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Copy pathAXSerialCom.cs
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224 lines (193 loc) · 5.93 KB
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using System;
using System.Diagnostics;
using System.IO.Ports;
using System.Threading;
namespace WpfSerialPortMonitor
{
/* This AX-Fast Serial Library
Developer: Ahmed Mubarak - RoofMan
This Library Provide The Fastest & Efficient Serial Communication
Over The Standard C# Serial Component
*/
public class DataStreamEventArgs : EventArgs
{
#region Defines
private byte[] _bytes;
#endregion
#region Constructors
public DataStreamEventArgs(byte[] bytes)
{
_bytes = bytes;
}
#endregion
#region Properties
public byte[] Response
{
get { return _bytes; }
}
#endregion
}
public class SerialClient : IDisposable
{
#region Defines
private string _port;
private int _baudRate;
private SerialPort _serialPort;
private Thread serThread;
private double _PacketsRate;
private DateTime _lastReceive;
/*The Critical Frequency of Communication to Avoid Any Lag*/
private const int freqCriticalLimit = 20;
#endregion
#region Constructors
public SerialClient(string port)
{
_port = port;
_baudRate = 9600;
_lastReceive = DateTime.MinValue;
serThread = new Thread(new ThreadStart(SerialReceiving));
serThread.Priority = ThreadPriority.Normal;
serThread.Name = "SerialHandle" + serThread.ManagedThreadId;
}
public SerialClient(string Port, int baudRate)
: this(Port)
{
_baudRate = baudRate;
}
#endregion
#region Custom Events
public event EventHandler<DataStreamEventArgs>? OnReceiving;
#endregion
#region Properties
public string Port
{
get { return _port; }
}
public int BaudRate
{
get { return _baudRate; }
}
public string ConnectionString
{
get
{
return String.Format("[Serial] Port: {0} | Baudrate: {1}",
_serialPort.PortName, _serialPort.BaudRate.ToString());
}
}
#endregion
#region Methods
#region Port Control
public bool OpenConn()
{
try
{
if (_serialPort == null)
_serialPort = new SerialPort(_port, _baudRate, Parity.None);
if (!_serialPort.IsOpen)
{
_serialPort.ReadTimeout = -1;
_serialPort.WriteTimeout = -1;
_serialPort.Open();
if (_serialPort.IsOpen)
serThread.Start(); /*Start The Communication Thread*/
}
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message);
return false;
}
return true;
}
public bool OpenConn(string port, int baudRate)
{
_port = port;
_baudRate = baudRate;
return OpenConn();
}
public void CloseConn()
{
if (_serialPort != null && _serialPort.IsOpen)
{
serThread.Abort();
if (serThread.ThreadState == System.Threading.ThreadState.Aborted)
_serialPort.Close();
}
}
public bool ResetConn()
{
CloseConn();
return OpenConn();
}
#endregion
#region Transmit/Receive
public void Transmit(byte[] packet)
{
_serialPort.Write(packet, 0, packet.Length);
}
public int Receive(byte[] bytes, int offset, int count)
{
int readBytes = 0;
if (count > 0)
{
readBytes = _serialPort.Read(bytes, offset, count);
}
return readBytes;
}
#endregion
#region IDisposable Methods
public void Dispose()
{
CloseConn();
if (_serialPort != null)
{
_serialPort.Dispose();
_serialPort = null!;
}
}
#endregion
#endregion
#region Threading Loops
private void SerialReceiving()
{
while (true)
{
int count = _serialPort.BytesToRead;
/*Get Sleep Inteval*/
TimeSpan tmpInterval = (DateTime.Now - _lastReceive);
/*Form The Packet in The Buffer*/
byte[] buf = new byte[count];
int readBytes = Receive(buf, 0, count);
if (readBytes > 0)
{
OnSerialReceiving(buf);
}
#region Frequency Control
_PacketsRate = ((_PacketsRate + readBytes) / 2);
_lastReceive = DateTime.Now;
if ((double)(readBytes + _serialPort.BytesToRead) / 2 <= _PacketsRate)
{
if (tmpInterval.Milliseconds > 0)
Thread.Sleep(tmpInterval.Milliseconds > freqCriticalLimit ? freqCriticalLimit : tmpInterval.Milliseconds);
/*Testing Threading Model*/
//Diagnostics.Debug.Write(tmpInterval.Milliseconds.ToString());
//Diagnostics.Debug.Write(" - ");
//Diagnostics.Debug.Write(readBytes.ToString());
//Diagnostics.Debug.Write("\r\n");
}
#endregion
}
}
#endregion
#region Custom Events Invoke Functions
private void OnSerialReceiving(byte[] res)
{
if (OnReceiving != null)
{
OnReceiving(this, new DataStreamEventArgs(res));
}
}
#endregion
}
}