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Add VP2 draw classification to 'nodeTypeIds.h'.
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include/nodeTypeIds.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -69,6 +69,6 @@
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#define MM_REPROJECTION_TYPE_NAME "mmReprojection"
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#define MM_MARKER_GROUP_TRANSFORM_TYPE_ID 0x0012F182
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#define MM_MARKER_GROUP_TRANSFORM_TYPE_NAME "mmMarkerGroupTransform"
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#define MM_MARKER_GROUP_DRAW_CLASSIFY "drawdb/geometry/transform"
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#endif // MM_SOLVER_NODE_TYPE_IDS_H

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