From 9dba3741bd3ff05482ea0488f8d2acfbc1cbd2f1 Mon Sep 17 00:00:00 2001 From: dgadelha1 Date: Sat, 29 Aug 2026 15:35:39 -0300 Subject: [PATCH] Add dsh-explorer-plugin to the list --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 055e989790..1eee015d4e 100644 --- a/README.md +++ b/README.md @@ -84,6 +84,7 @@ dsh plugin --profile web add dshmarket - [DamonKoy/dsh-plugin-toggle](https://github.com/DamonKoy/dsh-plugin-toggle) - Settings -> Plugins switchboard: every loaded plugin card shows its package description and runtime phase, with fuzzy search and start/stop toggles that never rewrite config files. - [dannyvan/dsh-file-drop](https://github.com/dannyvan/dsh-file-drop) - Drag & drop or click to attach any non-image file (PDF/Word/Excel/ZIP/text) into the composer: in the desktop shell it resolves the real Finder path instantly; otherwise it uploads to the workspace and inserts the path. - [DDSG-X/dsh-workspace-dir](https://github.com/DDSG-X/dsh-workspace-dir) - Shows the current conversation's working directory in a draggable directory panel with adjustable opacity. +- [dgadelha1/dsh-explorer-plugin](https://github.com/dgadelha1/dsh-explorer-plugin) - VS Code-style workspace file tree + Monaco editor with real TextMate grammars (28 languages), multi-tab editing and a live file watcher, docked into the DSH web GUI. - [dhb861832993-star/pbr-render](https://github.com/dhb861832993-star/pbr-render) - PBR 3D model preview for game art: GLB/GLTF with textures, IBL environment lighting, orbit controls, and a material channel inspector (baseColor/normal/roughness/metallic/AO/emissive/wireframe); scalar channels shown as grayscale per PBR spec, via the pbr3d fence and pbr_render tool. - [dingyi222666/dsh-focus-chat](https://github.com/dingyi222666/dsh-focus-chat) - A "focus chat" minimal view that shows only final outputs. - [eric-song-dev/dsh-ikun-pet](https://github.com/eric-song-dev/dsh-ikun-pet) - An ikun (basketball meme) pet that fills the dock under the "Deep diving..." status row during replies: a sprite-sheet pet walks a 0→100% progress bar, switching animation and text every 20%, and plays a system-level "nǐ gàn ma~" voice cue at completion.