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After Login into game, after some time, the planet I was on just disappered #769

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@ParticleG
Error report: Game version 0.10.34.28470 with 28 mods used. Nebula0.9.21.2 (Client)
[ModFixerOne2.1.1] [ErrorAnalyzer1.3.3] [DSP Mod Save1.2.2] [LDBTool3.0.3] [DSP Common API1.6.7.0] [NebulaMultiplayerMod0.9.21.2] [NebulaMultiplayerModApi2.1.0.7] [Blueprint Tweaks1.6.10] [MoreMegaStructure1.8.10] [Galactic Scale 2 Plug-In2.77.1] [GenesisBook.InstallationCheck3.2.2] [GenesisBook3.2.2] [DSP_Battle3.4.22] [DSPCalculator0.5.25] [PlanetFinder1.2.3] [IlLine1.0.0] [BulletTime1.5.13] [CloseError1.0.0] [Assembler UI Speed Info Mod3.0.0.0] [Common API Nebula Compatibility1.6.7.0] [Galactic Scale 2 Nebula Compatibility Plug-In1.0.0.0] [MMSGCPatch1.0] [MMSGS2Compat1.0] [TCMVNebulaCompat0.0.1] [NebulaCompatibilityAssist0.5.1] [Blueprint Tweaks Installation Checker1.6.10] [DeliverySlotsTweaks1.5.16] [SF_ChinesePatch1.3.4] 
NullReferenceException: Object reference not set to an instance of an object
NebulaPatcher.Patches.Dynamic.PlanetModelingManager_Patch.InternalLoadPlanetsRequestGenerator (System.Collections.Generic.IEnumerable`1[T] planetsToLoad); ( D:/a/nebula/nebula/NebulaPatcher/Patches/Dynamic/PlanetModelingManager_Patch.cs:125)
NebulaPatcher.Patches.Dynamic.PlanetModelingManager_Patch.RequestLoadStar_Prefix (StarData star); ( D:/a/nebula/nebula/NebulaPatcher/Patches/Dynamic/PlanetModelingManager_Patch.cs:98)
(wrapper dynamic-method) PlanetModelingManager.DMD<PlanetModelingManager::RequestLoadStar>(StarData); ( IL_0007)
StarData.Load (); (IL_0000)
(wrapper dynamic-method) GameData.DMD<GameData::ArriveStar>(GameData,StarData); ( IL_0051)
GalacticScale.TeleportComponent.FixedUpdate (); (IL_00E1)
[== Mods on stack trace ==]: [NebulaPatcher][GalacticScale]
bool NebulaPatcher.Patches.Dynamic.PlanetModelingManager_Patch::RequestLoadStar_Prefix(StarData star); PlanetModelingManager.RequestLoadStar(Prefix)

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