From 06c83418658167061d814b0ac7a1f27a17029428 Mon Sep 17 00:00:00 2001 From: kis1yi <35934681+kis1yi@users.noreply.github.com> Date: Thu, 28 May 2026 23:01:04 +0200 Subject: [PATCH] Updated pets spawn for rusro --- .../Handler/Agent/Inventory/InventoryUpdateItemResponse.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Library/RSBot.Core/Network/Handler/Agent/Inventory/InventoryUpdateItemResponse.cs b/Library/RSBot.Core/Network/Handler/Agent/Inventory/InventoryUpdateItemResponse.cs index 22b9808f..8ecbae5b 100644 --- a/Library/RSBot.Core/Network/Handler/Agent/Inventory/InventoryUpdateItemResponse.cs +++ b/Library/RSBot.Core/Network/Handler/Agent/Inventory/InventoryUpdateItemResponse.cs @@ -29,13 +29,15 @@ internal class InventoryUpdateItemResponse : IPacketHandler /// The packet. public void Invoke(Packet packet) { - if (Game.ClientType == GameClientType.Global) + if (Game.ClientType == GameClientType.Global + || Game.ClientType == GameClientType.RuSro) if (packet.ReadByte() != 0) //sometimes appears 9 with unknown structure return; var sourceSlot = packet.ReadByte(); - if (Game.ClientType == GameClientType.Global) + if (Game.ClientType == GameClientType.Global + || Game.ClientType == GameClientType.RuSro) packet.ReadByte(); //0 - normal, 2 - item disappearing var itemUpdateFlag = (ItemUpdateFlag)packet.ReadByte();