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fix python logic
1 parent 8b39313 commit 6b4206e

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Lines changed: 15 additions & 2 deletions

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Lines changed: 2 additions & 2 deletions
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version https://git-lfs.github.com/spec/v1
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oid sha256:85908d2835e782b8cbbab5845d884457bee0ec5614e023e1987d17efaf3eb649
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size 730981
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oid sha256:bc8bb9539b020c80e98598fc1a808417c2f55e5609697134bdbce9b222c504de
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size 915854

Resources/terrainmagic.py

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import unreal
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import sys
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heightmap_directory = sys.argv[1]
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heightmap_file_name = sys.argv[2]
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heightmap_textures_path = sys.argv[3]
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# # Import known images as a list of Texture2D objects
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heightmap_texture_png = heightmap_directory + "\\" + heightmap_file_name
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data = unreal.AutomatedAssetImportData()
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data.set_editor_property('destination_path', heightmap_textures_path)
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data.set_editor_property('filenames', [heightmap_texture_png])
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lst_texture2D = unreal.AssetToolsHelpers.get_asset_tools().import_assets_automated(data)

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