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src/adf_core_python/core/agent/communication/standard/bundle/information Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -49,6 +49,8 @@ def __init__(
4949 ambulance_team .get_buriedness () or None
5050 )
5151 self ._ambulance_team_damage : Optional [int ] = ambulance_team .get_damage () or None
52+ if self ._ambulance_team_damage is not None and self ._ambulance_team_damage > 10000 :
53+ self ._ambulance_team_damage = 10000
5254 self ._ambulance_team_position : Optional [EntityID ] = (
5355 ambulance_team .get_position () or None
5456 )
Original file line number Diff line number Diff line change @@ -38,6 +38,8 @@ def __init__(
3838 self ._civilian_hp : Optional [int ] = civilian .get_hp () or None
3939 self ._civilian_buriedness : Optional [int ] = civilian .get_buriedness () or None
4040 self ._civilian_damage : Optional [int ] = civilian .get_damage () or None
41+ if self ._civilian_damage is not None and self ._civilian_damage > 10000 :
42+ self ._civilian_damage = 10000
4143 self ._civilian_position : Optional [EntityID ] = civilian .get_position () or None
4244
4345 def get_civilian_entity_id (self ) -> Optional [EntityID ]:
Original file line number Diff line number Diff line change @@ -48,6 +48,8 @@ def __init__(
4848 self ._fire_brigade_hp : Optional [int ] = fire_brigade .get_hp () or None
4949 self ._fire_brigade_buriedness : Optional [int ] = fire_brigade .get_buriedness () or None
5050 self ._fire_brigade_damage : Optional [int ] = fire_brigade .get_damage () or None
51+ if self ._fire_brigade_damage is not None and self ._fire_brigade_damage > 10000 :
52+ self ._fire_brigade_damage = 10000
5153 self ._fire_brigade_position : Optional [EntityID ] = (
5254 fire_brigade .get_position () or None
5355 )
Original file line number Diff line number Diff line change @@ -45,6 +45,8 @@ def __init__(
4545 self ._police_force_hp : Optional [int ] = police_force .get_hp () or None
4646 self ._police_force_buriedness : Optional [int ] = police_force .get_buriedness () or None
4747 self ._police_force_damage : Optional [int ] = police_force .get_damage () or None
48+ if self ._police_force_damage is not None and self ._police_force_damage > 10000 :
49+ self ._police_force_damage = 10000
4850 self ._police_force_position : Optional [EntityID ] = (
4951 police_force .get_position () or None
5052 )
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