I am a Computer Engineering graduate focused on building practical, production-oriented software systems across full-stack web development, real-time architectures, and privacy-focused local AI workflows.
My work combines backend engineering, TypeScript-based web applications, WebSocket-driven systems, local LLM workflows, RAG pipelines, MCP-based integrations, and deployment experience on real hosting environments.
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Backend Engineering
APIs, databases, server logic, production workflows |
Real-Time Systems
WebSockets, synchronized state, multiplayer flows |
Local AI and LLMOps
Local LLMs, RAG, MCP, automation pipelines |
Deployment
cPanel, Node.js hosting, Prisma, MySQL |
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| Frontend |
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| Backend |
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| Databases and Realtime |
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| AI, ML and LLMOps |
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| Testing, DevOps and Deployment |
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| Game Development |
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Backend Developer
Sürmene Rasyonel Kişisel Gelişim Kursu surmenerasyonelkurs.com.tr Production Web Platform |
Built and deployed backend infrastructure for an institutional education platform, covering API workflows, database integration, admin-side operations, and production deployment on a shared hosting environment.
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Computer Engineering Intern
Toyota Otomotiv Sanayi Türkiye A.Ş. Oct 2025 - Nov 2025 Sakarya, Türkiye |
Developed a secure local AI system for maintenance record analysis, focused on privacy, local processing, and natural language troubleshooting over historical fault data.
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Real-time multiplayer social deduction game focused on synchronized gameplay state, lobby flow, and interactive player actions.
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Collaborative drawing and guessing application powered by WebSockets, live canvas updates, and real-time chat interactions.
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Formula 1 focused web application for rating, comparing, and analyzing driver performances through a responsive interface.
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Minimalist anime portfolio integrated with the MyAnimeList API and enhanced with local AI / LLM workflow concepts.
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| Project | Live | Source | Engineering Focus | Core Technologies |
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| Among Lies Game | Live Demo | GitHub | Real-time multiplayer social deduction game with lobby flow, session state, and interactive player actions. | TypeScript, Socket.IO, real-time state synchronization |
| Sketch It | Live Demo | GitHub | Collaborative drawing and guessing application with live canvas updates and chat interaction. | Node.js, WebSockets, Canvas, real-time collaboration |
| F1 Driver Rater | Live Demo | GitHub | Formula 1 focused rating and comparison platform with responsive user interface and structured workflows. | React, REST API, responsive UI, product logic |
| Anime Folio | Live Demo | GitHub | Minimalist anime portfolio integrated with MyAnimeList API and local AI workflow concepts. | API integration, MyAnimeList, local AI workflow, frontend design |
| Sürmene Rasyonel Platform | surmenerasyonelkurs.com.tr | Private / production project | Institutional education platform with backend workflows, admin operations, and production deployment. | Next.js, Node.js, Prisma, MySQL, cPanel, CloudLinux |
| Toyota Local AI System | Internal project | Private / internship project | Local AI system for maintenance fault record analysis, categorization, and natural language troubleshooting. | Local LLMs, RAG, MCP, automation workflows, database retrieval |
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Local AI Systems
Private LLM workflows, RAG pipelines, MCP-based integrations, automation, context-aware assistants |
Production Web Platforms
Backend services, admin workflows, database operations, deployment, hosting limitations, production troubleshooting |
Real-Time Applications
WebSockets, multiplayer systems, collaborative interfaces, synchronized client-server state |

