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Changelog

All notable changes to this project are documented in this file.

The format is based on Keep a Changelog.

Added

  • Bugfender.EnableNativeLogCapture() — forward native system logs to Bugfender (Android: logcat; iOS 15+: NSLog/OSLog).
  • Resources/bugfender_native_log_capture.txt — set to true to enable native log capture during initialization (same behavior as the API above).
  • Optional overrides using text files under Assets/Resources/ (see docs), including bugfender_app_key.txt (one-line app key; useful for CI or per-build config). If a file is missing or empty, Inspector values apply where applicable.

Fixed

  • iOS Simulator build error with recent Xcode versions.

Changed

  • SDK reports type unity and build version 30001 to the Bugfender backend when initializing, so sessions and devices can be identified as Unity SDK traffic.

Compatibility

  • Unity: 2022.3 or later (including Unity 6). Tested with Unity 6000.3.11f1.
  • iOS: Xcode 15+; iOS Simulator.
  • Android: ARM64 devices.

Documentation

Installation

See README.md. Quick UPM (git URL): https://github.com/bugfender/BugfenderSDK-Unity.git — optional pin: #v3.0.1.