Commit 691008a
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fix: rebalance vertex-weight-limit hero framing (#79)
The arm sat squeezed into the right half of the frame with a dead black
void on the left. Repanning the camera aim right of the subject centers
the diagonal — base lower-left, claw upper-right — with negative space
that reads as composition instead of emptiness. Render-path only; the
check's closed forms and measured values are unchanged and re-verified
on 5.1.2 and 4.5.11 (render path also green on 4.5.11). The audit contact
sheet is refreshed with the new hero (luminance 113.7, in set range).
Signed-off-by: fOuttaMyPaint <TMhospitalitystrategies@gmail.com>1 parent 0bb85ba commit 691008a
5 files changed
Lines changed: 2 additions & 2 deletions
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- docs/gallery
- assets
- contact-sheets
- vertex-weight-limit
- examples/vertex-weight-limit
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