1717animations {
1818 enabled = true
1919
20- # ---RHYTHM BEZIERS ---
21-
22- # "Pulse":
23- # Climbs fast (0.1), brakes (0.9), and has a final micro-bounce (1.05).
24- # It's less exaggerated than "Arcade" but more lively than "Material".
2520 bezier = pulse, 0.1, 0.9, 0.1, 1.05
26-
27- # "Quick":
28- # An aggressive curve for exits. No anticipation, just speed.
2921 bezier = quick, 0.2, 1, 0.2, 1
30- # ---WINDOWS (Bio-Mechanics) ---
3122
32- # INPUT: 'slide' + 'pulse'.
33- # The window comes in quickly and settles with a small visual "sigh."
34- # Speed 6: Give time to feel the rhythm.
35- animation = windowsIn, 1, 6, press, slide
36-
37- # OUTPUT: 'slide' + 'quick'.
38- # Unlike soft entry, exit is decisive.
39- # This creates the "Dynamic" contrast: Smooth Enter /Fast Exit.
23+ animation = windowsIn, 1, 6, pulse, slide
4024 animation = windowsOut, 1, 4, quick, slide
41-
42- # MOVEMENT: Fluid.
43- animation = windowsMove, 1, 5, press, slide
44-
45- # ---FADES (Synchronized) ---
46- # Speed 5: Neither too slow nor too fast. Synchronized with movement.
47- animation = fade, 1, 5, press
48-
49- # Layers: They enter with the same "pulse" as the windows.
25+ animation = windowsMove, 1, 5, pulse, slide
26+ animation = fade, 1, 5, pulse
5027 animation = layers, 1, 5, pulse, popin
51-
52- # ---WORK SPACES (Scene) ---
53- # HERE'S THE TRICK: 'slidefade 40%'.
54- # When you move, the old desktop becomes almost transparent.
55- # It gives a feeling of great depth and dynamism, like turning pages in the air.
5628 animation = workspaces, 1, 6, pulse, slidefade 40%
5729}
0 commit comments