wasm: introduce wasm backend#96
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Adds a WebAssembly / web backend (
include/avnd/binding/wasm/) that compiles a single Avendish plug-in to a small, self-contained ES module — without dragging in libossia/score. The same plug-in source that targets pd/vst3/max now also targets the web.Delivery modes
<c_name>.html) that sets up anAudioContext+AudioWorkletand an auto-generated UI.wam/<c_name>/) loadable by web DAWs.web,worker,nodeES module runs in Node/Deno/Bun for offline rendering.What's bridged
AudioWorkletProcessor+ planar-heap marshaling; float/double conversion, mono↔poly, multichannel / variable-channel negotiation.getParameterInfo/set/get(+ normalized); value inputs and outputs surfaced separately in the UI.painter→CanvasRenderingContext2Dadapter for custom immediate-mode draw items, plus an auto-UI from the introspected layout.Build
cmake/avendish.wasm.cmakeaddsavnd_make_wasm(wired intoavnd_make_object/avnd_make_audioplug), pluswasm_gallery(build all + a generated landing page) andwasm_serve(COOP/COEP dev server) targets.Tests
Headless Node tests cover the ring buffer, heap audio marshaling, the DSP/node runner, control round-trips across all data types, MIDI/messages/callbacks/sample-accurate, the painter→canvas call sequence, the auto-UI DOM, and the WAM2 parameter mapping.
🤖 Generated with Claude Code