From e33e00d4af04c2f25e6f8e867f5d3fd18215e973 Mon Sep 17 00:00:00 2001 From: Jinglue Li Date: Thu, 3 Sep 2026 14:36:53 -0700 Subject: [PATCH] fix: strip XML-like tags from two skill descriptions The Claude Desktop plugin catalog rejects SKILL.md descriptions that contain XML tags (plugin_upload_skill_md_description_contains_xml). Replace with [genre] in the new-unity-project and unity-package-management descriptions to keep this repo in sync with the plugin copies. Co-Authored-By: Claude Fable 5 --- skills/new-unity-project/SKILL.md | 2 +- skills/unity-package-management/SKILL.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/skills/new-unity-project/SKILL.md b/skills/new-unity-project/SKILL.md index f1c221a..2ae0959 100644 --- a/skills/new-unity-project/SKILL.md +++ b/skills/new-unity-project/SKILL.md @@ -1,6 +1,6 @@ --- name: new-unity-project -description: Use when starting a brand-new Unity game or project from scratch — "make/start/create a new game", "bootstrap a Unity project", "I want to build a game", "scaffold/prototype a game", game jam, greenfield, blank project, project setup. A guided flow that gathers the concept, target platforms, and monetization, installs the Editor in the background while it asks, then creates the project and source control and installs packages — delegating the mechanics to the unity-cli and unity-package-management skills and handing off monetization to the dedicated skills. Does not scaffold gameplay code. +description: Use when starting a brand-new Unity game or project from scratch — "make/start/create a new game", "bootstrap a Unity project", "I want to build a [genre] game", "scaffold/prototype a game", game jam, greenfield, blank project, project setup. A guided flow that gathers the concept, target platforms, and monetization, installs the Editor in the background while it asks, then creates the project and source control and installs packages — delegating the mechanics to the unity-cli and unity-package-management skills and handing off monetization to the dedicated skills. Does not scaffold gameplay code. allowed-tools: - Bash - Read diff --git a/skills/unity-package-management/SKILL.md b/skills/unity-package-management/SKILL.md index facc8d7..d687c3c 100644 --- a/skills/unity-package-management/SKILL.md +++ b/skills/unity-package-management/SKILL.md @@ -1,6 +1,6 @@ --- name: unity-package-management -description: Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry, or choosing which packages a game needs by genre, platform, and monetization. The Unity CLI does not manage UPM packages, so this skill covers that gap. Triggers on "install a Unity package", "add com.unity.*", "set up packages headless/CI", "which packages for a game". +description: Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry, or choosing which packages a game needs by genre, platform, and monetization. The Unity CLI does not manage UPM packages, so this skill covers that gap. Triggers on "install a Unity package", "add com.unity.*", "set up packages headless/CI", "which packages for a [genre] game". allowed-tools: - Bash - Read