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CodeGenMutator.swift
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71 lines (64 loc) · 3.69 KB
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// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/// A mutator that generates new code at random positions in a program.
public class CodeGenMutator: BaseInstructionMutator {
private var deadCodeAnalyzer = DeadCodeAnalyzer()
private var variableAnalyzer = VariableAnalyzer()
private let minVisibleVariables = 3
public init() {
super.init(maxSimultaneousMutations: defaultMaxSimultaneousCodeGenerations)
assert(defaultCodeGenerationAmount >= ProgramBuilder.minBudgetForRecursiveCodeGeneration)
}
public override func beginMutation(of program: Program) {
deadCodeAnalyzer = DeadCodeAnalyzer()
variableAnalyzer = VariableAnalyzer()
}
public override func canMutate(_ instr: Instruction) -> Bool {
deadCodeAnalyzer.analyze(instr)
variableAnalyzer.analyze(instr)
// We can only generate code if there are some visible variables to use, and it only
// makes sense to generate code if we're not currently in dead code.
// Don't CodeGen on Type definition instructions, with this line they are not available as candidates which effectively compresses the program and avoids useless CodeGeneration.
// (As any emitted type would not be an input to the EndTypeGroup instruction).
if (instr.op.requiredContext.contains(.wasmTypeGroup) && !(instr.op is WasmEndTypeGroup))
|| (instr.op is WasmBeginTypeGroup)
{
return false
}
return variableAnalyzer.visibleVariables.count >= minVisibleVariables
&& !deadCodeAnalyzer.currentlyInDeadCode
}
public override func mutate(_ instr: Instruction, _ b: ProgramBuilder) {
switch instr.op.opcode {
case .wasmEndTypeGroup:
b.buildIntoTypeGroup(endTypeGroupInstr: instr, by: .generating)
default:
b.adopt(instr)
// VariableAnalyzer overapproximates the number of visible variables, e.g., JS labels are considered visible even after opening a new function scope.
// So, canMutate() may return true even if the _actual_ number of visible variables is less than minVisibleVariables, potentially triggering a call to mutate() later.
// In contrast, the analysis of ProgramBuilder (=b.numberOfVisibleJSVariables) is precise in this regard.
// Since b.build() requires some variables to be visible, we account for this discrepancy here by building some variables.
// We only generate variables if we are in a .javascript context, so we're not generating variables in, e.g., a switch block, which wouldn't be allowed.
// In other contexts, some variables should already be visible.
if b.context.contains(.javascript) && b.numberOfVisibleJsVariables < minVisibleVariables
{
b.buildValues(minVisibleVariables - b.numberOfVisibleJsVariables)
}
assert(b.numberOfVisibleVariables > 0)
assert(!b.context.contains(.switchBlock) || b.numberOfVisibleJsVariables > 0)
assert(!b.context.contains(.classDefinition) || b.numberOfVisibleJsVariables > 0)
b.build(n: defaultCodeGenerationAmount, by: .generating)
}
}
}