Gameplay Programmer | Specialising in AI & NPC Behaviours | 2nd Year Teesside University Student | Actively seeking Placements for 2026
During my tenure as a programmer I've had the opportunity to work in a wide array of different areas, such as core system architecture, leadership, and intelligent AI systems.
- Languages: C++, C#, Java, Kotlin, Python
- Engines & Frameworks: UE5, Unity, SFML, LibGDX
- Tools & IDEs: Visual Studio, VS Code, JetBrains Rider, Android Studio, NetBeans, GitHub
I am currently looking for 2026 placement opportunities both in and out of the games industry.
