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Copy the following DLL files from your Chrono build directory to your build directory's `demos/Release` folder:
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- ChronoEngine.dll
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- ChronoEngine_irrlicht.dll (if using Irrlicht)
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- Irrlicht.dll (if using Irrlicht)
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For detailed build instructions, including Visual Studio setup and running demos, see the [developer documentation](https://nrel.github.io/HydroChrono/developer_docs/build_instructions.html).
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For more detailed build instructions, including Visual Studio setup and running demos, see the [developer documentation](https://nrel.github.io/HydroChrono/developer_docs/build_instructions.html).
Copy file name to clipboardExpand all lines: docs/_main_pages/developer_docs/build_instructions.md
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@@ -78,6 +78,8 @@ This is the recommended way to build HydroChrono.
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```
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Note: The Chrono build directory typically contains a `cmake` folder with the Chrono CMake configuration files.
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**⚠️ Important:** The build type (e.g., Release, Debug, RelWithDebInfo) used to build HydroChrono **must match** the build type used when building Project Chrono. On Windows, this is set when running `cmake --build . --config Release`. For more context on build configurations and CMake behavior across platforms, see [CMake Build Configuration Basics](/developer_docs/cmake_build_basics).
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3.**Build the Project**
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Compile the project using the following command:
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```powershell
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- Enable the following options for additional features: `HYDROCHRONO_ENABLE_DEMOS`, `HYDROCHRONO_ENABLE_IRRLICHT`, and `HYDROCHRONO_ENABLE_TESTS`
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- To build the docs: set `Python3_ROOT_DIR` to your Python environment with required packages
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**⚠️ Important:** The build type (e.g., Release, Debug, RelWithDebInfo) used to build HydroChrono **must match** the build type used when building Project Chrono. On Windows, this is set when running `cmake --build . --config Release`. For more context on build configurations and CMake behavior across platforms, see [CMake Build Configuration Basics](/developer_docs/cmake_build_basics).
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3. Click "Generate" to create the Visual Studio solution.
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4. Open the generated solution in Visual Studio and build the project.
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## Post-Build Steps
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1. Copy the `chrono_build/bin/data`file from the Project Chrono build directory to your build directory's `data` folder to obtain optional shaders and logos.
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1. Copy the `chrono_build/bin/data`folder from the Project Chrono build directory to your build directory's `data` folder to obtain optional shaders and logos.
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2. Copy the following DLL files from your Chrono build directory to your build directory's `demos/Release` folder:
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