Skip to content
View MylesColeman's full-sized avatar
🎯
Seeking 2026 Placement
🎯
Seeking 2026 Placement

Highlights

  • Pro

Block or report MylesColeman

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
MylesColeman/README.md

Hi I'm Myles Coleman 👋

Gameplay Programmer | Specialising in AI & NPC Behaviours | 2nd Year Teesside University Student | Actively seeking Placements for 2026

During my tenure as a programmer I've had the opportunity to work in a wide array of different areas, such as core system architecture, leadership, and intelligent AI systems.

Core Tech Stack 🛠️

  • Languages: C++, C#, Java, Kotlin, Python
  • Engines & Frameworks: UE5, Unity, SFML, LibGDX
  • Tools & IDEs: Visual Studio, VS Code, JetBrains Rider, Android Studio, NetBeans, GitHub

Let's Connect 📬

I am currently looking for 2026 placement opportunities both in and out of the games industry.

Pinned Loading

  1. CPP-2D-Custom-Engine CPP-2D-Custom-Engine Public

    A custom-built 2D game engine architecture in C++ and SFML. Features an encapsulated graphics system, observer-pattern input management, an AABB collision system, and an ImGui-powered real-time deb…

    C++

  2. UE5-Modular-Inventory-System UE5-Modular-Inventory-System Public

    Modular UE5 inventory plugin (C++/Blueprints). Features component-based design, data-driven item pipelines, event-driven UI, and custom Merge Sort logic.

    C++

  3. Java-Data-Structures Java-Data-Structures Public

    A comprehensive collection of fundamental data structures and algorithmic implementations in Java. Features custom-built Abstract Data Types (ADTs), including dynamic arrays, multiple linked list a…

    Java

  4. CPP-Game-Software-Engineering CPP-Game-Software-Engineering Public

    A technical showcase of C++ Software Engineering principles, featuring a modular Snake game with a custom-built Doubly Linked List and state-based AI. Developed for University Year 1, Semester 2.

    C++

  5. CPP-Bresenham-Drawing-Tool CPP-Bresenham-Drawing-Tool Public

    A technical exploration of computer graphics algorithms in C++. Features a custom drawing tool implementing Bresenham's line algorithm for efficient coordinate-to-grid rendering using an SFML frame…

    C++

  6. UE5-Lab-Level-Design UE5-Lab-Level-Design Public

    A first-person atmospheric horror experience developed in Unreal Engine 5. Features a custom resource-managed flashlight system, NavMesh-driven enemy AI, physics-based puzzles, and modular environm…