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grknsytrk/README.md

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Overview

I am a Computer Engineering graduate focused on building practical, production-oriented software systems across full-stack web development, real-time architectures, and privacy-focused local AI workflows.

My work combines backend engineering, TypeScript-based web applications, WebSocket-driven systems, local LLM workflows, RAG pipelines, MCP-based integrations, and deployment experience on real hosting environments.

Backend Engineering
APIs, databases, server logic, production workflows
Real-Time Systems
WebSockets, synchronized state, multiplayer flows
Local AI and LLMOps
Local LLMs, RAG, MCP, automation pipelines
Deployment
cPanel, Node.js hosting, Prisma, MySQL

Technical Stack

Languages TypeScript JavaScript C Sharp Python
Frontend React Next.js Responsive UI UI UX Implementation
Backend Node.js Express Fastify REST APIs
Databases and Realtime PostgreSQL Microsoft SQL Server MySQL Supabase Firebase Socket.IO
AI, ML and LLMOps Local LLMs RAG MCP LLMOps LoRA PEFT Transformers n8n PyTorch
Testing, DevOps and Deployment Git Docker GitHub Actions cPanel CloudLinux Prisma Vitest Playwright
Game Development Unity Deterministic Logic Client Server State

Professional Experience

Backend Developer
Sürmene Rasyonel Kişisel Gelişim Kursu
surmenerasyonelkurs.com.tr
Production Web Platform

Built and deployed backend infrastructure for an institutional education platform, covering API workflows, database integration, admin-side operations, and production deployment on a shared hosting environment.

Backend Engineering API Workflows cPanel Deployment Node.js Hosting Prisma MySQL

  • Developed backend infrastructure and API workflows for a real-world institutional web platform.
  • Worked with database-backed admin operations, application flows, server-side data handling, and form processing.
  • Managed production deployment on a cPanel-based shared hosting environment.
  • Configured Node.js runtime behavior, environment variables, MySQL database connectivity, Prisma workflows, and production migration steps.
  • Handled deployment troubleshooting around hosting limits, SSL/domain behavior, database connectivity, and production stability.
Computer Engineering Intern
Toyota Otomotiv Sanayi Türkiye A.Ş.
Oct 2025 - Nov 2025
Sakarya, Türkiye

Developed a secure local AI system for maintenance record analysis, focused on privacy, local processing, and natural language troubleshooting over historical fault data.

Local AI RAG Workflow MCP Server Private Architecture Maintenance Data

  • Built a local AI assistant for analyzing historical maintenance problem-solution records.
  • Designed a privacy-focused architecture that avoids sending sensitive manufacturing data to cloud services.
  • Developed a custom MCP server to connect AI workflows with database-backed retrieval.
  • Enabled natural language troubleshooting for maintenance teams using context-aware recommendations.
  • Worked on fault categorization, pattern discovery, and local LLM-based analysis workflows.

Selected Projects

Among Lies Game

Real-time multiplayer social deduction game focused on synchronized gameplay state, lobby flow, and interactive player actions.

Live Demo  |  Source Code

TypeScript Socket.IO Real-Time State Multiplayer Logic

  • Real-time multiplayer architecture
  • Lobby and session state management
  • Synchronized client-server gameplay flow
  • Interactive player action handling

Sketch It

Collaborative drawing and guessing application powered by WebSockets, live canvas updates, and real-time chat interactions.

Live Demo  |  Source Code

Node.js WebSockets Canvas Live Collaboration

  • Concurrent canvas state handling
  • Real-time communication with WebSockets
  • Live chat and interactive session flow
  • Collaborative multiplayer user experience

F1 Driver Rater

Formula 1 focused web application for rating, comparing, and analyzing driver performances through a responsive interface.

Live Demo  |  Source Code

React REST API Responsive UI Product Logic

  • Driver rating and comparison workflows
  • Responsive frontend implementation
  • Structured RESTful API usage
  • Domain-specific product design

Anime Folio

Minimalist anime portfolio integrated with the MyAnimeList API and enhanced with local AI / LLM workflow concepts.

Live Demo  |  Source Code

API Integration MyAnimeList Local AI Creative Frontend

  • External API integration
  • AI-assisted content workflow concept
  • Minimalist creative portfolio structure
  • Context-aware anime review and commentary system

Project Details

Project Live Source Engineering Focus Core Technologies
Among Lies Game Live Demo GitHub Real-time multiplayer social deduction game with lobby flow, session state, and interactive player actions. TypeScript, Socket.IO, real-time state synchronization
Sketch It Live Demo GitHub Collaborative drawing and guessing application with live canvas updates and chat interaction. Node.js, WebSockets, Canvas, real-time collaboration
F1 Driver Rater Live Demo GitHub Formula 1 focused rating and comparison platform with responsive user interface and structured workflows. React, REST API, responsive UI, product logic
Anime Folio Live Demo GitHub Minimalist anime portfolio integrated with MyAnimeList API and local AI workflow concepts. API integration, MyAnimeList, local AI workflow, frontend design
Sürmene Rasyonel Platform surmenerasyonelkurs.com.tr Private / production project Institutional education platform with backend workflows, admin operations, and production deployment. Next.js, Node.js, Prisma, MySQL, cPanel, CloudLinux
Toyota Local AI System Internal project Private / internship project Local AI system for maintenance fault record analysis, categorization, and natural language troubleshooting. Local LLMs, RAG, MCP, automation workflows, database retrieval

Engineering Focus Matrix

Local AI Systems
Private LLM workflows, RAG pipelines, MCP-based integrations, automation, context-aware assistants
Production Web Platforms
Backend services, admin workflows, database operations, deployment, hosting limitations, production troubleshooting
Real-Time Applications
WebSockets, multiplayer systems, collaborative interfaces, synchronized client-server state

GitHub Activity

GitHub Profile Details

GitHub Stats Top Languages by Repository

Most Used Languages by Commit Productive Time


Contact

LinkedIn Email

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  1. f1-driver-rater f1-driver-rater Public

    Rate F1 drivers race by race and track season performance

    TypeScript

  2. sketch-it sketch-it Public

    Sketch It is a real-time, multiplayer drawing and guessing game with a cozy hand-drawn “pastel sketchbook” aesthetic.

    TypeScript

  3. online-rpg online-rpg Public

    Unity tabanlı multiplayer OnlineRPG oyunu scriptleri. Photon PUN2, Firebase entegrasyonu, gelişmiş envanter sistemi, AI düşman sistemi ve modern UI ile tam özellikli RPG deneyimi.

    C#

  4. among-lies among-lies Public

    Real-time social deduction game - find the imposter among your friends! Built with React, Socket.IO & TypeScript.

    TypeScript