The current biome generation algorithm is weird, this makes it difficult/impossible to adapt to the new 'feature' system. Other features depend on the biome for the current slice, which depends on biome markers for uninitialised slices. We need a better system which gives each slice a biome type, which can be calculated for each slice independently, but still have a low frequency across many slices.
The current biome generation algorithm is weird, this makes it difficult/impossible to adapt to the new 'feature' system. Other features depend on the biome for the current slice, which depends on biome markers for uninitialised slices. We need a better system which gives each slice a biome type, which can be calculated for each slice independently, but still have a low frequency across many slices.