forked from pingdotgg/t3code
-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathserviceLauncher.ts
More file actions
627 lines (577 loc) · 21.5 KB
/
Copy pathserviceLauncher.ts
File metadata and controls
627 lines (577 loc) · 21.5 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
// @effect-diagnostics nodeBuiltinImport:off
// @effect-diagnostics globalTimers:off
// This file is shipped as a standalone bundle and copied to a stable path by
// `t3 service update`. Keep runtime imports limited to Node built-ins.
import * as NodeChildProcess from "node:child_process";
import * as NodeCrypto from "node:crypto";
import * as NodeFS from "node:fs";
import * as NodeFSP from "node:fs/promises";
import * as NodePath from "node:path";
import type {
PendingServiceUpdate,
ServiceLauncherChildMessage,
ServiceLauncherContext,
ServiceLauncherParentMessage,
ServiceState,
ServiceUpdateRecord,
} from "./cloud/serviceProtocol.ts";
import {
compareExactServiceVersions,
decodeServiceLauncherChildMessage,
isExactServiceVersion,
parseServiceState,
SERVICE_LAUNCHER_CONTEXT_ENV,
SERVICE_LAUNCHER_PROTOCOL,
SERVICE_STATE_FILE,
SERVICE_STOP_MARKER_FILE,
} from "./cloud/serviceProtocol.ts";
import { isEntrypoint } from "./entrypoint.ts";
const HANDOFF_DELAY_MS = 2_000;
const PREPARED_TIMEOUT_MS = 120_000;
const TERMINATE_GRACE_MS = 5_000;
type TerminalStatus = "committed" | "rolled-back" | "failed";
type ChildRole = "active" | "trial";
interface ManagedChild {
readonly version: string;
role: ChildRole;
readonly process: NodeChildProcess.ChildProcess;
}
const runtimePaths = (baseDir: string, version: string) => {
const versionDir = NodePath.join(baseDir, "runtime", "versions", version);
return {
versionDir,
entryPath: NodePath.join(versionDir, "node_modules", "t3", "dist", "bin.mjs"),
sentinelPath: NodePath.join(versionDir, ".install-complete"),
};
};
/** SQLite persists across the main file plus its WAL and shared-memory sidecars. */
const DB_FILE_SUFFIXES = ["", "-wal", "-shm"] as const;
const RESTORE_MARKER = ".restore-pending";
const databaseBackupDir = (baseDir: string, updateId: string) =>
NodePath.join(baseDir, "runtime", "db-backup", updateId);
const databaseBackupFile = (backupDir: string, suffix: (typeof DB_FILE_SUFFIXES)[number]) =>
NodePath.join(backupDir, suffix === "" ? "database" : `database${suffix}`);
async function pathExists(target: string): Promise<boolean> {
try {
await NodeFSP.access(target);
return true;
} catch (cause) {
if (cause instanceof Error && "code" in cause && cause.code === "ENOENT") return false;
throw cause;
}
}
// Opened read-write: Windows refuses to flush a handle without write access.
async function syncFile(filePath: string): Promise<void> {
const handle = await NodeFSP.open(filePath, "r+");
try {
await handle.sync();
} finally {
await handle.close();
}
}
// Flushes a directory entry so a rename into it survives power loss. Windows
// has no directory fsync: the handle opens but sync fails with EPERM, and
// NTFS journals the rename on its own.
async function syncDirectory(directory: string): Promise<void> {
const handle = await NodeFSP.open(directory, "r");
try {
await handle.sync();
} catch (error) {
if ((error as NodeJS.ErrnoException).code !== "EPERM") throw error;
} finally {
await handle.close();
}
}
/**
* Snapshots the database once per update before the first trial. A completed
* backup is never overwritten because a restarted launcher may be looking at
* database writes from an earlier attempt by the same trial.
*/
async function backupDatabaseOnce(baseDir: string, pending: PendingServiceUpdate): Promise<void> {
const backupDir = databaseBackupDir(baseDir, pending.id);
if (await pathExists(backupDir)) return;
const stagingDir = `${backupDir}.staging`;
await NodeFSP.rm(stagingDir, { recursive: true, force: true });
await NodeFSP.mkdir(stagingDir, { recursive: true, mode: 0o700 });
try {
for (const suffix of DB_FILE_SUFFIXES) {
const source = `${pending.dbPath}${suffix}`;
if (suffix !== "" && !(await pathExists(source))) continue;
const destination = databaseBackupFile(stagingDir, suffix);
await NodeFSP.copyFile(source, destination);
await syncFile(destination);
}
await NodeFSP.rename(stagingDir, backupDir);
await syncDirectory(NodePath.dirname(backupDir));
} catch (cause) {
await NodeFSP.rm(stagingDir, { recursive: true, force: true }).catch(() => undefined);
throw cause;
}
}
const restoreMarkerPath = (baseDir: string, updateId: string) =>
NodePath.join(databaseBackupDir(baseDir, updateId), RESTORE_MARKER);
const databaseRestorePending = (baseDir: string, pending: PendingServiceUpdate) =>
pathExists(restoreMarkerPath(baseDir, pending.id));
/** Mark rollback before changing live files so launcher recovery cannot boot a partial restore. */
async function markDatabaseRestorePending(backupDir: string): Promise<void> {
const markerPath = NodePath.join(backupDir, RESTORE_MARKER);
if (!(await pathExists(markerPath))) {
const handle = await NodeFSP.open(markerPath, "wx", 0o600);
try {
await handle.sync();
} finally {
await handle.close();
}
await syncDirectory(backupDir);
}
}
/** Restore is retryable after any process crash while the backup directory remains. */
async function restoreDatabaseBackup(
baseDir: string,
pending: PendingServiceUpdate,
): Promise<void> {
const backupDir = databaseBackupDir(baseDir, pending.id);
if (!(await pathExists(backupDir))) return;
await markDatabaseRestorePending(backupDir);
for (const suffix of DB_FILE_SUFFIXES) {
const target = `${pending.dbPath}${suffix}`;
const source = databaseBackupFile(backupDir, suffix);
if (await pathExists(source)) {
await NodeFSP.copyFile(source, target);
await syncFile(target);
} else {
await NodeFSP.rm(target, { force: true });
}
}
await syncDirectory(NodePath.dirname(pending.dbPath));
}
async function discardDatabaseBackup(baseDir: string, updateId: string): Promise<void> {
const backupDir = databaseBackupDir(baseDir, updateId);
if (!(await pathExists(backupDir))) return;
await NodeFSP.rm(backupDir, { recursive: true, force: true });
await syncDirectory(NodePath.dirname(backupDir));
}
export async function readServiceState(filePath: string): Promise<ServiceState> {
const contents = await NodeFSP.readFile(filePath, "utf8");
const state = parseServiceState(contents);
if (state === undefined) throw new Error("Service state is invalid or unsupported.");
return state;
}
/** Durable same-directory replacement used for every runtime state transition. */
export async function writeServiceState(filePath: string, state: ServiceState): Promise<void> {
const directory = NodePath.dirname(filePath);
await NodeFSP.mkdir(directory, { recursive: true, mode: 0o700 });
const tempPath = NodePath.join(
directory,
`.${NodePath.basename(filePath)}.${process.pid}.${NodeCrypto.randomUUID()}`,
);
let handle: NodeFSP.FileHandle | undefined;
try {
handle = await NodeFSP.open(tempPath, "wx", 0o600);
await handle.writeFile(`${JSON.stringify(state, null, 2)}\n`, "utf8");
await handle.sync();
await handle.close();
handle = undefined;
await NodeFSP.rename(tempPath, filePath);
await syncDirectory(directory);
} finally {
await handle?.close().catch(() => undefined);
await NodeFSP.rm(tempPath, { force: true }).catch(() => undefined);
}
}
async function runtimeExists(baseDir: string, version: string): Promise<boolean> {
const paths = runtimePaths(baseDir, version);
try {
const [entry, sentinel] = await Promise.all([
NodeFSP.stat(paths.entryPath),
NodeFSP.readFile(paths.sentinelPath, "utf8"),
]);
return entry.isFile() && sentinel.trim() === version;
} catch {
return false;
}
}
function terminalUpdate<S extends TerminalStatus>(input: {
readonly pending: PendingServiceUpdate;
readonly status: S;
readonly reason?: string;
}): Exclude<ServiceUpdateRecord, PendingServiceUpdate> & { readonly status: S } {
return {
id: input.pending.id,
fromVersion: input.pending.fromVersion,
targetVersion: input.pending.targetVersion,
status: input.status,
...(input.reason === undefined ? {} : { reason: input.reason }),
};
}
function sendMessage(
child: NodeChildProcess.ChildProcess,
message: ServiceLauncherParentMessage,
): Promise<void> {
return new Promise((resolve, reject) => {
if (!child.connected || child.send === undefined) {
reject(new Error("service child IPC is disconnected."));
return;
}
child.send(message, (error) => (error === null ? resolve() : reject(error)));
});
}
function waitForExit(child: NodeChildProcess.ChildProcess): Promise<void> {
if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve();
return new Promise((resolve) => child.once("exit", () => resolve()));
}
async function terminateChild(
child: NodeChildProcess.ChildProcess,
signal: NodeJS.Signals = "SIGTERM",
): Promise<void> {
if (child.exitCode !== null || child.signalCode !== null) return;
child.kill(signal);
const force = setTimeout(() => child.kill("SIGKILL"), TERMINATE_GRACE_MS);
try {
await waitForExit(child);
} finally {
clearTimeout(force);
}
}
const stopMarkerPath = (baseDir: string) =>
NodePath.join(baseDir, "runtime", SERVICE_STOP_MARKER_FILE);
export class Launcher {
readonly #baseDir: string;
readonly #statePath: string;
#state: ServiceState;
#child: ManagedChild | null = null;
#timer: NodeJS.Timeout | undefined;
#transitions: Promise<void> = Promise.resolve();
#stopRequested = false;
#stopping = false;
#done = false;
readonly #completion = Promise.withResolvers<void>();
constructor(baseDir: string, state: ServiceState) {
this.#baseDir = baseDir;
this.#statePath = NodePath.join(baseDir, "runtime", SERVICE_STATE_FILE);
this.#state = state;
}
async run(): Promise<void> {
const onSigterm = () => void this.stop("SIGTERM");
const onSigint = () => void this.stop("SIGINT");
process.once("SIGTERM", onSigterm);
process.once("SIGINT", onSigint);
try {
this.#enqueue(() => this.#recover());
await this.#completion.promise;
} finally {
process.off("SIGTERM", onSigterm);
process.off("SIGINT", onSigint);
}
}
#enqueue(transition: () => Promise<void>): void {
this.#transitions = this.#transitions
.then(transition, transition)
.catch((cause: unknown) =>
this.#fatal(cause instanceof Error ? cause : new Error(String(cause))),
);
}
async #fatal(error: Error): Promise<void> {
if (this.#done) return;
this.#done = true;
this.#stopping = true;
this.#clearTimer();
const child = this.#child?.process;
this.#child = null;
if (child !== undefined) await terminateChild(child);
this.#completion.reject(error);
}
async stop(signal: NodeJS.Signals): Promise<void> {
// This must happen synchronously at signal receipt. A queued update
// transition may already be terminating the active child, and that child
// needs to see the marker in its shutdown finalizer. KillMode=mixed also
// ensures systemd signals the launcher before the rest of the cgroup, and
// launchd signals only the job's main process (this launcher), so the
// marker lands before the child sees any signal on both platforms.
try {
NodeFS.writeFileSync(stopMarkerPath(this.#baseDir), "", { mode: 0o600 });
} catch {
// Err toward keeping the tunnel; the next link or unlink reconciles it.
}
if (this.#stopRequested || this.#stopping) {
await this.#completion.promise.catch(() => undefined);
return;
}
this.#stopRequested = true;
this.#clearTimer();
this.#enqueue(async () => {
// Let an update transition already in progress start its replacement
// before this queued stop tears it down. That replacement owns the
// pre-activation tunnel cleanup path and observes the marker above.
this.#stopping = true;
const child = this.#child?.process;
this.#child = null;
if (child !== undefined) await terminateChild(child, signal);
this.#done = true;
this.#completion.resolve();
});
await this.#completion.promise.catch(() => undefined);
}
#clearTimer(): void {
clearTimeout(this.#timer);
this.#timer = undefined;
}
async #recover(): Promise<void> {
// A fresh launcher means servers are running again: any stop marker from
// a previous explicit stop is stale and must not make a future update
// handoff release its tunnel.
await NodeFSP.rm(stopMarkerPath(this.#baseDir), { force: true }).catch(() => undefined);
const update = this.#state.update;
if (update?.status !== "pending") {
if (update !== undefined) {
await discardDatabaseBackup(this.#baseDir, update.id).catch(() => undefined);
}
await this.#startChild(this.#state.activeVersion, "active", update);
return;
}
if (await databaseRestorePending(this.#baseDir, update)) {
await this.#returnToPrevious(update, "failed", "rollback-interrupted");
return;
}
if (!(await runtimeExists(this.#baseDir, update.targetVersion))) {
await this.#returnToPrevious(update, "failed", "target-runtime-missing");
return;
}
await this.#startTrial(update);
}
async #startTrial(pending: PendingServiceUpdate): Promise<void> {
// The previous child is dead here, so all three SQLite files are quiescent.
try {
await backupDatabaseOnce(this.#baseDir, pending);
} catch {
await this.#returnToPrevious(pending, "failed", "db-backup-failed");
return;
}
try {
await this.#startChild(pending.targetVersion, "trial", pending);
} catch {
await this.#returnToPrevious(pending, "failed", "candidate-start-failed");
}
}
async #startChild(version: string, role: ChildRole, update?: ServiceUpdateRecord): Promise<void> {
if (this.#stopping) return;
if (!(await runtimeExists(this.#baseDir, version))) {
throw new Error(`Selected t3@${version} runtime is missing or incomplete.`);
}
if (this.#stopping) return;
const paths = runtimePaths(this.#baseDir, version);
const context: ServiceLauncherContext = {
protocol: SERVICE_LAUNCHER_PROTOCOL,
childVersion: version,
...(update === undefined ? {} : { update }),
};
const child = NodeChildProcess.spawn(process.execPath, [paths.entryPath, "serve"], {
env: { ...process.env, [SERVICE_LAUNCHER_CONTEXT_ENV]: JSON.stringify(context) },
stdio: ["inherit", "inherit", "inherit", "ipc"],
});
await new Promise<void>((resolve, reject) => {
const onError = (error: Error) => reject(error);
child.once("error", onError);
child.once("spawn", () => {
child.removeListener("error", onError);
child.on("error", (error) => this.#enqueue(() => Promise.reject(error)));
resolve();
});
});
if (this.#stopping) {
await terminateChild(child);
return;
}
const managed: ManagedChild = {
version,
role,
process: child,
};
this.#child = managed;
child.on("message", (value) => {
const message = decodeServiceLauncherChildMessage(value);
if (message !== undefined) this.#enqueue(() => this.#handleMessage(managed, message));
});
child.once("exit", (code, signal) =>
this.#enqueue(() => this.#handleExit(managed, code, signal)),
);
if (role === "trial") {
this.#timer = setTimeout(
() => this.#enqueue(() => this.#handlePreparedTimeout(managed)),
PREPARED_TIMEOUT_MS,
);
}
}
async #handleMessage(child: ManagedChild, message: ServiceLauncherChildMessage): Promise<void> {
if (this.#child !== child || this.#stopping) return;
if (message.type === "request-update") {
await this.#handleUpdateRequest(child, message);
return;
}
await this.#handlePrepared(child, message.updateId);
}
async #handleUpdateRequest(
child: ManagedChild,
message: Extract<ServiceLauncherChildMessage, { readonly type: "request-update" }>,
): Promise<void> {
const reject = (reason: string) =>
sendMessage(child.process, { type: "update-rejected", reason });
if (child.role !== "active") {
await reject("Only the active server can request an update.");
return;
}
if (child.version !== this.#state.activeVersion) {
await reject("The requesting server is not the selected active version.");
return;
}
if (this.#state.update?.status === "pending") {
await reject("Another server update is already pending.");
return;
}
if (!isExactServiceVersion(message.targetVersion)) {
await reject("The requested target is not an exact version.");
return;
}
if (compareExactServiceVersions(message.targetVersion, child.version) <= 0) {
await reject("Remote updates must select a newer server version.");
return;
}
if (!NodePath.isAbsolute(message.dbPath)) {
await reject("The requested database path is not absolute.");
return;
}
if (!(await runtimeExists(this.#baseDir, message.targetVersion))) {
await reject("The requested target runtime is missing or incomplete.");
return;
}
const pending: PendingServiceUpdate = {
id: NodeCrypto.randomUUID(),
fromVersion: child.version,
targetVersion: message.targetVersion,
dbPath: message.dbPath,
status: "pending",
};
const next: ServiceState = { ...this.#state, update: pending };
await writeServiceState(this.#statePath, next);
this.#state = next;
await sendMessage(child.process, { type: "update-accepted", updateId: pending.id });
this.#timer = setTimeout(() => this.#enqueue(() => this.#beginTrial(child)), HANDOFF_DELAY_MS);
}
async #beginTrial(child: ManagedChild): Promise<void> {
const pending = this.#state.update;
if (this.#child !== child || child.role !== "active" || pending?.status !== "pending") {
return;
}
this.#timer = undefined;
this.#child = null;
await terminateChild(child.process);
await this.#startTrial(pending);
}
async #handlePrepared(child: ManagedChild, updateId: string): Promise<void> {
const pending = this.#state.update;
if (
child.role !== "trial" ||
pending?.status !== "pending" ||
pending.id !== updateId ||
pending.targetVersion !== child.version
) {
if (child.role === "trial" && pending?.status === "pending") {
await this.#returnToPrevious(pending, "rolled-back", "invalid-prepared", child);
return;
}
throw new Error("Trial child reported prepared for an unexpected update.");
}
this.#clearTimer();
const committed = terminalUpdate({ pending, status: "committed" });
const next: ServiceState = {
...this.#state,
activeVersion: pending.targetVersion,
update: committed,
};
await writeServiceState(this.#statePath, next);
this.#state = next;
child.role = "active";
await discardDatabaseBackup(this.#baseDir, committed.id).catch(() => undefined);
await sendMessage(child.process, { type: "committed", updateId: committed.id });
}
async #handlePreparedTimeout(child: ManagedChild): Promise<void> {
const pending = this.#state.update;
if (this.#child !== child || child.role !== "trial" || pending?.status !== "pending") {
return;
}
this.#timer = undefined;
await this.#returnToPrevious(pending, "rolled-back", "prepared-timeout", child);
}
async #handleExit(
child: ManagedChild,
code: number | null,
signal: NodeJS.Signals | null,
): Promise<void> {
if (this.#child !== child || this.#stopping) return;
this.#child = null;
if (child.role === "trial") {
this.#clearTimer();
const pending = this.#state.update;
if (pending?.status !== "pending") {
throw new Error("Trial child exited without matching pending state.");
}
await this.#returnToPrevious(
pending,
"rolled-back",
`candidate-exited:${String(code ?? signal ?? "unknown")}`,
);
return;
}
this.#clearTimer();
const pending = this.#state.update;
if (pending?.status === "pending") {
await this.#startTrial(pending);
return;
}
throw new Error(`Active child exited unexpectedly (${String(code ?? signal ?? "unknown")}).`);
}
async #returnToPrevious(
pending: PendingServiceUpdate,
status: "rolled-back" | "failed",
reason: string,
child?: ManagedChild,
): Promise<void> {
if (child !== undefined) {
this.#child = null;
await terminateChild(child.process);
}
await restoreDatabaseBackup(this.#baseDir, pending);
const outcome = terminalUpdate({ pending, status, reason });
const next: ServiceState = {
...this.#state,
activeVersion: pending.fromVersion,
update: outcome,
};
await writeServiceState(this.#statePath, next);
this.#state = next;
await discardDatabaseBackup(this.#baseDir, pending.id).catch(() => undefined);
await this.#startChild(next.activeVersion, "active", outcome);
}
}
async function main(): Promise<void> {
const baseDir = process.env.T3CODE_HOME?.trim();
if (baseDir === undefined || baseDir === "") {
throw new Error("T3CODE_HOME is required by the T3 Code service launcher.");
}
const statePath = NodePath.join(baseDir, "runtime", SERVICE_STATE_FILE);
const state = await readServiceState(statePath);
await new Launcher(baseDir, state).run();
}
if (
isEntrypoint({
moduleUrl: import.meta.url,
entryPath: process.argv[1],
runtimeMain: import.meta.main,
})
) {
main().catch((cause: unknown) => {
const error = cause instanceof Error ? cause : new Error(String(cause));
process.stderr.write(`[service-launcher] ${error.message}\n`);
process.exitCode = 1;
});
}