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This repository contains the C# code for a virtual reality prototype in Unity.
AnnotationController.cs: A Unity component with all code related to the annotation object.DataFormatter.cs: An independent console program. Takes any number of exported .csv data from a folder and formats them into one .csv to ready for hypothesis testing in R.DataHandler.cs: Importing and exporting data sets to and from Unity. Converts annotation dots in Unity into .csv spreadsheet files and vice versa.InputMapping.cs: Simplifies using the touch controller's buttons and maps them to functionality related to the prototype.OVRCustomGrabbable.cs: A Unity component overriding functionality regarding grabbing objects. Use instead of theOVRGrabbablecomponent.




