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Copy pathvalues.go
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Copy pathvalues.go
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875 lines (747 loc) · 21.7 KB
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package rbxattr
import (
"fmt"
"io"
"math"
)
// Type identifies an attribute type within an encoding.
type Type byte
// Many types are not implemented because they are not officially supported by
// Roblox, and could change in the future. However, Roblox could instead expose
// more of these types, so they are documented here.
const (
_ Type = 0x00 // Null
_ Type = 0x01 // Empty
TypeString Type = 0x02
TypeBool Type = 0x03
_ Type = 0x04 // Int
TypeFloat Type = 0x05
TypeDouble Type = 0x06
_ Type = 0x07 // Array
_ Type = 0x08 // Dictionary
TypeUDim Type = 0x09
TypeUDim2 Type = 0x0A
_ Type = 0x0B // Ray
_ Type = 0x0C // Faces
_ Type = 0x0D // Axes
TypeBrickColor Type = 0x0E
TypeColor3 Type = 0x0F
TypeVector2 Type = 0x10
TypeVector3 Type = 0x11
_ Type = 0x12 // Vector2int16
_ Type = 0x13 // Vector3int16
TypeCFrame Type = 0x14
_ Type = 0x15 // EnumItem
_ Type = 0x16 // Unknown
TypeNumberSequence Type = 0x17
_ Type = 0x18 // NumberSequenceKeypoint
TypeColorSequence Type = 0x19
_ Type = 0x1A // ColorSequenceKeypoint
TypeNumberRange Type = 0x1B
TypeRect Type = 0x1C
_ Type = 0x1D // PhysicalProperties
_ Type = 0x1E // Unknown
_ Type = 0x1F // Region3
_ Type = 0x20 // Region3int16
)
// Value is an attribute value that can be decoded from and encoded to bytes,
// with an identifying type.
type Value interface {
Type() Type
ReadFrom(r io.Reader) (n int64, err error)
WriteTo(w io.Writer) (n int64, err error)
}
// NewValue returns a new Value of the given Type, or nil if the Type does not
// correspond to a known Value.
func NewValue(typ Type) Value {
switch typ {
case TypeString:
return new(ValueString)
case TypeBool:
return new(ValueBool)
case TypeFloat:
return new(ValueFloat)
case TypeDouble:
return new(ValueDouble)
case TypeUDim:
return new(ValueUDim)
case TypeUDim2:
return new(ValueUDim2)
case TypeBrickColor:
return new(ValueBrickColor)
case TypeColor3:
return new(ValueColor3)
case TypeVector2:
return new(ValueVector2)
case TypeVector3:
return new(ValueVector3)
case TypeCFrame:
return new(ValueCFrame)
case TypeNumberSequence:
return new(ValueNumberSequence)
case TypeColorSequence:
return new(ValueColorSequence)
case TypeNumberRange:
return new(ValueNumberRange)
case TypeRect:
return new(ValueRect)
}
return nil
}
////////////////////////////////////////////////////////////////////////////////
// type ValueNull struct{}
////////////////////////////////////////////////////////////////////////////////
// type ValueEmpty struct{}
////////////////////////////////////////////////////////////////////////////////
type ValueString string
func (ValueString) Type() Type {
return TypeString
}
func (v *ValueString) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a string
if br.String(&a) {
return br.N(), fmt.Errorf("String: %w", br.Err())
}
*v = ValueString(a)
return br.End()
}
func (v ValueString) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.String(string(v)) {
return bw.N(), fmt.Errorf("String: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueBool bool
func (ValueBool) Type() Type {
return TypeBool
}
func (v *ValueBool) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a byte
if br.Number(&a) {
return br.N(), fmt.Errorf("Bool: %w", br.Err())
}
*v = a != 0
return br.End()
}
func (v ValueBool) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if v {
bw.Number(byte(1))
} else {
bw.Number(byte(0))
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
// type ValueInt struct{}
////////////////////////////////////////////////////////////////////////////////
type ValueFloat float32
func (ValueFloat) Type() Type {
return TypeFloat
}
func (v *ValueFloat) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a float32
if br.Number(&a) {
return br.N(), fmt.Errorf("Float: %w", br.Err())
}
*v = ValueFloat(a)
return br.End()
}
func (v ValueFloat) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(float32(v)) {
return bw.N(), fmt.Errorf("Float: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueDouble float64
func (ValueDouble) Type() Type {
return TypeDouble
}
func (v *ValueDouble) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a float64
if br.Number(&a) {
return br.N(), fmt.Errorf("Double: %w", br.Err())
}
*v = ValueDouble(a)
return br.End()
}
func (v ValueDouble) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(float64(v)) {
return bw.N(), fmt.Errorf("Double: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
// type ValueArray struct{}
////////////////////////////////////////////////////////////////////////////////
type Entry struct {
Key string
Value Value
}
type ValueDictionary []Entry
func (v *ValueDictionary) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var length uint32
if br.Number(&length) {
return br.N(), fmt.Errorf("Dictionary length: %w", br.Err())
}
d := make(ValueDictionary, length)
for i := range d {
var key string
if br.String(&key) {
return br.N(), fmt.Errorf("Dictionary[%d](%q) key: %w", i, key, br.Err())
}
var typ byte
if br.Number(&typ) {
return br.N(), fmt.Errorf("Dictionary[%d](%q) type: %w", i, key, br.Err())
}
value := NewValue(Type(typ))
if value == nil {
return br.N(), fmt.Errorf("Dictionary[%d](%q) value: unknown data type 0x%02X", i, key, typ)
}
if br.Add(value.ReadFrom(r)) {
return br.N(), fmt.Errorf("Dictionary[%d](%q) value: %w", i, key, br.Err())
}
d[i] = Entry{Key: key, Value: value}
}
*v = d
return br.End()
}
func (v ValueDictionary) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(uint32(len(v))) {
return bw.N(), fmt.Errorf("Dictionary length: %w", bw.Err())
}
for i, entry := range v {
if bw.String(entry.Key) {
return bw.N(), fmt.Errorf("Dictionary[%d](%q) key: %w", i, entry.Key, bw.Err())
}
if bw.Number(byte(entry.Value.Type())) {
return bw.N(), fmt.Errorf("Dictionary[%d](%q) type: %w", i, entry.Key, bw.Err())
}
if bw.Add(entry.Value.WriteTo(w)) {
return bw.N(), fmt.Errorf("Dictionary[%d](%q) value: %w", i, entry.Key, bw.Err())
}
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueUDim struct {
Scale float32
Offset int32
}
func (ValueUDim) Type() Type {
return TypeUDim
}
func (v *ValueUDim) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueUDim
if br.Number(&a.Scale) {
return br.N(), fmt.Errorf("UDim.Scale: %w", br.Err())
}
if br.Number(&a.Offset) {
return br.N(), fmt.Errorf("UDim.Offset: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueUDim) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(v.Scale) {
return bw.N(), fmt.Errorf("UDim.Scale: %w", bw.Err())
}
if bw.Number(v.Offset) {
return bw.N(), fmt.Errorf("UDim.Offset: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueUDim2 struct {
X ValueUDim
Y ValueUDim
}
func (ValueUDim2) Type() Type {
return TypeUDim2
}
func (v *ValueUDim2) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueUDim2
if br.Add((&a.X).ReadFrom(r)) {
return br.N(), fmt.Errorf("UDim2.X: %w", br.Err())
}
if br.Add((&a.Y).ReadFrom(r)) {
return br.N(), fmt.Errorf("UDim2.Y: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueUDim2) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Add(v.X.WriteTo(w)) {
return bw.N(), fmt.Errorf("UDim2.X: %w", bw.Err())
}
if bw.Add(v.Y.WriteTo(w)) {
return bw.N(), fmt.Errorf("UDim2.Y: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
// type ValueRay struct{}
////////////////////////////////////////////////////////////////////////////////
// type ValueFaces struct{}
////////////////////////////////////////////////////////////////////////////////
// type ValueAxes struct{}
////////////////////////////////////////////////////////////////////////////////
type ValueBrickColor uint32
func (ValueBrickColor) Type() Type {
return TypeBrickColor
}
func (v *ValueBrickColor) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a uint32
if br.Number(&a) {
return br.N(), fmt.Errorf("BrickColor: %w", br.Err())
}
*v = ValueBrickColor(a)
return br.End()
}
func (v ValueBrickColor) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(uint32(v)) {
return bw.N(), fmt.Errorf("BrickColor: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueColor3 struct {
R float32
G float32
B float32
}
func (ValueColor3) Type() Type {
return TypeColor3
}
func (v *ValueColor3) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueColor3
if br.Number(&a.R) {
return br.N(), fmt.Errorf("Color3.R: %w", br.Err())
}
if br.Number(&a.G) {
return br.N(), fmt.Errorf("Color3.G: %w", br.Err())
}
if br.Number(&a.B) {
return br.N(), fmt.Errorf("Color3.B: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueColor3) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(v.R) {
return bw.N(), fmt.Errorf("Color3.R: %w", bw.Err())
}
if bw.Number(v.G) {
return bw.N(), fmt.Errorf("Color3.G: %w", bw.Err())
}
if bw.Number(v.B) {
return bw.N(), fmt.Errorf("Color3.B: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueVector2 struct {
X float32
Y float32
}
func (ValueVector2) Type() Type {
return TypeVector2
}
func (v *ValueVector2) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueVector2
if br.Number(&a.X) {
return br.N(), fmt.Errorf("Vector2.X: %w", br.Err())
}
if br.Number(&a.Y) {
return br.N(), fmt.Errorf("Vector2.Y: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueVector2) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(v.X) {
return bw.N(), fmt.Errorf("Vector2.X: %w", bw.Err())
}
if bw.Number(v.Y) {
return bw.N(), fmt.Errorf("Vector2.Y: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueVector3 struct {
X float32
Y float32
Z float32
}
func (ValueVector3) Type() Type {
return TypeVector3
}
func (v *ValueVector3) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueVector3
if br.Number(&a.X) {
return br.N(), fmt.Errorf("Vector3.X: %w", br.Err())
}
if br.Number(&a.Y) {
return br.N(), fmt.Errorf("Vector3.Y: %w", br.Err())
}
if br.Number(&a.Z) {
return br.N(), fmt.Errorf("Vector3.Z: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueVector3) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(v.X) {
return bw.N(), fmt.Errorf("Vector3.X: %w", bw.Err())
}
if bw.Number(v.Y) {
return bw.N(), fmt.Errorf("Vector3.Y: %w", bw.Err())
}
if bw.Number(v.Z) {
return bw.N(), fmt.Errorf("Vector3.Z: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
// type ValueVector2int16 struct{}
////////////////////////////////////////////////////////////////////////////////
// type ValueVector3int16 struct{}
////////////////////////////////////////////////////////////////////////////////
var _0 = float32(math.Copysign(0, -1))
var cfIdentity = [9]float32{
1, 0, 0,
0, 1, 0,
0, 0, 1,
}
var cframeIDMatrix = map[uint8][9]float32{
0x02: {+1, +0, +0, +0, +1, +0, +0, +0, +1},
0x03: {+1, +0, +0, +0, +0, -1, +0, +1, +0},
0x05: {+1, +0, +0, +0, -1, +0, +0, +0, -1},
0x06: {+1, +0, _0, +0, +0, +1, +0, -1, +0},
0x07: {+0, +1, +0, +1, +0, +0, +0, +0, -1},
0x09: {+0, +0, +1, +1, +0, +0, +0, +1, +0},
0x0A: {+0, -1, +0, +1, +0, _0, +0, +0, +1},
0x0C: {+0, +0, -1, +1, +0, +0, +0, -1, +0},
0x0D: {+0, +1, +0, +0, +0, +1, +1, +0, +0},
0x0E: {+0, +0, -1, +0, +1, +0, +1, +0, +0},
0x10: {+0, -1, +0, +0, +0, -1, +1, +0, +0},
0x11: {+0, +0, +1, +0, -1, +0, +1, +0, _0},
0x14: {-1, +0, +0, +0, +1, +0, +0, +0, -1},
0x15: {-1, +0, +0, +0, +0, +1, +0, +1, _0},
0x17: {-1, +0, +0, +0, -1, +0, +0, +0, +1},
0x18: {-1, +0, _0, +0, +0, -1, +0, -1, _0},
0x19: {+0, +1, _0, -1, +0, +0, +0, +0, +1},
0x1B: {+0, +0, -1, -1, +0, +0, +0, +1, +0},
0x1C: {+0, -1, _0, -1, +0, _0, +0, +0, -1},
0x1E: {+0, +0, +1, -1, +0, +0, +0, -1, +0},
0x1F: {+0, +1, +0, +0, +0, -1, -1, +0, +0},
0x20: {+0, +0, +1, +0, +1, _0, -1, +0, +0},
0x22: {+0, -1, +0, +0, +0, +1, -1, +0, +0},
0x23: {+0, +0, -1, +0, -1, _0, -1, +0, _0},
}
var cframeIDNumber = map[[9]float32]uint8{
cframeIDMatrix[0x02]: 0x02,
cframeIDMatrix[0x03]: 0x03,
cframeIDMatrix[0x05]: 0x05,
cframeIDMatrix[0x06]: 0x06,
cframeIDMatrix[0x07]: 0x07,
cframeIDMatrix[0x09]: 0x09,
cframeIDMatrix[0x0A]: 0x0A,
cframeIDMatrix[0x0C]: 0x0C,
cframeIDMatrix[0x0D]: 0x0D,
cframeIDMatrix[0x0E]: 0x0E,
cframeIDMatrix[0x10]: 0x10,
cframeIDMatrix[0x11]: 0x11,
cframeIDMatrix[0x14]: 0x14,
cframeIDMatrix[0x15]: 0x15,
cframeIDMatrix[0x17]: 0x17,
cframeIDMatrix[0x18]: 0x18,
cframeIDMatrix[0x19]: 0x19,
cframeIDMatrix[0x1B]: 0x1B,
cframeIDMatrix[0x1C]: 0x1C,
cframeIDMatrix[0x1E]: 0x1E,
cframeIDMatrix[0x1F]: 0x1F,
cframeIDMatrix[0x20]: 0x20,
cframeIDMatrix[0x22]: 0x22,
cframeIDMatrix[0x23]: 0x23,
}
type ValueCFrame struct {
Position ValueVector3
Rotation [9]float32
}
func (ValueCFrame) Type() Type {
return TypeCFrame
}
func (v *ValueCFrame) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueCFrame
if br.Add(a.Position.ReadFrom(r)) {
return br.N(), fmt.Errorf("CFrame.Position: %w", br.Err())
}
var id uint8
if br.Number(&id) {
return br.N(), fmt.Errorf("CFrame.ID: %w", br.Err())
}
if id == 0 {
for i := 0; i < 9; i++ {
if br.Number(&a.Rotation[i]) {
return br.N(), fmt.Errorf("CFrame.Rotation[%d]: %w", i, br.Err())
}
}
} else if r, ok := cframeIDMatrix[id]; ok {
a.Rotation = r
} else {
a.Rotation = cfIdentity
}
*v = a
return br.End()
}
func (v ValueCFrame) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Add(v.Position.WriteTo(w)) {
return bw.N(), fmt.Errorf("CFrame.Position: %w", bw.Err())
}
id := cframeIDNumber[v.Rotation]
if bw.Number(id) {
return bw.N(), fmt.Errorf("CFrame.ID: %w", bw.Err())
}
if id == 0 {
for i := 0; i < 9; i++ {
if bw.Number(v.Rotation[i]) {
return bw.N(), fmt.Errorf("CFrame.Rotation[%d]: %w", i, bw.Err())
}
}
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
// type ValueEnumItem struct{}
////////////////////////////////////////////////////////////////////////////////
// type ValueUnknown struct{}
////////////////////////////////////////////////////////////////////////////////
type ValueNumberSequence []ValueNumberSequenceKeypoint
func (ValueNumberSequence) Type() Type {
return TypeNumberSequence
}
func (v *ValueNumberSequence) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var length uint32
if br.Number(&length) {
return br.N(), fmt.Errorf("NumberSequence length: %w", br.Err())
}
s := make(ValueNumberSequence, length)
for i := range s {
var k ValueNumberSequenceKeypoint
if br.Add(k.ReadFrom(r)) {
return br.N(), fmt.Errorf("NumberSequence[%d]: %w", i, br.Err())
}
s[i] = k
}
*v = s
return br.End()
}
func (v ValueNumberSequence) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(uint32(len(v))) {
return bw.N(), fmt.Errorf("NumberSequence: length %w", bw.Err())
}
for i, k := range v {
if bw.Add(k.WriteTo(w)) {
return bw.N(), fmt.Errorf("NumberSequence[%d]: %w", i, bw.Err())
}
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueNumberSequenceKeypoint struct {
Envelope float32
Time float32
Value float32
}
func (v *ValueNumberSequenceKeypoint) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueNumberSequenceKeypoint
if br.Number(&a.Envelope) {
return br.N(), fmt.Errorf("NumberSequenceKeypoint.Envelope: %w", br.Err())
}
if br.Number(&a.Time) {
return br.N(), fmt.Errorf("NumberSequenceKeypoint.Time: %w", br.Err())
}
if br.Number(&a.Value) {
return br.N(), fmt.Errorf("NumberSequenceKeypoint.Value: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueNumberSequenceKeypoint) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(v.Envelope) {
return bw.N(), fmt.Errorf("NumberSequenceKeypoint.Envelope: %w", bw.Err())
}
if bw.Number(v.Time) {
return bw.N(), fmt.Errorf("NumberSequenceKeypoint.Time: %w", bw.Err())
}
if bw.Number(v.Value) {
return bw.N(), fmt.Errorf("NumberSequenceKeypoint.Value: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueColorSequence []ValueColorSequenceKeypoint
func (ValueColorSequence) Type() Type {
return TypeColorSequence
}
func (v *ValueColorSequence) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var length uint32
if br.Number(&length) {
return br.N(), fmt.Errorf("ColorSequence length: %w", br.Err())
}
s := make(ValueColorSequence, length)
for i := range s {
var k ValueColorSequenceKeypoint
if br.Add(k.ReadFrom(r)) {
return br.N(), fmt.Errorf("ColorSequence[%d]: %w", i, br.Err())
}
s[i] = k
}
*v = s
return br.End()
}
func (v ValueColorSequence) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(uint32(len(v))) {
return bw.N(), fmt.Errorf("ColorSequence length: %w", bw.Err())
}
for i, k := range v {
if bw.Add(k.WriteTo(w)) {
return bw.N(), fmt.Errorf("ColorSequence[%d]: %w", i, bw.Err())
}
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueColorSequenceKeypoint struct {
Envelope float32
Time float32
Value ValueColor3
}
func (v *ValueColorSequenceKeypoint) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueColorSequenceKeypoint
if br.Number(&a.Envelope) {
return br.N(), fmt.Errorf("ColorSequenceKeypoint.Envelope: %w", br.Err())
}
if br.Number(&a.Time) {
return br.N(), fmt.Errorf("ColorSequenceKeypoint.Time: %w", br.Err())
}
if br.Add((&a.Value).ReadFrom(r)) {
return br.N(), fmt.Errorf("ColorSequenceKeypoint.Value: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueColorSequenceKeypoint) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(v.Envelope) {
return bw.N(), fmt.Errorf("ColorSequenceKeypoint.Envelope: %w", bw.Err())
}
if bw.Number(v.Time) {
return bw.N(), fmt.Errorf("ColorSequenceKeypoint.Time: %w", bw.Err())
}
if bw.Add(v.Value.WriteTo(w)) {
return bw.N(), fmt.Errorf("ColorSequenceKeypoint.Value: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueNumberRange struct {
Min float32
Max float32
}
func (ValueNumberRange) Type() Type {
return TypeNumberRange
}
func (v *ValueNumberRange) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueNumberRange
if br.Number(&a.Min) {
return br.N(), fmt.Errorf("NumberRange.Min: %w", br.Err())
}
if br.Number(&a.Max) {
return br.N(), fmt.Errorf("NumberRange.Max: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueNumberRange) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Number(v.Min) {
return bw.N(), fmt.Errorf("NumberRange.Min: %w", bw.Err())
}
if bw.Number(v.Max) {
return bw.N(), fmt.Errorf("NumberRange.Max: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
type ValueRect struct {
Min ValueVector2
Max ValueVector2
}
func (ValueRect) Type() Type {
return TypeRect
}
func (v *ValueRect) ReadFrom(r io.Reader) (n int64, err error) {
br := newBinaryReader(r)
var a ValueRect
if br.Add((&a.Min).ReadFrom(r)) {
return br.N(), fmt.Errorf("Rect.Min: %w", br.Err())
}
if br.Add((&a.Max).ReadFrom(r)) {
return br.N(), fmt.Errorf("Rect.Max: %w", br.Err())
}
*v = a
return br.End()
}
func (v ValueRect) WriteTo(w io.Writer) (n int64, err error) {
bw := newBinaryWriter(w)
if bw.Add(v.Min.WriteTo(w)) {
return bw.N(), fmt.Errorf("Rect.Min: %w", bw.Err())
}
if bw.Add(v.Max.WriteTo(w)) {
return bw.N(), fmt.Errorf("Rect.Max: %w", bw.Err())
}
return bw.End()
}
////////////////////////////////////////////////////////////////////////////////
// type ValuePhysicalProperties struct{}
////////////////////////////////////////////////////////////////////////////////
// type ValueUnknown struct{}
////////////////////////////////////////////////////////////////////////////////
// type ValueRegion3 struct{}
////////////////////////////////////////////////////////////////////////////////
// type ValueRegion3int16 struct{}