You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: pretext/GUIandEventDrivenProgramming/05_widget_grouping.ptx
+1-1Lines changed: 1 addition & 1 deletion
Original file line number
Diff line number
Diff line change
@@ -56,7 +56,7 @@
56
56
and location using a layout manager. The image below shows examples of the
57
57
four types of widget <q>containers</q>. The <q>containers</q> in this example used a
58
58
<c>grid</c> layout manager on a 2x2 grid.</p>
59
-
<figurealign="center"xml:id="id1">
59
+
<figurealign="center"xml:id="id_1">
60
60
<captionxmlns:c="https://www.sphinx-doc.org/"xmlns:changeset="https://www.sphinx-doc.org/"xmlns:citation="https://www.sphinx-doc.org/"xmlns:cpp="https://www.sphinx-doc.org/"xmlns:index="https://www.sphinx-doc.org/"xmlns:js="https://www.sphinx-doc.org/"xmlns:math="https://www.sphinx-doc.org/"xmlns:py="https://www.sphinx-doc.org/"xmlns:rst="https://www.sphinx-doc.org/"xmlns:std="https://www.sphinx-doc.org/">Examples of grouping widgets</caption>
Copy file name to clipboardExpand all lines: pretext/GUIandEventDrivenProgramming/11_gui_program_example.ptx
+1-1Lines changed: 1 addition & 1 deletion
Original file line number
Diff line number
Diff line change
@@ -43,7 +43,7 @@
43
43
<p>Step 1: Make sure you have a reasonable GUI design and implementation plan
44
44
before you start coding. Draw a sketch of your initial design on paper
45
45
and consider how a user will interact with your program.</p>
46
-
<figurealign="center"xml:id="id1">
46
+
<figurealign="center"xml:id="id-1">
47
47
<captionxmlns:c="https://www.sphinx-doc.org/"xmlns:changeset="https://www.sphinx-doc.org/"xmlns:citation="https://www.sphinx-doc.org/"xmlns:cpp="https://www.sphinx-doc.org/"xmlns:index="https://www.sphinx-doc.org/"xmlns:js="https://www.sphinx-doc.org/"xmlns:math="https://www.sphinx-doc.org/"xmlns:py="https://www.sphinx-doc.org/"xmlns:rst="https://www.sphinx-doc.org/"xmlns:std="https://www.sphinx-doc.org/">Initial design of a Whack-a-mole game</caption>
0 commit comments