diff --git a/share/locale/english/quest/arne_test1.quest b/share/locale/english/quest/arne_test1.quest index 2f82559..afded24 100644 --- a/share/locale/english/quest/arne_test1.quest +++ b/share/locale/english/quest/arne_test1.quest @@ -71,31 +71,31 @@ state reach_marker begin target.pos("__TARGET10__", Test_Quest_LocTable_Temp[3][1], Test_Quest_LocTable_Temp[3][2], 41, "") target.pos("__TARGET11__", Test_Quest_LocTable_Temp[4][1], Test_Quest_LocTable_Temp[4][2], 41, "") -- target.pos("__TARGET9__", 347, 475, 41, "") - notice("Markers should be there") + notice(gameforge.arne_test1._010_notice) end when __TARGET8__.target.arrive begin if Test_QestBlock == true then - notice("Bool true") + notice(gameforge.arne_test1._020_notice) if get_time() - pc.getqf("cooldown_timer") >= TestQuest_timeToWait then - notice("wait timer through") + notice(gameforge.arne_test1._030_notice) Test_QestBlock = false else - notice("waiting for timer") + notice(gameforge.arne_test1._040_notice) end else target.delete("__TARGET8__") - say_title("Gefrorene Trne") - say("Hier ist eine der geforenen Trnen des Drachengottes zur Erde gestrtzt.") - local s = select("Trne aufnehmen", "Nach mehr graben", "Nichts tun") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._060_say) + local s = select(gameforge.arne_test1._070_select, gameforge.arne_test1._080_select, gameforge.arne_test1._090_select) if s == 1 then - say_title("Gefrorene Trne") - say("Du erhlst eine gefrorene Trne.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._100_say) mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 1) end if s == 2 then - say_title("Gefrorene Trne") - say("Du findest 2 gefroene Trnen.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._110_say) mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 3) end if s == 3 then @@ -104,35 +104,35 @@ state reach_marker begin TestQuest_timeToWait = 5 Test_QestBlock = true target.pos("__TARGET8__", Test_Quest_LocTable_Temp[1][1], Test_Quest_LocTable_Temp[1][2], 41, "") - say_title("Gefrorene Trne") - say("Du lsst die Trne liegen.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._120_say) end end end when __TARGET9__.target.arrive begin if Test_QestBlock == true then - notice("Bool true") + notice(gameforge.arne_test1._020_notice) if get_time() - pc.getqf("cooldown_timer") >= TestQuest_timeToWait then - notice("wait timer through") + notice(gameforge.arne_test1._030_notice) Test_QestBlock = false else - notice("waiting for timer") + notice(gameforge.arne_test1._040_notice) end else target.delete("__TARGET9__") - say_title("Gefrorene Trne") - say("Hier ist eine der geforenen Trnen des Drachengottes zur Erde gestrtzt.") - local s = select("Trne aufnehmen", "Nach mehr graben", "Nichts tun") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._060_say) + local s = select(gameforge.arne_test1._070_select, gameforge.arne_test1._080_select, gameforge.arne_test1._090_select) if s == 1 then - say_title("Gefrorene Trne") - say("Du erhlst eine gefrorene Trne.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._100_say) affect.add(apply.CON, 30, 60) mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 1) end if s == 2 then - say_title("Gefrorene Trne") - say("Du findest 2 gefroene Trnen.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._110_say) mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 3) end if s == 3 then @@ -141,35 +141,35 @@ state reach_marker begin TestQuest_timeToWait = 5 Test_QestBlock = true target.pos("__TARGET9__", Test_Quest_LocTable_Temp[2][1], Test_Quest_LocTable_Temp[2][2], 41, "") - say_title("Gefrorene Trne") - say("Du lsst die Trne liegen.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._120_say) end end end when __TARGET10__.target.arrive begin if Test_QestBlock == true then - notice("Bool true") + notice(gameforge.arne_test1._020_notice) if get_time() - pc.getqf("cooldown_timer") >= TestQuest_timeToWait then - notice("wait timer through") + notice(gameforge.arne_test1._030_notice) Test_QestBlock = false else - notice("waiting for timer") + notice(gameforge.arne_test1._040_notice) end else target.delete("__TARGET10__") - say_title("Gefrorene Trne") - say("Hier ist eine der geforenen Trnen des Drachengottes zur Erde gestrtzt.") - local s = select("Trne aufnehmen", "Nach mehr graben", "Nichts tun") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._060_say) + local s = select(gameforge.arne_test1._070_select, gameforge.arne_test1._080_select, gameforge.arne_test1._090_select) if s == 1 then - say_title("Gefrorene Trne") - say("Du erhlst eine gefrorene Trne.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._100_say) affect.add(apply.CON, 30, 60) mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 1) end if s == 2 then - say_title("Gefrorene Trne") - say("Du findest 2 gefroene Trnen.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._110_say) mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 3) end if s == 3 then @@ -178,35 +178,35 @@ state reach_marker begin TestQuest_timeToWait = 5 Test_QestBlock = true target.pos("__TARGET10__", Test_Quest_LocTable_Temp[3][1], Test_Quest_LocTable_Temp[3][2], 41, "") - say_title("Gefrorene Trne") - say("Du lsst die Trne liegen.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._120_say) end end end when __TARGET11__.target.arrive begin if Test_QestBlock == true then - notice("Bool true") + notice(gameforge.arne_test1._020_notice) if get_time() - pc.getqf("cooldown_timer") >= TestQuest_timeToWait then - notice("wait timer through") + notice(gameforge.arne_test1._030_notice) Test_QestBlock = false else - notice("waiting for timer") + notice(gameforge.arne_test1._040_notice) end else target.delete("__TARGET11__") - say_title("Gefrorene Trne") - say("Hier ist eine der geforenen Trnen des Drachengottes zur Erde gestrtzt.") - local s = select("Trne aufnehmen", "Nach mehr graben", "Nichts tun") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._060_say) + local s = select(gameforge.arne_test1._070_select, gameforge.arne_test1._080_select, gameforge.arne_test1._090_select) if s == 1 then - say_title("Gefrorene Trne") - say("Du erhlst eine gefrorene Trne.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._100_say) affect.add(apply.CON, 30, 60) mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 1) end if s == 2 then - say_title("Gefrorene Trne") - say("Du findest 2 gefroene Trnen.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._110_say) mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 3) end if s == 3 then @@ -215,8 +215,8 @@ state reach_marker begin TestQuest_timeToWait = 5 Test_QestBlock = true target.pos("__TARGET11__", Test_Quest_LocTable_Temp[4][1], Test_Quest_LocTable_Temp[4][2], 41, "") - say_title("Gefrorene Trne") - say("Du lsst die Trne liegen.") + say_title(gameforge.arne_test1._050_sayTitle) + say(gameforge.arne_test1._120_say) end end end diff --git a/share/locale/english/quest/arne_test2.quest b/share/locale/english/quest/arne_test2.quest index b3eda12..36b6754 100644 --- a/share/locale/english/quest/arne_test2.quest +++ b/share/locale/english/quest/arne_test2.quest @@ -2,7 +2,7 @@ quest arne_test begin state start begin when login begin NpcName=mob_name(20095) --SeonHae --- notice("Script luft.") +-- notice("Script l�uft.") -- notice("Npc heisst: "..NpcName..". Right on!") -- notice(string.format("Geschlecht ist: %s", pc.get_sex())) -- mob.spawn(20095, 356, 483, 1, 1, 1) @@ -50,7 +50,7 @@ function challenge_calculate_rewards(TargetChallenge, AmountChallenge, TimeChall } NewChallenge = (TargetChallenge + (2*AmountChallenge))*TimeChallenge - notice("Challenge computed") + notice(gameforge.arne_test2._010_notice) if NewChallenge >= 30 then BetMoney = BetRewardTable[4][1] Reward = BetRewardTable[4][2] @@ -92,45 +92,44 @@ end end when button or info begin - say_title("Sprecht mit Seon-Hae") - say("Ihr habt einen alten Mann an der Brcke gesehen, der vllig aufgelst ist und wahrscheinlich Hilfe braucht.") + say_title(gameforge.arne_test2._020_sayTitle) + say(gameforge.arne_test2._030_say) end - when 20095.Chat."Teleport Command" begin - pc.setqf("pcx", pc.get_x()) - pc.setqf("pcy", pc.get_y()) - set_state(teleport) - end - - when 20095.Chat."ChallengeX" begin - - local MainMenuList = - { - "Ziel Whlen", - "Menge Whlen", - "Zeit Whlen", - "Quest Starten", - "Abbruch", - } - local TargetMenuList = - { - "Wildhunde", - "Wlfe", - "Tiger", - } - local AmountMenuList = - { - "10", - "30", - "50", - } - local TimeMenuList = - { - "60 min", - "30 min", - "10 min", - } + when 20095.Chat.gameforge.arne_test2._510_npcChat begin + pc.setqf("pcx", pc.get_x()) + pc.setqf("pcy", pc.get_y()) + set_state(teleport) + end + + when 20095.Chat.gameforge.arne_test2._520_npcChat begin + local MainMenuList = + { + gameforge.arne_test2._530_select, + gameforge.arne_test2._540_select, + gameforge.arne_test2._550_select, + gameforge.arne_test2._560_select, + gameforge.arne_test2._570_select, + } + local TargetMenuList = + { + gameforge.arne_test2._580_select, + gameforge.arne_test2._590_select, + gameforge.arne_test2._600_select, + } + local AmountMenuList = + { + "10", + "30", + "50", + } + local TimeMenuList = + { + gameforge.arne_test2._610_select, + gameforge.arne_test2._620_select, + gameforge.arne_test2._630_select, + } TargetList = { 101, @@ -182,11 +181,11 @@ end if Selected == 4 then local NewRewardsTable = {} NewRewardsTable = arne_test.challenge_calculate_rewards(TargetChallenge, AmountChallenge, TimeChallenge) - say_title("Quest starten") - say("Quest mit folgenden Parametern starten?") - say(string.format("Jage %s x %s in %s Minuten",AmountList[AmountSelector],mob_name(TargetList[TargetSelector]),TimeList[TimeSelector]/60)) - say(string.format("Challenge: %s Einsatz: %s Belohnung: %s Yang", NewRewardsTable[1], NewRewardsTable[2], NewRewardsTable[3])) - local x = select("Ja", "Nein") + say_title(gameforge.arne_test2._040_sayTitle) + say(gameforge.arne_test2._050_say) + say(string.format(gameforge.arne_test2._440_say,AmountList[AmountSelector],mob_name(TargetList[TargetSelector]),TimeList[TimeSelector]/60)) + say(string.format(gameforge.arne_test2._450_say, NewRewardsTable[1], NewRewardsTable[2], NewRewardsTable[3])) + local x = select(gameforge.arne_test2._060_select, gameforge.arne_test2._070_select) if x == 1 then pc.setqf("challenge_duration", get_time()) FinalTarget = TargetList[TargetSelector] @@ -210,7 +209,7 @@ end state bounceback begin when enter or login begin - notice(string.format("%s ,%s ,%s", TimeChallenge, AmountChallenge, TargetChallenge)) + notice(string.format(gameforge.arne_test2._460_notice, TimeChallenge, AmountChallenge, TargetChallenge)) set_state(talk_seon) end end @@ -221,12 +220,12 @@ state start_2quest begin local timeToWait = pc.getqf("FinalTime") local timeLeft = 0 timeLeft = timeToWait - (get_time() - pc.getqf("challenge_duration")) - send_letter(string.format("Jage %s x %s in %s Minuten",pc.getqf("FinalAmount"),mob_name(pc.getqf("FinalTarget")),pc.getqf("FinalTime")/60)) - q.set_title(string.format("Jage %s x %s in %s Minuten",pc.getqf("FinalAmount"),mob_name(pc.getqf("FinalTarget")),pc.getqf("FinalTime")/60)) - q.set_clock("Zeit:", timeLeft) + send_letter(string.format(gameforge.arne_test2._470_sendLetter,pc.getqf("FinalAmount"),mob_name(pc.getqf("FinalTarget")),pc.getqf("FinalTime")/60)) + q.set_title(string.format(gameforge.arne_test2._470_sendLetter,pc.getqf("FinalAmount"),mob_name(pc.getqf("FinalTarget")),pc.getqf("FinalTime")/60)) + q.set_clock(gameforge.arne_test2._640_qSetClock, timeLeft) if get_time() - pc.getqf("challenge_duration") >= timeToWait then q.done() - notice("Challenge Zeit Abgelaufen") + notice(gameforge.arne_test2._080_notice) set_state(challenge_failed) end end @@ -238,7 +237,7 @@ state start_2quest begin -- q.set_counter_value(AmountSelector - pc.getqf("kill_count_1")) if AmountSelector == pc.getqf("kill_count_1") and get_time() - pc.getqf("challenge_duration") < timeToWait then q.done() - notice("Challenge Erfolg") + notice(gameforge.arne_test2._090_notice) set_state(challenge_success) end end @@ -262,10 +261,10 @@ end -- BeenHere = 1 -- end -- say_title("Challenge") --- local s = select("Ziel auswhlen", "Anzahl auswhlen", "Zeit auswhlen") +-- local s = select("Ziel ausw�hlen", "Anzahl ausw�hlen", "Zeit ausw�hlen") -- if s == 1 then --- say_title("Ziel auswhlen") --- local t = select("Wildhunde", "Wlfe", "Tiger") +-- say_title("Ziel ausw�hlen") +-- local t = select(gameforge.arne_test2._580_select, gameforge.arne_test2._590_select, "Tiger") -- if t == 1 then -- TargetSelector = Target1 -- TargetChallenge = 1 @@ -317,28 +316,28 @@ end -- -- when 20095.Chat."Dem alten Mann helfen" begin -- target.delete("__TARGET__") --- say_title("Hilfe fr Seon-Hae") --- say("Wehe! Diese verflixten Klffer! Hungrige Wildunde haben meinen kleinen Hund Fu verschlungen! Mit zwei Bissen war er weg, der arme Kleine!") +-- say_title("Hilfe f�r Seon-Hae") +-- say("Wehe! Diese verflixten Kl�ffer! Hungrige Wildunde haben meinen kleinen Hund Fu verschlungen! Mit zwei Bissen war er weg, der arme Kleine!") -- wait() --- say(string.format("Rcht meinen Fu! Erschlagt %s hungrige Wildhunde und seine kleine Hundeseele wird mit Genugtuung in das Geisterreich eingehen knnen! Der arme Kleine ...",HuntAmount)) +-- say(string.format("R�cht meinen Fu! Erschlagt %s hungrige Wildhunde und seine kleine Hundeseele wird mit Genugtuung in das Geisterreich eingehen k�nnen! Der arme Kleine ...",HuntAmount)) -- set_state(hunting) -- end -- -- when 20095.Chat."Dem alten Mann Ehre erweisen" begin -- target.delete("__TARGET__") --- say_title("Tee fr Seon-Hae") --- say("*Der alte Mann Seon-Hae nickt euch zu, als ihr euch zur Begrung verbeugt. Er scheint von Sorgen geplagt.*") +-- say_title("Tee f�r Seon-Hae") +-- say("*Der alte Mann Seon-Hae nickt euch zu, als ihr euch zur Begr��ung verbeugt. Er scheint von Sorgen geplagt.*") -- wait() --- say("*Die Tradition wrde gebieten, ihm einen Glockenblumentee zu reichen. Dies demonstriert eure Achtung und beruhigt seine Seele.*") +-- say("*Die Tradition w�rde gebieten, ihm einen Glockenblumentee zu reichen. Dies demonstriert eure Achtung und beruhigt seine Seele.*") -- wait() --- say(string.format("*Sammelt %s Glockenblumen. Die Wildhunde erschnffeln sie gere im Gras, von ihnen knnt ihr welche erbeuten.*", GatherAmount)) +-- say(string.format("*Sammelt %s Glockenblumen. Die Wildhunde erschn�ffeln sie gere im Gras, von ihnen k�nnt ihr welche erbeuten.*", GatherAmount)) -- set_state(gather) -- end -- -- when 20095.Chat."Den alten Mann ausrauben" begin -- target.delete("__TARGET__") --- say_title("berfall auf Seon-Hae") --- say("Rpel! Ein alter Mann ist in Trauer um seinen besten Freund und ihr haltet ihm noch eine Klinge unter die Nase! Aber glaubt nur nicht das ihr damit davonkommt! Der Geist meines toten Hundes wird mir Schutz senden!") +-- say_title("�berfall auf Seon-Hae") +-- say("R�pel! Ein alter Mann ist in Trauer um seinen besten Freund und ihr haltet ihm noch eine Klinge unter die Nase! Aber glaubt nur nicht das ihr damit davonkommt! Der Geist meines toten Hundes wird mir Schutz senden!") -- wait() -- say("Fass, Fu! Fass!") -- set_state(fighting) @@ -352,7 +351,7 @@ end say_in_map("proper state") set_state(arena_relocate) else - notice("teleport begin") + notice(gameforge.arne_test2._100_notice) command("private 112") set_state(arena_relocate) end @@ -362,7 +361,7 @@ end state arena_relocate begin when enter or login begin if pc.get_map_index() >= 1120000 then - notice("relocate") + notice(gameforge.arne_test2._110_notice) command("go 88 88") -- say_in_map("proper state") set_state(spawn_arena) @@ -373,7 +372,7 @@ end state spawn_arena begin when enter or login begin mob.spawn(101, 101, 101, 1,1, 3) - notice("spawn") + notice(gameforge.arne_test2._120_notice) set_state(arena_combat) end end @@ -382,7 +381,7 @@ end state arena_combat begin when enter or login begin - notice("combat") + notice(gameforge.arne_test2._130_notice) -- if pc.is_dead() == true then -- set_state(return_from_arena) -- end @@ -393,7 +392,7 @@ end pc.setqf("killcount", index) if pc.getqf("killcount") >= 3 then - notice("final kill") + notice(gameforge.arne_test2._140_notice) set_state(return_from_arena) end end @@ -404,12 +403,12 @@ end local CordX = pc.getqf("pcx")*100 local CordY = pc.getqf("pcy")*100 pc.setqf("killcount", 0) - say_title("Round Over") - say("Return home.") - local s = select("OK") + say_title(gameforge.arne_test2._150_sayTitle) + say(gameforge.arne_test2._160_say) + local s = select(gameforge.arne_test2._170_select) if s == 1 then pc.warp(CordX, CordY) - notice("timer over") + notice(gameforge.arne_test2._180_notice) set_state(talk_seon) end end @@ -418,15 +417,15 @@ end state hunting begin when enter begin q.start() - q.set_title("Hundejagd") - notice("Erlege hungrige Wildhunde.") - send_letter("Erlegt hungrige Wildhunde.") - q.set_counter("Noch brig", HuntAmount) + q.set_title(gameforge.arne_test2._660_qSetTitle) + notice(gameforge.arne_test2._190_notice) + send_letter(gameforge.arne_test2._200_sendLetter) + q.set_counter(gameforge.arne_test2._650_qSetCounter, HuntAmount) end when button or info begin - say_title("Erlege Wildhunde") - say(string.format("Erlegt %s hungrige Wildhunde um Fu zu rchen.", HuntAmount)) + say_title(gameforge.arne_test2._210_sayTitle) + say(string.format(gameforge.arne_test2._480_say, HuntAmount)) end @@ -438,7 +437,7 @@ end q.set_counter_value(HuntAmount - pc.getqf("kill_count_1")) if HuntAmount == pc.getqf("kill_count_1") then q.done() - notice("Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurck.") + notice(gameforge.arne_test2._220_notice) set_state(back_to_npc) end end @@ -448,27 +447,27 @@ end state back_to_npc begin when enter begin q.start() - q.set_title("Zurck zu Seon-Hae") - send_letter("Zurck zu Seon-Hae") + q.set_title(gameforge.arne_test2._240_sayTitle) + send_letter(gameforge.arne_test2._230_sendLetter) local v=find_npc_by_vnum(20095) -- Seon-Hae if 0==v then else - target.vid("__TARGET2__", v, "Seon-Hae") + target.vid("__TARGET2__", v, gameforge.arne_test2._700_target) end end when button or info begin - say_title("Zurck zu Seon-Hae") - say("Kehrt zu Seon-Hae zurck.") + say_title(gameforge.arne_test2._240_sayTitle) + say(gameforge.arne_test2._250_say) end when __TARGET2__.target.click begin target.delete("__TARGET2__") - say("Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich bergehen.") -- white font text + say(gameforge.arne_test2._260_say) -- white font text wait() - say("Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schtze es gebhrt euch.") - say_reward("Ihr erhaltet:") - say("Einen groen Beutel Yang") + say(gameforge.arne_test2._270_say) + say_reward(gameforge.arne_test2._680_sayReward) + say(gameforge.arne_test2._280_say) q.done() pc.change_money(10000) pc.give_exp2(500) @@ -479,15 +478,15 @@ end when enter begin q.start() - q.set_title("Glockenblumen") - notice("Erlegt Wildhunde um Glockenblumen zu sammeln") - send_letter("Erlegt Wildhunde um Glockenblumen zu sammeln.") - q.set_counter("Noch brig", GatherAmount) + q.set_title(gameforge.arne_test2._670_qSetTitle) + notice(gameforge.arne_test2._290_notice) + send_letter(gameforge.arne_test2._300_sendLetter) + q.set_counter(gameforge.arne_test2._650_qSetCounter, GatherAmount) end when button or info begin - say_title("Glockenblumen von Wildhunden") - say(string.format("Erbeutet %s Glockenblumen von den Wildhunden der Umgebung", GatherAmount)) + say_title(gameforge.arne_test2._310_sayTitle) + say(string.format(gameforge.arne_test2._490_say, GatherAmount)) end when 101.kill begin -- yy unfinished yy @@ -496,7 +495,7 @@ end local index = pc.getqf("collect_count") + 1 q.set_counter_value(GatherAmount - pc.getqf("collect_count")) pc.setqf("collect_count",index) - notice("Ihr habt eine Glockenblume gefunden") + notice(gameforge.arne_test2._320_notice) else q.done() -- set_state(return_flowers) @@ -507,22 +506,22 @@ end -- state return_flowers -- when enter begin -- q.start() --- q.set_title("Der Tee fr Seon-Hae") --- notice("Kehrt zu Seon-Hae zurck") --- send_letter("Kehrt zu Seon-Hae zurck") +-- q.set_title("Der Tee f�r Seon-Hae") +-- notice("Kehrt zu Seon-Hae zur�ck") +-- send_letter("Kehrt zu Seon-Hae zur�ck") -- if 0!=v then -- target.vid("__TARGET3__", v, "Seon-Hae") -- end -- end -- -- when button or info begin --- say_title("Glockenblumen fr Seon-Hae") --- say("Kehrt mit dne Glockenblumen zu Seon-Hae zurck.") +-- say_title("Glockenblumen f�r Seon-Hae") +-- say("Kehrt mit dne Glockenblumen zu Seon-Hae zur�ck.") -- end -- -- when __TARGET3__.target.click begin -- target.delete("__TARGET3__") --- say("*Es dauert nicht lange, aus den Glockenblumen einen Tee zuzubereiten. Seon-Hae betrachtet euch wohlwollend als ihr ihm die Schale berreicht.*") -- white font text +-- say("*Es dauert nicht lange, aus den Glockenblumen einen Tee zuzubereiten. Seon-Hae betrachtet euch wohlwollend als ihr ihm die Schale �berreicht.*") -- white font text -- wait() -- say("Das nenne ich gute Erziehung! Das war genau das,w as ich in dieser schweren Zeit brauchte. Ihr seid noch ein junger Mensch mit Manieren. Selten anzutreffen bei euch Abenteurern.") -- say_reward("*Seon-Hae steckt euch etwas zu:*") @@ -537,14 +536,14 @@ end state fighting begin when enter begin q.start() - q.set_title("Besiegt den Wolf") - send_letter("Besiegt den Wolf") + q.set_title(gameforge.arne_test2._340_sayTitle) + send_letter(gameforge.arne_test2._330_sendLetter) mob.spawn(102, 356, 483, 1, 1, 1) end when button or info begin - say_title("Besiegt den Wolf") - say("Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist.") + say_title(gameforge.arne_test2._340_sayTitle) + say(gameforge.arne_test2._350_say) end when 102.kill begin @@ -557,29 +556,29 @@ end state robbing begin when enter begin q.start() - q.set_title("Holt das Geld von Seon-Hae") - send_letter("Holt das Geld von Seon-Hae") + q.set_title(gameforge.arne_test2._360_sendLetter) + send_letter(gameforge.arne_test2._360_sendLetter) local v=find_npc_by_vnum(20095) -- Seon-Hae if 0==v then else - target.vid("__TARGET2__", v, "Seon-Hae") + target.vid("__TARGET2__", v, gameforge.arne_test2._700_target) end end when button or info begin - say_title("Seon-Hae ausrauben") - say("Ihr habt Seon-Haes Wchter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen.") + say_title(gameforge.arne_test2._370_sayTitle) + say(gameforge.arne_test2._380_say) end when __TARGET2__.target.click begin target.delete("__TARGET2__") - say_title("Das Geld von Seon-Ha") - say("Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!") -- white font text + say_title(gameforge.arne_test2._390_sayTitle) + say(gameforge.arne_test2._400_say) -- white font text wait() - say("Da, nehmt meinen Besitz! Mge euch hchstpersnlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!") - say_reward("Seon-Ha bergibt euch:") + say(gameforge.arne_test2._410_say) + say_reward(gameforge.arne_test2._690_sayReward) say_item_vnum(11) - say("und einen groen Beutel Yang") + say(gameforge.arne_test2._420_say) q.done() pc.change_money(10000) pc.give_item2(11, 1) @@ -590,10 +589,10 @@ end -- when 20095.Chat."Ziele festlegen" begin -- say_title("Challenge") --- local s = select("Ziel auswhlen", "Anzahl auswhlen", "Zeit auswhlen") +-- local s = select("Ziel ausw�hlen", "Anzahl ausw�hlen", "Zeit ausw�hlen") -- if s == 1 then --- say_title("Ziel auswhlen") --- local t = select("Wildhunde", "Wlfe", "Tiger") +-- say_title("Ziel ausw�hlen") +-- local t = select(gameforge.arne_test2._580_select, gameforge.arne_test2._590_select, "Tiger") -- if t == 1 then -- TargetSelector = Target1 -- TargetChallenge = 1 @@ -686,7 +685,7 @@ end state bounceback begin when enter or login begin - notice(string.format("%s ,%s ,%s", TimeChallenge, AmountChallenge, TargetChallenge)) + notice(string.format(gameforge.arne_test2._460_notice, TimeChallenge, AmountChallenge, TargetChallenge)) set_state(talk_seon) end end @@ -696,12 +695,12 @@ end q.start() timeToWait = TimeList[TimeSelector] timeLeft = timeToWait - (get_time() - pc.getqf("challenge_duration")) - send_letter(string.format("Jage %s x %s in %s Minuten",AmountList[AmountSelector],mob_name(TargetList[TargetSelector]),TimeList[TimeSelector]/60)) - q.set_title(string.format("Jage %s x %s in %s Minuten",AmountList[AmountSelector],mob_name(TargetList[TargetSelector]),TimeList[TimeSelector]/60)) - q.set_clock("Zeit:", timeLeft) + send_letter(string.format(gameforge.arne_test2._470_sendLetter,AmountList[AmountSelector],mob_name(TargetList[TargetSelector]),TimeList[TimeSelector]/60)) + q.set_title(string.format(gameforge.arne_test2._470_sendLetter,AmountList[AmountSelector],mob_name(TargetList[TargetSelector]),TimeList[TimeSelector]/60)) + q.set_clock(gameforge.arne_test2._640_qSetClock, timeLeft) if get_time() - pc.getqf("challenge_duration") >= timeToWait then q.done() - notice("Challenge Zeit Abgelaufen") + notice(gameforge.arne_test2._080_notice) set_state(challenge_failed) end end @@ -713,7 +712,7 @@ end -- q.set_counter_value(AmountSelector - pc.getqf("kill_count_1")) if AmountSelector == pc.getqf("kill_count_1") and get_time() - pc.getqf("challenge_duration") < timeToWait then q.done() - notice("Challenge Erfolg") + notice(gameforge.arne_test2._090_notice) set_state(challenge_success) end end @@ -723,14 +722,14 @@ end state challenge_failed begin when enter or login begin - notice("Challenge fehlgeschlagen") + notice(gameforge.arne_test2._430_notice) set_state(talk_seon) end end state challenge_success begin when enter or login begin - notice(string.format("Du erhlst", Reward)) + notice(string.format(gameforge.arne_test2._500_notice, Reward)) pc.change_money(Reward) set_state(talk_seon) end diff --git a/share/locale/english/quest/change_name.quest b/share/locale/english/quest/change_name.quest index 797e0e6..9f959ba 100644 --- a/share/locale/english/quest/change_name.quest +++ b/share/locale/english/quest/change_name.quest @@ -2,53 +2,53 @@ quest chagne_name begin state start begin when 71055.use begin if pc.is_married() then - say("You cannot change your name if you are married.") + say(gameforge.change_name._010_say) say("") return end if pc.is_polymorphed() then - say("You cannot change your name if you are transformed.") + say(gameforge.change_name._020_say) say("") return end if pc.has_guild() then - say("You cannot change your name if you are in a guild. ") + say(gameforge.change_name._030_say) say("") return end if party.is_party() then - say("You cannot change your name if you are in a party.") + say(gameforge.change_name._040_say) say("") return end if pc.get_level() < 35 then - say("You need level 35 to change your name!") + say(gameforge.change_name._050_say) say("") return end if get_time() < pc.getqf("next_time") then - say("You can not use it now.") + say(gameforge.change_name._060_say) say("") if is_test_server() == true then - say("Since it's test server, you can go") + say(gameforge.change_name._070_say) say("") else return end end - say("Please enter the name you want to have") ; + say(gameforge.change_name._080_say) ; local name = pc.name ; local str = input() ; if string.len(str) > 16 then - say("This name is too long. Please try again.") + say(gameforge.change_name._090_say) say("") return @@ -56,32 +56,32 @@ quest chagne_name begin local ret = pc.change_name(str) ; if ret == 0 then - say("You didn't log in after you have changed your name.") - say("please re-log in.") + say(gameforge.change_name._100_say) + say(gameforge.change_name._110_say) say("") char_log(0, "CHANGE_NAME", "HAVE NOT RE-LOGIN") elseif ret == 1 then - say("The problem occured while using the item.") - say("Please use again.") + say(gameforge.change_name._120_say) + say(gameforge.change_name._130_say) say("") char_log(0, "CHANGE_NAME", "ITEM USE PROBLEM") elseif ret == 2 then - say("The name is not available.") - say("Please enter other name.") + say(gameforge.change_name._140_say) + say(gameforge.change_name._150_say) say("") char_log(0, "CHANGE_NAME", "CAN NOT USE NAME") elseif ret == 3 then - say("The name is not available.") - say("Please enter other name.") + say(gameforge.change_name._140_say) + say(gameforge.change_name._150_say) say("") char_log(0, "CHANGE_NAME", "ALREADY USING NAME") elseif ret == 4 then - say("You have changed your name successfully.") - say("Please log in again.") + say(gameforge.change_name._160_say) + say(gameforge.change_name._170_say) say("") item.remove() ; @@ -90,7 +90,7 @@ quest chagne_name begin char_log(0, "CHANGE_NAME", "SUCCESS: from "..name.." to "..str) else - say("Unknown error occured.") + say(gameforge.change_name._180_say) say("") char_log(0, "CHANGE_NAME", "UNKNOWN NAME") diff --git a/share/locale/english/quest/collect_quest_lv85.quest b/share/locale/english/quest/collect_quest_lv85.quest index 706a3fe..1dac540 100644 --- a/share/locale/english/quest/collect_quest_lv85.quest +++ b/share/locale/english/quest/collect_quest_lv85.quest @@ -28,13 +28,13 @@ quest collect_quest_lv85 begin when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv85._050_npcChat begin target.delete("__TARGET__") - say(gameforge.collect_quest_lv85._055_say) + say_title(gameforge.collect_quest_lv85._055_say_title) say(gameforge.collect_quest_lv85._060_say) wait() - say(gameforge.collect_quest_lv85._064_say) + say_title(gameforge.collect_quest_lv85._064_say) say(gameforge.collect_quest_lv85._065_say) wait() - say(gameforge.collect_quest_lv85._069_say) + say_title(gameforge.collect_quest_lv85._069_say) say(gameforge.collect_quest_lv85._070_say) set_state(go_to_disciple) pc.setqf("duration",0) -- ?? ?? ?? ?? diff --git a/share/locale/english/quest/collect_quest_lv90.quest b/share/locale/english/quest/collect_quest_lv90.quest index e945fbd..f2d9c7d 100644 --- a/share/locale/english/quest/collect_quest_lv90.quest +++ b/share/locale/english/quest/collect_quest_lv90.quest @@ -159,7 +159,7 @@ end if pc.count_item(30227)>0 then local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "???") + target.vid("__TARGET__", v, gameforge.collect_quest_lv90._010_target) end end @@ -177,10 +177,10 @@ end say(gameforge.collect_quest_lv90._230_say) say_item_vnum(30227) say(gameforge.collect_quest_lv90._240_say) - say(mob_name(1304)..", "..mob_name(1093)..",") - say(mob_name(1901)..".") - say(""..mob_name(3090)..", "..mob_name(3290)..", "..mob_name(3590)..",") - say(""..mob_name(6091)..", "..mob_name(6191)..".") + say(string.format(gameforge.locale.list_two_comma, mob_name(1304), mob_name(1093))) + say(string.format(gameforge.locale.list_one_period, mob_name(1901))) + say(string.format(gameforge.locale.list_three_comma, mob_name(3090), mob_name(3290), mob_name(3590))) + say(string.format(gameforge.locale.list_two_period, mob_name(6091), mob_name(6191))) end when 1093.kill or 1304.kill or 1901.kill or 3090.kill or 3290.kill or 3590.kill or 6091.kill or 6191.kill begin local s = number(1, 100) diff --git a/share/locale/english/quest/collect_quest_reset.quest b/share/locale/english/quest/collect_quest_reset.quest index 1aed516..e2f94aa 100644 --- a/share/locale/english/quest/collect_quest_reset.quest +++ b/share/locale/english/quest/collect_quest_reset.quest @@ -10,50 +10,50 @@ quest collect_quest_reset begin end state check_reset_able begin - when 20091.chat." ٽ ް ʹٰ?!" begin + when 20091.chat.gameforge.collect_quest_reset._420_npcChat begin --- l - say("鼱") - say(" ޾Ҵ ٸ ٲٰ ʹٰ?") - say("....") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._020_say) + say(gameforge.collect_quest_reset._030_say) say("") wait() if get_time() < pc.getqf("duration") then - say("鼱") - say(" ٴ..") - say(" ϱ..") - say(" ð̾ȵǾ!") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._040_say) + say(gameforge.collect_quest_reset._050_say) + say(gameforge.collect_quest_reset._060_say) return end - say("鼱") - say(" ȱ׷ õ ʿؼ") - say("ڳ ٽ ã ϰ ־") - say(" ؿԴ ") - say("õ õ Ҽ ִٰ ϳ") - say("װ 5 ش ְԳ") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._070_say) + say(gameforge.collect_quest_reset._080_say) + say(gameforge.collect_quest_reset._090_say) + say(gameforge.collect_quest_reset._100_say) + say(gameforge.collect_quest_reset._110_say) say("") wait() - say("鼱") - say("õ 5 ؿ") - say(" ޾Ҵ Ѱ") - say("ٸ ٲֵ ϰڳ") - say("?") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._120_say) + say(gameforge.collect_quest_reset._130_say) + say(gameforge.collect_quest_reset._140_say) + say(gameforge.collect_quest_reset._150_say) say("") - local s = select(" ش 帱", " غ") + local s = select(gameforge.collect_quest_reset._160_select, gameforge.collect_quest_reset._170_select) if s == 1 then - say("鼱") - say(" ٳԳ ٸ ְڳ~") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._180_say) say("") set_state( find_jewel ) else - say("鼱") - say("׷Գ. ɻؾ Ұ̾") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._190_say) say("") end end @@ -61,53 +61,53 @@ quest collect_quest_reset begin state find_jewel begin when letter begin - send_letter("鼱 ") + send_letter(gameforge.collect_quest_reset._200_sendLetter) end when button or info begin say("") - say("· ִ 鼱򿡰") - say("õ ְ ٲ") + say(gameforge.collect_quest_reset._210_say) + say(gameforge.collect_quest_reset._220_say) say("") say_item_vnum( 30254 ) - say_reward(" "..pc.getqf("collect_count").." 鼱 ־ϴ") + say_reward(string.format(gameforge.collect_quest_reset._430_sayReward, pc.getqf("collect_count"))) say("") end when 2401.kill or 2402.kill or 2403.kill or 2404.kill begin if number(1, 500) <= 3 then pc.give_item2(30254, 1) - send_letter("õ ȹϿϴ") + send_letter(gameforge.collect_quest_reset._230_sendLetter) end end when 2411.kill or 2412.kill or 2413.kill or 2414.kill begin if number(1, 500) <= 5 then pc.give_item2(30254, 1) - send_letter("õ ȹϿϴ") + send_letter(gameforge.collect_quest_reset._230_sendLetter) end end - when 20091.chat."õ °հ?" with pc.count_item(30254) > 0 begin + when 20091.chat.gameforge.collect_quest_reset._440_npcChat with pc.count_item(30254) > 0 begin pc.remove_item( 30254 , 1 ) - say("鼱") - say("𺸼...") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._240_say) setdelay(150) - say("..........") + say(gameforge.collect_quest_reset._250_say) resetdelay() if number(1, 100) <= 20 then - say("̰ ¥...") - say("ٽ ãƺԳ") + say(gameforge.collect_quest_reset._260_say) + say(gameforge.collect_quest_reset._270_say) say("") return end - say("... ׷ ̰ и õ̾") + say(gameforge.collect_quest_reset._280_say) say("") wait() @@ -117,43 +117,43 @@ quest collect_quest_reset begin if count < 5 then pc.setqf( "collect_count", count ) - say("鼱") - say(" " .. 5-count .. " ش ָ dz") - say("ְԳ") + say(gameforge.collect_quest_reset._010_say) + say(string.format(gameforge.collect_quest_reset._450_say, 5-count)) + say(gameforge.collect_quest_reset._290_say) say("") return end - say("鼱") - say("Ӵ ڳ׿ ٸ ٲ ְڳ") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._300_say) say("") local selTab = {} local pos = 1 if tostring(get_quest_state("collect_quest_lv92")) == "557528158" then - table.insert(selTab, pos, "ȫõǺ ") + table.insert(selTab, pos, gameforge.collect_quest_reset._460_select) pos = pos + 1 end if tostring(get_quest_state("collect_quest_lv94")) == "557528158" then - table.insert(selTab, pos, "õǺ ") + table.insert(selTab, pos, gameforge.collect_quest_reset._470_select) pos = pos + 1 end if tostring(get_quest_state("collect_quest_lv96")) == "557528158" then - table.insert(selTab, pos, "ûõǺ ") + table.insert(selTab, pos, gameforge.collect_quest_reset._480_select) pos = pos + 1 end local s = select_table( selTab ) - if selTab[s] == "lv92 ȫõǺ " then + if selTab[s] == gameforge.collect_quest_reset._460_select then affect.remove_collect(1, 1000) affect.remove_collect(apply.DEF_GRADE_BONUS, 120) affect.remove_collect(apply.ATT_GRADE_BONUS, 51) - s = select("ü +1000", " +120", "ݷ +51") + s = select(gameforge.collect_quest_reset._310_select, gameforge.collect_quest_reset._320_select, gameforge.collect_quest_reset._330_select) if s == 1 then affect.add_collect(1, 1000, 60*60*24*365*60) @@ -165,12 +165,12 @@ quest collect_quest_reset begin affect.add_collect(apply.ATT_GRADE_BONUS, 51, 60*60*24*365*60) pc.setf("collect_quest_lv92","reward","3") end - elseif selTab[s] == "lv94 õǺ " then + elseif selTab[s] == gameforge.collect_quest_reset._470_select then affect.remove_collect(1, 1100) affect.remove_collect(apply.DEF_GRADE_BONUS, 140) affect.remove_collect(apply.ATT_GRADE_BONUS, 60) - s = select("ü +1100", " +140", "ݷ +60") + s = select(gameforge.collect_quest_reset._340_select, gameforge.collect_quest_reset._350_select, gameforge.collect_quest_reset._360_select) if s == 1 then affect.add_collect(1, 1100, 60*60*24*365*60) @@ -182,12 +182,12 @@ quest collect_quest_reset begin affect.add_collect(apply.ATT_GRADE_BONUS, 60, 60*60*24*365*60) pc.setf("collect_quest_lv94","reward","3") end - elseif selTab[s] == "lv96 ûõǺ " then + elseif selTab[s] == gameforge.collect_quest_reset._480_select then affect.remove_collect(1, 2000) affect.remove_collect(apply.DEF_GRADE_BONUS, 700) affect.remove_collect(apply.ATT_GRADE_BONUS, 300) - s = select("ü +2000", " +700", "ݷ +300") + s = select(gameforge.collect_quest_reset._370_select, gameforge.collect_quest_reset._380_select, gameforge.collect_quest_reset._390_select) if s == 1 then affect.add_collect(1, 2000, 60*60*24*365*60) @@ -203,9 +203,9 @@ quest collect_quest_reset begin pc.setqf( "collect_count", 0 ) set_state( check_reset_able ) - say("鼱") - say(" ٲ ҳ") - say(" ٲٰ Ŀ ãƿԳ") + say(gameforge.collect_quest_reset._010_say) + say(gameforge.collect_quest_reset._400_say) + say(gameforge.collect_quest_reset._410_say) say("") pc.setqf("duration", get_time()+60*60*24*7) end diff --git a/share/locale/english/quest/cube_opener_list.quest b/share/locale/english/quest/cube_opener_list.quest index 8b5b0a7..1643ceb 100644 --- a/share/locale/english/quest/cube_opener_list.quest +++ b/share/locale/english/quest/cube_opener_list.quest @@ -35,7 +35,7 @@ quest cube_opener_list begin for i, material in ipairs(material_list) do -- MR-11: Removed locale.count_prefix (empty object) - say(" " .. item_name(material.vnum) .. " " .. material.count .. " " .. locale.count_postfix .. "") + say(string.format(gameforge.locale.item_count_line, item_name(material.vnum), material.count, locale.count_postfix)) -- MR-11: -- END OF -- Removed locale.count_prefix (empty object) can_change = can_change and (material.count <= pc.count_item(material.vnum)) end diff --git a/share/locale/english/quest/deviltower_2.quest b/share/locale/english/quest/deviltower_2.quest index ddb5450..cb4a59f 100644 --- a/share/locale/english/quest/deviltower_2.quest +++ b/share/locale/english/quest/deviltower_2.quest @@ -344,7 +344,7 @@ quest deviltower_zone begin game.drop_item(30300, 1) d.clear_regen() d.kill_all() - say("ڸ ") + say(gameforge.deviltower_zone._300_say) say("") d.spawn_mob(33001, 620, 635) end @@ -356,29 +356,29 @@ quest deviltower_zone begin if pct == 1 then game.drop_item(30302, 1) - d.notice(" Ÿ"); + d.notice(gameforge.deviltower_zone._420_dNotice); else game.drop_item(30301, 1) d.regen_file("data/dungeon/deviltower7_regen.txt") end end - when 33001.chat." ذ..." with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin - say(" Ÿ ߳ ..") - say("ƹ ..") - say(" ִ ذó Ǵ ƴұ..") - say("׷ ذ???") + when 33001.chat.gameforge.deviltower_zone._430_npcChat with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin + say(gameforge.deviltower_zone._310_say) + say(gameforge.deviltower_zone._320_say) + say(gameforge.deviltower_zone._330_say) + say(gameforge.deviltower_zone._340_say) say("") wait() - say("ذ ?") + say(gameforge.deviltower_zone._350_say) say("") - if 1 == select("", "ƴϿ") then - say("...") - say("") - say("....") - say("!") + if 1 == select(gameforge.locale.yes, gameforge.locale.no) then + say(gameforge.deviltower_zone._360_say) + say(gameforge.deviltower_zone._370_say) + say(gameforge.deviltower_zone._380_say) + say(gameforge.deviltower_zone._390_say) wait() @@ -388,7 +388,7 @@ quest deviltower_zone begin when 30302.use with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf( "level" ) != 7 then - say(" ʴ ") + say(gameforge.deviltower_zone._400_say) say("") pc.remove_item( "30302", 1) return @@ -431,9 +431,9 @@ quest deviltower_zone begin timer("devil_jump_9", 6) end - when 20366.chat."⼭ !!?" with pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin + when 20366.chat.gameforge.deviltower_zone._440_npcChat with pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin say("") - say(" ̻ 鱺, ⸦ ߰ھ..") + say(gameforge.deviltower_zone._410_say) say("") wait() diff --git a/share/locale/english/quest/dragon_lair_access.quest b/share/locale/english/quest/dragon_lair_access.quest index 7a32606..a0a28b4 100644 --- a/share/locale/english/quest/dragon_lair_access.quest +++ b/share/locale/english/quest/dragon_lair_access.quest @@ -80,7 +80,7 @@ quest dragon_lair_access begin local settings = dragon_lair_access.get_settings() say_title(gameforge.ghost_story._010_sayTitle) say(gameforge.dragon_lair_access._130_say) - say(settings.access_item_amount.."x: ") + say(string.format(gameforge.dragon_lair_access._195_say, settings.access_item_amount)) say_item_vnum(settings.access_item) local give_item = select(gameforge.dragon_lair_access._140_select, gameforge.locale.cancel) if give_item == 1 then @@ -203,7 +203,7 @@ quest dragon_lair_access begin say_title(gameforge.ghost_story._010_sayTitle) say(gameforge.dragon_lair_access._100_say) say(gameforge.dragon_lair_access._105_say) - say(settings.access_item_amount.."x: ") + say(string.format(gameforge.dragon_lair_access._195_say, settings.access_item_amount)) say_item_vnum(settings.access_item) return end diff --git a/share/locale/english/quest/dragon_soul_daily_gift_mgr.quest b/share/locale/english/quest/dragon_soul_daily_gift_mgr.quest index 29652ee..38a9932 100644 --- a/share/locale/english/quest/dragon_soul_daily_gift_mgr.quest +++ b/share/locale/english/quest/dragon_soul_daily_gift_mgr.quest @@ -10,7 +10,7 @@ quest dragon_soul_daily_gift_mgr begin end function date_getter() say(gameforge.dragon_soul_gift_mgr._040_say) - say("yy-mm-dd hh:mm") + say(gameforge.dragon_soul_gift_mgr._070_say) local date = input() local _, _, y, m, d, hour, min = string.find(date, "(%d+)-(%d+)-(%d+) (%d+):(%d+)") return y, m, d, hour, min @@ -20,10 +20,10 @@ quest dragon_soul_daily_gift_mgr begin local e_time = game.get_event_flag("ds_dg_et") local gift_vnum = game.get_event_flag("ds_dg_item") - say(os.date("start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", s_time)) - say(os.date(" end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", e_time)) + say(os.date(gameforge.dragon_soul_gift_mgr._100_say, s_time)) + say(os.date(gameforge.dragon_soul_gift_mgr._110_say, e_time)) - say(string.format("gift item[ENTER] vnum : %d", gift_vnum)) + say(string.format(gameforge.dragon_soul_gift_mgr._080_say, gift_vnum)) say_item_vnum(gift_vnum) end when checker.chat.gameforge.dragon_soul_gift_mgr._010_npcChat with pc.is_gm() begin @@ -48,27 +48,27 @@ quest dragon_soul_daily_gift_mgr begin say(gameforge.dragon_soul_gift_mgr._020_say) s_y, s_m, s_d, s_hour, s_min = dragon_soul_daily_gift_mgr.date_getter() s_y = s_y + 2000 - say(string.format("year:%d month:%d day:%d hour:%d min:%d", s_y, s_m, s_d, s_hour, s_min)) + say(string.format(gameforge.dragon_soul_gift_mgr._090_say, s_y, s_m, s_d, s_hour, s_min)) until 1 == select(gameforge.locale.yes, gameforge.locale.no) local e_y, e_m, e_d, e_hour, e_min repeat say(gameforge.dragon_soul_gift_mgr._030_say) e_y, e_m, e_d, e_hour, e_min = dragon_soul_daily_gift_mgr.date_getter() e_y = e_y + 2000 - say(string.format("year:%d month:%d day:%d hour:%d min:%d", e_y, e_m, e_d, e_hour, e_min)) + say(string.format(gameforge.dragon_soul_gift_mgr._090_say, e_y, e_m, e_d, e_hour, e_min)) until 1 == select(gameforge.locale.yes, gameforge.locale.no) local s_time = os.time{year=s_y, month=s_m, day=s_d, hour=s_hour, min=s_min} local e_time = os.time{year=e_y, month=e_m, day=e_d, hour=e_hour, min=e_min} -- Get gift item vnum - local gift_vnum = input_number("gift vnum") + local gift_vnum = input_number(gameforge.dragon_soul_gift_mgr._120_say) -- Print settings and confirm. - say(os.date("start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", s_time)) - say(os.date(" end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", e_time)) + say(os.date(gameforge.dragon_soul_gift_mgr._100_say, s_time)) + say(os.date(gameforge.dragon_soul_gift_mgr._110_say, e_time)) - say(string.format("gift item[ENTER] vnum : %d", gift_vnum)) + say(string.format(gameforge.dragon_soul_gift_mgr._080_say, gift_vnum)) say_item_vnum(gift_vnum) say(gameforge.dragon_soul_gift_mgr._050_say) diff --git a/share/locale/english/quest/entry_event_map.quest b/share/locale/english/quest/entry_event_map.quest index cfa089d..45999c9 100644 --- a/share/locale/english/quest/entry_event_map.quest +++ b/share/locale/english/quest/entry_event_map.quest @@ -124,7 +124,7 @@ quest entry_event_map begin if s == 3 then if entry_event_map.gm_exit_check() == 1 then - say_title("GM: "..gameforge.entry_event_map._010_sayTitle) + say_title(string.format(gameforge.entry_event_map._310_sayTitle, gameforge.entry_event_map._010_sayTitle)) say(gameforge.entry_event_map._130_say) -- reset all setting for this event and nobody can enter it @@ -139,27 +139,27 @@ quest entry_event_map begin -- teleport all out from the map warp_all_to_village(200, 30) else - say_title("GM: "..gameforge.entry_event_map._010_sayTitle) + say_title(string.format(gameforge.entry_event_map._310_sayTitle, gameforge.entry_event_map._010_sayTitle)) say(gameforge.entry_event_map._140_say) return end end if s == 1 then - say_title("GM: "..gameforge.entry_event_map._010_sayTitle) + say_title(string.format(gameforge.entry_event_map._310_sayTitle, gameforge.entry_event_map._010_sayTitle)) say(gameforge.entry_event_map._150_say) - local choice = select ("1> min "..entry_event_map.enter_level(1,1).." max "..entry_event_map.enter_level(1,2),"2> min "..entry_event_map.enter_level(2,1).." max "..entry_event_map.enter_level(2,2), "3> min "..entry_event_map.enter_level(3,1).." max "..entry_event_map.enter_level(3,2), "4> min "..entry_event_map.enter_level(4,1).." max "..entry_event_map.enter_level(4,2), "5> min "..entry_event_map.enter_level(5,1).." max "..entry_event_map.enter_level(5,2), gameforge.locale.cancel) + local choice = select (string.format(gameforge.entry_event_map._260_select, entry_event_map.enter_level(1,1), entry_event_map.enter_level(1,2)), string.format(gameforge.entry_event_map._270_select, entry_event_map.enter_level(2,1), entry_event_map.enter_level(2,2)), string.format(gameforge.entry_event_map._280_select, entry_event_map.enter_level(3,1), entry_event_map.enter_level(3,2)), string.format(gameforge.entry_event_map._290_select, entry_event_map.enter_level(4,1), entry_event_map.enter_level(4,2)), string.format(gameforge.entry_event_map._300_select, entry_event_map.enter_level(5,1), entry_event_map.enter_level(5,2)), gameforge.locale.cancel) if choice == 6 then return end - say_title("GM: "..gameforge.entry_event_map._010_sayTitle) + say_title(string.format(gameforge.entry_event_map._310_sayTitle, gameforge.entry_event_map._010_sayTitle)) say(gameforge.entry_event_map._160_say) local amount_choice = input_number(gameforge.entry_event_map._240_say) if amount_choice > 200 or amount_choice <= 0 then - say_title("GM: "..gameforge.entry_event_map._010_sayTitle) + say_title(string.format(gameforge.entry_event_map._310_sayTitle, gameforge.entry_event_map._010_sayTitle)) say(gameforge.entry_event_map._250_say) return end @@ -173,7 +173,7 @@ quest entry_event_map begin } - say_title("GM: "..gameforge.entry_event_map._010_sayTitle) + say_title(string.format(gameforge.entry_event_map._310_sayTitle, gameforge.entry_event_map._010_sayTitle)) say(gameforge.entry_event_map._170_say) local kingdom_sub_set = select(empire_names[1], empire_names[2], empire_names[3], empire_names[0], gameforge.locale.cancel) @@ -185,9 +185,9 @@ quest entry_event_map begin kingdom_sub_set = 0 end - say_title("GM: "..gameforge.entry_event_map._010_sayTitle) + say_title(string.format(gameforge.entry_event_map._310_sayTitle, gameforge.entry_event_map._010_sayTitle)) say(gameforge.entry_event_map._180_say) - say(gameforge.entry_event_map._190_say .. " " .. entry_event_map.enter_level(choice,1).. " - " ..entry_event_map.enter_level(choice,2)) + say(string.format(gameforge.entry_event_map._320_say, entry_event_map.enter_level(choice,1), entry_event_map.enter_level(choice,2))) say(gameforge.entry_event_map._200_say .. " " .. amount_choice) say(gameforge.entry_event_map._210_say .. " " .. empire_names[kingdom_sub_set]) diff --git a/share/locale/english/quest/event_easter.quest b/share/locale/english/quest/event_easter.quest index c0ef5ec..b188efa 100644 --- a/share/locale/english/quest/event_easter.quest +++ b/share/locale/english/quest/event_easter.quest @@ -269,7 +269,7 @@ quest event_easter begin -- We have show a notice when logging is enabled (1) local logging = game.get_event_flag("easter_logging") if logging == 1 then - notice(string.format("metin spawn in map %d, level: %d", mapNumber, level)) + notice(string.format(gameforge.event_easter._110_notice, mapNumber, level)) end end diff --git a/share/locale/english/quest/event_easter_2012.quest b/share/locale/english/quest/event_easter_2012.quest index c69f4d9..2d8ab8e 100644 --- a/share/locale/english/quest/event_easter_2012.quest +++ b/share/locale/english/quest/event_easter_2012.quest @@ -242,7 +242,7 @@ quest event_easter_2012 begin -- We have show a notice when logging is enabled (1) local logging = game.get_event_flag("easter_logging") if logging == 1 then - notice(string.format("metin spawn in map %d, level: %d", mapNumber, level)) + notice(string.format(gameforge.event_easter._110_notice, mapNumber, level)) end end function spawn_metin_at_login() diff --git a/share/locale/english/quest/event_mob_invasion.quest b/share/locale/english/quest/event_mob_invasion.quest index fe477f6..2ddced0 100644 --- a/share/locale/english/quest/event_mob_invasion.quest +++ b/share/locale/english/quest/event_mob_invasion.quest @@ -76,7 +76,7 @@ quest event_mob_invasion begin --[[ premium feature prepare if pc.count_item(71124) > 1 then - notice ("hier geht gleich was AB") + notice(gameforge.event_mob_invasion._010_notice) end --]] elseif (wave == 1) then diff --git a/share/locale/english/quest/flame_dungeon.quest b/share/locale/english/quest/flame_dungeon.quest index 68208c1..3cc6afd 100644 --- a/share/locale/english/quest/flame_dungeon.quest +++ b/share/locale/english/quest/flame_dungeon.quest @@ -148,7 +148,7 @@ quest flame_dungeon begin ------------------------------------------------------------------------------------------------------------------------------------------------------ -- pc.set_warp_location(0, 0 , 0) --ƨ ٽ ƿ ִ κ pc.set_warp_location(ENTRY_MAP_INDEX, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ƨ - local ticketGroup = {71095, 1, 71130, 1} + local ticketGroup = {get_special_item_group(TICKET_GROUP)} if d.getf("dungeon_enter") == 0 then -- ƴϸ local canPass = false for i=1, table.getn(ticketGroup),2 do @@ -227,7 +227,7 @@ quest flame_dungeon begin local notEnoughLevelMembers = {} local ticketCheck = true local levelCheck = true - local ticketGroup = {71095, 1, 71130, 1} + local ticketGroup = {get_special_item_group(TICKET_GROUP)} for i, pid in next, pids, nil do q.begin_other_pc_block(pid) local canPass = false @@ -253,7 +253,7 @@ quest flame_dungeon begin say_title(mob_name(ENTRY_MAN)) say(gameforge.flame_dungeon._610_say) for i, name in next, noTicketMembers, nil do - say(color(1,1,0), " "..name) + say(color(1,1,0), string.format(gameforge.locale.indented_name, name)) end if levelCheck then return @@ -266,7 +266,7 @@ quest flame_dungeon begin say_title(mob_name(ENTRY_MAN)) say(gameforge.flame_dungeon._630_say) for i, name in next, notEnoughLevelMembers, nil do - say(color(1,1,0), " "..name) + say(color(1,1,0), string.format(gameforge.locale.indented_name, name)) end return end @@ -300,9 +300,9 @@ quest flame_dungeon begin -- end - when ENTRY_MAN.chat."TEST : Init time limit init" with is_test_server() begin -- ׽Ʈ + when ENTRY_MAN.chat.gameforge.flame_dungeon._660_npcChat with is_test_server() begin -- ׽Ʈ pc.setf("flame_dungeon","exit_time",get_global_time()-1800) - say("Done") + say(gameforge.flame_dungeon._650_say) end -- when DUNGEON_MAN.chat."Test : " with is_test_server() begin -- ׽Ʈ -- say(" : "..d.count_monster()) @@ -325,7 +325,7 @@ quest flame_dungeon begin -- flame_dungeon.clear_timer(d.get_map_index()) -- flame_dungeon.make_dungeon() -- end - when DUNGEON_MAN.chat."Test : Boss Room" with is_test_server() begin -- ׽Ʈ + when DUNGEON_MAN.chat.gameforge.flame_dungeon._670_npcChat with is_test_server() begin -- ׽Ʈ flame_dungeon.go_boss() end @@ -399,7 +399,7 @@ quest flame_dungeon begin -- õ ó -- Ŀ Ƽ ƨܳ ؼ Ÿ̸Ӹ ̿ Ƽ Ѵ. local pids = {party.get_member_pids()} - local ticketGroup = {71095, 1, 71130, 1} + local ticketGroup = {get_special_item_group(TICKET_GROUP)} for i, pid in next, pids, nil do q.begin_other_pc_block(pid) local canPass = false diff --git a/share/locale/english/quest/forked_road.quest b/share/locale/english/quest/forked_road.quest index 9656a5f..5296c40 100644 --- a/share/locale/english/quest/forked_road.quest +++ b/share/locale/english/quest/forked_road.quest @@ -149,19 +149,19 @@ quest forked_road begin local s = select(gameforge.forked_road._120_select, gameforge.forked_road._130_select, gameforge.locale.cancel) if s == 1 then - say("1> min "..forked_road.enter_level(1,1).." max "..forked_road.enter_level(1,2)) - say("2> min "..forked_road.enter_level(2,1).." max "..forked_road.enter_level(2,2)) - say("3> min "..forked_road.enter_level(3,1).." max "..forked_road.enter_level(3,2)) - say("4> min "..forked_road.enter_level(4,1).." max "..forked_road.enter_level(4,2)) - say("input number") - local choice = input_number("select player's level who will join ") + say(string.format(gameforge.entry_event_map._260_select, forked_road.enter_level(1,1), forked_road.enter_level(1,2))) + say(string.format(gameforge.entry_event_map._270_select, forked_road.enter_level(2,1), forked_road.enter_level(2,2))) + say(string.format(gameforge.entry_event_map._280_select, forked_road.enter_level(3,1), forked_road.enter_level(3,2))) + say(string.format(gameforge.entry_event_map._290_select, forked_road.enter_level(4,1), forked_road.enter_level(4,2))) + say(gameforge.forked_road._180_say) + local choice = input_number(gameforge.forked_road._210_say) if choice > 4 or choice == 0 then - say("Invalid number only 1 - 4 are allowed") + say(gameforge.forked_road._190_say) return end - say(string.format(gameforge.forked_road._170_say, forked_road.enter_level(choice,1).." max level: "..forked_road.enter_level(choice,2))) + say(string.format(gameforge.forked_road._220_say, forked_road.enter_level(choice,1), forked_road.enter_level(choice,2))) local t = select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 1 == t then @@ -189,7 +189,7 @@ quest forked_road begin game.set_event_flag("threeway_war_open_gate2", 1) game.set_event_flag("threeway_war_open_gate3", 1) - say("Event Started !!") + say(gameforge.forked_road._200_say) say("") wait() diff --git a/share/locale/english/quest/hair.quest b/share/locale/english/quest/hair.quest index 89f13da..a3c786a 100644 --- a/share/locale/english/quest/hair.quest +++ b/share/locale/english/quest/hair.quest @@ -317,7 +317,7 @@ quest hair begin wait() if hair.My_hair_item(vnum, 1) == nil and hair.My_hair_item(vnum - 1000, 1) then - say("VNUM : " .. vnum .. gameforge.hair._013_say) + say(string.format(gameforge.hair._190_say, vnum, gameforge.hair._013_say)) return end @@ -386,13 +386,13 @@ quest hair begin local limitTime = pc.getqf("limit_time") if pc.getqf("original_vnum") != 0 then - notice("hier wre schluss spter vielleicht!") + notice(gameforge.hair._120_notice) end - notice(string.format("vnum: %d", vnum)) - notice( string.format("pc.get_wear: %d ", pc.get_wear(20))) - notice(string.format("qf origianl_vnum: %d ", pc.getqf("original_vnum"))) - notice(string.format("pc.get_part: %d ", pc.get_part(3))) + notice(string.format(gameforge.hair._150_notice, vnum)) + notice(string.format(gameforge.hair._160_notice, pc.get_wear(20))) + notice(string.format(gameforge.hair._170_notice, pc.getqf("original_vnum"))) + notice(string.format(gameforge.hair._180_notice, pc.get_part(3))) say_title(mob_name(20355)) @@ -472,14 +472,14 @@ quest hair begin end if true == is_test_server() then - say("This message only appears on Test Mode.") - say(" Effect : " .. applyOn .. ", Value : " .. optionValue) - say(" Model : " .. pc.get_part(3)) - say(" Left time (in second) : " .. (limitTime - get_time())) - say(" VNUM : " .. vnum) + say(gameforge.hair._130_say) + say(string.format(gameforge.hair._200_say, applyOn, optionValue)) + say(string.format(gameforge.hair._210_say, pc.get_part(3))) + say(string.format(gameforge.hair._220_say, limitTime - get_time())) + say(string.format(gameforge.hair._230_say, vnum)) say("") say("") - local s = select("Next") + local s = select(gameforge.hair._140_select) end end @@ -495,10 +495,10 @@ quest hair begin return end - notice(string.format("vnum: %d", vnum)) - notice( string.format("pc.get_wear: %d ", pc.get_wear(20))) - notice(string.format("qf origianl_vnum: %d ", pc.getqf("original_vnum"))) - notice(string.format("pc.get_part: %d ", pc.get_part(3))) + notice(string.format(gameforge.hair._150_notice, vnum)) + notice(string.format(gameforge.hair._160_notice, pc.get_wear(20))) + notice(string.format(gameforge.hair._170_notice, pc.getqf("original_vnum"))) + notice(string.format(gameforge.hair._180_notice, pc.get_part(3))) local ret = pc.give_item2_select(vnum) @@ -510,7 +510,7 @@ quest hair begin pc.setqf( "limit_time", 0 ) pc.setqf( "original_vnum", vnum ) say_title(mob_name(20355)) - say(gameforge.hair._80_say) + say(gameforge.hair._080_say) say_show_item(vnum) say(" " .. item_name(vnum) .. gameforge.hair._090_say) say("") diff --git a/share/locale/english/quest/harvest_festival.quest b/share/locale/english/quest/harvest_festival.quest index 307d208..f5507d0 100644 --- a/share/locale/english/quest/harvest_festival.quest +++ b/share/locale/english/quest/harvest_festival.quest @@ -248,22 +248,22 @@ quest harvest_festival begin end -- end of when - when 20086.chat."Harvest Event Commands" with pc.get_gm_level() == 5 begin + when 20086.chat.gameforge.harvest_festival._890_npcChat with pc.get_gm_level() == 5 begin if game.get_event_flag("harvest_festival") == 0 then - say("Current Status: ThanksGiving Event Results") + say(gameforge.harvest_festival._830_say) say("") - local s = select("Start Event", "Cancel") + local s = select(gameforge.harvest_festival._840_select, gameforge.harvest_festival._850_select) if 1==s then game.set_event_flag("harvest_festival", 1) return end else - say("Current Status: The event is currently active") + say(gameforge.harvest_festival._860_say) say("") - local s = select("Stop the Event", "Cancel") + local s = select(gameforge.harvest_festival._870_select, gameforge.harvest_festival._850_select) if 1==s then game.set_event_flag("harvest_festival", 0) return @@ -688,7 +688,7 @@ quest harvest_festival begin end -- end of when when 2503.kill with pc.getf("harvest_festival","mob2_info") == 8 and party.is_party() begin - notice("Zombie tot") + notice(gameforge.harvest_festival._880_notice) harvest_festival.kill_action(2503,2) end -- end of when end -- end of state diff --git a/share/locale/english/quest/ingame_message.quest b/share/locale/english/quest/ingame_message.quest index b633cf9..5b5eacf 100644 --- a/share/locale/english/quest/ingame_message.quest +++ b/share/locale/english/quest/ingame_message.quest @@ -78,7 +78,7 @@ quest ingame_message begin if gift_check < 1 and gift_vnum != 0 then wait() -- Ein Geschenk der Götter - say_title(gameforge.important_message._050_sayTitle) + say_title(gameforge.ingame_message._050_sayTitle) say(gameforge.ingame_message._060_say) local gift = select(gameforge.ingame_message._070_select, gameforge.ingame_message._080_select) if gift == 1 then @@ -104,7 +104,7 @@ quest ingame_message begin elseif message_type == 2 then send_letter(gameforge.ingame_message._030_sayTitle) else - send_letter("GM News") + send_letter(gameforge.ingame_message._090_sendLetter) end -- endif end -- endif duration end -- endif diff --git a/share/locale/english/quest/item_delete.quest b/share/locale/english/quest/item_delete.quest index f4a1d6e..0dbcbf0 100644 --- a/share/locale/english/quest/item_delete.quest +++ b/share/locale/english/quest/item_delete.quest @@ -3,11 +3,11 @@ quest trash_npc begin when 20041.take with game.get_event_flag("trash_npc") == 0 begin -- to close if needed say_npc() say("" ) - say("Remove item?") + say(gameforge.item_delete._010_say) say("" ) say_show_item(item.vnum) say("") - local s = select("Yes", "No") + local s = select(gameforge.locale.yes, gameforge.locale.no) if s == 1 then item.remove() else diff --git a/share/locale/english/quest/main_quest_flame_lv103.quest b/share/locale/english/quest/main_quest_flame_lv103.quest index 65fc9f9..a7b0683 100644 --- a/share/locale/english/quest/main_quest_flame_lv103.quest +++ b/share/locale/english/quest/main_quest_flame_lv103.quest @@ -213,7 +213,7 @@ quest main_quest_flame_lv103 begin say(gameforge.main_quest_flame_lv103._250_say) -- óġ ȳ say(gameforge.main_quest_lv98._680_counterName) - say(string.format(gameforge.main_quest_lv98._670_sayReward,"漺 ", 1000 - pc.getqf("kill_count_1"))) + say(string.format(gameforge.main_quest_lv98._670_sayReward, gameforge.main_quest_flame_lv103._255_sayReward, 1000 - pc.getqf("kill_count_1"))) say_reward(gameforge.main_quest_flame_lv103._260_sayReward) end diff --git a/share/locale/english/quest/main_quest_lv84.quest b/share/locale/english/quest/main_quest_lv84.quest index 0320a0f..674e85a 100644 --- a/share/locale/english/quest/main_quest_lv84.quest +++ b/share/locale/english/quest/main_quest_lv84.quest @@ -117,7 +117,7 @@ quest main_quest_lv84 begin end when mysterious_man.chat.gameforge.main_quest_lv84._150_sendLetter begin target.delete("__TARGET__") - say_title (" ") + say_title (gameforge.main_quest_lv84._165_sayTitle) say(gameforge.main_quest_lv84._170_say) wait() say_title (gameforge.main_quest_lv66._300_sayTitle) diff --git a/share/locale/english/quest/main_quest_lv90.quest b/share/locale/english/quest/main_quest_lv90.quest index 16fc3f9..f22978c 100644 --- a/share/locale/english/quest/main_quest_lv90.quest +++ b/share/locale/english/quest/main_quest_lv90.quest @@ -971,7 +971,6 @@ quest main_quest_lv90 begin if pc.count_item(ITEM4_1) >= ITEM4_1_NEEDED then notice_multiline(gameforge.main_quest_lv90._640_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._640_2_notice,notice) set_state (state4_3) end end @@ -1004,7 +1003,6 @@ quest main_quest_lv90 begin if pc.count_item(ITEM4_1) >= ITEM4_1_NEEDED then notice_multiline(gameforge.main_quest_lv90._640_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._640_2_notice,notice) end end end diff --git a/share/locale/english/quest/main_quest_lv92.quest b/share/locale/english/quest/main_quest_lv92.quest index 0b56408..ddce497 100644 --- a/share/locale/english/quest/main_quest_lv92.quest +++ b/share/locale/english/quest/main_quest_lv92.quest @@ -176,7 +176,7 @@ quest main_quest_lv92 begin remain_item = 0 end q.set_counter_value(remain_item) - say_reward(string.format("%s: %d %s",item_name(ITEM1_1),remain_item,locale.count_postfix)) + say_reward(string.format(gameforge.locale.name_count, item_name(ITEM1_1), remain_item, locale.count_postfix)) -- say() -- say_reward(locale.main_quest_lv92.pos_info) @@ -583,7 +583,7 @@ quest main_quest_lv92 begin remain_item = 0 end q.set_counter_value(remain_item) - say_reward(string.format("%s: %d %s",item_name(ITEM3_1),remain_item,locale.count_postfix)) + say_reward(string.format(gameforge.locale.name_count, item_name(ITEM3_1), remain_item, locale.count_postfix)) -- say() -- say_reward(locale.main_quest_lv92.pos_info) diff --git a/share/locale/english/quest/main_quest_lv97.quest b/share/locale/english/quest/main_quest_lv97.quest index 8ff1000..8f24d09 100644 --- a/share/locale/english/quest/main_quest_lv97.quest +++ b/share/locale/english/quest/main_quest_lv97.quest @@ -350,7 +350,7 @@ quest main_quest_lv97 begin say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) - say_reward(string.format ("%s: %d %s", item_name(REWARD2_ITEM1),REWARD2_ITEM1_COUNT,locale.count_postfix)) + say_reward(string.format (gameforge.locale.name_count, item_name(REWARD2_ITEM1), REWARD2_ITEM1_COUNT, locale.count_postfix)) say("") pc.give_exp2(REWARD2_EXP) diff --git a/share/locale/english/quest/manwoo.quest b/share/locale/english/quest/manwoo.quest index ba07d92..e997649 100644 --- a/share/locale/english/quest/manwoo.quest +++ b/share/locale/english/quest/manwoo.quest @@ -1,9 +1,9 @@ quest manwoo begin state start begin - when 9009.chat."GM: Start Fishing Event" with pc.get_gm_level() == 5 and game.get_event_flag("manwoo_start") == 0 begin - say_title("Manwoo Event") - say("Which fish should be accepted?") -- Setting which kind of fishes should the fisher man accept in the event - say("Between 27802 and 27818") -- We have fishes till 27823 but they aren't activated + when 9009.chat.gameforge.manwoo._550_npcChat with pc.get_gm_level() == 5 and game.get_event_flag("manwoo_start") == 0 begin + say_title(gameforge.manwoo._080_sayTitle) + say(gameforge.manwoo._090_say) -- Setting which kind of fishes should the fisher man accept in the event + say(gameforge.manwoo._100_say) -- We have fishes till 27823 but they aren't activated local fish = input() if fish != "" then @@ -12,11 +12,11 @@ quest manwoo begin if fish >= 27802 and fish <= 27818 then -- Check if the input is a number and if it is fishable. game.set_event_flag("manwoo_fish", fish) -- To check the fish as an eventflag else - say("That number isn't accepted") + say(gameforge.manwoo._110_say) return end - say_title("Manwoo Event") -- Setting the amount of fishes that would be accepted - say("How many fishes should we accept?") + say_title(gameforge.manwoo._080_sayTitle) -- Setting the amount of fishes that would be accepted + say(gameforge.manwoo._120_say) local amount = input() if amount != "" then amount = tonumber(amount) @@ -24,14 +24,14 @@ quest manwoo begin if amount > 0 then game.set_event_flag("manwoo", amount) else - say("That isn't a valid number") + say(gameforge.manwoo._130_say) end - say_title("Manwoo Event") -- Setting the reward for the event - say("How many different items should") - say("the player receive as a reward? Max = 4") + say_title(gameforge.manwoo._080_sayTitle) -- Setting the reward for the event + say(gameforge.manwoo._140_say) + say(gameforge.manwoo._150_say) -- - local reward_amount = select("1", "2", "3", "4", "cancel") -- how many different items a player can get, max = 4. + local reward_amount = select(gameforge.manwoo._160_select, gameforge.manwoo._170_select, gameforge.manwoo._180_select, gameforge.manwoo._190_select, gameforge.manwoo._200_select) -- how many different items a player can get, max = 4. if s == 5 then return else @@ -44,13 +44,13 @@ quest manwoo begin local current_amount = 0 local again = 1 repeat -- repeat so that the array will be filled in - say_title("Manwoo Event") - say("Please input the item vnum that will be given (Reward "..current_amount..").") + say_title(gameforge.manwoo._080_sayTitle) + say(string.format(gameforge.manwoo._590_say, current_amount)) local reward_vnum = input() - say_title("Manwoo Event") + say_title(gameforge.manwoo._080_sayTitle) if reward_vnum == "" or reward_vnum == 0 then - say("You did not put a vnum in there") - again = select("Again", "no more items", "cancel") + say(gameforge.manwoo._210_say) + again = select(gameforge.manwoo._220_select, gameforge.manwoo._230_select, gameforge.manwoo._200_select) if again == 2 then current_amount = reward_amount elseif again == 3 then @@ -58,12 +58,12 @@ quest manwoo begin end else if item_name(reward_vnum) == nil then - say("That vnum does not exist") + say(gameforge.manwoo._240_say) wait() else say_item_vnum(reward_vnum) say("") - local vnum_ok = select("ok", "type again", "cancel") + local vnum_ok = select(gameforge.manwoo._250_select, gameforge.manwoo._260_select, gameforge.manwoo._200_select) if vnum_ok == 1 then current_amount = current_amount + 1 game.set_event_flag("manwoo_reward_"..current_amount, reward_vnum) @@ -77,9 +77,9 @@ quest manwoo begin end - say_title("Manwoo Event") - say("For how many hours should the event be on?") - local s = select("8 hours", "16 hours", "24 hours", "unlimited", "input", "cancel") + say_title(gameforge.manwoo._080_sayTitle) + say(gameforge.manwoo._270_say) + local s = select(gameforge.manwoo._280_select, gameforge.manwoo._290_select, gameforge.manwoo._300_select, gameforge.manwoo._310_select, gameforge.manwoo._320_select, gameforge.manwoo._200_select) local hours = 1 -- default value if s == 1 then hours = 8 @@ -101,9 +101,9 @@ quest manwoo begin game.set_event_flag("manwoo_start", 1) return end - when 9009.chat."GM: Stop Fish event" with pc.get_gm_level() == 5 and game.get_event_flag("manwoo_start") > 0 begin - say_title("Manwoo Event") - local s=select("stop the event", "cancel") + when 9009.chat.gameforge.manwoo._560_npcChat with pc.get_gm_level() == 5 and game.get_event_flag("manwoo_start") > 0 begin + say_title(gameforge.manwoo._080_sayTitle) + local s=select(gameforge.manwoo._330_select, gameforge.manwoo._200_select) if s == 1 then game.set_event_flag("manwoo_start", 0) else @@ -111,26 +111,26 @@ quest manwoo begin end end - when 9009.chat."Psst, want to help me out?" with game.get_event_flag("manwoo_start") > 0 and game.get_event_flag("manwoo_time") >= get_global_time() begin + when 9009.chat.gameforge.manwoo._570_npcChat with game.get_event_flag("manwoo_start") > 0 and game.get_event_flag("manwoo_time") >= get_global_time() begin pc.setqf("reward", 1) pc.setqf("time", game.get_event_flag("manwoo_time")) - say_title("Fisherman's Event") - say("Hi, do you know Octavio in the village over there?") - say("He came to me one day with a very attractive business deal.") - say("As you know, he is one of the most famous cooks in these regions,") - say("and he strives to be the best there is in every cooking mastery.") - say("He has put his attention to sushi,") - say("and he claims he needs live fish to make the tastiest sushi.") + say_title(gameforge.manwoo._340_sayTitle) + say(gameforge.manwoo._350_say) + say(gameforge.manwoo._360_say) + say(gameforge.manwoo._370_say) + say(gameforge.manwoo._380_say) + say(gameforge.manwoo._390_say) + say(gameforge.manwoo._400_say) wait() - say_title("Fisherman's Event") - say("Of course he doesn't have any time to catch them himself,") - say("so he asked me to do it for him, for some items he gets from his customers.") - say("But I'm a bit stretched at the moment with the amount he needs from me,") - say("I cannot possibly do it alone.") - say("If you help me with Octavio's order,") - say("I will give you a nice reward!") - say("Give me this fish: ") - say(game.get_event_flag("manwoo").."x: ") + say_title(gameforge.manwoo._340_sayTitle) + say(gameforge.manwoo._410_say) + say(gameforge.manwoo._420_say) + say(gameforge.manwoo._430_say) + say(gameforge.manwoo._440_say) + say(gameforge.manwoo._450_say) + say(gameforge.manwoo._460_say) + say(gameforge.manwoo._470_say) + say(string.format(gameforge.manwoo._600_say, game.get_event_flag("manwoo"))) say_item_vnum(game.get_event_flag("manwoo_fish")) wait() @@ -144,19 +144,19 @@ quest manwoo begin end when login or enter begin - say("bla") + say(gameforge.manwoo._480_say) end - when 9009.chat."About the fish..." with game.get_event_flag("manwoo_start") > 0 and game.get_event_flag("manwoo_start") > 0 and game.get_event_flag("manwoo_time") >= get_global_time() begin - say_title("Fisherman's Event") + when 9009.chat.gameforge.manwoo._580_npcChat with game.get_event_flag("manwoo_start") > 0 and game.get_event_flag("manwoo_start") > 0 and game.get_event_flag("manwoo_time") >= get_global_time() begin + say_title(gameforge.manwoo._340_sayTitle) if pc.count_item(game.get_event_flag("manwoo_fish")) < game.get_event_flag("manwoo") then - say("You don't have enough fish!") + say(gameforge.manwoo._490_say) else - say("Hey! You actually managed to do it!") - say("Thank you!") - say("And now... for the reward") + say(gameforge.manwoo._500_say) + say(gameforge.manwoo._510_say) + say(gameforge.manwoo._520_say) wait() - say_title("Fisherman's Event") + say_title(gameforge.manwoo._340_sayTitle) local current_amount = pc.getqf("reward") local reward_vnum = game.get_event_flag("manwoo_reward_"..current_amount) if reward_vnum == 0 or reward_vnum == "" then @@ -170,8 +170,8 @@ quest manwoo begin pc.give_item2(reward_vnum) pc.setqf("reward", current_amount +1) else - say("You don't have enough space!") - say("Please, return when you have enough space!") + say(gameforge.manwoo._530_say) + say(gameforge.manwoo._540_say) end end end diff --git a/share/locale/english/quest/mount_catcher.quest b/share/locale/english/quest/mount_catcher.quest index 688f403..4a851a7 100644 --- a/share/locale/english/quest/mount_catcher.quest +++ b/share/locale/english/quest/mount_catcher.quest @@ -1,7 +1,7 @@ quest mount_catcher begin state start begin when 20216.take with 50068 == item.vnum begin - say("you catch it") + say(gameforge.mount_catcher._010_say) pc.give_item2_select(52706,1) pc.remove_item(50068,1) npc.purge() diff --git a/share/locale/english/quest/mystery_key.quest b/share/locale/english/quest/mystery_key.quest index bac070f..b53652a 100644 --- a/share/locale/english/quest/mystery_key.quest +++ b/share/locale/english/quest/mystery_key.quest @@ -53,7 +53,7 @@ quest mystery_key begin when 50132.use begin local key_vnum = mystery_key.get_key_for_chest(item.vnum) local master_key_vnum = mystery_key.get_master_key() - say_title(item_name(item.vnum) .. ": ") + say_title(string.format(gameforge.locale.name_colon_space, item_name(item.vnum))) if pc.count_item(key_vnum) >= 1 then mystery_key.open_chest(item.vnum, key_vnum) elseif pc.count_item(master_key_vnum) >= 1 then diff --git a/share/locale/english/quest/new_christmas.quest b/share/locale/english/quest/new_christmas.quest index a0c0fbc..8d65cd1 100644 --- a/share/locale/english/quest/new_christmas.quest +++ b/share/locale/english/quest/new_christmas.quest @@ -16,11 +16,11 @@ quest new_christmas_quest begin end end state __COMPLETE__ begin - when 20126.chat."init christmas quest" with is_test_server() begin + when 20126.chat.gameforge.new_christmas._140_npcChat with is_test_server() begin set_state ("start") set_quest_state("new_christmas_nog_quest", "start") set_quest_state("new_christmas_sock_quest", "start") - say ("init complete") + say(gameforge.new_christmas._130_say) end end end diff --git a/share/locale/english/quest/new_christmas_2012.quest b/share/locale/english/quest/new_christmas_2012.quest index 6b24697..ff78313 100644 --- a/share/locale/english/quest/new_christmas_2012.quest +++ b/share/locale/english/quest/new_christmas_2012.quest @@ -35,11 +35,11 @@ quest new_christmas_2012 begin end state __COMPLETE__ begin - when santa.chat."init christmas quest" with is_test_server() or pc.is_gm() begin + when santa.chat.gameforge.new_christmas._140_npcChat with is_test_server() or pc.is_gm() begin set_state ("start") set_quest_state("new_christmas_2012_nog", "start") set_quest_state("new_christmas_2012_sock", "start") - say ("init complete") + say(gameforge.new_christmas._130_say) end end end diff --git a/share/locale/english/quest/new_christmas_2012_sock.quest b/share/locale/english/quest/new_christmas_2012_sock.quest index d366572..d2e17a5 100644 --- a/share/locale/english/quest/new_christmas_2012_sock.quest +++ b/share/locale/english/quest/new_christmas_2012_sock.quest @@ -42,7 +42,7 @@ quest new_christmas_2012_sock begin end end - when santa.chat."reset flags / reindeer, socks" with is_test_server() begin + when santa.chat.gameforge.new_christmas_sock._110_npcChat with is_test_server() begin pc.setqf ("last_reindeer_give_time", 0) pc.setqf("last_sock_cooldown_time", 0) end @@ -65,7 +65,7 @@ quest new_christmas_2012_sock begin say_title(locale.reward) pc.give_item2(GIFTBOX) - say_reward (string.format("%s : 1%s",item_name(GIFTBOX), locale.count_postfix)) + say_reward (string.format(gameforge.locale.item_one_count, item_name(GIFTBOX), locale.count_postfix)) if is_test_server() then pc.setqf("last_sock_cooldown_time", get_time() + 20) diff --git a/share/locale/english/quest/new_christmas_sock.quest b/share/locale/english/quest/new_christmas_sock.quest index de55bd2..5017cd4 100644 --- a/share/locale/english/quest/new_christmas_sock.quest +++ b/share/locale/english/quest/new_christmas_sock.quest @@ -94,7 +94,7 @@ quest new_christmas_sock_quest begin local exp = xmas_exp_table[l][i] pc.give_exp2 (exp) - say_reward (locale.exp.." : "..exp) + say_reward (string.format(gameforge.locale.label_value, locale.exp, exp)) set_quest_state ("levelup", "run") end end diff --git a/share/locale/english/quest/new_quest_lv22.quest b/share/locale/english/quest/new_quest_lv22.quest index 118dc7a..50bb77d 100644 --- a/share/locale/english/quest/new_quest_lv22.quest +++ b/share/locale/english/quest/new_quest_lv22.quest @@ -113,14 +113,14 @@ quest new_quest_lv22 begin wait() say_title(gameforge.new_quest_lv22._018_say_title) say(gameforge.new_quest_lv22._040_say) - say_reward(string.format("%s x", new_quest_lv22_neededAmountDrop1)) + say_reward(string.format(gameforge.locale.count_x, new_quest_lv22_neededAmountDrop1)) say_item_vnum(new_quest_lv22_drop1) -- icon of item say_reward(gameforge.new_quest_lv22._041_say_reward) say(mob_name(new_quest_lv22_mob1)) wait() say_title(gameforge.new_quest_lv22._018_say_title) say(gameforge.new_quest_lv22._042_say) - say_reward(string.format("%s x", new_quest_lv22_neededAmountDrop2)) + say_reward(string.format(gameforge.locale.count_x, new_quest_lv22_neededAmountDrop2)) say_item_vnum(new_quest_lv22_drop2) -- icon of item say_reward(gameforge.new_quest_lv22._041_say_reward) say(mob_name(new_quest_lv22_mob2)) diff --git a/share/locale/english/quest/new_quest_lv28.quest b/share/locale/english/quest/new_quest_lv28.quest index be7c369..f1abd5d 100644 --- a/share/locale/english/quest/new_quest_lv28.quest +++ b/share/locale/english/quest/new_quest_lv28.quest @@ -84,8 +84,8 @@ quest new_quest_lv28 begin say(gameforge.new_quest_lv28._023_say) wait() say_title(gameforge.new_quest_lv28._019_say_title) - say(gameforge.new_quest_lv28._030_say) - say_reward(string.format("%s x", new_quest_lv28_neededAmountDrop1)) + say(gameforge.new_quest_lv28._070_say) + say_reward(string.format(gameforge.locale.count_x, new_quest_lv28_neededAmountDrop1)) say_item_vnum(new_quest_lv28_drop1) -- icon of item say_reward(gameforge.new_quest_lv28._031_say_reward) say(mob_name(new_quest_lv28_mob1)) diff --git a/share/locale/english/quest/new_quest_lv29.quest b/share/locale/english/quest/new_quest_lv29.quest index 807dfcb..a08041b 100644 --- a/share/locale/english/quest/new_quest_lv29.quest +++ b/share/locale/english/quest/new_quest_lv29.quest @@ -219,7 +219,7 @@ quest new_quest_lv29 begin say_title(gameforge.new_quest_lv29._015_npcChat) say(gameforge.new_quest_lv29._061_say) say_reward(gameforge.new_quest_lv29._066_say) - say(gameforge.new_quest_lv29._066_1_say) + say(gameforge.new_quest_lv29._065_1_say) if pc.count_item(new_quest_lv29_drop) <= new_quest_lv29_neededAmountDrop then say("") say_reward(string.format(gameforge.new_quest_lv29._067_say_reward, pc.count_item(new_quest_lv29_drop), new_quest_lv29_neededAmountDrop)) diff --git a/share/locale/english/quest/new_quest_lv42.quest b/share/locale/english/quest/new_quest_lv42.quest index df766b2..7ccaa5b 100644 --- a/share/locale/english/quest/new_quest_lv42.quest +++ b/share/locale/english/quest/new_quest_lv42.quest @@ -167,7 +167,7 @@ quest new_quest_lv42 begin wait() say_title(gameforge.new_quest_lv42._054_say_title) say(gameforge.new_quest_lv42._052_say) - say_reward(string.format("%s x", new_quest_lv42_neededAmountDrop1)) + say_reward(string.format(gameforge.locale.count_x, new_quest_lv42_neededAmountDrop1)) say_item_vnum(new_quest_lv42_drop1) -- icon of item say_reward(gameforge.new_quest_lv42._053_say_reward) say(mob_name(new_quest_lv42_mob1)) @@ -279,7 +279,7 @@ quest new_quest_lv42 begin when button or info begin say_title(gameforge.new_quest_lv42._037_send_letter) if get_time() - pc.getqf("diamond_duration") >= new_quest_lv42_timeToWait then - say(gameforge.new_quest_lv42._071_say) + say(gameforge.new_quest_lv42._072_say) say("") say(string.format(gameforge.new_quest_lv42._067_say, get_map_name_by_number(1))) else diff --git a/share/locale/english/quest/new_quest_lv52.quest b/share/locale/english/quest/new_quest_lv52.quest index 5d44b47..39a09fc 100644 --- a/share/locale/english/quest/new_quest_lv52.quest +++ b/share/locale/english/quest/new_quest_lv52.quest @@ -352,7 +352,7 @@ quest new_quest_lv52 begin q.done() set_state(backhome) else - notice("There is something wrong with the questflag!") -- to be deleted after testing + notice(gameforge.new_quest_lv52._192_notice) -- to be deleted after testing end else -- notice("Pech gehabt, nix passiert!") -- to be deleted after testing @@ -480,7 +480,7 @@ quest new_quest_lv52 begin pc.give_item2(reward) pc.setqf("lv52reward", 0) else - notice("Questflag got manipulated! You shouldn't be here!!!") -- if the player cheated + notice(gameforge.new_quest_lv52._202_notice) -- if the player cheated end q.done() clear_letter() diff --git a/share/locale/english/quest/new_quest_lv54.quest b/share/locale/english/quest/new_quest_lv54.quest index 858bb8f..ae072a1 100644 --- a/share/locale/english/quest/new_quest_lv54.quest +++ b/share/locale/english/quest/new_quest_lv54.quest @@ -125,7 +125,7 @@ quest new_quest_lv54 begin say(gameforge.new_quest_lv54._073_say) wait() say(gameforge.new_quest_lv54._074_say ) - say_reward(string.format("%s x", new_quest_lv54_neededAmountDrop1)) + say_reward(string.format(gameforge.locale.count_x, new_quest_lv54_neededAmountDrop1)) say_item_vnum(new_quest_lv54_drop1) -- icon of item say_reward(gameforge.new_quest_lv54._075_say ) say(mob_name(new_quest_lv54_mob1)) diff --git a/share/locale/english/quest/new_quest_lv7.quest b/share/locale/english/quest/new_quest_lv7.quest index 6f4c6b4..a9cce31 100644 --- a/share/locale/english/quest/new_quest_lv7.quest +++ b/share/locale/english/quest/new_quest_lv7.quest @@ -147,19 +147,19 @@ quest new_quest_lv7 begin -- "vom Bräutigam an seine Liebste überreicht" versteht das unsere Zielgruppe? wait() say(gameforge.new_quest_lv7._054_say) - say_reward(string.format("%s x", NEED_RED)) + say_reward(string.format(gameforge.locale.count_x, NEED_RED)) say_item_vnum(ITEM_FLOWER_RED) -- icon of item say_reward(gameforge.new_quest_lv7._055_say) say(mob_name(new_quest_lv7_mob1)) wait() say(gameforge.new_quest_lv7._056_say) - say_reward(string.format("%s x", NEED_ORANGE)) + say_reward(string.format(gameforge.locale.count_x, NEED_ORANGE)) say_item_vnum(ITEM_FLOWER_ORANGE) -- icon of item say_reward(gameforge.new_quest_lv7._055_say) say(mob_name(new_quest_lv7_mob2)) wait() say(gameforge.new_quest_lv7._056_say) - say_reward(string.format("%s x", NEED_YELLOW)) + say_reward(string.format(gameforge.locale.count_x, NEED_YELLOW)) say_item_vnum(ITEM_FLOWER_YELLOW) -- icon of item say_reward(gameforge.new_quest_lv7._055_say ) say(mob_name(new_quest_lv7_mob3)) diff --git a/share/locale/english/quest/new_quest_lv80.quest b/share/locale/english/quest/new_quest_lv80.quest index 422eeee..77d3990 100644 --- a/share/locale/english/quest/new_quest_lv80.quest +++ b/share/locale/english/quest/new_quest_lv80.quest @@ -81,7 +81,7 @@ quest new_quest_lv80 begin say(string.format(gameforge.new_quest_lv80._130_say, item_name(new_quest_lv80_ice))) else say(gameforge.new_quest_lv80._140_say) - say_reward(string.format("%s x", new_quest_lv80_amountIce - pc.count_item(new_quest_lv80_ice))) + say_reward(string.format(gameforge.new_quest_lv80._390_sayReward, new_quest_lv80_amountIce - pc.count_item(new_quest_lv80_ice))) say_item_vnum(new_quest_lv80_ice) -- icon of item: ice say_reward(string.format(gameforge.new_quest_lv80._150_say_reward, mob_name(new_quest_lv80_mob2))) wait() @@ -90,7 +90,7 @@ quest new_quest_lv80 begin say(string.format(gameforge.new_quest_lv80._160_say, item_name(new_quest_lv80_figure), item_name(new_quest_lv80_ember))) else say(gameforge.new_quest_lv80._170_say) - say_reward("1 x") + say_reward(gameforge.new_quest_lv80._400_sayReward) say_item_vnum(new_quest_lv80_ember) -- icon of item: enchanted ember say_reward(gameforge.new_quest_lv80._180_say_reward) say_item_vnum(new_quest_lv80_figure) -- icon of item: scary wooden figure @@ -506,30 +506,30 @@ quest new_quest_lv80 begin say_title(gameforge.new_quest_lv80._599_set_title) say(gameforge.new_quest_lv80._640_say) if r <= 4 then - say_title(string.format("%sx", dragonamount)) + say_title(string.format(gameforge.new_quest_lv80._680_sayTitle, dragonamount)) dragonreward = 71020 elseif r > 4 and r <= 8 then dragonamount = dragonamount +3 - say_title(string.format("%sx", dragonamount)) + say_title(string.format(gameforge.new_quest_lv80._680_sayTitle, dragonamount)) dragonreward = 71004 -- dragon god medal elseif r > 8 and r <= 12 then - say_title(string.format("%sx", dragonamount)) + say_title(string.format(gameforge.new_quest_lv80._680_sayTitle, dragonamount)) dragonreward = 71027 -- Drachengott-Leben elseif r > 12 and r <= 16 then dragonamount = dragonamount +1 - say_title(string.format("%sx", dragonamount)) + say_title(string.format(gameforge.new_quest_lv80._680_sayTitle, dragonamount)) dragonreward = 71028 -- Drachengott-Angriff elseif r > 16 and r <= 20 then dragonamount = dragonamount +3 - say_title(string.format("%sx", dragonamount)) + say_title(string.format(gameforge.new_quest_lv80._680_sayTitle, dragonamount)) dragonreward = 71029 -- Drachengott-Intelligenz elseif r > 20 and r <= 24 then dragonamount = dragonamount +1 - say_title(string.format("%sx", dragonamount)) + say_title(string.format(gameforge.new_quest_lv80._680_sayTitle, dragonamount)) dragonreward = 71030 -- Drachengott-Verteidigung else dragonamount = 1 - say_title(string.format("%sx", dragonamount)) + say_title(string.format(gameforge.new_quest_lv80._680_sayTitle, dragonamount)) dragonreward = 71032 -- Schriftrolle des Drachen end say_item_vnum(dragonreward) -- icon of item: blessing of the dragon diff --git a/share/locale/english/quest/new_quest_premium_lv4.quest b/share/locale/english/quest/new_quest_premium_lv4.quest index 31fd8c8..407fa0a 100644 --- a/share/locale/english/quest/new_quest_premium_lv4.quest +++ b/share/locale/english/quest/new_quest_premium_lv4.quest @@ -57,7 +57,7 @@ quest new_quest_premium_lv4 begin say(gameforge.new_quest_premium_lv4._80_say) wait() say(gameforge.new_quest_premium_lv4._90_say) - say_reward(string.format("%s x", pc.getqf("neededAmountDrop1"))) + say_reward(string.format(gameforge.locale.count_x, pc.getqf("neededAmountDrop1"))) say_item_vnum(pc.getqf("drop1")) -- icon of item say_reward(gameforge.new_quest_premium_lv4._100_say_reward) say(mob_name(pc.getqf("mob1"))) diff --git a/share/locale/english/quest/npc_talk.quest b/share/locale/english/quest/npc_talk.quest index 6103bdc..e79e585 100644 --- a/share/locale/english/quest/npc_talk.quest +++ b/share/locale/english/quest/npc_talk.quest @@ -45,7 +45,7 @@ quest npc_talk begin say(gameforge.npc_talk._40_say) if math.random(2) == 1 then wait() - say(pc.get_name()..":") + say(string.format(gameforge.locale.name_colon, pc.get_name())) say(gameforge.npc_talk._50_say) end end @@ -75,7 +75,7 @@ quest npc_talk begin say(gameforge.npc_talk._690_say) if math.random(2) == 1 then wait() - say(pc.get_name()..":") + say(string.format(gameforge.locale.name_colon, pc.get_name())) say(gameforge.npc_talk._700_say) end end @@ -115,7 +115,7 @@ quest npc_talk begin say(gameforge.npc_talk._310_say) if math.random(2) == 1 then wait() - say(pc.get_name()..":") + say(string.format(gameforge.locale.name_colon, pc.get_name())) say(gameforge.npc_talk._320_say) wait() say_title(gameforge.npc_talk._280_sayTitle) diff --git a/share/locale/english/quest/oxevent.quest b/share/locale/english/quest/oxevent.quest index 44527db..2668a97 100644 --- a/share/locale/english/quest/oxevent.quest +++ b/share/locale/english/quest/oxevent.quest @@ -107,7 +107,7 @@ quest oxevent_manager begin if stat == 0 then say(gameforge.entry_event_map._150_say) - local choice = select ("1> min "..oxevent_manager.enter_level(1,1).." max "..oxevent_manager.enter_level(1,2),"2> min "..oxevent_manager.enter_level(2,1).." max "..oxevent_manager.enter_level(2,2), "3> min "..oxevent_manager.enter_level(3,1).." max "..oxevent_manager.enter_level(3,2), "4> min "..oxevent_manager.enter_level(4,1).." max "..oxevent_manager.enter_level(4,2), "5> min "..oxevent_manager.enter_level(5,1).." max "..oxevent_manager.enter_level(5,2), gameforge.locale.cancel) + local choice = select (string.format(gameforge.entry_event_map._260_select, oxevent_manager.enter_level(1,1), oxevent_manager.enter_level(1,2)), string.format(gameforge.entry_event_map._270_select, oxevent_manager.enter_level(2,1), oxevent_manager.enter_level(2,2)), string.format(gameforge.entry_event_map._280_select, oxevent_manager.enter_level(3,1), oxevent_manager.enter_level(3,2)), string.format(gameforge.entry_event_map._290_select, oxevent_manager.enter_level(4,1), oxevent_manager.enter_level(4,2)), string.format(gameforge.entry_event_map._300_select, oxevent_manager.enter_level(5,1), oxevent_manager.enter_level(5,2)), gameforge.locale.cancel) if choice == 6 then return end @@ -122,7 +122,7 @@ quest oxevent_manager begin say(gameforge.oxevent._80_say) say(gameforge.entry_event_map._180_say) - say(gameforge.entry_event_map._190_say .. " " .. oxevent_manager.enter_level(choice,1).. " - " ..oxevent_manager.enter_level(choice,2)) + say(string.format(gameforge.entry_event_map._320_say, oxevent_manager.enter_level(choice,1), oxevent_manager.enter_level(choice,2))) say(gameforge.entry_event_map._200_say .. " " .. amount_choice) local s = select(gameforge.oxevent._90_select, gameforge.locale.cancel) diff --git a/share/locale/english/quest/penetration.quest b/share/locale/english/quest/penetration.quest index d856a6e..d1ff792 100644 --- a/share/locale/english/quest/penetration.quest +++ b/share/locale/english/quest/penetration.quest @@ -1,6 +1,6 @@ quest penetration begin state start begin - when 20355.chat."Login-Client-Stress" begin + when 20355.chat.gameforge.penetration._010_npcChat begin pc.setqf("login_count", 0) set_state(run_test) diff --git a/share/locale/english/quest/pony_levelup.quest b/share/locale/english/quest/pony_levelup.quest index 330cef2..a0893d6 100644 --- a/share/locale/english/quest/pony_levelup.quest +++ b/share/locale/english/quest/pony_levelup.quest @@ -5821,7 +5821,7 @@ quest pony_levelup begin pc.setqf("next_time", get_time()+number(12, 24)*60*60) end if is_test_server() then - local s=select("1 val(1) 12.50%","2 val(1) 12.50%","3 val(1) 12.50%","4 val(1) 12.50%","5 val(1) 12.50%","6 val(1) 12.50%","7 val(1) 12.50%","8 val(1) 12.50%") + local s=select(gameforge.pony_levelup._870_select, gameforge.pony_levelup._880_select, gameforge.pony_levelup._890_select, gameforge.pony_levelup._900_select, gameforge.pony_levelup._910_select, gameforge.pony_levelup._920_select, gameforge.pony_levelup._930_select, gameforge.pony_levelup._940_select) if 1==s then setstate(training_frame_red_step1) elseif 2==s then @@ -5868,7 +5868,7 @@ quest pony_levelup begin pc.setqf("next_time", get_time()+number(12, 24)*60*60) end if is_test_server() then - local s=select("1 choose(1) 11.11%","2 choose(1) 11.11%","3 choose(1) 11.11%","4 choose(1) 11.11%","5 choose(1) 11.11%","6 choose(1) 11.11%","7 choose(1) 11.11%","8 choose(1) 11.11%","9 choose(1) 11.11%") + local s=select(gameforge.pony_levelup._950_select, gameforge.pony_levelup._960_select, gameforge.pony_levelup._970_select, gameforge.pony_levelup._980_select, gameforge.pony_levelup._990_select, gameforge.pony_levelup._1000_select, gameforge.pony_levelup._1010_select, gameforge.pony_levelup._1020_select, gameforge.pony_levelup._1030_select) if 1==s then setstate(training_valley_red_step1) elseif 2==s then @@ -5921,7 +5921,7 @@ quest pony_levelup begin end if pc.get_empire()==1 then if is_test_server() then - local s=select("1 choose(1) 25.00%","2 choose(1) 25.00%","3 choose(1) 25.00%","4 choose(1) 25.00%") + local s=select(gameforge.pony_levelup._1040_select, gameforge.pony_levelup._1050_select, gameforge.pony_levelup._1060_select, gameforge.pony_levelup._1070_select) if 1==s then setstate(training1_normal1) elseif 2==s then @@ -5945,7 +5945,7 @@ quest pony_levelup begin end elseif pc.get_empire()==2 then if is_test_server() then - local s=select("1 choose(1) 25.00%","2 choose(1) 25.00%","3 choose(1) 25.00%","4 choose(1) 25.00%") + local s=select(gameforge.pony_levelup._1040_select, gameforge.pony_levelup._1050_select, gameforge.pony_levelup._1060_select, gameforge.pony_levelup._1070_select) if 1==s then setstate(training2_normal1) elseif 2==s then @@ -5969,7 +5969,7 @@ quest pony_levelup begin end elseif pc.get_empire()==3 then if is_test_server() then - local s=select("1 choose(1) 25.00%","2 choose(1) 25.00%","3 choose(1) 25.00%","4 choose(1) 25.00%") + local s=select(gameforge.pony_levelup._1040_select, gameforge.pony_levelup._1050_select, gameforge.pony_levelup._1060_select, gameforge.pony_levelup._1070_select) if 1==s then setstate(training3_normal1) elseif 2==s then @@ -6002,7 +6002,7 @@ quest pony_levelup begin end if pc.get_empire()==1 then if is_test_server() then - local s=select("1 val(1) 25.00%","2 val(1) 25.00%","3 val(1) 25.00%","4 val(1) 25.00%") + local s=select(gameforge.pony_levelup._1080_select, gameforge.pony_levelup._1090_select, gameforge.pony_levelup._1100_select, gameforge.pony_levelup._1110_select) if 1==s then setstate(training1_easy1) elseif 2==s then @@ -6026,7 +6026,7 @@ quest pony_levelup begin end elseif pc.get_empire()==2 then if is_test_server() then - local s=select("1 val(1) 25.00%","2 val(1) 25.00%","3 val(1) 25.00%","4 val(1) 25.00%") + local s=select(gameforge.pony_levelup._1080_select, gameforge.pony_levelup._1090_select, gameforge.pony_levelup._1100_select, gameforge.pony_levelup._1110_select) if 1==s then setstate(training2_easy1) elseif 2==s then @@ -6050,7 +6050,7 @@ quest pony_levelup begin end elseif pc.get_empire()==3 then if is_test_server() then - local s=select("1 val(1) 25.00%","2 val(1) 25.00%","3 val(1) 25.00%","4 val(1) 25.00%") + local s=select(gameforge.pony_levelup._1080_select, gameforge.pony_levelup._1090_select, gameforge.pony_levelup._1100_select, gameforge.pony_levelup._1110_select) if 1==s then setstate(training3_easy1) elseif 2==s then diff --git a/share/locale/english/quest/pre_event_heavens_cave.quest b/share/locale/english/quest/pre_event_heavens_cave.quest index 69cf07c..21f3b9d 100644 --- a/share/locale/english/quest/pre_event_heavens_cave.quest +++ b/share/locale/english/quest/pre_event_heavens_cave.quest @@ -8,19 +8,19 @@ quest pre_event_heavens_cave begin state pre_event_heavens_cave begin when enter with pc.is_gm() begin -- tbd - send_letter("Pre-Event Helper Script") -- tbd + send_letter(gameforge.pre_event_heavens_cave._340_sendLetter) -- tbd end -- tbd when button or info begin -- tbd - say_reward("Warning!") -- tbd - say("This dialog is not part of the Heavens Cave Pre-Event!!!") -- tbd - say("It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!") -- tbd - say("You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables.") -- tbd - say("The tickets related to this event are: 0030149, 0030150 and 0031479.") -- tbd - say("Have Fun!") -- tbd + say_reward(gameforge.pre_event_heavens_cave._440_sayReward) -- tbd + say(gameforge.pre_event_heavens_cave._350_say) -- tbd + say(gameforge.pre_event_heavens_cave._360_say) -- tbd + say(gameforge.pre_event_heavens_cave._370_say) -- tbd + say(gameforge.pre_event_heavens_cave._380_say) -- tbd + say(gameforge.pre_event_heavens_cave._390_say) -- tbd say("") -- tbd - say("Benjamin") -- tbd - local startevent = select("Start the Event", "Stop the Event", "Close") -- tbd + say(gameforge.pre_event_heavens_cave._400_say) -- tbd + local startevent = select(gameforge.pre_event_heavens_cave._410_select, gameforge.pre_event_heavens_cave._420_select, gameforge.pre_event_heavens_cave._430_select) -- tbd if startevent == 1 then game.set_event_flag("pre_event_hc", 1) -- tbd game.set_event_flag("glyphstones_collected", 0) -- tbd @@ -212,9 +212,9 @@ quest pre_event_heavens_cave begin wait() say(gameforge.pre_event_heavens_cave._20_say) say(gameforge.pre_event_heavens_cave._110_say) - say(string.format("%dx", potion1amount)) + say(string.format(gameforge.pre_event_heavens_cave._440_say, potion1amount)) say_item_vnum(potion1) - say(string.format("%dx", potion2amount)) + say(string.format(gameforge.pre_event_heavens_cave._440_say, potion2amount)) say_item_vnum(potion2) wait() say(string.format(gameforge.pre_event_heavens_cave._120_say, potion3amount)) @@ -243,7 +243,6 @@ quest pre_event_heavens_cave begin say(gameforge.pre_event_heavens_cave._20_say) say(gameforge.pre_event_heavens_cave._160_say) say(gameforge.pre_event_heavens_cave._170_say) - say(gameforge.pre_event_heavens_cave._180_say) say(gameforge.pre_event_heavens_cave._190_say) say(gameforge.pre_event_heavens_cave._200_say) wait() @@ -321,15 +320,15 @@ quest pre_event_heavens_cave begin until goldcounter > 5 local choosegold = 0 if buttoncounter == 2 then - choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format("%dx %s", gold[1].amount, gold[1].name)) + choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[1].amount, gold[1].name)) elseif buttoncounter == 3 then - choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format("%dx %s", gold[1].amount, gold[1].name), string.format("%dx %s", gold[2].amount, gold[2].name)) + choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[1].amount, gold[1].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[2].amount, gold[2].name)) elseif buttoncounter == 4 then - choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format("%dx %s", gold[1].amount, gold[1].name), string.format("%dx %s", gold[2].amount, gold[2].name), string.format("%dx %s", gold[3].amount, gold[3].name)) + choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[1].amount, gold[1].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[2].amount, gold[2].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[3].amount, gold[3].name)) elseif buttoncounter == 5 then - choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format("%dx %s", gold[1].amount, gold[1].name), string.format("%dx %s", gold[2].amount, gold[2].name), string.format("%dx %s", gold[3].amount, gold[3].name), string.format("%dx %s", gold[4].amount, gold[4].name)) + choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[1].amount, gold[1].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[2].amount, gold[2].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[3].amount, gold[3].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[4].amount, gold[4].name)) elseif buttoncounter == 6 then - choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format("%dx %s", gold[1].amount, gold[1].name), string.format("%dx %s", gold[2].amount, gold[2].name), string.format("%dx %s", gold[3].amount, gold[3].name), string.format("%dx %s", gold[4].amount, gold[4].name), string.format("%dx %s", gold[5].amount, gold[5].name)) + choosegold = select(gameforge.pre_event_heavens_cave._290_select, string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[1].amount, gold[1].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[2].amount, gold[2].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[3].amount, gold[3].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[4].amount, gold[4].name), string.format(gameforge.pre_event_heavens_cave._450_stringFormat, gold[5].amount, gold[5].name)) end if choosegold > 1 then choosegold = choosegold -1 @@ -422,15 +421,15 @@ quest pre_event_heavens_cave begin local scorecounter0 = 0 local scorecounter1 = 1 local savescore = 0 - say_title(gameforge.pre_event_heavens_cave._340_say_title) + say_title(gameforge.pre_event_heavens_cave._20_say) repeat score = string.format("score%d", scorecounter0) savescore = scoretable[scorecounter1]["score"] /100 game.set_event_flag(score, savescore) if scorecounter1 == scoreplace then - say_reward(string.format(gameforge.pre_event_heavens_cave._350_say_reward, scorecounter1, scoretable[scorecounter1]["score"])) + say_reward(string.format(gameforge.locale.label_value, scorecounter1, string.format(locale.gold, scoretable[scorecounter1]["score"]))) else - say(string.format(gameforge.pre_event_heavens_cave._350_say_reward, scorecounter1, scoretable[scorecounter1]["score"])) + say(string.format(gameforge.locale.label_value, scorecounter1, string.format(locale.gold, scoretable[scorecounter1]["score"]))) end scorecounter0 = scorecounter0 +1 scorecounter1 = scorecounter1 +1 diff --git a/share/locale/english/quest/prototype_challenge.quest b/share/locale/english/quest/prototype_challenge.quest index 93058bd..637e5cb 100644 --- a/share/locale/english/quest/prototype_challenge.quest +++ b/share/locale/english/quest/prototype_challenge.quest @@ -113,7 +113,7 @@ end end - when 20095.Chat."Herausforderung" begin + when 20095.Chat.gameforge.prototype_challenge._050_sayTitle begin if get_time() - pc.getqf("cooldown_timestamp") >= pc.getqf("cooldown") then -- The following stuff would need loca keys, Mind the correlation of values ("select" seems to only take strings...) @@ -193,12 +193,12 @@ end local NewRewardsTable = {} -- getting the reward and payment values for the current type/amount/time settings NewRewardsTable = prototoype_challenge.challenge_calculate_rewards(TargetChallenge, AmountChallenge, TimeChallenge) - say_title("Herausforderung starten") - say("Herausforderung mit folgenden Parametern starten?") - say(string.format("Jage %s x %s in %s Minuten",AmountList[AmountSelector],mob_name(TargetList[TargetSelector]),TimeList[TimeSelector]/60)) - say(string.format("Schwierigkeit: %s Einsatz: %s Yang", NewRewardsTable[1], NewRewardsTable[2])) - say(string.format("Belohnung: %s Yang %s XP", NewRewardsTable[3], NewRewardsTable[4])) - local x = select("Ja", "Nein") + say_title(gameforge.prototype_challenge._010_sayTitle) + say(gameforge.prototype_challenge._020_say) + say(string.format(gameforge.prototype_challenge._110_say,AmountList[AmountSelector],mob_name(TargetList[TargetSelector]),TimeList[TimeSelector]/60)) + say(string.format(gameforge.prototype_challenge._120_say, NewRewardsTable[1], NewRewardsTable[2])) + say(string.format(gameforge.prototype_challenge._130_say, NewRewardsTable[3], NewRewardsTable[4])) + local x = select(gameforge.prototype_challenge._030_select, gameforge.prototype_challenge._040_select) if x == 1 then if pc.get_gold() >= NewRewardsTable[2] then pc.setqf("challenge_timestamp", get_time()) @@ -214,8 +214,8 @@ end set_state(start_quest) Selected = 5 -- this is needed or metin stays inside the menu loop, even with the set_state else - say_title("Herausforderung") - say("Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen.") + say_title(gameforge.prototype_challenge._050_sayTitle) + say(gameforge.prototype_challenge._060_say) -- drops back to main menu here end else @@ -223,8 +223,8 @@ end set_state(bounceback) end else - say_title("Herausforderung") - say("Du hast noch nicht alle Parameter ausgewhlt.") + say_title(gameforge.prototype_challenge._050_sayTitle) + say(gameforge.prototype_challenge._070_say) -- drops back to main menu here end end @@ -234,16 +234,16 @@ end local sec = pc.getqf("cooldown") - (get_time() - pc.getqf("cooldown_timestamp")) local h = math.floor(sec/3600) local m = math.ceil(((sec/3600)-h)*60) - say_title("Herausforderung") - say("Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden.") + say_title(gameforge.prototype_challenge._050_sayTitle) + say(gameforge.prototype_challenge._080_say) say("") if sec >= 7200 then - say(string.format("Warte noch %s Stunden.", h)) + say(string.format(gameforge.prototype_challenge._140_say, h)) else if sec >= 3660 then - say(string.format("Warte noch eine Stunde und %s Minuten.", m)) + say(string.format(gameforge.prototype_challenge._150_say, m)) else - say(string.format("Warte noch %s Minuten.", m)) + say(string.format(gameforge.prototype_challenge._160_say, m)) end end end @@ -266,9 +266,9 @@ state start_quest begin -- notice("Debug: Start_Quest entered") q.start() local timeLeft = pc.getqf("FinalTime") - (get_time() - pc.getqf("challenge_timestamp")) -- getting a proper time integer - send_letter("Herausforderung") - q.set_title("Herausforderung") - q.set_clock("Zeit:", timeLeft) + send_letter(gameforge.prototype_challenge._090_sendLetter) + q.set_title(gameforge.prototype_challenge._050_sayTitle) + q.set_clock(gameforge.prototype_challenge._200_qSetClock, timeLeft) if get_time() - pc.getqf("challenge_timestamp") >= pc.getqf("FinalTime") then q.done() set_state(challenge_failed) @@ -276,19 +276,19 @@ state start_quest begin end when button or info begin - say_title("Herausforderung") + say_title(gameforge.prototype_challenge._050_sayTitle) local timeLeft = pc.getqf("FinalTime") - (get_time() - pc.getqf("challenge_timestamp")) -- getting current value local m = math.floor(timeLeft/60) -- conversion to minutes, use math.ceil if you prefer more optimism :) - say(string.format("Jage %s x %s in %s Minuten",pc.getqf("FinalAmount"),mob_name(pc.getqf("FinalTarget")),pc.getqf("FinalTime")/60)) - say_reward(string.format("Ziele zu jagen: %s", pc.getqf("FinalAmount")-pc.getqf("kill_count_1"))) + say(string.format(gameforge.prototype_challenge._110_say,pc.getqf("FinalAmount"),mob_name(pc.getqf("FinalTarget")),pc.getqf("FinalTime")/60)) + say_reward(string.format(gameforge.prototype_challenge._210_sayReward, pc.getqf("FinalAmount")-pc.getqf("kill_count_1"))) if m > 0 then - say_reward(string.format("Verbleibende Zeit in Minuten: %s", m)) + say_reward(string.format(gameforge.prototype_challenge._220_sayReward, m)) else -- doing a bit of a dance here, as a seconds display will only update on window open, looks faulty versus q.set_clock if m == 0 then - say_reward("Dir bleibt weniger als eine Minute!") + say_reward(gameforge.prototype_challenge._230_sayReward) else - say_reward("Zeit abgelaufen!") + say_reward(gameforge.prototype_challenge._240_sayReward) end end end @@ -333,7 +333,7 @@ state start_quest begin -- maybe fork inot this after each kill when time over state challenge_failed begin -- state is not really needed, but we might want to initialize something here, sometime ... when enter or login begin - notice(string.format("Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!", pc.getqf("Payment"))) + notice(string.format(gameforge.prototype_challenge._170_notice, pc.getqf("Payment"))) set_state(menu) end @@ -342,8 +342,8 @@ state start_quest begin state challenge_success begin when enter or login begin pc.setqf("cooldown_timestamp", get_time()) - notice("Herausforderung erfolgreich abgeschlossen!") - notice(string.format("Du erhlst %s Yang und %s XP", pc.getqf("RewardYang"),pc.getqf("RewardXP"))) + notice(gameforge.prototype_challenge._100_notice) + notice(string.format(gameforge.prototype_challenge._180_notice, pc.getqf("RewardYang"),pc.getqf("RewardXP"))) pc.change_money(pc.getqf("RewardYang")) pc.give_exp2(pc.getqf("RewardXP")) set_state(menu) diff --git a/share/locale/english/quest/prototype_training_fight.quest b/share/locale/english/quest/prototype_training_fight.quest index 5305f9e..4486e68 100644 --- a/share/locale/english/quest/prototype_training_fight.quest +++ b/share/locale/english/quest/prototype_training_fight.quest @@ -30,16 +30,16 @@ quest prototype_training_fight begin pc.setqf("pcy", 0) end - when 20095.Chat."Trainingskmpfe" begin - say_title("Trainingskmpfe") + when 20095.Chat.gameforge.prototype_training_fight._010_sayTitle begin + say_title(gameforge.prototype_training_fight._010_sayTitle) if pc.getqf("round") > pc.getqf("max_rounds") then - say("Du hast alle Runden absolviert. Dein Training ist abgeschlossen.") + say(gameforge.prototype_training_fight._020_say) set_state(__COMPLETE__) else - say("Mchtest du eine Runde in der Tranginsarena versuchen?") - say(string.format("Deine aktuelle Runde ist: %s",pc.getqf("round"))) - say("Du hast 5 Minuten um die Runde abzuschlieen.") - local s = select("Ja", "Nein") + say(gameforge.prototype_training_fight._030_say) + say(string.format(gameforge.prototype_training_fight._140_say,pc.getqf("round"))) + say(gameforge.prototype_training_fight._040_say) + local s = select(gameforge.prototype_training_fight._050_select, gameforge.prototype_training_fight._060_select) if s == 1 then -- storing current location of pc for return teleport later pc.setqf("pcx", pc.get_x()) @@ -115,8 +115,8 @@ end when enter or login begin if pc.get_map_index() < 650000 or pc.get_map_index() > 659999 then -- checking if player has left the arena mid-round = lose - say_title("Trainingskampf") - say("Trainingskampf abgebrochen!") + say_title(gameforge.prototype_training_fight._070_sayTitle) + say(gameforge.prototype_training_fight._080_say) q.done() set_state(menu) else @@ -138,25 +138,25 @@ end local timeLeft = pc.getqf("max_round_time")- (get_time() - pc.getqf("round_timestamp")) q.start() q.set_clock(timeLeft) - send_letter("Trainingskampf") + send_letter(gameforge.prototype_training_fight._090_sendLetter) end end when button or info begin - say_title("Trainingskampf") + say_title(gameforge.prototype_training_fight._070_sayTitle) local timeLeft = pc.getqf("max_round_time")- (get_time() - pc.getqf("round_timestamp")) local m = math.floor(timeLeft/60) -- conversion to minutes, use math.ceil if you prefer more optimism :) - say("Besige alle Gegner in der Arena innerhalb von 5 Minuten") - say(string.format("Deine aktuelle Runde ist: %s",pc.getqf("round"))) - say(string.format("Verbleibende Gegner: %s",pc.getqf("required_kills")-pc.getqf("killcount"))) + say(gameforge.prototype_training_fight._100_say) + say(string.format(gameforge.prototype_training_fight._140_say,pc.getqf("round"))) + say(string.format(gameforge.prototype_training_fight._150_say,pc.getqf("required_kills")-pc.getqf("killcount"))) if m > 0 then - say_reward(string.format("Verbleibende Zeit in Minuten: %s", m)) + say_reward(string.format(gameforge.prototype_training_fight._170_sayReward, m)) else -- doing a bit of a dance here, as a seconds display will only update on window open, looks faulty versus q.set_clock if m == 0 then - say_reward("Dir bleibt weniger als eine Minute!") + say_reward(gameforge.prototype_training_fight._180_sayReward) else - say_reward("Zeit abgelaufen!") + say_reward(gameforge.prototype_training_fight._190_sayReward) end end end @@ -200,10 +200,10 @@ end local CordY = pc.getqf("pcy")*100 local r = pc.getqf("round") if pc.getqf("victory") == 1 then - say_title("Trainingskmpfe") - say("Du hast diese Runde erfolgreich absolviert.") - say(string.format("Du erhlst %s Yang und %s XP",Rewards[r][1], Rewards[r][2])) - local s = select("OK") + say_title(gameforge.prototype_training_fight._010_sayTitle) + say(gameforge.prototype_training_fight._110_say) + say(string.format(gameforge.prototype_training_fight._160_say,Rewards[r][1], Rewards[r][2])) + local s = select(gameforge.prototype_training_fight._120_select) if s == 1 then pc.change_money(Rewards[r][1]) pc.give_exp2(Rewards[r][2]) @@ -213,9 +213,9 @@ end set_state(menu) end else - say_title("Trainingskmpfe") - say("Du konntest diese Runde nicht rechtzeitig abschlieen.") - local x = select("OK") + say_title(gameforge.prototype_training_fight._010_sayTitle) + say(gameforge.prototype_training_fight._130_say) + local x = select(gameforge.prototype_training_fight._120_select) if x == 1 then pc.warp(CordX, CordY) -- returning to dialogue position set_state(menu) diff --git a/share/locale/english/quest/purge_test.quest b/share/locale/english/quest/purge_test.quest index 7d01951..531e588 100644 --- a/share/locale/english/quest/purge_test.quest +++ b/share/locale/english/quest/purge_test.quest @@ -1,6 +1,6 @@ quest purge_test begin state start begin - when 30122.chat."purge test" begin + when 30122.chat.gameforge.purge_test._020_npcChat begin local settings = {} settings.room_area = {} settings.room_area.first = {} @@ -10,10 +10,10 @@ quest purge_test begin settings.room_area.last.x = 844100 settings.room_area.last.y = 1071500 - say("purge now!") + say(gameforge.purge_test._010_say) purge_area(settings.room_area.first.x, settings.room_area.first.y, settings.room_area.last.x, settings.room_area.last.y) end - when 30122.chat."spawn dragon" begin + when 30122.chat.gameforge.purge_test._030_npcChat begin local settings = {} settings.dragon_vnum = 2430 settings.spawn = {} diff --git a/share/locale/english/quest/questscroll5.quest b/share/locale/english/quest/questscroll5.quest index 479f4d7..e825188 100644 --- a/share/locale/english/quest/questscroll5.quest +++ b/share/locale/english/quest/questscroll5.quest @@ -2,7 +2,7 @@ quest questscroll5 begin state start begin when 50317.use begin local s=0 - local t=select("Aa", "Ab", "Ba", "Bb", "Bc", "Ca", "Cb", "Cc", "Cd", "Da", "Db") + local t=select(gameforge.questscroll5._280_select, gameforge.questscroll5._290_select, gameforge.questscroll5._300_select, gameforge.questscroll5._310_select, gameforge.questscroll5._320_select, gameforge.questscroll5._330_select, gameforge.questscroll5._340_select, gameforge.questscroll5._350_select, gameforge.questscroll5._360_select, gameforge.questscroll5._370_select, gameforge.questscroll5._380_select) if 1==t then s=select( questscroll5.get_menu(1), diff --git a/share/locale/english/quest/setstate_test.quest b/share/locale/english/quest/setstate_test.quest index 1bfba6c..7358035 100644 --- a/share/locale/english/quest/setstate_test.quest +++ b/share/locale/english/quest/setstate_test.quest @@ -3,19 +3,19 @@ quest setstate_test begin end state hunt begin when login begin - notice("You killed: " .. pc.getqf("killed") .. " wild dogs") + notice(string.format(gameforge.setstate_test._010_notice, pc.getqf("killed"))) end when login or enter begin - q.set_title("kill dogs") - q.set_counter("Killed dogs: ", pc.getqf("killed")) + q.set_title(gameforge.setstate_test._020_qSetTitle) + q.set_counter(gameforge.setstate_test._030_qSetCounter, pc.getqf("killed")) q.start() end when 101.kill begin local killed = pc.getqf("killed")+1 - notice("You killed: " .. killed) + notice(string.format(gameforge.setstate_test._040_notice, killed)) pc.setqf("killed", killed) - q.set_counter("Killed dogs: ", killed) + q.set_counter(gameforge.setstate_test._030_qSetCounter, killed) end end end \ No newline at end of file diff --git a/share/locale/english/quest/shop_reminder.quest b/share/locale/english/quest/shop_reminder.quest index de4bce7..5176fa3 100644 --- a/share/locale/english/quest/shop_reminder.quest +++ b/share/locale/english/quest/shop_reminder.quest @@ -9,7 +9,7 @@ when 30316.use begin frequency = game.get_event_flag("shop_frequency") if game.get_event_flag("shop_reminder") == 1 then - say("hallo") + say(gameforge.shop_reminder._010_say) local c = select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 1 == c then game.open_web_mall() diff --git a/share/locale/english/quest/snow_dungeon.quest b/share/locale/english/quest/snow_dungeon.quest index 9ad6da9..6edbb4f 100644 --- a/share/locale/english/quest/snow_dungeon.quest +++ b/share/locale/english/quest/snow_dungeon.quest @@ -335,7 +335,7 @@ quest snow_dungeon begin party.setf("dungeon_index", d.get_map_index()) d.setf("party_leader_pid", party.get_leader_pid()) else - say_title(mob_name(DUNGEON_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(DUNGEON_MAN))) say(gameforge.snow_dungeon._090_say) end end @@ -352,12 +352,12 @@ quest snow_dungeon begin end end - when ENTRY_MAN.chat."GM: Reset timers" with pc.is_gm() begin + when ENTRY_MAN.chat.gameforge.snow_dungeon._740_npcChat with pc.is_gm() begin -- GM-only quick reset option - say_title(mob_name(ENTRY_MAN) .. ": ") - say("Reset timers for Nemere Watchtower?") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) + say(gameforge.snow_dungeon._640_say) - local gm_sel = select("Reset", "Cancel") + local gm_sel = select(gameforge.snow_dungeon._650_select, gameforge.snow_dungeon._660_select) if gm_sel == 1 then if party.is_party() then @@ -391,20 +391,20 @@ quest snow_dungeon begin -- Clear party reference to existing dungeon party.setf("dungeon_index", 0) - say_title(mob_name(ENTRY_MAN) .. ": ") - say("Per-character dungeon cooldown states have been reset.") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) + say(gameforge.snow_dungeon._670_say) else -- Solo GM reset pc.setf("snow_dungeon", "ticket_delete", 0) pc.setf("snow_dungeon", "exit_time", 0) - say_title(mob_name(ENTRY_MAN) .. ": ") - say("Your dungeon cooldown states have been reset.") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) + say(gameforge.snow_dungeon._680_say) end end end - when ENTRY_MAN.chat."GM: Start at stage" with pc.is_gm() begin + when ENTRY_MAN.chat.gameforge.snow_dungeon._750_npcChat with pc.is_gm() begin -- Check all party members have passage tickets local pids = { party.get_member_pids() } @@ -426,10 +426,10 @@ quest snow_dungeon begin end if has_low_level then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(string.format(gameforge.snow_dungeon._050_notice, 100)) elseif pc.is_riding() then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._620_say) else -- Check for ninja and shaman in party (no nested other_pc_block) @@ -453,30 +453,30 @@ quest snow_dungeon begin end if not has_ninja or not has_shaman then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._170_say) elseif not party.is_party() then - say_title(mob_name(ENTRY_MAN) .. ": ") - say("You must be in a party.") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) + say(gameforge.snow_dungeon._690_say) elseif not party.is_leader() then - say_title(mob_name(ENTRY_MAN) .. ": ") - say("Only the party leader can do this.") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) + say(gameforge.snow_dungeon._700_say) else - say_title(mob_name(ENTRY_MAN) .. ": ") - say("Select stage to start:") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) + say(gameforge.snow_dungeon._710_say) local sel = select( - "1. Clear room", - "2. Frost Keys", - "3. Clear room", - "4. Dual-wave (Blessing)", - "5. Arctic Cubes", - "6. Metin of Cold (Shaman)", - "7. Szel (Dragon's Aid)", - "8. Frostflower Key", - "9. Pillar (Ninja/Shaman)", - "10. Nemere", - "Cancel" + gameforge.snow_dungeon._760_select, + gameforge.snow_dungeon._770_select, + gameforge.snow_dungeon._780_select, + gameforge.snow_dungeon._790_select, + gameforge.snow_dungeon._800_select, + gameforge.snow_dungeon._810_select, + gameforge.snow_dungeon._820_select, + gameforge.snow_dungeon._830_select, + gameforge.snow_dungeon._840_select, + gameforge.snow_dungeon._850_select, + gameforge.locale.cancel ) if sel >= 1 and sel <= 10 then @@ -503,18 +503,18 @@ quest snow_dungeon begin end if table.getn(members_riding) > 0 then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._630_say) elseif table.getn(members_without_ticket) > 0 and sel == 1 then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._610_notice) say("") for i = 1, table.getn(members_without_ticket) do - say(string.format(" - %s", members_without_ticket[i])) + say(string.format(gameforge.snow_dungeon._720_say, members_without_ticket[i])) end elseif table.getn(members_cooling_down) > 0 then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._600_say) else snow_dungeon.start_at_level(sel) @@ -541,22 +541,22 @@ quest snow_dungeon begin end if pc.get_level() < 100 then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._050_notice) elseif pc.is_riding() then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._620_say) elseif get_global_time() - pc.getf("snow_dungeon", "exit_time") < 5 * 60 then pc.warp(setting.WARP_pos[dungeon_level][1] * 100, setting.WARP_pos[dungeon_level][2] * 100, party.getf("dungeon_index")) elseif get_global_time() - d.getf_from_map_index("dungeon_start_time", party.getf("dungeon_index")) < 5 * 60 then if pc.count_item(PASS_TICKET) < 1 then - say_title(mob_name(ENTRY_MAN) .. ": ") - say(gameforge.snow_dungeon._040_notice) + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) + say(gameforge.snow_dungeon._040_say) else pc.warp(setting.WARP_pos[dungeon_level][1] * 100, setting.WARP_pos[dungeon_level][2] * 100, party.getf("dungeon_index")) end else - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._110_say) end else @@ -582,10 +582,10 @@ quest snow_dungeon begin end if has_low_level then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(string.format(gameforge.snow_dungeon._050_notice, 100)) elseif pc.is_riding() then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._620_say) else -- Check for ninja and shaman in party (no nested other_pc_block) @@ -609,10 +609,10 @@ quest snow_dungeon begin end if not has_ninja or not has_shaman then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._170_say) else - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._130_say) local warp = select(gameforge.snow_dungeon._140_select, gameforge.snow_dungeon._150_select) @@ -641,18 +641,18 @@ quest snow_dungeon begin end if table.getn(members_riding) > 0 then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._630_say) elseif table.getn(members_without_ticket) > 0 then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._610_notice) say("") for i = 1, table.getn(members_without_ticket) do - say(string.format(" - %s", members_without_ticket[i])) + say(string.format(gameforge.snow_dungeon._720_say, members_without_ticket[i])) end elseif table.getn(members_cooling_down) > 0 then - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._600_say) else party.setf("snow_dungeon_boss_kill_count", 0) @@ -662,12 +662,12 @@ quest snow_dungeon begin end end else - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._160_say) end end else - say_title(mob_name(ENTRY_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(ENTRY_MAN))) say(gameforge.snow_dungeon._170_say) end end @@ -1158,7 +1158,7 @@ quest snow_dungeon begin --else --if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then --if pc.getf("main_quest_lv1", "__status")==main_quest_lv1.__COMPLETE__ then - say_title(mob_name(DUNGEON_MAN) .. ": ") + say_title(string.format(gameforge.snow_dungeon._730_sayTitle, mob_name(DUNGEON_MAN))) say(gameforge.snow_dungeon._480_say) local warp = select(gameforge.snow_dungeon._140_select, gameforge.snow_dungeon._150_select) diff --git a/share/locale/english/quest/subquest_05.quest b/share/locale/english/quest/subquest_05.quest index 5e85359..54ae608 100644 --- a/share/locale/english/quest/subquest_05.quest +++ b/share/locale/english/quest/subquest_05.quest @@ -123,7 +123,7 @@ quest subquest_5 begin local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say_title(gameforge.subquest_05._30_sayTitle) - say(gameforge.gameforge.subquest_05._100_say) + say(gameforge.subquest_05._100_say) return end say_title(gameforge.subquest_05._30_sayTitle) diff --git a/share/locale/english/quest/subquest_24.quest b/share/locale/english/quest/subquest_24.quest index 29d0e96..8f6cf6f 100644 --- a/share/locale/english/quest/subquest_24.quest +++ b/share/locale/english/quest/subquest_24.quest @@ -101,7 +101,7 @@ quest subquest_24 begin when letter begin local rest_time=pc.getqf("limit_time")-get_time() timer("time_over", rest_time) - q.set_clock("Time left", rest_time) + q.set_clock(gameforge.subquest_24._295_qSetClock, rest_time) end when time_over.timer begin say_title(gameforge.buy_fishrod._210_sayTitle) diff --git a/share/locale/english/quest/test.quest b/share/locale/english/quest/test.quest index 83c8cc3..e275253 100644 --- a/share/locale/english/quest/test.quest +++ b/share/locale/english/quest/test.quest @@ -1,6 +1,6 @@ quest test begin state start begin - when 20355.chat."bbbb" begin + when 20355.chat.gameforge.test._010_npcChat begin setskin(NOWINDOW) say_show_item(90013) end diff --git a/share/locale/english/quest/test_att_resist.quest b/share/locale/english/quest/test_att_resist.quest index c9fe699..cf4f4e9 100644 --- a/share/locale/english/quest/test_att_resist.quest +++ b/share/locale/english/quest/test_att_resist.quest @@ -5,9 +5,9 @@ define TEST_NPC 20001 -- alchemist quest test_att_resist begin state start begin - when TEST_NPC.chat."ATT_TEST : ITEM - BASIC" with is_test_server() begin - say("Test items for basic") - say("Check damage with these") + when TEST_NPC.chat.gameforge.test_att_resist._110_npcChat with is_test_server() begin + say(gameforge.test_att_resist._010_say) + say(gameforge.test_att_resist._020_say) local item_armor local item_helmet @@ -36,9 +36,9 @@ quest test_att_resist begin pc.give_item2_select(item_helmet) pc.give_item2_select(item_bracelet) end - when TEST_NPC.chat."ATT_TEST : ITEM - FIRE" with is_test_server() begin - say("Test items for Fire resist") - say("Use items and Type /state to check resist stat") + when TEST_NPC.chat.gameforge.test_att_resist._120_npcChat with is_test_server() begin + say(gameforge.test_att_resist._030_say) + say(gameforge.test_att_resist._040_say) local item_armor local item_helmet @@ -70,9 +70,9 @@ quest test_att_resist begin pc.give_item2_select(item_bracelet) item.set_value(0, 35, 15) end - when TEST_NPC.chat."ATT_TEST : ITEM - ELEC" with is_test_server() begin - say("Test items for ELEC resist") - say("Use items and Type /state to check resist stat") + when TEST_NPC.chat.gameforge.test_att_resist._130_npcChat with is_test_server() begin + say(gameforge.test_att_resist._050_say) + say(gameforge.test_att_resist._040_say) local item_armor local item_helmet @@ -105,9 +105,9 @@ quest test_att_resist begin item.set_value(0, 36, 15) end - when TEST_NPC.chat."ATT_TEST : ITEM - WIND" with is_test_server() begin - say("Test items for WIND resist") - say("Use items and Type /state to check resist stat") + when TEST_NPC.chat.gameforge.test_att_resist._140_npcChat with is_test_server() begin + say(gameforge.test_att_resist._060_say) + say(gameforge.test_att_resist._040_say) local item_armor local item_helmet @@ -141,21 +141,21 @@ quest test_att_resist begin end - when TEST_NPC.chat."ATT_TEST : MOB - FIRE" with is_test_server() begin - say("spawn FIRE monster") - say("check damage with basic and resist armors") + when TEST_NPC.chat.gameforge.test_att_resist._150_npcChat with is_test_server() begin + say(gameforge.test_att_resist._070_say) + say(gameforge.test_att_resist._080_say) mob.spawn(2201, pc.get_local_x(), pc.get_local_y(),0,1,1) end - when TEST_NPC.chat."ATT_TEST : MOB - ELEC" with is_test_server() begin - say("spawn ELEC monster") - say("check damage with basic and resist armors") + when TEST_NPC.chat.gameforge.test_att_resist._160_npcChat with is_test_server() begin + say(gameforge.test_att_resist._090_say) + say(gameforge.test_att_resist._080_say) mob.spawn(2401, pc.get_local_x(), pc.get_local_y(),0,1,1) end - when TEST_NPC.chat."ATT_TEST : MOB - WIND" with is_test_server() begin - say("spawn WIND monster") - say("check damage with basic and resist armors") + when TEST_NPC.chat.gameforge.test_att_resist._170_npcChat with is_test_server() begin + say(gameforge.test_att_resist._100_say) + say(gameforge.test_att_resist._080_say) mob.spawn(777, pc.get_local_x(), pc.get_local_y(),0,1,1) end diff --git a/share/locale/english/quest/training_mount.quest b/share/locale/english/quest/training_mount.quest index 1415a2f..70ab6db 100644 --- a/share/locale/english/quest/training_mount.quest +++ b/share/locale/english/quest/training_mount.quest @@ -2,15 +2,15 @@ quest training_mount begin state start begin function check_list(material, pc_level, horse_level) if pc.count_item(material) <= 0 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._02_say) return 0 elseif pc.level < pc_level then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._01_say) return 0 elseif horse.get_level()< horse_level then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(string.format(gameforge.training_mount._33_say,horse_level)) return 0 else @@ -44,15 +44,15 @@ quest training_mount begin end when 20349.chat.gameforge.training_mount._04_say begin - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._05_say) say("") wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._06_say) say("") wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._07_say) say("") set_state(main_point) @@ -61,15 +61,15 @@ quest training_mount begin state main_point begin when 20349.chat.gameforge.training_mount._08_say begin - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._09_say) say("") wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._10_say) say("") wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._11_say) local s=select(gameforge.training_mount._12_say,gameforge.training_mount._13_say) @@ -78,10 +78,10 @@ quest training_mount begin return end if pc.count_item(50067) >0 or pc.count_item(50068)>0 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._14_say) else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._02_say) return end @@ -89,16 +89,16 @@ quest training_mount begin local s=select(gameforge.training_mount._15_say,gameforge.training_mount._15_2_say,gameforge.training_mount._16_say) if 1==s then if training_mount.check_list(50067,25,11) == 1 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._17_say) end elseif 2==s then if training_mount.check_list(50068,45,20) == 1 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._18_say) end elseif 3==s then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._19_say) say("") return @@ -115,12 +115,12 @@ quest training_mount begin 52076 <= item.vnum and item.vnum <= 52080 or 52091 <= item.vnum and item.vnum <= 52095 begin if pc.is_riding() == true then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._32_say) return end if count_item_range(38100, 38102) >= 1 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._34_say) local choice = select(gameforge.training_mount._35_select_1, gameforge.training_mount._35_select_2, locale.cancel) if choice == 3 then @@ -135,7 +135,7 @@ quest training_mount begin if pc.count_item(38100) >= 1 then information = {86400*7,38100} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -143,7 +143,7 @@ quest training_mount begin if pc.count_item(38101) >= 1 then information = {86400*15,38101} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -151,7 +151,7 @@ quest training_mount begin if pc.count_item(38102) >= 1 then information = {86400*30, 38102} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -163,10 +163,10 @@ quest training_mount begin end end if training_mount.check_list(50067,25,11) == 1 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._20_say) wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._22_say) local remain_time =item.get_socket(0) local old_vnum =item.get_vnum() @@ -187,13 +187,13 @@ quest training_mount begin 52066 <= item.vnum and item.vnum <= 52070 or 52096 <= item.vnum and item.vnum <= 52100 begin if pc.is_riding() == true then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._32_say) return end if count_item_range(38100, 38102) >= 1 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._34_say) local choice = select (gameforge.training_mount._35_select_1, gameforge.training_mount._35_select_2, locale.cancel) if choice == 3 then @@ -208,7 +208,7 @@ quest training_mount begin if pc.count_item(38100) >= 1 then information = {86400*7,38100} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -216,7 +216,7 @@ quest training_mount begin if pc.count_item(38101) >= 1 then information = {86400*15,38101} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -224,7 +224,7 @@ quest training_mount begin if pc.count_item(38102) >= 1 then information = {86400*30, 38102} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -237,10 +237,10 @@ quest training_mount begin end end if training_mount.check_list(50068,45,20) == 1 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._21_say) wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._22_say) local remain_time =item.get_socket(0) local old_vnum =item.get_vnum() @@ -263,12 +263,12 @@ quest training_mount begin 52101 <= item.vnum and item.vnum <= 52105 begin if pc.is_riding() == true then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._32_say) return end - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._38_say) local choice = select (gameforge.training_mount._35_select_1, locale.cancel) if choice == 2 then @@ -283,7 +283,7 @@ quest training_mount begin if pc.count_item(38100) >= 1 then information = {86400*7,38100} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -291,7 +291,7 @@ quest training_mount begin if pc.count_item(38101) >= 1 then information = {86400*15,38101} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -299,7 +299,7 @@ quest training_mount begin if pc.count_item(38102) >= 1 then information = {86400*30, 38102} else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._37_say) return end @@ -307,7 +307,7 @@ quest training_mount begin local remain_time = item.get_socket(0) local run_time = remain_time-get_time() if (remain_time-get_time()) > 86400 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._39_say) if is_test_server() then item.set_socket(0, get_time() + 86460) @@ -318,7 +318,7 @@ quest training_mount begin information = {training_mount.extraTime(2),50068} pc.changegold(-200000) else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._40_say) return end @@ -333,34 +333,34 @@ quest training_mount begin end when 20349.chat.gameforge.training_mount._23_say begin - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._24_say) wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._25_say) wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._26_say) local s=select(locale.yes,locale.no) if 2==s then return end - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._27_say) wait() if pc.count_item(50068) >0 then if horse.get_level()>1 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._28_say) wait() say(gameforge.training_mount._29_say) else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._30_say) return end else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._31_say) return end diff --git a/share/locale/english/quest/training_mount_v2.quest b/share/locale/english/quest/training_mount_v2.quest index 06e1e24..6cc5bf8 100644 --- a/share/locale/english/quest/training_mount_v2.quest +++ b/share/locale/english/quest/training_mount_v2.quest @@ -1,30 +1,30 @@ quest training_mount begin state start begin function no_level() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._01_say) end function no_item() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._02_say) end function fail_msg() - say_title(""..mob_name(20349).."") - say(".............") + say_title(mob_name(20349)) + say(gameforge.training_mount._050_say) say(gameforge.training_mount._03_say) end when 20349.chat.gameforge.training_mount._04_say begin - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._05_say) say("") wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._06_say) say("") wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._07_say) say("") set_state(main_point) @@ -33,15 +33,15 @@ state start begin state main_point begin when 20349.chat.gameforge.training_mount._08_say begin - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._09_say) say("") wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._10_say) say("") wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._11_say) local s=select(gameforge.training_mount._12_say,gameforge.training_mount._13_say) @@ -50,7 +50,7 @@ state start begin return end if pc.count_item(50067) >0 or pc.count_item(50068)>0 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._14_say) else training_mount.no_item() @@ -64,7 +64,7 @@ state start begin elseif pc.level <25 then training_mount.no_level() else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(""..item_name(50067)..gameforge.training_mount._17_say) end elseif 2==s then @@ -73,11 +73,11 @@ state start begin elseif pc.level <45 then training_mount.no_level() else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._18_say) end elseif 3==s then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._19_say) say("") return @@ -101,13 +101,12 @@ state start begin training_mount.no_level(25) return end - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._20_say) wait() - say(gameforge.training_mount._20_1_say) -- here we decide about, which bonus the player whiches for the mount - local bonus_selected = select("ATTBONUS_MONSTER","MALL_EXPBONUS","MAX_HP","DEF_GRADE_BONUS","ATT_GRADE_BONUS", "Abort") + local bonus_selected = select(gameforge.training_mount._060_select, gameforge.training_mount._070_select, gameforge.training_mount._080_select, gameforge.training_mount._090_select, gameforge.training_mount._100_select, gameforge.training_mount._110_select) if 6==bonus_selected then return @@ -144,7 +143,7 @@ state start begin training_mount.no_level() return end - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say(gameforge.training_mount._21_say) wait() say(gameforge.training_mount._22_say) @@ -167,41 +166,41 @@ state start begin when 20349.chat.gameforge.training_mount._23_say begin - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say("") say(gameforge.training_mount._24_say) wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say("") say(gameforge.training_mount._25_say) wait() - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say("") say(gameforge.training_mount._26_say) local s=select(locale.yes,locale.no) if 2==s then return end - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say("") say(gameforge.training_mount._27_say) say("") wait() if pc.count_item(50068) >0 then if horse.get_level()>1 then - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say("") say(gameforge.training_mount._28_say) wait() say(gameforge.training_mount._29_say) else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say("") say(gameforge.training_mount._30_say) return end else - say_title(""..mob_name(20349).."") + say_title(mob_name(20349)) say("") say(gameforge.training_mount._31_say) return diff --git a/share/locale/english/quest/upgrade_mount.quest b/share/locale/english/quest/upgrade_mount.quest index 89e0257..5a793f0 100644 --- a/share/locale/english/quest/upgrade_mount.quest +++ b/share/locale/english/quest/upgrade_mount.quest @@ -1,8 +1,8 @@ quest upgrade_mount begin state start begin when 71115.use with pc.count_item(50156) > 0 begin - say("hallo, cooles teil") - s = select("ja", "nein") + say(gameforge.upgrade_mount._010_say) + s = select(gameforge.upgrade_mount._020_select, gameforge.upgrade_mount._030_select) if s == 2 then return else diff --git a/share/locale/english/quest/x_bernhard.quest b/share/locale/english/quest/x_bernhard.quest index 65beefc..1653162 100644 --- a/share/locale/english/quest/x_bernhard.quest +++ b/share/locale/english/quest/x_bernhard.quest @@ -1,7 +1,7 @@ quest x_bernhard begin state start begin when login begin - notice("x_bernhard") + notice(gameforge.x_bernhard._010_notice) set_state ( yahoo ) end end @@ -13,7 +13,7 @@ quest x_bernhard begin end state google begin when 8001.kill with game.get_event_flag("mystery_box_drop") == 1 begin - send_letter("bbbbbb") + send_letter(gameforge.x_bernhard._020_sendLetter) end end end diff --git a/share/locale/english/quest/xxx_change_to_lotto.quest b/share/locale/english/quest/xxx_change_to_lotto.quest index 2935934..19224ba 100644 --- a/share/locale/english/quest/xxx_change_to_lotto.quest +++ b/share/locale/english/quest/xxx_change_to_lotto.quest @@ -1,32 +1,32 @@ quest change_to_lotto begin state start begin - when oldwoman.chat."Tausch dies gegen ein Lotterielos." with game.get_event_flag("luck_scroll")>0 begin - say_title("Alte Frau") + when oldwoman.chat.gameforge.xxx_change_to_lotto._130_npcChat with game.get_event_flag("luck_scroll")>0 begin + say_title(gameforge.xxx_change_to_lotto._010_sayTitle) say("") --- l - say("Junger Herr, ich habe gehrt, dass ein") - say("landesweites Ereignis stattfindet.") - say("Die Reichsverwalter sind dafr zustndig, aber") - say("sie sind sehr beschftigt daher haben sie mich") - say("gefragt, ob ich das bernehmen kann") - say("Wenn Du mir ein Lotterielos bringst,") - say("werde ich Dir dafr das Glcksbuch geben.") - say("Die Nummer, die im Glcksbuch steht, ist Deine") + say(gameforge.xxx_change_to_lotto._020_say) + say(gameforge.xxx_change_to_lotto._030_say) + say(gameforge.xxx_change_to_lotto._040_say) + say(gameforge.xxx_change_to_lotto._050_say) + say(gameforge.xxx_change_to_lotto._060_say) + say(gameforge.xxx_change_to_lotto._070_say) + say(gameforge.xxx_change_to_lotto._080_say) + say(gameforge.xxx_change_to_lotto._090_say) say("") if pc.countitem(50027) > 0 then - say("Bist Du interessiert, ein Lotterielos") - say("gegen das Glcksbuch zu tauschen?") - local s = select('Ja', 'Nein') + say(gameforge.xxx_change_to_lotto._100_say) + say(gameforge.xxx_change_to_lotto._110_say) + local s = select(gameforge.xxx_change_to_lotto._140_select, gameforge.xxx_change_to_lotto._150_select) if s == 1 then pc.removeitem("50027", 1) pc.give_lotto() end else - say_title("Alte Frau") + say_title(gameforge.xxx_change_to_lotto._010_sayTitle) say("") - say("Na gut! Bringe mir ein Lotterielos.") + say(gameforge.xxx_change_to_lotto._120_say) end end end diff --git a/share/locale/english/quest/xxx_collect_quest_lv85.quest b/share/locale/english/quest/xxx_collect_quest_lv85.quest index 6eb5b8d..1b61ebd 100644 --- a/share/locale/english/quest/xxx_collect_quest_lv85.quest +++ b/share/locale/english/quest/xxx_collect_quest_lv85.quest @@ -15,48 +15,48 @@ quest collect_quest_lv85 begin when letter begin local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "ä") + target.vid("__TARGET__", v, gameforge.collect_quest_lv85._010_target) end - send_letter("ä Ź") + send_letter(gameforge.xxx_collect_quest_lv85._010_sendLetter) end when button or info begin - say_title("ä Ź") + say_title(gameforge.xxx_collect_quest_lv85._020_sayTitle) say("") - say(" ä") - say(" Ÿ ãֽϴ") - say(" ˾ƺ ֽñ ٶϴ.") + say(gameforge.xxx_collect_quest_lv85._030_say) + say(gameforge.xxx_collect_quest_lv85._040_say) + say(gameforge.xxx_collect_quest_lv85._050_say) say("") end - when __TARGET__.target.click or 20084.chat." ֿ" begin + when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv85._050_npcChat begin target.delete("__TARGET__") - say("ä:") + say(gameforge.xxx_collect_quest_lv85._060_say) --- l - say("~!!! ֽÿ...") - say(" ſ ") - say("̹ ͸ ε..") - say(" δ  ϱ..") - say(" 縦 ؾ߰..") - say("ôٽ ְڼ..") - say("ε ֱ ٶ...") - say(" ʴ ϸ~!") + say(gameforge.xxx_collect_quest_lv85._070_say) + say(gameforge.xxx_collect_quest_lv85._080_say) + say(gameforge.xxx_collect_quest_lv85._090_say) + say(gameforge.xxx_collect_quest_lv85._100_say) + say(gameforge.xxx_collect_quest_lv85._110_say) + say(gameforge.xxx_collect_quest_lv85._120_say) + say(gameforge.xxx_collect_quest_lv85._130_say) + say(gameforge.xxx_collect_quest_lv85._140_say) wait() - say("ä:") - say("ٸ ƴ϶ ͸񸲿 ˰ͼ..") - say("װ Ÿ ̷ ȭο ̾µ") - say("߶ ƾ Ǿ") - say("Ƿ ߴٴ±") - say("װ ˱ ؼ ͸ ʿѵ..") + say(gameforge.xxx_collect_quest_lv85._060_say) + say(gameforge.xxx_collect_quest_lv85._150_say) + say(gameforge.xxx_collect_quest_lv85._160_say) + say(gameforge.xxx_collect_quest_lv85._170_say) + say(gameforge.xxx_collect_quest_lv85._180_say) + say(gameforge.xxx_collect_quest_lv85._190_say) say("") wait() - say("ä") - say(" ϰ ͸ ") - say("ü ְڼ?.") - say("ʹ ðų η ") - say(" ֱ ٶ..") - say(" ʿ 40...") - say("Źϰڼ~!") + say(gameforge.xxx_collect_quest_lv85._200_say) + say(gameforge.xxx_collect_quest_lv85._210_say) + say(gameforge.xxx_collect_quest_lv85._220_say) + say(gameforge.xxx_collect_quest_lv85._230_say) + say(gameforge.xxx_collect_quest_lv85._240_say) + say(gameforge.xxx_collect_quest_lv85._250_say) + say(gameforge.xxx_collect_quest_lv85._260_say) say("") set_state(go_to_disciple) pc.setqf("duration",0) -- õ Ҽ ִ ð @@ -67,36 +67,36 @@ quest collect_quest_lv85 begin state go_to_disciple begin when letter begin - send_letter("ä ") + send_letter(gameforge.xxx_collect_quest_lv85._270_sendLetter) end when button or info begin - say_title("͸񸲿 ˰ʹ") + say_title(gameforge.xxx_collect_quest_lv85._280_sayTitle) --- l say("") - say(" ä ͸񸲿 ε") - say(" ٸ Ÿ ִ") - say("͸ ͸ ä ʿϴ ") - say("ä ͸ 40 ") + say(gameforge.xxx_collect_quest_lv85._290_say) + say(gameforge.xxx_collect_quest_lv85._300_say) + say(gameforge.xxx_collect_quest_lv85._310_say) + say(gameforge.xxx_collect_quest_lv85._320_say) say("") say_item_vnum(30167) - say_reward(" ".." "..pc.getqf("collect_count").." ҽϴ") + say_reward(gameforge.collect_quest_lv85._105_1_say_reward.." "..pc.getqf("collect_count")..gameforge.collect_quest_lv85._105_2_say_reward) say("") end when 71035.use begin --Ȥ if get_time() < pc.getqf("duration") then - say(" ϴ") + say(gameforge.xxx_collect_quest_lv85._330_say) return end if pc.getqf("drink_drug")==1 then - say("̹ ѹ ̽ϴ") + say(gameforge.xxx_collect_quest_lv85._340_say) return end if pc.count_item(30167)==0 then - say("ä:") - say("͸ Ѵ ") - say(" ص ʳ") + say(gameforge.xxx_collect_quest_lv85._060_say) + say(gameforge.xxx_collect_quest_lv85._350_say) + say(gameforge.xxx_collect_quest_lv85._360_say) say("") return end @@ -108,19 +108,19 @@ quest collect_quest_lv85 begin local s = number(1, 200) if s == 1 then pc.give_item2(30167) - send_letter("͸ ȹϼ̽ϴ") + send_letter(gameforge.xxx_collect_quest_lv85._370_sendLetter) end end - when 20084.chat."͸ °ǰ? " with pc.count_item(30167) >0 begin + when 20084.chat.gameforge.collect_quest_lv85._140_npcChat with pc.count_item(30167) >0 begin if get_time() > pc.getqf("duration") then - say("ä") + say(gameforge.xxx_collect_quest_lv85._200_say) --- l - say("!! Ա...") - say(" ѹ ̰ غ߰ڱ...") - say("ø ٸ...") + say(gameforge.xxx_collect_quest_lv85._380_say) + say(gameforge.xxx_collect_quest_lv85._390_say) + say(gameforge.xxx_collect_quest_lv85._400_say) say("") pc.remove_item(30167, 1) if is_test_server() then @@ -142,21 +142,21 @@ quest collect_quest_lv85 begin if pc.getqf("collect_count")< 39 then --40̸ local index =pc.getqf("collect_count")+1 pc.setqf("collect_count",index) --ϳ +1 ش - say("ä:") - say("~!! Ǹϱ! ߳...") - say("".." "..40-pc.getqf("collect_count").. " ǰڱ~!!") - say("ְ~!") + say(gameforge.xxx_collect_quest_lv85._060_say) + say(gameforge.xxx_collect_quest_lv85._410_say) + say(string.format(gameforge.collect_quest_lv85._165_say, 40-pc.getqf("collect_count"))) + say(gameforge.xxx_collect_quest_lv85._420_say) say("") pc.setqf("drink_drug",0) -- ʱȭ return end - say("ä:") - say("40 ٸұ!!") - say(" key item") - say("͸ȥ 1 ǰھ") - say("Ҽ ְ?") - say("͸ȥ ͸񸲿ִ 鿡Լ") - say(" ") + say(gameforge.xxx_collect_quest_lv85._060_say) + say(gameforge.xxx_collect_quest_lv85._430_say) + say(gameforge.xxx_collect_quest_lv85._440_say) + say(gameforge.xxx_collect_quest_lv85._450_say) + say(gameforge.xxx_collect_quest_lv85._460_say) + say(gameforge.xxx_collect_quest_lv85._470_say) + say(gameforge.xxx_collect_quest_lv85._480_say) say("") pc.setqf("collect_count",0) pc.setqf("drink_drug",0) @@ -164,21 +164,21 @@ quest collect_quest_lv85 begin set_state(key_item) return else - say("ä:") - say("...") - say("̾ ..") - say("ϰ η κ α..") - say("ٽ ϳ ؿüְڴ°?") + say(gameforge.xxx_collect_quest_lv85._060_say) + say(gameforge.xxx_collect_quest_lv85._490_say) + say(gameforge.xxx_collect_quest_lv85._500_say) + say(gameforge.xxx_collect_quest_lv85._510_say) + say(gameforge.xxx_collect_quest_lv85._520_say) say("") pc.setqf("drink_drug",0) -- ʱȭ return end else - say("ä:") - say("̷ ̷ ̾ϳ....") - say(" ͸ м ") - say("ߴٳ.....") - say(" ̾ϳ....߿ ʰڳ?") + say(gameforge.xxx_collect_quest_lv85._060_say) + say(gameforge.xxx_collect_quest_lv85._530_say) + say(gameforge.xxx_collect_quest_lv85._540_say) + say(gameforge.xxx_collect_quest_lv85._550_say) + say(gameforge.xxx_collect_quest_lv85._560_say) say("") return end @@ -189,36 +189,36 @@ end state key_item begin when letter begin - send_letter("ä ") + send_letter(gameforge.xxx_collect_quest_lv85._270_sendLetter) if pc.count_item(30226)>0 then local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "ä") + target.vid("__TARGET__", v, gameforge.collect_quest_lv85._010_target) end end end when button or info begin if pc.count_item(30226) >0 then - say_title("͸ ȥ ȹ") + say_title(gameforge.xxx_collect_quest_lv85._570_sayTitle) say("") --- l - say(" ͸ ȥ ȹϿ") - say("̸ ä ") + say(gameforge.xxx_collect_quest_lv85._580_say) + say(gameforge.xxx_collect_quest_lv85._590_say) say("") return end - say_title("͸ȥ ʿ") + say_title(gameforge.xxx_collect_quest_lv85._600_sayTitle) say("") --- l - say(" ä ") - say("͸ 40 ־") - say(" ʿѰ ͸ȥ!") + say(gameforge.xxx_collect_quest_lv85._610_say) + say(gameforge.xxx_collect_quest_lv85._620_say) + say(gameforge.xxx_collect_quest_lv85._630_say) say_item_vnum(30226) - say("͸ ͸ȥ !") - say("̰ ϸ ä ") + say(gameforge.xxx_collect_quest_lv85._640_say) + say(gameforge.xxx_collect_quest_lv85._650_say) say("") end @@ -229,22 +229,22 @@ end local s = number(1, 500) if s == 1 and pc.count_item(30226)==0 then pc.give_item2(30226) - send_letter("͸ȥ ȹϼ̽ϴ") + send_letter(gameforge.xxx_collect_quest_lv85._660_sendLetter) end end - when __TARGET__.target.click or 20084.chat."͸ȥ Խϴ" with pc.count_item(30226) > 0 begin + when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv85._255_npcChat with pc.count_item(30226) > 0 begin target.delete("__TARGET__") - say("ä") - say("~!!! ߳..") - say(" ڳ ֵ ..") - say(" ̴ 鿡 ") - say("湮̳...") - say(" ٰϼ..") - say("׷ ſ ϷǰԳ~!") - say("ڳ п ͸񸲿 ؼ Ȯ ~!") + say(gameforge.xxx_collect_quest_lv85._200_say) + say(gameforge.xxx_collect_quest_lv85._670_say) + say(gameforge.xxx_collect_quest_lv85._680_say) + say(gameforge.xxx_collect_quest_lv85._690_say) + say(gameforge.xxx_collect_quest_lv85._700_say) + say(gameforge.xxx_collect_quest_lv85._710_say) + say(gameforge.xxx_collect_quest_lv85._720_say) + say(gameforge.xxx_collect_quest_lv85._730_say) say("") pc.remove_item(30226,1) set_state(__reward) @@ -254,40 +254,40 @@ end state __reward begin when letter begin - send_letter("ä ") + send_letter(gameforge.xxx_collect_quest_lv85._740_sendLetter) local v = find_npc_by_vnum(20018) if v != 0 then - target.vid("__TARGET__", v, "") + target.vid("__TARGET__", v, gameforge.collect_quest_lv85._280_target) end end when button or info begin - say_title("ä ") + say_title(gameforge.xxx_collect_quest_lv85._750_sayTitle) --- l - say("ä ͸ ͸ 40") - say("͸ȥ ش ") - say("ä ̴ 鿡 ") - say("湮 ־") - say("๰ ޱ ") + say(gameforge.xxx_collect_quest_lv85._760_say) + say(gameforge.xxx_collect_quest_lv85._770_say) + say(gameforge.xxx_collect_quest_lv85._780_say) + say(gameforge.xxx_collect_quest_lv85._790_say) + say(gameforge.xxx_collect_quest_lv85._800_say) say("") end - when __TARGET__.target.click or 20018.chat." 湮 " begin + when __TARGET__.target.click or 20018.chat.gameforge.collect_quest_lv85._310_npcChat begin target.delete("__TARGET__") - say(":") - say("..") - say("ä 湮̶?") - say(".. 10% ÷ֶ°ű") + say(gameforge.xxx_collect_quest_lv85._810_say) + say(gameforge.xxx_collect_quest_lv85._820_say) + say(gameforge.xxx_collect_quest_lv85._830_say) + say(gameforge.xxx_collect_quest_lv85._840_say) say("") wait() - say(":") - say("׸~ ܻ ") - say("ֳ~") + say(gameforge.xxx_collect_quest_lv85._810_say) + say(gameforge.xxx_collect_quest_lv85._850_say) + say(gameforge.xxx_collect_quest_lv85._860_say) say("") - say_reward("ä Ź ") - say_reward("Ÿ 10% Ǿϴ.") - say_reward(" ȿ Ͻ ƴ϶ ˴ϴ") + say_reward(gameforge.collect_quest_lv85._317_say_reward) + say_reward(gameforge.collect_quest_lv85._318_say_reward) + say_reward(gameforge.collect_quest_lv85._319_say_reward) say("") pc.give_item2(50115) clear_letter() diff --git a/share/locale/english/quest/xxx_collect_quest_lv90.quest b/share/locale/english/quest/xxx_collect_quest_lv90.quest index abaf3fc..c612501 100644 --- a/share/locale/english/quest/xxx_collect_quest_lv90.quest +++ b/share/locale/english/quest/xxx_collect_quest_lv90.quest @@ -15,39 +15,39 @@ quest collect_quest_lv90 begin when letter begin local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "ä") + target.vid("__TARGET__", v, gameforge.collect_quest_lv90._010_target) end - send_letter("ä Ź") + send_letter(gameforge.xxx_collect_quest_lv90._010_sendLetter) end when button or info begin say("") - say(" ä") - say(" Ÿ ãֽϴ") - say(" ˾ƺ ֽñ ٶϴ.") + say(gameforge.xxx_collect_quest_lv90._020_say) + say(gameforge.xxx_collect_quest_lv90._030_say) + say(gameforge.xxx_collect_quest_lv90._040_say) say("") end - when __TARGET__.target.click or 20084.chat." ֿ" begin + when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv90._050_npcChat begin target.delete("__TARGET__") --- l - say("ä:") - say(" Ź ֱ") - say(" ̰ܳ ѱ鼭") - say(" ſ Ͽ") - say("Ű ֱ⶧") - say(" ̸ Ͽ") - say("̹ Ź ̶") - say(" ǿ") + say(gameforge.xxx_collect_quest_lv90._050_say) + say(gameforge.xxx_collect_quest_lv90._060_say) + say(gameforge.xxx_collect_quest_lv90._070_say) + say(gameforge.xxx_collect_quest_lv90._080_say) + say(gameforge.xxx_collect_quest_lv90._090_say) + say(gameforge.xxx_collect_quest_lv90._100_say) + say(gameforge.xxx_collect_quest_lv90._110_say) + say(gameforge.xxx_collect_quest_lv90._120_say) wait() - say("ä") - say(" ʿѰ ǥ!") - say(" ̸ ") - say(" Ͽ") - say("¥ ֱ ٶ..") - say(" ʿ 50...") - say(" ŭ ϰ 帮ڼ") - say("Źϰڼ~!") + say(gameforge.xxx_collect_quest_lv90._130_say) + say(gameforge.xxx_collect_quest_lv90._140_say) + say(gameforge.xxx_collect_quest_lv90._150_say) + say(gameforge.xxx_collect_quest_lv90._160_say) + say(gameforge.xxx_collect_quest_lv90._170_say) + say(gameforge.xxx_collect_quest_lv90._180_say) + say(gameforge.xxx_collect_quest_lv90._190_say) + say(gameforge.xxx_collect_quest_lv90._200_say) say("") set_state(go_to_disciple) pc.setqf("duration",0) -- õ Ҽ ִ ð @@ -58,36 +58,36 @@ quest collect_quest_lv90 begin state go_to_disciple begin when letter begin - send_letter("ä ") + send_letter(gameforge.xxx_collect_quest_lv90._210_sendLetter) end when button or info begin - say_title("Ϳ ˰ʹ") + say_title(gameforge.xxx_collect_quest_lv90._220_sayTitle) --- l say("") - say(" ä") - say("Ϳ ̴") - say("ͿԼ ִ пǥ") - say("50 ä ") + say(gameforge.xxx_collect_quest_lv90._230_say) + say(gameforge.xxx_collect_quest_lv90._240_say) + say(gameforge.xxx_collect_quest_lv90._250_say) + say(gameforge.xxx_collect_quest_lv90._260_say) say("") say_item_vnum(30168) - say_reward(" ".." "..pc.getqf("collect_count").." ҽϴ") + say_reward(string.format(gameforge.collect_quest_lv90._105_say_reward, pc.getqf("collect_count"))) say("") end when 71035.use begin --Ȥ if get_time() < pc.getqf("duration") then - say(" ϴ") + say(gameforge.xxx_collect_quest_lv90._270_say) return end if pc.getqf("drink_drug")==1 then - say("̹ ѹ ̽ϴ") + say(gameforge.xxx_collect_quest_lv90._280_say) return end if pc.count_item(30168)==0 then - say("ä:") - say("пǥ Ѵ ") - say(" ص ʳ") + say(gameforge.xxx_collect_quest_lv90._050_say) + say(gameforge.xxx_collect_quest_lv90._290_say) + say(gameforge.xxx_collect_quest_lv90._300_say) say("") return end @@ -100,18 +100,18 @@ quest collect_quest_lv90 begin local s = number(1, 100) if s <= 30 and pc.count_item(30168)==0 then pc.give_item2(30168, 1) - send_letter("пǥ ȹϼ̽ϴ") + send_letter(gameforge.xxx_collect_quest_lv90._310_sendLetter) end end - when 20084.chat."пǥ °ǰ? " with pc.count_item(30168) >0 begin + when 20084.chat.gameforge.collect_quest_lv90._140_npcChat with pc.count_item(30168) >0 begin if get_time() > pc.getqf("duration") then - say("ä") + say(gameforge.xxx_collect_quest_lv90._130_say) --- l - say("!! Ա...") - say(" ѹ ̰ غ߰ڱ...") - say("ø ٸ...") + say(gameforge.xxx_collect_quest_lv90._320_say) + say(gameforge.xxx_collect_quest_lv90._330_say) + say(gameforge.xxx_collect_quest_lv90._340_say) say("") pc.remove_item(30168, 1) if is_test_server() then @@ -133,20 +133,20 @@ quest collect_quest_lv90 begin if pc.getqf("collect_count")< 49 then --50̸ local index =pc.getqf("collect_count")+1 pc.setqf("collect_count",index) --ϳ +1 ش - say("ä:") - say("~!! Ǹϱ! ߳...") - say("".." "..50-pc.getqf("collect_count").. " ǰڱ~!!") - say("ְ~!") + say(gameforge.xxx_collect_quest_lv90._050_say) + say(gameforge.xxx_collect_quest_lv90._350_say) + say(string.format(gameforge.collect_quest_lv90._165_say, 50-pc.getqf("collect_count"))) + say(gameforge.xxx_collect_quest_lv90._360_say) say("") pc.setqf("drink_drug",0) -- ʱȭ return end - say("ä:") - say("50 ٸұ!!") - say(" key item") - say("пտȥ 1 ǰھ") - say("пտȥ ؿÿ~") - say("пտȥ~~") + say(gameforge.xxx_collect_quest_lv90._050_say) + say(gameforge.xxx_collect_quest_lv90._370_say) + say(gameforge.xxx_collect_quest_lv90._380_say) + say(gameforge.xxx_collect_quest_lv90._390_say) + say(gameforge.xxx_collect_quest_lv90._400_say) + say(gameforge.xxx_collect_quest_lv90._410_say) say("") pc.setqf("collect_count",0) pc.setqf("drink_drug",0) @@ -154,19 +154,19 @@ quest collect_quest_lv90 begin set_state(key_item) return else - say("ä:") - say("̾ ̰ ¥ ..") - say("ٽϳ ؿ") + say(gameforge.xxx_collect_quest_lv90._050_say) + say(gameforge.xxx_collect_quest_lv90._420_say) + say(gameforge.xxx_collect_quest_lv90._430_say) say("") pc.setqf("drink_drug",0) -- ʱȭ return end else - say("ä:") - say("̷ ̷ ̾ϳ....") - say(" пǥĵ м") - say("ߴٳ.....") - say(" ̾ϳ....߿ ʰڳ?") + say(gameforge.xxx_collect_quest_lv90._050_say) + say(gameforge.xxx_collect_quest_lv90._440_say) + say(gameforge.xxx_collect_quest_lv90._450_say) + say(gameforge.xxx_collect_quest_lv90._460_say) + say(gameforge.xxx_collect_quest_lv90._470_say) say("") return end @@ -177,60 +177,61 @@ end state key_item begin when letter begin - send_letter("ä ") + send_letter(gameforge.xxx_collect_quest_lv90._210_sendLetter) if pc.count_item(30227)>0 then local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "ä") + target.vid("__TARGET__", v, gameforge.collect_quest_lv90._010_target) end end end when button or info begin if pc.count_item(30227) >0 then - say_title("пտȥ ȹ") + say_title(gameforge.xxx_collect_quest_lv90._480_sayTitle) say("") --- l - say(" пտȥ ȹϿ") - say("̸ ä ") + say(gameforge.xxx_collect_quest_lv90._490_say) + say(gameforge.xxx_collect_quest_lv90._500_say) say("") return end - say_title("пտȥ ʿ") + say_title(gameforge.xxx_collect_quest_lv90._510_sayTitle) say("") --- l - say(" ä ") - say("пǥ 50 ־") - say(" ʿѰ пտȥ!") + say(gameforge.xxx_collect_quest_lv90._520_say) + say(gameforge.xxx_collect_quest_lv90._530_say) + say(gameforge.xxx_collect_quest_lv90._540_say) say_item_vnum(30227)----------пտȥ - say("̰"..mob_name(1092)..","..mob_name(1093)..",") - say(""..mob_name(1304)..","..mob_name(1901).."Լ Ҽִ") + say(gameforge.collect_quest_lv90._240_say) + say(string.format(gameforge.locale.list_two_comma, mob_name(1092), mob_name(1093))) + say(string.format(gameforge.locale.list_two_period, mob_name(1304), mob_name(1901))) say("") end when 1093.kill or 1304.kill or 1901.kill begin local s = number(1, 100) if s <= 30 and pc.count_item(30227)==0 then pc.give_item2(30227, 1) - send_letter("пտȥ ȹϼ̽ϴ") + send_letter(gameforge.xxx_collect_quest_lv90._550_sendLetter) end end - when __TARGET__.target.click or 20084.chat."пտȥ Խϴ" with pc.count_item(30227) > 0 begin + when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv90._260_npcChat with pc.count_item(30227) > 0 begin target.delete("__TARGET__") - say("ä") - say("~!!! ߳..") - say(" ڳ ֵ ..") - say(" ̴ 鿡 ") - say("湮̳...") - say(" ٰϼ..") - say("׷ ſ ϷǰԳ~!") - say("ڳ п ǿ ɵϳ") - say("") + say(gameforge.xxx_collect_quest_lv90._130_say) + say(gameforge.xxx_collect_quest_lv90._560_say) + say(gameforge.xxx_collect_quest_lv90._570_say) + say(gameforge.xxx_collect_quest_lv90._580_say) + say(gameforge.xxx_collect_quest_lv90._590_say) + say(gameforge.xxx_collect_quest_lv90._600_say) + say(gameforge.xxx_collect_quest_lv90._610_say) + say(gameforge.xxx_collect_quest_lv90._620_say) + say(gameforge.xxx_collect_quest_lv90._630_say) say("") pc.remove_item(30227,1) set_state(__reward) @@ -240,45 +241,45 @@ end state __reward begin when letter begin - send_letter("ä ") + send_letter(gameforge.xxx_collect_quest_lv90._640_sendLetter) local v = find_npc_by_vnum(20018) if v != 0 then - target.vid("__TARGET__", v, "") + target.vid("__TARGET__", v, gameforge.collect_quest_lv90._280_target) end end when button or info begin - say_title("ä ") + say_title(gameforge.xxx_collect_quest_lv90._650_sayTitle) --- l - say("ä пǥ50") - say("пտȥ ش ") - say("ä ̴ 鿡 ") - say("湮 ־") - say("๰ ޱ ") + say(gameforge.xxx_collect_quest_lv90._660_say) + say(gameforge.xxx_collect_quest_lv90._670_say) + say(gameforge.xxx_collect_quest_lv90._680_say) + say(gameforge.xxx_collect_quest_lv90._690_say) + say(gameforge.xxx_collect_quest_lv90._700_say) say("") end - when __TARGET__.target.click or 20018.chat." 湮 " begin + when __TARGET__.target.click or 20018.chat.gameforge.collect_quest_lv90._310_npcChat begin target.delete("__TARGET__") - say(":") - say("..") - say("ä 湮̶?") - say("...翡 10%") - say("ڰ 10%") - say("󿡰 10%") - say("翡 10%") - say("߰α") - say("ֳ~") + say(gameforge.xxx_collect_quest_lv90._710_say) + say(gameforge.xxx_collect_quest_lv90._720_say) + say(gameforge.xxx_collect_quest_lv90._730_say) + say(gameforge.xxx_collect_quest_lv90._740_say) + say(gameforge.xxx_collect_quest_lv90._750_say) + say(gameforge.xxx_collect_quest_lv90._760_say) + say(gameforge.xxx_collect_quest_lv90._770_say) + say(gameforge.xxx_collect_quest_lv90._780_say) + say(gameforge.xxx_collect_quest_lv90._790_say) say("") wait() - say(":") - say("׸ ̹ Ķ ܻڱ") - say("ñ? ") + say(gameforge.xxx_collect_quest_lv90._710_say) + say(gameforge.xxx_collect_quest_lv90._800_say) + say(gameforge.xxx_collect_quest_lv90._810_say) say("") - say_reward("ä Ź ") - say_reward("ijͿ ߰+10% ޾ҽϴ") - say_reward(" ȿ Ͻ ƴ϶ ˴ϴ") + say_reward(gameforge.collect_quest_lv90._317_say_reward) + say_reward(gameforge.collect_quest_lv90._318_say_reward) + say_reward(gameforge.collect_quest_lv90._319_say_reward) affect.add_collect_point(POINT_ATTBONUS_WARRIOR,8,60*60*24*365*60) affect.add_collect_point(POINT_ATTBONUS_ASSASSIN,8,60*60*24*365*60) affect.add_collect_point(POINT_ATTBONUS_SURA,8,60*60*24*365*60) diff --git a/share/locale/english/quest/xxx_japan_invader_kill.quest b/share/locale/english/quest/xxx_japan_invader_kill.quest index 5502cbb..acf1ff7 100644 --- a/share/locale/english/quest/xxx_japan_invader_kill.quest +++ b/share/locale/english/quest/xxx_japan_invader_kill.quest @@ -1,118 +1,118 @@ quest japan_invader_kill begin state start begin - when 20005.chat." Die Bitte von Yonah " with pc.get_level()>=15 and game.get_event_flag("815event")>0 begin + when 20005.chat.gameforge.xxx_japan_invader_kill._670_npcChat with pc.get_level()>=15 and game.get_event_flag("815event")>0 begin ----"12345678901234567890123456789012345678901234567890"| - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Wie soll ich weiter machen,was kann ich nur tun?") - say("Wenn ich ihn fange, dann habe ich keine Sorgen") - say("mehr. Er ist aber so schnell,dass man ihn sehr") - say("schwierig nur fangen kann. Hm. Was soll ich") - say("machen?") + say(gameforge.xxx_japan_invader_kill._020_say) + say(gameforge.xxx_japan_invader_kill._030_say) + say(gameforge.xxx_japan_invader_kill._040_say) + say(gameforge.xxx_japan_invader_kill._050_say) + say(gameforge.xxx_japan_invader_kill._060_say) say("") wait() say_pc_name() - say("Was hast du denn fr Sorgen?") + say(gameforge.xxx_japan_invader_kill._070_say) wait() - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Zur Zeit taucht ein Wilder berall im Reich auf") - say("und verbreitet Gerchte ber die Wste Yong-Bi") - say("Da er sehr schnell ist, kann man ihn nicht einfach") - say("fangen und die Gerchte zum Verstummen bringen.") - say("Unsicherheit wird uns schwchen.") + say(gameforge.xxx_japan_invader_kill._080_say) + say(gameforge.xxx_japan_invader_kill._090_say) + say(gameforge.xxx_japan_invader_kill._100_say) + say(gameforge.xxx_japan_invader_kill._110_say) + say(gameforge.xxx_japan_invader_kill._120_say) wait() say_pc_name() - say("Welche Gerchte denn??") + say(gameforge.xxx_japan_invader_kill._130_say) wait() - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Das dreigeteilte Land bekriegt sich unaufhrlich.") - say("Um dieses Krieg zu berstehen brauchen wir alle") - say("Gebiete und Resourcen die uns rechtmig gehren") - say("Die Wste Yong-Bi und ihre Rohstoffe gehrt uns!") - say("Aber der verdammte Wilde behauptet das er die") - say("Gegend selber gefunden hat und sie ihm gehrt") - say("Dies verunsichert unsere tapferen Kmpfer.") + say(gameforge.xxx_japan_invader_kill._140_say) + say(gameforge.xxx_japan_invader_kill._150_say) + say(gameforge.xxx_japan_invader_kill._160_say) + say(gameforge.xxx_japan_invader_kill._170_say) + say(gameforge.xxx_japan_invader_kill._180_say) + say(gameforge.xxx_japan_invader_kill._190_say) + say(gameforge.xxx_japan_invader_kill._200_say) wait() - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Vielleicht bist Du der Richtige um uns zu helfen?") - say("Der eine Wstenbandit verbreitet diese Gerchte") - say("im ganzen Reich und st Zweifel an unserem") - say("Anspruch Tte ihn und bringe ihn zum Verstummen!") - say("Wenn Du mir den Beweis mitbringst, dass du ihn ") - say("gettet hast werde ich Dich reich belohnen!!!!!") + say(gameforge.xxx_japan_invader_kill._210_say) + say(gameforge.xxx_japan_invader_kill._220_say) + say(gameforge.xxx_japan_invader_kill._230_say) + say(gameforge.xxx_japan_invader_kill._240_say) + say(gameforge.xxx_japan_invader_kill._250_say) + say(gameforge.xxx_japan_invader_kill._260_say) say("") - local b=select("Ich werde ihn fangen", "Rennen ist nicht meine Strke") + local b=select(gameforge.xxx_japan_invader_kill._270_select, gameforge.xxx_japan_invader_kill._280_select) ----"12345678901234567890123456789012345678901234567890"| if 1==b then - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Ohh Danke Danke!! Es heit Danaka er ist") - say("ein Wstenbandit. Du findest ihn in der") - say("Wste Yong-Bi. Bring mir sein Ohr als ") - say("Beweis fr seinen Tod!") + say(gameforge.xxx_japan_invader_kill._290_say) + say(gameforge.xxx_japan_invader_kill._300_say) + say(gameforge.xxx_japan_invader_kill._310_say) + say(gameforge.xxx_japan_invader_kill._320_say) say("") set_state(accept) elseif 2==b then - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Hm..Mir ist aber egal, wem die Wste") - say("Yong-Bi gehrt") + say(gameforge.xxx_japan_invader_kill._330_say) + say(gameforge.xxx_japan_invader_kill._340_say) say("") end end end state accept begin when letter begin - send_letter("Tte den wilden Wstenbandit!!") + send_letter(gameforge.xxx_japan_invader_kill._350_sendLetter) end when button or info begin ----"12345678901234567890123456789012345678901234567890"| - say_title("Fange den wilden Wstenbandit!!") + say_title(gameforge.xxx_japan_invader_kill._360_sayTitle) say("") - say("Der Wstenbandit verbreitet allerlei Gerchte im") - say("Reich. Tte ihn!!!!!!!") + say(gameforge.xxx_japan_invader_kill._370_say) + say(gameforge.xxx_japan_invader_kill._380_say) say("") - say_reward("Tte Wstenbandit und bring sein Ohr zu Yonah") + say_reward(gameforge.xxx_japan_invader_kill._680_sayReward) say("") end - when 20005.chat."Ein Wstenbandit fangen" with pc.count_item(30202)==0 begin - say_title("Yonah:") + when 20005.chat.gameforge.xxx_japan_invader_kill._690_npcChat with pc.count_item(30202)==0 begin + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Wstenbandit rennt sehr schnell. Mit meiner") - say("schweren Rstung ist es unmoglich fr mich,") - say("ihn zu fangen. Ah, worum es geht?") + say(gameforge.xxx_japan_invader_kill._390_say) + say(gameforge.xxx_japan_invader_kill._400_say) + say(gameforge.xxx_japan_invader_kill._410_say) say("") - local s=select("weitermachen", "aufhren") + local s=select(gameforge.xxx_japan_invader_kill._420_select, gameforge.xxx_japan_invader_kill._430_select) if 1==s then elseif 2==s then - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Mchtest du wirklich aufhoren.....") - say("Hm, Du schaffst es nicht...") - say("Auf jedem Fall, danke ich fr Deine Mhen.") + say(gameforge.xxx_japan_invader_kill._440_say) + say(gameforge.xxx_japan_invader_kill._450_say) + say(gameforge.xxx_japan_invader_kill._460_say) say("") - local s=select("die Aufgabe beenden", "weiter machen") + local s=select(gameforge.xxx_japan_invader_kill._470_select, gameforge.xxx_japan_invader_kill._480_select) if 1==s then ----"12345678901234567890123456789012345678901234567890"| say_pc_name() - say("Mit meinem Level konnte ich den Wstenbandit") - say("nicht fangen. Ich gebe auf") + say(gameforge.xxx_japan_invader_kill._490_say) + say(gameforge.xxx_japan_invader_kill._500_say) say("") - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Ich danke Dir fr Deine Mhe...") + say(gameforge.xxx_japan_invader_kill._510_say) q.done() set_state(failure) elseif 2==s then say_pc_name() say("") - say("Hm, Ich habe jetzt noch keine Belohnung erwartet") - say("Es wird mir schon noch gelingen Wstenbandit") - say("zu tten. Ich werd es halt weiter versuchen") - say("Bitte danke mir jetzt noch nicht") + say(gameforge.xxx_japan_invader_kill._520_say) + say(gameforge.xxx_japan_invader_kill._530_say) + say(gameforge.xxx_japan_invader_kill._540_say) + say(gameforge.xxx_japan_invader_kill._550_say) say("") end end @@ -126,29 +126,29 @@ quest japan_invader_kill begin if pc.count_item("30202")>0 then local v = find_npc_by_vnum(20005) if v != 0 then - target.vid("__TARGET__", v, "Das Ohr gefunden") + target.vid("__TARGET__", v, gameforge.xxx_japan_invader_kill._700_targetVid) end end end end - when __TARGET__.target.click or 20005.chat."Das Ohr von Wstenbandit bergeben" with pc.count_item(30202)>=1 begin + when __TARGET__.target.click or 20005.chat.gameforge.xxx_japan_invader_kill._710_npcChat with pc.count_item(30202)>=1 begin target.delete("__TARGET__") ----"12345678901234567890123456789012345678901234567890"| - say_title("Yonah:") + say_title(gameforge.xxx_japan_invader_kill._010_sayTitle) say("") - say("Oh, du hast wirlich den Wstenbandit gettet!") - say("Helden aus aller Herren Lnder verzweifelten") - say("an dieser Aufgabe und Du hast es geschafft?") - say("Ja es muss so sein denn Du hast den Beweis.") - say("Gehrt das Ohr auch wirklich Wstenbandit?") - say("Lass mich mal schauen? Hm Hm. Doch es es") - say("besteht kein Zweifel. Es ist sehr klein aber") - say("es ist Danakas Ohr.") - say("Ausser meiner Dankbarkeit mchte ich Dir") - say("dies geben. Es wird Dir von groem Nutzen") - say("sein.") + say(gameforge.xxx_japan_invader_kill._560_say) + say(gameforge.xxx_japan_invader_kill._570_say) + say(gameforge.xxx_japan_invader_kill._580_say) + say(gameforge.xxx_japan_invader_kill._590_say) + say(gameforge.xxx_japan_invader_kill._600_say) + say(gameforge.xxx_japan_invader_kill._610_say) + say(gameforge.xxx_japan_invader_kill._620_say) + say(gameforge.xxx_japan_invader_kill._630_say) + say(gameforge.xxx_japan_invader_kill._640_say) + say(gameforge.xxx_japan_invader_kill._650_say) + say(gameforge.xxx_japan_invader_kill._660_say) say("") @@ -156,13 +156,13 @@ quest japan_invader_kill begin local r=number(1, 3) if 1==r then - say_reward("Du hast von Yonah den Erfahrungring bekommen.") + say_reward(gameforge.xxx_japan_invader_kill._720_sayReward) pc.give_item2(72003) elseif 2==r then - say_reward("Du hast von Yonah die Glcksgoldmnze bekommen.") + say_reward(gameforge.xxx_japan_invader_kill._730_sayReward) pc.give_item2(72024) elseif 3==r then - say_reward("Du hast von Yonah die Diebeshandschuhe bekommen.") + say_reward(gameforge.xxx_japan_invader_kill._740_sayReward) pc.give_item2(72006) end diff --git a/share/locale/english/quest/xxx_kids_day_quiz.quest b/share/locale/english/quest/xxx_kids_day_quiz.quest index f77aa05..b41c908 100644 --- a/share/locale/english/quest/xxx_kids_day_quiz.quest +++ b/share/locale/english/quest/xxx_kids_day_quiz.quest @@ -1,96 +1,96 @@ quest kids_day_quiz begin state start begin - when 20041.chat."GM: Quiz Event" with pc.is_gm() begin + when 20041.chat.gameforge.xxx_kids_day_quiz._530_npcChat with pc.is_gm() begin local low_value=game.get_event_flag("kids_day_drop") local high_value=game.get_event_flag("kids_day_drop_high") - say_title("Prozentsatz des Kistendrop fur Quiz Event") - say(string.format("Der Prozent des niedrige Level : 1/%d", low_value)) - say(string.format("Der Prozent des hohe Level : 1/%d", high_value)) - local s=select("Vernderung fr niedrige Level", "Vernderung fr hhere Level", "Schlieen") + say_title(gameforge.xxx_kids_day_quiz._010_sayTitle) + say(string.format(gameforge.xxx_kids_day_quiz._420_say, low_value)) + say(string.format(gameforge.xxx_kids_day_quiz._430_say, high_value)) + local s=select(gameforge.xxx_kids_day_quiz._020_select, gameforge.xxx_kids_day_quiz._030_select, gameforge.xxx_kids_day_quiz._040_select) if s==1 then - say_title("Vernderung der Dropchance der Kisten frs niedrige Level") + say_title(gameforge.xxx_kids_day_quiz._050_sayTitle) say("") - say(string.format("Prozent Dropchance 1/%d -> ", low_value)) + say(string.format(gameforge.xxx_kids_day_quiz._440_say, low_value)) local v=tonumber(input()) if v<300 then - say("Weniger als 300 kann man nicht einstellen") + say(gameforge.xxx_kids_day_quiz._060_say) if not is_test_server() then return end - say("Beim Test Server moglich") + say(gameforge.xxx_kids_day_quiz._070_say) end - say(string.format("Die Dropchance 1/%d -> 1/%d", low_value, v)) + say(string.format(gameforge.xxx_kids_day_quiz._450_say, low_value, v)) say("") - local s=select("Besttigen", "Abbrechen") + local s=select(gameforge.xxx_kids_day_quiz._080_select, gameforge.xxx_kids_day_quiz._090_select) if s==1 then say("") - say("Gendert") + say(gameforge.xxx_kids_day_quiz._100_say) game.set_event_flag("kids_day_drop", v) else say("") - say("Abgebrochen") + say(gameforge.xxx_kids_day_quiz._110_say) end elseif s==2 then - say_title("Vernderung der Dropchance der Kisten frs hohe Level") - say(string.format("Prozent Dropchance 1/%d -> ", high_value)) + say_title(gameforge.xxx_kids_day_quiz._120_sayTitle) + say(string.format(gameforge.xxx_kids_day_quiz._440_say, high_value)) local v=tonumber(input()) if v<300 then - say("Weniger als 300 kann man nicht einstellen") + say(gameforge.xxx_kids_day_quiz._060_say) if not is_test_server() then return end - say("Beim Test Sever moglich") + say(gameforge.xxx_kids_day_quiz._130_say) end - say(string.format("Die Dropchance fr hohes Level 1/%d -> 1/%d", high_value, v)) + say(string.format(gameforge.xxx_kids_day_quiz._460_say, high_value, v)) say("") - local s=select("Bestatigen", "Abbrechen") + local s=select(gameforge.xxx_kids_day_quiz._140_select, gameforge.xxx_kids_day_quiz._090_select) if s==1 then - say("Gendert") + say(gameforge.xxx_kids_day_quiz._100_say) game.set_event_flag("kids_day_drop_high", v) else - say("Abgebrochen") + say(gameforge.xxx_kids_day_quiz._110_say) end end end - when 20041.chat."GM: Quiz Event" with pc.is_gm() and game.get_event_flag("kids_day_drop")==0 begin - say("Soll das Quiz Event durchgefhrt werden?") + when 20041.chat.gameforge.xxx_kids_day_quiz._530_npcChat with pc.is_gm() and game.get_event_flag("kids_day_drop")==0 begin + say(gameforge.xxx_kids_day_quiz._150_say) say("") - local s=select("Starten", "Schlieen") + local s=select(gameforge.xxx_kids_day_quiz._160_select, gameforge.xxx_kids_day_quiz._040_select) if s==1 then local default_value=1000; game.set_event_flag("kids_day_drop", default_value) game.set_event_flag("kids_day_drop_high", default_value) - say(string.format("Die Dropchance der Kisten frs Event: 1/%d", default_value)) + say(string.format(gameforge.xxx_kids_day_quiz._470_say, default_value)) end end - when 20041.chat."GM: Quiz Event beenden" with pc.is_gm() and game.get_event_flag("kids_day_drop")!=0 begin - say("Soll das Quiz Event beendet werden?") + when 20041.chat.gameforge.xxx_kids_day_quiz._540_npcChat with pc.is_gm() and game.get_event_flag("kids_day_drop")!=0 begin + say(gameforge.xxx_kids_day_quiz._170_say) say("") - local s=select("Beenden", "Schlieen") + local s=select(gameforge.xxx_kids_day_quiz._180_select, gameforge.xxx_kids_day_quiz._040_select) if s==1 then game.set_event_flag("kids_day_drop", 0) game.set_event_flag("kids_day_drop_high", 0) end end - when 20041.chat."GM: Das Metin2 Quiz!" with pc.is_gm() begin - say_title("Das Metin2 Quiz") - say("Du kannst am Quiz teilnehmen es beginnt mit") - say("der ersten von 10 Fragen.") + when 20041.chat.gameforge.xxx_kids_day_quiz._550_npcChat with pc.is_gm() begin + say_title(gameforge.xxx_kids_day_quiz._190_sayTitle) + say(gameforge.xxx_kids_day_quiz._200_say) + say(gameforge.xxx_kids_day_quiz._210_say) local max=table.getn(locale.quiz) - say(string.format("(Die Frage Anzahl : %d)", max)) + say(string.format(gameforge.xxx_kids_day_quiz._480_say, max)) local quiz_begin = input() if quiz_begin=="" then @@ -102,22 +102,22 @@ quest kids_day_quiz begin for quiz_index=quiz_begin, quiz_end do local quiz_data=locale.quiz[quiz_index] - say_title(string.format("Das Metin2 Quiz! #%d", quiz_index)) + say_title(string.format(gameforge.xxx_kids_day_quiz._490_sayTitle, quiz_index)) say(quiz_data[1]) say("") - local s=select(quiz_data[2], quiz_data[3], quiz_data[4], quiz_data[5], "Schlieen") + local s=select(quiz_data[2], quiz_data[3], quiz_data[4], quiz_data[5], gameforge.xxx_kids_day_quiz._560_select) if s==5 then return elseif s==quiz_data[6] then - say_title("Das Metin2 Quiz!") - say("richtig") + say_title(gameforge.xxx_kids_day_quiz._220_sayTitle) + say(gameforge.xxx_kids_day_quiz._230_say) say("") wait() else - say_title("Das Metin2 Quiz!") - say("falsch") + say_title(gameforge.xxx_kids_day_quiz._220_sayTitle) + say(gameforge.xxx_kids_day_quiz._240_say) say("") - say(string.format("#%d.", quiz_index)) + say(string.format(gameforge.xxx_kids_day_quiz._500_say, quiz_index)) say(quiz_data[1]) say_reward(quiz_data[1+quiz_data[6]]) say("") @@ -128,14 +128,14 @@ quest kids_day_quiz begin end when 50034.use begin - say_title("Das Metin2 Quiz!") - say("Das ist eine Erinnerung an das Metin2 Quiz!") - say("wenn man die Fragen richtig beantwortet hat") - say("bekommt man eine Belohnung") + say_title(gameforge.xxx_kids_day_quiz._220_sayTitle) + say(gameforge.xxx_kids_day_quiz._250_say) + say(gameforge.xxx_kids_day_quiz._260_say) + say(gameforge.xxx_kids_day_quiz._270_say) say("") - say("Willst du es versuchen?") + say(gameforge.xxx_kids_day_quiz._280_say) say("") - local s=select("Ja!", "Nein!") + local s=select(gameforge.xxx_kids_day_quiz._290_select, gameforge.xxx_kids_day_quiz._300_select) if 2==s then return end @@ -155,20 +155,20 @@ quest kids_day_quiz begin size=5 end - say_title("Das Metin2 Quiz!") + say_title(gameforge.xxx_kids_day_quiz._220_sayTitle) if size==5 then - say(string.format("Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet", size)) - say("bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen") - say("um so mehr kriegt man die Geschenke") + say(string.format(gameforge.xxx_kids_day_quiz._510_say, size)) + say(gameforge.xxx_kids_day_quiz._310_say) + say(gameforge.xxx_kids_day_quiz._320_say) say("") - say("Fur Beginn drucke die Taste") + say(gameforge.xxx_kids_day_quiz._330_say) say("") else - say(string.format("Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet", size)) - say("das Produktartikel bekommen. ") + say(string.format(gameforge.xxx_kids_day_quiz._520_say, size)) + say(gameforge.xxx_kids_day_quiz._340_say) say("") - say("Fur beginn drucke die Taste") + say(gameforge.xxx_kids_day_quiz._350_say) say("") end wait() @@ -178,43 +178,43 @@ quest kids_day_quiz begin local quiz_index=number(1, table.getn(locale.quiz)) local quiz_data=locale.quiz[quiz_index] - say_title(string.format("Das Metin2 Quiz! #%d", i)) + say_title(string.format(gameforge.xxx_kids_day_quiz._490_sayTitle, i)) say(quiz_data[1]) say("") local s=select(quiz_data[2], quiz_data[3], quiz_data[4], quiz_data[5]) if s==quiz_data[6] then if i==size then - say_title("Das Metin2 Quiz!") - say("Da du alle Frage richtig beantwortet,") - say("kriegst du die Belohnung! ") + say_title(gameforge.xxx_kids_day_quiz._220_sayTitle) + say(gameforge.xxx_kids_day_quiz._360_say) + say(gameforge.xxx_kids_day_quiz._370_say) say("") pc.setqf("success_count", pc.getqf("success_count")+1) if 5==size then - say_item("Die Geschenkkarton fur den Kindertag", 50036, "") - say_reward("Als Geschenk habe cih eine Karton fur den Kindertag.") - say_reward("Es gibt besseres Geschenk je nach der Frage.") + say_item(gameforge.xxx_kids_day_quiz._570_sayItem, 50036, "") + say_reward(gameforge.xxx_kids_day_quiz._580_sayReward) + say_reward(gameforge.xxx_kids_day_quiz._590_sayReward) pc.give_item2(50036) else - say_item("die geschenkkarton fur Kindertag", 50035, "") - say_reward("Als Geschenk habe ich die geschenkkasten bekommen.") + say_item(gameforge.xxx_kids_day_quiz._600_sayItem, 50035, "") + say_reward(gameforge.xxx_kids_day_quiz._610_sayReward) pc.give_item2(50035) end say("") return else - say_title("Das Metin2 Quiz!") - say_reward("richtig!!") - say("Fur die nachste Frage duucke die Taste.") + say_title(gameforge.xxx_kids_day_quiz._220_sayTitle) + say_reward(gameforge.xxx_kids_day_quiz._620_sayReward) + say(gameforge.xxx_kids_day_quiz._380_say) say("") wait() end else - say_title("Das Metin2 Quiz!") - say("BB- Tut mir leid. Falsch. ") - say("Beim nachstes mal versuche wieder") - say("dann tschu~") + say_title(gameforge.xxx_kids_day_quiz._220_sayTitle) + say(gameforge.xxx_kids_day_quiz._390_say) + say(gameforge.xxx_kids_day_quiz._400_say) + say(gameforge.xxx_kids_day_quiz._410_say) say("") return end diff --git a/share/locale/english/quest/xxx_kill_straydog.quest b/share/locale/english/quest/xxx_kill_straydog.quest index 7011dae..d29e62c 100644 --- a/share/locale/english/quest/xxx_kill_straydog.quest +++ b/share/locale/english/quest/xxx_kill_straydog.quest @@ -1,29 +1,29 @@ quest kill_straydog begin state start begin - when 20008.chat."Lstige Wildhunde!!" with number(1, 10)==1 and pc.level>=25 begin + when 20008.chat.gameforge.xxx_kill_straydog._970_npcChat with number(1, 10)==1 and pc.level>=25 begin ----"12345678901234567890123456789012345678901234567890"| - say_title("Octavio:") + say_title(gameforge.xxx_kill_straydog._010_sayTitle) say("") - say("Sei willkommen!Du hast sicher schon von der") - say("Wildhund Plage gehrt.Die Viecher machen uns ") - say("schwer zu schaffen, sogar das Dorf haben sie") - say("schon heimgesucht, man ist nirgends vor ihnen") - say("sicher, deshalb habe ich einen Wettbewerb") - say("ausgerufen. Jage soviele Wildhunde wie mglich") - say("in krzester Zeit. Wir erwarten hohen Besuch,") - say("deshalb ist Eile geboten. Wenn Du schnell bist,") - say("bekommst Du auch eine Belohnung.") - local b=select("Du willst teilnehmen", "Du hast kein Interesse?") + say(gameforge.xxx_kill_straydog._020_say) + say(gameforge.xxx_kill_straydog._030_say) + say(gameforge.xxx_kill_straydog._040_say) + say(gameforge.xxx_kill_straydog._050_say) + say(gameforge.xxx_kill_straydog._060_say) + say(gameforge.xxx_kill_straydog._070_say) + say(gameforge.xxx_kill_straydog._080_say) + say(gameforge.xxx_kill_straydog._090_say) + say(gameforge.xxx_kill_straydog._100_say) + local b=select(gameforge.xxx_kill_straydog._110_select, gameforge.xxx_kill_straydog._120_select) if 1==b then - say("Ja, ich werde teilnehmen.") - say("Ich mach mich sofort an die Arbeit.") - say("Ich komme zurck, sobald ich fertig bin.") + say(gameforge.xxx_kill_straydog._130_say) + say(gameforge.xxx_kill_straydog._140_say) + say(gameforge.xxx_kill_straydog._150_say) elseif 2==b then - say("Ich habe schon genug zu tun.") - say("Ich kann nicht noch mehr tun.") - say("Ihr msst schon jemand anderen finden.") + say(gameforge.xxx_kill_straydog._160_say) + say(gameforge.xxx_kill_straydog._170_say) + say(gameforge.xxx_kill_straydog._180_say) else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end end end @@ -31,43 +31,43 @@ quest kill_straydog begin when login with number(1, 10)==1 and pc.level>=25 and pc.level<=35 begin setstate(join) end - when 20008.chat."Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" begin - say_title("Octavio:") + when 20008.chat.gameforge.xxx_kill_straydog._980_npcChat begin + say_title(gameforge.xxx_kill_straydog._010_sayTitle) say("") - say("Ich bin noch nicht soweit.") - say("Das ist aber nicht einfach.") - say("Ich werde Dir bald ein Ergebnis bringen") + say(gameforge.xxx_kill_straydog._190_say) + say(gameforge.xxx_kill_straydog._200_say) + say(gameforge.xxx_kill_straydog._210_say) end end state join begin when letter begin setskin(NOWINDOW) - makequestbutton("Einladung") - q.set_title("Die Einladung zum Wettbewerb der Wildhundejagd") + makequestbutton(gameforge.xxx_kill_straydog._990_makeQuestButton) + q.set_title(gameforge.xxx_kill_straydog._220_sayTitle) q.start() end when button begin - say_title("Die Einladung zum Wettbewerb der Wildhundejagd") + say_title(gameforge.xxx_kill_straydog._220_sayTitle) say("") - say("Fr 1000 Wildhunde, je nach Zeit,") - say("gibt es folgende Geldpreise") + say(gameforge.xxx_kill_straydog._230_say) + say(gameforge.xxx_kill_straydog._240_say) say("") - say(" 1. Rang : 300000 yang (Innerhalb von 30 Minuten)") - say(" 2. Rang : 100000 yang (Innerhalb von 40 Minuten)") - say(" 3. Rang : 50000 yang (Innerhalb von 50 Minuten)") + say(gameforge.xxx_kill_straydog._250_say) + say(gameforge.xxx_kill_straydog._260_say) + say(gameforge.xxx_kill_straydog._270_say) say("") - say(" - Der Gastgeber Octavio -") + say(gameforge.xxx_kill_straydog._280_say) say("") - say("Mchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?") - local b=select("die Einladung", "teilnehmen", "nicht teilnehmen") + say(gameforge.xxx_kill_straydog._290_say) + local b=select(gameforge.xxx_kill_straydog._300_select, gameforge.xxx_kill_straydog._310_select, gameforge.xxx_kill_straydog._320_select) if 1==b then if pc.getqf("best_time")==0 then - say("Du hast noch nicht daran teilgenommen") + say(gameforge.xxx_kill_straydog._330_say) else - say("Die 1000 Wildhundejagd") + say(gameforge.xxx_kill_straydog._340_say) say("") - say("Die krzeste Jagdzeit "..(math.floor(pc.getqf("best_time")/60)).." Minute") - say("Die vorherige Jagdzeit "..(math.floor(pc.getqf("prev_time")/60)).." Minute") + say(string.format(gameforge.xxx_kill_straydog._1000_say, math.floor(pc.getqf("best_time")/60))) + say(string.format(gameforge.xxx_kill_straydog._1010_say, math.floor(pc.getqf("prev_time")/60))) end elseif 2==b then setstate(desc) @@ -75,32 +75,32 @@ quest kill_straydog begin setstate(start) q.done() else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end end when info begin - say_title("Die Einladung zum Wettbewerb zur Wildhundejagd") + say_title(gameforge.xxx_kill_straydog._350_sayTitle) say("") - say("Fur 1000 Wildhunde, je nach Zeit,") - say("gibt es folgende Geldpreise") + say(gameforge.xxx_kill_straydog._360_say) + say(gameforge.xxx_kill_straydog._240_say) say("") - say(" 1. Rang : 300000 yang (Innerhalb von 30 Minuten)") - say(" 2. Rang : 100000 yang (Innerhalb von 40 Minuten)") - say(" 3. Rang : 50000 yang (Innerhalb von 50 Minuten)") + say(gameforge.xxx_kill_straydog._250_say) + say(gameforge.xxx_kill_straydog._260_say) + say(gameforge.xxx_kill_straydog._270_say) say("") - say(" - Der Gastgeber Octavio -") + say(gameforge.xxx_kill_straydog._370_say) say("") - say("Mchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?") + say(gameforge.xxx_kill_straydog._290_say) say("") - local b=select("die Einladung", "teilnehmen", "nicht teilnehmen") + local b=select(gameforge.xxx_kill_straydog._300_select, gameforge.xxx_kill_straydog._310_select, gameforge.xxx_kill_straydog._320_select) if 1==b then if pc.getqf("best_time")==0 then - say("Du hast noch nicht daran teilgenommen") + say(gameforge.xxx_kill_straydog._330_say) else - say_title("Die 1000 Wildhundejagd") + say_title(gameforge.xxx_kill_straydog._380_sayTitle) say("") - say("Die krzeste Jagdzeit "..(math.floor(pc.getqf("best_time")/60)).." Minute") - say("Die vorherige Jagdzeit "..(math.floor(pc.getqf("prev_time")/60)).." Minute") + say(string.format(gameforge.xxx_kill_straydog._1000_say, math.floor(pc.getqf("best_time")/60))) + say(string.format(gameforge.xxx_kill_straydog._1015_say, math.floor(pc.getqf("prev_time")/60))) end elseif 2==b then setstate(desc) @@ -108,30 +108,30 @@ quest kill_straydog begin setstate(start) q.done() else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end end end state desc begin when letter begin setskin(NOWINDOW) - makequestbutton("Anleitung") - q.set_title("Die Anleitung zur Wildhundejagd") + makequestbutton(gameforge.xxx_kill_straydog._1020_makeQuestButton) + q.set_title(gameforge.xxx_kill_straydog._390_sayTitle) q.start() end when button begin - say_title("Die Anleitung zur Wildhundejagd") + say_title(gameforge.xxx_kill_straydog._390_sayTitle) say("") - say("Das ist sehr einfach!") - say("Jage so schnell wie mglich 1000 Wildhunde") - say("Die ersten drei Pltze werden belohnt.") - say("Bitte, mit allen Besten!") + say(gameforge.xxx_kill_straydog._400_say) + say(gameforge.xxx_kill_straydog._410_say) + say(gameforge.xxx_kill_straydog._420_say) + say(gameforge.xxx_kill_straydog._430_say) say("") - say("Es gibt aber nur drei mal Chance!!") + say(gameforge.xxx_kill_straydog._440_say) say("") - say("[beginnen] wenn man beginnen drckt, wird protokolliert") + say(gameforge.xxx_kill_straydog._450_say) say("") - local b=select("Beginnen", "Anhalten", "Aufgeben") + local b=select(gameforge.xxx_kill_straydog._460_select, gameforge.xxx_kill_straydog._470_select, gameforge.xxx_kill_straydog._480_select) if 1==b then pc.setqf("life", 2) setstate(game) @@ -140,22 +140,22 @@ quest kill_straydog begin setstate(start) q.done() else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end end when info begin - say_title("Die Anleitung zur Wildhundejagd") + say_title(gameforge.xxx_kill_straydog._390_sayTitle) say("") - say("Das ist sehr einfach!") - say("Jage so schnell wie mglich 1000 Wildhunde") - say("Die ersten drei Pltze werden belohnt") - say("Bitte, mit allen Besten!") + say(gameforge.xxx_kill_straydog._400_say) + say(gameforge.xxx_kill_straydog._410_say) + say(gameforge.xxx_kill_straydog._490_say) + say(gameforge.xxx_kill_straydog._430_say) say("") - say("Es gibt aber nur drei mal Chance!!") + say(gameforge.xxx_kill_straydog._440_say) say("") - say("[beginnen] wenn man beginnen drckt, wird protokolliert") + say(gameforge.xxx_kill_straydog._450_say) say("") - local b=select("Beginnen", "Anhalten", "Aufgeben") + local b=select(gameforge.xxx_kill_straydog._460_select, gameforge.xxx_kill_straydog._470_select, gameforge.xxx_kill_straydog._480_select) if 1==b then pc.setqf("life", 2) setstate(game) @@ -164,14 +164,14 @@ quest kill_straydog begin setstate(start) q.done() else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end end end state game begin when 101.party_kill begin pc.setqf("kill_count", pc.getqf("kill_count")+1) - q.set_counter("Die Zahl der restlichen Wildhunde", 1000-pc.getqf("kill_count")) + q.set_counter(gameforge.xxx_kill_straydog._1030_counter, 1000-pc.getqf("kill_count")) end when enter begin pc.setqf("start_time", get_time()) @@ -182,95 +182,95 @@ quest kill_straydog begin end when letter begin setskin(NOWINDOW) - makequestbutton("Jage die 1000 Wildhunde!") - q.set_title("Jage die 1000 Wildhunde!") + makequestbutton(gameforge.xxx_kill_straydog._500_sayTitle) + q.set_title(gameforge.xxx_kill_straydog._500_sayTitle) q.start() end when button begin - say_title("Jage die 1000 Wildhunde!") + say_title(gameforge.xxx_kill_straydog._500_sayTitle) say("") - say("Nachdem die 1000 Wildhundejagd beendet ist,") - say("meldet man sich bei Octavio und erhlt den Preis.") + say(gameforge.xxx_kill_straydog._510_say) + say(gameforge.xxx_kill_straydog._520_say) say("") - say("gejagte Zahl "..(pc.getqf("kill_count")).."") - say("Verlaufszeit "..(math.floor((get_time()-pc.getqf("start_time"))/60)).."") + say(string.format(gameforge.xxx_kill_straydog._1040_say, pc.getqf("kill_count"))) + say(string.format(gameforge.xxx_kill_straydog._1050_say, math.floor((get_time()-pc.getqf("start_time"))/60))) say("") - say("(brige Chance "..(pc.getqf("life"))..")") - local b=select("Fortfahren", "Neu beginnen", "Aufgeben") + say(string.format(gameforge.xxx_kill_straydog._1060_say, pc.getqf("life"))) + local b=select(gameforge.xxx_kill_straydog._530_select, gameforge.xxx_kill_straydog._540_select, gameforge.xxx_kill_straydog._480_select) if 1==b then elseif 2==b then if pc.getqf("life")>0 then - say("Bei erneutem Versuch wird das alte Ergebniss gelscht") - say("Mchtest du wirklich neu beginnen?") + say(gameforge.xxx_kill_straydog._550_say) + say(gameforge.xxx_kill_straydog._560_say) say("") - local b=select("Ja", "Nein") + local b=select(gameforge.xxx_kill_straydog._570_select, gameforge.xxx_kill_straydog._580_select) if 1==b then setstate(game) q.done() elseif 2==b then else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end else - say("Leider ist es letzte Chance!") + say(gameforge.xxx_kill_straydog._590_say) end elseif 3==b then - say("Mchtest du wirklich die Wildhundejagd beenden?") + say(gameforge.xxx_kill_straydog._600_say) say("") - local b=select("Ja", "Nein") + local b=select(gameforge.xxx_kill_straydog._570_select, gameforge.xxx_kill_straydog._580_select) if 1==b then setstate(start) q.done() elseif 2==b then else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end end when info begin - say_title("Jage die 1000 Wildhunde!") + say_title(gameforge.xxx_kill_straydog._500_sayTitle) say("") - say("Nachdem die 1000 Wildhundejagd beendet ist,") - say("meldet man sich bei Octavio und erhlt seinen Preis.") + say(gameforge.xxx_kill_straydog._510_say) + say(gameforge.xxx_kill_straydog._610_say) say("") - say("gejagte Zahl "..(pc.getqf("kill_count")).."") - say("Verlaufszeit "..(math.floor((get_time()-pc.getqf("start_time"))/60)).."") + say(string.format(gameforge.xxx_kill_straydog._1040_say, pc.getqf("kill_count"))) + say(string.format(gameforge.xxx_kill_straydog._1050_say, math.floor((get_time()-pc.getqf("start_time"))/60))) say("") - say("(brige Chance "..(pc.getqf("life"))..")") + say(string.format(gameforge.xxx_kill_straydog._1070_say, pc.getqf("life"))) say("") - local b=select("fortfahren", "neu beginnen", "aufgeben") + local b=select(gameforge.xxx_kill_straydog._620_select, gameforge.xxx_kill_straydog._630_select, gameforge.xxx_kill_straydog._640_select) if 1==b then elseif 2==b then if pc.getqf("life")>0 then - say("bei Neubeginn wird das bisherige Ergebnis gelscht.") - say("trotzdem neu versuchen?") + say(gameforge.xxx_kill_straydog._650_say) + say(gameforge.xxx_kill_straydog._660_say) say("") - local b=select("Ja", "Nein") + local b=select(gameforge.xxx_kill_straydog._570_select, gameforge.xxx_kill_straydog._580_select) if 1==b then setstate(game) q.done() elseif 2==b then else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end else - say("leider ist es die letzte Chance!") + say(gameforge.xxx_kill_straydog._670_say) end elseif 3==b then - say("Mchtst du wirklich die Wildhundejagd beenden?") + say(gameforge.xxx_kill_straydog._680_say) say("") - local b=select("Ja", "Nein") + local b=select(gameforge.xxx_kill_straydog._570_select, gameforge.xxx_kill_straydog._580_select) if 1==b then setstate(start) q.done() elseif 2==b then else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end else - say("UNKNOWN BUTTON ["..b.."]") + say(string.format(gameforge.xxx_kill_straydog._960_say, b)) end end when 101.party_kill with pc.getqf("kill_count") >= 1000 begin @@ -288,83 +288,83 @@ quest kill_straydog begin end when letter begin setskin(NOWINDOW) - makequestbutton("Durchfhrung der 1000 Wildhundejagd!!") - q.set_title("Durchfhrung der 1000 Wildhundejagd!!") + makequestbutton(gameforge.xxx_kill_straydog._690_sayTitle) + q.set_title(gameforge.xxx_kill_straydog._690_sayTitle) q.start() end when button begin - say_title("Durchfhrung der 1000 Wildhundejagd!!") + say_title(gameforge.xxx_kill_straydog._690_sayTitle) say("") - say("die Wildhunde "..(pc.getqf("kill_count")).."Du hast die Wildhunde gejagt") - say("Melde Dich bei Octavio") + say(string.format(gameforge.xxx_kill_straydog._1080_say, pc.getqf("kill_count"))) + say(gameforge.xxx_kill_straydog._700_say) say("") - say("Verlaufszeit "..(math.floor(pc.getqf("game_time")/60)).."") + say(string.format(gameforge.xxx_kill_straydog._1050_say, math.floor(pc.getqf("game_time")/60))) say("") end when info begin - say_title("Durchfhrung der 1000 Wildhundejagd!!") + say_title(gameforge.xxx_kill_straydog._690_sayTitle) say("") - say("die Wildhunde "..(pc.getqf("kill_count")).."Du hast die Wildhunde gejagt") - say("Melde Dich bei Octavio") + say(string.format(gameforge.xxx_kill_straydog._1080_say, pc.getqf("kill_count"))) + say(gameforge.xxx_kill_straydog._700_say) say("") - say("Verlaufszeit"..(math.floor(pc.getqf("game_time")/60)).."") + say(string.format(gameforge.xxx_kill_straydog._1090_say, math.floor(pc.getqf("game_time")/60))) say("") end when __TARGET__.target.click begin target.delete("__TARGET__") if pc.getqf("kill_count")>=1000 then if 30*60>pc.getqf("game_time") then - say_title("Octavio:") + say_title(gameforge.xxx_kill_straydog._010_sayTitle) say("") - say("Du hast die Wildhundejagd innerhalb von 30") - say("Minuten durchgefhrt!") - say("Das ist wirklich sehr schnell!") - say("Ich gratuliere Dir") + say(gameforge.xxx_kill_straydog._710_say) + say(gameforge.xxx_kill_straydog._720_say) + say(gameforge.xxx_kill_straydog._730_say) + say(gameforge.xxx_kill_straydog._740_say) setstate(reward_1st) elseif 40*60>pc.getqf("game_time") then - say_title("Octavio:") + say_title(gameforge.xxx_kill_straydog._010_sayTitle) say("") - say("Du hast die Wildhundejagd innerhalb von") - say("40 Minuten durchgefhrt!") - say("Das ist wirklich sehr schnell!") - say("Ich gratuliere dir") + say(gameforge.xxx_kill_straydog._750_say) + say(gameforge.xxx_kill_straydog._760_say) + say(gameforge.xxx_kill_straydog._730_say) + say(gameforge.xxx_kill_straydog._770_say) setstate(reward_2st) elseif 50*60>pc.getqf("game_time") then - say_title("Octavio:") + say_title(gameforge.xxx_kill_straydog._010_sayTitle) say("") - say("Du hast die Wildhundejagd innerhalb von") - say("50 Minuten durchgefhrt!") - say("Du stehst in der Rangliste. Gratuliere ") + say(gameforge.xxx_kill_straydog._750_say) + say(gameforge.xxx_kill_straydog._780_say) + say(gameforge.xxx_kill_straydog._790_say) setstate(reward_3st) else - say_title("Octavio:") + say_title(gameforge.xxx_kill_straydog._010_sayTitle) say("") - say("Es tut mir leid. Du bist nicht in der") - say("Rangliste.") - say("Vielen Dank") + say(gameforge.xxx_kill_straydog._800_say) + say(gameforge.xxx_kill_straydog._810_say) + say(gameforge.xxx_kill_straydog._820_say) setstate(__COMPLETE__) q.done() end else - say("Du musst die 1000 Wildhunde jagen") + say(gameforge.xxx_kill_straydog._830_say) end end end state reward_1st begin when letter begin setskin(NOWINDOW) - makequestbutton("Der erste Platz beim Wettbewerb") - q.set_title("Der erste Platz beim Wettbewerb") + makequestbutton(gameforge.xxx_kill_straydog._840_sayTitle) + q.set_title(gameforge.xxx_kill_straydog._840_sayTitle) q.start() end when button begin - say_title("Der erste Platz beim Wettbewerb") + say_title(gameforge.xxx_kill_straydog._840_sayTitle) say("") - say("der erste Platz unter der zeitlichen Begrenzung... ") - say("ich hatte selbst nicht daran geglaubt, aber") - say("ich war einfach froh, als ich den Preis") - say("erhalten habe. Heute sieht der Kahlkopf") - say("von Octavio besonders sss aus") + say(gameforge.xxx_kill_straydog._850_say) + say(gameforge.xxx_kill_straydog._860_say) + say(gameforge.xxx_kill_straydog._870_say) + say(gameforge.xxx_kill_straydog._880_say) + say(gameforge.xxx_kill_straydog._890_say) pc.changemoney(300000) setstate(__COMPLETE__) q.done() @@ -373,18 +373,18 @@ quest kill_straydog begin state reward_2st begin when letter begin setskin(NOWINDOW) - makequestbutton("Der zweite Platz beim Wettbewerb") - q.set_title("Der zweite Platz beim Wettbewerb") + makequestbutton(gameforge.xxx_kill_straydog._900_sayTitle) + q.set_title(gameforge.xxx_kill_straydog._900_sayTitle) q.start() end when button begin - say_title("Der zweite Platz beim Wettbewerb") + say_title(gameforge.xxx_kill_straydog._900_sayTitle) say("") - say("Der zweite Platz unter der zeitlichen Begrenzung... ") - say("ich hatte selbst nicht daran geglaubt, aber") - say("ich war einfach froh, als ich den Preis") - say("erhalten habe. Heute sieht der Kahlkopf") - say("von Octavio besonders sss aus") + say(gameforge.xxx_kill_straydog._910_say) + say(gameforge.xxx_kill_straydog._860_say) + say(gameforge.xxx_kill_straydog._870_say) + say(gameforge.xxx_kill_straydog._880_say) + say(gameforge.xxx_kill_straydog._890_say) pc.changemoney(100000) setstate(__COMPLETE__) q.done() @@ -393,17 +393,17 @@ quest kill_straydog begin state reward_3st begin when letter begin setskin(NOWINDOW) - makequestbutton("Der dritte Platz beim Wettbewerb") - q.set_title("Der dritte Platz beim Wettbewerb") + makequestbutton(gameforge.xxx_kill_straydog._920_sayTitle) + q.set_title(gameforge.xxx_kill_straydog._920_sayTitle) q.start() end when button begin - say_title("Der dritte Platz beim Wettbewerb") + say_title(gameforge.xxx_kill_straydog._920_sayTitle) say("") - say("der dritte Platz unter der zeitlichen Begrenzung... ") - say("ich hatte selbst nicht daran geglaubt, aber") - say("es war schwerer als ich gedacht habe,") - say("doch ich bin zufrieden.") + say(gameforge.xxx_kill_straydog._930_say) + say(gameforge.xxx_kill_straydog._860_say) + say(gameforge.xxx_kill_straydog._940_say) + say(gameforge.xxx_kill_straydog._950_say) say("") pc.changemoney(50000) setstate(__COMPLETE__) diff --git a/share/locale/english/quest/xxx_larbor_day.quest b/share/locale/english/quest/xxx_larbor_day.quest index 83882f7..8b1b93d 100644 --- a/share/locale/english/quest/xxx_larbor_day.quest +++ b/share/locale/english/quest/xxx_larbor_day.quest @@ -1,65 +1,65 @@ quest larbor_day begin state start begin - when 20041.chat."GM: Die Veranstaltung des Arbeitstag" with pc.is_gm() begin - say(string.format("Die Suche des Arbeitstag : %d", game.get_event_flag("larbor_day_quest"))) + when 20041.chat.gameforge.xxx_larbor_day._1590_npcChat with pc.is_gm() begin + say(string.format(gameforge.xxx_larbor_day._1580_say, game.get_event_flag("larbor_day_quest"))) end - when 20041.chat."GM: Durchfuhrung der Veranstaltung des Arbeitstag" with pc.is_gm() and game.get_event_flag("larbor_day_quest")==0 begin - say("Mchtest Du die Veranstaltung des Arbeitstag annehmen?") - local s=select("Ja", "Nein") + when 20041.chat.gameforge.xxx_larbor_day._1600_npcChat with pc.is_gm() and game.get_event_flag("larbor_day_quest")==0 begin + say(gameforge.xxx_larbor_day._010_say) + local s=select(gameforge.xxx_larbor_day._020_select, gameforge.xxx_larbor_day._030_select) if s==1 then game.set_event_flag("larbor_day_quest", 1) end end - when 20041.chat."GM: Beenden der Veranstaltung des Arbeitstag" with pc.is_gm() and game.get_event_flag("larbor_day_quest")==1 begin - say("Mchtest Du die Veranstaltung des Arbeitstag abbrechen?") - local s=select("Abbrechen", "Schliessen") + when 20041.chat.gameforge.xxx_larbor_day._1610_npcChat with pc.is_gm() and game.get_event_flag("larbor_day_quest")==1 begin + say(gameforge.xxx_larbor_day._040_say) + local s=select(gameforge.xxx_larbor_day._050_select, gameforge.xxx_larbor_day._060_select) if s==1 then game.set_event_flag("larbor_day_quest", 0) end end - when 20041.chat."Ha Ha! Nun ist es der Tag des Fleies" with game.get_event_flag("larbor_day_quest")==1 begin + when 20041.chat.gameforge.xxx_larbor_day._1620_npcChat with game.get_event_flag("larbor_day_quest")==1 begin say_pc_name() ----"12345678901234567890123456789012345678901234567890"| say("") - say("Hey Du! Was treibst Du dich hier") - say("herum? Sieh dich nur mal an! ") - say("Du trgst die Kleider eines Bettlers.") + say(gameforge.xxx_larbor_day._070_say) + say(gameforge.xxx_larbor_day._080_say) + say(gameforge.xxx_larbor_day._090_say) say("") wait() - say_title("Wanderer:") + say_title(gameforge.xxx_larbor_day._100_sayTitle) say("") - say("Ich ein Bettler? Bewerte nicht mein ueres! Ich") - say("achte nur nicht so auf meine Kleidung wie aufs") - say("Essen. Ich arbeite hart fr mein Brot. Wie kann") - say("man mich da einen Bettler nennen?") + say(gameforge.xxx_larbor_day._110_say) + say(gameforge.xxx_larbor_day._120_say) + say(gameforge.xxx_larbor_day._130_say) + say(gameforge.xxx_larbor_day._140_say) say("") - local s=select("Entschuldigen", "Schliessen") + local s=select(gameforge.xxx_larbor_day._150_select, gameforge.xxx_larbor_day._060_select) if s==1 then say_pc_name() say("") - say("Oh!!! Bitte verzeih, das ich so vorschnell") - say(" urteilte! Um meinen Fehler wieder") - say(" gutzumachen, mchte ich gerne etwas fr dich") - say(" tun. Kann ich Dir bei etwas helfen?") + say(gameforge.xxx_larbor_day._160_say) + say(gameforge.xxx_larbor_day._170_say) + say(gameforge.xxx_larbor_day._180_say) + say(gameforge.xxx_larbor_day._190_say) say("") wait() - say_title("Der Wanderer:") + say_title(gameforge.xxx_larbor_day._200_sayTitle) say("") - say("Ich knnte wohl gerade etwas Hilfe brauchen...") - say("Hm. Lass mal sehen wie gut du bist.") - say("Tte zuerst 20 Wildhunde. Sie stren die ") - say("friedlichen Leute.") + say(gameforge.xxx_larbor_day._210_say) + say(gameforge.xxx_larbor_day._220_say) + say(gameforge.xxx_larbor_day._230_say) + say(gameforge.xxx_larbor_day._240_say) say("") ----"12345678901234567890123456789012345678901234567890"| - local s=select("OK", "Nein") + local s=select(gameforge.xxx_larbor_day._250_select, gameforge.xxx_larbor_day._030_select) if 1==s then - say("Das ist nicht schwer! Ich werde bald zurck") - say("sein.") + say(gameforge.xxx_larbor_day._260_say) + say(gameforge.xxx_larbor_day._270_say) say("") elseif 2==s then - say("Was soll denn das!? Ich soll Wildhunde") - say(" jagen? Es ist besser dich einfach zu") - say(" ignorieren.") + say(gameforge.xxx_larbor_day._280_say) + say(gameforge.xxx_larbor_day._290_say) + say(gameforge.xxx_larbor_day._300_say) end set_state(mission1) elseif s==2 then @@ -68,33 +68,33 @@ quest larbor_day begin end state report begin when letter begin - send_letter("Suche den Wanderer auf!") + send_letter(gameforge.xxx_larbor_day._310_sendLetter) end when button or info begin - say_title("Suche nach dem Wanderer") + say_title(gameforge.xxx_larbor_day._320_sayTitle) say("") - say("Finde den Wanderer und berichte ihm") - say(" das du die Wildhunde gettet hast.") + say(gameforge.xxx_larbor_day._330_say) + say(gameforge.xxx_larbor_day._340_say) say("") end - when 20041.chat."Die Aufgabe erledigt" begin - say_title("Der Wanderer:") + when 20041.chat.gameforge.xxx_larbor_day._1630_npcChat begin + say_title(gameforge.xxx_larbor_day._200_sayTitle) say("") - say("Super. Gute Arbeit!") - say("Ich bin eigentlich ein Beamter des Arbeitsamtes.") - say("Nun gebe ich dem Jemand, ") - say("der sehr fleissig arbeitet, einen Preis") - say("bitte behalte die Tatsache geheim") - say("und viel Spass damit.") + say(gameforge.xxx_larbor_day._350_say) + say(gameforge.xxx_larbor_day._360_say) + say(gameforge.xxx_larbor_day._370_say) + say(gameforge.xxx_larbor_day._380_say) + say(gameforge.xxx_larbor_day._390_say) + say(gameforge.xxx_larbor_day._400_say) say("") wait() - say_title("Gewinn des Preis der Fleiigkeit") - say("Aus der fleiigen Arbeit hast du von dem Beamten") - say("den Preis der Fleissigkeit bekommenden") - say_item("Der Preis der Fleissigkeit", 70004, "") - say_reward("Du erhlst den Preis der Fleiigkeit") - say("Kleidung +4, aber beachte: Einmal angezogen") - say_reward("kannst Du sie nicht wieder ablegen.") + say_title(gameforge.xxx_larbor_day._410_sayTitle) + say(gameforge.xxx_larbor_day._420_say) + say(gameforge.xxx_larbor_day._430_say) + say_item(gameforge.xxx_larbor_day._1740_sayItem, 70004, "") + say_reward(gameforge.xxx_larbor_day._1750_sayReward) + say(gameforge.xxx_larbor_day._440_say) + say_reward(gameforge.xxx_larbor_day._1760_sayReward) say("") set_state(complete2) @@ -108,39 +108,39 @@ quest larbor_day begin end state complete begin when letter begin - send_letter("Der Wiederversuch der Suche des Arbeitstag") + send_letter(gameforge.xxx_larbor_day._450_sendLetter) end when button or info begin - say_title("Der Wiederversuch der Suche des Arbeitstag") + say_title(gameforge.xxx_larbor_day._460_sayTitle) say("") - say("Die falsche Funktion des Sucheartikel! Nun die Suche") - say("weiter machen.") + say(gameforge.xxx_larbor_day._470_say) + say(gameforge.xxx_larbor_day._480_say) say("") - say("Entschuldige mich") + say(gameforge.xxx_larbor_day._490_say) say("") - local s=select("WiederBeginn mit der Suche", "Behaltung der Suche") + local s=select(gameforge.xxx_larbor_day._500_select, gameforge.xxx_larbor_day._510_select) if s==1 then - say_title("Der Wiederversuch des Suche ser Arbeitstag") - say("Wenn man eine Wanderer anredet, wird die Suche wieder beginnen") - say("beginnen") + say_title(gameforge.xxx_larbor_day._520_sayTitle) + say(gameforge.xxx_larbor_day._530_say) + say(gameforge.xxx_larbor_day._540_say) set_state(start) end end end state mission1 begin when letter begin - send_letter("Test des Wanderers #1") + send_letter(gameforge.xxx_larbor_day._550_sendLetter) end when button or info begin - say_title("Ein Test vom Wanderer #1") + say_title(gameforge.xxx_larbor_day._560_sayTitle) say("") - say("Du hattest den Wanderer beleidigt und als") - say("Entschuldigung deine Hilfe angeboten. So bat er") - say("dich 20 Wildhunde zu tten um die Dorfbewohner") - say("von der Plage zu befreien und dein knnen") - say("zu testen.") + say(gameforge.xxx_larbor_day._570_say) + say(gameforge.xxx_larbor_day._580_say) + say(gameforge.xxx_larbor_day._590_say) + say(gameforge.xxx_larbor_day._600_say) + say(gameforge.xxx_larbor_day._610_say) say("") - say_reward("Tte 20 Wildhunde") + say_reward(gameforge.xxx_larbor_day._1770_sayReward) say("") end when enter begin @@ -151,67 +151,67 @@ quest larbor_day begin q.done() end when letter begin - q.set_counter("Noch zu fangende Wildhunde", larbor_day.mission1_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1670_counter, larbor_day.mission1_get_rest_count()); end when 101.kill begin local kill_count=pc.getqf("kill_count")+1 pc.setqf("kill_count", kill_count) - q.set_counter("Noch zu fangende Wildhunde", larbor_day.mission1_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1670_counter, larbor_day.mission1_get_rest_count()); if larbor_day.mission1_is_end() then ----"12345678901234567890123456789012345678901234567890"| - say_title("Alle Wildhunde gettet") + say_title(gameforge.xxx_larbor_day._620_sayTitle) say("") - say("Du hast alle Wildhunde gettet und die Dorfbewohner") - say("von der Plage befreit. Gehe nun zum Wanderer und ") - say("berichte ihm.") + say(gameforge.xxx_larbor_day._630_say) + say(gameforge.xxx_larbor_day._640_say) + say(gameforge.xxx_larbor_day._650_say) say("") end end - when 20041.chat."Nach der Aufgabe fragen" with not larbor_day.mission1_is_completed() begin - say("Der Wanderer:") + when 20041.chat.gameforge.xxx_larbor_day._1650_npcChat with not larbor_day.mission1_is_completed() begin + say(gameforge.xxx_larbor_day._660_say) say("") - say("Da Du so geschickt bist, fange mir bitte noch") - say("30 Keiler") - say("Das wird dir sicher nicht schwer fallen.") + say(gameforge.xxx_larbor_day._670_say) + say(gameforge.xxx_larbor_day._680_say) + say(gameforge.xxx_larbor_day._690_say) say("") end - when 20041.chat."Die Aufgabe erledigt." with larbor_day.mission1_is_completed() begin - say_title("Der Wanderer:") + when 20041.chat.gameforge.xxx_larbor_day._1640_npcChat with larbor_day.mission1_is_completed() begin + say_title(gameforge.xxx_larbor_day._200_sayTitle) say("") ----"12345678901234567890123456789012345678901234567890"| - say("Sehr gut! Du scheinst sehr gewand zu sein.") - say("Ich war in meiner Jugend auch voller Tatendrang.") + say(gameforge.xxx_larbor_day._700_say) + say(gameforge.xxx_larbor_day._710_say) say("") wait() say_pc_name() - say("VERDAMMT !! Das Alter weit Du?") - say("Meine alten Knochen wollen nicht mehr so wie ich.") + say(gameforge.xxx_larbor_day._720_say) + say(gameforge.xxx_larbor_day._730_say) say("") wait() ----"12345678901234567890123456789012345678901234567890"| - say_title("Der Wanderer:") + say_title(gameforge.xxx_larbor_day._200_sayTitle) say("") - say("Du schaust gelangweilt aus. Ah, ich verstehe!") - say("Weil der Test so einfach war?") - say("Die Keiler machen die Wiesen und Wege kaputt. Es ") - say("wre nett von Dir, wenn Du sie vertreibst.") - say("Wrdest Du das tun?") + say(gameforge.xxx_larbor_day._740_say) + say(gameforge.xxx_larbor_day._750_say) + say(gameforge.xxx_larbor_day._760_say) + say(gameforge.xxx_larbor_day._770_say) + say(gameforge.xxx_larbor_day._780_say) say("") - local s=select("Ja", "Nein") + local s=select(gameforge.xxx_larbor_day._020_select, gameforge.xxx_larbor_day._030_select) if 1==s then ----"12345678901234567890123456789012345678901234567890"| - say("Der Wanderer:") + say(gameforge.xxx_larbor_day._660_say) say("") - say("Gut! Lauf schnell!") - say("Bevor die Keiler noch mehr Schaden anrichten") + say(gameforge.xxx_larbor_day._790_say) + say(gameforge.xxx_larbor_day._800_say) say("") set_state(mission2) elseif 2==s then - say("Der Wanderer:") + say(gameforge.xxx_larbor_day._660_say) say("") - say("Er ist sicher zu beschftigt um mir weiter") - say("zu helfen.Da kann man nichts machen.") + say(gameforge.xxx_larbor_day._810_say) + say(gameforge.xxx_larbor_day._820_say) say("") set_state(complete2) end @@ -231,17 +231,17 @@ quest larbor_day begin end state mission2 begin when letter begin - send_letter("Test des Wanderers #2") + send_letter(gameforge.xxx_larbor_day._830_sendLetter) end when button or info begin - say_title("Test des Wanderers #2") + say_title(gameforge.xxx_larbor_day._840_sayTitle) ----"12345678901234567890123456789012345678901234567890"| say("") - say("Da ich den Wanderer beleidigt hatte, wollte ") - say("ich ihm eine Bitte erfllen. Nun") - say("soll ich noch die Keiler vertreiben.") + say(gameforge.xxx_larbor_day._850_say) + say(gameforge.xxx_larbor_day._860_say) + say(gameforge.xxx_larbor_day._870_say) say("") - say_reward("Tte die Keiler 30 ") + say_reward(gameforge.xxx_larbor_day._1780_sayReward) end when enter begin pc.setqf("kill_count", 0) @@ -251,50 +251,50 @@ quest larbor_day begin q.done() end when letter begin - q.set_counter("Tte Keiler", larbor_day.mission2_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1680_counter, larbor_day.mission2_get_rest_count()); end when 108.kill begin local kill_count=pc.getqf("kill_count")+1 pc.setqf("kill_count", kill_count) - q.set_counter("Noch zu ttende Keiler", larbor_day.mission2_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1690_counter, larbor_day.mission2_get_rest_count()); if larbor_day.mission2_is_end() then - say_title("Alle Keiler gettet") + say_title(gameforge.xxx_larbor_day._880_sayTitle) ----"12345678901234567890123456789012345678901234567890"| say("") - say("Suche erneut den Wanderer auf und berbringe im") - say("die freudige Nachricht, das Du die Keiler") - say("vertrieben hast.") + say(gameforge.xxx_larbor_day._890_say) + say(gameforge.xxx_larbor_day._900_say) + say(gameforge.xxx_larbor_day._910_say) say("") end end - when 20041.chat."Die Aufgabe erledigt" with larbor_day.mission2_is_completed() begin - say_title("Ein Wanderer:") + when 20041.chat.gameforge.xxx_larbor_day._1630_npcChat with larbor_day.mission2_is_completed() begin + say_title(gameforge.xxx_larbor_day._920_sayTitle) say("") - say("Hm. Das habe ich nicht erwartet. Ich habe gedacht,") - say("dass Du sie schneller vertreiben kannst.") - say("Du bist schlechter als ich erwartet habe. Aber") - say("wenn Du 50 Bren ttest, werde ich darber") + say(gameforge.xxx_larbor_day._930_say) + say(gameforge.xxx_larbor_day._940_say) + say(gameforge.xxx_larbor_day._950_say) + say(gameforge.xxx_larbor_day._960_say) ----"12345678901234567890123456789012345678901234567890"| - say("hinweg sehen. Es ist so, dass die Bren den") - say("ganzen Honig von den Bienen verzehren so das fr") - say("uns Menschen nichts mehr brig bleibt") - say("Es ist deine letzte Chance! Geb dir Mhe!!") + say(gameforge.xxx_larbor_day._970_say) + say(gameforge.xxx_larbor_day._980_say) + say(gameforge.xxx_larbor_day._990_say) + say(gameforge.xxx_larbor_day._1000_say) say("") - local s=select("OK", "Absagen") + local s=select(gameforge.xxx_larbor_day._250_select, gameforge.xxx_larbor_day._1010_select) if 1==s then say_pc_name() say("") - say("Nichts leichter als das!") - say("Die Bren kann ich blitzschnell jagen") + say(gameforge.xxx_larbor_day._1020_say) + say(gameforge.xxx_larbor_day._1030_say) say("") set_state(mission3) elseif 2==s then say_pc_name() say("") - say("Was? Deine Aufgaben werden immer schwerer!") - say("Tut mir leid. Ich kann es nicht!") + say(gameforge.xxx_larbor_day._1040_say) + say(gameforge.xxx_larbor_day._1050_say) say("") set_state(complete2) end @@ -314,19 +314,19 @@ quest larbor_day begin end state mission3 begin when letter begin - send_letter("Test des Wanderers #3") + send_letter(gameforge.xxx_larbor_day._1060_sendLetter) end when button or info begin - say_title("Test des Wanderers #3") + say_title(gameforge.xxx_larbor_day._1070_sayTitle) say("") - say("Heute ist alles egal!") - say("Da ich ihn beleidigt hatte, wollte ich seine Bitte") - say("annehmen. Erst Wildhunde, dann Keiler tten nun") - say("auch noch Bren!") - say("Man sagt,diese Aufgabe ist der letzte Test.") - say("Also werde ich es schnell erledigen.") + say(gameforge.xxx_larbor_day._1080_say) + say(gameforge.xxx_larbor_day._1090_say) + say(gameforge.xxx_larbor_day._1100_say) + say(gameforge.xxx_larbor_day._1110_say) + say(gameforge.xxx_larbor_day._1120_say) + say(gameforge.xxx_larbor_day._1130_say) say("") - say_reward("Tte 50 Bren") + say_reward(gameforge.xxx_larbor_day._1790_sayReward) end when enter begin pc.setqf("kill_count", 0) @@ -335,68 +335,68 @@ quest larbor_day begin q.done() end when letter begin - q.set_counter("Tte Bren", larbor_day.mission3_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1700_counter, larbor_day.mission3_get_rest_count()); end when 110.kill begin local kill_count=pc.getqf("kill_count")+1 pc.setqf("kill_count", kill_count) - q.set_counter("Tte Bren", larbor_day.mission3_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1700_counter, larbor_day.mission3_get_rest_count()); if larbor_day.mission3_is_end() then - say_title("Bren gettet") + say_title(gameforge.xxx_larbor_day._1140_sayTitle) say("") - say("Ha ha. Das war so einfach!") - say("Nun schnell zum Wanderer. ") + say(gameforge.xxx_larbor_day._1150_say) + say(gameforge.xxx_larbor_day._1160_say) say("") end end - when 20041.chat."Nach der Aufgabe fragen" with not larbor_day.mission3_is_completed() begin - say_title("Der Wanderer:") + when 20041.chat.gameforge.xxx_larbor_day._1650_npcChat with not larbor_day.mission3_is_completed() begin + say_title(gameforge.xxx_larbor_day._200_sayTitle) say("") - say("Du hast ja keine Angst vor Bren - oder? ") - say("Dann geh und tte sie. ") + say(gameforge.xxx_larbor_day._1170_say) + say(gameforge.xxx_larbor_day._1180_say) say("") end - when 20041.chat."Die Aufgabe erledigt." with larbor_day.mission3_is_completed() begin - say_title("Der Wanderer:") + when 20041.chat.gameforge.xxx_larbor_day._1640_npcChat with larbor_day.mission3_is_completed() begin + say_title(gameforge.xxx_larbor_day._200_sayTitle) say("") ----"12345678901234567890123456789012345678901234567890"| - say("Gut. Sehr gut. ") - say("Endlich kann ich mir wieder ein Honigbrot machen.") - say("Ich vergesse einfach die Sache mit den Wildhunden") - say("Eine letzte Bitte....") - say("Knntest Du die Ruber in der Nhe vom Dorf") - say("verjagen? ") + say(gameforge.xxx_larbor_day._1190_say) + say(gameforge.xxx_larbor_day._1200_say) + say(gameforge.xxx_larbor_day._1210_say) + say(gameforge.xxx_larbor_day._1220_say) + say(gameforge.xxx_larbor_day._1230_say) + say(gameforge.xxx_larbor_day._1240_say) say("") wait() say_pc_name() say("") - say("Die Ruber sind sehr frech!") - say("Sie haben mich berfallen und mir mein schnstes") - say("Weinglas aus meiner Sammlung zerbrochen.") + say(gameforge.xxx_larbor_day._1250_say) + say(gameforge.xxx_larbor_day._1260_say) + say(gameforge.xxx_larbor_day._1270_say) say("") wait() - say_title("Der Wanderer:") + say_title(gameforge.xxx_larbor_day._200_sayTitle) say("") - say("Ha Ha. Die werden sich umgucken, wenn Du kommst.") - say("Beseitige die Brut die strebsame Leute von der") - say("Arbeit abhalten und ehrbare Brger berauben.") - say("Zeig es ihnen! Beseitige sie alle!") + say(gameforge.xxx_larbor_day._1280_say) + say(gameforge.xxx_larbor_day._1290_say) + say(gameforge.xxx_larbor_day._1300_say) + say(gameforge.xxx_larbor_day._1310_say) say("") - local s=select("OK", "Absagen") + local s=select(gameforge.xxx_larbor_day._250_select, gameforge.xxx_larbor_day._1010_select) if 1==s then say_pc_name() say("") - say("Keine leichte Aufgabe, aber ich schaffe das schon.") + say(gameforge.xxx_larbor_day._1320_say) say("") set_state(mission4) elseif 2==s then say_pc_name() say("") - say("Will er mich reinlegen?") - say("Langsam reichts!!!") - say("Ich hre auf.") + say(gameforge.xxx_larbor_day._1330_say) + say(gameforge.xxx_larbor_day._1340_say) + say(gameforge.xxx_larbor_day._1350_say) say("") set_state(complete2) end @@ -416,20 +416,20 @@ quest larbor_day begin end state mission4 begin when letter begin - send_letter("Die Beseitigung der Weier-Eid-Soldaten") + send_letter(gameforge.xxx_larbor_day._1360_sendLetter) end when button or info begin - say_title("Die Beseitigung der Weier-Eid-Soldaten") + say_title(gameforge.xxx_larbor_day._1370_sayTitle) say("") - say("Es ist viel Zeit vergangen seit ich die") - say("Testaufgaben vom Wanderer bekam. Nun denkt er ich") - say("kann ihm helfen. Die Beseitigung der") - say("Weier-Eid-Soldaten und die Schwarzwindsoldaten!") - say("Irgendwie glaube ich das er mich aus privaten ") - say("Grnden gebeten hat. Nun, ich wollte es so ") - say("und werde seiner Bitte ohne zu fragen nachkommen. ") + say(gameforge.xxx_larbor_day._1380_say) + say(gameforge.xxx_larbor_day._1390_say) + say(gameforge.xxx_larbor_day._1400_say) + say(gameforge.xxx_larbor_day._1410_say) + say(gameforge.xxx_larbor_day._1420_say) + say(gameforge.xxx_larbor_day._1430_say) + say(gameforge.xxx_larbor_day._1440_say) say("") - say_reward("Beseitige die Weier-Eid-Soldaten 100 Stck.") + say_reward(gameforge.xxx_larbor_day._1800_sayReward) end when enter begin pc.setqf("kill_count", 0) @@ -439,24 +439,24 @@ quest larbor_day begin q.done() end when letter begin - q.set_counter("Die Zahl des Weier-Eid-Soldat", larbor_day.mission4_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1710_counter, larbor_day.mission4_get_rest_count()); end - when 20041.chat."Nach der Aufgabe fragen" begin - say("Der Wanderer:") + when 20041.chat.gameforge.xxx_larbor_day._1650_npcChat begin + say(gameforge.xxx_larbor_day._660_say) say("") - say("Nach Erledigung werde ich Dich wahrscheinlich") - say("gut belohnen.") - say("Toi toi toi! Nun geh.") + say(gameforge.xxx_larbor_day._1450_say) + say(gameforge.xxx_larbor_day._1460_say) + say(gameforge.xxx_larbor_day._1470_say) say("") end when 301.kill begin local kill_count=pc.getqf("kill_count")+1 pc.setqf("kill_count", kill_count) - q.set_counter("Die brige Zahl der Weier-Eid-Soldat", larbor_day.mission4_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1720_counter, larbor_day.mission4_get_rest_count()); if larbor_day.mission4_is_end() then - say_title("Alle Weier-Eid-Soldaten habe ich beseitigt") - say("Dann ist die Vernichtung der Schwarzwindsoldaten 100...") + say_title(gameforge.xxx_larbor_day._1480_sayTitle) + say(gameforge.xxx_larbor_day._1490_say) say("") set_state(mission5) end @@ -476,17 +476,17 @@ quest larbor_day begin end state mission5 begin when letter begin - send_letter("Vernichtung der Schwarzwindsoldaten") + send_letter(gameforge.xxx_larbor_day._1500_sendLetter) end when button or info begin - say_title("Vernichtung der Schwarzwindsoldaten") + say_title(gameforge.xxx_larbor_day._1510_sayTitle) say("") - say("Nach einem langen Test und der Beseitigung der") - say("Weier-Eid-Soldaten, soll ich noch die") - say("Schwarzwindsoldaten vernichten.") + say(gameforge.xxx_larbor_day._1520_say) + say(gameforge.xxx_larbor_day._1530_say) + say(gameforge.xxx_larbor_day._1540_say) say("") - say_reward("Beseitige die Weier-Eid-Soldaten 100 (erledigt)") - say_reward("Vernichte die Schwarzwindsoldaten(Progress)") + say_reward(gameforge.xxx_larbor_day._1810_sayReward) + say_reward(gameforge.xxx_larbor_day._1820_sayReward) end when enter begin pc.setqf("kill_count", 0) @@ -496,20 +496,20 @@ quest larbor_day begin q.done() end when letter begin - q.set_counter("Noch zu vernichtende Schwarzwindsoldaten", larbor_day.mission5_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1730_counter, larbor_day.mission5_get_rest_count()); end - when 20041.chat."Nach die Aufgabe fragen" begin - say("Der Wanderer:") + when 20041.chat.gameforge.xxx_larbor_day._1660_npcChat begin + say(gameforge.xxx_larbor_day._660_say) say("") - say("Eile Dich!! Es bleibt nicht viel Zeit.") - say("Wenn du alles erledigt hast, komme") - say("vorbei. Es wird gutes geschehen.") + say(gameforge.xxx_larbor_day._1550_say) + say(gameforge.xxx_larbor_day._1560_say) + say(gameforge.xxx_larbor_day._1570_say) say("") end when 401.kill begin local kill_count=pc.getqf("kill_count")+1 pc.setqf("kill_count", kill_count) - q.set_counter("Noch zu vernichtende Schwarzwindsoldaten", larbor_day.mission5_get_rest_count()); + q.set_counter(gameforge.xxx_larbor_day._1730_counter, larbor_day.mission5_get_rest_count()); ---if laten larbor_day.mission5_is_end() then ---say_title("Vernichtung der Schwarzwindsoldaten erledigt") diff --git a/share/locale/english/quest/xxx_main_quest_mgr.quest b/share/locale/english/quest/xxx_main_quest_mgr.quest index 59ca895..45fe1d8 100644 --- a/share/locale/english/quest/xxx_main_quest_mgr.quest +++ b/share/locale/english/quest/xxx_main_quest_mgr.quest @@ -1,24 +1,24 @@ quest main_quest_mgr begin state start begin - when 20354.chat."GM: From Main 1" with pc.is_gm() begin + when 20354.chat.gameforge.xxx_main_quest_mgr._010_npcChat with pc.is_gm() begin set_quest_state("main_quest_lv1", "gotoinfomation") set_quest_state("main_quest_lv2", "start") set_quest_state("main_quest_lv3", "start") set_quest_state("main_quest_lv6", "start") end - when 20354.chat."GM: From Main 2" with pc.is_gm() begin + when 20354.chat.gameforge.xxx_main_quest_mgr._020_npcChat with pc.is_gm() begin set_quest_state("main_quest_lv2", "gototeacher") set_quest_state("main_quest_lv3", "start") set_quest_state("main_quest_lv6", "start") end - when 20354.chat."GM: From Main 3" with pc.is_gm() begin + when 20354.chat.gameforge.xxx_main_quest_mgr._030_npcChat with pc.is_gm() begin set_quest_state("main_quest_lv3", "gototeacher") set_quest_state("main_quest_lv6", "start") end - when 20354.chat."GM: From Main 6" with pc.is_gm() begin + when 20354.chat.gameforge.xxx_main_quest_mgr._040_npcChat with pc.is_gm() begin set_quest_state("main_quest_lv6", "gototeacher") end - when 20354.chat."GM: Searching for Square Guard" with pc.is_gm() begin + when 20354.chat.gameforge.xxx_main_quest_mgr._050_npcChat with pc.is_gm() begin set_quest_state("find_squareguard", "find") end end diff --git a/share/locale/english/quest/xxx_monarch.quest b/share/locale/english/quest/xxx_monarch.quest index f9e494b..3cbcc1e 100644 --- a/share/locale/english/quest/xxx_monarch.quest +++ b/share/locale/english/quest/xxx_monarch.quest @@ -1,20 +1,20 @@ quest Kaiser begin state start begin - when electionman1.chat."GM: Kaiser Wahl Einstellung" or electionman2.chat."GM: Kaiser Wahl Einstellung" or electionman3.chat."GM: Kaiser Wahl Einstellung" with pc.is_gm() begin + when electionman1.chat.gameforge.xxx_monarch._320_npcChat or electionman2.chat.gameforge.xxx_monarch._320_npcChat or electionman3.chat.gameforge.xxx_monarch._320_npcChat with pc.is_gm() begin if game.get_event_flag("Kaiser") == 1 then - say("Du kannst hier die Kaiserwahl beenden.") - say("Mchtest Du die Kaiserwahl jetzt beenden?") - local s = select("Beenden.","Nicht beenden.") + say(gameforge.xxx_monarch._010_say) + say(gameforge.xxx_monarch._020_say) + local s = select(gameforge.xxx_monarch._030_select, gameforge.xxx_monarch._040_select) if s == 1 then game.set_event_flag("Kaiser",0) end else - say("Du kannst hier die Kaiser Wahl anfangen.") - say("Mchtest du die Kaiser Wahl jetzt anfangen?") - local s = select("Anfangen","Nicht anfangen.") + say(gameforge.xxx_monarch._050_say) + say(gameforge.xxx_monarch._060_say) + local s = select(gameforge.xxx_monarch._070_select, gameforge.xxx_monarch._080_select) if s == 1 then game.set_event_flag("Kaiser",1) @@ -24,20 +24,20 @@ quest Kaiser begin end - when electionman1.chat."GM: Kaiserwahl Einstellung" or electionman2.chat."GM: Kaiserwahl Einstellung" or electionman3.chat."GM: Kaiserwahl Einstellung" with pc.is_gm() begin + when electionman1.chat.gameforge.xxx_monarch._330_npcChat or electionman2.chat.gameforge.xxx_monarch._330_npcChat or electionman3.chat.gameforge.xxx_monarch._330_npcChat with pc.is_gm() begin if game.get_event_flag("Kaiserwahl") == 1 then - say("Du kannst hier die Kaiserwahl beenden.") - say("Mchtest Du die Kaiserwahl jetzt beenden?") - local s = select("Beenden.","Nicht beenden.") + say(gameforge.xxx_monarch._010_say) + say(gameforge.xxx_monarch._020_say) + local s = select(gameforge.xxx_monarch._030_select, gameforge.xxx_monarch._040_select) if s == 1 then game.set_event_flag("Kaiserwahl",0) end else - say("Du kannst hier die Kaiserwahl anfangen.") - say("Mchtest Du die Kaiserwahl anfangen?") - local s = select("Anfangen","Nicht Anfangen.") + say(gameforge.xxx_monarch._090_say) + say(gameforge.xxx_monarch._100_say) + local s = select(gameforge.xxx_monarch._070_select, gameforge.xxx_monarch._110_select) if s == 1 then game.set_event_flag("Kaiserwahl",1) @@ -48,14 +48,14 @@ quest Kaiser begin end - when electionman1.chat."Whle einen Kaiser" or electionman2.chat."Whle einen Kaiser" or electionman3.chat."Whle einen Kaiser" begin + when electionman1.chat.gameforge.xxx_monarch._340_npcChat or electionman2.chat.gameforge.xxx_monarch._340_npcChat or electionman3.chat.gameforge.xxx_monarch._340_npcChat begin if game.get_event_flag("Kaiserwahl") != 1 then - say("Die Wahl hat noch nicht begonnen.") - say("Bitte versuche es nochmal wenn sie gestartet ist.") + say(gameforge.xxx_monarch._120_say) + say(gameforge.xxx_monarch._130_say) return end local g = oh.candidacy_list() @@ -68,14 +68,14 @@ quest Kaiser begin if table.getn(g) == 0 then -- no currently war - say("Es gibt noch keine Kanditaten") + say(gameforge.xxx_monarch._140_say) else gname_table[table.getn(g)+1] = locale.cancel - say("Du kannst hier fr einen Kaiser stimmen.") - say("Whrend der Kaiserwahlen beruhigen sich die Nationen ein wenig") - say("Bitte, Whle vorsichtig") - say("Du hast nur eine Stimme.") - say("Bitte Whle einen Kanditaten") + say(gameforge.xxx_monarch._150_say) + say(gameforge.xxx_monarch._160_say) + say(gameforge.xxx_monarch._170_say) + say(gameforge.xxx_monarch._180_say) + say(gameforge.xxx_monarch._190_say) wait() local s = select_table(gname_table) @@ -84,44 +84,44 @@ quest Kaiser begin else ret = oh.election( s -1 ) - say(oh.candidacy_name(s-1).."Du hast gewhlt") + say(oh.candidacy_name(s-1)..gameforge.xxx_monarch._390_say) end end end - when electionman1.chat."Zeigt die Kaiser Kanditaten" or electionman2.chat."Zeigt die Kaiser Kanditaten" or electionman3.chat."Zeigt die Kaiser Kanditaten" begin + when electionman1.chat.gameforge.xxx_monarch._350_npcChat or electionman2.chat.gameforge.xxx_monarch._350_npcChat or electionman3.chat.gameforge.xxx_monarch._350_npcChat begin if game.get_event_flag("Kaiser") != 1 then - say("Folgende Qualifikationen sind fr einen") - say("Kaiser ntig.") + say(gameforge.xxx_monarch._200_say) + say(gameforge.xxx_monarch._210_say) say("") - say_reward("1. Eine Wahl Gebhr von 1 Million Yang") - say_reward("2. Du musst Gilden Leader oder Vize-Gilden leader sein") - say_reward("3. Level 50 muss erreicht sein") + say_reward(gameforge.xxx_monarch._360_sayReward) + say_reward(gameforge.xxx_monarch._370_sayReward) + say_reward(gameforge.xxx_monarch._380_sayReward) say("") - say("Aber die Wahl Periode hat noch nicht angefangen.") - say("Komm wieder wenn sie gestartet ist.") + say(gameforge.xxx_monarch._220_say) + say(gameforge.xxx_monarch._230_say) return end - say("Du bist im Begriff, dich fr die Wahl einzutragen.") - say("Als ein Kanditat musst du folgende Vorrausetzngen erfllen") + say(gameforge.xxx_monarch._240_say) + say(gameforge.xxx_monarch._250_say) say("") - say_reward("1. Eine Wahl Gebhr von 1 Million Yang") - say_reward("2. Du musst Gilden Leader oder Vize-Gilden leader sein") - say_reward("3. Level 50 muss erreicht sein") + say_reward(gameforge.xxx_monarch._360_sayReward) + say_reward(gameforge.xxx_monarch._370_sayReward) + say_reward(gameforge.xxx_monarch._380_sayReward) say("") - say("Mchtest du dich zur Wahl stellen?") + say(gameforge.xxx_monarch._260_say) - local s = select("Ja, ich stelle mich zur Wahl.","Nein Danke.") + local s = select(gameforge.xxx_monarch._270_select, gameforge.xxx_monarch._280_select) local NEED_MONEY = 100000000 if s == 1 then if oh.candidacycount() >= 8 then - say("Es tut uns leid.") - say("Wir haben genug Kanditaten.") - say("Versuche es bei der nchsten Wahl.") + say(gameforge.xxx_monarch._290_say) + say(gameforge.xxx_monarch._300_say) + say(gameforge.xxx_monarch._310_say) return end if pc.get_gold() >= NEED_MONEY and pc.get_level() >= 50 and oh.isguildmaster() == 1 then diff --git a/share/locale/english/quest/xxx_monkey_dungeon.quest b/share/locale/english/quest/xxx_monkey_dungeon.quest index 946bf43..ec4d9dc 100644 --- a/share/locale/english/quest/xxx_monkey_dungeon.quest +++ b/share/locale/english/quest/xxx_monkey_dungeon.quest @@ -35,8 +35,8 @@ quest monkey_dungeon begin if i >= 1070000 and i < 1100000 then -- Set quest (Show to user) - q.set_title("Affendungeon") - q.set_clock("Verbleibende Zeit:", 20*60) + q.set_title(gameforge.locale.monkey_dungeon.quest_title) + q.set_clock(gameforge.locale.monkey_dungeon.quest_rest_time, 20*60) q.start() @@ -54,7 +54,7 @@ quest monkey_dungeon begin pc.setqf("fail", 0) pc.polymorph(5003, 3*60) - makequestbutton("Fluch des Affen") + makequestbutton(gameforge.locale.monkey_dungeon.curse_of_monkey_button) setskin(NOWINDOW) end end @@ -62,7 +62,7 @@ quest monkey_dungeon begin end when button begin - say("Du wurdest verflucht.") + say(gameforge.xxx_monkey_dungeon._010_say) end when logout with pc.get_map_index() >= 1070000 and pc.get_map_index() < 1100000 begin @@ -92,7 +92,7 @@ quest monkey_dungeon begin end end - when 20350.chat."Herausforderung im Affendungeon" begin + when 20350.chat.gameforge.locale.monkey_dungeon.button begin local delay = 3600 @@ -102,9 +102,9 @@ quest monkey_dungeon begin if get_global_time() - pc.getqf("Zeit") < delay and pc.getqf("Zeit") != 0 then - say("Jetzt ist nicht der richtige Zeitpunkt, einzutreten.") - say("Du kannst nur jede Stunde einmal in den Dungeon") - say("gehen.") + say(gameforge.xxx_monkey_dungeon._020_say) + say(gameforge.xxx_monkey_dungeon._030_say) + say(gameforge.xxx_monkey_dungeon._040_say) else --Determine Easy Monkey Dungeon, Normal Monkey Dungeon, Hard Monkey Dungeon local s = monkey_dungeon.determine_level() @@ -118,18 +118,18 @@ quest monkey_dungeon begin -- say_title(msgs[s]) --- l say("") - say("1. Wenn Du den Affendungeon betretest, musst Du") - say("den obersten Affen in 20 Minuten erschlagen und") - say("dann entkommen.") + say(gameforge.xxx_monkey_dungeon._050_say) + say(gameforge.xxx_monkey_dungeon._060_say) + say(gameforge.xxx_monkey_dungeon._070_say) say("") - say("2. Du darfst keine Schriftrollen `Zurck ") - say("oder zu anderen Zielen verwenden.") + say(gameforge.xxx_monkey_dungeon._080_say) + say(gameforge.xxx_monkey_dungeon._090_say) say("") - say("Viele, die sich nicht an diese Regeln halten,") - say("werden in Affen verwandelt, also nimm Dich in") - say("Acht.") + say(gameforge.xxx_monkey_dungeon._100_say) + say(gameforge.xxx_monkey_dungeon._110_say) + say(gameforge.xxx_monkey_dungeon._120_say) - local r = select("Betreten.", "Nicht betreten.") + local r = select(gameforge.xxx_monkey_dungeon._130_select, gameforge.xxx_monkey_dungeon._140_select) if r == 1 then -- pc.setqf("time", get_global_time()) diff --git a/share/locale/english/quest/xxx_notify_shopmeeting.quest b/share/locale/english/quest/xxx_notify_shopmeeting.quest index 5ca36a2..f52c884 100644 --- a/share/locale/english/quest/xxx_notify_shopmeeting.quest +++ b/share/locale/english/quest/xxx_notify_shopmeeting.quest @@ -1,22 +1,22 @@ quest notify_shopmeeting begin state start begin - when 9005.chat."Empfange Deine Mission" with pc.level<=4 begin - say("Heute findet ein Hndlertreffen statt.") - say("Wenn Du also Zeit hast,") - say ("warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschfts und des Verteidigungsgeschfts,") - say ("ob sie fr mich zu dem Treffen gehen?") - local b=select ("Annehmen", "Was gibst Du mir zur Belohnung?") + when 9005.chat.gameforge.xxx_notify_shopmeeting._090_npcChat with pc.level<=4 begin + say(gameforge.xxx_notify_shopmeeting._010_say) + say(gameforge.xxx_notify_shopmeeting._020_say) + say(gameforge.xxx_notify_shopmeeting._030_say) + say(gameforge.xxx_notify_shopmeeting._040_say) + local b=select(gameforge.xxx_notify_shopmeeting._050_select, gameforge.xxx_notify_shopmeeting._060_select) if 1==b then setstate(accept) elseif 2==b then - say ("(Ha, ha.) Du kennst das Geschft!") + say(gameforge.xxx_notify_shopmeeting._070_say) ("Nun, das ist keine schwierige Aufgabe, wie wre es mit 500 Yang?") - local b=select ("Annehmen", "Ablehnen") + local b=select(gameforge.xxx_notify_shopmeeting._050_select, gameforge.xxx_notify_shopmeeting._080_select) if 1==b then setstate(accept) elseif 2==b then else - say("UNBEKANNTE TASTE ["..b.."]") + say(string.format(gameforge.buy_fishrod._80_say, b)) end else ("UNBEKANNTE TASTE ["..b.."]") diff --git a/share/locale/english/quest/xxx_priv_guild.quest b/share/locale/english/quest/xxx_priv_guild.quest index 4a47641..364ebec 100644 --- a/share/locale/english/quest/xxx_priv_guild.quest +++ b/share/locale/english/quest/xxx_priv_guild.quest @@ -1,29 +1,29 @@ quest priv_guild begin state start begin - when guild_man1.chat."GM: Bonus nach Gilde" or guild_man2.chat."GM: Bonus nach Gilde" or guild_man3.chat."GM: Bonus nach Gilde" with pc.get_gm_level()== 5 begin + when guild_man1.chat.gameforge.xxx_priv_guild._080_npcChat or guild_man2.chat.gameforge.xxx_priv_guild._080_npcChat or guild_man3.chat.gameforge.xxx_priv_guild._080_npcChat with pc.get_gm_level()== 5 begin -- Select guild - say_title("Gildenbonus gewhren") - say( "Gildenname eingeben" ) + say_title(gameforge.xxx_priv_guild._010_sayTitle) + say(gameforge.xxx_priv_guild._020_say) local g_name = input() local g_id = __get_guildid_byname( g_name ) if 0 == g_id then - say( 'Dieser Gildenname existiert nicht.' ) + say(gameforge.xxx_priv_guild._090_say) return end -- Select bonus type - say_title("Gildenbonus gewhren") - say('Aktueller Parameter:') + say_title(gameforge.xxx_priv_guild._010_sayTitle) + say(gameforge.xxx_priv_guild._100_say) say( __get_guild_priv_string( g_id ) ) - say('Typ whlen') + say(gameforge.xxx_priv_guild._110_say) local titles = { - "Prozentsatz f. fallen gelassene Gegenstnde", - "Prozentsatz f. fallen gelassenes Gold", - "Prozentsatz f. fallen gelassene Gold-Zehner", - "Erfahrungsverhltnis", + gameforge.xxx_priv_guild._120_1_select, + gameforge.xxx_priv_guild._120_2_select, + gameforge.xxx_priv_guild._120_3_select, + gameforge.xxx_priv_guild._120_4_select, } local t = select( @@ -31,40 +31,40 @@ quest priv_guild begin titles[2], titles[3], titles[4], - "Abbrechen") + gameforge.xxx_priv_guild._130_select) if t == 5 then return end -- Select the number of bonus - say_title("Gildenbonus gewhren") - say(string.format('%s Bonus : %s', g_name, titles[t])) + say_title(gameforge.xxx_priv_guild._010_sayTitle) + say(string.format(gameforge.xxx_priv_guild._140_say, g_name, titles[t])) say('') local g = {0,10,20,30,40,50} - say('Wie viel?') - local p = select(g[1]..'%',g[2]..'%',g[3]..'%',g[4]..'%',g[5]..'%',g[6]..'%', 'Abbrechen') + say(gameforge.xxx_priv_guild._150_say) + local p = select(string.format(gameforge.xxx_priv_guild._160_select, g[1]), string.format(gameforge.xxx_priv_guild._160_select, g[2]), string.format(gameforge.xxx_priv_guild._160_select, g[3]), string.format(gameforge.xxx_priv_guild._160_select, g[4]), string.format(gameforge.xxx_priv_guild._160_select, g[5]), string.format(gameforge.xxx_priv_guild._160_select, g[6]), gameforge.xxx_priv_guild._130_select) if p == 7 then return end -- Select bonus time - say_title("Gildenbonus gewhren") - say(string.format('%s Bonus : %s %d%%', g_name, titles[t], g[p])) + say_title(gameforge.xxx_priv_guild._010_sayTitle) + say(string.format(gameforge.xxx_priv_guild._170_say, g_name, titles[t], g[p])) say('') - say('Bonuszeit whlen') + say(gameforge.xxx_priv_guild._180_say) local v = 0 - local h = select("6 Stunden", "12 Stunden", "24 Stunden", "Direkt eingeben", "Abbrechen") + local h = select(gameforge.xxx_priv_guild._030_select, gameforge.xxx_priv_guild._040_select, gameforge.xxx_priv_guild._050_select, gameforge.xxx_priv_guild._060_select, gameforge.xxx_priv_guild._070_select) if 5 == h then return elseif 4 == h then -- Enter bonus time directly - say_title("Gildenbonus gewhren") - say(string.format('%s Bonus : %s %d%%', g_name, titles[t], g[p])) + say_title(gameforge.xxx_priv_guild._010_sayTitle) + say(string.format(gameforge.xxx_priv_guild._170_say, g_name, titles[t], g[p])) say('') - say('Bonuszeit eingeben') + say(gameforge.xxx_priv_guild._190_say) v= input() if v == "" then @@ -82,17 +82,17 @@ quest priv_guild begin end -- Confirm setting - say_title("Gildenbonus gewhren") - say(string.format('%s Bonus : %s %d%% (%dZeit)', g_name, titles[t], g[p], v)) + say_title(gameforge.xxx_priv_guild._010_sayTitle) + say(string.format(gameforge.xxx_priv_guild._200_say, g_name, titles[t], g[p], v)) say('') - say('Obige Einstellung bernehmen?') + say(gameforge.xxx_priv_guild._210_say) - local s = select('Ja', 'Nein') + local s = select(gameforge.xxx_priv_guild._220_select, gameforge.xxx_priv_guild._230_select) if 1 == s then __give_guild_priv(g_id, t, g[p], v*60*60) - say('Einstellung vorgenommen') + say(gameforge.xxx_priv_guild._240_say) else - say('Abgebrochen') + say(gameforge.xxx_priv_guild._250_say) end end end diff --git a/share/locale/english/quest/xxx_rice_cake_tiger.quest b/share/locale/english/quest/xxx_rice_cake_tiger.quest index c40697d..db23041 100644 --- a/share/locale/english/quest/xxx_rice_cake_tiger.quest +++ b/share/locale/english/quest/xxx_rice_cake_tiger.quest @@ -1,73 +1,73 @@ quest rice_cake_tiger begin state start begin - when 20008.chat."Heute ist Vollmond-Tag" with pc.get_level()>=15 and game.get_event_flag("full_moon")>0 begin + when 20008.chat.gameforge.xxx_rice_cake_tiger._2930_npcChat with pc.get_level()>=15 and game.get_event_flag("full_moon")>0 begin say_pc_name() - say("Warum bist Du so nervs, Octavio?") + say(gameforge.xxx_rice_cake_tiger._010_say) say("") wait() - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Oh! Du bist nicht wirklich hier, um Dir deinen") - say("Reiskuchen zurckzuholen?") + say(gameforge.xxx_rice_cake_tiger._030_say) + say(gameforge.xxx_rice_cake_tiger._040_say) say("") wait() say_pc_name() say("") - say("Was fr Reiskuchen...") - say("Ich habe schon von weitem gesehen, dass Du sehr") - say("nervs bist. Darum habe ich mir die Freiheit") - say("genommen, Dich anzusprechen.") + say(gameforge.xxx_rice_cake_tiger._050_say) + say(gameforge.xxx_rice_cake_tiger._060_say) + say(gameforge.xxx_rice_cake_tiger._070_say) + say(gameforge.xxx_rice_cake_tiger._080_say) say("") wait() - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Ach! Ich dachte, Du bist derjenige, der") - say("herkommen soll... ...um den Reiskuchen") - say("abzuholen, fr den Vollmond-Tag..(Seuftz)....") - say("Ich habe keine Ahnung warum Yu-Rang so spt ") - say("dran ist... Es ist bestimmt schon eine Woche her,") - say("dass ich den Reiskuchen bei Yu-Rang bestellt habe.") - say("Ich habe bis jetzt noch nichts von ihr oder dem") - say("Reiskuchen gehrt...") + say(gameforge.xxx_rice_cake_tiger._090_say) + say(gameforge.xxx_rice_cake_tiger._100_say) + say(gameforge.xxx_rice_cake_tiger._110_say) + say(gameforge.xxx_rice_cake_tiger._120_say) + say(gameforge.xxx_rice_cake_tiger._130_say) + say(gameforge.xxx_rice_cake_tiger._140_say) + say(gameforge.xxx_rice_cake_tiger._150_say) + say(gameforge.xxx_rice_cake_tiger._160_say) say("") wait() say_pc_name() say("") - say("Oh! Du hast deinen Reiskuchen immer noch nicht.") - say("Hm...Es wre nicht schn, die Hochsaison zu verpassen") - say("Du musst groe Sorgen haben....") + say(gameforge.xxx_rice_cake_tiger._170_say) + say(gameforge.xxx_rice_cake_tiger._180_say) + say(gameforge.xxx_rice_cake_tiger._190_say) say("") wait() - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Hm...Wenn Du ein klein wenig Zeit hast, knntest") - say("Du mir einen Gefallen tun. Wie Du siehst, kann ich") - say("hier nicht weitermachen... Darum bitte ich Dich,") - say("mir zu helfen... Was meinst Du?") - say("Wrdest Du mir helfen?") + say(gameforge.xxx_rice_cake_tiger._200_say) + say(gameforge.xxx_rice_cake_tiger._210_say) + say(gameforge.xxx_rice_cake_tiger._220_say) + say(gameforge.xxx_rice_cake_tiger._230_say) + say(gameforge.xxx_rice_cake_tiger._240_say) say("") local s=select( - "Ich helfe Dir.", - "Tut mir Leid. Ich muss nach weiter.") + gameforge.xxx_rice_cake_tiger._3070_select, + gameforge.xxx_rice_cake_tiger._3080_select) if 1==s then - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Oh!! Du bist so freundlich. Es ist wirklich nicht") - say("schwer, ich mchte nur, dass Du in die nchste Stadt") - say("gehst und fragst... ...warum Yu-Rang's Lieferung") - say("sich so versptet. Vielleicht spaziert sie in der") - say("nchsten Stadt herum... Du musst es fr mich") - say("herausfinden, oder ich bin ruiniert...") + say(gameforge.xxx_rice_cake_tiger._250_say) + say(gameforge.xxx_rice_cake_tiger._260_say) + say(gameforge.xxx_rice_cake_tiger._270_say) + say(gameforge.xxx_rice_cake_tiger._280_say) + say(gameforge.xxx_rice_cake_tiger._290_say) + say(gameforge.xxx_rice_cake_tiger._300_say) say("") set_state(find) return end - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Hm..Du musst weiter... Ich sollte") - say("vielleicht jemand anderes fragen... Du musst") - say("fertig sein, vom Kampf gegen andere Lnder und") - say("von der Jagd... Ruh Dich aus.") + say(gameforge.xxx_rice_cake_tiger._310_say) + say(gameforge.xxx_rice_cake_tiger._320_say) + say(gameforge.xxx_rice_cake_tiger._330_say) + say(gameforge.xxx_rice_cake_tiger._340_say) say("") set_state(failure) return @@ -75,7 +75,7 @@ quest rice_cake_tiger begin end state find begin when letter begin - send_letter("Finde Yu-Rang") + send_letter(gameforge.xxx_rice_cake_tiger._350_sendLetter) local v=find_npc_by_vnum(20012) if 0==v then @@ -86,140 +86,140 @@ quest rice_cake_tiger begin end when button or info begin - say_title("Finde Yu-Rang") + say_title(gameforge.xxx_rice_cake_tiger._360_sayTitle) say("") - say_reward("Geh in die nchste Stadt und finde Yu-Rang...") - say_reward("...Das ist die, mit dem Reiskorb.") - say_reward("Finde heraus, warum sich die Lieferung versptet.") + say_reward(gameforge.xxx_rice_cake_tiger._3150_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3160_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3170_sayReward) say("") end - when 20008.chat."Was! Du bist es!" begin - say_title("Octavio:") + when 20008.chat.gameforge.xxx_rice_cake_tiger._2940_npcChat begin + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Hm..Wenn dieser Handel platzt... Kann ich die") - say("hundert Millionen Yang nicht zurckzahlen die ich") - say("mir geliehen habe... ...von einem chinesischn ") - say("Hndler, ein Lebensmittelhndler und Ul-Du-Ji...") - say("Vielleicht habe ich mich bernommen...") - say("Du wirst dafr bezahlen, Yu-Rang!") - say("Was machst Du hier. Du solltest in der nchsten") - say("Stadt sein. Ich brauche die Besttigung schnell.") + say(gameforge.xxx_rice_cake_tiger._370_say) + say(gameforge.xxx_rice_cake_tiger._380_say) + say(gameforge.xxx_rice_cake_tiger._390_say) + say(gameforge.xxx_rice_cake_tiger._400_say) + say(gameforge.xxx_rice_cake_tiger._410_say) + say(gameforge.xxx_rice_cake_tiger._420_say) + say(gameforge.xxx_rice_cake_tiger._430_say) + say(gameforge.xxx_rice_cake_tiger._440_say) say("") end - when __TARGET__.target.click or 20012.chat."Bist Du Yu-Rang?" begin + when __TARGET__.target.click or 20012.chat.gameforge.xxx_rice_cake_tiger._2950_npcChat begin target.delete("__TARGET__") say_pc_name() say("") - say("Du musst Yu-Rang sein!") + say(gameforge.xxx_rice_cake_tiger._450_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Was? Du kennst mich? ...Es sind so viele die mich ") - say("heutzutage erkennen... ...wegen meines Aussehens..") - say("Bist Du auch einer von denen, die wegen meines") - say("hbschen Gesichts herkommen?") + say(gameforge.xxx_rice_cake_tiger._470_say) + say(gameforge.xxx_rice_cake_tiger._480_say) + say(gameforge.xxx_rice_cake_tiger._490_say) + say(gameforge.xxx_rice_cake_tiger._500_say) say("") wait() say_pc_name() say("") - say("hm,hm.") - say("(Hbsches Aussehen?..Ich habe noch nie so eine") - say("hssliche Frau gesehen..)") + say(gameforge.xxx_rice_cake_tiger._510_say) + say(gameforge.xxx_rice_cake_tiger._520_say) + say(gameforge.xxx_rice_cake_tiger._530_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Was sagst Du??") - say("Du hast noch nie was gesehen...") - say("Habe ich mich verhrt???") + say(gameforge.xxx_rice_cake_tiger._540_say) + say(gameforge.xxx_rice_cake_tiger._550_say) + say(gameforge.xxx_rice_cake_tiger._560_say) say("") wait() say_pc_name() say("") - say("Hahahaha.. Du hast Dich verhrt..") - say("Ach nichts.. Das betrifft Dich nicht....") - say("Egal, ich bin hier wegen Octavio's Bestellung...") - say("...Du kennst doch Octavio aus der nchsten Stadt.") - say("Er hat Reiskuchen bestellt, aber der wurde noch") - say("nicht geliefert.") - say("..Er hat mich geschick, um nachzufragen...") + say(gameforge.xxx_rice_cake_tiger._570_say) + say(gameforge.xxx_rice_cake_tiger._580_say) + say(gameforge.xxx_rice_cake_tiger._590_say) + say(gameforge.xxx_rice_cake_tiger._600_say) + say(gameforge.xxx_rice_cake_tiger._610_say) + say(gameforge.xxx_rice_cake_tiger._620_say) + say(gameforge.xxx_rice_cake_tiger._630_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Ups! Octavio hat Dich geschickt....") - say("Ich habe mich mit dem Problem beschftigt.") + say(gameforge.xxx_rice_cake_tiger._640_say) + say(gameforge.xxx_rice_cake_tiger._650_say) say("") wait() say_pc_name() say("") - say("Was. Welches Problem?? Octavio sagt, dass seine") - say("Existenz an dieser Reiskuchen-Lieferung hngt.") - say("Darum hat er mich schnell hergeschickt.") + say(gameforge.xxx_rice_cake_tiger._660_say) + say(gameforge.xxx_rice_cake_tiger._670_say) + say(gameforge.xxx_rice_cake_tiger._680_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Ich weiss. Ich wollte den Auftrag schnell beenden") - say("und zurck nach Hause... ...um meine Mutter") - say("wiederzusehen, Ich habe sie schon lange nicht mehr") - say("gesehen... Aber wegen der Tiger und weissen Tiger,") - say("habe ich vergessen, was ich machen wollte..") + say(gameforge.xxx_rice_cake_tiger._690_say) + say(gameforge.xxx_rice_cake_tiger._700_say) + say(gameforge.xxx_rice_cake_tiger._710_say) + say(gameforge.xxx_rice_cake_tiger._720_say) + say(gameforge.xxx_rice_cake_tiger._730_say) say("") wait() say_pc_name() say("") - say("Die Tiger und weissen Tiger haben dich gestrt?") - say("(Sie sagten (Gib uns Reiskuchen, oder wir fressen)") - say("(Dich.), das kann nicht sein...)") + say(gameforge.xxx_rice_cake_tiger._740_say) + say(gameforge.xxx_rice_cake_tiger._750_say) + say(gameforge.xxx_rice_cake_tiger._760_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Auf meinem Weg in die nchste Stadt, haben mich") - say("die Tiger und weissen Tiger... Versperrten mir den") - say("Weg und sagten (Gib uns Reiskuchen, oder wir ") - say("(fressen Dich.) Darum konnte ich nicht liefern...") - say("Ich bin zu schwach, um gegen solche schrecklichen") - say("Tiere zu kmpfen. Sie standen im Weg als ich") - say("versucht habe auszuliefern. Erzhl Octavio von dem") - say("Missgeschick, das mir passiert ist.") + say(gameforge.xxx_rice_cake_tiger._770_say) + say(gameforge.xxx_rice_cake_tiger._780_say) + say(gameforge.xxx_rice_cake_tiger._790_say) + say(gameforge.xxx_rice_cake_tiger._800_say) + say(gameforge.xxx_rice_cake_tiger._810_say) + say(gameforge.xxx_rice_cake_tiger._820_say) + say(gameforge.xxx_rice_cake_tiger._830_say) + say(gameforge.xxx_rice_cake_tiger._840_say) say("") wait() say_pc_name() say("") - say("Hahaha...Das glaube ich nicht...") - say("Sowas gibt es nicht. Ich habe noch nie gehrt,") - say("dass Tiger sprechen knnen.") + say(gameforge.xxx_rice_cake_tiger._850_say) + say(gameforge.xxx_rice_cake_tiger._860_say) + say(gameforge.xxx_rice_cake_tiger._870_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Hey.. Pass auf was Du sagst..Schau her!") - say("Knnen diese Augen lgen?") - say("Also, berichte Octavio darber.") - say("Ich bitte Dich.") + say(gameforge.xxx_rice_cake_tiger._880_say) + say(gameforge.xxx_rice_cake_tiger._890_say) + say(gameforge.xxx_rice_cake_tiger._900_say) + say(gameforge.xxx_rice_cake_tiger._910_say) say("") local s=select( - "Ok, ich verstehe. Ich werde es ihm ausrichten", - "Du musst verrckt sein...Erzhle es ihm selber!") + gameforge.xxx_rice_cake_tiger._3090_select, + gameforge.xxx_rice_cake_tiger._3100_select) if 1==s then - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Vielen Dank...!") - say("Octavio ist grozgig, er wird es akzeptieren.") - say("Danke!") + say(gameforge.xxx_rice_cake_tiger._920_say) + say(gameforge.xxx_rice_cake_tiger._930_say) + say(gameforge.xxx_rice_cake_tiger._940_say) say("") set_state(secondfind) return end - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Was? Ich bin verrckt?.. Heh! Ich kann es nicht") - say("glauben, Du bist neidisch auf meine Schnheit?") - say("Ich werde Deine Worte lieber vergessen!") - say("Verschwinde!!") + say(gameforge.xxx_rice_cake_tiger._950_say) + say(gameforge.xxx_rice_cake_tiger._960_say) + say(gameforge.xxx_rice_cake_tiger._970_say) + say(gameforge.xxx_rice_cake_tiger._980_say) say("") set_state(failure) return @@ -227,7 +227,7 @@ quest rice_cake_tiger begin end state secondfind begin when letter begin - send_letter("Zurck zu Octavio") + send_letter(gameforge.xxx_rice_cake_tiger._990_sendLetter) local v=find_npc_by_vnum(20008) if 0==v then @@ -237,80 +237,80 @@ quest rice_cake_tiger begin end when button or info begin - say_title("Zurck zu Octavio") + say_title(gameforge.xxx_rice_cake_tiger._1000_sayTitle) say("") - say_reward("Geh zu Octavio in die nchste Stadt.") - say_reward("Erzhl ihm, warum Yu-Rang den Reiskuchen nicht") - say_reward("liefern kann, den er bestellt hat.") + say_reward(gameforge.xxx_rice_cake_tiger._3180_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3190_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3200_sayReward) say("") end - when 20012.chat."Schtteln!" begin - say_title("Yu-Rang") + when 20012.chat.gameforge.xxx_rice_cake_tiger._2960_npcChat begin + say_title(gameforge.xxx_rice_cake_tiger._1010_sayTitle) say("") - say("Octavio!! Er hat mir jemanden geschickt!") - say("Schon der Gedanke daran lsst mich ") - say("erschauern....(Schtteln))! Warum hat er so viele") - say("Reiskuchen bestellt...Ausserdem hat er mir nicht") - say("geglaubt... Wren da nicht diese Tiger gewesen...") - say("Htte ich schon geliefert und wre zu Hause...") + say(gameforge.xxx_rice_cake_tiger._1020_say) + say(gameforge.xxx_rice_cake_tiger._1030_say) + say(gameforge.xxx_rice_cake_tiger._1040_say) + say(gameforge.xxx_rice_cake_tiger._1050_say) + say(gameforge.xxx_rice_cake_tiger._1060_say) + say(gameforge.xxx_rice_cake_tiger._1070_say) say("") wait() say_pc_name() say("") - say("Ups...") - say("Ist es wahr, was sie mir gesagt hat??") + say(gameforge.xxx_rice_cake_tiger._1080_say) + say(gameforge.xxx_rice_cake_tiger._1090_say) say("") end - when __TARGET__.target.click or 20008.chat."Oh Du bist es!" begin + when __TARGET__.target.click or 20008.chat.gameforge.xxx_rice_cake_tiger._2970_npcChat begin target.delete("__TARGET__") - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Oh! Du bist zurck!!!") - say("Was hat Yu-Rang gesagt?? Ich meine den Grund,") - say("warum sie nicht geliefert hat! Erzhl mir nicht,") - say("das die Tiger gesagt haben (Gib uns Reiskuchen,)") - say("(oder wir fressen Dich!) Diese Ausrede will ich") - say("nicht hren...") + say(gameforge.xxx_rice_cake_tiger._1100_say) + say(gameforge.xxx_rice_cake_tiger._1110_say) + say(gameforge.xxx_rice_cake_tiger._1120_say) + say(gameforge.xxx_rice_cake_tiger._1130_say) + say(gameforge.xxx_rice_cake_tiger._1140_say) + say(gameforge.xxx_rice_cake_tiger._1150_say) say("") wait() say_pc_name() say("") - say("...............................") - say("Es ist genau so, wie Du es sagst.") - say("Yu-Rang wollte schnell liefern...aber die Tiger...") + say(gameforge.xxx_rice_cake_tiger._1160_say) + say(gameforge.xxx_rice_cake_tiger._1170_say) + say(gameforge.xxx_rice_cake_tiger._1180_say) say("") wait() - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Was?? Meinst Du das macht Sinn??? Es ist nicht") - say("das Zeitalter, als Tiger noch Zigaretten rauchten.") - say("Wie knnten Tiger also sprechen??") - say("Geh noch einmal zu Yu-Rang und sage ihr,") - say("wenn sie jetzt nicht liefert...") - say("...werde ich sie beim Stadthalter wegen Betrugs") - say("anzeigen! Geh, jetzt!!") + say(gameforge.xxx_rice_cake_tiger._1190_say) + say(gameforge.xxx_rice_cake_tiger._1200_say) + say(gameforge.xxx_rice_cake_tiger._1210_say) + say(gameforge.xxx_rice_cake_tiger._1220_say) + say(gameforge.xxx_rice_cake_tiger._1230_say) + say(gameforge.xxx_rice_cake_tiger._1240_say) + say(gameforge.xxx_rice_cake_tiger._1250_say) say("") local s=select( - "Hm! Ok. Ich geh nochmal zu Yu-Rang.", - "Geh doch selber und sage es ihr.") + gameforge.xxx_rice_cake_tiger._3110_select, + gameforge.xxx_rice_cake_tiger._3120_select) if 1==s then - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Es tut mir Leid, wenn ich Dir so viele Umstnde") - say("machen, aber...") - say("Dein Einsatz wird viele Leute glcklich machen.") - say("Ich wette, Du willst.") + say(gameforge.xxx_rice_cake_tiger._1260_say) + say(gameforge.xxx_rice_cake_tiger._1270_say) + say(gameforge.xxx_rice_cake_tiger._1280_say) + say(gameforge.xxx_rice_cake_tiger._1290_say) say("") set_state(threefind) return end - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Was??") - say("Die Jugend von heute hat keinen Mumm mehr...") - say("Sie sollten lernen auf die alten Leute zu hren...") - say("Geh!! Verschwinde!!..und lass Dich") - say("nie wieder blicken!!!") + say(gameforge.xxx_rice_cake_tiger._1300_say) + say(gameforge.xxx_rice_cake_tiger._1310_say) + say(gameforge.xxx_rice_cake_tiger._1320_say) + say(gameforge.xxx_rice_cake_tiger._1330_say) + say(gameforge.xxx_rice_cake_tiger._1340_say) say("") set_state(failure) return @@ -318,7 +318,7 @@ quest rice_cake_tiger begin end state threefind begin when letter begin - send_letter("Zurck zu Yu-Rang") + send_letter(gameforge.xxx_rice_cake_tiger._1350_sendLetter) local v=find_npc_by_vnum(20012) if 0==v then @@ -328,80 +328,80 @@ quest rice_cake_tiger begin end when button or info begin - say_title("Zurck zu Yu-Rang") + say_title(gameforge.xxx_rice_cake_tiger._1360_sayTitle) say("") - say_reward("Geh zurck zu Yu-Rang,") - say_reward("und berbringe ihr Octavio's Botschaft.") + say_reward(gameforge.xxx_rice_cake_tiger._3210_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3220_sayReward) say("") end - when 20008.chat."Was machst Du?" begin - say_title("Octavio") + when 20008.chat.gameforge.xxx_rice_cake_tiger._2980_npcChat begin + say_title(gameforge.xxx_rice_cake_tiger._1370_sayTitle) say("") - say("Was machst Du? Beeil Dich!!...") - say("Erzhl mir nicht, Du glaubst daran.. dass Tiger") - say("sagen (Gib uns Reiskuchen, oder wir fressen Dich!)") - say("Was fr eine dumme Ausrede!") + say(gameforge.xxx_rice_cake_tiger._1380_say) + say(gameforge.xxx_rice_cake_tiger._1390_say) + say(gameforge.xxx_rice_cake_tiger._1400_say) + say(gameforge.xxx_rice_cake_tiger._1410_say) say("") end - when __TARGET__.target.click or 20012.chat."Ich bin zurck!" begin + when __TARGET__.target.click or 20012.chat.gameforge.xxx_rice_cake_tiger._2990_npcChat begin target.delete("__TARGET__") - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("So, Du bist zurck! Was hat Octavio gesagt?") - say("So wie ich ihn kenne, war er") - say("sehr erzrnt wegen meiner Entschuldigung.") + say(gameforge.xxx_rice_cake_tiger._1420_say) + say(gameforge.xxx_rice_cake_tiger._1430_say) + say(gameforge.xxx_rice_cake_tiger._1440_say) say("") wait() say_pc_name() say("") - say("Er sagt, wenn Du den Reiskuchen jetzt nicht") - say("lieferst, wird er Dich wegen Betrugs beim") - say("Stadthalter anzeigen.") - say("Und, er will nichts hren, von der Zeit") - say("in der Tiger Zigaretten rauchten.....") + say(gameforge.xxx_rice_cake_tiger._1450_say) + say(gameforge.xxx_rice_cake_tiger._1460_say) + say(gameforge.xxx_rice_cake_tiger._1470_say) + say(gameforge.xxx_rice_cake_tiger._1480_say) + say(gameforge.xxx_rice_cake_tiger._1490_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Was soll ich tun...") - say("Ich muss den Reiskuchen liefern... aber ich") - say("frchte die Tiger. Es tut mir so Leid..") - say("Ach, kann ich Dich um einen Gefallen bitten?") + say(gameforge.xxx_rice_cake_tiger._1500_say) + say(gameforge.xxx_rice_cake_tiger._1510_say) + say(gameforge.xxx_rice_cake_tiger._1520_say) + say(gameforge.xxx_rice_cake_tiger._1530_say) say("") wait() say_pc_name() say("") - say("Was fr ein Gefallen....") - say("Du sprichst so vorsichtig?") + say(gameforge.xxx_rice_cake_tiger._1540_say) + say(gameforge.xxx_rice_cake_tiger._1550_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Du siehst aus wie ein Krieger..") - say("Kannst Du die Tiger und weissen Tiger tten..") - say("Auf dem Weg in die nchste Stadt? Ich bitte Dich..") - say("Du weisst doch, dass eine so schwache Frau") - say("wie ich das nicht kann.") + say(gameforge.xxx_rice_cake_tiger._1560_say) + say(gameforge.xxx_rice_cake_tiger._1570_say) + say(gameforge.xxx_rice_cake_tiger._1580_say) + say(gameforge.xxx_rice_cake_tiger._1590_say) + say(gameforge.xxx_rice_cake_tiger._1600_say) say("") local s=select( - "Ok.. Ich helfe Dir.. Tiger sind einfach..", - "Heh! Ich mische mich nicht in deine Angelegenheiten.") + gameforge.xxx_rice_cake_tiger._3130_select, + gameforge.xxx_rice_cake_tiger._3140_select) if 1==s then - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Du bist ein Schatz!!") - say("Ich stehe tief in deiner Schuld!!!") + say(gameforge.xxx_rice_cake_tiger._1610_say) + say(gameforge.xxx_rice_cake_tiger._1620_say) say("") set_state(killtiger1) return end - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Sag sowas nicht...") - say("zu mir, einer schnen Frau?") - say("Heh!! Du wirst niemals glcklich werden,") - say("wenn Du dich so benimmst! Heh~!") + say(gameforge.xxx_rice_cake_tiger._1630_say) + say(gameforge.xxx_rice_cake_tiger._1640_say) + say(gameforge.xxx_rice_cake_tiger._1650_say) + say(gameforge.xxx_rice_cake_tiger._1660_say) say("") set_state(failure) return @@ -409,17 +409,17 @@ quest rice_cake_tiger begin end state killtiger1 begin when letter begin - send_letter("Yu-Rang's Bitte") + send_letter(gameforge.xxx_rice_cake_tiger._1670_sendLetter) end when button or info begin - say_title("Yu-Rang's Bitte") + say_title(gameforge.xxx_rice_cake_tiger._1680_sayTitle) say("") - say_reward("Du hast Yu-Rang's Bitte angenommen.") - say_reward("Als Du Yu-Rang's Bitte angenommen hast,") - say_reward("fragte sie , ob Du 30 Tiger tten kannst...") - say_reward("...die auf dem Weg in die nchste Stadt lauern") + say_reward(gameforge.xxx_rice_cake_tiger._3230_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3240_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3250_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3260_sayReward) say("") - say_reward("Tte 30 Tiger") + say_reward(gameforge.xxx_rice_cake_tiger._3270_sayReward) say("") end when enter begin @@ -430,65 +430,65 @@ quest rice_cake_tiger begin q.done() end when letter begin - q.set_counter("Verbleibende Tiger", rice_cake_tiger.killtiger1_get_rest_count()); + q.set_counter(gameforge.xxx_rice_cake_tiger._3280_counter, rice_cake_tiger.killtiger1_get_rest_count()); end when 114.kill begin local kill_count=pc.getqf("kill_count")+1 pc.setqf("kill_count", kill_count) - q.set_counter("Verbleibende Tiger", rice_cake_tiger.killtiger1_get_rest_count()); + q.set_counter(gameforge.xxx_rice_cake_tiger._3280_counter, rice_cake_tiger.killtiger1_get_rest_count()); if rice_cake_tiger.killtiger1_is_end() then - say_title("Du hast alle Tiger gettet.") + say_title(gameforge.xxx_rice_cake_tiger._1690_sayTitle) say("") - say("Es ist schon so lange her, dass ich so viele Tiger") - say("gettet habe. So nebenbei, welcher hat denn die") - say("Probleme verursacht? Wie auch immer, ich bin") - say("bald wieder zurck.") + say(gameforge.xxx_rice_cake_tiger._1700_say) + say(gameforge.xxx_rice_cake_tiger._1710_say) + say(gameforge.xxx_rice_cake_tiger._1720_say) + say(gameforge.xxx_rice_cake_tiger._1730_say) say("") end end - when 20012.chat."Hast Du alle Tiger gettet?" with not rice_cake_tiger.killtiger1_is_completed() begin - say_title("Yu-Rang:") + when 20012.chat.gameforge.xxx_rice_cake_tiger._3000_npcChat with not rice_cake_tiger.killtiger1_is_completed() begin + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Erstmal, tte alle Tiger") - say("Das ist doch einfach fr Dich, oder?") + say(gameforge.xxx_rice_cake_tiger._1740_say) + say(gameforge.xxx_rice_cake_tiger._1750_say) say("") end - when 20012.chat."Ich habe alle Tiger gettet." with rice_cake_tiger.killtiger1_is_completed() begin - say_title("Yu-Rang:") + when 20012.chat.gameforge.xxx_rice_cake_tiger._3010_npcChat with rice_cake_tiger.killtiger1_is_completed() begin + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Du hast alle Tiger gettet!! Hast Du auch den") - say("einen gesehen.. Den, der verrckt ist,") - say("nach Reiskuchen????") + say(gameforge.xxx_rice_cake_tiger._1760_say) + say(gameforge.xxx_rice_cake_tiger._1770_say) + say(gameforge.xxx_rice_cake_tiger._1780_say) say("") wait() say_pc_name() say("") - say("( ...Ist das eine verrckte Unterhaltung... )") - say("Nein, den habe ich nicht gesehen, als ich") - say("die 30 Tiger gejagt habe..") + say(gameforge.xxx_rice_cake_tiger._1790_say) + say(gameforge.xxx_rice_cake_tiger._1800_say) + say(gameforge.xxx_rice_cake_tiger._1810_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Ich errinnere mich daran, dass der Tiger sagte,") - say("'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es") - say("muss ein weisser Tiger sein..Weisse Tiger knnen") - say("so etwas, ganz bestimmt.") - say("Bitte tte weisse Tiger.") + say(gameforge.xxx_rice_cake_tiger._1820_say) + say(gameforge.xxx_rice_cake_tiger._1830_say) + say(gameforge.xxx_rice_cake_tiger._1840_say) + say(gameforge.xxx_rice_cake_tiger._1850_say) + say(gameforge.xxx_rice_cake_tiger._1860_say) say("") - local s=select("Annehmen", "Ablehnen") + local s=select(gameforge.xxx_rice_cake_tiger._1870_select, gameforge.xxx_rice_cake_tiger._1880_select) if 1==s then - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Gut! Bitte lass mich den Reiskuchen ausliefern.") + say(gameforge.xxx_rice_cake_tiger._1890_say) say("") set_state(killtiger2) elseif 2==s then - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Du glaubst mir nicht....") - say("Zu schade, aber so ist es nunmal.") - say("Schnen Vollmond-Tag.") + say(gameforge.xxx_rice_cake_tiger._1900_say) + say(gameforge.xxx_rice_cake_tiger._1910_say) + say(gameforge.xxx_rice_cake_tiger._1920_say) say("") set_state(failure) end @@ -508,17 +508,17 @@ quest rice_cake_tiger begin end state killtiger2 begin when letter begin - send_letter("Yu-Rang's zweite Bitte") + send_letter(gameforge.xxx_rice_cake_tiger._1930_sendLetter) end when button or info begin - say_title("Yu-Rang's zweite Bitte") + say_title(gameforge.xxx_rice_cake_tiger._1940_sayTitle) say("") - say_reward("Um den sprechenden Tiger zu finden...") - say_reward("Hast Du 30 Tiger gejagt...") - say_reward("Jetzt, um Yu-Rang's zweite Bitte zu") - say_reward("erfllen, musst Du 20 weisse Tiger tten.") + say_reward(gameforge.xxx_rice_cake_tiger._3290_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3300_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3310_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3320_sayReward) say("") - say_reward("Tte 20 weisse Tiger") + say_reward(gameforge.xxx_rice_cake_tiger._3330_sayReward) say("") end when enter begin @@ -529,87 +529,87 @@ quest rice_cake_tiger begin q.done() end when letter begin - q.set_counter("Verbleibende Weisse Tiger", rice_cake_tiger.killtiger2_get_rest_count()); + q.set_counter(gameforge.xxx_rice_cake_tiger._3340_counter, rice_cake_tiger.killtiger2_get_rest_count()); end when 115.kill begin local kill_count=pc.getqf("kill_count")+1 pc.setqf("kill_count", kill_count) - q.set_counter("Verbleibende Weisse Tiger", rice_cake_tiger.killtiger2_get_rest_count()); + q.set_counter(gameforge.xxx_rice_cake_tiger._3340_counter, rice_cake_tiger.killtiger2_get_rest_count()); if rice_cake_tiger.killtiger2_is_end() then - say_title("Du hast alle weissen Tiger gettet.") + say_title(gameforge.xxx_rice_cake_tiger._1950_sayTitle) say("") - say("Das ist schon eine Weile her, dass ich weisse") - say("Tiger gettet habe. Hm...Es ist ein wenig") - say("schwieriger, ich denke meine alten Jagdinstinkte ") - say("sind noch nicht wieder ganz auf dem Laufenden.") - say("Ach ja, wo ist denn nun der sprechende Tiger?") + say(gameforge.xxx_rice_cake_tiger._1960_say) + say(gameforge.xxx_rice_cake_tiger._1970_say) + say(gameforge.xxx_rice_cake_tiger._1980_say) + say(gameforge.xxx_rice_cake_tiger._1990_say) + say(gameforge.xxx_rice_cake_tiger._2000_say) say("") end end - when 20012.chat."Erzhle ihr von dem Tiger." with not rice_cake_tiger.killtiger2_is_completed() begin - say_title("Yu-Rang:") + when 20012.chat.gameforge.xxx_rice_cake_tiger._3020_npcChat with not rice_cake_tiger.killtiger2_is_completed() begin + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Hm, ich war so durcheinander, dass ich nicht genau") - say("mitbekommen habe, welcher Tiger es war...") - say("Der Tiger, oder der weisse Tiger..Es tut mir Leid,") - say("dass ich Dir diesen harten Auftrag") - say("noch eimal geben muss.") + say(gameforge.xxx_rice_cake_tiger._2010_say) + say(gameforge.xxx_rice_cake_tiger._2020_say) + say(gameforge.xxx_rice_cake_tiger._2030_say) + say(gameforge.xxx_rice_cake_tiger._2040_say) + say(gameforge.xxx_rice_cake_tiger._2050_say) say("") end - when 20012.chat."Ich habe alle weissen Tiger gettet." with rice_cake_tiger.killtiger2_is_completed() begin - say_title("Yu-Rang:") + when 20012.chat.gameforge.xxx_rice_cake_tiger._3030_npcChat with rice_cake_tiger.killtiger2_is_completed() begin + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Oh!! Du hast alle weissen Tiger gettet...") - say("Der sprechende Tiger ist auch") - say("aufgetaucht, stimmt's?") + say(gameforge.xxx_rice_cake_tiger._2060_say) + say(gameforge.xxx_rice_cake_tiger._2070_say) + say(gameforge.xxx_rice_cake_tiger._2080_say) say("") wait() say_pc_name() say("") - say("Nein...Wieder nur stumme weisse Tiger..") + say(gameforge.xxx_rice_cake_tiger._2090_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Oh, ich muss wohl betrunken gewesen sein, als ich") - say("den Reiskuchen ausgeliefert habe...Vielleicht habe") - say("ich nur eine Halluzinazion gehrt....Ups..") - say("Ich werde nie wieder mit Ariyoung") - say("etwas trinken...(Seuftz)..") + say(gameforge.xxx_rice_cake_tiger._2100_say) + say(gameforge.xxx_rice_cake_tiger._2110_say) + say(gameforge.xxx_rice_cake_tiger._2120_say) + say(gameforge.xxx_rice_cake_tiger._2130_say) + say(gameforge.xxx_rice_cake_tiger._2140_say) say("") wait() say_pc_name() say("") - say("(..Dann hat sie den sprechenden Tiger gesehen,)") - say("(als sie betrunken war?..)") - say("(Ups..Ich knnte sie umbringen...Naja, egal..)") - say("(Ich bin ein Ehrenmann und daher freundlich.)") - say("(Meinen Prinzipien bleibe ich treu.)") + say(gameforge.xxx_rice_cake_tiger._2150_say) + say(gameforge.xxx_rice_cake_tiger._2160_say) + say(gameforge.xxx_rice_cake_tiger._2170_say) + say(gameforge.xxx_rice_cake_tiger._2180_say) + say(gameforge.xxx_rice_cake_tiger._2190_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Es tut mir Leid, aber..Du kannst mir noch") - say("einen Gefallen tun?.. Bitte erzhl Octavio,") - say("dass ich den Reiskuchen bald liefern werde.") - say("Es tut mir wirklich Leid...") + say(gameforge.xxx_rice_cake_tiger._2200_say) + say(gameforge.xxx_rice_cake_tiger._2210_say) + say(gameforge.xxx_rice_cake_tiger._2220_say) + say(gameforge.xxx_rice_cake_tiger._2230_say) say("") - local s=select("Annehmen", "Ablehnen") + local s=select(gameforge.xxx_rice_cake_tiger._1870_select, gameforge.xxx_rice_cake_tiger._1880_select) if 1==s then - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Ach...traurig..obwohl ich so hbsch bin, habe ich") - say("noch nie eine Arbeit wirklich gut erledigt...") + say(gameforge.xxx_rice_cake_tiger._2240_say) + say(gameforge.xxx_rice_cake_tiger._2250_say) say("") set_state(fourfind) elseif 2==s then - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("...(Seufz)...Octavio will mich beim") - say("Stadthalter anzeigen..") - say("...(Seufz)...Dann kann ich wohl nie mehr") - say("nach Hause zurckkehren...") + say(gameforge.xxx_rice_cake_tiger._2260_say) + say(gameforge.xxx_rice_cake_tiger._2270_say) + say(gameforge.xxx_rice_cake_tiger._2280_say) + say(gameforge.xxx_rice_cake_tiger._2290_say) say("") set_state(failure) end @@ -629,7 +629,7 @@ quest rice_cake_tiger begin end state fourfind begin when letter begin - send_letter("Zurck zu Octavio") + send_letter(gameforge.xxx_rice_cake_tiger._990_sendLetter) local v=find_npc_by_vnum(20008) if 0==v then @@ -640,80 +640,80 @@ quest rice_cake_tiger begin end when button or info begin - say_title("Zurck zu Octavio") + say_title(gameforge.xxx_rice_cake_tiger._1000_sayTitle) say("") - say_reward("Geh wieder zurck zu Octavio in die nchste Stadt,") - say_reward("um ihm zu berichten, dass Yu-Rang den Reiskuchen,") - say_reward("so schnell wie es geht, liefern will.") + say_reward(gameforge.xxx_rice_cake_tiger._3350_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3360_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3370_sayReward) say("") end - when 20012.chat."Danke." begin - say_title("Yu-Rang:") + when 20012.chat.gameforge.xxx_rice_cake_tiger._3040_npcChat begin + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Vielen, vielen Dank...Ich werde es nie vergessen.") - say("Ach..Jedes Mal, wenn ich mit Ariyoung etwas") - say("trinke, bin ich hinterher so betrunken..") - say("Wenn ich von Ariyoung's Sorgen hre...") - say("Ich fhle so mit ihr......") - say("Dabei..Es ist die Geschichte ihres Mannes...") - say("es war sein Plan sich gezielt Yang zu sichern...") + say(gameforge.xxx_rice_cake_tiger._2300_say) + say(gameforge.xxx_rice_cake_tiger._2310_say) + say(gameforge.xxx_rice_cake_tiger._2320_say) + say(gameforge.xxx_rice_cake_tiger._2330_say) + say(gameforge.xxx_rice_cake_tiger._2340_say) + say(gameforge.xxx_rice_cake_tiger._2350_say) + say(gameforge.xxx_rice_cake_tiger._2360_say) say("") wait() say_pc_name() say("") - say("Ach ja...Du hast die Geschichte gehrt,") - say("als Du getrunken hast, oder??") + say(gameforge.xxx_rice_cake_tiger._2370_say) + say(gameforge.xxx_rice_cake_tiger._2380_say) say("") end when __TARGET__.target.click begin target.delete("__TARGET__") - say_title("Oh! Du bist zurck!!!") + say_title(gameforge.xxx_rice_cake_tiger._2390_sayTitle) say("") - say("Was hat Yu-Rang gesagt?? Hat sie gesagt,") - say("dass sie den Reiskuchen liefert?") - say("Sag nicht, dass sie gesagt hat") - say("(Ich habe Halluzinazionen gesehen,)") - say("(als ich betrunken war.)") - say("und das der Grund ist, dass sie") - say("nicht geliefert hat....") + say(gameforge.xxx_rice_cake_tiger._2400_say) + say(gameforge.xxx_rice_cake_tiger._2410_say) + say(gameforge.xxx_rice_cake_tiger._2420_say) + say(gameforge.xxx_rice_cake_tiger._2430_say) + say(gameforge.xxx_rice_cake_tiger._2440_say) + say(gameforge.xxx_rice_cake_tiger._2450_say) + say(gameforge.xxx_rice_cake_tiger._2460_say) say("") wait() say_pc_name() say("") - say("...............................") - say("(Ups, Octavio muss ein Wahrsager sein. Ich sollte)") - say("(mir besser eine gute Geschichte ausdenken,)") - say("(oder sie wird angeklagt.)") - say("hm...Aufgrund der sich immer mehr ausbreitenden") - say("Diebe und Babaren... Gibt es einen Engpass beim") - say("Reiskuchenhandel..und auch..bei seiner Produktion.") - say("Dadurch ist auch der Preis von Reiskuchen so") - say("instabil...das Resultat ist ein Stillstand auf") - say("dem Reiskuchen-Markt. Darum konnte Yu-Rang den") - say("Reiskuchen nicht ausliefern.") + say(gameforge.xxx_rice_cake_tiger._1160_say) + say(gameforge.xxx_rice_cake_tiger._2470_say) + say(gameforge.xxx_rice_cake_tiger._2480_say) + say(gameforge.xxx_rice_cake_tiger._2490_say) + say(gameforge.xxx_rice_cake_tiger._2500_say) + say(gameforge.xxx_rice_cake_tiger._2510_say) + say(gameforge.xxx_rice_cake_tiger._2520_say) + say(gameforge.xxx_rice_cake_tiger._2530_say) + say(gameforge.xxx_rice_cake_tiger._2540_say) + say(gameforge.xxx_rice_cake_tiger._2550_say) + say(gameforge.xxx_rice_cake_tiger._2560_say) say("") wait() - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("....Oh...Ja...Alles klar, das ist der Grund...") - say("Egal, wann, sagt sie, will sie") - say("den Reiskuchen ausliefern?") + say(gameforge.xxx_rice_cake_tiger._2570_say) + say(gameforge.xxx_rice_cake_tiger._2580_say) + say(gameforge.xxx_rice_cake_tiger._2590_say) say("") wait() say_pc_name() say("") - say("(....Er tut so, als ob er versteht...)") - say("Hm...Sie will so schnell wie es geht liefern...") + say(gameforge.xxx_rice_cake_tiger._2600_say) + say(gameforge.xxx_rice_cake_tiger._2610_say) say("") wait() - say_title("Octavio:") + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Oh...Ich weiss, Yu-Rang ist eine gute Person...") - say("Ich habe sie in Verlegenheit gebracht, das war") - say("aber gar nicht meine Absicht. Ich war nur traurig,") - say("wegen der Lieferung...Bitte geh noch einmal zu") - say("Yu-Rang und sage ihr, dass ich sie sehr schtze.") + say(gameforge.xxx_rice_cake_tiger._2620_say) + say(gameforge.xxx_rice_cake_tiger._2630_say) + say(gameforge.xxx_rice_cake_tiger._2640_say) + say(gameforge.xxx_rice_cake_tiger._2650_say) + say(gameforge.xxx_rice_cake_tiger._2660_say) say("") wait() set_state(compensate) @@ -721,7 +721,7 @@ quest rice_cake_tiger begin end state compensate begin when letter begin - send_letter("Zurck zu Yu-Rang") + send_letter(gameforge.xxx_rice_cake_tiger._1350_sendLetter) local v=find_npc_by_vnum(20012) if 0==v then @@ -731,71 +731,71 @@ quest rice_cake_tiger begin end when button or info begin - say_title("Zurck zu Yu-Rang") + say_title(gameforge.xxx_rice_cake_tiger._1360_sayTitle) say("") - say_reward("Geh zu Yu-Rang und") - say_reward("berbringe ihr Octavios Worte.") + say_reward(gameforge.xxx_rice_cake_tiger._3380_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3390_sayReward) say("") end - when 20008.chat."Vielen Dank" begin - say_title("Octavio:") + when 20008.chat.gameforge.xxx_rice_cake_tiger._3050_npcChat begin + say_title(gameforge.xxx_rice_cake_tiger._020_sayTitle) say("") - say("Ich danke Dir vielmals...") - say("Wenn wir uns bald einmal wiedersehen..") - say("werde ich ein grosses Fest fr Dich geben.") + say(gameforge.xxx_rice_cake_tiger._2670_say) + say(gameforge.xxx_rice_cake_tiger._2680_say) + say(gameforge.xxx_rice_cake_tiger._2690_say) say("") end - when __TARGET__.target.click or 20012.chat."Du bist Zurck!" begin + when __TARGET__.target.click or 20012.chat.gameforge.xxx_rice_cake_tiger._3060_npcChat begin target.delete("__TARGET__") - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Oh...Du bist zurck...Was hat Octavio gesagt?") - say("Wird er mich beim Stadthalter anzeigen??") + say(gameforge.xxx_rice_cake_tiger._2700_say) + say(gameforge.xxx_rice_cake_tiger._2710_say) say("") wait() say_pc_name() say("") - say("Wird er nicht, ich habe es ihm gut erklrt.") - say("So nebenbei, gibt es Fortschritte") - say("wegen der Lieferung??") + say(gameforge.xxx_rice_cake_tiger._2720_say) + say(gameforge.xxx_rice_cake_tiger._2730_say) + say(gameforge.xxx_rice_cake_tiger._2740_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Ja! Danke fr Deine Hilfe, ich werde gleich ausliefern.") - say("Du musst viel durchgemacht haben, wegen mir...") - say("Tut mir Leid......") + say(gameforge.xxx_rice_cake_tiger._2750_say) + say(gameforge.xxx_rice_cake_tiger._2760_say) + say(gameforge.xxx_rice_cake_tiger._2770_say) say("") wait() say_pc_name() - say("Vergiss das ...Man soll sich gegenseitig helfen...") - say("Wenn die Liefering gut ankommt...") - say("werden viele Leute glcklich sein...") + say(gameforge.xxx_rice_cake_tiger._2780_say) + say(gameforge.xxx_rice_cake_tiger._2790_say) + say(gameforge.xxx_rice_cake_tiger._2800_say) say("") wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Du bist so freundlich.....") - say("Ich bin Dir also noch einen Gefallen schuldig....") - say("Als Belohnung fr Deine Hilfe...") - say("Extra fr den Vollmond-Tag von mir gemachte") - say("Reiskuchen. Sie sind mit besonders viel Hingabe") - say("und Liebe gamacht... Bitte nimm sie an.") + say(gameforge.xxx_rice_cake_tiger._2810_say) + say(gameforge.xxx_rice_cake_tiger._2820_say) + say(gameforge.xxx_rice_cake_tiger._2830_say) + say(gameforge.xxx_rice_cake_tiger._2840_say) + say(gameforge.xxx_rice_cake_tiger._2850_say) + say(gameforge.xxx_rice_cake_tiger._2860_say) say("") - say_reward("Du erhlst jeweils 10 Beifureiskuchen") - say_reward("und Mungbohnenreiskuchen von Yu-Rang.") + say_reward(gameforge.xxx_rice_cake_tiger._3400_sayReward) + say_reward(gameforge.xxx_rice_cake_tiger._3410_sayReward) say("") pc.give_item2(50087, 10) pc.give_item2(50088, 10) wait() - say_title("Yu-Rang:") + say_title(gameforge.xxx_rice_cake_tiger._460_sayTitle) say("") - say("Ich wnsche Dir und deiner Familie einen schnen") - say("Vollmond-Tag. Bitte beschtze das Land weiterhin..") - say("Eine Bitte noch......") - say("Erzhle bitte niemandem...") - say("Dass ich betrunken war...") - say("Also, bis demnchst") + say(gameforge.xxx_rice_cake_tiger._2870_say) + say(gameforge.xxx_rice_cake_tiger._2880_say) + say(gameforge.xxx_rice_cake_tiger._2890_say) + say(gameforge.xxx_rice_cake_tiger._2900_say) + say(gameforge.xxx_rice_cake_tiger._2910_say) + say(gameforge.xxx_rice_cake_tiger._2920_say) say("") wait() set_state(__complete) diff --git a/share/locale/english/translate.lua b/share/locale/english/translate.lua index 1669bd4..4c7ff08 100644 --- a/share/locale/english/translate.lua +++ b/share/locale/english/translate.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Defeat the Blue Dragon " gameforge.dragon_lair_access._170_notice = "You have another %d minutes time to kill the Blue[ENTER]Dragon! " gameforge.dragon_lair_access._180_notice = "%s's group has killed the Blue Dragon! " gameforge.dragon_lair_access._190_npcChat = "I want to go back to the Dragon's Temple! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Ghostly Polymorph Marbles " gameforge.dragon_lair_weekly._020_sayTitle = "Ghost of a warrior: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Pro packages have arrived! " gameforge.pricing_lv40._30_say = "Even the strongest fighters can get better[ENTER]equipment. The Pro Packages can help you to[ENTER]resist the powers of evil even more effectively. " gameforge.pricing_lv40._40_say = "And the good news is: You can save loads with[ENTER]these packages! " gameforge.pricing_lv40._50_say_reward = "A turning coin will show you the way to the[ENTER]packages. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Packages " +gameforge.pricing_lv3._20_say_title = "Packages have arrived! " +gameforge.pricing_lv3._30_say = "In times of war we can do with all the help we[ENTER]can get. Thankfully new packages have arrived[ENTER]which can help beginners like you. " +gameforge.pricing_lv3._40_say = "And the good news is: You can save loads with[ENTER]these packages! " +gameforge.pricing_lv3._50_say_reward = "A turning coin will show you the way to the[ENTER]packages. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Packages " gameforge.pricing_lv9._20_say_title = "Packages have arrived! " @@ -8925,3 +8932,1595 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "You should change it for security reasons.[ENTER][ENTER]You might think that 45 boxes aren't enough. But[ENTER]who knows, maybe I'll give you more space if we[ENTER]get along well. " gameforge.warehouse._80_say = "Well, I'm not forcing anybody. If you don't feel[ENTER]like it come back later. " gameforge.warehouse._90_npcChat = "Open Storeroom " + +gameforge.change_name = {} +gameforge.change_name._010_say = "You cannot change your name if you are married." +gameforge.change_name._020_say = "You cannot change your name if you are transformed." +gameforge.change_name._030_say = "You cannot change your name if you are in a guild. " +gameforge.change_name._040_say = "You cannot change your name if you are in a party." +gameforge.change_name._050_say = "You need level 35 to change your name!" +gameforge.change_name._060_say = "You can not use it now." +gameforge.change_name._070_say = "Since it's test server, you can go" +gameforge.change_name._080_say = "Please enter the name you want to have" +gameforge.change_name._090_say = "This name is too long. Please try again." +gameforge.change_name._100_say = "You didn't log in after you have changed your name." +gameforge.change_name._110_say = "please re-log in." +gameforge.change_name._120_say = "The problem occured while using the item." +gameforge.change_name._130_say = "Please use again." +gameforge.change_name._140_say = "The name is not available." +gameforge.change_name._150_say = "Please enter other name." +gameforge.change_name._160_say = "You have changed your name successfully." +gameforge.change_name._170_say = "Please log in again." +gameforge.change_name._180_say = "Unknown error occured." +gameforge.item_delete = {} +gameforge.item_delete._010_say = "Remove item?" +gameforge.mount_catcher = {} +gameforge.mount_catcher._010_say = "you catch it" + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Fossilised Tear" +gameforge.arne_test1._060_say = "Here's one of the Dragon God's Fossilised Tears[ENTER]that has fallen onto the earth." +gameforge.arne_test1._070_select = "Take the tear" +gameforge.arne_test1._080_select = "Carry on searching for tears here" +gameforge.arne_test1._090_select = "Do nothing" +gameforge.arne_test1._100_say = "You have received a Fossilised Tear." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Yes" +gameforge.arne_test2._070_select = "No" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Hit Points +1000" +gameforge.collect_quest_reset._320_select = "Defence +120" +gameforge.collect_quest_reset._330_select = "Attack +51" +gameforge.collect_quest_reset._340_select = "Hit Points +1100" +gameforge.collect_quest_reset._350_select = "Defence +140" +gameforge.collect_quest_reset._360_select = "Attack +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Done" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Next" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Cancel" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 hours" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Thank you!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Close" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Yes" +gameforge.prototype_challenge._040_select = "No" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Yes" +gameforge.prototype_training_fight._060_select = "No" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Reset" +gameforge.snow_dungeon._660_select = "Cancel" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Old Lady" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "The biologist's request" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "The biologist's request" +gameforge.xxx_collect_quest_lv85._030_say = "The biologist Chaegirab, Uriel's apprentice, is" +gameforge.xxx_collect_quest_lv85._040_say = "desperately looking for you. Go there and quickly" +gameforge.xxx_collect_quest_lv85._050_say = "find out how you can help him." +gameforge.xxx_collect_quest_lv85._060_say = "Biologist Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, there you are again!" +gameforge.xxx_collect_quest_lv85._080_say = "I can't thank you enough for helping me again." +gameforge.xxx_collect_quest_lv85._090_say = "I'm working on a book about the Red Forest at the moment." +gameforge.xxx_collect_quest_lv85._100_say = "Of course I should go there myself," +gameforge.xxx_collect_quest_lv85._110_say = "but as you know, I'm not strong enough." +gameforge.xxx_collect_quest_lv85._120_say = "I also need time to read and study." +gameforge.xxx_collect_quest_lv85._130_say = "Please help me." +gameforge.xxx_collect_quest_lv85._140_say = "I will give you a very generous reward!" +gameforge.xxx_collect_quest_lv85._150_say = "I want to find out more about the Red Forest." +gameforge.xxx_collect_quest_lv85._160_say = "It used to be a peaceful forest with huge trees." +gameforge.xxx_collect_quest_lv85._170_say = "But the influence of the Metin Stones has contaminated it with bad energy" +gameforge.xxx_collect_quest_lv85._180_say = "and has transformed it into a cursed place full of evil spirits." +gameforge.xxx_collect_quest_lv85._190_say = "To find out more about this area, I need some Red Ghost Tree Branches." +gameforge.xxx_collect_quest_lv85._200_say = "Biologist Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Could you get me 40 of these branches? Make sure" +gameforge.xxx_collect_quest_lv85._220_say = "that they're not too thin or broken. I can only" +gameforge.xxx_collect_quest_lv85._230_say = "use strong, healthy branches for my research. And" +gameforge.xxx_collect_quest_lv85._240_say = "bring them to me individually so that I can check" +gameforge.xxx_collect_quest_lv85._250_say = "each one separately." +gameforge.xxx_collect_quest_lv85._260_say = "each one separately." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "The biologist's research" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Branches from the Red Forest" +gameforge.xxx_collect_quest_lv85._290_say = "The biologist Chaegirab, Uriel's apprentice, is" +gameforge.xxx_collect_quest_lv85._300_say = "examining trees in the Red Forest. He needs 40" +gameforge.xxx_collect_quest_lv85._310_say = "Red Ghost Tree Branches. Take one to him at a" +gameforge.xxx_collect_quest_lv85._320_say = "time so that he can examine them individually." +gameforge.xxx_collect_quest_lv85._330_say = "You cannot use the Researcher's Elixir yet." +gameforge.xxx_collect_quest_lv85._340_say = "You've already used an elixir!" +gameforge.xxx_collect_quest_lv85._350_say = "You can use the elixir as soon as you've found a" +gameforge.xxx_collect_quest_lv85._360_say = "Red Ghost Tree Branch." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "You have found a Red Ghost Tree Branch." +gameforge.xxx_collect_quest_lv85._380_say = "Oh, you've found a branch!" +gameforge.xxx_collect_quest_lv85._390_say = "Give me a second to check it..." +gameforge.xxx_collect_quest_lv85._400_say = "Give me a second to check it..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh! This Red Ghost Tree Branch is top quality!" +gameforge.xxx_collect_quest_lv85._420_say = "Please try and find some!" +gameforge.xxx_collect_quest_lv85._430_say = "You have collected all 40 branches! Thank you." +gameforge.xxx_collect_quest_lv85._440_say = "Now I just need a Forest Spirit Soul Stone to" +gameforge.xxx_collect_quest_lv85._450_say = "help me understand the creatures behind these" +gameforge.xxx_collect_quest_lv85._460_say = "living trees. Would you take care of this for me?" +gameforge.xxx_collect_quest_lv85._470_say = "You can find it by" +gameforge.xxx_collect_quest_lv85._480_say = "the trees in the Red Forest." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, this branch is rather thin and slightly bent." +gameforge.xxx_collect_quest_lv85._500_say = "It's not going to be much use for my research," +gameforge.xxx_collect_quest_lv85._510_say = "Please get" +gameforge.xxx_collect_quest_lv85._520_say = "me another one!" +gameforge.xxx_collect_quest_lv85._530_say = "I'm sorry, but I haven't" +gameforge.xxx_collect_quest_lv85._540_say = "finished analysing the" +gameforge.xxx_collect_quest_lv85._550_say = "last one yet." +gameforge.xxx_collect_quest_lv85._560_say = "Do you mind coming back later?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "The Forest Spirit Soul Stone" +gameforge.xxx_collect_quest_lv85._580_say = "You've finally found the Soul Stone!" +gameforge.xxx_collect_quest_lv85._590_say = "Take it to the biologist Chaegirab." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "The Forest Spirit Soul Stone" +gameforge.xxx_collect_quest_lv85._610_say = "You have got hold of 40 Red Ghost Tree Branches" +gameforge.xxx_collect_quest_lv85._620_say = "for biologist Chaegirab's research." +gameforge.xxx_collect_quest_lv85._630_say = "Now he just needs a Forest Spirit Soul Stone to" +gameforge.xxx_collect_quest_lv85._640_say = "help him understand his research results." +gameforge.xxx_collect_quest_lv85._650_say = "You can get it from the trees in the Red Forest." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "You have found the Forest Spirit Soul Stone." +gameforge.xxx_collect_quest_lv85._670_say = "Thank you so much!" +gameforge.xxx_collect_quest_lv85._680_say = "As a reward I will give you this secret recipe." +gameforge.xxx_collect_quest_lv85._690_say = "Not many people know what it consists of and its" +gameforge.xxx_collect_quest_lv85._700_say = "contents is a carefully guarded secret. Go and" +gameforge.xxx_collect_quest_lv85._710_say = "look for Baek-Go. He'll produce the potion for" +gameforge.xxx_collect_quest_lv85._720_say = "you. Farewell, my friend. Thanks to you I was" +gameforge.xxx_collect_quest_lv85._730_say = "able to find out lots of important information about the Red Forest." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Chaegirab's reward" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Chaegirab's reward" +gameforge.xxx_collect_quest_lv85._760_say = "As a reward for the Red Ghost Tree Branches and" +gameforge.xxx_collect_quest_lv85._770_say = "the Soul Stone, the biologist Chaegirab has given" +gameforge.xxx_collect_quest_lv85._780_say = "you a secret recipe. Now go to Baek-Go, he'll" +gameforge.xxx_collect_quest_lv85._790_say = "produce the miracle cure for you." +gameforge.xxx_collect_quest_lv85._800_say = "Now go to Baek-Go, he'll produce the miracle cure for you." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Oh, is that biologist Chaegirab's secret recipe?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, it will increase your damage resistance" +gameforge.xxx_collect_quest_lv85._840_say = "against attacks made against you by other heroes by 10%." +gameforge.xxx_collect_quest_lv85._850_say = "I'm also supposed to give you this Crimson Ebony" +gameforge.xxx_collect_quest_lv85._860_say = "Box. Please take good care of it." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "The biologist's request" +gameforge.xxx_collect_quest_lv90._020_say = "The biologist Chaegirab, Uriel's apprentice, is" +gameforge.xxx_collect_quest_lv90._030_say = "desperately looking for you. Go there and quickly" +gameforge.xxx_collect_quest_lv90._040_say = "find out how you can help him." +gameforge.xxx_collect_quest_lv90._050_say = "Biologist Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Hello, my friend!" +gameforge.xxx_collect_quest_lv90._070_say = "Thank you for taking all these" +gameforge.xxx_collect_quest_lv90._080_say = "dangers upon yourself to fulfil my request." +gameforge.xxx_collect_quest_lv90._090_say = "You've really helped make" +gameforge.xxx_collect_quest_lv90._100_say = "an inquisitive scientist very happy..." +gameforge.xxx_collect_quest_lv90._110_say = "Now I have one" +gameforge.xxx_collect_quest_lv90._120_say = "final task for you." +gameforge.xxx_collect_quest_lv90._130_say = "Biologist Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "I want to find out more about the creatures' leaders, the Boss Monsters. I need the Leaders' Notes for that!" +gameforge.xxx_collect_quest_lv90._150_say = "I hope that you will help me so that I can bring my research to a successful end." +gameforge.xxx_collect_quest_lv90._160_say = "Please understand that I can only accept originals." +gameforge.xxx_collect_quest_lv90._170_say = "So bring me the notes one at a time, so that I can examine them individually." +gameforge.xxx_collect_quest_lv90._180_say = "I need 50 of them for the research." +gameforge.xxx_collect_quest_lv90._190_say = "I know it sounds like a lot of work, but this really is my last request." +gameforge.xxx_collect_quest_lv90._200_say = "I will give you a good reward!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "The biologist's research" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Leaders' Notes" +gameforge.xxx_collect_quest_lv90._230_say = "The biologist Chaegirab, Uriel's apprentice, is" +gameforge.xxx_collect_quest_lv90._240_say = "collecting information about Boss Monsters. He" +gameforge.xxx_collect_quest_lv90._250_say = "needs 50 Leaders' Notes for his research. Take" +gameforge.xxx_collect_quest_lv90._260_say = "one to him at a time so that he can examine them individually." +gameforge.xxx_collect_quest_lv90._270_say = "You cannot use the Researcher's Elixir yet." +gameforge.xxx_collect_quest_lv90._280_say = "You've already used an elixir!" +gameforge.xxx_collect_quest_lv90._290_say = "You can use the elixir as soon as you've found" +gameforge.xxx_collect_quest_lv90._300_say = "the Leaders' Notes." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "You have found the Leaders' Notes." +gameforge.xxx_collect_quest_lv90._320_say = "Oh, you've found some notes!" +gameforge.xxx_collect_quest_lv90._330_say = "Give me a" +gameforge.xxx_collect_quest_lv90._340_say = "second to check them..." +gameforge.xxx_collect_quest_lv90._350_say = "Oh, great! Good work!" +gameforge.xxx_collect_quest_lv90._360_say = "Please try and find some!" +gameforge.xxx_collect_quest_lv90._370_say = "You have collected all 50 notes, that's fantastic!" +gameforge.xxx_collect_quest_lv90._380_say = "I'm still missing a Leaders' Soul Stone." +gameforge.xxx_collect_quest_lv90._390_say = "Then I'll have everything I need." +gameforge.xxx_collect_quest_lv90._400_say = "Get a Leaders' Soul Stone and bring it to me." +gameforge.xxx_collect_quest_lv90._410_say = "You can get it from the Boss Monsters." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, the paper has a strange colour and the seal is slightly skew." +gameforge.xxx_collect_quest_lv90._430_say = "I think it's a fake. Please get me some real notes!" +gameforge.xxx_collect_quest_lv90._440_say = "I'm sorry, but I haven't" +gameforge.xxx_collect_quest_lv90._450_say = "finished studying the" +gameforge.xxx_collect_quest_lv90._460_say = "last notes yet." +gameforge.xxx_collect_quest_lv90._470_say = "Do you mind coming back later?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "The Leaders' Soul Stone" +gameforge.xxx_collect_quest_lv90._490_say = "You've finally found the Soul Stone!" +gameforge.xxx_collect_quest_lv90._500_say = "Take it to the biologist Chaegirab." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "The Leaders' Soul Stone" +gameforge.xxx_collect_quest_lv90._520_say = "You have got hold of 50 Leaders' Notes for" +gameforge.xxx_collect_quest_lv90._530_say = "biologist Chaegirab's research. Now he just needs" +gameforge.xxx_collect_quest_lv90._540_say = "a Leaders' Soul Stone to help him interpret them." +gameforge.xxx_collect_quest_lv90._550_sendLetter = "You have found the Leaders' Soul Stone." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, good work! Now I can finally successfully" +gameforge.xxx_collect_quest_lv90._570_say = "finish my research. As a reward, I will give you" +gameforge.xxx_collect_quest_lv90._580_say = "the secret recipe for a miracle cure that Baek-Go" +gameforge.xxx_collect_quest_lv90._590_say = "can brew for you. Have a nice day! And thanks for" +gameforge.xxx_collect_quest_lv90._600_say = "all your help. I wouldn't have managed it without" +gameforge.xxx_collect_quest_lv90._610_say = "you!" +gameforge.xxx_collect_quest_lv90._620_say = "And thanks for all your help." +gameforge.xxx_collect_quest_lv90._630_say = "I wouldn't have managed it without you!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Chaegirab's reward" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Chaegirab's reward" +gameforge.xxx_collect_quest_lv90._660_say = "As a reward for getting the Leaders' Notes and" +gameforge.xxx_collect_quest_lv90._670_say = "the Soul Stone, the biologist Chaegirab has given" +gameforge.xxx_collect_quest_lv90._680_say = "you a secret recipe. Now go to Baek-Go, he'll" +gameforge.xxx_collect_quest_lv90._690_say = "make the miracle cure for you." +gameforge.xxx_collect_quest_lv90._700_say = "Now go to Baek-Go, he'll make the miracle cure for you." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Oh, is that biologist Chaegirab's secret recipe?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, it will increase your attack value during" +gameforge.xxx_collect_quest_lv90._740_say = "fights against other heroes by 8%." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Here you are!" +gameforge.xxx_collect_quest_lv90._800_say = "And this time it is the Blue Ebony Box. Are you" +gameforge.xxx_collect_quest_lv90._810_say = "curious? Then open it quickly!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Close" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Confirm" +gameforge.xxx_kids_day_quiz._090_select = "Cancel" +gameforge.xxx_kids_day_quiz._100_say = "Changed" +gameforge.xxx_kids_day_quiz._110_say = "Cancelled" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Start" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "End Fight" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Yes!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Start" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Give up" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Continue" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Yes" +gameforge.xxx_kill_straydog._580_select = "No" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Unknown Button [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Yes" +gameforge.xxx_larbor_day._030_select = "No" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Cancel" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Decline" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "I quit." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Enter." +gameforge.xxx_monkey_dungeon._140_select = "Don't enter." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Accept" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Decline" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 hours" +gameforge.xxx_priv_guild._040_select = "12 hours" +gameforge.xxx_priv_guild._050_select = "24 hours" +gameforge.xxx_priv_guild._060_select = "Direct input" +gameforge.xxx_priv_guild._070_select = "Cancel" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Return to Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Return to Yu-Rang" +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Return to Yu-Rang" +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Accept" +gameforge.xxx_rice_cake_tiger._1880_select = "Decline" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Thanks!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Return to Octavio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Wait another %s minutes." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_cz.lua b/share/locale/english/translate_cz.lua index 11f280e..7921cf0 100644 --- a/share/locale/english/translate_cz.lua +++ b/share/locale/english/translate_cz.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Poražte Modrého draka " gameforge.dragon_lair_access._170_notice = "Máte ještě dalších %d minut na zabití Modrého[ENTER]draka! " gameforge.dragon_lair_access._180_notice = "Skupina hráče %s zabila Modrého draka! " gameforge.dragon_lair_access._190_npcChat = "Chci se vrátit zpět do Dračího chrámu! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Mramory polymorfismu " gameforge.dragon_lair_weekly._020_sayTitle = "Duch bojovníka: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Profesionální balíčky dorazily! " gameforge.pricing_lv40._30_say = "I ti nejsilnější bojovníci mohou získat lepší[ENTER]vybavení. Profesionální balíčky ti pomohou bránit[ENTER]se silám zla ještě efektivněji. " gameforge.pricing_lv40._40_say = "A dobrá zpráva je: s těmito balíčky ušetříš[ENTER]hromadu peněz! " gameforge.pricing_lv40._50_say_reward = "Točící se mince ti ukáže cestu k balíčkům. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Balíčky " +gameforge.pricing_lv3._20_say_title = "Balíčky byly doručeny! " +gameforge.pricing_lv3._30_say = "V časech války se hodí každá pomoc. Naštěstí díky[ENTER]tobě balíčky dorazily včas a mohou pomoci[ENTER]nováčkům. " +gameforge.pricing_lv3._40_say = "A dobrá zpráva je: díky balíčkům můžeš ušetřit! " +gameforge.pricing_lv3._50_say_reward = "Točící se mince ti ukáže cestu k balíčkům. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Balíčky " gameforge.pricing_lv9._20_say_title = "Balíčky byly doručeny! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Z bezpečnostních důvodů bys ho měl ale změnit.[ENTER][ENTER]Možná si myslíš, že 45 míst je málo. Ale kdo ví,[ENTER]možná ti přidělím víc místa, když si budeme dobře[ENTER]rozumět. " gameforge.warehouse._80_say = "No, nikoho nenutím. Pokud to teď nechceš, tak[ENTER]přijď později. " gameforge.warehouse._90_npcChat = "Otevřít sklad " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Fosilní slza" +gameforge.arne_test1._060_say = "Tady je jedna fosilní slza Dračího boha, která[ENTER]spadla na zem." +gameforge.arne_test1._070_select = "Vzít slzu" +gameforge.arne_test1._080_select = "Pokračovat v hledání" +gameforge.arne_test1._090_select = "Nedělat nic" +gameforge.arne_test1._100_say = "Získal jsi Fosilní slzu." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Ano" +gameforge.arne_test2._070_select = "Ne" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Body života +1000" +gameforge.collect_quest_reset._320_select = "Obrana +120" +gameforge.collect_quest_reset._330_select = "Útok +51" +gameforge.collect_quest_reset._340_select = "Body života +1100" +gameforge.collect_quest_reset._350_select = "Obrana +140" +gameforge.collect_quest_reset._360_select = "Útok +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Hotovo" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Další" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Storno" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 hodin" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Děkuji!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00 %" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50 %" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Zavřít" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Ano" +gameforge.prototype_challenge._040_select = "Ne" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Ano" +gameforge.prototype_training_fight._060_select = "Ne" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Reset" +gameforge.snow_dungeon._660_select = "Storno" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Stařenka" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Biologův požadavek" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Biologův požadavek" +gameforge.xxx_collect_quest_lv85._030_say = "Zoufale tě hledá biolog Chaegirab, Urielů žák." +gameforge.xxx_collect_quest_lv85._040_say = "Rychle ho najdi a zjisti, oč se jedná." +gameforge.xxx_collect_quest_lv85._050_say = "find out how you can help him." +gameforge.xxx_collect_quest_lv85._060_say = "Biolog Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Ah, tady jsi!" +gameforge.xxx_collect_quest_lv85._080_say = "Ani nevím, jak ti poděkovat." +gameforge.xxx_collect_quest_lv85._090_say = "Momentálně pracuji na knize o Červeném lese." +gameforge.xxx_collect_quest_lv85._100_say = "Samozřejmě, že bych tam mohl jít sám," +gameforge.xxx_collect_quest_lv85._110_say = "ale jak jistě víš, nejsem dost silný." +gameforge.xxx_collect_quest_lv85._120_say = "A také potřebuji čas" +gameforge.xxx_collect_quest_lv85._130_say = "na čtení a studování." +gameforge.xxx_collect_quest_lv85._140_say = "Dám ti velmi štědrou odměnu!" +gameforge.xxx_collect_quest_lv85._150_say = "Musím zjistit více o Červeném lese." +gameforge.xxx_collect_quest_lv85._160_say = "Byl to poklidný les s velkými stromy." +gameforge.xxx_collect_quest_lv85._170_say = "Ale vliv kamenů Metin jej zasáhl a" +gameforge.xxx_collect_quest_lv85._180_say = "přeměnil jej v zakleté místo plné zlých duší." +gameforge.xxx_collect_quest_lv85._190_say = "Abych zjistil více, potřebuji větve červených stromů duchů." +gameforge.xxx_collect_quest_lv85._200_say = "Biolog Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Mohl bys mi donést 40 těchto větví? Ujisti se, že" +gameforge.xxx_collect_quest_lv85._220_say = "nejsou moc tenké nebo suché. Mohu použít jen" +gameforge.xxx_collect_quest_lv85._230_say = "zdravé, silné větve, na kterých mohu provádět" +gameforge.xxx_collect_quest_lv85._240_say = "výzkum. A nos mi je po jedné, tak abych mohl" +gameforge.xxx_collect_quest_lv85._250_say = "každou pořádně prozkoumat." +gameforge.xxx_collect_quest_lv85._260_say = "tak abych mohl každou pořádně prozkoumat." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Biologův výzkum" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Větve z Červeného lesa" +gameforge.xxx_collect_quest_lv85._290_say = "Biolog Chaegirab, Urielův žák, zkoumá větve z" +gameforge.xxx_collect_quest_lv85._300_say = "Červeného lesa. Potřebuji 40 větví červených" +gameforge.xxx_collect_quest_lv85._310_say = "stromů duchů. Nos mu je vždy po jedné, ať má čas" +gameforge.xxx_collect_quest_lv85._320_say = "je pořádně prozkoumat." +gameforge.xxx_collect_quest_lv85._330_say = "Teď nemůžete použít Výzkumníkův elixír." +gameforge.xxx_collect_quest_lv85._340_say = "Již jsi elixír použil!" +gameforge.xxx_collect_quest_lv85._350_say = "I když jsi už větve červených duchů stromů" +gameforge.xxx_collect_quest_lv85._360_say = "nasbíral, není pozdě použít elixír." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Našel jsi větev červeného stromu duchů." +gameforge.xxx_collect_quest_lv85._380_say = "Ach, ty jsi našel jednu větev!" +gameforge.xxx_collect_quest_lv85._390_say = "Počkej, kouknu se na ni...." +gameforge.xxx_collect_quest_lv85._400_say = "Počkej, kouknu se na ni...." +gameforge.xxx_collect_quest_lv85._410_say = "Ach! Tato Větev červeného stromu duchů má vynikající kvalitu!" +gameforge.xxx_collect_quest_lv85._420_say = "Prosím, zkus nějaké najít." +gameforge.xxx_collect_quest_lv85._430_say = "Našel jsi všech 40 větví!" +gameforge.xxx_collect_quest_lv85._440_say = "Děkuji." +gameforge.xxx_collect_quest_lv85._450_say = "Teď ještě potřebuji Kámen duše lesa," +gameforge.xxx_collect_quest_lv85._460_say = "abych porozuměl tvorům, skrytým ve stromech duchů." +gameforge.xxx_collect_quest_lv85._470_say = "Získáš jej ze" +gameforge.xxx_collect_quest_lv85._480_say = "stromů v červeném lese." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, tahle větev je trochu tenká a lehce ohnutá." +gameforge.xxx_collect_quest_lv85._500_say = "Obávám se, že pro můj výzkum se moc nehodí. Přines mi prosím jinou." +gameforge.xxx_collect_quest_lv85._510_say = "Přines mi" +gameforge.xxx_collect_quest_lv85._520_say = "prosím jinou." +gameforge.xxx_collect_quest_lv85._530_say = "Promiň, ale ještě jsem" +gameforge.xxx_collect_quest_lv85._540_say = "nedokončil zkoumání" +gameforge.xxx_collect_quest_lv85._550_say = "té předchozí větve." +gameforge.xxx_collect_quest_lv85._560_say = "Stav se později." +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Kámen duše lesa" +gameforge.xxx_collect_quest_lv85._580_say = "Konečně jsi našel ten kámen! Dones ho biologovi" +gameforge.xxx_collect_quest_lv85._590_say = "Chaegirabovi, už na tebe čeká." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Kámen duše lesa" +gameforge.xxx_collect_quest_lv85._610_say = "Již jsi odevzdal biologovi Chaegirabovi pro jeho" +gameforge.xxx_collect_quest_lv85._620_say = "výzkum 40 větví červeného stromu duchů. Teď ještě" +gameforge.xxx_collect_quest_lv85._630_say = "potřebuje Kámen duše lesa, aby lépe porozuměl" +gameforge.xxx_collect_quest_lv85._640_say = "výsledkům výzkumu." +gameforge.xxx_collect_quest_lv85._650_say = "Získáš jej ze stromů v Červeném lese." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Našel jsi Kámen duše lesa." +gameforge.xxx_collect_quest_lv85._670_say = "Mnohokrát ti děkuji!" +gameforge.xxx_collect_quest_lv85._680_say = "Dám ti za odměnu tento tajný recept." +gameforge.xxx_collect_quest_lv85._690_say = "Jeho ingredience nezná mnoho lidí a ještě je drží v tajnosti." +gameforge.xxx_collect_quest_lv85._700_say = "Baek-Go podle něj bude umět připravit lektvar." +gameforge.xxx_collect_quest_lv85._710_say = "Sbohem příteli." +gameforge.xxx_collect_quest_lv85._720_say = "Děkuji ti za pomoc." +gameforge.xxx_collect_quest_lv85._730_say = "Díky tobě jsem zjistil o Červeném lese opravdu důležité informace." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Chaegirabova odměna" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Chaegirabova odměna" +gameforge.xxx_collect_quest_lv85._760_say = "Jako odměnu za větve červených stromů duchů a" +gameforge.xxx_collect_quest_lv85._770_say = "Kámen duše lesa ti biolog Chaegirab dal tajný" +gameforge.xxx_collect_quest_lv85._780_say = "recept. Najdi Baek-Go, připraví ti podle něj" +gameforge.xxx_collect_quest_lv85._790_say = "zázračný elixír." +gameforge.xxx_collect_quest_lv85._800_say = "Najdi Baek-Go, připraví ti podle něj zázračný elixír." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Hm, to je tajný recept od biologa Chaegiraba, že ?" +gameforge.xxx_collect_quest_lv85._830_say = "Lektvar podle něj připravený zvyšuje tvoji odolnost proti poškození způsobené jinými hrdiny o 10 %." +gameforge.xxx_collect_quest_lv85._840_say = "Tady, vezmi si ten lektvar." +gameforge.xxx_collect_quest_lv85._850_say = "Také ti mám dát tuhle purpurovou ebenovou bednu." +gameforge.xxx_collect_quest_lv85._860_say = "Prosím, starej se o ni dobře." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Biologův požadavek" +gameforge.xxx_collect_quest_lv90._020_say = "Zoufale tě hledá biolog Chaegirab, Urielů žák." +gameforge.xxx_collect_quest_lv90._030_say = "Rychle ho najdi a zjisti, oč se jedná." +gameforge.xxx_collect_quest_lv90._040_say = "find out how you can help him." +gameforge.xxx_collect_quest_lv90._050_say = "Biolog Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Zdravím, příteli!" +gameforge.xxx_collect_quest_lv90._070_say = "Díky, že jsi podstoupil všechna" +gameforge.xxx_collect_quest_lv90._080_say = "ta nebezpečí při plnění mých úkolů." +gameforge.xxx_collect_quest_lv90._090_say = "Už jsi mi opravdu mnohokrát pomohl" +gameforge.xxx_collect_quest_lv90._100_say = "a učinil tak jednoho starého vědce šťastným..." +gameforge.xxx_collect_quest_lv90._110_say = "Teď mám pro tebe" +gameforge.xxx_collect_quest_lv90._120_say = "už opravdu poslední úkol." +gameforge.xxx_collect_quest_lv90._130_say = "Biolog Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Chci zjistit více o vůdcích příšer - Bossech! Potřebuji na to Poznámky vůdce." +gameforge.xxx_collect_quest_lv90._150_say = "Doufám že mi pomůžeš, takže budu moci dovést mé výzkumy do úspěšného konce." +gameforge.xxx_collect_quest_lv90._160_say = "A měj na paměti, že akceptuji pouze originály!" +gameforge.xxx_collect_quest_lv90._170_say = "Nos mi je vždy po jedné, abych je mohl dobře prozkoumat." +gameforge.xxx_collect_quest_lv90._180_say = "Pro výzkum jich potřebuji 50." +gameforge.xxx_collect_quest_lv90._190_say = "Vím, že to zní jako spousta práce, ale je to již opravdu můj poslední požadavek." +gameforge.xxx_collect_quest_lv90._200_say = "A - dám ti dobrou odměnu!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Biologův výzkum" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Poznámky vůdce" +gameforge.xxx_collect_quest_lv90._230_say = "Biolog Chaegirab, Urileův žák, provádí výzkum Bossů příšer." +gameforge.xxx_collect_quest_lv90._240_say = "Potřebuje 50 Poznámek vůdce." +gameforge.xxx_collect_quest_lv90._250_say = "Nos mu je ale vždy po jedné." +gameforge.xxx_collect_quest_lv90._260_say = "Můžeš je získat z Bossů." +gameforge.xxx_collect_quest_lv90._270_say = "Teď nemůžete použít Výzkumníkův elixír." +gameforge.xxx_collect_quest_lv90._280_say = "Již jsi elixír použil!" +gameforge.xxx_collect_quest_lv90._290_say = "I když už jsi nasbíral všechny Poznámky vůdce," +gameforge.xxx_collect_quest_lv90._300_say = "stále není pozdě použít elixír." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Našel jsi Poznámku vůdce." +gameforge.xxx_collect_quest_lv90._320_say = "Ach, ty jsi" +gameforge.xxx_collect_quest_lv90._330_say = "našel nějakou poznámku!" +gameforge.xxx_collect_quest_lv90._340_say = "Ukaž, podívám se na ni!" +gameforge.xxx_collect_quest_lv90._350_say = "Ano, výborně! Dobrá práce!" +gameforge.xxx_collect_quest_lv90._360_say = "Prosímtě, zkus nějaké najít!" +gameforge.xxx_collect_quest_lv90._370_say = "Našel jsi všech 50, to je fantastické!" +gameforge.xxx_collect_quest_lv90._380_say = "Předpokládám, že víš, co bude následovat? Chybí mi Kámen duše vůdce." +gameforge.xxx_collect_quest_lv90._390_say = "Pak už budu mít vše, co potřebuji." +gameforge.xxx_collect_quest_lv90._400_say = "Můžeš jej pro mě získat, že?" +gameforge.xxx_collect_quest_lv90._410_say = "Získej ho a přines mi ho!" +gameforge.xxx_collect_quest_lv90._420_say = "Hm, papír má divnou barvu a pečeť je lehce nalomená." +gameforge.xxx_collect_quest_lv90._430_say = "Myslím, že je falešná." +gameforge.xxx_collect_quest_lv90._440_say = "Promiň, ale ještě jsem" +gameforge.xxx_collect_quest_lv90._450_say = "nedokončil studium" +gameforge.xxx_collect_quest_lv90._460_say = "té minulé poznámky." +gameforge.xxx_collect_quest_lv90._470_say = "Mohl bys přijít později?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Kámen duše vůdce" +gameforge.xxx_collect_quest_lv90._490_say = "Konečně jsi našel ten kámen! Dones ho biologovi" +gameforge.xxx_collect_quest_lv90._500_say = "Chaegirabovi, už na tebe čeká." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Kámen duše vůdce" +gameforge.xxx_collect_quest_lv90._520_say = "Donesl jsi všech 50 poznámek vůdce pro výzkum" +gameforge.xxx_collect_quest_lv90._530_say = "biologa Chaegiraba. Nyní ještě potřebuje Kámen" +gameforge.xxx_collect_quest_lv90._540_say = "duše vůdce, aby mohl poznámky správně" +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Získán Kámen duše vůdce." +gameforge.xxx_collect_quest_lv90._560_say = "Ano, velmi dobrá práce! Nyní mohu dokončit můj výzkum." +gameforge.xxx_collect_quest_lv90._570_say = "Jako odměnu ti dám tajný recept." +gameforge.xxx_collect_quest_lv90._580_say = "Baek-go ti z toho receptu připraví elixír." +gameforge.xxx_collect_quest_lv90._590_say = "Jdi a najdi ho." +gameforge.xxx_collect_quest_lv90._600_say = "A ještě jednou díky - přeji hezký den." +gameforge.xxx_collect_quest_lv90._610_say = "Bez tebe bych to nikdy nezvládl!" +gameforge.xxx_collect_quest_lv90._620_say = "A ještě jednou díky - přeji hezký den." +gameforge.xxx_collect_quest_lv90._630_say = "Bez tebe bych to nikdy nezvládl!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Chaegirabova odměna" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Chaegirabova odměna" +gameforge.xxx_collect_quest_lv90._660_say = "Jako odměnu za nalezení padesáti Poznámek vůdce a" +gameforge.xxx_collect_quest_lv90._670_say = "Kámen duše vůdce ti Chaegirab dal tajný recept," +gameforge.xxx_collect_quest_lv90._680_say = "ze kterého Baek-Go může vyrobit magický elixír." +gameforge.xxx_collect_quest_lv90._690_say = "Jdi a ukaž ten recept Baek-Go." +gameforge.xxx_collect_quest_lv90._700_say = "Jdi a ukaž ten recept Baek-Go." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Ukaž... Chaegirabův recept? Hmmmm..." +gameforge.xxx_collect_quest_lv90._730_say = "aha, hodnota útoku v boji s jinými hráči je zvýšena." +gameforge.xxx_collect_quest_lv90._740_say = "Tady, tvůj lektvar." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Tady, tvůj lektvar." +gameforge.xxx_collect_quest_lv90._800_say = "A tentokrát je to modrá ebenová bedna. Jsi" +gameforge.xxx_collect_quest_lv90._810_say = "zvědavý? Tak ji rychle otevři!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Zavřít" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Potvrdit" +gameforge.xxx_kids_day_quiz._090_select = "Storno" +gameforge.xxx_kids_day_quiz._100_say = "Změněno" +gameforge.xxx_kids_day_quiz._110_say = "Stornováno" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Start" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Konec boje" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Ano!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Začít" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Vzdát to" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Pokračovat" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Ano" +gameforge.xxx_kill_straydog._580_select = "Ne" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Neznámé tlačítko [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Ano" +gameforge.xxx_larbor_day._030_select = "Ne" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Storno" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Odmítnout" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Vzdám to" +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Vstoupit." +gameforge.xxx_monkey_dungeon._140_select = "Nevstoupit." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Přijmout" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Odmítnout" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 hodin" +gameforge.xxx_priv_guild._040_select = "12 hodin" +gameforge.xxx_priv_guild._050_select = "24 hodin" +gameforge.xxx_priv_guild._060_select = "Zadat přímo" +gameforge.xxx_priv_guild._070_select = "Storno" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Zpátky k Octaviovi" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Běž zpátky k Yu-Rang" +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Běž zpátky k Yu-Rang" +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Přijmout" +gameforge.xxx_rice_cake_tiger._1880_select = "Odmítnout" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Díky!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Zpátky k Octaviovi" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Čekej dalších %s minut." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_de.lua b/share/locale/english/translate_de.lua index 3fc3deb..a45d25f 100644 --- a/share/locale/english/translate_de.lua +++ b/share/locale/english/translate_de.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Besiegt den Blauen Drachen " gameforge.dragon_lair_access._170_notice = "Noch %d Minuten Zeit, den Blauen Drachen zu[ENTER]töten! " gameforge.dragon_lair_access._180_notice = "Die Gruppe von %s hat den Blauen Drachen[ENTER]getötet! " gameforge.dragon_lair_access._190_npcChat = "Ich will zurück in den Tempel des Drachen! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Verwandlungskugeln aus Geisterhand " gameforge.dragon_lair_weekly._020_sayTitle = "Geist eines Kriegers: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Profi-Pakete sind eingetroffen! " gameforge.pricing_lv40._30_say = "Auch die stärksten Kämpfer können sich noch[ENTER]besser rüsten. Mit den Profi-Paketen kannst du[ENTER]den Mächten des Bösen noch besser widerstehen. " gameforge.pricing_lv40._40_say = "Und die gute Nachricht ist: Du kannst dabei eine[ENTER]Menge sparen! " gameforge.pricing_lv40._50_say_reward = "Eine drehende Münze wird dir den Weg zu den[ENTER]Paketen weisen. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Pakete " +gameforge.pricing_lv3._20_say_title = "Pakete sind eingetroffen! " +gameforge.pricing_lv3._30_say = "In Zeiten des Krieges kann man jede Hilfe[ENTER]gebrauchen. Zum Glück sind neue Pakete[ENTER]eingetroffen, die einem Neuling wie dir helfen[ENTER]können. " +gameforge.pricing_lv3._40_say = "Und die gute Nachricht ist: Mit den Paketen[ENTER]kannst du eine Menge sparen! " +gameforge.pricing_lv3._50_say_reward = "Eine drehende Münze wird dir den Weg zu den[ENTER]Paketen weisen. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Pakete " gameforge.pricing_lv9._20_say_title = "Pakete sind eingetroffen! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Aus Sicherheitsgründen solltest du das aber[ENTER]ändern.[ENTER]Vielleicht meinst du, dass 45 Fächer zu wenig[ENTER]sind. Aber wer weiß, vielleicht gebe ich dir mehr[ENTER]Platz, wenn wir uns gut verstehen. " gameforge.warehouse._80_say = "Na, ich zwinge niemanden. Wenn dir jetzt nicht[ENTER]danach ist, dann komm eben später wieder. " gameforge.warehouse._90_npcChat = "Lager öffnen " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Versteinerte Träne" +gameforge.arne_test1._060_say = "Hier ist eine der versteinerten Tränen des[ENTER]Drachengottes zur Erde gestürzt." +gameforge.arne_test1._070_select = "Träne aufnehmen" +gameforge.arne_test1._080_select = "Hier nach weiteren Tränen suchen" +gameforge.arne_test1._090_select = "Nichts tun" +gameforge.arne_test1._100_say = "Du erhältst eine versteinerte Träne." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Ja" +gameforge.arne_test2._070_select = "Nein" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Trefferpunkte +1000" +gameforge.collect_quest_reset._320_select = "Verteidigung +120" +gameforge.collect_quest_reset._330_select = "Angriff +51" +gameforge.collect_quest_reset._340_select = "Trefferpunkte +1100" +gameforge.collect_quest_reset._350_select = "Verteidigung +140" +gameforge.collect_quest_reset._360_select = "Angriff +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Geschafft" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Weiter" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Abbrechen" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 Stunden" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Ich danke dir!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Schließen" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Ja" +gameforge.prototype_challenge._040_select = "Nein" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Ja" +gameforge.prototype_training_fight._060_select = "Nein" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Zurücksetzen" +gameforge.snow_dungeon._660_select = "Abbrechen" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Alte Frau" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Die Bitte des Biologen" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Die Bitte des Biologen" +gameforge.xxx_collect_quest_lv85._030_say = "Der Biologe Chaegirab, Lehrling Uriels," +gameforge.xxx_collect_quest_lv85._040_say = "sucht dringend nach dir." +gameforge.xxx_collect_quest_lv85._050_say = "Geh schnell und erkundige dich, wie du ihm" +gameforge.xxx_collect_quest_lv85._060_say = "Biologe Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, du bist es wieder!" +gameforge.xxx_collect_quest_lv85._080_say = "Ich kann dir gar nicht sagen, wie dankbar ich bin, dass du mir immer wieder hilfst." +gameforge.xxx_collect_quest_lv85._090_say = "Ich arbeite gerade an einem Buch über den Roten Wald." +gameforge.xxx_collect_quest_lv85._100_say = "Natürlich sollte ich eigentlich selbst dorthin gehen und forschen," +gameforge.xxx_collect_quest_lv85._110_say = "aber wie du weißt, bin ich nicht stark genug dafür." +gameforge.xxx_collect_quest_lv85._120_say = "Außerdem brauche ich die Zeit zum Lesen und Lernen." +gameforge.xxx_collect_quest_lv85._130_say = "Bitte hilf mir." +gameforge.xxx_collect_quest_lv85._140_say = "Die Belohnung wird mehr als großzügig sein!" +gameforge.xxx_collect_quest_lv85._150_say = "Ich möchte mehr über den Roten Wald erfahren." +gameforge.xxx_collect_quest_lv85._160_say = "Dieser war ursprünglich ein friedlicher Wald mit riesigen Bäumen." +gameforge.xxx_collect_quest_lv85._170_say = "Aber durch den Einfluss der Metinsteine wurde er mit böser Energie" +gameforge.xxx_collect_quest_lv85._180_say = "verseucht und hat sich in einem verfluchten Ort voller grausamer Geister verwandelt." +gameforge.xxx_collect_quest_lv85._190_say = "Um mehr über diesen Ort herauszufinden, brauche ich Rote Geisterbaum-Äste." +gameforge.xxx_collect_quest_lv85._200_say = "Biologe Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Kannst du mir 40 solcher Äste besorgen? Achte" +gameforge.xxx_collect_quest_lv85._220_say = "darauf, dass sie nicht zu dünn oder sogar" +gameforge.xxx_collect_quest_lv85._230_say = "gebrochen sind. Ich kann nur kräftige, gut" +gameforge.xxx_collect_quest_lv85._240_say = "gewachsene Äste für meine Forschungen gebrauchen." +gameforge.xxx_collect_quest_lv85._250_say = "Und bring sie mir einzeln, damit ich jeden genau" +gameforge.xxx_collect_quest_lv85._260_say = "Und bring sie mir einzeln, damit ich jeden genau überprüfen kann." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Die Forschung des Biologen" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Äste aus dem Roten Wald" +gameforge.xxx_collect_quest_lv85._290_say = "Der Biologe Chaegirab, Lehrling Uriels," +gameforge.xxx_collect_quest_lv85._300_say = "untersucht die Bäume im Roten Wald. Für seine" +gameforge.xxx_collect_quest_lv85._310_say = "Forschungen benötigt er 40 Rote" +gameforge.xxx_collect_quest_lv85._320_say = "Geisterbaum-Äste. Bringe ihm stets einen nach" +gameforge.xxx_collect_quest_lv85._330_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen." +gameforge.xxx_collect_quest_lv85._340_say = "Du hast bereits ein Elixier benutzt!" +gameforge.xxx_collect_quest_lv85._350_say = "Du kannst das Elixier benutzen, sobald du einen" +gameforge.xxx_collect_quest_lv85._360_say = "Roten Geisterbaum-Ast gefunden hast." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Du hast einen Roten Geisterbaum-Ast gefunden." +gameforge.xxx_collect_quest_lv85._380_say = "Oh, du hast einen Ast gefunden!" +gameforge.xxx_collect_quest_lv85._390_say = "Gib mir einen Moment Zeit, ihn zu prüfen..." +gameforge.xxx_collect_quest_lv85._400_say = "Zeit, ihn zu prüfen..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh! Dieser Rote Geisterbaum-Ast ist von bester Qualität!" +gameforge.xxx_collect_quest_lv85._420_say = "Bitte versuche, welche zu finden!" +gameforge.xxx_collect_quest_lv85._430_say = "Du hast alle 40 Äste gesammelt!" +gameforge.xxx_collect_quest_lv85._440_say = "Ich danke dir." +gameforge.xxx_collect_quest_lv85._450_say = "Nun benötige ich aber noch den Waldgeist-Seelenstein, um" +gameforge.xxx_collect_quest_lv85._460_say = "das Wesen dieser lebendigen Bäume vollends zu verstehen." +gameforge.xxx_collect_quest_lv85._470_say = "Du findest ihn bei" +gameforge.xxx_collect_quest_lv85._480_say = "den Bäumen im Roten Wald." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, dieser Ast ist leider zu dünn und auch schon an einigen Stellen geknickt." +gameforge.xxx_collect_quest_lv85._500_say = "Für meine Forschungen ist er kaum zu gebrauchen. Bitte besorge mir einen anderen!" +gameforge.xxx_collect_quest_lv85._510_say = "Bitte besorge" +gameforge.xxx_collect_quest_lv85._520_say = "mir einen anderen!" +gameforge.xxx_collect_quest_lv85._530_say = "Es tut mir furchtbar leid, aber ich habe" +gameforge.xxx_collect_quest_lv85._540_say = "die Analyse des letzten Exemplars noch nicht beendet." +gameforge.xxx_collect_quest_lv85._550_say = "Macht es dir etwas aus," +gameforge.xxx_collect_quest_lv85._560_say = "später noch einmal vorbei zu kommen?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Der Waldgeist-Seelenstein" +gameforge.xxx_collect_quest_lv85._580_say = "Du hast den Seelenstein letztendlich gefunden!" +gameforge.xxx_collect_quest_lv85._590_say = "Bringe ihn zum Biologen Chaegirab." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Der Waldgeist-Seelenstein" +gameforge.xxx_collect_quest_lv85._610_say = "Für die Forschungen des Biologen Chaegirab," +gameforge.xxx_collect_quest_lv85._620_say = "Lehrling Uriels, hast du 40 Rote Geisterbaum-Äste" +gameforge.xxx_collect_quest_lv85._630_say = "beschafft." +gameforge.xxx_collect_quest_lv85._640_say = "Nun benötigt er zum Verständnis seiner" +gameforge.xxx_collect_quest_lv85._650_say = "Du erhältst ihn von den Bäumen im Roten Wald." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Du hast den Waldgeist-Seelenstein gefunden." +gameforge.xxx_collect_quest_lv85._670_say = "Hab vielen Dank!" +gameforge.xxx_collect_quest_lv85._680_say = "Um dich zu belohnen, werde ich dir dieses Rezept überlassen." +gameforge.xxx_collect_quest_lv85._690_say = "Seine Zusammenstellung ist nur wenigen bekannt und wird sorgfältig gehütet." +gameforge.xxx_collect_quest_lv85._700_say = "Geh und suche Baek-Go auf." +gameforge.xxx_collect_quest_lv85._710_say = "Er wird den Trank für dich herstellen." +gameforge.xxx_collect_quest_lv85._720_say = "Leb wohl, mein Freund." +gameforge.xxx_collect_quest_lv85._730_say = "Mit deiner Hilfe konnte ich viele wichtige Erkenntnisse über den Roten Wald erlangen." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Die Belohnung Chaegirabs" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Die Belohnung von Chaegirab" +gameforge.xxx_collect_quest_lv85._760_say = "Als Belohnung für die Roten Geisterbaum-Äste und" +gameforge.xxx_collect_quest_lv85._770_say = "den Seelenstein hat dir der Biologe Chaegirab ein" +gameforge.xxx_collect_quest_lv85._780_say = "Geheimrezept überlassen." +gameforge.xxx_collect_quest_lv85._790_say = "Gehe nun zu Baek-Go - er wird das Wundermittel" +gameforge.xxx_collect_quest_lv85._800_say = "wird das Wundermittel für dich herstellen." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Sieh mal an, ist das eine Geheimrezept von Chaegirab, dem Biologen?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, das wird deine Schadensresistenz gegen Angriffe anderer Helden auf dich um 10% erhöhen." +gameforge.xxx_collect_quest_lv85._840_say = "Hier ist dein Trank!" +gameforge.xxx_collect_quest_lv85._850_say = "Außerdem soll ich dir noch diesen Purpur" +gameforge.xxx_collect_quest_lv85._860_say = "Ebenholzkasten geben. Bewahre ihn sorgfältig auf." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Die Bitte des Biologen" +gameforge.xxx_collect_quest_lv90._020_say = "Der Biologe Chaegirab, Lehrling Uriels," +gameforge.xxx_collect_quest_lv90._030_say = "sucht dringend nach dir." +gameforge.xxx_collect_quest_lv90._040_say = "Geh schnell und erkundige dich, wie du ihm" +gameforge.xxx_collect_quest_lv90._050_say = "Biologe Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Hallo, mein Freund!" +gameforge.xxx_collect_quest_lv90._070_say = "Ich danke dir, dass du all diese Gefahren" +gameforge.xxx_collect_quest_lv90._080_say = "auf dich genommen hast," +gameforge.xxx_collect_quest_lv90._090_say = "um meine Bitten zu erfüllen." +gameforge.xxx_collect_quest_lv90._100_say = "Du hast einen wissbegierigen Forscher sehr glücklich gemacht..." +gameforge.xxx_collect_quest_lv90._110_say = "Jetzt habe ich noch" +gameforge.xxx_collect_quest_lv90._120_say = "einen letzten Auftrag für dich." +gameforge.xxx_collect_quest_lv90._130_say = "Biologe Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Ich möchte mehr über die Anführer der Kreaturen herausfinden, die Boss-Monster. Dafür benötige ich die Notizen der Anführer!" +gameforge.xxx_collect_quest_lv90._150_say = "Ich hoffe, dass du mir hilfst, so dass ich meine Forschungen erfolgreich zu Ende bringen kann." +gameforge.xxx_collect_quest_lv90._160_say = "Versteh bitte, dass ich nur Originale annehmen kann." +gameforge.xxx_collect_quest_lv90._170_say = "Bring mir die Notizen deshalb einzeln, so dass ich jede für sich überprüfen kann." +gameforge.xxx_collect_quest_lv90._180_say = "Ich brauche für die Forschung 50 Stück." +gameforge.xxx_collect_quest_lv90._190_say = "Ich weiß, das klingt nach viel Arbeit, aber es handelt sich um meine letzte Bitte." +gameforge.xxx_collect_quest_lv90._200_say = "Und ich werde dich reich belohnen!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Die Forschung des Biologen" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Notizen der Anführer" +gameforge.xxx_collect_quest_lv90._230_say = "Der Biologe Chaegirab, Lehrling Uriels, sammelt Informationen über die Boss-Monster." +gameforge.xxx_collect_quest_lv90._240_say = "Für seine Forschungen benötigt er 50 Notizen der Anführer." +gameforge.xxx_collect_quest_lv90._250_say = "Bringe sie ihm einzeln, damit er sie in Ruhe studieren kann." +gameforge.xxx_collect_quest_lv90._260_say = "Du bekommst sie von den Boss-Monstern." +gameforge.xxx_collect_quest_lv90._270_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen." +gameforge.xxx_collect_quest_lv90._280_say = "Du hast bereits ein Elixier benutzt!" +gameforge.xxx_collect_quest_lv90._290_say = "Du kannst das Elixier benutzen, sobald du die" +gameforge.xxx_collect_quest_lv90._300_say = "Notizen der Anführer gefunden hast." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Du hast Notizen der Anführer gefunden." +gameforge.xxx_collect_quest_lv90._320_say = "Oh, du hast einige Notizen gefunden!" +gameforge.xxx_collect_quest_lv90._330_say = "Gib mir einen Moment" +gameforge.xxx_collect_quest_lv90._340_say = "Zeit, sie zu prüfen..." +gameforge.xxx_collect_quest_lv90._350_say = "Oh, wunderbar. Gute Arbeit!" +gameforge.xxx_collect_quest_lv90._360_say = "Bitte versuche, welche zu finden!" +gameforge.xxx_collect_quest_lv90._370_say = "Du hast alle 50 Notizen gesammelt, fantastisch! Du ahnst sicher schon, wie es weitergeht?" +gameforge.xxx_collect_quest_lv90._380_say = "Mir fehlt noch ein Seelenstein der Anführer." +gameforge.xxx_collect_quest_lv90._390_say = "Dann habe ich alles, was ich brauche. Das kannst du doch, oder?" +gameforge.xxx_collect_quest_lv90._400_say = "Besorge den Seelenstein der Anführer und bring ihn mir!" +gameforge.xxx_collect_quest_lv90._410_say = "Du findest ihn bei den Boss-Monstern." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, das Papier hat eine seltsame Farbe und das Siegel ist etwas windschief." +gameforge.xxx_collect_quest_lv90._430_say = "Ich glaube, das ist eine Fälschung." +gameforge.xxx_collect_quest_lv90._440_say = "Es tut mir furchtbar leid, aber ich habe" +gameforge.xxx_collect_quest_lv90._450_say = "das Studium der letzten Notizen noch nicht beendet." +gameforge.xxx_collect_quest_lv90._460_say = "Macht es dir etwas aus," +gameforge.xxx_collect_quest_lv90._470_say = "später noch einmal vorbei zu kommen?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Der Seelenstein der Anführer" +gameforge.xxx_collect_quest_lv90._490_say = "Du hast den Seelenstein letztendlich gefunden!" +gameforge.xxx_collect_quest_lv90._500_say = "Bringe ihn zum Biologen Chaegirab." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Der Seelenstein der Anführer" +gameforge.xxx_collect_quest_lv90._520_say = "Für die Forschungen des Biologen Chaegirab," +gameforge.xxx_collect_quest_lv90._530_say = "Lehrling Uriels, hast du 50 Notizen der Anführer" +gameforge.xxx_collect_quest_lv90._540_say = "besorgt." +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Seelenstein der Anführer gefunden." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, sehr gute Arbeit!" +gameforge.xxx_collect_quest_lv90._570_say = "Nun kann ich meine Forschungen erfolgreich zu Ende bringen." +gameforge.xxx_collect_quest_lv90._580_say = "Als Belohnung gebe ich dir wieder ein Geheimrezept für ein Wundermittel, das Baek-Go dir brauen kann." +gameforge.xxx_collect_quest_lv90._590_say = "Ich wünsche dir einen schönen Tag!" +gameforge.xxx_collect_quest_lv90._600_say = "Und danke für all die Hilfe." +gameforge.xxx_collect_quest_lv90._610_say = "Ohne dich hätte ich das niemals schaffen können!" +gameforge.xxx_collect_quest_lv90._620_say = "Und danke für all die Hilfe." +gameforge.xxx_collect_quest_lv90._630_say = "Ohne dich hätte ich das niemals schaffen können!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Die Belohnung Chaegirabs" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Die Belohnung von Chaegirab" +gameforge.xxx_collect_quest_lv90._660_say = "Als Belohnung für die Notizen der Anführer und" +gameforge.xxx_collect_quest_lv90._670_say = "den Seelenstein hat dir der Biologe Chaegirab ein" +gameforge.xxx_collect_quest_lv90._680_say = "Geheimrezept überlassen." +gameforge.xxx_collect_quest_lv90._690_say = "Gehe nun zu Baek-Go - er wird das Wundermittel" +gameforge.xxx_collect_quest_lv90._700_say = "wird das Wundermittel für dich herstellen." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Sieh mal an, ist das ein Geheimrezept von Chaegirab, dem Biologen?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, das wird deinen Angriffswert bei Kämpfen gegen andere Helden steigern." +gameforge.xxx_collect_quest_lv90._740_say = "Hier ist dein Trank!" +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Hier ist dein Trank!" +gameforge.xxx_collect_quest_lv90._800_say = "Und diesmal ist es der Blaue Ebenholzkasten." +gameforge.xxx_collect_quest_lv90._810_say = "Bist du neugierig? Dann öffne ihn schnell!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Schließen" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Bestätigen" +gameforge.xxx_kids_day_quiz._090_select = "Abbrechen" +gameforge.xxx_kids_day_quiz._100_say = "Geändert" +gameforge.xxx_kids_day_quiz._110_say = "Abgebrochen" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Starten" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Beenden" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Ja!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Beginnen" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Aufgeben" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Fortfahren" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Ja" +gameforge.xxx_kill_straydog._580_select = "Nein" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "inaktiver key [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Ja" +gameforge.xxx_larbor_day._030_select = "Nein" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Abbrechen" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Absagen" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Ich höre auf." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Betreten." +gameforge.xxx_monkey_dungeon._140_select = "Nicht betreten." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Annehmen" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Ablehnen" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 Stunden" +gameforge.xxx_priv_guild._040_select = "12 Stunden" +gameforge.xxx_priv_guild._050_select = "24 Stunden" +gameforge.xxx_priv_guild._060_select = "Direkt eingeben" +gameforge.xxx_priv_guild._070_select = "Abbrechen" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Zurück zu Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Zurück zu Yu-Rang" +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Zurück zu Yu-Rang" +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Annehmen" +gameforge.xxx_rice_cake_tiger._1880_select = "Ablehnen" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Danke!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Zurück zu Octavio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Warte noch %s Minuten." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_dk.lua b/share/locale/english/translate_dk.lua index 7f8930f..0ac2b91 100644 --- a/share/locale/english/translate_dk.lua +++ b/share/locale/english/translate_dk.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Besejr den Blå Drage " gameforge.dragon_lair_access._170_notice = "I har endnu %d minutters tid til at dræbe den Blå[ENTER]Drage! " gameforge.dragon_lair_access._180_notice = "%s's gruppe har dræbt den Blå Drage! " gameforge.dragon_lair_access._190_npcChat = "Jeg vil tilbage til Dragens Tempel! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Spøgelses Forvandlingskugler " gameforge.dragon_lair_weekly._020_sayTitle = "Spøgelse af en kriger: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Pro-pakkerne er ankommet! " gameforge.pricing_lv40._30_say = "Selv den stærkeste kæmpere kan få bedre udstyr.[ENTER]Pro Pakker kan hjælpe dig med at modstå de onde[ENTER]kræfter endnu mere effektivt. " gameforge.pricing_lv40._40_say = "Og den gode nyhed er: Du kan spare meget med[ENTER]disse pakker! " gameforge.pricing_lv40._50_say_reward = "En roterende mønt vil vise dig vejen til pakkerne. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Pakker " +gameforge.pricing_lv3._20_say_title = "Pakkerne er modtaget! " +gameforge.pricing_lv3._30_say = "I krigstiden har vi brug for al den hjælp vi kan[ENTER]få. Heldigvis er der kommet nye pakker som kan[ENTER]hjælpe begyndere som dig. " +gameforge.pricing_lv3._40_say = "Og den gode nyhed er: Du kan spare en masse med[ENTER]disse pakker! " +gameforge.pricing_lv3._50_say_reward = "En roterende mønt vil vise dig vejen til pakkerne. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Pakker " gameforge.pricing_lv9._20_say_title = "Pakkerne er modtaget! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Du bør ændre det af sikkerhedsgrunde.[ENTER][ENTER]Du synes måske at 45 bokse ikke er nok. Men hvem[ENTER]ved, måske vil jeg give dig mere plads hvis vi[ENTER]kommer godt ud af det med hinanden. " gameforge.warehouse._80_say = "Nå, jeg tvinger ikke nogen. Hvis du ikke har lyst[ENTER]til det, kom tilbage senere. " gameforge.warehouse._90_npcChat = "Åben lageret " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Fossilet tåre" +gameforge.arne_test1._060_say = "Her er en af Dragegudens fossilet tårer der er[ENTER]faldet ned på jorden." +gameforge.arne_test1._070_select = "Tag tåren" +gameforge.arne_test1._080_select = "Fortsæt søgningen efter tårerne her" +gameforge.arne_test1._090_select = "Gør intet" +gameforge.arne_test1._100_say = "Du har modtaget en fossilet tåre." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Ja" +gameforge.arne_test2._070_select = "Nej" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Livspoint +1000" +gameforge.collect_quest_reset._320_select = "Forsvar +120" +gameforge.collect_quest_reset._330_select = "Angreb +51" +gameforge.collect_quest_reset._340_select = "Livspoint +1100" +gameforge.collect_quest_reset._350_select = "Forsvar +140" +gameforge.collect_quest_reset._360_select = "Angreb +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Færdig" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Næste" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Annuller" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 timer" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Tak!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Luk" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Ja" +gameforge.prototype_challenge._040_select = "Nej" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Ja" +gameforge.prototype_training_fight._060_select = "Nej" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Nulstil" +gameforge.snow_dungeon._660_select = "Afbryd" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Gammel dame" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Biologen`s anmodning" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Biologen`s anmodning" +gameforge.xxx_collect_quest_lv85._030_say = "Biologen Chaegirab, Uriel's lærling, leder" +gameforge.xxx_collect_quest_lv85._040_say = "desperat efter dig. Gå hurtigt derhen og find ud" +gameforge.xxx_collect_quest_lv85._050_say = "af hvordan du kan hjælpe ham." +gameforge.xxx_collect_quest_lv85._060_say = "Biologen Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Ah, der er du igen!" +gameforge.xxx_collect_quest_lv85._080_say = "Jeg kan ikke takke dig nok fordi du vil hjælpe mig igen." +gameforge.xxx_collect_quest_lv85._090_say = "Jeg arbejder på en bog om den røde skov for tiden." +gameforge.xxx_collect_quest_lv85._100_say = "Jeg burde jo egentlig selv tage derhen, men" +gameforge.xxx_collect_quest_lv85._110_say = "som du ved, så er jeg ikke stærk nok." +gameforge.xxx_collect_quest_lv85._120_say = "Jeg skal også bruge tid på at læse og studere." +gameforge.xxx_collect_quest_lv85._130_say = "Hjælp mig." +gameforge.xxx_collect_quest_lv85._140_say = "Jeg giver dig en overdådig belønning!" +gameforge.xxx_collect_quest_lv85._150_say = "Jeg vil lære mere om den røde skov." +gameforge.xxx_collect_quest_lv85._160_say = "Det plejede at være en fredelig skov med kæmpe træer." +gameforge.xxx_collect_quest_lv85._170_say = "Men påvirkningen fra Metinstenene har forurenet den med dårlig energi og" +gameforge.xxx_collect_quest_lv85._180_say = "har transformeret den om til et forbandet sted fyldt med onde ånder." +gameforge.xxx_collect_quest_lv85._190_say = "For at lære mere om dette område skal jeg bruge nogle røde spøgelsestræs grene." +gameforge.xxx_collect_quest_lv85._200_say = "Biologen Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Kan du skaffe mig 40 af disse grene? Sørg for, at" +gameforge.xxx_collect_quest_lv85._220_say = "at de ikke er for tynd eller knækkede. Jeg kan" +gameforge.xxx_collect_quest_lv85._230_say = "kun bruge stærke, sunde grene til min forskning." +gameforge.xxx_collect_quest_lv85._240_say = "Og bring dem til mig personligt, så jeg kan" +gameforge.xxx_collect_quest_lv85._250_say = "tjekke dem enkeltvis." +gameforge.xxx_collect_quest_lv85._260_say = "så jeg kan tjekke dem enkeltvis." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Biologen's forskning" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Grene fra Rød Skov." +gameforge.xxx_collect_quest_lv85._290_say = "Biologen Chaegirab, Uriel's lærling, undersøger" +gameforge.xxx_collect_quest_lv85._300_say = "træerne i Rød Skov. Han har brug for 40 Rød" +gameforge.xxx_collect_quest_lv85._310_say = "Spøgelsestræ Gren. Og bring dem til mig" +gameforge.xxx_collect_quest_lv85._320_say = "personligt, så jeg kan tjekke dem enkeltvis." +gameforge.xxx_collect_quest_lv85._330_say = "Du kan ikke bruge Forskerens eliksir endnu." +gameforge.xxx_collect_quest_lv85._340_say = "Du har allerede brugt en eliksir!" +gameforge.xxx_collect_quest_lv85._350_say = "Du kan bruge eliksiren så snart du har fundet en" +gameforge.xxx_collect_quest_lv85._360_say = "rød spøgelsestræ gren." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Du har fundet en Rød Spøgelsestræ Gren!" +gameforge.xxx_collect_quest_lv85._380_say = "Åh, du har fundet en gren!" +gameforge.xxx_collect_quest_lv85._390_say = "Giv mig et sekund for at kontrollere den..." +gameforge.xxx_collect_quest_lv85._400_say = "for at kontrollere den..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh! Denne Røde Spøgelsestræs Gren er det højeste kvalitet!" +gameforge.xxx_collect_quest_lv85._420_say = "Prøv og find nogle!" +gameforge.xxx_collect_quest_lv85._430_say = "Du har samlet alle 40 grene!" +gameforge.xxx_collect_quest_lv85._440_say = "Tak." +gameforge.xxx_collect_quest_lv85._450_say = "Nu har jeg bare brug for en Skovspøgelses-sjælesten til at" +gameforge.xxx_collect_quest_lv85._460_say = "hjælpe mig med at forstå de væsner bag disse levende træer." +gameforge.xxx_collect_quest_lv85._470_say = "Du kan finde den" +gameforge.xxx_collect_quest_lv85._480_say = "ved træerne i Rød Skov." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, denne gren er temmelig tynd og let bøjet." +gameforge.xxx_collect_quest_lv85._500_say = "Den er ikke meget værd i min forskning, er jeg bange for. Skaf mig venligst en anden!" +gameforge.xxx_collect_quest_lv85._510_say = "Skaf mig" +gameforge.xxx_collect_quest_lv85._520_say = "venligst en anden!" +gameforge.xxx_collect_quest_lv85._530_say = "Jeg er ked af" +gameforge.xxx_collect_quest_lv85._540_say = "det, men jeg har" +gameforge.xxx_collect_quest_lv85._550_say = "ikke færdig med at analysere den sidste endnu." +gameforge.xxx_collect_quest_lv85._560_say = "Har du noget imod at komme tilbage senere?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Skovspøgelses-sjælesten" +gameforge.xxx_collect_quest_lv85._580_say = "Du har endelig fundet sjælestenen." +gameforge.xxx_collect_quest_lv85._590_say = "Bring den til biologen Chaegirab. Han venter dig" +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Skovspøgelses-sjælesten" +gameforge.xxx_collect_quest_lv85._610_say = "Du har fået fat i alle 40 Rød Spøgelsestræ Grene" +gameforge.xxx_collect_quest_lv85._620_say = "til biologen Chaegirab's forskning. Nu har han" +gameforge.xxx_collect_quest_lv85._630_say = "bare brug for en Skovspøgelses-sjælesten til at" +gameforge.xxx_collect_quest_lv85._640_say = "hjælpe ham med at forstå hans forskningsresultat." +gameforge.xxx_collect_quest_lv85._650_say = "Du kan få den fra træerne i Rød Skov." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Du har fundet skovspøgelses-sjælestenen." +gameforge.xxx_collect_quest_lv85._670_say = "Mange tak!" +gameforge.xxx_collect_quest_lv85._680_say = "Som belønning vil jeg give dig denne hemmelig opskrift." +gameforge.xxx_collect_quest_lv85._690_say = "Ikke mange mennesker ved, hvad den består af, og dens indhold er en omhyggelig bevogtet hemmelighed." +gameforge.xxx_collect_quest_lv85._700_say = "Gå ud og kigge efter Baek-Go." +gameforge.xxx_collect_quest_lv85._710_say = "Han vil producere eliksiren for dig." +gameforge.xxx_collect_quest_lv85._720_say = "Farvel, min ven." +gameforge.xxx_collect_quest_lv85._730_say = "Takket være dig, var jeg i stand til at finde ud af en masse vigtige oplysninger om Rød Skov." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Chaegirab's belønning" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Chaegirab's belønning" +gameforge.xxx_collect_quest_lv85._760_say = "Som belønning for Rød Spøgelsestræ Grene og" +gameforge.xxx_collect_quest_lv85._770_say = "sjælesten, har biologen Chaegirab givet dig en" +gameforge.xxx_collect_quest_lv85._780_say = "hemmelig opskrift. Gå nu til Baek-Go, han vil" +gameforge.xxx_collect_quest_lv85._790_say = "producere mirakel kuren til dig." +gameforge.xxx_collect_quest_lv85._800_say = "vil producere mirakel kuren til dig." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Åh, er det, biologen Chaegirab's hemmelige opskrift?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, det vil øge din skade modstand mod overgreb mod dig af andre helte med 10%." +gameforge.xxx_collect_quest_lv85._840_say = "Her er din eliksir!" +gameforge.xxx_collect_quest_lv85._850_say = "Det er meningen at jeg skal give dig denne Purpur" +gameforge.xxx_collect_quest_lv85._860_say = "ibentræskiste. Pas godt på den." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Biologen`s anmodning" +gameforge.xxx_collect_quest_lv90._020_say = "Biologen Chaegirab, Uriel's lærling, leder" +gameforge.xxx_collect_quest_lv90._030_say = "desperat efter dig. Gå hurtigt derhen og find ud" +gameforge.xxx_collect_quest_lv90._040_say = "af hvordan du kan hjælpe ham." +gameforge.xxx_collect_quest_lv90._050_say = "Biologen Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Hej, min ven!" +gameforge.xxx_collect_quest_lv90._070_say = "Tak fordi du tog alle disse farer" +gameforge.xxx_collect_quest_lv90._080_say = "på dig for at opfylde min anmodning." +gameforge.xxx_collect_quest_lv90._090_say = "Du har virkelig gjort" +gameforge.xxx_collect_quest_lv90._100_say = "en nysgerrig videnskabsmand meget glad..." +gameforge.xxx_collect_quest_lv90._110_say = "Nu har jeg en" +gameforge.xxx_collect_quest_lv90._120_say = "sidste opgave til dig." +gameforge.xxx_collect_quest_lv90._130_say = "Biologen Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Jeg ønsker at finde ud af mere om de væsners ledere, Boss Monsterne." +gameforge.xxx_collect_quest_lv90._150_say = "Jeg har brug for Lederens notits til det!" +gameforge.xxx_collect_quest_lv90._160_say = "Jeg håber, at du vil hjælpe mig så jeg kan bringe min forskning til en vellykket afslutning." +gameforge.xxx_collect_quest_lv90._170_say = "Forstå venligst, at jeg kun kan acceptere originalerne." +gameforge.xxx_collect_quest_lv90._180_say = "Så bring mig en notits af gangen så jeg kan tjekke dem enkeltvis." +gameforge.xxx_collect_quest_lv90._190_say = "Jeg skal bruge 50 af dem til forskningen." +gameforge.xxx_collect_quest_lv90._200_say = "Jeg ved det lyder som meget arbejde, men dette er virkelig mit sidste ønske. Jeg giver dig en god belønning!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Biologen's forskning" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Lederens notits" +gameforge.xxx_collect_quest_lv90._230_say = "Biologen Chaegirab, Uriel's lærling, indsamler oplysninger om Boss Monsterne." +gameforge.xxx_collect_quest_lv90._240_say = "Han har brug for 50 Lederens notits til sin forskning." +gameforge.xxx_collect_quest_lv90._250_say = "Bring ham en notits af gangen så han kan tjekke dem enkeltvis.." +gameforge.xxx_collect_quest_lv90._260_say = "Du kan få dem fra Boss Monsterne." +gameforge.xxx_collect_quest_lv90._270_say = "Du kan ikke bruge Forskerens eliksir endnu." +gameforge.xxx_collect_quest_lv90._280_say = "Du har allerede brugt en eliksir!" +gameforge.xxx_collect_quest_lv90._290_say = "Du kan bruge eliksiren så snart du har fundet en" +gameforge.xxx_collect_quest_lv90._300_say = "af lederens notitser." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Du har fundet lederens notits." +gameforge.xxx_collect_quest_lv90._320_say = "Åh, du har fundet nogle notits!" +gameforge.xxx_collect_quest_lv90._330_say = "Giv mig et sekund" +gameforge.xxx_collect_quest_lv90._340_say = "til at tjekke dem..." +gameforge.xxx_collect_quest_lv90._350_say = "Åh, fantastisk! Godt arbejde!" +gameforge.xxx_collect_quest_lv90._360_say = "Prøv og find nogle!" +gameforge.xxx_collect_quest_lv90._370_say = "Du har samlet alle 50 notitser, det er fantastisk!" +gameforge.xxx_collect_quest_lv90._380_say = "Du har sikkert allerede gættet hvad jeg har brug for nu." +gameforge.xxx_collect_quest_lv90._390_say = "Jeg mangler stadig en Lederens sjælesten. Så har jeg alt, hvad jeg har brug for." +gameforge.xxx_collect_quest_lv90._400_say = "Du kan gøre det, kan du ikke? Få en Lederens sjælesten og bringe den til mig." +gameforge.xxx_collect_quest_lv90._410_say = "Du kan få den fra Boss Monsterne." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, papiret har en underlig farve og seglet er lidt skæv." +gameforge.xxx_collect_quest_lv90._430_say = "Jeg tror den er falsk." +gameforge.xxx_collect_quest_lv90._440_say = "Jeg er ked af det, men jeg er" +gameforge.xxx_collect_quest_lv90._450_say = "ikke færdig med at" +gameforge.xxx_collect_quest_lv90._460_say = "studere de sidste notitser endnu." +gameforge.xxx_collect_quest_lv90._470_say = "Har du noget imod at komme tilbage senere?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Lederen's sjælesten" +gameforge.xxx_collect_quest_lv90._490_say = "Du har endelig fundet sjælestenen." +gameforge.xxx_collect_quest_lv90._500_say = "Bring den til biologen Chaegirab. Han venter dig" +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Lederen's sjælesten" +gameforge.xxx_collect_quest_lv90._520_say = "Du har fået fat i Lederens notits til biolog" +gameforge.xxx_collect_quest_lv90._530_say = "Chaegirab's forskning. Nu har han bare behov for" +gameforge.xxx_collect_quest_lv90._540_say = "en Lederens sjælesten til at hjælpe ham med at" +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Du har fundet lederens sjælesten." +gameforge.xxx_collect_quest_lv90._560_say = "Åh, godt arbejde!" +gameforge.xxx_collect_quest_lv90._570_say = "Nu kan jeg endelig færdiggøre min forskning med succes." +gameforge.xxx_collect_quest_lv90._580_say = "Som en belønning, vil jeg give dig en hemmelige opskrift på en mirakelkur, Baek-Go kan brygge for dig." +gameforge.xxx_collect_quest_lv90._590_say = "Ha`en dejlig dag!" +gameforge.xxx_collect_quest_lv90._600_say = "Og tak for al din hjælp." +gameforge.xxx_collect_quest_lv90._610_say = "Jeg ville ikke have klaret det uden dig!" +gameforge.xxx_collect_quest_lv90._620_say = "Og tak for al din hjælp." +gameforge.xxx_collect_quest_lv90._630_say = "Jeg ville ikke have klaret det uden dig!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Chaegirab's belønning" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Chaegirab's belønning" +gameforge.xxx_collect_quest_lv90._660_say = "Som en belønning for at få Lederens notits og" +gameforge.xxx_collect_quest_lv90._670_say = "sjælesten, biologen Chaegirab har givet dig en" +gameforge.xxx_collect_quest_lv90._680_say = "hemmelig opskrift. Gå nu til Baek-Go, han vil" +gameforge.xxx_collect_quest_lv90._690_say = "lave mirakel kuren til dig." +gameforge.xxx_collect_quest_lv90._700_say = "vil lave mirakel kuren til dig." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Åh, er det biologens Chaegirab's hemmelige opskrift?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, det vil forøge din angrebs værdi når du kæmper mod andre helte." +gameforge.xxx_collect_quest_lv90._740_say = "Her er din eliksir." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Her er din eliksir." +gameforge.xxx_collect_quest_lv90._800_say = "Og denne gang er det den blå ibentræskiste. Er du" +gameforge.xxx_collect_quest_lv90._810_say = "nysgerrig? Så åben den hurtigt!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Luk" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Bekræft" +gameforge.xxx_kids_day_quiz._090_select = "Afbryd" +gameforge.xxx_kids_day_quiz._100_say = "Ændret" +gameforge.xxx_kids_day_quiz._110_say = "Annulleret" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Start" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Afslut Kamp" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Ja!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Begynd" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Opgiv" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Fortsæt" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Ja" +gameforge.xxx_kill_straydog._580_select = "Nej" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "UKENDT KNAP [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Ja" +gameforge.xxx_larbor_day._030_select = "Nej" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Afbryd" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Frasige" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Jeg stopper" +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Gå ind." +gameforge.xxx_monkey_dungeon._140_select = "Betræd ikke." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Accepter" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Afvis" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 timer" +gameforge.xxx_priv_guild._040_select = "12 timer" +gameforge.xxx_priv_guild._050_select = "24 timer" +gameforge.xxx_priv_guild._060_select = "Indtast direkte" +gameforge.xxx_priv_guild._070_select = "Afbryd" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Tilbage til Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Gå tilbage til Yu-Rang" +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Gå tilbage til Yu-Rang" +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Accepter" +gameforge.xxx_rice_cake_tiger._1880_select = "Afvis" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Tak!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Tilbage til Octavio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Vent %s minutter endnu." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_es.lua b/share/locale/english/translate_es.lua index dcd1f6d..4d2ed85 100644 --- a/share/locale/english/translate_es.lua +++ b/share/locale/english/translate_es.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Derrotad al Dragón Azul " gameforge.dragon_lair_access._170_notice = "¡Quedan todavía %d minutos para eliminar al[ENTER]Dragón Azul! " gameforge.dragon_lair_access._180_notice = "¡El grupo de %s ha eliminado al Dragón Azul! " gameforge.dragon_lair_access._190_npcChat = "¡Quiero regresar al Templo del Dragón! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Bolas polimorfas de la mano fantasma " gameforge.dragon_lair_weekly._020_sayTitle = "Fantasma de un guerrero: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "¡Han llegado paquetes pro! " gameforge.pricing_lv40._30_say = "Incluso los más fuertes de los luchadores pueden[ENTER]equiparse mejor. Con los Paquetes pro podrás[ENTER]resistir mejor a los poderes del mal. " gameforge.pricing_lv40._40_say = "¡Y la buena noticia es que así ahorrarás bastante! " gameforge.pricing_lv40._50_say_reward = "Una marca giratoria te indicará el camino que[ENTER]conduce a los paquetes. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Paquetes " +gameforge.pricing_lv3._20_say_title = "¡Los paquetes han llegado! " +gameforge.pricing_lv3._30_say = "En tiempo de guerra cualquier forma de ayuda es[ENTER]útil. Por suerte han llegado nuevos paquetes, los[ENTER]cuales pueden ayudar a principiantes como tú. " +gameforge.pricing_lv3._40_say = "Y la buena noticia es: ¡Con los paquetes puedes[ENTER]ahorrar un montón! " +gameforge.pricing_lv3._50_say_reward = "Una marca giratoria te indicará el camino que[ENTER]conduce a los paquetes. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Paquetes " gameforge.pricing_lv9._20_say_title = "¡Los paquetes han llegado! " @@ -8925,3 +8932,1595 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Deberías cambiarla por razones de seguridad.[ENTER][ENTER]A lo mejor piensas que 45 espacios no son[ENTER]suficientes. Pero, quién sabe, quizá te de más[ENTER]espacio si nos llevamos bien. " gameforge.warehouse._80_say = "Bien, yo no quiero obligar a nadie. Si ahora no[ENTER]te apetece, vuelve más tarde. " gameforge.warehouse._90_npcChat = "Abrir Almacén " + +gameforge.change_name = {} +gameforge.change_name._010_say = "No puedes cambiar tu nombre si estás casado." +gameforge.change_name._020_say = "No puedes cambiar tu nombre si estás transformado." +gameforge.change_name._030_say = "No puedes cambiar tu nombre si estás en un gremio." +gameforge.change_name._040_say = "No puedes cambiar tu nombre si estás en un grupo." +gameforge.change_name._050_say = "Necesitas nivel 35 para cambiar tu nombre." +gameforge.change_name._060_say = "Ahora no puedes usarlo." +gameforge.change_name._070_say = "Como es el servidor de pruebas, puedes seguir." +gameforge.change_name._080_say = "Introduce el nombre que quieres tener." +gameforge.change_name._090_say = "Ese nombre es demasiado largo. Inténtalo de nuevo." +gameforge.change_name._100_say = "No has vuelto a iniciar sesión después de cambiar tu nombre." +gameforge.change_name._110_say = "Vuelve a iniciar sesión." +gameforge.change_name._120_say = "Se ha producido un problema al usar el objeto." +gameforge.change_name._130_say = "Vuelve a usarlo." +gameforge.change_name._140_say = "Ese nombre no está disponible." +gameforge.change_name._150_say = "Introduce otro nombre." +gameforge.change_name._160_say = "Has cambiado tu nombre correctamente." +gameforge.change_name._170_say = "Vuelve a iniciar sesión." +gameforge.change_name._180_say = "Se ha producido un error desconocido." +gameforge.item_delete = {} +gameforge.item_delete._010_say = "¿Eliminar objeto?" +gameforge.mount_catcher = {} +gameforge.mount_catcher._010_say = "Lo atrapas." + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Los marcadores deben estar ahí." +gameforge.arne_test1._020_notice = "cierto" +gameforge.arne_test1._030_notice = "temporizador de espera" +gameforge.arne_test1._040_notice = "esperando el temporizador" +gameforge.arne_test1._050_sayTitle = "Lágrima Petrificada" +gameforge.arne_test1._060_say = "Aquí está una de las Lágrimas Petrificadas del[ENTER]Dios Dragón que ha caído sobre la tierra." +gameforge.arne_test1._070_select = "Coger la lágrima" +gameforge.arne_test1._080_select = "Continua buscando lágrimas aquí" +gameforge.arne_test1._090_select = "No hacer nada" +gameforge.arne_test1._100_say = "Has recibido una Lágrima Petrificada." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Desafío calculado" +gameforge.arne_test2._020_sayTitle = "Habla con Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Iniciar misión" +gameforge.arne_test2._050_say = "¿Iniciar la misión con los siguientes parámetros?" +gameforge.arne_test2._060_select = "Sí" +gameforge.arne_test2._070_select = "No" +gameforge.arne_test2._080_notice = "El tiempo del desafío expiró" +gameforge.arne_test2._090_notice = "Éxito del desafío" +gameforge.arne_test2._100_notice = "teletransportarse comenzar" +gameforge.arne_test2._110_notice = "trasladarse" +gameforge.arne_test2._120_notice = "desovar" +gameforge.arne_test2._130_notice = "combatir" +gameforge.arne_test2._140_notice = "muerte final" +gameforge.arne_test2._150_sayTitle = "Redondear" +gameforge.arne_test2._160_say = "Regresa a casa." +gameforge.arne_test2._170_select = "Aceptar" +gameforge.arne_test2._180_notice = "temporizador terminado" +gameforge.arne_test2._190_notice = "Mata a los perros salvajes hambrientos." +gameforge.arne_test2._200_sendLetter = "Mata perros salvajes hambrientos." +gameforge.arne_test2._210_sayTitle = "Matar perros salvajes" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Mata perros salvajes para recolectar campanillas" +gameforge.arne_test2._300_sendLetter = "Mata perros salvajes para recolectar campanillas." +gameforge.arne_test2._310_sayTitle = "Campanillas de perro salvaje" +gameforge.arne_test2._320_notice = "Encontraste una campanilla" +gameforge.arne_test2._330_sendLetter = "Derrota al lobo" +gameforge.arne_test2._340_sayTitle = "Derrota al lobo" +gameforge.arne_test2._350_say = "Derrota al espíritu lobo que acudió en ayuda de Seon-Ha." +gameforge.arne_test2._360_sendLetter = "Obtener el dinero de Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "El dinero de Seon-Ha" +gameforge.arne_test2._400_say = "¡Tú... tú lo mataste! ¡Por favor no me hagas lo mismo, deberías tener todo lo que tengo!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Desafío fallido" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Puntos de Vida (HP) +1000" +gameforge.collect_quest_reset._320_select = "Defensa +120" +gameforge.collect_quest_reset._330_select = "Ataque +51" +gameforge.collect_quest_reset._340_select = "HP +1100" +gameforge.collect_quest_reset._350_select = "Defensa + 140" +gameforge.collect_quest_reset._360_select = "Ataque +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "aa-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "Algo está por pasar aquí" + +gameforge.flame_dungeon._650_say = "Conseguido" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "número de entrada" +gameforge.forked_road._190_say = "Número no válido sólo se permiten 1 - 4" +gameforge.forked_road._200_say = "¡¡Evento iniciado!!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "Este mensaje solo aparece en el modo de prueba." +gameforge.hair._140_select = "Seguir" + +gameforge.harvest_festival._830_say = "Estado actual: Resultados del evento de Acción de Gracias" +gameforge.harvest_festival._840_select = "Iniciar evento" +gameforge.harvest_festival._850_select = "Cancelar" +gameforge.harvest_festival._860_say = "Estado actual: el evento está actualmente activo" +gameforge.harvest_festival._870_select = "Detener el evento" +gameforge.harvest_festival._880_notice = "Zombi a" + +gameforge.ingame_message._090_sendLetter = "Noticias de GM" + +gameforge.manwoo._080_sayTitle = "Evento Manwoo" +gameforge.manwoo._090_say = "¿Qué pescado se debe aceptar?" +gameforge.manwoo._100_say = "Entre 27802 y 27818" +gameforge.manwoo._110_say = "ese numero no es aceptado" +gameforge.manwoo._120_say = "¿Cuántos peces debemos aceptar?" +gameforge.manwoo._130_say = "Ese no es un número válido." +gameforge.manwoo._140_say = "¿Cuántos artículos diferentes deben" +gameforge.manwoo._150_say = "¿El jugador recibe como recompensa? Máximo = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "Cancelar" +gameforge.manwoo._210_say = "No pusiste un vnum ahí" +gameforge.manwoo._220_select = "De nuevo" +gameforge.manwoo._230_select = "no más artículos" +gameforge.manwoo._240_say = "Ese no existe" +gameforge.manwoo._250_select = "OK" +gameforge.manwoo._260_select = "escribe de nuevo" +gameforge.manwoo._270_say = "¿Durante cuántas horas debería durar el evento?" +gameforge.manwoo._280_select = "8 horas" +gameforge.manwoo._290_select = "16 horas" +gameforge.manwoo._300_select = "24 horas" +gameforge.manwoo._310_select = "ilimitado" +gameforge.manwoo._320_select = "aporte" +gameforge.manwoo._330_select = "detener el evento" +gameforge.manwoo._340_sayTitle = "Evento de pescadores" +gameforge.manwoo._350_say = "Hola, ¿conoces a Octavio en el pueblo de allá?" +gameforge.manwoo._360_say = "Un día vino a verme con un negocio muy atractivo." +gameforge.manwoo._370_say = "Como sabes, es uno de los cocineros más famosos de estas regiones," +gameforge.manwoo._380_say = "y se esfuerza por ser lo mejor que hay en cada maestría culinaria." +gameforge.manwoo._390_say = "Ha puesto su atención en el sushi," +gameforge.manwoo._400_say = "y afirma que necesita peces vivos para hacer el sushi más sabroso." +gameforge.manwoo._410_say = "Por supuesto que no tiene tiempo para atraparlos él mismo." +gameforge.manwoo._420_say = "entonces me pidió que lo hiciera por él, para algunos artículos que recibe de sus clientes." +gameforge.manwoo._430_say = "Pero estoy un poco presionado en este momento con la cantidad que él necesita de mí." +gameforge.manwoo._440_say = "No puedo hacerlo solo." +gameforge.manwoo._450_say = "Si me ayudas con el pedido de Octavio," +gameforge.manwoo._460_say = "¡Te daré una buena recompensa!" +gameforge.manwoo._470_say = "Dame este pescado:" +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "¡No tienes suficiente pescado!" +gameforge.manwoo._500_say = "¡Ey! ¡De verdad lograste hacerlo!" +gameforge.manwoo._510_say = "¡Muchas gracias!" +gameforge.manwoo._520_say = "Y ahora... por la recompensa" +gameforge.manwoo._530_say = "¡No tienes suficiente espacio!" +gameforge.manwoo._540_say = "¡Por favor, regresa cuando tengas suficiente espacio!" + +gameforge.new_christmas._130_say = "inicio completo" + +gameforge.new_quest_lv52._192_notice = "¡Hay algo mal con la bandera de misión!" +gameforge.new_quest_lv52._202_notice = "¡Questflag fue manipulado! ¡¡¡No deberías estar aquí!!!" + +gameforge.pony_levelup._1000_select = "6 eligen(1) 11,11%" +gameforge.pony_levelup._1010_select = "7 eligen(1) 11,11%" +gameforge.pony_levelup._1020_select = "8 eligen(1) 11,11%" +gameforge.pony_levelup._1030_select = "9 eligen(1) 11,11%" +gameforge.pony_levelup._1040_select = "1 elegir(1) 25,00%" +gameforge.pony_levelup._1050_select = "2 elige(1) 25,00%" +gameforge.pony_levelup._1060_select = "3 elegir(1) 25,00%" +gameforge.pony_levelup._1070_select = "4 elegir(1) 25,00%" +gameforge.pony_levelup._1080_select = "1 valor(1) 25,00%" +gameforge.pony_levelup._1090_select = "2 valores(1) 25,00%" +gameforge.pony_levelup._1100_select = "3 valores(1) 25,00%" +gameforge.pony_levelup._1110_select = "4 valores(1) 25,00%" +gameforge.pony_levelup._870_select = "1 valor(1) 12,50%" +gameforge.pony_levelup._880_select = "2 valores(1) 12,50%" +gameforge.pony_levelup._890_select = "3 valores(1) 12,50%" +gameforge.pony_levelup._900_select = "4 valores(1) 12,50%" +gameforge.pony_levelup._910_select = "5 valores(1) 12,50%" +gameforge.pony_levelup._920_select = "6 valores(1) 12,50%" +gameforge.pony_levelup._930_select = "7 valores(1) 12,50%" +gameforge.pony_levelup._940_select = "8 valores(1) 12,50%" +gameforge.pony_levelup._950_select = "1 elegir(1) 11,11%" +gameforge.pony_levelup._960_select = "2 eligen(1) 11,11%" +gameforge.pony_levelup._970_select = "3 eligen(1) 11,11%" +gameforge.pony_levelup._980_select = "4 eligen(1) 11,11%" +gameforge.pony_levelup._990_select = "5 eligen(1) 11,11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Guión de ayuda previo al evento" +gameforge.pre_event_heavens_cave._350_say = "¡¡¡Este diálogo no es parte del evento previo a Heavens Cave!!!" +gameforge.pre_event_heavens_cave._360_say = "Su propósito es ayudar en la prueba del evento. Ejecute el script solo UNA VEZ POR SERVIDOR porque inicia automáticamente el evento, ¡lo cual solo debe realizarse 1 vez!" +gameforge.pre_event_heavens_cave._370_say = "Puede usarlo para restablecer (usando Detener y luego Iniciar) cada variable a su valor predeterminado. Solo restablece las variables relacionadas con el evento y no las variables de tu personaje." +gameforge.pre_event_heavens_cave._380_say = "Las entradas relacionadas con este evento son: 0030149, 0030150 y 0031479." +gameforge.pre_event_heavens_cave._390_say = "¡Divertirse!" +gameforge.pre_event_heavens_cave._400_say = "Benjamín" +gameforge.pre_event_heavens_cave._410_select = "Iniciar el evento" +gameforge.pre_event_heavens_cave._420_select = "Detener el evento" +gameforge.pre_event_heavens_cave._430_select = "Cerca" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Iniciar desafío" +gameforge.prototype_challenge._020_say = "¿Iniciar el desafío con los siguientes parámetros?" +gameforge.prototype_challenge._030_select = "Sí" +gameforge.prototype_challenge._040_select = "No" +gameforge.prototype_challenge._050_sayTitle = "Desafío" +gameforge.prototype_challenge._060_say = "No tienes suficiente Yang para pagar tu apuesta." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "¿Otra apuesta? ¿Quieres hacerme suplicar? Tienes que tener paciencia." +gameforge.prototype_challenge._090_sendLetter = "Desafío" +gameforge.prototype_challenge._100_notice = "¡Desafío completado con éxito!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Has completado todas las rondas. Tu formación está completa." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Sí" +gameforge.prototype_training_fight._060_select = "No" +gameforge.prototype_training_fight._070_sayTitle = "pelea de entrenamiento" +gameforge.prototype_training_fight._080_say = "¡Pelea de entrenamiento cancelada!" +gameforge.prototype_training_fight._090_sendLetter = "pelea de entrenamiento" +gameforge.prototype_training_fight._100_say = "Derrota a todos los enemigos en la arena en 5 minutos." +gameforge.prototype_training_fight._110_say = "Has completado con éxito esta ronda." +gameforge.prototype_training_fight._120_select = "DE ACUERDO" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "¡purga ahora!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "Hola" + +gameforge.snow_dungeon._640_say = "¿Reiniciar los temporizadores de Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Reiniciar" +gameforge.snow_dungeon._660_select = "Cancelar" +gameforge.snow_dungeon._670_say = "Se han restablecido los estados de enfriamiento de las mazmorras por personaje." +gameforge.snow_dungeon._680_say = "Los estados de enfriamiento de tu mazmorra se han reiniciado." +gameforge.snow_dungeon._690_say = "Debes estar en una fiesta." +gameforge.snow_dungeon._700_say = "Sólo el líder del partido puede hacer esto." +gameforge.snow_dungeon._710_say = "Seleccione etapa para comenzar:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Artículos de prueba para lo básico." +gameforge.test_att_resist._020_say = "Compruebe los daños con estos" +gameforge.test_att_resist._030_say = "Artículos de prueba para resistencia al fuego." +gameforge.test_att_resist._040_say = "Use elementos y escriba /estado para verificar la estadística de resistencia" +gameforge.test_att_resist._050_say = "Artículos de prueba para resistencia ELEC" +gameforge.test_att_resist._060_say = "Artículos de prueba para resistencia al VIENTO" +gameforge.test_att_resist._070_say = "generar monstruo de FUEGO" +gameforge.test_att_resist._080_say = "comprobar el daño con armaduras básicas y resistentes" +gameforge.test_att_resist._090_say = "generar monstruo ELEC" +gameforge.test_att_resist._100_say = "generar monstruo de VIENTO" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abortar" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hola, buena parte" +gameforge.upgrade_mount._020_select = "Sí" +gameforge.upgrade_mount._030_select = "No" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Anciana" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "Se lleva a cabo un evento a nivel nacional." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Si me traes un billete de lotería," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "¿Estás interesado en un billete de lotería?" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "¡Está bien! Tráeme un billete de lotería." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "La petición del Biólogo" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "La petición del Biólogo" +gameforge.xxx_collect_quest_lv85._030_say = "El Biólogo Chaegirab, aprendiz de Uriel, te está" +gameforge.xxx_collect_quest_lv85._040_say = "buscando desesperadamente." +gameforge.xxx_collect_quest_lv85._050_say = "Ve allí rápido y averigua cómo puedes ayudarle." +gameforge.xxx_collect_quest_lv85._060_say = "Biólogo Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, ¡aquí estás otra vez!" +gameforge.xxx_collect_quest_lv85._080_say = "No puedo agradecerte lo suficiente que me ayudes de nuevo." +gameforge.xxx_collect_quest_lv85._090_say = "Actualmente estoy trabajando en un libro sobre el Bosque Rojo." +gameforge.xxx_collect_quest_lv85._100_say = "Por supuesto, debería ir allí yo mismo, pero" +gameforge.xxx_collect_quest_lv85._110_say = "como ya sabes, no soy lo suficientemente fuerte." +gameforge.xxx_collect_quest_lv85._120_say = "También necesito tiempo para leer y estudiar." +gameforge.xxx_collect_quest_lv85._130_say = "Por favor, ayúdame." +gameforge.xxx_collect_quest_lv85._140_say = "¡Te daré una recompensa muy generosa!" +gameforge.xxx_collect_quest_lv85._150_say = "Quiero averiguar más sobre el Bosque Rojo." +gameforge.xxx_collect_quest_lv85._160_say = "Solía ser un bosque tranquilo con árboles enormes." +gameforge.xxx_collect_quest_lv85._170_say = "Pero la influencia de las Piedras Metin lo ha contaminado con energía" +gameforge.xxx_collect_quest_lv85._180_say = "negativa y se ha convertido en un lugar maldito lleno de espíritus malvados." +gameforge.xxx_collect_quest_lv85._190_say = "Para averiguar más sobre este área, necesito algunas Ramas de Árbol Rojo Fantasma." +gameforge.xxx_collect_quest_lv85._200_say = "Biólogo Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "¿Podrías conseguirme 40 de esas ramas? Asegúrate" +gameforge.xxx_collect_quest_lv85._220_say = "de que no son demasiado delgadas o estén rotas." +gameforge.xxx_collect_quest_lv85._230_say = "Sólo puedo usar ramas fuertes y sanas para mi" +gameforge.xxx_collect_quest_lv85._240_say = "investigación. Y tráemelas individualmente para" +gameforge.xxx_collect_quest_lv85._250_say = "que pueda comprobar cada una por separado." +gameforge.xxx_collect_quest_lv85._260_say = "pueda comprobar cada una por separado." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "La investigación del Biólogo" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Ramas del Bosque Rojo" +gameforge.xxx_collect_quest_lv85._290_say = "El Biólogo Chaegirab, aprendiz de Uriel, está" +gameforge.xxx_collect_quest_lv85._300_say = "examinando los árboles en el Bosque Rojo." +gameforge.xxx_collect_quest_lv85._310_say = "Necesita 40 Ramas de Árbol Rojo Fantasma. Llévale" +gameforge.xxx_collect_quest_lv85._320_say = "una cada vez para que pueda examinarlas" +gameforge.xxx_collect_quest_lv85._330_say = "No puedes utilizar todavía el Elixir del[ENTER]Investigador." +gameforge.xxx_collect_quest_lv85._340_say = "¡Ya utilizaste un elixir!" +gameforge.xxx_collect_quest_lv85._350_say = "Puedes usar el elixir tan pronto como hayas" +gameforge.xxx_collect_quest_lv85._360_say = "encontrado una Rama de Árbol Rojo Fantasma." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Has encontrado una Rama de Árbol Rojo Fantasma." +gameforge.xxx_collect_quest_lv85._380_say = "Oh, ¡has encontrado una rama!" +gameforge.xxx_collect_quest_lv85._390_say = "Dame un segundo para comprobarla..." +gameforge.xxx_collect_quest_lv85._400_say = "Dame un segundo para comprobarla..." +gameforge.xxx_collect_quest_lv85._410_say = "¡Anda! ¡Esta Rama de árbol rojo fantasma es de la mejor calidad!" +gameforge.xxx_collect_quest_lv85._420_say = "¡Por favor inténtalo y encuentra alguna!" +gameforge.xxx_collect_quest_lv85._430_say = "¡Has recogido las 40 ramas!" +gameforge.xxx_collect_quest_lv85._440_say = "Gracias." +gameforge.xxx_collect_quest_lv85._450_say = "Ahora sólo necesito una Piedra Alma Espíritu Bosque para" +gameforge.xxx_collect_quest_lv85._460_say = "ayudarme a entender a las criaturas tras esos árboles vivientes." +gameforge.xxx_collect_quest_lv85._470_say = "Puedes encontrarla por los" +gameforge.xxx_collect_quest_lv85._480_say = "árboles en el Bosque Rojo." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, esta rama es más bien delgada y ligeramente curva." +gameforge.xxx_collect_quest_lv85._500_say = "Me temo que no va a servir de mucho para mi investigación. ¡Por favor consígueme otra!" +gameforge.xxx_collect_quest_lv85._510_say = "¡Por favor" +gameforge.xxx_collect_quest_lv85._520_say = "consígueme otra!" +gameforge.xxx_collect_quest_lv85._530_say = "Lo siento, pero todavía no" +gameforge.xxx_collect_quest_lv85._540_say = "he terminado de" +gameforge.xxx_collect_quest_lv85._550_say = "analizar la última." +gameforge.xxx_collect_quest_lv85._560_say = "¿Te importa volver más tarde?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "La Piedra Espíritu Bosque" +gameforge.xxx_collect_quest_lv85._580_say = "¡Finalmente has encontrado la Piedra Alma!" +gameforge.xxx_collect_quest_lv85._590_say = "Llévasela al Biólogo Chaegirab." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "La Piedra Espíritu Bosque" +gameforge.xxx_collect_quest_lv85._610_say = "Has obtenido las 40 Ramas de Árbol Rojo Fantasma" +gameforge.xxx_collect_quest_lv85._620_say = "para la investigación del Biólogo Chaegirab." +gameforge.xxx_collect_quest_lv85._630_say = "Ahora sólo necesita una Piedra Espíritu Bosque" +gameforge.xxx_collect_quest_lv85._640_say = "para ayudarle a entender los resultados de su" +gameforge.xxx_collect_quest_lv85._650_say = "Puedes conseguirla de los árboles en el Bosque[ENTER]Rojo." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Has encontrado la Piedra Espíritu Bosque." +gameforge.xxx_collect_quest_lv85._670_say = "¡Muchas gracias!" +gameforge.xxx_collect_quest_lv85._680_say = "Como recompensa te daré esta receta secreta." +gameforge.xxx_collect_quest_lv85._690_say = "No mucha gente conoce de lo que consiste y sus contenidos son un secreto cuidadosamente guardado." +gameforge.xxx_collect_quest_lv85._700_say = "Ve y busca a Baek-Go." +gameforge.xxx_collect_quest_lv85._710_say = "Él producirá la poción para ti." +gameforge.xxx_collect_quest_lv85._720_say = "Adiós, mi amigo." +gameforge.xxx_collect_quest_lv85._730_say = "Gracias a ti he podido averiguar mucha información importante sobre el Bosque Rojo." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "La recompensa de Chaegirab" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "La recompensa de Chaegirab" +gameforge.xxx_collect_quest_lv85._760_say = "Como recompensa por las Ramas de Árbol Rojo" +gameforge.xxx_collect_quest_lv85._770_say = "Fantasma y la Piedra Alma, el Biólogo Chaegirab" +gameforge.xxx_collect_quest_lv85._780_say = "te ha dado una receta secreta. Ahora ve con" +gameforge.xxx_collect_quest_lv85._790_say = "Baek-Go, él producirá la cura milagrosa para ti." +gameforge.xxx_collect_quest_lv85._800_say = "Ahora ve con Baek-Go, él producirá la cura milagrosa para ti." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Oh, ¿esta es la receta secreta del Biólogo Chaegirab?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, aumentará tu resistencia al daño contra ataques realizados hacia ti por otros héroes en un 10%." +gameforge.xxx_collect_quest_lv85._840_say = "¡Aquí está tu poción!" +gameforge.xxx_collect_quest_lv85._850_say = "Se supone que también debo darte esta Caja de" +gameforge.xxx_collect_quest_lv85._860_say = "Ébano Carmín. Por favor cuídala bien." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "La petición del Biólogo" +gameforge.xxx_collect_quest_lv90._020_say = "El Biólogo Chaegirab, aprendiz de Uriel, te está" +gameforge.xxx_collect_quest_lv90._030_say = "buscando desesperadamente." +gameforge.xxx_collect_quest_lv90._040_say = "Ve allí rápido y averigua cómo puedes ayudarle." +gameforge.xxx_collect_quest_lv90._050_say = "Biólogo Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "¡Hola, amigo mío!" +gameforge.xxx_collect_quest_lv90._070_say = "Gracias por asumir todos estos" +gameforge.xxx_collect_quest_lv90._080_say = "peligros para completar mi petición." +gameforge.xxx_collect_quest_lv90._090_say = "Realmente has ayudado a hacer" +gameforge.xxx_collect_quest_lv90._100_say = "muy feliz a un científico curioso..." +gameforge.xxx_collect_quest_lv90._110_say = "Ahora tengo una" +gameforge.xxx_collect_quest_lv90._120_say = "última tarea para ti." +gameforge.xxx_collect_quest_lv90._130_say = "Biólogo Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Quiero averiguar más sobre los líderes de las criaturas, los Monstruos Jefe. ¡Para eso necesito las Notas del Líder!" +gameforge.xxx_collect_quest_lv90._150_say = "Espero que me ayudes para que pueda finalizar con éxito mi investigación." +gameforge.xxx_collect_quest_lv90._160_say = "Por favor entiende que sólo puedo aceptar originales." +gameforge.xxx_collect_quest_lv90._170_say = "Así que tráeme las notas de una en una para que pueda examinarlas individualmente." +gameforge.xxx_collect_quest_lv90._180_say = "Necesito 50 para mi investigación." +gameforge.xxx_collect_quest_lv90._190_say = "Sé que parece un montón de trabajo, pero esta es verdaderamente mi última petición." +gameforge.xxx_collect_quest_lv90._200_say = "¡Te daré una buena recompensa!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "La investigación del Biólogo" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Notas del Líder" +gameforge.xxx_collect_quest_lv90._230_say = "El Biólogo Chaegirab, aprendiz de Uriel, está recogiendo información sobre los Monstruos Jefe." +gameforge.xxx_collect_quest_lv90._240_say = "Necesita 50 Notas del Líder para su investigación." +gameforge.xxx_collect_quest_lv90._250_say = "Llévale una cada vez para que pueda examinarlas individualmente." +gameforge.xxx_collect_quest_lv90._260_say = "Puedes conseguirlas de los Monstruos Jefe." +gameforge.xxx_collect_quest_lv90._270_say = "No puedes utilizar todavía el Elixir del[ENTER]Investigador." +gameforge.xxx_collect_quest_lv90._280_say = "¡Ya utilizaste un elixir!" +gameforge.xxx_collect_quest_lv90._290_say = "Puedes usar el elixir tan pronto como hayas" +gameforge.xxx_collect_quest_lv90._300_say = "encontrado una Nota del Líder." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Has encontrado las Notas del Líder." +gameforge.xxx_collect_quest_lv90._320_say = "Oh, ¡has" +gameforge.xxx_collect_quest_lv90._330_say = "encontrado unas notas!" +gameforge.xxx_collect_quest_lv90._340_say = "Dame un segundo para comprobarlas..." +gameforge.xxx_collect_quest_lv90._350_say = "¡Oh, genial! ¡Buen trabajo!" +gameforge.xxx_collect_quest_lv90._360_say = "¡Por favor inténtalo y encuentra alguna!" +gameforge.xxx_collect_quest_lv90._370_say = "Has recogido las 50 notas, ¡es fantástico!" +gameforge.xxx_collect_quest_lv90._380_say = "Así que seguramente ya has adivinado lo que necesito ahora." +gameforge.xxx_collect_quest_lv90._390_say = "Todavía me falta una Piedra Alma del Líder." +gameforge.xxx_collect_quest_lv90._400_say = "Entonces tendré todo lo que necesito. Puedes hacerlo, ¿no?" +gameforge.xxx_collect_quest_lv90._410_say = "Consigue una Piedra Alma del Líder y tráemela. Puedes conseguirla de los Monstruos Jefe." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, el papel tiene un color extraño y el sello está ligeramente torcido." +gameforge.xxx_collect_quest_lv90._430_say = "Creo que es falso." +gameforge.xxx_collect_quest_lv90._440_say = "Lo siento pero" +gameforge.xxx_collect_quest_lv90._450_say = "todavía no he" +gameforge.xxx_collect_quest_lv90._460_say = "terminado de estudiar las últimas notas." +gameforge.xxx_collect_quest_lv90._470_say = "¿Te importa volver más tarde?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "La Piedra Alma del Líder" +gameforge.xxx_collect_quest_lv90._490_say = "¡Finalmente has encontrado la Piedra Alma!" +gameforge.xxx_collect_quest_lv90._500_say = "Llévasela al Biólogo Chaegirab." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "La Piedra Alma del Líder" +gameforge.xxx_collect_quest_lv90._520_say = "Has obtenido las 50 Notas del Líder para la" +gameforge.xxx_collect_quest_lv90._530_say = "investigación del Biólogo Chaegirab." +gameforge.xxx_collect_quest_lv90._540_say = "Ahora sólo necesita una Piedra Alma del Líder" +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Encontrada la Piedra Alma del Líder." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, ¡buen trabajo!" +gameforge.xxx_collect_quest_lv90._570_say = "Ahora finalmente puedo terminar con éxito mi investigación." +gameforge.xxx_collect_quest_lv90._580_say = "Como recompensa, te daré la receta secreta para una cura milagrosa que Baek-Go puede fabricar para ti." +gameforge.xxx_collect_quest_lv90._590_say = "¡Que tengas un buen día!" +gameforge.xxx_collect_quest_lv90._600_say = "Y gracias por toda tu ayuda." +gameforge.xxx_collect_quest_lv90._610_say = "¡No podría habérmelas arreglado sin ti!" +gameforge.xxx_collect_quest_lv90._620_say = "Y gracias por toda tu ayuda." +gameforge.xxx_collect_quest_lv90._630_say = "¡No podría habérmelas arreglado sin ti!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "La recompensa de Chaegirab" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "La recompensa de Chaegirab" +gameforge.xxx_collect_quest_lv90._660_say = "Como recompensa por conseguir las Notas del Líder" +gameforge.xxx_collect_quest_lv90._670_say = "y la Piedra Alma, el Biólogo Chaegirab te ha dado" +gameforge.xxx_collect_quest_lv90._680_say = "una receta secreta." +gameforge.xxx_collect_quest_lv90._690_say = "Ahora ve con Baek-Go, él hará la cura milagrosa" +gameforge.xxx_collect_quest_lv90._700_say = "hará la cura milagrosa para ti." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Oh, ¿esta es la receta secreta del Biólogo Chaegirab?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, aumentará tu valor de ataque durante luchas contra otros héroes." +gameforge.xxx_collect_quest_lv90._740_say = "Aquí está tu poción." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Aquí está tu poción." +gameforge.xxx_collect_quest_lv90._800_say = "Y esta vez es la Caja de Ébano Azul." +gameforge.xxx_collect_quest_lv90._810_say = "¿Sientes curiosidad? ¡Entonces ábrela rápido!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Jonás:" +gameforge.xxx_japan_invader_kill._020_say = "¿Cómo debo continuar, qué puedo hacer?" +gameforge.xxx_japan_invader_kill._030_say = "Si lo atrapo no tendré ninguna preocupación." +gameforge.xxx_japan_invader_kill._040_say = "más. Pero es tan rápido que puedes verlo mucho." +gameforge.xxx_japan_invader_kill._050_say = "difícil de atrapar. Mmm. ¿Qué tengo que hacer?" +gameforge.xxx_japan_invader_kill._060_say = "¿hacer?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Como es muy rápido, no es fácil hacerlo." +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Pero el maldito salvaje afirma que él es" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "¿Quizás eres la persona adecuada para ayudarnos?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Si me traes pruebas de que lo tienes" +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "lo atraparé" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "para atraparlo. Ah, ¿de qué se trata?" +gameforge.xxx_japan_invader_kill._420_select = "continuar" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Mmmm, no puedes hacerlo..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "terminar la tarea" +gameforge.xxx_japan_invader_kill._480_select = "continuar" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "no lo atrapes. Me rindo" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hmm, todavía no esperaba ninguna recompensa." +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Por favor no me agradezcas todavía" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "en esta tarea y lo lograste?" +gameforge.xxx_japan_invader_kill._590_say = "Sí, tiene que ser así porque tienes la prueba." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "¿Déjame echar un vistazo? Mmmmm. Sí, lo es" +gameforge.xxx_japan_invader_kill._620_say = "no hay duda. aunque es muy pequeño" +gameforge.xxx_japan_invader_kill._630_say = "es la oreja de Danaka." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "ser." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Porcentaje de caída de cajas para el evento de prueba" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Cerrar" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "No puedes establecer menos de 300" +gameforge.xxx_kids_day_quiz._070_say = "Posible en el servidor de prueba." +gameforge.xxx_kids_day_quiz._080_select = "Confirmar" +gameforge.xxx_kids_day_quiz._090_select = "Cancelar" +gameforge.xxx_kids_day_quiz._100_say = "Modificado" +gameforge.xxx_kids_day_quiz._110_say = "Abortado" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Posible con la prueba Sever" +gameforge.xxx_kids_day_quiz._140_select = "Confirmar" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "el comienzo" +gameforge.xxx_kids_day_quiz._170_say = "¿Debería finalizarse el evento de prueba?" +gameforge.xxx_kids_day_quiz._180_select = "Finalizar" +gameforge.xxx_kids_day_quiz._190_sayTitle = "El cuestionario de Metin2" +gameforge.xxx_kids_day_quiz._200_say = "Puedes participar en el cuestionario, comienza con" +gameforge.xxx_kids_day_quiz._210_say = "la primera de 10 preguntas." +gameforge.xxx_kids_day_quiz._220_sayTitle = "¡El cuestionario de Metin2!" +gameforge.xxx_kids_day_quiz._230_say = "correcto" +gameforge.xxx_kids_day_quiz._240_say = "incorrecto" +gameforge.xxx_kids_day_quiz._250_say = "¡Este es un recordatorio del cuestionario Metin2!" +gameforge.xxx_kids_day_quiz._260_say = "si respondiste las preguntas correctamente" +gameforge.xxx_kids_day_quiz._270_say = "obtienes una recompensa" +gameforge.xxx_kids_day_quiz._280_say = "¿Quieres probarlo?" +gameforge.xxx_kids_day_quiz._290_select = "¡Sí!" +gameforge.xxx_kids_day_quiz._300_select = "¡No!" +gameforge.xxx_kids_day_quiz._310_say = "Obtienes los artículos del producto. Huete tienes más preguntas que otros días" +gameforge.xxx_kids_day_quiz._320_say = "cuanto más recibas los regalos" +gameforge.xxx_kids_day_quiz._330_say = "Para comenzar, presione el botón" +gameforge.xxx_kids_day_quiz._340_say = "obtener el artículo del producto." +gameforge.xxx_kids_day_quiz._350_say = "Para comenzar, presione el botón" +gameforge.xxx_kids_day_quiz._360_say = "Como respondiste todas las preguntas correctamente," +gameforge.xxx_kids_day_quiz._370_say = "¡obtienes la recompensa!" +gameforge.xxx_kids_day_quiz._380_say = "Para la siguiente pregunta presione el botón." +gameforge.xxx_kids_day_quiz._390_say = "BB- Lo siento. Incorrecto." +gameforge.xxx_kids_day_quiz._400_say = "La próxima vez inténtalo de nuevo." +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "octavio:" +gameforge.xxx_kill_straydog._020_say = "¡Sean bienvenidos! Probablemente ya hayas oído hablar de ello." +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "Difícil de gestionar, incluso tienen el pueblo." +gameforge.xxx_kill_straydog._050_say = "Ya estás embrujado, no estás en ninguna parte frente a ellos." +gameforge.xxx_kill_straydog._060_say = "claro, por eso tengo una competencia" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "por lo tanto, se requiere prisa. Si eres rápido," +gameforge.xxx_kill_straydog._100_say = "también obtienes una recompensa." +gameforge.xxx_kill_straydog._110_select = "quieres participar" +gameforge.xxx_kill_straydog._120_select = "¿No estás interesado?" +gameforge.xxx_kill_straydog._130_say = "Sí, participaré." +gameforge.xxx_kill_straydog._140_say = "Me pondré a trabajar inmediatamente." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ya tengo suficiente que hacer." +gameforge.xxx_kill_straydog._170_say = "No puedo hacer más." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "No estoy listo todavía." +gameforge.xxx_kill_straydog._200_say = "Pero eso no es fácil." +gameforge.xxx_kill_straydog._210_say = "Te traeré un resultado pronto." +gameforge.xxx_kill_straydog._220_sayTitle = "La invitación al concurso de caza de perros salvajes." +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "hay los siguientes premios en efectivo" +gameforge.xxx_kill_straydog._250_say = "1er rango: 300000 yang (en 30 minutos)" +gameforge.xxx_kill_straydog._260_say = "2do rango: 100000 yang (en 40 minutos)" +gameforge.xxx_kill_straydog._270_say = "3er rango: 50000 yang (en 50 minutos)" +gameforge.xxx_kill_straydog._280_say = "- El anfitrión Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "la invitación" +gameforge.xxx_kill_straydog._310_select = "participar" +gameforge.xxx_kill_straydog._320_select = "no participar" +gameforge.xxx_kill_straydog._330_say = "Aún no has participado" +gameforge.xxx_kill_straydog._340_say = "La caza de los 1.000 perros salvajes" +gameforge.xxx_kill_straydog._350_sayTitle = "La invitación al concurso de caza de perros salvajes." +gameforge.xxx_kill_straydog._360_say = "Por 1000 perros salvajes, dependiendo del tiempo," +gameforge.xxx_kill_straydog._370_say = "- El anfitrión Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "La caza de los 1.000 perros salvajes" +gameforge.xxx_kill_straydog._390_sayTitle = "La guía para la caza de perros salvajes." +gameforge.xxx_kill_straydog._400_say = "¡Esto es muy simple!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "¡Por favor, todo lo mejor!" +gameforge.xxx_kill_straydog._440_say = "¡¡Pero sólo hay tres oportunidades!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Comenzar" +gameforge.xxx_kill_straydog._470_select = "Detener" +gameforge.xxx_kill_straydog._480_select = "Abandonar" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "¡Caza a los 1000 perros salvajes!" +gameforge.xxx_kill_straydog._510_say = "Una vez finalizada la caza de 1000 perros salvajes," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Continuar" +gameforge.xxx_kill_straydog._540_select = "Empezar de nuevo" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Sí" +gameforge.xxx_kill_straydog._580_select = "No" +gameforge.xxx_kill_straydog._590_say = "¡Desafortunadamente es tu última oportunidad!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "continuar" +gameforge.xxx_kill_straydog._630_select = "empezar de nuevo" +gameforge.xxx_kill_straydog._640_select = "abandonar" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "intentarlo de nuevo de todos modos?" +gameforge.xxx_kill_straydog._670_say = "¡Desafortunadamente es la última oportunidad!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Ponte en contacto con Octavio" +gameforge.xxx_kill_straydog._710_say = "Tienes la caza del perro salvaje dentro de los 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "¡Esto es realmente muy rápido!" +gameforge.xxx_kill_straydog._740_say = "te felicito" +gameforge.xxx_kill_straydog._750_say = "Tienes la caza de perros salvajes dentro" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "te felicito" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Estás en el ranking. Felicidades" +gameforge.xxx_kill_straydog._800_say = "Lo lamento. No estás en el" +gameforge.xxx_kill_straydog._810_say = "Categoría." +gameforge.xxx_kill_straydog._820_say = "Gracias" +gameforge.xxx_kill_straydog._830_say = "Tienes que cazar a los 1000 perros salvajes." +gameforge.xxx_kill_straydog._840_sayTitle = "Primer lugar en la competencia" +gameforge.xxx_kill_straydog._850_say = "primer lugar dentro del límite de tiempo..." +gameforge.xxx_kill_straydog._860_say = "Ni yo mismo lo creía, pero" +gameforge.xxx_kill_straydog._870_say = "Estaba feliz cuando obtuve el precio." +gameforge.xxx_kill_straydog._880_say = "recibió. Hoy el calvo ve" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Segundo lugar en la competencia" +gameforge.xxx_kill_straydog._910_say = "Segundo lugar bajo el límite de tiempo..." +gameforge.xxx_kill_straydog._920_sayTitle = "Tercer lugar en la competencia" +gameforge.xxx_kill_straydog._930_say = "tercer lugar dentro del límite de tiempo..." +gameforge.xxx_kill_straydog._940_say = "fue más difícil de lo que pensaba" +gameforge.xxx_kill_straydog._950_say = "pero estoy satisfecho." + +gameforge.xxx_kill_straydog._960_say = "Unknown Button [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Sí" +gameforge.xxx_larbor_day._030_select = "No" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Cancelar" +gameforge.xxx_larbor_day._060_select = "Cerca" +gameforge.xxx_larbor_day._070_say = "¡Eh, tú! ¿Qué estás haciendo aquí?" +gameforge.xxx_larbor_day._080_say = "¿alrededor? ¡Solo mírate!" +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Vagabundo:" +gameforge.xxx_larbor_day._1010_select = "Cancelar" +gameforge.xxx_larbor_day._1020_say = "¡Nada más fácil que eso!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "¿Qué? ¡Tus tareas son cada vez más difíciles!" +gameforge.xxx_larbor_day._1050_say = "Lo lamento. ¡No puedo hacerlo!" +gameforge.xxx_larbor_day._1060_sendLetter = "Prueba del Vagabundo #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Prueba del Vagabundo #3" +gameforge.xxx_larbor_day._1080_say = "¡Hoy nada importa!" +gameforge.xxx_larbor_day._1090_say = "Como lo había insultado, quería su petición." +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Se dice que esta tarea es la prueba final." +gameforge.xxx_larbor_day._1130_say = "Así que lo haré rápido." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ja ja. ¡Eso fue tan fácil!" +gameforge.xxx_larbor_day._1160_say = "Ahora rápido al excursionista." +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Bien. Muy bien." +gameforge.xxx_larbor_day._1200_say = "Por fin puedo volver a hacer pan de miel." +gameforge.xxx_larbor_day._120_say = "Simplemente no le prestes tanta atención a mi ropa como a mí." +gameforge.xxx_larbor_day._1210_say = "Me olvido de lo de los perros salvajes." +gameforge.xxx_larbor_day._1220_say = "Una última petición..." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "¿ahuyentar?" +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Copa de vino rota de mi colección." +gameforge.xxx_larbor_day._1280_say = "Ja ja. Mirarán a tu alrededor cuando vengas." +gameforge.xxx_larbor_day._1290_say = "Eliminar la prole de gente ambiciosa de la" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "¡Muéstrales! ¡Elimínalos a todos!" +gameforge.xxx_larbor_day._1320_say = "No es una tarea fácil, pero puedo hacerlo." +gameforge.xxx_larbor_day._1330_say = "¿Quiere engañarme?" +gameforge.xxx_larbor_day._1340_say = "¡¡¡Es bastante lento!!!" +gameforge.xxx_larbor_day._1350_say = "Lo dejo." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Ha pasado mucho tiempo desde que..." +gameforge.xxx_larbor_day._1390_say = "Recibiste tareas de prueba del excursionista. Ahora él piensa que yo" +gameforge.xxx_larbor_day._1400_say = "puede ayudarlo. La eliminación de la" +gameforge.xxx_larbor_day._140_say = "¿Me llamas mendigo?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "De alguna manera creo que me está hablando por razones privadas." +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "y cumplirá con su petición sin preguntar." +gameforge.xxx_larbor_day._1450_say = "Después de que esté hecho, probablemente seré tú." +gameforge.xxx_larbor_day._1460_say = "recompensa bien." +gameforge.xxx_larbor_day._1470_say = "¡Tú, tú, tú! Monja jeje." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Entonces la destrucción de los Black Wind Soldiers es 100 ..." +gameforge.xxx_larbor_day._1500_sendLetter = "Destrucción de los Soldados del Viento Negro" +gameforge.xxx_larbor_day._150_select = "Disculpar" +gameforge.xxx_larbor_day._1510_sayTitle = "Destrucción de los Soldados del Viento Negro" +gameforge.xxx_larbor_day._1520_say = "Después de una larga prueba y eliminación del" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Destruye a los soldados del viento negro." +gameforge.xxx_larbor_day._1550_say = "¡¡Apurarse!! No queda mucho tiempo." +gameforge.xxx_larbor_day._1560_say = "Cuando hayas hecho todo, ven" +gameforge.xxx_larbor_day._1570_say = "encima. Sucederán cosas buenas." +gameforge.xxx_larbor_day._160_say = "¡¡¡Oh!!! Por favor perdóname por ser tan apresurado." +gameforge.xxx_larbor_day._170_say = "¡juzgado! Para volver a cometer mi error" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = "hacer. ¿Puedo ayudarte con algo?" +gameforge.xxx_larbor_day._200_sayTitle = "El Errante:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Mmm. Veamos qué tan bueno eres." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "gente pacífica." +gameforge.xxx_larbor_day._250_select = "DE ACUERDO" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "ser." +gameforge.xxx_larbor_day._280_say = "¿¡Qué se supone que significa eso!? quiero perros salvajes" +gameforge.xxx_larbor_day._290_say = "¿caza? Es mejor simplemente cerrarte" +gameforge.xxx_larbor_day._300_say = "ignorar." +gameforge.xxx_larbor_day._310_sendLetter = "¡Encuentra al excursionista!" +gameforge.xxx_larbor_day._320_sayTitle = "Buscar al excursionista" +gameforge.xxx_larbor_day._330_say = "Encuentra al excursionista e infórmale." +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Súper. ¡Buen trabajo!" +gameforge.xxx_larbor_day._360_say = "De hecho, soy funcionario de una agencia de empleo." +gameforge.xxx_larbor_day._370_say = "Ahora le doy a alguien" +gameforge.xxx_larbor_day._380_say = "quien trabaja muy duro, un premio" +gameforge.xxx_larbor_day._390_say = "por favor mantenga el hecho en secreto" +gameforge.xxx_larbor_day._400_say = "y diviértete con ello." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "que reciben el precio del trabajo duro" +gameforge.xxx_larbor_day._440_say = "Ropa +4, pero nota: una vez vestida" +gameforge.xxx_larbor_day._450_sendLetter = "Reintentando la búsqueda del día laborable" +gameforge.xxx_larbor_day._460_sayTitle = "Reintentando la búsqueda del día laborable" +gameforge.xxx_larbor_day._470_say = "¡La función incorrecta del artículo de búsqueda! ahora la busqueda" +gameforge.xxx_larbor_day._480_say = "continuar." +gameforge.xxx_larbor_day._490_say = "Disculpe" +gameforge.xxx_larbor_day._500_select = "Empezar a buscar de nuevo" +gameforge.xxx_larbor_day._510_select = "Retención de búsqueda" +gameforge.xxx_larbor_day._520_sayTitle = "El reintento de la búsqueda este día laborable." +gameforge.xxx_larbor_day._530_say = "Si hablas con un excursionista, la búsqueda comenzará de nuevo." +gameforge.xxx_larbor_day._540_say = "comenzar" +gameforge.xxx_larbor_day._550_sendLetter = "Prueba del Vagabundo #1" +gameforge.xxx_larbor_day._560_sayTitle = "Una prueba del excursionista n.° 1" +gameforge.xxx_larbor_day._570_say = "Habías insultado al excursionista y como" +gameforge.xxx_larbor_day._580_say = "Lo siento, ofrecí tu ayuda. entonces el pregunto" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "para probar." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "liberado de la plaga. Ahora ve al excursionista y" +gameforge.xxx_larbor_day._650_say = "informarle." +gameforge.xxx_larbor_day._660_say = "El Errante:" +gameforge.xxx_larbor_day._670_say = "Ya que eres tan inteligente, por favor atrápame." +gameforge.xxx_larbor_day._680_say = "30 jabalíes" +gameforge.xxx_larbor_day._690_say = "Definitivamente esto no será difícil para ti." +gameforge.xxx_larbor_day._700_say = "¡Muy bien! Pareces muy inteligente." +gameforge.xxx_larbor_day._710_say = "También estaba lleno de energía cuando era joven." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Mis viejos huesos ya no quieren ser como yo." +gameforge.xxx_larbor_day._740_say = "Pareces aburrido. ¡Ah, ya veo!" +gameforge.xxx_larbor_day._750_say = "¿Porque la prueba fue tan fácil?" +gameforge.xxx_larbor_day._760_say = "Los jabalíes destruyen los prados y los caminos. Él" +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "¡Bien! ¡Corre rápido!" +gameforge.xxx_larbor_day._800_say = "Antes de que los jabalíes causen más daño" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "para ayudar. No hay nada que puedas hacer al respecto." +gameforge.xxx_larbor_day._830_sendLetter = "Prueba del Vagabundo #2" +gameforge.xxx_larbor_day._840_sayTitle = "Prueba del Vagabundo #2" +gameforge.xxx_larbor_day._850_say = "Como había insultado al excursionista, quise" +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "¿Debería ahuyentar a los jabalíes?" +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "la buena noticia que sois los jabalíes" +gameforge.xxx_larbor_day._910_say = "han expulsado." +gameforge.xxx_larbor_day._920_sayTitle = "Un excursionista:" +gameforge.xxx_larbor_day._930_say = "Mmm. No esperaba eso. Pensé" +gameforge.xxx_larbor_day._940_say = "para que puedas ahuyentarlos más rápido." +gameforge.xxx_larbor_day._950_say = "Eres peor de lo que esperaba. Pero" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Puedes poner fin a las elecciones imperiales aquí." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Finalizar." +gameforge.xxx_monarch._040_select = "No termines." +gameforge.xxx_monarch._050_say = "Puede iniciar la elección de Kaiser aquí." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Comenzar" +gameforge.xxx_monarch._080_select = "No empieces." +gameforge.xxx_monarch._090_say = "Puedes comenzar la elección del emperador aquí." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "No empieces." +gameforge.xxx_monarch._120_say = "Las elecciones aún no han comenzado." +gameforge.xxx_monarch._130_say = "Inténtelo de nuevo después de que comience." +gameforge.xxx_monarch._140_say = "Aún no hay candidatos" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Sólo tienes un voto." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Pero el período electoral aún no ha comenzado." +gameforge.xxx_monarch._230_say = "Vuelve cuando haya comenzado." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Sí, me presento a las elecciones." +gameforge.xxx_monarch._280_select = "No, gracias." +gameforge.xxx_monarch._290_say = "Lo lamentamos." +gameforge.xxx_monarch._300_say = "Tenemos suficientes candidatos." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Has sido maldecido." +gameforge.xxx_monkey_dungeon._020_say = "Ahora no es el momento de entrar." +gameforge.xxx_monkey_dungeon._030_say = "Solo puedes ingresar a la mazmorra una vez cada hora." +gameforge.xxx_monkey_dungeon._040_say = "ir." +gameforge.xxx_monkey_dungeon._050_say = "1. Cuando ingresas a la mazmorra de los monos, debes" +gameforge.xxx_monkey_dungeon._060_say = "mata al mono superior en 20 minutos y" +gameforge.xxx_monkey_dungeon._070_say = "luego escapar." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "o utilizar para otros fines." +gameforge.xxx_monkey_dungeon._100_say = "Muchos que no siguen estas reglas." +gameforge.xxx_monkey_dungeon._110_say = "se convierten en monos, así que considérate" +gameforge.xxx_monkey_dungeon._120_say = "Acto." +gameforge.xxx_monkey_dungeon._130_select = "Ingresar." +gameforge.xxx_monkey_dungeon._140_select = "No entrar." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Entonces, si tienes tiempo," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Asumir" +gameforge.xxx_notify_shopmeeting._060_select = "¿Qué me darás como recompensa?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Rechazar" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Introduce el nombre del gremio" +gameforge.xxx_priv_guild._030_select = "6 horas" +gameforge.xxx_priv_guild._040_select = "12 horas" +gameforge.xxx_priv_guild._050_select = "24 horas" +gameforge.xxx_priv_guild._060_select = "Entra directamente" +gameforge.xxx_priv_guild._070_select = "Cancelar" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "¡Oh! Realmente no estás aquí para conseguir el tuyo" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "He visto desde lejos que eres muy" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "tomado para hablar con usted." +gameforge.xxx_rice_cake_tiger._090_say = "¡Oh! Pensé que eras el indicado" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Volver con Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "debería venir de... ...para el pastel de arroz" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! ¡Me envió a alguien!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Pedí pastel de arroz...Además no me dio ninguno." +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Unión Postal Universal..." +gameforge.xxx_rice_cake_tiger._1090_say = "¿Es verdad lo que ella me dijo?" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "¿Qué dijo Yu Rang? me refiero a la razón" +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "que decían los tigres (danos tortas de arroz)" +gameforge.xxx_rice_cake_tiger._1140_say = "(o te comeremos!) Quiero esa excusa" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "................................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es exactamente como dices." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang quería entregar rápidamente... pero los tigres..." +gameforge.xxx_rice_cake_tiger._1190_say = "¿¿Qué?? ¿Crees que eso tiene sentido? Que no es" +gameforge.xxx_rice_cake_tiger._1200_say = "la época en que los tigres todavía fumaban cigarrillos." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Ve con Yu-Rang otra vez y dile." +gameforge.xxx_rice_cake_tiger._1230_say = "si ella no entrega ahora..." +gameforge.xxx_rice_cake_tiger._1240_say = "...lo reportaré al gobernador por fraude." +gameforge.xxx_rice_cake_tiger._1250_say = "¡espectáculo! ¡¡Vete ahora!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "hacerlo, pero..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Apuesto a que quieres." +gameforge.xxx_rice_cake_tiger._1300_say = "¿¿Era??" +gameforge.xxx_rice_cake_tiger._130_say = "es hora... Probablemente ya haya pasado una semana," +gameforge.xxx_rice_cake_tiger._1310_say = "Los jóvenes de hoy ya no tienen el coraje..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "¡¡Ir!! ¡¡Desaparece!!..y vete" +gameforge.xxx_rice_cake_tiger._1340_say = "¡¡¡nunca mires más!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Vuelve con Yu-Rang." +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Vuelve con Yu-Rang." +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "¿Qué estás haciendo? ¡¡Apresúrate!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "decir (¡Danos pasteles de arroz o te comeremos!)" +gameforge.xxx_rice_cake_tiger._140_say = "que le pedí el pastel de arroz a Yu-Rang." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "Como lo conozco, él era" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Dice que si no tienes el pastel de arroz ahora" +gameforge.xxx_rice_cake_tiger._1460_say = "Si entregas te acusará de fraude." +gameforge.xxx_rice_cake_tiger._1470_say = "Mostrar titular de la ciudad." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "donde los tigres fumaban cigarrillos..." +gameforge.xxx_rice_cake_tiger._1500_say = "Qué tengo que hacer..." +gameforge.xxx_rice_cake_tiger._150_say = "Aún no he sabido nada de ella ni eso" +gameforge.xxx_rice_cake_tiger._1510_say = "Tengo que entregar el pastel de arroz... pero yo" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ah, ¿puedo pedirte un favor?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "¿Estás hablando con tanto cuidado?" +gameforge.xxx_rice_cake_tiger._1560_say = "Pareces un guerrero..." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Sabes que una mujer tan débil" +gameforge.xxx_rice_cake_tiger._1600_say = "como si no pudiera hacer eso." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Eres un amor!!" +gameforge.xxx_rice_cake_tiger._1620_say = "¡¡¡Estoy profundamente en deuda contigo!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "No digas eso..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "¡Si te comportas así! Je~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Bitte de Yu-Rang" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Bitte de Yu-Rang" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Hacía tanto tiempo que no veía tantos tigres." +gameforge.xxx_rice_cake_tiger._170_say = "¡Oh! Aún no tienes tu pastel de arroz." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "¿Problemas causados? De todos modos, lo soy" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "después del pastel de arroz????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "No, no vi eso cuando" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "que cazó 30 tigres..." +gameforge.xxx_rice_cake_tiger._1820_say = "Recuerdo que el tigre dijo:" +gameforge.xxx_rice_cake_tiger._1830_say = "'Dame tortas de arroz, o...' ¡Por el amor de Dios! Él" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "algo así, definitivamente." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Asumir" +gameforge.xxx_rice_cake_tiger._1880_select = "Rechazar" +gameforge.xxx_rice_cake_tiger._1890_say = "¡Bien! Por favor déjame entregarte el pastel de arroz." +gameforge.xxx_rice_cake_tiger._1900_say = "No me crees...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Lástima, pero así es." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "La segunda petición de Yu-Rang" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "La segunda petición de Yu-Rang" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Ha pasado un tiempo desde que lo sé." +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "Más difícil, supongo que mis viejos instintos de caza" +gameforge.xxx_rice_cake_tiger._1990_say = "aún no están completamente actualizados." +gameforge.xxx_rice_cake_tiger._2000_say = "Oh, sí, ¿dónde está ahora el tigre que habla?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hmm, estaba tan confundido que no estaba seguro" +gameforge.xxx_rice_cake_tiger._2020_say = "Me di cuenta de qué tigre era..." +gameforge.xxx_rice_cake_tiger._2030_say = "El tigre, o el tigre blanco... lo siento," +gameforge.xxx_rice_cake_tiger._2040_say = "que te di esta difícil tarea" +gameforge.xxx_rice_cake_tiger._2050_say = "tiene que dar de nuevo." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "El tigre que habla también lo es" +gameforge.xxx_rice_cake_tiger._2080_say = "apareció, ¿verdad?" +gameforge.xxx_rice_cake_tiger._2090_say = "No... sólo tigres blancos silenciosos otra vez..." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, debo haber estado borracho cuando" +gameforge.xxx_rice_cake_tiger._210_say = "Me haces un favor. Como puedes ver, puedo" +gameforge.xxx_rice_cake_tiger._2110_say = "Entregué el pastel de arroz... tal vez lo hice." +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Nunca volveré a estar con Ariyoung." +gameforge.xxx_rice_cake_tiger._2140_say = "bebe algo...(suspiro).." +gameforge.xxx_rice_cake_tiger._2150_say = "(... Entonces vio al tigre que hablaba)" +gameforge.xxx_rice_cake_tiger._2160_say = "(¿cuando estaba borracha?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Soy un hombre de honor y, por tanto, amigable)." +gameforge.xxx_rice_cake_tiger._2190_say = "(Me mantengo fiel a mis principios)." +gameforge.xxx_rice_cake_tiger._2200_say = "Lo siento, pero... aún puedes hacerlo." +gameforge.xxx_rice_cake_tiger._220_say = "no sigas aquí... Por eso te pido," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "que pronto entregaré el pastel de arroz." +gameforge.xxx_rice_cake_tiger._2230_say = "Lo siento mucho..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "Nunca había hecho un trabajo realmente bien..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(suspiro)...Octavio me quiere en" +gameforge.xxx_rice_cake_tiger._2270_say = "Mostrar titular de la ciudad.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(suspiro)...Entonces probablemente nunca podré volver a hacerlo." +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Muchas gracias... nunca lo olvidaré." +gameforge.xxx_rice_cake_tiger._230_say = "para ayudarme... ¿Qué quieres decir?" +gameforge.xxx_rice_cake_tiger._2310_say = "Oh... cada vez que hago algo con Ariyoung." +gameforge.xxx_rice_cake_tiger._2320_say = "Bebo, estoy tan borracho después..." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Es la historia de su marido..." +gameforge.xxx_rice_cake_tiger._2360_say = "Era su plan asegurar específicamente a Yang..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "cuando estabas bebiendo, ¿verdad?" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "¿Qué dijo Yu Rang? ella dijo" +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "¿Que ella entrega el pastel de arroz?" +gameforge.xxx_rice_cake_tiger._2420_say = "No digas que ella dijo" +gameforge.xxx_rice_cake_tiger._2430_say = "(He visto alucinaciones)" +gameforge.xxx_rice_cake_tiger._2440_say = "(cuando estaba borracho.)" +gameforge.xxx_rice_cake_tiger._2450_say = "y esa es la razón por la que ellos" +gameforge.xxx_rice_cake_tiger._2460_say = "no entregó..." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio debe ser adivino. Yo debería)" +gameforge.xxx_rice_cake_tiger._2480_say = "(Será mejor que piense en una buena historia)" +gameforge.xxx_rice_cake_tiger._2490_say = "(o será acusada)." +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "¡¡Oh!! Eres tan amable. realmente no lo es" +gameforge.xxx_rice_cake_tiger._2510_say = "Ladrones y Babars... ¿Hay un cuello de botella?" +gameforge.xxx_rice_cake_tiger._2520_say = "Comercio de tortas de arroz...y también...en su elaboración." +gameforge.xxx_rice_cake_tiger._2530_say = "Esto significa que el precio de las tortas de arroz también es el mismo." +gameforge.xxx_rice_cake_tiger._2540_say = "inestable...el resultado es un estancamiento" +gameforge.xxx_rice_cake_tiger._2550_say = "el mercado de pasteles de arroz. Es por eso que Yu-Rang pudo" +gameforge.xxx_rice_cake_tiger._2560_say = "No entregues pasteles de arroz." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Sí...Está bien, es por eso..." +gameforge.xxx_rice_cake_tiger._2580_say = "No importa cuando, dice, ella quiere" +gameforge.xxx_rice_cake_tiger._2590_say = "entregar el pastel de arroz?" +gameforge.xxx_rice_cake_tiger._2600_say = "(... Actúa como si entendiera...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hmm... Ella quiere dar a luz lo más rápido posible..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh... lo sé, Yu-Rang es una buena persona..." +gameforge.xxx_rice_cake_tiger._2630_say = "La avergoncé, eso fue" +gameforge.xxx_rice_cake_tiger._2640_say = "pero no es mi intención en absoluto. solo estaba triste" +gameforge.xxx_rice_cake_tiger._2650_say = "acerca de la entrega... Por favor verifique nuevamente" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Muchas gracias..." +gameforge.xxx_rice_cake_tiger._2680_say = "Si nos volvemos a ver pronto..." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "Ve y pregunta... ...por qué la entrega de Yu-Rang." +gameforge.xxx_rice_cake_tiger._2710_say = "¿Me denunciará al alcalde?" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "Por cierto, hay avances." +gameforge.xxx_rice_cake_tiger._2740_say = "¿Por la entrega?" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Debes haber pasado por mucho por mi culpa..." +gameforge.xxx_rice_cake_tiger._2770_say = "Lo lamento......" +gameforge.xxx_rice_cake_tiger._2780_say = "Olvídalo... deberíamos ayudarnos unos a otros..." +gameforge.xxx_rice_cake_tiger._2790_say = "Si la entrega llega sana y salva..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Eres tan amigable..." +gameforge.xxx_rice_cake_tiger._2820_say = "Así que todavía te debo un favor..." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Pastel de arroz. Son particularmente dedicados" +gameforge.xxx_rice_cake_tiger._2860_say = "y el amor hace... Por favor acéptalo." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Una petición más...." +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "que estaba borracho..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "descúbrelo o estoy arruinado..." +gameforge.xxx_rice_cake_tiger._310_say = "Hmm... Tienes que seguir adelante... Debería" +gameforge.xxx_rice_cake_tiger._320_say = "tal vez pregúntale a alguien más... Tienes que" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "de la caza... Descansa." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Encuentra a Yu Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Encuentra a Yu Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hmm... Si este trato fracasa... puedo" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "Tomé prestado... ...de un hombre chino" +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "¡Debes ser Yu-Rank!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "¿Qué? ¿Me conoces? ...hay tantos que me aman" +gameforge.xxx_rice_cake_tiger._480_say = "Reconozco estos días... ...por mi apariencia..." +gameforge.xxx_rice_cake_tiger._490_say = "¿Tú también eres de los que por mi culpa?" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "¿¿Qué dices??" +gameforge.xxx_rice_cake_tiger._550_say = "Nunca has visto nada antes..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Oh nada... Eso no te concierne..." +gameforge.xxx_rice_cake_tiger._590_say = "En fin, estoy aquí por orden de Octavio..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Pidió pastel de arroz, pero aun así llegó." +gameforge.xxx_rice_cake_tiger._620_say = "no entregado." +gameforge.xxx_rice_cake_tiger._630_say = "..Me mandó a preguntar..." +gameforge.xxx_rice_cake_tiger._640_say = "¡Ups! Octavio te envió..." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Qué. ¿Qué problema? Octavio dice que su" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Por eso me envió aquí rápidamente." +gameforge.xxx_rice_cake_tiger._690_say = "Lo sé. Quería terminar el trabajo rápidamente" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "Nos vemos de nuevo, hace mucho que no la tengo." +gameforge.xxx_rice_cake_tiger._720_say = "visto... Pero debido a los tigres y los tigres blancos," +gameforge.xxx_rice_cake_tiger._730_say = "Olvidé lo que quería hacer..." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Dijeron (Danos tortas de arroz o comemos)" +gameforge.xxx_rice_cake_tiger._760_say = "(Tú.), eso no puede ser...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "los tigres y los tigres blancos...me bloquearon" +gameforge.xxx_rice_cake_tiger._790_say = "Se alejó y dijo (Danos pasteles de arroz, o nosotros" +gameforge.xxx_rice_cake_tiger._800_say = "(comerte.) Por eso no pude entregar..." +gameforge.xxx_rice_cake_tiger._810_say = "Estoy demasiado débil para luchar contra cosas tan terribles." +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Percance que me pasó a mí." +gameforge.xxx_rice_cake_tiger._850_say = "Jajaja...no lo creo..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Oye.. Ten cuidado con lo que dices..¡Mira aquí!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Te lo ruego." +gameforge.xxx_rice_cake_tiger._920_say = "Gracias...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "¡Gracias!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "¡Prefiero olvidar tus palabras!" +gameforge.xxx_rice_cake_tiger._980_say = "¡¡Piérdase!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Volver con Octavio" + +gameforge.arne_test2._440_say = "Persigue %s x %s en %s minutos" +gameforge.arne_test2._450_say = "Desafío: %s Apuesta: %s Recompensa: %s Yang" +gameforge.arne_test2._460_notice = "%s, %s, %s" +gameforge.arne_test2._470_sendLetter = "Persigue %s x %s en %s minutos" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Captura %s campanillas de perros salvajes locales" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "artículo de regalo[ENTER] vnum: %d" +gameforge.dragon_soul_gift_mgr._090_say = "año:%d mes:%d día:%d hora:%d min:%d" + +gameforge.event_easter._110_notice = "metin aparece en el mapa %d, nivel: %d" + +gameforge.hair._150_notice = "uno: %d" +gameforge.hair._160_notice = "pc.get_wear: %d" +gameforge.hair._170_notice = "qf original_vnum: %d" +gameforge.hair._180_notice = "pc.get_part: %d" + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Persigue %s x %s en %s minutos" +gameforge.prototype_challenge._120_say = "Dificultad: %s Misión: %s Yang" +gameforge.prototype_challenge._130_say = "Título: %s El %s XP" +gameforge.prototype_challenge._140_say = "Esperando %s horas." +gameforge.prototype_challenge._150_say = "Espere otra hora y %s minutos." +gameforge.prototype_challenge._160_say = "Espere otros %s minutos." +gameforge.prototype_challenge._170_notice = "¡Un desafío fallido! ¡Tu apuesta de %s Yang está perdida!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Tu ronda actual es: %s" +gameforge.prototype_training_fight._150_say = "Oponentes restantes: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = "- %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "El porcentaje de nivel bajo: 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "El porcentaje de nivel alto: 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Porcentaje de probabilidad de caída 1/%d ->" +gameforge.xxx_kids_day_quiz._450_say = "Oportunidad de caída de dado 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(El número de pregunta: %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "¡El cuestionario de Metin2! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "El cuestionario tiene un total de %d preguntas si adivinas correctamente en el tiempo indicado." +gameforge.xxx_kids_day_quiz._520_say = "El cuestionario tiene %d pregunta si adivinas correctamente en el tiempo indicado" + +gameforge.xxx_larbor_day._1580_say = "La búsqueda de la jornada laboral: %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_fr.lua b/share/locale/english/translate_fr.lua index d7834da..a5dfcac 100644 --- a/share/locale/english/translate_fr.lua +++ b/share/locale/english/translate_fr.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Terrassez le dragon bleu " gameforge.dragon_lair_access._170_notice = "Plus que %d minutes pour tuer le dragon bleu ! " gameforge.dragon_lair_access._180_notice = "Le groupe de %s a terrassé le dragon bleu ! " gameforge.dragon_lair_access._190_npcChat = "Je veux retourner dans le temple du dragon ! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Verwandlungskugeln aus Geisterhand " gameforge.dragon_lair_weekly._020_sayTitle = "Esprit d'un guerrier: " @@ -6447,7 +6448,7 @@ gameforge.new_quest_lv75._140_5_select = "Face à la mort " gameforge.new_quest_lv75._140_6_select = "Le destin du guerrier " gameforge.new_quest_lv75._140_7_select = "Non, cela ne m'intéresse pas. " gameforge.new_quest_lv75._150_say = "Je n'arrive à lire ici que des bribes de phrases.[ENTER]Cela parle de vie à la cour et de désir exagéré[ENTER]d'aventure... " -gameforge.new_quest_lv75._160_1_say = "L'écriture sur le parchemin jauni est à moitié[ENTER]effacée et difficile à lire, zigzaguant comme si[ENTER]elle avait été écrite par une personne très[ENTER]vielle ou très faible : \...créatures de glace.[ENTER]Même mes capacités de Sura n'ont pas pu m'aider à[ENTER]les terrasser. Certains patrouillent ces grottes[ENTER]et gare à moi s'ils me trouvent. Je suis pour le[ENTER]moment à l'abri dans ma cachette, mais d'ici peu[ENTER]...\" - à partir de là l'écriture devient[ENTER]illisible. " +gameforge.new_quest_lv75._160_1_say = "L'écriture sur le parchemin jauni est à moitié[ENTER]effacée et difficile à lire, zigzaguant comme si[ENTER]elle avait été écrite par une personne très[ENTER]vielle ou très faible : \"...créatures de glace.[ENTER]Même mes capacités de Sura n'ont pas pu m'aider à[ENTER]les terrasser. Certains patrouillent ces grottes[ENTER]et gare à moi s'ils me trouvent. Je suis pour le[ENTER]moment à l'abri dans ma cachette, mais d'ici peu[ENTER]...\" - à partir de là l'écriture devient[ENTER]illisible. " gameforge.new_quest_lv75._160_2_say = "Cette page aussi est très abîmée par le temps.[ENTER]Vous pouvez reconnaître à la date se trouvant[ENTER]dans le coin haut gauche qu'il s'agit d'une sorte[ENTER]de journal intime : Cela n'est pas la première[ENTER]fois que je regrette la façon dont je me suis[ENTER]comporté en cherchant cette grotte. Que j'étais[ENTER]fier de moi, imbu même, narcissique et crâneur.[ENTER]Tous ces défaut qui m'ont poussé à me surestimer[ENTER]et aller au devant d'une mort certaine ...[ENTER](Le mot mort est souligné plusieurs fois.) " gameforge.new_quest_lv75._160_3_say = "Le parchemin est en très mauvais état, parfois il[ENTER]y a même des morceaux qui ont été déchirés. Vous[ENTER]ne pouvez comprendre qu'une partie du message :[ENTER]... Cour de l'empereur... lorsque les érudits[ENTER]m'ont appris ce que j'avais toujours voulu[ENTER]savoir... facile d'ouvrir les portails, mais ...[ENTER]mort et horreur dans les ombr...( Une grosse[ENTER]déchirure en diagonale vous empêche de lire le[ENTER]reste.) " gameforge.new_quest_lv75._160_4_say = "Sur cette page de parchemin se trouve un dessin :[ENTER]Le visage souriant d'une femme. En dessous,[ENTER]consignés dans une écriture qui vous est[ENTER]désormais familière mais encore plus zigzaguante[ENTER]et imprécise que d'habitude, se trouvent les mots[ENTER]suivants : \"La mort a des griffes : je le sais[ENTER]depuis hier. Je n'ai pu lancer qu'un coup d'œil à[ENTER]la créature avant de fuir, la peur au ventre. Oh,[ENTER]Sunmi, mon aimée, si seulement j'avais su ! Si[ENTER]j'avais su l'horreur qui m'y attendait, jamais je[ENTER]ne serais descendu ici.\" " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Les paquets de professionnel ont été l gameforge.pricing_lv40._30_say = "Même les guerriers les plus puissants peuvent[ENTER]avoir besoin d'un meilleur équipement. Grâce aux[ENTER]paquets de professionnel, vous pourrez tenir tête[ENTER]aux forces du mal. " gameforge.pricing_lv40._40_say = "Une bonne nouvelle : cela vous fera économiser[ENTER]beaucoup d'argent ! " gameforge.pricing_lv40._50_say_reward = "Vous pouvez accéder aux packs en faisant un clic[ENTER]sur la pièce en bas à gauche de votre écran (elle[ENTER]tourne) " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Packs " +gameforge.pricing_lv3._20_say_title = "Les packs sont arrivés! " +gameforge.pricing_lv3._30_say = "En ces temps de guerre, tout ce qui peut rendre[ENTER]la survie et la réussite plus probable est le[ENTER]bienvenu. Heureusement, de nouveaux packs sont[ENTER]arrivés qui aideront les nouveaux joueurs à[ENTER]trouver leur chemin. " +gameforge.pricing_lv3._40_say = "Et en plus, ces nouveaux packs vous permettront[ENTER]d'économiser une petite fortune! " +gameforge.pricing_lv3._50_say_reward = "Vous pouvez accéder aux packs en faisant un clic[ENTER]sur la pièce en bas à gauche de votre écran (elle[ENTER]tourne) " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Packs " gameforge.pricing_lv9._20_say_title = "Les packs sont arrivés! " @@ -8979,3 +8986,1571 @@ gameforge.pet_system.petname_34070 = "- Elfo Rosso " gameforge.pet_system.petname_34071 = "- Elfo Verde " gameforge.pet_system.petname_34084 = "- Donnie " gameforge.pet_system.petname_34085 = "- Frank " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Larme pétrifiée" +gameforge.arne_test1._060_say = "Une des larmes pétrifiées du Dieu Dragon a[ENTER]atterri ici." +gameforge.arne_test1._070_select = "Ramassez la larme" +gameforge.arne_test1._080_select = "Continuer de chercher des Larmes ici." +gameforge.arne_test1._090_select = "Ne rien faire" +gameforge.arne_test1._100_say = "Vous obtenez une larme pétrifiée." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Oui" +gameforge.arne_test2._070_select = "Non" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "+1000 Points de vie" +gameforge.collect_quest_reset._320_select = "Défense +120" +gameforge.collect_quest_reset._330_select = "Attaque +51" +gameforge.collect_quest_reset._340_select = "+1100 Points de vie" +gameforge.collect_quest_reset._350_select = "Défense +140" +gameforge.collect_quest_reset._360_select = "Valeur d'attaque +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "C'est fait" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Continuer" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Annuler" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 heures" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Je vous remercie !" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Fermer" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Oui" +gameforge.prototype_challenge._040_select = "Non" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Oui" +gameforge.prototype_training_fight._060_select = "Non" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Réinitialiser" +gameforge.snow_dungeon._660_select = "Annuler" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Vieille Dame" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "La demande du biologiste" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "La demande du biologiste" +gameforge.xxx_collect_quest_lv85._030_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a" +gameforge.xxx_collect_quest_lv85._040_say = "désespérément besoin de vous. Allez vite voir ce" +gameforge.xxx_collect_quest_lv85._050_say = "qu'il veut." +gameforge.xxx_collect_quest_lv85._060_say = "Le biologiste Chaegirab :" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, vous revoilà !" +gameforge.xxx_collect_quest_lv85._080_say = "Je ne vous remercierais jamais assez de bien vouloir m'aider à nouveau." +gameforge.xxx_collect_quest_lv85._090_say = "Je travaille sur un livre à propos du Bois Rouge à l'heure actuelle." +gameforge.xxx_collect_quest_lv85._100_say = "Bien sûr je devrais y aller moi-même, mais comme" +gameforge.xxx_collect_quest_lv85._110_say = "vous le savez, je ne suis pas assez fort." +gameforge.xxx_collect_quest_lv85._120_say = "J'ai aussi besoin du temps pour lire et étudier." +gameforge.xxx_collect_quest_lv85._130_say = "Aidez-moi s'il vous plaît." +gameforge.xxx_collect_quest_lv85._140_say = "Je vous donnerai une grosse récompense !" +gameforge.xxx_collect_quest_lv85._150_say = "Je veux en apprendre plus à propos du Bois Rouge." +gameforge.xxx_collect_quest_lv85._160_say = "C'était habituellement une paisible forêt emplie d'immenses arbres." +gameforge.xxx_collect_quest_lv85._170_say = "Mais l'influence des Metins a contaminé les lieux" +gameforge.xxx_collect_quest_lv85._180_say = "et l'a envahi d'énergies négatives et de mauvais esprits." +gameforge.xxx_collect_quest_lv85._190_say = "Pour étudier cet endroit, j'ai besoin de rameaux d'arbres fantômes rouges." +gameforge.xxx_collect_quest_lv85._200_say = "Le biologiste Chaegirab :" +gameforge.xxx_collect_quest_lv85._210_say = "Pourriez-vous m'en apporter 40 ? Assurez-vous" +gameforge.xxx_collect_quest_lv85._220_say = "qu'ils ne soient pas trop fins ou cassés. Je ne" +gameforge.xxx_collect_quest_lv85._230_say = "peux qu'utiliser des rameaux robustes et en bon" +gameforge.xxx_collect_quest_lv85._240_say = "état pour mes recherches. N'oubliez pas aussi de" +gameforge.xxx_collect_quest_lv85._250_say = "n'en apporter qu'un à la fois, afin que je les" +gameforge.xxx_collect_quest_lv85._260_say = "la fois, afin que je les étudie séparément." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "La recherche du biologiste" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Rameaux du Bois Rouge" +gameforge.xxx_collect_quest_lv85._290_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, est" +gameforge.xxx_collect_quest_lv85._300_say = "en train d'étudier les arbres du Bois Rouge." +gameforge.xxx_collect_quest_lv85._310_say = "Il a besoin de 40 rameaux d'arbre fantôme rouge." +gameforge.xxx_collect_quest_lv85._320_say = "Apportez les lui un à la fois et par jour afin" +gameforge.xxx_collect_quest_lv85._330_say = "Vous ne pouvez pas encore utiliser l'élixir du[ENTER]Chercheur." +gameforge.xxx_collect_quest_lv85._340_say = "Vous avez déjà utilisé un élixir !" +gameforge.xxx_collect_quest_lv85._350_say = "Vous pouvez utiliser l'élixir dès que vous avez" +gameforge.xxx_collect_quest_lv85._360_say = "trouvé un Rameau d'arbre fantôme rouge." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Vous avez trouvé un rameau d'arbre fantôme." +gameforge.xxx_collect_quest_lv85._380_say = "Oh, vous avez trouvé un Rameau !" +gameforge.xxx_collect_quest_lv85._390_say = "laissez-moi y jeter un œil ..." +gameforge.xxx_collect_quest_lv85._400_say = "laissez-moi y jeter un œil ..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh, ce rameau d'arbre fantôme rouge est d'excellente qualité !" +gameforge.xxx_collect_quest_lv85._420_say = "S'il vous plait allez en chercher d'autres !" +gameforge.xxx_collect_quest_lv85._430_say = "Vous avez apporté les 40 rameaux !" +gameforge.xxx_collect_quest_lv85._440_say = "Merci beaucoup." +gameforge.xxx_collect_quest_lv85._450_say = "À présent il me faut juste la Pierre d'âme du" +gameforge.xxx_collect_quest_lv85._460_say = "Bois Rouge afin de comprendre le résultat de mes recherches." +gameforge.xxx_collect_quest_lv85._470_say = "Vous pourrez la trouver sur" +gameforge.xxx_collect_quest_lv85._480_say = "les arbres au Bois Rouge." +gameforge.xxx_collect_quest_lv85._490_say = "Hum, ce rameau est un peu trop fin et léger." +gameforge.xxx_collect_quest_lv85._500_say = "Je crains qui ne puisse servir à quoi que ce soit dans mes recherches. Apportez m'en un autre s'il vous plait !" +gameforge.xxx_collect_quest_lv85._510_say = "Apportez m'en un autre" +gameforge.xxx_collect_quest_lv85._520_say = "s'il vous plait !" +gameforge.xxx_collect_quest_lv85._530_say = "Je suis désolé mais je n'ai" +gameforge.xxx_collect_quest_lv85._540_say = "pas encore terminé" +gameforge.xxx_collect_quest_lv85._550_say = "d'étudier le dernier exemplaire." +gameforge.xxx_collect_quest_lv85._560_say = "Pourriez vous revenir plus tard ?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "La Pierre d'âme du Bois Rouge" +gameforge.xxx_collect_quest_lv85._580_say = "Vous avez enfin trouvé la Pierre d'âme du Chef !" +gameforge.xxx_collect_quest_lv85._590_say = "Apportez la au biologiste Chaegirab. Il vous" +gameforge.xxx_collect_quest_lv85._600_sayTitle = "La Pierre d'âme du Bois Rouge" +gameforge.xxx_collect_quest_lv85._610_say = "Vous avez trouvé les 40 rameaux d'arbre fantôme" +gameforge.xxx_collect_quest_lv85._620_say = "rouge pour la recherche du biologiste." +gameforge.xxx_collect_quest_lv85._630_say = "À présent il ne lui manque plus que la Pierre" +gameforge.xxx_collect_quest_lv85._640_say = "d'âme du Bois Rouge afin de comprendre le" +gameforge.xxx_collect_quest_lv85._650_say = "Vous pourrez en trouver sur les arbres au Bois[ENTER]rouge." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Vous avez trouvé la Pierre d'âme du Bois Rouge." +gameforge.xxx_collect_quest_lv85._670_say = "Merci beaucoup !" +gameforge.xxx_collect_quest_lv85._680_say = "Comme récompense, je vais vous donner une recette secrète." +gameforge.xxx_collect_quest_lv85._690_say = "Peu de gens la connaissent" +gameforge.xxx_collect_quest_lv85._700_say = "et ses ingrédients sont gardés secrets." +gameforge.xxx_collect_quest_lv85._710_say = "Allez voir Baek-Go, il préparera la potion pour vous." +gameforge.xxx_collect_quest_lv85._720_say = "Merci encore, grâce à vous j'en" +gameforge.xxx_collect_quest_lv85._730_say = "ai appris beaucoup sur le Bois Rouge." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "La récompense de Chaegirab" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "La récompense de Chaegirab" +gameforge.xxx_collect_quest_lv85._760_say = "Comme récompense pour avoir apporté les rameaux" +gameforge.xxx_collect_quest_lv85._770_say = "et la pierre d'âme, le biologiste vous a donné" +gameforge.xxx_collect_quest_lv85._780_say = "une recette secrète. Apportez la à Baek-Go, il" +gameforge.xxx_collect_quest_lv85._790_say = "vous fera la potion." +gameforge.xxx_collect_quest_lv85._800_say = "Apportez la à Baek-Go, il vous fera la potion." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Oh, c'est la recette secrète du biologiste ?" +gameforge.xxx_collect_quest_lv85._830_say = "Hum, elle va augmenter votre résistance contre les attaques d'autres joueurs (PvP) de 10%." +gameforge.xxx_collect_quest_lv85._840_say = "Voici votre potion !" +gameforge.xxx_collect_quest_lv85._850_say = "Je dois aussi vous donner cette boîte d'ébène" +gameforge.xxx_collect_quest_lv85._860_say = "pourpre. Prenez en soin." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "La demande du biologiste" +gameforge.xxx_collect_quest_lv90._020_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a" +gameforge.xxx_collect_quest_lv90._030_say = "désespérément besoin de vous. Allez vite voir ce" +gameforge.xxx_collect_quest_lv90._040_say = "qu'il veut." +gameforge.xxx_collect_quest_lv90._050_say = "Le biologiste Chaegirab :" +gameforge.xxx_collect_quest_lv90._060_say = "Bonjour mon ami !" +gameforge.xxx_collect_quest_lv90._070_say = "Merci de prendre autant" +gameforge.xxx_collect_quest_lv90._080_say = "de risques pour m'aider.Vous avez" +gameforge.xxx_collect_quest_lv90._090_say = "vraiment aidé à faire de" +gameforge.xxx_collect_quest_lv90._100_say = "moi un scientifique curieux heureux..." +gameforge.xxx_collect_quest_lv90._110_say = "J'ai une dernière" +gameforge.xxx_collect_quest_lv90._120_say = "chose à vous demander." +gameforge.xxx_collect_quest_lv90._130_say = "Le biologiste Chaegirab :" +gameforge.xxx_collect_quest_lv90._140_say = "Je veux en savoir plus sur les leaders des monstres, les Boss. J'ai besoin de Certificats du Chef pour cela !" +gameforge.xxx_collect_quest_lv90._150_say = "J'espère que vous pourrez m'aider pour que mes recherches soient une réussite." +gameforge.xxx_collect_quest_lv90._160_say = "Comprenez bien que je ne peux qu'accepter les originaux." +gameforge.xxx_collect_quest_lv90._170_say = "Apportez m'en un à la fois et par jour, afin que je les étudie individuellement." +gameforge.xxx_collect_quest_lv90._180_say = "J'ai besoin d'en avoir 50 pour mes recherches." +gameforge.xxx_collect_quest_lv90._190_say = "Je sais que ça semble être une tâche difficile, mais c'est vraiment ma dernière demande." +gameforge.xxx_collect_quest_lv90._200_say = "La récompense sera de taille !" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "La recherche du biologiste" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Certificat du Chef" +gameforge.xxx_collect_quest_lv90._230_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, regroupe les informations concernant les Boss." +gameforge.xxx_collect_quest_lv90._240_say = "Il a besoin de 50 certificats du Chef pour ses recherches." +gameforge.xxx_collect_quest_lv90._250_say = "Apportez lui un certificat par jour afin qu'il puisse prendre le temps de les examiner individuellement." +gameforge.xxx_collect_quest_lv90._260_say = "Vous pourrez en trouver sur les Boss." +gameforge.xxx_collect_quest_lv90._270_say = "Vous ne pouvez pas encore utiliser l'élixir du[ENTER]Chercheur." +gameforge.xxx_collect_quest_lv90._280_say = "Vous avez déjà utilisé un élixir !" +gameforge.xxx_collect_quest_lv90._290_say = "Vous pouvez utiliser l'élixir dès que vous avez" +gameforge.xxx_collect_quest_lv90._300_say = "trouvé un Certificat du Chef." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Vous avez trouvé un Certificat du Chef" +gameforge.xxx_collect_quest_lv90._320_say = "Oh, vous avez" +gameforge.xxx_collect_quest_lv90._330_say = "trouvé un certificat !" +gameforge.xxx_collect_quest_lv90._340_say = "Laissez moi y jeter un œil ..." +gameforge.xxx_collect_quest_lv90._350_say = "Oh magnifique ! Bon travail !" +gameforge.xxx_collect_quest_lv90._360_say = "S'il vous plait, allez essayer d'en trouver !" +gameforge.xxx_collect_quest_lv90._370_say = "Vous avez apporté les 50 certificats, c'est fantastique !" +gameforge.xxx_collect_quest_lv90._380_say = "Vous devez vous douter de ce dont j'ai besoin à présent." +gameforge.xxx_collect_quest_lv90._390_say = "Il me manque toujours la Pierre d'âme du Chef. Alors j'aurai tout ce qu'il me faut." +gameforge.xxx_collect_quest_lv90._400_say = "Vous pouvez aller la chercher, n'est ce pas ?" +gameforge.xxx_collect_quest_lv90._410_say = "Allez-y et apportez la moi. Vous pourrez la trouver sur les Boss." +gameforge.xxx_collect_quest_lv90._420_say = "Hum, le papier a une couleur étrange et le sceau parait faux." +gameforge.xxx_collect_quest_lv90._430_say = "Je pense que ce certificat est une copie." +gameforge.xxx_collect_quest_lv90._440_say = "Je suis désolé, mais je n'ai" +gameforge.xxx_collect_quest_lv90._450_say = "pas encore terminé d'étudier le dernier certificat." +gameforge.xxx_collect_quest_lv90._460_say = "Pouvez-vous revenir plus tard" +gameforge.xxx_collect_quest_lv90._470_say = "s'il vous plait ?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "La Pierre d'âme du Chef" +gameforge.xxx_collect_quest_lv90._490_say = "Vous avez enfin trouvé la Pierre d'âme du Chef !" +gameforge.xxx_collect_quest_lv90._500_say = "Apportez la au biologiste Chaegirab. Il vous" +gameforge.xxx_collect_quest_lv90._510_sayTitle = "La Pierre d'âme du Chef" +gameforge.xxx_collect_quest_lv90._520_say = "Vous avez apporté les 50 Certificats du Chef pour" +gameforge.xxx_collect_quest_lv90._530_say = "la recherche du biologiste. À présent il a juste" +gameforge.xxx_collect_quest_lv90._540_say = "besoin de la Pierre d'âme du Chef pour" +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Pierre d'âme du Chef trouvée." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, bon travail !" +gameforge.xxx_collect_quest_lv90._570_say = "Je peux terminer mes recherches à présent." +gameforge.xxx_collect_quest_lv90._580_say = "Comme récompense, je vais vous donner une recette secrète." +gameforge.xxx_collect_quest_lv90._590_say = "Baek-Go vous préparera grâce à cette recette une potion miracle." +gameforge.xxx_collect_quest_lv90._600_say = "Passez une bonne journée et merci pour votre aide." +gameforge.xxx_collect_quest_lv90._610_say = "Je n'y serais jamais parvenu sans vous !" +gameforge.xxx_collect_quest_lv90._620_say = "Passez une bonne journée et merci pour votre aide." +gameforge.xxx_collect_quest_lv90._630_say = "Je n'y serais jamais parvenu sans vous !" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "La récompense de Chaegirab" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "La récompense de Chaegirab" +gameforge.xxx_collect_quest_lv90._660_say = "Comme récompense pour avoir trouvé les" +gameforge.xxx_collect_quest_lv90._670_say = "Certificats du Chef et la Pierre d'âme, le" +gameforge.xxx_collect_quest_lv90._680_say = "biologiste Chaegirab vous a donné une recette" +gameforge.xxx_collect_quest_lv90._690_say = "secrète. Allez voir Baek-Go, il vous préparera la" +gameforge.xxx_collect_quest_lv90._700_say = "Allez voir Baek-Go, il vous préparera la potion." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Oh, c'est la recette secrète du biologiste Chaegirab ?" +gameforge.xxx_collect_quest_lv90._730_say = "Hum, elle va augmenter votre valeur d'attaque pendant vos combats contre d'autres joueurs." +gameforge.xxx_collect_quest_lv90._740_say = "Voici votre potion." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Voici votre potion." +gameforge.xxx_collect_quest_lv90._800_say = "Et voilà la boîte d'ébène bleue. Vous êtes" +gameforge.xxx_collect_quest_lv90._810_say = "curieux ? Ouvrez-la vite !" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Fermer" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Confirmer" +gameforge.xxx_kids_day_quiz._090_select = "Annuler" +gameforge.xxx_kids_day_quiz._100_say = "Modifié" +gameforge.xxx_kids_day_quiz._110_say = "Interrompu" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Début" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Terminer" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Oui !" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Début" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Abandonner" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Continuer" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Oui" +gameforge.xxx_kill_straydog._580_select = "Non" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Bouton inconnu [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Oui" +gameforge.xxx_larbor_day._030_select = "Non" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Annuler" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Refuser" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "J'abandonne." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Entrez." +gameforge.xxx_monkey_dungeon._140_select = "Ne pas entrer." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Accepter" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Refuser" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 heures" +gameforge.xxx_priv_guild._040_select = "12 heures" +gameforge.xxx_priv_guild._050_select = "24 heures" +gameforge.xxx_priv_guild._060_select = "Contribution directe" +gameforge.xxx_priv_guild._070_select = "Annuler" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Retournez voir Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Retournez voir Yu-Rang." +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Retournez voir Yu-Rang." +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Accepter" +gameforge.xxx_rice_cake_tiger._1880_select = "Refuser" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Merci!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Retournez voir Octavio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Attendez encore %s minutes." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_gr.lua b/share/locale/english/translate_gr.lua index ce0edc1..595f908 100644 --- a/share/locale/english/translate_gr.lua +++ b/share/locale/english/translate_gr.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Νικήστε τον Μπλε gameforge.dragon_lair_access._170_notice = "Μένουν %d λεπτά για να εξοντώσεις τον Μπλε Δράκο! " gameforge.dragon_lair_access._180_notice = "Η ομάδα του %s εξόντωσε τον Μπλε Δράκο! " gameforge.dragon_lair_access._190_npcChat = "Θέλω να πάω πίσω στο Ναό του Δράκου! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Βόλοι Μεταμόρφωσης από Χέρι Φαντάσματος " gameforge.dragon_lair_weekly._020_sayTitle = "Πνεύμα του πολεμιστή: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Τα επαγγελματικά πακέ gameforge.pricing_lv40._30_say = "Ακόμα και οι πιο δυνατοί πολεμιστές μπορούν να[ENTER]εξοπλιστούν καλύτερα. Με τα επαγγελματικά πακέτα[ENTER]μπορείς να αντισταθείς ακόμα καλύτερα στις[ENTER]δυνάμεις του Κακού. " gameforge.pricing_lv40._40_say = "Και το καλό νέο είναι ότι έτσι κάνεις οικονομία! " gameforge.pricing_lv40._50_say_reward = "Ένα στριφογυριστό νόμισμα θα σου δείξει το δρόμο[ENTER]προς τα πακέτα. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Πακέτα " +gameforge.pricing_lv3._20_say_title = "Νέα πακέτα! " +gameforge.pricing_lv3._30_say = "Σε καιρούς πολέμου είναι ευπρόσδεκτη κάθε[ENTER]βοήθεια. Ευτυχώς ήρθαν νέα πακέτα που[ENTER]προορίζονται ειδικά για αρχάριους σαν εσένα. " +gameforge.pricing_lv3._40_say = "Το καλό νέο: Τα πακέτα είναι πολύ οικονομικά! " +gameforge.pricing_lv3._50_say_reward = "Ένα στριφογυριστό νόμισμα θα σου δείξει το δρόμο[ENTER]προς τα πακέτα. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Πακέτα " gameforge.pricing_lv9._20_say_title = "Νέα πακέτα! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Θα πρέπει να το αλλάξεις για λόγους ασφαλείας.[ENTER]Μπορεί να νομίζεις ότι 45 θέσεις είναι λίγες.[ENTER]Αλλά ποιος ξέρει, μπορεί να σου δώσω περισότερο[ENTER]χώρο αν τα πάμε καλά.. " gameforge.warehouse._80_say = "Δεν θα αναγκάσω κανέναν. Αν δεν έχεις όρεξη, έλα[ENTER]πάλι αργότερα. " gameforge.warehouse._90_npcChat = "Ανοιχτή Αποθήκη " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Απολιθωμένο δάκρυ" +gameforge.arne_test1._060_say = "Εδώ έπεσε στο έδαφος ένα από τα δάκρυα του Δράκου[ENTER]Θεού." +gameforge.arne_test1._070_select = "Μάζεψε δάκρυ" +gameforge.arne_test1._080_select = "Ψάξε κι άλλο για δάκρυα" +gameforge.arne_test1._090_select = "Καμία ενέργεια" +gameforge.arne_test1._100_say = "Απόκτησες ένα απολιθωμένο δάκρυ." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Ναι" +gameforge.arne_test2._070_select = "Όχι" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "ΟΚ" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Hit Points +1000" +gameforge.collect_quest_reset._320_select = "Άμυνα +120" +gameforge.collect_quest_reset._330_select = "Επίθεση +51" +gameforge.collect_quest_reset._340_select = "HP +1100" +gameforge.collect_quest_reset._350_select = "Άμυνα +140" +gameforge.collect_quest_reset._360_select = "Επίθεση +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Τα κατάφερες" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Συνέχεια" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Ακύρωση" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 ώρες" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Σ' ευχαριστώ!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Κλείνω" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Ναι" +gameforge.prototype_challenge._040_select = "Όχι" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Ναι" +gameforge.prototype_training_fight._060_select = "Όχι" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "ΟΚ" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Μηδενισμός" +gameforge.snow_dungeon._660_select = "Ακύρωση" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Γριά Κυρία" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Η παράκληση του Βιολόγου" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Η παράκληση του Βιολόγου" +gameforge.xxx_collect_quest_lv85._030_say = "Ο Βιολόγος Chaegirab, ο μαθητής του Uriel, σε" +gameforge.xxx_collect_quest_lv85._040_say = "ψάχνει. Πήγαινε να μάθεις πώς μπορείς να τον" +gameforge.xxx_collect_quest_lv85._050_say = "βοηθήσεις." +gameforge.xxx_collect_quest_lv85._060_say = "Βιολόγος Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Α, εσύ είσαι πάλι!" +gameforge.xxx_collect_quest_lv85._080_say = "Δεν ξέρω πως να εκφράσω την" +gameforge.xxx_collect_quest_lv85._090_say = "ευγνωμοσύνη μου που με βοηθάς συνέχεια." +gameforge.xxx_collect_quest_lv85._100_say = "Αυτόν τον καιρό γράφω ένα βιβλίο για το Κόκκινο Δάσος." +gameforge.xxx_collect_quest_lv85._110_say = "Φυσικά θα έπρεπε κανονικά να πάω εκεί ο ίδιος" +gameforge.xxx_collect_quest_lv85._120_say = "και να ερευνήσω, αλλά όπως ξέρεις δεν είμαι αρκετά δυνατός." +gameforge.xxx_collect_quest_lv85._130_say = "Βοήθησέ με σε παρακαλώ." +gameforge.xxx_collect_quest_lv85._140_say = "Η αμοιβή θα είναι πολύ γενναιόδωρη!" +gameforge.xxx_collect_quest_lv85._150_say = "Θέλω να μάθω περισσότερα για το Κόκκινο Δάσος." +gameforge.xxx_collect_quest_lv85._160_say = "Αυτό παλιότερα ήταν ένα ειρηνικό δάσος με τεράστια δέντρα." +gameforge.xxx_collect_quest_lv85._170_say = "Όμως μολύνθηκε από την επιρροή των λίθων Metin με αρνητική" +gameforge.xxx_collect_quest_lv85._180_say = "ενέργεια και μετατράπηκε σε ένα καταραμένο μέρος γεμάτο με φρικτά φαντάσματα." +gameforge.xxx_collect_quest_lv85._190_say = "Για να μάθω περισσότερα γι' αυτό το μέρος, θα χρειαστώ κλαδιά Κόκκινων Δέντρων." +gameforge.xxx_collect_quest_lv85._200_say = "Βιολόγος Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Μπορείς να μου φέρεις 40 τέτοια κλαδιά; Και" +gameforge.xxx_collect_quest_lv85._220_say = "πρόσεχε να μην είναι υπερβολικά λεπτά ή σπασμένα." +gameforge.xxx_collect_quest_lv85._230_say = "Για τις έρευνές μου μπορώ να χρησιμοποιήσω μόνο" +gameforge.xxx_collect_quest_lv85._240_say = "γερά και θρεμμένα κλαδιά. Φέρε τα ένα ένα, ώστε" +gameforge.xxx_collect_quest_lv85._250_say = "να μπορώ να τα εξετάζω." +gameforge.xxx_collect_quest_lv85._260_say = "να μπορώ να τα εξετάζω." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Η έρευνα του Βιολόγου" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Κλαδιά από το Κόκκινο Δάσος" +gameforge.xxx_collect_quest_lv85._290_say = "Ο Βιολόγος Chaegirab, ο μαθητής του Uriel," +gameforge.xxx_collect_quest_lv85._300_say = "εξετάζει τα Δέντρα του Κόκκινου Δάσους." +gameforge.xxx_collect_quest_lv85._310_say = "Χρειάζεται 40 κλαδιά Κόκκινων Δέντρων για την" +gameforge.xxx_collect_quest_lv85._320_say = "έρευνα του. Πήγαινέ του τα ένα ένα, για να τα" +gameforge.xxx_collect_quest_lv85._330_say = "Δεν μπορείς ακόμη να χρησιμοποιήσεις το Ελιξήριο[ENTER]του Ερευνητή." +gameforge.xxx_collect_quest_lv85._340_say = "Έχεις ήδη χρησιμοποιήσει το Ελιξήριο!" +gameforge.xxx_collect_quest_lv85._350_say = "Μπορείς να χρησιμοποιήσεις το Ελιξήριο του" +gameforge.xxx_collect_quest_lv85._360_say = "Ερευνητή όταν μαζέψεις ένα κλαδί Κόκκινου" +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Βρήκες ένα κλαδί Κόκκινου Δέντρου." +gameforge.xxx_collect_quest_lv85._380_say = "Α, βρήκες ένα κλαδί! Δώσε μου λίγο χρόνο να το" +gameforge.xxx_collect_quest_lv85._390_say = "εξετάσω..." +gameforge.xxx_collect_quest_lv85._400_say = "χρόνο να το εξετάσω..." +gameforge.xxx_collect_quest_lv85._410_say = "Ω! Αυτό το κλαδί Κόκκινου Δέντρου είναι άριστης ποιότητας!" +gameforge.xxx_collect_quest_lv85._420_say = "Προσπάθησε να βρεις μερικά!" +gameforge.xxx_collect_quest_lv85._430_say = "Μάζεψες και τα 40 κλαδιά." +gameforge.xxx_collect_quest_lv85._440_say = "Υπέροχα!" +gameforge.xxx_collect_quest_lv85._450_say = "Τώρα χρειάζομαι κι ένα Λίθο Ψυχής του" +gameforge.xxx_collect_quest_lv85._460_say = "Κόκκινου Δάσους, για να καταλάβω αυτά τα δέντρα." +gameforge.xxx_collect_quest_lv85._470_say = "Θα τα καταφέρεις, έτσι; Θα τον" +gameforge.xxx_collect_quest_lv85._480_say = "βρεις στα δέντρα του Κόκκινου Δάσους." +gameforge.xxx_collect_quest_lv85._490_say = "Χμ, αυτό το κλαδί είναι πολύ λεπτό και σε κάποια σημεία σπασμένο." +gameforge.xxx_collect_quest_lv85._500_say = "Δεν μπορώ να το χρησιμοποιήσω για τις έρευνές μου. Φέρε μου ένα άλλο, σε παρακαλώ." +gameforge.xxx_collect_quest_lv85._510_say = "Φέρε μου ένα" +gameforge.xxx_collect_quest_lv85._520_say = "άλλο, σε παρακαλώ." +gameforge.xxx_collect_quest_lv85._530_say = "Λυπάμαι, αλλά δεν ολοκλήρωσα" +gameforge.xxx_collect_quest_lv85._540_say = "την ανάλυση" +gameforge.xxx_collect_quest_lv85._550_say = "του προηγούμενου κλαδιού." +gameforge.xxx_collect_quest_lv85._560_say = "Θα περάσεις πάλι αργότερα;" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Ο Λίθος Ψυχής Κόκκινου Δάσους" +gameforge.xxx_collect_quest_lv85._580_say = "Βρήκες τελικά τον Λίθο Ψυχής! Πήγαινέ τον στον" +gameforge.xxx_collect_quest_lv85._590_say = "Βιολόγο Chaegirab. Σε περιμένει." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Ο Λίθος Ψυχής Κόκκινου Δάσους" +gameforge.xxx_collect_quest_lv85._610_say = "Μάζεψες 40 κλαδιά Κόκκινων Δέντρων για τις" +gameforge.xxx_collect_quest_lv85._620_say = "έρευνες του Βιολόγου Chaegirab. Χρειάζεται και" +gameforge.xxx_collect_quest_lv85._630_say = "έναν Λίθο Ψυχής Κόκκινου Δάσους." +gameforge.xxx_collect_quest_lv85._640_say = "Θα τον βρεις στα" +gameforge.xxx_collect_quest_lv85._650_say = "Θα τον βρεις στα δέντρα του Κόκκινου Δάσους." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Βρήκες τον Λίθο Ψυχής του Κόκκινου Δάσους." +gameforge.xxx_collect_quest_lv85._670_say = "Σ' ευχαριστώ!" +gameforge.xxx_collect_quest_lv85._680_say = "Για να σε ανταμείψω, θα σου δώσω αυτήν την συνταγή." +gameforge.xxx_collect_quest_lv85._690_say = "Η σύνθεσή της είναι μυστική και φυλάσσεται καλά." +gameforge.xxx_collect_quest_lv85._700_say = "Πήγαινε και βρες τον Baek-Go." +gameforge.xxx_collect_quest_lv85._710_say = "Θα σου φτιάξει το ποτό." +gameforge.xxx_collect_quest_lv85._720_say = "Να 'σαι καλά, φίλε μου." +gameforge.xxx_collect_quest_lv85._730_say = "Με την βοήθειά σου έμαθα πολλά για το Κόκκινο Δάσος." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Η ανταμοιβή του Chaegirab" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Η ανταμοιβή του Chaegirab" +gameforge.xxx_collect_quest_lv85._760_say = "Ως αμοιβή για τα κλαδιά Κόκκινων Δέντρων και τον" +gameforge.xxx_collect_quest_lv85._770_say = "Λίθο Ψυχής, ο Chaegirab σου έδωσε μια συνταγή, με" +gameforge.xxx_collect_quest_lv85._780_say = "την οποία ο Baek-Go μπορεί να παρασκευάσει ένα" +gameforge.xxx_collect_quest_lv85._790_say = "μυστικό φίλτρο." +gameforge.xxx_collect_quest_lv85._800_say = "Πήγαινε στον Baek-Go και δείξε την συνταγή." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Για να δω, είναι μια μυστική συνταγή του Chaegirab του" +gameforge.xxx_collect_quest_lv85._830_say = "Βιολόγου; Χμ, θα αυξήσει την άμυνά σου σε ζημιές κατά 10%." +gameforge.xxx_collect_quest_lv85._840_say = "Ορίστε το ποτό σου!" +gameforge.xxx_collect_quest_lv85._850_say = "Πρέπει να σου δώσω κι αυτό το Κουτί από Βυσσινί" +gameforge.xxx_collect_quest_lv85._860_say = "Έβενο. Να τον φυλάξεις καλά." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Η παράκληση του Βιολόγου" +gameforge.xxx_collect_quest_lv90._020_say = "Ο Βιολόγος Chaegirab, ο μαθητής του Uriel, σε" +gameforge.xxx_collect_quest_lv90._030_say = "ψάχνει. Πήγαινε να μάθεις πώς μπορείς να τον" +gameforge.xxx_collect_quest_lv90._040_say = "βοηθήσεις." +gameforge.xxx_collect_quest_lv90._050_say = "Βιολόγος Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Γεια σου, φίλε μου!" +gameforge.xxx_collect_quest_lv90._070_say = "Σ' ευχαριστώ που θέλησες να αντιμετωπίσεις τόσους" +gameforge.xxx_collect_quest_lv90._080_say = "κινδύνους για να εκπληρώσεις την επιθυμία μου." +gameforge.xxx_collect_quest_lv90._090_say = "Χάρη στη βοήθειά σου κατάφερα" +gameforge.xxx_collect_quest_lv90._100_say = "να προχωρήσω πολύ στις έρευνές μου." +gameforge.xxx_collect_quest_lv90._110_say = "Τώρα θέλω να σε" +gameforge.xxx_collect_quest_lv90._120_say = "παρακαλέσω για κάτι τελευταίο." +gameforge.xxx_collect_quest_lv90._130_say = "Βιολόγος Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Θέλω να μάθω περισσότερα για τους αρχηγούς των πλασμάτων, τα τέρατα Boss." +gameforge.xxx_collect_quest_lv90._150_say = "Γι' αυτό χρειάζομαι τα Σημειώματα των Αρχηγών!" +gameforge.xxx_collect_quest_lv90._160_say = "Ελπίζω να με βοηθήσεις, ώστε να μπορέσω να ολοκληρώσω επιτυχώς τις έρευνές μου." +gameforge.xxx_collect_quest_lv90._170_say = "Σε παρακαλώ δείξε κατανόηση για το γεγονός ότι μπορώ να δεχτώ μόνο πρωτότυπα." +gameforge.xxx_collect_quest_lv90._180_say = "Φέρ' τα μου ένα ένα ώστε να μπορώ να τα ελέγξω ξεχωριστά." +gameforge.xxx_collect_quest_lv90._190_say = "Για την έρευνα χρειάζομαι 50. Ξέρω, ακούγεται πολύ, αλλά είναι η τελευταία μου παράκληση." +gameforge.xxx_collect_quest_lv90._200_say = "Και θα σε ανταμείψω γενναιόδωρα!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Η έρευνα του Βιολόγου" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Σημειώματα Αρχηγών" +gameforge.xxx_collect_quest_lv90._230_say = "Ο Βιολόγος Chaegirab, μαθητής του Uriel, κάνει έρευνες σχετικά με τα τέρατα Αρχηγούς." +gameforge.xxx_collect_quest_lv90._240_say = "Για τις έρευνές του χρειάζεται 50 Σημειώματα Αρχηγών." +gameforge.xxx_collect_quest_lv90._250_say = "Μάζεψε 50 και πήγαινέ τα ένα ένα στον Chaegirab, για να μπορεί να τα αναλύει." +gameforge.xxx_collect_quest_lv90._260_say = "Θα τα βρεις στα τέρατα Αρχηγούς." +gameforge.xxx_collect_quest_lv90._270_say = "Δεν μπορείς ακόμη να χρησιμοποιήσεις το Ελιξήριο[ENTER]του Ερευνητή." +gameforge.xxx_collect_quest_lv90._280_say = "Έχεις ήδη χρησιμοποιήσει το Ελιξήριο!" +gameforge.xxx_collect_quest_lv90._290_say = "Μπορείς να χρησιμοποιήσεις το Ελιξήριο όταν βρεις" +gameforge.xxx_collect_quest_lv90._300_say = "ένα Σημείωμα Αρχηγού." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Βρήκες Σημείωμα Αρχηγών." +gameforge.xxx_collect_quest_lv90._320_say = "Ω, βρήκες κάποια σημειώματα!" +gameforge.xxx_collect_quest_lv90._330_say = "Δώσε μου λίγο" +gameforge.xxx_collect_quest_lv90._340_say = "χρόνο να τα εξετάσω..." +gameforge.xxx_collect_quest_lv90._350_say = "Υπέροχα! Έκανες καλή δουλειά!" +gameforge.xxx_collect_quest_lv90._360_say = "Προσπάθησε να βρεις μερικά!" +gameforge.xxx_collect_quest_lv90._370_say = "Υπέροχα, μάζεψες και τα 50 Σημειώματα!" +gameforge.xxx_collect_quest_lv90._380_say = "Σίγουρα θα φαντάζεσαι τι ακολουθεί." +gameforge.xxx_collect_quest_lv90._390_say = "Μου λείπει ένας Λίθος Ψυχής των Αρχηγών και θα έχω ό,τι χρειάζομαι." +gameforge.xxx_collect_quest_lv90._400_say = "Μπορείς να μου τον φέρεις, έτσι; Βρες τον Λίθο Ψυχής των Αρχηγών και φέρε τον σε μένα." +gameforge.xxx_collect_quest_lv90._410_say = "Θα τον βρεις στα τέρατα Αρχηγούς." +gameforge.xxx_collect_quest_lv90._420_say = "Χμ, το χαρτί έχει περίεργο χρώμα και η σφραγίδα είναι στραβή." +gameforge.xxx_collect_quest_lv90._430_say = "Νομίζω ότι είναι πλαστό." +gameforge.xxx_collect_quest_lv90._440_say = "Λυπάμαι πολύ, αλλά δεν ολοκλήρωσα" +gameforge.xxx_collect_quest_lv90._450_say = "την ανάλυση του προηγούμενου Σημειώματος." +gameforge.xxx_collect_quest_lv90._460_say = "Σε πειράζει να" +gameforge.xxx_collect_quest_lv90._470_say = "έρθεις ξανά αργότερα;" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Ο Λίθος Ψυχής των Αρχηγών" +gameforge.xxx_collect_quest_lv90._490_say = "Βρήκες τελικά τον Λίθο Ψυχής! Πήγαινέ τον στον" +gameforge.xxx_collect_quest_lv90._500_say = "Βιολόγο Chaegirab. Σε περιμένει." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Ο Λίθος Ψυχής των Αρχηγών" +gameforge.xxx_collect_quest_lv90._520_say = "Μάζεψες 50 Σημειώματα Αρχηγών για τις έρευνες του" +gameforge.xxx_collect_quest_lv90._530_say = "Βιολόγου Chaegirab. Χρειάζεται επίσης έναν Λίθο" +gameforge.xxx_collect_quest_lv90._540_say = "Ψυχής των Αρχηγών." +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Βρήκες τον Λίθο Ψυχής των Αρχηγών." +gameforge.xxx_collect_quest_lv90._560_say = "Α, πολύ καλή δουλειά!" +gameforge.xxx_collect_quest_lv90._570_say = "Τώρα μπορώ επιτέλους να ολοκληρώσω επιτυχώς την έρευνά μου." +gameforge.xxx_collect_quest_lv90._580_say = "Ως αμοιβή θα σου δώσω μια μυστική συνταγή για ένα θαυματουργό φίλτρο που μπορεί να σου παρασκευάσει ο Baek-Go." +gameforge.xxx_collect_quest_lv90._590_say = "Σου εύχομαι μια όμορφη μέρα!" +gameforge.xxx_collect_quest_lv90._600_say = "Και σ' ευχαριστώ για όλα!" +gameforge.xxx_collect_quest_lv90._610_say = "Δεν θα τα είχα καταφέρει χωρίς εσένα!" +gameforge.xxx_collect_quest_lv90._620_say = "Και σ' ευχαριστώ για όλα!" +gameforge.xxx_collect_quest_lv90._630_say = "Δεν θα τα είχα καταφέρει χωρίς εσένα!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Η ανταμοιβή του Chaegirab" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Η ανταμοιβή του Chaegirab" +gameforge.xxx_collect_quest_lv90._660_say = "Ως αμοιβή για τα Σημειώματα και τον Λίθο Ψυχής, ο" +gameforge.xxx_collect_quest_lv90._670_say = "Chaegirab σου έδωσε μια μυστική συνταγή, με την" +gameforge.xxx_collect_quest_lv90._680_say = "οποία ο Baek-Go μπορεί να παρασκευάσει ένα" +gameforge.xxx_collect_quest_lv90._690_say = "φίλτρο. Πήγαινε στον Baek-Go και δείξε τη" +gameforge.xxx_collect_quest_lv90._700_say = "Πήγαινε στον Baek-Go και δείξε τη συνταγή." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Για να δω, είναι η μυστική συνταγή του Βιολόγου Chaegirab;" +gameforge.xxx_collect_quest_lv90._730_say = "Χμ, αυτό θα αυξήσει την άμυνά σου ενάντια σε άλλους παίκτες." +gameforge.xxx_collect_quest_lv90._740_say = "Ορίστε το ποτό σου!" +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Ορίστε το ποτό σου!" +gameforge.xxx_collect_quest_lv90._800_say = "Αυτή τη φορά είναι ένα Κουτί από Μπλε Έβενο." +gameforge.xxx_collect_quest_lv90._810_say = "Έχεις περιέργεια; Τότε άνοιξέ το γρήγορα!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Κλείνω" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Επιβεβαίωση" +gameforge.xxx_kids_day_quiz._090_select = "Ακύρωση" +gameforge.xxx_kids_day_quiz._100_say = "Άλλαξε" +gameforge.xxx_kids_day_quiz._110_say = "Διακόπηκε" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Ξεκίνημα" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Έξοδος" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Ναι!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Ξεκίνημα" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Παραίτηση" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Συνέχισε" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Ναι" +gameforge.xxx_kill_straydog._580_select = "Όχι" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Άγνωστο Κουμπί [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Ναι" +gameforge.xxx_larbor_day._030_select = "Όχι" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Ακύρωση" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Απορρίπτεται." +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Παραιτούμαι." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "ΟΚ" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Είσοδος." +gameforge.xxx_monkey_dungeon._140_select = "Μην μπεις." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Αποδοχή" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Απόρριψη" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 ώρες" +gameforge.xxx_priv_guild._040_select = "12 ώρες" +gameforge.xxx_priv_guild._050_select = "24 ώρες" +gameforge.xxx_priv_guild._060_select = "Ελεύθερη Επιλογή" +gameforge.xxx_priv_guild._070_select = "Ακύρωση" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Γύρισε τον Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Επιστροφή στην Yu-Rang." +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Επιστροφή στην Yu-Rang." +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Αποδοχή" +gameforge.xxx_rice_cake_tiger._1880_select = "Απόρριψη" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Ευχαριστώ!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Γύρισε τον Octavio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Περίμενε άλλα %s λεπτά." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_hu.lua b/share/locale/english/translate_hu.lua index 6f04161..83f201a 100644 --- a/share/locale/english/translate_hu.lua +++ b/share/locale/english/translate_hu.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Győzd le a Kék Sárkányt " gameforge.dragon_lair_access._170_notice = "Még %d perced van, hogy megöld a Kék Sárkányt! " gameforge.dragon_lair_access._180_notice = "%s csoportja megölte a Kék Sárkányt! " gameforge.dragon_lair_access._190_npcChat = "Vissza akarok menni a Sárkány Templomába! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Kísérteties Átváltoztató gömbök " gameforge.dragon_lair_weekly._020_sayTitle = "Egy harcos szelleme: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Profi csomagok érkeztek! " gameforge.pricing_lv40._30_say = "Még a legerősebb harcosok is szerezhetnek jobb[ENTER]felszerelést. A Profi csomagok még hatékonyabban[ENTER]segítenek ellenállni a gonosz erőknek. " gameforge.pricing_lv40._40_say = "És a jó hír: Ezekkel a csomagokkal rengeteget[ENTER]spórolhatsz! " gameforge.pricing_lv40._50_say_reward = "Egy forgó érme megmutatja neked az utat a[ENTER]csomagokhoz. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Csomagok " +gameforge.pricing_lv3._20_say_title = "Csomagok megérkeztek! " +gameforge.pricing_lv3._30_say = "Háború idején azzal a segítséggel kell beérnünk[ENTER]amit kapunk. Szerencsére érkeztek új csomagok[ENTER]amik segítenek az olyan kezdőknek mint te vagy. " +gameforge.pricing_lv3._40_say = "És a jó hír: Sokat megtakaríthatsz ezekkel az új[ENTER]csomagokkal! " +gameforge.pricing_lv3._50_say_reward = "Egy forgó érme megmutatja neked az utat a[ENTER]csomagokhoz. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Csomagok " gameforge.pricing_lv9._20_say_title = "Csomagok megérkeztek! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Biztonsági okokból ezt meg kellene változtatnod.[ENTER][ENTER]Talán úgy gondolod, hogy 45 polc nem lesz elég.[ENTER]De ki tudja, talán adok neked több helyet, ha jól[ENTER]megértjük egymást. " gameforge.warehouse._80_say = "Nos, nem kényszerítek senkit. Ha nem érzed úgy,[ENTER]akkor gyere vissza később. " gameforge.warehouse._90_npcChat = "Raktár nyitása " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Fosszilizálódott Könny" +gameforge.arne_test1._060_say = "Itt van egy a Sárkányisten Fosszilizálódott[ENTER]Könnyeiből, amik a földre estek." +gameforge.arne_test1._070_select = "Vedd el a könnyet" +gameforge.arne_test1._080_select = "Folytasd a könnyek keresését itt" +gameforge.arne_test1._090_select = "Ne csinálj semmit" +gameforge.arne_test1._100_say = "Kaptál egy Fosszilizálódott Könnyet." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Igen" +gameforge.arne_test2._070_select = "Nem" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Életerő +1000" +gameforge.collect_quest_reset._320_select = "Védelem +120" +gameforge.collect_quest_reset._330_select = "Támadás +51" +gameforge.collect_quest_reset._340_select = "Életerő +1100" +gameforge.collect_quest_reset._350_select = "Védekezés +140" +gameforge.collect_quest_reset._360_select = "Támadás +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Kész" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Következő" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Mégse" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 óra" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Köszönöm!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Zárni" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Igen" +gameforge.prototype_challenge._040_select = "Nem" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Igen" +gameforge.prototype_training_fight._060_select = "Nem" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Visszaállítás" +gameforge.snow_dungeon._660_select = "Megszakít" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Öregasszony" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "A biológus kérése" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "A biológus kérése" +gameforge.xxx_collect_quest_lv85._030_say = "Chaegirab biológus, Uriel tanítványa" +gameforge.xxx_collect_quest_lv85._040_say = "kétségbeesetten keres téged. Menj gyorsan és tudd" +gameforge.xxx_collect_quest_lv85._050_say = "meg, hogyan tudsz segíteni neki." +gameforge.xxx_collect_quest_lv85._060_say = "Chaegirab Biológus:" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, hát itt vagy megint!" +gameforge.xxx_collect_quest_lv85._080_say = "Nem tudom eléggé megköszönni, hogy ismét segítesz!" +gameforge.xxx_collect_quest_lv85._090_say = "Most éppen egy Vörös Erdőről szóló könyvön dolgozok." +gameforge.xxx_collect_quest_lv85._100_say = "Persze nekem kéne oda mennem, de" +gameforge.xxx_collect_quest_lv85._110_say = "mint tudod, nem vagyok elég erős." +gameforge.xxx_collect_quest_lv85._120_say = "És időre is szükségem van, hogy olvassak és tanuljak." +gameforge.xxx_collect_quest_lv85._130_say = "Kérlek, segíts nekem!" +gameforge.xxx_collect_quest_lv85._140_say = "Nagyon bőségesen megjutalmazlak!" +gameforge.xxx_collect_quest_lv85._150_say = "Többet szeretnék megtudni a Vörös Erdőről." +gameforge.xxx_collect_quest_lv85._160_say = "Régen egy békés erdő volt hatalmas fákkal." +gameforge.xxx_collect_quest_lv85._170_say = "De a Metinkövek megfertőzték rossz energiákkal" +gameforge.xxx_collect_quest_lv85._180_say = "és átkozott hellyé változtatták, tele gonosz szellemekkel." +gameforge.xxx_collect_quest_lv85._190_say = "Hogy többet tudjunk meg erről a helyről, szükségem lesz néhány Vörös szellemfa ágra." +gameforge.xxx_collect_quest_lv85._200_say = "Chaegirab Biológus:" +gameforge.xxx_collect_quest_lv85._210_say = "Tudnál hozni nekem 40 ilyen faágat? Győződj meg" +gameforge.xxx_collect_quest_lv85._220_say = "róla, hogy nem túl vékonyak vagy töröttek. Csak" +gameforge.xxx_collect_quest_lv85._230_say = "erős, élettel teli ágakat tudok használni a" +gameforge.xxx_collect_quest_lv85._240_say = "kutatásomhoz. Hozd el őket egyenként, hogy meg" +gameforge.xxx_collect_quest_lv85._250_say = "tudjam jól vizsgálni őket." +gameforge.xxx_collect_quest_lv85._260_say = "meg tudjam jól vizsgálni őket." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "A biológus kutatása" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Faágak a Vörös Erdőből" +gameforge.xxx_collect_quest_lv85._290_say = "Chaegirab biológus, Uriel tanítványa a Vörös Erdő" +gameforge.xxx_collect_quest_lv85._300_say = "fáit tanulmányozza. Szüksége van 40 Vörös" +gameforge.xxx_collect_quest_lv85._310_say = "SzellemFa ágára. Egyenként vidd el ezeket neki" +gameforge.xxx_collect_quest_lv85._320_say = "hogy jól meg tudja őket vizsgálni. Ezek a Vörös" +gameforge.xxx_collect_quest_lv85._330_say = "Még nem használhatod a Kutatók Elixírjét." +gameforge.xxx_collect_quest_lv85._340_say = "Már használtál egy elixírt!" +gameforge.xxx_collect_quest_lv85._350_say = "Használhatod az elixírt, amint találtál egy Vörös" +gameforge.xxx_collect_quest_lv85._360_say = "szellemfa ágat." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Találtál egy Vörös Szellemfa ágat." +gameforge.xxx_collect_quest_lv85._380_say = "Oh, találtál egy faágat!" +gameforge.xxx_collect_quest_lv85._390_say = "Várj egy percet, megvizsgálom..." +gameforge.xxx_collect_quest_lv85._400_say = "Várj egy percet, megvizsgálom..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh! Ez a Vörös szellemfa ág nagyon jó minőségű!" +gameforge.xxx_collect_quest_lv85._420_say = "Kérlek, keress még néhányat!" +gameforge.xxx_collect_quest_lv85._430_say = "Összegyűjtötted mind a 40 faágat!" +gameforge.xxx_collect_quest_lv85._440_say = "Köszönöm." +gameforge.xxx_collect_quest_lv85._450_say = "Most már csak a Erdei szellem Lélekkövére van" +gameforge.xxx_collect_quest_lv85._460_say = "szükségem, hogy megértsem ezeket az élő fákban rejtőző lényeket." +gameforge.xxx_collect_quest_lv85._470_say = "A Vörös Erdőben" +gameforge.xxx_collect_quest_lv85._480_say = "lévő fáknál találod." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, ez a faág vékony és megtört." +gameforge.xxx_collect_quest_lv85._500_say = "Sajnos nem sok hasznát tudom venni a kutatás során. Kérlek, hozz egy másikat!" +gameforge.xxx_collect_quest_lv85._510_say = "Kérlek, hozz" +gameforge.xxx_collect_quest_lv85._520_say = "egy másikat!" +gameforge.xxx_collect_quest_lv85._530_say = "Sajnálom, de még nem" +gameforge.xxx_collect_quest_lv85._540_say = "fejeztem be" +gameforge.xxx_collect_quest_lv85._550_say = "az utóbbi tanulmányozását." +gameforge.xxx_collect_quest_lv85._560_say = "Visszajönnél később?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Az Erdei szellem Lélekköve" +gameforge.xxx_collect_quest_lv85._580_say = "Végre megtaláltad a Lélekkövet!" +gameforge.xxx_collect_quest_lv85._590_say = "Vidd el Chaegirab biológusnak." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Az Erdei szellem Lélekköve" +gameforge.xxx_collect_quest_lv85._610_say = "Összegyűjtötted mind a 40 Vörös Szellemfa ágat" +gameforge.xxx_collect_quest_lv85._620_say = "Chaegirab biológus kutatásához." +gameforge.xxx_collect_quest_lv85._630_say = "Most már csak a Erdei szellem Lélekkövére van" +gameforge.xxx_collect_quest_lv85._640_say = "szüksége, hogy megértse a kutatás eredményét." +gameforge.xxx_collect_quest_lv85._650_say = "Megtalálod a Vörös Erdő fáinál." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Megtaláltad az Erdei szellem Lélekkövét." +gameforge.xxx_collect_quest_lv85._670_say = "Nagyon köszönöm!" +gameforge.xxx_collect_quest_lv85._680_say = "Jutalmul odaadom neked ezt a receptet." +gameforge.xxx_collect_quest_lv85._690_say = "A tartalmát nagyon kevesen ismerik és a titka jól meg van őrizve." +gameforge.xxx_collect_quest_lv85._700_say = "Menj és keresd föl Baek-Go-t." +gameforge.xxx_collect_quest_lv85._710_say = "Ő el tudja készíteni a varázsitalt." +gameforge.xxx_collect_quest_lv85._720_say = "Viszlát, barátom!" +gameforge.xxx_collect_quest_lv85._730_say = "A segítségeddel fontos információkat tudtam meg a Vörös Erdőről." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Chaegirab jutalma" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Chaegirab jutalma" +gameforge.xxx_collect_quest_lv85._760_say = "Jutalmul a Vörös Szellemfa ágakért és az Erdei" +gameforge.xxx_collect_quest_lv85._770_say = "szellem Lélekkövéért, Chaegirab biológus adott" +gameforge.xxx_collect_quest_lv85._780_say = "neked egy titkos receptet. Most menj Baek-Go-hoz," +gameforge.xxx_collect_quest_lv85._790_say = "ő majd elkészíti számodra a csodaszert." +gameforge.xxx_collect_quest_lv85._800_say = "majd elkészíti számodra a csodaszert." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Oh, ez Chaegirab biológus receptje?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, ez 10%-kal megnöveli a sebzés ellenállásodat a más hősök feléd irányuló támadásai ellen." +gameforge.xxx_collect_quest_lv85._840_say = "Itt az italod!" +gameforge.xxx_collect_quest_lv85._850_say = "Továbbá oda kell adnom ezt a Bíbor ében ládát." +gameforge.xxx_collect_quest_lv85._860_say = "Vigyázz rá!" + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "A biológus kérése" +gameforge.xxx_collect_quest_lv90._020_say = "Chaegirab biológus, Uriel tanítványa" +gameforge.xxx_collect_quest_lv90._030_say = "kétségbeesetten keres téged. Menj gyorsan és tudd" +gameforge.xxx_collect_quest_lv90._040_say = "meg, hogyan tudsz segíteni neki." +gameforge.xxx_collect_quest_lv90._050_say = "Chaegirab Biológus:" +gameforge.xxx_collect_quest_lv90._060_say = "Szia barátom!" +gameforge.xxx_collect_quest_lv90._070_say = "Köszönöm, hogy szembeszálltál olyan sok" +gameforge.xxx_collect_quest_lv90._080_say = "veszéllyel, hogy teljesítsd a kérésem." +gameforge.xxx_collect_quest_lv90._090_say = "Eddig is rendkívülien" +gameforge.xxx_collect_quest_lv90._100_say = "segítetted a tudományos kutatásaimat..." +gameforge.xxx_collect_quest_lv90._110_say = "Most pedig egy utolsó" +gameforge.xxx_collect_quest_lv90._120_say = "feladatom van a számodra." +gameforge.xxx_collect_quest_lv90._130_say = "Chaegirab Biológus:" +gameforge.xxx_collect_quest_lv90._140_say = "Többet szeretnék megtudni a teremtmények vezetőiről, a Vezér Szörnyekről." +gameforge.xxx_collect_quest_lv90._150_say = "Ehhez szükségem van a Vezér Jegyzetekre! Remélem, segítesz nekem, hogy sikeresen befejezhessem a kutatásom." +gameforge.xxx_collect_quest_lv90._160_say = "Bizonyára megérted, hogy csak eredetit fogadhatok el." +gameforge.xxx_collect_quest_lv90._170_say = "Tehát hozd el ezeket egyesével, hogy külön-külön megvizsgálhassam őket." +gameforge.xxx_collect_quest_lv90._180_say = "50-re van szükségem a kutatáshoz." +gameforge.xxx_collect_quest_lv90._190_say = "Tudom, soknak hangzik, de ez tényleg az utolsó kérésem." +gameforge.xxx_collect_quest_lv90._200_say = "Remek jutalmat is adok érte!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "A biológus kutatása" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Vezér jegyzetek" +gameforge.xxx_collect_quest_lv90._230_say = "Chaegirab biológus, Uriel tanítványa információkat gyűjt a Vezér szörnyekről." +gameforge.xxx_collect_quest_lv90._240_say = "Ehhez a kutatáshoz 50 Vezér Jegyzetre van szüksége." +gameforge.xxx_collect_quest_lv90._250_say = "Egyenként vidd el neki ezeket, hogy külön-külön megvizsgálhassa őket." +gameforge.xxx_collect_quest_lv90._260_say = "A Vezér szörnyektől tudod ezeket megszerezni." +gameforge.xxx_collect_quest_lv90._270_say = "Még nem használhatod a Kutatók Elixírjét." +gameforge.xxx_collect_quest_lv90._280_say = "Már használtál egy elixírt!" +gameforge.xxx_collect_quest_lv90._290_say = "Használhatod az elixírt, amint megtaláltad a" +gameforge.xxx_collect_quest_lv90._300_say = "Vezér Jegyzetét." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Megtaláltad a Vezér Jegyzetét." +gameforge.xxx_collect_quest_lv90._320_say = "Oh, találtál" +gameforge.xxx_collect_quest_lv90._330_say = "még jegyzetet!" +gameforge.xxx_collect_quest_lv90._340_say = "Egy pillanat és megnézem..." +gameforge.xxx_collect_quest_lv90._350_say = "Oh, remek! Jó munka!" +gameforge.xxx_collect_quest_lv90._360_say = "Kérlek keress még belőlük!" +gameforge.xxx_collect_quest_lv90._370_say = "Összegyűjtöttél 50 jegyzetet, ez fantasztikus! Gondolom, mostanra már tudod, mire van még szükségem." +gameforge.xxx_collect_quest_lv90._380_say = "Még mindig hiányzik a Vezér Lélekköve. Ha az is megvan, készen is vagyunk." +gameforge.xxx_collect_quest_lv90._390_say = "Ezt még meg tudod csinálni, ugye?" +gameforge.xxx_collect_quest_lv90._400_say = "Szerezd meg egy Vezér Lélekkövét és hozd el nekem." +gameforge.xxx_collect_quest_lv90._410_say = "Ezt a Vezér Szörnyekből kaphatod meg." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, különös színe van a papírnak és eléggé halvány a pecsét." +gameforge.xxx_collect_quest_lv90._430_say = "Szerintem ez egy hamisítvány." +gameforge.xxx_collect_quest_lv90._440_say = "Sajnálom, de" +gameforge.xxx_collect_quest_lv90._450_say = "még nem fejeztem" +gameforge.xxx_collect_quest_lv90._460_say = "be az utóbbi jegyzet tanulmányozását." +gameforge.xxx_collect_quest_lv90._470_say = "Visszajönnél később?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "A Vezér Lélekköve" +gameforge.xxx_collect_quest_lv90._490_say = "Végre megtaláltad a Lélekkövet!" +gameforge.xxx_collect_quest_lv90._500_say = "Vidd el Chaegirab biológusnak." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "A Vezér Lélekköve" +gameforge.xxx_collect_quest_lv90._520_say = "Összegyűjtöttél 50 Vezér Jegyzetet Chaegirab" +gameforge.xxx_collect_quest_lv90._530_say = "biológus kutatásához. Most már csak egy Vezér" +gameforge.xxx_collect_quest_lv90._540_say = "Lélekkövére van szüksége, hogy megértse azokat." +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Megtaláltad a Vezér Lélekkövét." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, jó munka!" +gameforge.xxx_collect_quest_lv90._570_say = "Most már végre befejezhetem a kutatásomat." +gameforge.xxx_collect_quest_lv90._580_say = "Jutalmul adok neked egy titkos receptet egy italhoz, amit Baek-Go el tud készíteni." +gameforge.xxx_collect_quest_lv90._590_say = "További szép napot!" +gameforge.xxx_collect_quest_lv90._600_say = "És köszönet minden segítségedért." +gameforge.xxx_collect_quest_lv90._610_say = "Nélküled nem sikerült volna!" +gameforge.xxx_collect_quest_lv90._620_say = "És köszönet minden segítségedért." +gameforge.xxx_collect_quest_lv90._630_say = "Nélküled nem sikerült volna!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Chaegirab jutalma" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Chaegirab jutalma" +gameforge.xxx_collect_quest_lv90._660_say = "Amiért összegyűjtötted a Vezér Jegyzeteket és a" +gameforge.xxx_collect_quest_lv90._670_say = "Lélekkövet, Chaegirab biológus adott egy titkos" +gameforge.xxx_collect_quest_lv90._680_say = "receptet jutalmul. Most menj Baek-Go-hoz, ő majd" +gameforge.xxx_collect_quest_lv90._690_say = "elkészíti számodra a csodaszert." +gameforge.xxx_collect_quest_lv90._700_say = "majd elkészíti számodra a csodaszert." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Oh, ez Chaegirab biológus titkos receptje?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, ez megnöveli a támadási értékedet más hősök elleni harcok során." +gameforge.xxx_collect_quest_lv90._740_say = "Itt az italod!" +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Itt az italod!" +gameforge.xxx_collect_quest_lv90._800_say = "Ezúttal a Kék ében láda az. Kíváncsi vagy? Akkor" +gameforge.xxx_collect_quest_lv90._810_say = "nyisd ki gyorsan!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Zárni" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Megerősít" +gameforge.xxx_kids_day_quiz._090_select = "Megszakít" +gameforge.xxx_kids_day_quiz._100_say = "Megváltoztatva" +gameforge.xxx_kids_day_quiz._110_say = "Visszavonva" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Indítani" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Küzdelem vége" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Igen!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Kezdeni" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Feladás" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Folytat" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Igen" +gameforge.xxx_kill_straydog._580_select = "Nem" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Ismeretlen gomb [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Igen" +gameforge.xxx_larbor_day._030_select = "Nem" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Megszakít" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Lemondani." +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Abbahagyom" +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Belépni." +gameforge.xxx_monkey_dungeon._140_select = "Nem belépni." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Elfogad" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Elutasít" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 óra" +gameforge.xxx_priv_guild._040_select = "12 óra" +gameforge.xxx_priv_guild._050_select = "24 óra" +gameforge.xxx_priv_guild._060_select = "közvetlenül beadni" +gameforge.xxx_priv_guild._070_select = "Megszakít" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Vissza Octaviohoz" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Menj vissza Yu-Ranghoz" +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Menj vissza Yu-Ranghoz" +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Elfogad" +gameforge.xxx_rice_cake_tiger._1880_select = "Elutasít" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Köszönöm!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Vissza Octaviohoz" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Várj még %s percet." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_it.lua b/share/locale/english/translate_it.lua index 8993241..adb4981 100644 --- a/share/locale/english/translate_it.lua +++ b/share/locale/english/translate_it.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Sconfiggete il Drago Blu! " gameforge.dragon_lair_access._170_notice = "Hai ancora altri %d minuti di tempo per uccidere[ENTER]il Drago Blu! " gameforge.dragon_lair_access._180_notice = "Il gruppo di %s ha ucciso il Drago Blu! " gameforge.dragon_lair_access._190_npcChat = "Voglio tornare nel Tempio del Drago! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Sfere Trasformazione per mano di uno spirito " gameforge.dragon_lair_weekly._020_sayTitle = "Spirito di un Guerriero: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Sono arrivati i pacchetti professionali! gameforge.pricing_lv40._30_say = "Anche i guerrieri più forti hanno bisogno di[ENTER]equipaggiamenti migliori. Con i pacchetti[ENTER]professionali potrai affrontare ancora meglio le[ENTER]potenze malvagie. " gameforge.pricing_lv40._40_say = "Ecco la buona notizia: potrai risparmiare[ENTER]moltissimo! " gameforge.pricing_lv40._50_say_reward = "Una moneta ruotante ti indicherà la strada che[ENTER]conduce ai pacchetti. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Pacchetti " +gameforge.pricing_lv3._20_say_title = "I pacchetti sono arrivati! " +gameforge.pricing_lv3._30_say = "In tempo di guerra qualsiasi forma di aiuto è[ENTER]utile. Per fortuna sono arrivati nuovi pacchetti,[ENTER]saranno sicuramente di grande utilità per un[ENTER]novello come te. " +gameforge.pricing_lv3._40_say = "E la buona notizia è: con i pacchetti potrai[ENTER]risparmiare un bel po'! " +gameforge.pricing_lv3._50_say_reward = "Una moneta ruotante ti indicherà la strada che[ENTER]conduce ai pacchetti. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Pacchetti " gameforge.pricing_lv9._20_say_title = "I pacchetti sono arrivati! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Dovresti cambiarla per sicurezza.[ENTER]Magari 45 spazi potranno sembrarti pochi, ma[ENTER]chissà... magari potrei concedertene altri se[ENTER]diventeremo buoni amici. " gameforge.warehouse._80_say = "Beh, io non costringo nessuno. Se non sei[ENTER]interessato ora, torna più tardi. " gameforge.warehouse._90_npcChat = "Apri il magazzino " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Lacrima Pietrificata" +gameforge.arne_test1._060_say = "In questo punto è caduta una delle Lacrime[ENTER]Pietrificate del Dio Drago." +gameforge.arne_test1._070_select = "Prendi la lacrima" +gameforge.arne_test1._080_select = "Cerca qui altre lacrime" +gameforge.arne_test1._090_select = "Non fare nulla" +gameforge.arne_test1._100_say = "Ricevi una lacrima Pietrificata." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Sì" +gameforge.arne_test2._070_select = "No" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "Ok" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Punti vita +1000" +gameforge.collect_quest_reset._320_select = "Difesa +120" +gameforge.collect_quest_reset._330_select = "Attacco +51" +gameforge.collect_quest_reset._340_select = "Punti vita +1100" +gameforge.collect_quest_reset._350_select = "Difesa +140" +gameforge.collect_quest_reset._360_select = "Attacco +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Ce l'hai fatta!" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Continua" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Annulla" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 ore" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Ti ringrazio!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Chiudi" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Sì" +gameforge.prototype_challenge._040_select = "No" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Sì" +gameforge.prototype_training_fight._060_select = "No" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "Ok" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Reset" +gameforge.snow_dungeon._660_select = "Annulla" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Vecchietta" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "La richiesta del biologo" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "La richiesta del biologo" +gameforge.xxx_collect_quest_lv85._030_say = "Il biologo Chaegirab, l'allievo di Uriel, ti sta" +gameforge.xxx_collect_quest_lv85._040_say = "cercando urgentemente. Vai subito da lui e" +gameforge.xxx_collect_quest_lv85._050_say = "chiedigli come puoi aiutarlo." +gameforge.xxx_collect_quest_lv85._060_say = "Biologo Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, di nuovo tu!" +gameforge.xxx_collect_quest_lv85._080_say = "Non so dirti quanto ti sia grato che sei sempre disposto ad aiutarmi." +gameforge.xxx_collect_quest_lv85._090_say = "Sto lavorando ad un libro sulla Foresta Rossa." +gameforge.xxx_collect_quest_lv85._100_say = "Naturalmente dovrei andare io lì e fare le ricerche" +gameforge.xxx_collect_quest_lv85._110_say = "ma, come tu sai, io non sono abbastanza forte." +gameforge.xxx_collect_quest_lv85._120_say = "Inoltre mi serve tempo per leggere ed imparare." +gameforge.xxx_collect_quest_lv85._130_say = "Ti prego aiutami." +gameforge.xxx_collect_quest_lv85._140_say = "La ricompensa sarà molto generosa!" +gameforge.xxx_collect_quest_lv85._150_say = "Desidero avere informazioni sulla Foresta Rossa." +gameforge.xxx_collect_quest_lv85._160_say = "Molto tempo fa Questa era un bosco in cui regnava la pace con alberi enormi." +gameforge.xxx_collect_quest_lv85._170_say = "È stato contaminato con energia malvagia per colpa dell'influsso della" +gameforge.xxx_collect_quest_lv85._180_say = "Roccia Metin e si è trasformato in un luogo maledetto." +gameforge.xxx_collect_quest_lv85._190_say = "Per scoprire maggiori informazioni su questo luogo mi servono i Rami degli Alberi Fantasma Rossi." +gameforge.xxx_collect_quest_lv85._200_say = "Biologo Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Nei prossimi giorni potresti procurarmi qualcuno" +gameforge.xxx_collect_quest_lv85._220_say = "di questi rami? Stai attento di non prendere i" +gameforge.xxx_collect_quest_lv85._230_say = "rami troppo sottili o rotti. Per le mie ricerche" +gameforge.xxx_collect_quest_lv85._240_say = "mi servono rami robusti e cresciuti bene." +gameforge.xxx_collect_quest_lv85._250_say = "Per favore portami 40 rami!" +gameforge.xxx_collect_quest_lv85._260_say = "Per favore portami 40 rami!" +gameforge.xxx_collect_quest_lv85._270_sendLetter = "La ricerca del biologo" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Rami della Foresta Rossa" +gameforge.xxx_collect_quest_lv85._290_say = "Il biologo Chaegirab, l'allievo di Uriel, sta" +gameforge.xxx_collect_quest_lv85._300_say = "svolgendo delle ricerche sulla Foresta Rossa. Per" +gameforge.xxx_collect_quest_lv85._310_say = "le sue ricerche gli servono 40 Rami di Albero" +gameforge.xxx_collect_quest_lv85._320_say = "Fantasma Rosso." +gameforge.xxx_collect_quest_lv85._330_say = "Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore." +gameforge.xxx_collect_quest_lv85._340_say = "Hai già utilizzato un Elisir!" +gameforge.xxx_collect_quest_lv85._350_say = "Potrai usare l'Elisir non appena avrai trovato un" +gameforge.xxx_collect_quest_lv85._360_say = "Ramo degli Alberi Fantasma" +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Hai trovato un Ramo d'Albero Fantasma Rosso." +gameforge.xxx_collect_quest_lv85._380_say = "Oh, hai trovato un ramo!" +gameforge.xxx_collect_quest_lv85._390_say = "Dammi un po' di tempo per esaminarlo..." +gameforge.xxx_collect_quest_lv85._400_say = "di tempo per esaminarlo..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh! Questo Ramo d'albero-fantasma rosso è di ottima qualità!" +gameforge.xxx_collect_quest_lv85._420_say = "Cerca di trovarne qualcuno, per favore!" +gameforge.xxx_collect_quest_lv85._430_say = "Hai raccolto tutti i 40 rami!" +gameforge.xxx_collect_quest_lv85._440_say = "Grazie mille!" +gameforge.xxx_collect_quest_lv85._450_say = "Ma per capire l'essenza di queste piante viventi mi" +gameforge.xxx_collect_quest_lv85._460_say = "serve ora una Pietra Spirituale dello Spettro del Bosco." +gameforge.xxx_collect_quest_lv85._470_say = "La trovi presso gli" +gameforge.xxx_collect_quest_lv85._480_say = "alberi nella Foresta Rossa." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, questo Ramo è piuttosto sottile e leggermente piegato." +gameforge.xxx_collect_quest_lv85._500_say = "Mi dispiace, ma non posso utilizzarlo per le mie ricerche, portamene un altro." +gameforge.xxx_collect_quest_lv85._510_say = "Tuttavia, posso ancora dargli ancora un'occhiata e vicino e" +gameforge.xxx_collect_quest_lv85._520_say = "provare a fare alcuni esperimenti con quanto mi hai portato." +gameforge.xxx_collect_quest_lv85._530_say = "Mi spiace tantissimo," +gameforge.xxx_collect_quest_lv85._540_say = "ma non ho" +gameforge.xxx_collect_quest_lv85._550_say = "ancora finito di analizzare l'ultimo esemplare." +gameforge.xxx_collect_quest_lv85._560_say = "Potresti tornare più tardi?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "La Pietra spirituale dello Spettro del Bosco." +gameforge.xxx_collect_quest_lv85._580_say = "Hai finalmente trovato la Pietra Spirituale dei" +gameforge.xxx_collect_quest_lv85._590_say = "Capi! Portala al biologo Chaegirab. Ti sta già" +gameforge.xxx_collect_quest_lv85._600_sayTitle = "La Pietra spirituale dello Spettro del Bosco." +gameforge.xxx_collect_quest_lv85._610_say = "Per la ricerca del biologo Chaegirab, l'allievo" +gameforge.xxx_collect_quest_lv85._620_say = "di Uriel, hai procurato 40 Rami d'Albero Fantasma" +gameforge.xxx_collect_quest_lv85._630_say = "Rosso." +gameforge.xxx_collect_quest_lv85._640_say = "Per interpretare meglio i risultati delle sue" +gameforge.xxx_collect_quest_lv85._650_say = "La trovi presso gli alberi nella Foresta Rossa." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Hai trovato la Pietra spirituale dello Spettro[ENTER]del Bosco." +gameforge.xxx_collect_quest_lv85._670_say = "Grazie mille!" +gameforge.xxx_collect_quest_lv85._680_say = "Come ricompensa ti darò questa ricetta." +gameforge.xxx_collect_quest_lv85._690_say = "Si tratta di una ricetta segreta, sono davvero in pochi a conoscerla." +gameforge.xxx_collect_quest_lv85._700_say = "Mettiti in viaggio e cerca Baek-Go: produrrà per te questa pozione." +gameforge.xxx_collect_quest_lv85._710_say = "Stammi bene, amico!" +gameforge.xxx_collect_quest_lv85._720_say = "Con il tuo aiuto ho imparato" +gameforge.xxx_collect_quest_lv85._730_say = "un sacco di cose sulla Foresta Rossa." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "La ricompensa di Chaegirab" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "La ricompensa di Chaegirab" +gameforge.xxx_collect_quest_lv85._760_say = "Come ricompensa per avere raccolto i 40 rami" +gameforge.xxx_collect_quest_lv85._770_say = "d'Albero Fantasma Rosso e la Pietra Spirituale" +gameforge.xxx_collect_quest_lv85._780_say = "dello Spettro del Bosco, il biologo Chaegirab ti" +gameforge.xxx_collect_quest_lv85._790_say = "ha dato una ricetta." +gameforge.xxx_collect_quest_lv85._800_say = "Vai da Baek-Go, produrrà per te una bevanda miracolosa." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go." +gameforge.xxx_collect_quest_lv85._820_say = "Lasciami dare un'occhiata. È una ricetta segreta del biologo Chaegirab?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, aumenterà del 10% la tua resistenza verso gli attacchi di altri giocatori." +gameforge.xxx_collect_quest_lv85._840_say = "Ecco la tua pozione!" +gameforge.xxx_collect_quest_lv85._850_say = "Ah, devo anche darti questa Cassetta d'Ebano" +gameforge.xxx_collect_quest_lv85._860_say = "Porpora. Conservala con cura." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "La richiesta del biologo" +gameforge.xxx_collect_quest_lv90._020_say = "Il biologo Chaegirab, l'allievo di Uriel, ti sta" +gameforge.xxx_collect_quest_lv90._030_say = "cercando urgentemente. Vai subito da lui e" +gameforge.xxx_collect_quest_lv90._040_say = "chiedigli come puoi aiutarlo." +gameforge.xxx_collect_quest_lv90._050_say = "Biologo Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Carissimo amico!" +gameforge.xxx_collect_quest_lv90._070_say = "Ti ringrazio tantissimo per avere rischiato" +gameforge.xxx_collect_quest_lv90._080_say = "la vita pur" +gameforge.xxx_collect_quest_lv90._090_say = "di farmi questo favore." +gameforge.xxx_collect_quest_lv90._100_say = "Hai reso veramente felice" +gameforge.xxx_collect_quest_lv90._110_say = "un ricercatore assetato di sapere..." +gameforge.xxx_collect_quest_lv90._120_say = "Ora devo chiederti un ultimo favore." +gameforge.xxx_collect_quest_lv90._130_say = "Biologo Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Desidero avere maggiori informazioni sui capi delle creature, i Boss dei mostri." +gameforge.xxx_collect_quest_lv90._150_say = "Per questo mi servono le Notizie dei Capi!" +gameforge.xxx_collect_quest_lv90._160_say = "Confido nel tuo aiuto per per poter portare a termine le mie ricerche." +gameforge.xxx_collect_quest_lv90._170_say = "Attento però, a me servono solo gli originali." +gameforge.xxx_collect_quest_lv90._180_say = "Portami le Notizie una alla volta in modo che io possa esaminarle." +gameforge.xxx_collect_quest_lv90._190_say = "Per le mie ricerche me me servono 50." +gameforge.xxx_collect_quest_lv90._200_say = "Lo so che è un lavoraccio ma si tratta della mia ultima richiesta. Ti ricompenserò lautamente!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "La ricerca del biologo" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Notizie dei Capi" +gameforge.xxx_collect_quest_lv90._230_say = "Il biologo Chaegirab, l'allievo di Uriel, sta raccogliendo informazioni sui mostri Boss." +gameforge.xxx_collect_quest_lv90._240_say = "Per le sue ricerche gli servono 50 Notizie dei Capi." +gameforge.xxx_collect_quest_lv90._250_say = "Portagliene una alla volta, così avrà abbastanza tempo per esaminare i singoli esemplari." +gameforge.xxx_collect_quest_lv90._260_say = "Le puoi ottenere dai mostri Boss." +gameforge.xxx_collect_quest_lv90._270_say = "Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore." +gameforge.xxx_collect_quest_lv90._280_say = "Hai già utilizzato un Elisir!" +gameforge.xxx_collect_quest_lv90._290_say = "Potrai usare l'elisir non appena avrai trovato" +gameforge.xxx_collect_quest_lv90._300_say = "una Notizia dei Capi." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Hai trovato le Notizie dei Capi." +gameforge.xxx_collect_quest_lv90._320_say = "Oh, hai trovato delle Notizie!" +gameforge.xxx_collect_quest_lv90._330_say = "Dammi un po'" +gameforge.xxx_collect_quest_lv90._340_say = "di tempo per esaminarle..." +gameforge.xxx_collect_quest_lv90._350_say = "Oh, magnifico! Ottimo lavoro!" +gameforge.xxx_collect_quest_lv90._360_say = "Cerca di trovarne alcuni esemplari, per favore!" +gameforge.xxx_collect_quest_lv90._370_say = "Hai raccolto tutte le 50 notizie, fantastico!" +gameforge.xxx_collect_quest_lv90._380_say = "Sicuramente sai già cosa ti sto per chiedere." +gameforge.xxx_collect_quest_lv90._390_say = "Mi manca ancora una Pietra Spirituale dei Capi, dopo di che avrò tutto quello che mi serve." +gameforge.xxx_collect_quest_lv90._400_say = "Tu riesci a procurarmela, vero? Procura la Pietra spirituale dei Capi e portamela!" +gameforge.xxx_collect_quest_lv90._410_say = "La trovi presso i boss dei mostri." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, il documento ha un colore strano e il sigillo è leggermente obliquo." +gameforge.xxx_collect_quest_lv90._430_say = "Penso che sia un falso." +gameforge.xxx_collect_quest_lv90._440_say = "Mi spiace tantissimo," +gameforge.xxx_collect_quest_lv90._450_say = "ma non ho" +gameforge.xxx_collect_quest_lv90._460_say = "ancora finito di studiare l'ultimo esemplare." +gameforge.xxx_collect_quest_lv90._470_say = "Potresti tornare più tardi?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "La Pietra Spirituale dei Capi" +gameforge.xxx_collect_quest_lv90._490_say = "Hai finalmente trovato la Pietra Spirituale dei" +gameforge.xxx_collect_quest_lv90._500_say = "Capi! Portala al biologo Chaegirab. Ti sta già" +gameforge.xxx_collect_quest_lv90._510_sayTitle = "La Pietra Spirituale dei Capi" +gameforge.xxx_collect_quest_lv90._520_say = "Per la ricerca del Biologo Chaegirab, l'allievo" +gameforge.xxx_collect_quest_lv90._530_say = "di Uriel, hai procurato 50 Notizie dei Capi." +gameforge.xxx_collect_quest_lv90._540_say = "Per decifrarle ha però bisogno della Pietra" +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Trovato la Pietra Spirituale dei Capi." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, hai fatto un ottimo lavoro!" +gameforge.xxx_collect_quest_lv90._570_say = "Ora potrò concludere con successo le mie ricerche." +gameforge.xxx_collect_quest_lv90._580_say = "Come ricompensa ti darò ancora una ricetta segreta, con la quale Baek-Go potrà produrre per te una pozione miracolosa." +gameforge.xxx_collect_quest_lv90._590_say = "Ti auguro buona giornata!" +gameforge.xxx_collect_quest_lv90._600_say = "E grazie per il tuo aiuto." +gameforge.xxx_collect_quest_lv90._610_say = "Senza di te non ce l'avrei mai fatta!" +gameforge.xxx_collect_quest_lv90._620_say = "E grazie per il tuo aiuto." +gameforge.xxx_collect_quest_lv90._630_say = "Senza di te non ce l'avrei mai fatta!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "La ricompensa di Chaegirab" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "La ricompensa di Chaegirab" +gameforge.xxx_collect_quest_lv90._660_say = "Come ricompensa per avere raccolto le Notizie dei" +gameforge.xxx_collect_quest_lv90._670_say = "Capi e la Pietra Spirituale dei Capi, il biologo" +gameforge.xxx_collect_quest_lv90._680_say = "Chaegirab ti ha dato una ricetta segreta." +gameforge.xxx_collect_quest_lv90._690_say = "Vai da Baek-Go, ti produrrà una bevanda" +gameforge.xxx_collect_quest_lv90._700_say = "Vai da Baek-Go, ti produrrà una bevanda miracolosa." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Fammi vedere. È una ricetta segreta del biologo Chaegirab?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, essa aumenterà il tuo valore d'attacco nelle lotte contro gli altri giocatori." +gameforge.xxx_collect_quest_lv90._740_say = "Ecco la tua pozione!" +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Ecco la tua pozione!" +gameforge.xxx_collect_quest_lv90._800_say = "E questa e la cassetta d'ebano blu." +gameforge.xxx_collect_quest_lv90._810_say = "Sei curioso? Allora aprila, svelto!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Chiudi" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Conferma" +gameforge.xxx_kids_day_quiz._090_select = "Annulla" +gameforge.xxx_kids_day_quiz._100_say = "Modifica eseguita" +gameforge.xxx_kids_day_quiz._110_say = "Interruzione" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Inizia" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Termina" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Sì!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Inizia" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Abbandona" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Prosegui" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Sì" +gameforge.xxx_kill_straydog._580_select = "No" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "PULSANTE SCONOSCIUTO [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Sì" +gameforge.xxx_larbor_day._030_select = "No" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Annulla" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Rifiuta" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Mi arrendo." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "Ok" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Entra." +gameforge.xxx_monkey_dungeon._140_select = "Non entrare" + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Accetta" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Rifiuta" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 ore" +gameforge.xxx_priv_guild._040_select = "12 ore" +gameforge.xxx_priv_guild._050_select = "24 ore" +gameforge.xxx_priv_guild._060_select = "Inserimento manuale" +gameforge.xxx_priv_guild._070_select = "Annulla" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Torna da Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Torna da Yu-Rang." +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Torna da Yu-Rang." +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Accetta" +gameforge.xxx_rice_cake_tiger._1880_select = "Rifiuta" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Grazie!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Torna da Octavio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Aspetta ancora %s minuti." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_nl.lua b/share/locale/english/translate_nl.lua index eb66a08..76795a3 100644 --- a/share/locale/english/translate_nl.lua +++ b/share/locale/english/translate_nl.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Versla de Blauwe Draak " gameforge.dragon_lair_access._170_notice = "Je hebt nog %d minuten om de Blauwe Draak te[ENTER]doden! " gameforge.dragon_lair_access._180_notice = "%s's groep heeft de Blauwe Draak gedood! " gameforge.dragon_lair_access._190_npcChat = "Ik wil terug naar de Draken Tempel! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Spookachtige Metamorfose Bollen " gameforge.dragon_lair_weekly._020_sayTitle = "Geest van een krijger: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Er zijn nieuwe pakketten binnengekomen! gameforge.pricing_lv40._30_say = "Zelfs de sterkste vechters kunnen betere[ENTER]uitrusting krijgen. Deze Pro Pakketten kunnen je[ENTER]helpen om de kwade krachten nog beter te[ENTER]weerstaan. " gameforge.pricing_lv40._40_say = "En het goede nieuws is: Je bespaart een hoop met[ENTER]deze pakketten! " gameforge.pricing_lv40._50_say_reward = "Een draaiende munt zal je de weg wijzen naar de[ENTER]pakketten. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Pakketten " +gameforge.pricing_lv3._20_say_title = "Pakketten zijn aangekomen! " +gameforge.pricing_lv3._30_say = "In tijden van oorlog kunnen we alle hulp[ENTER]gebruiken die we kunnen krijgen. Godzijdank zijn[ENTER]de nieuwe pakketten aangekomen om beginners zoals[ENTER]jou te helpen. " +gameforge.pricing_lv3._40_say = "En het goede nieuws is: je kunt veel besparen met[ENTER]de pakketten! " +gameforge.pricing_lv3._50_say_reward = "Een draaiende munt zal je de weg wijzen naar de[ENTER]pakketten. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Pakketten " gameforge.pricing_lv9._20_say_title = "Pakketten zijn aangekomen! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Je zou het moeten veranderen uit[ENTER]veiligheidsredenen.[ENTER]Misschien denk je dat 45 hokken niet genoeg zijn.[ENTER]Wie weet, misschien geef ik je meer ruimte als we[ENTER]goed met elkaar opschieten. Hehe!! " gameforge.warehouse._80_say = "Ach ja, ik forceer niemand. Als je het nu niet[ENTER]wil kan je later terugkomen. " gameforge.warehouse._90_npcChat = "Open Warenhuis " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Gefossiliseerde Traan" +gameforge.arne_test1._060_say = "Hier is een van de Draken God's Gefossiliseerde[ENTER]Traan die naar de aarde is gevallen." +gameforge.arne_test1._070_select = "Pak de Traan op" +gameforge.arne_test1._080_select = "Ga hier door met zoeken naar de tranen" +gameforge.arne_test1._090_select = "Niets doen" +gameforge.arne_test1._100_say = "Je hebt een Gefossiliseerde Traan ontvangen." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Ja" +gameforge.arne_test2._070_select = "Nee" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Levenspunten +1000" +gameforge.collect_quest_reset._320_select = "Verdediging +120" +gameforge.collect_quest_reset._330_select = "Aanval +51" +gameforge.collect_quest_reset._340_select = "Levenspunten +1100" +gameforge.collect_quest_reset._350_select = "Verdediging +140" +gameforge.collect_quest_reset._360_select = "Aanvalswaarde +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Klaar" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Volgende" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Annuleren" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 uur" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Dank je!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Sluit" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Ja" +gameforge.prototype_challenge._040_select = "Nee" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Ja" +gameforge.prototype_training_fight._060_select = "Nee" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Herstellen" +gameforge.snow_dungeon._660_select = "Annuleren" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Oud Dametje" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Het verzoek van de Bioloog" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Het verzoek van de Bioloog" +gameforge.xxx_collect_quest_lv85._030_say = "De bioloog Chaegirab, leerling van Uriel, is" +gameforge.xxx_collect_quest_lv85._040_say = "wanhopig op zoek naar je. Ga naar hem toe en" +gameforge.xxx_collect_quest_lv85._050_say = "vraag hoe je hem kunt helpen." +gameforge.xxx_collect_quest_lv85._060_say = "Bioloog Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, daar ben je weer!" +gameforge.xxx_collect_quest_lv85._080_say = "Ik kan je niet genoeg bedanken dat je me weer helpt," +gameforge.xxx_collect_quest_lv85._090_say = "ik werk aan een boek over het Rode Bos op dit moment." +gameforge.xxx_collect_quest_lv85._100_say = "Natuurlijk moet ik er eigenlijk zelf heen, maar" +gameforge.xxx_collect_quest_lv85._110_say = "zoals je weet, ben ik niet sterk genoeg." +gameforge.xxx_collect_quest_lv85._120_say = "Ik heb ook tijd nodig om te lezen en studeren." +gameforge.xxx_collect_quest_lv85._130_say = "Help me alsjeblieft." +gameforge.xxx_collect_quest_lv85._140_say = "Ik zal je een genereuze beloning geven!" +gameforge.xxx_collect_quest_lv85._150_say = "Ik wil meer weten over het Rode Bos." +gameforge.xxx_collect_quest_lv85._160_say = "Het was eens een vrede bus met enorme bomen." +gameforge.xxx_collect_quest_lv85._170_say = "Maar de invloed van de Metin Stenen heft de omgeving geïnfecteerd met" +gameforge.xxx_collect_quest_lv85._180_say = "slechte energie en het veranderd in een vervloekte plaats vol boze geesten." +gameforge.xxx_collect_quest_lv85._190_say = "Om hier meer over te weten te komen, heb ik Rode Geestbomen Takken nodig." +gameforge.xxx_collect_quest_lv85._200_say = "Bioloog Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Kun je me 40 van deze takken bezorgen? Pas er wel" +gameforge.xxx_collect_quest_lv85._220_say = "op dat ze niet te dun of gebroken zijn. Ik kan" +gameforge.xxx_collect_quest_lv85._230_say = "alleen sterke, gezonde takken gebruiken voor mijn" +gameforge.xxx_collect_quest_lv85._240_say = "onderzoek. En breng ze één voor één naar me zodat" +gameforge.xxx_collect_quest_lv85._250_say = "ik ze apart kan onderzoeken." +gameforge.xxx_collect_quest_lv85._260_say = "me zodat ik ze apart kan onderzoeken." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Onderzoek van de Bioloog" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Takken van het Rood Bos" +gameforge.xxx_collect_quest_lv85._290_say = "De bioloog Chaegirab, Uriels leerling, onderzoekt" +gameforge.xxx_collect_quest_lv85._300_say = "bomen in het Rode Bos. Hij heeft 40 Rode Spook" +gameforge.xxx_collect_quest_lv85._310_say = "Boom Takken nodig. Breng ze één per keer, zodat" +gameforge.xxx_collect_quest_lv85._320_say = "hij ze individueel kan onderzoeken." +gameforge.xxx_collect_quest_lv85._330_say = "Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken." +gameforge.xxx_collect_quest_lv85._340_say = "Je hebt al een Elixer gebruikt!" +gameforge.xxx_collect_quest_lv85._350_say = "Zelfs al heb je de Rode Geestboom Takken" +gameforge.xxx_collect_quest_lv85._360_say = "verzameld, is het nog niet te laat om het elixer" +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Je hebt een Rode Geestboom Tak gevonden." +gameforge.xxx_collect_quest_lv85._380_say = "Oh je hebt een tak gevonden!" +gameforge.xxx_collect_quest_lv85._390_say = "Geef me een minuutje om het te controleren..." +gameforge.xxx_collect_quest_lv85._400_say = "om het te controleren..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh! Deze Rode Geestboom Tak is van topkwaliteit!" +gameforge.xxx_collect_quest_lv85._420_say = "Probeer ze alsjeblieft te vinden!" +gameforge.xxx_collect_quest_lv85._430_say = "Je hebt 40 Takken verzameld!" +gameforge.xxx_collect_quest_lv85._440_say = "Dank je." +gameforge.xxx_collect_quest_lv85._450_say = "Nu heb ik alleen een Bos Geest Zielensteen nodig om me" +gameforge.xxx_collect_quest_lv85._460_say = "te helpen met het begrijpen van de monsters achter deze levende bomen." +gameforge.xxx_collect_quest_lv85._470_say = "Je kunt het vinden bij" +gameforge.xxx_collect_quest_lv85._480_say = "de bomen in het Rood Bos." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, deze tak is nogal dun en een beetje gebogen." +gameforge.xxx_collect_quest_lv85._500_say = "Het is niet veel voor mijn onderzoek ben ik bang. Breng me er nog eentje!" +gameforge.xxx_collect_quest_lv85._510_say = "Breng me" +gameforge.xxx_collect_quest_lv85._520_say = "er nog eentje!" +gameforge.xxx_collect_quest_lv85._530_say = "Het spijt me," +gameforge.xxx_collect_quest_lv85._540_say = "maar ik ben" +gameforge.xxx_collect_quest_lv85._550_say = "nog niet klaar met de vorige." +gameforge.xxx_collect_quest_lv85._560_say = "Kun je later terug komen?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "De Bos Geest Zielensteen" +gameforge.xxx_collect_quest_lv85._580_say = "Je hebt eindelijk de Leiders Zielensteen" +gameforge.xxx_collect_quest_lv85._590_say = "gevonden! Breng het naar de bioloog Chaegirab." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "De Bos Geest Zielensteen" +gameforge.xxx_collect_quest_lv85._610_say = "Je hebt 40 Rode Geestboom Takken voor het" +gameforge.xxx_collect_quest_lv85._620_say = "onderzoek van de bioloog Chaegirab verzameld. Nu" +gameforge.xxx_collect_quest_lv85._630_say = "heeft hij alleen een Bos Geest Zielensteen nodig" +gameforge.xxx_collect_quest_lv85._640_say = "om hem te helpen met het begrijpen van zijn" +gameforge.xxx_collect_quest_lv85._650_say = "Je kunt het krijgen van de bomen in het Rode Bos." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Je hebt het Bos Geest Zielensteen gevonden." +gameforge.xxx_collect_quest_lv85._670_say = "Hartstikke bedankt!" +gameforge.xxx_collect_quest_lv85._680_say = "Als een beloning zal ik je dit geheime recept geven." +gameforge.xxx_collect_quest_lv85._690_say = "Niet veel mensen weten wat er in zit, en het is een goed bewaard geheim." +gameforge.xxx_collect_quest_lv85._700_say = "Ga naar Baek-Go." +gameforge.xxx_collect_quest_lv85._710_say = "Hij zal een brouwsel voor je maken." +gameforge.xxx_collect_quest_lv85._720_say = "Tot ziens mijn vriend." +gameforge.xxx_collect_quest_lv85._730_say = "Door jou heb ik veel informatie vergaard over het Rode Bos." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Beloning van Chaegirab" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Beloning van Chaegirab" +gameforge.xxx_collect_quest_lv85._760_say = "Als beloning voor de Rode Geestboom takken en de" +gameforge.xxx_collect_quest_lv85._770_say = "Zielensteen, heeft bioloog Chaegirab je een" +gameforge.xxx_collect_quest_lv85._780_say = "geheime recept gegeven. Ga naar Baek-Go, hij zal" +gameforge.xxx_collect_quest_lv85._790_say = "een wondermiddel voor je maken." +gameforge.xxx_collect_quest_lv85._800_say = "een wondermiddel voor je maken." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Oh, dat is het geheime recept van Chaegirab?" +gameforge.xxx_collect_quest_lv85._830_say = "Het zal je schade weerstand verhogen met 10%, bij aanvallen die tegen jou gedaan worden door andere helden." +gameforge.xxx_collect_quest_lv85._840_say = "Hier is je brouwsel!" +gameforge.xxx_collect_quest_lv85._850_say = "Ik moet je ook deze Paarse Ebbenhouten Kist" +gameforge.xxx_collect_quest_lv85._860_say = "geven. Pas er goed op." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Het verzoek van de Bioloog" +gameforge.xxx_collect_quest_lv90._020_say = "De bioloog Chaegirab, leerling van Uriel, is" +gameforge.xxx_collect_quest_lv90._030_say = "wanhopig op zoek naar je. Ga naar hem toe en" +gameforge.xxx_collect_quest_lv90._040_say = "vraag hoe je hem kunt helpen." +gameforge.xxx_collect_quest_lv90._050_say = "Bioloog Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Hallo mijn vriend!" +gameforge.xxx_collect_quest_lv90._070_say = "Bedankt dat je all deze gevaren op" +gameforge.xxx_collect_quest_lv90._080_say = "je neemt om mijn" +gameforge.xxx_collect_quest_lv90._090_say = "verzoek in te willigen." +gameforge.xxx_collect_quest_lv90._100_say = "Je hebt een nieuwsgierige wetenschapper heel blij gemaakt..." +gameforge.xxx_collect_quest_lv90._110_say = "Nu heb ik nog" +gameforge.xxx_collect_quest_lv90._120_say = "één laatste taak voor je." +gameforge.xxx_collect_quest_lv90._130_say = "Bioloog Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Ik wil meer weten over de leiders van de beesten, de Boss-Monsters. Ik heb daarvoor de Leiders Notities nodig!" +gameforge.xxx_collect_quest_lv90._150_say = "Ik hoop dat je me helpt zodat ik je mijn onderzoek succesvol kan afronden." +gameforge.xxx_collect_quest_lv90._160_say = "Begrijp alsjeblieft dat ik alleen originele notities kan accepteren." +gameforge.xxx_collect_quest_lv90._170_say = "Breng me ze één voor één, zodat ik ze afzonderlijke kan bestuderen." +gameforge.xxx_collect_quest_lv90._180_say = "Ik heb er 50 nodig voor mijn onderzoek." +gameforge.xxx_collect_quest_lv90._190_say = "Ik weet dat het als veel werk klinkt, maar het is echt mijn laatste verzoek." +gameforge.xxx_collect_quest_lv90._200_say = "Ik zal je een goede beloning geven!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Onderzoek van de Bioloog" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Leiders Notities" +gameforge.xxx_collect_quest_lv90._230_say = "De bioloog Chaegirab, Uriels leerling, verzamelt informatie over Boss monsters." +gameforge.xxx_collect_quest_lv90._240_say = "Hij heeft 50 Leiders Notities nodig voor zijn onderzoek." +gameforge.xxx_collect_quest_lv90._250_say = "Breng hem één per keer zodat hij ze apart kan onderzoeken." +gameforge.xxx_collect_quest_lv90._260_say = "Je kunt ze krijgen van Boss Monsters." +gameforge.xxx_collect_quest_lv90._270_say = "Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken." +gameforge.xxx_collect_quest_lv90._280_say = "Je hebt al een Elixer gebruikt!" +gameforge.xxx_collect_quest_lv90._290_say = "Je kunt het elixer gebruiken zodra je de Leider" +gameforge.xxx_collect_quest_lv90._300_say = "Notities hebt gevonden." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Je hebt de Leiders Notities gevonden." +gameforge.xxx_collect_quest_lv90._320_say = "Oh, je" +gameforge.xxx_collect_quest_lv90._330_say = "hebt notities gevonden!" +gameforge.xxx_collect_quest_lv90._340_say = "Geef me een minuutje..." +gameforge.xxx_collect_quest_lv90._350_say = "Oh, fantastisch! Goed werk!" +gameforge.xxx_collect_quest_lv90._360_say = "Probeer er alsjeblieft een paar te vinden!" +gameforge.xxx_collect_quest_lv90._370_say = "Je hebt alle 50 Notities verzameld, dat is fantastich!." +gameforge.xxx_collect_quest_lv90._380_say = "Je hebt waarschijnlijk al geraden wat ik nu nodig heb." +gameforge.xxx_collect_quest_lv90._390_say = "Ik mis nog een Leiders Zielensteen. Dan heb ik alles wat ik nodig heb." +gameforge.xxx_collect_quest_lv90._400_say = "Dat kun je toch wel doen? Zoek een Leider Zielensteen en breng het naar mij." +gameforge.xxx_collect_quest_lv90._410_say = "Je kun het van Boss monsters krijgen." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, het papier heeft een vreemde kleur en de zegel is een beetje gebroken." +gameforge.xxx_collect_quest_lv90._430_say = "Ik denk dat het een vervalsing is." +gameforge.xxx_collect_quest_lv90._440_say = "Het spijt me, maar ik" +gameforge.xxx_collect_quest_lv90._450_say = "heb de laatste" +gameforge.xxx_collect_quest_lv90._460_say = "notities niet bestudeerd." +gameforge.xxx_collect_quest_lv90._470_say = "Kun je later terug komen?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "De Leiders Zielensteen" +gameforge.xxx_collect_quest_lv90._490_say = "Je hebt eindelijk de Leiders Zielensteen" +gameforge.xxx_collect_quest_lv90._500_say = "gevonden! Breng het naar de bioloog Chaegirab." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "De Leiders Zielensteen" +gameforge.xxx_collect_quest_lv90._520_say = "Je hebt alle 50 Leiders Notities voor het" +gameforge.xxx_collect_quest_lv90._530_say = "onderzoek van de bioloog Chaegirab. Nu heeft hij" +gameforge.xxx_collect_quest_lv90._540_say = "een Leiders Zielensteen nodig om hem te helpen te" +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Leiders Zielensteen gevonden" +gameforge.xxx_collect_quest_lv90._560_say = "Oh, goed werk!" +gameforge.xxx_collect_quest_lv90._570_say = "Nu kan ik eindelijk succesvol mijn onderzoek afronden." +gameforge.xxx_collect_quest_lv90._580_say = "Als een beloning, geef ik je een geheim recept voor een wondermiddel dat Beak-Go voor je kan maken." +gameforge.xxx_collect_quest_lv90._590_say = "Nog een fijne dag!" +gameforge.xxx_collect_quest_lv90._600_say = "en bedankt voor al je hulp." +gameforge.xxx_collect_quest_lv90._610_say = "Ik had het niet zonder je kunnen doen!" +gameforge.xxx_collect_quest_lv90._620_say = "en bedankt voor al je hulp." +gameforge.xxx_collect_quest_lv90._630_say = "Ik had het niet zonder je kunnen doen!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Beloning van Chaegirab" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Beloning van Chaegirab" +gameforge.xxx_collect_quest_lv90._660_say = "Als een beloning voor de Leiders Notities en de" +gameforge.xxx_collect_quest_lv90._670_say = "Leider Zielensteen, heeft de bioloog Chaegirab je" +gameforge.xxx_collect_quest_lv90._680_say = "een geheime recept gegeven. Ga nu naar Baek-Go," +gameforge.xxx_collect_quest_lv90._690_say = "en hij zal een wondermiddel voor je maken." +gameforge.xxx_collect_quest_lv90._700_say = "zal een wondermiddel voor je maken." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Oh, dat is het geheime recept van Chaegirab?" +gameforge.xxx_collect_quest_lv90._730_say = "Het zal je aanvalswaarde verhogen in PvP." +gameforge.xxx_collect_quest_lv90._740_say = "Hier is je brouwsel." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Hier is je brouwsel." +gameforge.xxx_collect_quest_lv90._800_say = "En dit keer is het een Blauwe Ebbenhouten Kist." +gameforge.xxx_collect_quest_lv90._810_say = "Ben je nieuwschierig? Maak het dan snel open!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Sluit" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Bevestigen" +gameforge.xxx_kids_day_quiz._090_select = "Annuleren" +gameforge.xxx_kids_day_quiz._100_say = "Aangepast" +gameforge.xxx_kids_day_quiz._110_say = "Geannuleerd" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Start" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Gevecht beëindigen" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Ja!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Start" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Opgeven" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Doorgaan" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Ja" +gameforge.xxx_kill_straydog._580_select = "Nee" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Unknown Button [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Ja" +gameforge.xxx_larbor_day._030_select = "Nee" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Annuleren" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Afwijzen" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Ik stop." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Betreden" +gameforge.xxx_monkey_dungeon._140_select = "Niet betreden." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Accepteren" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Afslaan" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 uur" +gameforge.xxx_priv_guild._040_select = "12 uur" +gameforge.xxx_priv_guild._050_select = "24 uur" +gameforge.xxx_priv_guild._060_select = "Direct invoeren" +gameforge.xxx_priv_guild._070_select = "Annuleren" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Keer terug naar Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Keer terug naar Yu-Rang" +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Keer terug naar Yu-Rang" +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Accepteren" +gameforge.xxx_rice_cake_tiger._1880_select = "Afslaan" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Dank je!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Keer terug naar Octavio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Wacht nog %s minuten." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_pl.lua b/share/locale/english/translate_pl.lua index 34fa0ef..531514c 100644 --- a/share/locale/english/translate_pl.lua +++ b/share/locale/english/translate_pl.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Pokonajcie Niebieskiego Smoka " gameforge.dragon_lair_access._170_notice = "Zostało jeszcze %d minut na zabicie Niebieskiego[ENTER]Smoka! " gameforge.dragon_lair_access._180_notice = "Grupa %s zabiła Niebieskiego Smoka! " gameforge.dragon_lair_access._190_npcChat = "Chcę powrócić do Świątyni Smoka! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Upiorna Kula Polimorfii " gameforge.dragon_lair_weekly._020_sayTitle = "Duch Wojownika: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Nadeszły Pakiety dla Profesjonalistów! gameforge.pricing_lv40._30_say = "Także najsilniejsi wojownicy mogą się jeszcze[ENTER]lepiej uzbroić. Pakiety dla Profesjonalistów[ENTER]umożliwią Ci jeszcze skuteczniejsze stawianie[ENTER]oporu siłom zła. " gameforge.pricing_lv40._40_say = "A dobra wiadomość jest taka, że dzięki tym[ENTER]Pakietom możesz dużo zaoszczędzić! " gameforge.pricing_lv40._50_say_reward = "Obracająca się moneta wskaże Ci drogę do Pakietów. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Pakiety " +gameforge.pricing_lv3._20_say_title = "Nadeszły Pakiety! " +gameforge.pricing_lv3._30_say = "W czasach wojny przyda się każda pomoc. Na[ENTER]szczęście nadeszły nowe Pakiety oferujące pomoc[ENTER]nowicjuszom takim jak Ty. " +gameforge.pricing_lv3._40_say = "A dobra wiadomość jest taka, że dzięki tym[ENTER]Pakietom możesz dużo zaoszczędzić! " +gameforge.pricing_lv3._50_say_reward = "Obracająca się moneta wskaże Ci drogę do Pakietów. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Pakiety " gameforge.pricing_lv9._20_say_title = "Nadeszły Pakiety! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Z powodów bezpieczeństwa, powinieneś je zmienić.[ENTER][ENTER]Możesz pomyśleć, że 15. miejsc to za mało.[ENTER]Kto wie, może gdy poznamy się lepiej dam Ci[ENTER]więcej miejsca. Hehe! " gameforge.warehouse._80_say = "No cóż, nikogo przecież nie zmuszam. Jak nie[ENTER]teraz to przyjdź najwyżej później. " gameforge.warehouse._90_npcChat = "Otwórz Magazyn " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Skamieniała łza" +gameforge.arne_test1._060_say = "Oto jedna ze skamieniałych łez Boga Smoków, która[ENTER]spadła na ziemię." +gameforge.arne_test1._070_select = "Weź łzę" +gameforge.arne_test1._080_select = "Kontynuuj poszukiwania łez" +gameforge.arne_test1._090_select = "Nie rób nic" +gameforge.arne_test1._100_say = "Otrzymujesz skamieniałą łzę." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Tak" +gameforge.arne_test2._070_select = "Nie" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Punkty Życia +1000" +gameforge.collect_quest_reset._320_select = "Obrona +120" +gameforge.collect_quest_reset._330_select = "Atak +51" +gameforge.collect_quest_reset._340_select = "Punkty Życia +1100" +gameforge.collect_quest_reset._350_select = "Obrona +140" +gameforge.collect_quest_reset._360_select = "Atak +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Gotowe" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Dalej" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Anuluj" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 Godziny" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Dziękuję ci!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Zamknij" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Tak" +gameforge.prototype_challenge._040_select = "Nie" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Tak" +gameforge.prototype_training_fight._060_select = "Nie" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Zresetuj" +gameforge.snow_dungeon._660_select = "Anuluj" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Starsza Pani" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Prośba Biologa" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Prośba Biologa" +gameforge.xxx_collect_quest_lv85._030_say = "Biolog Chaegirab, uczeń Uriela, rozpaczliwie Cię" +gameforge.xxx_collect_quest_lv85._040_say = "potrzebuje. Udaj się szybko do niego i dowiedz" +gameforge.xxx_collect_quest_lv85._050_say = "się, jak możesz mu pomóc." +gameforge.xxx_collect_quest_lv85._060_say = "Biolog Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, to znowu ty!" +gameforge.xxx_collect_quest_lv85._080_say = "Cieszę się, że Cię znów widzę." +gameforge.xxx_collect_quest_lv85._090_say = "Tym razem piszę na temat Czerwonego Lasu." +gameforge.xxx_collect_quest_lv85._100_say = "Właściwie powinienem przeprowadzić wszystkie niezbędne badania na własną" +gameforge.xxx_collect_quest_lv85._110_say = "rękę, ale dobrze wiesz, ze nie jestem w stanie." +gameforge.xxx_collect_quest_lv85._120_say = "Poza tym potrzebuję czasu na czytanie i studiowanie tekstów." +gameforge.xxx_collect_quest_lv85._130_say = "Proszę, pomóż mi." +gameforge.xxx_collect_quest_lv85._140_say = "Oczywiście za pomoc otrzymasz hojną nagrodę" +gameforge.xxx_collect_quest_lv85._150_say = "Chcę się dowiedzieć czegoś więcej o Czerwonym Lesie." +gameforge.xxx_collect_quest_lv85._160_say = "Kiedyś było to spokojne miejsce z ogromnymi drzewami." +gameforge.xxx_collect_quest_lv85._170_say = "Jednak wpływ kamieni Metin zakłócił porządek i na las spadła" +gameforge.xxx_collect_quest_lv85._180_say = "klątwa, która zmieniła wszystkie istoty w nim żyjące w złe duchy." +gameforge.xxx_collect_quest_lv85._190_say = "Aby móc rozpocząć odpowiednie badania, potrzebuję czerwonych konarów Drzewa Duchów." +gameforge.xxx_collect_quest_lv85._200_say = "Biolog Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Czy możesz dostarczyć mi 40 tych konarów? Upewnij" +gameforge.xxx_collect_quest_lv85._220_say = "się, że nie są one zbyt cienkie ani uszkodzone." +gameforge.xxx_collect_quest_lv85._230_say = "Do moich badań mogę użyć tylko silnych i zdrowych" +gameforge.xxx_collect_quest_lv85._240_say = "konarów. Przynoś je pojedynczo abym mógł każdy" +gameforge.xxx_collect_quest_lv85._250_say = "zbadać oddzielnie." +gameforge.xxx_collect_quest_lv85._260_say = "Przynoś je pojedynczo abym mógł każdy zbadać oddzielnie." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Badanie Biologa" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Konary z Czerwonego Lasu" +gameforge.xxx_collect_quest_lv85._290_say = "Biolog Chaegirab, praktykant Uriela przeprowadza" +gameforge.xxx_collect_quest_lv85._300_say = "badania drzew w Czerwonym Lesie. Do swoich badań" +gameforge.xxx_collect_quest_lv85._310_say = "potrzebuje on 40 czerwonych konarów Drzewa" +gameforge.xxx_collect_quest_lv85._320_say = "Duchów. Przynoś je pojedynczo, aby mógł przebadać" +gameforge.xxx_collect_quest_lv85._330_say = "Nie możesz użyć jeszcze Eliksiru Poszukiwacza." +gameforge.xxx_collect_quest_lv85._340_say = "Użyłeś już Eliksiru!" +gameforge.xxx_collect_quest_lv85._350_say = "Eliksir może zostać użyty zaraz po tym jak" +gameforge.xxx_collect_quest_lv85._360_say = "znajdziesz jakiś czerwony konar Drzewa Duchów." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Udało ci się znaleźć czerwony konar Drzewa Duchów." +gameforge.xxx_collect_quest_lv85._380_say = "Och, znalazłeś konar!" +gameforge.xxx_collect_quest_lv85._390_say = "Daj mi chwilkę, żeby go sprawdzić..." +gameforge.xxx_collect_quest_lv85._400_say = "żeby go sprawdzić..." +gameforge.xxx_collect_quest_lv85._410_say = "Och! Czerwony konar Drzewa Duchów jest najwyższej jakości!" +gameforge.xxx_collect_quest_lv85._420_say = "Proszę spróbuj, kilka znaleźć!" +gameforge.xxx_collect_quest_lv85._430_say = "Dostarczyłeś 40 Konarów!" +gameforge.xxx_collect_quest_lv85._440_say = "Dziękuję." +gameforge.xxx_collect_quest_lv85._450_say = "Teraz potrzebuję tylko Kamienia Duchowego Lasu," +gameforge.xxx_collect_quest_lv85._460_say = "który pomoże mi zrozumieć te tajemnicze istoty." +gameforge.xxx_collect_quest_lv85._470_say = "Możesz go zdobyć od" +gameforge.xxx_collect_quest_lv85._480_say = "drzew z Czerwonego Lasu." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, ten konar jest bardzo cienki i lekko wygięty." +gameforge.xxx_collect_quest_lv85._500_say = "Obawiam się, że nie nada się do moich badań. Proszę, znajdź inny!" +gameforge.xxx_collect_quest_lv85._510_say = "Proszę," +gameforge.xxx_collect_quest_lv85._520_say = "znajdź inny!" +gameforge.xxx_collect_quest_lv85._530_say = "Bardzo mi przykro, ale" +gameforge.xxx_collect_quest_lv85._540_say = "nie skończyłem jeszcze analizy." +gameforge.xxx_collect_quest_lv85._550_say = "Czy możesz" +gameforge.xxx_collect_quest_lv85._560_say = "przyjść troszkę później?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Kamień Duchowy Lasu" +gameforge.xxx_collect_quest_lv85._580_say = "W końcu udało Ci się zdobyć Kamień." +gameforge.xxx_collect_quest_lv85._590_say = "Zanieś go do Biologa Chaegirab. On czeka już na" +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Kamień Duchowy Lasu" +gameforge.xxx_collect_quest_lv85._610_say = "Udało ci się zebrać 40 czerwonych konarów Drzewa" +gameforge.xxx_collect_quest_lv85._620_say = "Duchów do badań biologa Chaegirab." +gameforge.xxx_collect_quest_lv85._630_say = "Do zrozumienia wyników badań, biolog potrzebuje" +gameforge.xxx_collect_quest_lv85._640_say = "już tylko Kamień Duchowy Lasu." +gameforge.xxx_collect_quest_lv85._650_say = "Możesz go otrzymać z drzew w Czerwonym Lesie." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Zdobyłeś Kamień Duchowy Lasu." +gameforge.xxx_collect_quest_lv85._670_say = "Bardzo dziękuję!" +gameforge.xxx_collect_quest_lv85._680_say = "W nagrodę otrzymasz recepturę." +gameforge.xxx_collect_quest_lv85._690_say = "Składniki jej są skrzętnie przechowywane i tylko nieliczni je znają." +gameforge.xxx_collect_quest_lv85._700_say = "Ruszaj w drogę i odszukaj Baek-Go." +gameforge.xxx_collect_quest_lv85._710_say = "On przyrządzi dla Ciebie ten napój." +gameforge.xxx_collect_quest_lv85._720_say = "Nich Ci szczęście sprzyja, mój przyjacielu." +gameforge.xxx_collect_quest_lv85._730_say = "Z Twoją pomocą dowiedziałem się wielu istotnych rzeczy o Czerwonym Lesie!" +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Nagroda od Chaegiraba" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Nagrodę od Chaegiraba" +gameforge.xxx_collect_quest_lv85._760_say = "W nagrodę za czerwone konary Drzewa Duchów i" +gameforge.xxx_collect_quest_lv85._770_say = "Kamień Duchowy, biolog Chaegirab wyjawi ci" +gameforge.xxx_collect_quest_lv85._780_say = "tajemną recepturę." +gameforge.xxx_collect_quest_lv85._790_say = "Idź teraz do Baek-Go, on przygotuje dla ciebie" +gameforge.xxx_collect_quest_lv85._800_say = "przygotuje dla ciebie cudowną miksturę." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Spójrz tylko, czy to nie Sekretna Receptura od Chaegirab, tego znanego biologa?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, zwiększy ona Twoją Odporność na Obrażenia o 10%." +gameforge.xxx_collect_quest_lv85._840_say = "Oto Twój napój!" +gameforge.xxx_collect_quest_lv85._850_say = "Mam Ci również dać Fioletową Ebonitową Szkatułkę." +gameforge.xxx_collect_quest_lv85._860_say = "Proszę, zaopiekuj się nią." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Prośba Biologa" +gameforge.xxx_collect_quest_lv90._020_say = "Biolog Chaegirab, uczeń Uriela, rozpaczliwie Cię" +gameforge.xxx_collect_quest_lv90._030_say = "potrzebuje. Udaj się szybko do niego i dowiedz" +gameforge.xxx_collect_quest_lv90._040_say = "się, jak możesz mu pomóc." +gameforge.xxx_collect_quest_lv90._050_say = "Biolog Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Witaj, przyjacielu!" +gameforge.xxx_collect_quest_lv90._070_say = "Dziękuje Ci, że" +gameforge.xxx_collect_quest_lv90._080_say = "narażałeś się na" +gameforge.xxx_collect_quest_lv90._090_say = "tyle niebezpieczeństw by" +gameforge.xxx_collect_quest_lv90._100_say = "spełnić moją prośbę." +gameforge.xxx_collect_quest_lv90._110_say = "Naprawdę bardzo uszczęśliwiłeś tym dociekliwego naukowca..." +gameforge.xxx_collect_quest_lv90._120_say = "Teraz mam dla Ciebie ostatnie zadanie." +gameforge.xxx_collect_quest_lv90._130_say = "Biolog Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Chcę się dowiedzieć czegoś więcej o dowódcach potworów - tak zwanych bossach." +gameforge.xxx_collect_quest_lv90._150_say = "Właśnie dlatego potrzebuję Notatek Przywódców. Mam nadzieję, ze mi pomożesz, abym mógł dokończyć moje badania." +gameforge.xxx_collect_quest_lv90._160_say = "Proszę, weź pod uwagę, że do badań nadają się tylko oryginalne Notatki." +gameforge.xxx_collect_quest_lv90._170_say = "Zawsze przynoś mi po jednej Notatce, abym miał czas na odpowiednie badania." +gameforge.xxx_collect_quest_lv90._180_say = "Do moich badań potrzebuję 50 sztuk." +gameforge.xxx_collect_quest_lv90._190_say = "Wiem, że to bardzo dużo roboty, ale to naprawdę moja ostatnia prośba." +gameforge.xxx_collect_quest_lv90._200_say = "Oczywiście dostaniesz wyjątkową nagrodę!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Badanie Biologa" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Notatki Przywódców" +gameforge.xxx_collect_quest_lv90._230_say = "Biolog Chaegirab, uczeń Uriela zbiera informacje o Przywódcach Potworów." +gameforge.xxx_collect_quest_lv90._240_say = "Do swoich badań potrzebuje 50 Notatek Przywódców." +gameforge.xxx_collect_quest_lv90._250_say = "Przynoś je pojedynczo, aby mógł przebadać je indywidualnie." +gameforge.xxx_collect_quest_lv90._260_say = "Możesz je zdobyć z Przywódców Potworów." +gameforge.xxx_collect_quest_lv90._270_say = "Nie możesz użyć jeszcze Eliksiru Poszukiwacza." +gameforge.xxx_collect_quest_lv90._280_say = "Użyłeś już Eliksiru!" +gameforge.xxx_collect_quest_lv90._290_say = "Eliksir może zostać użyty zaraz po tym jak" +gameforge.xxx_collect_quest_lv90._300_say = "znajdziesz jakąś Notatkę Przywódcy." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Znalazłeś Notatkę Przywódcy." +gameforge.xxx_collect_quest_lv90._320_say = "Och, znalazłeś Notatki!" +gameforge.xxx_collect_quest_lv90._330_say = "Poczekaj chwilkę," +gameforge.xxx_collect_quest_lv90._340_say = "tylko je sprawdzę..." +gameforge.xxx_collect_quest_lv90._350_say = "Oh, wspaniale! Dobra robota!" +gameforge.xxx_collect_quest_lv90._360_say = "Proszę, spróbuj jakąś znaleźć dla mnie." +gameforge.xxx_collect_quest_lv90._370_say = "Dostarczyłeś mi 50 Notatek, to wspaniale!" +gameforge.xxx_collect_quest_lv90._380_say = "Zgaduję, że domyślasz się, czego teraz potrzebuję. Nadal brakuje Kamienia Duchowego Liderów." +gameforge.xxx_collect_quest_lv90._390_say = "Gdy mi go dostarczysz, będę miał już wszystko." +gameforge.xxx_collect_quest_lv90._400_say = "Dasz sobie radę z tym zadaniem, prawda? Zdobądź Kamień Liderów i mi go przynieś." +gameforge.xxx_collect_quest_lv90._410_say = "Możesz go zdobyć od tak zwanych bossów." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, papier ma dziwny kolor, a pieczęć jest jakaś krzywa." +gameforge.xxx_collect_quest_lv90._430_say = "To chyba falsyfikat." +gameforge.xxx_collect_quest_lv90._440_say = "Przepraszam, ale nie" +gameforge.xxx_collect_quest_lv90._450_say = "skończyłem jeszcze badań" +gameforge.xxx_collect_quest_lv90._460_say = "nad notatką, którą mi ostatnio przyniosłeś." +gameforge.xxx_collect_quest_lv90._470_say = "Czy możesz przyjść później?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Kamień Duchowy Liderów" +gameforge.xxx_collect_quest_lv90._490_say = "W końcu udało Ci się zdobyć Kamień." +gameforge.xxx_collect_quest_lv90._500_say = "Zanieś go do Biologa Chaegirab. On czeka już na" +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Kamień Duchowy Liderów" +gameforge.xxx_collect_quest_lv90._520_say = "Dostarczyłeś Biologowi 50 Notatek Przywódców." +gameforge.xxx_collect_quest_lv90._530_say = "Teraz, Chaegirab potrzebuje Kamienia Duchowego" +gameforge.xxx_collect_quest_lv90._540_say = "Liderów, który pomoże je odszyfrować." +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Otrzymano Kamień Duchowy Liderów." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, dobra robota!" +gameforge.xxx_collect_quest_lv90._570_say = "Teraz, w końcu, mogę dokończyć moje badania." +gameforge.xxx_collect_quest_lv90._580_say = "Jako nagrodę, dam Ci tajemniczą recepturę." +gameforge.xxx_collect_quest_lv90._590_say = "Zanieś ją do Baek-Go, a przyrządzi on dla Ciebie specjalną miksturę." +gameforge.xxx_collect_quest_lv90._600_say = "Życzę miłego dnia! I dziękuję za Twoją pomoc." +gameforge.xxx_collect_quest_lv90._610_say = "Sam bym sobie nie poradził!" +gameforge.xxx_collect_quest_lv90._620_say = "I dziękuję za Twoją pomoc." +gameforge.xxx_collect_quest_lv90._630_say = "Sam bym sobie nie poradził!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Nagroda od Chaegiraba" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Nagrodę od Chaegiraba" +gameforge.xxx_collect_quest_lv90._660_say = "W nagrodę za zebranie Notatek Przywódców i" +gameforge.xxx_collect_quest_lv90._670_say = "zdobycie Kamienia Duchowego Liderów, biolog" +gameforge.xxx_collect_quest_lv90._680_say = "Chaegirab dał Ci sekretną recepturę. Idź teraz do" +gameforge.xxx_collect_quest_lv90._690_say = "Baek-Go, on przygotuje dla Ciebie cudowną" +gameforge.xxx_collect_quest_lv90._700_say = "przygotuje dla Ciebie cudowną miksturę." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Spójrz tylko, czy to nie Sekretna Receptura od Chaegirab, tego znanego biologa?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, zwiększy ona Twoją Siłę Ataku podczas walki z innymi graczami." +gameforge.xxx_collect_quest_lv90._740_say = "Oto Twój napój!" +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Oto Twój napój!" +gameforge.xxx_collect_quest_lv90._800_say = "A tym razem dostaniesz Niebieską Ebonitową" +gameforge.xxx_collect_quest_lv90._810_say = "Szkatułkę. Jesteś ciekawy co w niej może być? To" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Zamknij" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Potwierdź" +gameforge.xxx_kids_day_quiz._090_select = "Anuluj" +gameforge.xxx_kids_day_quiz._100_say = "Zmieniono" +gameforge.xxx_kids_day_quiz._110_say = "Anulowano" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Start" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Zakończ" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Tak!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Rozpocznij" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Zrezygnuj" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Kontynuuj" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Tak" +gameforge.xxx_kill_straydog._580_select = "Nie" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Unknown Button [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Tak" +gameforge.xxx_larbor_day._030_select = "Nie" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Anuluj" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Odrzuć." +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Rezygnuję." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Wejdź." +gameforge.xxx_monkey_dungeon._140_select = "Nie wchodź." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Przyjmij" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Odrzuć" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 Godzin" +gameforge.xxx_priv_guild._040_select = "12 Godzin" +gameforge.xxx_priv_guild._050_select = "24 Godziny" +gameforge.xxx_priv_guild._060_select = "Podaj" +gameforge.xxx_priv_guild._070_select = "Anuluj" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Wróć do Octavio." +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Wróć do Yu-Rang." +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Wróć do Yu-Rang." +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Przyjmij" +gameforge.xxx_rice_cake_tiger._1880_select = "Odrzuć" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Dziękuję!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Wróć do Octavio." + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Odczekaj jeszcze %s minut." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_pt.lua b/share/locale/english/translate_pt.lua index 30f44c6..1bba62d 100644 --- a/share/locale/english/translate_pt.lua +++ b/share/locale/english/translate_pt.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Derrotem o Dragão Beran-Setaou! gameforge.dragon_lair_access._170_notice = "Têm %d minutos para matar o Dragão Beran-Setaou! " gameforge.dragon_lair_access._180_notice = "O grupo de %s matou o Dragão Beran-Setaou! " gameforge.dragon_lair_access._190_npcChat = "Quero voltar para o Templo do Dragão! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Mármores do Polimorfismo Fantasmagóricos " gameforge.dragon_lair_weekly._020_sayTitle = "Fantasma de um guerreiro: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Os pacotes profissionais chegaram! " gameforge.pricing_lv40._30_say = "Mesmo os guerreiros mais fortes por vezes[ENTER]precisam de equipamento melhor. Os Pacotes[ENTER]Profissionais podem ajudar-te a resistir melhor[ENTER]aos poderes do mal. " gameforge.pricing_lv40._40_say = "E a boa notícia é: Podes poupar bastante dinheiro[ENTER]com estes pacotes! " gameforge.pricing_lv40._50_say_reward = "A moeda rotativa irá mostra-te o caminho para os[ENTER]pacotes. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Pacotes " +gameforge.pricing_lv3._20_say_title = "Os pacotes chegaram! " +gameforge.pricing_lv3._30_say = "Em tempos de guerra teremos de aceitar todas as[ENTER]ajudas que nos oferecem. Felizmente os novos[ENTER]pacotes chegaram e estes poderão ajudar os[ENTER]novatos como tu. " +gameforge.pricing_lv3._40_say = "E as boas novas são: Poderás poupar muito com[ENTER]estes novos pacotes! " +gameforge.pricing_lv3._50_say_reward = "A moeda rotativa irá mostra-te o caminho para os[ENTER]pacotes. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Pacotes " gameforge.pricing_lv9._20_say_title = "Os pacotes chegaram! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Devias alterá-la por razões de segurança.[ENTER][ENTER]Podes pensar que 45 espaços não são suficientes,[ENTER]mas quem sabe, talvez te dê mais algum espaço se[ENTER]nos dermos bem. " gameforge.warehouse._80_say = "Bem, eu não forço ninguém. Se não o queres fazer,[ENTER]poderás sempre voltar mais tarde. " gameforge.warehouse._90_npcChat = "Abrir Armazém " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Lágrima Fossilizada" +gameforge.arne_test1._060_say = "Aqui está uma das Lágrimas Fossilizadas do Deus[ENTER]Dragão que caiu na terra." +gameforge.arne_test1._070_select = "Apanhar a lágrima" +gameforge.arne_test1._080_select = "Tentar encontrar mais lágrimas por aqui" +gameforge.arne_test1._090_select = "Deixar a lágrima no chão" +gameforge.arne_test1._100_say = "Recebeste uma Lágrima Fossilizada." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Sim" +gameforge.arne_test2._070_select = "Não" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "+1000 Vida" +gameforge.collect_quest_reset._320_select = "+120 Defesa" +gameforge.collect_quest_reset._330_select = "Valor de Ataque +51" +gameforge.collect_quest_reset._340_select = "+1100 Vida" +gameforge.collect_quest_reset._350_select = "+140 Defesa" +gameforge.collect_quest_reset._360_select = "+60 Ataque" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Terminado" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Continuar" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Cancelar" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 horas" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Obrigado!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Fechar" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Sim" +gameforge.prototype_challenge._040_select = "Não" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Sim" +gameforge.prototype_training_fight._060_select = "Não" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Reinicializar" +gameforge.snow_dungeon._660_select = "Cancelar" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Idosa" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "O Pedido do Biólogo" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "O Pedido do Biólogo" +gameforge.xxx_collect_quest_lv85._030_say = "O Biólogo Chaegirab, aprendiz do Uriel, anda" +gameforge.xxx_collect_quest_lv85._040_say = "desesperado à tua procura. Vai ter com ele" +gameforge.xxx_collect_quest_lv85._050_say = "rapidamente e descobre como o podes ajudar." +gameforge.xxx_collect_quest_lv85._060_say = "Biólogo Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Oh, cá está tu de novo!" +gameforge.xxx_collect_quest_lv85._080_say = "Não te consigo agradecer o suficiente por me ajudares de novo." +gameforge.xxx_collect_quest_lv85._090_say = "Agora estou a trabalhar num livro sobre o Bosque Rubro." +gameforge.xxx_collect_quest_lv85._100_say = "É claro que eu mesmo devia ir até" +gameforge.xxx_collect_quest_lv85._110_say = "lá, mas, como sabes, não sou suficientemente forte." +gameforge.xxx_collect_quest_lv85._120_say = "Além disso também preciso de tempo para ler e estudar." +gameforge.xxx_collect_quest_lv85._130_say = "Por favor ajuda-me." +gameforge.xxx_collect_quest_lv85._140_say = "Irei dar-te uma recompensa muito generosa!" +gameforge.xxx_collect_quest_lv85._150_say = "Quero descobrir mais sobre o Bosque Rubro." +gameforge.xxx_collect_quest_lv85._160_say = "Era um bosque tão pacífico com enormes árvores." +gameforge.xxx_collect_quest_lv85._170_say = "No entanto a influência das Pedras Metin contaminou o lugar com" +gameforge.xxx_collect_quest_lv85._180_say = "má energia e transformou-o num lugar amaldiçoado, cheio de espíritos maléficos." +gameforge.xxx_collect_quest_lv85._190_say = "Para descobrir mais sobre o Bosque Rubro preciso de alguns Ramos Vermelhos." +gameforge.xxx_collect_quest_lv85._200_say = "Biólogo Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Podias arranjar-me 40 desses Ramos? Certifica-te" +gameforge.xxx_collect_quest_lv85._220_say = "que não são muito finos ou não estão partidos. Na" +gameforge.xxx_collect_quest_lv85._230_say = "minha pesquisa apenas posso usar Ramos fortes e" +gameforge.xxx_collect_quest_lv85._240_say = "saudáveis.Traz-mos um de cada vez para que os" +gameforge.xxx_collect_quest_lv85._250_say = "possa analisar individualmente." +gameforge.xxx_collect_quest_lv85._260_say = "um de cada vez para que os possa analisar individualmente." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "A Investigação do Biólogo" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Ramos do Bosque Rubro" +gameforge.xxx_collect_quest_lv85._290_say = "O Biólogo Chaegirab, aprendiz do Uriel, está a" +gameforge.xxx_collect_quest_lv85._300_say = "investigar as árvores do Bosque Rubro. Ele" +gameforge.xxx_collect_quest_lv85._310_say = "precisa de 40 Ramos Vermelhos. Leva-os até ele um" +gameforge.xxx_collect_quest_lv85._320_say = "de cada vez para que ele os possa examinar" +gameforge.xxx_collect_quest_lv85._330_say = "Ainda não podes utilizar o Elixir do Investigador." +gameforge.xxx_collect_quest_lv85._340_say = "Já utilizaste um Elixir!" +gameforge.xxx_collect_quest_lv85._350_say = "Podes usar o Elixir assim que tiveres encontrado" +gameforge.xxx_collect_quest_lv85._360_say = "um Ramo Vermelho." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Encontraste um Ramo Vermelho." +gameforge.xxx_collect_quest_lv85._380_say = "Oh, encontraste um Ramo!" +gameforge.xxx_collect_quest_lv85._390_say = "Por favor espera um pouco..." +gameforge.xxx_collect_quest_lv85._400_say = "espera um pouco..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh! Este Ramo Vermelho é de qualidade excelente!" +gameforge.xxx_collect_quest_lv85._420_say = "Por favor tenta encontrar alguns!" +gameforge.xxx_collect_quest_lv85._430_say = "Já recolheste os 40 Ramos!" +gameforge.xxx_collect_quest_lv85._440_say = "Obrigado." +gameforge.xxx_collect_quest_lv85._450_say = "Agora só preciso da Pedra-Espírita Vermelha para me" +gameforge.xxx_collect_quest_lv85._460_say = "ajudar a compreender as criaturas escondidas nessas árvores vivas." +gameforge.xxx_collect_quest_lv85._470_say = "Podes encontrá-la nas" +gameforge.xxx_collect_quest_lv85._480_say = "árvores do Bosque Rubro." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, este ramo é demasiado fino e está ligeiramente torto." +gameforge.xxx_collect_quest_lv85._500_say = "Lamento, mas acho que não terá grande utilidade na minha investigação. Por favor arranja-me um novo!" +gameforge.xxx_collect_quest_lv85._510_say = "Por favor" +gameforge.xxx_collect_quest_lv85._520_say = "arranja-me um novo!" +gameforge.xxx_collect_quest_lv85._530_say = "Desculpa, mas ainda" +gameforge.xxx_collect_quest_lv85._540_say = "não acabei de" +gameforge.xxx_collect_quest_lv85._550_say = "analisar o último que me trouxeste." +gameforge.xxx_collect_quest_lv85._560_say = "Podes voltar mais tarde?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "A Pedra-Espírita Vermelha" +gameforge.xxx_collect_quest_lv85._580_say = "Finalmente encontraste a Pedra-Espírita do Líder." +gameforge.xxx_collect_quest_lv85._590_say = "Por favor leva-a ao Biólogo Chaegirab." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "A Pedra-Espírita Vermelha" +gameforge.xxx_collect_quest_lv85._610_say = "Já recolheste os 40 Ramos Vermelhos para a" +gameforge.xxx_collect_quest_lv85._620_say = "pesquisa do Biólogo Chaegirab." +gameforge.xxx_collect_quest_lv85._630_say = "Agora ele só precisa de uma Pedra-Espírita" +gameforge.xxx_collect_quest_lv85._640_say = "Vermelha para o ajudarem a compreender os" +gameforge.xxx_collect_quest_lv85._650_say = "Podes encontrá-la nas árvores do Bosque Rubro." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Encontraste a Pedra-Espírita Vermelha." +gameforge.xxx_collect_quest_lv85._670_say = "Muito obrigado!" +gameforge.xxx_collect_quest_lv85._680_say = "Como recompensa vou dar-te esta receita secreta." +gameforge.xxx_collect_quest_lv85._690_say = "Poucas pessoas sabem no que consiste e no que é necessário para a fazer, por isso sempre foi muito bem guardada." +gameforge.xxx_collect_quest_lv85._700_say = "Vai ter com o Baek-Go." +gameforge.xxx_collect_quest_lv85._710_say = "Ele poderá criar a poção para ti." +gameforge.xxx_collect_quest_lv85._720_say = "Até à próxima, meu amigo." +gameforge.xxx_collect_quest_lv85._730_say = "Graças a ti encontrei muita informação sobre o Bosque Rubro." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "A Recompensa do Biólogo" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "A Recompensa do Biólogo" +gameforge.xxx_collect_quest_lv85._760_say = "Como recompensa pelos Ramos Vermelhos e pela" +gameforge.xxx_collect_quest_lv85._770_say = "Pedra-Espírita Vermelha, o Biólogo Chaegirab" +gameforge.xxx_collect_quest_lv85._780_say = "deu-te uma receita secreta. Agora, vai ter com o" +gameforge.xxx_collect_quest_lv85._790_say = "Baek-Go. Ele irá produzir uma cura milagrosa para" +gameforge.xxx_collect_quest_lv85._800_say = "Ele irá produzir uma cura milagrosa para ti." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Oh, essa é a Receita Secreta do Biólogo Chaegirab?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, ela irá aumentar em 10% a tua Resistência ao Dano causado por outros Jogadores." +gameforge.xxx_collect_quest_lv85._840_say = "Aqui tens a tua poção." +gameforge.xxx_collect_quest_lv85._850_say = "É suposto eu dar-te esta Caixa d'Ébano Púrpura." +gameforge.xxx_collect_quest_lv85._860_say = "Por favor toma bem conta dela." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "O Pedido do Biólogo" +gameforge.xxx_collect_quest_lv90._020_say = "O Biólogo Chaegirab, aprendiz do Uriel, anda" +gameforge.xxx_collect_quest_lv90._030_say = "desesperado à tua procura. Vai ter com ele" +gameforge.xxx_collect_quest_lv90._040_say = "rapidamente e descobre como o podes ajudar." +gameforge.xxx_collect_quest_lv90._050_say = "Biólogo Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Olá meu amigo!" +gameforge.xxx_collect_quest_lv90._070_say = "Obrigado por passares por" +gameforge.xxx_collect_quest_lv90._080_say = "tantas dificuldades para me ajudar." +gameforge.xxx_collect_quest_lv90._090_say = "Tu realmente fizeste de mim" +gameforge.xxx_collect_quest_lv90._100_say = "um cientista curioso bastante feliz..." +gameforge.xxx_collect_quest_lv90._110_say = "Agora tenho um" +gameforge.xxx_collect_quest_lv90._120_say = "último pedido a fazer-te." +gameforge.xxx_collect_quest_lv90._130_say = "Biólogo Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Quero descobrir mais sobre os líderes das criaturas, os Monstros designados por Boss." +gameforge.xxx_collect_quest_lv90._150_say = "Para isso preciso das Notas dos Líderes!" +gameforge.xxx_collect_quest_lv90._160_say = "Espero que me ajudes, para que eu possa concluir a minha investigação com sucesso." +gameforge.xxx_collect_quest_lv90._170_say = "Por favor compreende que apenas posso aceitar Notas originais." +gameforge.xxx_collect_quest_lv90._180_say = "E traz-me apenas uma de cada vez para que eu as possa examinar individualmente." +gameforge.xxx_collect_quest_lv90._190_say = "Para a minha pesquisa preciso de 50." +gameforge.xxx_collect_quest_lv90._200_say = "Sei que parece muito trabalho, mas este é realmente o meu último pedido. Irei dar-te uma boa recompensa!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "A Investigação do Biólogo" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Notas do Líder" +gameforge.xxx_collect_quest_lv90._230_say = "O Biólogo Chaegirab, aprendiz do Uriel, anda a recolher informações sobre os monstros designados por Boss." +gameforge.xxx_collect_quest_lv90._240_say = "Para a sua investigação ele precisa de 50 Notas dos Líderes." +gameforge.xxx_collect_quest_lv90._250_say = "Leva-lhe apenas uma de cada vez para que ele as possa analisar individualmente." +gameforge.xxx_collect_quest_lv90._260_say = "Podes obtê-las dos monstros de categoria Boss." +gameforge.xxx_collect_quest_lv90._270_say = "Ainda não podes utilizar o Elixir do Investigador." +gameforge.xxx_collect_quest_lv90._280_say = "Já utilizaste um Elixir!" +gameforge.xxx_collect_quest_lv90._290_say = "Podes usar o Elixir assim que tiveres encontrado" +gameforge.xxx_collect_quest_lv90._300_say = "uma Nota do Líder." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Encontraste uma Nota do Líder." +gameforge.xxx_collect_quest_lv90._320_say = "Oh, encontraste" +gameforge.xxx_collect_quest_lv90._330_say = "uma nota!" +gameforge.xxx_collect_quest_lv90._340_say = "Espera um momento..." +gameforge.xxx_collect_quest_lv90._350_say = "Oh, óptimo! Bom trabalho!" +gameforge.xxx_collect_quest_lv90._360_say = "Por favor tenta encontrar algumas!" +gameforge.xxx_collect_quest_lv90._370_say = "Recolheste todas as 50 Notas, fantástico! Provavelmente já sabes o que eu preciso agora." +gameforge.xxx_collect_quest_lv90._380_say = "Falta-me a Pedra-Espírita do Líder. Então terei tudo o que preciso." +gameforge.xxx_collect_quest_lv90._390_say = "Podes fazer isso por mim, certo?" +gameforge.xxx_collect_quest_lv90._400_say = "Arranja uma Pedra-Espírita do Líder e trá-la até mim." +gameforge.xxx_collect_quest_lv90._410_say = "Podes obtê-la dos monstros de categoria Boss." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, o papel tem uma estranha coloração e o selo está um pouco torcido." +gameforge.xxx_collect_quest_lv90._430_say = "Parece-me que é falsa." +gameforge.xxx_collect_quest_lv90._440_say = "Desculpa, mas ainda não acabei de" +gameforge.xxx_collect_quest_lv90._450_say = "analisar a última" +gameforge.xxx_collect_quest_lv90._460_say = "Nota que me trouxeste." +gameforge.xxx_collect_quest_lv90._470_say = "Podes voltar mais tarde?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Pedra-Espírita do Líder" +gameforge.xxx_collect_quest_lv90._490_say = "Finalmente encontraste a Pedra-Espírita do Líder." +gameforge.xxx_collect_quest_lv90._500_say = "Por favor leva-a ao Biólogo Chaegirab." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Pedra-Espírita do Líder" +gameforge.xxx_collect_quest_lv90._520_say = "Recolheste as 50 Notas dos Líderes para a" +gameforge.xxx_collect_quest_lv90._530_say = "investigação do Biólogo Chaegirab. Agora ele" +gameforge.xxx_collect_quest_lv90._540_say = "apenas precisa de uma Pedra-Espírita do Líder" +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Encontraste a Pedra-Espírita do Líder." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, bom trabalho! Agora posso finalmente terminar a minha investigação." +gameforge.xxx_collect_quest_lv90._570_say = "Como recompensa irei dar-te a receita secreta de uma cura milagrosa." +gameforge.xxx_collect_quest_lv90._580_say = "Vai ter com o Baek-Go, ele irá produzir essa poção para ti." +gameforge.xxx_collect_quest_lv90._590_say = "Tem um bom dia!" +gameforge.xxx_collect_quest_lv90._600_say = "E obrigado por toda a tua ajuda." +gameforge.xxx_collect_quest_lv90._610_say = "Não teria conseguido sem ti!" +gameforge.xxx_collect_quest_lv90._620_say = "E obrigado por toda a tua ajuda." +gameforge.xxx_collect_quest_lv90._630_say = "Não teria conseguido sem ti!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "A Recompensa do Biólogo" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "A Recompensa do Biólogo" +gameforge.xxx_collect_quest_lv90._660_say = "Como recompensa por teres recolhido as 50 Notas" +gameforge.xxx_collect_quest_lv90._670_say = "do Líder e a Pedra-espírita do Líder Chaegirab" +gameforge.xxx_collect_quest_lv90._680_say = "deu-te uma receita secreta. Vai ter com Baek-Go e" +gameforge.xxx_collect_quest_lv90._690_say = "ele irá fazer uma cura milagrosa para ti." +gameforge.xxx_collect_quest_lv90._700_say = "irá fazer uma cura milagrosa para ti." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Oh, essa é a Receita Secreta do Biólogo Chaegirab?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, ela irá aumentar o teu Valor de Ataque contra outros Jogadores." +gameforge.xxx_collect_quest_lv90._740_say = "Aqui tens a tua poção." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Aqui tens a tua poção." +gameforge.xxx_collect_quest_lv90._800_say = "Desta vez tens direito à Caixa d'Ébano Azul." +gameforge.xxx_collect_quest_lv90._810_say = "Estás curioso? Abre-a, rápido!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Fechar" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Confirmar" +gameforge.xxx_kids_day_quiz._090_select = "Cancelar" +gameforge.xxx_kids_day_quiz._100_say = "Alterado" +gameforge.xxx_kids_day_quiz._110_say = "Cancelado" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Começar" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Terminar Combate" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Sim!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octávio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Começar treino" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Desistir" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Continuar" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Sim" +gameforge.xxx_kill_straydog._580_select = "Não" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Escolha desconhecida [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Sim" +gameforge.xxx_larbor_day._030_select = "Não" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Cancelar" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Recusar" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Desisto" +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Entrar" +gameforge.xxx_monkey_dungeon._140_select = "Não Entrar" + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Aceitar" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Recusar" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 horas" +gameforge.xxx_priv_guild._040_select = "12 horas" +gameforge.xxx_priv_guild._050_select = "24 horas" +gameforge.xxx_priv_guild._060_select = "Outra duração" +gameforge.xxx_priv_guild._070_select = "Cancelar" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octávio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Regressa ao Octávio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Regressa à Yu-Rang" +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Regressa à Yu-Rang" +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octávio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Aceitar" +gameforge.xxx_rice_cake_tiger._1880_select = "Recusar" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Obrigado!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Regressa ao Octávio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Espera mais %s minutos." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_ro.lua b/share/locale/english/translate_ro.lua index b3426eb..006b01f 100644 --- a/share/locale/english/translate_ro.lua +++ b/share/locale/english/translate_ro.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "ÎnfrÎnge Dragonul Albastru" gameforge.dragon_lair_access._170_notice = "Mai ai la dispoziție alte %d minute sa omori[ENTER]Dragonul Albastru!" gameforge.dragon_lair_access._180_notice = "Grupul lui %s a omorât Dragonul Albastru!" gameforge.dragon_lair_access._190_npcChat = "Vreau să mă Întorc În Templul Dragonului!" +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Marmură Transformare Invizibilă" gameforge.dragon_lair_weekly._020_sayTitle = "Fantoma unui războinic:" @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Pachetele Pro au sosit!" gameforge.pricing_lv40._30_say = "Pana si cei mai buni luptatori pot primi[ENTER]echipament mai bun. Pachetele Pro te pot ajuta sa[ENTER]rezisti mai bine puterilor raului." gameforge.pricing_lv40._40_say = "Si vestea buna este ca: Poti depozita bunuri cu[ENTER]aceste pachete!" gameforge.pricing_lv40._50_say_reward = "Moneda de schimb iți va arata drumul către[ENTER]pachete." +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Pachetele" +gameforge.pricing_lv3._20_say_title = "Pachetele au sosit!" +gameforge.pricing_lv3._30_say = "Pe timp de război orice ajutor este bine venit.[ENTER]Pachetele noi pentru Începători au sosit." +gameforge.pricing_lv3._40_say = "Si vestea buna este: puteti salva sarcini cu[ENTER]aceste pachete." +gameforge.pricing_lv3._50_say_reward = "Moneda de schimb iți va arata drumul către[ENTER]pachete." gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Pachetele" gameforge.pricing_lv9._20_say_title = "Pachetele au sosit!" @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000" gameforge.warehouse._70_say = "Ar trebui sa o schimbi din motive de securitate.[ENTER][ENTER]Poate te-ai gandit ca 45 de compartimente nu sunt[ENTER]suficiente. Dar cine stie, poate iti voi da mai[ENTER]multe daca ne intelegem bine." gameforge.warehouse._80_say = "Ei bine, eu nu fortez pe nimeni. Daca nu te simti[ENTER]in stare intoarce-te mai tarziu." gameforge.warehouse._90_npcChat = "Deschide depozitul" + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Lacrimă fosilizată" +gameforge.arne_test1._060_say = "Iată una din lacrimile fosilizate ale Zeului[ENTER]Dragon care a căzut pe pămînt." +gameforge.arne_test1._070_select = "Ia lacrima" +gameforge.arne_test1._080_select = "Continuă să cauţi lacrimile." +gameforge.arne_test1._090_select = "Nu fă nimic" +gameforge.arne_test1._100_say = "Ai primit o Lacrimă fosilizată." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Da" +gameforge.arne_test2._070_select = "Nu" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "OK" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Puncte de Viață +1000" +gameforge.collect_quest_reset._320_select = "Apărare +120" +gameforge.collect_quest_reset._330_select = "Atac +51" +gameforge.collect_quest_reset._340_select = "Puncte de Viață +1100" +gameforge.collect_quest_reset._350_select = "Apărare +140" +gameforge.collect_quest_reset._360_select = "Atac +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Terminat" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Urmatorul" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Anulează" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 ore" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Multumesc!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Închide" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Da" +gameforge.prototype_challenge._040_select = "Nu" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Da" +gameforge.prototype_training_fight._060_select = "Nu" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "OK" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Resetează" +gameforge.snow_dungeon._660_select = "Renunţă" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Femeia Bătrâna" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Cerinþa biologului" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Cerinþa biologului" +gameforge.xxx_collect_quest_lv85._030_say = "Biologul Chaegirab te cautã în disperare. Mergi" +gameforge.xxx_collect_quest_lv85._040_say = "la el ºi vezi cu ce-l poþi ajuta." +gameforge.xxx_collect_quest_lv85._050_say = "find out how you can help him." +gameforge.xxx_collect_quest_lv85._060_say = "Biologul Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Ah, ai revenit!" +gameforge.xxx_collect_quest_lv85._080_say = "Nu iti pot multumi destul pentru ca ma ajuti." +gameforge.xxx_collect_quest_lv85._090_say = "Lucrez la o carte despre Padurea Rosie." +gameforge.xxx_collect_quest_lv85._100_say = "Bineinteles ca ar trebui sa merg chiar eu acolo," +gameforge.xxx_collect_quest_lv85._110_say = "dar dupa cum stii, nu sunt destul de puternic." +gameforge.xxx_collect_quest_lv85._120_say = "Deasemenea am nevoie de timp pentru a citi si studia." +gameforge.xxx_collect_quest_lv85._130_say = "Te rog sa ma ajuti." +gameforge.xxx_collect_quest_lv85._140_say = "Te voi rasplati pe masura." +gameforge.xxx_collect_quest_lv85._150_say = "Vreau sĂŁ aflu mai multe detalii despre PĂŁdurea RoÂşie." +gameforge.xxx_collect_quest_lv85._160_say = "ĂŽnainte era o pĂŁdure liniÂştitĂŁ plinĂŁ de copaci uriaÂşi." +gameforge.xxx_collect_quest_lv85._170_say = "Dar influenĂľele Pietrelor Metin au contaminat-o cu energie negativĂŁ" +gameforge.xxx_collect_quest_lv85._180_say = "Âşi au transformat-o Ă®ntr-un loc blestemat plin de spirite malefice." +gameforge.xxx_collect_quest_lv85._190_say = "Pentru a afla mai multe despre aceastĂŁ zonĂŁ, am nevoie de câteva Ramuri RoÂşii." +gameforge.xxx_collect_quest_lv85._200_say = "Biologul Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Poþi sã-mi aduci 40 de ramuri? Asigurã-te cã nu" +gameforge.xxx_collect_quest_lv85._220_say = "sunt prea subþiri sau rupte. Am nevoie doar de" +gameforge.xxx_collect_quest_lv85._230_say = "ramuri puternice ºi de calitate, pentru" +gameforge.xxx_collect_quest_lv85._240_say = "cercetare." +gameforge.xxx_collect_quest_lv85._250_say = "ªi adu-le pe rând pentru a le putea studia" +gameforge.xxx_collect_quest_lv85._260_say = "a le putea studia individual." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Cercetarea biologului" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Ramuri din Pãdurea Roºie" +gameforge.xxx_collect_quest_lv85._290_say = "Biologul Chaegirab cerceteazã copacii din Pãdurea" +gameforge.xxx_collect_quest_lv85._300_say = "Roºie. Are nevoie de 40 Ramuri din Copacul Roºu" +gameforge.xxx_collect_quest_lv85._310_say = "Fantoma. Du-i pe rând câte una pentru a le studia" +gameforge.xxx_collect_quest_lv85._320_say = "individual. Le gãseºti la Copacii Roºii Fantomã." +gameforge.xxx_collect_quest_lv85._330_say = "Încã nu poþi folosi Elixirul Cercetãtorului." +gameforge.xxx_collect_quest_lv85._340_say = "Ai folosit deja un elixir!" +gameforge.xxx_collect_quest_lv85._350_say = "Poþi folosi Elixirul Cercetãtorului imediat dupã" +gameforge.xxx_collect_quest_lv85._360_say = "ce ai gãsit o Ramurã Roºie." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Ai gãsit o Ramurã Roºie." +gameforge.xxx_collect_quest_lv85._380_say = "Oh, ai gãsit o ramurã!" +gameforge.xxx_collect_quest_lv85._390_say = "Dã-mi o secundã s-o verific ..." +gameforge.xxx_collect_quest_lv85._400_say = "s-o verific ..." +gameforge.xxx_collect_quest_lv85._410_say = "Oh! AceastĂŁ RamurĂŁ RoÂşie este de calitate!" +gameforge.xxx_collect_quest_lv85._420_say = "Te rog cautĂŁ!" +gameforge.xxx_collect_quest_lv85._430_say = "Ai strâns toate cele 40 de ramuri!" +gameforge.xxx_collect_quest_lv85._440_say = "MulĂľumesc." +gameforge.xxx_collect_quest_lv85._450_say = "Acum mai am nevoie doar de Piatra Sufletului PĂŁdurii Spiritelor" +gameforge.xxx_collect_quest_lv85._460_say = "pentru a putea Ă®nĂľelege creaturile din spatele acestor copaci vii." +gameforge.xxx_collect_quest_lv85._470_say = "O poĂľi gĂŁsi lângĂŁ" +gameforge.xxx_collect_quest_lv85._480_say = "copacii din Padurea RoÂşie." +gameforge.xxx_collect_quest_lv85._490_say = "Hmm, aceasta ramurĂŁ este atât de firavĂŁ. Nu Ă®mi va folosi prea mult la cercetarea mea." +gameforge.xxx_collect_quest_lv85._500_say = "Te rog sa Ă®mi aduci Ă®ncĂŁ una!" +gameforge.xxx_collect_quest_lv85._510_say = "Te rog sa" +gameforge.xxx_collect_quest_lv85._520_say = "Ă®mi aduci Ă®ncĂŁ una!" +gameforge.xxx_collect_quest_lv85._530_say = "ĂŽmi pare rĂŁu" +gameforge.xxx_collect_quest_lv85._540_say = "dar Ă®ncĂŁ nu" +gameforge.xxx_collect_quest_lv85._550_say = "am terminat de studiat ultima ramurĂŁ." +gameforge.xxx_collect_quest_lv85._560_say = "PoĂľi reveni mai târziu?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Piatra Sufletului Spiritului PĂŁdurii" +gameforge.xxx_collect_quest_lv85._580_say = "În sfârºit ai gãsit Piatra Sufletului!" +gameforge.xxx_collect_quest_lv85._590_say = "Du-o biologului Chaegirab care deja te aºteaptã." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Piatra Sufletului Spiritului PĂŁdurii" +gameforge.xxx_collect_quest_lv85._610_say = "Ai strâns 40 de Ramuri Roºii pentru cercetarea" +gameforge.xxx_collect_quest_lv85._620_say = "biologului Chaegirab." +gameforge.xxx_collect_quest_lv85._630_say = "Acum mai are nevoie doar de Piatra Sufletului" +gameforge.xxx_collect_quest_lv85._640_say = "Spiritului Pãdurii pentru cercetarea sa." +gameforge.xxx_collect_quest_lv85._650_say = "Poþi procura de la copacii din Pãdurea Roºie." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Ai gasit P. Sufl. padurea spirit." +gameforge.xxx_collect_quest_lv85._670_say = "MulĂľumesc!" +gameforge.xxx_collect_quest_lv85._680_say = "Ca recompensĂŁ îþi dau aceastĂŁ reĂľetĂŁ secretĂŁ." +gameforge.xxx_collect_quest_lv85._690_say = "Foarte putini cunosc ce conĂľine" +gameforge.xxx_collect_quest_lv85._700_say = "iar secretul ei e bine pĂŁstrat." +gameforge.xxx_collect_quest_lv85._710_say = "Mergi la Baek-Go, el îþi va prepara licoarea." +gameforge.xxx_collect_quest_lv85._720_say = "Datorita Ăľie am reuÂşit sa" +gameforge.xxx_collect_quest_lv85._730_say = "aflu informaĂľii utile despre PĂŁdurea RoÂşie." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Recompensa de la Chaegirab" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Recompensa de la Chaegirab" +gameforge.xxx_collect_quest_lv85._760_say = "Drept recompensã pentru Ramurile Roºii ºi Piatra" +gameforge.xxx_collect_quest_lv85._770_say = "Sufletului, biologul Chaegirab þi-a dat o reþetã" +gameforge.xxx_collect_quest_lv85._780_say = "secretã. Acum mergi la Baek-Go care îþi va" +gameforge.xxx_collect_quest_lv85._790_say = "prepara o licoare." +gameforge.xxx_collect_quest_lv85._800_say = "îþi va prepara o licoare." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go :" +gameforge.xxx_collect_quest_lv85._820_say = "Oh, aceasta este reĂľeta secretĂŁ de la biologul Chaegirab?" +gameforge.xxx_collect_quest_lv85._830_say = "Iti va creste rezistenta la atacuri cu 10%." +gameforge.xxx_collect_quest_lv85._840_say = "Poftim licoarea." +gameforge.xxx_collect_quest_lv85._850_say = "Ar trebui sã-þi dau ºi acest Dulap Viºiniu din" +gameforge.xxx_collect_quest_lv85._860_say = "Abanos. Ai grijã de el." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Cerinþa biologului" +gameforge.xxx_collect_quest_lv90._020_say = "Biologul Chaegirab te cautã în disperare. Mergi" +gameforge.xxx_collect_quest_lv90._030_say = "la el ºi vezi cu ce-l poþi ajuta." +gameforge.xxx_collect_quest_lv90._040_say = "find out how you can help him." +gameforge.xxx_collect_quest_lv90._050_say = "Biologul Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Buna prietene!" +gameforge.xxx_collect_quest_lv90._070_say = "MulĂľumesc ca" +gameforge.xxx_collect_quest_lv90._080_say = "ai luat asupra" +gameforge.xxx_collect_quest_lv90._090_say = "ta toate" +gameforge.xxx_collect_quest_lv90._100_say = "acele misiuni periculoase." +gameforge.xxx_collect_quest_lv90._110_say = "Acum mai am o" +gameforge.xxx_collect_quest_lv90._120_say = "ultimĂŁ misiune pentru tine." +gameforge.xxx_collect_quest_lv90._130_say = "Biologul Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "AÂş vrea sa aflu mai multe despre liderii creaturilor, MonÂştrii Bossi." +gameforge.xxx_collect_quest_lv90._150_say = "Am nevoie de ĂŽnsemnele Liderilor pentru asta!" +gameforge.xxx_collect_quest_lv90._160_say = "Te rog sa Ă®nĂľelegi cĂŁ pot accepta numai originalele." +gameforge.xxx_collect_quest_lv90._170_say = "Asa cĂŁ adu-mi te rog pe rĂ®nd Ă®nsemnele pentru a le putea studia individual." +gameforge.xxx_collect_quest_lv90._180_say = "Am nevoie de 50 pentru cercetare." +gameforge.xxx_collect_quest_lv90._190_say = "Stiu ca pare mult de munca dar aceasta cerere este chiar ultima." +gameforge.xxx_collect_quest_lv90._200_say = "Te voi recompensa pe masura." +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Cercetarea biologului" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "ĂŽnsemnele Liderilor" +gameforge.xxx_collect_quest_lv90._230_say = "Biologul Chaegirab, ucenicul lui Uriel, strĂ®nge informaĂľii despre MonÂştrii Bossi." +gameforge.xxx_collect_quest_lv90._240_say = "Are nevoie de 50 ĂŽnsemnele Liderilor." +gameforge.xxx_collect_quest_lv90._250_say = "Du-le pe rĂ®nd una cĂ®te una pentru a le putea studia individual." +gameforge.xxx_collect_quest_lv90._260_say = "Le poĂľi gĂŁsi la MonÂştrii Bossi." +gameforge.xxx_collect_quest_lv90._270_say = "Încã nu poþi folosi Elixirul Cercetãtorului." +gameforge.xxx_collect_quest_lv90._280_say = "Ai folosit deja un elixir!" +gameforge.xxx_collect_quest_lv90._290_say = "Poti folosi Elixirul imediat dupa ce ai gasit" +gameforge.xxx_collect_quest_lv90._300_say = "Insemnele liderilor." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Ai gãsit Însemnele Liderilor." +gameforge.xxx_collect_quest_lv90._320_say = "Oh, ai gĂŁsit niÂşte note!" +gameforge.xxx_collect_quest_lv90._330_say = "Da-mi o secundĂŁ" +gameforge.xxx_collect_quest_lv90._340_say = "sĂŁ vad ..." +gameforge.xxx_collect_quest_lv90._350_say = "Minunat! Bine lucrat!" +gameforge.xxx_collect_quest_lv90._360_say = "ĂŽncearcĂŁ sa le gĂŁseÂşti!" +gameforge.xxx_collect_quest_lv90._370_say = "Ai strĂ®ns toate cele 50 de notiĂľe." +gameforge.xxx_collect_quest_lv90._380_say = "InsĂŁ totuÂşi Ă®mi lipseÂşte Piatra Sufletului Liderilor." +gameforge.xxx_collect_quest_lv90._390_say = "Atunci voi avea tot ce trebuie." +gameforge.xxx_collect_quest_lv90._400_say = "PoĂľi face rost de o Piatra a" +gameforge.xxx_collect_quest_lv90._410_say = "Sufletului Liderilor?O poĂľi gĂŁsi la MonÂştrii Bossi." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, hĂ®rtia are o culoare ciudatĂŁ Âşi sigiliul este cam slab." +gameforge.xxx_collect_quest_lv90._430_say = "Cred ca este un fals." +gameforge.xxx_collect_quest_lv90._440_say = "ĂŽmi pare rĂŁu" +gameforge.xxx_collect_quest_lv90._450_say = "dar Ă®ncĂŁ nu" +gameforge.xxx_collect_quest_lv90._460_say = "am terminat de studiat ultima notiþã." +gameforge.xxx_collect_quest_lv90._470_say = "PoĂľi reveni mai tĂ®rziu?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Piatra Sufletului Liderilor" +gameforge.xxx_collect_quest_lv90._490_say = "În sfârºit ai gãsit Piatra Sufletului!" +gameforge.xxx_collect_quest_lv90._500_say = "Du-o biologului Chaegirab care deja te aºteaptã." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Piatra Sufletului Liderilor" +gameforge.xxx_collect_quest_lv90._520_say = "Ai gãsit toate cele 50 Însemne ale Liderilor." +gameforge.xxx_collect_quest_lv90._530_say = "Acum mai are nevoie doar de Piatra Sufletului" +gameforge.xxx_collect_quest_lv90._540_say = "Liderilor." +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Ai gasit Piatra Suflet. liderilor." +gameforge.xxx_collect_quest_lv90._560_say = "Oh, bine lucrat!" +gameforge.xxx_collect_quest_lv90._570_say = "Acum Ă®n sfĂ®rÂşit pot termina cercetarea mea." +gameforge.xxx_collect_quest_lv90._580_say = "Ca recompensa îþi dau o reĂľetĂŁ secretĂŁ" +gameforge.xxx_collect_quest_lv90._590_say = "din care Baek-Go poate produce o licoare." +gameforge.xxx_collect_quest_lv90._600_say = "MulĂľumesc pentru ajutor." +gameforge.xxx_collect_quest_lv90._610_say = "Nu reuÂşeam fĂŁrĂŁ ajutorul tĂŁu!" +gameforge.xxx_collect_quest_lv90._620_say = "MulĂľumesc pentru ajutor." +gameforge.xxx_collect_quest_lv90._630_say = "Nu reuÂşeam fĂŁrĂŁ ajutorul tĂŁu!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Recompensa de la Chaegirab" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Recompensa de la Chaegirab" +gameforge.xxx_collect_quest_lv90._660_say = "Ca recompensã pentru gãsirea Însemnelor Liderilor" +gameforge.xxx_collect_quest_lv90._670_say = "ºi Piatra Sufletului, biologul Chaegirab þi-a dat" +gameforge.xxx_collect_quest_lv90._680_say = "o reþetã secretã. Acum mergi la Baek-Go, el îþi" +gameforge.xxx_collect_quest_lv90._690_say = "va face licoarea." +gameforge.xxx_collect_quest_lv90._700_say = "el îþi va face licoarea." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Oh, asta este reĂľeta secreta de la biologul Chaegirab?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, îþi va creste valoarea atacului Ă®n lupta Ă®mpotriva oponenĂľilor." +gameforge.xxx_collect_quest_lv90._740_say = "Poftim licoarea." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Poftim licoarea." +gameforge.xxx_collect_quest_lv90._800_say = "De data asta este Dulap de ebonitã albast. Esti" +gameforge.xxx_collect_quest_lv90._810_say = "curios? Atunci deschide`l repede!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Închide" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Confirmă" +gameforge.xxx_kids_day_quiz._090_select = "Renunţă" +gameforge.xxx_kids_day_quiz._100_say = "Schimbă" +gameforge.xxx_kids_day_quiz._110_say = "Anulat" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Start" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Stop Luptă" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Da!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Începe" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Renunţă" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Continuaţi" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Da" +gameforge.xxx_kill_straydog._580_select = "Nu" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Tastă necunoscută [%s]" +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Da" +gameforge.xxx_larbor_day._030_select = "Nu" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Renunţă" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Refuză." +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Renunţ." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "OK" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Intră" +gameforge.xxx_monkey_dungeon._140_select = "Nu păşi." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Acceptă" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Refuză" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 ore" +gameforge.xxx_priv_guild._040_select = "12 ore" +gameforge.xxx_priv_guild._050_select = "24 ore" +gameforge.xxx_priv_guild._060_select = "Introduce direct" +gameforge.xxx_priv_guild._070_select = "Renunţă" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Înapoi la Octavio" +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Mergi înapoi la Yu-Rang." +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Mergi înapoi la Yu-Rang." +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Acceptă" +gameforge.xxx_rice_cake_tiger._1880_select = "Refuză" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Mulţumesc!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Înapoi la Octavio" + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Aşteaptă încă %s minute." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_ru.lua b/share/locale/english/translate_ru.lua index 2265a42..cf51d27 100644 --- a/share/locale/english/translate_ru.lua +++ b/share/locale/english/translate_ru.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Убейте Голубого Д gameforge.dragon_lair_access._170_notice = "Осталось %d минут, чтобы убить Голубого Дракона! " gameforge.dragon_lair_access._180_notice = "Группа %s победила Голубого Дракона! " gameforge.dragon_lair_access._190_npcChat = "Я хочу назад в Храм Дракона! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Шары полиморфизма из рук призрака " gameforge.dragon_lair_weekly._020_sayTitle = "Призрак воина: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Профи пакеты прибыли! gameforge.pricing_lv40._30_say = "Даже самые сильные воины нуждаются в хорошем[ENTER]снаряжении. С профессиональными пакетами ты[ENTER]сможешь лучше противостоять влиянию зла. " gameforge.pricing_lv40._40_say = "Хорошая новость: теперь ты можешь экономить! " gameforge.pricing_lv40._50_say_reward = "Крутящаяся монета покажет вам путь к пакетам. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Пакеты " +gameforge.pricing_lv3._20_say_title = "Пакеты прибыли! " +gameforge.pricing_lv3._30_say = "Во времена войны может понадобится любая помощь.[ENTER]К счастью прибыли новые пакеты, которые помогут[ENTER]вам также как и любому новичку. " +gameforge.pricing_lv3._40_say = "И хорошая новость: С этими пакетами вы сможете[ENTER]много сэкономить! " +gameforge.pricing_lv3._50_say_reward = "Крутящаяся монета покажет вам путь к пакетам. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Пакеты " gameforge.pricing_lv9._20_say_title = "Пакеты прибыли! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Вам следует сменить это в целях безопасности.[ENTER][ENTER]Возможно, ты думаешь, что 45 ячеек недостаточно.[ENTER]Но кто знает, может быть я выделю тебе больше[ENTER]места, если мы поладим. Хехе! " gameforge.warehouse._80_say = "Ну, что ж. Я никого не заставляю. Если вы не[ENTER]хотите сейчас, приходите позже. " gameforge.warehouse._90_npcChat = "Открыть склад " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Окаменевшая Слеза" +gameforge.arne_test1._060_say = "Одна из окаменевших слез Бога Дракона упавшая на[ENTER]землю." +gameforge.arne_test1._070_select = "Возьмите слезу" +gameforge.arne_test1._080_select = "Продолжайте поиск слез" +gameforge.arne_test1._090_select = "Бесполезен" +gameforge.arne_test1._100_say = "Вы получили Окаменевшую слезу." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Да" +gameforge.arne_test2._070_select = "Нет" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "ОК" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Сеон-Пеонг:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "ХП +1000" +gameforge.collect_quest_reset._320_select = "Защита +120" +gameforge.collect_quest_reset._330_select = "Атака +51" +gameforge.collect_quest_reset._340_select = "ХП +1100" +gameforge.collect_quest_reset._350_select = "Защита +140" +gameforge.collect_quest_reset._360_select = "Атака +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Успех" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Далее" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "Прервать" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 часа" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Благодарю!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Закрыть" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Да" +gameforge.prototype_challenge._040_select = "Нет" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Да" +gameforge.prototype_training_fight._060_select = "Нет" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "ОК" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Reset" +gameforge.snow_dungeon._660_select = "Прервать" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Пожилая женщина" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Просьба Биолога" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Просьба Биолога" +gameforge.xxx_collect_quest_lv85._030_say = "Биолог Шагираб, ученик Уриила, ищет вас." +gameforge.xxx_collect_quest_lv85._040_say = "Отправляйтесь к нему и разузнайте, что ему нужно." +gameforge.xxx_collect_quest_lv85._050_say = "find out how you can help him." +gameforge.xxx_collect_quest_lv85._060_say = "Биолог Шагираб:" +gameforge.xxx_collect_quest_lv85._070_say = "О, это снова вы!" +gameforge.xxx_collect_quest_lv85._080_say = "Вы не можете представить, как я вам благодарен за то что вы мне всё время помогаете." +gameforge.xxx_collect_quest_lv85._090_say = "В настоящий момент я работаю над книгой о Красном Лесе." +gameforge.xxx_collect_quest_lv85._100_say = "Разумеется мне следовало бы отправится туда самому и исследовать," +gameforge.xxx_collect_quest_lv85._110_say = "но ведь вы понимаете, что я недостаточно силён для этого." +gameforge.xxx_collect_quest_lv85._120_say = "Кроме того мне нужно время для чтения и учёбы." +gameforge.xxx_collect_quest_lv85._130_say = "Пожалуйста помогите мне." +gameforge.xxx_collect_quest_lv85._140_say = "Я буду очень благодарен." +gameforge.xxx_collect_quest_lv85._150_say = "Я бы хотел побольше разузнать о Красном Лесе." +gameforge.xxx_collect_quest_lv85._160_say = "Когда-то это был мирный лес с огромными деревьями." +gameforge.xxx_collect_quest_lv85._170_say = "Под влиянием камней метина он наполнился злой энергией" +gameforge.xxx_collect_quest_lv85._180_say = "и превратился в проклятое место полное жестоких призраков." +gameforge.xxx_collect_quest_lv85._190_say = "Мне нужны Красные Ветви призрачного дерева, для того что-бы я смог побольше разузнать о Красном Лесе." +gameforge.xxx_collect_quest_lv85._200_say = "Биолог Шагираб:" +gameforge.xxx_collect_quest_lv85._210_say = "Можете ли вы принести эти ветви мне в течение" +gameforge.xxx_collect_quest_lv85._220_say = "ближайших нескольких дней? И убедитесь, что они" +gameforge.xxx_collect_quest_lv85._230_say = "не слишком тонкие или сломанные. Я могу" +gameforge.xxx_collect_quest_lv85._240_say = "использовать только сильные и здоровые ветви в" +gameforge.xxx_collect_quest_lv85._250_say = "моих исследованиях. Пожалуйста, принесите 40 из" +gameforge.xxx_collect_quest_lv85._260_say = "Приносите мне их по одной." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Исследование Биолога" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Ветви из Красного Леса" +gameforge.xxx_collect_quest_lv85._290_say = "Биолог Шагираб, ученик Уриила, исследует Красный" +gameforge.xxx_collect_quest_lv85._300_say = "лес. Он нуждается в 40 ветках Красного" +gameforge.xxx_collect_quest_lv85._310_say = "Призрачного дерева. Идите в Красный лес и" +gameforge.xxx_collect_quest_lv85._320_say = "соберите там ветви Красного Призрачного дерева." +gameforge.xxx_collect_quest_lv85._330_say = "Вы пока не можете использовать Эликсир[ENTER]Исследователя." +gameforge.xxx_collect_quest_lv85._340_say = "Вы уже использовали эликсир!" +gameforge.xxx_collect_quest_lv85._350_say = "Вы сможете использовать эликсир после того как" +gameforge.xxx_collect_quest_lv85._360_say = "найдете Ветвь Красного Призрачного дерева." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Вы нашли Красную Ветвь призрачного дерева!" +gameforge.xxx_collect_quest_lv85._380_say = "Ах, вы принесли это Ветвь!" +gameforge.xxx_collect_quest_lv85._390_say = "Секундочку, я должен её осмотреть..." +gameforge.xxx_collect_quest_lv85._400_say = "Секундочку, я должен её осмотреть..." +gameforge.xxx_collect_quest_lv85._410_say = "О! Эта Ветвь Красного призрачного дерева превосходного качества!" +gameforge.xxx_collect_quest_lv85._420_say = "Пожалуйста, постарайтесь ещё найти!" +gameforge.xxx_collect_quest_lv85._430_say = "Вы собрали все 40 штук. Великолепно!" +gameforge.xxx_collect_quest_lv85._440_say = "Теперь мне нужен ключ который раскроет тайну Красного Леса: Камень Души призр." +gameforge.xxx_collect_quest_lv85._450_say = "леса." +gameforge.xxx_collect_quest_lv85._460_say = "Вы ведь справитесь с этим заданием?" +gameforge.xxx_collect_quest_lv85._470_say = "леса можно найти у" +gameforge.xxx_collect_quest_lv85._480_say = "деревьев в Красном Лесу." +gameforge.xxx_collect_quest_lv85._490_say = "Мне очень жаль, но эту" +gameforge.xxx_collect_quest_lv85._500_say = "ветку я не могу использовать." +gameforge.xxx_collect_quest_lv85._510_say = "Не могли бы вы" +gameforge.xxx_collect_quest_lv85._520_say = "принести мне ещё одну?" +gameforge.xxx_collect_quest_lv85._530_say = "Мне очень жаль." +gameforge.xxx_collect_quest_lv85._540_say = "Я ещё не успел исследовать ветку" +gameforge.xxx_collect_quest_lv85._550_say = "которую вы мне принесли в прошлый раз." +gameforge.xxx_collect_quest_lv85._560_say = "Принисите мне новую векту немного позже." +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Камень души призр. леса" +gameforge.xxx_collect_quest_lv85._580_say = "Вы наконец нашли Камень души!" +gameforge.xxx_collect_quest_lv85._590_say = "Отнесите его Биологу Шагирабу." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Камень души призр. леса" +gameforge.xxx_collect_quest_lv85._610_say = "Вы достали для Биолога Шагираба 40 Красных Ветвей" +gameforge.xxx_collect_quest_lv85._620_say = "призрачного дерева. Теперь ему нужен Камень Души" +gameforge.xxx_collect_quest_lv85._630_say = "лесного призрака." +gameforge.xxx_collect_quest_lv85._640_say = "и найдите Камень Души лесного призрака." +gameforge.xxx_collect_quest_lv85._650_say = "Убейте Деревья в Красном Лесу и найдите Камень[ENTER]Души лесного призрака. Как только его найдёте,[ENTER]возвращайтесь к Биологу Шагирабу." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Вы нашли Камень Души лесного призрака." +gameforge.xxx_collect_quest_lv85._670_say = "Большое спасибо!" +gameforge.xxx_collect_quest_lv85._680_say = "В качестве награды, я дам вам этот рецепт." +gameforge.xxx_collect_quest_lv85._690_say = "Его состав известен немногим и хранится в тайне." +gameforge.xxx_collect_quest_lv85._700_say = "Отправляйтесь к Баек-Го." +gameforge.xxx_collect_quest_lv85._710_say = "Он изготовит для вас зелье." +gameforge.xxx_collect_quest_lv85._720_say = "Удачи, друг мой." +gameforge.xxx_collect_quest_lv85._730_say = "С вашей помощью я наконец разгадал тайны Красного леса." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Награда Шагираба" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Награда Шагираба" +gameforge.xxx_collect_quest_lv85._760_say = "В качестве вознаграждения за 40 ветвей" +gameforge.xxx_collect_quest_lv85._770_say = "призрачного дерева и камень души призрачного" +gameforge.xxx_collect_quest_lv85._780_say = "леса, Шагираб вручил Вам секретный рецепт, по" +gameforge.xxx_collect_quest_lv85._790_say = "которому Баек-Го может сделать чудесное снадобье." +gameforge.xxx_collect_quest_lv85._800_say = "Идите к Баек-Го и покажите ему рецепт." +gameforge.xxx_collect_quest_lv85._810_say = "Баек-Го:" +gameforge.xxx_collect_quest_lv85._820_say = "Это секретный рецепт биолога Шагираба? Позвольте мне посмотреть. Ах да, я понимаю." +gameforge.xxx_collect_quest_lv85._830_say = "Подождите немного ... Взгляните, это для вас." +gameforge.xxx_collect_quest_lv85._840_say = "Этот напиток увеличивает сопротивление ущербу от атак со стороны других игроков на 10%." +gameforge.xxx_collect_quest_lv85._850_say = "Вот Пурпурный ларец из чёрного дерева." +gameforge.xxx_collect_quest_lv85._860_say = "из чёрного дерева." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Просьба Биолога" +gameforge.xxx_collect_quest_lv90._020_say = "Биолог Шагираб, ученик Уриила, ищет вас." +gameforge.xxx_collect_quest_lv90._030_say = "Отправляйтесь к нему и разузнайте, что ему нужно." +gameforge.xxx_collect_quest_lv90._040_say = "find out how you can help him." +gameforge.xxx_collect_quest_lv90._050_say = "Биолог Шагираб:" +gameforge.xxx_collect_quest_lv90._060_say = "Благодарю вас, за то, что вы," +gameforge.xxx_collect_quest_lv90._070_say = "невзирая на опасности," +gameforge.xxx_collect_quest_lv90._080_say = "исполнили все мои просьбы." +gameforge.xxx_collect_quest_lv90._090_say = "Благодаря Вашей помощи я достиг" +gameforge.xxx_collect_quest_lv90._100_say = "значительного прогресса в своих исследованиях." +gameforge.xxx_collect_quest_lv90._110_say = "Теперь у меня есть" +gameforge.xxx_collect_quest_lv90._120_say = "одна последняя просьба к Вам." +gameforge.xxx_collect_quest_lv90._130_say = "Биолог Шагираб:" +gameforge.xxx_collect_quest_lv90._140_say = "Я хочу узнать больше о вожаках монстров, Боссах-Монстрах." +gameforge.xxx_collect_quest_lv90._150_say = "Мне нужны Заметки Вожаков для этого!" +gameforge.xxx_collect_quest_lv90._160_say = "Я надеюсь, что вы поможете мне и я смогу довести мое исследование до успешного конца." +gameforge.xxx_collect_quest_lv90._170_say = "Я могу принять лишь оригиналы. Принесите мне их по одной." +gameforge.xxx_collect_quest_lv90._180_say = "Мне нужно для исследования 50 штук." +gameforge.xxx_collect_quest_lv90._190_say = "Я знаю, это огромная работа, но это моя последняя просьба." +gameforge.xxx_collect_quest_lv90._200_say = "И я щедро вознагражу Вас!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Исследование Биолога" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Заметки Вожаков" +gameforge.xxx_collect_quest_lv90._230_say = "Биолог Шагираб, ученик Уриила, изучает Боссов-Монстров." +gameforge.xxx_collect_quest_lv90._240_say = "Ему необходимо 50 Заметок Вожака." +gameforge.xxx_collect_quest_lv90._250_say = "Пожалуйста, добудьте их и" +gameforge.xxx_collect_quest_lv90._260_say = "принесите Шагирабу по одной." +gameforge.xxx_collect_quest_lv90._270_say = "Вы пока не можете использовать Эликсир[ENTER]Исследователя." +gameforge.xxx_collect_quest_lv90._280_say = "Вы уже использовали эликсир!" +gameforge.xxx_collect_quest_lv90._290_say = "Вы сможете использовать эликсир после того как" +gameforge.xxx_collect_quest_lv90._300_say = "найдете Заметку Вожаков." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Вы нашли Заметки Вожаков!" +gameforge.xxx_collect_quest_lv90._320_say = "О, вы" +gameforge.xxx_collect_quest_lv90._330_say = "нашли кое-какие Заметки!" +gameforge.xxx_collect_quest_lv90._340_say = "Минутку, я должен их осмотреть..." +gameforge.xxx_collect_quest_lv90._350_say = "Великолепно! Отличная работа!" +gameforge.xxx_collect_quest_lv90._360_say = "Пожалуйста, постарайтесь раздобыть ещё!" +gameforge.xxx_collect_quest_lv90._370_say = "Вы собрали все 50, фантастика! Я угадал что вы знаете, что нужно делать дальше?" +gameforge.xxx_collect_quest_lv90._380_say = "У меня до сих пор нет камня души Вожаков." +gameforge.xxx_collect_quest_lv90._390_say = "С ним у меня будет все что мне нужно." +gameforge.xxx_collect_quest_lv90._400_say = "Вы можете сделать это для меня?" +gameforge.xxx_collect_quest_lv90._410_say = "Найти камень души Вожаков и принести его мне!" +gameforge.xxx_collect_quest_lv90._420_say = "Хм, какой странный цвет бумаги и печать перекосилась." +gameforge.xxx_collect_quest_lv90._430_say = "Помоему это подделка." +gameforge.xxx_collect_quest_lv90._440_say = "Мне очень жаль, но" +gameforge.xxx_collect_quest_lv90._450_say = "последний анализ ещё не окончен." +gameforge.xxx_collect_quest_lv90._460_say = "Не будете возражать если я" +gameforge.xxx_collect_quest_lv90._470_say = "попрошу вас прийти ко мне позже?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Камень души Вожаков" +gameforge.xxx_collect_quest_lv90._490_say = "Вы наконец нашли Камень души!" +gameforge.xxx_collect_quest_lv90._500_say = "Отнесите его Биологу Шагирабу." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Камень души Вожаков" +gameforge.xxx_collect_quest_lv90._520_say = "Вы собрали 50 Заметок Вожаков для исследований" +gameforge.xxx_collect_quest_lv90._530_say = "биолога Шагираба. Теперь ему нужен Камень души" +gameforge.xxx_collect_quest_lv90._540_say = "Вожаков." +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Найден Камень Души Вожаков" +gameforge.xxx_collect_quest_lv90._560_say = "О, отличная работа!" +gameforge.xxx_collect_quest_lv90._570_say = "Теперь я наконец смогу успешно закончить свои исследования." +gameforge.xxx_collect_quest_lv90._580_say = "В награду я дам вам снова рецепт для чудесного средства, которое изготовит для вас Баек-Го." +gameforge.xxx_collect_quest_lv90._590_say = "Удачи!" +gameforge.xxx_collect_quest_lv90._600_say = "Спасибо за вашу помощь!" +gameforge.xxx_collect_quest_lv90._610_say = "Без вас я бы не справился!" +gameforge.xxx_collect_quest_lv90._620_say = "Спасибо за вашу помощь!" +gameforge.xxx_collect_quest_lv90._630_say = "Без вас я бы не справился!" +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Награда Шагираба" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Награда Шагираба" +gameforge.xxx_collect_quest_lv90._660_say = "В качестве вознаграждения за 50 Заметок Вожаков и" +gameforge.xxx_collect_quest_lv90._670_say = "камень души Вожаков, Вы получили от Шагираба" +gameforge.xxx_collect_quest_lv90._680_say = "секретный рецепт по которому Баек-Го сделает" +gameforge.xxx_collect_quest_lv90._690_say = "чудесное снадобье. Идите к Баек-Го и покажите ему" +gameforge.xxx_collect_quest_lv90._700_say = "Идите к Баек-Го и покажите ему рецепт." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Позвольте мне посмотреть. Это рецепт Шагираба?" +gameforge.xxx_collect_quest_lv90._730_say = "Хм, это повысит ваш показатель атаки против других игроков." +gameforge.xxx_collect_quest_lv90._740_say = "Вот Ваше зелье!" +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "Вот Ваше зелье!" +gameforge.xxx_collect_quest_lv90._800_say = "В этот раз это Голубой ларец из черного дерева." +gameforge.xxx_collect_quest_lv90._810_say = "Вам любопытно? Можете тогда быстро его открыть!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Йонах:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Закрыть" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Подтвердить" +gameforge.xxx_kids_day_quiz._090_select = "Прервать" +gameforge.xxx_kids_day_quiz._100_say = "Изменено" +gameforge.xxx_kids_day_quiz._110_say = "Прервано" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Начать" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Завершить" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Да!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Октавио:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Начать" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Сдаться" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Продолжить" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Да" +gameforge.xxx_kill_straydog._580_select = "Нет" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Неизвестная клавиша [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Да" +gameforge.xxx_larbor_day._030_select = "Нет" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "Прервать" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Отказаться" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Я ушел." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "ОК" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Вступить" +gameforge.xxx_monkey_dungeon._140_select = "Не вступать." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Принять" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Отказать" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 часов" +gameforge.xxx_priv_guild._040_select = "12 часов" +gameforge.xxx_priv_guild._050_select = "24 часа" +gameforge.xxx_priv_guild._060_select = "Прямой ввод" +gameforge.xxx_priv_guild._070_select = "Прервать" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Октавио:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Возвращайтесь к Октавио." +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Вернитесь к Ю-Ранг" +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Вернитесь к Ю-Ранг" +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Октавио" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Принять" +gameforge.xxx_rice_cake_tiger._1880_select = "Отказать" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Ю-Ранг:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Спасибо!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Возвращайтесь к Октавио." + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "Подождите ещё %s минут." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file diff --git a/share/locale/english/translate_tr.lua b/share/locale/english/translate_tr.lua index 99b9744..0091994 100644 --- a/share/locale/english/translate_tr.lua +++ b/share/locale/english/translate_tr.lua @@ -759,6 +759,7 @@ gameforge.dragon_lair_access._165_sendLetter = "Mavi Ejderha'yı mağlup edin " gameforge.dragon_lair_access._170_notice = "Mavi Ejderha'yı öldürmeye %d dakikalık bir zaman[ENTER]kaldı! " gameforge.dragon_lair_access._180_notice = "%s grubu, Mavi Ejderha!yı öldürdü! " gameforge.dragon_lair_access._190_npcChat = "Ejderha Tapınağı'na geri dönmek istiyorum! " +gameforge.dragon_lair_access._195_say = "%dx: " gameforge.dragon_lair_weekly = {} gameforge.dragon_lair_weekly._010_chat = "Hayalet Elinden Dönüşüm Küreleri " gameforge.dragon_lair_weekly._020_sayTitle = "Bir savaşçının ruhu: " @@ -7003,6 +7004,12 @@ gameforge.pricing_lv40._20_say_title = "Profesyonel paketler geldi! " gameforge.pricing_lv40._30_say = "En güçlü savaşçıların bile daha iyi eşyalara[ENTER]ihtiyacı vardır. Profesyonel paketler sayesinde[ENTER]kötülüğün güçlerine karşı daha büyük bir avantaj[ENTER]sağlayabilirsin. " gameforge.pricing_lv40._40_say = "Ve iyi haber: Bu paketler ile oldukça tasarruf[ENTER]edebilirsin! " gameforge.pricing_lv40._50_say_reward = "Dönen madeni para seni paketlere yönlendirecek. " +gameforge.pricing_lv3 = {} +gameforge.pricing_lv3._10_send_letter = "Paketler " +gameforge.pricing_lv3._20_say_title = "Paketler geldi! " +gameforge.pricing_lv3._30_say = "Savaş zamanında her yardıma ihtiyaç duyulabilir.[ENTER]Şansına senin gibi bir acemiye yardım edebilecek[ENTER]yeni paketler geldi. " +gameforge.pricing_lv3._40_say = "Ve iyi haber: Bu paketler ile oldukça tasarruf[ENTER]edebilirsin! " +gameforge.pricing_lv3._50_say_reward = "Dönen madeni para seni paketlere yönlendirecek. " gameforge.pricing_lv9 = {} gameforge.pricing_lv9._10_send_letter = "Paketler " gameforge.pricing_lv9._20_say_title = "Paketler geldi! " @@ -8925,3 +8932,1571 @@ gameforge.warehouse._60_sayReward = "000000 " gameforge.warehouse._70_say = "Güvenlik sebebiyle bunu değiştirmelisin.[ENTER][ENTER]Belki 45 kutunun yetmeyeceğini düşünebilirsin.[ENTER]Ama kimbilir, eğer benimle uzun süre çalışırsan[ENTER]sana daha çok kutu ayırabilirim.[ENTER]Hehe! " gameforge.warehouse._80_say = "Pekala, kimseyi zorlamıyorum. Fikrini[ENTER]değiştirirsen sonra tekrar uğra. " gameforge.warehouse._90_npcChat = "Depoyu aç " + +gameforge.arne_test1 = {} +gameforge.arne_test1._010_notice = "Markers should be there" +gameforge.arne_test1._020_notice = "Bool true" +gameforge.arne_test1._030_notice = "wait timer through" +gameforge.arne_test1._040_notice = "waiting for timer" +gameforge.arne_test1._050_sayTitle = "Fosil Gözyaşı" +gameforge.arne_test1._060_say = "Burada Ejderha Tanrı'nın yeryüzüne düşen[ENTER]Gözyaşlarından biri var." +gameforge.arne_test1._070_select = "Gözyaşını al" +gameforge.arne_test1._080_select = "Gözyaşlarını burada aramaya devam et" +gameforge.arne_test1._090_select = "Birşey yapma" +gameforge.arne_test1._100_say = "Fosil Gözyaşı kazandın." +gameforge.arne_test1._110_say = "Du findest 2 gefroene Tränen." +gameforge.arne_test1._120_say = "Du lässt die Träne liegen." + +gameforge.arne_test2 = {} +gameforge.arne_test2._010_notice = "Challenge computed" +gameforge.arne_test2._020_sayTitle = "Sprecht mit Seon-Hae" +gameforge.arne_test2._030_say = "Ihr habt einen alten Mann an der Brücke gesehen, der völlig aufgelöst ist und wahrscheinlich Hilfe braucht." +gameforge.arne_test2._040_sayTitle = "Quest starten" +gameforge.arne_test2._050_say = "Quest mit folgenden Parametern starten?" +gameforge.arne_test2._060_select = "Evet" +gameforge.arne_test2._070_select = "Hayır" +gameforge.arne_test2._080_notice = "Challenge Zeit Abgelaufen" +gameforge.arne_test2._090_notice = "Challenge Erfolg" +gameforge.arne_test2._100_notice = "teleport begin" +gameforge.arne_test2._110_notice = "relocate" +gameforge.arne_test2._120_notice = "spawn" +gameforge.arne_test2._130_notice = "combat" +gameforge.arne_test2._140_notice = "final kill" +gameforge.arne_test2._150_sayTitle = "Round Over" +gameforge.arne_test2._160_say = "Return home." +gameforge.arne_test2._170_select = "Tamam" +gameforge.arne_test2._180_notice = "timer over" +gameforge.arne_test2._190_notice = "Erlege hungrige Wildhunde." +gameforge.arne_test2._200_sendLetter = "Erlegt hungrige Wildhunde." +gameforge.arne_test2._210_sayTitle = "Erlege Wildhunde" +gameforge.arne_test2._220_notice = "Das sollten genug Hunde gewesen sein, kehrt zu Seon-Hae zurück." +gameforge.arne_test2._230_sendLetter = "Zurück zu Seon-Hae" +gameforge.arne_test2._240_sayTitle = "Zurück zu Seon-Hae" +gameforge.arne_test2._250_say = "Kehrt zu Seon-Hae zurück." +gameforge.arne_test2._260_say = "Gute Arbeit, ihr habt es den Biestern gezeigt! Mein kleiner Fu kann nun getrost ins Geisterreich übergehen." +gameforge.arne_test2._270_say = "Hier, dieses Geld hatte ich gespart um seine Leckereien zu kaufen. Ich schätze es gebührt euch." +gameforge.arne_test2._280_say = "Einen großen Beutel Yang" +gameforge.arne_test2._290_notice = "Erlegt Wildhunde um Glockenblumen zu sammeln" +gameforge.arne_test2._300_sendLetter = "Erlegt Wildhunde um Glockenblumen zu sammeln." +gameforge.arne_test2._310_sayTitle = "Glockenblumen von Wildhunden" +gameforge.arne_test2._320_notice = "Ihr habt eine Glockenblume gefunden" +gameforge.arne_test2._330_sendLetter = "Besiegt den Wolf" +gameforge.arne_test2._340_sayTitle = "Besiegt den Wolf" +gameforge.arne_test2._350_say = "Besiegt den Wolfsgeist, der Seon-Ha zur Hilfe geeilt ist." +gameforge.arne_test2._360_sendLetter = "Holt das Geld von Seon-Hae" +gameforge.arne_test2._370_sayTitle = "Seon-Hae ausrauben" +gameforge.arne_test2._380_say = "Ihr habt Seon-Haes Wächter beseigt, nun ist es an der Zeit sich sein Geld zu schnappen." +gameforge.arne_test2._390_sayTitle = "Das Geld von Seon-Ha" +gameforge.arne_test2._400_say = "Ihr... Ihr habt ihn erschlagen! Bitte, tut mir nicht das gleiche an, ihr sollt alles bekommen, was ich habe!" +gameforge.arne_test2._410_say = "Da, nehmt meinen Besitz! Möge euch höchstpersönlich ein Metinstein auf den Kopf fallen, ehrloser Schurke!" +gameforge.arne_test2._420_say = "und einen großen Beutel Yang" +gameforge.arne_test2._430_notice = "Challenge fehlgeschlagen" + +gameforge.collect_quest_reset = {} +gameforge.collect_quest_reset._010_say = "Seon-Pyeong:" +gameforge.collect_quest_reset._020_say = "You want to exchange the reward you received last time for a different one?" +gameforge.collect_quest_reset._030_say = "Hmm...." +gameforge.collect_quest_reset._040_say = "Back already.." +gameforge.collect_quest_reset._050_say = "You really are impatient.." +gameforge.collect_quest_reset._060_say = "It's still too early!" +gameforge.collect_quest_reset._070_say = "As a matter of fact, I needed some Heavenly Jade anyway," +gameforge.collect_quest_reset._080_say = "so I was just about to look for you again." +gameforge.collect_quest_reset._090_say = "Apart from the jewel you brought me last time," +gameforge.collect_quest_reset._100_say = "they say you can obtain Heavenly Jade in the Cave of Exile." +gameforge.collect_quest_reset._110_say = "Bring me just 5 of them." +gameforge.collect_quest_reset._120_say = "If you bring me 5 Heavenly Jades," +gameforge.collect_quest_reset._130_say = "I will take one of the rewards you received last time" +gameforge.collect_quest_reset._140_say = "and exchange it for a different one." +gameforge.collect_quest_reset._150_say = "What do you think?" +gameforge.collect_quest_reset._160_select = "I'll get them right away." +gameforge.collect_quest_reset._170_select = "Let me think about it." +gameforge.collect_quest_reset._180_say = "Off you go then, I'll be waiting~" +gameforge.collect_quest_reset._190_say = "Very well. This is something you should think through carefully." +gameforge.collect_quest_reset._200_sendLetter = "Seon-Pyeong's proposal" +gameforge.collect_quest_reset._210_say = "Bring Heavenly Jade to Seon-Pyeong" +gameforge.collect_quest_reset._220_say = "in Seungryong Valley and change your reward." +gameforge.collect_quest_reset._230_sendLetter = "You have obtained Heavenly Jade." +gameforge.collect_quest_reset._240_say = "Let me see..." +gameforge.collect_quest_reset._250_say = ".........." +gameforge.collect_quest_reset._260_say = "This one's fake..." +gameforge.collect_quest_reset._270_say = "Go and find another one." +gameforge.collect_quest_reset._280_say = "Hmm... yes, this is definitely Heavenly Jade." +gameforge.collect_quest_reset._290_say = "Keep up the good work." +gameforge.collect_quest_reset._300_say = "As promised, I will exchange the reward I gave you for a different one." +gameforge.collect_quest_reset._310_select = "Hayat Puanı +1000" +gameforge.collect_quest_reset._320_select = "Savunma +120" +gameforge.collect_quest_reset._330_select = "Saldırı +51" +gameforge.collect_quest_reset._340_select = "Hayat Puanı +1100" +gameforge.collect_quest_reset._350_select = "Savunma +140" +gameforge.collect_quest_reset._360_select = "Saldırı +60" +gameforge.collect_quest_reset._370_select = "Hit Points +2000" +gameforge.collect_quest_reset._380_select = "Defence +700" +gameforge.collect_quest_reset._390_select = "Attack +300" +gameforge.collect_quest_reset._400_say = "I have changed it to the newly selected reward." +gameforge.collect_quest_reset._410_say = "If you want to change it again, come back in a week." +gameforge.collect_quest_reset._420_npcChat = "You want to receive the reward again?!" +gameforge.collect_quest_reset._430_sayReward = " You have currently given %d of them to Seon-Pyeong." +gameforge.collect_quest_reset._440_npcChat = "Have you brought the Heavenly Jade?" +gameforge.collect_quest_reset._450_say = "Now you only need to bring me %d more." +gameforge.collect_quest_reset._460_select = "Level 92 Reward" +gameforge.collect_quest_reset._470_select = "Level 94 Reward" +gameforge.collect_quest_reset._480_select = "Level 96 Reward" +gameforge.deviltower_zone._300_say = "Let's open the chest." +gameforge.deviltower_zone._310_say = "It seems I failed to conquer the Demon Tower.." +gameforge.deviltower_zone._320_say = "No matter how I look at it, there seems to be no way out of here.." +gameforge.deviltower_zone._330_say = "Am I going to end up like the skeleton lying here.." +gameforge.deviltower_zone._340_say = "But whose skeleton is it???" +gameforge.deviltower_zone._350_say = "Should I search the skeleton?" +gameforge.deviltower_zone._360_say = "..." +gameforge.deviltower_zone._370_say = "Rummage rummage" +gameforge.deviltower_zone._380_say = "...." +gameforge.deviltower_zone._390_say = "Gasp!" +gameforge.deviltower_zone._400_say = "This map doesn't seem to be correct at all." +gameforge.deviltower_zone._410_say = "I can't go on any longer. I'll use the power of the monument to escape from here.." +gameforge.deviltower_zone._420_dNotice = "A map to the upper floor has appeared." +gameforge.deviltower_zone._430_npcChat = "A skeleton...?" +gameforge.deviltower_zone._440_npcChat = "Give up here!!?" +gameforge.dragon_soul_gift_mgr._070_say = "yy-mm-dd hh:mm" + +gameforge.event_mob_invasion = {} +gameforge.event_mob_invasion._010_notice = "hier geht gleich was AB" + +gameforge.flame_dungeon._650_say = "Başardın" + +gameforge.flame_dungeon._660_npcChat = "TEST : Init time limit init" +gameforge.flame_dungeon._670_npcChat = "Test : Boss Room" +gameforge.forked_road._180_say = "input number" +gameforge.forked_road._190_say = "Invalid number only 1 - 4 are allowed" +gameforge.forked_road._200_say = "Event Started !!" + +gameforge.hair._120_notice = "hier wäre schluss später vielleicht!" +gameforge.hair._130_say = "This message only appears on Test Mode." +gameforge.hair._140_select = "Devam" + +gameforge.harvest_festival._830_say = "Current Status: ThanksGiving Event Results" +gameforge.harvest_festival._840_select = "Start Event" +gameforge.harvest_festival._850_select = "İptal et" +gameforge.harvest_festival._860_say = "Current Status: The event is currently active" +gameforge.harvest_festival._870_select = "Stop the Event" +gameforge.harvest_festival._880_notice = "Zombie tot" + +gameforge.ingame_message._090_sendLetter = "GM News" + +gameforge.manwoo._080_sayTitle = "Manwoo Event" +gameforge.manwoo._090_say = "Which fish should be accepted?" +gameforge.manwoo._100_say = "Between 27802 and 27818" +gameforge.manwoo._110_say = "That number isn't accepted" +gameforge.manwoo._120_say = "How many fishes should we accept?" +gameforge.manwoo._130_say = "That isn't a valid number" +gameforge.manwoo._140_say = "How many different items should" +gameforge.manwoo._150_say = "the player receive as a reward? Max = 4" +gameforge.manwoo._160_select = "1" +gameforge.manwoo._170_select = "2" +gameforge.manwoo._180_select = "3" +gameforge.manwoo._190_select = "4" +gameforge.manwoo._200_select = "cancel" +gameforge.manwoo._210_say = "You did not put a vnum in there" +gameforge.manwoo._220_select = "Again" +gameforge.manwoo._230_select = "no more items" +gameforge.manwoo._240_say = "That vnum does not exist" +gameforge.manwoo._250_select = "ok" +gameforge.manwoo._260_select = "type again" +gameforge.manwoo._270_say = "For how many hours should the event be on?" +gameforge.manwoo._280_select = "8 hours" +gameforge.manwoo._290_select = "16 hours" +gameforge.manwoo._300_select = "24 saat" +gameforge.manwoo._310_select = "unlimited" +gameforge.manwoo._320_select = "input" +gameforge.manwoo._330_select = "stop the event" +gameforge.manwoo._340_sayTitle = "Fisherman's Event" +gameforge.manwoo._350_say = "Hi, do you know Octavio in the village over there?" +gameforge.manwoo._360_say = "He came to me one day with a very attractive business deal." +gameforge.manwoo._370_say = "As you know, he is one of the most famous cooks in these regions," +gameforge.manwoo._380_say = "and he strives to be the best there is in every cooking mastery." +gameforge.manwoo._390_say = "He has put his attention to sushi," +gameforge.manwoo._400_say = "and he claims he needs live fish to make the tastiest sushi." +gameforge.manwoo._410_say = "Of course he doesn't have any time to catch them himself," +gameforge.manwoo._420_say = "so he asked me to do it for him, for some items he gets from his customers." +gameforge.manwoo._430_say = "But I'm a bit stretched at the moment with the amount he needs from me," +gameforge.manwoo._440_say = "I cannot possibly do it alone." +gameforge.manwoo._450_say = "If you help me with Octavio's order," +gameforge.manwoo._460_say = "I will give you a nice reward!" +gameforge.manwoo._470_say = "Give me this fish: " +gameforge.manwoo._480_say = "bla" +gameforge.manwoo._490_say = "You don't have enough fish!" +gameforge.manwoo._500_say = "Hey! You actually managed to do it!" +gameforge.manwoo._510_say = "Teşekkürler!" +gameforge.manwoo._520_say = "And now... for the reward" +gameforge.manwoo._530_say = "You don't have enough space!" +gameforge.manwoo._540_say = "Please, return when you have enough space!" + +gameforge.new_christmas._130_say = "init complete" + +gameforge.new_quest_lv52._192_notice = "There is something wrong with the questflag!" +gameforge.new_quest_lv52._202_notice = "Questflag got manipulated! You shouldn't be here!!!" + +gameforge.pony_levelup._1000_select = "6 choose(1) 11.11%" +gameforge.pony_levelup._1010_select = "7 choose(1) 11.11%" +gameforge.pony_levelup._1020_select = "8 choose(1) 11.11%" +gameforge.pony_levelup._1030_select = "9 choose(1) 11.11%" +gameforge.pony_levelup._1040_select = "1 choose(1) 25.00%" +gameforge.pony_levelup._1050_select = "2 choose(1) 25.00%" +gameforge.pony_levelup._1060_select = "3 choose(1) 25.00%" +gameforge.pony_levelup._1070_select = "4 choose(1) 25.00%" +gameforge.pony_levelup._1080_select = "1 val(1) 25.00%" +gameforge.pony_levelup._1090_select = "2 val(1) 25.00%" +gameforge.pony_levelup._1100_select = "3 val(1) 25.00%" +gameforge.pony_levelup._1110_select = "4 val(1) 25.00%" +gameforge.pony_levelup._870_select = "1 val(1) 12.50%" +gameforge.pony_levelup._880_select = "2 val(1) 12.50%" +gameforge.pony_levelup._890_select = "3 val(1) 12.50%" +gameforge.pony_levelup._900_select = "4 val(1) 12.50%" +gameforge.pony_levelup._910_select = "5 val(1) 12.50%" +gameforge.pony_levelup._920_select = "6 val(1) 12.50%" +gameforge.pony_levelup._930_select = "7 val(1) 12.50%" +gameforge.pony_levelup._940_select = "8 val(1) 12.50%" +gameforge.pony_levelup._950_select = "1 choose(1) 11.11%" +gameforge.pony_levelup._960_select = "2 choose(1) 11.11%" +gameforge.pony_levelup._970_select = "3 choose(1) 11.11%" +gameforge.pony_levelup._980_select = "4 choose(1) 11.11%" +gameforge.pony_levelup._990_select = "5 choose(1) 11.11%" + +gameforge.pre_event_heavens_cave._340_sendLetter = "Pre-Event Helper Script" +gameforge.pre_event_heavens_cave._350_say = "This dialog is not part of the Heavens Cave Pre-Event!!!" +gameforge.pre_event_heavens_cave._360_say = "It's purpose is to help in the testing of the event. Only run the script ONCE PER SERVER because it automaticly starts the event which should only be done 1 time!" +gameforge.pre_event_heavens_cave._370_say = "You may use it to resets - using Stop and then Start - every variable to its default value. It only resets variable concerning the event and not your character's variables." +gameforge.pre_event_heavens_cave._380_say = "The tickets related to this event are: 0030149, 0030150 and 0031479." +gameforge.pre_event_heavens_cave._390_say = "Have Fun!" +gameforge.pre_event_heavens_cave._400_say = "Benjamin" +gameforge.pre_event_heavens_cave._410_select = "Start the Event" +gameforge.pre_event_heavens_cave._420_select = "Stop the Event" +gameforge.pre_event_heavens_cave._430_select = "Kapat" + +gameforge.prototype_challenge = {} +gameforge.prototype_challenge._010_sayTitle = "Herausforderung starten" +gameforge.prototype_challenge._020_say = "Herausforderung mit folgenden Parametern starten?" +gameforge.prototype_challenge._030_select = "Evet" +gameforge.prototype_challenge._040_select = "Hayır" +gameforge.prototype_challenge._050_sayTitle = "Herausforderung" +gameforge.prototype_challenge._060_say = "Du hast nicht genug Yang um deinen Wetteinsatz zu bezahlen." +gameforge.prototype_challenge._070_say = "Du hast noch nicht alle Parameter ausgewählt." +gameforge.prototype_challenge._080_say = "Schon wieder eine Wette? Willst du mich an den Bettelstab bringen? Du musst dich etwas gedulden." +gameforge.prototype_challenge._090_sendLetter = "Herausforderung" +gameforge.prototype_challenge._100_notice = "Herausforderung erfolgreich abgeschlossen!" + +gameforge.prototype_training_fight = {} +gameforge.prototype_training_fight._010_sayTitle = "Trainingskämpfe" +gameforge.prototype_training_fight._020_say = "Du hast alle Runden absolviert. Dein Training ist abgeschlossen." +gameforge.prototype_training_fight._030_say = "Möchtest du eine Runde in der Tranginsarena versuchen?" +gameforge.prototype_training_fight._040_say = "Du hast 5 Minuten um die Runde abzuschließen." +gameforge.prototype_training_fight._050_select = "Evet" +gameforge.prototype_training_fight._060_select = "Hayır" +gameforge.prototype_training_fight._070_sayTitle = "Trainingskampf" +gameforge.prototype_training_fight._080_say = "Trainingskampf abgebrochen!" +gameforge.prototype_training_fight._090_sendLetter = "Trainingskampf" +gameforge.prototype_training_fight._100_say = "Besige alle Gegner in der Arena innerhalb von 5 Minuten" +gameforge.prototype_training_fight._110_say = "Du hast diese Runde erfolgreich absolviert." +gameforge.prototype_training_fight._120_select = "Tamam" +gameforge.prototype_training_fight._130_say = "Du konntest diese Runde nicht rechtzeitig abschließen." + +gameforge.purge_test = {} +gameforge.purge_test._010_say = "purge now!" + +gameforge.questscroll5._280_select = "Aa" +gameforge.questscroll5._290_select = "Ab" +gameforge.questscroll5._300_select = "Ba" +gameforge.questscroll5._310_select = "Bb" +gameforge.questscroll5._320_select = "Bc" +gameforge.questscroll5._330_select = "Ca" +gameforge.questscroll5._340_select = "Cb" +gameforge.questscroll5._350_select = "Cc" +gameforge.questscroll5._360_select = "Cd" +gameforge.questscroll5._370_select = "Da" +gameforge.questscroll5._380_select = "Db" + +gameforge.shop_reminder = {} +gameforge.shop_reminder._010_say = "hallo" + +gameforge.snow_dungeon._640_say = "Reset timers for Nemere Watchtower?" +gameforge.snow_dungeon._650_select = "Sıfırla" +gameforge.snow_dungeon._660_select = "İptal" +gameforge.snow_dungeon._670_say = "Per-character dungeon cooldown states have been reset." +gameforge.snow_dungeon._680_say = "Your dungeon cooldown states have been reset." +gameforge.snow_dungeon._690_say = "You must be in a party." +gameforge.snow_dungeon._700_say = "Only the party leader can do this." +gameforge.snow_dungeon._710_say = "Select stage to start:" + +gameforge.test_att_resist = {} +gameforge.test_att_resist._010_say = "Test items for basic" +gameforge.test_att_resist._020_say = "Check damage with these" +gameforge.test_att_resist._030_say = "Test items for Fire resist" +gameforge.test_att_resist._040_say = "Use items and Type /state to check resist stat" +gameforge.test_att_resist._050_say = "Test items for ELEC resist" +gameforge.test_att_resist._060_say = "Test items for WIND resist" +gameforge.test_att_resist._070_say = "spawn FIRE monster" +gameforge.test_att_resist._080_say = "check damage with basic and resist armors" +gameforge.test_att_resist._090_say = "spawn ELEC monster" +gameforge.test_att_resist._100_say = "spawn WIND monster" + +gameforge.training_mount._050_say = "............." +gameforge.training_mount._060_select = "ATTBONUS_MONSTER" +gameforge.training_mount._070_select = "MALL_EXPBONUS" +gameforge.training_mount._080_select = "MAX_HP" +gameforge.training_mount._090_select = "DEF_GRADE_BONUS" +gameforge.training_mount._100_select = "ATT_GRADE_BONUS" +gameforge.training_mount._110_select = "Abort" + +gameforge.upgrade_mount = {} +gameforge.upgrade_mount._010_say = "hallo, cooles teil" +gameforge.upgrade_mount._020_select = "ja" +gameforge.upgrade_mount._030_select = "nein" + +gameforge.x_bernhard = {} +gameforge.x_bernhard._010_notice = "x_bernhard" +gameforge.x_bernhard._020_sendLetter = "bbbbbb" + +gameforge.xxx_change_to_lotto = {} +gameforge.xxx_change_to_lotto._010_sayTitle = "Yaşlı Kadın" +gameforge.xxx_change_to_lotto._020_say = "Junger Herr, ich habe gehört, dass ein" +gameforge.xxx_change_to_lotto._030_say = "landesweites Ereignis stattfindet." +gameforge.xxx_change_to_lotto._040_say = "Die Reichsverwalter sind dafür zuständig, aber" +gameforge.xxx_change_to_lotto._050_say = "sie sind sehr beschäftigt daher haben sie mich" +gameforge.xxx_change_to_lotto._060_say = "gefragt, ob ich das übernehmen kann" +gameforge.xxx_change_to_lotto._070_say = "Wenn Du mir ein Lotterielos bringst," +gameforge.xxx_change_to_lotto._080_say = "werde ich Dir dafür das Glücksbuch geben." +gameforge.xxx_change_to_lotto._090_say = "Die Nummer, die im Glücksbuch steht, ist Deine" +gameforge.xxx_change_to_lotto._100_say = "Bist Du interessiert, ein Lotterielos" +gameforge.xxx_change_to_lotto._110_say = "gegen das Glücksbuch zu tauschen?" +gameforge.xxx_change_to_lotto._120_say = "Na gut! Bringe mir ein Lotterielos." + +gameforge.xxx_collect_quest_lv85 = {} +gameforge.xxx_collect_quest_lv85._010_sendLetter = "Biyolog'un ricası" +gameforge.xxx_collect_quest_lv85._020_sayTitle = "Biyolog'un ricası" +gameforge.xxx_collect_quest_lv85._030_say = "Uriel'in çırağı biyolog Chaegirab çaresizce seni" +gameforge.xxx_collect_quest_lv85._040_say = "arıyor." +gameforge.xxx_collect_quest_lv85._050_say = "Yanına git ve nasıl yardım edebileceğini sor." +gameforge.xxx_collect_quest_lv85._060_say = "Biyolog Chaegirab:" +gameforge.xxx_collect_quest_lv85._070_say = "Ah, işte yine burdasın!" +gameforge.xxx_collect_quest_lv85._080_say = "Tekrar yardım ettiğin için" +gameforge.xxx_collect_quest_lv85._090_say = "ne kadar teşekkür etsem azdır." +gameforge.xxx_collect_quest_lv85._100_say = "Şu anda kırmızı ormandaki bir kitap üzerine çalışıyorum." +gameforge.xxx_collect_quest_lv85._110_say = "Oraya kendim de gidebilirdim" +gameforge.xxx_collect_quest_lv85._120_say = "ama biliyorsun yeterince güçlü değilim." +gameforge.xxx_collect_quest_lv85._130_say = "Ayrıca okuyup çalışmaya ihtiyacım var.Lütfen bana yardım et!" +gameforge.xxx_collect_quest_lv85._140_say = "Sana cömert bir hediye vereceğim!" +gameforge.xxx_collect_quest_lv85._150_say = "Kızıl orman hakkında daha fazla şey öğrenmek istiyorum." +gameforge.xxx_collect_quest_lv85._160_say = "Orası dev ağaçlarıyla huzur dolu bir yerdi." +gameforge.xxx_collect_quest_lv85._170_say = "Ancak metin taşları düştükten sonra şeytani güç her yere yayıldı." +gameforge.xxx_collect_quest_lv85._180_say = "Burası hakkında daha fazla şey öğrenmek için" +gameforge.xxx_collect_quest_lv85._190_say = "biraz Kırmızı Hayalet Ağacı Dalına ihtiyacım var." +gameforge.xxx_collect_quest_lv85._200_say = "Biyolog Chaegirab:" +gameforge.xxx_collect_quest_lv85._210_say = "Benim için bu dallardan 40 tane toplayabilir" +gameforge.xxx_collect_quest_lv85._220_say = "misin? Kırık veya ince olmadıklarından emin ol." +gameforge.xxx_collect_quest_lv85._230_say = "Araştırmam için sadece güçlü ve sağlıklı dalları" +gameforge.xxx_collect_quest_lv85._240_say = "kullanabilirim. Ve tek tek inceleyebilmem için" +gameforge.xxx_collect_quest_lv85._250_say = "bana her seferinde bir tane dal getir." +gameforge.xxx_collect_quest_lv85._260_say = "her seferinde bir tane dal getir." +gameforge.xxx_collect_quest_lv85._270_sendLetter = "Biyolog'un araştırması" +gameforge.xxx_collect_quest_lv85._280_sayTitle = "Kızıl Orman'dan dallar" +gameforge.xxx_collect_quest_lv85._290_say = "Uriel'in çırağı biyolog Chaegirab Kızıl Ormandaki" +gameforge.xxx_collect_quest_lv85._300_say = "ağaçları inceliyor. 40 tane Kırmızı Hayalet Ağacı" +gameforge.xxx_collect_quest_lv85._310_say = "Dalına ihtiyacı var. Ona her seferinde bir dal" +gameforge.xxx_collect_quest_lv85._320_say = "götür ki tek tek inceleyebilsin." +gameforge.xxx_collect_quest_lv85._330_say = "Araştırmacının özütünü henüz kullanamazsın." +gameforge.xxx_collect_quest_lv85._340_say = "Bir özüt kullandın zaten." +gameforge.xxx_collect_quest_lv85._350_say = "Bir Kırmızı Hayalet Ağaç Dalı bulur bulmaz, özütü" +gameforge.xxx_collect_quest_lv85._360_say = "kullanabilirsin." +gameforge.xxx_collect_quest_lv85._370_sendLetter = "Bir Kırmızı Hayalet Ağacı dalı buldun." +gameforge.xxx_collect_quest_lv85._380_say = "Ah, bir dal bulmuşsun!" +gameforge.xxx_collect_quest_lv85._390_say = "Biraz bekle de kontrol edeyim..." +gameforge.xxx_collect_quest_lv85._400_say = "de kontrol edeyim..." +gameforge.xxx_collect_quest_lv85._410_say = "Ah! Bu kırmızı hayalet ağacı dalı en yüksek kalitede!" +gameforge.xxx_collect_quest_lv85._420_say = "Lütfen biraz bulmaya çalış!" +gameforge.xxx_collect_quest_lv85._430_say = "40 dalı topladın!" +gameforge.xxx_collect_quest_lv85._440_say = "Teşekkür ederim." +gameforge.xxx_collect_quest_lv85._450_say = "Şimdi bu yaşayan ağaçların ardındaki yaratıkları" +gameforge.xxx_collect_quest_lv85._460_say = "anlamam için Orman Ruh Taşı gerekli." +gameforge.xxx_collect_quest_lv85._470_say = "Taşı Kızıl Ormandaki" +gameforge.xxx_collect_quest_lv85._480_say = "ağaçlardan elde edebilirsin." +gameforge.xxx_collect_quest_lv85._490_say = "Hm, bu dal çok ince ve yıpranmış." +gameforge.xxx_collect_quest_lv85._500_say = "Korkarım araştırmam için fazla faydası olmayacak. Lütfen başka bir tane getir!" +gameforge.xxx_collect_quest_lv85._510_say = "Lütfen başka" +gameforge.xxx_collect_quest_lv85._520_say = "bir tane getir!" +gameforge.xxx_collect_quest_lv85._530_say = "Üzgünüm, önceki dalı" +gameforge.xxx_collect_quest_lv85._540_say = "analiz etmeyi bitirmedim." +gameforge.xxx_collect_quest_lv85._550_say = "Daha sonra" +gameforge.xxx_collect_quest_lv85._560_say = "gelsen olur mu?" +gameforge.xxx_collect_quest_lv85._570_sayTitle = "Orman Ruhu Taşı" +gameforge.xxx_collect_quest_lv85._580_say = "Sonunda Ruh Taşını buldun!" +gameforge.xxx_collect_quest_lv85._590_say = "Onu biyolog Chaegirab'a götür." +gameforge.xxx_collect_quest_lv85._600_sayTitle = "Orman Ruhu Taşı" +gameforge.xxx_collect_quest_lv85._610_say = "Biyolog Chaegirab'ın araştırması için 40 Kırmızı" +gameforge.xxx_collect_quest_lv85._620_say = "Hayalet Ağacı Dalı topladın." +gameforge.xxx_collect_quest_lv85._630_say = "Şimdi araştırma sonuçlarını anlaması için Orman" +gameforge.xxx_collect_quest_lv85._640_say = "Ruhu Taşı gerekli." +gameforge.xxx_collect_quest_lv85._650_say = "Onu Kızıl Ormandaki ağaçlardan elde edebilirsin." +gameforge.xxx_collect_quest_lv85._660_sendLetter = "Orman Ruh Taşını elde ettin." +gameforge.xxx_collect_quest_lv85._670_say = "Çok teşekkür ederim!" +gameforge.xxx_collect_quest_lv85._680_say = "Ödül olarak sana bu gizli reçeteyi vereceğim." +gameforge.xxx_collect_quest_lv85._690_say = "İçeriğini çok kişi bilmez ve sırrı dikkatlice saklanır." +gameforge.xxx_collect_quest_lv85._700_say = "Baek-Go'ya git." +gameforge.xxx_collect_quest_lv85._710_say = "Sana bir iksir yapacak." +gameforge.xxx_collect_quest_lv85._720_say = "Kendine iyi bak, arkadaşım." +gameforge.xxx_collect_quest_lv85._730_say = "Teşekkür ederim, sayende Kızıl Orman hakkında çok önemli bilgiler edindim." +gameforge.xxx_collect_quest_lv85._740_sendLetter = "Chaegirab'ın ödülü" +gameforge.xxx_collect_quest_lv85._750_sayTitle = "Chaegirab'ın ödülü" +gameforge.xxx_collect_quest_lv85._760_say = "Kırmızı Hayalet Ağacı Dallarının ve Ruh Taşının" +gameforge.xxx_collect_quest_lv85._770_say = "ödülü olarak biyolog Chaegirab sana gizli bir" +gameforge.xxx_collect_quest_lv85._780_say = "reçete verdi." +gameforge.xxx_collect_quest_lv85._790_say = "Baek-Go'ya git, sana mucizevi bir iksir yapacak." +gameforge.xxx_collect_quest_lv85._800_say = "Baek-Go'ya git, sana mucizevi bir iksir yapacak." +gameforge.xxx_collect_quest_lv85._810_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv85._820_say = "Ah, bu biyolog Chaegirab'ın gizli reçetesi mi?" +gameforge.xxx_collect_quest_lv85._830_say = "Hm, bu senin diğer kahramanların saldırıları karşısındaki dayanıklılığını %10 arttıracak." +gameforge.xxx_collect_quest_lv85._840_say = "İşte iksirin!" +gameforge.xxx_collect_quest_lv85._850_say = "Aynı zamanda sana bu Koyu Kırmızı Abanoz Sandığı" +gameforge.xxx_collect_quest_lv85._860_say = "da vermeliyim. Ona iyi bak." + +gameforge.xxx_collect_quest_lv90 = {} +gameforge.xxx_collect_quest_lv90._010_sendLetter = "Biyolog'un ricası" +gameforge.xxx_collect_quest_lv90._020_say = "Uriel'in çırağı biyolog Chaegirab çaresizce seni" +gameforge.xxx_collect_quest_lv90._030_say = "arıyor." +gameforge.xxx_collect_quest_lv90._040_say = "Yanına git ve nasıl yardım edebileceğini sor." +gameforge.xxx_collect_quest_lv90._050_say = "Biyolog Chaegirab:" +gameforge.xxx_collect_quest_lv90._060_say = "Merhaba, arkadaşım!" +gameforge.xxx_collect_quest_lv90._070_say = "İsteğimi yerine getirmek için atıldığın" +gameforge.xxx_collect_quest_lv90._080_say = "tüm tehlikeler için teşekkür ederim." +gameforge.xxx_collect_quest_lv90._090_say = "Bu meraklı araştırmacıyı" +gameforge.xxx_collect_quest_lv90._100_say = "çok mutlu ettin..." +gameforge.xxx_collect_quest_lv90._110_say = "Senin için son" +gameforge.xxx_collect_quest_lv90._120_say = "bir görevim var." +gameforge.xxx_collect_quest_lv90._130_say = "Biyolog Chaegirab:" +gameforge.xxx_collect_quest_lv90._140_say = "Yaratıkların liderleri, Patron-Canavarlarla ilgili daha fazla şey bilmek istiyorum." +gameforge.xxx_collect_quest_lv90._150_say = "Bunun için Liderlerin Notlarına ihtiyacım var!" +gameforge.xxx_collect_quest_lv90._160_say = "Umarım bana yardım edersin ve ben de araştımalarımı başarılı şekilde sonlandırabilirim." +gameforge.xxx_collect_quest_lv90._170_say = "Ancak sadece orijinal notları kabul edebilirim." +gameforge.xxx_collect_quest_lv90._180_say = "Araştımam için 50 tane toplamalısın." +gameforge.xxx_collect_quest_lv90._190_say = "Kulağa çok fazla geliyor, biliyorum, ama bu benim son ricam." +gameforge.xxx_collect_quest_lv90._200_say = "Sana çok iyi bir ödül vereceğim!" +gameforge.xxx_collect_quest_lv90._210_sendLetter = "Biyolog'un araştırması" +gameforge.xxx_collect_quest_lv90._220_sayTitle = "Liderlerin Notları" +gameforge.xxx_collect_quest_lv90._230_say = "Uriel'in çırağı biyolog Chaegirab patron canavarlar hakkında bilgi topluyor." +gameforge.xxx_collect_quest_lv90._240_say = "Araştırması için 50 Liderlerin Notlarına ihtiyacı var." +gameforge.xxx_collect_quest_lv90._250_say = "Tek tek götür ki iyice inceleyebilsin." +gameforge.xxx_collect_quest_lv90._260_say = "Notları patron canavarlardan elde edebilirsin." +gameforge.xxx_collect_quest_lv90._270_say = "Araştırmacının özütünü henüz kullanamazsın." +gameforge.xxx_collect_quest_lv90._280_say = "Bir özüt kullandın zaten." +gameforge.xxx_collect_quest_lv90._290_say = "Bir Lider Notu bulur bulmaz, özütü" +gameforge.xxx_collect_quest_lv90._300_say = "kullanabilirsin." +gameforge.xxx_collect_quest_lv90._310_sendLetter = "Liderlerin Notlarını buldun." +gameforge.xxx_collect_quest_lv90._320_say = "Ah, bazı notlar bulmuşsun." +gameforge.xxx_collect_quest_lv90._330_say = "Biraz bekle" +gameforge.xxx_collect_quest_lv90._340_say = "de kontrol edeyim..." +gameforge.xxx_collect_quest_lv90._350_say = "Ah, harika! İyi iş!" +gameforge.xxx_collect_quest_lv90._360_say = "Lütfen biraz bulmaya çalış!" +gameforge.xxx_collect_quest_lv90._370_say = "50 not topladın, bu müthiş! Sanırım ne isteyeceğimi tahmin ediyorsundur." +gameforge.xxx_collect_quest_lv90._380_say = "Hala Liderlerin Ruh Taşına ihtiyacım var." +gameforge.xxx_collect_quest_lv90._390_say = "Sonra istediğim herşeye sahip olacağım. Bunu yaparsın değil mi?" +gameforge.xxx_collect_quest_lv90._400_say = "Ruh taşını bul ve bana getir." +gameforge.xxx_collect_quest_lv90._410_say = "Onu patron canavarlardan bulabilirsin." +gameforge.xxx_collect_quest_lv90._420_say = "Hm, kağıt değişik bir renkte ve mühür yamulmuş." +gameforge.xxx_collect_quest_lv90._430_say = "Sanırım bu sahte." +gameforge.xxx_collect_quest_lv90._440_say = "Üzgünüm, ama" +gameforge.xxx_collect_quest_lv90._450_say = "önceki notları incelemeyi" +gameforge.xxx_collect_quest_lv90._460_say = "bitirmedim.Daha sonra" +gameforge.xxx_collect_quest_lv90._470_say = "gelsen olur mu?" +gameforge.xxx_collect_quest_lv90._480_sayTitle = "Liderlerin Ruh Taşı" +gameforge.xxx_collect_quest_lv90._490_say = "Sonunda Ruh Taşını buldun!" +gameforge.xxx_collect_quest_lv90._500_say = "Onu biyolog Chaegirab'a götür." +gameforge.xxx_collect_quest_lv90._510_sayTitle = "Liderlerin Ruh Taşı" +gameforge.xxx_collect_quest_lv90._520_say = "Biyolog Chaegirab'ın araştırması için 50" +gameforge.xxx_collect_quest_lv90._530_say = "Liderlerin Notları topladın." +gameforge.xxx_collect_quest_lv90._540_say = "Şimdi onları çevirmek için Liderlerin Ruh Taşı" +gameforge.xxx_collect_quest_lv90._550_sendLetter = "Liderlerin Ruh Taşını elde ettin." +gameforge.xxx_collect_quest_lv90._560_say = "Ah, iyi iş!" +gameforge.xxx_collect_quest_lv90._570_say = "Şimdi araştırmamı başarıyla bitirebilirim." +gameforge.xxx_collect_quest_lv90._580_say = "Ödül olarak sana Baek-Go'nun yapacağı bir iksiri içeren gizli bir reçete vereceğim." +gameforge.xxx_collect_quest_lv90._590_say = "iyi günler!" +gameforge.xxx_collect_quest_lv90._600_say = "Ve tüm yardımların için teşekkür ederim." +gameforge.xxx_collect_quest_lv90._610_say = "Sen olmasan yapamazdım." +gameforge.xxx_collect_quest_lv90._620_say = "Ve tüm yardımların için teşekkür ederim." +gameforge.xxx_collect_quest_lv90._630_say = "Sen olmasan yapamazdım." +gameforge.xxx_collect_quest_lv90._640_sendLetter = "Chaegirab'ın ödülü" +gameforge.xxx_collect_quest_lv90._650_sayTitle = "Chaegirab'ın ödülü" +gameforge.xxx_collect_quest_lv90._660_say = "Liderlerin Notarı ve ruh taşı için biyolog" +gameforge.xxx_collect_quest_lv90._670_say = "Chaegirab sana gizli bir reçete verdi." +gameforge.xxx_collect_quest_lv90._680_say = "Şimdi Baek-Go'ya git, sana mucizevi bir iksir" +gameforge.xxx_collect_quest_lv90._690_say = "yapacak." +gameforge.xxx_collect_quest_lv90._700_say = "mucizevi bir iksir yapacak." +gameforge.xxx_collect_quest_lv90._710_say = "Baek-Go:" +gameforge.xxx_collect_quest_lv90._720_say = "Ah, bu biyolog Chaegirab'ın gizli reçetesi mi?" +gameforge.xxx_collect_quest_lv90._730_say = "Hm, bu diğer kahramanlarla savaşırken saldırı değerini arttıracak." +gameforge.xxx_collect_quest_lv90._740_say = "İşte iksirin." +gameforge.xxx_collect_quest_lv90._750_say = "That bonus also applies against assassins," +gameforge.xxx_collect_quest_lv90._760_say = "suras," +gameforge.xxx_collect_quest_lv90._770_say = "and shamans" +gameforge.xxx_collect_quest_lv90._780_say = "as well." +gameforge.xxx_collect_quest_lv90._790_say = "İşte iksirin." +gameforge.xxx_collect_quest_lv90._800_say = "Bu kez Mavi Abanoz Sandık." +gameforge.xxx_collect_quest_lv90._810_say = "Merak ettin mi? Çabuk aç!" + +gameforge.xxx_japan_invader_kill = {} +gameforge.xxx_japan_invader_kill._010_sayTitle = "Yonah:" +gameforge.xxx_japan_invader_kill._020_say = "Wie soll ich weiter machen,was kann ich nur tun?" +gameforge.xxx_japan_invader_kill._030_say = "Wenn ich ihn fange, dann habe ich keine Sorgen" +gameforge.xxx_japan_invader_kill._040_say = "mehr. Er ist aber so schnell,dass man ihn sehr" +gameforge.xxx_japan_invader_kill._050_say = "schwierig nur fangen kann. Hm. Was soll ich" +gameforge.xxx_japan_invader_kill._060_say = "machen?" +gameforge.xxx_japan_invader_kill._070_say = "Was hast du denn für Sorgen?" +gameforge.xxx_japan_invader_kill._080_say = "Zur Zeit taucht ein Wilder überall im Reich auf" +gameforge.xxx_japan_invader_kill._090_say = "und verbreitet Gerüchte über die Wüste Yong-Bi" +gameforge.xxx_japan_invader_kill._100_say = "Da er sehr schnell ist, kann man ihn nicht einfach" +gameforge.xxx_japan_invader_kill._110_say = "fangen und die Gerüchte zum Verstummen bringen." +gameforge.xxx_japan_invader_kill._120_say = "Unsicherheit wird uns schwächen." +gameforge.xxx_japan_invader_kill._130_say = "Welche Gerüchte denn??" +gameforge.xxx_japan_invader_kill._140_say = "Das dreigeteilte Land bekriegt sich unaufhörlich." +gameforge.xxx_japan_invader_kill._150_say = "Um dieses Krieg zu überstehen brauchen wir alle" +gameforge.xxx_japan_invader_kill._160_say = "Gebiete und Resourcen die uns rechtmäßig gehören" +gameforge.xxx_japan_invader_kill._170_say = "Die Wüste Yong-Bi und ihre Rohstoffe gehört uns!" +gameforge.xxx_japan_invader_kill._180_say = "Aber der verdammte Wilde behauptet das er die" +gameforge.xxx_japan_invader_kill._190_say = "Gegend selber gefunden hat und sie ihm gehört" +gameforge.xxx_japan_invader_kill._200_say = "Dies verunsichert unsere tapferen Kämpfer." +gameforge.xxx_japan_invader_kill._210_say = "Vielleicht bist Du der Richtige um uns zu helfen?" +gameforge.xxx_japan_invader_kill._220_say = "Der eine Wüstenbandit verbreitet diese Gerüchte" +gameforge.xxx_japan_invader_kill._230_say = "im ganzen Reich und sät Zweifel an unserem" +gameforge.xxx_japan_invader_kill._240_say = "Anspruch Töte ihn und bringe ihn zum Verstummen!" +gameforge.xxx_japan_invader_kill._250_say = "Wenn Du mir den Beweis mitbringst, dass du ihn " +gameforge.xxx_japan_invader_kill._260_say = "getötet hast werde ich Dich reich belohnen!!!!!" +gameforge.xxx_japan_invader_kill._270_select = "Ich werde ihn fangen" +gameforge.xxx_japan_invader_kill._280_select = "Rennen ist nicht meine Stärke" +gameforge.xxx_japan_invader_kill._290_say = "Ohh Danke Danke!! Es heißt Danaka er ist" +gameforge.xxx_japan_invader_kill._300_say = "ein Wüstenbandit. Du findest ihn in der" +gameforge.xxx_japan_invader_kill._310_say = "Wüste Yong-Bi. Bring mir sein Ohr als " +gameforge.xxx_japan_invader_kill._320_say = "Beweis für seinen Tod!" +gameforge.xxx_japan_invader_kill._330_say = "Hm..Mir ist aber egal, wem die Wüste" +gameforge.xxx_japan_invader_kill._340_say = "Yong-Bi gehört" +gameforge.xxx_japan_invader_kill._350_sendLetter = "Töte den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._360_sayTitle = "Fange den wilden Wüstenbandit!!" +gameforge.xxx_japan_invader_kill._370_say = "Der Wüstenbandit verbreitet allerlei Gerüchte im" +gameforge.xxx_japan_invader_kill._380_say = "Reich. Töte ihn!!!!!!!" +gameforge.xxx_japan_invader_kill._390_say = "Wüstenbandit rennt sehr schnell. Mit meiner" +gameforge.xxx_japan_invader_kill._400_say = "schweren Rüstung ist es unmoglich für mich," +gameforge.xxx_japan_invader_kill._410_say = "ihn zu fangen. Ah, worum es geht?" +gameforge.xxx_japan_invader_kill._420_select = "weitermachen" +gameforge.xxx_japan_invader_kill._430_select = "aufhören" +gameforge.xxx_japan_invader_kill._440_say = "Möchtest du wirklich aufhoren....." +gameforge.xxx_japan_invader_kill._450_say = "Hm, Du schaffst es nicht..." +gameforge.xxx_japan_invader_kill._460_say = "Auf jedem Fall, danke ich für Deine Mühen." +gameforge.xxx_japan_invader_kill._470_select = "die Aufgabe beenden" +gameforge.xxx_japan_invader_kill._480_select = "weiter machen" +gameforge.xxx_japan_invader_kill._490_say = "Mit meinem Level konnte ich den Wüstenbandit" +gameforge.xxx_japan_invader_kill._500_say = "nicht fangen. Ich gebe auf" +gameforge.xxx_japan_invader_kill._510_say = "Ich danke Dir für Deine Mühe..." +gameforge.xxx_japan_invader_kill._520_say = "Hm, Ich habe jetzt noch keine Belohnung erwartet" +gameforge.xxx_japan_invader_kill._530_say = "Es wird mir schon noch gelingen Wüstenbandit" +gameforge.xxx_japan_invader_kill._540_say = "zu töten. Ich werd es halt weiter versuchen" +gameforge.xxx_japan_invader_kill._550_say = "Bitte danke mir jetzt noch nicht" +gameforge.xxx_japan_invader_kill._560_say = "Oh, du hast wirlich den Wüstenbandit getötet!" +gameforge.xxx_japan_invader_kill._570_say = "Helden aus aller Herren Länder verzweifelten" +gameforge.xxx_japan_invader_kill._580_say = "an dieser Aufgabe und Du hast es geschafft?" +gameforge.xxx_japan_invader_kill._590_say = "Ja es muss so sein denn Du hast den Beweis." +gameforge.xxx_japan_invader_kill._600_say = "Gehört das Ohr auch wirklich Wüstenbandit?" +gameforge.xxx_japan_invader_kill._610_say = "Lass mich mal schauen? Hm Hm. Doch es es" +gameforge.xxx_japan_invader_kill._620_say = "besteht kein Zweifel. Es ist sehr klein aber" +gameforge.xxx_japan_invader_kill._630_say = "es ist Danakas Ohr." +gameforge.xxx_japan_invader_kill._640_say = "Ausser meiner Dankbarkeit möchte ich Dir" +gameforge.xxx_japan_invader_kill._650_say = "dies geben. Es wird Dir von großem Nutzen" +gameforge.xxx_japan_invader_kill._660_say = "sein." + +gameforge.xxx_kids_day_quiz = {} +gameforge.xxx_kids_day_quiz._010_sayTitle = "Prozentsatz des Kistendrop fur Quiz Event" +gameforge.xxx_kids_day_quiz._020_select = "Veränderung für niedrige Level" +gameforge.xxx_kids_day_quiz._030_select = "Veränderung für höhere Level" +gameforge.xxx_kids_day_quiz._040_select = "Kapat" +gameforge.xxx_kids_day_quiz._050_sayTitle = "Veränderung der Dropchance der Kisten fürs niedrige Level" +gameforge.xxx_kids_day_quiz._060_say = "Weniger als 300 kann man nicht einstellen" +gameforge.xxx_kids_day_quiz._070_say = "Beim Test Server moglich" +gameforge.xxx_kids_day_quiz._080_select = "Onayla" +gameforge.xxx_kids_day_quiz._090_select = "İptal" +gameforge.xxx_kids_day_quiz._100_say = "Değiştirildi" +gameforge.xxx_kids_day_quiz._110_say = "İptal edildi" +gameforge.xxx_kids_day_quiz._120_sayTitle = "Veränderung der Dropchance der Kisten fürs hohe Level" +gameforge.xxx_kids_day_quiz._130_say = "Beim Test Sever moglich" +gameforge.xxx_kids_day_quiz._140_select = "Bestatigen" +gameforge.xxx_kids_day_quiz._150_say = "Soll das Quiz Event durchgeführt werden?" +gameforge.xxx_kids_day_quiz._160_select = "Başlat" +gameforge.xxx_kids_day_quiz._170_say = "Soll das Quiz Event beendet werden?" +gameforge.xxx_kids_day_quiz._180_select = "Bitir" +gameforge.xxx_kids_day_quiz._190_sayTitle = "Das Metin2 Quiz" +gameforge.xxx_kids_day_quiz._200_say = "Du kannst am Quiz teilnehmen es beginnt mit" +gameforge.xxx_kids_day_quiz._210_say = "der ersten von 10 Fragen." +gameforge.xxx_kids_day_quiz._220_sayTitle = "Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._230_say = "richtig" +gameforge.xxx_kids_day_quiz._240_say = "falsch" +gameforge.xxx_kids_day_quiz._250_say = "Das ist eine Erinnerung an das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._260_say = "wenn man die Fragen richtig beantwortet hat" +gameforge.xxx_kids_day_quiz._270_say = "bekommt man eine Belohnung" +gameforge.xxx_kids_day_quiz._280_say = "Willst du es versuchen?" +gameforge.xxx_kids_day_quiz._290_select = "Evet!" +gameforge.xxx_kids_day_quiz._300_select = "Nein!" +gameforge.xxx_kids_day_quiz._310_say = "bekommt man die Produktartikel. Huete hat man mehr frage als es beim anderen Tagen" +gameforge.xxx_kids_day_quiz._320_say = "um so mehr kriegt man die Geschenke" +gameforge.xxx_kids_day_quiz._330_say = "Fur Beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._340_say = "das Produktartikel bekommen. " +gameforge.xxx_kids_day_quiz._350_say = "Fur beginn drucke die Taste" +gameforge.xxx_kids_day_quiz._360_say = "Da du alle Frage richtig beantwortet," +gameforge.xxx_kids_day_quiz._370_say = "kriegst du die Belohnung! " +gameforge.xxx_kids_day_quiz._380_say = "Fur die nachste Frage duucke die Taste." +gameforge.xxx_kids_day_quiz._390_say = "BB- Tut mir leid. Falsch. " +gameforge.xxx_kids_day_quiz._400_say = "Beim nachstes mal versuche wieder" +gameforge.xxx_kids_day_quiz._410_say = "dann tschu©¬~" + +gameforge.xxx_kill_straydog = {} +gameforge.xxx_kill_straydog._010_sayTitle = "Octavio:" +gameforge.xxx_kill_straydog._020_say = "Sei willkommen!Du hast sicher schon von der" +gameforge.xxx_kill_straydog._030_say = "Wildhund Plage gehört.Die Viecher machen uns " +gameforge.xxx_kill_straydog._040_say = "schwer zu schaffen, sogar das Dorf haben sie" +gameforge.xxx_kill_straydog._050_say = "schon heimgesucht, man ist nirgends vor ihnen" +gameforge.xxx_kill_straydog._060_say = "sicher, deshalb habe ich einen Wettbewerb" +gameforge.xxx_kill_straydog._070_say = "ausgerufen. Jage soviele Wildhunde wie möglich" +gameforge.xxx_kill_straydog._080_say = "in kürzester Zeit. Wir erwarten hohen Besuch," +gameforge.xxx_kill_straydog._090_say = "deshalb ist Eile geboten. Wenn Du schnell bist," +gameforge.xxx_kill_straydog._100_say = "bekommst Du auch eine Belohnung." +gameforge.xxx_kill_straydog._110_select = "Du willst teilnehmen" +gameforge.xxx_kill_straydog._120_select = "Du hast kein Interesse?" +gameforge.xxx_kill_straydog._130_say = "Ja, ich werde teilnehmen." +gameforge.xxx_kill_straydog._140_say = "Ich mach mich sofort an die Arbeit." +gameforge.xxx_kill_straydog._150_say = "Ich komme zurück, sobald ich fertig bin." +gameforge.xxx_kill_straydog._160_say = "Ich habe schon genug zu tun." +gameforge.xxx_kill_straydog._170_say = "Ich kann nicht noch mehr tun." +gameforge.xxx_kill_straydog._180_say = "Ihr müsst schon jemand anderen finden." +gameforge.xxx_kill_straydog._190_say = "Ich bin noch nicht soweit." +gameforge.xxx_kill_straydog._200_say = "Das ist aber nicht einfach." +gameforge.xxx_kill_straydog._210_say = "Ich werde Dir bald ein Ergebnis bringen" +gameforge.xxx_kill_straydog._220_sayTitle = "Die Einladung zum Wettbewerb der Wildhundejagd" +gameforge.xxx_kill_straydog._230_say = "Für 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._240_say = "gibt es folgende Geldpreise" +gameforge.xxx_kill_straydog._250_say = " 1. Rang : 300000 yang (Innerhalb von 30 Minuten)" +gameforge.xxx_kill_straydog._260_say = " 2. Rang : 100000 yang (Innerhalb von 40 Minuten)" +gameforge.xxx_kill_straydog._270_say = " 3. Rang : 50000 yang (Innerhalb von 50 Minuten)" +gameforge.xxx_kill_straydog._280_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._290_say = "Möchtest du an dem Wettbewerb zur Wildhundejagd von Octavio teilnehmen?" +gameforge.xxx_kill_straydog._300_select = "die Einladung" +gameforge.xxx_kill_straydog._310_select = "teilnehmen" +gameforge.xxx_kill_straydog._320_select = "nicht teilnehmen" +gameforge.xxx_kill_straydog._330_say = "Du hast noch nicht daran teilgenommen" +gameforge.xxx_kill_straydog._340_say = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._350_sayTitle = "Die Einladung zum Wettbewerb zur Wildhundejagd" +gameforge.xxx_kill_straydog._360_say = "Fur 1000 Wildhunde, je nach Zeit," +gameforge.xxx_kill_straydog._370_say = " - Der Gastgeber Octavio -" +gameforge.xxx_kill_straydog._380_sayTitle = "Die 1000 Wildhundejagd" +gameforge.xxx_kill_straydog._390_sayTitle = "Die Anleitung zur Wildhundejagd" +gameforge.xxx_kill_straydog._400_say = "Das ist sehr einfach!" +gameforge.xxx_kill_straydog._410_say = "Jage so schnell wie möglich 1000 Wildhunde" +gameforge.xxx_kill_straydog._420_say = "Die ersten drei Plätze werden belohnt." +gameforge.xxx_kill_straydog._430_say = "Bitte, mit allen Besten!" +gameforge.xxx_kill_straydog._440_say = "Es gibt aber nur drei mal Chance!!" +gameforge.xxx_kill_straydog._450_say = "[beginnen] wenn man beginnen drückt, wird protokolliert" +gameforge.xxx_kill_straydog._460_select = "Başla" +gameforge.xxx_kill_straydog._470_select = "Anhalten" +gameforge.xxx_kill_straydog._480_select = "Vazgeç" +gameforge.xxx_kill_straydog._490_say = "Die ersten drei Plätze werden belohnt" +gameforge.xxx_kill_straydog._500_sayTitle = "Jage die 1000 Wildhunde!" +gameforge.xxx_kill_straydog._510_say = "Nachdem die 1000 Wildhundejagd beendet ist," +gameforge.xxx_kill_straydog._520_say = "meldet man sich bei Octavio und erhält den Preis." +gameforge.xxx_kill_straydog._530_select = "Devam" +gameforge.xxx_kill_straydog._540_select = "Neu beginnen" +gameforge.xxx_kill_straydog._550_say = "Bei erneutem Versuch wird das alte Ergebniss gelöscht" +gameforge.xxx_kill_straydog._560_say = "Möchtest du wirklich neu beginnen?" +gameforge.xxx_kill_straydog._570_select = "Evet" +gameforge.xxx_kill_straydog._580_select = "Hayır" +gameforge.xxx_kill_straydog._590_say = "Leider ist es letzte Chance!" +gameforge.xxx_kill_straydog._600_say = "Möchtest du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._610_say = "meldet man sich bei Octavio und erhält seinen Preis." +gameforge.xxx_kill_straydog._620_select = "fortfahren" +gameforge.xxx_kill_straydog._630_select = "neu beginnen" +gameforge.xxx_kill_straydog._640_select = "aufgeben" +gameforge.xxx_kill_straydog._650_say = "bei Neubeginn wird das bisherige Ergebnis gelöscht." +gameforge.xxx_kill_straydog._660_say = "trotzdem neu versuchen?" +gameforge.xxx_kill_straydog._670_say = "leider ist es die letzte Chance!" +gameforge.xxx_kill_straydog._680_say = "Möchtst du wirklich die Wildhundejagd beenden?" +gameforge.xxx_kill_straydog._690_sayTitle = "Durchführung der 1000 Wildhundejagd!!" +gameforge.xxx_kill_straydog._700_say = "Melde Dich bei Octavio" +gameforge.xxx_kill_straydog._710_say = "Du hast die Wildhundejagd innerhalb von 30" +gameforge.xxx_kill_straydog._720_say = "Minuten durchgeführt!" +gameforge.xxx_kill_straydog._730_say = "Das ist wirklich sehr schnell!" +gameforge.xxx_kill_straydog._740_say = "Ich gratuliere Dir" +gameforge.xxx_kill_straydog._750_say = "Du hast die Wildhundejagd innerhalb von" +gameforge.xxx_kill_straydog._760_say = "40 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._770_say = "Ich gratuliere dir" +gameforge.xxx_kill_straydog._780_say = "50 Minuten durchgeführt!" +gameforge.xxx_kill_straydog._790_say = "Du stehst in der Rangliste. Gratuliere " +gameforge.xxx_kill_straydog._800_say = "Es tut mir leid. Du bist nicht in der" +gameforge.xxx_kill_straydog._810_say = "Rangliste." +gameforge.xxx_kill_straydog._820_say = "Vielen Dank" +gameforge.xxx_kill_straydog._830_say = "Du musst die 1000 Wildhunde jagen" +gameforge.xxx_kill_straydog._840_sayTitle = "Der erste Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._850_say = "der erste Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._860_say = "ich hatte selbst nicht daran geglaubt, aber" +gameforge.xxx_kill_straydog._870_say = "ich war einfach froh, als ich den Preis" +gameforge.xxx_kill_straydog._880_say = "erhalten habe. Heute sieht der Kahlkopf" +gameforge.xxx_kill_straydog._890_say = "von Octavio besonders süss aus" +gameforge.xxx_kill_straydog._900_sayTitle = "Der zweite Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._910_say = "Der zweite Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._920_sayTitle = "Der dritte Platz beim Wettbewerb" +gameforge.xxx_kill_straydog._930_say = "der dritte Platz unter der zeitlichen Begrenzung... " +gameforge.xxx_kill_straydog._940_say = "es war schwerer als ich gedacht habe," +gameforge.xxx_kill_straydog._950_say = "doch ich bin zufrieden." + +gameforge.xxx_kill_straydog._960_say = "Bilinmeyen Fonksiyon [%s] " +gameforge.xxx_kill_straydog._970_npcChat = "Lästige Wildhunde!!" +gameforge.xxx_kill_straydog._980_npcChat = "Wie steht es mit der Vorbereitung um den Wettbewerb zur Wildhundejagd?" +gameforge.xxx_kill_straydog._990_makeQuestButton = "Einladung" +gameforge.xxx_kill_straydog._1000_say = "Die kürzeste Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1010_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1015_say = "Die vorherige Jagdzeit %d Minute" +gameforge.xxx_kill_straydog._1020_makeQuestButton = "Anleitung" +gameforge.xxx_kill_straydog._1030_counter = "Die Zahl der restlichen Wildhunde" +gameforge.xxx_kill_straydog._1040_say = "gejagte Zahl %d" +gameforge.xxx_kill_straydog._1050_say = "Verlaufszeit %d" +gameforge.xxx_kill_straydog._1060_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1070_say = "(übrige Chance %d)" +gameforge.xxx_kill_straydog._1080_say = "die Wildhunde %dDu hast die Wildhunde gejagt" +gameforge.xxx_kill_straydog._1090_say = "Verlaufszeit%d" +gameforge.xxx_larbor_day = {} +gameforge.xxx_larbor_day._010_say = "Möchtest Du die Veranstaltung des Arbeitstag annehmen?" +gameforge.xxx_larbor_day._020_select = "Evet" +gameforge.xxx_larbor_day._030_select = "Hayır" +gameforge.xxx_larbor_day._040_say = "Möchtest Du die Veranstaltung des Arbeitstag abbrechen?" +gameforge.xxx_larbor_day._050_select = "İptal" +gameforge.xxx_larbor_day._060_select = "Schliessen" +gameforge.xxx_larbor_day._070_say = "Hey Du! Was treibst Du dich hier" +gameforge.xxx_larbor_day._080_say = "herum? Sieh dich nur mal an! " +gameforge.xxx_larbor_day._090_say = "Du trägst die Kleider eines Bettlers." +gameforge.xxx_larbor_day._1000_say = "Es ist deine letzte Chance! Geb dir Mühe!!" +gameforge.xxx_larbor_day._100_sayTitle = "Wanderer:" +gameforge.xxx_larbor_day._1010_select = "Reddet" +gameforge.xxx_larbor_day._1020_say = "Nichts leichter als das!" +gameforge.xxx_larbor_day._1030_say = "Die Bären kann ich blitzschnell jagen" +gameforge.xxx_larbor_day._1040_say = "Was? Deine Aufgaben werden immer schwerer!" +gameforge.xxx_larbor_day._1050_say = "Tut mir leid. Ich kann es nicht!" +gameforge.xxx_larbor_day._1060_sendLetter = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1070_sayTitle = "Test des Wanderers #3" +gameforge.xxx_larbor_day._1080_say = "Heute ist alles egal!" +gameforge.xxx_larbor_day._1090_say = "Da ich ihn beleidigt hatte, wollte ich seine Bitte" +gameforge.xxx_larbor_day._1100_say = "annehmen. Erst Wildhunde, dann Keiler töten nun" +gameforge.xxx_larbor_day._110_say = "Ich ein Bettler? Bewerte nicht mein Äußeres! Ich" +gameforge.xxx_larbor_day._1110_say = "auch noch Bären!" +gameforge.xxx_larbor_day._1120_say = "Man sagt,diese Aufgabe ist der letzte Test." +gameforge.xxx_larbor_day._1130_say = "Also werde ich es schnell erledigen." +gameforge.xxx_larbor_day._1140_sayTitle = "Bären getötet" +gameforge.xxx_larbor_day._1150_say = "Ha ha. Das war so einfach!" +gameforge.xxx_larbor_day._1160_say = "Nun schnell zum Wanderer. " +gameforge.xxx_larbor_day._1170_say = "Du hast ja keine Angst vor Bären - oder? " +gameforge.xxx_larbor_day._1180_say = "Dann geh und töte sie. " +gameforge.xxx_larbor_day._1190_say = "Gut. Sehr gut. " +gameforge.xxx_larbor_day._1200_say = "Endlich kann ich mir wieder ein Honigbrot machen." +gameforge.xxx_larbor_day._120_say = "achte nur nicht so auf meine Kleidung wie aufs" +gameforge.xxx_larbor_day._1210_say = "Ich vergesse einfach die Sache mit den Wildhunden" +gameforge.xxx_larbor_day._1220_say = "Eine letzte Bitte...." +gameforge.xxx_larbor_day._1230_say = "Könntest Du die Räuber in der Nähe vom Dorf" +gameforge.xxx_larbor_day._1240_say = "verjagen? " +gameforge.xxx_larbor_day._1250_say = "Die Räuber sind sehr frech!" +gameforge.xxx_larbor_day._1260_say = "Sie haben mich überfallen und mir mein schönstes" +gameforge.xxx_larbor_day._1270_say = "Weinglas aus meiner Sammlung zerbrochen." +gameforge.xxx_larbor_day._1280_say = "Ha Ha. Die werden sich umgucken, wenn Du kommst." +gameforge.xxx_larbor_day._1290_say = "Beseitige die Brut die strebsame Leute von der" +gameforge.xxx_larbor_day._1300_say = "Arbeit abhalten und ehrbare Bürger berauben." +gameforge.xxx_larbor_day._130_say = "Essen. Ich arbeite hart für mein Brot. Wie kann" +gameforge.xxx_larbor_day._1310_say = "Zeig es ihnen! Beseitige sie alle!" +gameforge.xxx_larbor_day._1320_say = "Keine leichte Aufgabe, aber ich schaffe das schon." +gameforge.xxx_larbor_day._1330_say = "Will er mich reinlegen?" +gameforge.xxx_larbor_day._1340_say = "Langsam reichts!!!" +gameforge.xxx_larbor_day._1350_say = "Bırakıyorum." +gameforge.xxx_larbor_day._1360_sendLetter = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1370_sayTitle = "Die Beseitigung der Weißer-Eid-Soldaten" +gameforge.xxx_larbor_day._1380_say = "Es ist viel Zeit vergangen seit ich die" +gameforge.xxx_larbor_day._1390_say = "Testaufgaben vom Wanderer bekam. Nun denkt er ich" +gameforge.xxx_larbor_day._1400_say = "kann ihm helfen. Die Beseitigung der" +gameforge.xxx_larbor_day._140_say = "man mich da einen Bettler nennen?" +gameforge.xxx_larbor_day._1410_say = "Weißer-Eid-Soldaten und die Schwarzwindsoldaten!" +gameforge.xxx_larbor_day._1420_say = "Irgendwie glaube ich das er mich aus privaten " +gameforge.xxx_larbor_day._1430_say = "Gründen gebeten hat. Nun, ich wollte es so " +gameforge.xxx_larbor_day._1440_say = "und werde seiner Bitte ohne zu fragen nachkommen. " +gameforge.xxx_larbor_day._1450_say = "Nach Erledigung werde ich Dich wahrscheinlich" +gameforge.xxx_larbor_day._1460_say = "gut belohnen." +gameforge.xxx_larbor_day._1470_say = "Toi toi toi! Nun geh." +gameforge.xxx_larbor_day._1480_sayTitle = "Alle Weißer-Eid-Soldaten habe ich beseitigt" +gameforge.xxx_larbor_day._1490_say = "Dann ist die Vernichtung der Schwarzwindsoldaten 100..." +gameforge.xxx_larbor_day._1500_sendLetter = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._150_select = "Entschuldigen" +gameforge.xxx_larbor_day._1510_sayTitle = "Vernichtung der Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1520_say = "Nach einem langen Test und der Beseitigung der" +gameforge.xxx_larbor_day._1530_say = "Weißer-Eid-Soldaten, soll ich noch die" +gameforge.xxx_larbor_day._1540_say = "Schwarzwindsoldaten vernichten." +gameforge.xxx_larbor_day._1550_say = "Eile Dich!! Es bleibt nicht viel Zeit." +gameforge.xxx_larbor_day._1560_say = "Wenn du alles erledigt hast, komme" +gameforge.xxx_larbor_day._1570_say = "vorbei. Es wird gutes geschehen." +gameforge.xxx_larbor_day._160_say = "Oh!!! Bitte verzeih, das ich so vorschnell" +gameforge.xxx_larbor_day._170_say = " urteilte! Um meinen Fehler wieder" +gameforge.xxx_larbor_day._180_say = " gutzumachen, möchte ich gerne etwas für dich" +gameforge.xxx_larbor_day._190_say = " tun. Kann ich Dir bei etwas helfen?" +gameforge.xxx_larbor_day._200_sayTitle = "Der Wanderer:" +gameforge.xxx_larbor_day._210_say = "Ich könnte wohl gerade etwas Hilfe brauchen..." +gameforge.xxx_larbor_day._220_say = "Hm. Lass mal sehen wie gut du bist." +gameforge.xxx_larbor_day._230_say = "Töte zuerst 20 Wildhunde. Sie stören die " +gameforge.xxx_larbor_day._240_say = "friedlichen Leute." +gameforge.xxx_larbor_day._250_select = "Tamam" +gameforge.xxx_larbor_day._260_say = "Das ist nicht schwer! Ich werde bald zurück" +gameforge.xxx_larbor_day._270_say = "sein." +gameforge.xxx_larbor_day._280_say = "Was soll denn das!? Ich soll Wildhunde" +gameforge.xxx_larbor_day._290_say = " jagen? Es ist besser dich einfach zu" +gameforge.xxx_larbor_day._300_say = " ignorieren." +gameforge.xxx_larbor_day._310_sendLetter = "Suche den Wanderer auf!" +gameforge.xxx_larbor_day._320_sayTitle = "Suche nach dem Wanderer" +gameforge.xxx_larbor_day._330_say = "Finde den Wanderer und berichte ihm" +gameforge.xxx_larbor_day._340_say = " das du die Wildhunde getötet hast." +gameforge.xxx_larbor_day._350_say = "Super. Gute Arbeit!" +gameforge.xxx_larbor_day._360_say = "Ich bin eigentlich ein Beamter des Arbeitsamtes." +gameforge.xxx_larbor_day._370_say = "Nun gebe ich dem Jemand, " +gameforge.xxx_larbor_day._380_say = "der sehr fleissig arbeitet, einen Preis" +gameforge.xxx_larbor_day._390_say = "bitte behalte die Tatsache geheim" +gameforge.xxx_larbor_day._400_say = "und viel Spass damit." +gameforge.xxx_larbor_day._410_sayTitle = "Gewinn des Preis der Fleißigkeit" +gameforge.xxx_larbor_day._420_say = "Aus der fleißigen Arbeit hast du von dem Beamten" +gameforge.xxx_larbor_day._430_say = "den Preis der Fleissigkeit bekommenden" +gameforge.xxx_larbor_day._440_say = "Kleidung +4, aber beachte: Einmal angezogen" +gameforge.xxx_larbor_day._450_sendLetter = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._460_sayTitle = "Der Wiederversuch der Suche des Arbeitstag" +gameforge.xxx_larbor_day._470_say = "Die falsche Funktion des Sucheartikel! Nun die Suche" +gameforge.xxx_larbor_day._480_say = "weiter machen." +gameforge.xxx_larbor_day._490_say = "Entschuldige mich" +gameforge.xxx_larbor_day._500_select = "WiederBeginn mit der Suche" +gameforge.xxx_larbor_day._510_select = "Behaltung der Suche" +gameforge.xxx_larbor_day._520_sayTitle = "Der Wiederversuch des Suche ser Arbeitstag" +gameforge.xxx_larbor_day._530_say = "Wenn man eine Wanderer anredet, wird die Suche wieder beginnen" +gameforge.xxx_larbor_day._540_say = "beginnen" +gameforge.xxx_larbor_day._550_sendLetter = "Test des Wanderers #1" +gameforge.xxx_larbor_day._560_sayTitle = "Ein Test vom Wanderer #1" +gameforge.xxx_larbor_day._570_say = "Du hattest den Wanderer beleidigt und als" +gameforge.xxx_larbor_day._580_say = "Entschuldigung deine Hilfe angeboten. So bat er" +gameforge.xxx_larbor_day._590_say = "dich 20 Wildhunde zu töten um die Dorfbewohner" +gameforge.xxx_larbor_day._600_say = "von der Plage zu befreien und dein können" +gameforge.xxx_larbor_day._610_say = "zu testen." +gameforge.xxx_larbor_day._620_sayTitle = "Alle Wildhunde getötet" +gameforge.xxx_larbor_day._630_say = "Du hast alle Wildhunde getötet und die Dorfbewohner" +gameforge.xxx_larbor_day._640_say = "von der Plage befreit. Gehe nun zum Wanderer und " +gameforge.xxx_larbor_day._650_say = "berichte ihm." +gameforge.xxx_larbor_day._660_say = "Der Wanderer:" +gameforge.xxx_larbor_day._670_say = "Da Du so geschickt bist, fange mir bitte noch" +gameforge.xxx_larbor_day._680_say = "30 Keiler" +gameforge.xxx_larbor_day._690_say = "Das wird dir sicher nicht schwer fallen." +gameforge.xxx_larbor_day._700_say = "Sehr gut! Du scheinst sehr gewand zu sein." +gameforge.xxx_larbor_day._710_say = "Ich war in meiner Jugend auch voller Tatendrang." +gameforge.xxx_larbor_day._720_say = "VERDAMMT !! Das Alter weißt Du?" +gameforge.xxx_larbor_day._730_say = "Meine alten Knochen wollen nicht mehr so wie ich." +gameforge.xxx_larbor_day._740_say = "Du schaust gelangweilt aus. Ah, ich verstehe!" +gameforge.xxx_larbor_day._750_say = "Weil der Test so einfach war?" +gameforge.xxx_larbor_day._760_say = "Die Keiler machen die Wiesen und Wege kaputt. Es " +gameforge.xxx_larbor_day._770_say = "wäre nett von Dir, wenn Du sie vertreibst." +gameforge.xxx_larbor_day._780_say = "Würdest Du das tun?" +gameforge.xxx_larbor_day._790_say = "Gut! Lauf schnell!" +gameforge.xxx_larbor_day._800_say = "Bevor die Keiler noch mehr Schaden anrichten" +gameforge.xxx_larbor_day._810_say = "Er ist sicher zu beschäftigt um mir weiter" +gameforge.xxx_larbor_day._820_say = "zu helfen.Da kann man nichts machen." +gameforge.xxx_larbor_day._830_sendLetter = "Test des Wanderers #2" +gameforge.xxx_larbor_day._840_sayTitle = "Test des Wanderers #2" +gameforge.xxx_larbor_day._850_say = "Da ich den Wanderer beleidigt hatte, wollte " +gameforge.xxx_larbor_day._860_say = "ich ihm eine Bitte erfüllen. Nun" +gameforge.xxx_larbor_day._870_say = "soll ich noch die Keiler vertreiben." +gameforge.xxx_larbor_day._880_sayTitle = "Alle Keiler getötet" +gameforge.xxx_larbor_day._890_say = "Suche erneut den Wanderer auf und überbringe im" +gameforge.xxx_larbor_day._900_say = "die freudige Nachricht, das Du die Keiler" +gameforge.xxx_larbor_day._910_say = "vertrieben hast." +gameforge.xxx_larbor_day._920_sayTitle = "Ein Wanderer:" +gameforge.xxx_larbor_day._930_say = "Hm. Das habe ich nicht erwartet. Ich habe gedacht," +gameforge.xxx_larbor_day._940_say = "dass Du sie schneller vertreiben kannst." +gameforge.xxx_larbor_day._950_say = "Du bist schlechter als ich erwartet habe. Aber" +gameforge.xxx_larbor_day._960_say = "wenn Du 50 Bären tötest, werde ich darüber" +gameforge.xxx_larbor_day._970_say = "hinweg sehen. Es ist so, dass die Bären den" +gameforge.xxx_larbor_day._980_say = "ganzen Honig von den Bienen verzehren so das für" +gameforge.xxx_larbor_day._990_say = "uns Menschen nichts mehr übrig bleibt" + +gameforge.xxx_monarch = {} +gameforge.xxx_monarch._010_say = "Du kannst hier die Kaiserwahl beenden." +gameforge.xxx_monarch._020_say = "Möchtest Du die Kaiserwahl jetzt beenden?" +gameforge.xxx_monarch._030_select = "Beenden." +gameforge.xxx_monarch._040_select = "Nicht beenden." +gameforge.xxx_monarch._050_say = "Du kannst hier die Kaiser Wahl anfangen." +gameforge.xxx_monarch._060_say = "Möchtest du die Kaiser Wahl jetzt anfangen?" +gameforge.xxx_monarch._070_select = "Anfangen" +gameforge.xxx_monarch._080_select = "Nicht anfangen." +gameforge.xxx_monarch._090_say = "Du kannst hier die Kaiserwahl anfangen." +gameforge.xxx_monarch._100_say = "Möchtest Du die Kaiserwahl anfangen?" +gameforge.xxx_monarch._110_select = "Nicht Anfangen." +gameforge.xxx_monarch._120_say = "Die Wahl hat noch nicht begonnen." +gameforge.xxx_monarch._130_say = "Bitte versuche es nochmal wenn sie gestartet ist." +gameforge.xxx_monarch._140_say = "Es gibt noch keine Kanditaten" +gameforge.xxx_monarch._150_say = "Du kannst hier für einen Kaiser stimmen." +gameforge.xxx_monarch._160_say = "Während der Kaiserwahlen beruhigen sich die Nationen ein wenig" +gameforge.xxx_monarch._170_say = "Bitte, Wähle vorsichtig" +gameforge.xxx_monarch._180_say = "Du hast nur eine Stimme." +gameforge.xxx_monarch._190_say = "Bitte Wähle einen Kanditaten" +gameforge.xxx_monarch._200_say = "Folgende Qualifikationen sind für einen" +gameforge.xxx_monarch._210_say = "Kaiser nötig." +gameforge.xxx_monarch._220_say = "Aber die Wahl Periode hat noch nicht angefangen." +gameforge.xxx_monarch._230_say = "Komm wieder wenn sie gestartet ist." +gameforge.xxx_monarch._240_say = "Du bist im Begriff, dich für die Wahl einzutragen." +gameforge.xxx_monarch._250_say = "Als ein Kanditat musst du folgende Vorrausetzngen erfüllen" +gameforge.xxx_monarch._260_say = "Möchtest du dich zur Wahl stellen?" +gameforge.xxx_monarch._270_select = "Ja, ich stelle mich zur Wahl." +gameforge.xxx_monarch._280_select = "Nein Danke." +gameforge.xxx_monarch._290_say = "Es tut uns leid." +gameforge.xxx_monarch._300_say = "Wir haben genug Kanditaten." +gameforge.xxx_monarch._310_say = "Versuche es bei der nächsten Wahl." + +gameforge.xxx_monarch._320_npcChat = "GM: Kaiser Wahl Einstellung" +gameforge.xxx_monarch._330_npcChat = "GM: Kaiserwahl Einstellung" +gameforge.xxx_monarch._340_npcChat = "Wähle einen Kaiser" +gameforge.xxx_monarch._350_npcChat = "Zeigt die Kaiser Kanditaten" +gameforge.xxx_monarch._360_sayReward = "1. Eine Wahl Gebühr von 1 Million Yang" +gameforge.xxx_monarch._370_sayReward = "2. Du musst Gilden Leader oder Vize-Gilden leader sein" +gameforge.xxx_monarch._380_sayReward = "3. Level 50 muss erreicht sein" +gameforge.xxx_monarch._390_say = "Du hast gewählt" +gameforge.xxx_monkey_dungeon = {} +gameforge.xxx_monkey_dungeon._010_say = "Du wurdest verflucht." +gameforge.xxx_monkey_dungeon._020_say = "Jetzt ist nicht der richtige Zeitpunkt, einzutreten." +gameforge.xxx_monkey_dungeon._030_say = "Du kannst nur jede Stunde einmal in den Dungeon" +gameforge.xxx_monkey_dungeon._040_say = "gehen." +gameforge.xxx_monkey_dungeon._050_say = "1. Wenn Du den Affendungeon betretest, musst Du" +gameforge.xxx_monkey_dungeon._060_say = "den obersten Affen in 20 Minuten erschlagen und" +gameforge.xxx_monkey_dungeon._070_say = "dann entkommen." +gameforge.xxx_monkey_dungeon._080_say = "2. Du darfst keine Schriftrollen `Zurück´ " +gameforge.xxx_monkey_dungeon._090_say = "oder zu anderen Zielen verwenden." +gameforge.xxx_monkey_dungeon._100_say = "Viele, die sich nicht an diese Regeln halten," +gameforge.xxx_monkey_dungeon._110_say = "werden in Affen verwandelt, also nimm Dich in" +gameforge.xxx_monkey_dungeon._120_say = "Acht." +gameforge.xxx_monkey_dungeon._130_select = "Gir." +gameforge.xxx_monkey_dungeon._140_select = "Girme." + +gameforge.xxx_notify_shopmeeting = {} +gameforge.xxx_notify_shopmeeting._010_say = "Heute findet ein Händlertreffen statt." +gameforge.xxx_notify_shopmeeting._020_say = "Wenn Du also Zeit hast," +gameforge.xxx_notify_shopmeeting._030_say = "warum fragst Du nicht die Besitzer des Gemischtwarenladens, des Waffengeschäfts und des Verteidigungsgeschäfts," +gameforge.xxx_notify_shopmeeting._040_say = "ob sie für mich zu dem Treffen gehen?" +gameforge.xxx_notify_shopmeeting._050_select = "Kabul et" +gameforge.xxx_notify_shopmeeting._060_select = "Was gibst Du mir zur Belohnung?" +gameforge.xxx_notify_shopmeeting._070_say = "(Ha, ha.) Du kennst das Geschäft!" +gameforge.xxx_notify_shopmeeting._080_select = "Reddet" + +gameforge.xxx_priv_guild = {} +gameforge.xxx_priv_guild._010_sayTitle = "Gildenbonus gewähren" +gameforge.xxx_priv_guild._020_say = "Gildenname eingeben" +gameforge.xxx_priv_guild._030_select = "6 saat" +gameforge.xxx_priv_guild._040_select = "12 saat" +gameforge.xxx_priv_guild._050_select = "24 saat" +gameforge.xxx_priv_guild._060_select = "Direkt giriş" +gameforge.xxx_priv_guild._070_select = "İptal" + +gameforge.xxx_rice_cake_tiger = {} +gameforge.xxx_rice_cake_tiger._010_say = "Warum bist Du so nervös, Octavio?" +gameforge.xxx_rice_cake_tiger._020_sayTitle = "Octavio:" +gameforge.xxx_rice_cake_tiger._030_say = "Oh! Du bist nicht wirklich hier, um Dir deinen" +gameforge.xxx_rice_cake_tiger._040_say = "Reiskuchen zurückzuholen?" +gameforge.xxx_rice_cake_tiger._050_say = "Was für Reiskuchen..." +gameforge.xxx_rice_cake_tiger._060_say = "Ich habe schon von weitem gesehen, dass Du sehr" +gameforge.xxx_rice_cake_tiger._070_say = "nervös bist. Darum habe ich mir die Freiheit" +gameforge.xxx_rice_cake_tiger._080_say = "genommen, Dich anzusprechen." +gameforge.xxx_rice_cake_tiger._090_say = "Ach! Ich dachte, Du bist derjenige, der" +gameforge.xxx_rice_cake_tiger._1000_sayTitle = "Octavio'ya geri dön." +gameforge.xxx_rice_cake_tiger._100_say = "herkommen soll... ...um den Reiskuchen" +gameforge.xxx_rice_cake_tiger._1010_sayTitle = "Yu-Rang" +gameforge.xxx_rice_cake_tiger._1020_say = "Octavio!! Er hat mir jemanden geschickt!" +gameforge.xxx_rice_cake_tiger._1030_say = "Schon der Gedanke daran lässt mich " +gameforge.xxx_rice_cake_tiger._1040_say = "erschauern....(Schütteln))! Warum hat er so viele" +gameforge.xxx_rice_cake_tiger._1050_say = "Reiskuchen bestellt...Ausserdem hat er mir nicht" +gameforge.xxx_rice_cake_tiger._1060_say = "geglaubt... Wären da nicht diese Tiger gewesen..." +gameforge.xxx_rice_cake_tiger._1070_say = "Hätte ich schon geliefert und wäre zu Hause..." +gameforge.xxx_rice_cake_tiger._1080_say = "Ups..." +gameforge.xxx_rice_cake_tiger._1090_say = "Ist es wahr, was sie mir gesagt hat??" +gameforge.xxx_rice_cake_tiger._1100_say = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._110_say = "abzuholen, für den Vollmond-Tag..(Seuftz)...." +gameforge.xxx_rice_cake_tiger._1110_say = "Was hat Yu-Rang gesagt?? Ich meine den Grund," +gameforge.xxx_rice_cake_tiger._1120_say = "warum sie nicht geliefert hat! Erzähl mir nicht," +gameforge.xxx_rice_cake_tiger._1130_say = "das die Tiger gesagt haben (Gib uns Reiskuchen,)" +gameforge.xxx_rice_cake_tiger._1140_say = "(oder wir fressen Dich!) Diese Ausrede will ich" +gameforge.xxx_rice_cake_tiger._1150_say = "nicht hören..." +gameforge.xxx_rice_cake_tiger._1160_say = "..............................." +gameforge.xxx_rice_cake_tiger._1170_say = "Es ist genau so, wie Du es sagst." +gameforge.xxx_rice_cake_tiger._1180_say = "Yu-Rang wollte schnell liefern...aber die Tiger..." +gameforge.xxx_rice_cake_tiger._1190_say = "Was?? Meinst Du das macht Sinn??? Es ist nicht" +gameforge.xxx_rice_cake_tiger._1200_say = "das Zeitalter, als Tiger noch Zigaretten rauchten." +gameforge.xxx_rice_cake_tiger._120_say = "Ich habe keine Ahnung warum Yu-Rang so spät " +gameforge.xxx_rice_cake_tiger._1210_say = "Wie könnten Tiger also sprechen??" +gameforge.xxx_rice_cake_tiger._1220_say = "Geh noch einmal zu Yu-Rang und sage ihr," +gameforge.xxx_rice_cake_tiger._1230_say = "wenn sie jetzt nicht liefert..." +gameforge.xxx_rice_cake_tiger._1240_say = "...werde ich sie beim Stadthalter wegen Betrugs" +gameforge.xxx_rice_cake_tiger._1250_say = "anzeigen! Geh, jetzt!!" +gameforge.xxx_rice_cake_tiger._1260_say = "Es tut mir Leid, wenn ich Dir so viele Umstände" +gameforge.xxx_rice_cake_tiger._1270_say = "machen, aber..." +gameforge.xxx_rice_cake_tiger._1280_say = "Dein Einsatz wird viele Leute glücklich machen." +gameforge.xxx_rice_cake_tiger._1290_say = "Ich wette, Du willst." +gameforge.xxx_rice_cake_tiger._1300_say = "Was??" +gameforge.xxx_rice_cake_tiger._130_say = "dran ist... Es ist bestimmt schon eine Woche her," +gameforge.xxx_rice_cake_tiger._1310_say = "Die Jugend von heute hat keinen Mumm mehr..." +gameforge.xxx_rice_cake_tiger._1320_say = "Sie sollten lernen auf die alten Leute zu hören..." +gameforge.xxx_rice_cake_tiger._1330_say = "Geh!! Verschwinde!!..und lass Dich" +gameforge.xxx_rice_cake_tiger._1340_say = "nie wieder blicken!!!" +gameforge.xxx_rice_cake_tiger._1350_sendLetter = "Yu-Rang'a geri dön." +gameforge.xxx_rice_cake_tiger._1360_sayTitle = "Yu-Rang'a geri dön." +gameforge.xxx_rice_cake_tiger._1370_sayTitle = "Octavio" +gameforge.xxx_rice_cake_tiger._1380_say = "Was machst Du? Beeil Dich!!..." +gameforge.xxx_rice_cake_tiger._1390_say = "Erzähl mir nicht, Du glaubst daran.. dass Tiger" +gameforge.xxx_rice_cake_tiger._1400_say = "sagen (Gib uns Reiskuchen, oder wir fressen Dich!)" +gameforge.xxx_rice_cake_tiger._140_say = "dass ich den Reiskuchen bei Yu-Rang bestellt habe." +gameforge.xxx_rice_cake_tiger._1410_say = "Was für eine dumme Ausrede!" +gameforge.xxx_rice_cake_tiger._1420_say = "So, Du bist zurück! Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._1430_say = "So wie ich ihn kenne, war er" +gameforge.xxx_rice_cake_tiger._1440_say = "sehr erzürnt wegen meiner Entschuldigung." +gameforge.xxx_rice_cake_tiger._1450_say = "Er sagt, wenn Du den Reiskuchen jetzt nicht" +gameforge.xxx_rice_cake_tiger._1460_say = "lieferst, wird er Dich wegen Betrugs beim" +gameforge.xxx_rice_cake_tiger._1470_say = "Stadthalter anzeigen." +gameforge.xxx_rice_cake_tiger._1480_say = "Und, er will nichts hören, von der Zeit" +gameforge.xxx_rice_cake_tiger._1490_say = "in der Tiger Zigaretten rauchten....." +gameforge.xxx_rice_cake_tiger._1500_say = "Was soll ich tun..." +gameforge.xxx_rice_cake_tiger._150_say = "Ich habe bis jetzt noch nichts von ihr oder dem" +gameforge.xxx_rice_cake_tiger._1510_say = "Ich muss den Reiskuchen liefern... aber ich" +gameforge.xxx_rice_cake_tiger._1520_say = "fürchte die Tiger. Es tut mir so Leid.." +gameforge.xxx_rice_cake_tiger._1530_say = "Ach, kann ich Dich um einen Gefallen bitten?" +gameforge.xxx_rice_cake_tiger._1540_say = "Was für ein Gefallen...." +gameforge.xxx_rice_cake_tiger._1550_say = "Du sprichst so vorsichtig?" +gameforge.xxx_rice_cake_tiger._1560_say = "Du siehst aus wie ein Krieger.." +gameforge.xxx_rice_cake_tiger._1570_say = "Kannst Du die Tiger und weissen Tiger töten.." +gameforge.xxx_rice_cake_tiger._1580_say = "Auf dem Weg in die nächste Stadt? Ich bitte Dich.." +gameforge.xxx_rice_cake_tiger._1590_say = "Du weisst doch, dass eine so schwache Frau" +gameforge.xxx_rice_cake_tiger._1600_say = "wie ich das nicht kann." +gameforge.xxx_rice_cake_tiger._160_say = "Reiskuchen gehört..." +gameforge.xxx_rice_cake_tiger._1610_say = "Du bist ein Schatz!!" +gameforge.xxx_rice_cake_tiger._1620_say = "Ich stehe tief in deiner Schuld!!!" +gameforge.xxx_rice_cake_tiger._1630_say = "Sag sowas nicht..." +gameforge.xxx_rice_cake_tiger._1640_say = "zu mir, einer schönen Frau?" +gameforge.xxx_rice_cake_tiger._1650_say = "Heh!! Du wirst niemals glücklich werden," +gameforge.xxx_rice_cake_tiger._1660_say = "wenn Du dich so benimmst! Heh~!" +gameforge.xxx_rice_cake_tiger._1670_sendLetter = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1680_sayTitle = "Yu-Rang's Bitte" +gameforge.xxx_rice_cake_tiger._1690_sayTitle = "Du hast alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._1700_say = "Es ist schon so lange her, dass ich so viele Tiger" +gameforge.xxx_rice_cake_tiger._170_say = "Oh! Du hast deinen Reiskuchen immer noch nicht." +gameforge.xxx_rice_cake_tiger._1710_say = "getötet habe. So nebenbei, welcher hat denn die" +gameforge.xxx_rice_cake_tiger._1720_say = "Probleme verursacht? Wie auch immer, ich bin" +gameforge.xxx_rice_cake_tiger._1730_say = "bald wieder zurück." +gameforge.xxx_rice_cake_tiger._1740_say = "Erstmal, töte alle Tiger" +gameforge.xxx_rice_cake_tiger._1750_say = "Das ist doch einfach für Dich, oder?" +gameforge.xxx_rice_cake_tiger._1760_say = "Du hast alle Tiger getötet!! Hast Du auch den" +gameforge.xxx_rice_cake_tiger._1770_say = "einen gesehen.. Den, der verrückt ist," +gameforge.xxx_rice_cake_tiger._1780_say = "nach Reiskuchen????" +gameforge.xxx_rice_cake_tiger._1790_say = "( ...Ist das eine verrückte Unterhaltung... )" +gameforge.xxx_rice_cake_tiger._1800_say = "Nein, den habe ich nicht gesehen, als ich" +gameforge.xxx_rice_cake_tiger._180_say = "Hm...Es wäre nicht schön, die Hochsaison zu verpassen" +gameforge.xxx_rice_cake_tiger._1810_say = "die 30 Tiger gejagt habe.." +gameforge.xxx_rice_cake_tiger._1820_say = "Ich errinnere mich daran, dass der Tiger sagte," +gameforge.xxx_rice_cake_tiger._1830_say = "'Gib mir Reiskuchen, oder...' Um Gotteswillen! Es" +gameforge.xxx_rice_cake_tiger._1840_say = "muss ein weisser Tiger sein..Weisse Tiger können" +gameforge.xxx_rice_cake_tiger._1850_say = "so etwas, ganz bestimmt." +gameforge.xxx_rice_cake_tiger._1860_say = "Bitte töte weisse Tiger." +gameforge.xxx_rice_cake_tiger._1870_select = "Kabul et" +gameforge.xxx_rice_cake_tiger._1880_select = "Reddet" +gameforge.xxx_rice_cake_tiger._1890_say = "Gut! Bitte lass mich den Reiskuchen ausliefern." +gameforge.xxx_rice_cake_tiger._1900_say = "Du glaubst mir nicht...." +gameforge.xxx_rice_cake_tiger._190_say = "Du musst große Sorgen haben...." +gameforge.xxx_rice_cake_tiger._1910_say = "Zu schade, aber so ist es nunmal." +gameforge.xxx_rice_cake_tiger._1920_say = "Schönen Vollmond-Tag." +gameforge.xxx_rice_cake_tiger._1930_sendLetter = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1940_sayTitle = "Yu-Rang's zweite Bitte" +gameforge.xxx_rice_cake_tiger._1950_sayTitle = "Du hast alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._1960_say = "Das ist schon eine Weile her, dass ich weisse" +gameforge.xxx_rice_cake_tiger._1970_say = "Tiger getötet habe. Hm...Es ist ein wenig" +gameforge.xxx_rice_cake_tiger._1980_say = "schwieriger, ich denke meine alten Jagdinstinkte " +gameforge.xxx_rice_cake_tiger._1990_say = "sind noch nicht wieder ganz auf dem Laufenden." +gameforge.xxx_rice_cake_tiger._2000_say = "Ach ja, wo ist denn nun der sprechende Tiger?" +gameforge.xxx_rice_cake_tiger._200_say = "Hm...Wenn Du ein klein wenig Zeit hast, könntest" +gameforge.xxx_rice_cake_tiger._2010_say = "Hm, ich war so durcheinander, dass ich nicht genau" +gameforge.xxx_rice_cake_tiger._2020_say = "mitbekommen habe, welcher Tiger es war..." +gameforge.xxx_rice_cake_tiger._2030_say = "Der Tiger, oder der weisse Tiger..Es tut mir Leid," +gameforge.xxx_rice_cake_tiger._2040_say = "dass ich Dir diesen harten Auftrag" +gameforge.xxx_rice_cake_tiger._2050_say = "noch eimal geben muss." +gameforge.xxx_rice_cake_tiger._2060_say = "Oh!! Du hast alle weissen Tiger getötet..." +gameforge.xxx_rice_cake_tiger._2070_say = "Der sprechende Tiger ist auch" +gameforge.xxx_rice_cake_tiger._2080_say = "aufgetaucht, stimmt's?" +gameforge.xxx_rice_cake_tiger._2090_say = "Nein...Wieder nur stumme weisse Tiger.." +gameforge.xxx_rice_cake_tiger._2100_say = "Oh, ich muss wohl betrunken gewesen sein, als ich" +gameforge.xxx_rice_cake_tiger._210_say = "Du mir einen Gefallen tun. Wie Du siehst, kann ich" +gameforge.xxx_rice_cake_tiger._2110_say = "den Reiskuchen ausgeliefert habe...Vielleicht habe" +gameforge.xxx_rice_cake_tiger._2120_say = "ich nur eine Halluzinazion gehört....Ups.." +gameforge.xxx_rice_cake_tiger._2130_say = "Ich werde nie wieder mit Ariyoung" +gameforge.xxx_rice_cake_tiger._2140_say = "etwas trinken...(Seuftz).." +gameforge.xxx_rice_cake_tiger._2150_say = "(..Dann hat sie den sprechenden Tiger gesehen,)" +gameforge.xxx_rice_cake_tiger._2160_say = "(als sie betrunken war?..)" +gameforge.xxx_rice_cake_tiger._2170_say = "(Ups..Ich könnte sie umbringen...Naja, egal..)" +gameforge.xxx_rice_cake_tiger._2180_say = "(Ich bin ein Ehrenmann und daher freundlich.)" +gameforge.xxx_rice_cake_tiger._2190_say = "(Meinen Prinzipien bleibe ich treu.)" +gameforge.xxx_rice_cake_tiger._2200_say = "Es tut mir Leid, aber..Du kannst mir noch" +gameforge.xxx_rice_cake_tiger._220_say = "hier nicht weitermachen... Darum bitte ich Dich," +gameforge.xxx_rice_cake_tiger._2210_say = "einen Gefallen tun?.. Bitte erzähl Octavio," +gameforge.xxx_rice_cake_tiger._2220_say = "dass ich den Reiskuchen bald liefern werde." +gameforge.xxx_rice_cake_tiger._2230_say = "Es tut mir wirklich Leid..." +gameforge.xxx_rice_cake_tiger._2240_say = "Ach...traurig..obwohl ich so hübsch bin, habe ich" +gameforge.xxx_rice_cake_tiger._2250_say = "noch nie eine Arbeit wirklich gut erledigt..." +gameforge.xxx_rice_cake_tiger._2260_say = "...(Seufz)...Octavio will mich beim" +gameforge.xxx_rice_cake_tiger._2270_say = "Stadthalter anzeigen.." +gameforge.xxx_rice_cake_tiger._2280_say = "...(Seufz)...Dann kann ich wohl nie mehr" +gameforge.xxx_rice_cake_tiger._2290_say = "nach Hause zurückkehren..." +gameforge.xxx_rice_cake_tiger._2300_say = "Vielen, vielen Dank...Ich werde es nie vergessen." +gameforge.xxx_rice_cake_tiger._230_say = "mir zu helfen... Was meinst Du?" +gameforge.xxx_rice_cake_tiger._2310_say = "Ach..Jedes Mal, wenn ich mit Ariyoung etwas" +gameforge.xxx_rice_cake_tiger._2320_say = "trinke, bin ich hinterher so betrunken.." +gameforge.xxx_rice_cake_tiger._2330_say = "Wenn ich von Ariyoung's Sorgen höre..." +gameforge.xxx_rice_cake_tiger._2340_say = "Ich fühle so mit ihr......" +gameforge.xxx_rice_cake_tiger._2350_say = "Dabei..Es ist die Geschichte ihres Mannes..." +gameforge.xxx_rice_cake_tiger._2360_say = "es war sein Plan sich gezielt Yang zu sichern..." +gameforge.xxx_rice_cake_tiger._2370_say = "Ach ja...Du hast die Geschichte gehört," +gameforge.xxx_rice_cake_tiger._2380_say = "als Du getrunken hast, oder??" +gameforge.xxx_rice_cake_tiger._2390_sayTitle = "Oh! Du bist zurück!!!" +gameforge.xxx_rice_cake_tiger._2400_say = "Was hat Yu-Rang gesagt?? Hat sie gesagt," +gameforge.xxx_rice_cake_tiger._240_say = "Würdest Du mir helfen?" +gameforge.xxx_rice_cake_tiger._2410_say = "dass sie den Reiskuchen liefert?" +gameforge.xxx_rice_cake_tiger._2420_say = "Sag nicht, dass sie gesagt hat" +gameforge.xxx_rice_cake_tiger._2430_say = "(Ich habe Halluzinazionen gesehen,)" +gameforge.xxx_rice_cake_tiger._2440_say = "(als ich betrunken war.)" +gameforge.xxx_rice_cake_tiger._2450_say = "und das der Grund ist, dass sie" +gameforge.xxx_rice_cake_tiger._2460_say = "nicht geliefert hat...." +gameforge.xxx_rice_cake_tiger._2470_say = "(Ups, Octavio muss ein Wahrsager sein. Ich sollte)" +gameforge.xxx_rice_cake_tiger._2480_say = "(mir besser eine gute Geschichte ausdenken,)" +gameforge.xxx_rice_cake_tiger._2490_say = "(oder sie wird angeklagt.)" +gameforge.xxx_rice_cake_tiger._2500_say = "Hm...Aufgrund der sich immer mehr ausbreitenden" +gameforge.xxx_rice_cake_tiger._250_say = "Oh!! Du bist so freundlich. Es ist wirklich nicht" +gameforge.xxx_rice_cake_tiger._2510_say = "Diebe und Babaren... Gibt es einen Engpass beim" +gameforge.xxx_rice_cake_tiger._2520_say = "Reiskuchenhandel..und auch..bei seiner Produktion." +gameforge.xxx_rice_cake_tiger._2530_say = "Dadurch ist auch der Preis von Reiskuchen so" +gameforge.xxx_rice_cake_tiger._2540_say = "instabil...das Resultat ist ein Stillstand auf" +gameforge.xxx_rice_cake_tiger._2550_say = "dem Reiskuchen-Markt. Darum konnte Yu-Rang den" +gameforge.xxx_rice_cake_tiger._2560_say = "Reiskuchen nicht ausliefern." +gameforge.xxx_rice_cake_tiger._2570_say = "....Oh...Ja...Alles klar, das ist der Grund..." +gameforge.xxx_rice_cake_tiger._2580_say = "Egal, wann, sagt sie, will sie" +gameforge.xxx_rice_cake_tiger._2590_say = "den Reiskuchen ausliefern?" +gameforge.xxx_rice_cake_tiger._2600_say = "(....Er tut so, als ob er versteht...)" +gameforge.xxx_rice_cake_tiger._260_say = "schwer, ich möchte nur, dass Du in die nächste Stadt" +gameforge.xxx_rice_cake_tiger._2610_say = "Hm...Sie will so schnell wie es geht liefern..." +gameforge.xxx_rice_cake_tiger._2620_say = "Oh...Ich weiss, Yu-Rang ist eine gute Person..." +gameforge.xxx_rice_cake_tiger._2630_say = "Ich habe sie in Verlegenheit gebracht, das war" +gameforge.xxx_rice_cake_tiger._2640_say = "aber gar nicht meine Absicht. Ich war nur traurig," +gameforge.xxx_rice_cake_tiger._2650_say = "wegen der Lieferung...Bitte geh noch einmal zu" +gameforge.xxx_rice_cake_tiger._2660_say = "Yu-Rang und sage ihr, dass ich sie sehr schätze." +gameforge.xxx_rice_cake_tiger._2670_say = "Ich danke Dir vielmals..." +gameforge.xxx_rice_cake_tiger._2680_say = "Wenn wir uns bald einmal wiedersehen.." +gameforge.xxx_rice_cake_tiger._2690_say = "werde ich ein grosses Fest für Dich geben." +gameforge.xxx_rice_cake_tiger._2700_say = "Oh...Du bist zurück...Was hat Octavio gesagt?" +gameforge.xxx_rice_cake_tiger._270_say = "gehst und fragst... ...warum Yu-Rang's Lieferung" +gameforge.xxx_rice_cake_tiger._2710_say = "Wird er mich beim Stadthalter anzeigen??" +gameforge.xxx_rice_cake_tiger._2720_say = "Wird er nicht, ich habe es ihm gut erklärt." +gameforge.xxx_rice_cake_tiger._2730_say = "So nebenbei, gibt es Fortschritte" +gameforge.xxx_rice_cake_tiger._2740_say = "wegen der Lieferung??" +gameforge.xxx_rice_cake_tiger._2750_say = "Ja! Danke für Deine Hilfe, ich werde gleich ausliefern." +gameforge.xxx_rice_cake_tiger._2760_say = "Du musst viel durchgemacht haben, wegen mir..." +gameforge.xxx_rice_cake_tiger._2770_say = "Tut mir Leid......" +gameforge.xxx_rice_cake_tiger._2780_say = "Vergiss das ...Man soll sich gegenseitig helfen..." +gameforge.xxx_rice_cake_tiger._2790_say = "Wenn die Liefering gut ankommt..." +gameforge.xxx_rice_cake_tiger._2800_say = "werden viele Leute glücklich sein..." +gameforge.xxx_rice_cake_tiger._280_say = "sich so verspätet. Vielleicht spaziert sie in der" +gameforge.xxx_rice_cake_tiger._2810_say = "Du bist so freundlich....." +gameforge.xxx_rice_cake_tiger._2820_say = "Ich bin Dir also noch einen Gefallen schuldig...." +gameforge.xxx_rice_cake_tiger._2830_say = "Als Belohnung für Deine Hilfe..." +gameforge.xxx_rice_cake_tiger._2840_say = "Extra für den Vollmond-Tag von mir gemachte" +gameforge.xxx_rice_cake_tiger._2850_say = "Reiskuchen. Sie sind mit besonders viel Hingabe" +gameforge.xxx_rice_cake_tiger._2860_say = "und Liebe gamacht... Bitte nimm sie an." +gameforge.xxx_rice_cake_tiger._2870_say = "Ich wünsche Dir und deiner Familie einen schönen" +gameforge.xxx_rice_cake_tiger._2880_say = "Vollmond-Tag. Bitte beschütze das Land weiterhin.." +gameforge.xxx_rice_cake_tiger._2890_say = "Eine Bitte noch......" +gameforge.xxx_rice_cake_tiger._2900_say = "Erzähle bitte niemandem..." +gameforge.xxx_rice_cake_tiger._290_say = "nächsten Stadt herum... Du musst es für mich" +gameforge.xxx_rice_cake_tiger._2910_say = "Dass ich betrunken war..." +gameforge.xxx_rice_cake_tiger._2920_say = "Also, bis demnächst" +gameforge.xxx_rice_cake_tiger._2930_npcChat = "Heute ist Vollmond-Tag" +gameforge.xxx_rice_cake_tiger._2940_npcChat = "Was! Du bist es!" +gameforge.xxx_rice_cake_tiger._2950_npcChat = "Bist Du Yu-Rang?" +gameforge.xxx_rice_cake_tiger._2960_npcChat = "Schütteln!" +gameforge.xxx_rice_cake_tiger._2970_npcChat = "Oh Du bist es!" +gameforge.xxx_rice_cake_tiger._2980_npcChat = "Was machst Du?" +gameforge.xxx_rice_cake_tiger._2990_npcChat = "Ich bin zurück!" +gameforge.xxx_rice_cake_tiger._3000_npcChat = "Hast Du alle Tiger getötet?" +gameforge.xxx_rice_cake_tiger._3010_npcChat = "Ich habe alle Tiger getötet." +gameforge.xxx_rice_cake_tiger._3020_npcChat = "Erzähle ihr von dem Tiger." +gameforge.xxx_rice_cake_tiger._3030_npcChat = "Ich habe alle weissen Tiger getötet." +gameforge.xxx_rice_cake_tiger._3040_npcChat = "Danke." +gameforge.xxx_rice_cake_tiger._3050_npcChat = "Vielen Dank" +gameforge.xxx_rice_cake_tiger._3060_npcChat = "Du bist Zurück!" +gameforge.xxx_rice_cake_tiger._3070_select = "Ich helfe Dir." +gameforge.xxx_rice_cake_tiger._3080_select = "Tut mir Leid. Ich muss nach weiter." +gameforge.xxx_rice_cake_tiger._3090_select = "Ok, ich verstehe. Ich werde es ihm ausrichten" +gameforge.xxx_rice_cake_tiger._3100_select = "Du musst verrückt sein...Erzähle es ihm selber!" +gameforge.xxx_rice_cake_tiger._3110_select = "Hm! Ok. Ich geh nochmal zu Yu-Rang." +gameforge.xxx_rice_cake_tiger._3120_select = "Geh doch selber und sage es ihr." +gameforge.xxx_rice_cake_tiger._3130_select = "Ok.. Ich helfe Dir.. Tiger sind einfach.." +gameforge.xxx_rice_cake_tiger._3140_select = "Heh! Ich mische mich nicht in deine Angelegenheiten." +gameforge.xxx_rice_cake_tiger._3150_sayReward = "Geh in die nächste Stadt und finde Yu-Rang..." +gameforge.xxx_rice_cake_tiger._3160_sayReward = "...Das ist die, mit dem Reiskorb." +gameforge.xxx_rice_cake_tiger._3170_sayReward = "Finde heraus, warum sich die Lieferung verspätet." +gameforge.xxx_rice_cake_tiger._3180_sayReward = "Geh zu Octavio in die nächste Stadt." +gameforge.xxx_rice_cake_tiger._3190_sayReward = "Erzähl ihm, warum Yu-Rang den Reiskuchen nicht" +gameforge.xxx_rice_cake_tiger._3200_sayReward = "liefern kann, den er bestellt hat." +gameforge.xxx_rice_cake_tiger._3210_sayReward = "Geh zurück zu Yu-Rang," +gameforge.xxx_rice_cake_tiger._3220_sayReward = "und überbringe ihr Octavio's Botschaft." +gameforge.xxx_rice_cake_tiger._3230_sayReward = "Du hast Yu-Rang's Bitte angenommen." +gameforge.xxx_rice_cake_tiger._3240_sayReward = "Als Du Yu-Rang's Bitte angenommen hast," +gameforge.xxx_rice_cake_tiger._3250_sayReward = "fragte sie , ob Du 30 Tiger töten kannst..." +gameforge.xxx_rice_cake_tiger._3260_sayReward = "...die auf dem Weg in die nächste Stadt lauern" +gameforge.xxx_rice_cake_tiger._3270_sayReward = "Töte 30 Tiger" +gameforge.xxx_rice_cake_tiger._3280_counter = "Verbleibende Tiger" +gameforge.xxx_rice_cake_tiger._3290_sayReward = "Um den sprechenden Tiger zu finden..." +gameforge.xxx_rice_cake_tiger._3300_sayReward = "Hast Du 30 Tiger gejagt..." +gameforge.xxx_rice_cake_tiger._3310_sayReward = "Jetzt, um Yu-Rang's zweite Bitte zu" +gameforge.xxx_rice_cake_tiger._3320_sayReward = "erfüllen, musst Du 20 weisse Tiger töten." +gameforge.xxx_rice_cake_tiger._3330_sayReward = "Töte 20 weisse Tiger" +gameforge.xxx_rice_cake_tiger._3340_counter = "Verbleibende Weisse Tiger" +gameforge.xxx_rice_cake_tiger._3350_sayReward = "Geh wieder zurück zu Octavio in die nächste Stadt," +gameforge.xxx_rice_cake_tiger._3360_sayReward = "um ihm zu berichten, dass Yu-Rang den Reiskuchen," +gameforge.xxx_rice_cake_tiger._3370_sayReward = "so schnell wie es geht, liefern will." +gameforge.xxx_rice_cake_tiger._3380_sayReward = "Geh zu Yu-Rang und" +gameforge.xxx_rice_cake_tiger._3390_sayReward = "überbringe ihr Octavios Worte." +gameforge.xxx_rice_cake_tiger._3400_sayReward = "Du erhälst jeweils 10 Beifußreiskuchen" +gameforge.xxx_rice_cake_tiger._3410_sayReward = "und Mungbohnenreiskuchen von Yu-Rang." +gameforge.xxx_rice_cake_tiger._300_say = "herausfinden, oder ich bin ruiniert..." +gameforge.xxx_rice_cake_tiger._310_say = "Hm..Du musst weiter... Ich sollte" +gameforge.xxx_rice_cake_tiger._320_say = "vielleicht jemand anderes fragen... Du musst" +gameforge.xxx_rice_cake_tiger._330_say = "fertig sein, vom Kampf gegen andere Länder und" +gameforge.xxx_rice_cake_tiger._340_say = "von der Jagd... Ruh Dich aus." +gameforge.xxx_rice_cake_tiger._350_sendLetter = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._360_sayTitle = "Finde Yu-Rang" +gameforge.xxx_rice_cake_tiger._370_say = "Hm..Wenn dieser Handel platzt... Kann ich die" +gameforge.xxx_rice_cake_tiger._380_say = "hundert Millionen Yang nicht zurückzahlen die ich" +gameforge.xxx_rice_cake_tiger._390_say = "mir geliehen habe... ...von einem chinesischn " +gameforge.xxx_rice_cake_tiger._400_say = "Händler, ein Lebensmittelhändler und Ul-Du-Ji..." +gameforge.xxx_rice_cake_tiger._410_say = "Vielleicht habe ich mich übernommen..." +gameforge.xxx_rice_cake_tiger._420_say = "Du wirst dafür bezahlen, Yu-Rang!" +gameforge.xxx_rice_cake_tiger._430_say = "Was machst Du hier. Du solltest in der nächsten" +gameforge.xxx_rice_cake_tiger._440_say = "Stadt sein. Ich brauche die Bestätigung schnell." +gameforge.xxx_rice_cake_tiger._450_say = "Du musst Yu-Rang sein!" +gameforge.xxx_rice_cake_tiger._460_sayTitle = "Yu-Rang:" +gameforge.xxx_rice_cake_tiger._470_say = "Was? Du kennst mich? ...Es sind so viele die mich " +gameforge.xxx_rice_cake_tiger._480_say = "heutzutage erkennen... ...wegen meines Aussehens.." +gameforge.xxx_rice_cake_tiger._490_say = "Bist Du auch einer von denen, die wegen meines" +gameforge.xxx_rice_cake_tiger._500_say = "hübschen Gesichts herkommen?" +gameforge.xxx_rice_cake_tiger._510_say = "Hm, hm." +gameforge.xxx_rice_cake_tiger._520_say = "(Hübsches Aussehen?..Ich habe noch nie so eine" +gameforge.xxx_rice_cake_tiger._530_say = "hässliche Frau gesehen..)" +gameforge.xxx_rice_cake_tiger._540_say = "Was sagst Du??" +gameforge.xxx_rice_cake_tiger._550_say = "Du hast noch nie was gesehen..." +gameforge.xxx_rice_cake_tiger._560_say = "Habe ich mich verhört???" +gameforge.xxx_rice_cake_tiger._570_say = "Hahahaha.. Du hast Dich verhört.." +gameforge.xxx_rice_cake_tiger._580_say = "Ach nichts.. Das betrifft Dich nicht...." +gameforge.xxx_rice_cake_tiger._590_say = "Egal, ich bin hier wegen Octavio's Bestellung..." +gameforge.xxx_rice_cake_tiger._600_say = "...Du kennst doch Octavio aus der nächsten Stadt." +gameforge.xxx_rice_cake_tiger._610_say = "Er hat Reiskuchen bestellt, aber der wurde noch" +gameforge.xxx_rice_cake_tiger._620_say = "nicht geliefert." +gameforge.xxx_rice_cake_tiger._630_say = "..Er hat mich geschick, um nachzufragen..." +gameforge.xxx_rice_cake_tiger._640_say = "Ups! Octavio hat Dich geschickt...." +gameforge.xxx_rice_cake_tiger._650_say = "Ich habe mich mit dem Problem beschäftigt." +gameforge.xxx_rice_cake_tiger._660_say = "Was. Welches Problem?? Octavio sagt, dass seine" +gameforge.xxx_rice_cake_tiger._670_say = "Existenz an dieser Reiskuchen-Lieferung hängt." +gameforge.xxx_rice_cake_tiger._680_say = "Darum hat er mich schnell hergeschickt." +gameforge.xxx_rice_cake_tiger._690_say = "Ich weiss. Ich wollte den Auftrag schnell beenden" +gameforge.xxx_rice_cake_tiger._700_say = "und zurück nach Hause... ...um meine Mutter" +gameforge.xxx_rice_cake_tiger._710_say = "wiederzusehen, Ich habe sie schon lange nicht mehr" +gameforge.xxx_rice_cake_tiger._720_say = "gesehen... Aber wegen der Tiger und weissen Tiger," +gameforge.xxx_rice_cake_tiger._730_say = "habe ich vergessen, was ich machen wollte.." +gameforge.xxx_rice_cake_tiger._740_say = "Die Tiger und weissen Tiger haben dich gestört?" +gameforge.xxx_rice_cake_tiger._750_say = "(Sie sagten (Gib uns Reiskuchen, oder wir fressen)" +gameforge.xxx_rice_cake_tiger._760_say = "(Dich.), das kann nicht sein...)" +gameforge.xxx_rice_cake_tiger._770_say = "Auf meinem Weg in die nächste Stadt, haben mich" +gameforge.xxx_rice_cake_tiger._780_say = "die Tiger und weissen Tiger... Versperrten mir den" +gameforge.xxx_rice_cake_tiger._790_say = "Weg und sagten (Gib uns Reiskuchen, oder wir " +gameforge.xxx_rice_cake_tiger._800_say = "(fressen Dich.) Darum konnte ich nicht liefern..." +gameforge.xxx_rice_cake_tiger._810_say = "Ich bin zu schwach, um gegen solche schrecklichen" +gameforge.xxx_rice_cake_tiger._820_say = "Tiere zu kämpfen. Sie standen im Weg als ich" +gameforge.xxx_rice_cake_tiger._830_say = "versucht habe auszuliefern. Erzähl Octavio von dem" +gameforge.xxx_rice_cake_tiger._840_say = "Missgeschick, das mir passiert ist." +gameforge.xxx_rice_cake_tiger._850_say = "Hahaha...Das glaube ich nicht..." +gameforge.xxx_rice_cake_tiger._860_say = "Sowas gibt es nicht. Ich habe noch nie gehört," +gameforge.xxx_rice_cake_tiger._870_say = "dass Tiger sprechen können." +gameforge.xxx_rice_cake_tiger._880_say = "Hey.. Pass auf was Du sagst..Schau her!" +gameforge.xxx_rice_cake_tiger._890_say = "Können diese Augen lügen?" +gameforge.xxx_rice_cake_tiger._900_say = "Also, berichte Octavio darüber." +gameforge.xxx_rice_cake_tiger._910_say = "Ich bitte Dich." +gameforge.xxx_rice_cake_tiger._920_say = "Vielen Dank...!" +gameforge.xxx_rice_cake_tiger._930_say = "Octavio ist großzügig, er wird es akzeptieren." +gameforge.xxx_rice_cake_tiger._940_say = "Teşekkürler!" +gameforge.xxx_rice_cake_tiger._950_say = "Was? Ich bin verrückt?.. Heh! Ich kann es nicht" +gameforge.xxx_rice_cake_tiger._960_say = "glauben, Du bist neidisch auf meine Schönheit?" +gameforge.xxx_rice_cake_tiger._970_say = "Ich werde Deine Worte lieber vergessen!" +gameforge.xxx_rice_cake_tiger._980_say = "Verschwinde!!" +gameforge.xxx_rice_cake_tiger._990_sendLetter = "Octavio'ya geri dön." + +gameforge.arne_test2._440_say = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._450_say = "Challenge: %s Einsatz: %s Belohnung: %s Yang" +gameforge.arne_test2._460_notice = "%s ,%s ,%s" +gameforge.arne_test2._470_sendLetter = "Jage %s x %s in %s Minuten" +gameforge.arne_test2._480_say = "Erlegt %s hungrige Wildhunde um Fu zu rächen." +gameforge.arne_test2._490_say = "Erbeutet %s Glockenblumen von den Wildhunden der Umgebung" +gameforge.arne_test2._500_notice = "Du erhälst" + +gameforge.arne_test2._510_npcChat = "Teleport Command" +gameforge.arne_test2._520_npcChat = "ChallengeX" +gameforge.arne_test2._530_select = "Ziel Wählen" +gameforge.arne_test2._540_select = "Menge Wählen" +gameforge.arne_test2._550_select = "Zeit Wählen" +gameforge.arne_test2._560_select = "Quest Starten" +gameforge.arne_test2._570_select = "Abbruch" +gameforge.arne_test2._580_select = "Wildhunde" +gameforge.arne_test2._590_select = "Wölfe" +gameforge.arne_test2._600_select = "Tiger" +gameforge.arne_test2._610_select = "60 min" +gameforge.arne_test2._620_select = "30 min" +gameforge.arne_test2._630_select = "10 min" +gameforge.arne_test2._640_qSetClock = "Zeit:" +gameforge.arne_test2._650_qSetCounter = "Noch übrig" +gameforge.arne_test2._660_qSetTitle = "Hundejagd" +gameforge.arne_test2._670_qSetTitle = "Glockenblumen" +gameforge.arne_test2._680_sayReward = "Ihr erhaltet:" +gameforge.arne_test2._690_sayReward = "Seon-Ha übergibt euch:" +gameforge.arne_test2._700_target = "Seon-Hae" +gameforge.dragon_soul_gift_mgr._080_say = "gift item[ENTER] vnum : %d" +gameforge.dragon_soul_gift_mgr._090_say = "year:%d month:%d day:%d hour:%d min:%d" + +gameforge.event_easter._110_notice = "metin spawn in map %d, level: %d" + +gameforge.hair._150_notice = "vnum: %d" +gameforge.hair._160_notice = "pc.get_wear: %d " +gameforge.hair._170_notice = "qf origianl_vnum: %d " +gameforge.hair._180_notice = "pc.get_part: %d " + +gameforge.new_quest_lv80._680_sayTitle = "%sx" + +gameforge.pre_event_heavens_cave._440_say = "%dx" + +gameforge.prototype_challenge._110_say = "Jage %s x %s in %s Minuten" +gameforge.prototype_challenge._120_say = "Schwierigkeit: %s Einsatz: %s Yang" +gameforge.prototype_challenge._130_say = "Belohnung: %s Yang %s XP" +gameforge.prototype_challenge._140_say = "Warte noch %s Stunden." +gameforge.prototype_challenge._150_say = "Warte noch eine Stunde und %s Minuten." +gameforge.prototype_challenge._160_say = "%s dakika daha bekle." +gameforge.prototype_challenge._170_notice = "Eine Herausforderung ist fehlgeschlagen! Dein Einsatz von %s Yang ist verloren!" +gameforge.prototype_challenge._180_notice = "Du erhälst %s Yang und %s XP" + +gameforge.prototype_training_fight._140_say = "Deine aktuelle Runde ist: %s" +gameforge.prototype_training_fight._150_say = "Verbleibende Gegner: %s" +gameforge.prototype_training_fight._160_say = "Du erhälst %s Yang und %s XP" + +gameforge.snow_dungeon._720_say = " - %s" + +gameforge.snow_dungeon._730_sayTitle = "%s: " +gameforge.snow_dungeon._740_npcChat = "GM: Reset timers" +gameforge.snow_dungeon._750_npcChat = "GM: Start at stage" +gameforge.snow_dungeon._760_select = "1. Clear room" +gameforge.snow_dungeon._770_select = "2. Frost Keys" +gameforge.snow_dungeon._780_select = "3. Clear room" +gameforge.snow_dungeon._790_select = "4. Dual-wave (Blessing)" +gameforge.snow_dungeon._800_select = "5. Arctic Cubes" +gameforge.snow_dungeon._810_select = "6. Metin of Cold (Shaman)" +gameforge.snow_dungeon._820_select = "7. Szel (Dragon's Aid)" +gameforge.snow_dungeon._830_select = "8. Frostflower Key" +gameforge.snow_dungeon._840_select = "9. Pillar (Ninja/Shaman)" +gameforge.snow_dungeon._850_select = "10. Nemere" +gameforge.xxx_kids_day_quiz._420_say = "Der Prozent des niedrige Level : 1/%d" +gameforge.xxx_kids_day_quiz._430_say = "Der Prozent des hohe Level : 1/%d" +gameforge.xxx_kids_day_quiz._440_say = "Prozent Dropchance 1/%d -> " +gameforge.xxx_kids_day_quiz._450_say = "Die Dropchance 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._460_say = "Die Dropchance für hohes Level 1/%d -> 1/%d" +gameforge.xxx_kids_day_quiz._470_say = "Die Dropchance der Kisten fürs Event: 1/%d" +gameforge.xxx_kids_day_quiz._480_say = "(Die Frage Anzahl : %d)" +gameforge.xxx_kids_day_quiz._490_sayTitle = "Das Metin2 Quiz! #%d" +gameforge.xxx_kids_day_quiz._500_say = "#%d." +gameforge.xxx_kids_day_quiz._510_say = "Quiz hat insgesammt %d Frage, wenn man in der gegebenen zeit richt erratet" +gameforge.xxx_kids_day_quiz._520_say = "Quiz hat %d Frage, wenn man in der gegeben Zeit richtig erratet" + +gameforge.xxx_larbor_day._1580_say = "Die Suche des Arbeitstag : %d" + +gameforge.xxx_larbor_day._1590_npcChat = "GM: Die Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1600_npcChat = "GM: Durchfuhrung der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1610_npcChat = "GM: Beenden der Veranstaltung des Arbeitstag" +gameforge.xxx_larbor_day._1620_npcChat = "Ha Ha! Nun ist es der Tag des Fleißes" +gameforge.xxx_larbor_day._1630_npcChat = "Die Aufgabe erledigt" +gameforge.xxx_larbor_day._1640_npcChat = "Die Aufgabe erledigt." +gameforge.xxx_larbor_day._1650_npcChat = "Nach der Aufgabe fragen" +gameforge.xxx_larbor_day._1660_npcChat = "Nach die Aufgabe fragen" +gameforge.xxx_larbor_day._1670_counter = "Noch zu fangende Wildhunde" +gameforge.xxx_larbor_day._1680_counter = "Töte Keiler" +gameforge.xxx_larbor_day._1690_counter = "Noch zu tötende Keiler" +gameforge.xxx_larbor_day._1700_counter = "Töte Bären" +gameforge.xxx_larbor_day._1710_counter = "Die Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1720_counter = "Die übrige Zahl des Weißer-Eid-Soldat" +gameforge.xxx_larbor_day._1730_counter = "Noch zu vernichtende Schwarzwindsoldaten" +gameforge.xxx_larbor_day._1740_sayItem = "Der Preis der Fleissigkeit" +gameforge.xxx_larbor_day._1750_sayReward = "Du erhälst den Preis der Fleißigkeit" +gameforge.xxx_larbor_day._1760_sayReward = "kannst Du sie nicht wieder ablegen." +gameforge.xxx_larbor_day._1770_sayReward = "Töte 20 Wildhunde" +gameforge.xxx_larbor_day._1780_sayReward = "Töte die Keiler 30 " +gameforge.xxx_larbor_day._1790_sayReward = "Töte 50 Bären" +gameforge.xxx_larbor_day._1800_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 Stück." +gameforge.xxx_larbor_day._1810_sayReward = "Beseitige die Weißer-Eid-Soldaten 100 (erledigt)" +gameforge.xxx_larbor_day._1820_sayReward = "Vernichte die Schwarzwindsoldaten(Progress)" + +gameforge.prototype_challenge._200_qSetClock = "Zeit:" +gameforge.prototype_challenge._210_sayReward = "Ziele zu jagen: %s" +gameforge.prototype_challenge._220_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_challenge._230_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_challenge._240_sayReward = "Zeit abgelaufen!" + +gameforge.prototype_training_fight._170_sayReward = "Verbleibende Zeit in Minuten: %s" +gameforge.prototype_training_fight._180_sayReward = "Dir bleibt weniger als eine Minute!" +gameforge.prototype_training_fight._190_sayReward = "Zeit abgelaufen!" + +gameforge.xxx_japan_invader_kill._670_npcChat = " Die Bitte von Yonah " +gameforge.xxx_japan_invader_kill._680_sayReward = "Töte Wüstenbandit und bring sein Ohr zu Yonah" +gameforge.xxx_japan_invader_kill._690_npcChat = "Ein Wüstenbandit fangen" +gameforge.xxx_japan_invader_kill._700_targetVid = "Das Ohr gefunden" +gameforge.xxx_japan_invader_kill._710_npcChat = "Das Ohr von Wüstenbandit übergeben" +gameforge.xxx_japan_invader_kill._720_sayReward = "Du hast von Yonah den Erfahrungring bekommen." +gameforge.xxx_japan_invader_kill._730_sayReward = "Du hast von Yonah die Glücksgoldmünze bekommen." +gameforge.xxx_japan_invader_kill._740_sayReward = "Du hast von Yonah die Diebeshandschuhe bekommen." + +gameforge.xxx_kids_day_quiz._530_npcChat = "GM: Quiz Event" +gameforge.xxx_kids_day_quiz._540_npcChat = "GM: Quiz Event beenden" +gameforge.xxx_kids_day_quiz._550_npcChat = "GM: Das Metin2 Quiz!" +gameforge.xxx_kids_day_quiz._560_select = "Schließen" +gameforge.xxx_kids_day_quiz._570_sayItem = "Die Geschenkkarton fur den Kindertag" +gameforge.xxx_kids_day_quiz._580_sayReward = "Als Geschenk habe cih eine Karton fur den Kindertag." +gameforge.xxx_kids_day_quiz._590_sayReward = "Es gibt besseres Geschenk je nach der Frage." +gameforge.xxx_kids_day_quiz._600_sayItem = "die geschenkkarton fur Kindertag" +gameforge.xxx_kids_day_quiz._610_sayReward = "Als Geschenk habe ich die geschenkkasten bekommen." +gameforge.xxx_kids_day_quiz._620_sayReward = "richtig!!" + +gameforge.manwoo._550_npcChat = "GM: Start Fishing Event" +gameforge.manwoo._560_npcChat = "GM: Stop Fish event" +gameforge.manwoo._570_npcChat = "Psst, want to help me out?" +gameforge.manwoo._580_npcChat = "About the fish..." +gameforge.manwoo._590_say = "Please input the item vnum that will be given (Reward %d)." + +gameforge.harvest_festival._890_npcChat = "Harvest Event Commands" + +gameforge.xxx_change_to_lotto._130_npcChat = "Tausch dies gegen ein Lotterielos." +gameforge.xxx_change_to_lotto._140_select = "Ja" +gameforge.xxx_change_to_lotto._150_select = "Nein" + +gameforge.new_christmas._140_npcChat = "init christmas quest" +gameforge.pre_event_heavens_cave._440_sayReward = "Warning!" +gameforge.new_quest_lv80._390_sayReward = "%s x" +gameforge.new_quest_lv80._400_sayReward = "1 x" + +gameforge.xxx_notify_shopmeeting._090_npcChat = "Empfange Deine Mission" +gameforge.xxx_priv_guild._080_npcChat = "GM: Bonus nach Gilde" + +gameforge.test_att_resist._110_npcChat = "ATT_TEST : ITEM - BASIC" +gameforge.test_att_resist._120_npcChat = "ATT_TEST : ITEM - FIRE" +gameforge.test_att_resist._130_npcChat = "ATT_TEST : ITEM - ELEC" +gameforge.test_att_resist._140_npcChat = "ATT_TEST : ITEM - WIND" +gameforge.test_att_resist._150_npcChat = "ATT_TEST : MOB - FIRE" +gameforge.test_att_resist._160_npcChat = "ATT_TEST : MOB - ELEC" +gameforge.test_att_resist._170_npcChat = "ATT_TEST : MOB - WIND" + +gameforge.purge_test._020_npcChat = "purge test" +gameforge.purge_test._030_npcChat = "spawn dragon" + +gameforge.entry_event_map._260_select = "1> min %s max %s" +gameforge.entry_event_map._270_select = "2> min %s max %s" +gameforge.entry_event_map._280_select = "3> min %s max %s" +gameforge.entry_event_map._290_select = "4> min %s max %s" +gameforge.entry_event_map._300_select = "5> min %s max %s" + +gameforge.new_christmas_sock._110_npcChat = "reset flags / reindeer, socks" + +gameforge.penetration = {} +gameforge.penetration._010_npcChat = "Login-Client-Stress" + +gameforge.setstate_test = {} +gameforge.setstate_test._010_notice = "You killed: %s wild dogs" +gameforge.setstate_test._020_qSetTitle = "kill dogs" +gameforge.setstate_test._030_qSetCounter = "Killed dogs: " +gameforge.setstate_test._040_notice = "You killed: %s" + +gameforge.subquest_24._295_qSetClock = "Time left" + +gameforge.test = {} +gameforge.test._010_npcChat = "bbbb" + +gameforge.xxx_main_quest_mgr = {} +gameforge.xxx_main_quest_mgr._010_npcChat = "GM: From Main 1" +gameforge.xxx_main_quest_mgr._020_npcChat = "GM: From Main 2" +gameforge.xxx_main_quest_mgr._030_npcChat = "GM: From Main 3" +gameforge.xxx_main_quest_mgr._040_npcChat = "GM: From Main 6" +gameforge.xxx_main_quest_mgr._050_npcChat = "GM: Searching for Square Guard" + +gameforge.main_quest_lv84._165_sayTitle = " " + +gameforge.entry_event_map._310_sayTitle = "GM: %s" +gameforge.entry_event_map._320_say = "Level range: %s - %s" + +gameforge.forked_road._210_say = "Select player's level who will join" +gameforge.forked_road._220_say = "Min. level: %s max level: %s[ENTER]Is this setting correct? " + +gameforge.hair._190_say = "VNUM : %s %s" +gameforge.hair._200_say = " Effect : %s, Value : %s" +gameforge.hair._210_say = " Model : %s" +gameforge.hair._220_say = " Left time (in second) : %s" +gameforge.hair._230_say = " VNUM : %s" + +gameforge.pre_event_heavens_cave._450_stringFormat = "%dx %s" + +gameforge.xxx_priv_guild._090_say = "Dieser Gildenname existiert nicht." +gameforge.xxx_priv_guild._100_say = "Aktueller Parameter:" +gameforge.xxx_priv_guild._110_say = "Typ wählen" +gameforge.xxx_priv_guild._120_1_select = "Prozentsatz f. fallen gelassene Gegenstände" +gameforge.xxx_priv_guild._120_2_select = "Prozentsatz f. fallen gelassenes Gold" +gameforge.xxx_priv_guild._120_3_select = "Prozentsatz f. fallen gelassene Gold-Zehner" +gameforge.xxx_priv_guild._120_4_select = "Erfahrungsverhältnis" +gameforge.xxx_priv_guild._130_select = "Abbrechen" +gameforge.xxx_priv_guild._140_say = "%s Bonus : %s" +gameforge.xxx_priv_guild._150_say = "Wie viel?" +gameforge.xxx_priv_guild._160_select = "%s%%" +gameforge.xxx_priv_guild._170_say = "%s Bonus : %s %d%%" +gameforge.xxx_priv_guild._180_say = "Bonuszeit wählen" +gameforge.xxx_priv_guild._190_say = "Bonuszeit eingeben" +gameforge.xxx_priv_guild._200_say = "%s Bonus : %s %d%% (%dZeit)" +gameforge.xxx_priv_guild._210_say = "Obige Einstellung übernehmen?" +gameforge.xxx_priv_guild._220_select = "Ja" +gameforge.xxx_priv_guild._230_select = "Nein" +gameforge.xxx_priv_guild._240_say = "Einstellung vorgenommen" +gameforge.xxx_priv_guild._250_say = "Abgebrochen" + +gameforge.locale.count_x = "%s x" +gameforge.locale.name_count = "%s: %d %s" +gameforge.locale.name_colon = "%s:" +gameforge.locale.name_colon_space = "%s: " +gameforge.locale.list_two_comma = "%s, %s," +gameforge.locale.list_one_period = "%s." +gameforge.locale.list_three_comma = "%s, %s, %s," +gameforge.locale.list_two_period = "%s, %s." +gameforge.locale.indented_name = " %s" +gameforge.locale.label_value = "%s : %s" +gameforge.locale.item_one_count = "%s : 1%s" + +gameforge.manwoo._600_say = "%s x:" + +gameforge.dragon_soul_gift_mgr._100_say = "start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._110_say = " end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M" +gameforge.dragon_soul_gift_mgr._120_say = "gift vnum" + +gameforge.collect_quest_lv85._165_say = "However, I need another %s of them." + +gameforge.locale.item_count_line = " %s %s %s" + +gameforge.main_quest_flame_lv103._255_sayReward = "Flame Demons" \ No newline at end of file