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Copy pathhandler.py
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37 lines (32 loc) · 1.2 KB
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import sys
class RobloxInputError(Exception):
pass
def validate_payload(data):
if not isinstance(data, dict):
raise RobloxInputError("payload must be a dictionary")
if 'player_id' not in data or not isinstance(data['player_id'], int):
raise RobloxInputError("invalid or missing player_id")
if 'action' in data and len(data['action']) > 32:
raise RobloxInputError("action string too long")
return True
def run_processing_loop(queue):
print("Entering roblox-utils-64 event loop...")
while True:
try:
payload = queue.pop(0) if queue else None
if payload is None:
break
if validate_payload(payload):
print(f"Processing: {payload['player_id']}")
except (RobloxInputError, IndexError, TypeError) as e:
print(f"Skipping malformed packet: {e}")
continue
if __name__ == "__main__":
# Example payload simulation for roblox-utils-64
test_queue = [
{"player_id": 12345, "action": "teleport"},
"invalid_data_type",
{"player_id": "not_an_int"},
{"player_id": 67890, "action": "buy_item"}
]
run_processing_loop(test_queue)