Skip to content

Offscreen rendering fps (Tao backend) #57

Description

@mtpdog

Overall, the new WebView with the Tao backend is very good!

However, we’ve noticed a noticeable performance degradation compared to previous versions (at least on Mac). It’s not as smooth as before, especially in WebGL games or maps. It definitely no longer renders at 120 FPS.

Is this caused by offscreen rendering costs, or are there internal settings that limit the frame rate to around 30 FPS? If so, could the max_fps API be made public?

Metadata

Metadata

Assignees

Labels

No labels
No labels

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions