Skip to content

bug: Discord Rich Presence throwing errors (v0.9.21.0) #771

Description

@samip5

The Discord presence thing doesn't appear to work anymore, and that InternalError doesn't say much.

[Message:   BepInEx] BepInEx 5.4.17.0 - DSPGAME (4/12/2026 6:52:18 AM)
[Info   :   BepInEx] Running under Unity v2022.3.62.1451004
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.17.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 7 plugins to load
[Warning:   BepInEx] Plugin [DSP Mod Save 1.2.2] targets a wrong version of BepInEx (5.4.20.0) and might not work until you update
[Info   :   BepInEx] Loading [ErrorAnalyzer 1.3.3]
[Info   :   BepInEx] Loading [IlLine 1.0.0]
[Info   :   BepInEx] Loading [NebulaMultiplayerMod 0.9.21.2]
[Info   :NebulaMultiplayerMod] Patching Dyson Sphere Program...
[Info   :NebulaMultiplayerMod] Applying patches from NebulaMultiplayerMod 0.9.21.0 made for game version 0.10.34.28470
[Info   :NebulaMultiplayerMod] Patching completed successfully. Time cost: 3.2026901
[Info   :NebulaMultiplayerMod] Applying Nebula Behaviors..
[Info   :NebulaMultiplayerMod] Behaviors applied.
[Warning:NebulaMultiplayerMod] Discord.ResultException: InternalError
  at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00328] in D:\a\nebula\nebula\dep\discord_game_sdk\Core.cs:858 
  at NebulaWorld.SocialIntegration.DiscordManager.Setup (Discord.ActivityManager+ActivityJoinHandler activityJoinHandler) [0x00018] in D:\a\nebula\nebula\NebulaWorld\SocialIntegration\DiscordManager.cs:37 
[Info   :   BepInEx] Loading [NebulaMultiplayerModApi 2.1.0.7]
[Info   :NebulaMultiplayerModApi] Nebula API is ready!
[Info   :   BepInEx] Loading [BulletTime 1.5.13]
[Info   :   BepInEx] Loading [DSP Mod Save 1.2.2]
[Info   :   BepInEx] Loading [NebulaCompatibilityAssist 0.5.1]
[Message:   BepInEx] Chainloader startup complete
[Info   :DSP Mod Save] DSP Mod Save is initialized!
[Info   :DSP Mod Save] _autosave_tmp: Game mod save not exist
[Info   :NebulaCompatibilityAssist] Nebula extra features - OK
[Info   :NebulaMultiplayerMod] Listening server on port 8469
[Info   :NebulaMultiplayerMod] Loading server data revision 8 (Latest 8)
[Info   :NebulaMultiplayerMod] Registering NC_AllModListProcessor to process packet of type: NC_AllModList
[Info   :NebulaMultiplayerMod] Registering NC_BattleUpdateProcessor to process packet of type: NC_BattleUpdate
[Info   :NebulaMultiplayerMod] Registering NC_LocatorFilterProcessor to process packet of type: NC_LocatorFilter
[Info   :NebulaMultiplayerMod] Registering NC_LocatorResultProcessor to process packet of type: NC_LocatorResult
[Info   :NebulaMultiplayerMod] Registering NC_ModSaveDataProcessor to process packet of type: NC_ModSaveData
[Info   :NebulaMultiplayerMod] Registering NC_ModSaveRequestProcessor to process packet of type: NC_ModSaveRequest
[Info   :NebulaMultiplayerMod] Registering NC_PlanetInfoDataProcessor to process packet of type: NC_PlanetInfoData
[Info   :NebulaMultiplayerMod] Registering NC_PlanetInfoRequestProcessor to process packet of type: NC_PlanetInfoRequest
[Info   :NebulaMultiplayerMod] Registering NC_StationConfigProcessor to process packet of type: NC_StationConfig
[Info   :NebulaMultiplayerMod] Registering NC_StationItemCountProcessor to process packet of type: NC_StationShipCount
[Info   :NebulaMultiplayerMod] Registering NC_StationStorageReponseProcessor to process packet of type: NC_StationStorageData
[Info   :NebulaMultiplayerMod] Registering NC_StationStorageRequestProcessor to process packet of type: NC_StationStorageRequest
[Info   :NebulaMultiplayerMod] Registering NC_UXA_PacketProcessor to process packet of type: NC_UXA_Packet
[Info   :NebulaMultiplayerMod] Registering PauseNotificationProcessor to process packet of type: PauseNotificationPacket
[Info   :NebulaMultiplayerMod] Registering PlayerActionPacketProcessor to process packet of type: PlayerSpeedActionPacket
[Info   :NebulaMultiplayerMod] Registering ProgressUpdateProcessor to process packet of type: ProgressUpdatePacket
[Info   :   Console] 4/15/2026 3:45:51 PM|Warn |Logger.set_Level|The current logging level has been changed to Debug.
[Warning:NebulaMultiplayerMod] 4/15/2026 3:45:51 PM|Warn |Logger.set_Output|The current output action has been changed.
[Info   :DSP Mod Save] Vectolandia: Game mod save not exist
[Warning:NebulaMultiplayerMod] UIAutoSave active: True
[Info   :NebulaMultiplayerMod] Pause PacketProcessor (PlanetData.LoadFactory)
[Info   :NebulaMultiplayerMod] Resume PacketProcessor (OnActivePlanetFactoryLoaded)
[Info   :NebulaMultiplayerMod] ==== Game load completed ====
[Info   :NebulaMultiplayerMod] Switched to TMPro chat view
[Info   :NebulaMultiplayerMod] NotifyTechUnlock techId=5203 level=3
[Info   :NebulaMultiplayerMod] Sending Tech Unlocked notification
[Info   :NebulaMultiplayerMod] Saving server data to _lastexit_.server, Revision:8 PlayerCount:3
[Info   :NebulaMultiplayerMod] 4/15/2026 3:48:34 PM|Info |WebSocketServer.receiveRequest|The underlying listener is stopped.
[Info   :DSP Mod Save] _autosave_tmp: Game mod save not exist

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't workingneed investigationNeeds more context or information

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions