diff --git a/Library/RSBot.Core/Network/Handler/Agent/Inventory/InventoryUpdateItemResponse.cs b/Library/RSBot.Core/Network/Handler/Agent/Inventory/InventoryUpdateItemResponse.cs index 22b9808f..8ecbae5b 100644 --- a/Library/RSBot.Core/Network/Handler/Agent/Inventory/InventoryUpdateItemResponse.cs +++ b/Library/RSBot.Core/Network/Handler/Agent/Inventory/InventoryUpdateItemResponse.cs @@ -29,13 +29,15 @@ internal class InventoryUpdateItemResponse : IPacketHandler /// The packet. public void Invoke(Packet packet) { - if (Game.ClientType == GameClientType.Global) + if (Game.ClientType == GameClientType.Global + || Game.ClientType == GameClientType.RuSro) if (packet.ReadByte() != 0) //sometimes appears 9 with unknown structure return; var sourceSlot = packet.ReadByte(); - if (Game.ClientType == GameClientType.Global) + if (Game.ClientType == GameClientType.Global + || Game.ClientType == GameClientType.RuSro) packet.ReadByte(); //0 - normal, 2 - item disappearing var itemUpdateFlag = (ItemUpdateFlag)packet.ReadByte();