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unit_timeslow reduces the slowdamage to 0 while it's rearming but the bomber is in sleep() while rearming so UpdateUnitAttributes isn't called properly to update its speed?
Steps:
Example file:
ezgif-23a309c0fca1a349.mp4
Link to replay file:
2026-08-31_14-00-00-625_TitanDuel 2.2_2025.06.21.sdfz.zip
Uneducated guess on issue:
unit_timeslow reduces the slowdamage to 0 while it's rearming but the bomber is in sleep() while rearming so UpdateUnitAttributes isn't called properly to update its speed?