Speed up flet debug by caching build template and tarballs #6555
-
QuestionOn my system (Windows 11, internet connection via LAN) building an Android app in debug mode takes about 5 - 15 minutes until the app starts on the phone. A significant part of this time is spent for downloading the Unfortunately, using Is it possible to cache these files, at least in debug mode or to have a switch in debug mode to allow for caching? I think that during debugging it is quite usual to restart the app quite often after small changes and this long build process is really annoying. Interestingly, builds are much faster in the night (around 5 min) than during the day (I'm in Germany), indicating that download bandwidth from Github may be limiting here. Code sampleNo response Error messageNo response ------------------------------------------------------
|
Beta Was this translation helpful? Give feedback.
Replies: 2 comments 1 reply
-
|
Sub to this issue: #6557 |
Beta Was this translation helpful? Give feedback.
-
|
You can try it already with Flet 0.85.3.dev1. |
Beta Was this translation helpful? Give feedback.
You can try it already with Flet 0.85.3.dev1.