Commit 82e80b9
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feat: add lod-decimate-chain example witnessing the modifier LOD contract (#76)
Game engines consume LOD chains, and the modifier-based chain is where
AI-generated code drifts: baking the reduction into the base mesh, stacking
ratios, or losing silhouette-critical extremes. A closed-form retro rocket
evaluated at LOD0/1/2 through the depsgraph pins all three: non-destructive
evaluation, ratio-bounded triangle counts, and bbox preservation.
The Decimate API is stable across 4.5 LTS and 5.1; the example demonstrates
that by producing identical measured values on both, and documents the
aggressive-ratio nose-tip collapse as the caught silhouette failure mode.
Signed-off-by: fOuttaMyPaint <TMhospitalitystrategies@gmail.com>1 parent bd2ca4e commit 82e80b9
12 files changed
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- .cursor-plugin
- .github/workflows
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- assets
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- lod-decimate-chain
- examples
- lod-decimate-chain
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