So there 2 crashes one coming after another when we about to shut down the game and exit from.
First one come from freeing shader resources: ShaderManagerFreeShaders->ShaderProgram->crash in ogles2.library
The second crash comes when we about to free resources of openal/alut, with output in console:
AL lib: (EE) alc_cleanup: 1 device not closed.
And have a warning window with "parent process has tried to exit before all children have". Error process "alsoft-mixer".
And stack tracepoint out on "ALCplaybackAHI_mixerProc"
So there 2 crashes one coming after another when we about to shut down the game and exit from.
First one come from freeing shader resources: ShaderManagerFreeShaders->ShaderProgram->crash in ogles2.library
The second crash comes when we about to free resources of openal/alut, with output in console:
AL lib: (EE) alc_cleanup: 1 device not closed.And have a warning window with "parent process has tried to exit before all children have". Error process "alsoft-mixer".
And stack tracepoint out on "ALCplaybackAHI_mixerProc"