Last updated: 2026-04-21
Phase 01.1 (Visual style + Cluu feel) active — Wave 1 shipped, Wave 2 halted awaiting human art production in Aseprite. Phase 01 scaffold is functionally complete, awaiting manual cross-browser smoke to close OPS-04.
- Phase 01.1 Wave 1:
lib/design/tokens.ts(14 palette tokens + spacing + radii +hexToInthelper) - Phase 01.1 Wave 1:
docs/encounter-object-authoring.md(sprite authoring spec, Sunflower worked example) - Phase 01 scaffold: all 8 plans complete (repo scaffold, Supabase auth, Zustand SSR, Phaser mount, anchor+Cluu, consent analytics, sign-out persistence, cross-browser smoke checklist)
- Phase 01 supabase config reverted to match remote (MFA on, OTP 8-char, strict rate limit)
- Phase 01.1 Wave 2 (Plan 03): human-in-the-loop art production — user delivers Cluu Content pose + idle sheet, Meadow grass tile, Withered Sunflower before/after,
design/style-guide.png - Phase 01 OPS-04: awaiting human cross-browser smoke run (
.planning/phases/01-scaffold/MANUAL-SMOKE.md)
- Phase 01.1 Wave 3: wire art into Phaser (BootScene + Cluu idle anim + palette audit Vitest)
- Phase 02: walking skeleton — end-to-end encounter loop on Withered Sunflower (Sonnet generation + Haiku grading + LOGIC.md compiler)
- Phase 01.1 Wave 3 cannot start until user delivers Wave 2 art assets