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--play-game reads keys only in the terminal's foreground, and a key sequence with parameters is decoded whole
A background job that changed the terminal's mode would be stopped by
SIGTTOU; the game is off there and the line that says so names the
foreground. The key decoder reads the parameter bytes of a control sequence
before its final byte, so Ctrl-Up is Up and F5 is no key, where the tail of
either was read as keys; the decoder is exported and has unit tests.
MCPP_PROGRESS is compared without case when a game is chosen, as it is when
an animation is chosen.
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