- make level 3
- styling
- make sprites
- add SFX
- hide asides when game isn't running
- Rules screen
- video/screen shots
- replay button
- back button
- landing page
- finish readme
- deploy
- social media
- Player character
- Baddies
- Squares w/numbers
- The factor
- Menu
- Game Over
- Levels
- Pause
- Level
- Factor
- Lives
- Score
- 6x5 grid
- numbers
- player
- enemies
- 3 lives to start
- Given factor (lv 1: 1-10)
- 6x5 grid of numbers (lv 1: 1-100), find multiples
- Watch out for enemies (lv 1: 2 x-baddies)
- lose a life for wrong answer or collision
- get points (10? 100?) for right answers, extra life at 1000(?) points
- win level when eat all multiples
- lose game if lose all lives
- Levels have 3 variables:
- the factor (or other answer - later)
- enemies (types & placement)
- squares (properties / relation to factor)
- Enemies & Squares need access to Game