From e6aa5f93ba71317ae2d25d050073d88fed2e2e35 Mon Sep 17 00:00:00 2001 From: frostebite Date: Mon, 24 Aug 2026 23:30:42 +0100 Subject: [PATCH] chore: bump version to 0.1.15 for the Docker test-flow fixes Releases the fixes from #140, which game-ci/unity-test-runner cannot pick up until a release exists - it downloads the published binary (cliVersion: latest), so it is still running v0.1.14. Both of unity-test-runner#310's remaining failure modes are fixed by this release, and nothing else: - Linux: `game-ci test --docker` ran the tests, passed them (), and then failed the run anyway - validateBuild() scrapes the log for a "# Build results #" section that only a real build emits. - Windows: rejected outright by the hostPlatform guard, which existed because the container entrypoint.ps1 had no RUN_TESTS branch. It has one now, reusing the shared steps/test.ps1. Also carries the missing /UnityTestRunnerAction mount, without which --testPlatforms=standalone fails on `cp -R` (on Linux too, not just Windows). --- package.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/package.json b/package.json index 52625b2..ef40400 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "@game-ci/cli", - "version": "0.1.14", + "version": "0.1.15", "description": "GameCI CLI - automation for game engines", "license": "MIT", "repository": {