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To-Do

  • make level 3
  • styling
  • make sprites
  • add SFX
  • hide asides when game isn't running
  • Rules screen
  • video/screen shots
  • replay button
  • back button
  • landing page
  • finish readme
  • deploy
  • social media

Assets

  • Player character
  • Baddies
  • Squares w/numbers
  • The factor

Screens

  • Menu
  • Game Over
  • Levels
  • Pause

Gameplay

  • Level
  • Factor
  • Lives
  • Score
  • 6x5 grid
  • numbers
  • player
  • enemies

Rules

  • 3 lives to start
  • Given factor (lv 1: 1-10)
  • 6x5 grid of numbers (lv 1: 1-100), find multiples
  • Watch out for enemies (lv 1: 2 x-baddies)
  • lose a life for wrong answer or collision
  • get points (10? 100?) for right answers, extra life at 1000(?) points
  • win level when eat all multiples
  • lose game if lose all lives

Levels

  • Levels have 3 variables:
    • the factor (or other answer - later)
    • enemies (types & placement)
    • squares (properties / relation to factor)
  • Enemies & Squares need access to Game