A video clip: a rect whose intrinsic paint is the media src names (see media.md). When timing is omitted, the node fits its natural duration (see timing.md).
<video src="b-roll/drone.mp4" width={1920} height={1080} start={0} sourceIn={1} sourceOut={13} volume={-3} />All common props, plus:
| Prop | Type | Default | Meaning |
|---|---|---|---|
src |
string | AssetRef |
required | See media.md. |
objectFit |
"cover" | "contain" | "fill" |
"cover" |
How the source maps into the box. |
frameRate |
number |
30 |
Frames per second for a src naming a directory of numbered frames — the only thing that says how long such a clip runs. Nothing for encoded video to read: a file carries its own rate (see media.md). |
volume |
number |
0 |
Decibels: 0 = unity, negative attenuates (-6 ≈ half as loud), -Infinity = silence. Not linear. |
muted |
boolean |
false |
Excludes the node's audio from the mix; independent of volume. |
syncTo |
string |
none | id of another element carrying audio; derives start by audio alignment (see audio-sync.md). Mutually exclusive with start. |
Without width/height the box is 1920×1080.
A paint child draws over the media paint created by src (see paints.md); a <shaderPaint> child instead post-processes it, so the frame renders through the shader. <stroke>, <shadow>, <effect>, <animation> and <keyframeTrack> children are valid too.