t\\t\\texp2( floor( log2( pixScale ) ) ),\\n\\t\\t\\texp2( ceil( log2( pixScale ) ) )\\n\\t\\t);\\n\\t\\tvec2 alpha = vec2(\\n\\t\\t\\thash3D( floor( pixScales.x * position.xyz ) ),\\n\\t\\t\\thash3D( floor( pixScales.y * position.xyz ) )\\n\\t\\t);\\n\\t\\tfloat lerpFactor = fract( log2( pixScale ) );\\n\\t\\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\\n\\t\\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\\n\\t\\tvec3 cases = vec3(\\n\\t\\t\\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\\n\\t\\t\\t( x - 0.5 * a ) / ( 1.0 - a ),\\n\\t\\t\\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\\n\\t\\t);\\n\\t\\tfloat threshold = ( x < ( 1.0 - a ) )\\n\\t\\t\\t? ( ( x < a ) ? cases.x : cases.y )\\n\\t\\t\\t: cases.z;\\n\\t\\treturn clamp( threshold , 1.0e-6, 1.0 );\\n\\t}\\n#endif\";\n\nvar alphamap_fragment = \"#ifdef USE_ALPHAMAP\\n\\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\\n#endif\";\n\nvar alphamap_pars_fragment = \"#ifdef USE_ALPHAMAP\\n\\tuniform sampler2D alphaMap;\\n#endif\";\n\nvar alphatest_fragment = \"#ifdef USE_ALPHATEST\\n\\t#ifdef ALPHA_TO_COVERAGE\\n\\tdiffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );\\n\\tif ( diffuseColor.a == 0.0 ) discard;\\n\\t#else\\n\\tif ( diffuseColor.a < alphaTest ) discard;\\n\\t#endif\\n#endif\";\n\nvar alphatest_pars_fragment = \"#ifdef USE_ALPHATEST\\n\\tuniform float alphaTest;\\n#endif\";\n\nvar aomap_fragment = \"#ifdef USE_AOMAP\\n\\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\\n\\treflectedLight.indirectDiffuse *= ambientOcclusion;\\n\\t#if defined( USE_CLEARCOAT ) \\n\\t\\tclearcoatSpecularIndirect *= ambientOcclusion;\\n\\t#endif\\n\\t#if defined( USE_SHEEN ) \\n\\t\\tsheenSpecularIndirect *= ambientOcclusion;\\n\\t#endif\\n\\t#if defined( USE_ENVMAP ) && defined( STANDARD )\\n\\t\\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\\n\\t\\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\\n\\t#endif\\n#endif\";\n\nvar aomap_pars_fragment = \"#ifdef USE_AOMAP\\n\\tuniform sampler2D aoMap;\\n\\tuniform float aoMapIntensity;\\n#endif\";\n\nvar batching_pars_vertex = \"#ifdef USE_BATCHING\\n\\t#if ! defined( GL_ANGLE_multi_draw )\\n\\t#define gl_DrawID _gl_DrawID\\n\\tuniform int _gl_DrawID;\\n\\t#endif\\n\\tuniform highp sampler2D batchingTexture;\\n\\tuniform highp usampler2D batchingIdTexture;\\n\\tmat4 getBatchingMatrix( const in float i ) {\\n\\t\\tint size = textureSize( batchingTexture, 0 ).x;\\n\\t\\tint j = int( i ) * 4;\\n\\t\\tint x = j % size;\\n\\t\\tint y = j / size;\\n\\t\\tvec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\\n\\t\\tvec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\\n\\t\\tvec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\\n\\t\\tvec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\\n\\t\\treturn mat4( v1, v2, v3, v4 );\\n\\t}\\n\\tfloat getIndirectIndex( const in int i ) {\\n\\t\\tint size = textureSize( batchingIdTexture, 0 ).x;\\n\\t\\tint x = i % size;\\n\\t\\tint y = i / size;\\n\\t\\treturn float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );\\n\\t}\\n#endif\\n#ifdef USE_BATCHING_COLOR\\n\\tuniform sampler2D batchingColorTexture;\\n\\tvec3 getBatchingColor( const in float i ) {\\n\\t\\tint size = textureSize( batchingColorTexture, 0 ).x;\\n\\t\\tint j = int( i );\\n\\t\\tint x = j % size;\\n\\t\\tint y = j / size;\\n\\t\\treturn texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;\\n\\t}\\n#endif\";\n\nvar batching_vertex = \"#ifdef USE_BATCHING\\n\\tmat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );\\n#endif\";\n\nvar begin_vertex = \"vec3 transformed = vec3( position );\\n#ifdef USE_ALPHAHASH\\n\\tvPosition = vec3( position );\\n#endif\";\n\nvar beginnormal_vertex = \"vec3 objectNormal = vec3( normal );\\n#ifdef USE_TANGENT\\n\\tvec3 objectTangent = vec3( tangent.xyz );\\n#endif\";\n\nvar bsdfs = \"float G_BlinnPhong_Implicit( ) {\\n\\treturn 0.25;\\n}\\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\\n\\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\\n}\\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\\n\\tvec3 halfDir = normalize( lightDir + viewDir );\\n\\tfloat dotNH = saturate( dot( normal, halfDir ) );\\n\\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\\n\\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\\n\\tfloat G = G_BlinnPhong_Implicit( );\\n\\tfloat D = D_BlinnPhong( shininess, dotNH );\\n\\treturn F * ( G * D );\\n} // validated\";\n\nvar iridescence_fragment = \"#ifdef USE_IRIDESCENCE\\n\\tconst mat3 XYZ_TO_REC709 = mat3(\\n\\t\\t 3.2404542, -0.9692660, 0.0556434,\\n\\t\\t-1.5371385, 1.8760108, -0.2040259,\\n\\t\\t-0.4985314, 0.0415560, 1.0572252\\n\\t);\\n\\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\\n\\t\\tvec3 sqrtF0 = sqrt( fresnel0 );\\n\\t\\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\\n\\t}\\n\\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\\n\\t\\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\\n\\t}\\n\\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\\n\\t\\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\\n\\t}\\n\\tvec3 evalSensitivity( float OPD, vec3 shift ) {\\n\\t\\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\\n\\t\\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\\n\\t\\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\\n\\t\\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\\n\\t\\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\\n\\t\\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\\n\\t\\txyz /= 1.0685e-7;\\n\\t\\tvec3 rgb = XYZ_TO_REC709 * xyz;\\n\\t\\treturn rgb;\\n\\t}\\n\\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\\n\\t\\tvec3 I;\\n\\t\\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\\n\\t\\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\\n\\t\\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\\n\\t\\tif ( cosTheta2Sq < 0.0 ) {\\n\\t\\t\\treturn vec3( 1.0 );\\n\\t\\t}\\n\\t\\tfloat cosTheta2 = sqrt( cosTheta2Sq );\\n\\t\\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\\n\\t\\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\\n\\t\\tfloat T121 = 1.0 - R12;\\n\\t\\tfloat phi12 = 0.0;\\n\\t\\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\\n\\t\\tfloat phi21 = PI - phi12;\\n\\t\\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\\t\\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\\n\\t\\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\\n\\t\\tvec3 phi23 = vec3( 0.0 );\\n\\t\\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\\n\\t\\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\\n\\t\\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\\n\\t\\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\\n\\t\\tvec3 phi = vec3( phi21 ) + phi23;\\n\\t\\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\\n\\t\\tvec3 r123 = sqrt( R123 );\\n\\t\\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\\n\\t\\tvec3 C0 = R12 + Rs;\\n\\t\\tI = C0;\\n\\t\\tvec3 Cm = Rs - T121;\\n\\t\\tfor ( int m = 1; m <= 2; ++ m ) {\\n\\t\\t\\tCm *= r123;\\n\\t\\t\\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\\n\\t\\t\\tI += Cm * Sm;\\n\\t\\t}\\n\\t\\treturn max( I, vec3( 0.0 ) );\\n\\t}\\n#endif\";\n\nvar bumpmap_pars_fragment = \"#ifdef USE_BUMPMAP\\n\\tuniform sampler2D bumpMap;\\n\\tuniform float bumpScale;\\n\\tvec2 dHdxy_fwd() {\\n\\t\\tvec2 dSTdx = dFdx( vBumpMapUv );\\n\\t\\tvec2 dSTdy = dFdy( vBumpMapUv );\\n\\t\\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\\n\\t\\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\\n\\t\\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\\n\\t\\treturn vec2( dBx, dBy );\\n\\t}\\n\\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\\n\\t\\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\\n\\t\\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\\n\\t\\tvec3 vN = surf_norm;\\n\\t\\tvec3 R1 = cross( vSigmaY, vN );\\n\\t\\tvec3 R2 = cross( vN, vSigmaX );\\n\\t\\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\\n\\t\\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\\n\\t\\treturn normalize( abs( fDet ) * surf_norm - vGrad );\\n\\t}\\n#endif\";\n\nvar clipping_planes_fragment = \"#if NUM_CLIPPING_PLANES > 0\\n\\tvec4 plane;\\n\\t#ifdef ALPHA_TO_COVERAGE\\n\\t\\tfloat distanceToPlane, distanceGradient;\\n\\t\\tfloat clipOpacity = 1.0;\\n\\t\\t#pragma unroll_loop_start\\n\\t\\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\\n\\t\\t\\tplane = clippingPlanes[ i ];\\n\\t\\t\\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\\n\\t\\t\\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\\n\\t\\t\\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\\n\\t\\t\\tif ( clipOpacity == 0.0 ) discard;\\n\\t\\t}\\n\\t\\t#pragma unroll_loop_end\\n\\t\\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\\n\\t\\t\\tfloat unionClipOpacity = 1.0;\\n\\t\\t\\t#pragma unroll_loop_start\\n\\t\\t\\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\\n\\t\\t\\t\\tplane = clippingPlanes[ i ];\\n\\t\\t\\t\\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\\n\\t\\t\\t\\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\\n\\t\\t\\t\\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\\n\\t\\t\\t}\\n\\t\\t\\t#pragma unroll_loop_end\\n\\t\\t\\tclipOpacity *= 1.0 - unionClipOpacity;\\n\\t\\t#endif\\n\\t\\tdiffuseColor.a *= clipOpacity;\\n\\t\\tif ( diffuseColor.a == 0.0 ) discard;\\n\\t#else\\n\\t\\t#pragma unroll_loop_start\\n\\t\\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\\n\\t\\t\\tplane = clippingPlanes[ i ];\\n\\t\\t\\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\\n\\t\\t}\\n\\t\\t#pragma unroll_loop_end\\n\\t\\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\\n\\t\\t\\tbool clipped = true;\\n\\t\\t\\t#pragma unroll_loop_start\\n\\t\\t\\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\\n\\t\\t\\t\\tplane = clippingPlanes[ i ];\\n\\t\\t\\t\\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\\n\\t\\t\\t}\\n\\t\\t\\t#pragma unroll_loop_end\\n\\t\\t\\tif ( clipped ) discard;\\n\\t\\t#endif\\n\\t#endif\\n#endif\";\n\nvar clipping_planes_pars_fragment = \"#if NUM_CLIPPING_PLANES > 0\\n\\tvarying vec3 vClipPosition;\\n\\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\\n#endif\";\n\nvar clipping_planes_pars_vertex = \"#if NUM_CLIPPING_PLANES > 0\\n\\tvarying vec3 vClipPosition;\\n#endif\";\n\nvar clipping_planes_vertex = \"#if NUM_CLIPPING_PLANES > 0\\n\\tvClipPosition = - mvPosition.xyz;\\n#endif\";\n\nvar color_fragment = \"#if defined( USE_COLOR_ALPHA )\\n\\tdiffuseColor *= vColor;\\n#elif defined( USE_COLOR )\\n\\tdiffuseColor.rgb *= vColor;\\n#endif\";\n\nvar color_pars_fragment = \"#if defined( USE_COLOR_ALPHA )\\n\\tvarying vec4 vColor;\\n#elif defined( USE_COLOR )\\n\\tvarying vec3 vColor;\\n#endif\";\n\nvar color_pars_vertex = \"#if defined( USE_COLOR_ALPHA )\\n\\tvarying vec4 vColor;\\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\\n\\tvarying vec3 vColor;\\n#endif\";\n\nvar color_vertex = \"#if defined( USE_COLOR_ALPHA )\\n\\tvColor = vec4( 1.0 );\\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\\n\\tvColor = vec3( 1.0 );\\n#endif\\n#ifdef USE_COLOR\\n\\tvColor *= color;\\n#endif\\n#ifdef USE_INSTANCING_COLOR\\n\\tvColor.xyz *= instanceColor.xyz;\\n#endif\\n#ifdef USE_BATCHING_COLOR\\n\\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\\n\\tvColor.xyz *= batchingColor.xyz;\\n#endif\";\n\nvar common = \"#define PI 3.141592653589793\\n#define PI2 6.283185307179586\\n#define PI_HALF 1.5707963267948966\\n#define RECIPROCAL_PI 0.3183098861837907\\n#define RECIPROCAL_PI2 0.15915494309189535\\n#define EPSILON 1e-6\\n#ifndef saturate\\n#define saturate( a ) clamp( a, 0.0, 1.0 )\\n#endif\\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\\nfloat pow2( const in float x ) { return x*x; }\\nvec3 pow2( const in vec3 x ) { return x*x; }\\nfloat pow3( const in float x ) { return x*x*x; }\\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\\nhighp float rand( const in vec2 uv ) {\\n\\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\\n\\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\\n\\treturn fract( sin( sn ) * c );\\n}\\n#ifdef HIGH_PRECISION\\n\\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\\n#else\\n\\tfloat precisionSafeLength( vec3 v ) {\\n\\t\\tfloat maxComponent = max3( abs( v ) );\\n\\t\\treturn length( v / maxComponent ) * maxComponent;\\n\\t}\\n#endif\\nstruct IncidentLight {\\n\\tvec3 color;\\n\\tvec3 direction;\\n\\tbool visible;\\n};\\nstruct ReflectedLight {\\n\\tvec3 directDiffuse;\\n\\tvec3 directSpecular;\\n\\tvec3 indirectDiffuse;\\n\\tvec3 indirectSpecular;\\n};\\n#ifdef USE_ALPHAHASH\\n\\tvarying vec3 vPosition;\\n#endif\\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\\n\\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\\n}\\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\\n\\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\\n}\\nmat3 transposeMat3( const in mat3 m ) {\\n\\tmat3 tmp;\\n\\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\\n\\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\\n\\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\\n\\treturn tmp;\\n}\\nbool isPerspectiveMatrix( mat4 m ) {\\n\\treturn m[ 2 ][ 3 ] == - 1.0;\\n}\\nvec2 equirectUv( in vec3 dir ) {\\n\\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\\n\\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\\n\\treturn vec2( u, v );\\n}\\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\\n\\treturn RECIPROCAL_PI * diffuseColor;\\n}\\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\\n\\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\\n\\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\\n}\\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\\n\\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\\n\\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\\n} // validated\";\n\nvar cube_uv_reflection_fragment = \"#ifdef ENVMAP_TYPE_CUBE_UV\\n\\t#define cubeUV_minMipLevel 4.0\\n\\t#define cubeUV_minTileSize 16.0\\n\\tfloat getFace( vec3 direction ) {\\n\\t\\tvec3 absDirection = abs( direction );\\n\\t\\tfloat face = - 1.0;\\n\\t\\tif ( absDirection.x > absDirection.z ) {\\n\\t\\t\\tif ( absDirection.x > absDirection.y )\\n\\t\\t\\t\\tface = direction.x > 0.0 ? 0.0 : 3.0;\\n\\t\\t\\telse\\n\\t\\t\\t\\tface = direction.y > 0.0 ? 1.0 : 4.0;\\n\\t\\t} else {\\n\\t\\t\\tif ( absDirection.z > absDirection.y )\\n\\t\\t\\t\\tface = direction.z > 0.0 ? 2.0 : 5.0;\\n\\t\\t\\telse\\n\\t\\t\\t\\tface = direction.y > 0.0 ? 1.0 : 4.0;\\n\\t\\t}\\n\\t\\treturn face;\\n\\t}\\n\\tvec2 getUV( vec3 direction, float face ) {\\n\\t\\tvec2 uv;\\n\\t\\tif ( face == 0.0 ) {\\n\\t\\t\\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\\n\\t\\t} else if ( face == 1.0 ) {\\n\\t\\t\\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\\n\\t\\t} else if ( face == 2.0 ) {\\n\\t\\t\\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\\n\\t\\t} else if ( face == 3.0 ) {\\n\\t\\t\\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\\n\\t\\t} else if ( face == 4.0 ) {\\n\\t\\t\\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\\n\\t\\t} else {\\n\\t\\t\\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\\n\\t\\t}\\n\\t\\treturn 0.5 * ( uv + 1.0 );\\n\\t}\\n\\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\\n\\t\\tfloat face = getFace( direction );\\n\\t\\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\\n\\t\\tmipInt = max( mipInt, cubeUV_minMipLevel );\\n\\t\\tfloat faceSize = exp2( mipInt );\\n\\t\\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\\n\\t\\tif ( face > 2.0 ) {\\n\\t\\t\\tuv.y += faceSize;\\n\\t\\t\\tface -= 3.0;\\n\\t\\t}\\n\\t\\tuv.x += face * faceSize;\\n\\t\\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\\n\\t\\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\\n\\t\\tuv.x *= CUBEUV_TEXEL_WIDTH;\\n\\t\\tuv.y *= CUBEUV_TEXEL_HEIGHT;\\n\\t\\t#ifdef texture2DGradEXT\\n\\t\\t\\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\\n\\t\\t#else\\n\\t\\t\\treturn texture2D( envMap, uv ).rgb;\\n\\t\\t#endif\\n\\t}\\n\\t#define cubeUV_r0 1.0\\n\\t#define cubeUV_m0 - 2.0\\n\\t#define cubeUV_r1 0.8\\n\\t#define cubeUV_m1 - 1.0\\n\\t#define cubeUV_r4 0.4\\n\\t#define cubeUV_m4 2.0\\n\\t#define cubeUV_r5 0.305\\n\\t#define cubeUV_m5 3.0\\n\\t#define cubeUV_r6 0.21\\n\\t#define cubeUV_m6 4.0\\n\\tfloat roughnessToMip( float roughness ) {\\n\\t\\tfloat mip = 0.0;\\n\\t\\tif ( roughness >= cubeUV_r1 ) {\\n\\t\\t\\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\\n\\t\\t} else if ( roughness >= cubeUV_r4 ) {\\n\\t\\t\\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\\n\\t\\t} else if ( roughness >= cubeUV_r5 ) {\\n\\t\\t\\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\\n\\t\\t} else if ( roughness >= cubeUV_r6 ) {\\n\\t\\t\\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\\n\\t\\t} else {\\n\\t\\t\\tmip = - 2.0 * log2( 1.16 * roughness );\\t\\t}\\n\\t\\treturn mip;\\n\\t}\\n\\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\\n\\t\\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\\n\\t\\tfloat mipF = fract( mip );\\n\\t\\tfloat mipInt = floor( mip );\\n\\t\\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\\n\\t\\tif ( mipF == 0.0 ) {\\n\\t\\t\\treturn vec4( color0, 1.0 );\\n\\t\\t} else {\\n\\t\\t\\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\\n\\t\\t\\treturn vec4( mix( color0, color1, mipF ), 1.0 );\\n\\t\\t}\\n\\t}\\n#endif\";\n\nvar defaultnormal_vertex = \"vec3 transformedNormal = objectNormal;\\n#ifdef USE_TANGENT\\n\\tvec3 transformedTangent = objectTangent;\\n#endif\\n#ifdef USE_BATCHING\\n\\tmat3 bm = mat3( batchingMatrix );\\n\\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\\n\\ttransformedNormal = bm * transformedNormal;\\n\\t#ifdef USE_TANGENT\\n\\t\\ttransformedTangent = bm * transformedTangent;\\n\\t#endif\\n#endif\\n#ifdef USE_INSTANCING\\n\\tmat3 im = mat3( instanceMatrix );\\n\\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\\n\\ttransformedNormal = im * transformedNormal;\\n\\t#ifdef USE_TANGENT\\n\\t\\ttransformedTangent = im * transformedTangent;\\n\\t#endif\\n#endif\\ntransformedNormal = normalMatrix * transformedNormal;\\n#ifdef FLIP_SIDED\\n\\ttransformedNormal = - transformedNormal;\\n#endif\\n#ifdef USE_TANGENT\\n\\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\\n\\t#ifdef FLIP_SIDED\\n\\t\\ttransformedTangent = - transformedTangent;\\n\\t#endif\\n#endif\";\n\nvar displacementmap_pars_vertex = \"#ifdef USE_DISPLACEMENTMAP\\n\\tuniform sampler2D displacementMap;\\n\\tuniform float displacementScale;\\n\\tuniform float displacementBias;\\n#endif\";\n\nvar displacementmap_vertex = \"#ifdef USE_DISPLACEMENTMAP\\n\\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\\n#endif\";\n\nvar emissivemap_fragment = \"#ifdef USE_EMISSIVEMAP\\n\\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\\n\\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\\n\\t\\temissiveColor = sRGBTransferEOTF( emissiveColor );\\n\\t#endif\\n\\ttotalEmissiveRadiance *= emissiveColor.rgb;\\n#endif\";\n\nvar emissivemap_pars_fragment = \"#ifdef USE_EMISSIVEMAP\\n\\tuniform sampler2D emissiveMap;\\n#endif\";\n\nvar colorspace_fragment = \"gl_FragColor = linearToOutputTexel( gl_FragColor );\";\n\nvar colorspace_pars_fragment = \"vec4 LinearTransferOETF( in vec4 value ) {\\n\\treturn value;\\n}\\nvec4 sRGBTransferEOTF( in vec4 value ) {\\n\\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\\n}\\nvec4 sRGBTransferOETF( in vec4 value ) {\\n\\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\\n}\";\n\nvar envmap_fragment = \"#ifdef USE_ENVMAP\\n\\t#ifdef ENV_WORLDPOS\\n\\t\\tvec3 cameraToFrag;\\n\\t\\tif ( isOrthographic ) {\\n\\t\\t\\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\\n\\t\\t} else {\\n\\t\\t\\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\\n\\t\\t}\\n\\t\\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\\n\\t\\t#ifdef ENVMAP_MODE_REFLECTION\\n\\t\\t\\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\\n\\t\\t#else\\n\\t\\t\\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\\n\\t\\t#endif\\n\\t#else\\n\\t\\tvec3 reflectVec = vReflect;\\n\\t#endif\\n\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\\n\\t#else\\n\\t\\tvec4 envColor = vec4( 0.0 );\\n\\t#endif\\n\\t#ifdef ENVMAP_BLENDING_MULTIPLY\\n\\t\\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\\n\\t#elif defined( ENVMAP_BLENDING_MIX )\\n\\t\\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\\n\\t#elif defined( ENVMAP_BLENDING_ADD )\\n\\t\\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\\n\\t#endif\\n#endif\";\n\nvar envmap_common_pars_fragment = \"#ifdef USE_ENVMAP\\n\\tuniform float envMapIntensity;\\n\\tuniform float flipEnvMap;\\n\\tuniform mat3 envMapRotation;\\n\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\tuniform samplerCube envMap;\\n\\t#else\\n\\t\\tuniform sampler2D envMap;\\n\\t#endif\\n\\t\\n#endif\";\n\nvar envmap_pars_fragment = \"#ifdef USE_ENVMAP\\n\\tuniform float reflectivity;\\n\\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\\n\\t\\t#define ENV_WORLDPOS\\n\\t#endif\\n\\t#ifdef ENV_WORLDPOS\\n\\t\\tvarying vec3 vWorldPosition;\\n\\t\\tuniform float refractionRatio;\\n\\t#else\\n\\t\\tvarying vec3 vReflect;\\n\\t#endif\\n#endif\";\n\nvar envmap_pars_vertex = \"#ifdef USE_ENVMAP\\n\\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\\n\\t\\t#define ENV_WORLDPOS\\n\\t#endif\\n\\t#ifdef ENV_WORLDPOS\\n\\t\\t\\n\\t\\tvarying vec3 vWorldPosition;\\n\\t#else\\n\\t\\tvarying vec3 vReflect;\\n\\t\\tuniform float refractionRatio;\\n\\t#endif\\n#endif\";\n\nvar envmap_vertex = \"#ifdef USE_ENVMAP\\n\\t#ifdef ENV_WORLDPOS\\n\\t\\tvWorldPosition = worldPosition.xyz;\\n\\t#else\\n\\t\\tvec3 cameraToVertex;\\n\\t\\tif ( isOrthographic ) {\\n\\t\\t\\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\\n\\t\\t} else {\\n\\t\\t\\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\\n\\t\\t}\\n\\t\\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\\n\\t\\t#ifdef ENVMAP_MODE_REFLECTION\\n\\t\\t\\tvReflect = reflect( cameraToVertex, worldNormal );\\n\\t\\t#else\\n\\t\\t\\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\\n\\t\\t#endif\\n\\t#endif\\n#endif\";\n\nvar fog_vertex = \"#ifdef USE_FOG\\n\\tvFogDepth = - mvPosition.z;\\n#endif\";\n\nvar fog_pars_vertex = \"#ifdef USE_FOG\\n\\tvarying float vFogDepth;\\n#endif\";\n\nvar fog_fragment = \"#ifdef USE_FOG\\n\\t#ifdef FOG_EXP2\\n\\t\\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\\n\\t#else\\n\\t\\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\\n\\t#endif\\n\\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\\n#endif\";\n\nvar fog_pars_fragment = \"#ifdef USE_FOG\\n\\tuniform vec3 fogColor;\\n\\tvarying float vFogDepth;\\n\\t#ifdef FOG_EXP2\\n\\t\\tuniform float fogDensity;\\n\\t#else\\n\\t\\tuniform float fogNear;\\n\\t\\tuniform float fogFar;\\n\\t#endif\\n#endif\";\n\nvar gradientmap_pars_fragment = \"#ifdef USE_GRADIENTMAP\\n\\tuniform sampler2D gradientMap;\\n#endif\\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\\n\\tfloat dotNL = dot( normal, lightDirection );\\n\\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\\n\\t#ifdef USE_GRADIENTMAP\\n\\t\\treturn vec3( texture2D( gradientMap, coord ).r );\\n\\t#else\\n\\t\\tvec2 fw = fwidth( coord ) * 0.5;\\n\\t\\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\\n\\t#endif\\n}\";\n\nvar lightmap_pars_fragment = \"#ifdef USE_LIGHTMAP\\n\\tuniform sampler2D lightMap;\\n\\tuniform float lightMapIntensity;\\n#endif\";\n\nvar lights_lambert_fragment = \"LambertMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb;\\nmaterial.specularStrength = specularStrength;\";\n\nvar lights_lambert_pars_fragment = \"varying vec3 vViewPosition;\\nstruct LambertMaterial {\\n\\tvec3 diffuseColor;\\n\\tfloat specularStrength;\\n};\\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\\n\\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\\n\\tvec3 irradiance = dotNL * directLight.color;\\n\\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\\n}\\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_Lambert\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_Lambert\";\n\nvar lights_pars_begin = \"uniform bool receiveShadow;\\nuniform vec3 ambientLightColor;\\n#if defined( USE_LIGHT_PROBES )\\n\\tuniform vec3 lightProbe[ 9 ];\\n#endif\\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\\n\\tfloat x = normal.x, y = normal.y, z = normal.z;\\n\\tvec3 result = shCoefficients[ 0 ] * 0.886227;\\n\\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\\n\\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\\n\\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\\n\\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\\n\\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\\n\\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\\n\\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\\n\\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\\n\\treturn result;\\n}\\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\\n\\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\\n\\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\\n\\treturn irradiance;\\n}\\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\\n\\tvec3 irradiance = ambientLightColor;\\n\\treturn irradiance;\\n}\\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\\n\\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\\n\\tif ( cutoffDistance > 0.0 ) {\\n\\t\\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\\n\\t}\\n\\treturn distanceFalloff;\\n}\\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\\n\\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\\n}\\n#if NUM_DIR_LIGHTS > 0\\n\\tstruct DirectionalLight {\\n\\t\\tvec3 direction;\\n\\t\\tvec3 color;\\n\\t};\\n\\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\\n\\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\\n\\t\\tlight.color = directionalLight.color;\\n\\t\\tlight.direction = directionalLight.direction;\\n\\t\\tlight.visible = true;\\n\\t}\\n#endif\\n#if NUM_POINT_LIGHTS > 0\\n\\tstruct PointLight {\\n\\t\\tvec3 position;\\n\\t\\tvec3 color;\\n\\t\\tfloat distance;\\n\\t\\tfloat decay;\\n\\t};\\n\\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\\n\\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\\n\\t\\tvec3 lVector = pointLight.position - geometryPosition;\\n\\t\\tlight.direction = normalize( lVector );\\n\\t\\tfloat lightDistance = length( lVector );\\n\\t\\tlight.color = pointLight.color;\\n\\t\\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\\n\\t\\tlight.visible = ( light.color != vec3( 0.0 ) );\\n\\t}\\n#endif\\n#if NUM_SPOT_LIGHTS > 0\\n\\tstruct SpotLight {\\n\\t\\tvec3 position;\\n\\t\\tvec3 direction;\\n\\t\\tvec3 color;\\n\\t\\tfloat distance;\\n\\t\\tfloat decay;\\n\\t\\tfloat coneCos;\\n\\t\\tfloat penumbraCos;\\n\\t};\\n\\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\\n\\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\\n\\t\\tvec3 lVector = spotLight.position - geometryPosition;\\n\\t\\tlight.direction = normalize( lVector );\\n\\t\\tfloat angleCos = dot( light.direction, spotLight.direction );\\n\\t\\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\\n\\t\\tif ( spotAttenuation > 0.0 ) {\\n\\t\\t\\tfloat lightDistance = length( lVector );\\n\\t\\t\\tlight.color = spotLight.color * spotAttenuation;\\n\\t\\t\\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\\n\\t\\t\\tlight.visible = ( light.color != vec3( 0.0 ) );\\n\\t\\t} else {\\n\\t\\t\\tlight.color = vec3( 0.0 );\\n\\t\\t\\tlight.visible = false;\\n\\t\\t}\\n\\t}\\n#endif\\n#if NUM_RECT_AREA_LIGHTS > 0\\n\\tstruct RectAreaLight {\\n\\t\\tvec3 color;\\n\\t\\tvec3 position;\\n\\t\\tvec3 halfWidth;\\n\\t\\tvec3 halfHeight;\\n\\t};\\n\\tuniform sampler2D ltc_1;\\tuniform sampler2D ltc_2;\\n\\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\\n#endif\\n#if NUM_HEMI_LIGHTS > 0\\n\\tstruct HemisphereLight {\\n\\t\\tvec3 direction;\\n\\t\\tvec3 skyColor;\\n\\t\\tvec3 groundColor;\\n\\t};\\n\\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\\n\\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\\n\\t\\tfloat dotNL = dot( normal, hemiLight.direction );\\n\\t\\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\\n\\t\\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\\n\\t\\treturn irradiance;\\n\\t}\\n#endif\";\n\nvar envmap_physical_pars_fragment = \"#ifdef USE_ENVMAP\\n\\tvec3 getIBLIrradiance( const in vec3 normal ) {\\n\\t\\t#ifdef ENVMAP_TYPE_CUBE_UV\\n\\t\\t\\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\\n\\t\\t\\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\\n\\t\\t\\treturn PI * envMapColor.rgb * envMapIntensity;\\n\\t\\t#else\\n\\t\\t\\treturn vec3( 0.0 );\\n\\t\\t#endif\\n\\t}\\n\\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\\n\\t\\t#ifdef ENVMAP_TYPE_CUBE_UV\\n\\t\\t\\tvec3 reflectVec = reflect( - viewDir, normal );\\n\\t\\t\\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\\n\\t\\t\\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\\n\\t\\t\\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\\n\\t\\t\\treturn envMapColor.rgb * envMapIntensity;\\n\\t\\t#else\\n\\t\\t\\treturn vec3( 0.0 );\\n\\t\\t#endif\\n\\t}\\n\\t#ifdef USE_ANISOTROPY\\n\\t\\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\\n\\t\\t\\t#ifdef ENVMAP_TYPE_CUBE_UV\\n\\t\\t\\t\\tvec3 bentNormal = cross( bitangent, viewDir );\\n\\t\\t\\t\\tbentNormal = normalize( cross( bentNormal, bitangent ) );\\n\\t\\t\\t\\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\\n\\t\\t\\t\\treturn getIBLRadiance( viewDir, bentNormal, roughness );\\n\\t\\t\\t#else\\n\\t\\t\\t\\treturn vec3( 0.0 );\\n\\t\\t\\t#endif\\n\\t\\t}\\n\\t#endif\\n#endif\";\n\nvar lights_toon_fragment = \"ToonMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb;\";\n\nvar lights_toon_pars_fragment = \"varying vec3 vViewPosition;\\nstruct ToonMaterial {\\n\\tvec3 diffuseColor;\\n};\\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\\n\\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\\n\\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\\n}\\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_Toon\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_Toon\";\n\nvar lights_phong_fragment = \"BlinnPhongMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb;\\nmaterial.specularColor = specular;\\nmaterial.specularShininess = shininess;\\nmaterial.specularStrength = specularStrength;\";\n\nvar lights_phong_pars_fragment = \"varying vec3 vViewPosition;\\nstruct BlinnPhongMaterial {\\n\\tvec3 diffuseColor;\\n\\tvec3 specularColor;\\n\\tfloat specularShininess;\\n\\tfloat specularStrength;\\n};\\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\\n\\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\\n\\tvec3 irradiance = dotNL * directLight.color;\\n\\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\\n\\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\\n}\\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_BlinnPhong\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_BlinnPhong\";\n\nvar lights_physical_fragment = \"PhysicalMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\\nmaterial.roughness = min( material.roughness, 1.0 );\\n#ifdef IOR\\n\\tmaterial.ior = ior;\\n\\t#ifdef USE_SPECULAR\\n\\t\\tfloat specularIntensityFactor = specularIntensity;\\n\\t\\tvec3 specularColorFactor = specularColor;\\n\\t\\t#ifdef USE_SPECULAR_COLORMAP\\n\\t\\t\\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\\n\\t\\t#endif\\n\\t\\t#ifdef USE_SPECULAR_INTENSITYMAP\\n\\t\\t\\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\\n\\t\\t#endif\\n\\t\\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\\n\\t#else\\n\\t\\tfloat specularIntensityFactor = 1.0;\\n\\t\\tvec3 specularColorFactor = vec3( 1.0 );\\n\\t\\tmaterial.specularF90 = 1.0;\\n\\t#endif\\n\\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\\n#else\\n\\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\\n\\tmaterial.specularF90 = 1.0;\\n#endif\\n#ifdef USE_CLEARCOAT\\n\\tmaterial.clearcoat = clearcoat;\\n\\tmaterial.clearcoatRoughness = clearcoatRoughness;\\n\\tmaterial.clearcoatF0 = vec3( 0.04 );\\n\\tmaterial.clearcoatF90 = 1.0;\\n\\t#ifdef USE_CLEARCOATMAP\\n\\t\\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\\n\\t#endif\\n\\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\\n\\t\\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\\n\\t#endif\\n\\tmaterial.clearcoat = saturate( material.clearcoat );\\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\\n\\tmaterial.clearcoatRoughness += geometryRoughness;\\n\\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\\n#endif\\n#ifdef USE_DISPERSION\\n\\tmaterial.dispersion = dispersion;\\n#endif\\n#ifdef USE_IRIDESCENCE\\n\\tmaterial.iridescence = iridescence;\\n\\tmaterial.iridescenceIOR = iridescenceIOR;\\n\\t#ifdef USE_IRIDESCENCEMAP\\n\\t\\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\\n\\t#endif\\n\\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\\n\\t\\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\\n\\t#else\\n\\t\\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\\n\\t#endif\\n#endif\\n#ifdef USE_SHEEN\\n\\tmaterial.sheenColor = sheenColor;\\n\\t#ifdef USE_SHEEN_COLORMAP\\n\\t\\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\\n\\t#endif\\n\\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\\n\\t#ifdef USE_SHEEN_ROUGHNESSMAP\\n\\t\\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\\n\\t#endif\\n#endif\\n#ifdef USE_ANISOTROPY\\n\\t#ifdef USE_ANISOTROPYMAP\\n\\t\\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\\n\\t\\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\\n\\t\\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\\n\\t#else\\n\\t\\tvec2 anisotropyV = anisotropyVector;\\n\\t#endif\\n\\tmaterial.anisotropy = length( anisotropyV );\\n\\tif( material.anisotropy == 0.0 ) {\\n\\t\\tanisotropyV = vec2( 1.0, 0.0 );\\n\\t} else {\\n\\t\\tanisotropyV /= material.anisotropy;\\n\\t\\tmaterial.anisotropy = saturate( material.anisotropy );\\n\\t}\\n\\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\\n\\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\\n\\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\\n#endif\";\n\nvar lights_physical_pars_fragment = \"struct PhysicalMaterial {\\n\\tvec3 diffuseColor;\\n\\tfloat roughness;\\n\\tvec3 specularColor;\\n\\tfloat specularF90;\\n\\tfloat dispersion;\\n\\t#ifdef USE_CLEARCOAT\\n\\t\\tfloat clearcoat;\\n\\t\\tfloat clearcoatRoughness;\\n\\t\\tvec3 clearcoatF0;\\n\\t\\tfloat clearcoatF90;\\n\\t#endif\\n\\t#ifdef USE_IRIDESCENCE\\n\\t\\tfloat iridescence;\\n\\t\\tfloat iridescenceIOR;\\n\\t\\tfloat iridescenceThickness;\\n\\t\\tvec3 iridescenceFresnel;\\n\\t\\tvec3 iridescenceF0;\\n\\t#endif\\n\\t#ifdef USE_SHEEN\\n\\t\\tvec3 sheenColor;\\n\\t\\tfloat sheenRoughness;\\n\\t#endif\\n\\t#ifdef IOR\\n\\t\\tfloat ior;\\n\\t#endif\\n\\t#ifdef USE_TRANSMISSION\\n\\t\\tfloat transmission;\\n\\t\\tfloat transmissionAlpha;\\n\\t\\tfloat thickness;\\n\\t\\tfloat attenuationDistance;\\n\\t\\tvec3 attenuationColor;\\n\\t#endif\\n\\t#ifdef USE_ANISOTROPY\\n\\t\\tfloat anisotropy;\\n\\t\\tfloat alphaT;\\n\\t\\tvec3 anisotropyT;\\n\\t\\tvec3 anisotropyB;\\n\\t#endif\\n};\\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\\nvec3 sheenSpecularDirect = vec3( 0.0 );\\nvec3 sheenSpecularIndirect = vec3(0.0 );\\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\\n float x2 = x * x;\\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\\n}\\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\\n\\tfloat a2 = pow2( alpha );\\n\\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\\n\\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\\n\\treturn 0.5 / max( gv + gl, EPSILON );\\n}\\nfloat D_GGX( const in float alpha, const in float dotNH ) {\\n\\tfloat a2 = pow2( alpha );\\n\\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\\n\\treturn RECIPROCAL_PI * a2 / pow2( denom );\\n}\\n#ifdef USE_ANISOTROPY\\n\\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\\n\\t\\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\\n\\t\\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\\n\\t\\tfloat v = 0.5 / ( gv + gl );\\n\\t\\treturn saturate(v);\\n\\t}\\n\\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\\n\\t\\tfloat a2 = alphaT * alphaB;\\n\\t\\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\\n\\t\\thighp float v2 = dot( v, v );\\n\\t\\tfloat w2 = a2 / v2;\\n\\t\\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\\n\\t}\\n#endif\\n#ifdef USE_CLEARCOAT\\n\\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\\n\\t\\tvec3 f0 = material.clearcoatF0;\\n\\t\\tfloat f90 = material.clearcoatF90;\\n\\t\\tfloat roughness = material.clearcoatRoughness;\\n\\t\\tfloat alpha = pow2( roughness );\\n\\t\\tvec3 halfDir = normalize( lightDir + viewDir );\\n\\t\\tfloat dotNL = saturate( dot( normal, lightDir ) );\\n\\t\\tfloat dotNV = saturate( dot( normal, viewDir ) );\\n\\t\\tfloat dotNH = saturate( dot( normal, halfDir ) );\\n\\t\\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\\n\\t\\tvec3 F = F_Schlick( f0, f90, dotVH );\\n\\t\\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\\n\\t\\tfloat D = D_GGX( alpha, dotNH );\\n\\t\\treturn F * ( V * D );\\n\\t}\\n#endif\\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\\n\\tvec3 f0 = material.specularColor;\\n\\tfloat f90 = material.specularF90;\\n\\tfloat roughness = material.roughness;\\n\\tfloat alpha = pow2( roughness );\\n\\tvec3 halfDir = normalize( lightDir + viewDir );\\n\\tfloat dotNL = saturate( dot( normal, lightDir ) );\\n\\tfloat dotNV = saturate( dot( normal, viewDir ) );\\n\\tfloat dotNH = saturate( dot( normal, halfDir ) );\\n\\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\\n\\tvec3 F = F_Schlick( f0, f90, dotVH );\\n\\t#ifdef USE_IRIDESCENCE\\n\\t\\tF = mix( F, material.iridescenceFresnel, material.iridescence );\\n\\t#endif\\n\\t#ifdef USE_ANISOTROPY\\n\\t\\tfloat dotTL = dot( material.anisotropyT, lightDir );\\n\\t\\tfloat dotTV = dot( material.anisotropyT, viewDir );\\n\\t\\tfloat dotTH = dot( material.anisotropyT, halfDir );\\n\\t\\tfloat dotBL = dot( material.anisotropyB, lightDir );\\n\\t\\tfloat dotBV = dot( material.anisotropyB, viewDir );\\n\\t\\tfloat dotBH = dot( material.anisotropyB, halfDir );\\n\\t\\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\\n\\t\\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\\n\\t#else\\n\\t\\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\\n\\t\\tfloat D = D_GGX( alpha, dotNH );\\n\\t#endif\\n\\treturn F * ( V * D );\\n}\\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\\n\\tconst float LUT_SIZE = 64.0;\\n\\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\\n\\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\\n\\tfloat dotNV = saturate( dot( N, V ) );\\n\\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\\n\\tuv = uv * LUT_SCALE + LUT_BIAS;\\n\\treturn uv;\\n}\\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\\n\\tfloat l = length( f );\\n\\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\\n}\\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\\n\\tfloat x = dot( v1, v2 );\\n\\tfloat y = abs( x );\\n\\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\\n\\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\\n\\tfloat v = a / b;\\n\\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\\n\\treturn cross( v1, v2 ) * theta_sintheta;\\n}\\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\\n\\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\\n\\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\\n\\tvec3 lightNormal = cross( v1, v2 );\\n\\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\\n\\tvec3 T1, T2;\\n\\tT1 = normalize( V - N * dot( V, N ) );\\n\\tT2 = - cross( N, T1 );\\n\\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\\n\\tvec3 coords[ 4 ];\\n\\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\\n\\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\\n\\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\\n\\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\\n\\tcoords[ 0 ] = normalize( coords[ 0 ] );\\n\\tcoords[ 1 ] = normalize( coords[ 1 ] );\\n\\tcoords[ 2 ] = normalize( coords[ 2 ] );\\n\\tcoords[ 3 ] = normalize( coords[ 3 ] );\\n\\tvec3 vectorFormFactor = vec3( 0.0 );\\n\\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\\n\\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\\n\\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\\n\\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\\n\\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\\n\\treturn vec3( result );\\n}\\n#if defined( USE_SHEEN )\\nfloat D_Charlie( float roughness, float dotNH ) {\\n\\tfloat alpha = pow2( roughness );\\n\\tfloat invAlpha = 1.0 / alpha;\\n\\tfloat cos2h = dotNH * dotNH;\\n\\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\\n\\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\\n}\\nfloat V_Neubelt( float dotNV, float dotNL ) {\\n\\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\\n}\\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\\n\\tvec3 halfDir = normalize( lightDir + viewDir );\\n\\tfloat dotNL = saturate( dot( normal, lightDir ) );\\n\\tfloat dotNV = saturate( dot( normal, viewDir ) );\\n\\tfloat dotNH = saturate( dot( normal, halfDir ) );\\n\\tfloat D = D_Charlie( sheenRoughness, dotNH );\\n\\tfloat V = V_Neubelt( dotNV, dotNL );\\n\\treturn sheenColor * ( D * V );\\n}\\n#endif\\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\\n\\tfloat dotNV = saturate( dot( normal, viewDir ) );\\n\\tfloat r2 = roughness * roughness;\\n\\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\\n\\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\\n\\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\\n\\treturn saturate( DG * RECIPROCAL_PI );\\n}\\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\\n\\tfloat dotNV = saturate( dot( normal, viewDir ) );\\n\\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\\n\\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\\n\\tvec4 r = roughness * c0 + c1;\\n\\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\\n\\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\\n\\treturn fab;\\n}\\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\\n\\tvec2 fab = DFGApprox( normal, viewDir, roughness );\\n\\treturn specularColor * fab.x + specularF90 * fab.y;\\n}\\n#ifdef USE_IRIDESCENCE\\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\\n#else\\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\\n#endif\\n\\tvec2 fab = DFGApprox( normal, viewDir, roughness );\\n\\t#ifdef USE_IRIDESCENCE\\n\\t\\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\\n\\t#else\\n\\t\\tvec3 Fr = specularColor;\\n\\t#endif\\n\\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\\n\\tfloat Ess = fab.x + fab.y;\\n\\tfloat Ems = 1.0 - Ess;\\n\\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\\n\\tsingleScatter += FssEss;\\n\\tmultiScatter += Fms * Ems;\\n}\\n#if NUM_RECT_AREA_LIGHTS > 0\\n\\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\t\\tvec3 normal = geometryNormal;\\n\\t\\tvec3 viewDir = geometryViewDir;\\n\\t\\tvec3 position = geometryPosition;\\n\\t\\tvec3 lightPos = rectAreaLight.position;\\n\\t\\tvec3 halfWidth = rectAreaLight.halfWidth;\\n\\t\\tvec3 halfHeight = rectAreaLight.halfHeight;\\n\\t\\tvec3 lightColor = rectAreaLight.color;\\n\\t\\tfloat roughness = material.roughness;\\n\\t\\tvec3 rectCoords[ 4 ];\\n\\t\\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\\t\\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\\n\\t\\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\\n\\t\\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\\n\\t\\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\\n\\t\\tvec4 t1 = texture2D( ltc_1, uv );\\n\\t\\tvec4 t2 = texture2D( ltc_2, uv );\\n\\t\\tmat3 mInv = mat3(\\n\\t\\t\\tvec3( t1.x, 0, t1.y ),\\n\\t\\t\\tvec3( 0, 1, 0 ),\\n\\t\\t\\tvec3( t1.z, 0, t1.w )\\n\\t\\t);\\n\\t\\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\\n\\t\\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\\n\\t\\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\\n\\t}\\n#endif\\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\\n\\tvec3 irradiance = dotNL * directLight.color;\\n\\t#ifdef USE_CLEARCOAT\\n\\t\\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\\n\\t\\tvec3 ccIrradiance = dotNLcc * directLight.color;\\n\\t\\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\\n\\t#endif\\n\\t#ifdef USE_SHEEN\\n\\t\\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\\n\\t#endif\\n\\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\\n\\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\\n}\\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\\n}\\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\\n\\t#ifdef USE_CLEARCOAT\\n\\t\\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\\n\\t#endif\\n\\t#ifdef USE_SHEEN\\n\\t\\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\\n\\t#endif\\n\\tvec3 singleScattering = vec3( 0.0 );\\n\\tvec3 multiScattering = vec3( 0.0 );\\n\\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\\n\\t#ifdef USE_IRIDESCENCE\\n\\t\\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\\n\\t#else\\n\\t\\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\\n\\t#endif\\n\\tvec3 totalScattering = singleScattering + multiScattering;\\n\\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\\n\\treflectedLight.indirectSpecular += radiance * singleScattering;\\n\\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\\n\\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_Physical\\n#define RE_Direct_RectArea\\t\\tRE_Direct_RectArea_Physical\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_Physical\\n#define RE_IndirectSpecular\\t\\tRE_IndirectSpecular_Physical\\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\\n\\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\\n}\";\n\nvar lights_fragment_begin = \"\\nvec3 geometryPosition = - vViewPosition;\\nvec3 geometryNormal = normal;\\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\\nvec3 geometryClearcoatNormal = vec3( 0.0 );\\n#ifdef USE_CLEARCOAT\\n\\tgeometryClearcoatNormal = clearcoatNormal;\\n#endif\\n#ifdef USE_IRIDESCENCE\\n\\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\\n\\tif ( material.iridescenceThickness == 0.0 ) {\\n\\t\\tmaterial.iridescence = 0.0;\\n\\t} else {\\n\\t\\tmaterial.iridescence = saturate( material.iridescence );\\n\\t}\\n\\tif ( material.iridescence > 0.0 ) {\\n\\t\\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\\n\\t\\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\\n\\t}\\n#endif\\nIncidentLight directLight;\\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tPointLight pointLight;\\n\\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\\n\\tPointLightShadow pointLightShadow;\\n\\t#endif\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\\n\\t\\tpointLight = pointLights[ i ];\\n\\t\\tgetPointLightInfo( pointLight, geometryPosition, directLight );\\n\\t\\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\\n\\t\\tpointLightShadow = pointLightShadows[ i ];\\n\\t\\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tSpotLight spotLight;\\n\\tvec4 spotColor;\\n\\tvec3 spotLightCoord;\\n\\tbool inSpotLightMap;\\n\\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\\n\\tSpotLightShadow spotLightShadow;\\n\\t#endif\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\\n\\t\\tspotLight = spotLights[ i ];\\n\\t\\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\\n\\t\\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\\n\\t\\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\\n\\t\\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\\n\\t\\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\\n\\t\\t#else\\n\\t\\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\\n\\t\\t#endif\\n\\t\\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\\n\\t\\t\\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\\n\\t\\t\\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\\n\\t\\t\\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\\n\\t\\t\\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\\n\\t\\t#endif\\n\\t\\t#undef SPOT_LIGHT_MAP_INDEX\\n\\t\\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\\n\\t\\tspotLightShadow = spotLightShadows[ i ];\\n\\t\\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tDirectionalLight directionalLight;\\n\\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\\n\\tDirectionalLightShadow directionalLightShadow;\\n\\t#endif\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\\n\\t\\tdirectionalLight = directionalLights[ i ];\\n\\t\\tgetDirectionalLightInfo( directionalLight, directLight );\\n\\t\\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\\n\\t\\tdirectionalLightShadow = directionalLightShadows[ i ];\\n\\t\\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\\n\\tRectAreaLight rectAreaLight;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\\n\\t\\trectAreaLight = rectAreaLights[ i ];\\n\\t\\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if defined( RE_IndirectDiffuse )\\n\\tvec3 iblIrradiance = vec3( 0.0 );\\n\\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\\n\\t#if defined( USE_LIGHT_PROBES )\\n\\t\\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\\n\\t#endif\\n\\t#if ( NUM_HEMI_LIGHTS > 0 )\\n\\t\\t#pragma unroll_loop_start\\n\\t\\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\\n\\t\\t\\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\\n\\t\\t}\\n\\t\\t#pragma unroll_loop_end\\n\\t#endif\\n#endif\\n#if defined( RE_IndirectSpecular )\\n\\tvec3 radiance = vec3( 0.0 );\\n\\tvec3 clearcoatRadiance = vec3( 0.0 );\\n#endif\";\n\nvar lights_fragment_maps = \"#if defined( RE_IndirectDiffuse )\\n\\t#ifdef USE_LIGHTMAP\\n\\t\\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\\n\\t\\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\\n\\t\\tirradiance += lightMapIrradiance;\\n\\t#endif\\n\\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\\n\\t\\tiblIrradiance += getIBLIrradiance( geometryNormal );\\n\\t#endif\\n#endif\\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\\n\\t#ifdef USE_ANISOTROPY\\n\\t\\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\\n\\t#else\\n\\t\\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\\n\\t#endif\\n\\t#ifdef USE_CLEARCOAT\\n\\t\\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\\n\\t#endif\\n#endif\";\n\nvar lights_fragment_end = \"#if defined( RE_IndirectDiffuse )\\n\\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\\n#endif\\n#if defined( RE_IndirectSpecular )\\n\\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\\n#endif\";\n\nvar logdepthbuf_fragment = \"#if defined( USE_LOGDEPTHBUF )\\n\\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\\n#endif\";\n\nvar logdepthbuf_pars_fragment = \"#if defined( USE_LOGDEPTHBUF )\\n\\tuniform float logDepthBufFC;\\n\\tvarying float vFragDepth;\\n\\tvarying float vIsPerspective;\\n#endif\";\n\nvar logdepthbuf_pars_vertex = \"#ifdef USE_LOGDEPTHBUF\\n\\tvarying float vFragDepth;\\n\\tvarying float vIsPerspective;\\n#endif\";\n\nvar logdepthbuf_vertex = \"#ifdef USE_LOGDEPTHBUF\\n\\tvFragDepth = 1.0 + gl_Position.w;\\n\\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\\n#endif\";\n\nvar map_fragment = \"#ifdef USE_MAP\\n\\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\\n\\t#ifdef DECODE_VIDEO_TEXTURE\\n\\t\\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\\n\\t#endif\\n\\tdiffuseColor *= sampledDiffuseColor;\\n#endif\";\n\nvar map_pars_fragment = \"#ifdef USE_MAP\\n\\tuniform sampler2D map;\\n#endif\";\n\nvar map_particle_fragment = \"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\\n\\t#if defined( USE_POINTS_UV )\\n\\t\\tvec2 uv = vUv;\\n\\t#else\\n\\t\\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\\n\\t#endif\\n#endif\\n#ifdef USE_MAP\\n\\tdiffuseColor *= texture2D( map, uv );\\n#endif\\n#ifdef USE_ALPHAMAP\\n\\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\\n#endif\";\n\nvar map_particle_pars_fragment = \"#if defined( USE_POINTS_UV )\\n\\tvarying vec2 vUv;\\n#else\\n\\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\\n\\t\\tuniform mat3 uvTransform;\\n\\t#endif\\n#endif\\n#ifdef USE_MAP\\n\\tuniform sampler2D map;\\n#endif\\n#ifdef USE_ALPHAMAP\\n\\tuniform sampler2D alphaMap;\\n#endif\";\n\nvar metalnessmap_fragment = \"float metalnessFactor = metalness;\\n#ifdef USE_METALNESSMAP\\n\\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\\n\\tmetalnessFactor *= texelMetalness.b;\\n#endif\";\n\nvar metalnessmap_pars_fragment = \"#ifdef USE_METALNESSMAP\\n\\tuniform sampler2D metalnessMap;\\n#endif\";\n\nvar morphinstance_vertex = \"#ifdef USE_INSTANCING_MORPH\\n\\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\\n\\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\\n\\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\\n\\t\\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\\n\\t}\\n#endif\";\n\nvar morphcolor_vertex = \"#if defined( USE_MORPHCOLORS )\\n\\tvColor *= morphTargetBaseInfluence;\\n\\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\\n\\t\\t#if defined( USE_COLOR_ALPHA )\\n\\t\\t\\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\\n\\t\\t#elif defined( USE_COLOR )\\n\\t\\t\\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\\n\\t\\t#endif\\n\\t}\\n#endif\";\n\nvar morphnormal_vertex = \"#ifdef USE_MORPHNORMALS\\n\\tobjectNormal *= morphTargetBaseInfluence;\\n\\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\\n\\t\\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\\n\\t}\\n#endif\";\n\nvar morphtarget_pars_vertex = \"#ifdef USE_MORPHTARGETS\\n\\t#ifndef USE_INSTANCING_MORPH\\n\\t\\tuniform float morphTargetBaseInfluence;\\n\\t\\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\\n\\t#endif\\n\\tuniform sampler2DArray morphTargetsTexture;\\n\\tuniform ivec2 morphTargetsTextureSize;\\n\\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\\n\\t\\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\\n\\t\\tint y = texelIndex / morphTargetsTextureSize.x;\\n\\t\\tint x = texelIndex - y * morphTargetsTextureSize.x;\\n\\t\\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\\n\\t\\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\\n\\t}\\n#endif\";\n\nvar morphtarget_vertex = \"#ifdef USE_MORPHTARGETS\\n\\ttransformed *= morphTargetBaseInfluence;\\n\\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\\n\\t\\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\\n\\t}\\n#endif\";\n\nvar normal_fragment_begin = \"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\\n#ifdef FLAT_SHADED\\n\\tvec3 fdx = dFdx( vViewPosition );\\n\\tvec3 fdy = dFdy( vViewPosition );\\n\\tvec3 normal = normalize( cross( fdx, fdy ) );\\n#else\\n\\tvec3 normal = normalize( vNormal );\\n\\t#ifdef DOUBLE_SIDED\\n\\t\\tnormal *= faceDirection;\\n\\t#endif\\n#endif\\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\\n\\t#ifdef USE_TANGENT\\n\\t\\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\\n\\t#else\\n\\t\\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\\n\\t\\t#if defined( USE_NORMALMAP )\\n\\t\\t\\tvNormalMapUv\\n\\t\\t#elif defined( USE_CLEARCOAT_NORMALMAP )\\n\\t\\t\\tvClearcoatNormalMapUv\\n\\t\\t#else\\n\\t\\t\\tvUv\\n\\t\\t#endif\\n\\t\\t);\\n\\t#endif\\n\\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\\n\\t\\ttbn[0] *= faceDirection;\\n\\t\\ttbn[1] *= faceDirection;\\n\\t#endif\\n#endif\\n#ifdef USE_CLEARCOAT_NORMALMAP\\n\\t#ifdef USE_TANGENT\\n\\t\\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\\n\\t#else\\n\\t\\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\\n\\t#endif\\n\\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\\n\\t\\ttbn2[0] *= faceDirection;\\n\\t\\ttbn2[1] *= faceDirection;\\n\\t#endif\\n#endif\\nvec3 nonPerturbedNormal = normal;\";\n\nvar normal_fragment_maps = \"#ifdef USE_NORMALMAP_OBJECTSPACE\\n\\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\\n\\t#ifdef FLIP_SIDED\\n\\t\\tnormal = - normal;\\n\\t#endif\\n\\t#ifdef DOUBLE_SIDED\\n\\t\\tnormal = normal * faceDirection;\\n\\t#endif\\n\\tnormal = normalize( normalMatrix * normal );\\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\\n\\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\\n\\tmapN.xy *= normalScale;\\n\\tnormal = normalize( tbn * mapN );\\n#elif defined( USE_BUMPMAP )\\n\\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\\n#endif\";\n\nvar normal_pars_fragment = \"#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n\\t#ifdef USE_TANGENT\\n\\t\\tvarying vec3 vTangent;\\n\\t\\tvarying vec3 vBitangent;\\n\\t#endif\\n#endif\";\n\nvar normal_pars_vertex = \"#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n\\t#ifdef USE_TANGENT\\n\\t\\tvarying vec3 vTangent;\\n\\t\\tvarying vec3 vBitangent;\\n\\t#endif\\n#endif\";\n\nvar normal_vertex = \"#ifndef FLAT_SHADED\\n\\tvNormal = normalize( transformedNormal );\\n\\t#ifdef USE_TANGENT\\n\\t\\tvTangent = normalize( transformedTangent );\\n\\t\\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\\n\\t#endif\\n#endif\";\n\nvar normalmap_pars_fragment = \"#ifdef USE_NORMALMAP\\n\\tuniform sampler2D normalMap;\\n\\tuniform vec2 normalScale;\\n#endif\\n#ifdef USE_NORMALMAP_OBJECTSPACE\\n\\tuniform mat3 normalMatrix;\\n#endif\\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\\n\\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\\n\\t\\tvec3 q0 = dFdx( eye_pos.xyz );\\n\\t\\tvec3 q1 = dFdy( eye_pos.xyz );\\n\\t\\tvec2 st0 = dFdx( uv.st );\\n\\t\\tvec2 st1 = dFdy( uv.st );\\n\\t\\tvec3 N = surf_norm;\\n\\t\\tvec3 q1perp = cross( q1, N );\\n\\t\\tvec3 q0perp = cross( N, q0 );\\n\\t\\tvec3 T = q1perp * st0.x + q0perp * st1.x;\\n\\t\\tvec3 B = q1perp * st0.y + q0perp * st1.y;\\n\\t\\tfloat det = max( dot( T, T ), dot( B, B ) );\\n\\t\\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\\n\\t\\treturn mat3( T * scale, B * scale, N );\\n\\t}\\n#endif\";\n\nvar clearcoat_normal_fragment_begin = \"#ifdef USE_CLEARCOAT\\n\\tvec3 clearcoatNormal = nonPerturbedNormal;\\n#endif\";\n\nvar clearcoat_normal_fragment_maps = \"#ifdef USE_CLEARCOAT_NORMALMAP\\n\\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\\n\\tclearcoatMapN.xy *= clearcoatNormalScale;\\n\\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\\n#endif\";\n\nvar clearcoat_pars_fragment = \"#ifdef USE_CLEARCOATMAP\\n\\tuniform sampler2D clearcoatMap;\\n#endif\\n#ifdef USE_CLEARCOAT_NORMALMAP\\n\\tuniform sampler2D clearcoatNormalMap;\\n\\tuniform vec2 clearcoatNormalScale;\\n#endif\\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\\n\\tuniform sampler2D clearcoatRoughnessMap;\\n#endif\";\n\nvar iridescence_pars_fragment = \"#ifdef USE_IRIDESCENCEMAP\\n\\tuniform sampler2D iridescenceMap;\\n#endif\\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\\n\\tuniform sampler2D iridescenceThicknessMap;\\n#endif\";\n\nvar opaque_fragment = \"#ifdef OPAQUE\\ndiffuseColor.a = 1.0;\\n#endif\\n#ifdef USE_TRANSMISSION\\ndiffuseColor.a *= material.transmissionAlpha;\\n#endif\\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );\";\n\nvar packing = \"vec3 packNormalToRGB( const in vec3 normal ) {\\n\\treturn normalize( normal ) * 0.5 + 0.5;\\n}\\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\\n\\treturn 2.0 * rgb.xyz - 1.0;\\n}\\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\\nconst float Inv255 = 1. / 255.;\\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\\nvec4 packDepthToRGBA( const in float v ) {\\n\\tif( v <= 0.0 )\\n\\t\\treturn vec4( 0., 0., 0., 0. );\\n\\tif( v >= 1.0 )\\n\\t\\treturn vec4( 1., 1., 1., 1. );\\n\\tfloat vuf;\\n\\tfloat af = modf( v * PackFactors.a, vuf );\\n\\tfloat bf = modf( vuf * ShiftRight8, vuf );\\n\\tfloat gf = modf( vuf * ShiftRight8, vuf );\\n\\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\\n}\\nvec3 packDepthToRGB( const in float v ) {\\n\\tif( v <= 0.0 )\\n\\t\\treturn vec3( 0., 0., 0. );\\n\\tif( v >= 1.0 )\\n\\t\\treturn vec3( 1., 1., 1. );\\n\\tfloat vuf;\\n\\tfloat bf = modf( v * PackFactors.b, vuf );\\n\\tfloat gf = modf( vuf * ShiftRight8, vuf );\\n\\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\\n}\\nvec2 packDepthToRG( const in float v ) {\\n\\tif( v <= 0.0 )\\n\\t\\treturn vec2( 0., 0. );\\n\\tif( v >= 1.0 )\\n\\t\\treturn vec2( 1., 1. );\\n\\tfloat vuf;\\n\\tfloat gf = modf( v * 256., vuf );\\n\\treturn vec2( vuf * Inv255, gf );\\n}\\nfloat unpackRGBAToDepth( const in vec4 v ) {\\n\\treturn dot( v, UnpackFactors4 );\\n}\\nfloat unpackRGBToDepth( const in vec3 v ) {\\n\\treturn dot( v, UnpackFactors3 );\\n}\\nfloat unpackRGToDepth( const in vec2 v ) {\\n\\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\\n}\\nvec4 pack2HalfToRGBA( const in vec2 v ) {\\n\\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\\n\\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\\n}\\nvec2 unpackRGBATo2Half( const in vec4 v ) {\\n\\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\\n}\\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\\n\\treturn ( viewZ + near ) / ( near - far );\\n}\\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\\n\\treturn depth * ( near - far ) - near;\\n}\\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\\n\\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\\n}\\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\\n\\treturn ( near * far ) / ( ( far - near ) * depth - far );\\n}\";\n\nvar premultiplied_alpha_fragment = \"#ifdef PREMULTIPLIED_ALPHA\\n\\tgl_FragColor.rgb *= gl_FragColor.a;\\n#endif\";\n\nvar project_vertex = \"vec4 mvPosition = vec4( transformed, 1.0 );\\n#ifdef USE_BATCHING\\n\\tmvPosition = batchingMatrix * mvPosition;\\n#endif\\n#ifdef USE_INSTANCING\\n\\tmvPosition = instanceMatrix * mvPosition;\\n#endif\\nmvPosition = modelViewMatrix * mvPosition;\\ngl_Position = projectionMatrix * mvPosition;\";\n\nvar dithering_fragment = \"#ifdef DITHERING\\n\\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\\n#endif\";\n\nvar dithering_pars_fragment = \"#ifdef DITHERING\\n\\tvec3 dithering( vec3 color ) {\\n\\t\\tfloat grid_position = rand( gl_FragCoord.xy );\\n\\t\\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\\n\\t\\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\\n\\t\\treturn color + dither_shift_RGB;\\n\\t}\\n#endif\";\n\nvar roughnessmap_fragment = \"float roughnessFactor = roughness;\\n#ifdef USE_ROUGHNESSMAP\\n\\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\\n\\troughnessFactor *= texelRoughness.g;\\n#endif\";\n\nvar roughnessmap_pars_fragment = \"#ifdef USE_ROUGHNESSMAP\\n\\tuniform sampler2D roughnessMap;\\n#endif\";\n\nvar shadowmap_pars_fragment = \"#if NUM_SPOT_LIGHT_COORDS > 0\\n\\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\\n#endif\\n#if NUM_SPOT_LIGHT_MAPS > 0\\n\\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\\n#endif\\n#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0\\n\\t\\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t\\tstruct DirectionalLightShadow {\\n\\t\\t\\tfloat shadowIntensity;\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t};\\n\\t\\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHT_SHADOWS > 0\\n\\t\\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t\\tstruct SpotLightShadow {\\n\\t\\t\\tfloat shadowIntensity;\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t};\\n\\t\\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t#endif\\n\\t#if NUM_POINT_LIGHT_SHADOWS > 0\\n\\t\\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t\\tstruct PointLightShadow {\\n\\t\\t\\tfloat shadowIntensity;\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t\\tfloat shadowCameraNear;\\n\\t\\t\\tfloat shadowCameraFar;\\n\\t\\t};\\n\\t\\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t#endif\\n\\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\\n\\t\\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\\n\\t}\\n\\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\\n\\t\\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\\n\\t}\\n\\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\\n\\t\\tfloat occlusion = 1.0;\\n\\t\\tvec2 distribution = texture2DDistribution( shadow, uv );\\n\\t\\tfloat hard_shadow = step( compare , distribution.x );\\n\\t\\tif (hard_shadow != 1.0 ) {\\n\\t\\t\\tfloat distance = compare - distribution.x ;\\n\\t\\t\\tfloat variance = max( 0.00000, distribution.y * distribution.y );\\n\\t\\t\\tfloat softness_probability = variance / (variance + distance * distance );\\t\\t\\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\\t\\t\\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\\n\\t\\t}\\n\\t\\treturn occlusion;\\n\\t}\\n\\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\\n\\t\\tfloat shadow = 1.0;\\n\\t\\tshadowCoord.xyz /= shadowCoord.w;\\n\\t\\tshadowCoord.z += shadowBias;\\n\\t\\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\\n\\t\\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\\n\\t\\tif ( frustumTest ) {\\n\\t\\t#if defined( SHADOWMAP_TYPE_PCF )\\n\\t\\t\\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\\n\\t\\t\\tfloat dx0 = - texelSize.x * shadowRadius;\\n\\t\\t\\tfloat dy0 = - texelSize.y * shadowRadius;\\n\\t\\t\\tfloat dx1 = + texelSize.x * shadowRadius;\\n\\t\\t\\tfloat dy1 = + texelSize.y * shadowRadius;\\n\\t\\t\\tfloat dx2 = dx0 / 2.0;\\n\\t\\t\\tfloat dy2 = dy0 / 2.0;\\n\\t\\t\\tfloat dx3 = dx1 / 2.0;\\n\\t\\t\\tfloat dy3 = dy1 / 2.0;\\n\\t\\t\\tshadow = (\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\\n\\t\\t\\t) * ( 1.0 / 17.0 );\\n\\t\\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\\n\\t\\t\\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\\n\\t\\t\\tfloat dx = texelSize.x;\\n\\t\\t\\tfloat dy = texelSize.y;\\n\\t\\t\\tvec2 uv = shadowCoord.xy;\\n\\t\\t\\tvec2 f = fract( uv * shadowMapSize + 0.5 );\\n\\t\\t\\tuv -= f * texelSize;\\n\\t\\t\\tshadow = (\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\\n\\t\\t\\t\\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t f.x ) +\\n\\t\\t\\t\\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t f.x ) +\\n\\t\\t\\t\\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t f.y ) +\\n\\t\\t\\t\\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t f.y ) +\\n\\t\\t\\t\\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t\\t f.x ),\\n\\t\\t\\t\\t\\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t\\t f.x ),\\n\\t\\t\\t\\t\\t f.y )\\n\\t\\t\\t) * ( 1.0 / 9.0 );\\n\\t\\t#elif defined( SHADOWMAP_TYPE_VSM )\\n\\t\\t\\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\\n\\t\\t#else\\n\\t\\t\\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\\n\\t\\t#endif\\n\\t\\t}\\n\\t\\treturn mix( 1.0, shadow, shadowIntensity );\\n\\t}\\n\\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\\n\\t\\tvec3 absV = abs( v );\\n\\t\\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\\n\\t\\tabsV *= scaleToCube;\\n\\t\\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\\n\\t\\tvec2 planar = v.xy;\\n\\t\\tfloat almostATexel = 1.5 * texelSizeY;\\n\\t\\tfloat almostOne = 1.0 - almostATexel;\\n\\t\\tif ( absV.z >= almostOne ) {\\n\\t\\t\\tif ( v.z > 0.0 )\\n\\t\\t\\t\\tplanar.x = 4.0 - v.x;\\n\\t\\t} else if ( absV.x >= almostOne ) {\\n\\t\\t\\tfloat signX = sign( v.x );\\n\\t\\t\\tplanar.x = v.z * signX + 2.0 * signX;\\n\\t\\t} else if ( absV.y >= almostOne ) {\\n\\t\\t\\tfloat signY = sign( v.y );\\n\\t\\t\\tplanar.x = v.x + 2.0 * signY + 2.0;\\n\\t\\t\\tplanar.y = v.z * signY - 2.0;\\n\\t\\t}\\n\\t\\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\\n\\t}\\n\\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\\n\\t\\tfloat shadow = 1.0;\\n\\t\\tvec3 lightToPosition = shadowCoord.xyz;\\n\\t\\t\\n\\t\\tfloat lightToPositionLength = length( lightToPosition );\\n\\t\\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\\n\\t\\t\\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\\t\\t\\tdp += shadowBias;\\n\\t\\t\\tvec3 bd3D = normalize( lightToPosition );\\n\\t\\t\\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\\n\\t\\t\\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\\n\\t\\t\\t\\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\\n\\t\\t\\t\\tshadow = (\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\\n\\t\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\\n\\t\\t\\t\\t) * ( 1.0 / 9.0 );\\n\\t\\t\\t#else\\n\\t\\t\\t\\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\\n\\t\\t\\t#endif\\n\\t\\t}\\n\\t\\treturn mix( 1.0, shadow, shadowIntensity );\\n\\t}\\n#endif\";\n\nvar shadowmap_pars_vertex = \"#if NUM_SPOT_LIGHT_COORDS > 0\\n\\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\\n\\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\\n#endif\\n#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0\\n\\t\\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t\\tstruct DirectionalLightShadow {\\n\\t\\t\\tfloat shadowIntensity;\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t};\\n\\t\\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHT_SHADOWS > 0\\n\\t\\tstruct SpotLightShadow {\\n\\t\\t\\tfloat shadowIntensity;\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t};\\n\\t\\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t#endif\\n\\t#if NUM_POINT_LIGHT_SHADOWS > 0\\n\\t\\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t\\tstruct PointLightShadow {\\n\\t\\t\\tfloat shadowIntensity;\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t\\tfloat shadowCameraNear;\\n\\t\\t\\tfloat shadowCameraFar;\\n\\t\\t};\\n\\t\\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t#endif\\n#endif\";\n\nvar shadowmap_vertex = \"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\\n\\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\\n\\tvec4 shadowWorldPosition;\\n#endif\\n#if defined( USE_SHADOWMAP )\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0\\n\\t\\t#pragma unroll_loop_start\\n\\t\\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\\n\\t\\t\\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\\n\\t\\t\\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\\n\\t\\t}\\n\\t\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#if NUM_POINT_LIGHT_SHADOWS > 0\\n\\t\\t#pragma unroll_loop_start\\n\\t\\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\\n\\t\\t\\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\\n\\t\\t\\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\\n\\t\\t}\\n\\t\\t#pragma unroll_loop_end\\n\\t#endif\\n#endif\\n#if NUM_SPOT_LIGHT_COORDS > 0\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\\n\\t\\tshadowWorldPosition = worldPosition;\\n\\t\\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\\n\\t\\t\\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\\n\\t\\t#endif\\n\\t\\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\";\n\nvar shadowmask_pars_fragment = \"float getShadowMask() {\\n\\tfloat shadow = 1.0;\\n\\t#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0\\n\\tDirectionalLightShadow directionalLight;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tdirectionalLight = directionalLightShadows[ i ];\\n\\t\\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHT_SHADOWS > 0\\n\\tSpotLightShadow spotLight;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tspotLight = spotLightShadows[ i ];\\n\\t\\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#if NUM_POINT_LIGHT_SHADOWS > 0\\n\\tPointLightShadow pointLight;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tpointLight = pointLightShadows[ i ];\\n\\t\\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#endif\\n\\treturn shadow;\\n}\";\n\nvar skinbase_vertex = \"#ifdef USE_SKINNING\\n\\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\\n\\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\\n\\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\\n\\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\\n#endif\";\n\nvar skinning_pars_vertex = \"#ifdef USE_SKINNING\\n\\tuniform mat4 bindMatrix;\\n\\tuniform mat4 bindMatrixInverse;\\n\\tuniform highp sampler2D boneTexture;\\n\\tmat4 getBoneMatrix( const in float i ) {\\n\\t\\tint size = textureSize( boneTexture, 0 ).x;\\n\\t\\tint j = int( i ) * 4;\\n\\t\\tint x = j % size;\\n\\t\\tint y = j / size;\\n\\t\\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\\n\\t\\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\\n\\t\\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\\n\\t\\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\\n\\t\\treturn mat4( v1, v2, v3, v4 );\\n\\t}\\n#endif\";\n\nvar skinning_vertex = \"#ifdef USE_SKINNING\\n\\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\\n\\tvec4 skinned = vec4( 0.0 );\\n\\tskinned += boneMatX * skinVertex * skinWeight.x;\\n\\tskinned += boneMatY * skinVertex * skinWeight.y;\\n\\tskinned += boneMatZ * skinVertex * skinWeight.z;\\n\\tskinned += boneMatW * skinVertex * skinWeight.w;\\n\\ttransformed = ( bindMatrixInverse * skinned ).xyz;\\n#endif\";\n\nvar skinnormal_vertex = \"#ifdef USE_SKINNING\\n\\tmat4 skinMatrix = mat4( 0.0 );\\n\\tskinMatrix += skinWeight.x * boneMatX;\\n\\tskinMatrix += skinWeight.y * boneMatY;\\n\\tskinMatrix += skinWeight.z * boneMatZ;\\n\\tskinMatrix += skinWeight.w * boneMatW;\\n\\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\\n\\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\\n\\t#ifdef USE_TANGENT\\n\\t\\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\\n\\t#endif\\n#endif\";\n\nvar specularmap_fragment = \"float specularStrength;\\n#ifdef USE_SPECULARMAP\\n\\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\\n\\tspecularStrength = texelSpecular.r;\\n#else\\n\\tspecularStrength = 1.0;\\n#endif\";\n\nvar specularmap_pars_fragment = \"#ifdef USE_SPECULARMAP\\n\\tuniform sampler2D specularMap;\\n#endif\";\n\nvar tonemapping_fragment = \"#if defined( TONE_MAPPING )\\n\\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\\n#endif\";\n\nvar tonemapping_pars_fragment = \"#ifndef saturate\\n#define saturate( a ) clamp( a, 0.0, 1.0 )\\n#endif\\nuniform float toneMappingExposure;\\nvec3 LinearToneMapping( vec3 color ) {\\n\\treturn saturate( toneMappingExposure * color );\\n}\\nvec3 ReinhardToneMapping( vec3 color ) {\\n\\tcolor *= toneMappingExposure;\\n\\treturn saturate( color / ( vec3( 1.0 ) + color ) );\\n}\\nvec3 CineonToneMapping( vec3 color ) {\\n\\tcolor *= toneMappingExposure;\\n\\tcolor = max( vec3( 0.0 ), color - 0.004 );\\n\\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\\n}\\nvec3 RRTAndODTFit( vec3 v ) {\\n\\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\\n\\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\\n\\treturn a / b;\\n}\\nvec3 ACESFilmicToneMapping( vec3 color ) {\\n\\tconst mat3 ACESInputMat = mat3(\\n\\t\\tvec3( 0.59719, 0.07600, 0.02840 ),\\t\\tvec3( 0.35458, 0.90834, 0.13383 ),\\n\\t\\tvec3( 0.04823, 0.01566, 0.83777 )\\n\\t);\\n\\tconst mat3 ACESOutputMat = mat3(\\n\\t\\tvec3( 1.60475, -0.10208, -0.00327 ),\\t\\tvec3( -0.53108, 1.10813, -0.07276 ),\\n\\t\\tvec3( -0.07367, -0.00605, 1.07602 )\\n\\t);\\n\\tcolor *= toneMappingExposure / 0.6;\\n\\tcolor = ACESInputMat * color;\\n\\tcolor = RRTAndODTFit( color );\\n\\tcolor = ACESOutputMat * color;\\n\\treturn saturate( color );\\n}\\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\\n\\tvec3( 1.6605, - 0.1246, - 0.0182 ),\\n\\tvec3( - 0.5876, 1.1329, - 0.1006 ),\\n\\tvec3( - 0.0728, - 0.0083, 1.1187 )\\n);\\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\\n\\tvec3( 0.6274, 0.0691, 0.0164 ),\\n\\tvec3( 0.3293, 0.9195, 0.0880 ),\\n\\tvec3( 0.0433, 0.0113, 0.8956 )\\n);\\nvec3 agxDefaultContrastApprox( vec3 x ) {\\n\\tvec3 x2 = x * x;\\n\\tvec3 x4 = x2 * x2;\\n\\treturn + 15.5 * x4 * x2\\n\\t\\t- 40.14 * x4 * x\\n\\t\\t+ 31.96 * x4\\n\\t\\t- 6.868 * x2 * x\\n\\t\\t+ 0.4298 * x2\\n\\t\\t+ 0.1191 * x\\n\\t\\t- 0.00232;\\n}\\nvec3 AgXToneMapping( vec3 color ) {\\n\\tconst mat3 AgXInsetMatrix = mat3(\\n\\t\\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\\n\\t\\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\\n\\t\\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\\n\\t);\\n\\tconst mat3 AgXOutsetMatrix = mat3(\\n\\t\\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\\n\\t\\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\\n\\t\\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\\n\\t);\\n\\tconst float AgxMinEv = - 12.47393;\\tconst float AgxMaxEv = 4.026069;\\n\\tcolor *= toneMappingExposure;\\n\\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\\n\\tcolor = AgXInsetMatrix * color;\\n\\tcolor = max( color, 1e-10 );\\tcolor = log2( color );\\n\\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\\n\\tcolor = clamp( color, 0.0, 1.0 );\\n\\tcolor = agxDefaultContrastApprox( color );\\n\\tcolor = AgXOutsetMatrix * color;\\n\\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\\n\\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\\n\\tcolor = clamp( color, 0.0, 1.0 );\\n\\treturn color;\\n}\\nvec3 NeutralToneMapping( vec3 color ) {\\n\\tconst float StartCompression = 0.8 - 0.04;\\n\\tconst float Desaturation = 0.15;\\n\\tcolor *= toneMappingExposure;\\n\\tfloat x = min( color.r, min( color.g, color.b ) );\\n\\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\\n\\tcolor -= offset;\\n\\tfloat peak = max( color.r, max( color.g, color.b ) );\\n\\tif ( peak < StartCompression ) return color;\\n\\tfloat d = 1. - StartCompression;\\n\\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\\n\\tcolor *= newPeak / peak;\\n\\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\\n\\treturn mix( color, vec3( newPeak ), g );\\n}\\nvec3 CustomToneMapping( vec3 color ) { return color; }\";\n\nvar transmission_fragment = \"#ifdef USE_TRANSMISSION\\n\\tmaterial.transmission = transmission;\\n\\tmaterial.transmissionAlpha = 1.0;\\n\\tmaterial.thickness = thickness;\\n\\tmaterial.attenuationDistance = attenuationDistance;\\n\\tmaterial.attenuationColor = attenuationColor;\\n\\t#ifdef USE_TRANSMISSIONMAP\\n\\t\\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\\n\\t#endif\\n\\t#ifdef USE_THICKNESSMAP\\n\\t\\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\\n\\t#endif\\n\\tvec3 pos = vWorldPosition;\\n\\tvec3 v = normalize( cameraPosition - pos );\\n\\tvec3 n = inverseTransformDirection( normal, viewMatrix );\\n\\tvec4 transmitted = getIBLVolumeRefraction(\\n\\t\\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\\n\\t\\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\\n\\t\\tmaterial.attenuationColor, material.attenuationDistance );\\n\\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\\n\\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\\n#endif\";\n\nvar transmission_pars_fragment = \"#ifdef USE_TRANSMISSION\\n\\tuniform float transmission;\\n\\tuniform float thickness;\\n\\tuniform float attenuationDistance;\\n\\tuniform vec3 attenuationColor;\\n\\t#ifdef USE_TRANSMISSIONMAP\\n\\t\\tuniform sampler2D transmissionMap;\\n\\t#endif\\n\\t#ifdef USE_THICKNESSMAP\\n\\t\\tuniform sampler2D thicknessMap;\\n\\t#endif\\n\\tuniform vec2 transmissionSamplerSize;\\n\\tuniform sampler2D transmissionSamplerMap;\\n\\tuniform mat4 modelMatrix;\\n\\tuniform mat4 projectionMatrix;\\n\\tvarying vec3 vWorldPosition;\\n\\tfloat w0( float a ) {\\n\\t\\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\\n\\t}\\n\\tfloat w1( float a ) {\\n\\t\\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\\n\\t}\\n\\tfloat w2( float a ){\\n\\t\\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\\n\\t}\\n\\tfloat w3( float a ) {\\n\\t\\treturn ( 1.0 / 6.0 ) * ( a * a * a );\\n\\t}\\n\\tfloat g0( float a ) {\\n\\t\\treturn w0( a ) + w1( a );\\n\\t}\\n\\tfloat g1( float a ) {\\n\\t\\treturn w2( a ) + w3( a );\\n\\t}\\n\\tfloat h0( float a ) {\\n\\t\\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\\n\\t}\\n\\tfloat h1( float a ) {\\n\\t\\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\\n\\t}\\n\\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\\n\\t\\tuv = uv * texelSize.zw + 0.5;\\n\\t\\tvec2 iuv = floor( uv );\\n\\t\\tvec2 fuv = fract( uv );\\n\\t\\tfloat g0x = g0( fuv.x );\\n\\t\\tfloat g1x = g1( fuv.x );\\n\\t\\tfloat h0x = h0( fuv.x );\\n\\t\\tfloat h1x = h1( fuv.x );\\n\\t\\tfloat h0y = h0( fuv.y );\\n\\t\\tfloat h1y = h1( fuv.y );\\n\\t\\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\\n\\t\\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\\n\\t\\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\\n\\t\\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\\n\\t\\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\\n\\t\\t\\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\\n\\t}\\n\\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\\n\\t\\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\\n\\t\\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\\n\\t\\tvec2 fLodSizeInv = 1.0 / fLodSize;\\n\\t\\tvec2 cLodSizeInv = 1.0 / cLodSize;\\n\\t\\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\\n\\t\\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\\n\\t\\treturn mix( fSample, cSample, fract( lod ) );\\n\\t}\\n\\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\\n\\t\\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\\n\\t\\tvec3 modelScale;\\n\\t\\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\\n\\t\\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\\n\\t\\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\\n\\t\\treturn normalize( refractionVector ) * thickness * modelScale;\\n\\t}\\n\\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\\n\\t\\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\\n\\t}\\n\\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\\n\\t\\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\\n\\t\\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\\n\\t}\\n\\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\\n\\t\\tif ( isinf( attenuationDistance ) ) {\\n\\t\\t\\treturn vec3( 1.0 );\\n\\t\\t} else {\\n\\t\\t\\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\\n\\t\\t\\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\\t\\t\\treturn transmittance;\\n\\t\\t}\\n\\t}\\n\\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\\n\\t\\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\\n\\t\\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\\n\\t\\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\\n\\t\\tvec4 transmittedLight;\\n\\t\\tvec3 transmittance;\\n\\t\\t#ifdef USE_DISPERSION\\n\\t\\t\\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\\n\\t\\t\\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\\n\\t\\t\\tfor ( int i = 0; i < 3; i ++ ) {\\n\\t\\t\\t\\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\\n\\t\\t\\t\\tvec3 refractedRayExit = position + transmissionRay;\\n\\t\\t\\t\\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\\n\\t\\t\\t\\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\\n\\t\\t\\t\\trefractionCoords += 1.0;\\n\\t\\t\\t\\trefractionCoords /= 2.0;\\n\\t\\t\\t\\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\\n\\t\\t\\t\\ttransmittedLight[ i ] = transmissionSample[ i ];\\n\\t\\t\\t\\ttransmittedLight.a += transmissionSample.a;\\n\\t\\t\\t\\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\\n\\t\\t\\t}\\n\\t\\t\\ttransmittedLight.a /= 3.0;\\n\\t\\t#else\\n\\t\\t\\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\\n\\t\\t\\tvec3 refractedRayExit = position + transmissionRay;\\n\\t\\t\\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\\n\\t\\t\\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\\n\\t\\t\\trefractionCoords += 1.0;\\n\\t\\t\\trefractionCoords /= 2.0;\\n\\t\\t\\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\\n\\t\\t\\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\\n\\t\\t#endif\\n\\t\\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\\n\\t\\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\\n\\t\\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\\n\\t\\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\\n\\t}\\n#endif\";\n\nvar uv_pars_fragment = \"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\\n\\tvarying vec2 vUv;\\n#endif\\n#ifdef USE_MAP\\n\\tvarying vec2 vMapUv;\\n#endif\\n#ifdef USE_ALPHAMAP\\n\\tvarying vec2 vAlphaMapUv;\\n#endif\\n#ifdef USE_LIGHTMAP\\n\\tvarying vec2 vLightMapUv;\\n#endif\\n#ifdef USE_AOMAP\\n\\tvarying vec2 vAoMapUv;\\n#endif\\n#ifdef USE_BUMPMAP\\n\\tvarying vec2 vBumpMapUv;\\n#endif\\n#ifdef USE_NORMALMAP\\n\\tvarying vec2 vNormalMapUv;\\n#endif\\n#ifdef USE_EMISSIVEMAP\\n\\tvarying vec2 vEmissiveMapUv;\\n#endif\\n#ifdef USE_METALNESSMAP\\n\\tvarying vec2 vMetalnessMapUv;\\n#endif\\n#ifdef USE_ROUGHNESSMAP\\n\\tvarying vec2 vRoughnessMapUv;\\n#endif\\n#ifdef USE_ANISOTROPYMAP\\n\\tvarying vec2 vAnisotropyMapUv;\\n#endif\\n#ifdef USE_CLEARCOATMAP\\n\\tvarying vec2 vClearcoatMapUv;\\n#endif\\n#ifdef USE_CLEARCOAT_NORMALMAP\\n\\tvarying vec2 vClearcoatNormalMapUv;\\n#endif\\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\\n\\tvarying vec2 vClearcoatRoughnessMapUv;\\n#endif\\n#ifdef USE_IRIDESCENCEMAP\\n\\tvarying vec2 vIridescenceMapUv;\\n#endif\\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\\n\\tvarying vec2 vIridescenceThicknessMapUv;\\n#endif\\n#ifdef USE_SHEEN_COLORMAP\\n\\tvarying vec2 vSheenColorMapUv;\\n#endif\\n#ifdef USE_SHEEN_ROUGHNESSMAP\\n\\tvarying vec2 vSheenRoughnessMapUv;\\n#endif\\n#ifdef USE_SPECULARMAP\\n\\tvarying vec2 vSpecularMapUv;\\n#endif\\n#ifdef USE_SPECULAR_COLORMAP\\n\\tvarying vec2 vSpecularColorMapUv;\\n#endif\\n#ifdef USE_SPECULAR_INTENSITYMAP\\n\\tvarying vec2 vSpecularIntensityMapUv;\\n#endif\\n#ifdef USE_TRANSMISSIONMAP\\n\\tuniform mat3 transmissionMapTransform;\\n\\tvarying vec2 vTransmissionMapUv;\\n#endif\\n#ifdef USE_THICKNESSMAP\\n\\tuniform mat3 thicknessMapTransform;\\n\\tvarying vec2 vThicknessMapUv;\\n#endif\";\n\nvar uv_pars_vertex = \"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\\n\\tvarying vec2 vUv;\\n#endif\\n#ifdef USE_MAP\\n\\tuniform mat3 mapTransform;\\n\\tvarying vec2 vMapUv;\\n#endif\\n#ifdef USE_ALPHAMAP\\n\\tuniform mat3 alphaMapTransform;\\n\\tvarying vec2 vAlphaMapUv;\\n#endif\\n#ifdef USE_LIGHTMAP\\n\\tuniform mat3 lightMapTransform;\\n\\tvarying vec2 vLightMapUv;\\n#endif\\n#ifdef USE_AOMAP\\n\\tuniform mat3 aoMapTransform;\\n\\tvarying vec2 vAoMapUv;\\n#endif\\n#ifdef USE_BUMPMAP\\n\\tuniform mat3 bumpMapTransform;\\n\\tvarying vec2 vBumpMapUv;\\n#endif\\n#ifdef USE_NORMALMAP\\n\\tuniform mat3 normalMapTransform;\\n\\tvarying vec2 vNormalMapUv;\\n#endif\\n#ifdef USE_DISPLACEMENTMAP\\n\\tuniform mat3 displacementMapTransform;\\n\\tvarying vec2 vDisplacementMapUv;\\n#endif\\n#ifdef USE_EMISSIVEMAP\\n\\tuniform mat3 emissiveMapTransform;\\n\\tvarying vec2 vEmissiveMapUv;\\n#endif\\n#ifdef USE_METALNESSMAP\\n\\tuniform mat3 metalnessMapTransform;\\n\\tvarying vec2 vMetalnessMapUv;\\n#endif\\n#ifdef USE_ROUGHNESSMAP\\n\\tuniform mat3 roughnessMapTransform;\\n\\tvarying vec2 vRoughnessMapUv;\\n#endif\\n#ifdef USE_ANISOTROPYMAP\\n\\tuniform mat3 anisotropyMapTransform;\\n\\tvarying vec2 vAnisotropyMapUv;\\n#endif\\n#ifdef USE_CLEARCOATMAP\\n\\tuniform mat3 clearcoatMapTransform;\\n\\tvarying vec2 vClearcoatMapUv;\\n#endif\\n#ifdef USE_CLEARCOAT_NORMALMAP\\n\\tuniform mat3 clearcoatNormalMapTransform;\\n\\tvarying vec2 vClearcoatNormalMapUv;\\n#endif\\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\\n\\tuniform mat3 clearcoatRoughnessMapTransform;\\n\\tvarying vec2 vClearcoatRoughnessMapUv;\\n#endif\\n#ifdef USE_SHEEN_COLORMAP\\n\\tuniform mat3 sheenColorMapTransform;\\n\\tvarying vec2 vSheenColorMapUv;\\n#endif\\n#ifdef USE_SHEEN_ROUGHNESSMAP\\n\\tuniform mat3 sheenRoughnessMapTransform;\\n\\tvarying vec2 vSheenRoughnessMapUv;\\n#endif\\n#ifdef USE_IRIDESCENCEMAP\\n\\tuniform mat3 iridescenceMapTransform;\\n\\tvarying vec2 vIridescenceMapUv;\\n#endif\\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\\n\\tuniform mat3 iridescenceThicknessMapTransform;\\n\\tvarying vec2 vIridescenceThicknessMapUv;\\n#endif\\n#ifdef USE_SPECULARMAP\\n\\tuniform mat3 specularMapTransform;\\n\\tvarying vec2 vSpecularMapUv;\\n#endif\\n#ifdef USE_SPECULAR_COLORMAP\\n\\tuniform mat3 specularColorMapTransform;\\n\\tvarying vec2 vSpecularColorMapUv;\\n#endif\\n#ifdef USE_SPECULAR_INTENSITYMAP\\n\\tuniform mat3 specularIntensityMapTransform;\\n\\tvarying vec2 vSpecularIntensityMapUv;\\n#endif\\n#ifdef USE_TRANSMISSIONMAP\\n\\tuniform mat3 transmissionMapTransform;\\n\\tvarying vec2 vTransmissionMapUv;\\n#endif\\n#ifdef USE_THICKNESSMAP\\n\\tuniform mat3 thicknessMapTransform;\\n\\tvarying vec2 vThicknessMapUv;\\n#endif\";\n\nvar uv_vertex = \"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\\n\\tvUv = vec3( uv, 1 ).xy;\\n#endif\\n#ifdef USE_MAP\\n\\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_ALPHAMAP\\n\\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_LIGHTMAP\\n\\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_AOMAP\\n\\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_BUMPMAP\\n\\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_NORMALMAP\\n\\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_DISPLACEMENTMAP\\n\\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_EMISSIVEMAP\\n\\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_METALNESSMAP\\n\\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_ROUGHNESSMAP\\n\\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_ANISOTROPYMAP\\n\\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_CLEARCOATMAP\\n\\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_CLEARCOAT_NORMALMAP\\n\\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\\n\\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_IRIDESCENCEMAP\\n\\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\\n\\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_SHEEN_COLORMAP\\n\\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_SHEEN_ROUGHNESSMAP\\n\\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_SPECULARMAP\\n\\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_SPECULAR_COLORMAP\\n\\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_SPECULAR_INTENSITYMAP\\n\\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_TRANSMISSIONMAP\\n\\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\\n#endif\\n#ifdef USE_THICKNESSMAP\\n\\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\\n#endif\";\n\nvar worldpos_vertex = \"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\\n\\tvec4 worldPosition = vec4( transformed, 1.0 );\\n\\t#ifdef USE_BATCHING\\n\\t\\tworldPosition = batchingMatrix * worldPosition;\\n\\t#endif\\n\\t#ifdef USE_INSTANCING\\n\\t\\tworldPosition = instanceMatrix * worldPosition;\\n\\t#endif\\n\\tworldPosition = modelMatrix * worldPosition;\\n#endif\";\n\nconst vertex$h = \"varying vec2 vUv;\\nuniform mat3 uvTransform;\\nvoid main() {\\n\\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\\n\\tgl_Position = vec4( position.xy, 1.0, 1.0 );\\n}\";\n\nconst fragment$h = \"uniform sampler2D t2D;\\nuniform float backgroundIntensity;\\nvarying vec2 vUv;\\nvoid main() {\\n\\tvec4 texColor = texture2D( t2D, vUv );\\n\\t#ifdef DECODE_VIDEO_TEXTURE\\n\\t\\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\\n\\t#endif\\n\\ttexColor.rgb *= backgroundIntensity;\\n\\tgl_FragColor = texColor;\\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$g = \"varying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\tvWorldDirection = transformDirection( position, modelMatrix );\\n\\t#include \\n\\t#include \\n\\tgl_Position.z = gl_Position.w;\\n}\";\n\nconst fragment$g = \"#ifdef ENVMAP_TYPE_CUBE\\n\\tuniform samplerCube envMap;\\n#elif defined( ENVMAP_TYPE_CUBE_UV )\\n\\tuniform sampler2D envMap;\\n#endif\\nuniform float flipEnvMap;\\nuniform float backgroundBlurriness;\\nuniform float backgroundIntensity;\\nuniform mat3 backgroundRotation;\\nvarying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\\n\\t#elif defined( ENVMAP_TYPE_CUBE_UV )\\n\\t\\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\\n\\t#else\\n\\t\\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\\n\\t#endif\\n\\ttexColor.rgb *= backgroundIntensity;\\n\\tgl_FragColor = texColor;\\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$f = \"varying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\tvWorldDirection = transformDirection( position, modelMatrix );\\n\\t#include \\n\\t#include \\n\\tgl_Position.z = gl_Position.w;\\n}\";\n\nconst fragment$f = \"uniform samplerCube tCube;\\nuniform float tFlip;\\nuniform float opacity;\\nvarying vec3 vWorldDirection;\\nvoid main() {\\n\\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\\n\\tgl_FragColor = texColor;\\n\\tgl_FragColor.a *= opacity;\\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$e = \"#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvarying vec2 vHighPrecisionZW;\\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#ifdef USE_DISPLACEMENTMAP\\n\\t\\t#include \\n\\t\\t#include \\n\\t\\t#include \\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvHighPrecisionZW = gl_Position.zw;\\n}\";\n\nconst fragment$e = \"#if DEPTH_PACKING == 3200\\n\\tuniform float opacity;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvarying vec2 vHighPrecisionZW;\\nvoid main() {\\n\\tvec4 diffuseColor = vec4( 1.0 );\\n\\t#include \\n\\t#if DEPTH_PACKING == 3200\\n\\t\\tdiffuseColor.a = opacity;\\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\\n\\t#if DEPTH_PACKING == 3200\\n\\t\\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\\n\\t#elif DEPTH_PACKING == 3201\\n\\t\\tgl_FragColor = packDepthToRGBA( fragCoordZ );\\n\\t#elif DEPTH_PACKING == 3202\\n\\t\\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\\n\\t#elif DEPTH_PACKING == 3203\\n\\t\\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\\n\\t#endif\\n}\";\n\nconst vertex$d = \"#define DISTANCE\\nvarying vec3 vWorldPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#ifdef USE_DISPLACEMENTMAP\\n\\t\\t#include \\n\\t\\t#include \\n\\t\\t#include \\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvWorldPosition = worldPosition.xyz;\\n}\";\n\nconst fragment$d = \"#define DISTANCE\\nuniform vec3 referencePosition;\\nuniform float nearDistance;\\nuniform float farDistance;\\nvarying vec3 vWorldPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main () {\\n\\tvec4 diffuseColor = vec4( 1.0 );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tfloat dist = length( vWorldPosition - referencePosition );\\n\\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\\n\\tdist = saturate( dist );\\n\\tgl_FragColor = packDepthToRGBA( dist );\\n}\";\n\nconst vertex$c = \"varying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\tvWorldDirection = transformDirection( position, modelMatrix );\\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$c = \"uniform sampler2D tEquirect;\\nvarying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\tvec3 direction = normalize( vWorldDirection );\\n\\tvec2 sampleUV = equirectUv( direction );\\n\\tgl_FragColor = texture2D( tEquirect, sampleUV );\\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$b = \"uniform float scale;\\nattribute float lineDistance;\\nvarying float vLineDistance;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvLineDistance = scale * lineDistance;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$b = \"uniform vec3 diffuse;\\nuniform float opacity;\\nuniform float dashSize;\\nuniform float totalSize;\\nvarying float vLineDistance;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\\n\\t\\tdiscard;\\n\\t}\\n\\tvec3 outgoingLight = vec3( 0.0 );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\toutgoingLight = diffuseColor.rgb;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$a = \"#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\\n\\t\\t#include \\n\\t\\t#include \\n\\t\\t#include \\n\\t\\t#include \\n\\t\\t#include \\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$a = \"uniform vec3 diffuse;\\nuniform float opacity;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\t#ifdef USE_LIGHTMAP\\n\\t\\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\\n\\t\\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\\n\\t#else\\n\\t\\treflectedLight.indirectDiffuse += vec3( 1.0 );\\n\\t#endif\\n\\t#include \\n\\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\\n\\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$9 = \"#define LAMBERT\\nvarying vec3 vViewPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$9 = \"#define LAMBERT\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform float opacity;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$8 = \"#define MATCAP\\nvarying vec3 vViewPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n}\";\n\nconst fragment$8 = \"#define MATCAP\\nuniform vec3 diffuse;\\nuniform float opacity;\\nuniform sampler2D matcap;\\nvarying vec3 vViewPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 viewDir = normalize( vViewPosition );\\n\\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\\n\\tvec3 y = cross( viewDir, x );\\n\\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\\n\\t#ifdef USE_MATCAP\\n\\t\\tvec4 matcapColor = texture2D( matcap, uv );\\n\\t#else\\n\\t\\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\\n\\t#endif\\n\\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$7 = \"#define NORMAL\\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\\n\\tvarying vec3 vViewPosition;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\\n\\tvViewPosition = - mvPosition.xyz;\\n#endif\\n}\";\n\nconst fragment$7 = \"#define NORMAL\\nuniform float opacity;\\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\\n\\tvarying vec3 vViewPosition;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\\n\\t#ifdef OPAQUE\\n\\t\\tgl_FragColor.a = 1.0;\\n\\t#endif\\n}\";\n\nconst vertex$6 = \"#define PHONG\\nvarying vec3 vViewPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$6 = \"#define PHONG\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform vec3 specular;\\nuniform float shininess;\\nuniform float opacity;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$5 = \"#define STANDARD\\nvarying vec3 vViewPosition;\\n#ifdef USE_TRANSMISSION\\n\\tvarying vec3 vWorldPosition;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include \\n\\t#include \\n\\t#include \\n#ifdef USE_TRANSMISSION\\n\\tvWorldPosition = worldPosition.xyz;\\n#endif\\n}\";\n\nconst fragment$5 = \"#define STANDARD\\n#ifdef PHYSICAL\\n\\t#define IOR\\n\\t#define USE_SPECULAR\\n#endif\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform float roughness;\\nuniform float metalness;\\nuniform float opacity;\\n#ifdef IOR\\n\\tuniform float ior;\\n#endif\\n#ifdef USE_SPECULAR\\n\\tuniform float specularIntensity;\\n\\tuniform vec3 specularColor;\\n\\t#ifdef USE_SPECULAR_COLORMAP\\n\\t\\tuniform sampler2D specularColorMap;\\n\\t#endif\\n\\t#ifdef USE_SPECULAR_INTENSITYMAP\\n\\t\\tuniform sampler2D specularIntensityMap;\\n\\t#endif\\n#endif\\n#ifdef USE_CLEARCOAT\\n\\tuniform float clearcoat;\\n\\tuniform float clearcoatRoughness;\\n#endif\\n#ifdef USE_DISPERSION\\n\\tuniform float dispersion;\\n#endif\\n#ifdef USE_IRIDESCENCE\\n\\tuniform float iridescence;\\n\\tuniform float iridescenceIOR;\\n\\tuniform float iridescenceThicknessMinimum;\\n\\tuniform float iridescenceThicknessMaximum;\\n#endif\\n#ifdef USE_SHEEN\\n\\tuniform vec3 sheenColor;\\n\\tuniform float sheenRoughness;\\n\\t#ifdef USE_SHEEN_COLORMAP\\n\\t\\tuniform sampler2D sheenColorMap;\\n\\t#endif\\n\\t#ifdef USE_SHEEN_ROUGHNESSMAP\\n\\t\\tuniform sampler2D sheenRoughnessMap;\\n\\t#endif\\n#endif\\n#ifdef USE_ANISOTROPY\\n\\tuniform vec2 anisotropyVector;\\n\\t#ifdef USE_ANISOTROPYMAP\\n\\t\\tuniform sampler2D anisotropyMap;\\n\\t#endif\\n#endif\\nvarying vec3 vViewPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\\n\\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\\n\\t#include \\n\\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\\n\\t#ifdef USE_SHEEN\\n\\t\\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\\n\\t\\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\\n\\t#endif\\n\\t#ifdef USE_CLEARCOAT\\n\\t\\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\\n\\t\\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\\n\\t\\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$4 = \"#define TOON\\nvarying vec3 vViewPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$4 = \"#define TOON\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform float opacity;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$3 = \"uniform float size;\\nuniform float scale;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#ifdef USE_POINTS_UV\\n\\tvarying vec2 vUv;\\n\\tuniform mat3 uvTransform;\\n#endif\\nvoid main() {\\n\\t#ifdef USE_POINTS_UV\\n\\t\\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tgl_PointSize = size;\\n\\t#ifdef USE_SIZEATTENUATION\\n\\t\\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\\n\\t\\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$3 = \"uniform vec3 diffuse;\\nuniform float opacity;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\tvec3 outgoingLight = vec3( 0.0 );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\toutgoingLight = diffuseColor.rgb;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$2 = \"#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$2 = \"uniform vec3 color;\\nuniform float opacity;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst vertex$1 = \"uniform float rotation;\\nuniform vec2 center;\\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tvec4 mvPosition = modelViewMatrix[ 3 ];\\n\\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\\n\\t#ifndef USE_SIZEATTENUATION\\n\\t\\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\\n\\t\\tif ( isPerspective ) scale *= - mvPosition.z;\\n\\t#endif\\n\\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\\n\\tvec2 rotatedPosition;\\n\\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\\n\\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\\n\\tmvPosition.xy += rotatedPosition;\\n\\tgl_Position = projectionMatrix * mvPosition;\\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst fragment$1 = \"uniform vec3 diffuse;\\nuniform float opacity;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\tvec3 outgoingLight = vec3( 0.0 );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\toutgoingLight = diffuseColor.rgb;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\";\n\nconst ShaderChunk = {\n\talphahash_fragment: alphahash_fragment,\n\talphahash_pars_fragment: alphahash_pars_fragment,\n\talphamap_fragment: alphamap_fragment,\n\talphamap_pars_fragment: alphamap_pars_fragment,\n\talphatest_fragment: alphatest_fragment,\n\talphatest_pars_fragment: alphatest_pars_fragment,\n\taomap_fragment: aomap_fragment,\n\taomap_pars_fragment: aomap_pars_fragment,\n\tbatching_pars_vertex: batching_pars_vertex,\n\tbatching_vertex: batching_vertex,\n\tbegin_vertex: begin_vertex,\n\tbeginnormal_vertex: beginnormal_vertex,\n\tbsdfs: bsdfs,\n\tiridescence_fragment: iridescence_fragment,\n\tbumpmap_pars_fragment: bumpmap_pars_fragment,\n\tclipping_planes_fragment: clipping_planes_fragment,\n\tclipping_planes_pars_fragment: clipping_planes_pars_fragment,\n\tclipping_planes_pars_vertex: clipping_planes_pars_vertex,\n\tclipping_planes_vertex: clipping_planes_vertex,\n\tcolor_fragment: color_fragment,\n\tcolor_pars_fragment: color_pars_fragment,\n\tcolor_pars_vertex: color_pars_vertex,\n\tcolor_vertex: color_vertex,\n\tcommon: common,\n\tcube_uv_reflection_fragment: cube_uv_reflection_fragment,\n\tdefaultnormal_vertex: defaultnormal_vertex,\n\tdisplacementmap_pars_vertex: displacementmap_pars_vertex,\n\tdisplacementmap_vertex: displacementmap_vertex,\n\temissivemap_fragment: emissivemap_fragment,\n\temissivemap_pars_fragment: emissivemap_pars_fragment,\n\tcolorspace_fragment: colorspace_fragment,\n\tcolorspace_pars_fragment: colorspace_pars_fragment,\n\tenvmap_fragment: envmap_fragment,\n\tenvmap_common_pars_fragment: envmap_common_pars_fragment,\n\tenvmap_pars_fragment: envmap_pars_fragment,\n\tenvmap_pars_vertex: envmap_pars_vertex,\n\tenvmap_physical_pars_fragment: envmap_physical_pars_fragment,\n\tenvmap_vertex: envmap_vertex,\n\tfog_vertex: fog_vertex,\n\tfog_pars_vertex: fog_pars_vertex,\n\tfog_fragment: fog_fragment,\n\tfog_pars_fragment: fog_pars_fragment,\n\tgradientmap_pars_fragment: gradientmap_pars_fragment,\n\tlightmap_pars_fragment: lightmap_pars_fragment,\n\tlights_lambert_fragment: lights_lambert_fragment,\n\tlights_lambert_pars_fragment: lights_lambert_pars_fragment,\n\tlights_pars_begin: lights_pars_begin,\n\tlights_toon_fragment: lights_toon_fragment,\n\tlights_toon_pars_fragment: lights_toon_pars_fragment,\n\tlights_phong_fragment: lights_phong_fragment,\n\tlights_phong_pars_fragment: lights_phong_pars_fragment,\n\tlights_physical_fragment: lights_physical_fragment,\n\tlights_physical_pars_fragment: lights_physical_pars_fragment,\n\tlights_fragment_begin: lights_fragment_begin,\n\tlights_fragment_maps: lights_fragment_maps,\n\tlights_fragment_end: lights_fragment_end,\n\tlogdepthbuf_fragment: logdepthbuf_fragment,\n\tlogdepthbuf_pars_fragment: logdepthbuf_pars_fragment,\n\tlogdepthbuf_pars_vertex: logdepthbuf_pars_vertex,\n\tlogdepthbuf_vertex: logdepthbuf_vertex,\n\tmap_fragment: map_fragment,\n\tmap_pars_fragment: map_pars_fragment,\n\tmap_particle_fragment: map_particle_fragment,\n\tmap_particle_pars_fragment: map_particle_pars_fragment,\n\tmetalnessmap_fragment: metalnessmap_fragment,\n\tmetalnessmap_pars_fragment: metalnessmap_pars_fragment,\n\tmorphinstance_vertex: morphinstance_vertex,\n\tmorphcolor_vertex: morphcolor_vertex,\n\tmorphnormal_vertex: morphnormal_vertex,\n\tmorphtarget_pars_vertex: morphtarget_pars_vertex,\n\tmorphtarget_vertex: morphtarget_vertex,\n\tnormal_fragment_begin: normal_fragment_begin,\n\tnormal_fragment_maps: normal_fragment_maps,\n\tnormal_pars_fragment: normal_pars_fragment,\n\tnormal_pars_vertex: normal_pars_vertex,\n\tnormal_vertex: normal_vertex,\n\tnormalmap_pars_fragment: normalmap_pars_fragment,\n\tclearcoat_normal_fragment_begin: clearcoat_normal_fragment_begin,\n\tclearcoat_normal_fragment_maps: clearcoat_normal_fragment_maps,\n\tclearcoat_pars_fragment: clearcoat_pars_fragment,\n\tiridescence_pars_fragment: iridescence_pars_fragment,\n\topaque_fragment: opaque_fragment,\n\tpacking: packing,\n\tpremultiplied_alpha_fragment: premultiplied_alpha_fragment,\n\tproject_vertex: project_vertex,\n\tdithering_fragment: dithering_fragment,\n\tdithering_pars_fragment: dithering_pars_fragment,\n\troughnessmap_fragment: roughnessmap_fragment,\n\troughnessmap_pars_fragment: roughnessmap_pars_fragment,\n\tshadowmap_pars_fragment: shadowmap_pars_fragment,\n\tshadowmap_pars_vertex: shadowmap_pars_vertex,\n\tshadowmap_vertex: shadowmap_vertex,\n\tshadowmask_pars_fragment: shadowmask_pars_fragment,\n\tskinbase_vertex: skinbase_vertex,\n\tskinning_pars_vertex: skinning_pars_vertex,\n\tskinning_vertex: skinning_vertex,\n\tskinnormal_vertex: skinnormal_vertex,\n\tspecularmap_fragment: specularmap_fragment,\n\tspecularmap_pars_fragment: specularmap_pars_fragment,\n\ttonemapping_fragment: tonemapping_fragment,\n\ttonemapping_pars_fragment: tonemapping_pars_fragment,\n\ttransmission_fragment: transmission_fragment,\n\ttransmission_pars_fragment: transmission_pars_fragment,\n\tuv_pars_fragment: uv_pars_fragment,\n\tuv_pars_vertex: uv_pars_vertex,\n\tuv_vertex: uv_vertex,\n\tworldpos_vertex: worldpos_vertex,\n\n\tbackground_vert: vertex$h,\n\tbackground_frag: fragment$h,\n\tbackgroundCube_vert: vertex$g,\n\tbackgroundCube_frag: fragment$g,\n\tcube_vert: vertex$f,\n\tcube_frag: fragment$f,\n\tdepth_vert: vertex$e,\n\tdepth_frag: fragment$e,\n\tdistanceRGBA_vert: vertex$d,\n\tdistanceRGBA_frag: fragment$d,\n\tequirect_vert: vertex$c,\n\tequirect_frag: fragment$c,\n\tlinedashed_vert: vertex$b,\n\tlinedashed_frag: fragment$b,\n\tmeshbasic_vert: vertex$a,\n\tmeshbasic_frag: fragment$a,\n\tmeshlambert_vert: vertex$9,\n\tmeshlambert_frag: fragment$9,\n\tmeshmatcap_vert: vertex$8,\n\tmeshmatcap_frag: fragment$8,\n\tmeshnormal_vert: vertex$7,\n\tmeshnormal_frag: fragment$7,\n\tmeshphong_vert: vertex$6,\n\tmeshphong_frag: fragment$6,\n\tmeshphysical_vert: vertex$5,\n\tmeshphysical_frag: fragment$5,\n\tmeshtoon_vert: vertex$4,\n\tmeshtoon_frag: fragment$4,\n\tpoints_vert: vertex$3,\n\tpoints_frag: fragment$3,\n\tshadow_vert: vertex$2,\n\tshadow_frag: fragment$2,\n\tsprite_vert: vertex$1,\n\tsprite_frag: fragment$1\n};\n\n/**\n * Uniforms library for shared webgl shaders\n */\n\nconst UniformsLib = {\n\n\tcommon: {\n\n\t\tdiffuse: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0xffffff ) },\n\t\topacity: { value: 1.0 },\n\n\t\tmap: { value: null },\n\t\tmapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\n\t\talphaMap: { value: null },\n\t\talphaMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\n\t\talphaTest: { value: 0 }\n\n\t},\n\n\tspecularmap: {\n\n\t\tspecularMap: { value: null },\n\t\tspecularMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() }\n\n\t},\n\n\tenvmap: {\n\n\t\tenvMap: { value: null },\n\t\tenvMapRotation: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\t\tflipEnvMap: { value: - 1 },\n\t\treflectivity: { value: 1.0 }, // basic, lambert, phong\n\t\tior: { value: 1.5 }, // physical\n\t\trefractionRatio: { value: 0.98 }, // basic, lambert, phong\n\n\t},\n\n\taomap: {\n\n\t\taoMap: { value: null },\n\t\taoMapIntensity: { value: 1 },\n\t\taoMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() }\n\n\t},\n\n\tlightmap: {\n\n\t\tlightMap: { value: null },\n\t\tlightMapIntensity: { value: 1 },\n\t\tlightMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() }\n\n\t},\n\n\tbumpmap: {\n\n\t\tbumpMap: { value: null },\n\t\tbumpMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\t\tbumpScale: { value: 1 }\n\n\t},\n\n\tnormalmap: {\n\n\t\tnormalMap: { value: null },\n\t\tnormalMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\t\tnormalScale: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2( 1, 1 ) }\n\n\t},\n\n\tdisplacementmap: {\n\n\t\tdisplacementMap: { value: null },\n\t\tdisplacementMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\t\tdisplacementScale: { value: 1 },\n\t\tdisplacementBias: { value: 0 }\n\n\t},\n\n\temissivemap: {\n\n\t\temissiveMap: { value: null },\n\t\temissiveMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() }\n\n\t},\n\n\tmetalnessmap: {\n\n\t\tmetalnessMap: { value: null },\n\t\tmetalnessMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() }\n\n\t},\n\n\troughnessmap: {\n\n\t\troughnessMap: { value: null },\n\t\troughnessMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() }\n\n\t},\n\n\tgradientmap: {\n\n\t\tgradientMap: { value: null }\n\n\t},\n\n\tfog: {\n\n\t\tfogDensity: { value: 0.00025 },\n\t\tfogNear: { value: 1 },\n\t\tfogFar: { value: 2000 },\n\t\tfogColor: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0xffffff ) }\n\n\t},\n\n\tlights: {\n\n\t\tambientLightColor: { value: [] },\n\n\t\tlightProbe: { value: [] },\n\n\t\tdirectionalLights: { value: [], properties: {\n\t\t\tdirection: {},\n\t\t\tcolor: {}\n\t\t} },\n\n\t\tdirectionalLightShadows: { value: [], properties: {\n\t\t\tshadowIntensity: 1,\n\t\t\tshadowBias: {},\n\t\t\tshadowNormalBias: {},\n\t\t\tshadowRadius: {},\n\t\t\tshadowMapSize: {}\n\t\t} },\n\n\t\tdirectionalShadowMap: { value: [] },\n\t\tdirectionalShadowMatrix: { value: [] },\n\n\t\tspotLights: { value: [], properties: {\n\t\t\tcolor: {},\n\t\t\tposition: {},\n\t\t\tdirection: {},\n\t\t\tdistance: {},\n\t\t\tconeCos: {},\n\t\t\tpenumbraCos: {},\n\t\t\tdecay: {}\n\t\t} },\n\n\t\tspotLightShadows: { value: [], properties: {\n\t\t\tshadowIntensity: 1,\n\t\t\tshadowBias: {},\n\t\t\tshadowNormalBias: {},\n\t\t\tshadowRadius: {},\n\t\t\tshadowMapSize: {}\n\t\t} },\n\n\t\tspotLightMap: { value: [] },\n\t\tspotShadowMap: { value: [] },\n\t\tspotLightMatrix: { value: [] },\n\n\t\tpointLights: { value: [], properties: {\n\t\t\tcolor: {},\n\t\t\tposition: {},\n\t\t\tdecay: {},\n\t\t\tdistance: {}\n\t\t} },\n\n\t\tpointLightShadows: { value: [], properties: {\n\t\t\tshadowIntensity: 1,\n\t\t\tshadowBias: {},\n\t\t\tshadowNormalBias: {},\n\t\t\tshadowRadius: {},\n\t\t\tshadowMapSize: {},\n\t\t\tshadowCameraNear: {},\n\t\t\tshadowCameraFar: {}\n\t\t} },\n\n\t\tpointShadowMap: { value: [] },\n\t\tpointShadowMatrix: { value: [] },\n\n\t\themisphereLights: { value: [], properties: {\n\t\t\tdirection: {},\n\t\t\tskyColor: {},\n\t\t\tgroundColor: {}\n\t\t} },\n\n\t\t// TODO (abelnation): RectAreaLight BRDF data needs to be moved from example to main src\n\t\trectAreaLights: { value: [], properties: {\n\t\t\tcolor: {},\n\t\t\tposition: {},\n\t\t\twidth: {},\n\t\t\theight: {}\n\t\t} },\n\n\t\tltc_1: { value: null },\n\t\tltc_2: { value: null }\n\n\t},\n\n\tpoints: {\n\n\t\tdiffuse: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0xffffff ) },\n\t\topacity: { value: 1.0 },\n\t\tsize: { value: 1.0 },\n\t\tscale: { value: 1.0 },\n\t\tmap: { value: null },\n\t\talphaMap: { value: null },\n\t\talphaMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\t\talphaTest: { value: 0 },\n\t\tuvTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() }\n\n\t},\n\n\tsprite: {\n\n\t\tdiffuse: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0xffffff ) },\n\t\topacity: { value: 1.0 },\n\t\tcenter: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2( 0.5, 0.5 ) },\n\t\trotation: { value: 0.0 },\n\t\tmap: { value: null },\n\t\tmapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\t\talphaMap: { value: null },\n\t\talphaMapTransform: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3() },\n\t\talphaTest: { value: 0 }\n\n\t}\n\n};\n\nconst ShaderLib = {\n\n\tbasic: {\n\n\t\tuniforms: /*@__PURE__*/ (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.mergeUniforms)( [\n\t\t\tUniformsLib.common,\n\t\t\tUniformsLib.specularmap,\n\t\t\tUniformsLib.envmap,\n\t\t\tUniformsLib.aomap,\n\t\t\tUniformsLib.lightmap,\n\t\t\tUniformsLib.fog\n\t\t] ),\n\n\t\tvertexShader: ShaderChunk.meshbasic_vert,\n\t\tfragmentShader: ShaderChunk.meshbasic_frag\n\n\t},\n\n\tlambert: {\n\n\t\tuniforms: /*@__PURE__*/ (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.mergeUniforms)( [\n\t\t\tUniformsLib.common,\n\t\t\tUniformsLib.specularmap,\n\t\t\tUniformsLib.envmap,\n\t\t\tUniformsLib.aomap,\n\t\t\tUniformsLib.lightmap,\n\t\t\tUniformsLib.emissivemap,\n\t\t\tUniformsLib.bumpmap,\n\t\t\tUniformsLib.normalmap,\n\t\t\tUniformsLib.displacementmap,\n\t\t\tUniformsLib.fog,\n\t\t\tUniformsLib.lights,\n\t\t\t{\n\t\t\t\temissive: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0x000000 ) }\n\t\t\t}\n\t\t] ),\n\n\t\tvertexShader: ShaderChunk.meshlambert_vert,\n\t\tfragmentShader: ShaderChunk.meshlambert_frag\n\n\t},\n\n\tphong: {\n\n\t\tuniforms: /*@__PURE__*/ (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.mergeUniforms)( [\n\t\t\tUniformsLib.common,\n\t\t\tUniformsLib.specularmap,\n\t\t\tUniformsLib.envmap,\n\t\t\tUniformsLib.aomap,\n\t\t\tUniformsLib.lightmap,\n\t\t\tUniformsLib.emissivemap,\n\t\t\tUniformsLib.bumpmap,\n\t\t\tUniformsLib.normalmap,\n\t\t\tUniformsLib.displacementmap,\n\t\t\tUniformsLib.fog,\n\t\t\tUniformsLib.lights,\n\t\t\t{\n\t\t\t\temissive: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0x000000 ) },\n\t\t\t\tspecular: { value: /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0x111111 ) },\n\t\t\t\tshininess: { value: 30 }\n\t\t\t}\n\t\t] ),\n\n\t\tvertexShader: ShaderChunk.meshphong_vert,\n\t\tfragmentShader: ShaderChunk.meshphong_frag\n\n\t},\n\n\tstandard: {\n\n\t\tuniforms: /*@__PURE__*/ (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.mergeUniforms)( 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background = scene.isScene === true ? scene.background : null;\n\n\t\tif ( background && background.isTexture ) {\n\n\t\t\tconst usePMREM = scene.backgroundBlurriness > 0; // use PMREM if the user wants to blur the background\n\t\t\tbackground = ( usePMREM ? cubeuvmaps : cubemaps ).get( background );\n\n\t\t}\n\n\t\treturn background;\n\n\t}\n\n\tfunction render( scene ) {\n\n\t\tlet forceClear = false;\n\t\tconst background = getBackground( scene );\n\n\t\tif ( background === null ) {\n\n\t\t\tsetClear( clearColor, clearAlpha );\n\n\t\t} else if ( background && background.isColor ) {\n\n\t\t\tsetClear( background, 1 );\n\t\t\tforceClear = true;\n\n\t\t}\n\n\t\tconst environmentBlendMode = renderer.xr.getEnvironmentBlendMode();\n\n\t\tif ( environmentBlendMode === 'additive' ) {\n\n\t\t\tstate.buffers.color.setClear( 0, 0, 0, 1, premultipliedAlpha );\n\n\t\t} else if ( environmentBlendMode === 'alpha-blend' ) {\n\n\t\t\tstate.buffers.color.setClear( 0, 0, 0, 0, premultipliedAlpha );\n\n\t\t}\n\n\t\tif ( renderer.autoClear || forceClear ) {\n\n\t\t\t// buffers might not be writable which is required to ensure a correct clear\n\n\t\t\tstate.buffers.depth.setTest( true );\n\t\t\tstate.buffers.depth.setMask( true );\n\t\t\tstate.buffers.color.setMask( true );\n\n\t\t\trenderer.clear( renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil );\n\n\t\t}\n\n\t}\n\n\tfunction addToRenderList( renderList, scene ) {\n\n\t\tconst background = getBackground( scene );\n\n\t\tif ( background && ( background.isCubeTexture || background.mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeUVReflectionMapping ) ) {\n\n\t\t\tif ( boxMesh === undefined ) {\n\n\t\t\t\tboxMesh = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Mesh(\n\t\t\t\t\tnew _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BoxGeometry( 1, 1, 1 ),\n\t\t\t\t\tnew _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ShaderMaterial( {\n\t\t\t\t\t\tname: 'BackgroundCubeMaterial',\n\t\t\t\t\t\tuniforms: (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.cloneUniforms)( ShaderLib.backgroundCube.uniforms ),\n\t\t\t\t\t\tvertexShader: ShaderLib.backgroundCube.vertexShader,\n\t\t\t\t\t\tfragmentShader: ShaderLib.backgroundCube.fragmentShader,\n\t\t\t\t\t\tside: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide,\n\t\t\t\t\t\tdepthTest: false,\n\t\t\t\t\t\tdepthWrite: false,\n\t\t\t\t\t\tfog: false\n\t\t\t\t\t} )\n\t\t\t\t);\n\n\t\t\t\tboxMesh.geometry.deleteAttribute( 'normal' );\n\t\t\t\tboxMesh.geometry.deleteAttribute( 'uv' );\n\n\t\t\t\tboxMesh.onBeforeRender = function ( renderer, scene, camera ) {\n\n\t\t\t\t\tthis.matrixWorld.copyPosition( camera.matrixWorld );\n\n\t\t\t\t};\n\n\t\t\t\t// add \"envMap\" material property so the renderer can evaluate it like for built-in materials\n\t\t\t\tObject.defineProperty( boxMesh.material, 'envMap', {\n\n\t\t\t\t\tget: function () {\n\n\t\t\t\t\t\treturn this.uniforms.envMap.value;\n\n\t\t\t\t\t}\n\n\t\t\t\t} );\n\n\t\t\t\tobjects.update( boxMesh );\n\n\t\t\t}\n\n\t\t\t_e1$1.copy( scene.backgroundRotation );\n\n\t\t\t// accommodate left-handed frame\n\t\t\t_e1$1.x *= - 1; _e1$1.y *= - 1; _e1$1.z *= - 1;\n\n\t\t\tif ( background.isCubeTexture && background.isRenderTargetTexture === false ) {\n\n\t\t\t\t// environment maps which are not cube render targets or PMREMs follow a different convention\n\t\t\t\t_e1$1.y *= - 1;\n\t\t\t\t_e1$1.z *= - 1;\n\n\t\t\t}\n\n\t\t\tboxMesh.material.uniforms.envMap.value = background;\n\t\t\tboxMesh.material.uniforms.flipEnvMap.value = ( background.isCubeTexture && background.isRenderTargetTexture === false ) ? - 1 : 1;\n\t\t\tboxMesh.material.uniforms.backgroundBlurriness.value = scene.backgroundBlurriness;\n\t\t\tboxMesh.material.uniforms.backgroundIntensity.value = scene.backgroundIntensity;\n\t\t\tboxMesh.material.uniforms.backgroundRotation.value.setFromMatrix4( _m1$1.makeRotationFromEuler( _e1$1 ) );\n\t\t\tboxMesh.material.toneMapped = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getTransfer( background.colorSpace ) !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer;\n\n\t\t\tif ( currentBackground !== background ||\n\t\t\t\tcurrentBackgroundVersion !== background.version ||\n\t\t\t\tcurrentTonemapping !== renderer.toneMapping ) {\n\n\t\t\t\tboxMesh.material.needsUpdate = true;\n\n\t\t\t\tcurrentBackground = background;\n\t\t\t\tcurrentBackgroundVersion = background.version;\n\t\t\t\tcurrentTonemapping = renderer.toneMapping;\n\n\t\t\t}\n\n\t\t\tboxMesh.layers.enableAll();\n\n\t\t\t// push to the pre-sorted opaque render list\n\t\t\trenderList.unshift( boxMesh, boxMesh.geometry, boxMesh.material, 0, 0, null );\n\n\t\t} else if ( background && background.isTexture ) {\n\n\t\t\tif ( planeMesh === undefined ) {\n\n\t\t\t\tplaneMesh = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Mesh(\n\t\t\t\t\tnew _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PlaneGeometry( 2, 2 ),\n\t\t\t\t\tnew _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ShaderMaterial( {\n\t\t\t\t\t\tname: 'BackgroundMaterial',\n\t\t\t\t\t\tuniforms: (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.cloneUniforms)( ShaderLib.background.uniforms ),\n\t\t\t\t\t\tvertexShader: ShaderLib.background.vertexShader,\n\t\t\t\t\t\tfragmentShader: ShaderLib.background.fragmentShader,\n\t\t\t\t\t\tside: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FrontSide,\n\t\t\t\t\t\tdepthTest: false,\n\t\t\t\t\t\tdepthWrite: false,\n\t\t\t\t\t\tfog: false\n\t\t\t\t\t} )\n\t\t\t\t);\n\n\t\t\t\tplaneMesh.geometry.deleteAttribute( 'normal' );\n\n\t\t\t\t// add \"map\" material property so the renderer can evaluate it like for built-in materials\n\t\t\t\tObject.defineProperty( planeMesh.material, 'map', {\n\n\t\t\t\t\tget: function () {\n\n\t\t\t\t\t\treturn this.uniforms.t2D.value;\n\n\t\t\t\t\t}\n\n\t\t\t\t} );\n\n\t\t\t\tobjects.update( planeMesh );\n\n\t\t\t}\n\n\t\t\tplaneMesh.material.uniforms.t2D.value = background;\n\t\t\tplaneMesh.material.uniforms.backgroundIntensity.value = scene.backgroundIntensity;\n\t\t\tplaneMesh.material.toneMapped = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getTransfer( background.colorSpace ) !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer;\n\n\t\t\tif ( background.matrixAutoUpdate === true ) {\n\n\t\t\t\tbackground.updateMatrix();\n\n\t\t\t}\n\n\t\t\tplaneMesh.material.uniforms.uvTransform.value.copy( background.matrix );\n\n\t\t\tif ( currentBackground !== background ||\n\t\t\t\tcurrentBackgroundVersion !== background.version ||\n\t\t\t\tcurrentTonemapping !== renderer.toneMapping ) {\n\n\t\t\t\tplaneMesh.material.needsUpdate = true;\n\n\t\t\t\tcurrentBackground = background;\n\t\t\t\tcurrentBackgroundVersion = background.version;\n\t\t\t\tcurrentTonemapping = renderer.toneMapping;\n\n\t\t\t}\n\n\t\t\tplaneMesh.layers.enableAll();\n\n\t\t\t// push to the pre-sorted opaque render list\n\t\t\trenderList.unshift( planeMesh, planeMesh.geometry, planeMesh.material, 0, 0, null );\n\n\t\t}\n\n\t}\n\n\tfunction setClear( color, alpha ) {\n\n\t\tcolor.getRGB( _rgb, (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.getUnlitUniformColorSpace)( renderer ) );\n\n\t\tstate.buffers.color.setClear( _rgb.r, _rgb.g, _rgb.b, alpha, premultipliedAlpha );\n\n\t}\n\n\tfunction dispose() {\n\n\t\tif ( boxMesh !== undefined ) {\n\n\t\t\tboxMesh.geometry.dispose();\n\t\t\tboxMesh.material.dispose();\n\n\t\t}\n\n\t\tif ( planeMesh !== undefined ) {\n\n\t\t\tplaneMesh.geometry.dispose();\n\t\t\tplaneMesh.material.dispose();\n\n\t\t}\n\n\t}\n\n\treturn {\n\n\t\tgetClearColor: function () {\n\n\t\t\treturn clearColor;\n\n\t\t},\n\t\tsetClearColor: function ( color, alpha = 1 ) {\n\n\t\t\tclearColor.set( color );\n\t\t\tclearAlpha = alpha;\n\t\t\tsetClear( clearColor, clearAlpha );\n\n\t\t},\n\t\tgetClearAlpha: function () {\n\n\t\t\treturn clearAlpha;\n\n\t\t},\n\t\tsetClearAlpha: function ( alpha ) {\n\n\t\t\tclearAlpha = alpha;\n\t\t\tsetClear( clearColor, clearAlpha );\n\n\t\t},\n\t\trender: render,\n\t\taddToRenderList: addToRenderList,\n\t\tdispose: dispose\n\n\t};\n\n}\n\nfunction WebGLBindingStates( gl, attributes ) {\n\n\tconst maxVertexAttributes = gl.getParameter( gl.MAX_VERTEX_ATTRIBS );\n\n\tconst bindingStates = {};\n\n\tconst defaultState = createBindingState( null );\n\tlet currentState = defaultState;\n\tlet forceUpdate = false;\n\n\tfunction setup( object, material, program, geometry, index ) {\n\n\t\tlet updateBuffers = false;\n\n\t\tconst state = getBindingState( geometry, program, material );\n\n\t\tif ( currentState !== state ) {\n\n\t\t\tcurrentState = state;\n\t\t\tbindVertexArrayObject( currentState.object );\n\n\t\t}\n\n\t\tupdateBuffers = needsUpdate( object, geometry, program, index );\n\n\t\tif ( updateBuffers ) saveCache( object, geometry, program, index );\n\n\t\tif ( index !== null ) {\n\n\t\t\tattributes.update( index, gl.ELEMENT_ARRAY_BUFFER );\n\n\t\t}\n\n\t\tif ( updateBuffers || forceUpdate ) {\n\n\t\t\tforceUpdate = false;\n\n\t\t\tsetupVertexAttributes( object, material, program, geometry );\n\n\t\t\tif ( index !== null ) {\n\n\t\t\t\tgl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, attributes.get( index ).buffer );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tfunction createVertexArrayObject() {\n\n\t\treturn gl.createVertexArray();\n\n\t}\n\n\tfunction bindVertexArrayObject( vao ) {\n\n\t\treturn gl.bindVertexArray( vao );\n\n\t}\n\n\tfunction deleteVertexArrayObject( vao ) {\n\n\t\treturn gl.deleteVertexArray( vao );\n\n\t}\n\n\tfunction getBindingState( geometry, program, material ) {\n\n\t\tconst wireframe = ( material.wireframe === true );\n\n\t\tlet programMap = bindingStates[ geometry.id ];\n\n\t\tif ( programMap === undefined ) {\n\n\t\t\tprogramMap = {};\n\t\t\tbindingStates[ geometry.id ] = programMap;\n\n\t\t}\n\n\t\tlet stateMap = programMap[ program.id ];\n\n\t\tif ( stateMap === undefined ) {\n\n\t\t\tstateMap = {};\n\t\t\tprogramMap[ program.id ] = stateMap;\n\n\t\t}\n\n\t\tlet state = stateMap[ wireframe ];\n\n\t\tif ( state === undefined ) {\n\n\t\t\tstate = createBindingState( createVertexArrayObject() );\n\t\t\tstateMap[ wireframe ] = state;\n\n\t\t}\n\n\t\treturn state;\n\n\t}\n\n\tfunction createBindingState( vao ) {\n\n\t\tconst newAttributes = [];\n\t\tconst enabledAttributes = [];\n\t\tconst attributeDivisors = [];\n\n\t\tfor ( let i = 0; i < maxVertexAttributes; i ++ ) {\n\n\t\t\tnewAttributes[ i ] = 0;\n\t\t\tenabledAttributes[ i ] = 0;\n\t\t\tattributeDivisors[ i ] = 0;\n\n\t\t}\n\n\t\treturn {\n\n\t\t\t// for backward compatibility on non-VAO support browser\n\t\t\tgeometry: null,\n\t\t\tprogram: null,\n\t\t\twireframe: false,\n\n\t\t\tnewAttributes: newAttributes,\n\t\t\tenabledAttributes: enabledAttributes,\n\t\t\tattributeDivisors: attributeDivisors,\n\t\t\tobject: vao,\n\t\t\tattributes: {},\n\t\t\tindex: null\n\n\t\t};\n\n\t}\n\n\tfunction needsUpdate( object, geometry, program, index ) {\n\n\t\tconst cachedAttributes = currentState.attributes;\n\t\tconst geometryAttributes = geometry.attributes;\n\n\t\tlet attributesNum = 0;\n\n\t\tconst programAttributes = program.getAttributes();\n\n\t\tfor ( const name in programAttributes ) {\n\n\t\t\tconst programAttribute = programAttributes[ name ];\n\n\t\t\tif ( programAttribute.location >= 0 ) {\n\n\t\t\t\tconst cachedAttribute = cachedAttributes[ name ];\n\t\t\t\tlet geometryAttribute = geometryAttributes[ name ];\n\n\t\t\t\tif ( geometryAttribute === undefined ) {\n\n\t\t\t\t\tif ( name === 'instanceMatrix' && object.instanceMatrix ) geometryAttribute = object.instanceMatrix;\n\t\t\t\t\tif ( name === 'instanceColor' && object.instanceColor ) geometryAttribute = object.instanceColor;\n\n\t\t\t\t}\n\n\t\t\t\tif ( cachedAttribute === undefined ) return true;\n\n\t\t\t\tif ( cachedAttribute.attribute !== geometryAttribute ) return true;\n\n\t\t\t\tif ( geometryAttribute && cachedAttribute.data !== geometryAttribute.data ) return true;\n\n\t\t\t\tattributesNum ++;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( currentState.attributesNum !== attributesNum ) return true;\n\n\t\tif ( currentState.index !== index ) return true;\n\n\t\treturn false;\n\n\t}\n\n\tfunction saveCache( object, geometry, program, index ) {\n\n\t\tconst cache = {};\n\t\tconst attributes = geometry.attributes;\n\t\tlet attributesNum = 0;\n\n\t\tconst programAttributes = program.getAttributes();\n\n\t\tfor ( const name in programAttributes ) {\n\n\t\t\tconst programAttribute = programAttributes[ name ];\n\n\t\t\tif ( programAttribute.location >= 0 ) {\n\n\t\t\t\tlet attribute = attributes[ name ];\n\n\t\t\t\tif ( attribute === undefined ) {\n\n\t\t\t\t\tif ( name === 'instanceMatrix' && object.instanceMatrix ) attribute = object.instanceMatrix;\n\t\t\t\t\tif ( name === 'instanceColor' && object.instanceColor ) attribute = object.instanceColor;\n\n\t\t\t\t}\n\n\t\t\t\tconst data = {};\n\t\t\t\tdata.attribute = attribute;\n\n\t\t\t\tif ( attribute && attribute.data ) {\n\n\t\t\t\t\tdata.data = attribute.data;\n\n\t\t\t\t}\n\n\t\t\t\tcache[ name ] = data;\n\n\t\t\t\tattributesNum ++;\n\n\t\t\t}\n\n\t\t}\n\n\t\tcurrentState.attributes = cache;\n\t\tcurrentState.attributesNum = attributesNum;\n\n\t\tcurrentState.index = index;\n\n\t}\n\n\tfunction initAttributes() {\n\n\t\tconst newAttributes = currentState.newAttributes;\n\n\t\tfor ( let i = 0, il = newAttributes.length; i < il; i ++ ) {\n\n\t\t\tnewAttributes[ i ] = 0;\n\n\t\t}\n\n\t}\n\n\tfunction enableAttribute( attribute ) {\n\n\t\tenableAttributeAndDivisor( attribute, 0 );\n\n\t}\n\n\tfunction enableAttributeAndDivisor( attribute, meshPerAttribute ) {\n\n\t\tconst newAttributes = currentState.newAttributes;\n\t\tconst enabledAttributes = currentState.enabledAttributes;\n\t\tconst attributeDivisors = currentState.attributeDivisors;\n\n\t\tnewAttributes[ attribute ] = 1;\n\n\t\tif ( enabledAttributes[ attribute ] === 0 ) {\n\n\t\t\tgl.enableVertexAttribArray( attribute );\n\t\t\tenabledAttributes[ attribute ] = 1;\n\n\t\t}\n\n\t\tif ( attributeDivisors[ attribute ] !== meshPerAttribute ) {\n\n\t\t\tgl.vertexAttribDivisor( attribute, meshPerAttribute );\n\t\t\tattributeDivisors[ attribute ] = meshPerAttribute;\n\n\t\t}\n\n\t}\n\n\tfunction disableUnusedAttributes() {\n\n\t\tconst newAttributes = currentState.newAttributes;\n\t\tconst enabledAttributes = currentState.enabledAttributes;\n\n\t\tfor ( let i = 0, il = enabledAttributes.length; i < il; i ++ ) {\n\n\t\t\tif ( enabledAttributes[ i ] !== newAttributes[ i ] ) {\n\n\t\t\t\tgl.disableVertexAttribArray( i );\n\t\t\t\tenabledAttributes[ i ] = 0;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tfunction vertexAttribPointer( index, size, type, normalized, stride, offset, integer ) {\n\n\t\tif ( integer === true ) {\n\n\t\t\tgl.vertexAttribIPointer( index, size, type, stride, offset );\n\n\t\t} else {\n\n\t\t\tgl.vertexAttribPointer( index, size, type, normalized, stride, offset );\n\n\t\t}\n\n\t}\n\n\tfunction setupVertexAttributes( object, material, program, geometry ) {\n\n\t\tinitAttributes();\n\n\t\tconst geometryAttributes = geometry.attributes;\n\n\t\tconst programAttributes = program.getAttributes();\n\n\t\tconst materialDefaultAttributeValues = material.defaultAttributeValues;\n\n\t\tfor ( const name in programAttributes ) {\n\n\t\t\tconst programAttribute = programAttributes[ name ];\n\n\t\t\tif ( programAttribute.location >= 0 ) {\n\n\t\t\t\tlet geometryAttribute = geometryAttributes[ name ];\n\n\t\t\t\tif ( geometryAttribute === undefined ) {\n\n\t\t\t\t\tif ( name === 'instanceMatrix' && object.instanceMatrix ) geometryAttribute = object.instanceMatrix;\n\t\t\t\t\tif ( name === 'instanceColor' && object.instanceColor ) geometryAttribute = object.instanceColor;\n\n\t\t\t\t}\n\n\t\t\t\tif ( geometryAttribute !== undefined ) {\n\n\t\t\t\t\tconst normalized = geometryAttribute.normalized;\n\t\t\t\t\tconst size = geometryAttribute.itemSize;\n\n\t\t\t\t\tconst attribute = attributes.get( geometryAttribute );\n\n\t\t\t\t\t// TODO Attribute may not be available on context restore\n\n\t\t\t\t\tif ( attribute === undefined ) continue;\n\n\t\t\t\t\tconst buffer = attribute.buffer;\n\t\t\t\t\tconst type = attribute.type;\n\t\t\t\t\tconst bytesPerElement = attribute.bytesPerElement;\n\n\t\t\t\t\t// check for integer attributes\n\n\t\t\t\t\tconst integer = ( type === gl.INT || type === gl.UNSIGNED_INT || geometryAttribute.gpuType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.IntType );\n\n\t\t\t\t\tif ( geometryAttribute.isInterleavedBufferAttribute ) {\n\n\t\t\t\t\t\tconst data = geometryAttribute.data;\n\t\t\t\t\t\tconst stride = data.stride;\n\t\t\t\t\t\tconst offset = geometryAttribute.offset;\n\n\t\t\t\t\t\tif ( data.isInstancedInterleavedBuffer ) {\n\n\t\t\t\t\t\t\tfor ( let i = 0; i < programAttribute.locationSize; i ++ ) {\n\n\t\t\t\t\t\t\t\tenableAttributeAndDivisor( programAttribute.location + i, data.meshPerAttribute );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tif ( object.isInstancedMesh !== true && geometry._maxInstanceCount === undefined ) {\n\n\t\t\t\t\t\t\t\tgeometry._maxInstanceCount = data.meshPerAttribute * data.count;\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tfor ( let i = 0; i < programAttribute.locationSize; i ++ ) {\n\n\t\t\t\t\t\t\t\tenableAttribute( programAttribute.location + i );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tgl.bindBuffer( gl.ARRAY_BUFFER, buffer );\n\n\t\t\t\t\t\tfor ( let i = 0; i < programAttribute.locationSize; i ++ ) {\n\n\t\t\t\t\t\t\tvertexAttribPointer(\n\t\t\t\t\t\t\t\tprogramAttribute.location + i,\n\t\t\t\t\t\t\t\tsize / programAttribute.locationSize,\n\t\t\t\t\t\t\t\ttype,\n\t\t\t\t\t\t\t\tnormalized,\n\t\t\t\t\t\t\t\tstride * bytesPerElement,\n\t\t\t\t\t\t\t\t( offset + ( size / programAttribute.locationSize ) * i ) * bytesPerElement,\n\t\t\t\t\t\t\t\tinteger\n\t\t\t\t\t\t\t);\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tif ( geometryAttribute.isInstancedBufferAttribute ) {\n\n\t\t\t\t\t\t\tfor ( let i = 0; i < programAttribute.locationSize; i ++ ) {\n\n\t\t\t\t\t\t\t\tenableAttributeAndDivisor( programAttribute.location + i, geometryAttribute.meshPerAttribute );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tif ( object.isInstancedMesh !== true && geometry._maxInstanceCount === undefined ) {\n\n\t\t\t\t\t\t\t\tgeometry._maxInstanceCount = geometryAttribute.meshPerAttribute * geometryAttribute.count;\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tfor ( let i = 0; i < programAttribute.locationSize; i ++ ) {\n\n\t\t\t\t\t\t\t\tenableAttribute( programAttribute.location + i );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tgl.bindBuffer( gl.ARRAY_BUFFER, buffer );\n\n\t\t\t\t\t\tfor ( let i = 0; i < programAttribute.locationSize; i ++ ) {\n\n\t\t\t\t\t\t\tvertexAttribPointer(\n\t\t\t\t\t\t\t\tprogramAttribute.location + i,\n\t\t\t\t\t\t\t\tsize / programAttribute.locationSize,\n\t\t\t\t\t\t\t\ttype,\n\t\t\t\t\t\t\t\tnormalized,\n\t\t\t\t\t\t\t\tsize * bytesPerElement,\n\t\t\t\t\t\t\t\t( size / programAttribute.locationSize ) * i * bytesPerElement,\n\t\t\t\t\t\t\t\tinteger\n\t\t\t\t\t\t\t);\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t} else if ( materialDefaultAttributeValues !== undefined ) {\n\n\t\t\t\t\tconst value = materialDefaultAttributeValues[ name ];\n\n\t\t\t\t\tif ( value !== undefined ) {\n\n\t\t\t\t\t\tswitch ( value.length ) {\n\n\t\t\t\t\t\t\tcase 2:\n\t\t\t\t\t\t\t\tgl.vertexAttrib2fv( programAttribute.location, value );\n\t\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\tcase 3:\n\t\t\t\t\t\t\t\tgl.vertexAttrib3fv( programAttribute.location, value );\n\t\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\tcase 4:\n\t\t\t\t\t\t\t\tgl.vertexAttrib4fv( programAttribute.location, value );\n\t\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\tgl.vertexAttrib1fv( programAttribute.location, value );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tdisableUnusedAttributes();\n\n\t}\n\n\tfunction dispose() {\n\n\t\treset();\n\n\t\tfor ( const geometryId in bindingStates ) {\n\n\t\t\tconst programMap = bindingStates[ geometryId ];\n\n\t\t\tfor ( const programId in programMap ) {\n\n\t\t\t\tconst stateMap = programMap[ programId ];\n\n\t\t\t\tfor ( const wireframe in stateMap ) {\n\n\t\t\t\t\tdeleteVertexArrayObject( stateMap[ wireframe ].object );\n\n\t\t\t\t\tdelete stateMap[ wireframe ];\n\n\t\t\t\t}\n\n\t\t\t\tdelete programMap[ programId ];\n\n\t\t\t}\n\n\t\t\tdelete bindingStates[ geometryId ];\n\n\t\t}\n\n\t}\n\n\tfunction releaseStatesOfGeometry( geometry ) {\n\n\t\tif ( bindingStates[ geometry.id ] === undefined ) return;\n\n\t\tconst programMap = bindingStates[ geometry.id ];\n\n\t\tfor ( const programId in programMap ) {\n\n\t\t\tconst stateMap = programMap[ programId ];\n\n\t\t\tfor ( const wireframe in stateMap ) {\n\n\t\t\t\tdeleteVertexArrayObject( stateMap[ wireframe ].object );\n\n\t\t\t\tdelete stateMap[ wireframe ];\n\n\t\t\t}\n\n\t\t\tdelete programMap[ programId ];\n\n\t\t}\n\n\t\tdelete bindingStates[ geometry.id ];\n\n\t}\n\n\tfunction releaseStatesOfProgram( program ) {\n\n\t\tfor ( const geometryId in bindingStates ) {\n\n\t\t\tconst programMap = bindingStates[ geometryId ];\n\n\t\t\tif ( programMap[ program.id ] === undefined ) continue;\n\n\t\t\tconst stateMap = programMap[ program.id ];\n\n\t\t\tfor ( const wireframe in stateMap ) {\n\n\t\t\t\tdeleteVertexArrayObject( stateMap[ wireframe ].object );\n\n\t\t\t\tdelete stateMap[ wireframe ];\n\n\t\t\t}\n\n\t\t\tdelete programMap[ program.id ];\n\n\t\t}\n\n\t}\n\n\tfunction reset() {\n\n\t\tresetDefaultState();\n\t\tforceUpdate = true;\n\n\t\tif ( currentState === defaultState ) return;\n\n\t\tcurrentState = defaultState;\n\t\tbindVertexArrayObject( currentState.object );\n\n\t}\n\n\t// for backward-compatibility\n\n\tfunction resetDefaultState() {\n\n\t\tdefaultState.geometry = null;\n\t\tdefaultState.program = null;\n\t\tdefaultState.wireframe = false;\n\n\t}\n\n\treturn {\n\n\t\tsetup: setup,\n\t\treset: reset,\n\t\tresetDefaultState: resetDefaultState,\n\t\tdispose: dispose,\n\t\treleaseStatesOfGeometry: releaseStatesOfGeometry,\n\t\treleaseStatesOfProgram: releaseStatesOfProgram,\n\n\t\tinitAttributes: initAttributes,\n\t\tenableAttribute: enableAttribute,\n\t\tdisableUnusedAttributes: disableUnusedAttributes\n\n\t};\n\n}\n\nfunction WebGLBufferRenderer( gl, extensions, info ) {\n\n\tlet mode;\n\n\tfunction setMode( value ) {\n\n\t\tmode = value;\n\n\t}\n\n\tfunction render( start, count ) {\n\n\t\tgl.drawArrays( mode, start, count );\n\n\t\tinfo.update( count, mode, 1 );\n\n\t}\n\n\tfunction renderInstances( start, count, primcount ) {\n\n\t\tif ( primcount === 0 ) return;\n\n\t\tgl.drawArraysInstanced( mode, start, count, primcount );\n\n\t\tinfo.update( count, mode, primcount );\n\n\t}\n\n\tfunction renderMultiDraw( starts, counts, drawCount ) {\n\n\t\tif ( drawCount === 0 ) return;\n\n\t\tconst extension = extensions.get( 'WEBGL_multi_draw' );\n\t\textension.multiDrawArraysWEBGL( mode, starts, 0, counts, 0, drawCount );\n\n\t\tlet elementCount = 0;\n\t\tfor ( let i = 0; i < drawCount; i ++ ) {\n\n\t\t\telementCount += counts[ i ];\n\n\t\t}\n\n\t\tinfo.update( elementCount, mode, 1 );\n\n\t}\n\n\tfunction renderMultiDrawInstances( starts, counts, drawCount, primcount ) {\n\n\t\tif ( drawCount === 0 ) return;\n\n\t\tconst extension = extensions.get( 'WEBGL_multi_draw' );\n\n\t\tif ( extension === null ) {\n\n\t\t\tfor ( let i = 0; i < starts.length; i ++ ) {\n\n\t\t\t\trenderInstances( starts[ i ], counts[ i ], primcount[ i ] );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\textension.multiDrawArraysInstancedWEBGL( mode, starts, 0, counts, 0, primcount, 0, drawCount );\n\n\t\t\tlet elementCount = 0;\n\t\t\tfor ( let i = 0; i < drawCount; i ++ ) {\n\n\t\t\t\telementCount += counts[ i ] * primcount[ i ];\n\n\t\t\t}\n\n\t\t\tinfo.update( elementCount, mode, 1 );\n\n\t\t}\n\n\t}\n\n\t//\n\n\tthis.setMode = setMode;\n\tthis.render = render;\n\tthis.renderInstances = renderInstances;\n\tthis.renderMultiDraw = renderMultiDraw;\n\tthis.renderMultiDrawInstances = renderMultiDrawInstances;\n\n}\n\nfunction WebGLCapabilities( gl, extensions, parameters, utils ) {\n\n\tlet maxAnisotropy;\n\n\tfunction getMaxAnisotropy() {\n\n\t\tif ( maxAnisotropy !== undefined ) return maxAnisotropy;\n\n\t\tif ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {\n\n\t\t\tconst extension = extensions.get( 'EXT_texture_filter_anisotropic' );\n\n\t\t\tmaxAnisotropy = gl.getParameter( extension.MAX_TEXTURE_MAX_ANISOTROPY_EXT );\n\n\t\t} else {\n\n\t\t\tmaxAnisotropy = 0;\n\n\t\t}\n\n\t\treturn maxAnisotropy;\n\n\t}\n\n\tfunction textureFormatReadable( textureFormat ) {\n\n\t\tif ( textureFormat !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat && utils.convert( textureFormat ) !== gl.getParameter( gl.IMPLEMENTATION_COLOR_READ_FORMAT ) ) {\n\n\t\t\treturn false;\n\n\t\t}\n\n\t\treturn true;\n\n\t}\n\n\tfunction textureTypeReadable( textureType ) {\n\n\t\tconst halfFloatSupportedByExt = ( textureType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.HalfFloatType ) && ( extensions.has( 'EXT_color_buffer_half_float' ) || extensions.has( 'EXT_color_buffer_float' ) );\n\n\t\tif ( textureType !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedByteType && utils.convert( textureType ) !== gl.getParameter( gl.IMPLEMENTATION_COLOR_READ_TYPE ) && // Edge and Chrome Mac < 52 (#9513)\n\t\t\ttextureType !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FloatType && ! halfFloatSupportedByExt ) {\n\n\t\t\treturn false;\n\n\t\t}\n\n\t\treturn true;\n\n\t}\n\n\tfunction getMaxPrecision( precision ) {\n\n\t\tif ( precision === 'highp' ) {\n\n\t\t\tif ( gl.getShaderPrecisionFormat( gl.VERTEX_SHADER, gl.HIGH_FLOAT ).precision > 0 &&\n\t\t\t\tgl.getShaderPrecisionFormat( gl.FRAGMENT_SHADER, gl.HIGH_FLOAT ).precision > 0 ) {\n\n\t\t\t\treturn 'highp';\n\n\t\t\t}\n\n\t\t\tprecision = 'mediump';\n\n\t\t}\n\n\t\tif ( precision === 'mediump' ) {\n\n\t\t\tif ( gl.getShaderPrecisionFormat( gl.VERTEX_SHADER, gl.MEDIUM_FLOAT ).precision > 0 &&\n\t\t\t\tgl.getShaderPrecisionFormat( gl.FRAGMENT_SHADER, gl.MEDIUM_FLOAT ).precision > 0 ) {\n\n\t\t\t\treturn 'mediump';\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn 'lowp';\n\n\t}\n\n\tlet precision = parameters.precision !== undefined ? parameters.precision : 'highp';\n\tconst maxPrecision = getMaxPrecision( precision );\n\n\tif ( maxPrecision !== precision ) {\n\n\t\tconsole.warn( 'THREE.WebGLRenderer:', precision, 'not supported, using', maxPrecision, 'instead.' );\n\t\tprecision = maxPrecision;\n\n\t}\n\n\tconst logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true;\n\tconst reverseDepthBuffer = parameters.reverseDepthBuffer === true && extensions.has( 'EXT_clip_control' );\n\n\tconst maxTextures = gl.getParameter( gl.MAX_TEXTURE_IMAGE_UNITS );\n\tconst maxVertexTextures = gl.getParameter( gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS );\n\tconst maxTextureSize = gl.getParameter( gl.MAX_TEXTURE_SIZE );\n\tconst maxCubemapSize = gl.getParameter( gl.MAX_CUBE_MAP_TEXTURE_SIZE );\n\n\tconst maxAttributes = gl.getParameter( gl.MAX_VERTEX_ATTRIBS );\n\tconst maxVertexUniforms = gl.getParameter( gl.MAX_VERTEX_UNIFORM_VECTORS );\n\tconst maxVaryings = gl.getParameter( gl.MAX_VARYING_VECTORS );\n\tconst maxFragmentUniforms = gl.getParameter( gl.MAX_FRAGMENT_UNIFORM_VECTORS );\n\n\tconst vertexTextures = maxVertexTextures > 0;\n\n\tconst maxSamples = gl.getParameter( gl.MAX_SAMPLES );\n\n\treturn {\n\n\t\tisWebGL2: true, // keeping this for backwards compatibility\n\n\t\tgetMaxAnisotropy: getMaxAnisotropy,\n\t\tgetMaxPrecision: getMaxPrecision,\n\n\t\ttextureFormatReadable: textureFormatReadable,\n\t\ttextureTypeReadable: textureTypeReadable,\n\n\t\tprecision: precision,\n\t\tlogarithmicDepthBuffer: logarithmicDepthBuffer,\n\t\treverseDepthBuffer: reverseDepthBuffer,\n\n\t\tmaxTextures: maxTextures,\n\t\tmaxVertexTextures: maxVertexTextures,\n\t\tmaxTextureSize: maxTextureSize,\n\t\tmaxCubemapSize: maxCubemapSize,\n\n\t\tmaxAttributes: maxAttributes,\n\t\tmaxVertexUniforms: maxVertexUniforms,\n\t\tmaxVaryings: maxVaryings,\n\t\tmaxFragmentUniforms: maxFragmentUniforms,\n\n\t\tvertexTextures: vertexTextures,\n\n\t\tmaxSamples: maxSamples\n\n\t};\n\n}\n\nfunction WebGLClipping( properties ) {\n\n\tconst scope = this;\n\n\tlet globalState = null,\n\t\tnumGlobalPlanes = 0,\n\t\tlocalClippingEnabled = false,\n\t\trenderingShadows = false;\n\n\tconst plane = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Plane(),\n\t\tviewNormalMatrix = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3(),\n\n\t\tuniform = { value: null, needsUpdate: false };\n\n\tthis.uniform = uniform;\n\tthis.numPlanes = 0;\n\tthis.numIntersection = 0;\n\n\tthis.init = function ( planes, enableLocalClipping ) {\n\n\t\tconst enabled =\n\t\t\tplanes.length !== 0 ||\n\t\t\tenableLocalClipping ||\n\t\t\t// enable state of previous frame - the clipping code has to\n\t\t\t// run another frame in order to reset the state:\n\t\t\tnumGlobalPlanes !== 0 ||\n\t\t\tlocalClippingEnabled;\n\n\t\tlocalClippingEnabled = enableLocalClipping;\n\n\t\tnumGlobalPlanes = planes.length;\n\n\t\treturn enabled;\n\n\t};\n\n\tthis.beginShadows = function () {\n\n\t\trenderingShadows = true;\n\t\tprojectPlanes( null );\n\n\t};\n\n\tthis.endShadows = function () {\n\n\t\trenderingShadows = false;\n\n\t};\n\n\tthis.setGlobalState = function ( planes, camera ) {\n\n\t\tglobalState = projectPlanes( planes, camera, 0 );\n\n\t};\n\n\tthis.setState = function ( material, camera, useCache ) {\n\n\t\tconst planes = material.clippingPlanes,\n\t\t\tclipIntersection = material.clipIntersection,\n\t\t\tclipShadows = material.clipShadows;\n\n\t\tconst materialProperties = properties.get( material );\n\n\t\tif ( ! localClippingEnabled || planes === null || planes.length === 0 || renderingShadows && ! clipShadows ) {\n\n\t\t\t// there's no local clipping\n\n\t\t\tif ( renderingShadows ) {\n\n\t\t\t\t// there's no global clipping\n\n\t\t\t\tprojectPlanes( null );\n\n\t\t\t} else {\n\n\t\t\t\tresetGlobalState();\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tconst nGlobal = renderingShadows ? 0 : numGlobalPlanes,\n\t\t\t\tlGlobal = nGlobal * 4;\n\n\t\t\tlet dstArray = materialProperties.clippingState || null;\n\n\t\t\tuniform.value = dstArray; // ensure unique state\n\n\t\t\tdstArray = projectPlanes( planes, camera, lGlobal, useCache );\n\n\t\t\tfor ( let i = 0; i !== lGlobal; ++ i ) {\n\n\t\t\t\tdstArray[ i ] = globalState[ i ];\n\n\t\t\t}\n\n\t\t\tmaterialProperties.clippingState = dstArray;\n\t\t\tthis.numIntersection = clipIntersection ? this.numPlanes : 0;\n\t\t\tthis.numPlanes += nGlobal;\n\n\t\t}\n\n\n\t};\n\n\tfunction resetGlobalState() {\n\n\t\tif ( uniform.value !== globalState ) {\n\n\t\t\tuniform.value = globalState;\n\t\t\tuniform.needsUpdate = numGlobalPlanes > 0;\n\n\t\t}\n\n\t\tscope.numPlanes = numGlobalPlanes;\n\t\tscope.numIntersection = 0;\n\n\t}\n\n\tfunction projectPlanes( planes, camera, dstOffset, skipTransform ) {\n\n\t\tconst nPlanes = planes !== null ? planes.length : 0;\n\t\tlet dstArray = null;\n\n\t\tif ( nPlanes !== 0 ) {\n\n\t\t\tdstArray = uniform.value;\n\n\t\t\tif ( skipTransform !== true || dstArray === null ) {\n\n\t\t\t\tconst flatSize = dstOffset + nPlanes * 4,\n\t\t\t\t\tviewMatrix = camera.matrixWorldInverse;\n\n\t\t\t\tviewNormalMatrix.getNormalMatrix( viewMatrix );\n\n\t\t\t\tif ( dstArray === null || dstArray.length < flatSize ) {\n\n\t\t\t\t\tdstArray = new Float32Array( flatSize );\n\n\t\t\t\t}\n\n\t\t\t\tfor ( let i = 0, i4 = dstOffset; i !== nPlanes; ++ i, i4 += 4 ) {\n\n\t\t\t\t\tplane.copy( planes[ i ] ).applyMatrix4( viewMatrix, viewNormalMatrix );\n\n\t\t\t\t\tplane.normal.toArray( dstArray, i4 );\n\t\t\t\t\tdstArray[ i4 + 3 ] = plane.constant;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tuniform.value = dstArray;\n\t\t\tuniform.needsUpdate = true;\n\n\t\t}\n\n\t\tscope.numPlanes = nPlanes;\n\t\tscope.numIntersection = 0;\n\n\t\treturn dstArray;\n\n\t}\n\n}\n\nfunction WebGLCubeMaps( renderer ) {\n\n\tlet cubemaps = new WeakMap();\n\n\tfunction mapTextureMapping( texture, mapping ) {\n\n\t\tif ( mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EquirectangularReflectionMapping ) {\n\n\t\t\ttexture.mapping = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeReflectionMapping;\n\n\t\t} else if ( mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EquirectangularRefractionMapping ) {\n\n\t\t\ttexture.mapping = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeRefractionMapping;\n\n\t\t}\n\n\t\treturn texture;\n\n\t}\n\n\tfunction get( texture ) {\n\n\t\tif ( texture && texture.isTexture ) {\n\n\t\t\tconst mapping = texture.mapping;\n\n\t\t\tif ( mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EquirectangularReflectionMapping || mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EquirectangularRefractionMapping ) {\n\n\t\t\t\tif ( cubemaps.has( texture ) ) {\n\n\t\t\t\t\tconst cubemap = cubemaps.get( texture ).texture;\n\t\t\t\t\treturn mapTextureMapping( cubemap, texture.mapping );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tconst image = texture.image;\n\n\t\t\t\t\tif ( image && image.height > 0 ) {\n\n\t\t\t\t\t\tconst renderTarget = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGLCubeRenderTarget( image.height );\n\t\t\t\t\t\trenderTarget.fromEquirectangularTexture( renderer, texture );\n\t\t\t\t\t\tcubemaps.set( texture, renderTarget );\n\n\t\t\t\t\t\ttexture.addEventListener( 'dispose', onTextureDispose );\n\n\t\t\t\t\t\treturn mapTextureMapping( renderTarget.texture, texture.mapping );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t// image not yet ready. try the conversion next frame\n\n\t\t\t\t\t\treturn null;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn texture;\n\n\t}\n\n\tfunction onTextureDispose( event ) {\n\n\t\tconst texture = event.target;\n\n\t\ttexture.removeEventListener( 'dispose', onTextureDispose );\n\n\t\tconst cubemap = cubemaps.get( texture );\n\n\t\tif ( cubemap !== undefined ) {\n\n\t\t\tcubemaps.delete( texture );\n\t\t\tcubemap.dispose();\n\n\t\t}\n\n\t}\n\n\tfunction dispose() {\n\n\t\tcubemaps = new WeakMap();\n\n\t}\n\n\treturn {\n\t\tget: get,\n\t\tdispose: dispose\n\t};\n\n}\n\nconst LOD_MIN = 4;\n\n// The standard deviations (radians) associated with the extra mips. These are\n// chosen to approximate a Trowbridge-Reitz distribution function times the\n// geometric shadowing function. These sigma values squared must match the\n// variance #defines in cube_uv_reflection_fragment.glsl.js.\nconst EXTRA_LOD_SIGMA = [ 0.125, 0.215, 0.35, 0.446, 0.526, 0.582 ];\n\n// The maximum length of the blur for loop. Smaller sigmas will use fewer\n// samples and exit early, but not recompile the shader.\nconst MAX_SAMPLES = 20;\n\nconst _flatCamera = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.OrthographicCamera();\nconst _clearColor = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color();\nlet _oldTarget = null;\nlet _oldActiveCubeFace = 0;\nlet _oldActiveMipmapLevel = 0;\nlet _oldXrEnabled = false;\n\n// Golden Ratio\nconst PHI = ( 1 + Math.sqrt( 5 ) ) / 2;\nconst INV_PHI = 1 / PHI;\n\n// Vertices of a dodecahedron (except the opposites, which represent the\n// same axis), used as axis directions evenly spread on a sphere.\nconst _axisDirections = [\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( - PHI, INV_PHI, 0 ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( PHI, INV_PHI, 0 ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( - INV_PHI, 0, PHI ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( INV_PHI, 0, PHI ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( 0, PHI, - INV_PHI ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( 0, PHI, INV_PHI ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( - 1, 1, - 1 ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( 1, 1, - 1 ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( - 1, 1, 1 ),\n\t/*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( 1, 1, 1 ) ];\n\n/**\n * This class generates a Prefiltered, Mipmapped Radiance Environment Map\n * (PMREM) from a cubeMap environment texture. This allows different levels of\n * blur to be quickly accessed based on material roughness. It is packed into a\n * special CubeUV format that allows us to perform custom interpolation so that\n * we can support nonlinear formats such as RGBE. Unlike a traditional mipmap\n * chain, it only goes down to the LOD_MIN level (above), and then creates extra\n * even more filtered 'mips' at the same LOD_MIN resolution, associated with\n * higher roughness levels. In this way we maintain resolution to smoothly\n * interpolate diffuse lighting while limiting sampling computation.\n *\n * Paper: Fast, Accurate Image-Based Lighting\n * https://drive.google.com/file/d/15y8r_UpKlU9SvV4ILb0C3qCPecS8pvLz/view\n*/\n\nclass PMREMGenerator {\n\n\tconstructor( renderer ) {\n\n\t\tthis._renderer = renderer;\n\t\tthis._pingPongRenderTarget = null;\n\n\t\tthis._lodMax = 0;\n\t\tthis._cubeSize = 0;\n\t\tthis._lodPlanes = [];\n\t\tthis._sizeLods = [];\n\t\tthis._sigmas = [];\n\n\t\tthis._blurMaterial = null;\n\t\tthis._cubemapMaterial = null;\n\t\tthis._equirectMaterial = null;\n\n\t\tthis._compileMaterial( this._blurMaterial );\n\n\t}\n\n\t/**\n\t * Generates a PMREM from a supplied Scene, which can be faster than using an\n\t * image if networking bandwidth is low. Optional sigma specifies a blur radius\n\t * in radians to be applied to the scene before PMREM generation. Optional near\n\t * and far planes ensure the scene is rendered in its entirety (the cubeCamera\n\t * is placed at the origin).\n\t *\n\t * @param {Scene} scene\n\t * @param {number} sigma\n\t * @param {number} near\n\t * @param {number} far\n\t * @return {WebGLRenderTarget}\n\t */\n\tfromScene( scene, sigma = 0, near = 0.1, far = 100 ) {\n\n\t\t_oldTarget = this._renderer.getRenderTarget();\n\t\t_oldActiveCubeFace = this._renderer.getActiveCubeFace();\n\t\t_oldActiveMipmapLevel = this._renderer.getActiveMipmapLevel();\n\t\t_oldXrEnabled = this._renderer.xr.enabled;\n\n\t\tthis._renderer.xr.enabled = false;\n\n\t\tthis._setSize( 256 );\n\n\t\tconst cubeUVRenderTarget = this._allocateTargets();\n\t\tcubeUVRenderTarget.depthBuffer = true;\n\n\t\tthis._sceneToCubeUV( scene, near, far, cubeUVRenderTarget );\n\n\t\tif ( sigma > 0 ) {\n\n\t\t\tthis._blur( cubeUVRenderTarget, 0, 0, sigma );\n\n\t\t}\n\n\t\tthis._applyPMREM( cubeUVRenderTarget );\n\t\tthis._cleanup( cubeUVRenderTarget );\n\n\t\treturn cubeUVRenderTarget;\n\n\t}\n\n\t/**\n\t * Generates a PMREM from an equirectangular texture, which can be either LDR\n\t * or HDR. The ideal input image size is 1k (1024 x 512),\n\t * as this matches best with the 256 x 256 cubemap output.\n\t * The smallest supported equirectangular image size is 64 x 32.\n\t *\n\t * @param {Texture} equirectangular\n\t * @param {WebGLRenderTarget} [renderTarget=null] - Optional render target.\n\t * @return {WebGLRenderTarget}\n\t */\n\tfromEquirectangular( equirectangular, renderTarget = null ) {\n\n\t\treturn this._fromTexture( equirectangular, renderTarget );\n\n\t}\n\n\t/**\n\t * Generates a PMREM from an cubemap texture, which can be either LDR\n\t * or HDR. The ideal input cube size is 256 x 256,\n\t * as this matches best with the 256 x 256 cubemap output.\n\t * The smallest supported cube size is 16 x 16.\n\t *\n\t * @param {Texture} cubemap\n\t * @param {null} [renderTarget=null] - Optional render target.\n\t * @return {WebGLRenderTarget}\n\t */\n\tfromCubemap( cubemap, renderTarget = null ) {\n\n\t\treturn this._fromTexture( cubemap, renderTarget );\n\n\t}\n\n\t/**\n\t * Pre-compiles the cubemap shader. You can get faster start-up by invoking this method during\n\t * your texture's network fetch for increased concurrency.\n\t */\n\tcompileCubemapShader() {\n\n\t\tif ( this._cubemapMaterial === null ) {\n\n\t\t\tthis._cubemapMaterial = _getCubemapMaterial();\n\t\t\tthis._compileMaterial( this._cubemapMaterial );\n\n\t\t}\n\n\t}\n\n\t/**\n\t * Pre-compiles the equirectangular shader. You can get faster start-up by invoking this method during\n\t * your texture's network fetch for increased concurrency.\n\t */\n\tcompileEquirectangularShader() {\n\n\t\tif ( this._equirectMaterial === null ) {\n\n\t\t\tthis._equirectMaterial = _getEquirectMaterial();\n\t\t\tthis._compileMaterial( this._equirectMaterial );\n\n\t\t}\n\n\t}\n\n\t/**\n\t * Disposes of the PMREMGenerator's internal memory. Note that PMREMGenerator is a static class,\n\t * so you should not need more than one PMREMGenerator object. If you do, calling dispose() on\n\t * one of them will cause any others to also become unusable.\n\t */\n\tdispose() {\n\n\t\tthis._dispose();\n\n\t\tif ( this._cubemapMaterial !== null ) this._cubemapMaterial.dispose();\n\t\tif ( this._equirectMaterial !== null ) this._equirectMaterial.dispose();\n\n\t}\n\n\t// private interface\n\n\t_setSize( cubeSize ) {\n\n\t\tthis._lodMax = Math.floor( Math.log2( cubeSize ) );\n\t\tthis._cubeSize = Math.pow( 2, this._lodMax );\n\n\t}\n\n\t_dispose() {\n\n\t\tif ( this._blurMaterial !== null ) this._blurMaterial.dispose();\n\n\t\tif ( this._pingPongRenderTarget !== null ) this._pingPongRenderTarget.dispose();\n\n\t\tfor ( let i = 0; i < this._lodPlanes.length; i ++ ) {\n\n\t\t\tthis._lodPlanes[ i ].dispose();\n\n\t\t}\n\n\t}\n\n\t_cleanup( outputTarget ) {\n\n\t\tthis._renderer.setRenderTarget( _oldTarget, _oldActiveCubeFace, _oldActiveMipmapLevel );\n\t\tthis._renderer.xr.enabled = _oldXrEnabled;\n\n\t\toutputTarget.scissorTest = false;\n\t\t_setViewport( outputTarget, 0, 0, outputTarget.width, outputTarget.height );\n\n\t}\n\n\t_fromTexture( texture, renderTarget ) {\n\n\t\tif ( texture.mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeReflectionMapping || texture.mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeRefractionMapping ) {\n\n\t\t\tthis._setSize( texture.image.length === 0 ? 16 : ( texture.image[ 0 ].width || texture.image[ 0 ].image.width ) );\n\n\t\t} else { // Equirectangular\n\n\t\t\tthis._setSize( texture.image.width / 4 );\n\n\t\t}\n\n\t\t_oldTarget = this._renderer.getRenderTarget();\n\t\t_oldActiveCubeFace = this._renderer.getActiveCubeFace();\n\t\t_oldActiveMipmapLevel = this._renderer.getActiveMipmapLevel();\n\t\t_oldXrEnabled = this._renderer.xr.enabled;\n\n\t\tthis._renderer.xr.enabled = false;\n\n\t\tconst cubeUVRenderTarget = renderTarget || this._allocateTargets();\n\t\tthis._textureToCubeUV( texture, cubeUVRenderTarget );\n\t\tthis._applyPMREM( cubeUVRenderTarget );\n\t\tthis._cleanup( cubeUVRenderTarget );\n\n\t\treturn cubeUVRenderTarget;\n\n\t}\n\n\t_allocateTargets() {\n\n\t\tconst width = 3 * Math.max( this._cubeSize, 16 * 7 );\n\t\tconst height = 4 * this._cubeSize;\n\n\t\tconst params = {\n\t\t\tmagFilter: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearFilter,\n\t\t\tminFilter: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearFilter,\n\t\t\tgenerateMipmaps: false,\n\t\t\ttype: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.HalfFloatType,\n\t\t\tformat: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat,\n\t\t\tcolorSpace: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearSRGBColorSpace,\n\t\t\tdepthBuffer: false\n\t\t};\n\n\t\tconst cubeUVRenderTarget = _createRenderTarget( width, height, params );\n\n\t\tif ( this._pingPongRenderTarget === null || this._pingPongRenderTarget.width !== width || this._pingPongRenderTarget.height !== height ) {\n\n\t\t\tif ( this._pingPongRenderTarget !== null ) {\n\n\t\t\t\tthis._dispose();\n\n\t\t\t}\n\n\t\t\tthis._pingPongRenderTarget = _createRenderTarget( width, height, params );\n\n\t\t\tconst { _lodMax } = this;\n\t\t\t( { sizeLods: this._sizeLods, lodPlanes: this._lodPlanes, sigmas: this._sigmas } = _createPlanes( _lodMax ) );\n\n\t\t\tthis._blurMaterial = _getBlurShader( _lodMax, width, height );\n\n\t\t}\n\n\t\treturn cubeUVRenderTarget;\n\n\t}\n\n\t_compileMaterial( material ) {\n\n\t\tconst tmpMesh = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Mesh( this._lodPlanes[ 0 ], material );\n\t\tthis._renderer.compile( tmpMesh, _flatCamera );\n\n\t}\n\n\t_sceneToCubeUV( scene, near, far, cubeUVRenderTarget ) {\n\n\t\tconst fov = 90;\n\t\tconst aspect = 1;\n\t\tconst cubeCamera = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PerspectiveCamera( fov, aspect, near, far );\n\t\tconst upSign = [ 1, - 1, 1, 1, 1, 1 ];\n\t\tconst forwardSign = [ 1, 1, 1, - 1, - 1, - 1 ];\n\t\tconst renderer = this._renderer;\n\n\t\tconst originalAutoClear = renderer.autoClear;\n\t\tconst toneMapping = renderer.toneMapping;\n\t\trenderer.getClearColor( _clearColor );\n\n\t\trenderer.toneMapping = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoToneMapping;\n\t\trenderer.autoClear = false;\n\n\t\tconst backgroundMaterial = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MeshBasicMaterial( {\n\t\t\tname: 'PMREM.Background',\n\t\t\tside: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide,\n\t\t\tdepthWrite: false,\n\t\t\tdepthTest: false,\n\t\t} );\n\n\t\tconst backgroundBox = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Mesh( new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BoxGeometry(), backgroundMaterial );\n\n\t\tlet useSolidColor = false;\n\t\tconst background = scene.background;\n\n\t\tif ( background ) {\n\n\t\t\tif ( background.isColor ) {\n\n\t\t\t\tbackgroundMaterial.color.copy( background );\n\t\t\t\tscene.background = null;\n\t\t\t\tuseSolidColor = true;\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tbackgroundMaterial.color.copy( _clearColor );\n\t\t\tuseSolidColor = true;\n\n\t\t}\n\n\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\tconst col = i % 3;\n\n\t\t\tif ( col === 0 ) {\n\n\t\t\t\tcubeCamera.up.set( 0, upSign[ i ], 0 );\n\t\t\t\tcubeCamera.lookAt( forwardSign[ i ], 0, 0 );\n\n\t\t\t} else if ( col === 1 ) {\n\n\t\t\t\tcubeCamera.up.set( 0, 0, upSign[ i ] );\n\t\t\t\tcubeCamera.lookAt( 0, forwardSign[ i ], 0 );\n\n\t\t\t} else {\n\n\t\t\t\tcubeCamera.up.set( 0, upSign[ i ], 0 );\n\t\t\t\tcubeCamera.lookAt( 0, 0, forwardSign[ i ] );\n\n\t\t\t}\n\n\t\t\tconst size = this._cubeSize;\n\n\t\t\t_setViewport( cubeUVRenderTarget, col * size, i > 2 ? size : 0, size, size );\n\n\t\t\trenderer.setRenderTarget( cubeUVRenderTarget );\n\n\t\t\tif ( useSolidColor ) {\n\n\t\t\t\trenderer.render( backgroundBox, cubeCamera );\n\n\t\t\t}\n\n\t\t\trenderer.render( scene, cubeCamera );\n\n\t\t}\n\n\t\tbackgroundBox.geometry.dispose();\n\t\tbackgroundBox.material.dispose();\n\n\t\trenderer.toneMapping = toneMapping;\n\t\trenderer.autoClear = originalAutoClear;\n\t\tscene.background = background;\n\n\t}\n\n\t_textureToCubeUV( texture, cubeUVRenderTarget ) {\n\n\t\tconst renderer = this._renderer;\n\n\t\tconst isCubeTexture = ( texture.mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeReflectionMapping || texture.mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeRefractionMapping );\n\n\t\tif ( isCubeTexture ) {\n\n\t\t\tif ( this._cubemapMaterial === null ) {\n\n\t\t\t\tthis._cubemapMaterial = _getCubemapMaterial();\n\n\t\t\t}\n\n\t\t\tthis._cubemapMaterial.uniforms.flipEnvMap.value = ( texture.isRenderTargetTexture === false ) ? - 1 : 1;\n\n\t\t} else {\n\n\t\t\tif ( this._equirectMaterial === null ) {\n\n\t\t\t\tthis._equirectMaterial = _getEquirectMaterial();\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst material = isCubeTexture ? this._cubemapMaterial : this._equirectMaterial;\n\t\tconst mesh = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Mesh( this._lodPlanes[ 0 ], material );\n\n\t\tconst uniforms = material.uniforms;\n\n\t\tuniforms[ 'envMap' ].value = texture;\n\n\t\tconst size = this._cubeSize;\n\n\t\t_setViewport( cubeUVRenderTarget, 0, 0, 3 * size, 2 * size );\n\n\t\trenderer.setRenderTarget( cubeUVRenderTarget );\n\t\trenderer.render( mesh, _flatCamera );\n\n\t}\n\n\t_applyPMREM( cubeUVRenderTarget ) {\n\n\t\tconst renderer = this._renderer;\n\t\tconst autoClear = renderer.autoClear;\n\t\trenderer.autoClear = false;\n\t\tconst n = this._lodPlanes.length;\n\n\t\tfor ( let i = 1; i < n; i ++ ) {\n\n\t\t\tconst sigma = Math.sqrt( this._sigmas[ i ] * this._sigmas[ i ] - this._sigmas[ i - 1 ] * this._sigmas[ i - 1 ] );\n\n\t\t\tconst poleAxis = _axisDirections[ ( n - i - 1 ) % _axisDirections.length ];\n\n\t\t\tthis._blur( cubeUVRenderTarget, i - 1, i, sigma, poleAxis );\n\n\t\t}\n\n\t\trenderer.autoClear = autoClear;\n\n\t}\n\n\t/**\n\t * This is a two-pass Gaussian blur for a cubemap. Normally this is done\n\t * vertically and horizontally, but this breaks down on a cube. Here we apply\n\t * the blur latitudinally (around the poles), and then longitudinally (towards\n\t * the poles) to approximate the orthogonally-separable blur. It is least\n\t * accurate at the poles, but still does a decent job.\n\t *\n\t * @param {WebGLRenderTarget} cubeUVRenderTarget\n\t * @param {number} lodIn\n\t * @param {number} lodOut\n\t * @param {number} sigma\n\t * @param {Vector3} [poleAxis]\n\t */\n\t_blur( cubeUVRenderTarget, lodIn, lodOut, sigma, poleAxis ) {\n\n\t\tconst pingPongRenderTarget = this._pingPongRenderTarget;\n\n\t\tthis._halfBlur(\n\t\t\tcubeUVRenderTarget,\n\t\t\tpingPongRenderTarget,\n\t\t\tlodIn,\n\t\t\tlodOut,\n\t\t\tsigma,\n\t\t\t'latitudinal',\n\t\t\tpoleAxis );\n\n\t\tthis._halfBlur(\n\t\t\tpingPongRenderTarget,\n\t\t\tcubeUVRenderTarget,\n\t\t\tlodOut,\n\t\t\tlodOut,\n\t\t\tsigma,\n\t\t\t'longitudinal',\n\t\t\tpoleAxis );\n\n\t}\n\n\t_halfBlur( targetIn, targetOut, lodIn, lodOut, sigmaRadians, direction, poleAxis ) {\n\n\t\tconst renderer = this._renderer;\n\t\tconst blurMaterial = this._blurMaterial;\n\n\t\tif ( direction !== 'latitudinal' && direction !== 'longitudinal' ) {\n\n\t\t\tconsole.error(\n\t\t\t\t'blur direction must be either latitudinal or longitudinal!' );\n\n\t\t}\n\n\t\t// Number of standard deviations at which to cut off the discrete approximation.\n\t\tconst STANDARD_DEVIATIONS = 3;\n\n\t\tconst blurMesh = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Mesh( this._lodPlanes[ lodOut ], blurMaterial );\n\t\tconst blurUniforms = blurMaterial.uniforms;\n\n\t\tconst pixels = this._sizeLods[ lodIn ] - 1;\n\t\tconst radiansPerPixel = isFinite( sigmaRadians ) ? Math.PI / ( 2 * pixels ) : 2 * Math.PI / ( 2 * MAX_SAMPLES - 1 );\n\t\tconst sigmaPixels = sigmaRadians / radiansPerPixel;\n\t\tconst samples = isFinite( sigmaRadians ) ? 1 + Math.floor( STANDARD_DEVIATIONS * sigmaPixels ) : MAX_SAMPLES;\n\n\t\tif ( samples > MAX_SAMPLES ) {\n\n\t\t\tconsole.warn( `sigmaRadians, ${\n\t\t\t\tsigmaRadians}, is too large and will clip, as it requested ${\n\t\t\t\tsamples} samples when the maximum is set to ${MAX_SAMPLES}` );\n\n\t\t}\n\n\t\tconst weights = [];\n\t\tlet sum = 0;\n\n\t\tfor ( let i = 0; i < MAX_SAMPLES; ++ i ) {\n\n\t\t\tconst x = i / sigmaPixels;\n\t\t\tconst weight = Math.exp( - x * x / 2 );\n\t\t\tweights.push( weight );\n\n\t\t\tif ( i === 0 ) {\n\n\t\t\t\tsum += weight;\n\n\t\t\t} else if ( i < samples ) {\n\n\t\t\t\tsum += 2 * weight;\n\n\t\t\t}\n\n\t\t}\n\n\t\tfor ( let i = 0; i < weights.length; i ++ ) {\n\n\t\t\tweights[ i ] = weights[ i ] / sum;\n\n\t\t}\n\n\t\tblurUniforms[ 'envMap' ].value = targetIn.texture;\n\t\tblurUniforms[ 'samples' ].value = samples;\n\t\tblurUniforms[ 'weights' ].value = weights;\n\t\tblurUniforms[ 'latitudinal' ].value = direction === 'latitudinal';\n\n\t\tif ( poleAxis ) {\n\n\t\t\tblurUniforms[ 'poleAxis' ].value = poleAxis;\n\n\t\t}\n\n\t\tconst { _lodMax } = this;\n\t\tblurUniforms[ 'dTheta' ].value = radiansPerPixel;\n\t\tblurUniforms[ 'mipInt' ].value = _lodMax - lodIn;\n\n\t\tconst outputSize = this._sizeLods[ lodOut ];\n\t\tconst x = 3 * outputSize * ( lodOut > _lodMax - LOD_MIN ? lodOut - _lodMax + LOD_MIN : 0 );\n\t\tconst y = 4 * ( this._cubeSize - outputSize );\n\n\t\t_setViewport( targetOut, x, y, 3 * outputSize, 2 * outputSize );\n\t\trenderer.setRenderTarget( targetOut );\n\t\trenderer.render( blurMesh, _flatCamera );\n\n\t}\n\n}\n\n\n\nfunction _createPlanes( lodMax ) {\n\n\tconst lodPlanes = [];\n\tconst sizeLods = [];\n\tconst sigmas = [];\n\n\tlet lod = lodMax;\n\n\tconst totalLods = lodMax - LOD_MIN + 1 + EXTRA_LOD_SIGMA.length;\n\n\tfor ( let i = 0; i < totalLods; i ++ ) {\n\n\t\tconst sizeLod = Math.pow( 2, lod );\n\t\tsizeLods.push( sizeLod );\n\t\tlet sigma = 1.0 / sizeLod;\n\n\t\tif ( i > lodMax - LOD_MIN ) {\n\n\t\t\tsigma = EXTRA_LOD_SIGMA[ i - lodMax + LOD_MIN - 1 ];\n\n\t\t} else if ( i === 0 ) {\n\n\t\t\tsigma = 0;\n\n\t\t}\n\n\t\tsigmas.push( sigma );\n\n\t\tconst texelSize = 1.0 / ( sizeLod - 2 );\n\t\tconst min = - texelSize;\n\t\tconst max = 1 + texelSize;\n\t\tconst uv1 = [ min, min, max, min, max, max, min, min, max, max, min, max ];\n\n\t\tconst cubeFaces = 6;\n\t\tconst vertices = 6;\n\t\tconst positionSize = 3;\n\t\tconst uvSize = 2;\n\t\tconst faceIndexSize = 1;\n\n\t\tconst position = new Float32Array( positionSize * vertices * cubeFaces );\n\t\tconst uv = new Float32Array( uvSize * vertices * cubeFaces );\n\t\tconst faceIndex = new Float32Array( faceIndexSize * vertices * cubeFaces );\n\n\t\tfor ( let face = 0; face < cubeFaces; face ++ ) {\n\n\t\t\tconst x = ( face % 3 ) * 2 / 3 - 1;\n\t\t\tconst y = face > 2 ? 0 : - 1;\n\t\t\tconst coordinates = [\n\t\t\t\tx, y, 0,\n\t\t\t\tx + 2 / 3, y, 0,\n\t\t\t\tx + 2 / 3, y + 1, 0,\n\t\t\t\tx, y, 0,\n\t\t\t\tx + 2 / 3, y + 1, 0,\n\t\t\t\tx, y + 1, 0\n\t\t\t];\n\t\t\tposition.set( coordinates, positionSize * vertices * face );\n\t\t\tuv.set( uv1, uvSize * vertices * face );\n\t\t\tconst fill = [ face, face, face, face, face, face ];\n\t\t\tfaceIndex.set( fill, faceIndexSize * vertices * face );\n\n\t\t}\n\n\t\tconst planes = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry();\n\t\tplanes.setAttribute( 'position', new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute( position, positionSize ) );\n\t\tplanes.setAttribute( 'uv', new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute( uv, uvSize ) );\n\t\tplanes.setAttribute( 'faceIndex', new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute( faceIndex, faceIndexSize ) );\n\t\tlodPlanes.push( planes );\n\n\t\tif ( lod > LOD_MIN ) {\n\n\t\t\tlod --;\n\n\t\t}\n\n\t}\n\n\treturn { lodPlanes, sizeLods, sigmas };\n\n}\n\nfunction _createRenderTarget( width, height, params ) {\n\n\tconst cubeUVRenderTarget = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGLRenderTarget( width, height, params );\n\tcubeUVRenderTarget.texture.mapping = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeUVReflectionMapping;\n\tcubeUVRenderTarget.texture.name = 'PMREM.cubeUv';\n\tcubeUVRenderTarget.scissorTest = true;\n\treturn cubeUVRenderTarget;\n\n}\n\nfunction _setViewport( target, x, y, width, height ) {\n\n\ttarget.viewport.set( x, y, width, height );\n\ttarget.scissor.set( x, y, width, height );\n\n}\n\nfunction _getBlurShader( lodMax, width, height ) {\n\n\tconst weights = new Float32Array( MAX_SAMPLES );\n\tconst poleAxis = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3( 0, 1, 0 );\n\tconst shaderMaterial = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ShaderMaterial( {\n\n\t\tname: 'SphericalGaussianBlur',\n\n\t\tdefines: {\n\t\t\t'n': MAX_SAMPLES,\n\t\t\t'CUBEUV_TEXEL_WIDTH': 1.0 / width,\n\t\t\t'CUBEUV_TEXEL_HEIGHT': 1.0 / height,\n\t\t\t'CUBEUV_MAX_MIP': `${lodMax}.0`,\n\t\t},\n\n\t\tuniforms: {\n\t\t\t'envMap': { value: null },\n\t\t\t'samples': { value: 1 },\n\t\t\t'weights': { value: weights },\n\t\t\t'latitudinal': { value: false },\n\t\t\t'dTheta': { value: 0 },\n\t\t\t'mipInt': { value: 0 },\n\t\t\t'poleAxis': { value: poleAxis }\n\t\t},\n\n\t\tvertexShader: _getCommonVertexShader(),\n\n\t\tfragmentShader: /* glsl */`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t`,\n\n\t\tblending: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoBlending,\n\t\tdepthTest: false,\n\t\tdepthWrite: false\n\n\t} );\n\n\treturn shaderMaterial;\n\n}\n\nfunction _getEquirectMaterial() {\n\n\treturn new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ShaderMaterial( {\n\n\t\tname: 'EquirectangularToCubeUV',\n\n\t\tuniforms: {\n\t\t\t'envMap': { value: null }\n\t\t},\n\n\t\tvertexShader: _getCommonVertexShader(),\n\n\t\tfragmentShader: /* glsl */`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t`,\n\n\t\tblending: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoBlending,\n\t\tdepthTest: false,\n\t\tdepthWrite: false\n\n\t} );\n\n}\n\nfunction _getCubemapMaterial() {\n\n\treturn new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ShaderMaterial( {\n\n\t\tname: 'CubemapToCubeUV',\n\n\t\tuniforms: {\n\t\t\t'envMap': { value: null },\n\t\t\t'flipEnvMap': { value: - 1 }\n\t\t},\n\n\t\tvertexShader: _getCommonVertexShader(),\n\n\t\tfragmentShader: /* glsl */`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t`,\n\n\t\tblending: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoBlending,\n\t\tdepthTest: false,\n\t\tdepthWrite: false\n\n\t} );\n\n}\n\nfunction _getCommonVertexShader() {\n\n\treturn /* glsl */`\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t`;\n\n}\n\nfunction WebGLCubeUVMaps( renderer ) {\n\n\tlet cubeUVmaps = new WeakMap();\n\n\tlet pmremGenerator = null;\n\n\tfunction get( texture ) {\n\n\t\tif ( texture && texture.isTexture ) {\n\n\t\t\tconst mapping = texture.mapping;\n\n\t\t\tconst isEquirectMap = ( mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EquirectangularReflectionMapping || mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EquirectangularRefractionMapping );\n\t\t\tconst isCubeMap = ( mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeReflectionMapping || mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeRefractionMapping );\n\n\t\t\t// equirect/cube map to cubeUV conversion\n\n\t\t\tif ( isEquirectMap || isCubeMap ) {\n\n\t\t\t\tlet renderTarget = cubeUVmaps.get( texture );\n\n\t\t\t\tconst currentPMREMVersion = renderTarget !== undefined ? renderTarget.texture.pmremVersion : 0;\n\n\t\t\t\tif ( texture.isRenderTargetTexture && texture.pmremVersion !== currentPMREMVersion ) {\n\n\t\t\t\t\tif ( pmremGenerator === null ) pmremGenerator = new PMREMGenerator( renderer );\n\n\t\t\t\t\trenderTarget = isEquirectMap ? pmremGenerator.fromEquirectangular( texture, renderTarget ) : pmremGenerator.fromCubemap( texture, renderTarget );\n\t\t\t\t\trenderTarget.texture.pmremVersion = texture.pmremVersion;\n\n\t\t\t\t\tcubeUVmaps.set( texture, renderTarget );\n\n\t\t\t\t\treturn renderTarget.texture;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( renderTarget !== undefined ) {\n\n\t\t\t\t\t\treturn renderTarget.texture;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tconst image = texture.image;\n\n\t\t\t\t\t\tif ( ( isEquirectMap && image && image.height > 0 ) || ( isCubeMap && image && isCubeTextureComplete( image ) ) ) {\n\n\t\t\t\t\t\t\tif ( pmremGenerator === null ) pmremGenerator = new PMREMGenerator( renderer );\n\n\t\t\t\t\t\t\trenderTarget = isEquirectMap ? pmremGenerator.fromEquirectangular( texture ) : pmremGenerator.fromCubemap( texture );\n\t\t\t\t\t\t\trenderTarget.texture.pmremVersion = texture.pmremVersion;\n\n\t\t\t\t\t\t\tcubeUVmaps.set( texture, renderTarget );\n\n\t\t\t\t\t\t\ttexture.addEventListener( 'dispose', onTextureDispose );\n\n\t\t\t\t\t\t\treturn renderTarget.texture;\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t// image not yet ready. try the conversion next frame\n\n\t\t\t\t\t\t\treturn null;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn texture;\n\n\t}\n\n\tfunction isCubeTextureComplete( image ) {\n\n\t\tlet count = 0;\n\t\tconst length = 6;\n\n\t\tfor ( let i = 0; i < length; i ++ ) {\n\n\t\t\tif ( image[ i ] !== undefined ) count ++;\n\n\t\t}\n\n\t\treturn count === length;\n\n\n\t}\n\n\tfunction onTextureDispose( event ) {\n\n\t\tconst texture = event.target;\n\n\t\ttexture.removeEventListener( 'dispose', onTextureDispose );\n\n\t\tconst cubemapUV = cubeUVmaps.get( texture );\n\n\t\tif ( cubemapUV !== undefined ) {\n\n\t\t\tcubeUVmaps.delete( texture );\n\t\t\tcubemapUV.dispose();\n\n\t\t}\n\n\t}\n\n\tfunction dispose() {\n\n\t\tcubeUVmaps = new WeakMap();\n\n\t\tif ( pmremGenerator !== null ) {\n\n\t\t\tpmremGenerator.dispose();\n\t\t\tpmremGenerator = null;\n\n\t\t}\n\n\t}\n\n\treturn {\n\t\tget: get,\n\t\tdispose: dispose\n\t};\n\n}\n\nfunction WebGLExtensions( gl ) {\n\n\tconst extensions = {};\n\n\tfunction getExtension( name ) {\n\n\t\tif ( extensions[ name ] !== undefined ) {\n\n\t\t\treturn extensions[ name ];\n\n\t\t}\n\n\t\tlet extension;\n\n\t\tswitch ( name ) {\n\n\t\t\tcase 'WEBGL_depth_texture':\n\t\t\t\textension = gl.getExtension( 'WEBGL_depth_texture' ) || gl.getExtension( 'MOZ_WEBGL_depth_texture' ) || gl.getExtension( 'WEBKIT_WEBGL_depth_texture' );\n\t\t\t\tbreak;\n\n\t\t\tcase 'EXT_texture_filter_anisotropic':\n\t\t\t\textension = gl.getExtension( 'EXT_texture_filter_anisotropic' ) || gl.getExtension( 'MOZ_EXT_texture_filter_anisotropic' ) || gl.getExtension( 'WEBKIT_EXT_texture_filter_anisotropic' );\n\t\t\t\tbreak;\n\n\t\t\tcase 'WEBGL_compressed_texture_s3tc':\n\t\t\t\textension = gl.getExtension( 'WEBGL_compressed_texture_s3tc' ) || gl.getExtension( 'MOZ_WEBGL_compressed_texture_s3tc' ) || gl.getExtension( 'WEBKIT_WEBGL_compressed_texture_s3tc' );\n\t\t\t\tbreak;\n\n\t\t\tcase 'WEBGL_compressed_texture_pvrtc':\n\t\t\t\textension = gl.getExtension( 'WEBGL_compressed_texture_pvrtc' ) || gl.getExtension( 'WEBKIT_WEBGL_compressed_texture_pvrtc' );\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\textension = gl.getExtension( name );\n\n\t\t}\n\n\t\textensions[ name ] = extension;\n\n\t\treturn extension;\n\n\t}\n\n\treturn {\n\n\t\thas: function ( name ) {\n\n\t\t\treturn getExtension( name ) !== null;\n\n\t\t},\n\n\t\tinit: function () {\n\n\t\t\tgetExtension( 'EXT_color_buffer_float' );\n\t\t\tgetExtension( 'WEBGL_clip_cull_distance' );\n\t\t\tgetExtension( 'OES_texture_float_linear' );\n\t\t\tgetExtension( 'EXT_color_buffer_half_float' );\n\t\t\tgetExtension( 'WEBGL_multisampled_render_to_texture' );\n\t\t\tgetExtension( 'WEBGL_render_shared_exponent' );\n\n\t\t},\n\n\t\tget: function ( name ) {\n\n\t\t\tconst extension = getExtension( name );\n\n\t\t\tif ( extension === null ) {\n\n\t\t\t\t(0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.warnOnce)( 'THREE.WebGLRenderer: ' + name + ' extension not supported.' );\n\n\t\t\t}\n\n\t\t\treturn extension;\n\n\t\t}\n\n\t};\n\n}\n\nfunction WebGLGeometries( gl, attributes, info, bindingStates ) {\n\n\tconst geometries = {};\n\tconst wireframeAttributes = new WeakMap();\n\n\tfunction onGeometryDispose( event ) {\n\n\t\tconst geometry = event.target;\n\n\t\tif ( geometry.index !== null ) {\n\n\t\t\tattributes.remove( geometry.index );\n\n\t\t}\n\n\t\tfor ( const name in geometry.attributes ) {\n\n\t\t\tattributes.remove( geometry.attributes[ name ] );\n\n\t\t}\n\n\t\tgeometry.removeEventListener( 'dispose', onGeometryDispose );\n\n\t\tdelete geometries[ geometry.id ];\n\n\t\tconst attribute = wireframeAttributes.get( geometry );\n\n\t\tif ( attribute ) {\n\n\t\t\tattributes.remove( attribute );\n\t\t\twireframeAttributes.delete( geometry );\n\n\t\t}\n\n\t\tbindingStates.releaseStatesOfGeometry( geometry );\n\n\t\tif ( geometry.isInstancedBufferGeometry === true ) {\n\n\t\t\tdelete geometry._maxInstanceCount;\n\n\t\t}\n\n\t\t//\n\n\t\tinfo.memory.geometries --;\n\n\t}\n\n\tfunction get( object, geometry ) {\n\n\t\tif ( geometries[ geometry.id ] === true ) return geometry;\n\n\t\tgeometry.addEventListener( 'dispose', onGeometryDispose );\n\n\t\tgeometries[ geometry.id ] = true;\n\n\t\tinfo.memory.geometries ++;\n\n\t\treturn geometry;\n\n\t}\n\n\tfunction update( geometry ) {\n\n\t\tconst geometryAttributes = geometry.attributes;\n\n\t\t// Updating index buffer in VAO now. See WebGLBindingStates.\n\n\t\tfor ( const name in geometryAttributes ) {\n\n\t\t\tattributes.update( geometryAttributes[ name ], gl.ARRAY_BUFFER );\n\n\t\t}\n\n\t}\n\n\tfunction updateWireframeAttribute( geometry ) {\n\n\t\tconst indices = [];\n\n\t\tconst geometryIndex = geometry.index;\n\t\tconst geometryPosition = geometry.attributes.position;\n\t\tlet version = 0;\n\n\t\tif ( geometryIndex !== null ) {\n\n\t\t\tconst array = geometryIndex.array;\n\t\t\tversion = geometryIndex.version;\n\n\t\t\tfor ( let i = 0, l = array.length; i < l; i += 3 ) {\n\n\t\t\t\tconst a = array[ i + 0 ];\n\t\t\t\tconst b = array[ i + 1 ];\n\t\t\t\tconst c = array[ i + 2 ];\n\n\t\t\t\tindices.push( a, b, b, c, c, a );\n\n\t\t\t}\n\n\t\t} else if ( geometryPosition !== undefined ) {\n\n\t\t\tconst array = geometryPosition.array;\n\t\t\tversion = geometryPosition.version;\n\n\t\t\tfor ( let i = 0, l = ( array.length / 3 ) - 1; i < l; i += 3 ) {\n\n\t\t\t\tconst a = i + 0;\n\t\t\t\tconst b = i + 1;\n\t\t\t\tconst c = i + 2;\n\n\t\t\t\tindices.push( a, b, b, c, c, a );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\treturn;\n\n\t\t}\n\n\t\tconst attribute = new ( (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.arrayNeedsUint32)( indices ) ? _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Uint32BufferAttribute : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Uint16BufferAttribute )( indices, 1 );\n\t\tattribute.version = version;\n\n\t\t// Updating index buffer in VAO now. See WebGLBindingStates\n\n\t\t//\n\n\t\tconst previousAttribute = wireframeAttributes.get( geometry );\n\n\t\tif ( previousAttribute ) attributes.remove( previousAttribute );\n\n\t\t//\n\n\t\twireframeAttributes.set( geometry, attribute );\n\n\t}\n\n\tfunction getWireframeAttribute( geometry ) {\n\n\t\tconst currentAttribute = wireframeAttributes.get( geometry );\n\n\t\tif ( currentAttribute ) {\n\n\t\t\tconst geometryIndex = geometry.index;\n\n\t\t\tif ( geometryIndex !== null ) {\n\n\t\t\t\t// if the attribute is obsolete, create a new one\n\n\t\t\t\tif ( currentAttribute.version < geometryIndex.version ) {\n\n\t\t\t\t\tupdateWireframeAttribute( geometry );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tupdateWireframeAttribute( geometry );\n\n\t\t}\n\n\t\treturn wireframeAttributes.get( geometry );\n\n\t}\n\n\treturn {\n\n\t\tget: get,\n\t\tupdate: update,\n\n\t\tgetWireframeAttribute: getWireframeAttribute\n\n\t};\n\n}\n\nfunction WebGLIndexedBufferRenderer( gl, extensions, info ) {\n\n\tlet mode;\n\n\tfunction setMode( value ) {\n\n\t\tmode = value;\n\n\t}\n\n\tlet type, bytesPerElement;\n\n\tfunction setIndex( value ) {\n\n\t\ttype = value.type;\n\t\tbytesPerElement = value.bytesPerElement;\n\n\t}\n\n\tfunction render( start, count ) {\n\n\t\tgl.drawElements( mode, count, type, start * bytesPerElement );\n\n\t\tinfo.update( count, mode, 1 );\n\n\t}\n\n\tfunction renderInstances( start, count, primcount ) {\n\n\t\tif ( primcount === 0 ) return;\n\n\t\tgl.drawElementsInstanced( mode, count, type, start * bytesPerElement, primcount );\n\n\t\tinfo.update( count, mode, primcount );\n\n\t}\n\n\tfunction renderMultiDraw( starts, counts, drawCount ) {\n\n\t\tif ( drawCount === 0 ) return;\n\n\t\tconst extension = extensions.get( 'WEBGL_multi_draw' );\n\t\textension.multiDrawElementsWEBGL( mode, counts, 0, type, starts, 0, drawCount );\n\n\t\tlet elementCount = 0;\n\t\tfor ( let i = 0; i < drawCount; i ++ ) {\n\n\t\t\telementCount += counts[ i ];\n\n\t\t}\n\n\t\tinfo.update( elementCount, mode, 1 );\n\n\n\t}\n\n\tfunction renderMultiDrawInstances( starts, counts, drawCount, primcount ) {\n\n\t\tif ( drawCount === 0 ) return;\n\n\t\tconst extension = extensions.get( 'WEBGL_multi_draw' );\n\n\t\tif ( extension === null ) {\n\n\t\t\tfor ( let i = 0; i < starts.length; i ++ ) {\n\n\t\t\t\trenderInstances( starts[ i ] / bytesPerElement, counts[ i ], primcount[ i ] );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\textension.multiDrawElementsInstancedWEBGL( mode, counts, 0, type, starts, 0, primcount, 0, drawCount );\n\n\t\t\tlet elementCount = 0;\n\t\t\tfor ( let i = 0; i < drawCount; i ++ ) {\n\n\t\t\t\telementCount += counts[ i ] * primcount[ i ];\n\n\t\t\t}\n\n\t\t\tinfo.update( elementCount, mode, 1 );\n\n\t\t}\n\n\t}\n\n\t//\n\n\tthis.setMode = setMode;\n\tthis.setIndex = setIndex;\n\tthis.render = render;\n\tthis.renderInstances = renderInstances;\n\tthis.renderMultiDraw = renderMultiDraw;\n\tthis.renderMultiDrawInstances = renderMultiDrawInstances;\n\n}\n\nfunction WebGLInfo( gl ) {\n\n\tconst memory = {\n\t\tgeometries: 0,\n\t\ttextures: 0\n\t};\n\n\tconst render = {\n\t\tframe: 0,\n\t\tcalls: 0,\n\t\ttriangles: 0,\n\t\tpoints: 0,\n\t\tlines: 0\n\t};\n\n\tfunction update( count, mode, instanceCount ) {\n\n\t\trender.calls ++;\n\n\t\tswitch ( mode ) {\n\n\t\t\tcase gl.TRIANGLES:\n\t\t\t\trender.triangles += instanceCount * ( count / 3 );\n\t\t\t\tbreak;\n\n\t\t\tcase gl.LINES:\n\t\t\t\trender.lines += instanceCount * ( count / 2 );\n\t\t\t\tbreak;\n\n\t\t\tcase gl.LINE_STRIP:\n\t\t\t\trender.lines += instanceCount * ( count - 1 );\n\t\t\t\tbreak;\n\n\t\t\tcase gl.LINE_LOOP:\n\t\t\t\trender.lines += instanceCount * count;\n\t\t\t\tbreak;\n\n\t\t\tcase gl.POINTS:\n\t\t\t\trender.points += instanceCount * count;\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\tconsole.error( 'THREE.WebGLInfo: Unknown draw mode:', mode );\n\t\t\t\tbreak;\n\n\t\t}\n\n\t}\n\n\tfunction reset() {\n\n\t\trender.calls = 0;\n\t\trender.triangles = 0;\n\t\trender.points = 0;\n\t\trender.lines = 0;\n\n\t}\n\n\treturn {\n\t\tmemory: memory,\n\t\trender: render,\n\t\tprograms: null,\n\t\tautoReset: true,\n\t\treset: reset,\n\t\tupdate: update\n\t};\n\n}\n\nfunction WebGLMorphtargets( gl, capabilities, textures ) {\n\n\tconst morphTextures = new WeakMap();\n\tconst morph = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4();\n\n\tfunction update( object, geometry, program ) {\n\n\t\tconst objectInfluences = object.morphTargetInfluences;\n\n\t\t// the following encodes morph targets into an array of data textures. Each layer represents a single morph target.\n\n\t\tconst morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color;\n\t\tconst morphTargetsCount = ( morphAttribute !== undefined ) ? morphAttribute.length : 0;\n\n\t\tlet entry = morphTextures.get( geometry );\n\n\t\tif ( entry === undefined || entry.count !== morphTargetsCount ) {\n\n\t\t\tif ( entry !== undefined ) entry.texture.dispose();\n\n\t\t\tconst hasMorphPosition = geometry.morphAttributes.position !== undefined;\n\t\t\tconst hasMorphNormals = geometry.morphAttributes.normal !== undefined;\n\t\t\tconst hasMorphColors = geometry.morphAttributes.color !== undefined;\n\n\t\t\tconst morphTargets = geometry.morphAttributes.position || [];\n\t\t\tconst morphNormals = geometry.morphAttributes.normal || [];\n\t\t\tconst morphColors = geometry.morphAttributes.color || [];\n\n\t\t\tlet vertexDataCount = 0;\n\n\t\t\tif ( hasMorphPosition === true ) vertexDataCount = 1;\n\t\t\tif ( hasMorphNormals === true ) vertexDataCount = 2;\n\t\t\tif ( hasMorphColors === true ) vertexDataCount = 3;\n\n\t\t\tlet width = geometry.attributes.position.count * vertexDataCount;\n\t\t\tlet height = 1;\n\n\t\t\tif ( width > capabilities.maxTextureSize ) {\n\n\t\t\t\theight = Math.ceil( width / capabilities.maxTextureSize );\n\t\t\t\twidth = capabilities.maxTextureSize;\n\n\t\t\t}\n\n\t\t\tconst buffer = new Float32Array( width * height * 4 * morphTargetsCount );\n\n\t\t\tconst texture = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DataArrayTexture( buffer, width, height, morphTargetsCount );\n\t\t\ttexture.type = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FloatType;\n\t\t\ttexture.needsUpdate = true;\n\n\t\t\t// fill buffer\n\n\t\t\tconst vertexDataStride = vertexDataCount * 4;\n\n\t\t\tfor ( let i = 0; i < morphTargetsCount; i ++ ) {\n\n\t\t\t\tconst morphTarget = morphTargets[ i ];\n\t\t\t\tconst morphNormal = morphNormals[ i ];\n\t\t\t\tconst morphColor = morphColors[ i ];\n\n\t\t\t\tconst offset = width * height * 4 * i;\n\n\t\t\t\tfor ( let j = 0; j < morphTarget.count; j ++ ) {\n\n\t\t\t\t\tconst stride = j * vertexDataStride;\n\n\t\t\t\t\tif ( hasMorphPosition === true ) {\n\n\t\t\t\t\t\tmorph.fromBufferAttribute( morphTarget, j );\n\n\t\t\t\t\t\tbuffer[ offset + stride + 0 ] = morph.x;\n\t\t\t\t\t\tbuffer[ offset + stride + 1 ] = morph.y;\n\t\t\t\t\t\tbuffer[ offset + stride + 2 ] = morph.z;\n\t\t\t\t\t\tbuffer[ offset + stride + 3 ] = 0;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( hasMorphNormals === true ) {\n\n\t\t\t\t\t\tmorph.fromBufferAttribute( morphNormal, j );\n\n\t\t\t\t\t\tbuffer[ offset + stride + 4 ] = morph.x;\n\t\t\t\t\t\tbuffer[ offset + stride + 5 ] = morph.y;\n\t\t\t\t\t\tbuffer[ offset + stride + 6 ] = morph.z;\n\t\t\t\t\t\tbuffer[ offset + stride + 7 ] = 0;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( hasMorphColors === true ) {\n\n\t\t\t\t\t\tmorph.fromBufferAttribute( morphColor, j );\n\n\t\t\t\t\t\tbuffer[ offset + stride + 8 ] = morph.x;\n\t\t\t\t\t\tbuffer[ offset + stride + 9 ] = morph.y;\n\t\t\t\t\t\tbuffer[ offset + stride + 10 ] = morph.z;\n\t\t\t\t\t\tbuffer[ offset + stride + 11 ] = ( morphColor.itemSize === 4 ) ? morph.w : 1;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tentry = {\n\t\t\t\tcount: morphTargetsCount,\n\t\t\t\ttexture: texture,\n\t\t\t\tsize: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2( width, height )\n\t\t\t};\n\n\t\t\tmorphTextures.set( geometry, entry );\n\n\t\t\tfunction disposeTexture() {\n\n\t\t\t\ttexture.dispose();\n\n\t\t\t\tmorphTextures.delete( geometry );\n\n\t\t\t\tgeometry.removeEventListener( 'dispose', disposeTexture );\n\n\t\t\t}\n\n\t\t\tgeometry.addEventListener( 'dispose', disposeTexture );\n\n\t\t}\n\n\t\t//\n\t\tif ( object.isInstancedMesh === true && object.morphTexture !== null ) {\n\n\t\t\tprogram.getUniforms().setValue( gl, 'morphTexture', object.morphTexture, textures );\n\n\t\t} else {\n\n\t\t\tlet morphInfluencesSum = 0;\n\n\t\t\tfor ( let i = 0; i < objectInfluences.length; i ++ ) {\n\n\t\t\t\tmorphInfluencesSum += objectInfluences[ i ];\n\n\t\t\t}\n\n\t\t\tconst morphBaseInfluence = geometry.morphTargetsRelative ? 1 : 1 - morphInfluencesSum;\n\n\n\t\t\tprogram.getUniforms().setValue( gl, 'morphTargetBaseInfluence', morphBaseInfluence );\n\t\t\tprogram.getUniforms().setValue( gl, 'morphTargetInfluences', objectInfluences );\n\n\t\t}\n\n\t\tprogram.getUniforms().setValue( gl, 'morphTargetsTexture', entry.texture, textures );\n\t\tprogram.getUniforms().setValue( gl, 'morphTargetsTextureSize', entry.size );\n\n\t}\n\n\treturn {\n\n\t\tupdate: update\n\n\t};\n\n}\n\nfunction WebGLObjects( gl, geometries, attributes, info ) {\n\n\tlet updateMap = new WeakMap();\n\n\tfunction update( object ) {\n\n\t\tconst frame = info.render.frame;\n\n\t\tconst geometry = object.geometry;\n\t\tconst buffergeometry = geometries.get( object, geometry );\n\n\t\t// Update once per frame\n\n\t\tif ( updateMap.get( buffergeometry ) !== frame ) {\n\n\t\t\tgeometries.update( buffergeometry );\n\n\t\t\tupdateMap.set( buffergeometry, frame );\n\n\t\t}\n\n\t\tif ( object.isInstancedMesh ) {\n\n\t\t\tif ( object.hasEventListener( 'dispose', onInstancedMeshDispose ) === false ) {\n\n\t\t\t\tobject.addEventListener( 'dispose', onInstancedMeshDispose );\n\n\t\t\t}\n\n\t\t\tif ( updateMap.get( object ) !== frame ) {\n\n\t\t\t\tattributes.update( object.instanceMatrix, gl.ARRAY_BUFFER );\n\n\t\t\t\tif ( object.instanceColor !== null ) {\n\n\t\t\t\t\tattributes.update( object.instanceColor, gl.ARRAY_BUFFER );\n\n\t\t\t\t}\n\n\t\t\t\tupdateMap.set( object, frame );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( object.isSkinnedMesh ) {\n\n\t\t\tconst skeleton = object.skeleton;\n\n\t\t\tif ( updateMap.get( skeleton ) !== frame ) {\n\n\t\t\t\tskeleton.update();\n\n\t\t\t\tupdateMap.set( skeleton, frame );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn buffergeometry;\n\n\t}\n\n\tfunction dispose() {\n\n\t\tupdateMap = new WeakMap();\n\n\t}\n\n\tfunction onInstancedMeshDispose( event ) {\n\n\t\tconst instancedMesh = event.target;\n\n\t\tinstancedMesh.removeEventListener( 'dispose', onInstancedMeshDispose );\n\n\t\tattributes.remove( instancedMesh.instanceMatrix );\n\n\t\tif ( instancedMesh.instanceColor !== null ) attributes.remove( instancedMesh.instanceColor );\n\n\t}\n\n\treturn {\n\n\t\tupdate: update,\n\t\tdispose: dispose\n\n\t};\n\n}\n\n/**\n * Uniforms of a program.\n * Those form a tree structure with a special top-level container for the root,\n * which you get by calling 'new WebGLUniforms( gl, program )'.\n *\n *\n * Properties of inner nodes including the top-level container:\n *\n * .seq - array of nested uniforms\n * .map - nested uniforms by name\n *\n *\n * Methods of all nodes except the top-level container:\n *\n * .setValue( gl, value, [textures] )\n *\n * \t\tuploads a uniform value(s)\n * \tthe 'textures' parameter is needed for sampler uniforms\n *\n *\n * Static methods of the top-level container (textures factorizations):\n *\n * .upload( gl, seq, values, textures )\n *\n * \t\tsets uniforms in 'seq' to 'values[id].value'\n *\n * .seqWithValue( seq, values ) : filteredSeq\n *\n * \t\tfilters 'seq' entries with corresponding entry in values\n *\n *\n * Methods of the top-level container (textures factorizations):\n *\n * .setValue( gl, name, value, textures )\n *\n * \t\tsets uniform with name 'name' to 'value'\n *\n * .setOptional( gl, obj, prop )\n *\n * \t\tlike .set for an optional property of the object\n *\n */\n\n\nconst emptyTexture = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Texture();\n\nconst emptyShadowTexture = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthTexture( 1, 1 );\n\nconst emptyArrayTexture = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DataArrayTexture();\nconst empty3dTexture = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Data3DTexture();\nconst emptyCubeTexture = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeTexture();\n\n// --- Utilities ---\n\n// Array Caches (provide typed arrays for temporary by size)\n\nconst arrayCacheF32 = [];\nconst arrayCacheI32 = [];\n\n// Float32Array caches used for uploading Matrix uniforms\n\nconst mat4array = new Float32Array( 16 );\nconst mat3array = new Float32Array( 9 );\nconst mat2array = new Float32Array( 4 );\n\n// Flattening for arrays of vectors and matrices\n\nfunction flatten( array, nBlocks, blockSize ) {\n\n\tconst firstElem = array[ 0 ];\n\n\tif ( firstElem <= 0 || firstElem > 0 ) return array;\n\t// unoptimized: ! isNaN( firstElem )\n\t// see http://jacksondunstan.com/articles/983\n\n\tconst n = nBlocks * blockSize;\n\tlet r = arrayCacheF32[ n ];\n\n\tif ( r === undefined ) {\n\n\t\tr = new Float32Array( n );\n\t\tarrayCacheF32[ n ] = r;\n\n\t}\n\n\tif ( nBlocks !== 0 ) {\n\n\t\tfirstElem.toArray( r, 0 );\n\n\t\tfor ( let i = 1, offset = 0; i !== nBlocks; ++ i ) {\n\n\t\t\toffset += blockSize;\n\t\t\tarray[ i ].toArray( r, offset );\n\n\t\t}\n\n\t}\n\n\treturn r;\n\n}\n\nfunction arraysEqual( a, b ) {\n\n\tif ( a.length !== b.length ) return false;\n\n\tfor ( let i = 0, l = a.length; i < l; i ++ ) {\n\n\t\tif ( a[ i ] !== b[ i ] ) return false;\n\n\t}\n\n\treturn true;\n\n}\n\nfunction copyArray( a, b ) {\n\n\tfor ( let i = 0, l = b.length; i < l; i ++ ) {\n\n\t\ta[ i ] = b[ i ];\n\n\t}\n\n}\n\n// Texture unit allocation\n\nfunction allocTexUnits( textures, n ) {\n\n\tlet r = arrayCacheI32[ n ];\n\n\tif ( r === undefined ) {\n\n\t\tr = new Int32Array( n );\n\t\tarrayCacheI32[ n ] = r;\n\n\t}\n\n\tfor ( let i = 0; i !== n; ++ i ) {\n\n\t\tr[ i ] = textures.allocateTextureUnit();\n\n\t}\n\n\treturn r;\n\n}\n\n// --- Setters ---\n\n// Note: Defining these methods externally, because they come in a bunch\n// and this way their names minify.\n\n// Single scalar\n\nfunction setValueV1f( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( cache[ 0 ] === v ) return;\n\n\tgl.uniform1f( this.addr, v );\n\n\tcache[ 0 ] = v;\n\n}\n\n// Single float vector (from flat array or THREE.VectorN)\n\nfunction setValueV2f( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y ) {\n\n\t\t\tgl.uniform2f( this.addr, v.x, v.y );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform2fv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\nfunction setValueV3f( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z ) {\n\n\t\t\tgl.uniform3f( this.addr, v.x, v.y, v.z );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\t\t\tcache[ 2 ] = v.z;\n\n\t\t}\n\n\t} else if ( v.r !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.r || cache[ 1 ] !== v.g || cache[ 2 ] !== v.b ) {\n\n\t\t\tgl.uniform3f( this.addr, v.r, v.g, v.b );\n\n\t\t\tcache[ 0 ] = v.r;\n\t\t\tcache[ 1 ] = v.g;\n\t\t\tcache[ 2 ] = v.b;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform3fv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\nfunction setValueV4f( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z || cache[ 3 ] !== v.w ) {\n\n\t\t\tgl.uniform4f( this.addr, v.x, v.y, v.z, v.w );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\t\t\tcache[ 2 ] = v.z;\n\t\t\tcache[ 3 ] = v.w;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform4fv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\n// Single matrix (from flat array or THREE.MatrixN)\n\nfunction setValueM2( gl, v ) {\n\n\tconst cache = this.cache;\n\tconst elements = v.elements;\n\n\tif ( elements === undefined ) {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniformMatrix2fv( this.addr, false, v );\n\n\t\tcopyArray( cache, v );\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, elements ) ) return;\n\n\t\tmat2array.set( elements );\n\n\t\tgl.uniformMatrix2fv( this.addr, false, mat2array );\n\n\t\tcopyArray( cache, elements );\n\n\t}\n\n}\n\nfunction setValueM3( gl, v ) {\n\n\tconst cache = this.cache;\n\tconst elements = v.elements;\n\n\tif ( elements === undefined ) {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniformMatrix3fv( this.addr, false, v );\n\n\t\tcopyArray( cache, v );\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, elements ) ) return;\n\n\t\tmat3array.set( elements );\n\n\t\tgl.uniformMatrix3fv( this.addr, false, mat3array );\n\n\t\tcopyArray( cache, elements );\n\n\t}\n\n}\n\nfunction setValueM4( gl, v ) {\n\n\tconst cache = this.cache;\n\tconst elements = v.elements;\n\n\tif ( elements === undefined ) {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniformMatrix4fv( this.addr, false, v );\n\n\t\tcopyArray( cache, v );\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, elements ) ) return;\n\n\t\tmat4array.set( elements );\n\n\t\tgl.uniformMatrix4fv( this.addr, false, mat4array );\n\n\t\tcopyArray( cache, elements );\n\n\t}\n\n}\n\n// Single integer / boolean\n\nfunction setValueV1i( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( cache[ 0 ] === v ) return;\n\n\tgl.uniform1i( this.addr, v );\n\n\tcache[ 0 ] = v;\n\n}\n\n// Single integer / boolean vector (from flat array or THREE.VectorN)\n\nfunction setValueV2i( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y ) {\n\n\t\t\tgl.uniform2i( this.addr, v.x, v.y );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform2iv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\nfunction setValueV3i( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z ) {\n\n\t\t\tgl.uniform3i( this.addr, v.x, v.y, v.z );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\t\t\tcache[ 2 ] = v.z;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform3iv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\nfunction setValueV4i( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z || cache[ 3 ] !== v.w ) {\n\n\t\t\tgl.uniform4i( this.addr, v.x, v.y, v.z, v.w );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\t\t\tcache[ 2 ] = v.z;\n\t\t\tcache[ 3 ] = v.w;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform4iv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\n// Single unsigned integer\n\nfunction setValueV1ui( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( cache[ 0 ] === v ) return;\n\n\tgl.uniform1ui( this.addr, v );\n\n\tcache[ 0 ] = v;\n\n}\n\n// Single unsigned integer vector (from flat array or THREE.VectorN)\n\nfunction setValueV2ui( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y ) {\n\n\t\t\tgl.uniform2ui( this.addr, v.x, v.y );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform2uiv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\nfunction setValueV3ui( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z ) {\n\n\t\t\tgl.uniform3ui( this.addr, v.x, v.y, v.z );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\t\t\tcache[ 2 ] = v.z;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform3uiv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\nfunction setValueV4ui( gl, v ) {\n\n\tconst cache = this.cache;\n\n\tif ( v.x !== undefined ) {\n\n\t\tif ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z || cache[ 3 ] !== v.w ) {\n\n\t\t\tgl.uniform4ui( this.addr, v.x, v.y, v.z, v.w );\n\n\t\t\tcache[ 0 ] = v.x;\n\t\t\tcache[ 1 ] = v.y;\n\t\t\tcache[ 2 ] = v.z;\n\t\t\tcache[ 3 ] = v.w;\n\n\t\t}\n\n\t} else {\n\n\t\tif ( arraysEqual( cache, v ) ) return;\n\n\t\tgl.uniform4uiv( this.addr, v );\n\n\t\tcopyArray( cache, v );\n\n\t}\n\n}\n\n\n// Single texture (2D / Cube)\n\nfunction setValueT1( gl, v, textures ) {\n\n\tconst cache = this.cache;\n\tconst unit = textures.allocateTextureUnit();\n\n\tif ( cache[ 0 ] !== unit ) {\n\n\t\tgl.uniform1i( this.addr, unit );\n\t\tcache[ 0 ] = unit;\n\n\t}\n\n\tlet emptyTexture2D;\n\n\tif ( this.type === gl.SAMPLER_2D_SHADOW ) {\n\n\t\temptyShadowTexture.compareFunction = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessEqualCompare; // #28670\n\t\temptyTexture2D = emptyShadowTexture;\n\n\t} else {\n\n\t\temptyTexture2D = emptyTexture;\n\n\t}\n\n\ttextures.setTexture2D( v || emptyTexture2D, unit );\n\n}\n\nfunction setValueT3D1( gl, v, textures ) {\n\n\tconst cache = this.cache;\n\tconst unit = textures.allocateTextureUnit();\n\n\tif ( cache[ 0 ] !== unit ) {\n\n\t\tgl.uniform1i( this.addr, unit );\n\t\tcache[ 0 ] = unit;\n\n\t}\n\n\ttextures.setTexture3D( v || empty3dTexture, unit );\n\n}\n\nfunction setValueT6( gl, v, textures ) {\n\n\tconst cache = this.cache;\n\tconst unit = textures.allocateTextureUnit();\n\n\tif ( cache[ 0 ] !== unit ) {\n\n\t\tgl.uniform1i( this.addr, unit );\n\t\tcache[ 0 ] = unit;\n\n\t}\n\n\ttextures.setTextureCube( v || emptyCubeTexture, unit );\n\n}\n\nfunction setValueT2DArray1( gl, v, textures ) {\n\n\tconst cache = this.cache;\n\tconst unit = textures.allocateTextureUnit();\n\n\tif ( cache[ 0 ] !== unit ) {\n\n\t\tgl.uniform1i( this.addr, unit );\n\t\tcache[ 0 ] = unit;\n\n\t}\n\n\ttextures.setTexture2DArray( v || emptyArrayTexture, unit );\n\n}\n\n// Helper to pick the right setter for the singular case\n\nfunction getSingularSetter( type ) {\n\n\tswitch ( type ) {\n\n\t\tcase 0x1406: return setValueV1f; // FLOAT\n\t\tcase 0x8b50: return setValueV2f; // _VEC2\n\t\tcase 0x8b51: return setValueV3f; // _VEC3\n\t\tcase 0x8b52: return setValueV4f; // _VEC4\n\n\t\tcase 0x8b5a: return setValueM2; // _MAT2\n\t\tcase 0x8b5b: return setValueM3; // _MAT3\n\t\tcase 0x8b5c: return setValueM4; // _MAT4\n\n\t\tcase 0x1404: case 0x8b56: return setValueV1i; // INT, BOOL\n\t\tcase 0x8b53: case 0x8b57: return setValueV2i; // _VEC2\n\t\tcase 0x8b54: case 0x8b58: return setValueV3i; // _VEC3\n\t\tcase 0x8b55: case 0x8b59: return setValueV4i; // _VEC4\n\n\t\tcase 0x1405: return setValueV1ui; // UINT\n\t\tcase 0x8dc6: return setValueV2ui; // _VEC2\n\t\tcase 0x8dc7: return setValueV3ui; // _VEC3\n\t\tcase 0x8dc8: return setValueV4ui; // _VEC4\n\n\t\tcase 0x8b5e: // SAMPLER_2D\n\t\tcase 0x8d66: // SAMPLER_EXTERNAL_OES\n\t\tcase 0x8dca: // INT_SAMPLER_2D\n\t\tcase 0x8dd2: // UNSIGNED_INT_SAMPLER_2D\n\t\tcase 0x8b62: // SAMPLER_2D_SHADOW\n\t\t\treturn setValueT1;\n\n\t\tcase 0x8b5f: // SAMPLER_3D\n\t\tcase 0x8dcb: // INT_SAMPLER_3D\n\t\tcase 0x8dd3: // UNSIGNED_INT_SAMPLER_3D\n\t\t\treturn setValueT3D1;\n\n\t\tcase 0x8b60: // SAMPLER_CUBE\n\t\tcase 0x8dcc: // INT_SAMPLER_CUBE\n\t\tcase 0x8dd4: // UNSIGNED_INT_SAMPLER_CUBE\n\t\tcase 0x8dc5: // SAMPLER_CUBE_SHADOW\n\t\t\treturn setValueT6;\n\n\t\tcase 0x8dc1: // SAMPLER_2D_ARRAY\n\t\tcase 0x8dcf: // INT_SAMPLER_2D_ARRAY\n\t\tcase 0x8dd7: // UNSIGNED_INT_SAMPLER_2D_ARRAY\n\t\tcase 0x8dc4: // SAMPLER_2D_ARRAY_SHADOW\n\t\t\treturn setValueT2DArray1;\n\n\t}\n\n}\n\n\n// Array of scalars\n\nfunction setValueV1fArray( gl, v ) {\n\n\tgl.uniform1fv( this.addr, v );\n\n}\n\n// Array of vectors (from flat array or array of THREE.VectorN)\n\nfunction setValueV2fArray( gl, v ) {\n\n\tconst data = flatten( v, this.size, 2 );\n\n\tgl.uniform2fv( this.addr, data );\n\n}\n\nfunction setValueV3fArray( gl, v ) {\n\n\tconst data = flatten( v, this.size, 3 );\n\n\tgl.uniform3fv( this.addr, data );\n\n}\n\nfunction setValueV4fArray( gl, v ) {\n\n\tconst data = flatten( v, this.size, 4 );\n\n\tgl.uniform4fv( this.addr, data );\n\n}\n\n// Array of matrices (from flat array or array of THREE.MatrixN)\n\nfunction setValueM2Array( gl, v ) {\n\n\tconst data = flatten( v, this.size, 4 );\n\n\tgl.uniformMatrix2fv( this.addr, false, data );\n\n}\n\nfunction setValueM3Array( gl, v ) {\n\n\tconst data = flatten( v, this.size, 9 );\n\n\tgl.uniformMatrix3fv( this.addr, false, data );\n\n}\n\nfunction setValueM4Array( gl, v ) {\n\n\tconst data = flatten( v, this.size, 16 );\n\n\tgl.uniformMatrix4fv( this.addr, false, data );\n\n}\n\n// Array of integer / boolean\n\nfunction setValueV1iArray( gl, v ) {\n\n\tgl.uniform1iv( this.addr, v );\n\n}\n\n// Array of integer / boolean vectors (from flat array)\n\nfunction setValueV2iArray( gl, v ) {\n\n\tgl.uniform2iv( this.addr, v );\n\n}\n\nfunction setValueV3iArray( gl, v ) {\n\n\tgl.uniform3iv( this.addr, v );\n\n}\n\nfunction setValueV4iArray( gl, v ) {\n\n\tgl.uniform4iv( this.addr, v );\n\n}\n\n// Array of unsigned integer\n\nfunction setValueV1uiArray( gl, v ) {\n\n\tgl.uniform1uiv( this.addr, v );\n\n}\n\n// Array of unsigned integer vectors (from flat array)\n\nfunction setValueV2uiArray( gl, v ) {\n\n\tgl.uniform2uiv( this.addr, v );\n\n}\n\nfunction setValueV3uiArray( gl, v ) {\n\n\tgl.uniform3uiv( this.addr, v );\n\n}\n\nfunction setValueV4uiArray( gl, v ) {\n\n\tgl.uniform4uiv( this.addr, v );\n\n}\n\n\n// Array of textures (2D / 3D / Cube / 2DArray)\n\nfunction setValueT1Array( gl, v, textures ) {\n\n\tconst cache = this.cache;\n\n\tconst n = v.length;\n\n\tconst units = allocTexUnits( textures, n );\n\n\tif ( ! arraysEqual( cache, units ) ) {\n\n\t\tgl.uniform1iv( this.addr, units );\n\n\t\tcopyArray( cache, units );\n\n\t}\n\n\tfor ( let i = 0; i !== n; ++ i ) {\n\n\t\ttextures.setTexture2D( v[ i ] || emptyTexture, units[ i ] );\n\n\t}\n\n}\n\nfunction setValueT3DArray( gl, v, textures ) {\n\n\tconst cache = this.cache;\n\n\tconst n = v.length;\n\n\tconst units = allocTexUnits( textures, n );\n\n\tif ( ! arraysEqual( cache, units ) ) {\n\n\t\tgl.uniform1iv( this.addr, units );\n\n\t\tcopyArray( cache, units );\n\n\t}\n\n\tfor ( let i = 0; i !== n; ++ i ) {\n\n\t\ttextures.setTexture3D( v[ i ] || empty3dTexture, units[ i ] );\n\n\t}\n\n}\n\nfunction setValueT6Array( gl, v, textures ) {\n\n\tconst cache = this.cache;\n\n\tconst n = v.length;\n\n\tconst units = allocTexUnits( textures, n );\n\n\tif ( ! arraysEqual( cache, units ) ) {\n\n\t\tgl.uniform1iv( this.addr, units );\n\n\t\tcopyArray( cache, units );\n\n\t}\n\n\tfor ( let i = 0; i !== n; ++ i ) {\n\n\t\ttextures.setTextureCube( v[ i ] || emptyCubeTexture, units[ i ] );\n\n\t}\n\n}\n\nfunction setValueT2DArrayArray( gl, v, textures ) {\n\n\tconst cache = this.cache;\n\n\tconst n = v.length;\n\n\tconst units = allocTexUnits( textures, n );\n\n\tif ( ! arraysEqual( cache, units ) ) {\n\n\t\tgl.uniform1iv( this.addr, units );\n\n\t\tcopyArray( cache, units );\n\n\t}\n\n\tfor ( let i = 0; i !== n; ++ i ) {\n\n\t\ttextures.setTexture2DArray( v[ i ] || emptyArrayTexture, units[ i ] );\n\n\t}\n\n}\n\n\n// Helper to pick the right setter for a pure (bottom-level) array\n\nfunction getPureArraySetter( type ) {\n\n\tswitch ( type ) {\n\n\t\tcase 0x1406: return setValueV1fArray; // FLOAT\n\t\tcase 0x8b50: return setValueV2fArray; // _VEC2\n\t\tcase 0x8b51: return setValueV3fArray; // _VEC3\n\t\tcase 0x8b52: return setValueV4fArray; // _VEC4\n\n\t\tcase 0x8b5a: return setValueM2Array; // _MAT2\n\t\tcase 0x8b5b: return setValueM3Array; // _MAT3\n\t\tcase 0x8b5c: return setValueM4Array; // _MAT4\n\n\t\tcase 0x1404: case 0x8b56: return setValueV1iArray; // INT, BOOL\n\t\tcase 0x8b53: case 0x8b57: return setValueV2iArray; // _VEC2\n\t\tcase 0x8b54: case 0x8b58: return setValueV3iArray; // _VEC3\n\t\tcase 0x8b55: case 0x8b59: return setValueV4iArray; // _VEC4\n\n\t\tcase 0x1405: return setValueV1uiArray; // UINT\n\t\tcase 0x8dc6: return setValueV2uiArray; // _VEC2\n\t\tcase 0x8dc7: return setValueV3uiArray; // _VEC3\n\t\tcase 0x8dc8: return setValueV4uiArray; // _VEC4\n\n\t\tcase 0x8b5e: // SAMPLER_2D\n\t\tcase 0x8d66: // SAMPLER_EXTERNAL_OES\n\t\tcase 0x8dca: // INT_SAMPLER_2D\n\t\tcase 0x8dd2: // UNSIGNED_INT_SAMPLER_2D\n\t\tcase 0x8b62: // SAMPLER_2D_SHADOW\n\t\t\treturn setValueT1Array;\n\n\t\tcase 0x8b5f: // SAMPLER_3D\n\t\tcase 0x8dcb: // INT_SAMPLER_3D\n\t\tcase 0x8dd3: // UNSIGNED_INT_SAMPLER_3D\n\t\t\treturn setValueT3DArray;\n\n\t\tcase 0x8b60: // SAMPLER_CUBE\n\t\tcase 0x8dcc: // INT_SAMPLER_CUBE\n\t\tcase 0x8dd4: // UNSIGNED_INT_SAMPLER_CUBE\n\t\tcase 0x8dc5: // SAMPLER_CUBE_SHADOW\n\t\t\treturn setValueT6Array;\n\n\t\tcase 0x8dc1: // SAMPLER_2D_ARRAY\n\t\tcase 0x8dcf: // INT_SAMPLER_2D_ARRAY\n\t\tcase 0x8dd7: // UNSIGNED_INT_SAMPLER_2D_ARRAY\n\t\tcase 0x8dc4: // SAMPLER_2D_ARRAY_SHADOW\n\t\t\treturn setValueT2DArrayArray;\n\n\t}\n\n}\n\n// --- Uniform Classes ---\n\nclass SingleUniform {\n\n\tconstructor( id, activeInfo, addr ) {\n\n\t\tthis.id = id;\n\t\tthis.addr = addr;\n\t\tthis.cache = [];\n\t\tthis.type = activeInfo.type;\n\t\tthis.setValue = getSingularSetter( activeInfo.type );\n\n\t\t// this.path = activeInfo.name; // DEBUG\n\n\t}\n\n}\n\nclass PureArrayUniform {\n\n\tconstructor( id, activeInfo, addr ) {\n\n\t\tthis.id = id;\n\t\tthis.addr = addr;\n\t\tthis.cache = [];\n\t\tthis.type = activeInfo.type;\n\t\tthis.size = activeInfo.size;\n\t\tthis.setValue = getPureArraySetter( activeInfo.type );\n\n\t\t// this.path = activeInfo.name; // DEBUG\n\n\t}\n\n}\n\nclass StructuredUniform {\n\n\tconstructor( id ) {\n\n\t\tthis.id = id;\n\n\t\tthis.seq = [];\n\t\tthis.map = {};\n\n\t}\n\n\tsetValue( gl, value, textures ) {\n\n\t\tconst seq = this.seq;\n\n\t\tfor ( let i = 0, n = seq.length; i !== n; ++ i ) {\n\n\t\t\tconst u = seq[ i ];\n\t\t\tu.setValue( gl, value[ u.id ], textures );\n\n\t\t}\n\n\t}\n\n}\n\n// --- Top-level ---\n\n// Parser - builds up the property tree from the path strings\n\nconst RePathPart = /(\\w+)(\\])?(\\[|\\.)?/g;\n\n// extracts\n// \t- the identifier (member name or array index)\n// - followed by an optional right bracket (found when array index)\n// - followed by an optional left bracket or dot (type of subscript)\n//\n// Note: These portions can be read in a non-overlapping fashion and\n// allow straightforward parsing of the hierarchy that WebGL encodes\n// in the uniform names.\n\nfunction addUniform( container, uniformObject ) {\n\n\tcontainer.seq.push( uniformObject );\n\tcontainer.map[ uniformObject.id ] = uniformObject;\n\n}\n\nfunction parseUniform( activeInfo, addr, container ) {\n\n\tconst path = activeInfo.name,\n\t\tpathLength = path.length;\n\n\t// reset RegExp object, because of the early exit of a previous run\n\tRePathPart.lastIndex = 0;\n\n\twhile ( true ) {\n\n\t\tconst match = RePathPart.exec( path ),\n\t\t\tmatchEnd = RePathPart.lastIndex;\n\n\t\tlet id = match[ 1 ];\n\t\tconst idIsIndex = match[ 2 ] === ']',\n\t\t\tsubscript = match[ 3 ];\n\n\t\tif ( idIsIndex ) id = id | 0; // convert to integer\n\n\t\tif ( subscript === undefined || subscript === '[' && matchEnd + 2 === pathLength ) {\n\n\t\t\t// bare name or \"pure\" bottom-level array \"[0]\" suffix\n\n\t\t\taddUniform( container, subscript === undefined ?\n\t\t\t\tnew SingleUniform( id, activeInfo, addr ) :\n\t\t\t\tnew PureArrayUniform( id, activeInfo, addr ) );\n\n\t\t\tbreak;\n\n\t\t} else {\n\n\t\t\t// step into inner node / create it in case it doesn't exist\n\n\t\t\tconst map = container.map;\n\t\t\tlet next = map[ id ];\n\n\t\t\tif ( next === undefined ) {\n\n\t\t\t\tnext = new StructuredUniform( id );\n\t\t\t\taddUniform( container, next );\n\n\t\t\t}\n\n\t\t\tcontainer = next;\n\n\t\t}\n\n\t}\n\n}\n\n// Root Container\n\nclass WebGLUniforms {\n\n\tconstructor( gl, program ) {\n\n\t\tthis.seq = [];\n\t\tthis.map = {};\n\n\t\tconst n = gl.getProgramParameter( program, gl.ACTIVE_UNIFORMS );\n\n\t\tfor ( let i = 0; i < n; ++ i ) {\n\n\t\t\tconst info = gl.getActiveUniform( program, i ),\n\t\t\t\taddr = gl.getUniformLocation( program, info.name );\n\n\t\t\tparseUniform( info, addr, this );\n\n\t\t}\n\n\t}\n\n\tsetValue( gl, name, value, textures ) {\n\n\t\tconst u = this.map[ name ];\n\n\t\tif ( u !== undefined ) u.setValue( gl, value, textures );\n\n\t}\n\n\tsetOptional( gl, object, name ) {\n\n\t\tconst v = object[ name ];\n\n\t\tif ( v !== undefined ) this.setValue( gl, name, v );\n\n\t}\n\n\tstatic upload( gl, seq, values, textures ) {\n\n\t\tfor ( let i = 0, n = seq.length; i !== n; ++ i ) {\n\n\t\t\tconst u = seq[ i ],\n\t\t\t\tv = values[ u.id ];\n\n\t\t\tif ( v.needsUpdate !== false ) {\n\n\t\t\t\t// note: always updating when .needsUpdate is undefined\n\t\t\t\tu.setValue( gl, v.value, textures );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tstatic seqWithValue( seq, values ) {\n\n\t\tconst r = [];\n\n\t\tfor ( let i = 0, n = seq.length; i !== n; ++ i ) {\n\n\t\t\tconst u = seq[ i ];\n\t\t\tif ( u.id in values ) r.push( u );\n\n\t\t}\n\n\t\treturn r;\n\n\t}\n\n}\n\nfunction WebGLShader( gl, type, string ) {\n\n\tconst shader = gl.createShader( type );\n\n\tgl.shaderSource( shader, string );\n\tgl.compileShader( shader );\n\n\treturn shader;\n\n}\n\n// From https://www.khronos.org/registry/webgl/extensions/KHR_parallel_shader_compile/\nconst COMPLETION_STATUS_KHR = 0x91B1;\n\nlet programIdCount = 0;\n\nfunction handleSource( string, errorLine ) {\n\n\tconst lines = string.split( '\\n' );\n\tconst lines2 = [];\n\n\tconst from = Math.max( errorLine - 6, 0 );\n\tconst to = Math.min( errorLine + 6, lines.length );\n\n\tfor ( let i = from; i < to; i ++ ) {\n\n\t\tconst line = i + 1;\n\t\tlines2.push( `${line === errorLine ? '>' : ' '} ${line}: ${lines[ i ]}` );\n\n\t}\n\n\treturn lines2.join( '\\n' );\n\n}\n\nconst _m0 = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix3();\n\nfunction getEncodingComponents( colorSpace ) {\n\n\t_three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement._getMatrix( _m0, _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.workingColorSpace, colorSpace );\n\n\tconst encodingMatrix = `mat3( ${ _m0.elements.map( ( v ) => v.toFixed( 4 ) ) } )`;\n\n\tswitch ( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getTransfer( colorSpace ) ) {\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearTransfer:\n\t\t\treturn [ encodingMatrix, 'LinearTransferOETF' ];\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer:\n\t\t\treturn [ encodingMatrix, 'sRGBTransferOETF' ];\n\n\t\tdefault:\n\t\t\tconsole.warn( 'THREE.WebGLProgram: Unsupported color space: ', colorSpace );\n\t\t\treturn [ encodingMatrix, 'LinearTransferOETF' ];\n\n\t}\n\n}\n\nfunction getShaderErrors( gl, shader, type ) {\n\n\tconst status = gl.getShaderParameter( shader, gl.COMPILE_STATUS );\n\tconst errors = gl.getShaderInfoLog( shader ).trim();\n\n\tif ( status && errors === '' ) return '';\n\n\tconst errorMatches = /ERROR: 0:(\\d+)/.exec( errors );\n\tif ( errorMatches ) {\n\n\t\t// --enable-privileged-webgl-extension\n\t\t// console.log( '**' + type + '**', gl.getExtension( 'WEBGL_debug_shaders' ).getTranslatedShaderSource( shader ) );\n\n\t\tconst errorLine = parseInt( errorMatches[ 1 ] );\n\t\treturn type.toUpperCase() + '\\n\\n' + errors + '\\n\\n' + handleSource( gl.getShaderSource( shader ), errorLine );\n\n\t} else {\n\n\t\treturn errors;\n\n\t}\n\n}\n\nfunction getTexelEncodingFunction( functionName, colorSpace ) {\n\n\tconst components = getEncodingComponents( colorSpace );\n\n\treturn [\n\n\t\t`vec4 ${functionName}( vec4 value ) {`,\n\n\t\t`\treturn ${components[ 1 ]}( vec4( value.rgb * ${components[ 0 ]}, value.a ) );`,\n\n\t\t'}',\n\n\t].join( '\\n' );\n\n}\n\nfunction getToneMappingFunction( functionName, toneMapping ) {\n\n\tlet toneMappingName;\n\n\tswitch ( toneMapping ) {\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearToneMapping:\n\t\t\ttoneMappingName = 'Linear';\n\t\t\tbreak;\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ReinhardToneMapping:\n\t\t\ttoneMappingName = 'Reinhard';\n\t\t\tbreak;\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CineonToneMapping:\n\t\t\ttoneMappingName = 'Cineon';\n\t\t\tbreak;\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ACESFilmicToneMapping:\n\t\t\ttoneMappingName = 'ACESFilmic';\n\t\t\tbreak;\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AgXToneMapping:\n\t\t\ttoneMappingName = 'AgX';\n\t\t\tbreak;\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NeutralToneMapping:\n\t\t\ttoneMappingName = 'Neutral';\n\t\t\tbreak;\n\n\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CustomToneMapping:\n\t\t\ttoneMappingName = 'Custom';\n\t\t\tbreak;\n\n\t\tdefault:\n\t\t\tconsole.warn( 'THREE.WebGLProgram: Unsupported toneMapping:', toneMapping );\n\t\t\ttoneMappingName = 'Linear';\n\n\t}\n\n\treturn 'vec3 ' + functionName + '( vec3 color ) { return ' + toneMappingName + 'ToneMapping( color ); }';\n\n}\n\nconst _v0 = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\nfunction getLuminanceFunction() {\n\n\t_three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getLuminanceCoefficients( _v0 );\n\n\tconst r = _v0.x.toFixed( 4 );\n\tconst g = _v0.y.toFixed( 4 );\n\tconst b = _v0.z.toFixed( 4 );\n\n\treturn [\n\n\t\t'float luminance( const in vec3 rgb ) {',\n\n\t\t`\tconst vec3 weights = vec3( ${ r }, ${ g }, ${ b } );`,\n\n\t\t'\treturn dot( weights, rgb );',\n\n\t\t'}'\n\n\t].join( '\\n' );\n\n}\n\nfunction generateVertexExtensions( parameters ) {\n\n\tconst chunks = [\n\t\tparameters.extensionClipCullDistance ? '#extension GL_ANGLE_clip_cull_distance : require' : '',\n\t\tparameters.extensionMultiDraw ? '#extension GL_ANGLE_multi_draw : require' : '',\n\t];\n\n\treturn chunks.filter( filterEmptyLine ).join( '\\n' );\n\n}\n\nfunction generateDefines( defines ) {\n\n\tconst chunks = [];\n\n\tfor ( const name in defines ) {\n\n\t\tconst value = defines[ name ];\n\n\t\tif ( value === false ) continue;\n\n\t\tchunks.push( '#define ' + name + ' ' + value );\n\n\t}\n\n\treturn chunks.join( '\\n' );\n\n}\n\nfunction fetchAttributeLocations( gl, program ) {\n\n\tconst attributes = {};\n\n\tconst n = gl.getProgramParameter( program, gl.ACTIVE_ATTRIBUTES );\n\n\tfor ( let i = 0; i < n; i ++ ) {\n\n\t\tconst info = gl.getActiveAttrib( program, i );\n\t\tconst name = info.name;\n\n\t\tlet locationSize = 1;\n\t\tif ( info.type === gl.FLOAT_MAT2 ) locationSize = 2;\n\t\tif ( info.type === gl.FLOAT_MAT3 ) locationSize = 3;\n\t\tif ( info.type === gl.FLOAT_MAT4 ) locationSize = 4;\n\n\t\t// console.log( 'THREE.WebGLProgram: ACTIVE VERTEX ATTRIBUTE:', name, i );\n\n\t\tattributes[ name ] = {\n\t\t\ttype: info.type,\n\t\t\tlocation: gl.getAttribLocation( program, name ),\n\t\t\tlocationSize: locationSize\n\t\t};\n\n\t}\n\n\treturn attributes;\n\n}\n\nfunction filterEmptyLine( string ) {\n\n\treturn string !== '';\n\n}\n\nfunction replaceLightNums( string, parameters ) {\n\n\tconst numSpotLightCoords = parameters.numSpotLightShadows + parameters.numSpotLightMaps - parameters.numSpotLightShadowsWithMaps;\n\n\treturn string\n\t\t.replace( /NUM_DIR_LIGHTS/g, parameters.numDirLights )\n\t\t.replace( /NUM_SPOT_LIGHTS/g, parameters.numSpotLights )\n\t\t.replace( /NUM_SPOT_LIGHT_MAPS/g, parameters.numSpotLightMaps )\n\t\t.replace( /NUM_SPOT_LIGHT_COORDS/g, numSpotLightCoords )\n\t\t.replace( /NUM_RECT_AREA_LIGHTS/g, parameters.numRectAreaLights )\n\t\t.replace( /NUM_POINT_LIGHTS/g, parameters.numPointLights )\n\t\t.replace( /NUM_HEMI_LIGHTS/g, parameters.numHemiLights )\n\t\t.replace( /NUM_DIR_LIGHT_SHADOWS/g, parameters.numDirLightShadows )\n\t\t.replace( /NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g, parameters.numSpotLightShadowsWithMaps )\n\t\t.replace( /NUM_SPOT_LIGHT_SHADOWS/g, parameters.numSpotLightShadows )\n\t\t.replace( /NUM_POINT_LIGHT_SHADOWS/g, parameters.numPointLightShadows );\n\n}\n\nfunction replaceClippingPlaneNums( string, parameters ) {\n\n\treturn string\n\t\t.replace( /NUM_CLIPPING_PLANES/g, parameters.numClippingPlanes )\n\t\t.replace( /UNION_CLIPPING_PLANES/g, ( parameters.numClippingPlanes - parameters.numClipIntersection ) );\n\n}\n\n// Resolve Includes\n\nconst includePattern = /^[ \\t]*#include +<([\\w\\d./]+)>/gm;\n\nfunction resolveIncludes( string ) {\n\n\treturn string.replace( includePattern, includeReplacer );\n\n}\n\nconst shaderChunkMap = new Map();\n\nfunction includeReplacer( match, include ) {\n\n\tlet string = ShaderChunk[ include ];\n\n\tif ( string === undefined ) {\n\n\t\tconst newInclude = shaderChunkMap.get( include );\n\n\t\tif ( newInclude !== undefined ) {\n\n\t\t\tstring = ShaderChunk[ newInclude ];\n\t\t\tconsole.warn( 'THREE.WebGLRenderer: Shader chunk \"%s\" has been deprecated. Use \"%s\" instead.', include, newInclude );\n\n\t\t} else {\n\n\t\t\tthrow new Error( 'Can not resolve #include <' + include + '>' );\n\n\t\t}\n\n\t}\n\n\treturn resolveIncludes( string );\n\n}\n\n// Unroll Loops\n\nconst unrollLoopPattern = /#pragma unroll_loop_start\\s+for\\s*\\(\\s*int\\s+i\\s*=\\s*(\\d+)\\s*;\\s*i\\s*<\\s*(\\d+)\\s*;\\s*i\\s*\\+\\+\\s*\\)\\s*{([\\s\\S]+?)}\\s+#pragma unroll_loop_end/g;\n\nfunction unrollLoops( string ) {\n\n\treturn string.replace( unrollLoopPattern, loopReplacer );\n\n}\n\nfunction loopReplacer( match, start, end, snippet ) {\n\n\tlet string = '';\n\n\tfor ( let i = parseInt( start ); i < parseInt( end ); i ++ ) {\n\n\t\tstring += snippet\n\t\t\t.replace( /\\[\\s*i\\s*\\]/g, '[ ' + i + ' ]' )\n\t\t\t.replace( /UNROLLED_LOOP_INDEX/g, i );\n\n\t}\n\n\treturn string;\n\n}\n\n//\n\nfunction generatePrecision( parameters ) {\n\n\tlet precisionstring = `precision ${parameters.precision} float;\n\tprecision ${parameters.precision} int;\n\tprecision ${parameters.precision} sampler2D;\n\tprecision ${parameters.precision} samplerCube;\n\tprecision ${parameters.precision} sampler3D;\n\tprecision ${parameters.precision} sampler2DArray;\n\tprecision ${parameters.precision} sampler2DShadow;\n\tprecision ${parameters.precision} samplerCubeShadow;\n\tprecision ${parameters.precision} sampler2DArrayShadow;\n\tprecision ${parameters.precision} isampler2D;\n\tprecision ${parameters.precision} isampler3D;\n\tprecision ${parameters.precision} isamplerCube;\n\tprecision ${parameters.precision} isampler2DArray;\n\tprecision ${parameters.precision} usampler2D;\n\tprecision ${parameters.precision} usampler3D;\n\tprecision ${parameters.precision} usamplerCube;\n\tprecision ${parameters.precision} usampler2DArray;\n\t`;\n\n\tif ( parameters.precision === 'highp' ) {\n\n\t\tprecisionstring += '\\n#define HIGH_PRECISION';\n\n\t} else if ( parameters.precision === 'mediump' ) {\n\n\t\tprecisionstring += '\\n#define MEDIUM_PRECISION';\n\n\t} else if ( parameters.precision === 'lowp' ) {\n\n\t\tprecisionstring += '\\n#define LOW_PRECISION';\n\n\t}\n\n\treturn precisionstring;\n\n}\n\nfunction generateShadowMapTypeDefine( parameters ) {\n\n\tlet shadowMapTypeDefine = 'SHADOWMAP_TYPE_BASIC';\n\n\tif ( parameters.shadowMapType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PCFShadowMap ) {\n\n\t\tshadowMapTypeDefine = 'SHADOWMAP_TYPE_PCF';\n\n\t} else if ( parameters.shadowMapType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PCFSoftShadowMap ) {\n\n\t\tshadowMapTypeDefine = 'SHADOWMAP_TYPE_PCF_SOFT';\n\n\t} else if ( parameters.shadowMapType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap ) {\n\n\t\tshadowMapTypeDefine = 'SHADOWMAP_TYPE_VSM';\n\n\t}\n\n\treturn shadowMapTypeDefine;\n\n}\n\nfunction generateEnvMapTypeDefine( parameters ) {\n\n\tlet envMapTypeDefine = 'ENVMAP_TYPE_CUBE';\n\n\tif ( parameters.envMap ) {\n\n\t\tswitch ( parameters.envMapMode ) {\n\n\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeReflectionMapping:\n\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeRefractionMapping:\n\t\t\t\tenvMapTypeDefine = 'ENVMAP_TYPE_CUBE';\n\t\t\t\tbreak;\n\n\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeUVReflectionMapping:\n\t\t\t\tenvMapTypeDefine = 'ENVMAP_TYPE_CUBE_UV';\n\t\t\t\tbreak;\n\n\t\t}\n\n\t}\n\n\treturn envMapTypeDefine;\n\n}\n\nfunction generateEnvMapModeDefine( parameters ) {\n\n\tlet envMapModeDefine = 'ENVMAP_MODE_REFLECTION';\n\n\tif ( parameters.envMap ) {\n\n\t\tswitch ( parameters.envMapMode ) {\n\n\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeRefractionMapping:\n\n\t\t\t\tenvMapModeDefine = 'ENVMAP_MODE_REFRACTION';\n\t\t\t\tbreak;\n\n\t\t}\n\n\t}\n\n\treturn envMapModeDefine;\n\n}\n\nfunction generateEnvMapBlendingDefine( parameters ) {\n\n\tlet envMapBlendingDefine = 'ENVMAP_BLENDING_NONE';\n\n\tif ( parameters.envMap ) {\n\n\t\tswitch ( parameters.combine ) {\n\n\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MultiplyOperation:\n\t\t\t\tenvMapBlendingDefine = 'ENVMAP_BLENDING_MULTIPLY';\n\t\t\t\tbreak;\n\n\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MixOperation:\n\t\t\t\tenvMapBlendingDefine = 'ENVMAP_BLENDING_MIX';\n\t\t\t\tbreak;\n\n\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AddOperation:\n\t\t\t\tenvMapBlendingDefine = 'ENVMAP_BLENDING_ADD';\n\t\t\t\tbreak;\n\n\t\t}\n\n\t}\n\n\treturn envMapBlendingDefine;\n\n}\n\nfunction generateCubeUVSize( parameters ) {\n\n\tconst imageHeight = parameters.envMapCubeUVHeight;\n\n\tif ( imageHeight === null ) return null;\n\n\tconst maxMip = Math.log2( imageHeight ) - 2;\n\n\tconst texelHeight = 1.0 / imageHeight;\n\n\tconst texelWidth = 1.0 / ( 3 * Math.max( Math.pow( 2, maxMip ), 7 * 16 ) );\n\n\treturn { texelWidth, texelHeight, maxMip };\n\n}\n\nfunction WebGLProgram( renderer, cacheKey, parameters, bindingStates ) {\n\n\t// TODO Send this event to Three.js DevTools\n\t// console.log( 'WebGLProgram', cacheKey );\n\n\tconst gl = renderer.getContext();\n\n\tconst defines = parameters.defines;\n\n\tlet vertexShader = parameters.vertexShader;\n\tlet fragmentShader = parameters.fragmentShader;\n\n\tconst shadowMapTypeDefine = generateShadowMapTypeDefine( parameters );\n\tconst envMapTypeDefine = generateEnvMapTypeDefine( parameters );\n\tconst envMapModeDefine = generateEnvMapModeDefine( parameters );\n\tconst envMapBlendingDefine = generateEnvMapBlendingDefine( parameters );\n\tconst envMapCubeUVSize = generateCubeUVSize( parameters );\n\n\tconst customVertexExtensions = generateVertexExtensions( parameters );\n\n\tconst customDefines = generateDefines( defines );\n\n\tconst program = gl.createProgram();\n\n\tlet prefixVertex, prefixFragment;\n\tlet versionString = parameters.glslVersion ? '#version ' + parameters.glslVersion + '\\n' : '';\n\n\tif ( parameters.isRawShaderMaterial ) {\n\n\t\tprefixVertex = [\n\n\t\t\t'#define SHADER_TYPE ' + parameters.shaderType,\n\t\t\t'#define SHADER_NAME ' + parameters.shaderName,\n\n\t\t\tcustomDefines\n\n\t\t].filter( filterEmptyLine ).join( '\\n' );\n\n\t\tif ( prefixVertex.length > 0 ) {\n\n\t\t\tprefixVertex += '\\n';\n\n\t\t}\n\n\t\tprefixFragment = [\n\n\t\t\t'#define SHADER_TYPE ' + parameters.shaderType,\n\t\t\t'#define SHADER_NAME ' + parameters.shaderName,\n\n\t\t\tcustomDefines\n\n\t\t].filter( filterEmptyLine ).join( '\\n' );\n\n\t\tif ( prefixFragment.length > 0 ) {\n\n\t\t\tprefixFragment += '\\n';\n\n\t\t}\n\n\t} else {\n\n\t\tprefixVertex = [\n\n\t\t\tgeneratePrecision( parameters ),\n\n\t\t\t'#define SHADER_TYPE ' + parameters.shaderType,\n\t\t\t'#define SHADER_NAME ' + parameters.shaderName,\n\n\t\t\tcustomDefines,\n\n\t\t\tparameters.extensionClipCullDistance ? '#define USE_CLIP_DISTANCE' : '',\n\t\t\tparameters.batching ? '#define USE_BATCHING' : '',\n\t\t\tparameters.batchingColor ? '#define USE_BATCHING_COLOR' : '',\n\t\t\tparameters.instancing ? '#define USE_INSTANCING' : '',\n\t\t\tparameters.instancingColor ? '#define USE_INSTANCING_COLOR' : '',\n\t\t\tparameters.instancingMorph ? '#define USE_INSTANCING_MORPH' : '',\n\n\t\t\tparameters.useFog && parameters.fog ? '#define USE_FOG' : '',\n\t\t\tparameters.useFog && parameters.fogExp2 ? '#define FOG_EXP2' : '',\n\n\t\t\tparameters.map ? '#define USE_MAP' : '',\n\t\t\tparameters.envMap ? '#define USE_ENVMAP' : '',\n\t\t\tparameters.envMap ? '#define ' + envMapModeDefine : '',\n\t\t\tparameters.lightMap ? '#define USE_LIGHTMAP' : '',\n\t\t\tparameters.aoMap ? '#define USE_AOMAP' : '',\n\t\t\tparameters.bumpMap ? '#define USE_BUMPMAP' : '',\n\t\t\tparameters.normalMap ? '#define USE_NORMALMAP' : '',\n\t\t\tparameters.normalMapObjectSpace ? '#define USE_NORMALMAP_OBJECTSPACE' : '',\n\t\t\tparameters.normalMapTangentSpace ? '#define USE_NORMALMAP_TANGENTSPACE' : '',\n\t\t\tparameters.displacementMap ? '#define USE_DISPLACEMENTMAP' : '',\n\t\t\tparameters.emissiveMap ? '#define USE_EMISSIVEMAP' : '',\n\n\t\t\tparameters.anisotropy ? '#define USE_ANISOTROPY' : '',\n\t\t\tparameters.anisotropyMap ? '#define USE_ANISOTROPYMAP' : '',\n\n\t\t\tparameters.clearcoatMap ? '#define USE_CLEARCOATMAP' : '',\n\t\t\tparameters.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '',\n\t\t\tparameters.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '',\n\n\t\t\tparameters.iridescenceMap ? '#define USE_IRIDESCENCEMAP' : '',\n\t\t\tparameters.iridescenceThicknessMap ? '#define USE_IRIDESCENCE_THICKNESSMAP' : '',\n\n\t\t\tparameters.specularMap ? '#define USE_SPECULARMAP' : '',\n\t\t\tparameters.specularColorMap ? '#define USE_SPECULAR_COLORMAP' : '',\n\t\t\tparameters.specularIntensityMap ? '#define USE_SPECULAR_INTENSITYMAP' : '',\n\n\t\t\tparameters.roughnessMap ? '#define USE_ROUGHNESSMAP' : '',\n\t\t\tparameters.metalnessMap ? '#define USE_METALNESSMAP' : '',\n\t\t\tparameters.alphaMap ? '#define USE_ALPHAMAP' : '',\n\t\t\tparameters.alphaHash ? '#define USE_ALPHAHASH' : '',\n\n\t\t\tparameters.transmission ? '#define USE_TRANSMISSION' : '',\n\t\t\tparameters.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '',\n\t\t\tparameters.thicknessMap ? '#define USE_THICKNESSMAP' : '',\n\n\t\t\tparameters.sheenColorMap ? '#define USE_SHEEN_COLORMAP' : '',\n\t\t\tparameters.sheenRoughnessMap ? '#define USE_SHEEN_ROUGHNESSMAP' : '',\n\n\t\t\t//\n\n\t\t\tparameters.mapUv ? '#define MAP_UV ' + parameters.mapUv : '',\n\t\t\tparameters.alphaMapUv ? '#define ALPHAMAP_UV ' + parameters.alphaMapUv : '',\n\t\t\tparameters.lightMapUv ? '#define LIGHTMAP_UV ' + parameters.lightMapUv : '',\n\t\t\tparameters.aoMapUv ? '#define AOMAP_UV ' + parameters.aoMapUv : '',\n\t\t\tparameters.emissiveMapUv ? '#define EMISSIVEMAP_UV ' + parameters.emissiveMapUv : '',\n\t\t\tparameters.bumpMapUv ? '#define BUMPMAP_UV ' + parameters.bumpMapUv : '',\n\t\t\tparameters.normalMapUv ? '#define NORMALMAP_UV ' + parameters.normalMapUv : '',\n\t\t\tparameters.displacementMapUv ? '#define DISPLACEMENTMAP_UV ' + parameters.displacementMapUv : '',\n\n\t\t\tparameters.metalnessMapUv ? '#define METALNESSMAP_UV ' + parameters.metalnessMapUv : '',\n\t\t\tparameters.roughnessMapUv ? '#define ROUGHNESSMAP_UV ' + parameters.roughnessMapUv : '',\n\n\t\t\tparameters.anisotropyMapUv ? '#define ANISOTROPYMAP_UV ' + parameters.anisotropyMapUv : '',\n\n\t\t\tparameters.clearcoatMapUv ? '#define CLEARCOATMAP_UV ' + parameters.clearcoatMapUv : '',\n\t\t\tparameters.clearcoatNormalMapUv ? '#define CLEARCOAT_NORMALMAP_UV ' + parameters.clearcoatNormalMapUv : '',\n\t\t\tparameters.clearcoatRoughnessMapUv ? '#define CLEARCOAT_ROUGHNESSMAP_UV ' + parameters.clearcoatRoughnessMapUv : '',\n\n\t\t\tparameters.iridescenceMapUv ? '#define IRIDESCENCEMAP_UV ' + parameters.iridescenceMapUv : '',\n\t\t\tparameters.iridescenceThicknessMapUv ? '#define IRIDESCENCE_THICKNESSMAP_UV ' + parameters.iridescenceThicknessMapUv : '',\n\n\t\t\tparameters.sheenColorMapUv ? '#define SHEEN_COLORMAP_UV ' + parameters.sheenColorMapUv : '',\n\t\t\tparameters.sheenRoughnessMapUv ? '#define SHEEN_ROUGHNESSMAP_UV ' + parameters.sheenRoughnessMapUv : '',\n\n\t\t\tparameters.specularMapUv ? '#define SPECULARMAP_UV ' + parameters.specularMapUv : '',\n\t\t\tparameters.specularColorMapUv ? '#define SPECULAR_COLORMAP_UV ' + parameters.specularColorMapUv : '',\n\t\t\tparameters.specularIntensityMapUv ? '#define SPECULAR_INTENSITYMAP_UV ' + parameters.specularIntensityMapUv : '',\n\n\t\t\tparameters.transmissionMapUv ? '#define TRANSMISSIONMAP_UV ' + parameters.transmissionMapUv : '',\n\t\t\tparameters.thicknessMapUv ? '#define THICKNESSMAP_UV ' + parameters.thicknessMapUv : '',\n\n\t\t\t//\n\n\t\t\tparameters.vertexTangents && parameters.flatShading === false ? '#define USE_TANGENT' : '',\n\t\t\tparameters.vertexColors ? '#define USE_COLOR' : '',\n\t\t\tparameters.vertexAlphas ? '#define USE_COLOR_ALPHA' : '',\n\t\t\tparameters.vertexUv1s ? '#define USE_UV1' : '',\n\t\t\tparameters.vertexUv2s ? '#define USE_UV2' : '',\n\t\t\tparameters.vertexUv3s ? '#define USE_UV3' : '',\n\n\t\t\tparameters.pointsUvs ? '#define USE_POINTS_UV' : '',\n\n\t\t\tparameters.flatShading ? '#define FLAT_SHADED' : '',\n\n\t\t\tparameters.skinning ? '#define USE_SKINNING' : '',\n\n\t\t\tparameters.morphTargets ? '#define USE_MORPHTARGETS' : '',\n\t\t\tparameters.morphNormals && parameters.flatShading === false ? '#define USE_MORPHNORMALS' : '',\n\t\t\t( parameters.morphColors ) ? '#define USE_MORPHCOLORS' : '',\n\t\t\t( parameters.morphTargetsCount > 0 ) ? '#define MORPHTARGETS_TEXTURE_STRIDE ' + parameters.morphTextureStride : '',\n\t\t\t( parameters.morphTargetsCount > 0 ) ? '#define MORPHTARGETS_COUNT ' + parameters.morphTargetsCount : '',\n\t\t\tparameters.doubleSided ? '#define DOUBLE_SIDED' : '',\n\t\t\tparameters.flipSided ? '#define FLIP_SIDED' : '',\n\n\t\t\tparameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',\n\t\t\tparameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '',\n\n\t\t\tparameters.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '',\n\n\t\t\tparameters.numLightProbes > 0 ? '#define USE_LIGHT_PROBES' : '',\n\n\t\t\tparameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '',\n\t\t\tparameters.reverseDepthBuffer ? '#define USE_REVERSEDEPTHBUF' : '',\n\n\t\t\t'uniform mat4 modelMatrix;',\n\t\t\t'uniform mat4 modelViewMatrix;',\n\t\t\t'uniform mat4 projectionMatrix;',\n\t\t\t'uniform mat4 viewMatrix;',\n\t\t\t'uniform mat3 normalMatrix;',\n\t\t\t'uniform vec3 cameraPosition;',\n\t\t\t'uniform bool isOrthographic;',\n\n\t\t\t'#ifdef USE_INSTANCING',\n\n\t\t\t'\tattribute mat4 instanceMatrix;',\n\n\t\t\t'#endif',\n\n\t\t\t'#ifdef USE_INSTANCING_COLOR',\n\n\t\t\t'\tattribute vec3 instanceColor;',\n\n\t\t\t'#endif',\n\n\t\t\t'#ifdef USE_INSTANCING_MORPH',\n\n\t\t\t'\tuniform sampler2D morphTexture;',\n\n\t\t\t'#endif',\n\n\t\t\t'attribute vec3 position;',\n\t\t\t'attribute vec3 normal;',\n\t\t\t'attribute vec2 uv;',\n\n\t\t\t'#ifdef USE_UV1',\n\n\t\t\t'\tattribute vec2 uv1;',\n\n\t\t\t'#endif',\n\n\t\t\t'#ifdef USE_UV2',\n\n\t\t\t'\tattribute vec2 uv2;',\n\n\t\t\t'#endif',\n\n\t\t\t'#ifdef USE_UV3',\n\n\t\t\t'\tattribute vec2 uv3;',\n\n\t\t\t'#endif',\n\n\t\t\t'#ifdef USE_TANGENT',\n\n\t\t\t'\tattribute vec4 tangent;',\n\n\t\t\t'#endif',\n\n\t\t\t'#if defined( USE_COLOR_ALPHA )',\n\n\t\t\t'\tattribute vec4 color;',\n\n\t\t\t'#elif defined( USE_COLOR )',\n\n\t\t\t'\tattribute vec3 color;',\n\n\t\t\t'#endif',\n\n\t\t\t'#ifdef USE_SKINNING',\n\n\t\t\t'\tattribute vec4 skinIndex;',\n\t\t\t'\tattribute vec4 skinWeight;',\n\n\t\t\t'#endif',\n\n\t\t\t'\\n'\n\n\t\t].filter( filterEmptyLine ).join( '\\n' );\n\n\t\tprefixFragment = [\n\n\t\t\tgeneratePrecision( parameters ),\n\n\t\t\t'#define SHADER_TYPE ' + parameters.shaderType,\n\t\t\t'#define SHADER_NAME ' + parameters.shaderName,\n\n\t\t\tcustomDefines,\n\n\t\t\tparameters.useFog && parameters.fog ? '#define USE_FOG' : '',\n\t\t\tparameters.useFog && parameters.fogExp2 ? '#define FOG_EXP2' : '',\n\n\t\t\tparameters.alphaToCoverage ? '#define ALPHA_TO_COVERAGE' : '',\n\t\t\tparameters.map ? '#define USE_MAP' : '',\n\t\t\tparameters.matcap ? '#define USE_MATCAP' : '',\n\t\t\tparameters.envMap ? '#define USE_ENVMAP' : '',\n\t\t\tparameters.envMap ? '#define ' + envMapTypeDefine : '',\n\t\t\tparameters.envMap ? '#define ' + envMapModeDefine : '',\n\t\t\tparameters.envMap ? '#define ' + envMapBlendingDefine : '',\n\t\t\tenvMapCubeUVSize ? '#define CUBEUV_TEXEL_WIDTH ' + envMapCubeUVSize.texelWidth : '',\n\t\t\tenvMapCubeUVSize ? '#define CUBEUV_TEXEL_HEIGHT ' + envMapCubeUVSize.texelHeight : '',\n\t\t\tenvMapCubeUVSize ? '#define CUBEUV_MAX_MIP ' + envMapCubeUVSize.maxMip + '.0' : '',\n\t\t\tparameters.lightMap ? '#define USE_LIGHTMAP' : '',\n\t\t\tparameters.aoMap ? '#define USE_AOMAP' : '',\n\t\t\tparameters.bumpMap ? '#define USE_BUMPMAP' : '',\n\t\t\tparameters.normalMap ? '#define USE_NORMALMAP' : '',\n\t\t\tparameters.normalMapObjectSpace ? '#define USE_NORMALMAP_OBJECTSPACE' : '',\n\t\t\tparameters.normalMapTangentSpace ? '#define USE_NORMALMAP_TANGENTSPACE' : '',\n\t\t\tparameters.emissiveMap ? '#define USE_EMISSIVEMAP' : '',\n\n\t\t\tparameters.anisotropy ? '#define USE_ANISOTROPY' : '',\n\t\t\tparameters.anisotropyMap ? '#define USE_ANISOTROPYMAP' : '',\n\n\t\t\tparameters.clearcoat ? '#define USE_CLEARCOAT' : '',\n\t\t\tparameters.clearcoatMap ? '#define USE_CLEARCOATMAP' : '',\n\t\t\tparameters.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '',\n\t\t\tparameters.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '',\n\n\t\t\tparameters.dispersion ? '#define USE_DISPERSION' : '',\n\n\t\t\tparameters.iridescence ? '#define USE_IRIDESCENCE' : '',\n\t\t\tparameters.iridescenceMap ? '#define USE_IRIDESCENCEMAP' : '',\n\t\t\tparameters.iridescenceThicknessMap ? '#define USE_IRIDESCENCE_THICKNESSMAP' : '',\n\n\t\t\tparameters.specularMap ? '#define USE_SPECULARMAP' : '',\n\t\t\tparameters.specularColorMap ? '#define USE_SPECULAR_COLORMAP' : '',\n\t\t\tparameters.specularIntensityMap ? '#define USE_SPECULAR_INTENSITYMAP' : '',\n\n\t\t\tparameters.roughnessMap ? '#define USE_ROUGHNESSMAP' : '',\n\t\t\tparameters.metalnessMap ? '#define USE_METALNESSMAP' : '',\n\n\t\t\tparameters.alphaMap ? '#define USE_ALPHAMAP' : '',\n\t\t\tparameters.alphaTest ? '#define USE_ALPHATEST' : '',\n\t\t\tparameters.alphaHash ? '#define USE_ALPHAHASH' : '',\n\n\t\t\tparameters.sheen ? '#define USE_SHEEN' : '',\n\t\t\tparameters.sheenColorMap ? '#define USE_SHEEN_COLORMAP' : '',\n\t\t\tparameters.sheenRoughnessMap ? '#define USE_SHEEN_ROUGHNESSMAP' : '',\n\n\t\t\tparameters.transmission ? '#define USE_TRANSMISSION' : '',\n\t\t\tparameters.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '',\n\t\t\tparameters.thicknessMap ? '#define USE_THICKNESSMAP' : '',\n\n\t\t\tparameters.vertexTangents && parameters.flatShading === false ? '#define USE_TANGENT' : '',\n\t\t\tparameters.vertexColors || parameters.instancingColor || parameters.batchingColor ? '#define USE_COLOR' : '',\n\t\t\tparameters.vertexAlphas ? '#define USE_COLOR_ALPHA' : '',\n\t\t\tparameters.vertexUv1s ? '#define USE_UV1' : '',\n\t\t\tparameters.vertexUv2s ? '#define USE_UV2' : '',\n\t\t\tparameters.vertexUv3s ? '#define USE_UV3' : '',\n\n\t\t\tparameters.pointsUvs ? '#define USE_POINTS_UV' : '',\n\n\t\t\tparameters.gradientMap ? '#define USE_GRADIENTMAP' : '',\n\n\t\t\tparameters.flatShading ? '#define FLAT_SHADED' : '',\n\n\t\t\tparameters.doubleSided ? '#define DOUBLE_SIDED' : '',\n\t\t\tparameters.flipSided ? '#define FLIP_SIDED' : '',\n\n\t\t\tparameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',\n\t\t\tparameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '',\n\n\t\t\tparameters.premultipliedAlpha ? '#define PREMULTIPLIED_ALPHA' : '',\n\n\t\t\tparameters.numLightProbes > 0 ? '#define USE_LIGHT_PROBES' : '',\n\n\t\t\tparameters.decodeVideoTexture ? '#define DECODE_VIDEO_TEXTURE' : '',\n\t\t\tparameters.decodeVideoTextureEmissive ? '#define DECODE_VIDEO_TEXTURE_EMISSIVE' : '',\n\n\t\t\tparameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '',\n\t\t\tparameters.reverseDepthBuffer ? '#define USE_REVERSEDEPTHBUF' : '',\n\n\t\t\t'uniform mat4 viewMatrix;',\n\t\t\t'uniform vec3 cameraPosition;',\n\t\t\t'uniform bool isOrthographic;',\n\n\t\t\t( parameters.toneMapping !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoToneMapping ) ? '#define TONE_MAPPING' : '',\n\t\t\t( parameters.toneMapping !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoToneMapping ) ? ShaderChunk[ 'tonemapping_pars_fragment' ] : '', // this code is required here because it is used by the toneMapping() function defined below\n\t\t\t( parameters.toneMapping !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoToneMapping ) ? getToneMappingFunction( 'toneMapping', parameters.toneMapping ) : '',\n\n\t\t\tparameters.dithering ? '#define DITHERING' : '',\n\t\t\tparameters.opaque ? '#define OPAQUE' : '',\n\n\t\t\tShaderChunk[ 'colorspace_pars_fragment' ], // this code is required here because it is used by the various encoding/decoding function defined below\n\t\t\tgetTexelEncodingFunction( 'linearToOutputTexel', parameters.outputColorSpace ),\n\t\t\tgetLuminanceFunction(),\n\n\t\t\tparameters.useDepthPacking ? '#define DEPTH_PACKING ' + parameters.depthPacking : '',\n\n\t\t\t'\\n'\n\n\t\t].filter( filterEmptyLine ).join( '\\n' );\n\n\t}\n\n\tvertexShader = resolveIncludes( vertexShader );\n\tvertexShader = replaceLightNums( vertexShader, parameters );\n\tvertexShader = replaceClippingPlaneNums( vertexShader, parameters );\n\n\tfragmentShader = resolveIncludes( fragmentShader );\n\tfragmentShader = replaceLightNums( fragmentShader, parameters );\n\tfragmentShader = replaceClippingPlaneNums( fragmentShader, parameters );\n\n\tvertexShader = unrollLoops( vertexShader );\n\tfragmentShader = unrollLoops( fragmentShader );\n\n\tif ( parameters.isRawShaderMaterial !== true ) {\n\n\t\t// GLSL 3.0 conversion for built-in materials and ShaderMaterial\n\n\t\tversionString = '#version 300 es\\n';\n\n\t\tprefixVertex = [\n\t\t\tcustomVertexExtensions,\n\t\t\t'#define attribute in',\n\t\t\t'#define varying out',\n\t\t\t'#define texture2D texture'\n\t\t].join( '\\n' ) + '\\n' + prefixVertex;\n\n\t\tprefixFragment = [\n\t\t\t'#define varying in',\n\t\t\t( parameters.glslVersion === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GLSL3 ) ? '' : 'layout(location = 0) out highp vec4 pc_fragColor;',\n\t\t\t( parameters.glslVersion === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GLSL3 ) ? '' : '#define gl_FragColor pc_fragColor',\n\t\t\t'#define gl_FragDepthEXT gl_FragDepth',\n\t\t\t'#define texture2D texture',\n\t\t\t'#define textureCube texture',\n\t\t\t'#define texture2DProj textureProj',\n\t\t\t'#define texture2DLodEXT textureLod',\n\t\t\t'#define texture2DProjLodEXT textureProjLod',\n\t\t\t'#define textureCubeLodEXT textureLod',\n\t\t\t'#define texture2DGradEXT textureGrad',\n\t\t\t'#define texture2DProjGradEXT textureProjGrad',\n\t\t\t'#define textureCubeGradEXT textureGrad'\n\t\t].join( '\\n' ) + '\\n' + prefixFragment;\n\n\t}\n\n\tconst vertexGlsl = versionString + prefixVertex + vertexShader;\n\tconst fragmentGlsl = versionString + prefixFragment + fragmentShader;\n\n\t// console.log( '*VERTEX*', vertexGlsl );\n\t// console.log( '*FRAGMENT*', fragmentGlsl );\n\n\tconst glVertexShader = WebGLShader( gl, gl.VERTEX_SHADER, vertexGlsl );\n\tconst glFragmentShader = WebGLShader( gl, gl.FRAGMENT_SHADER, fragmentGlsl );\n\n\tgl.attachShader( program, glVertexShader );\n\tgl.attachShader( program, glFragmentShader );\n\n\t// Force a particular attribute to index 0.\n\n\tif ( parameters.index0AttributeName !== undefined ) {\n\n\t\tgl.bindAttribLocation( program, 0, parameters.index0AttributeName );\n\n\t} else if ( parameters.morphTargets === true ) {\n\n\t\t// programs with morphTargets displace position out of attribute 0\n\t\tgl.bindAttribLocation( program, 0, 'position' );\n\n\t}\n\n\tgl.linkProgram( program );\n\n\tfunction onFirstUse( self ) {\n\n\t\t// check for link errors\n\t\tif ( renderer.debug.checkShaderErrors ) {\n\n\t\t\tconst programLog = gl.getProgramInfoLog( program ).trim();\n\t\t\tconst vertexLog = gl.getShaderInfoLog( glVertexShader ).trim();\n\t\t\tconst fragmentLog = gl.getShaderInfoLog( glFragmentShader ).trim();\n\n\t\t\tlet runnable = true;\n\t\t\tlet haveDiagnostics = true;\n\n\t\t\tif ( gl.getProgramParameter( program, gl.LINK_STATUS ) === false ) {\n\n\t\t\t\trunnable = false;\n\n\t\t\t\tif ( typeof renderer.debug.onShaderError === 'function' ) {\n\n\t\t\t\t\trenderer.debug.onShaderError( gl, program, glVertexShader, glFragmentShader );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// default error reporting\n\n\t\t\t\t\tconst vertexErrors = getShaderErrors( gl, glVertexShader, 'vertex' );\n\t\t\t\t\tconst fragmentErrors = getShaderErrors( gl, glFragmentShader, 'fragment' );\n\n\t\t\t\t\tconsole.error(\n\t\t\t\t\t\t'THREE.WebGLProgram: Shader Error ' + gl.getError() + ' - ' +\n\t\t\t\t\t\t'VALIDATE_STATUS ' + gl.getProgramParameter( program, gl.VALIDATE_STATUS ) + '\\n\\n' +\n\t\t\t\t\t\t'Material Name: ' + self.name + '\\n' +\n\t\t\t\t\t\t'Material Type: ' + self.type + '\\n\\n' +\n\t\t\t\t\t\t'Program Info Log: ' + programLog + '\\n' +\n\t\t\t\t\t\tvertexErrors + '\\n' +\n\t\t\t\t\t\tfragmentErrors\n\t\t\t\t\t);\n\n\t\t\t\t}\n\n\t\t\t} else if ( programLog !== '' ) {\n\n\t\t\t\tconsole.warn( 'THREE.WebGLProgram: Program Info Log:', programLog );\n\n\t\t\t} else if ( vertexLog === '' || fragmentLog === '' ) {\n\n\t\t\t\thaveDiagnostics = false;\n\n\t\t\t}\n\n\t\t\tif ( haveDiagnostics ) {\n\n\t\t\t\tself.diagnostics = {\n\n\t\t\t\t\trunnable: runnable,\n\n\t\t\t\t\tprogramLog: programLog,\n\n\t\t\t\t\tvertexShader: {\n\n\t\t\t\t\t\tlog: vertexLog,\n\t\t\t\t\t\tprefix: prefixVertex\n\n\t\t\t\t\t},\n\n\t\t\t\t\tfragmentShader: {\n\n\t\t\t\t\t\tlog: fragmentLog,\n\t\t\t\t\t\tprefix: prefixFragment\n\n\t\t\t\t\t}\n\n\t\t\t\t};\n\n\t\t\t}\n\n\t\t}\n\n\t\t// Clean up\n\n\t\t// Crashes in iOS9 and iOS10. #18402\n\t\t// gl.detachShader( program, glVertexShader );\n\t\t// gl.detachShader( program, glFragmentShader );\n\n\t\tgl.deleteShader( glVertexShader );\n\t\tgl.deleteShader( glFragmentShader );\n\n\t\tcachedUniforms = new WebGLUniforms( gl, program );\n\t\tcachedAttributes = fetchAttributeLocations( gl, program );\n\n\t}\n\n\t// set up caching for uniform locations\n\n\tlet cachedUniforms;\n\n\tthis.getUniforms = function () {\n\n\t\tif ( cachedUniforms === undefined ) {\n\n\t\t\t// Populates cachedUniforms and cachedAttributes\n\t\t\tonFirstUse( this );\n\n\t\t}\n\n\t\treturn cachedUniforms;\n\n\t};\n\n\t// set up caching for attribute locations\n\n\tlet cachedAttributes;\n\n\tthis.getAttributes = function () {\n\n\t\tif ( cachedAttributes === undefined ) {\n\n\t\t\t// Populates cachedAttributes and cachedUniforms\n\t\t\tonFirstUse( this );\n\n\t\t}\n\n\t\treturn cachedAttributes;\n\n\t};\n\n\t// indicate when the program is ready to be used. if the KHR_parallel_shader_compile extension isn't supported,\n\t// flag the program as ready immediately. It may cause a stall when it's first used.\n\n\tlet programReady = ( parameters.rendererExtensionParallelShaderCompile === false );\n\n\tthis.isReady = function () {\n\n\t\tif ( programReady === false ) {\n\n\t\t\tprogramReady = gl.getProgramParameter( program, COMPLETION_STATUS_KHR );\n\n\t\t}\n\n\t\treturn programReady;\n\n\t};\n\n\t// free resource\n\n\tthis.destroy = function () {\n\n\t\tbindingStates.releaseStatesOfProgram( this );\n\n\t\tgl.deleteProgram( program );\n\t\tthis.program = undefined;\n\n\t};\n\n\t//\n\n\tthis.type = parameters.shaderType;\n\tthis.name = parameters.shaderName;\n\tthis.id = programIdCount ++;\n\tthis.cacheKey = cacheKey;\n\tthis.usedTimes = 1;\n\tthis.program = program;\n\tthis.vertexShader = glVertexShader;\n\tthis.fragmentShader = glFragmentShader;\n\n\treturn this;\n\n}\n\nlet _id = 0;\n\nclass WebGLShaderCache {\n\n\tconstructor() {\n\n\t\tthis.shaderCache = new Map();\n\t\tthis.materialCache = new Map();\n\n\t}\n\n\tupdate( material ) {\n\n\t\tconst vertexShader = material.vertexShader;\n\t\tconst fragmentShader = material.fragmentShader;\n\n\t\tconst vertexShaderStage = this._getShaderStage( vertexShader );\n\t\tconst fragmentShaderStage = this._getShaderStage( fragmentShader );\n\n\t\tconst materialShaders = this._getShaderCacheForMaterial( material );\n\n\t\tif ( materialShaders.has( vertexShaderStage ) === false ) {\n\n\t\t\tmaterialShaders.add( vertexShaderStage );\n\t\t\tvertexShaderStage.usedTimes ++;\n\n\t\t}\n\n\t\tif ( materialShaders.has( fragmentShaderStage ) === false ) {\n\n\t\t\tmaterialShaders.add( fragmentShaderStage );\n\t\t\tfragmentShaderStage.usedTimes ++;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tremove( material ) {\n\n\t\tconst materialShaders = this.materialCache.get( material );\n\n\t\tfor ( const shaderStage of materialShaders ) {\n\n\t\t\tshaderStage.usedTimes --;\n\n\t\t\tif ( shaderStage.usedTimes === 0 ) this.shaderCache.delete( shaderStage.code );\n\n\t\t}\n\n\t\tthis.materialCache.delete( material );\n\n\t\treturn this;\n\n\t}\n\n\tgetVertexShaderID( material ) {\n\n\t\treturn this._getShaderStage( material.vertexShader ).id;\n\n\t}\n\n\tgetFragmentShaderID( material ) {\n\n\t\treturn this._getShaderStage( material.fragmentShader ).id;\n\n\t}\n\n\tdispose() {\n\n\t\tthis.shaderCache.clear();\n\t\tthis.materialCache.clear();\n\n\t}\n\n\t_getShaderCacheForMaterial( material ) {\n\n\t\tconst cache = this.materialCache;\n\t\tlet set = cache.get( material );\n\n\t\tif ( set === undefined ) {\n\n\t\t\tset = new Set();\n\t\t\tcache.set( material, set );\n\n\t\t}\n\n\t\treturn set;\n\n\t}\n\n\t_getShaderStage( code ) {\n\n\t\tconst cache = this.shaderCache;\n\t\tlet stage = cache.get( code );\n\n\t\tif ( stage === undefined ) {\n\n\t\t\tstage = new WebGLShaderStage( code );\n\t\t\tcache.set( code, stage );\n\n\t\t}\n\n\t\treturn stage;\n\n\t}\n\n}\n\nclass WebGLShaderStage {\n\n\tconstructor( code ) {\n\n\t\tthis.id = _id ++;\n\n\t\tthis.code = code;\n\t\tthis.usedTimes = 0;\n\n\t}\n\n}\n\nfunction WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities, bindingStates, clipping ) {\n\n\tconst _programLayers = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Layers();\n\tconst _customShaders = new WebGLShaderCache();\n\tconst _activeChannels = new Set();\n\tconst programs = [];\n\n\tconst logarithmicDepthBuffer = capabilities.logarithmicDepthBuffer;\n\tconst SUPPORTS_VERTEX_TEXTURES = capabilities.vertexTextures;\n\n\tlet precision = capabilities.precision;\n\n\tconst shaderIDs = {\n\t\tMeshDepthMaterial: 'depth',\n\t\tMeshDistanceMaterial: 'distanceRGBA',\n\t\tMeshNormalMaterial: 'normal',\n\t\tMeshBasicMaterial: 'basic',\n\t\tMeshLambertMaterial: 'lambert',\n\t\tMeshPhongMaterial: 'phong',\n\t\tMeshToonMaterial: 'toon',\n\t\tMeshStandardMaterial: 'physical',\n\t\tMeshPhysicalMaterial: 'physical',\n\t\tMeshMatcapMaterial: 'matcap',\n\t\tLineBasicMaterial: 'basic',\n\t\tLineDashedMaterial: 'dashed',\n\t\tPointsMaterial: 'points',\n\t\tShadowMaterial: 'shadow',\n\t\tSpriteMaterial: 'sprite'\n\t};\n\n\tfunction getChannel( value ) {\n\n\t\t_activeChannels.add( value );\n\n\t\tif ( value === 0 ) return 'uv';\n\n\t\treturn `uv${ value }`;\n\n\t}\n\n\tfunction getParameters( material, lights, shadows, scene, object ) {\n\n\t\tconst fog = scene.fog;\n\t\tconst geometry = object.geometry;\n\t\tconst environment = material.isMeshStandardMaterial ? scene.environment : null;\n\n\t\tconst envMap = ( material.isMeshStandardMaterial ? cubeuvmaps : cubemaps ).get( material.envMap || environment );\n\t\tconst envMapCubeUVHeight = ( !! envMap ) && ( envMap.mapping === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CubeUVReflectionMapping ) ? envMap.image.height : null;\n\n\t\tconst shaderID = shaderIDs[ material.type ];\n\n\t\t// heuristics to create shader parameters according to lights in the scene\n\t\t// (not to blow over maxLights budget)\n\n\t\tif ( material.precision !== null ) {\n\n\t\t\tprecision = capabilities.getMaxPrecision( material.precision );\n\n\t\t\tif ( precision !== material.precision ) {\n\n\t\t\t\tconsole.warn( 'THREE.WebGLProgram.getParameters:', material.precision, 'not supported, using', precision, 'instead.' );\n\n\t\t\t}\n\n\t\t}\n\n\t\t//\n\n\t\tconst morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color;\n\t\tconst morphTargetsCount = ( morphAttribute !== undefined ) ? morphAttribute.length : 0;\n\n\t\tlet morphTextureStride = 0;\n\n\t\tif ( geometry.morphAttributes.position !== undefined ) morphTextureStride = 1;\n\t\tif ( geometry.morphAttributes.normal !== undefined ) morphTextureStride = 2;\n\t\tif ( geometry.morphAttributes.color !== undefined ) morphTextureStride = 3;\n\n\t\t//\n\n\t\tlet vertexShader, fragmentShader;\n\t\tlet customVertexShaderID, customFragmentShaderID;\n\n\t\tif ( shaderID ) {\n\n\t\t\tconst shader = ShaderLib[ shaderID ];\n\n\t\t\tvertexShader = shader.vertexShader;\n\t\t\tfragmentShader = shader.fragmentShader;\n\n\t\t} else {\n\n\t\t\tvertexShader = material.vertexShader;\n\t\t\tfragmentShader = material.fragmentShader;\n\n\t\t\t_customShaders.update( material );\n\n\t\t\tcustomVertexShaderID = _customShaders.getVertexShaderID( material );\n\t\t\tcustomFragmentShaderID = _customShaders.getFragmentShaderID( material );\n\n\t\t}\n\n\t\tconst currentRenderTarget = renderer.getRenderTarget();\n\t\tconst reverseDepthBuffer = renderer.state.buffers.depth.getReversed();\n\n\t\tconst IS_INSTANCEDMESH = object.isInstancedMesh === true;\n\t\tconst IS_BATCHEDMESH = object.isBatchedMesh === true;\n\n\t\tconst HAS_MAP = !! material.map;\n\t\tconst HAS_MATCAP = !! material.matcap;\n\t\tconst HAS_ENVMAP = !! envMap;\n\t\tconst HAS_AOMAP = !! material.aoMap;\n\t\tconst HAS_LIGHTMAP = !! material.lightMap;\n\t\tconst HAS_BUMPMAP = !! material.bumpMap;\n\t\tconst HAS_NORMALMAP = !! material.normalMap;\n\t\tconst HAS_DISPLACEMENTMAP = !! material.displacementMap;\n\t\tconst HAS_EMISSIVEMAP = !! material.emissiveMap;\n\n\t\tconst HAS_METALNESSMAP = !! material.metalnessMap;\n\t\tconst HAS_ROUGHNESSMAP = !! material.roughnessMap;\n\n\t\tconst HAS_ANISOTROPY = material.anisotropy > 0;\n\t\tconst HAS_CLEARCOAT = material.clearcoat > 0;\n\t\tconst HAS_DISPERSION = material.dispersion > 0;\n\t\tconst HAS_IRIDESCENCE = material.iridescence > 0;\n\t\tconst HAS_SHEEN = material.sheen > 0;\n\t\tconst HAS_TRANSMISSION = material.transmission > 0;\n\n\t\tconst HAS_ANISOTROPYMAP = HAS_ANISOTROPY && !! material.anisotropyMap;\n\n\t\tconst HAS_CLEARCOATMAP = HAS_CLEARCOAT && !! material.clearcoatMap;\n\t\tconst HAS_CLEARCOAT_NORMALMAP = HAS_CLEARCOAT && !! material.clearcoatNormalMap;\n\t\tconst HAS_CLEARCOAT_ROUGHNESSMAP = HAS_CLEARCOAT && !! material.clearcoatRoughnessMap;\n\n\t\tconst HAS_IRIDESCENCEMAP = HAS_IRIDESCENCE && !! material.iridescenceMap;\n\t\tconst HAS_IRIDESCENCE_THICKNESSMAP = HAS_IRIDESCENCE && !! material.iridescenceThicknessMap;\n\n\t\tconst HAS_SHEEN_COLORMAP = HAS_SHEEN && !! material.sheenColorMap;\n\t\tconst HAS_SHEEN_ROUGHNESSMAP = HAS_SHEEN && !! material.sheenRoughnessMap;\n\n\t\tconst HAS_SPECULARMAP = !! material.specularMap;\n\t\tconst HAS_SPECULAR_COLORMAP = !! material.specularColorMap;\n\t\tconst HAS_SPECULAR_INTENSITYMAP = !! material.specularIntensityMap;\n\n\t\tconst HAS_TRANSMISSIONMAP = HAS_TRANSMISSION && !! material.transmissionMap;\n\t\tconst HAS_THICKNESSMAP = HAS_TRANSMISSION && !! material.thicknessMap;\n\n\t\tconst HAS_GRADIENTMAP = !! material.gradientMap;\n\n\t\tconst HAS_ALPHAMAP = !! material.alphaMap;\n\n\t\tconst HAS_ALPHATEST = material.alphaTest > 0;\n\n\t\tconst HAS_ALPHAHASH = !! material.alphaHash;\n\n\t\tconst HAS_EXTENSIONS = !! material.extensions;\n\n\t\tlet toneMapping = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoToneMapping;\n\n\t\tif ( material.toneMapped ) {\n\n\t\t\tif ( currentRenderTarget === null || currentRenderTarget.isXRRenderTarget === true ) {\n\n\t\t\t\ttoneMapping = renderer.toneMapping;\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst parameters = {\n\n\t\t\tshaderID: shaderID,\n\t\t\tshaderType: material.type,\n\t\t\tshaderName: material.name,\n\n\t\t\tvertexShader: vertexShader,\n\t\t\tfragmentShader: fragmentShader,\n\t\t\tdefines: material.defines,\n\n\t\t\tcustomVertexShaderID: customVertexShaderID,\n\t\t\tcustomFragmentShaderID: customFragmentShaderID,\n\n\t\t\tisRawShaderMaterial: material.isRawShaderMaterial === true,\n\t\t\tglslVersion: material.glslVersion,\n\n\t\t\tprecision: precision,\n\n\t\t\tbatching: IS_BATCHEDMESH,\n\t\t\tbatchingColor: IS_BATCHEDMESH && object._colorsTexture !== null,\n\t\t\tinstancing: IS_INSTANCEDMESH,\n\t\t\tinstancingColor: IS_INSTANCEDMESH && object.instanceColor !== null,\n\t\t\tinstancingMorph: IS_INSTANCEDMESH && object.morphTexture !== null,\n\n\t\t\tsupportsVertexTextures: SUPPORTS_VERTEX_TEXTURES,\n\t\t\toutputColorSpace: ( currentRenderTarget === null ) ? renderer.outputColorSpace : ( currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.texture.colorSpace : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearSRGBColorSpace ),\n\t\t\talphaToCoverage: !! material.alphaToCoverage,\n\n\t\t\tmap: HAS_MAP,\n\t\t\tmatcap: HAS_MATCAP,\n\t\t\tenvMap: HAS_ENVMAP,\n\t\t\tenvMapMode: HAS_ENVMAP && envMap.mapping,\n\t\t\tenvMapCubeUVHeight: envMapCubeUVHeight,\n\t\t\taoMap: HAS_AOMAP,\n\t\t\tlightMap: HAS_LIGHTMAP,\n\t\t\tbumpMap: HAS_BUMPMAP,\n\t\t\tnormalMap: HAS_NORMALMAP,\n\t\t\tdisplacementMap: SUPPORTS_VERTEX_TEXTURES && HAS_DISPLACEMENTMAP,\n\t\t\temissiveMap: HAS_EMISSIVEMAP,\n\n\t\t\tnormalMapObjectSpace: HAS_NORMALMAP && material.normalMapType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ObjectSpaceNormalMap,\n\t\t\tnormalMapTangentSpace: HAS_NORMALMAP && material.normalMapType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.TangentSpaceNormalMap,\n\n\t\t\tmetalnessMap: HAS_METALNESSMAP,\n\t\t\troughnessMap: HAS_ROUGHNESSMAP,\n\n\t\t\tanisotropy: HAS_ANISOTROPY,\n\t\t\tanisotropyMap: HAS_ANISOTROPYMAP,\n\n\t\t\tclearcoat: HAS_CLEARCOAT,\n\t\t\tclearcoatMap: HAS_CLEARCOATMAP,\n\t\t\tclearcoatNormalMap: HAS_CLEARCOAT_NORMALMAP,\n\t\t\tclearcoatRoughnessMap: HAS_CLEARCOAT_ROUGHNESSMAP,\n\n\t\t\tdispersion: HAS_DISPERSION,\n\n\t\t\tiridescence: HAS_IRIDESCENCE,\n\t\t\tiridescenceMap: HAS_IRIDESCENCEMAP,\n\t\t\tiridescenceThicknessMap: HAS_IRIDESCENCE_THICKNESSMAP,\n\n\t\t\tsheen: HAS_SHEEN,\n\t\t\tsheenColorMap: HAS_SHEEN_COLORMAP,\n\t\t\tsheenRoughnessMap: HAS_SHEEN_ROUGHNESSMAP,\n\n\t\t\tspecularMap: HAS_SPECULARMAP,\n\t\t\tspecularColorMap: HAS_SPECULAR_COLORMAP,\n\t\t\tspecularIntensityMap: HAS_SPECULAR_INTENSITYMAP,\n\n\t\t\ttransmission: HAS_TRANSMISSION,\n\t\t\ttransmissionMap: HAS_TRANSMISSIONMAP,\n\t\t\tthicknessMap: HAS_THICKNESSMAP,\n\n\t\t\tgradientMap: HAS_GRADIENTMAP,\n\n\t\t\topaque: material.transparent === false && material.blending === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NormalBlending && material.alphaToCoverage === false,\n\n\t\t\talphaMap: HAS_ALPHAMAP,\n\t\t\talphaTest: HAS_ALPHATEST,\n\t\t\talphaHash: HAS_ALPHAHASH,\n\n\t\t\tcombine: material.combine,\n\n\t\t\t//\n\n\t\t\tmapUv: HAS_MAP && getChannel( material.map.channel ),\n\t\t\taoMapUv: HAS_AOMAP && getChannel( material.aoMap.channel ),\n\t\t\tlightMapUv: HAS_LIGHTMAP && getChannel( material.lightMap.channel ),\n\t\t\tbumpMapUv: HAS_BUMPMAP && getChannel( material.bumpMap.channel ),\n\t\t\tnormalMapUv: HAS_NORMALMAP && getChannel( material.normalMap.channel ),\n\t\t\tdisplacementMapUv: HAS_DISPLACEMENTMAP && getChannel( material.displacementMap.channel ),\n\t\t\temissiveMapUv: HAS_EMISSIVEMAP && getChannel( material.emissiveMap.channel ),\n\n\t\t\tmetalnessMapUv: HAS_METALNESSMAP && getChannel( material.metalnessMap.channel ),\n\t\t\troughnessMapUv: HAS_ROUGHNESSMAP && getChannel( material.roughnessMap.channel ),\n\n\t\t\tanisotropyMapUv: HAS_ANISOTROPYMAP && getChannel( material.anisotropyMap.channel ),\n\n\t\t\tclearcoatMapUv: HAS_CLEARCOATMAP && getChannel( material.clearcoatMap.channel ),\n\t\t\tclearcoatNormalMapUv: HAS_CLEARCOAT_NORMALMAP && getChannel( material.clearcoatNormalMap.channel ),\n\t\t\tclearcoatRoughnessMapUv: HAS_CLEARCOAT_ROUGHNESSMAP && getChannel( material.clearcoatRoughnessMap.channel ),\n\n\t\t\tiridescenceMapUv: HAS_IRIDESCENCEMAP && getChannel( material.iridescenceMap.channel ),\n\t\t\tiridescenceThicknessMapUv: HAS_IRIDESCENCE_THICKNESSMAP && getChannel( material.iridescenceThicknessMap.channel ),\n\n\t\t\tsheenColorMapUv: HAS_SHEEN_COLORMAP && getChannel( material.sheenColorMap.channel ),\n\t\t\tsheenRoughnessMapUv: HAS_SHEEN_ROUGHNESSMAP && getChannel( material.sheenRoughnessMap.channel ),\n\n\t\t\tspecularMapUv: HAS_SPECULARMAP && getChannel( material.specularMap.channel ),\n\t\t\tspecularColorMapUv: HAS_SPECULAR_COLORMAP && getChannel( material.specularColorMap.channel ),\n\t\t\tspecularIntensityMapUv: HAS_SPECULAR_INTENSITYMAP && getChannel( material.specularIntensityMap.channel ),\n\n\t\t\ttransmissionMapUv: HAS_TRANSMISSIONMAP && getChannel( material.transmissionMap.channel ),\n\t\t\tthicknessMapUv: HAS_THICKNESSMAP && getChannel( material.thicknessMap.channel ),\n\n\t\t\talphaMapUv: HAS_ALPHAMAP && getChannel( material.alphaMap.channel ),\n\n\t\t\t//\n\n\t\t\tvertexTangents: !! geometry.attributes.tangent && ( HAS_NORMALMAP || HAS_ANISOTROPY ),\n\t\t\tvertexColors: material.vertexColors,\n\t\t\tvertexAlphas: material.vertexColors === true && !! geometry.attributes.color && geometry.attributes.color.itemSize === 4,\n\n\t\t\tpointsUvs: object.isPoints === true && !! geometry.attributes.uv && ( HAS_MAP || HAS_ALPHAMAP ),\n\n\t\t\tfog: !! fog,\n\t\t\tuseFog: material.fog === true,\n\t\t\tfogExp2: ( !! fog && fog.isFogExp2 ),\n\n\t\t\tflatShading: material.flatShading === true,\n\n\t\t\tsizeAttenuation: material.sizeAttenuation === true,\n\t\t\tlogarithmicDepthBuffer: logarithmicDepthBuffer,\n\t\t\treverseDepthBuffer: reverseDepthBuffer,\n\n\t\t\tskinning: object.isSkinnedMesh === true,\n\n\t\t\tmorphTargets: geometry.morphAttributes.position !== undefined,\n\t\t\tmorphNormals: geometry.morphAttributes.normal !== undefined,\n\t\t\tmorphColors: geometry.morphAttributes.color !== undefined,\n\t\t\tmorphTargetsCount: morphTargetsCount,\n\t\t\tmorphTextureStride: morphTextureStride,\n\n\t\t\tnumDirLights: lights.directional.length,\n\t\t\tnumPointLights: lights.point.length,\n\t\t\tnumSpotLights: lights.spot.length,\n\t\t\tnumSpotLightMaps: lights.spotLightMap.length,\n\t\t\tnumRectAreaLights: lights.rectArea.length,\n\t\t\tnumHemiLights: lights.hemi.length,\n\n\t\t\tnumDirLightShadows: lights.directionalShadowMap.length,\n\t\t\tnumPointLightShadows: lights.pointShadowMap.length,\n\t\t\tnumSpotLightShadows: lights.spotShadowMap.length,\n\t\t\tnumSpotLightShadowsWithMaps: lights.numSpotLightShadowsWithMaps,\n\n\t\t\tnumLightProbes: lights.numLightProbes,\n\n\t\t\tnumClippingPlanes: clipping.numPlanes,\n\t\t\tnumClipIntersection: clipping.numIntersection,\n\n\t\t\tdithering: material.dithering,\n\n\t\t\tshadowMapEnabled: renderer.shadowMap.enabled && shadows.length > 0,\n\t\t\tshadowMapType: renderer.shadowMap.type,\n\n\t\t\ttoneMapping: toneMapping,\n\n\t\t\tdecodeVideoTexture: HAS_MAP && ( material.map.isVideoTexture === true ) && ( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getTransfer( material.map.colorSpace ) === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ),\n\t\t\tdecodeVideoTextureEmissive: HAS_EMISSIVEMAP && ( material.emissiveMap.isVideoTexture === true ) && ( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getTransfer( material.emissiveMap.colorSpace ) === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ),\n\n\t\t\tpremultipliedAlpha: material.premultipliedAlpha,\n\n\t\t\tdoubleSided: material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide,\n\t\t\tflipSided: material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide,\n\n\t\t\tuseDepthPacking: material.depthPacking >= 0,\n\t\t\tdepthPacking: material.depthPacking || 0,\n\n\t\t\tindex0AttributeName: material.index0AttributeName,\n\n\t\t\textensionClipCullDistance: HAS_EXTENSIONS && material.extensions.clipCullDistance === true && extensions.has( 'WEBGL_clip_cull_distance' ),\n\t\t\textensionMultiDraw: ( HAS_EXTENSIONS && material.extensions.multiDraw === true || IS_BATCHEDMESH ) && extensions.has( 'WEBGL_multi_draw' ),\n\n\t\t\trendererExtensionParallelShaderCompile: extensions.has( 'KHR_parallel_shader_compile' ),\n\n\t\t\tcustomProgramCacheKey: material.customProgramCacheKey()\n\n\t\t};\n\n\t\t// the usage of getChannel() determines the active texture channels for this shader\n\n\t\tparameters.vertexUv1s = _activeChannels.has( 1 );\n\t\tparameters.vertexUv2s = _activeChannels.has( 2 );\n\t\tparameters.vertexUv3s = _activeChannels.has( 3 );\n\n\t\t_activeChannels.clear();\n\n\t\treturn parameters;\n\n\t}\n\n\tfunction getProgramCacheKey( parameters ) {\n\n\t\tconst array = [];\n\n\t\tif ( parameters.shaderID ) {\n\n\t\t\tarray.push( parameters.shaderID );\n\n\t\t} else {\n\n\t\t\tarray.push( parameters.customVertexShaderID );\n\t\t\tarray.push( parameters.customFragmentShaderID );\n\n\t\t}\n\n\t\tif ( parameters.defines !== undefined ) {\n\n\t\t\tfor ( const name in parameters.defines ) {\n\n\t\t\t\tarray.push( name );\n\t\t\t\tarray.push( parameters.defines[ name ] );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( parameters.isRawShaderMaterial === false ) {\n\n\t\t\tgetProgramCacheKeyParameters( array, parameters );\n\t\t\tgetProgramCacheKeyBooleans( array, parameters );\n\t\t\tarray.push( renderer.outputColorSpace );\n\n\t\t}\n\n\t\tarray.push( parameters.customProgramCacheKey );\n\n\t\treturn array.join();\n\n\t}\n\n\tfunction getProgramCacheKeyParameters( array, parameters ) {\n\n\t\tarray.push( parameters.precision );\n\t\tarray.push( parameters.outputColorSpace );\n\t\tarray.push( parameters.envMapMode );\n\t\tarray.push( parameters.envMapCubeUVHeight );\n\t\tarray.push( parameters.mapUv );\n\t\tarray.push( parameters.alphaMapUv );\n\t\tarray.push( parameters.lightMapUv );\n\t\tarray.push( parameters.aoMapUv );\n\t\tarray.push( parameters.bumpMapUv );\n\t\tarray.push( parameters.normalMapUv );\n\t\tarray.push( parameters.displacementMapUv );\n\t\tarray.push( parameters.emissiveMapUv );\n\t\tarray.push( parameters.metalnessMapUv );\n\t\tarray.push( parameters.roughnessMapUv );\n\t\tarray.push( parameters.anisotropyMapUv );\n\t\tarray.push( parameters.clearcoatMapUv );\n\t\tarray.push( parameters.clearcoatNormalMapUv );\n\t\tarray.push( parameters.clearcoatRoughnessMapUv );\n\t\tarray.push( parameters.iridescenceMapUv );\n\t\tarray.push( parameters.iridescenceThicknessMapUv );\n\t\tarray.push( parameters.sheenColorMapUv );\n\t\tarray.push( parameters.sheenRoughnessMapUv );\n\t\tarray.push( parameters.specularMapUv );\n\t\tarray.push( parameters.specularColorMapUv );\n\t\tarray.push( parameters.specularIntensityMapUv );\n\t\tarray.push( parameters.transmissionMapUv );\n\t\tarray.push( parameters.thicknessMapUv );\n\t\tarray.push( parameters.combine );\n\t\tarray.push( parameters.fogExp2 );\n\t\tarray.push( parameters.sizeAttenuation );\n\t\tarray.push( parameters.morphTargetsCount );\n\t\tarray.push( parameters.morphAttributeCount );\n\t\tarray.push( parameters.numDirLights );\n\t\tarray.push( parameters.numPointLights );\n\t\tarray.push( parameters.numSpotLights );\n\t\tarray.push( parameters.numSpotLightMaps );\n\t\tarray.push( parameters.numHemiLights );\n\t\tarray.push( parameters.numRectAreaLights );\n\t\tarray.push( parameters.numDirLightShadows );\n\t\tarray.push( parameters.numPointLightShadows );\n\t\tarray.push( parameters.numSpotLightShadows );\n\t\tarray.push( parameters.numSpotLightShadowsWithMaps );\n\t\tarray.push( parameters.numLightProbes );\n\t\tarray.push( parameters.shadowMapType );\n\t\tarray.push( parameters.toneMapping );\n\t\tarray.push( parameters.numClippingPlanes );\n\t\tarray.push( parameters.numClipIntersection );\n\t\tarray.push( parameters.depthPacking );\n\n\t}\n\n\tfunction getProgramCacheKeyBooleans( array, parameters ) {\n\n\t\t_programLayers.disableAll();\n\n\t\tif ( parameters.supportsVertexTextures )\n\t\t\t_programLayers.enable( 0 );\n\t\tif ( parameters.instancing )\n\t\t\t_programLayers.enable( 1 );\n\t\tif ( parameters.instancingColor )\n\t\t\t_programLayers.enable( 2 );\n\t\tif ( parameters.instancingMorph )\n\t\t\t_programLayers.enable( 3 );\n\t\tif ( parameters.matcap )\n\t\t\t_programLayers.enable( 4 );\n\t\tif ( parameters.envMap )\n\t\t\t_programLayers.enable( 5 );\n\t\tif ( parameters.normalMapObjectSpace )\n\t\t\t_programLayers.enable( 6 );\n\t\tif ( parameters.normalMapTangentSpace )\n\t\t\t_programLayers.enable( 7 );\n\t\tif ( parameters.clearcoat )\n\t\t\t_programLayers.enable( 8 );\n\t\tif ( parameters.iridescence )\n\t\t\t_programLayers.enable( 9 );\n\t\tif ( parameters.alphaTest )\n\t\t\t_programLayers.enable( 10 );\n\t\tif ( parameters.vertexColors )\n\t\t\t_programLayers.enable( 11 );\n\t\tif ( parameters.vertexAlphas )\n\t\t\t_programLayers.enable( 12 );\n\t\tif ( parameters.vertexUv1s )\n\t\t\t_programLayers.enable( 13 );\n\t\tif ( parameters.vertexUv2s )\n\t\t\t_programLayers.enable( 14 );\n\t\tif ( parameters.vertexUv3s )\n\t\t\t_programLayers.enable( 15 );\n\t\tif ( parameters.vertexTangents )\n\t\t\t_programLayers.enable( 16 );\n\t\tif ( parameters.anisotropy )\n\t\t\t_programLayers.enable( 17 );\n\t\tif ( parameters.alphaHash )\n\t\t\t_programLayers.enable( 18 );\n\t\tif ( parameters.batching )\n\t\t\t_programLayers.enable( 19 );\n\t\tif ( parameters.dispersion )\n\t\t\t_programLayers.enable( 20 );\n\t\tif ( parameters.batchingColor )\n\t\t\t_programLayers.enable( 21 );\n\n\t\tarray.push( _programLayers.mask );\n\t\t_programLayers.disableAll();\n\n\t\tif ( parameters.fog )\n\t\t\t_programLayers.enable( 0 );\n\t\tif ( parameters.useFog )\n\t\t\t_programLayers.enable( 1 );\n\t\tif ( parameters.flatShading )\n\t\t\t_programLayers.enable( 2 );\n\t\tif ( parameters.logarithmicDepthBuffer )\n\t\t\t_programLayers.enable( 3 );\n\t\tif ( parameters.reverseDepthBuffer )\n\t\t\t_programLayers.enable( 4 );\n\t\tif ( parameters.skinning )\n\t\t\t_programLayers.enable( 5 );\n\t\tif ( parameters.morphTargets )\n\t\t\t_programLayers.enable( 6 );\n\t\tif ( parameters.morphNormals )\n\t\t\t_programLayers.enable( 7 );\n\t\tif ( parameters.morphColors )\n\t\t\t_programLayers.enable( 8 );\n\t\tif ( parameters.premultipliedAlpha )\n\t\t\t_programLayers.enable( 9 );\n\t\tif ( parameters.shadowMapEnabled )\n\t\t\t_programLayers.enable( 10 );\n\t\tif ( parameters.doubleSided )\n\t\t\t_programLayers.enable( 11 );\n\t\tif ( parameters.flipSided )\n\t\t\t_programLayers.enable( 12 );\n\t\tif ( parameters.useDepthPacking )\n\t\t\t_programLayers.enable( 13 );\n\t\tif ( parameters.dithering )\n\t\t\t_programLayers.enable( 14 );\n\t\tif ( parameters.transmission )\n\t\t\t_programLayers.enable( 15 );\n\t\tif ( parameters.sheen )\n\t\t\t_programLayers.enable( 16 );\n\t\tif ( parameters.opaque )\n\t\t\t_programLayers.enable( 17 );\n\t\tif ( parameters.pointsUvs )\n\t\t\t_programLayers.enable( 18 );\n\t\tif ( parameters.decodeVideoTexture )\n\t\t\t_programLayers.enable( 19 );\n\t\tif ( parameters.decodeVideoTextureEmissive )\n\t\t\t_programLayers.enable( 20 );\n\t\tif ( parameters.alphaToCoverage )\n\t\t\t_programLayers.enable( 21 );\n\n\t\tarray.push( _programLayers.mask );\n\n\t}\n\n\tfunction getUniforms( material ) {\n\n\t\tconst shaderID = shaderIDs[ material.type ];\n\t\tlet uniforms;\n\n\t\tif ( shaderID ) {\n\n\t\t\tconst shader = ShaderLib[ shaderID ];\n\t\t\tuniforms = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UniformsUtils.clone( shader.uniforms );\n\n\t\t} else {\n\n\t\t\tuniforms = material.uniforms;\n\n\t\t}\n\n\t\treturn uniforms;\n\n\t}\n\n\tfunction acquireProgram( parameters, cacheKey ) {\n\n\t\tlet program;\n\n\t\t// Check if code has been already compiled\n\t\tfor ( let p = 0, pl = programs.length; p < pl; p ++ ) {\n\n\t\t\tconst preexistingProgram = programs[ p ];\n\n\t\t\tif ( preexistingProgram.cacheKey === cacheKey ) {\n\n\t\t\t\tprogram = preexistingProgram;\n\t\t\t\t++ program.usedTimes;\n\n\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( program === undefined ) {\n\n\t\t\tprogram = new WebGLProgram( renderer, cacheKey, parameters, bindingStates );\n\t\t\tprograms.push( program );\n\n\t\t}\n\n\t\treturn program;\n\n\t}\n\n\tfunction releaseProgram( program ) {\n\n\t\tif ( -- program.usedTimes === 0 ) {\n\n\t\t\t// Remove from unordered set\n\t\t\tconst i = programs.indexOf( program );\n\t\t\tprograms[ i ] = programs[ programs.length - 1 ];\n\t\t\tprograms.pop();\n\n\t\t\t// Free WebGL resources\n\t\t\tprogram.destroy();\n\n\t\t}\n\n\t}\n\n\tfunction releaseShaderCache( material ) {\n\n\t\t_customShaders.remove( material );\n\n\t}\n\n\tfunction dispose() {\n\n\t\t_customShaders.dispose();\n\n\t}\n\n\treturn {\n\t\tgetParameters: getParameters,\n\t\tgetProgramCacheKey: getProgramCacheKey,\n\t\tgetUniforms: getUniforms,\n\t\tacquireProgram: acquireProgram,\n\t\treleaseProgram: releaseProgram,\n\t\treleaseShaderCache: releaseShaderCache,\n\t\t// Exposed for resource monitoring & error feedback via renderer.info:\n\t\tprograms: programs,\n\t\tdispose: dispose\n\t};\n\n}\n\nfunction WebGLProperties() {\n\n\tlet properties = new WeakMap();\n\n\tfunction has( object ) {\n\n\t\treturn properties.has( object );\n\n\t}\n\n\tfunction get( object ) {\n\n\t\tlet map = properties.get( object );\n\n\t\tif ( map === undefined ) {\n\n\t\t\tmap = {};\n\t\t\tproperties.set( object, map );\n\n\t\t}\n\n\t\treturn map;\n\n\t}\n\n\tfunction remove( object ) {\n\n\t\tproperties.delete( object );\n\n\t}\n\n\tfunction update( object, key, value ) {\n\n\t\tproperties.get( object )[ key ] = value;\n\n\t}\n\n\tfunction dispose() {\n\n\t\tproperties = new WeakMap();\n\n\t}\n\n\treturn {\n\t\thas: has,\n\t\tget: get,\n\t\tremove: remove,\n\t\tupdate: update,\n\t\tdispose: dispose\n\t};\n\n}\n\nfunction painterSortStable( a, b ) {\n\n\tif ( a.groupOrder !== b.groupOrder ) {\n\n\t\treturn a.groupOrder - b.groupOrder;\n\n\t} else if ( a.renderOrder !== b.renderOrder ) {\n\n\t\treturn a.renderOrder - b.renderOrder;\n\n\t} else if ( a.material.id !== b.material.id ) {\n\n\t\treturn a.material.id - b.material.id;\n\n\t} else if ( a.z !== b.z ) {\n\n\t\treturn a.z - b.z;\n\n\t} else {\n\n\t\treturn a.id - b.id;\n\n\t}\n\n}\n\nfunction reversePainterSortStable( a, b ) {\n\n\tif ( a.groupOrder !== b.groupOrder ) {\n\n\t\treturn a.groupOrder - b.groupOrder;\n\n\t} else if ( a.renderOrder !== b.renderOrder ) {\n\n\t\treturn a.renderOrder - b.renderOrder;\n\n\t} else if ( a.z !== b.z ) {\n\n\t\treturn b.z - a.z;\n\n\t} else {\n\n\t\treturn a.id - b.id;\n\n\t}\n\n}\n\n\nfunction WebGLRenderList() {\n\n\tconst renderItems = [];\n\tlet renderItemsIndex = 0;\n\n\tconst opaque = [];\n\tconst transmissive = [];\n\tconst transparent = [];\n\n\tfunction init() {\n\n\t\trenderItemsIndex = 0;\n\n\t\topaque.length = 0;\n\t\ttransmissive.length = 0;\n\t\ttransparent.length = 0;\n\n\t}\n\n\tfunction getNextRenderItem( object, geometry, material, groupOrder, z, group ) {\n\n\t\tlet renderItem = renderItems[ renderItemsIndex ];\n\n\t\tif ( renderItem === undefined ) {\n\n\t\t\trenderItem = {\n\t\t\t\tid: object.id,\n\t\t\t\tobject: object,\n\t\t\t\tgeometry: geometry,\n\t\t\t\tmaterial: material,\n\t\t\t\tgroupOrder: groupOrder,\n\t\t\t\trenderOrder: object.renderOrder,\n\t\t\t\tz: z,\n\t\t\t\tgroup: group\n\t\t\t};\n\n\t\t\trenderItems[ renderItemsIndex ] = renderItem;\n\n\t\t} else {\n\n\t\t\trenderItem.id = object.id;\n\t\t\trenderItem.object = object;\n\t\t\trenderItem.geometry = geometry;\n\t\t\trenderItem.material = material;\n\t\t\trenderItem.groupOrder = groupOrder;\n\t\t\trenderItem.renderOrder = object.renderOrder;\n\t\t\trenderItem.z = z;\n\t\t\trenderItem.group = group;\n\n\t\t}\n\n\t\trenderItemsIndex ++;\n\n\t\treturn renderItem;\n\n\t}\n\n\tfunction push( object, geometry, material, groupOrder, z, group ) {\n\n\t\tconst renderItem = getNextRenderItem( object, geometry, material, groupOrder, z, group );\n\n\t\tif ( material.transmission > 0.0 ) {\n\n\t\t\ttransmissive.push( renderItem );\n\n\t\t} else if ( material.transparent === true ) {\n\n\t\t\ttransparent.push( renderItem );\n\n\t\t} else {\n\n\t\t\topaque.push( renderItem );\n\n\t\t}\n\n\t}\n\n\tfunction unshift( object, geometry, material, groupOrder, z, group ) {\n\n\t\tconst renderItem = getNextRenderItem( object, geometry, material, groupOrder, z, group );\n\n\t\tif ( material.transmission > 0.0 ) {\n\n\t\t\ttransmissive.unshift( renderItem );\n\n\t\t} else if ( material.transparent === true ) {\n\n\t\t\ttransparent.unshift( renderItem );\n\n\t\t} else {\n\n\t\t\topaque.unshift( renderItem );\n\n\t\t}\n\n\t}\n\n\tfunction sort( customOpaqueSort, customTransparentSort ) {\n\n\t\tif ( opaque.length > 1 ) opaque.sort( customOpaqueSort || painterSortStable );\n\t\tif ( transmissive.length > 1 ) transmissive.sort( customTransparentSort || reversePainterSortStable );\n\t\tif ( transparent.length > 1 ) transparent.sort( customTransparentSort || reversePainterSortStable );\n\n\t}\n\n\tfunction finish() {\n\n\t\t// Clear references from inactive renderItems in the list\n\n\t\tfor ( let i = renderItemsIndex, il = renderItems.length; i < il; i ++ ) {\n\n\t\t\tconst renderItem = renderItems[ i ];\n\n\t\t\tif ( renderItem.id === null ) break;\n\n\t\t\trenderItem.id = null;\n\t\t\trenderItem.object = null;\n\t\t\trenderItem.geometry = null;\n\t\t\trenderItem.material = null;\n\t\t\trenderItem.group = null;\n\n\t\t}\n\n\t}\n\n\treturn {\n\n\t\topaque: opaque,\n\t\ttransmissive: transmissive,\n\t\ttransparent: transparent,\n\n\t\tinit: init,\n\t\tpush: push,\n\t\tunshift: unshift,\n\t\tfinish: finish,\n\n\t\tsort: sort\n\t};\n\n}\n\nfunction WebGLRenderLists() {\n\n\tlet lists = new WeakMap();\n\n\tfunction get( scene, renderCallDepth ) {\n\n\t\tconst listArray = lists.get( scene );\n\t\tlet list;\n\n\t\tif ( listArray === undefined ) {\n\n\t\t\tlist = new WebGLRenderList();\n\t\t\tlists.set( scene, [ list ] );\n\n\t\t} else {\n\n\t\t\tif ( renderCallDepth >= listArray.length ) {\n\n\t\t\t\tlist = new WebGLRenderList();\n\t\t\t\tlistArray.push( list );\n\n\t\t\t} else {\n\n\t\t\t\tlist = listArray[ renderCallDepth ];\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn list;\n\n\t}\n\n\tfunction dispose() {\n\n\t\tlists = new WeakMap();\n\n\t}\n\n\treturn {\n\t\tget: get,\n\t\tdispose: dispose\n\t};\n\n}\n\nfunction UniformsCache() {\n\n\tconst lights = {};\n\n\treturn {\n\n\t\tget: function ( light ) {\n\n\t\t\tif ( lights[ light.id ] !== undefined ) {\n\n\t\t\t\treturn lights[ light.id ];\n\n\t\t\t}\n\n\t\t\tlet uniforms;\n\n\t\t\tswitch ( light.type ) {\n\n\t\t\t\tcase 'DirectionalLight':\n\t\t\t\t\tuniforms = {\n\t\t\t\t\t\tdirection: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3(),\n\t\t\t\t\t\tcolor: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color()\n\t\t\t\t\t};\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'SpotLight':\n\t\t\t\t\tuniforms = {\n\t\t\t\t\t\tposition: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3(),\n\t\t\t\t\t\tdirection: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3(),\n\t\t\t\t\t\tcolor: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color(),\n\t\t\t\t\t\tdistance: 0,\n\t\t\t\t\t\tconeCos: 0,\n\t\t\t\t\t\tpenumbraCos: 0,\n\t\t\t\t\t\tdecay: 0\n\t\t\t\t\t};\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'PointLight':\n\t\t\t\t\tuniforms = {\n\t\t\t\t\t\tposition: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3(),\n\t\t\t\t\t\tcolor: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color(),\n\t\t\t\t\t\tdistance: 0,\n\t\t\t\t\t\tdecay: 0\n\t\t\t\t\t};\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'HemisphereLight':\n\t\t\t\t\tuniforms = {\n\t\t\t\t\t\tdirection: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3(),\n\t\t\t\t\t\tskyColor: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color(),\n\t\t\t\t\t\tgroundColor: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color()\n\t\t\t\t\t};\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'RectAreaLight':\n\t\t\t\t\tuniforms = {\n\t\t\t\t\t\tcolor: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color(),\n\t\t\t\t\t\tposition: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3(),\n\t\t\t\t\t\thalfWidth: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3(),\n\t\t\t\t\t\thalfHeight: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3()\n\t\t\t\t\t};\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t\tlights[ light.id ] = uniforms;\n\n\t\t\treturn uniforms;\n\n\t\t}\n\n\t};\n\n}\n\nfunction ShadowUniformsCache() {\n\n\tconst lights = {};\n\n\treturn {\n\n\t\tget: function ( light ) {\n\n\t\t\tif ( lights[ light.id ] !== undefined ) {\n\n\t\t\t\treturn lights[ light.id ];\n\n\t\t\t}\n\n\t\t\tlet uniforms;\n\n\t\t\tswitch ( light.type ) {\n\n\t\t\t\tcase 'DirectionalLight':\n\t\t\t\t\tuniforms = {\n\t\t\t\t\t\tshadowIntensity: 1,\n\t\t\t\t\t\tshadowBias: 0,\n\t\t\t\t\t\tshadowNormalBias: 0,\n\t\t\t\t\t\tshadowRadius: 1,\n\t\t\t\t\t\tshadowMapSize: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2()\n\t\t\t\t\t};\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'SpotLight':\n\t\t\t\t\tuniforms = {\n\t\t\t\t\t\tshadowIntensity: 1,\n\t\t\t\t\t\tshadowBias: 0,\n\t\t\t\t\t\tshadowNormalBias: 0,\n\t\t\t\t\t\tshadowRadius: 1,\n\t\t\t\t\t\tshadowMapSize: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2()\n\t\t\t\t\t};\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase 'PointLight':\n\t\t\t\t\tuniforms = {\n\t\t\t\t\t\tshadowIntensity: 1,\n\t\t\t\t\t\tshadowBias: 0,\n\t\t\t\t\t\tshadowNormalBias: 0,\n\t\t\t\t\t\tshadowRadius: 1,\n\t\t\t\t\t\tshadowMapSize: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2(),\n\t\t\t\t\t\tshadowCameraNear: 1,\n\t\t\t\t\t\tshadowCameraFar: 1000\n\t\t\t\t\t};\n\t\t\t\t\tbreak;\n\n\t\t\t\t// TODO (abelnation): set RectAreaLight shadow uniforms\n\n\t\t\t}\n\n\t\t\tlights[ light.id ] = uniforms;\n\n\t\t\treturn uniforms;\n\n\t\t}\n\n\t};\n\n}\n\n\n\nlet nextVersion = 0;\n\nfunction shadowCastingAndTexturingLightsFirst( lightA, lightB ) {\n\n\treturn ( lightB.castShadow ? 2 : 0 ) - ( lightA.castShadow ? 2 : 0 ) + ( lightB.map ? 1 : 0 ) - ( lightA.map ? 1 : 0 );\n\n}\n\nfunction WebGLLights( extensions ) {\n\n\tconst cache = new UniformsCache();\n\n\tconst shadowCache = ShadowUniformsCache();\n\n\tconst state = {\n\n\t\tversion: 0,\n\n\t\thash: {\n\t\t\tdirectionalLength: - 1,\n\t\t\tpointLength: - 1,\n\t\t\tspotLength: - 1,\n\t\t\trectAreaLength: - 1,\n\t\t\themiLength: - 1,\n\n\t\t\tnumDirectionalShadows: - 1,\n\t\t\tnumPointShadows: - 1,\n\t\t\tnumSpotShadows: - 1,\n\t\t\tnumSpotMaps: - 1,\n\n\t\t\tnumLightProbes: - 1\n\t\t},\n\n\t\tambient: [ 0, 0, 0 ],\n\t\tprobe: [],\n\t\tdirectional: [],\n\t\tdirectionalShadow: [],\n\t\tdirectionalShadowMap: [],\n\t\tdirectionalShadowMatrix: [],\n\t\tspot: [],\n\t\tspotLightMap: [],\n\t\tspotShadow: [],\n\t\tspotShadowMap: [],\n\t\tspotLightMatrix: [],\n\t\trectArea: [],\n\t\trectAreaLTC1: null,\n\t\trectAreaLTC2: null,\n\t\tpoint: [],\n\t\tpointShadow: [],\n\t\tpointShadowMap: [],\n\t\tpointShadowMatrix: [],\n\t\themi: [],\n\t\tnumSpotLightShadowsWithMaps: 0,\n\t\tnumLightProbes: 0\n\n\t};\n\n\tfor ( let i = 0; i < 9; i ++ ) state.probe.push( new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3() );\n\n\tconst vector3 = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\tconst matrix4 = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix4();\n\tconst matrix42 = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix4();\n\n\tfunction setup( lights ) {\n\n\t\tlet r = 0, g = 0, b = 0;\n\n\t\tfor ( let i = 0; i < 9; i ++ ) state.probe[ i ].set( 0, 0, 0 );\n\n\t\tlet directionalLength = 0;\n\t\tlet pointLength = 0;\n\t\tlet spotLength = 0;\n\t\tlet rectAreaLength = 0;\n\t\tlet hemiLength = 0;\n\n\t\tlet numDirectionalShadows = 0;\n\t\tlet numPointShadows = 0;\n\t\tlet numSpotShadows = 0;\n\t\tlet numSpotMaps = 0;\n\t\tlet numSpotShadowsWithMaps = 0;\n\n\t\tlet numLightProbes = 0;\n\n\t\t// ordering : [shadow casting + map texturing, map texturing, shadow casting, none ]\n\t\tlights.sort( shadowCastingAndTexturingLightsFirst );\n\n\t\tfor ( let i = 0, l = lights.length; i < l; i ++ ) {\n\n\t\t\tconst light = lights[ i ];\n\n\t\t\tconst color = light.color;\n\t\t\tconst intensity = light.intensity;\n\t\t\tconst distance = light.distance;\n\n\t\t\tconst shadowMap = ( light.shadow && light.shadow.map ) ? light.shadow.map.texture : null;\n\n\t\t\tif ( light.isAmbientLight ) {\n\n\t\t\t\tr += color.r * intensity;\n\t\t\t\tg += color.g * intensity;\n\t\t\t\tb += color.b * intensity;\n\n\t\t\t} else if ( light.isLightProbe ) {\n\n\t\t\t\tfor ( let j = 0; j < 9; j ++ ) {\n\n\t\t\t\t\tstate.probe[ j ].addScaledVector( light.sh.coefficients[ j ], intensity );\n\n\t\t\t\t}\n\n\t\t\t\tnumLightProbes ++;\n\n\t\t\t} else if ( light.isDirectionalLight ) {\n\n\t\t\t\tconst uniforms = cache.get( light );\n\n\t\t\t\tuniforms.color.copy( light.color ).multiplyScalar( light.intensity );\n\n\t\t\t\tif ( light.castShadow ) {\n\n\t\t\t\t\tconst shadow = light.shadow;\n\n\t\t\t\t\tconst shadowUniforms = shadowCache.get( light );\n\n\t\t\t\t\tshadowUniforms.shadowIntensity = shadow.intensity;\n\t\t\t\t\tshadowUniforms.shadowBias = shadow.bias;\n\t\t\t\t\tshadowUniforms.shadowNormalBias = shadow.normalBias;\n\t\t\t\t\tshadowUniforms.shadowRadius = shadow.radius;\n\t\t\t\t\tshadowUniforms.shadowMapSize = shadow.mapSize;\n\n\t\t\t\t\tstate.directionalShadow[ directionalLength ] = shadowUniforms;\n\t\t\t\t\tstate.directionalShadowMap[ directionalLength ] = shadowMap;\n\t\t\t\t\tstate.directionalShadowMatrix[ directionalLength ] = light.shadow.matrix;\n\n\t\t\t\t\tnumDirectionalShadows ++;\n\n\t\t\t\t}\n\n\t\t\t\tstate.directional[ directionalLength ] = uniforms;\n\n\t\t\t\tdirectionalLength ++;\n\n\t\t\t} else if ( light.isSpotLight ) {\n\n\t\t\t\tconst uniforms = cache.get( light );\n\n\t\t\t\tuniforms.position.setFromMatrixPosition( light.matrixWorld );\n\n\t\t\t\tuniforms.color.copy( color ).multiplyScalar( intensity );\n\t\t\t\tuniforms.distance = distance;\n\n\t\t\t\tuniforms.coneCos = Math.cos( light.angle );\n\t\t\t\tuniforms.penumbraCos = Math.cos( light.angle * ( 1 - light.penumbra ) );\n\t\t\t\tuniforms.decay = light.decay;\n\n\t\t\t\tstate.spot[ spotLength ] = uniforms;\n\n\t\t\t\tconst shadow = light.shadow;\n\n\t\t\t\tif ( light.map ) {\n\n\t\t\t\t\tstate.spotLightMap[ numSpotMaps ] = light.map;\n\t\t\t\t\tnumSpotMaps ++;\n\n\t\t\t\t\t// make sure the lightMatrix is up to date\n\t\t\t\t\t// TODO : do it if required only\n\t\t\t\t\tshadow.updateMatrices( light );\n\n\t\t\t\t\tif ( light.castShadow ) numSpotShadowsWithMaps ++;\n\n\t\t\t\t}\n\n\t\t\t\tstate.spotLightMatrix[ spotLength ] = shadow.matrix;\n\n\t\t\t\tif ( light.castShadow ) {\n\n\t\t\t\t\tconst shadowUniforms = shadowCache.get( light );\n\n\t\t\t\t\tshadowUniforms.shadowIntensity = shadow.intensity;\n\t\t\t\t\tshadowUniforms.shadowBias = shadow.bias;\n\t\t\t\t\tshadowUniforms.shadowNormalBias = shadow.normalBias;\n\t\t\t\t\tshadowUniforms.shadowRadius = shadow.radius;\n\t\t\t\t\tshadowUniforms.shadowMapSize = shadow.mapSize;\n\n\t\t\t\t\tstate.spotShadow[ spotLength ] = shadowUniforms;\n\t\t\t\t\tstate.spotShadowMap[ spotLength ] = shadowMap;\n\n\t\t\t\t\tnumSpotShadows ++;\n\n\t\t\t\t}\n\n\t\t\t\tspotLength ++;\n\n\t\t\t} else if ( light.isRectAreaLight ) {\n\n\t\t\t\tconst uniforms = cache.get( light );\n\n\t\t\t\tuniforms.color.copy( color ).multiplyScalar( intensity );\n\n\t\t\t\tuniforms.halfWidth.set( light.width * 0.5, 0.0, 0.0 );\n\t\t\t\tuniforms.halfHeight.set( 0.0, light.height * 0.5, 0.0 );\n\n\t\t\t\tstate.rectArea[ rectAreaLength ] = uniforms;\n\n\t\t\t\trectAreaLength ++;\n\n\t\t\t} else if ( light.isPointLight ) {\n\n\t\t\t\tconst uniforms = cache.get( light );\n\n\t\t\t\tuniforms.color.copy( light.color ).multiplyScalar( light.intensity );\n\t\t\t\tuniforms.distance = light.distance;\n\t\t\t\tuniforms.decay = light.decay;\n\n\t\t\t\tif ( light.castShadow ) {\n\n\t\t\t\t\tconst shadow = light.shadow;\n\n\t\t\t\t\tconst shadowUniforms = shadowCache.get( light );\n\n\t\t\t\t\tshadowUniforms.shadowIntensity = shadow.intensity;\n\t\t\t\t\tshadowUniforms.shadowBias = shadow.bias;\n\t\t\t\t\tshadowUniforms.shadowNormalBias = shadow.normalBias;\n\t\t\t\t\tshadowUniforms.shadowRadius = shadow.radius;\n\t\t\t\t\tshadowUniforms.shadowMapSize = shadow.mapSize;\n\t\t\t\t\tshadowUniforms.shadowCameraNear = shadow.camera.near;\n\t\t\t\t\tshadowUniforms.shadowCameraFar = shadow.camera.far;\n\n\t\t\t\t\tstate.pointShadow[ pointLength ] = shadowUniforms;\n\t\t\t\t\tstate.pointShadowMap[ pointLength ] = shadowMap;\n\t\t\t\t\tstate.pointShadowMatrix[ pointLength ] = light.shadow.matrix;\n\n\t\t\t\t\tnumPointShadows ++;\n\n\t\t\t\t}\n\n\t\t\t\tstate.point[ pointLength ] = uniforms;\n\n\t\t\t\tpointLength ++;\n\n\t\t\t} else if ( light.isHemisphereLight ) {\n\n\t\t\t\tconst uniforms = cache.get( light );\n\n\t\t\t\tuniforms.skyColor.copy( light.color ).multiplyScalar( intensity );\n\t\t\t\tuniforms.groundColor.copy( light.groundColor ).multiplyScalar( intensity );\n\n\t\t\t\tstate.hemi[ hemiLength ] = uniforms;\n\n\t\t\t\themiLength ++;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( rectAreaLength > 0 ) {\n\n\t\t\tif ( extensions.has( 'OES_texture_float_linear' ) === true ) {\n\n\t\t\t\tstate.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1;\n\t\t\t\tstate.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2;\n\n\t\t\t} else {\n\n\t\t\t\tstate.rectAreaLTC1 = UniformsLib.LTC_HALF_1;\n\t\t\t\tstate.rectAreaLTC2 = UniformsLib.LTC_HALF_2;\n\n\t\t\t}\n\n\t\t}\n\n\t\tstate.ambient[ 0 ] = r;\n\t\tstate.ambient[ 1 ] = g;\n\t\tstate.ambient[ 2 ] = b;\n\n\t\tconst hash = state.hash;\n\n\t\tif ( hash.directionalLength !== directionalLength ||\n\t\t\thash.pointLength !== pointLength ||\n\t\t\thash.spotLength !== spotLength ||\n\t\t\thash.rectAreaLength !== rectAreaLength ||\n\t\t\thash.hemiLength !== hemiLength ||\n\t\t\thash.numDirectionalShadows !== numDirectionalShadows ||\n\t\t\thash.numPointShadows !== numPointShadows ||\n\t\t\thash.numSpotShadows !== numSpotShadows ||\n\t\t\thash.numSpotMaps !== numSpotMaps ||\n\t\t\thash.numLightProbes !== numLightProbes ) {\n\n\t\t\tstate.directional.length = directionalLength;\n\t\t\tstate.spot.length = spotLength;\n\t\t\tstate.rectArea.length = rectAreaLength;\n\t\t\tstate.point.length = pointLength;\n\t\t\tstate.hemi.length = hemiLength;\n\n\t\t\tstate.directionalShadow.length = numDirectionalShadows;\n\t\t\tstate.directionalShadowMap.length = numDirectionalShadows;\n\t\t\tstate.pointShadow.length = numPointShadows;\n\t\t\tstate.pointShadowMap.length = numPointShadows;\n\t\t\tstate.spotShadow.length = numSpotShadows;\n\t\t\tstate.spotShadowMap.length = numSpotShadows;\n\t\t\tstate.directionalShadowMatrix.length = numDirectionalShadows;\n\t\t\tstate.pointShadowMatrix.length = numPointShadows;\n\t\t\tstate.spotLightMatrix.length = numSpotShadows + numSpotMaps - numSpotShadowsWithMaps;\n\t\t\tstate.spotLightMap.length = numSpotMaps;\n\t\t\tstate.numSpotLightShadowsWithMaps = numSpotShadowsWithMaps;\n\t\t\tstate.numLightProbes = numLightProbes;\n\n\t\t\thash.directionalLength = directionalLength;\n\t\t\thash.pointLength = pointLength;\n\t\t\thash.spotLength = spotLength;\n\t\t\thash.rectAreaLength = rectAreaLength;\n\t\t\thash.hemiLength = hemiLength;\n\n\t\t\thash.numDirectionalShadows = numDirectionalShadows;\n\t\t\thash.numPointShadows = numPointShadows;\n\t\t\thash.numSpotShadows = numSpotShadows;\n\t\t\thash.numSpotMaps = numSpotMaps;\n\n\t\t\thash.numLightProbes = numLightProbes;\n\n\t\t\tstate.version = nextVersion ++;\n\n\t\t}\n\n\t}\n\n\tfunction setupView( lights, camera ) {\n\n\t\tlet directionalLength = 0;\n\t\tlet pointLength = 0;\n\t\tlet spotLength = 0;\n\t\tlet rectAreaLength = 0;\n\t\tlet hemiLength = 0;\n\n\t\tconst viewMatrix = camera.matrixWorldInverse;\n\n\t\tfor ( let i = 0, l = lights.length; i < l; i ++ ) {\n\n\t\t\tconst light = lights[ i ];\n\n\t\t\tif ( light.isDirectionalLight ) {\n\n\t\t\t\tconst uniforms = state.directional[ directionalLength ];\n\n\t\t\t\tuniforms.direction.setFromMatrixPosition( light.matrixWorld );\n\t\t\t\tvector3.setFromMatrixPosition( light.target.matrixWorld );\n\t\t\t\tuniforms.direction.sub( vector3 );\n\t\t\t\tuniforms.direction.transformDirection( viewMatrix );\n\n\t\t\t\tdirectionalLength ++;\n\n\t\t\t} else if ( light.isSpotLight ) {\n\n\t\t\t\tconst uniforms = state.spot[ spotLength ];\n\n\t\t\t\tuniforms.position.setFromMatrixPosition( light.matrixWorld );\n\t\t\t\tuniforms.position.applyMatrix4( viewMatrix );\n\n\t\t\t\tuniforms.direction.setFromMatrixPosition( light.matrixWorld );\n\t\t\t\tvector3.setFromMatrixPosition( light.target.matrixWorld );\n\t\t\t\tuniforms.direction.sub( vector3 );\n\t\t\t\tuniforms.direction.transformDirection( viewMatrix );\n\n\t\t\t\tspotLength ++;\n\n\t\t\t} else if ( light.isRectAreaLight ) {\n\n\t\t\t\tconst uniforms = state.rectArea[ rectAreaLength ];\n\n\t\t\t\tuniforms.position.setFromMatrixPosition( light.matrixWorld );\n\t\t\t\tuniforms.position.applyMatrix4( viewMatrix );\n\n\t\t\t\t// extract local rotation of light to derive width/height half vectors\n\t\t\t\tmatrix42.identity();\n\t\t\t\tmatrix4.copy( light.matrixWorld );\n\t\t\t\tmatrix4.premultiply( viewMatrix );\n\t\t\t\tmatrix42.extractRotation( matrix4 );\n\n\t\t\t\tuniforms.halfWidth.set( light.width * 0.5, 0.0, 0.0 );\n\t\t\t\tuniforms.halfHeight.set( 0.0, light.height * 0.5, 0.0 );\n\n\t\t\t\tuniforms.halfWidth.applyMatrix4( matrix42 );\n\t\t\t\tuniforms.halfHeight.applyMatrix4( matrix42 );\n\n\t\t\t\trectAreaLength ++;\n\n\t\t\t} else if ( light.isPointLight ) {\n\n\t\t\t\tconst uniforms = state.point[ pointLength ];\n\n\t\t\t\tuniforms.position.setFromMatrixPosition( light.matrixWorld );\n\t\t\t\tuniforms.position.applyMatrix4( viewMatrix );\n\n\t\t\t\tpointLength ++;\n\n\t\t\t} else if ( light.isHemisphereLight ) {\n\n\t\t\t\tconst uniforms = state.hemi[ hemiLength ];\n\n\t\t\t\tuniforms.direction.setFromMatrixPosition( light.matrixWorld );\n\t\t\t\tuniforms.direction.transformDirection( viewMatrix );\n\n\t\t\t\themiLength ++;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\treturn {\n\t\tsetup: setup,\n\t\tsetupView: setupView,\n\t\tstate: state\n\t};\n\n}\n\nfunction WebGLRenderState( extensions ) {\n\n\tconst lights = new WebGLLights( extensions );\n\n\tconst lightsArray = [];\n\tconst shadowsArray = [];\n\n\tfunction init( camera ) {\n\n\t\tstate.camera = camera;\n\n\t\tlightsArray.length = 0;\n\t\tshadowsArray.length = 0;\n\n\t}\n\n\tfunction pushLight( light ) {\n\n\t\tlightsArray.push( light );\n\n\t}\n\n\tfunction pushShadow( shadowLight ) {\n\n\t\tshadowsArray.push( shadowLight );\n\n\t}\n\n\tfunction setupLights() {\n\n\t\tlights.setup( lightsArray );\n\n\t}\n\n\tfunction setupLightsView( camera ) {\n\n\t\tlights.setupView( lightsArray, camera );\n\n\t}\n\n\tconst state = {\n\t\tlightsArray: lightsArray,\n\t\tshadowsArray: shadowsArray,\n\n\t\tcamera: null,\n\n\t\tlights: lights,\n\n\t\ttransmissionRenderTarget: {}\n\t};\n\n\treturn {\n\t\tinit: init,\n\t\tstate: state,\n\t\tsetupLights: setupLights,\n\t\tsetupLightsView: setupLightsView,\n\n\t\tpushLight: pushLight,\n\t\tpushShadow: pushShadow\n\t};\n\n}\n\nfunction WebGLRenderStates( extensions ) {\n\n\tlet renderStates = new WeakMap();\n\n\tfunction get( scene, renderCallDepth = 0 ) {\n\n\t\tconst renderStateArray = renderStates.get( scene );\n\t\tlet renderState;\n\n\t\tif ( renderStateArray === undefined ) {\n\n\t\t\trenderState = new WebGLRenderState( extensions );\n\t\t\trenderStates.set( scene, [ renderState ] );\n\n\t\t} else {\n\n\t\t\tif ( renderCallDepth >= renderStateArray.length ) {\n\n\t\t\t\trenderState = new WebGLRenderState( extensions );\n\t\t\t\trenderStateArray.push( renderState );\n\n\t\t\t} else {\n\n\t\t\t\trenderState = renderStateArray[ renderCallDepth ];\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn renderState;\n\n\t}\n\n\tfunction dispose() {\n\n\t\trenderStates = new WeakMap();\n\n\t}\n\n\treturn {\n\t\tget: get,\n\t\tdispose: dispose\n\t};\n\n}\n\nconst vertex = \"void main() {\\n\\tgl_Position = vec4( position, 1.0 );\\n}\";\n\nconst fragment = \"uniform sampler2D shadow_pass;\\nuniform vec2 resolution;\\nuniform float radius;\\n#include \\nvoid main() {\\n\\tconst float samples = float( VSM_SAMPLES );\\n\\tfloat mean = 0.0;\\n\\tfloat squared_mean = 0.0;\\n\\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\\n\\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\\n\\tfor ( float i = 0.0; i < samples; i ++ ) {\\n\\t\\tfloat uvOffset = uvStart + i * uvStride;\\n\\t\\t#ifdef HORIZONTAL_PASS\\n\\t\\t\\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\\n\\t\\t\\tmean += distribution.x;\\n\\t\\t\\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\\n\\t\\t#else\\n\\t\\t\\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\\n\\t\\t\\tmean += depth;\\n\\t\\t\\tsquared_mean += depth * depth;\\n\\t\\t#endif\\n\\t}\\n\\tmean = mean / samples;\\n\\tsquared_mean = squared_mean / samples;\\n\\tfloat std_dev = sqrt( squared_mean - mean * mean );\\n\\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\\n}\";\n\nfunction WebGLShadowMap( renderer, objects, capabilities ) {\n\n\tlet _frustum = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Frustum();\n\n\tconst _shadowMapSize = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2(),\n\t\t_viewportSize = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2(),\n\n\t\t_viewport = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4(),\n\n\t\t_depthMaterial = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MeshDepthMaterial( { depthPacking: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBADepthPacking } ),\n\t\t_distanceMaterial = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MeshDistanceMaterial(),\n\n\t\t_materialCache = {},\n\n\t\t_maxTextureSize = capabilities.maxTextureSize;\n\n\tconst shadowSide = { [ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FrontSide ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide, [ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FrontSide, [ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide };\n\n\tconst shadowMaterialVertical = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ShaderMaterial( {\n\t\tdefines: {\n\t\t\tVSM_SAMPLES: 8\n\t\t},\n\t\tuniforms: {\n\t\t\tshadow_pass: { value: null },\n\t\t\tresolution: { value: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2() },\n\t\t\tradius: { value: 4.0 }\n\t\t},\n\n\t\tvertexShader: vertex,\n\t\tfragmentShader: fragment\n\n\t} );\n\n\tconst shadowMaterialHorizontal = shadowMaterialVertical.clone();\n\tshadowMaterialHorizontal.defines.HORIZONTAL_PASS = 1;\n\n\tconst fullScreenTri = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry();\n\tfullScreenTri.setAttribute(\n\t\t'position',\n\t\tnew _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(\n\t\t\tnew Float32Array( [ - 1, - 1, 0.5, 3, - 1, 0.5, - 1, 3, 0.5 ] ),\n\t\t\t3\n\t\t)\n\t);\n\n\tconst fullScreenMesh = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Mesh( fullScreenTri, shadowMaterialVertical );\n\n\tconst scope = this;\n\n\tthis.enabled = false;\n\n\tthis.autoUpdate = true;\n\tthis.needsUpdate = false;\n\n\tthis.type = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PCFShadowMap;\n\tlet _previousType = this.type;\n\n\tthis.render = function ( lights, scene, camera ) {\n\n\t\tif ( scope.enabled === false ) return;\n\t\tif ( scope.autoUpdate === false && scope.needsUpdate === false ) return;\n\n\t\tif ( lights.length === 0 ) return;\n\n\t\tconst currentRenderTarget = renderer.getRenderTarget();\n\t\tconst activeCubeFace = renderer.getActiveCubeFace();\n\t\tconst activeMipmapLevel = renderer.getActiveMipmapLevel();\n\n\t\tconst _state = renderer.state;\n\n\t\t// Set GL state for depth map.\n\t\t_state.setBlending( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoBlending );\n\t\t_state.buffers.color.setClear( 1, 1, 1, 1 );\n\t\t_state.buffers.depth.setTest( true );\n\t\t_state.setScissorTest( false );\n\n\t\t// check for shadow map type changes\n\n\t\tconst toVSM = ( _previousType !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap && this.type === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap );\n\t\tconst fromVSM = ( _previousType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap && this.type !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap );\n\n\t\t// render depth map\n\n\t\tfor ( let i = 0, il = lights.length; i < il; i ++ ) {\n\n\t\t\tconst light = lights[ i ];\n\t\t\tconst shadow = light.shadow;\n\n\t\t\tif ( shadow === undefined ) {\n\n\t\t\t\tconsole.warn( 'THREE.WebGLShadowMap:', light, 'has no shadow.' );\n\t\t\t\tcontinue;\n\n\t\t\t}\n\n\t\t\tif ( shadow.autoUpdate === false && shadow.needsUpdate === false ) continue;\n\n\t\t\t_shadowMapSize.copy( shadow.mapSize );\n\n\t\t\tconst shadowFrameExtents = shadow.getFrameExtents();\n\n\t\t\t_shadowMapSize.multiply( shadowFrameExtents );\n\n\t\t\t_viewportSize.copy( shadow.mapSize );\n\n\t\t\tif ( _shadowMapSize.x > _maxTextureSize || _shadowMapSize.y > _maxTextureSize ) {\n\n\t\t\t\tif ( _shadowMapSize.x > _maxTextureSize ) {\n\n\t\t\t\t\t_viewportSize.x = Math.floor( _maxTextureSize / shadowFrameExtents.x );\n\t\t\t\t\t_shadowMapSize.x = _viewportSize.x * shadowFrameExtents.x;\n\t\t\t\t\tshadow.mapSize.x = _viewportSize.x;\n\n\t\t\t\t}\n\n\t\t\t\tif ( _shadowMapSize.y > _maxTextureSize ) {\n\n\t\t\t\t\t_viewportSize.y = Math.floor( _maxTextureSize / shadowFrameExtents.y );\n\t\t\t\t\t_shadowMapSize.y = _viewportSize.y * shadowFrameExtents.y;\n\t\t\t\t\tshadow.mapSize.y = _viewportSize.y;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( shadow.map === null || toVSM === true || fromVSM === true ) {\n\n\t\t\t\tconst pars = ( this.type !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap ) ? { minFilter: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestFilter, magFilter: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestFilter } : {};\n\n\t\t\t\tif ( shadow.map !== null ) {\n\n\t\t\t\t\tshadow.map.dispose();\n\n\t\t\t\t}\n\n\t\t\t\tshadow.map = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGLRenderTarget( _shadowMapSize.x, _shadowMapSize.y, pars );\n\t\t\t\tshadow.map.texture.name = light.name + '.shadowMap';\n\n\t\t\t\tshadow.camera.updateProjectionMatrix();\n\n\t\t\t}\n\n\t\t\trenderer.setRenderTarget( shadow.map );\n\t\t\trenderer.clear();\n\n\t\t\tconst viewportCount = shadow.getViewportCount();\n\n\t\t\tfor ( let vp = 0; vp < viewportCount; vp ++ ) {\n\n\t\t\t\tconst viewport = shadow.getViewport( vp );\n\n\t\t\t\t_viewport.set(\n\t\t\t\t\t_viewportSize.x * viewport.x,\n\t\t\t\t\t_viewportSize.y * viewport.y,\n\t\t\t\t\t_viewportSize.x * viewport.z,\n\t\t\t\t\t_viewportSize.y * viewport.w\n\t\t\t\t);\n\n\t\t\t\t_state.viewport( _viewport );\n\n\t\t\t\tshadow.updateMatrices( light, vp );\n\n\t\t\t\t_frustum = shadow.getFrustum();\n\n\t\t\t\trenderObject( scene, camera, shadow.camera, light, this.type );\n\n\t\t\t}\n\n\t\t\t// do blur pass for VSM\n\n\t\t\tif ( shadow.isPointLightShadow !== true && this.type === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap ) {\n\n\t\t\t\tVSMPass( shadow, camera );\n\n\t\t\t}\n\n\t\t\tshadow.needsUpdate = false;\n\n\t\t}\n\n\t\t_previousType = this.type;\n\n\t\tscope.needsUpdate = false;\n\n\t\trenderer.setRenderTarget( currentRenderTarget, activeCubeFace, activeMipmapLevel );\n\n\t};\n\n\tfunction VSMPass( shadow, camera ) {\n\n\t\tconst geometry = objects.update( fullScreenMesh );\n\n\t\tif ( shadowMaterialVertical.defines.VSM_SAMPLES !== shadow.blurSamples ) {\n\n\t\t\tshadowMaterialVertical.defines.VSM_SAMPLES = shadow.blurSamples;\n\t\t\tshadowMaterialHorizontal.defines.VSM_SAMPLES = shadow.blurSamples;\n\n\t\t\tshadowMaterialVertical.needsUpdate = true;\n\t\t\tshadowMaterialHorizontal.needsUpdate = true;\n\n\t\t}\n\n\t\tif ( shadow.mapPass === null ) {\n\n\t\t\tshadow.mapPass = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGLRenderTarget( _shadowMapSize.x, _shadowMapSize.y );\n\n\t\t}\n\n\t\t// vertical pass\n\n\t\tshadowMaterialVertical.uniforms.shadow_pass.value = shadow.map.texture;\n\t\tshadowMaterialVertical.uniforms.resolution.value = shadow.mapSize;\n\t\tshadowMaterialVertical.uniforms.radius.value = shadow.radius;\n\t\trenderer.setRenderTarget( shadow.mapPass );\n\t\trenderer.clear();\n\t\trenderer.renderBufferDirect( camera, null, geometry, shadowMaterialVertical, fullScreenMesh, null );\n\n\t\t// horizontal pass\n\n\t\tshadowMaterialHorizontal.uniforms.shadow_pass.value = shadow.mapPass.texture;\n\t\tshadowMaterialHorizontal.uniforms.resolution.value = shadow.mapSize;\n\t\tshadowMaterialHorizontal.uniforms.radius.value = shadow.radius;\n\t\trenderer.setRenderTarget( shadow.map );\n\t\trenderer.clear();\n\t\trenderer.renderBufferDirect( camera, null, geometry, shadowMaterialHorizontal, fullScreenMesh, null );\n\n\t}\n\n\tfunction getDepthMaterial( object, material, light, type ) {\n\n\t\tlet result = null;\n\n\t\tconst customMaterial = ( light.isPointLight === true ) ? object.customDistanceMaterial : object.customDepthMaterial;\n\n\t\tif ( customMaterial !== undefined ) {\n\n\t\t\tresult = customMaterial;\n\n\t\t} else {\n\n\t\t\tresult = ( light.isPointLight === true ) ? _distanceMaterial : _depthMaterial;\n\n\t\t\tif ( ( renderer.localClippingEnabled && material.clipShadows === true && Array.isArray( material.clippingPlanes ) && material.clippingPlanes.length !== 0 ) ||\n\t\t\t\t( material.displacementMap && material.displacementScale !== 0 ) ||\n\t\t\t\t( material.alphaMap && material.alphaTest > 0 ) ||\n\t\t\t\t( material.map && material.alphaTest > 0 ) ) {\n\n\t\t\t\t// in this case we need a unique material instance reflecting the\n\t\t\t\t// appropriate state\n\n\t\t\t\tconst keyA = result.uuid, keyB = material.uuid;\n\n\t\t\t\tlet materialsForVariant = _materialCache[ keyA ];\n\n\t\t\t\tif ( materialsForVariant === undefined ) {\n\n\t\t\t\t\tmaterialsForVariant = {};\n\t\t\t\t\t_materialCache[ keyA ] = materialsForVariant;\n\n\t\t\t\t}\n\n\t\t\t\tlet cachedMaterial = materialsForVariant[ keyB ];\n\n\t\t\t\tif ( cachedMaterial === undefined ) {\n\n\t\t\t\t\tcachedMaterial = result.clone();\n\t\t\t\t\tmaterialsForVariant[ keyB ] = cachedMaterial;\n\t\t\t\t\tmaterial.addEventListener( 'dispose', onMaterialDispose );\n\n\t\t\t\t}\n\n\t\t\t\tresult = cachedMaterial;\n\n\t\t\t}\n\n\t\t}\n\n\t\tresult.visible = material.visible;\n\t\tresult.wireframe = material.wireframe;\n\n\t\tif ( type === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap ) {\n\n\t\t\tresult.side = ( material.shadowSide !== null ) ? material.shadowSide : material.side;\n\n\t\t} else {\n\n\t\t\tresult.side = ( material.shadowSide !== null ) ? material.shadowSide : shadowSide[ material.side ];\n\n\t\t}\n\n\t\tresult.alphaMap = material.alphaMap;\n\t\tresult.alphaTest = material.alphaTest;\n\t\tresult.map = material.map;\n\n\t\tresult.clipShadows = material.clipShadows;\n\t\tresult.clippingPlanes = material.clippingPlanes;\n\t\tresult.clipIntersection = material.clipIntersection;\n\n\t\tresult.displacementMap = material.displacementMap;\n\t\tresult.displacementScale = material.displacementScale;\n\t\tresult.displacementBias = material.displacementBias;\n\n\t\tresult.wireframeLinewidth = material.wireframeLinewidth;\n\t\tresult.linewidth = material.linewidth;\n\n\t\tif ( light.isPointLight === true && result.isMeshDistanceMaterial === true ) {\n\n\t\t\tconst materialProperties = renderer.properties.get( result );\n\t\t\tmaterialProperties.light = light;\n\n\t\t}\n\n\t\treturn result;\n\n\t}\n\n\tfunction renderObject( object, camera, shadowCamera, light, type ) {\n\n\t\tif ( object.visible === false ) return;\n\n\t\tconst visible = object.layers.test( camera.layers );\n\n\t\tif ( visible && ( object.isMesh || object.isLine || object.isPoints ) ) {\n\n\t\t\tif ( ( object.castShadow || ( object.receiveShadow && type === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.VSMShadowMap ) ) && ( ! object.frustumCulled || _frustum.intersectsObject( object ) ) ) {\n\n\t\t\t\tobject.modelViewMatrix.multiplyMatrices( shadowCamera.matrixWorldInverse, object.matrixWorld );\n\n\t\t\t\tconst geometry = objects.update( object );\n\t\t\t\tconst material = object.material;\n\n\t\t\t\tif ( Array.isArray( material ) ) {\n\n\t\t\t\t\tconst groups = geometry.groups;\n\n\t\t\t\t\tfor ( let k = 0, kl = groups.length; k < kl; k ++ ) {\n\n\t\t\t\t\t\tconst group = groups[ k ];\n\t\t\t\t\t\tconst groupMaterial = material[ group.materialIndex ];\n\n\t\t\t\t\t\tif ( groupMaterial && groupMaterial.visible ) {\n\n\t\t\t\t\t\t\tconst depthMaterial = getDepthMaterial( object, groupMaterial, light, type );\n\n\t\t\t\t\t\t\tobject.onBeforeShadow( renderer, object, camera, shadowCamera, geometry, depthMaterial, group );\n\n\t\t\t\t\t\t\trenderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, group );\n\n\t\t\t\t\t\t\tobject.onAfterShadow( renderer, object, camera, shadowCamera, geometry, depthMaterial, group );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t} else if ( material.visible ) {\n\n\t\t\t\t\tconst depthMaterial = getDepthMaterial( object, material, light, type );\n\n\t\t\t\t\tobject.onBeforeShadow( renderer, object, camera, shadowCamera, geometry, depthMaterial, null );\n\n\t\t\t\t\trenderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, null );\n\n\t\t\t\t\tobject.onAfterShadow( renderer, object, camera, shadowCamera, geometry, depthMaterial, null );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tconst children = object.children;\n\n\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\trenderObject( children[ i ], camera, shadowCamera, light, type );\n\n\t\t}\n\n\t}\n\n\tfunction onMaterialDispose( event ) {\n\n\t\tconst material = event.target;\n\n\t\tmaterial.removeEventListener( 'dispose', onMaterialDispose );\n\n\t\t// make sure to remove the unique distance/depth materials used for shadow map rendering\n\n\t\tfor ( const id in _materialCache ) {\n\n\t\t\tconst cache = _materialCache[ id ];\n\n\t\t\tconst uuid = event.target.uuid;\n\n\t\t\tif ( uuid in cache ) {\n\n\t\t\t\tconst shadowMaterial = cache[ uuid ];\n\t\t\t\tshadowMaterial.dispose();\n\t\t\t\tdelete cache[ uuid ];\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n}\n\nconst reversedFuncs = {\n\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NeverDepth ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AlwaysDepth,\n\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessDepth ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GreaterDepth,\n\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EqualDepth ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NotEqualDepth,\n\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessEqualDepth ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GreaterEqualDepth,\n\n\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AlwaysDepth ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NeverDepth,\n\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GreaterDepth ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessDepth,\n\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NotEqualDepth ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EqualDepth,\n\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GreaterEqualDepth ]: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessEqualDepth,\n};\n\nfunction WebGLState( gl, extensions ) {\n\n\tfunction ColorBuffer() {\n\n\t\tlet locked = false;\n\n\t\tconst color = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4();\n\t\tlet currentColorMask = null;\n\t\tconst currentColorClear = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4( 0, 0, 0, 0 );\n\n\t\treturn {\n\n\t\t\tsetMask: function ( colorMask ) {\n\n\t\t\t\tif ( currentColorMask !== colorMask && ! locked ) {\n\n\t\t\t\t\tgl.colorMask( colorMask, colorMask, colorMask, colorMask );\n\t\t\t\t\tcurrentColorMask = colorMask;\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tsetLocked: function ( lock ) {\n\n\t\t\t\tlocked = lock;\n\n\t\t\t},\n\n\t\t\tsetClear: function ( r, g, b, a, premultipliedAlpha ) {\n\n\t\t\t\tif ( premultipliedAlpha === true ) {\n\n\t\t\t\t\tr *= a; g *= a; b *= a;\n\n\t\t\t\t}\n\n\t\t\t\tcolor.set( r, g, b, a );\n\n\t\t\t\tif ( currentColorClear.equals( color ) === false ) {\n\n\t\t\t\t\tgl.clearColor( r, g, b, a );\n\t\t\t\t\tcurrentColorClear.copy( color );\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\treset: function () {\n\n\t\t\t\tlocked = false;\n\n\t\t\t\tcurrentColorMask = null;\n\t\t\t\tcurrentColorClear.set( - 1, 0, 0, 0 ); // set to invalid state\n\n\t\t\t}\n\n\t\t};\n\n\t}\n\n\tfunction DepthBuffer() {\n\n\t\tlet locked = false;\n\t\tlet reversed = false;\n\n\t\tlet currentDepthMask = null;\n\t\tlet currentDepthFunc = null;\n\t\tlet currentDepthClear = null;\n\n\t\treturn {\n\n\t\t\tsetReversed: function ( value ) {\n\n\t\t\t\tif ( reversed !== value ) {\n\n\t\t\t\t\tconst ext = extensions.get( 'EXT_clip_control' );\n\n\t\t\t\t\tif ( reversed ) {\n\n\t\t\t\t\t\text.clipControlEXT( ext.LOWER_LEFT_EXT, ext.ZERO_TO_ONE_EXT );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\text.clipControlEXT( ext.LOWER_LEFT_EXT, ext.NEGATIVE_ONE_TO_ONE_EXT );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tconst oldDepth = currentDepthClear;\n\t\t\t\t\tcurrentDepthClear = null;\n\t\t\t\t\tthis.setClear( oldDepth );\n\n\t\t\t\t}\n\n\t\t\t\treversed = value;\n\n\t\t\t},\n\n\t\t\tgetReversed: function () {\n\n\t\t\t\treturn reversed;\n\n\t\t\t},\n\n\t\t\tsetTest: function ( depthTest ) {\n\n\t\t\t\tif ( depthTest ) {\n\n\t\t\t\t\tenable( gl.DEPTH_TEST );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tdisable( gl.DEPTH_TEST );\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tsetMask: function ( depthMask ) {\n\n\t\t\t\tif ( currentDepthMask !== depthMask && ! locked ) {\n\n\t\t\t\t\tgl.depthMask( depthMask );\n\t\t\t\t\tcurrentDepthMask = depthMask;\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tsetFunc: function ( depthFunc ) {\n\n\t\t\t\tif ( reversed ) depthFunc = reversedFuncs[ depthFunc ];\n\n\t\t\t\tif ( currentDepthFunc !== depthFunc ) {\n\n\t\t\t\t\tswitch ( depthFunc ) {\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NeverDepth:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.NEVER );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AlwaysDepth:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.ALWAYS );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessDepth:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.LESS );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessEqualDepth:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.LEQUAL );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EqualDepth:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.EQUAL );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GreaterEqualDepth:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.GEQUAL );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GreaterDepth:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.GREATER );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NotEqualDepth:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.NOTEQUAL );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tdefault:\n\n\t\t\t\t\t\t\tgl.depthFunc( gl.LEQUAL );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tcurrentDepthFunc = depthFunc;\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tsetLocked: function ( lock ) {\n\n\t\t\t\tlocked = lock;\n\n\t\t\t},\n\n\t\t\tsetClear: function ( depth ) {\n\n\t\t\t\tif ( currentDepthClear !== depth ) {\n\n\t\t\t\t\tif ( reversed ) {\n\n\t\t\t\t\t\tdepth = 1 - depth;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tgl.clearDepth( depth );\n\t\t\t\t\tcurrentDepthClear = depth;\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\treset: function () {\n\n\t\t\t\tlocked = false;\n\n\t\t\t\tcurrentDepthMask = null;\n\t\t\t\tcurrentDepthFunc = null;\n\t\t\t\tcurrentDepthClear = null;\n\t\t\t\treversed = false;\n\n\t\t\t}\n\n\t\t};\n\n\t}\n\n\tfunction StencilBuffer() {\n\n\t\tlet locked = false;\n\n\t\tlet currentStencilMask = null;\n\t\tlet currentStencilFunc = null;\n\t\tlet currentStencilRef = null;\n\t\tlet currentStencilFuncMask = null;\n\t\tlet currentStencilFail = null;\n\t\tlet currentStencilZFail = null;\n\t\tlet currentStencilZPass = null;\n\t\tlet currentStencilClear = null;\n\n\t\treturn {\n\n\t\t\tsetTest: function ( stencilTest ) {\n\n\t\t\t\tif ( ! locked ) {\n\n\t\t\t\t\tif ( stencilTest ) {\n\n\t\t\t\t\t\tenable( gl.STENCIL_TEST );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tdisable( gl.STENCIL_TEST );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tsetMask: function ( stencilMask ) {\n\n\t\t\t\tif ( currentStencilMask !== stencilMask && ! locked ) {\n\n\t\t\t\t\tgl.stencilMask( stencilMask );\n\t\t\t\t\tcurrentStencilMask = stencilMask;\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tsetFunc: function ( stencilFunc, stencilRef, stencilMask ) {\n\n\t\t\t\tif ( currentStencilFunc !== stencilFunc ||\n\t\t\t\t currentStencilRef !== stencilRef ||\n\t\t\t\t currentStencilFuncMask !== stencilMask ) {\n\n\t\t\t\t\tgl.stencilFunc( stencilFunc, stencilRef, stencilMask );\n\n\t\t\t\t\tcurrentStencilFunc = stencilFunc;\n\t\t\t\t\tcurrentStencilRef = stencilRef;\n\t\t\t\t\tcurrentStencilFuncMask = stencilMask;\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tsetOp: function ( stencilFail, stencilZFail, stencilZPass ) {\n\n\t\t\t\tif ( currentStencilFail !== stencilFail ||\n\t\t\t\t currentStencilZFail !== stencilZFail ||\n\t\t\t\t currentStencilZPass !== stencilZPass ) {\n\n\t\t\t\t\tgl.stencilOp( stencilFail, stencilZFail, stencilZPass );\n\n\t\t\t\t\tcurrentStencilFail = stencilFail;\n\t\t\t\t\tcurrentStencilZFail = stencilZFail;\n\t\t\t\t\tcurrentStencilZPass = stencilZPass;\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tsetLocked: function ( lock ) {\n\n\t\t\t\tlocked = lock;\n\n\t\t\t},\n\n\t\t\tsetClear: function ( stencil ) {\n\n\t\t\t\tif ( currentStencilClear !== stencil ) {\n\n\t\t\t\t\tgl.clearStencil( stencil );\n\t\t\t\t\tcurrentStencilClear = stencil;\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\treset: function () {\n\n\t\t\t\tlocked = false;\n\n\t\t\t\tcurrentStencilMask = null;\n\t\t\t\tcurrentStencilFunc = null;\n\t\t\t\tcurrentStencilRef = null;\n\t\t\t\tcurrentStencilFuncMask = null;\n\t\t\t\tcurrentStencilFail = null;\n\t\t\t\tcurrentStencilZFail = null;\n\t\t\t\tcurrentStencilZPass = null;\n\t\t\t\tcurrentStencilClear = null;\n\n\t\t\t}\n\n\t\t};\n\n\t}\n\n\t//\n\n\tconst colorBuffer = new ColorBuffer();\n\tconst depthBuffer = new DepthBuffer();\n\tconst stencilBuffer = new StencilBuffer();\n\n\tconst uboBindings = new WeakMap();\n\tconst uboProgramMap = new WeakMap();\n\n\tlet enabledCapabilities = {};\n\n\tlet currentBoundFramebuffers = {};\n\tlet currentDrawbuffers = new WeakMap();\n\tlet defaultDrawbuffers = [];\n\n\tlet currentProgram = null;\n\n\tlet currentBlendingEnabled = false;\n\tlet currentBlending = null;\n\tlet currentBlendEquation = null;\n\tlet currentBlendSrc = null;\n\tlet currentBlendDst = null;\n\tlet currentBlendEquationAlpha = null;\n\tlet currentBlendSrcAlpha = null;\n\tlet currentBlendDstAlpha = null;\n\tlet currentBlendColor = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0, 0, 0 );\n\tlet currentBlendAlpha = 0;\n\tlet currentPremultipledAlpha = false;\n\n\tlet currentFlipSided = null;\n\tlet currentCullFace = null;\n\n\tlet currentLineWidth = null;\n\n\tlet currentPolygonOffsetFactor = null;\n\tlet currentPolygonOffsetUnits = null;\n\n\tconst maxTextures = gl.getParameter( gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS );\n\n\tlet lineWidthAvailable = false;\n\tlet version = 0;\n\tconst glVersion = gl.getParameter( gl.VERSION );\n\n\tif ( glVersion.indexOf( 'WebGL' ) !== - 1 ) {\n\n\t\tversion = parseFloat( /^WebGL (\\d)/.exec( glVersion )[ 1 ] );\n\t\tlineWidthAvailable = ( version >= 1.0 );\n\n\t} else if ( glVersion.indexOf( 'OpenGL ES' ) !== - 1 ) {\n\n\t\tversion = parseFloat( /^OpenGL ES (\\d)/.exec( glVersion )[ 1 ] );\n\t\tlineWidthAvailable = ( version >= 2.0 );\n\n\t}\n\n\tlet currentTextureSlot = null;\n\tlet currentBoundTextures = {};\n\n\tconst scissorParam = gl.getParameter( gl.SCISSOR_BOX );\n\tconst viewportParam = gl.getParameter( gl.VIEWPORT );\n\n\tconst currentScissor = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4().fromArray( scissorParam );\n\tconst currentViewport = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4().fromArray( viewportParam );\n\n\tfunction createTexture( type, target, count, dimensions ) {\n\n\t\tconst data = new Uint8Array( 4 ); // 4 is required to match default unpack alignment of 4.\n\t\tconst texture = gl.createTexture();\n\n\t\tgl.bindTexture( type, texture );\n\t\tgl.texParameteri( type, gl.TEXTURE_MIN_FILTER, gl.NEAREST );\n\t\tgl.texParameteri( type, gl.TEXTURE_MAG_FILTER, gl.NEAREST );\n\n\t\tfor ( let i = 0; i < count; i ++ ) {\n\n\t\t\tif ( type === gl.TEXTURE_3D || type === gl.TEXTURE_2D_ARRAY ) {\n\n\t\t\t\tgl.texImage3D( target, 0, gl.RGBA, 1, 1, dimensions, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );\n\n\t\t\t} else {\n\n\t\t\t\tgl.texImage2D( target + i, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn texture;\n\n\t}\n\n\tconst emptyTextures = {};\n\temptyTextures[ gl.TEXTURE_2D ] = createTexture( gl.TEXTURE_2D, gl.TEXTURE_2D, 1 );\n\temptyTextures[ gl.TEXTURE_CUBE_MAP ] = createTexture( gl.TEXTURE_CUBE_MAP, gl.TEXTURE_CUBE_MAP_POSITIVE_X, 6 );\n\temptyTextures[ gl.TEXTURE_2D_ARRAY ] = createTexture( gl.TEXTURE_2D_ARRAY, gl.TEXTURE_2D_ARRAY, 1, 1 );\n\temptyTextures[ gl.TEXTURE_3D ] = createTexture( gl.TEXTURE_3D, gl.TEXTURE_3D, 1, 1 );\n\n\t// init\n\n\tcolorBuffer.setClear( 0, 0, 0, 1 );\n\tdepthBuffer.setClear( 1 );\n\tstencilBuffer.setClear( 0 );\n\n\tenable( gl.DEPTH_TEST );\n\tdepthBuffer.setFunc( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessEqualDepth );\n\n\tsetFlipSided( false );\n\tsetCullFace( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CullFaceBack );\n\tenable( gl.CULL_FACE );\n\n\tsetBlending( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoBlending );\n\n\t//\n\n\tfunction enable( id ) {\n\n\t\tif ( enabledCapabilities[ id ] !== true ) {\n\n\t\t\tgl.enable( id );\n\t\t\tenabledCapabilities[ id ] = true;\n\n\t\t}\n\n\t}\n\n\tfunction disable( id ) {\n\n\t\tif ( enabledCapabilities[ id ] !== false ) {\n\n\t\t\tgl.disable( id );\n\t\t\tenabledCapabilities[ id ] = false;\n\n\t\t}\n\n\t}\n\n\tfunction bindFramebuffer( target, framebuffer ) {\n\n\t\tif ( currentBoundFramebuffers[ target ] !== framebuffer ) {\n\n\t\t\tgl.bindFramebuffer( target, framebuffer );\n\n\t\t\tcurrentBoundFramebuffers[ target ] = framebuffer;\n\n\t\t\t// gl.DRAW_FRAMEBUFFER is equivalent to gl.FRAMEBUFFER\n\n\t\t\tif ( target === gl.DRAW_FRAMEBUFFER ) {\n\n\t\t\t\tcurrentBoundFramebuffers[ gl.FRAMEBUFFER ] = framebuffer;\n\n\t\t\t}\n\n\t\t\tif ( target === gl.FRAMEBUFFER ) {\n\n\t\t\t\tcurrentBoundFramebuffers[ gl.DRAW_FRAMEBUFFER ] = framebuffer;\n\n\t\t\t}\n\n\t\t\treturn true;\n\n\t\t}\n\n\t\treturn false;\n\n\t}\n\n\tfunction drawBuffers( renderTarget, framebuffer ) {\n\n\t\tlet drawBuffers = defaultDrawbuffers;\n\n\t\tlet needsUpdate = false;\n\n\t\tif ( renderTarget ) {\n\n\t\t\tdrawBuffers = currentDrawbuffers.get( framebuffer );\n\n\t\t\tif ( drawBuffers === undefined ) {\n\n\t\t\t\tdrawBuffers = [];\n\t\t\t\tcurrentDrawbuffers.set( framebuffer, drawBuffers );\n\n\t\t\t}\n\n\t\t\tconst textures = renderTarget.textures;\n\n\t\t\tif ( drawBuffers.length !== textures.length || drawBuffers[ 0 ] !== gl.COLOR_ATTACHMENT0 ) {\n\n\t\t\t\tfor ( let i = 0, il = textures.length; i < il; i ++ ) {\n\n\t\t\t\t\tdrawBuffers[ i ] = gl.COLOR_ATTACHMENT0 + i;\n\n\t\t\t\t}\n\n\t\t\t\tdrawBuffers.length = textures.length;\n\n\t\t\t\tneedsUpdate = true;\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tif ( drawBuffers[ 0 ] !== gl.BACK ) {\n\n\t\t\t\tdrawBuffers[ 0 ] = gl.BACK;\n\n\t\t\t\tneedsUpdate = true;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( needsUpdate ) {\n\n\t\t\tgl.drawBuffers( drawBuffers );\n\n\t\t}\n\n\t}\n\n\tfunction useProgram( program ) {\n\n\t\tif ( currentProgram !== program ) {\n\n\t\t\tgl.useProgram( program );\n\n\t\t\tcurrentProgram = program;\n\n\t\t\treturn true;\n\n\t\t}\n\n\t\treturn false;\n\n\t}\n\n\tconst equationToGL = {\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AddEquation ]: gl.FUNC_ADD,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SubtractEquation ]: gl.FUNC_SUBTRACT,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ReverseSubtractEquation ]: gl.FUNC_REVERSE_SUBTRACT\n\t};\n\n\tequationToGL[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MinEquation ] = gl.MIN;\n\tequationToGL[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MaxEquation ] = gl.MAX;\n\n\tconst factorToGL = {\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ZeroFactor ]: gl.ZERO,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.OneFactor ]: gl.ONE,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SrcColorFactor ]: gl.SRC_COLOR,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SrcAlphaFactor ]: gl.SRC_ALPHA,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SrcAlphaSaturateFactor ]: gl.SRC_ALPHA_SATURATE,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DstColorFactor ]: gl.DST_COLOR,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DstAlphaFactor ]: gl.DST_ALPHA,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.OneMinusSrcColorFactor ]: gl.ONE_MINUS_SRC_COLOR,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.OneMinusSrcAlphaFactor ]: gl.ONE_MINUS_SRC_ALPHA,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.OneMinusDstColorFactor ]: gl.ONE_MINUS_DST_COLOR,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.OneMinusDstAlphaFactor ]: gl.ONE_MINUS_DST_ALPHA,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ConstantColorFactor ]: gl.CONSTANT_COLOR,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.OneMinusConstantColorFactor ]: gl.ONE_MINUS_CONSTANT_COLOR,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ConstantAlphaFactor ]: gl.CONSTANT_ALPHA,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.OneMinusConstantAlphaFactor ]: gl.ONE_MINUS_CONSTANT_ALPHA\n\t};\n\n\tfunction setBlending( blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, blendColor, blendAlpha, premultipliedAlpha ) {\n\n\t\tif ( blending === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoBlending ) {\n\n\t\t\tif ( currentBlendingEnabled === true ) {\n\n\t\t\t\tdisable( gl.BLEND );\n\t\t\t\tcurrentBlendingEnabled = false;\n\n\t\t\t}\n\n\t\t\treturn;\n\n\t\t}\n\n\t\tif ( currentBlendingEnabled === false ) {\n\n\t\t\tenable( gl.BLEND );\n\t\t\tcurrentBlendingEnabled = true;\n\n\t\t}\n\n\t\tif ( blending !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CustomBlending ) {\n\n\t\t\tif ( blending !== currentBlending || premultipliedAlpha !== currentPremultipledAlpha ) {\n\n\t\t\t\tif ( currentBlendEquation !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AddEquation || currentBlendEquationAlpha !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AddEquation ) {\n\n\t\t\t\t\tgl.blendEquation( gl.FUNC_ADD );\n\n\t\t\t\t\tcurrentBlendEquation = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AddEquation;\n\t\t\t\t\tcurrentBlendEquationAlpha = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AddEquation;\n\n\t\t\t\t}\n\n\t\t\t\tif ( premultipliedAlpha ) {\n\n\t\t\t\t\tswitch ( blending ) {\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NormalBlending:\n\t\t\t\t\t\t\tgl.blendFuncSeparate( gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AdditiveBlending:\n\t\t\t\t\t\t\tgl.blendFunc( gl.ONE, gl.ONE );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SubtractiveBlending:\n\t\t\t\t\t\t\tgl.blendFuncSeparate( gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MultiplyBlending:\n\t\t\t\t\t\t\tgl.blendFuncSeparate( gl.ZERO, gl.SRC_COLOR, gl.ZERO, gl.SRC_ALPHA );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tconsole.error( 'THREE.WebGLState: Invalid blending: ', blending );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tswitch ( blending ) {\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NormalBlending:\n\t\t\t\t\t\t\tgl.blendFuncSeparate( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AdditiveBlending:\n\t\t\t\t\t\t\tgl.blendFunc( gl.SRC_ALPHA, gl.ONE );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SubtractiveBlending:\n\t\t\t\t\t\t\tgl.blendFuncSeparate( gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MultiplyBlending:\n\t\t\t\t\t\t\tgl.blendFunc( gl.ZERO, gl.SRC_COLOR );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tconsole.error( 'THREE.WebGLState: Invalid blending: ', blending );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tcurrentBlendSrc = null;\n\t\t\t\tcurrentBlendDst = null;\n\t\t\t\tcurrentBlendSrcAlpha = null;\n\t\t\t\tcurrentBlendDstAlpha = null;\n\t\t\t\tcurrentBlendColor.set( 0, 0, 0 );\n\t\t\t\tcurrentBlendAlpha = 0;\n\n\t\t\t\tcurrentBlending = blending;\n\t\t\t\tcurrentPremultipledAlpha = premultipliedAlpha;\n\n\t\t\t}\n\n\t\t\treturn;\n\n\t\t}\n\n\t\t// custom blending\n\n\t\tblendEquationAlpha = blendEquationAlpha || blendEquation;\n\t\tblendSrcAlpha = blendSrcAlpha || blendSrc;\n\t\tblendDstAlpha = blendDstAlpha || blendDst;\n\n\t\tif ( blendEquation !== currentBlendEquation || blendEquationAlpha !== currentBlendEquationAlpha ) {\n\n\t\t\tgl.blendEquationSeparate( equationToGL[ blendEquation ], equationToGL[ blendEquationAlpha ] );\n\n\t\t\tcurrentBlendEquation = blendEquation;\n\t\t\tcurrentBlendEquationAlpha = blendEquationAlpha;\n\n\t\t}\n\n\t\tif ( blendSrc !== currentBlendSrc || blendDst !== currentBlendDst || blendSrcAlpha !== currentBlendSrcAlpha || blendDstAlpha !== currentBlendDstAlpha ) {\n\n\t\t\tgl.blendFuncSeparate( factorToGL[ blendSrc ], factorToGL[ blendDst ], factorToGL[ blendSrcAlpha ], factorToGL[ blendDstAlpha ] );\n\n\t\t\tcurrentBlendSrc = blendSrc;\n\t\t\tcurrentBlendDst = blendDst;\n\t\t\tcurrentBlendSrcAlpha = blendSrcAlpha;\n\t\t\tcurrentBlendDstAlpha = blendDstAlpha;\n\n\t\t}\n\n\t\tif ( blendColor.equals( currentBlendColor ) === false || blendAlpha !== currentBlendAlpha ) {\n\n\t\t\tgl.blendColor( blendColor.r, blendColor.g, blendColor.b, blendAlpha );\n\n\t\t\tcurrentBlendColor.copy( blendColor );\n\t\t\tcurrentBlendAlpha = blendAlpha;\n\n\t\t}\n\n\t\tcurrentBlending = blending;\n\t\tcurrentPremultipledAlpha = false;\n\n\t}\n\n\tfunction setMaterial( material, frontFaceCW ) {\n\n\t\tmaterial.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide\n\t\t\t? disable( gl.CULL_FACE )\n\t\t\t: enable( gl.CULL_FACE );\n\n\t\tlet flipSided = ( material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide );\n\t\tif ( frontFaceCW ) flipSided = ! flipSided;\n\n\t\tsetFlipSided( flipSided );\n\n\t\t( material.blending === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NormalBlending && material.transparent === false )\n\t\t\t? setBlending( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoBlending )\n\t\t\t: setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.blendColor, material.blendAlpha, material.premultipliedAlpha );\n\n\t\tdepthBuffer.setFunc( material.depthFunc );\n\t\tdepthBuffer.setTest( material.depthTest );\n\t\tdepthBuffer.setMask( material.depthWrite );\n\t\tcolorBuffer.setMask( material.colorWrite );\n\n\t\tconst stencilWrite = material.stencilWrite;\n\t\tstencilBuffer.setTest( stencilWrite );\n\t\tif ( stencilWrite ) {\n\n\t\t\tstencilBuffer.setMask( material.stencilWriteMask );\n\t\t\tstencilBuffer.setFunc( material.stencilFunc, material.stencilRef, material.stencilFuncMask );\n\t\t\tstencilBuffer.setOp( material.stencilFail, material.stencilZFail, material.stencilZPass );\n\n\t\t}\n\n\t\tsetPolygonOffset( material.polygonOffset, material.polygonOffsetFactor, material.polygonOffsetUnits );\n\n\t\tmaterial.alphaToCoverage === true\n\t\t\t? enable( gl.SAMPLE_ALPHA_TO_COVERAGE )\n\t\t\t: disable( gl.SAMPLE_ALPHA_TO_COVERAGE );\n\n\t}\n\n\t//\n\n\tfunction setFlipSided( flipSided ) {\n\n\t\tif ( currentFlipSided !== flipSided ) {\n\n\t\t\tif ( flipSided ) {\n\n\t\t\t\tgl.frontFace( gl.CW );\n\n\t\t\t} else {\n\n\t\t\t\tgl.frontFace( gl.CCW );\n\n\t\t\t}\n\n\t\t\tcurrentFlipSided = flipSided;\n\n\t\t}\n\n\t}\n\n\tfunction setCullFace( cullFace ) {\n\n\t\tif ( cullFace !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CullFaceNone ) {\n\n\t\t\tenable( gl.CULL_FACE );\n\n\t\t\tif ( cullFace !== currentCullFace ) {\n\n\t\t\t\tif ( cullFace === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CullFaceBack ) {\n\n\t\t\t\t\tgl.cullFace( gl.BACK );\n\n\t\t\t\t} else if ( cullFace === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.CullFaceFront ) {\n\n\t\t\t\t\tgl.cullFace( gl.FRONT );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tgl.cullFace( gl.FRONT_AND_BACK );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tdisable( gl.CULL_FACE );\n\n\t\t}\n\n\t\tcurrentCullFace = cullFace;\n\n\t}\n\n\tfunction setLineWidth( width ) {\n\n\t\tif ( width !== currentLineWidth ) {\n\n\t\t\tif ( lineWidthAvailable ) gl.lineWidth( width );\n\n\t\t\tcurrentLineWidth = width;\n\n\t\t}\n\n\t}\n\n\tfunction setPolygonOffset( polygonOffset, factor, units ) {\n\n\t\tif ( polygonOffset ) {\n\n\t\t\tenable( gl.POLYGON_OFFSET_FILL );\n\n\t\t\tif ( currentPolygonOffsetFactor !== factor || currentPolygonOffsetUnits !== units ) {\n\n\t\t\t\tgl.polygonOffset( factor, units );\n\n\t\t\t\tcurrentPolygonOffsetFactor = factor;\n\t\t\t\tcurrentPolygonOffsetUnits = units;\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tdisable( gl.POLYGON_OFFSET_FILL );\n\n\t\t}\n\n\t}\n\n\tfunction setScissorTest( scissorTest ) {\n\n\t\tif ( scissorTest ) {\n\n\t\t\tenable( gl.SCISSOR_TEST );\n\n\t\t} else {\n\n\t\t\tdisable( gl.SCISSOR_TEST );\n\n\t\t}\n\n\t}\n\n\t// texture\n\n\tfunction activeTexture( webglSlot ) {\n\n\t\tif ( webglSlot === undefined ) webglSlot = gl.TEXTURE0 + maxTextures - 1;\n\n\t\tif ( currentTextureSlot !== webglSlot ) {\n\n\t\t\tgl.activeTexture( webglSlot );\n\t\t\tcurrentTextureSlot = webglSlot;\n\n\t\t}\n\n\t}\n\n\tfunction bindTexture( webglType, webglTexture, webglSlot ) {\n\n\t\tif ( webglSlot === undefined ) {\n\n\t\t\tif ( currentTextureSlot === null ) {\n\n\t\t\t\twebglSlot = gl.TEXTURE0 + maxTextures - 1;\n\n\t\t\t} else {\n\n\t\t\t\twebglSlot = currentTextureSlot;\n\n\t\t\t}\n\n\t\t}\n\n\t\tlet boundTexture = currentBoundTextures[ webglSlot ];\n\n\t\tif ( boundTexture === undefined ) {\n\n\t\t\tboundTexture = { type: undefined, texture: undefined };\n\t\t\tcurrentBoundTextures[ webglSlot ] = boundTexture;\n\n\t\t}\n\n\t\tif ( boundTexture.type !== webglType || boundTexture.texture !== webglTexture ) {\n\n\t\t\tif ( currentTextureSlot !== webglSlot ) {\n\n\t\t\t\tgl.activeTexture( webglSlot );\n\t\t\t\tcurrentTextureSlot = webglSlot;\n\n\t\t\t}\n\n\t\t\tgl.bindTexture( webglType, webglTexture || emptyTextures[ webglType ] );\n\n\t\t\tboundTexture.type = webglType;\n\t\t\tboundTexture.texture = webglTexture;\n\n\t\t}\n\n\t}\n\n\tfunction unbindTexture() {\n\n\t\tconst boundTexture = currentBoundTextures[ currentTextureSlot ];\n\n\t\tif ( boundTexture !== undefined && boundTexture.type !== undefined ) {\n\n\t\t\tgl.bindTexture( boundTexture.type, null );\n\n\t\t\tboundTexture.type = undefined;\n\t\t\tboundTexture.texture = undefined;\n\n\t\t}\n\n\t}\n\n\tfunction compressedTexImage2D() {\n\n\t\ttry {\n\n\t\t\tgl.compressedTexImage2D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction compressedTexImage3D() {\n\n\t\ttry {\n\n\t\t\tgl.compressedTexImage3D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction texSubImage2D() {\n\n\t\ttry {\n\n\t\t\tgl.texSubImage2D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction texSubImage3D() {\n\n\t\ttry {\n\n\t\t\tgl.texSubImage3D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction compressedTexSubImage2D() {\n\n\t\ttry {\n\n\t\t\tgl.compressedTexSubImage2D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction compressedTexSubImage3D() {\n\n\t\ttry {\n\n\t\t\tgl.compressedTexSubImage3D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction texStorage2D() {\n\n\t\ttry {\n\n\t\t\tgl.texStorage2D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction texStorage3D() {\n\n\t\ttry {\n\n\t\t\tgl.texStorage3D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction texImage2D() {\n\n\t\ttry {\n\n\t\t\tgl.texImage2D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\tfunction texImage3D() {\n\n\t\ttry {\n\n\t\t\tgl.texImage3D.apply( gl, arguments );\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLState:', error );\n\n\t\t}\n\n\t}\n\n\t//\n\n\tfunction scissor( scissor ) {\n\n\t\tif ( currentScissor.equals( scissor ) === false ) {\n\n\t\t\tgl.scissor( scissor.x, scissor.y, scissor.z, scissor.w );\n\t\t\tcurrentScissor.copy( scissor );\n\n\t\t}\n\n\t}\n\n\tfunction viewport( viewport ) {\n\n\t\tif ( currentViewport.equals( viewport ) === false ) {\n\n\t\t\tgl.viewport( viewport.x, viewport.y, viewport.z, viewport.w );\n\t\t\tcurrentViewport.copy( viewport );\n\n\t\t}\n\n\t}\n\n\tfunction updateUBOMapping( uniformsGroup, program ) {\n\n\t\tlet mapping = uboProgramMap.get( program );\n\n\t\tif ( mapping === undefined ) {\n\n\t\t\tmapping = new WeakMap();\n\n\t\t\tuboProgramMap.set( program, mapping );\n\n\t\t}\n\n\t\tlet blockIndex = mapping.get( uniformsGroup );\n\n\t\tif ( blockIndex === undefined ) {\n\n\t\t\tblockIndex = gl.getUniformBlockIndex( program, uniformsGroup.name );\n\n\t\t\tmapping.set( uniformsGroup, blockIndex );\n\n\t\t}\n\n\t}\n\n\tfunction uniformBlockBinding( uniformsGroup, program ) {\n\n\t\tconst mapping = uboProgramMap.get( program );\n\t\tconst blockIndex = mapping.get( uniformsGroup );\n\n\t\tif ( uboBindings.get( program ) !== blockIndex ) {\n\n\t\t\t// bind shader specific block index to global block point\n\t\t\tgl.uniformBlockBinding( program, blockIndex, uniformsGroup.__bindingPointIndex );\n\n\t\t\tuboBindings.set( program, blockIndex );\n\n\t\t}\n\n\t}\n\n\t//\n\n\tfunction reset() {\n\n\t\t// reset state\n\n\t\tgl.disable( gl.BLEND );\n\t\tgl.disable( gl.CULL_FACE );\n\t\tgl.disable( gl.DEPTH_TEST );\n\t\tgl.disable( gl.POLYGON_OFFSET_FILL );\n\t\tgl.disable( gl.SCISSOR_TEST );\n\t\tgl.disable( gl.STENCIL_TEST );\n\t\tgl.disable( gl.SAMPLE_ALPHA_TO_COVERAGE );\n\n\t\tgl.blendEquation( gl.FUNC_ADD );\n\t\tgl.blendFunc( gl.ONE, gl.ZERO );\n\t\tgl.blendFuncSeparate( gl.ONE, gl.ZERO, gl.ONE, gl.ZERO );\n\t\tgl.blendColor( 0, 0, 0, 0 );\n\n\t\tgl.colorMask( true, true, true, true );\n\t\tgl.clearColor( 0, 0, 0, 0 );\n\n\t\tgl.depthMask( true );\n\t\tgl.depthFunc( gl.LESS );\n\n\t\tdepthBuffer.setReversed( false );\n\n\t\tgl.clearDepth( 1 );\n\n\t\tgl.stencilMask( 0xffffffff );\n\t\tgl.stencilFunc( gl.ALWAYS, 0, 0xffffffff );\n\t\tgl.stencilOp( gl.KEEP, gl.KEEP, gl.KEEP );\n\t\tgl.clearStencil( 0 );\n\n\t\tgl.cullFace( gl.BACK );\n\t\tgl.frontFace( gl.CCW );\n\n\t\tgl.polygonOffset( 0, 0 );\n\n\t\tgl.activeTexture( gl.TEXTURE0 );\n\n\t\tgl.bindFramebuffer( gl.FRAMEBUFFER, null );\n\t\tgl.bindFramebuffer( gl.DRAW_FRAMEBUFFER, null );\n\t\tgl.bindFramebuffer( gl.READ_FRAMEBUFFER, null );\n\n\t\tgl.useProgram( null );\n\n\t\tgl.lineWidth( 1 );\n\n\t\tgl.scissor( 0, 0, gl.canvas.width, gl.canvas.height );\n\t\tgl.viewport( 0, 0, gl.canvas.width, gl.canvas.height );\n\n\t\t// reset internals\n\n\t\tenabledCapabilities = {};\n\n\t\tcurrentTextureSlot = null;\n\t\tcurrentBoundTextures = {};\n\n\t\tcurrentBoundFramebuffers = {};\n\t\tcurrentDrawbuffers = new WeakMap();\n\t\tdefaultDrawbuffers = [];\n\n\t\tcurrentProgram = null;\n\n\t\tcurrentBlendingEnabled = false;\n\t\tcurrentBlending = null;\n\t\tcurrentBlendEquation = null;\n\t\tcurrentBlendSrc = null;\n\t\tcurrentBlendDst = null;\n\t\tcurrentBlendEquationAlpha = null;\n\t\tcurrentBlendSrcAlpha = null;\n\t\tcurrentBlendDstAlpha = null;\n\t\tcurrentBlendColor = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0, 0, 0 );\n\t\tcurrentBlendAlpha = 0;\n\t\tcurrentPremultipledAlpha = false;\n\n\t\tcurrentFlipSided = null;\n\t\tcurrentCullFace = null;\n\n\t\tcurrentLineWidth = null;\n\n\t\tcurrentPolygonOffsetFactor = null;\n\t\tcurrentPolygonOffsetUnits = null;\n\n\t\tcurrentScissor.set( 0, 0, gl.canvas.width, gl.canvas.height );\n\t\tcurrentViewport.set( 0, 0, gl.canvas.width, gl.canvas.height );\n\n\t\tcolorBuffer.reset();\n\t\tdepthBuffer.reset();\n\t\tstencilBuffer.reset();\n\n\t}\n\n\treturn {\n\n\t\tbuffers: {\n\t\t\tcolor: colorBuffer,\n\t\t\tdepth: depthBuffer,\n\t\t\tstencil: stencilBuffer\n\t\t},\n\n\t\tenable: enable,\n\t\tdisable: disable,\n\n\t\tbindFramebuffer: bindFramebuffer,\n\t\tdrawBuffers: drawBuffers,\n\n\t\tuseProgram: useProgram,\n\n\t\tsetBlending: setBlending,\n\t\tsetMaterial: setMaterial,\n\n\t\tsetFlipSided: setFlipSided,\n\t\tsetCullFace: setCullFace,\n\n\t\tsetLineWidth: setLineWidth,\n\t\tsetPolygonOffset: setPolygonOffset,\n\n\t\tsetScissorTest: setScissorTest,\n\n\t\tactiveTexture: activeTexture,\n\t\tbindTexture: bindTexture,\n\t\tunbindTexture: unbindTexture,\n\t\tcompressedTexImage2D: compressedTexImage2D,\n\t\tcompressedTexImage3D: compressedTexImage3D,\n\t\ttexImage2D: texImage2D,\n\t\ttexImage3D: texImage3D,\n\n\t\tupdateUBOMapping: updateUBOMapping,\n\t\tuniformBlockBinding: uniformBlockBinding,\n\n\t\ttexStorage2D: texStorage2D,\n\t\ttexStorage3D: texStorage3D,\n\t\ttexSubImage2D: texSubImage2D,\n\t\ttexSubImage3D: texSubImage3D,\n\t\tcompressedTexSubImage2D: compressedTexSubImage2D,\n\t\tcompressedTexSubImage3D: compressedTexSubImage3D,\n\n\t\tscissor: scissor,\n\t\tviewport: viewport,\n\n\t\treset: reset\n\n\t};\n\n}\n\nfunction WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info ) {\n\n\tconst multisampledRTTExt = extensions.has( 'WEBGL_multisampled_render_to_texture' ) ? extensions.get( 'WEBGL_multisampled_render_to_texture' ) : null;\n\tconst supportsInvalidateFramebuffer = typeof navigator === 'undefined' ? false : /OculusBrowser/g.test( navigator.userAgent );\n\n\tconst _imageDimensions = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\tconst _videoTextures = new WeakMap();\n\tlet _canvas;\n\n\tconst _sources = new WeakMap(); // maps WebglTexture objects to instances of Source\n\n\t// cordova iOS (as of 5.0) still uses UIWebView, which provides OffscreenCanvas,\n\t// also OffscreenCanvas.getContext(\"webgl\"), but not OffscreenCanvas.getContext(\"2d\")!\n\t// Some implementations may only implement OffscreenCanvas partially (e.g. lacking 2d).\n\n\tlet useOffscreenCanvas = false;\n\n\ttry {\n\n\t\tuseOffscreenCanvas = typeof OffscreenCanvas !== 'undefined'\n\t\t\t// eslint-disable-next-line compat/compat\n\t\t\t&& ( new OffscreenCanvas( 1, 1 ).getContext( '2d' ) ) !== null;\n\n\t} catch ( err ) {\n\n\t\t// Ignore any errors\n\n\t}\n\n\tfunction createCanvas( width, height ) {\n\n\t\t// Use OffscreenCanvas when available. Specially needed in web workers\n\n\t\treturn useOffscreenCanvas ?\n\t\t\t// eslint-disable-next-line compat/compat\n\t\t\tnew OffscreenCanvas( width, height ) : (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.createElementNS)( 'canvas' );\n\n\t}\n\n\tfunction resizeImage( image, needsNewCanvas, maxSize ) {\n\n\t\tlet scale = 1;\n\n\t\tconst dimensions = getDimensions( image );\n\n\t\t// handle case if texture exceeds max size\n\n\t\tif ( dimensions.width > maxSize || dimensions.height > maxSize ) {\n\n\t\t\tscale = maxSize / Math.max( dimensions.width, dimensions.height );\n\n\t\t}\n\n\t\t// only perform resize if necessary\n\n\t\tif ( scale < 1 ) {\n\n\t\t\t// only perform resize for certain image types\n\n\t\t\tif ( ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) ||\n\t\t\t\t( typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement ) ||\n\t\t\t\t( typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap ) ||\n\t\t\t\t( typeof VideoFrame !== 'undefined' && image instanceof VideoFrame ) ) {\n\n\t\t\t\tconst width = Math.floor( scale * dimensions.width );\n\t\t\t\tconst height = Math.floor( scale * dimensions.height );\n\n\t\t\t\tif ( _canvas === undefined ) _canvas = createCanvas( width, height );\n\n\t\t\t\t// cube textures can't reuse the same canvas\n\n\t\t\t\tconst canvas = needsNewCanvas ? createCanvas( width, height ) : _canvas;\n\n\t\t\t\tcanvas.width = width;\n\t\t\t\tcanvas.height = height;\n\n\t\t\t\tconst context = canvas.getContext( '2d' );\n\t\t\t\tcontext.drawImage( image, 0, 0, width, height );\n\n\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Texture has been resized from (' + dimensions.width + 'x' + dimensions.height + ') to (' + width + 'x' + height + ').' );\n\n\t\t\t\treturn canvas;\n\n\t\t\t} else {\n\n\t\t\t\tif ( 'data' in image ) {\n\n\t\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Image in DataTexture is too big (' + dimensions.width + 'x' + dimensions.height + ').' );\n\n\t\t\t\t}\n\n\t\t\t\treturn image;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn image;\n\n\t}\n\n\tfunction textureNeedsGenerateMipmaps( texture ) {\n\n\t\treturn texture.generateMipmaps;\n\n\t}\n\n\tfunction generateMipmap( target ) {\n\n\t\t_gl.generateMipmap( target );\n\n\t}\n\n\tfunction getTargetType( texture ) {\n\n\t\tif ( texture.isWebGLCubeRenderTarget ) return _gl.TEXTURE_CUBE_MAP;\n\t\tif ( texture.isWebGL3DRenderTarget ) return _gl.TEXTURE_3D;\n\t\tif ( texture.isWebGLArrayRenderTarget || texture.isCompressedArrayTexture ) return _gl.TEXTURE_2D_ARRAY;\n\t\treturn _gl.TEXTURE_2D;\n\n\t}\n\n\tfunction getInternalFormat( internalFormatName, glFormat, glType, colorSpace, forceLinearTransfer = false ) {\n\n\t\tif ( internalFormatName !== null ) {\n\n\t\t\tif ( _gl[ internalFormatName ] !== undefined ) return _gl[ internalFormatName ];\n\n\t\t\tconsole.warn( 'THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format \\'' + internalFormatName + '\\'' );\n\n\t\t}\n\n\t\tlet internalFormat = glFormat;\n\n\t\tif ( glFormat === _gl.RED ) {\n\n\t\t\tif ( glType === _gl.FLOAT ) internalFormat = _gl.R32F;\n\t\t\tif ( glType === _gl.HALF_FLOAT ) internalFormat = _gl.R16F;\n\t\t\tif ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.R8;\n\n\t\t}\n\n\t\tif ( glFormat === _gl.RED_INTEGER ) {\n\n\t\t\tif ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.R8UI;\n\t\t\tif ( glType === _gl.UNSIGNED_SHORT ) internalFormat = _gl.R16UI;\n\t\t\tif ( glType === _gl.UNSIGNED_INT ) internalFormat = _gl.R32UI;\n\t\t\tif ( glType === _gl.BYTE ) internalFormat = _gl.R8I;\n\t\t\tif ( glType === _gl.SHORT ) internalFormat = _gl.R16I;\n\t\t\tif ( glType === _gl.INT ) internalFormat = _gl.R32I;\n\n\t\t}\n\n\t\tif ( glFormat === _gl.RG ) {\n\n\t\t\tif ( glType === _gl.FLOAT ) internalFormat = _gl.RG32F;\n\t\t\tif ( glType === _gl.HALF_FLOAT ) internalFormat = _gl.RG16F;\n\t\t\tif ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.RG8;\n\n\t\t}\n\n\t\tif ( glFormat === _gl.RG_INTEGER ) {\n\n\t\t\tif ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.RG8UI;\n\t\t\tif ( glType === _gl.UNSIGNED_SHORT ) internalFormat = _gl.RG16UI;\n\t\t\tif ( glType === _gl.UNSIGNED_INT ) internalFormat = _gl.RG32UI;\n\t\t\tif ( glType === _gl.BYTE ) internalFormat = _gl.RG8I;\n\t\t\tif ( glType === _gl.SHORT ) internalFormat = _gl.RG16I;\n\t\t\tif ( glType === _gl.INT ) internalFormat = _gl.RG32I;\n\n\t\t}\n\n\t\tif ( glFormat === _gl.RGB_INTEGER ) {\n\n\t\t\tif ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.RGB8UI;\n\t\t\tif ( glType === _gl.UNSIGNED_SHORT ) internalFormat = _gl.RGB16UI;\n\t\t\tif ( glType === _gl.UNSIGNED_INT ) internalFormat = _gl.RGB32UI;\n\t\t\tif ( glType === _gl.BYTE ) internalFormat = _gl.RGB8I;\n\t\t\tif ( glType === _gl.SHORT ) internalFormat = _gl.RGB16I;\n\t\t\tif ( glType === _gl.INT ) internalFormat = _gl.RGB32I;\n\n\t\t}\n\n\t\tif ( glFormat === _gl.RGBA_INTEGER ) {\n\n\t\t\tif ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.RGBA8UI;\n\t\t\tif ( glType === _gl.UNSIGNED_SHORT ) internalFormat = _gl.RGBA16UI;\n\t\t\tif ( glType === _gl.UNSIGNED_INT ) internalFormat = _gl.RGBA32UI;\n\t\t\tif ( glType === _gl.BYTE ) internalFormat = _gl.RGBA8I;\n\t\t\tif ( glType === _gl.SHORT ) internalFormat = _gl.RGBA16I;\n\t\t\tif ( glType === _gl.INT ) internalFormat = _gl.RGBA32I;\n\n\t\t}\n\n\t\tif ( glFormat === _gl.RGB ) {\n\n\t\t\tif ( glType === _gl.UNSIGNED_INT_5_9_9_9_REV ) internalFormat = _gl.RGB9_E5;\n\n\t\t}\n\n\t\tif ( glFormat === _gl.RGBA ) {\n\n\t\t\tconst transfer = forceLinearTransfer ? _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearTransfer : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getTransfer( colorSpace );\n\n\t\t\tif ( glType === _gl.FLOAT ) internalFormat = _gl.RGBA32F;\n\t\t\tif ( glType === _gl.HALF_FLOAT ) internalFormat = _gl.RGBA16F;\n\t\t\tif ( glType === _gl.UNSIGNED_BYTE ) internalFormat = ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? _gl.SRGB8_ALPHA8 : _gl.RGBA8;\n\t\t\tif ( glType === _gl.UNSIGNED_SHORT_4_4_4_4 ) internalFormat = _gl.RGBA4;\n\t\t\tif ( glType === _gl.UNSIGNED_SHORT_5_5_5_1 ) internalFormat = _gl.RGB5_A1;\n\n\t\t}\n\n\t\tif ( internalFormat === _gl.R16F || internalFormat === _gl.R32F ||\n\t\t\tinternalFormat === _gl.RG16F || internalFormat === _gl.RG32F ||\n\t\t\tinternalFormat === _gl.RGBA16F || internalFormat === _gl.RGBA32F ) {\n\n\t\t\textensions.get( 'EXT_color_buffer_float' );\n\n\t\t}\n\n\t\treturn internalFormat;\n\n\t}\n\n\tfunction getInternalDepthFormat( useStencil, depthType ) {\n\n\t\tlet glInternalFormat;\n\t\tif ( useStencil ) {\n\n\t\t\tif ( depthType === null || depthType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedIntType || depthType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedInt248Type ) {\n\n\t\t\t\tglInternalFormat = _gl.DEPTH24_STENCIL8;\n\n\t\t\t} else if ( depthType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FloatType ) {\n\n\t\t\t\tglInternalFormat = _gl.DEPTH32F_STENCIL8;\n\n\t\t\t} else if ( depthType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShortType ) {\n\n\t\t\t\tglInternalFormat = _gl.DEPTH24_STENCIL8;\n\t\t\t\tconsole.warn( 'DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.' );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tif ( depthType === null || depthType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedIntType || depthType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedInt248Type ) {\n\n\t\t\t\tglInternalFormat = _gl.DEPTH_COMPONENT24;\n\n\t\t\t} else if ( depthType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FloatType ) {\n\n\t\t\t\tglInternalFormat = _gl.DEPTH_COMPONENT32F;\n\n\t\t\t} else if ( depthType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShortType ) {\n\n\t\t\t\tglInternalFormat = _gl.DEPTH_COMPONENT16;\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn glInternalFormat;\n\n\t}\n\n\tfunction getMipLevels( texture, image ) {\n\n\t\tif ( textureNeedsGenerateMipmaps( texture ) === true || ( texture.isFramebufferTexture && texture.minFilter !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestFilter && texture.minFilter !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearFilter ) ) {\n\n\t\t\treturn Math.log2( Math.max( image.width, image.height ) ) + 1;\n\n\t\t} else if ( texture.mipmaps !== undefined && texture.mipmaps.length > 0 ) {\n\n\t\t\t// user-defined mipmaps\n\n\t\t\treturn texture.mipmaps.length;\n\n\t\t} else if ( texture.isCompressedTexture && Array.isArray( texture.image ) ) {\n\n\t\t\treturn image.mipmaps.length;\n\n\t\t} else {\n\n\t\t\t// texture without mipmaps (only base level)\n\n\t\t\treturn 1;\n\n\t\t}\n\n\t}\n\n\t//\n\n\tfunction onTextureDispose( event ) {\n\n\t\tconst texture = event.target;\n\n\t\ttexture.removeEventListener( 'dispose', onTextureDispose );\n\n\t\tdeallocateTexture( texture );\n\n\t\tif ( texture.isVideoTexture ) {\n\n\t\t\t_videoTextures.delete( texture );\n\n\t\t}\n\n\t}\n\n\tfunction onRenderTargetDispose( event ) {\n\n\t\tconst renderTarget = event.target;\n\n\t\trenderTarget.removeEventListener( 'dispose', onRenderTargetDispose );\n\n\t\tdeallocateRenderTarget( renderTarget );\n\n\t}\n\n\t//\n\n\tfunction deallocateTexture( texture ) {\n\n\t\tconst textureProperties = properties.get( texture );\n\n\t\tif ( textureProperties.__webglInit === undefined ) return;\n\n\t\t// check if it's necessary to remove the WebGLTexture object\n\n\t\tconst source = texture.source;\n\t\tconst webglTextures = _sources.get( source );\n\n\t\tif ( webglTextures ) {\n\n\t\t\tconst webglTexture = webglTextures[ textureProperties.__cacheKey ];\n\t\t\twebglTexture.usedTimes --;\n\n\t\t\t// the WebGLTexture object is not used anymore, remove it\n\n\t\t\tif ( webglTexture.usedTimes === 0 ) {\n\n\t\t\t\tdeleteTexture( texture );\n\n\t\t\t}\n\n\t\t\t// remove the weak map entry if no WebGLTexture uses the source anymore\n\n\t\t\tif ( Object.keys( webglTextures ).length === 0 ) {\n\n\t\t\t\t_sources.delete( source );\n\n\t\t\t}\n\n\t\t}\n\n\t\tproperties.remove( texture );\n\n\t}\n\n\tfunction deleteTexture( texture ) {\n\n\t\tconst textureProperties = properties.get( texture );\n\t\t_gl.deleteTexture( textureProperties.__webglTexture );\n\n\t\tconst source = texture.source;\n\t\tconst webglTextures = _sources.get( source );\n\t\tdelete webglTextures[ textureProperties.__cacheKey ];\n\n\t\tinfo.memory.textures --;\n\n\t}\n\n\tfunction deallocateRenderTarget( renderTarget ) {\n\n\t\tconst renderTargetProperties = properties.get( renderTarget );\n\n\t\tif ( renderTarget.depthTexture ) {\n\n\t\t\trenderTarget.depthTexture.dispose();\n\n\t\t\tproperties.remove( renderTarget.depthTexture );\n\n\t\t}\n\n\t\tif ( renderTarget.isWebGLCubeRenderTarget ) {\n\n\t\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\t\tif ( Array.isArray( renderTargetProperties.__webglFramebuffer[ i ] ) ) {\n\n\t\t\t\t\tfor ( let level = 0; level < renderTargetProperties.__webglFramebuffer[ i ].length; level ++ ) _gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer[ i ][ level ] );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t_gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer[ i ] );\n\n\t\t\t\t}\n\n\t\t\t\tif ( renderTargetProperties.__webglDepthbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthbuffer[ i ] );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tif ( Array.isArray( renderTargetProperties.__webglFramebuffer ) ) {\n\n\t\t\t\tfor ( let level = 0; level < renderTargetProperties.__webglFramebuffer.length; level ++ ) _gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer[ level ] );\n\n\t\t\t} else {\n\n\t\t\t\t_gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer );\n\n\t\t\t}\n\n\t\t\tif ( renderTargetProperties.__webglDepthbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthbuffer );\n\t\t\tif ( renderTargetProperties.__webglMultisampledFramebuffer ) _gl.deleteFramebuffer( renderTargetProperties.__webglMultisampledFramebuffer );\n\n\t\t\tif ( renderTargetProperties.__webglColorRenderbuffer ) {\n\n\t\t\t\tfor ( let i = 0; i < renderTargetProperties.__webglColorRenderbuffer.length; i ++ ) {\n\n\t\t\t\t\tif ( renderTargetProperties.__webglColorRenderbuffer[ i ] ) _gl.deleteRenderbuffer( renderTargetProperties.__webglColorRenderbuffer[ i ] );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( renderTargetProperties.__webglDepthRenderbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthRenderbuffer );\n\n\t\t}\n\n\t\tconst textures = renderTarget.textures;\n\n\t\tfor ( let i = 0, il = textures.length; i < il; i ++ ) {\n\n\t\t\tconst attachmentProperties = properties.get( textures[ i ] );\n\n\t\t\tif ( attachmentProperties.__webglTexture ) {\n\n\t\t\t\t_gl.deleteTexture( attachmentProperties.__webglTexture );\n\n\t\t\t\tinfo.memory.textures --;\n\n\t\t\t}\n\n\t\t\tproperties.remove( textures[ i ] );\n\n\t\t}\n\n\t\tproperties.remove( renderTarget );\n\n\t}\n\n\t//\n\n\tlet textureUnits = 0;\n\n\tfunction resetTextureUnits() {\n\n\t\ttextureUnits = 0;\n\n\t}\n\n\tfunction allocateTextureUnit() {\n\n\t\tconst textureUnit = textureUnits;\n\n\t\tif ( textureUnit >= capabilities.maxTextures ) {\n\n\t\t\tconsole.warn( 'THREE.WebGLTextures: Trying to use ' + textureUnit + ' texture units while this GPU supports only ' + capabilities.maxTextures );\n\n\t\t}\n\n\t\ttextureUnits += 1;\n\n\t\treturn textureUnit;\n\n\t}\n\n\tfunction getTextureCacheKey( texture ) {\n\n\t\tconst array = [];\n\n\t\tarray.push( texture.wrapS );\n\t\tarray.push( texture.wrapT );\n\t\tarray.push( texture.wrapR || 0 );\n\t\tarray.push( texture.magFilter );\n\t\tarray.push( texture.minFilter );\n\t\tarray.push( texture.anisotropy );\n\t\tarray.push( texture.internalFormat );\n\t\tarray.push( texture.format );\n\t\tarray.push( texture.type );\n\t\tarray.push( texture.generateMipmaps );\n\t\tarray.push( texture.premultiplyAlpha );\n\t\tarray.push( texture.flipY );\n\t\tarray.push( texture.unpackAlignment );\n\t\tarray.push( texture.colorSpace );\n\n\t\treturn array.join();\n\n\t}\n\n\t//\n\n\tfunction setTexture2D( texture, slot ) {\n\n\t\tconst textureProperties = properties.get( texture );\n\n\t\tif ( texture.isVideoTexture ) updateVideoTexture( texture );\n\n\t\tif ( texture.isRenderTargetTexture === false && texture.version > 0 && textureProperties.__version !== texture.version ) {\n\n\t\t\tconst image = texture.image;\n\n\t\t\tif ( image === null ) {\n\n\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Texture marked for update but no image data found.' );\n\n\t\t\t} else if ( image.complete === false ) {\n\n\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Texture marked for update but image is incomplete' );\n\n\t\t\t} else {\n\n\t\t\t\tuploadTexture( textureProperties, texture, slot );\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t}\n\n\t\tstate.bindTexture( _gl.TEXTURE_2D, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );\n\n\t}\n\n\tfunction setTexture2DArray( texture, slot ) {\n\n\t\tconst textureProperties = properties.get( texture );\n\n\t\tif ( texture.version > 0 && textureProperties.__version !== texture.version ) {\n\n\t\t\tuploadTexture( textureProperties, texture, slot );\n\t\t\treturn;\n\n\t\t}\n\n\t\tstate.bindTexture( _gl.TEXTURE_2D_ARRAY, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );\n\n\t}\n\n\tfunction setTexture3D( texture, slot ) {\n\n\t\tconst textureProperties = properties.get( texture );\n\n\t\tif ( texture.version > 0 && textureProperties.__version !== texture.version ) {\n\n\t\t\tuploadTexture( textureProperties, texture, slot );\n\t\t\treturn;\n\n\t\t}\n\n\t\tstate.bindTexture( _gl.TEXTURE_3D, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );\n\n\t}\n\n\tfunction setTextureCube( texture, slot ) {\n\n\t\tconst textureProperties = properties.get( texture );\n\n\t\tif ( texture.version > 0 && textureProperties.__version !== texture.version ) {\n\n\t\t\tuploadCubeTexture( textureProperties, texture, slot );\n\t\t\treturn;\n\n\t\t}\n\n\t\tstate.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );\n\n\t}\n\n\tconst wrappingToGL = {\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RepeatWrapping ]: _gl.REPEAT,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ClampToEdgeWrapping ]: _gl.CLAMP_TO_EDGE,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.MirroredRepeatWrapping ]: _gl.MIRRORED_REPEAT\n\t};\n\n\tconst filterToGL = {\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestFilter ]: _gl.NEAREST,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestMipmapNearestFilter ]: _gl.NEAREST_MIPMAP_NEAREST,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestMipmapLinearFilter ]: _gl.NEAREST_MIPMAP_LINEAR,\n\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearFilter ]: _gl.LINEAR,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapNearestFilter ]: _gl.LINEAR_MIPMAP_NEAREST,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapLinearFilter ]: _gl.LINEAR_MIPMAP_LINEAR\n\t};\n\n\tconst compareToGL = {\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NeverCompare ]: _gl.NEVER,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AlwaysCompare ]: _gl.ALWAYS,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessCompare ]: _gl.LESS,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LessEqualCompare ]: _gl.LEQUAL,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EqualCompare ]: _gl.EQUAL,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GreaterEqualCompare ]: _gl.GEQUAL,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.GreaterCompare ]: _gl.GREATER,\n\t\t[ _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NotEqualCompare ]: _gl.NOTEQUAL\n\t};\n\n\tfunction setTextureParameters( textureType, texture ) {\n\n\t\tif ( texture.type === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FloatType && extensions.has( 'OES_texture_float_linear' ) === false &&\n\t\t\t( texture.magFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearFilter || texture.magFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapNearestFilter || texture.magFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestMipmapLinearFilter || texture.magFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapLinearFilter ||\n\t\t\ttexture.minFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearFilter || texture.minFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapNearestFilter || texture.minFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestMipmapLinearFilter || texture.minFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapLinearFilter ) ) {\n\n\t\t\tconsole.warn( 'THREE.WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device.' );\n\n\t\t}\n\n\t\t_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_S, wrappingToGL[ texture.wrapS ] );\n\t\t_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_T, wrappingToGL[ texture.wrapT ] );\n\n\t\tif ( textureType === _gl.TEXTURE_3D || textureType === _gl.TEXTURE_2D_ARRAY ) {\n\n\t\t\t_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_R, wrappingToGL[ texture.wrapR ] );\n\n\t\t}\n\n\t\t_gl.texParameteri( textureType, _gl.TEXTURE_MAG_FILTER, filterToGL[ texture.magFilter ] );\n\t\t_gl.texParameteri( textureType, _gl.TEXTURE_MIN_FILTER, filterToGL[ texture.minFilter ] );\n\n\t\tif ( texture.compareFunction ) {\n\n\t\t\t_gl.texParameteri( textureType, _gl.TEXTURE_COMPARE_MODE, _gl.COMPARE_REF_TO_TEXTURE );\n\t\t\t_gl.texParameteri( textureType, _gl.TEXTURE_COMPARE_FUNC, compareToGL[ texture.compareFunction ] );\n\n\t\t}\n\n\t\tif ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {\n\n\t\t\tif ( texture.magFilter === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestFilter ) return;\n\t\t\tif ( texture.minFilter !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NearestMipmapLinearFilter && texture.minFilter !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapLinearFilter ) return;\n\t\t\tif ( texture.type === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FloatType && extensions.has( 'OES_texture_float_linear' ) === false ) return; // verify extension\n\n\t\t\tif ( texture.anisotropy > 1 || properties.get( texture ).__currentAnisotropy ) {\n\n\t\t\t\tconst extension = extensions.get( 'EXT_texture_filter_anisotropic' );\n\t\t\t\t_gl.texParameterf( textureType, extension.TEXTURE_MAX_ANISOTROPY_EXT, Math.min( texture.anisotropy, capabilities.getMaxAnisotropy() ) );\n\t\t\t\tproperties.get( texture ).__currentAnisotropy = texture.anisotropy;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tfunction initTexture( textureProperties, texture ) {\n\n\t\tlet forceUpload = false;\n\n\t\tif ( textureProperties.__webglInit === undefined ) {\n\n\t\t\ttextureProperties.__webglInit = true;\n\n\t\t\ttexture.addEventListener( 'dispose', onTextureDispose );\n\n\t\t}\n\n\t\t// create Source <-> WebGLTextures mapping if necessary\n\n\t\tconst source = texture.source;\n\t\tlet webglTextures = _sources.get( source );\n\n\t\tif ( webglTextures === undefined ) {\n\n\t\t\twebglTextures = {};\n\t\t\t_sources.set( source, webglTextures );\n\n\t\t}\n\n\t\t// check if there is already a WebGLTexture object for the given texture parameters\n\n\t\tconst textureCacheKey = getTextureCacheKey( texture );\n\n\t\tif ( textureCacheKey !== textureProperties.__cacheKey ) {\n\n\t\t\t// if not, create a new instance of WebGLTexture\n\n\t\t\tif ( webglTextures[ textureCacheKey ] === undefined ) {\n\n\t\t\t\t// create new entry\n\n\t\t\t\twebglTextures[ textureCacheKey ] = {\n\t\t\t\t\ttexture: _gl.createTexture(),\n\t\t\t\t\tusedTimes: 0\n\t\t\t\t};\n\n\t\t\t\tinfo.memory.textures ++;\n\n\t\t\t\t// when a new instance of WebGLTexture was created, a texture upload is required\n\t\t\t\t// even if the image contents are identical\n\n\t\t\t\tforceUpload = true;\n\n\t\t\t}\n\n\t\t\twebglTextures[ textureCacheKey ].usedTimes ++;\n\n\t\t\t// every time the texture cache key changes, it's necessary to check if an instance of\n\t\t\t// WebGLTexture can be deleted in order to avoid a memory leak.\n\n\t\t\tconst webglTexture = webglTextures[ textureProperties.__cacheKey ];\n\n\t\t\tif ( webglTexture !== undefined ) {\n\n\t\t\t\twebglTextures[ textureProperties.__cacheKey ].usedTimes --;\n\n\t\t\t\tif ( webglTexture.usedTimes === 0 ) {\n\n\t\t\t\t\tdeleteTexture( texture );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// store references to cache key and WebGLTexture object\n\n\t\t\ttextureProperties.__cacheKey = textureCacheKey;\n\t\t\ttextureProperties.__webglTexture = webglTextures[ textureCacheKey ].texture;\n\n\t\t}\n\n\t\treturn forceUpload;\n\n\t}\n\n\tfunction uploadTexture( textureProperties, texture, slot ) {\n\n\t\tlet textureType = _gl.TEXTURE_2D;\n\n\t\tif ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) textureType = _gl.TEXTURE_2D_ARRAY;\n\t\tif ( texture.isData3DTexture ) textureType = _gl.TEXTURE_3D;\n\n\t\tconst forceUpload = initTexture( textureProperties, texture );\n\t\tconst source = texture.source;\n\n\t\tstate.bindTexture( textureType, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );\n\n\t\tconst sourceProperties = properties.get( source );\n\n\t\tif ( source.version !== sourceProperties.__version || forceUpload === true ) {\n\n\t\t\tstate.activeTexture( _gl.TEXTURE0 + slot );\n\n\t\t\tconst workingPrimaries = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getPrimaries( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.workingColorSpace );\n\t\t\tconst texturePrimaries = texture.colorSpace === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoColorSpace ? null : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getPrimaries( texture.colorSpace );\n\t\t\tconst unpackConversion = texture.colorSpace === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoColorSpace || workingPrimaries === texturePrimaries ? _gl.NONE : _gl.BROWSER_DEFAULT_WEBGL;\n\n\t\t\t_gl.pixelStorei( _gl.UNPACK_FLIP_Y_WEBGL, texture.flipY );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_ALIGNMENT, texture.unpackAlignment );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, unpackConversion );\n\n\t\t\tlet image = resizeImage( texture.image, false, capabilities.maxTextureSize );\n\t\t\timage = verifyColorSpace( texture, image );\n\n\t\t\tconst glFormat = utils.convert( texture.format, texture.colorSpace );\n\n\t\t\tconst glType = utils.convert( texture.type );\n\t\t\tlet glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace, texture.isVideoTexture );\n\n\t\t\tsetTextureParameters( textureType, texture );\n\n\t\t\tlet mipmap;\n\t\t\tconst mipmaps = texture.mipmaps;\n\n\t\t\tconst useTexStorage = ( texture.isVideoTexture !== true );\n\t\t\tconst allocateMemory = ( sourceProperties.__version === undefined ) || ( forceUpload === true );\n\t\t\tconst dataReady = source.dataReady;\n\t\t\tconst levels = getMipLevels( texture, image );\n\n\t\t\tif ( texture.isDepthTexture ) {\n\n\t\t\t\tglInternalFormat = getInternalDepthFormat( texture.format === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthStencilFormat, texture.type );\n\n\t\t\t\t//\n\n\t\t\t\tif ( allocateMemory ) {\n\n\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_2D, 1, glInternalFormat, image.width, image.height );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_2D, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, null );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else if ( texture.isDataTexture ) {\n\n\t\t\t\t// use manually created mipmaps if available\n\t\t\t\t// if there are no manual mipmaps\n\t\t\t\t// set 0 level mipmap and then use GL to generate other mipmap levels\n\n\t\t\t\tif ( mipmaps.length > 0 ) {\n\n\t\t\t\t\tif ( useTexStorage && allocateMemory ) {\n\n\t\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, mipmaps[ 0 ].width, mipmaps[ 0 ].height );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfor ( let i = 0, il = mipmaps.length; i < il; i ++ ) {\n\n\t\t\t\t\t\tmipmap = mipmaps[ i ];\n\n\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\ttexture.generateMipmaps = false;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\tif ( allocateMemory ) {\n\n\t\t\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, image.width, image.height );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_2D, 0, 0, 0, image.width, image.height, glFormat, glType, image.data );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_2D, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, image.data );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else if ( texture.isCompressedTexture ) {\n\n\t\t\t\tif ( texture.isCompressedArrayTexture ) {\n\n\t\t\t\t\tif ( useTexStorage && allocateMemory ) {\n\n\t\t\t\t\t\tstate.texStorage3D( _gl.TEXTURE_2D_ARRAY, levels, glInternalFormat, mipmaps[ 0 ].width, mipmaps[ 0 ].height, image.depth );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfor ( let i = 0, il = mipmaps.length; i < il; i ++ ) {\n\n\t\t\t\t\t\tmipmap = mipmaps[ i ];\n\n\t\t\t\t\t\tif ( texture.format !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat ) {\n\n\t\t\t\t\t\t\tif ( glFormat !== null ) {\n\n\t\t\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\t\t\tif ( texture.layerUpdates.size > 0 ) {\n\n\t\t\t\t\t\t\t\t\t\t\tconst layerByteLength = (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.getByteLength)( mipmap.width, mipmap.height, texture.format, texture.type );\n\n\t\t\t\t\t\t\t\t\t\t\tfor ( const layerIndex of texture.layerUpdates ) {\n\n\t\t\t\t\t\t\t\t\t\t\t\tconst layerData = mipmap.data.subarray(\n\t\t\t\t\t\t\t\t\t\t\t\t\tlayerIndex * layerByteLength / mipmap.data.BYTES_PER_ELEMENT,\n\t\t\t\t\t\t\t\t\t\t\t\t\t( layerIndex + 1 ) * layerByteLength / mipmap.data.BYTES_PER_ELEMENT\n\t\t\t\t\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\t\t\t\t\tstate.compressedTexSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, layerIndex, mipmap.width, mipmap.height, 1, glFormat, layerData );\n\n\t\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t\t\ttexture.clearLayerUpdates();\n\n\t\t\t\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t\t\t\tstate.compressedTexSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data );\n\n\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t\tstate.compressedTexImage3D( _gl.TEXTURE_2D_ARRAY, i, glInternalFormat, mipmap.width, mipmap.height, image.depth, 0, mipmap.data, 0, 0 );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\t\tstate.texSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, glType, mipmap.data );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tstate.texImage3D( _gl.TEXTURE_2D_ARRAY, i, glInternalFormat, mipmap.width, mipmap.height, image.depth, 0, glFormat, glType, mipmap.data );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( useTexStorage && allocateMemory ) {\n\n\t\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, mipmaps[ 0 ].width, mipmaps[ 0 ].height );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfor ( let i = 0, il = mipmaps.length; i < il; i ++ ) {\n\n\t\t\t\t\t\tmipmap = mipmaps[ i ];\n\n\t\t\t\t\t\tif ( texture.format !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat ) {\n\n\t\t\t\t\t\t\tif ( glFormat !== null ) {\n\n\t\t\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\t\t\tstate.compressedTexSubImage2D( _gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data );\n\n\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t\tstate.compressedTexImage2D( _gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, mipmap.data );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else if ( texture.isDataArrayTexture ) {\n\n\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\tif ( allocateMemory ) {\n\n\t\t\t\t\t\tstate.texStorage3D( _gl.TEXTURE_2D_ARRAY, levels, glInternalFormat, image.width, image.height, image.depth );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\tif ( texture.layerUpdates.size > 0 ) {\n\n\t\t\t\t\t\t\tconst layerByteLength = (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.getByteLength)( image.width, image.height, texture.format, texture.type );\n\n\t\t\t\t\t\t\tfor ( const layerIndex of texture.layerUpdates ) {\n\n\t\t\t\t\t\t\t\tconst layerData = image.data.subarray(\n\t\t\t\t\t\t\t\t\tlayerIndex * layerByteLength / image.data.BYTES_PER_ELEMENT,\n\t\t\t\t\t\t\t\t\t( layerIndex + 1 ) * layerByteLength / image.data.BYTES_PER_ELEMENT\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tstate.texSubImage3D( _gl.TEXTURE_2D_ARRAY, 0, 0, 0, layerIndex, image.width, image.height, 1, glFormat, glType, layerData );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\ttexture.clearLayerUpdates();\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tstate.texSubImage3D( _gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tstate.texImage3D( _gl.TEXTURE_2D_ARRAY, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data );\n\n\t\t\t\t}\n\n\t\t\t} else if ( texture.isData3DTexture ) {\n\n\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\tif ( allocateMemory ) {\n\n\t\t\t\t\t\tstate.texStorage3D( _gl.TEXTURE_3D, levels, glInternalFormat, image.width, image.height, image.depth );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\tstate.texSubImage3D( _gl.TEXTURE_3D, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tstate.texImage3D( _gl.TEXTURE_3D, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data );\n\n\t\t\t\t}\n\n\t\t\t} else if ( texture.isFramebufferTexture ) {\n\n\t\t\t\tif ( allocateMemory ) {\n\n\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, image.width, image.height );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tlet width = image.width, height = image.height;\n\n\t\t\t\t\t\tfor ( let i = 0; i < levels; i ++ ) {\n\n\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_2D, i, glInternalFormat, width, height, 0, glFormat, glType, null );\n\n\t\t\t\t\t\t\twidth >>= 1;\n\t\t\t\t\t\t\theight >>= 1;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\t// regular Texture (image, video, canvas)\n\n\t\t\t\t// use manually created mipmaps if available\n\t\t\t\t// if there are no manual mipmaps\n\t\t\t\t// set 0 level mipmap and then use GL to generate other mipmap levels\n\n\t\t\t\tif ( mipmaps.length > 0 ) {\n\n\t\t\t\t\tif ( useTexStorage && allocateMemory ) {\n\n\t\t\t\t\t\tconst dimensions = getDimensions( mipmaps[ 0 ] );\n\n\t\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, dimensions.width, dimensions.height );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfor ( let i = 0, il = mipmaps.length; i < il; i ++ ) {\n\n\t\t\t\t\t\tmipmap = mipmaps[ i ];\n\n\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_2D, i, 0, 0, glFormat, glType, mipmap );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_2D, i, glInternalFormat, glFormat, glType, mipmap );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\ttexture.generateMipmaps = false;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\tif ( allocateMemory ) {\n\n\t\t\t\t\t\t\tconst dimensions = getDimensions( image );\n\n\t\t\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, dimensions.width, dimensions.height );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_2D, 0, 0, 0, glFormat, glType, image );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_2D, 0, glInternalFormat, glFormat, glType, image );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( textureNeedsGenerateMipmaps( texture ) ) {\n\n\t\t\t\tgenerateMipmap( textureType );\n\n\t\t\t}\n\n\t\t\tsourceProperties.__version = source.version;\n\n\t\t\tif ( texture.onUpdate ) texture.onUpdate( texture );\n\n\t\t}\n\n\t\ttextureProperties.__version = texture.version;\n\n\t}\n\n\tfunction uploadCubeTexture( textureProperties, texture, slot ) {\n\n\t\tif ( texture.image.length !== 6 ) return;\n\n\t\tconst forceUpload = initTexture( textureProperties, texture );\n\t\tconst source = texture.source;\n\n\t\tstate.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );\n\n\t\tconst sourceProperties = properties.get( source );\n\n\t\tif ( source.version !== sourceProperties.__version || forceUpload === true ) {\n\n\t\t\tstate.activeTexture( _gl.TEXTURE0 + slot );\n\n\t\t\tconst workingPrimaries = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getPrimaries( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.workingColorSpace );\n\t\t\tconst texturePrimaries = texture.colorSpace === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoColorSpace ? null : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getPrimaries( texture.colorSpace );\n\t\t\tconst unpackConversion = texture.colorSpace === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoColorSpace || workingPrimaries === texturePrimaries ? _gl.NONE : _gl.BROWSER_DEFAULT_WEBGL;\n\n\t\t\t_gl.pixelStorei( _gl.UNPACK_FLIP_Y_WEBGL, texture.flipY );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_ALIGNMENT, texture.unpackAlignment );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, unpackConversion );\n\n\t\t\tconst isCompressed = ( texture.isCompressedTexture || texture.image[ 0 ].isCompressedTexture );\n\t\t\tconst isDataTexture = ( texture.image[ 0 ] && texture.image[ 0 ].isDataTexture );\n\n\t\t\tconst cubeImage = [];\n\n\t\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\t\tif ( ! isCompressed && ! isDataTexture ) {\n\n\t\t\t\t\tcubeImage[ i ] = resizeImage( texture.image[ i ], true, capabilities.maxCubemapSize );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tcubeImage[ i ] = isDataTexture ? texture.image[ i ].image : texture.image[ i ];\n\n\t\t\t\t}\n\n\t\t\t\tcubeImage[ i ] = verifyColorSpace( texture, cubeImage[ i ] );\n\n\t\t\t}\n\n\t\t\tconst image = cubeImage[ 0 ],\n\t\t\t\tglFormat = utils.convert( texture.format, texture.colorSpace ),\n\t\t\t\tglType = utils.convert( texture.type ),\n\t\t\t\tglInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace );\n\n\t\t\tconst useTexStorage = ( texture.isVideoTexture !== true );\n\t\t\tconst allocateMemory = ( sourceProperties.__version === undefined ) || ( forceUpload === true );\n\t\t\tconst dataReady = source.dataReady;\n\t\t\tlet levels = getMipLevels( texture, image );\n\n\t\t\tsetTextureParameters( _gl.TEXTURE_CUBE_MAP, texture );\n\n\t\t\tlet mipmaps;\n\n\t\t\tif ( isCompressed ) {\n\n\t\t\t\tif ( useTexStorage && allocateMemory ) {\n\n\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_CUBE_MAP, levels, glInternalFormat, image.width, image.height );\n\n\t\t\t\t}\n\n\t\t\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\t\t\tmipmaps = cubeImage[ i ].mipmaps;\n\n\t\t\t\t\tfor ( let j = 0; j < mipmaps.length; j ++ ) {\n\n\t\t\t\t\t\tconst mipmap = mipmaps[ j ];\n\n\t\t\t\t\t\tif ( texture.format !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat ) {\n\n\t\t\t\t\t\t\tif ( glFormat !== null ) {\n\n\t\t\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\t\t\tstate.compressedTexSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data );\n\n\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t\tstate.compressedTexImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, glInternalFormat, mipmap.width, mipmap.height, 0, mipmap.data );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()' );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tmipmaps = texture.mipmaps;\n\n\t\t\t\tif ( useTexStorage && allocateMemory ) {\n\n\t\t\t\t\t// TODO: Uniformly handle mipmap definitions\n\t\t\t\t\t// Normal textures and compressed cube textures define base level + mips with their mipmap array\n\t\t\t\t\t// Uncompressed cube textures use their mipmap array only for mips (no base level)\n\n\t\t\t\t\tif ( mipmaps.length > 0 ) levels ++;\n\n\t\t\t\t\tconst dimensions = getDimensions( cubeImage[ 0 ] );\n\n\t\t\t\t\tstate.texStorage2D( _gl.TEXTURE_CUBE_MAP, levels, glInternalFormat, dimensions.width, dimensions.height );\n\n\t\t\t\t}\n\n\t\t\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\t\t\tif ( isDataTexture ) {\n\n\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, 0, 0, cubeImage[ i ].width, cubeImage[ i ].height, glFormat, glType, cubeImage[ i ].data );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glInternalFormat, cubeImage[ i ].width, cubeImage[ i ].height, 0, glFormat, glType, cubeImage[ i ].data );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tfor ( let j = 0; j < mipmaps.length; j ++ ) {\n\n\t\t\t\t\t\t\tconst mipmap = mipmaps[ j ];\n\t\t\t\t\t\t\tconst mipmapImage = mipmap.image[ i ].image;\n\n\t\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, 0, 0, mipmapImage.width, mipmapImage.height, glFormat, glType, mipmapImage.data );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, glInternalFormat, mipmapImage.width, mipmapImage.height, 0, glFormat, glType, mipmapImage.data );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, 0, 0, glFormat, glType, cubeImage[ i ] );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glInternalFormat, glFormat, glType, cubeImage[ i ] );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tfor ( let j = 0; j < mipmaps.length; j ++ ) {\n\n\t\t\t\t\t\t\tconst mipmap = mipmaps[ j ];\n\n\t\t\t\t\t\t\tif ( useTexStorage ) {\n\n\t\t\t\t\t\t\t\tif ( dataReady ) {\n\n\t\t\t\t\t\t\t\t\tstate.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, 0, 0, glFormat, glType, mipmap.image[ i ] );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tstate.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, glInternalFormat, glFormat, glType, mipmap.image[ i ] );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( textureNeedsGenerateMipmaps( texture ) ) {\n\n\t\t\t\t// We assume images for cube map have the same size.\n\t\t\t\tgenerateMipmap( _gl.TEXTURE_CUBE_MAP );\n\n\t\t\t}\n\n\t\t\tsourceProperties.__version = source.version;\n\n\t\t\tif ( texture.onUpdate ) texture.onUpdate( texture );\n\n\t\t}\n\n\t\ttextureProperties.__version = texture.version;\n\n\t}\n\n\t// Render targets\n\n\t// Setup storage for target texture and bind it to correct framebuffer\n\tfunction setupFrameBufferTexture( framebuffer, renderTarget, texture, attachment, textureTarget, level ) {\n\n\t\tconst glFormat = utils.convert( texture.format, texture.colorSpace );\n\t\tconst glType = utils.convert( texture.type );\n\t\tconst glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace );\n\t\tconst renderTargetProperties = properties.get( renderTarget );\n\t\tconst textureProperties = properties.get( texture );\n\n\t\ttextureProperties.__renderTarget = renderTarget;\n\n\t\tif ( ! renderTargetProperties.__hasExternalTextures ) {\n\n\t\t\tconst width = Math.max( 1, renderTarget.width >> level );\n\t\t\tconst height = Math.max( 1, renderTarget.height >> level );\n\n\t\t\tif ( textureTarget === _gl.TEXTURE_3D || textureTarget === _gl.TEXTURE_2D_ARRAY ) {\n\n\t\t\t\tstate.texImage3D( textureTarget, level, glInternalFormat, width, height, renderTarget.depth, 0, glFormat, glType, null );\n\n\t\t\t} else {\n\n\t\t\t\tstate.texImage2D( textureTarget, level, glInternalFormat, width, height, 0, glFormat, glType, null );\n\n\t\t\t}\n\n\t\t}\n\n\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );\n\n\t\tif ( useMultisampledRTT( renderTarget ) ) {\n\n\t\t\tmultisampledRTTExt.framebufferTexture2DMultisampleEXT( _gl.FRAMEBUFFER, attachment, textureTarget, textureProperties.__webglTexture, 0, getRenderTargetSamples( renderTarget ) );\n\n\t\t} else if ( textureTarget === _gl.TEXTURE_2D || ( textureTarget >= _gl.TEXTURE_CUBE_MAP_POSITIVE_X && textureTarget <= _gl.TEXTURE_CUBE_MAP_NEGATIVE_Z ) ) { // see #24753\n\n\t\t\t_gl.framebufferTexture2D( _gl.FRAMEBUFFER, attachment, textureTarget, textureProperties.__webglTexture, level );\n\n\t\t}\n\n\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, null );\n\n\t}\n\n\t// Setup storage for internal depth/stencil buffers and bind to correct framebuffer\n\tfunction setupRenderBufferStorage( renderbuffer, renderTarget, isMultisample ) {\n\n\t\t_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer );\n\n\t\tif ( renderTarget.depthBuffer ) {\n\n\t\t\t// retrieve the depth attachment types\n\t\t\tconst depthTexture = renderTarget.depthTexture;\n\t\t\tconst depthType = depthTexture && depthTexture.isDepthTexture ? depthTexture.type : null;\n\t\t\tconst glInternalFormat = getInternalDepthFormat( renderTarget.stencilBuffer, depthType );\n\t\t\tconst glAttachmentType = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;\n\n\t\t\t// set up the attachment\n\t\t\tconst samples = getRenderTargetSamples( renderTarget );\n\t\t\tconst isUseMultisampledRTT = useMultisampledRTT( renderTarget );\n\t\t\tif ( isUseMultisampledRTT ) {\n\n\t\t\t\tmultisampledRTTExt.renderbufferStorageMultisampleEXT( _gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height );\n\n\t\t\t} else if ( isMultisample ) {\n\n\t\t\t\t_gl.renderbufferStorageMultisample( _gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height );\n\n\t\t\t} else {\n\n\t\t\t\t_gl.renderbufferStorage( _gl.RENDERBUFFER, glInternalFormat, renderTarget.width, renderTarget.height );\n\n\t\t\t}\n\n\t\t\t_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, glAttachmentType, _gl.RENDERBUFFER, renderbuffer );\n\n\t\t} else {\n\n\t\t\tconst textures = renderTarget.textures;\n\n\t\t\tfor ( let i = 0; i < textures.length; i ++ ) {\n\n\t\t\t\tconst texture = textures[ i ];\n\n\t\t\t\tconst glFormat = utils.convert( texture.format, texture.colorSpace );\n\t\t\t\tconst glType = utils.convert( texture.type );\n\t\t\t\tconst glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace );\n\t\t\t\tconst samples = getRenderTargetSamples( renderTarget );\n\n\t\t\t\tif ( isMultisample && useMultisampledRTT( renderTarget ) === false ) {\n\n\t\t\t\t\t_gl.renderbufferStorageMultisample( _gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height );\n\n\t\t\t\t} else if ( useMultisampledRTT( renderTarget ) ) {\n\n\t\t\t\t\tmultisampledRTTExt.renderbufferStorageMultisampleEXT( _gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t_gl.renderbufferStorage( _gl.RENDERBUFFER, glInternalFormat, renderTarget.width, renderTarget.height );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\t_gl.bindRenderbuffer( _gl.RENDERBUFFER, null );\n\n\t}\n\n\t// Setup resources for a Depth Texture for a FBO (needs an extension)\n\tfunction setupDepthTexture( framebuffer, renderTarget ) {\n\n\t\tconst isCube = ( renderTarget && renderTarget.isWebGLCubeRenderTarget );\n\t\tif ( isCube ) throw new Error( 'Depth Texture with cube render targets is not supported' );\n\n\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );\n\n\t\tif ( ! ( renderTarget.depthTexture && renderTarget.depthTexture.isDepthTexture ) ) {\n\n\t\t\tthrow new Error( 'renderTarget.depthTexture must be an instance of THREE.DepthTexture' );\n\n\t\t}\n\n\t\tconst textureProperties = properties.get( renderTarget.depthTexture );\n\t\ttextureProperties.__renderTarget = renderTarget;\n\n\t\t// upload an empty depth texture with framebuffer size\n\t\tif ( ! textureProperties.__webglTexture ||\n\t\t\t\trenderTarget.depthTexture.image.width !== renderTarget.width ||\n\t\t\t\trenderTarget.depthTexture.image.height !== renderTarget.height ) {\n\n\t\t\trenderTarget.depthTexture.image.width = renderTarget.width;\n\t\t\trenderTarget.depthTexture.image.height = renderTarget.height;\n\t\t\trenderTarget.depthTexture.needsUpdate = true;\n\n\t\t}\n\n\t\tsetTexture2D( renderTarget.depthTexture, 0 );\n\n\t\tconst webglDepthTexture = textureProperties.__webglTexture;\n\t\tconst samples = getRenderTargetSamples( renderTarget );\n\n\t\tif ( renderTarget.depthTexture.format === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthFormat ) {\n\n\t\t\tif ( useMultisampledRTT( renderTarget ) ) {\n\n\t\t\t\tmultisampledRTTExt.framebufferTexture2DMultisampleEXT( _gl.FRAMEBUFFER, _gl.DEPTH_ATTACHMENT, _gl.TEXTURE_2D, webglDepthTexture, 0, samples );\n\n\t\t\t} else {\n\n\t\t\t\t_gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.DEPTH_ATTACHMENT, _gl.TEXTURE_2D, webglDepthTexture, 0 );\n\n\t\t\t}\n\n\t\t} else if ( renderTarget.depthTexture.format === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthStencilFormat ) {\n\n\t\t\tif ( useMultisampledRTT( renderTarget ) ) {\n\n\t\t\t\tmultisampledRTTExt.framebufferTexture2DMultisampleEXT( _gl.FRAMEBUFFER, _gl.DEPTH_STENCIL_ATTACHMENT, _gl.TEXTURE_2D, webglDepthTexture, 0, samples );\n\n\t\t\t} else {\n\n\t\t\t\t_gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.DEPTH_STENCIL_ATTACHMENT, _gl.TEXTURE_2D, webglDepthTexture, 0 );\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tthrow new Error( 'Unknown depthTexture format' );\n\n\t\t}\n\n\t}\n\n\t// Setup GL resources for a non-texture depth buffer\n\tfunction setupDepthRenderbuffer( renderTarget ) {\n\n\t\tconst renderTargetProperties = properties.get( renderTarget );\n\t\tconst isCube = ( renderTarget.isWebGLCubeRenderTarget === true );\n\n\t\t// if the bound depth texture has changed\n\t\tif ( renderTargetProperties.__boundDepthTexture !== renderTarget.depthTexture ) {\n\n\t\t\t// fire the dispose event to get rid of stored state associated with the previously bound depth buffer\n\t\t\tconst depthTexture = renderTarget.depthTexture;\n\t\t\tif ( renderTargetProperties.__depthDisposeCallback ) {\n\n\t\t\t\trenderTargetProperties.__depthDisposeCallback();\n\n\t\t\t}\n\n\t\t\t// set up dispose listeners to track when the currently attached buffer is implicitly unbound\n\t\t\tif ( depthTexture ) {\n\n\t\t\t\tconst disposeEvent = () => {\n\n\t\t\t\t\tdelete renderTargetProperties.__boundDepthTexture;\n\t\t\t\t\tdelete renderTargetProperties.__depthDisposeCallback;\n\t\t\t\t\tdepthTexture.removeEventListener( 'dispose', disposeEvent );\n\n\t\t\t\t};\n\n\t\t\t\tdepthTexture.addEventListener( 'dispose', disposeEvent );\n\t\t\t\trenderTargetProperties.__depthDisposeCallback = disposeEvent;\n\n\t\t\t}\n\n\t\t\trenderTargetProperties.__boundDepthTexture = depthTexture;\n\n\t\t}\n\n\t\tif ( renderTarget.depthTexture && ! renderTargetProperties.__autoAllocateDepthBuffer ) {\n\n\t\t\tif ( isCube ) throw new Error( 'target.depthTexture not supported in Cube render targets' );\n\n\t\t\tsetupDepthTexture( renderTargetProperties.__webglFramebuffer, renderTarget );\n\n\t\t} else {\n\n\t\t\tif ( isCube ) {\n\n\t\t\t\trenderTargetProperties.__webglDepthbuffer = [];\n\n\t\t\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ i ] );\n\n\t\t\t\t\tif ( renderTargetProperties.__webglDepthbuffer[ i ] === undefined ) {\n\n\t\t\t\t\t\trenderTargetProperties.__webglDepthbuffer[ i ] = _gl.createRenderbuffer();\n\t\t\t\t\t\tsetupRenderBufferStorage( renderTargetProperties.__webglDepthbuffer[ i ], renderTarget, false );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t// attach buffer if it's been created already\n\t\t\t\t\t\tconst glAttachmentType = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;\n\t\t\t\t\t\tconst renderbuffer = renderTargetProperties.__webglDepthbuffer[ i ];\n\t\t\t\t\t\t_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer );\n\t\t\t\t\t\t_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, glAttachmentType, _gl.RENDERBUFFER, renderbuffer );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );\n\n\t\t\t\tif ( renderTargetProperties.__webglDepthbuffer === undefined ) {\n\n\t\t\t\t\trenderTargetProperties.__webglDepthbuffer = _gl.createRenderbuffer();\n\t\t\t\t\tsetupRenderBufferStorage( renderTargetProperties.__webglDepthbuffer, renderTarget, false );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// attach buffer if it's been created already\n\t\t\t\t\tconst glAttachmentType = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;\n\t\t\t\t\tconst renderbuffer = renderTargetProperties.__webglDepthbuffer;\n\t\t\t\t\t_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer );\n\t\t\t\t\t_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, glAttachmentType, _gl.RENDERBUFFER, renderbuffer );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, null );\n\n\t}\n\n\t// rebind framebuffer with external textures\n\tfunction rebindTextures( renderTarget, colorTexture, depthTexture ) {\n\n\t\tconst renderTargetProperties = properties.get( renderTarget );\n\n\t\tif ( colorTexture !== undefined ) {\n\n\t\t\tsetupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, renderTarget.texture, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D, 0 );\n\n\t\t}\n\n\t\tif ( depthTexture !== undefined ) {\n\n\t\t\tsetupDepthRenderbuffer( renderTarget );\n\n\t\t}\n\n\t}\n\n\t// Set up GL resources for the render target\n\tfunction setupRenderTarget( renderTarget ) {\n\n\t\tconst texture = renderTarget.texture;\n\n\t\tconst renderTargetProperties = properties.get( renderTarget );\n\t\tconst textureProperties = properties.get( texture );\n\n\t\trenderTarget.addEventListener( 'dispose', onRenderTargetDispose );\n\n\t\tconst textures = renderTarget.textures;\n\n\t\tconst isCube = ( renderTarget.isWebGLCubeRenderTarget === true );\n\t\tconst isMultipleRenderTargets = ( textures.length > 1 );\n\n\t\tif ( ! isMultipleRenderTargets ) {\n\n\t\t\tif ( textureProperties.__webglTexture === undefined ) {\n\n\t\t\t\ttextureProperties.__webglTexture = _gl.createTexture();\n\n\t\t\t}\n\n\t\t\ttextureProperties.__version = texture.version;\n\t\t\tinfo.memory.textures ++;\n\n\t\t}\n\n\t\t// Setup framebuffer\n\n\t\tif ( isCube ) {\n\n\t\t\trenderTargetProperties.__webglFramebuffer = [];\n\n\t\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\t\tif ( texture.mipmaps && texture.mipmaps.length > 0 ) {\n\n\t\t\t\t\trenderTargetProperties.__webglFramebuffer[ i ] = [];\n\n\t\t\t\t\tfor ( let level = 0; level < texture.mipmaps.length; level ++ ) {\n\n\t\t\t\t\t\trenderTargetProperties.__webglFramebuffer[ i ][ level ] = _gl.createFramebuffer();\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\trenderTargetProperties.__webglFramebuffer[ i ] = _gl.createFramebuffer();\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} else {\n\n\t\t\tif ( texture.mipmaps && texture.mipmaps.length > 0 ) {\n\n\t\t\t\trenderTargetProperties.__webglFramebuffer = [];\n\n\t\t\t\tfor ( let level = 0; level < texture.mipmaps.length; level ++ ) {\n\n\t\t\t\t\trenderTargetProperties.__webglFramebuffer[ level ] = _gl.createFramebuffer();\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\trenderTargetProperties.__webglFramebuffer = _gl.createFramebuffer();\n\n\t\t\t}\n\n\t\t\tif ( isMultipleRenderTargets ) {\n\n\t\t\t\tfor ( let i = 0, il = textures.length; i < il; i ++ ) {\n\n\t\t\t\t\tconst attachmentProperties = properties.get( textures[ i ] );\n\n\t\t\t\t\tif ( attachmentProperties.__webglTexture === undefined ) {\n\n\t\t\t\t\t\tattachmentProperties.__webglTexture = _gl.createTexture();\n\n\t\t\t\t\t\tinfo.memory.textures ++;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( ( renderTarget.samples > 0 ) && useMultisampledRTT( renderTarget ) === false ) {\n\n\t\t\t\trenderTargetProperties.__webglMultisampledFramebuffer = _gl.createFramebuffer();\n\t\t\t\trenderTargetProperties.__webglColorRenderbuffer = [];\n\n\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );\n\n\t\t\t\tfor ( let i = 0; i < textures.length; i ++ ) {\n\n\t\t\t\t\tconst texture = textures[ i ];\n\t\t\t\t\trenderTargetProperties.__webglColorRenderbuffer[ i ] = _gl.createRenderbuffer();\n\n\t\t\t\t\t_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );\n\n\t\t\t\t\tconst glFormat = utils.convert( texture.format, texture.colorSpace );\n\t\t\t\t\tconst glType = utils.convert( texture.type );\n\t\t\t\t\tconst glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace, renderTarget.isXRRenderTarget === true );\n\t\t\t\t\tconst samples = getRenderTargetSamples( renderTarget );\n\t\t\t\t\t_gl.renderbufferStorageMultisample( _gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height );\n\n\t\t\t\t\t_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );\n\n\t\t\t\t}\n\n\t\t\t\t_gl.bindRenderbuffer( _gl.RENDERBUFFER, null );\n\n\t\t\t\tif ( renderTarget.depthBuffer ) {\n\n\t\t\t\t\trenderTargetProperties.__webglDepthRenderbuffer = _gl.createRenderbuffer();\n\t\t\t\t\tsetupRenderBufferStorage( renderTargetProperties.__webglDepthRenderbuffer, renderTarget, true );\n\n\t\t\t\t}\n\n\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, null );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// Setup color buffer\n\n\t\tif ( isCube ) {\n\n\t\t\tstate.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture );\n\t\t\tsetTextureParameters( _gl.TEXTURE_CUBE_MAP, texture );\n\n\t\t\tfor ( let i = 0; i < 6; i ++ ) {\n\n\t\t\t\tif ( texture.mipmaps && texture.mipmaps.length > 0 ) {\n\n\t\t\t\t\tfor ( let level = 0; level < texture.mipmaps.length; level ++ ) {\n\n\t\t\t\t\t\tsetupFrameBufferTexture( renderTargetProperties.__webglFramebuffer[ i ][ level ], renderTarget, texture, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, level );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tsetupFrameBufferTexture( renderTargetProperties.__webglFramebuffer[ i ], renderTarget, texture, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0 );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( textureNeedsGenerateMipmaps( texture ) ) {\n\n\t\t\t\tgenerateMipmap( _gl.TEXTURE_CUBE_MAP );\n\n\t\t\t}\n\n\t\t\tstate.unbindTexture();\n\n\t\t} else if ( isMultipleRenderTargets ) {\n\n\t\t\tfor ( let i = 0, il = textures.length; i < il; i ++ ) {\n\n\t\t\t\tconst attachment = textures[ i ];\n\t\t\t\tconst attachmentProperties = properties.get( attachment );\n\n\t\t\t\tstate.bindTexture( _gl.TEXTURE_2D, attachmentProperties.__webglTexture );\n\t\t\t\tsetTextureParameters( _gl.TEXTURE_2D, attachment );\n\t\t\t\tsetupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, attachment, _gl.COLOR_ATTACHMENT0 + i, _gl.TEXTURE_2D, 0 );\n\n\t\t\t\tif ( textureNeedsGenerateMipmaps( attachment ) ) {\n\n\t\t\t\t\tgenerateMipmap( _gl.TEXTURE_2D );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tstate.unbindTexture();\n\n\t\t} else {\n\n\t\t\tlet glTextureType = _gl.TEXTURE_2D;\n\n\t\t\tif ( renderTarget.isWebGL3DRenderTarget || renderTarget.isWebGLArrayRenderTarget ) {\n\n\t\t\t\tglTextureType = renderTarget.isWebGL3DRenderTarget ? _gl.TEXTURE_3D : _gl.TEXTURE_2D_ARRAY;\n\n\t\t\t}\n\n\t\t\tstate.bindTexture( glTextureType, textureProperties.__webglTexture );\n\t\t\tsetTextureParameters( glTextureType, texture );\n\n\t\t\tif ( texture.mipmaps && texture.mipmaps.length > 0 ) {\n\n\t\t\t\tfor ( let level = 0; level < texture.mipmaps.length; level ++ ) {\n\n\t\t\t\t\tsetupFrameBufferTexture( renderTargetProperties.__webglFramebuffer[ level ], renderTarget, texture, _gl.COLOR_ATTACHMENT0, glTextureType, level );\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tsetupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, texture, _gl.COLOR_ATTACHMENT0, glTextureType, 0 );\n\n\t\t\t}\n\n\t\t\tif ( textureNeedsGenerateMipmaps( texture ) ) {\n\n\t\t\t\tgenerateMipmap( glTextureType );\n\n\t\t\t}\n\n\t\t\tstate.unbindTexture();\n\n\t\t}\n\n\t\t// Setup depth and stencil buffers\n\n\t\tif ( renderTarget.depthBuffer ) {\n\n\t\t\tsetupDepthRenderbuffer( renderTarget );\n\n\t\t}\n\n\t}\n\n\tfunction updateRenderTargetMipmap( renderTarget ) {\n\n\t\tconst textures = renderTarget.textures;\n\n\t\tfor ( let i = 0, il = textures.length; i < il; i ++ ) {\n\n\t\t\tconst texture = textures[ i ];\n\n\t\t\tif ( textureNeedsGenerateMipmaps( texture ) ) {\n\n\t\t\t\tconst targetType = getTargetType( renderTarget );\n\t\t\t\tconst webglTexture = properties.get( texture ).__webglTexture;\n\n\t\t\t\tstate.bindTexture( targetType, webglTexture );\n\t\t\t\tgenerateMipmap( targetType );\n\t\t\t\tstate.unbindTexture();\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tconst invalidationArrayRead = [];\n\tconst invalidationArrayDraw = [];\n\n\tfunction updateMultisampleRenderTarget( renderTarget ) {\n\n\t\tif ( renderTarget.samples > 0 ) {\n\n\t\t\tif ( useMultisampledRTT( renderTarget ) === false ) {\n\n\t\t\t\tconst textures = renderTarget.textures;\n\t\t\t\tconst width = renderTarget.width;\n\t\t\t\tconst height = renderTarget.height;\n\t\t\t\tlet mask = _gl.COLOR_BUFFER_BIT;\n\t\t\t\tconst depthStyle = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;\n\t\t\t\tconst renderTargetProperties = properties.get( renderTarget );\n\t\t\t\tconst isMultipleRenderTargets = ( textures.length > 1 );\n\n\t\t\t\t// If MRT we need to remove FBO attachments\n\t\t\t\tif ( isMultipleRenderTargets ) {\n\n\t\t\t\t\tfor ( let i = 0; i < textures.length; i ++ ) {\n\n\t\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );\n\t\t\t\t\t\t_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.RENDERBUFFER, null );\n\n\t\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );\n\t\t\t\t\t\t_gl.framebufferTexture2D( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.TEXTURE_2D, null, 0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tstate.bindFramebuffer( _gl.READ_FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );\n\t\t\t\tstate.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );\n\n\t\t\t\tfor ( let i = 0; i < textures.length; i ++ ) {\n\n\t\t\t\t\tif ( renderTarget.resolveDepthBuffer ) {\n\n\t\t\t\t\t\tif ( renderTarget.depthBuffer ) mask |= _gl.DEPTH_BUFFER_BIT;\n\n\t\t\t\t\t\t// resolving stencil is slow with a D3D backend. disable it for all transmission render targets (see #27799)\n\n\t\t\t\t\t\tif ( renderTarget.stencilBuffer && renderTarget.resolveStencilBuffer ) mask |= _gl.STENCIL_BUFFER_BIT;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( isMultipleRenderTargets ) {\n\n\t\t\t\t\t\t_gl.framebufferRenderbuffer( _gl.READ_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );\n\n\t\t\t\t\t\tconst webglTexture = properties.get( textures[ i ] ).__webglTexture;\n\t\t\t\t\t\t_gl.framebufferTexture2D( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D, webglTexture, 0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\t_gl.blitFramebuffer( 0, 0, width, height, 0, 0, width, height, mask, _gl.NEAREST );\n\n\t\t\t\t\tif ( supportsInvalidateFramebuffer === true ) {\n\n\t\t\t\t\t\tinvalidationArrayRead.length = 0;\n\t\t\t\t\t\tinvalidationArrayDraw.length = 0;\n\n\t\t\t\t\t\tinvalidationArrayRead.push( _gl.COLOR_ATTACHMENT0 + i );\n\n\t\t\t\t\t\tif ( renderTarget.depthBuffer && renderTarget.resolveDepthBuffer === false ) {\n\n\t\t\t\t\t\t\tinvalidationArrayRead.push( depthStyle );\n\t\t\t\t\t\t\tinvalidationArrayDraw.push( depthStyle );\n\n\t\t\t\t\t\t\t_gl.invalidateFramebuffer( _gl.DRAW_FRAMEBUFFER, invalidationArrayDraw );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t_gl.invalidateFramebuffer( _gl.READ_FRAMEBUFFER, invalidationArrayRead );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tstate.bindFramebuffer( _gl.READ_FRAMEBUFFER, null );\n\t\t\t\tstate.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, null );\n\n\t\t\t\t// If MRT since pre-blit we removed the FBO we need to reconstruct the attachments\n\t\t\t\tif ( isMultipleRenderTargets ) {\n\n\t\t\t\t\tfor ( let i = 0; i < textures.length; i ++ ) {\n\n\t\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );\n\t\t\t\t\t\t_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );\n\n\t\t\t\t\t\tconst webglTexture = properties.get( textures[ i ] ).__webglTexture;\n\n\t\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );\n\t\t\t\t\t\t_gl.framebufferTexture2D( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.TEXTURE_2D, webglTexture, 0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tstate.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );\n\n\t\t\t} else {\n\n\t\t\t\tif ( renderTarget.depthBuffer && renderTarget.resolveDepthBuffer === false && supportsInvalidateFramebuffer ) {\n\n\t\t\t\t\tconst depthStyle = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;\n\n\t\t\t\t\t_gl.invalidateFramebuffer( _gl.DRAW_FRAMEBUFFER, [ depthStyle ] );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\tfunction getRenderTargetSamples( renderTarget ) {\n\n\t\treturn Math.min( capabilities.maxSamples, renderTarget.samples );\n\n\t}\n\n\tfunction useMultisampledRTT( renderTarget ) {\n\n\t\tconst renderTargetProperties = properties.get( renderTarget );\n\n\t\treturn renderTarget.samples > 0 && extensions.has( 'WEBGL_multisampled_render_to_texture' ) === true && renderTargetProperties.__useRenderToTexture !== false;\n\n\t}\n\n\tfunction updateVideoTexture( texture ) {\n\n\t\tconst frame = info.render.frame;\n\n\t\t// Check the last frame we updated the VideoTexture\n\n\t\tif ( _videoTextures.get( texture ) !== frame ) {\n\n\t\t\t_videoTextures.set( texture, frame );\n\t\t\ttexture.update();\n\n\t\t}\n\n\t}\n\n\tfunction verifyColorSpace( texture, image ) {\n\n\t\tconst colorSpace = texture.colorSpace;\n\t\tconst format = texture.format;\n\t\tconst type = texture.type;\n\n\t\tif ( texture.isCompressedTexture === true || texture.isVideoTexture === true ) return image;\n\n\t\tif ( colorSpace !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearSRGBColorSpace && colorSpace !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoColorSpace ) {\n\n\t\t\t// sRGB\n\n\t\t\tif ( _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getTransfer( colorSpace ) === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) {\n\n\t\t\t\t// in WebGL 2 uncompressed textures can only be sRGB encoded if they have the RGBA8 format\n\n\t\t\t\tif ( format !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat || type !== _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedByteType ) {\n\n\t\t\t\t\tconsole.warn( 'THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.' );\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tconsole.error( 'THREE.WebGLTextures: Unsupported texture color space:', colorSpace );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn image;\n\n\t}\n\n\tfunction getDimensions( image ) {\n\n\t\tif ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) {\n\n\t\t\t// if intrinsic data are not available, fallback to width/height\n\n\t\t\t_imageDimensions.width = image.naturalWidth || image.width;\n\t\t\t_imageDimensions.height = image.naturalHeight || image.height;\n\n\t\t} else if ( typeof VideoFrame !== 'undefined' && image instanceof VideoFrame ) {\n\n\t\t\t_imageDimensions.width = image.displayWidth;\n\t\t\t_imageDimensions.height = image.displayHeight;\n\n\t\t} else {\n\n\t\t\t_imageDimensions.width = image.width;\n\t\t\t_imageDimensions.height = image.height;\n\n\t\t}\n\n\t\treturn _imageDimensions;\n\n\t}\n\n\t//\n\n\tthis.allocateTextureUnit = allocateTextureUnit;\n\tthis.resetTextureUnits = resetTextureUnits;\n\n\tthis.setTexture2D = setTexture2D;\n\tthis.setTexture2DArray = setTexture2DArray;\n\tthis.setTexture3D = setTexture3D;\n\tthis.setTextureCube = setTextureCube;\n\tthis.rebindTextures = rebindTextures;\n\tthis.setupRenderTarget = setupRenderTarget;\n\tthis.updateRenderTargetMipmap = updateRenderTargetMipmap;\n\tthis.updateMultisampleRenderTarget = updateMultisampleRenderTarget;\n\tthis.setupDepthRenderbuffer = setupDepthRenderbuffer;\n\tthis.setupFrameBufferTexture = setupFrameBufferTexture;\n\tthis.useMultisampledRTT = useMultisampledRTT;\n\n}\n\nfunction WebGLUtils( gl, extensions ) {\n\n\tfunction convert( p, colorSpace = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoColorSpace ) {\n\n\t\tlet extension;\n\n\t\tconst transfer = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.getTransfer( colorSpace );\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedByteType ) return gl.UNSIGNED_BYTE;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShort4444Type ) return gl.UNSIGNED_SHORT_4_4_4_4;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShort5551Type ) return gl.UNSIGNED_SHORT_5_5_5_1;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedInt5999Type ) return gl.UNSIGNED_INT_5_9_9_9_REV;\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ByteType ) return gl.BYTE;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ShortType ) return gl.SHORT;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShortType ) return gl.UNSIGNED_SHORT;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.IntType ) return gl.INT;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedIntType ) return gl.UNSIGNED_INT;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FloatType ) return gl.FLOAT;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.HalfFloatType ) return gl.HALF_FLOAT;\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.AlphaFormat ) return gl.ALPHA;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBFormat ) return gl.RGB;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat ) return gl.RGBA;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LuminanceFormat ) return gl.LUMINANCE;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LuminanceAlphaFormat ) return gl.LUMINANCE_ALPHA;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthFormat ) return gl.DEPTH_COMPONENT;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthStencilFormat ) return gl.DEPTH_STENCIL;\n\n\t\t// WebGL2 formats.\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RedFormat ) return gl.RED;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RedIntegerFormat ) return gl.RED_INTEGER;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGFormat ) return gl.RG;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGIntegerFormat ) return gl.RG_INTEGER;\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAIntegerFormat ) return gl.RGBA_INTEGER;\n\n\t\t// S3TC\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_S3TC_DXT1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT3_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT5_Format ) {\n\n\t\t\tif ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) {\n\n\t\t\t\textension = extensions.get( 'WEBGL_compressed_texture_s3tc_srgb' );\n\n\t\t\t\tif ( extension !== null ) {\n\n\t\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_S3TC_DXT1_Format ) return extension.COMPRESSED_SRGB_S3TC_DXT1_EXT;\n\t\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT1_Format ) return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;\n\t\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT3_Format ) return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;\n\t\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT5_Format ) return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;\n\n\t\t\t\t} else {\n\n\t\t\t\t\treturn null;\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\textension = extensions.get( 'WEBGL_compressed_texture_s3tc' );\n\n\t\t\t\tif ( extension !== null ) {\n\n\t\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_S3TC_DXT1_Format ) return extension.COMPRESSED_RGB_S3TC_DXT1_EXT;\n\t\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT1_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT1_EXT;\n\t\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT3_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT3_EXT;\n\t\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_S3TC_DXT5_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT5_EXT;\n\n\t\t\t\t} else {\n\n\t\t\t\t\treturn null;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\t// PVRTC\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_PVRTC_4BPPV1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_PVRTC_2BPPV1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_PVRTC_4BPPV1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_PVRTC_2BPPV1_Format ) {\n\n\t\t\textension = extensions.get( 'WEBGL_compressed_texture_pvrtc' );\n\n\t\t\tif ( extension !== null ) {\n\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;\n\n\t\t\t} else {\n\n\t\t\t\treturn null;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// ETC\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_ETC1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_ETC2_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ETC2_EAC_Format ) {\n\n\t\t\textension = extensions.get( 'WEBGL_compressed_texture_etc' );\n\n\t\t\tif ( extension !== null ) {\n\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_ETC1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_ETC2_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ETC2 : extension.COMPRESSED_RGB8_ETC2;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ETC2_EAC_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : extension.COMPRESSED_RGBA8_ETC2_EAC;\n\n\t\t\t} else {\n\n\t\t\t\treturn null;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// ASTC\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_4x4_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_5x4_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_5x5_Format ||\n\t\t\tp === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_6x5_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_6x6_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_8x5_Format ||\n\t\t\tp === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_8x6_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_8x8_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_10x5_Format ||\n\t\t\tp === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_10x6_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_10x8_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_10x10_Format ||\n\t\t\tp === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_12x10_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_12x12_Format ) {\n\n\t\t\textension = extensions.get( 'WEBGL_compressed_texture_astc' );\n\n\t\t\tif ( extension !== null ) {\n\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_4x4_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : extension.COMPRESSED_RGBA_ASTC_4x4_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_5x4_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : extension.COMPRESSED_RGBA_ASTC_5x4_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_5x5_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : extension.COMPRESSED_RGBA_ASTC_5x5_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_6x5_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : extension.COMPRESSED_RGBA_ASTC_6x5_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_6x6_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : extension.COMPRESSED_RGBA_ASTC_6x6_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_8x5_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : extension.COMPRESSED_RGBA_ASTC_8x5_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_8x6_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : extension.COMPRESSED_RGBA_ASTC_8x6_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_8x8_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : extension.COMPRESSED_RGBA_ASTC_8x8_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_10x5_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : extension.COMPRESSED_RGBA_ASTC_10x5_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_10x6_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : extension.COMPRESSED_RGBA_ASTC_10x6_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_10x8_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : extension.COMPRESSED_RGBA_ASTC_10x8_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_10x10_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : extension.COMPRESSED_RGBA_ASTC_10x10_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_12x10_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : extension.COMPRESSED_RGBA_ASTC_12x10_KHR;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_ASTC_12x12_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : extension.COMPRESSED_RGBA_ASTC_12x12_KHR;\n\n\t\t\t} else {\n\n\t\t\t\treturn null;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// BPTC\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_BPTC_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_BPTC_SIGNED_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_BPTC_UNSIGNED_Format ) {\n\n\t\t\textension = extensions.get( 'EXT_texture_compression_bptc' );\n\n\t\t\tif ( extension !== null ) {\n\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_BPTC_Format ) return ( transfer === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBTransfer ) ? extension.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT : extension.COMPRESSED_RGBA_BPTC_UNORM_EXT;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_BPTC_SIGNED_Format ) return extension.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGB_BPTC_UNSIGNED_Format ) return extension.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT;\n\n\t\t\t} else {\n\n\t\t\t\treturn null;\n\n\t\t\t}\n\n\t\t}\n\n\t\t// RGTC\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RED_RGTC1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SIGNED_RED_RGTC1_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RED_GREEN_RGTC2_Format || p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SIGNED_RED_GREEN_RGTC2_Format ) {\n\n\t\t\textension = extensions.get( 'EXT_texture_compression_rgtc' );\n\n\t\t\tif ( extension !== null ) {\n\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBA_BPTC_Format ) return extension.COMPRESSED_RED_RGTC1_EXT;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SIGNED_RED_RGTC1_Format ) return extension.COMPRESSED_SIGNED_RED_RGTC1_EXT;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RED_GREEN_RGTC2_Format ) return extension.COMPRESSED_RED_GREEN_RGTC2_EXT;\n\t\t\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SIGNED_RED_GREEN_RGTC2_Format ) return extension.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;\n\n\t\t\t} else {\n\n\t\t\t\treturn null;\n\n\t\t\t}\n\n\t\t}\n\n\t\t//\n\n\t\tif ( p === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedInt248Type ) return gl.UNSIGNED_INT_24_8;\n\n\t\t// if \"p\" can't be resolved, assume the user defines a WebGL constant as a string (fallback/workaround for packed RGB formats)\n\n\t\treturn ( gl[ p ] !== undefined ) ? gl[ p ] : null;\n\n\t}\n\n\treturn { convert: convert };\n\n}\n\nconst _moveEvent = { type: 'move' };\n\nclass WebXRController {\n\n\tconstructor() {\n\n\t\tthis._targetRay = null;\n\t\tthis._grip = null;\n\t\tthis._hand = null;\n\n\t}\n\n\tgetHandSpace() {\n\n\t\tif ( this._hand === null ) {\n\n\t\t\tthis._hand = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Group();\n\t\t\tthis._hand.matrixAutoUpdate = false;\n\t\t\tthis._hand.visible = false;\n\n\t\t\tthis._hand.joints = {};\n\t\t\tthis._hand.inputState = { pinching: false };\n\n\t\t}\n\n\t\treturn this._hand;\n\n\t}\n\n\tgetTargetRaySpace() {\n\n\t\tif ( this._targetRay === null ) {\n\n\t\t\tthis._targetRay = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Group();\n\t\t\tthis._targetRay.matrixAutoUpdate = false;\n\t\t\tthis._targetRay.visible = false;\n\t\t\tthis._targetRay.hasLinearVelocity = false;\n\t\t\tthis._targetRay.linearVelocity = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\t\t\tthis._targetRay.hasAngularVelocity = false;\n\t\t\tthis._targetRay.angularVelocity = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\n\t\t}\n\n\t\treturn this._targetRay;\n\n\t}\n\n\tgetGripSpace() {\n\n\t\tif ( this._grip === null ) {\n\n\t\t\tthis._grip = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Group();\n\t\t\tthis._grip.matrixAutoUpdate = false;\n\t\t\tthis._grip.visible = false;\n\t\t\tthis._grip.hasLinearVelocity = false;\n\t\t\tthis._grip.linearVelocity = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\t\t\tthis._grip.hasAngularVelocity = false;\n\t\t\tthis._grip.angularVelocity = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\n\t\t}\n\n\t\treturn this._grip;\n\n\t}\n\n\tdispatchEvent( event ) {\n\n\t\tif ( this._targetRay !== null ) {\n\n\t\t\tthis._targetRay.dispatchEvent( event );\n\n\t\t}\n\n\t\tif ( this._grip !== null ) {\n\n\t\t\tthis._grip.dispatchEvent( event );\n\n\t\t}\n\n\t\tif ( this._hand !== null ) {\n\n\t\t\tthis._hand.dispatchEvent( event );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tconnect( inputSource ) {\n\n\t\tif ( inputSource && inputSource.hand ) {\n\n\t\t\tconst hand = this._hand;\n\n\t\t\tif ( hand ) {\n\n\t\t\t\tfor ( const inputjoint of inputSource.hand.values() ) {\n\n\t\t\t\t\t// Initialize hand with joints when connected\n\t\t\t\t\tthis._getHandJoint( hand, inputjoint );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis.dispatchEvent( { type: 'connected', data: inputSource } );\n\n\t\treturn this;\n\n\t}\n\n\tdisconnect( inputSource ) {\n\n\t\tthis.dispatchEvent( { type: 'disconnected', data: inputSource } );\n\n\t\tif ( this._targetRay !== null ) {\n\n\t\t\tthis._targetRay.visible = false;\n\n\t\t}\n\n\t\tif ( this._grip !== null ) {\n\n\t\t\tthis._grip.visible = false;\n\n\t\t}\n\n\t\tif ( this._hand !== null ) {\n\n\t\t\tthis._hand.visible = false;\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\tupdate( inputSource, frame, referenceSpace ) {\n\n\t\tlet inputPose = null;\n\t\tlet gripPose = null;\n\t\tlet handPose = null;\n\n\t\tconst targetRay = this._targetRay;\n\t\tconst grip = this._grip;\n\t\tconst hand = this._hand;\n\n\t\tif ( inputSource && frame.session.visibilityState !== 'visible-blurred' ) {\n\n\t\t\tif ( hand && inputSource.hand ) {\n\n\t\t\t\thandPose = true;\n\n\t\t\t\tfor ( const inputjoint of inputSource.hand.values() ) {\n\n\t\t\t\t\t// Update the joints groups with the XRJoint poses\n\t\t\t\t\tconst jointPose = frame.getJointPose( inputjoint, referenceSpace );\n\n\t\t\t\t\t// The transform of this joint will be updated with the joint pose on each frame\n\t\t\t\t\tconst joint = this._getHandJoint( hand, inputjoint );\n\n\t\t\t\t\tif ( jointPose !== null ) {\n\n\t\t\t\t\t\tjoint.matrix.fromArray( jointPose.transform.matrix );\n\t\t\t\t\t\tjoint.matrix.decompose( joint.position, joint.rotation, joint.scale );\n\t\t\t\t\t\tjoint.matrixWorldNeedsUpdate = true;\n\t\t\t\t\t\tjoint.jointRadius = jointPose.radius;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tjoint.visible = jointPose !== null;\n\n\t\t\t\t}\n\n\t\t\t\t// Custom events\n\n\t\t\t\t// Check pinchz\n\t\t\t\tconst indexTip = hand.joints[ 'index-finger-tip' ];\n\t\t\t\tconst thumbTip = hand.joints[ 'thumb-tip' ];\n\t\t\t\tconst distance = indexTip.position.distanceTo( thumbTip.position );\n\n\t\t\t\tconst distanceToPinch = 0.02;\n\t\t\t\tconst threshold = 0.005;\n\n\t\t\t\tif ( hand.inputState.pinching && distance > distanceToPinch + threshold ) {\n\n\t\t\t\t\thand.inputState.pinching = false;\n\t\t\t\t\tthis.dispatchEvent( {\n\t\t\t\t\t\ttype: 'pinchend',\n\t\t\t\t\t\thandedness: inputSource.handedness,\n\t\t\t\t\t\ttarget: this\n\t\t\t\t\t} );\n\n\t\t\t\t} else if ( ! hand.inputState.pinching && distance <= distanceToPinch - threshold ) {\n\n\t\t\t\t\thand.inputState.pinching = true;\n\t\t\t\t\tthis.dispatchEvent( {\n\t\t\t\t\t\ttype: 'pinchstart',\n\t\t\t\t\t\thandedness: inputSource.handedness,\n\t\t\t\t\t\ttarget: this\n\t\t\t\t\t} );\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tif ( grip !== null && inputSource.gripSpace ) {\n\n\t\t\t\t\tgripPose = frame.getPose( inputSource.gripSpace, referenceSpace );\n\n\t\t\t\t\tif ( gripPose !== null ) {\n\n\t\t\t\t\t\tgrip.matrix.fromArray( gripPose.transform.matrix );\n\t\t\t\t\t\tgrip.matrix.decompose( grip.position, grip.rotation, grip.scale );\n\t\t\t\t\t\tgrip.matrixWorldNeedsUpdate = true;\n\n\t\t\t\t\t\tif ( gripPose.linearVelocity ) {\n\n\t\t\t\t\t\t\tgrip.hasLinearVelocity = true;\n\t\t\t\t\t\t\tgrip.linearVelocity.copy( gripPose.linearVelocity );\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tgrip.hasLinearVelocity = false;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( gripPose.angularVelocity ) {\n\n\t\t\t\t\t\t\tgrip.hasAngularVelocity = true;\n\t\t\t\t\t\t\tgrip.angularVelocity.copy( gripPose.angularVelocity );\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tgrip.hasAngularVelocity = false;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( targetRay !== null ) {\n\n\t\t\t\tinputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );\n\n\t\t\t\t// Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it\n\t\t\t\tif ( inputPose === null && gripPose !== null ) {\n\n\t\t\t\t\tinputPose = gripPose;\n\n\t\t\t\t}\n\n\t\t\t\tif ( inputPose !== null ) {\n\n\t\t\t\t\ttargetRay.matrix.fromArray( inputPose.transform.matrix );\n\t\t\t\t\ttargetRay.matrix.decompose( targetRay.position, targetRay.rotation, targetRay.scale );\n\t\t\t\t\ttargetRay.matrixWorldNeedsUpdate = true;\n\n\t\t\t\t\tif ( inputPose.linearVelocity ) {\n\n\t\t\t\t\t\ttargetRay.hasLinearVelocity = true;\n\t\t\t\t\t\ttargetRay.linearVelocity.copy( inputPose.linearVelocity );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\ttargetRay.hasLinearVelocity = false;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( inputPose.angularVelocity ) {\n\n\t\t\t\t\t\ttargetRay.hasAngularVelocity = true;\n\t\t\t\t\t\ttargetRay.angularVelocity.copy( inputPose.angularVelocity );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\ttargetRay.hasAngularVelocity = false;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.dispatchEvent( _moveEvent );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\n\t\t}\n\n\t\tif ( targetRay !== null ) {\n\n\t\t\ttargetRay.visible = ( inputPose !== null );\n\n\t\t}\n\n\t\tif ( grip !== null ) {\n\n\t\t\tgrip.visible = ( gripPose !== null );\n\n\t\t}\n\n\t\tif ( hand !== null ) {\n\n\t\t\thand.visible = ( handPose !== null );\n\n\t\t}\n\n\t\treturn this;\n\n\t}\n\n\t// private method\n\n\t_getHandJoint( hand, inputjoint ) {\n\n\t\tif ( hand.joints[ inputjoint.jointName ] === undefined ) {\n\n\t\t\tconst joint = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Group();\n\t\t\tjoint.matrixAutoUpdate = false;\n\t\t\tjoint.visible = false;\n\t\t\thand.joints[ inputjoint.jointName ] = joint;\n\n\t\t\thand.add( joint );\n\n\t\t}\n\n\t\treturn hand.joints[ inputjoint.jointName ];\n\n\t}\n\n}\n\nconst _occlusion_vertex = `\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}`;\n\nconst _occlusion_fragment = `\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}`;\n\nclass WebXRDepthSensing {\n\n\tconstructor() {\n\n\t\tthis.texture = null;\n\t\tthis.mesh = null;\n\n\t\tthis.depthNear = 0;\n\t\tthis.depthFar = 0;\n\n\t}\n\n\tinit( renderer, depthData, renderState ) {\n\n\t\tif ( this.texture === null ) {\n\n\t\t\tconst texture = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Texture();\n\n\t\t\tconst texProps = renderer.properties.get( texture );\n\t\t\ttexProps.__webglTexture = depthData.texture;\n\n\t\t\tif ( ( depthData.depthNear !== renderState.depthNear ) || ( depthData.depthFar !== renderState.depthFar ) ) {\n\n\t\t\t\tthis.depthNear = depthData.depthNear;\n\t\t\t\tthis.depthFar = depthData.depthFar;\n\n\t\t\t}\n\n\t\t\tthis.texture = texture;\n\n\t\t}\n\n\t}\n\n\tgetMesh( cameraXR ) {\n\n\t\tif ( this.texture !== null ) {\n\n\t\t\tif ( this.mesh === null ) {\n\n\t\t\t\tconst viewport = cameraXR.cameras[ 0 ].viewport;\n\t\t\t\tconst material = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ShaderMaterial( {\n\t\t\t\t\tvertexShader: _occlusion_vertex,\n\t\t\t\t\tfragmentShader: _occlusion_fragment,\n\t\t\t\t\tuniforms: {\n\t\t\t\t\t\tdepthColor: { value: this.texture },\n\t\t\t\t\t\tdepthWidth: { value: viewport.z },\n\t\t\t\t\t\tdepthHeight: { value: viewport.w }\n\t\t\t\t\t}\n\t\t\t\t} );\n\n\t\t\t\tthis.mesh = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Mesh( new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PlaneGeometry( 20, 20 ), material );\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn this.mesh;\n\n\t}\n\n\treset() {\n\n\t\tthis.texture = null;\n\t\tthis.mesh = null;\n\n\t}\n\n\tgetDepthTexture() {\n\n\t\treturn this.texture;\n\n\t}\n\n}\n\nclass WebXRManager extends _three_core_js__WEBPACK_IMPORTED_MODULE_0__.EventDispatcher {\n\n\tconstructor( renderer, gl ) {\n\n\t\tsuper();\n\n\t\tconst scope = this;\n\n\t\tlet session = null;\n\n\t\tlet framebufferScaleFactor = 1.0;\n\n\t\tlet referenceSpace = null;\n\t\tlet referenceSpaceType = 'local-floor';\n\t\t// Set default foveation to maximum.\n\t\tlet foveation = 1.0;\n\t\tlet customReferenceSpace = null;\n\n\t\tlet pose = null;\n\t\tlet glBinding = null;\n\t\tlet glProjLayer = null;\n\t\tlet glBaseLayer = null;\n\t\tlet xrFrame = null;\n\n\t\tconst depthSensing = new WebXRDepthSensing();\n\t\tconst attributes = gl.getContextAttributes();\n\n\t\tlet initialRenderTarget = null;\n\t\tlet newRenderTarget = null;\n\n\t\tconst controllers = [];\n\t\tconst controllerInputSources = [];\n\n\t\tconst currentSize = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tlet currentPixelRatio = null;\n\n\t\t//\n\n\t\tconst cameraL = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PerspectiveCamera();\n\t\tcameraL.viewport = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4();\n\n\t\tconst cameraR = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PerspectiveCamera();\n\t\tcameraR.viewport = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4();\n\n\t\tconst cameras = [ cameraL, cameraR ];\n\n\t\tconst cameraXR = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ArrayCamera();\n\n\t\tlet _currentDepthNear = null;\n\t\tlet _currentDepthFar = null;\n\n\t\t//\n\n\t\tthis.cameraAutoUpdate = true;\n\t\tthis.enabled = false;\n\n\t\tthis.isPresenting = false;\n\n\t\tthis.getController = function ( index ) {\n\n\t\t\tlet controller = controllers[ index ];\n\n\t\t\tif ( controller === undefined ) {\n\n\t\t\t\tcontroller = new WebXRController();\n\t\t\t\tcontrollers[ index ] = controller;\n\n\t\t\t}\n\n\t\t\treturn controller.getTargetRaySpace();\n\n\t\t};\n\n\t\tthis.getControllerGrip = function ( index ) {\n\n\t\t\tlet controller = controllers[ index ];\n\n\t\t\tif ( controller === undefined ) {\n\n\t\t\t\tcontroller = new WebXRController();\n\t\t\t\tcontrollers[ index ] = controller;\n\n\t\t\t}\n\n\t\t\treturn controller.getGripSpace();\n\n\t\t};\n\n\t\tthis.getHand = function ( index ) {\n\n\t\t\tlet controller = controllers[ index ];\n\n\t\t\tif ( controller === undefined ) {\n\n\t\t\t\tcontroller = new WebXRController();\n\t\t\t\tcontrollers[ index ] = controller;\n\n\t\t\t}\n\n\t\t\treturn controller.getHandSpace();\n\n\t\t};\n\n\t\t//\n\n\t\tfunction onSessionEvent( event ) {\n\n\t\t\tconst controllerIndex = controllerInputSources.indexOf( event.inputSource );\n\n\t\t\tif ( controllerIndex === - 1 ) {\n\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\tconst controller = controllers[ controllerIndex ];\n\n\t\t\tif ( controller !== undefined ) {\n\n\t\t\t\tcontroller.update( event.inputSource, event.frame, customReferenceSpace || referenceSpace );\n\t\t\t\tcontroller.dispatchEvent( { type: event.type, data: event.inputSource } );\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction onSessionEnd() {\n\n\t\t\tsession.removeEventListener( 'select', onSessionEvent );\n\t\t\tsession.removeEventListener( 'selectstart', onSessionEvent );\n\t\t\tsession.removeEventListener( 'selectend', onSessionEvent );\n\t\t\tsession.removeEventListener( 'squeeze', onSessionEvent );\n\t\t\tsession.removeEventListener( 'squeezestart', onSessionEvent );\n\t\t\tsession.removeEventListener( 'squeezeend', onSessionEvent );\n\t\t\tsession.removeEventListener( 'end', onSessionEnd );\n\t\t\tsession.removeEventListener( 'inputsourceschange', onInputSourcesChange );\n\n\t\t\tfor ( let i = 0; i < controllers.length; i ++ ) {\n\n\t\t\t\tconst inputSource = controllerInputSources[ i ];\n\n\t\t\t\tif ( inputSource === null ) continue;\n\n\t\t\t\tcontrollerInputSources[ i ] = null;\n\n\t\t\t\tcontrollers[ i ].disconnect( inputSource );\n\n\t\t\t}\n\n\t\t\t_currentDepthNear = null;\n\t\t\t_currentDepthFar = null;\n\n\t\t\tdepthSensing.reset();\n\n\t\t\t// restore framebuffer/rendering state\n\n\t\t\trenderer.setRenderTarget( initialRenderTarget );\n\n\t\t\tglBaseLayer = null;\n\t\t\tglProjLayer = null;\n\t\t\tglBinding = null;\n\t\t\tsession = null;\n\t\t\tnewRenderTarget = null;\n\n\t\t\t//\n\n\t\t\tanimation.stop();\n\n\t\t\tscope.isPresenting = false;\n\n\t\t\trenderer.setPixelRatio( currentPixelRatio );\n\t\t\trenderer.setSize( currentSize.width, currentSize.height, false );\n\n\t\t\tscope.dispatchEvent( { type: 'sessionend' } );\n\n\t\t}\n\n\t\tthis.setFramebufferScaleFactor = function ( value ) {\n\n\t\t\tframebufferScaleFactor = value;\n\n\t\t\tif ( scope.isPresenting === true ) {\n\n\t\t\t\tconsole.warn( 'THREE.WebXRManager: Cannot change framebuffer scale while presenting.' );\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.setReferenceSpaceType = function ( value ) {\n\n\t\t\treferenceSpaceType = value;\n\n\t\t\tif ( scope.isPresenting === true ) {\n\n\t\t\t\tconsole.warn( 'THREE.WebXRManager: Cannot change reference space type while presenting.' );\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.getReferenceSpace = function () {\n\n\t\t\treturn customReferenceSpace || referenceSpace;\n\n\t\t};\n\n\t\tthis.setReferenceSpace = function ( space ) {\n\n\t\t\tcustomReferenceSpace = space;\n\n\t\t};\n\n\t\tthis.getBaseLayer = function () {\n\n\t\t\treturn glProjLayer !== null ? glProjLayer : glBaseLayer;\n\n\t\t};\n\n\t\tthis.getBinding = function () {\n\n\t\t\treturn glBinding;\n\n\t\t};\n\n\t\tthis.getFrame = function () {\n\n\t\t\treturn xrFrame;\n\n\t\t};\n\n\t\tthis.getSession = function () {\n\n\t\t\treturn session;\n\n\t\t};\n\n\t\tthis.setSession = async function ( value ) {\n\n\t\t\tsession = value;\n\n\t\t\tif ( session !== null ) {\n\n\t\t\t\tinitialRenderTarget = renderer.getRenderTarget();\n\n\t\t\t\tsession.addEventListener( 'select', onSessionEvent );\n\t\t\t\tsession.addEventListener( 'selectstart', onSessionEvent );\n\t\t\t\tsession.addEventListener( 'selectend', onSessionEvent );\n\t\t\t\tsession.addEventListener( 'squeeze', onSessionEvent );\n\t\t\t\tsession.addEventListener( 'squeezestart', onSessionEvent );\n\t\t\t\tsession.addEventListener( 'squeezeend', onSessionEvent );\n\t\t\t\tsession.addEventListener( 'end', onSessionEnd );\n\t\t\t\tsession.addEventListener( 'inputsourceschange', onInputSourcesChange );\n\n\t\t\t\tif ( attributes.xrCompatible !== true ) {\n\n\t\t\t\t\tawait gl.makeXRCompatible();\n\n\t\t\t\t}\n\n\t\t\t\tcurrentPixelRatio = renderer.getPixelRatio();\n\t\t\t\trenderer.getSize( currentSize );\n\n\t\t\t\tconst useLayers = session.enabledFeatures !== undefined && session.enabledFeatures.includes( 'layers' );\n\n\t\t\t\tif ( ! useLayers ) {\n\n\t\t\t\t\tconst layerInit = {\n\t\t\t\t\t\tantialias: attributes.antialias,\n\t\t\t\t\t\talpha: true,\n\t\t\t\t\t\tdepth: attributes.depth,\n\t\t\t\t\t\tstencil: attributes.stencil,\n\t\t\t\t\t\tframebufferScaleFactor: framebufferScaleFactor\n\t\t\t\t\t};\n\n\t\t\t\t\tglBaseLayer = new XRWebGLLayer( session, gl, layerInit );\n\n\t\t\t\t\tsession.updateRenderState( { baseLayer: glBaseLayer } );\n\n\t\t\t\t\trenderer.setPixelRatio( 1 );\n\t\t\t\t\trenderer.setSize( glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, false );\n\n\t\t\t\t\tnewRenderTarget = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGLRenderTarget(\n\t\t\t\t\t\tglBaseLayer.framebufferWidth,\n\t\t\t\t\t\tglBaseLayer.framebufferHeight,\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tformat: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat,\n\t\t\t\t\t\t\ttype: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedByteType,\n\t\t\t\t\t\t\tcolorSpace: renderer.outputColorSpace,\n\t\t\t\t\t\t\tstencilBuffer: attributes.stencil\n\t\t\t\t\t\t}\n\t\t\t\t\t);\n\n\t\t\t\t} else {\n\n\t\t\t\t\tlet depthFormat = null;\n\t\t\t\t\tlet depthType = null;\n\t\t\t\t\tlet glDepthFormat = null;\n\n\t\t\t\t\tif ( attributes.depth ) {\n\n\t\t\t\t\t\tglDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;\n\t\t\t\t\t\tdepthFormat = attributes.stencil ? _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthStencilFormat : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthFormat;\n\t\t\t\t\t\tdepthType = attributes.stencil ? _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedInt248Type : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedIntType;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tconst projectionlayerInit = {\n\t\t\t\t\t\tcolorFormat: gl.RGBA8,\n\t\t\t\t\t\tdepthFormat: glDepthFormat,\n\t\t\t\t\t\tscaleFactor: framebufferScaleFactor\n\t\t\t\t\t};\n\n\t\t\t\t\tglBinding = new XRWebGLBinding( session, gl );\n\n\t\t\t\t\tglProjLayer = glBinding.createProjectionLayer( projectionlayerInit );\n\n\t\t\t\t\tsession.updateRenderState( { layers: [ glProjLayer ] } );\n\n\t\t\t\t\trenderer.setPixelRatio( 1 );\n\t\t\t\t\trenderer.setSize( glProjLayer.textureWidth, glProjLayer.textureHeight, false );\n\n\t\t\t\t\tnewRenderTarget = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGLRenderTarget(\n\t\t\t\t\t\tglProjLayer.textureWidth,\n\t\t\t\t\t\tglProjLayer.textureHeight,\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tformat: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat,\n\t\t\t\t\t\t\ttype: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedByteType,\n\t\t\t\t\t\t\tdepthTexture: new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DepthTexture( glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat ),\n\t\t\t\t\t\t\tstencilBuffer: attributes.stencil,\n\t\t\t\t\t\t\tcolorSpace: renderer.outputColorSpace,\n\t\t\t\t\t\t\tsamples: attributes.antialias ? 4 : 0,\n\t\t\t\t\t\t\tresolveDepthBuffer: ( glProjLayer.ignoreDepthValues === false )\n\t\t\t\t\t\t} );\n\n\t\t\t\t}\n\n\t\t\t\tnewRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278\n\n\t\t\t\tthis.setFoveation( foveation );\n\n\t\t\t\tcustomReferenceSpace = null;\n\t\t\t\treferenceSpace = await session.requestReferenceSpace( referenceSpaceType );\n\n\t\t\t\tanimation.setContext( session );\n\t\t\t\tanimation.start();\n\n\t\t\t\tscope.isPresenting = true;\n\n\t\t\t\tscope.dispatchEvent( { type: 'sessionstart' } );\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.getEnvironmentBlendMode = function () {\n\n\t\t\tif ( session !== null ) {\n\n\t\t\t\treturn session.environmentBlendMode;\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.getDepthTexture = function () {\n\n\t\t\treturn depthSensing.getDepthTexture();\n\n\t\t};\n\n\t\tfunction onInputSourcesChange( event ) {\n\n\t\t\t// Notify disconnected\n\n\t\t\tfor ( let i = 0; i < event.removed.length; i ++ ) {\n\n\t\t\t\tconst inputSource = event.removed[ i ];\n\t\t\t\tconst index = controllerInputSources.indexOf( inputSource );\n\n\t\t\t\tif ( index >= 0 ) {\n\n\t\t\t\t\tcontrollerInputSources[ index ] = null;\n\t\t\t\t\tcontrollers[ index ].disconnect( inputSource );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// Notify connected\n\n\t\t\tfor ( let i = 0; i < event.added.length; i ++ ) {\n\n\t\t\t\tconst inputSource = event.added[ i ];\n\n\t\t\t\tlet controllerIndex = controllerInputSources.indexOf( inputSource );\n\n\t\t\t\tif ( controllerIndex === - 1 ) {\n\n\t\t\t\t\t// Assign input source a controller that currently has no input source\n\n\t\t\t\t\tfor ( let i = 0; i < controllers.length; i ++ ) {\n\n\t\t\t\t\t\tif ( i >= controllerInputSources.length ) {\n\n\t\t\t\t\t\t\tcontrollerInputSources.push( inputSource );\n\t\t\t\t\t\t\tcontrollerIndex = i;\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t} else if ( controllerInputSources[ i ] === null ) {\n\n\t\t\t\t\t\t\tcontrollerInputSources[ i ] = inputSource;\n\t\t\t\t\t\t\tcontrollerIndex = i;\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// If all controllers do currently receive input we ignore new ones\n\n\t\t\t\t\tif ( controllerIndex === - 1 ) break;\n\n\t\t\t\t}\n\n\t\t\t\tconst controller = controllers[ controllerIndex ];\n\n\t\t\t\tif ( controller ) {\n\n\t\t\t\t\tcontroller.connect( inputSource );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\t//\n\n\t\tconst cameraLPos = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\t\tconst cameraRPos = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\n\t\t/**\n\t\t * Assumes 2 cameras that are parallel and share an X-axis, and that\n\t\t * the cameras' projection and world matrices have already been set.\n\t\t * And that near and far planes are identical for both cameras.\n\t\t * Visualization of this technique: https://computergraphics.stackexchange.com/a/4765\n\t\t *\n\t\t * @param {ArrayCamera} camera - The camera to update.\n\t\t * @param {PerspectiveCamera} cameraL - The left camera.\n\t\t * @param {PerspectiveCamera} cameraR - The right camera.\n\t\t */\n\t\tfunction setProjectionFromUnion( camera, cameraL, cameraR ) {\n\n\t\t\tcameraLPos.setFromMatrixPosition( cameraL.matrixWorld );\n\t\t\tcameraRPos.setFromMatrixPosition( cameraR.matrixWorld );\n\n\t\t\tconst ipd = cameraLPos.distanceTo( cameraRPos );\n\n\t\t\tconst projL = cameraL.projectionMatrix.elements;\n\t\t\tconst projR = cameraR.projectionMatrix.elements;\n\n\t\t\t// VR systems will have identical far and near planes, and\n\t\t\t// most likely identical top and bottom frustum extents.\n\t\t\t// Use the left camera for these values.\n\t\t\tconst near = projL[ 14 ] / ( projL[ 10 ] - 1 );\n\t\t\tconst far = projL[ 14 ] / ( projL[ 10 ] + 1 );\n\t\t\tconst topFov = ( projL[ 9 ] + 1 ) / projL[ 5 ];\n\t\t\tconst bottomFov = ( projL[ 9 ] - 1 ) / projL[ 5 ];\n\n\t\t\tconst leftFov = ( projL[ 8 ] - 1 ) / projL[ 0 ];\n\t\t\tconst rightFov = ( projR[ 8 ] + 1 ) / projR[ 0 ];\n\t\t\tconst left = near * leftFov;\n\t\t\tconst right = near * rightFov;\n\n\t\t\t// Calculate the new camera's position offset from the\n\t\t\t// left camera. xOffset should be roughly half `ipd`.\n\t\t\tconst zOffset = ipd / ( - leftFov + rightFov );\n\t\t\tconst xOffset = zOffset * - leftFov;\n\n\t\t\t// TODO: Better way to apply this offset?\n\t\t\tcameraL.matrixWorld.decompose( camera.position, camera.quaternion, camera.scale );\n\t\t\tcamera.translateX( xOffset );\n\t\t\tcamera.translateZ( zOffset );\n\t\t\tcamera.matrixWorld.compose( camera.position, camera.quaternion, camera.scale );\n\t\t\tcamera.matrixWorldInverse.copy( camera.matrixWorld ).invert();\n\n\t\t\t// Check if the projection uses an infinite far plane.\n\t\t\tif ( projL[ 10 ] === - 1.0 ) {\n\n\t\t\t\t// Use the projection matrix from the left eye.\n\t\t\t\t// The camera offset is sufficient to include the view volumes\n\t\t\t\t// of both eyes (assuming symmetric projections).\n\t\t\t\tcamera.projectionMatrix.copy( cameraL.projectionMatrix );\n\t\t\t\tcamera.projectionMatrixInverse.copy( cameraL.projectionMatrixInverse );\n\n\t\t\t} else {\n\n\t\t\t\t// Find the union of the frustum values of the cameras and scale\n\t\t\t\t// the values so that the near plane's position does not change in world space,\n\t\t\t\t// although must now be relative to the new union camera.\n\t\t\t\tconst near2 = near + zOffset;\n\t\t\t\tconst far2 = far + zOffset;\n\t\t\t\tconst left2 = left - xOffset;\n\t\t\t\tconst right2 = right + ( ipd - xOffset );\n\t\t\t\tconst top2 = topFov * far / far2 * near2;\n\t\t\t\tconst bottom2 = bottomFov * far / far2 * near2;\n\n\t\t\t\tcamera.projectionMatrix.makePerspective( left2, right2, top2, bottom2, near2, far2 );\n\t\t\t\tcamera.projectionMatrixInverse.copy( camera.projectionMatrix ).invert();\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction updateCamera( camera, parent ) {\n\n\t\t\tif ( parent === null ) {\n\n\t\t\t\tcamera.matrixWorld.copy( camera.matrix );\n\n\t\t\t} else {\n\n\t\t\t\tcamera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix );\n\n\t\t\t}\n\n\t\t\tcamera.matrixWorldInverse.copy( camera.matrixWorld ).invert();\n\n\t\t}\n\n\t\tthis.updateCamera = function ( camera ) {\n\n\t\t\tif ( session === null ) return;\n\n\t\t\tlet depthNear = camera.near;\n\t\t\tlet depthFar = camera.far;\n\n\t\t\tif ( depthSensing.texture !== null ) {\n\n\t\t\t\tif ( depthSensing.depthNear > 0 ) depthNear = depthSensing.depthNear;\n\t\t\t\tif ( depthSensing.depthFar > 0 ) depthFar = depthSensing.depthFar;\n\n\t\t\t}\n\n\t\t\tcameraXR.near = cameraR.near = cameraL.near = depthNear;\n\t\t\tcameraXR.far = cameraR.far = cameraL.far = depthFar;\n\n\t\t\tif ( _currentDepthNear !== cameraXR.near || _currentDepthFar !== cameraXR.far ) {\n\n\t\t\t\t// Note that the new renderState won't apply until the next frame. See #18320\n\n\t\t\t\tsession.updateRenderState( {\n\t\t\t\t\tdepthNear: cameraXR.near,\n\t\t\t\t\tdepthFar: cameraXR.far\n\t\t\t\t} );\n\n\t\t\t\t_currentDepthNear = cameraXR.near;\n\t\t\t\t_currentDepthFar = cameraXR.far;\n\n\t\t\t}\n\n\t\t\tcameraL.layers.mask = camera.layers.mask | 0b010;\n\t\t\tcameraR.layers.mask = camera.layers.mask | 0b100;\n\t\t\tcameraXR.layers.mask = cameraL.layers.mask | cameraR.layers.mask;\n\n\t\t\tconst parent = camera.parent;\n\t\t\tconst cameras = cameraXR.cameras;\n\n\t\t\tupdateCamera( cameraXR, parent );\n\n\t\t\tfor ( let i = 0; i < cameras.length; i ++ ) {\n\n\t\t\t\tupdateCamera( cameras[ i ], parent );\n\n\t\t\t}\n\n\t\t\t// update projection matrix for proper view frustum culling\n\n\t\t\tif ( cameras.length === 2 ) {\n\n\t\t\t\tsetProjectionFromUnion( cameraXR, cameraL, cameraR );\n\n\t\t\t} else {\n\n\t\t\t\t// assume single camera setup (AR)\n\n\t\t\t\tcameraXR.projectionMatrix.copy( cameraL.projectionMatrix );\n\n\t\t\t}\n\n\t\t\t// update user camera and its children\n\n\t\t\tupdateUserCamera( camera, cameraXR, parent );\n\n\t\t};\n\n\t\tfunction updateUserCamera( camera, cameraXR, parent ) {\n\n\t\t\tif ( parent === null ) {\n\n\t\t\t\tcamera.matrix.copy( cameraXR.matrixWorld );\n\n\t\t\t} else {\n\n\t\t\t\tcamera.matrix.copy( parent.matrixWorld );\n\t\t\t\tcamera.matrix.invert();\n\t\t\t\tcamera.matrix.multiply( cameraXR.matrixWorld );\n\n\t\t\t}\n\n\t\t\tcamera.matrix.decompose( camera.position, camera.quaternion, camera.scale );\n\t\t\tcamera.updateMatrixWorld( true );\n\n\t\t\tcamera.projectionMatrix.copy( cameraXR.projectionMatrix );\n\t\t\tcamera.projectionMatrixInverse.copy( cameraXR.projectionMatrixInverse );\n\n\t\t\tif ( camera.isPerspectiveCamera ) {\n\n\t\t\t\tcamera.fov = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RAD2DEG * 2 * Math.atan( 1 / camera.projectionMatrix.elements[ 5 ] );\n\t\t\t\tcamera.zoom = 1;\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis.getCamera = function () {\n\n\t\t\treturn cameraXR;\n\n\t\t};\n\n\t\tthis.getFoveation = function () {\n\n\t\t\tif ( glProjLayer === null && glBaseLayer === null ) {\n\n\t\t\t\treturn undefined;\n\n\t\t\t}\n\n\t\t\treturn foveation;\n\n\t\t};\n\n\t\tthis.setFoveation = function ( value ) {\n\n\t\t\t// 0 = no foveation = full resolution\n\t\t\t// 1 = maximum foveation = the edges render at lower resolution\n\n\t\t\tfoveation = value;\n\n\t\t\tif ( glProjLayer !== null ) {\n\n\t\t\t\tglProjLayer.fixedFoveation = value;\n\n\t\t\t}\n\n\t\t\tif ( glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined ) {\n\n\t\t\t\tglBaseLayer.fixedFoveation = value;\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.hasDepthSensing = function () {\n\n\t\t\treturn depthSensing.texture !== null;\n\n\t\t};\n\n\t\tthis.getDepthSensingMesh = function () {\n\n\t\t\treturn depthSensing.getMesh( cameraXR );\n\n\t\t};\n\n\t\t// Animation Loop\n\n\t\tlet onAnimationFrameCallback = null;\n\n\t\tfunction onAnimationFrame( time, frame ) {\n\n\t\t\tpose = frame.getViewerPose( customReferenceSpace || referenceSpace );\n\t\t\txrFrame = frame;\n\n\t\t\tif ( pose !== null ) {\n\n\t\t\t\tconst views = pose.views;\n\n\t\t\t\tif ( glBaseLayer !== null ) {\n\n\t\t\t\t\trenderer.setRenderTargetFramebuffer( newRenderTarget, glBaseLayer.framebuffer );\n\t\t\t\t\trenderer.setRenderTarget( newRenderTarget );\n\n\t\t\t\t}\n\n\t\t\t\tlet cameraXRNeedsUpdate = false;\n\n\t\t\t\t// check if it's necessary to rebuild cameraXR's camera list\n\n\t\t\t\tif ( views.length !== cameraXR.cameras.length ) {\n\n\t\t\t\t\tcameraXR.cameras.length = 0;\n\t\t\t\t\tcameraXRNeedsUpdate = true;\n\n\t\t\t\t}\n\n\t\t\t\tfor ( let i = 0; i < views.length; i ++ ) {\n\n\t\t\t\t\tconst view = views[ i ];\n\n\t\t\t\t\tlet viewport = null;\n\n\t\t\t\t\tif ( glBaseLayer !== null ) {\n\n\t\t\t\t\t\tviewport = glBaseLayer.getViewport( view );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tconst glSubImage = glBinding.getViewSubImage( glProjLayer, view );\n\t\t\t\t\t\tviewport = glSubImage.viewport;\n\n\t\t\t\t\t\t// For side-by-side projection, we only produce a single texture for both eyes.\n\t\t\t\t\t\tif ( i === 0 ) {\n\n\t\t\t\t\t\t\trenderer.setRenderTargetTextures(\n\t\t\t\t\t\t\t\tnewRenderTarget,\n\t\t\t\t\t\t\t\tglSubImage.colorTexture,\n\t\t\t\t\t\t\t\tglProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture );\n\n\t\t\t\t\t\t\trenderer.setRenderTarget( newRenderTarget );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\tlet camera = cameras[ i ];\n\n\t\t\t\t\tif ( camera === undefined ) {\n\n\t\t\t\t\t\tcamera = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.PerspectiveCamera();\n\t\t\t\t\t\tcamera.layers.enable( i );\n\t\t\t\t\t\tcamera.viewport = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4();\n\t\t\t\t\t\tcameras[ i ] = camera;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tcamera.matrix.fromArray( view.transform.matrix );\n\t\t\t\t\tcamera.matrix.decompose( camera.position, camera.quaternion, camera.scale );\n\t\t\t\t\tcamera.projectionMatrix.fromArray( view.projectionMatrix );\n\t\t\t\t\tcamera.projectionMatrixInverse.copy( camera.projectionMatrix ).invert();\n\t\t\t\t\tcamera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height );\n\n\t\t\t\t\tif ( i === 0 ) {\n\n\t\t\t\t\t\tcameraXR.matrix.copy( camera.matrix );\n\t\t\t\t\t\tcameraXR.matrix.decompose( cameraXR.position, cameraXR.quaternion, cameraXR.scale );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( cameraXRNeedsUpdate === true ) {\n\n\t\t\t\t\t\tcameraXR.cameras.push( camera );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\t//\n\n\t\t\t\tconst enabledFeatures = session.enabledFeatures;\n\n\t\t\t\tif ( enabledFeatures && enabledFeatures.includes( 'depth-sensing' ) ) {\n\n\t\t\t\t\tconst depthData = glBinding.getDepthInformation( views[ 0 ] );\n\n\t\t\t\t\tif ( depthData && depthData.isValid && depthData.texture ) {\n\n\t\t\t\t\t\tdepthSensing.init( renderer, depthData, session.renderState );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t//\n\n\t\t\tfor ( let i = 0; i < controllers.length; i ++ ) {\n\n\t\t\t\tconst inputSource = controllerInputSources[ i ];\n\t\t\t\tconst controller = controllers[ i ];\n\n\t\t\t\tif ( inputSource !== null && controller !== undefined ) {\n\n\t\t\t\t\tcontroller.update( inputSource, frame, customReferenceSpace || referenceSpace );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( onAnimationFrameCallback ) onAnimationFrameCallback( time, frame );\n\n\t\t\tif ( frame.detectedPlanes ) {\n\n\t\t\t\tscope.dispatchEvent( { type: 'planesdetected', data: frame } );\n\n\t\t\t}\n\n\t\t\txrFrame = null;\n\n\t\t}\n\n\t\tconst animation = new WebGLAnimation();\n\n\t\tanimation.setAnimationLoop( onAnimationFrame );\n\n\t\tthis.setAnimationLoop = function ( callback ) {\n\n\t\t\tonAnimationFrameCallback = callback;\n\n\t\t};\n\n\t\tthis.dispose = function () {};\n\n\t}\n\n}\n\nconst _e1 = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Euler();\nconst _m1 = /*@__PURE__*/ new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix4();\n\nfunction WebGLMaterials( renderer, properties ) {\n\n\tfunction refreshTransformUniform( map, uniform ) {\n\n\t\tif ( map.matrixAutoUpdate === true ) {\n\n\t\t\tmap.updateMatrix();\n\n\t\t}\n\n\t\tuniform.value.copy( map.matrix );\n\n\t}\n\n\tfunction refreshFogUniforms( uniforms, fog ) {\n\n\t\tfog.color.getRGB( uniforms.fogColor.value, (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.getUnlitUniformColorSpace)( renderer ) );\n\n\t\tif ( fog.isFog ) {\n\n\t\t\tuniforms.fogNear.value = fog.near;\n\t\t\tuniforms.fogFar.value = fog.far;\n\n\t\t} else if ( fog.isFogExp2 ) {\n\n\t\t\tuniforms.fogDensity.value = fog.density;\n\n\t\t}\n\n\t}\n\n\tfunction refreshMaterialUniforms( uniforms, material, pixelRatio, height, transmissionRenderTarget ) {\n\n\t\tif ( material.isMeshBasicMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\n\t\t} else if ( material.isMeshLambertMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\n\t\t} else if ( material.isMeshToonMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\t\t\trefreshUniformsToon( uniforms, material );\n\n\t\t} else if ( material.isMeshPhongMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\t\t\trefreshUniformsPhong( uniforms, material );\n\n\t\t} else if ( material.isMeshStandardMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\t\t\trefreshUniformsStandard( uniforms, material );\n\n\t\t\tif ( material.isMeshPhysicalMaterial ) {\n\n\t\t\t\trefreshUniformsPhysical( uniforms, material, transmissionRenderTarget );\n\n\t\t\t}\n\n\t\t} else if ( material.isMeshMatcapMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\t\t\trefreshUniformsMatcap( uniforms, material );\n\n\t\t} else if ( material.isMeshDepthMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\n\t\t} else if ( material.isMeshDistanceMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\t\t\trefreshUniformsDistance( uniforms, material );\n\n\t\t} else if ( material.isMeshNormalMaterial ) {\n\n\t\t\trefreshUniformsCommon( uniforms, material );\n\n\t\t} else if ( material.isLineBasicMaterial ) {\n\n\t\t\trefreshUniformsLine( uniforms, material );\n\n\t\t\tif ( material.isLineDashedMaterial ) {\n\n\t\t\t\trefreshUniformsDash( uniforms, material );\n\n\t\t\t}\n\n\t\t} else if ( material.isPointsMaterial ) {\n\n\t\t\trefreshUniformsPoints( uniforms, material, pixelRatio, height );\n\n\t\t} else if ( material.isSpriteMaterial ) {\n\n\t\t\trefreshUniformsSprites( uniforms, material );\n\n\t\t} else if ( material.isShadowMaterial ) {\n\n\t\t\tuniforms.color.value.copy( material.color );\n\t\t\tuniforms.opacity.value = material.opacity;\n\n\t\t} else if ( material.isShaderMaterial ) {\n\n\t\t\tmaterial.uniformsNeedUpdate = false; // #15581\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsCommon( uniforms, material ) {\n\n\t\tuniforms.opacity.value = material.opacity;\n\n\t\tif ( material.color ) {\n\n\t\t\tuniforms.diffuse.value.copy( material.color );\n\n\t\t}\n\n\t\tif ( material.emissive ) {\n\n\t\t\tuniforms.emissive.value.copy( material.emissive ).multiplyScalar( material.emissiveIntensity );\n\n\t\t}\n\n\t\tif ( material.map ) {\n\n\t\t\tuniforms.map.value = material.map;\n\n\t\t\trefreshTransformUniform( material.map, uniforms.mapTransform );\n\n\t\t}\n\n\t\tif ( material.alphaMap ) {\n\n\t\t\tuniforms.alphaMap.value = material.alphaMap;\n\n\t\t\trefreshTransformUniform( material.alphaMap, uniforms.alphaMapTransform );\n\n\t\t}\n\n\t\tif ( material.bumpMap ) {\n\n\t\t\tuniforms.bumpMap.value = material.bumpMap;\n\n\t\t\trefreshTransformUniform( material.bumpMap, uniforms.bumpMapTransform );\n\n\t\t\tuniforms.bumpScale.value = material.bumpScale;\n\n\t\t\tif ( material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide ) {\n\n\t\t\t\tuniforms.bumpScale.value *= - 1;\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( material.normalMap ) {\n\n\t\t\tuniforms.normalMap.value = material.normalMap;\n\n\t\t\trefreshTransformUniform( material.normalMap, uniforms.normalMapTransform );\n\n\t\t\tuniforms.normalScale.value.copy( material.normalScale );\n\n\t\t\tif ( material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide ) {\n\n\t\t\t\tuniforms.normalScale.value.negate();\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( material.displacementMap ) {\n\n\t\t\tuniforms.displacementMap.value = material.displacementMap;\n\n\t\t\trefreshTransformUniform( material.displacementMap, uniforms.displacementMapTransform );\n\n\t\t\tuniforms.displacementScale.value = material.displacementScale;\n\t\t\tuniforms.displacementBias.value = material.displacementBias;\n\n\t\t}\n\n\t\tif ( material.emissiveMap ) {\n\n\t\t\tuniforms.emissiveMap.value = material.emissiveMap;\n\n\t\t\trefreshTransformUniform( material.emissiveMap, uniforms.emissiveMapTransform );\n\n\t\t}\n\n\t\tif ( material.specularMap ) {\n\n\t\t\tuniforms.specularMap.value = material.specularMap;\n\n\t\t\trefreshTransformUniform( material.specularMap, uniforms.specularMapTransform );\n\n\t\t}\n\n\t\tif ( material.alphaTest > 0 ) {\n\n\t\t\tuniforms.alphaTest.value = material.alphaTest;\n\n\t\t}\n\n\t\tconst materialProperties = properties.get( material );\n\n\t\tconst envMap = materialProperties.envMap;\n\t\tconst envMapRotation = materialProperties.envMapRotation;\n\n\t\tif ( envMap ) {\n\n\t\t\tuniforms.envMap.value = envMap;\n\n\t\t\t_e1.copy( envMapRotation );\n\n\t\t\t// accommodate left-handed frame\n\t\t\t_e1.x *= - 1; _e1.y *= - 1; _e1.z *= - 1;\n\n\t\t\tif ( envMap.isCubeTexture && envMap.isRenderTargetTexture === false ) {\n\n\t\t\t\t// environment maps which are not cube render targets or PMREMs follow a different convention\n\t\t\t\t_e1.y *= - 1;\n\t\t\t\t_e1.z *= - 1;\n\n\t\t\t}\n\n\t\t\tuniforms.envMapRotation.value.setFromMatrix4( _m1.makeRotationFromEuler( _e1 ) );\n\n\t\t\tuniforms.flipEnvMap.value = ( envMap.isCubeTexture && envMap.isRenderTargetTexture === false ) ? - 1 : 1;\n\n\t\t\tuniforms.reflectivity.value = material.reflectivity;\n\t\t\tuniforms.ior.value = material.ior;\n\t\t\tuniforms.refractionRatio.value = material.refractionRatio;\n\n\t\t}\n\n\t\tif ( material.lightMap ) {\n\n\t\t\tuniforms.lightMap.value = material.lightMap;\n\t\t\tuniforms.lightMapIntensity.value = material.lightMapIntensity;\n\n\t\t\trefreshTransformUniform( material.lightMap, uniforms.lightMapTransform );\n\n\t\t}\n\n\t\tif ( material.aoMap ) {\n\n\t\t\tuniforms.aoMap.value = material.aoMap;\n\t\t\tuniforms.aoMapIntensity.value = material.aoMapIntensity;\n\n\t\t\trefreshTransformUniform( material.aoMap, uniforms.aoMapTransform );\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsLine( uniforms, material ) {\n\n\t\tuniforms.diffuse.value.copy( material.color );\n\t\tuniforms.opacity.value = material.opacity;\n\n\t\tif ( material.map ) {\n\n\t\t\tuniforms.map.value = material.map;\n\n\t\t\trefreshTransformUniform( material.map, uniforms.mapTransform );\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsDash( uniforms, material ) {\n\n\t\tuniforms.dashSize.value = material.dashSize;\n\t\tuniforms.totalSize.value = material.dashSize + material.gapSize;\n\t\tuniforms.scale.value = material.scale;\n\n\t}\n\n\tfunction refreshUniformsPoints( uniforms, material, pixelRatio, height ) {\n\n\t\tuniforms.diffuse.value.copy( material.color );\n\t\tuniforms.opacity.value = material.opacity;\n\t\tuniforms.size.value = material.size * pixelRatio;\n\t\tuniforms.scale.value = height * 0.5;\n\n\t\tif ( material.map ) {\n\n\t\t\tuniforms.map.value = material.map;\n\n\t\t\trefreshTransformUniform( material.map, uniforms.uvTransform );\n\n\t\t}\n\n\t\tif ( material.alphaMap ) {\n\n\t\t\tuniforms.alphaMap.value = material.alphaMap;\n\n\t\t\trefreshTransformUniform( material.alphaMap, uniforms.alphaMapTransform );\n\n\t\t}\n\n\t\tif ( material.alphaTest > 0 ) {\n\n\t\t\tuniforms.alphaTest.value = material.alphaTest;\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsSprites( uniforms, material ) {\n\n\t\tuniforms.diffuse.value.copy( material.color );\n\t\tuniforms.opacity.value = material.opacity;\n\t\tuniforms.rotation.value = material.rotation;\n\n\t\tif ( material.map ) {\n\n\t\t\tuniforms.map.value = material.map;\n\n\t\t\trefreshTransformUniform( material.map, uniforms.mapTransform );\n\n\t\t}\n\n\t\tif ( material.alphaMap ) {\n\n\t\t\tuniforms.alphaMap.value = material.alphaMap;\n\n\t\t\trefreshTransformUniform( material.alphaMap, uniforms.alphaMapTransform );\n\n\t\t}\n\n\t\tif ( material.alphaTest > 0 ) {\n\n\t\t\tuniforms.alphaTest.value = material.alphaTest;\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsPhong( uniforms, material ) {\n\n\t\tuniforms.specular.value.copy( material.specular );\n\t\tuniforms.shininess.value = Math.max( material.shininess, 1e-4 ); // to prevent pow( 0.0, 0.0 )\n\n\t}\n\n\tfunction refreshUniformsToon( uniforms, material ) {\n\n\t\tif ( material.gradientMap ) {\n\n\t\t\tuniforms.gradientMap.value = material.gradientMap;\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsStandard( uniforms, material ) {\n\n\t\tuniforms.metalness.value = material.metalness;\n\n\t\tif ( material.metalnessMap ) {\n\n\t\t\tuniforms.metalnessMap.value = material.metalnessMap;\n\n\t\t\trefreshTransformUniform( material.metalnessMap, uniforms.metalnessMapTransform );\n\n\t\t}\n\n\t\tuniforms.roughness.value = material.roughness;\n\n\t\tif ( material.roughnessMap ) {\n\n\t\t\tuniforms.roughnessMap.value = material.roughnessMap;\n\n\t\t\trefreshTransformUniform( material.roughnessMap, uniforms.roughnessMapTransform );\n\n\t\t}\n\n\t\tif ( material.envMap ) {\n\n\t\t\t//uniforms.envMap.value = material.envMap; // part of uniforms common\n\n\t\t\tuniforms.envMapIntensity.value = material.envMapIntensity;\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsPhysical( uniforms, material, transmissionRenderTarget ) {\n\n\t\tuniforms.ior.value = material.ior; // also part of uniforms common\n\n\t\tif ( material.sheen > 0 ) {\n\n\t\t\tuniforms.sheenColor.value.copy( material.sheenColor ).multiplyScalar( material.sheen );\n\n\t\t\tuniforms.sheenRoughness.value = material.sheenRoughness;\n\n\t\t\tif ( material.sheenColorMap ) {\n\n\t\t\t\tuniforms.sheenColorMap.value = material.sheenColorMap;\n\n\t\t\t\trefreshTransformUniform( material.sheenColorMap, uniforms.sheenColorMapTransform );\n\n\t\t\t}\n\n\t\t\tif ( material.sheenRoughnessMap ) {\n\n\t\t\t\tuniforms.sheenRoughnessMap.value = material.sheenRoughnessMap;\n\n\t\t\t\trefreshTransformUniform( material.sheenRoughnessMap, uniforms.sheenRoughnessMapTransform );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( material.clearcoat > 0 ) {\n\n\t\t\tuniforms.clearcoat.value = material.clearcoat;\n\t\t\tuniforms.clearcoatRoughness.value = material.clearcoatRoughness;\n\n\t\t\tif ( material.clearcoatMap ) {\n\n\t\t\t\tuniforms.clearcoatMap.value = material.clearcoatMap;\n\n\t\t\t\trefreshTransformUniform( material.clearcoatMap, uniforms.clearcoatMapTransform );\n\n\t\t\t}\n\n\t\t\tif ( material.clearcoatRoughnessMap ) {\n\n\t\t\t\tuniforms.clearcoatRoughnessMap.value = material.clearcoatRoughnessMap;\n\n\t\t\t\trefreshTransformUniform( material.clearcoatRoughnessMap, uniforms.clearcoatRoughnessMapTransform );\n\n\t\t\t}\n\n\t\t\tif ( material.clearcoatNormalMap ) {\n\n\t\t\t\tuniforms.clearcoatNormalMap.value = material.clearcoatNormalMap;\n\n\t\t\t\trefreshTransformUniform( material.clearcoatNormalMap, uniforms.clearcoatNormalMapTransform );\n\n\t\t\t\tuniforms.clearcoatNormalScale.value.copy( material.clearcoatNormalScale );\n\n\t\t\t\tif ( material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide ) {\n\n\t\t\t\t\tuniforms.clearcoatNormalScale.value.negate();\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( material.dispersion > 0 ) {\n\n\t\t\tuniforms.dispersion.value = material.dispersion;\n\n\t\t}\n\n\t\tif ( material.iridescence > 0 ) {\n\n\t\t\tuniforms.iridescence.value = material.iridescence;\n\t\t\tuniforms.iridescenceIOR.value = material.iridescenceIOR;\n\t\t\tuniforms.iridescenceThicknessMinimum.value = material.iridescenceThicknessRange[ 0 ];\n\t\t\tuniforms.iridescenceThicknessMaximum.value = material.iridescenceThicknessRange[ 1 ];\n\n\t\t\tif ( material.iridescenceMap ) {\n\n\t\t\t\tuniforms.iridescenceMap.value = material.iridescenceMap;\n\n\t\t\t\trefreshTransformUniform( material.iridescenceMap, uniforms.iridescenceMapTransform );\n\n\t\t\t}\n\n\t\t\tif ( material.iridescenceThicknessMap ) {\n\n\t\t\t\tuniforms.iridescenceThicknessMap.value = material.iridescenceThicknessMap;\n\n\t\t\t\trefreshTransformUniform( material.iridescenceThicknessMap, uniforms.iridescenceThicknessMapTransform );\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( material.transmission > 0 ) {\n\n\t\t\tuniforms.transmission.value = material.transmission;\n\t\t\tuniforms.transmissionSamplerMap.value = transmissionRenderTarget.texture;\n\t\t\tuniforms.transmissionSamplerSize.value.set( transmissionRenderTarget.width, transmissionRenderTarget.height );\n\n\t\t\tif ( material.transmissionMap ) {\n\n\t\t\t\tuniforms.transmissionMap.value = material.transmissionMap;\n\n\t\t\t\trefreshTransformUniform( material.transmissionMap, uniforms.transmissionMapTransform );\n\n\t\t\t}\n\n\t\t\tuniforms.thickness.value = material.thickness;\n\n\t\t\tif ( material.thicknessMap ) {\n\n\t\t\t\tuniforms.thicknessMap.value = material.thicknessMap;\n\n\t\t\t\trefreshTransformUniform( material.thicknessMap, uniforms.thicknessMapTransform );\n\n\t\t\t}\n\n\t\t\tuniforms.attenuationDistance.value = material.attenuationDistance;\n\t\t\tuniforms.attenuationColor.value.copy( material.attenuationColor );\n\n\t\t}\n\n\t\tif ( material.anisotropy > 0 ) {\n\n\t\t\tuniforms.anisotropyVector.value.set( material.anisotropy * Math.cos( material.anisotropyRotation ), material.anisotropy * Math.sin( material.anisotropyRotation ) );\n\n\t\t\tif ( material.anisotropyMap ) {\n\n\t\t\t\tuniforms.anisotropyMap.value = material.anisotropyMap;\n\n\t\t\t\trefreshTransformUniform( material.anisotropyMap, uniforms.anisotropyMapTransform );\n\n\t\t\t}\n\n\t\t}\n\n\t\tuniforms.specularIntensity.value = material.specularIntensity;\n\t\tuniforms.specularColor.value.copy( material.specularColor );\n\n\t\tif ( material.specularColorMap ) {\n\n\t\t\tuniforms.specularColorMap.value = material.specularColorMap;\n\n\t\t\trefreshTransformUniform( material.specularColorMap, uniforms.specularColorMapTransform );\n\n\t\t}\n\n\t\tif ( material.specularIntensityMap ) {\n\n\t\t\tuniforms.specularIntensityMap.value = material.specularIntensityMap;\n\n\t\t\trefreshTransformUniform( material.specularIntensityMap, uniforms.specularIntensityMapTransform );\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsMatcap( uniforms, material ) {\n\n\t\tif ( material.matcap ) {\n\n\t\t\tuniforms.matcap.value = material.matcap;\n\n\t\t}\n\n\t}\n\n\tfunction refreshUniformsDistance( uniforms, material ) {\n\n\t\tconst light = properties.get( material ).light;\n\n\t\tuniforms.referencePosition.value.setFromMatrixPosition( light.matrixWorld );\n\t\tuniforms.nearDistance.value = light.shadow.camera.near;\n\t\tuniforms.farDistance.value = light.shadow.camera.far;\n\n\t}\n\n\treturn {\n\t\trefreshFogUniforms: refreshFogUniforms,\n\t\trefreshMaterialUniforms: refreshMaterialUniforms\n\t};\n\n}\n\nfunction WebGLUniformsGroups( gl, info, capabilities, state ) {\n\n\tlet buffers = {};\n\tlet updateList = {};\n\tlet allocatedBindingPoints = [];\n\n\tconst maxBindingPoints = gl.getParameter( gl.MAX_UNIFORM_BUFFER_BINDINGS ); // binding points are global whereas block indices are per shader program\n\n\tfunction bind( uniformsGroup, program ) {\n\n\t\tconst webglProgram = program.program;\n\t\tstate.uniformBlockBinding( uniformsGroup, webglProgram );\n\n\t}\n\n\tfunction update( uniformsGroup, program ) {\n\n\t\tlet buffer = buffers[ uniformsGroup.id ];\n\n\t\tif ( buffer === undefined ) {\n\n\t\t\tprepareUniformsGroup( uniformsGroup );\n\n\t\t\tbuffer = createBuffer( uniformsGroup );\n\t\t\tbuffers[ uniformsGroup.id ] = buffer;\n\n\t\t\tuniformsGroup.addEventListener( 'dispose', onUniformsGroupsDispose );\n\n\t\t}\n\n\t\t// ensure to update the binding points/block indices mapping for this program\n\n\t\tconst webglProgram = program.program;\n\t\tstate.updateUBOMapping( uniformsGroup, webglProgram );\n\n\t\t// update UBO once per frame\n\n\t\tconst frame = info.render.frame;\n\n\t\tif ( updateList[ uniformsGroup.id ] !== frame ) {\n\n\t\t\tupdateBufferData( uniformsGroup );\n\n\t\t\tupdateList[ uniformsGroup.id ] = frame;\n\n\t\t}\n\n\t}\n\n\tfunction createBuffer( uniformsGroup ) {\n\n\t\t// the setup of an UBO is independent of a particular shader program but global\n\n\t\tconst bindingPointIndex = allocateBindingPointIndex();\n\t\tuniformsGroup.__bindingPointIndex = bindingPointIndex;\n\n\t\tconst buffer = gl.createBuffer();\n\t\tconst size = uniformsGroup.__size;\n\t\tconst usage = uniformsGroup.usage;\n\n\t\tgl.bindBuffer( gl.UNIFORM_BUFFER, buffer );\n\t\tgl.bufferData( gl.UNIFORM_BUFFER, size, usage );\n\t\tgl.bindBuffer( gl.UNIFORM_BUFFER, null );\n\t\tgl.bindBufferBase( gl.UNIFORM_BUFFER, bindingPointIndex, buffer );\n\n\t\treturn buffer;\n\n\t}\n\n\tfunction allocateBindingPointIndex() {\n\n\t\tfor ( let i = 0; i < maxBindingPoints; i ++ ) {\n\n\t\t\tif ( allocatedBindingPoints.indexOf( i ) === - 1 ) {\n\n\t\t\t\tallocatedBindingPoints.push( i );\n\t\t\t\treturn i;\n\n\t\t\t}\n\n\t\t}\n\n\t\tconsole.error( 'THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached.' );\n\n\t\treturn 0;\n\n\t}\n\n\tfunction updateBufferData( uniformsGroup ) {\n\n\t\tconst buffer = buffers[ uniformsGroup.id ];\n\t\tconst uniforms = uniformsGroup.uniforms;\n\t\tconst cache = uniformsGroup.__cache;\n\n\t\tgl.bindBuffer( gl.UNIFORM_BUFFER, buffer );\n\n\t\tfor ( let i = 0, il = uniforms.length; i < il; i ++ ) {\n\n\t\t\tconst uniformArray = Array.isArray( uniforms[ i ] ) ? uniforms[ i ] : [ uniforms[ i ] ];\n\n\t\t\tfor ( let j = 0, jl = uniformArray.length; j < jl; j ++ ) {\n\n\t\t\t\tconst uniform = uniformArray[ j ];\n\n\t\t\t\tif ( hasUniformChanged( uniform, i, j, cache ) === true ) {\n\n\t\t\t\t\tconst offset = uniform.__offset;\n\n\t\t\t\t\tconst values = Array.isArray( uniform.value ) ? uniform.value : [ uniform.value ];\n\n\t\t\t\t\tlet arrayOffset = 0;\n\n\t\t\t\t\tfor ( let k = 0; k < values.length; k ++ ) {\n\n\t\t\t\t\t\tconst value = values[ k ];\n\n\t\t\t\t\t\tconst info = getUniformSize( value );\n\n\t\t\t\t\t\t// TODO add integer and struct support\n\t\t\t\t\t\tif ( typeof value === 'number' || typeof value === 'boolean' ) {\n\n\t\t\t\t\t\t\tuniform.__data[ 0 ] = value;\n\t\t\t\t\t\t\tgl.bufferSubData( gl.UNIFORM_BUFFER, offset + arrayOffset, uniform.__data );\n\n\t\t\t\t\t\t} else if ( value.isMatrix3 ) {\n\n\t\t\t\t\t\t\t// manually converting 3x3 to 3x4\n\n\t\t\t\t\t\t\tuniform.__data[ 0 ] = value.elements[ 0 ];\n\t\t\t\t\t\t\tuniform.__data[ 1 ] = value.elements[ 1 ];\n\t\t\t\t\t\t\tuniform.__data[ 2 ] = value.elements[ 2 ];\n\t\t\t\t\t\t\tuniform.__data[ 3 ] = 0;\n\t\t\t\t\t\t\tuniform.__data[ 4 ] = value.elements[ 3 ];\n\t\t\t\t\t\t\tuniform.__data[ 5 ] = value.elements[ 4 ];\n\t\t\t\t\t\t\tuniform.__data[ 6 ] = value.elements[ 5 ];\n\t\t\t\t\t\t\tuniform.__data[ 7 ] = 0;\n\t\t\t\t\t\t\tuniform.__data[ 8 ] = value.elements[ 6 ];\n\t\t\t\t\t\t\tuniform.__data[ 9 ] = value.elements[ 7 ];\n\t\t\t\t\t\t\tuniform.__data[ 10 ] = value.elements[ 8 ];\n\t\t\t\t\t\t\tuniform.__data[ 11 ] = 0;\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\tvalue.toArray( uniform.__data, arrayOffset );\n\n\t\t\t\t\t\t\tarrayOffset += info.storage / Float32Array.BYTES_PER_ELEMENT;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t\tgl.bufferSubData( gl.UNIFORM_BUFFER, offset, uniform.__data );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tgl.bindBuffer( gl.UNIFORM_BUFFER, null );\n\n\t}\n\n\tfunction hasUniformChanged( uniform, index, indexArray, cache ) {\n\n\t\tconst value = uniform.value;\n\t\tconst indexString = index + '_' + indexArray;\n\n\t\tif ( cache[ indexString ] === undefined ) {\n\n\t\t\t// cache entry does not exist so far\n\n\t\t\tif ( typeof value === 'number' || typeof value === 'boolean' ) {\n\n\t\t\t\tcache[ indexString ] = value;\n\n\t\t\t} else {\n\n\t\t\t\tcache[ indexString ] = value.clone();\n\n\t\t\t}\n\n\t\t\treturn true;\n\n\t\t} else {\n\n\t\t\tconst cachedObject = cache[ indexString ];\n\n\t\t\t// compare current value with cached entry\n\n\t\t\tif ( typeof value === 'number' || typeof value === 'boolean' ) {\n\n\t\t\t\tif ( cachedObject !== value ) {\n\n\t\t\t\t\tcache[ indexString ] = value;\n\t\t\t\t\treturn true;\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tif ( cachedObject.equals( value ) === false ) {\n\n\t\t\t\t\tcachedObject.copy( value );\n\t\t\t\t\treturn true;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\treturn false;\n\n\t}\n\n\tfunction prepareUniformsGroup( uniformsGroup ) {\n\n\t\t// determine total buffer size according to the STD140 layout\n\t\t// Hint: STD140 is the only supported layout in WebGL 2\n\n\t\tconst uniforms = uniformsGroup.uniforms;\n\n\t\tlet offset = 0; // global buffer offset in bytes\n\t\tconst chunkSize = 16; // size of a chunk in bytes\n\n\t\tfor ( let i = 0, l = uniforms.length; i < l; i ++ ) {\n\n\t\t\tconst uniformArray = Array.isArray( uniforms[ i ] ) ? uniforms[ i ] : [ uniforms[ i ] ];\n\n\t\t\tfor ( let j = 0, jl = uniformArray.length; j < jl; j ++ ) {\n\n\t\t\t\tconst uniform = uniformArray[ j ];\n\n\t\t\t\tconst values = Array.isArray( uniform.value ) ? uniform.value : [ uniform.value ];\n\n\t\t\t\tfor ( let k = 0, kl = values.length; k < kl; k ++ ) {\n\n\t\t\t\t\tconst value = values[ k ];\n\n\t\t\t\t\tconst info = getUniformSize( value );\n\n\t\t\t\t\tconst chunkOffset = offset % chunkSize; // offset in the current chunk\n\t\t\t\t\tconst chunkPadding = chunkOffset % info.boundary; // required padding to match boundary\n\t\t\t\t\tconst chunkStart = chunkOffset + chunkPadding; // the start position in the current chunk for the data\n\n\t\t\t\t\toffset += chunkPadding;\n\n\t\t\t\t\t// Check for chunk overflow\n\t\t\t\t\tif ( chunkStart !== 0 && ( chunkSize - chunkStart ) < info.storage ) {\n\n\t\t\t\t\t\t// Add padding and adjust offset\n\t\t\t\t\t\toffset += ( chunkSize - chunkStart );\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// the following two properties will be used for partial buffer updates\n\t\t\t\t\tuniform.__data = new Float32Array( info.storage / Float32Array.BYTES_PER_ELEMENT );\n\t\t\t\t\tuniform.__offset = offset;\n\n\t\t\t\t\t// Update the global offset\n\t\t\t\t\toffset += info.storage;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\t// ensure correct final padding\n\n\t\tconst chunkOffset = offset % chunkSize;\n\n\t\tif ( chunkOffset > 0 ) offset += ( chunkSize - chunkOffset );\n\n\t\t//\n\n\t\tuniformsGroup.__size = offset;\n\t\tuniformsGroup.__cache = {};\n\n\t\treturn this;\n\n\t}\n\n\tfunction getUniformSize( value ) {\n\n\t\tconst info = {\n\t\t\tboundary: 0, // bytes\n\t\t\tstorage: 0 // bytes\n\t\t};\n\n\t\t// determine sizes according to STD140\n\n\t\tif ( typeof value === 'number' || typeof value === 'boolean' ) {\n\n\t\t\t// float/int/bool\n\n\t\t\tinfo.boundary = 4;\n\t\t\tinfo.storage = 4;\n\n\t\t} else if ( value.isVector2 ) {\n\n\t\t\t// vec2\n\n\t\t\tinfo.boundary = 8;\n\t\t\tinfo.storage = 8;\n\n\t\t} else if ( value.isVector3 || value.isColor ) {\n\n\t\t\t// vec3\n\n\t\t\tinfo.boundary = 16;\n\t\t\tinfo.storage = 12; // evil: vec3 must start on a 16-byte boundary but it only consumes 12 bytes\n\n\t\t} else if ( value.isVector4 ) {\n\n\t\t\t// vec4\n\n\t\t\tinfo.boundary = 16;\n\t\t\tinfo.storage = 16;\n\n\t\t} else if ( value.isMatrix3 ) {\n\n\t\t\t// mat3 (in STD140 a 3x3 matrix is represented as 3x4)\n\n\t\t\tinfo.boundary = 48;\n\t\t\tinfo.storage = 48;\n\n\t\t} else if ( value.isMatrix4 ) {\n\n\t\t\t// mat4\n\n\t\t\tinfo.boundary = 64;\n\t\t\tinfo.storage = 64;\n\n\t\t} else if ( value.isTexture ) {\n\n\t\t\tconsole.warn( 'THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group.' );\n\n\t\t} else {\n\n\t\t\tconsole.warn( 'THREE.WebGLRenderer: Unsupported uniform value type.', value );\n\n\t\t}\n\n\t\treturn info;\n\n\t}\n\n\tfunction onUniformsGroupsDispose( event ) {\n\n\t\tconst uniformsGroup = event.target;\n\n\t\tuniformsGroup.removeEventListener( 'dispose', onUniformsGroupsDispose );\n\n\t\tconst index = allocatedBindingPoints.indexOf( uniformsGroup.__bindingPointIndex );\n\t\tallocatedBindingPoints.splice( index, 1 );\n\n\t\tgl.deleteBuffer( buffers[ uniformsGroup.id ] );\n\n\t\tdelete buffers[ uniformsGroup.id ];\n\t\tdelete updateList[ uniformsGroup.id ];\n\n\t}\n\n\tfunction dispose() {\n\n\t\tfor ( const id in buffers ) {\n\n\t\t\tgl.deleteBuffer( buffers[ id ] );\n\n\t\t}\n\n\t\tallocatedBindingPoints = [];\n\t\tbuffers = {};\n\t\tupdateList = {};\n\n\t}\n\n\treturn {\n\n\t\tbind: bind,\n\t\tupdate: update,\n\n\t\tdispose: dispose\n\n\t};\n\n}\n\nclass WebGLRenderer {\n\n\tconstructor( parameters = {} ) {\n\n\t\tconst {\n\t\t\tcanvas = (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.createCanvasElement)(),\n\t\t\tcontext = null,\n\t\t\tdepth = true,\n\t\t\tstencil = false,\n\t\t\talpha = false,\n\t\t\tantialias = false,\n\t\t\tpremultipliedAlpha = true,\n\t\t\tpreserveDrawingBuffer = false,\n\t\t\tpowerPreference = 'default',\n\t\t\tfailIfMajorPerformanceCaveat = false,\n\t\t\treverseDepthBuffer = false,\n\t\t} = parameters;\n\n\t\tthis.isWebGLRenderer = true;\n\n\t\tlet _alpha;\n\n\t\tif ( context !== null ) {\n\n\t\t\tif ( typeof WebGLRenderingContext !== 'undefined' && context instanceof WebGLRenderingContext ) {\n\n\t\t\t\tthrow new Error( 'THREE.WebGLRenderer: WebGL 1 is not supported since r163.' );\n\n\t\t\t}\n\n\t\t\t_alpha = context.getContextAttributes().alpha;\n\n\t\t} else {\n\n\t\t\t_alpha = alpha;\n\n\t\t}\n\n\t\tconst uintClearColor = new Uint32Array( 4 );\n\t\tconst intClearColor = new Int32Array( 4 );\n\n\t\tlet currentRenderList = null;\n\t\tlet currentRenderState = null;\n\n\t\t// render() can be called from within a callback triggered by another render.\n\t\t// We track this so that the nested render call gets its list and state isolated from the parent render call.\n\n\t\tconst renderListStack = [];\n\t\tconst renderStateStack = [];\n\n\t\t// public properties\n\n\t\tthis.domElement = canvas;\n\n\t\t// Debug configuration container\n\t\tthis.debug = {\n\n\t\t\t/**\n\t\t\t * Enables error checking and reporting when shader programs are being compiled\n\t\t\t * @type {boolean}\n\t\t\t */\n\t\t\tcheckShaderErrors: true,\n\t\t\t/**\n\t\t\t * Callback for custom error reporting.\n\t\t\t * @type {?Function}\n\t\t\t */\n\t\t\tonShaderError: null\n\t\t};\n\n\t\t// clearing\n\n\t\tthis.autoClear = true;\n\t\tthis.autoClearColor = true;\n\t\tthis.autoClearDepth = true;\n\t\tthis.autoClearStencil = true;\n\n\t\t// scene graph\n\n\t\tthis.sortObjects = true;\n\n\t\t// user-defined clipping\n\n\t\tthis.clippingPlanes = [];\n\t\tthis.localClippingEnabled = false;\n\n\t\t// physically based shading\n\n\t\tthis._outputColorSpace = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.SRGBColorSpace;\n\n\t\t// tone mapping\n\n\t\tthis.toneMapping = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoToneMapping;\n\t\tthis.toneMappingExposure = 1.0;\n\n\t\t// internal properties\n\n\t\tconst _this = this;\n\n\t\tlet _isContextLost = false;\n\n\t\t// internal state cache\n\n\t\tlet _currentActiveCubeFace = 0;\n\t\tlet _currentActiveMipmapLevel = 0;\n\t\tlet _currentRenderTarget = null;\n\t\tlet _currentMaterialId = - 1;\n\n\t\tlet _currentCamera = null;\n\n\t\tconst _currentViewport = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4();\n\t\tconst _currentScissor = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4();\n\t\tlet _currentScissorTest = null;\n\n\t\tconst _currentClearColor = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Color( 0x000000 );\n\t\tlet _currentClearAlpha = 0;\n\n\t\t//\n\n\t\tlet _width = canvas.width;\n\t\tlet _height = canvas.height;\n\n\t\tlet _pixelRatio = 1;\n\t\tlet _opaqueSort = null;\n\t\tlet _transparentSort = null;\n\n\t\tconst _viewport = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4( 0, 0, _width, _height );\n\t\tconst _scissor = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4( 0, 0, _width, _height );\n\t\tlet _scissorTest = false;\n\n\t\t// frustum\n\n\t\tconst _frustum = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Frustum();\n\n\t\t// clipping\n\n\t\tlet _clippingEnabled = false;\n\t\tlet _localClippingEnabled = false;\n\n\t\t// transmission render target scale\n\t\tthis.transmissionResolutionScale = 1.0;\n\n\t\t// camera matrices cache\n\n\t\tconst _currentProjectionMatrix = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix4();\n\t\tconst _projScreenMatrix = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Matrix4();\n\n\t\tconst _vector3 = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\n\t\tconst _vector4 = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.Vector4();\n\n\t\tconst _emptyScene = { background: null, fog: null, environment: null, overrideMaterial: null, isScene: true };\n\n\t\tlet _renderBackground = false;\n\n\t\tfunction getTargetPixelRatio() {\n\n\t\t\treturn _currentRenderTarget === null ? _pixelRatio : 1;\n\n\t\t}\n\n\t\t// initialize\n\n\t\tlet _gl = context;\n\n\t\tfunction getContext( contextName, contextAttributes ) {\n\n\t\t\treturn canvas.getContext( contextName, contextAttributes );\n\n\t\t}\n\n\t\ttry {\n\n\t\t\tconst contextAttributes = {\n\t\t\t\talpha: true,\n\t\t\t\tdepth,\n\t\t\t\tstencil,\n\t\t\t\tantialias,\n\t\t\t\tpremultipliedAlpha,\n\t\t\t\tpreserveDrawingBuffer,\n\t\t\t\tpowerPreference,\n\t\t\t\tfailIfMajorPerformanceCaveat,\n\t\t\t};\n\n\t\t\t// OffscreenCanvas does not have setAttribute, see #22811\n\t\t\tif ( 'setAttribute' in canvas ) canvas.setAttribute( 'data-engine', `three.js r${_three_core_js__WEBPACK_IMPORTED_MODULE_0__.REVISION}` );\n\n\t\t\t// event listeners must be registered before WebGL context is created, see #12753\n\t\t\tcanvas.addEventListener( 'webglcontextlost', onContextLost, false );\n\t\t\tcanvas.addEventListener( 'webglcontextrestored', onContextRestore, false );\n\t\t\tcanvas.addEventListener( 'webglcontextcreationerror', onContextCreationError, false );\n\n\t\t\tif ( _gl === null ) {\n\n\t\t\t\tconst contextName = 'webgl2';\n\n\t\t\t\t_gl = getContext( contextName, contextAttributes );\n\n\t\t\t\tif ( _gl === null ) {\n\n\t\t\t\t\tif ( getContext( contextName ) ) {\n\n\t\t\t\t\t\tthrow new Error( 'Error creating WebGL context with your selected attributes.' );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tthrow new Error( 'Error creating WebGL context.' );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} catch ( error ) {\n\n\t\t\tconsole.error( 'THREE.WebGLRenderer: ' + error.message );\n\t\t\tthrow error;\n\n\t\t}\n\n\t\tlet extensions, capabilities, state, info;\n\t\tlet properties, textures, cubemaps, cubeuvmaps, attributes, geometries, objects;\n\t\tlet programCache, materials, renderLists, renderStates, clipping, shadowMap;\n\n\t\tlet background, morphtargets, bufferRenderer, indexedBufferRenderer;\n\n\t\tlet utils, bindingStates, uniformsGroups;\n\n\t\tfunction initGLContext() {\n\n\t\t\textensions = new WebGLExtensions( _gl );\n\t\t\textensions.init();\n\n\t\t\tutils = new WebGLUtils( _gl, extensions );\n\n\t\t\tcapabilities = new WebGLCapabilities( _gl, extensions, parameters, utils );\n\n\t\t\tstate = new WebGLState( _gl, extensions );\n\n\t\t\tif ( capabilities.reverseDepthBuffer && reverseDepthBuffer ) {\n\n\t\t\t\tstate.buffers.depth.setReversed( true );\n\n\t\t\t}\n\n\t\t\tinfo = new WebGLInfo( _gl );\n\t\t\tproperties = new WebGLProperties();\n\t\t\ttextures = new WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info );\n\t\t\tcubemaps = new WebGLCubeMaps( _this );\n\t\t\tcubeuvmaps = new WebGLCubeUVMaps( _this );\n\t\t\tattributes = new WebGLAttributes( _gl );\n\t\t\tbindingStates = new WebGLBindingStates( _gl, attributes );\n\t\t\tgeometries = new WebGLGeometries( _gl, attributes, info, bindingStates );\n\t\t\tobjects = new WebGLObjects( _gl, geometries, attributes, info );\n\t\t\tmorphtargets = new WebGLMorphtargets( _gl, capabilities, textures );\n\t\t\tclipping = new WebGLClipping( properties );\n\t\t\tprogramCache = new WebGLPrograms( _this, cubemaps, cubeuvmaps, extensions, capabilities, bindingStates, clipping );\n\t\t\tmaterials = new WebGLMaterials( _this, properties );\n\t\t\trenderLists = new WebGLRenderLists();\n\t\t\trenderStates = new WebGLRenderStates( extensions );\n\t\t\tbackground = new WebGLBackground( _this, cubemaps, cubeuvmaps, state, objects, _alpha, premultipliedAlpha );\n\t\t\tshadowMap = new WebGLShadowMap( _this, objects, capabilities );\n\t\t\tuniformsGroups = new WebGLUniformsGroups( _gl, info, capabilities, state );\n\n\t\t\tbufferRenderer = new WebGLBufferRenderer( _gl, extensions, info );\n\t\t\tindexedBufferRenderer = new WebGLIndexedBufferRenderer( _gl, extensions, info );\n\n\t\t\tinfo.programs = programCache.programs;\n\n\t\t\t_this.capabilities = capabilities;\n\t\t\t_this.extensions = extensions;\n\t\t\t_this.properties = properties;\n\t\t\t_this.renderLists = renderLists;\n\t\t\t_this.shadowMap = shadowMap;\n\t\t\t_this.state = state;\n\t\t\t_this.info = info;\n\n\t\t}\n\n\t\tinitGLContext();\n\n\t\t// xr\n\n\t\tconst xr = new WebXRManager( _this, _gl );\n\n\t\tthis.xr = xr;\n\n\t\t// API\n\n\t\tthis.getContext = function () {\n\n\t\t\treturn _gl;\n\n\t\t};\n\n\t\tthis.getContextAttributes = function () {\n\n\t\t\treturn _gl.getContextAttributes();\n\n\t\t};\n\n\t\tthis.forceContextLoss = function () {\n\n\t\t\tconst extension = extensions.get( 'WEBGL_lose_context' );\n\t\t\tif ( extension ) extension.loseContext();\n\n\t\t};\n\n\t\tthis.forceContextRestore = function () {\n\n\t\t\tconst extension = extensions.get( 'WEBGL_lose_context' );\n\t\t\tif ( extension ) extension.restoreContext();\n\n\t\t};\n\n\t\tthis.getPixelRatio = function () {\n\n\t\t\treturn _pixelRatio;\n\n\t\t};\n\n\t\tthis.setPixelRatio = function ( value ) {\n\n\t\t\tif ( value === undefined ) return;\n\n\t\t\t_pixelRatio = value;\n\n\t\t\tthis.setSize( _width, _height, false );\n\n\t\t};\n\n\t\tthis.getSize = function ( target ) {\n\n\t\t\treturn target.set( _width, _height );\n\n\t\t};\n\n\t\tthis.setSize = function ( width, height, updateStyle = true ) {\n\n\t\t\tif ( xr.isPresenting ) {\n\n\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Can\\'t change size while VR device is presenting.' );\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\t_width = width;\n\t\t\t_height = height;\n\n\t\t\tcanvas.width = Math.floor( width * _pixelRatio );\n\t\t\tcanvas.height = Math.floor( height * _pixelRatio );\n\n\t\t\tif ( updateStyle === true ) {\n\n\t\t\t\tcanvas.style.width = width + 'px';\n\t\t\t\tcanvas.style.height = height + 'px';\n\n\t\t\t}\n\n\t\t\tthis.setViewport( 0, 0, width, height );\n\n\t\t};\n\n\t\tthis.getDrawingBufferSize = function ( target ) {\n\n\t\t\treturn target.set( _width * _pixelRatio, _height * _pixelRatio ).floor();\n\n\t\t};\n\n\t\tthis.setDrawingBufferSize = function ( width, height, pixelRatio ) {\n\n\t\t\t_width = width;\n\t\t\t_height = height;\n\n\t\t\t_pixelRatio = pixelRatio;\n\n\t\t\tcanvas.width = Math.floor( width * pixelRatio );\n\t\t\tcanvas.height = Math.floor( height * pixelRatio );\n\n\t\t\tthis.setViewport( 0, 0, width, height );\n\n\t\t};\n\n\t\tthis.getCurrentViewport = function ( target ) {\n\n\t\t\treturn target.copy( _currentViewport );\n\n\t\t};\n\n\t\tthis.getViewport = function ( target ) {\n\n\t\t\treturn target.copy( _viewport );\n\n\t\t};\n\n\t\tthis.setViewport = function ( x, y, width, height ) {\n\n\t\t\tif ( x.isVector4 ) {\n\n\t\t\t\t_viewport.set( x.x, x.y, x.z, x.w );\n\n\t\t\t} else {\n\n\t\t\t\t_viewport.set( x, y, width, height );\n\n\t\t\t}\n\n\t\t\tstate.viewport( _currentViewport.copy( _viewport ).multiplyScalar( _pixelRatio ).round() );\n\n\t\t};\n\n\t\tthis.getScissor = function ( target ) {\n\n\t\t\treturn target.copy( _scissor );\n\n\t\t};\n\n\t\tthis.setScissor = function ( x, y, width, height ) {\n\n\t\t\tif ( x.isVector4 ) {\n\n\t\t\t\t_scissor.set( x.x, x.y, x.z, x.w );\n\n\t\t\t} else {\n\n\t\t\t\t_scissor.set( x, y, width, height );\n\n\t\t\t}\n\n\t\t\tstate.scissor( _currentScissor.copy( _scissor ).multiplyScalar( _pixelRatio ).round() );\n\n\t\t};\n\n\t\tthis.getScissorTest = function () {\n\n\t\t\treturn _scissorTest;\n\n\t\t};\n\n\t\tthis.setScissorTest = function ( boolean ) {\n\n\t\t\tstate.setScissorTest( _scissorTest = boolean );\n\n\t\t};\n\n\t\tthis.setOpaqueSort = function ( method ) {\n\n\t\t\t_opaqueSort = method;\n\n\t\t};\n\n\t\tthis.setTransparentSort = function ( method ) {\n\n\t\t\t_transparentSort = method;\n\n\t\t};\n\n\t\t// Clearing\n\n\t\tthis.getClearColor = function ( target ) {\n\n\t\t\treturn target.copy( background.getClearColor() );\n\n\t\t};\n\n\t\tthis.setClearColor = function () {\n\n\t\t\tbackground.setClearColor.apply( background, arguments );\n\n\t\t};\n\n\t\tthis.getClearAlpha = function () {\n\n\t\t\treturn background.getClearAlpha();\n\n\t\t};\n\n\t\tthis.setClearAlpha = function () {\n\n\t\t\tbackground.setClearAlpha.apply( background, arguments );\n\n\t\t};\n\n\t\tthis.clear = function ( color = true, depth = true, stencil = true ) {\n\n\t\t\tlet bits = 0;\n\n\t\t\tif ( color ) {\n\n\t\t\t\t// check if we're trying to clear an integer target\n\t\t\t\tlet isIntegerFormat = false;\n\t\t\t\tif ( _currentRenderTarget !== null ) {\n\n\t\t\t\t\tconst targetFormat = _currentRenderTarget.texture.format;\n\t\t\t\t\tisIntegerFormat = targetFormat === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGBAIntegerFormat ||\n\t\t\t\t\t\ttargetFormat === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RGIntegerFormat ||\n\t\t\t\t\t\ttargetFormat === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.RedIntegerFormat;\n\n\t\t\t\t}\n\n\t\t\t\t// use the appropriate clear functions to clear the target if it's a signed\n\t\t\t\t// or unsigned integer target\n\t\t\t\tif ( isIntegerFormat ) {\n\n\t\t\t\t\tconst targetType = _currentRenderTarget.texture.type;\n\t\t\t\t\tconst isUnsignedType = targetType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedByteType ||\n\t\t\t\t\t\ttargetType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedIntType ||\n\t\t\t\t\t\ttargetType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShortType ||\n\t\t\t\t\t\ttargetType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedInt248Type ||\n\t\t\t\t\t\ttargetType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShort4444Type ||\n\t\t\t\t\t\ttargetType === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedShort5551Type;\n\n\t\t\t\t\tconst clearColor = background.getClearColor();\n\t\t\t\t\tconst a = background.getClearAlpha();\n\t\t\t\t\tconst r = clearColor.r;\n\t\t\t\t\tconst g = clearColor.g;\n\t\t\t\t\tconst b = clearColor.b;\n\n\t\t\t\t\tif ( isUnsignedType ) {\n\n\t\t\t\t\t\tuintClearColor[ 0 ] = r;\n\t\t\t\t\t\tuintClearColor[ 1 ] = g;\n\t\t\t\t\t\tuintClearColor[ 2 ] = b;\n\t\t\t\t\t\tuintClearColor[ 3 ] = a;\n\t\t\t\t\t\t_gl.clearBufferuiv( _gl.COLOR, 0, uintClearColor );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tintClearColor[ 0 ] = r;\n\t\t\t\t\t\tintClearColor[ 1 ] = g;\n\t\t\t\t\t\tintClearColor[ 2 ] = b;\n\t\t\t\t\t\tintClearColor[ 3 ] = a;\n\t\t\t\t\t\t_gl.clearBufferiv( _gl.COLOR, 0, intClearColor );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tbits |= _gl.COLOR_BUFFER_BIT;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( depth ) {\n\n\t\t\t\tbits |= _gl.DEPTH_BUFFER_BIT;\n\n\t\t\t}\n\n\t\t\tif ( stencil ) {\n\n\t\t\t\tbits |= _gl.STENCIL_BUFFER_BIT;\n\t\t\t\tthis.state.buffers.stencil.setMask( 0xffffffff );\n\n\t\t\t}\n\n\t\t\t_gl.clear( bits );\n\n\t\t};\n\n\t\tthis.clearColor = function () {\n\n\t\t\tthis.clear( true, false, false );\n\n\t\t};\n\n\t\tthis.clearDepth = function () {\n\n\t\t\tthis.clear( false, true, false );\n\n\t\t};\n\n\t\tthis.clearStencil = function () {\n\n\t\t\tthis.clear( false, false, true );\n\n\t\t};\n\n\t\t//\n\n\t\tthis.dispose = function () {\n\n\t\t\tcanvas.removeEventListener( 'webglcontextlost', onContextLost, false );\n\t\t\tcanvas.removeEventListener( 'webglcontextrestored', onContextRestore, false );\n\t\t\tcanvas.removeEventListener( 'webglcontextcreationerror', onContextCreationError, false );\n\n\t\t\tbackground.dispose();\n\t\t\trenderLists.dispose();\n\t\t\trenderStates.dispose();\n\t\t\tproperties.dispose();\n\t\t\tcubemaps.dispose();\n\t\t\tcubeuvmaps.dispose();\n\t\t\tobjects.dispose();\n\t\t\tbindingStates.dispose();\n\t\t\tuniformsGroups.dispose();\n\t\t\tprogramCache.dispose();\n\n\t\t\txr.dispose();\n\n\t\t\txr.removeEventListener( 'sessionstart', onXRSessionStart );\n\t\t\txr.removeEventListener( 'sessionend', onXRSessionEnd );\n\n\t\t\tanimation.stop();\n\n\t\t};\n\n\t\t// Events\n\n\t\tfunction onContextLost( event ) {\n\n\t\t\tevent.preventDefault();\n\n\t\t\tconsole.log( 'THREE.WebGLRenderer: Context Lost.' );\n\n\t\t\t_isContextLost = true;\n\n\t\t}\n\n\t\tfunction onContextRestore( /* event */ ) {\n\n\t\t\tconsole.log( 'THREE.WebGLRenderer: Context Restored.' );\n\n\t\t\t_isContextLost = false;\n\n\t\t\tconst infoAutoReset = info.autoReset;\n\t\t\tconst shadowMapEnabled = shadowMap.enabled;\n\t\t\tconst shadowMapAutoUpdate = shadowMap.autoUpdate;\n\t\t\tconst shadowMapNeedsUpdate = shadowMap.needsUpdate;\n\t\t\tconst shadowMapType = shadowMap.type;\n\n\t\t\tinitGLContext();\n\n\t\t\tinfo.autoReset = infoAutoReset;\n\t\t\tshadowMap.enabled = shadowMapEnabled;\n\t\t\tshadowMap.autoUpdate = shadowMapAutoUpdate;\n\t\t\tshadowMap.needsUpdate = shadowMapNeedsUpdate;\n\t\t\tshadowMap.type = shadowMapType;\n\n\t\t}\n\n\t\tfunction onContextCreationError( event ) {\n\n\t\t\tconsole.error( 'THREE.WebGLRenderer: A WebGL context could not be created. Reason: ', event.statusMessage );\n\n\t\t}\n\n\t\tfunction onMaterialDispose( event ) {\n\n\t\t\tconst material = event.target;\n\n\t\t\tmaterial.removeEventListener( 'dispose', onMaterialDispose );\n\n\t\t\tdeallocateMaterial( material );\n\n\t\t}\n\n\t\t// Buffer deallocation\n\n\t\tfunction deallocateMaterial( material ) {\n\n\t\t\treleaseMaterialProgramReferences( material );\n\n\t\t\tproperties.remove( material );\n\n\t\t}\n\n\n\t\tfunction releaseMaterialProgramReferences( material ) {\n\n\t\t\tconst programs = properties.get( material ).programs;\n\n\t\t\tif ( programs !== undefined ) {\n\n\t\t\t\tprograms.forEach( function ( program ) {\n\n\t\t\t\t\tprogramCache.releaseProgram( program );\n\n\t\t\t\t} );\n\n\t\t\t\tif ( material.isShaderMaterial ) {\n\n\t\t\t\t\tprogramCache.releaseShaderCache( material );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\t// Buffer rendering\n\n\t\tthis.renderBufferDirect = function ( camera, scene, geometry, material, object, group ) {\n\n\t\t\tif ( scene === null ) scene = _emptyScene; // renderBufferDirect second parameter used to be fog (could be null)\n\n\t\t\tconst frontFaceCW = ( object.isMesh && object.matrixWorld.determinant() < 0 );\n\n\t\t\tconst program = setProgram( camera, scene, geometry, material, object );\n\n\t\t\tstate.setMaterial( material, frontFaceCW );\n\n\t\t\t//\n\n\t\t\tlet index = geometry.index;\n\t\t\tlet rangeFactor = 1;\n\n\t\t\tif ( material.wireframe === true ) {\n\n\t\t\t\tindex = geometries.getWireframeAttribute( geometry );\n\n\t\t\t\tif ( index === undefined ) return;\n\n\t\t\t\trangeFactor = 2;\n\n\t\t\t}\n\n\t\t\t//\n\n\t\t\tconst drawRange = geometry.drawRange;\n\t\t\tconst position = geometry.attributes.position;\n\n\t\t\tlet drawStart = drawRange.start * rangeFactor;\n\t\t\tlet drawEnd = ( drawRange.start + drawRange.count ) * rangeFactor;\n\n\t\t\tif ( group !== null ) {\n\n\t\t\t\tdrawStart = Math.max( drawStart, group.start * rangeFactor );\n\t\t\t\tdrawEnd = Math.min( drawEnd, ( group.start + group.count ) * rangeFactor );\n\n\t\t\t}\n\n\t\t\tif ( index !== null ) {\n\n\t\t\t\tdrawStart = Math.max( drawStart, 0 );\n\t\t\t\tdrawEnd = Math.min( drawEnd, index.count );\n\n\t\t\t} else if ( position !== undefined && position !== null ) {\n\n\t\t\t\tdrawStart = Math.max( drawStart, 0 );\n\t\t\t\tdrawEnd = Math.min( drawEnd, position.count );\n\n\t\t\t}\n\n\t\t\tconst drawCount = drawEnd - drawStart;\n\n\t\t\tif ( drawCount < 0 || drawCount === Infinity ) return;\n\n\t\t\t//\n\n\t\t\tbindingStates.setup( object, material, program, geometry, index );\n\n\t\t\tlet attribute;\n\t\t\tlet renderer = bufferRenderer;\n\n\t\t\tif ( index !== null ) {\n\n\t\t\t\tattribute = attributes.get( index );\n\n\t\t\t\trenderer = indexedBufferRenderer;\n\t\t\t\trenderer.setIndex( attribute );\n\n\t\t\t}\n\n\t\t\t//\n\n\t\t\tif ( object.isMesh ) {\n\n\t\t\t\tif ( material.wireframe === true ) {\n\n\t\t\t\t\tstate.setLineWidth( material.wireframeLinewidth * getTargetPixelRatio() );\n\t\t\t\t\trenderer.setMode( _gl.LINES );\n\n\t\t\t\t} else {\n\n\t\t\t\t\trenderer.setMode( _gl.TRIANGLES );\n\n\t\t\t\t}\n\n\t\t\t} else if ( object.isLine ) {\n\n\t\t\t\tlet lineWidth = material.linewidth;\n\n\t\t\t\tif ( lineWidth === undefined ) lineWidth = 1; // Not using Line*Material\n\n\t\t\t\tstate.setLineWidth( lineWidth * getTargetPixelRatio() );\n\n\t\t\t\tif ( object.isLineSegments ) {\n\n\t\t\t\t\trenderer.setMode( _gl.LINES );\n\n\t\t\t\t} else if ( object.isLineLoop ) {\n\n\t\t\t\t\trenderer.setMode( _gl.LINE_LOOP );\n\n\t\t\t\t} else {\n\n\t\t\t\t\trenderer.setMode( _gl.LINE_STRIP );\n\n\t\t\t\t}\n\n\t\t\t} else if ( object.isPoints ) {\n\n\t\t\t\trenderer.setMode( _gl.POINTS );\n\n\t\t\t} else if ( object.isSprite ) {\n\n\t\t\t\trenderer.setMode( _gl.TRIANGLES );\n\n\t\t\t}\n\n\t\t\tif ( object.isBatchedMesh ) {\n\n\t\t\t\tif ( object._multiDrawInstances !== null ) {\n\n\t\t\t\t\trenderer.renderMultiDrawInstances( object._multiDrawStarts, object._multiDrawCounts, object._multiDrawCount, object._multiDrawInstances );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( ! extensions.get( 'WEBGL_multi_draw' ) ) {\n\n\t\t\t\t\t\tconst starts = object._multiDrawStarts;\n\t\t\t\t\t\tconst counts = object._multiDrawCounts;\n\t\t\t\t\t\tconst drawCount = object._multiDrawCount;\n\t\t\t\t\t\tconst bytesPerElement = index ? attributes.get( index ).bytesPerElement : 1;\n\t\t\t\t\t\tconst uniforms = properties.get( material ).currentProgram.getUniforms();\n\t\t\t\t\t\tfor ( let i = 0; i < drawCount; i ++ ) {\n\n\t\t\t\t\t\t\tuniforms.setValue( _gl, '_gl_DrawID', i );\n\t\t\t\t\t\t\trenderer.render( starts[ i ] / bytesPerElement, counts[ i ] );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\trenderer.renderMultiDraw( object._multiDrawStarts, object._multiDrawCounts, object._multiDrawCount );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else if ( object.isInstancedMesh ) {\n\n\t\t\t\trenderer.renderInstances( drawStart, drawCount, object.count );\n\n\t\t\t} else if ( geometry.isInstancedBufferGeometry ) {\n\n\t\t\t\tconst maxInstanceCount = geometry._maxInstanceCount !== undefined ? geometry._maxInstanceCount : Infinity;\n\t\t\t\tconst instanceCount = Math.min( geometry.instanceCount, maxInstanceCount );\n\n\t\t\t\trenderer.renderInstances( drawStart, drawCount, instanceCount );\n\n\t\t\t} else {\n\n\t\t\t\trenderer.render( drawStart, drawCount );\n\n\t\t\t}\n\n\t\t};\n\n\t\t// Compile\n\n\t\tfunction prepareMaterial( material, scene, object ) {\n\n\t\t\tif ( material.transparent === true && material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide && material.forceSinglePass === false ) {\n\n\t\t\t\tmaterial.side = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide;\n\t\t\t\tmaterial.needsUpdate = true;\n\t\t\t\tgetProgram( material, scene, object );\n\n\t\t\t\tmaterial.side = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FrontSide;\n\t\t\t\tmaterial.needsUpdate = true;\n\t\t\t\tgetProgram( material, scene, object );\n\n\t\t\t\tmaterial.side = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide;\n\n\t\t\t} else {\n\n\t\t\t\tgetProgram( material, scene, object );\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis.compile = function ( scene, camera, targetScene = null ) {\n\n\t\t\tif ( targetScene === null ) targetScene = scene;\n\n\t\t\tcurrentRenderState = renderStates.get( targetScene );\n\t\t\tcurrentRenderState.init( camera );\n\n\t\t\trenderStateStack.push( currentRenderState );\n\n\t\t\t// gather lights from both the target scene and the new object that will be added to the scene.\n\n\t\t\ttargetScene.traverseVisible( function ( object ) {\n\n\t\t\t\tif ( object.isLight && object.layers.test( camera.layers ) ) {\n\n\t\t\t\t\tcurrentRenderState.pushLight( object );\n\n\t\t\t\t\tif ( object.castShadow ) {\n\n\t\t\t\t\t\tcurrentRenderState.pushShadow( object );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} );\n\n\t\t\tif ( scene !== targetScene ) {\n\n\t\t\t\tscene.traverseVisible( function ( object ) {\n\n\t\t\t\t\tif ( object.isLight && object.layers.test( camera.layers ) ) {\n\n\t\t\t\t\t\tcurrentRenderState.pushLight( object );\n\n\t\t\t\t\t\tif ( object.castShadow ) {\n\n\t\t\t\t\t\t\tcurrentRenderState.pushShadow( object );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t} );\n\n\t\t\t}\n\n\t\t\tcurrentRenderState.setupLights();\n\n\t\t\t// Only initialize materials in the new scene, not the targetScene.\n\n\t\t\tconst materials = new Set();\n\n\t\t\tscene.traverse( function ( object ) {\n\n\t\t\t\tif ( ! ( object.isMesh || object.isPoints || object.isLine || object.isSprite ) ) {\n\n\t\t\t\t\treturn;\n\n\t\t\t\t}\n\n\t\t\t\tconst material = object.material;\n\n\t\t\t\tif ( material ) {\n\n\t\t\t\t\tif ( Array.isArray( material ) ) {\n\n\t\t\t\t\t\tfor ( let i = 0; i < material.length; i ++ ) {\n\n\t\t\t\t\t\t\tconst material2 = material[ i ];\n\n\t\t\t\t\t\t\tprepareMaterial( material2, targetScene, object );\n\t\t\t\t\t\t\tmaterials.add( material2 );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tprepareMaterial( material, targetScene, object );\n\t\t\t\t\t\tmaterials.add( material );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} );\n\n\t\t\trenderStateStack.pop();\n\t\t\tcurrentRenderState = null;\n\n\t\t\treturn materials;\n\n\t\t};\n\n\t\t// compileAsync\n\n\t\tthis.compileAsync = function ( scene, camera, targetScene = null ) {\n\n\t\t\tconst materials = this.compile( scene, camera, targetScene );\n\n\t\t\t// Wait for all the materials in the new object to indicate that they're\n\t\t\t// ready to be used before resolving the promise.\n\n\t\t\treturn new Promise( ( resolve ) => {\n\n\t\t\t\tfunction checkMaterialsReady() {\n\n\t\t\t\t\tmaterials.forEach( function ( material ) {\n\n\t\t\t\t\t\tconst materialProperties = properties.get( material );\n\t\t\t\t\t\tconst program = materialProperties.currentProgram;\n\n\t\t\t\t\t\tif ( program.isReady() ) {\n\n\t\t\t\t\t\t\t// remove any programs that report they're ready to use from the list\n\t\t\t\t\t\t\tmaterials.delete( material );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t} );\n\n\t\t\t\t\t// once the list of compiling materials is empty, call the callback\n\n\t\t\t\t\tif ( materials.size === 0 ) {\n\n\t\t\t\t\t\tresolve( scene );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// if some materials are still not ready, wait a bit and check again\n\n\t\t\t\t\tsetTimeout( checkMaterialsReady, 10 );\n\n\t\t\t\t}\n\n\t\t\t\tif ( extensions.get( 'KHR_parallel_shader_compile' ) !== null ) {\n\n\t\t\t\t\t// If we can check the compilation status of the materials without\n\t\t\t\t\t// blocking then do so right away.\n\n\t\t\t\t\tcheckMaterialsReady();\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// Otherwise start by waiting a bit to give the materials we just\n\t\t\t\t\t// initialized a chance to finish.\n\n\t\t\t\t\tsetTimeout( checkMaterialsReady, 10 );\n\n\t\t\t\t}\n\n\t\t\t} );\n\n\t\t};\n\n\t\t// Animation Loop\n\n\t\tlet onAnimationFrameCallback = null;\n\n\t\tfunction onAnimationFrame( time ) {\n\n\t\t\tif ( onAnimationFrameCallback ) onAnimationFrameCallback( time );\n\n\t\t}\n\n\t\tfunction onXRSessionStart() {\n\n\t\t\tanimation.stop();\n\n\t\t}\n\n\t\tfunction onXRSessionEnd() {\n\n\t\t\tanimation.start();\n\n\t\t}\n\n\t\tconst animation = new WebGLAnimation();\n\t\tanimation.setAnimationLoop( onAnimationFrame );\n\n\t\tif ( typeof self !== 'undefined' ) animation.setContext( self );\n\n\t\tthis.setAnimationLoop = function ( callback ) {\n\n\t\t\tonAnimationFrameCallback = callback;\n\t\t\txr.setAnimationLoop( callback );\n\n\t\t\t( callback === null ) ? animation.stop() : animation.start();\n\n\t\t};\n\n\t\txr.addEventListener( 'sessionstart', onXRSessionStart );\n\t\txr.addEventListener( 'sessionend', onXRSessionEnd );\n\n\t\t// Rendering\n\n\t\tthis.render = function ( scene, camera ) {\n\n\t\t\tif ( camera !== undefined && camera.isCamera !== true ) {\n\n\t\t\t\tconsole.error( 'THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.' );\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\tif ( _isContextLost === true ) return;\n\n\t\t\t// update scene graph\n\n\t\t\tif ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();\n\n\t\t\t// update camera matrices and frustum\n\n\t\t\tif ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();\n\n\t\t\tif ( xr.enabled === true && xr.isPresenting === true ) {\n\n\t\t\t\tif ( xr.cameraAutoUpdate === true ) xr.updateCamera( camera );\n\n\t\t\t\tcamera = xr.getCamera(); // use XR camera for rendering\n\n\t\t\t}\n\n\t\t\t//\n\t\t\tif ( scene.isScene === true ) scene.onBeforeRender( _this, scene, camera, _currentRenderTarget );\n\n\t\t\tcurrentRenderState = renderStates.get( scene, renderStateStack.length );\n\t\t\tcurrentRenderState.init( camera );\n\n\t\t\trenderStateStack.push( currentRenderState );\n\n\t\t\t_projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );\n\t\t\t_frustum.setFromProjectionMatrix( _projScreenMatrix );\n\n\t\t\t_localClippingEnabled = this.localClippingEnabled;\n\t\t\t_clippingEnabled = clipping.init( this.clippingPlanes, _localClippingEnabled );\n\n\t\t\tcurrentRenderList = renderLists.get( scene, renderListStack.length );\n\t\t\tcurrentRenderList.init();\n\n\t\t\trenderListStack.push( currentRenderList );\n\n\t\t\tif ( xr.enabled === true && xr.isPresenting === true ) {\n\n\t\t\t\tconst depthSensingMesh = _this.xr.getDepthSensingMesh();\n\n\t\t\t\tif ( depthSensingMesh !== null ) {\n\n\t\t\t\t\tprojectObject( depthSensingMesh, camera, - Infinity, _this.sortObjects );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tprojectObject( scene, camera, 0, _this.sortObjects );\n\n\t\t\tcurrentRenderList.finish();\n\n\t\t\tif ( _this.sortObjects === true ) {\n\n\t\t\t\tcurrentRenderList.sort( _opaqueSort, _transparentSort );\n\n\t\t\t}\n\n\t\t\t_renderBackground = xr.enabled === false || xr.isPresenting === false || xr.hasDepthSensing() === false;\n\t\t\tif ( _renderBackground ) {\n\n\t\t\t\tbackground.addToRenderList( currentRenderList, scene );\n\n\t\t\t}\n\n\t\t\t//\n\n\t\t\tthis.info.render.frame ++;\n\n\t\t\tif ( _clippingEnabled === true ) clipping.beginShadows();\n\n\t\t\tconst shadowsArray = currentRenderState.state.shadowsArray;\n\n\t\t\tshadowMap.render( shadowsArray, scene, camera );\n\n\t\t\tif ( _clippingEnabled === true ) clipping.endShadows();\n\n\t\t\t//\n\n\t\t\tif ( this.info.autoReset === true ) this.info.reset();\n\n\t\t\t// render scene\n\n\t\t\tconst opaqueObjects = currentRenderList.opaque;\n\t\t\tconst transmissiveObjects = currentRenderList.transmissive;\n\n\t\t\tcurrentRenderState.setupLights();\n\n\t\t\tif ( camera.isArrayCamera ) {\n\n\t\t\t\tconst cameras = camera.cameras;\n\n\t\t\t\tif ( transmissiveObjects.length > 0 ) {\n\n\t\t\t\t\tfor ( let i = 0, l = cameras.length; i < l; i ++ ) {\n\n\t\t\t\t\t\tconst camera2 = cameras[ i ];\n\n\t\t\t\t\t\trenderTransmissionPass( opaqueObjects, transmissiveObjects, scene, camera2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tif ( _renderBackground ) background.render( scene );\n\n\t\t\t\tfor ( let i = 0, l = cameras.length; i < l; i ++ ) {\n\n\t\t\t\t\tconst camera2 = cameras[ i ];\n\n\t\t\t\t\trenderScene( currentRenderList, scene, camera2, camera2.viewport );\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tif ( transmissiveObjects.length > 0 ) renderTransmissionPass( opaqueObjects, transmissiveObjects, scene, camera );\n\n\t\t\t\tif ( _renderBackground ) background.render( scene );\n\n\t\t\t\trenderScene( currentRenderList, scene, camera );\n\n\t\t\t}\n\n\t\t\t//\n\n\t\t\tif ( _currentRenderTarget !== null && _currentActiveMipmapLevel === 0 ) {\n\n\t\t\t\t// resolve multisample renderbuffers to a single-sample texture if necessary\n\n\t\t\t\ttextures.updateMultisampleRenderTarget( _currentRenderTarget );\n\n\t\t\t\t// Generate mipmap if we're using any kind of mipmap filtering\n\n\t\t\t\ttextures.updateRenderTargetMipmap( _currentRenderTarget );\n\n\t\t\t}\n\n\t\t\t//\n\n\t\t\tif ( scene.isScene === true ) scene.onAfterRender( _this, scene, camera );\n\n\t\t\t// _gl.finish();\n\n\t\t\tbindingStates.resetDefaultState();\n\t\t\t_currentMaterialId = - 1;\n\t\t\t_currentCamera = null;\n\n\t\t\trenderStateStack.pop();\n\n\t\t\tif ( renderStateStack.length > 0 ) {\n\n\t\t\t\tcurrentRenderState = renderStateStack[ renderStateStack.length - 1 ];\n\n\t\t\t\tif ( _clippingEnabled === true ) clipping.setGlobalState( _this.clippingPlanes, currentRenderState.state.camera );\n\n\t\t\t} else {\n\n\t\t\t\tcurrentRenderState = null;\n\n\t\t\t}\n\n\t\t\trenderListStack.pop();\n\n\t\t\tif ( renderListStack.length > 0 ) {\n\n\t\t\t\tcurrentRenderList = renderListStack[ renderListStack.length - 1 ];\n\n\t\t\t} else {\n\n\t\t\t\tcurrentRenderList = null;\n\n\t\t\t}\n\n\t\t};\n\n\t\tfunction projectObject( object, camera, groupOrder, sortObjects ) {\n\n\t\t\tif ( object.visible === false ) return;\n\n\t\t\tconst visible = object.layers.test( camera.layers );\n\n\t\t\tif ( visible ) {\n\n\t\t\t\tif ( object.isGroup ) {\n\n\t\t\t\t\tgroupOrder = object.renderOrder;\n\n\t\t\t\t} else if ( object.isLOD ) {\n\n\t\t\t\t\tif ( object.autoUpdate === true ) object.update( camera );\n\n\t\t\t\t} else if ( object.isLight ) {\n\n\t\t\t\t\tcurrentRenderState.pushLight( object );\n\n\t\t\t\t\tif ( object.castShadow ) {\n\n\t\t\t\t\t\tcurrentRenderState.pushShadow( object );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else if ( object.isSprite ) {\n\n\t\t\t\t\tif ( ! object.frustumCulled || _frustum.intersectsSprite( object ) ) {\n\n\t\t\t\t\t\tif ( sortObjects ) {\n\n\t\t\t\t\t\t\t_vector4.setFromMatrixPosition( object.matrixWorld )\n\t\t\t\t\t\t\t\t.applyMatrix4( _projScreenMatrix );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tconst geometry = objects.update( object );\n\t\t\t\t\t\tconst material = object.material;\n\n\t\t\t\t\t\tif ( material.visible ) {\n\n\t\t\t\t\t\t\tcurrentRenderList.push( object, geometry, material, groupOrder, _vector4.z, null );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t} else if ( object.isMesh || object.isLine || object.isPoints ) {\n\n\t\t\t\t\tif ( ! object.frustumCulled || _frustum.intersectsObject( object ) ) {\n\n\t\t\t\t\t\tconst geometry = objects.update( object );\n\t\t\t\t\t\tconst material = object.material;\n\n\t\t\t\t\t\tif ( sortObjects ) {\n\n\t\t\t\t\t\t\tif ( object.boundingSphere !== undefined ) {\n\n\t\t\t\t\t\t\t\tif ( object.boundingSphere === null ) object.computeBoundingSphere();\n\t\t\t\t\t\t\t\t_vector4.copy( object.boundingSphere.center );\n\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\tif ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();\n\t\t\t\t\t\t\t\t_vector4.copy( geometry.boundingSphere.center );\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t_vector4\n\t\t\t\t\t\t\t\t.applyMatrix4( object.matrixWorld )\n\t\t\t\t\t\t\t\t.applyMatrix4( _projScreenMatrix );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( Array.isArray( material ) ) {\n\n\t\t\t\t\t\t\tconst groups = geometry.groups;\n\n\t\t\t\t\t\t\tfor ( let i = 0, l = groups.length; i < l; i ++ ) {\n\n\t\t\t\t\t\t\t\tconst group = groups[ i ];\n\t\t\t\t\t\t\t\tconst groupMaterial = material[ group.materialIndex ];\n\n\t\t\t\t\t\t\t\tif ( groupMaterial && groupMaterial.visible ) {\n\n\t\t\t\t\t\t\t\t\tcurrentRenderList.push( object, geometry, groupMaterial, groupOrder, _vector4.z, group );\n\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else if ( material.visible ) {\n\n\t\t\t\t\t\t\tcurrentRenderList.push( object, geometry, material, groupOrder, _vector4.z, null );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tconst children = object.children;\n\n\t\t\tfor ( let i = 0, l = children.length; i < l; i ++ ) {\n\n\t\t\t\tprojectObject( children[ i ], camera, groupOrder, sortObjects );\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction renderScene( currentRenderList, scene, camera, viewport ) {\n\n\t\t\tconst opaqueObjects = currentRenderList.opaque;\n\t\t\tconst transmissiveObjects = currentRenderList.transmissive;\n\t\t\tconst transparentObjects = currentRenderList.transparent;\n\n\t\t\tcurrentRenderState.setupLightsView( camera );\n\n\t\t\tif ( _clippingEnabled === true ) clipping.setGlobalState( _this.clippingPlanes, camera );\n\n\t\t\tif ( viewport ) state.viewport( _currentViewport.copy( viewport ) );\n\n\t\t\tif ( opaqueObjects.length > 0 ) renderObjects( opaqueObjects, scene, camera );\n\t\t\tif ( transmissiveObjects.length > 0 ) renderObjects( transmissiveObjects, scene, camera );\n\t\t\tif ( transparentObjects.length > 0 ) renderObjects( transparentObjects, scene, camera );\n\n\t\t\t// Ensure depth buffer writing is enabled so it can be cleared on next render\n\n\t\t\tstate.buffers.depth.setTest( true );\n\t\t\tstate.buffers.depth.setMask( true );\n\t\t\tstate.buffers.color.setMask( true );\n\n\t\t\tstate.setPolygonOffset( false );\n\n\t\t}\n\n\t\tfunction renderTransmissionPass( opaqueObjects, transmissiveObjects, scene, camera ) {\n\n\t\t\tconst overrideMaterial = scene.isScene === true ? scene.overrideMaterial : null;\n\n\t\t\tif ( overrideMaterial !== null ) {\n\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\tif ( currentRenderState.state.transmissionRenderTarget[ camera.id ] === undefined ) {\n\n\t\t\t\tcurrentRenderState.state.transmissionRenderTarget[ camera.id ] = new _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGLRenderTarget( 1, 1, {\n\t\t\t\t\tgenerateMipmaps: true,\n\t\t\t\t\ttype: ( extensions.has( 'EXT_color_buffer_half_float' ) || extensions.has( 'EXT_color_buffer_float' ) ) ? _three_core_js__WEBPACK_IMPORTED_MODULE_0__.HalfFloatType : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.UnsignedByteType,\n\t\t\t\t\tminFilter: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapLinearFilter,\n\t\t\t\t\tsamples: 4,\n\t\t\t\t\tstencilBuffer: stencil,\n\t\t\t\t\tresolveDepthBuffer: false,\n\t\t\t\t\tresolveStencilBuffer: false,\n\t\t\t\t\tcolorSpace: _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement.workingColorSpace,\n\t\t\t\t} );\n\n\t\t\t\t// debug\n\n\t\t\t\t/*\n\t\t\t\tconst geometry = new PlaneGeometry();\n\t\t\t\tconst material = new MeshBasicMaterial( { map: _transmissionRenderTarget.texture } );\n\n\t\t\t\tconst mesh = new Mesh( geometry, material );\n\t\t\t\tscene.add( mesh );\n\t\t\t\t*/\n\n\t\t\t}\n\n\t\t\tconst transmissionRenderTarget = currentRenderState.state.transmissionRenderTarget[ camera.id ];\n\n\t\t\tconst activeViewport = camera.viewport || _currentViewport;\n\t\t\ttransmissionRenderTarget.setSize( activeViewport.z * _this.transmissionResolutionScale, activeViewport.w * _this.transmissionResolutionScale );\n\n\t\t\t//\n\n\t\t\tconst currentRenderTarget = _this.getRenderTarget();\n\t\t\t_this.setRenderTarget( transmissionRenderTarget );\n\n\t\t\t_this.getClearColor( _currentClearColor );\n\t\t\t_currentClearAlpha = _this.getClearAlpha();\n\t\t\tif ( _currentClearAlpha < 1 ) _this.setClearColor( 0xffffff, 0.5 );\n\n\t\t\t_this.clear();\n\n\t\t\tif ( _renderBackground ) background.render( scene );\n\n\t\t\t// Turn off the features which can affect the frag color for opaque objects pass.\n\t\t\t// Otherwise they are applied twice in opaque objects pass and transmission objects pass.\n\t\t\tconst currentToneMapping = _this.toneMapping;\n\t\t\t_this.toneMapping = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoToneMapping;\n\n\t\t\t// Remove viewport from camera to avoid nested render calls resetting viewport to it (e.g Reflector).\n\t\t\t// Transmission render pass requires viewport to match the transmissionRenderTarget.\n\t\t\tconst currentCameraViewport = camera.viewport;\n\t\t\tif ( camera.viewport !== undefined ) camera.viewport = undefined;\n\n\t\t\tcurrentRenderState.setupLightsView( camera );\n\n\t\t\tif ( _clippingEnabled === true ) clipping.setGlobalState( _this.clippingPlanes, camera );\n\n\t\t\trenderObjects( opaqueObjects, scene, camera );\n\n\t\t\ttextures.updateMultisampleRenderTarget( transmissionRenderTarget );\n\t\t\ttextures.updateRenderTargetMipmap( transmissionRenderTarget );\n\n\t\t\tif ( extensions.has( 'WEBGL_multisampled_render_to_texture' ) === false ) { // see #28131\n\n\t\t\t\tlet renderTargetNeedsUpdate = false;\n\n\t\t\t\tfor ( let i = 0, l = transmissiveObjects.length; i < l; i ++ ) {\n\n\t\t\t\t\tconst renderItem = transmissiveObjects[ i ];\n\n\t\t\t\t\tconst object = renderItem.object;\n\t\t\t\t\tconst geometry = renderItem.geometry;\n\t\t\t\t\tconst material = renderItem.material;\n\t\t\t\t\tconst group = renderItem.group;\n\n\t\t\t\t\tif ( material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide && object.layers.test( camera.layers ) ) {\n\n\t\t\t\t\t\tconst currentSide = material.side;\n\n\t\t\t\t\t\tmaterial.side = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide;\n\t\t\t\t\t\tmaterial.needsUpdate = true;\n\n\t\t\t\t\t\trenderObject( object, scene, camera, geometry, material, group );\n\n\t\t\t\t\t\tmaterial.side = currentSide;\n\t\t\t\t\t\tmaterial.needsUpdate = true;\n\n\t\t\t\t\t\trenderTargetNeedsUpdate = true;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tif ( renderTargetNeedsUpdate === true ) {\n\n\t\t\t\t\ttextures.updateMultisampleRenderTarget( transmissionRenderTarget );\n\t\t\t\t\ttextures.updateRenderTargetMipmap( transmissionRenderTarget );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t_this.setRenderTarget( currentRenderTarget );\n\n\t\t\t_this.setClearColor( _currentClearColor, _currentClearAlpha );\n\n\t\t\tif ( currentCameraViewport !== undefined ) camera.viewport = currentCameraViewport;\n\n\t\t\t_this.toneMapping = currentToneMapping;\n\n\t\t}\n\n\t\tfunction renderObjects( renderList, scene, camera ) {\n\n\t\t\tconst overrideMaterial = scene.isScene === true ? scene.overrideMaterial : null;\n\n\t\t\tfor ( let i = 0, l = renderList.length; i < l; i ++ ) {\n\n\t\t\t\tconst renderItem = renderList[ i ];\n\n\t\t\t\tconst object = renderItem.object;\n\t\t\t\tconst geometry = renderItem.geometry;\n\t\t\t\tconst material = overrideMaterial === null ? renderItem.material : overrideMaterial;\n\t\t\t\tconst group = renderItem.group;\n\n\t\t\t\tif ( object.layers.test( camera.layers ) ) {\n\n\t\t\t\t\trenderObject( object, scene, camera, geometry, material, group );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tfunction renderObject( object, scene, camera, geometry, material, group ) {\n\n\t\t\tobject.onBeforeRender( _this, scene, camera, geometry, material, group );\n\n\t\t\tobject.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );\n\t\t\tobject.normalMatrix.getNormalMatrix( object.modelViewMatrix );\n\n\t\t\tmaterial.onBeforeRender( _this, scene, camera, geometry, object, group );\n\n\t\t\tif ( material.transparent === true && material.side === _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide && material.forceSinglePass === false ) {\n\n\t\t\t\tmaterial.side = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.BackSide;\n\t\t\t\tmaterial.needsUpdate = true;\n\t\t\t\t_this.renderBufferDirect( camera, scene, geometry, material, object, group );\n\n\t\t\t\tmaterial.side = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.FrontSide;\n\t\t\t\tmaterial.needsUpdate = true;\n\t\t\t\t_this.renderBufferDirect( camera, scene, geometry, material, object, group );\n\n\t\t\t\tmaterial.side = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.DoubleSide;\n\n\t\t\t} else {\n\n\t\t\t\t_this.renderBufferDirect( camera, scene, geometry, material, object, group );\n\n\t\t\t}\n\n\t\t\tobject.onAfterRender( _this, scene, camera, geometry, material, group );\n\n\t\t}\n\n\t\tfunction getProgram( material, scene, object ) {\n\n\t\t\tif ( scene.isScene !== true ) scene = _emptyScene; // scene could be a Mesh, Line, Points, ...\n\n\t\t\tconst materialProperties = properties.get( material );\n\n\t\t\tconst lights = currentRenderState.state.lights;\n\t\t\tconst shadowsArray = currentRenderState.state.shadowsArray;\n\n\t\t\tconst lightsStateVersion = lights.state.version;\n\n\t\t\tconst parameters = programCache.getParameters( material, lights.state, shadowsArray, scene, object );\n\t\t\tconst programCacheKey = programCache.getProgramCacheKey( parameters );\n\n\t\t\tlet programs = materialProperties.programs;\n\n\t\t\t// always update environment and fog - changing these trigger an getProgram call, but it's possible that the program doesn't change\n\n\t\t\tmaterialProperties.environment = material.isMeshStandardMaterial ? scene.environment : null;\n\t\t\tmaterialProperties.fog = scene.fog;\n\t\t\tmaterialProperties.envMap = ( material.isMeshStandardMaterial ? cubeuvmaps : cubemaps ).get( material.envMap || materialProperties.environment );\n\t\t\tmaterialProperties.envMapRotation = ( materialProperties.environment !== null && material.envMap === null ) ? scene.environmentRotation : material.envMapRotation;\n\n\t\t\tif ( programs === undefined ) {\n\n\t\t\t\t// new material\n\n\t\t\t\tmaterial.addEventListener( 'dispose', onMaterialDispose );\n\n\t\t\t\tprograms = new Map();\n\t\t\t\tmaterialProperties.programs = programs;\n\n\t\t\t}\n\n\t\t\tlet program = programs.get( programCacheKey );\n\n\t\t\tif ( program !== undefined ) {\n\n\t\t\t\t// early out if program and light state is identical\n\n\t\t\t\tif ( materialProperties.currentProgram === program && materialProperties.lightsStateVersion === lightsStateVersion ) {\n\n\t\t\t\t\tupdateCommonMaterialProperties( material, parameters );\n\n\t\t\t\t\treturn program;\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tparameters.uniforms = programCache.getUniforms( material );\n\n\t\t\t\tmaterial.onBeforeCompile( parameters, _this );\n\n\t\t\t\tprogram = programCache.acquireProgram( parameters, programCacheKey );\n\t\t\t\tprograms.set( programCacheKey, program );\n\n\t\t\t\tmaterialProperties.uniforms = parameters.uniforms;\n\n\t\t\t}\n\n\t\t\tconst uniforms = materialProperties.uniforms;\n\n\t\t\tif ( ( ! material.isShaderMaterial && ! material.isRawShaderMaterial ) || material.clipping === true ) {\n\n\t\t\t\tuniforms.clippingPlanes = clipping.uniform;\n\n\t\t\t}\n\n\t\t\tupdateCommonMaterialProperties( material, parameters );\n\n\t\t\t// store the light setup it was created for\n\n\t\t\tmaterialProperties.needsLights = materialNeedsLights( material );\n\t\t\tmaterialProperties.lightsStateVersion = lightsStateVersion;\n\n\t\t\tif ( materialProperties.needsLights ) {\n\n\t\t\t\t// wire up the material to this renderer's lighting state\n\n\t\t\t\tuniforms.ambientLightColor.value = lights.state.ambient;\n\t\t\t\tuniforms.lightProbe.value = lights.state.probe;\n\t\t\t\tuniforms.directionalLights.value = lights.state.directional;\n\t\t\t\tuniforms.directionalLightShadows.value = lights.state.directionalShadow;\n\t\t\t\tuniforms.spotLights.value = lights.state.spot;\n\t\t\t\tuniforms.spotLightShadows.value = lights.state.spotShadow;\n\t\t\t\tuniforms.rectAreaLights.value = lights.state.rectArea;\n\t\t\t\tuniforms.ltc_1.value = lights.state.rectAreaLTC1;\n\t\t\t\tuniforms.ltc_2.value = lights.state.rectAreaLTC2;\n\t\t\t\tuniforms.pointLights.value = lights.state.point;\n\t\t\t\tuniforms.pointLightShadows.value = lights.state.pointShadow;\n\t\t\t\tuniforms.hemisphereLights.value = lights.state.hemi;\n\n\t\t\t\tuniforms.directionalShadowMap.value = lights.state.directionalShadowMap;\n\t\t\t\tuniforms.directionalShadowMatrix.value = lights.state.directionalShadowMatrix;\n\t\t\t\tuniforms.spotShadowMap.value = lights.state.spotShadowMap;\n\t\t\t\tuniforms.spotLightMatrix.value = lights.state.spotLightMatrix;\n\t\t\t\tuniforms.spotLightMap.value = lights.state.spotLightMap;\n\t\t\t\tuniforms.pointShadowMap.value = lights.state.pointShadowMap;\n\t\t\t\tuniforms.pointShadowMatrix.value = lights.state.pointShadowMatrix;\n\t\t\t\t// TODO (abelnation): add area lights shadow info to uniforms\n\n\t\t\t}\n\n\t\t\tmaterialProperties.currentProgram = program;\n\t\t\tmaterialProperties.uniformsList = null;\n\n\t\t\treturn program;\n\n\t\t}\n\n\t\tfunction getUniformList( materialProperties ) {\n\n\t\t\tif ( materialProperties.uniformsList === null ) {\n\n\t\t\t\tconst progUniforms = materialProperties.currentProgram.getUniforms();\n\t\t\t\tmaterialProperties.uniformsList = WebGLUniforms.seqWithValue( progUniforms.seq, materialProperties.uniforms );\n\n\t\t\t}\n\n\t\t\treturn materialProperties.uniformsList;\n\n\t\t}\n\n\t\tfunction updateCommonMaterialProperties( material, parameters ) {\n\n\t\t\tconst materialProperties = properties.get( material );\n\n\t\t\tmaterialProperties.outputColorSpace = parameters.outputColorSpace;\n\t\t\tmaterialProperties.batching = parameters.batching;\n\t\t\tmaterialProperties.batchingColor = parameters.batchingColor;\n\t\t\tmaterialProperties.instancing = parameters.instancing;\n\t\t\tmaterialProperties.instancingColor = parameters.instancingColor;\n\t\t\tmaterialProperties.instancingMorph = parameters.instancingMorph;\n\t\t\tmaterialProperties.skinning = parameters.skinning;\n\t\t\tmaterialProperties.morphTargets = parameters.morphTargets;\n\t\t\tmaterialProperties.morphNormals = parameters.morphNormals;\n\t\t\tmaterialProperties.morphColors = parameters.morphColors;\n\t\t\tmaterialProperties.morphTargetsCount = parameters.morphTargetsCount;\n\t\t\tmaterialProperties.numClippingPlanes = parameters.numClippingPlanes;\n\t\t\tmaterialProperties.numIntersection = parameters.numClipIntersection;\n\t\t\tmaterialProperties.vertexAlphas = parameters.vertexAlphas;\n\t\t\tmaterialProperties.vertexTangents = parameters.vertexTangents;\n\t\t\tmaterialProperties.toneMapping = parameters.toneMapping;\n\n\t\t}\n\n\t\tfunction setProgram( camera, scene, geometry, material, object ) {\n\n\t\t\tif ( scene.isScene !== true ) scene = _emptyScene; // scene could be a Mesh, Line, Points, ...\n\n\t\t\ttextures.resetTextureUnits();\n\n\t\t\tconst fog = scene.fog;\n\t\t\tconst environment = material.isMeshStandardMaterial ? scene.environment : null;\n\t\t\tconst colorSpace = ( _currentRenderTarget === null ) ? _this.outputColorSpace : ( _currentRenderTarget.isXRRenderTarget === true ? _currentRenderTarget.texture.colorSpace : _three_core_js__WEBPACK_IMPORTED_MODULE_0__.LinearSRGBColorSpace );\n\t\t\tconst envMap = ( material.isMeshStandardMaterial ? cubeuvmaps : cubemaps ).get( material.envMap || environment );\n\t\t\tconst vertexAlphas = material.vertexColors === true && !! geometry.attributes.color && geometry.attributes.color.itemSize === 4;\n\t\t\tconst vertexTangents = !! geometry.attributes.tangent && ( !! material.normalMap || material.anisotropy > 0 );\n\t\t\tconst morphTargets = !! geometry.morphAttributes.position;\n\t\t\tconst morphNormals = !! geometry.morphAttributes.normal;\n\t\t\tconst morphColors = !! geometry.morphAttributes.color;\n\n\t\t\tlet toneMapping = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.NoToneMapping;\n\n\t\t\tif ( material.toneMapped ) {\n\n\t\t\t\tif ( _currentRenderTarget === null || _currentRenderTarget.isXRRenderTarget === true ) {\n\n\t\t\t\t\ttoneMapping = _this.toneMapping;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tconst morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color;\n\t\t\tconst morphTargetsCount = ( morphAttribute !== undefined ) ? morphAttribute.length : 0;\n\n\t\t\tconst materialProperties = properties.get( material );\n\t\t\tconst lights = currentRenderState.state.lights;\n\n\t\t\tif ( _clippingEnabled === true ) {\n\n\t\t\t\tif ( _localClippingEnabled === true || camera !== _currentCamera ) {\n\n\t\t\t\t\tconst useCache =\n\t\t\t\t\t\tcamera === _currentCamera &&\n\t\t\t\t\t\tmaterial.id === _currentMaterialId;\n\n\t\t\t\t\t// we might want to call this function with some ClippingGroup\n\t\t\t\t\t// object instead of the material, once it becomes feasible\n\t\t\t\t\t// (#8465, #8379)\n\t\t\t\t\tclipping.setState( material, camera, useCache );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t//\n\n\t\t\tlet needsProgramChange = false;\n\n\t\t\tif ( material.version === materialProperties.__version ) {\n\n\t\t\t\tif ( materialProperties.needsLights && ( materialProperties.lightsStateVersion !== lights.state.version ) ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.outputColorSpace !== colorSpace ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isBatchedMesh && materialProperties.batching === false ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( ! object.isBatchedMesh && materialProperties.batching === true ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isBatchedMesh && materialProperties.batchingColor === true && object.colorTexture === null ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isBatchedMesh && materialProperties.batchingColor === false && object.colorTexture !== null ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isInstancedMesh && materialProperties.instancing === false ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( ! object.isInstancedMesh && materialProperties.instancing === true ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isSkinnedMesh && materialProperties.skinning === false ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( ! object.isSkinnedMesh && materialProperties.skinning === true ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isInstancedMesh && materialProperties.instancingColor === true && object.instanceColor === null ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isInstancedMesh && materialProperties.instancingColor === false && object.instanceColor !== null ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isInstancedMesh && materialProperties.instancingMorph === true && object.morphTexture === null ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( object.isInstancedMesh && materialProperties.instancingMorph === false && object.morphTexture !== null ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.envMap !== envMap ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( material.fog === true && materialProperties.fog !== fog ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.numClippingPlanes !== undefined &&\n\t\t\t\t\t( materialProperties.numClippingPlanes !== clipping.numPlanes ||\n\t\t\t\t\tmaterialProperties.numIntersection !== clipping.numIntersection ) ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.vertexAlphas !== vertexAlphas ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.vertexTangents !== vertexTangents ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.morphTargets !== morphTargets ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.morphNormals !== morphNormals ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.morphColors !== morphColors ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.toneMapping !== toneMapping ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t} else if ( materialProperties.morphTargetsCount !== morphTargetsCount ) {\n\n\t\t\t\t\tneedsProgramChange = true;\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tneedsProgramChange = true;\n\t\t\t\tmaterialProperties.__version = material.version;\n\n\t\t\t}\n\n\t\t\t//\n\n\t\t\tlet program = materialProperties.currentProgram;\n\n\t\t\tif ( needsProgramChange === true ) {\n\n\t\t\t\tprogram = getProgram( material, scene, object );\n\n\t\t\t}\n\n\t\t\tlet refreshProgram = false;\n\t\t\tlet refreshMaterial = false;\n\t\t\tlet refreshLights = false;\n\n\t\t\tconst p_uniforms = program.getUniforms(),\n\t\t\t\tm_uniforms = materialProperties.uniforms;\n\n\t\t\tif ( state.useProgram( program.program ) ) {\n\n\t\t\t\trefreshProgram = true;\n\t\t\t\trefreshMaterial = true;\n\t\t\t\trefreshLights = true;\n\n\t\t\t}\n\n\t\t\tif ( material.id !== _currentMaterialId ) {\n\n\t\t\t\t_currentMaterialId = material.id;\n\n\t\t\t\trefreshMaterial = true;\n\n\t\t\t}\n\n\t\t\tif ( refreshProgram || _currentCamera !== camera ) {\n\n\t\t\t\t// common camera uniforms\n\n\t\t\t\tconst reverseDepthBuffer = state.buffers.depth.getReversed();\n\n\t\t\t\tif ( reverseDepthBuffer ) {\n\n\t\t\t\t\t_currentProjectionMatrix.copy( camera.projectionMatrix );\n\n\t\t\t\t\t(0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.toNormalizedProjectionMatrix)( _currentProjectionMatrix );\n\t\t\t\t\t(0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.toReversedProjectionMatrix)( _currentProjectionMatrix );\n\n\t\t\t\t\tp_uniforms.setValue( _gl, 'projectionMatrix', _currentProjectionMatrix );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tp_uniforms.setValue( _gl, 'projectionMatrix', camera.projectionMatrix );\n\n\t\t\t\t}\n\n\t\t\t\tp_uniforms.setValue( _gl, 'viewMatrix', camera.matrixWorldInverse );\n\n\t\t\t\tconst uCamPos = p_uniforms.map.cameraPosition;\n\n\t\t\t\tif ( uCamPos !== undefined ) {\n\n\t\t\t\t\tuCamPos.setValue( _gl, _vector3.setFromMatrixPosition( camera.matrixWorld ) );\n\n\t\t\t\t}\n\n\t\t\t\tif ( capabilities.logarithmicDepthBuffer ) {\n\n\t\t\t\t\tp_uniforms.setValue( _gl, 'logDepthBufFC',\n\t\t\t\t\t\t2.0 / ( Math.log( camera.far + 1.0 ) / Math.LN2 ) );\n\n\t\t\t\t}\n\n\t\t\t\t// consider moving isOrthographic to UniformLib and WebGLMaterials, see https://github.com/mrdoob/three.js/pull/26467#issuecomment-1645185067\n\n\t\t\t\tif ( material.isMeshPhongMaterial ||\n\t\t\t\t\tmaterial.isMeshToonMaterial ||\n\t\t\t\t\tmaterial.isMeshLambertMaterial ||\n\t\t\t\t\tmaterial.isMeshBasicMaterial ||\n\t\t\t\t\tmaterial.isMeshStandardMaterial ||\n\t\t\t\t\tmaterial.isShaderMaterial ) {\n\n\t\t\t\t\tp_uniforms.setValue( _gl, 'isOrthographic', camera.isOrthographicCamera === true );\n\n\t\t\t\t}\n\n\t\t\t\tif ( _currentCamera !== camera ) {\n\n\t\t\t\t\t_currentCamera = camera;\n\n\t\t\t\t\t// lighting uniforms depend on the camera so enforce an update\n\t\t\t\t\t// now, in case this material supports lights - or later, when\n\t\t\t\t\t// the next material that does gets activated:\n\n\t\t\t\t\trefreshMaterial = true;\t\t// set to true on material change\n\t\t\t\t\trefreshLights = true;\t\t// remains set until update done\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// skinning and morph target uniforms must be set even if material didn't change\n\t\t\t// auto-setting of texture unit for bone and morph texture must go before other textures\n\t\t\t// otherwise textures used for skinning and morphing can take over texture units reserved for other material textures\n\n\t\t\tif ( object.isSkinnedMesh ) {\n\n\t\t\t\tp_uniforms.setOptional( _gl, object, 'bindMatrix' );\n\t\t\t\tp_uniforms.setOptional( _gl, object, 'bindMatrixInverse' );\n\n\t\t\t\tconst skeleton = object.skeleton;\n\n\t\t\t\tif ( skeleton ) {\n\n\t\t\t\t\tif ( skeleton.boneTexture === null ) skeleton.computeBoneTexture();\n\n\t\t\t\t\tp_uniforms.setValue( _gl, 'boneTexture', skeleton.boneTexture, textures );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tif ( object.isBatchedMesh ) {\n\n\t\t\t\tp_uniforms.setOptional( _gl, object, 'batchingTexture' );\n\t\t\t\tp_uniforms.setValue( _gl, 'batchingTexture', object._matricesTexture, textures );\n\n\t\t\t\tp_uniforms.setOptional( _gl, object, 'batchingIdTexture' );\n\t\t\t\tp_uniforms.setValue( _gl, 'batchingIdTexture', object._indirectTexture, textures );\n\n\t\t\t\tp_uniforms.setOptional( _gl, object, 'batchingColorTexture' );\n\t\t\t\tif ( object._colorsTexture !== null ) {\n\n\t\t\t\t\tp_uniforms.setValue( _gl, 'batchingColorTexture', object._colorsTexture, textures );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tconst morphAttributes = geometry.morphAttributes;\n\n\t\t\tif ( morphAttributes.position !== undefined || morphAttributes.normal !== undefined || ( morphAttributes.color !== undefined ) ) {\n\n\t\t\t\tmorphtargets.update( object, geometry, program );\n\n\t\t\t}\n\n\t\t\tif ( refreshMaterial || materialProperties.receiveShadow !== object.receiveShadow ) {\n\n\t\t\t\tmaterialProperties.receiveShadow = object.receiveShadow;\n\t\t\t\tp_uniforms.setValue( _gl, 'receiveShadow', object.receiveShadow );\n\n\t\t\t}\n\n\t\t\t// https://github.com/mrdoob/three.js/pull/24467#issuecomment-1209031512\n\n\t\t\tif ( material.isMeshGouraudMaterial && material.envMap !== null ) {\n\n\t\t\t\tm_uniforms.envMap.value = envMap;\n\n\t\t\t\tm_uniforms.flipEnvMap.value = ( envMap.isCubeTexture && envMap.isRenderTargetTexture === false ) ? - 1 : 1;\n\n\t\t\t}\n\n\t\t\tif ( material.isMeshStandardMaterial && material.envMap === null && scene.environment !== null ) {\n\n\t\t\t\tm_uniforms.envMapIntensity.value = scene.environmentIntensity;\n\n\t\t\t}\n\n\t\t\tif ( refreshMaterial ) {\n\n\t\t\t\tp_uniforms.setValue( _gl, 'toneMappingExposure', _this.toneMappingExposure );\n\n\t\t\t\tif ( materialProperties.needsLights ) {\n\n\t\t\t\t\t// the current material requires lighting info\n\n\t\t\t\t\t// note: all lighting uniforms are always set correctly\n\t\t\t\t\t// they simply reference the renderer's state for their\n\t\t\t\t\t// values\n\t\t\t\t\t//\n\t\t\t\t\t// use the current material's .needsUpdate flags to set\n\t\t\t\t\t// the GL state when required\n\n\t\t\t\t\tmarkUniformsLightsNeedsUpdate( m_uniforms, refreshLights );\n\n\t\t\t\t}\n\n\t\t\t\t// refresh uniforms common to several materials\n\n\t\t\t\tif ( fog && material.fog === true ) {\n\n\t\t\t\t\tmaterials.refreshFogUniforms( m_uniforms, fog );\n\n\t\t\t\t}\n\n\t\t\t\tmaterials.refreshMaterialUniforms( m_uniforms, material, _pixelRatio, _height, currentRenderState.state.transmissionRenderTarget[ camera.id ] );\n\n\t\t\t\tWebGLUniforms.upload( _gl, getUniformList( materialProperties ), m_uniforms, textures );\n\n\t\t\t}\n\n\t\t\tif ( material.isShaderMaterial && material.uniformsNeedUpdate === true ) {\n\n\t\t\t\tWebGLUniforms.upload( _gl, getUniformList( materialProperties ), m_uniforms, textures );\n\t\t\t\tmaterial.uniformsNeedUpdate = false;\n\n\t\t\t}\n\n\t\t\tif ( material.isSpriteMaterial ) {\n\n\t\t\t\tp_uniforms.setValue( _gl, 'center', object.center );\n\n\t\t\t}\n\n\t\t\t// common matrices\n\n\t\t\tp_uniforms.setValue( _gl, 'modelViewMatrix', object.modelViewMatrix );\n\t\t\tp_uniforms.setValue( _gl, 'normalMatrix', object.normalMatrix );\n\t\t\tp_uniforms.setValue( _gl, 'modelMatrix', object.matrixWorld );\n\n\t\t\t// UBOs\n\n\t\t\tif ( material.isShaderMaterial || material.isRawShaderMaterial ) {\n\n\t\t\t\tconst groups = material.uniformsGroups;\n\n\t\t\t\tfor ( let i = 0, l = groups.length; i < l; i ++ ) {\n\n\t\t\t\t\tconst group = groups[ i ];\n\n\t\t\t\t\tuniformsGroups.update( group, program );\n\t\t\t\t\tuniformsGroups.bind( group, program );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\treturn program;\n\n\t\t}\n\n\t\t// If uniforms are marked as clean, they don't need to be loaded to the GPU.\n\n\t\tfunction markUniformsLightsNeedsUpdate( uniforms, value ) {\n\n\t\t\tuniforms.ambientLightColor.needsUpdate = value;\n\t\t\tuniforms.lightProbe.needsUpdate = value;\n\n\t\t\tuniforms.directionalLights.needsUpdate = value;\n\t\t\tuniforms.directionalLightShadows.needsUpdate = value;\n\t\t\tuniforms.pointLights.needsUpdate = value;\n\t\t\tuniforms.pointLightShadows.needsUpdate = value;\n\t\t\tuniforms.spotLights.needsUpdate = value;\n\t\t\tuniforms.spotLightShadows.needsUpdate = value;\n\t\t\tuniforms.rectAreaLights.needsUpdate = value;\n\t\t\tuniforms.hemisphereLights.needsUpdate = value;\n\n\t\t}\n\n\t\tfunction materialNeedsLights( material ) {\n\n\t\t\treturn material.isMeshLambertMaterial || material.isMeshToonMaterial || material.isMeshPhongMaterial ||\n\t\t\t\tmaterial.isMeshStandardMaterial || material.isShadowMaterial ||\n\t\t\t\t( material.isShaderMaterial && material.lights === true );\n\n\t\t}\n\n\t\tthis.getActiveCubeFace = function () {\n\n\t\t\treturn _currentActiveCubeFace;\n\n\t\t};\n\n\t\tthis.getActiveMipmapLevel = function () {\n\n\t\t\treturn _currentActiveMipmapLevel;\n\n\t\t};\n\n\t\tthis.getRenderTarget = function () {\n\n\t\t\treturn _currentRenderTarget;\n\n\t\t};\n\n\t\tthis.setRenderTargetTextures = function ( renderTarget, colorTexture, depthTexture ) {\n\n\t\t\tproperties.get( renderTarget.texture ).__webglTexture = colorTexture;\n\t\t\tproperties.get( renderTarget.depthTexture ).__webglTexture = depthTexture;\n\n\t\t\tconst renderTargetProperties = properties.get( renderTarget );\n\t\t\trenderTargetProperties.__hasExternalTextures = true;\n\n\t\t\trenderTargetProperties.__autoAllocateDepthBuffer = depthTexture === undefined;\n\n\t\t\tif ( ! renderTargetProperties.__autoAllocateDepthBuffer ) {\n\n\t\t\t\t// The multisample_render_to_texture extension doesn't work properly if there\n\t\t\t\t// are midframe flushes and an external depth buffer. Disable use of the extension.\n\t\t\t\tif ( extensions.has( 'WEBGL_multisampled_render_to_texture' ) === true ) {\n\n\t\t\t\t\tconsole.warn( 'THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided' );\n\t\t\t\t\trenderTargetProperties.__useRenderToTexture = false;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.setRenderTargetFramebuffer = function ( renderTarget, defaultFramebuffer ) {\n\n\t\t\tconst renderTargetProperties = properties.get( renderTarget );\n\t\t\trenderTargetProperties.__webglFramebuffer = defaultFramebuffer;\n\t\t\trenderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined;\n\n\t\t};\n\n\t\tconst _scratchFrameBuffer = _gl.createFramebuffer();\n\t\tthis.setRenderTarget = function ( renderTarget, activeCubeFace = 0, activeMipmapLevel = 0 ) {\n\n\t\t\t_currentRenderTarget = renderTarget;\n\t\t\t_currentActiveCubeFace = activeCubeFace;\n\t\t\t_currentActiveMipmapLevel = activeMipmapLevel;\n\n\t\t\tlet useDefaultFramebuffer = true;\n\t\t\tlet framebuffer = null;\n\t\t\tlet isCube = false;\n\t\t\tlet isRenderTarget3D = false;\n\n\t\t\tif ( renderTarget ) {\n\n\t\t\t\tconst renderTargetProperties = properties.get( renderTarget );\n\n\t\t\t\tif ( renderTargetProperties.__useDefaultFramebuffer !== undefined ) {\n\n\t\t\t\t\t// We need to make sure to rebind the framebuffer.\n\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, null );\n\t\t\t\t\tuseDefaultFramebuffer = false;\n\n\t\t\t\t} else if ( renderTargetProperties.__webglFramebuffer === undefined ) {\n\n\t\t\t\t\ttextures.setupRenderTarget( renderTarget );\n\n\t\t\t\t} else if ( renderTargetProperties.__hasExternalTextures ) {\n\n\t\t\t\t\t// Color and depth texture must be rebound in order for the swapchain to update.\n\t\t\t\t\ttextures.rebindTextures( renderTarget, properties.get( renderTarget.texture ).__webglTexture, properties.get( renderTarget.depthTexture ).__webglTexture );\n\n\t\t\t\t} else if ( renderTarget.depthBuffer ) {\n\n\t\t\t\t\t// check if the depth texture is already bound to the frame buffer and that it's been initialized\n\t\t\t\t\tconst depthTexture = renderTarget.depthTexture;\n\t\t\t\t\tif ( renderTargetProperties.__boundDepthTexture !== depthTexture ) {\n\n\t\t\t\t\t\t// check if the depth texture is compatible\n\t\t\t\t\t\tif (\n\t\t\t\t\t\t\tdepthTexture !== null &&\n\t\t\t\t\t\t\tproperties.has( depthTexture ) &&\n\t\t\t\t\t\t\t( renderTarget.width !== depthTexture.image.width || renderTarget.height !== depthTexture.image.height )\n\t\t\t\t\t\t) {\n\n\t\t\t\t\t\t\tthrow new Error( 'WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.' );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// Swap the depth buffer to the currently attached one\n\t\t\t\t\t\ttextures.setupDepthRenderbuffer( renderTarget );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tconst texture = renderTarget.texture;\n\n\t\t\t\tif ( texture.isData3DTexture || texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {\n\n\t\t\t\t\tisRenderTarget3D = true;\n\n\t\t\t\t}\n\n\t\t\t\tconst __webglFramebuffer = properties.get( renderTarget ).__webglFramebuffer;\n\n\t\t\t\tif ( renderTarget.isWebGLCubeRenderTarget ) {\n\n\t\t\t\t\tif ( Array.isArray( __webglFramebuffer[ activeCubeFace ] ) ) {\n\n\t\t\t\t\t\tframebuffer = __webglFramebuffer[ activeCubeFace ][ activeMipmapLevel ];\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tframebuffer = __webglFramebuffer[ activeCubeFace ];\n\n\t\t\t\t\t}\n\n\t\t\t\t\tisCube = true;\n\n\t\t\t\t} else if ( ( renderTarget.samples > 0 ) && textures.useMultisampledRTT( renderTarget ) === false ) {\n\n\t\t\t\t\tframebuffer = properties.get( renderTarget ).__webglMultisampledFramebuffer;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( Array.isArray( __webglFramebuffer ) ) {\n\n\t\t\t\t\t\tframebuffer = __webglFramebuffer[ activeMipmapLevel ];\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tframebuffer = __webglFramebuffer;\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\t_currentViewport.copy( renderTarget.viewport );\n\t\t\t\t_currentScissor.copy( renderTarget.scissor );\n\t\t\t\t_currentScissorTest = renderTarget.scissorTest;\n\n\t\t\t} else {\n\n\t\t\t\t_currentViewport.copy( _viewport ).multiplyScalar( _pixelRatio ).floor();\n\t\t\t\t_currentScissor.copy( _scissor ).multiplyScalar( _pixelRatio ).floor();\n\t\t\t\t_currentScissorTest = _scissorTest;\n\n\t\t\t}\n\n\t\t\t// Use a scratch frame buffer if rendering to a mip level to avoid depth buffers\n\t\t\t// being bound that are different sizes.\n\t\t\tif ( activeMipmapLevel !== 0 ) {\n\n\t\t\t\tframebuffer = _scratchFrameBuffer;\n\n\t\t\t}\n\n\t\t\tconst framebufferBound = state.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );\n\n\t\t\tif ( framebufferBound && useDefaultFramebuffer ) {\n\n\t\t\t\tstate.drawBuffers( renderTarget, framebuffer );\n\n\t\t\t}\n\n\t\t\tstate.viewport( _currentViewport );\n\t\t\tstate.scissor( _currentScissor );\n\t\t\tstate.setScissorTest( _currentScissorTest );\n\n\t\t\tif ( isCube ) {\n\n\t\t\t\tconst textureProperties = properties.get( renderTarget.texture );\n\t\t\t\t_gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + activeCubeFace, textureProperties.__webglTexture, activeMipmapLevel );\n\n\t\t\t} else if ( isRenderTarget3D ) {\n\n\t\t\t\tconst textureProperties = properties.get( renderTarget.texture );\n\t\t\t\tconst layer = activeCubeFace;\n\t\t\t\t_gl.framebufferTextureLayer( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, textureProperties.__webglTexture, activeMipmapLevel, layer );\n\n\t\t\t} else if ( renderTarget !== null && activeMipmapLevel !== 0 ) {\n\n\t\t\t\t// Only bind the frame buffer if we are using a scratch frame buffer to render to a mipmap.\n\t\t\t\t// If we rebind the texture when using a multi sample buffer then an error about inconsistent samples will be thrown.\n\t\t\t\tconst textureProperties = properties.get( renderTarget.texture );\n\t\t\t\t_gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D, textureProperties.__webglTexture, activeMipmapLevel );\n\n\t\t\t}\n\n\t\t\t_currentMaterialId = - 1; // reset current material to ensure correct uniform bindings\n\n\t\t};\n\n\t\tthis.readRenderTargetPixels = function ( renderTarget, x, y, width, height, buffer, activeCubeFaceIndex ) {\n\n\t\t\tif ( ! ( renderTarget && renderTarget.isWebGLRenderTarget ) ) {\n\n\t\t\t\tconsole.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.' );\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t\tlet framebuffer = properties.get( renderTarget ).__webglFramebuffer;\n\n\t\t\tif ( renderTarget.isWebGLCubeRenderTarget && activeCubeFaceIndex !== undefined ) {\n\n\t\t\t\tframebuffer = framebuffer[ activeCubeFaceIndex ];\n\n\t\t\t}\n\n\t\t\tif ( framebuffer ) {\n\n\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );\n\n\t\t\t\ttry {\n\n\t\t\t\t\tconst texture = renderTarget.texture;\n\t\t\t\t\tconst textureFormat = texture.format;\n\t\t\t\t\tconst textureType = texture.type;\n\n\t\t\t\t\tif ( ! capabilities.textureFormatReadable( textureFormat ) ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.' );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( ! capabilities.textureTypeReadable( textureType ) ) {\n\n\t\t\t\t\t\tconsole.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.' );\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// the following if statement ensures valid read requests (no out-of-bounds pixels, see #8604)\n\n\t\t\t\t\tif ( ( x >= 0 && x <= ( renderTarget.width - width ) ) && ( y >= 0 && y <= ( renderTarget.height - height ) ) ) {\n\n\t\t\t\t\t\t_gl.readPixels( x, y, width, height, utils.convert( textureFormat ), utils.convert( textureType ), buffer );\n\n\t\t\t\t\t}\n\n\t\t\t\t} finally {\n\n\t\t\t\t\t// restore framebuffer of current render target if necessary\n\n\t\t\t\t\tconst framebuffer = ( _currentRenderTarget !== null ) ? properties.get( _currentRenderTarget ).__webglFramebuffer : null;\n\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.readRenderTargetPixelsAsync = async function ( renderTarget, x, y, width, height, buffer, activeCubeFaceIndex ) {\n\n\t\t\tif ( ! ( renderTarget && renderTarget.isWebGLRenderTarget ) ) {\n\n\t\t\t\tthrow new Error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.' );\n\n\t\t\t}\n\n\t\t\tlet framebuffer = properties.get( renderTarget ).__webglFramebuffer;\n\t\t\tif ( renderTarget.isWebGLCubeRenderTarget && activeCubeFaceIndex !== undefined ) {\n\n\t\t\t\tframebuffer = framebuffer[ activeCubeFaceIndex ];\n\n\t\t\t}\n\n\t\t\tif ( framebuffer ) {\n\n\t\t\t\tconst texture = renderTarget.texture;\n\t\t\t\tconst textureFormat = texture.format;\n\t\t\t\tconst textureType = texture.type;\n\n\t\t\t\tif ( ! capabilities.textureFormatReadable( textureFormat ) ) {\n\n\t\t\t\t\tthrow new Error( 'THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.' );\n\n\t\t\t\t}\n\n\t\t\t\tif ( ! capabilities.textureTypeReadable( textureType ) ) {\n\n\t\t\t\t\tthrow new Error( 'THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.' );\n\n\t\t\t\t}\n\n\t\t\t\t// the following if statement ensures valid read requests (no out-of-bounds pixels, see #8604)\n\t\t\t\tif ( ( x >= 0 && x <= ( renderTarget.width - width ) ) && ( y >= 0 && y <= ( renderTarget.height - height ) ) ) {\n\n\t\t\t\t\t// set the active frame buffer to the one we want to read\n\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );\n\n\t\t\t\t\tconst glBuffer = _gl.createBuffer();\n\t\t\t\t\t_gl.bindBuffer( _gl.PIXEL_PACK_BUFFER, glBuffer );\n\t\t\t\t\t_gl.bufferData( _gl.PIXEL_PACK_BUFFER, buffer.byteLength, _gl.STREAM_READ );\n\t\t\t\t\t_gl.readPixels( x, y, width, height, utils.convert( textureFormat ), utils.convert( textureType ), 0 );\n\n\t\t\t\t\t// reset the frame buffer to the currently set buffer before waiting\n\t\t\t\t\tconst currFramebuffer = _currentRenderTarget !== null ? properties.get( _currentRenderTarget ).__webglFramebuffer : null;\n\t\t\t\t\tstate.bindFramebuffer( _gl.FRAMEBUFFER, currFramebuffer );\n\n\t\t\t\t\t// check if the commands have finished every 8 ms\n\t\t\t\t\tconst sync = _gl.fenceSync( _gl.SYNC_GPU_COMMANDS_COMPLETE, 0 );\n\n\t\t\t\t\t_gl.flush();\n\n\t\t\t\t\tawait (0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.probeAsync)( _gl, sync, 4 );\n\n\t\t\t\t\t// read the data and delete the buffer\n\t\t\t\t\t_gl.bindBuffer( _gl.PIXEL_PACK_BUFFER, glBuffer );\n\t\t\t\t\t_gl.getBufferSubData( _gl.PIXEL_PACK_BUFFER, 0, buffer );\n\t\t\t\t\t_gl.deleteBuffer( glBuffer );\n\t\t\t\t\t_gl.deleteSync( sync );\n\n\t\t\t\t\treturn buffer;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthrow new Error( 'THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.' );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.copyFramebufferToTexture = function ( texture, position = null, level = 0 ) {\n\n\t\t\t// support previous signature with position first\n\t\t\tif ( texture.isTexture !== true ) {\n\n\t\t\t\t// @deprecated, r165\n\t\t\t\t(0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.warnOnce)( 'WebGLRenderer: copyFramebufferToTexture function signature has changed.' );\n\n\t\t\t\tposition = arguments[ 0 ] || null;\n\t\t\t\ttexture = arguments[ 1 ];\n\n\t\t\t}\n\n\t\t\tconst levelScale = Math.pow( 2, - level );\n\t\t\tconst width = Math.floor( texture.image.width * levelScale );\n\t\t\tconst height = Math.floor( texture.image.height * levelScale );\n\n\t\t\tconst x = position !== null ? position.x : 0;\n\t\t\tconst y = position !== null ? position.y : 0;\n\n\t\t\ttextures.setTexture2D( texture, 0 );\n\n\t\t\t_gl.copyTexSubImage2D( _gl.TEXTURE_2D, level, 0, 0, x, y, width, height );\n\n\t\t\tstate.unbindTexture();\n\n\t\t};\n\n\t\tconst _srcFramebuffer = _gl.createFramebuffer();\n\t\tconst _dstFramebuffer = _gl.createFramebuffer();\n\t\tthis.copyTextureToTexture = function ( srcTexture, dstTexture, srcRegion = null, dstPosition = null, srcLevel = 0, dstLevel = null ) {\n\n\t\t\t// support previous signature with dstPosition first\n\t\t\tif ( srcTexture.isTexture !== true ) {\n\n\t\t\t\t// @deprecated, r165\n\t\t\t\t(0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.warnOnce)( 'WebGLRenderer: copyTextureToTexture function signature has changed.' );\n\n\t\t\t\tdstPosition = arguments[ 0 ] || null;\n\t\t\t\tsrcTexture = arguments[ 1 ];\n\t\t\t\tdstTexture = arguments[ 2 ];\n\t\t\t\tdstLevel = arguments[ 3 ] || 0;\n\t\t\t\tsrcRegion = null;\n\n\t\t\t}\n\n\t\t\t// support the previous signature with just a single dst mipmap level\n\t\t\tif ( dstLevel === null ) {\n\n\t\t\t\tif ( srcLevel !== 0 ) {\n\n\t\t\t\t\t// @deprecated, r171\n\t\t\t\t\t(0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.warnOnce)( 'WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels.' );\n\t\t\t\t\tdstLevel = srcLevel;\n\t\t\t\t\tsrcLevel = 0;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tdstLevel = 0;\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// gather the necessary dimensions to copy\n\t\t\tlet width, height, depth, minX, minY, minZ;\n\t\t\tlet dstX, dstY, dstZ;\n\t\t\tconst image = srcTexture.isCompressedTexture ? srcTexture.mipmaps[ dstLevel ] : srcTexture.image;\n\t\t\tif ( srcRegion !== null ) {\n\n\t\t\t\twidth = srcRegion.max.x - srcRegion.min.x;\n\t\t\t\theight = srcRegion.max.y - srcRegion.min.y;\n\t\t\t\tdepth = srcRegion.isBox3 ? srcRegion.max.z - srcRegion.min.z : 1;\n\t\t\t\tminX = srcRegion.min.x;\n\t\t\t\tminY = srcRegion.min.y;\n\t\t\t\tminZ = srcRegion.isBox3 ? srcRegion.min.z : 0;\n\n\t\t\t} else {\n\n\t\t\t\tconst levelScale = Math.pow( 2, - srcLevel );\n\t\t\t\twidth = Math.floor( image.width * levelScale );\n\t\t\t\theight = Math.floor( image.height * levelScale );\n\t\t\t\tif ( srcTexture.isDataArrayTexture ) {\n\n\t\t\t\t\tdepth = image.depth;\n\n\t\t\t\t} else if ( srcTexture.isData3DTexture ) {\n\n\t\t\t\t\tdepth = Math.floor( image.depth * levelScale );\n\n\t\t\t\t} else {\n\n\t\t\t\t\tdepth = 1;\n\n\t\t\t\t}\n\n\t\t\t\tminX = 0;\n\t\t\t\tminY = 0;\n\t\t\t\tminZ = 0;\n\n\t\t\t}\n\n\t\t\tif ( dstPosition !== null ) {\n\n\t\t\t\tdstX = dstPosition.x;\n\t\t\t\tdstY = dstPosition.y;\n\t\t\t\tdstZ = dstPosition.z;\n\n\t\t\t} else {\n\n\t\t\t\tdstX = 0;\n\t\t\t\tdstY = 0;\n\t\t\t\tdstZ = 0;\n\n\t\t\t}\n\n\t\t\t// Set up the destination target\n\t\t\tconst glFormat = utils.convert( dstTexture.format );\n\t\t\tconst glType = utils.convert( dstTexture.type );\n\t\t\tlet glTarget;\n\n\t\t\tif ( dstTexture.isData3DTexture ) {\n\n\t\t\t\ttextures.setTexture3D( dstTexture, 0 );\n\t\t\t\tglTarget = _gl.TEXTURE_3D;\n\n\t\t\t} else if ( dstTexture.isDataArrayTexture || dstTexture.isCompressedArrayTexture ) {\n\n\t\t\t\ttextures.setTexture2DArray( dstTexture, 0 );\n\t\t\t\tglTarget = _gl.TEXTURE_2D_ARRAY;\n\n\t\t\t} else {\n\n\t\t\t\ttextures.setTexture2D( dstTexture, 0 );\n\t\t\t\tglTarget = _gl.TEXTURE_2D;\n\n\t\t\t}\n\n\t\t\t_gl.pixelStorei( _gl.UNPACK_FLIP_Y_WEBGL, dstTexture.flipY );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, dstTexture.premultiplyAlpha );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_ALIGNMENT, dstTexture.unpackAlignment );\n\n\t\t\t// used for copying data from cpu\n\t\t\tconst currentUnpackRowLen = _gl.getParameter( _gl.UNPACK_ROW_LENGTH );\n\t\t\tconst currentUnpackImageHeight = _gl.getParameter( _gl.UNPACK_IMAGE_HEIGHT );\n\t\t\tconst currentUnpackSkipPixels = _gl.getParameter( _gl.UNPACK_SKIP_PIXELS );\n\t\t\tconst currentUnpackSkipRows = _gl.getParameter( _gl.UNPACK_SKIP_ROWS );\n\t\t\tconst currentUnpackSkipImages = _gl.getParameter( _gl.UNPACK_SKIP_IMAGES );\n\n\t\t\t_gl.pixelStorei( _gl.UNPACK_ROW_LENGTH, image.width );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_IMAGE_HEIGHT, image.height );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_SKIP_PIXELS, minX );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_SKIP_ROWS, minY );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_SKIP_IMAGES, minZ );\n\n\t\t\t// set up the src texture\n\t\t\tconst isSrc3D = srcTexture.isDataArrayTexture || srcTexture.isData3DTexture;\n\t\t\tconst isDst3D = dstTexture.isDataArrayTexture || dstTexture.isData3DTexture;\n\t\t\tif ( srcTexture.isDepthTexture ) {\n\n\t\t\t\tconst srcTextureProperties = properties.get( srcTexture );\n\t\t\t\tconst dstTextureProperties = properties.get( dstTexture );\n\t\t\t\tconst srcRenderTargetProperties = properties.get( srcTextureProperties.__renderTarget );\n\t\t\t\tconst dstRenderTargetProperties = properties.get( dstTextureProperties.__renderTarget );\n\t\t\t\tstate.bindFramebuffer( _gl.READ_FRAMEBUFFER, srcRenderTargetProperties.__webglFramebuffer );\n\t\t\t\tstate.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, dstRenderTargetProperties.__webglFramebuffer );\n\n\t\t\t\tfor ( let i = 0; i < depth; i ++ ) {\n\n\t\t\t\t\t// if the source or destination are a 3d target then a layer needs to be bound\n\t\t\t\t\tif ( isSrc3D ) {\n\n\t\t\t\t\t\t_gl.framebufferTextureLayer( _gl.READ_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, properties.get( srcTexture ).__webglTexture, srcLevel, minZ + i );\n\t\t\t\t\t\t_gl.framebufferTextureLayer( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, properties.get( dstTexture ).__webglTexture, dstLevel, dstZ + i );\n\n\t\t\t\t\t}\n\n\t\t\t\t\t_gl.blitFramebuffer( minX, minY, width, height, dstX, dstY, width, height, _gl.DEPTH_BUFFER_BIT, _gl.NEAREST );\n\n\t\t\t\t}\n\n\t\t\t\tstate.bindFramebuffer( _gl.READ_FRAMEBUFFER, null );\n\t\t\t\tstate.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, null );\n\n\t\t\t} else if ( srcLevel !== 0 || srcTexture.isRenderTargetTexture || properties.has( srcTexture ) ) {\n\n\t\t\t\t// get the appropriate frame buffers\n\t\t\t\tconst srcTextureProperties = properties.get( srcTexture );\n\t\t\t\tconst dstTextureProperties = properties.get( dstTexture );\n\n\t\t\t\t// bind the frame buffer targets\n\t\t\t\tstate.bindFramebuffer( _gl.READ_FRAMEBUFFER, _srcFramebuffer );\n\t\t\t\tstate.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, _dstFramebuffer );\n\n\t\t\t\tfor ( let i = 0; i < depth; i ++ ) {\n\n\t\t\t\t\t// assign the correct layers and mip maps to the frame buffers\n\t\t\t\t\tif ( isSrc3D ) {\n\n\t\t\t\t\t\t_gl.framebufferTextureLayer( _gl.READ_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, srcTextureProperties.__webglTexture, srcLevel, minZ + i );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t_gl.framebufferTexture2D( _gl.READ_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D, srcTextureProperties.__webglTexture, srcLevel );\n\n\t\t\t\t\t}\n\n\t\t\t\t\tif ( isDst3D ) {\n\n\t\t\t\t\t\t_gl.framebufferTextureLayer( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, dstTextureProperties.__webglTexture, dstLevel, dstZ + i );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t_gl.framebufferTexture2D( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D, dstTextureProperties.__webglTexture, dstLevel );\n\n\t\t\t\t\t}\n\n\t\t\t\t\t// copy the data using the fastest function that can achieve the copy\n\t\t\t\t\tif ( srcLevel !== 0 ) {\n\n\t\t\t\t\t\t_gl.blitFramebuffer( minX, minY, width, height, dstX, dstY, width, height, _gl.COLOR_BUFFER_BIT, _gl.NEAREST );\n\n\t\t\t\t\t} else if ( isDst3D ) {\n\n\t\t\t\t\t\t_gl.copyTexSubImage3D( glTarget, dstLevel, dstX, dstY, dstZ + i, minX, minY, width, height );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t_gl.copyTexSubImage2D( glTarget, dstLevel, dstX, dstY, minX, minY, width, height );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\t// unbind read, draw buffers\n\t\t\t\tstate.bindFramebuffer( _gl.READ_FRAMEBUFFER, null );\n\t\t\t\tstate.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, null );\n\n\t\t\t} else {\n\n\t\t\t\tif ( isDst3D ) {\n\n\t\t\t\t\t// copy data into the 3d texture\n\t\t\t\t\tif ( srcTexture.isDataTexture || srcTexture.isData3DTexture ) {\n\n\t\t\t\t\t\t_gl.texSubImage3D( glTarget, dstLevel, dstX, dstY, dstZ, width, height, depth, glFormat, glType, image.data );\n\n\t\t\t\t\t} else if ( dstTexture.isCompressedArrayTexture ) {\n\n\t\t\t\t\t\t_gl.compressedTexSubImage3D( glTarget, dstLevel, dstX, dstY, dstZ, width, height, depth, glFormat, image.data );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t_gl.texSubImage3D( glTarget, dstLevel, dstX, dstY, dstZ, width, height, depth, glFormat, glType, image );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// copy data into the 2d texture\n\t\t\t\t\tif ( srcTexture.isDataTexture ) {\n\n\t\t\t\t\t\t_gl.texSubImage2D( _gl.TEXTURE_2D, dstLevel, dstX, dstY, width, height, glFormat, glType, image.data );\n\n\t\t\t\t\t} else if ( srcTexture.isCompressedTexture ) {\n\n\t\t\t\t\t\t_gl.compressedTexSubImage2D( _gl.TEXTURE_2D, dstLevel, dstX, dstY, image.width, image.height, glFormat, image.data );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t_gl.texSubImage2D( _gl.TEXTURE_2D, dstLevel, dstX, dstY, width, height, glFormat, glType, image );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// reset values\n\t\t\t_gl.pixelStorei( _gl.UNPACK_ROW_LENGTH, currentUnpackRowLen );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_IMAGE_HEIGHT, currentUnpackImageHeight );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_SKIP_PIXELS, currentUnpackSkipPixels );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_SKIP_ROWS, currentUnpackSkipRows );\n\t\t\t_gl.pixelStorei( _gl.UNPACK_SKIP_IMAGES, currentUnpackSkipImages );\n\n\t\t\t// Generate mipmaps only when copying level 0\n\t\t\tif ( dstLevel === 0 && dstTexture.generateMipmaps ) {\n\n\t\t\t\t_gl.generateMipmap( glTarget );\n\n\t\t\t}\n\n\t\t\tstate.unbindTexture();\n\n\t\t};\n\n\t\tthis.copyTextureToTexture3D = function ( srcTexture, dstTexture, srcRegion = null, dstPosition = null, level = 0 ) {\n\n\t\t\t// support previous signature with source box first\n\t\t\tif ( srcTexture.isTexture !== true ) {\n\n\t\t\t\t// @deprecated, r165\n\t\t\t\t(0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.warnOnce)( 'WebGLRenderer: copyTextureToTexture3D function signature has changed.' );\n\n\t\t\t\tsrcRegion = arguments[ 0 ] || null;\n\t\t\t\tdstPosition = arguments[ 1 ] || null;\n\t\t\t\tsrcTexture = arguments[ 2 ];\n\t\t\t\tdstTexture = arguments[ 3 ];\n\t\t\t\tlevel = arguments[ 4 ] || 0;\n\n\t\t\t}\n\n\t\t\t// @deprecated, r170\n\t\t\t(0,_three_core_js__WEBPACK_IMPORTED_MODULE_0__.warnOnce)( 'WebGLRenderer: copyTextureToTexture3D function has been deprecated. Use \"copyTextureToTexture\" instead.' );\n\n\t\t\treturn this.copyTextureToTexture( srcTexture, dstTexture, srcRegion, dstPosition, level );\n\n\t\t};\n\n\t\tthis.initRenderTarget = function ( target ) {\n\n\t\t\tif ( properties.get( target ).__webglFramebuffer === undefined ) {\n\n\t\t\t\ttextures.setupRenderTarget( target );\n\n\t\t\t}\n\n\t\t};\n\n\t\tthis.initTexture = function ( texture ) {\n\n\t\t\tif ( texture.isCubeTexture ) {\n\n\t\t\t\ttextures.setTextureCube( texture, 0 );\n\n\t\t\t} else if ( texture.isData3DTexture ) {\n\n\t\t\t\ttextures.setTexture3D( texture, 0 );\n\n\t\t\t} else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {\n\n\t\t\t\ttextures.setTexture2DArray( texture, 0 );\n\n\t\t\t} else {\n\n\t\t\t\ttextures.setTexture2D( texture, 0 );\n\n\t\t\t}\n\n\t\t\tstate.unbindTexture();\n\n\t\t};\n\n\t\tthis.resetState = function () {\n\n\t\t\t_currentActiveCubeFace = 0;\n\t\t\t_currentActiveMipmapLevel = 0;\n\t\t\t_currentRenderTarget = null;\n\n\t\t\tstate.reset();\n\t\t\tbindingStates.reset();\n\n\t\t};\n\n\t\tif ( typeof __THREE_DEVTOOLS__ !== 'undefined' ) {\n\n\t\t\t__THREE_DEVTOOLS__.dispatchEvent( new CustomEvent( 'observe', { detail: this } ) );\n\n\t\t}\n\n\t}\n\n\tget coordinateSystem() {\n\n\t\treturn _three_core_js__WEBPACK_IMPORTED_MODULE_0__.WebGLCoordinateSystem;\n\n\t}\n\n\tget outputColorSpace() {\n\n\t\treturn this._outputColorSpace;\n\n\t}\n\n\tset outputColorSpace( colorSpace ) {\n\n\t\tthis._outputColorSpace = colorSpace;\n\n\t\tconst gl = this.getContext();\n\t\tgl.drawingBufferColorspace = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement._getDrawingBufferColorSpace( colorSpace );\n\t\tgl.unpackColorSpace = _three_core_js__WEBPACK_IMPORTED_MODULE_0__.ColorManagement._getUnpackColorSpace();\n\n\t}\n\n}\n\n\n\n\n//# sourceURL=webpack://concretejs/./node_modules/three/build/three.module.js?"); - -/***/ }), - -/***/ "./node_modules/three/examples/jsm/controls/OrbitControls.js": -/*!*******************************************************************!*\ - !*** ./node_modules/three/examples/jsm/controls/OrbitControls.js ***! - \*******************************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OrbitControls: () => (/* binding */ OrbitControls)\n/* harmony export */ });\n/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! three */ \"./node_modules/three/build/three.core.js\");\n\n\n// OrbitControls performs orbiting, dollying (zooming), and panning.\n// Unlike TrackballControls, it maintains the \"up\" direction object.up (+Y by default).\n//\n// Orbit - left mouse / touch: one-finger move\n// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish\n// Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move\n\nconst _changeEvent = { type: 'change' };\nconst _startEvent = { type: 'start' };\nconst _endEvent = { type: 'end' };\nconst _ray = new three__WEBPACK_IMPORTED_MODULE_0__.Ray();\nconst _plane = new three__WEBPACK_IMPORTED_MODULE_0__.Plane();\nconst _TILT_LIMIT = Math.cos( 70 * three__WEBPACK_IMPORTED_MODULE_0__.MathUtils.DEG2RAD );\n\nconst _v = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _twoPI = 2 * Math.PI;\n\nconst _STATE = {\n\tNONE: - 1,\n\tROTATE: 0,\n\tDOLLY: 1,\n\tPAN: 2,\n\tTOUCH_ROTATE: 3,\n\tTOUCH_PAN: 4,\n\tTOUCH_DOLLY_PAN: 5,\n\tTOUCH_DOLLY_ROTATE: 6\n};\nconst _EPS = 0.000001;\n\nclass OrbitControls extends three__WEBPACK_IMPORTED_MODULE_0__.Controls {\n\n\tconstructor( object, domElement = null ) {\n\n\t\tsuper( object, domElement );\n\n\t\tthis.state = _STATE.NONE;\n\n\t\t// Set to false to disable this control\n\t\tthis.enabled = true;\n\n\t\t// \"target\" sets the location of focus, where the object orbits around\n\t\tthis.target = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\n\t\t// Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect\n\t\tthis.cursor = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\n\t\t// How far you can dolly in and out ( PerspectiveCamera only )\n\t\tthis.minDistance = 0;\n\t\tthis.maxDistance = Infinity;\n\n\t\t// How far you can zoom in and out ( OrthographicCamera only )\n\t\tthis.minZoom = 0;\n\t\tthis.maxZoom = Infinity;\n\n\t\t// Limit camera target within a spherical area around the cursor\n\t\tthis.minTargetRadius = 0;\n\t\tthis.maxTargetRadius = Infinity;\n\n\t\t// How far you can orbit vertically, upper and lower limits.\n\t\t// Range is 0 to Math.PI radians.\n\t\tthis.minPolarAngle = 0; // radians\n\t\tthis.maxPolarAngle = Math.PI; // radians\n\n\t\t// How far you can orbit horizontally, upper and lower limits.\n\t\t// If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )\n\t\tthis.minAzimuthAngle = - Infinity; // radians\n\t\tthis.maxAzimuthAngle = Infinity; // radians\n\n\t\t// Set to true to enable damping (inertia)\n\t\t// If damping is enabled, you must call controls.update() in your animation loop\n\t\tthis.enableDamping = false;\n\t\tthis.dampingFactor = 0.05;\n\n\t\t// This option actually enables dollying in and out; left as \"zoom\" for backwards compatibility.\n\t\t// Set to false to disable zooming\n\t\tthis.enableZoom = true;\n\t\tthis.zoomSpeed = 1.0;\n\n\t\t// Set to false to disable rotating\n\t\tthis.enableRotate = true;\n\t\tthis.rotateSpeed = 1.0;\n\t\tthis.keyRotateSpeed = 1.0;\n\n\t\t// Set to false to disable panning\n\t\tthis.enablePan = true;\n\t\tthis.panSpeed = 1.0;\n\t\tthis.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up\n\t\tthis.keyPanSpeed = 7.0;\t// pixels moved per arrow key push\n\t\tthis.zoomToCursor = false;\n\n\t\t// Set to true to automatically rotate around the target\n\t\t// If auto-rotate is enabled, you must call controls.update() in your animation loop\n\t\tthis.autoRotate = false;\n\t\tthis.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60\n\n\t\t// The four arrow keys\n\t\tthis.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };\n\n\t\t// Mouse buttons\n\t\tthis.mouseButtons = { LEFT: three__WEBPACK_IMPORTED_MODULE_0__.MOUSE.ROTATE, MIDDLE: three__WEBPACK_IMPORTED_MODULE_0__.MOUSE.DOLLY, RIGHT: three__WEBPACK_IMPORTED_MODULE_0__.MOUSE.PAN };\n\n\t\t// Touch fingers\n\t\tthis.touches = { ONE: three__WEBPACK_IMPORTED_MODULE_0__.TOUCH.ROTATE, TWO: three__WEBPACK_IMPORTED_MODULE_0__.TOUCH.DOLLY_PAN };\n\n\t\t// for reset\n\t\tthis.target0 = this.target.clone();\n\t\tthis.position0 = this.object.position.clone();\n\t\tthis.zoom0 = this.object.zoom;\n\n\t\t// the target DOM element for key events\n\t\tthis._domElementKeyEvents = null;\n\n\t\t// internals\n\n\t\tthis._lastPosition = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\t\tthis._lastQuaternion = new three__WEBPACK_IMPORTED_MODULE_0__.Quaternion();\n\t\tthis._lastTargetPosition = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\n\t\t// so camera.up is the orbit axis\n\t\tthis._quat = new three__WEBPACK_IMPORTED_MODULE_0__.Quaternion().setFromUnitVectors( object.up, new three__WEBPACK_IMPORTED_MODULE_0__.Vector3( 0, 1, 0 ) );\n\t\tthis._quatInverse = this._quat.clone().invert();\n\n\t\t// current position in spherical coordinates\n\t\tthis._spherical = new three__WEBPACK_IMPORTED_MODULE_0__.Spherical();\n\t\tthis._sphericalDelta = new three__WEBPACK_IMPORTED_MODULE_0__.Spherical();\n\n\t\tthis._scale = 1;\n\t\tthis._panOffset = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\n\t\tthis._rotateStart = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis._rotateEnd = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis._rotateDelta = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\n\t\tthis._panStart = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis._panEnd = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis._panDelta = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\n\t\tthis._dollyStart = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis._dollyEnd = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis._dollyDelta = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\n\t\tthis._dollyDirection = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\t\tthis._mouse = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis._performCursorZoom = false;\n\n\t\tthis._pointers = [];\n\t\tthis._pointerPositions = {};\n\n\t\tthis._controlActive = false;\n\n\t\t// event listeners\n\n\t\tthis._onPointerMove = onPointerMove.bind( this );\n\t\tthis._onPointerDown = onPointerDown.bind( this );\n\t\tthis._onPointerUp = onPointerUp.bind( this );\n\t\tthis._onContextMenu = onContextMenu.bind( this );\n\t\tthis._onMouseWheel = onMouseWheel.bind( this );\n\t\tthis._onKeyDown = onKeyDown.bind( this );\n\n\t\tthis._onTouchStart = onTouchStart.bind( this );\n\t\tthis._onTouchMove = onTouchMove.bind( this );\n\n\t\tthis._onMouseDown = onMouseDown.bind( this );\n\t\tthis._onMouseMove = onMouseMove.bind( this );\n\n\t\tthis._interceptControlDown = interceptControlDown.bind( this );\n\t\tthis._interceptControlUp = interceptControlUp.bind( this );\n\n\t\t//\n\n\t\tif ( this.domElement !== null ) {\n\n\t\t\tthis.connect();\n\n\t\t}\n\n\t\tthis.update();\n\n\t}\n\n\tconnect() {\n\n\t\tthis.domElement.addEventListener( 'pointerdown', this._onPointerDown );\n\t\tthis.domElement.addEventListener( 'pointercancel', this._onPointerUp );\n\n\t\tthis.domElement.addEventListener( 'contextmenu', this._onContextMenu );\n\t\tthis.domElement.addEventListener( 'wheel', this._onMouseWheel, { passive: false } );\n\n\t\tconst document = this.domElement.getRootNode(); // offscreen canvas compatibility\n\t\tdocument.addEventListener( 'keydown', this._interceptControlDown, { passive: true, capture: true } );\n\n\t\tthis.domElement.style.touchAction = 'none'; // disable touch scroll\n\n\t}\n\n\tdisconnect() {\n\n\t\tthis.domElement.removeEventListener( 'pointerdown', this._onPointerDown );\n\t\tthis.domElement.removeEventListener( 'pointermove', this._onPointerMove );\n\t\tthis.domElement.removeEventListener( 'pointerup', this._onPointerUp );\n\t\tthis.domElement.removeEventListener( 'pointercancel', this._onPointerUp );\n\n\t\tthis.domElement.removeEventListener( 'wheel', this._onMouseWheel );\n\t\tthis.domElement.removeEventListener( 'contextmenu', this._onContextMenu );\n\n\t\tthis.stopListenToKeyEvents();\n\n\t\tconst document = this.domElement.getRootNode(); // offscreen canvas compatibility\n\t\tdocument.removeEventListener( 'keydown', this._interceptControlDown, { capture: true } );\n\n\t\tthis.domElement.style.touchAction = 'auto';\n\n\t}\n\n\tdispose() {\n\n\t\tthis.disconnect();\n\n\t}\n\n\tgetPolarAngle() {\n\n\t\treturn this._spherical.phi;\n\n\t}\n\n\tgetAzimuthalAngle() {\n\n\t\treturn this._spherical.theta;\n\n\t}\n\n\tgetDistance() {\n\n\t\treturn this.object.position.distanceTo( this.target );\n\n\t}\n\n\tlistenToKeyEvents( domElement ) {\n\n\t\tdomElement.addEventListener( 'keydown', this._onKeyDown );\n\t\tthis._domElementKeyEvents = domElement;\n\n\t}\n\n\tstopListenToKeyEvents() {\n\n\t\tif ( this._domElementKeyEvents !== null ) {\n\n\t\t\tthis._domElementKeyEvents.removeEventListener( 'keydown', this._onKeyDown );\n\t\t\tthis._domElementKeyEvents = null;\n\n\t\t}\n\n\t}\n\n\tsaveState() {\n\n\t\tthis.target0.copy( this.target );\n\t\tthis.position0.copy( this.object.position );\n\t\tthis.zoom0 = this.object.zoom;\n\n\t}\n\n\treset() {\n\n\t\tthis.target.copy( this.target0 );\n\t\tthis.object.position.copy( this.position0 );\n\t\tthis.object.zoom = this.zoom0;\n\n\t\tthis.object.updateProjectionMatrix();\n\t\tthis.dispatchEvent( _changeEvent );\n\n\t\tthis.update();\n\n\t\tthis.state = _STATE.NONE;\n\n\t}\n\n\tupdate( deltaTime = null ) {\n\n\t\tconst position = this.object.position;\n\n\t\t_v.copy( position ).sub( this.target );\n\n\t\t// rotate offset to \"y-axis-is-up\" space\n\t\t_v.applyQuaternion( this._quat );\n\n\t\t// angle from z-axis around y-axis\n\t\tthis._spherical.setFromVector3( _v );\n\n\t\tif ( this.autoRotate && this.state === _STATE.NONE ) {\n\n\t\t\tthis._rotateLeft( this._getAutoRotationAngle( deltaTime ) );\n\n\t\t}\n\n\t\tif ( this.enableDamping ) {\n\n\t\t\tthis._spherical.theta += this._sphericalDelta.theta * this.dampingFactor;\n\t\t\tthis._spherical.phi += this._sphericalDelta.phi * this.dampingFactor;\n\n\t\t} else {\n\n\t\t\tthis._spherical.theta += this._sphericalDelta.theta;\n\t\t\tthis._spherical.phi += this._sphericalDelta.phi;\n\n\t\t}\n\n\t\t// restrict theta to be between desired limits\n\n\t\tlet min = this.minAzimuthAngle;\n\t\tlet max = this.maxAzimuthAngle;\n\n\t\tif ( isFinite( min ) && isFinite( max ) ) {\n\n\t\t\tif ( min < - Math.PI ) min += _twoPI; else if ( min > Math.PI ) min -= _twoPI;\n\n\t\t\tif ( max < - Math.PI ) max += _twoPI; else if ( max > Math.PI ) max -= _twoPI;\n\n\t\t\tif ( min <= max ) {\n\n\t\t\t\tthis._spherical.theta = Math.max( min, Math.min( max, this._spherical.theta ) );\n\n\t\t\t} else {\n\n\t\t\t\tthis._spherical.theta = ( this._spherical.theta > ( min + max ) / 2 ) ?\n\t\t\t\t\tMath.max( min, this._spherical.theta ) :\n\t\t\t\t\tMath.min( max, this._spherical.theta );\n\n\t\t\t}\n\n\t\t}\n\n\t\t// restrict phi to be between desired limits\n\t\tthis._spherical.phi = Math.max( this.minPolarAngle, Math.min( this.maxPolarAngle, this._spherical.phi ) );\n\n\t\tthis._spherical.makeSafe();\n\n\n\t\t// move target to panned location\n\n\t\tif ( this.enableDamping === true ) {\n\n\t\t\tthis.target.addScaledVector( this._panOffset, this.dampingFactor );\n\n\t\t} else {\n\n\t\t\tthis.target.add( this._panOffset );\n\n\t\t}\n\n\t\t// Limit the target distance from the cursor to create a sphere around the center of interest\n\t\tthis.target.sub( this.cursor );\n\t\tthis.target.clampLength( this.minTargetRadius, this.maxTargetRadius );\n\t\tthis.target.add( this.cursor );\n\n\t\tlet zoomChanged = false;\n\t\t// adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera\n\t\t// we adjust zoom later in these cases\n\t\tif ( this.zoomToCursor && this._performCursorZoom || this.object.isOrthographicCamera ) {\n\n\t\t\tthis._spherical.radius = this._clampDistance( this._spherical.radius );\n\n\t\t} else {\n\n\t\t\tconst prevRadius = this._spherical.radius;\n\t\t\tthis._spherical.radius = this._clampDistance( this._spherical.radius * this._scale );\n\t\t\tzoomChanged = prevRadius != this._spherical.radius;\n\n\t\t}\n\n\t\t_v.setFromSpherical( this._spherical );\n\n\t\t// rotate offset back to \"camera-up-vector-is-up\" space\n\t\t_v.applyQuaternion( this._quatInverse );\n\n\t\tposition.copy( this.target ).add( _v );\n\n\t\tthis.object.lookAt( this.target );\n\n\t\tif ( this.enableDamping === true ) {\n\n\t\t\tthis._sphericalDelta.theta *= ( 1 - this.dampingFactor );\n\t\t\tthis._sphericalDelta.phi *= ( 1 - this.dampingFactor );\n\n\t\t\tthis._panOffset.multiplyScalar( 1 - this.dampingFactor );\n\n\t\t} else {\n\n\t\t\tthis._sphericalDelta.set( 0, 0, 0 );\n\n\t\t\tthis._panOffset.set( 0, 0, 0 );\n\n\t\t}\n\n\t\t// adjust camera position\n\t\tif ( this.zoomToCursor && this._performCursorZoom ) {\n\n\t\t\tlet newRadius = null;\n\t\t\tif ( this.object.isPerspectiveCamera ) {\n\n\t\t\t\t// move the camera down the pointer ray\n\t\t\t\t// this method avoids floating point error\n\t\t\t\tconst prevRadius = _v.length();\n\t\t\t\tnewRadius = this._clampDistance( prevRadius * this._scale );\n\n\t\t\t\tconst radiusDelta = prevRadius - newRadius;\n\t\t\t\tthis.object.position.addScaledVector( this._dollyDirection, radiusDelta );\n\t\t\t\tthis.object.updateMatrixWorld();\n\n\t\t\t\tzoomChanged = !! radiusDelta;\n\n\t\t\t} else if ( this.object.isOrthographicCamera ) {\n\n\t\t\t\t// adjust the ortho camera position based on zoom changes\n\t\t\t\tconst mouseBefore = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3( this._mouse.x, this._mouse.y, 0 );\n\t\t\t\tmouseBefore.unproject( this.object );\n\n\t\t\t\tconst prevZoom = this.object.zoom;\n\t\t\t\tthis.object.zoom = Math.max( this.minZoom, Math.min( this.maxZoom, this.object.zoom / this._scale ) );\n\t\t\t\tthis.object.updateProjectionMatrix();\n\n\t\t\t\tzoomChanged = prevZoom !== this.object.zoom;\n\n\t\t\t\tconst mouseAfter = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3( this._mouse.x, this._mouse.y, 0 );\n\t\t\t\tmouseAfter.unproject( this.object );\n\n\t\t\t\tthis.object.position.sub( mouseAfter ).add( mouseBefore );\n\t\t\t\tthis.object.updateMatrixWorld();\n\n\t\t\t\tnewRadius = _v.length();\n\n\t\t\t} else {\n\n\t\t\t\tconsole.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );\n\t\t\t\tthis.zoomToCursor = false;\n\n\t\t\t}\n\n\t\t\t// handle the placement of the target\n\t\t\tif ( newRadius !== null ) {\n\n\t\t\t\tif ( this.screenSpacePanning ) {\n\n\t\t\t\t\t// position the orbit target in front of the new camera position\n\t\t\t\t\tthis.target.set( 0, 0, - 1 )\n\t\t\t\t\t\t.transformDirection( this.object.matrix )\n\t\t\t\t\t\t.multiplyScalar( newRadius )\n\t\t\t\t\t\t.add( this.object.position );\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// get the ray and translation plane to compute target\n\t\t\t\t\t_ray.origin.copy( this.object.position );\n\t\t\t\t\t_ray.direction.set( 0, 0, - 1 ).transformDirection( this.object.matrix );\n\n\t\t\t\t\t// if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid\n\t\t\t\t\t// extremely large values\n\t\t\t\t\tif ( Math.abs( this.object.up.dot( _ray.direction ) ) < _TILT_LIMIT ) {\n\n\t\t\t\t\t\tthis.object.lookAt( this.target );\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t_plane.setFromNormalAndCoplanarPoint( this.object.up, this.target );\n\t\t\t\t\t\t_ray.intersectPlane( _plane, this.target );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t} else if ( this.object.isOrthographicCamera ) {\n\n\t\t\tconst prevZoom = this.object.zoom;\n\t\t\tthis.object.zoom = Math.max( this.minZoom, Math.min( this.maxZoom, this.object.zoom / this._scale ) );\n\n\t\t\tif ( prevZoom !== this.object.zoom ) {\n\n\t\t\t\tthis.object.updateProjectionMatrix();\n\t\t\t\tzoomChanged = true;\n\n\t\t\t}\n\n\t\t}\n\n\t\tthis._scale = 1;\n\t\tthis._performCursorZoom = false;\n\n\t\t// update condition is:\n\t\t// min(camera displacement, camera rotation in radians)^2 > EPS\n\t\t// using small-angle approximation cos(x/2) = 1 - x^2 / 8\n\n\t\tif ( zoomChanged ||\n\t\t\tthis._lastPosition.distanceToSquared( this.object.position ) > _EPS ||\n\t\t\t8 * ( 1 - this._lastQuaternion.dot( this.object.quaternion ) ) > _EPS ||\n\t\t\tthis._lastTargetPosition.distanceToSquared( this.target ) > _EPS ) {\n\n\t\t\tthis.dispatchEvent( _changeEvent );\n\n\t\t\tthis._lastPosition.copy( this.object.position );\n\t\t\tthis._lastQuaternion.copy( this.object.quaternion );\n\t\t\tthis._lastTargetPosition.copy( this.target );\n\n\t\t\treturn true;\n\n\t\t}\n\n\t\treturn false;\n\n\t}\n\n\t_getAutoRotationAngle( deltaTime ) {\n\n\t\tif ( deltaTime !== null ) {\n\n\t\t\treturn ( _twoPI / 60 * this.autoRotateSpeed ) * deltaTime;\n\n\t\t} else {\n\n\t\t\treturn _twoPI / 60 / 60 * this.autoRotateSpeed;\n\n\t\t}\n\n\t}\n\n\t_getZoomScale( delta ) {\n\n\t\tconst normalizedDelta = Math.abs( delta * 0.01 );\n\t\treturn Math.pow( 0.95, this.zoomSpeed * normalizedDelta );\n\n\t}\n\n\t_rotateLeft( angle ) {\n\n\t\tthis._sphericalDelta.theta -= angle;\n\n\t}\n\n\t_rotateUp( angle ) {\n\n\t\tthis._sphericalDelta.phi -= angle;\n\n\t}\n\n\t_panLeft( distance, objectMatrix ) {\n\n\t\t_v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix\n\t\t_v.multiplyScalar( - distance );\n\n\t\tthis._panOffset.add( _v );\n\n\t}\n\n\t_panUp( distance, objectMatrix ) {\n\n\t\tif ( this.screenSpacePanning === true ) {\n\n\t\t\t_v.setFromMatrixColumn( objectMatrix, 1 );\n\n\t\t} else {\n\n\t\t\t_v.setFromMatrixColumn( objectMatrix, 0 );\n\t\t\t_v.crossVectors( this.object.up, _v );\n\n\t\t}\n\n\t\t_v.multiplyScalar( distance );\n\n\t\tthis._panOffset.add( _v );\n\n\t}\n\n\t// deltaX and deltaY are in pixels; right and down are positive\n\t_pan( deltaX, deltaY ) {\n\n\t\tconst element = this.domElement;\n\n\t\tif ( this.object.isPerspectiveCamera ) {\n\n\t\t\t// perspective\n\t\t\tconst position = this.object.position;\n\t\t\t_v.copy( position ).sub( this.target );\n\t\t\tlet targetDistance = _v.length();\n\n\t\t\t// half of the fov is center to top of screen\n\t\t\ttargetDistance *= Math.tan( ( this.object.fov / 2 ) * Math.PI / 180.0 );\n\n\t\t\t// we use only clientHeight here so aspect ratio does not distort speed\n\t\t\tthis._panLeft( 2 * deltaX * targetDistance / element.clientHeight, this.object.matrix );\n\t\t\tthis._panUp( 2 * deltaY * targetDistance / element.clientHeight, this.object.matrix );\n\n\t\t} else if ( this.object.isOrthographicCamera ) {\n\n\t\t\t// orthographic\n\t\t\tthis._panLeft( deltaX * ( this.object.right - this.object.left ) / this.object.zoom / element.clientWidth, this.object.matrix );\n\t\t\tthis._panUp( deltaY * ( this.object.top - this.object.bottom ) / this.object.zoom / element.clientHeight, this.object.matrix );\n\n\t\t} else {\n\n\t\t\t// camera neither orthographic nor perspective\n\t\t\tconsole.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );\n\t\t\tthis.enablePan = false;\n\n\t\t}\n\n\t}\n\n\t_dollyOut( dollyScale ) {\n\n\t\tif ( this.object.isPerspectiveCamera || this.object.isOrthographicCamera ) {\n\n\t\t\tthis._scale /= dollyScale;\n\n\t\t} else {\n\n\t\t\tconsole.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );\n\t\t\tthis.enableZoom = false;\n\n\t\t}\n\n\t}\n\n\t_dollyIn( dollyScale ) {\n\n\t\tif ( this.object.isPerspectiveCamera || this.object.isOrthographicCamera ) {\n\n\t\t\tthis._scale *= dollyScale;\n\n\t\t} else {\n\n\t\t\tconsole.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );\n\t\t\tthis.enableZoom = false;\n\n\t\t}\n\n\t}\n\n\t_updateZoomParameters( x, y ) {\n\n\t\tif ( ! this.zoomToCursor ) {\n\n\t\t\treturn;\n\n\t\t}\n\n\t\tthis._performCursorZoom = true;\n\n\t\tconst rect = this.domElement.getBoundingClientRect();\n\t\tconst dx = x - rect.left;\n\t\tconst dy = y - rect.top;\n\t\tconst w = rect.width;\n\t\tconst h = rect.height;\n\n\t\tthis._mouse.x = ( dx / w ) * 2 - 1;\n\t\tthis._mouse.y = - ( dy / h ) * 2 + 1;\n\n\t\tthis._dollyDirection.set( this._mouse.x, this._mouse.y, 1 ).unproject( this.object ).sub( this.object.position ).normalize();\n\n\t}\n\n\t_clampDistance( dist ) {\n\n\t\treturn Math.max( this.minDistance, Math.min( this.maxDistance, dist ) );\n\n\t}\n\n\t//\n\t// event callbacks - update the object state\n\t//\n\n\t_handleMouseDownRotate( event ) {\n\n\t\tthis._rotateStart.set( event.clientX, event.clientY );\n\n\t}\n\n\t_handleMouseDownDolly( event ) {\n\n\t\tthis._updateZoomParameters( event.clientX, event.clientX );\n\t\tthis._dollyStart.set( event.clientX, event.clientY );\n\n\t}\n\n\t_handleMouseDownPan( event ) {\n\n\t\tthis._panStart.set( event.clientX, event.clientY );\n\n\t}\n\n\t_handleMouseMoveRotate( event ) {\n\n\t\tthis._rotateEnd.set( event.clientX, event.clientY );\n\n\t\tthis._rotateDelta.subVectors( this._rotateEnd, this._rotateStart ).multiplyScalar( this.rotateSpeed );\n\n\t\tconst element = this.domElement;\n\n\t\tthis._rotateLeft( _twoPI * this._rotateDelta.x / element.clientHeight ); // yes, height\n\n\t\tthis._rotateUp( _twoPI * this._rotateDelta.y / element.clientHeight );\n\n\t\tthis._rotateStart.copy( this._rotateEnd );\n\n\t\tthis.update();\n\n\t}\n\n\t_handleMouseMoveDolly( event ) {\n\n\t\tthis._dollyEnd.set( event.clientX, event.clientY );\n\n\t\tthis._dollyDelta.subVectors( this._dollyEnd, this._dollyStart );\n\n\t\tif ( this._dollyDelta.y > 0 ) {\n\n\t\t\tthis._dollyOut( this._getZoomScale( this._dollyDelta.y ) );\n\n\t\t} else if ( this._dollyDelta.y < 0 ) {\n\n\t\t\tthis._dollyIn( this._getZoomScale( this._dollyDelta.y ) );\n\n\t\t}\n\n\t\tthis._dollyStart.copy( this._dollyEnd );\n\n\t\tthis.update();\n\n\t}\n\n\t_handleMouseMovePan( event ) {\n\n\t\tthis._panEnd.set( event.clientX, event.clientY );\n\n\t\tthis._panDelta.subVectors( this._panEnd, this._panStart ).multiplyScalar( this.panSpeed );\n\n\t\tthis._pan( this._panDelta.x, this._panDelta.y );\n\n\t\tthis._panStart.copy( this._panEnd );\n\n\t\tthis.update();\n\n\t}\n\n\t_handleMouseWheel( event ) {\n\n\t\tthis._updateZoomParameters( event.clientX, event.clientY );\n\n\t\tif ( event.deltaY < 0 ) {\n\n\t\t\tthis._dollyIn( this._getZoomScale( event.deltaY ) );\n\n\t\t} else if ( event.deltaY > 0 ) {\n\n\t\t\tthis._dollyOut( this._getZoomScale( event.deltaY ) );\n\n\t\t}\n\n\t\tthis.update();\n\n\t}\n\n\t_handleKeyDown( event ) {\n\n\t\tlet needsUpdate = false;\n\n\t\tswitch ( event.code ) {\n\n\t\t\tcase this.keys.UP:\n\n\t\t\t\tif ( event.ctrlKey || event.metaKey || event.shiftKey ) {\n\n\t\t\t\t\tif ( this.enableRotate ) {\n\n\t\t\t\t\t\tthis._rotateUp( _twoPI * this.keyRotateSpeed / this.domElement.clientHeight );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( this.enablePan ) {\n\n\t\t\t\t\t\tthis._pan( 0, this.keyPanSpeed );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tneedsUpdate = true;\n\t\t\t\tbreak;\n\n\t\t\tcase this.keys.BOTTOM:\n\n\t\t\t\tif ( event.ctrlKey || event.metaKey || event.shiftKey ) {\n\n\t\t\t\t\tif ( this.enableRotate ) {\n\n\t\t\t\t\t\tthis._rotateUp( - _twoPI * this.keyRotateSpeed / this.domElement.clientHeight );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( this.enablePan ) {\n\n\t\t\t\t\t\tthis._pan( 0, - this.keyPanSpeed );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tneedsUpdate = true;\n\t\t\t\tbreak;\n\n\t\t\tcase this.keys.LEFT:\n\n\t\t\t\tif ( event.ctrlKey || event.metaKey || event.shiftKey ) {\n\n\t\t\t\t\tif ( this.enableRotate ) {\n\n\t\t\t\t\t\tthis._rotateLeft( _twoPI * this.keyRotateSpeed / this.domElement.clientHeight );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( this.enablePan ) {\n\n\t\t\t\t\t\tthis._pan( this.keyPanSpeed, 0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tneedsUpdate = true;\n\t\t\t\tbreak;\n\n\t\t\tcase this.keys.RIGHT:\n\n\t\t\t\tif ( event.ctrlKey || event.metaKey || event.shiftKey ) {\n\n\t\t\t\t\tif ( this.enableRotate ) {\n\n\t\t\t\t\t\tthis._rotateLeft( - _twoPI * this.keyRotateSpeed / this.domElement.clientHeight );\n\n\t\t\t\t\t}\n\n\t\t\t\t} else {\n\n\t\t\t\t\tif ( this.enablePan ) {\n\n\t\t\t\t\t\tthis._pan( - this.keyPanSpeed, 0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t\tneedsUpdate = true;\n\t\t\t\tbreak;\n\n\t\t}\n\n\t\tif ( needsUpdate ) {\n\n\t\t\t// prevent the browser from scrolling on cursor keys\n\t\t\tevent.preventDefault();\n\n\t\t\tthis.update();\n\n\t\t}\n\n\n\t}\n\n\t_handleTouchStartRotate( event ) {\n\n\t\tif ( this._pointers.length === 1 ) {\n\n\t\t\tthis._rotateStart.set( event.pageX, event.pageY );\n\n\t\t} else {\n\n\t\t\tconst position = this._getSecondPointerPosition( event );\n\n\t\t\tconst x = 0.5 * ( event.pageX + position.x );\n\t\t\tconst y = 0.5 * ( event.pageY + position.y );\n\n\t\t\tthis._rotateStart.set( x, y );\n\n\t\t}\n\n\t}\n\n\t_handleTouchStartPan( event ) {\n\n\t\tif ( this._pointers.length === 1 ) {\n\n\t\t\tthis._panStart.set( event.pageX, event.pageY );\n\n\t\t} else {\n\n\t\t\tconst position = this._getSecondPointerPosition( event );\n\n\t\t\tconst x = 0.5 * ( event.pageX + position.x );\n\t\t\tconst y = 0.5 * ( event.pageY + position.y );\n\n\t\t\tthis._panStart.set( x, y );\n\n\t\t}\n\n\t}\n\n\t_handleTouchStartDolly( event ) {\n\n\t\tconst position = this._getSecondPointerPosition( event );\n\n\t\tconst dx = event.pageX - position.x;\n\t\tconst dy = event.pageY - position.y;\n\n\t\tconst distance = Math.sqrt( dx * dx + dy * dy );\n\n\t\tthis._dollyStart.set( 0, distance );\n\n\t}\n\n\t_handleTouchStartDollyPan( event ) {\n\n\t\tif ( this.enableZoom ) this._handleTouchStartDolly( event );\n\n\t\tif ( this.enablePan ) this._handleTouchStartPan( event );\n\n\t}\n\n\t_handleTouchStartDollyRotate( event ) {\n\n\t\tif ( this.enableZoom ) this._handleTouchStartDolly( event );\n\n\t\tif ( this.enableRotate ) this._handleTouchStartRotate( event );\n\n\t}\n\n\t_handleTouchMoveRotate( event ) {\n\n\t\tif ( this._pointers.length == 1 ) {\n\n\t\t\tthis._rotateEnd.set( event.pageX, event.pageY );\n\n\t\t} else {\n\n\t\t\tconst position = this._getSecondPointerPosition( event );\n\n\t\t\tconst x = 0.5 * ( event.pageX + position.x );\n\t\t\tconst y = 0.5 * ( event.pageY + position.y );\n\n\t\t\tthis._rotateEnd.set( x, y );\n\n\t\t}\n\n\t\tthis._rotateDelta.subVectors( this._rotateEnd, this._rotateStart ).multiplyScalar( this.rotateSpeed );\n\n\t\tconst element = this.domElement;\n\n\t\tthis._rotateLeft( _twoPI * this._rotateDelta.x / element.clientHeight ); // yes, height\n\n\t\tthis._rotateUp( _twoPI * this._rotateDelta.y / element.clientHeight );\n\n\t\tthis._rotateStart.copy( this._rotateEnd );\n\n\t}\n\n\t_handleTouchMovePan( event ) {\n\n\t\tif ( this._pointers.length === 1 ) {\n\n\t\t\tthis._panEnd.set( event.pageX, event.pageY );\n\n\t\t} else {\n\n\t\t\tconst position = this._getSecondPointerPosition( event );\n\n\t\t\tconst x = 0.5 * ( event.pageX + position.x );\n\t\t\tconst y = 0.5 * ( event.pageY + position.y );\n\n\t\t\tthis._panEnd.set( x, y );\n\n\t\t}\n\n\t\tthis._panDelta.subVectors( this._panEnd, this._panStart ).multiplyScalar( this.panSpeed );\n\n\t\tthis._pan( this._panDelta.x, this._panDelta.y );\n\n\t\tthis._panStart.copy( this._panEnd );\n\n\t}\n\n\t_handleTouchMoveDolly( event ) {\n\n\t\tconst position = this._getSecondPointerPosition( event );\n\n\t\tconst dx = event.pageX - position.x;\n\t\tconst dy = event.pageY - position.y;\n\n\t\tconst distance = Math.sqrt( dx * dx + dy * dy );\n\n\t\tthis._dollyEnd.set( 0, distance );\n\n\t\tthis._dollyDelta.set( 0, Math.pow( this._dollyEnd.y / this._dollyStart.y, this.zoomSpeed ) );\n\n\t\tthis._dollyOut( this._dollyDelta.y );\n\n\t\tthis._dollyStart.copy( this._dollyEnd );\n\n\t\tconst centerX = ( event.pageX + position.x ) * 0.5;\n\t\tconst centerY = ( event.pageY + position.y ) * 0.5;\n\n\t\tthis._updateZoomParameters( centerX, centerY );\n\n\t}\n\n\t_handleTouchMoveDollyPan( event ) {\n\n\t\tif ( this.enableZoom ) this._handleTouchMoveDolly( event );\n\n\t\tif ( this.enablePan ) this._handleTouchMovePan( event );\n\n\t}\n\n\t_handleTouchMoveDollyRotate( event ) {\n\n\t\tif ( this.enableZoom ) this._handleTouchMoveDolly( event );\n\n\t\tif ( this.enableRotate ) this._handleTouchMoveRotate( event );\n\n\t}\n\n\t// pointers\n\n\t_addPointer( event ) {\n\n\t\tthis._pointers.push( event.pointerId );\n\n\t}\n\n\t_removePointer( event ) {\n\n\t\tdelete this._pointerPositions[ event.pointerId ];\n\n\t\tfor ( let i = 0; i < this._pointers.length; i ++ ) {\n\n\t\t\tif ( this._pointers[ i ] == event.pointerId ) {\n\n\t\t\t\tthis._pointers.splice( i, 1 );\n\t\t\t\treturn;\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\t_isTrackingPointer( event ) {\n\n\t\tfor ( let i = 0; i < this._pointers.length; i ++ ) {\n\n\t\t\tif ( this._pointers[ i ] == event.pointerId ) return true;\n\n\t\t}\n\n\t\treturn false;\n\n\t}\n\n\t_trackPointer( event ) {\n\n\t\tlet position = this._pointerPositions[ event.pointerId ];\n\n\t\tif ( position === undefined ) {\n\n\t\t\tposition = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\t\tthis._pointerPositions[ event.pointerId ] = position;\n\n\t\t}\n\n\t\tposition.set( event.pageX, event.pageY );\n\n\t}\n\n\t_getSecondPointerPosition( event ) {\n\n\t\tconst pointerId = ( event.pointerId === this._pointers[ 0 ] ) ? this._pointers[ 1 ] : this._pointers[ 0 ];\n\n\t\treturn this._pointerPositions[ pointerId ];\n\n\t}\n\n\t//\n\n\t_customWheelEvent( event ) {\n\n\t\tconst mode = event.deltaMode;\n\n\t\t// minimal wheel event altered to meet delta-zoom demand\n\t\tconst newEvent = {\n\t\t\tclientX: event.clientX,\n\t\t\tclientY: event.clientY,\n\t\t\tdeltaY: event.deltaY,\n\t\t};\n\n\t\tswitch ( mode ) {\n\n\t\t\tcase 1: // LINE_MODE\n\t\t\t\tnewEvent.deltaY *= 16;\n\t\t\t\tbreak;\n\n\t\t\tcase 2: // PAGE_MODE\n\t\t\t\tnewEvent.deltaY *= 100;\n\t\t\t\tbreak;\n\n\t\t}\n\n\t\t// detect if event was triggered by pinching\n\t\tif ( event.ctrlKey && ! this._controlActive ) {\n\n\t\t\tnewEvent.deltaY *= 10;\n\n\t\t}\n\n\t\treturn newEvent;\n\n\t}\n\n}\n\nfunction onPointerDown( event ) {\n\n\tif ( this.enabled === false ) return;\n\n\tif ( this._pointers.length === 0 ) {\n\n\t\tthis.domElement.setPointerCapture( event.pointerId );\n\n\t\tthis.domElement.addEventListener( 'pointermove', this._onPointerMove );\n\t\tthis.domElement.addEventListener( 'pointerup', this._onPointerUp );\n\n\t}\n\n\t//\n\n\tif ( this._isTrackingPointer( event ) ) return;\n\n\t//\n\n\tthis._addPointer( event );\n\n\tif ( event.pointerType === 'touch' ) {\n\n\t\tthis._onTouchStart( event );\n\n\t} else {\n\n\t\tthis._onMouseDown( event );\n\n\t}\n\n}\n\nfunction onPointerMove( event ) {\n\n\tif ( this.enabled === false ) return;\n\n\tif ( event.pointerType === 'touch' ) {\n\n\t\tthis._onTouchMove( event );\n\n\t} else {\n\n\t\tthis._onMouseMove( event );\n\n\t}\n\n}\n\nfunction onPointerUp( event ) {\n\n\tthis._removePointer( event );\n\n\tswitch ( this._pointers.length ) {\n\n\t\tcase 0:\n\n\t\t\tthis.domElement.releasePointerCapture( event.pointerId );\n\n\t\t\tthis.domElement.removeEventListener( 'pointermove', this._onPointerMove );\n\t\t\tthis.domElement.removeEventListener( 'pointerup', this._onPointerUp );\n\n\t\t\tthis.dispatchEvent( _endEvent );\n\n\t\t\tthis.state = _STATE.NONE;\n\n\t\t\tbreak;\n\n\t\tcase 1:\n\n\t\t\tconst pointerId = this._pointers[ 0 ];\n\t\t\tconst position = this._pointerPositions[ pointerId ];\n\n\t\t\t// minimal placeholder event - allows state correction on pointer-up\n\t\t\tthis._onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );\n\n\t\t\tbreak;\n\n\t}\n\n}\n\nfunction onMouseDown( event ) {\n\n\tlet mouseAction;\n\n\tswitch ( event.button ) {\n\n\t\tcase 0:\n\n\t\t\tmouseAction = this.mouseButtons.LEFT;\n\t\t\tbreak;\n\n\t\tcase 1:\n\n\t\t\tmouseAction = this.mouseButtons.MIDDLE;\n\t\t\tbreak;\n\n\t\tcase 2:\n\n\t\t\tmouseAction = this.mouseButtons.RIGHT;\n\t\t\tbreak;\n\n\t\tdefault:\n\n\t\t\tmouseAction = - 1;\n\n\t}\n\n\tswitch ( mouseAction ) {\n\n\t\tcase three__WEBPACK_IMPORTED_MODULE_0__.MOUSE.DOLLY:\n\n\t\t\tif ( this.enableZoom === false ) return;\n\n\t\t\tthis._handleMouseDownDolly( event );\n\n\t\t\tthis.state = _STATE.DOLLY;\n\n\t\t\tbreak;\n\n\t\tcase three__WEBPACK_IMPORTED_MODULE_0__.MOUSE.ROTATE:\n\n\t\t\tif ( event.ctrlKey || event.metaKey || event.shiftKey ) {\n\n\t\t\t\tif ( this.enablePan === false ) return;\n\n\t\t\t\tthis._handleMouseDownPan( event );\n\n\t\t\t\tthis.state = _STATE.PAN;\n\n\t\t\t} else {\n\n\t\t\t\tif ( this.enableRotate === false ) return;\n\n\t\t\t\tthis._handleMouseDownRotate( event );\n\n\t\t\t\tthis.state = _STATE.ROTATE;\n\n\t\t\t}\n\n\t\t\tbreak;\n\n\t\tcase three__WEBPACK_IMPORTED_MODULE_0__.MOUSE.PAN:\n\n\t\t\tif ( event.ctrlKey || event.metaKey || event.shiftKey ) {\n\n\t\t\t\tif ( this.enableRotate === false ) return;\n\n\t\t\t\tthis._handleMouseDownRotate( event );\n\n\t\t\t\tthis.state = _STATE.ROTATE;\n\n\t\t\t} else {\n\n\t\t\t\tif ( this.enablePan === false ) return;\n\n\t\t\t\tthis._handleMouseDownPan( event );\n\n\t\t\t\tthis.state = _STATE.PAN;\n\n\t\t\t}\n\n\t\t\tbreak;\n\n\t\tdefault:\n\n\t\t\tthis.state = _STATE.NONE;\n\n\t}\n\n\tif ( this.state !== _STATE.NONE ) {\n\n\t\tthis.dispatchEvent( _startEvent );\n\n\t}\n\n}\n\nfunction onMouseMove( event ) {\n\n\tswitch ( this.state ) {\n\n\t\tcase _STATE.ROTATE:\n\n\t\t\tif ( this.enableRotate === false ) return;\n\n\t\t\tthis._handleMouseMoveRotate( event );\n\n\t\t\tbreak;\n\n\t\tcase _STATE.DOLLY:\n\n\t\t\tif ( this.enableZoom === false ) return;\n\n\t\t\tthis._handleMouseMoveDolly( event );\n\n\t\t\tbreak;\n\n\t\tcase _STATE.PAN:\n\n\t\t\tif ( this.enablePan === false ) return;\n\n\t\t\tthis._handleMouseMovePan( event );\n\n\t\t\tbreak;\n\n\t}\n\n}\n\nfunction onMouseWheel( event ) {\n\n\tif ( this.enabled === false || this.enableZoom === false || this.state !== _STATE.NONE ) return;\n\n\tevent.preventDefault();\n\n\tthis.dispatchEvent( _startEvent );\n\n\tthis._handleMouseWheel( this._customWheelEvent( event ) );\n\n\tthis.dispatchEvent( _endEvent );\n\n}\n\nfunction onKeyDown( event ) {\n\n\tif ( this.enabled === false ) return;\n\n\tthis._handleKeyDown( event );\n\n}\n\nfunction onTouchStart( event ) {\n\n\tthis._trackPointer( event );\n\n\tswitch ( this._pointers.length ) {\n\n\t\tcase 1:\n\n\t\t\tswitch ( this.touches.ONE ) {\n\n\t\t\t\tcase three__WEBPACK_IMPORTED_MODULE_0__.TOUCH.ROTATE:\n\n\t\t\t\t\tif ( this.enableRotate === false ) return;\n\n\t\t\t\t\tthis._handleTouchStartRotate( event );\n\n\t\t\t\t\tthis.state = _STATE.TOUCH_ROTATE;\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase three__WEBPACK_IMPORTED_MODULE_0__.TOUCH.PAN:\n\n\t\t\t\t\tif ( this.enablePan === false ) return;\n\n\t\t\t\t\tthis._handleTouchStartPan( event );\n\n\t\t\t\t\tthis.state = _STATE.TOUCH_PAN;\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault:\n\n\t\t\t\t\tthis.state = _STATE.NONE;\n\n\t\t\t}\n\n\t\t\tbreak;\n\n\t\tcase 2:\n\n\t\t\tswitch ( this.touches.TWO ) {\n\n\t\t\t\tcase three__WEBPACK_IMPORTED_MODULE_0__.TOUCH.DOLLY_PAN:\n\n\t\t\t\t\tif ( this.enableZoom === false && this.enablePan === false ) return;\n\n\t\t\t\t\tthis._handleTouchStartDollyPan( event );\n\n\t\t\t\t\tthis.state = _STATE.TOUCH_DOLLY_PAN;\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase three__WEBPACK_IMPORTED_MODULE_0__.TOUCH.DOLLY_ROTATE:\n\n\t\t\t\t\tif ( this.enableZoom === false && this.enableRotate === false ) return;\n\n\t\t\t\t\tthis._handleTouchStartDollyRotate( event );\n\n\t\t\t\t\tthis.state = _STATE.TOUCH_DOLLY_ROTATE;\n\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault:\n\n\t\t\t\t\tthis.state = _STATE.NONE;\n\n\t\t\t}\n\n\t\t\tbreak;\n\n\t\tdefault:\n\n\t\t\tthis.state = _STATE.NONE;\n\n\t}\n\n\tif ( this.state !== _STATE.NONE ) {\n\n\t\tthis.dispatchEvent( _startEvent );\n\n\t}\n\n}\n\nfunction onTouchMove( event ) {\n\n\tthis._trackPointer( event );\n\n\tswitch ( this.state ) {\n\n\t\tcase _STATE.TOUCH_ROTATE:\n\n\t\t\tif ( this.enableRotate === false ) return;\n\n\t\t\tthis._handleTouchMoveRotate( event );\n\n\t\t\tthis.update();\n\n\t\t\tbreak;\n\n\t\tcase _STATE.TOUCH_PAN:\n\n\t\t\tif ( this.enablePan === false ) return;\n\n\t\t\tthis._handleTouchMovePan( event );\n\n\t\t\tthis.update();\n\n\t\t\tbreak;\n\n\t\tcase _STATE.TOUCH_DOLLY_PAN:\n\n\t\t\tif ( this.enableZoom === false && this.enablePan === false ) return;\n\n\t\t\tthis._handleTouchMoveDollyPan( event );\n\n\t\t\tthis.update();\n\n\t\t\tbreak;\n\n\t\tcase _STATE.TOUCH_DOLLY_ROTATE:\n\n\t\t\tif ( this.enableZoom === false && this.enableRotate === false ) return;\n\n\t\t\tthis._handleTouchMoveDollyRotate( event );\n\n\t\t\tthis.update();\n\n\t\t\tbreak;\n\n\t\tdefault:\n\n\t\t\tthis.state = _STATE.NONE;\n\n\t}\n\n}\n\nfunction onContextMenu( event ) {\n\n\tif ( this.enabled === false ) return;\n\n\tevent.preventDefault();\n\n}\n\nfunction interceptControlDown( event ) {\n\n\tif ( event.key === 'Control' ) {\n\n\t\tthis._controlActive = true;\n\n\t\tconst document = this.domElement.getRootNode(); // offscreen canvas compatibility\n\n\t\tdocument.addEventListener( 'keyup', this._interceptControlUp, { passive: true, capture: true } );\n\n\t}\n\n}\n\nfunction interceptControlUp( event ) {\n\n\tif ( event.key === 'Control' ) {\n\n\t\tthis._controlActive = false;\n\n\t\tconst document = this.domElement.getRootNode(); // offscreen canvas compatibility\n\n\t\tdocument.removeEventListener( 'keyup', this._interceptControlUp, { passive: true, capture: true } );\n\n\t}\n\n}\n\n\n\n\n//# sourceURL=webpack://concretejs/./node_modules/three/examples/jsm/controls/OrbitControls.js?"); - -/***/ }), - -/***/ "./node_modules/three/examples/jsm/interactive/SelectionBox.js": -/*!*********************************************************************!*\ - !*** ./node_modules/three/examples/jsm/interactive/SelectionBox.js ***! - \*********************************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ SelectionBox: () => (/* binding */ SelectionBox)\n/* harmony export */ });\n/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! three */ \"./node_modules/three/build/three.core.js\");\n\n\n/**\n * This is a class to check whether objects are in a selection area in 3D space\n */\n\nconst _frustum = new three__WEBPACK_IMPORTED_MODULE_0__.Frustum();\nconst _center = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\nconst _tmpPoint = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\nconst _vecNear = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vecTopLeft = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vecTopRight = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vecDownRight = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vecDownLeft = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\nconst _vecFarTopLeft = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vecFarTopRight = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vecFarDownRight = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vecFarDownLeft = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\nconst _vectemp1 = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vectemp2 = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\nconst _vectemp3 = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\nconst _matrix = new three__WEBPACK_IMPORTED_MODULE_0__.Matrix4();\nconst _quaternion = new three__WEBPACK_IMPORTED_MODULE_0__.Quaternion();\nconst _scale = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\nclass SelectionBox {\n\n\tconstructor( camera, scene, deep = Number.MAX_VALUE ) {\n\n\t\tthis.camera = camera;\n\t\tthis.scene = scene;\n\t\tthis.startPoint = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\t\tthis.endPoint = new three__WEBPACK_IMPORTED_MODULE_0__.Vector3();\n\t\tthis.collection = [];\n\t\tthis.instances = {};\n\t\tthis.deep = deep;\n\n\t}\n\n\tselect( startPoint, endPoint ) {\n\n\t\tthis.startPoint = startPoint || this.startPoint;\n\t\tthis.endPoint = endPoint || this.endPoint;\n\t\tthis.collection = [];\n\n\t\tthis.updateFrustum( this.startPoint, this.endPoint );\n\t\tthis.searchChildInFrustum( _frustum, this.scene );\n\n\t\treturn this.collection;\n\n\t}\n\n\tupdateFrustum( startPoint, endPoint ) {\n\n\t\tstartPoint = startPoint || this.startPoint;\n\t\tendPoint = endPoint || this.endPoint;\n\n\t\t// Avoid invalid frustum\n\n\t\tif ( startPoint.x === endPoint.x ) {\n\n\t\t\tendPoint.x += Number.EPSILON;\n\n\t\t}\n\n\t\tif ( startPoint.y === endPoint.y ) {\n\n\t\t\tendPoint.y += Number.EPSILON;\n\n\t\t}\n\n\t\tthis.camera.updateProjectionMatrix();\n\t\tthis.camera.updateMatrixWorld();\n\n\t\tif ( this.camera.isPerspectiveCamera ) {\n\n\t\t\t_tmpPoint.copy( startPoint );\n\t\t\t_tmpPoint.x = Math.min( startPoint.x, endPoint.x );\n\t\t\t_tmpPoint.y = Math.max( startPoint.y, endPoint.y );\n\t\t\tendPoint.x = Math.max( startPoint.x, endPoint.x );\n\t\t\tendPoint.y = Math.min( startPoint.y, endPoint.y );\n\n\t\t\t_vecNear.setFromMatrixPosition( this.camera.matrixWorld );\n\t\t\t_vecTopLeft.copy( _tmpPoint );\n\t\t\t_vecTopRight.set( endPoint.x, _tmpPoint.y, 0 );\n\t\t\t_vecDownRight.copy( endPoint );\n\t\t\t_vecDownLeft.set( _tmpPoint.x, endPoint.y, 0 );\n\n\t\t\t_vecTopLeft.unproject( this.camera );\n\t\t\t_vecTopRight.unproject( this.camera );\n\t\t\t_vecDownRight.unproject( this.camera );\n\t\t\t_vecDownLeft.unproject( this.camera );\n\n\t\t\t_vectemp1.copy( _vecTopLeft ).sub( _vecNear );\n\t\t\t_vectemp2.copy( _vecTopRight ).sub( _vecNear );\n\t\t\t_vectemp3.copy( _vecDownRight ).sub( _vecNear );\n\t\t\t_vectemp1.normalize();\n\t\t\t_vectemp2.normalize();\n\t\t\t_vectemp3.normalize();\n\n\t\t\t_vectemp1.multiplyScalar( this.deep );\n\t\t\t_vectemp2.multiplyScalar( this.deep );\n\t\t\t_vectemp3.multiplyScalar( this.deep );\n\t\t\t_vectemp1.add( _vecNear );\n\t\t\t_vectemp2.add( _vecNear );\n\t\t\t_vectemp3.add( _vecNear );\n\n\t\t\tconst planes = _frustum.planes;\n\n\t\t\tplanes[ 0 ].setFromCoplanarPoints( _vecNear, _vecTopLeft, _vecTopRight );\n\t\t\tplanes[ 1 ].setFromCoplanarPoints( _vecNear, _vecTopRight, _vecDownRight );\n\t\t\tplanes[ 2 ].setFromCoplanarPoints( _vecDownRight, _vecDownLeft, _vecNear );\n\t\t\tplanes[ 3 ].setFromCoplanarPoints( _vecDownLeft, _vecTopLeft, _vecNear );\n\t\t\tplanes[ 4 ].setFromCoplanarPoints( _vecTopRight, _vecDownRight, _vecDownLeft );\n\t\t\tplanes[ 5 ].setFromCoplanarPoints( _vectemp3, _vectemp2, _vectemp1 );\n\t\t\tplanes[ 5 ].normal.multiplyScalar( - 1 );\n\n\t\t} else if ( this.camera.isOrthographicCamera ) {\n\n\t\t\tconst left = Math.min( startPoint.x, endPoint.x );\n\t\t\tconst top = Math.max( startPoint.y, endPoint.y );\n\t\t\tconst right = Math.max( startPoint.x, endPoint.x );\n\t\t\tconst down = Math.min( startPoint.y, endPoint.y );\n\n\t\t\t_vecTopLeft.set( left, top, - 1 );\n\t\t\t_vecTopRight.set( right, top, - 1 );\n\t\t\t_vecDownRight.set( right, down, - 1 );\n\t\t\t_vecDownLeft.set( left, down, - 1 );\n\n\t\t\t_vecFarTopLeft.set( left, top, 1 );\n\t\t\t_vecFarTopRight.set( right, top, 1 );\n\t\t\t_vecFarDownRight.set( right, down, 1 );\n\t\t\t_vecFarDownLeft.set( left, down, 1 );\n\n\t\t\t_vecTopLeft.unproject( this.camera );\n\t\t\t_vecTopRight.unproject( this.camera );\n\t\t\t_vecDownRight.unproject( this.camera );\n\t\t\t_vecDownLeft.unproject( this.camera );\n\n\t\t\t_vecFarTopLeft.unproject( this.camera );\n\t\t\t_vecFarTopRight.unproject( this.camera );\n\t\t\t_vecFarDownRight.unproject( this.camera );\n\t\t\t_vecFarDownLeft.unproject( this.camera );\n\n\t\t\tconst planes = _frustum.planes;\n\n\t\t\tplanes[ 0 ].setFromCoplanarPoints( _vecTopLeft, _vecFarTopLeft, _vecFarTopRight );\n\t\t\tplanes[ 1 ].setFromCoplanarPoints( _vecTopRight, _vecFarTopRight, _vecFarDownRight );\n\t\t\tplanes[ 2 ].setFromCoplanarPoints( _vecFarDownRight, _vecFarDownLeft, _vecDownLeft );\n\t\t\tplanes[ 3 ].setFromCoplanarPoints( _vecFarDownLeft, _vecFarTopLeft, _vecTopLeft );\n\t\t\tplanes[ 4 ].setFromCoplanarPoints( _vecTopRight, _vecDownRight, _vecDownLeft );\n\t\t\tplanes[ 5 ].setFromCoplanarPoints( _vecFarDownRight, _vecFarTopRight, _vecFarTopLeft );\n\t\t\tplanes[ 5 ].normal.multiplyScalar( - 1 );\n\n\t\t} else {\n\n\t\t\tconsole.error( 'THREE.SelectionBox: Unsupported camera type.' );\n\n\t\t}\n\n\t}\n\n\tsearchChildInFrustum( frustum, object ) {\n\n\t\tif ( object.isMesh || object.isLine || object.isPoints ) {\n\n\t\t\tif ( object.isInstancedMesh ) {\n\n\t\t\t\tthis.instances[ object.uuid ] = [];\n\n\t\t\t\tfor ( let instanceId = 0; instanceId < object.count; instanceId ++ ) {\n\n\t\t\t\t\tobject.getMatrixAt( instanceId, _matrix );\n\t\t\t\t\t_matrix.decompose( _center, _quaternion, _scale );\n\t\t\t\t\t_center.applyMatrix4( object.matrixWorld );\n\n\t\t\t\t\tif ( frustum.containsPoint( _center ) ) {\n\n\t\t\t\t\t\tthis.instances[ object.uuid ].push( instanceId );\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t} else {\n\n\t\t\t\tif ( object.geometry.boundingSphere === null ) object.geometry.computeBoundingSphere();\n\n\t\t\t\t_center.copy( object.geometry.boundingSphere.center );\n\n\t\t\t\t_center.applyMatrix4( object.matrixWorld );\n\n\t\t\t\tif ( frustum.containsPoint( _center ) ) {\n\n\t\t\t\t\tthis.collection.push( object );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\tif ( object.children.length > 0 ) {\n\n\t\t\tfor ( let x = 0; x < object.children.length; x ++ ) {\n\n\t\t\t\tthis.searchChildInFrustum( frustum, object.children[ x ] );\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n}\n\n\n\n\n//# sourceURL=webpack://concretejs/./node_modules/three/examples/jsm/interactive/SelectionBox.js?"); - -/***/ }), - -/***/ "./node_modules/three/examples/jsm/interactive/SelectionHelper.js": -/*!************************************************************************!*\ - !*** ./node_modules/three/examples/jsm/interactive/SelectionHelper.js ***! - \************************************************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ SelectionHelper: () => (/* binding */ SelectionHelper)\n/* harmony export */ });\n/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! three */ \"./node_modules/three/build/three.core.js\");\n\n\nclass SelectionHelper {\n\n\tconstructor( renderer, cssClassName ) {\n\n\t\tthis.element = document.createElement( 'div' );\n\t\tthis.element.classList.add( cssClassName );\n\t\tthis.element.style.pointerEvents = 'none';\n\n\t\tthis.renderer = renderer;\n\n\t\tthis.startPoint = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis.pointTopLeft = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\t\tthis.pointBottomRight = new three__WEBPACK_IMPORTED_MODULE_0__.Vector2();\n\n\t\tthis.isDown = false;\n\t\tthis.enabled = true;\n\n\t\tthis.onPointerDown = function ( event ) {\n\n\t\t\tif ( this.enabled === false ) return;\n\n\t\t\tthis.isDown = true;\n\t\t\tthis.onSelectStart( event );\n\n\t\t}.bind( this );\n\n\t\tthis.onPointerMove = function ( event ) {\n\n\t\t\tif ( this.enabled === false ) return;\n\n\t\t\tif ( this.isDown ) {\n\n\t\t\t\tthis.onSelectMove( event );\n\n\t\t\t}\n\n\t\t}.bind( this );\n\n\t\tthis.onPointerUp = function ( ) {\n\n\t\t\tif ( this.enabled === false ) return;\n\n\t\t\tthis.isDown = false;\n\t\t\tthis.onSelectOver();\n\n\t\t}.bind( this );\n\n\t\tthis.renderer.domElement.addEventListener( 'pointerdown', this.onPointerDown );\n\t\tthis.renderer.domElement.addEventListener( 'pointermove', this.onPointerMove );\n\t\tthis.renderer.domElement.addEventListener( 'pointerup', this.onPointerUp );\n\n\t}\n\n\tdispose() {\n\n\t\tthis.renderer.domElement.removeEventListener( 'pointerdown', this.onPointerDown );\n\t\tthis.renderer.domElement.removeEventListener( 'pointermove', this.onPointerMove );\n\t\tthis.renderer.domElement.removeEventListener( 'pointerup', this.onPointerUp );\n\n\t}\n\n\tonSelectStart( event ) {\n\n\t\tthis.element.style.display = 'none';\n\n\t\tthis.renderer.domElement.parentElement.appendChild( this.element );\n\n\t\tthis.element.style.left = event.clientX + 'px';\n\t\tthis.element.style.top = event.clientY + 'px';\n\t\tthis.element.style.width = '0px';\n\t\tthis.element.style.height = '0px';\n\n\t\tthis.startPoint.x = event.clientX;\n\t\tthis.startPoint.y = event.clientY;\n\n\t}\n\n\tonSelectMove( event ) {\n\n\t\tthis.element.style.display = 'block';\n\n\t\tthis.pointBottomRight.x = Math.max( this.startPoint.x, event.clientX );\n\t\tthis.pointBottomRight.y = Math.max( this.startPoint.y, event.clientY );\n\t\tthis.pointTopLeft.x = Math.min( this.startPoint.x, event.clientX );\n\t\tthis.pointTopLeft.y = Math.min( this.startPoint.y, event.clientY );\n\n\t\tthis.element.style.left = this.pointTopLeft.x + 'px';\n\t\tthis.element.style.top = this.pointTopLeft.y + 'px';\n\t\tthis.element.style.width = ( this.pointBottomRight.x - this.pointTopLeft.x ) + 'px';\n\t\tthis.element.style.height = ( this.pointBottomRight.y - this.pointTopLeft.y ) + 'px';\n\n\t}\n\n\tonSelectOver() {\n\n\t\tthis.element.parentElement.removeChild( this.element );\n\n\t}\n\n}\n\n\n\n\n//# sourceURL=webpack://concretejs/./node_modules/three/examples/jsm/interactive/SelectionHelper.js?"); - -/***/ }), - -/***/ "./src/CADfunctions.js": -/*!*****************************!*\ - !*** ./src/CADfunctions.js ***! - \*****************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ setupMoveShortcut: () => (/* binding */ setupMoveShortcut),\n/* harmony export */ setupReplicateShortcut: () => (/* binding */ setupReplicateShortcut)\n/* harmony export */ });\n/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! three */ \"./node_modules/three/build/three.core.js\");\n/* harmony import */ var _main_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./main.js */ \"./src/main.js\");\n/* harmony import */ var _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ././threeJSscenefunctions.js */ \"./src/threeJSscenefunctions.js\");\n/* harmony import */ var _concShape_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./concShape.js */ \"./src/concShape.js\");\nfunction _createForOfIteratorHelper(r, e) { var t = \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"]; if (!t) { if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e && r && \"number\" == typeof r.length) { t && (r = t); var _n = 0, F = function F() {}; return { s: F, n: function n() { return _n >= r.length ? { done: !0 } : { done: !1, value: r[_n++] }; }, e: function e(r) { throw r; }, f: F }; } throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); } var o, a = !0, u = !1; return { s: function s() { t = t.call(r); }, n: function n() { var r = t.next(); return a = r.done, r; }, e: function e(r) { u = !0, o = r; }, f: function f() { try { a || null == t[\"return\"] || t[\"return\"](); } finally { if (u) throw o; } } }; }\nfunction _unsupportedIterableToArray(r, a) { if (r) { if (\"string\" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return \"Object\" === t && r.constructor && (t = r.constructor.name), \"Map\" === t || \"Set\" === t ? Array.from(r) : \"Arguments\" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }\nfunction _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }\n\n\n\n\nfunction setupReplicateShortcut(sprite) {\n var lastCPressTime = 0;\n var doublePressInterval = 400;\n function replicateAction() {\n var Xreplicate = parseFloat(prompt(\"What value of X\"));\n var Yreplicate = parseFloat(prompt(\"What value of Y\"));\n alert(\"X value = \" + Xreplicate + \" Y value = \" + Yreplicate);\n var allSelectedPnts = (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.getAllSelectedPnts)();\n var allSelectedRebar = (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.getAllSelectedRebar)();\n var allSelectedConc = (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.getAllSelectedConcShape)();\n for (var i = 0; i < allSelectedPnts.length; i++) {\n var xcurrent = allSelectedPnts[i].geometry.attributes.position.array[0];\n var ycurrent = allSelectedPnts[i].geometry.attributes.position.array[1];\n var newX = xcurrent + Xreplicate;\n var newY = ycurrent + Yreplicate;\n document.getElementById(\"X_Vals\").value = newX;\n document.getElementById(\"Y_Vals\").value = newY;\n (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.addPoint)();\n }\n var _iterator = _createForOfIteratorHelper(allSelectedRebar),\n _step;\n try {\n for (_iterator.s(); !(_step = _iterator.n()).done;) {\n var pnt = _step.value;\n var _xcurrent = pnt.geometry.attributes.position.array[0];\n var _ycurrent = pnt.geometry.attributes.position.array[1];\n var barSize = pnt.rebarSize;\n var _newX = _xcurrent + Xreplicate;\n var _newY = _ycurrent + Yreplicate;\n document.getElementById(\"X_Vals\").value = _newX;\n document.getElementById(\"Y_Vals\").value = _newY;\n document.getElementById(\"rebar_Vals\").value = barSize;\n (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.addRebarToScene)(sprite);\n }\n } catch (err) {\n _iterator.e(err);\n } finally {\n _iterator.f();\n }\n var _iterator2 = _createForOfIteratorHelper(allSelectedConc),\n _step2;\n try {\n for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {\n var _selectedConc$basesha;\n var selectedConc = _step2.value;\n var originalPoints = selectedConc.basePoints || ((_selectedConc$basesha = selectedConc.baseshape) === null || _selectedConc$basesha === void 0 ? void 0 : _selectedConc$basesha.getPoints());\n if (!originalPoints || originalPoints.length === 0) continue;\n var newBasePoints = originalPoints.map(function (p) {\n return {\n x: p.x + Xreplicate,\n y: p.y + Yreplicate\n };\n });\n var newHoles = selectedConc.holes.map(function (hole) {\n var newHole = new three__WEBPACK_IMPORTED_MODULE_3__.Path();\n hole.getPoints().forEach(function (pt, i) {\n var offset = new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(pt.x + Xreplicate, pt.y + Yreplicate);\n i === 0 ? newHole.moveTo(offset.x, offset.y) : newHole.lineTo(offset.x, offset.y);\n });\n return newHole;\n });\n var newConcShape = new _concShape_js__WEBPACK_IMPORTED_MODULE_2__.ConcShape(newBasePoints, selectedConc.material, newHoles);\n newConcShape.generateMesh();\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(newConcShape.mesh);\n }\n } catch (err) {\n _iterator2.e(err);\n } finally {\n _iterator2.f();\n }\n }\n\n // Keyboard shortcut\n document.addEventListener('keydown', function (e) {\n var currentTime = new Date().getTime();\n if (e.key.toLowerCase() === 'c') {\n if (currentTime - lastCPressTime < doublePressInterval) {\n replicateAction();\n }\n lastCPressTime = currentTime;\n }\n });\n\n // Button click hookup\n var replicateBtn = document.getElementById(\"replicateBtn\");\n if (replicateBtn) {\n replicateBtn.addEventListener(\"click\", replicateAction);\n }\n}\nfunction setupMoveShortcut() {\n var mPressed = false;\n function moveAction() {\n debugger;\n var Xmove = parseFloat(prompt(\"Enter X movement\"));\n var Ymove = parseFloat(prompt(\"Enter Y movement\"));\n alert(\"Moving selected objects by X = \".concat(Xmove, \", Y = \").concat(Ymove));\n var selectedPnts = (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.getAllSelectedPnts)();\n var _iterator3 = _createForOfIteratorHelper(selectedPnts),\n _step3;\n try {\n for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {\n var pnt = _step3.value;\n var pos = pnt.geometry.attributes.position;\n pos.array[0] += Xmove;\n pos.array[1] += Ymove;\n pos.needsUpdate = true;\n pnt.geometry.computeBoundingBox();\n pnt.geometry.computeBoundingSphere();\n }\n } catch (err) {\n _iterator3.e(err);\n } finally {\n _iterator3.f();\n }\n var selectedRebar = (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.getAllSelectedRebar)();\n var _iterator4 = _createForOfIteratorHelper(selectedRebar),\n _step4;\n try {\n for (_iterator4.s(); !(_step4 = _iterator4.n()).done;) {\n var rebar = _step4.value;\n var _pos = rebar.geometry.attributes.position;\n _pos.array[0] += Xmove;\n _pos.array[1] += Ymove;\n _pos.needsUpdate = true;\n rebar.geometry.computeBoundingBox();\n rebar.geometry.computeBoundingSphere();\n }\n } catch (err) {\n _iterator4.e(err);\n } finally {\n _iterator4.f();\n }\n var selectedConc = (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.getAllSelectedConcShape)();\n var _iterator5 = _createForOfIteratorHelper(selectedConc),\n _step5;\n try {\n for (_iterator5.s(); !(_step5 = _iterator5.n()).done;) {\n var conc = _step5.value;\n conc.generateMovedMesh(Xmove, Ymove, selectedConc);\n }\n } catch (err) {\n _iterator5.e(err);\n } finally {\n _iterator5.f();\n }\n }\n\n // Keyboard shortcut\n document.addEventListener('keydown', function (e) {\n if (e.key.toLowerCase() === 'm') {\n mPressed = true;\n }\n if (e.key.toLowerCase() === 'v' && mPressed) {\n moveAction();\n }\n });\n document.addEventListener('keyup', function (e) {\n if (e.key.toLowerCase() === 'm') {\n mPressed = false;\n }\n });\n\n // Button click hookup\n var moveBtn = document.getElementById(\"moveBtn\");\n if (moveBtn) {\n moveBtn.addEventListener(\"click\", moveAction);\n }\n}\n\n//# sourceURL=webpack://concretejs/./src/CADfunctions.js?"); - -/***/ }), - -/***/ "./src/compositeShapeAnalysis.js": -/*!***************************************!*\ - !*** ./src/compositeShapeAnalysis.js ***! - \***************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ CompositeConcShape: () => (/* binding */ CompositeConcShape)\n/* harmony export */ });\n/* harmony import */ var delaunator__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! delaunator */ \"./node_modules/delaunator/index.js\");\n/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! three */ \"./node_modules/three/build/three.core.js\");\n/* harmony import */ var _main_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./main.js */ \"./src/main.js\");\n/* harmony import */ var _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./threeJSscenefunctions.js */ \"./src/threeJSscenefunctions.js\");\nfunction _typeof(o) { \"@babel/helpers - typeof\"; return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && \"function\" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? \"symbol\" : typeof o; }, _typeof(o); }\nfunction _construct(t, e, r) { if (_isNativeReflectConstruct()) return Reflect.construct.apply(null, arguments); var o = [null]; o.push.apply(o, e); var p = new (t.bind.apply(t, o))(); return r && _setPrototypeOf(p, r.prototype), p; }\nfunction _setPrototypeOf(t, e) { return _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function (t, e) { return t.__proto__ = e, t; }, _setPrototypeOf(t, e); }\nfunction _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); }\nfunction _toConsumableArray(r) { return _arrayWithoutHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableSpread(); }\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\nfunction _iterableToArray(r) { if (\"undefined\" != typeof Symbol && null != r[Symbol.iterator] || null != r[\"@@iterator\"]) return Array.from(r); }\nfunction _arrayWithoutHoles(r) { if (Array.isArray(r)) return _arrayLikeToArray(r); }\nfunction _slicedToArray(r, e) { return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest(); }\nfunction _nonIterableRest() { throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\nfunction _iterableToArrayLimit(r, l) { var t = null == r ? null : \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t[\"return\"] && (u = t[\"return\"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } }\nfunction _arrayWithHoles(r) { if (Array.isArray(r)) return r; }\nfunction _createForOfIteratorHelper(r, e) { var t = \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"]; if (!t) { if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e && r && \"number\" == typeof r.length) { t && (r = t); var _n = 0, F = function F() {}; return { s: F, n: function n() { return _n >= r.length ? { done: !0 } : { done: !1, value: r[_n++] }; }, e: function e(r) { throw r; }, f: F }; } throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); } var o, a = !0, u = !1; return { s: function s() { t = t.call(r); }, n: function n() { var r = t.next(); return a = r.done, r; }, e: function e(r) { u = !0, o = r; }, f: function f() { try { a || null == t[\"return\"] || t[\"return\"](); } finally { if (u) throw o; } } }; }\nfunction _unsupportedIterableToArray(r, a) { if (r) { if (\"string\" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return \"Object\" === t && r.constructor && (t = r.constructor.name), \"Map\" === t || \"Set\" === t ? Array.from(r) : \"Arguments\" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }\nfunction _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }\nfunction _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError(\"Cannot call a class as a function\"); }\nfunction _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, \"value\" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }\nfunction _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, \"prototype\", { writable: !1 }), e; }\nfunction _toPropertyKey(t) { var i = _toPrimitive(t, \"string\"); return \"symbol\" == _typeof(i) ? i : i + \"\"; }\nfunction _toPrimitive(t, r) { if (\"object\" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || \"default\"); if (\"object\" != _typeof(i)) return i; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (\"string\" === r ? String : Number)(t); }\n\n\n\n\nvar CompositeConcShape = /*#__PURE__*/function () {\n function CompositeConcShape(concShapes) {\n _classCallCheck(this, CompositeConcShape);\n this.concShapes = concShapes;\n this.material = null;\n this.combinedPoints = [];\n this.triangles = [];\n this.FEMmesh = [];\n this.totalRebarArea = 0;\n this.FEMarea = 0;\n this.centroidX = 0;\n this.centroidY = 0;\n this.transformedFEMcentroids = {}; // ✅ Initialize as an empty object\n }\n return _createClass(CompositeConcShape, [{\n key: \"generateCombinedMesh\",\n value: function generateCombinedMesh() {\n var allPoints = [];\n var _iterator = _createForOfIteratorHelper(this.concShapes),\n _step;\n try {\n for (_iterator.s(); !(_step = _iterator.n()).done;) {\n var shape = _step.value;\n var _shape$generateShapeD = shape.generateShapeDelaunayPoints(),\n boundaryPnts = _shape$generateShapeD.boundaryPnts,\n holePnts = _shape$generateShapeD.holePnts,\n generatedPnts = _shape$generateShapeD.generatedPnts;\n var combined = [].concat(_toConsumableArray(boundaryPnts), _toConsumableArray(holePnts), _toConsumableArray(generatedPnts));\n allPoints.push.apply(allPoints, _toConsumableArray(combined));\n }\n\n // ✅ Deduplicate points based on distance threshold\n } catch (err) {\n _iterator.e(err);\n } finally {\n _iterator.f();\n }\n var minDistance = 0.3;\n var uniquePoints = [];\n for (var i = 0; i < allPoints.length; i++) {\n var _allPoints$i = _slicedToArray(allPoints[i], 2),\n x1 = _allPoints$i[0],\n y1 = _allPoints$i[1];\n var isDuplicate = false;\n for (var j = 0; j < uniquePoints.length; j++) {\n var _uniquePoints$j = _slicedToArray(uniquePoints[j], 2),\n x2 = _uniquePoints$j[0],\n y2 = _uniquePoints$j[1];\n var distSq = Math.pow(x1 - x2, 2) + Math.pow(y1 - y2, 2);\n if (distSq < Math.pow(minDistance, 2)) {\n isDuplicate = true;\n break;\n }\n }\n if (!isDuplicate) {\n uniquePoints.push(allPoints[i]);\n }\n }\n this.combinedPoints = uniquePoints;\n\n // ✅ Delaunay triangulation on cleaned points\n var delaunay = delaunator__WEBPACK_IMPORTED_MODULE_2__[\"default\"].from(this.combinedPoints);\n this.triangles = this._drawTriangles(delaunay.triangles, this.combinedPoints);\n this.FEMmesh = this._drawTrianglesThree(this.triangles);\n }\n }, {\n key: \"_drawTriangles\",\n value: function _drawTriangles(triIndices, points) {\n var triangles = [];\n for (var i = 0; i < triIndices.length; i += 3) {\n triangles.push([points[triIndices[i]], points[triIndices[i + 1]], points[triIndices[i + 2]]]);\n }\n return triangles;\n }\n }, {\n key: \"_drawTrianglesThree\",\n value: function _drawTrianglesThree(triangleData) {\n var _this = this;\n var elements = [];\n this.FEMarea = 0;\n this.centroidX = 0;\n this.centroidY = 0;\n var _iterator2 = _createForOfIteratorHelper(triangleData),\n _step2;\n try {\n for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {\n var tri = _step2.value;\n var geometry = new three__WEBPACK_IMPORTED_MODULE_3__.BufferGeometry();\n var vertices = new Float32Array(tri.flatMap(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n x = _ref2[0],\n y = _ref2[1];\n return [x, y, 0];\n }));\n geometry.setAttribute('position', new three__WEBPACK_IMPORTED_MODULE_3__.BufferAttribute(vertices, 3));\n geometry.setAttribute('color', new three__WEBPACK_IMPORTED_MODULE_3__.BufferAttribute(new Float32Array(vertices.length), 3));\n var material = new three__WEBPACK_IMPORTED_MODULE_3__.MeshBasicMaterial({\n wireframe: true,\n vertexColors: true,\n side: three__WEBPACK_IMPORTED_MODULE_3__.DoubleSide\n });\n var mesh = new three__WEBPACK_IMPORTED_MODULE_3__.Mesh(geometry, material);\n\n // Compute area and centroid\n mesh.area = this._triangleArea(tri);\n mesh.centroid = this._triangleCentroid(tri);\n\n // Perform raycast check across all concShapes\n var isInside = false;\n var _iterator3 = _createForOfIteratorHelper(this.concShapes),\n _step3;\n try {\n for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {\n var shape = _step3.value;\n if (!shape.containsEllipse && shape.rayCasting([mesh.centroid.x, mesh.centroid.y])[0]) {\n isInside = true;\n break;\n } else if (shape.containsEllipse && shape.rayCastingEllipse([mesh.centroid.x, mesh.centroid.y])[0]) {\n isInside = true;\n break;\n }\n }\n } catch (err) {\n _iterator3.e(err);\n } finally {\n _iterator3.f();\n }\n if (isInside) {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(mesh);\n elements.push(mesh);\n this.FEMarea += mesh.area;\n this.centroidX += mesh.area * mesh.centroid.x;\n this.centroidY += mesh.area * mesh.centroid.y;\n mesh.userData.concShape = this.concShapes[0]; // This stores the reference to the parent ConcShape \n // Future Work if you want to store multiple concrete Properties\n mesh.userData.compShape = this; // Used for plotting \n }\n // Remove all objects from the scene that are not FEMmesh objects and keep all rebar objects\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.children = _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.children.filter(function (obj) {\n return _this.FEMmesh.includes(obj) || obj.isRebar;\n });\n }\n\n // Finalize centroid\n } catch (err) {\n _iterator2.e(err);\n } finally {\n _iterator2.f();\n }\n if (this.FEMarea > 0) {\n this.centroidX /= this.FEMarea;\n this.centroidY /= this.FEMarea;\n } else {\n console.warn(\"❌ Total FEM area is zero, cannot compute centroid.\");\n }\n console.log(\"📐 FEM Area:\", this.FEMarea.toFixed(2));\n console.log(\"📍 Centroid X:\", this.centroidX.toFixed(2));\n console.log(\"📍 Centroid Y:\", this.centroidY.toFixed(2));\n return elements;\n }\n }, {\n key: \"_triangleArea\",\n value: function _triangleArea(_ref3) {\n var _ref4 = _slicedToArray(_ref3, 3),\n _ref4$ = _slicedToArray(_ref4[0], 2),\n x1 = _ref4$[0],\n y1 = _ref4$[1],\n _ref4$2 = _slicedToArray(_ref4[1], 2),\n x2 = _ref4$2[0],\n y2 = _ref4$2[1],\n _ref4$3 = _slicedToArray(_ref4[2], 2),\n x3 = _ref4$3[0],\n y3 = _ref4$3[1];\n return Math.abs(x1 * y2 + x2 * y3 + x3 * y1 - (y1 * x2 + y2 * x3 + y3 * x1)) / 2;\n }\n }, {\n key: \"_triangleCentroid\",\n value: function _triangleCentroid(_ref5) {\n var _ref6 = _slicedToArray(_ref5, 3),\n _ref6$ = _slicedToArray(_ref6[0], 2),\n x1 = _ref6$[0],\n y1 = _ref6$[1],\n _ref6$2 = _slicedToArray(_ref6[1], 2),\n x2 = _ref6$2[0],\n y2 = _ref6$2[1],\n _ref6$3 = _slicedToArray(_ref6[2], 2),\n x3 = _ref6$3[0],\n y3 = _ref6$3[1];\n return {\n x: (x1 + x2 + x3) / 3,\n y: (y1 + y2 + y3) / 3\n };\n }\n\n // ✅ Stores Three.js Points objects directly\n }, {\n key: \"initializeRebarObjects\",\n value: function initializeRebarObjects(allSelectedRebar) {\n this.rebarObjects = allSelectedRebar; // Store Three.js Points directly\n // ✅ Compute total rebar area\n this.totalRebarArea = this.rebarObjects.reduce(function (sum, rebar) {\n var radius = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.rebarDia[rebar.rebarSize] / 2; // Diameter to radius\n return sum + Math.PI * radius * radius; // Area of circle: πr²\n }, 0);\n }\n //Future work, for now, to allow for overlaps, ensure all geometry is the same concrete material type.\n }, {\n key: \"checkMaterialConsistency\",\n value: function checkMaterialConsistency() {\n var uniqueMaterials = new Set(this.concShapes.map(function (shape) {\n return shape.material;\n }));\n if (uniqueMaterials.size > 1) {\n console.warn(\"⚠️ Warning: Composite shape includes multiple concrete materials. This may affect Pnmax accuracy.\");\n return false;\n }\n return true;\n }\n }, {\n key: \"CalcPnmax\",\n value: function CalcPnmax(type) {\n var _this$concShapes$;\n if (type !== \"other\") {\n console.warn(\"\\u26A0\\uFE0F Unsupported type \\\"\".concat(type, \"\\\" passed to CalcPnmax. No calculation performed.\"));\n return;\n }\n console.log(\"🔹 Calculating Pnmax for composite shape (one concrete material)...\");\n\n // ✅ Grab material from first concShape (assumes all are the same)\n var concMat = (_this$concShapes$ = this.concShapes[0]) === null || _this$concShapes$ === void 0 ? void 0 : _this$concShapes$.material;\n if (!concMat) {\n console.error(\"❌ No concrete material found in composite shapes.\");\n return;\n }\n var fpc = concMat.stress(-0.003); // psi\n console.log(\"\\uD83E\\uDDF1 Using concrete f'c = \".concat(fpc.toFixed(1), \" psi\"));\n\n // ✅ Use total FEM area\n var totalConcreteArea = this.FEMarea;\n var totalSteelForce = 0;\n\n // ✅ Compute steel force\n if (this.rebarObjects) {\n var _iterator4 = _createForOfIteratorHelper(this.rebarObjects),\n _step4;\n try {\n for (_iterator4.s(); !(_step4 = _iterator4.n()).done;) {\n var rebar = _step4.value;\n var steelMat = rebar.materialData;\n if (!steelMat) continue;\n var strain = 0.005;\n var area = Math.PI / 4 * Math.pow(_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.rebarDia[rebar.rebarSize], 2);\n var stress = steelMat.stress(strain);\n totalSteelForce -= area * stress;\n }\n } catch (err) {\n _iterator4.e(err);\n } finally {\n _iterator4.f();\n }\n }\n\n // ✅ Compute nominal axial strength\n var Po = 0.85 * fpc * totalConcreteArea + totalSteelForce;\n this.Pnmax = 0.8 * Po / 1000; // convert to kips\n\n console.log(\"\\uD83D\\uDCD0 Total Concrete Area: \".concat(totalConcreteArea.toFixed(2), \" in\\xB2\"));\n console.log(\"\\uD83D\\uDD29 Total Steel Force: \".concat(totalSteelForce.toFixed(2), \" lb\"));\n console.log(\"\\u2705 Composite Pnmax = \".concat(this.Pnmax.toFixed(2), \" kips\"));\n }\n }, {\n key: \"transformCoordinatesAtAngle\",\n value: function transformCoordinatesAtAngle(angle) {\n var _this2 = this;\n if (!this.FEMmesh || this.FEMmesh.length === 0) {\n console.error(\"❌ FEM mesh is empty, cannot transform coordinates.\");\n return;\n }\n var radians = Math.PI / 180 * angle;\n var cosTheta = Math.cos(radians);\n var sinTheta = Math.sin(radians);\n var transformedConcrete = this.FEMmesh.map(function (mesh) {\n var u = cosTheta * (mesh.centroid.x - _this2.centroidX) + sinTheta * (mesh.centroid.y - _this2.centroidY);\n var v = -sinTheta * (mesh.centroid.x - _this2.centroidX) + cosTheta * (mesh.centroid.y - _this2.centroidY);\n if (!mesh.transformedCentroid) mesh.transformedCentroid = {};\n mesh.transformedCentroid[angle] = {\n u: u,\n v: v\n };\n return {\n u: u,\n v: v\n };\n });\n this.rebarObjects.forEach(function (rebar) {\n var rebarX = rebar.geometry.attributes.position.array[0];\n var rebarY = rebar.geometry.attributes.position.array[1];\n var u = cosTheta * (rebarX - _this2.centroidX) + sinTheta * (rebarY - _this2.centroidY);\n var v = -sinTheta * (rebarX - _this2.centroidX) + cosTheta * (rebarY - _this2.centroidY);\n if (!rebar.transformedCentroid) rebar.transformedCentroid = {};\n rebar.transformedCentroid[angle] = {\n u: u,\n v: v\n };\n });\n this.transformedFEMcentroids[angle] = {\n angle: angle,\n conc: transformedConcrete,\n centroidCoordinates: {\n u: 0,\n v: 0\n }\n };\n this.populateAnalysisResults();\n }\n }, {\n key: \"populateAnalysisResults\",\n value: function populateAnalysisResults() {\n var analysisResults = document.getElementById(\"analysisResults\");\n var userInputProps = document.getElementById(\"userInputProps\");\n if (!analysisResults) return;\n if (userInputProps) userInputProps.innerHTML = \"\";\n var FEMarea = this.FEMarea || 0;\n var centroidX = this.centroidX || 0;\n var centroidY = this.centroidY || 0;\n var rebarArea = this.totalRebarArea || 0;\n var reinforcementRatio = rebarArea / FEMarea * 100;\n analysisResults.innerHTML = \"\\n
\\n

Concrete Shape Properties

\\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n
Conc AreaStl Area\\u03C1 (%)X (in)Y (in)
\".concat(FEMarea.toFixed(1), \"\").concat(rebarArea.toFixed(2), \"\").concat(reinforcementRatio.toFixed(2), \"\").concat(centroidX.toFixed(1), \"\").concat(centroidY.toFixed(1), \"
\\n
\");\n }\n\n // Generate Strain Profiles for the PMM Analysis, returns [m and b] of y = mx +b linear strain equation\n }, {\n key: \"generateStrains\",\n value: function generateStrains(angle) {\n // ✅ Ensure the transformed FEM centroids exist for the given angle\n if (!this.transformedFEMcentroids[angle]) {\n console.error(\"\\u274C No transformed FEM centroids found for angle \".concat(angle));\n return;\n }\n\n // ✅ Extract transformed rebar and concrete locations\n var concLocations = this.transformedFEMcentroids[angle].conc.map(function (p) {\n return p.v;\n }); // Get only V coordinates\n\n // ✅ Extract transformed rebar V coordinates\n var rebarLocations = this.rebarObjects.map(function (rebar) {\n var _rebar$transformedCen;\n return (_rebar$transformedCen = rebar.transformedCentroid[angle]) === null || _rebar$transformedCen === void 0 ? void 0 : _rebar$transformedCen.v;\n }) // ✅ Access transformed V values\n .filter(function (v) {\n return v !== undefined;\n }); // ✅ Filter out undefined values\n\n if (!rebarLocations.length || !concLocations.length) {\n console.error(\"❌ Rebar or Concrete locations are empty. Cannot generate strain profiles.\");\n return;\n }\n\n // ✅ Find min/max V positions for rebar and concrete\n var rebarMax = Math.max.apply(Math, _toConsumableArray(rebarLocations));\n var rebarMin = Math.min.apply(Math, _toConsumableArray(rebarLocations));\n var concMax = Math.max.apply(Math, _toConsumableArray(concLocations));\n var concMin = Math.min.apply(Math, _toConsumableArray(concLocations));\n console.log(\"\\uD83D\\uDD39 Angle \".concat(angle, \"\\xB0:\"));\n console.log(\" \\u2705 Rebar Max: \".concat(rebarMax, \", Min: \").concat(rebarMin));\n console.log(\" \\u2705 Concrete Max: \".concat(concMax, \", Min: \").concat(concMin));\n\n // ✅ Define strain limits\n var epsilon_c = -0.003; // Concrete crushing strain\n var epsilon_t = 0.025; // Maximum tension strain of profile\n var steps = 25; // Number of steps for profile generation\n\n // ✅ Initialize strain profiles\n var strainProfileCtoT = [];\n var strainProfileTtoT = [];\n var strainProfileTtoC = [];\n var strainProfileCtoC = [];\n\n // ✅ Compute slope steps\n var slopeStepCtoT = (epsilon_t - epsilon_c) / (concMax - rebarMin) / (steps - 1);\n var slopeStepTtoT = (epsilon_c - epsilon_t) / (concMax - rebarMin) / (steps - 1);\n var slopeStepTtoC = -((epsilon_c - epsilon_t) / (rebarMax - concMin)) / (steps - 1);\n var slopeStepCtoC = -((epsilon_c - epsilon_t) / (rebarMax - concMin)) / (steps - 1);\n\n // ✅ Generate strain profiles\n for (var i = 0; i < steps; i++) {\n // ✅ Compression to Tension (C to T)\n strainProfileCtoT.push([-i * slopeStepCtoT, epsilon_c - -i * slopeStepCtoT * concMax]);\n\n // ✅ Tension Failure to Tension (T to T)\n strainProfileTtoT.push([-(epsilon_t - epsilon_c) / (concMax - rebarMin) - slopeStepTtoT * i, epsilon_t - (-(epsilon_t - epsilon_c) / (concMax - rebarMin) - slopeStepTtoT * i) * rebarMin]);\n\n // ✅ Tension to Compression (T to C)\n strainProfileTtoC.push([slopeStepTtoC * i, epsilon_t - i * slopeStepTtoC * rebarMax]);\n\n // ✅ Compression to Compression (C to C)\n strainProfileCtoC.push([-((epsilon_c - epsilon_t) / (rebarMax - concMin)) - slopeStepCtoC * i, epsilon_c - slopeStepCtoC * -(steps - 1 - i) * -concMin]);\n }\n\n // ✅ Combine all strain profiles\n var strainProfile = strainProfileCtoT.concat(strainProfileTtoT, strainProfileTtoC, strainProfileCtoC);\n console.log(\"\\u2705 Generated strain profile for angle \".concat(angle, \":\"), strainProfile);\n\n // ✅ Store strain profile in the class dictionary\n if (!this.strainProfiles) {\n this.strainProfiles = {};\n }\n this.strainProfiles[angle] = strainProfile;\n return strainProfile;\n }\n\n // Function to convert Mu and Mv to Mx and My\n }, {\n key: \"convertUVtoXY\",\n value: function convertUVtoXY(angle, Mu, Mv) {\n var radians = Math.PI / 180 * angle;\n var Mx = Mu * Math.sin(radians) - Mv * Math.cos(radians);\n var My = Mu * Math.cos(radians) + Mv * Math.sin(radians);\n return {\n Mx: Mx,\n My: My\n };\n }\n\n //assumes a linear strain distribution\n }, {\n key: \"strainFunction\",\n value: function strainFunction(m, x, b) {\n return m * x + b;\n }\n\n // Given the angle, generate the associated P, Mu, Mv.\n }, {\n key: \"generatePMM\",\n value: function generatePMM(angle) {\n if (!this.transformedFEMcentroids[angle]) {\n console.error(\"\\u274C No transformed centroids found for angle \".concat(angle));\n return;\n }\n if (!this.strainProfiles[angle]) {\n console.error(\"\\u274C No strain profiles found for angle \".concat(angle));\n return;\n }\n console.log(\"\\uD83D\\uDD39 Generating PMM for angle \".concat(angle, \"\\xB0...\"));\n var totalAxialForceArray = [];\n var totalMomentUArray = [];\n var totalMomentVArray = [];\n var totalMomentXArray = [];\n var totalMomentYArray = [];\n var totalPhiAxialForceArray = [];\n var totalPhiMomentXArray = [];\n var totalPhiMomentYArray = [];\n\n // Retrieve centroid coordinates in U-V space\n var centroidU = this.transformedFEMcentroids[angle].centroidCoordinates.u;\n var centroidV = this.transformedFEMcentroids[angle].centroidCoordinates.v;\n\n // Get material properties\n var concMaterial = this.material; // ✅ Concrete material stored in class\n\n if (!this.PMMUVresults) {\n this.PMMUVresults = {};\n }\n if (!this.PMMXYresults) {\n this.PMMXYresults = {};\n }\n if (!this.PMMUVresults[angle]) {\n this.PMMUVresults[angle] = {\n P: [],\n Mu: [],\n Mv: []\n };\n }\n if (!this.PMMXYresults[angle]) {\n this.PMMXYresults[angle] = {\n P: [],\n Mx: [],\n My: [],\n MaxRebarStrain: [],\n phiP: [],\n phiMx: [],\n phiMy: []\n };\n }\n\n //looping through each stress strain profile\n var _iterator5 = _createForOfIteratorHelper(this.strainProfiles[angle]),\n _step5;\n try {\n for (_iterator5.s(); !(_step5 = _iterator5.n()).done;) {\n var strainProfile = _step5.value;\n var concForce = 0;\n var concMomentV = 0;\n var concMomentU = 0;\n var steelForce = 0;\n var steelMomentV = 0;\n var steelMomentU = 0;\n var maxRebarStrain = -Infinity; // Track the maximum rebar strain\n\n for (var i = 0; i < this.FEMmesh.length; i++) {\n var concEle = this.FEMmesh[i]; // Get the concrete element\n var transformedConc = this.transformedFEMcentroids[angle].conc[i]; // Get the transformed coordinates\n\n if (!transformedConc) {\n console.warn(\"\\u26A0\\uFE0F Missing transformed centroid for concrete element at index \".concat(i));\n continue;\n }\n var concStrain = this.strainFunction(strainProfile[0], transformedConc.v, strainProfile[1]);\n var nodalConcForce = concMaterial.stress(concStrain) * concEle.area;\n concForce += nodalConcForce;\n concMomentV += nodalConcForce * (centroidV - transformedConc.v);\n concMomentU += nodalConcForce * (centroidU - transformedConc.u);\n }\n var _iterator6 = _createForOfIteratorHelper(this.rebarObjects),\n _step6;\n try {\n for (_iterator6.s(); !(_step6 = _iterator6.n()).done;) {\n var rebar = _step6.value;\n //area times stress(strain)\n var steelMaterial = rebar.materialData; // ✅ Retrieve steel material\n var transformedRebar = rebar.transformedCentroid[angle]; // ✅ Get transformed U/V at angle\n if (!transformedRebar) {\n console.warn(\"\\u26A0\\uFE0F No transformed coordinates for rebar at angle \".concat(angle));\n continue;\n }\n var rebarStrain = this.strainFunction(strainProfile[0], transformedRebar.v, strainProfile[1]);\n maxRebarStrain = Math.max(maxRebarStrain, rebarStrain); // Track the max strain\n var nodalSteelForce = Math.PI / 4 * Math.pow(_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.rebarDia[rebar.rebarSize], 2) * steelMaterial.stress(rebarStrain);\n steelForce += nodalSteelForce;\n steelMomentV += nodalSteelForce * (centroidV - transformedRebar.v);\n steelMomentU += nodalSteelForce * (centroidU - transformedRebar.u);\n }\n } catch (err) {\n _iterator6.e(err);\n } finally {\n _iterator6.f();\n }\n var resultForce = (steelForce + concForce) / 1000;\n var Mu = (-steelMomentU - concMomentU) / 12 / 1000;\n var Mv = (-steelMomentV - concMomentV) / 12 / 1000;\n var _this$convertUVtoXY = this.convertUVtoXY(angle, Mu, Mv),\n Mx = _this$convertUVtoXY.Mx,\n My = _this$convertUVtoXY.My;\n var phi = this.calculatePhi(\"other\", maxRebarStrain);\n var cappedP = Math.max(resultForce, this.Pnmax);\n var phiP = phi * cappedP;\n var phiMx = phi * Mx;\n var phiMy = phi * My;\n totalAxialForceArray.push(resultForce);\n totalMomentUArray.push(Mu);\n totalMomentVArray.push(Mv);\n totalMomentXArray.push(Mx);\n totalMomentYArray.push(My);\n totalPhiAxialForceArray.push(phiP);\n totalPhiMomentXArray.push(phiMx);\n totalPhiMomentYArray.push(phiMy);\n }\n } catch (err) {\n _iterator5.e(err);\n } finally {\n _iterator5.f();\n }\n this.PMMUVresults[angle].P.push(totalAxialForceArray);\n this.PMMUVresults[angle].Mu.push(totalMomentUArray);\n this.PMMUVresults[angle].Mv.push(totalMomentVArray);\n this.PMMXYresults[angle].P.push(totalAxialForceArray);\n this.PMMXYresults[angle].Mx.push(totalMomentXArray);\n this.PMMXYresults[angle].My.push(totalMomentYArray);\n\n // ✅ Store phi values\n this.PMMXYresults[angle].phiP.push(totalPhiAxialForceArray);\n this.PMMXYresults[angle].phiMx.push(totalPhiMomentXArray);\n this.PMMXYresults[angle].phiMy.push(totalPhiMomentYArray);\n console.log(this.PMMXYresults[angle]);\n }\n\n //ACI 318-19 Table 21.2.2\n }, {\n key: \"calculatePhi\",\n value: function calculatePhi(type, maxRebarStrain) {\n if (type === \"spiral\") return; // ✅ Do nothing if \"spiral\"\n\n var phi;\n if (maxRebarStrain < 0.00207) {\n phi = 0.65;\n } else if (maxRebarStrain >= 0.00507) {\n phi = 0.9;\n } else {\n phi = 0.65 + 0.25 * (maxRebarStrain - 0.00207) / 0.003;\n }\n return phi;\n }\n }, {\n key: \"plotPMMResults\",\n value: function plotPMMResults() {\n var _this3 = this;\n if (!this.PMMXYresults || Object.keys(this.PMMXYresults).length === 0) {\n console.error(\"❌ No PMM XY results available to plot.\");\n return;\n }\n var uniqueAngles = Object.keys(this.PMMXYresults).map(Number);\n var angleDropdown = document.getElementById(\"angleSelection\");\n\n // ✅ If dropdown doesn't exist yet, create it and populate\n if (!angleDropdown) {\n var resultsDiv = document.getElementById(\"results\");\n resultsDiv.innerHTML = \"\\n

3D PMM Interaction Diagram

\\n \\n \\n\\n \\n \\n\\n
\\n \";\n this.populateAngleDropdown(uniqueAngles);\n angleDropdown = document.getElementById(\"angleSelection\");\n }\n var selectedAngle = parseFloat(angleDropdown.value) || uniqueAngles[0];\n this.populateIndexDropdown(selectedAngle);\n var P_values = [],\n Mx_values = [],\n My_values = [];\n var phiP_values = [],\n phiMx_values = [],\n phiMy_values = [];\n var angles = [],\n strainProfileIndices = [];\n for (var angle in this.PMMXYresults) {\n var numPoints = this.PMMXYresults[angle].P.flat().length;\n P_values.push.apply(P_values, _toConsumableArray(this.PMMXYresults[angle].P.flat()));\n Mx_values.push.apply(Mx_values, _toConsumableArray(this.PMMXYresults[angle].Mx.flat()));\n My_values.push.apply(My_values, _toConsumableArray(this.PMMXYresults[angle].My.flat()));\n phiP_values.push.apply(phiP_values, _toConsumableArray(this.PMMXYresults[angle].phiP.flat()));\n phiMx_values.push.apply(phiMx_values, _toConsumableArray(this.PMMXYresults[angle].phiMx.flat()));\n phiMy_values.push.apply(phiMy_values, _toConsumableArray(this.PMMXYresults[angle].phiMy.flat()));\n angles.push.apply(angles, _toConsumableArray(Array(numPoints).fill(Number(angle))));\n strainProfileIndices.push.apply(strainProfileIndices, _toConsumableArray(Array.from({\n length: numPoints\n }, function (_, i) {\n return i;\n })));\n }\n var colors = angles.map(function (angle) {\n return angle === selectedAngle ? \"rgb(255, 100, 0)\" : \"rgb(200, 200, 200)\";\n });\n var symbolTypes = angles.map(function (angle) {\n return angle === selectedAngle ? \"circle\" : \"cross\";\n });\n var originalTrace = {\n x: Mx_values,\n y: My_values,\n z: P_values,\n mode: \"markers\",\n type: \"scatter3d\",\n marker: {\n size: 6,\n color: colors,\n opacity: 0.8,\n symbol: symbolTypes\n },\n name: \"Original PMM\",\n hovertemplate: \"P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
Index - %{customdata}\",\n customdata: strainProfileIndices\n };\n var reducedTrace = {\n x: phiMx_values,\n y: phiMy_values,\n z: phiP_values,\n mode: \"markers\",\n type: \"scatter3d\",\n marker: {\n size: 6,\n color: colors,\n opacity: 0.8,\n symbol: symbolTypes\n },\n name: \"Reduced (φPMM)\",\n hovertemplate: \"φP - %{z:.1f} (k)
φMx - %{x:.1f} (kip*ft)
φMy - %{y:.1f} (kip*ft)
Index - %{customdata}\",\n customdata: strainProfileIndices\n };\n var layout = {\n title: \"3D P-M Interaction Diagram\",\n scene: {\n xaxis: {\n title: \"Mx (kip-ft)\"\n },\n yaxis: {\n title: \"My (kip-ft)\"\n },\n zaxis: {\n title: \"P (k)\"\n },\n aspectmode: \"cube\"\n },\n margin: {\n l: 0,\n r: 0,\n b: 0,\n t: 50\n }\n };\n var plotDiv = document.getElementById(\"pmPlot\");\n\n // ✅ If the plot already exists, just update it instead of redrawing\n if (plotDiv.data) {\n Plotly.react(\"pmPlot\", [originalTrace, reducedTrace], layout);\n } else {\n Plotly.newPlot(\"pmPlot\", [originalTrace, reducedTrace], layout);\n }\n\n // ✅ Attach event listener only once\n if (!angleDropdown.dataset.listenerAdded) {\n angleDropdown.addEventListener(\"change\", function () {\n _this3.updatePMMHighlight();\n _this3.resetHighlightedPoint(); // Reset previously highlighted point\n _this3.highlightSelectedPoint(window.selectedIndex || 0, newAngle); // ✅ Highlight selected point\n });\n angleDropdown.dataset.listenerAdded = true;\n }\n var indexDropdown = document.getElementById(\"indexSelection\");\n\n // ✅ Ensure highlight updates initially\n this.updatePMMHighlight();\n // ✅ Add Click Event Listener to Fire for Selected Angle Only\n document.getElementById(\"pmPlot\").on('plotly_click', function (data) {\n var clickedIndex = data.points[0].customdata;\n var clickedAngle = parseFloat(angleDropdown.value);\n window.selectedIndex = clickedIndex;\n window.selectedAngle = clickedAngle;\n indexDropdown.value = clickedIndex; // Sync dropdown\n\n window.selectedCompConcShape.generate3dStressPlot(clickedAngle, selectedCompConcShape.strainProfiles[clickedAngle][clickedIndex]);\n setTimeout(function () {\n console.log(\"🔄 Reinitializing raycasting after PMM selection...\");\n (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.setupRaycastingForResults)(_main_js__WEBPACK_IMPORTED_MODULE_0__.scene, _main_js__WEBPACK_IMPORTED_MODULE_0__.camera, _main_js__WEBPACK_IMPORTED_MODULE_0__.renderer);\n }, 100);\n });\n\n // ✅ Add Event Listener for `indexSelection` dropdown\n if (!indexDropdown.dataset.listenerAdded) {\n indexDropdown.addEventListener(\"change\", function () {\n var selectedIndex = parseInt(indexDropdown.value, 10);\n var selectedAngle = parseFloat(angleDropdown.value);\n window.selectedIndex = selectedIndex;\n window.selectedAngle = selectedAngle;\n console.log(\"\\uD83D\\uDCCC Strain Profile Index Changed: Angle \".concat(selectedAngle, \", Index \").concat(selectedIndex));\n\n // ✅ Generate 3D stress plot based on new index\n window.selectedCompConcShape.generate3dStressPlot(selectedAngle, selectedCompConcShape.strainProfiles[selectedAngle][selectedIndex]);\n _this3.resetHighlightedPoint(); // Reset previously highlighted point\n _this3.highlightSelectedPoint(selectedIndex, selectedAngle); // ✅ Highlight selected point\n });\n indexDropdown.dataset.listenerAdded = true;\n }\n }\n }, {\n key: \"populateIndexDropdown\",\n value: function populateIndexDropdown(angle) {\n var indexDropdown = document.getElementById(\"indexSelection\");\n indexDropdown.innerHTML = \"\"; // Clear previous options\n\n if (!this.PMMXYresults[angle]) return;\n var numProfiles = this.PMMXYresults[angle].P[0].length;\n for (var i = 0; i < numProfiles; i++) {\n var option = document.createElement(\"option\");\n option.value = i;\n option.text = \"Profile \".concat(i);\n indexDropdown.appendChild(option);\n }\n indexDropdown.value = 0; // Default to first profile\n }\n }, {\n key: \"updatePMMHighlight\",\n value: function updatePMMHighlight() {\n var selectedAngle = parseFloat(document.getElementById(\"angleSelection\").value);\n console.log(\"YOUR SELECTED ANGLE IS\", selectedAngle);\n this.generateTableResults(selectedAngle);\n var plotDiv = document.getElementById(\"pmPlot\");\n if (!plotDiv || !plotDiv.data) return;\n\n // ✅ Extract all angles corresponding to each PMM data point\n var allAngles = [];\n for (var angle in this.PMMXYresults) {\n var numPoints = this.PMMXYresults[angle].P.flat().length;\n allAngles.push.apply(allAngles, _toConsumableArray(Array(numPoints).fill(Number(angle)))); // Repeat angle for each data point\n }\n var originalColors = plotDiv.data[0].marker.color; // Get existing colors\n var originalSymbols = plotDiv.data[0].marker.symbol; // Get existing symbols\n\n // ✅ Highlight all points belonging to the selected angle\n var updatedColors = originalColors.map(function (_, i) {\n return allAngles[i] === selectedAngle ? \"rgb(255, 100, 0)\" : \"rgb(200, 200, 200)\";\n });\n var updatedSymbols = originalSymbols.map(function (_, i) {\n return allAngles[i] === selectedAngle ? \"circle\" : \"cross\";\n });\n Plotly.restyle(\"pmPlot\", {\n \"marker.color\": [updatedColors],\n \"marker.symbol\": [updatedSymbols]\n });\n }\n }, {\n key: \"populateAngleDropdown\",\n value: function populateAngleDropdown(angles) {\n var angleDropdown = document.getElementById(\"angleSelection\");\n angleDropdown.innerHTML = \"\"; // Clear previous options\n\n angles.forEach(function (angle) {\n var option = document.createElement(\"option\");\n option.value = angle;\n option.text = \"\".concat(angle, \"\\xB0\");\n angleDropdown.appendChild(option);\n });\n angleDropdown.value = angles[0]; // Default to first angle\n }\n\n // ✅ Resets previously highlighted point to its default state\n }, {\n key: \"resetHighlightedPoint\",\n value: function resetHighlightedPoint() {\n var plotDiv = document.getElementById(\"pmPlot\");\n if (!plotDiv || plotDiv.data.length < 3) return; // Ensure a highlighted point exists\n\n // Remove the last trace, which is the highlighted point\n Plotly.deleteTraces(plotDiv, plotDiv.data.length - 1);\n }\n\n // ✅ Highlights the selected point in the 3D PMM plot\n }, {\n key: \"highlightSelectedPoint\",\n value: function highlightSelectedPoint(index, selectedAngle) {\n var plotDiv = document.getElementById(\"pmPlot\");\n var selectedData = this.PMMXYresults[selectedAngle];\n if (!selectedData) {\n console.error(\"\\u274C No PMM data found for angle \".concat(selectedAngle));\n return;\n }\n var Mx_selected = selectedData.Mx.flat()[index];\n var My_selected = selectedData.My.flat()[index];\n var P_selected = selectedData.P.flat()[index];\n var newTrace = {\n x: [Mx_selected],\n y: [My_selected],\n z: [P_selected],\n mode: \"markers\",\n type: \"scatter3d\",\n marker: {\n size: 10,\n color: \"rgb(255, 0, 0)\",\n opacity: 1.0,\n symbol: \"diamond\"\n },\n name: \"Selected Point\",\n hovertemplate: \"P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
\"\n };\n Plotly.addTraces(plotDiv, newTrace);\n }\n }, {\n key: \"setupBendingAngles\",\n value: function setupBendingAngles() {\n // for (let angle = 0; angle <= 180; angle += 15) {\n // this.generatePMM(angle);\n // }\n this.plotPMMResults();\n }\n }, {\n key: \"generate3dStressPlot\",\n value: function generate3dStressPlot(angle, strainProfile) {\n //this function will update the 3d scene, plotting the stress of each element in the scene.\n //given the angle and strainProfile, calculate the stress at the centroid of all concrete elemments given strain.\n // Then modify concrete FEMmesh z index to plot stress, times a factor say 2 (stress/2 for 4ksi concrete is 2 units of displacment.) apply this to all FEMmesh objects in the scene.\n // let positions = mesh.geometry.attributes.position.array, positions[i + 2] = zOffset; positions[i + 5] = zOffset; positions[i + 8] = zOffset;\n // do a similar process for all rebarObjects in the scene. offset the rebar point object by its stress with some factor say stress/5\n // Function to calculate stress based on strain profile\n // Function to calculate stress based on strain profile, U, and V values\n\n var concreteScaleFactor = 4; // Adjust as needed\n var rebarScaleFactor = 5; // Adjust as needed\n var arrowScaleFactor = 4;\n var minConcreteStress = Infinity,\n maxConcreteStress = -Infinity;\n var minRebarStress = Infinity,\n maxRebarStress = -Infinity;\n function calculateStress(element, strainProfile, angle, concreteMat) {\n var transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle\n if (!transformed) {\n console.warn(\"\\u26A0\\uFE0F No transformed coordinates for element at angle \".concat(angle));\n return 0;\n }\n var strain = strainProfile[0] * transformed.v + strainProfile[1];\n if (element instanceof three__WEBPACK_IMPORTED_MODULE_3__.Mesh) {\n return concreteMat.stress(strain);\n } else {\n return element.materialData.stress(strain);\n }\n }\n //used to plot point at concrete stress location.\n function calculateRebarNormalizedStress(element, strainProfile, angle, concreteMat) {\n var transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle\n if (!transformed) {\n console.warn(\"\\u26A0\\uFE0F No transformed coordinates for element at angle \".concat(angle));\n return 0;\n }\n var strain = strainProfile[0] * transformed.v + strainProfile[1];\n return concreteMat.stress(strain);\n }\n var minZ = Infinity,\n maxZ = -Infinity;\n\n // Iterate through all FEMmesh objects in the scene\n var concreteMat = this.material;\n this.FEMmesh.forEach(function (object) {\n if (!object.geometry || !object.geometry.attributes.position) return;\n var positions = object.geometry.attributes.position.array;\n var stress = calculateStress(object, strainProfile, angle, concreteMat);\n minConcreteStress = Math.min(minConcreteStress, stress);\n maxConcreteStress = Math.max(maxConcreteStress, stress);\n var zOffset = stress / 4000 * concreteScaleFactor;\n for (var i = 2; i < positions.length; i += 9) {\n var newZ = zOffset;\n minZ = Math.min(minZ, newZ);\n maxZ = Math.max(maxZ, newZ);\n }\n });\n\n // Second pass to update position and apply colors\n this.FEMmesh.forEach(function (object) {\n var positions = object.geometry.attributes.position.array;\n var colors = object.geometry.attributes.color.array;\n var stress = calculateStress(object, strainProfile, angle, concreteMat);\n var zOffset = stress / 4000 * concreteScaleFactor;\n for (var i = 0; i < positions.length; i += 3) {\n // Loop through ALL vertices\n positions[i + 2] = zOffset; // Modify Z-coordinate\n\n var normalizedZ = (positions[i + 2] - minZ) / (maxZ - minZ);\n\n // Assign color per vertex\n colors[i] = 1 - normalizedZ; // Red channel\n colors[i + 1] = 0; // Green channel\n colors[i + 2] = normalizedZ; // Blue channel\n }\n object.geometry.attributes.position.needsUpdate = true;\n object.geometry.attributes.color.needsUpdate = true;\n object.geometry.computeBoundingBox();\n object.geometry.computeBoundingSphere();\n });\n var minZrebar = Infinity,\n maxZrebar = -Infinity;\n this.rebarObjects.forEach(function (object) {\n if (!object.geometry || !object.geometry.attributes.position) return;\n\n // let positions = object.geometry.attributes.position.array;\n\n var stress = calculateStress(object, strainProfile, angle, object.materialData);\n minRebarStress = Math.min(minRebarStress, stress);\n maxRebarStress = Math.max(maxRebarStress, stress);\n var zOffset = stress / 60000 * rebarScaleFactor;\n var newZ = zOffset;\n minZrebar = Math.min(minZ, newZ);\n maxZrebar = Math.max(maxZ, newZ);\n });\n\n // ✅ Remove existing arrows before adding new ones\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.children.filter(function (obj) {\n return obj.userData.isCustomArrow === true;\n }).forEach(function (arrow) {\n return _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(arrow);\n });\n\n // Second pass to update position and apply colors\n this.rebarObjects.forEach(function (object) {\n // Get the position attribute\n var positionAttribute = object.geometry.getAttribute('position');\n\n // Access the underlying Float32Array\n var p = positionAttribute.array;\n\n //let's plot the point at the location of the concrete stress to allow the point to be in the same position.\n //the length of the arrow will be based on the actual rebar stress in the object\n // start point of arrow head\n var rebarNormalizestress = calculateRebarNormalizedStress(object, strainProfile, angle, concreteMat);\n var zOffsetRebar = rebarNormalizestress / 4000 * concreteScaleFactor;\n var stress = calculateStress(object, strainProfile, angle, object.materialData);\n // Update the z value of the first vertex\n p[2] = zOffsetRebar;\n // Mark the attribute as needing an update\n positionAttribute.needsUpdate = true;\n object.geometry.computeBoundingBox();\n object.geometry.computeBoundingSphere();\n\n // Normalize rebar stress for coloring\n var normalizedStress = Math.abs(stress) / 60000; // Normalize for color mapping\n normalizedStress = Math.min(normalizedStress, 1); // Ensure max value of 1\n\n // Assign colors\n var rebarColor = new three__WEBPACK_IMPORTED_MODULE_3__.Color();\n if (stress < 0) {\n // 🔴 **Compression: Fully Red if Normalized Stress = 1, otherwise Red-to-Purple**\n var red = 1.0; // Always fully red\n var green = 0.0; // No green component\n var blue = normalizedStress === 1 ? 0.0 : normalizedStress * 0.8; // Fully red if 1, else red to purple\n\n rebarColor.setRGB(red, green, blue);\n } else {\n // 🔵 **Tension: Fully Blue if Normalized Stress = 0, otherwise Blue-to-Green**\n var _red = 0.0; // No red component\n var _green = normalizedStress; // Green increases with stress\n var _blue = normalizedStress === 0 ? 1.0 : 1.0 - normalizedStress * 0.5; // Fully blue at 0 stress\n\n rebarColor.setRGB(_red, _green, _blue);\n }\n object.material.color = rebarColor;\n // ✅ Set transparency to 50%\n object.material.transparent = true;\n object.material.opacity = 0.5;\n object.material.needsUpdate = true;\n\n // Create and add arrow\n var startX = p[0];\n var startY = p[1];\n var extrusionDepth = p[2];\n var arrowDirection = new three__WEBPACK_IMPORTED_MODULE_3__.Vector3(0, 0, stress < 0 ? -1 : 1); // Flip for compression\n var arrowLength = Math.abs(stress) / 60000 * arrowScaleFactor; // Scale by stress\n\n var start, end;\n if (stress < 0) {\n // 📌 **Compression: Start in air, end at rebar**\n start = [startX, startY, extrusionDepth + arrowLength];\n end = [startX, startY, extrusionDepth];\n } else {\n // 📌 **Tension: Start at rebar, extend outward**\n start = [startX, startY, extrusionDepth];\n end = [startX, startY, extrusionDepth + arrowLength];\n }\n // Call the new custom arrow function\n createCustomArrow(start, end, rebarColor.getHex(), 0.1, 0.3, stress);\n });\n function createCustomArrow(start, end, color) {\n var thickness = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0.1;\n var coneSize = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 0.3;\n var stress = arguments.length > 5 ? arguments[5] : undefined;\n var arrowGroup = new three__WEBPACK_IMPORTED_MODULE_3__.Group();\n\n // Convert start and end to Vector3\n var startVec = _construct(three__WEBPACK_IMPORTED_MODULE_3__.Vector3, _toConsumableArray(start));\n var endVec = _construct(three__WEBPACK_IMPORTED_MODULE_3__.Vector3, _toConsumableArray(end));\n\n // Compute direction and length\n var direction = new three__WEBPACK_IMPORTED_MODULE_3__.Vector3().subVectors(endVec, startVec);\n var length = direction.length();\n direction.normalize();\n\n // Create cylinder for the shaft\n var shaftGeometry = new three__WEBPACK_IMPORTED_MODULE_3__.CylinderGeometry(thickness, thickness, length - coneSize, 12);\n var shaftMaterial = new three__WEBPACK_IMPORTED_MODULE_3__.MeshBasicMaterial({\n color: color\n });\n var shaft = new three__WEBPACK_IMPORTED_MODULE_3__.Mesh(shaftGeometry, shaftMaterial);\n\n // Align the shaft along the Z-axis\n shaft.position.set(0, 0, (length - coneSize) / 2);\n shaft.quaternion.setFromUnitVectors(new three__WEBPACK_IMPORTED_MODULE_3__.Vector3(0, 1, 0), direction); // Align to direction\n\n // Create cone for the arrowhead\n var coneGeometry = new three__WEBPACK_IMPORTED_MODULE_3__.ConeGeometry(coneSize * 1.5, coneSize, 12);\n var coneMaterial = new three__WEBPACK_IMPORTED_MODULE_3__.MeshBasicMaterial({\n color: color\n });\n var cone = new three__WEBPACK_IMPORTED_MODULE_3__.Mesh(coneGeometry, coneMaterial);\n\n // Position the cone\n cone.position.set(0, 0, length - coneSize / 2);\n\n // Reverse cone direction if in compression (stress < 0)\n var coneDirection = direction.clone(); // Copy direction so shaft is not affected\n if (stress < 0) {\n coneDirection.negate(); // Flip only the cone direction\n }\n\n // Rotate the cone to align with direction\n cone.quaternion.setFromUnitVectors(new three__WEBPACK_IMPORTED_MODULE_3__.Vector3(0, 1, 0), coneDirection);\n\n // Add shaft and cone to arrow group\n arrowGroup.add(shaft);\n arrowGroup.add(cone);\n //This is to filter and remove from the scene.\n arrowGroup.userData.isCustomArrow = true;\n\n // Position the entire arrow\n arrowGroup.position.copy(startVec);\n arrowGroup.position.z += 0.5; // ✅ Move up by 0.5 units in the Z direction\n arrowGroup.lookAt(endVec);\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(arrowGroup);\n return arrowGroup;\n }\n\n // ✅ Update the concShape class with new stress values\n minConcreteStress = minConcreteStress / 1000; // Convert to ksi\n maxConcreteStress = maxConcreteStress / 1000;\n minRebarStress = minRebarStress / 1000;\n maxRebarStress = maxRebarStress / 1000;\n console.log(\"Min/Max Concrete Stress:\", minConcreteStress, maxConcreteStress);\n console.log(\"Min/Max Rebar Stress:\", minRebarStress, maxRebarStress);\n\n // ✅ Inject the updated color scale\n this.colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress);\n }\n }, {\n key: \"generateTableResults\",\n value: function generateTableResults(selectedAngle) {\n var _this$PMMXYresults$se, _this$PMMXYresults$se2, _this$PMMXYresults$se3, _this$PMMXYresults$se4, _this$PMMXYresults$se5, _this$PMMXYresults$se6;\n // Retrieve the PMM results arrays (extracting the first element)\n var P = ((_this$PMMXYresults$se = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se === void 0 || (_this$PMMXYresults$se = _this$PMMXYresults$se.P) === null || _this$PMMXYresults$se === void 0 ? void 0 : _this$PMMXYresults$se[0]) || [];\n var Mx = ((_this$PMMXYresults$se2 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se2 === void 0 || (_this$PMMXYresults$se2 = _this$PMMXYresults$se2.Mx) === null || _this$PMMXYresults$se2 === void 0 ? void 0 : _this$PMMXYresults$se2[0]) || [];\n var My = ((_this$PMMXYresults$se3 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se3 === void 0 || (_this$PMMXYresults$se3 = _this$PMMXYresults$se3.My) === null || _this$PMMXYresults$se3 === void 0 ? void 0 : _this$PMMXYresults$se3[0]) || [];\n var phiP = ((_this$PMMXYresults$se4 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se4 === void 0 || (_this$PMMXYresults$se4 = _this$PMMXYresults$se4.phiP) === null || _this$PMMXYresults$se4 === void 0 ? void 0 : _this$PMMXYresults$se4[0]) || [];\n var phiMx = ((_this$PMMXYresults$se5 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se5 === void 0 || (_this$PMMXYresults$se5 = _this$PMMXYresults$se5.phiMx) === null || _this$PMMXYresults$se5 === void 0 ? void 0 : _this$PMMXYresults$se5[0]) || [];\n var phiMy = ((_this$PMMXYresults$se6 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se6 === void 0 || (_this$PMMXYresults$se6 = _this$PMMXYresults$se6.phiMy) === null || _this$PMMXYresults$se6 === void 0 ? void 0 : _this$PMMXYresults$se6[0]) || [];\n\n // Determine the number of rows (assumes all arrays have the same length)\n var rowCount = Math.max(P.length, Mx.length, My.length, phiP.length, phiMx.length, phiMy.length);\n\n // Construct table rows dynamically\n var rowsHTML = \"\";\n for (var i = 0; i < rowCount; i++) {\n var _P$i, _Mx$i, _My$i, _phiP$i, _phiMx$i, _phiMy$i;\n rowsHTML += \"\\n \\n \".concat(((_P$i = P[i]) !== null && _P$i !== void 0 ? _P$i : 0).toFixed(2), \"\\n \").concat(((_Mx$i = Mx[i]) !== null && _Mx$i !== void 0 ? _Mx$i : 0).toFixed(2), \"\\n \").concat(((_My$i = My[i]) !== null && _My$i !== void 0 ? _My$i : 0).toFixed(2), \"\\n \").concat(((_phiP$i = phiP[i]) !== null && _phiP$i !== void 0 ? _phiP$i : 0).toFixed(2), \"\\n \").concat(((_phiMx$i = phiMx[i]) !== null && _phiMx$i !== void 0 ? _phiMx$i : 0).toFixed(2), \"\\n \").concat(((_phiMy$i = phiMy[i]) !== null && _phiMy$i !== void 0 ? _phiMy$i : 0).toFixed(2), \"\\n \\n \");\n }\n\n // Construct the full results table\n var tableHTML = \"\\n
\\n

\\n Analysis Results - Bending Angle = \".concat(selectedAngle, \"\\n

\\n
\\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \").concat(rowsHTML, \"\\n \\n
Axial (k)Mx (k*ft)My (k*ft)\\u03D5P (k)\\u03D5Mx (k*ft)\\u03D5My (k*ft)
\\n
\\n
\\n \");\n\n // Inject or replace the results table inside \"materialsandShapes\"\n var materialsAndShapesDiv = document.getElementById(\"materialsandShapes\");\n var existingTable = document.getElementById(\"analysisResultsTable\");\n if (existingTable) {\n // Replace the existing table if it exists\n existingTable.outerHTML = tableHTML;\n } else {\n var stressStrainChart = document.getElementById(\"stressStrainChart\");\n if (stressStrainChart) {\n stressStrainChart.insertAdjacentHTML(\"afterend\", tableHTML);\n } else {\n materialsAndShapesDiv.insertAdjacentHTML(\"beforeend\", tableHTML);\n }\n }\n\n // Hide the ShapeButtons and square_rect_oval_shapes sections\n document.getElementById(\"ShapeButtons\").style.display = \"none\";\n document.getElementById(\"square_rect_oval_shapes\").style.display = \"none\";\n }\n }, {\n key: \"colorScaleHTML\",\n value: function colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress) {\n var _this$PMMXYresults$se7, _this$PMMXYresults$se8, _this$PMMXYresults$se9, _this$PMMXYresults$se10, _this$PMMXYresults$se11, _this$PMMXYresults$se12;\n var selectedPointProps = document.getElementById(\"selectedPointResultProps\");\n if (!selectedPointProps) return;\n\n // ✅ Retrieve the selected PMM results\n var selectedAngle = window.selectedAngle || 0; // Ensure angle is defined\n var selectedIndex = window.selectedIndex || 0; // Ensure index is defined\n console.log(\"YOUR SELECTED INDEX IS\", selectedIndex);\n window.selectedStrainProfileIndex = selectedIndex;\n var P = ((_this$PMMXYresults$se7 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se7 === void 0 || (_this$PMMXYresults$se7 = _this$PMMXYresults$se7.P[0]) === null || _this$PMMXYresults$se7 === void 0 ? void 0 : _this$PMMXYresults$se7[selectedIndex]) || 0;\n var Mx = ((_this$PMMXYresults$se8 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se8 === void 0 || (_this$PMMXYresults$se8 = _this$PMMXYresults$se8.Mx[0]) === null || _this$PMMXYresults$se8 === void 0 ? void 0 : _this$PMMXYresults$se8[selectedIndex]) || 0;\n var My = ((_this$PMMXYresults$se9 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se9 === void 0 || (_this$PMMXYresults$se9 = _this$PMMXYresults$se9.My[0]) === null || _this$PMMXYresults$se9 === void 0 ? void 0 : _this$PMMXYresults$se9[selectedIndex]) || 0;\n var phiP = ((_this$PMMXYresults$se10 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se10 === void 0 || (_this$PMMXYresults$se10 = _this$PMMXYresults$se10.phiP[0]) === null || _this$PMMXYresults$se10 === void 0 ? void 0 : _this$PMMXYresults$se10[selectedIndex]) || 0;\n var phiMx = ((_this$PMMXYresults$se11 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se11 === void 0 || (_this$PMMXYresults$se11 = _this$PMMXYresults$se11.phiMx[0]) === null || _this$PMMXYresults$se11 === void 0 ? void 0 : _this$PMMXYresults$se11[selectedIndex]) || 0;\n var phiMy = ((_this$PMMXYresults$se12 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se12 === void 0 || (_this$PMMXYresults$se12 = _this$PMMXYresults$se12.phiMy[0]) === null || _this$PMMXYresults$se12 === void 0 ? void 0 : _this$PMMXYresults$se12[selectedIndex]) || 0;\n\n // ✅ Generate color stops for concrete and rebar\n var concreteColors = this.generateColorScale(minConcreteStress, maxConcreteStress, this.getConcreteColor);\n var rebarColors = this.generateColorScale(minRebarStress, maxRebarStress, this.getRebarColor);\n selectedPointProps.innerHTML = \"\\n
\\n

Selected PMM Values

\\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n
Axial (k)Mx (k*ft)My (k*ft)
Nominal\".concat(P.toFixed(2), \"\").concat(Mx.toFixed(2), \"\").concat(My.toFixed(2), \"
Capacity\").concat(phiP.toFixed(2), \"\").concat(phiMx.toFixed(2), \"\").concat(phiMy.toFixed(2), \"
\\n
\\n
\\n

Concrete Stress (ksi)

\\n
\\n
\\n \").concat(minConcreteStress.toFixed(1), \" \\n \").concat(((minConcreteStress + maxConcreteStress) / 2).toFixed(1), \" \\n \").concat(maxConcreteStress.toFixed(1), \"\\n
\\n
\\n \\n
\\n

Rebar Stress (ksi)

\\n
\\n
\\n \").concat(minRebarStress.toFixed(1), \" \\n \").concat(((minRebarStress + maxRebarStress) / 2).toFixed(1), \" \\n \").concat(maxRebarStress.toFixed(1), \"\\n
\\n
\\n \");\n }\n }, {\n key: \"generateColorScale\",\n value: function generateColorScale(min, max, colorFunction) {\n if (min === max) {\n return colorFunction(max, min, max); // Solid color when min == max\n }\n return \"linear-gradient(to right, \".concat(colorFunction(min, min, max), \", \").concat(colorFunction((min + max) / 2, min, max), \", \").concat(colorFunction(max, min, max), \")\");\n }\n }, {\n key: \"getConcreteColor\",\n value: function getConcreteColor(stress, minConcreteStress, maxConcreteStress) {\n var normalized = (stress - minConcreteStress) / (maxConcreteStress - minConcreteStress);\n return \"rgb(\".concat((1 - normalized) * 255, \", 0, \").concat(normalized * 255, \")\"); // Red to Blue\n }\n }, {\n key: \"getRebarColor\",\n value: function getRebarColor(stress, minRebarStress, maxRebarStress) {\n var normalized = Math.abs(stress) / (maxRebarStress || 1);\n if (minRebarStress === maxRebarStress) {\n return stress < 0 ? \"rgb(255, 0, 0)\" : \"rgb(0, 255, 0)\"; // Solid red or green\n }\n if (stress < 0) {\n // 🔴 **Compression: Fully Red if Normalized = 1, otherwise Red-to-Purple**\n var red = 255;\n var green = 0;\n var blue = normalized === 1 ? 0 : normalized * 200; // Fully red if 1, else red to purple\n return \"rgb(\".concat(red, \", \").concat(green, \", \").concat(blue, \")\");\n } else {\n // 🔵 **Tension: Fully Blue if Normalized = 0, otherwise Blue-to-Green**\n var _red2 = 0;\n var _green2 = normalized * 255; // Green increases with stress\n var _blue2 = normalized === 0 ? 255 : 255 - normalized * 125; // Fully blue at 0 stress\n return \"rgb(\".concat(_red2, \", \").concat(_green2, \", \").concat(_blue2, \")\");\n }\n }\n\n //Shift plus middle mouse button to rotate\n }, {\n key: \"setupResultsControls\",\n value: function setupResultsControls() {\n console.log(\"Setting up results controls...\");\n // Remove mouse interactions setup\n console.log(_main_js__WEBPACK_IMPORTED_MODULE_0__.controls);\n if (typeof SceneFunctions !== 'undefined' && SceneFunctions.setupMouseInteractions) {\n delete SceneFunctions.setupMouseInteractions;\n }\n\n // Re-enable orbit controls rotation and panning\n if (typeof _main_js__WEBPACK_IMPORTED_MODULE_0__.controls !== 'undefined') {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.controls.enableRotate = true;\n _main_js__WEBPACK_IMPORTED_MODULE_0__.controls.enablePan = true;\n\n // Assign default controls\n // controls.mouseButtons.RIGHT = THREE.MOUSE.ROTATE; // Right mouse rotates\n _main_js__WEBPACK_IMPORTED_MODULE_0__.controls.mouseButtons.MIDDLE = three__WEBPACK_IMPORTED_MODULE_3__.MOUSE.PAN; // Middle mouse pans\n\n // Assign Shift + Middle Mouse Button to Rotate\n _main_js__WEBPACK_IMPORTED_MODULE_0__.controls.keys = {\n SHIFT: three__WEBPACK_IMPORTED_MODULE_3__.MOUSE.ROTATE\n };\n console.log(_main_js__WEBPACK_IMPORTED_MODULE_0__.controls);\n }\n\n // Modify .selectBox CSS to be invisible\n var style = document.createElement('style');\n style.innerHTML = \"\\n .selectBox {\\n border: none !important;\\n background-color: transparent !important;\\n position: fixed !important;\\n }\\n \";\n document.head.appendChild(style);\n }\n }]);\n}();\n\n//# sourceURL=webpack://concretejs/./src/compositeShapeAnalysis.js?"); - -/***/ }), - -/***/ "./src/concShape.js": -/*!**************************!*\ - !*** ./src/concShape.js ***! - \**************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ ConcShape: () => (/* binding */ ConcShape)\n/* harmony export */ });\n/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! three */ \"./node_modules/three/build/three.core.js\");\n/* harmony import */ var delaunator__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! delaunator */ \"./node_modules/delaunator/index.js\");\n/* harmony import */ var _main_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./main.js */ \"./src/main.js\");\n/* harmony import */ var _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./threeJSscenefunctions.js */ \"./src/threeJSscenefunctions.js\");\n/* harmony import */ var plotly_js_dist_min__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! plotly.js-dist-min */ \"./node_modules/plotly.js-dist-min/plotly.min.js\");\nfunction _typeof(o) { \"@babel/helpers - typeof\"; return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && \"function\" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? \"symbol\" : typeof o; }, _typeof(o); }\nfunction _construct(t, e, r) { if (_isNativeReflectConstruct()) return Reflect.construct.apply(null, arguments); var o = [null]; o.push.apply(o, e); var p = new (t.bind.apply(t, o))(); return r && _setPrototypeOf(p, r.prototype), p; }\nfunction _setPrototypeOf(t, e) { return _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function (t, e) { return t.__proto__ = e, t; }, _setPrototypeOf(t, e); }\nfunction _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); }\nfunction _toConsumableArray(r) { return _arrayWithoutHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableSpread(); }\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\nfunction _iterableToArray(r) { if (\"undefined\" != typeof Symbol && null != r[Symbol.iterator] || null != r[\"@@iterator\"]) return Array.from(r); }\nfunction _arrayWithoutHoles(r) { if (Array.isArray(r)) return _arrayLikeToArray(r); }\nfunction _createForOfIteratorHelper(r, e) { var t = \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"]; if (!t) { if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e && r && \"number\" == typeof r.length) { t && (r = t); var _n = 0, F = function F() {}; return { s: F, n: function n() { return _n >= r.length ? { done: !0 } : { done: !1, value: r[_n++] }; }, e: function e(r) { throw r; }, f: F }; } throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); } var o, a = !0, u = !1; return { s: function s() { t = t.call(r); }, n: function n() { var r = t.next(); return a = r.done, r; }, e: function e(r) { u = !0, o = r; }, f: function f() { try { a || null == t[\"return\"] || t[\"return\"](); } finally { if (u) throw o; } } }; }\nfunction _slicedToArray(r, e) { return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest(); }\nfunction _nonIterableRest() { throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\nfunction _unsupportedIterableToArray(r, a) { if (r) { if (\"string\" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return \"Object\" === t && r.constructor && (t = r.constructor.name), \"Map\" === t || \"Set\" === t ? Array.from(r) : \"Arguments\" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }\nfunction _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }\nfunction _iterableToArrayLimit(r, l) { var t = null == r ? null : \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t[\"return\"] && (u = t[\"return\"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } }\nfunction _arrayWithHoles(r) { if (Array.isArray(r)) return r; }\nfunction _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError(\"Cannot call a class as a function\"); }\nfunction _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, \"value\" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }\nfunction _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, \"prototype\", { writable: !1 }), e; }\nfunction _toPropertyKey(t) { var i = _toPrimitive(t, \"string\"); return \"symbol\" == _typeof(i) ? i : i + \"\"; }\nfunction _toPrimitive(t, r) { if (\"object\" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || \"default\"); if (\"object\" != _typeof(i)) return i; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (\"string\" === r ? String : Number)(t); }\n// This is the base polygon shape from which all analysis will be complete.\n// There can be two types of constructors, one with a list of points and one with a given curve loop. A material is required for both conditions.\n// If the point constructor is specified, a threejs shape will be created with straight lines connecting all the given points. This three js shape is saved as ConcShape.baseshape\n// If the curve loop constructor is specified, a threejs shape will be created directly from the given curve loop. This three js shape is saved as ConcShape.baseshape\n// There is an optional input for any holes\n// There is a property within concShape called, mesh, which will store all of the internal meshing points and triangles generated by concAnlaysis.\n// This class will also have a sub property called results. In results, we need to store angle and a list of triple data, [P, Mx, My]\n// a separte class called \"concAnalysis\" will act on this base class and write in the results to the concShape.results properties.\n// mesh is the base mesh, base shape with holes.\n// FEMMesh is the deluany triangle mesh store base data in the X and Y coordinates. We will need to create U and V representations of this data\n// for all Neutral axis angles.\n\n\n\n\n\n\n//import Plotly from 'plotly.js';\n// import * as SceneFunctions from './threeJSscenefunctions.js';\n\nvar ConcShape = /*#__PURE__*/function () {\n function ConcShape(input, material) {\n var _this = this;\n var holes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : [];\n _classCallCheck(this, ConcShape);\n this.material = material;\n this.holes = holes;\n this.mesh = null; // base polygon with any holes\n this.baseShape = null;\n this.containsEllipse = false; //checking for circles and barbells \n\n this.FEMmesh = []; // ✅ Stores the FEM triangular elements\n this.PMMXYresults = {}; // To store analysis results {angle: [P, Mx, My, MaxStrain]}\n this.PMMUVresults = {}; // To store analysis results {angle: [P, Mu, Mv, MaxStrain]}\n this.transformedFEMcentroids = {}; // ✅ Initialize as an empty object\n\n this.basePolyXY = []; // ✅ Stores exterior polygon points\n this.holesPolyXY = []; // ✅ Stores hole points\n this.FEMarea = 0; // ✅ Total FEM area\n this.totalRebarArea = 0;\n this.centroidX = 0; // ✅ X coordinate of centroid\n this.centroidY = 0; // ✅ Y coordinate of centroid\n this.strainProfiles = {}; //This will store all of the strain profiles for a given NA angle\n\n this.Pnmax = 0; //ACI 318-19 Table 22.4.2.1 Maxium Axial Strength\n\n this.rebarObjects = []; // ✅ Initialize rebarObjects on creation\n\n // ✅ Register this ConcShape in the global list\n window.allConcShapes.push(this);\n if (Array.isArray(input)) {\n // If input is an array of points\n this.basePoints = input;\n this.baseshape = this.createShapeFromPoints(input);\n } else if (input instanceof three__WEBPACK_IMPORTED_MODULE_3__.Shape) {\n // If input is a predefined curve loop (THREE.Shape)\n this.baseshape = input;\n } else {\n throw new Error(\"Invalid input: Must be an array of points or a THREE.Shape\");\n }\n // ✅ Apply existing holes (if any)\n this.holes.forEach(function (hole) {\n return _this.baseshape.holes.push(hole);\n });\n }\n\n // ✅ Stores Three.js Points objects directly\n return _createClass(ConcShape, [{\n key: \"initializeRebarObjects\",\n value: function initializeRebarObjects(allSelectedRebar) {\n this.rebarObjects = allSelectedRebar; // Store Three.js Points directly\n // ✅ Compute total rebar area\n this.totalRebarArea = this.rebarObjects.reduce(function (sum, rebar) {\n var radius = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.rebarDia[rebar.rebarSize] / 2; // Diameter to radius\n return sum + Math.PI * radius * radius; // Area of circle: πr²\n }, 0);\n }\n }, {\n key: \"addHole\",\n value: function addHole(holePoints) {\n console.log(\"YOU HAVE CLICKED ADD HOLE. your shape is\", this);\n var hole = this.createShapeFromPoints(holePoints);\n this.holes.push(hole);\n this.baseshape.holes.push(hole); // ✅ Add hole to the main shape\n this.generateMesh();\n }\n }, {\n key: \"createShapeFromPoints\",\n value: function createShapeFromPoints(points) {\n var shape = new three__WEBPACK_IMPORTED_MODULE_3__.Shape();\n if (points.length === 0) return shape;\n\n // Move to first point\n var firstPoint = new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(points[0].x, points[0].y);\n shape.moveTo(firstPoint.x, firstPoint.y);\n\n // Connect remaining points with lines\n for (var i = 1; i < points.length; i++) {\n shape.lineTo(points[i].x, points[i].y);\n }\n\n // Close the shape\n shape.lineTo(firstPoint.x, firstPoint.y);\n\n // Add holes if provided\n this.holes.forEach(function (hole) {\n return shape.holes.push(hole);\n });\n return shape;\n }\n //Stores base information about base polygons\n }, {\n key: \"generateMesh\",\n value: function generateMesh() {\n if (!this.baseshape) return;\n var geometry = new three__WEBPACK_IMPORTED_MODULE_3__.ShapeGeometry(this.baseshape);\n var meshMaterial = new three__WEBPACK_IMPORTED_MODULE_3__.MeshStandardMaterial({\n color: 0xE5E5E5,\n transparent: true,\n opacity: 0.4\n });\n this.mesh = new three__WEBPACK_IMPORTED_MODULE_3__.Mesh(geometry, meshMaterial);\n this.mesh.userData.concShape = this; // ✅ Store ConcShape instance in the mesh\n }\n }, {\n key: \"generateFEMMesh\",\n value: function generateFEMMesh() {\n if (!this.mesh) {\n console.error(\"Mesh does not exist for ConcShape.\");\n return;\n }\n this.mesh.geometry.computeBoundingSphere();\n var center = [this.mesh.geometry.boundingSphere.center.x, this.mesh.geometry.boundingSphere.center.y];\n var radius = this.mesh.geometry.boundingSphere.radius;\n\n // ✅ Store exterior polygon and holes in class properties\n var baseShape = this.mesh.geometry.parameters.shapes;\n this.baseShape = this.mesh.geometry.parameters.shapes;\n\n // ✅ Check if the base shape contains any EllipseCurves and store in class property\n this.containsEllipse = baseShape.curves.some(function (curve) {\n return curve.type === \"EllipseCurve\";\n });\n if (!this.containsEllipse) {\n this.basePolyXY = baseShape.curves.map(function (curve) {\n return [curve.v1.x, curve.v1.y];\n });\n }\n\n // this.basePolyXY = baseShape.curves.map(curve => curve);\n this.holesPolyXY = baseShape.holes.map(function (hole) {\n return hole.curves.map(function (curve) {\n return [curve.v1.x, curve.v1.y];\n });\n });\n var minSize = parseFloat(document.getElementById(\"intSpa\").value);\n var edgeSize = parseFloat(document.getElementById(\"edgeSpa\").value);\n\n // Generate interior and boundary points\n var createdPnts = this.generateCirclePnts(center, radius, minSize);\n\n //Need to update for circles/barbells\n if (this.containsEllipse) {\n //add\n var _this$addEvenlySpaced = this.addEvenlySpacedPointsAlongCurve(edgeSize),\n _this$addEvenlySpaced2 = _slicedToArray(_this$addEvenlySpaced, 2),\n boundaryPnts = _this$addEvenlySpaced2[0],\n holePnts = _this$addEvenlySpaced2[1];\n var generatedPnts = [];\n var _iterator = _createForOfIteratorHelper(createdPnts),\n _step;\n try {\n for (_iterator.s(); !(_step = _iterator.n()).done;) {\n var circlePnt = _step.value;\n var TF = this.rayCastingEllipse(circlePnt);\n if (TF[0] === true) {\n generatedPnts.push(circlePnt);\n }\n }\n } catch (err) {\n _iterator.e(err);\n } finally {\n _iterator.f();\n }\n console.log(\"YOUR GENERATED POINTS\");\n console.log(generatedPnts);\n console.log(\"YOUR Boundary POINTS\");\n console.log(boundaryPnts);\n console.log(\"your hole points\");\n console.log(holePnts);\n // Generate Delaunay triangulation points\n var XYlist = this.generateDelaunayPoints(boundaryPnts, holePnts, generatedPnts);\n console.log(XYlist);\n var delaunay = delaunator__WEBPACK_IMPORTED_MODULE_4__[\"default\"].from(XYlist);\n\n // Generate triangles and mesh elements\n var triangleXY = this.drawTriangles(delaunay.triangles, XYlist);\n var concElements = this.drawTrianglesThree(triangleXY);\n this.FEMmesh = concElements; // ✅ Store generated FEM mesh\n console.log(this);\n }\n //polygons\n else {\n var _this$generateBoundar = this.generateBoundaryPnts(this.basePolyXY, this.holesPolyXY, edgeSize),\n _this$generateBoundar2 = _slicedToArray(_this$generateBoundar, 2),\n _boundaryPnts = _this$generateBoundar2[0],\n _holePnts = _this$generateBoundar2[1];\n var _generatedPnts = [];\n var _iterator2 = _createForOfIteratorHelper(createdPnts),\n _step2;\n try {\n for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {\n var _circlePnt = _step2.value;\n var _TF = this.rayCasting(_circlePnt);\n if (_TF[0] === true) {\n _generatedPnts.push(_circlePnt);\n }\n }\n // Generate Delaunay triangulation points\n } catch (err) {\n _iterator2.e(err);\n } finally {\n _iterator2.f();\n }\n var _XYlist = this.generateDelaunayPoints(_boundaryPnts, _holePnts, _generatedPnts);\n var _delaunay = delaunator__WEBPACK_IMPORTED_MODULE_4__[\"default\"].from(_XYlist);\n\n // Generate triangles and mesh elements\n var _triangleXY = this.drawTriangles(_delaunay.triangles, _XYlist);\n var _concElements = this.drawTrianglesThree(_triangleXY);\n this.FEMmesh = _concElements; // ✅ Store generated FEM mesh\n console.log(this);\n }\n }\n //FUTURE WORK UPDATE THIS AND generateFEMMesh to work without duplicating code. This is used in composite class.\n }, {\n key: \"generateShapeDelaunayPoints\",\n value: function generateShapeDelaunayPoints() {\n if (!this.mesh) {\n console.error(\"Mesh does not exist for ConcShape.\");\n return;\n }\n this.mesh.geometry.computeBoundingSphere();\n var center = [this.mesh.geometry.boundingSphere.center.x, this.mesh.geometry.boundingSphere.center.y];\n var radius = this.mesh.geometry.boundingSphere.radius;\n\n // ✅ Store exterior polygon and holes in class properties\n var baseShape = this.mesh.geometry.parameters.shapes;\n this.baseShape = this.mesh.geometry.parameters.shapes;\n\n // ✅ Check if the base shape contains any EllipseCurves and store in class property\n this.containsEllipse = baseShape.curves.some(function (curve) {\n return curve.type === \"EllipseCurve\";\n });\n if (!this.containsEllipse) {\n this.basePolyXY = baseShape.curves.map(function (curve) {\n return [curve.v1.x, curve.v1.y];\n });\n }\n\n // this.basePolyXY = baseShape.curves.map(curve => curve);\n this.holesPolyXY = baseShape.holes.map(function (hole) {\n return hole.curves.map(function (curve) {\n return [curve.v1.x, curve.v1.y];\n });\n });\n var minSize = parseFloat(document.getElementById(\"intSpa\").value);\n var edgeSize = parseFloat(document.getElementById(\"edgeSpa\").value);\n\n // Generate interior and boundary points\n var createdPnts = this.generateCirclePnts(center, radius, minSize);\n\n //Need to update for circles/barbells\n if (this.containsEllipse) {\n //add\n var _this$addEvenlySpaced3 = this.addEvenlySpacedPointsAlongCurve(edgeSize),\n _this$addEvenlySpaced4 = _slicedToArray(_this$addEvenlySpaced3, 2),\n boundaryPnts = _this$addEvenlySpaced4[0],\n holePnts = _this$addEvenlySpaced4[1];\n var generatedPnts = [];\n var _iterator3 = _createForOfIteratorHelper(createdPnts),\n _step3;\n try {\n for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {\n var circlePnt = _step3.value;\n var TF = this.rayCastingEllipse(circlePnt);\n if (TF[0] === true) {\n generatedPnts.push(circlePnt);\n }\n }\n } catch (err) {\n _iterator3.e(err);\n } finally {\n _iterator3.f();\n }\n console.log(\"YOUR GENERATED POINTS\");\n console.log(generatedPnts);\n console.log(\"YOUR Boundary POINTS\");\n console.log(boundaryPnts);\n console.log(\"your hole points\");\n console.log(holePnts);\n return {\n boundaryPnts: boundaryPnts,\n holePnts: holePnts,\n generatedPnts: generatedPnts\n };\n }\n //polygons\n else {\n var _this$generateBoundar3 = this.generateBoundaryPnts(this.basePolyXY, this.holesPolyXY, edgeSize),\n _this$generateBoundar4 = _slicedToArray(_this$generateBoundar3, 2),\n _boundaryPnts2 = _this$generateBoundar4[0],\n _holePnts2 = _this$generateBoundar4[1];\n var _generatedPnts2 = [];\n var _iterator4 = _createForOfIteratorHelper(createdPnts),\n _step4;\n try {\n for (_iterator4.s(); !(_step4 = _iterator4.n()).done;) {\n var _circlePnt2 = _step4.value;\n var _TF2 = this.rayCasting(_circlePnt2);\n if (_TF2[0] === true) {\n _generatedPnts2.push(_circlePnt2);\n }\n }\n } catch (err) {\n _iterator4.e(err);\n } finally {\n _iterator4.f();\n }\n return {\n boundaryPnts: _boundaryPnts2,\n holePnts: _holePnts2,\n generatedPnts: _generatedPnts2\n };\n }\n }\n\n /** ✅ Standard Raycasting for Polygons */\n }, {\n key: \"rayCasting\",\n value: function rayCasting(point) {\n if (!this.basePolyXY.length) {\n console.error(\"rayCasting Error: basePolyXY is empty\", this.basePolyXY);\n return [false, 0, 0];\n }\n var count = 0;\n var holeCount = 0;\n var _point = _slicedToArray(point, 2),\n x = _point[0],\n y = _point[1];\n var n = this.basePolyXY.length;\n for (var i = 0; i < n; ++i) {\n var x1 = this.basePolyXY[i][0],\n y1 = this.basePolyXY[i][1];\n var x2 = this.basePolyXY[(i + 1) % n][0],\n y2 = this.basePolyXY[(i + 1) % n][1];\n if (y < y1 !== y < y2 && x < (x2 - x1) * (y - y1) / (y2 - y1) + x1) {\n count += 1;\n }\n }\n\n // ✅ Handle Holes (if any)\n var _iterator5 = _createForOfIteratorHelper(this.holesPolyXY),\n _step5;\n try {\n for (_iterator5.s(); !(_step5 = _iterator5.n()).done;) {\n var holePoly = _step5.value;\n if (!holePoly.length) continue;\n var nHole = holePoly.length;\n for (var _i = 0; _i < nHole; ++_i) {\n var _x = holePoly[_i][0],\n _y = holePoly[_i][1];\n var _x2 = holePoly[(_i + 1) % nHole][0],\n _y2 = holePoly[(_i + 1) % nHole][1];\n if (y < _y !== y < _y2 && x < (_x2 - _x) * (y - _y) / (_y2 - _y) + _x) {\n holeCount += 1;\n }\n }\n }\n } catch (err) {\n _iterator5.e(err);\n } finally {\n _iterator5.f();\n }\n var isInside = (count + holeCount) % 2 !== 0; // Odd count means inside\n return [isInside, count, holeCount];\n }\n\n /** ✅ Raycasting for Ellipse-Based Shapes (Rotated Semicircle Barbell) */\n }, {\n key: \"rayCastingEllipse\",\n value: function rayCastingEllipse(point) {\n if (!this.baseShape.curves.length) {\n console.error(\"rayCastingEllipse Error: baseShape is empty\", this.baseShape);\n return [false, 0, 0];\n }\n var _point2 = _slicedToArray(point, 2),\n x = _point2[0],\n y = _point2[1];\n // console.log(\"YOUR BASE SHAPE IS\", this.baseShape);\n\n // ✅ FIX: Access `curves` property from `baseShape`\n var ellipseCurves = this.baseShape.curves.filter(function (curve) {\n return curve.type === \"EllipseCurve\";\n });\n if (ellipseCurves.length !== 2) {\n console.error(\"Expected 2 EllipseCurves, found:\", ellipseCurves.length);\n return [false, 0, 0];\n }\n var leftSemi = ellipseCurves[0];\n var rightSemi = ellipseCurves[1];\n var radius = leftSemi.xRadius;\n var centerXLeft = leftSemi.aX;\n var centerXRight = rightSemi.aX;\n var centerYLeft = leftSemi.aY;\n var centerYRight = rightSemi.aY;\n var rotationLeft = leftSemi.aRotation;\n var rotationRight = rightSemi.aRotation;\n var startAngleLeft = leftSemi.aStartAngle;\n var endAngleLeft = leftSemi.aEndAngle;\n var startAngleRight = rightSemi.aStartAngle;\n var endAngleRight = rightSemi.aEndAngle;\n\n // ✅ Rotate a point to local coordinate system\n function rotatePoint(px, py, cx, cy, angle) {\n var cosA = Math.cos(-angle);\n var sinA = Math.sin(-angle);\n var dx = px - cx;\n var dy = py - cy;\n return [dx * cosA - dy * sinA + cx, dx * sinA + dy * cosA + cy];\n }\n\n // Rotate test point into semicircle local frames\n var _rotatePoint = rotatePoint(x, y, centerXLeft, centerYLeft, rotationLeft),\n _rotatePoint2 = _slicedToArray(_rotatePoint, 2),\n xLeftLocal = _rotatePoint2[0],\n yLeftLocal = _rotatePoint2[1];\n var _rotatePoint3 = rotatePoint(x, y, centerXRight, centerYRight, rotationRight),\n _rotatePoint4 = _slicedToArray(_rotatePoint3, 2),\n xRightLocal = _rotatePoint4[0],\n yRightLocal = _rotatePoint4[1];\n\n // ✅ Improved function to correctly handle negative angles and wrapping\n function isInsideRotatedSemiCircle(px, py, cx, cy, r, startAngle, endAngle) {\n var dx = px - cx;\n var dy = py - cy;\n var distanceSq = Math.pow(dx, 2) + Math.pow(dy, 2);\n\n // ✅ Normalize angle to [0, 2π]\n var angle = Math.atan2(dy, dx);\n if (angle < 0) angle += 2 * Math.PI;\n startAngle = (startAngle + 2 * Math.PI) % (2 * Math.PI);\n endAngle = (endAngle + 2 * Math.PI) % (2 * Math.PI);\n\n // ✅ Check for cases where the semicircle wraps around 0 (e.g., 270° to 90°)\n var isAngleInside = startAngle < endAngle ? angle >= startAngle && angle <= endAngle : angle >= startAngle || angle <= endAngle;\n return distanceSq <= Math.pow(r, 2) && isAngleInside;\n }\n var insideLeftSemicircle = isInsideRotatedSemiCircle(xLeftLocal, yLeftLocal, centerXLeft, centerYLeft, radius, startAngleLeft, endAngleLeft);\n var insideRightSemicircle = isInsideRotatedSemiCircle(xRightLocal, yRightLocal, centerXRight, centerYRight, radius, startAngleRight, endAngleRight);\n\n // ✅ Check if inside rectangular middle section\n var insideRectangle = x >= centerXLeft && x <= centerXRight && y >= -radius && y <= radius;\n var isInside = insideLeftSemicircle || insideRightSemicircle || insideRectangle;\n console.log(isInside);\n return [isInside, 0, 0]; // No ray count needed\n }\n }, {\n key: \"generateCirclePnts\",\n value: function generateCirclePnts(center, radius, minSize) {\n var nCircles = Math.round(radius / minSize);\n var stepSize = radius / nCircles;\n var createdPnts = [[center[0], center[1]]];\n for (var i = 0; i < nCircles; i++) {\n var tempRadius = (i + 1) * stepSize;\n var totalLength = Math.PI * 2 * tempRadius;\n var nPoints = Math.round(totalLength / minSize);\n var thetaStep = 2 * Math.PI / nPoints;\n for (var j = 0; j < nPoints; j++) {\n createdPnts.push([Math.cos(thetaStep * j) * tempRadius + center[0], Math.sin(thetaStep * j) * tempRadius + center[1]]);\n }\n }\n return createdPnts;\n }\n }, {\n key: \"generateBoundaryPnts\",\n value: function generateBoundaryPnts(boundary, holes, minSize) {\n var _this2 = this;\n var boundaryPnts = this.generateEdgePnts(boundary, minSize);\n var holePnts = holes.map(function (hole) {\n return _this2.generateEdgePnts(hole, minSize);\n }).flat();\n return [boundaryPnts, holePnts];\n }\n }, {\n key: \"generateEdgePnts\",\n value: function generateEdgePnts(edge, minSize) {\n var edgePnts = [];\n for (var i = 0; i < edge.length; i++) {\n var nextIndex = (i + 1) % edge.length;\n var _edge$i = _slicedToArray(edge[i], 2),\n x1 = _edge$i[0],\n y1 = _edge$i[1];\n var _edge$nextIndex = _slicedToArray(edge[nextIndex], 2),\n x2 = _edge$nextIndex[0],\n y2 = _edge$nextIndex[1];\n var length = Math.hypot(x2 - x1, y2 - y1);\n var nPoints = Math.round(length / minSize);\n var step = length / nPoints;\n var vector = [(x2 - x1) / length, (y2 - y1) / length];\n for (var j = 0; j < nPoints; j++) {\n edgePnts.push([x1 + vector[0] * j * step, y1 + vector[1] * j * step]);\n }\n }\n return edgePnts;\n }\n }, {\n key: \"addEvenlySpacedPointsAlongCurve\",\n value: function addEvenlySpacedPointsAlongCurve(edgeSpacing) {\n if (!this.baseShape) {\n console.error(\"Invalid shape provided.\");\n return [];\n }\n var path = new three__WEBPACK_IMPORTED_MODULE_3__.Path(this.baseShape.getPoints()); // Convert shape to path\n var totalLength = path.getLength();\n var segmentCount = Math.floor(totalLength / edgeSpacing);\n var points = [];\n for (var i = 0; i < segmentCount; i++) {\n var u = i / segmentCount;\n var point = path.getPointAt(u);\n if (!point) continue; // Ensure point exists\n\n points.push([point.x, point.y]); // Store only x, y coordinates\n }\n console.log(\"Generated points along curve:\", points);\n return [points, []];\n }\n }, {\n key: \"generateDelaunayPoints\",\n value: function generateDelaunayPoints(boundaryPnts, holePnts, generatedPnts) {\n return [].concat(_toConsumableArray(boundaryPnts), _toConsumableArray(holePnts), _toConsumableArray(generatedPnts));\n }\n }, {\n key: \"drawTriangles\",\n value: function drawTriangles(triangles, XYlist) {\n return triangles.reduce(function (acc, _, i) {\n if (i % 3 === 0) {\n acc.push([XYlist[triangles[i]], XYlist[triangles[i + 1]], XYlist[triangles[i + 2]]]);\n }\n return acc;\n }, []);\n }\n }, {\n key: \"drawTrianglesThree\",\n value: function drawTrianglesThree(positionTri) {\n var _this3 = this;\n if (!_main_js__WEBPACK_IMPORTED_MODULE_0__.scene || typeof _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add !== \"function\") {\n console.error(\"Scene is not defined or is not a valid Three.js scene.\");\n return [];\n }\n var concElements = [];\n this.FEMarea = 0; // ✅ Reset total area\n this.centroidX = 0; // ✅ Reset centroidX\n this.centroidY = 0; // ✅ Reset centroidY\n var _iterator6 = _createForOfIteratorHelper(positionTri),\n _step6;\n try {\n for (_iterator6.s(); !(_step6 = _iterator6.n()).done;) {\n var tri = _step6.value;\n var geometry = new three__WEBPACK_IMPORTED_MODULE_3__.BufferGeometry();\n var vertices = new Float32Array(tri.flatMap(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n x = _ref2[0],\n y = _ref2[1];\n return [x, y, 0];\n }));\n geometry.setAttribute('position', new three__WEBPACK_IMPORTED_MODULE_3__.BufferAttribute(vertices, 3));\n geometry.setAttribute(\"color\", new three__WEBPACK_IMPORTED_MODULE_3__.BufferAttribute(new Float32Array(vertices.length), 3));\n var material = new three__WEBPACK_IMPORTED_MODULE_3__.MeshBasicMaterial({\n wireframe: true,\n vertexColors: true,\n side: three__WEBPACK_IMPORTED_MODULE_3__.DoubleSide\n });\n var mesh = new three__WEBPACK_IMPORTED_MODULE_3__.Mesh(geometry, material);\n\n // ✅ Store a reference to the ConcShape in `userData`\n mesh.userData.concShape = this; // This stores the reference to the parent ConcShape\n\n mesh.area = Math.abs(tri[0][0] * tri[1][1] + tri[1][0] * tri[2][1] + tri[2][0] * tri[0][1] - (tri[0][1] * tri[1][0] + tri[1][1] * tri[2][0] + tri[2][1] * tri[0][0])) / 2;\n mesh.centroid = {\n x: (tri[0][0] + tri[1][0] + tri[2][0]) / 3,\n y: (tri[0][1] + tri[1][1] + tri[2][1]) / 3\n };\n\n // ✅ Use stored basePolyXY and holesPolyXY for ray casting\n if (this.containsEllipse == false) {\n // Wrap in curly braces\n if (this.rayCasting([mesh.centroid.x, mesh.centroid.y])[0]) {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(mesh);\n concElements.push(mesh);\n\n // ✅ Update FEMarea and centroid\n this.FEMarea += mesh.area;\n this.centroidX += mesh.area * mesh.centroid.x;\n this.centroidY += mesh.area * mesh.centroid.y;\n }\n } else {\n // ✅ Now correctly enters the else statement when this.containsEllipse is true\n if (this.rayCastingEllipse([mesh.centroid.x, mesh.centroid.y])[0]) {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(mesh);\n concElements.push(mesh);\n\n // ✅ Update FEMarea and centroid\n this.FEMarea += mesh.area;\n this.centroidX += mesh.area * mesh.centroid.x;\n this.centroidY += mesh.area * mesh.centroid.y;\n }\n }\n // Remove all objects from the scene that are not FEMmesh objects and keep all rebar objects\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.children = _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.children.filter(function (obj) {\n return _this3.FEMmesh.includes(obj) || obj.isRebar;\n });\n }\n\n // ✅ Compute final centroid\n } catch (err) {\n _iterator6.e(err);\n } finally {\n _iterator6.f();\n }\n if (this.FEMarea > 0) {\n this.centroidX /= this.FEMarea;\n this.centroidY /= this.FEMarea;\n } else {\n console.warn(\"Total FEM area is zero, cannot compute centroid.\");\n }\n return concElements;\n }\n\n // FUTURE WORK FW, need to get rid of this, everything will be handled with default three.js elements. no need to make this and map indexes back and forth\n //This data will be orgainzed the following way. this.transformedFEMcentroids[45]; will return results at 45 degrees.\n // {\n // 45: { // 🔹 Angle (key)\n // angle: 45, // 🔹 The transformation angle\n // conc: [ // 🔹 Transformed concrete FEM mesh centroids (U, V)\n // { u: 1.5, v: 3.2 },\n // { u: -2.1, v: 4.0 },\n // ],\n // rebar: [ // 🔹 Transformed rebar centroids (U, V)\n // { u: -3.2, v: 5.5 },\n // { u: 4.8, v: -1.2 }\n // ]\n // centroidCoordinates : { \"u\": 0, \"v\": 0 }\n // },\n\n // 90: { // 🔹 Another transformation at 90 degrees\n // angle: 90,\n // conc: [\n // { u: 3.2, v: -1.5 },\n // { u: 4.0, v: 2.1 },\n // ],\n // rebar: [\n // { u: 5.5, v: 3.2 },\n // { u: -1.2, v: -4.8 }\n // ]\n // centroidCoordinates : { u: 0, v: 0 }\n // }\n // }\n\n // ✅ Transforms coordinates at a given angle\n }, {\n key: \"transformCoordinatesAtAngle\",\n value: function transformCoordinatesAtAngle(angle) {\n var _this4 = this;\n if (!this.FEMmesh || this.FEMmesh.length === 0) {\n console.error(\"❌ FEM mesh is empty, cannot transform coordinates.\");\n return;\n }\n if (!this.transformedFEMcentroids) {\n this.transformedFEMcentroids = {};\n }\n var radians = Math.PI / 180 * angle; // Convert degrees to radians\n var cosTheta = Math.cos(radians);\n var sinTheta = Math.sin(radians);\n\n // ✅ Transform Concrete Centroids\n var transformedConcrete = this.FEMmesh.map(function (mesh) {\n var u = cosTheta * (mesh.centroid.x - _this4.centroidX) + sinTheta * (mesh.centroid.y - _this4.centroidY);\n var v = -sinTheta * (mesh.centroid.x - _this4.centroidX) + cosTheta * (mesh.centroid.y - _this4.centroidY);\n // ✅ Store transformed coordinates inside the rebar object\n if (!mesh.transformedCentroid) mesh.transformedCentroid = {}; // Ensure dictionary exists\n mesh.transformedCentroid[angle] = {\n u: u,\n v: v\n };\n return {\n u: u,\n v: v\n };\n });\n\n // ✅ Transform Rebar Centroids (Stored in `rebarObjects`)\n var transformedRebar = this.rebarObjects.map(function (rebar) {\n var rebarX = rebar.geometry.attributes.position.array[0];\n var rebarY = rebar.geometry.attributes.position.array[1];\n var u = cosTheta * (rebarX - _this4.centroidX) + sinTheta * (rebarY - _this4.centroidY);\n var v = -sinTheta * (rebarX - _this4.centroidX) + cosTheta * (rebarY - _this4.centroidY);\n\n // ✅ Store transformed coordinates inside the rebar object\n if (!rebar.transformedCentroid) rebar.transformedCentroid = {}; // Ensure dictionary exists\n rebar.transformedCentroid[angle] = {\n u: u,\n v: v\n };\n return {\n u: u,\n v: v\n };\n });\n\n // ✅ Transform Centroid Coordinates\n var transformedCentroid = {\n u: cosTheta * (this.centroidX - this.centroidX) + sinTheta * (this.centroidY - this.centroidY),\n v: -sinTheta * (this.centroidX - this.centroidX) + cosTheta * (this.centroidY - this.centroidY)\n };\n\n // ✅ Store transformed data in the dictionary\n this.transformedFEMcentroids[angle] = {\n angle: angle,\n conc: transformedConcrete,\n // ✅ Store concrete mesh UV data\n // rebar: this.rebarObjects, // ✅ Store rebar objects with UV data\n centroidCoordinates: transformedCentroid // ✅ Store transformed centroid\n };\n\n // ✅ Log the min/max U and V values\n var allUV = [].concat(_toConsumableArray(transformedConcrete), _toConsumableArray(this.rebarObjects.map(function (rebar) {\n return rebar.transformedCentroid[angle];\n })));\n var uVals = allUV.map(function (p) {\n return p.u;\n });\n var vVals = allUV.map(function (p) {\n return p.v;\n });\n this.populateAnalysisResults();\n }\n\n // Generate Strain Profiles for the PMM Analysis, returns [m and b] of y = mx +b linear strain equation\n }, {\n key: \"generateStrains\",\n value: function generateStrains(angle) {\n // ✅ Ensure the transformed FEM centroids exist for the given angle\n if (!this.transformedFEMcentroids[angle]) {\n console.error(\"\\u274C No transformed FEM centroids found for angle \".concat(angle));\n return;\n }\n\n // ✅ Extract transformed rebar and concrete locations\n var concLocations = this.transformedFEMcentroids[angle].conc.map(function (p) {\n return p.v;\n }); // Get only V coordinates\n\n // ✅ Extract transformed rebar V coordinates\n var rebarLocations = this.rebarObjects.map(function (rebar) {\n var _rebar$transformedCen;\n return (_rebar$transformedCen = rebar.transformedCentroid[angle]) === null || _rebar$transformedCen === void 0 ? void 0 : _rebar$transformedCen.v;\n }) // ✅ Access transformed V values\n .filter(function (v) {\n return v !== undefined;\n }); // ✅ Filter out undefined values\n\n if (!rebarLocations.length || !concLocations.length) {\n console.error(\"❌ Rebar or Concrete locations are empty. Cannot generate strain profiles.\");\n return;\n }\n\n // ✅ Find min/max V positions for rebar and concrete\n var rebarMax = Math.max.apply(Math, _toConsumableArray(rebarLocations));\n var rebarMin = Math.min.apply(Math, _toConsumableArray(rebarLocations));\n var concMax = Math.max.apply(Math, _toConsumableArray(concLocations));\n var concMin = Math.min.apply(Math, _toConsumableArray(concLocations));\n console.log(\"\\uD83D\\uDD39 Angle \".concat(angle, \"\\xB0:\"));\n console.log(\" \\u2705 Rebar Max: \".concat(rebarMax, \", Min: \").concat(rebarMin));\n console.log(\" \\u2705 Concrete Max: \".concat(concMax, \", Min: \").concat(concMin));\n\n // ✅ Define strain limits\n var epsilon_c = -0.003; // Concrete crushing strain\n var epsilon_t = 0.025; // Maximum tension strain of profile\n var steps = 25; // Number of steps for profile generation\n\n // ✅ Initialize strain profiles\n var strainProfileCtoT = [];\n var strainProfileTtoT = [];\n var strainProfileTtoC = [];\n var strainProfileCtoC = [];\n\n // ✅ Compute slope steps\n var slopeStepCtoT = (epsilon_t - epsilon_c) / (concMax - rebarMin) / (steps - 1);\n var slopeStepTtoT = (epsilon_c - epsilon_t) / (concMax - rebarMin) / (steps - 1);\n var slopeStepTtoC = -((epsilon_c - epsilon_t) / (rebarMax - concMin)) / (steps - 1);\n var slopeStepCtoC = -((epsilon_c - epsilon_t) / (rebarMax - concMin)) / (steps - 1);\n\n // ✅ Generate strain profiles\n for (var i = 0; i < steps; i++) {\n // ✅ Compression to Tension (C to T)\n strainProfileCtoT.push([-i * slopeStepCtoT, epsilon_c - -i * slopeStepCtoT * concMax]);\n\n // ✅ Tension Failure to Tension (T to T)\n strainProfileTtoT.push([-(epsilon_t - epsilon_c) / (concMax - rebarMin) - slopeStepTtoT * i, epsilon_t - (-(epsilon_t - epsilon_c) / (concMax - rebarMin) - slopeStepTtoT * i) * rebarMin]);\n\n // ✅ Tension to Compression (T to C)\n strainProfileTtoC.push([slopeStepTtoC * i, epsilon_t - i * slopeStepTtoC * rebarMax]);\n\n // ✅ Compression to Compression (C to C)\n strainProfileCtoC.push([-((epsilon_c - epsilon_t) / (rebarMax - concMin)) - slopeStepCtoC * i, epsilon_c - slopeStepCtoC * -(steps - 1 - i) * -concMin]);\n }\n\n // ✅ Combine all strain profiles\n var strainProfile = strainProfileCtoT.concat(strainProfileTtoT, strainProfileTtoC, strainProfileCtoC);\n console.log(\"\\u2705 Generated strain profile for angle \".concat(angle, \":\"), strainProfile);\n\n // ✅ Store strain profile in the class dictionary\n if (!this.strainProfiles) {\n this.strainProfiles = {};\n }\n this.strainProfiles[angle] = strainProfile;\n return strainProfile;\n }\n\n // Function to convert Mu and Mv to Mx and My\n }, {\n key: \"convertUVtoXY\",\n value: function convertUVtoXY(angle, Mu, Mv) {\n var radians = Math.PI / 180 * angle;\n var Mx = Mu * Math.sin(radians) - Mv * Math.cos(radians);\n var My = Mu * Math.cos(radians) + Mv * Math.sin(radians);\n return {\n Mx: Mx,\n My: My\n };\n }\n\n //assumes a linear strain distribution\n }, {\n key: \"strainFunction\",\n value: function strainFunction(m, x, b) {\n return m * x + b;\n }\n\n // Given the angle, generate the associated P, Mu, Mv.\n }, {\n key: \"generatePMM\",\n value: function generatePMM(angle) {\n if (!this.transformedFEMcentroids[angle]) {\n console.error(\"\\u274C No transformed centroids found for angle \".concat(angle));\n return;\n }\n if (!this.strainProfiles[angle]) {\n console.error(\"\\u274C No strain profiles found for angle \".concat(angle));\n return;\n }\n console.log(\"\\uD83D\\uDD39 Generating PMM for angle \".concat(angle, \"\\xB0...\"));\n var totalAxialForceArray = [];\n var totalMomentUArray = [];\n var totalMomentVArray = [];\n var totalMomentXArray = [];\n var totalMomentYArray = [];\n var totalPhiAxialForceArray = [];\n var totalPhiMomentXArray = [];\n var totalPhiMomentYArray = [];\n\n // Retrieve centroid coordinates in U-V space\n var centroidU = this.transformedFEMcentroids[angle].centroidCoordinates.u;\n var centroidV = this.transformedFEMcentroids[angle].centroidCoordinates.v;\n\n // Get material properties\n var concMaterial = this.material; // ✅ Concrete material stored in class\n\n if (!this.PMMUVresults) {\n this.PMMUVresults = {};\n }\n if (!this.PMMXYresults) {\n this.PMMXYresults = {};\n }\n if (!this.PMMUVresults[angle]) {\n this.PMMUVresults[angle] = {\n P: [],\n Mu: [],\n Mv: []\n };\n }\n if (!this.PMMXYresults[angle]) {\n this.PMMXYresults[angle] = {\n P: [],\n Mx: [],\n My: [],\n MaxRebarStrain: [],\n phiP: [],\n phiMx: [],\n phiMy: []\n };\n }\n\n //looping through each stress strain profile\n var _iterator7 = _createForOfIteratorHelper(this.strainProfiles[angle]),\n _step7;\n try {\n for (_iterator7.s(); !(_step7 = _iterator7.n()).done;) {\n var strainProfile = _step7.value;\n var concForce = 0;\n var concMomentV = 0;\n var concMomentU = 0;\n var steelForce = 0;\n var steelMomentV = 0;\n var steelMomentU = 0;\n var maxRebarStrain = -Infinity; // Track the maximum rebar strain\n\n for (var i = 0; i < this.FEMmesh.length; i++) {\n var concEle = this.FEMmesh[i]; // Get the concrete element\n var transformedConc = this.transformedFEMcentroids[angle].conc[i]; // Get the transformed coordinates\n\n if (!transformedConc) {\n console.warn(\"\\u26A0\\uFE0F Missing transformed centroid for concrete element at index \".concat(i));\n continue;\n }\n var concStrain = this.strainFunction(strainProfile[0], transformedConc.v, strainProfile[1]);\n var nodalConcForce = concMaterial.stress(concStrain) * concEle.area;\n concForce += nodalConcForce;\n concMomentV += nodalConcForce * (centroidV - transformedConc.v);\n concMomentU += nodalConcForce * (centroidU - transformedConc.u);\n }\n var _iterator8 = _createForOfIteratorHelper(this.rebarObjects),\n _step8;\n try {\n for (_iterator8.s(); !(_step8 = _iterator8.n()).done;) {\n var rebar = _step8.value;\n //area times stress(strain)\n var steelMaterial = rebar.materialData; // ✅ Retrieve steel material\n var transformedRebar = rebar.transformedCentroid[angle]; // ✅ Get transformed U/V at angle\n if (!transformedRebar) {\n console.warn(\"\\u26A0\\uFE0F No transformed coordinates for rebar at angle \".concat(angle));\n continue;\n }\n var rebarStrain = this.strainFunction(strainProfile[0], transformedRebar.v, strainProfile[1]);\n maxRebarStrain = Math.max(maxRebarStrain, rebarStrain); // Track the max strain\n var nodalSteelForce = Math.PI / 4 * Math.pow(_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.rebarDia[rebar.rebarSize], 2) * steelMaterial.stress(rebarStrain);\n steelForce += nodalSteelForce;\n steelMomentV += nodalSteelForce * (centroidV - transformedRebar.v);\n steelMomentU += nodalSteelForce * (centroidU - transformedRebar.u);\n }\n } catch (err) {\n _iterator8.e(err);\n } finally {\n _iterator8.f();\n }\n var resultForce = (steelForce + concForce) / 1000;\n var Mu = (-steelMomentU - concMomentU) / 12 / 1000;\n var Mv = (-steelMomentV - concMomentV) / 12 / 1000;\n var _this$convertUVtoXY = this.convertUVtoXY(angle, Mu, Mv),\n Mx = _this$convertUVtoXY.Mx,\n My = _this$convertUVtoXY.My;\n var phi = this.calculatePhi(\"other\", maxRebarStrain);\n var cappedP = Math.max(resultForce, this.Pnmax);\n var phiP = phi * cappedP;\n var phiMx = phi * Mx;\n var phiMy = phi * My;\n totalAxialForceArray.push(resultForce);\n totalMomentUArray.push(Mu);\n totalMomentVArray.push(Mv);\n totalMomentXArray.push(Mx);\n totalMomentYArray.push(My);\n totalPhiAxialForceArray.push(phiP);\n totalPhiMomentXArray.push(phiMx);\n totalPhiMomentYArray.push(phiMy);\n }\n } catch (err) {\n _iterator7.e(err);\n } finally {\n _iterator7.f();\n }\n this.PMMUVresults[angle].P.push(totalAxialForceArray);\n this.PMMUVresults[angle].Mu.push(totalMomentUArray);\n this.PMMUVresults[angle].Mv.push(totalMomentVArray);\n this.PMMXYresults[angle].P.push(totalAxialForceArray);\n this.PMMXYresults[angle].Mx.push(totalMomentXArray);\n this.PMMXYresults[angle].My.push(totalMomentYArray);\n\n // ✅ Store phi values\n this.PMMXYresults[angle].phiP.push(totalPhiAxialForceArray);\n this.PMMXYresults[angle].phiMx.push(totalPhiMomentXArray);\n this.PMMXYresults[angle].phiMy.push(totalPhiMomentYArray);\n console.log(this.PMMXYresults[angle]);\n }\n\n //ACI 318-19 Table 21.2.2\n }, {\n key: \"calculatePhi\",\n value: function calculatePhi(type, maxRebarStrain) {\n if (type === \"spiral\") return; // ✅ Do nothing if \"spiral\"\n\n var phi;\n if (maxRebarStrain < 0.00207) {\n phi = 0.65;\n } else if (maxRebarStrain >= 0.00507) {\n phi = 0.9;\n } else {\n phi = 0.65 + 0.25 * (maxRebarStrain - 0.00207) / 0.003;\n }\n return phi;\n }\n }, {\n key: \"plotPMMResults\",\n value: function plotPMMResults() {\n var _this5 = this;\n if (!this.PMMXYresults || Object.keys(this.PMMXYresults).length === 0) {\n console.error(\"❌ No PMM XY results available to plot.\");\n return;\n }\n var uniqueAngles = Object.keys(this.PMMXYresults).map(Number);\n var angleDropdown = document.getElementById(\"angleSelection\");\n\n // ✅ If dropdown doesn't exist yet, create it and populate\n if (!angleDropdown) {\n var resultsDiv = document.getElementById(\"results\");\n resultsDiv.innerHTML = \"\\n

3D PMM Interaction Diagram

\\n \\n \\n\\n \\n \\n\\n
\\n \";\n this.populateAngleDropdown(uniqueAngles);\n angleDropdown = document.getElementById(\"angleSelection\");\n }\n var selectedAngle = parseFloat(angleDropdown.value) || uniqueAngles[0];\n this.populateIndexDropdown(selectedAngle);\n var P_values = [],\n Mx_values = [],\n My_values = [];\n var phiP_values = [],\n phiMx_values = [],\n phiMy_values = [];\n var angles = [],\n strainProfileIndices = [];\n for (var angle in this.PMMXYresults) {\n var numPoints = this.PMMXYresults[angle].P.flat().length;\n P_values.push.apply(P_values, _toConsumableArray(this.PMMXYresults[angle].P.flat()));\n Mx_values.push.apply(Mx_values, _toConsumableArray(this.PMMXYresults[angle].Mx.flat()));\n My_values.push.apply(My_values, _toConsumableArray(this.PMMXYresults[angle].My.flat()));\n phiP_values.push.apply(phiP_values, _toConsumableArray(this.PMMXYresults[angle].phiP.flat()));\n phiMx_values.push.apply(phiMx_values, _toConsumableArray(this.PMMXYresults[angle].phiMx.flat()));\n phiMy_values.push.apply(phiMy_values, _toConsumableArray(this.PMMXYresults[angle].phiMy.flat()));\n angles.push.apply(angles, _toConsumableArray(Array(numPoints).fill(Number(angle))));\n strainProfileIndices.push.apply(strainProfileIndices, _toConsumableArray(Array.from({\n length: numPoints\n }, function (_, i) {\n return i;\n })));\n }\n var colors = angles.map(function (angle) {\n return angle === selectedAngle ? \"rgb(255, 100, 0)\" : \"rgb(200, 200, 200)\";\n });\n var symbolTypes = angles.map(function (angle) {\n return angle === selectedAngle ? \"circle\" : \"cross\";\n });\n var originalTrace = {\n x: Mx_values,\n y: My_values,\n z: P_values,\n mode: \"markers\",\n type: \"scatter3d\",\n marker: {\n size: 6,\n color: colors,\n opacity: 0.8,\n symbol: symbolTypes\n },\n name: \"Original PMM\",\n hovertemplate: \"P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
Index - %{customdata}\",\n customdata: strainProfileIndices\n };\n var reducedTrace = {\n x: phiMx_values,\n y: phiMy_values,\n z: phiP_values,\n mode: \"markers\",\n type: \"scatter3d\",\n marker: {\n size: 6,\n color: colors,\n opacity: 0.8,\n symbol: symbolTypes\n },\n name: \"Reduced (φPMM)\",\n hovertemplate: \"φP - %{z:.1f} (k)
φMx - %{x:.1f} (kip*ft)
φMy - %{y:.1f} (kip*ft)
Index - %{customdata}\",\n customdata: strainProfileIndices\n };\n var layout = {\n title: \"3D P-M Interaction Diagram\",\n scene: {\n xaxis: {\n title: \"Mx (kip-ft)\"\n },\n yaxis: {\n title: \"My (kip-ft)\"\n },\n zaxis: {\n title: \"P (k)\"\n },\n aspectmode: \"cube\"\n },\n margin: {\n l: 0,\n r: 0,\n b: 0,\n t: 50\n }\n };\n var plotDiv = document.getElementById(\"pmPlot\");\n\n // ✅ If the plot already exists, just update it instead of redrawing\n if (plotDiv.data) {\n plotly_js_dist_min__WEBPACK_IMPORTED_MODULE_2__.react(\"pmPlot\", [originalTrace, reducedTrace], layout);\n } else {\n plotly_js_dist_min__WEBPACK_IMPORTED_MODULE_2__.newPlot(\"pmPlot\", [originalTrace, reducedTrace], layout);\n }\n\n // ✅ Attach event listener only once\n if (!angleDropdown.dataset.listenerAdded) {\n angleDropdown.addEventListener(\"change\", function () {\n _this5.updatePMMHighlight();\n _this5.resetHighlightedPoint(); // Reset previously highlighted point\n _this5.highlightSelectedPoint(window.selectedIndex || 0, newAngle); // ✅ Highlight selected point\n });\n angleDropdown.dataset.listenerAdded = true;\n }\n var indexDropdown = document.getElementById(\"indexSelection\");\n\n // ✅ Ensure highlight updates initially\n this.updatePMMHighlight();\n // ✅ Add Click Event Listener to Fire for Selected Angle Only\n document.getElementById(\"pmPlot\").on('plotly_click', function (data) {\n var clickedIndex = data.points[0].customdata;\n var clickedAngle = parseFloat(angleDropdown.value);\n window.selectedIndex = clickedIndex;\n window.selectedAngle = clickedAngle;\n indexDropdown.value = clickedIndex; // Sync dropdown\n\n window.selectedConcShape.generate3dStressPlot(clickedAngle, selectedConcShape.strainProfiles[clickedAngle][clickedIndex]);\n setTimeout(function () {\n console.log(\"🔄 Reinitializing raycasting after PMM selection...\");\n (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.setupRaycastingForResults)(_main_js__WEBPACK_IMPORTED_MODULE_0__.scene, _main_js__WEBPACK_IMPORTED_MODULE_0__.camera, _main_js__WEBPACK_IMPORTED_MODULE_0__.renderer);\n }, 100);\n });\n\n // ✅ Add Event Listener for `indexSelection` dropdown\n if (!indexDropdown.dataset.listenerAdded) {\n indexDropdown.addEventListener(\"change\", function () {\n var selectedIndex = parseInt(indexDropdown.value, 10);\n var selectedAngle = parseFloat(angleDropdown.value);\n window.selectedIndex = selectedIndex;\n window.selectedAngle = selectedAngle;\n console.log(\"\\uD83D\\uDCCC Strain Profile Index Changed: Angle \".concat(selectedAngle, \", Index \").concat(selectedIndex));\n\n // ✅ Generate 3D stress plot based on new index\n window.selectedConcShape.generate3dStressPlot(selectedAngle, selectedConcShape.strainProfiles[selectedAngle][selectedIndex]);\n _this5.resetHighlightedPoint(); // Reset previously highlighted point\n _this5.highlightSelectedPoint(selectedIndex, selectedAngle); // ✅ Highlight selected point\n });\n indexDropdown.dataset.listenerAdded = true;\n }\n }\n }, {\n key: \"populateIndexDropdown\",\n value: function populateIndexDropdown(angle) {\n var indexDropdown = document.getElementById(\"indexSelection\");\n indexDropdown.innerHTML = \"\"; // Clear previous options\n\n if (!this.PMMXYresults[angle]) return;\n var numProfiles = this.PMMXYresults[angle].P[0].length;\n for (var i = 0; i < numProfiles; i++) {\n var option = document.createElement(\"option\");\n option.value = i;\n option.text = \"Profile \".concat(i);\n indexDropdown.appendChild(option);\n }\n indexDropdown.value = 0; // Default to first profile\n }\n }, {\n key: \"updatePMMHighlight\",\n value: function updatePMMHighlight() {\n var selectedAngle = parseFloat(document.getElementById(\"angleSelection\").value);\n console.log(\"YOUR SELECTED ANGLE IS\", selectedAngle);\n this.generateTableResults(selectedAngle);\n var plotDiv = document.getElementById(\"pmPlot\");\n if (!plotDiv || !plotDiv.data) return;\n\n // ✅ Extract all angles corresponding to each PMM data point\n var allAngles = [];\n for (var angle in this.PMMXYresults) {\n var numPoints = this.PMMXYresults[angle].P.flat().length;\n allAngles.push.apply(allAngles, _toConsumableArray(Array(numPoints).fill(Number(angle)))); // Repeat angle for each data point\n }\n var originalColors = plotDiv.data[0].marker.color; // Get existing colors\n var originalSymbols = plotDiv.data[0].marker.symbol; // Get existing symbols\n\n // ✅ Highlight all points belonging to the selected angle\n var updatedColors = originalColors.map(function (_, i) {\n return allAngles[i] === selectedAngle ? \"rgb(255, 100, 0)\" : \"rgb(200, 200, 200)\";\n });\n var updatedSymbols = originalSymbols.map(function (_, i) {\n return allAngles[i] === selectedAngle ? \"circle\" : \"cross\";\n });\n plotly_js_dist_min__WEBPACK_IMPORTED_MODULE_2__.restyle(\"pmPlot\", {\n \"marker.color\": [updatedColors],\n \"marker.symbol\": [updatedSymbols]\n });\n }\n }, {\n key: \"populateAngleDropdown\",\n value: function populateAngleDropdown(angles) {\n var angleDropdown = document.getElementById(\"angleSelection\");\n angleDropdown.innerHTML = \"\"; // Clear previous options\n\n angles.forEach(function (angle) {\n var option = document.createElement(\"option\");\n option.value = angle;\n option.text = \"\".concat(angle, \"\\xB0\");\n angleDropdown.appendChild(option);\n });\n angleDropdown.value = angles[0]; // Default to first angle\n }\n\n // ✅ Resets previously highlighted point to its default state\n }, {\n key: \"resetHighlightedPoint\",\n value: function resetHighlightedPoint() {\n var plotDiv = document.getElementById(\"pmPlot\");\n if (!plotDiv || plotDiv.data.length < 3) return; // Ensure a highlighted point exists\n\n // Remove the last trace, which is the highlighted point\n plotly_js_dist_min__WEBPACK_IMPORTED_MODULE_2__.deleteTraces(plotDiv, plotDiv.data.length - 1);\n }\n\n // ✅ Highlights the selected point in the 3D PMM plot\n }, {\n key: \"highlightSelectedPoint\",\n value: function highlightSelectedPoint(index, selectedAngle) {\n var plotDiv = document.getElementById(\"pmPlot\");\n var selectedData = this.PMMXYresults[selectedAngle];\n if (!selectedData) {\n console.error(\"\\u274C No PMM data found for angle \".concat(selectedAngle));\n return;\n }\n var Mx_selected = selectedData.Mx.flat()[index];\n var My_selected = selectedData.My.flat()[index];\n var P_selected = selectedData.P.flat()[index];\n var newTrace = {\n x: [Mx_selected],\n y: [My_selected],\n z: [P_selected],\n mode: \"markers\",\n type: \"scatter3d\",\n marker: {\n size: 10,\n color: \"rgb(255, 0, 0)\",\n opacity: 1.0,\n symbol: \"diamond\"\n },\n name: \"Selected Point\",\n hovertemplate: \"P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
\"\n };\n plotly_js_dist_min__WEBPACK_IMPORTED_MODULE_2__.addTraces(plotDiv, newTrace);\n }\n }, {\n key: \"setupBendingAngles\",\n value: function setupBendingAngles() {\n // for (let angle = 0; angle <= 180; angle += 15) {\n // this.generatePMM(angle);\n // }\n this.plotPMMResults();\n }\n }, {\n key: \"generate3dStressPlot\",\n value: function generate3dStressPlot(angle, strainProfile) {\n //this function will update the 3d scene, plotting the stress of each element in the scene.\n //given the angle and strainProfile, calculate the stress at the centroid of all concrete elemments given strain.\n // Then modify concrete FEMmesh z index to plot stress, times a factor say 2 (stress/2 for 4ksi concrete is 2 units of displacment.) apply this to all FEMmesh objects in the scene.\n // let positions = mesh.geometry.attributes.position.array, positions[i + 2] = zOffset; positions[i + 5] = zOffset; positions[i + 8] = zOffset;\n // do a similar process for all rebarObjects in the scene. offset the rebar point object by its stress with some factor say stress/5\n // Function to calculate stress based on strain profile\n // Function to calculate stress based on strain profile, U, and V values\n\n var concreteScaleFactor = 4; // Adjust as needed\n var rebarScaleFactor = 5; // Adjust as needed\n var arrowScaleFactor = 4;\n var minConcreteStress = Infinity,\n maxConcreteStress = -Infinity;\n var minRebarStress = Infinity,\n maxRebarStress = -Infinity;\n function calculateStress(element, strainProfile, angle, concreteMat) {\n var transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle\n if (!transformed) {\n console.warn(\"\\u26A0\\uFE0F No transformed coordinates for element at angle \".concat(angle));\n return 0;\n }\n var strain = strainProfile[0] * transformed.v + strainProfile[1];\n if (element instanceof three__WEBPACK_IMPORTED_MODULE_3__.Mesh) {\n return concreteMat.stress(strain);\n } else {\n return element.materialData.stress(strain);\n }\n }\n //used to plot point at concrete stress location.\n function calculateRebarNormalizedStress(element, strainProfile, angle, concreteMat) {\n var transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle\n if (!transformed) {\n console.warn(\"\\u26A0\\uFE0F No transformed coordinates for element at angle \".concat(angle));\n return 0;\n }\n var strain = strainProfile[0] * transformed.v + strainProfile[1];\n return concreteMat.stress(strain);\n }\n var minZ = Infinity,\n maxZ = -Infinity;\n\n // Iterate through all FEMmesh objects in the scene\n var concreteMat = this.material;\n this.FEMmesh.forEach(function (object) {\n if (!object.geometry || !object.geometry.attributes.position) return;\n var positions = object.geometry.attributes.position.array;\n var stress = calculateStress(object, strainProfile, angle, concreteMat);\n minConcreteStress = Math.min(minConcreteStress, stress);\n maxConcreteStress = Math.max(maxConcreteStress, stress);\n var zOffset = stress / 4000 * concreteScaleFactor;\n for (var i = 2; i < positions.length; i += 9) {\n var newZ = zOffset;\n minZ = Math.min(minZ, newZ);\n maxZ = Math.max(maxZ, newZ);\n }\n });\n\n // Second pass to update position and apply colors\n this.FEMmesh.forEach(function (object) {\n var positions = object.geometry.attributes.position.array;\n var colors = object.geometry.attributes.color.array;\n var stress = calculateStress(object, strainProfile, angle, concreteMat);\n var zOffset = stress / 4000 * concreteScaleFactor;\n for (var i = 0; i < positions.length; i += 3) {\n // Loop through ALL vertices\n positions[i + 2] = zOffset; // Modify Z-coordinate\n\n var normalizedZ = (positions[i + 2] - minZ) / (maxZ - minZ);\n\n // Assign color per vertex\n colors[i] = 1 - normalizedZ; // Red channel\n colors[i + 1] = 0; // Green channel\n colors[i + 2] = normalizedZ; // Blue channel\n }\n object.geometry.attributes.position.needsUpdate = true;\n object.geometry.attributes.color.needsUpdate = true;\n object.geometry.computeBoundingBox();\n object.geometry.computeBoundingSphere();\n });\n var minZrebar = Infinity,\n maxZrebar = -Infinity;\n this.rebarObjects.forEach(function (object) {\n if (!object.geometry || !object.geometry.attributes.position) return;\n\n // let positions = object.geometry.attributes.position.array;\n\n var stress = calculateStress(object, strainProfile, angle, object.materialData);\n minRebarStress = Math.min(minRebarStress, stress);\n maxRebarStress = Math.max(maxRebarStress, stress);\n var zOffset = stress / 60000 * rebarScaleFactor;\n var newZ = zOffset;\n minZrebar = Math.min(minZ, newZ);\n maxZrebar = Math.max(maxZ, newZ);\n });\n\n // ✅ Remove existing arrows before adding new ones\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.children.filter(function (obj) {\n return obj.userData.isCustomArrow === true;\n }).forEach(function (arrow) {\n return _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(arrow);\n });\n\n // Second pass to update position and apply colors\n this.rebarObjects.forEach(function (object) {\n // Get the position attribute\n var positionAttribute = object.geometry.getAttribute('position');\n\n // Access the underlying Float32Array\n var p = positionAttribute.array;\n\n //let's plot the point at the location of the concrete stress to allow the point to be in the same position.\n //the length of the arrow will be based on the actual rebar stress in the object\n // start point of arrow head\n var rebarNormalizestress = calculateRebarNormalizedStress(object, strainProfile, angle, concreteMat);\n var zOffsetRebar = rebarNormalizestress / 4000 * concreteScaleFactor;\n var stress = calculateStress(object, strainProfile, angle, object.materialData);\n // Update the z value of the first vertex\n p[2] = zOffsetRebar;\n // Mark the attribute as needing an update\n positionAttribute.needsUpdate = true;\n object.geometry.computeBoundingBox();\n object.geometry.computeBoundingSphere();\n\n // Normalize rebar stress for coloring\n var normalizedStress = Math.abs(stress) / 60000; // Normalize for color mapping\n normalizedStress = Math.min(normalizedStress, 1); // Ensure max value of 1\n\n // Assign colors\n var rebarColor = new three__WEBPACK_IMPORTED_MODULE_3__.Color();\n if (stress < 0) {\n // 🔴 **Compression: Fully Red if Normalized Stress = 1, otherwise Red-to-Purple**\n var red = 1.0; // Always fully red\n var green = 0.0; // No green component\n var blue = normalizedStress === 1 ? 0.0 : normalizedStress * 0.8; // Fully red if 1, else red to purple\n\n rebarColor.setRGB(red, green, blue);\n } else {\n // 🔵 **Tension: Fully Blue if Normalized Stress = 0, otherwise Blue-to-Green**\n var _red = 0.0; // No red component\n var _green = normalizedStress; // Green increases with stress\n var _blue = normalizedStress === 0 ? 1.0 : 1.0 - normalizedStress * 0.5; // Fully blue at 0 stress\n\n rebarColor.setRGB(_red, _green, _blue);\n }\n object.material.color = rebarColor;\n // ✅ Set transparency to 50%\n object.material.transparent = true;\n object.material.opacity = 0.5;\n object.material.needsUpdate = true;\n\n // Create and add arrow\n var startX = p[0];\n var startY = p[1];\n var extrusionDepth = p[2];\n var arrowDirection = new three__WEBPACK_IMPORTED_MODULE_3__.Vector3(0, 0, stress < 0 ? -1 : 1); // Flip for compression\n var arrowLength = Math.abs(stress) / 60000 * arrowScaleFactor; // Scale by stress\n\n var start, end;\n if (stress < 0) {\n // 📌 **Compression: Start in air, end at rebar**\n start = [startX, startY, extrusionDepth + arrowLength];\n end = [startX, startY, extrusionDepth];\n } else {\n // 📌 **Tension: Start at rebar, extend outward**\n start = [startX, startY, extrusionDepth];\n end = [startX, startY, extrusionDepth + arrowLength];\n }\n // Call the new custom arrow function\n createCustomArrow(start, end, rebarColor.getHex(), 0.1, 0.3, stress);\n });\n function createCustomArrow(start, end, color) {\n var thickness = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0.1;\n var coneSize = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 0.3;\n var stress = arguments.length > 5 ? arguments[5] : undefined;\n var arrowGroup = new three__WEBPACK_IMPORTED_MODULE_3__.Group();\n\n // Convert start and end to Vector3\n var startVec = _construct(three__WEBPACK_IMPORTED_MODULE_3__.Vector3, _toConsumableArray(start));\n var endVec = _construct(three__WEBPACK_IMPORTED_MODULE_3__.Vector3, _toConsumableArray(end));\n\n // Compute direction and length\n var direction = new three__WEBPACK_IMPORTED_MODULE_3__.Vector3().subVectors(endVec, startVec);\n var length = direction.length();\n direction.normalize();\n\n // Create cylinder for the shaft\n var shaftGeometry = new three__WEBPACK_IMPORTED_MODULE_3__.CylinderGeometry(thickness, thickness, length - coneSize, 12);\n var shaftMaterial = new three__WEBPACK_IMPORTED_MODULE_3__.MeshBasicMaterial({\n color: color\n });\n var shaft = new three__WEBPACK_IMPORTED_MODULE_3__.Mesh(shaftGeometry, shaftMaterial);\n\n // Align the shaft along the Z-axis\n shaft.position.set(0, 0, (length - coneSize) / 2);\n shaft.quaternion.setFromUnitVectors(new three__WEBPACK_IMPORTED_MODULE_3__.Vector3(0, 1, 0), direction); // Align to direction\n\n // Create cone for the arrowhead\n var coneGeometry = new three__WEBPACK_IMPORTED_MODULE_3__.ConeGeometry(coneSize * 1.5, coneSize, 12);\n var coneMaterial = new three__WEBPACK_IMPORTED_MODULE_3__.MeshBasicMaterial({\n color: color\n });\n var cone = new three__WEBPACK_IMPORTED_MODULE_3__.Mesh(coneGeometry, coneMaterial);\n\n // Position the cone\n cone.position.set(0, 0, length - coneSize / 2);\n\n // Reverse cone direction if in compression (stress < 0)\n var coneDirection = direction.clone(); // Copy direction so shaft is not affected\n if (stress < 0) {\n coneDirection.negate(); // Flip only the cone direction\n }\n\n // Rotate the cone to align with direction\n cone.quaternion.setFromUnitVectors(new three__WEBPACK_IMPORTED_MODULE_3__.Vector3(0, 1, 0), coneDirection);\n\n // Add shaft and cone to arrow group\n arrowGroup.add(shaft);\n arrowGroup.add(cone);\n //This is to filter and remove from the scene.\n arrowGroup.userData.isCustomArrow = true;\n\n // Position the entire arrow\n arrowGroup.position.copy(startVec);\n arrowGroup.position.z += 0.5; // ✅ Move up by 0.5 units in the Z direction\n arrowGroup.lookAt(endVec);\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(arrowGroup);\n return arrowGroup;\n }\n\n // ✅ Update the concShape class with new stress values\n minConcreteStress = minConcreteStress / 1000; // Convert to ksi\n maxConcreteStress = maxConcreteStress / 1000;\n minRebarStress = minRebarStress / 1000;\n maxRebarStress = maxRebarStress / 1000;\n console.log(\"Min/Max Concrete Stress:\", minConcreteStress, maxConcreteStress);\n console.log(\"Min/Max Rebar Stress:\", minRebarStress, maxRebarStress);\n\n // ✅ Inject the updated color scale\n this.colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress);\n }\n }, {\n key: \"CalcPnmax\",\n value: function CalcPnmax(type) {\n if (type !== \"other\") {\n console.warn(\"\\u26A0\\uFE0F Unsupported type \\\"\".concat(type, \"\\\" passed to CalcPnmax. No calculation performed.\"));\n return;\n }\n console.log(\"🔹 Calculating Pnmax...\");\n var concMat = this.material; // Concrete compressive strength (psi)\n var fpc = concMat.stress(-0.003);\n console.log(\"your fpc is\", fpc);\n var totalConcreteArea = this.FEMarea; // Total section area (in²)\n var totalSteelArea = 0; // Initialize steel area sum\n var totalSteelForce = 0; // Initialize steel force sum\n\n // ✅ Loop through each rebar object and sum up the steel area\n var _iterator9 = _createForOfIteratorHelper(this.rebarObjects),\n _step9;\n try {\n for (_iterator9.s(); !(_step9 = _iterator9.n()).done;) {\n var rebar = _step9.value;\n //area times stress(strain)\n var steelMaterial = rebar.materialData; // ✅ Retrieve steel material\n\n var rebarStrain = 0.005;\n var nodalSteelForce = Math.PI / 4 * Math.pow(_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_1__.rebarDia[rebar.rebarSize], 2) * steelMaterial.stress(rebarStrain);\n totalSteelForce -= nodalSteelForce;\n }\n } catch (err) {\n _iterator9.e(err);\n } finally {\n _iterator9.f();\n }\n console.log(\"your rebar force is\", totalSteelForce);\n\n // ✅ Compute Po (Nominal Axial Capacity)\n var Po = 0.85 * fpc * (totalConcreteArea - totalSteelArea) + totalSteelForce;\n\n // ✅ Store Pnmax in the class\n this.Pnmax = 0.8 * Po / 1000; // Convert to kips (if fpc is in psi)\n\n console.log(\"\\u2705 Pnmax Calculated: \".concat(this.Pnmax.toFixed(2), \" kips\"));\n }\n }, {\n key: \"colorScaleHTML\",\n value: function colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress) {\n var _this$PMMXYresults$se, _this$PMMXYresults$se2, _this$PMMXYresults$se3, _this$PMMXYresults$se4, _this$PMMXYresults$se5, _this$PMMXYresults$se6;\n var selectedPointProps = document.getElementById(\"selectedPointResultProps\");\n if (!selectedPointProps) return;\n\n // ✅ Retrieve the selected PMM results\n var selectedAngle = window.selectedAngle || 0; // Ensure angle is defined\n var selectedIndex = window.selectedIndex || 0; // Ensure index is defined\n console.log(\"YOUR SELECTED INDEX IS\", selectedIndex);\n window.selectedStrainProfileIndex = selectedIndex;\n var P = ((_this$PMMXYresults$se = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se === void 0 || (_this$PMMXYresults$se = _this$PMMXYresults$se.P[0]) === null || _this$PMMXYresults$se === void 0 ? void 0 : _this$PMMXYresults$se[selectedIndex]) || 0;\n var Mx = ((_this$PMMXYresults$se2 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se2 === void 0 || (_this$PMMXYresults$se2 = _this$PMMXYresults$se2.Mx[0]) === null || _this$PMMXYresults$se2 === void 0 ? void 0 : _this$PMMXYresults$se2[selectedIndex]) || 0;\n var My = ((_this$PMMXYresults$se3 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se3 === void 0 || (_this$PMMXYresults$se3 = _this$PMMXYresults$se3.My[0]) === null || _this$PMMXYresults$se3 === void 0 ? void 0 : _this$PMMXYresults$se3[selectedIndex]) || 0;\n var phiP = ((_this$PMMXYresults$se4 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se4 === void 0 || (_this$PMMXYresults$se4 = _this$PMMXYresults$se4.phiP[0]) === null || _this$PMMXYresults$se4 === void 0 ? void 0 : _this$PMMXYresults$se4[selectedIndex]) || 0;\n var phiMx = ((_this$PMMXYresults$se5 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se5 === void 0 || (_this$PMMXYresults$se5 = _this$PMMXYresults$se5.phiMx[0]) === null || _this$PMMXYresults$se5 === void 0 ? void 0 : _this$PMMXYresults$se5[selectedIndex]) || 0;\n var phiMy = ((_this$PMMXYresults$se6 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se6 === void 0 || (_this$PMMXYresults$se6 = _this$PMMXYresults$se6.phiMy[0]) === null || _this$PMMXYresults$se6 === void 0 ? void 0 : _this$PMMXYresults$se6[selectedIndex]) || 0;\n\n // ✅ Generate color stops for concrete and rebar\n var concreteColors = this.generateColorScale(minConcreteStress, maxConcreteStress, this.getConcreteColor);\n var rebarColors = this.generateColorScale(minRebarStress, maxRebarStress, this.getRebarColor);\n selectedPointProps.innerHTML = \"\\n
\\n

Selected PMM Values

\\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n
Axial (k)Mx (k*ft)My (k*ft)
Nominal\".concat(P.toFixed(2), \"\").concat(Mx.toFixed(2), \"\").concat(My.toFixed(2), \"
Capacity\").concat(phiP.toFixed(2), \"\").concat(phiMx.toFixed(2), \"\").concat(phiMy.toFixed(2), \"
\\n
\\n
\\n

Concrete Stress (ksi)

\\n
\\n
\\n \").concat(minConcreteStress.toFixed(1), \" \\n \").concat(((minConcreteStress + maxConcreteStress) / 2).toFixed(1), \" \\n \").concat(maxConcreteStress.toFixed(1), \"\\n
\\n
\\n \\n
\\n

Rebar Stress (ksi)

\\n
\\n
\\n \").concat(minRebarStress.toFixed(1), \" \\n \").concat(((minRebarStress + maxRebarStress) / 2).toFixed(1), \" \\n \").concat(maxRebarStress.toFixed(1), \"\\n
\\n
\\n \");\n }\n }, {\n key: \"generateColorScale\",\n value: function generateColorScale(min, max, colorFunction) {\n if (min === max) {\n return colorFunction(max, min, max); // Solid color when min == max\n }\n return \"linear-gradient(to right, \".concat(colorFunction(min, min, max), \", \").concat(colorFunction((min + max) / 2, min, max), \", \").concat(colorFunction(max, min, max), \")\");\n }\n }, {\n key: \"getConcreteColor\",\n value: function getConcreteColor(stress, minConcreteStress, maxConcreteStress) {\n var normalized = (stress - minConcreteStress) / (maxConcreteStress - minConcreteStress);\n return \"rgb(\".concat((1 - normalized) * 255, \", 0, \").concat(normalized * 255, \")\"); // Red to Blue\n }\n }, {\n key: \"getRebarColor\",\n value: function getRebarColor(stress, minRebarStress, maxRebarStress) {\n var normalized = Math.abs(stress) / (maxRebarStress || 1);\n if (minRebarStress === maxRebarStress) {\n return stress < 0 ? \"rgb(255, 0, 0)\" : \"rgb(0, 255, 0)\"; // Solid red or green\n }\n if (stress < 0) {\n // 🔴 **Compression: Fully Red if Normalized = 1, otherwise Red-to-Purple**\n var red = 255;\n var green = 0;\n var blue = normalized === 1 ? 0 : normalized * 200; // Fully red if 1, else red to purple\n return \"rgb(\".concat(red, \", \").concat(green, \", \").concat(blue, \")\");\n } else {\n // 🔵 **Tension: Fully Blue if Normalized = 0, otherwise Blue-to-Green**\n var _red2 = 0;\n var _green2 = normalized * 255; // Green increases with stress\n var _blue2 = normalized === 0 ? 255 : 255 - normalized * 125; // Fully blue at 0 stress\n return \"rgb(\".concat(_red2, \", \").concat(_green2, \", \").concat(_blue2, \")\");\n }\n }\n }, {\n key: \"populateAnalysisResults\",\n value: function populateAnalysisResults() {\n var analysisResults = document.getElementById(\"analysisResults\");\n var userInputProps = document.getElementById(\"userInputProps\");\n if (!analysisResults) return;\n if (userInputProps) {\n userInputProps.innerHTML = \"\";\n }\n\n // ✅ Ensure `this.FEMarea` and `this.centroidX` exist\n var FEMarea = this.FEMarea || 0;\n var centroidX = this.centroidX || 0;\n var centroidY = this.centroidY || 0;\n var rebarArea = this.totalRebarArea || 0;\n var reinforcementRatio = rebarArea / FEMarea * 100; // Convert to percentage\n\n // ✅ Inject content dynamically\n analysisResults.innerHTML = \"\\n
\\n

Concrete Shape Properties

\\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n
Conc AreaStl Area\\u03C1 (%)X (in)Y (in)
\".concat(FEMarea.toFixed(1), \"\").concat(rebarArea.toFixed(2), \"\").concat(reinforcementRatio.toFixed(2), \"\").concat(centroidX.toFixed(1), \"\").concat(centroidY.toFixed(1), \"
\\n
\\n \");\n }\n\n //Shift plus middle mouse button to rotate\n }, {\n key: \"setupResultsControls\",\n value: function setupResultsControls() {\n console.log(\"Setting up results controls...\");\n // Remove mouse interactions setup\n console.log(_main_js__WEBPACK_IMPORTED_MODULE_0__.controls);\n if (typeof SceneFunctions !== 'undefined' && SceneFunctions.setupMouseInteractions) {\n delete SceneFunctions.setupMouseInteractions;\n }\n\n // Re-enable orbit controls rotation and panning\n if (typeof _main_js__WEBPACK_IMPORTED_MODULE_0__.controls !== 'undefined') {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.controls.enableRotate = true;\n _main_js__WEBPACK_IMPORTED_MODULE_0__.controls.enablePan = true;\n\n // Assign default controls\n // controls.mouseButtons.RIGHT = THREE.MOUSE.ROTATE; // Right mouse rotates\n _main_js__WEBPACK_IMPORTED_MODULE_0__.controls.mouseButtons.MIDDLE = three__WEBPACK_IMPORTED_MODULE_3__.MOUSE.PAN; // Middle mouse pans\n\n // Assign Shift + Middle Mouse Button to Rotate\n _main_js__WEBPACK_IMPORTED_MODULE_0__.controls.keys = {\n SHIFT: three__WEBPACK_IMPORTED_MODULE_3__.MOUSE.ROTATE\n };\n console.log(_main_js__WEBPACK_IMPORTED_MODULE_0__.controls);\n }\n\n // Modify .selectBox CSS to be invisible\n var style = document.createElement('style');\n style.innerHTML = \"\\n .selectBox {\\n border: none !important;\\n background-color: transparent !important;\\n position: fixed !important;\\n }\\n \";\n document.head.appendChild(style);\n }\n }, {\n key: \"generateTableResults\",\n value: function generateTableResults(selectedAngle) {\n var _this$PMMXYresults$se7, _this$PMMXYresults$se8, _this$PMMXYresults$se9, _this$PMMXYresults$se10, _this$PMMXYresults$se11, _this$PMMXYresults$se12;\n // Retrieve the PMM results arrays (extracting the first element)\n var P = ((_this$PMMXYresults$se7 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se7 === void 0 || (_this$PMMXYresults$se7 = _this$PMMXYresults$se7.P) === null || _this$PMMXYresults$se7 === void 0 ? void 0 : _this$PMMXYresults$se7[0]) || [];\n var Mx = ((_this$PMMXYresults$se8 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se8 === void 0 || (_this$PMMXYresults$se8 = _this$PMMXYresults$se8.Mx) === null || _this$PMMXYresults$se8 === void 0 ? void 0 : _this$PMMXYresults$se8[0]) || [];\n var My = ((_this$PMMXYresults$se9 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se9 === void 0 || (_this$PMMXYresults$se9 = _this$PMMXYresults$se9.My) === null || _this$PMMXYresults$se9 === void 0 ? void 0 : _this$PMMXYresults$se9[0]) || [];\n var phiP = ((_this$PMMXYresults$se10 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se10 === void 0 || (_this$PMMXYresults$se10 = _this$PMMXYresults$se10.phiP) === null || _this$PMMXYresults$se10 === void 0 ? void 0 : _this$PMMXYresults$se10[0]) || [];\n var phiMx = ((_this$PMMXYresults$se11 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se11 === void 0 || (_this$PMMXYresults$se11 = _this$PMMXYresults$se11.phiMx) === null || _this$PMMXYresults$se11 === void 0 ? void 0 : _this$PMMXYresults$se11[0]) || [];\n var phiMy = ((_this$PMMXYresults$se12 = this.PMMXYresults[selectedAngle]) === null || _this$PMMXYresults$se12 === void 0 || (_this$PMMXYresults$se12 = _this$PMMXYresults$se12.phiMy) === null || _this$PMMXYresults$se12 === void 0 ? void 0 : _this$PMMXYresults$se12[0]) || [];\n\n // Determine the number of rows (assumes all arrays have the same length)\n var rowCount = Math.max(P.length, Mx.length, My.length, phiP.length, phiMx.length, phiMy.length);\n\n // Construct table rows dynamically\n var rowsHTML = \"\";\n for (var i = 0; i < rowCount; i++) {\n var _P$i, _Mx$i, _My$i, _phiP$i, _phiMx$i, _phiMy$i;\n rowsHTML += \"\\n \\n \".concat(((_P$i = P[i]) !== null && _P$i !== void 0 ? _P$i : 0).toFixed(2), \"\\n \").concat(((_Mx$i = Mx[i]) !== null && _Mx$i !== void 0 ? _Mx$i : 0).toFixed(2), \"\\n \").concat(((_My$i = My[i]) !== null && _My$i !== void 0 ? _My$i : 0).toFixed(2), \"\\n \").concat(((_phiP$i = phiP[i]) !== null && _phiP$i !== void 0 ? _phiP$i : 0).toFixed(2), \"\\n \").concat(((_phiMx$i = phiMx[i]) !== null && _phiMx$i !== void 0 ? _phiMx$i : 0).toFixed(2), \"\\n \").concat(((_phiMy$i = phiMy[i]) !== null && _phiMy$i !== void 0 ? _phiMy$i : 0).toFixed(2), \"\\n \\n \");\n }\n\n // Construct the full results table\n var tableHTML = \"\\n
\\n

\\n Analysis Results - Bending Angle = \".concat(selectedAngle, \"\\n

\\n
\\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \").concat(rowsHTML, \"\\n \\n
Axial (k)Mx (k*ft)My (k*ft)\\u03D5P (k)\\u03D5Mx (k*ft)\\u03D5My (k*ft)
\\n
\\n
\\n \");\n\n // Inject or replace the results table inside \"materialsandShapes\"\n var materialsAndShapesDiv = document.getElementById(\"materialsandShapes\");\n var existingTable = document.getElementById(\"analysisResultsTable\");\n if (existingTable) {\n // Replace the existing table if it exists\n existingTable.outerHTML = tableHTML;\n } else {\n var stressStrainChart = document.getElementById(\"stressStrainChart\");\n if (stressStrainChart) {\n stressStrainChart.insertAdjacentHTML(\"afterend\", tableHTML);\n } else {\n materialsAndShapesDiv.insertAdjacentHTML(\"beforeend\", tableHTML);\n }\n }\n\n // Hide the ShapeButtons and square_rect_oval_shapes sections\n document.getElementById(\"ShapeButtons\").style.display = \"none\";\n document.getElementById(\"square_rect_oval_shapes\").style.display = \"none\";\n }\n }, {\n key: \"generateMovedMesh\",\n value: function generateMovedMesh(xOffset, yOffset, allSelectedConc) {\n var _iterator10 = _createForOfIteratorHelper(allSelectedConc),\n _step10;\n try {\n for (_iterator10.s(); !(_step10 = _iterator10.n()).done;) {\n var conc = _step10.value;\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(conc.mesh);\n var movedConc = this.createMovedConcShape(conc, xOffset, yOffset);\n if (movedConc) {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(movedConc.mesh);\n }\n }\n } catch (err) {\n _iterator10.e(err);\n } finally {\n _iterator10.f();\n }\n }\n }, {\n key: \"createMovedConcShape\",\n value: function createMovedConcShape(originalConc, xOffset, yOffset) {\n if (!originalConc.basePoints || originalConc.basePoints.length === 0) {\n console.warn(\"⚠️ No basePoints found in originalConc.\");\n return null;\n }\n\n // Offset base points\n var movedBasePoints = originalConc.basePoints.map(function (pt) {\n return new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(pt.x + xOffset, pt.y + yOffset);\n });\n\n // Offset holes\n var movedHoles = originalConc.holes.map(function (hole) {\n var movedPath = new three__WEBPACK_IMPORTED_MODULE_3__.Path();\n var pts = hole.getPoints();\n pts.forEach(function (pt, idx) {\n var movedPt = new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(pt.x + xOffset, pt.y + yOffset);\n if (idx === 0) {\n movedPath.moveTo(movedPt.x, movedPt.y);\n } else {\n movedPath.lineTo(movedPt.x, movedPt.y);\n }\n });\n return movedPath;\n });\n\n // Create and generate new ConcShape\n var newConc = new ConcShape(movedBasePoints, originalConc.material, movedHoles);\n newConc.generateMesh(); // Assumes this method builds the mesh\n\n // Add to scene\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(newConc.mesh);\n return newConc;\n }\n }]);\n}();\n\n//# sourceURL=webpack://concretejs/./src/concShape.js?"); - -/***/ }), - -/***/ "./src/main.js": -/*!*********************!*\ - !*** ./src/main.js ***! 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three/examples/jsm/controls/OrbitControls.js */ \"./node_modules/three/examples/jsm/controls/OrbitControls.js\");\n/* harmony import */ var _materialsandShapes_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./materialsandShapes.js */ \"./src/materialsandShapes.js\");\n/* harmony import */ var _materialsPlotting_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./materialsPlotting.js */ \"./src/materialsPlotting.js\");\n/* harmony import */ var _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./threeJSscenefunctions.js */ \"./src/threeJSscenefunctions.js\");\n/* harmony import */ var _CADfunctions_js__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./CADfunctions.js */ \"./src/CADfunctions.js\");\n/* harmony import */ var _compositeShapeAnalysis_js__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./compositeShapeAnalysis.js */ \"./src/compositeShapeAnalysis.js\");\n/* harmony import */ var _materials_js__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! 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Generating concrete shape...\");\n _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.addConcGeo(_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.getAllSelectedPnts());\n });\n }\n var addHoleBtn = document.getElementById(\"addHoleBtn\");\n if (addHoleBtn) {\n addHoleBtn.addEventListener(\"click\", function () {\n console.log(\"Hole button clicked! Adding hole...\");\n _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.addHoleToShape(_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.getAllSelectedConcShape(), _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.getAllSelectedPnts());\n });\n }\n\n // Attach event listeners for material and rebar handling\n document.getElementById(\"materialDropdown\").addEventListener(\"change\", _materialsPlotting_js__WEBPACK_IMPORTED_MODULE_2__.updateChartAndTable);\n document.getElementById(\"addRow\").addEventListener(\"click\", _materialsPlotting_js__WEBPACK_IMPORTED_MODULE_2__.addUserDefinedRow);\n document.getElementById(\"saveMaterial\").addEventListener(\"click\", _materialsPlotting_js__WEBPACK_IMPORTED_MODULE_2__.saveUserDefinedMaterial);\n document.getElementById(\"addShapestoScene\").addEventListener(\"click\", function () {\n if (!sprite) {\n console.warn(\"Texture not yet loaded, please wait.\");\n return;\n }\n (0,_materialsandShapes_js__WEBPACK_IMPORTED_MODULE_1__.addShapeToScene)(scene, sprite);\n });\n document.addEventListener('keyup', function (e) {\n if (e.key === \"Delete\") {\n console.log(\"Delete key pressed, attempting to delete elements...\");\n _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.deleteSelectedElements();\n }\n });\n});\n\n// Attach addPoint function to the button\ndocument.getElementById(\"addPointBtn\").addEventListener(\"click\", _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.addPoint);\n\n// Attach addRebarToScene function properly\ndocument.addEventListener(\"DOMContentLoaded\", function () {\n document.getElementById(\"addRebarBtn\").addEventListener(\"click\", function () {\n if (!sprite) {\n console.warn(\"Texture not yet loaded, please wait.\");\n return;\n }\n _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.addRebarToScene(sprite);\n });\n var generatePMMBtn = document.getElementById(\"generatePMM-button\");\n if (generatePMMBtn) {\n generatePMMBtn.addEventListener(\"click\", function () {\n // Get the selected concrete shape\n var selectedConcShapes = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.getAllSelectedConcShape();\n var selectedRebar = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.getAllSelectedRebar();\n\n // ✅ Check if either is missing or empty\n if (!selectedConcShapes || selectedConcShapes.length === 0 || !selectedRebar || selectedRebar.length === 0) {\n alert(\"⚠️ You must select at least one concrete shape and one rebar to proceed.\");\n return;\n }\n var threeJSDiv = document.getElementById(\"concGui\");\n if (mouseTrackingHandler) {\n threeJSDiv.removeEventListener(\"mousemove\", mouseTrackingHandler);\n console.log(\"✅ Mouse tracking disabled.\");\n mouseTrackingHandler = null; // Prevents multiple removals\n } else {\n console.warn(\"⚠️ Mouse tracking was already disabled or not assigned properly.\");\n }\n\n // ✅ Disable Mouse Interactions\n if (mouseInteractionHandlers) {\n threeJSDiv.removeEventListener(\"pointerdown\", mouseInteractionHandlers.onPointerDown);\n threeJSDiv.removeEventListener(\"pointermove\", mouseInteractionHandlers.onPointerMove);\n threeJSDiv.removeEventListener(\"pointerup\", mouseInteractionHandlers.onPointerUp);\n console.log(\"✅ Mouse interactions disabled.\");\n mouseInteractionHandlers = null;\n } else {\n console.warn(\"⚠️ Mouse interactions were already disabled or not assigned properly.\");\n }\n if (!selectedConcShapes) {\n console.warn(\"No concrete shape selected!\");\n return;\n }\n\n // Read input values for edge and interior spacing\n var edgeSpacing = parseFloat(document.getElementById(\"edgeSpa\").value);\n var interiorSpacing = parseFloat(document.getElementById(\"intSpa\").value);\n if (isNaN(edgeSpacing) || isNaN(interiorSpacing)) {\n console.error(\"Invalid edge or interior spacing input!\");\n return;\n }\n\n ///////////// BEGINNING ANALYSIS ///////////////////////\n if (selectedConcShapes.length === 1) {\n var _selectedRebar = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.getAllSelectedRebar();\n if (!_selectedRebar || _selectedRebar.length === 0) {\n console.warn(\"❌ No rebar selected!\");\n } else {\n console.log(\"\\u2705 Found rebar,\", _selectedRebar);\n }\n // ✅ Get the selected concrete shape and set it as a global variable\n window.selectedConcShape = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.getAllSelectedConcShape()[0];\n // ✅ Fire initializeRebarObjects() independently\n selectedConcShape.initializeRebarObjects(_selectedRebar);\n\n // Plot the generated FEM mesh elements in the scene\n if (selectedConcShape.rebarObjects.length > 0) {\n selectedConcShape.rebarObjects.forEach(function (rebar) {\n scene.add(rebar);\n });\n console.log(\"Rebar successfully plotted in the scene.\");\n } else {\n console.error(\"Rebar generation failed or returned empty.\");\n }\n\n // // Generate FEM mesh for the selected concrete shape\n selectedConcShape.generateFEMMesh(interiorSpacing, edgeSpacing);\n\n // Plot the generated FEM mesh elements in the scene\n if (selectedConcShape.FEMmesh && selectedConcShape.FEMmesh.length > 0) {\n selectedConcShape.FEMmesh.forEach(function (mesh) {\n scene.add(mesh);\n });\n console.log(\"FEM mesh successfully plotted in the scene.\");\n } else {\n console.error(\"FEM mesh generation failed or returned empty.\");\n }\n selectedConcShape.CalcPnmax(\"other\");\n\n // ✅ Ensure transformation is done before PMM analysis\n console.log(\"🔹 Transforming coordinates for all angles...\");\n for (var angle = 0; angle <= 180; angle += 15) {\n selectedConcShape.transformCoordinatesAtAngle(angle);\n }\n console.log(\"🔹 Generating PMM for all angles...\");\n for (var _angle = 0; _angle <= 180; _angle += 15) {\n selectedConcShape.generateStrains(_angle);\n selectedConcShape.generatePMM(_angle);\n }\n\n // ✅ Setup bending angles from 0° to 180° at 15° intervals\n selectedConcShape.setupBendingAngles();\n selectedConcShape.generate3dStressPlot(0, selectedConcShape.strainProfiles[0][0]);\n console.log(\"YOUR SHAPE\");\n console.log(selectedConcShape);\n selectedConcShape.generateTableResults(window.selectedAngle);\n selectedConcShape.setupResultsControls();\n _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.setupRaycastingForResults(scene, camera, renderer);\n window.allConcShapes = selectedConcShape;\n }\n //testing for composite shape\n else {\n var _selectedRebar2 = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.getAllSelectedRebar();\n var compConcShape = new _compositeShapeAnalysis_js__WEBPACK_IMPORTED_MODULE_5__.CompositeConcShape(selectedConcShapes);\n compConcShape.initializeRebarObjects(_selectedRebar2);\n // ✅ Get the selected concrete shape and set it as a global variable\n window.selectedCompConcShape = compConcShape;\n\n // ✅ Check for material consistency\n var isMaterialConsistent = compConcShape.checkMaterialConsistency();\n compConcShape.material = selectedConcShapes[0].material;\n if (!isMaterialConsistent) {\n alert(\"⚠️ Warning: Selected shapes have different concrete materials. Results will be inaccurate.\");\n }\n\n // Plot the generated FEM mesh elements in the scene\n if (compConcShape.rebarObjects.length > 0) {\n compConcShape.rebarObjects.forEach(function (rebar) {\n scene.add(rebar);\n });\n console.log(\"Rebar successfully plotted in the scene.\");\n } else {\n console.error(\"Rebar generation failed or returned empty.\");\n }\n\n // Generate FEM mesh for the selected concrete shape\n compConcShape.generateCombinedMesh(interiorSpacing, edgeSpacing);\n\n // Plot the generated FEM mesh elements in the scene\n if (compConcShape.FEMmesh && compConcShape.FEMmesh.length > 0) {\n compConcShape.FEMmesh.forEach(function (mesh) {\n scene.add(mesh);\n });\n console.log(\"FEM mesh successfully plotted in the scene.\");\n } else {\n console.error(\"FEM mesh generation failed or returned empty.\");\n }\n compConcShape.CalcPnmax(\"other\");\n // ✅ Ensure transformation is done before PMM analysis\n console.log(\"🔹 Transforming coordinates for all angles...\");\n for (var _angle2 = 0; _angle2 <= 180; _angle2 += 15) {\n compConcShape.transformCoordinatesAtAngle(_angle2);\n }\n console.log(\"🔹 Generating PMM for all angles...\");\n for (var _angle3 = 0; _angle3 <= 180; _angle3 += 15) {\n compConcShape.generateStrains(_angle3);\n compConcShape.generatePMM(_angle3);\n }\n\n // ✅ Setup bending angles from 0° to 180° at 15° intervals\n compConcShape.setupBendingAngles();\n compConcShape.generate3dStressPlot(0, compConcShape.strainProfiles[0][0]);\n compConcShape.generateTableResults(window.selectedAngle);\n compConcShape.setupResultsControls();\n _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.setupRaycastingForResults(scene, camera, renderer);\n window.allConcShapes = compConcShape;\n }\n });\n }\n});\nvar concGui = document.querySelector('#concGui');\n\n//Setting up the scene\nvar scene = new three__WEBPACK_IMPORTED_MODULE_8__.Scene();\nvar camera = new three__WEBPACK_IMPORTED_MODULE_8__.PerspectiveCamera(75, concGui.offsetWidth / concGui.offsetHeight, 0.1, 1000);\nvar renderer = new three__WEBPACK_IMPORTED_MODULE_9__.WebGLRenderer({\n antialias: true,\n canvas: document.querySelector('canvas')\n});\nscene.background = new three__WEBPACK_IMPORTED_MODULE_8__.Color(0xffffff);\n\n// Export camera and renderer for use in other files\n\nrenderer.setSize(concGui.offsetWidth, concGui.offsetHeight);\nrenderer.setPixelRatio(window.devicePixelRatio);\n\n//////////this the region of the dot///////////////\nvar dotGeometry = new three__WEBPACK_IMPORTED_MODULE_8__.BufferGeometry();\ndotGeometry.setAttribute('position', new three__WEBPACK_IMPORTED_MODULE_8__.Float32BufferAttribute([0, 0, 0], 3));\nvar dotMaterial = new three__WEBPACK_IMPORTED_MODULE_8__.PointsMaterial({\n size: 0.5,\n color: 0x000000\n});\nvar dot = new three__WEBPACK_IMPORTED_MODULE_8__.Points(dotGeometry, dotMaterial);\ndot.isReference = true;\nscene.add(dot);\n\n// Function to update dot position dynamically\nfunction updateDotPosition() {\n var X = parseFloat(document.getElementById(\"X_Vals\").value) || 0;\n var Y = parseFloat(document.getElementById(\"Y_Vals\").value) || 0;\n\n // Update the position attribute of the existing dotGeometry\n var newPosition = new Float32Array([X, Y, 0]);\n dot.geometry.attributes.position.array.set(newPosition);\n dot.geometry.attributes.position.needsUpdate = true; // Required for Three.js to recognize changes\n\n console.log(\"Updated dot position to: (\".concat(X, \", \").concat(Y, \")\"));\n}\n\n// Attach event listeners to X and Y input fields\ndocument.addEventListener(\"DOMContentLoaded\", function () {\n document.getElementById(\"X_Vals\").addEventListener(\"input\", updateDotPosition);\n document.getElementById(\"Y_Vals\").addEventListener(\"input\", updateDotPosition);\n});\nvar light = new three__WEBPACK_IMPORTED_MODULE_8__.DirectionalLight(0xffffff, 1);\nlight.position.set(0, -1, 5);\nscene.add(light);\nvar backLight = new three__WEBPACK_IMPORTED_MODULE_8__.DirectionalLight(0xffffff, 1);\nbackLight.position.set(0, 0, -5);\nscene.add(backLight);\nvar controls = new three_examples_jsm_controls_OrbitControls_js__WEBPACK_IMPORTED_MODULE_10__.OrbitControls(camera, renderer.domElement);\ncontrols.mouseButtons = {\n MIDDLE: three__WEBPACK_IMPORTED_MODULE_8__.MOUSE.PAN\n};\ncontrols.enableRotate = false;\n//controls.enablePan = false;\n\ncamera.position.z = 50;\nvar axesHelper = new three__WEBPACK_IMPORTED_MODULE_8__.AxesHelper(5);\nscene.add(axesHelper);\nvar size = 20;\nvar divisions = 20;\nvar gridHelper = new three__WEBPACK_IMPORTED_MODULE_8__.GridHelper(size, divisions);\ngridHelper.rotation.x = Math.PI / 2; //gets grid oriented in XY axis\nscene.add(gridHelper);\n\n// Assuming `concGui` is your top-level div\nvar topDiv = document.querySelector('#concGui');\n\n// Create a reference plane for intersection detection\nvar planeGeometry = new three__WEBPACK_IMPORTED_MODULE_8__.PlaneGeometry(50, 50);\nvar planeMaterial = new three__WEBPACK_IMPORTED_MODULE_8__.MeshBasicMaterial({\n visible: false\n});\nvar plane = new three__WEBPACK_IMPORTED_MODULE_8__.Mesh(planeGeometry, planeMaterial);\nscene.add(plane);\n\n// Create the intersection point marker\nvar intersectionPointGeometry = new three__WEBPACK_IMPORTED_MODULE_8__.SphereGeometry(0.3, 16, 16);\nvar intersectionPointMaterial = new three__WEBPACK_IMPORTED_MODULE_8__.MeshBasicMaterial({\n color: 0xff0000\n});\nvar intersectionPoint = new three__WEBPACK_IMPORTED_MODULE_8__.Mesh(intersectionPointGeometry, intersectionPointMaterial);\nintersectionPoint.visible = false;\nscene.add(intersectionPoint);\n\n// Call the function to enable mouse tracking\n\n// Call the function to enable mouse tracking and store the handler\nvar mouseTrackingHandler = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.setupMouseTracking(topDiv, plane, intersectionPoint);\nvar mouseInteractionHandlers = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_3__.setupMouseInteractions(topDiv);\nrenderer.render(scene, camera);\nconsole.log(scene);\nvar frame = 0;\nfunction animate() {\n requestAnimationFrame(animate); // Keep looping\n controls.update(); // Update OrbitControls\n renderer.render(scene, camera); // Render the scene\n}\nanimate(); // Start animation loop\n\n//# sourceURL=webpack://concretejs/./src/main.js?"); - -/***/ }), - -/***/ "./src/materials.js": -/*!**************************!*\ - !*** ./src/materials.js ***! - \**************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ StructuralMaterial: () => (/* binding */ StructuralMaterial),\n/* harmony export */ defaultMaterials: () => (/* binding */ defaultMaterials)\n/* harmony export */ });\nfunction _typeof(o) { \"@babel/helpers - typeof\"; return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && \"function\" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? \"symbol\" : typeof o; }, _typeof(o); }\nfunction _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError(\"Cannot call a class as a function\"); }\nfunction _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, \"value\" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }\nfunction _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, \"prototype\", { writable: !1 }), e; }\nfunction _toPropertyKey(t) { var i = _toPrimitive(t, \"string\"); return \"symbol\" == _typeof(i) ? i : i + \"\"; }\nfunction _toPrimitive(t, r) { if (\"object\" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || \"default\"); if (\"object\" != _typeof(i)) return i; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (\"string\" === r ? String : Number)(t); }\n//This file contains the main class \"Structural Material\" for the whole project\n//Constructor requires a name, normal or expected, stress Data, strain Data\n\nvar StructuralMaterial = /*#__PURE__*/function () {\n function StructuralMaterial(name, type, n_or_e, stressData, strainData) {\n _classCallCheck(this, StructuralMaterial);\n if (![\"concrete\", \"steel\", \"other\"].includes(type)) {\n throw new Error(\"Invalid material type. Valid options are: 'concrete', 'steel', or 'other'.\");\n }\n if (![\"normal\", \"expected\"].includes(n_or_e)) {\n throw new Error(\"Invalid, Must be normal or expected.\");\n }\n if (!this.isIncreasing(strainData)) {\n throw new Error(\"Strain data must be input from smallest to largest.\");\n }\n this.name = name;\n this.type = type;\n this.normal_or_expected = n_or_e;\n this.strainData = strainData;\n this.stressData = stressData;\n }\n return _createClass(StructuralMaterial, [{\n key: \"isIncreasing\",\n value: function isIncreasing(data) {\n for (var i = 1; i < data.length; i++) {\n if (data[i] < data[i - 1]) {\n return false;\n }\n }\n return true;\n }\n\n // ✅ Interpolates stress values based on input strain\n }, {\n key: \"stress\",\n value: function stress(strain) {\n var strainData = this.strainData;\n var stressData = this.stressData;\n\n // ✅ If strain is out of range, return 0 stress\n if (strain < strainData[0] || strain > strainData[strainData.length - 1]) {\n return 0;\n }\n\n // ✅ Loop through the stress-strain data and interpolate\n for (var i = 0; i < strainData.length - 1; i++) {\n if (strain >= strainData[i] && strain <= strainData[i + 1]) {\n // Linear interpolation formula\n return stressData[i] + (strain - strainData[i]) * (stressData[i + 1] - stressData[i]) / (strainData[i + 1] - strainData[i]);\n }\n }\n return 0; // Should never reach here\n }\n }]);\n}();\nvar defaultMaterials = [new StructuralMaterial(\"fc4ksi\", \"concrete\", \"normal\", [0, -4000, -4000, 0], [-2, -1, -0.002, 0.]), new StructuralMaterial(\"fc5ksi\", \"concrete\", \"normal\", [0, -5000, -5000, 0], [-2, -1, -0.002, 0.]), new StructuralMaterial(\"fc6ksi\", \"concrete\", \"normal\", [0, -6000, -6000, 0], [-2, -1, -0.002, 0.]), new StructuralMaterial(\"fce4ksi\", \"concrete\", \"expected\", [0, -5000, -5000, 0], [-2, -1, -0.002, 0.]), new StructuralMaterial(\"fy60ksi\", \"steel\", \"normal\", [-10, -60000, -60000, -60000, 0, 60000, 60000, 60000, 10], [-2, -1, -0.005, -0.00207, 0, 0.00207, 0.005, 1, 2]), new StructuralMaterial(\"fye75ksi\", \"steel\", \"expected\", [-10, -75000, -75000, -60000, 0, 60000, 75000, 75000, 10], [-2, -1, -0.005, -0.00207, 0, 0.00207, 0.005, 1, 2])];\n\n//# sourceURL=webpack://concretejs/./src/materials.js?"); - -/***/ }), - -/***/ "./src/materialsPlotting.js": -/*!**********************************!*\ - !*** ./src/materialsPlotting.js ***! - \**********************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ addUserDefinedRow: () => (/* binding */ addUserDefinedRow),\n/* harmony export */ plotSelectedPoint: () => (/* binding */ plotSelectedPoint),\n/* harmony export */ populateMaterialDropdown: () => (/* binding */ populateMaterialDropdown),\n/* harmony export */ populateRebarDropdown: () => (/* binding */ populateRebarDropdown),\n/* harmony export */ saveUserDefinedMaterial: () => (/* binding */ saveUserDefinedMaterial),\n/* harmony export */ stressStrainChart: () => (/* binding */ stressStrainChart),\n/* harmony export */ updateChartAndTable: () => (/* binding */ updateChartAndTable),\n/* harmony export */ updateStressStrainChart: () => (/* binding */ updateStressStrainChart)\n/* harmony export */ });\n/* harmony import */ var _materials_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./materials.js */ \"./src/materials.js\");\n/* harmony import */ var chart_js_auto__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! chart.js/auto */ \"./node_modules/chart.js/auto/auto.js\");\nfunction _createForOfIteratorHelper(r, e) { var t = \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"]; if (!t) { if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e && r && \"number\" == typeof r.length) { t && (r = t); var _n = 0, F = function F() {}; return { s: F, n: function n() { return _n >= r.length ? { done: !0 } : { done: !1, value: r[_n++] }; }, e: function e(r) { throw r; }, f: F }; } throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); } var o, a = !0, u = !1; return { s: function s() { t = t.call(r); }, n: function n() { var r = t.next(); return a = r.done, r; }, e: function e(r) { u = !0, o = r; }, f: function f() { try { a || null == t[\"return\"] || t[\"return\"](); } finally { if (u) throw o; } } }; }\nfunction _toConsumableArray(r) { return _arrayWithoutHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableSpread(); }\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\nfunction _unsupportedIterableToArray(r, a) { if (r) { if (\"string\" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return \"Object\" === t && r.constructor && (t = r.constructor.name), \"Map\" === t || \"Set\" === t ? Array.from(r) : \"Arguments\" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }\nfunction _iterableToArray(r) { if (\"undefined\" != typeof Symbol && null != r[Symbol.iterator] || null != r[\"@@iterator\"]) return Array.from(r); }\nfunction _arrayWithoutHoles(r) { if (Array.isArray(r)) return _arrayLikeToArray(r); }\nfunction _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }\n\n\n\n// Function to populate the material dropdown\nfunction populateMaterialDropdown() {\n var materialDropdown = document.getElementById(\"materialDropdown\");\n materialDropdown.innerHTML = '';\n _materials_js__WEBPACK_IMPORTED_MODULE_0__.defaultMaterials.forEach(function (material) {\n var option = document.createElement(\"option\");\n option.value = material.name;\n option.textContent = material.name;\n materialDropdown.appendChild(option);\n });\n var customOption = document.createElement(\"option\");\n customOption.value = \"Custom Material\";\n customOption.textContent = \"Custom Material\";\n materialDropdown.appendChild(customOption);\n}\n\n// Function to populate rebar and concrete material dropdowns with prioritized materials\nfunction populateRebarDropdown() {\n var rebarDropdown = document.getElementById(\"rebar_mat\");\n var concDropdown = document.getElementById(\"concrete_mat\");\n rebarDropdown.innerHTML = \"\"; // Clear existing options\n concDropdown.innerHTML = \"\"; // Clear existing options\n\n // Sort materials so the priority type appears first\n var sortedRebarMaterials = [].concat(_toConsumableArray(_materials_js__WEBPACK_IMPORTED_MODULE_0__.defaultMaterials.filter(function (material) {\n return material.type === \"steel\";\n })), _toConsumableArray(_materials_js__WEBPACK_IMPORTED_MODULE_0__.defaultMaterials.filter(function (material) {\n return material.type !== \"steel\";\n })));\n var sortedConcreteMaterials = [].concat(_toConsumableArray(_materials_js__WEBPACK_IMPORTED_MODULE_0__.defaultMaterials.filter(function (material) {\n return material.type === \"concrete\";\n })), _toConsumableArray(_materials_js__WEBPACK_IMPORTED_MODULE_0__.defaultMaterials.filter(function (material) {\n return material.type !== \"concrete\";\n })));\n\n // Populate rebar dropdown\n sortedRebarMaterials.forEach(function (material) {\n var rebarOption = document.createElement(\"option\");\n rebarOption.value = material.name;\n rebarOption.textContent = material.name;\n rebarDropdown.appendChild(rebarOption);\n });\n\n // Populate concrete dropdown\n sortedConcreteMaterials.forEach(function (material) {\n var concOption = document.createElement(\"option\");\n concOption.value = material.name;\n concOption.textContent = material.name;\n concDropdown.appendChild(concOption);\n });\n}\n\n// Initialize chart\nvar ctx = document.getElementById(\"stressStrainChart\").getContext(\"2d\");\nvar stressStrainChart = new chart_js_auto__WEBPACK_IMPORTED_MODULE_1__[\"default\"](ctx, {\n type: \"line\",\n data: {\n labels: [],\n datasets: [{\n label: \"Stress vs. Strain\",\n data: [],\n borderWidth: 2,\n borderColor: \"orange\"\n }]\n },\n options: {\n responsive: true,\n scales: {\n x: {\n title: {\n display: true,\n text: \"Strain\"\n },\n type: 'linear'\n },\n y: {\n title: {\n display: true,\n text: \"Stress (psi)\"\n }\n }\n }\n }\n});\n\n// Function to update chart and table based on selected material\nfunction updateChartAndTable(event) {\n var selectedMaterialName = event.target.value;\n var selectedMaterial = _materials_js__WEBPACK_IMPORTED_MODULE_0__.defaultMaterials.find(function (material) {\n return material.name === selectedMaterialName;\n });\n var userDefinedInputs = document.getElementById(\"userDefinedInputs\");\n if (selectedMaterialName === \"Custom Material\") {\n userDefinedInputs.style.display = \"block\";\n } else {\n userDefinedInputs.style.display = \"none\";\n if (selectedMaterial) {\n stressStrainChart.data.labels = selectedMaterial.strainData;\n stressStrainChart.data.datasets[0].data = selectedMaterial.stressData;\n stressStrainChart.update();\n var tableBody = document.getElementById(\"stressStrainTable\").querySelector(\"tbody\");\n tableBody.innerHTML = \"\";\n selectedMaterial.strainData.forEach(function (strain, index) {\n var row = document.createElement(\"tr\");\n row.innerHTML = \"\".concat(strain, \"\").concat(selectedMaterial.stressData[index], \"\");\n tableBody.appendChild(row);\n });\n }\n }\n}\n\n// Function to add a row to the user-defined stress-strain table\nfunction addUserDefinedRow() {\n var newRow = document.createElement(\"tr\");\n newRow.innerHTML = \"\\n \\n \\n \\n \";\n newRow.querySelector(\".removeRow\").addEventListener(\"click\", function () {\n return newRow.remove();\n });\n document.getElementById(\"userStressStrainTable\").querySelector(\"tbody\").appendChild(newRow);\n}\n\n// Update rebar dropdown whenever a new material is added\nfunction saveUserDefinedMaterial() {\n var materialName = document.getElementById(\"materialName\").value.trim();\n var expectedStrength = document.getElementById(\"expectedStrength\").checked ? \"expected\" : \"normal\";\n var strainData = Array.from(document.querySelectorAll(\".strainInput\")).map(function (input) {\n return parseFloat(input.value);\n });\n var stressData = Array.from(document.querySelectorAll(\".stressInput\")).map(function (input) {\n return parseFloat(input.value);\n });\n if (!materialName || strainData.length === 0 || stressData.length === 0) {\n alert(\"Please fill in all fields and add at least one row of data.\");\n return;\n }\n\n // Check if material already exists in the defaultMaterials list\n var isDuplicate = _materials_js__WEBPACK_IMPORTED_MODULE_0__.defaultMaterials.some(function (material) {\n return material.name === materialName;\n });\n if (isDuplicate) {\n alert(\"Material \\\"\".concat(materialName, \"\\\" already exists. Please choose a different name.\"));\n return;\n }\n try {\n // Attempt to create a new StructuralMaterial instance\n var newMaterial = new _materials_js__WEBPACK_IMPORTED_MODULE_0__.StructuralMaterial(materialName, \"other\", expectedStrength, stressData, strainData);\n _materials_js__WEBPACK_IMPORTED_MODULE_0__.defaultMaterials.push(newMaterial);\n\n // Update the material dropdown\n var materialDropdown = document.getElementById(\"materialDropdown\");\n var customOption = materialDropdown.querySelector(\"option[value='Custom Material']\");\n var option = document.createElement(\"option\");\n option.value = newMaterial.name;\n option.textContent = newMaterial.name;\n materialDropdown.insertBefore(option, customOption);\n alert(\"New material \\\"\".concat(materialName, \"\\\" added successfully!\"));\n\n // Clear inputs\n document.getElementById(\"materialName\").value = \"\";\n document.getElementById(\"userStressStrainTable\").querySelector(\"tbody\").innerHTML = \"\";\n\n // Update rebar material dropdown\n populateRebarDropdown();\n } catch (error) {\n // Catch and alert user if strain data is not in increasing order\n if (error.message === \"Strain data must be input from smallest to largest.\") {\n alert(\"Error: Strain data must be input from smallest to largest.\");\n } else {\n alert(\"An unexpected error occurred: \".concat(error.message));\n }\n }\n}\nfunction updateStressStrainChart(materialData) {\n if (!materialData) {\n console.warn(\"No material data found for this object.\");\n return;\n }\n\n // Update chart with material's stress-strain data\n stressStrainChart.data.labels = materialData.strainData;\n stressStrainChart.data.datasets[0].data = materialData.stressData;\n stressStrainChart.update();\n\n // Clear previous selected point (if any)\n plotSelectedPoint(null); // Clears the previously plotted highlight\n}\nfunction plotSelectedPoint(clickedObject, strainProfileIndex, angle) {\n if (!clickedObject) {\n // Clear the previous point\n stressStrainChart.data.datasets[1] = {\n data: []\n };\n stressStrainChart.update();\n return;\n }\n var strain, stress, selectedColor;\n if (clickedObject.userData.concShape) {\n // Get strain and stress for concrete\n var concreteMat = clickedObject.userData.concShape.material;\n var transformed = clickedObject.transformedCentroid[angle];\n var strainProfile;\n\n // ✅ Extract strain profile using the given index\n //this is for composite shapes\n if (clickedObject.userData.compShape) {\n strainProfile = clickedObject.userData.compShape.strainProfiles[angle][strainProfileIndex];\n } else {\n strainProfile = clickedObject.userData.concShape.strainProfiles[angle][strainProfileIndex];\n }\n strain = strainProfile[0] * transformed.v + strainProfile[1];\n stress = concreteMat.stress(strain);\n // Extract color from mesh material\n // ✅ Extract color from mesh geometry attributes\n var colorAttribute = clickedObject.geometry.getAttribute(\"color\");\n if (colorAttribute) {\n // Get first vertex color (assuming uniform coloring)\n selectedColor = \"rgb(\\n \".concat(Math.round(colorAttribute.array[0] * 255), \", \\n \").concat(Math.round(colorAttribute.array[1] * 255), \", \\n \").concat(Math.round(colorAttribute.array[2] * 255), \"\\n )\");\n } else {\n console.warn(\"⚠️ No color attribute found in mesh, defaulting to gray.\");\n selectedColor = \"gray\"; // Default fallback\n }\n console.log(\"YOUR SELECTED CONC COLOR\");\n console.log(selectedColor);\n\n // ✅ Update the material dropdown based on selected object\n updateMaterialDropdown(clickedObject);\n } else if (clickedObject.materialData) {\n debugger;\n // ✅ Get rebar material\n var rebarMat = clickedObject.materialData;\n\n // ✅ Retrieve the transformed centroid for the clicked rebar\n var _transformed = clickedObject.transformedCentroid[angle];\n if (!_transformed) {\n console.warn(\"\\u26A0\\uFE0F No transformed coordinates for rebar element at angle \".concat(angle));\n return;\n }\n var _strainProfile;\n\n // ✅ Find the ConcShape that owns this rebar object\n var parentConcShape = findConcShapeForRebar(clickedObject);\n _strainProfile = parentConcShape.strainProfiles[angle][strainProfileIndex];\n if (!_strainProfile) {\n console.error(\"\\u274C No strain profile found for angle \".concat(angle, \" and index \").concat(strainProfileIndex));\n return;\n }\n\n // ✅ Update the material dropdown based on selected object\n updateMaterialDropdown(clickedObject);\n\n // ✅ Compute strain using the selected strain profile\n strain = _strainProfile[0] * _transformed.v + _strainProfile[1];\n\n // ✅ Compute stress using rebar material\n stress = rebarMat.stress(strain);\n // Extract color from rebar material\n selectedColor = \"rgb(\".concat(clickedObject.material.color.r * 255, \", \").concat(clickedObject.material.color.g * 255, \", \").concat(clickedObject.material.color.b * 255, \")\");\n console.log(\"YOUR SELECTED REBAR COLOR\");\n console.log(selectedColor);\n }\n function findConcShapeForRebar(rebarObject) {\n if (allConcShapes.rebarObjects.includes(rebarObject)) {\n return allConcShapes;\n }\n return null; // ❌ No matching ConcShape found\n }\n\n // ✅ Plot the selected stress-strain point on the chart\n stressStrainChart.data.datasets[1] = {\n label: \"Selected Point\",\n data: [{\n x: strain,\n y: stress\n }],\n backgroundColor: selectedColor,\n borderColor: selectedColor,\n pointRadius: 6\n };\n stressStrainChart.update();\n}\nfunction updateMaterialDropdown(clickedObject) {\n var materialDropdown = document.getElementById(\"materialDropdown\");\n if (!materialDropdown) {\n console.error(\"❌ Material dropdown not found!\");\n return;\n }\n var selectedMaterial = null;\n if (clickedObject.userData.concShape) {\n // ✅ Concrete Mesh selected\n selectedMaterial = clickedObject.userData.concShape.material;\n } else if (clickedObject.materialData) {\n // ✅ Rebar selected\n selectedMaterial = clickedObject.materialData;\n } else {\n console.warn(\"⚠️ No valid material found for the selected object.\");\n return;\n }\n\n // ✅ Update the dropdown to match the selected material\n var _iterator = _createForOfIteratorHelper(materialDropdown.options),\n _step;\n try {\n for (_iterator.s(); !(_step = _iterator.n()).done;) {\n var option = _step.value;\n if (option.value === selectedMaterial.name) {\n option.selected = true;\n return;\n }\n }\n\n // ✅ If material isn't found in the dropdown, select \"Custom Material\"\n } catch (err) {\n _iterator.e(err);\n } finally {\n _iterator.f();\n }\n materialDropdown.value = \"Custom Material\";\n}\n\n//# sourceURL=webpack://concretejs/./src/materialsPlotting.js?"); - -/***/ }), - -/***/ "./src/materialsandShapes.js": -/*!***********************************!*\ - !*** ./src/materialsandShapes.js ***! - \***********************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ addEvenlySpacedPointsAlongCurve: () => (/* binding */ addEvenlySpacedPointsAlongCurve),\n/* harmony export */ addEvenlySpacedPointswithOffset: () => (/* binding */ addEvenlySpacedPointswithOffset),\n/* harmony export */ addShapeToScene: () => (/* binding */ addShapeToScene),\n/* harmony export */ createRectangleShape: () => (/* binding */ createRectangleShape),\n/* harmony export */ getActiveShape: () => (/* binding */ getActiveShape),\n/* harmony export */ toggleMaterialsAndShapesDiv: () => (/* binding */ toggleMaterialsAndShapesDiv),\n/* harmony export */ toggleShapeButtons: () => (/* binding */ toggleShapeButtons)\n/* harmony export */ });\n/* harmony import */ var _concShape_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./concShape.js */ \"./src/concShape.js\");\n/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! three */ \"./node_modules/three/build/three.core.js\");\n/* harmony import */ var _materials_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./materials.js */ \"./src/materials.js\");\n/* harmony import */ var _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./threeJSscenefunctions.js */ \"./src/threeJSscenefunctions.js\");\n// This is a file to contain all functionality for material defintions and shape defintions.\n// Materials are a class contained in materials.js\n// Shapes are a function to create a concShape base class, found in file concShape.js\n\n // Adjust path as needed\n\n\n\n\nfunction toggleMaterialsAndShapesDiv() {\n var materialsAndShapes = document.getElementById('materialsandShapes');\n console.log(materialsAndShapes);\n var userResults = document.getElementById('userResults');\n var middleColumn = document.getElementById('middleColumn');\n var shapeContent = document.getElementById('shapeContent');\n var button = document.querySelector('.toggle-button');\n var closedContainer = document.getElementById('materialsandShapesClosed');\n var expandedContainer = document.getElementById('materialsandShapesExpanded');\n if (shapeContent.style.display === 'none') {\n // Reopen: Reset width to exactly 16.667%\n materialsAndShapes.style.display = 'block';\n shapeContent.style.display = 'block';\n materialsAndShapes.style.width = '16.667%';\n materialsAndShapes.style.flex = '0 0 16.667%'; // Prevent flex from overriding width\n middleColumn.style.flexGrow = '1'; // Reset to normal\n button.innerHTML = '«';\n button.setAttribute('data-tooltip', 'Close materials and shapes');\n expandedContainer.appendChild(button);\n button.style.position = 'static';\n } else {\n // Close: Collapse `#materialsandShapes`\n materialsAndShapes.style.display = 'none';\n shapeContent.style.display = 'none';\n materialsAndShapes.style.width = '0';\n materialsAndShapes.style.flex = '0 0 0';\n materialsAndShapes.style.overflow = 'hidden';\n userResults.style.width = '16.667%';\n userResults.style.flex = '0 0 16.667%'; // Prevent flex from overriding width\n middleColumn.style.width = '66.667%';\n middleColumn.style.flex = '0 0 66.667%'; // Prevent flex from overriding width\n middleColumn.style.flexGrow = '1'; // Prevent excessive expansion\n\n closedContainer.appendChild(button);\n button.style.position = 'absolute';\n button.style.top = '10px';\n button.style.right = '10px';\n button.innerHTML = '»';\n button.setAttribute('data-tooltip', 'Show materials and shapes');\n }\n\n // Resize Three.js scene\n setTimeout(_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_2__.resizeThreeJsScene, 100);\n}\nfunction toggleShapeButtons() {\n var rectangleButton = document.getElementById(\"rectangleButton\");\n var barbellButton = document.getElementById(\"barbellButton\");\n rectangleButton.addEventListener(\"click\", function () {\n rectangleButton.classList.add(\"active\");\n barbellButton.classList.remove(\"active\");\n });\n barbellButton.addEventListener(\"click\", function () {\n barbellButton.classList.add(\"active\");\n rectangleButton.classList.remove(\"active\");\n });\n}\n\n// Function to check which button is active\nfunction getActiveShape() {\n if (document.getElementById('rectangleButton').classList.contains('active')) {\n return 'rectangle';\n } else if (document.getElementById('barbellButton').classList.contains('active')) {\n return 'barbell';\n }\n return null;\n}\n\n// Function to create a rectangle shape from length and width\nfunction createRectangleShape(length, width) {\n return [new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(-width / 2, -length / 2), new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(width / 2, -length / 2), new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(width / 2, length / 2), new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(-width / 2, length / 2), new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(-width / 2, -length / 2) // Close the shape\n ];\n}\n\n//Function to Create Barbell\nfunction createCurvedRectangleShape(length, width) {\n var curvedRectangleShape = new three__WEBPACK_IMPORTED_MODULE_3__.Shape();\n\n // Calculate radii and offsets\n var radius = length / 2;\n var halfWidth = width / 2;\n\n // Start path at the bottom-left corner of the left arc\n curvedRectangleShape.moveTo(-radius, -halfWidth);\n var centerX = length / 2 - width / 2;\n\n // Draw the left arc\n curvedRectangleShape.absarc(-centerX, 0, width / 2, Math.PI / 2, -Math.PI / 2, false);\n\n // Draw the top line\n curvedRectangleShape.lineTo(centerX, -halfWidth);\n\n // Draw the right arc\n curvedRectangleShape.absarc(centerX, 0, width / 2, -Math.PI / 2, Math.PI / 2, false);\n\n // Draw the bottom line\n curvedRectangleShape.lineTo(centerX, halfWidth);\n // Automatically close the path\n curvedRectangleShape.closePath();\n console.log(curvedRectangleShape);\n return curvedRectangleShape;\n}\nfunction addShapeToScene(scene, sprite) {\n var activeShape = getActiveShape();\n if (!activeShape) {\n console.warn('No active shape selected');\n return;\n }\n var length = parseFloat(document.getElementById('length_input').value);\n var width = parseFloat(document.getElementById('width_input').value);\n if (isNaN(length) || isNaN(width) || length <= 0 || width <= 0) {\n console.warn('Invalid length or width');\n return;\n }\n var segmentCount = parseInt(document.getElementById('rebar_quantity').value);\n if (isNaN(segmentCount) || segmentCount < 1) {\n console.warn('Invalid rebar quantity');\n return;\n }\n var materialNameConc = document.getElementById(\"concrete_mat\").value;\n var selectedMaterialConc = _materials_js__WEBPACK_IMPORTED_MODULE_1__.defaultMaterials.find(function (material) {\n return material.name === materialNameConc;\n });\n if (!selectedMaterialConc) {\n console.warn(\"Material \\\"\".concat(materialNameConc, \"\\\" not found in default materials.\"));\n return;\n }\n var materialNameRebar = document.getElementById(\"rebar_mat\").value;\n var selectedMaterialRebar = _materials_js__WEBPACK_IMPORTED_MODULE_1__.defaultMaterials.find(function (material) {\n return material.name === materialNameRebar;\n });\n if (!selectedMaterialRebar) {\n console.warn(\"Material \\\"\".concat(materialNameRebar, \"\\\" not found in default materials.\"));\n return;\n }\n var rebarOffset = parseFloat(document.getElementById('rebar_offset').value);\n if (isNaN(rebarOffset) || rebarOffset < 0) {\n console.warn('Invalid rebar offset, using default value 2 inches.');\n rebarOffset = 2;\n }\n var rebarSize = parseFloat(document.getElementById('rebar').value);\n var rebarDiameter = _threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_2__.rebarDia[rebarSize];\n if (!rebarDiameter) {\n console.error(\"Invalid rebar size:\", rebarSize);\n return;\n }\n\n // ✅ Get X and Y offsets from the input fields\n var xOffset = parseFloat(document.getElementById('X_Vals').value) || 0;\n var yOffset = parseFloat(document.getElementById('Y_Vals').value) || 0;\n var concShape;\n if (activeShape === 'rectangle') {\n var points = createRectangleShape(length, width);\n // ✅ Apply X and Y offsets to the base points\n var translatedPoints = points.map(function (p) {\n return new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(p.x + xOffset, p.y + yOffset);\n });\n concShape = new _concShape_js__WEBPACK_IMPORTED_MODULE_0__.ConcShape(translatedPoints, selectedMaterialConc);\n } else if (activeShape === 'barbell') {\n var barbellShape = createCurvedRectangleShape(length, width);\n console.log(barbellShape);\n var originalPoints = barbellShape.getPoints();\n var _translatedPoints = originalPoints.map(function (p) {\n return new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(p.x + xOffset, p.y + yOffset);\n });\n var translatedShape = new three__WEBPACK_IMPORTED_MODULE_3__.Shape(_translatedPoints);\n concShape = new _concShape_js__WEBPACK_IMPORTED_MODULE_0__.ConcShape(translatedShape, selectedMaterialConc);\n } else {\n console.warn('Only rectangle and barbell shapes are currently implemented');\n return;\n }\n concShape.generateMesh();\n scene.add(concShape.mesh);\n if (activeShape === 'barbell') {\n addEvenlySpacedPointswithOffset(concShape.baseshape, segmentCount, rebarOffset, scene, sprite, rebarSize);\n } else {\n addEvenlySpacedPointsAlongCurve(concShape.baseshape, segmentCount, rebarOffset, scene, sprite, rebarSize);\n }\n}\n\n// Function to create evenly spaced rebar points around the shape\n//Use this function with Bar Bells\nfunction addEvenlySpacedPointswithOffset(shape, segmentCount) {\n var offset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n var scene = arguments.length > 3 ? arguments[3] : undefined;\n var sprite = arguments.length > 4 ? arguments[4] : undefined;\n var rebarSize = arguments.length > 5 ? arguments[5] : undefined;\n if (!shape || !sprite) {\n console.error(\"Invalid shape or texture (sprite) missing.\");\n return;\n }\n var path = new three__WEBPACK_IMPORTED_MODULE_3__.Path(shape.getPoints());\n console.log(\"Path points:\", path);\n var totalLength = path.getLength();\n var segmentLength = totalLength / segmentCount;\n var points = [];\n for (var i = 0; i <= segmentCount - 1; i++) {\n var u = i / segmentCount;\n var point = path.getPointAt(u);\n if (!point) continue; // Ensure point exists\n\n // Compute normal at the point for offsetting\n var tangent = path.getTangentAt(u);\n var normal = new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(-tangent.y, tangent.x).normalize();\n\n // Offset the point\n var offsetPoint = new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(point.x + normal.x * offset, point.y + normal.y * offset);\n points.push(offsetPoint);\n\n // Add rebar at the computed point\n (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_2__.addRebar)(offsetPoint.x, offsetPoint.y, rebarSize, scene, sprite);\n }\n console.log(\"Rebar points added:\", points);\n}\n\n// Function to create evenly spaced rebar points along an offset contour\n//Use this function with Rectangles and Squares.\nfunction addEvenlySpacedPointsAlongCurve(baseShape, segmentCount, offset, scene, sprite, rebarSize) {\n if (!baseShape || !(baseShape instanceof three__WEBPACK_IMPORTED_MODULE_3__.Shape) || !sprite) {\n console.error(\"Invalid shape or missing texture (sprite). \");\n return;\n }\n\n // Offset the shape\n var offsetShape = OffsetContour(offset, baseShape);\n if (!offsetShape) {\n console.error(\"Failed to generate offset shape.\");\n return;\n }\n var curves = offsetShape.curves;\n var curveLengths = curves.map(function (c) {\n return c.getLength();\n });\n var totalLength = curveLengths.reduce(function (a, b) {\n return a + b;\n }, 0);\n var totalSpaces = segmentCount;\n\n // Step 1: Allocate spaces (gaps between rebars) based on curve length\n var rawSpaceAlloc = curveLengths.map(function (len) {\n return len / totalLength * totalSpaces;\n });\n var spacesPerCurve = rawSpaceAlloc.map(function (x) {\n return Math.floor(x);\n });\n var allocated = spacesPerCurve.reduce(function (a, b) {\n return a + b;\n }, 0);\n\n // Step 2: Distribute remaining spaces by highest decimal remainder\n var remaining = totalSpaces - allocated;\n var remainders = rawSpaceAlloc.map(function (x, i) {\n return {\n i: i,\n frac: x - spacesPerCurve[i]\n };\n });\n remainders.sort(function (a, b) {\n return b.frac - a.frac;\n });\n for (var i = 0; i < remaining; i++) {\n spacesPerCurve[remainders[i].i]++;\n }\n\n // Step 3: Place rebar points along each curve\n var points = [];\n for (var _i = 0; _i < curves.length; _i++) {\n var curve = curves[_i];\n var numSpaces = spacesPerCurve[_i];\n var numPoints = numSpaces; // one point per space (no endpoint duplication)\n\n for (var j = 0; j < numPoints; j++) {\n var t = j / numSpaces;\n var point = curve.getPoint(t);\n if (!point) continue;\n\n // Optional: avoid duplicates\n if (points.length > 0) {\n var last = points[points.length - 1];\n if (last.distanceTo(point) < 0.001) continue;\n }\n points.push(point);\n (0,_threeJSscenefunctions_js__WEBPACK_IMPORTED_MODULE_2__.addRebar)(point.x, point.y, rebarSize, scene, sprite);\n }\n }\n console.log(\"Rebar points added to offset curve:\", points);\n}\n\n//Given a shape, create the offset shape. Useful for Squares and Rectangles and Generating evenly\n//spaced rebar across the cross section\nfunction OffsetContour(offset, shape) {\n var points = shape.getPoints().slice(0, -1); // Exclude the last point\n console.log(\"your base object points are\", points);\n var result = [];\n offset = new three__WEBPACK_IMPORTED_MODULE_3__.BufferAttribute(new Float32Array([offset, 0, 0]), 3);\n for (var i = 0; i < points.length; i++) {\n var v1 = new three__WEBPACK_IMPORTED_MODULE_3__.Vector2().subVectors(points[i - 1 < 0 ? points.length - 1 : i - 1], points[i]);\n var v2 = new three__WEBPACK_IMPORTED_MODULE_3__.Vector2().subVectors(points[i + 1 == points.length ? 0 : i + 1], points[i]);\n var angle = v2.angle() - v1.angle();\n var halfAngle = angle * 0.5;\n var hA = halfAngle;\n var tA = v2.angle() + Math.PI * 0.5;\n var shift = Math.tan(hA - Math.PI * 0.5);\n var shiftMatrix = new three__WEBPACK_IMPORTED_MODULE_3__.Matrix4().set(1, 0, 0, 0, -shift, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);\n var tempAngle = tA;\n var rotationMatrix = new three__WEBPACK_IMPORTED_MODULE_3__.Matrix4().set(Math.cos(tempAngle), -Math.sin(tempAngle), 0, 0, Math.sin(tempAngle), Math.cos(tempAngle), 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);\n var translationMatrix = new three__WEBPACK_IMPORTED_MODULE_3__.Matrix4().set(1, 0, 0, points[i].x, 0, 1, 0, points[i].y, 0, 0, 1, 0, 0, 0, 0, 1);\n var cloneOffset = offset.clone();\n cloneOffset.applyMatrix4(shiftMatrix);\n cloneOffset.applyMatrix4(rotationMatrix);\n cloneOffset.applyMatrix4(translationMatrix);\n result.push(new three__WEBPACK_IMPORTED_MODULE_3__.Vector2(cloneOffset.getX(0), cloneOffset.getY(0)));\n }\n result.push(result[0].clone()); // Ensure the shape is closed\n return new three__WEBPACK_IMPORTED_MODULE_3__.Shape(result); //Returns an offset shape\n}\n\n//# sourceURL=webpack://concretejs/./src/materialsandShapes.js?"); - -/***/ }), - -/***/ "./src/style.css": -/*!***********************!*\ - !*** ./src/style.css ***! - \***********************/ -/***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n// extracted by mini-css-extract-plugin\n\n\n//# sourceURL=webpack://concretejs/./src/style.css?"); - -/***/ }), - -/***/ "./src/tailwind.css": -/*!**************************!*\ - !*** ./src/tailwind.css ***! - \**************************/ -/***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n// extracted by mini-css-extract-plugin\n\n\n//# sourceURL=webpack://concretejs/./src/tailwind.css?"); - -/***/ }), - -/***/ "./src/threeJSscenefunctions.js": -/*!**************************************!*\ - !*** ./src/threeJSscenefunctions.js ***! - \**************************************/ -/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { - -"use strict"; -eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ addConcGeo: () => (/* binding */ addConcGeo),\n/* harmony export */ addHoleToShape: () => (/* binding */ addHoleToShape),\n/* harmony export */ addPoint: () => (/* binding */ addPoint),\n/* harmony export */ addRebar: () => (/* binding */ addRebar),\n/* harmony export */ addRebarToScene: () => (/* binding */ addRebarToScene),\n/* harmony export */ deleteSelectedElements: () => (/* binding */ deleteSelectedElements),\n/* harmony export */ getAllSelectedConcShape: () => (/* binding */ getAllSelectedConcShape),\n/* harmony export */ getAllSelectedPnts: () => (/* binding */ getAllSelectedPnts),\n/* harmony export */ getAllSelectedRebar: () => (/* binding */ getAllSelectedRebar),\n/* harmony export */ rebarDia: () => (/* binding */ rebarDia),\n/* harmony export */ resizeThreeJsScene: () => (/* binding */ resizeThreeJsScene),\n/* harmony export */ setupDragAndAnalyze: () => (/* binding */ setupDragAndAnalyze),\n/* harmony export */ setupMouseInteractions: () => (/* binding */ setupMouseInteractions),\n/* harmony export */ setupMouseTracking: () => (/* binding */ setupMouseTracking),\n/* harmony export */ setupRaycastingForResults: () => (/* binding */ setupRaycastingForResults)\n/* harmony export */ });\n/* harmony import */ var _main_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./main.js */ \"./src/main.js\");\n/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! three */ \"./node_modules/three/build/three.core.js\");\n/* harmony import */ var three_examples_jsm_interactive_SelectionBox_js__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! three/examples/jsm/interactive/SelectionBox.js */ \"./node_modules/three/examples/jsm/interactive/SelectionBox.js\");\n/* harmony import */ var three_examples_jsm_interactive_SelectionHelper_js__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! three/examples/jsm/interactive/SelectionHelper.js */ \"./node_modules/three/examples/jsm/interactive/SelectionHelper.js\");\n/* harmony import */ var _materials_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./materials.js */ \"./src/materials.js\");\n/* harmony import */ var _concShape_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./concShape.js */ \"./src/concShape.js\");\n/* harmony import */ var _materialsPlotting_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./materialsPlotting.js */ \"./src/materialsPlotting.js\");\nfunction _createForOfIteratorHelper(r, e) { var t = \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"]; if (!t) { if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e && r && \"number\" == typeof r.length) { t && (r = t); var _n = 0, F = function F() {}; return { s: F, n: function n() { return _n >= r.length ? { done: !0 } : { done: !1, value: r[_n++] }; }, e: function e(r) { throw r; }, f: F }; } throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); } var o, a = !0, u = !1; return { s: function s() { t = t.call(r); }, n: function n() { var r = t.next(); return a = r.done, r; }, e: function e(r) { u = !0, o = r; }, f: function f() { try { a || null == t[\"return\"] || t[\"return\"](); } finally { if (u) throw o; } } }; }\nfunction _unsupportedIterableToArray(r, a) { if (r) { if (\"string\" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return \"Object\" === t && r.constructor && (t = r.constructor.name), \"Map\" === t || \"Set\" === t ? Array.from(r) : \"Arguments\" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }\nfunction _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }\n\n\n\n\n\n\n\nvar allSelectedPnts = []; // ✅ Declare globally so it is accessible everywhere\nvar allSelectedRebar = [];\nvar allSelectedConc = [];\nfunction resizeThreeJsScene() {\n var concGui = document.getElementById('concGui');\n var canvas = document.querySelector('canvas');\n if (!concGui || !canvas) return;\n\n // Get new size\n var newWidth = concGui.clientWidth;\n var newHeight = concGui.clientHeight;\n\n // Update the renderer\n _main_js__WEBPACK_IMPORTED_MODULE_0__.renderer.setSize(newWidth, newHeight);\n _main_js__WEBPACK_IMPORTED_MODULE_0__.renderer.setPixelRatio(window.devicePixelRatio);\n\n // Force the canvas to match the new size\n canvas.style.width = \"\".concat(newWidth, \"px\");\n canvas.style.height = \"\".concat(newHeight, \"px\");\n\n // Adjust camera aspect ratio\n _main_js__WEBPACK_IMPORTED_MODULE_0__.camera.aspect = newWidth / newHeight;\n _main_js__WEBPACK_IMPORTED_MODULE_0__.camera.updateProjectionMatrix();\n}\nfunction setupDragAndAnalyze() {\n var concGui = document.getElementById(\"concGui\");\n var results = document.getElementById(\"results\");\n var dragBar = document.getElementById(\"drag-bar\");\n var analyzeButton = document.getElementById(\"analyze-button\");\n var middleColumn = document.getElementById(\"middleColumn\");\n var isDragging = false;\n\n // Ensure middleColumn has full height\n middleColumn.style.display = \"flex\";\n middleColumn.style.flexDirection = \"column\";\n middleColumn.style.height = \"100%\";\n\n // Set initial height percentages\n concGui.style.flex = \"1\"; // Takes 50% of the available space\n results.style.flex = \"1\"; // Takes 50% of the available space\n\n // Drag functionality\n dragBar.addEventListener(\"mousedown\", function (e) {\n isDragging = true;\n document.body.style.cursor = \"row-resize\";\n });\n document.addEventListener(\"mousemove\", function (e) {\n if (!isDragging) return;\n var middleColumnHeight = middleColumn.clientHeight;\n var offset = e.clientY - middleColumn.getBoundingClientRect().top;\n\n // Ensure valid heights (at least 50px each)\n var concHeightRatio = Math.max(50, offset) / middleColumnHeight;\n var resultsHeightRatio = Math.max(50, middleColumnHeight - offset - dragBar.clientHeight) / middleColumnHeight;\n\n // Set heights as flex ratios\n concGui.style.flex = concHeightRatio;\n results.style.flex = resultsHeightRatio;\n\n // Resize Three.js scene\n resizeThreeJsScene();\n });\n document.addEventListener(\"mouseup\", function () {\n isDragging = false;\n document.body.style.cursor = \"default\";\n });\n\n // Hide results functionality\n analyzeButton.addEventListener(\"click\", function () {\n if (results.style.display === \"none\") {\n // Show results\n results.style.display = \"block\";\n dragBar.style.display = \"block\";\n concGui.style.flex = \"1\";\n results.style.flex = \"1\";\n analyzeButton.textContent = \"Close Results\";\n } else {\n // Hide results\n results.style.display = \"none\";\n dragBar.style.display = \"none\";\n concGui.style.flex = \"1.9\"; // Take full space\n analyzeButton.textContent = \"Show Results\";\n }\n\n // Resize Three.js scene\n resizeThreeJsScene();\n });\n}\n\n// A dictionary that given bar size, returns bar diameter\nvar rebarDia = {\n 3: 0.375,\n 4: 0.5,\n 5: 0.625,\n 6: 0.75,\n 7: 0.875,\n 8: 1.0,\n 9: 1.128,\n 10: 1.27,\n 11: 1.41,\n 14: 1.693,\n 18: 2.257\n};\nfunction addRebar(x, y, barSize, scene, sprite) {\n if (!(barSize in rebarDia)) {\n console.error(\"Invalid rebar size:\", barSize);\n return null; // ✅ Return null if barSize is invalid\n }\n var selectedMaterialName = document.getElementById(\"rebar_mat\").value;\n var materialObject = _materials_js__WEBPACK_IMPORTED_MODULE_1__.defaultMaterials.find(function (mat) {\n return mat.name === selectedMaterialName;\n });\n if (!materialObject) {\n console.error(\"Material not found:\", selectedMaterialName);\n return null; // ✅ Return null if material is not found\n }\n\n // ✅ Create rebar geometry\n var tempDotGeo = new three__WEBPACK_IMPORTED_MODULE_4__.BufferGeometry();\n tempDotGeo.setAttribute('position', new three__WEBPACK_IMPORTED_MODULE_4__.Float32BufferAttribute([x, y, 0], 3));\n\n // ✅ Create rebar material\n var selectedDotMaterial = new three__WEBPACK_IMPORTED_MODULE_4__.PointsMaterial({\n size: rebarDia[barSize],\n // ✅ Use correct size from `rebarDia`\n map: sprite,\n transparent: true,\n color: 0xFF7F00 // ✅ Changed from 'blue' to 0xFF7F00\n });\n\n // ✅ Create Three.js Points object\n var tempDot = new three__WEBPACK_IMPORTED_MODULE_4__.Points(tempDotGeo, selectedDotMaterial);\n tempDot.isRebar = true; // ✅ Mark as rebar\n tempDot.rebarSize = barSize; // ✅ Store rebar size\n tempDot.materialData = materialObject; // ✅ Store material data\n\n // ✅ Add to the scene\n scene.add(tempDot);\n return tempDot; // ✅ Return the new rebar object\n}\nfunction setupMouseTracking(threeJSDiv, plane, intersectionPoint) {\n var mouse = new three__WEBPACK_IMPORTED_MODULE_4__.Vector2();\n var raycaster = new three__WEBPACK_IMPORTED_MODULE_4__.Raycaster();\n function onMouseMove(event) {\n var rect = _main_js__WEBPACK_IMPORTED_MODULE_0__.renderer.domElement.getBoundingClientRect();\n mouse.x = (event.clientX - rect.left) / (rect.right - rect.left) * 2 - 1;\n mouse.y = -((event.clientY - rect.top) / (rect.bottom - rect.top)) * 2 + 1;\n\n // Update the raycaster\n raycaster.setFromCamera(mouse, _main_js__WEBPACK_IMPORTED_MODULE_0__.camera);\n\n // Check for intersection with the plane\n var intersects = raycaster.intersectObject(plane);\n if (intersects.length > 0) {\n var intersectPoint = intersects[0].point;\n\n // Update the position of the intersection point and make it visible\n intersectionPoint.position.copy(intersectPoint);\n intersectionPoint.visible = true;\n\n // Update the displayed X and Y values\n var X = document.getElementById(\"xVal\");\n var Y = document.getElementById(\"yVal\");\n if (X && Y) {\n X.innerHTML = intersectPoint.x.toFixed(2);\n Y.innerHTML = intersectPoint.y.toFixed(2);\n }\n } else {\n // Hide the point if there's no intersection\n intersectionPoint.visible = false;\n }\n }\n\n // Attach event listener\n threeJSDiv.addEventListener(\"mousemove\", onMouseMove);\n\n // Return the function reference for later removal\n return onMouseMove;\n}\nfunction setupMouseInteractions(threeJSDiv) {\n var mouse = new three__WEBPACK_IMPORTED_MODULE_4__.Vector2();\n var middlemouse = 0;\n var isLeftMouseDown = false;\n var selectionBox = new three_examples_jsm_interactive_SelectionBox_js__WEBPACK_IMPORTED_MODULE_5__.SelectionBox(_main_js__WEBPACK_IMPORTED_MODULE_0__.camera, _main_js__WEBPACK_IMPORTED_MODULE_0__.scene);\n var helper = new three_examples_jsm_interactive_SelectionHelper_js__WEBPACK_IMPORTED_MODULE_6__.SelectionHelper(_main_js__WEBPACK_IMPORTED_MODULE_0__.renderer, \"selectBox\");\n function onPointerDown(event) {\n //Prevents resetting the scene selections if you select the buttons\n if (event.target.closest(\"button, input, select, textarea, .modal, .ui\")) return;\n if (event.button === 1) {\n middlemouse = 1;\n } else if (event.button === 0) {\n isLeftMouseDown = true;\n if (!event.ctrlKey) resetSelections();\n setMousePosition(event);\n selectionBox.startPoint.set(mouse.x, mouse.y, 0.5);\n }\n }\n function onPointerMove(event) {\n if (middlemouse !== 1 && isLeftMouseDown) {\n setMousePosition(event);\n selectionBox.endPoint.set(mouse.x, mouse.y, 0.5);\n applySelectionColors(selectionBox.select());\n }\n }\n function onPointerUp(event) {\n if (event.button === 0) isLeftMouseDown = false;\n if (middlemouse !== 1) {\n setMousePosition(event);\n selectionBox.endPoint.set(mouse.x, mouse.y, 0.5);\n var allSelected = selectionBox.select();\n applySelectionColors(allSelected);\n processSelection(allSelected);\n }\n middlemouse = 0;\n }\n threeJSDiv.addEventListener(\"pointerdown\", onPointerDown);\n threeJSDiv.addEventListener(\"pointermove\", onPointerMove);\n threeJSDiv.addEventListener(\"pointerup\", onPointerUp);\n function setMousePosition(event) {\n var rect = _main_js__WEBPACK_IMPORTED_MODULE_0__.renderer.domElement.getBoundingClientRect();\n mouse.x = (event.clientX - rect.left) / (rect.right - rect.left) * 2 - 1;\n mouse.y = -((event.clientY - rect.top) / (rect.bottom - rect.top)) * 2 + 1;\n }\n function resetSelections() {\n var _iterator = _createForOfIteratorHelper(allSelectedPnts),\n _step;\n try {\n for (_iterator.s(); !(_step = _iterator.n()).done;) {\n var pnt = _step.value;\n pnt.material.color.set(0x00FF00);\n }\n } catch (err) {\n _iterator.e(err);\n } finally {\n _iterator.f();\n }\n var _iterator2 = _createForOfIteratorHelper(allSelectedRebar),\n _step2;\n try {\n for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {\n var _pnt = _step2.value;\n _pnt.material.color.setHSL(0.0, 0.0, 0.5);\n }\n } catch (err) {\n _iterator2.e(err);\n } finally {\n _iterator2.f();\n }\n var _iterator3 = _createForOfIteratorHelper(allSelectedConc),\n _step3;\n try {\n for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {\n var concShape = _step3.value;\n console.log('your concrete shape is a instance of concrete shape?', concShape instanceof _concShape_js__WEBPACK_IMPORTED_MODULE_2__.ConcShape);\n if (concShape instanceof _concShape_js__WEBPACK_IMPORTED_MODULE_2__.ConcShape && concShape.mesh && concShape.mesh.material) {\n // ✅ Ensure valid `ConcShape`\n concShape.mesh.material.color.set(0xE5E5E5);\n }\n }\n } catch (err) {\n _iterator3.e(err);\n } finally {\n _iterator3.f();\n }\n allSelectedPnts = [];\n allSelectedRebar = [];\n allSelectedConc = [];\n updateTables();\n }\n function applySelectionColors(selectedObjects) {\n var _iterator4 = _createForOfIteratorHelper(selectedObjects),\n _step4;\n try {\n for (_iterator4.s(); !(_step4 = _iterator4.n()).done;) {\n var obj = _step4.value;\n if (obj.isReference !== true && obj.isRebar !== true && obj.constructor.name === \"Points\") {\n obj.material.color.set(0xFF7F00);\n } else if (obj.isRebar === true && obj.constructor.name === \"Points\") {\n obj.material.color.set(0xFF7F00);\n } else if (obj.constructor.name === \"Mesh\") {\n obj.material.color.set(0xFF7F00);\n } else if (obj instanceof _concShape_js__WEBPACK_IMPORTED_MODULE_2__.ConcShape) {\n obj.mesh.material.color.set(0xFF7F00);\n }\n }\n } catch (err) {\n _iterator4.e(err);\n } finally {\n _iterator4.f();\n }\n }\n function processSelection(selectedObjects) {\n var _iterator5 = _createForOfIteratorHelper(selectedObjects),\n _step5;\n try {\n for (_iterator5.s(); !(_step5 = _iterator5.n()).done;) {\n var obj = _step5.value;\n if (obj.isReference !== true && obj.isRebar !== true && obj.constructor.name === \"Points\") {\n allSelectedPnts.push(obj);\n } else if (obj.isRebar === true && obj.constructor.name === \"Points\") {\n allSelectedRebar.push(obj);\n console.log(allSelectedRebar);\n } else if (obj.constructor.name === \"Mesh\" && obj.userData.concShape) {\n // allSelectedConc.push(obj);\n allSelectedConc.push(obj.userData.concShape);\n }\n }\n } catch (err) {\n _iterator5.e(err);\n } finally {\n _iterator5.f();\n }\n updateTables();\n }\n function updateTables() {\n var pointTable = document.getElementById(\"pointData\");\n pointTable.innerHTML = \"\";\n allSelectedPnts.forEach(function (point) {\n var row = document.createElement(\"tr\");\n var Xinput = createInputField(point.geometry.attributes.position.array[0], function (newX) {\n return replacePoint(point, newX, point.geometry.attributes.position.array[1]);\n });\n var Yinput = createInputField(point.geometry.attributes.position.array[1], function (newY) {\n return replacePoint(point, point.geometry.attributes.position.array[0], newY);\n });\n row.appendChild(wrapInTableCell(Xinput));\n row.appendChild(wrapInTableCell(Yinput));\n pointTable.appendChild(row);\n });\n var rebarTable = document.getElementById(\"rebarData\");\n rebarTable.innerHTML = \"\";\n allSelectedRebar.forEach(function (rebar) {\n var row = document.createElement(\"tr\");\n var Xinput = createInputField(rebar.geometry.attributes.position.array[0], function (newX) {\n return replaceRebar(rebar, newX, rebar.geometry.attributes.position.array[1], rebar.rebarSize);\n });\n var Yinput = createInputField(rebar.geometry.attributes.position.array[1], function (newY) {\n return replaceRebar(rebar, rebar.geometry.attributes.position.array[0], newY, rebar.rebarSize);\n });\n var barDiaInput = createDropdown(rebar.rebarSize, function (newSize) {\n replaceRebar(rebar, rebar.geometry.attributes.position.array[0], rebar.geometry.attributes.position.array[1], newSize);\n });\n var materialDropdown = createMaterialDropdown(rebar.materialData.name, function (newMaterial) {\n rebar.materialData = _materials_js__WEBPACK_IMPORTED_MODULE_1__.defaultMaterials.find(function (mat) {\n return mat.name === newMaterial;\n }) || rebar.materialData;\n updateTables(); // ✅ Update the table when material changes\n });\n row.appendChild(wrapInTableCell(Xinput));\n row.appendChild(wrapInTableCell(Yinput));\n row.appendChild(wrapInTableCell(barDiaInput));\n row.appendChild(wrapInTableCell(materialDropdown)); // ✅ Add material dropdown\n rebarTable.appendChild(row);\n });\n\n // ✅ Update concrete table\n var concTable = document.getElementById(\"concData\");\n concTable.innerHTML = \"\";\n allSelectedConc.forEach(function (concShape) {\n var row = document.createElement(\"tr\");\n var materialDropdown = createMaterialDropdown(concShape.material.name, function (newMaterial) {\n concShape.material = _materials_js__WEBPACK_IMPORTED_MODULE_1__.defaultMaterials.find(function (mat) {\n return mat.name === newMaterial;\n }) || concShape.material;\n updateTables();\n });\n row.appendChild(wrapInTableCell(materialDropdown)); // ✅ Add material dropdown for concrete\n concTable.appendChild(row);\n });\n document.getElementById(\"pointsSelected\").innerText = allSelectedPnts.length;\n document.getElementById(\"rebarSelected\").innerText = allSelectedRebar.length;\n document.getElementById(\"concSelected\").innerText = allSelectedConc.length;\n }\n function createInputField(value, callback) {\n var input = document.createElement(\"input\");\n input.type = \"number\";\n input.value = value;\n input.min = \"0\";\n input.step = \"0.1\";\n input.placeholder = \"Enter value\";\n\n // ✅ Apply the new class for consistent styling\n input.className = \"appearance-none block w-full bg-gray-200 text-gray-700 border rounded py-1 px-2 leading-tight focus:outline-none focus:bg-white\";\n input.addEventListener(\"change\", function () {\n return callback(parseFloat(input.value) || 0);\n });\n return input;\n }\n function createMaterialDropdown(selectedMaterial, callback) {\n var dropdown = document.createElement(\"select\");\n\n // Apply Tailwind-style classes for consistent styling\n dropdown.className = \"appearance-none block w-full bg-gray-200 text-gray-700 border rounded py-1 px-2 leading-tight focus:outline-none focus:bg-white\";\n _materials_js__WEBPACK_IMPORTED_MODULE_1__.defaultMaterials.forEach(function (material) {\n var option = document.createElement(\"option\");\n option.value = material.name;\n option.text = material.name;\n if (material.name === selectedMaterial) {\n option.selected = true; // ✅ Keep last selected material\n }\n dropdown.appendChild(option);\n });\n dropdown.addEventListener(\"change\", function () {\n return callback(dropdown.value);\n });\n return dropdown;\n }\n function createDropdown(selectedValue, callback) {\n var dropdown = document.createElement(\"select\");\n var options = [3, 4, 5, 6, 7, 8, 9, 10, 11, 14, 18];\n\n // Apply Tailwind-style classes\n dropdown.className = \"appearance-none block w-full bg-gray-200 border text-gray-700 py-1 px-2 pr-8 rounded leading-tight focus:outline-none focus:bg-white\";\n options.forEach(function (value) {\n var option = document.createElement(\"option\");\n option.value = value;\n option.text = \"#\".concat(value);\n if (value == selectedValue) {\n option.selected = true; // ✅ Keep last selected value\n }\n dropdown.appendChild(option);\n });\n dropdown.classList.add(\"numDropDown\");\n dropdown.addEventListener(\"change\", function () {\n return callback(parseInt(dropdown.value));\n });\n return dropdown;\n }\n function wrapInTableCell(content) {\n var cell = document.createElement(\"td\");\n cell.appendChild(content);\n return cell;\n }\n function replacePoint(oldPoint, newX, newY) {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(oldPoint);\n allSelectedPnts = allSelectedPnts.filter(function (p) {\n return p !== oldPoint;\n });\n var dotGeo = new three__WEBPACK_IMPORTED_MODULE_4__.BufferGeometry();\n dotGeo.setAttribute('position', new three__WEBPACK_IMPORTED_MODULE_4__.Float32BufferAttribute([newX, newY, 0], 3));\n var dotMat = new three__WEBPACK_IMPORTED_MODULE_4__.PointsMaterial({\n size: 0.5,\n color: 0x00FF00\n });\n var newDot = new three__WEBPACK_IMPORTED_MODULE_4__.Points(dotGeo, dotMat);\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(newDot);\n allSelectedPnts.push(newDot);\n updateTables();\n }\n function replaceRebar(oldRebar, newX, newY, barSize) {\n var sprite = (0,_main_js__WEBPACK_IMPORTED_MODULE_0__.getSprite)(); // Get the loaded sprite\n var oldIndex = allSelectedRebar.indexOf(oldRebar);\n if (oldIndex === -1) return; // Ensure old rebar exists in the selection list\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(oldRebar); // Remove the old rebar from the scene\n // ✅ Create new rebar and store reference properly\n var newRebar = addRebar(newX, newY, barSize, _main_js__WEBPACK_IMPORTED_MODULE_0__.scene, sprite);\n // ✅ Store the correct rebar object in `allSelectedRebar`\n allSelectedRebar[oldIndex] = newRebar;\n updateTables(); // ✅ Keep rebar in the table after update\n }\n\n // Functions to toggle table views\n function pointSelection() {\n document.getElementById(\"pointInfo\").style.display = \"inline\";\n document.getElementById(\"pointInfo\").style.display = \"\";\n document.getElementById(\"rebarInfo\").style.display = \"none\";\n document.getElementById(\"concInfo\").style.display = \"none\";\n document.getElementById(\"Points\").style.backgroundColor = '#1a202c';\n document.getElementById(\"Points\").style.color = 'white';\n document.getElementById(\"Rebar\").style.backgroundColor = 'white';\n document.getElementById(\"Rebar\").style.color = '#4a5568';\n document.getElementById(\"Conc\").style.backgroundColor = 'white';\n document.getElementById(\"Conc\").style.color = '#4a5568';\n }\n function rebarSelection() {\n document.getElementById(\"pointInfo\").style.display = \"none\";\n document.getElementById(\"rebarInfo\").style.display = \"inline\";\n document.getElementById(\"rebarInfo\").style.display = \"\";\n //For some reason, style.display inline messes up with the styling of the table. Add it then remove makes this work\n document.getElementById(\"concInfo\").style.display = \"none\";\n document.getElementById(\"Points\").style.backgroundColor = 'white';\n document.getElementById(\"Points\").style.color = '#4a5568';\n document.getElementById(\"Rebar\").style.backgroundColor = '#1a202c';\n document.getElementById(\"Rebar\").style.color = 'white';\n document.getElementById(\"Conc\").style.backgroundColor = 'white';\n document.getElementById(\"Conc\").style.color = '#4a5568';\n }\n function concSelection() {\n document.getElementById(\"pointInfo\").style.display = \"none\";\n document.getElementById(\"rebarInfo\").style.display = \"none\";\n document.getElementById(\"concInfo\").style.display = \"inline\";\n document.getElementById(\"concInfo\").style.display = \"\";\n document.getElementById(\"Points\").style.backgroundColor = 'white';\n document.getElementById(\"Points\").style.color = '#4a5568';\n document.getElementById(\"Rebar\").style.backgroundColor = 'white';\n document.getElementById(\"Rebar\").style.color = '#4a5568';\n document.getElementById(\"Conc\").style.backgroundColor = '#1a202c';\n document.getElementById(\"Conc\").style.color = 'white';\n }\n\n // Event listeners for buttons\n document.getElementById(\"Points\").onclick = pointSelection;\n document.getElementById(\"Rebar\").onclick = rebarSelection;\n document.getElementById(\"Conc\").onclick = concSelection;\n return {\n onPointerDown: onPointerDown,\n onPointerMove: onPointerMove,\n onPointerUp: onPointerUp\n };\n}\nfunction addPoint() {\n var X1 = parseFloat(document.getElementById(\"X_Vals\").value);\n var Y1 = parseFloat(document.getElementById(\"Y_Vals\").value);\n if (isNaN(X1) || isNaN(Y1)) {\n console.error(\"Invalid input for X or Y\");\n return;\n }\n var tempDotGeo = new three__WEBPACK_IMPORTED_MODULE_4__.BufferGeometry();\n tempDotGeo.setAttribute('position', new three__WEBPACK_IMPORTED_MODULE_4__.Float32BufferAttribute([X1, Y1, 0], 3));\n var selectedDotMaterial = new three__WEBPACK_IMPORTED_MODULE_4__.PointsMaterial({\n size: 0.5,\n color: 0x00FF00\n });\n var tempDot = new three__WEBPACK_IMPORTED_MODULE_4__.Points(tempDotGeo, selectedDotMaterial);\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(tempDot);\n}\nfunction addRebarToScene(sprite) {\n // Get values from input fields\n var X = parseFloat(document.getElementById(\"X_Vals\").value) || 0;\n var Y = parseFloat(document.getElementById(\"Y_Vals\").value) || 0;\n var barSize = document.getElementById(\"rebar_Vals\").value;\n if (!barSize) {\n return;\n }\n // Call addRebar function\n addRebar(X, Y, barSize, _main_js__WEBPACK_IMPORTED_MODULE_0__.scene, sprite);\n}\nfunction addConcGeo(allSelectedPnts) {\n if (!allSelectedPnts || allSelectedPnts.length < 3) {\n console.error(\"Not enough points to create a shape.\");\n return;\n }\n\n // ✅ Convert Three.js Points objects to an array of Vector2 points\n var pointsArray = allSelectedPnts.map(function (pnt) {\n return new three__WEBPACK_IMPORTED_MODULE_4__.Vector2(pnt.geometry.attributes.position.array[0], pnt.geometry.attributes.position.array[1]);\n });\n\n // ✅ Create a ConcShape instance\n var material = new three__WEBPACK_IMPORTED_MODULE_4__.MeshStandardMaterial({\n color: 0xE5E5E5,\n transparent: true,\n opacity: 0.4\n });\n var materialNameConc = document.getElementById(\"concrete_mat\").value;\n var selectedMaterialConc = _materials_js__WEBPACK_IMPORTED_MODULE_1__.defaultMaterials.find(function (material) {\n return material.name === materialNameConc;\n });\n if (!selectedMaterialConc) {\n console.warn(\"Material \\\"\".concat(materialNameConc, \"\\\" not found in default materials.\"));\n return;\n }\n var concShape = new _concShape_js__WEBPACK_IMPORTED_MODULE_2__.ConcShape(pointsArray, selectedMaterialConc);\n\n // ✅ Generate and add the mesh to the scene\n concShape.generateMesh();\n if (concShape.mesh) {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(concShape.mesh);\n } else {\n console.error(\"Failed to generate concrete mesh.\");\n }\n}\nfunction addHoleToShape(selectedConcShape, allSelectedPnts) {\n if (!selectedConcShape || !allSelectedPnts || allSelectedPnts.length < 3) {\n console.error(\"Invalid selection: A concrete shape and at least 3 points are required.\");\n return;\n }\n\n // ✅ Convert selected points into a hole\n var holePoints = allSelectedPnts.map(function (pnt) {\n return new three__WEBPACK_IMPORTED_MODULE_4__.Vector2(pnt.geometry.attributes.position.array[0], pnt.geometry.attributes.position.array[1]);\n });\n\n // ✅ Remove existing shape from scene\n if (selectedConcShape[0].mesh) {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(selectedConcShape[0].mesh);\n }\n console.log(selectedConcShape);\n // ✅ Add the hole to the shape\n selectedConcShape[0].addHole(holePoints);\n\n // ✅ Generate and add the updated shape to the scene\n if (selectedConcShape[0].mesh) {\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.add(selectedConcShape[0].mesh);\n } else {\n console.error(\"Failed to generate updated concrete mesh.\");\n }\n}\nfunction getAllSelectedPnts() {\n return allSelectedPnts; // ✅ Returns the current selected points\n}\nfunction getAllSelectedConcShape() {\n // return allSelectedConc[0]; // ✅ Returns the first current selected concrete\n return allSelectedConc; // ✅ Returns the first current selected concrete\n}\nfunction getAllSelectedRebar() {\n console.log(\"🔹 Returning all selected rebar:\", allSelectedRebar);\n return allSelectedRebar; // ✅ Ensure this function is defined and exported\n}\n\n// ✅ Move delete function to global scope\nfunction deleteSelectedElements() {\n console.log(\"deleteSelectedElements() function triggered\");\n\n // ✅ Delete selected points\n var _iterator6 = _createForOfIteratorHelper(allSelectedPnts),\n _step6;\n try {\n for (_iterator6.s(); !(_step6 = _iterator6.n()).done;) {\n var pnt = _step6.value;\n console.log(\"Removing point:\", pnt);\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(pnt);\n }\n } catch (err) {\n _iterator6.e(err);\n } finally {\n _iterator6.f();\n }\n allSelectedPnts = []; // ✅ Clear selection array\n document.getElementById(\"pointData\").innerHTML = \"\";\n\n // ✅ Delete selected rebar\n var _iterator7 = _createForOfIteratorHelper(allSelectedRebar),\n _step7;\n try {\n for (_iterator7.s(); !(_step7 = _iterator7.n()).done;) {\n var rebar = _step7.value;\n console.log(\"Removing rebar:\", rebar);\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(rebar);\n }\n } catch (err) {\n _iterator7.e(err);\n } finally {\n _iterator7.f();\n }\n allSelectedRebar = []; // ✅ Clear selection array\n document.getElementById(\"rebarData\").innerHTML = \"\";\n\n // ✅ Delete selected concrete shapes\n var _iterator8 = _createForOfIteratorHelper(allSelectedConc),\n _step8;\n try {\n for (_iterator8.s(); !(_step8 = _iterator8.n()).done;) {\n var concShape = _step8.value;\n if (concShape.mesh) {\n console.log(\"Removing concrete shape:\", concShape.mesh);\n _main_js__WEBPACK_IMPORTED_MODULE_0__.scene.remove(concShape.mesh);\n }\n }\n } catch (err) {\n _iterator8.e(err);\n } finally {\n _iterator8.f();\n }\n allSelectedConc = []; // ✅ Clear selection array\n document.getElementById(\"concData\").innerHTML = \"\";\n}\nfunction setupRaycastingForResults(scene, camera, renderer) {\n var raycaster = new three__WEBPACK_IMPORTED_MODULE_4__.Raycaster();\n var mouse = new three__WEBPACK_IMPORTED_MODULE_4__.Vector2();\n var hoveredObject = null;\n var hoveredRebar = null;\n var originalRebarColor = new three__WEBPACK_IMPORTED_MODULE_4__.Color();\n var originalRebarOpacity = 0.5;\n var originalArrowOpacity = 0.5;\n function updateRaycaster(event) {\n var rect = renderer.domElement.getBoundingClientRect();\n mouse.x = (event.clientX - rect.left) / rect.width * 2 - 1;\n mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;\n raycaster.setFromCamera(mouse, camera);\n return raycaster.intersectObjects(scene.children, true); // ✅ Always get fresh objects\n }\n\n // ✅ Mouse Move Event - Highlight Object on Hover\n renderer.domElement.addEventListener('mousemove', function (event) {\n var intersects = updateRaycaster(event);\n var meshFound = false;\n var rebarFound = false;\n var _iterator9 = _createForOfIteratorHelper(intersects),\n _step9;\n try {\n for (_iterator9.s(); !(_step9 = _iterator9.n()).done;) {\n var intersect = _step9.value;\n var object = intersect.object;\n if (object instanceof three__WEBPACK_IMPORTED_MODULE_4__.Mesh && !meshFound) {\n if (hoveredObject !== object) {\n if (hoveredObject) hoveredObject.material.wireframe = true;\n hoveredObject = object;\n hoveredObject.material.wireframe = false;\n }\n meshFound = true;\n }\n\n // Check for rebar points\n if (object instanceof three__WEBPACK_IMPORTED_MODULE_4__.Points && !rebarFound) {\n if (hoveredRebar !== object) {\n if (hoveredRebar) hoveredRebar.material.opacity = 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three__WEBPACK_IMPORTED_MODULE_4__.Points;\n });\n var meshObjects = intersects.filter(function (i) {\n return i.object instanceof three__WEBPACK_IMPORTED_MODULE_4__.Mesh;\n });\n var selectedObject = pointsObjects.length > 0 ? pointsObjects[0].object : (_meshObjects$ = meshObjects[0]) === null || _meshObjects$ === void 0 ? void 0 : _meshObjects$.object;\n if (!selectedObject) return;\n console.log(\"SELECTED OBJECT:\", selectedObject);\n console.log(\"YOUR ANGLE IS\", window.selectedAngle);\n console.log(\"YOUR INDEX IS\", window.selectedStrainProfileIndex);\n if (selectedObject instanceof three__WEBPACK_IMPORTED_MODULE_4__.Mesh && selectedObject.userData) {\n console.log(\"Concrete Mesh Clicked:\", selectedObject);\n (0,_materialsPlotting_js__WEBPACK_IMPORTED_MODULE_3__.updateStressStrainChart)(selectedObject.userData.concShape.material);\n (0,_materialsPlotting_js__WEBPACK_IMPORTED_MODULE_3__.plotSelectedPoint)(selectedObject, window.selectedStrainProfileIndex, 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P=n[o][1],L=n[s][1],I=n[l][1],R=n[c][1],D=n[o][2],O=n[s][2],z=n[l][2],F=n[c][2],B=b.xaxis&&("date"===b.xaxis.type||"log"===b.xaxis.type),N=b.yaxis&&("date"===b.yaxis.type||"log"===b.yaxis.type);B&&(P=d(b.xaxis,P),L=d(b.xaxis,L),I=d(b.xaxis,I),R=d(b.xaxis,R)),N&&(D=d(b.yaxis,D),O=d(b.yaxis,O),z=d(b.yaxis,z),F=d(b.yaxis,F));var U=(L+R)/2,j=(D+z)/2,V=x({x0:U,y0:j,x1:U+(R-L+I-P)/2*u,y1:j+(F-O+z-D)/2*h});B&&(V.x0=p(b.xaxis,V.x0),V.x1=p(b.xaxis,V.x1)),N&&(V.y0=p(b.yaxis,V.y0),V.y1=p(b.yaxis,V.y1)),C.x0=V.x0,C.y0=V.y0,C.x1=V.x1,C.y1=V.y1}else C.type="path",T&&M&&_(k,T,M),C.path=v(k),n=null;return C}e.exports={newShapes:function(t,e){if(t.length&&t[0][0]){var r=e.gd,i=e.isActiveShape,a=e.dragmode,o=(r.layout||{}).shapes||[];if(!n(a)&&void 0!==i){var s=r._fullLayout._activeShapeIndex;if(s{var r=Or().selectMode,n=_e().clearOutline,i=Ur(),a=i.readPaths,o=i.writePaths,s=i.fixDatesForPaths;e.exports=function(t,e){if(t.length){var i=t[0][0];if(i){var l=i.getAttribute("d"),c=e.gd,u=c._fullLayout.newselection,h=e.plotinfo,f=h.xaxis,p=h.yaxis,d=e.isActiveSelection,m=e.dragmode,g=(c.layout||{}).selections||[];if(!r(m)&&void 0!==d){var y=c._fullLayout._activeSelectionIndex;if(y{e.exports={segmentRE:/[MLHVQCTSZ][^MLHVQCTSZ]*/g,paramRE:/[^\s,]+/g,paramIsX:{M:{0:!0,drawn:0},L:{0:!0,drawn:0},H:{0:!0,drawn:0},V:{},Q:{0:!0,2:!0,drawn:2},C:{0:!0,2:!0,4:!0,drawn:4},T:{0:!0,drawn:0},S:{0:!0,2:!0,drawn:2},Z:{}},paramIsY:{M:{1:!0,drawn:1},L:{1:!0,drawn:1},H:{},V:{0:!0,drawn:0},Q:{1:!0,3:!0,drawn:3},C:{1:!0,3:!0,5:!0,drawn:5},T:{1:!0,drawn:1},S:{1:!0,3:!0,drawn:5},Z:{}},numParams:{M:2,L:2,H:1,V:1,Q:4,C:6,T:2,S:4,Z:0}}})),Gr=f((t=>{var e=Hr(),r=le(),n=ir();function i(t,e){var r=0;return(e=e||0)&&t&&("category"===t.type||"multicategory"===t.type)&&(r=(t.r2p(1)-t.r2p(0))*e),r}t.rangeToShapePosition=function(t){return"log"===t.type?t.r2d:function(t){return t}},t.shapePositionToRange=function(t){return"log"===t.type?t.d2r:function(t){return t}},t.decodeDate=function(t){return function(e){return e.replace&&(e=e.replace("_"," ")),t(e)}},t.encodeDate=function(t){return function(e){return t(e).replace(" ","_")}},t.extractPathCoords=function(t,n,i){var a=[];return t.match(e.segmentRE).forEach((function(t){var o=n[t.charAt(0)].drawn;if(void 0!==o){var s=t.substr(1).match(e.paramRE);if(s&&!(s.lengthp&&(t="X"),t}));return a>p&&(d=d.replace(/[\s,]*X.*/,""),r.log("Ignoring extra params in segment "+t)),u+d}))}(o,l,u);if("pixel"===o.xsizemode){var A=l(o.xanchor);h=A+o.x0+b,f=A+o.x1+w}else h=l(o.x0)+b,f=l(o.x1)+w;if("pixel"===o.ysizemode){var S=u(o.yanchor);p=S-o.y0+T,d=S-o.y1+M}else p=u(o.y0)+T,d=u(o.y1)+M;if("line"===m)return"M"+h+","+p+"L"+f+","+d;if("rect"===m)return"M"+h+","+p+"H"+f+"V"+d+"H"+h+"Z";var E=(h+f)/2,k=(p+d)/2,C=Math.abs(E-h),P=Math.abs(k-p),L="A"+C+","+P,I=E+C+","+k;return"M"+I+L+" 0 1,1 "+E+","+(k-P)+L+" 0 0,1 "+I+"Z"}})),qr=f(((t,e)=>{var r=le(),n=ir(),i=Ee(),a=Qe(),o=Ur().readPaths,s=Gr(),l=s.getPathString,c=Ot(),u=Se().FROM_TL;e.exports=function(t,e,h,f){if(f.selectAll(".shape-label").remove(),h.label.text||h.label.texttemplate){var p;if(h.label.texttemplate){var d={};if("path"!==h.type){var m=n.getFromId(t,h.xref),g=n.getFromId(t,h.yref);for(var y in c){var v=c[y](h,m,g);void 0!==v&&(d[y]=v)}}p=r.texttemplateStringForShapes(h.label.texttemplate,{},t._fullLayout._d3locale,d)}else p=h.label.text;var x,_,b,w,T={"data-index":e},M=h.label.font,A=f.append("g").attr(T).classed("shape-label",!0).append("text").attr({"data-notex":1}).classed("shape-label-text",!0).text(p);if(h.path){var S=l(t,h),E=o(S,t);x=1/0,b=1/0,_=-1/0,w=-1/0;for(var k=0;k=t?e-n:n-e,-180/Math.PI*Math.atan2(i,a)}(x,b,_,w):0),A.call((function(e){return e.call(a.font,M).attr({}),i.convertToTspans(e,t),e}));var q=function(t,e,r,n,i,a,o){var s,l,c,h,f=i.label.textposition,p=i.label.textangle,d=i.label.padding,m=i.type,g=Math.PI/180*a,y=Math.sin(g),v=Math.cos(g),x=i.label.xanchor,_=i.label.yanchor;if("line"===m){"start"===f?(s=t,l=e):"end"===f?(s=r,l=n):(s=(t+r)/2,l=(e+n)/2),"auto"===x&&(x="start"===f?"auto"===p?r>t?"left":rt?"right":rt?"right":rt?"left":r{var r=le().strTranslate,n=fr(),i=Or(),a=i.drawMode,o=i.selectMode,s=Ht(),l=H(),c=Br(),u=c.i000,h=c.i090,f=c.i180,p=c.i270,d=_e().clearOutlineControllers,m=Ur(),g=m.pointsOnRectangle,y=m.pointsOnEllipse,v=m.writePaths,x=jr().newShapes,_=jr().createShapeObj,b=Vr(),w=qr();function T(t,e){var r,n,i,a=t[e][1],o=t[e][2],s=t.length;return n=t[r=(e+1)%s][1],i=t[r][2],n===a&&i===o&&(n=t[r=(e+2)%s][1],i=t[r][2]),[r,n,i]}e.exports=function t(e,i,c,m){m||(m=0);var M=c.gd;function A(){t(e,i,c,m++),(y(e[0])||c.hasText)&&S({redrawing:!0})}function S(t){var e={};void 0!==c.isActiveShape&&(c.isActiveShape=!1,e=x(i,c)),void 0!==c.isActiveSelection&&(c.isActiveSelection=!1,e=b(i,c),M._fullLayout._reselect=!0),Object.keys(e).length&&s.call((t||{}).redrawing?"relayout":"_guiRelayout",M,e)}var E,k,C,P,L,I=M._fullLayout._zoomlayer,R=c.dragmode,D=a(R),O=o(R);if((D||O)&&(M._fullLayout._outlining=!0),d(M),i.attr("d",v(e)),m||!c.isActiveShape&&!c.isActiveSelection||(L=function(t,e){for(var r=0;r1&&(2!==t.length||"Z"!==t[1][0])&&(0===P&&(t[0][0]="M"),e[C]=t,A(),S())}}()}}function V(t,r){(function(t,r){if(e.length)for(var n=0;n{var r=v(),n=Ht(),i=le(),a=ir(),o=Ur().readPaths,s=Wr(),l=qr(),c=_e().clearOutlineControllers,u=H(),h=Qe(),f=ye().arrayEditor,p=fr(),d=pr(),m=Hr(),g=Gr(),y=g.getPathString;function x(t){var e=t._fullLayout;for(var r in e._shapeUpperLayer.selectAll("path").remove(),e._shapeLowerLayer.selectAll("path").remove(),e._shapeUpperLayer.selectAll("text").remove(),e._shapeLowerLayer.selectAll("text").remove(),e._plots){var n=e._plots[r].shapelayer;n&&(n.selectAll("path").remove(),n.selectAll("text").remove())}for(var i=0;ib?(S=v,P="y0",E=b,L="y1"):(S=b,P="y1",E=v,L="y0"),rt(r),at(c,o),function(t,e,r){var n=e.xref,i=e.yref,o=a.getFromId(r,n),s=a.getFromId(r,i),l="";"paper"!==n&&!o.autorange&&(l+=n),"paper"!==i&&!s.autorange&&(l+=i),h.setClipUrl(t,l?"clip"+r._fullLayout._uid+l:null,r)}(e,o,t),et.moveFn="move"===O?nt:it,et.altKey=r.altKey)},doneFn:function(){_(t)||(d(e),ot(c),T(e,t,o),n.call("_guiRelayout",t,u.getUpdateObj()))},clickFn:function(){_(t)||ot(c)}};function rt(r){if(_(t))O=null;else if(B)O="path"===r.target.tagName?"move":"start-point"===r.target.attributes["data-line-point"].value?"resize-over-start-point":"resize-over-end-point";else{var n=et.element.getBoundingClientRect(),i=n.right-n.left,a=n.bottom-n.top,o=r.clientX-n.left,s=r.clientY-n.top,l=!N&&i>10&&a>10&&!r.shiftKey?p.getCursor(o/i,1-s/a):"move";d(e,l),O=l.split("-")[0]}}function nt(r,n){if("path"===o.type){var i=function(t){return 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_=function(t){return-1!==O.indexOf(t)},T=_("n"),H=_("s"),q=_("w"),W=_("e"),X=T?S+n:S,Y=H?E+n:E,Z=q?k+r:k,tt=W?C+r:C;F&&(T&&(X=S-n),H&&(Y=E-n)),(!F&&Y-X>10||F&&X-Y>10)&&(U(P,o[P]=F?X:Q(X)),U(L,o[L]=F?Y:Q(Y))),tt-Z>10&&(U(I,o[I]=z?Z:J(Z)),U(R,o[R]=z?tt:J(tt)))}e.attr("d",y(t,o)),at(c,o),l(t,s,o,j)}function at(t,e){(z||F)&&function(){var r="path"!==e.type,n=t.selectAll(".visual-cue").data([0]);n.enter().append("path").attr({fill:"#fff","fill-rule":"evenodd",stroke:"#000","stroke-width":1}).classed("visual-cue",!0);var a=$(z?e.xanchor:i.midRange(r?[e.x0,e.x1]:g.extractPathCoords(e.path,m.paramIsX))),o=K(F?e.yanchor:i.midRange(r?[e.y0,e.y1]:g.extractPathCoords(e.path,m.paramIsY)));if(a=g.roundPositionForSharpStrokeRendering(a,1),o=g.roundPositionForSharpStrokeRendering(o,1),z&&F){var s="M"+(a-1-1)+","+(o-1-1)+"h-8v2h8 v8h2v-8 h8v-2h-8 v-8h-2 Z";n.attr("d",s)}else if(z){var l="M"+(a-1-1)+","+(o-9-1)+"v18 h2 v-18 Z";n.attr("d",l)}else{var c="M"+(a-9-1)+","+(o-1-1)+"h18 v2 h-18 Z";n.attr("d",c)}}()}function ot(t){t.selectAll(".visual-cue").remove()}p.init(et),tt.node().onmousemove=rt}(t,F,v,e,c,O):!0===v.editable&&F.style("pointer-events",R||u.opacity(C)*k<=.5?"stroke":"all");F.node().addEventListener("click",(function(){return function(t,e){if(b(t)){var r=+e.node().getAttribute("data-index");if(r>=0){if(r===t._fullLayout._activeShapeIndex)return void A(t);t._fullLayout._activeShapeIndex=r,t._fullLayout._deactivateShape=A,x(t)}}}(t,F)}))}v._input&&!0===v.visible&&("above"===v.layer?S(t._fullLayout._shapeUpperLayer):"paper"===v.xref||"paper"===v.yref?S(t._fullLayout._shapeLowerLayer):"between"===v.layer?S(w.shapelayerBetween):w._hadPlotinfo?S((w.mainplotinfo||w).shapelayer):S(t._fullLayout._shapeLowerLayer))}function T(t,e,r){var n=(r.xref+r.yref).replace(/paper/g,"").replace(/[xyz][1-9]* *domain/g,"");h.setClipUrl(t,n?"clip"+e._fullLayout._uid+n:null,e)}function M(t,e,r){return t.replace(m.segmentRE,(function(t){var n=0,i=t.charAt(0),a=m.paramIsX[i],o=m.paramIsY[i],s=m.numParams[i];return i+t.substr(1).replace(m.paramRE,(function(t){return n>=s||(a[n]?t=e(t):o[n]&&(t=r(t)),n++),t}))}))}function A(t){b(t)&&t._fullLayout._activeShapeIndex>=0&&(c(t),delete t._fullLayout._activeShapeIndex,x(t))}e.exports={draw:x,drawOne:w,eraseActiveShape:function(t){if(b(t)){c(t);var e=t._fullLayout._activeShapeIndex,r=(t.layout||{}).shapes||[];if(e{var r=Ht(),n=Me(),i=xe(),a=Fr(),o=Xr().eraseActiveShape,s=le(),l=s._,c=e.exports={};function u(t,e){var n,a,o=e.currentTarget,s=o.getAttribute("data-attr"),l=o.getAttribute("data-val")||!0,c=t._fullLayout,u={},h=i.list(t,null,!0),f=c._cartesianSpikesEnabled;if("zoom"===s){var p,d="in"===l?.5:2,m=(1+d)/2,g=(1-d)/2;for(a=0;a{var r=Yr(),n=Object.keys(r),i=["drawline","drawopenpath","drawclosedpath","drawcircle","drawrect","eraseshape"],a=["v1hovermode","hoverclosest","hovercompare","togglehover","togglespikelines"].concat(i),o=[];n.forEach((function(t){!function(t){if(-1===a.indexOf(t._cat||t.name)){var e=t.name,r=(t._cat||t.name).toLowerCase();-1===o.indexOf(e)&&o.push(e),-1===o.indexOf(r)&&o.push(r)}}(r[t])})),o.sort(),e.exports={DRAW_MODES:i,backButtons:a,foreButtons:o}})),$r=f(((t,e)=>{Zr(),e.exports={editType:"modebar",orientation:{valType:"enumerated",values:["v","h"],dflt:"h",editType:"modebar"},bgcolor:{valType:"color",editType:"modebar"},color:{valType:"color",editType:"modebar"},activecolor:{valType:"color",editType:"modebar"},uirevision:{valType:"any",editType:"none"},add:{valType:"string",arrayOk:!0,dflt:"",editType:"modebar"},remove:{valType:"string",arrayOk:!0,dflt:"",editType:"modebar"}}})),Kr=f(((t,e)=>{var r=le(),n=H(),i=ye(),a=$r();e.exports=function(t,e){var o=t.modebar||{},s=i.newContainer(e,"modebar");function l(t,e){return r.coerce(o,s,a,t,e)}l("orientation"),l("bgcolor",n.addOpacity(e.paper_bgcolor,.5));var c=n.contrast(n.rgb(e.modebar.bgcolor));l("color",n.addOpacity(c,.3)),l("activecolor",n.addOpacity(c,.7)),l("uirevision",e.uirevision),l("add"),l("remove")}})),Jr=f(((t,e)=>{var r=v(),n=T(),i=le(),a=Fr(),o=g().version,s=new DOMParser;function l(t){this.container=t.container,this.element=document.createElement("div"),this.update(t.graphInfo,t.buttons),this.container.appendChild(this.element)}var c=l.prototype;c.update=function(t,e){this.graphInfo=t;var r=this.graphInfo._context,n=this.graphInfo._fullLayout,a="modebar-"+n._uid;this.element.setAttribute("id",a),this._uid=a,this.element.className="modebar","hover"===r.displayModeBar&&(this.element.className+=" modebar--hover ease-bg"),"v"===n.modebar.orientation&&(this.element.className+=" vertical",e=e.reverse());var o=n.modebar,s="#"+a+" .modebar-group";document.querySelectorAll(s).forEach((function(t){t.style.backgroundColor=o.bgcolor}));var l=!this.hasButtons(e),c=this.hasLogo!==r.displaylogo,u=this.locale!==r.locale;if(this.locale=r.locale,(l||c||u)&&(this.removeAllButtons(),this.updateButtons(e),r.watermark||r.displaylogo)){var h=this.getLogo();r.watermark&&(h.className=h.className+" watermark"),"v"===n.modebar.orientation?this.element.insertBefore(h,this.element.childNodes[0]):this.element.appendChild(h),this.hasLogo=!0}this.updateActiveButton(),i.setStyleOnHover("#"+a+" .modebar-btn",".active",".icon path","fill: "+o.activecolor,"fill: "+o.color,this.element)},c.updateButtons=function(t){var e=this;this.buttons=t,this.buttonElements=[],this.buttonsNames=[],this.buttons.forEach((function(t){var r=e.createGroup();t.forEach((function(t){var n=t.name;if(!n)throw new Error("must provide button 'name' in button config");if(-1!==e.buttonsNames.indexOf(n))throw new Error("button name '"+n+"' is 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r=_n(),n=Lt().overrideAll,i=ye().templatedArray;e.exports=n(i("annotation",{visible:r.visible,x:{valType:"any"},y:{valType:"any"},z:{valType:"any"},ax:{valType:"number"},ay:{valType:"number"},xanchor:r.xanchor,xshift:r.xshift,yanchor:r.yanchor,yshift:r.yshift,text:r.text,textangle:r.textangle,font:r.font,width:r.width,height:r.height,opacity:r.opacity,align:r.align,valign:r.valign,bgcolor:r.bgcolor,bordercolor:r.bordercolor,borderpad:r.borderpad,borderwidth:r.borderwidth,showarrow:r.showarrow,arrowcolor:r.arrowcolor,arrowhead:r.arrowhead,startarrowhead:r.startarrowhead,arrowside:r.arrowside,arrowsize:r.arrowsize,startarrowsize:r.startarrowsize,arrowwidth:r.arrowwidth,standoff:r.standoff,startstandoff:r.startstandoff,hovertext:r.hovertext,hoverlabel:r.hoverlabel,captureevents:r.captureevents}),"calc","from-root")})),Bi=f(((t,e)=>{var r=le(),n=ir(),i=Ne(),a=Ii(),o=Fi();function s(t,e,i,s){function l(n,i){return r.coerce(t,e,o,n,i)}function c(t){var r=t+"axis",a={_fullLayout:{}};return 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n,o,s="x"===t._id.charAt(0)?"x":"y",l="category"===t.type||"multicategory"===t.type,c=0,u=0,h=l?t.r2c:t.d2c;if("scaled"===e[s+"sizemode"]?(n=e[s+"0"],o=e[s+"1"],l&&(c=e[s+"0shift"],u=e[s+"1shift"])):(n=e[s+"anchor"],o=e[s+"anchor"]),void 0!==n)return[h(n)+c,h(o)+u];if(e.path){var f,p,d,m,g=1/0,y=-1/0,v=e.path.match(i.segmentRE);for("date"===t.type&&(h=a.decodeDate(h)),f=0;fy&&(y=m));if(y>=g)return[g,y]}}e.exports=function(t){var e,a=t._fullLayout,c=r.filterVisible(a.shapes);if(c.length&&t._fullData.length)for(var u=0;u{var r=Xr();e.exports={moduleType:"component",name:"shapes",layoutAttributes:Hi(),supplyLayoutDefaults:Gi(),supplyDrawNewShapeDefaults:qi(),includeBasePlot:En()("shapes"),calcAutorange:Wi(),draw:r.draw,drawOne:r.drawOne}})),Yi=f(((t,e)=>{var r=ve(),n=ye().templatedArray;xn(),e.exports=n("image",{visible:{valType:"boolean",dflt:!0,editType:"arraydraw"},source:{valType:"string",editType:"arraydraw"},layer:{valType:"enumerated",values:["below","above"],dflt:"above",editType:"arraydraw"},sizex:{valType:"number",dflt:0,editType:"arraydraw"},sizey:{valType:"number",dflt:0,editType:"arraydraw"},sizing:{valType:"enumerated",values:["fill","contain","stretch"],dflt:"contain",editType:"arraydraw"},opacity:{valType:"number",min:0,max:1,dflt:1,editType:"arraydraw"},x:{valType:"any",dflt:0,editType:"arraydraw"},y:{valType:"any",dflt:0,editType:"arraydraw"},xanchor:{valType:"enumerated",values:["left","center","right"],dflt:"left",editType:"arraydraw"},yanchor:{valType:"enumerated",values:["top","middle","bottom"],dflt:"top",editType:"arraydraw"},xref:{valType:"enumerated",values:["paper",r.idRegex.x.toString()],dflt:"paper",editType:"arraydraw"},yref:{valType:"enumerated",values:["paper",r.idRegex.y.toString()],dflt:"paper",editType:"arraydraw"},editType:"arraydraw"})})),Zi=f(((t,e)=>{var 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r=z(),n=V(),i=O().extendFlat,a=Lt().overrideAll,o=Bt(),s=ye().templatedArray,l=s("button",{visible:{valType:"boolean"},method:{valType:"enumerated",values:["restyle","relayout","animate","update","skip"],dflt:"restyle"},args:{valType:"info_array",freeLength:!0,items:[{valType:"any"},{valType:"any"},{valType:"any"}]},args2:{valType:"info_array",freeLength:!0,items:[{valType:"any"},{valType:"any"},{valType:"any"}]},label:{valType:"string",dflt:""},execute:{valType:"boolean",dflt:!0}});e.exports=a(s("updatemenu",{_arrayAttrRegexps:[/^updatemenus\[(0|[1-9][0-9]+)\]\.buttons/],visible:{valType:"boolean"},type:{valType:"enumerated",values:["dropdown","buttons"],dflt:"dropdown"},direction:{valType:"enumerated",values:["left","right","up","down"],dflt:"down"},active:{valType:"integer",min:-1,dflt:0},showactive:{valType:"boolean",dflt:!0},buttons:l,x:{valType:"number",min:-2,max:3,dflt:-.05},xanchor:{valType:"enumerated",values:["auto","left","center","right"],dflt:"right"},y:{valType:"number",min:-2,max:3,dflt:1},yanchor:{valType:"enumerated",values:["auto","top","middle","bottom"],dflt:"top"},pad:i(o({editType:"arraydraw"}),{}),font:r({}),bgcolor:{valType:"color"},bordercolor:{valType:"color",dflt:n.borderLine},borderwidth:{valType:"number",min:0,dflt:1,editType:"arraydraw"}}),"arraydraw","from-root")})),ea=f(((t,e)=>{var r=le(),n=Ne(),i=ta(),a=Qi().name,o=i.buttons;function s(t,e,a){function o(n,a){return r.coerce(t,e,i,n,a)}o("visible",n(t,e,{name:"buttons",handleItemDefaults:l}).length>0)&&(o("active"),o("direction"),o("type"),o("showactive"),o("x"),o("y"),r.noneOrAll(t,e,["x","y"]),o("xanchor"),o("yanchor"),o("pad.t"),o("pad.r"),o("pad.b"),o("pad.l"),r.coerceFont(o,"font",a.font),o("bgcolor",a.paper_bgcolor),o("bordercolor"),o("borderwidth"))}function l(t,e){function n(n,i){return r.coerce(t,e,o,n,i)}n("visible","skip"===t.method||Array.isArray(t.args))&&(n("method"),n("args"),n("args2"),n("label"),n("execute"))}e.exports=function(t,e){n(t,e,{name:a,handleItemDefaults:s})}})),ra=f(((t,e)=>{e.exports=o;var r=v(),n=H(),i=Qe(),a=le();function o(t,e,r){this.gd=t,this.container=e,this.id=r,this.position=null,this.translateX=null,this.translateY=null,this.hbar=null,this.vbar=null,this.bg=this.container.selectAll("rect.scrollbox-bg").data([0]),this.bg.exit().on(".drag",null).on("wheel",null).remove(),this.bg.enter().append("rect").classed("scrollbox-bg",!0).style("pointer-events","all").attr({opacity:0,x:0,y:0,width:0,height:0})}o.barWidth=2,o.barLength=20,o.barRadius=2,o.barPad=1,o.barColor="#808BA4",o.prototype.enable=function(t,e,a){var s=this.gd._fullLayout,l=s.width,c=s.height;this.position=t;var u,h,f,p,d=this.position.l,m=this.position.w,g=this.position.t,y=this.position.h,v=this.position.direction,x="down"===v,_="left"===v,b="up"===v,w=m,T=y;!x&&!_&&!("right"===v)&&!b&&(this.position.direction="down",x=!0),x||b?(h=(u=d)+w,x?(f=g,T=(p=Math.min(f+T,c))-f):T=(p=g+T)-(f=Math.max(p-T,0))):(p=(f=g)+T,_?w=(h=d+w)-(u=Math.max(h-w,0)):(u=d,w=(h=Math.min(u+w,l))-u)),this._box={l:u,t:f,w,h:T};var 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H=r.behavior.drag().on("dragstart",(function(){r.event.sourceEvent.preventDefault(),r.event.sourceEvent.stopPropagation()})).on("drag",this._onBarDrag.bind(this));M&&this.hbar.on(".drag",null).call(H),P&&this.vbar.on(".drag",null).call(H)}this.setTranslate(e,a)},o.prototype.disable=function(){(this.hbar||this.vbar)&&(this.bg.attr({width:0,height:0}),this.container.on("wheel",null).on(".drag",null).call(i.setClipUrl,null),delete this._clipRect),this.hbar&&(this.hbar.on(".drag",null),this.hbar.remove(),delete this.hbar,delete this._hbarXMin,delete this._hbarTranslateMax),this.vbar&&(this.vbar.on(".drag",null),this.vbar.remove(),delete this.vbar,delete this._vbarYMin,delete this._vbarTranslateMax)},o.prototype._onBoxDrag=function(){var t=this.translateX,e=this.translateY;this.hbar&&(t-=r.event.dx),this.vbar&&(e-=r.event.dy),this.setTranslate(t,e)},o.prototype._onBoxWheel=function(){var t=this.translateX,e=this.translateY;this.hbar&&(t+=r.event.deltaY),this.vbar&&(e+=r.event.deltaY),this.setTranslate(t,e)},o.prototype._onBarDrag=function(){var t=this.translateX,e=this.translateY;if(this.hbar){var n=t+this._hbarXMin,i=n+this._hbarTranslateMax;t=(a.constrain(r.event.x,n,i)-n)/(i-n)*(this.position.w-this._box.w)}if(this.vbar){var o=e+this._vbarYMin,s=o+this._vbarTranslateMax;e=(a.constrain(r.event.y,o,s)-o)/(s-o)*(this.position.h-this._box.h)}this.setTranslate(t,e)},o.prototype.setTranslate=function(t,e){var r=this.position.w-this._box.w,n=this.position.h-this._box.h;if(t=a.constrain(t||0,0,r),e=a.constrain(e||0,0,n),this.translateX=t,this.translateY=e,this.container.call(i.setTranslate,this._box.l-this.position.l-t,this._box.t-this.position.t-e),this._clipRect&&this._clipRect.attr({x:Math.floor(this.position.l+t-.5),y:Math.floor(this.position.t+e-.5)}),this.hbar){var o=t/r;this.hbar.call(i.setTranslate,t+o*this._hbarTranslateMax,e)}if(this.vbar){var s=e/n;this.vbar.call(i.setTranslate,t,e+s*this._vbarTranslateMax)}}})),na=f(((t,e)=>{var r=v(),n=Me(),i=H(),a=Qe(),o=le(),s=Ee(),l=ye().arrayEditor,c=Se().LINE_SPACING,u=Qi(),h=ra();function f(t){return t._index}function p(t,e){return+t.attr(u.menuIndexAttrName)===e._index}function d(t,e,r,n,i,a,o,s){e.active=o,l(t.layout,u.name,e).applyUpdate("active",o),"buttons"===e.type?g(t,n,null,null,e):"dropdown"===e.type&&(i.attr(u.menuIndexAttrName,"-1"),m(t,n,i,a,e),s||g(t,n,i,a,e))}function m(t,e,r,n,i){var 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l=s.selectAll("g."+u.headerGroupClassName).data(i,f);l.enter().append("g").classed(u.headerGroupClassName,!0);for(var c=o.ensureSingle(s,"g",u.dropdownButtonGroupClassName,(function(t){t.style("pointer-events","all")})),y=0;y{var 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r=z(),n=Bt(),i=O().extendDeepAll,a=Lt().overrideAll,o=Pt(),s=ye().templatedArray,l=aa(),c=s("step",{visible:{valType:"boolean",dflt:!0},method:{valType:"enumerated",values:["restyle","relayout","animate","update","skip"],dflt:"restyle"},args:{valType:"info_array",freeLength:!0,items:[{valType:"any"},{valType:"any"},{valType:"any"}]},label:{valType:"string"},value:{valType:"string"},execute:{valType:"boolean",dflt:!0}});e.exports=a(s("slider",{visible:{valType:"boolean",dflt:!0},active:{valType:"number",min:0,dflt:0},steps:c,lenmode:{valType:"enumerated",values:["fraction","pixels"],dflt:"fraction"},len:{valType:"number",min:0,dflt:1},x:{valType:"number",min:-2,max:3,dflt:0},pad:i(n({editType:"arraydraw"}),{},{t:{dflt:20}}),xanchor:{valType:"enumerated",values:["auto","left","center","right"],dflt:"left"},y:{valType:"number",min:-2,max:3,dflt:0},yanchor:{valType:"enumerated",values:["auto","top","middle","bottom"],dflt:"top"},transition:{duration:{valType:"number",min:0,dflt:150},easing:{valType:"enumerated",values:o.transition.easing.values,dflt:"cubic-in-out"}},currentvalue:{visible:{valType:"boolean",dflt:!0},xanchor:{valType:"enumerated",values:["left","center","right"],dflt:"left"},offset:{valType:"number",dflt:10},prefix:{valType:"string"},suffix:{valType:"string"},font:r({})},font:r({}),activebgcolor:{valType:"color",dflt:l.gripBgActiveColor},bgcolor:{valType:"color",dflt:l.railBgColor},bordercolor:{valType:"color",dflt:l.railBorderColor},borderwidth:{valType:"number",min:0,dflt:l.railBorderWidth},ticklen:{valType:"number",min:0,dflt:l.tickLength},tickcolor:{valType:"color",dflt:l.tickColor},tickwidth:{valType:"number",min:0,dflt:1},minorticklen:{valType:"number",min:0,dflt:l.minorTickLength}}),"arraydraw","from-root")})),sa=f(((t,e)=>{var r=le(),n=Ne(),i=oa(),a=aa().name,o=i.steps;function s(t,e,a){function o(n,a){return r.coerce(t,e,i,n,a)}for(var s=n(t,e,{name:"steps",handleItemDefaults:l}),c=0,u=0;u{var r=v(),n=Me(),i=H(),a=Qe(),o=le(),s=o.strTranslate,l=Ee(),c=ye().arrayEditor,u=aa(),h=Se(),f=h.LINE_SPACING,p=h.FROM_TL,d=h.FROM_BR;function m(t){return u.autoMarginIdRoot+t._index}function g(t){return t._index}function y(t,e){var i=a.tester.selectAll("g."+u.labelGroupClass).data(e._visibleSteps);i.enter().append("g").classed(u.labelGroupClass,!0);var s=0,c=0;i.each((function(t){var n=b(r.select(this),{step:t},e).node();if(n){var i=a.bBox(n);c=Math.max(c,i.height),s=Math.max(s,i.width)}})),i.remove();var h=e._dims={};h.inputAreaWidth=Math.max(u.railWidth,u.gripHeight);var f=t._fullLayout._size;h.lx=f.l+f.w*e.x,h.ly=f.t+f.h*(1-e.y),"fraction"===e.lenmode?h.outerLength=Math.round(f.w*e.len):h.outerLength=e.len,h.inputAreaStart=0,h.inputAreaLength=Math.round(h.outerLength-e.pad.l-e.pad.r);var g=(h.inputAreaLength-2*u.stepInset)/(e._stepCount-1),y=s+u.labelPadding;if(h.labelStride=Math.max(1,Math.ceil(y/g)),h.labelHeight=c,h.currentValueMaxWidth=0,h.currentValueHeight=0,h.currentValueTotalHeight=0,h.currentValueMaxLines=1,e.currentvalue.visible){var v=a.tester.append("g");i.each((function(t){var r=x(v,e,t.label),n=r.node()&&a.bBox(r.node())||{width:0,height:0},i=l.lineCount(r);h.currentValueMaxWidth=Math.max(h.currentValueMaxWidth,Math.ceil(n.width)),h.currentValueHeight=Math.max(h.currentValueHeight,Math.ceil(n.height)),h.currentValueMaxLines=Math.max(h.currentValueMaxLines,i)})),h.currentValueTotalHeight=h.currentValueHeight+e.currentvalue.offset,v.remove()}h.height=h.currentValueTotalHeight+u.tickOffset+e.ticklen+u.labelOffset+h.labelHeight+e.pad.t+e.pad.b;var _="left";o.isRightAnchor(e)&&(h.lx-=h.outerLength,_="right"),o.isCenterAnchor(e)&&(h.lx-=h.outerLength/2,_="center");var w="top";o.isBottomAnchor(e)&&(h.ly-=h.height,w="bottom"),o.isMiddleAnchor(e)&&(h.ly-=h.height/2,w="middle"),h.outerLength=Math.ceil(h.outerLength),h.height=Math.ceil(h.height),h.lx=Math.round(h.lx),h.ly=Math.round(h.ly);var T={y:e.y,b:h.height*d[w],t:h.height*p[w]};"fraction"===e.lenmode?(T.l=0,T.xl=e.x-e.len*p[_],T.r=0,T.xr=e.x+e.len*d[_]):(T.x=e.x,T.l=h.outerLength*p[_],T.r=h.outerLength*d[_]),n.autoMargin(t,m(e),T)}function x(t,e,r){if(e.currentvalue.visible){var n,i,s=e._dims;switch(e.currentvalue.xanchor){case"right":n=s.inputAreaLength-u.currentValueInset-s.currentValueMaxWidth,i="left";break;case"center":n=.5*s.inputAreaLength,i="middle";break;default:n=u.currentValueInset,i="left"}var c=o.ensureSingle(t,"text",u.labelClass,(function(t){t.attr({"text-anchor":i,"data-notex":1})})),h=e.currentvalue.prefix?e.currentvalue.prefix:"";if("string"==typeof r)h+=r;else{var p=e.steps[e.active].label,d=e._gd._fullLayout._meta;d&&(p=o.templateString(p,d)),h+=p}e.currentvalue.suffix&&(h+=e.currentvalue.suffix),c.call(a.font,e.currentvalue.font).text(h).call(l.convertToTspans,e._gd);var m=l.lineCount(c),g=(s.currentValueMaxLines+1-m)*e.currentvalue.font.size*f;return l.positionText(c,n,g),c}}function _(t,e,r){o.ensureSingle(t,"rect",u.gripRectClass,(function(n){n.call(A,e,t,r).style("pointer-events","all")})).attr({width:u.gripWidth,height:u.gripHeight,rx:u.gripRadius,ry:u.gripRadius}).call(i.stroke,r.bordercolor).call(i.fill,r.bgcolor).style("stroke-width",r.borderwidth+"px")}function b(t,e,r){var n=o.ensureSingle(t,"text",u.labelClass,(function(t){t.attr({"text-anchor":"middle","data-notex":1})})),i=e.step.label,s=r._gd._fullLayout._meta;return s&&(i=o.templateString(i,s)),n.call(a.font,r.font).text(i).call(l.convertToTspans,r._gd),n}function w(t,e){var 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r=T(),n=D(),i=H(),a={};function o(t){return function(e,r){return!(!e||(e=n(e),!e.isValid()))&&(e=i.addOpacity(e,e.getAlpha()),t[r]||(t[r]=e),e)}}function s(t,e){var r,i=JSON.stringify(t),a=e[i];if(!a){for(a=t.slice(),r=0;r=0})),("funnelarea"===e.type?y:e.sort)&&a.sort((function(t,e){return e.v-t.v})),a[0]&&(a[0].vTotal=g),a},crossTraceCalc:function(t,e){var r=(e||{}).type;r||(r="pie");var n=t._fullLayout,i=t.calcdata,o=n[r+"colorway"],l=n["_"+r+"colormap"];n["extend"+r+"colors"]&&(o=s(o,a));for(var c=0,u=0;u{var r=$e().appendArrayMultiPointValues;e.exports=function(t,e){var n={curveNumber:e.index,pointNumbers:t.pts,data:e._input,fullData:e,label:t.label,color:t.color,value:t.v,percent:t.percent,text:t.text,bbox:t.bbox,v:t.v};return 1===t.pts.length&&(n.pointNumber=n.i=t.pts[0]),r(n,e,t.pts),"funnelarea"===e.type&&(delete n.v,delete n.i),n}})),Fu=f(((t,e)=>{var r=v(),n=Me(),i=Dr(),a=H(),o=Qe(),s=le(),l=s.strScale,c=s.strTranslate,u=Ee(),h=Ja(),f=h.recordMinTextSize,p=h.clearMinTextSize,d=Ga().TEXTPAD,m=br(),g=zu(),y=le().isValidTextValue;function x(t,e,n){var a=n[0],o=a.cx,l=a.cy,c=a.trace,u="funnelarea"===c.type;"_hasHoverLabel"in c||(c._hasHoverLabel=!1),"_hasHoverEvent"in c||(c._hasHoverEvent=!1),t.on("mouseover",(function(t){var n=e._fullLayout,h=e._fullData[c.index];if(!e._dragging&&!1!==n.hovermode){var f=h.hoverinfo;if(Array.isArray(f)&&(f=i.castHoverinfo({hoverinfo:[m.castOption(f,t.pts)],_module:c._module},n,0)),"all"===f&&(f="label+text+value+percent+name"),h.hovertemplate||"none"!==f&&"skip"!==f&&f){var p=t.rInscribed||0,d=o+t.pxmid[0]*(1-p),y=l+t.pxmid[1]*(1-p),v=n.separators,x=[];if(f&&-1!==f.indexOf("label")&&x.push(t.label),t.text=m.castOption(h.hovertext||h.text,t.pts),f&&-1!==f.indexOf("text")){var _=t.text;s.isValidTextValue(_)&&x.push(_)}t.value=t.v,t.valueLabel=m.formatPieValue(t.v,v),f&&-1!==f.indexOf("value")&&x.push(t.valueLabel),t.percent=t.v/a.vTotal,t.percentLabel=m.formatPiePercent(t.percent,v),f&&-1!==f.indexOf("percent")&&x.push(t.percentLabel);var b=h.hoverlabel,w=b.font,T=[];i.loneHover({trace:c,x0:d-p*a.r,x1:d+p*a.r,y,_x0:u?o+t.TL[0]:d-p*a.r,_x1:u?o+t.TR[0]:d+p*a.r,_y0:u?l+t.TL[1]:y-p*a.r,_y1:u?l+t.BL[1]:y+p*a.r,text:x.join("
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n=e._fullLayout,a=e._fullData[c.index];e._dragging||!1===n.hovermode||(e._hoverdata=[g(t,a)],i.click(e,r.event))}))}function _(t,e,r){var n=m.castOption(t.insidetextfont.color,e.pts);!n&&t._input.textfont&&(n=m.castOption(t._input.textfont.color,e.pts));var i=m.castOption(t.insidetextfont.family,e.pts)||m.castOption(t.textfont.family,e.pts)||r.family,o=m.castOption(t.insidetextfont.size,e.pts)||m.castOption(t.textfont.size,e.pts)||r.size,s=m.castOption(t.insidetextfont.weight,e.pts)||m.castOption(t.textfont.weight,e.pts)||r.weight,l=m.castOption(t.insidetextfont.style,e.pts)||m.castOption(t.textfont.style,e.pts)||r.style,c=m.castOption(t.insidetextfont.variant,e.pts)||m.castOption(t.textfont.variant,e.pts)||r.variant,u=m.castOption(t.insidetextfont.textcase,e.pts)||m.castOption(t.textfont.textcase,e.pts)||r.textcase,h=m.castOption(t.insidetextfont.lineposition,e.pts)||m.castOption(t.textfont.lineposition,e.pts)||r.lineposition,f=m.castOption(t.insidetextfont.shadow,e.pts)||m.castOption(t.textfont.shadow,e.pts)||r.shadow;return{color:n||a.contrast(e.color),family:i,size:o,weight:s,style:l,variant:c,textcase:u,lineposition:h,shadow:f}}function b(t,e){for(var r,n,i=0;ie&&e>n||r=-4;g-=2)y(Math.PI*g,"tan");for(g=4;g>=-4;g-=2)y(Math.PI*(g+1),"tan")}if(h||p){for(g=4;g>=-4;g-=2)y(Math.PI*(g+1.5),"rad");for(g=4;g>=-4;g-=2)y(Math.PI*(g+.5),"rad")}}if(s||d||h){var v=Math.sqrt(t.width*t.width+t.height*t.height);if((a={scale:i*n*2/v,rCenter:1-i,rotate:0}).textPosAngle=(e.startangle+e.stopangle)/2,a.scale>=1)return a;m.push(a)}(d||p)&&((a=T(t,n,o,l,c)).textPosAngle=(e.startangle+e.stopangle)/2,m.push(a)),(d||f)&&((a=M(t,n,o,l,c)).textPosAngle=(e.startangle+e.stopangle)/2,m.push(a));for(var x=0,_=0,b=0;b=1)break}return m[x]}function T(t,e,r,n,i){e=Math.max(0,e-2*d);var a=t.width/t.height,o=E(a,n,e,r);return{scale:2*o/t.height,rCenter:A(a,o/e),rotate:S(i)}}function M(t,e,r,n,i){e=Math.max(0,e-2*d);var a=t.height/t.width,o=E(a,n,e,r);return{scale:2*o/t.width,rCenter:A(a,o/e),rotate:S(i+Math.PI/2)}}function A(t,e){return Math.cos(e)-t*e}function S(t){return(180/Math.PI*t+720)%180-90}function E(t,e,r,n){var i=t+1/(2*Math.tan(e));return 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0===e?1:e)}(t.r,t.trace.aspectratio),c=e.w*(a.domain.x[1]-a.domain.x[0])/2;return-1!==a.title.position.indexOf("left")?(c+=l,o.x-=(1+i)*l,s.tx+=t.titleBox.width/2):-1!==a.title.position.indexOf("center")?c*=2:-1!==a.title.position.indexOf("right")&&(c+=l,o.x+=(1+i)*l,s.tx-=t.titleBox.width/2),r=c/t.titleBox.width,n=L(t,e)/t.titleBox.height,{x:o.x,y:o.y,scale:Math.min(r,n),tx:s.tx,ty:s.ty}}function L(t,e){var r=t.trace,n=e.h*(r.domain.y[1]-r.domain.y[0]);return Math.min(t.titleBox.height,n/2)}function I(t){var e,r=t.pull;if(!r)return 0;if(s.isArrayOrTypedArray(r))for(r=0,e=0;er&&(r=t.pull[e]);return r}function R(t,e){for(var r=[],n=0;n1?u=(c=r.r)/i.aspectratio:c=(u=r.r)*i.aspectratio,l=(c*=(1+i.baseratio)/2)*u}o=Math.min(o,l/r.vTotal)}for(n=0;n")}if(o){var _=s.castOption(a,e.i,"texttemplate");if(_){var b={label:(n=e).label,value:n.v,valueLabel:m.formatPieValue(n.v,i.separators),percent:n.v/r.vTotal,percentLabel:m.formatPiePercent(n.v/r.vTotal,i.separators),color:n.color,text:n.text,customdata:s.castOption(a,n.i,"customdata")},w=m.getFirstFilled(a.text,e.pts);(y(w)||""===w)&&(b.text=w),e.text=s.texttemplateString(_,b,t._fullLayout._d3locale,b,a._meta||{})}else e.text=""}}function z(t,e){var r=t.rotate*Math.PI/180,n=Math.cos(r),i=Math.sin(r),a=(e.left+e.right)/2,o=(e.top+e.bottom)/2;t.textX=a*n-o*i,t.textY=a*i+o*n,t.noCenter=!0}e.exports={plot:function(t,e){var i=t._context.staticPlot,h=t._fullLayout,d=h._size;p("pie",h),b(e,t),R(e,d);var g=s.makeTraceGroups(h._pielayer,e,"trace").each((function(e){var p=r.select(this),g=e[0],y=g.trace;(function(t){var 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a=0,o=0;o>26,this.words[o]=67108863&e;for(;0!==a&&o>26,this.words[o]=67108863&e;if(0===a&&o>>13,p=0|o[1],d=8191&p,m=p>>>13,g=0|o[2],y=8191&g,v=g>>>13,x=0|o[3],_=8191&x,b=x>>>13,w=0|o[4],T=8191&w,M=w>>>13,A=0|o[5],S=8191&A,E=A>>>13,k=0|o[6],C=8191&k,P=k>>>13,L=0|o[7],I=8191&L,R=L>>>13,D=0|o[8],O=8191&D,z=D>>>13,F=0|o[9],B=8191&F,N=F>>>13,U=0|s[0],j=8191&U,V=U>>>13,H=0|s[1],G=8191&H,q=H>>>13,W=0|s[2],X=8191&W,Y=W>>>13,Z=0|s[3],$=8191&Z,K=Z>>>13,J=0|s[4],Q=8191&J,tt=J>>>13,et=0|s[5],rt=8191&et,nt=et>>>13,it=0|s[6],at=8191&it,ot=it>>>13,st=0|s[7],lt=8191&st,ct=st>>>13,ut=0|s[8],ht=8191&ut,ft=ut>>>13,pt=0|s[9],dt=8191&pt,mt=pt>>>13;r.negative=t.negative^e.negative,r.length=19;var gt=(c+(n=Math.imul(h,j))|0)+((8191&(i=(i=Math.imul(h,V))+Math.imul(f,j)|0))<<13)|0;c=((a=Math.imul(f,V))+(i>>>13)|0)+(gt>>>26)|0,gt&=67108863,n=Math.imul(d,j),i=(i=Math.imul(d,V))+Math.imul(m,j)|0,a=Math.imul(m,V);var yt=(c+(n=n+Math.imul(h,G)|0)|0)+((8191&(i=(i=i+Math.imul(h,q)|0)+Math.imul(f,G)|0))<<13)|0;c=((a=a+Math.imul(f,q)|0)+(i>>>13)|0)+(yt>>>26)|0,yt&=67108863,n=Math.imul(y,j),i=(i=Math.imul(y,V))+Math.imul(v,j)|0,a=Math.imul(v,V),n=n+Math.imul(d,G)|0,i=(i=i+Math.imul(d,q)|0)+Math.imul(m,G)|0,a=a+Math.imul(m,q)|0;var vt=(c+(n=n+Math.imul(h,X)|0)|0)+((8191&(i=(i=i+Math.imul(h,Y)|0)+Math.imul(f,X)|0))<<13)|0;c=((a=a+Math.imul(f,Y)|0)+(i>>>13)|0)+(vt>>>26)|0,vt&=67108863,n=Math.imul(_,j),i=(i=Math.imul(_,V))+Math.imul(b,j)|0,a=Math.imul(b,V),n=n+Math.imul(y,G)|0,i=(i=i+Math.imul(y,q)|0)+Math.imul(v,G)|0,a=a+Math.imul(v,q)|0,n=n+Math.imul(d,X)|0,i=(i=i+Math.imul(d,Y)|0)+Math.imul(m,X)|0,a=a+Math.imul(m,Y)|0;var xt=(c+(n=n+Math.imul(h,$)|0)|0)+((8191&(i=(i=i+Math.imul(h,K)|0)+Math.imul(f,$)|0))<<13)|0;c=((a=a+Math.imul(f,K)|0)+(i>>>13)|0)+(xt>>>26)|0,xt&=67108863,n=Math.imul(T,j),i=(i=Math.imul(T,V))+Math.imul(M,j)|0,a=Math.imul(M,V),n=n+Math.imul(_,G)|0,i=(i=i+Math.imul(_,q)|0)+Math.imul(b,G)|0,a=a+Math.imul(b,q)|0,n=n+Math.imul(y,X)|0,i=(i=i+Math.imul(y,Y)|0)+Math.imul(v,X)|0,a=a+Math.imul(v,Y)|0,n=n+Math.imul(d,$)|0,i=(i=i+Math.imul(d,K)|0)+Math.imul(m,$)|0,a=a+Math.imul(m,K)|0;var _t=(c+(n=n+Math.imul(h,Q)|0)|0)+((8191&(i=(i=i+Math.imul(h,tt)|0)+Math.imul(f,Q)|0))<<13)|0;c=((a=a+Math.imul(f,tt)|0)+(i>>>13)|0)+(_t>>>26)|0,_t&=67108863,n=Math.imul(S,j),i=(i=Math.imul(S,V))+Math.imul(E,j)|0,a=Math.imul(E,V),n=n+Math.imul(T,G)|0,i=(i=i+Math.imul(T,q)|0)+Math.imul(M,G)|0,a=a+Math.imul(M,q)|0,n=n+Math.imul(_,X)|0,i=(i=i+Math.imul(_,Y)|0)+Math.imul(b,X)|0,a=a+Math.imul(b,Y)|0,n=n+Math.imul(y,$)|0,i=(i=i+Math.imul(y,K)|0)+Math.imul(v,$)|0,a=a+Math.imul(v,K)|0,n=n+Math.imul(d,Q)|0,i=(i=i+Math.imul(d,tt)|0)+Math.imul(m,Q)|0,a=a+Math.imul(m,tt)|0;var bt=(c+(n=n+Math.imul(h,rt)|0)|0)+((8191&(i=(i=i+Math.imul(h,nt)|0)+Math.imul(f,rt)|0))<<13)|0;c=((a=a+Math.imul(f,nt)|0)+(i>>>13)|0)+(bt>>>26)|0,bt&=67108863,n=Math.imul(C,j),i=(i=Math.imul(C,V))+Math.imul(P,j)|0,a=Math.imul(P,V),n=n+Math.imul(S,G)|0,i=(i=i+Math.imul(S,q)|0)+Math.imul(E,G)|0,a=a+Math.imul(E,q)|0,n=n+Math.imul(T,X)|0,i=(i=i+Math.imul(T,Y)|0)+Math.imul(M,X)|0,a=a+Math.imul(M,Y)|0,n=n+Math.imul(_,$)|0,i=(i=i+Math.imul(_,K)|0)+Math.imul(b,$)|0,a=a+Math.imul(b,K)|0,n=n+Math.imul(y,Q)|0,i=(i=i+Math.imul(y,tt)|0)+Math.imul(v,Q)|0,a=a+Math.imul(v,tt)|0,n=n+Math.imul(d,rt)|0,i=(i=i+Math.imul(d,nt)|0)+Math.imul(m,rt)|0,a=a+Math.imul(m,nt)|0;var wt=(c+(n=n+Math.imul(h,at)|0)|0)+((8191&(i=(i=i+Math.imul(h,ot)|0)+Math.imul(f,at)|0))<<13)|0;c=((a=a+Math.imul(f,ot)|0)+(i>>>13)|0)+(wt>>>26)|0,wt&=67108863,n=Math.imul(I,j),i=(i=Math.imul(I,V))+Math.imul(R,j)|0,a=Math.imul(R,V),n=n+Math.imul(C,G)|0,i=(i=i+Math.imul(C,q)|0)+Math.imul(P,G)|0,a=a+Math.imul(P,q)|0,n=n+Math.imul(S,X)|0,i=(i=i+Math.imul(S,Y)|0)+Math.imul(E,X)|0,a=a+Math.imul(E,Y)|0,n=n+Math.imul(T,$)|0,i=(i=i+Math.imul(T,K)|0)+Math.imul(M,$)|0,a=a+Math.imul(M,K)|0,n=n+Math.imul(_,Q)|0,i=(i=i+Math.imul(_,tt)|0)+Math.imul(b,Q)|0,a=a+Math.imul(b,tt)|0,n=n+Math.imul(y,rt)|0,i=(i=i+Math.imul(y,nt)|0)+Math.imul(v,rt)|0,a=a+Math.imul(v,nt)|0,n=n+Math.imul(d,at)|0,i=(i=i+Math.imul(d,ot)|0)+Math.imul(m,at)|0,a=a+Math.imul(m,ot)|0;var Tt=(c+(n=n+Math.imul(h,lt)|0)|0)+((8191&(i=(i=i+Math.imul(h,ct)|0)+Math.imul(f,lt)|0))<<13)|0;c=((a=a+Math.imul(f,ct)|0)+(i>>>13)|0)+(Tt>>>26)|0,Tt&=67108863,n=Math.imul(O,j),i=(i=Math.imul(O,V))+Math.imul(z,j)|0,a=Math.imul(z,V),n=n+Math.imul(I,G)|0,i=(i=i+Math.imul(I,q)|0)+Math.imul(R,G)|0,a=a+Math.imul(R,q)|0,n=n+Math.imul(C,X)|0,i=(i=i+Math.imul(C,Y)|0)+Math.imul(P,X)|0,a=a+Math.imul(P,Y)|0,n=n+Math.imul(S,$)|0,i=(i=i+Math.imul(S,K)|0)+Math.imul(E,$)|0,a=a+Math.imul(E,K)|0,n=n+Math.imul(T,Q)|0,i=(i=i+Math.imul(T,tt)|0)+Math.imul(M,Q)|0,a=a+Math.imul(M,tt)|0,n=n+Math.imul(_,rt)|0,i=(i=i+Math.imul(_,nt)|0)+Math.imul(b,rt)|0,a=a+Math.imul(b,nt)|0,n=n+Math.imul(y,at)|0,i=(i=i+Math.imul(y,ot)|0)+Math.imul(v,at)|0,a=a+Math.imul(v,ot)|0,n=n+Math.imul(d,lt)|0,i=(i=i+Math.imul(d,ct)|0)+Math.imul(m,lt)|0,a=a+Math.imul(m,ct)|0;var Mt=(c+(n=n+Math.imul(h,ht)|0)|0)+((8191&(i=(i=i+Math.imul(h,ft)|0)+Math.imul(f,ht)|0))<<13)|0;c=((a=a+Math.imul(f,ft)|0)+(i>>>13)|0)+(Mt>>>26)|0,Mt&=67108863,n=Math.imul(B,j),i=(i=Math.imul(B,V))+Math.imul(N,j)|0,a=Math.imul(N,V),n=n+Math.imul(O,G)|0,i=(i=i+Math.imul(O,q)|0)+Math.imul(z,G)|0,a=a+Math.imul(z,q)|0,n=n+Math.imul(I,X)|0,i=(i=i+Math.imul(I,Y)|0)+Math.imul(R,X)|0,a=a+Math.imul(R,Y)|0,n=n+Math.imul(C,$)|0,i=(i=i+Math.imul(C,K)|0)+Math.imul(P,$)|0,a=a+Math.imul(P,K)|0,n=n+Math.imul(S,Q)|0,i=(i=i+Math.imul(S,tt)|0)+Math.imul(E,Q)|0,a=a+Math.imul(E,tt)|0,n=n+Math.imul(T,rt)|0,i=(i=i+Math.imul(T,nt)|0)+Math.imul(M,rt)|0,a=a+Math.imul(M,nt)|0,n=n+Math.imul(_,at)|0,i=(i=i+Math.imul(_,ot)|0)+Math.imul(b,at)|0,a=a+Math.imul(b,ot)|0,n=n+Math.imul(y,lt)|0,i=(i=i+Math.imul(y,ct)|0)+Math.imul(v,lt)|0,a=a+Math.imul(v,ct)|0,n=n+Math.imul(d,ht)|0,i=(i=i+Math.imul(d,ft)|0)+Math.imul(m,ht)|0,a=a+Math.imul(m,ft)|0;var At=(c+(n=n+Math.imul(h,dt)|0)|0)+((8191&(i=(i=i+Math.imul(h,mt)|0)+Math.imul(f,dt)|0))<<13)|0;c=((a=a+Math.imul(f,mt)|0)+(i>>>13)|0)+(At>>>26)|0,At&=67108863,n=Math.imul(B,G),i=(i=Math.imul(B,q))+Math.imul(N,G)|0,a=Math.imul(N,q),n=n+Math.imul(O,X)|0,i=(i=i+Math.imul(O,Y)|0)+Math.imul(z,X)|0,a=a+Math.imul(z,Y)|0,n=n+Math.imul(I,$)|0,i=(i=i+Math.imul(I,K)|0)+Math.imul(R,$)|0,a=a+Math.imul(R,K)|0,n=n+Math.imul(C,Q)|0,i=(i=i+Math.imul(C,tt)|0)+Math.imul(P,Q)|0,a=a+Math.imul(P,tt)|0,n=n+Math.imul(S,rt)|0,i=(i=i+Math.imul(S,nt)|0)+Math.imul(E,rt)|0,a=a+Math.imul(E,nt)|0,n=n+Math.imul(T,at)|0,i=(i=i+Math.imul(T,ot)|0)+Math.imul(M,at)|0,a=a+Math.imul(M,ot)|0,n=n+Math.imul(_,lt)|0,i=(i=i+Math.imul(_,ct)|0)+Math.imul(b,lt)|0,a=a+Math.imul(b,ct)|0,n=n+Math.imul(y,ht)|0,i=(i=i+Math.imul(y,ft)|0)+Math.imul(v,ht)|0,a=a+Math.imul(v,ft)|0;var St=(c+(n=n+Math.imul(d,dt)|0)|0)+((8191&(i=(i=i+Math.imul(d,mt)|0)+Math.imul(m,dt)|0))<<13)|0;c=((a=a+Math.imul(m,mt)|0)+(i>>>13)|0)+(St>>>26)|0,St&=67108863,n=Math.imul(B,X),i=(i=Math.imul(B,Y))+Math.imul(N,X)|0,a=Math.imul(N,Y),n=n+Math.imul(O,$)|0,i=(i=i+Math.imul(O,K)|0)+Math.imul(z,$)|0,a=a+Math.imul(z,K)|0,n=n+Math.imul(I,Q)|0,i=(i=i+Math.imul(I,tt)|0)+Math.imul(R,Q)|0,a=a+Math.imul(R,tt)|0,n=n+Math.imul(C,rt)|0,i=(i=i+Math.imul(C,nt)|0)+Math.imul(P,rt)|0,a=a+Math.imul(P,nt)|0,n=n+Math.imul(S,at)|0,i=(i=i+Math.imul(S,ot)|0)+Math.imul(E,at)|0,a=a+Math.imul(E,ot)|0,n=n+Math.imul(T,lt)|0,i=(i=i+Math.imul(T,ct)|0)+Math.imul(M,lt)|0,a=a+Math.imul(M,ct)|0,n=n+Math.imul(_,ht)|0,i=(i=i+Math.imul(_,ft)|0)+Math.imul(b,ht)|0,a=a+Math.imul(b,ft)|0;var Et=(c+(n=n+Math.imul(y,dt)|0)|0)+((8191&(i=(i=i+Math.imul(y,mt)|0)+Math.imul(v,dt)|0))<<13)|0;c=((a=a+Math.imul(v,mt)|0)+(i>>>13)|0)+(Et>>>26)|0,Et&=67108863,n=Math.imul(B,$),i=(i=Math.imul(B,K))+Math.imul(N,$)|0,a=Math.imul(N,K),n=n+Math.imul(O,Q)|0,i=(i=i+Math.imul(O,tt)|0)+Math.imul(z,Q)|0,a=a+Math.imul(z,tt)|0,n=n+Math.imul(I,rt)|0,i=(i=i+Math.imul(I,nt)|0)+Math.imul(R,rt)|0,a=a+Math.imul(R,nt)|0,n=n+Math.imul(C,at)|0,i=(i=i+Math.imul(C,ot)|0)+Math.imul(P,at)|0,a=a+Math.imul(P,ot)|0,n=n+Math.imul(S,lt)|0,i=(i=i+Math.imul(S,ct)|0)+Math.imul(E,lt)|0,a=a+Math.imul(E,ct)|0,n=n+Math.imul(T,ht)|0,i=(i=i+Math.imul(T,ft)|0)+Math.imul(M,ht)|0,a=a+Math.imul(M,ft)|0;var kt=(c+(n=n+Math.imul(_,dt)|0)|0)+((8191&(i=(i=i+Math.imul(_,mt)|0)+Math.imul(b,dt)|0))<<13)|0;c=((a=a+Math.imul(b,mt)|0)+(i>>>13)|0)+(kt>>>26)|0,kt&=67108863,n=Math.imul(B,Q),i=(i=Math.imul(B,tt))+Math.imul(N,Q)|0,a=Math.imul(N,tt),n=n+Math.imul(O,rt)|0,i=(i=i+Math.imul(O,nt)|0)+Math.imul(z,rt)|0,a=a+Math.imul(z,nt)|0,n=n+Math.imul(I,at)|0,i=(i=i+Math.imul(I,ot)|0)+Math.imul(R,at)|0,a=a+Math.imul(R,ot)|0,n=n+Math.imul(C,lt)|0,i=(i=i+Math.imul(C,ct)|0)+Math.imul(P,lt)|0,a=a+Math.imul(P,ct)|0,n=n+Math.imul(S,ht)|0,i=(i=i+Math.imul(S,ft)|0)+Math.imul(E,ht)|0,a=a+Math.imul(E,ft)|0;var Ct=(c+(n=n+Math.imul(T,dt)|0)|0)+((8191&(i=(i=i+Math.imul(T,mt)|0)+Math.imul(M,dt)|0))<<13)|0;c=((a=a+Math.imul(M,mt)|0)+(i>>>13)|0)+(Ct>>>26)|0,Ct&=67108863,n=Math.imul(B,rt),i=(i=Math.imul(B,nt))+Math.imul(N,rt)|0,a=Math.imul(N,nt),n=n+Math.imul(O,at)|0,i=(i=i+Math.imul(O,ot)|0)+Math.imul(z,at)|0,a=a+Math.imul(z,ot)|0,n=n+Math.imul(I,lt)|0,i=(i=i+Math.imul(I,ct)|0)+Math.imul(R,lt)|0,a=a+Math.imul(R,ct)|0,n=n+Math.imul(C,ht)|0,i=(i=i+Math.imul(C,ft)|0)+Math.imul(P,ht)|0,a=a+Math.imul(P,ft)|0;var Pt=(c+(n=n+Math.imul(S,dt)|0)|0)+((8191&(i=(i=i+Math.imul(S,mt)|0)+Math.imul(E,dt)|0))<<13)|0;c=((a=a+Math.imul(E,mt)|0)+(i>>>13)|0)+(Pt>>>26)|0,Pt&=67108863,n=Math.imul(B,at),i=(i=Math.imul(B,ot))+Math.imul(N,at)|0,a=Math.imul(N,ot),n=n+Math.imul(O,lt)|0,i=(i=i+Math.imul(O,ct)|0)+Math.imul(z,lt)|0,a=a+Math.imul(z,ct)|0,n=n+Math.imul(I,ht)|0,i=(i=i+Math.imul(I,ft)|0)+Math.imul(R,ht)|0,a=a+Math.imul(R,ft)|0;var Lt=(c+(n=n+Math.imul(C,dt)|0)|0)+((8191&(i=(i=i+Math.imul(C,mt)|0)+Math.imul(P,dt)|0))<<13)|0;c=((a=a+Math.imul(P,mt)|0)+(i>>>13)|0)+(Lt>>>26)|0,Lt&=67108863,n=Math.imul(B,lt),i=(i=Math.imul(B,ct))+Math.imul(N,lt)|0,a=Math.imul(N,ct),n=n+Math.imul(O,ht)|0,i=(i=i+Math.imul(O,ft)|0)+Math.imul(z,ht)|0,a=a+Math.imul(z,ft)|0;var It=(c+(n=n+Math.imul(I,dt)|0)|0)+((8191&(i=(i=i+Math.imul(I,mt)|0)+Math.imul(R,dt)|0))<<13)|0;c=((a=a+Math.imul(R,mt)|0)+(i>>>13)|0)+(It>>>26)|0,It&=67108863,n=Math.imul(B,ht),i=(i=Math.imul(B,ft))+Math.imul(N,ht)|0,a=Math.imul(N,ft);var Rt=(c+(n=n+Math.imul(O,dt)|0)|0)+((8191&(i=(i=i+Math.imul(O,mt)|0)+Math.imul(z,dt)|0))<<13)|0;c=((a=a+Math.imul(z,mt)|0)+(i>>>13)|0)+(Rt>>>26)|0,Rt&=67108863;var Dt=(c+(n=Math.imul(B,dt))|0)+((8191&(i=(i=Math.imul(B,mt))+Math.imul(N,dt)|0))<<13)|0;return c=((a=Math.imul(N,mt))+(i>>>13)|0)+(Dt>>>26)|0,Dt&=67108863,l[0]=gt,l[1]=yt,l[2]=vt,l[3]=xt,l[4]=_t,l[5]=bt,l[6]=wt,l[7]=Tt,l[8]=Mt,l[9]=At,l[10]=St,l[11]=Et,l[12]=kt,l[13]=Ct,l[14]=Pt,l[15]=Lt,l[16]=It,l[17]=Rt,l[18]=Dt,0!==c&&(l[19]=c,r.length++),r};function m(t,e,r){return(new g).mulp(t,e,r)}function g(t,e){this.x=t,this.y=e}Math.imul||(d=p),a.prototype.mulTo=function(t,e){var r,n=this.length+t.length;return r=10===this.length&&10===t.length?d(this,t,e):n<63?p(this,t,e):n<1024?function(t,e,r){r.negative=e.negative^t.negative,r.length=t.length+e.length;for(var n=0,i=0,a=0;a>>26)|0)>>>26,o&=67108863}r.words[a]=s,n=o,o=i}return 0!==n?r.words[a]=n:r.length--,r.strip()}(this,t,e):m(this,t,e),r},g.prototype.makeRBT=function(t){for(var e=new Array(t),r=a.prototype._countBits(t)-1,n=0;n>=1;return n},g.prototype.permute=function(t,e,r,n,i,a){for(var o=0;o>>=1)i++;return 1<>>=13,r[2*o+1]=8191&a,a>>>=13;for(o=2*e;o>=26,e+=i/67108864|0,e+=a>>>26,this.words[r]=67108863&a}return 0!==e&&(this.words[r]=e,this.length++),this},a.prototype.muln=function(t){return this.clone().imuln(t)},a.prototype.sqr=function(){return this.mul(this)},a.prototype.isqr=function(){return this.imul(this.clone())},a.prototype.pow=function(t){var e=function(t){for(var e=new Array(t.bitLength()),r=0;r>>i}return e}(t);if(0===e.length)return new a(1);for(var r=this,n=0;n=0);var e,r=t%26,i=(t-r)/26,a=67108863>>>26-r<<26-r;if(0!==r){var o=0;for(e=0;e>>26-r}o&&(this.words[e]=o,this.length++)}if(0!==i){for(e=this.length-1;e>=0;e--)this.words[e+i]=this.words[e];for(e=0;e=0),i=e?(e-e%26)/26:0;var a=t%26,o=Math.min((t-a)/26,this.length),s=67108863^67108863>>>a<o)for(this.length-=o,c=0;c=0&&(0!==u||c>=i);c--){var h=0|this.words[c];this.words[c]=u<<26-a|h>>>a,u=h&s}return l&&0!==u&&(l.words[l.length++]=u),0===this.length&&(this.words[0]=0,this.length=1),this.strip()},a.prototype.ishrn=function(t,e,r){return n(0===this.negative),this.iushrn(t,e,r)},a.prototype.shln=function(t){return this.clone().ishln(t)},a.prototype.ushln=function(t){return this.clone().iushln(t)},a.prototype.shrn=function(t){return this.clone().ishrn(t)},a.prototype.ushrn=function(t){return this.clone().iushrn(t)},a.prototype.testn=function(t){n("number"==typeof t&&t>=0);var e=t%26,r=(t-e)/26,i=1<=0);var e=t%26,r=(t-e)/26;if(n(0===this.negative,"imaskn works only with positive numbers"),this.length<=r)return this;if(0!==e&&r++,this.length=Math.min(r,this.length),0!==e){var i=67108863^67108863>>>e<=67108864;e++)this.words[e]-=67108864,e===this.length-1?this.words[e+1]=1:this.words[e+1]++;return this.length=Math.max(this.length,e+1),this},a.prototype.isubn=function(t){if(n("number"==typeof t),n(t<67108864),t<0)return this.iaddn(-t);if(0!==this.negative)return this.negative=0,this.iaddn(t),this.negative=1,this;if(this.words[0]-=t,1===this.length&&this.words[0]<0)this.words[0]=-this.words[0],this.negative=1;else for(var e=0;e>26)-(l/67108864|0),this.words[i+r]=67108863&o}for(;i>26,this.words[i+r]=67108863&o;if(0===s)return this.strip();for(n(-1===s),s=0,i=0;i>26,this.words[i]=67108863&o;return this.negative=1,this.strip()},a.prototype._wordDiv=function(t,e){var r=(this.length,t.length),n=this.clone(),i=t,o=0|i.words[i.length-1];0!=(r=26-this._countBits(o))&&(i=i.ushln(r),n.iushln(r),o=0|i.words[i.length-1]);var s,l=n.length-i.length;if("mod"!==e){(s=new a(null)).length=l+1,s.words=new Array(s.length);for(var c=0;c=0;h--){var f=67108864*(0|n.words[i.length+h])+(0|n.words[i.length+h-1]);for(f=Math.min(f/o|0,67108863),n._ishlnsubmul(i,f,h);0!==n.negative;)f--,n.negative=0,n._ishlnsubmul(i,1,h),n.isZero()||(n.negative^=1);s&&(s.words[h]=f)}return s&&s.strip(),n.strip(),"div"!==e&&0!==r&&n.iushrn(r),{div:s||null,mod:n}},a.prototype.divmod=function(t,e,r){return n(!t.isZero()),this.isZero()?{div:new a(0),mod:new a(0)}:0!==this.negative&&0===t.negative?(s=this.neg().divmod(t,e),"mod"!==e&&(i=s.div.neg()),"div"!==e&&(o=s.mod.neg(),r&&0!==o.negative&&o.iadd(t)),{div:i,mod:o}):0===this.negative&&0!==t.negative?(s=this.divmod(t.neg(),e),"mod"!==e&&(i=s.div.neg()),{div:i,mod:s.mod}):this.negative&t.negative?(s=this.neg().divmod(t.neg(),e),"div"!==e&&(o=s.mod.neg(),r&&0!==o.negative&&o.isub(t)),{div:s.div,mod:o}):t.length>this.length||this.cmp(t)<0?{div:new a(0),mod:this}:1===t.length?"div"===e?{div:this.divn(t.words[0]),mod:null}:"mod"===e?{div:null,mod:new a(this.modn(t.words[0]))}:{div:this.divn(t.words[0]),mod:new a(this.modn(t.words[0]))}:this._wordDiv(t,e);var i,o,s},a.prototype.div=function(t){return this.divmod(t,"div",!1).div},a.prototype.mod=function(t){return this.divmod(t,"mod",!1).mod},a.prototype.umod=function(t){return this.divmod(t,"mod",!0).mod},a.prototype.divRound=function(t){var e=this.divmod(t);if(e.mod.isZero())return e.div;var r=0!==e.div.negative?e.mod.isub(t):e.mod,n=t.ushrn(1),i=t.andln(1),a=r.cmp(n);return a<0||1===i&&0===a?e.div:0!==e.div.negative?e.div.isubn(1):e.div.iaddn(1)},a.prototype.modn=function(t){n(t<=67108863);for(var e=(1<<26)%t,r=0,i=this.length-1;i>=0;i--)r=(e*r+(0|this.words[i]))%t;return r},a.prototype.idivn=function(t){n(t<=67108863);for(var e=0,r=this.length-1;r>=0;r--){var i=(0|this.words[r])+67108864*e;this.words[r]=i/t|0,e=i%t}return this.strip()},a.prototype.divn=function(t){return this.clone().idivn(t)},a.prototype.egcd=function(t){n(0===t.negative),n(!t.isZero());var e=this,r=t.clone();e=0!==e.negative?e.umod(t):e.clone();for(var i=new a(1),o=new a(0),s=new a(0),l=new a(1),c=0;e.isEven()&&r.isEven();)e.iushrn(1),r.iushrn(1),++c;for(var u=r.clone(),h=e.clone();!e.isZero();){for(var f=0,p=1;!(e.words[0]&p)&&f<26;++f,p<<=1);if(f>0)for(e.iushrn(f);f-- >0;)(i.isOdd()||o.isOdd())&&(i.iadd(u),o.isub(h)),i.iushrn(1),o.iushrn(1);for(var d=0,m=1;!(r.words[0]&m)&&d<26;++d,m<<=1);if(d>0)for(r.iushrn(d);d-- >0;)(s.isOdd()||l.isOdd())&&(s.iadd(u),l.isub(h)),s.iushrn(1),l.iushrn(1);e.cmp(r)>=0?(e.isub(r),i.isub(s),o.isub(l)):(r.isub(e),s.isub(i),l.isub(o))}return{a:s,b:l,gcd:r.iushln(c)}},a.prototype._invmp=function(t){n(0===t.negative),n(!t.isZero());var e,r=this,i=t.clone();r=0!==r.negative?r.umod(t):r.clone();for(var o=new a(1),s=new a(0),l=i.clone();r.cmpn(1)>0&&i.cmpn(1)>0;){for(var c=0,u=1;!(r.words[0]&u)&&c<26;++c,u<<=1);if(c>0)for(r.iushrn(c);c-- >0;)o.isOdd()&&o.iadd(l),o.iushrn(1);for(var h=0,f=1;!(i.words[0]&f)&&h<26;++h,f<<=1);if(h>0)for(i.iushrn(h);h-- >0;)s.isOdd()&&s.iadd(l),s.iushrn(1);r.cmp(i)>=0?(r.isub(i),o.isub(s)):(i.isub(r),s.isub(o))}return(e=0===r.cmpn(1)?o:s).cmpn(0)<0&&e.iadd(t),e},a.prototype.gcd=function(t){if(this.isZero())return t.abs();if(t.isZero())return this.abs();var e=this.clone(),r=t.clone();e.negative=0,r.negative=0;for(var n=0;e.isEven()&&r.isEven();n++)e.iushrn(1),r.iushrn(1);for(;;){for(;e.isEven();)e.iushrn(1);for(;r.isEven();)r.iushrn(1);var i=e.cmp(r);if(i<0){var a=e;e=r,r=a}else if(0===i||0===r.cmpn(1))break;e.isub(r)}return r.iushln(n)},a.prototype.invm=function(t){return this.egcd(t).a.umod(t)},a.prototype.isEven=function(){return!(1&this.words[0])},a.prototype.isOdd=function(){return!(1&~this.words[0])},a.prototype.andln=function(t){return this.words[0]&t},a.prototype.bincn=function(t){n("number"==typeof t);var e=t%26,r=(t-e)/26,i=1<>>26,s&=67108863,this.words[o]=s}return 0!==a&&(this.words[o]=a,this.length++),this},a.prototype.isZero=function(){return 1===this.length&&0===this.words[0]},a.prototype.cmpn=function(t){var e,r=t<0;if(0!==this.negative&&!r)return-1;if(0===this.negative&&r)return 1;if(this.strip(),this.length>1)e=1;else{r&&(t=-t),n(t<=67108863,"Number is too big");var i=0|this.words[0];e=i===t?0:it.length)return 1;if(this.length=0;r--){var n=0|this.words[r],i=0|t.words[r];if(n!==i){ni&&(e=1);break}}return e},a.prototype.gtn=function(t){return 1===this.cmpn(t)},a.prototype.gt=function(t){return 1===this.cmp(t)},a.prototype.gten=function(t){return this.cmpn(t)>=0},a.prototype.gte=function(t){return this.cmp(t)>=0},a.prototype.ltn=function(t){return-1===this.cmpn(t)},a.prototype.lt=function(t){return-1===this.cmp(t)},a.prototype.lten=function(t){return this.cmpn(t)<=0},a.prototype.lte=function(t){return this.cmp(t)<=0},a.prototype.eqn=function(t){return 0===this.cmpn(t)},a.prototype.eq=function(t){return 0===this.cmp(t)},a.red=function(t){return new T(t)},a.prototype.toRed=function(t){return n(!this.red,"Already a number in reduction context"),n(0===this.negative,"red works only with positives"),t.convertTo(this)._forceRed(t)},a.prototype.fromRed=function(){return n(this.red,"fromRed works only with numbers in reduction context"),this.red.convertFrom(this)},a.prototype._forceRed=function(t){return this.red=t,this},a.prototype.forceRed=function(t){return n(!this.red,"Already a number in reduction context"),this._forceRed(t)},a.prototype.redAdd=function(t){return n(this.red,"redAdd works only with red numbers"),this.red.add(this,t)},a.prototype.redIAdd=function(t){return n(this.red,"redIAdd works only with red numbers"),this.red.iadd(this,t)},a.prototype.redSub=function(t){return n(this.red,"redSub works only with red numbers"),this.red.sub(this,t)},a.prototype.redISub=function(t){return n(this.red,"redISub works only with red numbers"),this.red.isub(this,t)},a.prototype.redShl=function(t){return n(this.red,"redShl works only with red numbers"),this.red.shl(this,t)},a.prototype.redMul=function(t){return n(this.red,"redMul works only with red numbers"),this.red._verify2(this,t),this.red.mul(this,t)},a.prototype.redIMul=function(t){return n(this.red,"redMul works only with red numbers"),this.red._verify2(this,t),this.red.imul(this,t)},a.prototype.redSqr=function(){return n(this.red,"redSqr works only with red numbers"),this.red._verify1(this),this.red.sqr(this)},a.prototype.redISqr=function(){return n(this.red,"redISqr works only with red numbers"),this.red._verify1(this),this.red.isqr(this)},a.prototype.redSqrt=function(){return n(this.red,"redSqrt works only with red numbers"),this.red._verify1(this),this.red.sqrt(this)},a.prototype.redInvm=function(){return n(this.red,"redInvm works only with red numbers"),this.red._verify1(this),this.red.invm(this)},a.prototype.redNeg=function(){return n(this.red,"redNeg works only with red numbers"),this.red._verify1(this),this.red.neg(this)},a.prototype.redPow=function(t){return n(this.red&&!t.red,"redPow(normalNum)"),this.red._verify1(this),this.red.pow(this,t)};var y={k256:null,p224:null,p192:null,p25519:null};function v(t,e){this.name=t,this.p=new a(e,16),this.n=this.p.bitLength(),this.k=new a(1).iushln(this.n).isub(this.p),this.tmp=this._tmp()}function x(){v.call(this,"k256","ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f")}function _(){v.call(this,"p224","ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001")}function b(){v.call(this,"p192","ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff")}function w(){v.call(this,"25519","7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed")}function T(t){if("string"==typeof t){var e=a._prime(t);this.m=e.p,this.prime=e}else n(t.gtn(1),"modulus must be greater than 1"),this.m=t,this.prime=null}function M(t){T.call(this,t),this.shift=this.m.bitLength(),this.shift%26!=0&&(this.shift+=26-this.shift%26),this.r=new a(1).iushln(this.shift),this.r2=this.imod(this.r.sqr()),this.rinv=this.r._invmp(this.m),this.minv=this.rinv.mul(this.r).isubn(1).div(this.m),this.minv=this.minv.umod(this.r),this.minv=this.r.sub(this.minv)}v.prototype._tmp=function(){var t=new a(null);return t.words=new Array(Math.ceil(this.n/13)),t},v.prototype.ireduce=function(t){var e,r=t;do{this.split(r,this.tmp),e=(r=(r=this.imulK(r)).iadd(this.tmp)).bitLength()}while(e>this.n);var n=e0?r.isub(this.p):void 0!==r.strip?r.strip():r._strip(),r},v.prototype.split=function(t,e){t.iushrn(this.n,0,e)},v.prototype.imulK=function(t){return t.imul(this.k)},i(x,v),x.prototype.split=function(t,e){for(var r=4194303,n=Math.min(t.length,9),i=0;i>>22,a=o}a>>>=22,t.words[i-10]=a,0===a&&t.length>10?t.length-=10:t.length-=9},x.prototype.imulK=function(t){t.words[t.length]=0,t.words[t.length+1]=0,t.length+=2;for(var e=0,r=0;r>>=26,t.words[r]=i,e=n}return 0!==e&&(t.words[t.length++]=e),t},a._prime=function(t){if(y[t])return y[t];var e;if("k256"===t)e=new x;else if("p224"===t)e=new _;else if("p192"===t)e=new b;else{if("p25519"!==t)throw new Error("Unknown prime "+t);e=new w}return y[t]=e,e},T.prototype._verify1=function(t){n(0===t.negative,"red works only with positives"),n(t.red,"red works only with red numbers")},T.prototype._verify2=function(t,e){n(!(t.negative|e.negative),"red 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o=this._compare,s=this.root,l=[],c=[];s;){var u=o(t,s.key);l.push(s),c.push(u),s=u<=0?s.left:s.right}l.push(new e(0,t,r,null,null,1));for(var h=l.length-2;h>=0;--h)s=l[h],c[h]<=0?l[h]=new e(s._color,s.key,s.value,l[h+1],s.right,s._count+1):l[h]=new e(s._color,s.key,s.value,s.left,l[h+1],s._count+1);for(h=l.length-1;h>1;--h){var f=l[h-1];if(s=l[h],1===f._color||1===s._color)break;var p=l[h-2];if(p.left===f)if(f.left===s){if(!(d=p.right)||0!==d._color){p._color=0,p.left=f.right,f._color=1,f.right=p,l[h-2]=f,l[h-1]=s,i(p),i(f),h>=3&&((m=l[h-3]).left===p?m.left=f:m.right=f);break}f._color=1,p.right=n(1,d),p._color=0,h-=1}else{if(!(d=p.right)||0!==d._color){f.right=s.left,p._color=0,p.left=s.right,s._color=1,s.left=f,s.right=p,l[h-2]=s,l[h-1]=f,i(p),i(f),i(s),h>=3&&((m=l[h-3]).left===p?m.left=s:m.right=s);break}f._color=1,p.right=n(1,d),p._color=0,h-=1}else 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c=o.length;for(s=s.left;s.right;)o.push(s),s=s.right;var u=o[c-1];for(o.push(new e(s._color,u.key,u.value,s.left,s.right,s._count)),o[c-1].key=s.key,o[c-1].value=s.value,l=o.length-2;l>=c;--l)s=o[l],o[l]=new e(s._color,s.key,s.value,s.left,o[l+1],s._count);o[c-1].left=o[c]}if(0===(s=o[o.length-1])._color){var h=o[o.length-2];for(h.left===s?h.left=null:h.right===s&&(h.right=null),o.pop(),l=0;l=0;--l){if(e=t[l],0===l)return void(e._color=1);if((a=t[l-1]).left===e){if((o=a.right).right&&0===o.right._color)return s=(o=a.right=r(o)).right=r(o.right),a.right=o.left,o.left=a,o.right=s,o._color=a._color,e._color=1,a._color=1,s._color=1,i(a),i(o),l>1&&((c=t[l-2]).left===a?c.left=o:c.right=o),void(t[l-1]=o);if(o.left&&0===o.left._color)return s=(o=a.right=r(o)).left=r(o.left),a.right=s.left,o.left=s.right,s.left=a,s.right=o,s._color=a._color,a._color=1,o._color=1,e._color=1,i(a),i(o),i(s),l>1&&((c=t[l-2]).left===a?c.left=s:c.right=s),void(t[l-1]=s);if(1===o._color){if(0===a._color)return 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y=[{family:this.labelFont[0],style:this.labelFontStyle[0],weight:this.labelFontWeight[0],variant:this.labelFontVariant[0]},{family:this.labelFont[1],style:this.labelFontStyle[1],weight:this.labelFontWeight[1],variant:this.labelFontVariant[1]},{family:this.labelFont[2],style:this.labelFontStyle[2],weight:this.labelFontWeight[2],variant:this.labelFontVariant[2]}],v=[{family:this.tickFont[0],style:this.tickFontStyle[0],weight:this.tickFontWeight[0],variant:this.tickFontVariant[0]},{family:this.tickFont[1],style:this.tickFontStyle[1],weight:this.tickFontWeight[1],variant:this.tickFontVariant[1]},{family:this.tickFont[2],style:this.tickFontStyle[2],weight:this.tickFontWeight[2],variant:this.tickFontVariant[2]}];this._text?this._text&&(g||u)&&this._text.update(this.bounds,this.labels,y,this.ticks,v):this._text=n(this.gl,this.bounds,this.labels,y,this.ticks,v),this._lines&&u&&(this._lines.dispose(),this._lines=null),this._lines||(this._lines=i(this.gl,this.bounds,this.ticks))};var g=[new m,new m,new m];function y(t,e,r,n,i){for(var a=t.primalOffset,o=t.primalMinor,s=t.mirrorOffset,l=t.mirrorMinor,c=n[e],u=0;u<3;++u)if(e!==u){var h=a,f=s,p=o,d=l;c&1<0?(p[u]=-1,d[u]=0):(p[u]=0,d[u]=1)}}var v=[0,0,0],x={model:l,view:l,projection:l,_ortho:!1};d.isOpaque=function(){return!0},d.isTransparent=function(){return!1},d.drawTransparent=function(t){};var _=[0,0,0],b=[0,0,0],w=[0,0,0];d.draw=function(t){t=t||x;for(var e=this.gl,r=t.model||l,n=t.view||l,i=t.projection||l,a=this.bounds,s=t._ortho||!1,c=o(r,n,i,a,s),u=c.cubeEdges,h=c.axis,p=n[12],d=n[13],m=n[14],T=n[15],M=(s?2:1)*this.pixelRatio*(i[3]*p+i[7]*d+i[11]*m+i[15]*T)/e.drawingBufferHeight,A=0;A<3;++A)this.lastCubeProps.cubeEdges[A]=u[A],this.lastCubeProps.axis[A]=h[A];var S=g;for(A=0;A<3;++A)y(g[A],A,this.bounds,u,h);e=this.gl;var E,k,C,P,L,I,R,D,O,z,F,B,N=v;for(A=0;A<3;++A)this.backgroundEnable[A]?N[A]=h[A]:N[A]=0;for(this._background.draw(r,n,i,a,N,this.backgroundColor),this._lines.bind(r,n,i,this),A=0;A<3;++A){var U=[0,0,0];h[A]>0?U[A]=a[1][A]:U[A]=a[0][A];for(var j=0;j<2;++j){var V=(A+1+j)%3,H=(A+1+(1^j))%3;this.gridEnable[V]&&this._lines.drawGrid(V,H,this.bounds,U,this.gridColor[V],this.gridWidth[V]*this.pixelRatio)}for(j=0;j<2;++j)V=(A+1+j)%3,H=(A+1+(1^j))%3,this.zeroEnable[H]&&Math.min(a[0][H],a[1][H])<=0&&Math.max(a[0][H],a[1][H])>=0&&this._lines.drawZero(V,H,this.bounds,U,this.zeroLineColor[H],this.zeroLineWidth[H]*this.pixelRatio)}for(A=0;A<3;++A){this.lineEnable[A]&&this._lines.drawAxisLine(A,this.bounds,S[A].primalOffset,this.lineColor[A],this.lineWidth[A]*this.pixelRatio),this.lineMirror[A]&&this._lines.drawAxisLine(A,this.bounds,S[A].mirrorOffset,this.lineColor[A],this.lineWidth[A]*this.pixelRatio);var G=f(_,S[A].primalMinor),q=f(b,S[A].mirrorMinor),W=this.lineTickLength;for(j=0;j<3;++j){var X=M/r[5*j];G[j]*=W[j]*X,q[j]*=W[j]*X}this.lineTickEnable[A]&&this._lines.drawAxisTicks(A,S[A].primalOffset,G,this.lineTickColor[A],this.lineTickWidth[A]*this.pixelRatio),this.lineTickMirror[A]&&this._lines.drawAxisTicks(A,S[A].mirrorOffset,q,this.lineTickColor[A],this.lineTickWidth[A]*this.pixelRatio)}function Y(t){(C=[0,0,0])[t]=1}for(this._lines.unbind(),this._text.bind(r,n,i,this.pixelRatio),A=0;A<3;++A){var Z=S[A].primalMinor,$=S[A].mirrorMinor,K=f(w,S[A].primalOffset);for(j=0;j<3;++j)this.lineTickEnable[A]&&(K[j]+=M*Z[j]*Math.max(this.lineTickLength[j],0)/r[5*j]);var J=[0,0,0];if(J[A]=1,this.tickEnable[A]){for(-3600===this.tickAngle[A]?(this.tickAngle[A]=0,this.tickAlign[A]="auto"):this.tickAlign[A]=-1,k=1,"auto"===(E=[this.tickAlign[A],.5,k])[0]?E[0]=0:E[0]=parseInt(""+E[0]),C=[0,0,0],I=$,void 0,void 0,void 0,void 0,void 0,void 0,D=((P=A)+2)%3,O=(L=Z)[R=(P+1)%3],z=L[D],F=I[R],B=I[D],O>0&&B>0||O>0&&B<0||O<0&&B>0||O<0&&B<0?Y(R):(z>0&&F>0||z>0&&F<0||z<0&&F>0||z<0&&F<0)&&Y(D),j=0;j<3;++j)K[j]+=M*Z[j]*this.tickPad[j]/r[5*j];this._text.drawTicks(A,this.tickSize[A],this.tickAngle[A],K,this.tickColor[A],J,C,E)}if(this.labelEnable[A]){for(k=0,C=[0,0,0],this.labels[A].length>4&&(Y(A),k=1),"auto"===(E=[this.labelAlign[A],.5,k])[0]?E[0]=0:E[0]=parseInt(""+E[0]),j=0;j<3;++j)K[j]+=M*Z[j]*this.labelPad[j]/r[5*j];K[A]+=.5*(a[0][A]+a[1][A]),this._text.drawLabel(A,this.labelSize[A],this.labelAngle[A],K,this.labelColor[A],[0,0,0],C,E)}}this._text.unbind()},d.dispose=function(){this._text.dispose(),this._lines.dispose(),this._background.dispose(),this._lines=null,this._text=null,this._background=null,this.gl=null}},5304:function(t,e,r){t.exports=function(t){for(var e=[],r=[],s=0,l=0;l<3;++l)for(var c=(l+1)%3,u=(l+2)%3,h=[0,0,0],f=[0,0,0],p=-1;p<=1;p+=2){r.push(s,s+2,s+1,s+1,s+2,s+3),h[l]=p,f[l]=p;for(var d=-1;d<=1;d+=2){h[c]=d;for(var m=-1;m<=1;m+=2)h[u]=m,e.push(h[0],h[1],h[2],f[0],f[1],f[2]),s+=1}var g=c;c=u,u=g}var y=n(t,new Float32Array(e)),v=n(t,new Uint16Array(r),t.ELEMENT_ARRAY_BUFFER),x=i(t,[{buffer:y,type:t.FLOAT,size:3,offset:0,stride:24},{buffer:y,type:t.FLOAT,size:3,offset:12,stride:24}],v),_=a(t);return _.attributes.position.location=0,_.attributes.normal.location=1,new o(t,y,x,_)};var n=r(2762),i=r(8116),a=r(1879).bg;function o(t,e,r,n){this.gl=t,this.buffer=e,this.vao=r,this.shader=n}var s=o.prototype;s.draw=function(t,e,r,n,i,a){for(var o=!1,s=0;s<3;++s)o=o||i[s];if(o){var l=this.gl;l.enable(l.POLYGON_OFFSET_FILL),l.polygonOffset(1,2),this.shader.bind(),this.shader.uniforms={model:t,view:e,projection:r,bounds:n,enable:i,colors:a},this.vao.bind(),this.vao.draw(this.gl.TRIANGLES,36),this.vao.unbind(),l.disable(l.POLYGON_OFFSET_FILL)}},s.dispose=function(){this.vao.dispose(),this.buffer.dispose(),this.shader.dispose()}},6429:function(t,e,r){t.exports=function(t,e,r,a,p){i(s,e,t),i(s,r,s);for(var v=0,x=0;x<2;++x){u[2]=a[x][2];for(var _=0;_<2;++_){u[1]=a[_][1];for(var b=0;b<2;++b)u[0]=a[b][0],f(l[v],u,s),v+=1}}var w=-1;for(x=0;x<8;++x){for(var T=l[x][3],M=0;M<3;++M)c[x][M]=l[x][M]/T;p&&(c[x][2]*=-1),T<0&&(w<0||c[x][2]k&&(w|=1<k&&(w|=1<c[x][1])&&(z=x);var F=-1;for(x=0;x<3;++x)(N=z^1<c[B][0]&&(B=N))}var U=m;U[0]=U[1]=U[2]=0,U[n.log2(F^z)]=z&F,U[n.log2(z^B)]=z&B;var j=7^B;j===w||j===O?(j=7^F,U[n.log2(B^j)]=j&B):U[n.log2(F^j)]=j&F;var V=g,H=w;for(A=0;A<3;++A)V[A]=H&1< HALF_PI) && (b <= ONE_AND_HALF_PI)) ?\n b - PI :\n b;\n}\n\nfloat look_horizontal_or_vertical(float a, float ratio) {\n // ratio controls the ratio between being horizontal to (vertical + horizontal)\n // if ratio is set to 0.5 then it is 50%, 50%.\n // when using a higher ratio e.g. 0.75 the result would\n // likely be more horizontal than vertical.\n\n float b = positive_angle(a);\n\n return\n (b < ( ratio) * HALF_PI) ? 0.0 :\n (b < (2.0 - ratio) * HALF_PI) ? -HALF_PI :\n (b < (2.0 + ratio) * HALF_PI) ? 0.0 :\n (b < (4.0 - ratio) * HALF_PI) ? HALF_PI :\n 0.0;\n}\n\nfloat roundTo(float a, float b) {\n return float(b * floor((a + 0.5 * b) / b));\n}\n\nfloat look_round_n_directions(float a, int n) {\n float b = positive_angle(a);\n float div = TWO_PI / float(n);\n float c = roundTo(b, div);\n return look_upwards(c);\n}\n\nfloat applyAlignOption(float rawAngle, float delta) {\n return\n (option > 2) ? look_round_n_directions(rawAngle + delta, option) : // option 3-n: round to n directions\n (option == 2) ? look_horizontal_or_vertical(rawAngle + delta, hv_ratio) : // horizontal or vertical\n (option == 1) ? rawAngle + delta : // use free angle, and flip to align with one direction of the axis\n (option == 0) ? look_upwards(rawAngle) : // use free angle, and stay upwards\n (option ==-1) ? 0.0 : // useful for backward compatibility, all texts remains horizontal\n rawAngle; // otherwise return back raw input angle\n}\n\nbool isAxisTitle = (axis.x == 0.0) &&\n (axis.y == 0.0) &&\n (axis.z == 0.0);\n\nvoid main() {\n //Compute world offset\n float axisDistance = position.z;\n vec3 dataPosition = axisDistance * axis + offset;\n\n float beta = angle; // i.e. user defined attributes for each tick\n\n float axisAngle;\n float clipAngle;\n float flip;\n\n if (enableAlign) {\n axisAngle = (isAxisTitle) ? HALF_PI :\n computeViewAngle(dataPosition, dataPosition + axis);\n clipAngle = computeViewAngle(dataPosition, dataPosition + alignDir);\n\n axisAngle += (sin(axisAngle) < 0.0) ? PI : 0.0;\n clipAngle += (sin(clipAngle) < 0.0) ? PI : 0.0;\n\n flip = (dot(vec2(cos(axisAngle), sin(axisAngle)),\n vec2(sin(clipAngle),-cos(clipAngle))) > 0.0) ? 1.0 : 0.0;\n\n beta += applyAlignOption(clipAngle, flip * PI);\n }\n\n //Compute plane offset\n vec2 planeCoord = position.xy * pixelScale;\n\n mat2 planeXform = scale * mat2(\n cos(beta), sin(beta),\n -sin(beta), cos(beta)\n );\n\n vec2 viewOffset = 2.0 * planeXform * planeCoord / resolution;\n\n //Compute clip position\n vec3 clipPosition = project(dataPosition);\n\n //Apply text offset in clip coordinates\n clipPosition += vec3(viewOffset, 0.0);\n\n //Done\n gl_Position = vec4(clipPosition, 1.0);\n}\n"]),l=n(["precision highp float;\n#define GLSLIFY 1\n\nuniform vec4 color;\nvoid main() {\n gl_FragColor = color;\n}"]);e.Q=function(t){return i(t,s,l,null,[{name:"position",type:"vec3"}])};var c=n(["precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec3 normal;\n\nuniform mat4 model, view, projection;\nuniform vec3 enable;\nuniform vec3 bounds[2];\n\nvarying vec3 colorChannel;\n\nvoid main() {\n\n vec3 signAxis = sign(bounds[1] - bounds[0]);\n\n vec3 realNormal = signAxis * normal;\n\n if(dot(realNormal, enable) > 0.0) {\n vec3 minRange = min(bounds[0], bounds[1]);\n vec3 maxRange = max(bounds[0], bounds[1]);\n vec3 nPosition = mix(minRange, maxRange, 0.5 * (position + 1.0));\n gl_Position = projection * (view * (model * vec4(nPosition, 1.0)));\n } else {\n gl_Position = vec4(0,0,0,0);\n }\n\n colorChannel = abs(realNormal);\n}\n"]),u=n(["precision highp float;\n#define GLSLIFY 1\n\nuniform vec4 colors[3];\n\nvarying vec3 colorChannel;\n\nvoid main() {\n gl_FragColor = colorChannel.x * colors[0] +\n colorChannel.y * colors[1] +\n colorChannel.z * colors[2];\n}"]);e.bg=function(t){return i(t,c,u,null,[{name:"position",type:"vec3"},{name:"normal",type:"vec3"}])}},4935:function(t,e,r){t.exports=function(t,e,r,a,s,l){var u=n(t),h=i(t,[{buffer:u,size:3}]),f=o(t);f.attributes.position.location=0;var p=new c(t,f,u,h);return p.update(e,r,a,s,l),p};var n=r(2762),i=r(8116),a=r(4359),o=r(1879).Q,s=window||process.global||{},l=s.__TEXT_CACHE||{};function c(t,e,r,n){this.gl=t,this.shader=e,this.buffer=r,this.vao=n,this.tickOffset=this.tickCount=this.labelOffset=this.labelCount=null}s.__TEXT_CACHE={};var u=c.prototype,h=[0,0];u.bind=function(t,e,r,n){this.vao.bind(),this.shader.bind();var i=this.shader.uniforms;i.model=t,i.view=e,i.projection=r,i.pixelScale=n,h[0]=this.gl.drawingBufferWidth,h[1]=this.gl.drawingBufferHeight,this.shader.uniforms.resolution=h},u.unbind=function(){this.vao.unbind()},u.update=function(t,e,r,n,i){var o=[];function s(t,e,r,n,i,s){var c=[r.style,r.weight,r.variant,r.family].join("_"),u=l[c];u||(u=l[c]={});var h=u[e];h||(h=u[e]=function(t,e){try{return a(t,e)}catch(e){return console.warn('error vectorizing text:"'+t+'" error:',e),{cells:[],positions:[]}}}(e,{triangles:!0,font:r.family,fontStyle:r.style,fontWeight:r.weight,fontVariant:r.variant,textAlign:"center",textBaseline:"middle",lineSpacing:i,styletags:s}));for(var f=(n||12)/12,p=h.positions,d=h.cells,m=0,g=d.length;m=0;--v){var x=p[y[v]];o.push(f*x[0],-f*x[1],t)}}for(var c=[0,0,0],u=[0,0,0],h=[0,0,0],f=[0,0,0],p={breaklines:!0,bolds:!0,italics:!0,subscripts:!0,superscripts:!0},d=0;d<3;++d){h[d]=o.length/3|0,s(.5*(t[0][d]+t[1][d]),e[d],r[d],12,1.25,p),f[d]=(o.length/3|0)-h[d],c[d]=o.length/3|0;for(var m=0;m=0&&(i=r.length-n-1);var a=Math.pow(10,i),o=Math.round(t*e*a),s=o+"";if(s.indexOf("e")>=0)return s;var l=o/a,c=o%a;o<0?(l=0|-Math.ceil(l),c=0|-c):(l=0|Math.floor(l),c|=0);var u=""+l;if(o<0&&(u="-"+u),i){for(var h=""+c;h.length=t[0][i];--o)a.push({x:o*e[i],text:r(e[i],o)});n.push(a)}return n},e.equal=function(t,e){for(var r=0;r<3;++r){if(t[r].length!==e[r].length)return!1;for(var n=0;nr)throw new Error("gl-buffer: If resizing buffer, must not specify offset");return t.bufferSubData(e,a,i),r}function u(t,e){for(var r=n.malloc(t.length,e),i=t.length,a=0;a=0;--n){if(e[n]!==r)return!1;r*=t[n]}return!0}(t.shape,t.stride))0===t.offset&&t.data.length===t.shape[0]?this.length=c(this.gl,this.type,this.length,this.usage,t.data,e):this.length=c(this.gl,this.type,this.length,this.usage,t.data.subarray(t.offset,t.shape[0]),e);else{var s=n.malloc(t.size,r),l=a(s,t.shape);i.assign(l,t),this.length=c(this.gl,this.type,this.length,this.usage,e<0?s:s.subarray(0,t.size),e),n.free(s)}}else if(Array.isArray(t)){var h;h=this.type===this.gl.ELEMENT_ARRAY_BUFFER?u(t,"uint16"):u(t,"float32"),this.length=c(this.gl,this.type,this.length,this.usage,e<0?h:h.subarray(0,t.length),e),n.free(h)}else if("object"==typeof t&&"number"==typeof t.length)this.length=c(this.gl,this.type,this.length,this.usage,t,e);else{if("number"!=typeof t&&void 0!==t)throw new Error("gl-buffer: Invalid data type");if(e>=0)throw new Error("gl-buffer: Cannot specify offset when resizing buffer");(t|=0)<=0&&(t=1),this.gl.bufferData(this.type,0|t,this.usage),this.length=t}},t.exports=function(t,e,r,n){if(r=r||t.ARRAY_BUFFER,n=n||t.DYNAMIC_DRAW,r!==t.ARRAY_BUFFER&&r!==t.ELEMENT_ARRAY_BUFFER)throw new Error("gl-buffer: Invalid type for webgl buffer, must be either gl.ARRAY_BUFFER or gl.ELEMENT_ARRAY_BUFFER");if(n!==t.DYNAMIC_DRAW&&n!==t.STATIC_DRAW&&n!==t.STREAM_DRAW)throw new Error("gl-buffer: Invalid usage for buffer, must be either gl.DYNAMIC_DRAW, gl.STATIC_DRAW or gl.STREAM_DRAW");var i=t.createBuffer(),a=new s(t,r,i,0,n);return a.update(e),a}},6405:function(t,e,r){var n=r(2931);t.exports=function(t,e){var r=t.positions,i=t.vectors,a={positions:[],vertexIntensity:[],vertexIntensityBounds:t.vertexIntensityBounds,vectors:[],cells:[],coneOffset:t.coneOffset,colormap:t.colormap};if(0===t.positions.length)return e&&(e[0]=[0,0,0],e[1]=[0,0,0]),a;for(var o=0,s=1/0,l=-1/0,c=1/0,u=-1/0,h=1/0,f=-1/0,p=null,d=null,m=[],g=1/0,y=!1,v="raw"===t.coneSizemode,x=0;xo&&(o=n.length(b)),x&&!v){var w=2*n.distance(p,_)/(n.length(d)+n.length(b));w?(g=Math.min(g,w),y=!1):y=!0}y||(p=_,d=b),m.push(b)}var T=[s,c,h],M=[l,u,f];e&&(e[0]=T,e[1]=M),0===o&&(o=1);var A=1/o;isFinite(g)||(g=1),a.vectorScale=g;var S=t.coneSize||(v?1:.5);t.absoluteConeSize&&(S=t.absoluteConeSize*A),a.coneScale=S,x=0;for(var E=0;x=1},p.isTransparent=function(){return this.opacity<1},p.pickSlots=1,p.setPickBase=function(t){this.pickId=t},p.update=function(t){t=t||{};var e=this.gl;this.dirty=!0,"lightPosition"in t&&(this.lightPosition=t.lightPosition),"opacity"in t&&(this.opacity=t.opacity),"ambient"in t&&(this.ambientLight=t.ambient),"diffuse"in t&&(this.diffuseLight=t.diffuse),"specular"in t&&(this.specularLight=t.specular),"roughness"in t&&(this.roughness=t.roughness),"fresnel"in t&&(this.fresnel=t.fresnel),void 0!==t.tubeScale&&(this.tubeScale=t.tubeScale),void 0!==t.vectorScale&&(this.vectorScale=t.vectorScale),void 0!==t.coneScale&&(this.coneScale=t.coneScale),void 0!==t.coneOffset&&(this.coneOffset=t.coneOffset),t.colormap&&(this.texture.shape=[256,256],this.texture.minFilter=e.LINEAR_MIPMAP_LINEAR,this.texture.magFilter=e.LINEAR,this.texture.setPixels(function(t){for(var e=u({colormap:t,nshades:256,format:"rgba"}),r=new Uint8Array(1024),n=0;n<256;++n){for(var i=e[n],a=0;a<3;++a)r[4*n+a]=i[a];r[4*n+3]=255*i[3]}return c(r,[256,256,4],[4,0,1])}(t.colormap)),this.texture.generateMipmap());var r=t.cells,n=t.positions,i=t.vectors;if(n&&r&&i){var a=[],o=[],s=[],l=[],h=[];this.cells=r,this.positions=n,this.vectors=i;var f=t.meshColor||[1,1,1,1],p=t.vertexIntensity,d=1/0,m=-1/0;if(p)if(t.vertexIntensityBounds)d=+t.vertexIntensityBounds[0],m=+t.vertexIntensityBounds[1];else for(var g=0;g0){var m=this.triShader;m.bind(),m.uniforms=c,this.triangleVAO.bind(),e.drawArrays(e.TRIANGLES,0,3*this.triangleCount),this.triangleVAO.unbind()}},p.drawPick=function(t){t=t||{};for(var e=this.gl,r=t.model||h,n=t.view||h,i=t.projection||h,a=[[-1e6,-1e6,-1e6],[1e6,1e6,1e6]],o=0;o<3;++o)a[0][o]=Math.max(a[0][o],this.clipBounds[0][o]),a[1][o]=Math.min(a[1][o],this.clipBounds[1][o]);this._model=[].slice.call(r),this._view=[].slice.call(n),this._projection=[].slice.call(i),this._resolution=[e.drawingBufferWidth,e.drawingBufferHeight];var s={model:r,view:n,projection:i,clipBounds:a,tubeScale:this.tubeScale,vectorScale:this.vectorScale,coneScale:this.coneScale,coneOffset:this.coneOffset,pickId:this.pickId/255},l=this.pickShader;l.bind(),l.uniforms=s,this.triangleCount>0&&(this.triangleVAO.bind(),e.drawArrays(e.TRIANGLES,0,3*this.triangleCount),this.triangleVAO.unbind())},p.pick=function(t){if(!t||t.id!==this.pickId)return null;var e=t.value[0]+256*t.value[1]+65536*t.value[2],r=this.cells[e],n=this.positions[r[1]].slice(0,3),i={position:n,dataCoordinate:n,index:Math.floor(r[1]/48)};return"cone"===this.traceType?i.index=Math.floor(r[1]/48):"streamtube"===this.traceType&&(i.intensity=this.intensity[r[1]],i.velocity=this.vectors[r[1]].slice(0,3),i.divergence=this.vectors[r[1]][3],i.index=e),i},p.dispose=function(){this.texture.dispose(),this.triShader.dispose(),this.pickShader.dispose(),this.triangleVAO.dispose(),this.trianglePositions.dispose(),this.triangleVectors.dispose(),this.triangleColors.dispose(),this.triangleUVs.dispose(),this.triangleIds.dispose()},t.exports=function(t,e,r){var s=r.shaders;1===arguments.length&&(t=(e=t).gl);var l=function(t,e){var r=n(t,e.meshShader.vertex,e.meshShader.fragment,null,e.meshShader.attributes);return r.attributes.position.location=0,r.attributes.color.location=2,r.attributes.uv.location=3,r.attributes.vector.location=4,r}(t,s),u=function(t,e){var r=n(t,e.pickShader.vertex,e.pickShader.fragment,null,e.pickShader.attributes);return r.attributes.position.location=0,r.attributes.id.location=1,r.attributes.vector.location=4,r}(t,s),h=o(t,c(new Uint8Array([255,255,255,255]),[1,1,4]));h.generateMipmap(),h.minFilter=t.LINEAR_MIPMAP_LINEAR,h.magFilter=t.LINEAR;var p=i(t),d=i(t),m=i(t),g=i(t),y=i(t),v=new f(t,h,l,u,p,d,y,m,g,a(t,[{buffer:p,type:t.FLOAT,size:4},{buffer:y,type:t.UNSIGNED_BYTE,size:4,normalized:!0},{buffer:m,type:t.FLOAT,size:4},{buffer:g,type:t.FLOAT,size:2},{buffer:d,type:t.FLOAT,size:4}]),r.traceType||"cone");return v.update(e),v}},614:function(t,e,r){var n=r(3236),i=n(["precision highp float;\n\nprecision highp float;\n#define GLSLIFY 1\n\nvec3 getOrthogonalVector(vec3 v) {\n // Return up-vector for only-z vector.\n // Return ax + by + cz = 0, a point that lies on the plane that has v as a normal and that isn't (0,0,0).\n // From the above if-statement we have ||a|| > 0 U ||b|| > 0.\n // Assign z = 0, x = -b, y = a:\n // a*-b + b*a + c*0 = -ba + ba + 0 = 0\n if (v.x*v.x > v.z*v.z || v.y*v.y > v.z*v.z) {\n return normalize(vec3(-v.y, v.x, 0.0));\n } else {\n return normalize(vec3(0.0, v.z, -v.y));\n }\n}\n\n// Calculate the cone vertex and normal at the given index.\n//\n// The returned vertex is for a cone with its top at origin and height of 1.0,\n// pointing in the direction of the vector attribute.\n//\n// Each cone is made up of a top vertex, a center base vertex and base perimeter vertices.\n// These vertices are used to make up the triangles of the cone by the following:\n// segment + 0 top vertex\n// segment + 1 perimeter vertex a+1\n// segment + 2 perimeter vertex a\n// segment + 3 center base vertex\n// segment + 4 perimeter vertex a\n// segment + 5 perimeter vertex a+1\n// Where segment is the number of the radial segment * 6 and a is the angle at that radial segment.\n// To go from index to segment, floor(index / 6)\n// To go from segment to angle, 2*pi * (segment/segmentCount)\n// To go from index to segment index, index - (segment*6)\n//\nvec3 getConePosition(vec3 d, float rawIndex, float coneOffset, out vec3 normal) {\n\n const float segmentCount = 8.0;\n\n float index = rawIndex - floor(rawIndex /\n (segmentCount * 6.0)) *\n (segmentCount * 6.0);\n\n float segment = floor(0.001 + index/6.0);\n float segmentIndex = index - (segment*6.0);\n\n normal = -normalize(d);\n\n if (segmentIndex > 2.99 && segmentIndex < 3.01) {\n return mix(vec3(0.0), -d, coneOffset);\n }\n\n float nextAngle = (\n (segmentIndex > 0.99 && segmentIndex < 1.01) ||\n (segmentIndex > 4.99 && segmentIndex < 5.01)\n ) ? 1.0 : 0.0;\n float angle = 2.0 * 3.14159 * ((segment + nextAngle) / segmentCount);\n\n vec3 v1 = mix(d, vec3(0.0), coneOffset);\n vec3 v2 = v1 - d;\n\n vec3 u = getOrthogonalVector(d);\n vec3 v = normalize(cross(u, d));\n\n vec3 x = u * cos(angle) * length(d)*0.25;\n vec3 y = v * sin(angle) * length(d)*0.25;\n vec3 v3 = v2 + x + y;\n if (segmentIndex < 3.0) {\n vec3 tx = u * sin(angle);\n vec3 ty = v * -cos(angle);\n vec3 tangent = tx + ty;\n normal = normalize(cross(v3 - v1, tangent));\n }\n\n if (segmentIndex == 0.0) {\n return mix(d, vec3(0.0), coneOffset);\n }\n return v3;\n}\n\nattribute vec3 vector;\nattribute vec4 color, position;\nattribute vec2 uv;\n\nuniform float vectorScale, coneScale, coneOffset;\nuniform mat4 model, view, projection, inverseModel;\nuniform vec3 eyePosition, lightPosition;\n\nvarying vec3 f_normal, f_lightDirection, f_eyeDirection, f_data, f_position;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n // Scale the vector magnitude to stay constant with\n // model & view changes.\n vec3 normal;\n vec3 XYZ = getConePosition(mat3(model) * ((vectorScale * coneScale) * vector), position.w, coneOffset, normal);\n vec4 conePosition = model * vec4(position.xyz, 1.0) + vec4(XYZ, 0.0);\n\n //Lighting geometry parameters\n vec4 cameraCoordinate = view * conePosition;\n cameraCoordinate.xyz /= cameraCoordinate.w;\n f_lightDirection = lightPosition - cameraCoordinate.xyz;\n f_eyeDirection = eyePosition - cameraCoordinate.xyz;\n f_normal = normalize((vec4(normal, 0.0) * inverseModel).xyz);\n\n // vec4 m_position = model * vec4(conePosition, 1.0);\n vec4 t_position = view * conePosition;\n gl_Position = projection * t_position;\n\n f_color = color;\n f_data = conePosition.xyz;\n f_position = position.xyz;\n f_uv = uv;\n}\n"]),a=n(["#extension GL_OES_standard_derivatives : enable\n\nprecision highp float;\n#define GLSLIFY 1\n\nfloat beckmannDistribution(float x, float roughness) {\n float NdotH = max(x, 0.0001);\n float cos2Alpha = NdotH * NdotH;\n float tan2Alpha = (cos2Alpha - 1.0) / cos2Alpha;\n float roughness2 = roughness * roughness;\n float denom = 3.141592653589793 * roughness2 * cos2Alpha * cos2Alpha;\n return exp(tan2Alpha / roughness2) / denom;\n}\n\nfloat cookTorranceSpecular(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float roughness,\n float fresnel) {\n\n float VdotN = max(dot(viewDirection, surfaceNormal), 0.0);\n float LdotN = max(dot(lightDirection, surfaceNormal), 0.0);\n\n //Half angle vector\n vec3 H = normalize(lightDirection + viewDirection);\n\n //Geometric term\n float NdotH = max(dot(surfaceNormal, H), 0.0);\n float VdotH = max(dot(viewDirection, H), 0.000001);\n float LdotH = max(dot(lightDirection, H), 0.000001);\n float G1 = (2.0 * NdotH * VdotN) / VdotH;\n float G2 = (2.0 * NdotH * LdotN) / LdotH;\n float G = min(1.0, min(G1, G2));\n \n //Distribution term\n float D = beckmannDistribution(NdotH, roughness);\n\n //Fresnel term\n float F = pow(1.0 - VdotN, fresnel);\n\n //Multiply terms and done\n return G * F * D / max(3.14159265 * VdotN, 0.000001);\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float roughness, fresnel, kambient, kdiffuse, kspecular, opacity;\nuniform sampler2D texture;\n\nvarying vec3 f_normal, f_lightDirection, f_eyeDirection, f_data, f_position;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n vec3 N = normalize(f_normal);\n vec3 L = normalize(f_lightDirection);\n vec3 V = normalize(f_eyeDirection);\n\n if(gl_FrontFacing) {\n N = -N;\n }\n\n float specular = min(1.0, max(0.0, cookTorranceSpecular(L, V, N, roughness, fresnel)));\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n vec4 surfaceColor = f_color * texture2D(texture, f_uv);\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = litColor * opacity;\n}\n"]),o=n(["precision highp float;\n\nprecision highp float;\n#define GLSLIFY 1\n\nvec3 getOrthogonalVector(vec3 v) {\n // Return up-vector for only-z vector.\n // Return ax + by + cz = 0, a point that lies on the plane that has v as a normal and that isn't (0,0,0).\n // From the above if-statement we have ||a|| > 0 U ||b|| > 0.\n // Assign z = 0, x = -b, y = a:\n // a*-b + b*a + c*0 = -ba + ba + 0 = 0\n if (v.x*v.x > v.z*v.z || v.y*v.y > v.z*v.z) {\n return normalize(vec3(-v.y, v.x, 0.0));\n } else {\n return normalize(vec3(0.0, v.z, -v.y));\n }\n}\n\n// Calculate the cone vertex and normal at the given index.\n//\n// The returned vertex is for a cone with its top at origin and height of 1.0,\n// pointing in the direction of the vector attribute.\n//\n// Each cone is made up of a top vertex, a center base vertex and base perimeter vertices.\n// These vertices are used to make up the triangles of the cone by the following:\n// segment + 0 top vertex\n// segment + 1 perimeter vertex a+1\n// segment + 2 perimeter vertex a\n// segment + 3 center base vertex\n// segment + 4 perimeter vertex a\n// segment + 5 perimeter vertex a+1\n// Where segment is the number of the radial segment * 6 and a is the angle at that radial segment.\n// To go from index to segment, floor(index / 6)\n// To go from segment to angle, 2*pi * (segment/segmentCount)\n// To go from index to segment index, index - (segment*6)\n//\nvec3 getConePosition(vec3 d, float rawIndex, float coneOffset, out vec3 normal) {\n\n const float segmentCount = 8.0;\n\n float index = rawIndex - floor(rawIndex /\n (segmentCount * 6.0)) *\n (segmentCount * 6.0);\n\n float segment = floor(0.001 + index/6.0);\n float segmentIndex = index - (segment*6.0);\n\n normal = -normalize(d);\n\n if (segmentIndex > 2.99 && segmentIndex < 3.01) {\n return mix(vec3(0.0), -d, coneOffset);\n }\n\n float nextAngle = (\n (segmentIndex > 0.99 && segmentIndex < 1.01) ||\n (segmentIndex > 4.99 && segmentIndex < 5.01)\n ) ? 1.0 : 0.0;\n float angle = 2.0 * 3.14159 * ((segment + nextAngle) / segmentCount);\n\n vec3 v1 = mix(d, vec3(0.0), coneOffset);\n vec3 v2 = v1 - d;\n\n vec3 u = getOrthogonalVector(d);\n vec3 v = normalize(cross(u, d));\n\n vec3 x = u * cos(angle) * length(d)*0.25;\n vec3 y = v * sin(angle) * length(d)*0.25;\n vec3 v3 = v2 + x + y;\n if (segmentIndex < 3.0) {\n vec3 tx = u * sin(angle);\n vec3 ty = v * -cos(angle);\n vec3 tangent = tx + ty;\n normal = normalize(cross(v3 - v1, tangent));\n }\n\n if (segmentIndex == 0.0) {\n return mix(d, vec3(0.0), coneOffset);\n }\n return v3;\n}\n\nattribute vec4 vector;\nattribute vec4 position;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\nuniform float vectorScale, coneScale, coneOffset;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n vec3 normal;\n vec3 XYZ = getConePosition(mat3(model) * ((vectorScale * coneScale) * vector.xyz), position.w, coneOffset, normal);\n vec4 conePosition = model * vec4(position.xyz, 1.0) + vec4(XYZ, 0.0);\n gl_Position = projection * (view * conePosition);\n f_id = id;\n f_position = position.xyz;\n}\n"]),s=n(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float pickId;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n\n gl_FragColor = vec4(pickId, f_id.xyz);\n}"]);e.meshShader={vertex:i,fragment:a,attributes:[{name:"position",type:"vec4"},{name:"color",type:"vec4"},{name:"uv",type:"vec2"},{name:"vector",type:"vec3"}]},e.pickShader={vertex:o,fragment:s,attributes:[{name:"position",type:"vec4"},{name:"id",type:"vec4"},{name:"vector",type:"vec3"}]}},737:function(t){t.exports={0:"NONE",1:"ONE",2:"LINE_LOOP",3:"LINE_STRIP",4:"TRIANGLES",5:"TRIANGLE_STRIP",6:"TRIANGLE_FAN",256:"DEPTH_BUFFER_BIT",512:"NEVER",513:"LESS",514:"EQUAL",515:"LEQUAL",516:"GREATER",517:"NOTEQUAL",518:"GEQUAL",519:"ALWAYS",768:"SRC_COLOR",769:"ONE_MINUS_SRC_COLOR",770:"SRC_ALPHA",771:"ONE_MINUS_SRC_ALPHA",772:"DST_ALPHA",773:"ONE_MINUS_DST_ALPHA",774:"DST_COLOR",775:"ONE_MINUS_DST_COLOR",776:"SRC_ALPHA_SATURATE",1024:"STENCIL_BUFFER_BIT",1028:"FRONT",1029:"BACK",1032:"FRONT_AND_BACK",1280:"INVALID_ENUM",1281:"INVALID_VALUE",1282:"INVALID_OPERATION",1285:"OUT_OF_MEMORY",1286:"INVALID_FRAMEBUFFER_OPERATION",2304:"CW",2305:"CCW",2849:"LINE_WIDTH",2884:"CULL_FACE",2885:"CULL_FACE_MODE",2886:"FRONT_FACE",2928:"DEPTH_RANGE",2929:"DEPTH_TEST",2930:"DEPTH_WRITEMASK",2931:"DEPTH_CLEAR_VALUE",2932:"DEPTH_FUNC",2960:"STENCIL_TEST",2961:"STENCIL_CLEAR_VALUE",2962:"STENCIL_FUNC",2963:"STENCIL_VALUE_MASK",2964:"STENCIL_FAIL",2965:"STENCIL_PASS_DEPTH_FAIL",2966:"STENCIL_PASS_DEPTH_PASS",2967:"STENCIL_REF",2968:"STENCIL_WRITEMASK",2978:"VIEWPORT",3024:"DITHER",3042:"BLEND",3088:"SCISSOR_BOX",3089:"SCISSOR_TEST",3106:"COLOR_CLEAR_VALUE",3107:"COLOR_WRITEMASK",3317:"UNPACK_ALIGNMENT",3333:"PACK_ALIGNMENT",3379:"MAX_TEXTURE_SIZE",3386:"MAX_VIEWPORT_DIMS",3408:"SUBPIXEL_BITS",3410:"RED_BITS",3411:"GREEN_BITS",3412:"BLUE_BITS",3413:"ALPHA_BITS",3414:"DEPTH_BITS",3415:"STENCIL_BITS",3553:"TEXTURE_2D",4352:"DONT_CARE",4353:"FASTEST",4354:"NICEST",5120:"BYTE",5121:"UNSIGNED_BYTE",5122:"SHORT",5123:"UNSIGNED_SHORT",5124:"INT",5125:"UNSIGNED_INT",5126:"FLOAT",5386:"INVERT",5890:"TEXTURE",6401:"STENCIL_INDEX",6402:"DEPTH_COMPONENT",6406:"ALPHA",6407:"RGB",6408:"RGBA",6409:"LUMINANCE",6410:"LUMINANCE_ALPHA",7680:"KEEP",7681:"REPLACE",7682:"INCR",7683:"DECR",7936:"VENDOR",7937:"RENDERER",7938:"VERSION",9728:"NEAREST",9729:"LINEAR",9984:"NEAREST_MIPMAP_NEAREST",9985:"LINEAR_MIPMAP_NEAREST",9986:"NEAREST_MIPMAP_LINEAR",9987:"LINEAR_MIPMAP_LINEAR",10240:"TEXTURE_MAG_FILTER",10241:"TEXTURE_MIN_FILTER",10242:"TEXTURE_WRAP_S",10243:"TEXTURE_WRAP_T",10497:"REPEAT",10752:"POLYGON_OFFSET_UNITS",16384:"COLOR_BUFFER_BIT",32769:"CONSTANT_COLOR",32770:"ONE_MINUS_CONSTANT_COLOR",32771:"CONSTANT_ALPHA",32772:"ONE_MINUS_CONSTANT_ALPHA",32773:"BLEND_COLOR",32774:"FUNC_ADD",32777:"BLEND_EQUATION_RGB",32778:"FUNC_SUBTRACT",32779:"FUNC_REVERSE_SUBTRACT",32819:"UNSIGNED_SHORT_4_4_4_4",32820:"UNSIGNED_SHORT_5_5_5_1",32823:"POLYGON_OFFSET_FILL",32824:"POLYGON_OFFSET_FACTOR",32854:"RGBA4",32855:"RGB5_A1",32873:"TEXTURE_BINDING_2D",32926:"SAMPLE_ALPHA_TO_COVERAGE",32928:"SAMPLE_COVERAGE",32936:"SAMPLE_BUFFERS",32937:"SAMPLES",32938:"SAMPLE_COVERAGE_VALUE",32939:"SAMPLE_COVERAGE_INVERT",32968:"BLEND_DST_RGB",32969:"BLEND_SRC_RGB",32970:"BLEND_DST_ALPHA",32971:"BLEND_SRC_ALPHA",33071:"CLAMP_TO_EDGE",33170:"GENERATE_MIPMAP_HINT",33189:"DEPTH_COMPONENT16",33306:"DEPTH_STENCIL_ATTACHMENT",33635:"UNSIGNED_SHORT_5_6_5",33648:"MIRRORED_REPEAT",33901:"ALIASED_POINT_SIZE_RANGE",33902:"ALIASED_LINE_WIDTH_RANGE",33984:"TEXTURE0",33985:"TEXTURE1",33986:"TEXTURE2",33987:"TEXTURE3",33988:"TEXTURE4",33989:"TEXTURE5",33990:"TEXTURE6",33991:"TEXTURE7",33992:"TEXTURE8",33993:"TEXTURE9",33994:"TEXTURE10",33995:"TEXTURE11",33996:"TEXTURE12",33997:"TEXTURE13",33998:"TEXTURE14",33999:"TEXTURE15",34e3:"TEXTURE16",34001:"TEXTURE17",34002:"TEXTURE18",34003:"TEXTURE19",34004:"TEXTURE20",34005:"TEXTURE21",34006:"TEXTURE22",34007:"TEXTURE23",34008:"TEXTURE24",34009:"TEXTURE25",34010:"TEXTURE26",34011:"TEXTURE27",34012:"TEXTURE28",34013:"TEXTURE29",34014:"TEXTURE30",34015:"TEXTURE31",34016:"ACTIVE_TEXTURE",34024:"MAX_RENDERBUFFER_SIZE",34041:"DEPTH_STENCIL",34055:"INCR_WRAP",34056:"DECR_WRAP",34067:"TEXTURE_CUBE_MAP",34068:"TEXTURE_BINDING_CUBE_MAP",34069:"TEXTURE_CUBE_MAP_POSITIVE_X",34070:"TEXTURE_CUBE_MAP_NEGATIVE_X",34071:"TEXTURE_CUBE_MAP_POSITIVE_Y",34072:"TEXTURE_CUBE_MAP_NEGATIVE_Y",34073:"TEXTURE_CUBE_MAP_POSITIVE_Z",34074:"TEXTURE_CUBE_MAP_NEGATIVE_Z",34076:"MAX_CUBE_MAP_TEXTURE_SIZE",34338:"VERTEX_ATTRIB_ARRAY_ENABLED",34339:"VERTEX_ATTRIB_ARRAY_SIZE",34340:"VERTEX_ATTRIB_ARRAY_STRIDE",34341:"VERTEX_ATTRIB_ARRAY_TYPE",34342:"CURRENT_VERTEX_ATTRIB",34373:"VERTEX_ATTRIB_ARRAY_POINTER",34466:"NUM_COMPRESSED_TEXTURE_FORMATS",34467:"COMPRESSED_TEXTURE_FORMATS",34660:"BUFFER_SIZE",34661:"BUFFER_USAGE",34816:"STENCIL_BACK_FUNC",34817:"STENCIL_BACK_FAIL",34818:"STENCIL_BACK_PASS_DEPTH_FAIL",34819:"STENCIL_BACK_PASS_DEPTH_PASS",34877:"BLEND_EQUATION_ALPHA",34921:"MAX_VERTEX_ATTRIBS",34922:"VERTEX_ATTRIB_ARRAY_NORMALIZED",34930:"MAX_TEXTURE_IMAGE_UNITS",34962:"ARRAY_BUFFER",34963:"ELEMENT_ARRAY_BUFFER",34964:"ARRAY_BUFFER_BINDING",34965:"ELEMENT_ARRAY_BUFFER_BINDING",34975:"VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",35040:"STREAM_DRAW",35044:"STATIC_DRAW",35048:"DYNAMIC_DRAW",35632:"FRAGMENT_SHADER",35633:"VERTEX_SHADER",35660:"MAX_VERTEX_TEXTURE_IMAGE_UNITS",35661:"MAX_COMBINED_TEXTURE_IMAGE_UNITS",35663:"SHADER_TYPE",35664:"FLOAT_VEC2",35665:"FLOAT_VEC3",35666:"FLOAT_VEC4",35667:"INT_VEC2",35668:"INT_VEC3",35669:"INT_VEC4",35670:"BOOL",35671:"BOOL_VEC2",35672:"BOOL_VEC3",35673:"BOOL_VEC4",35674:"FLOAT_MAT2",35675:"FLOAT_MAT3",35676:"FLOAT_MAT4",35678:"SAMPLER_2D",35680:"SAMPLER_CUBE",35712:"DELETE_STATUS",35713:"COMPILE_STATUS",35714:"LINK_STATUS",35715:"VALIDATE_STATUS",35716:"INFO_LOG_LENGTH",35717:"ATTACHED_SHADERS",35718:"ACTIVE_UNIFORMS",35719:"ACTIVE_UNIFORM_MAX_LENGTH",35720:"SHADER_SOURCE_LENGTH",35721:"ACTIVE_ATTRIBUTES",35722:"ACTIVE_ATTRIBUTE_MAX_LENGTH",35724:"SHADING_LANGUAGE_VERSION",35725:"CURRENT_PROGRAM",36003:"STENCIL_BACK_REF",36004:"STENCIL_BACK_VALUE_MASK",36005:"STENCIL_BACK_WRITEMASK",36006:"FRAMEBUFFER_BINDING",36007:"RENDERBUFFER_BINDING",36048:"FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",36049:"FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",36050:"FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",36051:"FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",36053:"FRAMEBUFFER_COMPLETE",36054:"FRAMEBUFFER_INCOMPLETE_ATTACHMENT",36055:"FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",36057:"FRAMEBUFFER_INCOMPLETE_DIMENSIONS",36061:"FRAMEBUFFER_UNSUPPORTED",36064:"COLOR_ATTACHMENT0",36096:"DEPTH_ATTACHMENT",36128:"STENCIL_ATTACHMENT",36160:"FRAMEBUFFER",36161:"RENDERBUFFER",36162:"RENDERBUFFER_WIDTH",36163:"RENDERBUFFER_HEIGHT",36164:"RENDERBUFFER_INTERNAL_FORMAT",36168:"STENCIL_INDEX8",36176:"RENDERBUFFER_RED_SIZE",36177:"RENDERBUFFER_GREEN_SIZE",36178:"RENDERBUFFER_BLUE_SIZE",36179:"RENDERBUFFER_ALPHA_SIZE",36180:"RENDERBUFFER_DEPTH_SIZE",36181:"RENDERBUFFER_STENCIL_SIZE",36194:"RGB565",36336:"LOW_FLOAT",36337:"MEDIUM_FLOAT",36338:"HIGH_FLOAT",36339:"LOW_INT",36340:"MEDIUM_INT",36341:"HIGH_INT",36346:"SHADER_COMPILER",36347:"MAX_VERTEX_UNIFORM_VECTORS",36348:"MAX_VARYING_VECTORS",36349:"MAX_FRAGMENT_UNIFORM_VECTORS",37440:"UNPACK_FLIP_Y_WEBGL",37441:"UNPACK_PREMULTIPLY_ALPHA_WEBGL",37442:"CONTEXT_LOST_WEBGL",37443:"UNPACK_COLORSPACE_CONVERSION_WEBGL",37444:"BROWSER_DEFAULT_WEBGL"}},5171:function(t,e,r){var n=r(737);t.exports=function(t){return n[t]}},9165:function(t,e,r){t.exports=function(t){var e=t.gl,r=n(e),o=i(e,[{buffer:r,type:e.FLOAT,size:3,offset:0,stride:40},{buffer:r,type:e.FLOAT,size:4,offset:12,stride:40},{buffer:r,type:e.FLOAT,size:3,offset:28,stride:40}]),l=a(e);l.attributes.position.location=0,l.attributes.color.location=1,l.attributes.offset.location=2;var c=new s(e,r,o,l);return c.update(t),c};var n=r(2762),i=r(8116),a=r(3436),o=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];function s(t,e,r,n){this.gl=t,this.shader=n,this.buffer=e,this.vao=r,this.pixelRatio=1,this.bounds=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.lineWidth=[1,1,1],this.capSize=[10,10,10],this.lineCount=[0,0,0],this.lineOffset=[0,0,0],this.opacity=1,this.hasAlpha=!1}var l=s.prototype;function c(t,e){for(var r=0;r<3;++r)t[0][r]=Math.min(t[0][r],e[r]),t[1][r]=Math.max(t[1][r],e[r])}l.isOpaque=function(){return!this.hasAlpha},l.isTransparent=function(){return this.hasAlpha},l.drawTransparent=l.draw=function(t){var e=this.gl,r=this.shader.uniforms;this.shader.bind();var n=r.view=t.view||o,i=r.projection=t.projection||o;r.model=t.model||o,r.clipBounds=this.clipBounds,r.opacity=this.opacity;var a=n[12],s=n[13],l=n[14],c=n[15],u=(t._ortho?2:1)*this.pixelRatio*(i[3]*a+i[7]*s+i[11]*l+i[15]*c)/e.drawingBufferHeight;this.vao.bind();for(var h=0;h<3;++h)e.lineWidth(this.lineWidth[h]*this.pixelRatio),r.capSize=this.capSize[h]*u,this.lineCount[h]&&e.drawArrays(e.LINES,this.lineOffset[h],this.lineCount[h]);this.vao.unbind()};var u=function(){for(var t=new Array(3),e=0;e<3;++e){for(var r=[],n=1;n<=2;++n)for(var i=-1;i<=1;i+=2){var a=[0,0,0];a[(n+e)%3]=i,r.push(a)}t[e]=r}return t}();function h(t,e,r,n){for(var i=u[n],a=0;a0&&((p=u.slice())[s]+=d[1][s],i.push(u[0],u[1],u[2],m[0],m[1],m[2],m[3],0,0,0,p[0],p[1],p[2],m[0],m[1],m[2],m[3],0,0,0),c(this.bounds,p),o+=2+h(i,p,m,s)))}this.lineCount[s]=o-this.lineOffset[s]}this.buffer.update(i)}},l.dispose=function(){this.shader.dispose(),this.buffer.dispose(),this.vao.dispose()}},3436:function(t,e,r){var n=r(3236),i=r(9405),a=n(["precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position, offset;\nattribute vec4 color;\nuniform mat4 model, view, projection;\nuniform float capSize;\nvarying vec4 fragColor;\nvarying vec3 fragPosition;\n\nvoid main() {\n vec4 worldPosition = model * vec4(position, 1.0);\n worldPosition = (worldPosition / worldPosition.w) + vec4(capSize * offset, 0.0);\n gl_Position = projection * (view * worldPosition);\n fragColor = color;\n fragPosition = position;\n}"]),o=n(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float opacity;\nvarying vec3 fragPosition;\nvarying vec4 fragColor;\n\nvoid main() {\n if (\n outOfRange(clipBounds[0], clipBounds[1], fragPosition) ||\n fragColor.a * opacity == 0.\n ) discard;\n\n gl_FragColor = opacity * fragColor;\n}"]);t.exports=function(t){return i(t,a,o,null,[{name:"position",type:"vec3"},{name:"color",type:"vec4"},{name:"offset",type:"vec3"}])}},2260:function(t,e,r){var n=r(7766);t.exports=function(t,e,r,n){i||(i=t.FRAMEBUFFER_UNSUPPORTED,a=t.FRAMEBUFFER_INCOMPLETE_ATTACHMENT,o=t.FRAMEBUFFER_INCOMPLETE_DIMENSIONS,s=t.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT);var c=t.getExtension("WEBGL_draw_buffers");if(!l&&c&&function(t,e){var r=t.getParameter(e.MAX_COLOR_ATTACHMENTS_WEBGL);l=new Array(r+1);for(var n=0;n<=r;++n){for(var i=new Array(r),a=0;au||r<0||r>u)throw new Error("gl-fbo: Parameters are too large for FBO");var h=1;if("color"in(n=n||{})){if((h=Math.max(0|n.color,0))<0)throw new Error("gl-fbo: Must specify a nonnegative number of colors");if(h>1){if(!c)throw new Error("gl-fbo: Multiple draw buffer extension not supported");if(h>t.getParameter(c.MAX_COLOR_ATTACHMENTS_WEBGL))throw new Error("gl-fbo: Context does not support "+h+" draw buffers")}}var f=t.UNSIGNED_BYTE,p=t.getExtension("OES_texture_float");if(n.float&&h>0){if(!p)throw new Error("gl-fbo: Context does not support floating point textures");f=t.FLOAT}else n.preferFloat&&h>0&&p&&(f=t.FLOAT);var m=!0;"depth"in n&&(m=!!n.depth);var g=!1;return"stencil"in n&&(g=!!n.stencil),new d(t,e,r,f,h,m,g,c)};var i,a,o,s,l=null;function c(t){return[t.getParameter(t.FRAMEBUFFER_BINDING),t.getParameter(t.RENDERBUFFER_BINDING),t.getParameter(t.TEXTURE_BINDING_2D)]}function u(t,e){t.bindFramebuffer(t.FRAMEBUFFER,e[0]),t.bindRenderbuffer(t.RENDERBUFFER,e[1]),t.bindTexture(t.TEXTURE_2D,e[2])}function h(t){switch(t){case i:throw new Error("gl-fbo: Framebuffer unsupported");case a:throw new Error("gl-fbo: Framebuffer incomplete attachment");case o:throw new Error("gl-fbo: Framebuffer incomplete dimensions");case s:throw new Error("gl-fbo: Framebuffer incomplete missing attachment");default:throw new Error("gl-fbo: Framebuffer failed for unspecified reason")}}function f(t,e,r,i,a,o){if(!i)return null;var s=n(t,e,r,a,i);return s.magFilter=t.NEAREST,s.minFilter=t.NEAREST,s.mipSamples=1,s.bind(),t.framebufferTexture2D(t.FRAMEBUFFER,o,t.TEXTURE_2D,s.handle,0),s}function p(t,e,r,n,i){var a=t.createRenderbuffer();return t.bindRenderbuffer(t.RENDERBUFFER,a),t.renderbufferStorage(t.RENDERBUFFER,n,e,r),t.framebufferRenderbuffer(t.FRAMEBUFFER,i,t.RENDERBUFFER,a),a}function d(t,e,r,n,i,a,o,s){this.gl=t,this._shape=[0|e,0|r],this._destroyed=!1,this._ext=s,this.color=new Array(i);for(var d=0;d1&&s.drawBuffersWEBGL(l[o]);var v=r.getExtension("WEBGL_depth_texture");v?d?t.depth=f(r,i,a,v.UNSIGNED_INT_24_8_WEBGL,r.DEPTH_STENCIL,r.DEPTH_STENCIL_ATTACHMENT):m&&(t.depth=f(r,i,a,r.UNSIGNED_SHORT,r.DEPTH_COMPONENT,r.DEPTH_ATTACHMENT)):m&&d?t._depth_rb=p(r,i,a,r.DEPTH_STENCIL,r.DEPTH_STENCIL_ATTACHMENT):m?t._depth_rb=p(r,i,a,r.DEPTH_COMPONENT16,r.DEPTH_ATTACHMENT):d&&(t._depth_rb=p(r,i,a,r.STENCIL_INDEX,r.STENCIL_ATTACHMENT));var x=r.checkFramebufferStatus(r.FRAMEBUFFER);if(x!==r.FRAMEBUFFER_COMPLETE){for(t._destroyed=!0,r.bindFramebuffer(r.FRAMEBUFFER,null),r.deleteFramebuffer(t.handle),t.handle=null,t.depth&&(t.depth.dispose(),t.depth=null),t._depth_rb&&(r.deleteRenderbuffer(t._depth_rb),t._depth_rb=null),y=0;yi||r<0||r>i)throw new Error("gl-fbo: Can't resize FBO, invalid dimensions");t._shape[0]=e,t._shape[1]=r;for(var a=c(n),o=0;o max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform sampler2D dashTexture;\nuniform float dashScale;\nuniform float opacity;\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if (\n outOfRange(clipBounds[0], clipBounds[1], worldPosition) ||\n fragColor.a * opacity == 0.\n ) discard;\n\n float dashWeight = texture2D(dashTexture, vec2(dashScale * pixelArcLength, 0)).r;\n if(dashWeight < 0.5) {\n discard;\n }\n gl_FragColor = fragColor * opacity;\n}\n"]),s=n(["precision highp float;\n#define GLSLIFY 1\n\n#define FLOAT_MAX 1.70141184e38\n#define FLOAT_MIN 1.17549435e-38\n\n// https://github.com/mikolalysenko/glsl-read-float/blob/master/index.glsl\nvec4 packFloat(float v) {\n float av = abs(v);\n\n //Handle special cases\n if(av < FLOAT_MIN) {\n return vec4(0.0, 0.0, 0.0, 0.0);\n } else if(v > FLOAT_MAX) {\n return vec4(127.0, 128.0, 0.0, 0.0) / 255.0;\n } else if(v < -FLOAT_MAX) {\n return vec4(255.0, 128.0, 0.0, 0.0) / 255.0;\n }\n\n vec4 c = vec4(0,0,0,0);\n\n //Compute exponent and mantissa\n float e = floor(log2(av));\n float m = av * pow(2.0, -e) - 1.0;\n\n //Unpack mantissa\n c[1] = floor(128.0 * m);\n m -= c[1] / 128.0;\n c[2] = floor(32768.0 * m);\n m -= c[2] / 32768.0;\n c[3] = floor(8388608.0 * m);\n\n //Unpack exponent\n float ebias = e + 127.0;\n c[0] = floor(ebias / 2.0);\n ebias -= c[0] * 2.0;\n c[1] += floor(ebias) * 128.0;\n\n //Unpack sign bit\n c[0] += 128.0 * step(0.0, -v);\n\n //Scale back to range\n return c / 255.0;\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform float pickId;\nuniform vec3 clipBounds[2];\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], worldPosition)) discard;\n\n gl_FragColor = vec4(pickId/255.0, packFloat(pixelArcLength).xyz);\n}"]),l=[{name:"position",type:"vec3"},{name:"nextPosition",type:"vec3"},{name:"arcLength",type:"float"},{name:"lineWidth",type:"float"},{name:"color",type:"vec4"}];e.createShader=function(t){return i(t,a,o,null,l)},e.createPickShader=function(t){return i(t,a,s,null,l)}},5714:function(t,e,r){t.exports=function(t){var e=t.gl||t.scene&&t.scene.gl,r=h(e);r.attributes.position.location=0,r.attributes.nextPosition.location=1,r.attributes.arcLength.location=2,r.attributes.lineWidth.location=3,r.attributes.color.location=4;var o=f(e);o.attributes.position.location=0,o.attributes.nextPosition.location=1,o.attributes.arcLength.location=2,o.attributes.lineWidth.location=3,o.attributes.color.location=4;for(var s=n(e),l=i(e,[{buffer:s,size:3,offset:0,stride:48},{buffer:s,size:3,offset:12,stride:48},{buffer:s,size:1,offset:24,stride:48},{buffer:s,size:1,offset:28,stride:48},{buffer:s,size:4,offset:32,stride:48}]),u=c(new Array(1024),[256,1,4]),p=0;p<1024;++p)u.data[p]=255;var d=a(e,u);d.wrap=e.REPEAT;var m=new y(e,r,o,s,l,d);return m.update(t),m};var n=r(2762),i=r(8116),a=r(7766),o=new Uint8Array(4),s=new Float32Array(o.buffer),l=r(2478),c=r(9618),u=r(7319),h=u.createShader,f=u.createPickShader,p=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];function d(t,e){for(var r=0,n=0;n<3;++n){var i=t[n]-e[n];r+=i*i}return Math.sqrt(r)}function m(t){for(var e=[[-1e6,-1e6,-1e6],[1e6,1e6,1e6]],r=0;r<3;++r)e[0][r]=Math.max(t[0][r],e[0][r]),e[1][r]=Math.min(t[1][r],e[1][r]);return e}function g(t,e,r,n){this.arcLength=t,this.position=e,this.index=r,this.dataCoordinate=n}function y(t,e,r,n,i,a){this.gl=t,this.shader=e,this.pickShader=r,this.buffer=n,this.vao=i,this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.points=[],this.arcLength=[],this.vertexCount=0,this.bounds=[[0,0,0],[0,0,0]],this.pickId=0,this.lineWidth=1,this.texture=a,this.dashScale=1,this.opacity=1,this.hasAlpha=!1,this.dirty=!0,this.pixelRatio=1}var v=y.prototype;v.isTransparent=function(){return this.hasAlpha},v.isOpaque=function(){return!this.hasAlpha},v.pickSlots=1,v.setPickBase=function(t){this.pickId=t},v.drawTransparent=v.draw=function(t){if(this.vertexCount){var e=this.gl,r=this.shader,n=this.vao;r.bind(),r.uniforms={model:t.model||p,view:t.view||p,projection:t.projection||p,clipBounds:m(this.clipBounds),dashTexture:this.texture.bind(),dashScale:this.dashScale/this.arcLength[this.arcLength.length-1],opacity:this.opacity,screenShape:[e.drawingBufferWidth,e.drawingBufferHeight],pixelRatio:this.pixelRatio},n.bind(),n.draw(e.TRIANGLE_STRIP,this.vertexCount),n.unbind()}},v.drawPick=function(t){if(this.vertexCount){var e=this.gl,r=this.pickShader,n=this.vao;r.bind(),r.uniforms={model:t.model||p,view:t.view||p,projection:t.projection||p,pickId:this.pickId,clipBounds:m(this.clipBounds),screenShape:[e.drawingBufferWidth,e.drawingBufferHeight],pixelRatio:this.pixelRatio},n.bind(),n.draw(e.TRIANGLE_STRIP,this.vertexCount),n.unbind()}},v.update=function(t){var e,r;this.dirty=!0;var n=!!t.connectGaps;"dashScale"in t&&(this.dashScale=t.dashScale),this.hasAlpha=!1,"opacity"in t&&(this.opacity=+t.opacity,this.opacity<1&&(this.hasAlpha=!0));var i=[],a=[],o=[],s=0,u=0,h=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],f=t.position||t.positions;if(f){var p=t.color||t.colors||[0,0,0,1],m=t.lineWidth||1,g=!1;t:for(e=1;e0){for(var w=0;w<24;++w)i.push(i[i.length-12]);u+=2,g=!0}continue t}h[0][r]=Math.min(h[0][r],_[r],b[r]),h[1][r]=Math.max(h[1][r],_[r],b[r])}Array.isArray(p[0])?(y=p.length>e-1?p[e-1]:p.length>0?p[p.length-1]:[0,0,0,1],v=p.length>e?p[e]:p.length>0?p[p.length-1]:[0,0,0,1]):y=v=p,3===y.length&&(y=[y[0],y[1],y[2],1]),3===v.length&&(v=[v[0],v[1],v[2],1]),!this.hasAlpha&&y[3]<1&&(this.hasAlpha=!0),x=Array.isArray(m)?m.length>e-1?m[e-1]:m.length>0?m[m.length-1]:[0,0,0,1]:m;var T=s;if(s+=d(_,b),g){for(r=0;r<2;++r)i.push(_[0],_[1],_[2],b[0],b[1],b[2],T,x,y[0],y[1],y[2],y[3]);u+=2,g=!1}i.push(_[0],_[1],_[2],b[0],b[1],b[2],T,x,y[0],y[1],y[2],y[3],_[0],_[1],_[2],b[0],b[1],b[2],T,-x,y[0],y[1],y[2],y[3],b[0],b[1],b[2],_[0],_[1],_[2],s,-x,v[0],v[1],v[2],v[3],b[0],b[1],b[2],_[0],_[1],_[2],s,x,v[0],v[1],v[2],v[3]),u+=4}}if(this.buffer.update(i),a.push(s),o.push(f[f.length-1].slice()),this.bounds=h,this.vertexCount=u,this.points=o,this.arcLength=a,"dashes"in t){var M=t.dashes.slice();for(M.unshift(0),e=1;e1.0001)return null;y+=g[h]}return Math.abs(y-1)>.001?null:[f,s(t,g),g]}},840:function(t,e,r){var n=r(3236),i=n(["precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position, normal;\nattribute vec4 color;\nattribute vec2 uv;\n\nuniform mat4 model\n , view\n , projection\n , inverseModel;\nuniform vec3 eyePosition\n , lightPosition;\n\nvarying vec3 f_normal\n , f_lightDirection\n , f_eyeDirection\n , f_data;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvec4 project(vec3 p) {\n return projection * (view * (model * vec4(p, 1.0)));\n}\n\nvoid main() {\n gl_Position = project(position);\n\n //Lighting geometry parameters\n vec4 cameraCoordinate = view * vec4(position , 1.0);\n cameraCoordinate.xyz /= cameraCoordinate.w;\n f_lightDirection = lightPosition - cameraCoordinate.xyz;\n f_eyeDirection = eyePosition - cameraCoordinate.xyz;\n f_normal = normalize((vec4(normal, 0.0) * inverseModel).xyz);\n\n f_color = color;\n f_data = position;\n f_uv = uv;\n}\n"]),a=n(["#extension GL_OES_standard_derivatives : enable\n\nprecision highp float;\n#define GLSLIFY 1\n\nfloat beckmannDistribution(float x, float roughness) {\n float NdotH = max(x, 0.0001);\n float cos2Alpha = NdotH * NdotH;\n float tan2Alpha = (cos2Alpha - 1.0) / cos2Alpha;\n float roughness2 = roughness * roughness;\n float denom = 3.141592653589793 * roughness2 * cos2Alpha * cos2Alpha;\n return exp(tan2Alpha / roughness2) / denom;\n}\n\nfloat cookTorranceSpecular(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float roughness,\n float fresnel) {\n\n float VdotN = max(dot(viewDirection, surfaceNormal), 0.0);\n float LdotN = max(dot(lightDirection, surfaceNormal), 0.0);\n\n //Half angle vector\n vec3 H = normalize(lightDirection + viewDirection);\n\n //Geometric term\n float NdotH = max(dot(surfaceNormal, H), 0.0);\n float VdotH = max(dot(viewDirection, H), 0.000001);\n float LdotH = max(dot(lightDirection, H), 0.000001);\n float G1 = (2.0 * NdotH * VdotN) / VdotH;\n float G2 = (2.0 * NdotH * LdotN) / LdotH;\n float G = min(1.0, min(G1, G2));\n \n //Distribution term\n float D = beckmannDistribution(NdotH, roughness);\n\n //Fresnel term\n float F = pow(1.0 - VdotN, fresnel);\n\n //Multiply terms and done\n return G * F * D / max(3.14159265 * VdotN, 0.000001);\n}\n\n//#pragma glslify: beckmann = require(glsl-specular-beckmann) // used in gl-surface3d\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float roughness\n , fresnel\n , kambient\n , kdiffuse\n , kspecular;\nuniform sampler2D texture;\n\nvarying vec3 f_normal\n , f_lightDirection\n , f_eyeDirection\n , f_data;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if (f_color.a == 0.0 ||\n outOfRange(clipBounds[0], clipBounds[1], f_data)\n ) discard;\n\n vec3 N = normalize(f_normal);\n vec3 L = normalize(f_lightDirection);\n vec3 V = normalize(f_eyeDirection);\n\n if(gl_FrontFacing) {\n N = -N;\n }\n\n float specular = min(1.0, max(0.0, cookTorranceSpecular(L, V, N, roughness, fresnel)));\n //float specular = max(0.0, beckmann(L, V, N, roughness)); // used in gl-surface3d\n\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n vec4 surfaceColor = vec4(f_color.rgb, 1.0) * texture2D(texture, f_uv);\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = litColor * f_color.a;\n}\n"]),o=n(["precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 uv;\n\nuniform mat4 model, view, projection;\n\nvarying vec4 f_color;\nvarying vec3 f_data;\nvarying vec2 f_uv;\n\nvoid main() {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n f_color = color;\n f_data = position;\n f_uv = uv;\n}"]),s=n(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform sampler2D texture;\nuniform float opacity;\n\nvarying vec4 f_color;\nvarying vec3 f_data;\nvarying vec2 f_uv;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_data)) discard;\n\n gl_FragColor = f_color * texture2D(texture, f_uv) * opacity;\n}"]),l=n(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 uv;\nattribute float pointSize;\n\nuniform mat4 model, view, projection;\nuniform vec3 clipBounds[2];\n\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0.0, 0.0 ,0.0 ,0.0);\n } else {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n }\n gl_PointSize = pointSize;\n f_color = color;\n f_uv = uv;\n}"]),c=n(["precision highp float;\n#define GLSLIFY 1\n\nuniform sampler2D texture;\nuniform float opacity;\n\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n vec2 pointR = gl_PointCoord.xy - vec2(0.5, 0.5);\n if(dot(pointR, pointR) > 0.25) {\n discard;\n }\n gl_FragColor = f_color * texture2D(texture, f_uv) * opacity;\n}"]),u=n(["precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n f_id = id;\n f_position = position;\n}"]),h=n(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float pickId;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n\n gl_FragColor = vec4(pickId, f_id.xyz);\n}"]),f=n(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute float pointSize;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\nuniform vec3 clipBounds[2];\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0.0, 0.0, 0.0, 0.0);\n } else {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n gl_PointSize = pointSize;\n }\n f_id = id;\n f_position = position;\n}"]),p=n(["precision highp float;\n#define GLSLIFY 1\n\nattribute vec3 position;\n\nuniform mat4 model, view, projection;\n\nvoid main() {\n gl_Position = projection * (view * (model * vec4(position, 1.0)));\n}"]),d=n(["precision highp float;\n#define GLSLIFY 1\n\nuniform vec3 contourColor;\n\nvoid main() {\n gl_FragColor = vec4(contourColor, 1.0);\n}\n"]);e.meshShader={vertex:i,fragment:a,attributes:[{name:"position",type:"vec3"},{name:"normal",type:"vec3"},{name:"color",type:"vec4"},{name:"uv",type:"vec2"}]},e.wireShader={vertex:o,fragment:s,attributes:[{name:"position",type:"vec3"},{name:"color",type:"vec4"},{name:"uv",type:"vec2"}]},e.pointShader={vertex:l,fragment:c,attributes:[{name:"position",type:"vec3"},{name:"color",type:"vec4"},{name:"uv",type:"vec2"},{name:"pointSize",type:"float"}]},e.pickShader={vertex:u,fragment:h,attributes:[{name:"position",type:"vec3"},{name:"id",type:"vec4"}]},e.pointPickShader={vertex:f,fragment:h,attributes:[{name:"position",type:"vec3"},{name:"pointSize",type:"float"},{name:"id",type:"vec4"}]},e.contourShader={vertex:p,fragment:d,attributes:[{name:"position",type:"vec3"}]}},7201:function(t,e,r){var n=r(9405),i=r(2762),a=r(8116),o=r(7766),s=r(8406),l=r(6760),c=r(7608),u=r(9618),h=r(6729),f=r(7765),p=r(1888),d=r(840),m=r(7626),g=d.meshShader,y=d.wireShader,v=d.pointShader,x=d.pickShader,_=d.pointPickShader,b=d.contourShader,w=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];function T(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,T,M,A,S,E){this.gl=t,this.pixelRatio=1,this.cells=[],this.positions=[],this.intensity=[],this.texture=e,this.dirty=!0,this.triShader=r,this.lineShader=n,this.pointShader=i,this.pickShader=a,this.pointPickShader=o,this.contourShader=s,this.trianglePositions=l,this.triangleColors=u,this.triangleNormals=f,this.triangleUVs=h,this.triangleIds=c,this.triangleVAO=p,this.triangleCount=0,this.lineWidth=1,this.edgePositions=d,this.edgeColors=g,this.edgeUVs=y,this.edgeIds=m,this.edgeVAO=v,this.edgeCount=0,this.pointPositions=x,this.pointColors=b,this.pointUVs=T,this.pointSizes=M,this.pointIds=_,this.pointVAO=A,this.pointCount=0,this.contourLineWidth=1,this.contourPositions=S,this.contourVAO=E,this.contourCount=0,this.contourColor=[0,0,0],this.contourEnable=!0,this.pickVertex=!0,this.pickId=1,this.bounds=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.lightPosition=[1e5,1e5,0],this.ambientLight=.8,this.diffuseLight=.8,this.specularLight=2,this.roughness=.5,this.fresnel=1.5,this.opacity=1,this.hasAlpha=!1,this.opacityscale=!1,this._model=w,this._view=w,this._projection=w,this._resolution=[1,1]}var M=T.prototype;function A(t,e){if(!e||!e.length)return 1;for(var r=0;rt&&r>0){var n=(e[r][0]-t)/(e[r][0]-e[r-1][0]);return e[r][1]*(1-n)+n*e[r-1][1]}}return 1}M.isOpaque=function(){return!this.hasAlpha},M.isTransparent=function(){return this.hasAlpha},M.pickSlots=1,M.setPickBase=function(t){this.pickId=t},M.highlight=function(t){if(t&&this.contourEnable){for(var e=f(this.cells,this.intensity,t.intensity),r=e.cells,n=e.vertexIds,i=e.vertexWeights,a=r.length,o=p.mallocFloat32(6*a),s=0,l=0;l0&&((u=this.triShader).bind(),u.uniforms=s,this.triangleVAO.bind(),e.drawArrays(e.TRIANGLES,0,3*this.triangleCount),this.triangleVAO.unbind()),this.edgeCount>0&&this.lineWidth>0&&((u=this.lineShader).bind(),u.uniforms=s,this.edgeVAO.bind(),e.lineWidth(this.lineWidth*this.pixelRatio),e.drawArrays(e.LINES,0,2*this.edgeCount),this.edgeVAO.unbind()),this.pointCount>0&&((u=this.pointShader).bind(),u.uniforms=s,this.pointVAO.bind(),e.drawArrays(e.POINTS,0,this.pointCount),this.pointVAO.unbind()),this.contourEnable&&this.contourCount>0&&this.contourLineWidth>0&&((u=this.contourShader).bind(),u.uniforms=s,this.contourVAO.bind(),e.drawArrays(e.LINES,0,this.contourCount),this.contourVAO.unbind())},M.drawPick=function(t){t=t||{};for(var e=this.gl,r=t.model||w,n=t.view||w,i=t.projection||w,a=[[-1e6,-1e6,-1e6],[1e6,1e6,1e6]],o=0;o<3;++o)a[0][o]=Math.max(a[0][o],this.clipBounds[0][o]),a[1][o]=Math.min(a[1][o],this.clipBounds[1][o]);this._model=[].slice.call(r),this._view=[].slice.call(n),this._projection=[].slice.call(i),this._resolution=[e.drawingBufferWidth,e.drawingBufferHeight];var s,l={model:r,view:n,projection:i,clipBounds:a,pickId:this.pickId/255};(s=this.pickShader).bind(),s.uniforms=l,this.triangleCount>0&&(this.triangleVAO.bind(),e.drawArrays(e.TRIANGLES,0,3*this.triangleCount),this.triangleVAO.unbind()),this.edgeCount>0&&(this.edgeVAO.bind(),e.lineWidth(this.lineWidth*this.pixelRatio),e.drawArrays(e.LINES,0,2*this.edgeCount),this.edgeVAO.unbind()),this.pointCount>0&&((s=this.pointPickShader).bind(),s.uniforms=l,this.pointVAO.bind(),e.drawArrays(e.POINTS,0,this.pointCount),this.pointVAO.unbind())},M.pick=function(t){if(!t||t.id!==this.pickId)return null;for(var e=t.value[0]+256*t.value[1]+65536*t.value[2],r=this.cells[e],n=this.positions,i=new Array(r.length),a=0;aMath.abs(e))c.rotate(a,0,0,-t*r*Math.PI*d.rotateSpeed/window.innerWidth);else if(!d._ortho){var o=-d.zoomSpeed*i*e/window.innerHeight*(a-c.lastT())/20;c.pan(a,0,0,h*(Math.exp(o)-1))}}}),!0)},d.enableMouseListeners(),d};var n=r(3025),i=r(6296),a=r(351),o=r(8512),s=r(24),l=r(7520)},799:function(t,e,r){var n=r(3236),i=r(9405),a=n(["precision mediump float;\n#define GLSLIFY 1\nattribute vec2 position;\nvarying vec2 uv;\nvoid main() {\n uv = position;\n gl_Position = vec4(position, 0, 1);\n}"]),o=n(["precision mediump float;\n#define GLSLIFY 1\n\nuniform sampler2D accumBuffer;\nvarying vec2 uv;\n\nvoid main() {\n vec4 accum = texture2D(accumBuffer, 0.5 * (uv + 1.0));\n gl_FragColor = min(vec4(1,1,1,1), accum);\n}"]);t.exports=function(t){return i(t,a,o,null,[{name:"position",type:"vec2"}])}},4100:function(t,e,r){var n=r(4437),i=r(3837),a=r(5445),o=r(4449),s=r(3589),l=r(2260),c=r(7169),u=r(351),h=r(4772),f=r(4040),p=r(799),d=r(9216)({tablet:!0,featureDetect:!0});function m(){this.mouse=[-1,-1],this.screen=null,this.distance=1/0,this.index=null,this.dataCoordinate=null,this.dataPosition=null,this.object=null,this.data=null}function g(t){var e=Math.round(Math.log(Math.abs(t))/Math.log(10));if(e<0){var r=Math.round(Math.pow(10,-e));return Math.ceil(t*r)/r}return e>0?(r=Math.round(Math.pow(10,e)),Math.ceil(t/r)*r):Math.ceil(t)}function y(t){return"boolean"!=typeof t||t}t.exports={createScene:function(t){(t=t||{}).camera=t.camera||{};var e=t.canvas;e||(e=document.createElement("canvas"),t.container?t.container.appendChild(e):document.body.appendChild(e));var r=t.gl;if(r||(t.glOptions&&(d=!!t.glOptions.preserveDrawingBuffer),r=function(t,e){var r=null;try{(r=t.getContext("webgl",e))||(r=t.getContext("experimental-webgl",e))}catch(t){return null}return r}(e,t.glOptions||{premultipliedAlpha:!0,antialias:!0,preserveDrawingBuffer:d})),!r)throw new Error("webgl not supported");var v=t.bounds||[[-10,-10,-10],[10,10,10]],x=new m,_=l(r,r.drawingBufferWidth,r.drawingBufferHeight,{preferFloat:!d}),b=p(r),w=t.cameraObject&&!0===t.cameraObject._ortho||t.camera.projection&&"orthographic"===t.camera.projection.type||!1,T={eye:t.camera.eye||[2,0,0],center:t.camera.center||[0,0,0],up:t.camera.up||[0,1,0],zoomMin:t.camera.zoomMax||.1,zoomMax:t.camera.zoomMin||100,mode:t.camera.mode||"turntable",_ortho:w},M=t.axes||{},A=i(r,M);A.enable=!M.disable;var S=t.spikes||{},E=o(r,S),k=[],C=[],P=[],L=[],I=!0,R=!0,D={view:null,projection:new Array(16),model:new Array(16),_ortho:!1},O=(R=!0,[r.drawingBufferWidth,r.drawingBufferHeight]),z=t.cameraObject||n(e,T),F={gl:r,contextLost:!1,pixelRatio:t.pixelRatio||1,canvas:e,selection:x,camera:z,axes:A,axesPixels:null,spikes:E,bounds:v,objects:k,shape:O,aspect:t.aspectRatio||[1,1,1],pickRadius:t.pickRadius||10,zNear:t.zNear||.01,zFar:t.zFar||1e3,fovy:t.fovy||Math.PI/4,clearColor:t.clearColor||[0,0,0,0],autoResize:y(t.autoResize),autoBounds:y(t.autoBounds),autoScale:!!t.autoScale,autoCenter:y(t.autoCenter),clipToBounds:y(t.clipToBounds),snapToData:!!t.snapToData,onselect:t.onselect||null,onrender:t.onrender||null,onclick:t.onclick||null,cameraParams:D,oncontextloss:null,mouseListener:null,_stopped:!1,getAspectratio:function(){return{x:this.aspect[0],y:this.aspect[1],z:this.aspect[2]}},setAspectratio:function(t){this.aspect[0]=t.x,this.aspect[1]=t.y,this.aspect[2]=t.z,R=!0},setBounds:function(t,e){this.bounds[0][t]=e.min,this.bounds[1][t]=e.max},setClearColor:function(t){this.clearColor=t},clearRGBA:function(){this.gl.clearColor(this.clearColor[0],this.clearColor[1],this.clearColor[2],this.clearColor[3]),this.gl.clear(this.gl.COLOR_BUFFER_BIT|this.gl.DEPTH_BUFFER_BIT)}},B=[r.drawingBufferWidth/F.pixelRatio|0,r.drawingBufferHeight/F.pixelRatio|0];function N(){if(!F._stopped&&F.autoResize){var t=e.parentNode,r=1,n=1;t&&t!==document.body?(r=t.clientWidth,n=t.clientHeight):(r=window.innerWidth,n=window.innerHeight);var i=0|Math.ceil(r*F.pixelRatio),a=0|Math.ceil(n*F.pixelRatio);if(i!==e.width||a!==e.height){e.width=i,e.height=a;var o=e.style;o.position=o.position||"absolute",o.left="0px",o.top="0px",o.width=r+"px",o.height=n+"px",I=!0}}}function U(){for(var t=k.length,e=L.length,n=0;n0&&0===P[e-1];)P.pop(),L.pop().dispose()}function j(){if(F.contextLost)return!0;r.isContextLost()&&(F.contextLost=!0,F.mouseListener.enabled=!1,F.selection.object=null,F.oncontextloss&&F.oncontextloss())}F.autoResize&&N(),window.addEventListener("resize",N),F.update=function(t){F._stopped||(t=t||{},I=!0,R=!0)},F.add=function(t){F._stopped||(t.axes=A,k.push(t),C.push(-1),I=!0,R=!0,U())},F.remove=function(t){if(!F._stopped){var e=k.indexOf(t);e<0||(k.splice(e,1),C.pop(),I=!0,R=!0,U())}},F.dispose=function(){if(!F._stopped&&(F._stopped=!0,window.removeEventListener("resize",N),e.removeEventListener("webglcontextlost",j),F.mouseListener.enabled=!1,!F.contextLost)){A.dispose(),E.dispose();for(var t=0;tx.distance)continue;for(var c=0;c1e-6?(i=Math.acos(a),o=Math.sin(i),s=Math.sin((1-n)*i)/o,l=Math.sin(n*i)/o):(s=1-n,l=n),t[0]=s*c+l*p,t[1]=s*u+l*d,t[2]=s*h+l*m,t[3]=s*f+l*g,t}},5964:function(t){t.exports=function(t){return t||0===t?t.toString():""}},9366:function(t,e,r){var n=r(4359);t.exports=function(t,e,r){var a=[e.style,e.weight,e.variant,e.family].join("_"),o=i[a];if(o||(o=i[a]={}),t in o)return o[t];var s={textAlign:"center",textBaseline:"middle",lineHeight:1,font:e.family,fontStyle:e.style,fontWeight:e.weight,fontVariant:e.variant,lineSpacing:1.25,styletags:{breaklines:!0,bolds:!0,italics:!0,subscripts:!0,superscripts:!0},triangles:!0},l=n(t,s);s.triangles=!1;var c,u,h=n(t,s);if(r&&1!==r){for(c=0;c max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 glyph;\nattribute vec4 id;\n\nuniform vec4 highlightId;\nuniform float highlightScale;\nuniform mat4 model, view, projection;\nuniform vec3 clipBounds[2];\n\nvarying vec4 interpColor;\nvarying vec4 pickId;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0,0,0,0);\n } else {\n float scale = 1.0;\n if(distance(highlightId, id) < 0.0001) {\n scale = highlightScale;\n }\n\n vec4 worldPosition = model * vec4(position, 1);\n vec4 viewPosition = view * worldPosition;\n viewPosition = viewPosition / viewPosition.w;\n vec4 clipPosition = projection * (viewPosition + scale * vec4(glyph.x, -glyph.y, 0, 0));\n\n gl_Position = clipPosition;\n interpColor = color;\n pickId = id;\n dataCoordinate = position;\n }\n}"]),o=i(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 glyph;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\nuniform vec2 screenSize;\nuniform vec3 clipBounds[2];\nuniform float highlightScale, pixelRatio;\nuniform vec4 highlightId;\n\nvarying vec4 interpColor;\nvarying vec4 pickId;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0,0,0,0);\n } else {\n float scale = pixelRatio;\n if(distance(highlightId.bgr, id.bgr) < 0.001) {\n scale *= highlightScale;\n }\n\n vec4 worldPosition = model * vec4(position, 1.0);\n vec4 viewPosition = view * worldPosition;\n vec4 clipPosition = projection * viewPosition;\n clipPosition /= clipPosition.w;\n\n gl_Position = clipPosition + vec4(screenSize * scale * vec2(glyph.x, -glyph.y), 0.0, 0.0);\n interpColor = color;\n pickId = id;\n dataCoordinate = position;\n }\n}"]),s=i(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 glyph;\nattribute vec4 id;\n\nuniform float highlightScale;\nuniform vec4 highlightId;\nuniform vec3 axes[2];\nuniform mat4 model, view, projection;\nuniform vec2 screenSize;\nuniform vec3 clipBounds[2];\nuniform float scale, pixelRatio;\n\nvarying vec4 interpColor;\nvarying vec4 pickId;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], position)) {\n\n gl_Position = vec4(0,0,0,0);\n } else {\n float lscale = pixelRatio * scale;\n if(distance(highlightId, id) < 0.0001) {\n lscale *= highlightScale;\n }\n\n vec4 clipCenter = projection * (view * (model * vec4(position, 1)));\n vec3 dataPosition = position + 0.5*lscale*(axes[0] * glyph.x + axes[1] * glyph.y) * clipCenter.w * screenSize.y;\n vec4 clipPosition = projection * (view * (model * vec4(dataPosition, 1)));\n\n gl_Position = clipPosition;\n interpColor = color;\n pickId = id;\n dataCoordinate = dataPosition;\n }\n}\n"]),l=i(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 fragClipBounds[2];\nuniform float opacity;\n\nvarying vec4 interpColor;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (\n outOfRange(fragClipBounds[0], fragClipBounds[1], dataCoordinate) ||\n interpColor.a * opacity == 0.\n ) discard;\n gl_FragColor = interpColor * opacity;\n}\n"]),c=i(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 fragClipBounds[2];\nuniform float pickGroup;\n\nvarying vec4 pickId;\nvarying vec3 dataCoordinate;\n\nvoid main() {\n if (outOfRange(fragClipBounds[0], fragClipBounds[1], dataCoordinate)) discard;\n\n gl_FragColor = vec4(pickGroup, pickId.bgr);\n}"]),u=[{name:"position",type:"vec3"},{name:"color",type:"vec4"},{name:"glyph",type:"vec2"},{name:"id",type:"vec4"}],h={vertex:a,fragment:l,attributes:u},f={vertex:o,fragment:l,attributes:u},p={vertex:s,fragment:l,attributes:u},d={vertex:a,fragment:c,attributes:u},m={vertex:o,fragment:c,attributes:u},g={vertex:s,fragment:c,attributes:u};function y(t,e){var r=n(t,e),i=r.attributes;return i.position.location=0,i.color.location=1,i.glyph.location=2,i.id.location=3,r}e.createPerspective=function(t){return y(t,h)},e.createOrtho=function(t){return y(t,f)},e.createProject=function(t){return y(t,p)},e.createPickPerspective=function(t){return y(t,d)},e.createPickOrtho=function(t){return y(t,m)},e.createPickProject=function(t){return y(t,g)}},8418:function(t,e,r){var n=r(5219),i=r(2762),a=r(8116),o=r(1888),s=r(6760),l=r(1283),c=r(9366),u=r(5964),h=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],f=ArrayBuffer,p=DataView;function d(t){return Array.isArray(t)||function(t){return f.isView(t)&&!(t instanceof p)}(t)}function m(t,e){var r=t[0],n=t[1],i=t[2],a=t[3];return t[0]=e[0]*r+e[4]*n+e[8]*i+e[12]*a,t[1]=e[1]*r+e[5]*n+e[9]*i+e[13]*a,t[2]=e[2]*r+e[6]*n+e[10]*i+e[14]*a,t[3]=e[3]*r+e[7]*n+e[11]*i+e[15]*a,t}function g(t,e,r,n){return m(n,n),m(n,n),m(n,n)}function y(t,e){this.index=t,this.dataCoordinate=this.position=e}function v(t){return!0===t||t>1?1:t}function x(t,e,r,n,i,a,o,s,l,c,u,h){this.gl=t,this.pixelRatio=1,this.shader=e,this.orthoShader=r,this.projectShader=n,this.pointBuffer=i,this.colorBuffer=a,this.glyphBuffer=o,this.idBuffer=s,this.vao=l,this.vertexCount=0,this.lineVertexCount=0,this.opacity=1,this.hasAlpha=!1,this.lineWidth=0,this.projectScale=[.6666666666666666,.6666666666666666,.6666666666666666],this.projectOpacity=[1,1,1],this.projectHasAlpha=!1,this.pickId=0,this.pickPerspectiveShader=c,this.pickOrthoShader=u,this.pickProjectShader=h,this.points=[],this._selectResult=new y(0,[0,0,0]),this.useOrtho=!0,this.bounds=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],this.axesProject=[!0,!0,!0],this.axesBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.highlightId=[1,1,1,1],this.highlightScale=2,this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.dirty=!0}t.exports=function(t){var e=t.gl,r=l.createPerspective(e),n=l.createOrtho(e),o=l.createProject(e),s=l.createPickPerspective(e),c=l.createPickOrtho(e),u=l.createPickProject(e),h=i(e),f=i(e),p=i(e),d=i(e),m=new x(e,r,n,o,h,f,p,d,a(e,[{buffer:h,size:3,type:e.FLOAT},{buffer:f,size:4,type:e.FLOAT},{buffer:p,size:2,type:e.FLOAT},{buffer:d,size:4,type:e.UNSIGNED_BYTE,normalized:!0}]),s,c,u);return m.update(t),m};var _=x.prototype;_.pickSlots=1,_.setPickBase=function(t){this.pickId=t},_.isTransparent=function(){if(this.hasAlpha)return!0;for(var t=0;t<3;++t)if(this.axesProject[t]&&this.projectHasAlpha)return!0;return!1},_.isOpaque=function(){if(!this.hasAlpha)return!0;for(var t=0;t<3;++t)if(this.axesProject[t]&&!this.projectHasAlpha)return!0;return!1};var b=[0,0],w=[0,0,0],T=[0,0,0],M=[0,0,0,1],A=[0,0,0,1],S=h.slice(),E=[0,0,0],k=[[0,0,0],[0,0,0]];function C(t){return t[0]=t[1]=t[2]=0,t}function P(t,e){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,t}function L(t,e,r,n){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[r]=n,t}var I=[[-1e8,-1e8,-1e8],[1e8,1e8,1e8]];function R(t,e,r,n,i,a,o){var l=r.gl;if((a===r.projectHasAlpha||o)&&function(t,e,r,n){var i,a=e.axesProject,o=e.gl,l=t.uniforms,c=r.model||h,u=r.view||h,f=r.projection||h,p=e.axesBounds,d=function(t){for(var e=k,r=0;r<2;++r)for(var n=0;n<3;++n)e[r][n]=Math.max(Math.min(t[r][n],1e8),-1e8);return e}(e.clipBounds);i=e.axes&&e.axes.lastCubeProps?e.axes.lastCubeProps.axis:[1,1,1],b[0]=2/o.drawingBufferWidth,b[1]=2/o.drawingBufferHeight,t.bind(),l.view=u,l.projection=f,l.screenSize=b,l.highlightId=e.highlightId,l.highlightScale=e.highlightScale,l.clipBounds=d,l.pickGroup=e.pickId/255,l.pixelRatio=n;for(var m=0;m<3;++m)if(a[m]){l.scale=e.projectScale[m],l.opacity=e.projectOpacity[m];for(var y=S,v=0;v<16;++v)y[v]=0;for(v=0;v<4;++v)y[5*v]=1;y[5*m]=0,i[m]<0?y[12+m]=p[0][m]:y[12+m]=p[1][m],s(y,c,y),l.model=y;var x=(m+1)%3,_=(m+2)%3,I=C(w),R=C(T);I[x]=1,R[_]=1;var D=g(0,0,0,P(M,I)),O=g(0,0,0,P(A,R));if(Math.abs(D[1])>Math.abs(O[1])){var z=D;D=O,O=z,z=I,I=R,R=z;var F=x;x=_,_=F}D[0]<0&&(I[x]=-1),O[1]>0&&(R[_]=-1);var B=0,N=0;for(v=0;v<4;++v)B+=Math.pow(c[4*x+v],2),N+=Math.pow(c[4*_+v],2);I[x]/=Math.sqrt(B),R[_]/=Math.sqrt(N),l.axes[0]=I,l.axes[1]=R,l.fragClipBounds[0]=L(E,d[0],m,-1e8),l.fragClipBounds[1]=L(E,d[1],m,1e8),e.vao.bind(),e.vao.draw(o.TRIANGLES,e.vertexCount),e.lineWidth>0&&(o.lineWidth(e.lineWidth*n),e.vao.draw(o.LINES,e.lineVertexCount,e.vertexCount)),e.vao.unbind()}}(e,r,n,i),a===r.hasAlpha||o){t.bind();var c=t.uniforms;c.model=n.model||h,c.view=n.view||h,c.projection=n.projection||h,b[0]=2/l.drawingBufferWidth,b[1]=2/l.drawingBufferHeight,c.screenSize=b,c.highlightId=r.highlightId,c.highlightScale=r.highlightScale,c.fragClipBounds=I,c.clipBounds=r.axes.bounds,c.opacity=r.opacity,c.pickGroup=r.pickId/255,c.pixelRatio=i,r.vao.bind(),r.vao.draw(l.TRIANGLES,r.vertexCount),r.lineWidth>0&&(l.lineWidth(r.lineWidth*i),r.vao.draw(l.LINES,r.lineVertexCount,r.vertexCount)),r.vao.unbind()}}function D(t,e,r,i){var a;a=d(t)?e=this.pointCount||e<0)return null;var r=this.points[e],n=this._selectResult;n.index=e;for(var i=0;i<3;++i)n.position[i]=n.dataCoordinate[i]=r[i];return n},_.highlight=function(t){if(t){var e=t.index,r=255&e,n=e>>8&255,i=e>>16&255;this.highlightId=[r/255,n/255,i/255,0]}else this.highlightId=[1,1,1,1]},_.update=function(t){if("perspective"in(t=t||{})&&(this.useOrtho=!t.perspective),"orthographic"in t&&(this.useOrtho=!!t.orthographic),"lineWidth"in 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l=1;l1)for(var l=0;l 0 U ||b|| > 0.\n // Assign z = 0, x = -b, y = a:\n // a*-b + b*a + c*0 = -ba + ba + 0 = 0\n if (v.x*v.x > v.z*v.z || v.y*v.y > v.z*v.z) {\n return normalize(vec3(-v.y, v.x, 0.0));\n } else {\n return normalize(vec3(0.0, v.z, -v.y));\n }\n}\n\n// Calculate the tube vertex and normal at the given index.\n//\n// The returned vertex is for a tube ring with its center at origin, radius of length(d), pointing in the direction of d.\n//\n// Each tube segment is made up of a ring of vertices.\n// These vertices are used to make up the triangles of the tube by connecting them together in the vertex array.\n// The indexes of tube segments run from 0 to 8.\n//\nvec3 getTubePosition(vec3 d, float index, out vec3 normal) {\n float segmentCount = 8.0;\n\n float angle = 2.0 * 3.14159 * (index / segmentCount);\n\n vec3 u = getOrthogonalVector(d);\n vec3 v = normalize(cross(u, d));\n\n vec3 x = u * cos(angle) * length(d);\n vec3 y = v * sin(angle) * length(d);\n vec3 v3 = x + y;\n\n normal = normalize(v3);\n\n return v3;\n}\n\nattribute vec4 vector;\nattribute vec4 color, position;\nattribute vec2 uv;\n\nuniform float vectorScale, tubeScale;\nuniform mat4 model, view, projection, inverseModel;\nuniform vec3 eyePosition, lightPosition;\n\nvarying vec3 f_normal, f_lightDirection, f_eyeDirection, f_data, f_position;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n // Scale the vector magnitude to stay constant with\n // model & view changes.\n vec3 normal;\n vec3 XYZ = getTubePosition(mat3(model) * (tubeScale * vector.w * normalize(vector.xyz)), position.w, normal);\n vec4 tubePosition = model * vec4(position.xyz, 1.0) + vec4(XYZ, 0.0);\n\n //Lighting geometry parameters\n vec4 cameraCoordinate = view * tubePosition;\n cameraCoordinate.xyz /= cameraCoordinate.w;\n f_lightDirection = lightPosition - cameraCoordinate.xyz;\n f_eyeDirection = eyePosition - cameraCoordinate.xyz;\n f_normal = normalize((vec4(normal, 0.0) * inverseModel).xyz);\n\n // vec4 m_position = model * vec4(tubePosition, 1.0);\n vec4 t_position = view * tubePosition;\n gl_Position = projection * t_position;\n\n f_color = color;\n f_data = tubePosition.xyz;\n f_position = position.xyz;\n f_uv = uv;\n}\n"]),a=n(["#extension GL_OES_standard_derivatives : enable\n\nprecision highp float;\n#define GLSLIFY 1\n\nfloat beckmannDistribution(float x, float roughness) {\n float NdotH = max(x, 0.0001);\n float cos2Alpha = NdotH * NdotH;\n float tan2Alpha = (cos2Alpha - 1.0) / cos2Alpha;\n float roughness2 = roughness * roughness;\n float denom = 3.141592653589793 * roughness2 * cos2Alpha * cos2Alpha;\n return exp(tan2Alpha / roughness2) / denom;\n}\n\nfloat cookTorranceSpecular(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float roughness,\n float fresnel) {\n\n float VdotN = max(dot(viewDirection, surfaceNormal), 0.0);\n float LdotN = max(dot(lightDirection, surfaceNormal), 0.0);\n\n //Half angle vector\n vec3 H = normalize(lightDirection + viewDirection);\n\n //Geometric term\n float NdotH = max(dot(surfaceNormal, H), 0.0);\n float VdotH = max(dot(viewDirection, H), 0.000001);\n float LdotH = max(dot(lightDirection, H), 0.000001);\n float G1 = (2.0 * NdotH * VdotN) / VdotH;\n float G2 = (2.0 * NdotH * LdotN) / LdotH;\n float G = min(1.0, min(G1, G2));\n \n //Distribution term\n float D = beckmannDistribution(NdotH, roughness);\n\n //Fresnel term\n float F = pow(1.0 - VdotN, fresnel);\n\n //Multiply terms and done\n return G * F * D / max(3.14159265 * VdotN, 0.000001);\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform float roughness, fresnel, kambient, kdiffuse, kspecular, opacity;\nuniform sampler2D texture;\n\nvarying vec3 f_normal, f_lightDirection, f_eyeDirection, f_data, f_position;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;\n vec3 N = normalize(f_normal);\n vec3 L = normalize(f_lightDirection);\n vec3 V = normalize(f_eyeDirection);\n\n if(gl_FrontFacing) {\n N = -N;\n }\n\n float specular = min(1.0, max(0.0, cookTorranceSpecular(L, V, N, roughness, fresnel)));\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n vec4 surfaceColor = f_color * texture2D(texture, f_uv);\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = litColor * opacity;\n}\n"]),o=n(["precision highp float;\n\nprecision highp float;\n#define GLSLIFY 1\n\nvec3 getOrthogonalVector(vec3 v) {\n // Return up-vector for only-z vector.\n // Return ax + by + cz = 0, a point that lies on the plane that has v as a normal and that isn't (0,0,0).\n // From the above if-statement we have ||a|| > 0 U ||b|| > 0.\n // Assign z = 0, x = -b, y = a:\n // a*-b + b*a + c*0 = -ba + ba + 0 = 0\n if (v.x*v.x > v.z*v.z || v.y*v.y > v.z*v.z) {\n return normalize(vec3(-v.y, v.x, 0.0));\n } else {\n return normalize(vec3(0.0, v.z, -v.y));\n }\n}\n\n// Calculate the tube vertex and normal at the given index.\n//\n// The returned vertex is for a tube ring with its center at origin, radius of length(d), pointing in the direction of d.\n//\n// Each tube segment is made up of a ring of vertices.\n// These vertices are used to make up the triangles of the tube by connecting them together in the vertex array.\n// The indexes of tube segments run from 0 to 8.\n//\nvec3 getTubePosition(vec3 d, float index, out vec3 normal) {\n float segmentCount = 8.0;\n\n float angle = 2.0 * 3.14159 * (index / 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e=1/0;t.sort((function(t,e){return t-e}));for(var r=t.length,n=1;nh-1||v>f-1||x>p-1)return n.create();var _,b,w,T,M,A,S=a[0][d],E=a[0][y],k=a[1][m],C=a[1][v],P=a[2][g],L=(l-S)/(E-S),I=(c-k)/(C-k),R=(u-P)/(a[2][x]-P);switch(isFinite(L)||(L=.5),isFinite(I)||(I=.5),isFinite(R)||(R=.5),r.reversedX&&(d=h-1-d,y=h-1-y),r.reversedY&&(m=f-1-m,v=f-1-v),r.reversedZ&&(g=p-1-g,x=p-1-x),r.filled){case 5:M=g,A=x,w=m*p,T=v*p,_=d*p*f,b=y*p*f;break;case 4:M=g,A=x,_=d*p,b=y*p,w=m*p*h,T=v*p*h;break;case 3:w=m,T=v,M=g*f,A=x*f,_=d*f*p,b=y*f*p;break;case 2:w=m,T=v,_=d*f,b=y*f,M=g*f*h,A=x*f*h;break;case 1:_=d,b=y,M=g*h,A=x*h,w=m*h*p,T=v*h*p;break;default:_=d,b=y,w=m*h,T=v*h,M=g*h*f,A=x*h*f}var D=i[_+w+M],O=i[_+w+A],z=i[_+T+M],F=i[_+T+A],B=i[b+w+M],N=i[b+w+A],U=i[b+T+M],j=i[b+T+A],V=n.create(),H=n.create(),G=n.create(),q=n.create();n.lerp(V,D,B,L),n.lerp(H,O,N,L),n.lerp(G,z,U,L),n.lerp(q,F,j,L);var W=n.create(),X=n.create();n.lerp(W,V,G,I),n.lerp(X,H,q,I);var Y=n.create();return n.lerp(Y,W,X,R),Y}(e,t,p)},x=t.getDivergence||function(t,e){var r=n.create(),i=1e-4;n.add(r,t,[i,0,0]);var a=v(r);n.subtract(a,a,e),n.scale(a,a,1/i),n.add(r,t,[0,i,0]);var o=v(r);n.subtract(o,o,e),n.scale(o,o,1/i),n.add(r,t,[0,0,i]);var s=v(r);return n.subtract(s,s,e),n.scale(s,s,1/i),n.add(r,a,o),n.add(r,r,s),r},_=[],b=e[0][0],w=e[0][1],T=e[0][2],M=e[1][0],A=e[1][1],S=e[1][2],E=10*n.distance(e[0],e[1])/c,k=E*E,C=1,P=0,L=r.length;L>1&&(C=function(t){for(var e=[],r=[],n=[],i={},a={},o={},s=t.length,c=0;cP&&(P=U),B.push(U),_.push({points:D,velocities:O,divergences:B});for(var j=0;j<100*c&&D.lengthM||gA||yS));){j++;var V=n.clone(z),H=n.squaredLength(V);if(0===H)break;H>k&&n.scale(V,V,E/Math.sqrt(H)),n.add(V,V,R),z=v(V),n.squaredDistance(F,V)-k>-1e-4*k&&(D.push(V),F=V,O.push(z),N=x(V,z),U=n.length(N),isFinite(U)&&U>P&&(P=U),B.push(U)),R=V}}var G=function(t,e,r,a){for(var o=0,s=0;s0)for(T=0;T<8;T++){var M=(T+1)%8;c.push(f[T],p[T],p[M],p[M],f[M],f[T]),h.push(v,y,y,y,v,v),d.push(m,g,g,g,m,m);var A=c.length;u.push([A-6,A-5,A-4],[A-3,A-2,A-1])}var S=f;f=p,p=S;var E=v;v=y,y=E;var k=m;m=g,g=k}return{positions:c,cells:u,vectors:h,vertexIntensity:d}}(t,r,a,o)})),h=[],f=[],p=[],d=[];for(s=0;s max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 lowerBound, upperBound;\nuniform float contourTint;\nuniform vec4 contourColor;\nuniform sampler2D colormap;\nuniform vec3 clipBounds[2];\nuniform float roughness, fresnel, kambient, kdiffuse, kspecular, opacity;\nuniform float vertexColor;\n\nvarying float value, kill;\nvarying vec3 worldCoordinate;\nvarying vec3 lightDirection, eyeDirection, surfaceNormal;\nvarying vec4 vColor;\n\nvoid main() {\n if (\n kill > 0.0 ||\n vColor.a == 0.0 ||\n outOfRange(clipBounds[0], clipBounds[1], worldCoordinate)\n ) discard;\n\n vec3 N = normalize(surfaceNormal);\n vec3 V = normalize(eyeDirection);\n vec3 L = normalize(lightDirection);\n\n if(gl_FrontFacing) {\n N = -N;\n }\n\n float specular = max(beckmannSpecular(L, V, N, roughness), 0.);\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n //decide how to interpolate color — in vertex or in fragment\n vec4 surfaceColor =\n step(vertexColor, .5) * texture2D(colormap, vec2(value, value)) +\n step(.5, vertexColor) * vColor;\n\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = mix(litColor, contourColor, contourTint) * opacity;\n}\n"]),s=i(["precision highp float;\n#define GLSLIFY 1\n\nattribute vec4 uv;\nattribute float f;\n\nuniform vec3 objectOffset;\nuniform mat3 permutation;\nuniform mat4 model, view, projection;\nuniform float height, zOffset;\nuniform sampler2D colormap;\n\nvarying float value, kill;\nvarying vec3 worldCoordinate;\nvarying vec2 planeCoordinate;\nvarying vec3 lightDirection, eyeDirection, surfaceNormal;\nvarying vec4 vColor;\n\nvoid main() {\n vec3 dataCoordinate = permutation * vec3(uv.xy, height);\n worldCoordinate = objectOffset + dataCoordinate;\n mat4 objectOffsetTranslation = mat4(1.0) + mat4(vec4(0), vec4(0), vec4(0), vec4(objectOffset, 0));\n vec4 worldPosition = (model * objectOffsetTranslation) * vec4(dataCoordinate, 1.0);\n\n vec4 clipPosition = projection * (view * worldPosition);\n clipPosition.z += zOffset;\n\n gl_Position = clipPosition;\n value = f + objectOffset.z;\n kill = -1.0;\n planeCoordinate = uv.zw;\n\n vColor = texture2D(colormap, vec2(value, value));\n\n //Don't do lighting for contours\n surfaceNormal = vec3(1,0,0);\n eyeDirection = vec3(0,1,0);\n lightDirection = vec3(0,0,1);\n}\n"]),l=i(["precision highp float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec2 shape;\nuniform vec3 clipBounds[2];\nuniform float pickId;\n\nvarying float value, kill;\nvarying vec3 worldCoordinate;\nvarying vec2 planeCoordinate;\nvarying vec3 surfaceNormal;\n\nvec2 splitFloat(float v) {\n float vh = 255.0 * v;\n float upper = floor(vh);\n float lower = fract(vh);\n return vec2(upper / 255.0, floor(lower * 16.0) / 16.0);\n}\n\nvoid main() {\n if ((kill > 0.0) ||\n (outOfRange(clipBounds[0], clipBounds[1], worldCoordinate))) discard;\n\n vec2 ux = splitFloat(planeCoordinate.x / shape.x);\n vec2 uy = splitFloat(planeCoordinate.y / shape.y);\n gl_FragColor = vec4(pickId, ux.x, uy.x, ux.y + (uy.y/16.0));\n}\n"]);e.createShader=function(t){var e=n(t,a,o,null,[{name:"uv",type:"vec4"},{name:"f",type:"vec3"},{name:"normal",type:"vec3"}]);return e.attributes.uv.location=0,e.attributes.f.location=1,e.attributes.normal.location=2,e},e.createPickShader=function(t){var e=n(t,a,l,null,[{name:"uv",type:"vec4"},{name:"f",type:"vec3"},{name:"normal",type:"vec3"}]);return e.attributes.uv.location=0,e.attributes.f.location=1,e.attributes.normal.location=2,e},e.createContourShader=function(t){var e=n(t,s,o,null,[{name:"uv",type:"vec4"},{name:"f",type:"float"}]);return e.attributes.uv.location=0,e.attributes.f.location=1,e},e.createPickContourShader=function(t){var e=n(t,s,l,null,[{name:"uv",type:"vec4"},{name:"f",type:"float"}]);return e.attributes.uv.location=0,e.attributes.f.location=1,e}},9499:function(t,e,r){t.exports=function(t){var e=t.gl,r=v(e),n=_(e),s=x(e),l=b(e),c=i(e),u=a(e,[{buffer:c,size:4,stride:w,offset:0},{buffer:c,size:3,stride:w,offset:16},{buffer:c,size:3,stride:w,offset:28}]),h=i(e),f=a(e,[{buffer:h,size:4,stride:20,offset:0},{buffer:h,size:1,stride:20,offset:16}]),p=i(e),d=a(e,[{buffer:p,size:2,type:e.FLOAT}]),m=o(e,1,E,e.RGBA,e.UNSIGNED_BYTE);m.minFilter=e.LINEAR,m.magFilter=e.LINEAR;var g=new k(e,[0,0],[[0,0,0],[0,0,0]],r,n,c,u,m,s,l,h,f,p,d,[0,0,0]),y={levels:[[],[],[]]};for(var T in t)y[T]=t[T];return y.colormap=y.colormap||"jet",g.update(y),g};var n=r(8828),i=r(2762),a=r(8116),o=r(7766),s=r(1888),l=r(6729),c=r(5298),u=r(9994),h=r(9618),f=r(3711),p=r(6760),d=r(7608),m=r(2478),g=r(6199),y=r(990),v=y.createShader,x=y.createContourShader,_=y.createPickShader,b=y.createPickContourShader,w=40,T=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],M=[[0,0],[0,1],[1,0],[1,1],[1,0],[0,1]],A=[[0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0]];function S(t,e,r,n,i){this.position=t,this.index=e,this.uv=r,this.level=n,this.dataCoordinate=i}!function(){for(var t=0;t<3;++t){var e=A[t],r=(t+2)%3;e[(t+1)%3+0]=1,e[r+3]=1,e[t+6]=1}}();var E=256;function k(t,e,r,n,i,a,o,l,c,u,f,p,d,m,g){this.gl=t,this.shape=e,this.bounds=r,this.objectOffset=g,this.intensityBounds=[],this._shader=n,this._pickShader=i,this._coordinateBuffer=a,this._vao=o,this._colorMap=l,this._contourShader=c,this._contourPickShader=u,this._contourBuffer=f,this._contourVAO=p,this._contourOffsets=[[],[],[]],this._contourCounts=[[],[],[]],this._vertexCount=0,this._pickResult=new S([0,0,0],[0,0],[0,0],[0,0,0],[0,0,0]),this._dynamicBuffer=d,this._dynamicVAO=m,this._dynamicOffsets=[0,0,0],this._dynamicCounts=[0,0,0],this.contourWidth=[1,1,1],this.contourLevels=[[1],[1],[1]],this.contourTint=[0,0,0],this.contourColor=[[.5,.5,.5,1],[.5,.5,.5,1],[.5,.5,.5,1]],this.showContour=!0,this.showSurface=!0,this.enableHighlight=[!0,!0,!0],this.highlightColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.highlightTint=[1,1,1],this.highlightLevel=[-1,-1,-1],this.enableDynamic=[!0,!0,!0],this.dynamicLevel=[NaN,NaN,NaN],this.dynamicColor=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.dynamicTint=[1,1,1],this.dynamicWidth=[1,1,1],this.axesBounds=[[1/0,1/0,1/0],[-1/0,-1/0,-1/0]],this.surfaceProject=[!1,!1,!1],this.contourProject=[[!1,!1,!1],[!1,!1,!1],[!1,!1,!1]],this.colorBounds=[!1,!1],this._field=[h(s.mallocFloat(1024),[0,0]),h(s.mallocFloat(1024),[0,0]),h(s.mallocFloat(1024),[0,0])],this.pickId=1,this.clipBounds=[[-1/0,-1/0,-1/0],[1/0,1/0,1/0]],this.snapToData=!1,this.pixelRatio=1,this.opacity=1,this.lightPosition=[10,1e4,0],this.ambientLight=.8,this.diffuseLight=.8,this.specularLight=2,this.roughness=.5,this.fresnel=1.5,this.vertexColor=0,this.dirty=!0}var C=k.prototype;C.genColormap=function(t,e){var r=!1,n=u([l({colormap:t,nshades:E,format:"rgba"}).map((function(t,n){var i=e?function(t,e){if(!e||!e.length)return 1;for(var r=0;rt&&r>0){var n=(e[r][0]-t)/(e[r][0]-e[r-1][0]);return e[r][1]*(1-n)+n*e[r-1][1]}}return 1}(n/255,e):t[3];return i<1&&(r=!0),[t[0],t[1],t[2],255*i]}))]);return c.divseq(n,255),this.hasAlphaScale=r,n},C.isTransparent=function(){return this.opacity<1||this.hasAlphaScale},C.isOpaque=function(){return!this.isTransparent()},C.pickSlots=1,C.setPickBase=function(t){this.pickId=t};var P=[0,0,0],L={showSurface:!1,showContour:!1,projections:[T.slice(),T.slice(),T.slice()],clipBounds:[[[0,0,0],[0,0,0]],[[0,0,0],[0,0,0]],[[0,0,0],[0,0,0]]]};function I(t,e){var r,n,i,a=e.axes&&e.axes.lastCubeProps.axis||P,o=e.showSurface,s=e.showContour;for(r=0;r<3;++r)for(o=o||e.surfaceProject[r],n=0;n<3;++n)s=s||e.contourProject[r][n];for(r=0;r<3;++r){var l=L.projections[r];for(n=0;n<16;++n)l[n]=0;for(n=0;n<4;++n)l[5*n]=1;l[5*r]=0,l[12+r]=e.axesBounds[+(a[r]>0)][r],p(l,t.model,l);var c=L.clipBounds[r];for(i=0;i<2;++i)for(n=0;n<3;++n)c[i][n]=t.clipBounds[i][n];c[0][r]=-1e8,c[1][r]=1e8}return L.showSurface=o,L.showContour=s,L}var R={model:T,view:T,projection:T,inverseModel:T.slice(),lowerBound:[0,0,0],upperBound:[0,0,0],colorMap:0,clipBounds:[[0,0,0],[0,0,0]],height:0,contourTint:0,contourColor:[0,0,0,1],permutation:[1,0,0,0,1,0,0,0,1],zOffset:-1e-4,objectOffset:[0,0,0],kambient:1,kdiffuse:1,kspecular:1,lightPosition:[1e3,1e3,1e3],eyePosition:[0,0,0],roughness:1,fresnel:1,opacity:1,vertexColor:0},D=T.slice(),O=[1,0,0,0,1,0,0,0,1];function z(t,e){t=t||{};var r=this.gl;r.disable(r.CULL_FACE),this._colorMap.bind(0);var n=R;n.model=t.model||T,n.view=t.view||T,n.projection=t.projection||T,n.lowerBound=[this.bounds[0][0],this.bounds[0][1],this.colorBounds[0]||this.bounds[0][2]],n.upperBound=[this.bounds[1][0],this.bounds[1][1],this.colorBounds[1]||this.bounds[1][2]],n.objectOffset=this.objectOffset,n.contourColor=this.contourColor[0],n.inverseModel=d(n.inverseModel,n.model);for(var i=0;i<2;++i)for(var a=n.clipBounds[i],o=0;o<3;++o)a[o]=Math.min(Math.max(this.clipBounds[i][o],-1e8),1e8);n.kambient=this.ambientLight,n.kdiffuse=this.diffuseLight,n.kspecular=this.specularLight,n.roughness=this.roughness,n.fresnel=this.fresnel,n.opacity=this.opacity,n.height=0,n.permutation=O,n.vertexColor=this.vertexColor;var s=D;for(p(s,n.view,n.model),p(s,n.projection,s),d(s,s),i=0;i<3;++i)n.eyePosition[i]=s[12+i]/s[15];var l=s[15];for(i=0;i<3;++i)l+=this.lightPosition[i]*s[4*i+3];for(i=0;i<3;++i){var c=s[12+i];for(o=0;o<3;++o)c+=s[4*o+i]*this.lightPosition[o];n.lightPosition[i]=c/l}var u=I(n,this);if(u.showSurface){for(this._shader.bind(),this._shader.uniforms=n,this._vao.bind(),this.showSurface&&this._vertexCount&&this._vao.draw(r.TRIANGLES,this._vertexCount),i=0;i<3;++i)!this.surfaceProject[i]||!this.vertexCount||(this._shader.uniforms.model=u.projections[i],this._shader.uniforms.clipBounds=u.clipBounds[i],this._vao.draw(r.TRIANGLES,this._vertexCount));this._vao.unbind()}if(u.showContour){var h=this._contourShader;n.kambient=1,n.kdiffuse=0,n.kspecular=0,n.opacity=1,h.bind(),h.uniforms=n;var f=this._contourVAO;for(f.bind(),i=0;i<3;++i)for(h.uniforms.permutation=A[i],r.lineWidth(this.contourWidth[i]*this.pixelRatio),o=0;o>4)/16)/255,i=Math.floor(n),a=n-i,o=e[1]*(t.value[1]+(15&t.value[2])/16)/255,s=Math.floor(o),l=o-s;i+=1,s+=1;var c=r.position;c[0]=c[1]=c[2]=0;for(var u=0;u<2;++u)for(var h=u?a:1-a,f=0;f<2;++f)for(var p=i+u,d=s+f,g=h*(f?l:1-l),y=0;y<3;++y)c[y]+=this._field[y].get(p,d)*g;for(var v=this._pickResult.level,x=0;x<3;++x)if(v[x]=m.le(this.contourLevels[x],c[x]),v[x]<0)this.contourLevels[x].length>0&&(v[x]=0);else if(v[x]Math.abs(b-c[x])&&(v[x]+=1)}for(r.index[0]=a<.5?i:i+1,r.index[1]=l<.5?s:s+1,r.uv[0]=n/e[0],r.uv[1]=o/e[1],y=0;y<3;++y)r.dataCoordinate[y]=this._field[y].get(r.index[0],r.index[1]);return r},C.padField=function(t,e){var r=e.shape.slice(),n=t.shape.slice();c.assign(t.lo(1,1).hi(r[0],r[1]),e),c.assign(t.lo(1).hi(r[0],1),e.hi(r[0],1)),c.assign(t.lo(1,n[1]-1).hi(r[0],1),e.lo(0,r[1]-1).hi(r[0],1)),c.assign(t.lo(0,1).hi(1,r[1]),e.hi(1)),c.assign(t.lo(n[0]-1,1).hi(1,r[1]),e.lo(r[0]-1)),t.set(0,0,e.get(0,0)),t.set(0,n[1]-1,e.get(0,r[1]-1)),t.set(n[0]-1,0,e.get(r[0]-1,0)),t.set(n[0]-1,n[1]-1,e.get(r[0]-1,r[1]-1))},C.update=function(t){t=t||{},this.objectOffset=t.objectOffset||this.objectOffset,this.dirty=!0,"contourWidth"in t&&(this.contourWidth=B(t.contourWidth,Number)),"showContour"in t&&(this.showContour=B(t.showContour,Boolean)),"showSurface"in t&&(this.showSurface=!!t.showSurface),"contourTint"in t&&(this.contourTint=B(t.contourTint,Boolean)),"contourColor"in t&&(this.contourColor=U(t.contourColor)),"contourProject"in t&&(this.contourProject=B(t.contourProject,(function(t){return B(t,Boolean)}))),"surfaceProject"in t&&(this.surfaceProject=t.surfaceProject),"dynamicColor"in t&&(this.dynamicColor=U(t.dynamicColor)),"dynamicTint"in t&&(this.dynamicTint=B(t.dynamicTint,Number)),"dynamicWidth"in t&&(this.dynamicWidth=B(t.dynamicWidth,Number)),"opacity"in t&&(this.opacity=t.opacity),"opacityscale"in t&&(this.opacityscale=t.opacityscale),"colorBounds"in t&&(this.colorBounds=t.colorBounds),"vertexColor"in t&&(this.vertexColor=t.vertexColor?1:0),"colormap"in t&&this._colorMap.setPixels(this.genColormap(t.colormap,this.opacityscale));var e=t.field||t.coords&&t.coords[2]||null,r=!1;if(e||(e=this._field[2].shape[0]||this._field[2].shape[2]?this._field[2].lo(1,1).hi(this._field[2].shape[0]-2,this._field[2].shape[1]-2):this._field[2].hi(0,0)),"field"in t||"coords"in t){var i=(e.shape[0]+2)*(e.shape[1]+2);i>this._field[2].data.length&&(s.freeFloat(this._field[2].data),this._field[2].data=s.mallocFloat(n.nextPow2(i))),this._field[2]=h(this._field[2].data,[e.shape[0]+2,e.shape[1]+2]),this.padField(this._field[2],e),this.shape=e.shape.slice();for(var a=this.shape,o=0;o<2;++o)this._field[2].size>this._field[o].data.length&&(s.freeFloat(this._field[o].data),this._field[o].data=s.mallocFloat(this._field[2].size)),this._field[o]=h(this._field[o].data,[a[0]+2,a[1]+2]);if(t.coords){var l=t.coords;if(!Array.isArray(l)||3!==l.length)throw new Error("gl-surface: invalid coordinates for x/y");for(o=0;o<2;++o){var c=l[o];for(y=0;y<2;++y)if(c.shape[y]!==a[y])throw new Error("gl-surface: coords have incorrect shape");this.padField(this._field[o],c)}}else if(t.ticks){var u=t.ticks;if(!Array.isArray(u)||2!==u.length)throw new Error("gl-surface: invalid ticks");for(o=0;o<2;++o){var p=u[o];if((Array.isArray(p)||p.length)&&(p=h(p)),p.shape[0]!==a[o])throw new Error("gl-surface: invalid tick length");var d=h(p.data,a);d.stride[o]=p.stride[0],d.stride[1^o]=0,this.padField(this._field[o],d)}}else{for(o=0;o<2;++o){var m=[0,0];m[o]=1,this._field[o]=h(this._field[o].data,[a[0]+2,a[1]+2],m,0)}this._field[0].set(0,0,0);for(var y=0;y0){for(var xt=0;xt<5;++xt)J.pop();j-=1}continue t}J.push(nt[0],nt[1],ot[0],ot[1],nt[2]),j+=1}}rt.push(j)}this._contourOffsets[Q]=et,this._contourCounts[Q]=rt}var _t=s.mallocFloat(J.length);for(o=0;os||o[1]<0||o[1]>s)throw new Error("gl-texture2d: Invalid texture size");var l=d(o,e.stride.slice()),c=0;"float32"===r?c=t.FLOAT:"float64"===r?(c=t.FLOAT,l=!1,r="float32"):"uint8"===r?c=t.UNSIGNED_BYTE:(c=t.UNSIGNED_BYTE,l=!1,r="uint8");var 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l=[this._shape[0],this._shape[1]];Object.defineProperties(l,[{get:function(){return o._shape[0]},set:function(t){return o.width=t}},{get:function(){return o._shape[1]},set:function(t){return o.height=t}}]),this._shapeVector=l}var p=f.prototype;function d(t,e){return 3===t.length?1===e[2]&&e[1]===t[0]*t[2]&&e[0]===t[2]:1===e[0]&&e[1]===t[0]}function m(t){var e=t.createTexture();return t.bindTexture(t.TEXTURE_2D,e),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,t.NEAREST),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE),e}function g(t,e,r,n,i){var a=t.getParameter(t.MAX_TEXTURE_SIZE);if(e<0||e>a||r<0||r>a)throw new Error("gl-texture2d: Invalid texture shape");if(i===t.FLOAT&&!t.getExtension("OES_texture_float"))throw new Error("gl-texture2d: Floating point textures not supported on this platform");var o=m(t);return t.texImage2D(t.TEXTURE_2D,0,n,e,r,0,n,i,null),new f(t,o,e,r,n,i)}Object.defineProperties(p,{minFilter:{get:function(){return this._minFilter},set:function(t){this.bind();var e=this.gl;if(this.type===e.FLOAT&&o.indexOf(t)>=0&&(e.getExtension("OES_texture_float_linear")||(t=e.NEAREST)),s.indexOf(t)<0)throw new Error("gl-texture2d: Unknown filter mode "+t);return e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,t),this._minFilter=t}},magFilter:{get:function(){return this._magFilter},set:function(t){this.bind();var e=this.gl;if(this.type===e.FLOAT&&o.indexOf(t)>=0&&(e.getExtension("OES_texture_float_linear")||(t=e.NEAREST)),s.indexOf(t)<0)throw new Error("gl-texture2d: Unknown filter mode "+t);return e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,t),this._magFilter=t}},mipSamples:{get:function(){return this._anisoSamples},set:function(t){var e=this._anisoSamples;if(this._anisoSamples=0|Math.max(t,1),e!==this._anisoSamples){var r=this.gl.getExtension("EXT_texture_filter_anisotropic");r&&this.gl.texParameterf(this.gl.TEXTURE_2D,r.TEXTURE_MAX_ANISOTROPY_EXT,this._anisoSamples)}return this._anisoSamples}},wrapS:{get:function(){return this._wrapS},set:function(t){if(this.bind(),l.indexOf(t)<0)throw new Error("gl-texture2d: Unknown wrap mode "+t);return this.gl.texParameteri(this.gl.TEXTURE_2D,this.gl.TEXTURE_WRAP_S,t),this._wrapS=t}},wrapT:{get:function(){return this._wrapT},set:function(t){if(this.bind(),l.indexOf(t)<0)throw new Error("gl-texture2d: Unknown wrap mode "+t);return this.gl.texParameteri(this.gl.TEXTURE_2D,this.gl.TEXTURE_WRAP_T,t),this._wrapT=t}},wrap:{get:function(){return this._wrapVector},set:function(t){if(Array.isArray(t)||(t=[t,t]),2!==t.length)throw new Error("gl-texture2d: Must specify wrap mode for rows and columns");for(var e=0;e<2;++e)if(l.indexOf(t[e])<0)throw new Error("gl-texture2d: Unknown wrap mode "+t);this._wrapS=t[0],this._wrapT=t[1];var r=this.gl;return this.bind(),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_S,this._wrapS),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_T,this._wrapT),t}},shape:{get:function(){return this._shapeVector},set:function(t){if(Array.isArray(t)){if(2!==t.length)throw new Error("gl-texture2d: Invalid texture shape")}else t=[0|t,0|t];return h(this,0|t[0],0|t[1]),[0|t[0],0|t[1]]}},width:{get:function(){return this._shape[0]},set:function(t){return h(this,t|=0,this._shape[1]),t}},height:{get:function(){return this._shape[1]},set:function(t){return t|=0,h(this,this._shape[0],t),t}}}),p.bind=function(t){var e=this.gl;return void 0!==t&&e.activeTexture(e.TEXTURE0+(0|t)),e.bindTexture(e.TEXTURE_2D,this.handle),void 0!==t?0|t:e.getParameter(e.ACTIVE_TEXTURE)-e.TEXTURE0},p.dispose=function(){this.gl.deleteTexture(this.handle)},p.generateMipmap=function(){this.bind(),this.gl.generateMipmap(this.gl.TEXTURE_2D);for(var t=Math.min(this._shape[0],this._shape[1]),e=0;t>0;++e,t>>>=1)this._mipLevels.indexOf(e)<0&&this._mipLevels.push(e)},p.setPixels=function(t,e,r,o){var s=this.gl;this.bind(),Array.isArray(e)?(o=r,r=0|e[1],e=0|e[0]):(e=e||0,r=r||0),o=o||0;var l=c(t)?t:t.raw;if(l)this._mipLevels.indexOf(o)<0?(s.texImage2D(s.TEXTURE_2D,0,this.format,this.format,this.type,l),this._mipLevels.push(o)):s.texSubImage2D(s.TEXTURE_2D,o,e,r,this.format,this.type,l);else{if(!(t.shape&&t.stride&&t.data))throw new Error("gl-texture2d: Unsupported data type");if(t.shape.length<2||e+t.shape[1]>this._shape[1]>>>o||r+t.shape[0]>this._shape[0]>>>o||e<0||r<0)throw new Error("gl-texture2d: Texture dimensions are out of bounds");!function(t,e,r,o,s,l,c,h){var f=h.dtype,p=h.shape.slice();if(p.length<2||p.length>3)throw new Error("gl-texture2d: Invalid ndarray, must be 2d or 3d");var m=0,g=0,y=d(p,h.stride.slice());if("float32"===f?m=t.FLOAT:"float64"===f?(m=t.FLOAT,y=!1,f="float32"):"uint8"===f?m=t.UNSIGNED_BYTE:(m=t.UNSIGNED_BYTE,y=!1,f="uint8"),2===p.length)g=t.LUMINANCE,p=[p[0],p[1],1],h=n(h.data,p,[h.stride[0],h.stride[1],1],h.offset);else{if(3!==p.length)throw new Error("gl-texture2d: Invalid shape for texture");if(1===p[2])g=t.ALPHA;else if(2===p[2])g=t.LUMINANCE_ALPHA;else if(3===p[2])g=t.RGB;else{if(4!==p[2])throw new Error("gl-texture2d: Invalid shape for pixel coords");g=t.RGBA}p[2]}if((g===t.LUMINANCE||g===t.ALPHA)&&(s===t.LUMINANCE||s===t.ALPHA)&&(g=s),g!==s)throw new Error("gl-texture2d: Incompatible texture format for setPixels");var v=h.size,x=c.indexOf(o)<0;if(x&&c.push(o),m===l&&y)0===h.offset&&h.data.length===v?x?t.texImage2D(t.TEXTURE_2D,o,s,p[0],p[1],0,s,l,h.data):t.texSubImage2D(t.TEXTURE_2D,o,e,r,p[0],p[1],s,l,h.data):x?t.texImage2D(t.TEXTURE_2D,o,s,p[0],p[1],0,s,l,h.data.subarray(h.offset,h.offset+v)):t.texSubImage2D(t.TEXTURE_2D,o,e,r,p[0],p[1],s,l,h.data.subarray(h.offset,h.offset+v));else{var _;_=l===t.FLOAT?a.mallocFloat32(v):a.mallocUint8(v);var b=n(_,p,[p[2],p[2]*p[0],1]);m===t.FLOAT&&l===t.UNSIGNED_BYTE?u(b,h):i.assign(b,h),x?t.texImage2D(t.TEXTURE_2D,o,s,p[0],p[1],0,s,l,_.subarray(0,v)):t.texSubImage2D(t.TEXTURE_2D,o,e,r,p[0],p[1],s,l,_.subarray(0,v)),l===t.FLOAT?a.freeFloat32(_):a.freeUint8(_)}}(s,e,r,o,this.format,this.type,this._mipLevels,t)}}},1433:function(t){t.exports=function(t,e,r){e?e.bind():t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null);var n=0|t.getParameter(t.MAX_VERTEX_ATTRIBS);if(r){if(r.length>n)throw new Error("gl-vao: Too many vertex attributes");for(var i=0;i1?0:Math.acos(s)};var 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a=this,o=0;o<3;++o){var s=e[i[o]];s.visible?(a.labels[o]=t._meta?n.templateString(s.title.text,t._meta):s.title.text,"font"in s.title&&(s.title.font.color&&(a.labelColor[o]=r(s.title.font.color)),s.title.font.family&&(a.labelFont[o]=s.title.font.family),s.title.font.size&&(a.labelSize[o]=s.title.font.size),s.title.font.weight&&(a.labelFontWeight[o]=s.title.font.weight),s.title.font.style&&(a.labelFontStyle[o]=s.title.font.style),s.title.font.variant&&(a.labelFontVariant[o]=s.title.font.variant)),"showline"in s&&(a.lineEnable[o]=s.showline),"linecolor"in s&&(a.lineColor[o]=r(s.linecolor)),"linewidth"in s&&(a.lineWidth[o]=s.linewidth),"showgrid"in s&&(a.gridEnable[o]=s.showgrid),"gridcolor"in s&&(a.gridColor[o]=r(s.gridcolor)),"gridwidth"in s&&(a.gridWidth[o]=s.gridwidth),"log"===s.type?a.zeroEnable[o]=!1:"zeroline"in s&&(a.zeroEnable[o]=s.zeroline),"zerolinecolor"in s&&(a.zeroLineColor[o]=r(s.zerolinecolor)),"zerolinewidth"in s&&(a.zeroLineWidth[o]=s.zerolinewidth),"ticks"in s&&s.ticks?a.lineTickEnable[o]=!0:a.lineTickEnable[o]=!1,"ticklen"in s&&(a.lineTickLength[o]=a._defaultLineTickLength[o]=s.ticklen),"tickcolor"in s&&(a.lineTickColor[o]=r(s.tickcolor)),"tickwidth"in s&&(a.lineTickWidth[o]=s.tickwidth),"tickangle"in s&&(a.tickAngle[o]="auto"===s.tickangle?-3600:Math.PI*-s.tickangle/180),"showticklabels"in s&&(a.tickEnable[o]=s.showticklabels),"tickfont"in s&&(s.tickfont.color&&(a.tickColor[o]=r(s.tickfont.color)),s.tickfont.family&&(a.tickFont[o]=s.tickfont.family),s.tickfont.size&&(a.tickSize[o]=s.tickfont.size),s.tickfont.weight&&(a.tickFontWeight[o]=s.tickfont.weight),s.tickfont.style&&(a.tickFontStyle[o]=s.tickfont.style),s.tickfont.variant&&(a.tickFontVariant[o]=s.tickfont.variant)),"mirror"in s?-1!==["ticks","all","allticks"].indexOf(s.mirror)?(a.lineTickMirror[o]=!0,a.lineMirror[o]=!0):!0===s.mirror?(a.lineTickMirror[o]=!1,a.lineMirror[o]=!0):(a.lineTickMirror[o]=!1,a.lineMirror[o]=!1):a.lineMirror[o]=!1,"showbackground"in s&&!1!==s.showbackground?(a.backgroundEnable[o]=!0,a.backgroundColor[o]=r(s.backgroundcolor)):a.backgroundEnable[o]=!1):(a.tickEnable[o]=!1,a.labelEnable[o]=!1,a.lineEnable[o]=!1,a.lineTickEnable[o]=!1,a.gridEnable[o]=!1,a.zeroEnable[o]=!1,a.backgroundEnable[o]=!1)}},e.exports=function(t,e){var r=new a;return r.merge(t,e),r}})),Zd=f(((t,e)=>{var r=zd(),n=["xaxis","yaxis","zaxis"];function i(){this.enabled=[!0,!0,!0],this.colors=[[0,0,0,1],[0,0,0,1],[0,0,0,1]],this.drawSides=[!0,!0,!0],this.lineWidth=[1,1,1]}i.prototype.merge=function(t){for(var e=0;e<3;++e){var i=t[n[e]];i.visible?(this.enabled[e]=i.showspikes,this.colors[e]=r(i.spikecolor),this.drawSides[e]=i.spikesides,this.lineWidth[e]=i.spikethickness):(this.enabled[e]=!1,this.drawSides[e]=!1)}},e.exports=function(t){var e=new i;return e.merge(t),e}})),$d=f(((t,e)=>{e.exports=function(t){for(var e=t.axesOptions,o=t.glplot.axesPixels,s=t.fullSceneLayout,l=[[],[],[]],c=0;c<3;++c){var u=s[i[c]];if(u._length=(o[c].hi-o[c].lo)*o[c].pixelsPerDataUnit/t.dataScale[c],Math.abs(u._length)===1/0||isNaN(u._length))l[c]=[];else{u._input_range=u.range.slice(),u.range[0]=o[c].lo/t.dataScale[c],u.range[1]=o[c].hi/t.dataScale[c],u._m=1/(t.dataScale[c]*o[c].pixelsPerDataUnit),u.range[0]===u.range[1]&&(u.range[0]-=1,u.range[1]+=1);var h=u.tickmode;if("auto"===u.tickmode){u.tickmode="linear";var f=u.nticks||n.constrain(u._length/40,4,9);r.autoTicks(u,Math.abs(u.range[1]-u.range[0])/f)}for(var p=r.calcTicks(u,{msUTC:!0}),d=0;d/g," "));l[c]=p,u.tickmode=h}}for(e.ticks=l,c=0;c<3;++c)for(a[c]=.5*(t.glplot.bounds[0][c]+t.glplot.bounds[1][c]),d=0;d<2;++d)e.bounds[d][c]=t.glplot.bounds[d][c];t.contourLevels=function(t){for(var e=new Array(3),r=0;r<3;++r){for(var n=t[r],i=new Array(n.length),a=0;a{var r,n,i=Cd().gl_plot3d,a=i.createCamera,o=i.createScene,s=Wd(),l=lr(),c=Ht(),u=le(),h=u.preserveDrawingBuffer(),f=ir(),p=Dr(),d=zd(),m=Xd(),g=Ui(),y=Yd(),v=Zd(),x=$d(),_=nr().applyAutorangeOptions,b=!1;function w(t,e){var r=document.createElement("div"),n=t.container;this.graphDiv=t.graphDiv;var i=document.createElementNS("http://www.w3.org/2000/svg","svg");i.style.position="absolute",i.style.top=i.style.left="0px",i.style.width=i.style.height="100%",i.style["z-index"]=20,i.style["pointer-events"]="none",r.appendChild(i),this.svgContainer=i,r.id=t.id,r.style.position="absolute",r.style.top=r.style.left="0px",r.style.width=r.style.height="100%",n.appendChild(r),this.fullLayout=e,this.id=t.id||"scene",this.fullSceneLayout=e[this.id],this.plotArgs=[[],{},{}],this.axesOptions=y(e,e[this.id]),this.spikeOptions=v(e[this.id]),this.container=r,this.staticMode=!!t.staticPlot,this.pixelRatio=this.pixelRatio||t.plotGlPixelRatio||2,this.dataScale=[1,1,1],this.contourLevels=[[],[],[]],this.convertAnnotations=c.getComponentMethod("annotations3d","convert"),this.drawAnnotations=c.getComponentMethod("annotations3d","draw"),this.initializeGLPlot()}var T=w.prototype;T.prepareOptions=function(){var t=this,e={canvas:t.canvas,gl:t.gl,glOptions:{preserveDrawingBuffer:h,premultipliedAlpha:!0,antialias:!0},container:t.container,axes:t.axesOptions,spikes:t.spikeOptions,pickRadius:10,snapToData:!0,autoScale:!0,autoBounds:!1,cameraObject:t.camera,pixelRatio:t.pixelRatio};if(t.staticMode){if(!(n||(r=document.createElement("canvas"),n=s({canvas:r,preserveDrawingBuffer:!0,premultipliedAlpha:!0,antialias:!0}))))throw new Error("error creating static canvas/context for image server");e.gl=n,e.canvas=r}return e};var M=!0;T.tryCreatePlot=function(){var t=this,e=t.prepareOptions(),r=!0;try{t.glplot=o(e)}catch(n){if(t.staticMode||!M||h)r=!1;else{u.warn(["webgl setup failed possibly due to","false preserveDrawingBuffer config.","The mobile/tablet device may not be detected by is-mobile module.","Enabling preserveDrawingBuffer in second attempt to create webgl scene..."].join(" "));try{h=e.glOptions.preserveDrawingBuffer=!0,t.glplot=o(e)}catch(t){h=e.glOptions.preserveDrawingBuffer=!1,r=!1}}}return M=!1,r},T.initializeGLCamera=function(){var t=this,e=t.fullSceneLayout.camera,r="orthographic"===e.projection.type;t.camera=a(t.container,{center:[e.center.x,e.center.y,e.center.z],eye:[e.eye.x,e.eye.y,e.eye.z],up:[e.up.x,e.up.y,e.up.z],_ortho:r,zoomMin:.01,zoomMax:100,mode:"orbit"})},T.initializeGLPlot=function(){var t=this;if(t.initializeGLCamera(),!t.tryCreatePlot())return m(t);t.traces={},t.make4thDimension();var e=t.graphDiv,r=e.layout,n=function(){var e={};return t.isCameraChanged(r)&&(e[t.id+".camera"]=t.getCamera()),t.isAspectChanged(r)&&(e[t.id+".aspectratio"]=t.glplot.getAspectratio(),"manual"!==r[t.id].aspectmode&&(t.fullSceneLayout.aspectmode=r[t.id].aspectmode=e[t.id+".aspectmode"]="manual")),e},i=function(t){if(!1!==t.fullSceneLayout.dragmode){var e=n();t.saveLayout(r),t.graphDiv.emit("plotly_relayout",e)}};return t.glplot.canvas&&(t.glplot.canvas.addEventListener("mouseup",(function(){i(t)})),t.glplot.canvas.addEventListener("touchstart",(function(){b=!0})),t.glplot.canvas.addEventListener("wheel",(function(r){if(e._context._scrollZoom.gl3d){if(t.camera._ortho){var n=r.deltaX>r.deltaY?1.1:.9090909090909091,a=t.glplot.getAspectratio();t.glplot.setAspectratio({x:n*a.x,y:n*a.y,z:n*a.z})}i(t)}}),!!l&&{passive:!1}),t.glplot.canvas.addEventListener("mousemove",(function(){if(!1!==t.fullSceneLayout.dragmode&&0!==t.camera.mouseListener.buttons){var e=n();t.graphDiv.emit("plotly_relayouting",e)}})),t.staticMode||t.glplot.canvas.addEventListener("webglcontextlost",(function(r){e&&e.emit&&e.emit("plotly_webglcontextlost",{event:r,layer:t.id})}),!1)),t.glplot.oncontextloss=function(){t.recoverContext()},t.glplot.onrender=function(){t.render()},!0},T.render=function(){var t,e=this,r=e.graphDiv,n=e.svgContainer,i=e.container.getBoundingClientRect();r._fullLayout._calcInverseTransform(r);var a=r._fullLayout._invScaleX,o=r._fullLayout._invScaleY,s=i.width*a,l=i.height*o;n.setAttributeNS(null,"viewBox","0 0 "+s+" "+l),n.setAttributeNS(null,"width",s),n.setAttributeNS(null,"height",l),x(e),e.glplot.axes.update(e.axesOptions);for(var c=Object.keys(e.traces),h=null,d=e.glplot.selection,m=0;m")):"isosurface"===t.type||"volume"===t.type?(T.valueLabel=f.hoverLabelText(e._mockAxis,e._mockAxis.d2l(d.traceCoordinate[3]),t.valuehoverformat),k.push("value: "+T.valueLabel),d.textLabel&&k.push(d.textLabel),E=k.join("
")):E=d.textLabel;var C={x:d.traceCoordinate[0],y:d.traceCoordinate[1],z:d.traceCoordinate[2],data:_._input,fullData:_,curveNumber:_.index,pointNumber:w};p.appendArrayPointValue(C,_,w),t._module.eventData&&(C=_._module.eventData(C,d,_,{},w));var P={points:[C]};if(e.fullSceneLayout.hovermode){var L=[];p.loneHover({trace:_,x:(.5+.5*v[0]/v[3])*s,y:(.5-.5*v[1]/v[3])*l,xLabel:T.xLabel,yLabel:T.yLabel,zLabel:T.zLabel,text:E,name:h.name,color:p.castHoverOption(_,w,"bgcolor")||h.color,borderColor:p.castHoverOption(_,w,"bordercolor"),fontFamily:p.castHoverOption(_,w,"font.family"),fontSize:p.castHoverOption(_,w,"font.size"),fontColor:p.castHoverOption(_,w,"font.color"),nameLength:p.castHoverOption(_,w,"namelength"),textAlign:p.castHoverOption(_,w,"align"),hovertemplate:u.castOption(_,w,"hovertemplate"),hovertemplateLabels:u.extendFlat({},C,T),eventData:[C]},{container:n,gd:r,inOut_bbox:L}),C.bbox=L[0]}d.distance<5&&(d.buttons||b)?r.emit("plotly_click",P):r.emit("plotly_hover",P),this.oldEventData=P}else p.loneUnhover(n),this.oldEventData&&r.emit("plotly_unhover",this.oldEventData),this.oldEventData=void 0;e.drawAnnotations(e)},T.recoverContext=function(){var t=this;t.glplot.dispose();var e=function(){t.glplot.gl.isContextLost()?requestAnimationFrame(e):t.initializeGLPlot()?t.plot.apply(t,t.plotArgs):u.error("Catastrophic and unrecoverable WebGL error. Context lost.")};requestAnimationFrame(e)};var A=["xaxis","yaxis","zaxis"];function S(t,e,r){for(var n=t.fullSceneLayout,i=0;i<3;i++){var a=A[i],o=a.charAt(0),s=n[a],l=e[o],c=e[o+"calendar"],h=e["_"+o+"length"];if(u.isArrayOrTypedArray(l))for(var f,p=0;p<(h||l.length);p++)if(u.isArrayOrTypedArray(l[p]))for(var d=0;dg[1][o])g[0][o]=-1,g[1][o]=1;else{var L=g[1][o]-g[0][o];g[0][o]-=L/32,g[1][o]+=L/32}if(x=[g[0][o],g[1][o]],x=_(x,l),g[0][o]=x[0],g[1][o]=x[1],l.isReversed()){var I=g[0][o];g[0][o]=g[1][o],g[1][o]=I}}else x=l.range,g[0][o]=l.r2l(x[0]),g[1][o]=l.r2l(x[1]);g[0][o]===g[1][o]&&(g[0][o]-=1,g[1][o]+=1),y[o]=g[1][o]-g[0][o],l.range=[g[0][o],g[1][o]],l.limitRange(),n.glplot.setBounds(o,{min:l.range[0]*p[o],max:l.range[1]*p[o]})}var R,D=u.aspectmode;if("cube"===D)R=[1,1,1];else if("manual"===D){var O=u.aspectratio;R=[O.x,O.y,O.z]}else{if("auto"!==D&&"data"!==D)throw new Error("scene.js aspectRatio was not one of the enumerated types");var z=[1,1,1];for(o=0;o<3;++o){var F=v[c=(l=u[A[o]]).type];z[o]=Math.pow(F.acc,1/F.count)/p[o]}R="data"===D||Math.max.apply(null,z)/Math.min.apply(null,z)<=4?z:[1,1,1]}u.aspectratio.x=h.aspectratio.x=R[0],u.aspectratio.y=h.aspectratio.y=R[1],u.aspectratio.z=h.aspectratio.z=R[2],n.glplot.setAspectratio(u.aspectratio),n.viewInitial.aspectratio||(n.viewInitial.aspectratio={x:u.aspectratio.x,y:u.aspectratio.y,z:u.aspectratio.z}),n.viewInitial.aspectmode||(n.viewInitial.aspectmode=u.aspectmode);var B=u.domain||null,N=e._size||null;if(B&&N){var U=n.container.style;U.position="absolute",U.left=N.l+B.x[0]*N.w+"px",U.top=N.t+(1-B.y[1])*N.h+"px",U.width=N.w*(B.x[1]-B.x[0])+"px",U.height=N.h*(B.y[1]-B.y[0])+"px"}n.glplot.redraw()}},T.destroy=function(){var t=this;t.glplot&&(t.camera.mouseListener.enabled=!1,t.container.removeEventListener("wheel",t.camera.wheelListener),t.camera=null,t.glplot.dispose(),t.container.parentNode.removeChild(t.container),t.glplot=null)},T.getCamera=function(){var t=this;return t.camera.view.recalcMatrix(t.camera.view.lastT()),function(t){return{up:{x:t.up[0],y:t.up[1],z:t.up[2]},center:{x:t.center[0],y:t.center[1],z:t.center[2]},eye:{x:t.eye[0],y:t.eye[1],z:t.eye[2]},projection:{type:!0===t._ortho?"orthographic":"perspective"}}}(t.camera)},T.setViewport=function(t){var e=this,r=t.camera;e.camera.lookAt.apply(this,function(t){return[[t.eye.x,t.eye.y,t.eye.z],[t.center.x,t.center.y,t.center.z],[t.up.x,t.up.y,t.up.z]]}(r)),e.glplot.setAspectratio(t.aspectratio),"orthographic"===r.projection.type!==e.camera._ortho&&(e.glplot.redraw(),e.glplot.clearRGBA(),e.glplot.dispose(),e.initializeGLPlot())},T.isCameraChanged=function(t){var e,r,n,i,a,o,s=this.getCamera(),l=u.nestedProperty(t,this.id+".camera").get(),c=!1;if(void 0===l)c=!0;else{for(var h=0;h<3;h++)for(var f=0;f<3;f++)if(e=s,i=f,void 0,void 0,o=["x","y","z"],!(r=l)[(a=["up","center","eye"])[n=h]]||e[a[n]][o[i]]!==r[a[n]][o[i]]){c=!0;break}(!l.projection||s.projection&&s.projection.type!==l.projection.type)&&(c=!0)}return c},T.isAspectChanged=function(t){var e=this.glplot.getAspectratio(),r=u.nestedProperty(t,this.id+".aspectratio").get();return void 0===r||r.x!==e.x||r.y!==e.y||r.z!==e.z},T.saveLayout=function(t){var e,r,n,i,a,o,s=this,l=s.fullLayout,h=s.isCameraChanged(t),f=s.isAspectChanged(t),p=h||f;if(p){var d={};h&&(e=s.getCamera(),n=(r=u.nestedProperty(t,s.id+".camera")).get(),d[s.id+".camera"]=n),f&&(i=s.glplot.getAspectratio(),o=(a=u.nestedProperty(t,s.id+".aspectratio")).get(),d[s.id+".aspectratio"]=o),c.call("_storeDirectGUIEdit",t,l._preGUI,d),h&&(r.set(e),u.nestedProperty(l,s.id+".camera").set(e)),f&&(a.set(i),u.nestedProperty(l,s.id+".aspectratio").set(i),s.glplot.redraw())}return p},T.updateFx=function(t,e){var r=this,n=r.camera;if(n)if("orbit"===t)n.mode="orbit",n.keyBindingMode="rotate";else if("turntable"===t){n.up=[0,0,1],n.mode="turntable",n.keyBindingMode="rotate";var i=r.graphDiv,a=i._fullLayout,o=r.fullSceneLayout.camera,s=o.up.x,l=o.up.y,h=o.up.z;if(h/Math.sqrt(s*s+l*l+h*h)<.999){var f=r.id+".camera.up",p={x:0,y:0,z:1},d={};d[f]=p;var m=i.layout;c.call("_storeDirectGUIEdit",m,a._preGUI,d),o.up=p,u.nestedProperty(m,f).set(p)}}else n.keyBindingMode=t;r.fullSceneLayout.hovermode=e},T.toImage=function(t){var e=this;t||(t="png"),e.staticMode&&e.container.appendChild(r),e.glplot.redraw();var n=e.glplot.gl,i=n.drawingBufferWidth,a=n.drawingBufferHeight;n.bindFramebuffer(n.FRAMEBUFFER,null);var o=new Uint8Array(i*a*4);n.readPixels(0,0,i,a,n.RGBA,n.UNSIGNED_BYTE,o),function(t,e,r){for(var n=0,i=r-1;n0)for(var s=255/o,l=0;l<3;++l)t[a+l]=Math.min(s*t[a+l],255)}}(o,i,a);var s=document.createElement("canvas");s.width=i,s.height=a;var l,c=s.getContext("2d",{willReadFrequently:!0}),u=c.createImageData(i,a);switch(u.data.set(o),c.putImageData(u,0,0),t){case"jpeg":l=s.toDataURL("image/jpeg");break;case"webp":l=s.toDataURL("image/webp");break;default:l=s.toDataURL("image/png")}return e.staticMode&&e.container.removeChild(r),l},T.setConvert=function(){for(var t=0;t<3;t++){var e=this.fullSceneLayout[A[t]];f.setConvert(e,this.fullLayout),e.setScale=u.noop}},T.make4thDimension=function(){var t=this,e=t.graphDiv._fullLayout;t._mockAxis={type:"linear",showexponent:"all",exponentformat:"B"},f.setConvert(t._mockAxis,e)},e.exports=w})),Jd=f(((t,e)=>{e.exports={scene:{valType:"subplotid",dflt:"scene",editType:"calc+clearAxisTypes"}}})),Qd=f(((t,e)=>{var r=H(),n=Pe(),i=O().extendFlat,a=Lt().overrideAll;e.exports=a({visible:n.visible,showspikes:{valType:"boolean",dflt:!0},spikesides:{valType:"boolean",dflt:!0},spikethickness:{valType:"number",min:0,dflt:2},spikecolor:{valType:"color",dflt:r.defaultLine},showbackground:{valType:"boolean",dflt:!1},backgroundcolor:{valType:"color",dflt:"rgba(204, 204, 204, 0.5)"},showaxeslabels:{valType:"boolean",dflt:!0},color:n.color,categoryorder:n.categoryorder,categoryarray:n.categoryarray,title:{text:n.title.text,font:n.title.font},type:i({},n.type,{values:["-","linear","log","date","category"]}),autotypenumbers:n.autotypenumbers,autorange:n.autorange,autorangeoptions:{minallowed:n.autorangeoptions.minallowed,maxallowed:n.autorangeoptions.maxallowed,clipmin:n.autorangeoptions.clipmin,clipmax:n.autorangeoptions.clipmax,include:n.autorangeoptions.include,editType:"plot"},rangemode:n.rangemode,minallowed:n.minallowed,maxallowed:n.maxallowed,range:i({},n.range,{items:[{valType:"any",editType:"plot",impliedEdits:{"^autorange":!1}},{valType:"any",editType:"plot",impliedEdits:{"^autorange":!1}}],anim:!1}),tickmode:n.minor.tickmode,nticks:n.nticks,tick0:n.tick0,dtick:n.dtick,tickvals:n.tickvals,ticktext:n.ticktext,ticks:n.ticks,mirror:n.mirror,ticklen:n.ticklen,tickwidth:n.tickwidth,tickcolor:n.tickcolor,showticklabels:n.showticklabels,labelalias:n.labelalias,tickfont:n.tickfont,tickangle:n.tickangle,tickprefix:n.tickprefix,showtickprefix:n.showtickprefix,ticksuffix:n.ticksuffix,showticksuffix:n.showticksuffix,showexponent:n.showexponent,exponentformat:n.exponentformat,minexponent:n.minexponent,separatethousands:n.separatethousands,tickformat:n.tickformat,tickformatstops:n.tickformatstops,hoverformat:n.hoverformat,showline:n.showline,linecolor:n.linecolor,linewidth:n.linewidth,showgrid:n.showgrid,gridcolor:i({},n.gridcolor,{dflt:"rgb(204, 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d(t,e){if(t0){r=p[n];break}return r}function y(t,e){if(!(t<1||e<1)){for(var r=m(t),n=m(e),i=1,a=0;a_;)r--,r/=g(r),++r1?n:1},f.refineCoords=function(t){for(var e=this.dataScaleX,r=this.dataScaleY,i=t[0].shape[0],a=t[0].shape[1],o=0|Math.floor(t[0].shape[0]*e+1),s=0|Math.floor(t[0].shape[1]*r+1),l=1+i+1,c=1+a+1,u=n(new Float32Array(l*c),[l,c]),h=[1/e,0,0,0,1/r,0,0,0,1],f=0;f0&&null!==this.contourStart[t]&&null!==this.contourEnd[t]&&this.contourEnd[t]>this.contourStart[t]))for(i[t]=!0,e=this.contourStart[t];ev&&(this.minValues[m]=v),this.maxValues[m]{e.exports={attributes:om(),supplyDefaults:sm().supplyDefaults,colorbar:{min:"cmin",max:"cmax"},calc:lm(),plot:cm(),moduleType:"trace",name:"surface",basePlotModule:nm(),categories:["gl3d","2dMap","showLegend"],meta:{}}})),hm=f(((t,e)=>{e.exports=um()})),fm=f(((t,e)=>{var r=Ie(),n=Ce().axisHoverFormat,i=Dt().hovertemplateAttrs,a=om(),o=U(),s=O().extendFlat;e.exports=s({x:{valType:"data_array",editType:"calc+clearAxisTypes"},y:{valType:"data_array",editType:"calc+clearAxisTypes"},z:{valType:"data_array",editType:"calc+clearAxisTypes"},i:{valType:"data_array",editType:"calc"},j:{valType:"data_array",editType:"calc"},k:{valType:"data_array",editType:"calc"},text:{valType:"string",dflt:"",arrayOk:!0,editType:"calc"},hovertext:{valType:"string",dflt:"",arrayOk:!0,editType:"calc"},hovertemplate:i({editType:"calc"}),xhoverformat:n("x"),yhoverformat:n("y"),zhoverformat:n("z"),delaunayaxis:{valType:"enumerated",values:["x","y","z"],dflt:"z",editType:"calc"},alphahull:{valType:"number",dflt:-1,editType:"calc"},intensity:{valType:"data_array",editType:"calc"},intensitymode:{valType:"enumerated",values:["vertex","cell"],dflt:"vertex",editType:"calc"},color:{valType:"color",editType:"calc"},vertexcolor:{valType:"data_array",editType:"calc"},facecolor:{valType:"data_array",editType:"calc"}},r("",{colorAttr:"`intensity`",showScaleDflt:!0,editTypeOverride:"calc"}),{opacity:a.opacity,flatshading:{valType:"boolean",dflt:!1,editType:"calc"},contour:{show:s({},a.contours.x.show,{}),color:a.contours.x.color,width:a.contours.x.width,editType:"calc"},lightposition:{x:s({},a.lightposition.x,{dflt:1e5}),y:s({},a.lightposition.y,{dflt:1e5}),z:s({},a.lightposition.z,{dflt:0}),editType:"calc"},lighting:s({vertexnormalsepsilon:{valType:"number",min:0,max:1,dflt:1e-12,editType:"calc"},facenormalsepsilon:{valType:"number",min:0,max:1,dflt:1e-6,editType:"calc"},editType:"calc"},a.lighting),hoverinfo:s({},o.hoverinfo,{editType:"calc"}),showlegend:s({},o.showlegend,{dflt:!1})})})),pm=f(((t,e)=>{var r=Ie(),n=Ce().axisHoverFormat,i=Dt().hovertemplateAttrs,a=fm(),o=U(),s=O().extendFlat,l=Lt().overrideAll,c=e.exports=l(s({x:{valType:"data_array"},y:{valType:"data_array"},z:{valType:"data_array"},value:{valType:"data_array"},isomin:{valType:"number"},isomax:{valType:"number"},surface:{show:{valType:"boolean",dflt:!0},count:{valType:"integer",dflt:2,min:1},fill:{valType:"number",min:0,max:1,dflt:1},pattern:{valType:"flaglist",flags:["A","B","C","D","E"],extras:["all","odd","even"],dflt:"all"}},spaceframe:{show:{valType:"boolean",dflt:!1},fill:{valType:"number",min:0,max:1,dflt:.15}},slices:{x:{show:{valType:"boolean",dflt:!1},locations:{valType:"data_array",dflt:[]},fill:{valType:"number",min:0,max:1,dflt:1}},y:{show:{valType:"boolean",dflt:!1},locations:{valType:"data_array",dflt:[]},fill:{valType:"number",min:0,max:1,dflt:1}},z:{show:{valType:"boolean",dflt:!1},locations:{valType:"data_array",dflt:[]},fill:{valType:"number",min:0,max:1,dflt:1}}},caps:{x:{show:{valType:"boolean",dflt:!0},fill:{valType:"number",min:0,max:1,dflt:1}},y:{show:{valType:"boolean",dflt:!0},fill:{valType:"number",min:0,max:1,dflt:1}},z:{show:{valType:"boolean",dflt:!0},fill:{valType:"number",min:0,max:1,dflt:1}}},text:{valType:"string",dflt:"",arrayOk:!0},hovertext:{valType:"string",dflt:"",arrayOk:!0},hovertemplate:i(),xhoverformat:n("x"),yhoverformat:n("y"),zhoverformat:n("z"),valuehoverformat:n("value",1),showlegend:s({},o.showlegend,{dflt:!1})},r("",{colorAttr:"`value`",showScaleDflt:!0,editTypeOverride:"calc"}),{opacity:a.opacity,lightposition:a.lightposition,lighting:a.lighting,flatshading:a.flatshading,contour:a.contour,hoverinfo:s({},o.hoverinfo)}),"calc","nested");c.flatshading.dflt=!0,c.lighting.facenormalsepsilon.dflt=0,c.x.editType=c.y.editType=c.z.editType=c.value.editType="calc+clearAxisTypes"})),dm=f(((t,e)=>{var r=le(),n=Ht(),i=pm(),a=He();function o(t,e,r,i,o){var s=o("isomin"),l=o("isomax");null!=l&&null!=s&&s>l&&(e.isomin=null,e.isomax=null);var c=o("x"),u=o("y"),h=o("z"),f=o("value");c&&c.length&&u&&u.length&&h&&h.length&&f&&f.length?(n.getComponentMethod("calendars","handleTraceDefaults")(t,e,["x","y","z"],i),o("valuehoverformat"),["x","y","z"].forEach((function(t){o(t+"hoverformat");var e="caps."+t;o(e+".show")&&o(e+".fill");var 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e,r=t.center||{},n=t.projection,i=n.rotation||{};this.viewInitial={fitbounds:t.fitbounds,"projection.scale":n.scale},e=t._isScoped?{"center.lon":r.lon,"center.lat":r.lat}:t._isClipped?{"projection.rotation.lon":i.lon,"projection.rotation.lat":i.lat}:{"center.lon":r.lon,"center.lat":r.lat,"projection.rotation.lon":i.lon},l.extendFlat(this.viewInitial,e)},E.render=function(t){this._hasMarkerAngles&&t?this.plot(this._geoCalcData,this._fullLayout,[],!0):this._render()},E._render=function(){var t,e=this.projection,r=e.getPath();function n(t){var r=e(t.lonlat);return r?c(r[0],r[1]):null}function i(t){return e.isLonLatOverEdges(t.lonlat)?"none":null}for(t in this.basePaths)this.basePaths[t].attr("d",r);for(t in this.dataPaths)this.dataPaths[t].attr("d",(function(t){return r(t.geojson)}));for(t in this.dataPoints)this.dataPoints[t].attr("display",i).attr("transform",n)}})),pg=f(((t,e)=>{var r=V(),n=Ma().attributes,i=It().dash,a=Wm(),o=Lt().overrideAll,s=Xt(),l={range:{valType:"info_array",items:[{valType:"number"},{valType:"number"}]},showgrid:{valType:"boolean",dflt:!1},tick0:{valType:"number",dflt:0},dtick:{valType:"number"},gridcolor:{valType:"color",dflt:r.lightLine},gridwidth:{valType:"number",min:0,dflt:1},griddash:i};(e.exports=o({domain:n({name:"geo"},{}),fitbounds:{valType:"enumerated",values:[!1,"locations","geojson"],dflt:!1,editType:"plot"},resolution:{valType:"enumerated",values:[110,50],dflt:110,coerceNumber:!0},scope:{valType:"enumerated",values:s(a.scopeDefaults),dflt:"world"},projection:{type:{valType:"enumerated",values:s(a.projNames)},rotation:{lon:{valType:"number"},lat:{valType:"number"},roll:{valType:"number"}},tilt:{valType:"number",dflt:0},distance:{valType:"number",min:1.001,dflt:2},parallels:{valType:"info_array",items:[{valType:"number"},{valType:"number"}]},scale:{valType:"number",min:0,dflt:1}},center:{lon:{valType:"number"},lat:{valType:"number"}},visible:{valType:"boolean",dflt:!0},showcoastlines:{valType:"boolean"},coastlinecolor:{valType:"color",dflt:r.defaultLine},coastlinewidth:{valType:"number",min:0,dflt:1},showland:{valType:"boolean",dflt:!1},landcolor:{valType:"color",dflt:a.landColor},showocean:{valType:"boolean",dflt:!1},oceancolor:{valType:"color",dflt:a.waterColor},showlakes:{valType:"boolean",dflt:!1},lakecolor:{valType:"color",dflt:a.waterColor},showrivers:{valType:"boolean",dflt:!1},rivercolor:{valType:"color",dflt:a.waterColor},riverwidth:{valType:"number",min:0,dflt:1},showcountries:{valType:"boolean"},countrycolor:{valType:"color",dflt:r.defaultLine},countrywidth:{valType:"number",min:0,dflt:1},showsubunits:{valType:"boolean"},subunitcolor:{valType:"color",dflt:r.defaultLine},subunitwidth:{valType:"number",min:0,dflt:1},showframe:{valType:"boolean"},framecolor:{valType:"color",dflt:r.defaultLine},framewidth:{valType:"number",min:0,dflt:1},bgcolor:{valType:"color",dflt:r.background},lonaxis:l,lataxis:l},"plot","from-root")).uirevision={valType:"any",editType:"none"}})),dg=f(((t,e)=>{var r=le(),n=Gs(),i=we().getSubplotData,a=Wm(),o=pg(),s=a.axesNames;function l(t,e,n,o){var l=i(o.fullData,"geo",o.id).map((function(t){return t.index})),c=n("resolution"),u=n("scope"),h=a.scopeDefaults[u],f=n("projection.type",h.projType),p=e._isAlbersUsa="albers usa"===f;p&&(u=e.scope="usa");var d=e._isScoped="world"!==u,m=e._isSatellite="satellite"===f,g=e._isConic=-1!==f.indexOf("conic")||"albers"===f,y=e._isClipped=!!a.lonaxisSpan[f];if(!1===t.visible){var v=r.extendDeep({},e._template);v.showcoastlines=!1,v.showcountries=!1,v.showframe=!1,v.showlakes=!1,v.showland=!1,v.showocean=!1,v.showrivers=!1,v.showsubunits=!1,v.lonaxis&&(v.lonaxis.showgrid=!1),v.lataxis&&(v.lataxis.showgrid=!1),e._template=v}for(var x=n("visible"),_=0;_0&&L<0&&(L+=360);var I,R,D,O=(P+L)/2;if(!p){var z=d?h.projRotate:[O,0,0];I=n("projection.rotation.lon",z[0]),n("projection.rotation.lat",z[1]),n("projection.rotation.roll",z[2]),n("showcoastlines",!d&&x)&&(n("coastlinecolor"),n("coastlinewidth")),n("showocean",!!x&&void 0)&&n("oceancolor")}p?(R=-96.6,D=38.7):(R=d?O:I,D=(C[0]+C[1])/2),n("center.lon",R),n("center.lat",D),m&&(n("projection.tilt"),n("projection.distance")),g&&n("projection.parallels",h.projParallels||[0,60]),n("projection.scale"),n("showland",!!x&&void 0)&&n("landcolor"),n("showlakes",!!x&&void 0)&&n("lakecolor"),n("showrivers",!!x&&void 0)&&(n("rivercolor"),n("riverwidth")),n("showcountries",d&&"usa"!==u&&x)&&(n("countrycolor"),n("countrywidth")),("usa"===u||"north america"===u&&50===c)&&(n("showsubunits",x),n("subunitcolor"),n("subunitwidth")),d||n("showframe",x)&&(n("framecolor"),n("framewidth")),n("bgcolor"),n("fitbounds")&&(delete e.projection.scale,d?(delete e.center.lon,delete e.center.lat):y?(delete e.center.lon,delete e.center.lat,delete e.projection.rotation.lon,delete e.projection.rotation.lat,delete e.lonaxis.range,delete e.lataxis.range):(delete e.center.lon,delete e.center.lat,delete e.projection.rotation.lon))}e.exports=function(t,e,r){n(t,e,r,{type:"geo",attributes:o,handleDefaults:l,fullData:r,partition:"y"})}})),mg=f(((t,e)=>{var r=we().getSubplotCalcData,n=le().counterRegex,i=fg(),a="geo",o=n(a),s={};s[a]={valType:"subplotid",dflt:a,editType:"calc"},e.exports={attr:a,name:a,idRoot:a,idRegex:o,attrRegex:o,attributes:s,layoutAttributes:pg(),supplyLayoutDefaults:dg(),plot:function(t){for(var e=t._fullLayout,n=t.calcdata,o=e._subplots[a],s=0;s{e.exports={attributes:Vm(),supplyDefaults:Hm(),colorbar:pi(),formatLabels:Gm(),calc:qm(),calcGeoJSON:ig().calcGeoJSON,plot:ig().plot,style:ng(),styleOnSelect:mi().styleOnSelect,hoverPoints:ag(),eventData:og(),selectPoints:sg(),moduleType:"trace",name:"scattergeo",basePlotModule:mg(),categories:["geo","symbols","showLegend","scatter-like"],meta:{}}})),yg=f(((t,e)=>{e.exports=gg()})),vg=f(((t,e)=>{var r=Dt().hovertemplateAttrs,n=Vm(),i=Ie(),a=U(),o=V().defaultLine,s=O().extendFlat,l=n.marker.line;e.exports=s({locations:{valType:"data_array",editType:"calc"},locationmode:n.locationmode,z:{valType:"data_array",editType:"calc"},geojson:s({},n.geojson,{}),featureidkey:n.featureidkey,text:s({},n.text,{}),hovertext:s({},n.hovertext,{}),marker:{line:{color:s({},l.color,{dflt:o}),width:s({},l.width,{dflt:1}),editType:"calc"},opacity:{valType:"number",arrayOk:!0,min:0,max:1,dflt:1,editType:"style"},editType:"calc"},selected:{marker:{opacity:n.selected.marker.opacity,editType:"plot"},editType:"plot"},unselected:{marker:{opacity:n.unselected.marker.opacity,editType:"plot"},editType:"plot"},hoverinfo:s({},a.hoverinfo,{editType:"calc",flags:["location","z","text","name"]}),hovertemplate:r(),showlegend:s({},a.showlegend,{dflt:!1})},i("",{cLetter:"z",editTypeOverride:"calc"}))})),xg=f(((t,e)=>{var r=le(),n=He(),i=vg();e.exports=function(t,e,a,o){function s(n,a){return r.coerce(t,e,i,n,a)}var 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G;if("number"==typeof t.color[0]&&t.color.length>this.counts.length){var q=t.color.length;G=c.mallocUint8(q);for(var W=(t.color.subarray||t.color.slice).bind(t.color),X=0;X4||this.baselineOffset.length>1||this.align&&this.align.length>1||this.fontAtlas.length>1||this.positionOffset.length>2){var $=Math.max(.5*this.position.length||0,.25*this.color.length||0,this.baselineOffset.length||0,this.alignOffset.length||0,this.font.length||0,this.opacity.length||0,.5*this.positionOffset.length||0);this.batch=Array($);for(var K=0;K1?this.counts[K]:this.counts[0],offset:this.textOffsets.length>1?this.textOffsets[K]:this.textOffsets[0],color:this.color?this.color.length<=4?this.color:this.color.subarray(4*K,4*K+4):[0,0,0,255],opacity:Array.isArray(this.opacity)?this.opacity[K]:this.opacity,baseline:null!=this.baselineOffset[K]?this.baselineOffset[K]:this.baselineOffset[0],align:this.align?null!=this.alignOffset[K]?this.alignOffset[K]:this.alignOffset[0]:0,atlas:this.fontAtlas[K]||this.fontAtlas[0],positionOffset:this.positionOffset.length>2?this.positionOffset.subarray(2*K,2*K+2):this.positionOffset}}else this.count?this.batch=[{count:this.count,offset:0,color:this.color||[0,0,0,255],opacity:Array.isArray(this.opacity)?this.opacity[0]:this.opacity,baseline:this.baselineOffset[0],align:this.alignOffset?this.alignOffset[0]:0,atlas:this.fontAtlas[0],positionOffset:this.positionOffset}]:this.batch=[]},w.prototype.destroy=function(){},w.prototype.kerning=!0,w.prototype.position={constant:new 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e,r=t.slice(),n=[],i=r.shift();i;){for(e=i.slice();(i=r.shift())&&i[0]<=e[1];)e[1]=Math.max(e[1],i[1]);n.push(e)}return 1===n.length&&n[0][0]>n[0][1]&&(n=[]),n}e.exports={makeBrush:function(t,e,r,n,i,a){var s=function(){var t,e,r=[];return{set:function(n){1===(r=n.map((function(t){return t.slice().sort(o)})).sort(A)).length&&r[0][0]===-1/0&&r[0][1]===1/0&&(r=[[0,-1]]),t=k(r),e=r.reduce((function(t,e){return[Math.min(t[0],e[0]),Math.max(t[1],e[1])]}),[1/0,-1/0])},get:function(){return r.slice()},getConsolidated:function(){return t},getBounds:function(){return e}}}();return s.set(r),{filter:s,filterSpecified:e,svgBrush:{extent:[],brushStartCallback:n,brushCallback:E(i),brushEndCallback:a}}},ensureAxisBrush:function(t,e,n){var o=t.selectAll("."+r.cn.axisBrush).data(a,i);o.enter().append("g").classed(r.cn.axisBrush,!0),function(t,e,n){var i=n._context.staticPlot,o=t.selectAll(".background").data(a);o.enter().append("rect").classed("background",!0).call(p).call(d).style("pointer-events",i?"none":"auto").attr("transform",s(0,r.verticalPadding)),o.call(M).attr("height",(function(t){return t.height-r.verticalPadding}));var l=t.selectAll(".highlight-shadow").data(a);l.enter().append("line").classed("highlight-shadow",!0).attr("x",-r.bar.width/2).attr("stroke-width",r.bar.width+r.bar.strokeWidth).attr("stroke",e).attr("opacity",r.bar.strokeOpacity).attr("stroke-linecap","butt"),l.attr("y1",(function(t){return t.height})).call(x);var c=t.selectAll(".highlight").data(a);c.enter().append("line").classed("highlight",!0).attr("x",-r.bar.width/2).attr("stroke-width",r.bar.width-r.bar.strokeWidth).attr("stroke",r.bar.fillColor).attr("opacity",r.bar.fillOpacity).attr("stroke-linecap","butt"),c.attr("y1",(function(t){return t.height})).call(x)}(o,e,n)},cleanRanges:function(t,e){if(Array.isArray(t[0])?(t=t.map((function(t){return t.sort(o)})),t=e.multiselect?k(t.sort(A)):[t[0]]):t=[t.sort(o)],e.tickvals){var r=e.tickvals.slice().sort(o);if(!(t=t.map((function(t){var e=[f(0,r,t[0],[]),f(1,r,t[1],[])];if(e[1]>e[0])return e})).filter((function(t){return t}))).length)return}return t.length>1?t:t[0]}}})),Ix=f(((t,e)=>{var r=le(),n=ke().hasColorscale,i=He(),a=Ma().defaults,o=Ne(),s=ir(),l=kx(),c=Lx(),u=Cx().maxDimensionCount,h=hx();function f(t,e,n,i){function a(n,i){return r.coerce(t,e,l.dimensions,n,i)}var o=a("values"),u=a("visible");if(o&&o.length||(u=e.visible=!1),u){a("label"),a("tickvals"),a("ticktext"),a("tickformat");var h=a("range");e._ax={_id:"y",type:"linear",showexponent:"all",exponentformat:"B",range:h},s.setConvert(e._ax,i.layout),a("multiselect");var f=a("constraintrange");f&&(e.constraintrange=c.cleanRanges(f,e))}}e.exports=function(t,e,s,c){function p(n,i){return r.coerce(t,e,l,n,i)}var d=t.dimensions;Array.isArray(d)&&d.length>u&&(r.log("parcoords traces support up to "+u+" dimensions at the moment"),d.splice(u));var m=o(t,e,{name:"dimensions",layout:c,handleItemDefaults:f}),g=function(t,e,a,o,s){var l=s("line.color",a);if(n(t,"line")&&r.isArrayOrTypedArray(l)){if(l.length)return s("line.colorscale"),i(t,e,o,s,{prefix:"line.",cLetter:"c"}),l.length;e.line.color=a}return 1/0}(t,e,s,c,p);a(e,c,p),(!Array.isArray(m)||!m.length)&&(e.visible=!1),h(e,m,"values",g);var y=r.extendFlat({},c.font,{size:Math.round(c.font.size/1.2)});r.coerceFont(p,"labelfont",y),r.coerceFont(p,"tickfont",y,{autoShadowDflt:!0}),r.coerceFont(p,"rangefont",y),p("labelangle"),p("labelside"),p("unselected.line.color"),p("unselected.line.opacity")}})),Rx=f(((t,e)=>{var r=le().isArrayOrTypedArray,n=Xe(),i=Px().wrap;e.exports=function(t,e){var a,o;return n.hasColorscale(e,"line")&&r(e.line.color)?(a=e.line.color,o=n.extractOpts(e.line).colorscale,n.calc(t,e,{vals:a,containerStr:"line",cLetter:"c"})):(a=function(t){for(var e=new Array(t),r=0;r>>16,(65280&t)>>>8,255&t],alpha:1};if("number"==typeof t)return{space:"rgb",values:[t>>>16,(65280&t)>>>8,255&t],alpha:1};if(t=String(t).toLowerCase(),Ox.default[t])a=Ox.default[t].slice(),i="rgb";else if("transparent"===t)o=0,i="rgb",a=[0,0,0];else if("#"===t[0]){var s=t.slice(1),l=s.length;o=1,l<=4?(a=[parseInt(s[0]+s[0],16),parseInt(s[1]+s[1],16),parseInt(s[2]+s[2],16)],4===l&&(o=parseInt(s[3]+s[3],16)/255)):(a=[parseInt(s[0]+s[1],16),parseInt(s[2]+s[3],16),parseInt(s[4]+s[5],16)],8===l&&(o=parseInt(s[6]+s[7],16)/255)),a[0]||(a[0]=0),a[1]||(a[1]=0),a[2]||(a[2]=0),i="rgb"}else if(n=/^((?:rgba?|hs[lvb]a?|hwba?|cmyk?|xy[zy]|gray|lab|lchu?v?|[ly]uv|lms|oklch|oklab|color))\s*\(([^\)]*)\)/.exec(t)){var c=n[1],u="cmyk"===(i=c.replace(/a$/,""))?4:"gray"===i?1:3;a=n[2].trim().split(/\s*[,\/]\s*|\s+/),"color"===i&&(i=a.shift()),o=(a=a.map((function(t,e){if("%"===t[t.length-1])return t=parseFloat(t)/100,3===e?t:"rgb"===i?255*t:"h"===i[0]||"l"===i[0]&&!e?100*t:"lab"===i?125*t:"lch"===i?e<2?150*t:360*t:"o"!==i[0]||e?"oklab"===i?.4*t:"oklch"===i?e<2?.4*t:360*t:t:t;if("h"===i[e]||2===e&&"h"===i[i.length-1]){if(void 0!==Fx[t])return Fx[t];if(t.endsWith("deg"))return parseFloat(t);if(t.endsWith("turn"))return 360*parseFloat(t);if(t.endsWith("grad"))return 360*parseFloat(t)/400;if(t.endsWith("rad"))return 180*parseFloat(t)/Math.PI}return"none"===t?0:parseFloat(t)}))).length>u?a.pop():1}else/[0-9](?:\s|\/|,)/.test(t)&&(a=t.match(/([0-9]+)/g).map((function(t){return parseFloat(t)})),i=(null==(r=null==(e=t.match(/([a-z])/gi))?void 0:e.join(""))?void 0:r.toLowerCase())||"rgb");return{space:i,values:a,alpha:o}}var Ox,zx,Fx,Bx,Nx,Ux=h((()=>{var r,n;n=null!=(r=Pd())?t(s(r)):{},Ox=d(e(n,"default",{value:r,enumerable:!0}),r),zx=Dx,Fx={red:0,orange:60,yellow:120,green:180,blue:240,purple:300}})),jx=h((()=>{Bx={name:"rgb",min:[0,0,0],max:[255,255,255],channel:["red","green","blue"],alias:["RGB"]}})),Vx=h((()=>{jx(),Nx={name:"hsl",min:[0,0,0],max:[360,100,100],channel:["hue","saturation","lightness"],alias:["HSL"],rgb:function(t){var e,r,n,i,a,o=t[0]/360,s=t[1]/100,l=t[2]/100,c=0;if(0===s)return[a=255*l,a,a];for(e=2*l-(r=l<.5?l*(1+s):l+s-l*s),i=[0,0,0];c<3;)(n=o+1/3*-(c-1))<0?n++:n>1&&n--,a=6*n<1?e+6*(r-e)*n:2*n<1?r:3*n<2?e+(r-e)*(2/3-n)*6:e,i[c++]=255*a;return i}},Bx.hsl=function(t){var e,r,n=t[0]/255,i=t[1]/255,a=t[2]/255,o=Math.min(n,i,a),s=Math.max(n,i,a),l=s-o;return s===o?e=0:n===s?e=(i-a)/l:i===s?e=2+(a-n)/l:a===s&&(e=4+(n-i)/l),(e=Math.min(60*e,360))<0&&(e+=360),r=(o+s)/2,[e,100*(s===o?0:r<=.5?l/(s+o):l/(2-s-o)),100*r]}})),Hx={};function Gx(t){Array.isArray(t)&&t.raw&&(t=String.raw(...arguments)),t instanceof Number&&(t=+t);var e,r=zx(t);if(!r.space)return[];let n="h"===r.space[0]?Nx.min:Bx.min,i="h"===r.space[0]?Nx.max:Bx.max;return(e=Array(3))[0]=Math.min(Math.max(r.values[0],n[0]),i[0]),e[1]=Math.min(Math.max(r.values[1],n[1]),i[1]),e[2]=Math.min(Math.max(r.values[2],n[2]),i[2]),"h"===r.space[0]&&(e=Nx.rgb(e)),e.push(Math.min(Math.max(r.alpha,0),1)),e}p(Hx,{default:()=>Gx});var qx=h((()=>{Ux(),jx(),Vx()})),Wx=f((t=>{var e=le().isTypedArray;t.convertTypedArray=function(t){return e(t)?Array.prototype.slice.call(t):t},t.isOrdinal=function(t){return!!t.tickvals},t.isVisible=function(t){return t.visible||!("visible"in t)}})),Xx=f(((t,e)=>{var r=["precision highp float;","","varying vec4 fragColor;","","attribute vec4 p01_04, p05_08, p09_12, p13_16,"," p17_20, p21_24, p25_28, p29_32,"," p33_36, p37_40, p41_44, p45_48,"," p49_52, p53_56, p57_60, colors;","","uniform mat4 dim0A, dim1A, dim0B, dim1B, dim0C, dim1C, dim0D, dim1D,"," loA, hiA, loB, hiB, loC, hiC, loD, hiD;","","uniform vec2 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false;","}","","vec4 position(bool isContext, float v, mat4 A, mat4 B, mat4 C, mat4 D) {"," float x = 0.5 * sign(v) + 0.5;"," float y = axisY(x, A, B, C, D);"," float z = 1.0 - abs(v);",""," z += isContext ? 0.0 : 2.0 * float("," outsideBoundingBox(A, B, C, D) ||"," outsideRasterMask(A, B, C, D)"," );",""," return vec4("," 2.0 * (vec2(x, y) * viewBoxSize + viewBoxPos) / resolution - 1.0,"," z,"," 1.0"," );","}","","void main() {"," mat4 A = mat4(p01_04, p05_08, p09_12, p13_16);"," mat4 B = mat4(p17_20, p21_24, p25_28, p29_32);"," mat4 C = mat4(p33_36, p37_40, p41_44, p45_48);"," mat4 D = mat4(p49_52, p53_56, p57_60, ZEROS);",""," float v = colors[3];",""," gl_Position = position(isContext, v, A, B, C, D);",""," fragColor ="," isContext ? vec4(contextColor) :"," isPick ? vec4(colors.rgb, 1.0) : texture2D(palette, vec2(abs(v), 0.5));","}"].join("\n"),n=["precision highp float;","","varying vec4 fragColor;","","void main() {"," gl_FragColor = fragColor;","}"].join("\n"),i=Cx().maxDimensionCount,a=le(),o=1e-6,s=2048,l=new Uint8Array(4),c=new Uint8Array(4),u={shape:[256,1],format:"rgba",type:"uint8",mag:"nearest",min:"nearest"};function h(t,e,r,n,i){var a=t._gl;a.enable(a.SCISSOR_TEST),a.scissor(e,r,n,i),t.clear({color:[0,0,0,0],depth:1})}function f(t,e,r,n,i,a){var o=a.key;r.drawCompleted||(function(t){t.read({x:0,y:0,width:1,height:1,data:l})}(t),r.drawCompleted=!0),function s(l){var c=Math.min(n,i-l*n);0===l&&(window.cancelAnimationFrame(r.currentRafs[o]),delete r.currentRafs[o],h(t,a.scissorX,a.scissorY,a.scissorWidth,a.viewBoxSize[1])),!r.clearOnly&&(a.count=2*c,a.offset=2*l*n,e(a),l*n+c>>8*e)%256/255}function g(t,e,r){for(var n=new Array(8*e),i=0,a=0;au&&(u=t[n].dim1.canvasX,a=n);0===l&&h(A,0,0,o.canvasWidth,o.canvasHeight);var p=function(t){var e,r,n,i=[[],[]];for(n=0;n<64;n++){var a=!t&&n{var r=v(),n=le(),i=n.isArrayOrTypedArray,a=n.numberFormat,o=(qx(),m(Hx)).default,s=ir(),l=n.strRotate,c=n.strTranslate,u=Ee(),h=Qe(),f=Xe(),p=Px(),d=p.keyFun,g=p.repeat,y=p.unwrap,x=Wx(),_=Cx(),b=Lx(),w=Xx();function T(t,e,r){return n.aggNums(t,null,e,r)}function M(t,e){return S(T(Math.min,t,e),T(Math.max,t,e))}function A(t){var e=t.range;return e?S(e[0],e[1]):M(t.values,t._length)}function S(t,e){return(isNaN(t)||!isFinite(t))&&(t=0),(isNaN(e)||!isFinite(e))&&(e=0),t===e&&(0===t?(t-=1,e+=1):(t*=.9,e*=1.1)),[t,e]}function E(t,e,n,i,o){var s=A(n);return i?r.scale.ordinal().domain(i.map(function(t,e){return e?function(r,n){var i=e[n];return null==i?t(r):i}:t}(a(n.tickformat),o))).range(i.map((function(r){var n=(r-s[0])/(s[1]-s[0]);return t-e+n*(2*e-t)}))):r.scale.linear().domain(s).range([t-e,e])}function k(t){if(t.tickvals){var e=A(t);return r.scale.ordinal().domain(t.tickvals).range(t.tickvals.map((function(t){return(t-e[0])/(e[1]-e[0])})))}}function C(t){var e=t.map((function(t){return t[0]})),n=t.map((function(t){var e=o(t[1]);return r.rgb("rgb("+e[0]+","+e[1]+","+e[2]+")")})),i="rgb".split("").map((function(t){return r.scale.linear().clamp(!0).domain(e).range(n.map(function(t){return function(e){return e[t]}}(t)))}));return function(t){return i.map((function(e){return e(t)}))}}function P(t){return t.dimensions.some((function(t){return t.brush.filterSpecified}))}function L(t,e,i){var a=y(e),s=a.trace,l=x.convertTypedArray(a.lineColor),c=s.line,u={color:o(s.unselected.line.color),opacity:s.unselected.line.opacity},h=f.extractOpts(c),p=h.reversescale?f.flipScale(a.cscale):a.cscale,d=s.domain,m=s.dimensions,g=t.width,v=s.labelangle,b=s.labelside,w=s.labelfont,T=s.tickfont,M=s.rangefont,S=n.extendDeepNoArrays({},c,{color:l.map(r.scale.linear().domain(A({values:l,range:[h.min,h.max],_length:s._length}))),blockLineCount:_.blockLineCount,canvasOverdrag:_.overdrag*_.canvasPixelRatio}),E=Math.floor(g*(d.x[1]-d.x[0])),k=Math.floor(t.height*(d.y[1]-d.y[0])),P=t.margin||{l:80,r:80,t:100,b:80},L=E,I=k;return{key:i,colCount:m.filter(x.isVisible).length,dimensions:m,tickDistance:_.tickDistance,unitToColor:C(p),lines:S,deselectedLines:u,labelAngle:v,labelSide:b,labelFont:w,tickFont:T,rangeFont:M,layoutWidth:g,layoutHeight:t.height,domain:d,translateX:d.x[0]*g,translateY:t.height-d.y[1]*t.height,pad:P,canvasWidth:L*_.canvasPixelRatio+2*S.canvasOverdrag,canvasHeight:I*_.canvasPixelRatio,width:L,height:I,canvasPixelRatio:_.canvasPixelRatio}}function I(t,e,o){var s=o.width,l=o.height,c=o.dimensions,u=o.canvasPixelRatio,h=function(t){return s*t/Math.max(1,o.colCount-1)},f=_.verticalPadding/l,p=function(t,e){return r.scale.linear().range([e,t-e])}(l,_.verticalPadding),d={key:o.key,xScale:h,model:o,inBrushDrag:!1},m={};return d.dimensions=c.filter(x.isVisible).map((function(s,c){var g=function(t,e){return r.scale.linear().domain(A(t)).range([e,1-e])}(s,f),y=m[s.label];m[s.label]=(y||0)+1;var v=s.label+(y?"__"+y:""),w=s.constraintrange,T=w&&w.length;T&&!i(w[0])&&(w=[w]);var M=T?w.map((function(t){return t.map(g)})):[[-1/0,1/0]],S=s.values;S.length>s._length&&(S=S.slice(0,s._length));var C,L=s.tickvals;function I(t,e){return{val:t,text:C[e]}}function R(t,e){return t.val-e.val}if(i(L)&&L.length){n.isTypedArray(L)&&(L=Array.from(L)),C=s.ticktext,i(C)&&C.length?C.length>L.length?C=C.slice(0,L.length):L.length>C.length&&(L=L.slice(0,C.length)):C=L.map(a(s.tickformat));for(var D=1;D=n||l>=i)return;var c=t.lineLayer.readPixel(s,i-1-l),u=0!==c[3],h=u?c[2]+256*(c[1]+256*c[0]):null,f={x:s,y:l,clientX:e.clientX,clientY:e.clientY,dataIndex:t.model.key,curveNumber:h};h!==C&&(u?a.hover(f):a.unhover&&a.unhover(f),C=h)}})),k.style("opacity",(function(t){return t.pick?0:1})),p.style("background","rgba(255, 255, 255, 0)");var B=p.selectAll("."+_.cn.parcoords).data(E,d);B.exit().remove(),B.enter().append("g").classed(_.cn.parcoords,!0).style("shape-rendering","crispEdges").style("pointer-events","none"),B.attr("transform",(function(t){return c(t.model.translateX,t.model.translateY)}));var N=B.selectAll("."+_.cn.parcoordsControlView).data(g,d);N.enter().append("g").classed(_.cn.parcoordsControlView,!0),N.attr("transform",(function(t){return c(t.model.pad.l,t.model.pad.t)}));var U=N.selectAll("."+_.cn.yAxis).data((function(t){return 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e=t.parcatsViewModel;e.dragDimension||(w(e.pathSelection),M(e.dimensionSelection.selectAll("g.category")),A(e.dimensionSelection.selectAll("g.category").selectAll("rect.bandrect")),a.loneUnhover(e.graphDiv._fullLayout._hoverlayer.node()),e.pathSelection.sort(d),-1!==e.hoverinfoItems.indexOf("skip"))||("color"===t.parcatsViewModel.hoveron?k(this,"plotly_unhover",r.event):E(this,"plotly_unhover",r.event))}function I(t){"fixed"!==t.parcatsViewModel.arrangement&&(t.dragDimensionDisplayInd=t.model.displayInd,t.initialDragDimensionDisplayInds=t.parcatsViewModel.model.dimensions.map((function(t){return t.displayInd})),t.dragHasMoved=!1,t.dragCategoryDisplayInd=null,r.select(this).selectAll("g.category").select("rect.catrect").each((function(e){var n=r.mouse(this)[0],i=r.mouse(this)[1];-2<=n&&n<=e.width+2&&-2<=i&&i<=e.height+2&&(t.dragCategoryDisplayInd=e.model.displayInd,t.initialDragCategoryDisplayInds=t.model.categories.map((function(t){return 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r=["Metropolis Black Italic","Metropolis Black","Metropolis Bold Italic","Metropolis Bold","Metropolis Extra Bold Italic","Metropolis Extra Bold","Metropolis Extra Light Italic","Metropolis Extra Light","Metropolis Light Italic","Metropolis Light","Metropolis Medium Italic","Metropolis Medium","Metropolis Regular Italic","Metropolis Regular","Metropolis Semi Bold Italic","Metropolis Semi Bold","Metropolis Thin Italic","Metropolis Thin","Open Sans Bold Italic","Open Sans Bold","Open Sans Extrabold Italic","Open Sans Extrabold","Open Sans Italic","Open Sans Light Italic","Open Sans Light","Open Sans Regular","Open Sans Semibold Italic","Open Sans Semibold","Klokantech Noto Sans Bold","Klokantech Noto Sans CJK Bold","Klokantech Noto Sans CJK Regular","Klokantech Noto Sans Italic","Klokantech Noto Sans Regular"];e.exports={isSupportedFont:function(t){return-1!==r.indexOf(t)}}})),f_=f(((t,e)=>{var 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b=h.font.family;o(t,e,h,f,{noSelect:!0,noFontVariant:!0,noFontShadow:!0,noFontLineposition:!0,noFontTextcase:!0,font:{family:c(b)?b:"Open Sans Regular",weight:h.font.weight,style:h.font.style,size:h.font.size,color:h.font.color}})}f("fill"),"none"!==e.fill&&s(t,e,u,f),r.coerceSelectionMarkerOpacity(e,f)}else e.visible=!1}})),p_=f(((t,e)=>{var r=ir();e.exports=function(t,e,n){var i={},a=n[e.subplot]._subplot.mockAxis,o=t.lonlat;return i.lonLabel=r.tickText(a,a.c2l(o[0]),!0).text,i.latLabel=r.tickText(a,a.c2l(o[1]),!0).text,i}})),d_=f(((t,e)=>{var r=le();e.exports=function(t,e){var n=t.split(" "),i=n[0],a=n[1],o=r.isArrayOrTypedArray(e)?r.mean(e):e,s=.5+o/100,l=1.5+o/100,c=["",""],u=[0,0];switch(i){case"top":c[0]="top",u[1]=-l;break;case"bottom":c[0]="bottom",u[1]=l}switch(a){case"left":c[1]="right",u[0]=-s;break;case"right":c[1]="left",u[0]=s}return{anchor:c[0]&&c[1]?c.join("-"):c[0]?c[0]:c[1]?c[1]:"center",offset:u}}})),m_=f(((t,e)=>{var r=T(),n=le(),i=M().BADNUM,a=Zm(),o=Xe(),s=Qe(),l=Ze(),c=Ye(),u=h_().isSupportedFont,h=d_(),f=$e().appendArrayPointValue,p=Ee().NEWLINES,d=Ee().BR_TAG_ALL;function m(t){return{type:t,geojson:a.makeBlank(),layout:{visibility:"none"},filter:null,paint:{}}}function g(t,e){return n.isArrayOrTypedArray(t)?e?function(e){return r(t[e])?+t[e]:0}:function(e){return t[e]}:t?function(){return t}:y}function y(){return""}function v(t){return t[0]===i}function x(t,e){var r;if(n.isArrayOrTypedArray(t)&&n.isArrayOrTypedArray(e)){r=["step",["get","point_count"],t[0]];for(var i=1;i850?" Black":i>750?" Extra Bold":i>650?" Bold":i>550?" Semi Bold":i>450?" Medium":i>350?" Regular":i>250?" Light":i>150?" Extra Light":" Thin"):"Open Sans"===a.slice(0,2).join(" ")?(s="Open Sans",s+=i>750?" Extrabold":i>650?" Bold":i>550?" Semibold":i>350?" Regular":" Light"):"Klokantech Noto Sans"===a.slice(0,3).join(" ")&&(s="Klokantech Noto Sans","CJK"===a[3]&&(s+=" CJK"),s+=i>500?" Bold":" Regular")),o&&(s+=" Italic"),"Open Sans Regular Italic"===s?s="Open Sans Italic":"Open Sans Regular Bold"===s?s="Open Sans Bold":"Open Sans Regular Bold Italic"===s?s="Open Sans Bold Italic":"Klokantech Noto Sans Regular Italic"===s&&(s="Klokantech Noto Sans Italic"),u(s)||(s=r),s.split(", ")}e.exports=function(t,e){var i,u=e[0].trace,b=!0===u.visible&&0!==u._length,w="none"!==u.fill,T=c.hasLines(u),M=c.hasMarkers(u),A=c.hasText(u),S=M&&"circle"===u.marker.symbol,E=M&&"circle"!==u.marker.symbol,k=u.cluster&&u.cluster.enabled,C=m("fill"),P=m("line"),L=m("circle"),I=m("symbol"),R={fill:C,line:P,circle:L,symbol:I};if(!b)return R;if((w||T)&&(i=a.calcTraceToLineCoords(e)),w&&(C.geojson=a.makePolygon(i),C.layout.visibility="visible",n.extendFlat(C.paint,{"fill-color":u.fillcolor})),T&&(P.geojson=a.makeLine(i),P.layout.visibility="visible",n.extendFlat(P.paint,{"line-width":u.line.width,"line-color":u.line.color,"line-opacity":u.opacity})),S){var D=function(t){var e,i,a,c,u=t[0].trace,h=u.marker,f=u.selectedpoints,p=n.isArrayOrTypedArray(h.color),d=n.isArrayOrTypedArray(h.size),m=n.isArrayOrTypedArray(h.opacity);function g(t){return u.opacity*t}p&&(i=o.hasColorscale(u,"marker")?o.makeColorScaleFuncFromTrace(h):n.identity),d&&(a=l(u)),m&&(c=function(t){return g(r(t)?+n.constrain(t,0,1):0)});var y,x=[];for(e=0;e{var r=le(),n=m_(),i=l_().traceLayerPrefix,a={cluster:["cluster","clusterCount","circle"],nonCluster:["fill","line","circle","symbol"]};function o(t,e,r,n){this.type="scattermapbox",this.subplot=t,this.uid=e,this.clusterEnabled=r,this.isHidden=n,this.sourceIds={fill:"source-"+e+"-fill",line:"source-"+e+"-line",circle:"source-"+e+"-circle",symbol:"source-"+e+"-symbol",cluster:"source-"+e+"-circle",clusterCount:"source-"+e+"-circle"},this.layerIds={fill:i+e+"-fill",line:i+e+"-line",circle:i+e+"-circle",symbol:i+e+"-symbol",cluster:i+e+"-cluster",clusterCount:i+e+"-cluster-count"},this.below=null}var s=o.prototype;s.addSource=function(t,e,n){var i={type:"geojson",data:e.geojson};n&&n.enabled&&r.extendFlat(i,{cluster:!0,clusterMaxZoom:n.maxzoom});var a=this.subplot.map.getSource(this.sourceIds[t]);a?a.setData(e.geojson):this.subplot.map.addSource(this.sourceIds[t],i)},s.setSourceData=function(t,e){this.subplot.map.getSource(this.sourceIds[t]).setData(e.geojson)},s.addLayer=function(t,e,r){var n={type:e.type,id:this.layerIds[t],source:this.sourceIds[t],layout:e.layout,paint:e.paint};e.filter&&(n.filter=e.filter);for(var i,a=this.layerIds[t],o=this.subplot.getMapLayers(),s=0;s=0;r--){var n=e[r];i.removeLayer(u.layerIds[n])}t||i.removeSource(u.sourceIds.circle)}(t):function(t){for(var e=a.nonCluster,r=e.length-1;r>=0;r--){var n=e[r];i.removeLayer(u.layerIds[n]),t||i.removeSource(u.sourceIds[n])}}(t)}function f(t){l?function(t){t||u.addSource("circle",o.circle,e.cluster);for(var r=a.cluster,n=0;n=0;r--){var n=e[r];t.removeLayer(this.layerIds[n]),t.removeSource(this.sourceIds[n])}},e.exports=function(t,e){var r,i,s,l=e[0].trace,c=l.cluster&&l.cluster.enabled,u=!0!==l.visible,h=new o(t,l.uid,c,u),f=n(t.gd,e),p=h.below=t.belowLookup["trace-"+l.uid];if(c)for(h.addSource("circle",f.circle,l.cluster),r=0;r{var r=Dr(),n=le(),i=gi(),a=n.fillText,o=M().BADNUM,s=l_().traceLayerPrefix;function l(t,e,r){if(!t.hovertemplate){var n=(e.hi||t.hoverinfo).split("+"),i=-1!==n.indexOf("all"),o=-1!==n.indexOf("lon"),s=-1!==n.indexOf("lat"),l=e.lonlat,c=[];return i||o&&s?c.push("("+u(l[1])+", "+u(l[0])+")"):o?c.push(r.lon+u(l[0])):s&&c.push(r.lat+u(l[1])),(i||-1!==n.indexOf("text"))&&a(e,t,c),c.join("
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t.lonLabel=E.lonLabel,t.latLabel=E.latLabel,t.color=i(u,_),t.extraText=l(u,_,c[0].t.labels),t.hovertemplate=u.hovertemplate,[t]}},getExtraText:l}})),v_=f(((t,e)=>{e.exports=function(t,e){return t.lon=e.lon,t.lat=e.lat,t}})),x_=f(((t,e)=>{var r=le(),n=Ye(),i=M().BADNUM;e.exports=function(t,e){var a,o=t.cd,s=t.xaxis,l=t.yaxis,c=[],u=o[0].trace;if(!n.hasMarkers(u))return[];if(!1===e)for(a=0;a{var r,n;r=t,n=function(){var t,e,r;function n(n,i){if(t)if(e){var a="var sharedChunk = {}; ("+t+")(sharedChunk); ("+e+")(sharedChunk);",o={};t(o),r=i(o),"undefined"!=typeof window&&(r.workerUrl=window.URL.createObjectURL(new Blob([a],{type:"text/javascript"})))}else e=i;else t=i}return n(0,(function(t){function e(t,e){return t(e={exports:{}},e.exports),e.exports}var r="1.13.4",n=i;function i(t,e,r,n){this.cx=3*t,this.bx=3*(r-t)-this.cx,this.ax=1-this.cx-this.bx,this.cy=3*e,this.by=3*(n-e)-this.cy,this.ay=1-this.cy-this.by,this.p1x=t,this.p1y=n,this.p2x=r,this.p2y=n}i.prototype.sampleCurveX=function(t){return((this.ax*t+this.bx)*t+this.cx)*t},i.prototype.sampleCurveY=function(t){return((this.ay*t+this.by)*t+this.cy)*t},i.prototype.sampleCurveDerivativeX=function(t){return(3*this.ax*t+2*this.bx)*t+this.cx},i.prototype.solveCurveX=function(t,e){var r,n,i,a,o;for(void 0===e&&(e=1e-6),i=t,o=0;o<8;o++){if(a=this.sampleCurveX(i)-t,Math.abs(a)(n=1))return n;for(;ra?r=i:n=i,i=.5*(n-r)+r}return i},i.prototype.solve=function(t,e){return this.sampleCurveY(this.solveCurveX(t,e))};var a=o;function o(t,e){this.x=t,this.y=e}o.prototype={clone:function(){return new o(this.x,this.y)},add:function(t){return this.clone()._add(t)},sub:function(t){return this.clone()._sub(t)},multByPoint:function(t){return this.clone()._multByPoint(t)},divByPoint:function(t){return this.clone()._divByPoint(t)},mult:function(t){return this.clone()._mult(t)},div:function(t){return this.clone()._div(t)},rotate:function(t){return this.clone()._rotate(t)},rotateAround:function(t,e){return this.clone()._rotateAround(t,e)},matMult:function(t){return this.clone()._matMult(t)},unit:function(){return this.clone()._unit()},perp:function(){return this.clone()._perp()},round:function(){return this.clone()._round()},mag:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},equals:function(t){return this.x===t.x&&this.y===t.y},dist:function(t){return Math.sqrt(this.distSqr(t))},distSqr:function(t){var e=t.x-this.x,r=t.y-this.y;return e*e+r*r},angle:function(){return Math.atan2(this.y,this.x)},angleTo:function(t){return Math.atan2(this.y-t.y,this.x-t.x)},angleWith:function(t){return this.angleWithSep(t.x,t.y)},angleWithSep:function(t,e){return Math.atan2(this.x*e-this.y*t,this.x*t+this.y*e)},_matMult:function(t){var e=t[0]*this.x+t[1]*this.y,r=t[2]*this.x+t[3]*this.y;return this.x=e,this.y=r,this},_add:function(t){return this.x+=t.x,this.y+=t.y,this},_sub:function(t){return this.x-=t.x,this.y-=t.y,this},_mult:function(t){return this.x*=t,this.y*=t,this},_div:function(t){return this.x/=t,this.y/=t,this},_multByPoint:function(t){return this.x*=t.x,this.y*=t.y,this},_divByPoint:function(t){return this.x/=t.x,this.y/=t.y,this},_unit:function(){return this._div(this.mag()),this},_perp:function(){var t=this.y;return this.y=this.x,this.x=-t,this},_rotate:function(t){var e=Math.cos(t),r=Math.sin(t),n=e*this.x-r*this.y,i=r*this.x+e*this.y;return this.x=n,this.y=i,this},_rotateAround:function(t,e){var r=Math.cos(t),n=Math.sin(t),i=e.x+r*(this.x-e.x)-n*(this.y-e.y),a=e.y+n*(this.x-e.x)+r*(this.y-e.y);return this.x=i,this.y=a,this},_round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}},o.convert=function(t){return t instanceof o?t:Array.isArray(t)?new o(t[0],t[1]):t};var s="undefined"!=typeof self?self:{},l=Math.pow(2,53)-1;function c(t,e,r,i){var a=new n(t,e,r,i);return function(t){return a.solve(t)}}var u=c(.25,.1,.25,1);function h(t,e,r){return Math.min(r,Math.max(e,t))}function f(t,e,r){var n=r-e,i=((t-e)%n+n)%n+e;return i===e?r:i}function p(t){for(var e=[],r=arguments.length-1;r-- >0;)e[r]=arguments[r+1];for(var n=0,i=e;n>e/4).toString(16):([1e7]+-[1e3]+-4e3+-8e3+-1e11).replace(/[018]/g,t)}()}function y(t){return!!t&&/^[0-9a-f]{8}-[0-9a-f]{4}-[4][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/i.test(t)}function v(t,e){t.forEach((function(t){e[t]&&(e[t]=e[t].bind(e))}))}function x(t,e){return-1!==t.indexOf(e,t.length-e.length)}function _(t,e,r){var n={};for(var i in t)n[i]=e.call(r||this,t[i],i,t);return n}function b(t,e,r){var n={};for(var i in t)e.call(r||this,t[i],i,t)&&(n[i]=t[i]);return n}function w(t){return Array.isArray(t)?t.map(w):"object"==typeof t&&t?_(t,w):t}var T={};function M(t){T[t]||("undefined"!=typeof console&&console.warn(t),T[t]=!0)}function 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I,R,D,O,z=s.performance&&s.performance.now?s.performance.now.bind(s.performance):Date.now.bind(Date),F=s.requestAnimationFrame||s.mozRequestAnimationFrame||s.webkitRequestAnimationFrame||s.msRequestAnimationFrame,B=s.cancelAnimationFrame||s.mozCancelAnimationFrame||s.webkitCancelAnimationFrame||s.msCancelAnimationFrame,N={now:z,frame:function(t){var e=F(t);return{cancel:function(){return B(e)}}},getImageData:function(t,e){void 0===e&&(e=0);var r=s.document.createElement("canvas"),n=r.getContext("2d");if(!n)throw new Error("failed to create canvas 2d context");return r.width=t.width,r.height=t.height,n.drawImage(t,0,0,t.width,t.height),n.getImageData(-e,-e,t.width+2*e,t.height+2*e)},resolveURL:function(t){return I||(I=s.document.createElement("a")),I.href=t,I.href},hardwareConcurrency:s.navigator&&s.navigator.hardwareConcurrency||4,get devicePixelRatio(){return s.devicePixelRatio},get prefersReducedMotion(){return!!s.matchMedia&&(null==R&&(R=s.matchMedia("(prefers-reduced-motion: 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r.path="/fonts/v1"+r.path,this._makeAPIURL(r,this._customAccessToken||e)},W.prototype.normalizeSourceURL=function(t,e){if(!X(t))return t;var r=K(t);return r.path="/v4/"+r.authority+".json",r.params.push("secure"),this._makeAPIURL(r,this._customAccessToken||e)},W.prototype.normalizeSpriteURL=function(t,e,r,n){var i=K(t);return X(t)?(i.path="/styles/v1"+i.path+"/sprite"+e+r,this._makeAPIURL(i,this._customAccessToken||n)):(i.path+=""+e+r,J(i))},W.prototype.normalizeTileURL=function(t,e){if(this._isSkuTokenExpired()&&this._createSkuToken(),t&&!X(t))return t;var r=K(t),n=N.devicePixelRatio>=2||512===e?"@2x":"",i=j.supported?".webp":"$1";r.path=r.path.replace(/(\.(png|jpg)\d*)(?=$)/,""+n+i),r.path=r.path.replace(/^.+\/v4\//,"/"),r.path="/v4"+r.path;var a=this._customAccessToken||function(t){for(var e=0,r=t;e=0&&t.params.splice(i,1)}if("/"!==n.path&&(t.path=""+n.path+t.path),!U.REQUIRE_ACCESS_TOKEN)return J(t);if(!(e=e||U.ACCESS_TOKEN))throw new Error("An API access token is required to use 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e=Object.create(this.prototype);return e.arrayBuffer=t.arrayBuffer,e.length=t.length,e.capacity=t.arrayBuffer.byteLength/e.bytesPerElement,e._refreshViews(),e},Ji.prototype._trim=function(){this.length!==this.capacity&&(this.capacity=this.length,this.arrayBuffer=this.arrayBuffer.slice(0,this.length*this.bytesPerElement),this._refreshViews())},Ji.prototype.clear=function(){this.length=0},Ji.prototype.resize=function(t){this.reserve(t),this.length=t},Ji.prototype.reserve=function(t){if(t>this.capacity){this.capacity=Math.max(t,Math.floor(5*this.capacity),128),this.arrayBuffer=new ArrayBuffer(this.capacity*this.bytesPerElement);var e=this.uint8;this._refreshViews(),e&&this.uint8.set(e)}},Ji.prototype._refreshViews=function(){throw new Error("_refreshViews() must be implemented by each concrete StructArray layout")};var ea=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e){var r=this.length;return this.resize(r+1),this.emplace(r,t,e)},e.prototype.emplace=function(t,e,r){var n=2*t;return this.int16[n+0]=e,this.int16[n+1]=r,t},e}(Ji);ea.prototype.bytesPerElement=4,ii("StructArrayLayout2i4",ea);var ra=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n){var i=this.length;return this.resize(i+1),this.emplace(i,t,e,r,n)},e.prototype.emplace=function(t,e,r,n,i){var a=4*t;return this.int16[a+0]=e,this.int16[a+1]=r,this.int16[a+2]=n,this.int16[a+3]=i,t},e}(Ji);ra.prototype.bytesPerElement=8,ii("StructArrayLayout4i8",ra);var na=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i,a){var o=this.length;return this.resize(o+1),this.emplace(o,t,e,r,n,i,a)},e.prototype.emplace=function(t,e,r,n,i,a,o){var s=6*t;return this.int16[s+0]=e,this.int16[s+1]=r,this.int16[s+2]=n,this.int16[s+3]=i,this.int16[s+4]=a,this.int16[s+5]=o,t},e}(Ji);na.prototype.bytesPerElement=12,ii("StructArrayLayout2i4i12",na);var ia=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i,a){var o=this.length;return this.resize(o+1),this.emplace(o,t,e,r,n,i,a)},e.prototype.emplace=function(t,e,r,n,i,a,o){var s=4*t,l=8*t;return this.int16[s+0]=e,this.int16[s+1]=r,this.uint8[l+4]=n,this.uint8[l+5]=i,this.uint8[l+6]=a,this.uint8[l+7]=o,t},e}(Ji);ia.prototype.bytesPerElement=8,ii("StructArrayLayout2i4ub8",ia);var aa=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e){var r=this.length;return this.resize(r+1),this.emplace(r,t,e)},e.prototype.emplace=function(t,e,r){var n=2*t;return this.float32[n+0]=e,this.float32[n+1]=r,t},e}(Ji);aa.prototype.bytesPerElement=8,ii("StructArrayLayout2f8",aa);var oa=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i,a,o,s,l,c){var u=this.length;return this.resize(u+1),this.emplace(u,t,e,r,n,i,a,o,s,l,c)},e.prototype.emplace=function(t,e,r,n,i,a,o,s,l,c,u){var h=10*t;return this.uint16[h+0]=e,this.uint16[h+1]=r,this.uint16[h+2]=n,this.uint16[h+3]=i,this.uint16[h+4]=a,this.uint16[h+5]=o,this.uint16[h+6]=s,this.uint16[h+7]=l,this.uint16[h+8]=c,this.uint16[h+9]=u,t},e}(Ji);oa.prototype.bytesPerElement=20,ii("StructArrayLayout10ui20",oa);var sa=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i,a,o,s,l,c,u,h){var f=this.length;return this.resize(f+1),this.emplace(f,t,e,r,n,i,a,o,s,l,c,u,h)},e.prototype.emplace=function(t,e,r,n,i,a,o,s,l,c,u,h,f){var p=12*t;return this.int16[p+0]=e,this.int16[p+1]=r,this.int16[p+2]=n,this.int16[p+3]=i,this.uint16[p+4]=a,this.uint16[p+5]=o,this.uint16[p+6]=s,this.uint16[p+7]=l,this.int16[p+8]=c,this.int16[p+9]=u,this.int16[p+10]=h,this.int16[p+11]=f,t},e}(Ji);sa.prototype.bytesPerElement=24,ii("StructArrayLayout4i4ui4i24",sa);var la=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r){var n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)},e.prototype.emplace=function(t,e,r,n){var i=3*t;return this.float32[i+0]=e,this.float32[i+1]=r,this.float32[i+2]=n,t},e}(Ji);la.prototype.bytesPerElement=12,ii("StructArrayLayout3f12",la);var ca=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t){var e=this.length;return this.resize(e+1),this.emplace(e,t)},e.prototype.emplace=function(t,e){var r=1*t;return this.uint32[r+0]=e,t},e}(Ji);ca.prototype.bytesPerElement=4,ii("StructArrayLayout1ul4",ca);var ua=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i,a,o,s,l){var c=this.length;return this.resize(c+1),this.emplace(c,t,e,r,n,i,a,o,s,l)},e.prototype.emplace=function(t,e,r,n,i,a,o,s,l,c){var u=10*t,h=5*t;return this.int16[u+0]=e,this.int16[u+1]=r,this.int16[u+2]=n,this.int16[u+3]=i,this.int16[u+4]=a,this.int16[u+5]=o,this.uint32[h+3]=s,this.uint16[u+8]=l,this.uint16[u+9]=c,t},e}(Ji);ua.prototype.bytesPerElement=20,ii("StructArrayLayout6i1ul2ui20",ua);var ha=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i,a){var o=this.length;return this.resize(o+1),this.emplace(o,t,e,r,n,i,a)},e.prototype.emplace=function(t,e,r,n,i,a,o){var s=6*t;return this.int16[s+0]=e,this.int16[s+1]=r,this.int16[s+2]=n,this.int16[s+3]=i,this.int16[s+4]=a,this.int16[s+5]=o,t},e}(Ji);ha.prototype.bytesPerElement=12,ii("StructArrayLayout2i2i2i12",ha);var fa=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i){var a=this.length;return this.resize(a+1),this.emplace(a,t,e,r,n,i)},e.prototype.emplace=function(t,e,r,n,i,a){var o=4*t,s=8*t;return this.float32[o+0]=e,this.float32[o+1]=r,this.float32[o+2]=n,this.int16[s+6]=i,this.int16[s+7]=a,t},e}(Ji);fa.prototype.bytesPerElement=16,ii("StructArrayLayout2f1f2i16",fa);var pa=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n){var i=this.length;return this.resize(i+1),this.emplace(i,t,e,r,n)},e.prototype.emplace=function(t,e,r,n,i){var a=12*t,o=3*t;return this.uint8[a+0]=e,this.uint8[a+1]=r,this.float32[o+1]=n,this.float32[o+2]=i,t},e}(Ji);pa.prototype.bytesPerElement=12,ii("StructArrayLayout2ub2f12",pa);var da=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r){var n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)},e.prototype.emplace=function(t,e,r,n){var i=3*t;return this.uint16[i+0]=e,this.uint16[i+1]=r,this.uint16[i+2]=n,t},e}(Ji);da.prototype.bytesPerElement=6,ii("StructArrayLayout3ui6",da);var ma=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g){var y=this.length;return this.resize(y+1),this.emplace(y,t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g)},e.prototype.emplace=function(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y){var v=24*t,x=12*t,_=48*t;return this.int16[v+0]=e,this.int16[v+1]=r,this.uint16[v+2]=n,this.uint16[v+3]=i,this.uint32[x+2]=a,this.uint32[x+3]=o,this.uint32[x+4]=s,this.uint16[v+10]=l,this.uint16[v+11]=c,this.uint16[v+12]=u,this.float32[x+7]=h,this.float32[x+8]=f,this.uint8[_+36]=p,this.uint8[_+37]=d,this.uint8[_+38]=m,this.uint32[x+10]=g,this.int16[v+22]=y,t},e}(Ji);ma.prototype.bytesPerElement=48,ii("StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48",ma);var ga=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,w,T,M,A,S,E){var k=this.length;return this.resize(k+1),this.emplace(k,t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,w,T,M,A,S,E)},e.prototype.emplace=function(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,w,T,M,A,S,E,k){var C=34*t,P=17*t;return this.int16[C+0]=e,this.int16[C+1]=r,this.int16[C+2]=n,this.int16[C+3]=i,this.int16[C+4]=a,this.int16[C+5]=o,this.int16[C+6]=s,this.int16[C+7]=l,this.uint16[C+8]=c,this.uint16[C+9]=u,this.uint16[C+10]=h,this.uint16[C+11]=f,this.uint16[C+12]=p,this.uint16[C+13]=d,this.uint16[C+14]=m,this.uint16[C+15]=g,this.uint16[C+16]=y,this.uint16[C+17]=v,this.uint16[C+18]=x,this.uint16[C+19]=_,this.uint16[C+20]=b,this.uint16[C+21]=w,this.uint16[C+22]=T,this.uint32[P+12]=M,this.float32[P+13]=A,this.float32[P+14]=S,this.float32[P+15]=E,this.float32[P+16]=k,t},e}(Ji);ga.prototype.bytesPerElement=68,ii("StructArrayLayout8i15ui1ul4f68",ga);var ya=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t){var e=this.length;return this.resize(e+1),this.emplace(e,t)},e.prototype.emplace=function(t,e){var r=1*t;return this.float32[r+0]=e,t},e}(Ji);ya.prototype.bytesPerElement=4,ii("StructArrayLayout1f4",ya);var va=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r){var n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)},e.prototype.emplace=function(t,e,r,n){var i=3*t;return this.int16[i+0]=e,this.int16[i+1]=r,this.int16[i+2]=n,t},e}(Ji);va.prototype.bytesPerElement=6,ii("StructArrayLayout3i6",va);var xa=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r){var n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)},e.prototype.emplace=function(t,e,r,n){var i=2*t,a=4*t;return this.uint32[i+0]=e,this.uint16[a+2]=r,this.uint16[a+3]=n,t},e}(Ji);xa.prototype.bytesPerElement=8,ii("StructArrayLayout1ul2ui8",xa);var _a=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e){var r=this.length;return this.resize(r+1),this.emplace(r,t,e)},e.prototype.emplace=function(t,e,r){var n=2*t;return this.uint16[n+0]=e,this.uint16[n+1]=r,t},e}(Ji);_a.prototype.bytesPerElement=4,ii("StructArrayLayout2ui4",_a);var ba=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t){var e=this.length;return this.resize(e+1),this.emplace(e,t)},e.prototype.emplace=function(t,e){var r=1*t;return this.uint16[r+0]=e,t},e}(Ji);ba.prototype.bytesPerElement=2,ii("StructArrayLayout1ui2",ba);var wa=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype._refreshViews=function(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)},e.prototype.emplaceBack=function(t,e,r,n){var i=this.length;return this.resize(i+1),this.emplace(i,t,e,r,n)},e.prototype.emplace=function(t,e,r,n,i){var a=4*t;return this.float32[a+0]=e,this.float32[a+1]=r,this.float32[a+2]=n,this.float32[a+3]=i,t},e}(Ji);wa.prototype.bytesPerElement=16,ii("StructArrayLayout4f16",wa);var Ta=function(t){function e(){t.apply(this,arguments)}t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e;var r={anchorPointX:{configurable:!0},anchorPointY:{configurable:!0},x1:{configurable:!0},y1:{configurable:!0},x2:{configurable:!0},y2:{configurable:!0},featureIndex:{configurable:!0},sourceLayerIndex:{configurable:!0},bucketIndex:{configurable:!0},anchorPoint:{configurable:!0}};return r.anchorPointX.get=function(){return this._structArray.int16[this._pos2+0]},r.anchorPointY.get=function(){return this._structArray.int16[this._pos2+1]},r.x1.get=function(){return this._structArray.int16[this._pos2+2]},r.y1.get=function(){return this._structArray.int16[this._pos2+3]},r.x2.get=function(){return this._structArray.int16[this._pos2+4]},r.y2.get=function(){return this._structArray.int16[this._pos2+5]},r.featureIndex.get=function(){return this._structArray.uint32[this._pos4+3]},r.sourceLayerIndex.get=function(){return this._structArray.uint16[this._pos2+8]},r.bucketIndex.get=function(){return this._structArray.uint16[this._pos2+9]},r.anchorPoint.get=function(){return new a(this.anchorPointX,this.anchorPointY)},Object.defineProperties(e.prototype,r),e}(Ki);Ta.prototype.size=20;var Ma=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.get=function(t){return new 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0}l+=p}}function Cc(t,e,r,n,i,a,o,s,l){var c=Sc(n,a,o),u=Ec(n,i),h=u*o,f=0===t[0].x||t[0].x===l||0===t[0].y||t[0].y===l;return e-h=0&&_=0&&b=0&&f+c<=u){var w=new vc(_,b,v,d);w._round(),(!n||Mc(t,w,a,n,i))&&p.push(w)}}h+=y}return!s&&!p.length&&!o&&(p=Pc(t,h/2,r,n,i,a,o,!0,l)),p}function Lc(t,e,r,n,i){for(var o=[],s=0;s=n&&f.x>=n)&&(h.x>=n?h=new a(n,h.y+(f.y-h.y)*((n-h.x)/(f.x-h.x)))._round():f.x>=n&&(f=new a(n,h.y+(f.y-h.y)*((n-h.x)/(f.x-h.x)))._round()),!(h.y>=i&&f.y>=i)&&(h.y>=i?h=new a(h.x+(f.x-h.x)*((i-h.y)/(f.y-h.y)),i)._round():f.y>=i&&(f=new a(h.x+(f.x-h.x)*((i-h.y)/(f.y-h.y)),i)._round()),(!c||!h.equals(c[c.length-1]))&&(c=[h],o.push(c)),c.push(f)))))}return o}function Ic(t,e,r,n){var i=[],o=t.image,s=o.pixelRatio,l=o.paddedRect.w-2,c=o.paddedRect.h-2,u=t.right-t.left,h=t.bottom-t.top,f=o.stretchX||[[0,l]],p=o.stretchY||[[0,c]],d=function(t,e){return t+e[1]-e[0]},m=f.reduce(d,0),g=p.reduce(d,0),y=l-m,v=c-g,x=0,_=m,b=0,w=g,T=0,M=y,A=0,S=v;if(o.content&&n){var E=o.content;x=Rc(f,0,E[0]),b=Rc(p,0,E[1]),_=Rc(f,E[0],E[2]),w=Rc(p,E[1],E[3]),T=E[0]-x,A=E[1]-b,M=E[2]-E[0]-_,S=E[3]-E[1]-w}var k=function(n,i,l,c){var f=Oc(n.stretch-x,_,u,t.left),p=zc(n.fixed-T,M,n.stretch,m),d=Oc(i.stretch-b,w,h,t.top),y=zc(i.fixed-A,S,i.stretch,g),v=Oc(l.stretch-x,_,u,t.left),E=zc(l.fixed-T,M,l.stretch,m),k=Oc(c.stretch-b,w,h,t.top),C=zc(c.fixed-A,S,c.stretch,g),P=new a(f,d),L=new a(v,d),I=new a(v,k),R=new a(f,k),D=new a(p/s,y/s),O=new a(E/s,C/s),z=e*Math.PI/180;if(z){var F=Math.sin(z),B=Math.cos(z),N=[B,-F,F,B];P._matMult(N),L._matMult(N),R._matMult(N),I._matMult(N)}var U=n.stretch+n.fixed,j=l.stretch+l.fixed,V=i.stretch+i.fixed,H=c.stretch+c.fixed;return{tl:P,tr:L,bl:R,br:I,tex:{x:o.paddedRect.x+1+U,y:o.paddedRect.y+1+V,w:j-U,h:H-V},writingMode:void 0,glyphOffset:[0,0],sectionIndex:0,pixelOffsetTL:D,pixelOffsetBR:O,minFontScaleX:M/s/u,minFontScaleY:S/s/h,isSDF:r}};if(n&&(o.stretchX||o.stretchY))for(var C=Dc(f,y,m),P=Dc(p,v,g),L=0;L0&&(d=Math.max(10,d),this.circleDiameter=d)}else{var m=o.top*s-l,g=o.bottom*s+l,y=o.left*s-l,v=o.right*s+l,x=o.collisionPadding;if(x&&(y-=x[0]*s,m-=x[1]*s,v+=x[2]*s,g+=x[3]*s),u){var _=new a(y,m),b=new a(v,m),w=new a(y,g),T=new a(v,g),M=u*Math.PI/180;_._rotate(M),b._rotate(M),w._rotate(M),T._rotate(M),y=Math.min(_.x,b.x,w.x,T.x),v=Math.max(_.x,b.x,w.x,T.x),m=Math.min(_.y,b.y,w.y,T.y),g=Math.max(_.y,b.y,w.y,T.y)}t.emplaceBack(e.x,e.y,y,m,v,g,r,n,i)}this.boxEndIndex=t.length},Bc=function(t,e){if(void 0===t&&(t=[]),void 0===e&&(e=Nc),this.data=t,this.length=this.data.length,this.compare=e,this.length>0)for(var r=(this.length>>1)-1;r>=0;r--)this._down(r)};function Nc(t,e){return te?1:0}function Uc(t,e,r){void 0===e&&(e=1),void 0===r&&(r=!1);for(var n=1/0,i=1/0,o=-1/0,s=-1/0,l=t[0],c=0;co)&&(o=u.x),(!c||u.y>s)&&(s=u.y)}var h=o-n,f=s-i,p=Math.min(h,f),d=p/2,m=new Bc([],jc);if(0===p)return new a(n,i);for(var g=n;gv.d||!v.d)&&(v=_,r&&console.log("found best %d 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i=t-1>>1,a=e[i];if(r(n,a)>=0)break;e[t]=a,t=i}e[t]=n},Bc.prototype._down=function(t){for(var e=this.data,r=this.compare,n=this.length>>1,i=e[t];t=0)break;e[t]=o,t=a}e[t]=i};var Hc=Number.POSITIVE_INFINITY;function Gc(t,e){return e[1]!==Hc?function(t,e,r){var n=0,i=0;switch(e=Math.abs(e),r=Math.abs(r),t){case"top-right":case"top-left":case"top":i=r-7;break;case"bottom-right":case"bottom-left":case"bottom":i=7-r}switch(t){case"top-right":case"bottom-right":case"right":n=-e;break;case"top-left":case"bottom-left":case"left":n=e}return[n,i]}(t,e[0],e[1]):function(t,e){var r=0,n=0;e<0&&(e=0);var i=e/Math.sqrt(2);switch(t){case"top-right":case"top-left":n=i-7;break;case"bottom-right":case"bottom-left":n=7-i;break;case"bottom":n=7-e;break;case"top":n=e-7}switch(t){case"top-right":case"bottom-right":r=-i;break;case"top-left":case"bottom-left":r=i;break;case"left":r=e;break;case"right":r=-e}return[r,n]}(t,e[0])}function qc(t){switch(t){case"right":case"top-right":case"bottom-right":return"right";case"left":case"top-left":case"bottom-left":return"left"}return"center"}var Wc=255,Xc=32640;function Yc(t,e,r,n,i,o,s,l,c,u,h,f,p,d,m){var g=function(t,e,r,n,i,o,s,l){for(var c=n.layout.get("text-rotate").evaluate(o,{})*Math.PI/180,u=[],h=0,f=e.positionedLines;hXc&&M(t.layerIds[0]+': Value for "text-size" is >= '+Wc+'. 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this.hasDebugData()&&this.textCollisionBox.segments.get().length>0},iu.prototype.hasIconCollisionBoxData=function(){return this.hasDebugData()&&this.iconCollisionBox.segments.get().length>0},iu.prototype.addIndicesForPlacedSymbol=function(t,e){for(var r=t.placedSymbolArray.get(e),n=r.vertexStartIndex+4*r.numGlyphs,i=r.vertexStartIndex;i1||this.icon.segments.get().length>1)){this.symbolInstanceIndexes=this.getSortedSymbolIndexes(t),this.sortedAngle=t,this.text.indexArray.clear(),this.icon.indexArray.clear(),this.featureSortOrder=[];for(var 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Vi(Ot.layout_symbol["symbol-z-order"]),"icon-allow-overlap":new Vi(Ot.layout_symbol["icon-allow-overlap"]),"icon-ignore-placement":new Vi(Ot.layout_symbol["icon-ignore-placement"]),"icon-optional":new Vi(Ot.layout_symbol["icon-optional"]),"icon-rotation-alignment":new Vi(Ot.layout_symbol["icon-rotation-alignment"]),"icon-size":new Hi(Ot.layout_symbol["icon-size"]),"icon-text-fit":new Vi(Ot.layout_symbol["icon-text-fit"]),"icon-text-fit-padding":new Vi(Ot.layout_symbol["icon-text-fit-padding"]),"icon-image":new Hi(Ot.layout_symbol["icon-image"]),"icon-rotate":new Hi(Ot.layout_symbol["icon-rotate"]),"icon-padding":new Vi(Ot.layout_symbol["icon-padding"]),"icon-keep-upright":new Vi(Ot.layout_symbol["icon-keep-upright"]),"icon-offset":new Hi(Ot.layout_symbol["icon-offset"]),"icon-anchor":new Hi(Ot.layout_symbol["icon-anchor"]),"icon-pitch-alignment":new Vi(Ot.layout_symbol["icon-pitch-alignment"]),"text-pitch-alignment":new Vi(Ot.layout_symbol["text-pitch-alignment"]),"text-rotation-alignment":new Vi(Ot.layout_symbol["text-rotation-alignment"]),"text-field":new Hi(Ot.layout_symbol["text-field"]),"text-font":new Hi(Ot.layout_symbol["text-font"]),"text-size":new Hi(Ot.layout_symbol["text-size"]),"text-max-width":new Hi(Ot.layout_symbol["text-max-width"]),"text-line-height":new Vi(Ot.layout_symbol["text-line-height"]),"text-letter-spacing":new Hi(Ot.layout_symbol["text-letter-spacing"]),"text-justify":new Hi(Ot.layout_symbol["text-justify"]),"text-radial-offset":new Hi(Ot.layout_symbol["text-radial-offset"]),"text-variable-anchor":new Vi(Ot.layout_symbol["text-variable-anchor"]),"text-anchor":new Hi(Ot.layout_symbol["text-anchor"]),"text-max-angle":new Vi(Ot.layout_symbol["text-max-angle"]),"text-writing-mode":new Vi(Ot.layout_symbol["text-writing-mode"]),"text-rotate":new Hi(Ot.layout_symbol["text-rotate"]),"text-padding":new Vi(Ot.layout_symbol["text-padding"]),"text-keep-upright":new Vi(Ot.layout_symbol["text-keep-upright"]),"text-transform":new Hi(Ot.layout_symbol["text-transform"]),"text-offset":new Hi(Ot.layout_symbol["text-offset"]),"text-allow-overlap":new Vi(Ot.layout_symbol["text-allow-overlap"]),"text-ignore-placement":new Vi(Ot.layout_symbol["text-ignore-placement"]),"text-optional":new Vi(Ot.layout_symbol["text-optional"])}),ou=new Xi({"icon-opacity":new Hi(Ot.paint_symbol["icon-opacity"]),"icon-color":new Hi(Ot.paint_symbol["icon-color"]),"icon-halo-color":new Hi(Ot.paint_symbol["icon-halo-color"]),"icon-halo-width":new Hi(Ot.paint_symbol["icon-halo-width"]),"icon-halo-blur":new Hi(Ot.paint_symbol["icon-halo-blur"]),"icon-translate":new Vi(Ot.paint_symbol["icon-translate"]),"icon-translate-anchor":new Vi(Ot.paint_symbol["icon-translate-anchor"]),"text-opacity":new Hi(Ot.paint_symbol["text-opacity"]),"text-color":new Hi(Ot.paint_symbol["text-color"],{runtimeType:Xt,getOverride:function(t){return t.textColor},hasOverride:function(t){return!!t.textColor}}),"text-halo-color":new Hi(Ot.paint_symbol["text-halo-color"]),"text-halo-width":new Hi(Ot.paint_symbol["text-halo-width"]),"text-halo-blur":new Hi(Ot.paint_symbol["text-halo-blur"]),"text-translate":new Vi(Ot.paint_symbol["text-translate"]),"text-translate-anchor":new Vi(Ot.paint_symbol["text-translate-anchor"])}),su={paint:ou,layout:au},lu=function(t){this.type=t.property.overrides?t.property.overrides.runtimeType:Ht,this.defaultValue=t};lu.prototype.evaluate=function(t){if(t.formattedSection){var e=this.defaultValue.property.overrides;if(e&&e.hasOverride(t.formattedSection))return e.getOverride(t.formattedSection)}return t.feature&&t.featureState?this.defaultValue.evaluate(t.feature,t.featureState):this.defaultValue.property.specification.default},lu.prototype.eachChild=function(t){this.defaultValue.isConstant()||t(this.defaultValue.value._styleExpression.expression)},lu.prototype.outputDefined=function(){return!1},lu.prototype.serialize=function(){return null},ii("FormatSectionOverride",lu,{omit:["defaultValue"]});var cu=function(t){function e(e){t.call(this,e,su)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.recalculate=function(e,r){if(t.prototype.recalculate.call(this,e,r),"auto"===this.layout.get("icon-rotation-alignment")&&("point"!==this.layout.get("symbol-placement")?this.layout._values["icon-rotation-alignment"]="map":this.layout._values["icon-rotation-alignment"]="viewport"),"auto"===this.layout.get("text-rotation-alignment")&&("point"!==this.layout.get("symbol-placement")?this.layout._values["text-rotation-alignment"]="map":this.layout._values["text-rotation-alignment"]="viewport"),"auto"===this.layout.get("text-pitch-alignment")&&(this.layout._values["text-pitch-alignment"]=this.layout.get("text-rotation-alignment")),"auto"===this.layout.get("icon-pitch-alignment")&&(this.layout._values["icon-pitch-alignment"]=this.layout.get("icon-rotation-alignment")),"point"===this.layout.get("symbol-placement")){var n=this.layout.get("text-writing-mode");if(n){for(var i=[],a=0,o=n;a",targetMapId:n,sourceMapId:a.mapId})}}},Tu.prototype.receive=function(t){var e=t.data,r=e.id;if(r&&(!e.targetMapId||this.mapId===e.targetMapId))if(""===e.type){delete this.tasks[r];var n=this.cancelCallbacks[r];delete this.cancelCallbacks[r],n&&n()}else E()||e.mustQueue?(this.tasks[r]=e,this.taskQueue.push(r),this.invoker.trigger()):this.processTask(r,e)},Tu.prototype.process=function(){if(this.taskQueue.length){var t=this.taskQueue.shift(),e=this.tasks[t];delete this.tasks[t],this.taskQueue.length&&this.invoker.trigger(),e&&this.processTask(t,e)}},Tu.prototype.processTask=function(t,e){var r=this;if(""===e.type){var n=this.callbacks[t];delete this.callbacks[t],n&&(e.error?n(ci(e.error)):n(null,ci(e.data)))}else{var i=!1,a=P(this.globalScope)?void 0:[],o=e.hasCallback?function(e,n){i=!0,delete r.cancelCallbacks[t],r.target.postMessage({id:t,type:"",sourceMapId:r.mapId,error:e?li(e):null,data:li(n,a)},a)}:function(t){i=!0},s=null,l=ci(e.data);if(this.parent[e.type])s=this.parent[e.type](e.sourceMapId,l,o);else if(this.parent.getWorkerSource){var c=e.type.split(".");s=this.parent.getWorkerSource(e.sourceMapId,c[0],l.source)[c[1]](l,o)}else o(new Error("Could not find function "+e.type));!i&&s&&s.cancel&&(this.cancelCallbacks[t]=s.cancel)}},Tu.prototype.remove=function(){this.invoker.remove(),this.target.removeEventListener("message",this.receive,!1)};var Au=function(t,e){t&&(e?this.setSouthWest(t).setNorthEast(e):4===t.length?this.setSouthWest([t[0],t[1]]).setNorthEast([t[2],t[3]]):this.setSouthWest(t[0]).setNorthEast(t[1]))};Au.prototype.setNorthEast=function(t){return this._ne=t instanceof Eu?new Eu(t.lng,t.lat):Eu.convert(t),this},Au.prototype.setSouthWest=function(t){return this._sw=t instanceof Eu?new Eu(t.lng,t.lat):Eu.convert(t),this},Au.prototype.extend=function(t){var e,r,n=this._sw,i=this._ne;if(t instanceof Eu)e=t,r=t;else{if(!(t instanceof Au)){if(Array.isArray(t)){if(4===t.length||t.every(Array.isArray)){var a=t;return this.extend(Au.convert(a))}var o=t;return this.extend(Eu.convert(o))}return this}if(e=t._sw,r=t._ne,!e||!r)return this}return n||i?(n.lng=Math.min(e.lng,n.lng),n.lat=Math.min(e.lat,n.lat),i.lng=Math.max(r.lng,i.lng),i.lat=Math.max(r.lat,i.lat)):(this._sw=new Eu(e.lng,e.lat),this._ne=new Eu(r.lng,r.lat)),this},Au.prototype.getCenter=function(){return new Eu((this._sw.lng+this._ne.lng)/2,(this._sw.lat+this._ne.lat)/2)},Au.prototype.getSouthWest=function(){return this._sw},Au.prototype.getNorthEast=function(){return this._ne},Au.prototype.getNorthWest=function(){return new Eu(this.getWest(),this.getNorth())},Au.prototype.getSouthEast=function(){return new Eu(this.getEast(),this.getSouth())},Au.prototype.getWest=function(){return this._sw.lng},Au.prototype.getSouth=function(){return this._sw.lat},Au.prototype.getEast=function(){return this._ne.lng},Au.prototype.getNorth=function(){return this._ne.lat},Au.prototype.toArray=function(){return[this._sw.toArray(),this._ne.toArray()]},Au.prototype.toString=function(){return"LngLatBounds("+this._sw.toString()+", "+this._ne.toString()+")"},Au.prototype.isEmpty=function(){return!(this._sw&&this._ne)},Au.prototype.contains=function(t){var e=Eu.convert(t),r=e.lng,n=e.lat,i=this._sw.lat<=n&&n<=this._ne.lat,a=this._sw.lng<=r&&r<=this._ne.lng;return this._sw.lng>this._ne.lng&&(a=this._sw.lng>=r&&r>=this._ne.lng),i&&a},Au.convert=function(t){return!t||t instanceof Au?t:new Au(t)};var Su=6371008.8,Eu=function(t,e){if(isNaN(t)||isNaN(e))throw new Error("Invalid LngLat object: ("+t+", "+e+")");if(this.lng=+t,this.lat=+e,this.lat>90||this.lat<-90)throw new Error("Invalid LngLat latitude value: must be between -90 and 90")};Eu.prototype.wrap=function(){return new Eu(f(this.lng,-180,180),this.lat)},Eu.prototype.toArray=function(){return[this.lng,this.lat]},Eu.prototype.toString=function(){return"LngLat("+this.lng+", "+this.lat+")"},Eu.prototype.distanceTo=function(t){var e=Math.PI/180,r=this.lat*e,n=t.lat*e,i=Math.sin(r)*Math.sin(n)+Math.cos(r)*Math.cos(n)*Math.cos((t.lng-this.lng)*e);return Su*Math.acos(Math.min(i,1))},Eu.prototype.toBounds=function(t){void 0===t&&(t=0);var e=360*t/40075017,r=e/Math.cos(Math.PI/180*this.lat);return new Au(new Eu(this.lng-r,this.lat-e),new Eu(this.lng+r,this.lat+e))},Eu.convert=function(t){if(t instanceof Eu)return t;if(Array.isArray(t)&&(2===t.length||3===t.length))return new Eu(Number(t[0]),Number(t[1]));if(!Array.isArray(t)&&"object"==typeof t&&null!==t)return new Eu(Number("lng"in t?t.lng:t.lon),Number(t.lat));throw new Error("`LngLatLike` argument must be specified as a LngLat instance, an object {lng: , lat: }, an object {lon: , lat: }, or an array of [, ]")};var ku=2*Math.PI*Su;function Cu(t){return ku*Math.cos(t*Math.PI/180)}function Pu(t){return(180+t)/360}function Lu(t){return(180-180/Math.PI*Math.log(Math.tan(Math.PI/4+t*Math.PI/360)))/360}function Iu(t,e){return t/Cu(e)}function Ru(t){var e=180-360*t;return 360/Math.PI*Math.atan(Math.exp(e*Math.PI/180))-90}var Du=function(t,e,r){void 0===r&&(r=0),this.x=+t,this.y=+e,this.z=+r};Du.fromLngLat=function(t,e){void 0===e&&(e=0);var r=Eu.convert(t);return new Du(Pu(r.lng),Lu(r.lat),Iu(e,r.lat))},Du.prototype.toLngLat=function(){return new Eu(function(t){return 360*t-180}(this.x),Ru(this.y))},Du.prototype.toAltitude=function(){return function(t,e){return t*Cu(Ru(e))}(this.z,this.y)},Du.prototype.meterInMercatorCoordinateUnits=function(){return 1/ku*function(t){return 1/Math.cos(t*Math.PI/180)}(Ru(this.y))};var Ou=function(t,e,r){this.z=t,this.x=e,this.y=r,this.key=Bu(0,t,t,e,r)};Ou.prototype.equals=function(t){return this.z===t.z&&this.x===t.x&&this.y===t.y},Ou.prototype.url=function(t,e){var r=function(t,e,r){var n=Mu(256*t,256*(e=Math.pow(2,r)-e-1),r),i=Mu(256*(t+1),256*(e+1),r);return n[0]+","+n[1]+","+i[0]+","+i[1]}(this.x,this.y,this.z),n=function(t,e,r){for(var n,i="",a=t;a>0;a--)i+=(e&(n=1<this.canonical.z?new Fu(t,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y):new Fu(t,this.wrap,t,this.canonical.x>>e,this.canonical.y>>e)},Fu.prototype.calculateScaledKey=function(t,e){var r=this.canonical.z-t;return t>this.canonical.z?Bu(this.wrap*+e,t,this.canonical.z,this.canonical.x,this.canonical.y):Bu(this.wrap*+e,t,t,this.canonical.x>>r,this.canonical.y>>r)},Fu.prototype.isChildOf=function(t){if(t.wrap!==this.wrap)return!1;var e=this.canonical.z-t.canonical.z;return 0===t.overscaledZ||t.overscaledZ>e&&t.canonical.y===this.canonical.y>>e},Fu.prototype.children=function(t){if(this.overscaledZ>=t)return[new Fu(this.overscaledZ+1,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y)];var e=this.canonical.z+1,r=2*this.canonical.x,n=2*this.canonical.y;return[new Fu(e,this.wrap,e,r,n),new Fu(e,this.wrap,e,r+1,n),new Fu(e,this.wrap,e,r,n+1),new Fu(e,this.wrap,e,r+1,n+1)]},Fu.prototype.isLessThan=function(t){return this.wrapt.wrap)&&(this.overscaledZt.overscaledZ)&&(this.canonical.xt.canonical.x)&&this.canonical.y=this.dim+1||e<-1||e>=this.dim+1)throw new RangeError("out of range source coordinates for DEM data");return(e+1)*this.stride+(t+1)},Nu.prototype._unpackMapbox=function(t,e,r){return(256*t*256+256*e+r)/10-1e4},Nu.prototype._unpackTerrarium=function(t,e,r){return 256*t+e+r/256-32768},Nu.prototype.getPixels=function(){return new Zo({width:this.stride,height:this.stride},new Uint8Array(this.data.buffer))},Nu.prototype.backfillBorder=function(t,e,r){if(this.dim!==t.dim)throw new Error("dem dimension mismatch");var n=e*this.dim,i=e*this.dim+this.dim,a=r*this.dim,o=r*this.dim+this.dim;switch(e){case-1:n=i-1;break;case 1:i=n+1}switch(r){case-1:a=o-1;break;case 1:o=a+1}for(var s=-e*this.dim,l=-r*this.dim,c=a;c=0&&u[3]>=0&&s.insert(o,u[0],u[1],u[2],u[3])}},Gu.prototype.loadVTLayers=function(){return this.vtLayers||(this.vtLayers=new Ks.VectorTile(new Pl(this.rawTileData)).layers,this.sourceLayerCoder=new Uu(this.vtLayers?Object.keys(this.vtLayers).sort():["_geojsonTileLayer"])),this.vtLayers},Gu.prototype.query=function(t,e,r,n){var i=this;this.loadVTLayers();for(var o=t.params||{},s=fo/t.tileSize/t.scale,l=Tn(o.filter),c=t.queryGeometry,u=t.queryPadding*s,h=Wu(c),f=this.grid.query(h.minX-u,h.minY-u,h.maxX+u,h.maxY+u),p=Wu(t.cameraQueryGeometry),d=this.grid3D.query(p.minX-u,p.minY-u,p.maxX+u,p.maxY+u,(function(e,r,n,i){return function(t,e,r,n,i){for(var o=0,s=t;o=l.x&&i>=l.y)return!0}var c=[new a(e,r),new a(e,i),new a(n,i),new a(n,r)];if(t.length>2)for(var u=0,h=c;u=0)return!0;return!1}(a,h)){var f=this.sourceLayerCoder.decode(r),d=this.vtLayers[f].feature(n);if(i.needGeometry){var m=yo(d,!0);if(!i.filter(new Ri(this.tileID.overscaledZ),m,this.tileID.canonical))return}else if(!i.filter(new Ri(this.tileID.overscaledZ),d))return;for(var g=this.getId(d,f),y=0;yn)i=!1;else if(e)if(this.expirationTimeft&&(t.getActor().send("enforceCacheSizeLimit",ht),gt=0)},t.clamp=h,t.clearTileCache=function(t){var e=s.caches.delete(ut);t&&e.catch(t).then((function(){return t()}))},t.clipLine=Lc,t.clone=function(t){var e=new zo(16);return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8],e[9]=t[9],e[10]=t[10],e[11]=t[11],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15],e},t.clone$1=w,t.clone$2=function(t){var e=new zo(3);return e[0]=t[0],e[1]=t[1],e[2]=t[2],e},t.collisionCircleLayout=Ml,t.config=U,t.create=function(){var t=new zo(16);return zo!=Float32Array&&(t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0),t[0]=1,t[5]=1,t[10]=1,t[15]=1,t},t.create$1=function(){var t=new zo(9);return zo!=Float32Array&&(t[1]=0,t[2]=0,t[3]=0,t[5]=0,t[6]=0,t[7]=0),t[0]=1,t[4]=1,t[8]=1,t},t.create$2=function(){var t=new zo(4);return zo!=Float32Array&&(t[1]=0,t[2]=0),t[0]=1,t[3]=1,t},t.createCommonjsModule=e,t.createExpression=cn,t.createLayout=Qi,t.createStyleLayer=function(t){return"custom"===t.type?new du(t):new mu[t.type](t)},t.cross=function(t,e,r){var n=e[0],i=e[1],a=e[2],o=r[0],s=r[1],l=r[2];return t[0]=i*l-a*s,t[1]=a*o-n*l,t[2]=n*s-i*o,t},t.deepEqual=function t(e,r){if(Array.isArray(e)){if(!Array.isArray(r)||e.length!==r.length)return!1;for(var n=0;n0&&(a=1/Math.sqrt(a)),t[0]=e[0]*a,t[1]=e[1]*a,t[2]=e[2]*a,t},t.number=tr,t.offscreenCanvasSupported=yt,t.ortho=function(t,e,r,n,i,a,o){var s=1/(e-r),l=1/(n-i),c=1/(a-o);return t[0]=-2*s,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=-2*l,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=2*c,t[11]=0,t[12]=(e+r)*s,t[13]=(i+n)*l,t[14]=(o+a)*c,t[15]=1,t},t.parseGlyphPBF=function(t){return new Pl(t).readFields(Zl,[])},t.pbf=Pl,t.performSymbolLayout=function(t,e,r,n,i,a,o){t.createArrays();var s=512*t.overscaling;t.tilePixelRatio=fo/s,t.compareText={},t.iconsNeedLinear=!1;var l=t.layers[0].layout,c=t.layers[0]._unevaluatedLayout._values,u={};if("composite"===t.textSizeData.kind){var h=t.textSizeData,f=h.minZoom,p=h.maxZoom;u.compositeTextSizes=[c["text-size"].possiblyEvaluate(new Ri(f),o),c["text-size"].possiblyEvaluate(new Ri(p),o)]}if("composite"===t.iconSizeData.kind){var d=t.iconSizeData,m=d.minZoom,g=d.maxZoom;u.compositeIconSizes=[c["icon-size"].possiblyEvaluate(new Ri(m),o),c["icon-size"].possiblyEvaluate(new Ri(g),o)]}u.layoutTextSize=c["text-size"].possiblyEvaluate(new Ri(t.zoom+1),o),u.layoutIconSize=c["icon-size"].possiblyEvaluate(new Ri(t.zoom+1),o),u.textMaxSize=c["text-size"].possiblyEvaluate(new Ri(18));for(var y=l.get("text-line-height")*El,v="map"===l.get("text-rotation-alignment")&&"point"!==l.get("symbol-placement"),x=l.get("text-keep-upright"),_=l.get("text-size"),b=function(){var a=T[w],s=l.get("text-font").evaluate(a,{},o).join(","),c=_.evaluate(a,{},o),h=u.layoutTextSize.evaluate(a,{},o),f=u.layoutIconSize.evaluate(a,{},o),p={horizontal:{},vertical:void 0},d=a.text,m=[0,0];if(d){var g=d.toString(),b=l.get("text-letter-spacing").evaluate(a,{},o)*El,A=function(t){for(var e=0,r=t;e=fo||h.y<0||h.y>=fo||function(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,w,T,A){var S,E,k,C,P,L=t.addToLineVertexArray(e,r),I=0,R=0,D=0,O=0,z=-1,F=-1,B={},N=Na(""),U=0,j=0;if(void 0===s._unevaluatedLayout.getValue("text-radial-offset")?(U=(S=s.layout.get("text-offset").evaluate(_,{},T).map((function(t){return t*El})))[0],j=S[1]):(U=s.layout.get("text-radial-offset").evaluate(_,{},T)*El,j=Hc),t.allowVerticalPlacement&&n.vertical){var V=s.layout.get("text-rotate").evaluate(_,{},T)+90,H=n.vertical;C=new Fc(l,e,c,u,h,H,f,p,d,V),o&&(P=new Fc(l,e,c,u,h,o,g,y,d,V))}if(i){var G=s.layout.get("icon-rotate").evaluate(_,{}),q="none"!==s.layout.get("icon-text-fit"),W=Ic(i,G,w,q),X=o?Ic(o,G,w,q):void 0;k=new Fc(l,e,c,u,h,i,g,y,!1,G),I=4*W.length;var Y=t.iconSizeData,Z=null;"source"===Y.kind?(Z=[xc*s.layout.get("icon-size").evaluate(_,{})])[0]>Xc&&M(t.layerIds[0]+': Value for "icon-size" is >= '+Wc+'. Reduce your "icon-size".'):"composite"===Y.kind&&((Z=[xc*b.compositeIconSizes[0].evaluate(_,{},T),xc*b.compositeIconSizes[1].evaluate(_,{},T)])[0]>Xc||Z[1]>Xc)&&M(t.layerIds[0]+': Value for "icon-size" is >= '+Wc+'. Reduce your "icon-size".'),t.addSymbols(t.icon,W,Z,x,v,_,!1,e,L.lineStartIndex,L.lineLength,-1,T),z=t.icon.placedSymbolArray.length-1,X&&(R=4*X.length,t.addSymbols(t.icon,X,Z,x,v,_,rc.vertical,e,L.lineStartIndex,L.lineLength,-1,T),F=t.icon.placedSymbolArray.length-1)}for(var $ in n.horizontal){var K=n.horizontal[$];if(!E){N=Na(K.text);var J=s.layout.get("text-rotate").evaluate(_,{},T);E=new Fc(l,e,c,u,h,K,f,p,d,J)}var Q=1===K.positionedLines.length;if(D+=Yc(t,e,K,a,s,d,_,m,L,n.vertical?rc.horizontal:rc.horizontalOnly,Q?Object.keys(n.horizontal):[$],B,z,b,T),Q)break}n.vertical&&(O+=Yc(t,e,n.vertical,a,s,d,_,m,L,rc.vertical,["vertical"],B,F,b,T));var tt=E?E.boxStartIndex:t.collisionBoxArray.length,et=E?E.boxEndIndex:t.collisionBoxArray.length,rt=C?C.boxStartIndex:t.collisionBoxArray.length,nt=C?C.boxEndIndex:t.collisionBoxArray.length,it=k?k.boxStartIndex:t.collisionBoxArray.length,at=k?k.boxEndIndex:t.collisionBoxArray.length,ot=P?P.boxStartIndex:t.collisionBoxArray.length,st=P?P.boxEndIndex:t.collisionBoxArray.length,lt=-1,ct=function(t,e){return t&&t.circleDiameter?Math.max(t.circleDiameter,e):e};lt=ct(E,lt),lt=ct(C,lt),lt=ct(k,lt);var ut=(lt=ct(P,lt))>-1?1:0;ut&&(lt*=A/El),t.glyphOffsetArray.length>=iu.MAX_GLYPHS&&M("Too many glyphs being rendered in a tile. See https://github.com/mapbox/mapbox-gl-js/issues/2907"),void 0!==_.sortKey&&t.addToSortKeyRanges(t.symbolInstances.length,_.sortKey),t.symbolInstances.emplaceBack(e.x,e.y,B.right>=0?B.right:-1,B.center>=0?B.center:-1,B.left>=0?B.left:-1,B.vertical||-1,z,F,N,tt,et,rt,nt,it,at,ot,st,c,D,O,I,R,ut,0,f,U,j,lt)}(t,h,s,r,n,i,f,t.layers[0],t.collisionBoxArray,e.index,e.sourceLayerIndex,t.index,y,b,A,l,x,w,S,d,e,a,c,u,o)};if("line"===E)for(var L=0,I=Lc(e.geometry,0,0,fo,fo);L1){var U=kc(N,T,r.vertical||m,n,24,v);U&&P(N,U)}}else if("Polygon"===e.type)for(var j=0,V=Ds(e.geometry,0);j=M.maxzoom||"none"===M.visibility||(o(T,this.zoom,n),(h[M.id]=M.createBucket({index:u.bucketLayerIDs.length,layers:T,zoom:this.zoom,pixelRatio:this.pixelRatio,overscaling:this.overscaling,collisionBoxArray:this.collisionBoxArray,sourceLayerIndex:g,sourceID:this.source})).populate(y,f,this.tileID.canonical),u.bucketLayerIDs.push(T.map((function(t){return t.id}))))}}}var A,S,E,k,C=t.mapObject(f.glyphDependencies,(function(t){return Object.keys(t).map(Number)}));Object.keys(C).length?a.send("getGlyphs",{uid:this.uid,stacks:C},(function(t,e){A||(A=t,S=e,I.call(l))})):S={};var P=Object.keys(f.iconDependencies);P.length?a.send("getImages",{icons:P,source:this.source,tileID:this.tileID,type:"icons"},(function(t,e){A||(A=t,E=e,I.call(l))})):E={};var L=Object.keys(f.patternDependencies);function I(){if(A)return s(A);if(S&&E&&k){var e=new i(S),r=new t.ImageAtlas(E,k);for(var a in h){var l=h[a];l instanceof t.SymbolBucket?(o(l.layers,this.zoom,n),t.performSymbolLayout(l,S,e.positions,E,r.iconPositions,this.showCollisionBoxes,this.tileID.canonical)):l.hasPattern&&(l instanceof t.LineBucket||l instanceof t.FillBucket||l instanceof t.FillExtrusionBucket)&&(o(l.layers,this.zoom,n),l.addFeatures(f,this.tileID.canonical,r.patternPositions))}this.status="done",s(null,{buckets:t.values(h).filter((function(t){return!t.isEmpty()})),featureIndex:u,collisionBoxArray:this.collisionBoxArray,glyphAtlasImage:e.image,imageAtlas:r,glyphMap:this.returnDependencies?S:null,iconMap:this.returnDependencies?E:null,glyphPositions:this.returnDependencies?e.positions:null})}}L.length?a.send("getImages",{icons:L,source:this.source,tileID:this.tileID,type:"patterns"},(function(t,e){A||(A=t,k=e,I.call(l))})):k={},I.call(this)};var l=function(t,e,r,n){this.actor=t,this.layerIndex=e,this.availableImages=r,this.loadVectorData=n||s,this.loading={},this.loaded={}};l.prototype.loadTile=function(e,r){var n=this,i=e.uid;this.loading||(this.loading={});var o=!!(e&&e.request&&e.request.collectResourceTiming)&&new t.RequestPerformance(e.request),s=this.loading[i]=new a(e);s.abort=this.loadVectorData(e,(function(e,a){if(delete n.loading[i],e||!a)return s.status="done",n.loaded[i]=s,r(e);var l=a.rawData,c={};a.expires&&(c.expires=a.expires),a.cacheControl&&(c.cacheControl=a.cacheControl);var u={};if(o){var h=o.finish();h&&(u.resourceTiming=JSON.parse(JSON.stringify(h)))}s.vectorTile=a.vectorTile,s.parse(a.vectorTile,n.layerIndex,n.availableImages,n.actor,(function(e,n){if(e||!n)return r(e);r(null,t.extend({rawTileData:l.slice(0)},n,c,u))})),n.loaded=n.loaded||{},n.loaded[i]=s}))},l.prototype.reloadTile=function(t,e){var r=this,n=this.loaded,i=t.uid,a=this;if(n&&n[i]){var o=n[i];o.showCollisionBoxes=t.showCollisionBoxes;var s=function(t,n){var i=o.reloadCallback;i&&(delete o.reloadCallback,o.parse(o.vectorTile,a.layerIndex,r.availableImages,a.actor,i)),e(t,n)};"parsing"===o.status?o.reloadCallback=s:"done"===o.status&&(o.vectorTile?o.parse(o.vectorTile,this.layerIndex,this.availableImages,this.actor,s):s())}},l.prototype.abortTile=function(t,e){var r=this.loading,n=t.uid;r&&r[n]&&r[n].abort&&(r[n].abort(),delete r[n]),e()},l.prototype.removeTile=function(t,e){var r=this.loaded,n=t.uid;r&&r[n]&&delete r[n],e()};var c=t.window.ImageBitmap,u=function(){this.loaded={}};u.prototype.loadTile=function(e,r){var n=e.uid,i=e.encoding,a=e.rawImageData,o=c&&a instanceof c?this.getImageData(a):a,s=new t.DEMData(n,o,i);this.loaded=this.loaded||{},this.loaded[n]=s,r(null,s)},u.prototype.getImageData=function(e){(!this.offscreenCanvas||!this.offscreenCanvasContext)&&(this.offscreenCanvas=new OffscreenCanvas(e.width,e.height),this.offscreenCanvasContext=this.offscreenCanvas.getContext("2d")),this.offscreenCanvas.width=e.width,this.offscreenCanvas.height=e.height,this.offscreenCanvasContext.drawImage(e,0,0,e.width,e.height);var r=this.offscreenCanvasContext.getImageData(-1,-1,e.width+2,e.height+2);return this.offscreenCanvasContext.clearRect(0,0,this.offscreenCanvas.width,this.offscreenCanvas.height),new t.RGBAImage({width:r.width,height:r.height},r.data)},u.prototype.removeTile=function(t){var e=this.loaded,r=t.uid;e&&e[r]&&delete e[r]};var h=function t(e,r){var n,i=e&&e.type;if("FeatureCollection"===i)for(n=0;n=0!=!!e&&t.reverse()}var d=t.vectorTile.VectorTileFeature.prototype.toGeoJSON,m=function(e){this._feature=e,this.extent=t.EXTENT,this.type=e.type,this.properties=e.tags,"id"in e&&!isNaN(e.id)&&(this.id=parseInt(e.id,10))};m.prototype.loadGeometry=function(){if(1===this._feature.type){for(var e=[],r=0,n=this._feature.geometry;r>31}function P(t,e){for(var r=t.loadGeometry(),n=t.type,i=0,a=0,o=r.length,s=0;s>1;R(t,e,o,n,i,a%2),I(t,e,r,n,o-1,a+1),I(t,e,r,o+1,i,a+1)}}function R(t,e,r,n,i,a){for(;i>n;){if(i-n>600){var o=i-n+1,s=r-n+1,l=Math.log(o),c=.5*Math.exp(2*l/3),u=.5*Math.sqrt(l*c*(o-c)/o)*(s-o/2<0?-1:1);R(t,e,r,Math.max(n,Math.floor(r-s*c/o+u)),Math.min(i,Math.floor(r+(o-s)*c/o+u)),a)}var 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g=(h+1)%2;(0===h?r<=s:n<=l)&&(c.push(p),c.push(m-1),c.push(g)),(0===h?i>=s:a>=l)&&(c.push(m+1),c.push(f),c.push(g))}}return u}(this.ids,this.coords,t,e,r,n,this.nodeSize)},N.prototype.within=function(t,e,r){return function(t,e,r,n,i,a){for(var o=[0,t.length-1,0],s=[],l=i*i;o.length;){var c=o.pop(),u=o.pop(),h=o.pop();if(u-h<=a)for(var f=h;f<=u;f++)z(e[2*f],e[2*f+1],r,n)<=l&&s.push(t[f]);else{var p=Math.floor((h+u)/2),d=e[2*p],m=e[2*p+1];z(d,m,r,n)<=l&&s.push(t[p]);var g=(c+1)%2;(0===c?r-i<=d:n-i<=m)&&(o.push(h),o.push(p-1),o.push(g)),(0===c?r+i>=d:n+i>=m)&&(o.push(p+1),o.push(u),o.push(g))}}return s}(this.ids,this.coords,t,e,r,this.nodeSize)};var U={minZoom:0,maxZoom:16,minPoints:2,radius:40,extent:512,nodeSize:64,log:!1,generateId:!1,reduce:null,map:function(t){return t}},j=function(t){this.options=$(Object.create(U),t),this.trees=new Array(this.options.maxZoom+1)};function V(t,e,r,n,i){return{x:t,y:e,zoom:1/0,id:r,parentId:-1,numPoints:n,properties:i}}function H(t,e){var 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s,l,c=ft(t),u=0===i?mt:gt,h=t.start,f=0;fr&&(l=u(c,p,d,g,y,r),o&&(c.start=h+s*l)):v>n?x=r&&(l=u(c,p,d,g,y,r),_=!0),x>n&&v<=n&&(l=u(c,p,d,g,y,n),_=!0),!a&&_&&(o&&(c.end=h+s*l),e.push(c),c=ft(t)),o&&(h+=s)}var b=t.length-3;p=t[b],d=t[b+1],m=t[b+2],(v=0===i?p:d)>=r&&v<=n&&dt(c,p,d,m),b=c.length-3,a&&b>=3&&(c[b]!==c[0]||c[b+1]!==c[1])&&dt(c,c[0],c[1],c[2]),c.length&&e.push(c)}function ft(t){var e=[];return e.size=t.size,e.start=t.start,e.end=t.end,e}function pt(t,e,r,n,i,a){for(var o=0;oo.maxX&&(o.maxX=u),h>o.maxY&&(o.maxY=h)}return o}function wt(t,e,r,n){var i=e.geometry,a=e.type,o=[];if("Point"===a||"MultiPoint"===a)for(var s=0;s0&&e.size<(i?o:n))r.numPoints+=e.length/3;else{for(var s=[],l=0;lo)&&(r.numSimplified++,s.push(e[l]),s.push(e[l+1])),r.numPoints++;i&&function(t,e){for(var r=0,n=0,i=t.length,a=i-2;n0===e)for(n=0,i=t.length;n24)throw new Error("maxZoom should be in the 0-24 range");if(e.promoteId&&e.generateId)throw new Error("promoteId and generateId cannot be used together.");var n=function(t,e){var r=[];if("FeatureCollection"===t.type)for(var n=0;n=n;c--){var u=+Date.now();s=this._cluster(s,c),this.trees[c]=new N(s,K,J,a,Float32Array),r&&console.log("z%d: %d clusters in %dms",c,s.length,+Date.now()-u)}return r&&console.timeEnd("total time"),this},j.prototype.getClusters=function(t,e){var r=((t[0]+180)%360+360)%360-180,n=Math.max(-90,Math.min(90,t[1])),i=180===t[2]?180:((t[2]+180)%360+360)%360-180,a=Math.max(-90,Math.min(90,t[3]));if(t[2]-t[0]>=360)r=-180,i=180;else if(r>i){var o=this.getClusters([r,n,180,a],e),s=this.getClusters([-180,n,i,a],e);return o.concat(s)}for(var l=this.trees[this._limitZoom(e)],c=[],u=0,h=l.range(W(r),X(a),W(i),X(n));ue&&(d+=v.numPoints||1)}if(d>=s){for(var x=u.x*p,_=u.y*p,b=o&&p>1?this._map(u,!0):null,w=(c<<5)+(e+1)+this.points.length,T=0,M=f;T1)for(var k=0,C=f;k>5},j.prototype._getOriginZoom=function(t){return(t-this.points.length)%32},j.prototype._map=function(t,e){if(t.numPoints)return e?$({},t.properties):t.properties;var r=this.points[t.index].properties,n=this.options.map(r);return e&&n===r?$({},n):n},Mt.prototype.options={maxZoom:14,indexMaxZoom:5,indexMaxPoints:1e5,tolerance:3,extent:4096,buffer:64,lineMetrics:!1,promoteId:null,generateId:!1,debug:0},Mt.prototype.splitTile=function(t,e,r,n,i,a,o){for(var s=[t,e,r,n],l=this.options,c=l.debug;s.length;){n=s.pop(),r=s.pop(),e=s.pop(),t=s.pop();var u=1<1&&console.time("creation"),f=this.tiles[h]=bt(t,e,r,n,l),this.tileCoords.push({z:e,x:r,y:n}),c)){c>1&&(console.log("tile z%d-%d-%d (features: %d, points: %d, simplified: %d)",e,r,n,f.numFeatures,f.numPoints,f.numSimplified),console.timeEnd("creation"));var p="z"+e;this.stats[p]=(this.stats[p]||0)+1,this.total++}if(f.source=t,i){if(e===l.maxZoom||e===i)continue;var d=1<1&&console.time("clipping");var m,g,y,v,x,_,b=.5*l.buffer/l.extent,w=.5-b,T=.5+b,M=1+b;m=g=y=v=null,x=ct(t,u,r-b,r+T,0,f.minX,f.maxX,l),_=ct(t,u,r+w,r+M,0,f.minX,f.maxX,l),t=null,x&&(m=ct(x,u,n-b,n+T,1,f.minY,f.maxY,l),g=ct(x,u,n+w,n+M,1,f.minY,f.maxY,l),x=null),_&&(y=ct(_,u,n-b,n+T,1,f.minY,f.maxY,l),v=ct(_,u,n+w,n+M,1,f.minY,f.maxY,l),_=null),c>1&&console.timeEnd("clipping"),s.push(m||[],e+1,2*r,2*n),s.push(g||[],e+1,2*r,2*n+1),s.push(y||[],e+1,2*r+1,2*n),s.push(v||[],e+1,2*r+1,2*n+1)}}},Mt.prototype.getTile=function(t,e,r){var n=this.options,i=n.extent,a=n.debug;if(t<0||t>24)return null;var o=1<1&&console.log("drilling down to z%d-%d-%d",t,e,r);for(var l,c=t,u=e,h=r;!l&&c>0;)c--,u=Math.floor(u/2),h=Math.floor(h/2),l=this.tiles[At(c,u,h)];return l&&l.source?(a>1&&console.log("found parent tile z%d-%d-%d",c,u,h),a>1&&console.time("drilling down"),this.splitTile(l.source,c,u,h,t,e,r),a>1&&console.timeEnd("drilling down"),this.tiles[s]?xt(this.tiles[s],i):null):null};var Et=function(e){function r(t,r,n,i){e.call(this,t,r,n,St),i&&(this.loadGeoJSON=i)}return e&&(r.__proto__=e),r.prototype=Object.create(e&&e.prototype),r.prototype.constructor=r,r.prototype.loadData=function(t,e){this._pendingCallback&&this._pendingCallback(null,{abandoned:!0}),this._pendingCallback=e,this._pendingLoadDataParams=t,this._state&&"Idle"!==this._state?this._state="NeedsLoadData":(this._state="Coalescing",this._loadData())},r.prototype._loadData=function(){var e=this;if(this._pendingCallback&&this._pendingLoadDataParams){var r=this._pendingCallback,n=this._pendingLoadDataParams;delete this._pendingCallback,delete this._pendingLoadDataParams;var i=!!(n&&n.request&&n.request.collectResourceTiming)&&new t.RequestPerformance(n.request);this.loadGeoJSON(n,(function(a,o){if(a||!o)return r(a);if("object"!=typeof o)return r(new Error("Input data given to '"+n.source+"' is not a valid GeoJSON object."));h(o,!0);try{if(n.filter){var s=t.createExpression(n.filter,{type:"boolean","property-type":"data-driven",overridable:!1,transition:!1});if("error"===s.result)throw new Error(s.value.map((function(t){return t.key+": "+t.message})).join(", "));var l=o.features.filter((function(t){return s.value.evaluate({zoom:0},t)}));o={type:"FeatureCollection",features:l}}e._geoJSONIndex=n.cluster?new j(function(e){var r=e.superclusterOptions,n=e.clusterProperties;if(!n||!r)return r;for(var i={},a={},o={accumulated:null,zoom:0},s={properties:null},l=Object.keys(n),c=0,u=l;c=0?0:e.button},r.remove=function(t){t.parentNode&&t.parentNode.removeChild(t)};var f=function(e){function r(){e.call(this),this.images={},this.updatedImages={},this.callbackDispatchedThisFrame={},this.loaded=!1,this.requestors=[],this.patterns={},this.atlasImage=new t.RGBAImage({width:1,height:1}),this.dirty=!0}return e&&(r.__proto__=e),r.prototype=Object.create(e&&e.prototype),r.prototype.constructor=r,r.prototype.isLoaded=function(){return this.loaded},r.prototype.setLoaded=function(t){if(this.loaded!==t&&(this.loaded=t,t)){for(var e=0,r=this.requestors;e=0?1.2:1))}function y(t,e,r,n,i,a,o){for(var s=0;s65535)e(new Error("glyphs > 65535 not supported"));else if(a.ranges[s])e(null,{stack:r,id:i,glyph:o});else{var l=a.requests[s];l||(l=a.requests[s]=[],x.loadGlyphRange(r,s,n.url,n.requestManager,(function(t,e){if(e){for(var r in e)n._doesCharSupportLocalGlyph(+r)||(a.glyphs[+r]=e[+r]);a.ranges[s]=!0}for(var i=0,o=l;i1&&(l=t[++s]);var u=Math.abs(c-l.left),h=Math.abs(c-l.right),f=Math.min(u,h),p=void 0,d=i/r*(n+1);if(l.isDash){var m=n-Math.abs(d);p=Math.sqrt(f*f+m*m)}else p=n-Math.sqrt(f*f+d*d);this.data[o+c]=Math.max(0,Math.min(255,p+128))}},T.prototype.addRegularDash=function(t){for(var e=t.length-1;e>=0;--e){var r=t[e],n=t[e+1];r.zeroLength?t.splice(e,1):n&&n.isDash===r.isDash&&(n.left=r.left,t.splice(e,1))}var i=t[0],a=t[t.length-1];i.isDash===a.isDash&&(i.left=a.left-this.width,a.right=i.right+this.width);for(var o=this.width*this.nextRow,s=0,l=t[s],c=0;c1&&(l=t[++s]);var u=Math.abs(c-l.left),h=Math.abs(c-l.right),f=Math.min(u,h),p=l.isDash?f:-f;this.data[o+c]=Math.max(0,Math.min(255,p+128))}},T.prototype.addDash=function(e,r){var n=r?7:0,i=2*n+1;if(this.nextRow+i>this.height)return t.warnOnce("LineAtlas out of space"),null;for(var a=0,o=0;o=n&&e.x=i&&e.y0&&(l[new t.OverscaledTileID(e.overscaledZ,a,r.z,i,r.y-1).key]={backfilled:!1},l[new t.OverscaledTileID(e.overscaledZ,e.wrap,r.z,r.x,r.y-1).key]={backfilled:!1},l[new t.OverscaledTileID(e.overscaledZ,s,r.z,o,r.y-1).key]={backfilled:!1}),r.y+10&&(n.resourceTiming=e._resourceTiming,e._resourceTiming=[]),e.fire(new t.Event("data",n))}}))},r.prototype.onAdd=function(t){this.map=t,this.load()},r.prototype.setData=function(e){var r=this;return this._data=e,this.fire(new t.Event("dataloading",{dataType:"source"})),this._updateWorkerData((function(e){if(e)r.fire(new t.ErrorEvent(e));else{var n={dataType:"source",sourceDataType:"content"};r._collectResourceTiming&&r._resourceTiming&&r._resourceTiming.length>0&&(n.resourceTiming=r._resourceTiming,r._resourceTiming=[]),r.fire(new t.Event("data",n))}})),this},r.prototype.getClusterExpansionZoom=function(t,e){return this.actor.send("geojson.getClusterExpansionZoom",{clusterId:t,source:this.id},e),this},r.prototype.getClusterChildren=function(t,e){return this.actor.send("geojson.getClusterChildren",{clusterId:t,source:this.id},e),this},r.prototype.getClusterLeaves=function(t,e,r,n){return this.actor.send("geojson.getClusterLeaves",{source:this.id,clusterId:t,limit:e,offset:r},n),this},r.prototype._updateWorkerData=function(e){var r=this;this._loaded=!1;var n=t.extend({},this.workerOptions),i=this._data;"string"==typeof i?(n.request=this.map._requestManager.transformRequest(t.browser.resolveURL(i),t.ResourceType.Source),n.request.collectResourceTiming=this._collectResourceTiming):n.data=JSON.stringify(i),this.actor.send(this.type+".loadData",n,(function(t,i){r._removed||i&&i.abandoned||(r._loaded=!0,i&&i.resourceTiming&&i.resourceTiming[r.id]&&(r._resourceTiming=i.resourceTiming[r.id].slice(0)),r.actor.send(r.type+".coalesce",{source:n.source},null),e(t))}))},r.prototype.loaded=function(){return this._loaded},r.prototype.loadTile=function(e,r){var n=this,i=e.actor?"reloadTile":"loadTile";e.actor=this.actor;var a={type:this.type,uid:e.uid,tileID:e.tileID,zoom:e.tileID.overscaledZ,maxZoom:this.maxzoom,tileSize:this.tileSize,source:this.id,pixelRatio:t.browser.devicePixelRatio,showCollisionBoxes:this.map.showCollisionBoxes,promoteId:this.promoteId};e.request=this.actor.send(i,a,(function(t,a){return delete e.request,e.unloadVectorData(),e.aborted?r(null):t?r(t):(e.loadVectorData(a,n.map.painter,"reloadTile"===i),r(null))}))},r.prototype.abortTile=function(t){t.request&&(t.request.cancel(),delete t.request),t.aborted=!0},r.prototype.unloadTile=function(t){t.unloadVectorData(),this.actor.send("removeTile",{uid:t.uid,type:this.type,source:this.id})},r.prototype.onRemove=function(){this._removed=!0,this.actor.send("removeSource",{type:this.type,source:this.id})},r.prototype.serialize=function(){return t.extend({},this._options,{type:this.type,data:this._data})},r.prototype.hasTransition=function(){return!1},r}(t.Evented),L=t.createLayout([{name:"a_pos",type:"Int16",components:2},{name:"a_texture_pos",type:"Int16",components:2}]),I=function(e){function r(t,r,n,i){e.call(this),this.id=t,this.dispatcher=n,this.coordinates=r.coordinates,this.type="image",this.minzoom=0,this.maxzoom=22,this.tileSize=512,this.tiles={},this._loaded=!1,this.setEventedParent(i),this.options=r}return e&&(r.__proto__=e),r.prototype=Object.create(e&&e.prototype),r.prototype.constructor=r,r.prototype.load=function(e,r){var n=this;this._loaded=!1,this.fire(new t.Event("dataloading",{dataType:"source"})),this.url=this.options.url,t.getImage(this.map._requestManager.transformRequest(this.url,t.ResourceType.Image),(function(i,a){n._loaded=!0,i?n.fire(new t.ErrorEvent(i)):a&&(n.image=a,e&&(n.coordinates=e),r&&r(),n._finishLoading())}))},r.prototype.loaded=function(){return this._loaded},r.prototype.updateImage=function(t){var e=this;return this.image&&t.url?(this.options.url=t.url,this.load(t.coordinates,(function(){e.texture=null})),this):this},r.prototype._finishLoading=function(){this.map&&(this.setCoordinates(this.coordinates),this.fire(new t.Event("data",{dataType:"source",sourceDataType:"metadata"})))},r.prototype.onAdd=function(t){this.map=t,this.load()},r.prototype.setCoordinates=function(e){var r=this;this.coordinates=e;var n=e.map(t.MercatorCoordinate.fromLngLat);this.tileID=function(e){for(var r=1/0,n=1/0,i=-1/0,a=-1/0,o=0,s=e;or.end(0)?this.fire(new t.ErrorEvent(new t.ValidationError("sources."+this.id,null,"Playback for this video can be set only between the "+r.start(0)+" and "+r.end(0)+"-second mark."))):this.video.currentTime=e}},r.prototype.getVideo=function(){return this.video},r.prototype.onAdd=function(t){this.map||(this.map=t,this.load(),this.video&&(this.video.play(),this.setCoordinates(this.coordinates)))},r.prototype.prepare=function(){if(!(0===Object.keys(this.tiles).length||this.video.readyState<2)){var e=this.map.painter.context,r=e.gl;for(var n in this.boundsBuffer||(this.boundsBuffer=e.createVertexBuffer(this._boundsArray,L.members)),this.boundsSegments||(this.boundsSegments=t.SegmentVector.simpleSegment(0,0,4,2)),this.texture?this.video.paused||(this.texture.bind(r.LINEAR,r.CLAMP_TO_EDGE),r.texSubImage2D(r.TEXTURE_2D,0,0,0,r.RGBA,r.UNSIGNED_BYTE,this.video)):(this.texture=new t.Texture(e,this.video,r.RGBA),this.texture.bind(r.LINEAR,r.CLAMP_TO_EDGE)),this.tiles){var i=this.tiles[n];"loaded"!==i.state&&(i.state="loaded",i.texture=this.texture)}}},r.prototype.serialize=function(){return{type:"video",urls:this.urls,coordinates:this.coordinates}},r.prototype.hasTransition=function(){return this.video&&!this.video.paused},r}(I),D=function(e){function r(r,n,i,a){e.call(this,r,n,i,a),n.coordinates?(!Array.isArray(n.coordinates)||4!==n.coordinates.length||n.coordinates.some((function(t){return!Array.isArray(t)||2!==t.length||t.some((function(t){return"number"!=typeof t}))})))&&this.fire(new t.ErrorEvent(new t.ValidationError("sources."+r,null,'"coordinates" property must be an array of 4 longitude/latitude array pairs'))):this.fire(new t.ErrorEvent(new t.ValidationError("sources."+r,null,'missing required property "coordinates"'))),n.animate&&"boolean"!=typeof n.animate&&this.fire(new t.ErrorEvent(new t.ValidationError("sources."+r,null,'optional "animate" property must be a boolean value'))),n.canvas?"string"!=typeof n.canvas&&!(n.canvas instanceof t.window.HTMLCanvasElement)&&this.fire(new t.ErrorEvent(new t.ValidationError("sources."+r,null,'"canvas" must be either a string representing the ID of the canvas element from which to read, or an HTMLCanvasElement instance'))):this.fire(new t.ErrorEvent(new t.ValidationError("sources."+r,null,'missing required property "canvas"'))),this.options=n,this.animate=void 0===n.animate||n.animate}return e&&(r.__proto__=e),r.prototype=Object.create(e&&e.prototype),r.prototype.constructor=r,r.prototype.load=function(){this._loaded=!0,this.canvas||(this.canvas=this.options.canvas instanceof t.window.HTMLCanvasElement?this.options.canvas:t.window.document.getElementById(this.options.canvas)),this.width=this.canvas.width,this.height=this.canvas.height,this._hasInvalidDimensions()?this.fire(new t.ErrorEvent(new Error("Canvas dimensions cannot be less than or equal to zero."))):(this.play=function(){this._playing=!0,this.map.triggerRepaint()},this.pause=function(){this._playing&&(this.prepare(),this._playing=!1)},this._finishLoading())},r.prototype.getCanvas=function(){return this.canvas},r.prototype.onAdd=function(t){this.map=t,this.load(),this.canvas&&this.animate&&this.play()},r.prototype.onRemove=function(){this.pause()},r.prototype.prepare=function(){var e=!1;if(this.canvas.width!==this.width&&(this.width=this.canvas.width,e=!0),this.canvas.height!==this.height&&(this.height=this.canvas.height,e=!0),!this._hasInvalidDimensions()&&0!==Object.keys(this.tiles).length){var r=this.map.painter.context,n=r.gl;for(var i in this.boundsBuffer||(this.boundsBuffer=r.createVertexBuffer(this._boundsArray,L.members)),this.boundsSegments||(this.boundsSegments=t.SegmentVector.simpleSegment(0,0,4,2)),this.texture?(e||this._playing)&&this.texture.update(this.canvas,{premultiply:!0}):this.texture=new t.Texture(r,this.canvas,n.RGBA,{premultiply:!0}),this.tiles){var a=this.tiles[i];"loaded"!==a.state&&(a.state="loaded",a.texture=this.texture)}}},r.prototype.serialize=function(){return{type:"canvas",coordinates:this.coordinates}},r.prototype.hasTransition=function(){return this._playing},r.prototype._hasInvalidDimensions=function(){for(var t=0,e=[this.canvas.width,this.canvas.height];tthis.max){var o=this._getAndRemoveByKey(this.order[0]);o&&this.onRemove(o)}return this},N.prototype.has=function(t){return t.wrapped().key in this.data},N.prototype.getAndRemove=function(t){return this.has(t)?this._getAndRemoveByKey(t.wrapped().key):null},N.prototype._getAndRemoveByKey=function(t){var e=this.data[t].shift();return e.timeout&&clearTimeout(e.timeout),0===this.data[t].length&&delete this.data[t],this.order.splice(this.order.indexOf(t),1),e.value},N.prototype.getByKey=function(t){var e=this.data[t];return e?e[0].value:null},N.prototype.get=function(t){return this.has(t)?this.data[t.wrapped().key][0].value:null},N.prototype.remove=function(t,e){if(!this.has(t))return this;var r=t.wrapped().key,n=void 0===e?0:this.data[r].indexOf(e),i=this.data[r][n];return this.data[r].splice(n,1),i.timeout&&clearTimeout(i.timeout),0===this.data[r].length&&delete this.data[r],this.onRemove(i.value),this.order.splice(this.order.indexOf(r),1),this},N.prototype.setMaxSize=function(t){for(this.max=t;this.order.length>this.max;){var e=this._getAndRemoveByKey(this.order[0]);e&&this.onRemove(e)}return this},N.prototype.filter=function(t){var e=[];for(var r in this.data)for(var n=0,i=this.data[r];n1||(Math.abs(r)>1&&(1===Math.abs(r+i)?r+=i:1===Math.abs(r-i)&&(r-=i)),e.dem&&t.dem&&(t.dem.backfillBorder(e.dem,r,n),t.neighboringTiles&&t.neighboringTiles[a]&&(t.neighboringTiles[a].backfilled=!0)))}},r.prototype.getTile=function(t){return this.getTileByID(t.key)},r.prototype.getTileByID=function(t){return this._tiles[t]},r.prototype._retainLoadedChildren=function(t,e,r,n){for(var i in this._tiles){var a=this._tiles[i];if(!(n[i]||!a.hasData()||a.tileID.overscaledZ<=e||a.tileID.overscaledZ>r)){for(var o=a.tileID;a&&a.tileID.overscaledZ>e+1;){var s=a.tileID.scaledTo(a.tileID.overscaledZ-1);(a=this._tiles[s.key])&&a.hasData()&&(o=s)}for(var l=o;l.overscaledZ>e;)if(t[(l=l.scaledTo(l.overscaledZ-1)).key]){n[o.key]=o;break}}}},r.prototype.findLoadedParent=function(t,e){if(t.key in this._loadedParentTiles){var r=this._loadedParentTiles[t.key];return r&&r.tileID.overscaledZ>=e?r:null}for(var n=t.overscaledZ-1;n>=e;n--){var i=t.scaledTo(n),a=this._getLoadedTile(i);if(a)return a}},r.prototype._getLoadedTile=function(t){var e=this._tiles[t.key];return e&&e.hasData()?e:this._cache.getByKey(t.wrapped().key)},r.prototype.updateCacheSize=function(t){var e=(Math.ceil(t.width/this._source.tileSize)+1)*(Math.ceil(t.height/this._source.tileSize)+1),r=Math.floor(5*e),n="number"==typeof this._maxTileCacheSize?Math.min(this._maxTileCacheSize,r):r;this._cache.setMaxSize(n)},r.prototype.handleWrapJump=function(t){var e=(t-(void 0===this._prevLng?t:this._prevLng))/360,r=Math.round(e);if(this._prevLng=t,r){var n={};for(var i in this._tiles){var a=this._tiles[i];a.tileID=a.tileID.unwrapTo(a.tileID.wrap+r),n[a.tileID.key]=a}for(var o in this._tiles=n,this._timers)clearTimeout(this._timers[o]),delete this._timers[o];for(var s in this._tiles){var l=this._tiles[s];this._setTileReloadTimer(s,l)}}},r.prototype.update=function(e){var n=this;if(this.transform=e,this._sourceLoaded&&!this._paused){var i;this.updateCacheSize(e),this.handleWrapJump(this.transform.center.lng),this._coveredTiles={},this.used?this._source.tileID?i=e.getVisibleUnwrappedCoordinates(this._source.tileID).map((function(e){return new t.OverscaledTileID(e.canonical.z,e.wrap,e.canonical.z,e.canonical.x,e.canonical.y)})):(i=e.coveringTiles({tileSize:this._source.tileSize,minzoom:this._source.minzoom,maxzoom:this._source.maxzoom,roundZoom:this._source.roundZoom,reparseOverscaled:this._source.reparseOverscaled}),this._source.hasTile&&(i=i.filter((function(t){return n._source.hasTile(t)})))):i=[];var a=e.coveringZoomLevel(this._source),o=Math.max(a-r.maxOverzooming,this._source.minzoom),s=Math.max(a+r.maxUnderzooming,this._source.minzoom),l=this._updateRetainedTiles(i,a);if(Rt(this._source.type)){for(var c={},u={},h=0,f=Object.keys(l);hthis._source.maxzoom){var g=d.children(this._source.maxzoom)[0],y=this.getTile(g);if(y&&y.hasData()){n[g.key]=g;continue}}else{var v=d.children(this._source.maxzoom);if(n[v[0].key]&&n[v[1].key]&&n[v[2].key]&&n[v[3].key])continue}for(var x=m.wasRequested(),_=d.overscaledZ-1;_>=a;--_){var b=d.scaledTo(_);if(i[b.key]||(i[b.key]=!0,!(m=this.getTile(b))&&x&&(m=this._addTile(b)),m&&(n[b.key]=b,x=m.wasRequested(),m.hasData())))break}}}return n},r.prototype._updateLoadedParentTileCache=function(){for(var t in this._loadedParentTiles={},this._tiles){for(var e=[],r=void 0,n=this._tiles[t].tileID;n.overscaledZ>0;){if(n.key in this._loadedParentTiles){r=this._loadedParentTiles[n.key];break}e.push(n.key);var i=n.scaledTo(n.overscaledZ-1);if(r=this._getLoadedTile(i))break;n=i}for(var a=0,o=e;a0)&&(e.hasData()&&"reloading"!==e.state?this._cache.add(e.tileID,e,e.getExpiryTimeout()):(e.aborted=!0,this._abortTile(e),this._unloadTile(e))))},r.prototype.clearTiles=function(){for(var t in this._shouldReloadOnResume=!1,this._paused=!1,this._tiles)this._removeTile(t);this._cache.reset()},r.prototype.tilesIn=function(e,r,n){var i=this,a=[],o=this.transform;if(!o)return a;for(var s=n?o.getCameraQueryGeometry(e):e,l=e.map((function(t){return o.pointCoordinate(t)})),c=s.map((function(t){return o.pointCoordinate(t)})),u=this.getIds(),h=1/0,f=1/0,p=-1/0,d=-1/0,m=0,g=c;m=0&&y[1].y+g>=0){var v=l.map((function(t){return s.getTilePoint(t)})),x=c.map((function(t){return s.getTilePoint(t)}));a.push({tile:n,tileID:s,queryGeometry:v,cameraQueryGeometry:x,scale:m})}}},x=0;x=t.browser.now())return!0}return!1},r.prototype.setFeatureState=function(t,e,r){t=t||"_geojsonTileLayer",this._state.updateState(t,e,r)},r.prototype.removeFeatureState=function(t,e,r){t=t||"_geojsonTileLayer",this._state.removeFeatureState(t,e,r)},r.prototype.getFeatureState=function(t,e){return t=t||"_geojsonTileLayer",this._state.getState(t,e)},r.prototype.setDependencies=function(t,e,r){var n=this._tiles[t];n&&n.setDependencies(e,r)},r.prototype.reloadTilesForDependencies=function(t,e){for(var r in this._tiles)this._tiles[r].hasDependency(t,e)&&this._reloadTile(r,"reloading");this._cache.filter((function(r){return!r.hasDependency(t,e)}))},r}(t.Evented);function It(t,e){var r=Math.abs(2*t.wrap)-+(t.wrap<0),n=Math.abs(2*e.wrap)-+(e.wrap<0);return t.overscaledZ-e.overscaledZ||n-r||e.canonical.y-t.canonical.y||e.canonical.x-t.canonical.x}function Rt(t){return"raster"===t||"image"===t||"video"===t}function Dt(){return new t.window.Worker(na.workerUrl)}Lt.maxOverzooming=10,Lt.maxUnderzooming=3;var Ot="mapboxgl_preloaded_worker_pool",zt=function(){this.active={}};zt.prototype.acquire=function(t){if(!this.workers)for(this.workers=[];this.workers.length0?(i-o)/s:0;return this.points[a].mult(1-l).add(this.points[r].mult(l))};var Kt=function(t,e,r){var n=this.boxCells=[],i=this.circleCells=[];this.xCellCount=Math.ceil(t/r),this.yCellCount=Math.ceil(e/r);for(var a=0;a=-e[0]&&r<=e[0]&&n>=-e[1]&&n<=e[1]}function ne(e,r,n,i,a,o,s,l){var c=i?e.textSizeData:e.iconSizeData,u=t.evaluateSizeForZoom(c,n.transform.zoom),h=[256/n.width*2+1,256/n.height*2+1],f=i?e.text.dynamicLayoutVertexArray:e.icon.dynamicLayoutVertexArray;f.clear();for(var p=e.lineVertexArray,d=i?e.text.placedSymbolArray:e.icon.placedSymbolArray,m=n.transform.width/n.transform.height,g=!1,y=0;yMath.abs(n.x-r.x)*i?{useVertical:!0}:(e===t.WritingMode.vertical?r.yn.x)?{needsFlipping:!0}:null}function oe(e,r,n,i,a,o,s,l,c,u,h,f,p,d){var m,g=r/24,y=e.lineOffsetX*g,v=e.lineOffsetY*g;if(e.numGlyphs>1){var x=e.glyphStartIndex+e.numGlyphs,_=e.lineStartIndex,b=e.lineStartIndex+e.lineLength,w=ie(g,l,y,v,n,h,f,e,c,o,p);if(!w)return{notEnoughRoom:!0};var T=te(w.first.point,s).point,M=te(w.last.point,s).point;if(i&&!n){var A=ae(e.writingMode,T,M,d);if(A)return A}m=[w.first];for(var S=e.glyphStartIndex+1;S0?P.point:se(f,C,E,1,a),I=ae(e.writingMode,E,L,d);if(I)return I}var R=le(g*l.getoffsetX(e.glyphStartIndex),y,v,n,h,f,e.segment,e.lineStartIndex,e.lineStartIndex+e.lineLength,c,o,p);if(!R)return{notEnoughRoom:!0};m=[R]}for(var D=0,O=m;D0?1:-1,m=0;i&&(d*=-1,m=Math.PI),d<0&&(m+=Math.PI);for(var g=d>0?l+s:l+s+1,y=a,v=a,x=0,_=0,b=Math.abs(p),w=[];x+_<=b;){if((g+=d)=c)return null;if(v=y,w.push(y),void 0===(y=f[g])){var T=new t.Point(u.getx(g),u.gety(g)),M=te(T,h);if(M.signedDistanceFromCamera>0)y=f[g]=M.point;else{var A=g-d;y=se(0===x?o:new t.Point(u.getx(A),u.gety(A)),T,v,b-x+1,h)}}x+=_,_=v.dist(y)}var S=(b-x)/_,E=y.sub(v),k=E.mult(S)._add(v);k._add(E._unit()._perp()._mult(n*d));var C=m+Math.atan2(y.y-v.y,y.x-v.x);return w.push(k),{point:k,angle:C,path:w}}Kt.prototype.keysLength=function(){return this.boxKeys.length+this.circleKeys.length},Kt.prototype.insert=function(t,e,r,n,i){this._forEachCell(e,r,n,i,this._insertBoxCell,this.boxUid++),this.boxKeys.push(t),this.bboxes.push(e),this.bboxes.push(r),this.bboxes.push(n),this.bboxes.push(i)},Kt.prototype.insertCircle=function(t,e,r,n){this._forEachCell(e-n,r-n,e+n,r+n,this._insertCircleCell,this.circleUid++),this.circleKeys.push(t),this.circles.push(e),this.circles.push(r),this.circles.push(n)},Kt.prototype._insertBoxCell=function(t,e,r,n,i,a){this.boxCells[i].push(a)},Kt.prototype._insertCircleCell=function(t,e,r,n,i,a){this.circleCells[i].push(a)},Kt.prototype._query=function(t,e,r,n,i,a){if(r<0||t>this.width||n<0||e>this.height)return!i&&[];var o=[];if(t<=0&&e<=0&&this.width<=r&&this.height<=n){if(i)return!0;for(var s=0;s0:o},Kt.prototype._queryCircle=function(t,e,r,n,i){var a=t-r,o=t+r,s=e-r,l=e+r;if(o<0||a>this.width||l<0||s>this.height)return!n&&[];var c=[],u={hitTest:n,circle:{x:t,y:e,radius:r},seenUids:{box:{},circle:{}}};return this._forEachCell(a,s,o,l,this._queryCellCircle,c,u,i),n?c.length>0:c},Kt.prototype.query=function(t,e,r,n,i){return this._query(t,e,r,n,!1,i)},Kt.prototype.hitTest=function(t,e,r,n,i){return this._query(t,e,r,n,!0,i)},Kt.prototype.hitTestCircle=function(t,e,r,n){return this._queryCircle(t,e,r,!0,n)},Kt.prototype._queryCell=function(t,e,r,n,i,a,o,s){var l=o.seenUids,c=this.boxCells[i];if(null!==c)for(var u=this.bboxes,h=0,f=c;h=u[d+0]&&n>=u[d+1]&&(!s||s(this.boxKeys[p]))){if(o.hitTest)return a.push(!0),!0;a.push({key:this.boxKeys[p],x1:u[d],y1:u[d+1],x2:u[d+2],y2:u[d+3]})}}}var m=this.circleCells[i];if(null!==m)for(var g=this.circles,y=0,v=m;yo*o+s*s},Kt.prototype._circleAndRectCollide=function(t,e,r,n,i,a,o){var s=(a-n)/2,l=Math.abs(t-(n+s));if(l>s+r)return!1;var c=(o-i)/2,u=Math.abs(e-(i+c));if(u>c+r)return!1;if(l<=s||u<=c)return!0;var h=l-s,f=u-c;return h*h+f*f<=r*r};var ce=new Float32Array([-1/0,-1/0,0,-1/0,-1/0,0,-1/0,-1/0,0,-1/0,-1/0,0]);function ue(t,e){for(var r=0;r=1;L--)P.push(k.path[L]);for(var I=1;I0){for(var z=P[0].clone(),F=P[0].clone(),B=1;B=A.x&&F.x<=S.x&&z.y>=A.y&&F.y<=S.y?[P]:F.xS.x||F.yS.y?[]:t.clipLine([P],A.x,A.y,S.x,S.y)}for(var N=0,U=O;N=this.screenRightBoundary||nthis.screenBottomBoundary},pe.prototype.isInsideGrid=function(t,e,r,n){return r>=0&&t=0&&e0?(this.prevPlacement&&this.prevPlacement.variableOffsets[h.crossTileID]&&this.prevPlacement.placements[h.crossTileID]&&this.prevPlacement.placements[h.crossTileID].text&&(m=this.prevPlacement.variableOffsets[h.crossTileID].anchor),this.variableOffsets[h.crossTileID]={textOffset:g,width:r,height:n,anchor:t,textBoxScale:i,prevAnchor:m},this.markUsedJustification(f,t,h,p),f.allowVerticalPlacement&&(this.markUsedOrientation(f,p,h),this.placedOrientations[h.crossTileID]=p),{shift:y,placedGlyphBoxes:v}):void 0},Te.prototype.placeLayerBucketPart=function(e,r,n){var i=this,a=e.parameters,o=a.bucket,s=a.layout,l=a.posMatrix,c=a.textLabelPlaneMatrix,u=a.labelToScreenMatrix,h=a.textPixelRatio,f=a.holdingForFade,p=a.collisionBoxArray,d=a.partiallyEvaluatedTextSize,m=a.collisionGroup,g=s.get("text-optional"),y=s.get("icon-optional"),v=s.get("text-allow-overlap"),x=s.get("icon-allow-overlap"),_="map"===s.get("text-rotation-alignment"),b="map"===s.get("text-pitch-alignment"),w="none"!==s.get("icon-text-fit"),T="viewport-y"===s.get("symbol-z-order"),M=v&&(x||!o.hasIconData()||y),A=x&&(v||!o.hasTextData()||g);!o.collisionArrays&&p&&o.deserializeCollisionBoxes(p);var S=function(e,a){if(!r[e.crossTileID]){if(f)return void(i.placements[e.crossTileID]=new ye(!1,!1,!1));var p,T=!1,S=!1,E=!0,k=null,C={box:null,offscreen:null},P={box:null,offscreen:null},L=null,I=null,R=0,D=0,O=0;a.textFeatureIndex?R=a.textFeatureIndex:e.useRuntimeCollisionCircles&&(R=e.featureIndex),a.verticalTextFeatureIndex&&(D=a.verticalTextFeatureIndex);var z=a.textBox;if(z){var F=function(r){var n=t.WritingMode.horizontal;if(o.allowVerticalPlacement&&!r&&i.prevPlacement){var a=i.prevPlacement.placedOrientations[e.crossTileID];a&&(i.placedOrientations[e.crossTileID]=a,n=a,i.markUsedOrientation(o,n,e))}return n},B=function(r,n){if(o.allowVerticalPlacement&&e.numVerticalGlyphVertices>0&&a.verticalTextBox)for(var i=0,s=o.writingModes;i0&&(N=N.filter((function(t){return t!==U.anchor}))).unshift(U.anchor)}var j=function(t,r,n){for(var a=t.x2-t.x1,s=t.y2-t.y1,c=e.textBoxScale,u=w&&!x?r:null,f={box:[],offscreen:!1},p=v?2*N.length:N.length,d=0;d=N.length,M=i.attemptAnchorPlacement(g,t,a,s,c,_,b,h,l,m,y,e,o,n,u);if(M&&(f=M.placedGlyphBoxes)&&f.box&&f.box.length){T=!0,k=M.shift;break}}return f};B((function(){return j(z,a.iconBox,t.WritingMode.horizontal)}),(function(){var r=a.verticalTextBox,n=C&&C.box&&C.box.length;return o.allowVerticalPlacement&&!n&&e.numVerticalGlyphVertices>0&&r?j(r,a.verticalIconBox,t.WritingMode.vertical):{box:null,offscreen:null}})),C&&(T=C.box,E=C.offscreen);var V=F(C&&C.box);if(!T&&i.prevPlacement){var H=i.prevPlacement.variableOffsets[e.crossTileID];H&&(i.variableOffsets[e.crossTileID]=H,i.markUsedJustification(o,H.anchor,e,V))}}else{var G=function(t,r){var n=i.collisionIndex.placeCollisionBox(t,v,h,l,m.predicate);return n&&n.box&&n.box.length&&(i.markUsedOrientation(o,r,e),i.placedOrientations[e.crossTileID]=r),n};B((function(){return G(z,t.WritingMode.horizontal)}),(function(){var r=a.verticalTextBox;return o.allowVerticalPlacement&&e.numVerticalGlyphVertices>0&&r?G(r,t.WritingMode.vertical):{box:null,offscreen:null}})),F(C&&C.box&&C.box.length)}}if(T=(p=C)&&p.box&&p.box.length>0,E=p&&p.offscreen,e.useRuntimeCollisionCircles){var q=o.text.placedSymbolArray.get(e.centerJustifiedTextSymbolIndex),W=t.evaluateSizeForFeature(o.textSizeData,d,q),X=s.get("text-padding"),Y=e.collisionCircleDiameter;L=i.collisionIndex.placeCollisionCircles(v,q,o.lineVertexArray,o.glyphOffsetArray,W,l,c,u,n,b,m.predicate,Y,X),T=v||L.circles.length>0&&!L.collisionDetected,E=E&&L.offscreen}if(a.iconFeatureIndex&&(O=a.iconFeatureIndex),a.iconBox){var Z=function(t){var e=w&&k?we(t,k.x,k.y,_,b,i.transform.angle):t;return i.collisionIndex.placeCollisionBox(e,x,h,l,m.predicate)};S=P&&P.box&&P.box.length&&a.verticalIconBox?(I=Z(a.verticalIconBox)).box.length>0:(I=Z(a.iconBox)).box.length>0,E=E&&I.offscreen}var $=g||0===e.numHorizontalGlyphVertices&&0===e.numVerticalGlyphVertices,K=y||0===e.numIconVertices;if($||K?K?$||(S=S&&T):T=S&&T:S=T=S&&T,T&&p&&p.box&&(P&&P.box&&D?i.collisionIndex.insertCollisionBox(p.box,s.get("text-ignore-placement"),o.bucketInstanceId,D,m.ID):i.collisionIndex.insertCollisionBox(p.box,s.get("text-ignore-placement"),o.bucketInstanceId,R,m.ID)),S&&I&&i.collisionIndex.insertCollisionBox(I.box,s.get("icon-ignore-placement"),o.bucketInstanceId,O,m.ID),L&&(T&&i.collisionIndex.insertCollisionCircles(L.circles,s.get("text-ignore-placement"),o.bucketInstanceId,R,m.ID),n)){var J=o.bucketInstanceId,Q=i.collisionCircleArrays[J];void 0===Q&&(Q=i.collisionCircleArrays[J]=new ve);for(var tt=0;tt=0;--k){var C=E[k];S(o.symbolInstances.get(C),o.collisionArrays[C])}else for(var P=e.symbolInstanceStart;P=0&&(e.text.placedSymbolArray.get(c).crossTileID=a>=0&&c!==a?0:n.crossTileID)}},Te.prototype.markUsedOrientation=function(e,r,n){for(var i=r===t.WritingMode.horizontal||r===t.WritingMode.horizontalOnly?r:0,a=r===t.WritingMode.vertical?r:0,o=0,s=[n.leftJustifiedTextSymbolIndex,n.centerJustifiedTextSymbolIndex,n.rightJustifiedTextSymbolIndex];o0||l>0,x=a.numIconVertices>0,_=i.placedOrientations[a.crossTileID],b=_===t.WritingMode.vertical,w=_===t.WritingMode.horizontal||_===t.WritingMode.horizontalOnly;if(v){var T=Ie(y.text),M=b?Re:T;d(e.text,s,M);var A=w?Re:T;d(e.text,l,A);var S=y.text.isHidden();[a.rightJustifiedTextSymbolIndex,a.centerJustifiedTextSymbolIndex,a.leftJustifiedTextSymbolIndex].forEach((function(t){t>=0&&(e.text.placedSymbolArray.get(t).hidden=S||b?1:0)})),a.verticalPlacedTextSymbolIndex>=0&&(e.text.placedSymbolArray.get(a.verticalPlacedTextSymbolIndex).hidden=S||w?1:0);var E=i.variableOffsets[a.crossTileID];E&&i.markUsedJustification(e,E.anchor,a,_);var k=i.placedOrientations[a.crossTileID];k&&(i.markUsedJustification(e,"left",a,k),i.markUsedOrientation(e,k,a))}if(x){var C=Ie(y.icon),P=!(f&&a.verticalPlacedIconSymbolIndex&&b);if(a.placedIconSymbolIndex>=0){var L=P?C:Re;d(e.icon,a.numIconVertices,L),e.icon.placedSymbolArray.get(a.placedIconSymbolIndex).hidden=y.icon.isHidden()}if(a.verticalPlacedIconSymbolIndex>=0){var I=P?Re:C;d(e.icon,a.numVerticalIconVertices,I),e.icon.placedSymbolArray.get(a.verticalPlacedIconSymbolIndex).hidden=y.icon.isHidden()}}if(e.hasIconCollisionBoxData()||e.hasTextCollisionBoxData()){var R=e.collisionArrays[n];if(R){var D=new t.Point(0,0);if(R.textBox||R.verticalTextBox){var O=!0;if(c){var z=i.variableOffsets[m];z?(D=be(z.anchor,z.width,z.height,z.textOffset,z.textBoxScale),u&&D._rotate(h?i.transform.angle:-i.transform.angle)):O=!1}R.textBox&&Me(e.textCollisionBox.collisionVertexArray,y.text.placed,!O||b,D.x,D.y),R.verticalTextBox&&Me(e.textCollisionBox.collisionVertexArray,y.text.placed,!O||w,D.x,D.y)}var F=!(w||!R.verticalIconBox);R.iconBox&&Me(e.iconCollisionBox.collisionVertexArray,y.icon.placed,F,f?D.x:0,f?D.y:0),R.verticalIconBox&&Me(e.iconCollisionBox.collisionVertexArray,y.icon.placed,!F,f?D.x:0,f?D.y:0)}}},g=0;gt},Te.prototype.setStale=function(){this.stale=!0};var Ae=Math.pow(2,25),Se=Math.pow(2,24),Ee=Math.pow(2,17),ke=Math.pow(2,16),Ce=Math.pow(2,9),Pe=Math.pow(2,8),Le=Math.pow(2,1);function Ie(t){if(0===t.opacity&&!t.placed)return 0;if(1===t.opacity&&t.placed)return 4294967295;var e=t.placed?1:0,r=Math.floor(127*t.opacity);return r*Ae+e*Se+r*Ee+e*ke+r*Ce+e*Pe+r*Le+e}var Re=0,De=function(t){this._sortAcrossTiles="viewport-y"!==t.layout.get("symbol-z-order")&&void 0!==t.layout.get("symbol-sort-key").constantOr(1),this._currentTileIndex=0,this._currentPartIndex=0,this._seenCrossTileIDs={},this._bucketParts=[]};De.prototype.continuePlacement=function(t,e,r,n,i){for(var a=this._bucketParts;this._currentTileIndex2};this._currentPlacementIndex>=0;){var s=r[e[this._currentPlacementIndex]],l=this.placement.collisionIndex.transform.zoom;if("symbol"===s.type&&(!s.minzoom||s.minzoom<=l)&&(!s.maxzoom||s.maxzoom>l)){if(this._inProgressLayer||(this._inProgressLayer=new De(s)),this._inProgressLayer.continuePlacement(n[s.source],this.placement,this._showCollisionBoxes,s,o))return;delete this._inProgressLayer}this._currentPlacementIndex--}this._done=!0},Oe.prototype.commit=function(t){return this.placement.commit(t),this.placement};var ze=512/t.EXTENT/2,Fe=function(t,e,r){this.tileID=t,this.indexedSymbolInstances={},this.bucketInstanceId=r;for(var n=0;nt.overscaledZ)for(var s in o){var l=o[s];l.tileID.isChildOf(t)&&l.findMatches(e.symbolInstances,t,i)}else{var c=o[t.scaledTo(Number(a)).key];c&&c.findMatches(e.symbolInstances,t,i)}}for(var u=0;u1?"@2x":"",l=t.getJSON(r.transformRequest(r.normalizeSpriteURL(e,s,".json"),t.ResourceType.SpriteJSON),(function(t,e){l=null,o||(o=t,i=e,u())})),c=t.getImage(r.transformRequest(r.normalizeSpriteURL(e,s,".png"),t.ResourceType.SpriteImage),(function(t,e){c=null,o||(o=t,a=e,u())}));function u(){if(o)n(o);else if(i&&a){var e=t.browser.getImageData(a),r={};for(var s in i){var l=i[s],c=l.width,u=l.height,h=l.x,f=l.y,p=l.sdf,d=l.pixelRatio,m=l.stretchX,g=l.stretchY,y=l.content,v=new t.RGBAImage({width:c,height:u});t.RGBAImage.copy(e,v,{x:h,y:f},{x:0,y:0},{width:c,height:u}),r[s]={data:v,pixelRatio:d,sdf:p,stretchX:m,stretchY:g,content:y}}n(null,r)}}return{cancel:function(){l&&(l.cancel(),l=null),c&&(c.cancel(),c=null)}}}(e,this.map._requestManager,(function(e,n){if(r._spriteRequest=null,e)r.fire(new t.ErrorEvent(e));else if(n)for(var i in n)r.imageManager.addImage(i,n[i]);r.imageManager.setLoaded(!0),r._availableImages=r.imageManager.listImages(),r.dispatcher.broadcast("setImages",r._availableImages),r.fire(new t.Event("data",{dataType:"style"}))}))},r.prototype._validateLayer=function(e){var r=this.sourceCaches[e.source];if(r){var n=e.sourceLayer;if(n){var i=r.getSource();("geojson"===i.type||i.vectorLayerIds&&-1===i.vectorLayerIds.indexOf(n))&&this.fire(new t.ErrorEvent(new Error('Source layer "'+n+'" does not exist on source "'+i.id+'" as specified by style layer "'+e.id+'"')))}}},r.prototype.loaded=function(){if(!this._loaded||Object.keys(this._updatedSources).length)return!1;for(var t in this.sourceCaches)if(!this.sourceCaches[t].loaded())return!1;return!!this.imageManager.isLoaded()},r.prototype._serializeLayers=function(t){for(var e=[],r=0,n=t;r0)throw new Error("Unimplemented: "+i.map((function(t){return t.command})).join(", ")+".");return n.forEach((function(t){"setTransition"!==t.command&&r[t.command].apply(r,t.args)})),this.stylesheet=e,!0},r.prototype.addImage=function(e,r){if(this.getImage(e))return this.fire(new t.ErrorEvent(new Error("An image with this name already exists.")));this.imageManager.addImage(e,r),this._afterImageUpdated(e)},r.prototype.updateImage=function(t,e){this.imageManager.updateImage(t,e)},r.prototype.getImage=function(t){return this.imageManager.getImage(t)},r.prototype.removeImage=function(e){if(!this.getImage(e))return this.fire(new t.ErrorEvent(new Error("No image with this name exists.")));this.imageManager.removeImage(e),this._afterImageUpdated(e)},r.prototype._afterImageUpdated=function(e){this._availableImages=this.imageManager.listImages(),this._changedImages[e]=!0,this._changed=!0,this.dispatcher.broadcast("setImages",this._availableImages),this.fire(new t.Event("data",{dataType:"style"}))},r.prototype.listImages=function(){return this._checkLoaded(),this.imageManager.listImages()},r.prototype.addSource=function(e,r,n){var i=this;if(void 0===n&&(n={}),this._checkLoaded(),void 0!==this.sourceCaches[e])throw new Error("There is already a source with this ID");if(!r.type)throw new Error("The type property must be defined, but only the following properties were given: "+Object.keys(r).join(", ")+".");if(!(["vector","raster","geojson","video","image"].indexOf(r.type)>=0&&this._validate(t.validateStyle.source,"sources."+e,r,null,n))){this.map&&this.map._collectResourceTiming&&(r.collectResourceTiming=!0);var a=this.sourceCaches[e]=new Lt(e,r,this.dispatcher);a.style=this,a.setEventedParent(this,(function(){return{isSourceLoaded:i.loaded(),source:a.serialize(),sourceId:e}})),a.onAdd(this.map),this._changed=!0}},r.prototype.removeSource=function(e){if(this._checkLoaded(),void 0===this.sourceCaches[e])throw new Error("There is no source with this ID");for(var r in this._layers)if(this._layers[r].source===e)return this.fire(new t.ErrorEvent(new Error('Source "'+e+'" cannot be removed while layer "'+r+'" is using it.')));var n=this.sourceCaches[e];delete this.sourceCaches[e],delete this._updatedSources[e],n.fire(new t.Event("data",{sourceDataType:"metadata",dataType:"source",sourceId:e})),n.setEventedParent(null),n.clearTiles(),n.onRemove&&n.onRemove(this.map),this._changed=!0},r.prototype.setGeoJSONSourceData=function(t,e){this._checkLoaded(),this.sourceCaches[t].getSource().setData(e),this._changed=!0},r.prototype.getSource=function(t){return this.sourceCaches[t]&&this.sourceCaches[t].getSource()},r.prototype.addLayer=function(e,r,n){void 0===n&&(n={}),this._checkLoaded();var i=e.id;if(this.getLayer(i))this.fire(new t.ErrorEvent(new Error('Layer with id "'+i+'" already exists on this map')));else{var a;if("custom"===e.type){if(je(this,t.validateCustomStyleLayer(e)))return;a=t.createStyleLayer(e)}else{if("object"==typeof e.source&&(this.addSource(i,e.source),e=t.clone$1(e),e=t.extend(e,{source:i})),this._validate(t.validateStyle.layer,"layers."+i,e,{arrayIndex:-1},n))return;a=t.createStyleLayer(e),this._validateLayer(a),a.setEventedParent(this,{layer:{id:i}}),this._serializedLayers[a.id]=a.serialize()}var o=r?this._order.indexOf(r):this._order.length;if(r&&-1===o)this.fire(new t.ErrorEvent(new Error('Layer with id "'+r+'" does not exist on this map.')));else{if(this._order.splice(o,0,i),this._layerOrderChanged=!0,this._layers[i]=a,this._removedLayers[i]&&a.source&&"custom"!==a.type){var s=this._removedLayers[i];delete this._removedLayers[i],s.type!==a.type?this._updatedSources[a.source]="clear":(this._updatedSources[a.source]="reload",this.sourceCaches[a.source].pause())}this._updateLayer(a),a.onAdd&&a.onAdd(this.map)}}},r.prototype.moveLayer=function(e,r){if(this._checkLoaded(),this._changed=!0,this._layers[e]){if(e!==r){var n=this._order.indexOf(e);this._order.splice(n,1);var i=r?this._order.indexOf(r):this._order.length;if(r&&-1===i)return void this.fire(new t.ErrorEvent(new Error('Layer with id "'+r+'" does not exist on this map.')));this._order.splice(i,0,e),this._layerOrderChanged=!0}}else this.fire(new t.ErrorEvent(new Error("The layer '"+e+"' does not exist in the map's style and cannot be moved.")))},r.prototype.removeLayer=function(e){this._checkLoaded();var r=this._layers[e];if(r){r.setEventedParent(null);var n=this._order.indexOf(e);this._order.splice(n,1),this._layerOrderChanged=!0,this._changed=!0,this._removedLayers[e]=r,delete this._layers[e],delete this._serializedLayers[e],delete this._updatedLayers[e],delete this._updatedPaintProps[e],r.onRemove&&r.onRemove(this.map)}else this.fire(new t.ErrorEvent(new Error("The layer '"+e+"' does not exist in the map's style and cannot be removed.")))},r.prototype.getLayer=function(t){return this._layers[t]},r.prototype.hasLayer=function(t){return t in this._layers},r.prototype.setLayerZoomRange=function(e,r,n){this._checkLoaded();var i=this.getLayer(e);i?i.minzoom===r&&i.maxzoom===n||(null!=r&&(i.minzoom=r),null!=n&&(i.maxzoom=n),this._updateLayer(i)):this.fire(new t.ErrorEvent(new Error("The layer '"+e+"' does not exist in the map's style and cannot have zoom extent.")))},r.prototype.setFilter=function(e,r,n){void 0===n&&(n={}),this._checkLoaded();var i=this.getLayer(e);if(i){if(!t.deepEqual(i.filter,r)){if(null==r)return i.filter=void 0,void this._updateLayer(i);this._validate(t.validateStyle.filter,"layers."+i.id+".filter",r,null,n)||(i.filter=t.clone$1(r),this._updateLayer(i))}}else this.fire(new t.ErrorEvent(new Error("The layer '"+e+"' does not exist in the map's style and cannot be filtered.")))},r.prototype.getFilter=function(e){return t.clone$1(this.getLayer(e).filter)},r.prototype.setLayoutProperty=function(e,r,n,i){void 0===i&&(i={}),this._checkLoaded();var a=this.getLayer(e);a?t.deepEqual(a.getLayoutProperty(r),n)||(a.setLayoutProperty(r,n,i),this._updateLayer(a)):this.fire(new t.ErrorEvent(new Error("The layer '"+e+"' does not exist in the map's style and cannot be styled.")))},r.prototype.getLayoutProperty=function(e,r){var n=this.getLayer(e);if(n)return n.getLayoutProperty(r);this.fire(new t.ErrorEvent(new Error("The layer '"+e+"' does not exist in the map's style.")))},r.prototype.setPaintProperty=function(e,r,n,i){void 0===i&&(i={}),this._checkLoaded();var a=this.getLayer(e);a?t.deepEqual(a.getPaintProperty(r),n)||(a.setPaintProperty(r,n,i)&&this._updateLayer(a),this._changed=!0,this._updatedPaintProps[e]=!0):this.fire(new t.ErrorEvent(new Error("The layer '"+e+"' does not exist in the map's style and cannot be styled.")))},r.prototype.getPaintProperty=function(t,e){return this.getLayer(t).getPaintProperty(e)},r.prototype.setFeatureState=function(e,r){this._checkLoaded();var n=e.source,i=e.sourceLayer,a=this.sourceCaches[n];if(void 0!==a){var o=a.getSource().type;"geojson"===o&&i?this.fire(new t.ErrorEvent(new Error("GeoJSON sources cannot have a sourceLayer parameter."))):"vector"!==o||i?(void 0===e.id&&this.fire(new t.ErrorEvent(new Error("The feature id parameter must be provided."))),a.setFeatureState(i,e.id,r)):this.fire(new t.ErrorEvent(new Error("The sourceLayer parameter must be provided for vector source types.")))}else this.fire(new t.ErrorEvent(new Error("The source '"+n+"' does not exist in the map's style.")))},r.prototype.removeFeatureState=function(e,r){this._checkLoaded();var n=e.source,i=this.sourceCaches[n];if(void 0!==i){var a=i.getSource().type,o="vector"===a?e.sourceLayer:void 0;"vector"!==a||o?r&&"string"!=typeof e.id&&"number"!=typeof e.id?this.fire(new t.ErrorEvent(new Error("A feature id is required to remove its specific state property."))):i.removeFeatureState(o,e.id,r):this.fire(new t.ErrorEvent(new Error("The sourceLayer parameter must be provided for vector source types.")))}else this.fire(new t.ErrorEvent(new Error("The source '"+n+"' does not exist in the map's style.")))},r.prototype.getFeatureState=function(e){this._checkLoaded();var r=e.source,n=e.sourceLayer,i=this.sourceCaches[r];if(void 0!==i){if("vector"!==i.getSource().type||n)return void 0===e.id&&this.fire(new t.ErrorEvent(new Error("The feature id parameter must be provided."))),i.getFeatureState(n,e.id);this.fire(new t.ErrorEvent(new Error("The sourceLayer parameter must be provided for vector source types.")))}else this.fire(new t.ErrorEvent(new Error("The source '"+r+"' does not exist in the map's style.")))},r.prototype.getTransition=function(){return t.extend({duration:300,delay:0},this.stylesheet&&this.stylesheet.transition)},r.prototype.serialize=function(){return t.filterObject({version:this.stylesheet.version,name:this.stylesheet.name,metadata:this.stylesheet.metadata,light:this.stylesheet.light,center:this.stylesheet.center,zoom:this.stylesheet.zoom,bearing:this.stylesheet.bearing,pitch:this.stylesheet.pitch,sprite:this.stylesheet.sprite,glyphs:this.stylesheet.glyphs,transition:this.stylesheet.transition,sources:t.mapObject(this.sourceCaches,(function(t){return t.serialize()})),layers:this._serializeLayers(this._order)},(function(t){return void 0!==t}))},r.prototype._updateLayer=function(t){this._updatedLayers[t.id]=!0,t.source&&!this._updatedSources[t.source]&&"raster"!==this.sourceCaches[t.source].getSource().type&&(this._updatedSources[t.source]="reload",this.sourceCaches[t.source].pause()),this._changed=!0},r.prototype._flattenAndSortRenderedFeatures=function(t){for(var e=this,r=function(t){return"fill-extrusion"===e._layers[t].type},n={},i=[],a=this._order.length-1;a>=0;a--){var o=this._order[a];if(r(o)){n[o]=a;for(var s=0,l=t;s=0;d--){var m=this._order[d];if(r(m))for(var g=i.length-1;g>=0;g--){var y=i[g].feature;if(n[y.layer.id] 0.5) {gl_FragColor=vec4(0.0,0.0,1.0,0.5)*alpha;}if (v_notUsed > 0.5) {gl_FragColor*=.1;}}","attribute vec2 a_pos;attribute vec2 a_anchor_pos;attribute vec2 a_extrude;attribute vec2 a_placed;attribute vec2 a_shift;uniform mat4 u_matrix;uniform vec2 u_extrude_scale;uniform float u_camera_to_center_distance;varying float v_placed;varying float v_notUsed;void main() {vec4 projectedPoint=u_matrix*vec4(a_anchor_pos,0,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float collision_perspective_ratio=clamp(0.5+0.5*(u_camera_to_center_distance/camera_to_anchor_distance),0.0,4.0);gl_Position=u_matrix*vec4(a_pos,0.0,1.0);gl_Position.xy+=(a_extrude+a_shift)*u_extrude_scale*gl_Position.w*collision_perspective_ratio;v_placed=a_placed.x;v_notUsed=a_placed.y;}"),er=xr("varying float v_radius;varying vec2 v_extrude;varying float v_perspective_ratio;varying float v_collision;void main() {float alpha=0.5*min(v_perspective_ratio,1.0);float stroke_radius=0.9*max(v_perspective_ratio,1.0);float distance_to_center=length(v_extrude);float distance_to_edge=abs(distance_to_center-v_radius);float opacity_t=smoothstep(-stroke_radius,0.0,-distance_to_edge);vec4 color=mix(vec4(0.0,0.0,1.0,0.5),vec4(1.0,0.0,0.0,1.0),v_collision);gl_FragColor=color*alpha*opacity_t;}","attribute vec2 a_pos;attribute float a_radius;attribute vec2 a_flags;uniform mat4 u_matrix;uniform mat4 u_inv_matrix;uniform vec2 u_viewport_size;uniform float u_camera_to_center_distance;varying float v_radius;varying vec2 v_extrude;varying float v_perspective_ratio;varying float v_collision;vec3 toTilePosition(vec2 screenPos) {vec4 rayStart=u_inv_matrix*vec4(screenPos,-1.0,1.0);vec4 rayEnd =u_inv_matrix*vec4(screenPos, 1.0,1.0);rayStart.xyz/=rayStart.w;rayEnd.xyz /=rayEnd.w;highp float t=(0.0-rayStart.z)/(rayEnd.z-rayStart.z);return mix(rayStart.xyz,rayEnd.xyz,t);}void main() {vec2 quadCenterPos=a_pos;float radius=a_radius;float collision=a_flags.x;float vertexIdx=a_flags.y;vec2 quadVertexOffset=vec2(mix(-1.0,1.0,float(vertexIdx >=2.0)),mix(-1.0,1.0,float(vertexIdx >=1.0 && vertexIdx <=2.0)));vec2 quadVertexExtent=quadVertexOffset*radius;vec3 tilePos=toTilePosition(quadCenterPos);vec4 clipPos=u_matrix*vec4(tilePos,1.0);highp float camera_to_anchor_distance=clipPos.w;highp float collision_perspective_ratio=clamp(0.5+0.5*(u_camera_to_center_distance/camera_to_anchor_distance),0.0,4.0);float padding_factor=1.2;v_radius=radius;v_extrude=quadVertexExtent*padding_factor;v_perspective_ratio=collision_perspective_ratio;v_collision=collision;gl_Position=vec4(clipPos.xyz/clipPos.w,1.0)+vec4(quadVertexExtent*padding_factor/u_viewport_size*2.0,0.0,0.0);}"),rr=xr("uniform highp vec4 u_color;uniform sampler2D u_overlay;varying vec2 v_uv;void main() {vec4 overlay_color=texture2D(u_overlay,v_uv);gl_FragColor=mix(u_color,overlay_color,overlay_color.a);}","attribute vec2 a_pos;varying vec2 v_uv;uniform mat4 u_matrix;uniform float u_overlay_scale;void main() {v_uv=a_pos/8192.0;gl_Position=u_matrix*vec4(a_pos*u_overlay_scale,0,1);}"),nr=xr("#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float opacity\ngl_FragColor=color*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","attribute vec2 a_pos;uniform mat4 u_matrix;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float opacity\ngl_Position=u_matrix*vec4(a_pos,0,1);}"),ir=xr("varying vec2 v_pos;\n#pragma mapbox: define highp vec4 outline_color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 outline_color\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_pos-gl_FragCoord.xy);float alpha=1.0-smoothstep(0.0,1.0,dist);gl_FragColor=outline_color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","attribute vec2 a_pos;uniform mat4 u_matrix;uniform vec2 u_world;varying vec2 v_pos;\n#pragma mapbox: define highp vec4 outline_color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 outline_color\n#pragma mapbox: initialize lowp float opacity\ngl_Position=u_matrix*vec4(a_pos,0,1);v_pos=(gl_Position.xy/gl_Position.w+1.0)/2.0*u_world;}"),ar=xr("uniform vec2 u_texsize;uniform sampler2D u_image;uniform float u_fade;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec2 v_pos;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);float dist=length(v_pos-gl_FragCoord.xy);float alpha=1.0-smoothstep(0.0,1.0,dist);gl_FragColor=mix(color1,color2,u_fade)*alpha*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_world;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform vec3 u_scale;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec2 v_pos;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;gl_Position=u_matrix*vec4(a_pos,0,1);vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileRatio,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileRatio,a_pos);v_pos=(gl_Position.xy/gl_Position.w+1.0)/2.0*u_world;}"),or=xr("uniform vec2 u_texsize;uniform float u_fade;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);gl_FragColor=mix(color1,color2,u_fade)*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform vec3 u_scale;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileZoomRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;gl_Position=u_matrix*vec4(a_pos,0,1);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileZoomRatio,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileZoomRatio,a_pos);}"),sr=xr("varying vec4 v_color;void main() {gl_FragColor=v_color;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec3 u_lightcolor;uniform lowp vec3 u_lightpos;uniform lowp float u_lightintensity;uniform float u_vertical_gradient;uniform lowp float u_opacity;attribute vec2 a_pos;attribute vec4 a_normal_ed;varying vec4 v_color;\n#pragma mapbox: define highp float base\n#pragma mapbox: define highp float height\n#pragma mapbox: define highp vec4 color\nvoid main() {\n#pragma mapbox: initialize highp float base\n#pragma mapbox: initialize highp float height\n#pragma mapbox: initialize highp vec4 color\nvec3 normal=a_normal_ed.xyz;base=max(0.0,base);height=max(0.0,height);float t=mod(normal.x,2.0);gl_Position=u_matrix*vec4(a_pos,t > 0.0 ? height : base,1);float colorvalue=color.r*0.2126+color.g*0.7152+color.b*0.0722;v_color=vec4(0.0,0.0,0.0,1.0);vec4 ambientlight=vec4(0.03,0.03,0.03,1.0);color+=ambientlight;float directional=clamp(dot(normal/16384.0,u_lightpos),0.0,1.0);directional=mix((1.0-u_lightintensity),max((1.0-colorvalue+u_lightintensity),1.0),directional);if (normal.y !=0.0) {directional*=((1.0-u_vertical_gradient)+(u_vertical_gradient*clamp((t+base)*pow(height/150.0,0.5),mix(0.7,0.98,1.0-u_lightintensity),1.0)));}v_color.r+=clamp(color.r*directional*u_lightcolor.r,mix(0.0,0.3,1.0-u_lightcolor.r),1.0);v_color.g+=clamp(color.g*directional*u_lightcolor.g,mix(0.0,0.3,1.0-u_lightcolor.g),1.0);v_color.b+=clamp(color.b*directional*u_lightcolor.b,mix(0.0,0.3,1.0-u_lightcolor.b),1.0);v_color*=u_opacity;}"),lr=xr("uniform vec2 u_texsize;uniform float u_fade;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec4 v_lighting;\n#pragma mapbox: define lowp float base\n#pragma mapbox: define lowp float height\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float base\n#pragma mapbox: initialize lowp float height\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);vec4 mixedColor=mix(color1,color2,u_fade);gl_FragColor=mixedColor*v_lighting;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform float u_height_factor;uniform vec3 u_scale;uniform float u_vertical_gradient;uniform lowp float u_opacity;uniform vec3 u_lightcolor;uniform lowp vec3 u_lightpos;uniform lowp float u_lightintensity;attribute vec2 a_pos;attribute vec4 a_normal_ed;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec4 v_lighting;\n#pragma mapbox: define lowp float base\n#pragma mapbox: define lowp float height\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float base\n#pragma mapbox: initialize lowp float height\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec3 normal=a_normal_ed.xyz;float edgedistance=a_normal_ed.w;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;base=max(0.0,base);height=max(0.0,height);float t=mod(normal.x,2.0);float z=t > 0.0 ? height : base;gl_Position=u_matrix*vec4(a_pos,z,1);vec2 pos=normal.x==1.0 && normal.y==0.0 && normal.z==16384.0\n? a_pos\n: vec2(edgedistance,z*u_height_factor);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileRatio,pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileRatio,pos);v_lighting=vec4(0.0,0.0,0.0,1.0);float directional=clamp(dot(normal/16383.0,u_lightpos),0.0,1.0);directional=mix((1.0-u_lightintensity),max((0.5+u_lightintensity),1.0),directional);if (normal.y !=0.0) {directional*=((1.0-u_vertical_gradient)+(u_vertical_gradient*clamp((t+base)*pow(height/150.0,0.5),mix(0.7,0.98,1.0-u_lightintensity),1.0)));}v_lighting.rgb+=clamp(directional*u_lightcolor,mix(vec3(0.0),vec3(0.3),1.0-u_lightcolor),vec3(1.0));v_lighting*=u_opacity;}"),cr=xr("#ifdef GL_ES\nprecision highp float;\n#endif\nuniform sampler2D u_image;varying vec2 v_pos;uniform vec2 u_dimension;uniform float u_zoom;uniform vec4 u_unpack;float getElevation(vec2 coord,float bias) {vec4 data=texture2D(u_image,coord)*255.0;data.a=-1.0;return dot(data,u_unpack)/4.0;}void main() {vec2 epsilon=1.0/u_dimension;float a=getElevation(v_pos+vec2(-epsilon.x,-epsilon.y),0.0);float b=getElevation(v_pos+vec2(0,-epsilon.y),0.0);float c=getElevation(v_pos+vec2(epsilon.x,-epsilon.y),0.0);float d=getElevation(v_pos+vec2(-epsilon.x,0),0.0);float e=getElevation(v_pos,0.0);float f=getElevation(v_pos+vec2(epsilon.x,0),0.0);float g=getElevation(v_pos+vec2(-epsilon.x,epsilon.y),0.0);float h=getElevation(v_pos+vec2(0,epsilon.y),0.0);float i=getElevation(v_pos+vec2(epsilon.x,epsilon.y),0.0);float exaggerationFactor=u_zoom < 2.0 ? 0.4 : u_zoom < 4.5 ? 0.35 : 0.3;float exaggeration=u_zoom < 15.0 ? (u_zoom-15.0)*exaggerationFactor : 0.0;vec2 deriv=vec2((c+f+f+i)-(a+d+d+g),(g+h+h+i)-(a+b+b+c))/pow(2.0,exaggeration+(19.2562-u_zoom));gl_FragColor=clamp(vec4(deriv.x/2.0+0.5,deriv.y/2.0+0.5,1.0,1.0),0.0,1.0);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_dimension;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);highp vec2 epsilon=1.0/u_dimension;float scale=(u_dimension.x-2.0)/u_dimension.x;v_pos=(a_texture_pos/8192.0)*scale+epsilon;}"),ur=xr("uniform sampler2D u_image;varying vec2 v_pos;uniform vec2 u_latrange;uniform vec2 u_light;uniform vec4 u_shadow;uniform vec4 u_highlight;uniform vec4 u_accent;\n#define PI 3.141592653589793\nvoid main() {vec4 pixel=texture2D(u_image,v_pos);vec2 deriv=((pixel.rg*2.0)-1.0);float scaleFactor=cos(radians((u_latrange[0]-u_latrange[1])*(1.0-v_pos.y)+u_latrange[1]));float slope=atan(1.25*length(deriv)/scaleFactor);float aspect=deriv.x !=0.0 ? atan(deriv.y,-deriv.x) : PI/2.0*(deriv.y > 0.0 ? 1.0 :-1.0);float intensity=u_light.x;float azimuth=u_light.y+PI;float base=1.875-intensity*1.75;float maxValue=0.5*PI;float scaledSlope=intensity !=0.5 ? ((pow(base,slope)-1.0)/(pow(base,maxValue)-1.0))*maxValue : slope;float accent=cos(scaledSlope);vec4 accent_color=(1.0-accent)*u_accent*clamp(intensity*2.0,0.0,1.0);float shade=abs(mod((aspect+azimuth)/PI+0.5,2.0)-1.0);vec4 shade_color=mix(u_shadow,u_highlight,shade)*sin(scaledSlope)*clamp(intensity*2.0,0.0,1.0);gl_FragColor=accent_color*(1.0-shade_color.a)+shade_color;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos=a_texture_pos/8192.0;}"),hr=xr("uniform lowp float u_device_pixel_ratio;varying vec2 v_width2;varying vec2 v_normal;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","\n#define scale 0.015873016\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform vec2 u_units_to_pixels;uniform lowp float u_device_pixel_ratio;varying vec2 v_normal;varying vec2 v_width2;varying float v_gamma_scale;varying highp float v_linesofar;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;v_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*2.0;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;float extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;v_width2=vec2(outset,inset);}"),fr=xr("uniform lowp float u_device_pixel_ratio;uniform sampler2D u_image;varying vec2 v_width2;varying vec2 v_normal;varying float v_gamma_scale;varying highp vec2 v_uv;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);vec4 color=texture2D(u_image,v_uv);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","\n#define scale 0.015873016\nattribute vec2 a_pos_normal;attribute vec4 a_data;attribute float a_uv_x;attribute float a_split_index;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;uniform vec2 u_units_to_pixels;uniform float u_image_height;varying vec2 v_normal;varying vec2 v_width2;varying float v_gamma_scale;varying highp vec2 v_uv;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;highp float texel_height=1.0/u_image_height;highp float half_texel_height=0.5*texel_height;v_uv=vec2(a_uv_x,a_split_index*texel_height-half_texel_height);vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;float extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;v_width2=vec2(outset,inset);}"),pr=xr("uniform lowp float u_device_pixel_ratio;uniform vec2 u_texsize;uniform float u_fade;uniform mediump vec3 u_scale;uniform sampler2D u_image;varying vec2 v_normal;varying vec2 v_width2;varying float v_linesofar;varying float v_gamma_scale;varying float v_width;\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileZoomRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;vec2 pattern_size_a=vec2(display_size_a.x*fromScale/tileZoomRatio,display_size_a.y);vec2 pattern_size_b=vec2(display_size_b.x*toScale/tileZoomRatio,display_size_b.y);float aspect_a=display_size_a.y/v_width;float aspect_b=display_size_b.y/v_width;float dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);float x_a=mod(v_linesofar/pattern_size_a.x*aspect_a,1.0);float x_b=mod(v_linesofar/pattern_size_b.x*aspect_b,1.0);float y=0.5*v_normal.y+0.5;vec2 texel_size=1.0/u_texsize;vec2 pos_a=mix(pattern_tl_a*texel_size-texel_size,pattern_br_a*texel_size+texel_size,vec2(x_a,y));vec2 pos_b=mix(pattern_tl_b*texel_size-texel_size,pattern_br_b*texel_size+texel_size,vec2(x_b,y));vec4 color=mix(texture2D(u_image,pos_a),texture2D(u_image,pos_b),u_fade);gl_FragColor=color*alpha*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","\n#define scale 0.015873016\n#define LINE_DISTANCE_SCALE 2.0\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform vec2 u_units_to_pixels;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;varying vec2 v_normal;varying vec2 v_width2;varying float v_linesofar;varying float v_gamma_scale;varying float v_width;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;float a_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*LINE_DISTANCE_SCALE;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;float extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;v_linesofar=a_linesofar;v_width2=vec2(outset,inset);v_width=floorwidth;}"),dr=xr("uniform lowp float u_device_pixel_ratio;uniform sampler2D u_image;uniform float u_sdfgamma;uniform float u_mix;varying vec2 v_normal;varying vec2 v_width2;varying vec2 v_tex_a;varying vec2 v_tex_b;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);float sdfdist_a=texture2D(u_image,v_tex_a).a;float sdfdist_b=texture2D(u_image,v_tex_b).a;float sdfdist=mix(sdfdist_a,sdfdist_b,u_mix);alpha*=smoothstep(0.5-u_sdfgamma/floorwidth,0.5+u_sdfgamma/floorwidth,sdfdist);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","\n#define scale 0.015873016\n#define LINE_DISTANCE_SCALE 2.0\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;uniform vec2 u_patternscale_a;uniform float u_tex_y_a;uniform vec2 u_patternscale_b;uniform float u_tex_y_b;uniform vec2 u_units_to_pixels;varying vec2 v_normal;varying vec2 v_width2;varying vec2 v_tex_a;varying vec2 v_tex_b;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;float a_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*LINE_DISTANCE_SCALE;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;float extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;v_tex_a=vec2(a_linesofar*u_patternscale_a.x/floorwidth,normal.y*u_patternscale_a.y+u_tex_y_a);v_tex_b=vec2(a_linesofar*u_patternscale_b.x/floorwidth,normal.y*u_patternscale_b.y+u_tex_y_b);v_width2=vec2(outset,inset);}"),mr=xr("uniform float u_fade_t;uniform float u_opacity;uniform sampler2D u_image0;uniform sampler2D u_image1;varying vec2 v_pos0;varying vec2 v_pos1;uniform float u_brightness_low;uniform float u_brightness_high;uniform float u_saturation_factor;uniform float u_contrast_factor;uniform vec3 u_spin_weights;void main() {vec4 color0=texture2D(u_image0,v_pos0);vec4 color1=texture2D(u_image1,v_pos1);if (color0.a > 0.0) {color0.rgb=color0.rgb/color0.a;}if (color1.a > 0.0) {color1.rgb=color1.rgb/color1.a;}vec4 color=mix(color0,color1,u_fade_t);color.a*=u_opacity;vec3 rgb=color.rgb;rgb=vec3(dot(rgb,u_spin_weights.xyz),dot(rgb,u_spin_weights.zxy),dot(rgb,u_spin_weights.yzx));float average=(color.r+color.g+color.b)/3.0;rgb+=(average-rgb)*u_saturation_factor;rgb=(rgb-0.5)*u_contrast_factor+0.5;vec3 u_high_vec=vec3(u_brightness_low,u_brightness_low,u_brightness_low);vec3 u_low_vec=vec3(u_brightness_high,u_brightness_high,u_brightness_high);gl_FragColor=vec4(mix(u_high_vec,u_low_vec,rgb)*color.a,color.a);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_tl_parent;uniform float u_scale_parent;uniform float u_buffer_scale;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos0;varying vec2 v_pos1;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos0=(((a_texture_pos/8192.0)-0.5)/u_buffer_scale )+0.5;v_pos1=(v_pos0*u_scale_parent)+u_tl_parent;}"),gr=xr("uniform sampler2D u_texture;varying vec2 v_tex;varying float v_fade_opacity;\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nlowp float alpha=opacity*v_fade_opacity;gl_FragColor=texture2D(u_texture,v_tex)*alpha;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","const float PI=3.141592653589793;attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform highp float u_camera_to_center_distance;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform float u_fade_change;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform vec2 u_texsize;varying vec2 v_tex;varying float v_fade_opacity;\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;vec2 a_minFontScale=a_pixeloffset.zw/256.0;highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec4 projectedPoint=u_matrix*vec4(a_pos,0,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=u_matrix*vec4(a_pos+vec2(1,0),0,1);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy,0.0,1.0);gl_Position=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*max(a_minFontScale,fontScale)+a_pxoffset/16.0),0.0,1.0);v_tex=a_tex/u_texsize;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;v_fade_opacity=max(0.0,min(1.0,fade_opacity[0]+fade_change));}"),yr=xr("#define SDF_PX 8.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;uniform bool u_is_text;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat EDGE_GAMMA=0.105/u_device_pixel_ratio;vec2 tex=v_data0.xy;float gamma_scale=v_data1.x;float size=v_data1.y;float fade_opacity=v_data1[2];float fontScale=u_is_text ? size/24.0 : size;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float buff=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);buff=(6.0-halo_width/fontScale)/SDF_PX;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(buff-gamma_scaled,buff+gamma_scaled,dist);gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","const float PI=3.141592653589793;attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec4 projectedPoint=u_matrix*vec4(a_pos,0,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=u_matrix*vec4(a_pos+vec2(1,0),0,1);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy,0.0,1.0);gl_Position=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale+a_pxoffset),0.0,1.0);float gamma_scale=gl_Position.w;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(1.0,fade_opacity[0]+fade_change));v_data0=a_tex/u_texsize;v_data1=vec3(gamma_scale,size,interpolated_fade_opacity);}"),vr=xr("#define SDF_PX 8.0\n#define SDF 1.0\n#define ICON 0.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform sampler2D u_texture_icon;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;varying vec4 v_data0;varying vec4 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat fade_opacity=v_data1[2];if (v_data1.w==ICON) {vec2 tex_icon=v_data0.zw;lowp float alpha=opacity*fade_opacity;gl_FragColor=texture2D(u_texture_icon,tex_icon)*alpha;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\nreturn;}vec2 tex=v_data0.xy;float EDGE_GAMMA=0.105/u_device_pixel_ratio;float gamma_scale=v_data1.x;float size=v_data1.y;float fontScale=size/24.0;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float buff=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);buff=(6.0-halo_width/fontScale)/SDF_PX;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(buff-gamma_scaled,buff+gamma_scaled,dist);gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","const float PI=3.141592653589793;attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;uniform vec2 u_texsize_icon;varying vec4 v_data0;varying vec4 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);float is_sdf=a_size[0]-2.0*a_size_min;highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec4 projectedPoint=u_matrix*vec4(a_pos,0,1);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=size/24.0;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=u_matrix*vec4(a_pos+vec2(1,0),0,1);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy,0.0,1.0);gl_Position=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale),0.0,1.0);float gamma_scale=gl_Position.w;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(1.0,fade_opacity[0]+fade_change));v_data0.xy=a_tex/u_texsize;v_data0.zw=a_tex/u_texsize_icon;v_data1=vec4(gamma_scale,size,interpolated_fade_opacity,is_sdf);}");function xr(t,e){var r=/#pragma mapbox: ([\w]+) ([\w]+) ([\w]+) ([\w]+)/g,n=e.match(/attribute ([\w]+) ([\w]+)/g),i=t.match(/uniform ([\w]+) ([\w]+)([\s]*)([\w]*)/g),a=e.match(/uniform ([\w]+) ([\w]+)([\s]*)([\w]*)/g),o=a?a.concat(i):i,s={};return{fragmentSource:t=t.replace(r,(function(t,e,r,n,i){return s[i]=!0,"define"===e?"\n#ifndef HAS_UNIFORM_u_"+i+"\nvarying "+r+" "+n+" "+i+";\n#else\nuniform "+r+" "+n+" u_"+i+";\n#endif\n":"\n#ifdef HAS_UNIFORM_u_"+i+"\n "+r+" "+n+" "+i+" = u_"+i+";\n#endif\n"})),vertexSource:e=e.replace(r,(function(t,e,r,n,i){var a="float"===n?"vec2":"vec4",o=i.match(/color/)?"color":a;return s[i]?"define"===e?"\n#ifndef HAS_UNIFORM_u_"+i+"\nuniform lowp float u_"+i+"_t;\nattribute "+r+" "+a+" a_"+i+";\nvarying "+r+" "+n+" "+i+";\n#else\nuniform "+r+" "+n+" u_"+i+";\n#endif\n":"vec4"===o?"\n#ifndef HAS_UNIFORM_u_"+i+"\n "+i+" = a_"+i+";\n#else\n "+r+" "+n+" "+i+" = u_"+i+";\n#endif\n":"\n#ifndef HAS_UNIFORM_u_"+i+"\n "+i+" = unpack_mix_"+o+"(a_"+i+", u_"+i+"_t);\n#else\n "+r+" "+n+" "+i+" = u_"+i+";\n#endif\n":"define"===e?"\n#ifndef HAS_UNIFORM_u_"+i+"\nuniform lowp float u_"+i+"_t;\nattribute "+r+" "+a+" a_"+i+";\n#else\nuniform "+r+" "+n+" u_"+i+";\n#endif\n":"vec4"===o?"\n#ifndef HAS_UNIFORM_u_"+i+"\n "+r+" "+n+" "+i+" = a_"+i+";\n#else\n "+r+" "+n+" "+i+" = u_"+i+";\n#endif\n":"\n#ifndef HAS_UNIFORM_u_"+i+"\n "+r+" "+n+" "+i+" = unpack_mix_"+o+"(a_"+i+", u_"+i+"_t);\n#else\n "+r+" "+n+" "+i+" = u_"+i+";\n#endif\n"})),staticAttributes:n,staticUniforms:o}}var _r=Object.freeze({__proto__:null,prelude:Xe,background:Ye,backgroundPattern:Ze,circle:$e,clippingMask:Ke,heatmap:Je,heatmapTexture:Qe,collisionBox:tr,collisionCircle:er,debug:rr,fill:nr,fillOutline:ir,fillOutlinePattern:ar,fillPattern:or,fillExtrusion:sr,fillExtrusionPattern:lr,hillshadePrepare:cr,hillshade:ur,line:hr,lineGradient:fr,linePattern:pr,lineSDF:dr,raster:mr,symbolIcon:gr,symbolSDF:yr,symbolTextAndIcon:vr}),br=function(){this.boundProgram=null,this.boundLayoutVertexBuffer=null,this.boundPaintVertexBuffers=[],this.boundIndexBuffer=null,this.boundVertexOffset=null,this.boundDynamicVertexBuffer=null,this.vao=null};function wr(t){for(var e=[],r=0;r>16,s>>16],u_pixel_coord_lower:[65535&o,65535&s]}}Tr.prototype.draw=function(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m){var g,y=t.gl;if(!this.failedToCreate){for(var v in t.program.set(this.program),t.setDepthMode(r),t.setStencilMode(n),t.setColorMode(i),t.setCullFace(a),this.fixedUniforms)this.fixedUniforms[v].set(o[v]);p&&p.setUniforms(t,this.binderUniforms,h,{zoom:f});for(var x=(g={},g[y.LINES]=2,g[y.TRIANGLES]=3,g[y.LINE_STRIP]=1,g)[e],_=0,b=u.get();_0?1/(1-t):1+t}function Xr(t){return t>0?1-1/(1.001-t):-t}var Yr,Zr=function(t,e,r,n,i,a,o,s,l,c){var u=i.transform;return{u_is_size_zoom_constant:+("constant"===t||"source"===t),u_is_size_feature_constant:+("constant"===t||"camera"===t),u_size_t:e?e.uSizeT:0,u_size:e?e.uSize:0,u_camera_to_center_distance:u.cameraToCenterDistance,u_pitch:u.pitch/360*2*Math.PI,u_rotate_symbol:+r,u_aspect_ratio:u.width/u.height,u_fade_change:i.options.fadeDuration?i.symbolFadeChange:1,u_matrix:a,u_label_plane_matrix:o,u_coord_matrix:s,u_is_text:+l,u_pitch_with_map:+n,u_texsize:c,u_texture:0}},$r=function(e,r,n,i,a,o,s,l,c,u,h){var f=a.transform;return t.extend(Zr(e,r,n,i,a,o,s,l,c,u),{u_gamma_scale:i?Math.cos(f._pitch)*f.cameraToCenterDistance:1,u_device_pixel_ratio:t.browser.devicePixelRatio,u_is_halo:+h})},Kr=function(e,r,n,i,a,o,s,l,c,u){return t.extend($r(e,r,n,i,a,o,s,l,!0,c,!0),{u_texsize_icon:u,u_texture_icon:1})},Jr=function(t,e,r){return{u_matrix:t,u_opacity:e,u_color:r}},Qr=function(e,r,n,i,a,o){return t.extend(function(t,e,r,n){var i=r.imageManager.getPattern(t.from.toString()),a=r.imageManager.getPattern(t.to.toString()),o=r.imageManager.getPixelSize(),s=o.width,l=o.height,c=Math.pow(2,n.tileID.overscaledZ),u=n.tileSize*Math.pow(2,r.transform.tileZoom)/c,h=u*(n.tileID.canonical.x+n.tileID.wrap*c),f=u*n.tileID.canonical.y;return{u_image:0,u_pattern_tl_a:i.tl,u_pattern_br_a:i.br,u_pattern_tl_b:a.tl,u_pattern_br_b:a.br,u_texsize:[s,l],u_mix:e.t,u_pattern_size_a:i.displaySize,u_pattern_size_b:a.displaySize,u_scale_a:e.fromScale,u_scale_b:e.toScale,u_tile_units_to_pixels:1/de(n,1,r.transform.tileZoom),u_pixel_coord_upper:[h>>16,f>>16],u_pixel_coord_lower:[65535&h,65535&f]}}(i,o,n,a),{u_matrix:e,u_opacity:r})},tn={fillExtrusion:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_lightpos:new t.Uniform3f(e,r.u_lightpos),u_lightintensity:new t.Uniform1f(e,r.u_lightintensity),u_lightcolor:new t.Uniform3f(e,r.u_lightcolor),u_vertical_gradient:new t.Uniform1f(e,r.u_vertical_gradient),u_opacity:new t.Uniform1f(e,r.u_opacity)}},fillExtrusionPattern:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_lightpos:new t.Uniform3f(e,r.u_lightpos),u_lightintensity:new t.Uniform1f(e,r.u_lightintensity),u_lightcolor:new t.Uniform3f(e,r.u_lightcolor),u_vertical_gradient:new t.Uniform1f(e,r.u_vertical_gradient),u_height_factor:new t.Uniform1f(e,r.u_height_factor),u_image:new t.Uniform1i(e,r.u_image),u_texsize:new t.Uniform2f(e,r.u_texsize),u_pixel_coord_upper:new t.Uniform2f(e,r.u_pixel_coord_upper),u_pixel_coord_lower:new t.Uniform2f(e,r.u_pixel_coord_lower),u_scale:new t.Uniform3f(e,r.u_scale),u_fade:new t.Uniform1f(e,r.u_fade),u_opacity:new t.Uniform1f(e,r.u_opacity)}},fill:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix)}},fillPattern:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_image:new t.Uniform1i(e,r.u_image),u_texsize:new t.Uniform2f(e,r.u_texsize),u_pixel_coord_upper:new t.Uniform2f(e,r.u_pixel_coord_upper),u_pixel_coord_lower:new t.Uniform2f(e,r.u_pixel_coord_lower),u_scale:new t.Uniform3f(e,r.u_scale),u_fade:new t.Uniform1f(e,r.u_fade)}},fillOutline:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_world:new t.Uniform2f(e,r.u_world)}},fillOutlinePattern:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_world:new t.Uniform2f(e,r.u_world),u_image:new t.Uniform1i(e,r.u_image),u_texsize:new t.Uniform2f(e,r.u_texsize),u_pixel_coord_upper:new t.Uniform2f(e,r.u_pixel_coord_upper),u_pixel_coord_lower:new t.Uniform2f(e,r.u_pixel_coord_lower),u_scale:new t.Uniform3f(e,r.u_scale),u_fade:new t.Uniform1f(e,r.u_fade)}},circle:function(e,r){return{u_camera_to_center_distance:new t.Uniform1f(e,r.u_camera_to_center_distance),u_scale_with_map:new t.Uniform1i(e,r.u_scale_with_map),u_pitch_with_map:new t.Uniform1i(e,r.u_pitch_with_map),u_extrude_scale:new t.Uniform2f(e,r.u_extrude_scale),u_device_pixel_ratio:new t.Uniform1f(e,r.u_device_pixel_ratio),u_matrix:new t.UniformMatrix4f(e,r.u_matrix)}},collisionBox:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_camera_to_center_distance:new t.Uniform1f(e,r.u_camera_to_center_distance),u_pixels_to_tile_units:new t.Uniform1f(e,r.u_pixels_to_tile_units),u_extrude_scale:new t.Uniform2f(e,r.u_extrude_scale),u_overscale_factor:new t.Uniform1f(e,r.u_overscale_factor)}},collisionCircle:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_inv_matrix:new t.UniformMatrix4f(e,r.u_inv_matrix),u_camera_to_center_distance:new t.Uniform1f(e,r.u_camera_to_center_distance),u_viewport_size:new t.Uniform2f(e,r.u_viewport_size)}},debug:function(e,r){return{u_color:new t.UniformColor(e,r.u_color),u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_overlay:new t.Uniform1i(e,r.u_overlay),u_overlay_scale:new t.Uniform1f(e,r.u_overlay_scale)}},clippingMask:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix)}},heatmap:function(e,r){return{u_extrude_scale:new t.Uniform1f(e,r.u_extrude_scale),u_intensity:new t.Uniform1f(e,r.u_intensity),u_matrix:new t.UniformMatrix4f(e,r.u_matrix)}},heatmapTexture:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_world:new t.Uniform2f(e,r.u_world),u_image:new t.Uniform1i(e,r.u_image),u_color_ramp:new t.Uniform1i(e,r.u_color_ramp),u_opacity:new t.Uniform1f(e,r.u_opacity)}},hillshade:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_image:new t.Uniform1i(e,r.u_image),u_latrange:new t.Uniform2f(e,r.u_latrange),u_light:new t.Uniform2f(e,r.u_light),u_shadow:new t.UniformColor(e,r.u_shadow),u_highlight:new t.UniformColor(e,r.u_highlight),u_accent:new t.UniformColor(e,r.u_accent)}},hillshadePrepare:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_image:new t.Uniform1i(e,r.u_image),u_dimension:new t.Uniform2f(e,r.u_dimension),u_zoom:new t.Uniform1f(e,r.u_zoom),u_unpack:new t.Uniform4f(e,r.u_unpack)}},line:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_ratio:new t.Uniform1f(e,r.u_ratio),u_device_pixel_ratio:new t.Uniform1f(e,r.u_device_pixel_ratio),u_units_to_pixels:new t.Uniform2f(e,r.u_units_to_pixels)}},lineGradient:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_ratio:new t.Uniform1f(e,r.u_ratio),u_device_pixel_ratio:new t.Uniform1f(e,r.u_device_pixel_ratio),u_units_to_pixels:new t.Uniform2f(e,r.u_units_to_pixels),u_image:new t.Uniform1i(e,r.u_image),u_image_height:new t.Uniform1f(e,r.u_image_height)}},linePattern:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_texsize:new t.Uniform2f(e,r.u_texsize),u_ratio:new t.Uniform1f(e,r.u_ratio),u_device_pixel_ratio:new t.Uniform1f(e,r.u_device_pixel_ratio),u_image:new t.Uniform1i(e,r.u_image),u_units_to_pixels:new t.Uniform2f(e,r.u_units_to_pixels),u_scale:new t.Uniform3f(e,r.u_scale),u_fade:new t.Uniform1f(e,r.u_fade)}},lineSDF:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_ratio:new t.Uniform1f(e,r.u_ratio),u_device_pixel_ratio:new t.Uniform1f(e,r.u_device_pixel_ratio),u_units_to_pixels:new t.Uniform2f(e,r.u_units_to_pixels),u_patternscale_a:new t.Uniform2f(e,r.u_patternscale_a),u_patternscale_b:new t.Uniform2f(e,r.u_patternscale_b),u_sdfgamma:new t.Uniform1f(e,r.u_sdfgamma),u_image:new t.Uniform1i(e,r.u_image),u_tex_y_a:new t.Uniform1f(e,r.u_tex_y_a),u_tex_y_b:new t.Uniform1f(e,r.u_tex_y_b),u_mix:new t.Uniform1f(e,r.u_mix)}},raster:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_tl_parent:new t.Uniform2f(e,r.u_tl_parent),u_scale_parent:new t.Uniform1f(e,r.u_scale_parent),u_buffer_scale:new t.Uniform1f(e,r.u_buffer_scale),u_fade_t:new t.Uniform1f(e,r.u_fade_t),u_opacity:new t.Uniform1f(e,r.u_opacity),u_image0:new t.Uniform1i(e,r.u_image0),u_image1:new t.Uniform1i(e,r.u_image1),u_brightness_low:new t.Uniform1f(e,r.u_brightness_low),u_brightness_high:new t.Uniform1f(e,r.u_brightness_high),u_saturation_factor:new t.Uniform1f(e,r.u_saturation_factor),u_contrast_factor:new t.Uniform1f(e,r.u_contrast_factor),u_spin_weights:new t.Uniform3f(e,r.u_spin_weights)}},symbolIcon:function(e,r){return{u_is_size_zoom_constant:new t.Uniform1i(e,r.u_is_size_zoom_constant),u_is_size_feature_constant:new t.Uniform1i(e,r.u_is_size_feature_constant),u_size_t:new t.Uniform1f(e,r.u_size_t),u_size:new t.Uniform1f(e,r.u_size),u_camera_to_center_distance:new t.Uniform1f(e,r.u_camera_to_center_distance),u_pitch:new t.Uniform1f(e,r.u_pitch),u_rotate_symbol:new t.Uniform1i(e,r.u_rotate_symbol),u_aspect_ratio:new t.Uniform1f(e,r.u_aspect_ratio),u_fade_change:new t.Uniform1f(e,r.u_fade_change),u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_label_plane_matrix:new t.UniformMatrix4f(e,r.u_label_plane_matrix),u_coord_matrix:new t.UniformMatrix4f(e,r.u_coord_matrix),u_is_text:new t.Uniform1i(e,r.u_is_text),u_pitch_with_map:new t.Uniform1i(e,r.u_pitch_with_map),u_texsize:new t.Uniform2f(e,r.u_texsize),u_texture:new t.Uniform1i(e,r.u_texture)}},symbolSDF:function(e,r){return{u_is_size_zoom_constant:new t.Uniform1i(e,r.u_is_size_zoom_constant),u_is_size_feature_constant:new t.Uniform1i(e,r.u_is_size_feature_constant),u_size_t:new t.Uniform1f(e,r.u_size_t),u_size:new t.Uniform1f(e,r.u_size),u_camera_to_center_distance:new t.Uniform1f(e,r.u_camera_to_center_distance),u_pitch:new t.Uniform1f(e,r.u_pitch),u_rotate_symbol:new t.Uniform1i(e,r.u_rotate_symbol),u_aspect_ratio:new t.Uniform1f(e,r.u_aspect_ratio),u_fade_change:new t.Uniform1f(e,r.u_fade_change),u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_label_plane_matrix:new t.UniformMatrix4f(e,r.u_label_plane_matrix),u_coord_matrix:new t.UniformMatrix4f(e,r.u_coord_matrix),u_is_text:new t.Uniform1i(e,r.u_is_text),u_pitch_with_map:new t.Uniform1i(e,r.u_pitch_with_map),u_texsize:new t.Uniform2f(e,r.u_texsize),u_texture:new t.Uniform1i(e,r.u_texture),u_gamma_scale:new t.Uniform1f(e,r.u_gamma_scale),u_device_pixel_ratio:new t.Uniform1f(e,r.u_device_pixel_ratio),u_is_halo:new t.Uniform1i(e,r.u_is_halo)}},symbolTextAndIcon:function(e,r){return{u_is_size_zoom_constant:new t.Uniform1i(e,r.u_is_size_zoom_constant),u_is_size_feature_constant:new t.Uniform1i(e,r.u_is_size_feature_constant),u_size_t:new t.Uniform1f(e,r.u_size_t),u_size:new t.Uniform1f(e,r.u_size),u_camera_to_center_distance:new t.Uniform1f(e,r.u_camera_to_center_distance),u_pitch:new t.Uniform1f(e,r.u_pitch),u_rotate_symbol:new t.Uniform1i(e,r.u_rotate_symbol),u_aspect_ratio:new t.Uniform1f(e,r.u_aspect_ratio),u_fade_change:new t.Uniform1f(e,r.u_fade_change),u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_label_plane_matrix:new t.UniformMatrix4f(e,r.u_label_plane_matrix),u_coord_matrix:new t.UniformMatrix4f(e,r.u_coord_matrix),u_is_text:new t.Uniform1i(e,r.u_is_text),u_pitch_with_map:new t.Uniform1i(e,r.u_pitch_with_map),u_texsize:new t.Uniform2f(e,r.u_texsize),u_texsize_icon:new t.Uniform2f(e,r.u_texsize_icon),u_texture:new t.Uniform1i(e,r.u_texture),u_texture_icon:new t.Uniform1i(e,r.u_texture_icon),u_gamma_scale:new t.Uniform1f(e,r.u_gamma_scale),u_device_pixel_ratio:new t.Uniform1f(e,r.u_device_pixel_ratio),u_is_halo:new t.Uniform1i(e,r.u_is_halo)}},background:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_opacity:new t.Uniform1f(e,r.u_opacity),u_color:new t.UniformColor(e,r.u_color)}},backgroundPattern:function(e,r){return{u_matrix:new t.UniformMatrix4f(e,r.u_matrix),u_opacity:new t.Uniform1f(e,r.u_opacity),u_image:new t.Uniform1i(e,r.u_image),u_pattern_tl_a:new t.Uniform2f(e,r.u_pattern_tl_a),u_pattern_br_a:new t.Uniform2f(e,r.u_pattern_br_a),u_pattern_tl_b:new t.Uniform2f(e,r.u_pattern_tl_b),u_pattern_br_b:new t.Uniform2f(e,r.u_pattern_br_b),u_texsize:new t.Uniform2f(e,r.u_texsize),u_mix:new t.Uniform1f(e,r.u_mix),u_pattern_size_a:new t.Uniform2f(e,r.u_pattern_size_a),u_pattern_size_b:new t.Uniform2f(e,r.u_pattern_size_b),u_scale_a:new t.Uniform1f(e,r.u_scale_a),u_scale_b:new t.Uniform1f(e,r.u_scale_b),u_pixel_coord_upper:new t.Uniform2f(e,r.u_pixel_coord_upper),u_pixel_coord_lower:new t.Uniform2f(e,r.u_pixel_coord_lower),u_tile_units_to_pixels:new t.Uniform1f(e,r.u_tile_units_to_pixels)}}};function en(e,r,n,i,a,o,s){for(var l=e.context,c=l.gl,u=e.useProgram("collisionBox"),h=[],f=0,p=0,d=0;d0){var b=t.create(),w=v;t.mul(b,y.placementInvProjMatrix,e.transform.glCoordMatrix),t.mul(b,b,y.placementViewportMatrix),h.push({circleArray:_,circleOffset:p,transform:w,invTransform:b}),p=f+=_.length/4}x&&u.draw(l,c.LINES,At.disabled,Et.disabled,e.colorModeForRenderPass(),Ct.disabled,Ir(v,e.transform,g),n.id,x.layoutVertexBuffer,x.indexBuffer,x.segments,null,e.transform.zoom,null,null,x.collisionVertexBuffer)}}if(s&&h.length){var T=e.useProgram("collisionCircle"),M=new t.StructArrayLayout2f1f2i16;M.resize(4*f),M._trim();for(var A=0,S=0,E=h;S=0&&(m[y.associatedIconIndex]={shiftedAnchor:E,angle:k})}else ue(y.numGlyphs,p)}if(h){d.clear();for(var P=e.icon.placedSymbolArray,L=0;L0){var s=t.browser.now(),l=(s-e.timeAdded)/o,c=r?(s-r.timeAdded)/o:-1,u=n.getSource(),h=a.coveringZoomLevel({tileSize:u.tileSize,roundZoom:u.roundZoom}),f=!r||Math.abs(r.tileID.overscaledZ-h)>Math.abs(e.tileID.overscaledZ-h),p=f&&e.refreshedUponExpiration?1:t.clamp(f?l:1-c,0,1);return e.refreshedUponExpiration&&l>=1&&(e.refreshedUponExpiration=!1),r?{opacity:1,mix:1-p}:{opacity:p,mix:0}}return{opacity:1,mix:0}}var dn=new t.Color(1,0,0,1),mn=new t.Color(0,1,0,1),gn=new t.Color(0,0,1,1),yn=new t.Color(1,0,1,1),vn=new t.Color(0,1,1,1);function xn(t,e,r,n){bn(t,0,e+r/2,t.transform.width,r,n)}function _n(t,e,r,n){bn(t,e-r/2,0,r,t.transform.height,n)}function bn(e,r,n,i,a,o){var s=e.context,l=s.gl;l.enable(l.SCISSOR_TEST),l.scissor(r*t.browser.devicePixelRatio,n*t.browser.devicePixelRatio,i*t.browser.devicePixelRatio,a*t.browser.devicePixelRatio),s.clear({color:o}),l.disable(l.SCISSOR_TEST)}function wn(e,r,n){var i=e.context,a=i.gl,o=n.posMatrix,s=e.useProgram("debug"),l=At.disabled,c=Et.disabled,u=e.colorModeForRenderPass(),h="$debug";i.activeTexture.set(a.TEXTURE0),e.emptyTexture.bind(a.LINEAR,a.CLAMP_TO_EDGE),s.draw(i,a.LINE_STRIP,l,c,u,Ct.disabled,Dr(o,t.Color.red),h,e.debugBuffer,e.tileBorderIndexBuffer,e.debugSegments);var f=r.getTileByID(n.key).latestRawTileData,p=f&&f.byteLength||0,d=Math.floor(p/1024),m=r.getTile(n).tileSize,g=512/Math.min(m,512)*(n.overscaledZ/e.transform.zoom)*.5,y=n.canonical.toString();n.overscaledZ!==n.canonical.z&&(y+=" => "+n.overscaledZ),function(t,e){t.initDebugOverlayCanvas();var r=t.debugOverlayCanvas,n=t.context.gl,i=t.debugOverlayCanvas.getContext("2d");i.clearRect(0,0,r.width,r.height),i.shadowColor="white",i.shadowBlur=2,i.lineWidth=1.5,i.strokeStyle="white",i.textBaseline="top",i.font="bold 36px Open Sans, sans-serif",i.fillText(e,5,5),i.strokeText(e,5,5),t.debugOverlayTexture.update(r),t.debugOverlayTexture.bind(n.LINEAR,n.CLAMP_TO_EDGE)}(e,y+" "+d+"kb"),s.draw(i,a.TRIANGLES,l,c,kt.alphaBlended,Ct.disabled,Dr(o,t.Color.transparent,g),h,e.debugBuffer,e.quadTriangleIndexBuffer,e.debugSegments)}var Tn={symbol:function(e,r,n,i,a){if("translucent"===e.renderPass){var o=Et.disabled,s=e.colorModeForRenderPass();n.layout.get("text-variable-anchor")&&function(e,r,n,i,a,o,s){for(var l=r.transform,c="map"===a,u="map"===o,h=0,f=e;h256&&this.clearStencil(),r.setColorMode(kt.disabled),r.setDepthMode(At.disabled);var i=this.useProgram("clippingMask");this._tileClippingMaskIDs={};for(var a=0,o=e;a256&&this.clearStencil();var t=this.nextStencilID++,e=this.context.gl;return new Et({func:e.NOTEQUAL,mask:255},t,255,e.KEEP,e.KEEP,e.REPLACE)},Mn.prototype.stencilModeForClipping=function(t){var e=this.context.gl;return new Et({func:e.EQUAL,mask:255},this._tileClippingMaskIDs[t.key],0,e.KEEP,e.KEEP,e.REPLACE)},Mn.prototype.stencilConfigForOverlap=function(t){var e,r=this.context.gl,n=t.sort((function(t,e){return e.overscaledZ-t.overscaledZ})),i=n[n.length-1].overscaledZ,a=n[0].overscaledZ-i+1;if(a>1){this.currentStencilSource=void 0,this.nextStencilID+a>256&&this.clearStencil();for(var o={},s=0;s=0;this.currentLayer--){var w=this.style._layers[i[this.currentLayer]],T=a[w.source],M=u[w.source];this._renderTileClippingMasks(w,M),this.renderLayer(this,T,w,M)}for(this.renderPass="translucent",this.currentLayer=0;this.currentLayer0?e.pop():null},Mn.prototype.isPatternMissing=function(t){if(!t)return!1;if(!t.from||!t.to)return!0;var e=this.imageManager.getPattern(t.from.toString()),r=this.imageManager.getPattern(t.to.toString());return!e||!r},Mn.prototype.useProgram=function(t,e){this.cache=this.cache||{};var r=""+t+(e?e.cacheKey:"")+(this._showOverdrawInspector?"/overdraw":"");return this.cache[r]||(this.cache[r]=new Tr(this.context,t,_r[t],e,tn[t],this._showOverdrawInspector)),this.cache[r]},Mn.prototype.setCustomLayerDefaults=function(){this.context.unbindVAO(),this.context.cullFace.setDefault(),this.context.activeTexture.setDefault(),this.context.pixelStoreUnpack.setDefault(),this.context.pixelStoreUnpackPremultiplyAlpha.setDefault(),this.context.pixelStoreUnpackFlipY.setDefault()},Mn.prototype.setBaseState=function(){var t=this.context.gl;this.context.cullFace.set(!1),this.context.viewport.set([0,0,this.width,this.height]),this.context.blendEquation.set(t.FUNC_ADD)},Mn.prototype.initDebugOverlayCanvas=function(){if(null==this.debugOverlayCanvas){this.debugOverlayCanvas=t.window.document.createElement("canvas"),this.debugOverlayCanvas.width=512,this.debugOverlayCanvas.height=512;var e=this.context.gl;this.debugOverlayTexture=new t.Texture(this.context,this.debugOverlayCanvas,e.RGBA)}},Mn.prototype.destroy=function(){this.emptyTexture.destroy(),this.debugOverlayTexture&&this.debugOverlayTexture.destroy()};var An=function(t,e){this.points=t,this.planes=e};An.fromInvProjectionMatrix=function(e,r,n){var i=Math.pow(2,n),a=[[-1,1,-1,1],[1,1,-1,1],[1,-1,-1,1],[-1,-1,-1,1],[-1,1,1,1],[1,1,1,1],[1,-1,1,1],[-1,-1,1,1]].map((function(r){return t.transformMat4([],r,e)})).map((function(e){return t.scale$1([],e,1/e[3]/r*i)})),o=[[0,1,2],[6,5,4],[0,3,7],[2,1,5],[3,2,6],[0,4,5]].map((function(e){var r=t.sub([],a[e[0]],a[e[1]]),n=t.sub([],a[e[2]],a[e[1]]),i=t.normalize([],t.cross([],r,n)),o=-t.dot(i,a[e[1]]);return i.concat(o)}));return new An(a,o)};var Sn=function(e,r){this.min=e,this.max=r,this.center=t.scale$2([],t.add([],this.min,this.max),.5)};Sn.prototype.quadrant=function(e){for(var r=[e%2==0,e<2],n=t.clone$2(this.min),i=t.clone$2(this.max),a=0;a=0;if(0===o)return 0;o!==r.length&&(n=!1)}if(n)return 2;for(var l=0;l<3;l++){for(var c=Number.MAX_VALUE,u=-Number.MAX_VALUE,h=0;hthis.max[l]-this.min[l])return 0}return 1};var En=function(t,e,r,n){if(void 0===t&&(t=0),void 0===e&&(e=0),void 0===r&&(r=0),void 0===n&&(n=0),isNaN(t)||t<0||isNaN(e)||e<0||isNaN(r)||r<0||isNaN(n)||n<0)throw new Error("Invalid value for edge-insets, top, bottom, left and right must all be numbers");this.top=t,this.bottom=e,this.left=r,this.right=n};En.prototype.interpolate=function(e,r,n){return null!=r.top&&null!=e.top&&(this.top=t.number(e.top,r.top,n)),null!=r.bottom&&null!=e.bottom&&(this.bottom=t.number(e.bottom,r.bottom,n)),null!=r.left&&null!=e.left&&(this.left=t.number(e.left,r.left,n)),null!=r.right&&null!=e.right&&(this.right=t.number(e.right,r.right,n)),this},En.prototype.getCenter=function(e,r){var n=t.clamp((this.left+e-this.right)/2,0,e),i=t.clamp((this.top+r-this.bottom)/2,0,r);return new t.Point(n,i)},En.prototype.equals=function(t){return this.top===t.top&&this.bottom===t.bottom&&this.left===t.left&&this.right===t.right},En.prototype.clone=function(){return new En(this.top,this.bottom,this.left,this.right)},En.prototype.toJSON=function(){return{top:this.top,bottom:this.bottom,left:this.left,right:this.right}};var kn=function(e,r,n,i,a){this.tileSize=512,this.maxValidLatitude=85.051129,this._renderWorldCopies=void 0===a||a,this._minZoom=e||0,this._maxZoom=r||22,this._minPitch=null==n?0:n,this._maxPitch=null==i?60:i,this.setMaxBounds(),this.width=0,this.height=0,this._center=new t.LngLat(0,0),this.zoom=0,this.angle=0,this._fov=.6435011087932844,this._pitch=0,this._unmodified=!0,this._edgeInsets=new En,this._posMatrixCache={},this._alignedPosMatrixCache={}},Cn={minZoom:{configurable:!0},maxZoom:{configurable:!0},minPitch:{configurable:!0},maxPitch:{configurable:!0},renderWorldCopies:{configurable:!0},worldSize:{configurable:!0},centerOffset:{configurable:!0},size:{configurable:!0},bearing:{configurable:!0},pitch:{configurable:!0},fov:{configurable:!0},zoom:{configurable:!0},center:{configurable:!0},padding:{configurable:!0},centerPoint:{configurable:!0},unmodified:{configurable:!0},point:{configurable:!0}};kn.prototype.clone=function(){var t=new kn(this._minZoom,this._maxZoom,this._minPitch,this.maxPitch,this._renderWorldCopies);return t.tileSize=this.tileSize,t.latRange=this.latRange,t.width=this.width,t.height=this.height,t._center=this._center,t.zoom=this.zoom,t.angle=this.angle,t._fov=this._fov,t._pitch=this._pitch,t._unmodified=this._unmodified,t._edgeInsets=this._edgeInsets.clone(),t._calcMatrices(),t},Cn.minZoom.get=function(){return this._minZoom},Cn.minZoom.set=function(t){this._minZoom!==t&&(this._minZoom=t,this.zoom=Math.max(this.zoom,t))},Cn.maxZoom.get=function(){return this._maxZoom},Cn.maxZoom.set=function(t){this._maxZoom!==t&&(this._maxZoom=t,this.zoom=Math.min(this.zoom,t))},Cn.minPitch.get=function(){return this._minPitch},Cn.minPitch.set=function(t){this._minPitch!==t&&(this._minPitch=t,this.pitch=Math.max(this.pitch,t))},Cn.maxPitch.get=function(){return this._maxPitch},Cn.maxPitch.set=function(t){this._maxPitch!==t&&(this._maxPitch=t,this.pitch=Math.min(this.pitch,t))},Cn.renderWorldCopies.get=function(){return this._renderWorldCopies},Cn.renderWorldCopies.set=function(t){void 0===t?t=!0:null===t&&(t=!1),this._renderWorldCopies=t},Cn.worldSize.get=function(){return this.tileSize*this.scale},Cn.centerOffset.get=function(){return this.centerPoint._sub(this.size._div(2))},Cn.size.get=function(){return new t.Point(this.width,this.height)},Cn.bearing.get=function(){return-this.angle/Math.PI*180},Cn.bearing.set=function(e){var r=-t.wrap(e,-180,180)*Math.PI/180;this.angle!==r&&(this._unmodified=!1,this.angle=r,this._calcMatrices(),this.rotationMatrix=t.create$2(),t.rotate(this.rotationMatrix,this.rotationMatrix,this.angle))},Cn.pitch.get=function(){return this._pitch/Math.PI*180},Cn.pitch.set=function(e){var r=t.clamp(e,this.minPitch,this.maxPitch)/180*Math.PI;this._pitch!==r&&(this._unmodified=!1,this._pitch=r,this._calcMatrices())},Cn.fov.get=function(){return this._fov/Math.PI*180},Cn.fov.set=function(t){t=Math.max(.01,Math.min(60,t)),this._fov!==t&&(this._unmodified=!1,this._fov=t/180*Math.PI,this._calcMatrices())},Cn.zoom.get=function(){return this._zoom},Cn.zoom.set=function(t){var e=Math.min(Math.max(t,this.minZoom),this.maxZoom);this._zoom!==e&&(this._unmodified=!1,this._zoom=e,this.scale=this.zoomScale(e),this.tileZoom=Math.floor(e),this.zoomFraction=e-this.tileZoom,this._constrain(),this._calcMatrices())},Cn.center.get=function(){return this._center},Cn.center.set=function(t){t.lat===this._center.lat&&t.lng===this._center.lng||(this._unmodified=!1,this._center=t,this._constrain(),this._calcMatrices())},Cn.padding.get=function(){return this._edgeInsets.toJSON()},Cn.padding.set=function(t){this._edgeInsets.equals(t)||(this._unmodified=!1,this._edgeInsets.interpolate(this._edgeInsets,t,1),this._calcMatrices())},Cn.centerPoint.get=function(){return this._edgeInsets.getCenter(this.width,this.height)},kn.prototype.isPaddingEqual=function(t){return this._edgeInsets.equals(t)},kn.prototype.interpolatePadding=function(t,e,r){this._unmodified=!1,this._edgeInsets.interpolate(t,e,r),this._constrain(),this._calcMatrices()},kn.prototype.coveringZoomLevel=function(t){var e=(t.roundZoom?Math.round:Math.floor)(this.zoom+this.scaleZoom(this.tileSize/t.tileSize));return Math.max(0,e)},kn.prototype.getVisibleUnwrappedCoordinates=function(e){var r=[new t.UnwrappedTileID(0,e)];if(this._renderWorldCopies)for(var n=this.pointCoordinate(new t.Point(0,0)),i=this.pointCoordinate(new t.Point(this.width,0)),a=this.pointCoordinate(new t.Point(this.width,this.height)),o=this.pointCoordinate(new t.Point(0,this.height)),s=Math.floor(Math.min(n.x,i.x,a.x,o.x)),l=Math.floor(Math.max(n.x,i.x,a.x,o.x)),c=s-1;c<=l+1;c++)0!==c&&r.push(new t.UnwrappedTileID(c,e));return r},kn.prototype.coveringTiles=function(e){var r=this.coveringZoomLevel(e),n=r;if(void 0!==e.minzoom&&re.maxzoom&&(r=e.maxzoom);var i=t.MercatorCoordinate.fromLngLat(this.center),a=Math.pow(2,r),o=[a*i.x,a*i.y,0],s=An.fromInvProjectionMatrix(this.invProjMatrix,this.worldSize,r),l=e.minzoom||0;this.pitch<=60&&this._edgeInsets.top<.1&&(l=r);var c=function(t){return{aabb:new Sn([t*a,0,0],[(t+1)*a,a,0]),zoom:0,x:0,y:0,wrap:t,fullyVisible:!1}},u=[],h=[],f=r,p=e.reparseOverscaled?n:r;if(this._renderWorldCopies)for(var d=1;d<=3;d++)u.push(c(-d)),u.push(c(d));for(u.push(c(0));u.length>0;){var m=u.pop(),g=m.x,y=m.y,v=m.fullyVisible;if(!v){var x=m.aabb.intersects(s);if(0===x)continue;v=2===x}var _=m.aabb.distanceX(o),b=m.aabb.distanceY(o),w=Math.max(Math.abs(_),Math.abs(b)),T=3+(1<T&&m.zoom>=l)h.push({tileID:new t.OverscaledTileID(m.zoom===f?p:m.zoom,m.wrap,m.zoom,g,y),distanceSq:t.sqrLen([o[0]-.5-g,o[1]-.5-y])});else for(var M=0;M<4;M++){var A=(g<<1)+M%2,S=(y<<1)+(M>>1);u.push({aabb:m.aabb.quadrant(M),zoom:m.zoom+1,x:A,y:S,wrap:m.wrap,fullyVisible:v})}}return h.sort((function(t,e){return t.distanceSq-e.distanceSq})).map((function(t){return t.tileID}))},kn.prototype.resize=function(t,e){this.width=t,this.height=e,this.pixelsToGLUnits=[2/t,-2/e],this._constrain(),this._calcMatrices()},Cn.unmodified.get=function(){return this._unmodified},kn.prototype.zoomScale=function(t){return Math.pow(2,t)},kn.prototype.scaleZoom=function(t){return Math.log(t)/Math.LN2},kn.prototype.project=function(e){var r=t.clamp(e.lat,-this.maxValidLatitude,this.maxValidLatitude);return new t.Point(t.mercatorXfromLng(e.lng)*this.worldSize,t.mercatorYfromLat(r)*this.worldSize)},kn.prototype.unproject=function(e){return new t.MercatorCoordinate(e.x/this.worldSize,e.y/this.worldSize).toLngLat()},Cn.point.get=function(){return this.project(this.center)},kn.prototype.setLocationAtPoint=function(e,r){var n=this.pointCoordinate(r),i=this.pointCoordinate(this.centerPoint),a=this.locationCoordinate(e),o=new t.MercatorCoordinate(a.x-(n.x-i.x),a.y-(n.y-i.y));this.center=this.coordinateLocation(o),this._renderWorldCopies&&(this.center=this.center.wrap())},kn.prototype.locationPoint=function(t){return this.coordinatePoint(this.locationCoordinate(t))},kn.prototype.pointLocation=function(t){return this.coordinateLocation(this.pointCoordinate(t))},kn.prototype.locationCoordinate=function(e){return t.MercatorCoordinate.fromLngLat(e)},kn.prototype.coordinateLocation=function(t){return t.toLngLat()},kn.prototype.pointCoordinate=function(e){var r=[e.x,e.y,0,1],n=[e.x,e.y,1,1];t.transformMat4(r,r,this.pixelMatrixInverse),t.transformMat4(n,n,this.pixelMatrixInverse);var i=r[3],a=n[3],o=r[0]/i,s=n[0]/a,l=r[1]/i,c=n[1]/a,u=r[2]/i,h=n[2]/a,f=u===h?0:(0-u)/(h-u);return new t.MercatorCoordinate(t.number(o,s,f)/this.worldSize,t.number(l,c,f)/this.worldSize)},kn.prototype.coordinatePoint=function(e){var r=[e.x*this.worldSize,e.y*this.worldSize,0,1];return t.transformMat4(r,r,this.pixelMatrix),new t.Point(r[0]/r[3],r[1]/r[3])},kn.prototype.getBounds=function(){return(new t.LngLatBounds).extend(this.pointLocation(new t.Point(0,0))).extend(this.pointLocation(new t.Point(this.width,0))).extend(this.pointLocation(new t.Point(this.width,this.height))).extend(this.pointLocation(new t.Point(0,this.height)))},kn.prototype.getMaxBounds=function(){return this.latRange&&2===this.latRange.length&&this.lngRange&&2===this.lngRange.length?new t.LngLatBounds([this.lngRange[0],this.latRange[0]],[this.lngRange[1],this.latRange[1]]):null},kn.prototype.setMaxBounds=function(t){t?(this.lngRange=[t.getWest(),t.getEast()],this.latRange=[t.getSouth(),t.getNorth()],this._constrain()):(this.lngRange=null,this.latRange=[-this.maxValidLatitude,this.maxValidLatitude])},kn.prototype.calculatePosMatrix=function(e,r){void 0===r&&(r=!1);var n=e.key,i=r?this._alignedPosMatrixCache:this._posMatrixCache;if(i[n])return i[n];var a=e.canonical,o=this.worldSize/this.zoomScale(a.z),s=a.x+Math.pow(2,a.z)*e.wrap,l=t.identity(new Float64Array(16));return t.translate(l,l,[s*o,a.y*o,0]),t.scale(l,l,[o/t.EXTENT,o/t.EXTENT,1]),t.multiply(l,r?this.alignedProjMatrix:this.projMatrix,l),i[n]=new Float32Array(l),i[n]},kn.prototype.customLayerMatrix=function(){return this.mercatorMatrix.slice()},kn.prototype._constrain=function(){if(this.center&&this.width&&this.height&&!this._constraining){this._constraining=!0;var e,r,n,i,a=-90,o=90,s=-180,l=180,c=this.size,u=this._unmodified;if(this.latRange){var h=this.latRange;a=t.mercatorYfromLat(h[1])*this.worldSize,e=(o=t.mercatorYfromLat(h[0])*this.worldSize)-ao&&(i=o-g)}if(this.lngRange){var y=p.x,v=c.x/2;y-vl&&(n=l-v)}(void 0!==n||void 0!==i)&&(this.center=this.unproject(new t.Point(void 0!==n?n:p.x,void 0!==i?i:p.y))),this._unmodified=u,this._constraining=!1}},kn.prototype._calcMatrices=function(){if(this.height){var e=this._fov/2,r=this.centerOffset;this.cameraToCenterDistance=.5/Math.tan(e)*this.height;var n=Math.PI/2+this._pitch,i=this._fov*(.5+r.y/this.height),a=Math.sin(i)*this.cameraToCenterDistance/Math.sin(t.clamp(Math.PI-n-i,.01,Math.PI-.01)),o=this.point,s=o.x,l=o.y,c=1.01*(Math.cos(Math.PI/2-this._pitch)*a+this.cameraToCenterDistance),u=this.height/50,h=new Float64Array(16);t.perspective(h,this._fov,this.width/this.height,u,c),h[8]=2*-r.x/this.width,h[9]=2*r.y/this.height,t.scale(h,h,[1,-1,1]),t.translate(h,h,[0,0,-this.cameraToCenterDistance]),t.rotateX(h,h,this._pitch),t.rotateZ(h,h,this.angle),t.translate(h,h,[-s,-l,0]),this.mercatorMatrix=t.scale([],h,[this.worldSize,this.worldSize,this.worldSize]),t.scale(h,h,[1,1,t.mercatorZfromAltitude(1,this.center.lat)*this.worldSize,1]),this.projMatrix=h,this.invProjMatrix=t.invert([],this.projMatrix);var f=this.width%2/2,p=this.height%2/2,d=Math.cos(this.angle),m=Math.sin(this.angle),g=s-Math.round(s)+d*f+m*p,y=l-Math.round(l)+d*p+m*f,v=new Float64Array(h);if(t.translate(v,v,[g>.5?g-1:g,y>.5?y-1:y,0]),this.alignedProjMatrix=v,h=t.create(),t.scale(h,h,[this.width/2,-this.height/2,1]),t.translate(h,h,[1,-1,0]),this.labelPlaneMatrix=h,h=t.create(),t.scale(h,h,[1,-1,1]),t.translate(h,h,[-1,-1,0]),t.scale(h,h,[2/this.width,2/this.height,1]),this.glCoordMatrix=h,this.pixelMatrix=t.multiply(new Float64Array(16),this.labelPlaneMatrix,this.projMatrix),!(h=t.invert(new Float64Array(16),this.pixelMatrix)))throw new Error("failed to invert matrix");this.pixelMatrixInverse=h,this._posMatrixCache={},this._alignedPosMatrixCache={}}},kn.prototype.maxPitchScaleFactor=function(){if(!this.pixelMatrixInverse)return 1;var e=this.pointCoordinate(new t.Point(0,0)),r=[e.x*this.worldSize,e.y*this.worldSize,0,1];return t.transformMat4(r,r,this.pixelMatrix)[3]/this.cameraToCenterDistance},kn.prototype.getCameraPoint=function(){var e=this._pitch,r=Math.tan(e)*(this.cameraToCenterDistance||1);return this.centerPoint.add(new t.Point(0,r))},kn.prototype.getCameraQueryGeometry=function(e){var r=this.getCameraPoint();if(1===e.length)return[e[0],r];for(var n=r.x,i=r.y,a=r.x,o=r.y,s=0,l=e;s=3&&!t.some((function(t){return isNaN(t)}))){var e=this._map.dragRotate.isEnabled()&&this._map.touchZoomRotate.isEnabled()?+(t[3]||0):this._map.getBearing();return this._map.jumpTo({center:[+t[2],+t[1]],zoom:+t[0],bearing:e,pitch:+(t[4]||0)}),!0}return!1},Pn.prototype._updateHashUnthrottled=function(){var e=t.window.location.href.replace(/(#.+)?$/,this.getHashString());try{t.window.history.replaceState(t.window.history.state,null,e)}catch(t){}};var Ln={linearity:.3,easing:t.bezier(0,0,.3,1)},In=t.extend({deceleration:2500,maxSpeed:1400},Ln),Rn=t.extend({deceleration:20,maxSpeed:1400},Ln),Dn=t.extend({deceleration:1e3,maxSpeed:360},Ln),On=t.extend({deceleration:1e3,maxSpeed:90},Ln),zn=function(t){this._map=t,this.clear()};function Fn(t,e){(!t.duration||t.duration0&&r-e[0].time>160;)e.shift()},zn.prototype._onMoveEnd=function(e){if(this._drainInertiaBuffer(),!(this._inertiaBuffer.length<2)){for(var r={zoom:0,bearing:0,pitch:0,pan:new t.Point(0,0),pinchAround:void 0,around:void 0},n=0,i=this._inertiaBuffer;n=this._clickTolerance||this._map.fire(new Nn(t.type,this._map,t))},Vn.prototype.dblclick=function(t){return this._firePreventable(new Nn(t.type,this._map,t))},Vn.prototype.mouseover=function(t){this._map.fire(new Nn(t.type,this._map,t))},Vn.prototype.mouseout=function(t){this._map.fire(new Nn(t.type,this._map,t))},Vn.prototype.touchstart=function(t){return this._firePreventable(new Un(t.type,this._map,t))},Vn.prototype.touchmove=function(t){this._map.fire(new Un(t.type,this._map,t))},Vn.prototype.touchend=function(t){this._map.fire(new Un(t.type,this._map,t))},Vn.prototype.touchcancel=function(t){this._map.fire(new Un(t.type,this._map,t))},Vn.prototype._firePreventable=function(t){if(this._map.fire(t),t.defaultPrevented)return{}},Vn.prototype.isEnabled=function(){return!0},Vn.prototype.isActive=function(){return!1},Vn.prototype.enable=function(){},Vn.prototype.disable=function(){};var Hn=function(t){this._map=t};Hn.prototype.reset=function(){this._delayContextMenu=!1,delete this._contextMenuEvent},Hn.prototype.mousemove=function(t){this._map.fire(new Nn(t.type,this._map,t))},Hn.prototype.mousedown=function(){this._delayContextMenu=!0},Hn.prototype.mouseup=function(){this._delayContextMenu=!1,this._contextMenuEvent&&(this._map.fire(new Nn("contextmenu",this._map,this._contextMenuEvent)),delete this._contextMenuEvent)},Hn.prototype.contextmenu=function(t){this._delayContextMenu?this._contextMenuEvent=t:this._map.fire(new Nn(t.type,this._map,t)),this._map.listens("contextmenu")&&t.preventDefault()},Hn.prototype.isEnabled=function(){return!0},Hn.prototype.isActive=function(){return!1},Hn.prototype.enable=function(){},Hn.prototype.disable=function(){};var Gn=function(t,e){this._map=t,this._el=t.getCanvasContainer(),this._container=t.getContainer(),this._clickTolerance=e.clickTolerance||1};function qn(t,e){for(var r={},n=0;nthis.numTouches)&&(this.aborted=!0),!this.aborted&&(void 0===this.startTime&&(this.startTime=e.timeStamp),n.length===this.numTouches&&(this.centroid=function(e){for(var r=new t.Point(0,0),n=0,i=e;n30)&&(this.aborted=!0)}}},Wn.prototype.touchend=function(t,e,r){if((!this.centroid||t.timeStamp-this.startTime>500)&&(this.aborted=!0),0===r.length){var n=!this.aborted&&this.centroid;if(this.reset(),n)return n}};var Xn=function(t){this.singleTap=new Wn(t),this.numTaps=t.numTaps,this.reset()};Xn.prototype.reset=function(){this.lastTime=1/0,delete this.lastTap,this.count=0,this.singleTap.reset()},Xn.prototype.touchstart=function(t,e,r){this.singleTap.touchstart(t,e,r)},Xn.prototype.touchmove=function(t,e,r){this.singleTap.touchmove(t,e,r)},Xn.prototype.touchend=function(t,e,r){var n=this.singleTap.touchend(t,e,r);if(n){var i=t.timeStamp-this.lastTime<500,a=!this.lastTap||this.lastTap.dist(n)<30;if((!i||!a)&&this.reset(),this.count++,this.lastTime=t.timeStamp,this.lastTap=n,this.count===this.numTaps)return this.reset(),n}};var Yn=function(){this._zoomIn=new Xn({numTouches:1,numTaps:2}),this._zoomOut=new Xn({numTouches:2,numTaps:1}),this.reset()};Yn.prototype.reset=function(){this._active=!1,this._zoomIn.reset(),this._zoomOut.reset()},Yn.prototype.touchstart=function(t,e,r){this._zoomIn.touchstart(t,e,r),this._zoomOut.touchstart(t,e,r)},Yn.prototype.touchmove=function(t,e,r){this._zoomIn.touchmove(t,e,r),this._zoomOut.touchmove(t,e,r)},Yn.prototype.touchend=function(t,e,r){var n=this,i=this._zoomIn.touchend(t,e,r),a=this._zoomOut.touchend(t,e,r);return i?(this._active=!0,t.preventDefault(),setTimeout((function(){return n.reset()}),0),{cameraAnimation:function(e){return e.easeTo({duration:300,zoom:e.getZoom()+1,around:e.unproject(i)},{originalEvent:t})}}):a?(this._active=!0,t.preventDefault(),setTimeout((function(){return n.reset()}),0),{cameraAnimation:function(e){return e.easeTo({duration:300,zoom:e.getZoom()-1,around:e.unproject(a)},{originalEvent:t})}}):void 0},Yn.prototype.touchcancel=function(){this.reset()},Yn.prototype.enable=function(){this._enabled=!0},Yn.prototype.disable=function(){this._enabled=!1,this.reset()},Yn.prototype.isEnabled=function(){return this._enabled},Yn.prototype.isActive=function(){return this._active};var Zn={0:1,2:2},$n=function(t){this.reset(),this._clickTolerance=t.clickTolerance||1};$n.prototype.reset=function(){this._active=!1,this._moved=!1,delete this._lastPoint,delete this._eventButton},$n.prototype._correctButton=function(t,e){return!1},$n.prototype._move=function(t,e){return{}},$n.prototype.mousedown=function(t,e){if(!this._lastPoint){var n=r.mouseButton(t);this._correctButton(t,n)&&(this._lastPoint=e,this._eventButton=n)}},$n.prototype.mousemoveWindow=function(t,e){var r=this._lastPoint;if(r){if(t.preventDefault(),function(t,e){var r=Zn[e];return void 0===t.buttons||(t.buttons&r)!==r}(t,this._eventButton))return void this.reset();if(this._moved||!(e.dist(r)0&&(this._active=!0);var i=qn(n,r),a=new t.Point(0,0),o=new t.Point(0,0),s=0;for(var l in i){var c=i[l],u=this._touches[l];u&&(a._add(c),o._add(c.sub(u)),s++,i[l]=c)}if(this._touches=i,!(sMath.abs(t.x)}var li=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.reset=function(){t.prototype.reset.call(this),this._valid=void 0,delete this._firstMove,delete this._lastPoints},e.prototype._start=function(t){this._lastPoints=t,si(t[0].sub(t[1]))&&(this._valid=!1)},e.prototype._move=function(t,e,r){var n=t[0].sub(this._lastPoints[0]),i=t[1].sub(this._lastPoints[1]);if(this._valid=this.gestureBeginsVertically(n,i,r.timeStamp),this._valid)return this._lastPoints=t,this._active=!0,{pitchDelta:(n.y+i.y)/2*-.5}},e.prototype.gestureBeginsVertically=function(t,e,r){if(void 0!==this._valid)return this._valid;var n=t.mag()>=2,i=e.mag()>=2;if(n||i){if(!n||!i)return void 0===this._firstMove&&(this._firstMove=r),r-this._firstMove<100&&void 0;var a=t.y>0==e.y>0;return si(t)&&si(e)&&a}},e}(ei),ci={panStep:100,bearingStep:15,pitchStep:10},ui=function(){var t=ci;this._panStep=t.panStep,this._bearingStep=t.bearingStep,this._pitchStep=t.pitchStep,this._rotationDisabled=!1};function hi(t){return t*(2-t)}ui.prototype.reset=function(){this._active=!1},ui.prototype.keydown=function(t){var e=this;if(!(t.altKey||t.ctrlKey||t.metaKey)){var r=0,n=0,i=0,a=0,o=0;switch(t.keyCode){case 61:case 107:case 171:case 187:r=1;break;case 189:case 109:case 173:r=-1;break;case 37:t.shiftKey?n=-1:(t.preventDefault(),a=-1);break;case 39:t.shiftKey?n=1:(t.preventDefault(),a=1);break;case 38:t.shiftKey?i=1:(t.preventDefault(),o=-1);break;case 40:t.shiftKey?i=-1:(t.preventDefault(),o=1);break;default:return}return this._rotationDisabled&&(n=0,i=0),{cameraAnimation:function(s){var l=s.getZoom();s.easeTo({duration:300,easeId:"keyboardHandler",easing:hi,zoom:r?Math.round(l)+r*(t.shiftKey?2:1):l,bearing:s.getBearing()+n*e._bearingStep,pitch:s.getPitch()+i*e._pitchStep,offset:[-a*e._panStep,-o*e._panStep],center:s.getCenter()},{originalEvent:t})}}}},ui.prototype.enable=function(){this._enabled=!0},ui.prototype.disable=function(){this._enabled=!1,this.reset()},ui.prototype.isEnabled=function(){return this._enabled},ui.prototype.isActive=function(){return this._active},ui.prototype.disableRotation=function(){this._rotationDisabled=!0},ui.prototype.enableRotation=function(){this._rotationDisabled=!1};var fi=4.000244140625,pi=1/450,di=function(e,r){this._map=e,this._el=e.getCanvasContainer(),this._handler=r,this._delta=0,this._defaultZoomRate=.01,this._wheelZoomRate=pi,t.bindAll(["_onTimeout"],this)};di.prototype.setZoomRate=function(t){this._defaultZoomRate=t},di.prototype.setWheelZoomRate=function(t){this._wheelZoomRate=t},di.prototype.isEnabled=function(){return!!this._enabled},di.prototype.isActive=function(){return!!this._active||void 0!==this._finishTimeout},di.prototype.isZooming=function(){return!!this._zooming},di.prototype.enable=function(t){this.isEnabled()||(this._enabled=!0,this._aroundCenter=t&&"center"===t.around)},di.prototype.disable=function(){this.isEnabled()&&(this._enabled=!1)},di.prototype.wheel=function(e){if(this.isEnabled()){var r=e.deltaMode===t.window.WheelEvent.DOM_DELTA_LINE?40*e.deltaY:e.deltaY,n=t.browser.now(),i=n-(this._lastWheelEventTime||0);this._lastWheelEventTime=n,0!==r&&r%fi==0?this._type="wheel":0!==r&&Math.abs(r)<4?this._type="trackpad":i>400?(this._type=null,this._lastValue=r,this._timeout=setTimeout(this._onTimeout,40,e)):this._type||(this._type=Math.abs(i*r)<200?"trackpad":"wheel",this._timeout&&(clearTimeout(this._timeout),this._timeout=null,r+=this._lastValue)),e.shiftKey&&r&&(r/=4),this._type&&(this._lastWheelEvent=e,this._delta-=r,this._active||this._start(e)),e.preventDefault()}},di.prototype._onTimeout=function(t){this._type="wheel",this._delta-=this._lastValue,this._active||this._start(t)},di.prototype._start=function(e){if(this._delta){this._frameId&&(this._frameId=null),this._active=!0,this.isZooming()||(this._zooming=!0),this._finishTimeout&&(clearTimeout(this._finishTimeout),delete this._finishTimeout);var n=r.mousePos(this._el,e);this._around=t.LngLat.convert(this._aroundCenter?this._map.getCenter():this._map.unproject(n)),this._aroundPoint=this._map.transform.locationPoint(this._around),this._frameId||(this._frameId=!0,this._handler._triggerRenderFrame())}},di.prototype.renderFrame=function(){var e=this;if(this._frameId&&(this._frameId=null,this.isActive())){var r=this._map.transform;if(0!==this._delta){var n="wheel"===this._type&&Math.abs(this._delta)>fi?this._wheelZoomRate:this._defaultZoomRate,i=2/(1+Math.exp(-Math.abs(this._delta*n)));this._delta<0&&0!==i&&(i=1/i);var a="number"==typeof this._targetZoom?r.zoomScale(this._targetZoom):r.scale;this._targetZoom=Math.min(r.maxZoom,Math.max(r.minZoom,r.scaleZoom(a*i))),"wheel"===this._type&&(this._startZoom=r.zoom,this._easing=this._smoothOutEasing(200)),this._delta=0}var o,s="number"==typeof this._targetZoom?this._targetZoom:r.zoom,l=this._startZoom,c=this._easing,u=!1;if("wheel"===this._type&&l&&c){var h=Math.min((t.browser.now()-this._lastWheelEventTime)/200,1),f=c(h);o=t.number(l,s,f),h<1?this._frameId||(this._frameId=!0):u=!0}else o=s,u=!0;return this._active=!0,u&&(this._active=!1,this._finishTimeout=setTimeout((function(){e._zooming=!1,e._handler._triggerRenderFrame(),delete e._targetZoom,delete e._finishTimeout}),200)),{noInertia:!0,needsRenderFrame:!u,zoomDelta:o-r.zoom,around:this._aroundPoint,originalEvent:this._lastWheelEvent}}},di.prototype._smoothOutEasing=function(e){var r=t.ease;if(this._prevEase){var n=this._prevEase,i=(t.browser.now()-n.start)/n.duration,a=n.easing(i+.01)-n.easing(i),o=.27/Math.sqrt(a*a+1e-4)*.01,s=Math.sqrt(.0729-o*o);r=t.bezier(o,s,.25,1)}return this._prevEase={start:t.browser.now(),duration:e,easing:r},r},di.prototype.reset=function(){this._active=!1};var mi=function(t,e){this._clickZoom=t,this._tapZoom=e};mi.prototype.enable=function(){this._clickZoom.enable(),this._tapZoom.enable()},mi.prototype.disable=function(){this._clickZoom.disable(),this._tapZoom.disable()},mi.prototype.isEnabled=function(){return this._clickZoom.isEnabled()&&this._tapZoom.isEnabled()},mi.prototype.isActive=function(){return this._clickZoom.isActive()||this._tapZoom.isActive()};var gi=function(){this.reset()};gi.prototype.reset=function(){this._active=!1},gi.prototype.dblclick=function(t,e){return t.preventDefault(),{cameraAnimation:function(r){r.easeTo({duration:300,zoom:r.getZoom()+(t.shiftKey?-1:1),around:r.unproject(e)},{originalEvent:t})}}},gi.prototype.enable=function(){this._enabled=!0},gi.prototype.disable=function(){this._enabled=!1,this.reset()},gi.prototype.isEnabled=function(){return this._enabled},gi.prototype.isActive=function(){return this._active};var yi=function(){this._tap=new Xn({numTouches:1,numTaps:1}),this.reset()};yi.prototype.reset=function(){this._active=!1,delete this._swipePoint,delete this._swipeTouch,delete this._tapTime,this._tap.reset()},yi.prototype.touchstart=function(t,e,r){this._swipePoint||(this._tapTime&&t.timeStamp-this._tapTime>500&&this.reset(),this._tapTime?r.length>0&&(this._swipePoint=e[0],this._swipeTouch=r[0].identifier):this._tap.touchstart(t,e,r))},yi.prototype.touchmove=function(t,e,r){if(this._tapTime){if(this._swipePoint){if(r[0].identifier!==this._swipeTouch)return;var n=e[0],i=n.y-this._swipePoint.y;return this._swipePoint=n,t.preventDefault(),this._active=!0,{zoomDelta:i/128}}}else this._tap.touchmove(t,e,r)},yi.prototype.touchend=function(t,e,r){this._tapTime?this._swipePoint&&0===r.length&&this.reset():this._tap.touchend(t,e,r)&&(this._tapTime=t.timeStamp)},yi.prototype.touchcancel=function(){this.reset()},yi.prototype.enable=function(){this._enabled=!0},yi.prototype.disable=function(){this._enabled=!1,this.reset()},yi.prototype.isEnabled=function(){return this._enabled},yi.prototype.isActive=function(){return this._active};var vi=function(t,e,r){this._el=t,this._mousePan=e,this._touchPan=r};vi.prototype.enable=function(t){this._inertiaOptions=t||{},this._mousePan.enable(),this._touchPan.enable(),this._el.classList.add("mapboxgl-touch-drag-pan")},vi.prototype.disable=function(){this._mousePan.disable(),this._touchPan.disable(),this._el.classList.remove("mapboxgl-touch-drag-pan")},vi.prototype.isEnabled=function(){return this._mousePan.isEnabled()&&this._touchPan.isEnabled()},vi.prototype.isActive=function(){return this._mousePan.isActive()||this._touchPan.isActive()};var xi=function(t,e,r){this._pitchWithRotate=t.pitchWithRotate,this._mouseRotate=e,this._mousePitch=r};xi.prototype.enable=function(){this._mouseRotate.enable(),this._pitchWithRotate&&this._mousePitch.enable()},xi.prototype.disable=function(){this._mouseRotate.disable(),this._mousePitch.disable()},xi.prototype.isEnabled=function(){return this._mouseRotate.isEnabled()&&(!this._pitchWithRotate||this._mousePitch.isEnabled())},xi.prototype.isActive=function(){return this._mouseRotate.isActive()||this._mousePitch.isActive()};var _i=function(t,e,r,n){this._el=t,this._touchZoom=e,this._touchRotate=r,this._tapDragZoom=n,this._rotationDisabled=!1,this._enabled=!0};_i.prototype.enable=function(t){this._touchZoom.enable(t),this._rotationDisabled||this._touchRotate.enable(t),this._tapDragZoom.enable(),this._el.classList.add("mapboxgl-touch-zoom-rotate")},_i.prototype.disable=function(){this._touchZoom.disable(),this._touchRotate.disable(),this._tapDragZoom.disable(),this._el.classList.remove("mapboxgl-touch-zoom-rotate")},_i.prototype.isEnabled=function(){return this._touchZoom.isEnabled()&&(this._rotationDisabled||this._touchRotate.isEnabled())&&this._tapDragZoom.isEnabled()},_i.prototype.isActive=function(){return this._touchZoom.isActive()||this._touchRotate.isActive()||this._tapDragZoom.isActive()},_i.prototype.disableRotation=function(){this._rotationDisabled=!0,this._touchRotate.disable()},_i.prototype.enableRotation=function(){this._rotationDisabled=!1,this._touchZoom.isEnabled()&&this._touchRotate.enable()};var bi=function(t){return t.zoom||t.drag||t.pitch||t.rotate},wi=function(t){function e(){t.apply(this,arguments)}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e}(t.Event);function Ti(t){return t.panDelta&&t.panDelta.mag()||t.zoomDelta||t.bearingDelta||t.pitchDelta}var Mi=function(e,n){this._map=e,this._el=this._map.getCanvasContainer(),this._handlers=[],this._handlersById={},this._changes=[],this._inertia=new zn(e),this._bearingSnap=n.bearingSnap,this._previousActiveHandlers={},this._eventsInProgress={},this._addDefaultHandlers(n),t.bindAll(["handleEvent","handleWindowEvent"],this);var i=this._el;this._listeners=[[i,"touchstart",{passive:!0}],[i,"touchmove",{passive:!1}],[i,"touchend",void 0],[i,"touchcancel",void 0],[i,"mousedown",void 0],[i,"mousemove",void 0],[i,"mouseup",void 0],[t.window.document,"mousemove",{capture:!0}],[t.window.document,"mouseup",void 0],[i,"mouseover",void 0],[i,"mouseout",void 0],[i,"dblclick",void 0],[i,"click",void 0],[i,"keydown",{capture:!1}],[i,"keyup",void 0],[i,"wheel",{passive:!1}],[i,"contextmenu",void 0],[t.window,"blur",void 0]];for(var a=0,o=this._listeners;aa?Math.min(2,b):Math.max(.5,b),w=Math.pow(g,1-e),T=i.unproject(x.add(_.mult(e*w)).mult(m));i.setLocationAtPoint(i.renderWorldCopies?T.wrap():T,d)}n._fireMoveEvents(r)}),(function(t){n._afterEase(r,t)}),e),this},r.prototype._prepareEase=function(e,r,n){void 0===n&&(n={}),this._moving=!0,!r&&!n.moving&&this.fire(new t.Event("movestart",e)),this._zooming&&!n.zooming&&this.fire(new t.Event("zoomstart",e)),this._rotating&&!n.rotating&&this.fire(new t.Event("rotatestart",e)),this._pitching&&!n.pitching&&this.fire(new t.Event("pitchstart",e))},r.prototype._fireMoveEvents=function(e){this.fire(new t.Event("move",e)),this._zooming&&this.fire(new t.Event("zoom",e)),this._rotating&&this.fire(new t.Event("rotate",e)),this._pitching&&this.fire(new t.Event("pitch",e))},r.prototype._afterEase=function(e,r){if(!this._easeId||!r||this._easeId!==r){delete this._easeId;var n=this._zooming,i=this._rotating,a=this._pitching;this._moving=!1,this._zooming=!1,this._rotating=!1,this._pitching=!1,this._padding=!1,n&&this.fire(new t.Event("zoomend",e)),i&&this.fire(new t.Event("rotateend",e)),a&&this.fire(new t.Event("pitchend",e)),this.fire(new t.Event("moveend",e))}},r.prototype.flyTo=function(e,r){var n=this;if(!e.essential&&t.browser.prefersReducedMotion){var i=t.pick(e,["center","zoom","bearing","pitch","around"]);return this.jumpTo(i,r)}this.stop(),e=t.extend({offset:[0,0],speed:1.2,curve:1.42,easing:t.ease},e);var a=this.transform,o=this.getZoom(),s=this.getBearing(),l=this.getPitch(),c=this.getPadding(),u="zoom"in e?t.clamp(+e.zoom,a.minZoom,a.maxZoom):o,h="bearing"in e?this._normalizeBearing(e.bearing,s):s,f="pitch"in e?+e.pitch:l,p="padding"in e?e.padding:a.padding,d=a.zoomScale(u-o),m=t.Point.convert(e.offset),g=a.centerPoint.add(m),y=a.pointLocation(g),v=t.LngLat.convert(e.center||y);this._normalizeCenter(v);var x=a.project(y),_=a.project(v).sub(x),b=e.curve,w=Math.max(a.width,a.height),T=w/d,M=_.mag();if("minZoom"in e){var A=t.clamp(Math.min(e.minZoom,o,u),a.minZoom,a.maxZoom),S=w/a.zoomScale(A-o);b=Math.sqrt(S/M*2)}var E=b*b;function k(t){var e=(T*T-w*w+(t?-1:1)*E*E*M*M)/(2*(t?T:w)*E*M);return Math.log(Math.sqrt(e*e+1)-e)}function C(t){return(Math.exp(t)-Math.exp(-t))/2}function P(t){return(Math.exp(t)+Math.exp(-t))/2}var L=k(0),I=function(t){return P(L)/P(L+b*t)},R=function(t){return w*((P(L)*function(t){return C(t)/P(t)}(L+b*t)-C(L))/E)/M},D=(k(1)-L)/b;if(Math.abs(M)<1e-6||!isFinite(D)){if(Math.abs(w-T)<1e-6)return this.easeTo(e,r);var O=Te.maxDuration&&(e.duration=0),this._zooming=!0,this._rotating=s!==h,this._pitching=f!==l,this._padding=!a.isPaddingEqual(p),this._prepareEase(r,!1),this._ease((function(e){var i=e*D,d=1/I(i);a.zoom=1===e?u:o+a.scaleZoom(d),n._rotating&&(a.bearing=t.number(s,h,e)),n._pitching&&(a.pitch=t.number(l,f,e)),n._padding&&(a.interpolatePadding(c,p,e),g=a.centerPoint.add(m));var y=1===e?v:a.unproject(x.add(_.mult(R(i))).mult(d));a.setLocationAtPoint(a.renderWorldCopies?y.wrap():y,g),n._fireMoveEvents(r)}),(function(){return n._afterEase(r)}),e),this},r.prototype.isEasing=function(){return!!this._easeFrameId},r.prototype.stop=function(){return this._stop()},r.prototype._stop=function(t,e){if(this._easeFrameId&&(this._cancelRenderFrame(this._easeFrameId),delete this._easeFrameId,delete this._onEaseFrame),this._onEaseEnd){var r=this._onEaseEnd;delete this._onEaseEnd,r.call(this,e)}if(!t){var n=this.handlers;n&&n.stop(!1)}return this},r.prototype._ease=function(e,r,n){!1===n.animate||0===n.duration?(e(1),r()):(this._easeStart=t.browser.now(),this._easeOptions=n,this._onEaseFrame=e,this._onEaseEnd=r,this._easeFrameId=this._requestRenderFrame(this._renderFrameCallback))},r.prototype._renderFrameCallback=function(){var e=Math.min((t.browser.now()-this._easeStart)/this._easeOptions.duration,1);this._onEaseFrame(this._easeOptions.easing(e)),e<1?this._easeFrameId=this._requestRenderFrame(this._renderFrameCallback):this.stop()},r.prototype._normalizeBearing=function(e,r){e=t.wrap(e,-180,180);var n=Math.abs(e-r);return Math.abs(e-360-r)180?-360:r<-180?360:0}},r}(t.Evented),Si=function(e){void 0===e&&(e={}),this.options=e,t.bindAll(["_toggleAttribution","_updateEditLink","_updateData","_updateCompact"],this)};Si.prototype.getDefaultPosition=function(){return"bottom-right"},Si.prototype.onAdd=function(t){var e=this.options&&this.options.compact;return this._map=t,this._container=r.create("div","mapboxgl-ctrl mapboxgl-ctrl-attrib"),this._compactButton=r.create("button","mapboxgl-ctrl-attrib-button",this._container),this._compactButton.addEventListener("click",this._toggleAttribution),this._setElementTitle(this._compactButton,"ToggleAttribution"),this._innerContainer=r.create("div","mapboxgl-ctrl-attrib-inner",this._container),this._innerContainer.setAttribute("role","list"),e&&this._container.classList.add("mapboxgl-compact"),this._updateAttributions(),this._updateEditLink(),this._map.on("styledata",this._updateData),this._map.on("sourcedata",this._updateData),this._map.on("moveend",this._updateEditLink),void 0===e&&(this._map.on("resize",this._updateCompact),this._updateCompact()),this._container},Si.prototype.onRemove=function(){r.remove(this._container),this._map.off("styledata",this._updateData),this._map.off("sourcedata",this._updateData),this._map.off("moveend",this._updateEditLink),this._map.off("resize",this._updateCompact),this._map=void 0,this._attribHTML=void 0},Si.prototype._setElementTitle=function(t,e){var r=this._map._getUIString("AttributionControl."+e);t.title=r,t.setAttribute("aria-label",r)},Si.prototype._toggleAttribution=function(){this._container.classList.contains("mapboxgl-compact-show")?(this._container.classList.remove("mapboxgl-compact-show"),this._compactButton.setAttribute("aria-pressed","false")):(this._container.classList.add("mapboxgl-compact-show"),this._compactButton.setAttribute("aria-pressed","true"))},Si.prototype._updateEditLink=function(){var e=this._editLink;e||(e=this._editLink=this._container.querySelector(".mapbox-improve-map"));var r=[{key:"owner",value:this.styleOwner},{key:"id",value:this.styleId},{key:"access_token",value:this._map._requestManager._customAccessToken||t.config.ACCESS_TOKEN}];if(e){var n=r.reduce((function(t,e,n){return e.value&&(t+=e.key+"="+e.value+(n=0)return!1;return!0}))).join(" | ");o!==this._attribHTML&&(this._attribHTML=o,t.length?(this._innerContainer.innerHTML=o,this._container.classList.remove("mapboxgl-attrib-empty")):this._container.classList.add("mapboxgl-attrib-empty"),this._editLink=null)}},Si.prototype._updateCompact=function(){this._map.getCanvasContainer().offsetWidth<=640?this._container.classList.add("mapboxgl-compact"):this._container.classList.remove("mapboxgl-compact","mapboxgl-compact-show")};var Ei=function(){t.bindAll(["_updateLogo"],this),t.bindAll(["_updateCompact"],this)};Ei.prototype.onAdd=function(t){this._map=t,this._container=r.create("div","mapboxgl-ctrl");var e=r.create("a","mapboxgl-ctrl-logo");return e.target="_blank",e.rel="noopener nofollow",e.href="https://www.mapbox.com/",e.setAttribute("aria-label",this._map._getUIString("LogoControl.Title")),e.setAttribute("rel","noopener nofollow"),this._container.appendChild(e),this._container.style.display="none",this._map.on("sourcedata",this._updateLogo),this._updateLogo(),this._map.on("resize",this._updateCompact),this._updateCompact(),this._container},Ei.prototype.onRemove=function(){r.remove(this._container),this._map.off("sourcedata",this._updateLogo),this._map.off("resize",this._updateCompact)},Ei.prototype.getDefaultPosition=function(){return"bottom-left"},Ei.prototype._updateLogo=function(t){(!t||"metadata"===t.sourceDataType)&&(this._container.style.display=this._logoRequired()?"block":"none")},Ei.prototype._logoRequired=function(){if(this._map.style){var t=this._map.style.sourceCaches;for(var e in t)if(t[e].getSource().mapbox_logo)return!0;return!1}},Ei.prototype._updateCompact=function(){var t=this._container.children;if(t.length){var e=t[0];this._map.getCanvasContainer().offsetWidth<250?e.classList.add("mapboxgl-compact"):e.classList.remove("mapboxgl-compact")}};var ki=function(){this._queue=[],this._id=0,this._cleared=!1,this._currentlyRunning=!1};ki.prototype.add=function(t){var e=++this._id;return this._queue.push({callback:t,id:e,cancelled:!1}),e},ki.prototype.remove=function(t){for(var e=this._currentlyRunning,r=0,n=e?this._queue.concat(e):this._queue;re.maxZoom)throw new Error("maxZoom must be greater than or equal to minZoom");if(null!=e.minPitch&&null!=e.maxPitch&&e.minPitch>e.maxPitch)throw new Error("maxPitch must be greater than or equal to minPitch");if(null!=e.minPitch&&e.minPitch<0)throw new Error("minPitch must be greater than or equal to 0");if(null!=e.maxPitch&&e.maxPitch>60)throw new Error("maxPitch must be less than or equal to 60");var i=new kn(e.minZoom,e.maxZoom,e.minPitch,e.maxPitch,e.renderWorldCopies);if(n.call(this,i,e),this._interactive=e.interactive,this._maxTileCacheSize=e.maxTileCacheSize,this._failIfMajorPerformanceCaveat=e.failIfMajorPerformanceCaveat,this._preserveDrawingBuffer=e.preserveDrawingBuffer,this._antialias=e.antialias,this._trackResize=e.trackResize,this._bearingSnap=e.bearingSnap,this._refreshExpiredTiles=e.refreshExpiredTiles,this._fadeDuration=e.fadeDuration,this._crossSourceCollisions=e.crossSourceCollisions,this._crossFadingFactor=1,this._collectResourceTiming=e.collectResourceTiming,this._renderTaskQueue=new ki,this._controls=[],this._mapId=t.uniqueId(),this._locale=t.extend({},Ci,e.locale),this._clickTolerance=e.clickTolerance,this._requestManager=new t.RequestManager(e.transformRequest,e.accessToken),"string"==typeof e.container){if(this._container=t.window.document.getElementById(e.container),!this._container)throw new Error("Container '"+e.container+"' not found.")}else{if(!(e.container instanceof Li))throw new Error("Invalid type: 'container' must be a String or HTMLElement.");this._container=e.container}if(e.maxBounds&&this.setMaxBounds(e.maxBounds),t.bindAll(["_onWindowOnline","_onWindowResize","_onMapScroll","_contextLost","_contextRestored"],this),this._setupContainer(),this._setupPainter(),void 0===this.painter)throw new Error("Failed to initialize WebGL.");this.on("move",(function(){return r._update(!1)})),this.on("moveend",(function(){return r._update(!1)})),this.on("zoom",(function(){return r._update(!0)})),void 0!==t.window&&(t.window.addEventListener("online",this._onWindowOnline,!1),t.window.addEventListener("resize",this._onWindowResize,!1),t.window.addEventListener("orientationchange",this._onWindowResize,!1)),this.handlers=new Mi(this,e);var a="string"==typeof e.hash&&e.hash||void 0;this._hash=e.hash&&new Pn(a).addTo(this),(!this._hash||!this._hash._onHashChange())&&(this.jumpTo({center:e.center,zoom:e.zoom,bearing:e.bearing,pitch:e.pitch}),e.bounds&&(this.resize(),this.fitBounds(e.bounds,t.extend({},e.fitBoundsOptions,{duration:0})))),this.resize(),this._localIdeographFontFamily=e.localIdeographFontFamily,e.style&&this.setStyle(e.style,{localIdeographFontFamily:e.localIdeographFontFamily}),e.attributionControl&&this.addControl(new Si({customAttribution:e.customAttribution})),this.addControl(new Ei,e.logoPosition),this.on("style.load",(function(){r.transform.unmodified&&r.jumpTo(r.style.stylesheet)})),this.on("data",(function(e){r._update("style"===e.dataType),r.fire(new t.Event(e.dataType+"data",e))})),this.on("dataloading",(function(e){r.fire(new t.Event(e.dataType+"dataloading",e))}))}n&&(i.__proto__=n),i.prototype=Object.create(n&&n.prototype),i.prototype.constructor=i;var a={showTileBoundaries:{configurable:!0},showPadding:{configurable:!0},showCollisionBoxes:{configurable:!0},showOverdrawInspector:{configurable:!0},repaint:{configurable:!0},vertices:{configurable:!0},version:{configurable:!0}};return i.prototype._getMapId=function(){return this._mapId},i.prototype.addControl=function(e,r){if(void 0===r&&(r=e.getDefaultPosition?e.getDefaultPosition():"top-right"),!e||!e.onAdd)return this.fire(new t.ErrorEvent(new Error("Invalid argument to map.addControl(). Argument must be a control with onAdd and onRemove methods.")));var n=e.onAdd(this);this._controls.push(e);var i=this._controlPositions[r];return-1!==r.indexOf("bottom")?i.insertBefore(n,i.firstChild):i.appendChild(n),this},i.prototype.removeControl=function(e){if(!e||!e.onRemove)return this.fire(new t.ErrorEvent(new Error("Invalid argument to map.removeControl(). Argument must be a control with onAdd and onRemove methods.")));var r=this._controls.indexOf(e);return r>-1&&this._controls.splice(r,1),e.onRemove(this),this},i.prototype.hasControl=function(t){return this._controls.indexOf(t)>-1},i.prototype.resize=function(e){var r=this._containerDimensions(),n=r[0],i=r[1];this._resizeCanvas(n,i),this.transform.resize(n,i),this.painter.resize(n,i);var a=!this._moving;return a&&(this.stop(),this.fire(new t.Event("movestart",e)).fire(new t.Event("move",e))),this.fire(new t.Event("resize",e)),a&&this.fire(new t.Event("moveend",e)),this},i.prototype.getBounds=function(){return this.transform.getBounds()},i.prototype.getMaxBounds=function(){return this.transform.getMaxBounds()},i.prototype.setMaxBounds=function(e){return this.transform.setMaxBounds(t.LngLatBounds.convert(e)),this._update()},i.prototype.setMinZoom=function(t){if((t=null==t?-2:t)>=-2&&t<=this.transform.maxZoom)return this.transform.minZoom=t,this._update(),this.getZoom()=this.transform.minZoom)return this.transform.maxZoom=t,this._update(),this.getZoom()>t&&this.setZoom(t),this;throw new Error("maxZoom must be greater than the current minZoom")},i.prototype.getMaxZoom=function(){return this.transform.maxZoom},i.prototype.setMinPitch=function(t){if((t=null==t?0:t)<0)throw new Error("minPitch must be greater than or equal to 0");if(t>=0&&t<=this.transform.maxPitch)return this.transform.minPitch=t,this._update(),this.getPitch()60)throw new Error("maxPitch must be less than or equal to 60");if(t>=this.transform.minPitch)return this.transform.maxPitch=t,this._update(),this.getPitch()>t&&this.setPitch(t),this;throw new Error("maxPitch must be greater than the current minPitch")},i.prototype.getMaxPitch=function(){return this.transform.maxPitch},i.prototype.getRenderWorldCopies=function(){return this.transform.renderWorldCopies},i.prototype.setRenderWorldCopies=function(t){return this.transform.renderWorldCopies=t,this._update()},i.prototype.project=function(e){return this.transform.locationPoint(t.LngLat.convert(e))},i.prototype.unproject=function(e){return this.transform.pointLocation(t.Point.convert(e))},i.prototype.isMoving=function(){return this._moving||this.handlers.isMoving()},i.prototype.isZooming=function(){return this._zooming||this.handlers.isZooming()},i.prototype.isRotating=function(){return this._rotating||this.handlers.isRotating()},i.prototype._createDelegatedListener=function(t,e,r){var n,i=this;if("mouseenter"===t||"mouseover"===t){var a=!1;return{layer:e,listener:r,delegates:{mousemove:function(n){var o=i.getLayer(e)?i.queryRenderedFeatures(n.point,{layers:[e]}):[];o.length?a||(a=!0,r.call(i,new Nn(t,i,n.originalEvent,{features:o}))):a=!1},mouseout:function(){a=!1}}}}if("mouseleave"===t||"mouseout"===t){var o=!1;return{layer:e,listener:r,delegates:{mousemove:function(n){(i.getLayer(e)?i.queryRenderedFeatures(n.point,{layers:[e]}):[]).length?o=!0:o&&(o=!1,r.call(i,new Nn(t,i,n.originalEvent)))},mouseout:function(e){o&&(o=!1,r.call(i,new Nn(t,i,e.originalEvent)))}}}}return{layer:e,listener:r,delegates:(n={},n[t]=function(t){var n=i.getLayer(e)?i.queryRenderedFeatures(t.point,{layers:[e]}):[];n.length&&(t.features=n,r.call(i,t),delete t.features)},n)}},i.prototype.on=function(t,e,r){if(void 0===r)return n.prototype.on.call(this,t,e);var i=this._createDelegatedListener(t,e,r);for(var a in this._delegatedListeners=this._delegatedListeners||{},this._delegatedListeners[t]=this._delegatedListeners[t]||[],this._delegatedListeners[t].push(i),i.delegates)this.on(a,i.delegates[a]);return this},i.prototype.once=function(t,e,r){if(void 0===r)return n.prototype.once.call(this,t,e);var i=this._createDelegatedListener(t,e,r);for(var a in i.delegates)this.once(a,i.delegates[a]);return this},i.prototype.off=function(t,e,r){var i=this;return void 0===r?n.prototype.off.call(this,t,e):(this._delegatedListeners&&this._delegatedListeners[t]&&function(n){for(var a=n[t],o=0;o180;){var s=n.locationPoint(e);if(s.x>=0&&s.y>=0&&s.x<=n.width&&s.y<=n.height)break;e.lng>n.center.lng?e.lng-=360:e.lng+=360}return e}Bi.prototype.down=function(t,e){this.mouseRotate.mousedown(t,e),this.mousePitch&&this.mousePitch.mousedown(t,e),r.disableDrag()},Bi.prototype.move=function(t,e){var r=this.map,n=this.mouseRotate.mousemoveWindow(t,e);if(n&&n.bearingDelta&&r.setBearing(r.getBearing()+n.bearingDelta),this.mousePitch){var i=this.mousePitch.mousemoveWindow(t,e);i&&i.pitchDelta&&r.setPitch(r.getPitch()+i.pitchDelta)}},Bi.prototype.off=function(){var t=this.element;r.removeEventListener(t,"mousedown",this.mousedown),r.removeEventListener(t,"touchstart",this.touchstart,{passive:!1}),r.removeEventListener(t,"touchmove",this.touchmove),r.removeEventListener(t,"touchend",this.touchend),r.removeEventListener(t,"touchcancel",this.reset),this.offTemp()},Bi.prototype.offTemp=function(){r.enableDrag(),r.removeEventListener(t.window,"mousemove",this.mousemove),r.removeEventListener(t.window,"mouseup",this.mouseup)},Bi.prototype.mousedown=function(e){this.down(t.extend({},e,{ctrlKey:!0,preventDefault:function(){return e.preventDefault()}}),r.mousePos(this.element,e)),r.addEventListener(t.window,"mousemove",this.mousemove),r.addEventListener(t.window,"mouseup",this.mouseup)},Bi.prototype.mousemove=function(t){this.move(t,r.mousePos(this.element,t))},Bi.prototype.mouseup=function(t){this.mouseRotate.mouseupWindow(t),this.mousePitch&&this.mousePitch.mouseupWindow(t),this.offTemp()},Bi.prototype.touchstart=function(t){1!==t.targetTouches.length?this.reset():(this._startPos=this._lastPos=r.touchPos(this.element,t.targetTouches)[0],this.down({type:"mousedown",button:0,ctrlKey:!0,preventDefault:function(){return t.preventDefault()}},this._startPos))},Bi.prototype.touchmove=function(t){1!==t.targetTouches.length?this.reset():(this._lastPos=r.touchPos(this.element,t.targetTouches)[0],this.move({preventDefault:function(){return t.preventDefault()}},this._lastPos))},Bi.prototype.touchend=function(t){0===t.targetTouches.length&&this._startPos&&this._lastPos&&this._startPos.dist(this._lastPos)=r}this._isDragging&&(this._pos=e.point.sub(this._positionDelta),this._lngLat=this._map.unproject(this._pos),this.setLngLat(this._lngLat),this._element.style.pointerEvents="none","pending"===this._state&&(this._state="active",this.fire(new t.Event("dragstart"))),this.fire(new t.Event("drag")))},n.prototype._onUp=function(){this._element.style.pointerEvents="auto",this._positionDelta=null,this._pointerdownPos=null,this._isDragging=!1,this._map.off("mousemove",this._onMove),this._map.off("touchmove",this._onMove),"active"===this._state&&this.fire(new t.Event("dragend")),this._state="inactive"},n.prototype._addDragHandler=function(t){this._element.contains(t.originalEvent.target)&&(t.preventDefault(),this._positionDelta=t.point.sub(this._pos).add(this._offset),this._pointerdownPos=t.point,this._state="pending",this._map.on("mousemove",this._onMove),this._map.on("touchmove",this._onMove),this._map.once("mouseup",this._onUp),this._map.once("touchend",this._onUp))},n.prototype.setDraggable=function(t){return this._draggable=!!t,this._map&&(t?(this._map.on("mousedown",this._addDragHandler),this._map.on("touchstart",this._addDragHandler)):(this._map.off("mousedown",this._addDragHandler),this._map.off("touchstart",this._addDragHandler))),this},n.prototype.isDraggable=function(){return this._draggable},n.prototype.setRotation=function(t){return this._rotation=t||0,this._update(),this},n.prototype.getRotation=function(){return this._rotation},n.prototype.setRotationAlignment=function(t){return this._rotationAlignment=t||"auto",this._update(),this},n.prototype.getRotationAlignment=function(){return this._rotationAlignment},n.prototype.setPitchAlignment=function(t){return this._pitchAlignment=t&&"auto"!==t?t:this._rotationAlignment,this._update(),this},n.prototype.getPitchAlignment=function(){return this._pitchAlignment},n}(t.Evented),Gi={positionOptions:{enableHighAccuracy:!1,maximumAge:0,timeout:6e3},fitBoundsOptions:{maxZoom:15},trackUserLocation:!1,showAccuracyCircle:!0,showUserLocation:!0},qi=0,Wi=!1,Xi=function(e){function n(r){e.call(this),this.options=t.extend({},Gi,r),t.bindAll(["_onSuccess","_onError","_onZoom","_finish","_setupUI","_updateCamera","_updateMarker"],this)}return e&&(n.__proto__=e),n.prototype=Object.create(e&&e.prototype),n.prototype.constructor=n,n.prototype.onAdd=function(e){return this._map=e,this._container=r.create("div","mapboxgl-ctrl mapboxgl-ctrl-group"),function(e){void 0!==Vi?e(Vi):void 0!==t.window.navigator.permissions?t.window.navigator.permissions.query({name:"geolocation"}).then((function(t){Vi="denied"!==t.state,e(Vi)})):(Vi=!!t.window.navigator.geolocation,e(Vi))}(this._setupUI),this._container},n.prototype.onRemove=function(){void 0!==this._geolocationWatchID&&(t.window.navigator.geolocation.clearWatch(this._geolocationWatchID),this._geolocationWatchID=void 0),this.options.showUserLocation&&this._userLocationDotMarker&&this._userLocationDotMarker.remove(),this.options.showAccuracyCircle&&this._accuracyCircleMarker&&this._accuracyCircleMarker.remove(),r.remove(this._container),this._map.off("zoom",this._onZoom),this._map=void 0,qi=0,Wi=!1},n.prototype._isOutOfMapMaxBounds=function(t){var e=this._map.getMaxBounds(),r=t.coords;return e&&(r.longitudee.getEast()||r.latitudee.getNorth())},n.prototype._setErrorState=function(){switch(this._watchState){case"WAITING_ACTIVE":this._watchState="ACTIVE_ERROR",this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-active"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-active-error");break;case"ACTIVE_LOCK":this._watchState="ACTIVE_ERROR",this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-active"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-active-error"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-waiting");break;case"BACKGROUND":this._watchState="BACKGROUND_ERROR",this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-background"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-background-error"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-waiting")}},n.prototype._onSuccess=function(e){if(this._map){if(this._isOutOfMapMaxBounds(e))return this._setErrorState(),this.fire(new t.Event("outofmaxbounds",e)),this._updateMarker(),void this._finish();if(this.options.trackUserLocation)switch(this._lastKnownPosition=e,this._watchState){case"WAITING_ACTIVE":case"ACTIVE_LOCK":case"ACTIVE_ERROR":this._watchState="ACTIVE_LOCK",this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-active-error"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-active");break;case"BACKGROUND":case"BACKGROUND_ERROR":this._watchState="BACKGROUND",this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-background-error"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-background")}this.options.showUserLocation&&"OFF"!==this._watchState&&this._updateMarker(e),(!this.options.trackUserLocation||"ACTIVE_LOCK"===this._watchState)&&this._updateCamera(e),this.options.showUserLocation&&this._dotElement.classList.remove("mapboxgl-user-location-dot-stale"),this.fire(new t.Event("geolocate",e)),this._finish()}},n.prototype._updateCamera=function(e){var r=new t.LngLat(e.coords.longitude,e.coords.latitude),n=e.coords.accuracy,i=this._map.getBearing(),a=t.extend({bearing:i},this.options.fitBoundsOptions);this._map.fitBounds(r.toBounds(n),a,{geolocateSource:!0})},n.prototype._updateMarker=function(e){if(e){var r=new t.LngLat(e.coords.longitude,e.coords.latitude);this._accuracyCircleMarker.setLngLat(r).addTo(this._map),this._userLocationDotMarker.setLngLat(r).addTo(this._map),this._accuracy=e.coords.accuracy,this.options.showUserLocation&&this.options.showAccuracyCircle&&this._updateCircleRadius()}else this._userLocationDotMarker.remove(),this._accuracyCircleMarker.remove()},n.prototype._updateCircleRadius=function(){var t=this._map._container.clientHeight/2,e=this._map.unproject([0,t]),r=this._map.unproject([1,t]),n=e.distanceTo(r),i=Math.ceil(2*this._accuracy/n);this._circleElement.style.width=i+"px",this._circleElement.style.height=i+"px"},n.prototype._onZoom=function(){this.options.showUserLocation&&this.options.showAccuracyCircle&&this._updateCircleRadius()},n.prototype._onError=function(e){if(this._map){if(this.options.trackUserLocation)if(1===e.code){this._watchState="OFF",this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-active"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-active-error"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-background"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-background-error"),this._geolocateButton.disabled=!0;var r=this._map._getUIString("GeolocateControl.LocationNotAvailable");this._geolocateButton.title=r,this._geolocateButton.setAttribute("aria-label",r),void 0!==this._geolocationWatchID&&this._clearWatch()}else{if(3===e.code&&Wi)return;this._setErrorState()}"OFF"!==this._watchState&&this.options.showUserLocation&&this._dotElement.classList.add("mapboxgl-user-location-dot-stale"),this.fire(new t.Event("error",e)),this._finish()}},n.prototype._finish=function(){this._timeoutId&&clearTimeout(this._timeoutId),this._timeoutId=void 0},n.prototype._setupUI=function(e){var n=this;if(this._container.addEventListener("contextmenu",(function(t){return t.preventDefault()})),this._geolocateButton=r.create("button","mapboxgl-ctrl-geolocate",this._container),r.create("span","mapboxgl-ctrl-icon",this._geolocateButton).setAttribute("aria-hidden",!0),this._geolocateButton.type="button",!1===e){t.warnOnce("Geolocation support is not available so the GeolocateControl will be disabled.");var i=this._map._getUIString("GeolocateControl.LocationNotAvailable");this._geolocateButton.disabled=!0,this._geolocateButton.title=i,this._geolocateButton.setAttribute("aria-label",i)}else{var a=this._map._getUIString("GeolocateControl.FindMyLocation");this._geolocateButton.title=a,this._geolocateButton.setAttribute("aria-label",a)}this.options.trackUserLocation&&(this._geolocateButton.setAttribute("aria-pressed","false"),this._watchState="OFF"),this.options.showUserLocation&&(this._dotElement=r.create("div","mapboxgl-user-location-dot"),this._userLocationDotMarker=new Hi(this._dotElement),this._circleElement=r.create("div","mapboxgl-user-location-accuracy-circle"),this._accuracyCircleMarker=new Hi({element:this._circleElement,pitchAlignment:"map"}),this.options.trackUserLocation&&(this._watchState="OFF"),this._map.on("zoom",this._onZoom)),this._geolocateButton.addEventListener("click",this.trigger.bind(this)),this._setup=!0,this.options.trackUserLocation&&this._map.on("movestart",(function(e){var r=e.originalEvent&&"resize"===e.originalEvent.type;!e.geolocateSource&&"ACTIVE_LOCK"===n._watchState&&!r&&(n._watchState="BACKGROUND",n._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-background"),n._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-active"),n.fire(new t.Event("trackuserlocationend")))}))},n.prototype.trigger=function(){if(!this._setup)return t.warnOnce("Geolocate control triggered before added to a map"),!1;if(this.options.trackUserLocation){switch(this._watchState){case"OFF":this._watchState="WAITING_ACTIVE",this.fire(new t.Event("trackuserlocationstart"));break;case"WAITING_ACTIVE":case"ACTIVE_LOCK":case"ACTIVE_ERROR":case"BACKGROUND_ERROR":qi--,Wi=!1,this._watchState="OFF",this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-active"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-active-error"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-background"),this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-background-error"),this.fire(new t.Event("trackuserlocationend"));break;case"BACKGROUND":this._watchState="ACTIVE_LOCK",this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-background"),this._lastKnownPosition&&this._updateCamera(this._lastKnownPosition),this.fire(new t.Event("trackuserlocationstart"))}switch(this._watchState){case"WAITING_ACTIVE":this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-active");break;case"ACTIVE_LOCK":this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-active");break;case"ACTIVE_ERROR":this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-active-error");break;case"BACKGROUND":this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-background");break;case"BACKGROUND_ERROR":this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-background-error")}if("OFF"===this._watchState&&void 0!==this._geolocationWatchID)this._clearWatch();else if(void 0===this._geolocationWatchID){var e;this._geolocateButton.classList.add("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.setAttribute("aria-pressed","true"),++qi>1?(e={maximumAge:6e5,timeout:0},Wi=!0):(e=this.options.positionOptions,Wi=!1),this._geolocationWatchID=t.window.navigator.geolocation.watchPosition(this._onSuccess,this._onError,e)}}else t.window.navigator.geolocation.getCurrentPosition(this._onSuccess,this._onError,this.options.positionOptions),this._timeoutId=setTimeout(this._finish,1e4);return!0},n.prototype._clearWatch=function(){t.window.navigator.geolocation.clearWatch(this._geolocationWatchID),this._geolocationWatchID=void 0,this._geolocateButton.classList.remove("mapboxgl-ctrl-geolocate-waiting"),this._geolocateButton.setAttribute("aria-pressed","false"),this.options.showUserLocation&&this._updateMarker(null)},n}(t.Evented),Yi={maxWidth:100,unit:"metric"},Zi=function(e){this.options=t.extend({},Yi,e),t.bindAll(["_onMove","setUnit"],this)};function $i(t,e,r){var n=r&&r.maxWidth||100,i=t._container.clientHeight/2,a=t.unproject([0,i]),o=t.unproject([n,i]),s=a.distanceTo(o);if(r&&"imperial"===r.unit){var l=3.2808*s;l>5280?Ki(e,n,l/5280,t._getUIString("ScaleControl.Miles")):Ki(e,n,l,t._getUIString("ScaleControl.Feet"))}else r&&"nautical"===r.unit?Ki(e,n,s/1852,t._getUIString("ScaleControl.NauticalMiles")):s>=1e3?Ki(e,n,s/1e3,t._getUIString("ScaleControl.Kilometers")):Ki(e,n,s,t._getUIString("ScaleControl.Meters"))}function Ki(t,e,r,n){var i=function(t){var e=Math.pow(10,(""+Math.floor(t)).length-1),r=t/e;return r=r>=10?10:r>=5?5:r>=3?3:r>=2?2:r>=1?1:function(t){var e=Math.pow(10,Math.ceil(-Math.log(t)/Math.LN10));return Math.round(t*e)/e}(r),e*r}(r),a=i/r;t.style.width=e*a+"px",t.innerHTML=i+" "+n}Zi.prototype.getDefaultPosition=function(){return"bottom-left"},Zi.prototype._onMove=function(){$i(this._map,this._container,this.options)},Zi.prototype.onAdd=function(t){return this._map=t,this._container=r.create("div","mapboxgl-ctrl mapboxgl-ctrl-scale",t.getContainer()),this._map.on("move",this._onMove),this._onMove(),this._container},Zi.prototype.onRemove=function(){r.remove(this._container),this._map.off("move",this._onMove),this._map=void 0},Zi.prototype.setUnit=function(t){this.options.unit=t,$i(this._map,this._container,this.options)};var Ji=function(e){this._fullscreen=!1,e&&e.container&&(e.container instanceof t.window.HTMLElement?this._container=e.container:t.warnOnce("Full screen control 'container' must be a DOM element.")),t.bindAll(["_onClickFullscreen","_changeIcon"],this),"onfullscreenchange"in t.window.document?this._fullscreenchange="fullscreenchange":"onmozfullscreenchange"in t.window.document?this._fullscreenchange="mozfullscreenchange":"onwebkitfullscreenchange"in t.window.document?this._fullscreenchange="webkitfullscreenchange":"onmsfullscreenchange"in t.window.document&&(this._fullscreenchange="MSFullscreenChange")};Ji.prototype.onAdd=function(e){return this._map=e,this._container||(this._container=this._map.getContainer()),this._controlContainer=r.create("div","mapboxgl-ctrl mapboxgl-ctrl-group"),this._checkFullscreenSupport()?this._setupUI():(this._controlContainer.style.display="none",t.warnOnce("This device does not support fullscreen mode.")),this._controlContainer},Ji.prototype.onRemove=function(){r.remove(this._controlContainer),this._map=null,t.window.document.removeEventListener(this._fullscreenchange,this._changeIcon)},Ji.prototype._checkFullscreenSupport=function(){return!!(t.window.document.fullscreenEnabled||t.window.document.mozFullScreenEnabled||t.window.document.msFullscreenEnabled||t.window.document.webkitFullscreenEnabled)},Ji.prototype._setupUI=function(){var e=this._fullscreenButton=r.create("button","mapboxgl-ctrl-fullscreen",this._controlContainer);r.create("span","mapboxgl-ctrl-icon",e).setAttribute("aria-hidden",!0),e.type="button",this._updateTitle(),this._fullscreenButton.addEventListener("click",this._onClickFullscreen),t.window.document.addEventListener(this._fullscreenchange,this._changeIcon)},Ji.prototype._updateTitle=function(){var t=this._getTitle();this._fullscreenButton.setAttribute("aria-label",t),this._fullscreenButton.title=t},Ji.prototype._getTitle=function(){return this._map._getUIString(this._isFullscreen()?"FullscreenControl.Exit":"FullscreenControl.Enter")},Ji.prototype._isFullscreen=function(){return this._fullscreen},Ji.prototype._changeIcon=function(){(t.window.document.fullscreenElement||t.window.document.mozFullScreenElement||t.window.document.webkitFullscreenElement||t.window.document.msFullscreenElement)===this._container!==this._fullscreen&&(this._fullscreen=!this._fullscreen,this._fullscreenButton.classList.toggle("mapboxgl-ctrl-shrink"),this._fullscreenButton.classList.toggle("mapboxgl-ctrl-fullscreen"),this._updateTitle())},Ji.prototype._onClickFullscreen=function(){this._isFullscreen()?t.window.document.exitFullscreen?t.window.document.exitFullscreen():t.window.document.mozCancelFullScreen?t.window.document.mozCancelFullScreen():t.window.document.msExitFullscreen?t.window.document.msExitFullscreen():t.window.document.webkitCancelFullScreen&&t.window.document.webkitCancelFullScreen():this._container.requestFullscreen?this._container.requestFullscreen():this._container.mozRequestFullScreen?this._container.mozRequestFullScreen():this._container.msRequestFullscreen?this._container.msRequestFullscreen():this._container.webkitRequestFullscreen&&this._container.webkitRequestFullscreen()};var Qi={closeButton:!0,closeOnClick:!0,focusAfterOpen:!0,className:"",maxWidth:"240px"},ta=["a[href]","[tabindex]:not([tabindex='-1'])","[contenteditable]:not([contenteditable='false'])","button:not([disabled])","input:not([disabled])","select:not([disabled])","textarea:not([disabled])"].join(", "),ea=function(e){function n(r){e.call(this),this.options=t.extend(Object.create(Qi),r),t.bindAll(["_update","_onClose","remove","_onMouseMove","_onMouseUp","_onDrag"],this)}return e&&(n.__proto__=e),n.prototype=Object.create(e&&e.prototype),n.prototype.constructor=n,n.prototype.addTo=function(e){return this._map&&this.remove(),this._map=e,this.options.closeOnClick&&this._map.on("click",this._onClose),this.options.closeOnMove&&this._map.on("move",this._onClose),this._map.on("remove",this.remove),this._update(),this._focusFirstElement(),this._trackPointer?(this._map.on("mousemove",this._onMouseMove),this._map.on("mouseup",this._onMouseUp),this._container&&this._container.classList.add("mapboxgl-popup-track-pointer"),this._map._canvasContainer.classList.add("mapboxgl-track-pointer")):this._map.on("move",this._update),this.fire(new t.Event("open")),this},n.prototype.isOpen=function(){return!!this._map},n.prototype.remove=function(){return this._content&&r.remove(this._content),this._container&&(r.remove(this._container),delete this._container),this._map&&(this._map.off("move",this._update),this._map.off("move",this._onClose),this._map.off("click",this._onClose),this._map.off("remove",this.remove),this._map.off("mousemove",this._onMouseMove),this._map.off("mouseup",this._onMouseUp),this._map.off("drag",this._onDrag),delete this._map),this.fire(new t.Event("close")),this},n.prototype.getLngLat=function(){return this._lngLat},n.prototype.setLngLat=function(e){return this._lngLat=t.LngLat.convert(e),this._pos=null,this._trackPointer=!1,this._update(),this._map&&(this._map.on("move",this._update),this._map.off("mousemove",this._onMouseMove),this._container&&this._container.classList.remove("mapboxgl-popup-track-pointer"),this._map._canvasContainer.classList.remove("mapboxgl-track-pointer")),this},n.prototype.trackPointer=function(){return this._trackPointer=!0,this._pos=null,this._update(),this._map&&(this._map.off("move",this._update),this._map.on("mousemove",this._onMouseMove),this._map.on("drag",this._onDrag),this._container&&this._container.classList.add("mapboxgl-popup-track-pointer"),this._map._canvasContainer.classList.add("mapboxgl-track-pointer")),this},n.prototype.getElement=function(){return this._container},n.prototype.setText=function(e){return this.setDOMContent(t.window.document.createTextNode(e))},n.prototype.setHTML=function(e){var r,n=t.window.document.createDocumentFragment(),i=t.window.document.createElement("body");for(i.innerHTML=e;r=i.firstChild;)n.appendChild(r);return this.setDOMContent(n)},n.prototype.getMaxWidth=function(){return this._container&&this._container.style.maxWidth},n.prototype.setMaxWidth=function(t){return this.options.maxWidth=t,this._update(),this},n.prototype.setDOMContent=function(t){if(this._content)for(;this._content.hasChildNodes();)this._content.firstChild&&this._content.removeChild(this._content.firstChild);else this._content=r.create("div","mapboxgl-popup-content",this._container);return this._content.appendChild(t),this._createCloseButton(),this._update(),this._focusFirstElement(),this},n.prototype.addClassName=function(t){this._container&&this._container.classList.add(t)},n.prototype.removeClassName=function(t){this._container&&this._container.classList.remove(t)},n.prototype.setOffset=function(t){return this.options.offset=t,this._update(),this},n.prototype.toggleClassName=function(t){if(this._container)return this._container.classList.toggle(t)},n.prototype._createCloseButton=function(){this.options.closeButton&&(this._closeButton=r.create("button","mapboxgl-popup-close-button",this._content),this._closeButton.type="button",this._closeButton.setAttribute("aria-label","Close popup"),this._closeButton.innerHTML="×",this._closeButton.addEventListener("click",this._onClose))},n.prototype._onMouseUp=function(t){this._update(t.point)},n.prototype._onMouseMove=function(t){this._update(t.point)},n.prototype._onDrag=function(t){this._update(t.point)},n.prototype._update=function(t){var e=this,n=this._lngLat||this._trackPointer;if(this._map&&n&&this._content&&(this._container||(this._container=r.create("div","mapboxgl-popup",this._map.getContainer()),this._tip=r.create("div","mapboxgl-popup-tip",this._container),this._container.appendChild(this._content),this.options.className&&this.options.className.split(" ").forEach((function(t){return e._container.classList.add(t)})),this._trackPointer&&this._container.classList.add("mapboxgl-popup-track-pointer")),this.options.maxWidth&&this._container.style.maxWidth!==this.options.maxWidth&&(this._container.style.maxWidth=this.options.maxWidth),this._map.transform.renderWorldCopies&&!this._trackPointer&&(this._lngLat=Ni(this._lngLat,this._pos,this._map.transform)),!this._trackPointer||t)){var i=this._pos=this._trackPointer&&t?t:this._map.project(this._lngLat),a=this.options.anchor,o=ra(this.options.offset);if(!a){var s,l=this._container.offsetWidth,c=this._container.offsetHeight;s=i.y+o.bottom.ythis._map.transform.height-c?["bottom"]:[],i.xthis._map.transform.width-l/2&&s.push("right"),a=0===s.length?"bottom":s.join("-")}var u=i.add(o[a]).round();r.setTransform(this._container,Ui[a]+" translate("+u.x+"px,"+u.y+"px)"),ji(this._container,a,"popup")}},n.prototype._focusFirstElement=function(){if(this.options.focusAfterOpen&&this._container){var t=this._container.querySelector(ta);t&&t.focus()}},n.prototype._onClose=function(){this.remove()},n}(t.Evented);function ra(e){if(e){if("number"==typeof e){var r=Math.round(Math.sqrt(.5*Math.pow(e,2)));return{center:new t.Point(0,0),top:new t.Point(0,e),"top-left":new t.Point(r,r),"top-right":new t.Point(-r,r),bottom:new t.Point(0,-e),"bottom-left":new t.Point(r,-r),"bottom-right":new t.Point(-r,-r),left:new t.Point(e,0),right:new t.Point(-e,0)}}if(e instanceof t.Point||Array.isArray(e)){var n=t.Point.convert(e);return{center:n,top:n,"top-left":n,"top-right":n,bottom:n,"bottom-left":n,"bottom-right":n,left:n,right:n}}return{center:t.Point.convert(e.center||[0,0]),top:t.Point.convert(e.top||[0,0]),"top-left":t.Point.convert(e["top-left"]||[0,0]),"top-right":t.Point.convert(e["top-right"]||[0,0]),bottom:t.Point.convert(e.bottom||[0,0]),"bottom-left":t.Point.convert(e["bottom-left"]||[0,0]),"bottom-right":t.Point.convert(e["bottom-right"]||[0,0]),left:t.Point.convert(e.left||[0,0]),right:t.Point.convert(e.right||[0,0])}}return ra(new t.Point(0,0))}var na={version:t.version,supported:e,setRTLTextPlugin:t.setRTLTextPlugin,getRTLTextPluginStatus:t.getRTLTextPluginStatus,Map:Di,NavigationControl:Fi,GeolocateControl:Xi,AttributionControl:Si,ScaleControl:Zi,FullscreenControl:Ji,Popup:ea,Marker:Hi,Style:qe,LngLat:t.LngLat,LngLatBounds:t.LngLatBounds,Point:t.Point,MercatorCoordinate:t.MercatorCoordinate,Evented:t.Evented,config:t.config,prewarm:function(){Nt().acquire(Ot)},clearPrewarmedResources:function(){var t=Ft;t&&(t.isPreloaded()&&1===t.numActive()?(t.release(Ot),Ft=null):console.warn("Could not clear WebWorkers since there are active Map instances that still reference it. The pre-warmed WebWorker pool can only be cleared when all map instances have been removed with map.remove()"))},get accessToken(){return t.config.ACCESS_TOKEN},set accessToken(e){t.config.ACCESS_TOKEN=e},get baseApiUrl(){return t.config.API_URL},set baseApiUrl(e){t.config.API_URL=e},get workerCount(){return zt.workerCount},set workerCount(t){zt.workerCount=t},get maxParallelImageRequests(){return t.config.MAX_PARALLEL_IMAGE_REQUESTS},set maxParallelImageRequests(e){t.config.MAX_PARALLEL_IMAGE_REQUESTS=e},clearStorage:function(e){t.clearTileCache(e)},workerUrl:""};return na})),r},"object"==typeof t&&void 0!==e?e.exports=n():(r=r||self).mapboxgl=n()})),b_=f(((t,e)=>{var r=le(),n=Ee().sanitizeHTML,i=d_(),a=l_();function o(t,e){this.subplot=t,this.uid=t.uid+"-"+e,this.index=e,this.idSource="source-"+this.uid,this.idLayer=a.layoutLayerPrefix+this.uid,this.sourceType=null,this.source=null,this.layerType=null,this.below=null,this.visible=!1}var s=o.prototype;function l(t){if(!t.visible)return!1;var e=t.source;if(Array.isArray(e)&&e.length>0){for(var n=0;n0}function c(t){var e={},n={};switch(t.type){case"circle":r.extendFlat(n,{"circle-radius":t.circle.radius,"circle-color":t.color,"circle-opacity":t.opacity});break;case"line":r.extendFlat(n,{"line-width":t.line.width,"line-color":t.color,"line-opacity":t.opacity,"line-dasharray":t.line.dash});break;case"fill":r.extendFlat(n,{"fill-color":t.color,"fill-outline-color":t.fill.outlinecolor,"fill-opacity":t.opacity});break;case"symbol":var a=t.symbol,o=i(a.textposition,a.iconsize);r.extendFlat(e,{"icon-image":a.icon+"-15","icon-size":a.iconsize/10,"text-field":a.text,"text-size":a.textfont.size,"text-anchor":o.anchor,"text-offset":o.offset,"symbol-placement":a.placement}),r.extendFlat(n,{"icon-color":t.color,"text-color":a.textfont.color,"text-opacity":t.opacity});break;case"raster":r.extendFlat(n,{"raster-fade-duration":0,"raster-opacity":t.opacity})}return{layout:e,paint:n}}s.update=function(t){this.visible?this.needsNewImage(t)?this.updateImage(t):this.needsNewSource(t)?(this.removeLayer(),this.updateSource(t),this.updateLayer(t)):this.needsNewLayer(t)?this.updateLayer(t):this.updateStyle(t):(this.updateSource(t),this.updateLayer(t)),this.visible=l(t)},s.needsNewImage=function(t){return this.subplot.map.getSource(this.idSource)&&"image"===this.sourceType&&"image"===t.sourcetype&&(this.source!==t.source||JSON.stringify(this.coordinates)!==JSON.stringify(t.coordinates))},s.needsNewSource=function(t){return this.sourceType!==t.sourcetype||JSON.stringify(this.source)!==JSON.stringify(t.source)||this.layerType!==t.type},s.needsNewLayer=function(t){return this.layerType!==t.type||this.below!==this.subplot.belowLookup["layout-"+this.index]},s.lookupBelow=function(){return this.subplot.belowLookup["layout-"+this.index]},s.updateImage=function(t){this.subplot.map.getSource(this.idSource).updateImage({url:t.source,coordinates:t.coordinates});var e=this.findFollowingMapboxLayerId(this.lookupBelow());null!==e&&this.subplot.map.moveLayer(this.idLayer,e)},s.updateSource=function(t){var e=this.subplot.map;if(e.getSource(this.idSource)&&e.removeSource(this.idSource),this.sourceType=t.sourcetype,this.source=t.source,l(t)){var r=function(t){var e,r=t.sourcetype,i=t.source,a={type:r};return"geojson"===r?e="data":"vector"===r?e="string"==typeof i?"url":"tiles":"raster"===r?(e="tiles",a.tileSize=256):"image"===r&&(e="url",a.coordinates=t.coordinates),a[e]=i,t.sourceattribution&&(a.attribution=n(t.sourceattribution)),a}(t);e.addSource(this.idSource,r)}},s.findFollowingMapboxLayerId=function(t){if("traces"===t)for(var e=this.subplot.getMapLayers(),r=0;r{var r=__(),n=le(),i=rg(),a=Ht(),o=ir(),s=fr(),l=Dr(),c=Or(),u=c.drawMode,h=c.selectMode,f=kn().prepSelect,p=kn().clearOutline,d=kn().clearSelectionsCache,m=kn().selectOnClick,g=l_(),y=b_();function v(t,e){this.id=e,this.gd=t;var r=t._fullLayout,n=t._context;this.container=r._glcontainer.node(),this.isStatic=n.staticPlot,this.uid=r._uid+"-"+this.id,this.div=null,this.xaxis=null,this.yaxis=null,this.createFramework(r),this.map=null,this.accessToken=null,this.styleObj=null,this.traceHash={},this.layerList=[],this.belowLookup={},this.dragging=!1,this.wheeling=!1}var x=v.prototype;x.plot=function(t,e,r){var n,i=this,a=e[i.id];i.map&&a.accesstoken!==i.accessToken&&(i.map.remove(),i.map=null,i.styleObj=null,i.traceHash={},i.layerList=[]),n=i.map?new Promise((function(r,n){i.updateMap(t,e,r,n)})):new Promise((function(r,n){i.createMap(t,e,r,n)})),r.push(n)},x.createMap=function(t,e,n,a){var o=this,s=e[o.id],l=o.styleObj=b(s.style,e);o.accessToken=s.accesstoken;var c=s.bounds,u=c?[[c.west,c.south],[c.east,c.north]]:null,h=o.map=new r.Map({container:o.div,style:l.style,center:T(s.center),zoom:s.zoom,bearing:s.bearing,pitch:s.pitch,maxBounds:u,interactive:!o.isStatic,preserveDrawingBuffer:o.isStatic,doubleClickZoom:!1,boxZoom:!1,attributionControl:!1}).addControl(new r.AttributionControl({compact:!0}));h._canvas.style.left="0px",h._canvas.style.top="0px",o.rejectOnError(a),o.isStatic||o.initFx(t,e);var f=[];f.push(new Promise((function(t){h.once("load",t)}))),f=f.concat(i.fetchTraceGeoData(t)),Promise.all(f).then((function(){o.fillBelowLookup(t,e),o.updateData(t),o.updateLayout(e),o.resolveOnRender(n)})).catch(a)},x.updateMap=function(t,e,r,n){var a=this,o=a.map,s=e[this.id];a.rejectOnError(n);var l=[],c=b(s.style,e);JSON.stringify(a.styleObj)!==JSON.stringify(c)&&(a.styleObj=c,o.setStyle(c.style),a.traceHash={},l.push(new Promise((function(t){o.once("styledata",t)})))),l=l.concat(i.fetchTraceGeoData(t)),Promise.all(l).then((function(){a.fillBelowLookup(t,e),a.updateData(t),a.updateLayout(e),a.resolveOnRender(r)})).catch(n)},x.fillBelowLookup=function(t,e){var r,n,i=e[this.id].layers,a=this.belowLookup={},o=!1;for(r=0;r1)for(r=0;r-1&&m(e.originalEvent,n,[r.xaxis],[r.yaxis],r.id,t),i.indexOf("event")>-1&&l.click(n,e.originalEvent)}}},x.updateFx=function(t){var e=this,r=e.map,i=e.gd;if(!e.isStatic){var a,o=t.dragmode;a=function(t,r){r.isRect?(t.range={})[e.id]=[c([r.xmin,r.ymin]),c([r.xmax,r.ymax])]:(t.lassoPoints={})[e.id]=r.map(c)};var l=e.dragOptions;e.dragOptions=n.extendDeep(l||{},{dragmode:t.dragmode,element:e.div,gd:i,plotinfo:{id:e.id,domain:t[e.id].domain,xaxis:e.xaxis,yaxis:e.yaxis,fillRangeItems:a},xaxes:[e.xaxis],yaxes:[e.yaxis],subplot:e.id}),r.off("click",e.onClickInPanHandler),h(o)||u(o)?(r.dragPan.disable(),r.on("zoomstart",e.clearOutline),e.dragOptions.prepFn=function(t,r,n){f(t,r,n,e.dragOptions,o)},s.init(e.dragOptions)):(r.dragPan.enable(),r.off("zoomstart",e.clearOutline),e.div.onmousedown=null,e.div.ontouchstart=null,e.div.removeEventListener("touchstart",e.div._ontouchstart),e.onClickInPanHandler=e.onClickInPanFn(e.dragOptions),r.on("click",e.onClickInPanHandler))}function c(t){var r=e.map.unproject(t);return[r.lng,r.lat]}},x.updateFramework=function(t){var e=t[this.id].domain,r=t._size,n=this.div.style;n.width=r.w*(e.x[1]-e.x[0])+"px",n.height=r.h*(e.y[1]-e.y[0])+"px",n.left=r.l+e.x[0]*r.w+"px",n.top=r.t+(1-e.y[1])*r.h+"px",this.xaxis._offset=r.l+e.x[0]*r.w,this.xaxis._length=r.w*(e.x[1]-e.x[0]),this.yaxis._offset=r.t+(1-e.y[1])*r.h,this.yaxis._length=r.h*(e.y[1]-e.y[0])},x.updateLayers=function(t){var e,r=t[this.id].layers,n=this.layerList;if(r.length!==n.length){for(e=0;e{var r=le(),n=Gs(),i=Ne(),a=c_();function o(t,e,r,n){r("accesstoken",n.accessToken),r("style"),r("center.lon"),r("center.lat"),r("zoom"),r("bearing"),r("pitch");var a=r("bounds.west"),o=r("bounds.east"),l=r("bounds.south"),c=r("bounds.north");(void 0===a||void 0===o||void 0===l||void 0===c)&&delete e.bounds,i(t,e,{name:"layers",handleItemDefaults:s}),e._input=t}function s(t,e){function n(n,i){return r.coerce(t,e,a.layers,n,i)}if(n("visible")){var i,o=n("sourcetype"),s="raster"===o||"image"===o;n("source"),n("sourceattribution"),"vector"===o&&n("sourcelayer"),"image"===o&&n("coordinates"),s&&(i="raster");var l=n("type",i);s&&"raster"!==l&&(l=e.type="raster",r.log("Source types *raster* and *image* must drawn *raster* layer type.")),n("below"),n("color"),n("opacity"),n("minzoom"),n("maxzoom"),"circle"===l&&n("circle.radius"),"line"===l&&(n("line.width"),n("line.dash")),"fill"===l&&n("fill.outlinecolor"),"symbol"===l&&(n("symbol.icon"),n("symbol.iconsize"),n("symbol.text"),r.coerceFont(n,"symbol.textfont",void 0,{noFontVariant:!0,noFontShadow:!0,noFontLineposition:!0,noFontTextcase:!0}),n("symbol.textposition"),n("symbol.placement"))}}e.exports=function(t,e,r){n(t,e,r,{type:"mapbox",attributes:a,handleDefaults:o,partition:"y",accessToken:e._mapboxAccessToken})}})),M_=f((t=>{var e=__(),r=le(),n=r.strTranslate,i=r.strScale,a=we().getSubplotCalcData,o=Ae(),s=v(),l=Qe(),c=Ee(),u=w_(),h="mapbox",f=t.constants=l_();t.name=h,t.attr="subplot",t.idRoot=h,t.idRegex=t.attrRegex=r.counterRegex(h);var p=["mapbox subplots and traces are deprecated!","Please consider switching to `map` subplots and traces.","Learn more at: https://plotly.com/python/maplibre-migration/","as well as https://plotly.com/javascript/maplibre-migration/"].join(" ");t.attributes={subplot:{valType:"subplotid",dflt:"mapbox",editType:"calc"}},t.layoutAttributes=c_(),t.supplyLayoutDefaults=T_();var d=!0;function m(t){return"string"==typeof t&&(-1!==f.styleValuesMapbox.indexOf(t)||0===t.indexOf("mapbox://")||0===t.indexOf("stamen"))}t.plot=function(t){d&&(d=!1,r.warn(p));var n=t._fullLayout,i=t.calcdata,o=n._subplots[h];if(e.version!==f.requiredVersion)throw new Error(f.wrongVersionErrorMsg);var s=function(t,e){var n=t._fullLayout;if(""===t._context.mapboxAccessToken)return"";for(var i=[],a=[],o=!1,s=!1,l=0;l1&&r.warn(f.multipleTokensErrorMsg),i[0]):(a.length&&r.log(["Listed mapbox access token(s)",a.join(","),"but did not use a Mapbox map style, ignoring token(s)."].join(" ")),"")}(t,o);e.accessToken=s;for(var l=0;lw/2){var T=v.split("|").join("
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ye=["Unknown","Point","LineString","Polygon"];class ve{constructor(){this.globals=null,this.feature=null,this.featureState=null,this.formattedSection=null,this._parseColorCache={},this.availableImages=null,this.canonical=null}id(){return this.feature&&"id"in this.feature?this.feature.id:null}geometryType(){return this.feature?"number"==typeof this.feature.type?ye[this.feature.type]:this.feature.type:null}geometry(){return this.feature&&"geometry"in this.feature?this.feature.geometry:null}canonicalID(){return this.canonical}properties(){return this.feature&&this.feature.properties||{}}parseColor(t){let e=this._parseColorCache[t];return e||(e=this._parseColorCache[t]=Qt.parse(t)),e}}class xe{constructor(t,e,r=[],n,i=new pt,a=[]){this.registry=t,this.path=r,this.key=r.map((t=>`[${t}]`)).join(""),this.scope=i,this.errors=a,this.expectedType=n,this._isConstant=e}parse(t,e,r,n,i={}){return e?this.concat(e,r,n)._parse(t,i):this._parse(t,i)}_parse(t,e){function r(t,e,r){return"assert"===r?new 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c=this.d*l+f;if((!s||s(this._convertFromCellCoord(f),this._convertFromCellCoord(l),this._convertFromCellCoord(f+1),this._convertFromCellCoord(l+1)))&&i.call(this,t,e,r,n,c,a,o,s))return}}_convertFromCellCoord(t){return(t-this.padding)/this.scale}_convertToCellCoord(t){return Math.max(0,Math.min(this.d-1,Math.floor(t*this.scale)+this.padding))}toArrayBuffer(){if(this.arrayBuffer)return this.arrayBuffer;let t=this.cells,e=3+this.cells.length+1+1,r=0;for(let t=0;t=0)continue;let a=t[n];i[n]=Si[r].shallow.indexOf(n)>=0?a:Li(a,e)}t instanceof Error&&(i.message=t.message)}if(i.$name)throw new Error("$name property is reserved for worker serialization logic.");return"Object"!==r&&(i.$name=r),i}function Ii(t){if(Pi(t))return t;if(Array.isArray(t))return t.map(Ii);if("object"!=typeof t)throw new Error("can't deserialize object of type "+typeof t);let e=Ci(t)||"Object";if(!Si[e])throw new Error(`can't deserialize unregistered class ${e}`);let{klass:r}=Si[e];if(!r)throw new Error(`can't 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null}})).filter((t=>t));return new RegExp(e.join("|"),"u")}let Xi=Wi(["Arab","Dupl","Mong","Ougr","Syrc"]);function Yi(t){return!Xi.test(String.fromCodePoint(t))}let Zi=Wi(["Bopo","Hani","Hira","Kana","Kits","Nshu","Tang","Yiii"]);function $i(t){return!(746!==t&&747!==t&&(t<4352||!(ji(t)&&!(t>=65097&&t<=65103)||Ni(t)||Fi(t)||!(!Oi(t)||t>=12296&&t<=12305||t>=12308&&t<=12319||12336===t)||Bi(t)||Di(t)||(t=>t>=12688&&t<=12703)(t)||zi(t)&&12540!==t||!(!Hi(t)||65288===t||65289===t||65293===t||t>=65306&&t<=65310||65339===t||65341===t||65343===t||t>=65371&&t<=65503||65507===t||t>=65512&&t<=65519)||!(!Vi(t)||t>=65112&&t<=65118||t>=65123&&t<=65126)||Ui(t)||(t=>t>=19904&&t<=19967)(t)||new RegExp("\\p{sc=Cans}","u").test(String.fromCodePoint(t))||new RegExp("\\p{sc=Hang}","u").test(String.fromCodePoint(t))||Zi.test(String.fromCodePoint(t)))))}function Ki(t){return!($i(t)||(e=t,(t=>t>=128&&t<=255)(e)&&(167===e||169===e||174===e||177===e||188===e||189===e||190===e||215===e||247===e)||(t=>t>=8192&&t<=8303)(e)&&(8214===e||8224===e||8225===e||8240===e||8241===e||8251===e||8252===e||8258===e||8263===e||8264===e||8265===e||8273===e)||(t=>t>=8448&&t<=8527)(e)||(t=>t>=8528&&t<=8591)(e)||(t=>t>=8960&&t<=9215)(e)&&(e>=8960&&e<=8967||e>=8972&&e<=8991||e>=8996&&e<=9e3||9003===e||e>=9085&&e<=9114||e>=9150&&e<=9165||9167===e||e>=9169&&e<=9179||e>=9186&&e<=9215)||(t=>t>=9216&&t<=9279)(e)&&9251!==e||(t=>t>=9280&&t<=9311)(e)||(t=>t>=9312&&t<=9471)(e)||(t=>t>=9632&&t<=9727)(e)||(t=>t>=9728&&t<=9983)(e)&&!(e>=9754&&e<=9759)||(t=>t>=11008&&t<=11263)(e)&&(e>=11026&&e<=11055||e>=11088&&e<=11097||e>=11192&&e<=11243)||Oi(e)||zi(e)||(t=>t>=57344&&t<=63743)(e)||ji(e)||Vi(e)||Hi(e)||8734===e||8756===e||8757===e||e>=9984&&e<=10087||e>=10102&&e<=10131||65532===e||65533===e));var e}let Ji=Wi(["Adlm","Arab","Armi","Avst","Chrs","Cprt","Egyp","Elym","Gara","Hatr","Hebr","Hung","Khar","Lydi","Mand","Mani","Mend","Merc","Mero","Narb","Nbat","Nkoo","Orkh","Palm","Phli","Phlp","Phnx","Prti","Rohg","Samr","Sarb","Sogo","Syrc","Thaa","Todr","Yezi"]);function Qi(t){return Ji.test(String.fromCodePoint(t))}function ta(t,e){return!(!e&&Qi(t)||t>=2304&&t<=3583||t>=3840&&t<=4255||(t=>t>=6016&&t<=6143)(t))}function ea(t){for(let e of t)if(Qi(e.charCodeAt(0)))return!0;return!1}let ra=new class{constructor(){this.applyArabicShaping=null,this.processBidirectionalText=null,this.processStyledBidirectionalText=null,this.pluginStatus="unavailable",this.pluginURL=null}setState(t){this.pluginStatus=t.pluginStatus,this.pluginURL=t.pluginURL}getState(){return{pluginStatus:this.pluginStatus,pluginURL:this.pluginURL}}setMethods(t){this.applyArabicShaping=t.applyArabicShaping,this.processBidirectionalText=t.processBidirectionalText,this.processStyledBidirectionalText=t.processStyledBidirectionalText}isParsed(){return null!=this.applyArabicShaping&&null!=this.processBidirectionalText&&null!=this.processStyledBidirectionalText}getPluginURL(){return this.pluginURL}getRTLTextPluginStatus(){return this.pluginStatus}};class na{constructor(t,e){this.zoom=t,e?(this.now=e.now,this.fadeDuration=e.fadeDuration,this.zoomHistory=e.zoomHistory,this.transition=e.transition):(this.now=0,this.fadeDuration=0,this.zoomHistory=new Ri,this.transition={})}isSupportedScript(t){return function(t,e){for(let r of t)if(!ta(r.charCodeAt(0),e))return!1;return!0}(t,"loaded"===ra.getRTLTextPluginStatus())}crossFadingFactor(){return 0===this.fadeDuration?1:Math.min((this.now-this.zoomHistory.lastIntegerZoomTime)/this.fadeDuration,1)}getCrossfadeParameters(){let t=this.zoom,e=t-Math.floor(t),r=this.crossFadingFactor();return t>this.zoomHistory.lastIntegerZoom?{fromScale:2,toScale:1,t:e+(1-e)*r}:{fromScale:.5,toScale:1,t:1-(1-r)*e}}}class ia{constructor(t,e){this.property=t,this.value=e,this.expression=function(t,e){if(gn(t))return new Pn(t,e);if(An(t)){let r=Cn(t,e);if("error"===r.result)throw new Error(r.value.map((t=>`${t.key}: ${t.message}`)).join(", "));return r.value}{let r=t;return"color"===e.type&&"string"==typeof t?r=Qt.parse(t):"padding"!==e.type||"number"!=typeof t&&!Array.isArray(t)?"variableAnchorOffsetCollection"===e.type&&Array.isArray(t)&&(r=ae.parse(t)):r=ne.parse(t),{kind:"constant",evaluate:()=>r}}}(void 0===e?t.specification.default:e,t.specification)}isDataDriven(){return"source"===this.expression.kind||"composite"===this.expression.kind}possiblyEvaluate(t,e,r){return this.property.possiblyEvaluate(this,t,e,r)}}class aa{constructor(t){this.property=t,this.value=new ia(t,void 0)}transitioned(t,e){return new sa(this.property,this.value,e,T({},t.transition,this.transition),t.now)}untransitioned(){return new sa(this.property,this.value,null,{},0)}}class oa{constructor(t){this._properties=t,this._values=Object.create(t.defaultTransitionablePropertyValues)}getValue(t){return E(this._values[t].value.value)}setValue(t,e){Object.prototype.hasOwnProperty.call(this._values,t)||(this._values[t]=new aa(this._values[t].property)),this._values[t].value=new ia(this._values[t].property,null===e?void 0:E(e))}getTransition(t){return E(this._values[t].transition)}setTransition(t,e){Object.prototype.hasOwnProperty.call(this._values,t)||(this._values[t]=new aa(this._values[t].property)),this._values[t].transition=E(e)||void 0}serialize(){let t={};for(let e of Object.keys(this._values)){let r=this.getValue(e);void 0!==r&&(t[e]=r);let n=this.getTransition(e);void 0!==n&&(t[`${e}-transition`]=n)}return t}transitioned(t,e){let r=new la(this._properties);for(let n of Object.keys(this._values))r._values[n]=this._values[n].transitioned(t,e._values[n]);return r}untransitioned(){let t=new la(this._properties);for(let e of Object.keys(this._values))t._values[e]=this._values[e].untransitioned();return t}}class sa{constructor(t,e,r,n,i){this.property=t,this.value=e,this.begin=i+n.delay||0,this.end=this.begin+n.duration||0,t.specification.transition&&(n.delay||n.duration)&&(this.prior=r)}possiblyEvaluate(t,e,r){let n=t.now||0,i=this.value.possiblyEvaluate(t,e,r),a=this.prior;if(a){if(n>this.end)return this.prior=null,i;if(this.value.isDataDriven())return this.prior=null,i;if(n=1)return 1;let e=t*t,r=e*t;return 4*(t<.5?r:3*(t-e)+r-.75)}(o))}}return i}}class la{constructor(t){this._properties=t,this._values=Object.create(t.defaultTransitioningPropertyValues)}possiblyEvaluate(t,e,r){let n=new ha(this._properties);for(let i of Object.keys(this._values))n._values[i]=this._values[i].possiblyEvaluate(t,e,r);return n}hasTransition(){for(let t of Object.keys(this._values))if(this._values[t].prior)return!0;return!1}}class ca{constructor(t){this._properties=t,this._values=Object.create(t.defaultPropertyValues)}hasValue(t){return void 0!==this._values[t].value}getValue(t){return E(this._values[t].value)}setValue(t,e){this._values[t]=new ia(this._values[t].property,null===e?void 0:E(e))}serialize(){let t={};for(let e of Object.keys(this._values)){let r=this.getValue(e);void 0!==r&&(t[e]=r)}return t}possiblyEvaluate(t,e,r){let n=new ha(this._properties);for(let i of Object.keys(this._values))n._values[i]=this._values[i].possiblyEvaluate(t,e,r);return n}}class ua{constructor(t,e,r){this.property=t,this.value=e,this.parameters=r}isConstant(){return"constant"===this.value.kind}constantOr(t){return"constant"===this.value.kind?this.value.value:t}evaluate(t,e,r,n){return this.property.evaluate(this.value,this.parameters,t,e,r,n)}}class ha{constructor(t){this._properties=t,this._values=Object.create(t.defaultPossiblyEvaluatedValues)}get(t){return this._values[t]}}class fa{constructor(t){this.specification=t}possiblyEvaluate(t,e){if(t.isDataDriven())throw new Error("Value should not be data driven");return t.expression.evaluate(e)}interpolate(t,e,r){let n=ze[this.specification.type];return n?n(t,e,r):t}}class pa{constructor(t,e){this.specification=t,this.overrides=e}possiblyEvaluate(t,e,r,n){return new ua(this,"constant"===t.expression.kind||"camera"===t.expression.kind?{kind:"constant",value:t.expression.evaluate(e,null,{},r,n)}:t.expression,e)}interpolate(t,e,r){if("constant"!==t.value.kind||"constant"!==e.value.kind)return t;if(void 0===t.value.value||void 0===e.value.value)return new ua(this,{kind:"constant",value:void 0},t.parameters);let n=ze[this.specification.type];if(n){let i=n(t.value.value,e.value.value,r);return new ua(this,{kind:"constant",value:i},t.parameters)}return t}evaluate(t,e,r,n,i,a){return"constant"===t.kind?t.value:t.evaluate(e,r,n,i,a)}}class da extends pa{possiblyEvaluate(t,e,r,n){if(void 0===t.value)return new ua(this,{kind:"constant",value:void 0},e);if("constant"===t.expression.kind){let i=t.expression.evaluate(e,null,{},r,n),a="resolvedImage"===t.property.specification.type&&"string"!=typeof i?i.name:i,o=this._calculate(a,a,a,e);return new ua(this,{kind:"constant",value:o},e)}if("camera"===t.expression.kind){let r=this._calculate(t.expression.evaluate({zoom:e.zoom-1}),t.expression.evaluate({zoom:e.zoom}),t.expression.evaluate({zoom:e.zoom+1}),e);return new ua(this,{kind:"constant",value:r},e)}return new ua(this,t.expression,e)}evaluate(t,e,r,n,i,a){if("source"===t.kind){let o=t.evaluate(e,r,n,i,a);return this._calculate(o,o,o,e)}return"composite"===t.kind?this._calculate(t.evaluate({zoom:Math.floor(e.zoom)-1},r,n),t.evaluate({zoom:Math.floor(e.zoom)},r,n),t.evaluate({zoom:Math.floor(e.zoom)+1},r,n),e):t.value}_calculate(t,e,r,n){return n.zoom>n.zoomHistory.lastIntegerZoom?{from:t,to:e}:{from:r,to:e}}interpolate(t){return t}}class ma{constructor(t){this.specification=t}possiblyEvaluate(t,e,r,n){if(void 0!==t.value){if("constant"===t.expression.kind){let i=t.expression.evaluate(e,null,{},r,n);return this._calculate(i,i,i,e)}return this._calculate(t.expression.evaluate(new na(Math.floor(e.zoom-1),e)),t.expression.evaluate(new na(Math.floor(e.zoom),e)),t.expression.evaluate(new na(Math.floor(e.zoom+1),e)),e)}}_calculate(t,e,r,n){return n.zoom>n.zoomHistory.lastIntegerZoom?{from:t,to:e}:{from:r,to:e}}interpolate(t){return t}}class ga{constructor(t){this.specification=t}possiblyEvaluate(t,e,r,n){return!!t.expression.evaluate(e,null,{},r,n)}interpolate(){return!1}}class ya{constructor(t){this.properties=t,this.defaultPropertyValues={},this.defaultTransitionablePropertyValues={},this.defaultTransitioningPropertyValues={},this.defaultPossiblyEvaluatedValues={},this.overridableProperties=[];for(let e in t){let r=t[e];r.specification.overridable&&this.overridableProperties.push(e);let n=this.defaultPropertyValues[e]=new ia(r,void 0),i=this.defaultTransitionablePropertyValues[e]=new aa(r);this.defaultTransitioningPropertyValues[e]=i.untransitioned(),this.defaultPossiblyEvaluatedValues[e]=n.possiblyEvaluate({})}}}Ei("DataDrivenProperty",pa),Ei("DataConstantProperty",fa),Ei("CrossFadedDataDrivenProperty",da),Ei("CrossFadedProperty",ma),Ei("ColorRampProperty",ga);let va="-transition";class xa extends K{constructor(t,e){if(super(),this.id=t.id,this.type=t.type,this._featureFilter={filter:()=>!0,needGeometry:!1},"custom"!==t.type&&(this.metadata=t.metadata,this.minzoom=t.minzoom,this.maxzoom=t.maxzoom,"background"!==t.type&&(this.source=t.source,this.sourceLayer=t["source-layer"],this.filter=t.filter),e.layout&&(this._unevaluatedLayout=new ca(e.layout)),e.paint)){this._transitionablePaint=new oa(e.paint);for(let e in t.paint)this.setPaintProperty(e,t.paint[e],{validate:!1});for(let e in t.layout)this.setLayoutProperty(e,t.layout[e],{validate:!1});this._transitioningPaint=this._transitionablePaint.untransitioned(),this.paint=new ha(e.paint)}}getCrossfadeParameters(){return this._crossfadeParameters}getLayoutProperty(t){return"visibility"===t?this.visibility:this._unevaluatedLayout.getValue(t)}setLayoutProperty(t,e,r={}){null!=e&&this._validate(Ti,`layers.${this.id}.layout.${t}`,t,e,r)||("visibility"!==t?this._unevaluatedLayout.setValue(t,e):this.visibility=e)}getPaintProperty(t){return t.endsWith(va)?this._transitionablePaint.getTransition(t.slice(0,-11)):this._transitionablePaint.getValue(t)}setPaintProperty(t,e,r={}){if(null!=e&&this._validate(wi,`layers.${this.id}.paint.${t}`,t,e,r))return!1;if(t.endsWith(va))return this._transitionablePaint.setTransition(t.slice(0,-11),e||void 0),!1;{let r=this._transitionablePaint._values[t],n="cross-faded-data-driven"===r.property.specification["property-type"],i=r.value.isDataDriven(),a=r.value;this._transitionablePaint.setValue(t,e),this._handleSpecialPaintPropertyUpdate(t);let o=this._transitionablePaint._values[t].value;return o.isDataDriven()||i||n||this._handleOverridablePaintPropertyUpdate(t,a,o)}}_handleSpecialPaintPropertyUpdate(t){}_handleOverridablePaintPropertyUpdate(t,e,r){return!1}isHidden(t){return!!(this.minzoom&&t=this.maxzoom)||"none"===this.visibility}updateTransitions(t){this._transitioningPaint=this._transitionablePaint.transitioned(t,this._transitioningPaint)}hasTransition(){return this._transitioningPaint.hasTransition()}recalculate(t,e){t.getCrossfadeParameters&&(this._crossfadeParameters=t.getCrossfadeParameters()),this._unevaluatedLayout&&(this.layout=this._unevaluatedLayout.possiblyEvaluate(t,void 0,e)),this.paint=this._transitioningPaint.possiblyEvaluate(t,void 0,e)}serialize(){let t={id:this.id,type:this.type,source:this.source,"source-layer":this.sourceLayer,metadata:this.metadata,minzoom:this.minzoom,maxzoom:this.maxzoom,filter:this.filter,layout:this._unevaluatedLayout&&this._unevaluatedLayout.serialize(),paint:this._transitionablePaint&&this._transitionablePaint.serialize()};return this.visibility&&(t.layout=t.layout||{},t.layout.visibility=this.visibility),S(t,((t,e)=>!(void 0===t||"layout"===e&&!Object.keys(t).length||"paint"===e&&!Object.keys(t).length)))}_validate(t,e,r,n,i={}){return(!i||!1!==i.validate)&&Mi(this,t.call(xi,{key:e,layerType:this.type,objectKey:r,value:n,styleSpec:J,style:{glyphs:!0,sprite:!0}}))}is3D(){return!1}isTileClipped(){return!1}hasOffscreenPass(){return!1}resize(){}isStateDependent(){for(let t in this.paint._values){let e=this.paint.get(t);if(e instanceof ua&&fn(e.property.specification)&&("source"===e.value.kind||"composite"===e.value.kind)&&e.value.isStateDependent)return!0}return!1}}let _a={Int8:Int8Array,Uint8:Uint8Array,Int16:Int16Array,Uint16:Uint16Array,Int32:Int32Array,Uint32:Uint32Array,Float32:Float32Array};class ba{constructor(t,e){this._structArray=t,this._pos1=e*this.size,this._pos2=this._pos1/2,this._pos4=this._pos1/4,this._pos8=this._pos1/8}}class wa{constructor(){this.isTransferred=!1,this.capacity=-1,this.resize(0)}static serialize(t,e){return t._trim(),e&&(t.isTransferred=!0,e.push(t.arrayBuffer)),{length:t.length,arrayBuffer:t.arrayBuffer}}static deserialize(t){let e=Object.create(this.prototype);return e.arrayBuffer=t.arrayBuffer,e.length=t.length,e.capacity=t.arrayBuffer.byteLength/e.bytesPerElement,e._refreshViews(),e}_trim(){this.length!==this.capacity&&(this.capacity=this.length,this.arrayBuffer=this.arrayBuffer.slice(0,this.length*this.bytesPerElement),this._refreshViews())}clear(){this.length=0}resize(t){this.reserve(t),this.length=t}reserve(t){if(t>this.capacity){this.capacity=Math.max(t,Math.floor(5*this.capacity),128),this.arrayBuffer=new ArrayBuffer(this.capacity*this.bytesPerElement);let e=this.uint8;this._refreshViews(),e&&this.uint8.set(e)}}_refreshViews(){throw new Error("_refreshViews() must be implemented by each concrete StructArray layout")}}function Ta(t,e=1){let r=0,n=0;return{members:t.map((t=>{let i=_a[t.type].BYTES_PER_ELEMENT,a=r=Ma(r,Math.max(e,i)),o=t.components||1;return n=Math.max(n,i),r+=i*o,{name:t.name,type:t.type,components:o,offset:a}})),size:Ma(r,Math.max(n,e)),alignment:e}}function Ma(t,e){return Math.ceil(t/e)*e}class Aa extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(t,e){let r=this.length;return this.resize(r+1),this.emplace(r,t,e)}emplace(t,e,r){let n=2*t;return this.int16[n+0]=e,this.int16[n+1]=r,t}}Aa.prototype.bytesPerElement=4,Ei("StructArrayLayout2i4",Aa);class Sa extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(t,e,r){let n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)}emplace(t,e,r,n){let i=3*t;return this.int16[i+0]=e,this.int16[i+1]=r,this.int16[i+2]=n,t}}Sa.prototype.bytesPerElement=6,Ei("StructArrayLayout3i6",Sa);class Ea extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(t,e,r,n){let i=this.length;return this.resize(i+1),this.emplace(i,t,e,r,n)}emplace(t,e,r,n,i){let a=4*t;return this.int16[a+0]=e,this.int16[a+1]=r,this.int16[a+2]=n,this.int16[a+3]=i,t}}Ea.prototype.bytesPerElement=8,Ei("StructArrayLayout4i8",Ea);class ka extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a){let o=this.length;return this.resize(o+1),this.emplace(o,t,e,r,n,i,a)}emplace(t,e,r,n,i,a,o){let s=6*t;return this.int16[s+0]=e,this.int16[s+1]=r,this.int16[s+2]=n,this.int16[s+3]=i,this.int16[s+4]=a,this.int16[s+5]=o,t}}ka.prototype.bytesPerElement=12,Ei("StructArrayLayout2i4i12",ka);class Ca extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a){let o=this.length;return this.resize(o+1),this.emplace(o,t,e,r,n,i,a)}emplace(t,e,r,n,i,a,o){let s=4*t,l=8*t;return this.int16[s+0]=e,this.int16[s+1]=r,this.uint8[l+4]=n,this.uint8[l+5]=i,this.uint8[l+6]=a,this.uint8[l+7]=o,t}}Ca.prototype.bytesPerElement=8,Ei("StructArrayLayout2i4ub8",Ca);class Pa extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(t,e){let r=this.length;return this.resize(r+1),this.emplace(r,t,e)}emplace(t,e,r){let n=2*t;return this.float32[n+0]=e,this.float32[n+1]=r,t}}Pa.prototype.bytesPerElement=8,Ei("StructArrayLayout2f8",Pa);class La extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a,o,s,l,c){let u=this.length;return this.resize(u+1),this.emplace(u,t,e,r,n,i,a,o,s,l,c)}emplace(t,e,r,n,i,a,o,s,l,c,u){let h=10*t;return this.uint16[h+0]=e,this.uint16[h+1]=r,this.uint16[h+2]=n,this.uint16[h+3]=i,this.uint16[h+4]=a,this.uint16[h+5]=o,this.uint16[h+6]=s,this.uint16[h+7]=l,this.uint16[h+8]=c,this.uint16[h+9]=u,t}}La.prototype.bytesPerElement=20,Ei("StructArrayLayout10ui20",La);class Ia extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a,o,s,l,c,u,h){let f=this.length;return this.resize(f+1),this.emplace(f,t,e,r,n,i,a,o,s,l,c,u,h)}emplace(t,e,r,n,i,a,o,s,l,c,u,h,f){let p=12*t;return this.int16[p+0]=e,this.int16[p+1]=r,this.int16[p+2]=n,this.int16[p+3]=i,this.uint16[p+4]=a,this.uint16[p+5]=o,this.uint16[p+6]=s,this.uint16[p+7]=l,this.int16[p+8]=c,this.int16[p+9]=u,this.int16[p+10]=h,this.int16[p+11]=f,t}}Ia.prototype.bytesPerElement=24,Ei("StructArrayLayout4i4ui4i24",Ia);class Ra extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(t,e,r){let n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)}emplace(t,e,r,n){let i=3*t;return this.float32[i+0]=e,this.float32[i+1]=r,this.float32[i+2]=n,t}}Ra.prototype.bytesPerElement=12,Ei("StructArrayLayout3f12",Ra);class Da extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer)}emplaceBack(t){let e=this.length;return this.resize(e+1),this.emplace(e,t)}emplace(t,e){return this.uint32[1*t+0]=e,t}}Da.prototype.bytesPerElement=4,Ei("StructArrayLayout1ul4",Da);class Oa extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a,o,s,l){let c=this.length;return this.resize(c+1),this.emplace(c,t,e,r,n,i,a,o,s,l)}emplace(t,e,r,n,i,a,o,s,l,c){let u=10*t,h=5*t;return this.int16[u+0]=e,this.int16[u+1]=r,this.int16[u+2]=n,this.int16[u+3]=i,this.int16[u+4]=a,this.int16[u+5]=o,this.uint32[h+3]=s,this.uint16[u+8]=l,this.uint16[u+9]=c,t}}Oa.prototype.bytesPerElement=20,Ei("StructArrayLayout6i1ul2ui20",Oa);class za extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a){let o=this.length;return this.resize(o+1),this.emplace(o,t,e,r,n,i,a)}emplace(t,e,r,n,i,a,o){let s=6*t;return this.int16[s+0]=e,this.int16[s+1]=r,this.int16[s+2]=n,this.int16[s+3]=i,this.int16[s+4]=a,this.int16[s+5]=o,t}}za.prototype.bytesPerElement=12,Ei("StructArrayLayout2i2i2i12",za);class Fa extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i){let a=this.length;return this.resize(a+1),this.emplace(a,t,e,r,n,i)}emplace(t,e,r,n,i,a){let o=4*t,s=8*t;return this.float32[o+0]=e,this.float32[o+1]=r,this.float32[o+2]=n,this.int16[s+6]=i,this.int16[s+7]=a,t}}Fa.prototype.bytesPerElement=16,Ei("StructArrayLayout2f1f2i16",Fa);class Ba extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a){let o=this.length;return this.resize(o+1),this.emplace(o,t,e,r,n,i,a)}emplace(t,e,r,n,i,a,o){let s=16*t,l=4*t,c=8*t;return this.uint8[s+0]=e,this.uint8[s+1]=r,this.float32[l+1]=n,this.float32[l+2]=i,this.int16[c+6]=a,this.int16[c+7]=o,t}}Ba.prototype.bytesPerElement=16,Ei("StructArrayLayout2ub2f2i16",Ba);class Na extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(t,e,r){let n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)}emplace(t,e,r,n){let i=3*t;return this.uint16[i+0]=e,this.uint16[i+1]=r,this.uint16[i+2]=n,t}}Na.prototype.bytesPerElement=6,Ei("StructArrayLayout3ui6",Na);class Ua extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g){let y=this.length;return this.resize(y+1),this.emplace(y,t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g)}emplace(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y){let v=24*t,x=12*t,_=48*t;return this.int16[v+0]=e,this.int16[v+1]=r,this.uint16[v+2]=n,this.uint16[v+3]=i,this.uint32[x+2]=a,this.uint32[x+3]=o,this.uint32[x+4]=s,this.uint16[v+10]=l,this.uint16[v+11]=c,this.uint16[v+12]=u,this.float32[x+7]=h,this.float32[x+8]=f,this.uint8[_+36]=p,this.uint8[_+37]=d,this.uint8[_+38]=m,this.uint32[x+10]=g,this.int16[v+22]=y,t}}Ua.prototype.bytesPerElement=48,Ei("StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48",Ua);class ja extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.int16=new Int16Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,w,T,M,A,S,E){let k=this.length;return this.resize(k+1),this.emplace(k,t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,w,T,M,A,S,E)}emplace(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,w,T,M,A,S,E,k){let C=32*t,P=16*t;return this.int16[C+0]=e,this.int16[C+1]=r,this.int16[C+2]=n,this.int16[C+3]=i,this.int16[C+4]=a,this.int16[C+5]=o,this.int16[C+6]=s,this.int16[C+7]=l,this.uint16[C+8]=c,this.uint16[C+9]=u,this.uint16[C+10]=h,this.uint16[C+11]=f,this.uint16[C+12]=p,this.uint16[C+13]=d,this.uint16[C+14]=m,this.uint16[C+15]=g,this.uint16[C+16]=y,this.uint16[C+17]=v,this.uint16[C+18]=x,this.uint16[C+19]=_,this.uint16[C+20]=b,this.uint16[C+21]=w,this.uint16[C+22]=T,this.uint32[P+12]=M,this.float32[P+13]=A,this.float32[P+14]=S,this.uint16[C+30]=E,this.uint16[C+31]=k,t}}ja.prototype.bytesPerElement=64,Ei("StructArrayLayout8i15ui1ul2f2ui64",ja);class Va extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(t){let e=this.length;return this.resize(e+1),this.emplace(e,t)}emplace(t,e){return this.float32[1*t+0]=e,t}}Va.prototype.bytesPerElement=4,Ei("StructArrayLayout1f4",Va);class Ha extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(t,e,r){let n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)}emplace(t,e,r,n){let i=3*t;return this.uint16[6*t+0]=e,this.float32[i+1]=r,this.float32[i+2]=n,t}}Ha.prototype.bytesPerElement=12,Ei("StructArrayLayout1ui2f12",Ha);class Ga extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint32=new Uint32Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(t,e,r){let n=this.length;return this.resize(n+1),this.emplace(n,t,e,r)}emplace(t,e,r,n){let i=4*t;return this.uint32[2*t+0]=e,this.uint16[i+2]=r,this.uint16[i+3]=n,t}}Ga.prototype.bytesPerElement=8,Ei("StructArrayLayout1ul2ui8",Ga);class qa extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(t,e){let r=this.length;return this.resize(r+1),this.emplace(r,t,e)}emplace(t,e,r){let n=2*t;return this.uint16[n+0]=e,this.uint16[n+1]=r,t}}qa.prototype.bytesPerElement=4,Ei("StructArrayLayout2ui4",qa);class Wa extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.uint16=new Uint16Array(this.arrayBuffer)}emplaceBack(t){let e=this.length;return this.resize(e+1),this.emplace(e,t)}emplace(t,e){return this.uint16[1*t+0]=e,t}}Wa.prototype.bytesPerElement=2,Ei("StructArrayLayout1ui2",Wa);class Xa extends wa{_refreshViews(){this.uint8=new Uint8Array(this.arrayBuffer),this.float32=new Float32Array(this.arrayBuffer)}emplaceBack(t,e,r,n){let i=this.length;return this.resize(i+1),this.emplace(i,t,e,r,n)}emplace(t,e,r,n,i){let a=4*t;return this.float32[a+0]=e,this.float32[a+1]=r,this.float32[a+2]=n,this.float32[a+3]=i,t}}Xa.prototype.bytesPerElement=16,Ei("StructArrayLayout4f16",Xa);class Ya extends ba{get anchorPointX(){return this._structArray.int16[this._pos2+0]}get anchorPointY(){return this._structArray.int16[this._pos2+1]}get x1(){return this._structArray.int16[this._pos2+2]}get y1(){return this._structArray.int16[this._pos2+3]}get x2(){return this._structArray.int16[this._pos2+4]}get y2(){return this._structArray.int16[this._pos2+5]}get featureIndex(){return this._structArray.uint32[this._pos4+3]}get sourceLayerIndex(){return this._structArray.uint16[this._pos2+8]}get bucketIndex(){return this._structArray.uint16[this._pos2+9]}get anchorPoint(){return new h(this.anchorPointX,this.anchorPointY)}}Ya.prototype.size=20;class Za extends Oa{get(t){return new Ya(this,t)}}Ei("CollisionBoxArray",Za);class $a extends ba{get anchorX(){return this._structArray.int16[this._pos2+0]}get anchorY(){return this._structArray.int16[this._pos2+1]}get glyphStartIndex(){return this._structArray.uint16[this._pos2+2]}get numGlyphs(){return this._structArray.uint16[this._pos2+3]}get vertexStartIndex(){return this._structArray.uint32[this._pos4+2]}get lineStartIndex(){return this._structArray.uint32[this._pos4+3]}get lineLength(){return this._structArray.uint32[this._pos4+4]}get segment(){return this._structArray.uint16[this._pos2+10]}get lowerSize(){return this._structArray.uint16[this._pos2+11]}get upperSize(){return this._structArray.uint16[this._pos2+12]}get lineOffsetX(){return this._structArray.float32[this._pos4+7]}get lineOffsetY(){return this._structArray.float32[this._pos4+8]}get writingMode(){return this._structArray.uint8[this._pos1+36]}get placedOrientation(){return this._structArray.uint8[this._pos1+37]}set placedOrientation(t){this._structArray.uint8[this._pos1+37]=t}get hidden(){return this._structArray.uint8[this._pos1+38]}set hidden(t){this._structArray.uint8[this._pos1+38]=t}get crossTileID(){return this._structArray.uint32[this._pos4+10]}set crossTileID(t){this._structArray.uint32[this._pos4+10]=t}get associatedIconIndex(){return this._structArray.int16[this._pos2+22]}}$a.prototype.size=48;class Ka extends Ua{get(t){return new $a(this,t)}}Ei("PlacedSymbolArray",Ka);class Ja extends ba{get anchorX(){return this._structArray.int16[this._pos2+0]}get anchorY(){return this._structArray.int16[this._pos2+1]}get rightJustifiedTextSymbolIndex(){return this._structArray.int16[this._pos2+2]}get centerJustifiedTextSymbolIndex(){return this._structArray.int16[this._pos2+3]}get leftJustifiedTextSymbolIndex(){return this._structArray.int16[this._pos2+4]}get verticalPlacedTextSymbolIndex(){return this._structArray.int16[this._pos2+5]}get placedIconSymbolIndex(){return this._structArray.int16[this._pos2+6]}get verticalPlacedIconSymbolIndex(){return this._structArray.int16[this._pos2+7]}get key(){return this._structArray.uint16[this._pos2+8]}get textBoxStartIndex(){return this._structArray.uint16[this._pos2+9]}get textBoxEndIndex(){return this._structArray.uint16[this._pos2+10]}get verticalTextBoxStartIndex(){return this._structArray.uint16[this._pos2+11]}get verticalTextBoxEndIndex(){return this._structArray.uint16[this._pos2+12]}get iconBoxStartIndex(){return this._structArray.uint16[this._pos2+13]}get iconBoxEndIndex(){return this._structArray.uint16[this._pos2+14]}get verticalIconBoxStartIndex(){return this._structArray.uint16[this._pos2+15]}get verticalIconBoxEndIndex(){return this._structArray.uint16[this._pos2+16]}get featureIndex(){return this._structArray.uint16[this._pos2+17]}get numHorizontalGlyphVertices(){return this._structArray.uint16[this._pos2+18]}get numVerticalGlyphVertices(){return this._structArray.uint16[this._pos2+19]}get numIconVertices(){return this._structArray.uint16[this._pos2+20]}get numVerticalIconVertices(){return this._structArray.uint16[this._pos2+21]}get useRuntimeCollisionCircles(){return this._structArray.uint16[this._pos2+22]}get crossTileID(){return this._structArray.uint32[this._pos4+12]}set crossTileID(t){this._structArray.uint32[this._pos4+12]=t}get textBoxScale(){return this._structArray.float32[this._pos4+13]}get collisionCircleDiameter(){return this._structArray.float32[this._pos4+14]}get textAnchorOffsetStartIndex(){return this._structArray.uint16[this._pos2+30]}get textAnchorOffsetEndIndex(){return this._structArray.uint16[this._pos2+31]}}Ja.prototype.size=64;class Qa extends ja{get(t){return new Ja(this,t)}}Ei("SymbolInstanceArray",Qa);class to extends Va{getoffsetX(t){return this.float32[1*t+0]}}Ei("GlyphOffsetArray",to);class eo extends Sa{getx(t){return this.int16[3*t+0]}gety(t){return this.int16[3*t+1]}gettileUnitDistanceFromAnchor(t){return this.int16[3*t+2]}}Ei("SymbolLineVertexArray",eo);class ro extends ba{get textAnchor(){return this._structArray.uint16[this._pos2+0]}get textOffset0(){return this._structArray.float32[this._pos4+1]}get textOffset1(){return this._structArray.float32[this._pos4+2]}}ro.prototype.size=12;class no extends Ha{get(t){return new ro(this,t)}}Ei("TextAnchorOffsetArray",no);class io extends ba{get featureIndex(){return this._structArray.uint32[this._pos4+0]}get sourceLayerIndex(){return this._structArray.uint16[this._pos2+2]}get bucketIndex(){return this._structArray.uint16[this._pos2+3]}}io.prototype.size=8;class ao extends Ga{get(t){return new io(this,t)}}Ei("FeatureIndexArray",ao);class oo extends Aa{}class so extends Aa{}class lo extends Aa{}class co extends ka{}class uo extends Ca{}class ho extends Pa{}class fo extends La{}class po extends Ia{}class mo extends Ra{}class go extends Da{}class yo extends za{}class vo extends Ba{}class xo extends Na{}class _o extends qa{}let bo=Ta([{name:"a_pos",components:2,type:"Int16"}],4),{members:wo}=bo;class To{constructor(t=[]){this.segments=t}prepareSegment(t,e,r,n){let i=this.segments[this.segments.length-1];return t>To.MAX_VERTEX_ARRAY_LENGTH&&C(`Max vertices per segment is ${To.MAX_VERTEX_ARRAY_LENGTH}: bucket requested ${t}`),(!i||i.vertexLength+t>To.MAX_VERTEX_ARRAY_LENGTH||i.sortKey!==n)&&(i={vertexOffset:e.length,primitiveOffset:r.length,vertexLength:0,primitiveLength:0},void 0!==n&&(i.sortKey=n),this.segments.push(i)),i}get(){return this.segments}destroy(){for(let t of this.segments)for(let e in t.vaos)t.vaos[e].destroy()}static simpleSegment(t,e,r,n){return new To([{vertexOffset:t,primitiveOffset:e,vertexLength:r,primitiveLength:n,vaos:{},sortKey:0}])}}function Mo(t,e){return 256*(t=b(Math.floor(t),0,255))+b(Math.floor(e),0,255)}To.MAX_VERTEX_ARRAY_LENGTH=Math.pow(2,16)-1,Ei("SegmentVector",To);let Ao=Ta([{name:"a_pattern_from",components:4,type:"Uint16"},{name:"a_pattern_to",components:4,type:"Uint16"},{name:"a_pixel_ratio_from",components:1,type:"Uint16"},{name:"a_pixel_ratio_to",components:1,type:"Uint16"}]);var So={exports:{}},Eo=function(t,e){var r,n,i,a,o,s,l,c;for(n=t.length-(r=3&t.length),i=e,o=3432918353,s=461845907,c=0;c>>16)*o&65535)<<16)&4294967295)<<15|l>>>17))*s+(((l>>>16)*s&65535)<<16)&4294967295)<<13|i>>>19))+((5*(i>>>16)&65535)<<16)&4294967295))+((58964+(a>>>16)&65535)<<16);switch(l=0,r){case 3:l^=(255&t.charCodeAt(c+2))<<16;case 2:l^=(255&t.charCodeAt(c+1))<<8;case 1:i^=l=(65535&(l=(l=(65535&(l^=255&t.charCodeAt(c)))*o+(((l>>>16)*o&65535)<<16)&4294967295)<<15|l>>>17))*s+(((l>>>16)*s&65535)<<16)&4294967295}return i^=t.length,i=2246822507*(65535&(i^=i>>>16))+((2246822507*(i>>>16)&65535)<<16)&4294967295,i=3266489909*(65535&(i^=i>>>13))+((3266489909*(i>>>16)&65535)<<16)&4294967295,(i^=i>>>16)>>>0},ko=function(t,e){for(var r,n=t.length,i=e^n,a=0;n>=4;)r=1540483477*(65535&(r=255&t.charCodeAt(a)|(255&t.charCodeAt(++a))<<8|(255&t.charCodeAt(++a))<<16|(255&t.charCodeAt(++a))<<24))+((1540483477*(r>>>16)&65535)<<16),i=1540483477*(65535&i)+((1540483477*(i>>>16)&65535)<<16)^(r=1540483477*(65535&(r^=r>>>24))+((1540483477*(r>>>16)&65535)<<16)),n-=4,++a;switch(n){case 3:i^=(255&t.charCodeAt(a+2))<<16;case 2:i^=(255&t.charCodeAt(a+1))<<8;case 1:i=1540483477*(65535&(i^=255&t.charCodeAt(a)))+((1540483477*(i>>>16)&65535)<<16)}return i=1540483477*(65535&(i^=i>>>13))+((1540483477*(i>>>16)&65535)<<16),(i^=i>>>15)>>>0};So.exports=Eo,So.exports.murmur3=Eo,So.exports.murmur2=ko;var Co=n(So.exports);class Po{constructor(){this.ids=[],this.positions=[],this.indexed=!1}add(t,e,r,n){this.ids.push(Lo(t)),this.positions.push(e,r,n)}getPositions(t){if(!this.indexed)throw new Error("Trying to get index, but feature positions are not indexed");let e=Lo(t),r=0,n=this.ids.length-1;for(;r>1;this.ids[t]>=e?n=t:r=t+1}let 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n=r.prev,i=r.next.next;!ll(n,i)&&cl(n,r,r.next,i)&&fl(n,i)&&fl(i,n)&&(e.push(n.i,r.i,i.i),ml(r),ml(r.next),r=t=i),r=r.next}while(r!==t);return Ys(r)}function Qs(t,e,r,n,i,a){let o=t;do{let t=o.next.next;for(;t!==o.prev;){if(o.i!==t.i&&ol(o,t)){let s=pl(o,t);return o=Ys(o,o.next),s=Ys(s,s.next),Zs(o,e,r,n,i,a,0),void Zs(s,e,r,n,i,a,0)}t=t.next}o=o.next}while(o!==t)}function tl(t,e){return t.x-e.x}function el(t,e){let r=function(t,e){let r,n=e,i=t.x,a=t.y,o=-1/0;do{if(a<=n.y&&a>=n.next.y&&n.next.y!==n.y){let t=n.x+(a-n.y)*(n.next.x-n.x)/(n.next.y-n.y);if(t<=i&&t>o&&(o=t,r=n.x=n.x&&n.x>=l&&i!==n.x&&al(ar.x||n.x===r.x&&rl(r,n)))&&(r=n,u=e)}n=n.next}while(n!==s);return r}(t,e);if(!r)return e;let n=pl(r,t);return Ys(n,n.next),Ys(r,r.next)}function rl(t,e){return sl(t.prev,t,e.prev)<0&&sl(e.next,t,t.next)<0}function 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i=hl(sl(t,e,r)),a=hl(sl(t,e,n)),o=hl(sl(r,n,t)),s=hl(sl(r,n,e));return i!==a&&o!==s||!(0!==i||!ul(t,r,e))||!(0!==a||!ul(t,n,e))||!(0!==o||!ul(r,t,n))||!(0!==s||!ul(r,e,n))}function ul(t,e,r){return e.x<=Math.max(t.x,r.x)&&e.x>=Math.min(t.x,r.x)&&e.y<=Math.max(t.y,r.y)&&e.y>=Math.min(t.y,r.y)}function hl(t){return t>0?1:t<0?-1:0}function fl(t,e){return sl(t.prev,t,t.next)<0?sl(t,e,t.next)>=0&&sl(t,t.prev,e)>=0:sl(t,e,t.prev)<0||sl(t,t.next,e)<0}function pl(t,e){let r=gl(t.i,t.x,t.y),n=gl(e.i,e.x,e.y),i=t.next,a=e.prev;return t.next=e,e.prev=t,r.next=i,i.prev=r,n.next=r,r.prev=n,a.next=n,n.prev=a,n}function dl(t,e,r,n){let i=gl(t,e,r);return n?(i.next=n.next,i.prev=n,n.next.prev=i,n.next=i):(i.prev=i,i.next=i),i}function ml(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function gl(t,e,r){return{i:t,x:e,y:r,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}function yl(t,e,r){let n=r.patternDependencies,i=!1;for(let r of e){let e=r.paint.get(`${t}-pattern`);e.isConstant()||(i=!0);let a=e.constantOr(null);a&&(i=!0,n[a.to]=!0,n[a.from]=!0)}return i}function vl(t,e,r,n,i){let a=i.patternDependencies;for(let o of e){let e=o.paint.get(`${t}-pattern`).value;if("constant"!==e.kind){let t=e.evaluate({zoom:n-1},r,{},i.availableImages),s=e.evaluate({zoom:n},r,{},i.availableImages),l=e.evaluate({zoom:n+1},r,{},i.availableImages);t=t&&t.name?t.name:t,s=s&&s.name?s.name:s,l=l&&l.name?l.name:l,a[t]=!0,a[s]=!0,a[l]=!0,r.patterns[o.id]={min:t,mid:s,max:l}}}return r}class xl{constructor(t){this.zoom=t.zoom,this.overscaling=t.overscaling,this.layers=t.layers,this.layerIds=this.layers.map((t=>t.id)),this.index=t.index,this.hasPattern=!1,this.patternFeatures=[],this.layoutVertexArray=new lo,this.indexArray=new xo,this.indexArray2=new _o,this.programConfigurations=new Wo(t.layers,t.zoom),this.segments=new To,this.segments2=new To,this.stateDependentLayerIds=this.layers.filter((t=>t.isStateDependent())).map((t=>t.id))}populate(t,e,r){this.hasPattern=yl("fill",this.layers,e);let n=this.layers[0].layout.get("fill-sort-key"),i=!n.isConstant(),a=[];for(let{feature:o,id:s,index:l,sourceLayerIndex:c}of t){let t=this.layers[0]._featureFilter.needGeometry,u=es(o,t);if(!this.layers[0]._featureFilter.filter(new na(this.zoom),u,r))continue;let h=i?n.evaluate(u,{},r,e.availableImages):void 0,f={id:s,properties:o.properties,type:o.type,sourceLayerIndex:c,index:l,geometry:t?u.geometry:ts(o),patterns:{},sortKey:h};a.push(f)}i&&a.sort(((t,e)=>t.sortKey-e.sortKey));for(let n of a){let{geometry:i,index:a,sourceLayerIndex:o}=n;if(this.hasPattern){let t=vl("fill",this.layers,n,this.zoom,e);this.patternFeatures.push(t)}else this.addFeature(n,i,a,r,{});e.featureIndex.insert(t[a].feature,i,a,o,this.index)}}update(t,e,r){this.stateDependentLayers.length&&this.programConfigurations.updatePaintArrays(t,e,this.stateDependentLayers,r)}addFeatures(t,e,r){for(let t of this.patternFeatures)this.addFeature(t,t.geometry,t.index,e,r)}isEmpty(){return 0===this.layoutVertexArray.length}uploadPending(){return!this.uploaded||this.programConfigurations.needsUpload}upload(t){this.uploaded||(this.layoutVertexBuffer=t.createVertexBuffer(this.layoutVertexArray,qs),this.indexBuffer=t.createIndexBuffer(this.indexArray),this.indexBuffer2=t.createIndexBuffer(this.indexArray2)),this.programConfigurations.upload(t),this.uploaded=!0}destroy(){this.layoutVertexBuffer&&(this.layoutVertexBuffer.destroy(),this.indexBuffer.destroy(),this.indexBuffer2.destroy(),this.programConfigurations.destroy(),this.segments.destroy(),this.segments2.destroy())}addFeature(t,e,r,n,i){for(let t of Mr(e,500)){let e=0;for(let r of t)e+=r.length;let r=this.segments.prepareSegment(e,this.layoutVertexArray,this.indexArray),n=r.vertexLength,i=[],a=[];for(let e of t){if(0===e.length)continue;e!==t[0]&&a.push(i.length/2);let r=this.segments2.prepareSegment(e.length,this.layoutVertexArray,this.indexArray2),n=r.vertexLength;this.layoutVertexArray.emplaceBack(e[0].x,e[0].y),this.indexArray2.emplaceBack(n+e.length-1,n),i.push(e[0].x),i.push(e[0].y);for(let t=1;t>3}if(i--,1===n||2===n)a+=t.readSVarint(),o+=t.readSVarint(),1===n&&(e&&s.push(e),e=[]),e.push(new Sl(a,o));else{if(7!==n)throw new Error("unknown command "+n);e&&e.push(e[0].clone())}}return e&&s.push(e),s},kl.prototype.bbox=function(){var t=this._pbf;t.pos=this._geometry;for(var e=t.readVarint()+t.pos,r=1,n=0,i=0,a=0,o=1/0,s=-1/0,l=1/0,c=-1/0;t.pos>3}if(n--,1===r||2===r)(i+=t.readSVarint())s&&(s=i),(a+=t.readSVarint())c&&(c=a);else if(7!==r)throw new Error("unknown command "+r)}return[o,l,s,c]},kl.prototype.toGeoJSON=function(t,e,r){var n,i,a=this.extent*Math.pow(2,r),o=this.extent*t,s=this.extent*e,l=this.loadGeometry(),c=kl.types[this.type];function u(t){for(var e=0;e>3;e=1===n?t.readString():2===n?t.readFloat():3===n?t.readDouble():4===n?t.readVarint64():5===n?t.readVarint():6===n?t.readSVarint():7===n?t.readBoolean():null}return e}(r))}Rl.prototype.feature=function(t){if(t<0||t>=this._features.length)throw new Error("feature index out of bounds");this._pbf.pos=this._features[t];var e=this._pbf.readVarint()+this._pbf.pos;return new Ll(this._pbf,e,this.extent,this._keys,this._values)};var Ol=Il;function zl(t,e,r){if(3===t){var n=new Ol(r,r.readVarint()+r.pos);n.length&&(e[n.name]=n)}}Al.VectorTile=function(t,e){this.layers=t.readFields(zl,{},e)},Al.VectorTileFeature=El,Al.VectorTileLayer=Il;let Fl,Bl=Al.VectorTileFeature.types,Nl=Math.pow(2,13);function Ul(t,e,r,n,i,a,o,s){t.emplaceBack(e,r,2*Math.floor(n*Nl)+o,i*Nl*2,a*Nl*2,Math.round(s))}class jl{constructor(t){this.zoom=t.zoom,this.overscaling=t.overscaling,this.layers=t.layers,this.layerIds=this.layers.map((t=>t.id)),this.index=t.index,this.hasPattern=!1,this.layoutVertexArray=new co,this.centroidVertexArray=new oo,this.indexArray=new xo,this.programConfigurations=new Wo(t.layers,t.zoom),this.segments=new To,this.stateDependentLayerIds=this.layers.filter((t=>t.isStateDependent())).map((t=>t.id))}populate(t,e,r){this.features=[],this.hasPattern=yl("fill-extrusion",this.layers,e);for(let{feature:n,id:i,index:a,sourceLayerIndex:o}of t){let t=this.layers[0]._featureFilter.needGeometry,s=es(n,t);if(!this.layers[0]._featureFilter.filter(new na(this.zoom),s,r))continue;let l={id:i,sourceLayerIndex:o,index:a,geometry:t?s.geometry:ts(n),properties:n.properties,type:n.type,patterns:{}};this.hasPattern?this.features.push(vl("fill-extrusion",this.layers,l,this.zoom,e)):this.addFeature(l,l.geometry,a,r,{}),e.featureIndex.insert(n,l.geometry,a,o,this.index,!0)}}addFeatures(t,e,r){for(let t of this.features){let{geometry:n}=t;this.addFeature(t,n,t.index,e,r)}}update(t,e,r){this.stateDependentLayers.length&&this.programConfigurations.updatePaintArrays(t,e,this.stateDependentLayers,r)}isEmpty(){return 0===this.layoutVertexArray.length&&0===this.centroidVertexArray.length}uploadPending(){return!this.uploaded||this.programConfigurations.needsUpload}upload(t){this.uploaded||(this.layoutVertexBuffer=t.createVertexBuffer(this.layoutVertexArray,Ml),this.centroidVertexBuffer=t.createVertexBuffer(this.centroidVertexArray,Tl.members,!0),this.indexBuffer=t.createIndexBuffer(this.indexArray)),this.programConfigurations.upload(t),this.uploaded=!0}destroy(){this.layoutVertexBuffer&&(this.layoutVertexBuffer.destroy(),this.indexBuffer.destroy(),this.programConfigurations.destroy(),this.segments.destroy(),this.centroidVertexBuffer.destroy())}addFeature(t,e,r,n,i){for(let r of Mr(e,500)){let e={x:0,y:0,vertexCount:0},n=0;for(let t of r)n+=t.length;let i=this.segments.prepareSegment(4,this.layoutVertexArray,this.indexArray);for(let t of r){if(0===t.length||Hl(t))continue;let r=0;for(let n=0;n=1){let o=t[n-1];if(!Vl(a,o)){i.vertexLength+4>To.MAX_VERTEX_ARRAY_LENGTH&&(i=this.segments.prepareSegment(4,this.layoutVertexArray,this.indexArray));let t=a.sub(o)._perp()._unit(),n=o.dist(a);r+n>32768&&(r=0),Ul(this.layoutVertexArray,a.x,a.y,t.x,t.y,0,0,r),Ul(this.layoutVertexArray,a.x,a.y,t.x,t.y,0,1,r),e.x+=2*a.x,e.y+=2*a.y,e.vertexCount+=2,r+=n,Ul(this.layoutVertexArray,o.x,o.y,t.x,t.y,0,0,r),Ul(this.layoutVertexArray,o.x,o.y,t.x,t.y,0,1,r),e.x+=2*o.x,e.y+=2*o.y,e.vertexCount+=2;let s=i.vertexLength;this.indexArray.emplaceBack(s,s+2,s+1),this.indexArray.emplaceBack(s+1,s+2,s+3),i.vertexLength+=4,i.primitiveLength+=2}}}}if(i.vertexLength+n>To.MAX_VERTEX_ARRAY_LENGTH&&(i=this.segments.prepareSegment(n,this.layoutVertexArray,this.indexArray)),"Polygon"!==Bl[t.type])continue;let a=[],o=[],s=i.vertexLength;for(let t of r)if(0!==t.length){t!==r[0]&&o.push(a.length/2);for(let r=0;rKo)||t.y===e.y&&(t.y<0||t.y>Ko)}function Hl(t){return t.every((t=>t.x<0))||t.every((t=>t.x>Ko))||t.every((t=>t.y<0))||t.every((t=>t.y>Ko))}Ei("FillExtrusionBucket",jl,{omit:["layers","features"]});var Gl={get paint(){return Fl=Fl||new ya({"fill-extrusion-opacity":new fa(J["paint_fill-extrusion"]["fill-extrusion-opacity"]),"fill-extrusion-color":new pa(J["paint_fill-extrusion"]["fill-extrusion-color"]),"fill-extrusion-translate":new fa(J["paint_fill-extrusion"]["fill-extrusion-translate"]),"fill-extrusion-translate-anchor":new fa(J["paint_fill-extrusion"]["fill-extrusion-translate-anchor"]),"fill-extrusion-pattern":new da(J["paint_fill-extrusion"]["fill-extrusion-pattern"]),"fill-extrusion-height":new pa(J["paint_fill-extrusion"]["fill-extrusion-height"]),"fill-extrusion-base":new pa(J["paint_fill-extrusion"]["fill-extrusion-base"]),"fill-extrusion-vertical-gradient":new fa(J["paint_fill-extrusion"]["fill-extrusion-vertical-gradient"])})}};class ql extends xa{constructor(t){super(t,Gl)}createBucket(t){return new jl(t)}queryRadius(){return gs(this.paint.get("fill-extrusion-translate"))}is3D(){return!0}queryIntersectsFeature(t,e,r,n,i,a,o,s){let l=ys(t,this.paint.get("fill-extrusion-translate"),this.paint.get("fill-extrusion-translate-anchor"),a.angle,o),c=this.paint.get("fill-extrusion-height").evaluate(e,r),u=this.paint.get("fill-extrusion-base").evaluate(e,r),f=function(t,e){let r=[];for(let n of t){let t=[n.x,n.y,0,1];As(t,t,e),r.push(new h(t[0]/t[3],t[1]/t[3]))}return r}(l,s),p=function(t,e,r,n){let i=[],a=[],o=n[8]*e,s=n[9]*e,l=n[10]*e,c=n[11]*e,u=n[8]*r,f=n[9]*r,p=n[10]*r,d=n[11]*r;for(let e of t){let t=[],r=[];for(let i of e){let e=i.x,a=i.y,m=n[0]*e+n[4]*a+n[12],g=n[1]*e+n[5]*a+n[13],y=n[2]*e+n[6]*a+n[14],v=n[3]*e+n[7]*a+n[15],x=y+l,_=v+c,b=m+u,w=g+f,T=y+p,M=v+d,A=new h((m+o)/_,(g+s)/_);A.z=x/_,t.push(A);let S=new h(b/M,w/M);S.z=T/M,r.push(S)}i.push(t),a.push(r)}return[i,a]}(n,u,c,s);return function(t,e,r){let n=1/0;os(r,e)&&(n=Xl(r,e[0]));for(let i=0;it.id)),this.index=t.index,this.hasPattern=!1,this.patternFeatures=[],this.lineClipsArray=[],this.gradients={},this.layers.forEach((t=>{this.gradients[t.id]={}})),this.layoutVertexArray=new uo,this.layoutVertexArray2=new ho,this.indexArray=new xo,this.programConfigurations=new Wo(t.layers,t.zoom),this.segments=new To,this.maxLineLength=0,this.stateDependentLayerIds=this.layers.filter((t=>t.isStateDependent())).map((t=>t.id))}populate(t,e,r){this.hasPattern=yl("line",this.layers,e);let n=this.layers[0].layout.get("line-sort-key"),i=!n.isConstant(),a=[];for(let{feature:e,id:o,index:s,sourceLayerIndex:l}of t){let t=this.layers[0]._featureFilter.needGeometry,c=es(e,t);if(!this.layers[0]._featureFilter.filter(new na(this.zoom),c,r))continue;let u=i?n.evaluate(c,{},r):void 0,h={id:o,properties:e.properties,type:e.type,sourceLayerIndex:l,index:s,geometry:t?c.geometry:ts(e),patterns:{},sortKey:u};a.push(h)}i&&a.sort(((t,e)=>t.sortKey-e.sortKey));for(let n of a){let{geometry:i,index:a,sourceLayerIndex:o}=n;if(this.hasPattern){let t=vl("line",this.layers,n,this.zoom,e);this.patternFeatures.push(t)}else this.addFeature(n,i,a,r,{});e.featureIndex.insert(t[a].feature,i,a,o,this.index)}}update(t,e,r){this.stateDependentLayers.length&&this.programConfigurations.updatePaintArrays(t,e,this.stateDependentLayers,r)}addFeatures(t,e,r){for(let t of this.patternFeatures)this.addFeature(t,t.geometry,t.index,e,r)}isEmpty(){return 0===this.layoutVertexArray.length}uploadPending(){return!this.uploaded||this.programConfigurations.needsUpload}upload(t){this.uploaded||(0!==this.layoutVertexArray2.length&&(this.layoutVertexBuffer2=t.createVertexBuffer(this.layoutVertexArray2,Ql)),this.layoutVertexBuffer=t.createVertexBuffer(this.layoutVertexArray,Kl),this.indexBuffer=t.createIndexBuffer(this.indexArray)),this.programConfigurations.upload(t),this.uploaded=!0}destroy(){this.layoutVertexBuffer&&(this.layoutVertexBuffer.destroy(),this.indexBuffer.destroy(),this.programConfigurations.destroy(),this.segments.destroy())}lineFeatureClips(t){if(t.properties&&Object.prototype.hasOwnProperty.call(t.properties,"mapbox_clip_start")&&Object.prototype.hasOwnProperty.call(t.properties,"mapbox_clip_end"))return{start:+t.properties.mapbox_clip_start,end:+t.properties.mapbox_clip_end}}addFeature(t,e,r,n,i){let a=this.layers[0].layout,o=a.get("line-join").evaluate(t,{}),s=a.get("line-cap"),l=a.get("line-miter-limit"),c=a.get("line-round-limit");this.lineClips=this.lineFeatureClips(t);for(let r of e)this.addLine(r,t,o,s,l,c);this.programConfigurations.populatePaintArrays(this.layoutVertexArray.length,t,r,i,n)}addLine(t,e,r,n,i,a){if(this.distance=0,this.scaledDistance=0,this.totalDistance=0,this.lineClips){this.lineClipsArray.push(this.lineClips);for(let e=0;e=2&&t[s-1].equals(t[s-2]);)s--;let l=0;for(;l0;if(b&&e>l){let t=c.dist(u);if(t>2*d){let e=c.sub(c.sub(u)._mult(d/t)._round());this.updateDistance(u,e),this.addCurrentVertex(e,f,0,0,m),u=e}}let T=u&&h,M=T?r:o?"butt":n;if(T&&"round"===M&&(xi&&(M="bevel"),"bevel"===M&&(x>2&&(M="flipbevel"),x100)g=p.mult(-1);else{let t=x*f.add(p).mag()/f.sub(p).mag();g._perp()._mult(t*(w?-1:1))}this.addCurrentVertex(c,g,0,0,m),this.addCurrentVertex(c,g.mult(-1),0,0,m)}else if("bevel"===M||"fakeround"===M){let t=-Math.sqrt(x*x-1),e=w?t:0,r=w?0:t;if(u&&this.addCurrentVertex(c,f,e,r,m),"fakeround"===M){let t=Math.round(180*_/Math.PI/20);for(let e=1;e2*d){let e=c.add(h.sub(c)._mult(d/t)._round());this.updateDistance(c,e),this.addCurrentVertex(e,p,0,0,m),c=e}}}}addCurrentVertex(t,e,r,n,i,a=!1){let o=e.y*n-e.x,s=-e.y-e.x*n;this.addHalfVertex(t,e.x+e.y*r,e.y-e.x*r,a,!1,r,i),this.addHalfVertex(t,o,s,a,!0,-n,i),this.distance>rc/2&&0===this.totalDistance&&(this.distance=0,this.updateScaledDistance(),this.addCurrentVertex(t,e,r,n,i,a))}addHalfVertex({x:t,y:e},r,n,i,a,o,s){let l=.5*(this.lineClips?this.scaledDistance*(rc-1):this.scaledDistance);this.layoutVertexArray.emplaceBack((t<<1)+(i?1:0),(e<<1)+(a?1:0),Math.round(63*r)+128,Math.round(63*n)+128,1+(0===o?0:o<0?-1:1)|(63&l)<<2,l>>6),this.lineClips&&this.layoutVertexArray2.emplaceBack((this.scaledDistance-this.lineClips.start)/(this.lineClips.end-this.lineClips.start),this.lineClipsArray.length);let c=s.vertexLength++;this.e1>=0&&this.e2>=0&&(this.indexArray.emplaceBack(this.e1,this.e2,c),s.primitiveLength++),a?this.e2=c:this.e1=c}updateScaledDistance(){this.scaledDistance=this.lineClips?this.lineClips.start+(this.lineClips.end-this.lineClips.start)*this.distance/this.totalDistance:this.distance}updateDistance(t,e){this.distance+=t.dist(e),this.updateScaledDistance()}}Ei("LineBucket",nc,{omit:["layers","patternFeatures"]});var ic={get paint(){return Zl=Zl||new ya({"line-opacity":new pa(J.paint_line["line-opacity"]),"line-color":new pa(J.paint_line["line-color"]),"line-translate":new fa(J.paint_line["line-translate"]),"line-translate-anchor":new fa(J.paint_line["line-translate-anchor"]),"line-width":new pa(J.paint_line["line-width"]),"line-gap-width":new pa(J.paint_line["line-gap-width"]),"line-offset":new pa(J.paint_line["line-offset"]),"line-blur":new pa(J.paint_line["line-blur"]),"line-dasharray":new ma(J.paint_line["line-dasharray"]),"line-pattern":new da(J.paint_line["line-pattern"]),"line-gradient":new ga(J.paint_line["line-gradient"])})},get layout(){return Yl=Yl||new ya({"line-cap":new fa(J.layout_line["line-cap"]),"line-join":new pa(J.layout_line["line-join"]),"line-miter-limit":new fa(J.layout_line["line-miter-limit"]),"line-round-limit":new fa(J.layout_line["line-round-limit"]),"line-sort-key":new pa(J.layout_line["line-sort-key"])})}};class ac extends pa{possiblyEvaluate(t,e){return e=new na(Math.floor(e.zoom),{now:e.now,fadeDuration:e.fadeDuration,zoomHistory:e.zoomHistory,transition:e.transition}),super.possiblyEvaluate(t,e)}evaluate(t,e,r,n){return e=T({},e,{zoom:Math.floor(e.zoom)}),super.evaluate(t,e,r,n)}}let oc;class sc extends xa{constructor(t){super(t,ic),this.gradientVersion=0,oc||(oc=new ac(ic.paint.properties["line-width"].specification),oc.useIntegerZoom=!0)}_handleSpecialPaintPropertyUpdate(t){if("line-gradient"===t){let t=this.gradientExpression();this.stepInterpolant=!(void 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n=e<=16383?1:e<=2097151?2:e<=268435455?3:Math.floor(Math.log(e)/(7*Math.LN2));r.realloc(n);for(var i=r.pos-1;i>=t;i--)r.buf[i+n]=r.buf[i]}function Sc(t,e){for(var r=0;r>>8,t[r+2]=e>>>16,t[r+3]=e>>>24}function Fc(t,e){return(t[e]|t[e+1]<<8|t[e+2]<<16)+(t[e+3]<<24)}_c.prototype={destroy:function(){this.buf=null},readFields:function(t,e,r){for(r=r||this.length;this.pos>3,a=this.pos;this.type=7&n,t(i,e,this),this.pos===a&&this.skip(n)}return e},readMessage:function(t,e){return this.readFields(t,e,this.readVarint()+this.pos)},readFixed32:function(){var t=Oc(this.buf,this.pos);return this.pos+=4,t},readSFixed32:function(){var t=Fc(this.buf,this.pos);return this.pos+=4,t},readFixed64:function(){var t=Oc(this.buf,this.pos)+Oc(this.buf,this.pos+4)*bc;return this.pos+=8,t},readSFixed64:function(){var t=Oc(this.buf,this.pos)+Fc(this.buf,this.pos+4)*bc;return this.pos+=8,t},readFloat:function(){var t=vc(this.buf,this.pos,!0,23,4);return this.pos+=4,t},readDouble:function(){var 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t=r[m.fontStack],e=t&&t[y];if(!e)continue;_=e.metrics}v=(a-m.scale)*gc}S?(e.verticalizable=!0,b.push({glyph:y,imageName:M,x:p,y:d+v,vertical:S,scale:m.scale,fontStack:m.fontStack,sectionIndex:g,metrics:_,rect:T}),p+=A*m.scale+u):(b.push({glyph:y,imageName:M,x:p,y:d+v,vertical:S,scale:m.scale,fontStack:m.fontStack,sectionIndex:g,metrics:_,rect:T}),p+=_.advance*m.scale+u)}0!==b.length&&(m=Math.max(p-u,m),ou(b,0,b.length-1,y,w)),p=0;let T=o*a+w;_.lineOffset=Math.max(w,l),d+=T,g=Math.max(T,g),++v}var x;let _=d-Wc,{horizontalAlign:b,verticalAlign:w}=au(s);(function(t,e,r,n,i,a,o,s,l){let c=(e-r)*i,u=0;u=a!==o?-s*n-Wc:(-n*l+.5)*o;for(let e of t)for(let t of e.positionedGlyphs)t.x+=c,t.y+=u})(e.positionedLines,y,b,w,m,g,o,_,a.length),e.top+=-w*_,e.bottom=e.top+_,e.left+=-b*m,e.right=e.left+m}(b,r,n,i,g,s,l,c,f,u,p,m),!function(t){for(let e of t)if(0!==e.positionedGlyphs.length)return!1;return!0}(_)&&b}let $c={9:!0,10:!0,11:!0,12:!0,13:!0,32:!0},Kc={10:!0,32:!0,38:!0,41:!0,43:!0,45:!0,47:!0,173:!0,183:!0,8203:!0,8208:!0,8211:!0,8231:!0},Jc={40:!0};function Qc(t,e,r,n,i,a){if(e.imageName){let t=n[e.imageName];return t?t.displaySize[0]*e.scale*gc/a+i:0}{let n=r[e.fontStack],a=n&&n[t];return a?a.metrics.advance*e.scale+i:0}}function tu(t,e,r,n){let i=Math.pow(t-e,2);return n?t=0,c=0;for(let r=0;rc){let t=Math.ceil(a/c);i*=t/o,o=t}return{x1:n,y1:i,x2:n+a,y2:i+o}}function cu(t,e,r,n,i,a){let o,s=t.image;if(s.content){let t=s.content,e=s.pixelRatio||1;o=[t[0]/e,t[1]/e,s.displaySize[0]-t[2]/e,s.displaySize[1]-t[3]/e]}let l,c,u,h,f=e.left*a,p=e.right*a;"width"===r||"both"===r?(h=i[0]+f-n[3],c=i[0]+p+n[1]):(h=i[0]+(f+p-s.displaySize[0])/2,c=h+s.displaySize[0]);let d=e.top*a,m=e.bottom*a;return"height"===r||"both"===r?(l=i[1]+d-n[0],u=i[1]+m+n[2]):(l=i[1]+(d+m-s.displaySize[1])/2,u=l+s.displaySize[1]),{image:s,top:l,right:c,bottom:u,left:h,collisionPadding:o}}let uu=128,hu=32640;function fu(t,e){let{expression:r}=e;if("constant"===r.kind)return{kind:"constant",layoutSize:r.evaluate(new na(t+1))};if("source"===r.kind)return{kind:"source"};{let{zoomStops:e,interpolationType:n}=r,i=0;for(;it.id)),this.index=e.index,this.pixelRatio=e.pixelRatio,this.sourceLayerIndex=e.sourceLayerIndex,this.hasPattern=!1,this.hasRTLText=!1,this.sortKeyRanges=[],this.collisionCircleArray=[],this.placementInvProjMatrix=bs([]),this.placementViewportMatrix=bs([]);let r=this.layers[0]._unevaluatedLayout._values;this.textSizeData=fu(this.zoom,r["text-size"]),this.iconSizeData=fu(this.zoom,r["icon-size"]);let n=this.layers[0].layout,i=n.get("symbol-sort-key"),a=n.get("symbol-z-order");this.canOverlap="never"!==pu(n,"text-overlap","text-allow-overlap")||"never"!==pu(n,"icon-overlap","icon-allow-overlap")||n.get("text-ignore-placement")||n.get("icon-ignore-placement"),this.sortFeaturesByKey="viewport-y"!==a&&!i.isConstant(),this.sortFeaturesByY=("viewport-y"===a||"auto"===a&&!this.sortFeaturesByKey)&&this.canOverlap,"point"===n.get("symbol-placement")&&(this.writingModes=n.get("text-writing-mode").map((e=>t.ah[e]))),this.stateDependentLayerIds=this.layers.filter((t=>t.isStateDependent())).map((t=>t.id)),this.sourceID=e.sourceID}createArrays(){this.text=new bu(new Wo(this.layers,this.zoom,(t=>/^text/.test(t)))),this.icon=new bu(new Wo(this.layers,this.zoom,(t=>/^icon/.test(t)))),this.glyphOffsetArray=new to,this.lineVertexArray=new eo,this.symbolInstances=new Qa,this.textAnchorOffsets=new no}calculateGlyphDependencies(t,e,r,n,i){for(let a=0;a0)&&("constant"!==o.value.kind||o.value.value.length>0),u="constant"!==l.value.kind||!!l.value.value||Object.keys(l.parameters).length>0,h=a.get("symbol-sort-key");if(this.features=[],!c&&!u)return;let f=r.iconDependencies,p=r.glyphDependencies,d=r.availableImages,m=new na(this.zoom);for(let{feature:r,id:s,index:l,sourceLayerIndex:g}of e){let e,y,v=i._featureFilter.needGeometry,x=es(r,v);if(!i._featureFilter.filter(m,x,n))continue;if(v||(x.geometry=ts(r)),c){let t=i.getValueAndResolveTokens("text-field",x,n,d),r=re.factory(t),a=this.hasRTLText=this.hasRTLText||_u(r);(!a||"unavailable"===ra.getRTLTextPluginStatus()||a&&ra.isParsed())&&(e=dc(r,i,x))}if(u){let t=i.getValueAndResolveTokens("icon-image",x,n,d);y=t instanceof oe?t:oe.fromString(t)}if(!e&&!y)continue;let _=this.sortFeaturesByKey?h.evaluate(x,{},n):void 0;if(this.features.push({id:s,text:e,icon:y,index:l,sourceLayerIndex:g,geometry:x.geometry,properties:r.properties,type:gu[r.type],sortKey:_}),y&&(f[y.name]=!0),e){let r=o.evaluate(x,{},n).join(","),i="viewport"!==a.get("text-rotation-alignment")&&"point"!==a.get("symbol-placement");this.allowVerticalPlacement=this.writingModes&&this.writingModes.indexOf(t.ah.vertical)>=0;for(let t of e.sections)if(t.image)f[t.image.name]=!0;else{let n=Gi(e.toString()),a=t.fontStack||r,o=p[a]=p[a]||{};this.calculateGlyphDependencies(t.text,o,i,this.allowVerticalPlacement,n)}}}"line"===a.get("symbol-placement")&&(this.features=function(t){let e={},r={},n=[],i=0;function a(e){n.push(t[e]),i++}function o(t,e,i){let a=r[t];return delete r[t],r[e]=a,n[a].geometry[0].pop(),n[a].geometry[0]=n[a].geometry[0].concat(i[0]),a}function s(t,r,i){let a=e[r];return delete e[r],e[t]=a,n[a].geometry[0].shift(),n[a].geometry[0]=i[0].concat(n[a].geometry[0]),a}function l(t,e,r){let n=r?e[0][e[0].length-1]:e[0][0];return`${t}:${n.x}:${n.y}`}for(let c=0;ct.geometry))}(this.features)),this.sortFeaturesByKey&&this.features.sort(((t,e)=>t.sortKey-e.sortKey))}update(t,e,r){this.stateDependentLayers.length&&(this.text.programConfigurations.updatePaintArrays(t,e,this.layers,r),this.icon.programConfigurations.updatePaintArrays(t,e,this.layers,r))}isEmpty(){return 0===this.symbolInstances.length&&!this.hasRTLText}uploadPending(){return!this.uploaded||this.text.programConfigurations.needsUpload||this.icon.programConfigurations.needsUpload}upload(t){!this.uploaded&&this.hasDebugData()&&(this.textCollisionBox.upload(t),this.iconCollisionBox.upload(t)),this.text.upload(t,this.sortFeaturesByY,!this.uploaded,this.text.programConfigurations.needsUpload),this.icon.upload(t,this.sortFeaturesByY,!this.uploaded,this.icon.programConfigurations.needsUpload),this.uploaded=!0}destroyDebugData(){this.textCollisionBox.destroy(),this.iconCollisionBox.destroy()}destroy(){this.text.destroy(),this.icon.destroy(),this.hasDebugData()&&this.destroyDebugData()}addToLineVertexArray(t,e){let r=this.lineVertexArray.length;if(void 0!==t.segment){let r=t.dist(e[t.segment+1]),n=t.dist(e[t.segment]),i={};for(let n=t.segment+1;n=0;r--)i[r]={x:e[r].x,y:e[r].y,tileUnitDistanceFromAnchor:n},r>0&&(n+=e[r-1].dist(e[r]));for(let t=0;t0}hasIconData(){return this.icon.segments.get().length>0}hasDebugData(){return this.textCollisionBox&&this.iconCollisionBox}hasTextCollisionBoxData(){return this.hasDebugData()&&this.textCollisionBox.segments.get().length>0}hasIconCollisionBoxData(){return this.hasDebugData()&&this.iconCollisionBox.segments.get().length>0}addIndicesForPlacedSymbol(t,e){let r=t.placedSymbolArray.get(e),n=r.vertexStartIndex+4*r.numGlyphs;for(let e=r.vertexStartIndex;en[t]-n[e]||i[e]-i[t])),a}addToSortKeyRanges(t,e){let r=this.sortKeyRanges[this.sortKeyRanges.length-1];r&&r.sortKey===e?r.symbolInstanceEnd=t+1:this.sortKeyRanges.push({sortKey:e,symbolInstanceStart:t,symbolInstanceEnd:t+1})}sortFeatures(t){if(this.sortFeaturesByY&&this.sortedAngle!==t&&!(this.text.segments.get().length>1||this.icon.segments.get().length>1)){this.symbolInstanceIndexes=this.getSortedSymbolIndexes(t),this.sortedAngle=t,this.text.indexArray.clear(),this.icon.indexArray.clear(),this.featureSortOrder=[];for(let t of this.symbolInstanceIndexes){let e=this.symbolInstances.get(t);this.featureSortOrder.push(e.featureIndex),[e.rightJustifiedTextSymbolIndex,e.centerJustifiedTextSymbolIndex,e.leftJustifiedTextSymbolIndex].forEach(((t,e,r)=>{t>=0&&r.indexOf(t)===e&&this.addIndicesForPlacedSymbol(this.text,t)})),e.verticalPlacedTextSymbolIndex>=0&&this.addIndicesForPlacedSymbol(this.text,e.verticalPlacedTextSymbolIndex),e.placedIconSymbolIndex>=0&&this.addIndicesForPlacedSymbol(this.icon,e.placedIconSymbolIndex),e.verticalPlacedIconSymbolIndex>=0&&this.addIndicesForPlacedSymbol(this.icon,e.verticalPlacedIconSymbolIndex)}this.text.indexBuffer&&this.text.indexBuffer.updateData(this.text.indexArray),this.icon.indexBuffer&&this.icon.indexBuffer.updateData(this.icon.indexArray)}}}Ei("SymbolBucket",Tu,{omit:["layers","collisionBoxArray","features","compareText"]}),Tu.MAX_GLYPHS=65535,Tu.addDynamicAttributes=xu;var Mu={get paint(){return mu=mu||new ya({"icon-opacity":new pa(J.paint_symbol["icon-opacity"]),"icon-color":new pa(J.paint_symbol["icon-color"]),"icon-halo-color":new pa(J.paint_symbol["icon-halo-color"]),"icon-halo-width":new pa(J.paint_symbol["icon-halo-width"]),"icon-halo-blur":new pa(J.paint_symbol["icon-halo-blur"]),"icon-translate":new fa(J.paint_symbol["icon-translate"]),"icon-translate-anchor":new fa(J.paint_symbol["icon-translate-anchor"]),"text-opacity":new pa(J.paint_symbol["text-opacity"]),"text-color":new pa(J.paint_symbol["text-color"],{runtimeType:vt,getOverride:t=>t.textColor,hasOverride:t=>!!t.textColor}),"text-halo-color":new pa(J.paint_symbol["text-halo-color"]),"text-halo-width":new pa(J.paint_symbol["text-halo-width"]),"text-halo-blur":new pa(J.paint_symbol["text-halo-blur"]),"text-translate":new fa(J.paint_symbol["text-translate"]),"text-translate-anchor":new fa(J.paint_symbol["text-translate-anchor"])})},get layout(){return du=du||new ya({"symbol-placement":new fa(J.layout_symbol["symbol-placement"]),"symbol-spacing":new fa(J.layout_symbol["symbol-spacing"]),"symbol-avoid-edges":new fa(J.layout_symbol["symbol-avoid-edges"]),"symbol-sort-key":new pa(J.layout_symbol["symbol-sort-key"]),"symbol-z-order":new fa(J.layout_symbol["symbol-z-order"]),"icon-allow-overlap":new fa(J.layout_symbol["icon-allow-overlap"]),"icon-overlap":new fa(J.layout_symbol["icon-overlap"]),"icon-ignore-placement":new fa(J.layout_symbol["icon-ignore-placement"]),"icon-optional":new fa(J.layout_symbol["icon-optional"]),"icon-rotation-alignment":new fa(J.layout_symbol["icon-rotation-alignment"]),"icon-size":new pa(J.layout_symbol["icon-size"]),"icon-text-fit":new fa(J.layout_symbol["icon-text-fit"]),"icon-text-fit-padding":new fa(J.layout_symbol["icon-text-fit-padding"]),"icon-image":new pa(J.layout_symbol["icon-image"]),"icon-rotate":new pa(J.layout_symbol["icon-rotate"]),"icon-padding":new pa(J.layout_symbol["icon-padding"]),"icon-keep-upright":new fa(J.layout_symbol["icon-keep-upright"]),"icon-offset":new pa(J.layout_symbol["icon-offset"]),"icon-anchor":new pa(J.layout_symbol["icon-anchor"]),"icon-pitch-alignment":new fa(J.layout_symbol["icon-pitch-alignment"]),"text-pitch-alignment":new fa(J.layout_symbol["text-pitch-alignment"]),"text-rotation-alignment":new fa(J.layout_symbol["text-rotation-alignment"]),"text-field":new pa(J.layout_symbol["text-field"]),"text-font":new pa(J.layout_symbol["text-font"]),"text-size":new pa(J.layout_symbol["text-size"]),"text-max-width":new pa(J.layout_symbol["text-max-width"]),"text-line-height":new fa(J.layout_symbol["text-line-height"]),"text-letter-spacing":new pa(J.layout_symbol["text-letter-spacing"]),"text-justify":new pa(J.layout_symbol["text-justify"]),"text-radial-offset":new pa(J.layout_symbol["text-radial-offset"]),"text-variable-anchor":new fa(J.layout_symbol["text-variable-anchor"]),"text-variable-anchor-offset":new pa(J.layout_symbol["text-variable-anchor-offset"]),"text-anchor":new pa(J.layout_symbol["text-anchor"]),"text-max-angle":new fa(J.layout_symbol["text-max-angle"]),"text-writing-mode":new fa(J.layout_symbol["text-writing-mode"]),"text-rotate":new pa(J.layout_symbol["text-rotate"]),"text-padding":new fa(J.layout_symbol["text-padding"]),"text-keep-upright":new fa(J.layout_symbol["text-keep-upright"]),"text-transform":new pa(J.layout_symbol["text-transform"]),"text-offset":new pa(J.layout_symbol["text-offset"]),"text-allow-overlap":new fa(J.layout_symbol["text-allow-overlap"]),"text-overlap":new fa(J.layout_symbol["text-overlap"]),"text-ignore-placement":new fa(J.layout_symbol["text-ignore-placement"]),"text-optional":new fa(J.layout_symbol["text-optional"])})}};class Au{constructor(t){if(void 0===t.property.overrides)throw new Error("overrides must be provided to instantiate FormatSectionOverride class");this.type=t.property.overrides?t.property.overrides.runtimeType:dt,this.defaultValue=t}evaluate(t){if(t.formattedSection){let e=this.defaultValue.property.overrides;if(e&&e.hasOverride(t.formattedSection))return e.getOverride(t.formattedSection)}return t.feature&&t.featureState?this.defaultValue.evaluate(t.feature,t.featureState):this.defaultValue.property.specification.default}eachChild(t){this.defaultValue.isConstant()||t(this.defaultValue.value._styleExpression.expression)}outputDefined(){return!1}serialize(){return null}}Ei("FormatSectionOverride",Au,{omit:["defaultValue"]});class Su extends xa{constructor(t){super(t,Mu)}recalculate(t,e){if(super.recalculate(t,e),"auto"===this.layout.get("icon-rotation-alignment")&&(this.layout._values["icon-rotation-alignment"]="point"!==this.layout.get("symbol-placement")?"map":"viewport"),"auto"===this.layout.get("text-rotation-alignment")&&(this.layout._values["text-rotation-alignment"]="point"!==this.layout.get("symbol-placement")?"map":"viewport"),"auto"===this.layout.get("text-pitch-alignment")&&(this.layout._values["text-pitch-alignment"]="map"===this.layout.get("text-rotation-alignment")?"map":"viewport"),"auto"===this.layout.get("icon-pitch-alignment")&&(this.layout._values["icon-pitch-alignment"]=this.layout.get("icon-rotation-alignment")),"point"===this.layout.get("symbol-placement")){let t=this.layout.get("text-writing-mode");if(t){let e=[];for(let r of t)e.indexOf(r)<0&&e.push(r);this.layout._values["text-writing-mode"]=e}else this.layout._values["text-writing-mode"]=["horizontal"]}this._setPaintOverrides()}getValueAndResolveTokens(t,e,r,n){let i=this.layout.get(t).evaluate(e,{},r,n),a=this._unevaluatedLayout._values[t];return a.isDataDriven()||An(a.value)||!i?i:(o=e.properties,i.replace(/{([^{}]+)}/g,((t,e)=>o&&e in o?String(o[e]):"")));var o}createBucket(t){return new Tu(t)}queryRadius(){return 0}queryIntersectsFeature(){throw new Error("Should take a different path in FeatureIndex")}_setPaintOverrides(){for(let t of Mu.paint.overridableProperties){if(!Su.hasPaintOverride(this.layout,t))continue;let e=this.paint.get(t),r=new Au(e),n=new Mn(r,e.property.specification),i=null;i="constant"===e.value.kind||"source"===e.value.kind?new En("source",n):new kn("composite",n,e.value.zoomStops),this.paint._values[t]=new ua(e.property,i,e.parameters)}}_handleOverridablePaintPropertyUpdate(t,e,r){return!(!this.layout||e.isDataDriven()||r.isDataDriven())&&Su.hasPaintOverride(this.layout,t)}static hasPaintOverride(t,e){let r=t.get("text-field"),n=Mu.paint.properties[e],i=!1,a=t=>{for(let e of t)if(n.overrides&&n.overrides.hasOverride(e))return void(i=!0)};if("constant"===r.value.kind&&r.value.value instanceof re)a(r.value.value.sections);else if("source"===r.value.kind){let t=e=>{i||(e instanceof he&&ce(e.value)===wt?a(e.value.sections):e instanceof Ke?a(e.sections):e.eachChild(t))},e=r.value;e._styleExpression&&t(e._styleExpression.expression)}return i}}let Eu;var ku={get paint(){return Eu=Eu||new ya({"background-color":new fa(J.paint_background["background-color"]),"background-pattern":new ma(J.paint_background["background-pattern"]),"background-opacity":new fa(J.paint_background["background-opacity"])})}};class Cu extends xa{constructor(t){super(t,ku)}}let Pu;var Lu={get paint(){return Pu=Pu||new ya({"raster-opacity":new fa(J.paint_raster["raster-opacity"]),"raster-hue-rotate":new fa(J.paint_raster["raster-hue-rotate"]),"raster-brightness-min":new fa(J.paint_raster["raster-brightness-min"]),"raster-brightness-max":new fa(J.paint_raster["raster-brightness-max"]),"raster-saturation":new fa(J.paint_raster["raster-saturation"]),"raster-contrast":new fa(J.paint_raster["raster-contrast"]),"raster-resampling":new fa(J.paint_raster["raster-resampling"]),"raster-fade-duration":new fa(J.paint_raster["raster-fade-duration"])})}};class Iu extends xa{constructor(t){super(t,Lu)}}class Ru extends xa{constructor(t){super(t,{}),this.onAdd=t=>{this.implementation.onAdd&&this.implementation.onAdd(t,t.painter.context.gl)},this.onRemove=t=>{this.implementation.onRemove&&this.implementation.onRemove(t,t.painter.context.gl)},this.implementation=t}is3D(){return"3d"===this.implementation.renderingMode}hasOffscreenPass(){return void 0!==this.implementation.prerender}recalculate(){}updateTransitions(){}hasTransition(){return!1}serialize(){throw new Error("Custom layers cannot be serialized")}}class Du{constructor(t){this._methodToThrottle=t,this._triggered=!1,"undefined"!=typeof MessageChannel&&(this._channel=new MessageChannel,this._channel.port2.onmessage=()=>{this._triggered=!1,this._methodToThrottle()})}trigger(){this._triggered||(this._triggered=!0,this._channel?this._channel.port1.postMessage(!0):setTimeout((()=>{this._triggered=!1,this._methodToThrottle()}),0))}remove(){delete this._channel,this._methodToThrottle=()=>{}}}let Ou=6371008.8;class zu{constructor(t,e){if(isNaN(t)||isNaN(e))throw new Error(`Invalid LngLat object: (${t}, ${e})`);if(this.lng=+t,this.lat=+e,this.lat>90||this.lat<-90)throw new Error("Invalid LngLat latitude value: must be between -90 and 90")}wrap(){return new zu(w(this.lng,-180,180),this.lat)}toArray(){return[this.lng,this.lat]}toString(){return`LngLat(${this.lng}, ${this.lat})`}distanceTo(t){let e=Math.PI/180,r=this.lat*e,n=t.lat*e,i=Math.sin(r)*Math.sin(n)+Math.cos(r)*Math.cos(n)*Math.cos((t.lng-this.lng)*e);return Ou*Math.acos(Math.min(i,1))}static convert(t){if(t instanceof zu)return t;if(Array.isArray(t)&&(2===t.length||3===t.length))return new zu(Number(t[0]),Number(t[1]));if(!Array.isArray(t)&&"object"==typeof t&&null!==t)return new zu(Number("lng"in t?t.lng:t.lon),Number(t.lat));throw new Error("`LngLatLike` argument must be specified as a LngLat instance, an object {lng: , lat: }, an object {lon: , lat: }, or an array of [, ]")}}let Fu=2*Math.PI*Ou;function Bu(t){return Fu*Math.cos(t*Math.PI/180)}function Nu(t){return(180+t)/360}function Uu(t){return(180-180/Math.PI*Math.log(Math.tan(Math.PI/4+t*Math.PI/360)))/360}function ju(t,e){return t/Bu(e)}function Vu(t){return 360/Math.PI*Math.atan(Math.exp((180-360*t)*Math.PI/180))-90}class Hu{constructor(t,e,r=0){this.x=+t,this.y=+e,this.z=+r}static fromLngLat(t,e=0){let r=zu.convert(t);return new Hu(Nu(r.lng),Uu(r.lat),ju(e,r.lat))}toLngLat(){return new zu(360*this.x-180,Vu(this.y))}toAltitude(){return this.z*Bu(Vu(this.y))}meterInMercatorCoordinateUnits(){return 1/Fu*(t=Vu(this.y),1/Math.cos(t*Math.PI/180));var t}}function Gu(t,e,r){var n=2*Math.PI*6378137/256/Math.pow(2,r);return[t*n-2*Math.PI*6378137/2,e*n-2*Math.PI*6378137/2]}class qu{constructor(t,e,r){if(i=e,a=r,(n=t)<0||n>25||a<0||a>=Math.pow(2,n)||i<0||i>=Math.pow(2,n))throw new Error(`x=${e}, y=${r}, z=${t} outside of bounds. 0<=x<${Math.pow(2,t)}, 0<=y<${Math.pow(2,t)} 0<=z<=25 `);var n,i,a;this.z=t,this.x=e,this.y=r,this.key=Yu(0,t,t,e,r)}equals(t){return this.z===t.z&&this.x===t.x&&this.y===t.y}url(t,e,r){let n=(a=this.y,o=this.z,s=Gu(256*(i=this.x),256*(a=Math.pow(2,o)-a-1),o),l=Gu(256*(i+1),256*(a+1),o),s[0]+","+s[1]+","+l[0]+","+l[1]);var i,a,o,s,l;let c=function(t,e,r){let n,i="";for(let a=t;a>0;a--)n=1<1?"@2x":"").replace(/{quadkey}/g,c).replace(/{bbox-epsg-3857}/g,n)}isChildOf(t){let e=this.z-t.z;return e>0&&t.x===this.x>>e&&t.y===this.y>>e}getTilePoint(t){let e=Math.pow(2,this.z);return new h((t.x*e-this.x)*Ko,(t.y*e-this.y)*Ko)}toString(){return`${this.z}/${this.x}/${this.y}`}}class Wu{constructor(t,e){this.wrap=t,this.canonical=e,this.key=Yu(t,e.z,e.z,e.x,e.y)}}class Xu{constructor(t,e,r,n,i){if(t= z; overscaledZ = ${t}; z = ${r}`);this.overscaledZ=t,this.wrap=e,this.canonical=new qu(r,+n,+i),this.key=Yu(e,t,r,n,i)}clone(){return new Xu(this.overscaledZ,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y)}equals(t){return this.overscaledZ===t.overscaledZ&&this.wrap===t.wrap&&this.canonical.equals(t.canonical)}scaledTo(t){if(t>this.overscaledZ)throw new Error(`targetZ > this.overscaledZ; targetZ = ${t}; overscaledZ = ${this.overscaledZ}`);let e=this.canonical.z-t;return t>this.canonical.z?new Xu(t,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y):new Xu(t,this.wrap,t,this.canonical.x>>e,this.canonical.y>>e)}calculateScaledKey(t,e){if(t>this.overscaledZ)throw new Error(`targetZ > this.overscaledZ; targetZ = ${t}; overscaledZ = ${this.overscaledZ}`);let r=this.canonical.z-t;return t>this.canonical.z?Yu(this.wrap*+e,t,this.canonical.z,this.canonical.x,this.canonical.y):Yu(this.wrap*+e,t,t,this.canonical.x>>r,this.canonical.y>>r)}isChildOf(t){if(t.wrap!==this.wrap)return!1;let e=this.canonical.z-t.canonical.z;return 0===t.overscaledZ||t.overscaledZ>e&&t.canonical.y===this.canonical.y>>e}children(t){if(this.overscaledZ>=t)return[new Xu(this.overscaledZ+1,this.wrap,this.canonical.z,this.canonical.x,this.canonical.y)];let e=this.canonical.z+1,r=2*this.canonical.x,n=2*this.canonical.y;return[new Xu(e,this.wrap,e,r,n),new Xu(e,this.wrap,e,r+1,n),new Xu(e,this.wrap,e,r,n+1),new Xu(e,this.wrap,e,r+1,n+1)]}isLessThan(t){return this.wrapt.wrap)&&(this.overscaledZt.overscaledZ)&&(this.canonical.xt.canonical.x)&&this.canonical.ythis.max&&(this.max=r),r=this.dim+1||e<-1||e>=this.dim+1)throw new RangeError("out of range source coordinates for DEM data");return(e+1)*this.stride+(t+1)}unpack(t,e,r){return t*this.redFactor+e*this.greenFactor+r*this.blueFactor-this.baseShift}getPixels(){return new Os({width:this.stride,height:this.stride},new Uint8Array(this.data.buffer))}backfillBorder(t,e,r){if(this.dim!==t.dim)throw new Error("dem dimension mismatch");let n=e*this.dim,i=e*this.dim+this.dim,a=r*this.dim,o=r*this.dim+this.dim;switch(e){case-1:n=i-1;break;case 1:i=n+1}switch(r){case-1:a=o-1;break;case 1:o=a+1}let s=-e*this.dim,l=-r*this.dim;for(let e=a;e=this._numberToString.length)throw new Error(`Out of bounds. Index requested n=${t} can't be >= this._numberToString.length ${this._numberToString.length}`);return this._numberToString[t]}}class Ku{constructor(t,e,r,n,i){this.type="Feature",this._vectorTileFeature=t,t._z=e,t._x=r,t._y=n,this.properties=t.properties,this.id=i}get geometry(){return void 0===this._geometry&&(this._geometry=this._vectorTileFeature.toGeoJSON(this._vectorTileFeature._x,this._vectorTileFeature._y,this._vectorTileFeature._z).geometry),this._geometry}set geometry(t){this._geometry=t}toJSON(){let t={geometry:this.geometry};for(let e in this)"_geometry"!==e&&"_vectorTileFeature"!==e&&(t[e]=this[e]);return t}}class Ju{constructor(t,e){this.tileID=t,this.x=t.canonical.x,this.y=t.canonical.y,this.z=t.canonical.z,this.grid=new Ai(Ko,16,0),this.grid3D=new Ai(Ko,16,0),this.featureIndexArray=new ao,this.promoteId=e}insert(t,e,r,n,i,a){let o=this.featureIndexArray.length;this.featureIndexArray.emplaceBack(r,n,i);let s=a?this.grid3D:this.grid;for(let t=0;t=0&&n[3]>=0&&s.insert(o,n[0],n[1],n[2],n[3])}}loadVTLayers(){return this.vtLayers||(this.vtLayers=new Al.VectorTile(new Nc(this.rawTileData)).layers,this.sourceLayerCoder=new $u(this.vtLayers?Object.keys(this.vtLayers).sort():["_geojsonTileLayer"])),this.vtLayers}query(t,e,r,n){this.loadVTLayers();let i=t.params||{},a=Ko/t.tileSize/t.scale,o=Dn(i.filter),s=t.queryGeometry,l=t.queryPadding*a,c=th(s),u=this.grid.query(c.minX-l,c.minY-l,c.maxX+l,c.maxY+l),f=th(t.cameraQueryGeometry),p=this.grid3D.query(f.minX-l,f.minY-l,f.maxX+l,f.maxY+l,((e,r,n,i)=>function(t,e,r,n,i){for(let a of t)if(e<=a.x&&r<=a.y&&n>=a.x&&i>=a.y)return!0;let a=[new h(e,r),new h(e,i),new h(n,i),new h(n,r)];if(t.length>2)for(let e of a)if(ps(t,e))return!0;for(let e=0;e(f||(f=ts(e)),r.queryIntersectsFeature(s,e,n,f,this.z,t.transform,a,t.pixelPosMatrix))))}return m}loadMatchingFeature(t,e,r,n,i,a,o,s,l,c,u){let h=this.bucketLayerIDs[e];if(a&&!function(t,e){for(let r=0;r=0)return!0;return!1}(a,h))return;let f=this.sourceLayerCoder.decode(r),p=this.vtLayers[f].feature(n);if(i.needGeometry){let t=es(p,!0);if(!i.filter(new na(this.tileID.overscaledZ),t,this.tileID.canonical))return}else if(!i.filter(new na(this.tileID.overscaledZ),p))return;let d=this.getId(p,f);for(let e=0;e{let o=e instanceof ha?e.get(a):null;return o&&o.evaluate?o.evaluate(r,n,i):o}))}function th(t){let e=1/0,r=1/0,n=-1/0,i=-1/0;for(let a of t)e=Math.min(e,a.x),r=Math.min(r,a.y),n=Math.max(n,a.x),i=Math.max(i,a.y);return{minX:e,minY:r,maxX:n,maxY:i}}function eh(t,e){return e-t}function rh(t,e,r,n,i){let a=[];for(let o=0;o=n&&c.x>=n||(o.x>=n?o=new h(n,o.y+(n-o.x)/(c.x-o.x)*(c.y-o.y))._round():c.x>=n&&(c=new h(n,o.y+(n-o.x)/(c.x-o.x)*(c.y-o.y))._round()),o.y>=i&&c.y>=i||(o.y>=i?o=new h(o.x+(i-o.y)/(c.y-o.y)*(c.x-o.x),i)._round():c.y>=i&&(c=new h(o.x+(i-o.y)/(c.y-o.y)*(c.x-o.x),i)._round()),s&&o.equals(s[s.length-1])||(s=[o],a.push(s)),s.push(c)))))}}return a}Ei("FeatureIndex",Ju,{omit:["rawTileData","sourceLayerCoder"]});class nh extends h{constructor(t,e,r,n){super(t,e),this.angle=r,void 0!==n&&(this.segment=n)}clone(){return new nh(this.x,this.y,this.angle,this.segment)}}function ih(t,e,r,n,i){if(void 0===e.segment||0===r)return!0;let a=e,o=e.segment+1,s=0;for(;s>-r/2;){if(o--,o<0)return!1;s-=t[o].dist(a),a=t[o]}s+=t[o].dist(t[o+1]),o++;let l=[],c=0;for(;sn;)c-=l.shift().angleDelta;if(c>i)return!1;o++,s+=e.dist(r)}return!0}function ah(t){let e=0;for(let r=0;rc){let u=(c-l)/a,h=ze.number(n.x,i.x,u),f=ze.number(n.y,i.y,u),p=new nh(h,f,i.angleTo(n),r);return p._round(),!o||ih(t,p,s,o,e)?p:void 0}l+=a}}function ch(t,e,r,n,i,a,o,s,l){let c=oh(n,a,o),u=sh(n,i),h=u*o,f=0===t[0].x||t[0].x===l||0===t[0].y||t[0].y===l;return e-h=0&&y=0&&v=0&&f+c<=u){let r=new nh(y,v,m,e);r._round(),n&&!ih(t,r,a,n,i)||p.push(r)}}h+=d}return s||p.length||o||(p=uh(t,h/2,r,n,i,a,o,!0,l)),p}function hh(t,e,r,n){let i=[],a=t.image,o=a.pixelRatio,s=a.paddedRect.w-2,l=a.paddedRect.h-2,c={x1:t.left,y1:t.top,x2:t.right,y2:t.bottom},u=a.stretchX||[[0,s]],f=a.stretchY||[[0,l]],p=(t,e)=>t+e[1]-e[0],d=u.reduce(p,0),m=f.reduce(p,0),g=s-d,y=l-m,v=0,x=d,_=0,b=m,w=0,T=g,M=0,A=y;if(a.content&&n){let e=a.content,r=e[2]-e[0],n=e[3]-e[1];(a.textFitWidth||a.textFitHeight)&&(c=lu(t)),v=fh(u,0,e[0]),_=fh(f,0,e[1]),x=fh(u,e[0],e[2]),b=fh(f,e[1],e[3]),w=e[0]-v,M=e[1]-_,T=r-x,A=n-b}let S=c.x1,E=c.y1,k=c.x2-S,C=c.y2-E,P=(t,n,i,s)=>{let l=dh(t.stretch-v,x,k,S),c=mh(t.fixed-w,T,t.stretch,d),u=dh(n.stretch-_,b,C,E),f=mh(n.fixed-M,A,n.stretch,m),p=dh(i.stretch-v,x,k,S),g=mh(i.fixed-w,T,i.stretch,d),y=dh(s.stretch-_,b,C,E),P=mh(s.fixed-M,A,s.stretch,m),L=new h(l,u),I=new h(p,u),R=new h(p,y),D=new h(l,y),O=new h(c/o,f/o),z=new h(g/o,P/o),F=e*Math.PI/180;if(F){let t=Math.sin(F),e=Math.cos(F),r=[e,-t,t,e];L._matMult(r),I._matMult(r),D._matMult(r),R._matMult(r)}let B=t.stretch+t.fixed,N=n.stretch+n.fixed;return{tl:L,tr:I,bl:D,br:R,tex:{x:a.paddedRect.x+1+B,y:a.paddedRect.y+1+N,w:i.stretch+i.fixed-B,h:s.stretch+s.fixed-N},writingMode:void 0,glyphOffset:[0,0],sectionIndex:0,pixelOffsetTL:O,pixelOffsetBR:z,minFontScaleX:T/o/k,minFontScaleY:A/o/C,isSDF:r}};if(n&&(a.stretchX||a.stretchY)){let t=ph(u,g,d),e=ph(f,y,m);for(let r=0;r0&&(n=Math.max(10,n),this.circleDiameter=n)}else{let l=null!==(u=a.image)&&void 0!==u&&u.content&&(a.image.textFitWidth||a.image.textFitHeight)?lu(a):{x1:a.left,y1:a.top,x2:a.right,y2:a.bottom};l.y1=l.y1*o-s[0],l.y2=l.y2*o+s[2],l.x1=l.x1*o-s[3],l.x2=l.x2*o+s[1];let f=a.collisionPadding;if(f&&(l.x1-=f[0]*o,l.y1-=f[1]*o,l.x2+=f[2]*o,l.y2+=f[3]*o),c){let t=new h(l.x1,l.y1),e=new h(l.x2,l.y1),r=new h(l.x1,l.y2),n=new h(l.x2,l.y2),i=c*Math.PI/180;t._rotate(i),e._rotate(i),r._rotate(i),n._rotate(i),l.x1=Math.min(t.x,e.x,r.x,n.x),l.x2=Math.max(t.x,e.x,r.x,n.x),l.y1=Math.min(t.y,e.y,r.y,n.y),l.y2=Math.max(t.y,e.y,r.y,n.y)}t.emplaceBack(e.x,e.y,l.x1,l.y1,l.x2,l.y2,r,n,i)}this.boxEndIndex=t.length}}class yh{constructor(t=[],e=(t,e)=>te?1:0){if(this.data=t,this.length=this.data.length,this.compare=e,this.length>0)for(let t=(this.length>>1)-1;t>=0;t--)this._down(t)}push(t){this.data.push(t),this._up(this.length++)}pop(){if(0===this.length)return;let t=this.data[0],e=this.data.pop();return--this.length>0&&(this.data[0]=e,this._down(0)),t}peek(){return this.data[0]}_up(t){let{data:e,compare:r}=this,n=e[t];for(;t>0;){let i=t-1>>1,a=e[i];if(r(n,a)>=0)break;e[t]=a,t=i}e[t]=n}_down(t){let{data:e,compare:r}=this,n=this.length>>1,i=e[t];for(;t=0)break;e[t]=e[n],t=n}e[t]=i}}function vh(t,e=1,r=!1){let n=1/0,i=1/0,a=-1/0,o=-1/0,s=t[0];for(let t=0;ta)&&(a=e.x),(!t||e.y>o)&&(o=e.y)}let l=Math.min(a-n,o-i),c=l/2,u=new yh([],xh);if(0===l)return new h(n,i);for(let e=n;ef.d||!f.d)&&(f=n,r&&console.log("found best %d after %d probes",Math.round(1e4*n.d)/1e4,p)),n.max-f.d<=e||(c=n.h/2,u.push(new _h(n.p.x-c,n.p.y-c,c,t)),u.push(new _h(n.p.x+c,n.p.y-c,c,t)),u.push(new _h(n.p.x-c,n.p.y+c,c,t)),u.push(new _h(n.p.x+c,n.p.y+c,c,t)),p+=4)}return r&&(console.log(`num probes: ${p}`),console.log(`best distance: ${f.d}`)),f.p}function xh(t,e){return e.max-t.max}function _h(t,e,r,n){this.p=new h(t,e),this.h=r,this.d=function(t,e){let r=!1,n=1/0;for(let i=0;it.y!=s.y>t.y&&t.x<(s.x-i.x)*(t.y-i.y)/(s.y-i.y)+i.x&&(r=!r),n=Math.min(n,hs(t,i,s))}}return(r?1:-1)*Math.sqrt(n)}(this.p,n),this.max=this.d+this.h*Math.SQRT2}var bh;t.aq=void 0,(bh=t.aq||(t.aq={}))[bh.center=1]="center",bh[bh.left=2]="left",bh[bh.right=3]="right",bh[bh.top=4]="top",bh[bh.bottom=5]="bottom",bh[bh["top-left"]=6]="top-left",bh[bh["top-right"]=7]="top-right",bh[bh["bottom-left"]=8]="bottom-left",bh[bh["bottom-right"]=9]="bottom-right";let 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p=.5*l.buffer/l.extent,d=.5-p,m=.5+p,g=1+p,y=null,v=null,x=null,_=null,b=X(t,u,r-p,r+m,0,f.minX,f.maxX,l),w=X(t,u,r+d,r+g,0,f.minX,f.maxX,l);t=null,b&&(y=X(b,u,n-p,n+m,1,f.minY,f.maxY,l),v=X(b,u,n+d,n+g,1,f.minY,f.maxY,l),b=null),w&&(x=X(w,u,n-p,n+m,1,f.minY,f.maxY,l),_=X(w,u,n+d,n+g,1,f.minY,f.maxY,l),w=null),c>1&&console.timeEnd("clipping"),s.push(y||[],e+1,2*r,2*n),s.push(v||[],e+1,2*r,2*n+1),s.push(x||[],e+1,2*r+1,2*n),s.push(_||[],e+1,2*r+1,2*n+1)}}getTile(t,e,r){t=+t,e=+e,r=+r;let n=this.options,{extent:i,debug:a}=n;if(t<0||t>24)return null;let o=1<1&&console.log("drilling down to z%d-%d-%d",t,e,r);let l,c=t,u=e,h=r;for(;!l&&c>0;)c--,u>>=1,h>>=1,l=this.tiles[ut(c,u,h)];return l&&l.source?(a>1&&(console.log("found parent tile z%d-%d-%d",c,u,h),console.time("drilling down")),this.splitTile(l.source,c,u,h,t,e,r),a>1&&console.timeEnd("drilling down"),this.tiles[s]?nt(this.tiles[s],i):null):null}}function ut(t,e,r){return 32*((1<{o.properties=t;let e={};for(let t of 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r=t.bC(e.filter,{type:"boolean","property-type":"data-driven",overridable:!1,transition:!1});if("error"===r.result)throw new Error(r.value.map((t=>`${t.key}: ${t.message}`)).join(", "));n={type:"FeatureCollection",features:n.features.filter((t=>r.value.evaluate({zoom:0},t)))}}return n}))}loadGeoJSON(e,r){return t._(this,void 0,void 0,(function*(){let{promoteId:n}=e;if(e.request){let i=yield t.h(e.request,r);return this._dataUpdateable=ft(i.data,n)?pt(i.data,n):void 0,i.data}if("string"==typeof e.data)try{let t=JSON.parse(e.data);return this._dataUpdateable=ft(t,n)?pt(t,n):void 0,t}catch(t){throw new Error(`Input data given to '${e.source}' is not a valid GeoJSON object.`)}if(!e.dataDiff)throw new Error(`Input data given to '${e.source}' is not a valid GeoJSON object.`);if(!this._dataUpdateable)throw new Error(`Cannot update existing geojson data in ${e.source}`);return function(t,e,r){var n,i,a,o;if(e.removeAll&&t.clear(),e.remove)for(let r of e.remove)t.delete(r);if(e.add)for(let n of e.add){let e=ht(n,r);null!=e&&t.set(e,n)}if(e.update)for(let r of e.update){let e=t.get(r.id);if(null==e)continue;let s=!r.removeAllProperties&&((null===(n=r.removeProperties)||void 0===n?void 0:n.length)>0||(null===(i=r.addOrUpdateProperties)||void 0===i?void 0:i.length)>0);if((r.newGeometry||r.removeAllProperties||s)&&(e=Object.assign({},e),t.set(r.id,e),s&&(e.properties=Object.assign({},e.properties))),r.newGeometry&&(e.geometry=r.newGeometry),r.removeAllProperties)e.properties={};else if((null===(a=r.removeProperties)||void 0===a?void 0:a.length)>0)for(let t of r.removeProperties)Object.prototype.hasOwnProperty.call(e.properties,t)&&delete e.properties[t];if((null===(o=r.addOrUpdateProperties)||void 0===o?void 0:o.length)>0)for(let{key:t,value:n}of r.addOrUpdateProperties)e.properties[t]=n}}(this._dataUpdateable,e.dataDiff,n),{type:"FeatureCollection",features:Array.from(this._dataUpdateable.values())}}))}removeSource(e){return t._(this,void 0,void 0,(function*(){this._pendingRequest&&this._pendingRequest.abort()}))}getClusterExpansionZoom(t){return this._geoJSONIndex.getClusterExpansionZoom(t.clusterId)}getClusterChildren(t){return this._geoJSONIndex.getChildren(t.clusterId)}getClusterLeaves(t){return this._geoJSONIndex.getLeaves(t.clusterId,t.limit,t.offset)}}class mt{constructor(e){this.self=e,this.actor=new t.F(e),this.layerIndexes={},this.availableImages={},this.workerSources={},this.demWorkerSources={},this.externalWorkerSourceTypes={},this.self.registerWorkerSource=(t,e)=>{if(this.externalWorkerSourceTypes[t])throw new Error(`Worker source with name "${t}" already registered.`);this.externalWorkerSourceTypes[t]=e},this.self.addProtocol=t.bi,this.self.removeProtocol=t.bj,this.self.registerRTLTextPlugin=e=>{if(t.bD.isParsed())throw new Error("RTL text plugin already 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0!==t.removeSource&&t.removeSource(r)})))),this.actor.registerMessageHandler("RM",(e=>t._(this,void 0,void 0,(function*(){delete this.layerIndexes[e],delete this.availableImages[e],delete this.workerSources[e],delete this.demWorkerSources[e]})))),this.actor.registerMessageHandler("SR",((e,r)=>t._(this,void 0,void 0,(function*(){this.referrer=r})))),this.actor.registerMessageHandler("SRPS",((t,e)=>this._syncRTLPluginState(t,e))),this.actor.registerMessageHandler("IS",((e,r)=>t._(this,void 0,void 0,(function*(){this.self.importScripts(r)})))),this.actor.registerMessageHandler("SI",((t,e)=>this._setImages(t,e))),this.actor.registerMessageHandler("UL",((e,r)=>t._(this,void 0,void 0,(function*(){this._getLayerIndex(e).update(r.layers,r.removedIds)})))),this.actor.registerMessageHandler("SL",((e,r)=>t._(this,void 0,void 0,(function*(){this._getLayerIndex(e).replace(r)}))))}_setImages(e,r){return t._(this,void 0,void 0,(function*(){this.availableImages[e]=r;for(let t in 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l)c.push({wrappedTileID:n.tileID.wrapped().key,queryResults:n.tile.queryRenderedFeatures(e,r,t._state,n.queryGeometry,n.cameraQueryGeometry,n.scale,i,a,s,H(t.transform,n.tileID))});let u=function(t){let e={},r={};for(let n of t){let t=n.queryResults,i=n.wrappedTileID,a=r[i]=r[i]||{};for(let r in t){let n=t[r],i=a[r]=a[r]||{},o=e[r]=e[r]||[];for(let t of n)i[t.featureIndex]||(i[t.featureIndex]=!0,o.push(t))}}return e}(c);for(let e in u)u[e].forEach((e=>{let r=e.feature,n=t.getFeatureState(r.layer["source-layer"],r.id);r.source=r.layer.source,r.layer["source-layer"]&&(r.sourceLayer=r.layer["source-layer"]),r.state=n}));return u}function q(t,e){let r=t.tileID,n=e.tileID;return r.overscaledZ-n.overscaledZ||r.canonical.y-n.canonical.y||r.wrap-n.wrap||r.canonical.x-n.canonical.x}function W(t,r,n){return e._(this,void 0,void 0,(function*(){let i=t;if(t.url?i=(yield e.h(r.transformRequest(t.url,"Source"),n)).data:yield a.frameAsync(n),!i)return null;let o=e.M(e.e(i,t),["tiles","minzoom","maxzoom","attribution","bounds","scheme","tileSize","encoding"]);return"vector_layers"in i&&i.vector_layers&&(o.vectorLayerIds=i.vector_layers.map((t=>t.id))),o}))}class X{constructor(t,e){t&&(e?this.setSouthWest(t).setNorthEast(e):Array.isArray(t)&&(4===t.length?this.setSouthWest([t[0],t[1]]).setNorthEast([t[2],t[3]]):this.setSouthWest(t[0]).setNorthEast(t[1])))}setNorthEast(t){return this._ne=t instanceof e.N?new e.N(t.lng,t.lat):e.N.convert(t),this}setSouthWest(t){return this._sw=t instanceof e.N?new e.N(t.lng,t.lat):e.N.convert(t),this}extend(t){let r,n,i=this._sw,a=this._ne;if(t instanceof e.N)r=t,n=t;else{if(!(t instanceof X))return Array.isArray(t)?4===t.length||t.every(Array.isArray)?this.extend(X.convert(t)):this.extend(e.N.convert(t)):t&&("lng"in t||"lon"in t)&&"lat"in t?this.extend(e.N.convert(t)):this;if(r=t._sw,n=t._ne,!r||!n)return this}return i||a?(i.lng=Math.min(r.lng,i.lng),i.lat=Math.min(r.lat,i.lat),a.lng=Math.max(n.lng,a.lng),a.lat=Math.max(n.lat,a.lat)):(this._sw=new e.N(r.lng,r.lat),this._ne=new e.N(n.lng,n.lat)),this}getCenter(){return new e.N((this._sw.lng+this._ne.lng)/2,(this._sw.lat+this._ne.lat)/2)}getSouthWest(){return this._sw}getNorthEast(){return this._ne}getNorthWest(){return new e.N(this.getWest(),this.getNorth())}getSouthEast(){return new e.N(this.getEast(),this.getSouth())}getWest(){return this._sw.lng}getSouth(){return this._sw.lat}getEast(){return this._ne.lng}getNorth(){return this._ne.lat}toArray(){return[this._sw.toArray(),this._ne.toArray()]}toString(){return`LngLatBounds(${this._sw.toString()}, ${this._ne.toString()})`}isEmpty(){return!(this._sw&&this._ne)}contains(t){let{lng:r,lat:n}=e.N.convert(t),i=this._sw.lng<=r&&r<=this._ne.lng;return this._sw.lng>this._ne.lng&&(i=this._sw.lng>=r&&r>=this._ne.lng),this._sw.lat<=n&&n<=this._ne.lat&&i}static convert(t){return t instanceof X?t:t&&new X(t)}static fromLngLat(t,r=0){let n=360*r/40075017,i=n/Math.cos(Math.PI/180*t.lat);return new X(new e.N(t.lng-i,t.lat-n),new e.N(t.lng+i,t.lat+n))}adjustAntiMeridian(){let t=new e.N(this._sw.lng,this._sw.lat),r=new e.N(this._ne.lng,this._ne.lat);return new X(t,t.lng>r.lng?new e.N(r.lng+360,r.lat):r)}}class Y{constructor(t,e,r){this.bounds=X.convert(this.validateBounds(t)),this.minzoom=e||0,this.maxzoom=r||24}validateBounds(t){return Array.isArray(t)&&4===t.length?[Math.max(-180,t[0]),Math.max(-90,t[1]),Math.min(180,t[2]),Math.min(90,t[3])]:[-180,-90,180,90]}contains(t){let r=Math.pow(2,t.z),n=Math.floor(e.O(this.bounds.getWest())*r),i=Math.floor(e.Q(this.bounds.getNorth())*r),a=Math.ceil(e.O(this.bounds.getEast())*r),o=Math.ceil(e.Q(this.bounds.getSouth())*r);return t.x>=n&&t.x=i&&t.y{this._options.tiles=t})),this}setUrl(t){return this.setSourceProperty((()=>{this.url=t,this._options.url=t})),this}onRemove(){this._tileJSONRequest&&(this._tileJSONRequest.abort(),this._tileJSONRequest=null)}serialize(){return e.e({},this._options)}loadTile(t){return e._(this,void 0,void 0,(function*(){let e=t.tileID.canonical.url(this.tiles,this.map.getPixelRatio(),this.scheme),r={request:this.map._requestManager.transformRequest(e,"Tile"),uid:t.uid,tileID:t.tileID,zoom:t.tileID.overscaledZ,tileSize:this.tileSize*t.tileID.overscaleFactor(),type:this.type,source:this.id,pixelRatio:this.map.getPixelRatio(),showCollisionBoxes:this.map.showCollisionBoxes,promoteId:this.promoteId};r.request.collectResourceTiming=this._collectResourceTiming;let n="RT";if(t.actor&&"expired"!==t.state){if("loading"===t.state)return new Promise(((e,r)=>{t.reloadPromise={resolve:e,reject:r}}))}else t.actor=this.dispatcher.getActor(),n="LT";t.abortController=new AbortController;try{let e=yield t.actor.sendAsync({type:n,data:r},t.abortController);if(delete t.abortController,t.aborted)return;this._afterTileLoadWorkerResponse(t,e)}catch(e){if(delete t.abortController,t.aborted)return;if(e&&404!==e.status)throw e;this._afterTileLoadWorkerResponse(t,null)}}))}_afterTileLoadWorkerResponse(t,e){if(e&&e.resourceTiming&&(t.resourceTiming=e.resourceTiming),e&&this.map._refreshExpiredTiles&&t.setExpiryData(e),t.loadVectorData(e,this.map.painter),t.reloadPromise){let e=t.reloadPromise;t.reloadPromise=null,this.loadTile(t).then(e.resolve).catch(e.reject)}}abortTile(t){return e._(this,void 0,void 0,(function*(){t.abortController&&(t.abortController.abort(),delete t.abortController),t.actor&&(yield t.actor.sendAsync({type:"AT",data:{uid:t.uid,type:this.type,source:this.id}}))}))}unloadTile(t){return e._(this,void 0,void 0,(function*(){t.unloadVectorData(),t.actor&&(yield t.actor.sendAsync({type:"RMT",data:{uid:t.uid,type:this.type,source:this.id}}))}))}hasTransition(){return!1}}class $ extends e.E{constructor(t,r,n,i){super(),this.id=t,this.dispatcher=n,this.setEventedParent(i),this.type="raster",this.minzoom=0,this.maxzoom=22,this.roundZoom=!0,this.scheme="xyz",this.tileSize=512,this._loaded=!1,this._options=e.e({type:"raster"},r),e.e(this,e.M(r,["url","scheme","tileSize"]))}load(){return e._(this,void 0,void 0,(function*(){this._loaded=!1,this.fire(new e.k("dataloading",{dataType:"source"})),this._tileJSONRequest=new AbortController;try{let t=yield W(this._options,this.map._requestManager,this._tileJSONRequest);this._tileJSONRequest=null,this._loaded=!0,t&&(e.e(this,t),t.bounds&&(this.tileBounds=new Y(t.bounds,this.minzoom,this.maxzoom)),this.fire(new e.k("data",{dataType:"source",sourceDataType:"metadata"})),this.fire(new e.k("data",{dataType:"source",sourceDataType:"content"})))}catch(t){this._tileJSONRequest=null,this.fire(new e.j(t))}}))}loaded(){return this._loaded}onAdd(t){this.map=t,this.load()}onRemove(){this._tileJSONRequest&&(this._tileJSONRequest.abort(),this._tileJSONRequest=null)}setSourceProperty(t){this._tileJSONRequest&&(this._tileJSONRequest.abort(),this._tileJSONRequest=null),t(),this.load()}setTiles(t){return this.setSourceProperty((()=>{this._options.tiles=t})),this}setUrl(t){return this.setSourceProperty((()=>{this.url=t,this._options.url=t})),this}serialize(){return e.e({},this._options)}hasTile(t){return!this.tileBounds||this.tileBounds.contains(t.canonical)}loadTile(t){return e._(this,void 0,void 0,(function*(){let e=t.tileID.canonical.url(this.tiles,this.map.getPixelRatio(),this.scheme);t.abortController=new AbortController;try{let r=yield p.getImage(this.map._requestManager.transformRequest(e,"Tile"),t.abortController,this.map._refreshExpiredTiles);if(delete t.abortController,t.aborted)return void(t.state="unloaded");if(r&&r.data){this.map._refreshExpiredTiles&&r.cacheControl&&r.expires&&t.setExpiryData({cacheControl:r.cacheControl,expires:r.expires});let e=this.map.painter.context,n=e.gl,i=r.data;t.texture=this.map.painter.getTileTexture(i.width),t.texture?t.texture.update(i,{useMipmap:!0}):(t.texture=new w(e,i,n.RGBA,{useMipmap:!0}),t.texture.bind(n.LINEAR,n.CLAMP_TO_EDGE,n.LINEAR_MIPMAP_NEAREST)),t.state="loaded"}}catch(e){if(delete t.abortController,t.aborted)t.state="unloaded";else if(e)throw t.state="errored",e}}))}abortTile(t){return e._(this,void 0,void 0,(function*(){t.abortController&&(t.abortController.abort(),delete t.abortController)}))}unloadTile(t){return e._(this,void 0,void 0,(function*(){t.texture&&this.map.painter.saveTileTexture(t.texture)}))}hasTransition(){return!1}}class K extends ${constructor(t,r,n,i){super(t,r,n,i),this.type="raster-dem",this.maxzoom=22,this._options=e.e({type:"raster-dem"},r),this.encoding=r.encoding||"mapbox",this.redFactor=r.redFactor,this.greenFactor=r.greenFactor,this.blueFactor=r.blueFactor,this.baseShift=r.baseShift}loadTile(t){return e._(this,void 0,void 0,(function*(){let r=t.tileID.canonical.url(this.tiles,this.map.getPixelRatio(),this.scheme),n=this.map._requestManager.transformRequest(r,"Tile");t.neighboringTiles=this._getNeighboringTiles(t.tileID),t.abortController=new AbortController;try{let r=yield p.getImage(n,t.abortController,this.map._refreshExpiredTiles);if(delete t.abortController,t.aborted)return void(t.state="unloaded");if(r&&r.data){let n=r.data;this.map._refreshExpiredTiles&&r.cacheControl&&r.expires&&t.setExpiryData({cacheControl:r.cacheControl,expires:r.expires});let i=e.b(n)&&e.U()?n:yield this.readImageNow(n),a={type:this.type,uid:t.uid,source:this.id,rawImageData:i,encoding:this.encoding,redFactor:this.redFactor,greenFactor:this.greenFactor,blueFactor:this.blueFactor,baseShift:this.baseShift};if(!t.actor||"expired"===t.state){t.actor=this.dispatcher.getActor();let e=yield t.actor.sendAsync({type:"LDT",data:a});t.dem=e,t.needsHillshadePrepare=!0,t.needsTerrainPrepare=!0,t.state="loaded"}}}catch(e){if(delete t.abortController,t.aborted)t.state="unloaded";else if(e)throw t.state="errored",e}}))}readImageNow(t){return e._(this,void 0,void 0,(function*(){if("undefined"!=typeof VideoFrame&&e.V()){let r=t.width+2,n=t.height+2;try{return new e.R({width:r,height:n},yield e.W(t,-1,-1,r,n))}catch(t){}}return a.getImageData(t,1)}))}_getNeighboringTiles(t){let r=t.canonical,n=Math.pow(2,r.z),i=(r.x-1+n)%n,a=0===r.x?t.wrap-1:t.wrap,o=(r.x+1+n)%n,s=r.x+1===n?t.wrap+1:t.wrap,l={};return l[new e.S(t.overscaledZ,a,r.z,i,r.y).key]={backfilled:!1},l[new e.S(t.overscaledZ,s,r.z,o,r.y).key]={backfilled:!1},r.y>0&&(l[new e.S(t.overscaledZ,a,r.z,i,r.y-1).key]={backfilled:!1},l[new e.S(t.overscaledZ,t.wrap,r.z,r.x,r.y-1).key]={backfilled:!1},l[new e.S(t.overscaledZ,s,r.z,o,r.y-1).key]={backfilled:!1}),r.y+10&&e.e(i,{resourceTiming:n}),this.fire(new e.k("data",Object.assign(Object.assign({},i),{sourceDataType:"metadata"}))),this.fire(new e.k("data",Object.assign(Object.assign({},i),{sourceDataType:"content"})))}catch(t){if(this._pendingLoads--,this._removed)return void this.fire(new e.k("dataabort",{dataType:"source"}));this.fire(new e.j(t))}}))}loaded(){return 0===this._pendingLoads}loadTile(t){return e._(this,void 0,void 0,(function*(){let e=t.actor?"RT":"LT";t.actor=this.actor;let r={type:this.type,uid:t.uid,tileID:t.tileID,zoom:t.tileID.overscaledZ,maxZoom:this.maxzoom,tileSize:this.tileSize,source:this.id,pixelRatio:this.map.getPixelRatio(),showCollisionBoxes:this.map.showCollisionBoxes,promoteId:this.promoteId};t.abortController=new AbortController;let n=yield this.actor.sendAsync({type:e,data:r},t.abortController);delete t.abortController,t.unloadVectorData(),t.aborted||t.loadVectorData(n,this.map.painter,"RT"===e)}))}abortTile(t){return e._(this,void 0,void 0,(function*(){t.abortController&&(t.abortController.abort(),delete t.abortController),t.aborted=!0}))}unloadTile(t){return e._(this,void 0,void 0,(function*(){t.unloadVectorData(),yield this.actor.sendAsync({type:"RMT",data:{uid:t.uid,type:this.type,source:this.id}})}))}onRemove(){this._removed=!0,this.actor.sendAsync({type:"RS",data:{type:this.type,source:this.id}})}serialize(){return e.e({},this._options,{type:this.type,data:this._data})}hasTransition(){return!1}}var Q=e.Y([{name:"a_pos",type:"Int16",components:2},{name:"a_texture_pos",type:"Int16",components:2}]);class tt extends e.E{constructor(t,e,r,n){super(),this.id=t,this.dispatcher=r,this.coordinates=e.coordinates,this.type="image",this.minzoom=0,this.maxzoom=22,this.tileSize=512,this.tiles={},this._loaded=!1,this.setEventedParent(n),this.options=e}load(t){return e._(this,void 0,void 0,(function*(){this._loaded=!1,this.fire(new e.k("dataloading",{dataType:"source"})),this.url=this.options.url,this._request=new AbortController;try{let e=yield p.getImage(this.map._requestManager.transformRequest(this.url,"Image"),this._request);this._request=null,this._loaded=!0,e&&e.data&&(this.image=e.data,t&&(this.coordinates=t),this._finishLoading())}catch(t){this._request=null,this._loaded=!0,this.fire(new e.j(t))}}))}loaded(){return this._loaded}updateImage(t){return t.url?(this._request&&(this._request.abort(),this._request=null),this.options.url=t.url,this.load(t.coordinates).finally((()=>{this.texture=null})),this):this}_finishLoading(){this.map&&(this.setCoordinates(this.coordinates),this.fire(new e.k("data",{dataType:"source",sourceDataType:"metadata"})))}onAdd(t){this.map=t,this.load()}onRemove(){this._request&&(this._request.abort(),this._request=null)}setCoordinates(t){this.coordinates=t;let r=t.map(e.Z.fromLngLat);this.tileID=function(t){let r=1/0,n=1/0,i=-1/0,a=-1/0;for(let e of t)r=Math.min(r,e.x),n=Math.min(n,e.y),i=Math.max(i,e.x),a=Math.max(a,e.y);let o=Math.max(i-r,a-n),s=Math.max(0,Math.floor(-Math.log(o)/Math.LN2)),l=Math.pow(2,s);return new e.a1(s,Math.floor((r+i)/2*l),Math.floor((n+a)/2*l))}(r),this.minzoom=this.maxzoom=this.tileID.z;let n=r.map((t=>this.tileID.getTilePoint(t)._round()));return this._boundsArray=new e.$,this._boundsArray.emplaceBack(n[0].x,n[0].y,0,0),this._boundsArray.emplaceBack(n[1].x,n[1].y,e.X,0),this._boundsArray.emplaceBack(n[3].x,n[3].y,0,e.X),this._boundsArray.emplaceBack(n[2].x,n[2].y,e.X,e.X),this.boundsBuffer&&(this.boundsBuffer.destroy(),delete this.boundsBuffer),this.fire(new e.k("data",{dataType:"source",sourceDataType:"content"})),this}prepare(){if(0===Object.keys(this.tiles).length||!this.image)return;let t=this.map.painter.context,r=t.gl;this.boundsBuffer||(this.boundsBuffer=t.createVertexBuffer(this._boundsArray,Q.members)),this.boundsSegments||(this.boundsSegments=e.a0.simpleSegment(0,0,4,2)),this.texture||(this.texture=new w(t,this.image,r.RGBA),this.texture.bind(r.LINEAR,r.CLAMP_TO_EDGE));let n=!1;for(let t in this.tiles){let e=this.tiles[t];"loaded"!==e.state&&(e.state="loaded",e.texture=this.texture,n=!0)}n&&this.fire(new e.k("data",{dataType:"source",sourceDataType:"idle",sourceId:this.id}))}loadTile(t){return e._(this,void 0,void 0,(function*(){this.tileID&&this.tileID.equals(t.tileID.canonical)?(this.tiles[String(t.tileID.wrap)]=t,t.buckets={}):t.state="errored"}))}serialize(){return{type:"image",url:this.options.url,coordinates:this.coordinates}}hasTransition(){return!1}}class et extends tt{constructor(t,e,r,n){super(t,e,r,n),this.roundZoom=!0,this.type="video",this.options=e}load(){return e._(this,void 0,void 0,(function*(){this._loaded=!1;let t=this.options;this.urls=[];for(let e of t.urls)this.urls.push(this.map._requestManager.transformRequest(e,"Source").url);try{let t=yield e.a3(this.urls);if(this._loaded=!0,!t)return;this.video=t,this.video.loop=!0,this.video.addEventListener("playing",(()=>{this.map.triggerRepaint()})),this.map&&this.video.play(),this._finishLoading()}catch(t){this.fire(new e.j(t))}}))}pause(){this.video&&this.video.pause()}play(){this.video&&this.video.play()}seek(t){if(this.video){let r=this.video.seekable;tr.end(0)?this.fire(new e.j(new e.a2(`sources.${this.id}`,null,`Playback for this video can be set only between the ${r.start(0)} and ${r.end(0)}-second mark.`))):this.video.currentTime=t}}getVideo(){return this.video}onAdd(t){this.map||(this.map=t,this.load(),this.video&&(this.video.play(),this.setCoordinates(this.coordinates)))}prepare(){if(0===Object.keys(this.tiles).length||this.video.readyState<2)return;let t=this.map.painter.context,r=t.gl;this.boundsBuffer||(this.boundsBuffer=t.createVertexBuffer(this._boundsArray,Q.members)),this.boundsSegments||(this.boundsSegments=e.a0.simpleSegment(0,0,4,2)),this.texture?this.video.paused||(this.texture.bind(r.LINEAR,r.CLAMP_TO_EDGE),r.texSubImage2D(r.TEXTURE_2D,0,0,0,r.RGBA,r.UNSIGNED_BYTE,this.video)):(this.texture=new w(t,this.video,r.RGBA),this.texture.bind(r.LINEAR,r.CLAMP_TO_EDGE));let n=!1;for(let t in this.tiles){let e=this.tiles[t];"loaded"!==e.state&&(e.state="loaded",e.texture=this.texture,n=!0)}n&&this.fire(new e.k("data",{dataType:"source",sourceDataType:"idle",sourceId:this.id}))}serialize(){return{type:"video",urls:this.urls,coordinates:this.coordinates}}hasTransition(){return this.video&&!this.video.paused}}class rt extends tt{constructor(t,r,n,i){super(t,r,n,i),r.coordinates?Array.isArray(r.coordinates)&&4===r.coordinates.length&&!r.coordinates.some((t=>!Array.isArray(t)||2!==t.length||t.some((t=>"number"!=typeof t))))||this.fire(new e.j(new e.a2(`sources.${t}`,null,'"coordinates" property must be an array of 4 longitude/latitude array pairs'))):this.fire(new e.j(new e.a2(`sources.${t}`,null,'missing required property "coordinates"'))),r.animate&&"boolean"!=typeof r.animate&&this.fire(new e.j(new e.a2(`sources.${t}`,null,'optional "animate" property must be a boolean value'))),r.canvas?"string"==typeof r.canvas||r.canvas instanceof HTMLCanvasElement||this.fire(new e.j(new e.a2(`sources.${t}`,null,'"canvas" must be either a string representing the ID of the canvas element from which to read, or an HTMLCanvasElement instance'))):this.fire(new e.j(new e.a2(`sources.${t}`,null,'missing required property "canvas"'))),this.options=r,this.animate=void 0===r.animate||r.animate}load(){return e._(this,void 0,void 0,(function*(){this._loaded=!0,this.canvas||(this.canvas=this.options.canvas instanceof HTMLCanvasElement?this.options.canvas:document.getElementById(this.options.canvas)),this.width=this.canvas.width,this.height=this.canvas.height,this._hasInvalidDimensions()?this.fire(new e.j(new Error("Canvas dimensions cannot be less than or equal to zero."))):(this.play=function(){this._playing=!0,this.map.triggerRepaint()},this.pause=function(){this._playing&&(this.prepare(),this._playing=!1)},this._finishLoading())}))}getCanvas(){return this.canvas}onAdd(t){this.map=t,this.load(),this.canvas&&this.animate&&this.play()}onRemove(){this.pause()}prepare(){let t=!1;if(this.canvas.width!==this.width&&(this.width=this.canvas.width,t=!0),this.canvas.height!==this.height&&(this.height=this.canvas.height,t=!0),this._hasInvalidDimensions()||0===Object.keys(this.tiles).length)return;let r=this.map.painter.context,n=r.gl;this.boundsBuffer||(this.boundsBuffer=r.createVertexBuffer(this._boundsArray,Q.members)),this.boundsSegments||(this.boundsSegments=e.a0.simpleSegment(0,0,4,2)),this.texture?(t||this._playing)&&this.texture.update(this.canvas,{premultiply:!0}):this.texture=new w(r,this.canvas,n.RGBA,{premultiply:!0});let i=!1;for(let t in this.tiles){let e=this.tiles[t];"loaded"!==e.state&&(e.state="loaded",e.texture=this.texture,i=!0)}i&&this.fire(new e.k("data",{dataType:"source",sourceDataType:"idle",sourceId:this.id}))}serialize(){return{type:"canvas",coordinates:this.coordinates}}hasTransition(){return this._playing}_hasInvalidDimensions(){for(let t of[this.canvas.width,this.canvas.height])if(isNaN(t)||t<=0)return!0;return!1}}let nt={},it=t=>{switch(t){case"geojson":return J;case"image":return tt;case"raster":return $;case"raster-dem":return K;case"vector":return Z;case"video":return et;case"canvas":return rt}return nt[t]},at="RTLPluginLoaded";class ot extends e.E{constructor(){super(...arguments),this.status="unavailable",this.url=null,this.dispatcher=V()}_syncState(t){return this.status=t,this.dispatcher.broadcast("SRPS",{pluginStatus:t,pluginURL:this.url}).catch((t=>{throw this.status="error",t}))}getRTLTextPluginStatus(){return this.status}clearRTLTextPlugin(){this.status="unavailable",this.url=null}setRTLTextPlugin(t){return e._(this,arguments,void 0,(function*(t,e=!1){if(this.url)throw new Error("setRTLTextPlugin cannot be called multiple times.");if(this.url=a.resolveURL(t),!this.url)throw new Error(`requested url ${t} is invalid`);if("unavailable"===this.status){if(!e)return this._requestImport();this.status="deferred",this._syncState(this.status)}else if("requested"===this.status)return this._requestImport()}))}_requestImport(){return e._(this,void 0,void 0,(function*(){yield this._syncState("loading"),this.status="loaded",this.fire(new e.k(at))}))}lazyLoad(){"unavailable"===this.status?this.status="requested":"deferred"===this.status&&this._requestImport()}}let st=null;function lt(){return st||(st=new ot),st}class ct{constructor(t,r){this.timeAdded=0,this.fadeEndTime=0,this.tileID=t,this.uid=e.a4(),this.uses=0,this.tileSize=r,this.buckets={},this.expirationTime=null,this.queryPadding=0,this.hasSymbolBuckets=!1,this.hasRTLText=!1,this.dependencies={},this.rtt=[],this.rttCoords={},this.expiredRequestCount=0,this.state="loading"}registerFadeDuration(t){let e=t+this.timeAdded;ee.getLayer(t))).filter(Boolean);if(0!==t.length){n.layers=t,n.stateDependentLayerIds&&(n.stateDependentLayers=n.stateDependentLayerIds.map((e=>t.filter((t=>t.id===e))[0])));for(let e of t)r[e.id]=n}}return r}(t.buckets,r.style),this.hasSymbolBuckets=!1;for(let t in this.buckets){let r=this.buckets[t];if(r instanceof e.a6){if(this.hasSymbolBuckets=!0,!n)break;r.justReloaded=!0}}if(this.hasRTLText=!1,this.hasSymbolBuckets)for(let t in this.buckets){let r=this.buckets[t];if(r instanceof e.a6&&r.hasRTLText){this.hasRTLText=!0,lt().lazyLoad();break}}this.queryPadding=0;for(let t in this.buckets){let e=this.buckets[t];this.queryPadding=Math.max(this.queryPadding,r.style.getLayer(t).queryRadius(e))}t.imageAtlas&&(this.imageAtlas=t.imageAtlas),t.glyphAtlasImage&&(this.glyphAtlasImage=t.glyphAtlasImage)}else this.collisionBoxArray=new e.a5}unloadVectorData(){for(let t in this.buckets)this.buckets[t].destroy();this.buckets={},this.imageAtlasTexture&&this.imageAtlasTexture.destroy(),this.imageAtlas&&(this.imageAtlas=null),this.glyphAtlasTexture&&this.glyphAtlasTexture.destroy(),this.latestFeatureIndex=null,this.state="unloaded"}getBucket(t){return this.buckets[t.id]}upload(t){for(let e in this.buckets){let r=this.buckets[e];r.uploadPending()&&r.upload(t)}let e=t.gl;this.imageAtlas&&!this.imageAtlas.uploaded&&(this.imageAtlasTexture=new w(t,this.imageAtlas.image,e.RGBA),this.imageAtlas.uploaded=!0),this.glyphAtlasImage&&(this.glyphAtlasTexture=new w(t,this.glyphAtlasImage,e.ALPHA),this.glyphAtlasImage=null)}prepare(t){this.imageAtlas&&this.imageAtlas.patchUpdatedImages(t,this.imageAtlasTexture)}queryRenderedFeatures(t,e,r,n,i,a,o,s,l,c){return this.latestFeatureIndex&&this.latestFeatureIndex.rawTileData?this.latestFeatureIndex.query({queryGeometry:n,cameraQueryGeometry:i,scale:a,tileSize:this.tileSize,pixelPosMatrix:c,transform:s,params:o,queryPadding:this.queryPadding*l},t,e,r):{}}querySourceFeatures(t,r){let n=this.latestFeatureIndex;if(!n||!n.rawTileData)return;let i=n.loadVTLayers(),a=r&&r.sourceLayer?r.sourceLayer:"",o=i._geojsonTileLayer||i[a];if(!o)return;let s=e.a7(r&&r.filter),{z:l,x:c,y:u}=this.tileID.canonical,h={z:l,x:c,y:u};for(let r=0;rt)e=!1;else if(r)if(this.expirationTime{this.remove(t,i)}),r)),this.data[n].push(i),this.order.push(n),this.order.length>this.max){let t=this._getAndRemoveByKey(this.order[0]);t&&this.onRemove(t)}return this}has(t){return t.wrapped().key in this.data}getAndRemove(t){return this.has(t)?this._getAndRemoveByKey(t.wrapped().key):null}_getAndRemoveByKey(t){let e=this.data[t].shift();return e.timeout&&clearTimeout(e.timeout),0===this.data[t].length&&delete this.data[t],this.order.splice(this.order.indexOf(t),1),e.value}getByKey(t){let e=this.data[t];return e?e[0].value:null}get(t){return this.has(t)?this.data[t.wrapped().key][0].value:null}remove(t,e){if(!this.has(t))return this;let r=t.wrapped().key,n=void 0===e?0:this.data[r].indexOf(e),i=this.data[r][n];return this.data[r].splice(n,1),i.timeout&&clearTimeout(i.timeout),0===this.data[r].length&&delete this.data[r],this.onRemove(i.value),this.order.splice(this.order.indexOf(r),1),this}setMaxSize(t){for(this.max=t;this.order.length>this.max;){let t=this._getAndRemoveByKey(this.order[0]);t&&this.onRemove(t)}return this}filter(t){let e=[];for(let r in this.data)for(let n of this.data[r])t(n.value)||e.push(n);for(let t of e)this.remove(t.value.tileID,t)}}class ht{constructor(){this.state={},this.stateChanges={},this.deletedStates={}}updateState(t,r,n){let i=String(r);if(this.stateChanges[t]=this.stateChanges[t]||{},this.stateChanges[t][i]=this.stateChanges[t][i]||{},e.e(this.stateChanges[t][i],n),null===this.deletedStates[t]){this.deletedStates[t]={};for(let e in this.state[t])e!==i&&(this.deletedStates[t][e]=null)}else if(this.deletedStates[t]&&null===this.deletedStates[t][i]){this.deletedStates[t][i]={};for(let e in this.state[t][i])n[e]||(this.deletedStates[t][i][e]=null)}else for(let e in n)this.deletedStates[t]&&this.deletedStates[t][i]&&null===this.deletedStates[t][i][e]&&delete this.deletedStates[t][i][e]}removeFeatureState(t,e,r){if(null===this.deletedStates[t])return;let n=String(e);if(this.deletedStates[t]=this.deletedStates[t]||{},r&&void 0!==e)null!==this.deletedStates[t][n]&&(this.deletedStates[t][n]=this.deletedStates[t][n]||{},this.deletedStates[t][n][r]=null);else if(void 0!==e)if(this.stateChanges[t]&&this.stateChanges[t][n])for(r in this.deletedStates[t][n]={},this.stateChanges[t][n])this.deletedStates[t][n][r]=null;else this.deletedStates[t][n]=null;else this.deletedStates[t]=null}getState(t,r){let n=String(r),i=e.e({},(this.state[t]||{})[n],(this.stateChanges[t]||{})[n]);if(null===this.deletedStates[t])return{};if(this.deletedStates[t]){let e=this.deletedStates[t][r];if(null===e)return{};for(let t in e)delete i[t]}return i}initializeTileState(t,e){t.setFeatureState(this.state,e)}coalesceChanges(t,r){let n={};for(let t in this.stateChanges){this.state[t]=this.state[t]||{};let r={};for(let n in this.stateChanges[t])this.state[t][n]||(this.state[t][n]={}),e.e(this.state[t][n],this.stateChanges[t][n]),r[n]=this.state[t][n];n[t]=r}for(let t in this.deletedStates){this.state[t]=this.state[t]||{};let r={};if(null===this.deletedStates[t])for(let e in this.state[t])r[e]={},this.state[t][e]={};else for(let e in this.deletedStates[t]){if(null===this.deletedStates[t][e])this.state[t][e]={};else for(let r of Object.keys(this.deletedStates[t][e]))delete this.state[t][e][r];r[e]=this.state[t][e]}n[t]=n[t]||{},e.e(n[t],r)}if(this.stateChanges={},this.deletedStates={},0!==Object.keys(n).length)for(let e in t)t[e].setFeatureState(n,r)}}class ft extends e.E{constructor(t,e,r){super(),this.id=t,this.dispatcher=r,this.on("data",(t=>this._dataHandler(t))),this.on("dataloading",(()=>{this._sourceErrored=!1})),this.on("error",(()=>{this._sourceErrored=this._source.loaded()})),this._source=((t,e,r,n)=>{let i=new(it(e.type))(t,e,r,n);if(i.id!==t)throw new Error(`Expected Source id to be ${t} instead of ${i.id}`);return i})(t,e,r,this),this._tiles={},this._cache=new ut(0,(t=>this._unloadTile(t))),this._timers={},this._cacheTimers={},this._maxTileCacheSize=null,this._maxTileCacheZoomLevels=null,this._loadedParentTiles={},this._coveredTiles={},this._state=new ht,this._didEmitContent=!1,this._updated=!1}onAdd(t){this.map=t,this._maxTileCacheSize=t?t._maxTileCacheSize:null,this._maxTileCacheZoomLevels=t?t._maxTileCacheZoomLevels:null,this._source&&this._source.onAdd&&this._source.onAdd(t)}onRemove(t){this.clearTiles(),this._source&&this._source.onRemove&&this._source.onRemove(t)}loaded(){if(this._sourceErrored)return!0;if(!this._sourceLoaded||!this._source.loaded())return!1;if(!(void 0===this.used&&void 0===this.usedForTerrain||this.used||this.usedForTerrain))return!0;if(!this._updated)return!1;for(let t in this._tiles){let e=this._tiles[t];if("loaded"!==e.state&&"errored"!==e.state)return!1}return!0}getSource(){return this._source}pause(){this._paused=!0}resume(){if(!this._paused)return;let t=this._shouldReloadOnResume;this._paused=!1,this._shouldReloadOnResume=!1,t&&this.reload(),this.transform&&this.update(this.transform,this.terrain)}_loadTile(t,r,n){return e._(this,void 0,void 0,(function*(){try{yield this._source.loadTile(t),this._tileLoaded(t,r,n)}catch(r){t.state="errored",404!==r.status?this._source.fire(new e.j(r,{tile:t})):this.update(this.transform,this.terrain)}}))}_unloadTile(t){this._source.unloadTile&&this._source.unloadTile(t)}_abortTile(t){this._source.abortTile&&this._source.abortTile(t),this._source.fire(new e.k("dataabort",{tile:t,coord:t.tileID,dataType:"source"}))}serialize(){return this._source.serialize()}prepare(t){this._source.prepare&&this._source.prepare(),this._state.coalesceChanges(this._tiles,this.map?this.map.painter:null);for(let e in this._tiles){let r=this._tiles[e];r.upload(t),r.prepare(this.map.style.imageManager)}}getIds(){return Object.values(this._tiles).map((t=>t.tileID)).sort(pt).map((t=>t.key))}getRenderableIds(t){let r=[];for(let e in this._tiles)this._isIdRenderable(e,t)&&r.push(this._tiles[e]);return t?r.sort(((t,r)=>{let n=t.tileID,i=r.tileID,a=new e.P(n.canonical.x,n.canonical.y)._rotate(this.transform.angle),o=new e.P(i.canonical.x,i.canonical.y)._rotate(this.transform.angle);return n.overscaledZ-i.overscaledZ||o.y-a.y||o.x-a.x})).map((t=>t.tileID.key)):r.map((t=>t.tileID)).sort(pt).map((t=>t.key))}hasRenderableParent(t){let e=this.findLoadedParent(t,0);return!!e&&this._isIdRenderable(e.tileID.key)}_isIdRenderable(t,e){return this._tiles[t]&&this._tiles[t].hasData()&&!this._coveredTiles[t]&&(e||!this._tiles[t].holdingForFade())}reload(){if(this._paused)this._shouldReloadOnResume=!0;else{this._cache.reset();for(let t in this._tiles)"errored"!==this._tiles[t].state&&this._reloadTile(t,"reloading")}}_reloadTile(t,r){return e._(this,void 0,void 0,(function*(){let e=this._tiles[t];e&&("loading"!==e.state&&(e.state=r),yield this._loadTile(e,t,r))}))}_tileLoaded(t,r,n){t.timeAdded=a.now(),"expired"===n&&(t.refreshedUponExpiration=!0),this._setTileReloadTimer(r,t),"raster-dem"===this.getSource().type&&t.dem&&this._backfillDEM(t),this._state.initializeTileState(t,this.map?this.map.painter:null),t.aborted||this._source.fire(new e.k("data",{dataType:"source",tile:t,coord:t.tileID}))}_backfillDEM(t){let e=this.getRenderableIds();for(let n=0;n1||(Math.abs(r)>1&&(1===Math.abs(r+i)?r+=i:1===Math.abs(r-i)&&(r-=i)),e.dem&&t.dem&&(t.dem.backfillBorder(e.dem,r,n),t.neighboringTiles&&t.neighboringTiles[a]&&(t.neighboringTiles[a].backfilled=!0)))}}getTile(t){return this.getTileByID(t.key)}getTileByID(t){return this._tiles[t]}_retainLoadedChildren(t,e,r,n){for(let i in this._tiles){let a=this._tiles[i];if(n[i]||!a.hasData()||a.tileID.overscaledZ<=e||a.tileID.overscaledZ>r)continue;let o=a.tileID;for(;a&&a.tileID.overscaledZ>e+1;){let t=a.tileID.scaledTo(a.tileID.overscaledZ-1);a=this._tiles[t.key],a&&a.hasData()&&(o=t)}let s=o;for(;s.overscaledZ>e;)if(s=s.scaledTo(s.overscaledZ-1),t[s.key]){n[o.key]=o;break}}}findLoadedParent(t,e){if(t.key in this._loadedParentTiles){let r=this._loadedParentTiles[t.key];return r&&r.tileID.overscaledZ>=e?r:null}for(let r=t.overscaledZ-1;r>=e;r--){let e=t.scaledTo(r),n=this._getLoadedTile(e);if(n)return n}}findLoadedSibling(t){return this._getLoadedTile(t)}_getLoadedTile(t){let e=this._tiles[t.key];return e&&e.hasData()?e:this._cache.getByKey(t.wrapped().key)}updateCacheSize(t){let r=Math.ceil(t.width/this._source.tileSize)+1,n=Math.ceil(t.height/this._source.tileSize)+1,i=Math.floor(r*n*(null===this._maxTileCacheZoomLevels?e.a.MAX_TILE_CACHE_ZOOM_LEVELS:this._maxTileCacheZoomLevels)),a="number"==typeof this._maxTileCacheSize?Math.min(this._maxTileCacheSize,i):i;this._cache.setMaxSize(a)}handleWrapJump(t){let e=Math.round((t-(void 0===this._prevLng?t:this._prevLng))/360);if(this._prevLng=t,e){let t={};for(let r in this._tiles){let n=this._tiles[r];n.tileID=n.tileID.unwrapTo(n.tileID.wrap+e),t[n.tileID.key]=n}this._tiles=t;for(let t in this._timers)clearTimeout(this._timers[t]),delete this._timers[t];for(let t in this._tiles)this._setTileReloadTimer(t,this._tiles[t])}}_updateCoveredAndRetainedTiles(t,e,r,n,i,o){let s={},l={},c=Object.keys(t),u=a.now();for(let r of c){let n=t[r],i=this._tiles[r];if(!i||0!==i.fadeEndTime&&i.fadeEndTime<=u)continue;let a=this.findLoadedParent(n,e),o=this.findLoadedSibling(n),c=a||o||null;c&&(this._addTile(c.tileID),s[c.tileID.key]=c.tileID),l[r]=n}this._retainLoadedChildren(l,n,r,t);for(let e in s)t[e]||(this._coveredTiles[e]=!0,t[e]=s[e]);if(o){let e={},r={};for(let t of i)this._tiles[t.key].hasData()?e[t.key]=t:r[t.key]=t;for(let n in r){let i=r[n].children(this._source.maxzoom);this._tiles[i[0].key]&&this._tiles[i[1].key]&&this._tiles[i[2].key]&&this._tiles[i[3].key]&&(e[i[0].key]=t[i[0].key]=i[0],e[i[1].key]=t[i[1].key]=i[1],e[i[2].key]=t[i[2].key]=i[2],e[i[3].key]=t[i[3].key]=i[3],delete r[n])}for(let n in r){let i=r[n],a=this.findLoadedParent(i,this._source.minzoom),o=this.findLoadedSibling(i),s=a||o||null;if(s){e[s.tileID.key]=t[s.tileID.key]=s.tileID;for(let t in e)e[t].isChildOf(s.tileID)&&delete e[t]}}for(let t in this._tiles)e[t]||(this._coveredTiles[t]=!0)}}update(t,r){if(!this._sourceLoaded||this._paused)return;let n;this.transform=t,this.terrain=r,this.updateCacheSize(t),this.handleWrapJump(this.transform.center.lng),this._coveredTiles={},this.used||this.usedForTerrain?this._source.tileID?n=t.getVisibleUnwrappedCoordinates(this._source.tileID).map((t=>new e.S(t.canonical.z,t.wrap,t.canonical.z,t.canonical.x,t.canonical.y))):(n=t.coveringTiles({tileSize:this.usedForTerrain?this.tileSize:this._source.tileSize,minzoom:this._source.minzoom,maxzoom:this._source.maxzoom,roundZoom:!this.usedForTerrain&&this._source.roundZoom,reparseOverscaled:this._source.reparseOverscaled,terrain:r}),this._source.hasTile&&(n=n.filter((t=>this._source.hasTile(t))))):n=[];let i=t.coveringZoomLevel(this._source),a=Math.max(i-ft.maxOverzooming,this._source.minzoom),o=Math.max(i+ft.maxUnderzooming,this._source.minzoom);if(this.usedForTerrain){let t={};for(let e of n)if(e.canonical.z>this._source.minzoom){let r=e.scaledTo(e.canonical.z-1);t[r.key]=r;let n=e.scaledTo(Math.max(this._source.minzoom,Math.min(e.canonical.z,5)));t[n.key]=n}n=n.concat(Object.values(t))}let s=0===n.length&&!this._updated&&this._didEmitContent;this._updated=!0,s&&this.fire(new e.k("data",{sourceDataType:"idle",dataType:"source",sourceId:this.id}));let l=this._updateRetainedTiles(n,i);dt(this._source.type)&&this._updateCoveredAndRetainedTiles(l,a,o,i,n,r);for(let t in l)this._tiles[t].clearFadeHold();let c=e.ab(this._tiles,l);for(let t of c){let e=this._tiles[t];e.hasSymbolBuckets&&!e.holdingForFade()?e.setHoldDuration(this.map._fadeDuration):e.hasSymbolBuckets&&!e.symbolFadeFinished()||this._removeTile(t)}this._updateLoadedParentTileCache(),this._updateLoadedSiblingTileCache()}releaseSymbolFadeTiles(){for(let t in this._tiles)this._tiles[t].holdingForFade()&&this._removeTile(t)}_updateRetainedTiles(t,e){var r;let n={},i={},a=Math.max(e-ft.maxOverzooming,this._source.minzoom),o=Math.max(e+ft.maxUnderzooming,this._source.minzoom),s={};for(let r of t){let t=this._addTile(r);n[r.key]=r,t.hasData()||ethis._source.maxzoom){let t=o.children(this._source.maxzoom)[0],e=this.getTile(t);if(e&&e.hasData()){n[t.key]=t;continue}}else{let t=o.children(this._source.maxzoom);if(n[t[0].key]&&n[t[1].key]&&n[t[2].key]&&n[t[3].key])continue}let s=t.wasRequested();for(let e=o.overscaledZ-1;e>=a;--e){let a=o.scaledTo(e);if(i[a.key])break;if(i[a.key]=!0,t=this.getTile(a),!t&&s&&(t=this._addTile(a)),t){let e=t.hasData();if((e||!(null!==(r=this.map)&&void 0!==r&&r.cancelPendingTileRequestsWhileZooming)||s)&&(n[a.key]=a),s=t.wasRequested(),e)break}}}return n}_updateLoadedParentTileCache(){this._loadedParentTiles={};for(let t in this._tiles){let e,r=[],n=this._tiles[t].tileID;for(;n.overscaledZ>0;){if(n.key in this._loadedParentTiles){e=this._loadedParentTiles[n.key];break}r.push(n.key);let t=n.scaledTo(n.overscaledZ-1);if(e=this._getLoadedTile(t),e)break;n=t}for(let t of r)this._loadedParentTiles[t]=e}}_updateLoadedSiblingTileCache(){this._loadedSiblingTiles={};for(let t in this._tiles){let e=this._tiles[t].tileID,r=this._getLoadedTile(e);this._loadedSiblingTiles[e.key]=r}}_addTile(t){let r=this._tiles[t.key];if(r)return r;r=this._cache.getAndRemove(t),r&&(this._setTileReloadTimer(t.key,r),r.tileID=t,this._state.initializeTileState(r,this.map?this.map.painter:null),this._cacheTimers[t.key]&&(clearTimeout(this._cacheTimers[t.key]),delete this._cacheTimers[t.key],this._setTileReloadTimer(t.key,r)));let n=r;return r||(r=new ct(t,this._source.tileSize*t.overscaleFactor()),this._loadTile(r,t.key,r.state)),r.uses++,this._tiles[t.key]=r,n||this._source.fire(new e.k("dataloading",{tile:r,coord:r.tileID,dataType:"source"})),r}_setTileReloadTimer(t,e){t in this._timers&&(clearTimeout(this._timers[t]),delete this._timers[t]);let r=e.getExpiryTimeout();r&&(this._timers[t]=setTimeout((()=>{this._reloadTile(t,"expired"),delete this._timers[t]}),r))}_removeTile(t){let e=this._tiles[t];e&&(e.uses--,delete this._tiles[t],this._timers[t]&&(clearTimeout(this._timers[t]),delete this._timers[t]),e.uses>0||(e.hasData()&&"reloading"!==e.state?this._cache.add(e.tileID,e,e.getExpiryTimeout()):(e.aborted=!0,this._abortTile(e),this._unloadTile(e))))}_dataHandler(t){let e=t.sourceDataType;"source"===t.dataType&&"metadata"===e&&(this._sourceLoaded=!0),this._sourceLoaded&&!this._paused&&"source"===t.dataType&&"content"===e&&(this.reload(),this.transform&&this.update(this.transform,this.terrain),this._didEmitContent=!0)}clearTiles(){this._shouldReloadOnResume=!1,this._paused=!1;for(let t in this._tiles)this._removeTile(t);this._cache.reset()}tilesIn(t,r,n){let i=[],a=this.transform;if(!a)return i;let o=n?a.getCameraQueryGeometry(t):t,s=t.map((t=>a.pointCoordinate(t,this.terrain))),l=o.map((t=>a.pointCoordinate(t,this.terrain))),c=this.getIds(),u=1/0,h=1/0,f=-1/0,p=-1/0;for(let t of l)u=Math.min(u,t.x),h=Math.min(h,t.y),f=Math.max(f,t.x),p=Math.max(p,t.y);for(let t=0;t=0&&g[1].y+m>=0){let t=s.map((t=>o.getTilePoint(t))),e=l.map((t=>o.getTilePoint(t)));i.push({tile:n,tileID:o,queryGeometry:t,cameraQueryGeometry:e,scale:d})}}return i}getVisibleCoordinates(t){let e=this.getRenderableIds(t).map((t=>this._tiles[t].tileID));for(let t of e)t.posMatrix=this.transform.calculatePosMatrix(t.toUnwrapped());return e}hasTransition(){if(this._source.hasTransition())return!0;if(dt(this._source.type)){let t=a.now();for(let e in this._tiles)if(this._tiles[e].fadeEndTime>=t)return!0}return!1}setFeatureState(t,e,r){this._state.updateState(t=t||"_geojsonTileLayer",e,r)}removeFeatureState(t,e,r){this._state.removeFeatureState(t=t||"_geojsonTileLayer",e,r)}getFeatureState(t,e){return this._state.getState(t=t||"_geojsonTileLayer",e)}setDependencies(t,e,r){let n=this._tiles[t];n&&n.setDependencies(e,r)}reloadTilesForDependencies(t,e){for(let r in this._tiles)this._tiles[r].hasDependency(t,e)&&this._reloadTile(r,"reloading");this._cache.filter((r=>!r.hasDependency(t,e)))}}function pt(t,e){let r=Math.abs(2*t.wrap)-+(t.wrap<0),n=Math.abs(2*e.wrap)-+(e.wrap<0);return t.overscaledZ-e.overscaledZ||n-r||e.canonical.y-t.canonical.y||e.canonical.x-t.canonical.x}function dt(t){return"raster"===t||"image"===t||"video"===t}ft.maxOverzooming=10,ft.maxUnderzooming=3;class mt{constructor(t,e){this.reset(t,e)}reset(t,e){this.points=t||[],this._distances=[0];for(let t=1;t0?(i-o)/s:0;return this.points[a].mult(1-l).add(this.points[r].mult(l))}}function gt(t,e){let r=!0;return"always"===t||"never"!==t&&"never"!==e||(r=!1),r}class yt{constructor(t,e,r){let n=this.boxCells=[],i=this.circleCells=[];this.xCellCount=Math.ceil(t/r),this.yCellCount=Math.ceil(e/r);for(let t=0;tthis.width||n<0||e>this.height)return[];let s=[];if(t<=0&&e<=0&&this.width<=r&&this.height<=n){if(i)return[{key:null,x1:t,y1:e,x2:r,y2:n}];for(let t=0;t0}hitTestCircle(t,e,r,n,i){let a=t-r,o=t+r,s=e-r,l=e+r;if(o<0||a>this.width||l<0||s>this.height)return!1;let c=[];return this._forEachCell(a,s,o,l,this._queryCellCircle,c,{hitTest:!0,overlapMode:n,circle:{x:t,y:e,radius:r},seenUids:{box:{},circle:{}}},i),c.length>0}_queryCell(t,e,r,n,i,a,o,s){let{seenUids:l,hitTest:c,overlapMode:u}=o,h=this.boxCells[i];if(null!==h){let i=this.bboxes;for(let o of h)if(!l.box[o]){l.box[o]=!0;let h=4*o,f=this.boxKeys[o];if(t<=i[h+2]&&e<=i[h+3]&&r>=i[h+0]&&n>=i[h+1]&&(!s||s(f))&&(!c||!gt(u,f.overlapMode))&&(a.push({key:f,x1:i[h],y1:i[h+1],x2:i[h+2],y2:i[h+3]}),c))return!0}}let f=this.circleCells[i];if(null!==f){let i=this.circles;for(let o of f)if(!l.circle[o]){l.circle[o]=!0;let h=3*o,f=this.circleKeys[o];if(this._circleAndRectCollide(i[h],i[h+1],i[h+2],t,e,r,n)&&(!s||s(f))&&(!c||!gt(u,f.overlapMode))){let t=i[h],e=i[h+1],r=i[h+2];if(a.push({key:f,x1:t-r,y1:e-r,x2:t+r,y2:e+r}),c)return!0}}}return!1}_queryCellCircle(t,e,r,n,i,a,o,s){let{circle:l,seenUids:c,overlapMode:u}=o,h=this.boxCells[i];if(null!==h){let t=this.bboxes;for(let e of h)if(!c.box[e]){c.box[e]=!0;let r=4*e,n=this.boxKeys[e];if(this._circleAndRectCollide(l.x,l.y,l.radius,t[r+0],t[r+1],t[r+2],t[r+3])&&(!s||s(n))&&!gt(u,n.overlapMode))return a.push(!0),!0}}let f=this.circleCells[i];if(null!==f){let t=this.circles;for(let e of f)if(!c.circle[e]){c.circle[e]=!0;let r=3*e,n=this.circleKeys[e];if(this._circlesCollide(t[r],t[r+1],t[r+2],l.x,l.y,l.radius)&&(!s||s(n))&&!gt(u,n.overlapMode))return a.push(!0),!0}}}_forEachCell(t,e,r,n,i,a,o,s){let l=this._convertToXCellCoord(t),c=this._convertToYCellCoord(e),u=this._convertToXCellCoord(r),h=this._convertToYCellCoord(n);for(let f=l;f<=u;f++)for(let l=c;l<=h;l++)if(i.call(this,t,e,r,n,this.xCellCount*l+f,a,o,s))return}_convertToXCellCoord(t){return Math.max(0,Math.min(this.xCellCount-1,Math.floor(t*this.xScale)))}_convertToYCellCoord(t){return Math.max(0,Math.min(this.yCellCount-1,Math.floor(t*this.yScale)))}_circlesCollide(t,e,r,n,i,a){let o=n-t,s=i-e,l=r+a;return l*l>o*o+s*s}_circleAndRectCollide(t,e,r,n,i,a,o){let s=(a-n)/2,l=Math.abs(t-(n+s));if(l>s+r)return!1;let c=(o-i)/2,u=Math.abs(e-(i+c));if(u>c+r)return!1;if(l<=s||u<=c)return!0;let h=l-s,f=u-c;return h*h+f*f<=r*r}}function vt(t,r,n,i,a){let o=e.H();return r?(e.K(o,o,[1/a,1/a,1]),n||e.ad(o,o,i.angle)):e.L(o,i.labelPlaneMatrix,t),o}function xt(t,r,n,i,a){if(r){let r=e.ae(t);return e.K(r,r,[a,a,1]),n||e.ad(r,r,-i.angle),r}return i.glCoordMatrix}function _t(t,r,n,i){let a;i?(a=[t,r,i(t,r),1],e.af(a,a,n)):(a=[t,r,0,1],Ot(a,a,n));let o=a[3];return{point:new e.P(a[0]/o,a[1]/o),signedDistanceFromCamera:o,isOccluded:!1}}function bt(t,e){return.5+t/e*.5}function wt(t,e){return t.x>=-e[0]&&t.x<=e[0]&&t.y>=-e[1]&&t.y<=e[1]}function Tt(t,r,n,i,a,o,s,l,c,u,h,f,p,d,m){let g=i?t.textSizeData:t.iconSizeData,y=e.ag(g,n.transform.zoom),v=[256/n.width*2+1,256/n.height*2+1],x=i?t.text.dynamicLayoutVertexArray:t.icon.dynamicLayoutVertexArray;x.clear();let _=t.lineVertexArray,b=i?t.text.placedSymbolArray:t.icon.placedSymbolArray,w=n.transform.width/n.transform.height,T=!1;for(let i=0;iMath.abs(n.x-r.x)*i?{useVertical:!0}:(t===e.ah.vertical?r.yn.x)?{needsFlipping:!0}:null}function St(t,r,n,i,a,o,s,l,c,u,h){let f,p=n/24,d=r.lineOffsetX*p,m=r.lineOffsetY*p;if(r.numGlyphs>1){let e=r.glyphStartIndex+r.numGlyphs,n=r.lineStartIndex,o=r.lineStartIndex+r.lineLength,c=Mt(p,l,d,m,i,r,h,t);if(!c)return{notEnoughRoom:!0};let g=_t(c.first.point.x,c.first.point.y,s,t.getElevation).point,y=_t(c.last.point.x,c.last.point.y,s,t.getElevation).point;if(a&&!i){let t=At(r.writingMode,g,y,u);if(t)return t}f=[c.first];for(let a=r.glyphStartIndex+1;a0?s.point:Et(t.tileAnchorPoint,a,n,1,o,t),c=At(r.writingMode,n,l,u);if(c)return c}let n=It(p*l.getoffsetX(r.glyphStartIndex),d,m,i,r.segment,r.lineStartIndex,r.lineStartIndex+r.lineLength,t,h);if(!n||t.projectionCache.anyProjectionOccluded)return{notEnoughRoom:!0};f=[n]}for(let t of f)e.aj(c,t.point,t.angle);return{}}function Et(t,e,r,n,i,a){let o=t.add(t.sub(e)._unit()),s=void 0!==i?_t(o.x,o.y,i,a.getElevation).point:Ct(o.x,o.y,a).point,l=r.sub(s);return r.add(l._mult(n/l.mag()))}function kt(t,r,n){let i=r.projectionCache;if(i.projections[t])return i.projections[t];let a=new e.P(r.lineVertexArray.getx(t),r.lineVertexArray.gety(t)),o=Ct(a.x,a.y,r);if(o.signedDistanceFromCamera>0)return i.projections[t]=o.point,i.anyProjectionOccluded=i.anyProjectionOccluded||o.isOccluded,o.point;let s=t-n.direction;return Et(0===n.distanceFromAnchor?r.tileAnchorPoint:new e.P(r.lineVertexArray.getx(s),r.lineVertexArray.gety(s)),a,n.previousVertex,n.absOffsetX-n.distanceFromAnchor+1,void 0,r)}function Ct(t,e,r){let n,i=t+r.translation[0],a=e+r.translation[1];return!r.pitchWithMap&&r.projection.useSpecialProjectionForSymbols?(n=r.projection.projectTileCoordinates(i,a,r.unwrappedTileID,r.getElevation),n.point.x=(.5*n.point.x+.5)*r.width,n.point.y=(.5*-n.point.y+.5)*r.height):(n=_t(i,a,r.labelPlaneMatrix,r.getElevation),n.isOccluded=!1),n}function Pt(t,e,r){return t._unit()._perp()._mult(e*r)}function Lt(t,r,n,i,a,o,s,l,c){if(l.projectionCache.offsets[t])return l.projectionCache.offsets[t];let u=n.add(r);if(t+c.direction=a)return l.projectionCache.offsets[t]=u,u;let h=kt(t+c.direction,l,c),f=Pt(h.sub(n),s,c.direction),p=n.add(f),d=h.add(f);return l.projectionCache.offsets[t]=e.ak(o,u,p,d)||u,l.projectionCache.offsets[t]}function It(t,e,r,n,i,a,o,s,l){let c=n?t-e:t+e,u=c>0?1:-1,h=0;n&&(u*=-1,h=Math.PI),u<0&&(h+=Math.PI);let f,p=u>0?a+i:a+i+1;s.projectionCache.cachedAnchorPoint?f=s.projectionCache.cachedAnchorPoint:(f=Ct(s.tileAnchorPoint.x,s.tileAnchorPoint.y,s).point,s.projectionCache.cachedAnchorPoint=f);let d,m,g,y=f,v=f,x=0,_=0,b=Math.abs(c),w=[];for(;x+_<=b;){if(p+=u,p=o)return null;x+=_,v=y,m=d;let t={absOffsetX:b,direction:u,distanceFromAnchor:x,previousVertex:v};if(y=kt(p,s,t),0===r)w.push(v),g=y.sub(v);else{let e,n=y.sub(v);e=0===n.mag()?Pt(kt(p+u,s,t).sub(y),r,u):Pt(n,r,u),m||(m=v.add(e)),d=Lt(p,e,y,a,o,m,r,s,t),w.push(m),g=d.sub(m)}_=g.mag()}let T=g._mult((b-x)/_)._add(m||v),M=h+Math.atan2(y.y-v.y,y.x-v.x);return w.push(T),{point:T,angle:l?M:0,path:w}}let Rt=new Float32Array([-1/0,-1/0,0,-1/0,-1/0,0,-1/0,-1/0,0,-1/0,-1/0,0]);function Dt(t,e){for(let r=0;r=1;t--)l.push(o.path[t]);for(let t=1;tt.signedDistanceFromCamera<=0))?[]:t.map((t=>t.point))}let m=[];if(l.length>0){let t=l[0].clone(),r=l[0].clone();for(let e=1;e=n.x&&r.x<=i.x&&t.y>=n.y&&r.y<=i.y?[l]:r.xi.x||r.yi.y?[]:e.al([l],n.x,n.y,i.x,i.y)}for(let e of m){a.reset(e,.25*r);let n=0;n=a.length<=.5*r?1:Math.ceil(a.paddedLength/h)+1;for(let e=0;e_t(t.x,t.y,r,e.getElevation)))}queryRenderedSymbols(t){if(0===t.length||0===this.grid.keysLength()&&0===this.ignoredGrid.keysLength())return{};let r=[],n=1/0,i=1/0,a=-1/0,o=-1/0;for(let s of t){let t=new e.P(s.x+zt,s.y+zt);n=Math.min(n,t.x),i=Math.min(i,t.y),a=Math.max(a,t.x),o=Math.max(o,t.y),r.push(t)}let s=this.grid.query(n,i,a,o).concat(this.ignoredGrid.query(n,i,a,o)),l={},c={};for(let t of s){let n=t.key;if(void 0===l[n.bucketInstanceId]&&(l[n.bucketInstanceId]={}),l[n.bucketInstanceId][n.featureIndex])continue;let i=[new e.P(t.x1,t.y1),new e.P(t.x2,t.y1),new e.P(t.x2,t.y2),new e.P(t.x1,t.y2)];e.am(r,i)&&(l[n.bucketInstanceId][n.featureIndex]=!0,void 0===c[n.bucketInstanceId]&&(c[n.bucketInstanceId]=[]),c[n.bucketInstanceId].push(n.featureIndex))}return c}insertCollisionBox(t,e,r,n,i,a){(r?this.ignoredGrid:this.grid).insert({bucketInstanceId:n,featureIndex:i,collisionGroupID:a,overlapMode:e},t[0],t[1],t[2],t[3])}insertCollisionCircles(t,e,r,n,i,a){let o=r?this.ignoredGrid:this.grid,s={bucketInstanceId:n,featureIndex:i,collisionGroupID:a,overlapMode:e};for(let e=0;e=this.screenRightBoundary||nthis.screenBottomBoundary}isInsideGrid(t,e,r,n){return r>=0&&t=0&&ethis.projectAndGetPerspectiveRatio(n,t.x,t.y,i,c)));M=t.some((t=>!t.isOccluded)),T=t.map((t=>t.point))}else M=!0;return{box:e.ao(T),allPointsOccluded:!M}}}function Bt(t,r,n){return r*(e.X/(t.tileSize*Math.pow(2,n-t.tileID.overscaledZ)))}class Nt{constructor(t,e,r,n){this.opacity=t?Math.max(0,Math.min(1,t.opacity+(t.placed?e:-e))):n&&r?1:0,this.placed=r}isHidden(){return 0===this.opacity&&!this.placed}}class Ut{constructor(t,e,r,n,i){this.text=new Nt(t?t.text:null,e,r,i),this.icon=new Nt(t?t.icon:null,e,n,i)}isHidden(){return this.text.isHidden()&&this.icon.isHidden()}}class jt{constructor(t,e,r){this.text=t,this.icon=e,this.skipFade=r}}class Vt{constructor(){this.invProjMatrix=e.H(),this.viewportMatrix=e.H(),this.circles=[]}}class Ht{constructor(t,e,r,n,i){this.bucketInstanceId=t,this.featureIndex=e,this.sourceLayerIndex=r,this.bucketIndex=n,this.tileID=i}}class Gt{constructor(t){this.crossSourceCollisions=t,this.maxGroupID=0,this.collisionGroups={}}get(t){if(this.crossSourceCollisions)return{ID:0,predicate:null};if(!this.collisionGroups[t]){let e=++this.maxGroupID;this.collisionGroups[t]={ID:e,predicate:t=>t.collisionGroupID===e}}return this.collisionGroups[t]}}function qt(t,r,n,i,a){let{horizontalAlign:o,verticalAlign:s}=e.au(t);return new e.P(-(o-.5)*r+i[0]*a,-(s-.5)*n+i[1]*a)}class Wt{constructor(t,e,r,n,i,a){this.transform=t.clone(),this.terrain=r,this.collisionIndex=new Ft(this.transform,e),this.placements={},this.opacities={},this.variableOffsets={},this.stale=!1,this.commitTime=0,this.fadeDuration=n,this.retainedQueryData={},this.collisionGroups=new Gt(i),this.collisionCircleArrays={},this.collisionBoxArrays=new Map,this.prevPlacement=a,a&&(a.prevPlacement=void 0),this.placedOrientations={}}_getTerrainElevationFunc(t){let e=this.terrain;return e?(r,n)=>e.getElevation(t,r,n):null}getBucketParts(t,r,n,i){let a=n.getBucket(r),o=n.latestFeatureIndex;if(!a||!o||r.id!==a.layerIds[0])return;let s=n.collisionBoxArray,l=a.layers[0].layout,c=a.layers[0].paint,u=Math.pow(2,this.transform.zoom-n.tileID.overscaledZ),h=n.tileSize/e.X,f=n.tileID.toUnwrapped(),p=this.transform.calculatePosMatrix(f),d="map"===l.get("text-pitch-alignment"),m="map"===l.get("text-rotation-alignment"),g=Bt(n,1,this.transform.zoom),y=this.collisionIndex.mapProjection.translatePosition(this.transform,n,c.get("text-translate"),c.get("text-translate-anchor")),v=this.collisionIndex.mapProjection.translatePosition(this.transform,n,c.get("icon-translate"),c.get("icon-translate-anchor")),x=vt(p,d,m,this.transform,g),_=null;if(d){let t=xt(p,d,m,this.transform,g);_=e.L([],this.transform.labelPlaneMatrix,t)}this.retainedQueryData[a.bucketInstanceId]=new Ht(a.bucketInstanceId,o,a.sourceLayerIndex,a.index,n.tileID);let b={bucket:a,layout:l,translationText:y,translationIcon:v,posMatrix:p,unwrappedTileID:f,textLabelPlaneMatrix:x,labelToScreenMatrix:_,scale:u,textPixelRatio:h,holdingForFade:n.holdingForFade(),collisionBoxArray:s,partiallyEvaluatedTextSize:e.ag(a.textSizeData,this.transform.zoom),collisionGroup:this.collisionGroups.get(a.sourceID)};if(i)for(let e of a.sortKeyRanges){let{sortKey:r,symbolInstanceStart:n,symbolInstanceEnd:i}=e;t.push({sortKey:r,symbolInstanceStart:n,symbolInstanceEnd:i,parameters:b})}else t.push({symbolInstanceStart:0,symbolInstanceEnd:a.symbolInstances.length,parameters:b})}attemptAnchorPlacement(t,r,n,i,a,o,s,l,c,u,h,f,p,d,m,g,y,v,x){let _=e.aq[t.textAnchor],b=[t.textOffset0,t.textOffset1],w=qt(_,n,i,b,a),T=this.collisionIndex.placeCollisionBox(r,f,l,c,u,s,o,g,h.predicate,x,w);if((!v||this.collisionIndex.placeCollisionBox(v,f,l,c,u,s,o,y,h.predicate,x,w).placeable)&&T.placeable){let t;if(this.prevPlacement&&this.prevPlacement.variableOffsets[p.crossTileID]&&this.prevPlacement.placements[p.crossTileID]&&this.prevPlacement.placements[p.crossTileID].text&&(t=this.prevPlacement.variableOffsets[p.crossTileID].anchor),0===p.crossTileID)throw new Error("symbolInstance.crossTileID can't be 0");return this.variableOffsets[p.crossTileID]={textOffset:b,width:n,height:i,anchor:_,textBoxScale:a,prevAnchor:t},this.markUsedJustification(d,_,p,m),d.allowVerticalPlacement&&(this.markUsedOrientation(d,m,p),this.placedOrientations[p.crossTileID]=m),{shift:w,placedGlyphBoxes:T}}}placeLayerBucketPart(t,r,n){let{bucket:i,layout:a,translationText:o,translationIcon:s,posMatrix:l,unwrappedTileID:c,textLabelPlaneMatrix:u,labelToScreenMatrix:h,textPixelRatio:f,holdingForFade:p,collisionBoxArray:d,partiallyEvaluatedTextSize:m,collisionGroup:g}=t.parameters,y=a.get("text-optional"),v=a.get("icon-optional"),x=e.ar(a,"text-overlap","text-allow-overlap"),_="always"===x,b=e.ar(a,"icon-overlap","icon-allow-overlap"),w="always"===b,T="map"===a.get("text-rotation-alignment"),M="map"===a.get("text-pitch-alignment"),A="none"!==a.get("icon-text-fit"),S="viewport-y"===a.get("symbol-z-order"),E=_&&(w||!i.hasIconData()||v),k=w&&(_||!i.hasTextData()||y);!i.collisionArrays&&d&&i.deserializeCollisionBoxes(d);let C=this._getTerrainElevationFunc(this.retainedQueryData[i.bucketInstanceId].tileID),P=(t,d,w)=>{var S,P;if(r[t.crossTileID])return;if(p)return void(this.placements[t.crossTileID]=new jt(!1,!1,!1));let L=!1,I=!1,R=!0,D=null,O={box:null,placeable:!1,offscreen:null},z={box:null,placeable:!1,offscreen:null},F=null,B=null,N=null,U=0,j=0,V=0;d.textFeatureIndex?U=d.textFeatureIndex:t.useRuntimeCollisionCircles&&(U=t.featureIndex),d.verticalTextFeatureIndex&&(j=d.verticalTextFeatureIndex);let H=d.textBox;if(H){let r=r=>{let n=e.ah.horizontal;if(i.allowVerticalPlacement&&!r&&this.prevPlacement){let e=this.prevPlacement.placedOrientations[t.crossTileID];e&&(this.placedOrientations[t.crossTileID]=e,n=e,this.markUsedOrientation(i,n,t))}return n},a=(r,n)=>{if(i.allowVerticalPlacement&&t.numVerticalGlyphVertices>0&&d.verticalTextBox){for(let t of i.writingModes)if(t===e.ah.vertical?(O=n(),z=O):O=r(),O&&O.placeable)break}else O=r()},u=t.textAnchorOffsetStartIndex,h=t.textAnchorOffsetEndIndex;if(h===u){let n=(e,r)=>{let n=this.collisionIndex.placeCollisionBox(e,x,f,l,c,M,T,o,g.predicate,C);return n&&n.placeable&&(this.markUsedOrientation(i,r,t),this.placedOrientations[t.crossTileID]=r),n};a((()=>n(H,e.ah.horizontal)),(()=>{let r=d.verticalTextBox;return i.allowVerticalPlacement&&t.numVerticalGlyphVertices>0&&r?n(r,e.ah.vertical):{box:null,offscreen:null}})),r(O&&O.placeable)}else{let p=e.aq[null===(P=null===(S=this.prevPlacement)||void 0===S?void 0:S.variableOffsets[t.crossTileID])||void 0===P?void 0:P.anchor],m=(r,a,d)=>{let m=r.x2-r.x1,y=r.y2-r.y1,v=t.textBoxScale,_=A&&"never"===b?a:null,w=null,S="never"===x?1:2,E="never";p&&S++;for(let e=0;em(H,d.iconBox,e.ah.horizontal)),(()=>{let r=d.verticalTextBox;return i.allowVerticalPlacement&&(!O||!O.placeable)&&t.numVerticalGlyphVertices>0&&r?m(r,d.verticalIconBox,e.ah.vertical):{box:null,occluded:!0,offscreen:null}})),O&&(L=O.placeable,R=O.offscreen);let y=r(O&&O.placeable);if(!L&&this.prevPlacement){let e=this.prevPlacement.variableOffsets[t.crossTileID];e&&(this.variableOffsets[t.crossTileID]=e,this.markUsedJustification(i,e.anchor,t,y))}}}if(F=O,L=F&&F.placeable,R=F&&F.offscreen,t.useRuntimeCollisionCircles){let r=i.text.placedSymbolArray.get(t.centerJustifiedTextSymbolIndex),s=e.ai(i.textSizeData,m,r),f=a.get("text-padding");B=this.collisionIndex.placeCollisionCircles(x,r,i.lineVertexArray,i.glyphOffsetArray,s,l,c,u,h,n,M,g.predicate,t.collisionCircleDiameter,f,o,C),B.circles.length&&B.collisionDetected&&!n&&e.w("Collisions detected, but collision boxes are not shown"),L=_||B.circles.length>0&&!B.collisionDetected,R=R&&B.offscreen}if(d.iconFeatureIndex&&(V=d.iconFeatureIndex),d.iconBox){let t=t=>this.collisionIndex.placeCollisionBox(t,b,f,l,c,M,T,s,g.predicate,C,A&&D?D:void 0);z&&z.placeable&&d.verticalIconBox?(N=t(d.verticalIconBox),I=N.placeable):(N=t(d.iconBox),I=N.placeable),R=R&&N.offscreen}let G=y||0===t.numHorizontalGlyphVertices&&0===t.numVerticalGlyphVertices,q=v||0===t.numIconVertices;G||q?q?G||(I=I&&L):L=I&&L:I=L=I&&L;let W=I&&N.placeable;if(L&&F.placeable&&this.collisionIndex.insertCollisionBox(F.box,x,a.get("text-ignore-placement"),i.bucketInstanceId,z&&z.placeable&&j?j:U,g.ID),W&&this.collisionIndex.insertCollisionBox(N.box,b,a.get("icon-ignore-placement"),i.bucketInstanceId,V,g.ID),B&&L&&this.collisionIndex.insertCollisionCircles(B.circles,x,a.get("text-ignore-placement"),i.bucketInstanceId,U,g.ID),n&&this.storeCollisionData(i.bucketInstanceId,w,d,F,N,B),0===t.crossTileID)throw new Error("symbolInstance.crossTileID can't be 0");if(0===i.bucketInstanceId)throw new Error("bucket.bucketInstanceId can't be 0");this.placements[t.crossTileID]=new jt(L||E,I||k,R||i.justReloaded),r[t.crossTileID]=!0};if(S){if(0!==t.symbolInstanceStart)throw new Error("bucket.bucketInstanceId should be 0");let e=i.getSortedSymbolIndexes(this.transform.angle);for(let t=e.length-1;t>=0;--t){let r=e[t];P(i.symbolInstances.get(r),i.collisionArrays[r],r)}}else for(let e=t.symbolInstanceStart;e=0&&(t.text.placedSymbolArray.get(e).crossTileID=a>=0&&e!==a?0:n.crossTileID)}markUsedOrientation(t,r,n){let i=r===e.ah.horizontal||r===e.ah.horizontalOnly?r:0,a=r===e.ah.vertical?r:0,o=[n.leftJustifiedTextSymbolIndex,n.centerJustifiedTextSymbolIndex,n.rightJustifiedTextSymbolIndex];for(let e of o)t.text.placedSymbolArray.get(e).placedOrientation=i;n.verticalPlacedTextSymbolIndex&&(t.text.placedSymbolArray.get(n.verticalPlacedTextSymbolIndex).placedOrientation=a)}commit(t){this.commitTime=t,this.zoomAtLastRecencyCheck=this.transform.zoom;let e=this.prevPlacement,r=!1;this.prevZoomAdjustment=e?e.zoomAdjustment(this.transform.zoom):0;let n=e?e.symbolFadeChange(t):1,i=e?e.opacities:{},a=e?e.variableOffsets:{},o=e?e.placedOrientations:{};for(let t in this.placements){let e=this.placements[t],a=i[t];a?(this.opacities[t]=new Ut(a,n,e.text,e.icon),r=r||e.text!==a.text.placed||e.icon!==a.icon.placed):(this.opacities[t]=new Ut(null,n,e.text,e.icon,e.skipFade),r=r||e.text||e.icon)}for(let t in i){let e=i[t];if(!this.opacities[t]){let i=new Ut(e,n,!1,!1);i.isHidden()||(this.opacities[t]=i,r=r||e.text.placed||e.icon.placed)}}for(let t in a)this.variableOffsets[t]||!this.opacities[t]||this.opacities[t].isHidden()||(this.variableOffsets[t]=a[t]);for(let t in o)this.placedOrientations[t]||!this.opacities[t]||this.opacities[t].isHidden()||(this.placedOrientations[t]=o[t]);if(e&&void 0===e.lastPlacementChangeTime)throw new Error("Last placement time for previous placement is not defined");r?this.lastPlacementChangeTime=t:"number"!=typeof this.lastPlacementChangeTime&&(this.lastPlacementChangeTime=e?e.lastPlacementChangeTime:t)}updateLayerOpacities(t,e){let r={};for(let n of e){let e=n.getBucket(t);e&&n.latestFeatureIndex&&t.id===e.layerIds[0]&&this.updateBucketOpacities(e,n.tileID,r,n.collisionBoxArray)}}updateBucketOpacities(t,r,n,i){t.hasTextData()&&(t.text.opacityVertexArray.clear(),t.text.hasVisibleVertices=!1),t.hasIconData()&&(t.icon.opacityVertexArray.clear(),t.icon.hasVisibleVertices=!1),t.hasIconCollisionBoxData()&&t.iconCollisionBox.collisionVertexArray.clear(),t.hasTextCollisionBoxData()&&t.textCollisionBox.collisionVertexArray.clear();let a=t.layers[0],o=a.layout,s=new Ut(null,0,!1,!1,!0),l=o.get("text-allow-overlap"),c=o.get("icon-allow-overlap"),u=a._unevaluatedLayout.hasValue("text-variable-anchor")||a._unevaluatedLayout.hasValue("text-variable-anchor-offset"),h="map"===o.get("text-rotation-alignment"),f="map"===o.get("text-pitch-alignment"),p="none"!==o.get("icon-text-fit"),d=new Ut(null,0,l&&(c||!t.hasIconData()||o.get("icon-optional")),c&&(l||!t.hasTextData()||o.get("text-optional")),!0);!t.collisionArrays&&i&&(t.hasIconCollisionBoxData()||t.hasTextCollisionBoxData())&&t.deserializeCollisionBoxes(i);let m=(t,e,r)=>{for(let n=0;n0,v=this.placedOrientations[i.crossTileID],x=v===e.ah.vertical,_=v===e.ah.horizontal||v===e.ah.horizontalOnly;if(a>0||o>0){let e=ee(c.text);m(t.text,a,x?re:e),m(t.text,o,_?re:e);let r=c.text.isHidden();[i.rightJustifiedTextSymbolIndex,i.centerJustifiedTextSymbolIndex,i.leftJustifiedTextSymbolIndex].forEach((e=>{e>=0&&(t.text.placedSymbolArray.get(e).hidden=r||x?1:0)})),i.verticalPlacedTextSymbolIndex>=0&&(t.text.placedSymbolArray.get(i.verticalPlacedTextSymbolIndex).hidden=r||_?1:0);let n=this.variableOffsets[i.crossTileID];n&&this.markUsedJustification(t,n.anchor,i,v);let s=this.placedOrientations[i.crossTileID];s&&(this.markUsedJustification(t,"left",i,s),this.markUsedOrientation(t,s,i))}if(y){let e=ee(c.icon),r=!(p&&i.verticalPlacedIconSymbolIndex&&x);i.placedIconSymbolIndex>=0&&(m(t.icon,i.numIconVertices,r?e:re),t.icon.placedSymbolArray.get(i.placedIconSymbolIndex).hidden=c.icon.isHidden()),i.verticalPlacedIconSymbolIndex>=0&&(m(t.icon,i.numVerticalIconVertices,r?re:e),t.icon.placedSymbolArray.get(i.verticalPlacedIconSymbolIndex).hidden=c.icon.isHidden())}let b=g&&g.has(r)?g.get(r):{text:null,icon:null};if(t.hasIconCollisionBoxData()||t.hasTextCollisionBoxData()){let n=t.collisionArrays[r];if(n){let r=new e.P(0,0);if(n.textBox||n.verticalTextBox){let e=!0;if(u){let t=this.variableOffsets[l];t?(r=qt(t.anchor,t.width,t.height,t.textOffset,t.textBoxScale),h&&r._rotate(f?this.transform.angle:-this.transform.angle)):e=!1}if(n.textBox||n.verticalTextBox){let i;n.textBox&&(i=x),n.verticalTextBox&&(i=_),Xt(t.textCollisionBox.collisionVertexArray,c.text.placed,!e||i,b.text,r.x,r.y)}}if(n.iconBox||n.verticalIconBox){let e,i=!(_||!n.verticalIconBox);n.iconBox&&(e=i),n.verticalIconBox&&(e=!i),Xt(t.iconCollisionBox.collisionVertexArray,c.icon.placed,e,b.icon,p?r.x:0,p?r.y:0)}}}}if(t.sortFeatures(this.transform.angle),this.retainedQueryData[t.bucketInstanceId]&&(this.retainedQueryData[t.bucketInstanceId].featureSortOrder=t.featureSortOrder),t.hasTextData()&&t.text.opacityVertexBuffer&&t.text.opacityVertexBuffer.updateData(t.text.opacityVertexArray),t.hasIconData()&&t.icon.opacityVertexBuffer&&t.icon.opacityVertexBuffer.updateData(t.icon.opacityVertexArray),t.hasIconCollisionBoxData()&&t.iconCollisionBox.collisionVertexBuffer&&t.iconCollisionBox.collisionVertexBuffer.updateData(t.iconCollisionBox.collisionVertexArray),t.hasTextCollisionBoxData()&&t.textCollisionBox.collisionVertexBuffer&&t.textCollisionBox.collisionVertexBuffer.updateData(t.textCollisionBox.collisionVertexArray),t.text.opacityVertexArray.length!==t.text.layoutVertexArray.length/4)throw new Error(`bucket.text.opacityVertexArray.length (= ${t.text.opacityVertexArray.length}) !== bucket.text.layoutVertexArray.length (= ${t.text.layoutVertexArray.length}) / 4`);if(t.icon.opacityVertexArray.length!==t.icon.layoutVertexArray.length/4)throw new Error(`bucket.icon.opacityVertexArray.length (= ${t.icon.opacityVertexArray.length}) !== bucket.icon.layoutVertexArray.length (= ${t.icon.layoutVertexArray.length}) / 4`);if(t.bucketInstanceId in this.collisionCircleArrays){let e=this.collisionCircleArrays[t.bucketInstanceId];t.placementInvProjMatrix=e.invProjMatrix,t.placementViewportMatrix=e.viewportMatrix,t.collisionCircleArray=e.circles,delete this.collisionCircleArrays[t.bucketInstanceId]}}symbolFadeChange(t){return 0===this.fadeDuration?1:(t-this.commitTime)/this.fadeDuration+this.prevZoomAdjustment}zoomAdjustment(t){return Math.max(0,(this.transform.zoom-t)/1.5)}hasTransitions(t){return this.stale||t-this.lastPlacementChangeTimet}setStale(){this.stale=!0}}function Xt(t,e,r,n,i,a){n&&0!==n.length||(n=[0,0,0,0]);let o=n[0]-zt,s=n[1]-zt,l=n[2]-zt,c=n[3]-zt;t.emplaceBack(e?1:0,r?1:0,i||0,a||0,o,s),t.emplaceBack(e?1:0,r?1:0,i||0,a||0,l,s),t.emplaceBack(e?1:0,r?1:0,i||0,a||0,l,c),t.emplaceBack(e?1:0,r?1:0,i||0,a||0,o,c)}let Yt=Math.pow(2,25),Zt=Math.pow(2,24),$t=Math.pow(2,17),Kt=Math.pow(2,16),Jt=Math.pow(2,9),Qt=Math.pow(2,8),te=Math.pow(2,1);function ee(t){if(0===t.opacity&&!t.placed)return 0;if(1===t.opacity&&t.placed)return 4294967295;let e=t.placed?1:0,r=Math.floor(127*t.opacity);return r*Yt+e*Zt+r*$t+e*Kt+r*Jt+e*Qt+r*te+e}let re=0;function ne(){return{isOccluded:(t,e,r)=>!1,getPitchedTextCorrection:(t,e,r)=>1,get useSpecialProjectionForSymbols(){return!1},projectTileCoordinates(t,e,r,n){throw new Error("Not implemented.")},translatePosition:(t,e,r,n)=>function(t,e,r,n,i=!1){if(!r[0]&&!r[1])return[0,0];let a=i?"map"===n?t.angle:0:"viewport"===n?-t.angle:0;if(a){let t=Math.sin(a),e=Math.cos(a);r=[r[0]*e-r[1]*t,r[0]*t+r[1]*e]}return[i?r[0]:Bt(e,r[0],t.zoom),i?r[1]:Bt(e,r[1],t.zoom)]}(t,e,r,n),getCircleRadiusCorrection:t=>1}}class ie{constructor(t){this._sortAcrossTiles="viewport-y"!==t.layout.get("symbol-z-order")&&!t.layout.get("symbol-sort-key").isConstant(),this._currentTileIndex=0,this._currentPartIndex=0,this._seenCrossTileIDs={},this._bucketParts=[]}continuePlacement(t,e,r,n,i){let a=this._bucketParts;for(;this._currentTileIndext.sortKey-e.sortKey)));this._currentPartIndex!this._forceFullPlacement&&a.now()-n>2;for(;this._currentPlacementIndex>=0;){let n=e[t[this._currentPlacementIndex]],a=this.placement.collisionIndex.transform.zoom;if("symbol"===n.type&&(!n.minzoom||n.minzoom<=a)&&(!n.maxzoom||n.maxzoom>a)){if(this._inProgressLayer||(this._inProgressLayer=new ie(n)),this._inProgressLayer.continuePlacement(r[n.source],this.placement,this._showCollisionBoxes,n,i))return;delete this._inProgressLayer}this._currentPlacementIndex--}this._done=!0}commit(t){return this.placement.commit(t),this.placement}}let oe=512/e.X/2;class se{constructor(t,r,n){this.tileID=t,this.bucketInstanceId=n,this._symbolsByKey={};let i=new Map;for(let t=0;t({x:Math.floor(t.anchorX*oe),y:Math.floor(t.anchorY*oe)}))),crossTileIDs:r.map((t=>t.crossTileID))};if(n.positions.length>128){let t=new e.av(n.positions.length,16,Uint16Array);for(let{x:e,y:r}of n.positions)t.add(e,r);t.finish(),delete n.positions,n.index=t}this._symbolsByKey[t]=n}}getScaledCoordinates(t,r){let{x:n,y:i,z:a}=this.tileID.canonical,{x:o,y:s,z:l}=r.canonical,c=oe/Math.pow(2,l-a),u=(s*e.X+t.anchorY)*c,h=i*e.X*oe;return{x:Math.floor((o*e.X+t.anchorX)*c-n*e.X*oe),y:Math.floor(u-h)}}findMatches(t,e,r){let n=this.tileID.canonical.zt))}}class le{constructor(){this.maxCrossTileID=0}generate(){return++this.maxCrossTileID}}class ce{constructor(){this.indexes={},this.usedCrossTileIDs={},this.lng=0}handleWrapJump(t){let e=Math.round((t-this.lng)/360);if(0!==e)for(let t in this.indexes){let r=this.indexes[t],n={};for(let t in r){let i=r[t];i.tileID=i.tileID.unwrapTo(i.tileID.wrap+e),n[i.tileID.key]=i}this.indexes[t]=n}this.lng=t}addBucket(t,e,r){if(this.indexes[t.overscaledZ]&&this.indexes[t.overscaledZ][t.key]){if(this.indexes[t.overscaledZ][t.key].bucketInstanceId===e.bucketInstanceId)return!1;this.removeBucketCrossTileIDs(t.overscaledZ,this.indexes[t.overscaledZ][t.key])}for(let t=0;tt.overscaledZ)for(let r in i){let a=i[r];a.tileID.isChildOf(t)&&a.findMatches(e.symbolInstances,t,n)}else{let a=i[t.scaledTo(Number(r)).key];a&&a.findMatches(e.symbolInstances,t,n)}}for(let t=0;t{e[t]=!0}));for(let t in this.layerIndexes)e[t]||delete this.layerIndexes[t]}}let he=(t,r)=>e.t(t,r&&r.filter((t=>"source.canvas"!==t.identifier))),fe=e.aw();class pe extends e.E{constructor(t,r={}){super(),this._rtlPluginLoaded=()=>{for(let t in this.sourceCaches){let e=this.sourceCaches[t].getSource().type;"vector"!==e&&"geojson"!==e||this.sourceCaches[t].reload()}},this.map=t,this.dispatcher=new j(U(),t._getMapId()),this.dispatcher.registerMessageHandler("GG",((t,e)=>this.getGlyphs(t,e))),this.dispatcher.registerMessageHandler("GI",((t,e)=>this.getImages(t,e))),this.imageManager=new M,this.imageManager.setEventedParent(this),this.glyphManager=new C(t._requestManager,r.localIdeographFontFamily),this.lineAtlas=new D(256,512),this.crossTileSymbolIndex=new ue,this._spritesImagesIds={},this._layers={},this._order=[],this.sourceCaches={},this.zoomHistory=new e.ax,this._loaded=!1,this._availableImages=[],this._resetUpdates(),this.dispatcher.broadcast("SR",e.ay()),lt().on(at,this._rtlPluginLoaded),this.on("data",(t=>{if("source"!==t.dataType||"metadata"!==t.sourceDataType)return;let e=this.sourceCaches[t.sourceId];if(!e)return;let r=e.getSource();if(r&&r.vectorLayerIds)for(let t in this._layers){let e=this._layers[t];e.source===r.id&&this._validateLayer(e)}}))}loadURL(t,r={},n){this.fire(new e.k("dataloading",{dataType:"style"})),r.validate="boolean"!=typeof r.validate||r.validate;let i=this.map._requestManager.transformRequest(t,"Style");this._loadStyleRequest=new AbortController;let a=this._loadStyleRequest;e.h(i,this._loadStyleRequest).then((t=>{this._loadStyleRequest=null,this._load(t.data,r,n)})).catch((t=>{this._loadStyleRequest=null,t&&!a.signal.aborted&&this.fire(new e.j(t))}))}loadJSON(t,r={},n){this.fire(new e.k("dataloading",{dataType:"style"})),this._frameRequest=new AbortController,a.frameAsync(this._frameRequest).then((()=>{this._frameRequest=null,r.validate=!1!==r.validate,this._load(t,r,n)})).catch((()=>{}))}loadEmpty(){this.fire(new e.k("dataloading",{dataType:"style"})),this._load(fe,{validate:!1})}_load(t,r,n){var i;let a=r.transformStyle?r.transformStyle(n,t):t;if(!r.validate||!he(this,e.u(a))){this._loaded=!0,this.stylesheet=a;for(let t in a.sources)this.addSource(t,a.sources[t],{validate:!1});a.sprite?this._loadSprite(a.sprite):this.imageManager.setLoaded(!0),this.glyphManager.setURL(a.glyphs),this._createLayers(),this.light=new L(this.stylesheet.light),this.sky=new R(this.stylesheet.sky),this.map.setTerrain(null!==(i=this.stylesheet.terrain)&&void 0!==i?i:null),this.fire(new e.k("data",{dataType:"style"})),this.fire(new e.k("style.load"))}}_createLayers(){let t=e.az(this.stylesheet.layers);this.dispatcher.broadcast("SL",t),this._order=t.map((t=>t.id)),this._layers={},this._serializedLayers=null;for(let r of t){let t=e.aA(r);t.setEventedParent(this,{layer:{id:r.id}}),this._layers[r.id]=t}}_loadSprite(t,r=!1,n=void 0){let i;this.imageManager.setLoaded(!1),this._spriteRequest=new AbortController,function(t,r,n,i){return e._(this,void 0,void 0,(function*(){let o=_(t),s=n>1?"@2x":"",l={},c={};for(let{id:t,url:n}of o){let a=r.transformRequest(b(n,s,".json"),"SpriteJSON");l[t]=e.h(a,i);let o=r.transformRequest(b(n,s,".png"),"SpriteImage");c[t]=p.getImage(o,i)}return yield Promise.all([...Object.values(l),...Object.values(c)]),function(t,r){return e._(this,void 0,void 0,(function*(){let e={};for(let n in t){e[n]={};let i=a.getImageCanvasContext((yield r[n]).data),o=(yield t[n]).data;for(let t in o){let{width:r,height:a,x:s,y:l,sdf:c,pixelRatio:u,stretchX:h,stretchY:f,content:p,textFitWidth:d,textFitHeight:m}=o[t];e[n][t]={data:null,pixelRatio:u,sdf:c,stretchX:h,stretchY:f,content:p,textFitWidth:d,textFitHeight:m,spriteData:{width:r,height:a,x:s,y:l,context:i}}}}return e}))}(l,c)}))}(t,this.map._requestManager,this.map.getPixelRatio(),this._spriteRequest).then((t=>{if(this._spriteRequest=null,t)for(let e in t){this._spritesImagesIds[e]=[];let n=this._spritesImagesIds[e]?this._spritesImagesIds[e].filter((e=>!(e in t))):[];for(let t of n)this.imageManager.removeImage(t),this._changedImages[t]=!0;for(let n in t[e]){let i="default"===e?n:`${e}:${n}`;this._spritesImagesIds[e].push(i),i in this.imageManager.images?this.imageManager.updateImage(i,t[e][n],!1):this.imageManager.addImage(i,t[e][n]),r&&(this._changedImages[i]=!0)}}})).catch((t=>{this._spriteRequest=null,i=t,this.fire(new e.j(i))})).finally((()=>{this.imageManager.setLoaded(!0),this._availableImages=this.imageManager.listImages(),r&&(this._changed=!0),this.dispatcher.broadcast("SI",this._availableImages),this.fire(new e.k("data",{dataType:"style"})),n&&n(i)}))}_unloadSprite(){for(let t of Object.values(this._spritesImagesIds).flat())this.imageManager.removeImage(t),this._changedImages[t]=!0;this._spritesImagesIds={},this._availableImages=this.imageManager.listImages(),this._changed=!0,this.dispatcher.broadcast("SI",this._availableImages),this.fire(new e.k("data",{dataType:"style"}))}_validateLayer(t){let r=this.sourceCaches[t.source];if(!r)return;let n=t.sourceLayer;if(!n)return;let i=r.getSource();("geojson"===i.type||i.vectorLayerIds&&-1===i.vectorLayerIds.indexOf(n))&&this.fire(new e.j(new Error(`Source layer "${n}" does not exist on source "${i.id}" as specified by style layer "${t.id}".`)))}loaded(){if(!this._loaded||Object.keys(this._updatedSources).length)return!1;for(let t in this.sourceCaches)if(!this.sourceCaches[t].loaded())return!1;return!!this.imageManager.isLoaded()}_serializeByIds(t,r=!1){let n=this._serializedAllLayers();if(!t||0===t.length)return Object.values(r?e.aB(n):n);let i=[];for(let a of t)if(n[a]){let t=r?e.aB(n[a]):n[a];i.push(t)}return i}_serializedAllLayers(){let t=this._serializedLayers;if(t)return t;t=this._serializedLayers={};let e=Object.keys(this._layers);for(let r of e){let e=this._layers[r];"custom"!==e.type&&(t[r]=e.serialize())}return t}hasTransitions(){if(this.light&&this.light.hasTransition()||this.sky&&this.sky.hasTransition())return!0;for(let t in this.sourceCaches)if(this.sourceCaches[t].hasTransition())return!0;for(let t in this._layers)if(this._layers[t].hasTransition())return!0;return!1}_checkLoaded(){if(!this._loaded)throw new Error("Style is not done loading.")}update(t){if(!this._loaded)return;let r=this._changed;if(r){let e=Object.keys(this._updatedLayers),r=Object.keys(this._removedLayers);(e.length||r.length)&&this._updateWorkerLayers(e,r);for(let t in this._updatedSources){let e=this._updatedSources[t];if("reload"===e)this._reloadSource(t);else{if("clear"!==e)throw new Error(`Invalid action ${e}`);this._clearSource(t)}}this._updateTilesForChangedImages(),this._updateTilesForChangedGlyphs();for(let e in this._updatedPaintProps)this._layers[e].updateTransitions(t);this.light.updateTransitions(t),this.sky.updateTransitions(t),this._resetUpdates()}let n={};for(let t in this.sourceCaches){let e=this.sourceCaches[t];n[t]=e.used,e.used=!1}for(let e of this._order){let r=this._layers[e];r.recalculate(t,this._availableImages),!r.isHidden(t.zoom)&&r.source&&(this.sourceCaches[r.source].used=!0)}for(let t in n){let r=this.sourceCaches[t];!!n[t]!=!!r.used&&r.fire(new e.k("data",{sourceDataType:"visibility",dataType:"source",sourceId:t}))}this.light.recalculate(t),this.sky.recalculate(t),this.z=t.zoom,r&&this.fire(new e.k("data",{dataType:"style"}))}_updateTilesForChangedImages(){let t=Object.keys(this._changedImages);if(t.length){for(let e in this.sourceCaches)this.sourceCaches[e].reloadTilesForDependencies(["icons","patterns"],t);this._changedImages={}}}_updateTilesForChangedGlyphs(){if(this._glyphsDidChange){for(let t in this.sourceCaches)this.sourceCaches[t].reloadTilesForDependencies(["glyphs"],[""]);this._glyphsDidChange=!1}}_updateWorkerLayers(t,e){this.dispatcher.broadcast("UL",{layers:this._serializeByIds(t,!1),removedIds:e})}_resetUpdates(){this._changed=!1,this._updatedLayers={},this._removedLayers={},this._updatedSources={},this._updatedPaintProps={},this._changedImages={},this._glyphsDidChange=!1}setState(t,r={}){var n;this._checkLoaded();let i=this.serialize();if(t=r.transformStyle?r.transformStyle(i,t):t,(null===(n=r.validate)||void 0===n||n)&&he(this,e.u(t)))return!1;(t=e.aB(t)).layers=e.az(t.layers);let a=e.aC(i,t),o=this._getOperationsToPerform(a);if(o.unimplemented.length>0)throw new Error(`Unimplemented: ${o.unimplemented.join(", ")}.`);if(0===o.operations.length)return!1;for(let t of o.operations)t();return this.stylesheet=t,this._serializedLayers=null,!0}_getOperationsToPerform(t){let e=[],r=[];for(let n of t)switch(n.command){case"setCenter":case"setZoom":case"setBearing":case"setPitch":continue;case"addLayer":e.push((()=>this.addLayer.apply(this,n.args)));break;case"removeLayer":e.push((()=>this.removeLayer.apply(this,n.args)));break;case"setPaintProperty":e.push((()=>this.setPaintProperty.apply(this,n.args)));break;case"setLayoutProperty":e.push((()=>this.setLayoutProperty.apply(this,n.args)));break;case"setFilter":e.push((()=>this.setFilter.apply(this,n.args)));break;case"addSource":e.push((()=>this.addSource.apply(this,n.args)));break;case"removeSource":e.push((()=>this.removeSource.apply(this,n.args)));break;case"setLayerZoomRange":e.push((()=>this.setLayerZoomRange.apply(this,n.args)));break;case"setLight":e.push((()=>this.setLight.apply(this,n.args)));break;case"setGeoJSONSourceData":e.push((()=>this.setGeoJSONSourceData.apply(this,n.args)));break;case"setGlyphs":e.push((()=>this.setGlyphs.apply(this,n.args)));break;case"setSprite":e.push((()=>this.setSprite.apply(this,n.args)));break;case"setSky":e.push((()=>this.setSky.apply(this,n.args)));break;case"setTerrain":e.push((()=>this.map.setTerrain.apply(this,n.args)));break;case"setTransition":e.push((()=>{}));break;default:r.push(n.command)}return{operations:e,unimplemented:r}}addImage(t,r){if(this.getImage(t))return this.fire(new e.j(new Error(`An image named "${t}" already exists.`)));this.imageManager.addImage(t,r),this._afterImageUpdated(t)}updateImage(t,e){this.imageManager.updateImage(t,e)}getImage(t){return this.imageManager.getImage(t)}removeImage(t){if(!this.getImage(t))return this.fire(new e.j(new Error(`An image named "${t}" does not exist.`)));this.imageManager.removeImage(t),this._afterImageUpdated(t)}_afterImageUpdated(t){this._availableImages=this.imageManager.listImages(),this._changedImages[t]=!0,this._changed=!0,this.dispatcher.broadcast("SI",this._availableImages),this.fire(new e.k("data",{dataType:"style"}))}listImages(){return this._checkLoaded(),this.imageManager.listImages()}addSource(t,r,n={}){if(this._checkLoaded(),void 0!==this.sourceCaches[t])throw new Error(`Source "${t}" already exists.`);if(!r.type)throw new Error(`The type property must be defined, but only the following properties were given: ${Object.keys(r).join(", ")}.`);if(["vector","raster","geojson","video","image"].indexOf(r.type)>=0&&this._validate(e.u.source,`sources.${t}`,r,null,n))return;this.map&&this.map._collectResourceTiming&&(r.collectResourceTiming=!0);let i=this.sourceCaches[t]=new ft(t,r,this.dispatcher);i.style=this,i.setEventedParent(this,(()=>({isSourceLoaded:i.loaded(),source:i.serialize(),sourceId:t}))),i.onAdd(this.map),this._changed=!0}removeSource(t){if(this._checkLoaded(),void 0===this.sourceCaches[t])throw new Error("There is no source with this ID");for(let r in this._layers)if(this._layers[r].source===t)return this.fire(new e.j(new Error(`Source "${t}" cannot be removed while layer "${r}" is using it.`)));let r=this.sourceCaches[t];delete this.sourceCaches[t],delete this._updatedSources[t],r.fire(new e.k("data",{sourceDataType:"metadata",dataType:"source",sourceId:t})),r.setEventedParent(null),r.onRemove(this.map),this._changed=!0}setGeoJSONSourceData(t,e){if(this._checkLoaded(),void 0===this.sourceCaches[t])throw new Error(`There is no source with this ID=${t}`);let r=this.sourceCaches[t].getSource();if("geojson"!==r.type)throw new Error(`geojsonSource.type is ${r.type}, which is !== 'geojson`);r.setData(e),this._changed=!0}getSource(t){return this.sourceCaches[t]&&this.sourceCaches[t].getSource()}addLayer(t,r,n={}){this._checkLoaded();let i,a=t.id;if(this.getLayer(a))return void this.fire(new e.j(new Error(`Layer "${a}" already exists on this map.`)));if("custom"===t.type){if(he(this,e.aD(t)))return;i=e.aA(t)}else{if("source"in t&&"object"==typeof t.source&&(this.addSource(a,t.source),t=e.aB(t),t=e.e(t,{source:a})),this._validate(e.u.layer,`layers.${a}`,t,{arrayIndex:-1},n))return;i=e.aA(t),this._validateLayer(i),i.setEventedParent(this,{layer:{id:a}})}let o=r?this._order.indexOf(r):this._order.length;if(r&&-1===o)this.fire(new e.j(new Error(`Cannot add layer "${a}" before non-existing layer "${r}".`)));else{if(this._order.splice(o,0,a),this._layerOrderChanged=!0,this._layers[a]=i,this._removedLayers[a]&&i.source&&"custom"!==i.type){let t=this._removedLayers[a];delete this._removedLayers[a],t.type!==i.type?this._updatedSources[i.source]="clear":(this._updatedSources[i.source]="reload",this.sourceCaches[i.source].pause())}this._updateLayer(i),i.onAdd&&i.onAdd(this.map)}}moveLayer(t,r){if(this._checkLoaded(),this._changed=!0,!this._layers[t])return void this.fire(new e.j(new Error(`The layer '${t}' does not exist in the map's style and cannot be moved.`)));if(t===r)return;let n=this._order.indexOf(t);this._order.splice(n,1);let i=r?this._order.indexOf(r):this._order.length;r&&-1===i?this.fire(new e.j(new Error(`Cannot move layer "${t}" before non-existing layer "${r}".`))):(this._order.splice(i,0,t),this._layerOrderChanged=!0)}removeLayer(t){this._checkLoaded();let r=this._layers[t];if(!r)return void this.fire(new e.j(new Error(`Cannot remove non-existing layer "${t}".`)));r.setEventedParent(null);let n=this._order.indexOf(t);this._order.splice(n,1),this._layerOrderChanged=!0,this._changed=!0,this._removedLayers[t]=r,delete this._layers[t],this._serializedLayers&&delete this._serializedLayers[t],delete this._updatedLayers[t],delete this._updatedPaintProps[t],r.onRemove&&r.onRemove(this.map)}getLayer(t){return this._layers[t]}getLayersOrder(){return[...this._order]}hasLayer(t){return t in this._layers}setLayerZoomRange(t,r,n){this._checkLoaded();let i=this.getLayer(t);i?i.minzoom===r&&i.maxzoom===n||(null!=r&&(i.minzoom=r),null!=n&&(i.maxzoom=n),this._updateLayer(i)):this.fire(new e.j(new Error(`Cannot set the zoom range of non-existing layer "${t}".`)))}setFilter(t,r,n={}){this._checkLoaded();let i=this.getLayer(t);if(i){if(!e.aE(i.filter,r))return null==r?(i.filter=void 0,void this._updateLayer(i)):void(this._validate(e.u.filter,`layers.${i.id}.filter`,r,null,n)||(i.filter=e.aB(r),this._updateLayer(i)))}else this.fire(new e.j(new Error(`Cannot filter non-existing layer "${t}".`)))}getFilter(t){return e.aB(this.getLayer(t).filter)}setLayoutProperty(t,r,n,i={}){this._checkLoaded();let a=this.getLayer(t);a?e.aE(a.getLayoutProperty(r),n)||(a.setLayoutProperty(r,n,i),this._updateLayer(a)):this.fire(new e.j(new Error(`Cannot style non-existing layer "${t}".`)))}getLayoutProperty(t,r){let n=this.getLayer(t);if(n)return n.getLayoutProperty(r);this.fire(new e.j(new Error(`Cannot get style of non-existing layer "${t}".`)))}setPaintProperty(t,r,n,i={}){this._checkLoaded();let a=this.getLayer(t);a?e.aE(a.getPaintProperty(r),n)||(a.setPaintProperty(r,n,i)&&this._updateLayer(a),this._changed=!0,this._updatedPaintProps[t]=!0,this._serializedLayers=null):this.fire(new e.j(new Error(`Cannot style non-existing layer "${t}".`)))}getPaintProperty(t,e){return this.getLayer(t).getPaintProperty(e)}setFeatureState(t,r){this._checkLoaded();let n=t.source,i=t.sourceLayer,a=this.sourceCaches[n];if(void 0===a)return void this.fire(new e.j(new Error(`The source '${n}' does not exist in the map's style.`)));let o=a.getSource().type;"geojson"===o&&i?this.fire(new e.j(new Error("GeoJSON sources cannot have a sourceLayer parameter."))):"vector"!==o||i?(void 0===t.id&&this.fire(new e.j(new Error("The feature id parameter must be provided."))),a.setFeatureState(i,t.id,r)):this.fire(new e.j(new Error("The sourceLayer parameter must be provided for vector source types.")))}removeFeatureState(t,r){this._checkLoaded();let n=t.source,i=this.sourceCaches[n];if(void 0===i)return void this.fire(new e.j(new Error(`The source '${n}' does not exist in the map's style.`)));let a=i.getSource().type,o="vector"===a?t.sourceLayer:void 0;"vector"!==a||o?r&&"string"!=typeof t.id&&"number"!=typeof t.id?this.fire(new e.j(new Error("A feature id is required to remove its specific state property."))):i.removeFeatureState(o,t.id,r):this.fire(new e.j(new Error("The sourceLayer parameter must be provided for vector source types.")))}getFeatureState(t){this._checkLoaded();let r=t.source,n=t.sourceLayer,i=this.sourceCaches[r];if(void 0!==i)return"vector"!==i.getSource().type||n?(void 0===t.id&&this.fire(new e.j(new Error("The feature id parameter must be provided."))),i.getFeatureState(n,t.id)):void this.fire(new e.j(new Error("The sourceLayer parameter must be provided for vector source types.")));this.fire(new e.j(new Error(`The source '${r}' does not exist in the map's style.`)))}getTransition(){return e.e({duration:300,delay:0},this.stylesheet&&this.stylesheet.transition)}serialize(){if(!this._loaded)return;let t=e.aF(this.sourceCaches,(t=>t.serialize())),r=this._serializeByIds(this._order,!0),n=this.map.getTerrain()||void 0,i=this.stylesheet;return e.aG({version:i.version,name:i.name,metadata:i.metadata,light:i.light,sky:i.sky,center:i.center,zoom:i.zoom,bearing:i.bearing,pitch:i.pitch,sprite:i.sprite,glyphs:i.glyphs,transition:i.transition,sources:t,layers:r,terrain:n},(t=>void 0!==t))}_updateLayer(t){this._updatedLayers[t.id]=!0,t.source&&!this._updatedSources[t.source]&&"raster"!==this.sourceCaches[t.source].getSource().type&&(this._updatedSources[t.source]="reload",this.sourceCaches[t.source].pause()),this._serializedLayers=null,this._changed=!0}_flattenAndSortRenderedFeatures(t){let e=t=>"fill-extrusion"===this._layers[t].type,r={},n=[];for(let i=this._order.length-1;i>=0;i--){let a=this._order[i];if(e(a)){r[a]=i;for(let e of t){let t=e[a];if(t)for(let e of t)n.push(e)}}}n.sort(((t,e)=>e.intersectionZ-t.intersectionZ));let i=[];for(let a=this._order.length-1;a>=0;a--){let o=this._order[a];if(e(o))for(let t=n.length-1;t>=0;t--){let e=n[t].feature;if(r[e.layer.id]{let n=r.featureSortOrder;if(n){let r=n.indexOf(t.featureIndex);return n.indexOf(e.featureIndex)-r}return e.featureIndex-t.featureIndex}));for(let t of i)e.push(t)}}for(let e in s)s[e].forEach((n=>{let i=n.feature,a=r[t[e].source].getFeatureState(i.layer["source-layer"],i.id);i.source=i.layer.source,i.layer["source-layer"]&&(i.sourceLayer=i.layer["source-layer"]),i.state=a}));return s}(this._layers,o,this.sourceCaches,t,r,this.placement.collisionIndex,this.placement.retainedQueryData)),this._flattenAndSortRenderedFeatures(a)}querySourceFeatures(t,r){r&&r.filter&&this._validate(e.u.filter,"querySourceFeatures.filter",r.filter,null,r);let n=this.sourceCaches[t];return n?function(t,e){let r=t.getRenderableIds().map((e=>t.getTileByID(e))),n=[],i={};for(let t=0;tt.getTileByID(e))).sort(((t,e)=>e.tileID.overscaledZ-t.tileID.overscaledZ||(t.tileID.isLessThan(e.tileID)?-1:1)))}let n=this.crossTileSymbolIndex.addLayer(r,l[r.source],t.center.lng);o=o||n}if(this.crossTileSymbolIndex.pruneUnusedLayers(this._order),((i=i||this._layerOrderChanged||0===r)||!this.pauseablePlacement||this.pauseablePlacement.isDone()&&!this.placement.stillRecent(a.now(),t.zoom))&&(this.pauseablePlacement=new ae(t,this.map.terrain,this._order,i,e,r,n,this.placement),this._layerOrderChanged=!1),this.pauseablePlacement.isDone()?this.placement.setStale():(this.pauseablePlacement.continuePlacement(this._order,this._layers,l),this.pauseablePlacement.isDone()&&(this.placement=this.pauseablePlacement.commit(a.now()),s=!0),o&&this.pauseablePlacement.placement.setStale()),s||o)for(let t of this._order){let e=this._layers[t];"symbol"===e.type&&this.placement.updateLayerOpacities(e,l[e.source])}return!this.pauseablePlacement.isDone()||this.placement.hasTransitions(a.now())}_releaseSymbolFadeTiles(){for(let t in this.sourceCaches)this.sourceCaches[t].releaseSymbolFadeTiles()}getImages(t,r){return e._(this,void 0,void 0,(function*(){let t=yield this.imageManager.getImages(r.icons);this._updateTilesForChangedImages();let e=this.sourceCaches[r.source];return e&&e.setDependencies(r.tileID.key,r.type,r.icons),t}))}getGlyphs(t,r){return e._(this,void 0,void 0,(function*(){let t=yield this.glyphManager.getGlyphs(r.stacks),e=this.sourceCaches[r.source];return e&&e.setDependencies(r.tileID.key,r.type,[""]),t}))}getGlyphsUrl(){return this.stylesheet.glyphs||null}setGlyphs(t,r={}){this._checkLoaded(),t&&this._validate(e.u.glyphs,"glyphs",t,null,r)||(this._glyphsDidChange=!0,this.stylesheet.glyphs=t,this.glyphManager.entries={},this.glyphManager.setURL(t))}addSprite(t,r,n={},i){this._checkLoaded();let a=[{id:t,url:r}],o=[..._(this.stylesheet.sprite),...a];this._validate(e.u.sprite,"sprite",o,null,n)||(this.stylesheet.sprite=o,this._loadSprite(a,!0,i))}removeSprite(t){this._checkLoaded();let r=_(this.stylesheet.sprite);if(r.find((e=>e.id===t))){if(this._spritesImagesIds[t])for(let e of this._spritesImagesIds[t])this.imageManager.removeImage(e),this._changedImages[e]=!0;r.splice(r.findIndex((e=>e.id===t)),1),this.stylesheet.sprite=r.length>0?r:void 0,delete this._spritesImagesIds[t],this._availableImages=this.imageManager.listImages(),this._changed=!0,this.dispatcher.broadcast("SI",this._availableImages),this.fire(new e.k("data",{dataType:"style"}))}else this.fire(new e.j(new Error(`Sprite "${t}" doesn't exists on this map.`)))}getSprite(){return _(this.stylesheet.sprite)}setSprite(t,r={},n){this._checkLoaded(),t&&this._validate(e.u.sprite,"sprite",t,null,r)||(this.stylesheet.sprite=t,t?this._loadSprite(t,!0,n):(this._unloadSprite(),n&&n(null)))}}var de=e.Y([{name:"a_pos",type:"Int16",components:2}]);let me={prelude:ge("#ifdef GL_ES\nprecision mediump float;\n#else\n#if !defined(lowp)\n#define lowp\n#endif\n#if !defined(mediump)\n#define mediump\n#endif\n#if !defined(highp)\n#define highp\n#endif\n#endif\n","#ifdef GL_ES\nprecision highp float;\n#else\n#if !defined(lowp)\n#define lowp\n#endif\n#if !defined(mediump)\n#define mediump\n#endif\n#if !defined(highp)\n#define highp\n#endif\n#endif\nvec2 unpack_float(const float packedValue) {int packedIntValue=int(packedValue);int v0=packedIntValue/256;return vec2(v0,packedIntValue-v0*256);}vec2 unpack_opacity(const float packedOpacity) {int intOpacity=int(packedOpacity)/2;return vec2(float(intOpacity)/127.0,mod(packedOpacity,2.0));}vec4 decode_color(const vec2 encodedColor) {return vec4(unpack_float(encodedColor[0])/255.0,unpack_float(encodedColor[1])/255.0\n);}float unpack_mix_vec2(const vec2 packedValue,const float t) {return mix(packedValue[0],packedValue[1],t);}vec4 unpack_mix_color(const vec4 packedColors,const float t) {vec4 minColor=decode_color(vec2(packedColors[0],packedColors[1]));vec4 maxColor=decode_color(vec2(packedColors[2],packedColors[3]));return mix(minColor,maxColor,t);}vec2 get_pattern_pos(const vec2 pixel_coord_upper,const vec2 pixel_coord_lower,const vec2 pattern_size,const float tile_units_to_pixels,const vec2 pos) {vec2 offset=mod(mod(mod(pixel_coord_upper,pattern_size)*256.0,pattern_size)*256.0+pixel_coord_lower,pattern_size);return (tile_units_to_pixels*pos+offset)/pattern_size;}\n#ifdef TERRAIN3D\nuniform sampler2D u_terrain;uniform float u_terrain_dim;uniform mat4 u_terrain_matrix;uniform vec4 u_terrain_unpack;uniform float u_terrain_exaggeration;uniform highp sampler2D u_depth;\n#endif\nconst highp vec4 bitSh=vec4(256.*256.*256.,256.*256.,256.,1.);const highp vec4 bitShifts=vec4(1.)/bitSh;highp float unpack(highp vec4 color) {return dot(color,bitShifts);}highp float depthOpacity(vec3 frag) {\n#ifdef TERRAIN3D\nhighp float d=unpack(texture2D(u_depth,frag.xy*0.5+0.5))+0.0001-frag.z;return 1.0-max(0.0,min(1.0,-d*500.0));\n#else\nreturn 1.0;\n#endif\n}float calculate_visibility(vec4 pos) {\n#ifdef TERRAIN3D\nvec3 frag=pos.xyz/pos.w;highp float d=depthOpacity(frag);if (d > 0.95) return 1.0;return (d+depthOpacity(frag+vec3(0.0,0.01,0.0)))/2.0;\n#else\nreturn 1.0;\n#endif\n}float ele(vec2 pos) {\n#ifdef TERRAIN3D\nvec4 rgb=(texture2D(u_terrain,pos)*255.0)*u_terrain_unpack;return rgb.r+rgb.g+rgb.b-u_terrain_unpack.a;\n#else\nreturn 0.0;\n#endif\n}float get_elevation(vec2 pos) {\n#ifdef TERRAIN3D\nvec2 coord=(u_terrain_matrix*vec4(pos,0.0,1.0)).xy*u_terrain_dim+1.0;vec2 f=fract(coord);vec2 c=(floor(coord)+0.5)/(u_terrain_dim+2.0);float d=1.0/(u_terrain_dim+2.0);float tl=ele(c);float tr=ele(c+vec2(d,0.0));float bl=ele(c+vec2(0.0,d));float br=ele(c+vec2(d,d));float elevation=mix(mix(tl,tr,f.x),mix(bl,br,f.x),f.y);return elevation*u_terrain_exaggeration;\n#else\nreturn 0.0;\n#endif\n}"),background:ge("uniform vec4 u_color;uniform float u_opacity;void main() {gl_FragColor=u_color*u_opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","attribute vec2 a_pos;uniform mat4 u_matrix;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);}"),backgroundPattern:ge("uniform vec2 u_pattern_tl_a;uniform vec2 u_pattern_br_a;uniform vec2 u_pattern_tl_b;uniform vec2 u_pattern_br_b;uniform vec2 u_texsize;uniform float u_mix;uniform float u_opacity;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;void main() {vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(u_pattern_tl_a/u_texsize,u_pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(u_pattern_tl_b/u_texsize,u_pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);gl_FragColor=mix(color1,color2,u_mix)*u_opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_pattern_size_a;uniform vec2 u_pattern_size_b;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform float u_scale_a;uniform float u_scale_b;uniform float u_tile_units_to_pixels;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,u_scale_a*u_pattern_size_a,u_tile_units_to_pixels,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,u_scale_b*u_pattern_size_b,u_tile_units_to_pixels,a_pos);}"),circle:ge("varying vec3 v_data;varying float v_visibility;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define mediump float radius\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define highp vec4 stroke_color\n#pragma mapbox: define mediump float stroke_width\n#pragma mapbox: define lowp float stroke_opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize mediump float radius\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize highp vec4 stroke_color\n#pragma mapbox: initialize mediump float stroke_width\n#pragma mapbox: initialize lowp float stroke_opacity\nvec2 extrude=v_data.xy;float extrude_length=length(extrude);float antialiased_blur=v_data.z;float opacity_t=smoothstep(0.0,antialiased_blur,extrude_length-1.0);float color_t=stroke_width < 0.01 ? 0.0 : smoothstep(antialiased_blur,0.0,extrude_length-radius/(radius+stroke_width));gl_FragColor=v_visibility*opacity_t*mix(color*opacity,stroke_color*stroke_opacity,color_t);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform bool u_scale_with_map;uniform bool u_pitch_with_map;uniform vec2 u_extrude_scale;uniform lowp float u_device_pixel_ratio;uniform highp float u_camera_to_center_distance;attribute vec2 a_pos;varying vec3 v_data;varying float v_visibility;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define mediump float radius\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define highp vec4 stroke_color\n#pragma mapbox: define mediump float stroke_width\n#pragma mapbox: define lowp float stroke_opacity\nvoid main(void) {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize mediump float radius\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize highp vec4 stroke_color\n#pragma mapbox: initialize mediump float stroke_width\n#pragma mapbox: initialize lowp float stroke_opacity\nvec2 extrude=vec2(mod(a_pos,2.0)*2.0-1.0);vec2 circle_center=floor(a_pos*0.5);float ele=get_elevation(circle_center);v_visibility=calculate_visibility(u_matrix*vec4(circle_center,ele,1.0));if (u_pitch_with_map) {vec2 corner_position=circle_center;if (u_scale_with_map) {corner_position+=extrude*(radius+stroke_width)*u_extrude_scale;} else {vec4 projected_center=u_matrix*vec4(circle_center,0,1);corner_position+=extrude*(radius+stroke_width)*u_extrude_scale*(projected_center.w/u_camera_to_center_distance);}gl_Position=u_matrix*vec4(corner_position,ele,1);} else {gl_Position=u_matrix*vec4(circle_center,ele,1);if (u_scale_with_map) {gl_Position.xy+=extrude*(radius+stroke_width)*u_extrude_scale*u_camera_to_center_distance;} else {gl_Position.xy+=extrude*(radius+stroke_width)*u_extrude_scale*gl_Position.w;}}float antialiasblur=-max(1.0/u_device_pixel_ratio/(radius+stroke_width),blur);v_data=vec3(extrude.x,extrude.y,antialiasblur);}"),clippingMask:ge("void main() {gl_FragColor=vec4(1.0);}","attribute vec2 a_pos;uniform mat4 u_matrix;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);}"),heatmap:ge("uniform highp float u_intensity;varying vec2 v_extrude;\n#pragma mapbox: define highp float weight\n#define GAUSS_COEF 0.3989422804014327\nvoid main() {\n#pragma mapbox: initialize highp float weight\nfloat d=-0.5*3.0*3.0*dot(v_extrude,v_extrude);float val=weight*u_intensity*GAUSS_COEF*exp(d);gl_FragColor=vec4(val,1.0,1.0,1.0);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform float u_extrude_scale;uniform float u_opacity;uniform float u_intensity;attribute vec2 a_pos;varying vec2 v_extrude;\n#pragma mapbox: define highp float weight\n#pragma mapbox: define mediump float radius\nconst highp float ZERO=1.0/255.0/16.0;\n#define GAUSS_COEF 0.3989422804014327\nvoid main(void) {\n#pragma mapbox: initialize highp float weight\n#pragma mapbox: initialize mediump float radius\nvec2 unscaled_extrude=vec2(mod(a_pos,2.0)*2.0-1.0);float S=sqrt(-2.0*log(ZERO/weight/u_intensity/GAUSS_COEF))/3.0;v_extrude=S*unscaled_extrude;vec2 extrude=v_extrude*radius*u_extrude_scale;vec4 pos=vec4(floor(a_pos*0.5)+extrude,get_elevation(floor(a_pos*0.5)),1);gl_Position=u_matrix*pos;}"),heatmapTexture:ge("uniform sampler2D u_image;uniform sampler2D u_color_ramp;uniform float u_opacity;varying vec2 v_pos;void main() {float t=texture2D(u_image,v_pos).r;vec4 color=texture2D(u_color_ramp,vec2(t,0.5));gl_FragColor=color*u_opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(0.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_world;attribute vec2 a_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos*u_world,0,1);v_pos.x=a_pos.x;v_pos.y=1.0-a_pos.y;}"),collisionBox:ge("varying float v_placed;varying float v_notUsed;void main() {float alpha=0.5;gl_FragColor=vec4(1.0,0.0,0.0,1.0)*alpha;if (v_placed > 0.5) {gl_FragColor=vec4(0.0,0.0,1.0,0.5)*alpha;}if (v_notUsed > 0.5) {gl_FragColor*=.1;}}","attribute vec2 a_anchor_pos;attribute vec2 a_placed;attribute vec2 a_box_real;uniform mat4 u_matrix;uniform vec2 u_pixel_extrude_scale;varying float v_placed;varying float v_notUsed;vec4 projectTileWithElevation(vec2 posInTile,float elevation) {return u_matrix*vec4(posInTile,elevation,1.0);}void main() {gl_Position=projectTileWithElevation(a_anchor_pos,get_elevation(a_anchor_pos));gl_Position.xy=((a_box_real+0.5)*u_pixel_extrude_scale*2.0-1.0)*vec2(1.0,-1.0)*gl_Position.w;if (gl_Position.z/gl_Position.w < 1.1) {gl_Position.z=0.5;}v_placed=a_placed.x;v_notUsed=a_placed.y;}"),collisionCircle:ge("varying float v_radius;varying vec2 v_extrude;varying float v_perspective_ratio;varying float v_collision;void main() {float alpha=0.5*min(v_perspective_ratio,1.0);float stroke_radius=0.9*max(v_perspective_ratio,1.0);float distance_to_center=length(v_extrude);float distance_to_edge=abs(distance_to_center-v_radius);float opacity_t=smoothstep(-stroke_radius,0.0,-distance_to_edge);vec4 color=mix(vec4(0.0,0.0,1.0,0.5),vec4(1.0,0.0,0.0,1.0),v_collision);gl_FragColor=color*alpha*opacity_t;}","attribute vec2 a_pos;attribute float a_radius;attribute vec2 a_flags;uniform mat4 u_matrix;uniform mat4 u_inv_matrix;uniform vec2 u_viewport_size;uniform float u_camera_to_center_distance;varying float v_radius;varying vec2 v_extrude;varying float v_perspective_ratio;varying float v_collision;vec3 toTilePosition(vec2 screenPos) {vec4 rayStart=u_inv_matrix*vec4(screenPos,-1.0,1.0);vec4 rayEnd =u_inv_matrix*vec4(screenPos, 1.0,1.0);rayStart.xyz/=rayStart.w;rayEnd.xyz /=rayEnd.w;highp float t=(0.0-rayStart.z)/(rayEnd.z-rayStart.z);return mix(rayStart.xyz,rayEnd.xyz,t);}void main() {vec2 quadCenterPos=a_pos;float radius=a_radius;float collision=a_flags.x;float vertexIdx=a_flags.y;vec2 quadVertexOffset=vec2(mix(-1.0,1.0,float(vertexIdx >=2.0)),mix(-1.0,1.0,float(vertexIdx >=1.0 && vertexIdx <=2.0)));vec2 quadVertexExtent=quadVertexOffset*radius;vec3 tilePos=toTilePosition(quadCenterPos);vec4 clipPos=u_matrix*vec4(tilePos,1.0);highp float camera_to_anchor_distance=clipPos.w;highp float collision_perspective_ratio=clamp(0.5+0.5*(u_camera_to_center_distance/camera_to_anchor_distance),0.0,4.0);float padding_factor=1.2;v_radius=radius;v_extrude=quadVertexExtent*padding_factor;v_perspective_ratio=collision_perspective_ratio;v_collision=collision;gl_Position=vec4(clipPos.xyz/clipPos.w,1.0)+vec4(quadVertexExtent*padding_factor/u_viewport_size*2.0,0.0,0.0);}"),debug:ge("uniform highp vec4 u_color;uniform sampler2D u_overlay;varying vec2 v_uv;void main() {vec4 overlay_color=texture2D(u_overlay,v_uv);gl_FragColor=mix(u_color,overlay_color,overlay_color.a);}","attribute vec2 a_pos;varying vec2 v_uv;uniform mat4 u_matrix;uniform float u_overlay_scale;void main() {v_uv=a_pos/8192.0;gl_Position=u_matrix*vec4(a_pos*u_overlay_scale,get_elevation(a_pos),1);}"),fill:ge("#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float opacity\ngl_FragColor=color*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","attribute vec2 a_pos;uniform mat4 u_matrix;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float opacity\ngl_Position=u_matrix*vec4(a_pos,0,1);}"),fillOutline:ge("varying vec2 v_pos;\n#pragma mapbox: define highp vec4 outline_color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 outline_color\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_pos-gl_FragCoord.xy);float alpha=1.0-smoothstep(0.0,1.0,dist);gl_FragColor=outline_color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","attribute vec2 a_pos;uniform mat4 u_matrix;uniform vec2 u_world;varying vec2 v_pos;\n#pragma mapbox: define highp vec4 outline_color\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 outline_color\n#pragma mapbox: initialize lowp float opacity\ngl_Position=u_matrix*vec4(a_pos,0,1);v_pos=(gl_Position.xy/gl_Position.w+1.0)/2.0*u_world;}"),fillOutlinePattern:ge("uniform vec2 u_texsize;uniform sampler2D u_image;uniform float u_fade;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec2 v_pos;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);float dist=length(v_pos-gl_FragCoord.xy);float alpha=1.0-smoothstep(0.0,1.0,dist);gl_FragColor=mix(color1,color2,u_fade)*alpha*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_world;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform vec3 u_scale;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec2 v_pos;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;gl_Position=u_matrix*vec4(a_pos,0,1);vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileRatio,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileRatio,a_pos);v_pos=(gl_Position.xy/gl_Position.w+1.0)/2.0*u_world;}"),fillPattern:ge("#ifdef GL_ES\nprecision highp float;\n#endif\nuniform vec2 u_texsize;uniform float u_fade;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);gl_FragColor=mix(color1,color2,u_fade)*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform vec3 u_scale;attribute vec2 a_pos;varying vec2 v_pos_a;varying vec2 v_pos_b;\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileZoomRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;gl_Position=u_matrix*vec4(a_pos,0,1);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileZoomRatio,a_pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileZoomRatio,a_pos);}"),fillExtrusion:ge("varying vec4 v_color;void main() {gl_FragColor=v_color;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec3 u_lightcolor;uniform lowp vec3 u_lightpos;uniform lowp float u_lightintensity;uniform float u_vertical_gradient;uniform lowp float u_opacity;attribute vec2 a_pos;attribute vec4 a_normal_ed;\n#ifdef TERRAIN3D\nattribute vec2 a_centroid;\n#endif\nvarying vec4 v_color;\n#pragma mapbox: define highp float base\n#pragma mapbox: define highp float height\n#pragma mapbox: define highp vec4 color\nvoid main() {\n#pragma mapbox: initialize highp float base\n#pragma mapbox: initialize highp float height\n#pragma mapbox: initialize highp vec4 color\nvec3 normal=a_normal_ed.xyz;\n#ifdef TERRAIN3D\nfloat height_terrain3d_offset=get_elevation(a_centroid);float base_terrain3d_offset=height_terrain3d_offset-(base > 0.0 ? 0.0 : 10.0);\n#else\nfloat height_terrain3d_offset=0.0;float base_terrain3d_offset=0.0;\n#endif\nbase=max(0.0,base)+base_terrain3d_offset;height=max(0.0,height)+height_terrain3d_offset;float t=mod(normal.x,2.0);gl_Position=u_matrix*vec4(a_pos,t > 0.0 ? height : base,1);float colorvalue=color.r*0.2126+color.g*0.7152+color.b*0.0722;v_color=vec4(0.0,0.0,0.0,1.0);vec4 ambientlight=vec4(0.03,0.03,0.03,1.0);color+=ambientlight;float directional=clamp(dot(normal/16384.0,u_lightpos),0.0,1.0);directional=mix((1.0-u_lightintensity),max((1.0-colorvalue+u_lightintensity),1.0),directional);if (normal.y !=0.0) {directional*=((1.0-u_vertical_gradient)+(u_vertical_gradient*clamp((t+base)*pow(height/150.0,0.5),mix(0.7,0.98,1.0-u_lightintensity),1.0)));}v_color.r+=clamp(color.r*directional*u_lightcolor.r,mix(0.0,0.3,1.0-u_lightcolor.r),1.0);v_color.g+=clamp(color.g*directional*u_lightcolor.g,mix(0.0,0.3,1.0-u_lightcolor.g),1.0);v_color.b+=clamp(color.b*directional*u_lightcolor.b,mix(0.0,0.3,1.0-u_lightcolor.b),1.0);v_color*=u_opacity;}"),fillExtrusionPattern:ge("uniform vec2 u_texsize;uniform float u_fade;uniform sampler2D u_image;varying vec2 v_pos_a;varying vec2 v_pos_b;varying vec4 v_lighting;\n#pragma mapbox: define lowp float base\n#pragma mapbox: define lowp float height\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float base\n#pragma mapbox: initialize lowp float height\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;vec2 imagecoord=mod(v_pos_a,1.0);vec2 pos=mix(pattern_tl_a/u_texsize,pattern_br_a/u_texsize,imagecoord);vec4 color1=texture2D(u_image,pos);vec2 imagecoord_b=mod(v_pos_b,1.0);vec2 pos2=mix(pattern_tl_b/u_texsize,pattern_br_b/u_texsize,imagecoord_b);vec4 color2=texture2D(u_image,pos2);vec4 mixedColor=mix(color1,color2,u_fade);gl_FragColor=mixedColor*v_lighting;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_pixel_coord_upper;uniform vec2 u_pixel_coord_lower;uniform float u_height_factor;uniform vec3 u_scale;uniform float u_vertical_gradient;uniform lowp float u_opacity;uniform vec3 u_lightcolor;uniform lowp vec3 u_lightpos;uniform lowp float u_lightintensity;attribute vec2 a_pos;attribute vec4 a_normal_ed;\n#ifdef TERRAIN3D\nattribute vec2 a_centroid;\n#endif\nvarying vec2 v_pos_a;varying vec2 v_pos_b;varying vec4 v_lighting;\n#pragma mapbox: define lowp float base\n#pragma mapbox: define lowp float height\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float base\n#pragma mapbox: initialize lowp float height\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec3 normal=a_normal_ed.xyz;float edgedistance=a_normal_ed.w;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;\n#ifdef TERRAIN3D\nfloat height_terrain3d_offset=get_elevation(a_centroid);float base_terrain3d_offset=height_terrain3d_offset-(base > 0.0 ? 0.0 : 10.0);\n#else\nfloat height_terrain3d_offset=0.0;float base_terrain3d_offset=0.0;\n#endif\nbase=max(0.0,base)+base_terrain3d_offset;height=max(0.0,height)+height_terrain3d_offset;float t=mod(normal.x,2.0);float z=t > 0.0 ? height : base;gl_Position=u_matrix*vec4(a_pos,z,1);vec2 pos=normal.x==1.0 && normal.y==0.0 && normal.z==16384.0\n? a_pos\n: vec2(edgedistance,z*u_height_factor);v_pos_a=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,fromScale*display_size_a,tileRatio,pos);v_pos_b=get_pattern_pos(u_pixel_coord_upper,u_pixel_coord_lower,toScale*display_size_b,tileRatio,pos);v_lighting=vec4(0.0,0.0,0.0,1.0);float directional=clamp(dot(normal/16383.0,u_lightpos),0.0,1.0);directional=mix((1.0-u_lightintensity),max((0.5+u_lightintensity),1.0),directional);if (normal.y !=0.0) {directional*=((1.0-u_vertical_gradient)+(u_vertical_gradient*clamp((t+base)*pow(height/150.0,0.5),mix(0.7,0.98,1.0-u_lightintensity),1.0)));}v_lighting.rgb+=clamp(directional*u_lightcolor,mix(vec3(0.0),vec3(0.3),1.0-u_lightcolor),vec3(1.0));v_lighting*=u_opacity;}"),hillshadePrepare:ge("#ifdef GL_ES\nprecision highp float;\n#endif\nuniform sampler2D u_image;varying vec2 v_pos;uniform vec2 u_dimension;uniform float u_zoom;uniform vec4 u_unpack;float getElevation(vec2 coord,float bias) {vec4 data=texture2D(u_image,coord)*255.0;data.a=-1.0;return dot(data,u_unpack)/4.0;}void main() {vec2 epsilon=1.0/u_dimension;float a=getElevation(v_pos+vec2(-epsilon.x,-epsilon.y),0.0);float b=getElevation(v_pos+vec2(0,-epsilon.y),0.0);float c=getElevation(v_pos+vec2(epsilon.x,-epsilon.y),0.0);float d=getElevation(v_pos+vec2(-epsilon.x,0),0.0);float e=getElevation(v_pos,0.0);float f=getElevation(v_pos+vec2(epsilon.x,0),0.0);float g=getElevation(v_pos+vec2(-epsilon.x,epsilon.y),0.0);float h=getElevation(v_pos+vec2(0,epsilon.y),0.0);float i=getElevation(v_pos+vec2(epsilon.x,epsilon.y),0.0);float exaggerationFactor=u_zoom < 2.0 ? 0.4 : u_zoom < 4.5 ? 0.35 : 0.3;float exaggeration=u_zoom < 15.0 ? (u_zoom-15.0)*exaggerationFactor : 0.0;vec2 deriv=vec2((c+f+f+i)-(a+d+d+g),(g+h+h+i)-(a+b+b+c))/pow(2.0,exaggeration+(19.2562-u_zoom));gl_FragColor=clamp(vec4(deriv.x/2.0+0.5,deriv.y/2.0+0.5,1.0,1.0),0.0,1.0);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_dimension;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);highp vec2 epsilon=1.0/u_dimension;float scale=(u_dimension.x-2.0)/u_dimension.x;v_pos=(a_texture_pos/8192.0)*scale+epsilon;}"),hillshade:ge("uniform sampler2D u_image;varying vec2 v_pos;uniform vec2 u_latrange;uniform vec2 u_light;uniform vec4 u_shadow;uniform vec4 u_highlight;uniform vec4 u_accent;\n#define PI 3.141592653589793\nvoid main() {vec4 pixel=texture2D(u_image,v_pos);vec2 deriv=((pixel.rg*2.0)-1.0);float scaleFactor=cos(radians((u_latrange[0]-u_latrange[1])*(1.0-v_pos.y)+u_latrange[1]));float slope=atan(1.25*length(deriv)/scaleFactor);float aspect=deriv.x !=0.0 ? atan(deriv.y,-deriv.x) : PI/2.0*(deriv.y > 0.0 ? 1.0 :-1.0);float intensity=u_light.x;float azimuth=u_light.y+PI;float base=1.875-intensity*1.75;float maxValue=0.5*PI;float scaledSlope=intensity !=0.5 ? ((pow(base,slope)-1.0)/(pow(base,maxValue)-1.0))*maxValue : slope;float accent=cos(scaledSlope);vec4 accent_color=(1.0-accent)*u_accent*clamp(intensity*2.0,0.0,1.0);float shade=abs(mod((aspect+azimuth)/PI+0.5,2.0)-1.0);vec4 shade_color=mix(u_shadow,u_highlight,shade)*sin(scaledSlope)*clamp(intensity*2.0,0.0,1.0);gl_FragColor=accent_color*(1.0-shade_color.a)+shade_color;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos=a_texture_pos/8192.0;}"),line:ge("uniform lowp float u_device_pixel_ratio;varying vec2 v_width2;varying vec2 v_normal;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","\n#define scale 0.015873016\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform vec2 u_units_to_pixels;uniform lowp float u_device_pixel_ratio;varying vec2 v_normal;varying vec2 v_width2;varying float v_gamma_scale;varying highp float v_linesofar;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;v_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*2.0;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;\n#ifdef TERRAIN3D\nv_gamma_scale=1.0;\n#else\nfloat extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;\n#endif\nv_width2=vec2(outset,inset);}"),lineGradient:ge("uniform lowp float u_device_pixel_ratio;uniform sampler2D u_image;varying vec2 v_width2;varying vec2 v_normal;varying float v_gamma_scale;varying highp vec2 v_uv;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);vec4 color=texture2D(u_image,v_uv);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","\n#define scale 0.015873016\nattribute vec2 a_pos_normal;attribute vec4 a_data;attribute float a_uv_x;attribute float a_split_index;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;uniform vec2 u_units_to_pixels;uniform float u_image_height;varying vec2 v_normal;varying vec2 v_width2;varying float v_gamma_scale;varying highp vec2 v_uv;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;highp float texel_height=1.0/u_image_height;highp float half_texel_height=0.5*texel_height;v_uv=vec2(a_uv_x,a_split_index*texel_height-half_texel_height);vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;\n#ifdef TERRAIN3D\nv_gamma_scale=1.0;\n#else\nfloat extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;\n#endif\nv_width2=vec2(outset,inset);}"),linePattern:ge("#ifdef GL_ES\nprecision highp float;\n#endif\nuniform lowp float u_device_pixel_ratio;uniform vec2 u_texsize;uniform float u_fade;uniform mediump vec3 u_scale;uniform sampler2D u_image;varying vec2 v_normal;varying vec2 v_width2;varying float v_linesofar;varying float v_gamma_scale;varying float v_width;\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\nvec2 pattern_tl_a=pattern_from.xy;vec2 pattern_br_a=pattern_from.zw;vec2 pattern_tl_b=pattern_to.xy;vec2 pattern_br_b=pattern_to.zw;float tileZoomRatio=u_scale.x;float fromScale=u_scale.y;float toScale=u_scale.z;vec2 display_size_a=(pattern_br_a-pattern_tl_a)/pixel_ratio_from;vec2 display_size_b=(pattern_br_b-pattern_tl_b)/pixel_ratio_to;vec2 pattern_size_a=vec2(display_size_a.x*fromScale/tileZoomRatio,display_size_a.y);vec2 pattern_size_b=vec2(display_size_b.x*toScale/tileZoomRatio,display_size_b.y);float aspect_a=display_size_a.y/v_width;float aspect_b=display_size_b.y/v_width;float dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);float x_a=mod(v_linesofar/pattern_size_a.x*aspect_a,1.0);float x_b=mod(v_linesofar/pattern_size_b.x*aspect_b,1.0);float y=0.5*v_normal.y+0.5;vec2 texel_size=1.0/u_texsize;vec2 pos_a=mix(pattern_tl_a*texel_size-texel_size,pattern_br_a*texel_size+texel_size,vec2(x_a,y));vec2 pos_b=mix(pattern_tl_b*texel_size-texel_size,pattern_br_b*texel_size+texel_size,vec2(x_b,y));vec4 color=mix(texture2D(u_image,pos_a),texture2D(u_image,pos_b),u_fade);gl_FragColor=color*alpha*opacity;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","\n#define scale 0.015873016\n#define LINE_DISTANCE_SCALE 2.0\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform vec2 u_units_to_pixels;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;varying vec2 v_normal;varying vec2 v_width2;varying float v_linesofar;varying float v_gamma_scale;varying float v_width;\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\n#pragma mapbox: define lowp vec4 pattern_from\n#pragma mapbox: define lowp vec4 pattern_to\n#pragma mapbox: define lowp float pixel_ratio_from\n#pragma mapbox: define lowp float pixel_ratio_to\nvoid main() {\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\n#pragma mapbox: initialize mediump vec4 pattern_from\n#pragma mapbox: initialize mediump vec4 pattern_to\n#pragma mapbox: initialize lowp float pixel_ratio_from\n#pragma mapbox: initialize lowp float pixel_ratio_to\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;float a_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*LINE_DISTANCE_SCALE;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;\n#ifdef TERRAIN3D\nv_gamma_scale=1.0;\n#else\nfloat extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;\n#endif\nv_linesofar=a_linesofar;v_width2=vec2(outset,inset);v_width=floorwidth;}"),lineSDF:ge("uniform lowp float u_device_pixel_ratio;uniform sampler2D u_image;uniform float u_sdfgamma;uniform float u_mix;varying vec2 v_normal;varying vec2 v_width2;varying vec2 v_tex_a;varying vec2 v_tex_b;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\nfloat dist=length(v_normal)*v_width2.s;float blur2=(blur+1.0/u_device_pixel_ratio)*v_gamma_scale;float alpha=clamp(min(dist-(v_width2.t-blur2),v_width2.s-dist)/blur2,0.0,1.0);float sdfdist_a=texture2D(u_image,v_tex_a).a;float sdfdist_b=texture2D(u_image,v_tex_b).a;float sdfdist=mix(sdfdist_a,sdfdist_b,u_mix);alpha*=smoothstep(0.5-u_sdfgamma/floorwidth,0.5+u_sdfgamma/floorwidth,sdfdist);gl_FragColor=color*(alpha*opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","\n#define scale 0.015873016\n#define LINE_DISTANCE_SCALE 2.0\nattribute vec2 a_pos_normal;attribute vec4 a_data;uniform mat4 u_matrix;uniform mediump float u_ratio;uniform lowp float u_device_pixel_ratio;uniform vec2 u_patternscale_a;uniform float u_tex_y_a;uniform vec2 u_patternscale_b;uniform float u_tex_y_b;uniform vec2 u_units_to_pixels;varying vec2 v_normal;varying vec2 v_width2;varying vec2 v_tex_a;varying vec2 v_tex_b;varying float v_gamma_scale;\n#pragma mapbox: define highp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define mediump float gapwidth\n#pragma mapbox: define lowp float offset\n#pragma mapbox: define mediump float width\n#pragma mapbox: define lowp float floorwidth\nvoid main() {\n#pragma mapbox: initialize highp vec4 color\n#pragma mapbox: initialize lowp float blur\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize mediump float gapwidth\n#pragma mapbox: initialize lowp float offset\n#pragma mapbox: initialize mediump float width\n#pragma mapbox: initialize lowp float floorwidth\nfloat ANTIALIASING=1.0/u_device_pixel_ratio/2.0;vec2 a_extrude=a_data.xy-128.0;float a_direction=mod(a_data.z,4.0)-1.0;float a_linesofar=(floor(a_data.z/4.0)+a_data.w*64.0)*LINE_DISTANCE_SCALE;vec2 pos=floor(a_pos_normal*0.5);mediump vec2 normal=a_pos_normal-2.0*pos;normal.y=normal.y*2.0-1.0;v_normal=normal;gapwidth=gapwidth/2.0;float halfwidth=width/2.0;offset=-1.0*offset;float inset=gapwidth+(gapwidth > 0.0 ? ANTIALIASING : 0.0);float outset=gapwidth+halfwidth*(gapwidth > 0.0 ? 2.0 : 1.0)+(halfwidth==0.0 ? 0.0 : ANTIALIASING);mediump vec2 dist=outset*a_extrude*scale;mediump float u=0.5*a_direction;mediump float t=1.0-abs(u);mediump vec2 offset2=offset*a_extrude*scale*normal.y*mat2(t,-u,u,t);vec4 projected_extrude=u_matrix*vec4(dist/u_ratio,0.0,0.0);gl_Position=u_matrix*vec4(pos+offset2/u_ratio,0.0,1.0)+projected_extrude;\n#ifdef TERRAIN3D\nv_gamma_scale=1.0;\n#else\nfloat extrude_length_without_perspective=length(dist);float extrude_length_with_perspective=length(projected_extrude.xy/gl_Position.w*u_units_to_pixels);v_gamma_scale=extrude_length_without_perspective/extrude_length_with_perspective;\n#endif\nv_tex_a=vec2(a_linesofar*u_patternscale_a.x/floorwidth,normal.y*u_patternscale_a.y+u_tex_y_a);v_tex_b=vec2(a_linesofar*u_patternscale_b.x/floorwidth,normal.y*u_patternscale_b.y+u_tex_y_b);v_width2=vec2(outset,inset);}"),raster:ge("uniform float u_fade_t;uniform float u_opacity;uniform sampler2D u_image0;uniform sampler2D u_image1;varying vec2 v_pos0;varying vec2 v_pos1;uniform float u_brightness_low;uniform float u_brightness_high;uniform float u_saturation_factor;uniform float u_contrast_factor;uniform vec3 u_spin_weights;void main() {vec4 color0=texture2D(u_image0,v_pos0);vec4 color1=texture2D(u_image1,v_pos1);if (color0.a > 0.0) {color0.rgb=color0.rgb/color0.a;}if (color1.a > 0.0) {color1.rgb=color1.rgb/color1.a;}vec4 color=mix(color0,color1,u_fade_t);color.a*=u_opacity;vec3 rgb=color.rgb;rgb=vec3(dot(rgb,u_spin_weights.xyz),dot(rgb,u_spin_weights.zxy),dot(rgb,u_spin_weights.yzx));float average=(color.r+color.g+color.b)/3.0;rgb+=(average-rgb)*u_saturation_factor;rgb=(rgb-0.5)*u_contrast_factor+0.5;vec3 u_high_vec=vec3(u_brightness_low,u_brightness_low,u_brightness_low);vec3 u_low_vec=vec3(u_brightness_high,u_brightness_high,u_brightness_high);gl_FragColor=vec4(mix(u_high_vec,u_low_vec,rgb)*color.a,color.a);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","uniform mat4 u_matrix;uniform vec2 u_tl_parent;uniform float u_scale_parent;uniform float u_buffer_scale;attribute vec2 a_pos;attribute vec2 a_texture_pos;varying vec2 v_pos0;varying vec2 v_pos1;void main() {gl_Position=u_matrix*vec4(a_pos,0,1);v_pos0=(((a_texture_pos/8192.0)-0.5)/u_buffer_scale )+0.5;v_pos1=(v_pos0*u_scale_parent)+u_tl_parent;}"),symbolIcon:ge("uniform sampler2D u_texture;varying vec2 v_tex;varying float v_fade_opacity;\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nlowp float alpha=opacity*v_fade_opacity;gl_FragColor=texture2D(u_texture,v_tex)*alpha;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform highp float u_camera_to_center_distance;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform float u_fade_change;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform vec2 u_texsize;uniform bool u_is_along_line;uniform bool u_is_variable_anchor;uniform vec2 u_translation;uniform float u_pitched_scale;varying vec2 v_tex;varying float v_fade_opacity;vec4 projectTileWithElevation(vec2 posInTile,float elevation) {return u_matrix*vec4(posInTile,elevation,1.0);}\n#pragma mapbox: define lowp float opacity\nvoid main() {\n#pragma mapbox: initialize lowp float opacity\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;vec2 a_minFontScale=a_pixeloffset.zw/256.0;float ele=get_elevation(a_pos);highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec2 translated_a_pos=a_pos+u_translation;vec4 projectedPoint=projectTileWithElevation(translated_a_pos,ele);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=projectTileWithElevation(translated_a_pos+vec2(1,0),ele);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos;if (u_is_along_line || u_is_variable_anchor) {projected_pos=vec4(a_projected_pos.xy,ele,1.0);} else if (u_pitch_with_map) {projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy+u_translation,ele,1.0);} else {projected_pos=u_label_plane_matrix*projectTileWithElevation(a_projected_pos.xy+u_translation,ele);}float z=float(u_pitch_with_map)*projected_pos.z/projected_pos.w;float projectionScaling=1.0;vec4 finalPos=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*max(a_minFontScale,fontScale)+a_pxoffset/16.0)*projectionScaling,z,1.0);if(u_pitch_with_map) {finalPos=projectTileWithElevation(finalPos.xy,finalPos.z);}gl_Position=finalPos;v_tex=a_tex/u_texsize;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float visibility=calculate_visibility(projectedPoint);v_fade_opacity=max(0.0,min(visibility,fade_opacity[0]+fade_change));}"),symbolSDF:ge("#define SDF_PX 8.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;uniform bool u_is_text;varying vec2 v_data0;varying vec3 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat EDGE_GAMMA=0.105/u_device_pixel_ratio;vec2 tex=v_data0.xy;float gamma_scale=v_data1.x;float size=v_data1.y;float fade_opacity=v_data1[2];float fontScale=u_is_text ? size/24.0 : size;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float inner_edge=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);inner_edge=inner_edge+gamma*gamma_scale;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(inner_edge-gamma_scaled,inner_edge+gamma_scaled,dist);if (u_is_halo) {lowp float halo_edge=(6.0-halo_width/fontScale)/SDF_PX;alpha=min(smoothstep(halo_edge-gamma_scaled,halo_edge+gamma_scaled,dist),1.0-alpha);}gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec4 a_pixeloffset;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform bool u_is_along_line;uniform bool u_is_variable_anchor;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;uniform vec2 u_translation;uniform float u_pitched_scale;varying vec2 v_data0;varying vec3 v_data1;vec4 projectTileWithElevation(vec2 posInTile,float elevation) {return u_matrix*vec4(posInTile,elevation,1.0);}\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);vec2 a_pxoffset=a_pixeloffset.xy;float ele=get_elevation(a_pos);highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec2 translated_a_pos=a_pos+u_translation;vec4 projectedPoint=projectTileWithElevation(translated_a_pos,ele);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=u_is_text ? size/24.0 : size;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=projectTileWithElevation(translated_a_pos+vec2(1,0),ele);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos;if (u_is_along_line || u_is_variable_anchor) {projected_pos=vec4(a_projected_pos.xy,ele,1.0);} else if (u_pitch_with_map) {projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy+u_translation,ele,1.0);} else {projected_pos=u_label_plane_matrix*projectTileWithElevation(a_projected_pos.xy+u_translation,ele);}float z=float(u_pitch_with_map)*projected_pos.z/projected_pos.w;float projectionScaling=1.0;vec4 finalPos=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale+a_pxoffset)*projectionScaling,z,1.0);if(u_pitch_with_map) {finalPos=projectTileWithElevation(finalPos.xy,finalPos.z);}float gamma_scale=finalPos.w;gl_Position=finalPos;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float visibility=calculate_visibility(projectedPoint);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(visibility,fade_opacity[0]+fade_change));v_data0=a_tex/u_texsize;v_data1=vec3(gamma_scale,size,interpolated_fade_opacity);}"),symbolTextAndIcon:ge("#define SDF_PX 8.0\n#define SDF 1.0\n#define ICON 0.0\nuniform bool u_is_halo;uniform sampler2D u_texture;uniform sampler2D u_texture_icon;uniform highp float u_gamma_scale;uniform lowp float u_device_pixel_ratio;varying vec4 v_data0;varying vec4 v_data1;\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nfloat fade_opacity=v_data1[2];if (v_data1.w==ICON) {vec2 tex_icon=v_data0.zw;lowp float alpha=opacity*fade_opacity;gl_FragColor=texture2D(u_texture_icon,tex_icon)*alpha;\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\nreturn;}vec2 tex=v_data0.xy;float EDGE_GAMMA=0.105/u_device_pixel_ratio;float gamma_scale=v_data1.x;float size=v_data1.y;float fontScale=size/24.0;lowp vec4 color=fill_color;highp float gamma=EDGE_GAMMA/(fontScale*u_gamma_scale);lowp float buff=(256.0-64.0)/256.0;if (u_is_halo) {color=halo_color;gamma=(halo_blur*1.19/SDF_PX+EDGE_GAMMA)/(fontScale*u_gamma_scale);buff=(6.0-halo_width/fontScale)/SDF_PX;}lowp float dist=texture2D(u_texture,tex).a;highp float gamma_scaled=gamma*gamma_scale;highp float alpha=smoothstep(buff-gamma_scaled,buff+gamma_scaled,dist);gl_FragColor=color*(alpha*opacity*fade_opacity);\n#ifdef OVERDRAW_INSPECTOR\ngl_FragColor=vec4(1.0);\n#endif\n}","attribute vec4 a_pos_offset;attribute vec4 a_data;attribute vec3 a_projected_pos;attribute float a_fade_opacity;uniform bool u_is_size_zoom_constant;uniform bool u_is_size_feature_constant;uniform highp float u_size_t;uniform highp float u_size;uniform mat4 u_matrix;uniform mat4 u_label_plane_matrix;uniform mat4 u_coord_matrix;uniform bool u_is_text;uniform bool u_pitch_with_map;uniform highp float u_pitch;uniform bool u_rotate_symbol;uniform highp float u_aspect_ratio;uniform highp float u_camera_to_center_distance;uniform float u_fade_change;uniform vec2 u_texsize;uniform vec2 u_texsize_icon;uniform bool u_is_along_line;uniform bool u_is_variable_anchor;uniform vec2 u_translation;uniform float u_pitched_scale;varying vec4 v_data0;varying vec4 v_data1;vec4 projectTileWithElevation(vec2 posInTile,float elevation) {return u_matrix*vec4(posInTile,elevation,1.0);}\n#pragma mapbox: define highp vec4 fill_color\n#pragma mapbox: define highp vec4 halo_color\n#pragma mapbox: define lowp float opacity\n#pragma mapbox: define lowp float halo_width\n#pragma mapbox: define lowp float halo_blur\nvoid main() {\n#pragma mapbox: initialize highp vec4 fill_color\n#pragma mapbox: initialize highp vec4 halo_color\n#pragma mapbox: initialize lowp float opacity\n#pragma mapbox: initialize lowp float halo_width\n#pragma mapbox: initialize lowp float halo_blur\nvec2 a_pos=a_pos_offset.xy;vec2 a_offset=a_pos_offset.zw;vec2 a_tex=a_data.xy;vec2 a_size=a_data.zw;float a_size_min=floor(a_size[0]*0.5);float is_sdf=a_size[0]-2.0*a_size_min;float ele=get_elevation(a_pos);highp float segment_angle=-a_projected_pos[2];float size;if (!u_is_size_zoom_constant && !u_is_size_feature_constant) {size=mix(a_size_min,a_size[1],u_size_t)/128.0;} else if (u_is_size_zoom_constant && !u_is_size_feature_constant) {size=a_size_min/128.0;} else {size=u_size;}vec2 translated_a_pos=a_pos+u_translation;vec4 projectedPoint=projectTileWithElevation(translated_a_pos,ele);highp float camera_to_anchor_distance=projectedPoint.w;highp float distance_ratio=u_pitch_with_map ?\ncamera_to_anchor_distance/u_camera_to_center_distance :\nu_camera_to_center_distance/camera_to_anchor_distance;highp float perspective_ratio=clamp(0.5+0.5*distance_ratio,0.0,4.0);size*=perspective_ratio;float fontScale=size/24.0;highp float symbol_rotation=0.0;if (u_rotate_symbol) {vec4 offsetProjectedPoint=projectTileWithElevation(translated_a_pos+vec2(1,0),ele);vec2 a=projectedPoint.xy/projectedPoint.w;vec2 b=offsetProjectedPoint.xy/offsetProjectedPoint.w;symbol_rotation=atan((b.y-a.y)/u_aspect_ratio,b.x-a.x);}highp float angle_sin=sin(segment_angle+symbol_rotation);highp float angle_cos=cos(segment_angle+symbol_rotation);mat2 rotation_matrix=mat2(angle_cos,-1.0*angle_sin,angle_sin,angle_cos);vec4 projected_pos;if (u_is_along_line || u_is_variable_anchor) {projected_pos=vec4(a_projected_pos.xy,ele,1.0);} else if (u_pitch_with_map) {projected_pos=u_label_plane_matrix*vec4(a_projected_pos.xy+u_translation,ele,1.0);} else {projected_pos=u_label_plane_matrix*projectTileWithElevation(a_projected_pos.xy+u_translation,ele);}float z=float(u_pitch_with_map)*projected_pos.z/projected_pos.w;float projectionScaling=1.0;vec4 finalPos=u_coord_matrix*vec4(projected_pos.xy/projected_pos.w+rotation_matrix*(a_offset/32.0*fontScale)*projectionScaling,z,1.0);if(u_pitch_with_map) {finalPos=projectTileWithElevation(finalPos.xy,finalPos.z);}float gamma_scale=finalPos.w;gl_Position=finalPos;vec2 fade_opacity=unpack_opacity(a_fade_opacity);float visibility=calculate_visibility(projectedPoint);float fade_change=fade_opacity[1] > 0.5 ? u_fade_change :-u_fade_change;float interpolated_fade_opacity=max(0.0,min(visibility,fade_opacity[0]+fade_change));v_data0.xy=a_tex/u_texsize;v_data0.zw=a_tex/u_texsize_icon;v_data1=vec4(gamma_scale,size,interpolated_fade_opacity,is_sdf);}"),terrain:ge("uniform sampler2D u_texture;uniform vec4 u_fog_color;uniform vec4 u_horizon_color;uniform float u_fog_ground_blend;uniform float u_fog_ground_blend_opacity;uniform float u_horizon_fog_blend;varying vec2 v_texture_pos;varying float v_fog_depth;const float gamma=2.2;vec4 gammaToLinear(vec4 color) {return pow(color,vec4(gamma));}vec4 linearToGamma(vec4 color) {return pow(color,vec4(1.0/gamma));}void main() {vec4 surface_color=texture2D(u_texture,v_texture_pos);if (v_fog_depth > u_fog_ground_blend) {vec4 surface_color_linear=gammaToLinear(surface_color);float blend_color=smoothstep(0.0,1.0,max((v_fog_depth-u_horizon_fog_blend)/(1.0-u_horizon_fog_blend),0.0));vec4 fog_horizon_color_linear=mix(gammaToLinear(u_fog_color),gammaToLinear(u_horizon_color),blend_color);float factor_fog=max(v_fog_depth-u_fog_ground_blend,0.0)/(1.0-u_fog_ground_blend);gl_FragColor=linearToGamma(mix(surface_color_linear,fog_horizon_color_linear,pow(factor_fog,2.0)*u_fog_ground_blend_opacity));} else {gl_FragColor=surface_color;}}","attribute vec3 a_pos3d;uniform mat4 u_matrix;uniform mat4 u_fog_matrix;uniform float u_ele_delta;varying vec2 v_texture_pos;varying float v_fog_depth;void main() {float ele=get_elevation(a_pos3d.xy);float ele_delta=a_pos3d.z==1.0 ? u_ele_delta : 0.0;v_texture_pos=a_pos3d.xy/8192.0;gl_Position=u_matrix*vec4(a_pos3d.xy,ele-ele_delta,1.0);vec4 pos=u_fog_matrix*vec4(a_pos3d.xy,ele,1.0);v_fog_depth=pos.z/pos.w*0.5+0.5;}"),terrainDepth:ge("varying float v_depth;const highp vec4 bitSh=vec4(256.*256.*256.,256.*256.,256.,1.);const highp vec4 bitMsk=vec4(0.,vec3(1./256.0));highp vec4 pack(highp float value) {highp vec4 comp=fract(value*bitSh);comp-=comp.xxyz*bitMsk;return comp;}void main() {gl_FragColor=pack(v_depth);}","attribute vec3 a_pos3d;uniform mat4 u_matrix;uniform float u_ele_delta;varying float v_depth;void main() {float ele=get_elevation(a_pos3d.xy);float ele_delta=a_pos3d.z==1.0 ? u_ele_delta : 0.0;gl_Position=u_matrix*vec4(a_pos3d.xy,ele-ele_delta,1.0);v_depth=gl_Position.z/gl_Position.w;}"),terrainCoords:ge("precision mediump float;uniform sampler2D u_texture;uniform float u_terrain_coords_id;varying vec2 v_texture_pos;void main() {vec4 rgba=texture2D(u_texture,v_texture_pos);gl_FragColor=vec4(rgba.r,rgba.g,rgba.b,u_terrain_coords_id);}","attribute vec3 a_pos3d;uniform mat4 u_matrix;uniform float u_ele_delta;varying vec2 v_texture_pos;void main() {float ele=get_elevation(a_pos3d.xy);float ele_delta=a_pos3d.z==1.0 ? u_ele_delta : 0.0;v_texture_pos=a_pos3d.xy/8192.0;gl_Position=u_matrix*vec4(a_pos3d.xy,ele-ele_delta,1.0);}"),sky:ge("uniform vec4 u_sky_color;uniform vec4 u_horizon_color;uniform float u_horizon;uniform float u_sky_horizon_blend;void main() {float y=gl_FragCoord.y;if (y > u_horizon) {float blend=y-u_horizon;if (blend < u_sky_horizon_blend) {gl_FragColor=mix(u_sky_color,u_horizon_color,pow(1.0-blend/u_sky_horizon_blend,2.0));} else {gl_FragColor=u_sky_color;}}}","attribute vec2 a_pos;void main() {gl_Position=vec4(a_pos,1.0,1.0);}")};function ge(t,e){let r=/#pragma mapbox: ([\w]+) ([\w]+) ([\w]+) ([\w]+)/g,n=e.match(/attribute ([\w]+) ([\w]+)/g),i=t.match(/uniform ([\w]+) ([\w]+)([\s]*)([\w]*)/g),a=e.match(/uniform ([\w]+) ([\w]+)([\s]*)([\w]*)/g),o=a?a.concat(i):i,s={};return{fragmentSource:t=t.replace(r,((t,e,r,n,i)=>(s[i]=!0,"define"===e?`\n#ifndef HAS_UNIFORM_u_${i}\nvarying ${r} ${n} ${i};\n#else\nuniform ${r} ${n} u_${i};\n#endif\n`:`\n#ifdef HAS_UNIFORM_u_${i}\n ${r} ${n} ${i} = u_${i};\n#endif\n`))),vertexSource:e=e.replace(r,((t,e,r,n,i)=>{let a="float"===n?"vec2":"vec4",o=i.match(/color/)?"color":a;return s[i]?"define"===e?`\n#ifndef HAS_UNIFORM_u_${i}\nuniform lowp float u_${i}_t;\nattribute ${r} ${a} a_${i};\nvarying ${r} ${n} ${i};\n#else\nuniform ${r} ${n} u_${i};\n#endif\n`:"vec4"===o?`\n#ifndef HAS_UNIFORM_u_${i}\n ${i} = a_${i};\n#else\n ${r} ${n} ${i} = u_${i};\n#endif\n`:`\n#ifndef HAS_UNIFORM_u_${i}\n ${i} = unpack_mix_${o}(a_${i}, u_${i}_t);\n#else\n ${r} ${n} ${i} = u_${i};\n#endif\n`:"define"===e?`\n#ifndef HAS_UNIFORM_u_${i}\nuniform lowp float u_${i}_t;\nattribute ${r} ${a} a_${i};\n#else\nuniform ${r} ${n} u_${i};\n#endif\n`:"vec4"===o?`\n#ifndef HAS_UNIFORM_u_${i}\n ${r} ${n} ${i} = a_${i};\n#else\n ${r} ${n} ${i} = u_${i};\n#endif\n`:`\n#ifndef HAS_UNIFORM_u_${i}\n ${r} ${n} ${i} = unpack_mix_${o}(a_${i}, u_${i}_t);\n#else\n ${r} ${n} ${i} = u_${i};\n#endif\n`})),staticAttributes:n,staticUniforms:o}}class ye{constructor(){this.boundProgram=null,this.boundLayoutVertexBuffer=null,this.boundPaintVertexBuffers=[],this.boundIndexBuffer=null,this.boundVertexOffset=null,this.boundDynamicVertexBuffer=null,this.vao=null}bind(t,e,r,n,i,a,o,s,l){this.context=t;let c=this.boundPaintVertexBuffers.length!==n.length;for(let t=0;!c&&t({u_matrix:t,u_texture:0,u_ele_delta:r,u_fog_matrix:n,u_fog_color:i?i.properties.get("fog-color"):e.aM.white,u_fog_ground_blend:i?i.properties.get("fog-ground-blend"):1,u_fog_ground_blend_opacity:i?i.calculateFogBlendOpacity(a):0,u_horizon_color:i?i.properties.get("horizon-color"):e.aM.white,u_horizon_fog_blend:i?i.properties.get("horizon-fog-blend"):1});function xe(t){let e=[];for(let r=0;r>16,s>>16],u_pixel_coord_lower:[65535&o,65535&s]}}let we=(t,r,n,i)=>{let a=r.style.light,o=a.properties.get("position"),s=[o.x,o.y,o.z],l=(c=new e.A(9),e.A!=Float32Array&&(c[1]=0,c[2]=0,c[3]=0,c[5]=0,c[6]=0,c[7]=0),c[0]=1,c[4]=1,c[8]=1,c);var c;"viewport"===a.properties.get("anchor")&&function(t,e){var r=Math.sin(e),n=Math.cos(e);t[0]=n,t[1]=r,t[2]=0,t[3]=-r,t[4]=n,t[5]=0,t[6]=0,t[7]=0,t[8]=1}(l,-r.transform.angle),function(t,e,r){var n=e[0],i=e[1],a=e[2];t[0]=n*r[0]+i*r[3]+a*r[6],t[1]=n*r[1]+i*r[4]+a*r[7],t[2]=n*r[2]+i*r[5]+a*r[8]}(s,s,l);let u=a.properties.get("color");return{u_matrix:t,u_lightpos:s,u_lightintensity:a.properties.get("intensity"),u_lightcolor:[u.r,u.g,u.b],u_vertical_gradient:+n,u_opacity:i}},Te=(t,r,n,i,a,o,s)=>e.e(we(t,r,n,i),be(o,r,s),{u_height_factor:-Math.pow(2,a.overscaledZ)/s.tileSize/8}),Me=t=>({u_matrix:t}),Ae=(t,r,n,i)=>e.e(Me(t),be(n,r,i)),Se=(t,e)=>({u_matrix:t,u_world:e}),Ee=(t,r,n,i,a)=>e.e(Ae(t,r,n,i),{u_world:a}),ke=(t,e,r,n)=>{let i,a,o=t.transform;if("map"===n.paint.get("circle-pitch-alignment")){let t=Bt(r,1,o.zoom);i=!0,a=[t,t]}else 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e=this.context.gl;if(!this.dynamicDraw)throw new Error("Attempted to update data while not in dynamic mode.");this.context.unbindVAO(),this.bind(),e.bufferSubData(e.ELEMENT_ARRAY_BUFFER,0,t.arrayBuffer)}destroy(){this.buffer&&(this.context.gl.deleteBuffer(this.buffer),delete this.buffer)}}let $e={Int8:"BYTE",Uint8:"UNSIGNED_BYTE",Int16:"SHORT",Uint16:"UNSIGNED_SHORT",Int32:"INT",Uint32:"UNSIGNED_INT",Float32:"FLOAT"};class Ke{constructor(t,e,r,n){this.length=e.length,this.attributes=r,this.itemSize=e.bytesPerElement,this.dynamicDraw=n,this.context=t;let i=t.gl;this.buffer=i.createBuffer(),t.bindVertexBuffer.set(this.buffer),i.bufferData(i.ARRAY_BUFFER,e.arrayBuffer,this.dynamicDraw?i.DYNAMIC_DRAW:i.STATIC_DRAW),this.dynamicDraw||delete e.arrayBuffer}bind(){this.context.bindVertexBuffer.set(this.buffer)}updateData(t){if(t.length!==this.length)throw new Error(`Length of new data is ${t.length}, which doesn't match current length of ${this.length}`);let 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t=0;tt.style.map.terrain.getElevation(l,e,r):null,r="map"===n.layout.get("text-rotation-alignment");Tt(c,l.posMatrix,t,a,U,V,v,u,r,g,l.toUnwrapped(),m.width,m.height,H,e)}let W,X=l.posMatrix,Y=a&&A||q,Z=x||Y?qr:U,$=j,K=P&&0!==n.paint.get(a?"text-halo-width":"icon-halo-width").constantOr(1);W=P?c.iconsInText?qe(L.kind,D,_,v,x,Y,t,X,Z,$,H,f,z,E):Ge(L.kind,D,_,v,x,Y,t,X,Z,$,H,a,f,!0,E):He(L.kind,D,_,v,x,Y,t,X,Z,$,H,a,f,E);let J={program:R,buffers:h,uniformValues:W,atlasTexture:p,atlasTextureIcon:F,atlasInterpolation:M,atlasInterpolationIcon:k,isSDF:P,hasHalo:K};if(w&&c.canOverlap){T=!0;let t=h.segments.get();for(let r of t)S.push({segments:new e.a0([r]),sortKey:r.sortKey,state:J,terrainData:O})}else S.push({segments:h.segments,sortKey:0,state:J,terrainData:O})}T&&S.sort(((t,e)=>t.sortKey-e.sortKey));for(let e of S){let r=e.state;if(p.activeTexture.set(d.TEXTURE0),r.atlasTexture.bind(r.atlasInterpolation,d.CLAMP_TO_EDGE),r.atlasTextureIcon&&(p.activeTexture.set(d.TEXTURE1),r.atlasTextureIcon&&r.atlasTextureIcon.bind(r.atlasInterpolationIcon,d.CLAMP_TO_EDGE)),r.isSDF){let i=r.uniformValues;r.hasHalo&&(i.u_is_halo=1,Kr(r.buffers,e.segments,n,t,r.program,M,h,f,i,e.terrainData)),i.u_is_halo=0}Kr(r.buffers,e.segments,n,t,r.program,M,h,f,r.uniformValues,e.terrainData)}}function Kr(t,e,r,n,i,a,o,s,l,c){let u=n.context;i.draw(u,u.gl.TRIANGLES,a,o,s,Hr.disabled,l,c,r.id,t.layoutVertexBuffer,t.indexBuffer,e,r.paint,n.transform.zoom,t.programConfigurations.get(r.id),t.dynamicLayoutVertexBuffer,t.opacityVertexBuffer)}function Jr(t,r,n,i){let a=t.context,o=a.gl,s=Vr.disabled,l=new Fr([o.ONE,o.ONE],e.aM.transparent,[!0,!0,!0,!0]),c=r.getBucket(n);if(!c)return;let u=i.key,h=n.heatmapFbos.get(u);h||(h=tn(a,r.tileSize,r.tileSize),n.heatmapFbos.set(u,h)),a.bindFramebuffer.set(h.framebuffer),a.viewport.set([0,0,r.tileSize,r.tileSize]),a.clear({color:e.aM.transparent});let f=c.programConfigurations.get(n.id),p=t.useProgram("heatmap",f),d=t.style.map.terrain.getTerrainData(i);p.draw(a,o.TRIANGLES,Nr.disabled,s,l,Hr.disabled,Ie(i.posMatrix,r,t.transform.zoom,n.paint.get("heatmap-intensity")),d,n.id,c.layoutVertexBuffer,c.indexBuffer,c.segments,n.paint,t.transform.zoom,f)}function Qr(t,e,r){let n=t.context,i=n.gl;n.setColorMode(t.colorModeForRenderPass());let a=en(n,e),o=r.key,s=e.heatmapFbos.get(o);s&&(n.activeTexture.set(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,s.colorAttachment.get()),n.activeTexture.set(i.TEXTURE1),a.bind(i.LINEAR,i.CLAMP_TO_EDGE),t.useProgram("heatmapTexture").draw(n,i.TRIANGLES,Nr.disabled,Vr.disabled,t.colorModeForRenderPass(),Hr.disabled,Re(t,e,0,1),null,e.id,t.rasterBoundsBuffer,t.quadTriangleIndexBuffer,t.rasterBoundsSegments,e.paint,t.transform.zoom),s.destroy(),e.heatmapFbos.delete(o))}function tn(t,e,r){var n,i;let a=t.gl,o=a.createTexture();a.bindTexture(a.TEXTURE_2D,o),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR);let s=null!==(n=t.HALF_FLOAT)&&void 0!==n?n:a.UNSIGNED_BYTE,l=null!==(i=t.RGBA16F)&&void 0!==i?i:a.RGBA;a.texImage2D(a.TEXTURE_2D,0,l,e,r,0,a.RGBA,s,null);let c=t.createFramebuffer(e,r,!1,!1);return c.colorAttachment.set(o),c}function en(t,e){return e.colorRampTexture||(e.colorRampTexture=new w(t,e.colorRamp,t.gl.RGBA)),e.colorRampTexture}function rn(t,e,r,n,i){if(!r||!n||!n.imageAtlas)return;let a=n.imageAtlas.patternPositions,o=a[r.to.toString()],s=a[r.from.toString()];if(!o&&s&&(o=s),!s&&o&&(s=o),!o||!s){let t=i.getPaintProperty(e);o=a[t],s=a[t]}o&&s&&t.setConstantPatternPositions(o,s)}function nn(t,e,r,n,i,a,o){let s,l,c,u,h,f=t.context.gl,p="fill-pattern",d=r.paint.get(p),m=d&&d.constantOr(1),g=r.getCrossfadeParameters();o?(l=m&&!r.getPaintProperty("fill-outline-color")?"fillOutlinePattern":"fillOutline",s=f.LINES):(l=m?"fillPattern":"fill",s=f.TRIANGLES);let y=d.constantOr(null);for(let d of n){let n=e.getTile(d);if(m&&!n.patternsLoaded())continue;let v=n.getBucket(r);if(!v)continue;let x=v.programConfigurations.get(r.id),_=t.useProgram(l,x),b=t.style.map.terrain&&t.style.map.terrain.getTerrainData(d);m&&(t.context.activeTexture.set(f.TEXTURE0),n.imageAtlasTexture.bind(f.LINEAR,f.CLAMP_TO_EDGE),x.updatePaintBuffers(g)),rn(x,p,y,n,r);let w=b?d:null,T=t.translatePosMatrix(w?w.posMatrix:d.posMatrix,n,r.paint.get("fill-translate"),r.paint.get("fill-translate-anchor"));if(o){u=v.indexBuffer2,h=v.segments2;let e=[f.drawingBufferWidth,f.drawingBufferHeight];c="fillOutlinePattern"===l&&m?Ee(T,t,g,n,e):Se(T,e)}else u=v.indexBuffer,h=v.segments,c=m?Ae(T,t,g,n):Me(T);_.draw(t.context,s,i,t.stencilModeForClipping(d),a,Hr.disabled,c,b,r.id,v.layoutVertexBuffer,u,h,r.paint,t.transform.zoom,x)}}function an(t,e,r,n,i,a,o){let s=t.context,l=s.gl,c="fill-extrusion-pattern",u=r.paint.get(c),h=u.constantOr(1),f=r.getCrossfadeParameters(),p=r.paint.get("fill-extrusion-opacity"),d=u.constantOr(null);for(let u of n){let n=e.getTile(u),m=n.getBucket(r);if(!m)continue;let g=t.style.map.terrain&&t.style.map.terrain.getTerrainData(u),y=m.programConfigurations.get(r.id),v=t.useProgram(h?"fillExtrusionPattern":"fillExtrusion",y);h&&(t.context.activeTexture.set(l.TEXTURE0),n.imageAtlasTexture.bind(l.LINEAR,l.CLAMP_TO_EDGE),y.updatePaintBuffers(f)),rn(y,c,d,n,r);let x=t.translatePosMatrix(u.posMatrix,n,r.paint.get("fill-extrusion-translate"),r.paint.get("fill-extrusion-translate-anchor")),_=r.paint.get("fill-extrusion-vertical-gradient"),b=h?Te(x,t,_,p,u,f,n):we(x,t,_,p);v.draw(s,s.gl.TRIANGLES,i,a,o,Hr.backCCW,b,g,r.id,m.layoutVertexBuffer,m.indexBuffer,m.segments,r.paint,t.transform.zoom,y,t.style.map.terrain&&m.centroidVertexBuffer)}}function on(t,e,r,n,i,a,o){let s=t.context,l=s.gl,c=r.fbo;if(!c)return;let u=t.useProgram("hillshade"),h=t.style.map.terrain&&t.style.map.terrain.getTerrainData(e);s.activeTexture.set(l.TEXTURE0),l.bindTexture(l.TEXTURE_2D,c.colorAttachment.get()),u.draw(s,l.TRIANGLES,i,a,o,Hr.disabled,((t,e,r,n)=>{let i=r.paint.get("hillshade-shadow-color"),a=r.paint.get("hillshade-highlight-color"),o=r.paint.get("hillshade-accent-color"),s=r.paint.get("hillshade-illumination-direction")*(Math.PI/180);"viewport"===r.paint.get("hillshade-illumination-anchor")&&(s-=t.transform.angle);let l=!t.options.moving;return{u_matrix:n?n.posMatrix:t.transform.calculatePosMatrix(e.tileID.toUnwrapped(),l),u_image:0,u_latrange:De(0,e.tileID),u_light:[r.paint.get("hillshade-exaggeration"),s],u_shadow:i,u_highlight:a,u_accent:o}})(t,r,n,h?e:null),h,n.id,t.rasterBoundsBuffer,t.quadTriangleIndexBuffer,t.rasterBoundsSegments)}function sn(t,r,n,i,a,o){let s=t.context,l=s.gl,c=r.dem;if(c&&c.data){let u=c.dim,h=c.stride,f=c.getPixels();if(s.activeTexture.set(l.TEXTURE1),s.pixelStoreUnpackPremultiplyAlpha.set(!1),r.demTexture=r.demTexture||t.getTileTexture(h),r.demTexture){let t=r.demTexture;t.update(f,{premultiply:!1}),t.bind(l.NEAREST,l.CLAMP_TO_EDGE)}else r.demTexture=new w(s,f,l.RGBA,{premultiply:!1}),r.demTexture.bind(l.NEAREST,l.CLAMP_TO_EDGE);s.activeTexture.set(l.TEXTURE0);let p=r.fbo;if(!p){let t=new w(s,{width:u,height:u,data:null},l.RGBA);t.bind(l.LINEAR,l.CLAMP_TO_EDGE),p=r.fbo=s.createFramebuffer(u,u,!0,!1),p.colorAttachment.set(t.texture)}s.bindFramebuffer.set(p.framebuffer),s.viewport.set([0,0,u,u]),t.useProgram("hillshadePrepare").draw(s,l.TRIANGLES,i,a,o,Hr.disabled,((t,r)=>{let n=r.stride,i=e.H();return e.aP(i,0,e.X,-e.X,0,0,1),e.J(i,i,[0,-e.X,0]),{u_matrix:i,u_image:1,u_dimension:[n,n],u_zoom:t.overscaledZ,u_unpack:r.getUnpackVector()}})(r.tileID,c),null,n.id,t.rasterBoundsBuffer,t.quadTriangleIndexBuffer,t.rasterBoundsSegments),r.needsHillshadePrepare=!1}}function ln(t,r,n,i,o,s){let l=i.paint.get("raster-fade-duration");if(!s&&l>0){let i=a.now(),s=(i-t.timeAdded)/l,c=r?(i-r.timeAdded)/l:-1,u=n.getSource(),h=o.coveringZoomLevel({tileSize:u.tileSize,roundZoom:u.roundZoom}),f=!r||Math.abs(r.tileID.overscaledZ-h)>Math.abs(t.tileID.overscaledZ-h),p=f&&t.refreshedUponExpiration?1:e.ac(f?s:1-c,0,1);return t.refreshedUponExpiration&&s>=1&&(t.refreshedUponExpiration=!1),r?{opacity:1,mix:1-p}:{opacity:p,mix:0}}return{opacity:1,mix:0}}let cn=new e.aM(1,0,0,1),un=new e.aM(0,1,0,1),hn=new e.aM(0,0,1,1),fn=new e.aM(1,0,1,1),pn=new e.aM(0,1,1,1);function dn(t,e,r,n){gn(t,0,e+r/2,t.transform.width,r,n)}function mn(t,e,r,n){gn(t,e-r/2,0,r,t.transform.height,n)}function gn(t,e,r,n,i,a){let o=t.context,s=o.gl;s.enable(s.SCISSOR_TEST),s.scissor(e*t.pixelRatio,r*t.pixelRatio,n*t.pixelRatio,i*t.pixelRatio),o.clear({color:a}),s.disable(s.SCISSOR_TEST)}function yn(t,r,n){let i=t.context,a=i.gl,o=n.posMatrix,s=t.useProgram("debug"),l=Nr.disabled,c=Vr.disabled,u=t.colorModeForRenderPass(),h="$debug",f=t.style.map.terrain&&t.style.map.terrain.getTerrainData(n);i.activeTexture.set(a.TEXTURE0);let p=r.getTileByID(n.key).latestRawTileData,d=Math.floor((p&&p.byteLength||0)/1024),m=r.getTile(n).tileSize,g=512/Math.min(m,512)*(n.overscaledZ/t.transform.zoom)*.5,y=n.canonical.toString();n.overscaledZ!==n.canonical.z&&(y+=` => ${n.overscaledZ}`),function(t,e){t.initDebugOverlayCanvas();let r=t.debugOverlayCanvas,n=t.context.gl,i=t.debugOverlayCanvas.getContext("2d");i.clearRect(0,0,r.width,r.height),i.shadowColor="white",i.shadowBlur=2,i.lineWidth=1.5,i.strokeStyle="white",i.textBaseline="top",i.font="bold 36px Open Sans, sans-serif",i.fillText(e,5,5),i.strokeText(e,5,5),t.debugOverlayTexture.update(r),t.debugOverlayTexture.bind(n.LINEAR,n.CLAMP_TO_EDGE)}(t,`${y} ${d}kB`),s.draw(i,a.TRIANGLES,l,c,Fr.alphaBlended,Hr.disabled,Pe(o,e.aM.transparent,g),null,h,t.debugBuffer,t.quadTriangleIndexBuffer,t.debugSegments),s.draw(i,a.LINE_STRIP,l,c,u,Hr.disabled,Pe(o,e.aM.red),f,h,t.debugBuffer,t.tileBorderIndexBuffer,t.debugSegments)}function vn(t,e,r){let n=t.context,i=n.gl,a=t.colorModeForRenderPass(),o=new Nr(i.LEQUAL,Nr.ReadWrite,t.depthRangeFor3D),s=t.useProgram("terrain"),l=e.getTerrainMesh();n.bindFramebuffer.set(null),n.viewport.set([0,0,t.width,t.height]);for(let c of r){let r=t.renderToTexture.getTexture(c),u=e.getTerrainData(c.tileID);n.activeTexture.set(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,r.texture);let h=t.transform.calculatePosMatrix(c.tileID.toUnwrapped()),f=e.getMeshFrameDelta(t.transform.zoom),p=t.transform.calculateFogMatrix(c.tileID.toUnwrapped()),d=ve(h,f,p,t.style.sky,t.transform.pitch);s.draw(n,i.TRIANGLES,o,Vr.disabled,a,Hr.backCCW,d,u,"terrain",l.vertexBuffer,l.indexBuffer,l.segments)}}class xn{constructor(t,e,r){this.vertexBuffer=t,this.indexBuffer=e,this.segments=r}destroy(){this.vertexBuffer.destroy(),this.indexBuffer.destroy(),this.segments.destroy(),this.vertexBuffer=null,this.indexBuffer=null,this.segments=null}}class _n{constructor(t,r){this.context=new Br(t),this.transform=r,this._tileTextures={},this.terrainFacilitator={dirty:!0,matrix:e.an(new Float64Array(16)),renderTime:0},this.setup(),this.numSublayers=ft.maxUnderzooming+ft.maxOverzooming+1,this.depthEpsilon=1/Math.pow(2,16),this.crossTileSymbolIndex=new ue}resize(t,e,r){if(this.width=Math.floor(t*r),this.height=Math.floor(e*r),this.pixelRatio=r,this.context.viewport.set([0,0,this.width,this.height]),this.style)for(let t of this.style._order)this.style._layers[t].resize()}setup(){let t=this.context,r=new e.aX;r.emplaceBack(0,0),r.emplaceBack(e.X,0),r.emplaceBack(0,e.X),r.emplaceBack(e.X,e.X),this.tileExtentBuffer=t.createVertexBuffer(r,de.members),this.tileExtentSegments=e.a0.simpleSegment(0,0,4,2);let n=new e.aX;n.emplaceBack(0,0),n.emplaceBack(e.X,0),n.emplaceBack(0,e.X),n.emplaceBack(e.X,e.X),this.debugBuffer=t.createVertexBuffer(n,de.members),this.debugSegments=e.a0.simpleSegment(0,0,4,5);let i=new e.$;i.emplaceBack(0,0,0,0),i.emplaceBack(e.X,0,e.X,0),i.emplaceBack(0,e.X,0,e.X),i.emplaceBack(e.X,e.X,e.X,e.X),this.rasterBoundsBuffer=t.createVertexBuffer(i,Q.members),this.rasterBoundsSegments=e.a0.simpleSegment(0,0,4,2);let a=new e.aX;a.emplaceBack(0,0),a.emplaceBack(1,0),a.emplaceBack(0,1),a.emplaceBack(1,1),this.viewportBuffer=t.createVertexBuffer(a,de.members),this.viewportSegments=e.a0.simpleSegment(0,0,4,2);let o=new e.aZ;o.emplaceBack(0),o.emplaceBack(1),o.emplaceBack(3),o.emplaceBack(2),o.emplaceBack(0),this.tileBorderIndexBuffer=t.createIndexBuffer(o);let s=new e.aY;s.emplaceBack(0,1,2),s.emplaceBack(2,1,3),this.quadTriangleIndexBuffer=t.createIndexBuffer(s);let l=this.context.gl;this.stencilClearMode=new Vr({func:l.ALWAYS,mask:0},0,255,l.ZERO,l.ZERO,l.ZERO)}clearStencil(){let t=this.context,r=t.gl;this.nextStencilID=1,this.currentStencilSource=void 0;let n=e.H();e.aP(n,0,this.width,this.height,0,0,1),e.K(n,n,[r.drawingBufferWidth,r.drawingBufferHeight,0]),this.useProgram("clippingMask").draw(t,r.TRIANGLES,Nr.disabled,this.stencilClearMode,Fr.disabled,Hr.disabled,Le(n),null,"$clipping",this.viewportBuffer,this.quadTriangleIndexBuffer,this.viewportSegments)}_renderTileClippingMasks(t,e){if(this.currentStencilSource===t.source||!t.isTileClipped()||!e||!e.length)return;this.currentStencilSource=t.source;let r=this.context,n=r.gl;this.nextStencilID+e.length>256&&this.clearStencil(),r.setColorMode(Fr.disabled),r.setDepthMode(Nr.disabled);let i=this.useProgram("clippingMask");this._tileClippingMaskIDs={};for(let t of e){let e=this._tileClippingMaskIDs[t.key]=this.nextStencilID++,a=this.style.map.terrain&&this.style.map.terrain.getTerrainData(t);i.draw(r,n.TRIANGLES,Nr.disabled,new Vr({func:n.ALWAYS,mask:0},e,255,n.KEEP,n.KEEP,n.REPLACE),Fr.disabled,Hr.disabled,Le(t.posMatrix),a,"$clipping",this.tileExtentBuffer,this.quadTriangleIndexBuffer,this.tileExtentSegments)}}stencilModeFor3D(){this.currentStencilSource=void 0,this.nextStencilID+1>256&&this.clearStencil();let t=this.nextStencilID++,e=this.context.gl;return new Vr({func:e.NOTEQUAL,mask:255},t,255,e.KEEP,e.KEEP,e.REPLACE)}stencilModeForClipping(t){let e=this.context.gl;return new Vr({func:e.EQUAL,mask:255},this._tileClippingMaskIDs[t.key],0,e.KEEP,e.KEEP,e.REPLACE)}stencilConfigForOverlap(t){let e=this.context.gl,r=t.sort(((t,e)=>e.overscaledZ-t.overscaledZ)),n=r[r.length-1].overscaledZ,i=r[0].overscaledZ-n+1;if(i>1){this.currentStencilSource=void 0,this.nextStencilID+i>256&&this.clearStencil();let t={};for(let r=0;r=0;this.currentLayer--){let t=this.style._layers[n[this.currentLayer]],e=i[t.source],r=o[t.source];this._renderTileClippingMasks(t,r),this.renderLayer(this,e,t,r)}for(this.renderPass="translucent",this.currentLayer=0;this.currentLayerr.source&&!r.isHidden(e)?[t.sourceCaches[r.source]]:[])),i=n.filter((t=>"vector"===t.getSource().type)),a=n.filter((t=>"vector"!==t.getSource().type)),o=t=>{(!r||r.getSource().maxzoomo(t))),r||a.forEach((t=>o(t))),r}(this.style,this.transform.zoom);t&&function(t,e,r){for(let n=0;n0),i&&(e.b0(r,n),this.terrainFacilitator.renderTime=Date.now(),this.terrainFacilitator.dirty=!1,function(t,r){let n=t.context,i=n.gl,a=Fr.unblended,o=new Nr(i.LEQUAL,Nr.ReadWrite,[0,1]),s=r.getTerrainMesh(),l=r.sourceCache.getRenderableTiles(),c=t.useProgram("terrainDepth");n.bindFramebuffer.set(r.getFramebuffer("depth").framebuffer),n.viewport.set([0,0,t.width/devicePixelRatio,t.height/devicePixelRatio]),n.clear({color:e.aM.transparent,depth:1});for(let e of l){let l=r.getTerrainData(e.tileID),u={u_matrix:t.transform.calculatePosMatrix(e.tileID.toUnwrapped()),u_ele_delta:r.getMeshFrameDelta(t.transform.zoom)};c.draw(n,i.TRIANGLES,o,Vr.disabled,a,Hr.backCCW,u,l,"terrain",s.vertexBuffer,s.indexBuffer,s.segments)}n.bindFramebuffer.set(null),n.viewport.set([0,0,t.width,t.height])}(this,this.style.map.terrain),function(t,r){let n=t.context,i=n.gl,a=Fr.unblended,o=new Nr(i.LEQUAL,Nr.ReadWrite,[0,1]),s=r.getTerrainMesh(),l=r.getCoordsTexture(),c=r.sourceCache.getRenderableTiles(),u=t.useProgram("terrainCoords");n.bindFramebuffer.set(r.getFramebuffer("coords").framebuffer),n.viewport.set([0,0,t.width/devicePixelRatio,t.height/devicePixelRatio]),n.clear({color:e.aM.transparent,depth:1}),r.coordsIndex=[];for(let e of c){let c=r.getTerrainData(e.tileID);n.activeTexture.set(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,l.texture);let h={u_matrix:t.transform.calculatePosMatrix(e.tileID.toUnwrapped()),u_terrain_coords_id:(255-r.coordsIndex.length)/255,u_texture:0,u_ele_delta:r.getMeshFrameDelta(t.transform.zoom)};u.draw(n,i.TRIANGLES,o,Vr.disabled,a,Hr.backCCW,h,c,"terrain",s.vertexBuffer,s.indexBuffer,s.segments),r.coordsIndex.push(e.tileID.key)}n.bindFramebuffer.set(null),n.viewport.set([0,0,t.width,t.height])}(this,this.style.map.terrain))}renderLayer(t,r,n,i){if(!n.isHidden(this.transform.zoom)&&("background"===n.type||"custom"===n.type||(i||[]).length))switch(this.id=n.id,n.type){case"symbol":!function(t,r,n,i,a){if("translucent"!==t.renderPass)return;let o=Vr.disabled,s=t.colorModeForRenderPass();(n._unevaluatedLayout.hasValue("text-variable-anchor")||n._unevaluatedLayout.hasValue("text-variable-anchor-offset"))&&function(t,r,n,i,a,o,s,l,c){let u=r.transform,h=ne(),f="map"===a,p="map"===o;for(let a of t){let t=i.getTile(a),o=t.getBucket(n);if(!o||!o.text||!o.text.segments.get().length)continue;let d=e.ag(o.textSizeData,u.zoom),m=Bt(t,1,r.transform.zoom),g=vt(a.posMatrix,p,f,r.transform,m),y="none"!==n.layout.get("icon-text-fit")&&o.hasIconData();if(d){let e=Math.pow(2,u.zoom-t.tileID.overscaledZ),n=r.style.map.terrain?(t,e)=>r.style.map.terrain.getElevation(a,t,e):null,i=h.translatePosition(u,t,s,l);Yr(o,f,p,c,u,g,a.posMatrix,e,d,y,h,i,a.toUnwrapped(),n)}}}(i,t,n,r,n.layout.get("text-rotation-alignment"),n.layout.get("text-pitch-alignment"),n.paint.get("text-translate"),n.paint.get("text-translate-anchor"),a),0!==n.paint.get("icon-opacity").constantOr(1)&&$r(t,r,n,i,!1,n.paint.get("icon-translate"),n.paint.get("icon-translate-anchor"),n.layout.get("icon-rotation-alignment"),n.layout.get("icon-pitch-alignment"),n.layout.get("icon-keep-upright"),o,s),0!==n.paint.get("text-opacity").constantOr(1)&&$r(t,r,n,i,!0,n.paint.get("text-translate"),n.paint.get("text-translate-anchor"),n.layout.get("text-rotation-alignment"),n.layout.get("text-pitch-alignment"),n.layout.get("text-keep-upright"),o,s),r.map.showCollisionBoxes&&(Gr(t,r,n,i,!0),Gr(t,r,n,i,!1))}(t,r,n,i,this.style.placement.variableOffsets);break;case"circle":!function(t,r,n,i){if("translucent"!==t.renderPass)return;let a=n.paint.get("circle-opacity"),o=n.paint.get("circle-stroke-width"),s=n.paint.get("circle-stroke-opacity"),l=!n.layout.get("circle-sort-key").isConstant();if(0===a.constantOr(1)&&(0===o.constantOr(1)||0===s.constantOr(1)))return;let c=t.context,u=c.gl,h=t.depthModeForSublayer(0,Nr.ReadOnly),f=Vr.disabled,p=t.colorModeForRenderPass(),d=[];for(let a=0;at.sortKey-e.sortKey));for(let e of d){let{programConfiguration:r,program:i,layoutVertexBuffer:a,indexBuffer:o,uniformValues:s,terrainData:l}=e.state;i.draw(c,u.TRIANGLES,h,f,p,Hr.disabled,s,l,n.id,a,o,e.segments,n.paint,t.transform.zoom,r)}}(t,r,n,i);break;case"heatmap":!function(t,r,n,i){if(0===n.paint.get("heatmap-opacity"))return;let a=t.context;if(t.style.map.terrain){for(let e of i){let i=r.getTile(e);r.hasRenderableParent(e)||("offscreen"===t.renderPass?Jr(t,i,n,e):"translucent"===t.renderPass&&Qr(t,n,e))}a.viewport.set([0,0,t.width,t.height])}else"offscreen"===t.renderPass?function(t,r,n,i){let a=t.context,o=a.gl,s=Vr.disabled,l=new Fr([o.ONE,o.ONE],e.aM.transparent,[!0,!0,!0,!0]);(function(t,r,n){let i=t.gl;t.activeTexture.set(i.TEXTURE1),t.viewport.set([0,0,r.width/4,r.height/4]);let a=n.heatmapFbos.get(e.aU);a?(i.bindTexture(i.TEXTURE_2D,a.colorAttachment.get()),t.bindFramebuffer.set(a.framebuffer)):(a=tn(t,r.width/4,r.height/4),n.heatmapFbos.set(e.aU,a))})(a,t,n),a.clear({color:e.aM.transparent});for(let e=0;e20&&a.texParameterf(a.TEXTURE_2D,i.extTextureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,i.extTextureFilterAnisotropicMax);let _=t.style.map.terrain&&t.style.map.terrain.getTerrainData(n),b=_?n:null,w=b?b.posMatrix:t.transform.calculatePosMatrix(n.toUnwrapped(),f),T=je(w,m||[0,0],d||1,v,r);o instanceof tt?s.draw(i,a.TRIANGLES,u,Vr.disabled,l,Hr.disabled,T,_,r.id,o.boundsBuffer,t.quadTriangleIndexBuffer,o.boundsSegments):s.draw(i,a.TRIANGLES,u,c[n.overscaledZ],l,Hr.disabled,T,_,r.id,t.rasterBoundsBuffer,t.quadTriangleIndexBuffer,t.rasterBoundsSegments)}}(t,r,n,i);break;case"background":!function(t,e,r,n){let i=r.paint.get("background-color"),a=r.paint.get("background-opacity");if(0===a)return;let o=t.context,s=o.gl,l=t.transform,c=l.tileSize,u=r.paint.get("background-pattern");if(t.isPatternMissing(u))return;let h=!u&&1===i.a&&1===a&&t.opaquePassEnabledForLayer()?"opaque":"translucent";if(t.renderPass!==h)return;let f=Vr.disabled,p=t.depthModeForSublayer(0,"opaque"===h?Nr.ReadWrite:Nr.ReadOnly),d=t.colorModeForRenderPass(),m=t.useProgram(u?"backgroundPattern":"background"),g=n||l.coveringTiles({tileSize:c,terrain:t.style.map.terrain});u&&(o.activeTexture.set(s.TEXTURE0),t.imageManager.bind(t.context));let y=r.getCrossfadeParameters();for(let e of g){let l=n?e.posMatrix:t.transform.calculatePosMatrix(e.toUnwrapped()),h=u?Xe(l,a,t,u,{tileID:e,tileSize:c},y):We(l,a,i),g=t.style.map.terrain&&t.style.map.terrain.getTerrainData(e);m.draw(o,s.TRIANGLES,p,f,d,Hr.disabled,h,g,r.id,t.tileExtentBuffer,t.quadTriangleIndexBuffer,t.tileExtentSegments)}}(t,0,n,i);break;case"custom":!function(t,e,r){let n=t.context,i=r.implementation;if("offscreen"===t.renderPass){let e=i.prerender;e&&(t.setCustomLayerDefaults(),n.setColorMode(t.colorModeForRenderPass()),e.call(i,n.gl,t.transform.customLayerMatrix()),n.setDirty(),t.setBaseState())}else if("translucent"===t.renderPass){t.setCustomLayerDefaults(),n.setColorMode(t.colorModeForRenderPass()),n.setStencilMode(Vr.disabled);let e="3d"===i.renderingMode?new Nr(t.context.gl.LEQUAL,Nr.ReadWrite,t.depthRangeFor3D):t.depthModeForSublayer(0,Nr.ReadOnly);n.setDepthMode(e),i.render(n.gl,t.transform.customLayerMatrix(),{farZ:t.transform.farZ,nearZ:t.transform.nearZ,fov:t.transform._fov,modelViewProjectionMatrix:t.transform.modelViewProjectionMatrix,projectionMatrix:t.transform.projectionMatrix}),n.setDirty(),t.setBaseState(),n.bindFramebuffer.set(null)}}(t,0,n)}}translatePosMatrix(t,r,n,i,a){if(!n[0]&&!n[1])return t;let o=a?"map"===i?this.transform.angle:0:"viewport"===i?-this.transform.angle:0;if(o){let t=Math.sin(o),e=Math.cos(o);n=[n[0]*e-n[1]*t,n[0]*t+n[1]*e]}let s=[a?n[0]:Bt(r,n[0],this.transform.zoom),a?n[1]:Bt(r,n[1],this.transform.zoom),0],l=new Float32Array(16);return e.J(l,t,s),l}saveTileTexture(t){let e=this._tileTextures[t.size[0]];e?e.push(t):this._tileTextures[t.size[0]]=[t]}getTileTexture(t){let e=this._tileTextures[t];return e&&e.length>0?e.pop():null}isPatternMissing(t){if(!t)return!1;if(!t.from||!t.to)return!0;let e=this.imageManager.getPattern(t.from.toString()),r=this.imageManager.getPattern(t.to.toString());return!e||!r}useProgram(t,e){this.cache=this.cache||{};let r=t+(e?e.cacheKey:"")+(this._showOverdrawInspector?"/overdraw":"")+(this.style.map.terrain?"/terrain":"");return this.cache[r]||(this.cache[r]=new _e(this.context,me[t],e,Ye[t],this._showOverdrawInspector,this.style.map.terrain)),this.cache[r]}setCustomLayerDefaults(){this.context.unbindVAO(),this.context.cullFace.setDefault(),this.context.activeTexture.setDefault(),this.context.pixelStoreUnpack.setDefault(),this.context.pixelStoreUnpackPremultiplyAlpha.setDefault(),this.context.pixelStoreUnpackFlipY.setDefault()}setBaseState(){let t=this.context.gl;this.context.cullFace.set(!1),this.context.viewport.set([0,0,this.width,this.height]),this.context.blendEquation.set(t.FUNC_ADD)}initDebugOverlayCanvas(){null==this.debugOverlayCanvas&&(this.debugOverlayCanvas=document.createElement("canvas"),this.debugOverlayCanvas.width=512,this.debugOverlayCanvas.height=512,this.debugOverlayTexture=new w(this.context,this.debugOverlayCanvas,this.context.gl.RGBA))}destroy(){this.debugOverlayTexture&&this.debugOverlayTexture.destroy()}overLimit(){let{drawingBufferWidth:t,drawingBufferHeight:e}=this.context.gl;return this.width!==t||this.height!==e}}class bn{constructor(t,e){this.points=t,this.planes=e}static fromInvProjectionMatrix(t,r,n){let i=Math.pow(2,n),a=[[-1,1,-1,1],[1,1,-1,1],[1,-1,-1,1],[-1,-1,-1,1],[-1,1,1,1],[1,1,1,1],[1,-1,1,1],[-1,-1,1,1]].map((n=>{let a=1/(n=e.af([],n,t))[3]/r*i;return e.b1(n,n,[a,a,1/n[3],a])})),o=[[0,1,2],[6,5,4],[0,3,7],[2,1,5],[3,2,6],[0,4,5]].map((t=>{let e=function(t,e){var r=e[0],n=e[1],i=e[2],a=r*r+n*n+i*i;return a>0&&(a=1/Math.sqrt(a)),t[0]=e[0]*a,t[1]=e[1]*a,t[2]=e[2]*a,t}([],(n=[],i=y([],a[t[0]],a[t[1]]),o=y([],a[t[2]],a[t[1]]),s=i[0],l=i[1],c=i[2],u=o[0],h=o[1],f=o[2],n[0]=l*f-c*h,n[1]=c*u-s*f,n[2]=s*h-l*u,n)),r=-((p=e)[0]*(d=a[t[1]])[0]+p[1]*d[1]+p[2]*d[2]);var n,i,o,s,l,c,u,h,f,p,d;return e.concat(r)}));return new bn(a,o)}}class wn{constructor(t,e){var r,n,i;this.min=t,this.max=e,this.center=function(t,e){return t[0]=.5*e[0],t[1]=.5*e[1],t[2]=.5*e[2],t}([],(r=[],n=this.min,i=this.max,r[0]=n[0]+i[0],r[1]=n[1]+i[1],r[2]=n[2]+i[2],r))}quadrant(t){let e=[t%2==0,t<2],r=m(this.min),n=m(this.max);for(let t=0;t=0&&o++;if(0===o)return 0;o!==r.length&&(n=!1)}if(n)return 2;for(let e=0;e<3;e++){let r=Number.MAX_VALUE,n=-Number.MAX_VALUE;for(let i=0;ithis.max[e]-this.min[e])return 0}return 1}}class Tn{constructor(t=0,e=0,r=0,n=0){if(isNaN(t)||t<0||isNaN(e)||e<0||isNaN(r)||r<0||isNaN(n)||n<0)throw new Error("Invalid value for edge-insets, top, bottom, left and right must all be numbers");this.top=t,this.bottom=e,this.left=r,this.right=n}interpolate(t,r,n){return null!=r.top&&null!=t.top&&(this.top=e.y.number(t.top,r.top,n)),null!=r.bottom&&null!=t.bottom&&(this.bottom=e.y.number(t.bottom,r.bottom,n)),null!=r.left&&null!=t.left&&(this.left=e.y.number(t.left,r.left,n)),null!=r.right&&null!=t.right&&(this.right=e.y.number(t.right,r.right,n)),this}getCenter(t,r){let n=e.ac((this.left+t-this.right)/2,0,t),i=e.ac((this.top+r-this.bottom)/2,0,r);return new e.P(n,i)}equals(t){return this.top===t.top&&this.bottom===t.bottom&&this.left===t.left&&this.right===t.right}clone(){return new Tn(this.top,this.bottom,this.left,this.right)}toJSON(){return{top:this.top,bottom:this.bottom,left:this.left,right:this.right}}}let Mn=85.051129;class An{constructor(t,r,n,i,a){this.tileSize=512,this._renderWorldCopies=void 0===a||!!a,this._minZoom=t||0,this._maxZoom=r||22,this._minPitch=null==n?0:n,this._maxPitch=null==i?60:i,this.setMaxBounds(),this.width=0,this.height=0,this._center=new e.N(0,0),this._elevation=0,this.zoom=0,this.angle=0,this._fov=.6435011087932844,this._pitch=0,this._unmodified=!0,this._edgeInsets=new Tn,this._posMatrixCache={},this._alignedPosMatrixCache={},this._fogMatrixCache={},this.minElevationForCurrentTile=0}clone(){let t=new An(this._minZoom,this._maxZoom,this._minPitch,this.maxPitch,this._renderWorldCopies);return t.apply(this),t}apply(t){this.tileSize=t.tileSize,this.latRange=t.latRange,this.lngRange=t.lngRange,this.width=t.width,this.height=t.height,this._center=t._center,this._elevation=t._elevation,this.minElevationForCurrentTile=t.minElevationForCurrentTile,this.zoom=t.zoom,this.angle=t.angle,this._fov=t._fov,this._pitch=t._pitch,this._unmodified=t._unmodified,this._edgeInsets=t._edgeInsets.clone(),this._calcMatrices()}get minZoom(){return this._minZoom}set minZoom(t){this._minZoom!==t&&(this._minZoom=t,this.zoom=Math.max(this.zoom,t))}get maxZoom(){return this._maxZoom}set maxZoom(t){this._maxZoom!==t&&(this._maxZoom=t,this.zoom=Math.min(this.zoom,t))}get minPitch(){return this._minPitch}set minPitch(t){this._minPitch!==t&&(this._minPitch=t,this.pitch=Math.max(this.pitch,t))}get maxPitch(){return this._maxPitch}set maxPitch(t){this._maxPitch!==t&&(this._maxPitch=t,this.pitch=Math.min(this.pitch,t))}get renderWorldCopies(){return this._renderWorldCopies}set renderWorldCopies(t){void 0===t?t=!0:null===t&&(t=!1),this._renderWorldCopies=t}get worldSize(){return this.tileSize*this.scale}get centerOffset(){return this.centerPoint._sub(this.size._div(2))}get size(){return new e.P(this.width,this.height)}get bearing(){return-this.angle/Math.PI*180}set bearing(t){let r=-e.b3(t,-180,180)*Math.PI/180;var n;this.angle!==r&&(this._unmodified=!1,this.angle=r,this._calcMatrices(),this.rotationMatrix=(n=new e.A(4),e.A!=Float32Array&&(n[1]=0,n[2]=0),n[0]=1,n[3]=1,n),function(t,e,r){var n=e[0],i=e[1],a=e[2],o=e[3],s=Math.sin(r),l=Math.cos(r);t[0]=n*l+a*s,t[1]=i*l+o*s,t[2]=n*-s+a*l,t[3]=i*-s+o*l}(this.rotationMatrix,this.rotationMatrix,this.angle))}get pitch(){return this._pitch/Math.PI*180}set pitch(t){let r=e.ac(t,this.minPitch,this.maxPitch)/180*Math.PI;this._pitch!==r&&(this._unmodified=!1,this._pitch=r,this._calcMatrices())}get fov(){return this._fov/Math.PI*180}set fov(t){t=Math.max(.01,Math.min(60,t)),this._fov!==t&&(this._unmodified=!1,this._fov=t/180*Math.PI,this._calcMatrices())}get zoom(){return this._zoom}set zoom(t){let e=Math.min(Math.max(t,this.minZoom),this.maxZoom);this._zoom!==e&&(this._unmodified=!1,this._zoom=e,this.tileZoom=Math.max(0,Math.floor(e)),this.scale=this.zoomScale(e),this._constrain(),this._calcMatrices())}get center(){return this._center}set center(t){t.lat===this._center.lat&&t.lng===this._center.lng||(this._unmodified=!1,this._center=t,this._constrain(),this._calcMatrices())}get elevation(){return this._elevation}set elevation(t){t!==this._elevation&&(this._elevation=t,this._constrain(),this._calcMatrices())}get padding(){return this._edgeInsets.toJSON()}set padding(t){this._edgeInsets.equals(t)||(this._unmodified=!1,this._edgeInsets.interpolate(this._edgeInsets,t,1),this._calcMatrices())}get centerPoint(){return this._edgeInsets.getCenter(this.width,this.height)}isPaddingEqual(t){return this._edgeInsets.equals(t)}interpolatePadding(t,e,r){this._unmodified=!1,this._edgeInsets.interpolate(t,e,r),this._constrain(),this._calcMatrices()}coveringZoomLevel(t){let e=(t.roundZoom?Math.round:Math.floor)(this.zoom+this.scaleZoom(this.tileSize/t.tileSize));return Math.max(0,e)}getVisibleUnwrappedCoordinates(t){let r=[new e.b4(0,t)];if(this._renderWorldCopies){let n=this.pointCoordinate(new e.P(0,0)),i=this.pointCoordinate(new e.P(this.width,0)),a=this.pointCoordinate(new e.P(this.width,this.height)),o=this.pointCoordinate(new e.P(0,this.height)),s=Math.floor(Math.min(n.x,i.x,a.x,o.x)),l=Math.floor(Math.max(n.x,i.x,a.x,o.x)),c=1;for(let n=s-c;n<=l+c;n++)0!==n&&r.push(new e.b4(n,t))}return r}coveringTiles(t){var r,n;let i=this.coveringZoomLevel(t),a=i;if(void 0!==t.minzoom&&it.maxzoom&&(i=t.maxzoom);let o=this.pointCoordinate(this.getCameraPoint()),s=e.Z.fromLngLat(this.center),l=Math.pow(2,i),c=[l*o.x,l*o.y,0],u=[l*s.x,l*s.y,0],h=bn.fromInvProjectionMatrix(this.invModelViewProjectionMatrix,this.worldSize,i),f=t.minzoom||0;!t.terrain&&this.pitch<=60&&this._edgeInsets.top<.1&&(f=i);let p=t.terrain?2/Math.min(this.tileSize,t.tileSize)*this.tileSize:3,d=t=>({aabb:new wn([t*l,0,0],[(t+1)*l,l,0]),zoom:0,x:0,y:0,wrap:t,fullyVisible:!1}),m=[],g=[],y=i,v=t.reparseOverscaled?a:i;if(this._renderWorldCopies)for(let t=1;t<=3;t++)m.push(d(-t)),m.push(d(t));for(m.push(d(0));m.length>0;){let i=m.pop(),a=i.x,o=i.y,s=i.fullyVisible;if(!s){let t=i.aabb.intersects(h);if(0===t)continue;s=2===t}let l=t.terrain?c:u,d=i.aabb.distanceX(l),_=i.aabb.distanceY(l),b=Math.max(Math.abs(d),Math.abs(_));if(i.zoom===y||b>p+(1<=f){let t=y-i.zoom,r=c[0]-.5-(a<>1),h=i.zoom+1,f=i.aabb.quadrant(l);if(t.terrain){let a=new e.S(h,i.wrap,h,c,u),o=t.terrain.getMinMaxElevation(a),s=null!==(r=o.minElevation)&&void 0!==r?r:this.elevation,l=null!==(n=o.maxElevation)&&void 0!==n?n:this.elevation;f=new wn([f.min[0],f.min[1],s],[f.max[0],f.max[1],l])}m.push({aabb:f,zoom:h,x:c,y:u,wrap:i.wrap,fullyVisible:s})}}return g.sort(((t,e)=>t.distanceSq-e.distanceSq)).map((t=>t.tileID))}resize(t,e){this.width=t,this.height=e,this.pixelsToGLUnits=[2/t,-2/e],this._constrain(),this._calcMatrices()}get unmodified(){return this._unmodified}zoomScale(t){return Math.pow(2,t)}scaleZoom(t){return Math.log(t)/Math.LN2}project(t){let r=e.ac(t.lat,-85.051129,Mn);return new e.P(e.O(t.lng)*this.worldSize,e.Q(r)*this.worldSize)}unproject(t){return new e.Z(t.x/this.worldSize,t.y/this.worldSize).toLngLat()}get point(){return this.project(this.center)}getCameraPosition(){return{lngLat:this.pointLocation(this.getCameraPoint()),altitude:Math.cos(this._pitch)*this.cameraToCenterDistance/this._pixelPerMeter+this.elevation}}recalculateZoom(t){let r=this.elevation,n=Math.cos(this._pitch)*this.cameraToCenterDistance/this._pixelPerMeter,i=this.pointLocation(this.centerPoint,t),a=t.getElevationForLngLatZoom(i,this.tileZoom);if(!(this.elevation-a))return;let o=n+r-a,s=Math.cos(this._pitch)*this.cameraToCenterDistance/o/e.b5(1,i.lat),l=this.scaleZoom(s/this.tileSize);this._elevation=a,this._center=i,this.zoom=l}setLocationAtPoint(t,r){let n=this.pointCoordinate(r),i=this.pointCoordinate(this.centerPoint),a=this.locationCoordinate(t),o=new e.Z(a.x-(n.x-i.x),a.y-(n.y-i.y));this.center=this.coordinateLocation(o),this._renderWorldCopies&&(this.center=this.center.wrap())}locationPoint(t,e){return e?this.coordinatePoint(this.locationCoordinate(t),e.getElevationForLngLatZoom(t,this.tileZoom),this.pixelMatrix3D):this.coordinatePoint(this.locationCoordinate(t))}pointLocation(t,e){return this.coordinateLocation(this.pointCoordinate(t,e))}locationCoordinate(t){return e.Z.fromLngLat(t)}coordinateLocation(t){return t&&t.toLngLat()}pointCoordinate(t,r){if(r){let e=r.pointCoordinate(t);if(null!=e)return e}let n=[t.x,t.y,0,1],i=[t.x,t.y,1,1];e.af(n,n,this.pixelMatrixInverse),e.af(i,i,this.pixelMatrixInverse);let a=n[3],o=i[3],s=n[1]/a,l=i[1]/o,c=n[2]/a,u=i[2]/o,h=c===u?0:(0-c)/(u-c);return new e.Z(e.y.number(n[0]/a,i[0]/o,h)/this.worldSize,e.y.number(s,l,h)/this.worldSize)}coordinatePoint(t,r=0,n=this.pixelMatrix){let i=[t.x*this.worldSize,t.y*this.worldSize,r,1];return e.af(i,i,n),new e.P(i[0]/i[3],i[1]/i[3])}getBounds(){let t=Math.max(0,this.height/2-this.getHorizon());return(new X).extend(this.pointLocation(new e.P(0,t))).extend(this.pointLocation(new e.P(this.width,t))).extend(this.pointLocation(new e.P(this.width,this.height))).extend(this.pointLocation(new e.P(0,this.height)))}getMaxBounds(){return this.latRange&&2===this.latRange.length&&this.lngRange&&2===this.lngRange.length?new X([this.lngRange[0],this.latRange[0]],[this.lngRange[1],this.latRange[1]]):null}getHorizon(){return Math.tan(Math.PI/2-this._pitch)*this.cameraToCenterDistance*.85}setMaxBounds(t){t?(this.lngRange=[t.getWest(),t.getEast()],this.latRange=[t.getSouth(),t.getNorth()],this._constrain()):(this.lngRange=null,this.latRange=[-85.051129,Mn])}calculateTileMatrix(t){let r=t.canonical,n=this.worldSize/this.zoomScale(r.z),i=r.x+Math.pow(2,r.z)*t.wrap,a=e.an(new Float64Array(16));return e.J(a,a,[i*n,r.y*n,0]),e.K(a,a,[n/e.X,n/e.X,1]),a}calculatePosMatrix(t,r=!1){let n=t.key,i=r?this._alignedPosMatrixCache:this._posMatrixCache;if(i[n])return i[n];let a=this.calculateTileMatrix(t);return e.L(a,r?this.alignedModelViewProjectionMatrix:this.modelViewProjectionMatrix,a),i[n]=new Float32Array(a),i[n]}calculateFogMatrix(t){let r=t.key,n=this._fogMatrixCache;if(n[r])return n[r];let i=this.calculateTileMatrix(t);return e.L(i,this.fogMatrix,i),n[r]=new Float32Array(i),n[r]}customLayerMatrix(){return this.mercatorMatrix.slice()}getConstrained(t,r){r=e.ac(+r,this.minZoom,this.maxZoom);let n={center:new e.N(t.lng,t.lat),zoom:r},i=this.lngRange;if(!this._renderWorldCopies&&null===i){let t=179.9999999999;i=[-t,t]}let a=this.tileSize*this.zoomScale(n.zoom),o=0,s=a,l=0,c=a,u=0,h=0,{x:f,y:p}=this.size;if(this.latRange){let t=this.latRange;o=e.Q(t[1])*a,s=e.Q(t[0])*a,s-os&&(m=s-t)}if(i){let t=(l+c)/2,r=g;this._renderWorldCopies&&(r=e.b3(g,t-a/2,t+a/2));let n=f/2;r-nc&&(d=c-n)}if(void 0!==d||void 0!==m){let t=new e.P(null!=d?d:g,null!=m?m:y);n.center=this.unproject.call({worldSize:a},t).wrap()}return n}_constrain(){if(!this.center||!this.width||!this.height||this._constraining)return;this._constraining=!0;let t=this._unmodified,{center:e,zoom:r}=this.getConstrained(this.center,this.zoom);this.center=e,this.zoom=r,this._unmodified=t,this._constraining=!1}_calcMatrices(){if(!this.height)return;let t=this.centerOffset,r=this.point.x,n=this.point.y;this.cameraToCenterDistance=.5/Math.tan(this._fov/2)*this.height,this._pixelPerMeter=e.b5(1,this.center.lat)*this.worldSize;let i=e.an(new Float64Array(16));e.K(i,i,[this.width/2,-this.height/2,1]),e.J(i,i,[1,-1,0]),this.labelPlaneMatrix=i,i=e.an(new Float64Array(16)),e.K(i,i,[1,-1,1]),e.J(i,i,[-1,-1,0]),e.K(i,i,[2/this.width,2/this.height,1]),this.glCoordMatrix=i;let a=this.cameraToCenterDistance+this._elevation*this._pixelPerMeter/Math.cos(this._pitch),o=Math.min(this.elevation,this.minElevationForCurrentTile),s=a-o*this._pixelPerMeter/Math.cos(this._pitch),l=o<0?s:a,c=Math.PI/2+this._pitch,u=this._fov*(.5+t.y/this.height),h=Math.sin(u)*l/Math.sin(e.ac(Math.PI-c-u,.01,Math.PI-.01)),f=this.getHorizon(),p=2*Math.atan(f/this.cameraToCenterDistance)*(.5+t.y/(2*f)),d=Math.sin(p)*l/Math.sin(e.ac(Math.PI-c-p,.01,Math.PI-.01)),m=Math.min(h,d);this.farZ=1.01*(Math.cos(Math.PI/2-this._pitch)*m+l),this.nearZ=this.height/50,i=new Float64Array(16),e.b6(i,this._fov,this.width/this.height,this.nearZ,this.farZ),i[8]=2*-t.x/this.width,i[9]=2*t.y/this.height,this.projectionMatrix=e.ae(i),e.K(i,i,[1,-1,1]),e.J(i,i,[0,0,-this.cameraToCenterDistance]),e.b7(i,i,this._pitch),e.ad(i,i,this.angle),e.J(i,i,[-r,-n,0]),this.mercatorMatrix=e.K([],i,[this.worldSize,this.worldSize,this.worldSize]),e.K(i,i,[1,1,this._pixelPerMeter]),this.pixelMatrix=e.L(new Float64Array(16),this.labelPlaneMatrix,i),e.J(i,i,[0,0,-this.elevation]),this.modelViewProjectionMatrix=i,this.invModelViewProjectionMatrix=e.as([],i),this.fogMatrix=new Float64Array(16),e.b6(this.fogMatrix,this._fov,this.width/this.height,a,this.farZ),this.fogMatrix[8]=2*-t.x/this.width,this.fogMatrix[9]=2*t.y/this.height,e.K(this.fogMatrix,this.fogMatrix,[1,-1,1]),e.J(this.fogMatrix,this.fogMatrix,[0,0,-this.cameraToCenterDistance]),e.b7(this.fogMatrix,this.fogMatrix,this._pitch),e.ad(this.fogMatrix,this.fogMatrix,this.angle),e.J(this.fogMatrix,this.fogMatrix,[-r,-n,0]),e.K(this.fogMatrix,this.fogMatrix,[1,1,this._pixelPerMeter]),e.J(this.fogMatrix,this.fogMatrix,[0,0,-this.elevation]),this.pixelMatrix3D=e.L(new Float64Array(16),this.labelPlaneMatrix,i);let g=this.width%2/2,y=this.height%2/2,v=Math.cos(this.angle),x=Math.sin(this.angle),_=r-Math.round(r)+v*g+x*y,b=n-Math.round(n)+v*y+x*g,w=new Float64Array(i);if(e.J(w,w,[_>.5?_-1:_,b>.5?b-1:b,0]),this.alignedModelViewProjectionMatrix=w,i=e.as(new Float64Array(16),this.pixelMatrix),!i)throw new Error("failed to invert matrix");this.pixelMatrixInverse=i,this._posMatrixCache={},this._alignedPosMatrixCache={},this._fogMatrixCache={}}maxPitchScaleFactor(){if(!this.pixelMatrixInverse)return 1;let t=this.pointCoordinate(new e.P(0,0)),r=[t.x*this.worldSize,t.y*this.worldSize,0,1];return e.af(r,r,this.pixelMatrix)[3]/this.cameraToCenterDistance}getCameraPoint(){let t=Math.tan(this._pitch)*(this.cameraToCenterDistance||1);return this.centerPoint.add(new e.P(0,t))}getCameraQueryGeometry(t){let r=this.getCameraPoint();if(1===t.length)return[t[0],r];{let n=r.x,i=r.y,a=r.x,o=r.y;for(let e of t)n=Math.min(n,e.x),i=Math.min(i,e.y),a=Math.max(a,e.x),o=Math.max(o,e.y);return[new e.P(n,i),new e.P(a,i),new e.P(a,o),new e.P(n,o),new e.P(n,i)]}}lngLatToCameraDepth(t,r){let n=this.locationCoordinate(t),i=[n.x*this.worldSize,n.y*this.worldSize,r,1];return e.af(i,i,this.modelViewProjectionMatrix),i[2]/i[3]}}function Sn(t,e){let r,n=!1,i=null,a=null,o=()=>{i=null,n&&(t.apply(a,r),i=setTimeout(o,e),n=!1)};return(...t)=>(n=!0,a=this,r=t,i||o(),i)}class En{constructor(t){this._getCurrentHash=()=>{let t=window.location.hash.replace("#","");if(this._hashName){let e;return t.split("&").map((t=>t.split("="))).forEach((t=>{t[0]===this._hashName&&(e=t)})),(e&&e[1]||"").split("/")}return t.split("/")},this._onHashChange=()=>{let t=this._getCurrentHash();if(t.length>=3&&!t.some((t=>isNaN(t)))){let e=this._map.dragRotate.isEnabled()&&this._map.touchZoomRotate.isEnabled()?+(t[3]||0):this._map.getBearing();return this._map.jumpTo({center:[+t[2],+t[1]],zoom:+t[0],bearing:e,pitch:+(t[4]||0)}),!0}return!1},this._updateHashUnthrottled=()=>{let t=window.location.href.replace(/(#.*)?$/,this.getHashString());window.history.replaceState(window.history.state,null,t)},this._removeHash=()=>{let t=this._getCurrentHash();if(0===t.length)return;let e=t.join("/"),r=e;r.split("&").length>0&&(r=r.split("&")[0]),this._hashName&&(r=`${this._hashName}=${e}`);let n=window.location.hash.replace(r,"");n.startsWith("#&")?n=n.slice(0,1)+n.slice(2):"#"===n&&(n="");let i=window.location.href.replace(/(#.+)?$/,n);i=i.replace("&&","&"),window.history.replaceState(window.history.state,null,i)},this._updateHash=Sn(this._updateHashUnthrottled,300),this._hashName=t&&encodeURIComponent(t)}addTo(t){return this._map=t,addEventListener("hashchange",this._onHashChange,!1),this._map.on("moveend",this._updateHash),this}remove(){return removeEventListener("hashchange",this._onHashChange,!1),this._map.off("moveend",this._updateHash),clearTimeout(this._updateHash()),this._removeHash(),delete this._map,this}getHashString(t){let e=this._map.getCenter(),r=Math.round(100*this._map.getZoom())/100,n=Math.ceil((r*Math.LN2+Math.log(512/360/.5))/Math.LN10),i=Math.pow(10,n),a=Math.round(e.lng*i)/i,o=Math.round(e.lat*i)/i,s=this._map.getBearing(),l=this._map.getPitch(),c="";if(c+=t?`/${a}/${o}/${r}`:`${r}/${o}/${a}`,(s||l)&&(c+="/"+Math.round(10*s)/10),l&&(c+=`/${Math.round(l)}`),this._hashName){let t=this._hashName,e=!1,r=window.location.hash.slice(1).split("&").map((r=>{let n=r.split("=")[0];return n===t?(e=!0,`${n}=${c}`):r})).filter((t=>t));return e||r.push(`${t}=${c}`),`#${r.join("&")}`}return`#${c}`}}let kn={linearity:.3,easing:e.b8(0,0,.3,1)},Cn=e.e({deceleration:2500,maxSpeed:1400},kn),Pn=e.e({deceleration:20,maxSpeed:1400},kn),Ln=e.e({deceleration:1e3,maxSpeed:360},kn),In=e.e({deceleration:1e3,maxSpeed:90},kn);class Rn{constructor(t){this._map=t,this.clear()}clear(){this._inertiaBuffer=[]}record(t){this._drainInertiaBuffer(),this._inertiaBuffer.push({time:a.now(),settings:t})}_drainInertiaBuffer(){let t=this._inertiaBuffer,e=a.now();for(;t.length>0&&e-t[0].time>160;)t.shift()}_onMoveEnd(t){if(this._drainInertiaBuffer(),this._inertiaBuffer.length<2)return;let r={zoom:0,bearing:0,pitch:0,pan:new e.P(0,0),pinchAround:void 0,around:void 0};for(let{settings:t}of this._inertiaBuffer)r.zoom+=t.zoomDelta||0,r.bearing+=t.bearingDelta||0,r.pitch+=t.pitchDelta||0,t.panDelta&&r.pan._add(t.panDelta),t.around&&(r.around=t.around),t.pinchAround&&(r.pinchAround=t.pinchAround);let n=this._inertiaBuffer[this._inertiaBuffer.length-1].time-this._inertiaBuffer[0].time,i={};if(r.pan.mag()){let a=On(r.pan.mag(),n,e.e({},Cn,t||{}));i.offset=r.pan.mult(a.amount/r.pan.mag()),i.center=this._map.transform.center,Dn(i,a)}if(r.zoom){let t=On(r.zoom,n,Pn);i.zoom=this._map.transform.zoom+t.amount,Dn(i,t)}if(r.bearing){let t=On(r.bearing,n,Ln);i.bearing=this._map.transform.bearing+e.ac(t.amount,-179,179),Dn(i,t)}if(r.pitch){let t=On(r.pitch,n,In);i.pitch=this._map.transform.pitch+t.amount,Dn(i,t)}if(i.zoom||i.bearing){let t=void 0===r.pinchAround?r.around:r.pinchAround;i.around=t?this._map.unproject(t):this._map.getCenter()}return this.clear(),e.e(i,{noMoveStart:!0})}}function Dn(t,e){(!t.duration||t.durationr.unproject(t))),l=a.reduce(((t,e,r,n)=>t.add(e.div(n.length))),new e.P(0,0));super(t,{points:a,point:l,lngLats:s,lngLat:r.unproject(l),originalEvent:n}),this._defaultPrevented=!1}}class Bn extends e.k{preventDefault(){this._defaultPrevented=!0}get defaultPrevented(){return this._defaultPrevented}constructor(t,e,r){super(t,{originalEvent:r}),this._defaultPrevented=!1}}class Nn{constructor(t,e){this._map=t,this._clickTolerance=e.clickTolerance}reset(){delete this._mousedownPos}wheel(t){return this._firePreventable(new Bn(t.type,this._map,t))}mousedown(t,e){return this._mousedownPos=e,this._firePreventable(new zn(t.type,this._map,t))}mouseup(t){this._map.fire(new zn(t.type,this._map,t))}click(t,e){this._mousedownPos&&this._mousedownPos.dist(e)>=this._clickTolerance||this._map.fire(new zn(t.type,this._map,t))}dblclick(t){return this._firePreventable(new zn(t.type,this._map,t))}mouseover(t){this._map.fire(new zn(t.type,this._map,t))}mouseout(t){this._map.fire(new zn(t.type,this._map,t))}touchstart(t){return this._firePreventable(new Fn(t.type,this._map,t))}touchmove(t){this._map.fire(new Fn(t.type,this._map,t))}touchend(t){this._map.fire(new Fn(t.type,this._map,t))}touchcancel(t){this._map.fire(new Fn(t.type,this._map,t))}_firePreventable(t){if(this._map.fire(t),t.defaultPrevented)return{}}isEnabled(){return!0}isActive(){return!1}enable(){}disable(){}}class Un{constructor(t){this._map=t}reset(){this._delayContextMenu=!1,this._ignoreContextMenu=!0,delete this._contextMenuEvent}mousemove(t){this._map.fire(new zn(t.type,this._map,t))}mousedown(){this._delayContextMenu=!0,this._ignoreContextMenu=!1}mouseup(){this._delayContextMenu=!1,this._contextMenuEvent&&(this._map.fire(new zn("contextmenu",this._map,this._contextMenuEvent)),delete this._contextMenuEvent)}contextmenu(t){this._delayContextMenu?this._contextMenuEvent=t:this._ignoreContextMenu||this._map.fire(new zn(t.type,this._map,t)),this._map.listens("contextmenu")&&t.preventDefault()}isEnabled(){return!0}isActive(){return!1}enable(){}disable(){}}class jn{constructor(t){this._map=t}get transform(){return this._map._requestedCameraState||this._map.transform}get center(){return{lng:this.transform.center.lng,lat:this.transform.center.lat}}get zoom(){return this.transform.zoom}get pitch(){return this.transform.pitch}get bearing(){return this.transform.bearing}unproject(t){return this.transform.pointLocation(e.P.convert(t),this._map.terrain)}}class Vn{constructor(t,e){this._map=t,this._tr=new jn(t),this._el=t.getCanvasContainer(),this._container=t.getContainer(),this._clickTolerance=e.clickTolerance||1}isEnabled(){return!!this._enabled}isActive(){return!!this._active}enable(){this.isEnabled()||(this._enabled=!0)}disable(){this.isEnabled()&&(this._enabled=!1)}mousedown(t,e){this.isEnabled()&&t.shiftKey&&0===t.button&&(o.disableDrag(),this._startPos=this._lastPos=e,this._active=!0)}mousemoveWindow(t,e){if(!this._active)return;let r=e;if(this._lastPos.equals(r)||!this._box&&r.dist(this._startPos)t.fitScreenCoordinates(n,i,this._tr.bearing,{linear:!0})};this._fireEvent("boxzoomcancel",t)}keydown(t){this._active&&27===t.keyCode&&(this.reset(),this._fireEvent("boxzoomcancel",t))}reset(){this._active=!1,this._container.classList.remove("maplibregl-crosshair"),this._box&&(o.remove(this._box),this._box=null),o.enableDrag(),delete this._startPos,delete this._lastPos}_fireEvent(t,r){return this._map.fire(new e.k(t,{originalEvent:r}))}}function Hn(t,e){if(t.length!==e.length)throw new Error(`The number of touches and points are not equal - touches ${t.length}, points ${e.length}`);let r={};for(let n=0;nthis.numTouches)&&(this.aborted=!0),this.aborted||(void 0===this.startTime&&(this.startTime=t.timeStamp),n.length===this.numTouches&&(this.centroid=function(t){let r=new e.P(0,0);for(let e of t)r._add(e);return r.div(t.length)}(r),this.touches=Hn(n,r)))}touchmove(t,e,r){if(this.aborted||!this.centroid)return;let n=Hn(r,e);for(let t in this.touches){let e=n[t];(!e||e.dist(this.touches[t])>30)&&(this.aborted=!0)}}touchend(t,e,r){if((!this.centroid||t.timeStamp-this.startTime>500)&&(this.aborted=!0),0===r.length){let t=!this.aborted&&this.centroid;if(this.reset(),t)return t}}}class qn{constructor(t){this.singleTap=new Gn(t),this.numTaps=t.numTaps,this.reset()}reset(){this.lastTime=1/0,delete this.lastTap,this.count=0,this.singleTap.reset()}touchstart(t,e,r){this.singleTap.touchstart(t,e,r)}touchmove(t,e,r){this.singleTap.touchmove(t,e,r)}touchend(t,e,r){let n=this.singleTap.touchend(t,e,r);if(n){let e=t.timeStamp-this.lastTime<500,r=!this.lastTap||this.lastTap.dist(n)<30;if(e&&r||this.reset(),this.count++,this.lastTime=t.timeStamp,this.lastTap=n,this.count===this.numTaps)return this.reset(),n}}}class Wn{constructor(t){this._tr=new jn(t),this._zoomIn=new qn({numTouches:1,numTaps:2}),this._zoomOut=new qn({numTouches:2,numTaps:1}),this.reset()}reset(){this._active=!1,this._zoomIn.reset(),this._zoomOut.reset()}touchstart(t,e,r){this._zoomIn.touchstart(t,e,r),this._zoomOut.touchstart(t,e,r)}touchmove(t,e,r){this._zoomIn.touchmove(t,e,r),this._zoomOut.touchmove(t,e,r)}touchend(t,e,r){let n=this._zoomIn.touchend(t,e,r),i=this._zoomOut.touchend(t,e,r),a=this._tr;return n?(this._active=!0,t.preventDefault(),setTimeout((()=>this.reset()),0),{cameraAnimation:e=>e.easeTo({duration:300,zoom:a.zoom+1,around:a.unproject(n)},{originalEvent:t})}):i?(this._active=!0,t.preventDefault(),setTimeout((()=>this.reset()),0),{cameraAnimation:e=>e.easeTo({duration:300,zoom:a.zoom-1,around:a.unproject(i)},{originalEvent:t})}):void 0}touchcancel(){this.reset()}enable(){this._enabled=!0}disable(){this._enabled=!1,this.reset()}isEnabled(){return this._enabled}isActive(){return this._active}}class Xn{constructor(t){this._enabled=!!t.enable,this._moveStateManager=t.moveStateManager,this._clickTolerance=t.clickTolerance||1,this._moveFunction=t.move,this._activateOnStart=!!t.activateOnStart,t.assignEvents(this),this.reset()}reset(t){this._active=!1,this._moved=!1,delete this._lastPoint,this._moveStateManager.endMove(t)}_move(...t){let e=this._moveFunction(...t);if(e.bearingDelta||e.pitchDelta||e.around||e.panDelta)return this._active=!0,e}dragStart(t,e){this.isEnabled()&&!this._lastPoint&&this._moveStateManager.isValidStartEvent(t)&&(this._moveStateManager.startMove(t),this._lastPoint=e.length?e[0]:e,this._activateOnStart&&this._lastPoint&&(this._active=!0))}dragMove(t,e){if(!this.isEnabled())return;let r=this._lastPoint;if(!r)return;if(t.preventDefault(),!this._moveStateManager.isValidMoveEvent(t))return void this.reset(t);let n=e.length?e[0]:e;return!this._moved&&n.dist(r){t.mousedown=t.dragStart,t.mousemoveWindow=t.dragMove,t.mouseup=t.dragEnd,t.contextmenu=t=>{t.preventDefault()}},Jn=({enable:t,clickTolerance:e,bearingDegreesPerPixelMoved:r=.8})=>{let n=new Zn({checkCorrectEvent:t=>0===o.mouseButton(t)&&t.ctrlKey||2===o.mouseButton(t)});return new Xn({clickTolerance:e,move:(t,e)=>({bearingDelta:(e.x-t.x)*r}),moveStateManager:n,enable:t,assignEvents:Kn})},Qn=({enable:t,clickTolerance:e,pitchDegreesPerPixelMoved:r=-.5})=>{let n=new Zn({checkCorrectEvent:t=>0===o.mouseButton(t)&&t.ctrlKey||2===o.mouseButton(t)});return new Xn({clickTolerance:e,move:(t,e)=>({pitchDelta:(e.y-t.y)*r}),moveStateManager:n,enable:t,assignEvents:Kn})};class ti{constructor(t,e){this._clickTolerance=t.clickTolerance||1,this._map=e,this.reset()}reset(){this._active=!1,this._touches={},this._sum=new e.P(0,0)}_shouldBePrevented(t){return t<(this._map.cooperativeGestures.isEnabled()?2:1)}touchstart(t,e,r){return this._calculateTransform(t,e,r)}touchmove(t,e,r){if(this._active){if(!this._shouldBePrevented(r.length))return t.preventDefault(),this._calculateTransform(t,e,r);this._map.cooperativeGestures.notifyGestureBlocked("touch_pan",t)}}touchend(t,e,r){this._calculateTransform(t,e,r),this._active&&this._shouldBePrevented(r.length)&&this.reset()}touchcancel(){this.reset()}_calculateTransform(t,r,n){n.length>0&&(this._active=!0);let i=Hn(n,r),a=new e.P(0,0),o=new e.P(0,0),s=0;for(let t in i){let e=i[t],r=this._touches[t];r&&(a._add(e),o._add(e.sub(r)),s++,i[t]=e)}if(this._touches=i,this._shouldBePrevented(s)||!o.mag())return;let l=o.div(s);return this._sum._add(l),this._sum.mag()Math.abs(t.x)}class li extends ei{constructor(t){super(),this._currentTouchCount=0,this._map=t}reset(){super.reset(),this._valid=void 0,delete this._firstMove,delete this._lastPoints}touchstart(t,e,r){super.touchstart(t,e,r),this._currentTouchCount=r.length}_start(t){this._lastPoints=t,si(t[0].sub(t[1]))&&(this._valid=!1)}_move(t,e,r){if(this._map.cooperativeGestures.isEnabled()&&this._currentTouchCount<3)return;let n=t[0].sub(this._lastPoints[0]),i=t[1].sub(this._lastPoints[1]);return this._valid=this.gestureBeginsVertically(n,i,r.timeStamp),this._valid?(this._lastPoints=t,this._active=!0,{pitchDelta:(n.y+i.y)/2*-.5}):void 0}gestureBeginsVertically(t,e,r){if(void 0!==this._valid)return this._valid;let n=t.mag()>=2,i=e.mag()>=2;if(!n&&!i)return;if(!n||!i)return void 0===this._firstMove&&(this._firstMove=r),r-this._firstMove<100&&void 0;let a=t.y>0==e.y>0;return si(t)&&si(e)&&a}}let ci={panStep:100,bearingStep:15,pitchStep:10};class ui{constructor(t){this._tr=new jn(t);let e=ci;this._panStep=e.panStep,this._bearingStep=e.bearingStep,this._pitchStep=e.pitchStep,this._rotationDisabled=!1}reset(){this._active=!1}keydown(t){if(t.altKey||t.ctrlKey||t.metaKey)return;let e=0,r=0,n=0,i=0,a=0;switch(t.keyCode){case 61:case 107:case 171:case 187:e=1;break;case 189:case 109:case 173:e=-1;break;case 37:t.shiftKey?r=-1:(t.preventDefault(),i=-1);break;case 39:t.shiftKey?r=1:(t.preventDefault(),i=1);break;case 38:t.shiftKey?n=1:(t.preventDefault(),a=-1);break;case 40:t.shiftKey?n=-1:(t.preventDefault(),a=1);break;default:return}return this._rotationDisabled&&(r=0,n=0),{cameraAnimation:o=>{let s=this._tr;o.easeTo({duration:300,easeId:"keyboardHandler",easing:hi,zoom:e?Math.round(s.zoom)+e*(t.shiftKey?2:1):s.zoom,bearing:s.bearing+r*this._bearingStep,pitch:s.pitch+n*this._pitchStep,offset:[-i*this._panStep,-a*this._panStep],center:s.center},{originalEvent:t})}}}enable(){this._enabled=!0}disable(){this._enabled=!1,this.reset()}isEnabled(){return this._enabled}isActive(){return this._active}disableRotation(){this._rotationDisabled=!0}enableRotation(){this._rotationDisabled=!1}}function hi(t){return t*(2-t)}let fi=4.000244140625;class pi{constructor(t,e){this._onTimeout=t=>{this._type="wheel",this._delta-=this._lastValue,this._active||this._start(t)},this._map=t,this._tr=new jn(t),this._triggerRenderFrame=e,this._delta=0,this._defaultZoomRate=.01,this._wheelZoomRate=.0022222222222222222}setZoomRate(t){this._defaultZoomRate=t}setWheelZoomRate(t){this._wheelZoomRate=t}isEnabled(){return!!this._enabled}isActive(){return!!this._active||void 0!==this._finishTimeout}isZooming(){return!!this._zooming}enable(t){this.isEnabled()||(this._enabled=!0,this._aroundCenter=!!t&&"center"===t.around)}disable(){this.isEnabled()&&(this._enabled=!1)}_shouldBePrevented(t){return!!this._map.cooperativeGestures.isEnabled()&&!(t.ctrlKey||this._map.cooperativeGestures.isBypassed(t))}wheel(t){if(!this.isEnabled())return;if(this._shouldBePrevented(t))return void this._map.cooperativeGestures.notifyGestureBlocked("wheel_zoom",t);let e=t.deltaMode===WheelEvent.DOM_DELTA_LINE?40*t.deltaY:t.deltaY,r=a.now(),n=r-(this._lastWheelEventTime||0);this._lastWheelEventTime=r,0!==e&&e%fi==0?this._type="wheel":0!==e&&Math.abs(e)<4?this._type="trackpad":n>400?(this._type=null,this._lastValue=e,this._timeout=setTimeout(this._onTimeout,40,t)):this._type||(this._type=Math.abs(n*e)<200?"trackpad":"wheel",this._timeout&&(clearTimeout(this._timeout),this._timeout=null,e+=this._lastValue)),t.shiftKey&&e&&(e/=4),this._type&&(this._lastWheelEvent=t,this._delta-=e,this._active||this._start(t)),t.preventDefault()}_start(t){if(!this._delta)return;this._frameId&&(this._frameId=null),this._active=!0,this.isZooming()||(this._zooming=!0),this._finishTimeout&&(clearTimeout(this._finishTimeout),delete this._finishTimeout);let r=o.mousePos(this._map.getCanvas(),t),n=this._tr;this._around=r.y>n.transform.height/2-n.transform.getHorizon()?e.N.convert(this._aroundCenter?n.center:n.unproject(r)):e.N.convert(n.center),this._aroundPoint=n.transform.locationPoint(this._around),this._frameId||(this._frameId=!0,this._triggerRenderFrame())}renderFrame(){if(!this._frameId||(this._frameId=null,!this.isActive()))return;let t=this._tr.transform;if(0!==this._delta){let e="wheel"===this._type&&Math.abs(this._delta)>fi?this._wheelZoomRate:this._defaultZoomRate,r=2/(1+Math.exp(-Math.abs(this._delta*e)));this._delta<0&&0!==r&&(r=1/r);let n="number"==typeof this._targetZoom?t.zoomScale(this._targetZoom):t.scale;this._targetZoom=Math.min(t.maxZoom,Math.max(t.minZoom,t.scaleZoom(n*r))),"wheel"===this._type&&(this._startZoom=t.zoom,this._easing=this._smoothOutEasing(200)),this._delta=0}let r,n="number"==typeof this._targetZoom?this._targetZoom:t.zoom,i=this._startZoom,o=this._easing,s=!1,l=a.now()-this._lastWheelEventTime;if("wheel"===this._type&&i&&o&&l){let t=Math.min(l/200,1),a=o(t);r=e.y.number(i,n,a),t<1?this._frameId||(this._frameId=!0):s=!0}else r=n,s=!0;return this._active=!0,s&&(this._active=!1,this._finishTimeout=setTimeout((()=>{this._zooming=!1,this._triggerRenderFrame(),delete this._targetZoom,delete this._finishTimeout}),200)),{noInertia:!0,needsRenderFrame:!s,zoomDelta:r-t.zoom,around:this._aroundPoint,originalEvent:this._lastWheelEvent}}_smoothOutEasing(t){let r=e.b9;if(this._prevEase){let t=this._prevEase,n=(a.now()-t.start)/t.duration,i=t.easing(n+.01)-t.easing(n),o=.27/Math.sqrt(i*i+1e-4)*.01,s=Math.sqrt(.0729-o*o);r=e.b8(o,s,.25,1)}return this._prevEase={start:a.now(),duration:t,easing:r},r}reset(){this._active=!1,this._zooming=!1,delete this._targetZoom,this._finishTimeout&&(clearTimeout(this._finishTimeout),delete this._finishTimeout)}}class di{constructor(t,e){this._clickZoom=t,this._tapZoom=e}enable(){this._clickZoom.enable(),this._tapZoom.enable()}disable(){this._clickZoom.disable(),this._tapZoom.disable()}isEnabled(){return this._clickZoom.isEnabled()&&this._tapZoom.isEnabled()}isActive(){return this._clickZoom.isActive()||this._tapZoom.isActive()}}class mi{constructor(t){this._tr=new jn(t),this.reset()}reset(){this._active=!1}dblclick(t,e){return t.preventDefault(),{cameraAnimation:r=>{r.easeTo({duration:300,zoom:this._tr.zoom+(t.shiftKey?-1:1),around:this._tr.unproject(e)},{originalEvent:t})}}}enable(){this._enabled=!0}disable(){this._enabled=!1,this.reset()}isEnabled(){return this._enabled}isActive(){return this._active}}class gi{constructor(){this._tap=new qn({numTouches:1,numTaps:1}),this.reset()}reset(){this._active=!1,delete this._swipePoint,delete this._swipeTouch,delete this._tapTime,delete this._tapPoint,this._tap.reset()}touchstart(t,e,r){if(!this._swipePoint)if(this._tapTime){let n=e[0],i=t.timeStamp-this._tapTime<500,a=this._tapPoint.dist(n)<30;i&&a?r.length>0&&(this._swipePoint=n,this._swipeTouch=r[0].identifier):this.reset()}else this._tap.touchstart(t,e,r)}touchmove(t,e,r){if(this._tapTime){if(this._swipePoint){if(r[0].identifier!==this._swipeTouch)return;let n=e[0],i=n.y-this._swipePoint.y;return this._swipePoint=n,t.preventDefault(),this._active=!0,{zoomDelta:i/128}}}else this._tap.touchmove(t,e,r)}touchend(t,e,r){if(this._tapTime)this._swipePoint&&0===r.length&&this.reset();else{let n=this._tap.touchend(t,e,r);n&&(this._tapTime=t.timeStamp,this._tapPoint=n)}}touchcancel(){this.reset()}enable(){this._enabled=!0}disable(){this._enabled=!1,this.reset()}isEnabled(){return this._enabled}isActive(){return this._active}}class yi{constructor(t,e,r){this._el=t,this._mousePan=e,this._touchPan=r}enable(t){this._inertiaOptions=t||{},this._mousePan.enable(),this._touchPan.enable(),this._el.classList.add("maplibregl-touch-drag-pan")}disable(){this._mousePan.disable(),this._touchPan.disable(),this._el.classList.remove("maplibregl-touch-drag-pan")}isEnabled(){return this._mousePan.isEnabled()&&this._touchPan.isEnabled()}isActive(){return this._mousePan.isActive()||this._touchPan.isActive()}}class vi{constructor(t,e,r){this._pitchWithRotate=t.pitchWithRotate,this._mouseRotate=e,this._mousePitch=r}enable(){this._mouseRotate.enable(),this._pitchWithRotate&&this._mousePitch.enable()}disable(){this._mouseRotate.disable(),this._mousePitch.disable()}isEnabled(){return this._mouseRotate.isEnabled()&&(!this._pitchWithRotate||this._mousePitch.isEnabled())}isActive(){return this._mouseRotate.isActive()||this._mousePitch.isActive()}}class xi{constructor(t,e,r,n){this._el=t,this._touchZoom=e,this._touchRotate=r,this._tapDragZoom=n,this._rotationDisabled=!1,this._enabled=!0}enable(t){this._touchZoom.enable(t),this._rotationDisabled||this._touchRotate.enable(t),this._tapDragZoom.enable(),this._el.classList.add("maplibregl-touch-zoom-rotate")}disable(){this._touchZoom.disable(),this._touchRotate.disable(),this._tapDragZoom.disable(),this._el.classList.remove("maplibregl-touch-zoom-rotate")}isEnabled(){return this._touchZoom.isEnabled()&&(this._rotationDisabled||this._touchRotate.isEnabled())&&this._tapDragZoom.isEnabled()}isActive(){return this._touchZoom.isActive()||this._touchRotate.isActive()||this._tapDragZoom.isActive()}disableRotation(){this._rotationDisabled=!0,this._touchRotate.disable()}enableRotation(){this._rotationDisabled=!1,this._touchZoom.isEnabled()&&this._touchRotate.enable()}}class _i{constructor(t,e){this._bypassKey=-1!==navigator.userAgent.indexOf("Mac")?"metaKey":"ctrlKey",this._map=t,this._options=e,this._enabled=!1}isActive(){return!1}reset(){}_setupUI(){if(this._container)return;let t=this._map.getCanvasContainer();t.classList.add("maplibregl-cooperative-gestures"),this._container=o.create("div","maplibregl-cooperative-gesture-screen",t);let e=this._map._getUIString("CooperativeGesturesHandler.WindowsHelpText");"metaKey"===this._bypassKey&&(e=this._map._getUIString("CooperativeGesturesHandler.MacHelpText"));let r=this._map._getUIString("CooperativeGesturesHandler.MobileHelpText"),n=document.createElement("div");n.className="maplibregl-desktop-message",n.textContent=e,this._container.appendChild(n);let i=document.createElement("div");i.className="maplibregl-mobile-message",i.textContent=r,this._container.appendChild(i),this._container.setAttribute("aria-hidden","true")}_destroyUI(){this._container&&(o.remove(this._container),this._map.getCanvasContainer().classList.remove("maplibregl-cooperative-gestures")),delete this._container}enable(){this._setupUI(),this._enabled=!0}disable(){this._enabled=!1,this._destroyUI()}isEnabled(){return this._enabled}isBypassed(t){return t[this._bypassKey]}notifyGestureBlocked(t,r){this._enabled&&(this._map.fire(new e.k("cooperativegestureprevented",{gestureType:t,originalEvent:r})),this._container.classList.add("maplibregl-show"),setTimeout((()=>{this._container.classList.remove("maplibregl-show")}),100))}}let bi=t=>t.zoom||t.drag||t.pitch||t.rotate;class wi extends e.k{}function Ti(t){return t.panDelta&&t.panDelta.mag()||t.zoomDelta||t.bearingDelta||t.pitchDelta}class Mi{constructor(t,e){this.handleWindowEvent=t=>{this.handleEvent(t,`${t.type}Window`)},this.handleEvent=(t,e)=>{if("blur"===t.type)return void this.stop(!0);this._updatingCamera=!0;let r="renderFrame"===t.type?void 0:t,n={needsRenderFrame:!1},i={},a={},s=t.touches,l=s?this._getMapTouches(s):void 0,c=l?o.touchPos(this._map.getCanvas(),l):o.mousePos(this._map.getCanvas(),t);for(let{handlerName:o,handler:s,allowed:u}of this._handlers){if(!s.isEnabled())continue;let h;this._blockedByActive(a,u,o)?s.reset():s[e||t.type]&&(h=s[e||t.type](t,c,l),this.mergeHandlerResult(n,i,h,o,r),h&&h.needsRenderFrame&&this._triggerRenderFrame()),(h||s.isActive())&&(a[o]=s)}let u={};for(let t in this._previousActiveHandlers)a[t]||(u[t]=r);this._previousActiveHandlers=a,(Object.keys(u).length||Ti(n))&&(this._changes.push([n,i,u]),this._triggerRenderFrame()),(Object.keys(a).length||Ti(n))&&this._map._stop(!0),this._updatingCamera=!1;let{cameraAnimation:h}=n;h&&(this._inertia.clear(),this._fireEvents({},{},!0),this._changes=[],h(this._map))},this._map=t,this._el=this._map.getCanvasContainer(),this._handlers=[],this._handlersById={},this._changes=[],this._inertia=new Rn(t),this._bearingSnap=e.bearingSnap,this._previousActiveHandlers={},this._eventsInProgress={},this._addDefaultHandlers(e);let r=this._el;this._listeners=[[r,"touchstart",{passive:!0}],[r,"touchmove",{passive:!1}],[r,"touchend",void 0],[r,"touchcancel",void 0],[r,"mousedown",void 0],[r,"mousemove",void 0],[r,"mouseup",void 0],[document,"mousemove",{capture:!0}],[document,"mouseup",void 0],[r,"mouseover",void 0],[r,"mouseout",void 0],[r,"dblclick",void 0],[r,"click",void 0],[r,"keydown",{capture:!1}],[r,"keyup",void 0],[r,"wheel",{passive:!1}],[r,"contextmenu",void 0],[window,"blur",void 0]];for(let[t,e,r]of this._listeners)o.addEventListener(t,e,t===document?this.handleWindowEvent:this.handleEvent,r)}destroy(){for(let[t,e,r]of this._listeners)o.removeEventListener(t,e,t===document?this.handleWindowEvent:this.handleEvent,r)}_addDefaultHandlers(t){let e=this._map,r=e.getCanvasContainer();this._add("mapEvent",new Nn(e,t));let n=e.boxZoom=new Vn(e,t);this._add("boxZoom",n),t.interactive&&t.boxZoom&&n.enable();let i=e.cooperativeGestures=new _i(e,t.cooperativeGestures);this._add("cooperativeGestures",i),t.cooperativeGestures&&i.enable();let a=new Wn(e),s=new mi(e);e.doubleClickZoom=new di(s,a),this._add("tapZoom",a),this._add("clickZoom",s),t.interactive&&t.doubleClickZoom&&e.doubleClickZoom.enable();let l=new gi;this._add("tapDragZoom",l);let c=e.touchPitch=new li(e);this._add("touchPitch",c),t.interactive&&t.touchPitch&&e.touchPitch.enable(t.touchPitch);let u=Jn(t),h=Qn(t);e.dragRotate=new vi(t,u,h),this._add("mouseRotate",u,["mousePitch"]),this._add("mousePitch",h,["mouseRotate"]),t.interactive&&t.dragRotate&&e.dragRotate.enable();let f=(({enable:t,clickTolerance:e})=>{let r=new Zn({checkCorrectEvent:t=>0===o.mouseButton(t)&&!t.ctrlKey});return new Xn({clickTolerance:e,move:(t,e)=>({around:e,panDelta:e.sub(t)}),activateOnStart:!0,moveStateManager:r,enable:t,assignEvents:Kn})})(t),p=new ti(t,e);e.dragPan=new yi(r,f,p),this._add("mousePan",f),this._add("touchPan",p,["touchZoom","touchRotate"]),t.interactive&&t.dragPan&&e.dragPan.enable(t.dragPan);let d=new oi,m=new ii;e.touchZoomRotate=new xi(r,m,d,l),this._add("touchRotate",d,["touchPan","touchZoom"]),this._add("touchZoom",m,["touchPan","touchRotate"]),t.interactive&&t.touchZoomRotate&&e.touchZoomRotate.enable(t.touchZoomRotate);let g=e.scrollZoom=new pi(e,(()=>this._triggerRenderFrame()));this._add("scrollZoom",g,["mousePan"]),t.interactive&&t.scrollZoom&&e.scrollZoom.enable(t.scrollZoom);let y=e.keyboard=new ui(e);this._add("keyboard",y),t.interactive&&t.keyboard&&e.keyboard.enable(),this._add("blockableMapEvent",new Un(e))}_add(t,e,r){this._handlers.push({handlerName:t,handler:e,allowed:r}),this._handlersById[t]=e}stop(t){if(!this._updatingCamera){for(let{handler:t}of this._handlers)t.reset();this._inertia.clear(),this._fireEvents({},{},t),this._changes=[]}}isActive(){for(let{handler:t}of this._handlers)if(t.isActive())return!0;return!1}isZooming(){return!!this._eventsInProgress.zoom||this._map.scrollZoom.isZooming()}isRotating(){return!!this._eventsInProgress.rotate}isMoving(){return!!bi(this._eventsInProgress)||this.isZooming()}_blockedByActive(t,e,r){for(let n in t)if(n!==r&&(!e||e.indexOf(n)<0))return!0;return!1}_getMapTouches(t){let e=[];for(let r of t)this._el.contains(r.target)&&e.push(r);return e}mergeHandlerResult(t,r,n,i,a){if(!n)return;e.e(t,n);let o={handlerName:i,originalEvent:n.originalEvent||a};void 0!==n.zoomDelta&&(r.zoom=o),void 0!==n.panDelta&&(r.drag=o),void 0!==n.pitchDelta&&(r.pitch=o),void 0!==n.bearingDelta&&(r.rotate=o)}_applyChanges(){let t={},r={},n={};for(let[i,a,o]of this._changes)i.panDelta&&(t.panDelta=(t.panDelta||new e.P(0,0))._add(i.panDelta)),i.zoomDelta&&(t.zoomDelta=(t.zoomDelta||0)+i.zoomDelta),i.bearingDelta&&(t.bearingDelta=(t.bearingDelta||0)+i.bearingDelta),i.pitchDelta&&(t.pitchDelta=(t.pitchDelta||0)+i.pitchDelta),void 0!==i.around&&(t.around=i.around),void 0!==i.pinchAround&&(t.pinchAround=i.pinchAround),i.noInertia&&(t.noInertia=i.noInertia),e.e(r,a),e.e(n,o);this._updateMapTransform(t,r,n),this._changes=[]}_updateMapTransform(t,e,r){let n=this._map,i=n._getTransformForUpdate(),a=n.terrain;if(!(Ti(t)||a&&this._terrainMovement))return this._fireEvents(e,r,!0);let{panDelta:o,zoomDelta:s,bearingDelta:l,pitchDelta:c,around:u,pinchAround:h}=t;void 0!==h&&(u=h),n._stop(!0),u=u||n.transform.centerPoint;let f=i.pointLocation(o?u.sub(o):u);l&&(i.bearing+=l),c&&(i.pitch+=c),s&&(i.zoom+=s),a?this._terrainMovement||!e.drag&&!e.zoom?e.drag&&this._terrainMovement?i.center=i.pointLocation(i.centerPoint.sub(o)):i.setLocationAtPoint(f,u):(this._terrainMovement=!0,this._map._elevationFreeze=!0,i.setLocationAtPoint(f,u)):i.setLocationAtPoint(f,u),n._applyUpdatedTransform(i),this._map._update(),t.noInertia||this._inertia.record(t),this._fireEvents(e,r,!0)}_fireEvents(t,r,n){let i=bi(this._eventsInProgress),o=bi(t),s={};for(let e in t){let{originalEvent:r}=t[e];this._eventsInProgress[e]||(s[`${e}start`]=r),this._eventsInProgress[e]=t[e]}!i&&o&&this._fireEvent("movestart",o.originalEvent);for(let t in s)this._fireEvent(t,s[t]);o&&this._fireEvent("move",o.originalEvent);for(let e in t){let{originalEvent:r}=t[e];this._fireEvent(e,r)}let l,c={};for(let t in this._eventsInProgress){let{handlerName:e,originalEvent:n}=this._eventsInProgress[t];this._handlersById[e].isActive()||(delete this._eventsInProgress[t],l=r[e]||n,c[`${t}end`]=l)}for(let t in c)this._fireEvent(t,c[t]);let u=bi(this._eventsInProgress),h=(i||o)&&!u;if(h&&this._terrainMovement){this._map._elevationFreeze=!1,this._terrainMovement=!1;let t=this._map._getTransformForUpdate();t.recalculateZoom(this._map.terrain),this._map._applyUpdatedTransform(t)}if(n&&h){this._updatingCamera=!0;let t=this._inertia._onMoveEnd(this._map.dragPan._inertiaOptions),r=t=>0!==t&&-this._bearingSnap{delete this._frameId,this.handleEvent(new wi("renderFrame",{timeStamp:t})),this._applyChanges()}))}_triggerRenderFrame(){void 0===this._frameId&&(this._frameId=this._requestFrame())}}class Ai extends e.E{constructor(t,e){super(),this._renderFrameCallback=()=>{let t=Math.min((a.now()-this._easeStart)/this._easeOptions.duration,1);this._onEaseFrame(this._easeOptions.easing(t)),t<1&&this._easeFrameId?this._easeFrameId=this._requestRenderFrame(this._renderFrameCallback):this.stop()},this._moving=!1,this._zooming=!1,this.transform=t,this._bearingSnap=e.bearingSnap,this.on("moveend",(()=>{delete this._requestedCameraState}))}getCenter(){return new e.N(this.transform.center.lng,this.transform.center.lat)}setCenter(t,e){return this.jumpTo({center:t},e)}panBy(t,r,n){return t=e.P.convert(t).mult(-1),this.panTo(this.transform.center,e.e({offset:t},r),n)}panTo(t,r,n){return this.easeTo(e.e({center:t},r),n)}getZoom(){return this.transform.zoom}setZoom(t,e){return this.jumpTo({zoom:t},e),this}zoomTo(t,r,n){return this.easeTo(e.e({zoom:t},r),n)}zoomIn(t,e){return this.zoomTo(this.getZoom()+1,t,e),this}zoomOut(t,e){return this.zoomTo(this.getZoom()-1,t,e),this}getBearing(){return this.transform.bearing}setBearing(t,e){return this.jumpTo({bearing:t},e),this}getPadding(){return this.transform.padding}setPadding(t,e){return this.jumpTo({padding:t},e),this}rotateTo(t,r,n){return this.easeTo(e.e({bearing:t},r),n)}resetNorth(t,r){return this.rotateTo(0,e.e({duration:1e3},t),r),this}resetNorthPitch(t,r){return this.easeTo(e.e({bearing:0,pitch:0,duration:1e3},t),r),this}snapToNorth(t,e){return Math.abs(this.getBearing()){if(this._zooming&&(i.zoom=e.y.number(o,y,n)),this._rotating&&(i.bearing=e.y.number(s,u,n)),this._pitching&&(i.pitch=e.y.number(l,h,n)),this._padding&&(i.interpolatePadding(c,f,n),d=i.centerPoint.add(p)),this.terrain&&!t.freezeElevation&&this._updateElevation(n),v)i.setLocationAtPoint(v,x);else{let t=i.zoomScale(i.zoom-o),e=y>o?Math.min(2,w):Math.max(.5,w),r=Math.pow(e,1-n),a=i.unproject(_.add(b.mult(n*r)).mult(t));i.setLocationAtPoint(i.renderWorldCopies?a.wrap():a,d)}this._applyUpdatedTransform(i),this._fireMoveEvents(r)}),(e=>{this.terrain&&t.freezeElevation&&this._finalizeElevation(),this._afterEase(r,e)}),t),this}_prepareEase(t,r,n={}){this._moving=!0,r||n.moving||this.fire(new e.k("movestart",t)),this._zooming&&!n.zooming&&this.fire(new e.k("zoomstart",t)),this._rotating&&!n.rotating&&this.fire(new e.k("rotatestart",t)),this._pitching&&!n.pitching&&this.fire(new e.k("pitchstart",t))}_prepareElevation(t){this._elevationCenter=t,this._elevationStart=this.transform.elevation,this._elevationTarget=this.terrain.getElevationForLngLatZoom(t,this.transform.tileZoom),this._elevationFreeze=!0}_updateElevation(t){this.transform.minElevationForCurrentTile=this.terrain.getMinTileElevationForLngLatZoom(this._elevationCenter,this.transform.tileZoom);let r=this.terrain.getElevationForLngLatZoom(this._elevationCenter,this.transform.tileZoom);if(t<1&&r!==this._elevationTarget){let e=this._elevationTarget-this._elevationStart;this._elevationStart+=t*(e-(r-(e*t+this._elevationStart))/(1-t)),this._elevationTarget=r}this.transform.elevation=e.y.number(this._elevationStart,this._elevationTarget,t)}_finalizeElevation(){this._elevationFreeze=!1,this.transform.recalculateZoom(this.terrain)}_getTransformForUpdate(){return this.transformCameraUpdate||this.terrain?(this._requestedCameraState||(this._requestedCameraState=this.transform.clone()),this._requestedCameraState):this.transform}_elevateCameraIfInsideTerrain(t){let e=t.getCameraPosition(),r=this.terrain.getElevationForLngLatZoom(e.lngLat,t.zoom);if(e.altitudethis._elevateCameraIfInsideTerrain(t))),this.transformCameraUpdate&&e.push((t=>this.transformCameraUpdate(t))),!e.length)return;let r=t.clone();for(let t of e){let e=r.clone(),{center:n,zoom:i,pitch:a,bearing:o,elevation:s}=t(e);n&&(e.center=n),void 0!==i&&(e.zoom=i),void 0!==a&&(e.pitch=a),void 0!==o&&(e.bearing=o),void 0!==s&&(e.elevation=s),r.apply(e)}this.transform.apply(r)}_fireMoveEvents(t){this.fire(new e.k("move",t)),this._zooming&&this.fire(new e.k("zoom",t)),this._rotating&&this.fire(new e.k("rotate",t)),this._pitching&&this.fire(new e.k("pitch",t))}_afterEase(t,r){if(this._easeId&&r&&this._easeId===r)return;delete this._easeId;let n=this._zooming,i=this._rotating,a=this._pitching;this._moving=!1,this._zooming=!1,this._rotating=!1,this._pitching=!1,this._padding=!1,n&&this.fire(new e.k("zoomend",t)),i&&this.fire(new e.k("rotateend",t)),a&&this.fire(new e.k("pitchend",t)),this.fire(new e.k("moveend",t))}flyTo(t,r){var n;if(!t.essential&&a.prefersReducedMotion){let n=e.M(t,["center","zoom","bearing","pitch","around"]);return this.jumpTo(n,r)}this.stop(),t=e.e({offset:[0,0],speed:1.2,curve:1.42,easing:e.b9},t);let i=this._getTransformForUpdate(),o=i.zoom,s=i.bearing,l=i.pitch,c=i.padding,u="bearing"in t?this._normalizeBearing(t.bearing,s):s,h="pitch"in t?+t.pitch:l,f="padding"in t?t.padding:i.padding,p=e.P.convert(t.offset),d=i.centerPoint.add(p),m=i.pointLocation(d),{center:g,zoom:y}=i.getConstrained(e.N.convert(t.center||m),null!==(n=t.zoom)&&void 0!==n?n:o);this._normalizeCenter(g,i);let v=i.zoomScale(y-o),x=i.project(m),_=i.project(g).sub(x),b=t.curve,w=Math.max(i.width,i.height),T=w/v,M=_.mag();if("minZoom"in t){let r=e.ac(Math.min(t.minZoom,o,y),i.minZoom,i.maxZoom),n=w/i.zoomScale(r-o);b=Math.sqrt(n/M*2)}let A=b*b;function S(t){let e=(T*T-w*w+(t?-1:1)*A*A*M*M)/(2*(t?T:w)*A*M);return Math.log(Math.sqrt(e*e+1)-e)}function E(t){return(Math.exp(t)-Math.exp(-t))/2}function k(t){return(Math.exp(t)+Math.exp(-t))/2}let C=S(!1),P=function(t){return k(C)/k(C+b*t)},L=function(t){return w*((k(C)*(E(e=C+b*t)/k(e))-E(C))/A)/M;var e},I=(S(!0)-C)/b;if(Math.abs(M)<1e-6||!isFinite(I)){if(Math.abs(w-T)<1e-6)return this.easeTo(t,r);let e=T0,P=t=>Math.exp(e*b*t)}return t.duration="duration"in t?+t.duration:1e3*I/("screenSpeed"in t?+t.screenSpeed/b:+t.speed),t.maxDuration&&t.duration>t.maxDuration&&(t.duration=0),this._zooming=!0,this._rotating=s!==u,this._pitching=h!==l,this._padding=!i.isPaddingEqual(f),this._prepareEase(r,!1),this.terrain&&this._prepareElevation(g),this._ease((n=>{let a=n*I,m=1/P(a);i.zoom=1===n?y:o+i.scaleZoom(m),this._rotating&&(i.bearing=e.y.number(s,u,n)),this._pitching&&(i.pitch=e.y.number(l,h,n)),this._padding&&(i.interpolatePadding(c,f,n),d=i.centerPoint.add(p)),this.terrain&&!t.freezeElevation&&this._updateElevation(n);let v=1===n?g:i.unproject(x.add(_.mult(L(a))).mult(m));i.setLocationAtPoint(i.renderWorldCopies?v.wrap():v,d),this._applyUpdatedTransform(i),this._fireMoveEvents(r)}),(()=>{this.terrain&&t.freezeElevation&&this._finalizeElevation(),this._afterEase(r)}),t),this}isEasing(){return!!this._easeFrameId}stop(){return this._stop()}_stop(t,e){var r;if(this._easeFrameId&&(this._cancelRenderFrame(this._easeFrameId),delete this._easeFrameId,delete this._onEaseFrame),this._onEaseEnd){let t=this._onEaseEnd;delete this._onEaseEnd,t.call(this,e)}return t||null===(r=this.handlers)||void 0===r||r.stop(!1),this}_ease(t,e,r){!1===r.animate||0===r.duration?(t(1),e()):(this._easeStart=a.now(),this._easeOptions=r,this._onEaseFrame=t,this._onEaseEnd=e,this._easeFrameId=this._requestRenderFrame(this._renderFrameCallback))}_normalizeBearing(t,r){t=e.b3(t,-180,180);let n=Math.abs(t-r);return Math.abs(t-360-r)180?-360:r<-180?360:0}queryTerrainElevation(t){return this.terrain?this.terrain.getElevationForLngLatZoom(e.N.convert(t),this.transform.tileZoom)-this.transform.elevation:null}}let Si={compact:!0,customAttribution:'MapLibre'};class Ei{constructor(t=Si){this._toggleAttribution=()=>{this._container.classList.contains("maplibregl-compact")&&(this._container.classList.contains("maplibregl-compact-show")?(this._container.setAttribute("open",""),this._container.classList.remove("maplibregl-compact-show")):(this._container.classList.add("maplibregl-compact-show"),this._container.removeAttribute("open")))},this._updateData=t=>{!t||"metadata"!==t.sourceDataType&&"visibility"!==t.sourceDataType&&"style"!==t.dataType&&"terrain"!==t.type||this._updateAttributions()},this._updateCompact=()=>{this._map.getCanvasContainer().offsetWidth<=640||this._compact?!1===this._compact?this._container.setAttribute("open",""):this._container.classList.contains("maplibregl-compact")||this._container.classList.contains("maplibregl-attrib-empty")||(this._container.setAttribute("open",""),this._container.classList.add("maplibregl-compact","maplibregl-compact-show")):(this._container.setAttribute("open",""),this._container.classList.contains("maplibregl-compact")&&this._container.classList.remove("maplibregl-compact","maplibregl-compact-show"))},this._updateCompactMinimize=()=>{this._container.classList.contains("maplibregl-compact")&&this._container.classList.contains("maplibregl-compact-show")&&this._container.classList.remove("maplibregl-compact-show")},this.options=t}getDefaultPosition(){return"bottom-right"}onAdd(t){return this._map=t,this._compact=this.options.compact,this._container=o.create("details","maplibregl-ctrl maplibregl-ctrl-attrib"),this._compactButton=o.create("summary","maplibregl-ctrl-attrib-button",this._container),this._compactButton.addEventListener("click",this._toggleAttribution),this._setElementTitle(this._compactButton,"ToggleAttribution"),this._innerContainer=o.create("div","maplibregl-ctrl-attrib-inner",this._container),this._updateAttributions(),this._updateCompact(),this._map.on("styledata",this._updateData),this._map.on("sourcedata",this._updateData),this._map.on("terrain",this._updateData),this._map.on("resize",this._updateCompact),this._map.on("drag",this._updateCompactMinimize),this._container}onRemove(){o.remove(this._container),this._map.off("styledata",this._updateData),this._map.off("sourcedata",this._updateData),this._map.off("terrain",this._updateData),this._map.off("resize",this._updateCompact),this._map.off("drag",this._updateCompactMinimize),this._map=void 0,this._compact=void 0,this._attribHTML=void 0}_setElementTitle(t,e){let r=this._map._getUIString(`AttributionControl.${e}`);t.title=r,t.setAttribute("aria-label",r)}_updateAttributions(){if(!this._map.style)return;let t=[];if(this.options.customAttribution&&(Array.isArray(this.options.customAttribution)?t=t.concat(this.options.customAttribution.map((t=>"string"!=typeof t?"":t))):"string"==typeof this.options.customAttribution&&t.push(this.options.customAttribution)),this._map.style.stylesheet){let t=this._map.style.stylesheet;this.styleOwner=t.owner,this.styleId=t.id}let e=this._map.style.sourceCaches;for(let r in e){let n=e[r];if(n.used||n.usedForTerrain){let e=n.getSource();e.attribution&&t.indexOf(e.attribution)<0&&t.push(e.attribution)}}t=t.filter((t=>String(t).trim())),t.sort(((t,e)=>t.length-e.length)),t=t.filter(((e,r)=>{for(let n=r+1;n=0)return!1;return!0}));let r=t.join(" | ");r!==this._attribHTML&&(this._attribHTML=r,t.length?(this._innerContainer.innerHTML=r,this._container.classList.remove("maplibregl-attrib-empty")):this._container.classList.add("maplibregl-attrib-empty"),this._updateCompact(),this._editLink=null)}}class ki{constructor(t={}){this._updateCompact=()=>{let t=this._container.children;if(t.length){let e=t[0];this._map.getCanvasContainer().offsetWidth<=640||this._compact?!1!==this._compact&&e.classList.add("maplibregl-compact"):e.classList.remove("maplibregl-compact")}},this.options=t}getDefaultPosition(){return"bottom-left"}onAdd(t){this._map=t,this._compact=this.options&&this.options.compact,this._container=o.create("div","maplibregl-ctrl");let e=o.create("a","maplibregl-ctrl-logo");return e.target="_blank",e.rel="noopener nofollow",e.href="https://maplibre.org/",e.setAttribute("aria-label",this._map._getUIString("LogoControl.Title")),e.setAttribute("rel","noopener nofollow"),this._container.appendChild(e),this._container.style.display="block",this._map.on("resize",this._updateCompact),this._updateCompact(),this._container}onRemove(){o.remove(this._container),this._map.off("resize",this._updateCompact),this._map=void 0,this._compact=void 0}}class Ci{constructor(){this._queue=[],this._id=0,this._cleared=!1,this._currentlyRunning=!1}add(t){let e=++this._id;return this._queue.push({callback:t,id:e,cancelled:!1}),e}remove(t){let e=this._currentlyRunning,r=e?this._queue.concat(e):this._queue;for(let e of r)if(e.id===t)return void(e.cancelled=!0)}run(t=0){if(this._currentlyRunning)throw new Error("Attempting to run(), but is already running.");let e=this._currentlyRunning=this._queue;this._queue=[];for(let r of e)if(!r.cancelled&&(r.callback(t),this._cleared))break;this._cleared=!1,this._currentlyRunning=!1}clear(){this._currentlyRunning&&(this._cleared=!0),this._queue=[]}}var Pi=e.Y([{name:"a_pos3d",type:"Int16",components:3}]);class Li extends e.E{constructor(t){super(),this.sourceCache=t,this._tiles={},this._renderableTilesKeys=[],this._sourceTileCache={},this.minzoom=0,this.maxzoom=22,this.tileSize=512,this.deltaZoom=1,t.usedForTerrain=!0,t.tileSize=this.tileSize*2**this.deltaZoom}destruct(){this.sourceCache.usedForTerrain=!1,this.sourceCache.tileSize=null}update(t,r){this.sourceCache.update(t,r),this._renderableTilesKeys=[];let n={};for(let i of t.coveringTiles({tileSize:this.tileSize,minzoom:this.minzoom,maxzoom:this.maxzoom,reparseOverscaled:!1,terrain:r}))n[i.key]=!0,this._renderableTilesKeys.push(i.key),this._tiles[i.key]||(i.posMatrix=new Float64Array(16),e.aP(i.posMatrix,0,e.X,0,e.X,0,1),this._tiles[i.key]=new ct(i,this.tileSize));for(let t in this._tiles)n[t]||delete this._tiles[t]}freeRtt(t){for(let e in this._tiles){let r=this._tiles[e];(!t||r.tileID.equals(t)||r.tileID.isChildOf(t)||t.isChildOf(r.tileID))&&(r.rtt=[])}}getRenderableTiles(){return this._renderableTilesKeys.map((t=>this.getTileByID(t)))}getTileByID(t){return this._tiles[t]}getTerrainCoords(t){let r={};for(let n of this._renderableTilesKeys){let i=this._tiles[n].tileID;if(i.canonical.equals(t.canonical)){let i=t.clone();i.posMatrix=new Float64Array(16),e.aP(i.posMatrix,0,e.X,0,e.X,0,1),r[n]=i}else if(i.canonical.isChildOf(t.canonical)){let a=t.clone();a.posMatrix=new Float64Array(16);let o=i.canonical.z-t.canonical.z,s=i.canonical.x-(i.canonical.x>>o<>o<>o;e.aP(a.posMatrix,0,c,0,c,0,1),e.J(a.posMatrix,a.posMatrix,[-s*c,-l*c,0]),r[n]=a}else if(t.canonical.isChildOf(i.canonical)){let a=t.clone();a.posMatrix=new Float64Array(16);let o=t.canonical.z-i.canonical.z,s=t.canonical.x-(t.canonical.x>>o<>o<>o;e.aP(a.posMatrix,0,e.X,0,e.X,0,1),e.J(a.posMatrix,a.posMatrix,[s*c,l*c,0]),e.K(a.posMatrix,a.posMatrix,[1/2**o,1/2**o,0]),r[n]=a}}return r}getSourceTile(t,e){let r=this.sourceCache._source,n=t.overscaledZ-this.deltaZoom;if(n>r.maxzoom&&(n=r.maxzoom),n=r.minzoom&&(!i||!i.dem);)i=this.sourceCache.getTileByID(t.scaledTo(n--).key);return i}tilesAfterTime(t=Date.now()){return Object.values(this._tiles).filter((e=>e.timeAdded>=t))}}class Ii{constructor(t,e,r){this.painter=t,this.sourceCache=new Li(e),this.options=r,this.exaggeration="number"==typeof r.exaggeration?r.exaggeration:1,this.qualityFactor=2,this.meshSize=128,this._demMatrixCache={},this.coordsIndex=[],this._coordsTextureSize=1024}getDEMElevation(t,r,n,i=e.X){var a;if(!(r>=0&&r=0&&nt.canonical.z&&(t.canonical.z>=n?i=t.canonical.z-n:e.w("cannot calculate elevation if elevation maxzoom > source.maxzoom"));let a=t.canonical.x-(t.canonical.x>>i<>i<>8<<4|t>>8,r[e+3]=0;let n=new e.R({width:this._coordsTextureSize,height:this._coordsTextureSize},new Uint8Array(r.buffer)),i=new w(t,n,t.gl.RGBA,{premultiply:!1});return i.bind(t.gl.NEAREST,t.gl.CLAMP_TO_EDGE),this._coordsTexture=i,i}pointCoordinate(t){this.painter.maybeDrawDepthAndCoords(!0);let r=new Uint8Array(4),n=this.painter.context,i=n.gl,a=Math.round(t.x*this.painter.pixelRatio/devicePixelRatio),o=Math.round(t.y*this.painter.pixelRatio/devicePixelRatio),s=Math.round(this.painter.height/devicePixelRatio);n.bindFramebuffer.set(this.getFramebuffer("coords").framebuffer),i.readPixels(a,s-o-1,1,1,i.RGBA,i.UNSIGNED_BYTE,r),n.bindFramebuffer.set(null);let l=r[0]+(r[2]>>4<<8),c=r[1]+((15&r[2])<<8),u=this.coordsIndex[255-r[3]],h=u&&this.sourceCache.getTileByID(u);if(!h)return null;let f=this._coordsTextureSize,p=(1<t.id!==e)),this._recentlyUsed.push(t.id)}stampObject(t){t.stamp=++this._stamp}getOrCreateFreeObject(){for(let t of this._recentlyUsed)if(!this._objects[t].inUse)return this._objects[t];if(this._objects.length>=this._size)throw new Error("No free RenderPool available, call freeAllObjects() required!");let t=this._createObject(this._objects.length);return this._objects.push(t),t}freeObject(t){t.inUse=!1}freeAllObjects(){for(let t of this._objects)this.freeObject(t)}isFull(){return!(this._objects.length!t.inUse))}}let Di={background:!0,fill:!0,line:!0,raster:!0,hillshade:!0};class Oi{constructor(t,e){this.painter=t,this.terrain=e,this.pool=new Ri(t.context,30,e.sourceCache.tileSize*e.qualityFactor)}destruct(){this.pool.destruct()}getTexture(t){return this.pool.getObjectForId(t.rtt[this._stacks.length-1].id).texture}prepareForRender(t,e){this._stacks=[],this._prevType=null,this._rttTiles=[],this._renderableTiles=this.terrain.sourceCache.getRenderableTiles(),this._renderableLayerIds=t._order.filter((r=>!t._layers[r].isHidden(e))),this._coordsDescendingInv={};for(let e in t.sourceCaches){this._coordsDescendingInv[e]={};let r=t.sourceCaches[e].getVisibleCoordinates();for(let t of r){let r=this.terrain.sourceCache.getTerrainCoords(t);for(let t in r)this._coordsDescendingInv[e][t]||(this._coordsDescendingInv[e][t]=[]),this._coordsDescendingInv[e][t].push(r[t])}}this._coordsDescendingInvStr={};for(let e of t._order){let r=t._layers[e],n=r.source;if(Di[r.type]&&!this._coordsDescendingInvStr[n]){this._coordsDescendingInvStr[n]={};for(let t in this._coordsDescendingInv[n])this._coordsDescendingInvStr[n][t]=this._coordsDescendingInv[n][t].map((t=>t.key)).sort().join()}}for(let t of this._renderableTiles)for(let e in this._coordsDescendingInvStr){let r=this._coordsDescendingInvStr[e][t.tileID.key];r&&r!==t.rttCoords[e]&&(t.rtt=[])}}renderLayer(t){if(t.isHidden(this.painter.transform.zoom))return!1;let r=t.type,n=this.painter,i=this._renderableLayerIds[this._renderableLayerIds.length-1]===t.id;if(Di[r]&&(this._prevType&&Di[this._prevType]||this._stacks.push([]),this._prevType=r,this._stacks[this._stacks.length-1].push(t.id),!i))return!0;if(Di[this._prevType]||Di[r]&&i){this._prevType=r;let t=this._stacks.length-1,i=this._stacks[t]||[];for(let r of this._renderableTiles){if(this.pool.isFull()&&(vn(this.painter,this.terrain,this._rttTiles),this._rttTiles=[],this.pool.freeAllObjects()),this._rttTiles.push(r),r.rtt[t]){let e=this.pool.getObjectForId(r.rtt[t].id);if(e.stamp===r.rtt[t].stamp){this.pool.useObject(e);continue}}let a=this.pool.getOrCreateFreeObject();this.pool.useObject(a),this.pool.stampObject(a),r.rtt[t]={id:a.id,stamp:a.stamp},n.context.bindFramebuffer.set(a.fbo.framebuffer),n.context.clear({color:e.aM.transparent,stencil:0}),n.currentStencilSource=void 0;for(let t=0;t{t.touchstart=t.dragStart,t.touchmoveWindow=t.dragMove,t.touchend=t.dragEnd},ji={showCompass:!0,showZoom:!0,visualizePitch:!1};class Vi{constructor(t,r,n=!1){this.mousedown=t=>{this.startMouse(e.e({},t,{ctrlKey:!0,preventDefault:()=>t.preventDefault()}),o.mousePos(this.element,t)),o.addEventListener(window,"mousemove",this.mousemove),o.addEventListener(window,"mouseup",this.mouseup)},this.mousemove=t=>{this.moveMouse(t,o.mousePos(this.element,t))},this.mouseup=t=>{this.mouseRotate.dragEnd(t),this.mousePitch&&this.mousePitch.dragEnd(t),this.offTemp()},this.touchstart=t=>{1!==t.targetTouches.length?this.reset():(this._startPos=this._lastPos=o.touchPos(this.element,t.targetTouches)[0],this.startTouch(t,this._startPos),o.addEventListener(window,"touchmove",this.touchmove,{passive:!1}),o.addEventListener(window,"touchend",this.touchend))},this.touchmove=t=>{1!==t.targetTouches.length?this.reset():(this._lastPos=o.touchPos(this.element,t.targetTouches)[0],this.moveTouch(t,this._lastPos))},this.touchend=t=>{0===t.targetTouches.length&&this._startPos&&this._lastPos&&this._startPos.dist(this._lastPos){this.mouseRotate.reset(),this.mousePitch&&this.mousePitch.reset(),this.touchRotate.reset(),this.touchPitch&&this.touchPitch.reset(),delete this._startPos,delete this._lastPos,this.offTemp()},this._clickTolerance=10;let i=t.dragRotate._mouseRotate.getClickTolerance(),a=t.dragRotate._mousePitch.getClickTolerance();this.element=r,this.mouseRotate=Jn({clickTolerance:i,enable:!0}),this.touchRotate=(({enable:t,clickTolerance:e,bearingDegreesPerPixelMoved:r=.8})=>{let n=new $n;return new Xn({clickTolerance:e,move:(t,e)=>({bearingDelta:(e.x-t.x)*r}),moveStateManager:n,enable:t,assignEvents:Ui})})({clickTolerance:i,enable:!0}),this.map=t,n&&(this.mousePitch=Qn({clickTolerance:a,enable:!0}),this.touchPitch=(({enable:t,clickTolerance:e,pitchDegreesPerPixelMoved:r=-.5})=>{let n=new $n;return new Xn({clickTolerance:e,move:(t,e)=>({pitchDelta:(e.y-t.y)*r}),moveStateManager:n,enable:t,assignEvents:Ui})})({clickTolerance:a,enable:!0})),o.addEventListener(r,"mousedown",this.mousedown),o.addEventListener(r,"touchstart",this.touchstart,{passive:!1}),o.addEventListener(r,"touchcancel",this.reset)}startMouse(t,e){this.mouseRotate.dragStart(t,e),this.mousePitch&&this.mousePitch.dragStart(t,e),o.disableDrag()}startTouch(t,e){this.touchRotate.dragStart(t,e),this.touchPitch&&this.touchPitch.dragStart(t,e),o.disableDrag()}moveMouse(t,e){let r=this.map,{bearingDelta:n}=this.mouseRotate.dragMove(t,e)||{};if(n&&r.setBearing(r.getBearing()+n),this.mousePitch){let{pitchDelta:n}=this.mousePitch.dragMove(t,e)||{};n&&r.setPitch(r.getPitch()+n)}}moveTouch(t,e){let r=this.map,{bearingDelta:n}=this.touchRotate.dragMove(t,e)||{};if(n&&r.setBearing(r.getBearing()+n),this.touchPitch){let{pitchDelta:n}=this.touchPitch.dragMove(t,e)||{};n&&r.setPitch(r.getPitch()+n)}}off(){let t=this.element;o.removeEventListener(t,"mousedown",this.mousedown),o.removeEventListener(t,"touchstart",this.touchstart,{passive:!1}),o.removeEventListener(window,"touchmove",this.touchmove,{passive:!1}),o.removeEventListener(window,"touchend",this.touchend),o.removeEventListener(t,"touchcancel",this.reset),this.offTemp()}offTemp(){o.enableDrag(),o.removeEventListener(window,"mousemove",this.mousemove),o.removeEventListener(window,"mouseup",this.mouseup),o.removeEventListener(window,"touchmove",this.touchmove,{passive:!1}),o.removeEventListener(window,"touchend",this.touchend)}}function Hi(t,r,n){let i=new e.N(t.lng,t.lat);if(t=new e.N(t.lng,t.lat),r){let i=new e.N(t.lng-360,t.lat),a=new e.N(t.lng+360,t.lat),o=n.locationPoint(t).distSqr(r);n.locationPoint(i).distSqr(r)180;){let e=n.locationPoint(t);if(e.x>=0&&e.y>=0&&e.x<=n.width&&e.y<=n.height)break;t.lng>n.center.lng?t.lng-=360:t.lng+=360}return t.lng!==i.lng&&n.locationPoint(t).y>n.height/2-n.getHorizon()?t:i}let Gi={center:"translate(-50%,-50%)",top:"translate(-50%,0)","top-left":"translate(0,0)","top-right":"translate(-100%,0)",bottom:"translate(-50%,-100%)","bottom-left":"translate(0,-100%)","bottom-right":"translate(-100%,-100%)",left:"translate(0,-50%)",right:"translate(-100%,-50%)"};function qi(t,e,r){let n=t.classList;for(let t in Gi)n.remove(`maplibregl-${r}-anchor-${t}`);n.add(`maplibregl-${r}-anchor-${e}`)}class Wi extends e.E{constructor(t){if(super(),this._onKeyPress=t=>{let e=t.code,r=t.charCode||t.keyCode;"Space"!==e&&"Enter"!==e&&32!==r&&13!==r||this.togglePopup()},this._onMapClick=t=>{let e=t.originalEvent.target,r=this._element;this._popup&&(e===r||r.contains(e))&&this.togglePopup()},this._update=t=>{var e;if(!this._map)return;let r=this._map.loaded()&&!this._map.isMoving();("terrain"===(null==t?void 0:t.type)||"render"===(null==t?void 0:t.type)&&!r)&&this._map.once("render",this._update),this._lngLat=this._map.transform.renderWorldCopies?Hi(this._lngLat,this._flatPos,this._map.transform):null===(e=this._lngLat)||void 0===e?void 0:e.wrap(),this._flatPos=this._pos=this._map.project(this._lngLat)._add(this._offset),this._map.terrain&&(this._flatPos=this._map.transform.locationPoint(this._lngLat)._add(this._offset));let n="";"viewport"===this._rotationAlignment||"auto"===this._rotationAlignment?n=`rotateZ(${this._rotation}deg)`:"map"===this._rotationAlignment&&(n=`rotateZ(${this._rotation-this._map.getBearing()}deg)`);let i="";"viewport"===this._pitchAlignment||"auto"===this._pitchAlignment?i="rotateX(0deg)":"map"===this._pitchAlignment&&(i=`rotateX(${this._map.getPitch()}deg)`),this._subpixelPositioning||t&&"moveend"!==t.type||(this._pos=this._pos.round()),o.setTransform(this._element,`${Gi[this._anchor]} translate(${this._pos.x}px, ${this._pos.y}px) ${i} ${n}`),a.frameAsync(new AbortController).then((()=>{this._updateOpacity(t&&"moveend"===t.type)})).catch((()=>{}))},this._onMove=t=>{if(!this._isDragging){let e=this._clickTolerance||this._map._clickTolerance;this._isDragging=t.point.dist(this._pointerdownPos)>=e}this._isDragging&&(this._pos=t.point.sub(this._positionDelta),this._lngLat=this._map.unproject(this._pos),this.setLngLat(this._lngLat),this._element.style.pointerEvents="none","pending"===this._state&&(this._state="active",this.fire(new e.k("dragstart"))),this.fire(new e.k("drag")))},this._onUp=()=>{this._element.style.pointerEvents="auto",this._positionDelta=null,this._pointerdownPos=null,this._isDragging=!1,this._map.off("mousemove",this._onMove),this._map.off("touchmove",this._onMove),"active"===this._state&&this.fire(new e.k("dragend")),this._state="inactive"},this._addDragHandler=t=>{this._element.contains(t.originalEvent.target)&&(t.preventDefault(),this._positionDelta=t.point.sub(this._pos).add(this._offset),this._pointerdownPos=t.point,this._state="pending",this._map.on("mousemove",this._onMove),this._map.on("touchmove",this._onMove),this._map.once("mouseup",this._onUp),this._map.once("touchend",this._onUp))},this._anchor=t&&t.anchor||"center",this._color=t&&t.color||"#3FB1CE",this._scale=t&&t.scale||1,this._draggable=t&&t.draggable||!1,this._clickTolerance=t&&t.clickTolerance||0,this._subpixelPositioning=t&&t.subpixelPositioning||!1,this._isDragging=!1,this._state="inactive",this._rotation=t&&t.rotation||0,this._rotationAlignment=t&&t.rotationAlignment||"auto",this._pitchAlignment=t&&t.pitchAlignment&&"auto"!==t.pitchAlignment?t.pitchAlignment:this._rotationAlignment,this.setOpacity(),this.setOpacity(null==t?void 0:t.opacity,null==t?void 0:t.opacityWhenCovered),t&&t.element)this._element=t.element,this._offset=e.P.convert(t&&t.offset||[0,0]);else{this._defaultMarker=!0,this._element=o.create("div");let r=o.createNS("http://www.w3.org/2000/svg","svg"),n=41,i=27;r.setAttributeNS(null,"display","block"),r.setAttributeNS(null,"height",`${n}px`),r.setAttributeNS(null,"width",`${i}px`),r.setAttributeNS(null,"viewBox",`0 0 ${i} ${n}`);let a=o.createNS("http://www.w3.org/2000/svg","g");a.setAttributeNS(null,"stroke","none"),a.setAttributeNS(null,"stroke-width","1"),a.setAttributeNS(null,"fill","none"),a.setAttributeNS(null,"fill-rule","evenodd");let s=o.createNS("http://www.w3.org/2000/svg","g");s.setAttributeNS(null,"fill-rule","nonzero");let l=o.createNS("http://www.w3.org/2000/svg","g");l.setAttributeNS(null,"transform","translate(3.0, 29.0)"),l.setAttributeNS(null,"fill","#000000");let c=[{rx:"10.5",ry:"5.25002273"},{rx:"10.5",ry:"5.25002273"},{rx:"9.5",ry:"4.77275007"},{rx:"8.5",ry:"4.29549936"},{rx:"7.5",ry:"3.81822308"},{rx:"6.5",ry:"3.34094679"},{rx:"5.5",ry:"2.86367051"},{rx:"4.5",ry:"2.38636864"}];for(let t of c){let e=o.createNS("http://www.w3.org/2000/svg","ellipse");e.setAttributeNS(null,"opacity","0.04"),e.setAttributeNS(null,"cx","10.5"),e.setAttributeNS(null,"cy","5.80029008"),e.setAttributeNS(null,"rx",t.rx),e.setAttributeNS(null,"ry",t.ry),l.appendChild(e)}let u=o.createNS("http://www.w3.org/2000/svg","g");u.setAttributeNS(null,"fill",this._color);let h=o.createNS("http://www.w3.org/2000/svg","path");h.setAttributeNS(null,"d","M27,13.5 C27,19.074644 20.250001,27.000002 14.75,34.500002 C14.016665,35.500004 12.983335,35.500004 12.25,34.500002 C6.7499993,27.000002 0,19.222562 0,13.5 C0,6.0441559 6.0441559,0 13.5,0 C20.955844,0 27,6.0441559 27,13.5 Z"),u.appendChild(h);let 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m=o.createNS("http://www.w3.org/2000/svg","g");m.setAttributeNS(null,"transform","translate(8.0, 8.0)");let g=o.createNS("http://www.w3.org/2000/svg","circle");g.setAttributeNS(null,"fill","#000000"),g.setAttributeNS(null,"opacity","0.25"),g.setAttributeNS(null,"cx","5.5"),g.setAttributeNS(null,"cy","5.5"),g.setAttributeNS(null,"r","5.4999962");let y=o.createNS("http://www.w3.org/2000/svg","circle");y.setAttributeNS(null,"fill","#FFFFFF"),y.setAttributeNS(null,"cx","5.5"),y.setAttributeNS(null,"cy","5.5"),y.setAttributeNS(null,"r","5.4999962"),m.appendChild(g),m.appendChild(y),s.appendChild(l),s.appendChild(u),s.appendChild(f),s.appendChild(d),s.appendChild(m),r.appendChild(s),r.setAttributeNS(null,"height",n*this._scale+"px"),r.setAttributeNS(null,"width",i*this._scale+"px"),this._element.appendChild(r),this._offset=e.P.convert(t&&t.offset||[0,-14])}if(this._element.classList.add("maplibregl-marker"),this._element.addEventListener("dragstart",(t=>{t.preventDefault()})),this._element.addEventListener("mousedown",(t=>{t.preventDefault()})),qi(this._element,this._anchor,"marker"),t&&t.className)for(let e of t.className.split(" "))this._element.classList.add(e);this._popup=null}addTo(t){return this.remove(),this._map=t,this._element.setAttribute("aria-label",t._getUIString("Marker.Title")),t.getCanvasContainer().appendChild(this._element),t.on("move",this._update),t.on("moveend",this._update),t.on("terrain",this._update),this.setDraggable(this._draggable),this._update(),this._map.on("click",this._onMapClick),this}remove(){return this._opacityTimeout&&(clearTimeout(this._opacityTimeout),delete this._opacityTimeout),this._map&&(this._map.off("click",this._onMapClick),this._map.off("move",this._update),this._map.off("moveend",this._update),this._map.off("terrain",this._update),this._map.off("mousedown",this._addDragHandler),this._map.off("touchstart",this._addDragHandler),this._map.off("mouseup",this._onUp),this._map.off("touchend",this._onUp),this._map.off("mousemove",this._onMove),this._map.off("touchmove",this._onMove),delete this._map),o.remove(this._element),this._popup&&this._popup.remove(),this}getLngLat(){return this._lngLat}setLngLat(t){return this._lngLat=e.N.convert(t),this._pos=null,this._popup&&this._popup.setLngLat(this._lngLat),this._update(),this}getElement(){return this._element}setPopup(t){if(this._popup&&(this._popup.remove(),this._popup=null,this._element.removeEventListener("keypress",this._onKeyPress),this._originalTabIndex||this._element.removeAttribute("tabindex")),t){if(!("offset"in t.options)){let e=Math.abs(13.5)/Math.SQRT2;t.options.offset=this._defaultMarker?{top:[0,0],"top-left":[0,0],"top-right":[0,0],bottom:[0,-38.1],"bottom-left":[e,-1*(24.6+e)],"bottom-right":[-e,-1*(24.6+e)],left:[13.5,-24.6],right:[-13.5,-24.6]}:this._offset}this._popup=t,this._originalTabIndex=this._element.getAttribute("tabindex"),this._originalTabIndex||this._element.setAttribute("tabindex","0"),this._element.addEventListener("keypress",this._onKeyPress)}return this}setSubpixelPositioning(t){return this._subpixelPositioning=t,this}getPopup(){return this._popup}togglePopup(){let t=this._popup;return this._element.style.opacity===this._opacityWhenCovered?this:t?(t.isOpen()?t.remove():(t.setLngLat(this._lngLat),t.addTo(this._map)),this):this}_updateOpacity(t=!1){var r,n;if(null===(r=this._map)||void 0===r||!r.terrain)return void(this._element.style.opacity!==this._opacity&&(this._element.style.opacity=this._opacity));if(t)this._opacityTimeout=null;else{if(this._opacityTimeout)return;this._opacityTimeout=setTimeout((()=>{this._opacityTimeout=null}),100)}let i=this._map,a=i.terrain.depthAtPoint(this._pos),o=i.terrain.getElevationForLngLatZoom(this._lngLat,i.transform.tileZoom);if(i.transform.lngLatToCameraDepth(this._lngLat,o)-a<.006)return void(this._element.style.opacity=this._opacity);let s=-this._offset.y/i.transform._pixelPerMeter,l=Math.sin(i.getPitch()*Math.PI/180)*s,c=i.terrain.depthAtPoint(new e.P(this._pos.x,this._pos.y-this._offset.y)),u=i.transform.lngLatToCameraDepth(this._lngLat,o+l)-c>.006;!(null===(n=this._popup)||void 0===n)&&n.isOpen()&&u&&this._popup.remove(),this._element.style.opacity=u?this._opacityWhenCovered:this._opacity}getOffset(){return this._offset}setOffset(t){return this._offset=e.P.convert(t),this._update(),this}addClassName(t){this._element.classList.add(t)}removeClassName(t){this._element.classList.remove(t)}toggleClassName(t){return this._element.classList.toggle(t)}setDraggable(t){return this._draggable=!!t,this._map&&(t?(this._map.on("mousedown",this._addDragHandler),this._map.on("touchstart",this._addDragHandler)):(this._map.off("mousedown",this._addDragHandler),this._map.off("touchstart",this._addDragHandler))),this}isDraggable(){return this._draggable}setRotation(t){return this._rotation=t||0,this._update(),this}getRotation(){return this._rotation}setRotationAlignment(t){return this._rotationAlignment=t||"auto",this._update(),this}getRotationAlignment(){return this._rotationAlignment}setPitchAlignment(t){return this._pitchAlignment=t&&"auto"!==t?t:this._rotationAlignment,this._update(),this}getPitchAlignment(){return this._pitchAlignment}setOpacity(t,e){return void 0===t&&void 0===e&&(this._opacity="1",this._opacityWhenCovered="0.2"),void 0!==t&&(this._opacity=t),void 0!==e&&(this._opacityWhenCovered=e),this._map&&this._updateOpacity(!0),this}}let Xi={positionOptions:{enableHighAccuracy:!1,maximumAge:0,timeout:6e3},fitBoundsOptions:{maxZoom:15},trackUserLocation:!1,showAccuracyCircle:!0,showUserLocation:!0},Yi=0,Zi=!1,$i={maxWidth:100,unit:"metric"};function Ki(t,e,r){let n=r&&r.maxWidth||100,i=t._container.clientHeight/2,a=t.unproject([0,i]),o=t.unproject([n,i]),s=a.distanceTo(o);if(r&&"imperial"===r.unit){let r=3.2808*s;r>5280?Ji(e,n,r/5280,t._getUIString("ScaleControl.Miles")):Ji(e,n,r,t._getUIString("ScaleControl.Feet"))}else r&&"nautical"===r.unit?Ji(e,n,s/1852,t._getUIString("ScaleControl.NauticalMiles")):s>=1e3?Ji(e,n,s/1e3,t._getUIString("ScaleControl.Kilometers")):Ji(e,n,s,t._getUIString("ScaleControl.Meters"))}function Ji(t,e,r,n){let i=function(t){let e=Math.pow(10,`${Math.floor(t)}`.length-1),r=t/e;return r=r>=10?10:r>=5?5:r>=3?3:r>=2?2:r>=1?1:function(t){let e=Math.pow(10,Math.ceil(-Math.log(t)/Math.LN10));return Math.round(t*e)/e}(r),e*r}(r);t.style.width=e*(i/r)+"px",t.innerHTML=`${i} ${n}`}let Qi={closeButton:!0,closeOnClick:!0,focusAfterOpen:!0,className:"",maxWidth:"240px",subpixelPositioning:!1},ta=["a[href]","[tabindex]:not([tabindex='-1'])","[contenteditable]:not([contenteditable='false'])","button:not([disabled])","input:not([disabled])","select:not([disabled])","textarea:not([disabled])"].join(", ");function ea(t){if(t){if("number"==typeof t){let r=Math.round(Math.abs(t)/Math.SQRT2);return{center:new e.P(0,0),top:new e.P(0,t),"top-left":new e.P(r,r),"top-right":new e.P(-r,r),bottom:new e.P(0,-t),"bottom-left":new e.P(r,-r),"bottom-right":new e.P(-r,-r),left:new e.P(t,0),right:new e.P(-t,0)}}if(t instanceof e.P||Array.isArray(t)){let r=e.P.convert(t);return{center:r,top:r,"top-left":r,"top-right":r,bottom:r,"bottom-left":r,"bottom-right":r,left:r,right:r}}return{center:e.P.convert(t.center||[0,0]),top:e.P.convert(t.top||[0,0]),"top-left":e.P.convert(t["top-left"]||[0,0]),"top-right":e.P.convert(t["top-right"]||[0,0]),bottom:e.P.convert(t.bottom||[0,0]),"bottom-left":e.P.convert(t["bottom-left"]||[0,0]),"bottom-right":e.P.convert(t["bottom-right"]||[0,0]),left:e.P.convert(t.left||[0,0]),right:e.P.convert(t.right||[0,0])}}return ea(new e.P(0,0))}let ra=r;t.AJAXError=e.bh,t.Evented=e.E,t.LngLat=e.N,t.MercatorCoordinate=e.Z,t.Point=e.P,t.addProtocol=e.bi,t.config=e.a,t.removeProtocol=e.bj,t.AttributionControl=Ei,t.BoxZoomHandler=Vn,t.CanvasSource=rt,t.CooperativeGesturesHandler=_i,t.DoubleClickZoomHandler=di,t.DragPanHandler=yi,t.DragRotateHandler=vi,t.EdgeInsets=Tn,t.FullscreenControl=class extends e.E{constructor(t={}){super(),this._onFullscreenChange=()=>{var t;let e=window.document.fullscreenElement||window.document.mozFullScreenElement||window.document.webkitFullscreenElement||window.document.msFullscreenElement;for(;null!==(t=null==e?void 0:e.shadowRoot)&&void 0!==t&&t.fullscreenElement;)e=e.shadowRoot.fullscreenElement;e===this._container!==this._fullscreen&&this._handleFullscreenChange()},this._onClickFullscreen=()=>{this._isFullscreen()?this._exitFullscreen():this._requestFullscreen()},this._fullscreen=!1,t&&t.container&&(t.container instanceof HTMLElement?this._container=t.container:e.w("Full screen control 'container' must be a DOM element.")),"onfullscreenchange"in document?this._fullscreenchange="fullscreenchange":"onmozfullscreenchange"in document?this._fullscreenchange="mozfullscreenchange":"onwebkitfullscreenchange"in document?this._fullscreenchange="webkitfullscreenchange":"onmsfullscreenchange"in document&&(this._fullscreenchange="MSFullscreenChange")}onAdd(t){return this._map=t,this._container||(this._container=this._map.getContainer()),this._controlContainer=o.create("div","maplibregl-ctrl maplibregl-ctrl-group"),this._setupUI(),this._controlContainer}onRemove(){o.remove(this._controlContainer),this._map=null,window.document.removeEventListener(this._fullscreenchange,this._onFullscreenChange)}_setupUI(){let t=this._fullscreenButton=o.create("button","maplibregl-ctrl-fullscreen",this._controlContainer);o.create("span","maplibregl-ctrl-icon",t).setAttribute("aria-hidden","true"),t.type="button",this._updateTitle(),this._fullscreenButton.addEventListener("click",this._onClickFullscreen),window.document.addEventListener(this._fullscreenchange,this._onFullscreenChange)}_updateTitle(){let t=this._getTitle();this._fullscreenButton.setAttribute("aria-label",t),this._fullscreenButton.title=t}_getTitle(){return this._map._getUIString(this._isFullscreen()?"FullscreenControl.Exit":"FullscreenControl.Enter")}_isFullscreen(){return this._fullscreen}_handleFullscreenChange(){this._fullscreen=!this._fullscreen,this._fullscreenButton.classList.toggle("maplibregl-ctrl-shrink"),this._fullscreenButton.classList.toggle("maplibregl-ctrl-fullscreen"),this._updateTitle(),this._fullscreen?(this.fire(new e.k("fullscreenstart")),this._prevCooperativeGesturesEnabled=this._map.cooperativeGestures.isEnabled(),this._map.cooperativeGestures.disable()):(this.fire(new e.k("fullscreenend")),this._prevCooperativeGesturesEnabled&&this._map.cooperativeGestures.enable())}_exitFullscreen(){window.document.exitFullscreen?window.document.exitFullscreen():window.document.mozCancelFullScreen?window.document.mozCancelFullScreen():window.document.msExitFullscreen?window.document.msExitFullscreen():window.document.webkitCancelFullScreen?window.document.webkitCancelFullScreen():this._togglePseudoFullScreen()}_requestFullscreen(){this._container.requestFullscreen?this._container.requestFullscreen():this._container.mozRequestFullScreen?this._container.mozRequestFullScreen():this._container.msRequestFullscreen?this._container.msRequestFullscreen():this._container.webkitRequestFullscreen?this._container.webkitRequestFullscreen():this._togglePseudoFullScreen()}_togglePseudoFullScreen(){this._container.classList.toggle("maplibregl-pseudo-fullscreen"),this._handleFullscreenChange(),this._map.resize()}},t.GeoJSONSource=J,t.GeolocateControl=class extends e.E{constructor(t){super(),this._onSuccess=t=>{if(this._map){if(this._isOutOfMapMaxBounds(t))return this._setErrorState(),this.fire(new e.k("outofmaxbounds",t)),this._updateMarker(),void this._finish();if(this.options.trackUserLocation)switch(this._lastKnownPosition=t,this._watchState){case"WAITING_ACTIVE":case"ACTIVE_LOCK":case"ACTIVE_ERROR":this._watchState="ACTIVE_LOCK",this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-waiting"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-active-error"),this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-active");break;case"BACKGROUND":case"BACKGROUND_ERROR":this._watchState="BACKGROUND",this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-waiting"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-background-error"),this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-background");break;default:throw new Error(`Unexpected watchState ${this._watchState}`)}this.options.showUserLocation&&"OFF"!==this._watchState&&this._updateMarker(t),this.options.trackUserLocation&&"ACTIVE_LOCK"!==this._watchState||this._updateCamera(t),this.options.showUserLocation&&this._dotElement.classList.remove("maplibregl-user-location-dot-stale"),this.fire(new e.k("geolocate",t)),this._finish()}},this._updateCamera=t=>{let r=new e.N(t.coords.longitude,t.coords.latitude),n=t.coords.accuracy,i=this._map.getBearing(),a=e.e({bearing:i},this.options.fitBoundsOptions),o=X.fromLngLat(r,n);this._map.fitBounds(o,a,{geolocateSource:!0})},this._updateMarker=t=>{if(t){let r=new e.N(t.coords.longitude,t.coords.latitude);this._accuracyCircleMarker.setLngLat(r).addTo(this._map),this._userLocationDotMarker.setLngLat(r).addTo(this._map),this._accuracy=t.coords.accuracy,this.options.showUserLocation&&this.options.showAccuracyCircle&&this._updateCircleRadius()}else this._userLocationDotMarker.remove(),this._accuracyCircleMarker.remove()},this._onZoom=()=>{this.options.showUserLocation&&this.options.showAccuracyCircle&&this._updateCircleRadius()},this._onError=t=>{if(this._map){if(this.options.trackUserLocation)if(1===t.code){this._watchState="OFF",this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-waiting"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-active"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-active-error"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-background"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-background-error"),this._geolocateButton.disabled=!0;let t=this._map._getUIString("GeolocateControl.LocationNotAvailable");this._geolocateButton.title=t,this._geolocateButton.setAttribute("aria-label",t),void 0!==this._geolocationWatchID&&this._clearWatch()}else{if(3===t.code&&Zi)return;this._setErrorState()}"OFF"!==this._watchState&&this.options.showUserLocation&&this._dotElement.classList.add("maplibregl-user-location-dot-stale"),this.fire(new e.k("error",t)),this._finish()}},this._finish=()=>{this._timeoutId&&clearTimeout(this._timeoutId),this._timeoutId=void 0},this._setupUI=()=>{this._map&&(this._container.addEventListener("contextmenu",(t=>t.preventDefault())),this._geolocateButton=o.create("button","maplibregl-ctrl-geolocate",this._container),o.create("span","maplibregl-ctrl-icon",this._geolocateButton).setAttribute("aria-hidden","true"),this._geolocateButton.type="button",this._geolocateButton.disabled=!0)},this._finishSetupUI=t=>{if(this._map){if(!1===t){e.w("Geolocation support is not available so the GeolocateControl will be disabled.");let t=this._map._getUIString("GeolocateControl.LocationNotAvailable");this._geolocateButton.disabled=!0,this._geolocateButton.title=t,this._geolocateButton.setAttribute("aria-label",t)}else{let t=this._map._getUIString("GeolocateControl.FindMyLocation");this._geolocateButton.disabled=!1,this._geolocateButton.title=t,this._geolocateButton.setAttribute("aria-label",t)}this.options.trackUserLocation&&(this._geolocateButton.setAttribute("aria-pressed","false"),this._watchState="OFF"),this.options.showUserLocation&&(this._dotElement=o.create("div","maplibregl-user-location-dot"),this._userLocationDotMarker=new Wi({element:this._dotElement}),this._circleElement=o.create("div","maplibregl-user-location-accuracy-circle"),this._accuracyCircleMarker=new Wi({element:this._circleElement,pitchAlignment:"map"}),this.options.trackUserLocation&&(this._watchState="OFF"),this._map.on("zoom",this._onZoom)),this._geolocateButton.addEventListener("click",(()=>this.trigger())),this._setup=!0,this.options.trackUserLocation&&this._map.on("movestart",(t=>{t.geolocateSource||"ACTIVE_LOCK"!==this._watchState||t.originalEvent&&"resize"===t.originalEvent.type||(this._watchState="BACKGROUND",this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-background"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-active"),this.fire(new e.k("trackuserlocationend")),this.fire(new e.k("userlocationlostfocus")))}))}},this.options=e.e({},Xi,t)}onAdd(t){return this._map=t,this._container=o.create("div","maplibregl-ctrl maplibregl-ctrl-group"),this._setupUI(),function(){return e._(this,arguments,void 0,(function*(t=!1){if(void 0!==zi&&!t)return zi;if(void 0===window.navigator.permissions)return zi=!!window.navigator.geolocation,zi;try{zi="denied"!==(yield window.navigator.permissions.query({name:"geolocation"})).state}catch(t){zi=!!window.navigator.geolocation}return zi}))}().then((t=>this._finishSetupUI(t))),this._container}onRemove(){void 0!==this._geolocationWatchID&&(window.navigator.geolocation.clearWatch(this._geolocationWatchID),this._geolocationWatchID=void 0),this.options.showUserLocation&&this._userLocationDotMarker&&this._userLocationDotMarker.remove(),this.options.showAccuracyCircle&&this._accuracyCircleMarker&&this._accuracyCircleMarker.remove(),o.remove(this._container),this._map.off("zoom",this._onZoom),this._map=void 0,Yi=0,Zi=!1}_isOutOfMapMaxBounds(t){let e=this._map.getMaxBounds(),r=t.coords;return e&&(r.longitudee.getEast()||r.latitudee.getNorth())}_setErrorState(){switch(this._watchState){case"WAITING_ACTIVE":this._watchState="ACTIVE_ERROR",this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-active"),this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-active-error");break;case"ACTIVE_LOCK":this._watchState="ACTIVE_ERROR",this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-active"),this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-active-error"),this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-waiting");break;case"BACKGROUND":this._watchState="BACKGROUND_ERROR",this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-background"),this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-background-error"),this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-waiting");break;case"ACTIVE_ERROR":break;default:throw new Error(`Unexpected watchState ${this._watchState}`)}}_updateCircleRadius(){let t=this._map.getBounds(),e=t.getSouthEast(),r=t.getNorthEast(),n=e.distanceTo(r),i=Math.ceil(this._accuracy/(n/this._map._container.clientHeight)*2);this._circleElement.style.width=`${i}px`,this._circleElement.style.height=`${i}px`}trigger(){if(!this._setup)return e.w("Geolocate control triggered before added to a map"),!1;if(this.options.trackUserLocation){switch(this._watchState){case"OFF":this._watchState="WAITING_ACTIVE",this.fire(new e.k("trackuserlocationstart"));break;case"WAITING_ACTIVE":case"ACTIVE_LOCK":case"ACTIVE_ERROR":case"BACKGROUND_ERROR":Yi--,Zi=!1,this._watchState="OFF",this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-waiting"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-active"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-active-error"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-background"),this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-background-error"),this.fire(new e.k("trackuserlocationend"));break;case"BACKGROUND":this._watchState="ACTIVE_LOCK",this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-background"),this._lastKnownPosition&&this._updateCamera(this._lastKnownPosition),this.fire(new e.k("trackuserlocationstart")),this.fire(new e.k("userlocationfocus"));break;default:throw new Error(`Unexpected watchState ${this._watchState}`)}switch(this._watchState){case"WAITING_ACTIVE":this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-waiting"),this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-active");break;case"ACTIVE_LOCK":this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-active");break;case"OFF":break;default:throw new Error(`Unexpected watchState ${this._watchState}`)}if("OFF"===this._watchState&&void 0!==this._geolocationWatchID)this._clearWatch();else if(void 0===this._geolocationWatchID){let t;this._geolocateButton.classList.add("maplibregl-ctrl-geolocate-waiting"),this._geolocateButton.setAttribute("aria-pressed","true"),Yi++,Yi>1?(t={maximumAge:6e5,timeout:0},Zi=!0):(t=this.options.positionOptions,Zi=!1),this._geolocationWatchID=window.navigator.geolocation.watchPosition(this._onSuccess,this._onError,t)}}else window.navigator.geolocation.getCurrentPosition(this._onSuccess,this._onError,this.options.positionOptions),this._timeoutId=setTimeout(this._finish,1e4);return!0}_clearWatch(){window.navigator.geolocation.clearWatch(this._geolocationWatchID),this._geolocationWatchID=void 0,this._geolocateButton.classList.remove("maplibregl-ctrl-geolocate-waiting"),this._geolocateButton.setAttribute("aria-pressed","false"),this.options.showUserLocation&&this._updateMarker(null)}},t.Hash=En,t.ImageSource=tt,t.KeyboardHandler=ui,t.LngLatBounds=X,t.LogoControl=ki,t.Map=class extends Ai{constructor(t){e.bf.mark(e.bg.create);let r=Object.assign(Object.assign({},Ni),t);if(null!=r.minZoom&&null!=r.maxZoom&&r.minZoom>r.maxZoom)throw new Error("maxZoom must be greater than or equal to minZoom");if(null!=r.minPitch&&null!=r.maxPitch&&r.minPitch>r.maxPitch)throw new Error("maxPitch must be greater than or equal to minPitch");if(null!=r.minPitch&&r.minPitch<0)throw new Error("minPitch must be greater than or equal to 0");if(null!=r.maxPitch&&r.maxPitch>85)throw new Error("maxPitch must be less than or equal to 85");if(super(new An(r.minZoom,r.maxZoom,r.minPitch,r.maxPitch,r.renderWorldCopies),{bearingSnap:r.bearingSnap}),this._idleTriggered=!1,this._crossFadingFactor=1,this._renderTaskQueue=new Ci,this._controls=[],this._mapId=e.a4(),this._contextLost=t=>{t.preventDefault(),this._frameRequest&&(this._frameRequest.abort(),this._frameRequest=null),this.fire(new e.k("webglcontextlost",{originalEvent:t}))},this._contextRestored=t=>{this._setupPainter(),this.resize(),this._update(),this.fire(new e.k("webglcontextrestored",{originalEvent:t}))},this._onMapScroll=t=>{if(t.target===this._container)return this._container.scrollTop=0,this._container.scrollLeft=0,!1},this._onWindowOnline=()=>{this._update()},this._interactive=r.interactive,this._maxTileCacheSize=r.maxTileCacheSize,this._maxTileCacheZoomLevels=r.maxTileCacheZoomLevels,this._failIfMajorPerformanceCaveat=!0===r.failIfMajorPerformanceCaveat,this._preserveDrawingBuffer=!0===r.preserveDrawingBuffer,this._antialias=!0===r.antialias,this._trackResize=!0===r.trackResize,this._bearingSnap=r.bearingSnap,this._refreshExpiredTiles=!0===r.refreshExpiredTiles,this._fadeDuration=r.fadeDuration,this._crossSourceCollisions=!0===r.crossSourceCollisions,this._collectResourceTiming=!0===r.collectResourceTiming,this._locale=Object.assign(Object.assign({},Fi),r.locale),this._clickTolerance=r.clickTolerance,this._overridePixelRatio=r.pixelRatio,this._maxCanvasSize=r.maxCanvasSize,this.transformCameraUpdate=r.transformCameraUpdate,this.cancelPendingTileRequestsWhileZooming=!0===r.cancelPendingTileRequestsWhileZooming,this._imageQueueHandle=p.addThrottleControl((()=>this.isMoving())),this._requestManager=new d(r.transformRequest),"string"==typeof r.container){if(this._container=document.getElementById(r.container),!this._container)throw new Error(`Container '${r.container}' not found.`)}else{if(!(r.container instanceof HTMLElement))throw new Error("Invalid type: 'container' must be a String or HTMLElement.");this._container=r.container}if(r.maxBounds&&this.setMaxBounds(r.maxBounds),this._setupContainer(),this._setupPainter(),this.on("move",(()=>this._update(!1))).on("moveend",(()=>this._update(!1))).on("zoom",(()=>this._update(!0))).on("terrain",(()=>{this.painter.terrainFacilitator.dirty=!0,this._update(!0)})).once("idle",(()=>{this._idleTriggered=!0})),"undefined"!=typeof window){addEventListener("online",this._onWindowOnline,!1);let t=!1,e=Sn((t=>{this._trackResize&&!this._removed&&(this.resize(t),this.redraw())}),50);this._resizeObserver=new ResizeObserver((r=>{t?e(r):t=!0})),this._resizeObserver.observe(this._container)}this.handlers=new Mi(this,r),this._hash=r.hash&&new En("string"==typeof r.hash&&r.hash||void 0).addTo(this),this._hash&&this._hash._onHashChange()||(this.jumpTo({center:r.center,zoom:r.zoom,bearing:r.bearing,pitch:r.pitch}),r.bounds&&(this.resize(),this.fitBounds(r.bounds,e.e({},r.fitBoundsOptions,{duration:0})))),this.resize(),this._localIdeographFontFamily=r.localIdeographFontFamily,this._validateStyle=r.validateStyle,r.style&&this.setStyle(r.style,{localIdeographFontFamily:r.localIdeographFontFamily}),r.attributionControl&&this.addControl(new Ei("boolean"==typeof r.attributionControl?void 0:r.attributionControl)),r.maplibreLogo&&this.addControl(new ki,r.logoPosition),this.on("style.load",(()=>{this.transform.unmodified&&this.jumpTo(this.style.stylesheet)})),this.on("data",(t=>{this._update("style"===t.dataType),this.fire(new e.k(`${t.dataType}data`,t))})),this.on("dataloading",(t=>{this.fire(new e.k(`${t.dataType}dataloading`,t))})),this.on("dataabort",(t=>{this.fire(new e.k("sourcedataabort",t))}))}_getMapId(){return this._mapId}addControl(t,r){if(void 0===r&&(r=t.getDefaultPosition?t.getDefaultPosition():"top-right"),!t||!t.onAdd)return this.fire(new e.j(new Error("Invalid argument to map.addControl(). Argument must be a control with onAdd and onRemove methods.")));let n=t.onAdd(this);this._controls.push(t);let i=this._controlPositions[r];return-1!==r.indexOf("bottom")?i.insertBefore(n,i.firstChild):i.appendChild(n),this}removeControl(t){if(!t||!t.onRemove)return this.fire(new e.j(new Error("Invalid argument to map.removeControl(). Argument must be a control with onAdd and onRemove methods.")));let r=this._controls.indexOf(t);return r>-1&&this._controls.splice(r,1),t.onRemove(this),this}hasControl(t){return this._controls.indexOf(t)>-1}calculateCameraOptionsFromTo(t,e,r,n){return null==n&&this.terrain&&(n=this.terrain.getElevationForLngLatZoom(r,this.transform.tileZoom)),super.calculateCameraOptionsFromTo(t,e,r,n)}resize(t){var r;let n=this._containerDimensions(),i=n[0],a=n[1],o=this._getClampedPixelRatio(i,a);if(this._resizeCanvas(i,a,o),this.painter.resize(i,a,o),this.painter.overLimit()){let t=this.painter.context.gl;this._maxCanvasSize=[t.drawingBufferWidth,t.drawingBufferHeight];let e=this._getClampedPixelRatio(i,a);this._resizeCanvas(i,a,e),this.painter.resize(i,a,e)}this.transform.resize(i,a),null===(r=this._requestedCameraState)||void 0===r||r.resize(i,a);let s=!this._moving;return s&&(this.stop(),this.fire(new e.k("movestart",t)).fire(new e.k("move",t))),this.fire(new e.k("resize",t)),s&&this.fire(new e.k("moveend",t)),this}_getClampedPixelRatio(t,e){let{0:r,1:n}=this._maxCanvasSize,i=this.getPixelRatio(),a=t*i,o=e*i;return Math.min(a>r?r/a:1,o>n?n/o:1)*i}getPixelRatio(){var t;return null!==(t=this._overridePixelRatio)&&void 0!==t?t:devicePixelRatio}setPixelRatio(t){this._overridePixelRatio=t,this.resize()}getBounds(){return this.transform.getBounds()}getMaxBounds(){return this.transform.getMaxBounds()}setMaxBounds(t){return this.transform.setMaxBounds(X.convert(t)),this._update()}setMinZoom(t){if((t=null==t?-2:t)>=-2&&t<=this.transform.maxZoom)return this.transform.minZoom=t,this._update(),this.getZoom()=this.transform.minZoom)return this.transform.maxZoom=t,this._update(),this.getZoom()>t&&this.setZoom(t),this;throw new Error("maxZoom must be greater than the current minZoom")}getMaxZoom(){return this.transform.maxZoom}setMinPitch(t){if((t=null==t?0:t)<0)throw new Error("minPitch must be greater than or equal to 0");if(t>=0&&t<=this.transform.maxPitch)return this.transform.minPitch=t,this._update(),this.getPitch()85)throw new Error("maxPitch must be less than or equal to 85");if(t>=this.transform.minPitch)return this.transform.maxPitch=t,this._update(),this.getPitch()>t&&this.setPitch(t),this;throw new Error("maxPitch must be greater than the current minPitch")}getMaxPitch(){return this.transform.maxPitch}getRenderWorldCopies(){return this.transform.renderWorldCopies}setRenderWorldCopies(t){return this.transform.renderWorldCopies=t,this._update()}project(t){return this.transform.locationPoint(e.N.convert(t),this.style&&this.terrain)}unproject(t){return this.transform.pointLocation(e.P.convert(t),this.terrain)}isMoving(){var t;return this._moving||(null===(t=this.handlers)||void 0===t?void 0:t.isMoving())}isZooming(){var t;return this._zooming||(null===(t=this.handlers)||void 0===t?void 0:t.isZooming())}isRotating(){var t;return this._rotating||(null===(t=this.handlers)||void 0===t?void 0:t.isRotating())}_createDelegatedListener(t,e,r){if("mouseenter"===t||"mouseover"===t){let n=!1;return{layers:e,listener:r,delegates:{mousemove:i=>{let a=e.filter((t=>this.getLayer(t))),o=0!==a.length?this.queryRenderedFeatures(i.point,{layers:a}):[];o.length?n||(n=!0,r.call(this,new zn(t,this,i.originalEvent,{features:o}))):n=!1},mouseout:()=>{n=!1}}}}if("mouseleave"===t||"mouseout"===t){let n=!1;return{layers:e,listener:r,delegates:{mousemove:i=>{let a=e.filter((t=>this.getLayer(t)));(0!==a.length?this.queryRenderedFeatures(i.point,{layers:a}):[]).length?n=!0:n&&(n=!1,r.call(this,new zn(t,this,i.originalEvent)))},mouseout:e=>{n&&(n=!1,r.call(this,new zn(t,this,e.originalEvent)))}}}}{let n=t=>{let n=e.filter((t=>this.getLayer(t))),i=0!==n.length?this.queryRenderedFeatures(t.point,{layers:n}):[];i.length&&(t.features=i,r.call(this,t),delete t.features)};return{layers:e,listener:r,delegates:{[t]:n}}}}_saveDelegatedListener(t,e){this._delegatedListeners=this._delegatedListeners||{},this._delegatedListeners[t]=this._delegatedListeners[t]||[],this._delegatedListeners[t].push(e)}_removeDelegatedListener(t,e,r){if(!this._delegatedListeners||!this._delegatedListeners[t])return;let n=this._delegatedListeners[t];for(let t=0;te.includes(t)))){for(let t in i.delegates)this.off(t,i.delegates[t]);return void n.splice(t,1)}}}on(t,e,r){if(void 0===r)return super.on(t,e);let n=this._createDelegatedListener(t,"string"==typeof e?[e]:e,r);this._saveDelegatedListener(t,n);for(let t in n.delegates)this.on(t,n.delegates[t]);return this}once(t,e,r){if(void 0===r)return super.once(t,e);let n="string"==typeof e?[e]:e,i=this._createDelegatedListener(t,n,r);for(let e in i.delegates){let a=i.delegates[e];i.delegates[e]=(...e)=>{this._removeDelegatedListener(t,n,r),a(...e)}}this._saveDelegatedListener(t,i);for(let t in i.delegates)this.once(t,i.delegates[t]);return this}off(t,e,r){return void 0===r?super.off(t,e):(this._removeDelegatedListener(t,"string"==typeof e?[e]:e,r),this)}queryRenderedFeatures(t,r){if(!this.style)return[];let n,i=t instanceof e.P||Array.isArray(t),a=i?t:[[0,0],[this.transform.width,this.transform.height]];if(r=r||(i?{}:t)||{},a instanceof e.P||"number"==typeof a[0])n=[e.P.convert(a)];else{let t=e.P.convert(a[0]),r=e.P.convert(a[1]);n=[t,new e.P(r.x,t.y),r,new e.P(t.x,r.y),t]}return this.style.queryRenderedFeatures(n,r,this.transform)}querySourceFeatures(t,e){return this.style.querySourceFeatures(t,e)}setStyle(t,r){return!1!==(r=e.e({},{localIdeographFontFamily:this._localIdeographFontFamily,validate:this._validateStyle},r)).diff&&r.localIdeographFontFamily===this._localIdeographFontFamily&&this.style&&t?(this._diffStyle(t,r),this):(this._localIdeographFontFamily=r.localIdeographFontFamily,this._updateStyle(t,r))}setTransformRequest(t){return this._requestManager.setTransformRequest(t),this}_getUIString(t){let e=this._locale[t];if(null==e)throw new Error(`Missing UI string '${t}'`);return e}_updateStyle(t,e){if(e.transformStyle&&this.style&&!this.style._loaded)return void this.style.once("style.load",(()=>this._updateStyle(t,e)));let r=this.style&&e.transformStyle?this.style.serialize():void 0;return this.style&&(this.style.setEventedParent(null),this.style._remove(!t)),t?(this.style=new pe(this,e||{}),this.style.setEventedParent(this,{style:this.style}),"string"==typeof t?this.style.loadURL(t,e,r):this.style.loadJSON(t,e,r),this):(delete this.style,this)}_lazyInitEmptyStyle(){this.style||(this.style=new pe(this,{}),this.style.setEventedParent(this,{style:this.style}),this.style.loadEmpty())}_diffStyle(t,r){if("string"==typeof t){let n=this._requestManager.transformRequest(t,"Style");e.h(n,new AbortController).then((t=>{this._updateDiff(t.data,r)})).catch((t=>{t&&this.fire(new e.j(t))}))}else"object"==typeof t&&this._updateDiff(t,r)}_updateDiff(t,r){try{this.style.setState(t,r)&&this._update(!0)}catch(n){e.w(`Unable to perform style diff: ${n.message||n.error||n}. Rebuilding the style from scratch.`),this._updateStyle(t,r)}}getStyle(){if(this.style)return this.style.serialize()}isStyleLoaded(){return this.style?this.style.loaded():e.w("There is no style added to the map.")}addSource(t,e){return this._lazyInitEmptyStyle(),this.style.addSource(t,e),this._update(!0)}isSourceLoaded(t){let r=this.style&&this.style.sourceCaches[t];if(void 0!==r)return r.loaded();this.fire(new e.j(new Error(`There is no source with ID '${t}'`)))}setTerrain(t){if(this.style._checkLoaded(),this._terrainDataCallback&&this.style.off("data",this._terrainDataCallback),t){let r=this.style.sourceCaches[t.source];if(!r)throw new Error(`cannot load terrain, because there exists no source with ID: ${t.source}`);null===this.terrain&&r.reload();for(let r in this.style._layers){let n=this.style._layers[r];"hillshade"===n.type&&n.source===t.source&&e.w("You are using the same source for a hillshade layer and for 3D terrain. Please consider using two separate sources to improve rendering quality.")}this.terrain=new Ii(this.painter,r,t),this.painter.renderToTexture=new Oi(this.painter,this.terrain),this.transform.minElevationForCurrentTile=this.terrain.getMinTileElevationForLngLatZoom(this.transform.center,this.transform.tileZoom),this.transform.elevation=this.terrain.getElevationForLngLatZoom(this.transform.center,this.transform.tileZoom),this._terrainDataCallback=e=>{"style"===e.dataType?this.terrain.sourceCache.freeRtt():"source"===e.dataType&&e.tile&&(e.sourceId!==t.source||this._elevationFreeze||(this.transform.minElevationForCurrentTile=this.terrain.getMinTileElevationForLngLatZoom(this.transform.center,this.transform.tileZoom),this.transform.elevation=this.terrain.getElevationForLngLatZoom(this.transform.center,this.transform.tileZoom)),this.terrain.sourceCache.freeRtt(e.tile.tileID))},this.style.on("data",this._terrainDataCallback)}else this.terrain&&this.terrain.sourceCache.destruct(),this.terrain=null,this.painter.renderToTexture&&this.painter.renderToTexture.destruct(),this.painter.renderToTexture=null,this.transform.minElevationForCurrentTile=0,this.transform.elevation=0;return this.fire(new e.k("terrain",{terrain:t})),this}getTerrain(){var t,e;return null!==(e=null===(t=this.terrain)||void 0===t?void 0:t.options)&&void 0!==e?e:null}areTilesLoaded(){let t=this.style&&this.style.sourceCaches;for(let e in t){let r=t[e]._tiles;for(let t in r){let e=r[t];if("loaded"!==e.state&&"errored"!==e.state)return!1}}return!0}removeSource(t){return this.style.removeSource(t),this._update(!0)}getSource(t){return this.style.getSource(t)}addImage(t,r,n={}){let{pixelRatio:i=1,sdf:o=!1,stretchX:s,stretchY:l,content:c,textFitWidth:u,textFitHeight:h}=n;if(this._lazyInitEmptyStyle(),!(r instanceof HTMLImageElement||e.b(r))){if(void 0===r.width||void 0===r.height)return this.fire(new e.j(new Error("Invalid arguments to map.addImage(). The second argument must be an `HTMLImageElement`, `ImageData`, `ImageBitmap`, or object with `width`, `height`, and `data` properties with the same format as `ImageData`")));{let{width:n,height:a,data:f}=r,p=r;return this.style.addImage(t,{data:new e.R({width:n,height:a},new Uint8Array(f)),pixelRatio:i,stretchX:s,stretchY:l,content:c,textFitWidth:u,textFitHeight:h,sdf:o,version:0,userImage:p}),p.onAdd&&p.onAdd(this,t),this}}{let{width:n,height:f,data:p}=a.getImageData(r);this.style.addImage(t,{data:new e.R({width:n,height:f},p),pixelRatio:i,stretchX:s,stretchY:l,content:c,textFitWidth:u,textFitHeight:h,sdf:o,version:0})}}updateImage(t,r){let n=this.style.getImage(t);if(!n)return this.fire(new e.j(new Error("The map has no image with that id. If you are adding a new image use `map.addImage(...)` instead.")));let i=r instanceof HTMLImageElement||e.b(r)?a.getImageData(r):r,{width:o,height:s,data:l}=i;if(void 0===o||void 0===s)return this.fire(new e.j(new Error("Invalid arguments to map.updateImage(). The second argument must be an `HTMLImageElement`, `ImageData`, `ImageBitmap`, or object with `width`, `height`, and `data` properties with the same format as `ImageData`")));if(o!==n.data.width||s!==n.data.height)return this.fire(new e.j(new Error("The width and height of the updated image must be that same as the previous version of the image")));let c=!(r instanceof HTMLImageElement||e.b(r));return n.data.replace(l,c),this.style.updateImage(t,n),this}getImage(t){return this.style.getImage(t)}hasImage(t){return t?!!this.style.getImage(t):(this.fire(new e.j(new Error("Missing required image id"))),!1)}removeImage(t){this.style.removeImage(t)}loadImage(t){return p.getImage(this._requestManager.transformRequest(t,"Image"),new AbortController)}listImages(){return this.style.listImages()}addLayer(t,e){return this._lazyInitEmptyStyle(),this.style.addLayer(t,e),this._update(!0)}moveLayer(t,e){return this.style.moveLayer(t,e),this._update(!0)}removeLayer(t){return this.style.removeLayer(t),this._update(!0)}getLayer(t){return this.style.getLayer(t)}getLayersOrder(){return this.style.getLayersOrder()}setLayerZoomRange(t,e,r){return this.style.setLayerZoomRange(t,e,r),this._update(!0)}setFilter(t,e,r={}){return this.style.setFilter(t,e,r),this._update(!0)}getFilter(t){return this.style.getFilter(t)}setPaintProperty(t,e,r,n={}){return this.style.setPaintProperty(t,e,r,n),this._update(!0)}getPaintProperty(t,e){return this.style.getPaintProperty(t,e)}setLayoutProperty(t,e,r,n={}){return this.style.setLayoutProperty(t,e,r,n),this._update(!0)}getLayoutProperty(t,e){return this.style.getLayoutProperty(t,e)}setGlyphs(t,e={}){return this._lazyInitEmptyStyle(),this.style.setGlyphs(t,e),this._update(!0)}getGlyphs(){return this.style.getGlyphsUrl()}addSprite(t,e,r={}){return this._lazyInitEmptyStyle(),this.style.addSprite(t,e,r,(t=>{t||this._update(!0)})),this}removeSprite(t){return this._lazyInitEmptyStyle(),this.style.removeSprite(t),this._update(!0)}getSprite(){return this.style.getSprite()}setSprite(t,e={}){return this._lazyInitEmptyStyle(),this.style.setSprite(t,e,(t=>{t||this._update(!0)})),this}setLight(t,e={}){return this._lazyInitEmptyStyle(),this.style.setLight(t,e),this._update(!0)}getLight(){return this.style.getLight()}setSky(t){return this._lazyInitEmptyStyle(),this.style.setSky(t),this._update(!0)}getSky(){return this.style.getSky()}setFeatureState(t,e){return this.style.setFeatureState(t,e),this._update()}removeFeatureState(t,e){return this.style.removeFeatureState(t,e),this._update()}getFeatureState(t){return this.style.getFeatureState(t)}getContainer(){return this._container}getCanvasContainer(){return this._canvasContainer}getCanvas(){return this._canvas}_containerDimensions(){let t=0,e=0;return this._container&&(t=this._container.clientWidth||400,e=this._container.clientHeight||300),[t,e]}_setupContainer(){let t=this._container;t.classList.add("maplibregl-map");let e=this._canvasContainer=o.create("div","maplibregl-canvas-container",t);this._interactive&&e.classList.add("maplibregl-interactive"),this._canvas=o.create("canvas","maplibregl-canvas",e),this._canvas.addEventListener("webglcontextlost",this._contextLost,!1),this._canvas.addEventListener("webglcontextrestored",this._contextRestored,!1),this._canvas.setAttribute("tabindex",this._interactive?"0":"-1"),this._canvas.setAttribute("aria-label",this._getUIString("Map.Title")),this._canvas.setAttribute("role","region");let r=this._containerDimensions(),n=this._getClampedPixelRatio(r[0],r[1]);this._resizeCanvas(r[0],r[1],n);let i=this._controlContainer=o.create("div","maplibregl-control-container",t),a=this._controlPositions={};["top-left","top-right","bottom-left","bottom-right"].forEach((t=>{a[t]=o.create("div",`maplibregl-ctrl-${t} `,i)})),this._container.addEventListener("scroll",this._onMapScroll,!1)}_resizeCanvas(t,e,r){this._canvas.width=Math.floor(r*t),this._canvas.height=Math.floor(r*e),this._canvas.style.width=`${t}px`,this._canvas.style.height=`${e}px`}_setupPainter(){let t={alpha:!0,stencil:!0,depth:!0,failIfMajorPerformanceCaveat:this._failIfMajorPerformanceCaveat,preserveDrawingBuffer:this._preserveDrawingBuffer,antialias:this._antialias||!1},e=null;this._canvas.addEventListener("webglcontextcreationerror",(r=>{e={requestedAttributes:t},r&&(e.statusMessage=r.statusMessage,e.type=r.type)}),{once:!0});let r=this._canvas.getContext("webgl2",t)||this._canvas.getContext("webgl",t);if(!r){let t="Failed to initialize WebGL";throw e?(e.message=t,new Error(JSON.stringify(e))):new Error(t)}this.painter=new _n(r,this.transform),c.testSupport(r)}loaded(){return!this._styleDirty&&!this._sourcesDirty&&!!this.style&&this.style.loaded()}_update(t){return this.style&&this.style._loaded?(this._styleDirty=this._styleDirty||t,this._sourcesDirty=!0,this.triggerRepaint(),this):this}_requestRenderFrame(t){return this._update(),this._renderTaskQueue.add(t)}_cancelRenderFrame(t){this._renderTaskQueue.remove(t)}_render(t){let r=this._idleTriggered?this._fadeDuration:0;if(this.painter.context.setDirty(),this.painter.setBaseState(),this._renderTaskQueue.run(t),this._removed)return;let n=!1;if(this.style&&this._styleDirty){this._styleDirty=!1;let t=this.transform.zoom,i=a.now();this.style.zoomHistory.update(t,i);let o=new e.z(t,{now:i,fadeDuration:r,zoomHistory:this.style.zoomHistory,transition:this.style.getTransition()}),s=o.crossFadingFactor();1===s&&s===this._crossFadingFactor||(n=!0,this._crossFadingFactor=s),this.style.update(o)}this.style&&this._sourcesDirty&&(this._sourcesDirty=!1,this.style._updateSources(this.transform)),this.terrain?(this.terrain.sourceCache.update(this.transform,this.terrain),this.transform.minElevationForCurrentTile=this.terrain.getMinTileElevationForLngLatZoom(this.transform.center,this.transform.tileZoom),this._elevationFreeze||(this.transform.elevation=this.terrain.getElevationForLngLatZoom(this.transform.center,this.transform.tileZoom))):(this.transform.minElevationForCurrentTile=0,this.transform.elevation=0),this._placementDirty=this.style&&this.style._updatePlacement(this.painter.transform,this.showCollisionBoxes,r,this._crossSourceCollisions),this.painter.render(this.style,{showTileBoundaries:this.showTileBoundaries,showOverdrawInspector:this._showOverdrawInspector,rotating:this.isRotating(),zooming:this.isZooming(),moving:this.isMoving(),fadeDuration:r,showPadding:this.showPadding}),this.fire(new e.k("render")),this.loaded()&&!this._loaded&&(this._loaded=!0,e.bf.mark(e.bg.load),this.fire(new e.k("load"))),this.style&&(this.style.hasTransitions()||n)&&(this._styleDirty=!0),this.style&&!this._placementDirty&&this.style._releaseSymbolFadeTiles();let i=this._sourcesDirty||this._styleDirty||this._placementDirty;return i||this._repaint?this.triggerRepaint():!this.isMoving()&&this.loaded()&&this.fire(new e.k("idle")),!this._loaded||this._fullyLoaded||i||(this._fullyLoaded=!0,e.bf.mark(e.bg.fullLoad)),this}redraw(){return this.style&&(this._frameRequest&&(this._frameRequest.abort(),this._frameRequest=null),this._render(0)),this}remove(){var t;this._hash&&this._hash.remove();for(let t of this._controls)t.onRemove(this);this._controls=[],this._frameRequest&&(this._frameRequest.abort(),this._frameRequest=null),this._renderTaskQueue.clear(),this.painter.destroy(),this.handlers.destroy(),delete this.handlers,this.setStyle(null),"undefined"!=typeof window&&removeEventListener("online",this._onWindowOnline,!1),p.removeThrottleControl(this._imageQueueHandle),null===(t=this._resizeObserver)||void 0===t||t.disconnect();let r=this.painter.context.gl.getExtension("WEBGL_lose_context");null!=r&&r.loseContext&&r.loseContext(),this._canvas.removeEventListener("webglcontextrestored",this._contextRestored,!1),this._canvas.removeEventListener("webglcontextlost",this._contextLost,!1),o.remove(this._canvasContainer),o.remove(this._controlContainer),this._container.classList.remove("maplibregl-map"),e.bf.clearMetrics(),this._removed=!0,this.fire(new e.k("remove"))}triggerRepaint(){this.style&&!this._frameRequest&&(this._frameRequest=new AbortController,a.frameAsync(this._frameRequest).then((t=>{e.bf.frame(t),this._frameRequest=null,this._render(t)})).catch((()=>{})))}get showTileBoundaries(){return!!this._showTileBoundaries}set showTileBoundaries(t){this._showTileBoundaries!==t&&(this._showTileBoundaries=t,this._update())}get showPadding(){return!!this._showPadding}set showPadding(t){this._showPadding!==t&&(this._showPadding=t,this._update())}get showCollisionBoxes(){return!!this._showCollisionBoxes}set showCollisionBoxes(t){this._showCollisionBoxes!==t&&(this._showCollisionBoxes=t,t?this.style._generateCollisionBoxes():this._update())}get showOverdrawInspector(){return!!this._showOverdrawInspector}set showOverdrawInspector(t){this._showOverdrawInspector!==t&&(this._showOverdrawInspector=t,this._update())}get repaint(){return!!this._repaint}set repaint(t){this._repaint!==t&&(this._repaint=t,this.triggerRepaint())}get vertices(){return!!this._vertices}set vertices(t){this._vertices=t,this._update()}get version(){return Bi}getCameraTargetElevation(){return this.transform.elevation}},t.MapMouseEvent=zn,t.MapTouchEvent=Fn,t.MapWheelEvent=Bn,t.Marker=Wi,t.NavigationControl=class{constructor(t){this._updateZoomButtons=()=>{let t=this._map.getZoom(),e=t===this._map.getMaxZoom(),r=t===this._map.getMinZoom();this._zoomInButton.disabled=e,this._zoomOutButton.disabled=r,this._zoomInButton.setAttribute("aria-disabled",e.toString()),this._zoomOutButton.setAttribute("aria-disabled",r.toString())},this._rotateCompassArrow=()=>{let t=this.options.visualizePitch?`scale(${1/Math.pow(Math.cos(this._map.transform.pitch*(Math.PI/180)),.5)}) rotateX(${this._map.transform.pitch}deg) rotateZ(${this._map.transform.angle*(180/Math.PI)}deg)`:`rotate(${this._map.transform.angle*(180/Math.PI)}deg)`;this._compassIcon.style.transform=t},this._setButtonTitle=(t,e)=>{let r=this._map._getUIString(`NavigationControl.${e}`);t.title=r,t.setAttribute("aria-label",r)},this.options=e.e({},ji,t),this._container=o.create("div","maplibregl-ctrl maplibregl-ctrl-group"),this._container.addEventListener("contextmenu",(t=>t.preventDefault())),this.options.showZoom&&(this._zoomInButton=this._createButton("maplibregl-ctrl-zoom-in",(t=>this._map.zoomIn({},{originalEvent:t}))),o.create("span","maplibregl-ctrl-icon",this._zoomInButton).setAttribute("aria-hidden","true"),this._zoomOutButton=this._createButton("maplibregl-ctrl-zoom-out",(t=>this._map.zoomOut({},{originalEvent:t}))),o.create("span","maplibregl-ctrl-icon",this._zoomOutButton).setAttribute("aria-hidden","true")),this.options.showCompass&&(this._compass=this._createButton("maplibregl-ctrl-compass",(t=>{this.options.visualizePitch?this._map.resetNorthPitch({},{originalEvent:t}):this._map.resetNorth({},{originalEvent:t})})),this._compassIcon=o.create("span","maplibregl-ctrl-icon",this._compass),this._compassIcon.setAttribute("aria-hidden","true"))}onAdd(t){return this._map=t,this.options.showZoom&&(this._setButtonTitle(this._zoomInButton,"ZoomIn"),this._setButtonTitle(this._zoomOutButton,"ZoomOut"),this._map.on("zoom",this._updateZoomButtons),this._updateZoomButtons()),this.options.showCompass&&(this._setButtonTitle(this._compass,"ResetBearing"),this.options.visualizePitch&&this._map.on("pitch",this._rotateCompassArrow),this._map.on("rotate",this._rotateCompassArrow),this._rotateCompassArrow(),this._handler=new Vi(this._map,this._compass,this.options.visualizePitch)),this._container}onRemove(){o.remove(this._container),this.options.showZoom&&this._map.off("zoom",this._updateZoomButtons),this.options.showCompass&&(this.options.visualizePitch&&this._map.off("pitch",this._rotateCompassArrow),this._map.off("rotate",this._rotateCompassArrow),this._handler.off(),delete this._handler),delete this._map}_createButton(t,e){let r=o.create("button",t,this._container);return r.type="button",r.addEventListener("click",e),r}},t.Popup=class extends e.E{constructor(t){super(),this.remove=()=>(this._content&&o.remove(this._content),this._container&&(o.remove(this._container),delete this._container),this._map&&(this._map.off("move",this._update),this._map.off("move",this._onClose),this._map.off("click",this._onClose),this._map.off("remove",this.remove),this._map.off("mousemove",this._onMouseMove),this._map.off("mouseup",this._onMouseUp),this._map.off("drag",this._onDrag),this._map._canvasContainer.classList.remove("maplibregl-track-pointer"),delete this._map,this.fire(new e.k("close"))),this),this._onMouseUp=t=>{this._update(t.point)},this._onMouseMove=t=>{this._update(t.point)},this._onDrag=t=>{this._update(t.point)},this._update=t=>{var e;if(!this._map||!this._lngLat&&!this._trackPointer||!this._content)return;if(!this._container){if(this._container=o.create("div","maplibregl-popup",this._map.getContainer()),this._tip=o.create("div","maplibregl-popup-tip",this._container),this._container.appendChild(this._content),this.options.className)for(let t of this.options.className.split(" "))this._container.classList.add(t);this._closeButton&&this._closeButton.setAttribute("aria-label",this._map._getUIString("Popup.Close")),this._trackPointer&&this._container.classList.add("maplibregl-popup-track-pointer")}if(this.options.maxWidth&&this._container.style.maxWidth!==this.options.maxWidth&&(this._container.style.maxWidth=this.options.maxWidth),this._lngLat=this._map.transform.renderWorldCopies&&!this._trackPointer?Hi(this._lngLat,this._flatPos,this._map.transform):null===(e=this._lngLat)||void 0===e?void 0:e.wrap(),this._trackPointer&&!t)return;let r=this._flatPos=this._pos=this._trackPointer&&t?t:this._map.project(this._lngLat);this._map.terrain&&(this._flatPos=this._trackPointer&&t?t:this._map.transform.locationPoint(this._lngLat));let n=this.options.anchor,i=ea(this.options.offset);if(!n){let t,e=this._container.offsetWidth,a=this._container.offsetHeight;t=r.y+i.bottom.ythis._map.transform.height-a?["bottom"]:[],r.xthis._map.transform.width-e/2&&t.push("right"),n=0===t.length?"bottom":t.join("-")}let a=r.add(i[n]);this.options.subpixelPositioning||(a=a.round()),o.setTransform(this._container,`${Gi[n]} translate(${a.x}px,${a.y}px)`),qi(this._container,n,"popup")},this._onClose=()=>{this.remove()},this.options=e.e(Object.create(Qi),t)}addTo(t){return this._map&&this.remove(),this._map=t,this.options.closeOnClick&&this._map.on("click",this._onClose),this.options.closeOnMove&&this._map.on("move",this._onClose),this._map.on("remove",this.remove),this._update(),this._focusFirstElement(),this._trackPointer?(this._map.on("mousemove",this._onMouseMove),this._map.on("mouseup",this._onMouseUp),this._container&&this._container.classList.add("maplibregl-popup-track-pointer"),this._map._canvasContainer.classList.add("maplibregl-track-pointer")):this._map.on("move",this._update),this.fire(new e.k("open")),this}isOpen(){return!!this._map}getLngLat(){return this._lngLat}setLngLat(t){return this._lngLat=e.N.convert(t),this._pos=null,this._flatPos=null,this._trackPointer=!1,this._update(),this._map&&(this._map.on("move",this._update),this._map.off("mousemove",this._onMouseMove),this._container&&this._container.classList.remove("maplibregl-popup-track-pointer"),this._map._canvasContainer.classList.remove("maplibregl-track-pointer")),this}trackPointer(){return this._trackPointer=!0,this._pos=null,this._flatPos=null,this._update(),this._map&&(this._map.off("move",this._update),this._map.on("mousemove",this._onMouseMove),this._map.on("drag",this._onDrag),this._container&&this._container.classList.add("maplibregl-popup-track-pointer"),this._map._canvasContainer.classList.add("maplibregl-track-pointer")),this}getElement(){return this._container}setText(t){return this.setDOMContent(document.createTextNode(t))}setHTML(t){let e,r=document.createDocumentFragment(),n=document.createElement("body");for(n.innerHTML=t;e=n.firstChild,e;)r.appendChild(e);return this.setDOMContent(r)}getMaxWidth(){var t;return null===(t=this._container)||void 0===t?void 0:t.style.maxWidth}setMaxWidth(t){return this.options.maxWidth=t,this._update(),this}setDOMContent(t){if(this._content)for(;this._content.hasChildNodes();)this._content.firstChild&&this._content.removeChild(this._content.firstChild);else this._content=o.create("div","maplibregl-popup-content",this._container);return this._content.appendChild(t),this._createCloseButton(),this._update(),this._focusFirstElement(),this}addClassName(t){return this._container&&this._container.classList.add(t),this}removeClassName(t){return this._container&&this._container.classList.remove(t),this}setOffset(t){return this.options.offset=t,this._update(),this}toggleClassName(t){if(this._container)return this._container.classList.toggle(t)}setSubpixelPositioning(t){this.options.subpixelPositioning=t}_createCloseButton(){this.options.closeButton&&(this._closeButton=o.create("button","maplibregl-popup-close-button",this._content),this._closeButton.type="button",this._closeButton.innerHTML="×",this._closeButton.addEventListener("click",this._onClose))}_focusFirstElement(){if(!this.options.focusAfterOpen||!this._container)return;let t=this._container.querySelector(ta);t&&t.focus()}},t.RasterDEMTileSource=K,t.RasterTileSource=$,t.ScaleControl=class{constructor(t){this._onMove=()=>{Ki(this._map,this._container,this.options)},this.setUnit=t=>{this.options.unit=t,Ki(this._map,this._container,this.options)},this.options=Object.assign(Object.assign({},$i),t)}getDefaultPosition(){return"bottom-left"}onAdd(t){return this._map=t,this._container=o.create("div","maplibregl-ctrl maplibregl-ctrl-scale",t.getContainer()),this._map.on("move",this._onMove),this._onMove(),this._container}onRemove(){o.remove(this._container),this._map.off("move",this._onMove),this._map=void 0}},t.ScrollZoomHandler=pi,t.Style=pe,t.TerrainControl=class{constructor(t){this._toggleTerrain=()=>{this._map.getTerrain()?this._map.setTerrain(null):this._map.setTerrain(this.options),this._updateTerrainIcon()},this._updateTerrainIcon=()=>{this._terrainButton.classList.remove("maplibregl-ctrl-terrain"),this._terrainButton.classList.remove("maplibregl-ctrl-terrain-enabled"),this._map.terrain?(this._terrainButton.classList.add("maplibregl-ctrl-terrain-enabled"),this._terrainButton.title=this._map._getUIString("TerrainControl.Disable")):(this._terrainButton.classList.add("maplibregl-ctrl-terrain"),this._terrainButton.title=this._map._getUIString("TerrainControl.Enable"))},this.options=t}onAdd(t){return this._map=t,this._container=o.create("div","maplibregl-ctrl maplibregl-ctrl-group"),this._terrainButton=o.create("button","maplibregl-ctrl-terrain",this._container),o.create("span","maplibregl-ctrl-icon",this._terrainButton).setAttribute("aria-hidden","true"),this._terrainButton.type="button",this._terrainButton.addEventListener("click",this._toggleTerrain),this._updateTerrainIcon(),this._map.on("terrain",this._updateTerrainIcon),this._container}onRemove(){o.remove(this._container),this._map.off("terrain",this._updateTerrainIcon),this._map=void 0}},t.TwoFingersTouchPitchHandler=li,t.TwoFingersTouchRotateHandler=oi,t.TwoFingersTouchZoomHandler=ii,t.TwoFingersTouchZoomRotateHandler=xi,t.VectorTileSource=Z,t.VideoSource=et,t.addSourceType=(t,r)=>e._(void 0,void 0,void 0,(function*(){if(it(t))throw new Error(`A source type called "${t}" already exists.`);var e;e=r,nt[t]=e})),t.clearPrewarmedResources=function(){let t=F;t&&(t.isPreloaded()&&1===t.numActive()?(t.release(O),F=null):console.warn("Could not clear WebWorkers since there are active Map instances that still reference it. The pre-warmed WebWorker pool can only be cleared when all map instances have been removed with map.remove()"))},t.getMaxParallelImageRequests=function(){return e.a.MAX_PARALLEL_IMAGE_REQUESTS},t.getRTLTextPluginStatus=function(){return lt().getRTLTextPluginStatus()},t.getVersion=function(){return ra},t.getWorkerCount=function(){return z.workerCount},t.getWorkerUrl=function(){return e.a.WORKER_URL},t.importScriptInWorkers=function(t){return V().broadcast("IS",t)},t.prewarm=function(){U().acquire(O)},t.setMaxParallelImageRequests=function(t){e.a.MAX_PARALLEL_IMAGE_REQUESTS=t},t.setRTLTextPlugin=function(t,e){return lt().setRTLTextPlugin(t,e)},t.setWorkerCount=function(t){z.workerCount=t},t.setWorkerUrl=function(t){e.a.WORKER_URL=t}})),t},"object"==typeof t&&void 0!==e?e.exports=a():(n="undefined"!=typeof globalThis?globalThis:n||self).maplibregl=a()})),nb=f(((t,e)=>{var r=le(),n=Ee().sanitizeHTML,i=$_(),a=G_();function o(t,e){this.subplot=t,this.uid=t.uid+"-"+e,this.index=e,this.idSource="source-"+this.uid,this.idLayer=a.layoutLayerPrefix+this.uid,this.sourceType=null,this.source=null,this.layerType=null,this.below=null,this.visible=!1}var s=o.prototype;function l(t){if(!t.visible)return!1;var e=t.source;if(Array.isArray(e)&&e.length>0){for(var n=0;n0}function c(t){var e={},n={};switch(t.type){case"circle":r.extendFlat(n,{"circle-radius":t.circle.radius,"circle-color":t.color,"circle-opacity":t.opacity});break;case"line":r.extendFlat(n,{"line-width":t.line.width,"line-color":t.color,"line-opacity":t.opacity,"line-dasharray":t.line.dash});break;case"fill":r.extendFlat(n,{"fill-color":t.color,"fill-outline-color":t.fill.outlinecolor,"fill-opacity":t.opacity});break;case"symbol":var a=t.symbol,o=i(a.textposition,a.iconsize);r.extendFlat(e,{"icon-image":a.icon+"-15","icon-size":a.iconsize/10,"text-field":a.text,"text-size":a.textfont.size,"text-anchor":o.anchor,"text-offset":o.offset,"symbol-placement":a.placement}),r.extendFlat(n,{"icon-color":t.color,"text-color":a.textfont.color,"text-opacity":t.opacity});break;case"raster":r.extendFlat(n,{"raster-fade-duration":0,"raster-opacity":t.opacity})}return{layout:e,paint:n}}s.update=function(t){this.visible?this.needsNewImage(t)?this.updateImage(t):this.needsNewSource(t)?(this.removeLayer(),this.updateSource(t),this.updateLayer(t)):this.needsNewLayer(t)?this.updateLayer(t):this.updateStyle(t):(this.updateSource(t),this.updateLayer(t)),this.visible=l(t)},s.needsNewImage=function(t){return this.subplot.map.getSource(this.idSource)&&"image"===this.sourceType&&"image"===t.sourcetype&&(this.source!==t.source||JSON.stringify(this.coordinates)!==JSON.stringify(t.coordinates))},s.needsNewSource=function(t){return this.sourceType!==t.sourcetype||JSON.stringify(this.source)!==JSON.stringify(t.source)||this.layerType!==t.type},s.needsNewLayer=function(t){return this.layerType!==t.type||this.below!==this.subplot.belowLookup["layout-"+this.index]},s.lookupBelow=function(){return this.subplot.belowLookup["layout-"+this.index]},s.updateImage=function(t){this.subplot.map.getSource(this.idSource).updateImage({url:t.source,coordinates:t.coordinates});var e=this.findFollowingMapLayerId(this.lookupBelow());null!==e&&this.subplot.map.moveLayer(this.idLayer,e)},s.updateSource=function(t){var e=this.subplot.map;if(e.getSource(this.idSource)&&e.removeSource(this.idSource),this.sourceType=t.sourcetype,this.source=t.source,l(t)){var r=function(t){var e,r=t.sourcetype,i=t.source,a={type:r};return"geojson"===r?e="data":"vector"===r?e="string"==typeof i?"url":"tiles":"raster"===r?(e="tiles",a.tileSize=256):"image"===r&&(e="url",a.coordinates=t.coordinates),a[e]=i,t.sourceattribution&&(a.attribution=n(t.sourceattribution)),a}(t);e.addSource(this.idSource,r)}},s.findFollowingMapLayerId=function(t){if("traces"===t)for(var e=this.subplot.getMapLayers(),r=0;r{var r=rb(),n=le(),i=rg(),a=Ht(),o=ir(),s=fr(),l=Dr(),c=Or(),u=c.drawMode,h=c.selectMode,f=kn().prepSelect,p=kn().clearOutline,d=kn().clearSelectionsCache,m=kn().selectOnClick,g=G_(),y=nb();function v(t,e){this.id=e,this.gd=t;var r=t._fullLayout,n=t._context;this.container=r._glcontainer.node(),this.isStatic=n.staticPlot,this.uid=r._uid+"-"+this.id,this.div=null,this.xaxis=null,this.yaxis=null,this.createFramework(r),this.map=null,this.styleObj=null,this.traceHash={},this.layerList=[],this.belowLookup={},this.dragging=!1,this.wheeling=!1}var x=v.prototype;x.plot=function(t,e,r){var n,i=this;n=i.map?new Promise((function(r,n){i.updateMap(t,e,r,n)})):new Promise((function(r,n){i.createMap(t,e,r,n)})),r.push(n)},x.createMap=function(t,e,n,a){var o=this,s=e[o.id],l=o.styleObj=b(s.style),c=s.bounds,u=c?[[c.west,c.south],[c.east,c.north]]:null,h=o.map=new r.Map({container:o.div,style:l.style,center:w(s.center),zoom:s.zoom,bearing:s.bearing,pitch:s.pitch,maxBounds:u,interactive:!o.isStatic,preserveDrawingBuffer:o.isStatic,doubleClickZoom:!1,boxZoom:!1,attributionControl:!1}).addControl(new r.AttributionControl({compact:!0})),f={};h.on("styleimagemissing",(function(t){var e=t.id;if(!f[e]&&e.includes("-15")){f[e]=!0;var r=new Image(15,15);r.onload=function(){h.addImage(e,r)},r.crossOrigin="Anonymous",r.src="https://unpkg.com/maki@2.1.0/icons/"+e+".svg"}})),h.setTransformRequest((function(t){return{url:t=(t=(t=t.replace("https://fonts.openmaptiles.org/Open Sans Extrabold","https://fonts.openmaptiles.org/Open Sans Extra Bold")).replace("https://tiles.basemaps.cartocdn.com/fonts/Open Sans Extrabold","https://fonts.openmaptiles.org/Open Sans Extra Bold")).replace("https://fonts.openmaptiles.org/Open Sans Regular,Arial Unicode MS Regular","https://fonts.openmaptiles.org/Klokantech Noto Sans Regular")}})),h._canvas.style.left="0px",h._canvas.style.top="0px",o.rejectOnError(a),o.isStatic||o.initFx(t,e);var p=[];p.push(new Promise((function(t){h.once("load",t)}))),p=p.concat(i.fetchTraceGeoData(t)),Promise.all(p).then((function(){o.fillBelowLookup(t,e),o.updateData(t),o.updateLayout(e),o.resolveOnRender(n)})).catch(a)},x.updateMap=function(t,e,r,n){var a=this,o=a.map,s=e[this.id];a.rejectOnError(n);var l=[],c=b(s.style);JSON.stringify(a.styleObj)!==JSON.stringify(c)&&(a.styleObj=c,o.setStyle(c.style),a.traceHash={},l.push(new Promise((function(t){o.once("styledata",t)})))),l=l.concat(i.fetchTraceGeoData(t)),Promise.all(l).then((function(){a.fillBelowLookup(t,e),a.updateData(t),a.updateLayout(e),a.resolveOnRender(r)})).catch(n)},x.fillBelowLookup=function(t,e){var r,n,i=e[this.id].layers,a=this.belowLookup={},o=!1;for(r=0;r1)for(r=0;r-1&&m(e.originalEvent,n,[r.xaxis],[r.yaxis],r.id,t),i.indexOf("event")>-1&&l.click(n,e.originalEvent)}}},x.updateFx=function(t){var e=this,r=e.map,i=e.gd;if(!e.isStatic){var a,o=t.dragmode;a=function(t,r){r.isRect?(t.range={})[e.id]=[c([r.xmin,r.ymin]),c([r.xmax,r.ymax])]:(t.lassoPoints={})[e.id]=r.map(c)};var l=e.dragOptions;e.dragOptions=n.extendDeep(l||{},{dragmode:t.dragmode,element:e.div,gd:i,plotinfo:{id:e.id,domain:t[e.id].domain,xaxis:e.xaxis,yaxis:e.yaxis,fillRangeItems:a},xaxes:[e.xaxis],yaxes:[e.yaxis],subplot:e.id}),r.off("click",e.onClickInPanHandler),h(o)||u(o)?(r.dragPan.disable(),r.on("zoomstart",e.clearOutline),e.dragOptions.prepFn=function(t,r,n){f(t,r,n,e.dragOptions,o)},s.init(e.dragOptions)):(r.dragPan.enable(),r.off("zoomstart",e.clearOutline),e.div.onmousedown=null,e.div.ontouchstart=null,e.div.removeEventListener("touchstart",e.div._ontouchstart),e.onClickInPanHandler=e.onClickInPanFn(e.dragOptions),r.on("click",e.onClickInPanHandler))}function c(t){var r=e.map.unproject(t);return[r.lng,r.lat]}},x.updateFramework=function(t){var e=t[this.id].domain,r=t._size,n=this.div.style;n.width=r.w*(e.x[1]-e.x[0])+"px",n.height=r.h*(e.y[1]-e.y[0])+"px",n.left=r.l+e.x[0]*r.w+"px",n.top=r.t+(1-e.y[1])*r.h+"px",this.xaxis._offset=r.l+e.x[0]*r.w,this.xaxis._length=r.w*(e.x[1]-e.x[0]),this.yaxis._offset=r.t+(1-e.y[1])*r.h,this.yaxis._length=r.h*(e.y[1]-e.y[0])},x.updateLayers=function(t){var e,r=t[this.id].layers,n=this.layerList;if(r.length!==n.length){for(e=0;e{var r=le(),n=Gs(),i=Ne(),a=q_();function o(t,e,r){r("style"),r("center.lon"),r("center.lat"),r("zoom"),r("bearing"),r("pitch");var n=r("bounds.west"),a=r("bounds.east"),o=r("bounds.south"),l=r("bounds.north");(void 0===n||void 0===a||void 0===o||void 0===l)&&delete e.bounds,i(t,e,{name:"layers",handleItemDefaults:s}),e._input=t}function s(t,e){function n(n,i){return r.coerce(t,e,a.layers,n,i)}if(n("visible")){var i,o=n("sourcetype"),s="raster"===o||"image"===o;n("source"),n("sourceattribution"),"vector"===o&&n("sourcelayer"),"image"===o&&n("coordinates"),s&&(i="raster");var l=n("type",i);s&&"raster"!==l&&(l=e.type="raster",r.log("Source types *raster* and *image* must drawn *raster* layer type.")),n("below"),n("color"),n("opacity"),n("minzoom"),n("maxzoom"),"circle"===l&&n("circle.radius"),"line"===l&&(n("line.width"),n("line.dash")),"fill"===l&&n("fill.outlinecolor"),"symbol"===l&&(n("symbol.icon"),n("symbol.iconsize"),n("symbol.text"),r.coerceFont(n,"symbol.textfont",void 0,{noFontVariant:!0,noFontShadow:!0,noFontLineposition:!0,noFontTextcase:!0}),n("symbol.textposition"),n("symbol.placement"))}}e.exports=function(t,e,r){n(t,e,r,{type:"map",attributes:a,handleDefaults:o,partition:"y"})}})),ob=f((t=>{var 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e.trace=t.trace,e.curveNumber=t.trace.index,{circular:t.circular,key:a,traceId:t.key,pointNumber:e.pointNumber,link:e,tinyColorHue:c.tinyRGB(n),tinyColorAlpha:n.getAlpha(),tinyColorHoverHue:c.tinyRGB(i),tinyColorHoverAlpha:i.getAlpha(),linkPath:E,linkLineColor:t.linkLineColor,linkLineWidth:t.linkLineWidth,linkArrowLength:t.linkArrowLength,valueFormat:t.valueFormat,valueSuffix:t.valueSuffix,sankey:t.sankey,parent:t,interactionState:t.interactionState,flow:e.flow}}function E(){return function(t){var e=t.linkArrowLength;if(t.link.circular)return function(t,e){var r="",n=t.width/2,i=t.circularPathData,a=i.sourceX+i.verticalBuffer0?" 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A "+(i.rightLargeArcRadius-n)+" "+(i.rightSmallArcRadius-n)+" 0 0 1 "+(i.leftFullExtent-n-(i.rightLargeArcRadius-n))+" "+(i.verticalFullExtent-n)+" L "+(i.rightFullExtent+n-e+(i.rightLargeArcRadius-n))+" "+(i.verticalFullExtent-n)+" A "+(i.rightLargeArcRadius-n)+" "+(i.rightSmallArcRadius-n)+" 0 0 1 "+(i.rightFullExtent+n-e)+" "+i.verticalRightInnerExtent:a?" 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e.group&&(u=h.randstr()),e.trace=t.trace,e.curveNumber=t.trace.index,{index:e.pointNumber,key:u,partOfGroup:e.partOfGroup||!1,group:e.group,traceId:t.key,trace:t.trace,node:e,nodePad:t.nodePad,nodeLineColor:t.nodeLineColor,nodeLineWidth:t.nodeLineWidth,textFont:t.textFont,size:t.horizontal?t.height:t.width,visibleWidth:Math.ceil(a),visibleHeight:o,zoneX:-n,zoneY:-i,zoneWidth:a+2*n,zoneHeight:o+2*i,labelY:t.horizontal?e.dy/2+1:e.dx/2+1,left:1===e.originalLayer,sizeAcross:t.width,forceLayouts:t.forceLayouts,horizontal:t.horizontal,darkBackground:r.getBrightness()<=128,tinyColorHue:c.tinyRGB(r),tinyColorAlpha:r.getAlpha(),valueFormat:t.valueFormat,valueSuffix:t.valueSuffix,sankey:t.sankey,graph:t.graph,arrangement:t.arrangement,uniqueNodeLabelPathId:[t.guid,t.key,u].join("_"),interactionState:t.interactionState,figure:t}}function C(t){t.attr("transform",(function(t){return f(t.node.x0.toFixed(3),t.node.y0.toFixed(3))}))}function P(t){t.call(C)}function 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o=i.behavior.drag().origin((function(t){return{x:t.node.x0+t.visibleWidth/2,y:t.node.y0+t.visibleHeight/2}})).on("dragstart",(function(i){if("fixed"!==i.arrangement&&(h.ensureSingle(a._fullLayout._infolayer,"g","dragcover",(function(t){a._fullLayout._dragCover=t})),h.raiseToTop(this),i.interactionState.dragInProgress=i.node,N(i.node),i.interactionState.hovered&&(n.nodeEvents.unhover.apply(0,i.interactionState.hovered),i.interactionState.hovered=!1),"snap"===i.arrangement)){var o=i.traceId+"|"+i.key;i.forceLayouts[o]?i.forceLayouts[o].alpha(1):function(t,e,n){!function(t){for(var e=0;e0&&n.forceLayouts[e].alpha(0)}}(0,e,i,n)).stop()}(0,o,i),function(t,e,r,n,i){window.requestAnimationFrame((function a(){var o;for(o=0;o0)window.requestAnimationFrame(a);else{var l=r.node.originalX;r.node.x0=l-r.visibleWidth/2,r.node.x1=l+r.visibleWidth/2,B(r,i)}}))}(t,e,i,o,a)}})).on("drag",(function(r){if("fixed"!==r.arrangement){var n=i.event.x,a=i.event.y;"snap"===r.arrangement?(r.node.x0=n-r.visibleWidth/2,r.node.x1=n+r.visibleWidth/2,r.node.y0=a-r.visibleHeight/2,r.node.y1=a+r.visibleHeight/2):("freeform"===r.arrangement&&(r.node.x0=n-r.visibleWidth/2,r.node.x1=n+r.visibleWidth/2),a=Math.max(0,Math.min(r.size-r.visibleHeight/2,a)),r.node.y0=a-r.visibleHeight/2,r.node.y1=a+r.visibleHeight/2),N(r.node),"snap"!==r.arrangement&&(r.sankey.update(r.graph),L(t.filter(U(r)),e))}})).on("dragend",(function(t){if("fixed"!==t.arrangement){t.interactionState.dragInProgress=!1;for(var e=0;e{var r=v(),n=le(),i=n.numberFormat,a=Nb(),o=Dr(),s=H(),l=Bb().cn,c=n._;function u(t){return""!==t}function h(t,e){return t.filter((function(t){return t.key===e.traceId}))}function f(t,e){r.select(t).select("path").style("fill-opacity",e),r.select(t).select("rect").style("fill-opacity",e)}function p(t){r.select(t).select("text.name").style("fill","black")}function d(t){return 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r=le(),n=Wb(),i=Ma().defaults,a=ye(),o=Ne(),s=Xb(),l=ze(),c=Fe(),u=Ue(),h=je();function f(t,e){function i(i,a){return r.coerce(t,e,n.gauge.steps,i,a)}i("color"),i("line.color"),i("line.width"),i("range"),i("thickness")}e.exports={supplyDefaults:function(t,e,p,d){function m(i,a){return r.coerce(t,e,n,i,a)}i(e,d,m),m("mode"),e._hasNumber=-1!==e.mode.indexOf("number"),e._hasDelta=-1!==e.mode.indexOf("delta"),e._hasGauge=-1!==e.mode.indexOf("gauge");var g=m("value");e._range=[0,"number"==typeof g?1.5*g:1];var y,v,x=new Array(2);if(e._hasNumber){m("number.valueformat");var _=r.extendFlat({},d.font);_.size=void 0,r.coerceFont(m,"number.font",_),void 0===e.number.font.size&&(e.number.font.size=s.defaultNumberFontSize,x[0]=!0),m("number.prefix"),m("number.suffix"),y=e.number.font.size}if(e._hasDelta){var b=r.extendFlat({},d.font);b.size=void 0,r.coerceFont(m,"delta.font",b),void 0===e.delta.font.size&&(e.delta.font.size=(e._hasNumber?.5:1)*(y||s.defaultNumberFontSize),x[1]=!0),m("delta.reference",e.value),m("delta.relative"),m("delta.valueformat",e.delta.relative?"2%":""),m("delta.increasing.symbol"),m("delta.increasing.color"),m("delta.decreasing.symbol"),m("delta.decreasing.color"),m("delta.position"),m("delta.prefix"),m("delta.suffix"),v=e.delta.font.size}e._scaleNumbers=(!e._hasNumber||x[0])&&(!e._hasDelta||x[1])||!1;var w,T,M,A,S=r.extendFlat({},d.font);function E(t,e){return r.coerce(w,T,n.gauge,t,e)}function k(t,e){return r.coerce(M,A,n.gauge.axis,t,e)}if(S.size=.25*(y||v||s.defaultNumberFontSize),r.coerceFont(m,"title.font",S),m("title.text"),e._hasGauge){(w=t.gauge)||(w={}),T=a.newContainer(e,"gauge"),E("shape"),(e._isBullet="bullet"===e.gauge.shape)||m("title.align","center"),(e._isAngular="angular"===e.gauge.shape)||m("align","center"),E("bgcolor",d.paper_bgcolor),E("borderwidth"),E("bordercolor"),E("bar.color"),E("bar.line.color"),E("bar.line.width"),E("bar.thickness",s.valueThickness*("bullet"===e.gauge.shape?.5:1)),o(w,T,{name:"steps",handleItemDefaults:f}),E("threshold.value"),E("threshold.thickness"),E("threshold.line.width"),E("threshold.line.color"),M={},w&&(M=w.axis||{}),A=a.newContainer(T,"axis"),k("visible"),e._range=k("range",e._range);var C={font:d.font,noAutotickangles:!0,outerTicks:!0,noTicklabelshift:!0,noTicklabelstandoff:!0};l(M,A,k,"linear"),h(M,A,k,"linear",C),u(M,A,k,"linear",C),c(M,A,k,C)}else m("title.align","center"),m("align","center"),e._isAngular=e._isBullet=!1;e._length=null}}})),Zb=f(((t,e)=>{e.exports={calc:function(t,e){var r=[],n=e.value;"number"!=typeof e._lastValue&&(e._lastValue=e.value);var i=e._lastValue,a=i;return e._hasDelta&&"number"==typeof e.delta.reference&&(a=e.delta.reference),r[0]={y:n,lastY:i,delta:n-a,relativeDelta:(n-a)/a},r}}})),$b=f(((t,e)=>{var r=v(),n=(zp(),m(Op)).interpolate,i=(zp(),m(Op)).interpolateNumber,a=le(),o=a.strScale,s=a.strTranslate,l=a.rad2deg,c=Se().MID_SHIFT,u=Qe(),h=Xb(),f=Ee(),p=ir(),d=Ti(),g=Mi(),y=Pe(),x=H(),_={left:"start",center:"middle",right:"end"},b={left:0,center:.5,right:1},w=/[yzafpnµmkMGTPEZY]/;function T(t){return t&&t.duration>0}function M(t){t.each((function(t){x.stroke(r.select(this),t.line.color)})).each((function(t){x.fill(r.select(this),t.color)})).style("stroke-width",(function(t){return t.line.width}))}function A(t,e,r){var n=t._fullLayout,i=a.extendFlat({type:"linear",ticks:"outside",range:r,showline:!0},e),o={type:"linear",_id:"x"+e._id},s={letter:"x",font:n.font,noAutotickangles:!0,noHover:!0,noTickson:!0};function l(t,e){return a.coerce(i,o,y,t,e)}return d(i,o,l,s,n),g(i,o,l,s),o}function S(t,e,r){return[Math.min(e/t.width,r/t.height),t,e+"x"+r]}function E(t,e,n,i){var a=document.createElementNS("http://www.w3.org/2000/svg","text"),o=r.select(a);return o.text(t).attr("x",0).attr("y",0).attr("text-anchor",n).attr("data-unformatted",t).call(f.convertToTspans,i).call(u.font,e),u.bBox(o.node())}function k(t,e,r,n,i,o){var s="_cache"+e;t[s]&&t[s].key===i||(t[s]={key:i,value:r});var l=a.aggNums(o,null,[t[s].value,n],2);return t[s].value=l,l}e.exports=function(t,e,d,m){var g,y=t._fullLayout;T(d)&&m&&(g=m()),a.makeTraceGroups(y._indicatorlayer,e,"trace").each((function(e){var m,v,C,P,L,I=e[0].trace,R=r.select(this),D=I._hasGauge,O=I._isAngular,z=I._isBullet,F=I.domain,B={w:y._size.w*(F.x[1]-F.x[0]),h:y._size.h*(F.y[1]-F.y[0]),l:y._size.l+y._size.w*F.x[0],r:y._size.r+y._size.w*(1-F.x[1]),t:y._size.t+y._size.h*(1-F.y[1]),b:y._size.b+y._size.h*F.y[0]},N=B.l+B.w/2,U=B.t+B.h/2,j=Math.min(B.w/2,B.h),V=h.innerRadius*j,H=I.align||"center";if(v=U,D){if(O&&(m=N,v=U+j/2,C=function(t){return function(t,e){return[e/Math.sqrt(t.width/2*(t.width/2)+t.height*t.height),t,e]}(t,.9*V)}),z){var G=h.bulletPadding,q=1-h.bulletNumberDomainSize+G;m=B.l+(q+(1-q)*b[H])*B.w,C=function(t){return S(t,(h.bulletNumberDomainSize-G)*B.w,B.h)}}}else m=B.l+b[H]*B.w,C=function(t){return S(t,B.w,B.h)};!function(t,e,n,l){var c,h,d,m=n[0].trace,g=l.numbersX,y=l.numbersY,v=m.align||"center",M=_[v],S=l.transitionOpts,C=l.onComplete,P=a.ensureSingle(e,"g","numbers"),L=[];m._hasNumber&&L.push("number"),m._hasDelta&&(L.push("delta"),"left"===m.delta.position&&L.reverse());var I=P.selectAll("text").data(L);function R(e,r,n,i){if(!e.match("s")||n>=0==i>=0||r(n).slice(-1).match(w)||r(i).slice(-1).match(w))return r;var a=e.slice().replace("s","f").replace(/\d+/,(function(t){return parseInt(t)-1})),o=A(t,{tickformat:a});return function(t){return Math.abs(t)<1?p.tickText(o,t).text:r(t)}}I.enter().append("text"),I.attr("text-anchor",(function(){return M})).attr("class",(function(t){return t})).attr("x",null).attr("y",null).attr("dx",null).attr("dy",null),I.exit().remove();var D,O=m.mode+m.align;if(m._hasDelta&&(D=function(){var e=A(t,{tickformat:m.delta.valueformat},m._range);e.setScale(),p.prepTicks(e);var a=function(t){return p.tickText(e,t).text},o=m.delta.suffix,s=m.delta.prefix,l=function(t){return m.delta.relative?t.relativeDelta:t.delta},c=function(t,e){return 0===t||"number"!=typeof t||isNaN(t)?"-":(t>0?m.delta.increasing.symbol:m.delta.decreasing.symbol)+s+e(t)+o},d=function(t){return t.delta>=0?m.delta.increasing.color:m.delta.decreasing.color};void 0===m._deltaLastValue&&(m._deltaLastValue=l(n[0]));var g=P.select("text.delta");function y(){g.text(c(l(n[0]),a)).call(x.fill,d(n[0])).call(f.convertToTspans,t)}return g.call(u.font,m.delta.font).call(x.fill,d({delta:m._deltaLastValue})),T(S)?g.transition().duration(S.duration).ease(S.easing).tween("text",(function(){var t=r.select(this),e=l(n[0]),o=m._deltaLastValue,s=R(m.delta.valueformat,a,o,e),u=i(o,e);return m._deltaLastValue=e,function(e){t.text(c(u(e),s)),t.call(x.fill,d({delta:u(e)}))}})).each("end",(function(){y(),C&&C()})).each("interrupt",(function(){y(),C&&C()})):y(),h=E(c(l(n[0]),a),m.delta.font,M,t),g}(),O+=m.delta.position+m.delta.font.size+m.delta.font.family+m.delta.valueformat,O+=m.delta.increasing.symbol+m.delta.decreasing.symbol,d=h),m._hasNumber&&(function(){var e=A(t,{tickformat:m.number.valueformat},m._range);e.setScale(),p.prepTicks(e);var a=function(t){return p.tickText(e,t).text},o=m.number.suffix,s=m.number.prefix,l=P.select("text.number");function h(){var e="number"==typeof n[0].y?s+a(n[0].y)+o:"-";l.text(e).call(u.font,m.number.font).call(f.convertToTspans,t)}T(S)?l.transition().duration(S.duration).ease(S.easing).each("end",(function(){h(),C&&C()})).each("interrupt",(function(){h(),C&&C()})).attrTween("text",(function(){var t=r.select(this),e=i(n[0].lastY,n[0].y);m._lastValue=n[0].y;var l=R(m.number.valueformat,a,n[0].lastY,n[0].y);return function(r){t.text(s+l(e(r))+o)}})):h(),c=E(s+a(n[0].y)+o,m.number.font,M,t)}(),O+=m.number.font.size+m.number.font.family+m.number.valueformat+m.number.suffix+m.number.prefix,d=c),m._hasDelta&&m._hasNumber){var z,F,B=[(c.left+c.right)/2,(c.top+c.bottom)/2],N=[(h.left+h.right)/2,(h.top+h.bottom)/2],U=.75*m.delta.font.size;"left"===m.delta.position&&(z=k(m,"deltaPos",0,-1*(c.width*b[m.align]+h.width*(1-b[m.align])+U),O,Math.min),F=B[1]-N[1],d={width:c.width+h.width+U,height:Math.max(c.height,h.height),left:h.left+z,right:c.right,top:Math.min(c.top,h.top+F),bottom:Math.max(c.bottom,h.bottom+F)}),"right"===m.delta.position&&(z=k(m,"deltaPos",0,c.width*(1-b[m.align])+h.width*b[m.align]+U,O,Math.max),F=B[1]-N[1],d={width:c.width+h.width+U,height:Math.max(c.height,h.height),left:c.left,right:h.right+z,top:Math.min(c.top,h.top+F),bottom:Math.max(c.bottom,h.bottom+F)}),"bottom"===m.delta.position&&(z=null,F=h.height,d={width:Math.max(c.width,h.width),height:c.height+h.height,left:Math.min(c.left,h.left),right:Math.max(c.right,h.right),top:c.bottom-c.height,bottom:c.bottom+h.height}),"top"===m.delta.position&&(z=null,F=c.top,d={width:Math.max(c.width,h.width),height:c.height+h.height,left:Math.min(c.left,h.left),right:Math.max(c.right,h.right),top:c.bottom-c.height-h.height,bottom:c.bottom}),D.attr({dx:z,dy:F})}(m._hasNumber||m._hasDelta)&&P.attr("transform",(function(){var t=l.numbersScaler(d);O+=t[2];var e,r=k(m,"numbersScale",1,t[0],O,Math.min);m._scaleNumbers||(r=1),e=m._isAngular?y-r*d.bottom:y-r*(d.top+d.bottom)/2,m._numbersTop=r*d.top+e;var n=d[v];"center"===v&&(n=(d.left+d.right)/2);var i=g-r*n;return i=k(m,"numbersTranslate",0,i,O,Math.max),s(i,e)+o(r)}))}(t,R,e,{numbersX:m,numbersY:v,numbersScaler:C,transitionOpts:d,onComplete:g}),D&&(P={range:I.gauge.axis.range,color:I.gauge.bgcolor,line:{color:I.gauge.bordercolor,width:0},thickness:1},L={range:I.gauge.axis.range,color:"rgba(0, 0, 0, 0)",line:{color:I.gauge.bordercolor,width:I.gauge.borderwidth},thickness:1});var W=R.selectAll("g.angular").data(O?e:[]);W.exit().remove();var X=R.selectAll("g.angularaxis").data(O?e:[]);X.exit().remove(),O&&function(t,e,i,a){var o,u,h,f,d=i[0].trace,m=a.size,g=a.radius,y=a.innerRadius,v=a.gaugeBg,x=a.gaugeOutline,_=[m.l+m.w/2,m.t+m.h/2+g/2],b=a.gauge,w=a.layer,S=a.transitionOpts,E=a.onComplete,k=Math.PI/2;function C(t){var e=d.gauge.axis.range[0],r=(t-e)/(d.gauge.axis.range[1]-e)*Math.PI-k;return r<-k?-k:r>k?k:r}function P(t){return r.svg.arc().innerRadius((y+g)/2-t/2*(g-y)).outerRadius((y+g)/2+t/2*(g-y)).startAngle(-k)}function L(t){t.attr("d",(function(t){return P(t.thickness).startAngle(C(t.range[0])).endAngle(C(t.range[1]))()}))}b.enter().append("g").classed("angular",!0),b.attr("transform",s(_[0],_[1])),w.enter().append("g").classed("angularaxis",!0).classed("crisp",!0),w.selectAll("g.xangularaxistick,path,text").remove(),(o=A(t,d.gauge.axis)).type="linear",o.range=d.gauge.axis.range,o._id="xangularaxis",o.ticklabeloverflow="allow",o.setScale();var I=function(t){return(o.range[0]-t.x)/(o.range[1]-o.range[0])*Math.PI+Math.PI},R={},D=p.makeLabelFns(o,0).labelStandoff;R.xFn=function(t){var e=I(t);return Math.cos(e)*D},R.yFn=function(t){var e=I(t),r=Math.sin(e)>0?.2:1;return-Math.sin(e)*(D+t.fontSize*r)+Math.abs(Math.cos(e))*(t.fontSize*c)},R.anchorFn=function(t){var e=I(t),r=Math.cos(e);return Math.abs(r)<.1?"middle":r>0?"start":"end"},R.heightFn=function(t,e,r){var n=I(t);return-.5*(1+Math.sin(n))*r};var O=function(t){return s(_[0]+g*Math.cos(t),_[1]-g*Math.sin(t))};h=function(t){return O(I(t))};if(u=p.calcTicks(o),f=p.getTickSigns(o)[2],o.visible){f="inside"===o.ticks?-1:1;var z=(o.linewidth||1)/2;p.drawTicks(t,o,{vals:u,layer:w,path:"M"+f*z+",0h"+f*o.ticklen,transFn:function(t){var e=I(t);return O(e)+"rotate("+-l(e)+")"}}),p.drawLabels(t,o,{vals:u,layer:w,transFn:h,labelFns:R})}var F=[v].concat(d.gauge.steps),B=b.selectAll("g.bg-arc").data(F);B.enter().append("g").classed("bg-arc",!0).append("path"),B.select("path").call(L).call(M),B.exit().remove();var N=P(d.gauge.bar.thickness),U=b.selectAll("g.value-arc").data([d.gauge.bar]);U.enter().append("g").classed("value-arc",!0).append("path");var j=U.select("path");T(S)?(j.transition().duration(S.duration).ease(S.easing).each("end",(function(){E&&E()})).each("interrupt",(function(){E&&E()})).attrTween("d",function(t,e,r){return function(){var i=n(e,r);return function(e){return t.endAngle(i(e))()}}}(N,C(i[0].lastY),C(i[0].y))),d._lastValue=i[0].y):j.attr("d","number"==typeof i[0].y?N.endAngle(C(i[0].y)):"M0,0Z"),j.call(M),U.exit().remove(),F=[];var V=d.gauge.threshold.value;(V||0===V)&&F.push({range:[V,V],color:d.gauge.threshold.color,line:{color:d.gauge.threshold.line.color,width:d.gauge.threshold.line.width},thickness:d.gauge.threshold.thickness});var H=b.selectAll("g.threshold-arc").data(F);H.enter().append("g").classed("threshold-arc",!0).append("path"),H.select("path").call(L).call(M),H.exit().remove();var G=b.selectAll("g.gauge-outline").data([x]);G.enter().append("g").classed("gauge-outline",!0).append("path"),G.select("path").call(L).call(M),G.exit().remove()}(t,0,e,{radius:j,innerRadius:V,gauge:W,layer:X,size:B,gaugeBg:P,gaugeOutline:L,transitionOpts:d,onComplete:g});var Y=R.selectAll("g.bullet").data(z?e:[]);Y.exit().remove();var Z=R.selectAll("g.bulletaxis").data(z?e:[]);Z.exit().remove(),z&&function(t,e,r,n){var i,a,o,l,c,u=r[0].trace,f=n.gauge,d=n.layer,m=n.gaugeBg,g=n.gaugeOutline,y=n.size,v=u.domain,_=n.transitionOpts,b=n.onComplete;f.enter().append("g").classed("bullet",!0),f.attr("transform",s(y.l,y.t)),d.enter().append("g").classed("bulletaxis",!0).classed("crisp",!0),d.selectAll("g.xbulletaxistick,path,text").remove();var w=y.h,S=u.gauge.bar.thickness*w,E=v.x[0],k=v.x[0]+(v.x[1]-v.x[0])*(u._hasNumber||u._hasDelta?1-h.bulletNumberDomainSize:1);function C(t){t.attr("width",(function(t){return Math.max(0,i.c2p(t.range[1])-i.c2p(t.range[0]))})).attr("x",(function(t){return i.c2p(t.range[0])})).attr("y",(function(t){return.5*(1-t.thickness)*w})).attr("height",(function(t){return t.thickness*w}))}(i=A(t,u.gauge.axis))._id="xbulletaxis",i.domain=[E,k],i.setScale(),a=p.calcTicks(i),o=p.makeTransTickFn(i),l=p.getTickSigns(i)[2],c=y.t+y.h,i.visible&&(p.drawTicks(t,i,{vals:"inside"===i.ticks?p.clipEnds(i,a):a,layer:d,path:p.makeTickPath(i,c,l),transFn:o}),p.drawLabels(t,i,{vals:a,layer:d,transFn:o,labelFns:p.makeLabelFns(i,c)}));var P=[m].concat(u.gauge.steps),L=f.selectAll("g.bg-bullet").data(P);L.enter().append("g").classed("bg-bullet",!0).append("rect"),L.select("rect").call(C).call(M),L.exit().remove();var I=f.selectAll("g.value-bullet").data([u.gauge.bar]);I.enter().append("g").classed("value-bullet",!0).append("rect"),I.select("rect").attr("height",S).attr("y",(w-S)/2).call(M),T(_)?I.select("rect").transition().duration(_.duration).ease(_.easing).each("end",(function(){b&&b()})).each("interrupt",(function(){b&&b()})).attr("width",Math.max(0,i.c2p(Math.min(u.gauge.axis.range[1],r[0].y)))):I.select("rect").attr("width","number"==typeof r[0].y?Math.max(0,i.c2p(Math.min(u.gauge.axis.range[1],r[0].y))):0),I.exit().remove();var R=r.filter((function(){return u.gauge.threshold.value||0===u.gauge.threshold.value})),D=f.selectAll("g.threshold-bullet").data(R);D.enter().append("g").classed("threshold-bullet",!0).append("line"),D.select("line").attr("x1",i.c2p(u.gauge.threshold.value)).attr("x2",i.c2p(u.gauge.threshold.value)).attr("y1",(1-u.gauge.threshold.thickness)/2*w).attr("y2",(1-(1-u.gauge.threshold.thickness)/2)*w).call(x.stroke,u.gauge.threshold.line.color).style("stroke-width",u.gauge.threshold.line.width),D.exit().remove();var O=f.selectAll("g.gauge-outline").data([g]);O.enter().append("g").classed("gauge-outline",!0).append("rect"),O.select("rect").call(C).call(M),O.exit().remove()}(t,0,e,{gauge:Y,layer:Z,size:B,gaugeBg:P,gaugeOutline:L,transitionOpts:d,onComplete:g});var $=R.selectAll("text.title").data(e);$.exit().remove(),$.enter().append("text").classed("title",!0),$.attr("text-anchor",(function(){return z?_.right:_[I.title.align]})).text(I.title.text).call(u.font,I.title.font).call(f.convertToTspans,t),$.attr("transform",(function(){var t,e=B.l+B.w*b[I.title.align],r=h.titlePadding,n=u.bBox($.node());return D?(O&&(t=I.gauge.axis.visible?u.bBox(X.node()).top-r-n.bottom:B.t+B.h/2-j/2-n.bottom-r),z&&(t=v-(n.top+n.bottom)/2,e=B.l-h.bulletPadding*B.w)):t=I._numbersTop-r-n.bottom,s(e,t)}))}))}})),Kb=f(((t,e)=>{e.exports={moduleType:"trace",name:"indicator",basePlotModule:qb(),categories:["svg","noOpacity","noHover"],animatable:!0,attributes:Wb(),supplyDefaults:Yb().supplyDefaults,calc:Zb().calc,plot:$b(),meta:{}}})),Jb=f(((t,e)=>{e.exports=Kb()})),Qb=f(((t,e)=>{var r=_n(),n=O().extendFlat,i=Lt().overrideAll,a=z(),o=Ma().attributes,s=Ce().descriptionOnlyNumbers;e.exports=i({domain:o({name:"table",trace:!0}),columnwidth:{valType:"number",arrayOk:!0,dflt:null},columnorder:{valType:"data_array"},header:{values:{valType:"data_array",dflt:[]},format:{valType:"data_array",dflt:[],description:s("cell value")},prefix:{valType:"string",arrayOk:!0,dflt:null},suffix:{valType:"string",arrayOk:!0,dflt:null},height:{valType:"number",dflt:28},align:n({},r.align,{arrayOk:!0}),line:{width:{valType:"number",arrayOk:!0,dflt:1},color:{valType:"color",arrayOk:!0,dflt:"grey"}},fill:{color:{valType:"color",arrayOk:!0,dflt:"white"}},font:n({},a({arrayOk:!0}))},cells:{values:{valType:"data_array",dflt:[]},format:{valType:"data_array",dflt:[],description:s("cell 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o=t.cd,s=t.ya,l=o[0].trace,u=o[0].t,h=[],f=c(t,e,i,a);if(!f)return[];var p=o[f.index].hi||l.hoverinfo,d=p.split("+");if("all"!==p&&-1===d.indexOf("y"))return[];for(var m=["high","open","close","low"],g={},y=0;y"+u.labels[x]+r.hoverLabelText(s,_,l.yhoverformat):((v=n.extendFlat({},f)).y0=v.y1=b,v.yLabelVal=_,v.yLabel=u.labels[x]+r.hoverLabelText(s,_,l.yhoverformat),v.name="",h.push(v),g[_]=v)}return h}function h(t,e,n,i){var a=t.cd,s=t.ya,u=a[0].trace,h=a[0].t,f=c(t,e,n,i);if(!f)return[];var p=a[f.index],d=f.index=p.i,m=p.dir;function g(t){return h.labels[t]+r.hoverLabelText(s,u[t][d],u.yhoverformat)}var y=p.hi||u.hoverinfo,v=y.split("+"),x="all"===y,_=x||-1!==v.indexOf("y"),b=x||-1!==v.indexOf("text"),w=_?[g("open"),g("high"),g("low"),g("close")+" "+l[m]]:[];return b&&o(p,u,w),f.extraText=w.join("
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r=this._validate(e,this.minMonth,this.minDay,t.local.invalidYear);return(e=r.year()+(r.year()<0?1:0))%4==3||e%4==-1},monthsInYear:function(e){return this._validate(e,this.minMonth,this.minDay,t.local.invalidYear||t.regionalOptions[""].invalidYear),13},weekOfYear:function(t,e,r){var n=this.newDate(t,e,r);return n.add(-n.dayOfWeek(),"d"),Math.floor((n.dayOfYear()-1)/7)+1},daysInMonth:function(e,r){var n=this._validate(e,r,this.minDay,t.local.invalidMonth);return this.daysPerMonth[n.month()-1]+(13===n.month()&&this.leapYear(n.year())?1:0)},weekDay:function(t,e,r){return(this.dayOfWeek(t,e,r)||7)<6},toJD:function(e,r,n){var i=this._validate(e,r,n,t.local.invalidDate);return(e=i.year())<0&&e++,i.day()+30*(i.month()-1)+365*(e-1)+Math.floor(e/4)+this.jdEpoch-1},fromJD:function(t){var e=Math.floor(t)+.5-this.jdEpoch,r=Math.floor((e-Math.floor((e+366)/1461))/365)+1;r<=0&&r--,e=Math.floor(t)+.5-this.newDate(r,1,1).toJD();var n=Math.floor(e/30)+1,i=e-30*(n-1)+1;return this.newDate(r,n,i)}}),t.calendars.coptic=r})),cM=f((()=>{var t=aM(),e=oy();function r(t){this.local=this.regionalOptions[t||""]||this.regionalOptions[""]}r.prototype=new t.baseCalendar,e(r.prototype,{name:"Discworld",jdEpoch:1721425.5,daysPerMonth:[16,32,32,32,32,32,32,32,32,32,32,32,32],hasYearZero:!1,minMonth:1,firstMonth:1,minDay:1,regionalOptions:{"":{name:"Discworld",epochs:["BUC","UC"],monthNames:["Ick","Offle","February","March","April","May","June","Grune","August","Spune","Sektober","Ember","December"],monthNamesShort:["Ick","Off","Feb","Mar","Apr","May","Jun","Gru","Aug","Spu","Sek","Emb","Dec"],dayNames:["Sunday","Octeday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"],dayNamesShort:["Sun","Oct","Mon","Tue","Wed","Thu","Fri","Sat"],dayNamesMin:["Su","Oc","Mo","Tu","We","Th","Fr","Sa"],digits:null,dateFormat:"yyyy/mm/dd",firstDay:2,isRTL:!1}},leapYear:function(e){return this._validate(e,this.minMonth,this.minDay,t.local.invalidYear),!1},monthsInYear:function(e){return this._validate(e,this.minMonth,this.minDay,t.local.invalidYear),13},daysInYear:function(e){return this._validate(e,this.minMonth,this.minDay,t.local.invalidYear),400},weekOfYear:function(t,e,r){var n=this.newDate(t,e,r);return n.add(-n.dayOfWeek(),"d"),Math.floor((n.dayOfYear()-1)/8)+1},daysInMonth:function(e,r){var n=this._validate(e,r,this.minDay,t.local.invalidMonth);return this.daysPerMonth[n.month()-1]},daysInWeek:function(){return 8},dayOfWeek:function(e,r,n){return(this._validate(e,r,n,t.local.invalidDate).day()+1)%8},weekDay:function(t,e,r){var n=this.dayOfWeek(t,e,r);return n>=2&&n<=6},extraInfo:function(e,r,i){var a=this._validate(e,r,i,t.local.invalidDate);return{century:n[Math.floor((a.year()-1)/100)+1]||""}},toJD:function(e,r,n){var i=this._validate(e,r,n,t.local.invalidDate);return e=i.year()+(i.year()<0?1:0),r=i.month(),(n=i.day())+(r>1?16:0)+(r>2?32*(r-2):0)+400*(e-1)+this.jdEpoch-1},fromJD:function(t){t=Math.floor(t+.5)-Math.floor(this.jdEpoch)-1;var e=Math.floor(t/400)+1;t-=400*(e-1),t+=t>15?16:0;var r=Math.floor(t/32)+1,n=t-32*(r-1)+1;return this.newDate(e<=0?e-1:e,r,n)}});var n={20:"Fruitbat",21:"Anchovy"};t.calendars.discworld=r})),uM=f((()=>{var t=aM(),e=oy();function r(t){this.local=this.regionalOptions[t||""]||this.regionalOptions[""]}r.prototype=new t.baseCalendar,e(r.prototype,{name:"Ethiopian",jdEpoch:1724220.5,daysPerMonth:[30,30,30,30,30,30,30,30,30,30,30,30,5],hasYearZero:!1,minMonth:1,firstMonth:1,minDay:1,regionalOptions:{"":{name:"Ethiopian",epochs:["BEE","EE"],monthNames:["Meskerem","Tikemet","Hidar","Tahesas","Tir","Yekatit","Megabit","Miazia","Genbot","Sene","Hamle","Nehase","Pagume"],monthNamesShort:["Mes","Tik","Hid","Tah","Tir","Yek","Meg","Mia","Gen","Sen","Ham","Neh","Pag"],dayNames:["Ehud","Segno","Maksegno","Irob","Hamus","Arb","Kidame"],dayNamesShort:["Ehu","Seg","Mak","Iro","Ham","Arb","Kid"],dayNamesMin:["Eh","Se","Ma","Ir","Ha","Ar","Ki"],digits:null,dateFormat:"dd/mm/yyyy",firstDay:0,isRTL:!1}},leapYear:function(e){var r=this._validate(e,this.minMonth,this.minDay,t.local.invalidYear);return(e=r.year()+(r.year()<0?1:0))%4==3||e%4==-1},monthsInYear:function(e){return this._validate(e,this.minMonth,this.minDay,t.local.invalidYear||t.regionalOptions[""].invalidYear),13},weekOfYear:function(t,e,r){var 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e=Math.floor((30*(t-this.jdEpoch)+10646)/10631);e=e<=0?e-1:e;var r=Math.min(12,Math.ceil((t-29-this.toJD(e,1,1))/29.5)+1),n=t-this.toJD(e,r,1)+1;return this.newDate(e,r,n)}}),t.calendars.islamic=r})),pM=f((()=>{var t=aM(),e=oy();function r(t){this.local=this.regionalOptions[t||""]||this.regionalOptions[""]}r.prototype=new 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i=this._validate(e,r,n,t.local.invalidDate).toJD(),a=this._toHaab(i),o=this._toTzolkin(i);return{haabMonthName:this.local.haabMonths[a[0]-1],haabMonth:a[0],haabDay:a[1],tzolkinDayName:this.local.tzolkinMonths[o[0]-1],tzolkinDay:o[0],tzolkinTrecena:o[1]}},_toHaab:function(t){var e=n(8+(t-=this.jdEpoch)+340,365);return[Math.floor(e/20)+1,n(e,20)]},_toTzolkin:function(t){return[i(20+(t-=this.jdEpoch),20),i(t+4,13)]},toJD:function(e,r,n){var i=this._validate(e,r,n,t.local.invalidDate);return i.day()+20*i.month()+360*i.year()+this.jdEpoch},fromJD:function(t){t=Math.floor(t)+.5-this.jdEpoch;var e=Math.floor(t/360);t%=360,t+=t<0?360:0;var r=Math.floor(t/20),n=t%20;return this.newDate(e,r,n)}}),t.calendars.mayan=r})),mM=f((()=>{var t=aM(),e=oy();function r(t){this.local=this.regionalOptions[t||""]||this.regionalOptions[""]}r.prototype=new t.baseCalendar;var 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a=this._validate(e,this.minMonth,this.minDay,t.local.invalidYear);return e=this._t2gYear(a.year()),r.weekOfYear(e,a.month(),a.day())},daysInMonth:function(e,r){var n=this._validate(e,r,this.minDay,t.local.invalidMonth);return this.daysPerMonth[n.month()-1]+(2===n.month()&&this.leapYear(n.year())?1:0)},weekDay:function(t,e,r){return(this.dayOfWeek(t,e,r)||7)<6},toJD:function(e,n,i){var a=this._validate(e,n,i,t.local.invalidDate);return e=this._t2gYear(a.year()),r.toJD(e,a.month(),a.day())},fromJD:function(t){var e=r.fromJD(t),n=this._g2tYear(e.year());return this.newDate(n,e.month(),e.day())},_t2gYear:function(t){return t+this.yearsOffset+(t>=-this.yearsOffset&&t<=-1?1:0)},_g2tYear:function(t){return t-this.yearsOffset-(t>=1&&t<=this.yearsOffset?1:0)}}),t.calendars.taiwan=n})),xM=f((()=>{var t=aM(),e=oy(),r=t.instance();function n(t){this.local=this.regionalOptions[t||""]||this.regionalOptions[""]}n.prototype=new t.baseCalendar,e(n.prototype,{name:"Thai",jdEpoch:1523098.5,yearsOffset:543,daysPerMonth:[31,28,31,30,31,30,31,31,30,31,30,31],hasYearZero:!1,minMonth:1,firstMonth:1,minDay:1,regionalOptions:{"":{name:"Thai",epochs:["BBE","BE"],monthNames:["January","February","March","April","May","June","July","August","September","October","November","December"],monthNamesShort:["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],dayNames:["Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"],dayNamesShort:["Sun","Mon","Tue","Wed","Thu","Fri","Sat"],dayNamesMin:["Su","Mo","Tu","We","Th","Fr","Sa"],digits:null,dateFormat:"dd/mm/yyyy",firstDay:0,isRTL:!1}},leapYear:function(e){var n=this._validate(e,this.minMonth,this.minDay,t.local.invalidYear);return e=this._t2gYear(n.year()),r.leapYear(e)},weekOfYear:function(e,n,i){var a=this._validate(e,this.minMonth,this.minDay,t.local.invalidYear);return e=this._t2gYear(a.year()),r.weekOfYear(e,a.month(),a.day())},daysInMonth:function(e,r){var n=this._validate(e,r,this.minDay,t.local.invalidMonth);return this.daysPerMonth[n.month()-1]+(2===n.month()&&this.leapYear(n.year())?1:0)},weekDay:function(t,e,r){return(this.dayOfWeek(t,e,r)||7)<6},toJD:function(e,n,i){var a=this._validate(e,n,i,t.local.invalidDate);return e=this._t2gYear(a.year()),r.toJD(e,a.month(),a.day())},fromJD:function(t){var e=r.fromJD(t),n=this._g2tYear(e.year());return this.newDate(n,e.month(),e.day())},_t2gYear:function(t){return t-this.yearsOffset-(t>=1&&t<=this.yearsOffset?1:0)},_g2tYear:function(t){return t+this.yearsOffset+(t>=-this.yearsOffset&&t<=-1?1:0)}}),t.calendars.thai=n})),_M=f((()=>{var t=aM(),e=oy();function r(t){this.local=this.regionalOptions[t||""]||this.regionalOptions[""]}r.prototype=new t.baseCalendar,e(r.prototype,{name:"UmmAlQura",hasYearZero:!1,minMonth:1,firstMonth:1,minDay:1,regionalOptions:{"":{name:"Umm al-Qura",epochs:["BH","AH"],monthNames:["Al-Muharram","Safar","Rabi' al-awwal","Rabi' Al-Thani","Jumada Al-Awwal","Jumada Al-Thani","Rajab","Sha'aban","Ramadan","Shawwal","Dhu al-Qi'dah","Dhu al-Hijjah"],monthNamesShort:["Muh","Saf","Rab1","Rab2","Jum1","Jum2","Raj","Sha'","Ram","Shaw","DhuQ","DhuH"],dayNames:["Yawm al-Ahad","Yawm al-Ithnain","Yawm al-Thalāthā’","Yawm al-Arba‘ā’","Yawm al-Khamīs","Yawm al-Jum‘a","Yawm al-Sabt"],dayNamesMin:["Ah","Ith","Th","Ar","Kh","Ju","Sa"],digits:null,dateFormat:"yyyy/mm/dd",firstDay:6,isRTL:!0}},leapYear:function(e){var r=this._validate(e,this.minMonth,this.minDay,t.local.invalidYear);return 355===this.daysInYear(r.year())},weekOfYear:function(t,e,r){var n=this.newDate(t,e,r);return n.add(-n.dayOfWeek(),"d"),Math.floor((n.dayOfYear()-1)/7)+1},daysInYear:function(t){for(var e=0,r=1;r<=12;r++)e+=this.daysInMonth(t,r);return e},daysInMonth:function(e,r){for(var i=this._validate(e,r,this.minDay,t.local.invalidMonth).toJD()-24e5+.5,a=0,o=0;oi)return n[a]-n[a-1];a++}return 30},weekDay:function(t,e,r){return 5!==this.dayOfWeek(t,e,r)},toJD:function(e,r,i){var a=this._validate(e,r,i,t.local.invalidDate),o=12*(a.year()-1)+a.month()-15292;return a.day()+n[o-1]-1+24e5-.5},fromJD:function(t){for(var e=t-24e5+.5,r=0,i=0;ie);i++)r++;var a=r+15292,o=Math.floor((a-1)/12),s=o+1,l=a-12*o,c=e-n[r-1]+1;return this.newDate(s,l,c)},isValid:function(e,r,n){var i=t.baseCalendar.prototype.isValid.apply(this,arguments);return i&&(i=(e=null!=e.year?e.year:e)>=1276&&e<=1500),i},_validate:function(e,r,n,i){var a=t.baseCalendar.prototype._validate.apply(this,arguments);if(a.year<1276||a.year>1500)throw i.replace(/\{0\}/,this.local.name);return a}}),t.calendars.ummalqura=r;var 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this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,r=this.y,n=this.z,i=this.w,a=t.elements;return this.x=a[0]*e+a[4]*r+a[8]*n+a[12]*i,this.y=a[1]*e+a[5]*r+a[9]*n+a[13]*i,this.z=a[2]*e+a[6]*r+a[10]*n+a[14]*i,this.w=a[3]*e+a[7]*r+a[11]*n+a[15]*i,this}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this.w/=t.w,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,r,n,i;const a=.01,o=.1,s=t.elements,l=s[0],c=s[4],u=s[8],h=s[1],f=s[5],p=s[9],d=s[2],m=s[6],g=s[10];if(Math.abs(c-h)s&&t>y?ty?s=0?1:-1,n=1-e*e;if(n>Number.EPSILON){const i=Math.sqrt(n),a=Math.atan2(i,e*r);t=Math.sin(t*a)/i,o=Math.sin(o*a)/i}const i=o*r;if(s=s*t+h*i,l=l*t+f*i,c=c*t+p*i,u=u*t+d*i,t===1-o){const t=1/Math.sqrt(s*s+l*l+c*c+u*u);s*=t,l*=t,c*=t,u*=t}}t[e]=s,t[e+1]=l,t[e+2]=c,t[e+3]=u}static multiplyQuaternionsFlat(t,e,r,n,i,a){const o=r[n],s=r[n+1],l=r[n+2],c=r[n+3],u=i[a],h=i[a+1],f=i[a+2],p=i[a+3];return t[e]=o*p+c*u+s*f-l*h,t[e+1]=s*p+c*h+l*u-o*f,t[e+2]=l*p+c*f+o*h-s*u,t[e+3]=c*p-o*u-s*h-l*f,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,r,n){return this._x=t,this._y=e,this._z=r,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const r=t._x,n=t._y,i=t._z,a=t._order,o=Math.cos,s=Math.sin,l=o(r/2),c=o(n/2),u=o(i/2),h=s(r/2),f=s(n/2),p=s(i/2);switch(a){case"XYZ":this._x=h*c*u+l*f*p,this._y=l*f*u-h*c*p,this._z=l*c*p+h*f*u,this._w=l*c*u-h*f*p;break;case"YXZ":this._x=h*c*u+l*f*p,this._y=l*f*u-h*c*p,this._z=l*c*p-h*f*u,this._w=l*c*u+h*f*p;break;case"ZXY":this._x=h*c*u-l*f*p,this._y=l*f*u+h*c*p,this._z=l*c*p+h*f*u,this._w=l*c*u-h*f*p;break;case"ZYX":this._x=h*c*u-l*f*p,this._y=l*f*u+h*c*p,this._z=l*c*p-h*f*u,this._w=l*c*u+h*f*p;break;case"YZX":this._x=h*c*u+l*f*p,this._y=l*f*u+h*c*p,this._z=l*c*p-h*f*u,this._w=l*c*u-h*f*p;break;case"XZY":this._x=h*c*u-l*f*p,this._y=l*f*u-h*c*p,this._z=l*c*p+h*f*u,this._w=l*c*u+h*f*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const r=e/2,n=Math.sin(r);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(r),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,r=e[0],n=e[4],i=e[8],a=e[1],o=e[5],s=e[9],l=e[2],c=e[6],u=e[10],h=r+o+u;if(h>0){const t=.5/Math.sqrt(h+1);this._w=.25/t,this._x=(c-s)*t,this._y=(i-l)*t,this._z=(a-n)*t}else if(r>o&&r>u){const t=2*Math.sqrt(1+r-o-u);this._w=(c-s)/t,this._x=.25*t,this._y=(n+a)/t,this._z=(i+l)/t}else if(o>u){const t=2*Math.sqrt(1+o-r-u);this._w=(i-l)/t,this._x=(n+a)/t,this._y=.25*t,this._z=(s+c)/t}else{const t=2*Math.sqrt(1+u-r-o);this._w=(a-n)/t,this._x=(i+l)/t,this._y=(s+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let r=t.dot(e)+1;return rMath.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=r):(this._x=0,this._y=-t.z,this._z=t.y,this._w=r)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=r),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(se(this.dot(t),-1,1)))}rotateTowards(t,e){const r=this.angleTo(t);if(0===r)return this;const n=Math.min(1,e/r);return this.slerp(t,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const r=t._x,n=t._y,i=t._z,a=t._w,o=e._x,s=e._y,l=e._z,c=e._w;return this._x=r*c+a*o+n*l-i*s,this._y=n*c+a*s+i*o-r*l,this._z=i*c+a*l+r*s-n*o,this._w=a*c-r*o-n*s-i*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const r=this._x,n=this._y,i=this._z,a=this._w;let o=a*t._w+r*t._x+n*t._y+i*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=a,this._x=r,this._y=n,this._z=i,this;const s=1-o*o;if(s<=Number.EPSILON){const t=1-e;return this._w=t*a+e*this._w,this._x=t*r+e*this._x,this._y=t*n+e*this._y,this._z=t*i+e*this._z,this.normalize(),this}const l=Math.sqrt(s),c=Math.atan2(l,o),u=Math.sin((1-e)*c)/l,h=Math.sin(e*c)/l;return this._w=a*u+this._w*h,this._x=r*u+this._x*h,this._y=n*u+this._y*h,this._z=i*u+this._z*h,this._onChangeCallback(),this}slerpQuaternions(t,e,r){return this.copy(t).slerp(e,r)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),r=Math.random(),n=Math.sqrt(1-r),i=Math.sqrt(r);return this.set(n*Math.sin(t),n*Math.cos(t),i*Math.sin(e),i*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ne{constructor(t=0,e=0,r=0){Ne.prototype.isVector3=!0,this.x=t,this.y=e,this.z=r}set(t,e,r){return void 0===r&&(r=this.z),this.x=t,this.y=e,this.z=r,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(je.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(je.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,r=this.y,n=this.z,i=t.elements;return this.x=i[0]*e+i[3]*r+i[6]*n,this.y=i[1]*e+i[4]*r+i[7]*n,this.z=i[2]*e+i[5]*r+i[8]*n,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,r=this.y,n=this.z,i=t.elements,a=1/(i[3]*e+i[7]*r+i[11]*n+i[15]);return this.x=(i[0]*e+i[4]*r+i[8]*n+i[12])*a,this.y=(i[1]*e+i[5]*r+i[9]*n+i[13])*a,this.z=(i[2]*e+i[6]*r+i[10]*n+i[14])*a,this}applyQuaternion(t){const e=this.x,r=this.y,n=this.z,i=t.x,a=t.y,o=t.z,s=t.w,l=2*(a*n-o*r),c=2*(o*e-i*n),u=2*(i*r-a*e);return this.x=e+s*l+a*u-o*c,this.y=r+s*c+o*l-i*u,this.z=n+s*u+i*c-a*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,r=this.y,n=this.z,i=t.elements;return this.x=i[0]*e+i[4]*r+i[8]*n,this.y=i[1]*e+i[5]*r+i[9]*n,this.z=i[2]*e+i[6]*r+i[10]*n,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=se(this.x,t.x,e.x),this.y=se(this.y,t.y,e.y),this.z=se(this.z,t.z,e.z),this}clampScalar(t,e){return this.x=se(this.x,t,e),this.y=se(this.y,t,e),this.z=se(this.z,t,e),this}clampLength(t,e){const r=this.length();return this.divideScalar(r||1).multiplyScalar(se(r,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,r){return this.x=t.x+(e.x-t.x)*r,this.y=t.y+(e.y-t.y)*r,this.z=t.z+(e.z-t.z)*r,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const r=t.x,n=t.y,i=t.z,a=e.x,o=e.y,s=e.z;return this.x=n*s-i*o,this.y=i*a-r*s,this.z=r*o-n*a,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const r=t.dot(this)/e;return this.copy(t).multiplyScalar(r)}projectOnPlane(t){return Ue.copy(this).projectOnVector(t),this.sub(Ue)}reflect(t){return this.sub(Ue.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const r=this.dot(t)/e;return Math.acos(se(r,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,r=this.y-t.y,n=this.z-t.z;return e*e+r*r+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,r){const n=Math.sin(e)*t;return this.x=n*Math.sin(r),this.y=Math.cos(e)*t,this.z=n*Math.cos(r),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,r){return this.x=t*Math.sin(e),this.y=r,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),r=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=r,this.z=n,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,r=Math.sqrt(1-e*e);return this.x=r*Math.cos(t),this.y=e,this.z=r*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ue=new Ne,je=new Be;class Ve{constructor(t=new Ne(1/0,1/0,1/0),e=new Ne(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,r=t.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Ge),Ge.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,r;return t.normal.x>0?(e=t.normal.x*this.min.x,r=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,r=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,r+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,r+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,r+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,r+=t.normal.z*this.min.z),e<=-t.constant&&r>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Je),Qe.subVectors(this.max,Je),We.subVectors(t.a,Je),Xe.subVectors(t.b,Je),Ye.subVectors(t.c,Je),Ze.subVectors(Xe,We),$e.subVectors(Ye,Xe),Ke.subVectors(We,Ye);let e=[0,-Ze.z,Ze.y,0,-$e.z,$e.y,0,-Ke.z,Ke.y,Ze.z,0,-Ze.x,$e.z,0,-$e.x,Ke.z,0,-Ke.x,-Ze.y,Ze.x,0,-$e.y,$e.x,0,-Ke.y,Ke.x,0];return!!rr(e,We,Xe,Ye,Qe)&&(e=[1,0,0,0,1,0,0,0,1],!!rr(e,We,Xe,Ye,Qe)&&(tr.crossVectors(Ze,$e),e=[tr.x,tr.y,tr.z],rr(e,We,Xe,Ye,Qe)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Ge).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Ge).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(He[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),He[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),He[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),He[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),He[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),He[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),He[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),He[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(He)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const He=[new Ne,new Ne,new Ne,new Ne,new Ne,new Ne,new Ne,new Ne],Ge=new Ne,qe=new Ve,We=new Ne,Xe=new Ne,Ye=new Ne,Ze=new Ne,$e=new Ne,Ke=new Ne,Je=new Ne,Qe=new Ne,tr=new Ne,er=new Ne;function rr(t,e,r,n,i){for(let a=0,o=t.length-3;a<=o;a+=3){er.fromArray(t,a);const o=i.x*Math.abs(er.x)+i.y*Math.abs(er.y)+i.z*Math.abs(er.z),s=e.dot(er),l=r.dot(er),c=n.dot(er);if(Math.max(-Math.max(s,l,c),Math.min(s,l,c))>o)return!1}return!0}const nr=new Ve,ir=new Ne,ar=new Ne;class or{constructor(t=new Ne,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const r=this.center;void 0!==e?r.copy(e):nr.setFromPoints(t).getCenter(r);let n=0;for(let e=0,i=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;ir.subVectors(t,this.center);const e=ir.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),r=.5*(t-this.radius);this.center.addScaledVector(ir,r/t),this.radius+=r}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(ar.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(ir.copy(t.center).add(ar)),this.expandByPoint(ir.copy(t.center).sub(ar))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const sr=new Ne,lr=new Ne,cr=new Ne,ur=new Ne,hr=new Ne,fr=new Ne,pr=new Ne;class dr{constructor(t=new Ne,e=new Ne(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,sr)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const r=e.dot(this.direction);return r<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,r)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=sr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(sr.copy(this.origin).addScaledVector(this.direction,e),sr.distanceToSquared(t))}distanceSqToSegment(t,e,r,n){lr.copy(t).add(e).multiplyScalar(.5),cr.copy(e).sub(t).normalize(),ur.copy(this.origin).sub(lr);const i=.5*t.distanceTo(e),a=-this.direction.dot(cr),o=ur.dot(this.direction),s=-ur.dot(cr),l=ur.lengthSq(),c=Math.abs(1-a*a);let u,h,f,p;if(c>0)if(u=a*s-o,h=a*o-s,p=i*c,u>=0)if(h>=-p)if(h<=p){const t=1/c;u*=t,h*=t,f=u*(u+a*h+2*o)+h*(a*u+h+2*s)+l}else h=i,u=Math.max(0,-(a*h+o)),f=-u*u+h*(h+2*s)+l;else h=-i,u=Math.max(0,-(a*h+o)),f=-u*u+h*(h+2*s)+l;else h<=-p?(u=Math.max(0,-(-a*i+o)),h=u>0?-i:Math.min(Math.max(-i,-s),i),f=-u*u+h*(h+2*s)+l):h<=p?(u=0,h=Math.min(Math.max(-i,-s),i),f=h*(h+2*s)+l):(u=Math.max(0,-(a*i+o)),h=u>0?i:Math.min(Math.max(-i,-s),i),f=-u*u+h*(h+2*s)+l);else h=a>0?-i:i,u=Math.max(0,-(a*h+o)),f=-u*u+h*(h+2*s)+l;return r&&r.copy(this.origin).addScaledVector(this.direction,u),n&&n.copy(lr).addScaledVector(cr,h),f}intersectSphere(t,e){sr.subVectors(t.center,this.origin);const r=sr.dot(this.direction),n=sr.dot(sr)-r*r,i=t.radius*t.radius;if(n>i)return null;const a=Math.sqrt(i-n),o=r-a,s=r+a;return s<0?null:o<0?this.at(s,e):this.at(o,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const r=-(this.origin.dot(t.normal)+t.constant)/e;return r>=0?r:null}intersectPlane(t,e){const r=this.distanceToPlane(t);return null===r?null:this.at(r,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0}intersectBox(t,e){let r,n,i,a,o,s;const l=1/this.direction.x,c=1/this.direction.y,u=1/this.direction.z,h=this.origin;return l>=0?(r=(t.min.x-h.x)*l,n=(t.max.x-h.x)*l):(r=(t.max.x-h.x)*l,n=(t.min.x-h.x)*l),c>=0?(i=(t.min.y-h.y)*c,a=(t.max.y-h.y)*c):(i=(t.max.y-h.y)*c,a=(t.min.y-h.y)*c),r>a||i>n?null:((i>r||isNaN(r))&&(r=i),(a=0?(o=(t.min.z-h.z)*u,s=(t.max.z-h.z)*u):(o=(t.max.z-h.z)*u,s=(t.min.z-h.z)*u),r>s||o>n?null:((o>r||r!=r)&&(r=o),(s=0?r:n,e)))}intersectsBox(t){return null!==this.intersectBox(t,sr)}intersectTriangle(t,e,r,n,i){hr.subVectors(e,t),fr.subVectors(r,t),pr.crossVectors(hr,fr);let a,o=this.direction.dot(pr);if(o>0){if(n)return null;a=1}else{if(!(o<0))return null;a=-1,o=-o}ur.subVectors(this.origin,t);const s=a*this.direction.dot(fr.crossVectors(ur,fr));if(s<0)return null;const l=a*this.direction.dot(hr.cross(ur));if(l<0)return null;if(s+l>o)return null;const c=-a*ur.dot(pr);return c<0?null:this.at(c/o,i)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class mr{constructor(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m){mr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m)}set(t,e,r,n,i,a,o,s,l,c,u,h,f,p,d,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=r,g[12]=n,g[1]=i,g[5]=a,g[9]=o,g[13]=s,g[2]=l,g[6]=c,g[10]=u,g[14]=h,g[3]=f,g[7]=p,g[11]=d,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new mr).fromArray(this.elements)}copy(t){const e=this.elements,r=t.elements;return e[0]=r[0],e[1]=r[1],e[2]=r[2],e[3]=r[3],e[4]=r[4],e[5]=r[5],e[6]=r[6],e[7]=r[7],e[8]=r[8],e[9]=r[9],e[10]=r[10],e[11]=r[11],e[12]=r[12],e[13]=r[13],e[14]=r[14],e[15]=r[15],this}copyPosition(t){const e=this.elements,r=t.elements;return e[12]=r[12],e[13]=r[13],e[14]=r[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,r){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),r.setFromMatrixColumn(this,2),this}makeBasis(t,e,r){return this.set(t.x,e.x,r.x,0,t.y,e.y,r.y,0,t.z,e.z,r.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,r=t.elements,n=1/gr.setFromMatrixColumn(t,0).length(),i=1/gr.setFromMatrixColumn(t,1).length(),a=1/gr.setFromMatrixColumn(t,2).length();return e[0]=r[0]*n,e[1]=r[1]*n,e[2]=r[2]*n,e[3]=0,e[4]=r[4]*i,e[5]=r[5]*i,e[6]=r[6]*i,e[7]=0,e[8]=r[8]*a,e[9]=r[9]*a,e[10]=r[10]*a,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,r=t.x,n=t.y,i=t.z,a=Math.cos(r),o=Math.sin(r),s=Math.cos(n),l=Math.sin(n),c=Math.cos(i),u=Math.sin(i);if("XYZ"===t.order){const t=a*c,r=a*u,n=o*c,i=o*u;e[0]=s*c,e[4]=-s*u,e[8]=l,e[1]=r+n*l,e[5]=t-i*l,e[9]=-o*s,e[2]=i-t*l,e[6]=n+r*l,e[10]=a*s}else if("YXZ"===t.order){const t=s*c,r=s*u,n=l*c,i=l*u;e[0]=t+i*o,e[4]=n*o-r,e[8]=a*l,e[1]=a*u,e[5]=a*c,e[9]=-o,e[2]=r*o-n,e[6]=i+t*o,e[10]=a*s}else if("ZXY"===t.order){const t=s*c,r=s*u,n=l*c,i=l*u;e[0]=t-i*o,e[4]=-a*u,e[8]=n+r*o,e[1]=r+n*o,e[5]=a*c,e[9]=i-t*o,e[2]=-a*l,e[6]=o,e[10]=a*s}else if("ZYX"===t.order){const t=a*c,r=a*u,n=o*c,i=o*u;e[0]=s*c,e[4]=n*l-r,e[8]=t*l+i,e[1]=s*u,e[5]=i*l+t,e[9]=r*l-n,e[2]=-l,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){const t=a*s,r=a*l,n=o*s,i=o*l;e[0]=s*c,e[4]=i-t*u,e[8]=n*u+r,e[1]=u,e[5]=a*c,e[9]=-o*c,e[2]=-l*c,e[6]=r*u+n,e[10]=t-i*u}else if("XZY"===t.order){const t=a*s,r=a*l,n=o*s,i=o*l;e[0]=s*c,e[4]=-u,e[8]=l*c,e[1]=t*u+i,e[5]=a*c,e[9]=r*u-n,e[2]=n*u-r,e[6]=o*c,e[10]=i*u+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(vr,t,xr)}lookAt(t,e,r){const n=this.elements;return wr.subVectors(t,e),0===wr.lengthSq()&&(wr.z=1),wr.normalize(),_r.crossVectors(r,wr),0===_r.lengthSq()&&(1===Math.abs(r.z)?wr.x+=1e-4:wr.z+=1e-4,wr.normalize(),_r.crossVectors(r,wr)),_r.normalize(),br.crossVectors(wr,_r),n[0]=_r.x,n[4]=br.x,n[8]=wr.x,n[1]=_r.y,n[5]=br.y,n[9]=wr.y,n[2]=_r.z,n[6]=br.z,n[10]=wr.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const r=t.elements,n=e.elements,i=this.elements,a=r[0],o=r[4],s=r[8],l=r[12],c=r[1],u=r[5],h=r[9],f=r[13],p=r[2],d=r[6],m=r[10],g=r[14],y=r[3],v=r[7],x=r[11],_=r[15],b=n[0],w=n[4],T=n[8],M=n[12],A=n[1],S=n[5],E=n[9],k=n[13],C=n[2],P=n[6],L=n[10],I=n[14],R=n[3],D=n[7],O=n[11],z=n[15];return i[0]=a*b+o*A+s*C+l*R,i[4]=a*w+o*S+s*P+l*D,i[8]=a*T+o*E+s*L+l*O,i[12]=a*M+o*k+s*I+l*z,i[1]=c*b+u*A+h*C+f*R,i[5]=c*w+u*S+h*P+f*D,i[9]=c*T+u*E+h*L+f*O,i[13]=c*M+u*k+h*I+f*z,i[2]=p*b+d*A+m*C+g*R,i[6]=p*w+d*S+m*P+g*D,i[10]=p*T+d*E+m*L+g*O,i[14]=p*M+d*k+m*I+g*z,i[3]=y*b+v*A+x*C+_*R,i[7]=y*w+v*S+x*P+_*D,i[11]=y*T+v*E+x*L+_*O,i[15]=y*M+v*k+x*I+_*z,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],r=t[4],n=t[8],i=t[12],a=t[1],o=t[5],s=t[9],l=t[13],c=t[2],u=t[6],h=t[10],f=t[14];return t[3]*(+i*s*u-n*l*u-i*o*h+r*l*h+n*o*f-r*s*f)+t[7]*(+e*s*f-e*l*h+i*a*h-n*a*f+n*l*c-i*s*c)+t[11]*(+e*l*u-e*o*f-i*a*u+r*a*f+i*o*c-r*l*c)+t[15]*(-n*o*c-e*s*u+e*o*h+n*a*u-r*a*h+r*s*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,r){const n=this.elements;return t.isVector3?(n[12]=t.x,n[13]=t.y,n[14]=t.z):(n[12]=t,n[13]=e,n[14]=r),this}invert(){const t=this.elements,e=t[0],r=t[1],n=t[2],i=t[3],a=t[4],o=t[5],s=t[6],l=t[7],c=t[8],u=t[9],h=t[10],f=t[11],p=t[12],d=t[13],m=t[14],g=t[15],y=u*m*l-d*h*l+d*s*f-o*m*f-u*s*g+o*h*g,v=p*h*l-c*m*l-p*s*f+a*m*f+c*s*g-a*h*g,x=c*d*l-p*u*l+p*o*f-a*d*f-c*o*g+a*u*g,_=p*u*s-c*d*s-p*o*h+a*d*h+c*o*m-a*u*m,b=e*y+r*v+n*x+i*_;if(0===b)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const w=1/b;return t[0]=y*w,t[1]=(d*h*i-u*m*i-d*n*f+r*m*f+u*n*g-r*h*g)*w,t[2]=(o*m*i-d*s*i+d*n*l-r*m*l-o*n*g+r*s*g)*w,t[3]=(u*s*i-o*h*i-u*n*l+r*h*l+o*n*f-r*s*f)*w,t[4]=v*w,t[5]=(c*m*i-p*h*i+p*n*f-e*m*f-c*n*g+e*h*g)*w,t[6]=(p*s*i-a*m*i-p*n*l+e*m*l+a*n*g-e*s*g)*w,t[7]=(a*h*i-c*s*i+c*n*l-e*h*l-a*n*f+e*s*f)*w,t[8]=x*w,t[9]=(p*u*i-c*d*i-p*r*f+e*d*f+c*r*g-e*u*g)*w,t[10]=(a*d*i-p*o*i+p*r*l-e*d*l-a*r*g+e*o*g)*w,t[11]=(c*o*i-a*u*i-c*r*l+e*u*l+a*r*f-e*o*f)*w,t[12]=_*w,t[13]=(c*d*n-p*u*n+p*r*h-e*d*h-c*r*m+e*u*m)*w,t[14]=(p*o*n-a*d*n-p*r*s+e*d*s+a*r*m-e*o*m)*w,t[15]=(a*u*n-c*o*n+c*r*s-e*u*s-a*r*h+e*o*h)*w,this}scale(t){const e=this.elements,r=t.x,n=t.y,i=t.z;return e[0]*=r,e[4]*=n,e[8]*=i,e[1]*=r,e[5]*=n,e[9]*=i,e[2]*=r,e[6]*=n,e[10]*=i,e[3]*=r,e[7]*=n,e[11]*=i,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],r=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,r,n))}makeTranslation(t,e,r){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,r,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),r=Math.sin(t);return this.set(1,0,0,0,0,e,-r,0,0,r,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),r=Math.sin(t);return this.set(e,0,r,0,0,1,0,0,-r,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),r=Math.sin(t);return this.set(e,-r,0,0,r,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const r=Math.cos(e),n=Math.sin(e),i=1-r,a=t.x,o=t.y,s=t.z,l=i*a,c=i*o;return this.set(l*a+r,l*o-n*s,l*s+n*o,0,l*o+n*s,c*o+r,c*s-n*a,0,l*s-n*o,c*s+n*a,i*s*s+r,0,0,0,0,1),this}makeScale(t,e,r){return this.set(t,0,0,0,0,e,0,0,0,0,r,0,0,0,0,1),this}makeShear(t,e,r,n,i,a){return this.set(1,r,i,0,t,1,a,0,e,n,1,0,0,0,0,1),this}compose(t,e,r){const n=this.elements,i=e._x,a=e._y,o=e._z,s=e._w,l=i+i,c=a+a,u=o+o,h=i*l,f=i*c,p=i*u,d=a*c,m=a*u,g=o*u,y=s*l,v=s*c,x=s*u,_=r.x,b=r.y,w=r.z;return n[0]=(1-(d+g))*_,n[1]=(f+x)*_,n[2]=(p-v)*_,n[3]=0,n[4]=(f-x)*b,n[5]=(1-(h+g))*b,n[6]=(m+y)*b,n[7]=0,n[8]=(p+v)*w,n[9]=(m-y)*w,n[10]=(1-(h+d))*w,n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,this}decompose(t,e,r){const n=this.elements;let i=gr.set(n[0],n[1],n[2]).length();const a=gr.set(n[4],n[5],n[6]).length(),o=gr.set(n[8],n[9],n[10]).length();this.determinant()<0&&(i=-i),t.x=n[12],t.y=n[13],t.z=n[14],yr.copy(this);const s=1/i,l=1/a,c=1/o;return yr.elements[0]*=s,yr.elements[1]*=s,yr.elements[2]*=s,yr.elements[4]*=l,yr.elements[5]*=l,yr.elements[6]*=l,yr.elements[8]*=c,yr.elements[9]*=c,yr.elements[10]*=c,e.setFromRotationMatrix(yr),r.x=i,r.y=a,r.z=o,this}makePerspective(t,e,r,n,i,a,o=2e3){const s=this.elements,l=2*i/(e-t),c=2*i/(r-n),u=(e+t)/(e-t),h=(r+n)/(r-n);let f,p;if(o===te)f=-(a+i)/(a-i),p=-2*a*i/(a-i);else{if(o!==ee)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);f=-a/(a-i),p=-a*i/(a-i)}return s[0]=l,s[4]=0,s[8]=u,s[12]=0,s[1]=0,s[5]=c,s[9]=h,s[13]=0,s[2]=0,s[6]=0,s[10]=f,s[14]=p,s[3]=0,s[7]=0,s[11]=-1,s[15]=0,this}makeOrthographic(t,e,r,n,i,a,o=2e3){const s=this.elements,l=1/(e-t),c=1/(r-n),u=1/(a-i),h=(e+t)*l,f=(r+n)*c;let p,d;if(o===te)p=(a+i)*u,d=-2*u;else{if(o!==ee)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);p=i*u,d=-1*u}return s[0]=2*l,s[4]=0,s[8]=0,s[12]=-h,s[1]=0,s[5]=2*c,s[9]=0,s[13]=-f,s[2]=0,s[6]=0,s[10]=d,s[14]=-p,s[3]=0,s[7]=0,s[11]=0,s[15]=1,this}equals(t){const e=this.elements,r=t.elements;for(let t=0;t<16;t++)if(e[t]!==r[t])return!1;return!0}fromArray(t,e=0){for(let r=0;r<16;r++)this.elements[r]=t[r+e];return this}toArray(t=[],e=0){const r=this.elements;return t[e]=r[0],t[e+1]=r[1],t[e+2]=r[2],t[e+3]=r[3],t[e+4]=r[4],t[e+5]=r[5],t[e+6]=r[6],t[e+7]=r[7],t[e+8]=r[8],t[e+9]=r[9],t[e+10]=r[10],t[e+11]=r[11],t[e+12]=r[12],t[e+13]=r[13],t[e+14]=r[14],t[e+15]=r[15],t}}const gr=new Ne,yr=new mr,vr=new Ne(0,0,0),xr=new Ne(1,1,1),_r=new Ne,br=new Ne,wr=new Ne,Tr=new mr,Mr=new Be;class Ar{constructor(t=0,e=0,r=0,n=Ar.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=r,this._order=n}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,r,n=this._order){return this._x=t,this._y=e,this._z=r,this._order=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,r=!0){const n=t.elements,i=n[0],a=n[4],o=n[8],s=n[1],l=n[5],c=n[9],u=n[2],h=n[6],f=n[10];switch(e){case"XYZ":this._y=Math.asin(se(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,f),this._z=Math.atan2(-a,i)):(this._x=Math.atan2(h,l),this._z=0);break;case"YXZ":this._x=Math.asin(-se(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(o,f),this._z=Math.atan2(s,l)):(this._y=Math.atan2(-u,i),this._z=0);break;case"ZXY":this._x=Math.asin(se(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(-u,f),this._z=Math.atan2(-a,l)):(this._y=0,this._z=Math.atan2(s,i));break;case"ZYX":this._y=Math.asin(-se(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(h,f),this._z=Math.atan2(s,i)):(this._x=0,this._z=Math.atan2(-a,l));break;case"YZX":this._z=Math.asin(se(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-u,i)):(this._x=0,this._y=Math.atan2(o,f));break;case"XZY":this._z=Math.asin(-se(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(h,l),this._y=Math.atan2(o,i)):(this._x=Math.atan2(-c,f),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===r&&this._onChangeCallback(),this}setFromQuaternion(t,e,r){return Tr.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Tr,e,r)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Mr.setFromEuler(this),this.setFromQuaternion(Mr,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Ar.DEFAULT_ORDER="XYZ";class Sr{constructor(){this.mask=1}set(t){this.mask=1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),n.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),this.isInstancedMesh&&(n.type="InstancedMesh",n.count=this.count,n.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(n.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(n.type="BatchedMesh",n.perObjectFrustumCulled=this.perObjectFrustumCulled,n.sortObjects=this.sortObjects,n.drawRanges=this._drawRanges,n.reservedRanges=this._reservedRanges,n.visibility=this._visibility,n.active=this._active,n.bounds=this._bounds.map((t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()}))),n.maxInstanceCount=this._maxInstanceCount,n.maxVertexCount=this._maxVertexCount,n.maxIndexCount=this._maxIndexCount,n.geometryInitialized=this._geometryInitialized,n.geometryCount=this._geometryCount,n.matricesTexture=this._matricesTexture.toJSON(t),null!==this._colorsTexture&&(n.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(n.boundingSphere={center:n.boundingSphere.center.toArray(),radius:n.boundingSphere.radius}),null!==this.boundingBox&&(n.boundingBox={min:n.boundingBox.min.toArray(),max:n.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?n.background=this.background.toJSON():this.background.isTexture&&(n.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(n.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){n.geometry=i(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const r=e.shapes;if(Array.isArray(r))for(let e=0,n=r.length;e0){n.children=[];for(let e=0;e0){n.animations=[];for(let e=0;e0&&(r.geometries=e),n.length>0&&(r.materials=n),i.length>0&&(r.textures=i),o.length>0&&(r.images=o),s.length>0&&(r.shapes=s),l.length>0&&(r.skeletons=l),c.length>0&&(r.animations=c),u.length>0&&(r.nodes=u)}return r.object=n,r;function a(t){const e=[];for(const r in t){const n=t[r];delete n.metadata,e.push(n)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?n.multiplyScalar(1/Math.sqrt(i)):n.set(0,0,0)}static getBarycoord(t,e,r,n,i){Hr.subVectors(n,e),Gr.subVectors(r,e),qr.subVectors(t,e);const a=Hr.dot(Hr),o=Hr.dot(Gr),s=Hr.dot(qr),l=Gr.dot(Gr),c=Gr.dot(qr),u=a*l-o*o;if(0===u)return i.set(0,0,0),null;const h=1/u,f=(l*s-o*c)*h,p=(a*c-o*s)*h;return i.set(1-f-p,p,f)}static containsPoint(t,e,r,n){return null!==this.getBarycoord(t,e,r,n,Wr)&&Wr.x>=0&&Wr.y>=0&&Wr.x+Wr.y<=1}static getInterpolation(t,e,r,n,i,a,o,s){return null===this.getBarycoord(t,e,r,n,Wr)?(s.x=0,s.y=0,"z"in s&&(s.z=0),"w"in s&&(s.w=0),null):(s.setScalar(0),s.addScaledVector(i,Wr.x),s.addScaledVector(a,Wr.y),s.addScaledVector(o,Wr.z),s)}static getInterpolatedAttribute(t,e,r,n,i,a){return Qr.setScalar(0),tn.setScalar(0),en.setScalar(0),Qr.fromBufferAttribute(t,e),tn.fromBufferAttribute(t,r),en.fromBufferAttribute(t,n),a.setScalar(0),a.addScaledVector(Qr,i.x),a.addScaledVector(tn,i.y),a.addScaledVector(en,i.z),a}static isFrontFacing(t,e,r,n){return Hr.subVectors(r,e),Gr.subVectors(t,e),Hr.cross(Gr).dot(n)<0}set(t,e,r){return this.a.copy(t),this.b.copy(e),this.c.copy(r),this}setFromPointsAndIndices(t,e,r,n){return this.a.copy(t[e]),this.b.copy(t[r]),this.c.copy(t[n]),this}setFromAttributeAndIndices(t,e,r,n){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,r),this.c.fromBufferAttribute(t,n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Hr.subVectors(this.c,this.b),Gr.subVectors(this.a,this.b),.5*Hr.cross(Gr).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return rn.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return rn.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,r,n,i){return rn.getInterpolation(t,this.a,this.b,this.c,e,r,n,i)}containsPoint(t){return rn.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return rn.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const r=this.a,n=this.b,i=this.c;let a,o;Xr.subVectors(n,r),Yr.subVectors(i,r),$r.subVectors(t,r);const s=Xr.dot($r),l=Yr.dot($r);if(s<=0&&l<=0)return e.copy(r);Kr.subVectors(t,n);const c=Xr.dot(Kr),u=Yr.dot(Kr);if(c>=0&&u<=c)return e.copy(n);const h=s*u-c*l;if(h<=0&&s>=0&&c<=0)return a=s/(s-c),e.copy(r).addScaledVector(Xr,a);Jr.subVectors(t,i);const f=Xr.dot(Jr),p=Yr.dot(Jr);if(p>=0&&f<=p)return e.copy(i);const d=f*l-s*p;if(d<=0&&l>=0&&p<=0)return o=l/(l-p),e.copy(r).addScaledVector(Yr,o);const m=c*p-f*u;if(m<=0&&u-c>=0&&f-p>=0)return Zr.subVectors(i,n),o=(u-c)/(u-c+(f-p)),e.copy(n).addScaledVector(Zr,o);const g=1/(m+d+h);return a=d*g,o=h*g,e.copy(r).addScaledVector(Xr,a).addScaledVector(Yr,o)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const nn={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},an={h:0,s:0,l:0},on={h:0,s:0,l:0};function sn(t,e,r){return r<0&&(r+=1),r>1&&(r-=1),r<1/6?t+6*(e-t)*r:r<.5?e:r<2/3?t+6*(e-t)*(2/3-r):t}class ln{constructor(t,e,r){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,r)}set(t,e,r){if(void 0===e&&void 0===r){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,r);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=Ut){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,Te.toWorkingColorSpace(this,e),this}setRGB(t,e,r,n=Te.workingColorSpace){return this.r=t,this.g=e,this.b=r,Te.toWorkingColorSpace(this,n),this}setHSL(t,e,r,n=Te.workingColorSpace){if(t=(t%(i=1)+i)%i,e=se(e,0,1),r=se(r,0,1),0===e)this.r=this.g=this.b=r;else{const n=r<=.5?r*(1+e):r+e-r*e,i=2*r-n;this.r=sn(i,n,t+1/3),this.g=sn(i,n,t),this.b=sn(i,n,t-1/3)}var i;return Te.toWorkingColorSpace(this,n),this}setStyle(t,e=Ut){function r(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^(\w+)\(([^\)]*)\)/.exec(t)){let i;const a=n[1],o=n[2];switch(a){case"rgb":case"rgba":if(i=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return r(i[4]),this.setRGB(Math.min(255,parseInt(i[1],10))/255,Math.min(255,parseInt(i[2],10))/255,Math.min(255,parseInt(i[3],10))/255,e);if(i=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return r(i[4]),this.setRGB(Math.min(100,parseInt(i[1],10))/100,Math.min(100,parseInt(i[2],10))/100,Math.min(100,parseInt(i[3],10))/100,e);break;case"hsl":case"hsla":if(i=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return r(i[4]),this.setHSL(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const r=n[1],i=r.length;if(3===i)return this.setRGB(parseInt(r.charAt(0),16)/15,parseInt(r.charAt(1),16)/15,parseInt(r.charAt(2),16)/15,e);if(6===i)return this.setHex(parseInt(r,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=Ut){const r=nn[t.toLowerCase()];return void 0!==r?this.setHex(r,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=Me(t.r),this.g=Me(t.g),this.b=Me(t.b),this}copyLinearToSRGB(t){return this.r=Ae(t.r),this.g=Ae(t.g),this.b=Ae(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=Ut){return Te.fromWorkingColorSpace(cn.copy(this),t),65536*Math.round(se(255*cn.r,0,255))+256*Math.round(se(255*cn.g,0,255))+Math.round(se(255*cn.b,0,255))}getHexString(t=Ut){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=Te.workingColorSpace){Te.fromWorkingColorSpace(cn.copy(this),e);const r=cn.r,n=cn.g,i=cn.b,a=Math.max(r,n,i),o=Math.min(r,n,i);let s,l;const c=(o+a)/2;if(o===a)s=0,l=0;else{const t=a-o;switch(l=c<=.5?t/(a+o):t/(2-a-o),a){case r:s=(n-i)/t+(n0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const r=t[e];if(void 0===r){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const n=this[e];void 0!==n?n&&n.isColor?n.set(r):n&&n.isVector3&&r&&r.isVector3?n.copy(r):this[e]=r:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const r={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function n(t){const e=[];for(const r in t){const n=t[r];delete n.metadata,e.push(n)}return e}if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),this.color&&this.color.isColor&&(r.color=this.color.getHex()),void 0!==this.roughness&&(r.roughness=this.roughness),void 0!==this.metalness&&(r.metalness=this.metalness),void 0!==this.sheen&&(r.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(r.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(r.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(r.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(r.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(r.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(r.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(r.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(r.shininess=this.shininess),void 0!==this.clearcoat&&(r.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(r.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(r.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(r.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(r.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,r.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(r.dispersion=this.dispersion),void 0!==this.iridescence&&(r.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(r.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(r.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(r.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(r.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(r.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(r.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(r.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(r.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(r.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(r.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(r.lightMap=this.lightMap.toJSON(t).uuid,r.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(r.aoMap=this.aoMap.toJSON(t).uuid,r.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(r.bumpMap=this.bumpMap.toJSON(t).uuid,r.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(r.normalMap=this.normalMap.toJSON(t).uuid,r.normalMapType=this.normalMapType,r.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(r.displacementMap=this.displacementMap.toJSON(t).uuid,r.displacementScale=this.displacementScale,r.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(r.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(r.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(r.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(r.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(r.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(r.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(r.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(r.combine=this.combine)),void 0!==this.envMapRotation&&(r.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(r.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(r.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(r.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(r.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(r.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(r.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(r.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(r.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(r.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(r.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(r.size=this.size),null!==this.shadowSide&&(r.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(r.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(r.blending=this.blending),0!==this.side&&(r.side=this.side),!0===this.vertexColors&&(r.vertexColors=!0),this.opacity<1&&(r.opacity=this.opacity),!0===this.transparent&&(r.transparent=!0),204!==this.blendSrc&&(r.blendSrc=this.blendSrc),205!==this.blendDst&&(r.blendDst=this.blendDst),this.blendEquation!==o&&(r.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(r.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(r.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(r.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(r.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(r.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(r.depthFunc=this.depthFunc),!1===this.depthTest&&(r.depthTest=this.depthTest),!1===this.depthWrite&&(r.depthWrite=this.depthWrite),!1===this.colorWrite&&(r.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(r.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(r.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(r.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(r.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Gt&&(r.stencilFail=this.stencilFail),this.stencilZFail!==Gt&&(r.stencilZFail=this.stencilZFail),this.stencilZPass!==Gt&&(r.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(r.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(r.rotation=this.rotation),!0===this.polygonOffset&&(r.polygonOffset=!0),0!==this.polygonOffsetFactor&&(r.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(r.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(r.linewidth=this.linewidth),void 0!==this.dashSize&&(r.dashSize=this.dashSize),void 0!==this.gapSize&&(r.gapSize=this.gapSize),void 0!==this.scale&&(r.scale=this.scale),!0===this.dithering&&(r.dithering=!0),this.alphaTest>0&&(r.alphaTest=this.alphaTest),!0===this.alphaHash&&(r.alphaHash=!0),!0===this.alphaToCoverage&&(r.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(r.premultipliedAlpha=!0),!0===this.forceSinglePass&&(r.forceSinglePass=!0),!0===this.wireframe&&(r.wireframe=!0),this.wireframeLinewidth>1&&(r.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(r.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(r.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(r.flatShading=!0),!1===this.visible&&(r.visible=!1),!1===this.toneMapped&&(r.toneMapped=!1),!1===this.fog&&(r.fog=!1),Object.keys(this.userData).length>0&&(r.userData=this.userData),e){const e=n(t.textures),i=n(t.images);e.length>0&&(r.textures=e),i.length>0&&(r.images=i)}return r}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let r=null;if(null!==e){const t=e.length;r=new Array(t);for(let n=0;n!==t;++n)r[n]=e[n].clone()}return this.clippingPlanes=r,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class fn extends hn{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new ln(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Ar,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const pn=new Ne,dn=new fe;class mn{constructor(t,e,r=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=r,this.usage=35044,this.updateRanges=[],this.gpuType=Y,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,r){t*=this.itemSize,r*=e.itemSize;for(let n=0,i=this.itemSize;ne.count&&console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),e.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Ve);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new Ne(-1/0,-1/0,-1/0),new Ne(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,r=e.length;t0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const r in e)void 0!==e[r]&&(t[r]=e[r]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const r=this.attributes;for(const e in r){const n=r[e];t.data.attributes[e]=n.toJSON(t.data)}const n={};let i=!1;for(const e in this.morphAttributes){const r=this.morphAttributes[e],a=[];for(let e=0,n=r.length;e0&&(n[e]=a,i=!0)}i&&(t.data.morphAttributes=n,t.data.morphTargetsRelative=this.morphTargetsRelative);const a=this.groups;a.length>0&&(t.data.groups=JSON.parse(JSON.stringify(a)));const o=this.boundingSphere;return null!==o&&(t.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const r=t.index;null!==r&&this.setIndex(r.clone(e));const n=t.attributes;for(const t in n){const r=n[t];this.setAttribute(t,r.clone(e))}const i=t.morphAttributes;for(const t in i){const r=[],n=i[t];for(let t=0,i=n.length;t0){const r=t[e[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=r.length;t(t.far-t.near)**2)return}En.copy(i).invert(),kn.copy(t.ray).applyMatrix4(En),null!==r.boundingBox&&!1===kn.intersectsBox(r.boundingBox)||this._computeIntersections(t,e,kn)}}_computeIntersections(t,e,r){let n;const i=this.geometry,a=this.material,o=i.index,s=i.attributes.position,l=i.attributes.uv,c=i.attributes.uv1,u=i.attributes.normal,h=i.groups,f=i.drawRange;if(null!==o)if(Array.isArray(a))for(let i=0,s=h.length;ir.far?null:{distance:c,point:Fn.clone(),object:t}}(t,e,r,n,Ln,In,Rn,zn);if(u){const t=new Ne;rn.getBarycoord(zn,Ln,In,Rn,t),i&&(u.uv=rn.getInterpolatedAttribute(i,s,l,c,t,new fe)),a&&(u.uv1=rn.getInterpolatedAttribute(a,s,l,c,t,new fe)),o&&(u.normal=rn.getInterpolatedAttribute(o,s,l,c,t,new Ne),u.normal.dot(n.direction)>0&&u.normal.multiplyScalar(-1));const e={a:s,b:l,c,normal:new Ne,materialIndex:0};rn.getNormal(Ln,In,Rn,e.normal),u.face=e,u.barycoord=t}return u}class Un extends Sn{constructor(t=1,e=1,r=1,n=1,i=1,a=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:r,widthSegments:n,heightSegments:i,depthSegments:a};const o=this;n=Math.floor(n),i=Math.floor(i),a=Math.floor(a);const s=[],l=[],c=[],u=[];let h=0,f=0;function p(t,e,r,n,i,a,p,d,m,g,y){const v=a/m,x=p/g,_=a/2,b=p/2,w=d/2,T=m+1,M=g+1;let A=0,S=0;const E=new Ne;for(let a=0;a0?1:-1,c.push(E.x,E.y,E.z),u.push(s/m),u.push(1-a/g),A+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const r={};for(const t in this.extensions)!0===this.extensions[t]&&(r[t]=!0);return Object.keys(r).length>0&&(e.extensions=r),e}}class Wn extends Vr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new mr,this.projectionMatrix=new mr,this.projectionMatrixInverse=new mr,this.coordinateSystem=te}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Xn=new Ne,Yn=new fe,Zn=new fe;class $n extends Wn{constructor(t=50,e=1,r=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=r,this.far=n,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*ae*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*ie*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*ae*Math.atan(Math.tan(.5*ie*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,r){Xn.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(Xn.x,Xn.y).multiplyScalar(-t/Xn.z),Xn.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),r.set(Xn.x,Xn.y).multiplyScalar(-t/Xn.z)}getViewSize(t,e){return this.getViewBounds(t,Yn,Zn),e.subVectors(Zn,Yn)}setViewOffset(t,e,r,n,i,a){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=r,this.view.offsetY=n,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*ie*this.fov)/this.zoom,r=2*e,n=this.aspect*r,i=-.5*n;const a=this.view;if(null!==this.view&&this.view.enabled){const t=a.fullWidth,o=a.fullHeight;i+=a.offsetX*n/t,e-=a.offsetY*r/o,n*=a.width/t,r*=a.height/o}const o=this.filmOffset;0!==o&&(i+=t*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+n,e,e-r,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const Kn=-90;class Jn extends Vr{constructor(t,e,r){super(),this.type="CubeCamera",this.renderTarget=r,this.coordinateSystem=null,this.activeMipmapLevel=0;const n=new $n(Kn,1,t,e);n.layers=this.layers,this.add(n);const i=new $n(Kn,1,t,e);i.layers=this.layers,this.add(i);const a=new $n(Kn,1,t,e);a.layers=this.layers,this.add(a);const o=new $n(Kn,1,t,e);o.layers=this.layers,this.add(o);const s=new $n(Kn,1,t,e);s.layers=this.layers,this.add(s);const l=new $n(Kn,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[r,n,i,a,o,s]=e;for(const t of e)this.remove(t);if(t===te)r.up.set(0,1,0),r.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),i.up.set(0,0,-1),i.lookAt(0,1,0),a.up.set(0,0,1),a.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),s.up.set(0,1,0),s.lookAt(0,0,-1);else{if(t!==ee)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);r.up.set(0,-1,0),r.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),i.up.set(0,0,1),i.lookAt(0,1,0),a.up.set(0,0,-1),a.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),s.up.set(0,-1,0),s.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:r,activeMipmapLevel:n}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[i,a,o,s,l,c]=this.children,u=t.getRenderTarget(),h=t.getActiveCubeFace(),f=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const d=r.texture.generateMipmaps;r.texture.generateMipmaps=!1,t.setRenderTarget(r,0,n),t.render(e,i),t.setRenderTarget(r,1,n),t.render(e,a),t.setRenderTarget(r,2,n),t.render(e,o),t.setRenderTarget(r,3,n),t.render(e,s),t.setRenderTarget(r,4,n),t.render(e,l),r.texture.generateMipmaps=d,t.setRenderTarget(r,5,n),t.render(e,c),t.setRenderTarget(u,h,f),t.xr.enabled=p,r.texture.needsPMREMUpdate=!0}}class Qn extends Ie{constructor(t,e,r,n,i,a,o,s,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:I,r,n,i,a,o,s,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class ti extends Oe{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const r={width:t,height:t,depth:1},n=[r,r,r,r,r,r];this.texture=new Qn(n,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:j}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const r={tEquirect:{value:null}},n="\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",i="\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t",a=new Un(5,5,5),o=new qn({name:"CubemapFromEquirect",uniforms:jn(r),vertexShader:n,fragmentShader:i,side:1,blending:0});o.uniforms.tEquirect.value=e;const s=new Bn(a,o),l=e.minFilter;return e.minFilter===H&&(e.minFilter=j),new Jn(1,10,this).update(t,s),e.minFilter=l,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,r,n){const i=t.getRenderTarget();for(let i=0;i<6;i++)t.setRenderTarget(this,i),t.clear(e,r,n);t.setRenderTarget(i)}}const ei=new Ne,ri=new Ne,ni=new pe;class ii{constructor(t=new Ne(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,r,n){return this.normal.set(t,e,r),this.constant=n,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,r){const n=ei.subVectors(r,e).cross(ri.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(n,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const r=t.delta(ei),n=this.normal.dot(r);if(0===n)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const i=-(t.start.dot(this.normal)+this.constant)/n;return i<0||i>1?null:e.copy(t.start).addScaledVector(r,i)}intersectsLine(t){const e=this.distanceToPoint(t.start),r=this.distanceToPoint(t.end);return e<0&&r>0||r<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const r=e||ni.getNormalMatrix(t),n=this.coplanarPoint(ei).applyMatrix4(t),i=this.normal.applyMatrix3(r).normalize();return this.constant=-n.dot(i),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const ai=new or,oi=new Ne;class si{constructor(t=new ii,e=new ii,r=new ii,n=new ii,i=new ii,a=new ii){this.planes=[t,e,r,n,i,a]}set(t,e,r,n,i,a){const o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(r),o[3].copy(n),o[4].copy(i),o[5].copy(a),this}copy(t){const e=this.planes;for(let r=0;r<6;r++)e[r].copy(t.planes[r]);return this}setFromProjectionMatrix(t,e=2e3){const r=this.planes,n=t.elements,i=n[0],a=n[1],o=n[2],s=n[3],l=n[4],c=n[5],u=n[6],h=n[7],f=n[8],p=n[9],d=n[10],m=n[11],g=n[12],y=n[13],v=n[14],x=n[15];if(r[0].setComponents(s-i,h-l,m-f,x-g).normalize(),r[1].setComponents(s+i,h+l,m+f,x+g).normalize(),r[2].setComponents(s+a,h+c,m+p,x+y).normalize(),r[3].setComponents(s-a,h-c,m-p,x-y).normalize(),r[4].setComponents(s-o,h-u,m-d,x-v).normalize(),e===te)r[5].setComponents(s+o,h+u,m+d,x+v).normalize();else{if(e!==ee)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);r[5].setComponents(o,u,d,v).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),ai.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),ai.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(ai)}intersectsSprite(t){return ai.center.set(0,0,0),ai.radius=.7071067811865476,ai.applyMatrix4(t.matrixWorld),this.intersectsSphere(ai)}intersectsSphere(t){const e=this.planes,r=t.center,n=-t.radius;for(let t=0;t<6;t++)if(e[t].distanceToPoint(r)0?t.max.x:t.min.x,oi.y=n.normal.y>0?t.max.y:t.min.y,oi.z=n.normal.z>0?t.max.z:t.min.z,n.distanceToPoint(oi)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let r=0;r<6;r++)if(e[r].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}class li extends hn{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new ln(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const ci=new Ne,ui=new Ne,hi=new mr,fi=new dr,pi=new or,di=new Ne,mi=new Ne;class gi extends Vr{constructor(t=new Sn,e=new li){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,r=[0];for(let t=1,n=e.count;t0){const r=t[e[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=r.length;tn)return;di.applyMatrix4(t.matrixWorld);const s=e.ray.origin.distanceTo(di);return se.far?void 0:{distance:s,point:mi.clone().applyMatrix4(t.matrixWorld),index:i,face:null,faceIndex:null,barycoord:null,object:t}}const vi=new Ne,xi=new Ne;class _i extends gi{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,r=[];for(let t=0,n=e.count;t0){const r=t[e[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=r.length;ti.far)return;a.push({distance:l,distanceToRay:Math.sqrt(s),point:r,index:e,face:null,faceIndex:null,barycoord:null,object:o})}}class ki extends Vr{constructor(){super(),this.isGroup=!0,this.type="Group"}}class Ci extends Ie{constructor(t,e,r,n,i,a,o,s,l,c=1026){if(c!==tt&&c!==et)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===r&&c===tt&&(r=X),void 0===r&&c===et&&(r=J),super(null,n,i,a,o,s,c,r,l),this.isDepthTexture=!0,this.image={width:t,height:e},this.magFilter=void 0!==o?o:B,this.minFilter=void 0!==s?s:B,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class Pi{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const r=this.getUtoTmapping(t);return this.getPoint(r,e)}getPoints(t=5){const e=[];for(let r=0;r<=t;r++)e.push(this.getPoint(r/t));return e}getSpacedPoints(t=5){const e=[];for(let r=0;r<=t;r++)e.push(this.getPointAt(r/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let r,n=this.getPoint(0),i=0;e.push(0);for(let a=1;a<=t;a++)r=this.getPoint(a/t),i+=r.distanceTo(n),e.push(i),n=r;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const r=this.getLengths();let n=0;const i=r.length;let a;a=e||t*r[i-1];let o,s=0,l=i-1;for(;s<=l;)if(n=Math.floor(s+(l-s)/2),o=r[n]-a,o<0)s=n+1;else{if(!(o>0)){l=n;break}l=n-1}if(n=l,r[n]===a)return n/(i-1);const c=r[n];return(n+(a-c)/(r[n+1]-c))/(i-1)}getTangent(t,e){const r=1e-4;let n=t-r,i=t+r;n<0&&(n=0),i>1&&(i=1);const a=this.getPoint(n),o=this.getPoint(i),s=e||(a.isVector2?new fe:new Ne);return s.copy(o).sub(a).normalize(),s}getTangentAt(t,e){const r=this.getUtoTmapping(t);return this.getTangent(r,e)}computeFrenetFrames(t,e){const r=new Ne,n=[],i=[],a=[],o=new Ne,s=new mr;for(let e=0;e<=t;e++){const r=e/t;n[e]=this.getTangentAt(r,new Ne)}i[0]=new Ne,a[0]=new Ne;let l=Number.MAX_VALUE;const c=Math.abs(n[0].x),u=Math.abs(n[0].y),h=Math.abs(n[0].z);c<=l&&(l=c,r.set(1,0,0)),u<=l&&(l=u,r.set(0,1,0)),h<=l&&r.set(0,0,1),o.crossVectors(n[0],r).normalize(),i[0].crossVectors(n[0],o),a[0].crossVectors(n[0],i[0]);for(let e=1;e<=t;e++){if(i[e]=i[e-1].clone(),a[e]=a[e-1].clone(),o.crossVectors(n[e-1],n[e]),o.length()>Number.EPSILON){o.normalize();const t=Math.acos(se(n[e-1].dot(n[e]),-1,1));i[e].applyMatrix4(s.makeRotationAxis(o,t))}a[e].crossVectors(n[e],i[e])}if(!0===e){let e=Math.acos(se(i[0].dot(i[t]),-1,1));e/=t,n[0].dot(o.crossVectors(i[0],i[t]))>0&&(e=-e);for(let r=1;r<=t;r++)i[r].applyMatrix4(s.makeRotationAxis(n[r],e*r)),a[r].crossVectors(n[r],i[r])}return{tangents:n,normals:i,binormals:a}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class Li extends Pi{constructor(t=0,e=0,r=1,n=1,i=0,a=2*Math.PI,o=!1,s=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=r,this.yRadius=n,this.aStartAngle=i,this.aEndAngle=a,this.aClockwise=o,this.aRotation=s}getPoint(t,e=new fe){const r=e,n=2*Math.PI;let i=this.aEndAngle-this.aStartAngle;const a=Math.abs(i)n;)i-=n;in.length-2?n.length-1:a+1],u=n[a>n.length-3?n.length-1:a+2];return r.set(Fi(o,s.x,l.x,c.x,u.x),Fi(o,s.y,l.y,c.y,u.y)),r}copy(t){super.copy(t),this.points=[];for(let e=0,r=t.points.length;e0?0:(Math.floor(Math.abs(l)/i)+1)*i:0===c&&l===i-1&&(l=i-2,c=1),this.closed||l>0?o=n[(l-1)%i]:(Ri.subVectors(n[0],n[1]).add(n[0]),o=Ri);const u=n[l%i],h=n[(l+1)%i];if(this.closed||l+2=r){const t=n[i]-r,a=this.curves[i],o=a.getLength(),s=0===o?0:1-t/o;return a.getPointAt(s,e)}i++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let r=0,n=this.curves.length;r1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,r=t.curves.length;e0){const 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e}a=r,r=0}}for(;r>>1;te;)--a;if(++a,0!==i||a!==n){i>=a&&(a=Math.max(a,1),i=a-1);const t=this.getValueSize();this.times=r.slice(i,a),this.values=this.values.slice(i*t,a*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const r=this.times,n=this.values,i=r.length;0===i&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let a=null;for(let e=0;e!==i;e++){const n=r[e];if("number"==typeof n&&isNaN(n)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,n),t=!1;break}if(null!==a&&a>n){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,n,a),t=!1;break}a=n}if(void 0!==n&&(o=n,ArrayBuffer.isView(o)&&!(o instanceof DataView)))for(let e=0,r=n.length;e!==r;++e){const r=n[e];if(isNaN(r)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,r),t=!1;break}}var o;return t}optimize(){const t=this.times.slice(),e=this.values.slice(),r=this.getValueSize(),n=this.getInterpolation()===Bt,i=t.length-1;let a=1;for(let o=1;o0){t[a]=t[i];for(let t=i*r,n=a*r,o=0;o!==r;++o)e[n+o]=e[t+o];++a}return a!==t.length?(this.times=t.slice(0,a),this.values=e.slice(0,a*r)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),r=new(0,this.constructor)(this.name,t,e);return r.createInterpolant=this.createInterpolant,r}}Da.prototype.TimeBufferType=Float32Array,Da.prototype.ValueBufferType=Float32Array,Da.prototype.DefaultInterpolation=Ft;class Oa extends Da{constructor(t,e,r){super(t,e,r)}}Oa.prototype.ValueTypeName="bool",Oa.prototype.ValueBufferType=Array,Oa.prototype.DefaultInterpolation=zt,Oa.prototype.InterpolantFactoryMethodLinear=void 0,Oa.prototype.InterpolantFactoryMethodSmooth=void 0;(class extends Da{}).prototype.ValueTypeName="color";(class extends Da{}).prototype.ValueTypeName="number";class za extends Pa{constructor(t,e,r,n){super(t,e,r,n)}interpolate_(t,e,r,n){const i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=(r-e)/(n-e);let l=t*o;for(let t=l+o;l!==t;l+=4)Be.slerpFlat(i,0,a,l-o,a,l,s);return i}}class Fa extends Da{InterpolantFactoryMethodLinear(t){return new za(this.times,this.values,this.getValueSize(),t)}}Fa.prototype.ValueTypeName="quaternion",Fa.prototype.InterpolantFactoryMethodSmooth=void 0;class Ba extends Da{constructor(t,e,r){super(t,e,r)}}Ba.prototype.ValueTypeName="string",Ba.prototype.ValueBufferType=Array,Ba.prototype.DefaultInterpolation=zt,Ba.prototype.InterpolantFactoryMethodLinear=void 0,Ba.prototype.InterpolantFactoryMethodSmooth=void 0;(class extends Da{}).prototype.ValueTypeName="vector";const Na={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class Ua{constructor(t,e,r){const n=this;let i,a=!1,o=0,s=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=r,this.itemStart=function(t){s++,!1===a&&void 0!==n.onStart&&n.onStart(t,o,s),a=!0},this.itemEnd=function(t){o++,void 0!==n.onProgress&&n.onProgress(t,o,s),o===s&&(a=!1,void 0!==n.onLoad&&n.onLoad())},this.itemError=function(t){void 0!==n.onError&&n.onError(t)},this.resolveURL=function(t){return i?i(t):t},this.setURLModifier=function(t){return i=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,r=l.length;et.start-e.start));let e=0;for(let t=1;t 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},vo={common:{diffuse:{value:new ln(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new pe},alphaMap:{value:null},alphaMapTransform:{value:new pe},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new pe}},envmap:{envMap:{value:null},envMapRotation:{value:new pe},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new pe}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new pe}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new pe},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new pe},normalScale:{value:new fe(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new pe},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new pe}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new pe}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new pe}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new ln(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new ln(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new pe},alphaTest:{value:0},uvTransform:{value:new pe}},sprite:{diffuse:{value:new ln(16777215)},opacity:{value:1},center:{value:new fe(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new pe},alphaMap:{value:null},alphaMapTransform:{value:new pe},alphaTest:{value:0}}},xo={basic:{uniforms:Vn([vo.common,vo.specularmap,vo.envmap,vo.aomap,vo.lightmap,vo.fog]),vertexShader:yo.meshbasic_vert,fragmentShader:yo.meshbasic_frag},lambert:{uniforms:Vn([vo.common,vo.specularmap,vo.envmap,vo.aomap,vo.lightmap,vo.emissivemap,vo.bumpmap,vo.normalmap,vo.displacementmap,vo.fog,vo.lights,{emissive:{value:new ln(0)}}]),vertexShader:yo.meshlambert_vert,fragmentShader:yo.meshlambert_frag},phong:{uniforms:Vn([vo.common,vo.specularmap,vo.envmap,vo.aomap,vo.lightmap,vo.emissivemap,vo.bumpmap,vo.normalmap,vo.displacementmap,vo.fog,vo.lights,{emissive:{value:new ln(0)},specular:{value:new ln(1118481)},shininess:{value:30}}]),vertexShader:yo.meshphong_vert,fragmentShader:yo.meshphong_frag},standard:{uniforms:Vn([vo.common,vo.envmap,vo.aomap,vo.lightmap,vo.emissivemap,vo.bumpmap,vo.normalmap,vo.displacementmap,vo.roughnessmap,vo.metalnessmap,vo.fog,vo.lights,{emissive:{value:new ln(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:yo.meshphysical_vert,fragmentShader:yo.meshphysical_frag},toon:{uniforms:Vn([vo.common,vo.aomap,vo.lightmap,vo.emissivemap,vo.bumpmap,vo.normalmap,vo.displacementmap,vo.gradientmap,vo.fog,vo.lights,{emissive:{value:new 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pe},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:yo.background_vert,fragmentShader:yo.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new pe}},vertexShader:yo.backgroundCube_vert,fragmentShader:yo.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:yo.cube_vert,fragmentShader:yo.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:yo.equirect_vert,fragmentShader:yo.equirect_frag},distanceRGBA:{uniforms:Vn([vo.common,vo.displacementmap,{referencePosition:{value:new Ne},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:yo.distanceRGBA_vert,fragmentShader:yo.distanceRGBA_frag},shadow:{uniforms:Vn([vo.lights,vo.fog,{color:{value:new 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t=a?0:n,e=4*t;let i=d.clippingState||null;l.value=i,i=c(h,s,e,u);for(let t=0;t!==e;++t)i[t]=r[t];d.clippingState=i,this.numIntersection=f?this.numPlanes:0,this.numPlanes+=t}}}function ko(t){let e=new WeakMap;function r(t,e){return 303===e?t.mapping=I:304===e&&(t.mapping=R),t}function n(t){const r=t.target;r.removeEventListener("dispose",n);const i=e.get(r);void 0!==i&&(e.delete(r),i.dispose())}return{get:function(i){if(i&&i.isTexture){const a=i.mapping;if(303===a||304===a){if(e.has(i))return r(e.get(i).texture,i.mapping);{const a=i.image;if(a&&a.height>0){const o=new ti(a.height);return o.fromEquirectangularTexture(t,i),e.set(i,o),i.addEventListener("dispose",n),r(o.texture,i.mapping)}return null}}}return i},dispose:function(){e=new WeakMap}}}const Co=[.125,.215,.35,.446,.526,.582],Po=new $a,Lo=new ln;let Io=null,Ro=0,Do=0,Oo=!1;const zo=(1+Math.sqrt(5))/2,Fo=1/zo,Bo=[new Ne(-zo,Fo,0),new Ne(zo,Fo,0),new Ne(-Fo,0,zo),new Ne(Fo,0,zo),new Ne(0,zo,-Fo),new Ne(0,zo,Fo),new Ne(-1,1,-1),new Ne(1,1,-1),new Ne(-1,1,1),new Ne(1,1,1)];class No{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,r=.1,n=100){Io=this._renderer.getRenderTarget(),Ro=this._renderer.getActiveCubeFace(),Do=this._renderer.getActiveMipmapLevel(),Oo=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const i=this._allocateTargets();return i.depthBuffer=!0,this._sceneToCubeUV(t,r,n,i),e>0&&this._blur(i,0,0,e),this._applyPMREM(i),this._cleanup(i),i}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Ho(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Vo(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;tt-4?s=Co[o-t+4-1]:0===o&&(s=0),n.push(s);const l=1/(a-2),c=-l,u=1+l,h=[c,c,u,c,u,u,c,c,u,u,c,u],f=6,p=6,d=3,m=2,g=1,y=new Float32Array(d*p*f),v=new Float32Array(m*p*f),x=new Float32Array(g*p*f);for(let t=0;t2?0:-1,n=[e,r,0,e+2/3,r,0,e+2/3,r+1,0,e,r,0,e+2/3,r+1,0,e,r+1,0];y.set(n,d*p*t),v.set(h,m*p*t);const i=[t,t,t,t,t,t];x.set(i,g*p*t)}const _=new Sn;_.setAttribute("position",new mn(y,d)),_.setAttribute("uv",new mn(v,m)),_.setAttribute("faceIndex",new mn(x,g)),e.push(_),i>4&&i--}return{lodPlanes:e,sizeLods:r,sigmas:n}}(n)),this._blurMaterial=function(t,e,r){const n=new Float32Array(20),i=new Ne(0,1,0);return new qn({name:"SphericalGaussianBlur",defines:{n:20,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/r,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:i}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}(n,t,e)}return n}_compileMaterial(t){const e=new Bn(this._lodPlanes[0],t);this._renderer.compile(e,Po)}_sceneToCubeUV(t,e,r,n){const i=new $n(90,1,e,r),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],s=this._renderer,l=s.autoClear,c=s.toneMapping;s.getClearColor(Lo),s.toneMapping=0,s.autoClear=!1;const u=new fn({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),h=new Bn(new Un,u);let f=!1;const p=t.background;p?p.isColor&&(u.color.copy(p),t.background=null,f=!0):(u.color.copy(Lo),f=!0);for(let e=0;e<6;e++){const r=e%3;0===r?(i.up.set(0,a[e],0),i.lookAt(o[e],0,0)):1===r?(i.up.set(0,0,a[e]),i.lookAt(0,o[e],0)):(i.up.set(0,a[e],0),i.lookAt(0,0,o[e]));const l=this._cubeSize;jo(n,r*l,e>2?l:0,l,l),s.setRenderTarget(n),f&&s.render(h,i),s.render(t,i)}h.geometry.dispose(),h.material.dispose(),s.toneMapping=c,s.autoClear=l,t.background=p}_textureToCubeUV(t,e){const r=this._renderer,n=t.mapping===I||t.mapping===R;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=Ho()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Vo());const i=n?this._cubemapMaterial:this._equirectMaterial,a=new Bn(this._lodPlanes[0],i);i.uniforms.envMap.value=t;const o=this._cubeSize;jo(e,0,0,3*o,2*o),r.setRenderTarget(e),r.render(a,Po)}_applyPMREM(t){const e=this._renderer,r=e.autoClear;e.autoClear=!1;const n=this._lodPlanes.length;for(let e=1;e20&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${d} samples 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vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Ho(){return new qn({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face 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0!==x.morphAttributes.position,morphNormals:void 0!==x.morphAttributes.normal,morphColors:void 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Dl(t),i.push(a)):a=i[n],a},dispose:function(){e=new WeakMap}}}function zl(t,r,n){let o=new si;const s=new fe,l=new fe,c=new Re,u=new Ea({depthPacking:3201}),h=new ka,f={},p=n.maxTextureSize,d={[e]:1,[i]:0,[a]:2},m=new qn({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new fe},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) 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Oe(s.x,s.y)),m.uniforms.shadow_pass.value=e.map.texture,m.uniforms.resolution.value=e.mapSize,m.uniforms.radius.value=e.radius,t.setRenderTarget(e.mapPass),t.clear(),t.renderBufferDirect(n,null,i,m,v,null),g.uniforms.shadow_pass.value=e.mapPass.texture,g.uniforms.resolution.value=e.mapSize,g.uniforms.radius.value=e.radius,t.setRenderTarget(e.map),t.clear(),t.renderBufferDirect(n,null,i,g,v,null)}function w(e,r,n,i){let a=null;const o=!0===n.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==o)a=o;else if(a=!0===n.isPointLight?h:u,t.localClippingEnabled&&!0===r.clipShadows&&Array.isArray(r.clippingPlanes)&&0!==r.clippingPlanes.length||r.displacementMap&&0!==r.displacementScale||r.alphaMap&&r.alphaTest>0||r.map&&r.alphaTest>0){const t=a.uuid,e=r.uuid;let n=f[t];void 0===n&&(n={},f[t]=n);let i=n[e];void 0===i&&(i=a.clone(),n[e]=i,r.addEventListener("dispose",M)),a=i}return a.visible=r.visible,a.wireframe=r.wireframe,a.side=3===i?null!==r.shadowSide?r.shadowSide:r.side:null!==r.shadowSide?r.shadowSide:d[r.side],a.alphaMap=r.alphaMap,a.alphaTest=r.alphaTest,a.map=r.map,a.clipShadows=r.clipShadows,a.clippingPlanes=r.clippingPlanes,a.clipIntersection=r.clipIntersection,a.displacementMap=r.displacementMap,a.displacementScale=r.displacementScale,a.displacementBias=r.displacementBias,a.wireframeLinewidth=r.wireframeLinewidth,a.linewidth=r.linewidth,!0===n.isPointLight&&!0===a.isMeshDistanceMaterial&&(t.properties.get(a).light=n),a}function T(e,n,i,a,s){if(!1===e.visible)return;if(e.layers.test(n.layers)&&(e.isMesh||e.isLine||e.isPoints)&&(e.castShadow||e.receiveShadow&&3===s)&&(!e.frustumCulled||o.intersectsObject(e))){e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,e.matrixWorld);const o=r.update(e),l=e.material;if(Array.isArray(l)){const r=o.groups;for(let c=0,u=r.length;cp||s.y>p)&&(s.x>p&&(l.x=Math.floor(p/m.x),s.x=l.x*m.x,u.mapSize.x=l.x),s.y>p&&(l.y=Math.floor(p/m.y),s.y=l.y*m.y,u.mapSize.y=l.y)),null===u.map||!0===f||!0===d){const t=3!==this.type?{minFilter:B,magFilter:B}:{};null!==u.map&&u.map.dispose(),u.map=new Oe(s.x,s.y,t),u.map.texture.name=a.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const g=u.getViewportCount();for(let t=0;t=1):-1!==Z.indexOf("OpenGL ES")&&(Y=parseFloat(/^OpenGL ES (\d)/.exec(Z)[1]),X=Y>=2);let $=null,K={};const J=t.getParameter(t.SCISSOR_BOX),Q=t.getParameter(t.VIEWPORT),tt=(new Re).fromArray(J),et=(new Re).fromArray(Q);function rt(e,r,n,i){const a=new Uint8Array(4),o=t.createTexture();t.bindTexture(e,o),t.texParameteri(e,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(e,t.TEXTURE_MAG_FILTER,t.NEAREST);for(let o=0;or||i.height>r)&&(n=r/Math.max(i.width,i.height)),n<1){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap||"undefined"!=typeof VideoFrame&&t instanceof VideoFrame){const r=Math.floor(n*i.width),a=Math.floor(n*i.height);void 0===h&&(h=d(r,a));const o=e?d(r,a):h;return o.width=r,o.height=a,o.getContext("2d").drawImage(t,0,0,r,a),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+i.width+"x"+i.height+") to ("+r+"x"+a+")."),o}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+i.width+"x"+i.height+")."),t}return t}function g(t){return t.generateMipmaps}function y(e){t.generateMipmap(e)}function v(e){return e.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:e.isWebGL3DRenderTarget?t.TEXTURE_3D:e.isWebGLArrayRenderTarget||e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:t.TEXTURE_2D}function x(r,n,i,a,o=!1){if(null!==r){if(void 0!==t[r])return t[r];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+r+"'")}let s=n;if(n===t.RED&&(i===t.FLOAT&&(s=t.R32F),i===t.HALF_FLOAT&&(s=t.R16F),i===t.UNSIGNED_BYTE&&(s=t.R8)),n===t.RED_INTEGER&&(i===t.UNSIGNED_BYTE&&(s=t.R8UI),i===t.UNSIGNED_SHORT&&(s=t.R16UI),i===t.UNSIGNED_INT&&(s=t.R32UI),i===t.BYTE&&(s=t.R8I),i===t.SHORT&&(s=t.R16I),i===t.INT&&(s=t.R32I)),n===t.RG&&(i===t.FLOAT&&(s=t.RG32F),i===t.HALF_FLOAT&&(s=t.RG16F),i===t.UNSIGNED_BYTE&&(s=t.RG8)),n===t.RG_INTEGER&&(i===t.UNSIGNED_BYTE&&(s=t.RG8UI),i===t.UNSIGNED_SHORT&&(s=t.RG16UI),i===t.UNSIGNED_INT&&(s=t.RG32UI),i===t.BYTE&&(s=t.RG8I),i===t.SHORT&&(s=t.RG16I),i===t.INT&&(s=t.RG32I)),n===t.RGB_INTEGER&&(i===t.UNSIGNED_BYTE&&(s=t.RGB8UI),i===t.UNSIGNED_SHORT&&(s=t.RGB16UI),i===t.UNSIGNED_INT&&(s=t.RGB32UI),i===t.BYTE&&(s=t.RGB8I),i===t.SHORT&&(s=t.RGB16I),i===t.INT&&(s=t.RGB32I)),n===t.RGBA_INTEGER&&(i===t.UNSIGNED_BYTE&&(s=t.RGBA8UI),i===t.UNSIGNED_SHORT&&(s=t.RGBA16UI),i===t.UNSIGNED_INT&&(s=t.RGBA32UI),i===t.BYTE&&(s=t.RGBA8I),i===t.SHORT&&(s=t.RGBA16I),i===t.INT&&(s=t.RGBA32I)),n===t.RGB&&i===t.UNSIGNED_INT_5_9_9_9_REV&&(s=t.RGB9_E5),n===t.RGBA){const e=o?Vt:Te.getTransfer(a);i===t.FLOAT&&(s=t.RGBA32F),i===t.HALF_FLOAT&&(s=t.RGBA16F),i===t.UNSIGNED_BYTE&&(s=e===Ht?t.SRGB8_ALPHA8:t.RGBA8),i===t.UNSIGNED_SHORT_4_4_4_4&&(s=t.RGBA4),i===t.UNSIGNED_SHORT_5_5_5_1&&(s=t.RGB5_A1)}return s!==t.R16F&&s!==t.R32F&&s!==t.RG16F&&s!==t.RG32F&&s!==t.RGBA16F&&s!==t.RGBA32F||e.get("EXT_color_buffer_float"),s}function _(e,r){let n;return e?null===r||r===X||r===J?n=t.DEPTH24_STENCIL8:r===Y?n=t.DEPTH32F_STENCIL8:r===q&&(n=t.DEPTH24_STENCIL8,console.warn("DepthTexture: 16 bit depth attachment is not supported with stencil. 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OES_texture_float_linear not supported on this device."),t.texParameteri(r,t.TEXTURE_WRAP_S,E[a.wrapS]),t.texParameteri(r,t.TEXTURE_WRAP_T,E[a.wrapT]),r!==t.TEXTURE_3D&&r!==t.TEXTURE_2D_ARRAY||t.texParameteri(r,t.TEXTURE_WRAP_R,E[a.wrapR]),t.texParameteri(r,t.TEXTURE_MAG_FILTER,k[a.magFilter]),t.texParameteri(r,t.TEXTURE_MIN_FILTER,k[a.minFilter]),a.compareFunction&&(t.texParameteri(r,t.TEXTURE_COMPARE_MODE,t.COMPARE_REF_TO_TEXTURE),t.texParameteri(r,t.TEXTURE_COMPARE_FUNC,C[a.compareFunction])),!0===e.has("EXT_texture_filter_anisotropic")){if(a.magFilter===B)return;if(a.minFilter!==U&&a.minFilter!==H)return;if(a.type===Y&&!1===e.has("OES_texture_float_linear"))return;if(a.anisotropy>1||n.get(a).__currentAnisotropy){const o=e.get("EXT_texture_filter_anisotropic");t.texParameterf(r,o.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(a.anisotropy,i.getMaxAnisotropy())),n.get(a).__currentAnisotropy=a.anisotropy}}}function L(e,r){let n=!1;void 0===e.__webglInit&&(e.__webglInit=!0,r.addEventListener("dispose",w));const i=r.source;let a=f.get(i);void 0===a&&(a={},f.set(i,a));const s=function(t){const e=[];return e.push(t.wrapS),e.push(t.wrapT),e.push(t.wrapR||0),e.push(t.magFilter),e.push(t.minFilter),e.push(t.anisotropy),e.push(t.internalFormat),e.push(t.format),e.push(t.type),e.push(t.generateMipmaps),e.push(t.premultiplyAlpha),e.push(t.flipY),e.push(t.unpackAlignment),e.push(t.colorSpace),e.join()}(r);if(s!==e.__cacheKey){void 0===a[s]&&(a[s]={texture:t.createTexture(),usedTimes:0},o.memory.textures++,n=!0),a[s].usedTimes++;const i=a[e.__cacheKey];void 0!==i&&(a[e.__cacheKey].usedTimes--,0===i.usedTimes&&M(r)),e.__cacheKey=s,e.__webglTexture=a[s].texture}return n}function I(e,o,s){let l=t.TEXTURE_2D;(o.isDataArrayTexture||o.isCompressedArrayTexture)&&(l=t.TEXTURE_2D_ARRAY),o.isData3DTexture&&(l=t.TEXTURE_3D);const c=L(e,o),u=o.source;r.bindTexture(l,e.__webglTexture,t.TEXTURE0+s);const h=n.get(u);if(u.version!==h.__version||!0===c){r.activeTexture(t.TEXTURE0+s);const e=Te.getPrimaries(Te.workingColorSpace),n=o.colorSpace===Nt?null:Te.getPrimaries(o.colorSpace),f=o.colorSpace===Nt||e===n?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,o.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,o.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,o.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,f);let p=m(o.image,!1,i.maxTextureSize);p=nt(o,p);const d=a.convert(o.format,o.colorSpace),v=a.convert(o.type);let w,T=x(o.internalFormat,d,v,o.colorSpace,o.isVideoTexture);P(l,o);const M=o.mipmaps,A=!0!==o.isVideoTexture,S=void 0===h.__version||!0===c,E=u.dataReady,k=b(o,p);if(o.isDepthTexture)T=_(o.format===et,o.type),S&&(A?r.texStorage2D(t.TEXTURE_2D,1,T,p.width,p.height):r.texImage2D(t.TEXTURE_2D,0,T,p.width,p.height,0,d,v,null));else if(o.isDataTexture)if(M.length>0){A&&S&&r.texStorage2D(t.TEXTURE_2D,k,T,M[0].width,M[0].height);for(let e=0,n=M.length;e0){const n=po(w.width,w.height,o.format,o.type);for(const i of o.layerUpdates){const a=w.data.subarray(i*n/w.data.BYTES_PER_ELEMENT,(i+1)*n/w.data.BYTES_PER_ELEMENT);r.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,i,w.width,w.height,1,d,a)}o.clearLayerUpdates()}else r.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,w.width,w.height,p.depth,d,w.data)}else r.compressedTexImage3D(t.TEXTURE_2D_ARRAY,e,T,w.width,w.height,p.depth,0,w.data,0,0);else console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else A?E&&r.texSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,w.width,w.height,p.depth,d,v,w.data):r.texImage3D(t.TEXTURE_2D_ARRAY,e,T,w.width,w.height,p.depth,0,d,v,w.data)}else{A&&S&&r.texStorage2D(t.TEXTURE_2D,k,T,M[0].width,M[0].height);for(let e=0,n=M.length;e0){const e=po(p.width,p.height,o.format,o.type);for(const n of o.layerUpdates){const i=p.data.subarray(n*e/p.data.BYTES_PER_ELEMENT,(n+1)*e/p.data.BYTES_PER_ELEMENT);r.texSubImage3D(t.TEXTURE_2D_ARRAY,0,0,0,n,p.width,p.height,1,d,v,i)}o.clearLayerUpdates()}else r.texSubImage3D(t.TEXTURE_2D_ARRAY,0,0,0,0,p.width,p.height,p.depth,d,v,p.data)}else r.texImage3D(t.TEXTURE_2D_ARRAY,0,T,p.width,p.height,p.depth,0,d,v,p.data);else if(o.isData3DTexture)A?(S&&r.texStorage3D(t.TEXTURE_3D,k,T,p.width,p.height,p.depth),E&&r.texSubImage3D(t.TEXTURE_3D,0,0,0,0,p.width,p.height,p.depth,d,v,p.data)):r.texImage3D(t.TEXTURE_3D,0,T,p.width,p.height,p.depth,0,d,v,p.data);else if(o.isFramebufferTexture){if(S)if(A)r.texStorage2D(t.TEXTURE_2D,k,T,p.width,p.height);else{let e=p.width,n=p.height;for(let i=0;i>=1,n>>=1}}else if(M.length>0){if(A&&S){const e=it(M[0]);r.texStorage2D(t.TEXTURE_2D,k,T,e.width,e.height)}for(let 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i=0;i{delete i.__boundDepthTexture,delete i.__depthDisposeCallback,t.removeEventListener("dispose",e)};t.addEventListener("dispose",e),i.__depthDisposeCallback=e}i.__boundDepthTexture=t}if(e.depthTexture&&!i.__autoAllocateDepthBuffer){if(a)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,i){if(i&&i.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(r.bindFramebuffer(t.FRAMEBUFFER,e),!i.depthTexture||!i.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const a=n.get(i.depthTexture);a.__renderTarget=i,a.__webglTexture&&i.depthTexture.image.width===i.width&&i.depthTexture.image.height===i.height||(i.depthTexture.image.width=i.width,i.depthTexture.image.height=i.height,i.depthTexture.needsUpdate=!0),S(i.depthTexture,0);const o=a.__webglTexture,l=K(i);if(i.depthTexture.format===tt)rt(i)?s.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,o,0,l):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,o,0);else{if(i.depthTexture.format!==et)throw new Error("Unknown depthTexture format");rt(i)?s.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,o,0,l):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,o,0)}}(i.__webglFramebuffer,e)}else if(a){i.__webglDepthbuffer=[];for(let n=0;n<6;n++)if(r.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer[n]),void 0===i.__webglDepthbuffer[n])i.__webglDepthbuffer[n]=t.createRenderbuffer(),D(i.__webglDepthbuffer[n],e,!1);else{const r=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,a=i.__webglDepthbuffer[n];t.bindRenderbuffer(t.RENDERBUFFER,a),t.framebufferRenderbuffer(t.FRAMEBUFFER,r,t.RENDERBUFFER,a)}}else if(r.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer),void 0===i.__webglDepthbuffer)i.__webglDepthbuffer=t.createRenderbuffer(),D(i.__webglDepthbuffer,e,!1);else{const r=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,n=i.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,n),t.framebufferRenderbuffer(t.FRAMEBUFFER,r,t.RENDERBUFFER,n)}r.bindFramebuffer(t.FRAMEBUFFER,null)}const Z=[],$=[];function K(t){return Math.min(i.maxSamples,t.samples)}function rt(t){const r=n.get(t);return t.samples>0&&!0===e.has("WEBGL_multisampled_render_to_texture")&&!1!==r.__useRenderToTexture}function nt(t,e){const r=t.colorSpace,n=t.format,i=t.type;return!0===t.isCompressedTexture||!0===t.isVideoTexture||r!==jt&&r!==Nt&&(Te.getTransfer(r)===Ht?n===Q&&i===G||console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",r)),e}function it(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement?(c.width=t.naturalWidth||t.width,c.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof VideoFrame?(c.width=t.displayWidth,c.height=t.displayHeight):(c.width=t.width,c.height=t.height),c}this.allocateTextureUnit=function(){const t=A;return t>=i.maxTextures&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+i.maxTextures),A+=1,t},this.resetTextureUnits=function(){A=0},this.setTexture2D=S,this.setTexture2DArray=function(e,i){const a=n.get(e);e.version>0&&a.__version!==e.version?I(a,e,i):r.bindTexture(t.TEXTURE_2D_ARRAY,a.__webglTexture,t.TEXTURE0+i)},this.setTexture3D=function(e,i){const a=n.get(e);e.version>0&&a.__version!==e.version?I(a,e,i):r.bindTexture(t.TEXTURE_3D,a.__webglTexture,t.TEXTURE0+i)},this.setTextureCube=function(e,o){const s=n.get(e);e.version>0&&s.__version!==e.version?function(e,o,s){if(6!==o.image.length)return;const l=L(e,o),c=o.source;r.bindTexture(t.TEXTURE_CUBE_MAP,e.__webglTexture,t.TEXTURE0+s);const u=n.get(c);if(c.version!==u.__version||!0===l){r.activeTexture(t.TEXTURE0+s);const e=Te.getPrimaries(Te.workingColorSpace),n=o.colorSpace===Nt?null:Te.getPrimaries(o.colorSpace),h=o.colorSpace===Nt||e===n?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,o.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,o.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,o.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,h);const f=o.isCompressedTexture||o.image[0].isCompressedTexture,p=o.image[0]&&o.image[0].isDataTexture,d=[];for(let t=0;t<6;t++)d[t]=f||p?p?o.image[t].image:o.image[t]:m(o.image[t],!0,i.maxCubemapSize),d[t]=nt(o,d[t]);const v=d[0],_=a.convert(o.format,o.colorSpace),w=a.convert(o.type),T=x(o.internalFormat,_,w,o.colorSpace),M=!0!==o.isVideoTexture,A=void 0===u.__version||!0===l,S=c.dataReady;let E,k=b(o,v);if(P(t.TEXTURE_CUBE_MAP,o),f){M&&A&&r.texStorage2D(t.TEXTURE_CUBE_MAP,k,T,v.width,v.height);for(let e=0;e<6;e++){E=d[e].mipmaps;for(let n=0;n0&&k++;const e=it(d[0]);r.texStorage2D(t.TEXTURE_CUBE_MAP,k,T,e.width,e.height)}for(let e=0;e<6;e++)if(p){M?S&&r.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,d[e].width,d[e].height,_,w,d[e].data):r.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,T,d[e].width,d[e].height,0,_,w,d[e].data);for(let n=0;n1;if(h||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=i.version,o.memory.textures++),u){s.__webglFramebuffer=[];for(let e=0;e<6;e++)if(i.mipmaps&&i.mipmaps.length>0){s.__webglFramebuffer[e]=[];for(let r=0;r0){s.__webglFramebuffer=[];for(let e=0;e0&&!1===rt(e)){s.__webglMultisampledFramebuffer=t.createFramebuffer(),s.__webglColorRenderbuffer=[],r.bindFramebuffer(t.FRAMEBUFFER,s.__webglMultisampledFramebuffer);for(let r=0;r0)for(let n=0;n0)for(let r=0;r0)if(!1===rt(e)){const i=e.textures,a=e.width,o=e.height;let s=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,u=n.get(e),h=i.length>1;if(h)for(let e=0;es+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&o<=s-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==s&&t.gripSpace&&(i=e.getPose(t.gripSpace,r),null!==i&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),s.matrixWorldNeedsUpdate=!0,i.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(i.linearVelocity)):s.hasLinearVelocity=!1,i.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(i.angularVelocity)):s.hasAngularVelocity=!1));null!==o&&(n=e.getPose(t.targetRaySpace,r),null===n&&null!==i&&(n=i),null!==n&&(o.matrix.fromArray(n.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,n.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(n.linearVelocity)):o.hasLinearVelocity=!1,n.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(n.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(jl)))}return null!==o&&(o.visible=null!==n),null!==s&&(s.visible=null!==i),null!==l&&(l.visible=null!==a),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const r=new ki;r.matrixAutoUpdate=!1,r.visible=!1,t.joints[e.jointName]=r,t.add(r)}return t.joints[e.jointName]}}class Hl{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e,r){if(null===this.texture){const n=new Ie;t.properties.get(n).__webglTexture=e.texture,e.depthNear===r.depthNear&&e.depthFar===r.depthFar||(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=n}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,r=new qn({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Bn(new Ta(20,20),r)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class Gl extends re{constructor(t,e){super();const r=this;let n=null,i=1,a=null,o="local-floor",s=1,l=null,c=null,u=null,h=null,f=null,p=null;const d=new Hl,m=e.getContextAttributes();let g=null,y=null;const v=[],x=[],_=new fe;let b=null;const w=new $n;w.viewport=new Re;const T=new $n;T.viewport=new Re;const M=[w,T],A=new Qa;let S=null,E=null;function k(t){const e=x.indexOf(t.inputSource);if(-1===e)return;const r=v[e];void 0!==r&&(r.update(t.inputSource,t.frame,l||a),r.dispatchEvent({type:t.type,data:t.inputSource}))}function C(){n.removeEventListener("select",k),n.removeEventListener("selectstart",k),n.removeEventListener("selectend",k),n.removeEventListener("squeeze",k),n.removeEventListener("squeezestart",k),n.removeEventListener("squeezeend",k),n.removeEventListener("end",C),n.removeEventListener("inputsourceschange",P);for(let t=0;t=0&&(x[n]=null,v[n].disconnect(r))}for(let e=0;e=x.length){x.push(r),n=t;break}if(null===x[t]){x[t]=r,n=t;break}}if(-1===n)break}const i=v[n];i&&i.connect(r)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=v[t];return void 0===e&&(e=new Vl,v[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=v[t];return void 0===e&&(e=new Vl,v[t]=e),e.getGripSpace()},this.getHand=function(t){let e=v[t];return void 0===e&&(e=new Vl,v[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){i=t,!0===r.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){o=t,!0===r.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||a},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==h?h:f},this.getBinding=function(){return u},this.getFrame=function(){return p},this.getSession=function(){return n},this.setSession=async function(c){if(n=c,null!==n){if(g=t.getRenderTarget(),n.addEventListener("select",k),n.addEventListener("selectstart",k),n.addEventListener("selectend",k),n.addEventListener("squeeze",k),n.addEventListener("squeezestart",k),n.addEventListener("squeezeend",k),n.addEventListener("end",C),n.addEventListener("inputsourceschange",P),!0!==m.xrCompatible&&await e.makeXRCompatible(),b=t.getPixelRatio(),t.getSize(_),void 0!==n.enabledFeatures&&n.enabledFeatures.includes("layers")){let r=null,a=null,o=null;m.depth&&(o=m.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,r=m.stencil?et:tt,a=m.stencil?J:X);const s={colorFormat:e.RGBA8,depthFormat:o,scaleFactor:i};u=new XRWebGLBinding(n,e),h=u.createProjectionLayer(s),n.updateRenderState({layers:[h]}),t.setPixelRatio(1),t.setSize(h.textureWidth,h.textureHeight,!1),y=new Oe(h.textureWidth,h.textureHeight,{format:Q,type:G,depthTexture:new Ci(h.textureWidth,h.textureHeight,a,void 0,void 0,void 0,void 0,void 0,void 0,r),stencilBuffer:m.stencil,colorSpace:t.outputColorSpace,samples:m.antialias?4:0,resolveDepthBuffer:!1===h.ignoreDepthValues})}else{const r={antialias:m.antialias,alpha:!0,depth:m.depth,stencil:m.stencil,framebufferScaleFactor:i};f=new XRWebGLLayer(n,e,r),n.updateRenderState({baseLayer:f}),t.setPixelRatio(1),t.setSize(f.framebufferWidth,f.framebufferHeight,!1),y=new Oe(f.framebufferWidth,f.framebufferHeight,{format:Q,type:G,colorSpace:t.outputColorSpace,stencilBuffer:m.stencil})}y.isXRRenderTarget=!0,this.setFoveation(s),l=null,a=await n.requestReferenceSpace(o),O.setContext(n),O.start(),r.isPresenting=!0,r.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==n)return n.environmentBlendMode},this.getDepthTexture=function(){return d.getDepthTexture()};const L=new Ne,I=new Ne;function R(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===n)return;let e=t.near,r=t.far;null!==d.texture&&(d.depthNear>0&&(e=d.depthNear),d.depthFar>0&&(r=d.depthFar)),A.near=T.near=w.near=e,A.far=T.far=w.far=r,S===A.near&&E===A.far||(n.updateRenderState({depthNear:A.near,depthFar:A.far}),S=A.near,E=A.far),w.layers.mask=2|t.layers.mask,T.layers.mask=4|t.layers.mask,A.layers.mask=w.layers.mask|T.layers.mask;const i=t.parent,a=A.cameras;R(A,i);for(let t=0;t0&&(t.alphaTest.value=n.alphaTest);const i=e.get(n),a=i.envMap,o=i.envMapRotation;a&&(t.envMap.value=a,ql.copy(o),ql.x*=-1,ql.y*=-1,ql.z*=-1,a.isCubeTexture&&!1===a.isRenderTargetTexture&&(ql.y*=-1,ql.z*=-1),t.envMapRotation.value.setFromMatrix4(Wl.makeRotationFromEuler(ql)),t.flipEnvMap.value=a.isCubeTexture&&!1===a.isRenderTargetTexture?-1:1,t.reflectivity.value=n.reflectivity,t.ior.value=n.ior,t.refractionRatio.value=n.refractionRatio),n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity,r(n.lightMap,t.lightMapTransform)),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity,r(n.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,r){r.color.getRGB(e.fogColor.value,Hn(t)),r.isFog?(e.fogNear.value=r.near,e.fogFar.value=r.far):r.isFogExp2&&(e.fogDensity.value=r.density)},refreshMaterialUniforms:function(t,i,a,o,s){i.isMeshBasicMaterial||i.isMeshLambertMaterial?n(t,i):i.isMeshToonMaterial?(n(t,i),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,i)):i.isMeshPhongMaterial?(n(t,i),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,i)):i.isMeshStandardMaterial?(n(t,i),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,r(e.metalnessMap,t.metalnessMapTransform)),t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,r(e.roughnessMap,t.roughnessMapTransform)),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,i),i.isMeshPhysicalMaterial&&function(t,e,n){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,r(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,r(e.sheenRoughnessMap,t.sheenRoughnessMapTransform))),e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,r(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,r(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,r(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),1===e.side&&t.clearcoatNormalScale.value.negate())),e.dispersion>0&&(t.dispersion.value=e.dispersion),e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,r(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,r(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform))),e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,r(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,r(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor)),e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,r(e.anisotropyMap,t.anisotropyMapTransform))),t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,r(e.specularColorMap,t.specularColorMapTransform)),e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,r(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,i,s)):i.isMeshMatcapMaterial?(n(t,i),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,i)):i.isMeshDepthMaterial?n(t,i):i.isMeshDistanceMaterial?(n(t,i),function(t,r){const n=e.get(r).light;t.referencePosition.value.setFromMatrixPosition(n.matrixWorld),t.nearDistance.value=n.shadow.camera.near,t.farDistance.value=n.shadow.camera.far}(t,i)):i.isMeshNormalMaterial?n(t,i):i.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,r(e.map,t.mapTransform))}(t,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,i)):i.isPointsMaterial?function(t,e,n,i){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*i,e.map&&(t.map.value=e.map,r(e.map,t.uvTransform)),e.alphaMap&&(t.alphaMap.value=e.alphaMap,r(e.alphaMap,t.alphaMapTransform)),e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,i,a,o):i.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,r(e.map,t.mapTransform)),e.alphaMap&&(t.alphaMap.value=e.alphaMap,r(e.alphaMap,t.alphaMapTransform)),e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,i):i.isShadowMaterial?(t.color.value.copy(i.color),t.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function Yl(t,e,r,n){let i={},a={},o=[];const s=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(t,e,r,n){const i=t.value,a=e+"_"+r;if(void 0===n[a])return n[a]="number"==typeof i||"boolean"==typeof i?i:i.clone(),!0;{const t=n[a];if("number"==typeof i||"boolean"==typeof i){if(t!==i)return n[a]=i,!0}else if(!1===t.equals(i))return t.copy(i),!0}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t||"boolean"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?console.warn("THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group."):console.warn("THREE.WebGLRenderer: Unsupported uniform value type.",t),e}function u(e){const r=e.target;r.removeEventListener("dispose",u);const n=o.indexOf(r.__bindingPointIndex);o.splice(n,1),t.deleteBuffer(i[r.id]),delete i[r.id],delete a[r.id]}return{bind:function(t,e){const r=e.program;n.uniformBlockBinding(t,r)},update:function(r,h){let f=i[r.id];void 0===f&&(function(t){const e=t.uniforms;let r=0;for(let t=0,n=e.length;t0&&(r+=16-n),t.__size=r,t.__cache={}}(r),f=function(e){const r=function(){for(let t=0;tc==u>-c?(a=c,c=e[++h]):(a=u,u=n[++f]);let p=0;if(hc==u>-c?(o=c+a,s=a-(o-c),c=e[++h]):(o=u+a,s=a-(o-u),u=n[++f]),a=o,0!==s&&(i[p++]=s);hc==u>-c?(o=a+c,l=o-a,s=a-(o-l)+(c-l),c=e[++h]):(o=a+u,l=o-a,s=a-(o-l)+(u-l),u=n[++f]),a=o,0!==s&&(i[p++]=s);for(;h=33306690738754716e-32*c?l:-function(t,e,r,n,i,a,o){let s,l,c,u,h,f,p,d,m,g,y,v,x,_,b,w,T,M;const 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mr,tu=new Be,eu=new Ne;class ru{constructor(t,e,r=Number.MAX_VALUE){this.camera=t,this.scene=e,this.startPoint=new Ne,this.endPoint=new Ne,this.collection=[],this.instances={},this.deep=r}select(t,e){return this.startPoint=t||this.startPoint,this.endPoint=e||this.endPoint,this.collection=[],this.updateFrustum(this.startPoint,this.endPoint),this.searchChildInFrustum(Bc,this.scene),this.collection}updateFrustum(t,e){if(t=t||this.startPoint,e=e||this.endPoint,t.x===e.x&&(e.x+=Number.EPSILON),t.y===e.y&&(e.y+=Number.EPSILON),this.camera.updateProjectionMatrix(),this.camera.updateMatrixWorld(),this.camera.isPerspectiveCamera){Uc.copy(t),Uc.x=Math.min(t.x,e.x),Uc.y=Math.max(t.y,e.y),e.x=Math.max(t.x,e.x),e.y=Math.min(t.y,e.y),jc.setFromMatrixPosition(this.camera.matrixWorld),Vc.copy(Uc),Hc.set(e.x,Uc.y,0),Gc.copy(e),qc.set(Uc.x,e.y,0),Vc.unproject(this.camera),Hc.unproject(this.camera),Gc.unproject(this.camera),qc.unproject(this.camera),$c.copy(Vc).sub(jc),Kc.copy(Hc).sub(jc),Jc.copy(Gc).sub(jc),$c.normalize(),Kc.normalize(),Jc.normalize(),$c.multiplyScalar(this.deep),Kc.multiplyScalar(this.deep),Jc.multiplyScalar(this.deep),$c.add(jc),Kc.add(jc),Jc.add(jc);const r=Bc.planes;r[0].setFromCoplanarPoints(jc,Vc,Hc),r[1].setFromCoplanarPoints(jc,Hc,Gc),r[2].setFromCoplanarPoints(Gc,qc,jc),r[3].setFromCoplanarPoints(qc,Vc,jc),r[4].setFromCoplanarPoints(Hc,Gc,qc),r[5].setFromCoplanarPoints(Jc,Kc,$c),r[5].normal.multiplyScalar(-1)}else if(this.camera.isOrthographicCamera){const r=Math.min(t.x,e.x),n=Math.max(t.y,e.y),i=Math.max(t.x,e.x),a=Math.min(t.y,e.y);Vc.set(r,n,-1),Hc.set(i,n,-1),Gc.set(i,a,-1),qc.set(r,a,-1),Wc.set(r,n,1),Xc.set(i,n,1),Yc.set(i,a,1),Zc.set(r,a,1),Vc.unproject(this.camera),Hc.unproject(this.camera),Gc.unproject(this.camera),qc.unproject(this.camera),Wc.unproject(this.camera),Xc.unproject(this.camera),Yc.unproject(this.camera),Zc.unproject(this.camera);const o=Bc.planes;o[0].setFromCoplanarPoints(Vc,Wc,Xc),o[1].setFromCoplanarPoints(Hc,Xc,Yc),o[2].setFromCoplanarPoints(Yc,Zc,qc),o[3].setFromCoplanarPoints(Zc,Wc,Vc),o[4].setFromCoplanarPoints(Hc,Gc,qc),o[5].setFromCoplanarPoints(Yc,Xc,Wc),o[5].normal.multiplyScalar(-1)}else console.error("THREE.SelectionBox: Unsupported camera type.")}searchChildInFrustum(t,e){if(e.isMesh||e.isLine||e.isPoints)if(e.isInstancedMesh){this.instances[e.uuid]=[];for(let r=0;r0)for(let r=0;re[e.length-1])return 0;for(var n=0;n=e[n]&&t<=e[n+1])return r[n]+(t-e[n])*(r[n+1]-r[n])/(e[n+1]-e[n]);return 0}}])&&au(t.prototype,e),Object.defineProperty(t,"prototype",{writable:!1}),t;var t,e}(),lu=[new su("fc4ksi","concrete","normal",[0,-4e3,-4e3,0],[-2,-1,-.002,0]),new su("fc5ksi","concrete","normal",[0,-5e3,-5e3,0],[-2,-1,-.002,0]),new su("fc6ksi","concrete","normal",[0,-6e3,-6e3,0],[-2,-1,-.002,0]),new su("fce4ksi","concrete","expected",[0,-5e3,-5e3,0],[-2,-1,-.002,0]),new su("fy60ksi","steel","normal",[-10,-6e4,-6e4,-6e4,0,6e4,6e4,6e4,10],[-2,-1,-.005,-.00207,0,.00207,.005,1,2]),new su("fye75ksi","steel","expected",[-10,-75e3,-75e3,-6e4,0,6e4,75e3,75e3,10],[-2,-1,-.005,-.00207,0,.00207,.005,1,2])];function cu(t){return t+.5|0}const uu=(t,e,r)=>Math.max(Math.min(t,r),e);function hu(t){return uu(cu(2.55*t),0,255)}function fu(t){return uu(cu(255*t),0,255)}function pu(t){return uu(cu(t/2.55)/100,0,1)}function du(t){return uu(cu(100*t),0,100)}const mu={0:0,1:1,2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,A:10,B:11,C:12,D:13,E:14,F:15,a:10,b:11,c:12,d:13,e:14,f:15},gu=[..."0123456789ABCDEF"],yu=t=>gu[15&t],vu=t=>gu[(240&t)>>4]+gu[15&t],xu=t=>(240&t)>>4==(15&t);const _u=/^(hsla?|hwb|hsv)\(\s*([-+.e\d]+)(?:deg)?[\s,]+([-+.e\d]+)%[\s,]+([-+.e\d]+)%(?:[\s,]+([-+.e\d]+)(%)?)?\s*\)$/;function bu(t,e,r){const n=e*Math.min(r,1-r),i=(e,i=(e+t/30)%12)=>r-n*Math.max(Math.min(i-3,9-i,1),-1);return[i(0),i(8),i(4)]}function wu(t,e,r){const n=(n,i=(n+t/60)%6)=>r-r*e*Math.max(Math.min(i,4-i,1),0);return[n(5),n(3),n(1)]}function Tu(t,e,r){const n=bu(t,1,.5);let i;for(e+r>1&&(i=1/(e+r),e*=i,r*=i),i=0;i<3;i++)n[i]*=1-e-r,n[i]+=e;return n}function Mu(t){const e=t.r/255,r=t.g/255,n=t.b/255,i=Math.max(e,r,n),a=Math.min(e,r,n),o=(i+a)/2;let s,l,c;return 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this.updateSharedOptions(i,e,r),{sharedOptions:i,includeOptions:a}}updateElement(t,e,r,n){Up(n)?Object.assign(t,r):this._resolveAnimations(e,n).update(t,r)}updateSharedOptions(t,e,r){t&&!Up(e)&&this._resolveAnimations(void 0,e).update(t,r)}_setStyle(t,e,r,n){t.active=n;const i=this.getStyle(e,n);this._resolveAnimations(e,r,n).update(t,{options:!n&&this.getSharedOptions(i)||i})}removeHoverStyle(t,e,r){this._setStyle(t,r,"active",!1)}setHoverStyle(t,e,r){this._setStyle(t,r,"active",!0)}_removeDatasetHoverStyle(){const t=this._cachedMeta.dataset;t&&this._setStyle(t,void 0,"active",!1)}_setDatasetHoverStyle(){const t=this._cachedMeta.dataset;t&&this._setStyle(t,void 0,"active",!0)}_resyncElements(t){const e=this._data,r=this._cachedMeta.data;for(const[t,e,r]of this._syncList)this[t](e,r);this._syncList=[];const n=r.length,i=e.length,a=Math.min(i,n);a&&this.parse(0,a),i>n?this._insertElements(n,i-n,t):i{for(t.length+=e,o=t.length-1;o>=a;o--)t[o]=t[o-e]};for(s(i),o=t;ot-e)))}return t._cache.$bar}(e,t.type);let n,i,a,o,s=e._length;const l=()=>{32767!==a&&-32768!==a&&(oh(o)&&(s=Math.min(s,Math.abs(a-o)||s)),o=a)};for(n=0,i=r.length;nMath.abs(s)&&(l=s,c=o),e[r.axis]=c,e._custom={barStart:l,barEnd:c,start:i,end:a,min:o,max:s}}(t,e,r,n):e[r.axis]=r.parse(t,n),e}function qp(t,e,r,n){const i=t.iScale,a=t.vScale,o=i.getLabels(),s=i===a,l=[];let c,u,h,f;for(c=r,u=r+n;ct.x,r="left",n="right"):(e=t.base"spacing"!==t,_indexable:t=>"spacing"!==t&&!t.startsWith("borderDash")&&!t.startsWith("hoverBorderDash")};static overrides={aspectRatio:1,plugins:{legend:{labels:{generateLabels(t){const e=t.data;if(e.labels.length&&e.datasets.length){const{labels:{pointStyle:r,color:n}}=t.legend.options;return e.labels.map(((e,i)=>{const a=t.getDatasetMeta(0).controller.getStyle(i);return{text:e,fillStyle:a.backgroundColor,strokeStyle:a.borderColor,fontColor:n,lineWidth:a.borderWidth,pointStyle:r,hidden:!t.getDataVisibility(i),index:i}}))}return[]}},onClick(t,e,r){r.chart.toggleDataVisibility(e.index),r.chart.update()}}}};constructor(t,e){super(t,e),this.enableOptionSharing=!0,this.innerRadius=void 0,this.outerRadius=void 0,this.offsetX=void 0,this.offsetY=void 0}linkScales(){}parse(t,e){const r=this.getDataset().data,n=this._cachedMeta;if(!1===this._parsing)n._parsed=r;else{let i,a,o=t=>+r[t];if(Hu(r[t])){const{key:t="value"}=this._parsing;o=e=>+ih(r[e],t)}for(i=t,a=t+e;iPh(t,s,l,!0)?1:Math.max(e,e*r,n,n*r),d=(t,e,n)=>Ph(t,s,l,!0)?-1:Math.min(e,e*r,n,n*r),m=p(0,c,h),g=p(dh,u,f),y=d(ch,c,h),v=d(ch+dh,u,f);n=(m-y)/2,i=(g-v)/2,a=-(m+y)/2,o=-(g+v)/2}return{ratioX:n,ratioY:i,offsetX:a,offsetY:o}}(f,h,s),y=(r.width-a)/p,v=(r.height-a)/d,x=Math.max(Math.min(y,v)/2,0),_=Xu(this.options.radius,x),b=(_-Math.max(_*s,0))/this._getVisibleDatasetWeightTotal();this.offsetX=m*_,this.offsetY=g*_,n.total=this.calculateTotal(),this.outerRadius=_-b*this._getRingWeightOffset(this.index),this.innerRadius=Math.max(this.outerRadius-b*u,0),this.updateElements(i,0,i.length,t)}_circumference(t,e){const r=this.options,n=this._cachedMeta,i=this._getCircumference();return e&&r.animation.animateRotate||!this.chart.getDataVisibility(t)||null===n._parsed[t]||n.data[t].hidden?0:this.calculateCircumference(n._parsed[t]*i/uh)}updateElements(t,e,r,n){const i="reset"===n,a=this.chart,o=a.chartArea,s=a.options.animation,l=(o.left+o.right)/2,c=(o.top+o.bottom)/2,u=i&&s.animateScale,h=u?0:this.innerRadius,f=u?0:this.outerRadius,{sharedOptions:p,includeOptions:d}=this._getSharedOptions(e,n);let m,g=this._getRotation();for(m=0;m0&&!isNaN(t)?uh*(Math.abs(t)/e):0}getLabelAndValue(t){const e=this._cachedMeta,r=this.chart,n=r.data.labels||[],i=ef(e._parsed[t],r.options.locale);return{label:n[t]||"",value:i}}getMaxBorderWidth(t){let e=0;const r=this.chart;let n,i,a,o,s;if(!t)for(n=0,i=r.data.datasets.length;n{const a=t.getDatasetMeta(0).controller.getStyle(i);return{text:e,fillStyle:a.backgroundColor,strokeStyle:a.borderColor,fontColor:n,lineWidth:a.borderWidth,pointStyle:r,hidden:!t.getDataVisibility(i),index:i}}))}return[]}},onClick(t,e,r){r.chart.toggleDataVisibility(e.index),r.chart.update()}}},scales:{r:{type:"radialLinear",angleLines:{display:!1},beginAtZero:!0,grid:{circular:!0},pointLabels:{display:!1},startAngle:0}}};constructor(t,e){super(t,e),this.innerRadius=void 0,this.outerRadius=void 0}getLabelAndValue(t){const e=this._cachedMeta,r=this.chart,n=r.data.labels||[],i=ef(e._parsed[t].r,r.options.locale);return{label:n[t]||"",value:i}}parseObjectData(t,e,r,n){return Zf.bind(this)(t,e,r,n)}update(t){const e=this._cachedMeta.data;this._updateRadius(),this.updateElements(e,0,e.length,t)}getMinMax(){const t=this._cachedMeta,e={min:Number.POSITIVE_INFINITY,max:Number.NEGATIVE_INFINITY};return t.data.forEach(((t,r)=>{const n=this.getParsed(r).r;!isNaN(n)&&this.chart.getDataVisibility(r)&&(ne.max&&(e.max=n))})),e}_updateRadius(){const t=this.chart,e=t.chartArea,r=t.options,n=Math.min(e.right-e.left,e.bottom-e.top),i=Math.max(n/2,0),a=(i-Math.max(r.cutoutPercentage?i/100*r.cutoutPercentage:1,0))/t.getVisibleDatasetCount();this.outerRadius=i-a*this.index,this.innerRadius=this.outerRadius-a}updateElements(t,e,r,n){const i="reset"===n,a=this.chart,o=a.options.animation,s=this._cachedMeta.rScale,l=s.xCenter,c=s.yCenter,u=s.getIndexAngle(0)-.5*ch;let h,f=u;const p=360/this.countVisibleElements();for(h=0;h{!isNaN(this.getParsed(r).r)&&this.chart.getDataVisibility(r)&&e++})),e}_computeAngle(t,e,r){return this.chart.getDataVisibility(t)?Th(this.resolveDataElementOptions(t,e).angle||r):0}}var Qp=Object.freeze({__proto__:null,BarController:class extends Vp{static id="bar";static defaults={datasetElementType:!1,dataElementType:"bar",categoryPercentage:.8,barPercentage:.9,grouped:!0,animations:{numbers:{type:"number",properties:["x","y","base","width","height"]}}};static overrides={scales:{_index_:{type:"category",offset:!0,grid:{offset:!0}},_value_:{type:"linear",beginAtZero:!0}}};parsePrimitiveData(t,e,r,n){return qp(t,e,r,n)}parseArrayData(t,e,r,n){return qp(t,e,r,n)}parseObjectData(t,e,r,n){const{iScale:i,vScale:a}=t,{xAxisKey:o="x",yAxisKey:s="y"}=this._parsing,l="x"===i.axis?o:s,c="x"===a.axis?o:s,u=[];let h,f,p,d;for(h=r,f=r+n;ht.controller.options.grouped)),i=r.options.stacked,a=[],o=this._cachedMeta.controller.getParsed(e),s=o&&o[r.axis],l=t=>{const e=t._parsed.find((t=>t[r.axis]===s)),n=e&&e[t.vScale.axis];if(ju(n)||isNaN(n))return!0};for(const r of n)if((void 0===e||!l(r))&&((!1===i||-1===a.indexOf(r.stack)||void 0===i&&void 0===r.stack)&&a.push(r.stack),r.index===t))break;return a.length||a.push(void 0),a}_getStackCount(t){return this._getStacks(void 0,t).length}_getStackIndex(t,e,r){const n=this._getStacks(t,r),i=void 0!==e?n.indexOf(e):-1;return-1===i?n.length-1:i}_getRuler(){const t=this.options,e=this._cachedMeta,r=e.iScale,n=[];let i,a;for(i=0,a=e.data.length;i=r?1:-1)}(h,e,o)*a,f===o&&(g-=h/2);const t=e.getPixelForDecimal(0),i=e.getPixelForDecimal(1),l=Math.min(t,i),p=Math.max(t,i);g=Math.max(Math.min(g,p),l),u=g+h,r&&!c&&(s._stacks[e.axis]._visualValues[n]=e.getValueForPixel(u)-e.getValueForPixel(g))}if(g===e.getPixelForValue(o)){const t=vh(h)*e.getLineWidthForValue(o)/2;g+=t,h-=t}return{size:h,base:g,head:u,center:u+h/2}}_calculateBarIndexPixels(t,e){const r=e.scale,n=this.options,i=n.skipNull,a=Wu(n.maxBarThickness,1/0);let o,s;if(e.grouped){const r=i?this._getStackCount(t):e.stackCount,l="flex"===n.barThickness?function(t,e,r,n){const i=e.pixels,a=i[t];let o=t>0?i[t-1]:null,s=t=0;--r)e=Math.max(e,t[r].size(this.resolveDataElementOptions(r))/2);return e>0&&e}getLabelAndValue(t){const e=this._cachedMeta,r=this.chart.data.labels||[],{xScale:n,yScale:i}=e,a=this.getParsed(t),o=n.getLabelForValue(a.x),s=i.getLabelForValue(a.y),l=a._custom;return{label:r[t]||"",value:"("+o+", "+s+(l?", "+l:"")+")"}}update(t){const e=this._cachedMeta.data;this.updateElements(e,0,e.length,t)}updateElements(t,e,r,n){const i="reset"===n,{iScale:a,vScale:o}=this._cachedMeta,{sharedOptions:s,includeOptions:l}=this._getSharedOptions(e,n),c=a.axis,u=o.axis;for(let h=e;h0&&this.getParsed(e-1);for(let r=0;r=y){v.skip=!0;continue}const _=this.getParsed(r),b=ju(_[f]),w=v[h]=a.getPixelForValue(_[h],r),T=v[f]=i||b?o.getBasePixel():o.getPixelForValue(s?this.applyStack(o,_,s):_[f],r);v.skip=isNaN(w)||isNaN(T)||b,v.stop=r>0&&Math.abs(_[h]-x[h])>m,d&&(v.parsed=_,v.raw=l.data[r]),u&&(v.options=c||this.resolveDataElementOptions(r,p.active?"active":n)),g||this.updateElement(p,r,v,n),x=_}}getMaxOverflow(){const t=this._cachedMeta,e=t.dataset,r=e.options&&e.options.borderWidth||0,n=t.data||[];if(!n.length)return r;const i=n[0].size(this.resolveDataElementOptions(0)),a=n[n.length-1].size(this.resolveDataElementOptions(n.length-1));return Math.max(r,i,a)/2}draw(){const t=this._cachedMeta;t.dataset.updateControlPoints(this.chart.chartArea,t.iScale.axis),super.draw()}},PieController:class extends Kp{static id="pie";static defaults={cutout:0,rotation:0,circumference:360,radius:"100%"}},PolarAreaController:Jp,RadarController:class extends Vp{static id="radar";static defaults={datasetElementType:"line",dataElementType:"point",indexAxis:"r",showLine:!0,elements:{line:{fill:"start"}}};static overrides={aspectRatio:1,scales:{r:{type:"radialLinear"}}};getLabelAndValue(t){const e=this._cachedMeta.vScale,r=this.getParsed(t);return{label:e.getLabels()[t],value:""+e.getLabelForValue(r[e.axis])}}parseObjectData(t,e,r,n){return Zf.bind(this)(t,e,r,n)}update(t){const e=this._cachedMeta,r=e.dataset,n=e.data||[],i=e.iScale.getLabels();if(r.points=n,"resize"!==t){const e=this.resolveDatasetElementOptions(t);this.options.showLine||(e.borderWidth=0);const a={_loop:!0,_fullLoop:i.length===n.length,options:e};this.updateElement(r,void 0,a,t)}this.updateElements(n,0,n.length,t)}updateElements(t,e,r,n){const i=this._cachedMeta.rScale,a="reset"===n;for(let o=e;o0&&this.getParsed(e-1);for(let c=e;c0&&Math.abs(r[f]-v[f])>g,m&&(d.parsed=r,d.raw=l.data[c]),h&&(d.options=u||this.resolveDataElementOptions(c,e.active?"active":n)),y||this.updateElement(e,c,d,n),v=r}this.updateSharedOptions(u,n,c)}getMaxOverflow(){const t=this._cachedMeta,e=t.data||[];if(!this.options.showLine){let t=0;for(let r=e.length-1;r>=0;--r)t=Math.max(t,e[r].size(this.resolveDataElementOptions(r))/2);return t>0&&t}const r=t.dataset,n=r.options&&r.options.borderWidth||0;if(!e.length)return n;const i=e[0].size(this.resolveDataElementOptions(0)),a=e[e.length-1].size(this.resolveDataElementOptions(e.length-1));return Math.max(n,i,a)/2}}});function td(){throw new Error("This method is not implemented: Check that a complete date adapter is provided.")}class ed{static override(t){Object.assign(ed.prototype,t)}options;constructor(t){this.options=t||{}}init(){}formats(){return td()}parse(){return td()}format(){return td()}add(){return td()}diff(){return td()}startOf(){return td()}endOf(){return td()}}var rd=ed;function nd(t,e,r,n){const{controller:i,data:a,_sorted:o}=t,s=i._cachedMeta.iScale,l=t.dataset&&t.dataset.options?t.dataset.options.spanGaps:null;if(s&&e===s.axis&&"r"!==e&&o&&a.length){const o=s._reversePixels?Oh:Dh;if(!n){const n=o(a,e,r);if(l){const{vScale:e}=i._cachedMeta,{_parsed:r}=t,a=r.slice(0,n.lo+1).reverse().findIndex((t=>!ju(t[e.axis])));n.lo-=Math.max(0,a);const o=r.slice(n.hi).findIndex((t=>!ju(t[e.axis])));n.hi+=Math.max(0,o)}return n}if(i._sharedOptions){const t=a[0],n="function"==typeof t.getRange&&t.getRange(e);if(n){const t=o(a,e,r-n),i=o(a,e,r+n);return{lo:t.lo,hi:i.hi}}}}return{lo:0,hi:a.length-1}}function id(t,e,r,n,i){const a=t.getSortedVisibleDatasetMetas(),o=r[e];for(let t=0,r=a.length;t{t[o]&&t[o](e[r],i)&&(a.push({element:t,datasetIndex:n,index:l}),s=s||t.inRange(e.x,e.y,i))})),n&&!s?[]:a}var ld={evaluateInteractionItems:id,modes:{index(t,e,r,n){const i=lp(e,t),a=r.axis||"x",o=r.includeInvisible||!1,s=r.intersect?ad(t,i,a,n,o):od(t,i,a,!1,n,o),l=[];return s.length?(t.getSortedVisibleDatasetMetas().forEach((t=>{const e=s[0].index,r=t.data[e];r&&!r.skip&&l.push({element:r,datasetIndex:t.index,index:e})})),l):[]},dataset(t,e,r,n){const i=lp(e,t),a=r.axis||"xy",o=r.includeInvisible||!1;let s=r.intersect?ad(t,i,a,n,o):od(t,i,a,!1,n,o);if(s.length>0){const e=s[0].datasetIndex,r=t.getDatasetMeta(e).data;s=[];for(let t=0;tad(t,lp(e,t),r.axis||"xy",n,r.includeInvisible||!1),nearest(t,e,r,n){const i=lp(e,t),a=r.axis||"xy",o=r.includeInvisible||!1;return od(t,i,a,r.intersect,n,o)},x:(t,e,r,n)=>sd(t,lp(e,t),"x",r.intersect,n),y:(t,e,r,n)=>sd(t,lp(e,t),"y",r.intersect,n)}};const cd=["left","top","right","bottom"];function ud(t,e){return t.filter((t=>t.pos===e))}function hd(t,e){return t.filter((t=>-1===cd.indexOf(t.pos)&&t.box.axis===e))}function fd(t,e){return t.sort(((t,r)=>{const n=e?r:t,i=e?t:r;return n.weight===i.weight?n.index-i.index:n.weight-i.weight}))}function pd(t,e,r,n){return Math.max(t[r],e[r])+Math.max(t[n],e[n])}function dd(t,e){t.top=Math.max(t.top,e.top),t.left=Math.max(t.left,e.left),t.bottom=Math.max(t.bottom,e.bottom),t.right=Math.max(t.right,e.right)}function md(t,e,r,n){const{pos:i,box:a}=r,o=t.maxPadding;if(!Hu(i)){r.size&&(t[i]-=r.size);const e=n[r.stack]||{size:0,count:1};e.size=Math.max(e.size,r.horizontal?a.height:a.width),r.size=e.size/e.count,t[i]+=r.size}a.getPadding&&dd(o,a.getPadding());const s=Math.max(0,e.outerWidth-pd(o,t,"left","right")),l=Math.max(0,e.outerHeight-pd(o,t,"top","bottom")),c=s!==t.w,u=l!==t.h;return t.w=s,t.h=l,r.horizontal?{same:c,other:u}:{same:u,other:c}}function gd(t,e){const r=e.maxPadding;return function(t){const n={left:0,top:0,right:0,bottom:0};return t.forEach((t=>{n[t]=Math.max(e[t],r[t])})),n}(t?["left","right"]:["top","bottom"])}function yd(t,e,r,n){const i=[];let a,o,s,l,c,u;for(a=0,o=t.length,c=0;at.box.fullSize)),!0),n=fd(ud(e,"left"),!0),i=fd(ud(e,"right")),a=fd(ud(e,"top"),!0),o=fd(ud(e,"bottom")),s=hd(e,"x"),l=hd(e,"y");return{fullSize:r,leftAndTop:n.concat(a),rightAndBottom:i.concat(l).concat(o).concat(s),chartArea:ud(e,"chartArea"),vertical:n.concat(i).concat(l),horizontal:a.concat(o).concat(s)}}(t.boxes),l=s.vertical,c=s.horizontal;Zu(t.boxes,(t=>{"function"==typeof t.beforeLayout&&t.beforeLayout()}));const u=l.reduce(((t,e)=>e.box.options&&!1===e.box.options.display?t:t+1),0)||1,h=Object.freeze({outerWidth:e,outerHeight:r,padding:i,availableWidth:a,availableHeight:o,vBoxMaxWidth:a/2/u,hBoxMaxHeight:o/2}),f=Object.assign({},i);dd(f,If(n));const p=Object.assign({maxPadding:f,w:a,h:o,x:i.left,y:i.top},i),d=function(t,e){const r=function(t){const e={};for(const r of t){const{stack:t,pos:n,stackWeight:i}=r;if(!t||!cd.includes(n))continue;const a=e[t]||(e[t]={count:0,placed:0,weight:0,size:0});a.count++,a.weight+=i}return e}(t),{vBoxMaxWidth:n,hBoxMaxHeight:i}=e;let a,o,s;for(a=0,o=t.length;a{const r=e.box;Object.assign(r,t.chartArea),r.update(p.w,p.h,{left:0,top:0,right:0,bottom:0})}))}};class bd{acquireContext(t,e){}releaseContext(t){return!1}addEventListener(t,e,r){}removeEventListener(t,e,r){}getDevicePixelRatio(){return 1}getMaximumSize(t,e,r,n){return e=Math.max(0,e||t.width),r=r||t.height,{width:e,height:Math.max(0,n?Math.floor(e/n):r)}}isAttached(t){return!0}updateConfig(t){}}class wd extends bd{acquireContext(t){return t&&t.getContext&&t.getContext("2d")||null}updateConfig(t){t.options.animation=!1}}const Td="$chartjs",Md={touchstart:"mousedown",touchmove:"mousemove",touchend:"mouseup",pointerenter:"mouseenter",pointerdown:"mousedown",pointermove:"mousemove",pointerup:"mouseup",pointerleave:"mouseout",pointerout:"mouseout"},Ad=t=>null===t||""===t,Sd=!!hp&&{passive:!0};function Ed(t,e,r){t&&t.canvas&&t.canvas.removeEventListener(e,r,Sd)}function kd(t,e){for(const r of t)if(r===e||r.contains(e))return!0}function Cd(t,e,r){const n=t.canvas,i=new MutationObserver((t=>{let e=!1;for(const r of t)e=e||kd(r.addedNodes,n),e=e&&!kd(r.removedNodes,n);e&&r()}));return i.observe(document,{childList:!0,subtree:!0}),i}function Pd(t,e,r){const n=t.canvas,i=new MutationObserver((t=>{let e=!1;for(const r of t)e=e||kd(r.removedNodes,n),e=e&&!kd(r.addedNodes,n);e&&r()}));return i.observe(document,{childList:!0,subtree:!0}),i}const Ld=new Map;let Id=0;function Rd(){const t=window.devicePixelRatio;t!==Id&&(Id=t,Ld.forEach(((e,r)=>{r.currentDevicePixelRatio!==t&&e()})))}function Dd(t,e,r){const n=t.canvas,i=n&&np(n);if(!i)return;const a=Uh(((t,e)=>{const n=i.clientWidth;r(t,e),n{const e=t[0],r=e.contentRect.width,n=e.contentRect.height;0===r&&0===n||a(r,n)}));return o.observe(i),function(t,e){Ld.size||window.addEventListener("resize",Rd),Ld.set(t,e)}(t,a),o}function Od(t,e,r){r&&r.disconnect(),"resize"===e&&function(t){Ld.delete(t),Ld.size||window.removeEventListener("resize",Rd)}(t)}function zd(t,e,r){const n=t.canvas,i=Uh((e=>{null!==t.ctx&&r(function(t,e){const r=Md[t.type]||t.type,{x:n,y:i}=lp(t,e);return{type:r,chart:e,native:t,x:void 0!==n?n:null,y:void 0!==i?i:null}}(e,t))}),t);return function(t,e,r){t&&t.addEventListener(e,r,Sd)}(n,e,i),i}class Fd extends bd{acquireContext(t,e){const r=t&&t.getContext&&t.getContext("2d");return r&&r.canvas===t?(function(t,e){const r=t.style,n=t.getAttribute("height"),i=t.getAttribute("width");if(t[Td]={initial:{height:n,width:i,style:{display:r.display,height:r.height,width:r.width}}},r.display=r.display||"block",r.boxSizing=r.boxSizing||"border-box",Ad(i)){const e=fp(t,"width");void 0!==e&&(t.width=e)}if(Ad(n))if(""===t.style.height)t.height=t.width/(e||2);else{const e=fp(t,"height");void 0!==e&&(t.height=e)}}(t,e),r):null}releaseContext(t){const e=t.canvas;if(!e[Td])return!1;const r=e[Td].initial;["height","width"].forEach((t=>{const n=r[t];ju(n)?e.removeAttribute(t):e.setAttribute(t,n)}));const n=r.style||{};return Object.keys(n).forEach((t=>{e.style[t]=n[t]})),e.width=e.width,delete e[Td],!0}addEventListener(t,e,r){this.removeEventListener(t,e);const n=t.$proxies||(t.$proxies={}),i={attach:Cd,detach:Pd,resize:Dd}[e]||zd;n[e]=i(t,e,r)}removeEventListener(t,e){const r=t.$proxies||(t.$proxies={}),n=r[e];n&&(({attach:Od,detach:Od,resize:Od}[e]||Ed)(t,e,n),r[e]=void 0)}getDevicePixelRatio(){return window.devicePixelRatio}getMaximumSize(t,e,r,n){return function(t,e,r,n){const i=ap(t),a=sp(i,"margin"),o=ip(i.maxWidth,t,"clientWidth")||fh,s=ip(i.maxHeight,t,"clientHeight")||fh,l=function(t,e,r){let n,i;if(void 0===e||void 0===r){const a=t&&np(t);if(a){const t=a.getBoundingClientRect(),o=ap(a),s=sp(o,"border","width"),l=sp(o,"padding");e=t.width-l.width-s.width,r=t.height-l.height-s.height,n=ip(o.maxWidth,a,"clientWidth"),i=ip(o.maxHeight,a,"clientHeight")}else e=t.clientWidth,r=t.clientHeight}return{width:e,height:r,maxWidth:n||fh,maxHeight:i||fh}}(t,e,r);let{width:c,height:u}=l;if("content-box"===i.boxSizing){const t=sp(i,"border","width"),e=sp(i,"padding");c-=e.width+t.width,u-=e.height+t.height}return c=Math.max(0,c-a.width),u=Math.max(0,n?c/n:u-a.height),c=cp(Math.min(c,o,l.maxWidth)),u=cp(Math.min(u,s,l.maxHeight)),c&&!u&&(u=cp(c/2)),(void 0!==e||void 0!==r)&&n&&l.height&&u>l.height&&(u=l.height,c=cp(Math.floor(u*n))),{width:c,height:u}}(t,e,r,n)}isAttached(t){const e=t&&np(t);return!(!e||!e.isConnected)}}class Bd{static defaults={};static defaultRoutes=void 0;x;y;active=!1;options;$animations;tooltipPosition(t){const{x:e,y:r}=this.getProps(["x","y"],t);return{x:e,y:r}}hasValue(){return bh(this.x)&&bh(this.y)}getProps(t,e){const r=this.$animations;if(!e||!r)return this;const n={};return t.forEach((t=>{n[t]=r[t]&&r[t].active()?r[t]._to:this[t]})),n}}function Nd(t,e,r,n,i){const a=Wu(n,0),o=Math.min(Wu(i,t.length),t.length);let s,l,c,u=0;for(r=Math.ceil(r),i&&(s=i-n,r=s/Math.floor(s/r)),c=a;c<0;)u++,c=Math.round(a+u*r);for(l=Math.max(a,0);l"top"===e||"left"===e?t[e]+r:t[e]-r,jd=(t,e)=>Math.min(e||t,t);function Vd(t,e){const r=[],n=t.length/e,i=t.length;let a=0;for(;ao+s)))return c}function Gd(t){return t.drawTicks?t.tickLength:0}function qd(t,e){if(!t.display)return 0;const r=Rf(t.font,e),n=If(t.padding);return(Vu(t.text)?t.text.length:1)*r.lineHeight+n.height}function Wd(t,e,r){let n=jh(t);return(r&&"right"!==e||!r&&"right"===e)&&(n=(t=>"left"===t?"right":"right"===t?"left":t)(n)),n}class Xd extends Bd{constructor(t){super(),this.id=t.id,this.type=t.type,this.options=void 0,this.ctx=t.ctx,this.chart=t.chart,this.top=void 0,this.bottom=void 0,this.left=void 0,this.right=void 0,this.width=void 0,this.height=void 0,this._margins={left:0,right:0,top:0,bottom:0},this.maxWidth=void 0,this.maxHeight=void 0,this.paddingTop=void 0,this.paddingBottom=void 0,this.paddingLeft=void 0,this.paddingRight=void 0,this.axis=void 0,this.labelRotation=void 0,this.min=void 0,this.max=void 0,this._range=void 0,this.ticks=[],this._gridLineItems=null,this._labelItems=null,this._labelSizes=null,this._length=0,this._maxLength=0,this._longestTextCache={},this._startPixel=void 0,this._endPixel=void 0,this._reversePixels=!1,this._userMax=void 0,this._userMin=void 0,this._suggestedMax=void 0,this._suggestedMin=void 0,this._ticksLength=0,this._borderValue=0,this._cache={},this._dataLimitsCached=!1,this.$context=void 0}init(t){this.options=t.setContext(this.getContext()),this.axis=t.axis,this._userMin=this.parse(t.min),this._userMax=this.parse(t.max),this._suggestedMin=this.parse(t.suggestedMin),this._suggestedMax=this.parse(t.suggestedMax)}parse(t,e){return t}getUserBounds(){let{_userMin:t,_userMax:e,_suggestedMin:r,_suggestedMax:n}=this;return t=qu(t,Number.POSITIVE_INFINITY),e=qu(e,Number.NEGATIVE_INFINITY),r=qu(r,Number.POSITIVE_INFINITY),n=qu(n,Number.NEGATIVE_INFINITY),{min:qu(t,r),max:qu(e,n),minDefined:Gu(t),maxDefined:Gu(e)}}getMinMax(t){let e,{min:r,max:n,minDefined:i,maxDefined:a}=this.getUserBounds();if(i&&a)return{min:r,max:n};const o=this.getMatchingVisibleMetas();for(let s=0,l=o.length;sn?n:r,n=i&&r>n?r:n,{min:qu(r,qu(n,r)),max:qu(n,qu(r,n))}}getPadding(){return{left:this.paddingLeft||0,top:this.paddingTop||0,right:this.paddingRight||0,bottom:this.paddingBottom||0}}getTicks(){return this.ticks}getLabels(){const t=this.chart.data;return this.options.labels||(this.isHorizontal()?t.xLabels:t.yLabels)||t.labels||[]}getLabelItems(t=this.chart.chartArea){return this._labelItems||(this._labelItems=this._computeLabelItems(t))}beforeLayout(){this._cache={},this._dataLimitsCached=!1}beforeUpdate(){Yu(this.options.beforeUpdate,[this])}update(t,e,r){const{beginAtZero:n,grace:i,ticks:a}=this.options,o=a.sampleSize;this.beforeUpdate(),this.maxWidth=t,this.maxHeight=e,this._margins=r=Object.assign({left:0,right:0,top:0,bottom:0},r),this.ticks=null,this._labelSizes=null,this._gridLineItems=null,this._labelItems=null,this.beforeSetDimensions(),this.setDimensions(),this.afterSetDimensions(),this._maxLength=this.isHorizontal()?this.width+r.left+r.right:this.height+r.top+r.bottom,this._dataLimitsCached||(this.beforeDataLimits(),this.determineDataLimits(),this.afterDataLimits(),this._range=function(t,e,r){const{min:n,max:i}=t,a=Xu(e,(i-n)/2),o=(t,e)=>r&&0===t?0:t+e;return{min:o(n,-Math.abs(a)),max:o(i,a)}}(this,i,n),this._dataLimitsCached=!0),this.beforeBuildTicks(),this.ticks=this.buildTicks()||[],this.afterBuildTicks();const s=oi)return function(t,e,r,n){let i,a=0,o=r[0];for(n=Math.ceil(n),i=0;it-e)).pop(),e}(n);for(let t=0,e=a.length-1;ti)return e}return Math.max(i,1)}(a,e,i);if(o>0){let t,r;const n=o>1?Math.round((l-s)/(o-1)):null;for(Nd(e,c,u,ju(n)?0:s-n,s),t=0,r=o-1;t=i||r<=1||!this.isHorizontal())return void(this.labelRotation=n);const c=this._getLabelSizes(),u=c.widest.width,h=c.highest.height,f=Lh(this.chart.width-u,0,this.maxWidth);a=t.offset?this.maxWidth/r:f/(r-1),u+6>a&&(a=f/(r-(t.offset?.5:1)),o=this.maxHeight-Gd(t.grid)-e.padding-qd(t.title,this.chart.options.font),s=Math.sqrt(u*u+h*h),l=Mh(Math.min(Math.asin(Lh((c.highest.height+6)/a,-1,1)),Math.asin(Lh(o/s,-1,1))-Math.asin(Lh(h/s,-1,1)))),l=Math.max(n,Math.min(i,l))),this.labelRotation=l}afterCalculateLabelRotation(){Yu(this.options.afterCalculateLabelRotation,[this])}afterAutoSkip(){}beforeFit(){Yu(this.options.beforeFit,[this])}fit(){const t={width:0,height:0},{chart:e,options:{ticks:r,title:n,grid:i}}=this,a=this._isVisible(),o=this.isHorizontal();if(a){const a=qd(n,e.options.font);if(o?(t.width=this.maxWidth,t.height=Gd(i)+a):(t.height=this.maxHeight,t.width=Gd(i)+a),r.display&&this.ticks.length){const{first:e,last:n,widest:i,highest:a}=this._getLabelSizes(),s=2*r.padding,l=Th(this.labelRotation),c=Math.cos(l),u=Math.sin(l);if(o){const e=r.mirror?0:u*i.width+c*a.height;t.height=Math.min(this.maxHeight,t.height+e+s)}else{const e=r.mirror?0:c*i.width+u*a.height;t.width=Math.min(this.maxWidth,t.width+e+s)}this._calculatePadding(e,n,u,c)}}this._handleMargins(),o?(this.width=this._length=e.width-this._margins.left-this._margins.right,this.height=t.height):(this.width=t.width,this.height=this._length=e.height-this._margins.top-this._margins.bottom)}_calculatePadding(t,e,r,n){const{ticks:{align:i,padding:a},position:o}=this.options,s=0!==this.labelRotation,l="top"!==o&&"x"===this.axis;if(this.isHorizontal()){const o=this.getPixelForTick(0)-this.left,c=this.right-this.getPixelForTick(this.ticks.length-1);let u=0,h=0;s?l?(u=n*t.width,h=r*e.height):(u=r*t.height,h=n*e.width):"start"===i?h=e.width:"end"===i?u=t.width:"inner"!==i&&(u=t.width/2,h=e.width/2),this.paddingLeft=Math.max((u-o+a)*this.width/(this.width-o),0),this.paddingRight=Math.max((h-c+a)*this.width/(this.width-c),0)}else{let r=e.height/2,n=t.height/2;"start"===i?(r=0,n=t.height):"end"===i&&(r=e.height,n=0),this.paddingTop=r+a,this.paddingBottom=n+a}}_handleMargins(){this._margins&&(this._margins.left=Math.max(this.paddingLeft,this._margins.left),this._margins.top=Math.max(this.paddingTop,this._margins.top),this._margins.right=Math.max(this.paddingRight,this._margins.right),this._margins.bottom=Math.max(this.paddingBottom,this._margins.bottom))}afterFit(){Yu(this.options.afterFit,[this])}isHorizontal(){const{axis:t,position:e}=this.options;return"top"===e||"bottom"===e||"x"===t}isFullSize(){return this.options.fullSize}_convertTicksToLabels(t){let e,r;for(this.beforeTickToLabelConversion(),this.generateTickLabels(t),e=0,r=t.length;e{const r=t.gc,n=r.length/2;let i;if(n>e){for(i=0;i({width:a[t]||0,height:o[t]||0});return{first:T(0),last:T(e-1),widest:T(b),highest:T(w),widths:a,heights:o}}getLabelForValue(t){return t}getPixelForValue(t,e){return NaN}getValueForPixel(t){}getPixelForTick(t){const e=this.ticks;return t<0||t>e.length-1?null:this.getPixelForValue(e[t].value)}getPixelForDecimal(t){this._reversePixels&&(t=1-t);const e=this._startPixel+t*this._length;return Lh(this._alignToPixels?pf(this.chart,e,0):e,-32768,32767)}getDecimalForPixel(t){const e=(t-this._startPixel)/this._length;return this._reversePixels?1-e:e}getBasePixel(){return this.getPixelForValue(this.getBaseValue())}getBaseValue(){const{min:t,max:e}=this;return t<0&&e<0?e:t>0&&e>0?t:0}getContext(t){const e=this.ticks||[];if(t>=0&&to*n?o/r:s/n:s*n0}_computeGridLineItems(t){const e=this.axis,r=this.chart,n=this.options,{grid:i,position:a,border:o}=n,s=i.offset,l=this.isHorizontal(),c=this.ticks.length+(s?1:0),u=Gd(i),h=[],f=o.setContext(this.getContext()),p=f.display?f.width:0,d=p/2,m=function(t){return pf(r,t,p)};let g,y,v,x,_,b,w,T,M,A,S,E;if("top"===a)g=m(this.bottom),b=this.bottom-u,T=g-d,A=m(t.top)+d,E=t.bottom;else if("bottom"===a)g=m(this.top),A=t.top,E=m(t.bottom)-d,b=g+d,T=this.top+u;else if("left"===a)g=m(this.right),_=this.right-u,w=g-d,M=m(t.left)+d,S=t.right;else if("right"===a)g=m(this.left),M=t.left,S=m(t.right)-d,_=g+d,w=this.left+u;else if("x"===e){if("center"===a)g=m((t.top+t.bottom)/2+.5);else if(Hu(a)){const t=Object.keys(a)[0],e=a[t];g=m(this.chart.scales[t].getPixelForValue(e))}A=t.top,E=t.bottom,b=g+d,T=b+u}else if("y"===e){if("center"===a)g=m((t.left+t.right)/2);else if(Hu(a)){const t=Object.keys(a)[0],e=a[t];g=m(this.chart.scales[t].getPixelForValue(e))}_=g-d,w=_-u,M=t.left,S=t.right}const k=Wu(n.ticks.maxTicksLimit,c),C=Math.max(1,Math.ceil(c/k));for(y=0;y0&&(a-=n/2)}h={left:a,top:i,width:n+e.width,height:r+e.height,color:t.backdropColor}}m.push({label:x,font:M,textOffset:E,options:{rotation:d,color:r,strokeColor:s,strokeWidth:c,textAlign:f,textBaseline:k,translation:[_,b],backdrop:h}})}return m}_getXAxisLabelAlignment(){const{position:t,ticks:e}=this.options;if(-Th(this.labelRotation))return"top"===t?"left":"right";let r="center";return"start"===e.align?r="left":"end"===e.align?r="right":"inner"===e.align&&(r="inner"),r}_getYAxisLabelAlignment(t){const{position:e,ticks:{crossAlign:r,mirror:n,padding:i}}=this.options,a=t+i,o=this._getLabelSizes().widest.width;let s,l;return"left"===e?n?(l=this.right+i,"near"===r?s="left":"center"===r?(s="center",l+=o/2):(s="right",l+=o)):(l=this.right-a,"near"===r?s="right":"center"===r?(s="center",l-=o/2):(s="left",l=this.left)):"right"===e?n?(l=this.left+i,"near"===r?s="right":"center"===r?(s="center",l-=o/2):(s="left",l-=o)):(l=this.left+a,"near"===r?s="left":"center"===r?(s="center",l+=o/2):(s="right",l=this.right)):s="right",{textAlign:s,x:l}}_computeLabelArea(){if(this.options.ticks.mirror)return;const t=this.chart,e=this.options.position;return"left"===e||"right"===e?{top:0,left:this.left,bottom:t.height,right:this.right}:"top"===e||"bottom"===e?{top:this.top,left:0,bottom:this.bottom,right:t.width}:void 0}drawBackground(){const{ctx:t,options:{backgroundColor:e},left:r,top:n,width:i,height:a}=this;e&&(t.save(),t.fillStyle=e,t.fillRect(r,n,i,a),t.restore())}getLineWidthForValue(t){const e=this.options.grid;if(!this._isVisible()||!e.display)return 0;const r=this.ticks.findIndex((e=>e.value===t));return r>=0?e.setContext(this.getContext(r)).lineWidth:0}drawGrid(t){const e=this.options.grid,r=this.ctx,n=this._gridLineItems||(this._gridLineItems=this._computeGridLineItems(t));let i,a;const o=(t,e,n)=>{n.width&&n.color&&(r.save(),r.lineWidth=n.width,r.strokeStyle=n.color,r.setLineDash(n.borderDash||[]),r.lineDashOffset=n.borderDashOffset,r.beginPath(),r.moveTo(t.x,t.y),r.lineTo(e.x,e.y),r.stroke(),r.restore())};if(e.display)for(i=0,a=n.length;i{this.drawBackground(),this.drawGrid(t),this.drawTitle()}},{z:n,draw:()=>{this.drawBorder()}},{z:e,draw:t=>{this.drawLabels(t)}}]:[{z:e,draw:t=>{this.draw(t)}}]}getMatchingVisibleMetas(t){const e=this.chart.getSortedVisibleDatasetMetas(),r=this.axis+"AxisID",n=[];let i,a;for(i=0,a=e.length;i{const n=r.split("."),i=n.pop(),a=[t].concat(n).join("."),o=e[r].split("."),s=o.pop(),l=o.join(".");uf.route(a,i,l,s)}))}(e,t.defaultRoutes),t.descriptors&&uf.describe(e,t.descriptors)}(t,a,r),this.override&&uf.override(t.id,t.overrides)),a}get(t){return this.items[t]}unregister(t){const e=this.items,r=t.id,n=this.scope;r in e&&delete e[r],n&&r in uf[n]&&(delete uf[n][r],this.override&&delete af[r])}}class Zd{constructor(){this.controllers=new Yd(Vp,"datasets",!0),this.elements=new Yd(Bd,"elements"),this.plugins=new Yd(Object,"plugins"),this.scales=new Yd(Xd,"scales"),this._typedRegistries=[this.controllers,this.scales,this.elements]}add(...t){this._each("register",t)}remove(...t){this._each("unregister",t)}addControllers(...t){this._each("register",t,this.controllers)}addElements(...t){this._each("register",t,this.elements)}addPlugins(...t){this._each("register",t,this.plugins)}addScales(...t){this._each("register",t,this.scales)}getController(t){return this._get(t,this.controllers,"controller")}getElement(t){return this._get(t,this.elements,"element")}getPlugin(t){return this._get(t,this.plugins,"plugin")}getScale(t){return this._get(t,this.scales,"scale")}removeControllers(...t){this._each("unregister",t,this.controllers)}removeElements(...t){this._each("unregister",t,this.elements)}removePlugins(...t){this._each("unregister",t,this.plugins)}removeScales(...t){this._each("unregister",t,this.scales)}_each(t,e,r){[...e].forEach((e=>{const n=r||this._getRegistryForType(e);r||n.isForType(e)||n===this.plugins&&e.id?this._exec(t,n,e):Zu(e,(e=>{const n=r||this._getRegistryForType(e);this._exec(t,n,e)}))}))}_exec(t,e,r){const n=ah(t);Yu(r["before"+n],[],r),e[t](r),Yu(r["after"+n],[],r)}_getRegistryForType(t){for(let e=0;et.filter((t=>!e.some((e=>t.plugin.id===e.plugin.id))));this._notify(n(e,r),t,"stop"),this._notify(n(r,e),t,"start")}}function Jd(t,e){return e||!1!==t?!0===t?{}:t:null}function Qd(t,{plugin:e,local:r},n,i){const a=t.pluginScopeKeys(e),o=t.getOptionScopes(n,a);return r&&e.defaults&&o.push(e.defaults),t.createResolver(o,i,[""],{scriptable:!1,indexable:!1,allKeys:!0})}function tm(t,e){const r=uf.datasets[t]||{};return((e.datasets||{})[t]||{}).indexAxis||e.indexAxis||r.indexAxis||"x"}function em(t){if("x"===t||"y"===t||"r"===t)return t}function rm(t,...e){if(em(t))return t;for(const n of e){const e=n.axis||("top"===(r=n.position)||"bottom"===r?"x":"left"===r||"right"===r?"y":void 0)||t.length>1&&em(t[0].toLowerCase());if(e)return e}var r;throw new Error(`Cannot determine type of '${t}' axis. 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Sp.stop(this),this}resize(t,e){Sp.running(this)?this._resizeBeforeDraw={width:t,height:e}:this._resize(t,e)}_resize(t,e){const r=this.options,n=this.canvas,i=r.maintainAspectRatio&&this.aspectRatio,a=this.platform.getMaximumSize(n,t,e,i),o=r.devicePixelRatio||this.platform.getDevicePixelRatio(),s=this.width?"resize":"attach";this.width=a.width,this.height=a.height,this._aspectRatio=this.aspectRatio,up(this,o,!0)&&(this.notifyPlugins("resize",{size:a}),Yu(r.onResize,[this,a],this),this.attached&&this._doResize(s)&&this.render())}ensureScalesHaveIDs(){Zu(this.options.scales||{},((t,e)=>{t.id=e}))}buildOrUpdateScales(){const t=this.options,e=t.scales,r=this.scales,n=Object.keys(r).reduce(((t,e)=>(t[e]=!1,t)),{});let i=[];e&&(i=i.concat(Object.keys(e).map((t=>{const r=e[t],n=rm(t,r),i="r"===n,a="x"===n;return{options:r,dposition:i?"chartArea":a?"bottom":"left",dtype:i?"radialLinear":a?"category":"linear"}})))),Zu(i,(e=>{const i=e.options,a=i.id,o=rm(a,i),s=Wu(i.type,e.dtype);void 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r=this._options=e.createResolver(e.chartOptionScopes(),this.getContext()),n=this._animationsDisabled=!r.animation;if(this._updateScales(),this._checkEventBindings(),this._updateHiddenIndices(),this._plugins.invalidate(),!1===this.notifyPlugins("beforeUpdate",{mode:t,cancelable:!0}))return;const i=this.buildOrUpdateControllers();this.notifyPlugins("beforeElementsUpdate");let a=0;for(let t=0,e=this.data.datasets.length;t{t.reset()})),this._updateDatasets(t),this.notifyPlugins("afterUpdate",{mode:t}),this._layers.sort(mm("z","_idx"));const{_active:o,_lastEvent:s}=this;s?this._eventHandler(s,!0):o.length&&this._updateHoverStyles(o,o,!0),this.render()}_updateScales(){Zu(this.scales,(t=>{_d.removeBox(this,t)})),this.ensureScalesHaveIDs(),this.buildOrUpdateScales()}_checkEventBindings(){const t=this.options,e=new Set(Object.keys(this._listeners)),r=new Set(t.events);lh(e,r)&&!!this._responsiveListeners===t.responsive||(this.unbindEvents(),this.bindEvents())}_updateHiddenIndices(){const{_hiddenIndices:t}=this,e=this._getUniformDataChanges()||[];for(const{method:r,start:n,count:i}of e)bm(t,n,"_removeElements"===r?-i:i)}_getUniformDataChanges(){const t=this._dataChanges;if(!t||!t.length)return;this._dataChanges=[];const e=this.data.datasets.length,r=e=>new Set(t.filter((t=>t[0]===e)).map(((t,e)=>e+","+t.splice(1).join(",")))),n=r(0);for(let t=1;tt.split(","))).map((t=>({method:t[1],start:+t[2],count:+t[3]})))}_updateLayout(t){if(!1===this.notifyPlugins("beforeLayout",{cancelable:!0}))return;_d.update(this,this.width,this.height,t);const e=this.chartArea,r=e.width<=0||e.height<=0;this._layers=[],Zu(this.boxes,(t=>{r&&"chartArea"===t.position||(t.configure&&t.configure(),this._layers.push(...t._layers()))}),this),this._layers.forEach(((t,e)=>{t._idx=e})),this.notifyPlugins("afterLayout")}_updateDatasets(t){if(!1!==this.notifyPlugins("beforeDatasetsUpdate",{mode:t,cancelable:!0})){for(let t=0,e=this.data.datasets.length;t=0;--e)this._drawDataset(t[e]);this.notifyPlugins("afterDatasetsDraw")}_drawDataset(t){const e=this.ctx,r=t._clip,n=!r.disabled,i=function(t,e){const{xScale:r,yScale:n}=t;return 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this.$context||(this.$context=Of(null,{chart:this,type:"chart"}))}getVisibleDatasetCount(){return this.getSortedVisibleDatasetMetas().length}isDatasetVisible(t){const e=this.data.datasets[t];if(!e)return!1;const r=this.getDatasetMeta(t);return"boolean"==typeof r.hidden?!r.hidden:!e.hidden}setDatasetVisibility(t,e){this.getDatasetMeta(t).hidden=!e}toggleDataVisibility(t){this._hiddenIndices[t]=!this._hiddenIndices[t]}getDataVisibility(t){return!this._hiddenIndices[t]}_updateVisibility(t,e,r){const n=r?"show":"hide",i=this.getDatasetMeta(t),a=i.controller._resolveAnimations(void 0,n);oh(e)?(i.data[e].hidden=!r,this.update()):(this.setDatasetVisibility(t,r),a.update(i,{visible:r}),this.update((e=>e.datasetIndex===t?n:void 0)))}hide(t,e){this._updateVisibility(t,e,!1)}show(t,e){this._updateVisibility(t,e,!0)}_destroyDatasetMeta(t){const e=this._metasets[t];e&&e.controller&&e.controller._destroy(),delete this._metasets[t]}_stop(){let 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e=Yu(t.generateLabels,[this.chart],this)||[];t.filter&&(e=e.filter((e=>t.filter(e,this.chart.data)))),t.sort&&(e=e.sort(((e,r)=>t.sort(e,r,this.chart.data)))),this.options.reverse&&e.reverse(),this.legendItems=e}fit(){const{options:t,ctx:e}=this;if(!t.display)return void(this.width=this.height=0);const r=t.labels,n=Rf(r.font),i=n.size,a=this._computeTitleHeight(),{boxWidth:o,itemHeight:s}=pg(r,i);let l,c;e.font=n.string,this.isHorizontal()?(l=this.maxWidth,c=this._fitRows(a,i,o,s)+10):(c=this.maxHeight,l=this._fitCols(a,n,o,s)+10),this.width=Math.min(l,t.maxWidth||this.maxWidth),this.height=Math.min(c,t.maxHeight||this.maxHeight)}_fitRows(t,e,r,n){const{ctx:i,maxWidth:a,options:{labels:{padding:o}}}=this,s=this.legendHitBoxes=[],l=this.lineWidths=[0],c=n+o;let u=t;i.textAlign="left",i.textBaseline="middle";let h=-1,f=-c;return this.legendItems.forEach(((t,p)=>{const d=r+e/2+i.measureText(t.text).width;(0===p||l[l.length-1]+d+2*o>a)&&(u+=c,l[l.length-(p>0?0:1)]=0,f+=c,h++),s[p]={left:0,top:f,row:h,width:d,height:n},l[l.length-1]+=d+o})),u}_fitCols(t,e,r,n){const{ctx:i,maxHeight:a,options:{labels:{padding:o}}}=this,s=this.legendHitBoxes=[],l=this.columnSizes=[],c=a-t;let u=o,h=0,f=0,p=0,d=0;return this.legendItems.forEach(((t,a)=>{const{itemWidth:m,itemHeight:g}=function(t,e,r,n,i){const a=function(t,e,r,n){let i=t.text;return i&&"string"!=typeof i&&(i=i.reduce(((t,e)=>t.length>e.length?t:e))),e+r.size/2+n.measureText(i).width}(n,t,e,r),o=function(t,e,r){let n=t;return"string"!=typeof e.text&&(n=mg(e,r)),n}(i,n,e.lineHeight);return{itemWidth:a,itemHeight:o}}(r,e,i,t,n);a>0&&f+g+2*o>c&&(u+=h+o,l.push({width:h,height:f}),p+=h+o,d++,h=f=0),s[a]={left:p,top:f,col:d,width:m,height:g},h=Math.max(h,m),f+=g+o})),u+=h,l.push({width:h,height:f}),u}adjustHitBoxes(){if(!this.options.display)return;const t=this._computeTitleHeight(),{legendHitBoxes:e,options:{align:r,labels:{padding:n},rtl:i}}=this,a=gp(i,this.left,this.width);if(this.isHorizontal()){let i=0,o=Vh(r,this.left+n,this.right-this.lineWidths[i]);for(const s of e)i!==s.row&&(i=s.row,o=Vh(r,this.left+n,this.right-this.lineWidths[i])),s.top+=this.top+t+n,s.left=a.leftForLtr(a.x(o),s.width),o+=s.width+n}else{let i=0,o=Vh(r,this.top+t+n,this.bottom-this.columnSizes[i].height);for(const s of e)s.col!==i&&(i=s.col,o=Vh(r,this.top+t+n,this.bottom-this.columnSizes[i].height)),s.top=o,s.left+=this.left+n,s.left=a.leftForLtr(a.x(s.left),s.width),o+=s.height+n}}isHorizontal(){return"top"===this.options.position||"bottom"===this.options.position}draw(){if(this.options.display){const t=this.ctx;vf(t,this),this._draw(),xf(t)}}_draw(){const{options:t,columnSizes:e,lineWidths:r,ctx:n}=this,{align:i,labels:a}=t,o=uf.color,s=gp(t.rtl,this.left,this.width),l=Rf(a.font),{padding:c}=a,u=l.size,h=u/2;let f;this.drawTitle(),n.textAlign=s.textAlign("left"),n.textBaseline="middle",n.lineWidth=.5,n.font=l.string;const{boxWidth:p,boxHeight:d,itemHeight:m}=pg(a,u),g=this.isHorizontal(),y=this._computeTitleHeight();f=g?{x:Vh(i,this.left+c,this.right-r[0]),y:this.top+c+y,line:0}:{x:this.left+c,y:Vh(i,this.top+y+c,this.bottom-e[0].height),line:0},yp(this.ctx,t.textDirection);const v=m+c;this.legendItems.forEach(((x,_)=>{n.strokeStyle=x.fontColor,n.fillStyle=x.fontColor;const b=n.measureText(x.text).width,w=s.textAlign(x.textAlign||(x.textAlign=a.textAlign)),T=p+h+b;let M=f.x,A=f.y;if(s.setWidth(this.width),g?_>0&&M+T+c>this.right&&(A=f.y+=v,f.line++,M=f.x=Vh(i,this.left+c,this.right-r[f.line])):_>0&&A+v>this.bottom&&(M=f.x=M+e[f.line].width+c,f.line++,A=f.y=Vh(i,this.top+y+c,this.bottom-e[f.line].height)),function(t,e,r){if(isNaN(p)||p<=0||isNaN(d)||d<0)return;n.save();const i=Wu(r.lineWidth,1);if(n.fillStyle=Wu(r.fillStyle,o),n.lineCap=Wu(r.lineCap,"butt"),n.lineDashOffset=Wu(r.lineDashOffset,0),n.lineJoin=Wu(r.lineJoin,"miter"),n.lineWidth=i,n.strokeStyle=Wu(r.strokeStyle,o),n.setLineDash(Wu(r.lineDash,[])),a.usePointStyle){const o={radius:d*Math.SQRT2/2,pointStyle:r.pointStyle,rotation:r.rotation,borderWidth:i},l=s.xPlus(t,p/2);gf(n,o,l,e+h,a.pointStyleWidth&&p)}else{const a=e+Math.max((u-d)/2,0),o=s.leftForLtr(t,p),l=Lf(r.borderRadius);n.beginPath(),Object.values(l).some((t=>0!==t))?Af(n,{x:o,y:a,w:p,h:d,radius:l}):n.rect(o,a,p,d),n.fill(),0!==i&&n.stroke()}n.restore()}(s.x(M),A,x),M=((t,e,r,n)=>t===(n?"left":"right")?r:"center"===t?(e+r)/2:e)(w,M+p+h,g?M+T:this.right,t.rtl),function(t,e,r){Mf(n,r.text,t,e+m/2,l,{strikethrough:r.hidden,textAlign:s.textAlign(r.textAlign)})}(s.x(M),A,x),g)f.x+=T+c;else if("string"!=typeof x.text){const t=l.lineHeight;f.y+=mg(x,t)+c}else f.y+=v})),vp(this.ctx,t.textDirection)}drawTitle(){const t=this.options,e=t.title,r=Rf(e.font),n=If(e.padding);if(!e.display)return;const i=gp(t.rtl,this.left,this.width),a=this.ctx,o=e.position,s=r.size/2,l=n.top+s;let c,u=this.left,h=this.width;if(this.isHorizontal())h=Math.max(...this.lineWidths),c=this.top+l,u=Vh(t.align,u,this.right-h);else{const e=this.columnSizes.reduce(((t,e)=>Math.max(t,e.height)),0);c=l+Vh(t.align,this.top,this.bottom-e-t.labels.padding-this._computeTitleHeight())}const f=Vh(o,u,u+h);a.textAlign=i.textAlign(jh(o)),a.textBaseline="middle",a.strokeStyle=e.color,a.fillStyle=e.color,a.font=r.string,Mf(a,e.text,f,c,r)}_computeTitleHeight(){const t=this.options.title,e=Rf(t.font),r=If(t.padding);return t.display?e.lineHeight+r.height:0}_getLegendItemAt(t,e){let r,n,i;if(Ih(t,this.left,this.right)&&Ih(e,this.top,this.bottom))for(i=this.legendHitBoxes,r=0;rt.chart.options.color,boxWidth:40,padding:10,generateLabels(t){const e=t.data.datasets,{labels:{usePointStyle:r,pointStyle:n,textAlign:i,color:a,useBorderRadius:o,borderRadius:s}}=t.legend.options;return t._getSortedDatasetMetas().map((t=>{const l=t.controller.getStyle(r?0:void 0),c=If(l.borderWidth);return{text:e[t.index].label,fillStyle:l.backgroundColor,fontColor:a,hidden:!t.visible,lineCap:l.borderCapStyle,lineDash:l.borderDash,lineDashOffset:l.borderDashOffset,lineJoin:l.borderJoinStyle,lineWidth:(c.width+c.height)/4,strokeStyle:l.borderColor,pointStyle:n||l.pointStyle,rotation:l.rotation,textAlign:i||l.textAlign,borderRadius:o&&(s||l.borderRadius),datasetIndex:t.index}}),this)}},title:{color:t=>t.chart.options.color,display:!1,position:"center",text:""}},descriptors:{_scriptable:t=>!t.startsWith("on"),labels:{_scriptable:t=>!["generateLabels","filter","sort"].includes(t)}}};class yg extends Bd{constructor(t){super(),this.chart=t.chart,this.options=t.options,this.ctx=t.ctx,this._padding=void 0,this.top=void 0,this.bottom=void 0,this.left=void 0,this.right=void 0,this.width=void 0,this.height=void 0,this.position=void 0,this.weight=void 0,this.fullSize=void 0}update(t,e){const r=this.options;if(this.left=0,this.top=0,!r.display)return void(this.width=this.height=this.right=this.bottom=0);this.width=this.right=t,this.height=this.bottom=e;const n=Vu(r.text)?r.text.length:1;this._padding=If(r.padding);const i=n*Rf(r.font).lineHeight+this._padding.height;this.isHorizontal()?this.height=i:this.width=i}isHorizontal(){const t=this.options.position;return"top"===t||"bottom"===t}_drawArgs(t){const{top:e,left:r,bottom:n,right:i,options:a}=this,o=a.align;let s,l,c,u=0;return this.isHorizontal()?(l=Vh(o,r,i),c=e+t,s=i-r):("left"===a.position?(l=r+t,c=Vh(o,n,e),u=-.5*ch):(l=i-t,c=Vh(o,e,n),u=.5*ch),s=n-e),{titleX:l,titleY:c,maxWidth:s,rotation:u}}draw(){const t=this.ctx,e=this.options;if(!e.display)return;const r=Rf(e.font),n=r.lineHeight/2+this._padding.top,{titleX:i,titleY:a,maxWidth:o,rotation:s}=this._drawArgs(n);Mf(t,e.text,0,0,r,{color:e.color,maxWidth:o,rotation:s,textAlign:jh(e.align),textBaseline:"middle",translation:[i,a]})}}var vg={id:"title",_element:yg,start(t,e,r){!function(t,e){const r=new yg({ctx:t.ctx,options:e,chart:t});_d.configure(t,r,e),_d.addBox(t,r),t.titleBlock=r}(t,r)},stop(t){const e=t.titleBlock;_d.removeBox(t,e),delete t.titleBlock},beforeUpdate(t,e,r){const n=t.titleBlock;_d.configure(t,n,r),n.options=r},defaults:{align:"center",display:!1,font:{weight:"bold"},fullSize:!0,padding:10,position:"top",text:"",weight:2e3},defaultRoutes:{color:"color"},descriptors:{_scriptable:!0,_indexable:!1}};const xg=new WeakMap;var _g={id:"subtitle",start(t,e,r){const n=new yg({ctx:t.ctx,options:r,chart:t});_d.configure(t,n,r),_d.addBox(t,n),xg.set(t,n)},stop(t){_d.removeBox(t,xg.get(t)),xg.delete(t)},beforeUpdate(t,e,r){const n=xg.get(t);_d.configure(t,n,r),n.options=r},defaults:{align:"center",display:!1,font:{weight:"normal"},fullSize:!0,padding:0,position:"top",text:"",weight:1500},defaultRoutes:{color:"color"},descriptors:{_scriptable:!0,_indexable:!1}};const bg={average(t){if(!t.length)return!1;let e,r,n=new Set,i=0,a=0;for(e=0,r=t.length;et+e))/n.size,y:i/a}},nearest(t,e){if(!t.length)return!1;let r,n,i,a=e.x,o=e.y,s=Number.POSITIVE_INFINITY;for(r=0,n=t.length;r-1?t.split("\n"):t}function Mg(t,e){const{element:r,datasetIndex:n,index:i}=e,a=t.getDatasetMeta(n).controller,{label:o,value:s}=a.getLabelAndValue(i);return{chart:t,label:o,parsed:a.getParsed(i),raw:t.data.datasets[n].data[i],formattedValue:s,dataset:a.getDataset(),dataIndex:i,datasetIndex:n,element:r}}function Ag(t,e){const r=t.chart.ctx,{body:n,footer:i,title:a}=t,{boxWidth:o,boxHeight:s}=e,l=Rf(e.bodyFont),c=Rf(e.titleFont),u=Rf(e.footerFont),h=a.length,f=i.length,p=n.length,d=If(e.padding);let m=d.height,g=0,y=n.reduce(((t,e)=>t+e.before.length+e.lines.length+e.after.length),0);y+=t.beforeBody.length+t.afterBody.length,h&&(m+=h*c.lineHeight+(h-1)*e.titleSpacing+e.titleMarginBottom),y&&(m+=p*(e.displayColors?Math.max(s,l.lineHeight):l.lineHeight)+(y-p)*l.lineHeight+(y-1)*e.bodySpacing),f&&(m+=e.footerMarginTop+f*u.lineHeight+(f-1)*e.footerSpacing);let v=0;const x=function(t){g=Math.max(g,r.measureText(t).width+v)};return r.save(),r.font=c.string,Zu(t.title,x),r.font=l.string,Zu(t.beforeBody.concat(t.afterBody),x),v=e.displayColors?o+2+e.boxPadding:0,Zu(n,(t=>{Zu(t.before,x),Zu(t.lines,x),Zu(t.after,x)})),v=0,r.font=u.string,Zu(t.footer,x),r.restore(),g+=d.width,{width:g,height:m}}function Sg(t,e,r,n){const{x:i,width:a}=r,{width:o,chartArea:{left:s,right:l}}=t;let c="center";return"center"===n?c=i<=(s+l)/2?"left":"right":i<=a/2?c="left":i>=o-a/2&&(c="right"),function(t,e,r,n){const{x:i,width:a}=n,o=r.caretSize+r.caretPadding;return"left"===t&&i+a+o>e.width||"right"===t&&i-a-o<0||void 0}(c,t,e,r)&&(c="center"),c}function Eg(t,e,r){const n=r.yAlign||e.yAlign||function(t,e){const{y:r,height:n}=e;return rt.height-n/2?"bottom":"center"}(t,r);return{xAlign:r.xAlign||e.xAlign||Sg(t,e,r,n),yAlign:n}}function kg(t,e,r,n){const{caretSize:i,caretPadding:a,cornerRadius:o}=t,{xAlign:s,yAlign:l}=r,c=i+a,{topLeft:u,topRight:h,bottomLeft:f,bottomRight:p}=Lf(o);let d=function(t,e){let{x:r,width:n}=t;return"right"===e?r-=n:"center"===e&&(r-=n/2),r}(e,s);const m=function(t,e,r){let{y:n,height:i}=t;return"top"===e?n+=r:n-="bottom"===e?i+r:i/2,n}(e,l,c);return"center"===l?"left"===s?d+=c:"right"===s&&(d-=c):"left"===s?d-=Math.max(u,f)+i:"right"===s&&(d+=Math.max(h,p)+i),{x:Lh(d,0,n.width-e.width),y:Lh(m,0,n.height-e.height)}}function Cg(t,e,r){const n=If(r.padding);return"center"===e?t.x+t.width/2:"right"===e?t.x+t.width-n.right:t.x+n.left}function Pg(t){return wg([],Tg(t))}function Lg(t,e){const r=e&&e.dataset&&e.dataset.tooltip&&e.dataset.tooltip.callbacks;return r?t.override(r):t}const Ig={beforeTitle:Nu,title(t){if(t.length>0){const e=t[0],r=e.chart.data.labels,n=r?r.length:0;if(this&&this.options&&"dataset"===this.options.mode)return e.dataset.label||"";if(e.label)return e.label;if(n>0&&e.dataIndex{const e={before:[],lines:[],after:[]},i=Lg(r,t);wg(e.before,Tg(Rg(i,"beforeLabel",this,t))),wg(e.lines,Rg(i,"label",this,t)),wg(e.after,Tg(Rg(i,"afterLabel",this,t))),n.push(e)})),n}getAfterBody(t,e){return Pg(Rg(e.callbacks,"afterBody",this,t))}getFooter(t,e){const{callbacks:r}=e,n=Rg(r,"beforeFooter",this,t),i=Rg(r,"footer",this,t),a=Rg(r,"afterFooter",this,t);let o=[];return o=wg(o,Tg(n)),o=wg(o,Tg(i)),o=wg(o,Tg(a)),o}_createItems(t){const e=this._active,r=this.chart.data,n=[],i=[],a=[];let o,s,l=[];for(o=0,s=e.length;ot.filter(e,n,i,r)))),t.itemSort&&(l=l.sort(((e,n)=>t.itemSort(e,n,r)))),Zu(l,(e=>{const r=Lg(t.callbacks,e);n.push(Rg(r,"labelColor",this,e)),i.push(Rg(r,"labelPointStyle",this,e)),a.push(Rg(r,"labelTextColor",this,e))})),this.labelColors=n,this.labelPointStyles=i,this.labelTextColors=a,this.dataPoints=l,l}update(t,e){const r=this.options.setContext(this.getContext()),n=this._active;let i,a=[];if(n.length){const t=bg[r.position].call(this,n,this._eventPosition);a=this._createItems(r),this.title=this.getTitle(a,r),this.beforeBody=this.getBeforeBody(a,r),this.body=this.getBody(a,r),this.afterBody=this.getAfterBody(a,r),this.footer=this.getFooter(a,r);const e=this._size=Ag(this,r),o=Object.assign({},t,e),s=Eg(this.chart,r,o),l=kg(r,o,s,this.chart);this.xAlign=s.xAlign,this.yAlign=s.yAlign,i={opacity:1,x:l.x,y:l.y,width:e.width,height:e.height,caretX:t.x,caretY:t.y}}else 0!==this.opacity&&(i={opacity:0});this._tooltipItems=a,this.$context=void 0,i&&this._resolveAnimations().update(this,i),t&&r.external&&r.external.call(this,{chart:this.chart,tooltip:this,replay:e})}drawCaret(t,e,r,n){const i=this.getCaretPosition(t,r,n);e.lineTo(i.x1,i.y1),e.lineTo(i.x2,i.y2),e.lineTo(i.x3,i.y3)}getCaretPosition(t,e,r){const{xAlign:n,yAlign:i}=this,{caretSize:a,cornerRadius:o}=r,{topLeft:s,topRight:l,bottomLeft:c,bottomRight:u}=Lf(o),{x:h,y:f}=t,{width:p,height:d}=e;let m,g,y,v,x,_;return"center"===i?(x=f+d/2,"left"===n?(m=h,g=m-a,v=x+a,_=x-a):(m=h+p,g=m+a,v=x-a,_=x+a),y=m):(g="left"===n?h+Math.max(s,c)+a:"right"===n?h+p-Math.max(l,u)-a:this.caretX,"top"===i?(v=f,x=v-a,m=g-a,y=g+a):(v=f+d,x=v+a,m=g+a,y=g-a),_=v),{x1:m,x2:g,x3:y,y1:v,y2:x,y3:_}}drawTitle(t,e,r){const n=this.title,i=n.length;let a,o,s;if(i){const l=gp(r.rtl,this.x,this.width);for(t.x=Cg(this,r.titleAlign,r),e.textAlign=l.textAlign(r.titleAlign),e.textBaseline="middle",a=Rf(r.titleFont),o=r.titleSpacing,e.fillStyle=r.titleColor,e.font=a.string,s=0;s0!==t))?(t.beginPath(),t.fillStyle=i.multiKeyBackground,Af(t,{x:e,y:p,w:l,h:s,radius:o}),t.fill(),t.stroke(),t.fillStyle=a.backgroundColor,t.beginPath(),Af(t,{x:r,y:p+1,w:l-2,h:s-2,radius:o}),t.fill()):(t.fillStyle=i.multiKeyBackground,t.fillRect(e,p,l,s),t.strokeRect(e,p,l,s),t.fillStyle=a.backgroundColor,t.fillRect(r,p+1,l-2,s-2))}t.fillStyle=this.labelTextColors[r]}drawBody(t,e,r){const{body:n}=this,{bodySpacing:i,bodyAlign:a,displayColors:o,boxHeight:s,boxWidth:l,boxPadding:c}=r,u=Rf(r.bodyFont);let h=u.lineHeight,f=0;const p=gp(r.rtl,this.x,this.width),d=function(r){e.fillText(r,p.x(t.x+f),t.y+h/2),t.y+=h+i},m=p.textAlign(a);let g,y,v,x,_,b,w;for(e.textAlign=a,e.textBaseline="middle",e.font=u.string,t.x=Cg(this,m,r),e.fillStyle=r.bodyColor,Zu(this.beforeBody,d),f=o&&"right"!==m?"center"===a?l/2+c:l+2+c:0,x=0,b=n.length;x0&&e.stroke()}_updateAnimationTarget(t){const e=this.chart,r=this.$animations,n=r&&r.x,i=r&&r.y;if(n||i){const r=bg[t.position].call(this,this._active,this._eventPosition);if(!r)return;const a=this._size=Ag(this,t),o=Object.assign({},r,this._size),s=Eg(e,t,o),l=kg(t,o,s,e);n._to===l.x&&i._to===l.y||(this.xAlign=s.xAlign,this.yAlign=s.yAlign,this.width=a.width,this.height=a.height,this.caretX=r.x,this.caretY=r.y,this._resolveAnimations().update(this,l))}}_willRender(){return!!this.opacity}draw(t){const e=this.options.setContext(this.getContext());let r=this.opacity;if(!r)return;this._updateAnimationTarget(e);const n={width:this.width,height:this.height},i={x:this.x,y:this.y};r=Math.abs(r)<.001?0:r;const a=If(e.padding),o=this.title.length||this.beforeBody.length||this.body.length||this.afterBody.length||this.footer.length;e.enabled&&o&&(t.save(),t.globalAlpha=r,this.drawBackground(i,t,n,e),yp(t,e.textDirection),i.y+=a.top,this.drawTitle(i,t,e),this.drawBody(i,t,e),this.drawFooter(i,t,e),vp(t,e.textDirection),t.restore())}getActiveElements(){return this._active||[]}setActiveElements(t,e){const r=this._active,n=t.map((({datasetIndex:t,index:e})=>{const r=this.chart.getDatasetMeta(t);if(!r)throw new Error("Cannot find a dataset at index "+t);return{datasetIndex:t,element:r.data[e],index:e}})),i=!$u(r,n),a=this._positionChanged(n,e);(i||a)&&(this._active=n,this._eventPosition=e,this._ignoreReplayEvents=!0,this.update(!0))}handleEvent(t,e,r=!0){if(e&&this._ignoreReplayEvents)return!1;this._ignoreReplayEvents=!1;const n=this.options,i=this._active||[],a=this._getActiveElements(t,i,e,r),o=this._positionChanged(a,t),s=e||!$u(a,i)||o;return s&&(this._active=a,(n.enabled||n.external)&&(this._eventPosition={x:t.x,y:t.y},this.update(!0,e))),s}_getActiveElements(t,e,r,n){const i=this.options;if("mouseout"===t.type)return[];if(!n)return e.filter((t=>this.chart.data.datasets[t.datasetIndex]&&void 0!==this.chart.getDatasetMeta(t.datasetIndex).controller.getParsed(t.index)));const a=this.chart.getElementsAtEventForMode(t,i.mode,i,r);return i.reverse&&a.reverse(),a}_positionChanged(t,e){const{caretX:r,caretY:n,options:i}=this,a=bg[i.position].call(this,t,e);return!1!==a&&(r!==a.x||n!==a.y)}}var Og={id:"tooltip",_element:Dg,positioners:bg,afterInit(t,e,r){r&&(t.tooltip=new Dg({chart:t,options:r}))},beforeUpdate(t,e,r){t.tooltip&&t.tooltip.initialize(r)},reset(t,e,r){t.tooltip&&t.tooltip.initialize(r)},afterDraw(t){const e=t.tooltip;if(e&&e._willRender()){const r={tooltip:e};if(!1===t.notifyPlugins("beforeTooltipDraw",{...r,cancelable:!0}))return;e.draw(t.ctx),t.notifyPlugins("afterTooltipDraw",r)}},afterEvent(t,e){if(t.tooltip){const r=e.replay;t.tooltip.handleEvent(e.event,r,e.inChartArea)&&(e.changed=!0)}},defaults:{enabled:!0,external:null,position:"average",backgroundColor:"rgba(0,0,0,0.8)",titleColor:"#fff",titleFont:{weight:"bold"},titleSpacing:2,titleMarginBottom:6,titleAlign:"left",bodyColor:"#fff",bodySpacing:2,bodyFont:{},bodyAlign:"left",footerColor:"#fff",footerSpacing:2,footerMarginTop:6,footerFont:{weight:"bold"},footerAlign:"left",padding:6,caretPadding:2,caretSize:5,cornerRadius:6,boxHeight:(t,e)=>e.bodyFont.size,boxWidth:(t,e)=>e.bodyFont.size,multiKeyBackground:"#fff",displayColors:!0,boxPadding:0,borderColor:"rgba(0,0,0,0)",borderWidth:0,animation:{duration:400,easing:"easeOutQuart"},animations:{numbers:{type:"number",properties:["x","y","width","height","caretX","caretY"]},opacity:{easing:"linear",duration:200}},callbacks:Ig},defaultRoutes:{bodyFont:"font",footerFont:"font",titleFont:"font"},descriptors:{_scriptable:t=>"filter"!==t&&"itemSort"!==t&&"external"!==t,_indexable:!1,callbacks:{_scriptable:!1,_indexable:!1},animation:{_fallback:!1},animations:{_fallback:"animation"}},additionalOptionScopes:["interaction"]},zg=Object.freeze({__proto__:null,Colors:Xm,Decimation:$m,Filler:fg,Legend:gg,SubTitle:_g,Title:vg,Tooltip:Og});function Fg(t){const e=this.getLabels();return t>=0&&tn=e?n:t,o=t=>i=r?i:t;if(t){const t=vh(n),e=vh(i);t<0&&e<0?o(0):t>0&&e>0&&a(0)}if(n===i){let e=0===i?1:Math.abs(.05*i);o(i+e),t||a(n-e)}this.min=n,this.max=i}getTickLimit(){const t=this.options.ticks;let e,{maxTicksLimit:r,stepSize:n}=t;return n?(e=Math.ceil(this.max/n)-Math.floor(this.min/n)+1,e>1e3&&(console.warn(`scales.${this.id}.ticks.stepSize: ${n} would result generating up to ${e} ticks. Limiting to 1000.`),e=1e3)):(e=this.computeTickLimit(),r=r||11),r&&(e=Math.min(r,e)),e}computeTickLimit(){return Number.POSITIVE_INFINITY}buildTicks(){const t=this.options,e=t.ticks;let r=this.getTickLimit();r=Math.max(2,r);const n=function(t,e){const r=[],{bounds:n,step:i,min:a,max:o,precision:s,count:l,maxTicks:c,maxDigits:u,includeBounds:h}=t,f=i||1,p=c-1,{min:d,max:m}=e,g=!ju(a),y=!ju(o),v=!ju(l),x=(m-d)/(u+1);let _,b,w,T,M=_h((m-d)/p/f)*f;if(M<1e-14&&!g&&!y)return[{value:d},{value:m}];T=Math.ceil(m/M)-Math.floor(d/M),T>p&&(M=_h(T*M/p/f)*f),ju(s)||(_=Math.pow(10,s),M=Math.ceil(M*_)/_),"ticks"===n?(b=Math.floor(d/M)*M,w=Math.ceil(m/M)*M):(b=d,w=m),g&&y&&i&&function(t,e){const r=Math.round(t);return r-e<=t&&r+e>=t}((o-a)/i,M/1e3)?(T=Math.round(Math.min((o-a)/M,c)),M=(o-a)/T,b=a,w=o):v?(b=g?a:b,w=y?o:w,T=l-1,M=(w-b)/T):(T=(w-b)/M,T=xh(T,Math.round(T),M/1e3)?Math.round(T):Math.ceil(T));const A=Math.max(Ah(M),Ah(b));_=Math.pow(10,ju(s)?A:s),b=Math.round(b*_)/_,w=Math.round(w*_)/_;let S=0;for(g&&(h&&b!==a?(r.push({value:a}),bo)break;r.push({value:t})}return y&&h&&w!==o?r.length&&xh(r[r.length-1].value,o,Bg(o,x,t))?r[r.length-1].value=o:r.push({value:o}):y&&w!==o||r.push({value:w}),r}({maxTicks:r,bounds:t.bounds,min:t.min,max:t.max,precision:e.precision,step:e.stepSize,count:e.count,maxDigits:this._maxDigits(),horizontal:this.isHorizontal(),minRotation:e.minRotation||0,includeBounds:!1!==e.includeBounds},this._range||this);return"ticks"===t.bounds&&wh(n,this,"value"),t.reverse?(n.reverse(),this.start=this.max,this.end=this.min):(this.start=this.min,this.end=this.max),n}configure(){const t=this.ticks;let e=this.min,r=this.max;if(super.configure(),this.options.offset&&t.length){const n=(r-e)/Math.max(t.length-1,1)/2;e-=n,r+=n}this._startValue=e,this._endValue=r,this._valueRange=r-e}getLabelForValue(t){return ef(t,this.chart.options.locale,this.options.ticks.format)}}class Ug extends Ng{static id="linear";static defaults={ticks:{callback:nf.formatters.numeric}};determineDataLimits(){const{min:t,max:e}=this.getMinMax(!0);this.min=Gu(t)?t:0,this.max=Gu(e)?e:1,this.handleTickRangeOptions()}computeTickLimit(){const t=this.isHorizontal(),e=t?this.width:this.height,r=Th(this.options.ticks.minRotation),n=(t?Math.sin(r):Math.cos(r))||.001,i=this._resolveTickFontOptions(0);return Math.ceil(e/Math.min(40,i.lineHeight/n))}getPixelForValue(t){return null===t?NaN:this.getPixelForDecimal((t-this._startValue)/this._valueRange)}getValueForPixel(t){return this._startValue+this.getDecimalForPixel(t)*this._valueRange}}const jg=t=>Math.floor(yh(t)),Vg=(t,e)=>Math.pow(10,jg(t)+e);function Hg(t){return 1==t/Math.pow(10,jg(t))}function Gg(t,e,r){const n=Math.pow(10,r),i=Math.floor(t/n);return Math.ceil(e/n)-i}class qg extends Xd{static id="logarithmic";static defaults={ticks:{callback:nf.formatters.logarithmic,major:{enabled:!0}}};constructor(t){super(t),this.start=void 0,this.end=void 0,this._startValue=void 0,this._valueRange=0}parse(t,e){const r=Ng.prototype.parse.apply(this,[t,e]);if(0!==r)return Gu(r)&&r>0?r:null;this._zero=!0}determineDataLimits(){const{min:t,max:e}=this.getMinMax(!0);this.min=Gu(t)?Math.max(0,t):null,this.max=Gu(e)?Math.max(0,e):null,this.options.beginAtZero&&(this._zero=!0),this._zero&&this.min!==this._suggestedMin&&!Gu(this._userMin)&&(this.min=t===Vg(this.min,0)?Vg(this.min,-1):Vg(this.min,0)),this.handleTickRangeOptions()}handleTickRangeOptions(){const{minDefined:t,maxDefined:e}=this.getUserBounds();let r=this.min,n=this.max;const i=e=>r=t?r:e,a=t=>n=e?n:t;r===n&&(r<=0?(i(1),a(10)):(i(Vg(r,-1)),a(Vg(n,1)))),r<=0&&i(Vg(n,-1)),n<=0&&a(Vg(r,1)),this.min=r,this.max=n}buildTicks(){const t=this.options,e=function(t,{min:e,max:r}){e=qu(t.min,e);const n=[],i=jg(e);let a=function(t,e){let r=jg(e-t);for(;Gg(t,e,r)>10;)r++;for(;Gg(t,e,r)<10;)r--;return Math.min(r,jg(t))}(e,r),o=a<0?Math.pow(10,Math.abs(a)):1;const s=Math.pow(10,a),l=i>a?Math.pow(10,i):0,c=Math.round((e-l)*o)/o,u=Math.floor((e-l)/s/10)*s*10;let h=Math.floor((c-u)/Math.pow(10,a)),f=qu(t.min,Math.round((l+u+h*Math.pow(10,a))*o)/o);for(;f=10?h=h<15?15:20:h++,h>=20&&(a++,h=2,o=a>=0?1:o),f=Math.round((l+u+h*Math.pow(10,a))*o)/o;const p=qu(t.max,f);return n.push({value:p,major:Hg(p),significand:h}),n}({min:this._userMin,max:this._userMax},this);return"ticks"===t.bounds&&wh(e,this,"value"),t.reverse?(e.reverse(),this.start=this.max,this.end=this.min):(this.start=this.min,this.end=this.max),e}getLabelForValue(t){return void 0===t?"0":ef(t,this.chart.options.locale,this.options.ticks.format)}configure(){const t=this.min;super.configure(),this._startValue=yh(t),this._valueRange=yh(this.max)-yh(t)}getPixelForValue(t){return void 0!==t&&0!==t||(t=this.min),null===t||isNaN(t)?NaN:this.getPixelForDecimal(t===this.min?0:(yh(t)-this._startValue)/this._valueRange)}getValueForPixel(t){const e=this.getDecimalForPixel(t);return Math.pow(10,this._startValue+e*this._valueRange)}}function Wg(t){const e=t.ticks;if(e.display&&t.display){const t=If(e.backdropPadding);return Wu(e.font&&e.font.size,uf.font.size)+t.height}return 0}function Xg(t,e,r,n,i){return t===n||t===i?{start:e-r/2,end:e+r/2}:ti?{start:e-r,end:e}:{start:e,end:e+r}}function Yg(t,e,r,n,i){const a=Math.abs(Math.sin(r)),o=Math.abs(Math.cos(r));let s=0,l=0;n.starte.r&&(s=(n.end-e.r)/a,t.r=Math.max(t.r,e.r+s)),i.starte.b&&(l=(i.end-e.b)/o,t.b=Math.max(t.b,e.b+l))}function Zg(t,e,r){const n=t.drawingArea,{extra:i,additionalAngle:a,padding:o,size:s}=r,l=t.getPointPosition(e,n+i+o,a),c=Math.round(Mh(Ch(l.angle+dh))),u=function(t,e,r){return 90===r||270===r?t-=e/2:(r>270||r<90)&&(t-=e),t}(l.y,s.h,c),h=function(t){return 0===t||180===t?"center":t<180?"left":"right"}(c),f=(p=l.x,d=s.w,"right"===(m=h)?p-=d:"center"===m&&(p-=d/2),p);var p,d,m;return{visible:!0,x:l.x,y:u,textAlign:h,left:f,top:u,right:f+s.w,bottom:u+s.h}}function $g(t,e){if(!e)return!0;const{left:r,top:n,right:i,bottom:a}=t;return!(yf({x:r,y:n},e)||yf({x:r,y:a},e)||yf({x:i,y:n},e)||yf({x:i,y:a},e))}function Kg(t,e,r){const{left:n,top:i,right:a,bottom:o}=r,{backdropColor:s}=e;if(!ju(s)){const r=Lf(e.borderRadius),l=If(e.backdropPadding);t.fillStyle=s;const c=n-l.left,u=i-l.top,h=a-n+l.width,f=o-i+l.height;Object.values(r).some((t=>0!==t))?(t.beginPath(),Af(t,{x:c,y:u,w:h,h:f,radius:r}),t.fill()):t.fillRect(c,u,h,f)}}function Jg(t,e,r,n){const{ctx:i}=t;if(r)i.arc(t.xCenter,t.yCenter,e,0,uh);else{let r=t.getPointPosition(0,e);i.moveTo(r.x,r.y);for(let a=1;at,padding:5,centerPointLabels:!1}};static defaultRoutes={"angleLines.color":"borderColor","pointLabels.color":"color","ticks.color":"color"};static descriptors={angleLines:{_fallback:"grid"}};constructor(t){super(t),this.xCenter=void 0,this.yCenter=void 0,this.drawingArea=void 0,this._pointLabels=[],this._pointLabelItems=[]}setDimensions(){const t=this._padding=If(Wg(this.options)/2),e=this.width=this.maxWidth-t.width,r=this.height=this.maxHeight-t.height;this.xCenter=Math.floor(this.left+e/2+t.left),this.yCenter=Math.floor(this.top+r/2+t.top),this.drawingArea=Math.floor(Math.min(e,r)/2)}determineDataLimits(){const{min:t,max:e}=this.getMinMax(!1);this.min=Gu(t)&&!isNaN(t)?t:0,this.max=Gu(e)&&!isNaN(e)?e:0,this.handleTickRangeOptions()}computeTickLimit(){return Math.ceil(this.drawingArea/Wg(this.options))}generateTickLabels(t){Ng.prototype.generateTickLabels.call(this,t),this._pointLabels=this.getLabels().map(((t,e)=>{const r=Yu(this.options.pointLabels.callback,[t,e],this);return r||0===r?r:""})).filter(((t,e)=>this.chart.getDataVisibility(e)))}fit(){const t=this.options;t.display&&t.pointLabels.display?function(t){const e={l:t.left+t._padding.left,r:t.right-t._padding.right,t:t.top+t._padding.top,b:t.bottom-t._padding.bottom},r=Object.assign({},e),n=[],i=[],a=t._pointLabels.length,o=t.options.pointLabels,s=o.centerPointLabels?ch/a:0;for(let h=0;h=0&&t=0;i--){const e=t._pointLabelItems[i];if(!e.visible)continue;const a=n.setContext(t.getPointLabelContext(i));Kg(r,a,e);const o=Rf(a.font),{x:s,y:l,textAlign:c}=e;Mf(r,t._pointLabels[i],s,l+o.lineHeight/2,o,{color:a.color,textAlign:c,textBaseline:"middle"})}}(this,a),n.display&&this.ticks.forEach(((t,e)=>{if(0!==e||0===e&&this.min<0){s=this.getDistanceFromCenterForValue(t.value);const r=this.getContext(e),o=n.setContext(r),l=i.setContext(r);!function(t,e,r,n,i){const a=t.ctx,o=e.circular,{color:s,lineWidth:l}=e;!o&&!n||!s||!l||r<0||(a.save(),a.strokeStyle=s,a.lineWidth=l,a.setLineDash(i.dash||[]),a.lineDashOffset=i.dashOffset,a.beginPath(),Jg(t,r,o,n),a.closePath(),a.stroke(),a.restore())}(this,o,s,a,l)}})),r.display){for(t.save(),o=a-1;o>=0;o--){const n=r.setContext(this.getPointLabelContext(o)),{color:i,lineWidth:a}=n;a&&i&&(t.lineWidth=a,t.strokeStyle=i,t.setLineDash(n.borderDash),t.lineDashOffset=n.borderDashOffset,s=this.getDistanceFromCenterForValue(e.reverse?this.min:this.max),l=this.getPointPosition(o,s),t.beginPath(),t.moveTo(this.xCenter,this.yCenter),t.lineTo(l.x,l.y),t.stroke())}t.restore()}}drawBorder(){}drawLabels(){const t=this.ctx,e=this.options,r=e.ticks;if(!r.display)return;const n=this.getIndexAngle(0);let i,a;t.save(),t.translate(this.xCenter,this.yCenter),t.rotate(n),t.textAlign="center",t.textBaseline="middle",this.ticks.forEach(((n,o)=>{if(0===o&&this.min>=0&&!e.reverse)return;const s=r.setContext(this.getContext(o)),l=Rf(s.font);if(i=this.getDistanceFromCenterForValue(this.ticks[o].value),s.showLabelBackdrop){t.font=l.string,a=t.measureText(n.label).width,t.fillStyle=s.backdropColor;const e=If(s.backdropPadding);t.fillRect(-a/2-e.left,-i-l.size/2-e.top,a+e.width,l.size+e.height)}Mf(t,n.label,0,-i,l,{color:s.color,strokeColor:s.textStrokeColor,strokeWidth:s.textStrokeWidth})})),t.restore()}drawTitle(){}}const ty={millisecond:{common:!0,size:1,steps:1e3},second:{common:!0,size:1e3,steps:60},minute:{common:!0,size:6e4,steps:60},hour:{common:!0,size:36e5,steps:24},day:{common:!0,size:864e5,steps:30},week:{common:!1,size:6048e5,steps:4},month:{common:!0,size:2628e6,steps:12},quarter:{common:!1,size:7884e6,steps:4},year:{common:!0,size:3154e7}},ey=Object.keys(ty);function ry(t,e){return t-e}function ny(t,e){if(ju(e))return null;const r=t._adapter,{parser:n,round:i,isoWeekday:a}=t._parseOpts;let o=e;return"function"==typeof n&&(o=n(o)),Gu(o)||(o="string"==typeof n?r.parse(o,n):r.parse(o)),null===o?null:(i&&(o="week"!==i||!bh(a)&&!0!==a?r.startOf(o,i):r.startOf(o,"isoWeek",a)),+o)}function iy(t,e,r,n){const i=ey.length;for(let a=ey.indexOf(t);a=e?r[n]:r[i]]=!0}}else t[e]=!0}function oy(t,e,r){const n=[],i={},a=e.length;let o,s;for(o=0;o=0&&(e[l].major=!0);return e}(t,n,i,r):n}class sy extends Xd{static id="time";static defaults={bounds:"data",adapters:{},time:{parser:!1,unit:!1,round:!1,isoWeekday:!1,minUnit:"millisecond",displayFormats:{}},ticks:{source:"auto",callback:!1,major:{enabled:!1}}};constructor(t){super(t),this._cache={data:[],labels:[],all:[]},this._unit="day",this._majorUnit=void 0,this._offsets={},this._normalized=!1,this._parseOpts=void 0}init(t,e={}){const r=t.time||(t.time={}),n=this._adapter=new rd(t.adapters.date);n.init(e),eh(r.displayFormats,n.formats()),this._parseOpts={parser:r.parser,round:r.round,isoWeekday:r.isoWeekday},super.init(t),this._normalized=e.normalized}parse(t,e){return void 0===t?null:ny(this,t)}beforeLayout(){super.beforeLayout(),this._cache={data:[],labels:[],all:[]}}determineDataLimits(){const t=this.options,e=this._adapter,r=t.time.unit||"day";let{min:n,max:i,minDefined:a,maxDefined:o}=this.getUserBounds();function s(t){a||isNaN(t.min)||(n=Math.min(n,t.min)),o||isNaN(t.max)||(i=Math.max(i,t.max))}a&&o||(s(this._getLabelBounds()),"ticks"===t.bounds&&"labels"===t.ticks.source||s(this.getMinMax(!1))),n=Gu(n)&&!isNaN(n)?n:+e.startOf(Date.now(),r),i=Gu(i)&&!isNaN(i)?i:+e.endOf(Date.now(),r)+1,this.min=Math.min(n,i-1),this.max=Math.max(n+1,i)}_getLabelBounds(){const t=this.getLabelTimestamps();let e=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY;return t.length&&(e=t[0],r=t[t.length-1]),{min:e,max:r}}buildTicks(){const t=this.options,e=t.time,r=t.ticks,n="labels"===r.source?this.getLabelTimestamps():this._generate();"ticks"===t.bounds&&n.length&&(this.min=this._userMin||n[0],this.max=this._userMax||n[n.length-1]);const i=this.min,a=function(t,e,r){let n=0,i=t.length;for(;nn&&t[i-1]>r;)i--;return n>0||i=ey.indexOf(r);a--){const 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r.transformedCentroid||(r.transformedCentroid={}),r.transformedCentroid[t]={u:s,v:l},{u:s,v:l}})),{u:i*(this.centroidX-this.centroidX)+a*(this.centroidY-this.centroidY),v:-a*(this.centroidX-this.centroidX)+i*(this.centroidY-this.centroidY)});this.transformedFEMcentroids[t]={angle:t,conc:o,centroidCoordinates:s},r&&this.populateAnalysisResults()}else console.error("❌ FEM mesh is empty, cannot transform coordinates.")}},{key:"generateStrains",value:function(t){if(this.transformedFEMcentroids[t]){var e=this.transformedFEMcentroids[t].conc.map((function(t){return t.v})),r=this.rebarObjects.map((function(e){var r;return null===(r=e.transformedCentroid[t])||void 0===r?void 0:r.v})).filter((function(t){return void 0!==t}));if(r.length&&e.length){var n=this._getConcreteVBounds(t),i=n.min,a=n.max,o=Math.min.apply(Math,Ev(r)),s=Math.max.apply(Math,Ev(r)),l=this._generateAdaptiveStrainBranch(t,{compressionV:a,tensionV:o,concreteCentroids:e,rebarLocations:r,targetCount:51}),c=this._generateAdaptiveStrainBranch(t,{compressionV:i,tensionV:s,concreteCentroids:e,rebarLocations:r,targetCount:51}),u=[].concat(Ev(l),Ev(c.slice().reverse().slice(1,-1))),h=u.map((function(t){return t.profile}));if(100!==h.length)throw new Error("Expected 100 strain profiles at angle ".concat(t,", received ").concat(h.length,"."));return this.strainProfiles[t]=h,this.strainProfileResponses[t]=u.map((function(t){return t.response})),h}console.error("❌ Rebar or Concrete locations are empty. Cannot generate strain profiles.")}else console.error("❌ No transformed FEM centroids found for angle ".concat(t))}},{key:"_getConcreteVBounds",value:function(t){var e,r=Math.PI/180*t,n=Math.cos(r),i=Math.sin(r),a=1/0,o=-1/0,s=kv(this.FEMmesh);try{for(s.s();!(e=s.n()).done;)for(var l=e.value.geometry.attributes.position.array,c=0;c1e-9})),h=o.map((function(t){return Math.abs(t-n)})).filter((function(t){return t>1e-9})),f=Math.min.apply(Math,Ev(u)),p=Math.min.apply(Math,Ev(h)),d=1.01*Math.abs(l)/f,m=.0081507/p,g=Math.max(d,m),y=Math.min(.5,Math.max(.025,l+g*c)),v=[-.003,-.0025,-.002,-.0015,-.001,-5e-4,0,.001,.00207,.003,.004,.00507,.0075,.01,.015,.025].filter((function(t){return tk.score)&&(k={index:C,midpoint:D,score:H})}}if(!k)throw new Error("Unable to refine strain profiles at angle ".concat(t,"."));w.splice(k.index+1,0,k.midpoint)}return w}},{key:"_createControlledStrainProfile",value:function(t,e,r,n){var i=(n-r)/(e-t);return[i,r-i*t]}},{key:"_getResponseScales",value:function(t){return{axial:Math.max.apply(Math,[Math.abs(this.Pnmax)].concat(Ev(t.map((function(t){return Math.max(Math.abs(t.P),Math.abs(t.phiP))}))),[1])),moment:Math.max.apply(Math,Ev(t.map((function(t){return Math.max(Math.hypot(t.Mx,t.My),Math.hypot(t.phiMx,t.phiMy))}))).concat([1]))}}},{key:"_responseDistance",value:function(t,e,r){var n=[(t.P-e.P)/r.axial,(t.Mx-e.Mx)/r.moment,(t.My-e.My)/r.moment,(t.phiP-e.phiP)/r.axial,(t.phiMx-e.phiMx)/r.moment,(t.phiMy-e.phiMy)/r.moment];return Math.hypot.apply(Math,n)}},{key:"_interpolateResponses",value:function(t,e,r){var n=function(t,e){return t+(e-t)*r};return{P:n(t.P,e.P),Mx:n(t.Mx,e.Mx),My:n(t.My,e.My),phiP:n(t.phiP,e.phiP),phiMx:n(t.phiMx,e.phiMx),phiMy:n(t.phiMy,e.phiMy)}}},{key:"convertUVtoXY",value:function(t,e,r){var n=Math.PI/180*t,i=Math.sin(n),a=Math.cos(n);return{Mx:-e*i-r*a,My:e*a-r*i}}},{key:"strainFunction",value:function(t,e,r){return t*e+r}},{key:"generatePMM",value:function(t){var e=this;if(this.transformedFEMcentroids[t]){if(this.strainProfiles[t]){var r=this.strainProfileResponses[t],n=(null==r?void 0:r.length)===this.strainProfiles[t].length?r:this.strainProfiles[t].map((function(r){return e._calculateProfileResponse(t,r)}));return this.PMMUVresults[t]={P:[n.map((function(t){return t.P}))],Mu:[n.map((function(t){return t.Mu}))],Mv:[n.map((function(t){return t.Mv}))]},this.PMMXYresults[t]={P:[n.map((function(t){return t.P}))],Mx:[n.map((function(t){return t.Mx}))],My:[n.map((function(t){return t.My}))],MaxRebarStrain:[n.map((function(t){return t.maxRebarStrain}))],phiP:[n.map((function(t){return t.phiP}))],phiMx:[n.map((function(t){return t.phiMx}))],phiMy:[n.map((function(t){return t.phiMy}))]},this.PMMXYresults[t]}console.error("❌ No strain profiles found for angle ".concat(t))}else console.error("❌ No transformed centroids found for angle ".concat(t))}},{key:"_calculateProfileResponse",value:function(t,e){for(var r=this.transformedFEMcentroids[t],n=r.centroidCoordinates.u,i=r.centroidCoordinates.v,a=0,o=0,s=0,l=0,c=0,u=0,h=-1/0,f=0;f=.00507?.9:.65+.25*(e-.00207)/.003}},{key:"plotPMMResults",value:function(){if(this.PMMXYresults&&0!==Object.keys(this.PMMXYresults).length){window.activeAnalysisSection=this;var t=Object.keys(this.PMMXYresults).map(Number),e=document.getElementById("angleSelection");e||(document.getElementById("results").innerHTML='\n
\n
\n

3D PMM Interaction Diagram

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\n\n
\n

Moment-Moment Interaction Diagram

\n
\n \n \n \n
\n
\n
\n
\n
\n
\n
\n ',this.populateAngleDropdown(t),e=document.getElementById("angleSelection"));var r=parseFloat(e.value)||t[0];this.populateIndexDropdown(r);var n=[],i=[],a=[],o=[],s=[],l=[],c=[],u=[];for(var h in this.PMMXYresults){var f=this.PMMXYresults[h].P.flat().length;n.push.apply(n,Ev(this.PMMXYresults[h].P.flat())),i.push.apply(i,Ev(this.PMMXYresults[h].Mx.flat())),a.push.apply(a,Ev(this.PMMXYresults[h].My.flat())),o.push.apply(o,Ev(this.PMMXYresults[h].phiP.flat())),s.push.apply(s,Ev(this.PMMXYresults[h].phiMx.flat())),l.push.apply(l,Ev(this.PMMXYresults[h].phiMy.flat())),c.push.apply(c,Ev(Array(f).fill(Number(h)))),u.push.apply(u,Ev(Array.from({length:f},(function(t,e){return e}))))}var p=c.map((function(t){return t===r?"rgb(255, 100, 0)":"rgb(200, 200, 200)"})),d=c.map((function(t){return t===r?"circle":"cross"})),m={x:i,y:a,z:n,mode:"markers",type:"scatter3d",marker:{size:6,color:p,opacity:.8,symbol:d},name:"Original PMM",hovertemplate:"P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
Index - %{customdata}",customdata:u},g={x:s,y:l,z:o,mode:"markers",type:"scatter3d",marker:{size:6,color:p,opacity:.8,symbol:d},name:"Reduced (φPMM)",hovertemplate:"φP - %{z:.1f} (k)
φMx - %{x:.1f} (kip*ft)
φMy - %{y:.1f} (kip*ft)
Index - %{customdata}",customdata:u},y={title:"3D P-M Interaction Diagram",scene:{xaxis:{title:"Mx (kip-ft)"},yaxis:{title:"My (kip-ft)"},zaxis:{title:"P (k)"},aspectmode:"cube"},margin:{l:0,r:0,b:0,t:50}},v=document.getElementById("pmPlot"),x=[m,g].concat(Ev(this._createMomentMoment3DTraces(this.currentMomentMomentResult)));v.data?zc.react("pmPlot",x,y):zc.newPlot("pmPlot",x,y),e.dataset.listenerAdded||(e.addEventListener("change",(function(){var t=window.activeAnalysisSection,r=parseFloat(e.value),n=window.selectedIndex||0;window.selectedAngle=r,t.populateIndexDropdown(r),_.value=n,t.updatePMMHighlight(),t.resetHighlightedPoint(),t.highlightSelectedPoint(n,r),t.generate3dStressPlot(r,t.strainProfiles[r][n])})),e.dataset.listenerAdded=!0);var _=document.getElementById("indexSelection");this.updatePMMHighlight(),v.dataset.listenerAdded||(v.on("plotly_click",(function(t){var r,n,i=window.activeAnalysisSection,a=t.points[0];if(!(null!==(r=a.data.meta)&&void 0!==r&&r.isMomentMomentSlice||null!==(n=a.data.meta)&&void 0!==n&&n.isPMMHighlight)){var o=a.customdata,s=parseFloat(e.value);window.selectedIndex=o,window.selectedAngle=s,_.value=o,i.generate3dStressPlot(s,i.strainProfiles[s][o]),setTimeout((function(){Fy(Lx,Ix,Rx)}),100)}})),v.dataset.listenerAdded=!0),_.dataset.listenerAdded||(_.addEventListener("change",(function(){var t=window.activeAnalysisSection,r=parseInt(_.value,10),n=parseFloat(e.value);window.selectedIndex=r,window.selectedAngle=n,console.log("📌 Strain Profile Index Changed: Angle ".concat(n,", Index ").concat(r)),t.generate3dStressPlot(n,t.strainProfiles[n][r]),t.resetHighlightedPoint(),t.highlightSelectedPoint(r,n)})),_.dataset.listenerAdded=!0),this.setupMomentMomentControls()}else console.error("❌ No PMM XY results available to plot.")}},{key:"setupMomentMomentControls",value:function(){var t,e=document.getElementById("mmAxialLoad"),r=document.getElementById("generateMMButton"),n=document.getElementById("exportAnalysisExcelButton"),i=document.getElementById("mmPlot");if(e&&r&&i){null!==(t=this.momentMomentAnalysis)&&void 0!==t||(this.momentMomentAnalysis=new Yy(this));var a=this.momentMomentAnalysis.getAxialLimits(),o=Number(e.value);if(!this.currentMomentMomentResult&&a.compression<=0&&a.tension>=0?e.value="0":(!Number.isFinite(o)||oa.tension)&&(e.value=a.compression<=0&&a.tension>=0?"0":((a.compression+a.tension)/2).toFixed(2)),this.validateMomentMomentInput(),this.currentMomentMomentResult)this.renderMomentMomentCurve(this.currentMomentMomentResult);else{var s={title:"Calculating the P = 0 MM curve…",xaxis:{title:"Mx (kip-ft)"},yaxis:{title:"My (kip-ft)",scaleanchor:"x",scaleratio:1},margin:{l:60,r:20,b:55,t:50}};i.data?zc.react(i,[],s,{responsive:!0}):zc.newPlot(i,[],s,{responsive:!0})}e.dataset.listenerAdded||(e.addEventListener("input",(function(){var t;null===(t=window.activeAnalysisSection)||void 0===t||t.validateMomentMomentInput()})),e.dataset.listenerAdded=!0),r.dataset.listenerAdded||(r.addEventListener("click",(function(){var t;null===(t=window.activeAnalysisSection)||void 0===t||t.generateMomentMomentCurve()})),r.dataset.listenerAdded=!0),n&&!n.dataset.listenerAdded&&(n.addEventListener("click",(function(){var t;null===(t=window.activeAnalysisSection)||void 0===t||t.exportAnalysisResultsToExcel()})),n.dataset.listenerAdded="true"),this.updateAnalysisExportButtonState(),this.currentMomentMomentResult||r.dataset.running||this.generateMomentMomentCurve()}}},{key:"validateMomentMomentInput",value:function(){var t,e=document.getElementById("mmAxialLoad"),r=document.getElementById("generateMMButton"),n=document.getElementById("mmAxialRange"),i=document.getElementById("mmStatus");if(!e||!r||!n)return{valid:!1};var a=null!==(t=this.momentMomentAnalysis)&&void 0!==t?t:new Yy(this);this.momentMomentAnalysis=a;var o=a.getAxialLimits(),s=Number(e.value);e.min=String(o.compression),e.max=String(o.tension);var l=""!==e.value.trim()&&Number.isFinite(s)&&s>=o.compression&&s<=o.tension;return n.textContent="Valid axial range: ".concat(o.compression.toFixed(2)," to ").concat(o.tension.toFixed(2)," kips"),e.style.color=l?"":"#dc2626",e.style.borderColor=l?"#9ca3af":"#dc2626",e.setAttribute("aria-invalid",String(!l)),r.disabled=!l,r.style.opacity=l?"1":"0.55",r.style.cursor=l?"pointer":"not-allowed",!l&&i?(i.textContent="Axial load is outside the section capacity range.",i.style.color="#dc2626",i.dataset.validationError="true"):"true"===(null==i?void 0:i.dataset.validationError)&&(i.textContent="",i.style.color="",delete i.dataset.validationError),{valid:l,value:s,limits:o}}},{key:"generateMomentMomentCurve",value:(i=Sv(Mv().mark((function t(){var e,r,n,i,a;return Mv().wrap((function(t){for(;;)switch(t.prev=t.next){case 0:if((e=this.validateMomentMomentInput()).valid){t.next=3;break}return t.abrupt("return");case 3:return r=document.getElementById("generateMMButton"),n=document.getElementById("mmAxialLoad"),i=document.getElementById("mmStatus"),r.disabled=!0,n.disabled=!0,r.dataset.running="true",r.textContent="Calculating…",this.updateAnalysisExportButtonState(!0),i.style.color="#4b5563",i.textContent="Calculating initial MM points…",t.prev=13,t.next=16,this.momentMomentAnalysis.generate(e.value,{onProgress:function(t){"initial"===t.stage?i.textContent="Calculating MM points ".concat(t.completed,"/").concat(t.total,"…"):i.textContent="Refining MM curve (".concat(t.completed," points)…")}});case 16:return a=t.sent,this.currentMomentMomentResult=a,this.renderMomentMomentCurve(a),t.next=21,this.renderMomentMomentCurveOnPMM(a);case 21:t.next=28;break;case 23:t.prev=23,t.t0=t.catch(13),console.error("Failed to generate MM curve:",t.t0),i.textContent=t.t0.message,i.style.color="#dc2626";case 28:return t.prev=28,delete r.dataset.running,n.disabled=!1,r.textContent="Generate MM",this.validateMomentMomentInput(),this.updateAnalysisExportButtonState(),t.finish(28);case 35:case"end":return t.stop()}}),t,this,[[13,23,28,35]])}))),function(){return i.apply(this,arguments)})},{key:"updateAnalysisExportButtonState",value:function(){var t,e=arguments.length>0&&void 0!==arguments[0]&&arguments[0],r=document.getElementById("exportAnalysisExcelButton");if(r&&"true"!==r.dataset.exporting){var n=!e&&Boolean(this.currentMomentMomentResult)&&Object.keys(null!==(t=this.PMMXYresults)&&void 0!==t?t:{}).length>0;r.disabled=!n,r.style.opacity=n?"1":"0.55",r.style.cursor=n?"pointer":"not-allowed",r.title=n?"Export the current MM curve and selected neutral-axis results":"Wait for the MM curve to finish calculating"}}},{key:"exportAnalysisResultsToExcel",value:(n=Sv(Mv().mark((function t(){var e,r,n;return Mv().wrap((function(t){for(;;)switch(t.prev=t.next){case 0:if(e=document.getElementById("exportAnalysisExcelButton"),r=document.getElementById("excelExportStatus"),e&&this.currentMomentMomentResult){t.next=4;break}return t.abrupt("return");case 4:return e.dataset.exporting="true",e.disabled=!0,e.textContent="Building workbook…",r&&(r.textContent="Preparing section image and analysis tables…",r.style.color="#4b5563"),t.prev=8,t.next=11,vv(this);case 11:n=t.sent,r&&(r.textContent="Downloaded ".concat(n),r.style.color="#166534"),t.next=19;break;case 15:t.prev=15,t.t0=t.catch(8),console.error("Failed to export analysis workbook:",t.t0),r&&(r.textContent="Excel export failed: ".concat(t.t0.message),r.style.color="#dc2626");case 19:return t.prev=19,delete e.dataset.exporting,e.textContent="Export Excel",this.updateAnalysisExportButtonState(),t.finish(19);case 24:case"end":return t.stop()}}),t,this,[[8,15,19,24]])}))),function(){return n.apply(this,arguments)})},{key:"renderMomentMomentCurve",value:function(t){var e=document.getElementById("mmPlot"),r=document.getElementById("mmStatus");if(e&&r){var n=t.points.map((function(t){return t.angle})),i={x:t.points.map((function(t){var e,r;return null!==(e=null===(r=t.nominal)||void 0===r?void 0:r.Mx)&&void 0!==e?e:null})),y:t.points.map((function(t){var e,r;return null!==(e=null===(r=t.nominal)||void 0===r?void 0:r.My)&&void 0!==e?e:null})),customdata:n,mode:"lines+markers",type:"scatter",name:"Nominal MM",connectgaps:!1,line:{color:"#f97316",width:3},marker:{color:"#f97316",size:4},hovertemplate:"Mx: %{x:.2f} kip-ft
My: %{y:.2f} kip-ft
NA angle: %{customdata:.2f}°Nominal"},a={x:t.points.map((function(t){var e,r;return null!==(e=null===(r=t.phi)||void 0===r?void 0:r.Mx)&&void 0!==e?e:null})),y:t.points.map((function(t){var e,r;return null!==(e=null===(r=t.phi)||void 0===r?void 0:r.My)&&void 0!==e?e:null})),customdata:n,mode:"lines+markers",type:"scatter",name:"Reduced (φMM)",connectgaps:!1,line:{color:"#2563eb",width:3},marker:{color:"#2563eb",size:4},hovertemplate:"φMx: %{x:.2f} kip-ft
φMy: %{y:.2f} kip-ft
NA angle: %{customdata:.2f}°φMM"};zc.react(e,[i,a],{title:"M-M Capacity at P = ".concat(t.axialLoad.toFixed(2)," kips"),xaxis:{title:"Mx (kip-ft)",zeroline:!0},yaxis:{title:"My (kip-ft)",zeroline:!0,scaleanchor:"x",scaleratio:1},legend:{orientation:"h"},margin:{l:60,r:20,b:55,t:55}},{responsive:!0});var o=t.points.filter((function(t){return t.nominal})).length,s=t.points.filter((function(t){return t.phi})).length;r.textContent=s?"Generated ".concat(o," nominal and ").concat(s," φ MM points."):"Generated ".concat(o," nominal MM points. No φMM solutions exist at this axial load."),r.style.color=s?"#166534":"#92400e"}}},{key:"_createMomentMoment3DTraces",value:function(t){if(!t)return[];var e=function(e,r,n){return t.points.some((function(t){return t[e]}))?{x:t.points.map((function(t){var r,n;return null!==(r=null===(n=t[e])||void 0===n?void 0:n.Mx)&&void 0!==r?r:null})),y:t.points.map((function(t){var r,n;return null!==(r=null===(n=t[e])||void 0===n?void 0:n.My)&&void 0!==r?r:null})),z:t.points.map((function(r){return r[e]?t.axialLoad:null})),customdata:t.points.map((function(t){return t.angle})),mode:"lines+markers",type:"scatter3d",connectgaps:!1,name:r,legendgroup:e,line:{color:n,width:7},marker:{color:n,size:3,opacity:1},meta:{isMomentMomentSlice:!0,mode:e},hovertemplate:"".concat("phi"===e?"φ":"","Mx: %{x:.2f} kip-ft
")+"".concat("phi"===e?"φ":"","My: %{y:.2f} kip-ft
")+"P: %{z:.2f} kips
NA angle: %{customdata:.2f}°".concat(r,"")}:null};return[e("nominal","Nominal MM slice","#f97316"),e("phi","Reduced (φMM) slice","#2563eb")].filter(Boolean)}},{key:"renderMomentMomentCurveOnPMM",value:(r=Sv(Mv().mark((function t(e){var r,n,i;return Mv().wrap((function(t){for(;;)switch(t.prev=t.next){case 0:if(null!=(r=document.getElementById("pmPlot"))&&r.data){t.next=3;break}return t.abrupt("return");case 3:if(!(n=r.data.map((function(t,e){var r;return null!==(r=t.meta)&&void 0!==r&&r.isMomentMomentSlice?e:-1})).filter((function(t){return t>=0}))).length){t.next=7;break}return t.next=7,zc.deleteTraces(r,n);case 7:if(!(i=this._createMomentMoment3DTraces(e)).length){t.next=11;break}return t.next=11,zc.addTraces(r,i);case 11:case"end":return t.stop()}}),t,this)}))),function(t){return r.apply(this,arguments)})},{key:"populateIndexDropdown",value:function(t){var e=document.getElementById("indexSelection");if(e.innerHTML="",this.PMMXYresults[t]){for(var r=this.PMMXYresults[t].P[0].length,n=0;n=0&&zc.deleteTraces(t,e)}}},{key:"highlightSelectedPoint",value:function(t,e){var r=document.getElementById("pmPlot"),n=this.PMMXYresults[e];if(n){var i={x:[n.Mx.flat()[t]],y:[n.My.flat()[t]],z:[n.P.flat()[t]],mode:"markers",type:"scatter3d",marker:{size:10,color:"rgb(255, 0, 0)",opacity:1,symbol:"diamond"},name:"Selected Point",meta:{isPMMHighlight:!0},hovertemplate:"P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
"};zc.addTraces(r,i)}else console.error("❌ No PMM data found for angle ".concat(e))}},{key:"setupBendingAngles",value:function(){this.plotPMMResults()}},{key:"generate3dStressPlot",value:function(t,e){var r=1/0,n=-1/0,i=1/0,a=-1/0;function o(t,e,r,n){var i=t.transformedCentroid[r];if(!i)return console.warn("⚠️ No transformed coordinates for element at angle ".concat(r)),0;var a=e[0]*i.v+e[1];return t instanceof Bn?n.stress(a):t.materialData.stress(a)}var s=1/0,l=-1/0,c=this.material;this.FEMmesh.forEach((function(i){if(i.geometry&&i.geometry.attributes.position){var a=i.geometry.attributes.position.array,u=o(i,e,t,c);r=Math.min(r,u),n=Math.max(n,u);for(var h=u/4e3*4,f=2;f3&&void 0!==arguments[3]?arguments[3]:.1,i=arguments.length>4&&void 0!==arguments[4]?arguments[4]:.3,a=arguments.length>5?arguments[5]:void 0,o=new ki,s=bv(Ne,Ev(t)),l=bv(Ne,Ev(e)),c=(new Ne).subVectors(l,s),u=c.length();c.normalize();var h=new Xi(n,n,u-i,12),f=new fn({color:r}),p=new Bn(h,f);p.position.set(0,0,(u-i)/2),p.quaternion.setFromUnitVectors(new Ne(0,1,0),c);var d=new Yi(1.5*i,i,12),m=new fn({color:r}),g=new Bn(d,m);g.position.set(0,0,u-i/2);var y=c.clone();a<0&&y.negate(),g.quaternion.setFromUnitVectors(new Ne(0,1,0),y),o.add(p),o.add(g),o.userData.isCustomArrow=!0,o.position.copy(s),o.position.z+=.5,o.lookAt(l),Lx.add(o)}(m,g,h.getHex(),.1,.3,l)})),r/=1e3,n/=1e3,i/=1e3,a/=1e3,console.log("Min/Max Concrete Stress:",r,n),console.log("Min/Max Rebar Stress:",i,a),this.colorScaleHTML(r,n,i,a)}},{key:"colorScaleHTML",value:function(t,e,r,n){var i,a,o,s,l,c,u=document.getElementById("selectedPointResultProps");if(u){var h=window.selectedAngle||0,f=window.selectedIndex||0;console.log("YOUR SELECTED INDEX IS",f),window.selectedStrainProfileIndex=f;var p=(null===(i=this.PMMXYresults[h])||void 0===i||null===(i=i.P[0])||void 0===i?void 0:i[f])||0,d=(null===(a=this.PMMXYresults[h])||void 0===a||null===(a=a.Mx[0])||void 0===a?void 0:a[f])||0,m=(null===(o=this.PMMXYresults[h])||void 0===o||null===(o=o.My[0])||void 0===o?void 0:o[f])||0,g=(null===(s=this.PMMXYresults[h])||void 0===s||null===(s=s.phiP[0])||void 0===s?void 0:s[f])||0,y=(null===(l=this.PMMXYresults[h])||void 0===l||null===(l=l.phiMx[0])||void 0===l?void 0:l[f])||0,v=(null===(c=this.PMMXYresults[h])||void 0===c||null===(c=c.phiMy[0])||void 0===c?void 0:c[f])||0,x=this.generateColorScale(t,e,this.getConcreteColor),_=this.generateColorScale(r,n,this.getRebarColor);u.innerHTML='\n
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Selected PMM Values

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Axial (k)Mx (k*ft)My (k*ft)
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Concrete Stress (ksi)

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Rebar Stress (ksi)

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\n

Concrete Shape Properties

\n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n
Conc AreaStl Areaρ (%)X (in)Y (in)
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Axial (k)Mx (k*ft)My (k*ft)ϕP (k)ϕMx (k*ft)ϕMy (k*ft)
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Reason: ",t.statusMessage)}function Bt(t){const e=t.target;e.removeEventListener("dispose",Bt),function(t){(function(t){const e=ht.get(t).programs;void 0!==e&&(e.forEach((function(t){vt.releaseProgram(t)})),t.isShaderMaterial&&vt.releaseShaderCache(t))})(t),ht.remove(t)}(e)}function Nt(t,e,r){!0===t.transparent&&2===t.side&&!1===t.forceSinglePass?(t.side=1,t.needsUpdate=!0,Kt(t,e,r),t.side=0,t.needsUpdate=!0,Kt(t,e,r),t.side=2):Kt(t,e,r)}this.xr=Dt,this.getContext=function(){return Lt},this.getContextAttributes=function(){return Lt.getContextAttributes()},this.forceContextLoss=function(){const t=st.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){const t=st.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return D},this.setPixelRatio=function(t){void 0!==t&&(D=t,this.setSize(I,R,!1))},this.getSize=function(t){return t.set(I,R)},this.setSize=function(t,e,n=!0){Dt.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(I=t,R=e,r.width=Math.floor(t*D),r.height=Math.floor(e*D),!0===n&&(r.style.width=t+"px",r.style.height=e+"px"),this.setViewport(0,0,t,e))},this.getDrawingBufferSize=function(t){return t.set(I*D,R*D).floor()},this.setDrawingBufferSize=function(t,e,n){I=t,R=e,D=n,r.width=Math.floor(t*n),r.height=Math.floor(e*n),this.setViewport(0,0,t,e)},this.getCurrentViewport=function(t){return t.copy(E)},this.getViewport=function(t){return t.copy(F)},this.setViewport=function(t,e,r,n){t.isVector4?F.set(t.x,t.y,t.z,t.w):F.set(t,e,r,n),ct.viewport(E.copy(F).multiplyScalar(D).round())},this.getScissor=function(t){return t.copy(B)},this.setScissor=function(t,e,r,n){t.isVector4?B.set(t.x,t.y,t.z,t.w):B.set(t,e,r,n),ct.scissor(k.copy(B).multiplyScalar(D).round())},this.getScissorTest=function(){return N},this.setScissorTest=function(t){ct.setScissorTest(N=t)},this.setOpaqueSort=function(t){O=t},this.setTransparentSort=function(t){z=t},this.getClearColor=function(t){return t.copy(Mt.getClearColor())},this.setClearColor=function(){Mt.setClearColor.apply(Mt,arguments)},this.getClearAlpha=function(){return Mt.getClearAlpha()},this.setClearAlpha=function(){Mt.setClearAlpha.apply(Mt,arguments)},this.clear=function(t=!0,e=!0,r=!0){let n=0;if(t){let t=!1;if(null!==M){const e=M.texture.format;t=e===it||e===nt||e===rt}if(t){const t=M.texture.type,e=t===G||t===X||t===q||t===J||t===$||t===K,r=Mt.getClearColor(),n=Mt.getClearAlpha(),i=r.r,a=r.g,o=r.b;e?(d[0]=i,d[1]=a,d[2]=o,d[3]=n,Lt.clearBufferuiv(Lt.COLOR,0,d)):(m[0]=i,m[1]=a,m[2]=o,m[3]=n,Lt.clearBufferiv(Lt.COLOR,0,m))}else n|=Lt.COLOR_BUFFER_BIT}e&&(n|=Lt.DEPTH_BUFFER_BIT),r&&(n|=Lt.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),Lt.clear(n)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){r.removeEventListener("webglcontextlost",Ot,!1),r.removeEventListener("webglcontextrestored",zt,!1),r.removeEventListener("webglcontextcreationerror",Ft,!1),Mt.dispose(),_t.dispose(),bt.dispose(),ht.dispose(),pt.dispose(),dt.dispose(),yt.dispose(),Ct.dispose(),Pt.dispose(),vt.dispose(),Dt.dispose(),Dt.removeEventListener("sessionstart",Ht),Dt.removeEventListener("sessionend",Gt),qt.stop()},this.renderBufferDirect=function(t,e,r,n,i,a){null===e&&(e=et);const o=i.isMesh&&i.matrixWorld.determinant()<0,s=function(t,e,r,n,i){!0!==e.isScene&&(e=et),ft.resetTextureUnits();const a=e.fog,o=n.isMeshStandardMaterial?e.environment:null,s=null===M?_.outputColorSpace:!0===M.isXRRenderTarget?M.texture.colorSpace:jt,l=(n.isMeshStandardMaterial?dt:pt).get(n.envMap||o),c=!0===n.vertexColors&&!!r.attributes.color&&4===r.attributes.color.itemSize,u=!!r.attributes.tangent&&(!!n.normalMap||n.anisotropy>0),h=!!r.morphAttributes.position,f=!!r.morphAttributes.normal,p=!!r.morphAttributes.color;let d=0;n.toneMapped&&(null!==M&&!0!==M.isXRRenderTarget||(d=_.toneMapping));const m=r.morphAttributes.position||r.morphAttributes.normal||r.morphAttributes.color,g=void 0!==m?m.length:0,v=ht.get(n),x=y.state.lights;if(!0===j&&(!0===V||t!==S)){const e=t===S&&n.id===A;wt.setState(n,t,e)}let b=!1;n.version===v.__version?v.needsLights&&v.lightsStateVersion!==x.state.version||v.outputColorSpace!==s||i.isBatchedMesh&&!1===v.batching?b=!0:i.isBatchedMesh||!0!==v.batching?i.isBatchedMesh&&!0===v.batchingColor&&null===i.colorTexture||i.isBatchedMesh&&!1===v.batchingColor&&null!==i.colorTexture||i.isInstancedMesh&&!1===v.instancing?b=!0:i.isInstancedMesh||!0!==v.instancing?i.isSkinnedMesh&&!1===v.skinning?b=!0:i.isSkinnedMesh||!0!==v.skinning?i.isInstancedMesh&&!0===v.instancingColor&&null===i.instanceColor||i.isInstancedMesh&&!1===v.instancingColor&&null!==i.instanceColor||i.isInstancedMesh&&!0===v.instancingMorph&&null===i.morphTexture||i.isInstancedMesh&&!1===v.instancingMorph&&null!==i.morphTexture||v.envMap!==l||!0===n.fog&&v.fog!==a?b=!0:void 0===v.numClippingPlanes||v.numClippingPlanes===wt.numPlanes&&v.numIntersection===wt.numIntersection?(v.vertexAlphas!==c||v.vertexTangents!==u||v.morphTargets!==h||v.morphNormals!==f||v.morphColors!==p||v.toneMapping!==d||v.morphTargetsCount!==g)&&(b=!0):b=!0:b=!0:b=!0:b=!0:(b=!0,v.__version=n.version);let w=v.currentProgram;!0===b&&(w=Kt(n,e,i));let T=!1,E=!1,k=!1;const C=w.getUniforms(),P=v.uniforms;if(ct.useProgram(w.program)&&(T=!0,E=!0,k=!0),n.id!==A&&(A=n.id,E=!0),T||S!==t){ct.buffers.depth.getReversed()?(W.copy(t.projectionMatrix),function(t){const e=t.elements;e[2]=.5*e[2]+.5*e[3],e[6]=.5*e[6]+.5*e[7],e[10]=.5*e[10]+.5*e[11],e[14]=.5*e[14]+.5*e[15]}(W),function(t){const e=t.elements;-1===e[11]?(e[10]=-e[10]-1,e[14]=-e[14]):(e[10]=-e[10],e[14]=1-e[14])}(W),C.setValue(Lt,"projectionMatrix",W)):C.setValue(Lt,"projectionMatrix",t.projectionMatrix),C.setValue(Lt,"viewMatrix",t.matrixWorldInverse);const e=C.map.cameraPosition;void 0!==e&&e.setValue(Lt,Q.setFromMatrixPosition(t.matrixWorld)),lt.logarithmicDepthBuffer&&C.setValue(Lt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&C.setValue(Lt,"isOrthographic",!0===t.isOrthographicCamera),S!==t&&(S=t,E=!0,k=!0)}if(i.isSkinnedMesh){C.setOptional(Lt,i,"bindMatrix"),C.setOptional(Lt,i,"bindMatrixInverse");const t=i.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),C.setValue(Lt,"boneTexture",t.boneTexture,ft))}i.isBatchedMesh&&(C.setOptional(Lt,i,"batchingTexture"),C.setValue(Lt,"batchingTexture",i._matricesTexture,ft),C.setOptional(Lt,i,"batchingIdTexture"),C.setValue(Lt,"batchingIdTexture",i._indirectTexture,ft),C.setOptional(Lt,i,"batchingColorTexture"),null!==i._colorsTexture&&C.setValue(Lt,"batchingColorTexture",i._colorsTexture,ft));const L=r.morphAttributes;var I,O;if(void 0===L.position&&void 0===L.normal&&void 0===L.color||At.update(i,r,w),(E||v.receiveShadow!==i.receiveShadow)&&(v.receiveShadow=i.receiveShadow,C.setValue(Lt,"receiveShadow",i.receiveShadow)),n.isMeshGouraudMaterial&&null!==n.envMap&&(P.envMap.value=l,P.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1),n.isMeshStandardMaterial&&null===n.envMap&&null!==e.environment&&(P.envMapIntensity.value=e.environmentIntensity),E&&(C.setValue(Lt,"toneMappingExposure",_.toneMappingExposure),v.needsLights&&(O=k,(I=P).ambientLightColor.needsUpdate=O,I.lightProbe.needsUpdate=O,I.directionalLights.needsUpdate=O,I.directionalLightShadows.needsUpdate=O,I.pointLights.needsUpdate=O,I.pointLightShadows.needsUpdate=O,I.spotLights.needsUpdate=O,I.spotLightShadows.needsUpdate=O,I.rectAreaLights.needsUpdate=O,I.hemisphereLights.needsUpdate=O),a&&!0===n.fog&&xt.refreshFogUniforms(P,a),xt.refreshMaterialUniforms(P,n,D,R,y.state.transmissionRenderTarget[t.id]),el.upload(Lt,Jt(v),P,ft)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(el.upload(Lt,Jt(v),P,ft),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&C.setValue(Lt,"center",i.center),C.setValue(Lt,"modelViewMatrix",i.modelViewMatrix),C.setValue(Lt,"normalMatrix",i.normalMatrix),C.setValue(Lt,"modelMatrix",i.matrixWorld),n.isShaderMaterial||n.isRawShaderMaterial){const t=n.uniformsGroups;for(let e=0,r=t.length;e{function r(){n.forEach((function(t){ht.get(t).currentProgram.isReady()&&n.delete(t)})),0!==n.size?setTimeout(r,10):e(t)}null!==st.get("KHR_parallel_shader_compile")?r():setTimeout(r,10)}))};let Vt=null;function Ht(){qt.stop()}function Gt(){qt.start()}const qt=new mo;function Wt(t,e,r,n){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)r=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)y.pushLight(t),t.castShadow&&y.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||U.intersectsSprite(t)){n&&tt.setFromMatrixPosition(t.matrixWorld).applyMatrix4(Y);const e=yt.update(t),i=t.material;i.visible&&g.push(t,e,i,r,tt.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||U.intersectsObject(t))){const e=yt.update(t),i=t.material;if(n&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),tt.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),tt.copy(e.boundingSphere.center)),tt.applyMatrix4(t.matrixWorld).applyMatrix4(Y)),Array.isArray(i)){const n=e.groups;for(let a=0,o=n.length;a0&&Zt(i,e,r),a.length>0&&Zt(a,e,r),o.length>0&&Zt(o,e,r),ct.buffers.depth.setTest(!0),ct.buffers.depth.setMask(!0),ct.buffers.color.setMask(!0),ct.setPolygonOffset(!1)}function Yt(t,e,r,n){if(null!==(!0===r.isScene?r.overrideMaterial:null))return;void 0===y.state.transmissionRenderTarget[n.id]&&(y.state.transmissionRenderTarget[n.id]=new Oe(1,1,{generateMipmaps:!0,type:st.has("EXT_color_buffer_half_float")||st.has("EXT_color_buffer_float")?Z:G,minFilter:H,samples:4,stencilBuffer:a,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:Te.workingColorSpace}));const i=y.state.transmissionRenderTarget[n.id],o=n.viewport||E;i.setSize(o.z*_.transmissionResolutionScale,o.w*_.transmissionResolutionScale);const s=_.getRenderTarget();_.setRenderTarget(i),_.getClearColor(P),L=_.getClearAlpha(),L<1&&_.setClearColor(16777215,.5),_.clear(),at&&Mt.render(r);const l=_.toneMapping;_.toneMapping=0;const c=n.viewport;if(void 0!==n.viewport&&(n.viewport=void 0),y.setupLightsView(n),!0===j&&wt.setGlobalState(_.clippingPlanes,n),Zt(t,r,n),ft.updateMultisampleRenderTarget(i),ft.updateRenderTargetMipmap(i),!1===st.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let i=0,a=e.length;i0)for(let e=0,a=r.length;e0&&Yt(n,i,t,e),at&&Mt.render(t),Xt(g,t,e);null!==M&&0===T&&(ft.updateMultisampleRenderTarget(M),ft.updateRenderTargetMipmap(M)),!0===t.isScene&&t.onAfterRender(_,t,e),Ct.resetDefaultState(),A=-1,S=null,x.pop(),x.length>0?(y=x[x.length-1],!0===j&&wt.setGlobalState(_.clippingPlanes,y.state.camera)):y=null,v.pop(),g=v.length>0?v[v.length-1]:null},this.getActiveCubeFace=function(){return w},this.getActiveMipmapLevel=function(){return T},this.getRenderTarget=function(){return M},this.setRenderTargetTextures=function(t,e,r){ht.get(t.texture).__webglTexture=e,ht.get(t.depthTexture).__webglTexture=r;const n=ht.get(t);n.__hasExternalTextures=!0,n.__autoAllocateDepthBuffer=void 0===r,n.__autoAllocateDepthBuffer||!0===st.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),n.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(t,e){const r=ht.get(t);r.__webglFramebuffer=e,r.__useDefaultFramebuffer=void 0===e};const te=Lt.createFramebuffer();this.setRenderTarget=function(t,e=0,r=0){M=t,w=e,T=r;let n=!0,i=null,a=!1,o=!1;if(t){const s=ht.get(t);if(void 0!==s.__useDefaultFramebuffer)ct.bindFramebuffer(Lt.FRAMEBUFFER,null),n=!1;else if(void 0===s.__webglFramebuffer)ft.setupRenderTarget(t);else if(s.__hasExternalTextures)ft.rebindTextures(t,ht.get(t.texture).__webglTexture,ht.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(s.__boundDepthTexture!==e){if(null!==e&&ht.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");ft.setupDepthRenderbuffer(t)}}const l=t.texture;(l.isData3DTexture||l.isDataArrayTexture||l.isCompressedArrayTexture)&&(o=!0);const c=ht.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(i=Array.isArray(c[e])?c[e][r]:c[e],a=!0):i=t.samples>0&&!1===ft.useMultisampledRTT(t)?ht.get(t).__webglMultisampledFramebuffer:Array.isArray(c)?c[r]:c,E.copy(t.viewport),k.copy(t.scissor),C=t.scissorTest}else E.copy(F).multiplyScalar(D).floor(),k.copy(B).multiplyScalar(D).floor(),C=N;if(0!==r&&(i=te),ct.bindFramebuffer(Lt.FRAMEBUFFER,i)&&n&&ct.drawBuffers(t,i),ct.viewport(E),ct.scissor(k),ct.setScissorTest(C),a){const n=ht.get(t.texture);Lt.framebufferTexture2D(Lt.FRAMEBUFFER,Lt.COLOR_ATTACHMENT0,Lt.TEXTURE_CUBE_MAP_POSITIVE_X+e,n.__webglTexture,r)}else if(o){const n=ht.get(t.texture),i=e;Lt.framebufferTextureLayer(Lt.FRAMEBUFFER,Lt.COLOR_ATTACHMENT0,n.__webglTexture,r,i)}else if(null!==t&&0!==r){const e=ht.get(t.texture);Lt.framebufferTexture2D(Lt.FRAMEBUFFER,Lt.COLOR_ATTACHMENT0,Lt.TEXTURE_2D,e.__webglTexture,r)}A=-1},this.readRenderTargetPixels=function(t,e,r,n,i,a,o){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let s=ht.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==o&&(s=s[o]),s){ct.bindFramebuffer(Lt.FRAMEBUFFER,s);try{const o=t.texture,s=o.format,l=o.type;if(!lt.textureFormatReadable(s))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!lt.textureTypeReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-n&&r>=0&&r<=t.height-i&&Lt.readPixels(e,r,n,i,kt.convert(s),kt.convert(l),a)}finally{const t=null!==M?ht.get(M).__webglFramebuffer:null;ct.bindFramebuffer(Lt.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,r,n,i,a,o){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let s=ht.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==o&&(s=s[o]),s){const o=t.texture,l=o.format,c=o.type;if(!lt.textureFormatReadable(l))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!lt.textureTypeReadable(c))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(e>=0&&e<=t.width-n&&r>=0&&r<=t.height-i){ct.bindFramebuffer(Lt.FRAMEBUFFER,s);const t=Lt.createBuffer();Lt.bindBuffer(Lt.PIXEL_PACK_BUFFER,t),Lt.bufferData(Lt.PIXEL_PACK_BUFFER,a.byteLength,Lt.STREAM_READ),Lt.readPixels(e,r,n,i,kt.convert(l),kt.convert(c),0);const o=null!==M?ht.get(M).__webglFramebuffer:null;ct.bindFramebuffer(Lt.FRAMEBUFFER,o);const u=Lt.fenceSync(Lt.SYNC_GPU_COMMANDS_COMPLETE,0);return Lt.flush(),await function(t,e){return new Promise((function(r,n){setTimeout((function i(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:n();break;case t.TIMEOUT_EXPIRED:setTimeout(i,4);break;default:r()}}),4)}))}(Lt,u),Lt.bindBuffer(Lt.PIXEL_PACK_BUFFER,t),Lt.getBufferSubData(Lt.PIXEL_PACK_BUFFER,0,a),Lt.deleteBuffer(t),Lt.deleteSync(u),a}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(t,e=null,r=0){!0!==t.isTexture&&(xe("WebGLRenderer: copyFramebufferToTexture function signature has changed."),e=arguments[0]||null,t=arguments[1]);const n=Math.pow(2,-r),i=Math.floor(t.image.width*n),a=Math.floor(t.image.height*n),o=null!==e?e.x:0,s=null!==e?e.y:0;ft.setTexture2D(t,0),Lt.copyTexSubImage2D(Lt.TEXTURE_2D,r,0,0,o,s,i,a),ct.unbindTexture()};const ee=Lt.createFramebuffer(),re=Lt.createFramebuffer();this.copyTextureToTexture=function(t,e,r=null,n=null,i=0,a=null){let o,s,l,c,u,h,f,p,d;!0!==t.isTexture&&(xe("WebGLRenderer: copyTextureToTexture function signature has changed."),n=arguments[0]||null,t=arguments[1],e=arguments[2],a=arguments[3]||0,r=null),null===a&&(0!==i?(xe("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),a=i,i=0):a=0);const m=t.isCompressedTexture?t.mipmaps[a]:t.image;if(null!==r)o=r.max.x-r.min.x,s=r.max.y-r.min.y,l=r.isBox3?r.max.z-r.min.z:1,c=r.min.x,u=r.min.y,h=r.isBox3?r.min.z:0;else{const e=Math.pow(2,-i);o=Math.floor(m.width*e),s=Math.floor(m.height*e),l=t.isDataArrayTexture?m.depth:t.isData3DTexture?Math.floor(m.depth*e):1,c=0,u=0,h=0}null!==n?(f=n.x,p=n.y,d=n.z):(f=0,p=0,d=0);const g=kt.convert(e.format),y=kt.convert(e.type);let v;e.isData3DTexture?(ft.setTexture3D(e,0),v=Lt.TEXTURE_3D):e.isDataArrayTexture||e.isCompressedArrayTexture?(ft.setTexture2DArray(e,0),v=Lt.TEXTURE_2D_ARRAY):(ft.setTexture2D(e,0),v=Lt.TEXTURE_2D),Lt.pixelStorei(Lt.UNPACK_FLIP_Y_WEBGL,e.flipY),Lt.pixelStorei(Lt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Lt.pixelStorei(Lt.UNPACK_ALIGNMENT,e.unpackAlignment);const x=Lt.getParameter(Lt.UNPACK_ROW_LENGTH),_=Lt.getParameter(Lt.UNPACK_IMAGE_HEIGHT),b=Lt.getParameter(Lt.UNPACK_SKIP_PIXELS),w=Lt.getParameter(Lt.UNPACK_SKIP_ROWS),T=Lt.getParameter(Lt.UNPACK_SKIP_IMAGES);Lt.pixelStorei(Lt.UNPACK_ROW_LENGTH,m.width),Lt.pixelStorei(Lt.UNPACK_IMAGE_HEIGHT,m.height),Lt.pixelStorei(Lt.UNPACK_SKIP_PIXELS,c),Lt.pixelStorei(Lt.UNPACK_SKIP_ROWS,u),Lt.pixelStorei(Lt.UNPACK_SKIP_IMAGES,h);const M=t.isDataArrayTexture||t.isData3DTexture,A=e.isDataArrayTexture||e.isData3DTexture;if(t.isDepthTexture){const r=ht.get(t),n=ht.get(e),m=ht.get(r.__renderTarget),g=ht.get(n.__renderTarget);ct.bindFramebuffer(Lt.READ_FRAMEBUFFER,m.__webglFramebuffer),ct.bindFramebuffer(Lt.DRAW_FRAMEBUFFER,g.__webglFramebuffer);for(let r=0;rMath.PI&&(r-=rc),n<-Math.PI?n+=rc:n>Math.PI&&(n-=rc),this._spherical.theta=r<=n?Math.max(r,Math.min(n,this._spherical.theta)):this._spherical.theta>(r+n)/2?Math.max(r,this._spherical.theta):Math.min(n,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),!0===this.enableDamping?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let i=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const t=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),i=t!=this._spherical.radius}if(ec.setFromSpherical(this._spherical),ec.applyQuaternion(this._quatInverse),e.copy(this.target).add(ec),this.object.lookAt(this.target),!0===this.enableDamping?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let t=null;if(this.object.isPerspectiveCamera){const e=ec.length();t=this._clampDistance(e*this._scale);const r=e-t;this.object.position.addScaledVector(this._dollyDirection,r),this.object.updateMatrixWorld(),i=!!r}else if(this.object.isOrthographicCamera){const e=new Ne(this._mouse.x,this._mouse.y,0);e.unproject(this.object);const r=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),i=r!==this.object.zoom;const n=new Ne(this._mouse.x,this._mouse.y,0);n.unproject(this.object),this.object.position.sub(n).add(e),this.object.updateMatrixWorld(),t=ec.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;null!==t&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(t).add(this.object.position):(Jl.origin.copy(this.object.position),Jl.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Jl.direction))ic||8*(1-this._lastQuaternion.dot(this.object.quaternion))>ic||this._lastTargetPosition.distanceToSquared(this.target)>ic)&&(this.dispatchEvent(Zl),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0)}_getAutoRotationAngle(t){return null!==t?rc/60*this.autoRotateSpeed*t:rc/60/60*this.autoRotateSpeed}_getZoomScale(t){const e=Math.abs(.01*t);return Math.pow(.95,this.zoomSpeed*e)}_rotateLeft(t){this._sphericalDelta.theta-=t}_rotateUp(t){this._sphericalDelta.phi-=t}_panLeft(t,e){ec.setFromMatrixColumn(e,0),ec.multiplyScalar(-t),this._panOffset.add(ec)}_panUp(t,e){!0===this.screenSpacePanning?ec.setFromMatrixColumn(e,1):(ec.setFromMatrixColumn(e,0),ec.crossVectors(this.object.up,ec)),ec.multiplyScalar(t),this._panOffset.add(ec)}_pan(t,e){const r=this.domElement;if(this.object.isPerspectiveCamera){const n=this.object.position;ec.copy(n).sub(this.target);let i=ec.length();i*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*t*i/r.clientHeight,this.object.matrix),this._panUp(2*e*i/r.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(t*(this.object.right-this.object.left)/this.object.zoom/r.clientWidth,this.object.matrix),this._panUp(e*(this.object.top-this.object.bottom)/this.object.zoom/r.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(t){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=t:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(t){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=t:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(t,e){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const r=this.domElement.getBoundingClientRect(),n=t-r.left,i=e-r.top,a=r.width,o=r.height;this._mouse.x=n/a*2-1,this._mouse.y=-i/o*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(t){return Math.max(this.minDistance,Math.min(this.maxDistance,t))}_handleMouseDownRotate(t){this._rotateStart.set(t.clientX,t.clientY)}_handleMouseDownDolly(t){this._updateZoomParameters(t.clientX,t.clientX),this._dollyStart.set(t.clientX,t.clientY)}_handleMouseDownPan(t){this._panStart.set(t.clientX,t.clientY)}_handleMouseMoveRotate(t){this._rotateEnd.set(t.clientX,t.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const e=this.domElement;this._rotateLeft(rc*this._rotateDelta.x/e.clientHeight),this._rotateUp(rc*this._rotateDelta.y/e.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(t){this._dollyEnd.set(t.clientX,t.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(t){this._panEnd.set(t.clientX,t.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(t){this._updateZoomParameters(t.clientX,t.clientY),t.deltaY<0?this._dollyIn(this._getZoomScale(t.deltaY)):t.deltaY>0&&this._dollyOut(this._getZoomScale(t.deltaY)),this.update()}_handleKeyDown(t){let e=!1;switch(t.code){case this.keys.UP:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateUp(rc*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),e=!0;break;case this.keys.BOTTOM:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateUp(-rc*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),e=!0;break;case this.keys.LEFT:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateLeft(rc*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),e=!0;break;case this.keys.RIGHT:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateLeft(-rc*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),this.update())}_handleTouchStartRotate(t){if(1===this._pointers.length)this._rotateStart.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),r=.5*(t.pageX+e.x),n=.5*(t.pageY+e.y);this._rotateStart.set(r,n)}}_handleTouchStartPan(t){if(1===this._pointers.length)this._panStart.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),r=.5*(t.pageX+e.x),n=.5*(t.pageY+e.y);this._panStart.set(r,n)}}_handleTouchStartDolly(t){const e=this._getSecondPointerPosition(t),r=t.pageX-e.x,n=t.pageY-e.y,i=Math.sqrt(r*r+n*n);this._dollyStart.set(0,i)}_handleTouchStartDollyPan(t){this.enableZoom&&this._handleTouchStartDolly(t),this.enablePan&&this._handleTouchStartPan(t)}_handleTouchStartDollyRotate(t){this.enableZoom&&this._handleTouchStartDolly(t),this.enableRotate&&this._handleTouchStartRotate(t)}_handleTouchMoveRotate(t){if(1==this._pointers.length)this._rotateEnd.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),r=.5*(t.pageX+e.x),n=.5*(t.pageY+e.y);this._rotateEnd.set(r,n)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const e=this.domElement;this._rotateLeft(rc*this._rotateDelta.x/e.clientHeight),this._rotateUp(rc*this._rotateDelta.y/e.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(t){if(1===this._pointers.length)this._panEnd.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),r=.5*(t.pageX+e.x),n=.5*(t.pageY+e.y);this._panEnd.set(r,n)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(t){const e=this._getSecondPointerPosition(t),r=t.pageX-e.x,n=t.pageY-e.y,i=Math.sqrt(r*r+n*n);this._dollyEnd.set(0,i),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const a=.5*(t.pageX+e.x),o=.5*(t.pageY+e.y);this._updateZoomParameters(a,o)}_handleTouchMoveDollyPan(t){this.enableZoom&&this._handleTouchMoveDolly(t),this.enablePan&&this._handleTouchMovePan(t)}_handleTouchMoveDollyRotate(t){this.enableZoom&&this._handleTouchMoveDolly(t),this.enableRotate&&this._handleTouchMoveRotate(t)}_addPointer(t){this._pointers.push(t.pointerId)}_removePointer(t){delete this._pointerPositions[t.pointerId];for(let e=0;e + * @license MIT + */ + +/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + */ + +/*! + * pad-left + * + * Copyright (c) 2014-2015, Jon Schlinkert. + * Licensed under the MIT license. + */ + +/*! + * repeat-string + * + * Copyright (c) 2014-2015, Jon Schlinkert. + * Licensed under the MIT License. + */ + +/*! Bundled license information: + +native-promise-only/lib/npo.src.js: + (*! Native Promise Only + v0.8.1 (c) Kyle Simpson + MIT License: http://getify.mit-license.org + *) + +polybooljs/index.js: + (* + * @copyright 2016 Sean Connelly (@voidqk), http://syntheti.cc + * @license MIT + * @preserve Project Home: https://github.com/voidqk/polybooljs + *) + +ieee754/index.js: + (*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh *) + +buffer/index.js: + (*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + *) + +safe-buffer/index.js: + (*! safe-buffer. MIT License. Feross Aboukhadijeh *) + +assert/build/internal/util/comparisons.js: + (*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + *) + +object-assign/index.js: + (* + object-assign + (c) Sindre Sorhus + @license MIT + *) + +maplibre-gl/dist/maplibre-gl.js: + (** + * MapLibre GL JS + * @license 3-Clause BSD. Full text of license: https://github.com/maplibre/maplibre-gl-js/blob/v4.7.1/LICENSE.txt + *) +*/ + +/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh */ + +/*! regenerator-runtime -- Copyright (c) 2014-present, Facebook, Inc. -- license (MIT): https://github.com/facebook/regenerator/blob/main/LICENSE */ + +/** + * @license + * Copyright 2010-2024 Three.js Authors + * SPDX-License-Identifier: MIT + */ diff --git a/public/static/concgui/disc.png b/public/static/concgui/disc.png new file mode 100644 index 0000000..92572c6 Binary files /dev/null and b/public/static/concgui/disc.png differ diff --git a/public/static/css/tailwind.css b/public/static/css/tailwind.css index e3cece2..5177a17 100644 --- a/public/static/css/tailwind.css +++ b/public/static/css/tailwind.css @@ -1,6 +1,3 @@ -/*!***********************************************************************************************************!*\ - !*** css ./node_modules/css-loader/dist/cjs.js!./node_modules/postcss-loader/dist/cjs.js!./src/style.css ***! - \***********************************************************************************************************/ /*! tailwindcss v4.0.13 | MIT License | https://tailwindcss.com */ @layer theme, base, components, utilities; @layer theme { @@ -477,12 +474,18 @@ .grid-flow-row { grid-auto-flow: row; } + .grid-cols-1 { + grid-template-columns: repeat(1, minmax(0, 1fr)); + } .grid-cols-4 { grid-template-columns: repeat(4, minmax(0, 1fr)); } .flex-col { flex-direction: column; } + .flex-wrap { + flex-wrap: wrap; + } .items-center { align-items: center; } @@ -1102,6 +1105,42 @@ body { overflow: hidden; min-width: 0; } +#workflowTabs { + display: flex; + align-items: center; + gap: 0.4rem; + flex: 0 0 auto; + min-height: 42px; + padding: 0.35rem 0.6rem; + background: #e5e7eb; + border-bottom: 1px solid #9ca3af; +} +.workflow-tab { + border: 1px solid #9ca3af; + border-radius: 0.35rem; + padding: 0.4rem 0.8rem; + background: #f9fafb; + color: #374151; + font-size: 0.75rem; + font-weight: 700; + text-transform: uppercase; + letter-spacing: 0.025em; + cursor: pointer; +} +.workflow-tab[aria-selected="true"] { + border-color: #1f2937; + background: #1f2937; + color: #ffffff; +} +.workflow-tab:disabled { + cursor: not-allowed; + opacity: 0.45; +} +#workflowModeStatus { + margin-left: auto; + color: #4b5563; + font-size: 0.78rem; +} #concGui, #results { width: 100%; overflow: hidden; @@ -1342,10 +1381,6 @@ body { - -/*!**************************************************************************************************************!*\ - !*** css ./node_modules/css-loader/dist/cjs.js!./node_modules/postcss-loader/dist/cjs.js!./src/tailwind.css ***! - \**************************************************************************************************************/ @tailwind base; @tailwind components; @tailwind utilities; diff --git a/src/analysis/AnalysisExcelExporter.js b/src/analysis/AnalysisExcelExporter.js new file mode 100644 index 0000000..71ac3cb --- /dev/null +++ b/src/analysis/AnalysisExcelExporter.js @@ -0,0 +1,642 @@ +import { rebarDia } from '../rebarProperties.js'; + +const XLSX_MIME = 'application/vnd.openxmlformats-officedocument.spreadsheetml.sheet'; +const encoder = new TextEncoder(); + +function escapeXml(value) { + return String(value ?? '') + .replaceAll('&', '&') + .replaceAll('<', '<') + .replaceAll('>', '>') + .replaceAll('"', '"') + .replaceAll("'", '''); +} + +function columnName(index) { + let value = index; + let name = ''; + while (value > 0) { + value -= 1; + name = String.fromCharCode(65 + value % 26) + name; + value = Math.floor(value / 26); + } + return name; +} + +function makeCell(row, column, value, style = 0, type = 'number') { + const reference = `${columnName(column)}${row}`; + if (value === null || value === undefined || (type === 'number' && !Number.isFinite(value))) { + return ``; + } + if (type === 'string') { + return `${escapeXml(value)}`; + } + if (type === 'formula') { + return `${escapeXml(value.formula)}${value.result}`; + } + return `${value}`; +} + +function makeRow(row, cells, height) { + const attributes = height ? ` ht="${height}" customHeight="1"` : ''; + return `${cells.join('')}`; +} + +function makeWorksheet({ rows, columns, merges = [], freezeRows = 0, autoFilter, drawing = false }) { + const lastRow = Math.max(rows.length, 1); + const lastColumn = Math.max(columns.length, 1); + const columnXml = columns + .map((width, index) => ``) + .join(''); + const freezeXml = freezeRows > 0 + ? `` + : ''; + + return ` + + + ${freezeXml} + + ${columnXml} + ${rows.join('')} + ${autoFilter ? `` : ''} + ${merges.length ? `${merges.map(ref => ``).join('')}` : ''} + + + ${drawing ? '' : ''} +`; +} + +function getShapeLoops(section) { + const shapes = Array.isArray(section.concShapes) && section.concShapes.length + ? section.concShapes + : [section]; + + return shapes.map(shape => { + if (shape.baseshape?.extractPoints) { + const points = shape.baseshape.extractPoints(96); + return { + exterior: points.shape.map(point => ({ x: point.x, y: point.y })), + holes: points.holes.map(hole => hole.map(point => ({ x: point.x, y: point.y }))) + }; + } + + const position = shape.mesh?.geometry?.attributes?.position?.array; + const exterior = []; + for (let index = 0; position && index < position.length; index += 3) { + exterior.push({ x: position[index], y: position[index + 1] }); + } + return { exterior, holes: [] }; + }).filter(loop => loop.exterior.length); +} + +function getConcreteBounds(loops, rebars = []) { + const points = loops.flatMap(loop => [loop.exterior, ...loop.holes]).flat(); + if (!points.length) { + points.push(...rebars.map(rebar => ({ + x: rebar.geometry.attributes.position.array[0], + y: rebar.geometry.attributes.position.array[1] + }))); + } + if (!points.length) points.push({ x: -1, y: -1 }, { x: 1, y: 1 }); + + return points.reduce((bounds, point) => ({ + minX: Math.min(bounds.minX, point.x), + maxX: Math.max(bounds.maxX, point.x), + minY: Math.min(bounds.minY, point.y), + maxY: Math.max(bounds.maxY, point.y) + }), { minX: Infinity, maxX: -Infinity, minY: Infinity, maxY: -Infinity }); +} + +function createSectionImage(section, loops, bounds) { + const canvas = document.createElement('canvas'); + canvas.width = 960; + canvas.height = 640; + const context = canvas.getContext('2d'); + if (!context) throw new Error('The browser could not create the section image.'); + + const margin = { left: 92, right: 52, top: 70, bottom: 84 }; + const width = Math.max(bounds.maxX - bounds.minX, 1); + const height = Math.max(bounds.maxY - bounds.minY, 1); + const scale = Math.min( + (canvas.width - margin.left - margin.right) / width, + (canvas.height - margin.top - margin.bottom) / height + ); + const drawingWidth = width * scale; + const drawingHeight = height * scale; + const offsetX = margin.left + (canvas.width - margin.left - margin.right - drawingWidth) / 2; + const offsetY = margin.top + (canvas.height - margin.top - margin.bottom - drawingHeight) / 2; + const project = point => ({ + x: offsetX + (point.x - bounds.minX) * scale, + y: offsetY + (bounds.maxY - point.y) * scale + }); + + context.fillStyle = '#ffffff'; + context.fillRect(0, 0, canvas.width, canvas.height); + context.fillStyle = '#102a43'; + context.font = 'bold 25px Arial, sans-serif'; + context.fillText('Concrete Section and Reinforcement', margin.left, 36); + + context.strokeStyle = '#dbe4ee'; + context.lineWidth = 1; + for (let index = 0; index <= 8; index += 1) { + const x = margin.left + index * (canvas.width - margin.left - margin.right) / 8; + const y = margin.top + index * (canvas.height - margin.top - margin.bottom) / 8; + context.beginPath(); + context.moveTo(x, margin.top); + context.lineTo(x, canvas.height - margin.bottom); + context.stroke(); + context.beginPath(); + context.moveTo(margin.left, y); + context.lineTo(canvas.width - margin.right, y); + context.stroke(); + } + + for (const loop of loops) { + context.beginPath(); + const addPath = points => { + points.forEach((point, index) => { + const projected = project(point); + if (index === 0) context.moveTo(projected.x, projected.y); + else context.lineTo(projected.x, projected.y); + }); + context.closePath(); + }; + addPath(loop.exterior); + loop.holes.forEach(addPath); + context.fillStyle = '#cbd5e1'; + context.fill('evenodd'); + context.strokeStyle = '#334e68'; + context.lineWidth = 3; + context.stroke(); + } + + for (const rebar of section.rebarObjects ?? []) { + const position = rebar.geometry?.attributes?.position?.array; + if (!position) continue; + const center = project({ x: position[0], y: position[1] }); + const diameter = rebarDia[rebar.rebarSize] ?? 0.5; + const radius = Math.max(4, diameter * scale / 2); + context.beginPath(); + context.arc(center.x, center.y, radius, 0, Math.PI * 2); + context.fillStyle = '#dc2626'; + context.fill(); + context.strokeStyle = '#7f1d1d'; + context.lineWidth = 1.5; + context.stroke(); + } + + const centroid = project({ x: section.centroidX ?? 0, y: section.centroidY ?? 0 }); + context.strokeStyle = '#2563eb'; + context.lineWidth = 2; + context.beginPath(); + context.moveTo(centroid.x - 10, centroid.y); + context.lineTo(centroid.x + 10, centroid.y); + context.moveTo(centroid.x, centroid.y - 10); + context.lineTo(centroid.x, centroid.y + 10); + context.stroke(); + + context.fillStyle = '#334e68'; + context.font = '18px Arial, sans-serif'; + context.textAlign = 'center'; + context.fillText(`Overall width: ${width.toFixed(2)} in`, canvas.width / 2, canvas.height - 42); + context.save(); + context.translate(28, canvas.height / 2); + context.rotate(-Math.PI / 2); + context.fillText(`Overall height: ${height.toFixed(2)} in`, 0, 0); + context.restore(); + + context.textAlign = 'left'; + context.fillStyle = '#dc2626'; + context.beginPath(); + context.arc(canvas.width - 208, 35, 7, 0, Math.PI * 2); + context.fill(); + context.fillStyle = '#334e68'; + context.font = '16px Arial, sans-serif'; + context.fillText('Reinforcing bar', canvas.width - 192, 41); + + return canvas.toDataURL('image/png'); +} + +function base64ToBytes(dataUrl) { + const base64 = dataUrl.split(',')[1]; + const binary = atob(base64); + const bytes = new Uint8Array(binary.length); + for (let index = 0; index < binary.length; index += 1) bytes[index] = binary.charCodeAt(index); + return bytes; +} + +function collectRebarSummary(rebars) { + const quantities = new Map(); + const materials = new Map(); + for (const rebar of rebars) { + const size = `#${rebar.rebarSize}`; + const material = rebar.materialData?.name ?? 'Unspecified'; + quantities.set(size, (quantities.get(size) ?? 0) + 1); + materials.set(material, (materials.get(material) ?? 0) + 1); + } + return { + sizes: [...quantities].map(([size, quantity]) => `${quantity} × ${size}`).join(', ') || 'None', + materials: [...materials].map(([material, quantity]) => `${quantity} × ${material}`).join(', ') || 'None' + }; +} + +function collectWorkbookModel(section) { + const angleElement = document.getElementById('angleSelection'); + const availableAngles = Object.keys(section.PMMXYresults ?? {}).map(Number); + const selectedAngle = Number(angleElement?.value ?? availableAngles[0]); + const selected = section.PMMXYresults[selectedAngle]; + const mm = section.currentMomentMomentResult; + if (!selected) throw new Error('No PMM results exist for the selected neutral-axis angle.'); + if (!mm) throw new Error('Generate an MM curve before exporting.'); + + const loops = getShapeLoops(section); + const bounds = getConcreteBounds(loops, section.rebarObjects); + const rebars = section.rebarObjects ?? []; + const rebarSummary = collectRebarSummary(rebars); + const responseRows = section.strainProfileResponses?.[selectedAngle] ?? []; + const profiles = section.strainProfiles?.[selectedAngle] ?? []; + const p = selected.P?.flat() ?? []; + const mx = selected.Mx?.flat() ?? []; + const my = selected.My?.flat() ?? []; + const maxStrain = selected.MaxRebarStrain?.flat() ?? []; + const phiP = selected.phiP?.flat() ?? []; + const phiMx = selected.phiMx?.flat() ?? []; + const phiMy = selected.phiMy?.flat() ?? []; + + const selectedRows = p.map((value, index) => ({ + index, + angle: selectedAngle, + slope: profiles[index]?.[0], + intercept: profiles[index]?.[1], + p: value, + mx: mx[index], + my: my[index], + maxStrain: maxStrain[index], + phi: responseRows[index]?.phi, + phiP: phiP[index], + phiMx: phiMx[index], + phiMy: phiMy[index] + })); + + const mmRows = mm.points.map((point, index) => ({ + index, + angle: point.angle, + nominalP: point.nominal?.P, + nominalMx: point.nominal?.Mx, + nominalMy: point.nominal?.My, + nominalSlope: point.nominal?.strainProfile?.[0], + nominalIntercept: point.nominal?.strainProfile?.[1], + phiP: point.phi?.P, + phiMx: point.phi?.Mx, + phiMy: point.phi?.My, + phiSlope: point.phi?.strainProfile?.[0], + phiIntercept: point.phi?.strainProfile?.[1] + })); + + return { + generated: new Date(), + selectedAngle, + mm, + selectedRows, + mmRows, + loops, + bounds, + imageDataUrl: createSectionImage(section, loops, bounds), + parameters: { + concreteMaterial: section.material?.name ?? 'Unspecified', + width: bounds.maxX - bounds.minX, + height: bounds.maxY - bounds.minY, + concreteArea: section.FEMarea ?? 0, + rebarCount: rebars.length, + steelArea: section.totalRebarArea ?? 0, + reinforcementRatio: section.FEMarea ? section.totalRebarArea / section.FEMarea : 0, + centroidX: section.centroidX ?? 0, + centroidY: section.centroidY ?? 0, + rebarSizes: rebarSummary.sizes, + rebarMaterials: rebarSummary.materials, + edgeSpacing: Number(document.getElementById('edgeSpa')?.value), + interiorSpacing: Number(document.getElementById('intSpa')?.value) + } + }; +} + +function buildSummarySheet(model) { + const p = model.parameters; + const nominalCount = model.mmRows.filter(row => Number.isFinite(row.nominalMx)).length; + const phiCount = model.mmRows.filter(row => Number.isFinite(row.phiMx)).length; + const rows = [ + makeRow(1, [makeCell(1, 1, 'Concrete Section Analysis Export', 1, 'string')], 28), + makeRow(2, [ + makeCell(2, 1, 'Generated', 3, 'string'), + makeCell(2, 2, model.generated.toLocaleString(), 0, 'string') + ]), + makeRow(4, [ + makeCell(4, 1, 'Section Parameters', 2, 'string'), + makeCell(4, 4, 'Section Image', 2, 'string') + ], 22), + makeRow(5, [makeCell(5, 1, 'Concrete material', 3, 'string'), makeCell(5, 2, p.concreteMaterial, 0, 'string')]), + makeRow(6, [makeCell(6, 1, 'Overall width (in)', 3, 'string'), makeCell(6, 2, p.width, 4)]), + makeRow(7, [makeCell(7, 1, 'Overall height (in)', 3, 'string'), makeCell(7, 2, p.height, 4)]), + makeRow(8, [makeCell(8, 1, 'Concrete area (in²)', 3, 'string'), makeCell(8, 2, p.concreteArea, 4)]), + makeRow(9, [makeCell(9, 1, 'Total number of rebar', 3, 'string'), makeCell(9, 2, p.rebarCount, 7)]), + makeRow(10, [makeCell(10, 1, 'Total steel area (in²)', 3, 'string'), makeCell(10, 2, p.steelArea, 4)]), + makeRow(11, [ + makeCell(11, 1, 'Reinforcement ratio', 3, 'string'), + makeCell(11, 2, { formula: 'B10/B8', result: p.reinforcementRatio }, 8, 'formula') + ]), + makeRow(12, [makeCell(12, 1, 'Centroid X (in)', 3, 'string'), makeCell(12, 2, p.centroidX, 4)]), + makeRow(13, [makeCell(13, 1, 'Centroid Y (in)', 3, 'string'), makeCell(13, 2, p.centroidY, 4)]), + makeRow(14, [makeCell(14, 1, 'Rebar provided', 3, 'string'), makeCell(14, 2, p.rebarSizes, 0, 'string')]), + makeRow(15, [makeCell(15, 1, 'Rebar material(s)', 3, 'string'), makeCell(15, 2, p.rebarMaterials, 0, 'string')]), + makeRow(16, [makeCell(16, 1, 'Edge mesh spacing (in)', 3, 'string'), makeCell(16, 2, p.edgeSpacing, 4)]), + makeRow(17, [makeCell(17, 1, 'Interior mesh spacing (in)', 3, 'string'), makeCell(17, 2, p.interiorSpacing, 4)]), + makeRow(19, [makeCell(19, 1, 'Exported Analysis', 2, 'string')], 22), + makeRow(20, [makeCell(20, 1, 'Selected NA angle (deg)', 3, 'string'), makeCell(20, 2, model.selectedAngle, 4)]), + makeRow(21, [makeCell(21, 1, 'MM axial load (kips)', 3, 'string'), makeCell(21, 2, model.mm.axialLoad, 4)]), + makeRow(22, [makeCell(22, 1, 'Nominal MM points', 3, 'string'), makeCell(22, 2, nominalCount, 7)]), + makeRow(23, [makeCell(23, 1, 'φMM points', 3, 'string'), makeCell(23, 2, phiCount, 7)]) + ]; + + return makeWorksheet({ + rows, + columns: [29, 30, 3, 13, 13, 13, 13, 13, 13, 13, 13, 13], + merges: ['A1:L1', 'A4:B4', 'D4:L4', 'A19:B19'], + drawing: true + }); +} + +function buildSelectedAngleSheet(model) { + const headers = [ + 'Profile', 'NA Angle (deg)', 'Strain Slope', 'Strain Intercept', + 'P (kips)', 'Mx (kip-ft)', 'My (kip-ft)', 'Max Rebar Strain', + 'φ', 'φP (kips)', 'φMx (kip-ft)', 'φMy (kip-ft)' + ]; + const rows = [ + makeRow(1, [makeCell(1, 1, 'Selected Neutral-Axis PMM Results', 1, 'string')], 28), + makeRow(2, [ + makeCell(2, 1, 'Neutral-axis angle (deg)', 3, 'string'), + makeCell(2, 2, model.selectedAngle, 4) + ]), + makeRow(4, headers.map((header, index) => makeCell(4, index + 1, header, 5, 'string')), 28) + ]; + + model.selectedRows.forEach((item, index) => { + const row = index + 5; + const values = [ + item.index, item.angle, item.slope, item.intercept, item.p, item.mx, + item.my, item.maxStrain, item.phi, item.phiP, item.phiMx, item.phiMy + ]; + rows.push(makeRow(row, values.map((value, column) => + makeCell(row, column + 1, value, column === 0 ? 7 : 6) + ))); + }); + + const lastRow = Math.max(5, model.selectedRows.length + 4); + return makeWorksheet({ + rows, + columns: [10, 16, 16, 18, 15, 15, 15, 19, 10, 15, 15, 15], + merges: ['A1:L1'], + freezeRows: 4, + autoFilter: `A4:L${lastRow}` + }); +} + +function buildMomentMomentSheet(model) { + const headers = [ + 'Point', 'NA Angle (deg)', 'Nominal P (kips)', 'Nominal Mx (kip-ft)', + 'Nominal My (kip-ft)', 'Nominal Strain Slope', 'Nominal Strain Intercept', + 'φP (kips)', 'φMx (kip-ft)', 'φMy (kip-ft)', 'φ Strain Slope', 'φ Strain Intercept' + ]; + const rows = [ + makeRow(1, [makeCell(1, 1, 'Moment-Moment Results', 1, 'string')], 28), + makeRow(2, [ + makeCell(2, 1, 'Target axial load (kips)', 3, 'string'), + makeCell(2, 2, model.mm.axialLoad, 4), + makeCell(2, 4, 'Blank φ cells mean no reduced-strength solution exists.', 0, 'string') + ]), + makeRow(4, headers.map((header, index) => makeCell(4, index + 1, header, 5, 'string')), 32) + ]; + + model.mmRows.forEach((item, index) => { + const row = index + 5; + const values = [ + item.index, item.angle, item.nominalP, item.nominalMx, item.nominalMy, + item.nominalSlope, item.nominalIntercept, item.phiP, item.phiMx, + item.phiMy, item.phiSlope, item.phiIntercept + ]; + rows.push(makeRow(row, values.map((value, column) => + makeCell(row, column + 1, value, column === 0 ? 7 : 6) + ))); + }); + + const lastRow = Math.max(5, model.mmRows.length + 4); + return makeWorksheet({ + rows, + columns: [10, 16, 18, 20, 20, 21, 23, 15, 17, 17, 18, 20], + merges: ['A1:L1', 'D2:L2'], + freezeRows: 4, + autoFilter: `A4:L${lastRow}` + }); +} + +const CRC_TABLE = (() => { + const table = new Uint32Array(256); + for (let value = 0; value < 256; value += 1) { + let crc = value; + for (let bit = 0; bit < 8; bit += 1) crc = (crc & 1) ? 0xedb88320 ^ (crc >>> 1) : crc >>> 1; + table[value] = crc >>> 0; + } + return table; +})(); + +function crc32(bytes) { + let crc = 0xffffffff; + for (const byte of bytes) crc = CRC_TABLE[(crc ^ byte) & 0xff] ^ (crc >>> 8); + return (crc ^ 0xffffffff) >>> 0; +} + +function writeUint16(view, offset, value) { + view.setUint16(offset, value, true); +} + +function writeUint32(view, offset, value) { + view.setUint32(offset, value >>> 0, true); +} + +function concatenate(parts) { + const length = parts.reduce((sum, part) => sum + part.length, 0); + const output = new Uint8Array(length); + let offset = 0; + for (const part of parts) { + output.set(part, offset); + offset += part.length; + } + return output; +} + +function createZip(files) { + const localParts = []; + const centralParts = []; + let localOffset = 0; + const date = new Date(); + const fileCount = files.size ?? files.length; + const dosTime = ((date.getHours() & 0x1f) << 11) | ((date.getMinutes() & 0x3f) << 5) | ((date.getSeconds() / 2) & 0x1f); + const dosDate = (((date.getFullYear() - 1980) & 0x7f) << 9) | (((date.getMonth() + 1) & 0x0f) << 5) | (date.getDate() & 0x1f); + + for (const [name, content] of files) { + const nameBytes = encoder.encode(name); + const bytes = typeof content === 'string' ? encoder.encode(content) : content; + const crc = crc32(bytes); + const localHeader = new Uint8Array(30); + const localView = new DataView(localHeader.buffer); + writeUint32(localView, 0, 0x04034b50); + writeUint16(localView, 4, 20); + writeUint16(localView, 6, 0x0800); + writeUint16(localView, 8, 0); + writeUint16(localView, 10, dosTime); + writeUint16(localView, 12, dosDate); + writeUint32(localView, 14, crc); + writeUint32(localView, 18, bytes.length); + writeUint32(localView, 22, bytes.length); + writeUint16(localView, 26, nameBytes.length); + localParts.push(localHeader, nameBytes, bytes); + + const centralHeader = new Uint8Array(46); + const centralView = new DataView(centralHeader.buffer); + writeUint32(centralView, 0, 0x02014b50); + writeUint16(centralView, 4, 20); + writeUint16(centralView, 6, 20); + writeUint16(centralView, 8, 0x0800); + writeUint16(centralView, 10, 0); + writeUint16(centralView, 12, dosTime); + writeUint16(centralView, 14, dosDate); + writeUint32(centralView, 16, crc); + writeUint32(centralView, 20, bytes.length); + writeUint32(centralView, 24, bytes.length); + writeUint16(centralView, 28, nameBytes.length); + writeUint32(centralView, 42, localOffset); + centralParts.push(centralHeader, nameBytes); + localOffset += localHeader.length + nameBytes.length + bytes.length; + } + + const localBytes = concatenate(localParts); + const centralBytes = concatenate(centralParts); + const end = new Uint8Array(22); + const endView = new DataView(end.buffer); + writeUint32(endView, 0, 0x06054b50); + writeUint16(endView, 8, fileCount); + writeUint16(endView, 10, fileCount); + writeUint32(endView, 12, centralBytes.length); + writeUint32(endView, 16, localBytes.length); + return concatenate([localBytes, centralBytes, end]); +} + +export function buildAnalysisWorkbookBytes(model) { + const files = new Map(); + files.set('[Content_Types].xml', ` + + + + + + + + + + +`); + files.set('_rels/.rels', ` + + +`); + files.set('xl/workbook.xml', ` + + + + + + + + +`); + files.set('xl/_rels/workbook.xml.rels', ` + + + + + +`); + files.set('xl/styles.xml', ` + + + + + + + + + + + + + + + + + + + + + + + + + + + + +`); + files.set('xl/worksheets/sheet1.xml', buildSummarySheet(model)); + files.set('xl/worksheets/sheet2.xml', buildSelectedAngleSheet(model)); + files.set('xl/worksheets/sheet3.xml', buildMomentMomentSheet(model)); + files.set('xl/worksheets/_rels/sheet1.xml.rels', ` +`); + files.set('xl/drawings/drawing1.xml', ` + + 3040 + + +`); + files.set('xl/drawings/_rels/drawing1.xml.rels', ` +`); + files.set('xl/media/section.png', base64ToBytes(model.imageDataUrl)); + return createZip(files); +} + +function makeFilename(model) { + const date = model.generated.toISOString().slice(0, 10); + const angle = String(model.selectedAngle).replace('-', 'neg-').replace('.', 'p'); + const axial = model.mm.axialLoad.toFixed(2).replace('-', 'neg-').replace('.', 'p'); + return `concrete-analysis_${date}_NA-${angle}_P-${axial}.xlsx`; +} + +/** + * Build and download one workbook containing the section summary, the PMM + * results for the selected neutral-axis angle, and the currently displayed MM + * slice. The workbook is assembled client-side, so no project data is uploaded. + */ +export async function exportSectionAnalysisWorkbook(section) { + const model = collectWorkbookModel(section); + const bytes = buildAnalysisWorkbookBytes(model); + const filename = makeFilename(model); + const url = URL.createObjectURL(new Blob([bytes], { type: XLSX_MIME })); + const link = document.createElement('a'); + link.href = url; + link.download = filename; + document.body.appendChild(link); + link.click(); + link.remove(); + setTimeout(() => URL.revokeObjectURL(url), 1000); + return filename; +} diff --git a/src/analysis/AnalyzableConcreteSection.js b/src/analysis/AnalyzableConcreteSection.js new file mode 100644 index 0000000..d1bfff7 --- /dev/null +++ b/src/analysis/AnalyzableConcreteSection.js @@ -0,0 +1,1682 @@ +import * as THREE from 'three'; +import Plotly from 'plotly.js-dist-min'; +import { scene, controls, camera, renderer } from '../main.js'; +import { rebarDia, setupRaycastingForResults } from '../threeJSscenefunctions.js'; +import { MomentMomentAnalysis } from './MomentMomentAnalysis.js'; +import { exportSectionAnalysisWorkbook } from './AnalysisExcelExporter.js'; + +export class AnalyzableConcreteSection { + constructor(material) { + this.material = material; + this.FEMmesh = []; + this.PMMXYresults = {}; + this.PMMUVresults = {}; + this.transformedFEMcentroids = {}; + this.FEMarea = 0; + this.totalRebarArea = 0; + this.centroidX = 0; + this.centroidY = 0; + this.strainProfiles = {}; + this.strainProfileResponses = {}; + this.Pnmax = 0; + this.rebarObjects = []; + this.momentMomentAnalysis = null; + this.currentMomentMomentResult = null; + } + + initializeRebarObjects(allSelectedRebar) { + this.resetAnalysisResults(); + this.rebarObjects = allSelectedRebar; + this.totalRebarArea = this.rebarObjects.reduce((sum, rebar) => { + const radius = rebarDia[rebar.rebarSize] / 2; + return sum + Math.PI * radius * radius; + }, 0); + } + + resetAnalysisResults() { + this.PMMXYresults = {}; + this.PMMUVresults = {}; + this.transformedFEMcentroids = {}; + this.strainProfiles = {}; + this.strainProfileResponses = {}; + this.Pnmax = 0; + this.momentMomentAnalysis = null; + this.currentMomentMomentResult = null; + } + + CalcPnmax(type) { + if (type !== "other") { + console.warn(`Unsupported type "${type}" passed to CalcPnmax. No calculation performed.`); + return; + } + + if (!this.material) { + throw new Error("Concrete material is required before calculating Pnmax."); + } + + const fpc = this.material.stress(-0.003); + let totalSteelForce = 0; + + for (const rebar of this.rebarObjects) { + const steelMaterial = rebar.materialData; + if (!steelMaterial) continue; + + const area = (Math.PI / 4) * rebarDia[rebar.rebarSize] ** 2; + totalSteelForce -= area * steelMaterial.stress(0.005); + } + + const nominalAxialStrength = 0.85 * fpc * this.FEMarea + totalSteelForce; + this.Pnmax = 0.8 * nominalAxialStrength / 1000; + return this.Pnmax; + } + + transformCoordinatesAtAngle(angle, updateAnalysisSummary = true) { + if (!this.FEMmesh || this.FEMmesh.length === 0) { + console.error("❌ FEM mesh is empty, cannot transform coordinates."); + return; + } + + if (!this.transformedFEMcentroids) { + this.transformedFEMcentroids = {}; + } + + const radians = (Math.PI / 180) * angle; // Convert degrees to radians + const cosTheta = Math.cos(radians); + const sinTheta = Math.sin(radians); + + // ✅ Transform Concrete Centroids + let transformedConcrete = this.FEMmesh.map(mesh => { + let u = cosTheta * (mesh.centroid.x - this.centroidX) + sinTheta * (mesh.centroid.y - this.centroidY); + let v = -sinTheta * (mesh.centroid.x - this.centroidX) + cosTheta * (mesh.centroid.y - this.centroidY); + // ✅ Store transformed coordinates inside the rebar object + if (!mesh.transformedCentroid) mesh.transformedCentroid = {}; // Ensure dictionary exists + mesh.transformedCentroid[angle] = {u, v} + return { u, v }; + }); + + // ✅ Transform Rebar Centroids (Stored in `rebarObjects`) + let transformedRebar = this.rebarObjects.map(rebar => { + let rebarX = rebar.geometry.attributes.position.array[0] + let rebarY = rebar.geometry.attributes.position.array[1] + + let u = cosTheta * (rebarX - this.centroidX) + sinTheta * (rebarY - this.centroidY); + let v = -sinTheta * (rebarX - this.centroidX) + cosTheta * (rebarY - this.centroidY); + + // ✅ Store transformed coordinates inside the rebar object + if (!rebar.transformedCentroid) rebar.transformedCentroid = {}; // Ensure dictionary exists + rebar.transformedCentroid[angle] = { u, v }; + + return { u, v }; + }); + + // ✅ Transform Centroid Coordinates + let transformedCentroid = { + u: cosTheta * (this.centroidX - this.centroidX) + sinTheta * (this.centroidY - this.centroidY), + v: -sinTheta * (this.centroidX - this.centroidX) + cosTheta * (this.centroidY - this.centroidY) + }; + + // ✅ Store transformed data in the dictionary + this.transformedFEMcentroids[angle] = { + angle: angle, + conc: transformedConcrete, // ✅ Store concrete mesh UV data + // rebar: this.rebarObjects, // ✅ Store rebar objects with UV data + centroidCoordinates: transformedCentroid // ✅ Store transformed centroid + }; + + if (updateAnalysisSummary) this.populateAnalysisResults(); + + + } + + generateStrains(angle) { + if (!this.transformedFEMcentroids[angle]) { + console.error(`❌ No transformed FEM centroids found for angle ${angle}`); + return; + } + + const concLocations = this.transformedFEMcentroids[angle].conc.map(point => point.v); + const rebarLocations = this.rebarObjects + .map(rebar => rebar.transformedCentroid[angle]?.v) + .filter(value => value !== undefined); + + if (!rebarLocations.length || !concLocations.length) { + console.error("❌ Rebar or Concrete locations are empty. Cannot generate strain profiles."); + return; + } + + const { min: concreteMin, max: concreteMax } = this._getConcreteVBounds(angle); + const rebarMin = Math.min(...rebarLocations); + const rebarMax = Math.max(...rebarLocations); + + const positiveBranch = this._generateAdaptiveStrainBranch(angle, { + compressionV: concreteMax, + tensionV: rebarMin, + concreteCentroids: concLocations, + rebarLocations, + targetCount: 51 + }); + + const negativeBranch = this._generateAdaptiveStrainBranch(angle, { + compressionV: concreteMin, + tensionV: rebarMax, + concreteCentroids: concLocations, + rebarLocations, + targetCount: 51 + }); + + // Follow one branch from compression to tension and return on the other. + // Pure tension and pure compression are shared endpoints, so the duplicate + // endpoints from the return branch are removed. The final count is 100. + const selectedNodes = [ + ...positiveBranch, + ...negativeBranch.slice().reverse().slice(1, -1) + ]; + const profiles = selectedNodes.map(node => node.profile); + + if (profiles.length !== 100) { + throw new Error(`Expected 100 strain profiles at angle ${angle}, received ${profiles.length}.`); + } + + this.strainProfiles[angle] = profiles; + this.strainProfileResponses[angle] = selectedNodes.map(node => node.response); + return profiles; + } + + _getConcreteVBounds(angle) { + const radians = (Math.PI / 180) * angle; + const cosTheta = Math.cos(radians); + const sinTheta = Math.sin(radians); + let min = Infinity; + let max = -Infinity; + + for (const mesh of this.FEMmesh) { + const positions = mesh.geometry.attributes.position.array; + for (let index = 0; index < positions.length; index += 3) { + const x = positions[index] - this.centroidX; + const y = positions[index + 1] - this.centroidY; + const v = -sinTheta * x + cosTheta * y; + min = Math.min(min, v); + max = Math.max(max, v); + } + } + + if (!Number.isFinite(min) || !Number.isFinite(max) || min === max) { + throw new Error(`Unable to determine concrete depth at angle ${angle}.`); + } + + return { min, max }; + } + + _generateAdaptiveStrainBranch(angle, options) { + const { + compressionV, + tensionV, + concreteCentroids, + rebarLocations, + targetCount + } = options; + const compressionStrain = -0.003; + const pureTensionStrain = 0.00507; + const tensionDistance = Math.abs(tensionV - compressionV); + + if (tensionDistance <= Number.EPSILON) { + throw new Error("Compression and tension control points must be separated."); + } + + const concreteDistances = concreteCentroids + .map(value => Math.abs(value - compressionV)) + .filter(value => value > 1e-9); + const rebarDistances = rebarLocations + .map(value => Math.abs(value - compressionV)) + .filter(value => value > 1e-9); + + const nearestConcrete = Math.min(...concreteDistances); + const nearestRebar = Math.min(...rebarDistances); + const curvatureForZeroConcrete = 1.01 * Math.abs(compressionStrain) / nearestConcrete; + const curvatureForYieldedSteel = 1.01 * (pureTensionStrain - compressionStrain) / nearestRebar; + const terminalCurvature = Math.max(curvatureForZeroConcrete, curvatureForYieldedSteel); + const terminalTensionStrain = Math.min( + 0.5, + Math.max(0.025, compressionStrain + terminalCurvature * tensionDistance) + ); + + const controlTensionStrains = [ + -0.003, + -0.0025, + -0.002, + -0.0015, + -0.001, + -0.0005, + 0, + 0.001, + 0.00207, + 0.003, + 0.004, + 0.00507, + 0.0075, + 0.01, + 0.015, + 0.025 + ].filter(value => value < terminalTensionStrain); + + controlTensionStrains.push(terminalTensionStrain); + const pureTensionParameter = terminalTensionStrain + + Math.max(0.001, 0.05 * (terminalTensionStrain - compressionStrain)); + controlTensionStrains.push(pureTensionParameter); + + const nodeCache = new Map(); + const createNode = parameter => { + const key = parameter.toPrecision(15); + if (nodeCache.has(key)) return nodeCache.get(key); + + const isPureTension = Math.abs(parameter - pureTensionParameter) < 1e-12; + const profile = isPureTension + ? [0, pureTensionStrain] + : this._createControlledStrainProfile( + compressionV, + tensionV, + compressionStrain, + parameter + ); + const node = { + parameter, + profile, + response: this._calculateProfileResponse(angle, profile) + }; + nodeCache.set(key, node); + return node; + }; + + let nodes = controlTensionStrains.map(createNode); + const scales = this._getResponseScales(nodes.map(node => node.response)); + const uniqueNodes = []; + for (let index = 0; index < nodes.length; index += 1) { + const node = nodes[index]; + const previous = uniqueNodes[uniqueNodes.length - 1]; + const equivalent = previous + && this._responseDistance(node.response, previous.response, scales) < 1e-8; + + if (!equivalent) { + uniqueNodes.push(node); + } else if (index === nodes.length - 1) { + // Prefer the exact uniform-tension state over an equivalent + // high-curvature approximation at the branch endpoint. + uniqueNodes[uniqueNodes.length - 1] = node; + } + } + nodes = uniqueNodes; + + while (nodes.length < targetCount) { + let bestSegment = null; + + for (let index = 0; index < nodes.length - 1; index += 1) { + const left = nodes[index]; + const right = nodes[index + 1]; + let lowerParameter = left.parameter; + let upperParameter = right.parameter; + let midpoint = null; + + // If a midpoint lands on a material-response plateau, move toward + // the changing end of the segment instead of spending a PMM point + // on a duplicate response. + for (let attempt = 0; attempt < 12; attempt += 1) { + const midpointParameter = (lowerParameter + upperParameter) / 2; + if (midpointParameter === lowerParameter || midpointParameter === upperParameter) break; + + const candidate = createNode(midpointParameter); + const distanceFromLeft = this._responseDistance( + candidate.response, + left.response, + scales + ); + const distanceFromRight = this._responseDistance( + candidate.response, + right.response, + scales + ); + + if (distanceFromLeft < 1e-8 && distanceFromRight < 1e-8) break; + if (distanceFromLeft < 1e-8) { + lowerParameter = midpointParameter; + continue; + } + if (distanceFromRight < 1e-8) { + upperParameter = midpointParameter; + continue; + } + + midpoint = candidate; + break; + } + + if (!midpoint) continue; + + const chordLength = this._responseDistance(left.response, right.response, scales); + const interpolationRatio = (midpoint.parameter - left.parameter) + / (right.parameter - left.parameter); + const interpolatedResponse = this._interpolateResponses( + left.response, + right.response, + interpolationRatio + ); + const curvatureError = this._responseDistance( + midpoint.response, + interpolatedResponse, + scales + ); + const score = chordLength + 4 * curvatureError; + + if (!bestSegment || score > bestSegment.score) { + bestSegment = { index, midpoint, score }; + } + } + + if (!bestSegment) { + throw new Error(`Unable to refine strain profiles at angle ${angle}.`); + } + + nodes.splice(bestSegment.index + 1, 0, bestSegment.midpoint); + } + + return nodes; + } + + _createControlledStrainProfile(compressionV, tensionV, compressionStrain, tensionStrain) { + const slope = (tensionStrain - compressionStrain) / (tensionV - compressionV); + const intercept = compressionStrain - slope * compressionV; + return [slope, intercept]; + } + + _getResponseScales(responses) { + return { + axial: Math.max( + Math.abs(this.Pnmax), + ...responses.map(response => Math.max(Math.abs(response.P), Math.abs(response.phiP))), + 1 + ), + moment: Math.max( + ...responses.map(response => Math.max( + Math.hypot(response.Mx, response.My), + Math.hypot(response.phiMx, response.phiMy) + )), + 1 + ) + }; + } + + _responseDistance(left, right, scales) { + const components = [ + (left.P - right.P) / scales.axial, + (left.Mx - right.Mx) / scales.moment, + (left.My - right.My) / scales.moment, + (left.phiP - right.phiP) / scales.axial, + (left.phiMx - right.phiMx) / scales.moment, + (left.phiMy - right.phiMy) / scales.moment + ]; + return Math.hypot(...components); + } + + _interpolateResponses(left, right, ratio) { + const interpolate = (start, end) => start + (end - start) * ratio; + return { + P: interpolate(left.P, right.P), + Mx: interpolate(left.Mx, right.Mx), + My: interpolate(left.My, right.My), + phiP: interpolate(left.phiP, right.phiP), + phiMx: interpolate(left.phiMx, right.phiMx), + phiMy: interpolate(left.phiMy, right.phiMy) + }; + } + + convertUVtoXY(angle, Mu, Mv) { + let radians = (Math.PI / 180) * angle; + const sinTheta = Math.sin(radians); + const cosTheta = Math.cos(radians); + + // Coordinates are transformed as u = x cosθ + y sinθ and + // v = -x sinθ + y cosθ. Mu and Mv contain the corresponding force + // first moments, while the existing global convention is Mx = -ΣFy + // and My = ΣFx. Applying the inverse rotation gives these signs. + let Mx = -Mu * sinTheta - Mv * cosTheta; + let My = Mu * cosTheta - Mv * sinTheta; + return { Mx, My }; + } + + strainFunction(m, x, b) { + return m*x+b + } + + generatePMM(angle) { + if (!this.transformedFEMcentroids[angle]) { + console.error(`❌ No transformed centroids found for angle ${angle}`); + return; + } + + if (!this.strainProfiles[angle]) { + console.error(`❌ No strain profiles found for angle ${angle}`); + return; + } + + const cachedResponses = this.strainProfileResponses[angle]; + const responses = cachedResponses?.length === this.strainProfiles[angle].length + ? cachedResponses + : this.strainProfiles[angle].map( + profile => this._calculateProfileResponse(angle, profile) + ); + + this.PMMUVresults[angle] = { + P: [responses.map(response => response.P)], + Mu: [responses.map(response => response.Mu)], + Mv: [responses.map(response => response.Mv)] + }; + this.PMMXYresults[angle] = { + P: [responses.map(response => response.P)], + Mx: [responses.map(response => response.Mx)], + My: [responses.map(response => response.My)], + MaxRebarStrain: [responses.map(response => response.maxRebarStrain)], + phiP: [responses.map(response => response.phiP)], + phiMx: [responses.map(response => response.phiMx)], + phiMy: [responses.map(response => response.phiMy)] + }; + + return this.PMMXYresults[angle]; + } + + _calculateProfileResponse(angle, strainProfile) { + const transformed = this.transformedFEMcentroids[angle]; + const centroidU = transformed.centroidCoordinates.u; + const centroidV = transformed.centroidCoordinates.v; + let concreteForce = 0; + let concreteMomentU = 0; + let concreteMomentV = 0; + let steelForce = 0; + let steelMomentU = 0; + let steelMomentV = 0; + let maxRebarStrain = -Infinity; + + for (let index = 0; index < this.FEMmesh.length; index += 1) { + const concreteElement = this.FEMmesh[index]; + const transformedConcrete = transformed.conc[index]; + if (!transformedConcrete) continue; + + const strain = this.strainFunction( + strainProfile[0], + transformedConcrete.v, + strainProfile[1] + ); + const force = this.material.stress(strain) * concreteElement.area; + concreteForce += force; + concreteMomentV += force * (centroidV - transformedConcrete.v); + concreteMomentU += force * (centroidU - transformedConcrete.u); + } + + for (const rebar of this.rebarObjects) { + const transformedRebar = rebar.transformedCentroid[angle]; + if (!transformedRebar || !rebar.materialData) continue; + + const strain = this.strainFunction( + strainProfile[0], + transformedRebar.v, + strainProfile[1] + ); + const area = (Math.PI / 4) * rebarDia[rebar.rebarSize] ** 2; + const force = area * rebar.materialData.stress(strain); + maxRebarStrain = Math.max(maxRebarStrain, strain); + steelForce += force; + steelMomentV += force * (centroidV - transformedRebar.v); + steelMomentU += force * (centroidU - transformedRebar.u); + } + + const P = (steelForce + concreteForce) / 1000; + const Mu = (-steelMomentU - concreteMomentU) / 12 / 1000; + const Mv = (-steelMomentV - concreteMomentV) / 12 / 1000; + const { Mx, My } = this.convertUVtoXY(angle, Mu, Mv); + const phi = this.calculatePhi("other", maxRebarStrain); + const phiP = phi * Math.max(P, this.Pnmax); + + return { + P, + Mu, + Mv, + Mx, + My, + maxRebarStrain, + phi, + phiP, + phiMx: phi * Mx, + phiMy: phi * My + }; + } + + calculatePhi(type, maxRebarStrain) { + if (type === "spiral") return; // ✅ Do nothing if "spiral" + + let phi; + if (maxRebarStrain < 0.00207) { + phi = 0.65; + } else if (maxRebarStrain >= 0.00507) { + phi = 0.9; + } else { + phi = 0.65 + 0.25 * (maxRebarStrain - 0.00207) / 0.003; + } + + return phi; + } + + plotPMMResults() { + if (!this.PMMXYresults || Object.keys(this.PMMXYresults).length === 0) { + console.error("❌ No PMM XY results available to plot."); + return; + } + + window.activeAnalysisSection = this; + + let uniqueAngles = Object.keys(this.PMMXYresults).map(Number); + let angleDropdown = document.getElementById("angleSelection"); + + // ✅ If dropdown doesn't exist yet, create it and populate + if (!angleDropdown) { + let resultsDiv = document.getElementById("results"); + resultsDiv.innerHTML = ` +
+
+

3D PMM Interaction Diagram

+ + + + + + +
+
+ +
+

Moment-Moment Interaction Diagram

+
+ + + +
+
+
+
+
+
+
+ `; + this.populateAngleDropdown(uniqueAngles); + + angleDropdown = document.getElementById("angleSelection"); + } + + let selectedAngle = parseFloat(angleDropdown.value) || uniqueAngles[0]; + this.populateIndexDropdown(selectedAngle) + + let P_values = [], Mx_values = [], My_values = []; + let phiP_values = [], phiMx_values = [], phiMy_values = []; + let angles = [], strainProfileIndices = []; + + for (let angle in this.PMMXYresults) { + let numPoints = this.PMMXYresults[angle].P.flat().length; + P_values.push(...this.PMMXYresults[angle].P.flat()); + Mx_values.push(...this.PMMXYresults[angle].Mx.flat()); + My_values.push(...this.PMMXYresults[angle].My.flat()); + + phiP_values.push(...this.PMMXYresults[angle].phiP.flat()); + phiMx_values.push(...this.PMMXYresults[angle].phiMx.flat()); + phiMy_values.push(...this.PMMXYresults[angle].phiMy.flat()); + + angles.push(...Array(numPoints).fill(Number(angle))); + strainProfileIndices.push(...Array.from({ length: numPoints }, (_, i) => i)); + } + + let colors = angles.map(angle => angle === selectedAngle ? "rgb(255, 100, 0)" : "rgb(200, 200, 200)"); + let symbolTypes = angles.map(angle => angle === selectedAngle ? "circle" : "cross"); + + let originalTrace = { + x: Mx_values, y: My_values, z: P_values, + mode: "markers", type: "scatter3d", + marker: { size: 6, color: colors, opacity: 0.8, symbol: symbolTypes }, + name: "Original PMM", + hovertemplate: "P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
Index - %{customdata}", + customdata: strainProfileIndices + }; + + let reducedTrace = { + x: phiMx_values, y: phiMy_values, z: phiP_values, + mode: "markers", type: "scatter3d", + marker: { size: 6, color: colors, opacity: 0.8, symbol: symbolTypes }, + name: "Reduced (φPMM)", + hovertemplate: "φP - %{z:.1f} (k)
φMx - %{x:.1f} (kip*ft)
φMy - %{y:.1f} (kip*ft)
Index - %{customdata}", + customdata: strainProfileIndices + }; + + let layout = { + title: "3D P-M Interaction Diagram", + scene: { + xaxis: { title: "Mx (kip-ft)" }, + yaxis: { title: "My (kip-ft)" }, + zaxis: { title: "P (k)" }, + aspectmode: "cube" + }, + margin: { l: 0, r: 0, b: 0, t: 50 } + }; + + let plotDiv = document.getElementById("pmPlot"); + + // ✅ If the plot already exists, just update it instead of redrawing + const pmmTraces = [ + originalTrace, + reducedTrace, + ...this._createMomentMoment3DTraces(this.currentMomentMomentResult) + ]; + + if (plotDiv.data) { + Plotly.react("pmPlot", pmmTraces, layout); + } else { + Plotly.newPlot("pmPlot", pmmTraces, layout); + } + + // ✅ Attach event listener only once + if (!angleDropdown.dataset.listenerAdded) { + angleDropdown.addEventListener("change", () => { + const section = window.activeAnalysisSection; + const newAngle = parseFloat(angleDropdown.value); + const selectedIndex = window.selectedIndex || 0; + + window.selectedAngle = newAngle; + section.populateIndexDropdown(newAngle); + indexDropdown.value = selectedIndex; + section.updatePMMHighlight(); + section.resetHighlightedPoint(); + section.highlightSelectedPoint(selectedIndex, newAngle); + section.generate3dStressPlot(newAngle, section.strainProfiles[newAngle][selectedIndex]); + }); + angleDropdown.dataset.listenerAdded = true; + } + + let indexDropdown = document.getElementById("indexSelection"); + + // ✅ Ensure highlight updates initially + this.updatePMMHighlight(); + // ✅ Add Click Event Listener to Fire for Selected Angle Only + if (!plotDiv.dataset.listenerAdded) { + plotDiv.on('plotly_click', (data) => { + const section = window.activeAnalysisSection; + const clickedPoint = data.points[0]; + // MM slice points are display-only; PMM points continue to + // drive the strain-profile and stress-result selection. + if ( + clickedPoint.data.meta?.isMomentMomentSlice + || clickedPoint.data.meta?.isPMMHighlight + ) return; + + const clickedIndex = clickedPoint.customdata; + const clickedAngle = parseFloat(angleDropdown.value); + + window.selectedIndex = clickedIndex; + window.selectedAngle = clickedAngle; + indexDropdown.value = clickedIndex; + + section.generate3dStressPlot( + clickedAngle, + section.strainProfiles[clickedAngle][clickedIndex] + ); + + setTimeout(() => { + setupRaycastingForResults(scene, camera, renderer); + }, 100); + }); + plotDiv.dataset.listenerAdded = true; + } + + // ✅ Add Event Listener for `indexSelection` dropdown + if (!indexDropdown.dataset.listenerAdded) { + indexDropdown.addEventListener("change", () => { + const section = window.activeAnalysisSection; + const selectedIndex = parseInt(indexDropdown.value, 10); + const selectedAngle = parseFloat(angleDropdown.value); + + window.selectedIndex = selectedIndex; + window.selectedAngle = selectedAngle; + + console.log(`📌 Strain Profile Index Changed: Angle ${selectedAngle}, Index ${selectedIndex}`); + + // ✅ Generate 3D stress plot based on new index + section.generate3dStressPlot( + selectedAngle, + section.strainProfiles[selectedAngle][selectedIndex] + ); + section.resetHighlightedPoint(); + section.highlightSelectedPoint(selectedIndex, selectedAngle); + + }); + indexDropdown.dataset.listenerAdded = true; + } + + this.setupMomentMomentControls(); + } + + setupMomentMomentControls() { + const input = document.getElementById("mmAxialLoad"); + const button = document.getElementById("generateMMButton"); + const exportButton = document.getElementById("exportAnalysisExcelButton"); + const plot = document.getElementById("mmPlot"); + if (!input || !button || !plot) return; + + this.momentMomentAnalysis ??= new MomentMomentAnalysis(this); + const limits = this.momentMomentAnalysis.getAxialLimits(); + const currentValue = Number(input.value); + + // A newly created analysis starts by displaying the zero-axial-load + // slice on both the 2D MM plot and the 3D PMM plot. + if (!this.currentMomentMomentResult && limits.compression <= 0 && limits.tension >= 0) { + input.value = "0"; + } else if (!Number.isFinite(currentValue) || currentValue < limits.compression || currentValue > limits.tension) { + input.value = limits.compression <= 0 && limits.tension >= 0 + ? "0" + : ((limits.compression + limits.tension) / 2).toFixed(2); + } + + this.validateMomentMomentInput(); + + if (this.currentMomentMomentResult) { + this.renderMomentMomentCurve(this.currentMomentMomentResult); + } else { + const emptyLayout = { + title: "Calculating the P = 0 MM curve…", + xaxis: { title: "Mx (kip-ft)" }, + yaxis: { title: "My (kip-ft)", scaleanchor: "x", scaleratio: 1 }, + margin: { l: 60, r: 20, b: 55, t: 50 } + }; + if (plot.data) { + Plotly.react(plot, [], emptyLayout, { responsive: true }); + } else { + Plotly.newPlot(plot, [], emptyLayout, { responsive: true }); + } + } + + if (!input.dataset.listenerAdded) { + input.addEventListener("input", () => { + window.activeAnalysisSection?.validateMomentMomentInput(); + }); + input.dataset.listenerAdded = true; + } + + if (!button.dataset.listenerAdded) { + button.addEventListener("click", () => { + window.activeAnalysisSection?.generateMomentMomentCurve(); + }); + button.dataset.listenerAdded = true; + } + + if (exportButton && !exportButton.dataset.listenerAdded) { + exportButton.addEventListener("click", () => { + window.activeAnalysisSection?.exportAnalysisResultsToExcel(); + }); + exportButton.dataset.listenerAdded = "true"; + } + + this.updateAnalysisExportButtonState(); + + if (!this.currentMomentMomentResult && !button.dataset.running) { + void this.generateMomentMomentCurve(); + } + } + + validateMomentMomentInput() { + const input = document.getElementById("mmAxialLoad"); + const button = document.getElementById("generateMMButton"); + const range = document.getElementById("mmAxialRange"); + const status = document.getElementById("mmStatus"); + if (!input || !button || !range) return { valid: false }; + + const solver = this.momentMomentAnalysis ?? new MomentMomentAnalysis(this); + this.momentMomentAnalysis = solver; + const limits = solver.getAxialLimits(); + const value = Number(input.value); + input.min = String(limits.compression); + input.max = String(limits.tension); + const valid = input.value.trim() !== "" + && Number.isFinite(value) + && value >= limits.compression + && value <= limits.tension; + + range.textContent = `Valid axial range: ${limits.compression.toFixed(2)} to ${limits.tension.toFixed(2)} kips`; + input.style.color = valid ? "" : "#dc2626"; + input.style.borderColor = valid ? "#9ca3af" : "#dc2626"; + input.setAttribute("aria-invalid", String(!valid)); + button.disabled = !valid; + button.style.opacity = valid ? "1" : "0.55"; + button.style.cursor = valid ? "pointer" : "not-allowed"; + + if (!valid && status) { + status.textContent = "Axial load is outside the section capacity range."; + status.style.color = "#dc2626"; + status.dataset.validationError = "true"; + } else if (status?.dataset.validationError === "true") { + status.textContent = ""; + status.style.color = ""; + delete status.dataset.validationError; + } + + return { valid, value, limits }; + } + + async generateMomentMomentCurve() { + const validation = this.validateMomentMomentInput(); + if (!validation.valid) return; + + const button = document.getElementById("generateMMButton"); + const input = document.getElementById("mmAxialLoad"); + const status = document.getElementById("mmStatus"); + button.disabled = true; + input.disabled = true; + button.dataset.running = "true"; + button.textContent = "Calculating…"; + this.updateAnalysisExportButtonState(true); + status.style.color = "#4b5563"; + status.textContent = "Calculating initial MM points…"; + + try { + const result = await this.momentMomentAnalysis.generate(validation.value, { + onProgress: progress => { + if (progress.stage === "initial") { + status.textContent = `Calculating MM points ${progress.completed}/${progress.total}…`; + } else { + status.textContent = `Refining MM curve (${progress.completed} points)…`; + } + } + }); + this.currentMomentMomentResult = result; + this.renderMomentMomentCurve(result); + await this.renderMomentMomentCurveOnPMM(result); + } catch (error) { + console.error("Failed to generate MM curve:", error); + status.textContent = error.message; + status.style.color = "#dc2626"; + } finally { + delete button.dataset.running; + input.disabled = false; + button.textContent = "Generate MM"; + this.validateMomentMomentInput(); + this.updateAnalysisExportButtonState(); + } + } + + updateAnalysisExportButtonState(forceDisabled = false) { + const button = document.getElementById("exportAnalysisExcelButton"); + if (!button || button.dataset.exporting === "true") return; + + const ready = !forceDisabled + && Boolean(this.currentMomentMomentResult) + && Object.keys(this.PMMXYresults ?? {}).length > 0; + button.disabled = !ready; + button.style.opacity = ready ? "1" : "0.55"; + button.style.cursor = ready ? "pointer" : "not-allowed"; + button.title = ready + ? "Export the current MM curve and selected neutral-axis results" + : "Wait for the MM curve to finish calculating"; + } + + async exportAnalysisResultsToExcel() { + const button = document.getElementById("exportAnalysisExcelButton"); + const status = document.getElementById("excelExportStatus"); + if (!button || !this.currentMomentMomentResult) return; + + button.dataset.exporting = "true"; + button.disabled = true; + button.textContent = "Building workbook…"; + if (status) { + status.textContent = "Preparing section image and analysis tables…"; + status.style.color = "#4b5563"; + } + + try { + const filename = await exportSectionAnalysisWorkbook(this); + if (status) { + status.textContent = `Downloaded ${filename}`; + status.style.color = "#166534"; + } + } catch (error) { + console.error("Failed to export analysis workbook:", error); + if (status) { + status.textContent = `Excel export failed: ${error.message}`; + status.style.color = "#dc2626"; + } + } finally { + delete button.dataset.exporting; + button.textContent = "Export Excel"; + this.updateAnalysisExportButtonState(); + } + } + + renderMomentMomentCurve(result) { + const plot = document.getElementById("mmPlot"); + const status = document.getElementById("mmStatus"); + if (!plot || !status) return; + + const angles = result.points.map(point => point.angle); + const nominalTrace = { + x: result.points.map(point => point.nominal?.Mx ?? null), + y: result.points.map(point => point.nominal?.My ?? null), + customdata: angles, + mode: "lines+markers", + type: "scatter", + name: "Nominal MM", + connectgaps: false, + line: { color: "#f97316", width: 3 }, + marker: { color: "#f97316", size: 4 }, + hovertemplate: "Mx: %{x:.2f} kip-ft
My: %{y:.2f} kip-ft
NA angle: %{customdata:.2f}°Nominal" + }; + const phiTrace = { + x: result.points.map(point => point.phi?.Mx ?? null), + y: result.points.map(point => point.phi?.My ?? null), + customdata: angles, + mode: "lines+markers", + type: "scatter", + name: "Reduced (φMM)", + connectgaps: false, + line: { color: "#2563eb", width: 3 }, + marker: { color: "#2563eb", size: 4 }, + hovertemplate: "φMx: %{x:.2f} kip-ft
φMy: %{y:.2f} kip-ft
NA angle: %{customdata:.2f}°φMM" + }; + + Plotly.react(plot, [nominalTrace, phiTrace], { + title: `M-M Capacity at P = ${result.axialLoad.toFixed(2)} kips`, + xaxis: { title: "Mx (kip-ft)", zeroline: true }, + yaxis: { + title: "My (kip-ft)", + zeroline: true, + scaleanchor: "x", + scaleratio: 1 + }, + legend: { orientation: "h" }, + margin: { l: 60, r: 20, b: 55, t: 55 } + }, { responsive: true }); + + const nominalCount = result.points.filter(point => point.nominal).length; + const phiCount = result.points.filter(point => point.phi).length; + status.textContent = phiCount + ? `Generated ${nominalCount} nominal and ${phiCount} φ MM points.` + : `Generated ${nominalCount} nominal MM points. No φMM solutions exist at this axial load.`; + status.style.color = phiCount ? "#166534" : "#92400e"; + } + + _createMomentMoment3DTraces(result) { + if (!result) return []; + + const createTrace = (mode, name, color) => { + const hasSolutions = result.points.some(point => point[mode]); + if (!hasSolutions) return null; + + return { + x: result.points.map(point => point[mode]?.Mx ?? null), + y: result.points.map(point => point[mode]?.My ?? null), + // Plot the solved curve as an exact horizontal slice at the + // axial load requested by the user. + z: result.points.map(point => point[mode] ? result.axialLoad : null), + customdata: result.points.map(point => point.angle), + mode: "lines+markers", + type: "scatter3d", + connectgaps: false, + name, + legendgroup: mode, + line: { color, width: 7 }, + marker: { color, size: 3, opacity: 1 }, + meta: { isMomentMomentSlice: true, mode }, + hovertemplate: `${mode === "phi" ? "φ" : ""}Mx: %{x:.2f} kip-ft
` + + `${mode === "phi" ? "φ" : ""}My: %{y:.2f} kip-ft
` + + `P: %{z:.2f} kips
NA angle: %{customdata:.2f}°${name}` + }; + }; + + return [ + createTrace("nominal", "Nominal MM slice", "#f97316"), + createTrace("phi", "Reduced (φMM) slice", "#2563eb") + ].filter(Boolean); + } + + async renderMomentMomentCurveOnPMM(result) { + const plot = document.getElementById("pmPlot"); + if (!plot?.data) return; + + const existingSliceIndices = plot.data + .map((trace, index) => trace.meta?.isMomentMomentSlice ? index : -1) + .filter(index => index >= 0); + if (existingSliceIndices.length) { + await Plotly.deleteTraces(plot, existingSliceIndices); + } + + const traces = this._createMomentMoment3DTraces(result); + if (traces.length) await Plotly.addTraces(plot, traces); + } + + populateIndexDropdown(angle) { + let indexDropdown = document.getElementById("indexSelection"); + indexDropdown.innerHTML = ""; // Clear previous options + + if (!this.PMMXYresults[angle]) return; + + let numProfiles = this.PMMXYresults[angle].P[0].length; + + for (let i = 0; i < numProfiles; i++) { + let option = document.createElement("option"); + option.value = i; + option.text = `Profile ${i}`; + indexDropdown.appendChild(option); + } + + indexDropdown.value = 0; // Default to first profile + } + + updatePMMHighlight() { + let selectedAngle = parseFloat(document.getElementById("angleSelection").value); + console.log("YOUR SELECTED ANGLE IS", selectedAngle); + this.generateTableResults(selectedAngle) + + let plotDiv = document.getElementById("pmPlot"); + if (!plotDiv || !plotDiv.data) return; + + // ✅ Extract all angles corresponding to each PMM data point + let allAngles = []; + for (let angle in this.PMMXYresults) { + let numPoints = this.PMMXYresults[angle].P.flat().length; + allAngles.push(...Array(numPoints).fill(Number(angle))); // Repeat angle for each data point + } + + let originalColors = plotDiv.data[0].marker.color; // Get existing colors + let originalSymbols = plotDiv.data[0].marker.symbol; // Get existing symbols + + // ✅ Highlight all points belonging to the selected angle + let updatedColors = originalColors.map((_, i) => + allAngles[i] === selectedAngle ? "rgb(255, 100, 0)" : "rgb(200, 200, 200)" + ); + + let updatedSymbols = originalSymbols.map((_, i) => + allAngles[i] === selectedAngle ? "circle" : "cross" + ); + + Plotly.restyle("pmPlot", { + "marker.color": [updatedColors], + "marker.symbol": [updatedSymbols] + }, [0, 1]); + } + + populateAngleDropdown(angles) { + let angleDropdown = document.getElementById("angleSelection"); + angleDropdown.innerHTML = ""; // Clear previous options + + angles.forEach(angle => { + let option = document.createElement("option"); + option.value = angle; + option.text = `${angle}°`; + angleDropdown.appendChild(option); + }); + + angleDropdown.value = angles[0]; // Default to first angle + } + + resetHighlightedPoint() { + let plotDiv = document.getElementById("pmPlot"); + if (!plotDiv?.data) return; + + const highlightedTraceIndex = plotDiv.data.findIndex( + trace => trace.meta?.isPMMHighlight + ); + if (highlightedTraceIndex >= 0) { + Plotly.deleteTraces(plotDiv, highlightedTraceIndex); + } + } + + highlightSelectedPoint(index, selectedAngle) { + let plotDiv = document.getElementById("pmPlot"); + let selectedData = this.PMMXYresults[selectedAngle]; + + if (!selectedData) { + console.error(`❌ No PMM data found for angle ${selectedAngle}`); + return; + } + + let Mx_selected = selectedData.Mx.flat()[index]; + let My_selected = selectedData.My.flat()[index]; + let P_selected = selectedData.P.flat()[index]; + + let newTrace = { + x: [Mx_selected], + y: [My_selected], + z: [P_selected], + mode: "markers", + type: "scatter3d", + marker: { size: 10, color: "rgb(255, 0, 0)", opacity: 1.0, symbol: "diamond" }, + name: "Selected Point", + meta: { isPMMHighlight: true }, + hovertemplate: "P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
" + }; + + Plotly.addTraces(plotDiv, newTrace); + } + + setupBendingAngles() { + // for (let angle = 0; angle <= 180; angle += 15) { + // this.generatePMM(angle); + // } + this.plotPMMResults(); + } + + generate3dStressPlot(angle, strainProfile) { + //this function will update the 3d scene, plotting the stress of each element in the scene. + //given the angle and strainProfile, calculate the stress at the centroid of all concrete elemments given strain. + // Then modify concrete FEMmesh z index to plot stress, times a factor say 2 (stress/2 for 4ksi concrete is 2 units of displacment.) apply this to all FEMmesh objects in the scene. + // let positions = mesh.geometry.attributes.position.array, positions[i + 2] = zOffset; positions[i + 5] = zOffset; positions[i + 8] = zOffset; + // do a similar process for all rebarObjects in the scene. offset the rebar point object by its stress with some factor say stress/5 + // Function to calculate stress based on strain profile + // Function to calculate stress based on strain profile, U, and V values + + const concreteScaleFactor = 4; // Adjust as needed + const rebarScaleFactor = 5; // Adjust as needed + const arrowScaleFactor = 4; + let minConcreteStress = Infinity, maxConcreteStress = -Infinity; + let minRebarStress = Infinity, maxRebarStress = -Infinity; + + function calculateStress(element, strainProfile, angle, concreteMat) { + let transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle + if (!transformed) { + console.warn(`⚠️ No transformed coordinates for element at angle ${angle}`); + return 0; + } + + let strain = strainProfile[0] * transformed.v + strainProfile[1]; + if (element instanceof THREE.Mesh) { + return concreteMat.stress(strain); + } + else { + return element.materialData.stress(strain); + } + } + //used to plot point at concrete stress location. + function calculateRebarNormalizedStress(element, strainProfile, angle, concreteMat) { + let transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle + if (!transformed) { + console.warn(`⚠️ No transformed coordinates for element at angle ${angle}`); + return 0; + } + let strain = strainProfile[0] * transformed.v + strainProfile[1]; + return concreteMat.stress(strain); + } + + let minZ = Infinity, maxZ = -Infinity; + + // Iterate through all FEMmesh objects in the scene + const concreteMat = this.material + + this.FEMmesh.forEach((object) => { + if (!object.geometry || !object.geometry.attributes.position) return; + + let positions = object.geometry.attributes.position.array; + let stress = calculateStress(object, strainProfile, angle, concreteMat); + minConcreteStress = Math.min(minConcreteStress, stress); + maxConcreteStress = Math.max(maxConcreteStress, stress); + let zOffset = (stress / 4000) * concreteScaleFactor; + + for (let i = 2; i < positions.length; i += 9) { + let newZ = zOffset; + minZ = Math.min(minZ, newZ); + maxZ = Math.max(maxZ, newZ); + } + }); + + // Second pass to update position and apply colors + this.FEMmesh.forEach((object) => { + let positions = object.geometry.attributes.position.array; + let colors = object.geometry.attributes.color.array; + let stress = calculateStress(object, strainProfile, angle, concreteMat); + let zOffset = (stress / 4000) * concreteScaleFactor; + + for (let i = 0; i < positions.length; i += 3) { // Loop through ALL vertices + positions[i + 2] = zOffset; // Modify Z-coordinate + + let normalizedZ = (positions[i + 2] - minZ) / (maxZ - minZ); + + // Assign color per vertex + colors[i] = 1 - normalizedZ; // Red channel + colors[i + 1] = 0; // Green channel + colors[i + 2] = normalizedZ; // Blue channel + } + + object.geometry.attributes.position.needsUpdate = true; + object.geometry.attributes.color.needsUpdate = true; + object.geometry.computeBoundingBox() + object.geometry.computeBoundingSphere() + }); + + let minZrebar = Infinity, maxZrebar = -Infinity; + + this.rebarObjects.forEach((object) => { + if (!object.geometry || !object.geometry.attributes.position) return; + + // let positions = object.geometry.attributes.position.array; + + let stress = calculateStress(object, strainProfile, angle, object.materialData); + minRebarStress = Math.min(minRebarStress, stress); + maxRebarStress = Math.max(maxRebarStress, stress); + + + let zOffset = (stress / 60000) * rebarScaleFactor; + let newZ = zOffset; + minZrebar = Math.min(minZ, newZ); + maxZrebar = Math.max(maxZ, newZ); + }); + + // ✅ Remove existing arrows before adding new ones + scene.children.filter(obj => obj.userData.isCustomArrow === true).forEach(arrow => scene.remove(arrow)); + + + // Second pass to update position and apply colors + this.rebarObjects.forEach((object) => { + // Get the position attribute + let positionAttribute = object.geometry.getAttribute('position'); + + // Access the underlying Float32Array + let p = positionAttribute.array; + + //let's plot the point at the location of the concrete stress to allow the point to be in the same position. + //the length of the arrow will be based on the actual rebar stress in the object + // start point of arrow head + let rebarNormalizestress = calculateRebarNormalizedStress(object, strainProfile, angle, concreteMat); + let zOffsetRebar = (rebarNormalizestress / 4000) * concreteScaleFactor; + + let stress = calculateStress(object, strainProfile, angle, object.materialData); + // Update the z value of the first vertex + p[2] = zOffsetRebar; + // Mark the attribute as needing an update + positionAttribute.needsUpdate = true; + object.geometry.computeBoundingBox() + object.geometry.computeBoundingSphere() + + // Normalize rebar stress for coloring + let normalizedStress = Math.abs(stress) / 60000; // Normalize for color mapping + normalizedStress = Math.min(normalizedStress, 1); // Ensure max value of 1 + + // Assign colors + let rebarColor = new THREE.Color(); + if (stress < 0) { + // 🔴 **Compression: Fully Red if Normalized Stress = 1, otherwise Red-to-Purple** + let red = 1.0; // Always fully red + let green = 0.0; // No green component + let blue = normalizedStress === 1 ? 0.0 : normalizedStress * 0.8; // Fully red if 1, else red to purple + + rebarColor.setRGB(red, green, blue); + } else { + // 🔵 **Tension: Fully Blue if Normalized Stress = 0, otherwise Blue-to-Green** + let red = 0.0; // No red component + let green = normalizedStress; // Green increases with stress + let blue = normalizedStress === 0 ? 1.0 : 1.0 - (normalizedStress * 0.5); // Fully blue at 0 stress + + rebarColor.setRGB(red, green, blue); + } + object.material.color = rebarColor; + // ✅ Set transparency to 50% + object.material.transparent = true; + object.material.opacity = 0.5; + object.material.needsUpdate = true; + + // Create and add arrow + let startX = p[0]; + let startY = p[1]; + let extrusionDepth = p[2]; + + let arrowDirection = new THREE.Vector3(0, 0, stress < 0 ? -1 : 1); // Flip for compression + let arrowLength = Math.abs(stress) / 60000 * arrowScaleFactor; // Scale by stress + + let start, end; + if (stress < 0) { + // 📌 **Compression: Start in air, end at rebar** + start = [startX, startY, extrusionDepth + arrowLength]; + end = [startX, startY, extrusionDepth]; + } else { + // 📌 **Tension: Start at rebar, extend outward** + start = [startX, startY, extrusionDepth]; + end = [startX, startY, extrusionDepth + arrowLength]; + } + // Call the new custom arrow function + createCustomArrow(start, end, rebarColor.getHex(), 0.1, 0.3, stress); + + }); + + function createCustomArrow(start, end, color, thickness = 0.1, coneSize = 0.3, stress) { + const arrowGroup = new THREE.Group(); + + // Convert start and end to Vector3 + const startVec = new THREE.Vector3(...start); + const endVec = new THREE.Vector3(...end); + + // Compute direction and length + const direction = new THREE.Vector3().subVectors(endVec, startVec); + const length = direction.length(); + direction.normalize(); + + // Create cylinder for the shaft + const shaftGeometry = new THREE.CylinderGeometry(thickness, thickness, length - coneSize, 12); + const shaftMaterial = new THREE.MeshBasicMaterial({ color: color }); + const shaft = new THREE.Mesh(shaftGeometry, shaftMaterial); + + // Align the shaft along the Z-axis + shaft.position.set(0, 0, (length - coneSize) / 2); + shaft.quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), direction); // Align to direction + + // Create cone for the arrowhead + const coneGeometry = new THREE.ConeGeometry(coneSize * 1.5, coneSize, 12); + const coneMaterial = new THREE.MeshBasicMaterial({ color: color }); + const cone = new THREE.Mesh(coneGeometry, coneMaterial); + + // Position the cone + cone.position.set(0, 0, length - coneSize / 2); + + // Reverse cone direction if in compression (stress < 0) + let coneDirection = direction.clone(); // Copy direction so shaft is not affected + if (stress < 0) { + coneDirection.negate(); // Flip only the cone direction + } + + // Rotate the cone to align with direction + cone.quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), coneDirection); + + // Add shaft and cone to arrow group + arrowGroup.add(shaft); + arrowGroup.add(cone); + //This is to filter and remove from the scene. + arrowGroup.userData.isCustomArrow = true + + // Position the entire arrow + arrowGroup.position.copy(startVec); + arrowGroup.position.z += 0.5; // ✅ Move up by 0.5 units in the Z direction + arrowGroup.lookAt(endVec); + + scene.add(arrowGroup); + return arrowGroup; + } + + // ✅ Update the concShape class with new stress values + minConcreteStress = minConcreteStress / 1000; // Convert to ksi + maxConcreteStress = maxConcreteStress / 1000; + minRebarStress = minRebarStress / 1000; + maxRebarStress = maxRebarStress / 1000; + + console.log("Min/Max Concrete Stress:", minConcreteStress, maxConcreteStress); + console.log("Min/Max Rebar Stress:", minRebarStress, maxRebarStress); + + // ✅ Inject the updated color scale + this.colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress); + } + + colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress) { + let selectedPointProps = document.getElementById("selectedPointResultProps"); + if (!selectedPointProps) return; + + // ✅ Retrieve the selected PMM results + let selectedAngle = window.selectedAngle || 0; // Ensure angle is defined + let selectedIndex = window.selectedIndex || 0; // Ensure index is defined + console.log("YOUR SELECTED INDEX IS", selectedIndex) + window.selectedStrainProfileIndex = selectedIndex + + let P = this.PMMXYresults[selectedAngle]?.P[0]?.[selectedIndex] || 0; + let Mx = this.PMMXYresults[selectedAngle]?.Mx[0]?.[selectedIndex] || 0; + let My = this.PMMXYresults[selectedAngle]?.My[0]?.[selectedIndex] || 0; + + let phiP = this.PMMXYresults[selectedAngle]?.phiP[0]?.[selectedIndex] || 0; + let phiMx = this.PMMXYresults[selectedAngle]?.phiMx[0]?.[selectedIndex] || 0; + let phiMy = this.PMMXYresults[selectedAngle]?.phiMy[0]?.[selectedIndex] || 0; + + // ✅ Generate color stops for concrete and rebar + let concreteColors = this.generateColorScale(minConcreteStress, maxConcreteStress, this.getConcreteColor); + let rebarColors = this.generateColorScale(minRebarStress, maxRebarStress, this.getRebarColor); + + selectedPointProps.innerHTML = ` +
+

Selected PMM Values

+ + + + + + + + + + + + + + + + + + + + + + + +
Axial (k)Mx (k*ft)My (k*ft)
Nominal${P.toFixed(2)}${Mx.toFixed(2)}${My.toFixed(2)}
Capacity${phiP.toFixed(2)}${phiMx.toFixed(2)}${phiMy.toFixed(2)}
+
+
+

Concrete Stress (ksi)

+
+
+ ${minConcreteStress.toFixed(1)} + ${((minConcreteStress + maxConcreteStress) / 2).toFixed(1)} + ${maxConcreteStress.toFixed(1)} +
+
+ +
+

Rebar Stress (ksi)

+
+
+ ${minRebarStress.toFixed(1)} + ${((minRebarStress + maxRebarStress) / 2).toFixed(1)} + ${maxRebarStress.toFixed(1)} +
+
+ `; + } + + generateColorScale(min, max, colorFunction) { + if (min === max) { + return colorFunction(max, min, max); // Solid color when min == max + } + return `linear-gradient(to right, ${colorFunction(min, min, max)}, ${colorFunction((min + max) / 2, min, max)}, ${colorFunction(max, min, max)})`; + } + + getConcreteColor(stress, minConcreteStress, maxConcreteStress) { + let normalized = (stress - minConcreteStress) / (maxConcreteStress - minConcreteStress); + return `rgb(${(1 - normalized) * 255}, 0, ${normalized * 255})`; // Red to Blue + } + + getRebarColor(stress, minRebarStress, maxRebarStress) { + let normalized = Math.abs(stress) / (maxRebarStress || 1); + + if (minRebarStress === maxRebarStress) { + return stress < 0 ? "rgb(255, 0, 0)" : "rgb(0, 255, 0)"; // Solid red or green + } + + if (stress < 0) { + // 🔴 **Compression: Fully Red if Normalized = 1, otherwise Red-to-Purple** + let red = 255; + let green = 0; + let blue = normalized === 1 ? 0 : normalized * 200; // Fully red if 1, else red to purple + return `rgb(${red}, ${green}, ${blue})`; + } else { + // 🔵 **Tension: Fully Blue if Normalized = 0, otherwise Blue-to-Green** + let red = 0; + let green = normalized * 255; // Green increases with stress + let blue = normalized === 0 ? 255 : 255 - (normalized * 125); // Fully blue at 0 stress + return `rgb(${red}, ${green}, ${blue})`; + } + } + + populateAnalysisResults() { + let analysisResults = document.getElementById("analysisResults"); + let userInputProps = document.getElementById("userInputProps"); + + if (!analysisResults) return; + + if (userInputProps) userInputProps.hidden = true; + analysisResults.hidden = false; + + + // ✅ Ensure `this.FEMarea` and `this.centroidX` exist + let FEMarea = this.FEMarea || 0; + let centroidX = this.centroidX || 0; + let centroidY = this.centroidY || 0; + let rebarArea = this.totalRebarArea||0; + let reinforcementRatio = (rebarArea / FEMarea) * 100; // Convert to percentage + + + // ✅ Inject content dynamically + analysisResults.innerHTML = ` +
+

Concrete Shape Properties

+ + + + + + + + + + + + + + + + + + + +
Conc AreaStl Areaρ (%)X (in)Y (in)
${FEMarea.toFixed(1)}${rebarArea.toFixed(2)}${reinforcementRatio.toFixed(2)}${centroidX.toFixed(1)}${centroidY.toFixed(1)}
+
+ `; + } + + setupResultsControls(){ + console.log("Setting up results controls..."); + // Remove mouse interactions setup + console.log(controls) + + // Re-enable orbit controls rotation and panning + if (typeof controls !== 'undefined') { + controls.enableRotate = true; + controls.enablePan = true; + + // Assign default controls + // controls.mouseButtons.RIGHT = THREE.MOUSE.ROTATE; // Right mouse rotates + controls.mouseButtons.MIDDLE = THREE.MOUSE.PAN; // Middle mouse pans + + // Assign Shift + Middle Mouse Button to Rotate + controls.keys = { SHIFT: THREE.MOUSE.ROTATE }; + + console.log(controls); + } + + // Modify .selectBox CSS to be invisible + if (!document.getElementById('analysis-results-controls-style')) { + const style = document.createElement('style'); + style.id = 'analysis-results-controls-style'; + style.innerHTML = ` + .selectBox { + border: none !important; + background-color: transparent !important; + position: fixed !important; + } + `; + document.head.appendChild(style); + } + } + + generateTableResults(selectedAngle) { + // Retrieve the PMM results arrays (extracting the first element) + let P = this.PMMXYresults[selectedAngle]?.P?.[0] || []; + let Mx = this.PMMXYresults[selectedAngle]?.Mx?.[0] || []; + let My = this.PMMXYresults[selectedAngle]?.My?.[0] || []; + let phiP = this.PMMXYresults[selectedAngle]?.phiP?.[0] || []; + let phiMx = this.PMMXYresults[selectedAngle]?.phiMx?.[0] || []; + let phiMy = this.PMMXYresults[selectedAngle]?.phiMy?.[0] || []; + + // Determine the number of rows (assumes all arrays have the same length) + let rowCount = Math.max(P.length, Mx.length, My.length, phiP.length, phiMx.length, phiMy.length); + + // Construct table rows dynamically + let rowsHTML = ""; + for (let i = 0; i < rowCount; i++) { + rowsHTML += ` + + ${(P[i] ?? 0).toFixed(2)} + ${(Mx[i] ?? 0).toFixed(2)} + ${(My[i] ?? 0).toFixed(2)} + ${(phiP[i] ?? 0).toFixed(2)} + ${(phiMx[i] ?? 0).toFixed(2)} + ${(phiMy[i] ?? 0).toFixed(2)} + + `; + } + + // Construct the full results table + let tableHTML = ` +
+

+ Analysis Results - Bending Angle = ${selectedAngle} +

+
+ + + + + + + + + + + + + ${rowsHTML} + +
Axial (k)Mx (k*ft)My (k*ft)ϕP (k)ϕMx (k*ft)ϕMy (k*ft)
+
+
+ `; + + // Inject or replace the results table inside "materialsandShapes" + let materialsAndShapesDiv = document.getElementById("materialsandShapes"); + let existingTable = document.getElementById("analysisResultsTable"); + + + + if (existingTable) { + // Replace the existing table if it exists + existingTable.outerHTML = tableHTML; + } else { + let stressStrainChart = document.getElementById("stressStrainChart"); + if (stressStrainChart) { + stressStrainChart.insertAdjacentHTML("afterend", tableHTML); + } else { + materialsAndShapesDiv.insertAdjacentHTML("beforeend", tableHTML); + } + } + + // Hide the ShapeButtons and square_rect_oval_shapes sections + document.getElementById("ShapeButtons").style.display = "none"; + document.getElementById("square_rect_oval_shapes").style.display = "none"; + } +} diff --git a/src/analysis/MomentMomentAnalysis.js b/src/analysis/MomentMomentAnalysis.js new file mode 100644 index 0000000..8dac581 --- /dev/null +++ b/src/analysis/MomentMomentAnalysis.js @@ -0,0 +1,464 @@ +// Bounds used to describe the strain-profile search path. Compression is +// negative in the section's sign convention; tension is positive. +const COMPRESSION_STRAIN = -0.003; +const PURE_TENSION_STRAIN = 0.00507; + +/** + * Generates an Mx-My interaction curve at one user-specified axial load. + * + * The numerical workflow is: + * 1. rotate the section to a neutral-axis angle; + * 2. sweep a family of compatible linear strain profiles; + * 3. bracket and solve every profile that reaches the target axial load; + * 4. keep the solution farthest outward in the angle's moment direction; + * 5. insert more angles where the curve needs additional resolution. + * + * Nominal and phi-reduced forces are solved separately because phi varies with + * strain, although both searches reuse the same section-response evaluations. + */ +export class MomentMomentAnalysis { + constructor(section, options = {}) { + this.section = section; + // Angular settings control the coarse sweep and adaptive refinement. + this.initialAngleStep = options.initialAngleStep ?? 5; + this.minimumAngleStep = options.minimumAngleStep ?? 0.5; + this.curveTolerance = options.curveTolerance ?? 0.005; + this.maximumCurvePoints = options.maximumCurvePoints ?? 180; + // Bisection is bounded so a difficult root cannot stall the UI. + this.maximumRootIterations = options.maximumRootIterations ?? 60; + this.angleCache = new Map(); + this.contextCache = new Map(); + } + + /** Return the nominal compression and tension limits for axial-load input. */ + getAxialLimits() { + this._ensureAngleIsTransformed(0); + const pureTension = this.section._calculateProfileResponse( + 0, + [0, PURE_TENSION_STRAIN] + ); + + return { + compression: this.section.Pnmax, + tension: pureTension.P + }; + } + + /** + * Calculate nominal and phi-reduced MM curves at a constant axial load. + * A phi point may be null when no reduced-strength solution exists there. + */ + async generate(targetAxialLoad, options = {}) { + const onProgress = options.onProgress ?? (() => {}); + const limits = this.getAxialLimits(); + const axialTolerance = Math.max( + 0.1, + Math.abs(limits.tension - limits.compression) * 0.0001 + ); + + if (!Number.isFinite(targetAxialLoad)) { + throw new Error("Axial load must be a finite number."); + } + if ( + targetAxialLoad < limits.compression - axialTolerance + || targetAxialLoad > limits.tension + axialTolerance + ) { + throw new RangeError( + `Axial load must be between ${limits.compression.toFixed(2)} and ${limits.tension.toFixed(2)} kips.` + ); + } + + this.angleCache.clear(); + this.contextCache.clear(); + this.targetAxialLoad = Math.min( + limits.tension, + Math.max(limits.compression, targetAxialLoad) + ); + this.axialTolerance = axialTolerance; + + // First solve a closed coarse sweep. Keeping 360 as a display angle + // allows the last segment to be refined while sharing the 0-degree solve. + const angleNodes = []; + const initialAngles = []; + for (let angle = 0; angle < 360; angle += this.initialAngleStep) { + initialAngles.push(angle); + } + initialAngles.push(360); + + for (let index = 0; index < initialAngles.length; index += 1) { + angleNodes.push(this._solveAtAngle(initialAngles[index])); + onProgress({ + stage: "initial", + completed: index + 1, + total: initialAngles.length + }); + if ((index + 1) % 4 === 0) await this._yieldToBrowser(); + } + + let momentScale = this._getMomentScale(angleNodes); + + // Repeatedly insert the midpoint with the greatest interpolation error. + // This spends the fixed point budget where the curve bends most. + while (angleNodes.length < this.maximumCurvePoints) { + let bestRefinement = null; + + for (let index = 0; index < angleNodes.length - 1; index += 1) { + const left = angleNodes[index]; + const right = angleNodes[index + 1]; + const angleSpan = right.angle - left.angle; + if (angleSpan <= this.minimumAngleStep) continue; + + const midpointAngle = (left.angle + right.angle) / 2; + const midpoint = this._solveAtAngle(midpointAngle); + const nominalError = this._curveInterpolationError( + left.nominal, + midpoint.nominal, + right.nominal, + momentScale + ); + const phiError = this._curveInterpolationError( + left.phi, + midpoint.phi, + right.phi, + momentScale + ); + const score = Math.max(nominalError, phiError); + + if (score > this.curveTolerance && (!bestRefinement || score > bestRefinement.score)) { + bestRefinement = { index, midpoint, score }; + } + } + + if (!bestRefinement) break; + angleNodes.splice(bestRefinement.index + 1, 0, bestRefinement.midpoint); + momentScale = Math.max(momentScale, this._getMomentScale([bestRefinement.midpoint])); + onProgress({ + stage: "refining", + completed: angleNodes.length, + total: this.maximumCurvePoints + }); + await this._yieldToBrowser(); + } + + return { + axialLoad: this.targetAxialLoad, + axialTolerance, + limits, + points: angleNodes + }; + } + + _solveAtAngle(displayAngle) { + const normalizedAngle = this._normalizeAngle(displayAngle); + const cacheKey = normalizedAngle.toFixed(8); + let cached = this.angleCache.get(cacheKey); + + // Adaptive refinement may request an angle that was already evaluated. + if (!cached) { + const context = this._createAngleContext(normalizedAngle); + // Both modes share context.sampleCache, avoiding duplicate section + // integrations when they inspect the same strain parameter. + const nominalSolutions = this._findAxialSolutions(context, "nominal"); + const phiSolutions = this._findAxialSolutions(context, "phi"); + cached = { + nominal: this._selectEnvelopeSolution(nominalSolutions, "nominal", normalizedAngle), + phi: this._selectEnvelopeSolution(phiSolutions, "phi", normalizedAngle) + }; + this.angleCache.set(cacheKey, cached); + } + + return { + angle: displayAngle, + nominal: cached.nominal, + phi: cached.phi + }; + } + + _createAngleContext(angle) { + const cacheKey = angle.toFixed(8); + if (this.contextCache.has(cacheKey)) return this.contextCache.get(cacheKey); + + this._ensureAngleIsTransformed(angle); + const { max: compressionV } = this.section._getConcreteVBounds(angle); + const concreteCentroids = this.section.transformedFEMcentroids[angle].conc + .map(point => point.v); + const rebarLocations = this.section.rebarObjects + .map(rebar => rebar.transformedCentroid[angle]?.v) + .filter(value => value !== undefined); + const tensionV = Math.min(...rebarLocations); + const tensionDistance = Math.abs(tensionV - compressionV); + + if (!Number.isFinite(tensionDistance) || tensionDistance <= Number.EPSILON) { + throw new Error(`Unable to establish a strain depth at angle ${angle}.`); + } + + const concreteDistances = concreteCentroids + .map(value => Math.abs(value - compressionV)) + .filter(value => value > 1e-9); + const rebarDistances = rebarLocations + .map(value => Math.abs(value - compressionV)) + .filter(value => value > 1e-9); + const nearestConcrete = Math.min(...concreteDistances); + const nearestRebar = Math.min(...rebarDistances); + // Extend the strain path far enough for all concrete centroids to leave + // compression and for all reinforcing bars to reach the tension limit. + const terminalCurvature = Math.max( + 1.01 * Math.abs(COMPRESSION_STRAIN) / nearestConcrete, + 1.01 * (PURE_TENSION_STRAIN - COMPRESSION_STRAIN) / nearestRebar + ); + const terminalTensionStrain = Math.min( + 0.5, + Math.max( + 0.025, + COMPRESSION_STRAIN + terminalCurvature * tensionDistance + ) + ); + + const context = { + angle, + compressionV, + tensionV, + terminalTensionStrain, + sampleCache: new Map() + }; + // Each parameter is the strain at the selected tension-side rebar. + context.parameters = this._createSearchParameters(terminalTensionStrain); + this.contextCache.set(cacheKey, context); + return context; + } + + _createSearchParameters(terminalTensionStrain) { + // Explicit parameters preserve important material/control strain states. + const parameters = new Set([ + -0.003, + -0.0025, + -0.00207, + -0.002, + -0.0015, + -0.001, + -0.0005, + 0, + 0.001, + 0.00207, + 0.003, + 0.004, + 0.00507, + 0.0075, + 0.01, + 0.015, + 0.025, + terminalTensionStrain + ]); + + // Cubic spacing concentrates samples near maximum compression, where + // axial response often changes faster than it does in deep tension. + for (let index = 0; index <= 32; index += 1) { + const ratio = index / 32; + const parameter = COMPRESSION_STRAIN + + (terminalTensionStrain - COMPRESSION_STRAIN) * ratio ** 3; + parameters.add(parameter); + } + + return [...parameters] + .filter(value => value >= COMPRESSION_STRAIN && value <= terminalTensionStrain) + .sort((left, right) => left - right); + } + + _findAxialSolutions(context, mode) { + // The coarse samples discover every apparent crossing of the requested + // axial-load level; there can be more than one crossing at an angle. + const samples = context.parameters.map(parameter => this._evaluateParameter(context, parameter)); + const solutions = []; + + for (let index = 0; index < samples.length; index += 1) { + const sample = samples[index]; + const residual = this._getAxialValue(sample.response, mode) - this.targetAxialLoad; + if (Math.abs(residual) <= this.axialTolerance) solutions.push(sample); + + if (index === samples.length - 1) continue; + const next = samples[index + 1]; + const nextResidual = this._getAxialValue(next.response, mode) - this.targetAxialLoad; + // Opposite residual signs form a bracket containing a root. + if (residual * nextResidual < 0) { + const bracketedSolution = this._solveBracket(context, sample, next, mode); + if (bracketedSolution) solutions.push(bracketedSolution); + } + } + + return this._deduplicateSolutions(solutions, mode); + } + + _solveBracket(context, initialLeft, initialRight, mode) { + let left = initialLeft; + let right = initialRight; + let leftResidual = this._getAxialValue(left.response, mode) - this.targetAxialLoad; + let best = Math.abs(leftResidual) + <= Math.abs(this._getAxialValue(right.response, mode) - this.targetAxialLoad) + ? left + : right; + + // This is a deterministic bisection root solve, not a general-purpose + // optimization routine. It needs no derivatives or starting guess once + // a sign-changing bracket has been found. + for (let iteration = 0; iteration < this.maximumRootIterations; iteration += 1) { + const midpointParameter = (left.parameter + right.parameter) / 2; + const midpoint = this._evaluateParameter(context, midpointParameter); + const midpointResidual = this._getAxialValue(midpoint.response, mode) - this.targetAxialLoad; + + if ( + Math.abs(midpointResidual) + < Math.abs(this._getAxialValue(best.response, mode) - this.targetAxialLoad) + ) { + best = midpoint; + } + if (Math.abs(midpointResidual) <= this.axialTolerance) return midpoint; + + if (leftResidual * midpointResidual <= 0) { + right = midpoint; + } else { + left = midpoint; + leftResidual = midpointResidual; + } + } + + // Do not allow a failed bracket solve to masquerade as a point on the + // requested constant-axial-load curve. + const bestResidual = this._getAxialValue(best.response, mode) - this.targetAxialLoad; + return Math.abs(bestResidual) <= this.axialTolerance ? best : null; + } + + _evaluateParameter(context, parameter) { + const key = parameter.toPrecision(15); + if (context.sampleCache.has(key)) return context.sampleCache.get(key); + + const atPureTension = Math.abs(parameter - context.terminalTensionStrain) < 1e-12; + // The search endpoint is uniform pure tension. All other samples keep + // the compression edge at -0.003 and vary the tension-side strain. + const profile = atPureTension + ? [0, PURE_TENSION_STRAIN] + : this.section._createControlledStrainProfile( + context.compressionV, + context.tensionV, + COMPRESSION_STRAIN, + parameter + ); + const sample = { + parameter, + profile, + response: this.section._calculateProfileResponse(context.angle, profile) + }; + context.sampleCache.set(key, sample); + return sample; + } + + _getAxialValue(response, mode) { + // Nominal compression cannot exceed Pn,max. Phi mode uses the reduced + // force calculated for that specific strain profile. + return mode === "phi" + ? response.phiP + : Math.max(response.P, this.section.Pnmax); + } + + _deduplicateSolutions(solutions, mode) { + const unique = []; + for (const solution of solutions) { + // Adjacent coarse brackets can converge to the same physical root. + const duplicate = unique.some(existing => { + const existingMoment = mode === "phi" + ? [existing.response.phiMx, existing.response.phiMy] + : [existing.response.Mx, existing.response.My]; + const solutionMoment = mode === "phi" + ? [solution.response.phiMx, solution.response.phiMy] + : [solution.response.Mx, solution.response.My]; + return Math.hypot( + existingMoment[0] - solutionMoment[0], + existingMoment[1] - solutionMoment[1] + ) < 1e-6; + }); + if (!duplicate) unique.push(solution); + } + return unique; + } + + _selectEnvelopeSolution(solutions, mode, angle) { + if (!solutions.length) return null; + // If several strain profiles reach the same axial load, retain the one + // with the largest outward moment projection: the MM envelope point. + const best = solutions.reduce((currentBest, candidate) => { + const bestProjection = this._getOutwardMomentProjection(currentBest.response, mode, angle); + const candidateProjection = this._getOutwardMomentProjection(candidate.response, mode, angle); + return candidateProjection > bestProjection ? candidate : currentBest; + }); + const response = best.response; + + return mode === "phi" + ? { + Mx: response.phiMx, + My: response.phiMy, + P: response.phiP, + strainProfile: best.profile + } + : { + Mx: response.Mx, + My: response.My, + P: Math.max(response.P, this.section.Pnmax), + strainProfile: best.profile + }; + } + + _getOutwardMomentProjection(response, mode, angle) { + const radians = angle * Math.PI / 180; + const Mx = mode === "phi" ? response.phiMx : response.Mx; + const My = mode === "phi" ? response.phiMy : response.My; + // With the section's local/global convention, increasing neutral-axis + // angle points outward along [cosθ, sinθ]. + return Mx * Math.cos(radians) + My * Math.sin(radians); + } + + _curveInterpolationError(left, midpoint, right, scale) { + const presentCount = [left, midpoint, right].filter(Boolean).length; + if (presentCount === 0) return 0; + // Force refinement near boundaries where a phi solution appears or + // disappears, while allowing an entirely absent phi segment. + if (presentCount !== 3) return 1; + + const expectedMx = (left.Mx + right.Mx) / 2; + const expectedMy = (left.My + right.My) / 2; + return Math.hypot( + midpoint.Mx - expectedMx, + midpoint.My - expectedMy + ) / scale; + } + + _getMomentScale(nodes) { + return Math.max( + ...nodes.flatMap(node => [node.nominal, node.phi]) + .filter(Boolean) + .map(point => Math.hypot(point.Mx, point.My)), + 1 + ); + } + + _ensureAngleIsTransformed(angle) { + // Coordinate transformation is cached by the section for later solves. + if (!this.section.transformedFEMcentroids[angle]) { + this.section.transformCoordinatesAtAngle(angle, false); + } + } + + _normalizeAngle(angle) { + const normalized = angle % 360; + return normalized < 0 ? normalized + 360 : normalized; + } + + _yieldToBrowser() { + // Release the main thread so progress and rendering remain responsive. + return new Promise(resolve => { + if (typeof requestAnimationFrame === "function") { + requestAnimationFrame(() => resolve()); + } else { + setTimeout(resolve, 0); + } + }); + } +} diff --git a/src/compositeShapeAnalysis.js b/src/compositeShapeAnalysis.js index 4b9a5b4..dfbb56a 100644 --- a/src/compositeShapeAnalysis.js +++ b/src/compositeShapeAnalysis.js @@ -1,22 +1,24 @@ import Delaunator from 'delaunator'; import * as THREE from 'three'; -import { scene, controls, camera, renderer } from "./main.js"; -import { rebarDia, setupRaycastingForResults } from './threeJSscenefunctions.js'; +import { scene } from "./main.js"; +import { AnalyzableConcreteSection } from './analysis/AnalyzableConcreteSection.js'; -export class CompositeConcShape { +export class CompositeConcShape extends AnalyzableConcreteSection { constructor(concShapes) { + if (!Array.isArray(concShapes) || concShapes.length === 0) { + throw new Error("A composite section requires at least one concrete shape."); + } + + const uniqueMaterials = new Set(concShapes.map(shape => shape.material)); + if (uniqueMaterials.size !== 1) { + throw new Error("Composite analysis requires all selected shapes to use the same concrete material."); + } + + super(concShapes[0].material); this.concShapes = concShapes; - this.material = null; this.combinedPoints = []; this.triangles = []; - this.FEMmesh = []; - this.totalRebarArea = 0; - this.FEMarea = 0; - this.centroidX = 0; - this.centroidY = 0; - this.transformedFEMcentroids = {}; // ✅ Initialize as an empty object - } generateCombinedMesh() { @@ -143,1124 +145,67 @@ export class CompositeConcShape { } // ✅ Stores Three.js Points objects directly - initializeRebarObjects(allSelectedRebar) { - this.rebarObjects = allSelectedRebar; // Store Three.js Points directly - // ✅ Compute total rebar area - this.totalRebarArea = this.rebarObjects.reduce((sum, rebar) => { - let radius = rebarDia[rebar.rebarSize] / 2; // Diameter to radius - return sum + Math.PI * radius * radius; // Area of circle: πr² - }, 0); - } - //Future work, for now, to allow for overlaps, ensure all geometry is the same concrete material type. + checkMaterialConsistency() { const uniqueMaterials = new Set(this.concShapes.map(shape => shape.material)); - - if (uniqueMaterials.size > 1) { - console.warn("⚠️ Warning: Composite shape includes multiple concrete materials. This may affect Pnmax accuracy."); - return false; - } - - return true; - } - - CalcPnmax(type) { - if (type !== "other") { - console.warn(`⚠️ Unsupported type "${type}" passed to CalcPnmax. No calculation performed.`); - return; - } - - console.log("🔹 Calculating Pnmax for composite shape (one concrete material)..."); - - // ✅ Grab material from first concShape (assumes all are the same) - const concMat = this.concShapes[0]?.material; - if (!concMat) { - console.error("❌ No concrete material found in composite shapes."); - return; - } - - const fpc = concMat.stress(-0.003); // psi - console.log(`🧱 Using concrete f'c = ${fpc.toFixed(1)} psi`); - - // ✅ Use total FEM area - const totalConcreteArea = this.FEMarea; - let totalSteelForce = 0; - - // ✅ Compute steel force - if (this.rebarObjects) { - for (let rebar of this.rebarObjects) { - let steelMat = rebar.materialData; - if (!steelMat) continue; - - const strain = 0.005; - const area = (Math.PI / 4) * rebarDia[rebar.rebarSize] ** 2; - const stress = steelMat.stress(strain); - totalSteelForce -= area * stress; - } - } - - // ✅ Compute nominal axial strength - const Po = 0.85 * fpc * totalConcreteArea + totalSteelForce; - this.Pnmax = 0.8 * Po / 1000; // convert to kips - - console.log(`📐 Total Concrete Area: ${totalConcreteArea.toFixed(2)} in²`); - console.log(`🔩 Total Steel Force: ${totalSteelForce.toFixed(2)} lb`); - console.log(`✅ Composite Pnmax = ${this.Pnmax.toFixed(2)} kips`); - } - transformCoordinatesAtAngle(angle) { - if (!this.FEMmesh || this.FEMmesh.length === 0) { - console.error("❌ FEM mesh is empty, cannot transform coordinates."); - return; + if (uniqueMaterials.size !== 1) { + throw new Error("Composite analysis requires all selected shapes to use the same concrete material."); } - const radians = (Math.PI / 180) * angle; - const cosTheta = Math.cos(radians); - const sinTheta = Math.sin(radians); - - const transformedConcrete = this.FEMmesh.map(mesh => { - let u = cosTheta * (mesh.centroid.x - this.centroidX) + sinTheta * (mesh.centroid.y - this.centroidY); - let v = -sinTheta * (mesh.centroid.x - this.centroidX) + cosTheta * (mesh.centroid.y - this.centroidY); - if (!mesh.transformedCentroid) mesh.transformedCentroid = {}; - mesh.transformedCentroid[angle] = { u, v }; - return { u, v }; - }); - - this.rebarObjects.forEach(rebar => { - let rebarX = rebar.geometry.attributes.position.array[0]; - let rebarY = rebar.geometry.attributes.position.array[1]; - - let u = cosTheta * (rebarX - this.centroidX) + sinTheta * (rebarY - this.centroidY); - let v = -sinTheta * (rebarX - this.centroidX) + cosTheta * (rebarY - this.centroidY); - - if (!rebar.transformedCentroid) rebar.transformedCentroid = {}; - rebar.transformedCentroid[angle] = { u, v }; - }); - - this.transformedFEMcentroids[angle] = { - angle: angle, - conc: transformedConcrete, - centroidCoordinates: { u: 0, v: 0 } - }; - this.populateAnalysisResults(); - } - - populateAnalysisResults() { - const analysisResults = document.getElementById("analysisResults"); - const userInputProps = document.getElementById("userInputProps"); - - if (!analysisResults) return; - if (userInputProps) userInputProps.innerHTML = ""; - - const FEMarea = this.FEMarea || 0; - const centroidX = this.centroidX || 0; - const centroidY = this.centroidY || 0; - const rebarArea = this.totalRebarArea || 0; - const reinforcementRatio = (rebarArea / FEMarea) * 100; - - analysisResults.innerHTML = ` -
-

Concrete Shape Properties

- - - - - - - - - - - - - - - - - - - -
Conc AreaStl Areaρ (%)X (in)Y (in)
${FEMarea.toFixed(1)}${rebarArea.toFixed(2)}${reinforcementRatio.toFixed(2)}${centroidX.toFixed(1)}${centroidY.toFixed(1)}
-
`; + return true; } // Generate Strain Profiles for the PMM Analysis, returns [m and b] of y = mx +b linear strain equation - generateStrains(angle) { - // ✅ Ensure the transformed FEM centroids exist for the given angle - if (!this.transformedFEMcentroids[angle]) { - console.error(`❌ No transformed FEM centroids found for angle ${angle}`); - return; - } - - // ✅ Extract transformed rebar and concrete locations - let concLocations = this.transformedFEMcentroids[angle].conc.map(p => p.v); // Get only V coordinates - - // ✅ Extract transformed rebar V coordinates - let rebarLocations = this.rebarObjects - .map(rebar => rebar.transformedCentroid[angle]?.v) // ✅ Access transformed V values - .filter(v => v !== undefined); // ✅ Filter out undefined values - - if (!rebarLocations.length || !concLocations.length) { - console.error("❌ Rebar or Concrete locations are empty. Cannot generate strain profiles."); - return; - } - - // ✅ Find min/max V positions for rebar and concrete - let rebarMax = Math.max(...rebarLocations); - let rebarMin = Math.min(...rebarLocations); - let concMax = Math.max(...concLocations); - let concMin = Math.min(...concLocations); - - console.log(`🔹 Angle ${angle}°:`); - console.log(` ✅ Rebar Max: ${rebarMax}, Min: ${rebarMin}`); - console.log(` ✅ Concrete Max: ${concMax}, Min: ${concMin}`); - - // ✅ Define strain limits - let epsilon_c = -0.003; // Concrete crushing strain - let epsilon_t = 0.025; // Maximum tension strain of profile - let steps = 25; // Number of steps for profile generation - - // ✅ Initialize strain profiles - let strainProfileCtoT = []; - let strainProfileTtoT = []; - let strainProfileTtoC = []; - let strainProfileCtoC = []; - - // ✅ Compute slope steps - let slopeStepCtoT = ((epsilon_t - epsilon_c) / (concMax - rebarMin)) / (steps - 1); - let slopeStepTtoT = ((epsilon_c - epsilon_t) / (concMax - rebarMin)) / (steps - 1); - let slopeStepTtoC = -((epsilon_c - epsilon_t) / (rebarMax - concMin)) / (steps - 1); - let slopeStepCtoC = -((epsilon_c - epsilon_t) / (rebarMax - concMin)) / (steps - 1); - - // ✅ Generate strain profiles - for (let i = 0; i < steps; i++) { - // ✅ Compression to Tension (C to T) - strainProfileCtoT.push([ - -i * slopeStepCtoT, - epsilon_c - (-i * slopeStepCtoT) * concMax - ]); - - // ✅ Tension Failure to Tension (T to T) - strainProfileTtoT.push([ - -(epsilon_t - epsilon_c) / (concMax - rebarMin) - slopeStepTtoT * i, - epsilon_t - (-(epsilon_t - epsilon_c) / (concMax - rebarMin) - slopeStepTtoT * i) * rebarMin - ]); - - // ✅ Tension to Compression (T to C) - strainProfileTtoC.push([ - slopeStepTtoC * i, - epsilon_t - (i * slopeStepTtoC) * rebarMax - ]); - - // ✅ Compression to Compression (C to C) - strainProfileCtoC.push([ - -((epsilon_c - epsilon_t) / (rebarMax - concMin)) - slopeStepCtoC * i, - epsilon_c - slopeStepCtoC * -(steps - 1 - i) * -concMin - ]); - } - // ✅ Combine all strain profiles - let strainProfile = strainProfileCtoT.concat(strainProfileTtoT, strainProfileTtoC, strainProfileCtoC); - - console.log(`✅ Generated strain profile for angle ${angle}:`, strainProfile); - - // ✅ Store strain profile in the class dictionary - if (!this.strainProfiles) { - this.strainProfiles = {}; - } - this.strainProfiles[angle] = strainProfile; - - return strainProfile; - } // Function to convert Mu and Mv to Mx and My - convertUVtoXY(angle, Mu, Mv) { - let radians = (Math.PI / 180) * angle; - let Mx = Mu * Math.sin(radians) - Mv * Math.cos(radians); - let My = Mu * Math.cos(radians) + Mv * Math.sin(radians); - return { Mx, My }; - } //assumes a linear strain distribution - strainFunction(m, x, b) { - return m*x+b - } - - // Given the angle, generate the associated P, Mu, Mv. - generatePMM(angle) { - if (!this.transformedFEMcentroids[angle]) { - console.error(`❌ No transformed centroids found for angle ${angle}`); - return; - } - - if (!this.strainProfiles[angle]) { - console.error(`❌ No strain profiles found for angle ${angle}`); - return; - } - - - console.log(`🔹 Generating PMM for angle ${angle}°...`); - - let totalAxialForceArray = [] - let totalMomentUArray = [] - let totalMomentVArray = [] - let totalMomentXArray = [] - let totalMomentYArray = [] - - let totalPhiAxialForceArray = [] - let totalPhiMomentXArray = [] - let totalPhiMomentYArray = [] - - - // Retrieve centroid coordinates in U-V space - let centroidU = this.transformedFEMcentroids[angle].centroidCoordinates.u; - let centroidV = this.transformedFEMcentroids[angle].centroidCoordinates.v; - - // Get material properties - let concMaterial = this.material; // ✅ Concrete material stored in class - - if (!this.PMMUVresults) { - this.PMMUVresults = {}; - } - if (!this.PMMXYresults) { - this.PMMXYresults = {}; - } - if (!this.PMMUVresults[angle]) { - this.PMMUVresults[angle] = { P: [], Mu: [], Mv: [] }; - } - if (!this.PMMXYresults[angle]) { - this.PMMXYresults[angle] = { P: [], Mx: [], My: [], MaxRebarStrain: [], phiP: [], phiMx: [], phiMy: [] }; - } - - //looping through each stress strain profile - for (var strainProfile of this.strainProfiles[angle]) { - let concForce = 0 - let concMomentV = 0 - let concMomentU = 0 - let steelForce = 0 - let steelMomentV = 0 - let steelMomentU = 0 - let maxRebarStrain = -Infinity; // Track the maximum rebar strain - - - for (let i = 0; i < this.FEMmesh.length; i++) { - let concEle = this.FEMmesh[i]; // Get the concrete element - let transformedConc = this.transformedFEMcentroids[angle].conc[i]; // Get the transformed coordinates - - if (!transformedConc) { - console.warn(`⚠️ Missing transformed centroid for concrete element at index ${i}`); - continue; - } - - let concStrain = this.strainFunction(strainProfile[0], transformedConc.v, strainProfile[1]); - let nodalConcForce = concMaterial.stress(concStrain) * concEle.area; - - - concForce += nodalConcForce; - concMomentV += nodalConcForce * (centroidV - transformedConc.v); - concMomentU += nodalConcForce * (centroidU - transformedConc.u); - } - - for (let rebar of this.rebarObjects) { - //area times stress(strain) - let steelMaterial = rebar.materialData; // ✅ Retrieve steel material - let transformedRebar = rebar.transformedCentroid[angle]; // ✅ Get transformed U/V at angle - if (!transformedRebar) { - console.warn(`⚠️ No transformed coordinates for rebar at angle ${angle}`); - continue; - } - - let rebarStrain = this.strainFunction(strainProfile[0], transformedRebar.v, strainProfile[1]); - maxRebarStrain = Math.max(maxRebarStrain, rebarStrain); // Track the max strain - let nodalSteelForce = (Math.PI / 4) * rebarDia[rebar.rebarSize] ** 2 * steelMaterial.stress(rebarStrain); - - steelForce += nodalSteelForce - steelMomentV += nodalSteelForce*(centroidV-transformedRebar.v) - steelMomentU += nodalSteelForce*(centroidU-transformedRebar.u) - } - let resultForce = (steelForce + concForce)/1000; - let Mu = (-steelMomentU - concMomentU) / 12 / 1000; - let Mv = (-steelMomentV - concMomentV) / 12 / 1000; - let { Mx, My } = this.convertUVtoXY(angle, Mu, Mv); - - - - let phi = this.calculatePhi("other", maxRebarStrain); - - - let cappedP = Math.max(resultForce, this.Pnmax) - let phiP = phi * cappedP - let phiMx = phi * Mx - let phiMy = phi * My - - totalAxialForceArray.push(resultForce); - totalMomentUArray.push(Mu); - totalMomentVArray.push(Mv); - - totalMomentXArray.push(Mx); - totalMomentYArray.push(My); - - totalPhiAxialForceArray.push(phiP); - totalPhiMomentXArray.push(phiMx); - totalPhiMomentYArray.push(phiMy); - - } - - - - this.PMMUVresults[angle].P.push(totalAxialForceArray); - this.PMMUVresults[angle].Mu.push(totalMomentUArray); - this.PMMUVresults[angle].Mv.push(totalMomentVArray); - this.PMMXYresults[angle].P.push(totalAxialForceArray); - this.PMMXYresults[angle].Mx.push(totalMomentXArray); - this.PMMXYresults[angle].My.push(totalMomentYArray); - + // Given the angle, generate the associated P, Mu, Mv. - // ✅ Store phi values - this.PMMXYresults[angle].phiP.push(totalPhiAxialForceArray); - this.PMMXYresults[angle].phiMx.push(totalPhiMomentXArray); - this.PMMXYresults[angle].phiMy.push(totalPhiMomentYArray); - console.log(this.PMMXYresults[angle]) - } //ACI 318-19 Table 21.2.2 - calculatePhi(type, maxRebarStrain) { - if (type === "spiral") return; // ✅ Do nothing if "spiral" - - let phi; - if (maxRebarStrain < 0.00207) { - phi = 0.65; - } else if (maxRebarStrain >= 0.00507) { - phi = 0.9; - } else { - phi = 0.65 + 0.25 * (maxRebarStrain - 0.00207) / 0.003; - } - - return phi; - } - plotPMMResults() { - if (!this.PMMXYresults || Object.keys(this.PMMXYresults).length === 0) { - console.error("❌ No PMM XY results available to plot."); - return; - } - - let uniqueAngles = Object.keys(this.PMMXYresults).map(Number); - let angleDropdown = document.getElementById("angleSelection"); - - // ✅ If dropdown doesn't exist yet, create it and populate - if (!angleDropdown) { - let resultsDiv = document.getElementById("results"); - resultsDiv.innerHTML = ` -

3D PMM Interaction Diagram

- - - - -
- `; - this.populateAngleDropdown(uniqueAngles); - - angleDropdown = document.getElementById("angleSelection"); - } - - let selectedAngle = parseFloat(angleDropdown.value) || uniqueAngles[0]; - this.populateIndexDropdown(selectedAngle) - - let P_values = [], Mx_values = [], My_values = []; - let phiP_values = [], phiMx_values = [], phiMy_values = []; - let angles = [], strainProfileIndices = []; - - for (let angle in this.PMMXYresults) { - let numPoints = this.PMMXYresults[angle].P.flat().length; - P_values.push(...this.PMMXYresults[angle].P.flat()); - Mx_values.push(...this.PMMXYresults[angle].Mx.flat()); - My_values.push(...this.PMMXYresults[angle].My.flat()); - - phiP_values.push(...this.PMMXYresults[angle].phiP.flat()); - phiMx_values.push(...this.PMMXYresults[angle].phiMx.flat()); - phiMy_values.push(...this.PMMXYresults[angle].phiMy.flat()); - - angles.push(...Array(numPoints).fill(Number(angle))); - strainProfileIndices.push(...Array.from({ length: numPoints }, (_, i) => i)); - } - - let colors = angles.map(angle => angle === selectedAngle ? "rgb(255, 100, 0)" : "rgb(200, 200, 200)"); - let symbolTypes = angles.map(angle => angle === selectedAngle ? "circle" : "cross"); - - let originalTrace = { - x: Mx_values, y: My_values, z: P_values, - mode: "markers", type: "scatter3d", - marker: { size: 6, color: colors, opacity: 0.8, symbol: symbolTypes }, - name: "Original PMM", - hovertemplate: "P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
Index - %{customdata}", - customdata: strainProfileIndices - }; - - let reducedTrace = { - x: phiMx_values, y: phiMy_values, z: phiP_values, - mode: "markers", type: "scatter3d", - marker: { size: 6, color: colors, opacity: 0.8, symbol: symbolTypes }, - name: "Reduced (φPMM)", - hovertemplate: "φP - %{z:.1f} (k)
φMx - %{x:.1f} (kip*ft)
φMy - %{y:.1f} (kip*ft)
Index - %{customdata}", - customdata: strainProfileIndices - }; - - let layout = { - title: "3D P-M Interaction Diagram", - scene: { - xaxis: { title: "Mx (kip-ft)" }, - yaxis: { title: "My (kip-ft)" }, - zaxis: { title: "P (k)" }, - aspectmode: "cube" - }, - margin: { l: 0, r: 0, b: 0, t: 50 } - }; - - let plotDiv = document.getElementById("pmPlot"); - - // ✅ If the plot already exists, just update it instead of redrawing - if (plotDiv.data) { - Plotly.react("pmPlot", [originalTrace, reducedTrace], layout); - } else { - Plotly.newPlot("pmPlot", [originalTrace, reducedTrace], layout); - } - - // ✅ Attach event listener only once - if (!angleDropdown.dataset.listenerAdded) { - angleDropdown.addEventListener("change", () => { - this.updatePMMHighlight(); - this.resetHighlightedPoint(); // Reset previously highlighted point - this.highlightSelectedPoint(window.selectedIndex || 0, newAngle); // ✅ Highlight selected point - }); - angleDropdown.dataset.listenerAdded = true; - } - - let indexDropdown = document.getElementById("indexSelection"); - - // ✅ Ensure highlight updates initially - this.updatePMMHighlight(); - // ✅ Add Click Event Listener to Fire for Selected Angle Only - document.getElementById("pmPlot").on('plotly_click', (data) => { - let clickedIndex = data.points[0].customdata; - let clickedAngle = parseFloat(angleDropdown.value); - - window.selectedIndex = clickedIndex; - window.selectedAngle = clickedAngle; - indexDropdown.value = clickedIndex; // Sync dropdown - - window.selectedCompConcShape.generate3dStressPlot(clickedAngle, selectedCompConcShape.strainProfiles[clickedAngle][clickedIndex]); - - setTimeout(() => { - console.log("🔄 Reinitializing raycasting after PMM selection..."); - setupRaycastingForResults(scene, camera, renderer); - }, 100); - }); - - // ✅ Add Event Listener for `indexSelection` dropdown - if (!indexDropdown.dataset.listenerAdded) { - indexDropdown.addEventListener("change", () => { - let selectedIndex = parseInt(indexDropdown.value, 10); - let selectedAngle = parseFloat(angleDropdown.value); - window.selectedIndex = selectedIndex; - window.selectedAngle = selectedAngle; - console.log(`📌 Strain Profile Index Changed: Angle ${selectedAngle}, Index ${selectedIndex}`); - // ✅ Generate 3D stress plot based on new index - window.selectedCompConcShape.generate3dStressPlot(selectedAngle, selectedCompConcShape.strainProfiles[selectedAngle][selectedIndex]); - this.resetHighlightedPoint(); // Reset previously highlighted point - this.highlightSelectedPoint(selectedIndex, selectedAngle); // ✅ Highlight selected point - }); - indexDropdown.dataset.listenerAdded = true; - } - } - - populateIndexDropdown(angle) { - let indexDropdown = document.getElementById("indexSelection"); - indexDropdown.innerHTML = ""; // Clear previous options - - if (!this.PMMXYresults[angle]) return; - let numProfiles = this.PMMXYresults[angle].P[0].length; - for (let i = 0; i < numProfiles; i++) { - let option = document.createElement("option"); - option.value = i; - option.text = `Profile ${i}`; - indexDropdown.appendChild(option); - } - - indexDropdown.value = 0; // Default to first profile - } - updatePMMHighlight() { - let selectedAngle = parseFloat(document.getElementById("angleSelection").value); - console.log("YOUR SELECTED ANGLE IS", selectedAngle); - this.generateTableResults(selectedAngle) - - let plotDiv = document.getElementById("pmPlot"); - if (!plotDiv || !plotDiv.data) return; - - // ✅ Extract all angles corresponding to each PMM data point - let allAngles = []; - for (let angle in this.PMMXYresults) { - let numPoints = this.PMMXYresults[angle].P.flat().length; - allAngles.push(...Array(numPoints).fill(Number(angle))); // Repeat angle for each data point - } - - let originalColors = plotDiv.data[0].marker.color; // Get existing colors - let originalSymbols = plotDiv.data[0].marker.symbol; // Get existing symbols - - // ✅ Highlight all points belonging to the selected angle - let updatedColors = originalColors.map((_, i) => - allAngles[i] === selectedAngle ? "rgb(255, 100, 0)" : "rgb(200, 200, 200)" - ); - - let updatedSymbols = originalSymbols.map((_, i) => - allAngles[i] === selectedAngle ? "circle" : "cross" - ); - - Plotly.restyle("pmPlot", { - "marker.color": [updatedColors], - "marker.symbol": [updatedSymbols] - }); - } - - - populateAngleDropdown(angles) { - let angleDropdown = document.getElementById("angleSelection"); - angleDropdown.innerHTML = ""; // Clear previous options - - angles.forEach(angle => { - let option = document.createElement("option"); - option.value = angle; - option.text = `${angle}°`; - angleDropdown.appendChild(option); - }); - - angleDropdown.value = angles[0]; // Default to first angle - } // ✅ Resets previously highlighted point to its default state - resetHighlightedPoint() { - let plotDiv = document.getElementById("pmPlot"); - if (!plotDiv || plotDiv.data.length < 3) return; // Ensure a highlighted point exists - // Remove the last trace, which is the highlighted point - Plotly.deleteTraces(plotDiv, plotDiv.data.length - 1); - } // ✅ Highlights the selected point in the 3D PMM plot - highlightSelectedPoint(index, selectedAngle) { - let plotDiv = document.getElementById("pmPlot"); - let selectedData = this.PMMXYresults[selectedAngle]; - - if (!selectedData) { - console.error(`❌ No PMM data found for angle ${selectedAngle}`); - return; - } - let Mx_selected = selectedData.Mx.flat()[index]; - let My_selected = selectedData.My.flat()[index]; - let P_selected = selectedData.P.flat()[index]; - let newTrace = { - x: [Mx_selected], - y: [My_selected], - z: [P_selected], - mode: "markers", - type: "scatter3d", - marker: { size: 10, color: "rgb(255, 0, 0)", opacity: 1.0, symbol: "diamond" }, - name: "Selected Point", - hovertemplate: "P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
" - }; - - Plotly.addTraces(plotDiv, newTrace); - } - setupBendingAngles() { - // for (let angle = 0; angle <= 180; angle += 15) { - // this.generatePMM(angle); - // } - this.plotPMMResults(); - } - generate3dStressPlot(angle, strainProfile) { - //this function will update the 3d scene, plotting the stress of each element in the scene. - //given the angle and strainProfile, calculate the stress at the centroid of all concrete elemments given strain. - // Then modify concrete FEMmesh z index to plot stress, times a factor say 2 (stress/2 for 4ksi concrete is 2 units of displacment.) apply this to all FEMmesh objects in the scene. - // let positions = mesh.geometry.attributes.position.array, positions[i + 2] = zOffset; positions[i + 5] = zOffset; positions[i + 8] = zOffset; - // do a similar process for all rebarObjects in the scene. offset the rebar point object by its stress with some factor say stress/5 - // Function to calculate stress based on strain profile - // Function to calculate stress based on strain profile, U, and V values - - const concreteScaleFactor = 4; // Adjust as needed - const rebarScaleFactor = 5; // Adjust as needed - const arrowScaleFactor = 4; - let minConcreteStress = Infinity, maxConcreteStress = -Infinity; - let minRebarStress = Infinity, maxRebarStress = -Infinity; - - function calculateStress(element, strainProfile, angle, concreteMat) { - let transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle - if (!transformed) { - console.warn(`⚠️ No transformed coordinates for element at angle ${angle}`); - return 0; - } - - let strain = strainProfile[0] * transformed.v + strainProfile[1]; - if (element instanceof THREE.Mesh) { - return concreteMat.stress(strain); - } - else { - return element.materialData.stress(strain); - } - } - //used to plot point at concrete stress location. - function calculateRebarNormalizedStress(element, strainProfile, angle, concreteMat) { - let transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle - if (!transformed) { - console.warn(`⚠️ No transformed coordinates for element at angle ${angle}`); - return 0; - } - let strain = strainProfile[0] * transformed.v + strainProfile[1]; - return concreteMat.stress(strain); - } - - let minZ = Infinity, maxZ = -Infinity; - - // Iterate through all FEMmesh objects in the scene - const concreteMat = this.material - this.FEMmesh.forEach((object) => { - if (!object.geometry || !object.geometry.attributes.position) return; - let positions = object.geometry.attributes.position.array; - let stress = calculateStress(object, strainProfile, angle, concreteMat); - minConcreteStress = Math.min(minConcreteStress, stress); - maxConcreteStress = Math.max(maxConcreteStress, stress); - let zOffset = (stress / 4000) * concreteScaleFactor; - - for (let i = 2; i < positions.length; i += 9) { - let newZ = zOffset; - minZ = Math.min(minZ, newZ); - maxZ = Math.max(maxZ, newZ); - } - }); - - // Second pass to update position and apply colors - this.FEMmesh.forEach((object) => { - let positions = object.geometry.attributes.position.array; - let colors = object.geometry.attributes.color.array; - let stress = calculateStress(object, strainProfile, angle, concreteMat); - let zOffset = (stress / 4000) * concreteScaleFactor; - - for (let i = 0; i < positions.length; i += 3) { // Loop through ALL vertices - positions[i + 2] = zOffset; // Modify Z-coordinate - - let normalizedZ = (positions[i + 2] - minZ) / (maxZ - minZ); - - // Assign color per vertex - colors[i] = 1 - normalizedZ; // Red channel - colors[i + 1] = 0; // Green channel - colors[i + 2] = normalizedZ; // Blue channel - } - - object.geometry.attributes.position.needsUpdate = true; - object.geometry.attributes.color.needsUpdate = true; - object.geometry.computeBoundingBox() - object.geometry.computeBoundingSphere() - }); - let minZrebar = Infinity, maxZrebar = -Infinity; - this.rebarObjects.forEach((object) => { - if (!object.geometry || !object.geometry.attributes.position) return; - - // let positions = object.geometry.attributes.position.array; - - let stress = calculateStress(object, strainProfile, angle, object.materialData); - minRebarStress = Math.min(minRebarStress, stress); - maxRebarStress = Math.max(maxRebarStress, stress); - - - let zOffset = (stress / 60000) * rebarScaleFactor; - let newZ = zOffset; - minZrebar = Math.min(minZ, newZ); - maxZrebar = Math.max(maxZ, newZ); - }); - - // ✅ Remove existing arrows before adding new ones - scene.children.filter(obj => obj.userData.isCustomArrow === true).forEach(arrow => scene.remove(arrow)); - - - // Second pass to update position and apply colors - this.rebarObjects.forEach((object) => { - // Get the position attribute - let positionAttribute = object.geometry.getAttribute('position'); - - // Access the underlying Float32Array - let p = positionAttribute.array; - - //let's plot the point at the location of the concrete stress to allow the point to be in the same position. - //the length of the arrow will be based on the actual rebar stress in the object - // start point of arrow head - let rebarNormalizestress = calculateRebarNormalizedStress(object, strainProfile, angle, concreteMat); - let zOffsetRebar = (rebarNormalizestress / 4000) * concreteScaleFactor; - - let stress = calculateStress(object, strainProfile, angle, object.materialData); - // Update the z value of the first vertex - p[2] = zOffsetRebar; - // Mark the attribute as needing an update - positionAttribute.needsUpdate = true; - object.geometry.computeBoundingBox() - object.geometry.computeBoundingSphere() - - // Normalize rebar stress for coloring - let normalizedStress = Math.abs(stress) / 60000; // Normalize for color mapping - normalizedStress = Math.min(normalizedStress, 1); // Ensure max value of 1 - - // Assign colors - let rebarColor = new THREE.Color(); - if (stress < 0) { - // 🔴 **Compression: Fully Red if Normalized Stress = 1, otherwise Red-to-Purple** - let red = 1.0; // Always fully red - let green = 0.0; // No green component - let blue = normalizedStress === 1 ? 0.0 : normalizedStress * 0.8; // Fully red if 1, else red to purple - - rebarColor.setRGB(red, green, blue); - } else { - // 🔵 **Tension: Fully Blue if Normalized Stress = 0, otherwise Blue-to-Green** - let red = 0.0; // No red component - let green = normalizedStress; // Green increases with stress - let blue = normalizedStress === 0 ? 1.0 : 1.0 - (normalizedStress * 0.5); // Fully blue at 0 stress - - rebarColor.setRGB(red, green, blue); - } - object.material.color = rebarColor; - // ✅ Set transparency to 50% - object.material.transparent = true; - object.material.opacity = 0.5; - object.material.needsUpdate = true; - - // Create and add arrow - let startX = p[0]; - let startY = p[1]; - let extrusionDepth = p[2]; - - let arrowDirection = new THREE.Vector3(0, 0, stress < 0 ? -1 : 1); // Flip for compression - let arrowLength = Math.abs(stress) / 60000 * arrowScaleFactor; // Scale by stress - - let start, end; - if (stress < 0) { - // 📌 **Compression: Start in air, end at rebar** - start = [startX, startY, extrusionDepth + arrowLength]; - end = [startX, startY, extrusionDepth]; - } else { - // 📌 **Tension: Start at rebar, extend outward** - start = [startX, startY, extrusionDepth]; - end = [startX, startY, extrusionDepth + arrowLength]; - } - // Call the new custom arrow function - createCustomArrow(start, end, rebarColor.getHex(), 0.1, 0.3, stress); - - }); - - function createCustomArrow(start, end, color, thickness = 0.1, coneSize = 0.3, stress) { - const arrowGroup = new THREE.Group(); - - // Convert start and end to Vector3 - const startVec = new THREE.Vector3(...start); - const endVec = new THREE.Vector3(...end); - - // Compute direction and length - const direction = new THREE.Vector3().subVectors(endVec, startVec); - const length = direction.length(); - direction.normalize(); - - // Create cylinder for the shaft - const shaftGeometry = new THREE.CylinderGeometry(thickness, thickness, length - coneSize, 12); - const shaftMaterial = new THREE.MeshBasicMaterial({ color: color }); - const shaft = new THREE.Mesh(shaftGeometry, shaftMaterial); - - // Align the shaft along the Z-axis - shaft.position.set(0, 0, (length - coneSize) / 2); - shaft.quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), direction); // Align to direction - - // Create cone for the arrowhead - const coneGeometry = new THREE.ConeGeometry(coneSize * 1.5, coneSize, 12); - const coneMaterial = new THREE.MeshBasicMaterial({ color: color }); - const cone = new THREE.Mesh(coneGeometry, coneMaterial); - - // Position the cone - cone.position.set(0, 0, length - coneSize / 2); - - // Reverse cone direction if in compression (stress < 0) - let coneDirection = direction.clone(); // Copy direction so shaft is not affected - if (stress < 0) { - coneDirection.negate(); // Flip only the cone direction - } - - // Rotate the cone to align with direction - cone.quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), coneDirection); - - // Add shaft and cone to arrow group - arrowGroup.add(shaft); - arrowGroup.add(cone); - //This is to filter and remove from the scene. - arrowGroup.userData.isCustomArrow = true - - // Position the entire arrow - arrowGroup.position.copy(startVec); - arrowGroup.position.z += 0.5; // ✅ Move up by 0.5 units in the Z direction - arrowGroup.lookAt(endVec); - - scene.add(arrowGroup); - return arrowGroup; - } - - // ✅ Update the concShape class with new stress values - minConcreteStress = minConcreteStress / 1000; // Convert to ksi - maxConcreteStress = maxConcreteStress / 1000; - minRebarStress = minRebarStress / 1000; - maxRebarStress = maxRebarStress / 1000; - - console.log("Min/Max Concrete Stress:", minConcreteStress, maxConcreteStress); - console.log("Min/Max Rebar Stress:", minRebarStress, maxRebarStress); - - // ✅ Inject the updated color scale - this.colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress); - } - - generateTableResults(selectedAngle) { - // Retrieve the PMM results arrays (extracting the first element) - let P = this.PMMXYresults[selectedAngle]?.P?.[0] || []; - let Mx = this.PMMXYresults[selectedAngle]?.Mx?.[0] || []; - let My = this.PMMXYresults[selectedAngle]?.My?.[0] || []; - let phiP = this.PMMXYresults[selectedAngle]?.phiP?.[0] || []; - let phiMx = this.PMMXYresults[selectedAngle]?.phiMx?.[0] || []; - let phiMy = this.PMMXYresults[selectedAngle]?.phiMy?.[0] || []; - - // Determine the number of rows (assumes all arrays have the same length) - let rowCount = Math.max(P.length, Mx.length, My.length, phiP.length, phiMx.length, phiMy.length); - - // Construct table rows dynamically - let rowsHTML = ""; - for (let i = 0; i < rowCount; i++) { - rowsHTML += ` - - ${(P[i] ?? 0).toFixed(2)} - ${(Mx[i] ?? 0).toFixed(2)} - ${(My[i] ?? 0).toFixed(2)} - ${(phiP[i] ?? 0).toFixed(2)} - ${(phiMx[i] ?? 0).toFixed(2)} - ${(phiMy[i] ?? 0).toFixed(2)} - - `; - } - - // Construct the full results table - let tableHTML = ` -
-

- Analysis Results - Bending Angle = ${selectedAngle} -

-
- - - - - - - - - - - - - ${rowsHTML} - -
Axial (k)Mx (k*ft)My (k*ft)ϕP (k)ϕMx (k*ft)ϕMy (k*ft)
-
-
- `; - // Inject or replace the results table inside "materialsandShapes" - let materialsAndShapesDiv = document.getElementById("materialsandShapes"); - let existingTable = document.getElementById("analysisResultsTable"); - if (existingTable) { - // Replace the existing table if it exists - existingTable.outerHTML = tableHTML; - } else { - let stressStrainChart = document.getElementById("stressStrainChart"); - if (stressStrainChart) { - stressStrainChart.insertAdjacentHTML("afterend", tableHTML); - } else { - materialsAndShapesDiv.insertAdjacentHTML("beforeend", tableHTML); - } - } - // Hide the ShapeButtons and square_rect_oval_shapes sections - document.getElementById("ShapeButtons").style.display = "none"; - document.getElementById("square_rect_oval_shapes").style.display = "none"; - } - colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress) { - let selectedPointProps = document.getElementById("selectedPointResultProps"); - if (!selectedPointProps) return; - // ✅ Retrieve the selected PMM results - let selectedAngle = window.selectedAngle || 0; // Ensure angle is defined - let selectedIndex = window.selectedIndex || 0; // Ensure index is defined - console.log("YOUR SELECTED INDEX IS", selectedIndex) - window.selectedStrainProfileIndex = selectedIndex - let P = this.PMMXYresults[selectedAngle]?.P[0]?.[selectedIndex] || 0; - let Mx = this.PMMXYresults[selectedAngle]?.Mx[0]?.[selectedIndex] || 0; - let My = this.PMMXYresults[selectedAngle]?.My[0]?.[selectedIndex] || 0; - - let phiP = this.PMMXYresults[selectedAngle]?.phiP[0]?.[selectedIndex] || 0; - let phiMx = this.PMMXYresults[selectedAngle]?.phiMx[0]?.[selectedIndex] || 0; - let phiMy = this.PMMXYresults[selectedAngle]?.phiMy[0]?.[selectedIndex] || 0; - - // ✅ Generate color stops for concrete and rebar - let concreteColors = this.generateColorScale(minConcreteStress, maxConcreteStress, this.getConcreteColor); - let rebarColors = this.generateColorScale(minRebarStress, maxRebarStress, this.getRebarColor); - selectedPointProps.innerHTML = ` -
-

Selected PMM Values

- - - - - - - - - - - - - - - - - - - - - - - -
Axial (k)Mx (k*ft)My (k*ft)
Nominal${P.toFixed(2)}${Mx.toFixed(2)}${My.toFixed(2)}
Capacity${phiP.toFixed(2)}${phiMx.toFixed(2)}${phiMy.toFixed(2)}
-
-
-

Concrete Stress (ksi)

-
-
- ${minConcreteStress.toFixed(1)} - ${((minConcreteStress + maxConcreteStress) / 2).toFixed(1)} - ${maxConcreteStress.toFixed(1)} -
-
- -
-

Rebar Stress (ksi)

-
-
- ${minRebarStress.toFixed(1)} - ${((minRebarStress + maxRebarStress) / 2).toFixed(1)} - ${maxRebarStress.toFixed(1)} -
-
- `; - } - generateColorScale(min, max, colorFunction) { - if (min === max) { - return colorFunction(max, min, max); // Solid color when min == max - } - return `linear-gradient(to right, ${colorFunction(min, min, max)}, ${colorFunction((min + max) / 2, min, max)}, ${colorFunction(max, min, max)})`; - } - - - - getConcreteColor(stress, minConcreteStress, maxConcreteStress) { - let normalized = (stress - minConcreteStress) / (maxConcreteStress - minConcreteStress); - return `rgb(${(1 - normalized) * 255}, 0, ${normalized * 255})`; // Red to Blue - } - - - getRebarColor(stress, minRebarStress, maxRebarStress) { - let normalized = Math.abs(stress) / (maxRebarStress || 1); - - if (minRebarStress === maxRebarStress) { - return stress < 0 ? "rgb(255, 0, 0)" : "rgb(0, 255, 0)"; // Solid red or green - } - - if (stress < 0) { - // 🔴 **Compression: Fully Red if Normalized = 1, otherwise Red-to-Purple** - let red = 255; - let green = 0; - let blue = normalized === 1 ? 0 : normalized * 200; // Fully red if 1, else red to purple - return `rgb(${red}, ${green}, ${blue})`; - } else { - // 🔵 **Tension: Fully Blue if Normalized = 0, otherwise Blue-to-Green** - let red = 0; - let green = normalized * 255; // Green increases with stress - let blue = normalized === 0 ? 255 : 255 - (normalized * 125); // Fully blue at 0 stress - return `rgb(${red}, ${green}, ${blue})`; - } - } //Shift plus middle mouse button to rotate - setupResultsControls(){ - console.log("Setting up results controls..."); - // Remove mouse interactions setup - console.log(controls) - if (typeof SceneFunctions !== 'undefined' && SceneFunctions.setupMouseInteractions) { - delete SceneFunctions.setupMouseInteractions; - } - - // Re-enable orbit controls rotation and panning - if (typeof controls !== 'undefined') { - controls.enableRotate = true; - controls.enablePan = true; - - // Assign default controls - // controls.mouseButtons.RIGHT = THREE.MOUSE.ROTATE; // Right mouse rotates - controls.mouseButtons.MIDDLE = THREE.MOUSE.PAN; // Middle mouse pans - - // Assign Shift + Middle Mouse Button to Rotate - controls.keys = { SHIFT: THREE.MOUSE.ROTATE }; - - console.log(controls); - } - - // Modify .selectBox CSS to be invisible - const style = document.createElement('style'); - style.innerHTML = ` - .selectBox { - border: none !important; - background-color: transparent !important; - position: fixed !important; - } - `; - document.head.appendChild(style); - } -} - \ No newline at end of file +} diff --git a/src/concShape.js b/src/concShape.js index 8a5c095..b7484e9 100644 --- a/src/concShape.js +++ b/src/concShape.js @@ -12,39 +12,20 @@ import * as THREE from 'three'; import Delaunator from 'delaunator'; -import { scene, controls, camera, renderer } from "./main.js"; -import { rebarDia, setupRaycastingForResults } from './threeJSscenefunctions.js'; -import Plotly from 'plotly.js-dist-min'; -//import Plotly from 'plotly.js'; -// import * as SceneFunctions from './threeJSscenefunctions.js'; +import { scene } from "./main.js"; +import { AnalyzableConcreteSection } from './analysis/AnalyzableConcreteSection.js'; -export class ConcShape { +export class ConcShape extends AnalyzableConcreteSection { constructor(input, material, holes = []) { - this.material = material; + super(material); this.holes = holes; this.mesh = null; // base polygon with any holes this.baseShape = null; this.containsEllipse = false; //checking for circles and barbells - - this.FEMmesh = []; // ✅ Stores the FEM triangular elements - this.PMMXYresults = { }; // To store analysis results {angle: [P, Mx, My, MaxStrain]} - this.PMMUVresults = { }; // To store analysis results {angle: [P, Mu, Mv, MaxStrain]} - this.transformedFEMcentroids = {}; // ✅ Initialize as an empty object - this.basePolyXY = []; // ✅ Stores exterior polygon points this.holesPolyXY = []; // ✅ Stores hole points - this.FEMarea = 0; // ✅ Total FEM area - this.totalRebarArea = 0; - this.centroidX = 0; // ✅ X coordinate of centroid - this.centroidY = 0; // ✅ Y coordinate of centroid - this.strainProfiles = {} //This will store all of the strain profiles for a given NA angle - - this.Pnmax = 0; //ACI 318-19 Table 22.4.2.1 Maxium Axial Strength - - this.rebarObjects = [] // ✅ Initialize rebarObjects on creation - // ✅ Register this ConcShape in the global list window.allConcShapes.push(this); @@ -64,14 +45,7 @@ export class ConcShape { } // ✅ Stores Three.js Points objects directly - initializeRebarObjects(allSelectedRebar) { - this.rebarObjects = allSelectedRebar; // Store Three.js Points directly - // ✅ Compute total rebar area - this.totalRebarArea = this.rebarObjects.reduce((sum, rebar) => { - let radius = rebarDia[rebar.rebarSize] / 2; // Diameter to radius - return sum + Math.PI * radius * radius; // Area of circle: πr² - }, 0); - } + addHole(holePoints) { @@ -604,1132 +578,63 @@ export class ConcShape { // } // ✅ Transforms coordinates at a given angle - transformCoordinatesAtAngle(angle) { - if (!this.FEMmesh || this.FEMmesh.length === 0) { - console.error("❌ FEM mesh is empty, cannot transform coordinates."); - return; - } - - if (!this.transformedFEMcentroids) { - this.transformedFEMcentroids = {}; - } - - const radians = (Math.PI / 180) * angle; // Convert degrees to radians - const cosTheta = Math.cos(radians); - const sinTheta = Math.sin(radians); - - // ✅ Transform Concrete Centroids - let transformedConcrete = this.FEMmesh.map(mesh => { - let u = cosTheta * (mesh.centroid.x - this.centroidX) + sinTheta * (mesh.centroid.y - this.centroidY); - let v = -sinTheta * (mesh.centroid.x - this.centroidX) + cosTheta * (mesh.centroid.y - this.centroidY); - // ✅ Store transformed coordinates inside the rebar object - if (!mesh.transformedCentroid) mesh.transformedCentroid = {}; // Ensure dictionary exists - mesh.transformedCentroid[angle] = {u, v} - return { u, v }; - }); - - // ✅ Transform Rebar Centroids (Stored in `rebarObjects`) - let transformedRebar = this.rebarObjects.map(rebar => { - let rebarX = rebar.geometry.attributes.position.array[0] - let rebarY = rebar.geometry.attributes.position.array[1] - - let u = cosTheta * (rebarX - this.centroidX) + sinTheta * (rebarY - this.centroidY); - let v = -sinTheta * (rebarX - this.centroidX) + cosTheta * (rebarY - this.centroidY); - - // ✅ Store transformed coordinates inside the rebar object - if (!rebar.transformedCentroid) rebar.transformedCentroid = {}; // Ensure dictionary exists - rebar.transformedCentroid[angle] = { u, v }; - - return { u, v }; - }); - // ✅ Transform Centroid Coordinates - let transformedCentroid = { - u: cosTheta * (this.centroidX - this.centroidX) + sinTheta * (this.centroidY - this.centroidY), - v: -sinTheta * (this.centroidX - this.centroidX) + cosTheta * (this.centroidY - this.centroidY) - }; - - // ✅ Store transformed data in the dictionary - this.transformedFEMcentroids[angle] = { - angle: angle, - conc: transformedConcrete, // ✅ Store concrete mesh UV data - // rebar: this.rebarObjects, // ✅ Store rebar objects with UV data - centroidCoordinates: transformedCentroid // ✅ Store transformed centroid - }; - - // ✅ Log the min/max U and V values - const allUV = [...transformedConcrete, ...this.rebarObjects.map(rebar => rebar.transformedCentroid[angle])]; - const uVals = allUV.map(p => p.u); - const vVals = allUV.map(p => p.v); - - this.populateAnalysisResults(); - - - } // Generate Strain Profiles for the PMM Analysis, returns [m and b] of y = mx +b linear strain equation - generateStrains(angle) { - // ✅ Ensure the transformed FEM centroids exist for the given angle - if (!this.transformedFEMcentroids[angle]) { - console.error(`❌ No transformed FEM centroids found for angle ${angle}`); - return; - } - - // ✅ Extract transformed rebar and concrete locations - let concLocations = this.transformedFEMcentroids[angle].conc.map(p => p.v); // Get only V coordinates - - // ✅ Extract transformed rebar V coordinates - let rebarLocations = this.rebarObjects - .map(rebar => rebar.transformedCentroid[angle]?.v) // ✅ Access transformed V values - .filter(v => v !== undefined); // ✅ Filter out undefined values - - if (!rebarLocations.length || !concLocations.length) { - console.error("❌ Rebar or Concrete locations are empty. Cannot generate strain profiles."); - return; - } - - // ✅ Find min/max V positions for rebar and concrete - let rebarMax = Math.max(...rebarLocations); - let rebarMin = Math.min(...rebarLocations); - let concMax = Math.max(...concLocations); - let concMin = Math.min(...concLocations); - - console.log(`🔹 Angle ${angle}°:`); - console.log(` ✅ Rebar Max: ${rebarMax}, Min: ${rebarMin}`); - console.log(` ✅ Concrete Max: ${concMax}, Min: ${concMin}`); - - // ✅ Define strain limits - let epsilon_c = -0.003; // Concrete crushing strain - let epsilon_t = 0.025; // Maximum tension strain of profile - let steps = 25; // Number of steps for profile generation - - // ✅ Initialize strain profiles - let strainProfileCtoT = []; - let strainProfileTtoT = []; - let strainProfileTtoC = []; - let strainProfileCtoC = []; - - // ✅ Compute slope steps - let slopeStepCtoT = ((epsilon_t - epsilon_c) / (concMax - rebarMin)) / (steps - 1); - let slopeStepTtoT = ((epsilon_c - epsilon_t) / (concMax - rebarMin)) / (steps - 1); - let slopeStepTtoC = -((epsilon_c - epsilon_t) / (rebarMax - concMin)) / (steps - 1); - let slopeStepCtoC = -((epsilon_c - epsilon_t) / (rebarMax - concMin)) / (steps - 1); - - // ✅ Generate strain profiles - for (let i = 0; i < steps; i++) { - // ✅ Compression to Tension (C to T) - strainProfileCtoT.push([ - -i * slopeStepCtoT, - epsilon_c - (-i * slopeStepCtoT) * concMax - ]); - - // ✅ Tension Failure to Tension (T to T) - strainProfileTtoT.push([ - -(epsilon_t - epsilon_c) / (concMax - rebarMin) - slopeStepTtoT * i, - epsilon_t - (-(epsilon_t - epsilon_c) / (concMax - rebarMin) - slopeStepTtoT * i) * rebarMin - ]); - - // ✅ Tension to Compression (T to C) - strainProfileTtoC.push([ - slopeStepTtoC * i, - epsilon_t - (i * slopeStepTtoC) * rebarMax - ]); - - // ✅ Compression to Compression (C to C) - strainProfileCtoC.push([ - -((epsilon_c - epsilon_t) / (rebarMax - concMin)) - slopeStepCtoC * i, - epsilon_c - slopeStepCtoC * -(steps - 1 - i) * -concMin - ]); - } - - // ✅ Combine all strain profiles - let strainProfile = strainProfileCtoT.concat(strainProfileTtoT, strainProfileTtoC, strainProfileCtoC); - - console.log(`✅ Generated strain profile for angle ${angle}:`, strainProfile); - - // ✅ Store strain profile in the class dictionary - if (!this.strainProfiles) { - this.strainProfiles = {}; - } - this.strainProfiles[angle] = strainProfile; - return strainProfile; - } // Function to convert Mu and Mv to Mx and My - convertUVtoXY(angle, Mu, Mv) { - let radians = (Math.PI / 180) * angle; - let Mx = Mu * Math.sin(radians) - Mv * Math.cos(radians); - let My = Mu * Math.cos(radians) + Mv * Math.sin(radians); - return { Mx, My }; - } + //assumes a linear strain distribution - strainFunction(m, x, b) { - return m*x+b - } + // Given the angle, generate the associated P, Mu, Mv. - generatePMM(angle) { - if (!this.transformedFEMcentroids[angle]) { - console.error(`❌ No transformed centroids found for angle ${angle}`); - return; - } - - if (!this.strainProfiles[angle]) { - console.error(`❌ No strain profiles found for angle ${angle}`); - return; - } - - - console.log(`🔹 Generating PMM for angle ${angle}°...`); - - let totalAxialForceArray = [] - let totalMomentUArray = [] - let totalMomentVArray = [] - let totalMomentXArray = [] - let totalMomentYArray = [] - - let totalPhiAxialForceArray = [] - let totalPhiMomentXArray = [] - let totalPhiMomentYArray = [] - - - - - // Retrieve centroid coordinates in U-V space - let centroidU = this.transformedFEMcentroids[angle].centroidCoordinates.u; - let centroidV = this.transformedFEMcentroids[angle].centroidCoordinates.v; - - // Get material properties - let concMaterial = this.material; // ✅ Concrete material stored in class - if (!this.PMMUVresults) { - this.PMMUVresults = {}; - } - if (!this.PMMXYresults) { - this.PMMXYresults = {}; - } - if (!this.PMMUVresults[angle]) { - this.PMMUVresults[angle] = { P: [], Mu: [], Mv: [] }; - } - if (!this.PMMXYresults[angle]) { - this.PMMXYresults[angle] = { P: [], Mx: [], My: [], MaxRebarStrain: [], phiP: [], phiMx: [], phiMy: [] }; - } - - //looping through each stress strain profile - for (var strainProfile of this.strainProfiles[angle]) { - let concForce = 0 - let concMomentV = 0 - let concMomentU = 0 - let steelForce = 0 - let steelMomentV = 0 - let steelMomentU = 0 - let maxRebarStrain = -Infinity; // Track the maximum rebar strain - - - for (let i = 0; i < this.FEMmesh.length; i++) { - let concEle = this.FEMmesh[i]; // Get the concrete element - let transformedConc = this.transformedFEMcentroids[angle].conc[i]; // Get the transformed coordinates - - if (!transformedConc) { - console.warn(`⚠️ Missing transformed centroid for concrete element at index ${i}`); - continue; - } - - let concStrain = this.strainFunction(strainProfile[0], transformedConc.v, strainProfile[1]); - let nodalConcForce = concMaterial.stress(concStrain) * concEle.area; - - - concForce += nodalConcForce; - concMomentV += nodalConcForce * (centroidV - transformedConc.v); - concMomentU += nodalConcForce * (centroidU - transformedConc.u); - } - - for (let rebar of this.rebarObjects) { - //area times stress(strain) - let steelMaterial = rebar.materialData; // ✅ Retrieve steel material - let transformedRebar = rebar.transformedCentroid[angle]; // ✅ Get transformed U/V at angle - if (!transformedRebar) { - console.warn(`⚠️ No transformed coordinates for rebar at angle ${angle}`); - continue; - } - - let rebarStrain = this.strainFunction(strainProfile[0], transformedRebar.v, strainProfile[1]); - maxRebarStrain = Math.max(maxRebarStrain, rebarStrain); // Track the max strain - let nodalSteelForce = (Math.PI / 4) * rebarDia[rebar.rebarSize] ** 2 * steelMaterial.stress(rebarStrain); - - steelForce += nodalSteelForce - steelMomentV += nodalSteelForce*(centroidV-transformedRebar.v) - steelMomentU += nodalSteelForce*(centroidU-transformedRebar.u) - } - let resultForce = (steelForce + concForce)/1000; - let Mu = (-steelMomentU - concMomentU) / 12 / 1000; - let Mv = (-steelMomentV - concMomentV) / 12 / 1000; - let { Mx, My } = this.convertUVtoXY(angle, Mu, Mv); - - - - let phi = this.calculatePhi("other", maxRebarStrain); - - - let cappedP = Math.max(resultForce, this.Pnmax) - let phiP = phi * cappedP - let phiMx = phi * Mx - let phiMy = phi * My - - totalAxialForceArray.push(resultForce); - totalMomentUArray.push(Mu); - totalMomentVArray.push(Mv); - - totalMomentXArray.push(Mx); - totalMomentYArray.push(My); - - totalPhiAxialForceArray.push(phiP); - totalPhiMomentXArray.push(phiMx); - totalPhiMomentYArray.push(phiMy); - - } - - - - this.PMMUVresults[angle].P.push(totalAxialForceArray); - this.PMMUVresults[angle].Mu.push(totalMomentUArray); - this.PMMUVresults[angle].Mv.push(totalMomentVArray); - this.PMMXYresults[angle].P.push(totalAxialForceArray); - this.PMMXYresults[angle].Mx.push(totalMomentXArray); - this.PMMXYresults[angle].My.push(totalMomentYArray); - - - // ✅ Store phi values - this.PMMXYresults[angle].phiP.push(totalPhiAxialForceArray); - this.PMMXYresults[angle].phiMx.push(totalPhiMomentXArray); - this.PMMXYresults[angle].phiMy.push(totalPhiMomentYArray); - console.log(this.PMMXYresults[angle]) - } //ACI 318-19 Table 21.2.2 - calculatePhi(type, maxRebarStrain) { - if (type === "spiral") return; // ✅ Do nothing if "spiral" - - let phi; - if (maxRebarStrain < 0.00207) { - phi = 0.65; - } else if (maxRebarStrain >= 0.00507) { - phi = 0.9; - } else { - phi = 0.65 + 0.25 * (maxRebarStrain - 0.00207) / 0.003; - } - - return phi; - } - plotPMMResults() { - if (!this.PMMXYresults || Object.keys(this.PMMXYresults).length === 0) { - console.error("❌ No PMM XY results available to plot."); - return; - } - - let uniqueAngles = Object.keys(this.PMMXYresults).map(Number); - let angleDropdown = document.getElementById("angleSelection"); - - // ✅ If dropdown doesn't exist yet, create it and populate - if (!angleDropdown) { - let resultsDiv = document.getElementById("results"); - resultsDiv.innerHTML = ` -

3D PMM Interaction Diagram

- - - - - - -
- `; - this.populateAngleDropdown(uniqueAngles); - - angleDropdown = document.getElementById("angleSelection"); - } - - let selectedAngle = parseFloat(angleDropdown.value) || uniqueAngles[0]; - this.populateIndexDropdown(selectedAngle) - - let P_values = [], Mx_values = [], My_values = []; - let phiP_values = [], phiMx_values = [], phiMy_values = []; - let angles = [], strainProfileIndices = []; - - for (let angle in this.PMMXYresults) { - let numPoints = this.PMMXYresults[angle].P.flat().length; - P_values.push(...this.PMMXYresults[angle].P.flat()); - Mx_values.push(...this.PMMXYresults[angle].Mx.flat()); - My_values.push(...this.PMMXYresults[angle].My.flat()); - - phiP_values.push(...this.PMMXYresults[angle].phiP.flat()); - phiMx_values.push(...this.PMMXYresults[angle].phiMx.flat()); - phiMy_values.push(...this.PMMXYresults[angle].phiMy.flat()); - - angles.push(...Array(numPoints).fill(Number(angle))); - strainProfileIndices.push(...Array.from({ length: numPoints }, (_, i) => i)); - } - - let colors = angles.map(angle => angle === selectedAngle ? "rgb(255, 100, 0)" : "rgb(200, 200, 200)"); - let symbolTypes = angles.map(angle => angle === selectedAngle ? "circle" : "cross"); - - let originalTrace = { - x: Mx_values, y: My_values, z: P_values, - mode: "markers", type: "scatter3d", - marker: { size: 6, color: colors, opacity: 0.8, symbol: symbolTypes }, - name: "Original PMM", - hovertemplate: "P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
Index - %{customdata}", - customdata: strainProfileIndices - }; - - let reducedTrace = { - x: phiMx_values, y: phiMy_values, z: phiP_values, - mode: "markers", type: "scatter3d", - marker: { size: 6, color: colors, opacity: 0.8, symbol: symbolTypes }, - name: "Reduced (φPMM)", - hovertemplate: "φP - %{z:.1f} (k)
φMx - %{x:.1f} (kip*ft)
φMy - %{y:.1f} (kip*ft)
Index - %{customdata}", - customdata: strainProfileIndices - }; - - let layout = { - title: "3D P-M Interaction Diagram", - scene: { - xaxis: { title: "Mx (kip-ft)" }, - yaxis: { title: "My (kip-ft)" }, - zaxis: { title: "P (k)" }, - aspectmode: "cube" - }, - margin: { l: 0, r: 0, b: 0, t: 50 } - }; - - let plotDiv = document.getElementById("pmPlot"); - - // ✅ If the plot already exists, just update it instead of redrawing - if (plotDiv.data) { - Plotly.react("pmPlot", [originalTrace, reducedTrace], layout); - } else { - Plotly.newPlot("pmPlot", [originalTrace, reducedTrace], layout); - } - - // ✅ Attach event listener only once - if (!angleDropdown.dataset.listenerAdded) { - angleDropdown.addEventListener("change", () => { - this.updatePMMHighlight(); - this.resetHighlightedPoint(); // Reset previously highlighted point - this.highlightSelectedPoint(window.selectedIndex || 0, newAngle); // ✅ Highlight selected point - }); - angleDropdown.dataset.listenerAdded = true; - } - let indexDropdown = document.getElementById("indexSelection"); - - // ✅ Ensure highlight updates initially - this.updatePMMHighlight(); - // ✅ Add Click Event Listener to Fire for Selected Angle Only - document.getElementById("pmPlot").on('plotly_click', (data) => { - let clickedIndex = data.points[0].customdata; - let clickedAngle = parseFloat(angleDropdown.value); - - window.selectedIndex = clickedIndex; - window.selectedAngle = clickedAngle; - indexDropdown.value = clickedIndex; // Sync dropdown - - window.selectedConcShape.generate3dStressPlot(clickedAngle, selectedConcShape.strainProfiles[clickedAngle][clickedIndex]); - - setTimeout(() => { - console.log("🔄 Reinitializing raycasting after PMM selection..."); - setupRaycastingForResults(scene, camera, renderer); - }, 100); - }); - // ✅ Add Event Listener for `indexSelection` dropdown - if (!indexDropdown.dataset.listenerAdded) { - indexDropdown.addEventListener("change", () => { - let selectedIndex = parseInt(indexDropdown.value, 10); - let selectedAngle = parseFloat(angleDropdown.value); - window.selectedIndex = selectedIndex; - window.selectedAngle = selectedAngle; - console.log(`📌 Strain Profile Index Changed: Angle ${selectedAngle}, Index ${selectedIndex}`); - // ✅ Generate 3D stress plot based on new index - window.selectedConcShape.generate3dStressPlot(selectedAngle, selectedConcShape.strainProfiles[selectedAngle][selectedIndex]); - this.resetHighlightedPoint(); // Reset previously highlighted point - this.highlightSelectedPoint(selectedIndex, selectedAngle); // ✅ Highlight selected point - - }); - indexDropdown.dataset.listenerAdded = true; - } - } - populateIndexDropdown(angle) { - let indexDropdown = document.getElementById("indexSelection"); - indexDropdown.innerHTML = ""; // Clear previous options - - if (!this.PMMXYresults[angle]) return; - let numProfiles = this.PMMXYresults[angle].P[0].length; - - for (let i = 0; i < numProfiles; i++) { - let option = document.createElement("option"); - option.value = i; - option.text = `Profile ${i}`; - indexDropdown.appendChild(option); - } - indexDropdown.value = 0; // Default to first profile - } - updatePMMHighlight() { - let selectedAngle = parseFloat(document.getElementById("angleSelection").value); - console.log("YOUR SELECTED ANGLE IS", selectedAngle); - this.generateTableResults(selectedAngle) - - let plotDiv = document.getElementById("pmPlot"); - if (!plotDiv || !plotDiv.data) return; - - // ✅ Extract all angles corresponding to each PMM data point - let allAngles = []; - for (let angle in this.PMMXYresults) { - let numPoints = this.PMMXYresults[angle].P.flat().length; - allAngles.push(...Array(numPoints).fill(Number(angle))); // Repeat angle for each data point - } - - let originalColors = plotDiv.data[0].marker.color; // Get existing colors - let originalSymbols = plotDiv.data[0].marker.symbol; // Get existing symbols - - // ✅ Highlight all points belonging to the selected angle - let updatedColors = originalColors.map((_, i) => - allAngles[i] === selectedAngle ? "rgb(255, 100, 0)" : "rgb(200, 200, 200)" - ); - - let updatedSymbols = originalSymbols.map((_, i) => - allAngles[i] === selectedAngle ? "circle" : "cross" - ); - - Plotly.restyle("pmPlot", { - "marker.color": [updatedColors], - "marker.symbol": [updatedSymbols] - }); - } - - - populateAngleDropdown(angles) { - let angleDropdown = document.getElementById("angleSelection"); - angleDropdown.innerHTML = ""; // Clear previous options - - angles.forEach(angle => { - let option = document.createElement("option"); - option.value = angle; - option.text = `${angle}°`; - angleDropdown.appendChild(option); - }); - - angleDropdown.value = angles[0]; // Default to first angle - } // ✅ Resets previously highlighted point to its default state - resetHighlightedPoint() { - let plotDiv = document.getElementById("pmPlot"); - if (!plotDiv || plotDiv.data.length < 3) return; // Ensure a highlighted point exists - // Remove the last trace, which is the highlighted point - Plotly.deleteTraces(plotDiv, plotDiv.data.length - 1); - } // ✅ Highlights the selected point in the 3D PMM plot - highlightSelectedPoint(index, selectedAngle) { - let plotDiv = document.getElementById("pmPlot"); - let selectedData = this.PMMXYresults[selectedAngle]; - if (!selectedData) { - console.error(`❌ No PMM data found for angle ${selectedAngle}`); - return; - } - let Mx_selected = selectedData.Mx.flat()[index]; - let My_selected = selectedData.My.flat()[index]; - let P_selected = selectedData.P.flat()[index]; - - let newTrace = { - x: [Mx_selected], - y: [My_selected], - z: [P_selected], - mode: "markers", - type: "scatter3d", - marker: { size: 10, color: "rgb(255, 0, 0)", opacity: 1.0, symbol: "diamond" }, - name: "Selected Point", - hovertemplate: "P - %{z:.1f} (k)
Mx - %{x:.1f} (kip*ft)
My - %{y:.1f} (kip*ft)
" - }; - - Plotly.addTraces(plotDiv, newTrace); - } - setupBendingAngles() { - // for (let angle = 0; angle <= 180; angle += 15) { - // this.generatePMM(angle); - // } - this.plotPMMResults(); - } - generate3dStressPlot(angle, strainProfile) { - //this function will update the 3d scene, plotting the stress of each element in the scene. - //given the angle and strainProfile, calculate the stress at the centroid of all concrete elemments given strain. - // Then modify concrete FEMmesh z index to plot stress, times a factor say 2 (stress/2 for 4ksi concrete is 2 units of displacment.) apply this to all FEMmesh objects in the scene. - // let positions = mesh.geometry.attributes.position.array, positions[i + 2] = zOffset; positions[i + 5] = zOffset; positions[i + 8] = zOffset; - // do a similar process for all rebarObjects in the scene. offset the rebar point object by its stress with some factor say stress/5 - // Function to calculate stress based on strain profile - // Function to calculate stress based on strain profile, U, and V values - - const concreteScaleFactor = 4; // Adjust as needed - const rebarScaleFactor = 5; // Adjust as needed - const arrowScaleFactor = 4; - let minConcreteStress = Infinity, maxConcreteStress = -Infinity; - let minRebarStress = Infinity, maxRebarStress = -Infinity; - - function calculateStress(element, strainProfile, angle, concreteMat) { - let transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle - if (!transformed) { - console.warn(`⚠️ No transformed coordinates for element at angle ${angle}`); - return 0; - } - - let strain = strainProfile[0] * transformed.v + strainProfile[1]; - if (element instanceof THREE.Mesh) { - return concreteMat.stress(strain); - } - else { - return element.materialData.stress(strain); - } - } - //used to plot point at concrete stress location. - function calculateRebarNormalizedStress(element, strainProfile, angle, concreteMat) { - let transformed = element.transformedCentroid[angle]; // Get transformed U/V at angle - if (!transformed) { - console.warn(`⚠️ No transformed coordinates for element at angle ${angle}`); - return 0; - } - let strain = strainProfile[0] * transformed.v + strainProfile[1]; - return concreteMat.stress(strain); - } - - let minZ = Infinity, maxZ = -Infinity; - - // Iterate through all FEMmesh objects in the scene - const concreteMat = this.material - - this.FEMmesh.forEach((object) => { - if (!object.geometry || !object.geometry.attributes.position) return; - - let positions = object.geometry.attributes.position.array; - let stress = calculateStress(object, strainProfile, angle, concreteMat); - minConcreteStress = Math.min(minConcreteStress, stress); - maxConcreteStress = Math.max(maxConcreteStress, stress); - let zOffset = (stress / 4000) * concreteScaleFactor; - - for (let i = 2; i < positions.length; i += 9) { - let newZ = zOffset; - minZ = Math.min(minZ, newZ); - maxZ = Math.max(maxZ, newZ); - } - }); - - // Second pass to update position and apply colors - this.FEMmesh.forEach((object) => { - let positions = object.geometry.attributes.position.array; - let colors = object.geometry.attributes.color.array; - let stress = calculateStress(object, strainProfile, angle, concreteMat); - let zOffset = (stress / 4000) * concreteScaleFactor; - - for (let i = 0; i < positions.length; i += 3) { // Loop through ALL vertices - positions[i + 2] = zOffset; // Modify Z-coordinate - - let normalizedZ = (positions[i + 2] - minZ) / (maxZ - minZ); - - // Assign color per vertex - colors[i] = 1 - normalizedZ; // Red channel - colors[i + 1] = 0; // Green channel - colors[i + 2] = normalizedZ; // Blue channel - } - - object.geometry.attributes.position.needsUpdate = true; - object.geometry.attributes.color.needsUpdate = true; - object.geometry.computeBoundingBox() - object.geometry.computeBoundingSphere() - }); - - let minZrebar = Infinity, maxZrebar = -Infinity; - - this.rebarObjects.forEach((object) => { - if (!object.geometry || !object.geometry.attributes.position) return; - - // let positions = object.geometry.attributes.position.array; - - let stress = calculateStress(object, strainProfile, angle, object.materialData); - minRebarStress = Math.min(minRebarStress, stress); - maxRebarStress = Math.max(maxRebarStress, stress); - - - let zOffset = (stress / 60000) * rebarScaleFactor; - let newZ = zOffset; - minZrebar = Math.min(minZ, newZ); - maxZrebar = Math.max(maxZ, newZ); - }); - - // ✅ Remove existing arrows before adding new ones - scene.children.filter(obj => obj.userData.isCustomArrow === true).forEach(arrow => scene.remove(arrow)); - - - // Second pass to update position and apply colors - this.rebarObjects.forEach((object) => { - // Get the position attribute - let positionAttribute = object.geometry.getAttribute('position'); - - // Access the underlying Float32Array - let p = positionAttribute.array; - - //let's plot the point at the location of the concrete stress to allow the point to be in the same position. - //the length of the arrow will be based on the actual rebar stress in the object - // start point of arrow head - let rebarNormalizestress = calculateRebarNormalizedStress(object, strainProfile, angle, concreteMat); - let zOffsetRebar = (rebarNormalizestress / 4000) * concreteScaleFactor; - - let stress = calculateStress(object, strainProfile, angle, object.materialData); - // Update the z value of the first vertex - p[2] = zOffsetRebar; - // Mark the attribute as needing an update - positionAttribute.needsUpdate = true; - object.geometry.computeBoundingBox() - object.geometry.computeBoundingSphere() - - // Normalize rebar stress for coloring - let normalizedStress = Math.abs(stress) / 60000; // Normalize for color mapping - normalizedStress = Math.min(normalizedStress, 1); // Ensure max value of 1 - - // Assign colors - let rebarColor = new THREE.Color(); - if (stress < 0) { - // 🔴 **Compression: Fully Red if Normalized Stress = 1, otherwise Red-to-Purple** - let red = 1.0; // Always fully red - let green = 0.0; // No green component - let blue = normalizedStress === 1 ? 0.0 : normalizedStress * 0.8; // Fully red if 1, else red to purple - - rebarColor.setRGB(red, green, blue); - } else { - // 🔵 **Tension: Fully Blue if Normalized Stress = 0, otherwise Blue-to-Green** - let red = 0.0; // No red component - let green = normalizedStress; // Green increases with stress - let blue = normalizedStress === 0 ? 1.0 : 1.0 - (normalizedStress * 0.5); // Fully blue at 0 stress - - rebarColor.setRGB(red, green, blue); - } - object.material.color = rebarColor; - // ✅ Set transparency to 50% - object.material.transparent = true; - object.material.opacity = 0.5; - object.material.needsUpdate = true; - - // Create and add arrow - let startX = p[0]; - let startY = p[1]; - let extrusionDepth = p[2]; - - let arrowDirection = new THREE.Vector3(0, 0, stress < 0 ? -1 : 1); // Flip for compression - let arrowLength = Math.abs(stress) / 60000 * arrowScaleFactor; // Scale by stress - - let start, end; - if (stress < 0) { - // 📌 **Compression: Start in air, end at rebar** - start = [startX, startY, extrusionDepth + arrowLength]; - end = [startX, startY, extrusionDepth]; - } else { - // 📌 **Tension: Start at rebar, extend outward** - start = [startX, startY, extrusionDepth]; - end = [startX, startY, extrusionDepth + arrowLength]; - } - // Call the new custom arrow function - createCustomArrow(start, end, rebarColor.getHex(), 0.1, 0.3, stress); - - }); - - function createCustomArrow(start, end, color, thickness = 0.1, coneSize = 0.3, stress) { - const arrowGroup = new THREE.Group(); - - // Convert start and end to Vector3 - const startVec = new THREE.Vector3(...start); - const endVec = new THREE.Vector3(...end); - - // Compute direction and length - const direction = new THREE.Vector3().subVectors(endVec, startVec); - const length = direction.length(); - direction.normalize(); - - // Create cylinder for the shaft - const shaftGeometry = new THREE.CylinderGeometry(thickness, thickness, length - coneSize, 12); - const shaftMaterial = new THREE.MeshBasicMaterial({ color: color }); - const shaft = new THREE.Mesh(shaftGeometry, shaftMaterial); - - // Align the shaft along the Z-axis - shaft.position.set(0, 0, (length - coneSize) / 2); - shaft.quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), direction); // Align to direction - - // Create cone for the arrowhead - const coneGeometry = new THREE.ConeGeometry(coneSize * 1.5, coneSize, 12); - const coneMaterial = new THREE.MeshBasicMaterial({ color: color }); - const cone = new THREE.Mesh(coneGeometry, coneMaterial); - - // Position the cone - cone.position.set(0, 0, length - coneSize / 2); - - // Reverse cone direction if in compression (stress < 0) - let coneDirection = direction.clone(); // Copy direction so shaft is not affected - if (stress < 0) { - coneDirection.negate(); // Flip only the cone direction - } - - // Rotate the cone to align with direction - cone.quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), coneDirection); - - // Add shaft and cone to arrow group - arrowGroup.add(shaft); - arrowGroup.add(cone); - //This is to filter and remove from the scene. - arrowGroup.userData.isCustomArrow = true - - // Position the entire arrow - arrowGroup.position.copy(startVec); - arrowGroup.position.z += 0.5; // ✅ Move up by 0.5 units in the Z direction - arrowGroup.lookAt(endVec); - - scene.add(arrowGroup); - return arrowGroup; - } - - // ✅ Update the concShape class with new stress values - minConcreteStress = minConcreteStress / 1000; // Convert to ksi - maxConcreteStress = maxConcreteStress / 1000; - minRebarStress = minRebarStress / 1000; - maxRebarStress = maxRebarStress / 1000; - - console.log("Min/Max Concrete Stress:", minConcreteStress, maxConcreteStress); - console.log("Min/Max Rebar Stress:", minRebarStress, maxRebarStress); - // ✅ Inject the updated color scale - this.colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress); - } - CalcPnmax(type) { - if (type !== "other") { - console.warn(`⚠️ Unsupported type "${type}" passed to CalcPnmax. No calculation performed.`); - return; - } - - console.log("🔹 Calculating Pnmax..."); - - let concMat = this.material; // Concrete compressive strength (psi) - let fpc = concMat.stress(-0.003) - console.log("your fpc is", fpc) - let totalConcreteArea = this.FEMarea; // Total section area (in²) - let totalSteelArea = 0; // Initialize steel area sum - let totalSteelForce = 0; // Initialize steel force sum - - // ✅ Loop through each rebar object and sum up the steel area - for (let rebar of this.rebarObjects) { - //area times stress(strain) - let steelMaterial = rebar.materialData; // ✅ Retrieve steel material - - let rebarStrain = 0.005 - let nodalSteelForce = (Math.PI / 4) * rebarDia[rebar.rebarSize] ** 2 * steelMaterial.stress(rebarStrain); - totalSteelForce -= nodalSteelForce - } - - console.log("your rebar force is", totalSteelForce) - - // ✅ Compute Po (Nominal Axial Capacity) - let Po = 0.85 * fpc * (totalConcreteArea - totalSteelArea) + totalSteelForce; - // ✅ Store Pnmax in the class - this.Pnmax = (0.8*Po) / 1000; // Convert to kips (if fpc is in psi) - - console.log(`✅ Pnmax Calculated: ${this.Pnmax.toFixed(2)} kips`); - } - - colorScaleHTML(minConcreteStress, maxConcreteStress, minRebarStress, maxRebarStress) { - let selectedPointProps = document.getElementById("selectedPointResultProps"); - if (!selectedPointProps) return; - - // ✅ Retrieve the selected PMM results - let selectedAngle = window.selectedAngle || 0; // Ensure angle is defined - let selectedIndex = window.selectedIndex || 0; // Ensure index is defined - console.log("YOUR SELECTED INDEX IS", selectedIndex) - window.selectedStrainProfileIndex = selectedIndex - let P = this.PMMXYresults[selectedAngle]?.P[0]?.[selectedIndex] || 0; - let Mx = this.PMMXYresults[selectedAngle]?.Mx[0]?.[selectedIndex] || 0; - let My = this.PMMXYresults[selectedAngle]?.My[0]?.[selectedIndex] || 0; - let phiP = this.PMMXYresults[selectedAngle]?.phiP[0]?.[selectedIndex] || 0; - let phiMx = this.PMMXYresults[selectedAngle]?.phiMx[0]?.[selectedIndex] || 0; - let phiMy = this.PMMXYresults[selectedAngle]?.phiMy[0]?.[selectedIndex] || 0; - // ✅ Generate color stops for concrete and rebar - let concreteColors = this.generateColorScale(minConcreteStress, maxConcreteStress, this.getConcreteColor); - let rebarColors = this.generateColorScale(minRebarStress, maxRebarStress, this.getRebarColor); - - selectedPointProps.innerHTML = ` -
-

Selected PMM Values

- - - - - - - - - - - - - - - - - - - - - - - -
Axial (k)Mx (k*ft)My (k*ft)
Nominal${P.toFixed(2)}${Mx.toFixed(2)}${My.toFixed(2)}
Capacity${phiP.toFixed(2)}${phiMx.toFixed(2)}${phiMy.toFixed(2)}
-
-
-

Concrete Stress (ksi)

-
-
- ${minConcreteStress.toFixed(1)} - ${((minConcreteStress + maxConcreteStress) / 2).toFixed(1)} - ${maxConcreteStress.toFixed(1)} -
-
- -
-

Rebar Stress (ksi)

-
-
- ${minRebarStress.toFixed(1)} - ${((minRebarStress + maxRebarStress) / 2).toFixed(1)} - ${maxRebarStress.toFixed(1)} -
-
- `; - } - generateColorScale(min, max, colorFunction) { - if (min === max) { - return colorFunction(max, min, max); // Solid color when min == max - } - return `linear-gradient(to right, ${colorFunction(min, min, max)}, ${colorFunction((min + max) / 2, min, max)}, ${colorFunction(max, min, max)})`; - } - - - getConcreteColor(stress, minConcreteStress, maxConcreteStress) { - let normalized = (stress - minConcreteStress) / (maxConcreteStress - minConcreteStress); - return `rgb(${(1 - normalized) * 255}, 0, ${normalized * 255})`; // Red to Blue - } - getRebarColor(stress, minRebarStress, maxRebarStress) { - let normalized = Math.abs(stress) / (maxRebarStress || 1); - - if (minRebarStress === maxRebarStress) { - return stress < 0 ? "rgb(255, 0, 0)" : "rgb(0, 255, 0)"; // Solid red or green - } - - if (stress < 0) { - // 🔴 **Compression: Fully Red if Normalized = 1, otherwise Red-to-Purple** - let red = 255; - let green = 0; - let blue = normalized === 1 ? 0 : normalized * 200; // Fully red if 1, else red to purple - return `rgb(${red}, ${green}, ${blue})`; - } else { - // 🔵 **Tension: Fully Blue if Normalized = 0, otherwise Blue-to-Green** - let red = 0; - let green = normalized * 255; // Green increases with stress - let blue = normalized === 0 ? 255 : 255 - (normalized * 125); // Fully blue at 0 stress - return `rgb(${red}, ${green}, ${blue})`; - } - } - - populateAnalysisResults() { - let analysisResults = document.getElementById("analysisResults"); - let userInputProps = document.getElementById("userInputProps"); - if (!analysisResults) return; - if (userInputProps) { - userInputProps.innerHTML = ""; - } - // ✅ Ensure `this.FEMarea` and `this.centroidX` exist - let FEMarea = this.FEMarea || 0; - let centroidX = this.centroidX || 0; - let centroidY = this.centroidY || 0; - let rebarArea = this.totalRebarArea||0; - let reinforcementRatio = (rebarArea / FEMarea) * 100; // Convert to percentage - - - // ✅ Inject content dynamically - analysisResults.innerHTML = ` -
-

Concrete Shape Properties

- - - - - - - - - - - - - - - - - - - -
Conc AreaStl Areaρ (%)X (in)Y (in)
${FEMarea.toFixed(1)}${rebarArea.toFixed(2)}${reinforcementRatio.toFixed(2)}${centroidX.toFixed(1)}${centroidY.toFixed(1)}
-
- `; - } - //Shift plus middle mouse button to rotate - setupResultsControls(){ - console.log("Setting up results controls..."); - // Remove mouse interactions setup - console.log(controls) - if (typeof SceneFunctions !== 'undefined' && SceneFunctions.setupMouseInteractions) { - delete SceneFunctions.setupMouseInteractions; - } - - // Re-enable orbit controls rotation and panning - if (typeof controls !== 'undefined') { - controls.enableRotate = true; - controls.enablePan = true; - - // Assign default controls - // controls.mouseButtons.RIGHT = THREE.MOUSE.ROTATE; // Right mouse rotates - controls.mouseButtons.MIDDLE = THREE.MOUSE.PAN; // Middle mouse pans - - // Assign Shift + Middle Mouse Button to Rotate - controls.keys = { SHIFT: THREE.MOUSE.ROTATE }; - - console.log(controls); - } - // Modify .selectBox CSS to be invisible - const style = document.createElement('style'); - style.innerHTML = ` - .selectBox { - border: none !important; - background-color: transparent !important; - position: fixed !important; - } - `; - document.head.appendChild(style); - } - - generateTableResults(selectedAngle) { - // Retrieve the PMM results arrays (extracting the first element) - let P = this.PMMXYresults[selectedAngle]?.P?.[0] || []; - let Mx = this.PMMXYresults[selectedAngle]?.Mx?.[0] || []; - let My = this.PMMXYresults[selectedAngle]?.My?.[0] || []; - let phiP = this.PMMXYresults[selectedAngle]?.phiP?.[0] || []; - let phiMx = this.PMMXYresults[selectedAngle]?.phiMx?.[0] || []; - let phiMy = this.PMMXYresults[selectedAngle]?.phiMy?.[0] || []; - - // Determine the number of rows (assumes all arrays have the same length) - let rowCount = Math.max(P.length, Mx.length, My.length, phiP.length, phiMx.length, phiMy.length); - - // Construct table rows dynamically - let rowsHTML = ""; - for (let i = 0; i < rowCount; i++) { - rowsHTML += ` - - ${(P[i] ?? 0).toFixed(2)} - ${(Mx[i] ?? 0).toFixed(2)} - ${(My[i] ?? 0).toFixed(2)} - ${(phiP[i] ?? 0).toFixed(2)} - ${(phiMx[i] ?? 0).toFixed(2)} - ${(phiMy[i] ?? 0).toFixed(2)} - - `; - } - - // Construct the full results table - let tableHTML = ` -
-

- Analysis Results - Bending Angle = ${selectedAngle} -

-
- - - - - - - - - - - - - ${rowsHTML} - -
Axial (k)Mx (k*ft)My (k*ft)ϕP (k)ϕMx (k*ft)ϕMy (k*ft)
-
-
- `; - - // Inject or replace the results table inside "materialsandShapes" - let materialsAndShapesDiv = document.getElementById("materialsandShapes"); - let existingTable = document.getElementById("analysisResultsTable"); - - - if (existingTable) { - // Replace the existing table if it exists - existingTable.outerHTML = tableHTML; - } else { - let stressStrainChart = document.getElementById("stressStrainChart"); - if (stressStrainChart) { - stressStrainChart.insertAdjacentHTML("afterend", tableHTML); - } else { - materialsAndShapesDiv.insertAdjacentHTML("beforeend", tableHTML); - } - } - - // Hide the ShapeButtons and square_rect_oval_shapes sections - document.getElementById("ShapeButtons").style.display = "none"; - document.getElementById("square_rect_oval_shapes").style.display = "none"; - } generateMovedMesh(xOffset, yOffset, allSelectedConc) { for (const conc of allSelectedConc) { diff --git a/src/main.js b/src/main.js index 05ed23c..1394b8a 100644 --- a/src/main.js +++ b/src/main.js @@ -13,6 +13,7 @@ import "./materialsPlotting.js"; import "./threeJSscenefunctions.js"; import "../src/style.css"; import "./tailwind.css"; +import discTextureUrl from '../static/disc.png'; @@ -26,6 +27,191 @@ window.selectedAngle = 0; window.selectedStrainProfileIndex = 4; window.allConcShapes = window.allConcShapes || []; // ✅ Ensure global list exists +let designWorkspaceSnapshot = null; + +function setWorkflowMode(mode, statusText) { + const designTab = document.getElementById("designModeTab"); + const analysisTab = document.getElementById("analysisModeTab"); + const status = document.getElementById("workflowModeStatus"); + const showingAnalysis = mode === "analysis"; + + designTab?.setAttribute("aria-selected", String(!showingAnalysis)); + analysisTab?.setAttribute("aria-selected", String(showingAnalysis)); + if (analysisTab) analysisTab.disabled = !showingAnalysis; + if (status) status.textContent = statusText; +} + +function captureMaterialState(material) { + const materials = Array.isArray(material) ? material : [material]; + return materials.filter(Boolean).map(item => ({ + material: item, + color: item.color?.clone() ?? null, + opacity: item.opacity, + transparent: item.transparent, + wireframe: item.wireframe + })); +} + +function captureDesignWorkspace() { + const captureObject = object => ({ + object, + position: object.position.clone(), + quaternion: object.quaternion.clone(), + scale: object.scale.clone(), + visible: object.visible, + positionAttribute: object.geometry?.attributes?.position?.array?.slice() ?? null, + materials: captureMaterialState(object.material) + }); + + designWorkspaceSnapshot = { + children: [...scene.children], + objects: scene.children.map(captureObject), + camera: { + position: camera.position.clone(), + quaternion: camera.quaternion.clone(), + zoom: camera.zoom + }, + controls: { + target: controls.target.clone(), + enableRotate: controls.enableRotate, + enablePan: controls.enablePan, + mouseButtons: { ...controls.mouseButtons }, + keys: { ...controls.keys } + }, + userResultsDisplay: document.getElementById("userResults")?.style.display ?? "", + shapeButtonsDisplay: document.getElementById("ShapeButtons")?.style.display ?? "", + prebuiltShapesDisplay: document.getElementById("square_rect_oval_shapes")?.style.display ?? "", + allConcShapes: window.allConcShapes + }; +} + +function showAnalysisWorkspace(statusText = "Analysis results") { + const userResults = document.getElementById("userResults"); + const concGui = document.getElementById("concGui"); + const results = document.getElementById("results"); + const dragBar = document.getElementById("drag-bar"); + const userInputProps = document.getElementById("userInputProps"); + const analysisResults = document.getElementById("analysisResults"); + + if (userResults) userResults.style.display = "none"; + if (userInputProps) userInputProps.hidden = true; + if (analysisResults) analysisResults.hidden = false; + if (results) { + results.style.display = "block"; + results.style.flex = "1"; + } + if (dragBar) dragBar.style.display = "block"; + if (concGui) concGui.style.flex = "1"; + + setWorkflowMode("analysis", statusText); + requestAnimationFrame(SceneFunctions.resizeThreeJsScene); +} + +function restoreObjectState(state) { + const { object } = state; + object.position.copy(state.position); + object.quaternion.copy(state.quaternion); + object.scale.copy(state.scale); + object.visible = state.visible; + + const positionAttribute = object.geometry?.attributes?.position; + if (positionAttribute && state.positionAttribute) { + positionAttribute.array.set(state.positionAttribute); + positionAttribute.needsUpdate = true; + object.geometry.computeBoundingBox?.(); + object.geometry.computeBoundingSphere?.(); + } + + for (const materialState of state.materials) { + const material = materialState.material; + if (materialState.color && material.color) material.color.copy(materialState.color); + material.opacity = materialState.opacity; + material.transparent = materialState.transparent; + if (materialState.wireframe !== undefined) material.wireframe = materialState.wireframe; + material.needsUpdate = true; + } +} + +function disposeAnalysisObject(object) { + object.geometry?.dispose?.(); + const materials = Array.isArray(object.material) ? object.material : [object.material]; + for (const material of materials) material?.dispose?.(); +} + +function returnToDesignWorkspace() { + if (!designWorkspaceSnapshot) return; + + const snapshot = designWorkspaceSnapshot; + const designObjects = new Set(snapshot.children); + SceneFunctions.teardownRaycastingForResults(); + + for (const object of [...scene.children]) { + scene.remove(object); + if (!designObjects.has(object)) disposeAnalysisObject(object); + } + for (const state of snapshot.objects) { + restoreObjectState(state); + scene.add(state.object); + } + + camera.position.copy(snapshot.camera.position); + camera.quaternion.copy(snapshot.camera.quaternion); + camera.zoom = snapshot.camera.zoom; + camera.updateProjectionMatrix(); + controls.target.copy(snapshot.controls.target); + controls.enableRotate = snapshot.controls.enableRotate; + controls.enablePan = snapshot.controls.enablePan; + controls.mouseButtons = { ...snapshot.controls.mouseButtons }; + controls.keys = { ...snapshot.controls.keys }; + controls.update(); + + document.getElementById("analysis-results-controls-style")?.remove(); + document.getElementById("analysisResultsTable")?.remove(); + const userResults = document.getElementById("userResults"); + const results = document.getElementById("results"); + const dragBar = document.getElementById("drag-bar"); + const concGui = document.getElementById("concGui"); + const userInputProps = document.getElementById("userInputProps"); + const analysisResults = document.getElementById("analysisResults"); + const selectedPointResults = document.getElementById("selectedPointResultProps"); + const shapeButtons = document.getElementById("ShapeButtons"); + const prebuiltShapes = document.getElementById("square_rect_oval_shapes"); + + if (userResults) userResults.style.display = snapshot.userResultsDisplay; + if (results) { + results.replaceChildren(Object.assign(document.createElement("h3"), { textContent: "Results" })); + results.style.display = "none"; + } + if (dragBar) dragBar.style.display = "none"; + if (concGui) concGui.style.flex = "1"; + if (userInputProps) userInputProps.hidden = false; + if (analysisResults) { + analysisResults.innerHTML = ""; + analysisResults.hidden = true; + } + if (selectedPointResults) selectedPointResults.innerHTML = ""; + if (shapeButtons) shapeButtons.style.display = snapshot.shapeButtonsDisplay; + if (prebuiltShapes) prebuiltShapes.style.display = snapshot.prebuiltShapesDisplay; + + window.activeAnalysisSection?.resetAnalysisResults?.(); + window.activeAnalysisSection = null; + window.allConcShapes = snapshot.allConcShapes; + window.selectedAngle = 0; + window.selectedStrainProfileIndex = 4; + + const threeJSDiv = document.getElementById("concGui"); + if (!mouseTrackingHandler) { + mouseTrackingHandler = SceneFunctions.setupMouseTracking(threeJSDiv, plane, intersectionPoint); + } + if (!mouseInteractionHandlers) { + mouseInteractionHandlers = SceneFunctions.setupMouseInteractions(threeJSDiv); + } + + designWorkspaceSnapshot = null; + setWorkflowMode("design", "Editing section — generate PM to analyze"); + requestAnimationFrame(SceneFunctions.resizeThreeJsScene); +} + function loadTexture(url) { return new Promise((resolve, reject) => { const loader = new THREE.TextureLoader(); @@ -48,7 +234,7 @@ async function initScene() { try { // sprite = await loadTexture('/static/disc.png'); // Wait for texture to load //FOR DEPLOYMENT UPDATE THIS LINE - sprite = await loadTexture('/static/concgui/disc.png'); + sprite = await loadTexture(discTextureUrl); console.log("Sprite texture loaded, adding rebar..."); // ✅ NOW we can safely call this @@ -77,6 +263,8 @@ document.addEventListener("DOMContentLoaded", () => { toggleShapeButtons(); populateMaterialDropdown(); populateRebarDropdown(); + document.getElementById("designModeTab")?.addEventListener("click", returnToDesignWorkspace); + setWorkflowMode("design", "Editing section"); // Attach addConcGeo to the "Conc" button @@ -148,7 +336,25 @@ document.addEventListener("DOMContentLoaded", () => { alert("⚠️ You must select at least one concrete shape and one rebar to proceed."); return; } - + + if (selectedConcShapes.length > 1) { + const selectedMaterials = new Set(selectedConcShapes.map(shape => shape.material)); + if (selectedMaterials.size !== 1) { + alert("Composite analysis requires all selected shapes to use the same concrete material."); + return; + } + } + + const edgeSpacing = parseFloat(document.getElementById("edgeSpa").value); + const interiorSpacing = parseFloat(document.getElementById("intSpa").value); + if (!Number.isFinite(edgeSpacing) || !Number.isFinite(interiorSpacing)) { + alert("Edge and interior spacing must be valid numbers."); + return; + } + + captureDesignWorkspace(); + showAnalysisWorkspace("Calculating PMM analysis…"); + const threeJSDiv = document.getElementById("concGui"); if (mouseTrackingHandler) { @@ -161,35 +367,14 @@ document.addEventListener("DOMContentLoaded", () => { // ✅ Disable Mouse Interactions if (mouseInteractionHandlers) { - threeJSDiv.removeEventListener("pointerdown", mouseInteractionHandlers.onPointerDown); - threeJSDiv.removeEventListener("pointermove", mouseInteractionHandlers.onPointerMove); - threeJSDiv.removeEventListener("pointerup", mouseInteractionHandlers.onPointerUp); + mouseInteractionHandlers.dispose(); console.log("✅ Mouse interactions disabled."); mouseInteractionHandlers = null; - } else { - console.warn("⚠️ Mouse interactions were already disabled or not assigned properly."); } - if (!selectedConcShapes) { - console.warn("No concrete shape selected!"); - return; - } - - // Read input values for edge and interior spacing - const edgeSpacing = parseFloat(document.getElementById("edgeSpa").value); - const interiorSpacing = parseFloat(document.getElementById("intSpa").value); - - if (isNaN(edgeSpacing) || isNaN(interiorSpacing)) { - console.error("Invalid edge or interior spacing input!"); - return; - } - - - - - + try { ///////////// BEGINNING ANALYSIS /////////////////////// if (selectedConcShapes.length === 1) { @@ -199,8 +384,8 @@ document.addEventListener("DOMContentLoaded", () => { } else { console.log(`✅ Found rebar,`, selectedRebar); } - // ✅ Get the selected concrete shape and set it as a global variable - window.selectedConcShape = SceneFunctions.getAllSelectedConcShape()[0]; + const selectedConcShape = selectedConcShapes[0]; + window.activeAnalysisSection = selectedConcShape; // ✅ Fire initializeRebarObjects() independently selectedConcShape.initializeRebarObjects(selectedRebar); @@ -255,24 +440,13 @@ document.addEventListener("DOMContentLoaded", () => { selectedConcShape.setupResultsControls(); SceneFunctions.setupRaycastingForResults(scene, camera, renderer); - window.allConcShapes = selectedConcShape } //testing for composite shape else { const selectedRebar = SceneFunctions.getAllSelectedRebar(); - let compConcShape = new CompositeConcShape(selectedConcShapes); + const compConcShape = new CompositeConcShape(selectedConcShapes); compConcShape.initializeRebarObjects(selectedRebar); - // ✅ Get the selected concrete shape and set it as a global variable - window.selectedCompConcShape = compConcShape; - - - // ✅ Check for material consistency - const isMaterialConsistent = compConcShape.checkMaterialConsistency(); - compConcShape.material = selectedConcShapes[0].material - - if (!isMaterialConsistent) { - alert("⚠️ Warning: Selected shapes have different concrete materials. Results will be inaccurate."); - } + window.activeAnalysisSection = compConcShape; // Plot the generated FEM mesh elements in the scene if (compConcShape.rebarObjects.length > 0) { @@ -318,8 +492,13 @@ document.addEventListener("DOMContentLoaded", () => { compConcShape.setupResultsControls(); SceneFunctions.setupRaycastingForResults(scene, camera, renderer); - window.allConcShapes = compConcShape } + showAnalysisWorkspace("Analysis ready — edit the design to iterate"); + } catch (error) { + console.error("Failed to generate PMM analysis:", error); + alert(`Analysis failed: ${error.message}`); + returnToDesignWorkspace(); + } }); } }); @@ -438,4 +617,4 @@ function animate() { renderer.render(scene, camera); // Render the scene } -animate(); // Start animation loop \ No newline at end of file +animate(); // Start animation loop diff --git a/src/rebarProperties.js b/src/rebarProperties.js new file mode 100644 index 0000000..208a828 --- /dev/null +++ b/src/rebarProperties.js @@ -0,0 +1,15 @@ +// A dictionary that maps US reinforcing-bar size to nominal diameter in inches. +export const rebarDia = { + 3: 0.375, + 4: 0.5, + 5: 0.625, + 6: 0.75, + 7: 0.875, + 8: 1.0, + 9: 1.128, + 10: 1.27, + 11: 1.41, + 14: 1.693, + 18: 2.257 +}; + diff --git a/src/style.css b/src/style.css index 959b20d..c04e53b 100644 --- a/src/style.css +++ b/src/style.css @@ -298,6 +298,47 @@ body { min-width: 0; /* Prevents flex overflow issues */ } +#workflowTabs { + display: flex; + align-items: center; + gap: 0.4rem; + flex: 0 0 auto; + min-height: 42px; + padding: 0.35rem 0.6rem; + background: #e5e7eb; + border-bottom: 1px solid #9ca3af; +} + +.workflow-tab { + border: 1px solid #9ca3af; + border-radius: 0.35rem; + padding: 0.4rem 0.8rem; + background: #f9fafb; + color: #374151; + font-size: 0.75rem; + font-weight: 700; + text-transform: uppercase; + letter-spacing: 0.025em; + cursor: pointer; +} + +.workflow-tab[aria-selected="true"] { + border-color: #1f2937; + background: #1f2937; + color: #ffffff; +} + +.workflow-tab:disabled { + cursor: not-allowed; + opacity: 0.45; +} + +#workflowModeStatus { + margin-left: auto; + color: #4b5563; + font-size: 0.78rem; +} + /* Ensure #concGui and #results Fit Properly */ #concGui, #results { width: 100%; @@ -384,4 +425,3 @@ body { - diff --git a/src/threeJSscenefunctions.js b/src/threeJSscenefunctions.js index 2812217..f752e5b 100644 --- a/src/threeJSscenefunctions.js +++ b/src/threeJSscenefunctions.js @@ -1,5 +1,7 @@ import { camera, renderer, scene, getSprite } from "./main.js"; import * as THREE from 'three'; +import { rebarDia } from './rebarProperties.js'; +export { rebarDia } from './rebarProperties.js'; import { SelectionBox } from 'three/examples/jsm/interactive/SelectionBox.js'; import { SelectionHelper } from 'three/examples/jsm/interactive/SelectionHelper.js'; import { defaultMaterials } from "./materials.js"; @@ -13,6 +15,7 @@ import { updateStressStrainChart, plotSelectedPoint } from "./materialsPlotting. let allSelectedPnts = []; // ✅ Declare globally so it is accessible everywhere let allSelectedRebar = []; let allSelectedConc = []; +let activeResultsRaycastingCleanup = null; @@ -43,7 +46,6 @@ export function setupDragAndAnalyze() { const concGui = document.getElementById("concGui"); const results = document.getElementById("results"); const dragBar = document.getElementById("drag-bar"); - const analyzeButton = document.getElementById("analyze-button"); const middleColumn = document.getElementById("middleColumn"); let isDragging = false; @@ -53,9 +55,12 @@ export function setupDragAndAnalyze() { middleColumn.style.flexDirection = "column"; middleColumn.style.height = "100%"; - // Set initial height percentages - concGui.style.flex = "1"; // Takes 50% of the available space - results.style.flex = "1"; // Takes 50% of the available space + // Design mode starts with the editable scene using the full height. The + // workflow tabs reveal the resizable results pane after analysis. + concGui.style.flex = "1"; + results.style.flex = "1"; + results.style.display = "none"; + dragBar.style.display = "none"; // Drag functionality dragBar.addEventListener("mousedown", (e) => { @@ -86,46 +91,9 @@ export function setupDragAndAnalyze() { document.body.style.cursor = "default"; }); - // Hide results functionality - analyzeButton.addEventListener("click", () => { - if (results.style.display === "none") { - // Show results - results.style.display = "block"; - dragBar.style.display = "block"; - concGui.style.flex = "1"; - results.style.flex = "1"; - analyzeButton.textContent = "Close Results"; - } else { - // Hide results - results.style.display = "none"; - dragBar.style.display = "none"; - concGui.style.flex = "1.9"; // Take full space - analyzeButton.textContent = "Show Results"; - } - - // Resize Three.js scene - resizeThreeJsScene(); - }); } -// A dictionary that given bar size, returns bar diameter -export const rebarDia = { - 3: 0.375, - 4: 0.5, - 5: 0.625, - 6: 0.75, - 7: 0.875, - 8: 1.0, - 9: 1.128, - 10: 1.27, - 11: 1.41, - 14: 1.693, - 18: 2.257 -}; - - - export function addRebar(x, y, barSize, scene, sprite) { if (!(barSize in rebarDia)) { console.error("Invalid rebar size:", barSize); @@ -520,7 +488,14 @@ export function setupMouseInteractions(threeJSDiv) { document.getElementById("Conc").onclick = concSelection; - return { onPointerDown, onPointerMove, onPointerUp }; + const dispose = () => { + threeJSDiv.removeEventListener("pointerdown", onPointerDown); + threeJSDiv.removeEventListener("pointermove", onPointerMove); + threeJSDiv.removeEventListener("pointerup", onPointerUp); + helper.dispose?.(); + }; + + return { onPointerDown, onPointerMove, onPointerUp, dispose }; } @@ -669,14 +644,22 @@ export function deleteSelectedElements() { document.getElementById("concData").innerHTML = ""; } +export function teardownRaycastingForResults() { + activeResultsRaycastingCleanup?.(); + activeResultsRaycastingCleanup = null; +} + export function setupRaycastingForResults(scene, camera, renderer) { + // Replacing the previous handlers makes repeated analysis iterations and + // PMM point selections idempotent instead of accumulating listeners. + teardownRaycastingForResults(); + const raycaster = new THREE.Raycaster(); const mouse = new THREE.Vector2(); let hoveredObject = null; let hoveredRebar = null; - let originalRebarColor = new THREE.Color(); let originalRebarOpacity = 0.5; - let originalArrowOpacity = 0.5; + let originalMeshWireframe = true; function updateRaycaster(event) { const rect = renderer.domElement.getBoundingClientRect(); @@ -687,8 +670,7 @@ export function setupRaycastingForResults(scene, camera, renderer) { return raycaster.intersectObjects(scene.children, true); // ✅ Always get fresh objects } - // ✅ Mouse Move Event - Highlight Object on Hover - renderer.domElement.addEventListener('mousemove', (event) => { + function onMouseMove(event) { let intersects = updateRaycaster(event); let meshFound = false; let rebarFound = false; @@ -699,8 +681,9 @@ export function setupRaycastingForResults(scene, camera, renderer) { if (object instanceof THREE.Mesh && !meshFound) { if (hoveredObject !== object) { - if (hoveredObject) hoveredObject.material.wireframe = true; + if (hoveredObject) hoveredObject.material.wireframe = originalMeshWireframe; hoveredObject = object; + originalMeshWireframe = object.material.wireframe; hoveredObject.material.wireframe = false; } meshFound = true; @@ -721,7 +704,7 @@ export function setupRaycastingForResults(scene, camera, renderer) { // ✅ Restore previous properties when mouse leaves if (!meshFound && hoveredObject) { - hoveredObject.material.wireframe = true; + hoveredObject.material.wireframe = originalMeshWireframe; hoveredObject = null; } @@ -729,10 +712,9 @@ export function setupRaycastingForResults(scene, camera, renderer) { hoveredRebar.material.opacity = originalRebarOpacity; hoveredRebar = null; } - }); + } - // ✅ Click Event Listener for Object Selection - renderer.domElement.addEventListener('click', (event) => { + function onClick(event) { let intersects = updateRaycaster(event); if (intersects.length === 0) return; @@ -757,9 +739,18 @@ export function setupRaycastingForResults(scene, camera, renderer) { updateStressStrainChart(selectedObject.materialData); plotSelectedPoint(selectedObject, window.selectedStrainProfileIndex, window.selectedAngle); } - }); + } + renderer.domElement.addEventListener('mousemove', onMouseMove); + renderer.domElement.addEventListener('click', onClick); + activeResultsRaycastingCleanup = () => { + renderer.domElement.removeEventListener('mousemove', onMouseMove); + renderer.domElement.removeEventListener('click', onClick); + if (hoveredObject) hoveredObject.material.wireframe = originalMeshWireframe; + if (hoveredRebar) hoveredRebar.material.opacity = originalRebarOpacity; + }; + return activeResultsRaycastingCleanup; } diff --git a/webpack.config.cjs b/webpack.config.cjs index ced40c3..b146e21 100644 --- a/webpack.config.cjs +++ b/webpack.config.cjs @@ -1,58 +1,26 @@ -// const path = require("path"); - -// module.exports = { -// mode: "production", -// entry: "./src/main.js", // Main entry point, will import other files -// output: { -// filename: "concgui.bundle.js", // Single bundled file -// path: path.resolve(__dirname, "public/static/concgui"), -// clean: true, -// }, -// module: { -// rules: [ -// { -// test: /\.css$/, -// use: ["style-loader", "css-loader"] -// }, -// { -// test: /\.js$/, -// exclude: /node_modules/, -// use: { -// loader: "babel-loader", -// options: { -// presets: ["@babel/preset-env"] -// } -// } -// } -// ] -// }, -// devServer: { -// static: path.resolve(__dirname, "public"), -// compress: true, -// port: 8080, -// open: true -// } -// }; - const path = require("path"); const MiniCssExtractPlugin = require("mini-css-extract-plugin"); module.exports = { - mode: "development", - entry: "./src/main.js", // Main entry point + mode: "production", + entry: "./src/main.js", + output: { filename: "concgui.bundle.js", path: path.resolve(__dirname, "public/static/concgui"), clean: true, + publicPath: "auto", + assetModuleFilename: "[name][ext]", }, + module: { rules: [ { test: /\.css$/, use: [ - MiniCssExtractPlugin.loader, + MiniCssExtractPlugin.loader, "css-loader", - "postcss-loader" // Ensures Tailwind is processed correctly + "postcss-loader", ], }, { @@ -61,21 +29,25 @@ module.exports = { use: { loader: "babel-loader", options: { - presets: ["@babel/preset-env"] - } - } - } - ] + presets: ["@babel/preset-env"], + }, + }, + }, + + // Required because main.js imports static/disc.png. + { + test: /\.(png|jpg|jpeg|gif|svg)$/i, + type: "asset/resource", + generator: { + filename: "[name][ext]", + }, + }, + ], }, + plugins: [ new MiniCssExtractPlugin({ - filename: "../css/tailwind.css", // Extracts compiled Tailwind CSS - }) + filename: "../css/tailwind.css", + }), ], - devServer: { - static: path.resolve(__dirname, "public"), - compress: true, - port: 8080, - open: true - } -}; \ No newline at end of file +};