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Copy pathasync_manual_reset_event.cppm
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264 lines (211 loc) · 7.04 KB
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export module mcpplibs.cmp:async_manual_reset_event;
import std;
import :when_all;
import :cancellation;
export namespace mcpplibs::cmp {
class AsyncManualResetEvent final {
private:
enum class WaitOutcome {
pending,
signalled,
cancelled
};
public:
class WaitOperation final {
private:
friend class AsyncManualResetEvent;
struct CancelCallback final {
WaitOperation* operation_ {};
void operator()() const noexcept {
operation_->request_cancel_();
}
};
using StopCallback = std::stop_callback<CancelCallback>;
AsyncManualResetEvent* event_ {};
WaitOperation* previous_ {};
WaitOperation* next_ {};
WaitOperation* dispatchNext_ {};
std::coroutine_handle<> continuation_ {};
std::stop_token stopToken_ {};
std::atomic<bool> stopRequested_ { false };
WaitOutcome outcome_ { WaitOutcome::pending };
bool queued_ { false };
// 最先析构,阻止回调继续访问当前协程帧
std::optional<StopCallback> stopCallback_ {};
WaitOperation(
AsyncManualResetEvent& event,
std::stop_token stopToken) noexcept
: event_ { &event },
stopToken_ { std::move(stopToken) } {}
void request_cancel_() noexcept {
auto* const event = event_;
stopRequested_.store(true, std::memory_order_release);
event->cancel_waiter_(*this);
}
public:
WaitOperation(const WaitOperation&) = delete;
WaitOperation& operator=(const WaitOperation&) = delete;
WaitOperation(WaitOperation&&) = delete;
WaitOperation& operator=(WaitOperation&&) = delete;
[[nodiscard]] constexpr bool await_ready() const noexcept {
return false;
}
[[nodiscard]] bool await_suspend(
std::coroutine_handle<> continuation) {
auto* const event = event_;
continuation_ = continuation;
if (stopToken_.stop_possible()) {
stopCallback_.emplace(
stopToken_,
CancelCallback { this });
}
// 发布后 set() 或取消可能立即恢复并销毁当前 operation
return event->register_waiter_(*this);
}
void await_resume() {
stopCallback_.reset();
if (outcome_ == WaitOutcome::cancelled) {
throw OperationCancelled {};
}
}
};
private:
mutable std::mutex mutex_ {};
bool set_ { false };
WaitOperation* head_ {};
WaitOperation* tail_ {};
inline static thread_local bool dispatching_ { false };
inline static thread_local WaitOperation* dispatchHead_ {};
inline static thread_local WaitOperation* dispatchTail_ {};
[[nodiscard]] bool register_waiter_(WaitOperation& operation) noexcept;
void cancel_waiter_(WaitOperation& operation) noexcept;
static void dispatch_(WaitOperation* operations) noexcept;
public:
explicit AsyncManualResetEvent(bool initiallySet = false) noexcept
: set_ { initiallySet } {}
AsyncManualResetEvent(const AsyncManualResetEvent&) = delete;
AsyncManualResetEvent& operator=(const AsyncManualResetEvent&) = delete;
AsyncManualResetEvent(AsyncManualResetEvent&&) = delete;
AsyncManualResetEvent& operator=(AsyncManualResetEvent&&) = delete;
~AsyncManualResetEvent();
[[nodiscard]] bool is_set() const noexcept {
const std::lock_guard lock { mutex_ };
return set_;
}
void set() noexcept;
void reset() noexcept;
[[nodiscard]] WaitOperation wait(
std::stop_token stopToken = {}) noexcept {
return WaitOperation { *this, std::move(stopToken) };
}
[[nodiscard]] WaitOperation operator co_await() noexcept {
return wait();
}
};
inline AsyncManualResetEvent::~AsyncManualResetEvent() {
const std::lock_guard lock { mutex_ };
if (head_ != nullptr || tail_ != nullptr) {
std::terminate();
}
}
inline bool AsyncManualResetEvent::register_waiter_(
WaitOperation& operation) noexcept {
const std::lock_guard lock { mutex_ };
if (operation.stopRequested_.load(std::memory_order_acquire)) {
operation.outcome_ = WaitOutcome::cancelled;
return false;
}
if (set_) {
operation.outcome_ = WaitOutcome::signalled;
return false;
}
operation.previous_ = tail_;
operation.next_ = nullptr;
operation.queued_ = true;
if (tail_) {
tail_->next_ = &operation;
} else {
head_ = &operation;
}
tail_ = &operation;
return true;
}
inline void AsyncManualResetEvent::cancel_waiter_(
WaitOperation& operation) noexcept {
{
const std::lock_guard lock { mutex_ };
if (!operation.queued_ ||
operation.outcome_ != WaitOutcome::pending) {
return;
}
if (operation.previous_) {
operation.previous_->next_ = operation.next_;
} else {
head_ = operation.next_;
}
if (operation.next_) {
operation.next_->previous_ = operation.previous_;
} else {
tail_ = operation.previous_;
}
operation.previous_ = nullptr;
operation.next_ = nullptr;
operation.queued_ = false;
operation.outcome_ = WaitOutcome::cancelled;
}
dispatch_(&operation);
}
inline void AsyncManualResetEvent::dispatch_(
WaitOperation* operations) noexcept {
while (operations) {
auto* const current = operations;
operations = current->next_;
current->previous_ = nullptr;
current->next_ = nullptr;
current->dispatchNext_ = nullptr;
if (dispatchTail_) {
dispatchTail_->dispatchNext_ = current;
} else {
dispatchHead_ = current;
}
dispatchTail_ = current;
}
if (dispatching_) {
return;
}
dispatching_ = true;
while (dispatchHead_) {
auto* const current = dispatchHead_;
dispatchHead_ = current->dispatchNext_;
if (!dispatchHead_) {
dispatchTail_ = nullptr;
}
// 恢复后 operation 可能销毁,循环不再访问 current
const auto continuation = current->continuation_;
detail::JoinStartQueue::Scope startScope {};
continuation.resume();
}
dispatching_ = false;
}
inline void AsyncManualResetEvent::set() noexcept {
WaitOperation* waiters {};
{
const std::lock_guard lock { mutex_ };
if (set_) {
return;
}
set_ = true;
waiters = std::exchange(head_, nullptr);
tail_ = nullptr;
for (auto* waiter = waiters; waiter; waiter = waiter->next_) {
waiter->queued_ = false;
waiter->outcome_ = WaitOutcome::signalled;
}
}
dispatch_(waiters);
}
inline void AsyncManualResetEvent::reset() noexcept {
const std::lock_guard lock { mutex_ };
set_ = false;
}
} // namespace mcpplibs::cmp