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Objects that spawn mid combat shouldn't freeze before moving #1964

@AdamTadeusz

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@AdamTadeusz

When a gib, weapon or grenade projectile spawns, for the first few milliseconds it hovers in one spot mid air since there is no history data for the position interpolation to use to draw it in motion. We could give these objects some dummy data based on their initial speed so the moment they appear client side they start moving

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