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123 lines (100 loc) · 1.89 KB
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package edu.cpp.cs.cs141.final_prog_assignment;
public class Square{
private boolean isNinja;
private boolean isPlayer;
private boolean isRoom;
private boolean isItem;
private boolean isEmpty;
private boolean isBrief;
private boolean hide;
private Character player;
private Character ninja;
private Item itemPresent;
private String display;
public Square() { //default constructor
isEmpty = true;
isPlayer = false;
isNinja = false;
isRoom = false;
isItem = false;
display = " * ";
}
public void setCharacter(Character charac) { //set character in location
player = charac;
isPlayer = true;
display = " P ";
hide = false;
}
public void playerMoved() {
player = null;
isPlayer = false;
display = " * ";
}
public void setItem(Item item) {
itemPresent = item;
hide = true;
display = " " + itemPresent.getType() + " ";
isItem = true;
}
public void setNinja(Character charac) {
ninja = charac;
isNinja = true;
hide = true;
display = " N ";
}
public void setRoom() {
display = "[_]";
hide = false;
isRoom = true;
}
public void briefExist() {
display = "[_]";
hide = false;
isRoom = true;
isBrief = true;
}
public boolean getNinja() {
if(isNinja) //ninja exists
return true;
else
return false;
}
public boolean getItem() {
if(isItem)
return true;
else
return false;
}
public boolean getEmpty() {
return isEmpty;
}
public boolean getRoom() {
return isRoom;
}
public Character getPlayerObj() {
return player;
}
public Character getNinjaObj() {
return ninja;
}
public boolean getBrief() {
return isBrief;
}
public String display() {
/*
* if(isPlayer)
return " P ";
else if(isRoom)
return "[_]";
else // isEmpty
return " * ";
*/
if(!hide) //if something visible
return display;
else
return " * ";
}
public String reveal() {
return display;
}
}