diff --git a/packages/react-native/Libraries/Animated/__tests__/AnimatedBackend-itest.js b/packages/react-native/Libraries/Animated/__tests__/AnimatedBackend-itest.js index 15df90071365..8c4a37c81100 100644 --- a/packages/react-native/Libraries/Animated/__tests__/AnimatedBackend-itest.js +++ b/packages/react-native/Libraries/Animated/__tests__/AnimatedBackend-itest.js @@ -77,6 +77,72 @@ test('animate marginLeft layout prop', () => { ); }); +// A layout animation on one view must not push the other views of the +// surface through a shadow tree commit: their non-layout props keep taking +// the direct path to the mounted views. +test('non-layout props stay on the direct path while another view animates layout', () => { + const movingRef = createRef(); + + let _translateX; + let _translateXAnimation; + let _siblingHeight; + let _siblingHeightAnimation; + + function MyApp() { + const translateX = useAnimatedValue(0); + const siblingHeight = useAnimatedValue(10); + _translateX = translateX; + _siblingHeight = siblingHeight; + return ( + + + + + ); + } + + const root = Fantom.createRoot(); + + Fantom.runTask(() => { + root.render(); + }); + + Fantom.runTask(() => { + _translateXAnimation = Animated.timing(_translateX, { + toValue: 100, + duration: 200, + useNativeDriver: true, + }).start(); + _siblingHeightAnimation = Animated.timing(_siblingHeight, { + toValue: 110, + duration: 200, + useNativeDriver: true, + }).start(); + }); + + Fantom.unstable_produceFramesForDuration(100); + + // The sibling's height went through a commit; the transform did not. + expect(root.getRenderedOutput({props: ['height']}).toJSX()).toEqual( + + + + , + ); + expect( + Fantom.unstable_getDirectManipulationProps(nullthrows(movingRef.current)) + .transform, + ).toEqual([{translateX: 50}]); + + Fantom.runTask(() => { + _translateXAnimation?.stop(); + _siblingHeightAnimation?.stop(); + }); +}); + test('animated opacity', () => { let _opacity; let _opacityAnimation; diff --git a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimatedPropsRegistry.cpp b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimatedPropsRegistry.cpp index 02fef88041cd..8ffa63811469 100644 --- a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimatedPropsRegistry.cpp +++ b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimatedPropsRegistry.cpp @@ -12,25 +12,20 @@ namespace facebook::react { void AnimatedPropsRegistry::update( - const std::unordered_map& surfaceUpdates) { + const std::vector& batches) { auto lock = std::lock_guard(mutex_); - for (const auto& [surfaceId, updates] : surfaceUpdates) { - auto contextIt = surfaceContexts_.find(surfaceId); - if (contextIt == surfaceContexts_.end()) { - continue; - } - auto& surfaceContext = contextIt->second; - auto& pendingMap = surfaceContext.pendingMap; - auto& pendingFamilies = surfaceContext.pendingFamilies; - - auto& updatesMap = updates.propsMap; - auto& updatesFamilies = updates.families; - - for (auto& family : updatesFamilies) { - pendingFamilies.insert(family); - } - - for (auto& [tag, animatedProps] : updatesMap) { + for (const auto& mutations : batches) { + for (const auto& mutation : mutations.batch) { + const auto& family = mutation.family; + auto contextIt = surfaceContexts_.find(family->getSurfaceId()); + if (contextIt == surfaceContexts_.end()) { + continue; + } + auto& surfaceContext = contextIt->second; + auto& pendingMap = surfaceContext.pendingMap; + surfaceContext.pendingFamilies.insert(family); + const auto tag = mutation.tag; + const auto& animatedProps = mutation.props; auto it = pendingMap.find(tag); if (it == pendingMap.end()) { it = pendingMap.insert_or_assign(tag, std::make_unique()) diff --git a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimatedPropsRegistry.h b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimatedPropsRegistry.h index 64eaa12b863a..394e8c446a29 100644 --- a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimatedPropsRegistry.h +++ b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimatedPropsRegistry.h @@ -15,6 +15,7 @@ #include #include #include "AnimatedProps.h" +#include "AnimationMutation.h" namespace facebook::react { @@ -29,17 +30,11 @@ struct SurfaceContext { std::unordered_set> pendingFamilies, families; }; -struct SurfaceUpdates { - std::unordered_set> families; - std::unordered_map propsMap; - bool hasLayoutUpdates{false}; -}; - using SnapshotMap = std::unordered_map>; class AnimatedPropsRegistry { public: - void update(const std::unordered_map &surfaceUpdates); + void update(const std::vector &batches); void initializeSurface(SurfaceId surfaceId); void clear(SurfaceId surfaceId); void clearOnSurfaceStop(SurfaceId surfaceId); diff --git a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationBackend.cpp b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationBackend.cpp index e38386a9e44a..963f65663e16 100644 --- a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationBackend.cpp +++ b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationBackend.cpp @@ -80,14 +80,10 @@ void AnimationBackend::unpackMutations( std::unordered_map& surfaceUpdates, std::set& asyncFlushSurfaces) { for (auto& mutation : mutations.batch) { - const auto family = mutation.family; - react_native_assert(family != nullptr); - - auto& [families, updates, hasLayoutUpdates] = - surfaceUpdates[family->getSurfaceId()]; - hasLayoutUpdates |= mutation.hasLayoutUpdates; - families.insert(family); - updates[mutation.tag] = std::move(mutation.props); + react_native_assert(mutation.family != nullptr); + auto& updates = surfaceUpdates[mutation.family->getSurfaceId()]; + const auto tag = mutation.tag; + updates.insert_or_assign(tag, std::move(mutation)); } asyncFlushSurfaces.merge(mutations.asyncFlushSurfaces); @@ -96,23 +92,34 @@ void AnimationBackend::unpackMutations( void AnimationBackend::applySurfaceUpdates( std::unordered_map& surfaceUpdates, const std::set& asyncFlushSurfaces) { - animatedPropsRegistry_->update(surfaceUpdates); - for (auto& [surfaceId, updates] : surfaceUpdates) { - if (updates.hasLayoutUpdates) { - commitUpdates(surfaceId, updates); - } else { - synchronouslyUpdateProps(updates.propsMap); + SurfaceUpdates layoutUpdates; + std::unordered_map directProps; + for (auto& [tag, mutation] : updates) { + if (mutation.hasLayoutUpdates) { + layoutUpdates.emplace(tag, std::move(mutation)); + } else { + directProps.emplace(tag, std::move(mutation.props)); + } + } + if (!layoutUpdates.empty()) { + commitUpdates(surfaceId, layoutUpdates); + } + if (!directProps.empty()) { + synchronouslyUpdateProps(directProps); } } requestAsyncFlushForSurfaces(asyncFlushSurfaces); } -void AnimationBackend::applyMutations(AnimationMutations mutations) { +void AnimationBackend::applyMutations(std::vector batches) { + animatedPropsRegistry_->update(batches); std::unordered_map surfaceUpdates; std::set asyncFlushSurfaces; - unpackMutations(mutations, surfaceUpdates, asyncFlushSurfaces); + for (auto& mutations : batches) { + unpackMutations(mutations, surfaceUpdates, asyncFlushSurfaces); + } applySurfaceUpdates(surfaceUpdates, asyncFlushSurfaces); } @@ -124,13 +131,11 @@ void AnimationBackend::onAnimationFrame(AnimationTimestamp timestamp) { callbacksCopy = callbacks; } - std::unordered_map surfaceUpdates; - std::set asyncFlushSurfaces; + std::vector batches; for (auto& callbackWithId : callbacksCopy) { - auto mutations = callbackWithId.callback(timestamp); - unpackMutations(mutations, surfaceUpdates, asyncFlushSurfaces); + batches.push_back(callbackWithId.callback(timestamp)); } - applySurfaceUpdates(surfaceUpdates, asyncFlushSurfaces); + applyMutations(std::move(batches)); } CallbackId AnimationBackend::start(const Callback& callback) { @@ -169,20 +174,23 @@ void AnimationBackend::trigger() { void AnimationBackend::pushAnimationMutations(const Callback& callback) { auto timestamp = animationChoreographer_->now(); - auto mutations = callback(timestamp); - applyMutations(std::move(mutations)); + std::vector batches; + batches.push_back(callback(timestamp)); + applyMutations(std::move(batches)); } void AnimationBackend::commitUpdates( SurfaceId surfaceId, - SurfaceUpdates& surfaceUpdates) { + SurfaceUpdates& updates) { auto uiManager = uiManager_.lock(); if (!uiManager) { return; } - auto& surfaceFamilies = surfaceUpdates.families; - auto& updates = surfaceUpdates.propsMap; + std::unordered_set> surfaceFamilies; + for (const auto& [tag, mutation] : updates) { + surfaceFamilies.insert(mutation.family); + } uiManager->getShadowTreeRegistry().visit( surfaceId, [&surfaceFamilies, &updates](const ShadowTree& shadowTree) { @@ -198,7 +206,8 @@ void AnimationBackend::commitUpdates( auto newProps = ShadowNodeFragment::propsPlaceholder(); if (surfaceFamilies.contains( shadowNode.getFamilyShared())) { - auto& animatedProps = updates.at(shadowNode.getTag()); + auto& animatedProps = + updates.at(shadowNode.getTag()).props; newProps = cloneProps(animatedProps, shadowNode); } return shadowNode.clone( diff --git a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationBackend.h b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationBackend.h index d1a7d02df118..6abae3a73b27 100644 --- a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationBackend.h +++ b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationBackend.h @@ -21,22 +21,16 @@ #include "AnimatedPropsRegistry.h" #include "AnimationBackendCommitHook.h" #include "AnimationChoreographer.h" +#include "AnimationMutation.h" namespace facebook::react { class AnimationBackend; -struct AnimationMutation { - Tag tag; - std::shared_ptr family; - AnimatedProps props; - bool hasLayoutUpdates{false}; -}; - -struct AnimationMutations { - std::vector batch; - std::set asyncFlushSurfaces; -}; +// A frame's mutations on one surface, by view. Views with layout updates go +// through a shadow tree commit, the rest is applied directly to the mounted +// views. +using SurfaceUpdates = std::unordered_map; using Callback = std::function; @@ -74,7 +68,7 @@ class AnimationBackend : public UIManagerAnimationBackend { void applySurfaceUpdates( std::unordered_map &surfaceUpdates, const std::set &asyncFlushSurfaces); - void applyMutations(AnimationMutations mutations); + void applyMutations(std::vector batches); std::vector callbacks; std::shared_ptr animatedPropsRegistry_; std::shared_ptr animationChoreographer_; diff --git a/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationMutation.h b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationMutation.h new file mode 100644 index 000000000000..a17749160aae --- /dev/null +++ b/packages/react-native/ReactCommon/react/renderer/animationbackend/AnimationMutation.h @@ -0,0 +1,33 @@ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * This source code is licensed under the MIT license found in the + * LICENSE file in the root directory of this source tree. + */ + +#pragma once + +#include + +#include +#include +#include +#include +#include +#include "AnimatedProps.h" + +namespace facebook::react { + +struct AnimationMutation { + Tag tag; + std::shared_ptr family; + AnimatedProps props; + bool hasLayoutUpdates{false}; +}; + +struct AnimationMutations { + std::vector batch; + std::set asyncFlushSurfaces; +}; + +} // namespace facebook::react diff --git a/scripts/cxx-api/api-snapshots/ReactAndroidDebugCxx.api b/scripts/cxx-api/api-snapshots/ReactAndroidDebugCxx.api index c61ae05c5935..7329262535fb 100644 --- a/scripts/cxx-api/api-snapshots/ReactAndroidDebugCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactAndroidDebugCxx.api @@ -710,6 +710,7 @@ using facebook::react::SizeAsTuple = std::tuple>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -1580,7 +1581,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -8112,12 +8113,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args); diff --git a/scripts/cxx-api/api-snapshots/ReactAndroidNewarchCxx.api b/scripts/cxx-api/api-snapshots/ReactAndroidNewarchCxx.api index 9d5008343459..3fbdbaa1036d 100644 --- a/scripts/cxx-api/api-snapshots/ReactAndroidNewarchCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactAndroidNewarchCxx.api @@ -709,6 +709,7 @@ using facebook::react::SizeAsTuple = std::tuple>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -1575,7 +1576,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -7872,12 +7873,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args); diff --git a/scripts/cxx-api/api-snapshots/ReactAndroidReleaseCxx.api b/scripts/cxx-api/api-snapshots/ReactAndroidReleaseCxx.api index 2470a7083fb9..5feacf3d73f8 100644 --- a/scripts/cxx-api/api-snapshots/ReactAndroidReleaseCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactAndroidReleaseCxx.api @@ -710,6 +710,7 @@ using facebook::react::SizeAsTuple = std::tuple>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -1579,7 +1580,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -8103,12 +8104,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args); diff --git a/scripts/cxx-api/api-snapshots/ReactAppleDebugCxx.api b/scripts/cxx-api/api-snapshots/ReactAppleDebugCxx.api index a8f040724fa6..83e348be0cce 100644 --- a/scripts/cxx-api/api-snapshots/ReactAppleDebugCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactAppleDebugCxx.api @@ -3538,6 +3538,7 @@ using facebook::react::SizeAsTuple = std::tuple>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -4126,7 +4127,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -10076,12 +10077,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args); diff --git a/scripts/cxx-api/api-snapshots/ReactAppleNewarchCxx.api b/scripts/cxx-api/api-snapshots/ReactAppleNewarchCxx.api index 3c0a535fb10e..0c9852094866 100644 --- a/scripts/cxx-api/api-snapshots/ReactAppleNewarchCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactAppleNewarchCxx.api @@ -3529,6 +3529,7 @@ using facebook::react::SizeAsTuple = std::tuple>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -4114,7 +4115,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -9892,12 +9893,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args); diff --git a/scripts/cxx-api/api-snapshots/ReactAppleReleaseCxx.api b/scripts/cxx-api/api-snapshots/ReactAppleReleaseCxx.api index 958586fc805e..d58e752a6458 100644 --- a/scripts/cxx-api/api-snapshots/ReactAppleReleaseCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactAppleReleaseCxx.api @@ -3538,6 +3538,7 @@ using facebook::react::SizeAsTuple = std::tuple>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -4125,7 +4126,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -10067,12 +10068,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args); diff --git a/scripts/cxx-api/api-snapshots/ReactCommonDebugCxx.api b/scripts/cxx-api/api-snapshots/ReactCommonDebugCxx.api index 8b46097a89f9..8b25c06f560f 100644 --- a/scripts/cxx-api/api-snapshots/ReactCommonDebugCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactCommonDebugCxx.api @@ -331,6 +331,7 @@ using facebook::react::SizeAsTuple = std::tuple; using facebook::react::SnapshotMap = std::unordered_map>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -904,7 +905,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -6228,12 +6229,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args); diff --git a/scripts/cxx-api/api-snapshots/ReactCommonNewarchCxx.api b/scripts/cxx-api/api-snapshots/ReactCommonNewarchCxx.api index 692b5064e583..17f0e43e2814 100644 --- a/scripts/cxx-api/api-snapshots/ReactCommonNewarchCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactCommonNewarchCxx.api @@ -330,6 +330,7 @@ using facebook::react::SizeAsTuple = std::tuple; using facebook::react::SnapshotMap = std::unordered_map>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -900,7 +901,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -6052,12 +6053,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args); diff --git a/scripts/cxx-api/api-snapshots/ReactCommonReleaseCxx.api b/scripts/cxx-api/api-snapshots/ReactCommonReleaseCxx.api index ff0ef95bbfdb..5264f1786a53 100644 --- a/scripts/cxx-api/api-snapshots/ReactCommonReleaseCxx.api +++ b/scripts/cxx-api/api-snapshots/ReactCommonReleaseCxx.api @@ -331,6 +331,7 @@ using facebook::react::SizeAsTuple = std::tuple; using facebook::react::SnapshotMap = std::unordered_map>; using facebook::react::StatePipe = std::function; using facebook::react::SurfaceId = int32_t; +using facebook::react::SurfaceUpdates = std::unordered_map; using facebook::react::Tag = int32_t; using facebook::react::TelemetryClock = std::chrono::steady_clock; using facebook::react::TelemetryDuration = std::chrono::nanoseconds; @@ -903,7 +904,7 @@ class facebook::react::AnimatedPropsRegistry { public void clear(facebook::react::SurfaceId surfaceId); public void clearOnSurfaceStop(facebook::react::SurfaceId surfaceId); public void initializeSurface(facebook::react::SurfaceId surfaceId); - public void update(const std::unordered_map& surfaceUpdates); + public void update(const std::vector& batches); } class facebook::react::AnimationBackend : public facebook::react::UIManagerAnimationBackend { @@ -6219,12 +6220,6 @@ struct facebook::react::SurfaceContext { public std::unordered_set> pendingFamilies; } -struct facebook::react::SurfaceUpdates { - public bool hasLayoutUpdates; - public std::unordered_map propsMap; - public std::unordered_set> families; -} - struct facebook::react::SystraceSection : public facebook::react::DummyTraceSection { template public SystraceSection(const char* name, ConvertsToStringPiece &&... args);