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Logic more akin to a configuration like language like ecsact #277

@Shadowblitz16

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@Shadowblitz16

I thought of a way logic could be implemented.

  1. Event receivers
  2. Event emitter
  3. Conditions

Recivers would be either triggered from the engine or a emitter and would set, add, remove or changed components.

Emitters would happen on conditions.

Conditions would be a series of ands and ors that detect whether a event is emitted, a condition is true or a component is set, added, removed or changed

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